San Jose, CA, USA

May 7 - 12

Conference Program
The 34th Annual CHI Conference on Human Factors in Computing Systems
San Jose Convention Center
https://chi2016.acm.org

SCHEDULE OF EVENTSSaturday, May 7

Sunday, May 8

09:00 - 17:00
			

09:00 - 17:00
			
17:00-18:00

Workshops & Symposia#chi4good Day of Service

Workshops & Symposia
Doctoral Consortium
Newcomer’s Welcome Reception

Monday, May 9

Tuesday, May 10

08:30 - 10:00
10:00 - 11:30
						
11:30 - 12:50
12:50 - 14:30
			
14:30 - 15:50
15:50 - 16:30
16:30 - 17:50
18:00 - 19:30

08:30 - 09:20 Plenary: Kimberly Bryant inconversation with Sarah Guthals
09:30 - 10:50 Technical Sessions
10:50 - 11:30 Coffee Break			Interactive Demos Open			
Student Game Finalist Exhibition
11:30 - 12:50 Technical Sessions
12:50 - 14:30 Lunch Break			
Diversity Lunch
14:30 - 15:50 Technical Sessions
15:50 - 16:30 Coffee Break			Interactive Demos Open
16:30 - 17:50 Technical Sessions
18:00 - 19:30 Job Fair			Art Exhibition Opening

			Opening Keynote: Dayo Olopade
Coffee BreakVideo Showcase
Student Game Finalist Exhibition
Technical Sessions
Lunch Breaklunch@chi
Technical Sessions
Coffee BreakTechnical Sessions
Opening Reception and Exhibit HallGrand Opening
Interactivity Demos Open

Wednesday, May 11

Thursday, May 12

08:30 - 09:20 Plenary: Marissa Mayer inconversation with Terry Winograd
09:30 - 10:50 Technical Sessions
10:50 - 11:30 Coffee Break			Interactive Demos Open
11:30 - 12:50 Technical Sessions
12:50 - 14:30 Lunch Break
14:30 - 15:50 Technical Sessions
15:50 - 16:30 Coffee Break			Interactive Demos Open
16:30 - 17:50 Technical Sessions
18:00			Sponsor Hospitality Receptions
			Corporate Receptions

08:30 - 09:20 Plenary: Alan Kay in conversation
with Vishal Sikka
09:30 - 10:50 Technical Sessions
10:50 - 11:30 Coffee Break			Interactive Demos Open
11:30 - 12:50 Technical Sessions
12:50 - 14:30 Lunch Break
14:30 - 15:50 Technical Sessions
15:50 - 16:30 Coffee Break
16:30 - 17:50 Closing Keynote: Salman Khan

2|

ACM Conference on Human Factors in Computing Systems

CHI 2016

TABLE OF CONTENTS
4
4
6
7
8
10
12
12
12
13
13
15
15
17
17
18
19
20
22
24
24
30
38
46

Schedule-at-a-Glance
Monday - Tuesday
Wednesday - Thursday
Chairs’ Welcome
Conference Committee
Associate Chairs & Jury
General Information
About ACM/SIGCHICHI Information and Policies
Diversity and Inclusion Statement
Technical Program Overview
Opening Hours
Special EventsAwardsSIGCHI Awards
CHI Academy
2016 Best of CHI Awards
Past Honorees
Keynotes and Plenaries
Sessions
MondayTuesday
WednesdayThursday

CHI 2016

52
54
55
56
58
58
58
59
59
60
60
64
68
70
74
75

Workshops & Symposia
CoursesVideo Showcase
Interactivity Exhibits
Student Events
Doctoral Consortium
Research Competition
Design Competition
Games Competition
Late Breaking WorkFirst Rotation: Mon-Tues
Second Rotation: Wed-Thurs
SIG Meetings
Exhibitors
Exhibits and Interactivity Map
Conference Map

WiFi: WickedlyFastWifi
No password required

San Jose Convention Center, San Jose, USA

|

3

Mon

SCHEDULE AT A GLANCE: MONDAY
220A

220B

210D

230C

210C

210H

210G

210BF

210AE

112

PapersSupporting
Vulnerable
Populations

PapersOnlineBehaviors

SIG
Multiple
Views on
Safety-Critical
Automation

PapersThinking
Critically

SIG
Refugees andHCI

08:30 Opening Keynote (220A) Dayo Olopade
Coffee Break
11:30 - 12:50

CourseCourseResearch
Designing with
Methods for
the Mind inChild Computer Mind (1/2)
Interaction (1/2)

CourseCourseIntroduction
Personal
to HumanFabrication: State
Computerof the Art andInteraction (1/2) Future Research

16:30 - 17:50

14:30 - 15:50

Lunch Break | lunch@chi meet at Registration Desks
Panel
alt.chi
User Experience Critical Theory(UX) in India
and Pedagogy

alt.chiFood Fictions

Panel
On the Futureof Personal
Assistants

CourseCourseCourseResearch
Designing with Introduction
Methods for
the Mind in
to HumanChild Computer Mind (2/2)
ComputerInteraction
Interaction
(2/2)
(2/2)
Coffee Breakalt.chi
Confronting
Power in HCI

CourseHands-onIntroduction
to Interactive
Electric Muscle
Stimulation

CourseVisualFacilitation for
Design Groups

CoursePapersGame User
SociotechnicalExperience
Assemblages
Evaluation (1/2)

CourseCoursePapersAn Introduction Game User
Sustainability,
to Cognitive
Experience
Design and theAging andEvaluation (2/2) Environment
Dementia

Papers
SIG
Interaction
Diversity in HighDesign for
Tech
Audio Interfaces

18:00 - 19:30 Conference Reception & Exhibits Grand Opening (Hall 1/Hall2)

Tue

SCHEDULE AT A GLANCE: TUESDAY
220A

220B

230C

210D

210C

210H

210G

210BF

210AE

112

Papers
Evaluating
Educational
Technology

SIG
Transparent
Statistics in HCIPapersShortcuts forMore Efficient
Input

SIG
SIGCHI Games:
The Scopeof Games
Research at CHI

09:30 - 10:50

08:30 Plenary (220A) Kimberly Bryant in conversation with Sarah Guthals
Award Talk
SIGCHI Social
Impact Award

Panel
The Futureof Robotic
Telepresence

SIG
Technology fordisabled andolder people

CourseInteraction
Design for
Online Videoand Television(1/2)

CourseCourseVisual Analytics Introduction
101 (1/2)
to Creating
MusicalInterfaces (1/2)

CoursePapersAn Introduction Citizenry andto Automotive the Sciences
User Interfaces(1/2)

Coffee Break
11:30 - 12:50

SIG
Become a
Volunteer at
ACM

PapersInteraction
Deisgn for
Online Videoand Television(2/2)

PapersPapersCoursePapersVisual Analytics Introduction
An Introduction Infrastructure
101 (2/2)
to Creating
to Automotive through aMusicalUser Interfaces Critical Lens
Interfaces (2/2) (2/2)

Panel
AMA: CHI
Chairs

16:30 - 17:50

14:30 - 15:50

Lunch Break | Diversity & Inclusion Lunch (Room 220BC; preregistration required)
SIG
Digital Civics

CourseMake This!
Introduction
to Electronics
Prototyping Using
Arduino (1/2)

CourseDesigningTechnology
to Foster
PsychologicalWellbeing (1/2)

CourseUser Story
Mapping: The
Hands-onCourse (1/2)

SIG
State ofAccessibility at
CHI

CourseMake This!
Introduction
to Electronics
Prototyping Using
Arduino (2/2)

Coffee BreakCourseCourseUser Story
Designing
Mapping: The
Technology
Hands-onto Foster
Psychological Course (2/2)
Wellbeing (2/2)

CoursePapersPapersDesigning and
HCI and Gender Game andAssessing
DesignInteractive
Systems Using
Task Models (1/2)

SIG
Mind the Gap

CourseDesigning andAssessingInteractive
Systems Using
Task Models
(2/2)

SIG
Usability of
Programming
Languages

Papers
Civic Tech,
Participationand Society

PapersUser
Experience andPerformance

18:00-20:00 Arts Exhibition Opening Event (Works/San Jose, 365 S. Market Street)
18:00-19:30 Job Fair & Recruiting Boards (Hall 1/Hall2)

4|

ACM Conference on Human Factors in Computing Systems

CHI 2016

Mon

SCHEDULE AT A GLANCE: MONDAY
114

LL21C

LL21D

LL21E

LL20A

LL21F

LL20D

LL20B

LL20C

LL21B

PapersCollaborative
Fabrication

PapersLearning
Feedback

PapersHow Fast Can
You Type onYour Phone

Papers3D Designing,
Modelling &Printing

PapersLearning @SchoolPapersVisualDesign for
Unconventional
Displays

PapersPapersPapersDesigningTechnological (Re)
Quality in Social Care for Autism understandingMedia
MakingPapersLearning
Facilitation

08:30 Opening Keynote (220A) Dayo Olopade

11:30 - 12:50

Coffee BreakCase Studies
Education

PapersFamilies andAssistive
Technology

Papers3D VirtualSpace

PapersPapersMining Human Social Media
Behaviors
and Location
Data

PapersPapersFront Stage on Behavioral
Social Media
Change14:30 - 15:50

Lunch Break | lunch@chi meet at Registration Desks
Case Studies
Tools for
Workers

