Competition
Overview
July 9, 2021

Competition Overview• Hub Level Competition

Hubs• Held in local community/geographic area
• Hubs follow the same rules, schedule & kit materials• One to Two-day event• Teams advance to a Regional Championship based on Hub performance• Regional Championship• Competition between winners of Hub Level competitions• Two to Three-day event

Championships

Competition Characteristics• Common Characteristics• No registration fees or equipment (kit) costs• One team per school• Open to Middle or High Schools• No limits on team size, student age• Public, Private, Charter, K12 and Homeschools• All teams compete against one another• Consistent and Educational• Same rules, same kit, same schedule• Emulates real-world product development• Design to Cost, Design to Function, Time to Market• Help solve an industry or global problem

Competition Schedule
Sep

Nov

OctPractice
DayKickoff

Dec

Championships(2 Days)

GameDay~6-8 weeks
W1

W2 W3

September

W4

W5
October

6-week Hub competition

W6
November

DecemberCompetition Formats

BEST Events• Kickoff Day• Unveiling of game, rules and judging schedule• Distribution of Kits

• Practice Day• At least one practice day on the game field• Game Day (1-2 days)• Head-to-head competition & BEST Award judging• Championship (2-3 days)• Top teams in head-to-head and BEST Award advance• Game Day among championship teams

Typically Weekend Events

Emphasis is on a complete
Product Development
There are many design disciplines involvedin a successful product development.

Product Development Disciplines
Management
Manufacturing

Engineering

Finance

ProductCompany
Advocacy

TechnicalPublications

MarketingPublicRelations

In TheREAL WORLDProduct Development Disciplines

BEST emphasizes each of these design
disciplines during the competition

Product Development Disciplines
ProjectManagement
Management
DesignEngineering

Fundraising
FinanceRobot
Product

Build/
Manufacturing
Construction

In TheREAL WORLDEngineering
Technical
Notebook
Publications

In TheBEST WORLD
Spirit/Company
Sportsmanship
Advocacy

Community
PublicOutreach
RelationsMarketingMarketingPresentation

Head-to-Head Competition• New educational theme/challenge and game field each year
• Challenge and field kept secret until Kickoff Day “unveiling”• Playing field is typically 24’ x 24’ configuration• Points awarded for successful completion of tasks• 4 teams compete in 3-minute matches• Progression• Round robin seeding phase (6-8 matches per team)• Wildcard phase (best remaining notebook scores)• Semifinals phase (8 or 16 teams)• Finals phase (4 teams)

Judged Activities• Teams compete in the following required categories• Engineering Notebook• Marketing Presentation• Team Exhibit• Spirit and Sportsmanship• Robot Performance• The BEST Award• Best overall score in all 5 categories• Additional Design Awards• Most Robust Design• Creative Design• Simulink Design Award

The BEST Award• The BEST Award is the “Top Award” in the competition• Presented to the top 3 teams that best embody the concept of
Boosting Engineering, Science and Technology through:• Teamwork• Diversity of Participation• Sportsmanship• Positive Attitude and Enthusiasm• School/ Community Involvement• Creativity• Application of the Engineering Design Process

Unique Skills Challenges
Minecraft Challenge

BESTMania IQ ChallengeVideo Design Challenge

Website Design Challenge

Engineering Drawings Challenge

Robot Modeling ChallengeIndustry Design Tools Available

Robotics “Kit” is Provided• Returnables Kit• Loaned to the school for the duration of the competition• Electronics equipment used to power the robot• Microcontroller, motors, servos, batteries, sensors, wiring, etc.

• Consumables Kit• Expendable raw materials provided to the school• Materials used for construction of the robot structure• Plywood, PVC, metals, hardware, fasteners, miscellaneousBasic Design Constraints• Teams may only use the materials and quantities provided in the KIT!
• Only two team custom parts may be used
• Final robot must be no larger than 24” x 24” x 24”• Final robot must weigh no more than 24 lbs.
• Parts, size, weight, and methods are verified prior to Game Day

Student Expectations• Engineering Design Process• Design & Construction• Programming• Driver-controlled and Autonomous Performance• Documenting the design• Marketing the design• Publicizing BEST Robotics, the team, and the design

Annual Training• Workshops and Webinars on various topics• Technical and non-Technical training• Students, Teachers, and Mentors• BEST Training Calendar• BEST Education Courses

Training Calendar

BEST National Registry
https://registry.bestrobotics.org• Team Registration• Participant Registration• Competition Management• Team Management & Access• National Demographics, Surveys

What Next?
• Become a Sponsor• Register a Team• Mentor a Team• Volunteer• Find an Event

https://registry.bestrobotics.org