Action cards: Generals

Maeda Toshimasu

Honda Tadakatsu

Sanada Yukimura

Ishida Mitsunari

Cost: 6Cost: 6Cost: 6

Cost: 6

VP: 0VP: 0Attack: 5+1 action

Attack: 6

VP: 0Attack: 5+1 card

Naoe Kanetsugu

Akechi Mitsuhide

Kuroda Yoshitaka

Cost: 6

Cost: 6

Cost: 6

VP: 0Attack: 3+1 card
+1 action+1 buyVP: 0Attack: 2+2 card
+1 action+1 buyVP: 0Attack: 2+1 card
+2 money+1 buyVP: 0Katakura Kojuro
Cost: 6Attack: 3+2 cards+1 action

VP: 0Attack: 4+1 card
+1 action

Action cards: Troops

Fake fortress
Cost: 2Spear troopers
Cost: 3

Light archers
Cost: 4

Attack: 2[Deployable]+1 action
If this card takes part in any
battle, it’s discarded at the end ofthat battle.

Attack: 2[Deployabe]+1 action

Attack: 1[Deployable]+2 actions(x8 cards)(x12 cards)(x12 cards)

Cavallery

Gunner mercenaries

Land destroyer

Cost: 6

Cost: 5

Cost: 7

Attack: 2[Deployable]+2 actions

Attack: 3[Deployable]+2 actions

Attack: 5[Deployable]+1 action
When this card takes part inbattle, discard one opponent
troop card that is not a Land destroyer. After the battle, discard
this card.

(x12 cards)(x12 cards)(x6 cards)

Action cards: Strategy

Take-back

Trap

Loyal servant’s warning
Cost: 2Choose one of the following:• +1 card• Trash one card from your hand,
and return this card to the cardpool.

Cost: 3
Discard one deployed card.

Cost: 3Choose a General from either yourdiscard pile or your deck and add
it to your hand. Afterwards, shufﬂe
your deck.

(x8 cards)(x8 cards)(x8 cards)

Travelling monk

Skilled ninjas

A beauty to topple kingdoms

Cost: 3Choose one of the following:• +2 actions• In the battle phase, you may declare battle
together with 1 other player. If you do, you may
only attack 1 player. Battle rewards:
Att. (both attackers gain cards): win 1–6: village;
win 7–11: town; win 12+: country
Def: win 1+: you may gain any VP card.

Cost: 4Choose 1 player who reveals the top
2 cards of his deck. After, he may
reveal any General or Ninja from hishand. If none of the cards were General or Ninja, of the two cards revealed from the deck, you trash one
and return one to that player’s deck.
All revealed Ninjas a discarded.

VP: –4
Cost: 3
When you buy or gain this card, you
may place it on any player’s discardpile, provided that player has evergained a Land.

(x8 cards)(x8 cards)(x8 cards)

Action cards: Politics

Temple tax

Moat

Temple town

Cost: 2
VP: –2This card cannot be discarded by”market”.
+2 actions

Cost: 3Your hand reﬁll this turn and next
turn is increased by 1.

VP: ?
Cost: 4
Trash a ”copper” or ”silver” fromyour hand. If you trashed a copper,gain a silver. If you trashed a silver,gain a gold. Add the gained card to
your hand.
[At the end of the game]If there are no silver or gold left in
the card pool, this card is –3 VP.

(x8 cards)(x8 cards)(x8 cards)

Soil renovation

Harbour town

Fortress town

VP: ?
Cost: 5
[At the end of the game]
This card is worth as many VPs as
you have Lands and Cities in yourpossession.

(x8 cards)[During your Redraw phase]
If you played this card this turn, it is
not discarded. (This does not countas a deployed card.)

Cost: 6

Cost: 5+2 cards+1 buy[During your buy phase]
All cards have their cost lowered
by 1, to a minimum of 1. This effectdoes not stack (with itself or withToll ban)

+3 cards+1 buy(x8 cards)(x8 cards)

Victory point cards

VillageCost: 1Town
VP: 1

Cost: 6(x30 cards)

Land
VP: 5

Cost: 10(x12 cards)

VP: 10(x10 cards)

Treasure cards

Copper
Cost: 1Silver
Cost: 3Gold
Cost: 5

+1 money+2 money+3 money(x40 cards)(x20 cards)(x10 cards)

Promo cards

Depravity Lord
VP: –3
Cost: 5
[Action card: Strategy]
Gain 2 ”Beauty to topple kingdoms”
and return this card to the cardpool.
This card cannot be trashed. If it’s
ever subject of a trash effect, it’s
returned to the card pool.