PapersComputerSupported
Parenting

PapersReal Reality
Interfaces

PapersPapersPrivacy – Social Personaland Geolocated Informatics:
Dear Data

PapersSocial MediaEngagement

PapersOlder Adult
Support16:30 - 17:50

Coffee BreakCoursePapersSo, you want to Physicalbe a CHI AC
and Digital
Collections

PapersAugmented
AR and VR
Experiences

PapersLiving Healthy

PapersPayingAttention to
Smartphones

18:00 - 19:30 Conference Reception & Exhibits Grand Opening (Hall 1/Hall2)

Tue

SCHEDULE AT A GLANCE: TUESDAY
114

LL21C

LL21D

LL21E

LL21F

LL20A

LL20D

LL20B

LL20C

LL21B

09:30 - 10:50

08:30 Plenary (220A) Kimberly Bryant in conversation with Sarah Guthals
PapersPapersCase StudiesWork,
VR for
New Markets
Collaborationand Localization Multitasking,and Distraction

PapersQuantifying
Efficiency of
Input Methods

PapersPapersPapers
Democratizaing The Economics Physicaland Openingof Being Online Disability
Dataand Assistive
Technology

PapersPapersDesigning
Learning
Physical Games Programming

PapersTracking
Fingers

11:30 - 12:50

Coffee BreakCase Studies
User Research

Papers
Displaysand SharedInteractions

PapersPapersVR & Feedback HCI andPhysiologicalInteractions

PapersMobileBehaviors

PapersPapersPapersPapersVisualMental Health Design, Labour Gamification
Impairment and via Online Tools and Peril inTechnology
Crowdsourcing

PapersTouchscreen
Interactions

16:30 - 17:50

14:30 - 15:50

Lunch Break | Diversity & Inclusion Lunch (Room 220BC; preregistration required)
Case Studies
Organizational
Change for
Better UX

PapersDistance Still
Matters

PapersPapersEnabling
Embodied
End-Users and Interaction
Designers

Case Studies
Design
Methodology

PapersWorkplaceSocialPerformance

PapersSoftware andProgramming
Tools

Papers
HapticFeedback
Everywhere

PapersContextual
Awareness

PapersCuration and
Algorithms

Coffee Break
PapersPapersBig Data andManaging
Local Society
Design for Life
Disruptions

PapersPapersPapersPapersInterventions to Crowdsourcing Complexity
In-Air Gestures
Design Theory and Creationand Learning in
Crowdsourcing

PapersPapersPatients’
Microtasks andParticipation in Crowdsourcing
Mixed Settings

PapersPlayers’
Motivations inGames

PapersTouch
Interaction

18:00-20:00 Arts Exhibition Opening Event (Works/San Jose, 365 S. Market Street)
18:00-19:30 Job Fair & Recruiting Boards (Hall 1/Hall2)

CHI 2016

San Jose Convention Center, San Jose, USA

|

5

Wed

SCHEDULE AT A GLANCE: WEDNESDAY
220A

220B

210D

230C

210H

210C

210G

210BF

210AE

112

09:30 - 10:50

08:30 Plenary (220A) Marissa Mayer in conversation with Terry WinogradAward Talk
Panel
SIGCHI Lifetime Boundary
Research Award Troubles

alt.chiAuthorship andReviews

CourseAdvances in
Participatory
Design (1/2)

CourseCoursePapersPapersEmpirical
Speech-based Participating in Input
Research Methods Interaction: Myths, Well-Being and Technology
for HumanChallenges, and Family
ComputerOpportunities
Interaction (1/2) (1/2)

SIG
Leading Design
Teams and
Organizations

11:30 - 12:50

Coffee BreakStudent Game Panel
DesignCompetition
Leadership
Finalsfor Business
Innovation

alt.chiSee this, hearthis, touch this,keep thisCourseAdvances in
Participatory
Design (2/2)

CourseCoursePapersEmpirical
Speech-based
Reflection on
Research Methods Interaction: Myths, UX Designfor HumanChallenges, andComputerOpportunities
Interaction (2/2) (2/2)

Papers
Displays andVisualization

SIG
The Masters
Degree in HCI
at 20

14:30 - 15:50

Lunch Break | SIGCHI Town Hall Meeting (Room 230C)
Student Design Panel
Competition
Science
Finalsand Service,
Innovation andInspiration

alt.chi
Design Fictionsand HCI

CourseInteractive
Biotechnology(1/2)

CourseTools for
Designingfor Home
Entertainment(1/2)

CourseUser Interface
Design in Agile
Projects (1/2)

PapersParticipatory
Design(PD) andApplications

PapersLegitimacy,
Performance,
and the Crowd

SIG
Thinking
Beyond Post-It
Notes

CourseUser Interface
Design in Agile
Projects (2/2)

PapersPapersThe Boundaries How canof HCI
Smartphones
Research
Fit Our Lives?

SIG
Jogging at CHI

210BF

112

16:30 - 17:50

Coffee BreakStudent
Research
Competition
FinalsPanel
HCI and
International
PublicPolicymaking

CourseCourseDesigning
Interactive
for an Aging
Biotechnology
Population:(2/2)
TowardUniversal Design

CourseTools for
Designingfor Home
Entertainment(2/2)

Hospitality Receptions (Various Locations)

Thu

SCHEDULE AT A GLANCE: THURSDAY
220A

220B

230C

210D

210C

210H

210G

210AE

09:30 - 10:50

8:30 Plenary (220A) Alan Kay in conversation with Vishal Sikka
Award Talk
Panel
SIGCHI Lifetime Beyond thePractice Award Pipeline:
Addressing
Diversity in HighTech

CoursePresumptive
Design: Design
Thinking in
the Service of
Research (1/3)

CourseCreative
Worthwhile
Interaction
Design (1/3)

CourseA Dummy’s
Guide toyour next
EXPeriment(1/3)

CoursePapersPapersPractical UX
Representing
Transportation
Research
User Experience and HCI
Methodologies
(1/3)

SIG
ChildComputer
Interaction

Coffee Break
11:30 - 12:50

Panel
Algorithmic
Authority

CoursePresumptive
Design: Design
Thinking in
the Service of
Research (2/3)

CourseCreative
Worthwhile
Interaction
Design (2/3)

CourseCoursePapersA Dummy’s
Practical UX
Social Media
Guide to yourResearchand Healthnext EXPeriment Methodologies
(2/3)
(2/3)

PapersNew
Materials andManufacturing
Skills

SIG
Conflict & HCILunch Break
14:30 - 15:50

CoursePresumptive
Design: Design
Thinking in
the Service of
Research (3/3)

CourseCreative
Worthwhile
Interaction
Design (3/3)

CourseCourseA Dummy’s
Practical UX
Guide to yourResearchnext EXPeriment Methodologies
(3/3)
(3/3)

Papers
SIG
Seams of Craft, Rethinking
Design andMobileFabrication
Interfaces forOlder Adults

Coffee Break

16:30 - 17:50 Closing Plenary (Grand Ballroom) Salman Khan –”Education Reimagined”

6|

ACM Conference on Human Factors in Computing Systems

CHI 2016

Wed

SCHEDULE AT A GLANCE: WEDNESDAY
114

LL21C

LL21D

LL21F

LL21E

LL20A

LL20D

LL20B

LL20C

LL21B

PapersHealth Support

PapersGestureElicitation andInteraction

PapersSupporting
PlayerPerformance

PapersPapersAffordingMotivating andCollective
Incentivising
Action in Social Crowdsourcing
Media

PapersDesigning
New Player
Experiences

PapersFat Fingers,
Small Watches

PapersSupporting
Player Social
Experiences

PapersFingers andTechnology

09:30 - 10:50

08:30 Plenary (220A) Marissa Mayer in conversation with Terry Winograd
Case Studies
Gaming,Gamifications
and Arts

PapersComprehension
through
Visualization

CourseEnd-User
Programming

Papers
HapticSensation
Meets Screens

PapersDesigning for
Attention andMultitasking

PapersPolitics on
Social Media

11:30 - 12:50

Coffee BreakCase Studies
Activities and
HealthPapersUsability andUser Burden

PapersMakingInterfaces
Work for Each
Individual

PapersShape
Changing
Displays

PapersPapersSmartphone
OnlineAuthentication Community
Identity and
Behavior

14:30 - 15:50

Lunch Break | SIGCHI Town Hall Meeting (Room 230C)
CoursePapersMobile UX:
How does
Breaking the
it look?
Glass to Richer Evaluating
User Experience Visual Design(1/2)

PapersExpressive HCIPapersPapersEveryday Objects Privacy overas Interaction
Time andSurfaces
Relationships

PapersUX andUsability
Methods

PapersHealthSupport andManagement

PapersDesigning for
Marginalized
Users

16:30 - 17:50

Coffee BreakCoursePapersMobile UX:
Detecting User
Breaking the
EmotionGlass to Richer
User Experience(2/2)

PapersRobot
Personalities

PapersVisualization
Methods and
Evaluation

PapersPrivacy andSecurity
Interfaces

PapersVideo Sharing

PapersPapersDiverseSearch andDisabilities and Discovery
SupportPapersInteraction with
Small Displays

Hospitality Receptions (Various Locations)

Thu

SCHEDULE AT A GLANCE: THURSDAY
114

LL21C

LL21D

LL21E

LL20A

LL21F

LL20D

LL20B

LL20C

LL21B

8:30 Plenary (220A) Alan Kay in conversation with Vishal Sikka
09:30 - 10:50

PapersNatural User
Interfaces for
InfoVisPapersEye Gaze

PapersPapersMental Models Making Musicof Privacy
on the Brain

PapersDesign for
Health Care

PapersPapersLiving in Smart Interaction
Environments Techniquesfor Mobile
Interfaces

PapersMedical Device
Sensing

PapersEngaging
Players inGames

PapersMulti-Device
Interaction

PapersSmart Homes,
Devices andDataPapers
Large Display
Interaction

Coffee Break
11:30 - 12:50

PapersEye Tracking
Applications

PapersFood as a
Method andInquiry

PapersSupporting
Information
Seeking

Lunch Break
14:30 - 15:50

PapersIoT and HCI
ASAP!

PapersBody and Fashion

Coffee Break
16:30 - 17:50 Closing Plenary (Grand Ballroom) Salman Khan –”Education Reimagined”

CHI 2016

San Jose Convention Center, San Jose, USA|

7

CHAIRS' WELCOMESan Jose Conference Center

Welcome to CHI 2016! We began our conference
planning process, two years ago, with three core ideas:•••

CHI in Silicon Valley: emphasizing local
engagement in this vibrant community
HCI in the community: recognizing the potentialof HCI as a force for social good
A More Humane Conference and Planning
Process: lots of transparency, early planning, nosurprises, data-driven decisions and taking into
account the importance of families and work/lifebalance.

From this start we developed the conference theme,#chi4good: addressing issues of social good throughthe innovation and creativity of the CHI community.
To this end, we held the #chi4good Day of Service on
the Saturday May 7th, with hundreds of CHI attendees
working on projects for non-profit and area arts
organizations. We continued
that theme by hosting theDiversity and Inclusion
Lunch, bringing childcare
back to the conference forthe first time in years, andintroducing the lunch@chi
program to facilitate small
group lunches on the firstday of the conference. We
have CHI’s first Diversity &Inclusion Statement, andour keynote and plenary speakers represent thevibrancy, diversity and excitement of the wide field of
HCI, with particular emphasis on #chi4good.

#chi4good: addressing
issues of social good
through the innovationand creativity of the
CHI community

8|

ACM Conference on Human Factors in Computing Systems

As the CHI conference continues to grow and flourish,
so too do the number of submissions across all
tracks. This year there were over 3,500 submissions,with over 1,000 accepted across 17 venues. Over the
weekend we hosted over 50 workshops, the Doctoral
Consortium and Development Consortiums, andJapanese, Chinese and ASEAN HCI Symposia. During
the week, we have as many as 19 parallel sessionsof Papers & Notes, Panels, alt.chi, Interactivity, Case
Studies, Special Interest Groups (SIGs), student
research, design, and game competitions. We areparticularly happy to introduce a new venue, the Art
Exhibition, held at the Works/San Jose Gallery.
We would like to thank an enormous number ofvolunteers without whom CHI 2016 would not
be possible, including over 4000 reviewers, 222
members of the Papers & Notes program committee,
100 members of the Late-breaking Work programcommittee, nearly 100 members of the CHI 2016conference organization committee and morethan 180 student volunteers. The CHI conferenceis supported by the efforts of SIGCHI, (the Special
Interest Group on Computer-Human Interaction) of
the Association for Computing Machinery (ACM) and
ACM, and the generous donations of our sponsors
and exhibitors. We are indebted for their ongoingsupport, organization, and leadership to support CHI’s
future.
Jofish KayeYahoo, CHI 2016 General Conference Co-Chair
Allison Druin
University of Maryland / National Park Service,
CHI 2016 General Conference Co-Chair
CHI 2016

CONFERENCE COMMITTEECONFERENCE COMMITTEE
General Chairs
Jofish Kaye, Yahoo
Allison Druin, University of Maryland

Student Design Competition
Anirudha Joshi, India Institute of Technology Bombay
Scott L. Minneman, California College of the Arts

Technical Program Chair
Cliff Lampe, University of Michigan

Student Game Competition
Katherine Isbister, New York University
Florian ‘Floyd’ Mueller, Royal Melbourne Institute ofTechnology
Jessica Hammer, Carnegie Mellon University

PapersDan Morris, Microsoft
Juan Pablo Hourcade, University of Iowa
Design Director
Ron Wakkary, Simon Fraser University
Late-Breaking Work
Helena Mentis, University of Maryland Baltimore County
Panos Markopolos, University of Eindhoven, Netherlands
Andrea Parker, Northeastern University
Mike Massimi, Facebook
Workshops
Eve Hoggan, Helsinki Institute of Technology
Frank Vetere, University of Melbourne
Sanjay Kairam, Stanford University
Siân Lindley, Microsoft
Interactivity
Julie Williamson, University of Glasgow
Amanda Williams, Wyld Collective, Ltd.
Cesar Torres, Berkeley
Sean White, Mozilla
alt.chiJanet Vertesi, Princeton University
Silvia Lindtner, University of Michigan
Morgan Ames, UC Irvine
Courses
Wendy Ju, Stanford University
Joy Mountford, Akamai Technologies
Case Studies
Kaisa Väänänen, Tampere University of Technology
Susan Dray, Dray Associates
Suzanne Currie, GE Research
Richard Anderson
Arts Exhibit
Ernest Edmonds, University of Technology, Sydney
Jason Challas, West Valley College

Student Research Competition
Jerry Fails, Montclair State University
Tilde Bekker, University of EindhovenStudent Volunteers
Siroberto Scerbo, Virginia TechAnna Kötteritzsch, Universität der Bundeswehr MünchenSocial Impact
Liz Geber, Northwestern University
Kathy Baxter, Salesforce
Dan Russell, Google
DesignMarkus Lorenz Schilling, Simon Fraser University
Toni-Jan Keith Monserrat, University of the Philippines
Los Baños

Program/Proceedings
Lora Oehlberg, University of Calgary
Jaejeung Kim, KAIST
Local Arrangements
Tara Matthews, Google
Molly Mackinlay, Google
Operations
Bobby Beaton, Virginia TechChild CareLouise Barkhuus, University of Stockholm
Judd Antin, Facebook

Diversity & Inclusion Chairs

lunch@chi
Hajin Lim, Cornell University
Ali Alkhatib, Stanford University
Telepresence
Carman Neustaedter, Simon Fraser University
Irene Rae, Microsoft
Media
Max Wilson, Nottingham University
Vicky McArthur, University of Toronto
Dan Afergan, Google

Technical Program Chair Emeritus
Kori Inkpen, Microsoft

Data Chairs
Max van Kleek, University of Southhampton
BoYu Gao, Konkuk University

Posters
Sarah Vieweg, Qatar Computing Research Institute

VC Office Hours
Manu Kumar, K9 Ventures
Sean White, Mozilla
Welcome Reception
Jeffrey Bigham, CMU
Templates RedesignDavid Ayman Shamma, Yahoo
Jofish Kaye, Yahoo
Keywords RedesignFrank Bentley, Yahoo
CHI2016@CHI2015 Closing Plenary Design
Asreen Rostami, Stockholm University
CHI2016 Plenary Planning
Danielle Lottridge, Yahoo
Conference Committee Alumni
Leila Takayama, Google X
Mona Leigh Guha, University of Maryland
Anthony Andre, SJSU
Michael Muller, IBM
Mark Handel, Facebook
SIGCHI Technical Liaison
Scooter Morris, UC San Francisco
Sara Drenner
ACM Liaison
Ashley Cozzi
Communication Strategy
Lexi Mills, Manyminds Digital

PanelsFranca Garzoto, Politecnico di Milano
Jamie Teevan, Microsoft
Moira Burke, Facebook

Anke Brock, Inria BordeauxDaniela Busse, Citi Ventures
Dalila Szostak, Google Ideas
Gopinaath Kannabiran, Indiana University

Doctoral Consortium
Yvonne Rogers, University College London
Alan Borning, University of Washington
Hilary Hutchinson, Google

Accessibility
Shaun Kane, UC Boulder
Mike Shebanek, Yahoo
Susumu Harada

Conference Management
Janeé Pelletier, C&LC
Allison Perrelli, C&LC
Stacey Ogren, C&LC

Special Interest Groups
Simone Barbosa, PUC-Rio
Regina Bernhaupt, Ruwido

Journals Liason
Jeff Nichols, Google

Registration
Yvonne Lopez, Executive Events, Inc.
Brooke Daley, Executive Events, Inc.
Taylor Vick, Executive Events, Inc.

Video Showcase
Kurt Luther, Virginia Tech
Rodrigo de Oliveira, Youtube / Google
Catherine Letondal, ENAC
Hyun Jean Lee, Yonsei University
Jude Yew, University of Singapore
Jaz Choi, Queensland University of Technology
Video Previews
Justin Matejka, Autodesk
Jarrod Knibbe, University of Bristol

CHI 2016

AwardsJon Froehlich, University of Maryland

Sponsorship & Exhibits
Carol Klyver, Foundations of Excellence

Arts Awards
Celine LaTulipe, UNC
Video Examples
Dave Green, Newcastle
SIGCHI Video Liason
David Lindlbauer, TU Berlin

San Jose Convention Center, San Jose, USA|

9

PAPERS & NOTES ASSOCIATE CHAIRSPapers & Notes ACs
Technology, Systems, and Engineering
Subcommittee Chairs:
Carl Gutwin, University of Saskatchewan
Caroline Appert, Université Paris-Sud

Andrea Bunt, University of Manitoba
Emmanuel Pietriga, Inria
Erin Solovey, Drexel University
James Fogarty, University of Washington
Jeffrey Bigham, Carnegie Mellon University
Jessica Cauchard, Stanford University
Jörg Müller, Aarhus University
Michael Nebeling, Carnegie Mellon University
Michael Rohs, Leibniz Universität Hannover
Nicolas Roussel, Inria
Scott Bateman, University of New Brunswick
Stephen Voida, University of Colorado Boulder

Specific Application Areas

Subcommittee Chairs:
Alexander De Luca, Google
Chris Quintana, University of Michigan
Jeff Heer, University of Washington
Julie Kientz, University of Washington
Leah Findlater, University of Maryland
Mike Hazas, Lancaster University
Allison Woodruff, Google
Amy Hurst, University of Maryland Baltimore County
Amy Ogan, Carnegie Mellon University
Andrea Bianchi, KAISTAngela Sasse, University College London
Anind K Dey, Carnegie Mellon University
Anne Marie Piper, Northwestern University
Betsy DiSalvo, Georgia Institute of Technology
Brian Bailey, University of Illinois Urbana-Champaign
David Flatla, University of Dundee
Eelke Folmer, University of Nevada, Reno
Eun Kyoung Choe, Pennsylvania State University
Florian Block, Harvard University
Florian Schaub, Carnegie Mellon University
Gabriela Marcu, Drexel University
Gavin Doherty, Trinity College Dublin
Hao-Hua Chu, National Taiwan University
Jason Yip, University of Washington
June Ahn, University of Maryland College Park
Karyn Moffatt, McGill University
Lauren Wilcox, Georgia Institute of Technology
Lena Mamykina, Columbia University
Lilly Irani, University of California San Diego
Maria Håkansson, Chalmers University of Technology
Mark W Newman, University of Michigan
Marshini Chetty, University of Maryland College Park
Melissa Densmore, University of Cape Town
Mikael B Skov, Aalborg University
Miriah Meyer, University of Utah
Nathalie Henry-Riche, Microsoft
Nicki Dell, University of Washington
Niklas Elmqvist, University of Maryland College ParkPaul Dunphy, Atom Bank (UK)
Predrag Pedja Klasnja, University of Michigan
Ranjitha Kumar, University of Illinois Urbana-Champaign
Remco Chang, Tufts University
Robert Comber, Newcastle University
Serge Egelman, University of California, Berkeley / ICSI
Steve Oney, University of Michigan
Svetlana Yarosh, University of Minnesota
Tiago Guerreiro, University of Lisbon
Walter S Lasecki, University of Michigan
Wesley Willett, University of Calgary
Yang Wang, Syracuse University
Zhicheng Liu, Adobe Research

10|Games and Play

Subcommittee Chairs:
Florian Müller, RMIT University
Kathrin Gerling, University of Lincoln
Regan Mandryk, University of Saskatchewan
Ben Schouten, Eindhoven University of Technology
Bonnie Nardi, University of California Irvine
Conor Linehan, University College Cork
Daniel Johnson, Queensland University of Technology
Dennis Wixon, University of Southern California
Heather Desurvire, User Behavioristics Inc.
Janet C Read, University of Central Lancashire
Katherine Isbister, New York University
Lennart Nacke, University of Waterloo
Mark Hancock, University of Waterloo
Nicholas Graham, Queen’s University
Perttu Hämäläinen, Aalto University
Rilla Khaled, Concordia University
Sebastian Deterding, Northeastern University
Vero Vanden Abeele, KU Leuven
Zachary O Toups, New Mexico State University

Social Computing and Computer-Supported
Cooperative Work
Subcommittee Chairs:
N Sadat Shami, IBM
Pernille Bjørn, University of Copenhagen

Anbang Xu, IBM Research
Antonella De Angeli, University of Trento
Brent Hecht, University of Minnesota
Brian Keegan, Harvard University
Claudia Müller, University of Siegen
Dan Cosley, Cornell University
Daniela Rosner, University of Washington
Gunnar Stevens, University of Siegen
Hilda Tellioglu, Vienna University of Technology
Ingrid Erickson, Rutgers University
Jacki O’Neill, Microsoft
Mark Ackerman, University of Michigan
Michael Bernstein, Stanford University
Michael Muller, IBM Research
Michael Prilla, Ruhr University of Bochum
Moira Burke, Facebook
Munmun De Choudhury, Georgia Tech
Myriam Lewkowicz, Troyes University of Technology
Patrick Shih, Indiana University
Richard Harper, Microsoft
Sarita Yardi Schoenebeck, University of Michigan
Scott Robertson, University of Hawaii
Susanne Bødker, Aarhus University
Victoria Sosik, Google
Volker Wulf, University of Siegen

User Experience and Usability

Subcommittee Chairs:
Jettie Hoonhout, Philips ResearchMark Dunlop, Strathclyde University
Andrés Lucero, University of Southern Denmark
Ben Steichen, Santa Clara University
David Geerts, KU Leuven
Effie Law, University of Leicester
Harald Reiterer, University of Konstanz
Jesper Kjeldskov, Aalborg University
Jinwook Seo, Seoul National University
Joe Tullio, Google
Lynne Baillie, Heriot Watt University
Magy Seif El-Nasr, Northeastern University
Marco de Sa, Twitter
Marilyn Lennon, University of Strathclyde
Matthew Lee, Philips ResearchParisa Eslambolchilar, Swansea University
Sameer Patil, New York University
Tom Bartindale, Newcastle University
Vanessa Evers, University of Twente

ACM Conference on Human Factors in Computing Systems

Interaction Using Specific Capabilities orModalities
Subcommittee Chairs:
Chris Harrison, Carnegie Mellon University
Shengdong Zhao, National University of Singapore

Abhijit Karnik, Lancaster University
Andy WIlson, Microsoft
Anne Roudaut, University of Bristol
Audrey Girouard, Carleton University
Christian Holz, Microsoft Research
Cosmin Munteanu, University of Toronto
Daniel Avrahami, FXPAL
Gilles Bailly, Télécom ParisTech
Géry Casiez, Université de Lille
Jingtao Wang, University of Pittsburgh
Michael Haller, University of Applied Sciences Upper Austria
Per Ola Kristensson, University of Cambridge
Robert J.K. Jacob, Tufts University
Simon Perrault, National University of Singapore
Stephen Brewster, University of Glasgow
Tovi Grossman, Autodesk Research
Wolfgang Stuerzlinger, Simon Fraser University
Yang Li, Google Research

Understanding
Methods

People:Theory,Concepts,

Subcommittee Chairs:
Andrew Howes, University of Birmingham
Antti Oulasvirta, Aalto University
Ed Chi, Google
Mark Perry, Brunel University London
Anna Cox, University College London
Antti Salovaara, Aalto University
Bongwon Suh, Seoul Nation University
Carman Neustaedter, Simon Fraser University
Dan Russell, Google
David Ayman Shamma, Yahoo Labs
David Coyle, University College DublinDavid Kirk, Newcastle University
Duncan Brumby, University College London
Ed Cutrell, Microsoft
Gary Hsieh, University of Washington
Hao-Chuan Wang, National Tsing Hua University
Helen Petrie, University of York
Henriette Cramer, Yahoo
Jeff Huang, Brown University
Jeni Paay, Aalborg University
John Tang, Microsoft
Judd Antin, Facebook
Kasper Hornbæk, University of Copenhagen
Loren Terveen, University of Minnesota
Louise Barkhuus, Stockholm University
Luigina Ciolfi, Sheffield Hallam University
Mary Czerwinski, Microsoft
Matt Jones, Swansea University
Mauro Cherubini, Google
Max Wilson, University of Nottingham
Niels Henze, University of Stuttgart
Pam Briggs, Northumbria University
Parmit Chilana, University of Waterloo
Rowanne Fleck, University of Birmingham
Sean Munson, University of Washington
Shumin Zhai, Google
Sian Lindley, Microsoft
Stephen J. Payne, University of BathSteven Drucker, Microsoft
Susan Fussell, Cornell University
Wai Tat Fu, University of Illinois at Urbana-Champaign
Wijnand IJsselsteijn, Eindhoven University ofTechnology

CHI 2016

ALT.CHI JURY & LATE-BREAKING WORK ASSOCIATE CHAIRSDesignSubcommittee Chairs:
Giulio Jacucci, University of Helsinki
Jodi Forlizzi, Carnegie Mellon University
Mark Blythe, Northumbria University
Tek-Jin Nam, KAIST
Aisling Kelliher, Carnegie Mellon University
Andruid Kerne, Texas A&M University
Bilge Mutlu, University of Wisconsin-Madison
Carl DiSalvo, Georgia Tech
Daniel Ashbrook, Rochester Institute of Technology
Daniela Petrelli, Sheffield University
Erik Stolterman, Indiana University Bloomington
Ian Oakley, UNISTJohn Vines, Newcastle University
John Zimmerman, Carnegie Mellon University
Kristina Andersen, Studio for Electro-Instrumental Music
Kristina Höök, SICS
Liz Gerber, Northwestern University
Marianne Graves Petersen, Aarhus University
Melanie Feinberg, University of North Carolina at Chapel Hill
Oren Zuckerman, IDC Herzliya
Scott Davidoff, NASA
Shaun Lawson, University of Lincoln
Simon Bowen, Newcastle University
Steve Harrison, Virginia Tech
Steven Dow, Carnegie Mellon University
William Odom, Simon Fraser University
Youn-kyung Lim, KAISTInteraction Techniques and Devices
Subcommittee Chairs:
Alex Olwal, Google
Mira Dontcheva, AdobeAli Israr, Disney ResearchFrancois Guimbretiere, Cornell University
Gabe Cohn, Microsoft
Gudrun Klinker, TU München
Jason Alexander, Lancaster University
Jun Rekimoto, The University of Tokyo
Maneesh Agrawala, University of California Berkeley
Marti Hearst, University of California Berkeley
Mathieu Nancel, Aalto University
Olivier Bau, Samsung
Otmar Hilliges, ETH Zurich
Petra Isenberg, Inria
Saleema Amershi, Microsoft
Scott Hudson, Carnegie Mellon University
Sean Follmer, Stanford University
Sebastian Boring, University of Copenhagen
Stefanie Mueller, Hasso Plattner InstituteSven Kratz, FXPALTakeo Igarashi, The University of Tokyo
Wendy Mackay, Inria
Xiaojun Bi, Google

alt.chi Jury
Shaowen Bardzell, University of Indiana
Steven Jackson, Cornell University
Rebecca Grinter, Georgia Institute of Technology
Jeffrey Bardzell, University of Indiana
Laura Forlano, Illinois Institute of Technology
Lilly Irani, University of California San Diego
Amanda Williams, Wyld Collective Inc.
Eric Baumer, Cornell University
Ingrid Erickson, Rutgers University
Elisa Oreglia, University of London
Janaki Srinivasan, International Institute of Information
Technology Bangalore
Alex Taylor, Microsoft Research UK
Brenda Laurel, UC Santa Cruz
Marisa Cohn, IT University of Copenhagen
Nimmi Rangaswamy, Xerox Research Center Bangalore

CHI 2016

Late Breaking Work ACs
Daniel A Afergan, Google Inc.
Nazanin Andalibi, Drexel University
Fraser Anderson, Autodesk Research
Salvatore Andolina, University of HelsinkiMichelle Annett, Autodesk Research
Ahmed Arif, Ryerson University
Roman Bednarik, University of Eastern Finland
Andrea Bellucci, Universidad Carlos III de MadridDavid Benyon, Edinburgh Napier University
Joanna Bergstrom-Lehtovirta, University of Copenhagen
Timothy W Bickmore, Northeastern University
Max Valentin Birk, University of Saskatchewan
Elizabeth Bonsignore, University of Maryland College Park
Carrie J. Cai, Massachusetts Institute of Technology
Xiang ‘Anthony’ Chen, Carnegie Mellon University
Adrian K Clear, Newcastle University
Carrie A Demmans Epp, University of Pittsburgh
Tilman Dingler, University of Stuttgart
Anke Dittmar, University of Rostock
Tao Dong, Google Inc.
Afsaneh Doryab, Carnegie Mellon University
Daniel Epstein, University of Washington
Cumhur Erkut, Aalborg University
Francesco Ferrise, Politecnico di Milano
Pin Sym Foong, National University of Singapore
Euan Freeman, University of Glasgow
Verena Fuchsberger, University of Salzburg
Michael Glueck, University of Toronto
Steven R Gomez, Massachusetts Institute of Technology
Sandy J J Gould, University College London
Jens Grubert, University of Passau
John Alexis Guerra-Gomez, Yahoo Labs
Rebecca Gulotta, Carnegie Mellon University
Kyungsik (Keith) Han, Pacific Northwest National Laboratory
Steven Houben, University College London
Chung-Ching Huang, Indiana University Bloomington
Germaine Irwin, University of Maryland Baltimore County
Haiyan Jia, The Pennsylvania State University
Vassilis-Javed Khan, Eindhoven University of Technology
Reuben Kirkham, Newcastle University
Khalil Klouche, University of Helsinki
Nataliya Kosmyna, INRIA
Simone Kriglstein, Vienna University of Technology
Airi Lampinen, Mobile Life @ Stockholm University
Gierad Laput, Carnegie Mellon University
Luis A. Leiva, Sciling
Q. Vera Liao, University of Illinois at Urbana-Champaign
Andrew MacFarlane, City University London
Haley MacLeod, Indiana University
Joseph Maguire, University of Glasgow
Horia Alexandru Maior, The University of Nottingham
Aqueasha M Martin-Hammond, University of Maryland
Baltimore County
Donald McMillan, SICS
Roisin C McNaney, Newcastle University
Andrew D Miller, Georgia Institute of Technology
Aliaksei Miniukovich, University of Trento
Fabio Morreale, University of Trento
Omar Mubin, University of Western Sydney
Aisling Ann O’Kane, University College London
Teresa Onorati, Universidad Carlos III de Madrid
Rita Orji, McGill University
Celeste Lyn Paul, University of Maryland Baltimore County
Charles Perin, University of Calgary
Simon T Perrault, Yale-NUS College
Bastian Pfleging, University of Munich (LMU)
Henning Pohl, University of Hanover
Kyle Rector, University of Washington
Teresa Romão, Universidade Nova de Lisboa
Natalia Romero Herrera, Delft University of Technology
Virpi Roto, University of Helsinki
Thijs Jan Roumen, National University of Singapore
Elisa Rubegni, University of Applied Sciences and Artsof Southern Switzerland
Corina Sas, Lancaster University

Munehiko Sato, Massachusetts Institute of Technology
Stefan Schneegass, University of Stuttgart
Jacob Solomon, University of Michigan
Jelle Stienstra, Eindhoven University of Technology
Maurizio Teli, University of Trento
Anja Thieme, Microsoft Research
Tuomas Vaittinen, Aalto University
Doménique van Gennip, University of Technology Sydney
Nervo Xavier Verdezoto, University of Leicester
Guenter Wallner, University of Applied Arts, Vienna
Daryl Weir, Aalto University
Graham Wilson, University of Glasgow
Paweł Woźniak, Chalmers University of Technology
Chuang-wen You, Academia Sinica
Amy X Zhang, Massachusetts Institute of Technology
Jian Zhao, Autodesk Research
Kening Zhu, City University of Hong Kong

San Jose Convention Center, San Jose, USA|

11

GENERAL INFORMATIONACM SIGCHICHI 2016 is sponsored by ACM’s Special Interest Group on ComputerHuman Interaction (ACM SIGCHI). ACM, the Association for Computing
Machinery, is an educational and scientific society uniting the world’s
computing educators, researchers, and professionals to inspire dialogue,
share resources, and address the field’s challenges. ACM strengthens theprofession’s collective voice through strong leadership, promotion of thehighest standards, and recognition of technical excellence. ACM supports
the professional growth of its members by providing opportunities forlife-long learning, career development, and professional networking. ACM
offers its more than 100,000 worldwide members cutting edge technicalinformation through world class journals and magazines, dynamic special
interest groups, and globally recognized conferences. Visit www.acm.org for
more information about ACM.
SIGCHI is the premier international society for professionals, academics,
and students who are interested in human-computer interaction (HCI).
We provide a forum for the discussion of all aspects of HCI through ourconferences, including our flagship CHI conference, publications, web sites,
email discussion groups, and other services. We advance education in HCI
through courses, workshops, and outreach, and we promote informal accessto a wide range of individuals and organizations involved in HCI.
Members can be involved in HCI-related activities with others in their region
through local SIGCHI chapters. Come to the SIGCHI Town Hall meetingon Wednesday at 12:50-14:30 in 230C or visit www.sigchi.org to learn
more about SIGCHI. We also have a Youtube channel https://www.youtube.
com/user/acmsigchi and an active Tumblr at sigchi.tumblr.com where we
document the discussion and process around the development of CHI.
Membership Information
Please contact ACM’s Member Services Department
Online: www.acm.org
Tel:+1-800-342-6626(USA/Canada)+1-212-626-0500(International)
Fax:+1-212-944-1318
Email: acmhelp@acm.org
Write: Association for Computing Machinery, Inc.
General Post Office
P.O. Box 30777 New York, NY
10087-0777, USA

CHI INFORMATION AND POLICIESName Badges
Your CHI 2016 name badge serves as your admission pass to conference
sessions and events. Please wear your name badge at all times while inside
the San Jose Convention Center. Conference management reserves theright to deny admission to anyone not wearing a CHI 2016 name badge.
Student Volunteers
Room 212
CHI 2016 has over 150 Student Volunteers, easily identified by their brightly
colored SV t-shirts. Most are graduate students in HCI and some are
seeking jobs or internships.

12|

ACM Conference on Human Factors in Computing Systems

Media/Press Office
Room 213
CHI 2016 welcomes members of the media. Please stop by the Media
Office to get information on scheduled Media Events this week, and tolearn more about CHI 2016, SIGCHI, and future CHI conferences. CHI 2016
media coordinators are happy to schedule interviews with select authors at
the conference. Media Office hours are the same as the Registration Desk.
Child Care
Room 230AB
Pre-registration required
This year, childcare is available at the conference center by reservation
or walk-up (subject to availability) in room 230A. The care is available
for children 6 months to 12 years old from 8:30 a.m. to 5 p.m. SaturdaySunday, and from 8:30 a.m. to 1 p.m. and 2:30 pm to 6 p.m. Monday throughThursday. The carers are from a professional childcare company, Kiddie
Corp, all of whom are CPR/first aid certified and with child care experience.
The childcare has activities and play materials such as arts and crafts aswell as appropriate toys for babies (including baby bouncers) as well as aquiet area for napping with blankets and pillows.
Nursing Room
Room 232
A room for nursing mothers with a fridge is available on request. Pleasecontact the conference office (Room 211A) to schedule time and for the key.
Telepresence Robots
Pre-registration required
This year we are providing the opportunity for a small number of people toremotely attend the CHI conference via telepresence robot, or Beam. Our
goal is to increase access to the conference for remote participants who
would otherwise be unable to attend due to mobility impairments, chronic
health issues, or temporary travel limitations. To evaluate the viability ofusing these telepresence technologies at future CHI conferences, we’ll also
be collecting feedback on any interactions you have with the telepresence
robots. So tweet your photos with hashtag #beamatCHI, fill out a survey at
http://tinyurl.com/chi2016beam, and if you see someone using one, feel
free to say hi!
Internet Café
Hall 1/Hall 2
Enjoy chatting with colleagues during the breaks at the Internet Café,
located next to the Exhibits, Interactivity and Posters in Hall 1/Hall 2. CHI2016 provides access to power for your mobile devices in addition to
wireless access.
Wireless Access
CHI 2016 offers wireless high-speed internet access throughout the San
Jose Convention Center. Please be considerate of your colleagues and limit
your time spent online and any unnecessary bandwidth usage. Use the
SSID WickedlyFastWifi. There is no password required.
Blogging & Photosharing
CHI encourages attendees to blog, tweet and share photos using thehashtag #chi2016.
Photography and Recording
Photographing crowd scenes and people interacting with technology iscommon at CHI and attendees should be aware that their image might
be captured. Please use common courtesy when taking photos or video ofindividuals that are later uploaded to YouTube, Flickr or similar sites and ask
permission before posting pictures of identifiable people. It is prohibited toaudio or video record any talks or presentations.

CHI 2016

TECHNICAL PROGRAM OVERVIEW
Audience Questions
Keynotes, Plenaries and selected technical program sessions will use sli.do
to organize and moderate questions. Viisit http://sli.do, use the event code#chi2016, and select your room to ask or vote for questions.
Smoking Policy
By California state law, and in the interest of public health, the Convention
Center has adopted a non-smoking policy. Smoking outside of the facility is
only permitted at a distance of 25 ft. from the building.
Tipping in the United States
In the US, you should typically tip restaurant staff 15% of the pre-tax bill, or
more, as their wages are frequently dependent on tips. Individual drinks at abar should be tipped $1-2 per drink.

DIVERSITY AND INCLUSION STATEMENTTECHNICAL PROGRAM OVERVIEWCHI 2016 received over 3500 submissions and accepted over 1000
presentations and events distributed across 17 parallel sessions over fourdays. The CHI 2016 Proceedings and Extended Abstracts is over 7500
pages.
There is a wide variety of technical content for you to attend at theconference. It includes Papers and Notes, papers from selected journals,
as well as Courses, Case Studies, Panels, alt.chi, SIGs, Video Showcase, andposter presentations and demos from Late-Breaking Work, Interactivity
and Interactivity Research Demos, the Doctoral Consortium, the Student
Research Competition, the Student Design Competition and the Student
Game Competition, as well as the Arts Exhibit.

The open exchange of ideas and the freedom of thought and expression are
central to the aims and goals of the CHI 2016 conference. The organizersof CHI 2016, aim and commit to providing a harassment-free, accessible,
and pleasant conference experience with equity in rights for all. We wantevery participant to feel welcome, included, and safe at the conference.
Moreover, we will do our best to accommodate specific needs – be it childcare, accessibility, or dietary requirements. We cannot promise to solve
every issue, but will try our best.

We distinguish between two categories of CHI material in the ACM Digital
Library. Papers and Notes are the most rigorously peer reviewed andprestigious material presented at the conference, and are collected in the
Conference Proceedings. The other categories of work are represented in the
Extended Abstracts. These are peer-reviewed, juried, or curated, and reflect
the breadth of education, research, design, artistic, scientific exploration andengineering activity within the HCI community. Most content is available on
the ACM Digital Library at http://dl.acm.org. In addition, journal papers arearchived in their respective journals.

We aim to provide a safe, respectful, and harassment-free conference
environment for everyone involved regardless of age, sex, gender, gender
identity and expression, sexual orientation, (dis)ability, physical appearance,
race, ethnicity, nationality, marital status, military status, veteran status,
religious beliefs, dietary requirements, childbirth- and pregnancy-related
medical conditions or childcare requirements. We also respect any otherstatus protected by laws of the country in which the conference or programis being held.

Navigating CHI 2016: How do you choose?
With so many presentations happening at once, how do you choose? CHI
2016 offers the following resources to help you make the most of yourconference experience:•
There is a Newcomers Reception on Sunday night, 5:00pm-6:30pm
in the Almaden Ballroom, in the Hilton San Jose This is a great
opportunity to meet local people, find like-minded attendees and to
discuss plans for catching great content during the conference.
•
This CHI 2016 Conference Program describes the venues and offers
at-a-glance summaries of all events in the main technical program, as
well as times and locations.
•
The free CHI 2016 Mobile App (downloadable from Apple’s App Storeand Google Play) contains the full CHI 2016 program as well as apersonal interactive schedule to help you keep track of events you
would like to see. The CHI 2016 Proceedings and Extended Abstracts
as well as Video Previews can be loaded into the Mobile App for easy
access.
•The CHI 2016 Video Previews are 30-second video overviews of mostpresentations in the main technical program. You can browse themthrough the Mobile App. Video Previews are also available on the ACM
SIGCHI Youtube channel.
•
The CHI 2016 schedule is also available through Confer, a toolfor conference attendees to discover papers of their interest, getpaper recommendations and create their personal schedule.
http://confer.csail.mit.edu/chi2016/papers

We do not tolerate harassment of conference participants. Harassment
includes but is not limited to overt and/or covert acts of:•
Verbal accusations or bullying•
Deliberate intimidation, stalking, or following both in person and online•
Harassing photography or recording•
Sustained disruption of talks or other events•
Interference with a person’s participation or opportunity for participation•
Inappropriate physical contact•
Unwelcome sexual attention•
Advocating for, or encouraging, any of the above behaviour
We expect participants to follow these rules during all conference events(workshops, SIGs, panels, etc.) as well as official social media representing
the events. Conference participants violating these rules may be sanctioned
or expelled from the conference (without a refund) at the discretion of theconference organizers. A response that the participant was “just joking,” or“teasing,” or being “playful,” will not be accepted.
Anyone witnessing or subject to unacceptable behavior should notify
individual members of the Diversity Committee, the General Chairs, or the
Diversity Committee directly at diversity@chi2016.acm.org

CHI 2016

San Jose Convention Center, San Jose, USA|

13

TECHNICAL PROGRAM OVERVIEWPapers & Notes
20-minute presentations for Papers; 10-minute for Notes
These rigorously peer-reviewed presentations are equivelant to journal
papers in other fields, and form the core of CHI’s technical program.
Case Studies
20-minute presentations
Case Studies describe examples of best practices in HCI. The goal is toexplain methods that deliver reliable, high-quality results based on realworld experience and to present the lessons learned.
Panels80-minute sessions
Panels take various formats but always involve significant interaction
among panelists and audience members around a specified topic. The goal
is to stimulate thought and discussion on current issues in HCI.
alt.chi
10-minute presentations
alt.chi offers an outlet for unusual, controversial, alternative or thoughtprovoking work that does not fit within the standard CHI submission
process. The format encourages lively audience participation.
Courses
1, 2, 3 or 4 80-minute units 			
List on page 54
CHI 2016 offers a wide variety of courses designed to appeal to our diverse
audience of researchers, practitioners, designers, developers, managers
and students. You must pay the Courses registration fee before attending
a course at the Registration Desk to receive a ticket to attend the course.
Special Interest Groups (SIGs)
80-minute sessions 			
List on page 68
SIGs offer a forum for conference attendees who share similar interests todiscuss a specified topic. Previous SIGs have launched new conferences
and publications or generated new CHI activities.
Video Showcase
Room 220ABC
60-minute session
Monday 10:00-11:30
List on page 55
Videos offer a variety of perspectives on HCI, including novel interfaces,
reflective pieces and future envisionments. The Video Showcase highlights
the best videos on Monday during the first coffee break from 10:00 - 11:30
am, immediately after the plenary.
Interactivity & Interactivity Research DemosHall 1/Hall 2
Hands-on demonstrations
List on page 56
Interactivity allows attendees to see, touch and hear interactive visions of the
future. Interactivity Research prototypes offer novel interaction techniquesand systems while Interactivity Explorations offer interactive performances
and art works that stimulate the imagination. Come see Interactivity at the
CHI 2016 Conference Reception and Exhibits Grand Opening (Monday 9
May, 17:30, Hall 1/Hall 2) and throughout the conference during breaks. Dark
Interactivity (Room 111) features interactive exhibits that require darkness.
Doctoral ConsortiumHall 1/Hall 2
List on page 58
Doctoral Consortium posters will be on display in Hall 1/Hall 2. Doctoral
Consortium students are available to discuss their research during theConference Reception and during the Tuesday morning coffee break.

14|

ACM Conference on Human Factors in Computing Systems

Student Research Competition		
Room 220A
Posters and 80-minute session
Wednesday
List on page 58
The Student Research Competition (SRC) is a branch of the ACM Student
Research Competition. Students’ posters are on display in Hall 1/Hall
2 on Tuesday morning. The SRC jury selects finalists who present theirwork and answer questions in a closed session on Tuesday(9:50-10:30, room 211B). Final presentations are held on Wednesday(16:30, room 220A). Winners are announced at the Closing Plenary.
Student Design Competition
Room 220A
Posters and 80-minute session
List on page 59
The Student Design Competition (SDC) challenges students from aroundthe globe to design an object, interface, system, or service related to assistive
technologies. Monday 10:00-11:30 (Room 210D) is the Closed Jury Session.
Semifinalist posters are displayed in the Exhibit Hall 1&2 Poster Area during
the first poster rotation on Monday and Tuesday. The SDC jury selects four
finalists to present on Wednesday at 14:30 (Room 220A). The winner isannounced at the Closing Plenary.
Student Game Competition
Finals in Room 220A
Demonstrations and 80-minute session
List on page 59
The Student Game Competition (SGC) challenges students to design
games in three categories: Games for a Purpose, Innovative Interface, andInnovative Game Design. Students demonstrate their games in the Hall
2 Concourse on Monday and Tuesday during the coffee breaks. The finalis held on Wednesday from 11:30 to 12:50 in room 220A. Winners areannounced at the Closing Plenary.
Late Breaking Work (LBW)
Hall 1/Hall 2
List on page 60
A Late-Breaking Work submission is a concise report of recent findings orother types of innovative or thought-provoking work relevant to the CHI
community. Late-Breaking Work submissions represent work that has notreached a level of completion or maturity that would warrant the full refereed
selection process. Submissions report on cutting edge or emerging workthat has not been fully realized or developed, for which empirical data may
not yet be available, or that has not yet reached a level of maturity expected
for a Paper or Note submission. Rotation 1 posters appear on Monday andTuesday; authors are available to discuss their work on Monday (15:50) andTuesday (10:50). Rotation 2 posters appear on Wednesday and Thursday;
authors are available to discuss their work on Wednesday (15:50) andThursday (10:50).
Art Exhibition
Works/San Jose, 365 S Market Street
A public exhibition of interactive art, “Inter/Action: digital art that responds”
is presented by ACM SIGCHI CHI 2016 and Works/San Jose. The exhibition
documents a selected history of interactive art and show new work selectedfrom submissions to CHI 2016. The exhibition extends beyond the CHI
2016 conference, through the end of May. An illustrated catalogue isavailable and descriptions are included in the Extended Abstracts. Works/
San Jose is an art and performance center located on the Market Streetedge of the San José Convention Center, 365 S Market Street.
Open:		Monday-Thursday 11:00 - 19:30
Opening Reception : Tuesday 18:00 - 20:00

CHI 2016

OPENING HOURS & SPECIAL EVENTSOPENING HOURS

SPECIAL EVENTS

Registration and Merchandise DeskRegister for the CHI 2016 Conference and Courses (subject to availability) at
the Registration Desk located at the Hub. CHI 2016 Merchandise, including
hoodies, onesies, T-shirts, water bottles, sweatshirts, and limited-edition
CHInosaurs are available for purchase beginning at 12:00 on Monday,
subject to availability. Non-member registrations include a one-year ACM
and SIGCHI membership.
Sunday08:00 – 18:00
The Hub
Monday07:30 – 18:30
The Hub
Tuesday
08:00 – 18:00
The Hub
Wednesday 08:00 – 17:30
The Hub
Thursday 08:00 – 17:00
The Hub#CHI4good Day of Service
Saturday 7 May
Open to All Attendees, Pre-registration required.
The #CHI4good Day of Service provides a valuable opportunity for teamsof people with diverse perspectives to engage in meaningful volunteer
opportunities. #CHI4good activity will be highlighted throughout theconference. CHI is partnering with Benetech to bring over a dozen nonprofits to the San Jose Convention Center to enable CHI attendees toleverage their skills to make an impact. These non-profit organizations may
be in support of the arts, cultural heritage, education, environmental science,social justice and more. The volunteer work that people are doing ranges
from helping critique a website, to brainstorming new ideas for an app, tomentoring kids in Hour of Code.

Main Exhibit Hall
Hall 1/Hall 2
At the Main Exhibit Hall you can enjoy a beverage and light snack during
coffee breaks, talk with colleagues or explore Exhibits, Posters andInteractivity demonstrations and performances. Opens on Monday evening.
Monday18:00 – 19:30
Opening Reception
Tuesday
10:30 – 18:00
			
18:00 – 19:30
Job FairWednesday 10:30 – 17:30
Thursday 10:30 – 13:30

Doctoral Consortium
Saturday 7 May & Sunday 8 May
Room LL21A
Invitation Only
Selected doctoral students present and explore their research topics
with senior researchers and other students in a two-day interdisciplinary
workshop. Doctoral Consortium posters are displayed in Hall 1/Hall 2 andbrief descriptions appear in the CHI 2016 Extended Abstracts. The Doctoral
Consortium is partially sponsored by the National Science Foundation(Proposal #1624025).

Coffee Breaks
Regularly scheduled morning and afternoon coffee breaks arecomplimentary for all registered CHI 2016 attendees.
Monday10:50 – 11:30
Main Concourse			
15:50 – 16:30
Main Concourse
Tuesday
10:50 – 11:30
Hall 1/Hall 2
			
15:50 – 16:30
Hall 1/Hall 2
Wednesday 10:50 – 11:30
Hall 1/Hall 2
			
15:50 – 16:30
Hall 1/Hall 2
Thursday 10:50 – 11:30
Hall 1/Hall 2
			
15:50 – 16:30
Main Concourse

Workshops & Symposia
Saturday 7 May & Sunday 8 May
Invitation Only
Various Locations in the San Jose Convention Center
Workshops and Symposia provide a valuable opportunity for small
communities of people with diverse perspectives to engage in rich oneand two-day discussions about a topic of common interest. Participants are
pre-selected based on submitted position papers and a brief description ofeach workshop appears in the CHI 2016 Extended Abstracts.

Speaker Ready Rooms
Room 231A, Room 231B
Speakers and session chairs may use this room as a central check-in point
and speakers may reserve a projector to prepare materials and rehearse
their presentations. Sign up early with the staff person, since appointments
are on a first-come, first-served basis and only one projector is available.
Sunday8:00 - 17:00
Monday8:00 – 17:00
Tuesday
8:00 – 17:00
Wednesday 8:00 – 17:00
Thursday 8:00 – 14:30

CHI 2016

Newcomer Welcome Reception
Sunday 8 May
Almaden Ballroom, Hilton San Jose
17:00 - 18:30
New to CHI? Join us for a welcome reception! Newcomers to CHI will
be welcomed by a variety of Bay Area and CHI special interest groups,
including CHI.LGBT, BayCHI, UC Berkeley, San Jose State University, and the
CHI Accessibility community.
lunch@chi
Monday 9 May
Open to All Attendees
12:50 - 14:50
Pre-registration required
Meet at your restaurant as per the email you received.
The CHI 2016 conference is excited to host its first lunch@chi this year.
You’ll get the chance to form lasting relationships with people you might nothave otherwise had the opportunity to meet in the hustle and bustle of aconference consisting of thousands of people. We hope this lunch will prove
to be a unique opportunity for you to get to know people at myriad points intheir careers and at various institutions.

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SPECIAL EVENTS
Conference Reception & Exhibits Grand Opening
Monday 9 May
Hall 1/Hall 2
18:00 – 19:30
Catch up with old friends and meet new ones at the CHI 2016 Conference
Reception and explore almost 80 hands-on demonstrations and performancesat the Grand Opening of Exhibits and Interactivity. Admission and drinks
tickets are included with your conference registration; additional tickets may bepurchased at Registration Desk. Tickets are not available at the door.
Diversity & Inclusion Lunch
Tuesday 10 May
Room 220BC
12:50-14:50
Open to All Attendees, Pre-registration through regonline required
The CHI 2016 conference is hosting its first Diversity and Inclusion
Lunch. Building upon the tradition of ‘CHI Women’s Breakfast’ at previous
conferences, this lunch is both an expansion of scope and deepening of
engagement with multiple aspects of diversity and inclusion. These issues
include but are not limited to race, ethnicity, geolocation, and culture; age andprofessional experience; gender identity and sexual orientation; (dis)ability andimpairments; religious beliefs; work-life-balance and needs of parents andfamilies at CHI. This lunch is intended as a social-peer platform to celebrate
diversity, discuss challenges, and collaborate on strategies to bolster diversity
and inclusion in the CHI community.
CHI Chairs AMA
Tuesday 10 May
Room 220A					14:30-15:50
Ask Me Anything! The CHI chairs for 2016, 2017 and 2018 sit in a room andanswer your questions.
Venture Capitalist Office Hours
Tuesday 10 May
Sign-up Required. See https://chi2016.acm.org/wp/vc/
As CHI 2016 comes to Silicon Valley, we decided to bring some of Silicon
Valley to CHI as well. As an experimental session, we're inviting several
prominent investors to come and host office hours at CHI. The goal of thissession is to allow CHI speakers and presenters to speak 1:1 with investors
who have helped build some of the hottest tech companies in the worldand have their questions answered and get feedback on the commercial
potential of their research. Please note that this is not a venue to pitch
investors, but it is a venue to talk about your research, explore the different
avenues for commercialization of your research, and get feedback andpointers from investors on what to think about and how to get started.
Arts Exhibition Opening Reception
Tuesday 10 May
Works/San José, 365 S Market Street
18:00-20:00
Join us for an opening reception on Tuesday evening at Works/San José.
Conference attendees are encouraged to attend this inaugural CHI Art
Exhibit, which is open to the public, and mingle with the artists.

Job Fair & Recruiting Boards
Tuesday 10 May
Hall 1/Hall 2
18:00 – 19:30
Recruiters and job candidates are invited to take advantage of the CHI 2016
Job Fair on Tuesday evening. Visit the Recruiting Boards and designatedexhibit booths throughout the conference to find out more about available
positions.
Hero Sponsor Recruiter
Infosys			Booths 601/602
Champion Sponsor Recruiters
Bloomberg			Recruiting Board
Facebook			Booths 104/105
Google			Booths 504/505
IBM Research			Booth 400
Microsoft			Booths 100/101
Yahoo			Booth 405
Contributing Sponsor Recruiters
NAVER			Recruiting Board
Splunk			Recruiting Board
Additional Recruiters[24]7 Inc.			
Recruiting Board
Alibaba Group			
Booth 309
Apple, Inc.			
Booth 305a
Bentley University		
Recruiting Board
Fitbit				Booth 302
Ford Motor Company		
Recruiting Board
Iowa State University		
Booth 305
ACM SIGCHI Town Hall Meeting
Wednesday 11 May
Room 210BF					12:50-14:30
SIGCHI officers present ongoing programs and activities, followed by anaudience Q&A session. Participants interested in shaping SIGCHI’s future
are encouraged to attend. An informal lunch is available on a first-come,first-served basis.
Hospitality Receptions
Wednesday 11 May
Various locations
Evening
Private and public receptions are hosted by companies, universities andother organizations. Some require invitations. Others are open to all CHI
attendees, and your badge is your ticket. Enquire at exhibitor booths.
Last-Minute SIGs
Monday - Thursday
Want to organize a last minute meeting? Reserve a timeslot at theConference Office (Room 211A) and publicize using the hashtag #chi2016.
Open Houses/Facility Tours
Friday 13 May
Various locations, see chi2016.acm.org/wp/open
Some companies with local offices offering open houses or tours on Friday
13 May (the day after CHI ends), open to CHI attendees. You may learn
more about these opportunities by going to the CHI web site for details
on how to contact host organizations to receive details about participation.
These events are not CHI events; they are the sole responsibility of thehosting organization. To reserve your spot, please RSVP by May 10th atchi2016.acm.org/wp/open.

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ACM Conference on Human Factors in Computing Systems

CHI 2016

AWARDS
AWARDS
LIFETIME RESEARCH AWARD
The SIGCHI Lifetime Research Award is presented to individuals foroutstanding contributions to the study of human-computer interaction. Thisaward recognizes the very best, most fundamental and influential researchcontributions. It is awarded for a lifetime of innovation and leadership andcarries an honorarium of $5000. The criteria for the award are:•Cumulative contributions to the field.
•
Influence on the work of others.
•
Development of new research directions.
Bob Kraut is the Herbert A. Simon Professor of Human-Computer Interactionin the School of Computer Science and Tepper School of Business at
Carnegie Mellon University and one of the founding members of CMU’s
Human-Computer Interaction Institute. Previously he was a professor
at the University of Pennsylvania and Cornell University and a researchscientist at Bell Laboratories and Bell Communications Research. Bob isa social psychologist with broad interests in the impact of computing andtelecommunications on individuals, groups and organizations and ways todesign them to improve human lives. He has conducted empirical researchon online communities, the social impact of the Internet, the design of
information technology for small-group intellectual work and related topics.
Starting with his HomeNet project, he has spent over 15 years conducting
research to understand how the way people use technology influences their
psychological well-being and personal relationships. His research on online
communities combines careful empirical studies of communities withinterventions and design ideas to improve them. This approach is illustrated
in his book with Paul Resnick, Building Successful Online Communities:
Evidence-Based Social Design. His most recent research focuses on ways
to improve productivity and creativity in online production.
LIFETIME PRACTICE AWARD
The SIGCHI Lifetime Practice Award is presented to individuals foroutstanding contributions to the practice and understanding of humancomputer interaction. This award recognizes the very best and mostinfluential applications of human-computer interaction. It is awarded for a
lifetime of innovation and leadership and carries an honorarium of $5000.
The criteria for the award are:•Cumulative contributions to the field directly and through theleadership of others.
•
Innovation and the stimulation of innovation through practice.
•
Impact on the field, industry, and society.
•
Influence on the work of others, and the growth of other HCI
practitioners and researchers.
•
Successful application of human-computer interaction to products,
services, and systems.
Jeff Johnson is President and Principal Consultant at UI Wizards, Inc., aproduct usability consulting firm. He also is a principal at Wiser Usability, aconsultancy focused on elder usability and universal accessibility. He has
worked in HCI since 1978. After earning B.A. and Ph.D. degrees from Yaleand Stanford, he worked as a UI designer, implementer, manager, usability

CHI 2016

tester, and researcher at Cromemco, Xerox, US West, Hewlett-Packard Labs,
and Sun Microsystems. In 1990, he co-chaired the first Participatory Design
conference, PDC’90. Since 2004 he has served on the SIGCHI U.S. Public
Policy Committee. He has taught at Stanford University, Mills College, andthe University of Canterbury. He has been an ACM Distinguished Speaker
and in 2014 was inducted into the SIGCHI Academy. He has authored or coauthored many articles and book chapters on a variety of topics in HCI and
the impact of technology on society, as well as the books GUI Bloopers, Web
Bloopers, GUI Bloopers 2.0, Designing with the Mind in Mind, Conceptual
Models: Core to Good Design (coauthored with Austin Henderson), andDesigning with the Mind in Mind, 2nd Edition. His forthcoming book, coauthored with Kate Finn, is on designing for an aging population.
LIFETIME SERVICE AWARD
The SIGCHI Lifetime Service Award goes to individuals who havecontributed to the growth of SIGCHI in a variety of capacities.This award
is for extended services to the community at large over a number of years.
Criteria for this award are:•Service to SIGCHI and its activities in a variety of capacities.
•
Extended contributions over many years.
•
Influence on the community at large.
Gerrit van der Veer developed courses on interactive systems design inuniversities in Romania, Spain, Germany, The Netherlands, Italy, Belgium,
and China. Currently he is supervising PhD students in Belgium, Italy, theNetherlands and China. At the Dalian Maritime University, China, he teaches
Usability Engineering, Research Methods for HCI, and Service Design.
He published over 200 conference and journal papers, and edited over 10
volumes of research in HCI related domains. His research includes mental
models, task analysis, individual differences, user interface architecture,experience design, ICT for cultural heritage, and design for adult learning.
With his partner Elly Lammers and with Thomas Green he developed in1982 the European Association of Cognitive Ergonomics with the annual
ECCE conference. In 1989 he joined IFIP TC 13 as well as SIGCHI, aiming
at making both organizations more globally active. He was co-chair of thefirst CHI ever outside North America (Amsterdam 1993). He took many
volunteer roles in SIGCHI, including Vice President for Conferences, Chair
for CHI 2005 (Portland), and President (2009-2015).
He received the IFIP TC13 Pioneer award, and was awarded by the former
Dutch Queen (like his wife Elly Lammers) the title of Knight for long term
services to society.
SOCIAL IMPACT AWARD
This award is given to individuals who promote the application of humancomputer interaction research to pressing social needs. The recipient shouldhave past or current work within the HCI profession that demonstratessocial benefit according to criteria such as:•
facilitating use of computer and telecommunication technology bydiverse populations•
increasing access to technology for those with limited educational
opportunities•
reducing economic barriers for access to information andcommunication technologies•
promoting privacy, security, trust, and safety

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AWARDS•••

improving medical care, education, housing, water supplies, andnutrition
supporting technologies for international development and conflict
resolution
improving human communication and reducing isolation

Dr. Jonathan Lazar is a Professor of Computer and Information Sciencesat Towson University, where he serves as director of the undergraduate
program in Information Systems. He has authored or edited 10 books,
including Ensuring Digital Accessibility Through Process and Policy (2015,
co-authored with Goldstein and Taylor), and Research Methods in HumanComputer Interaction (2010, co-authored with Feng and Hochheiser). Dr.
Lazar has published over 140 refereed articles related to web accessibility
for people with disabilities, user-centered design, and public policy, and has
been granted 2 US patents for his work on web-based security features forblind users. He frequently serves as an advisor to government agencies,
regularly provides testimony to legislative committees, and multiple US
Federal regulations cite his research. Dr. Lazar has been honored withthe 2015 AccessComputing Capacity Building Award (sponsored by the
University of Washington), the 2011 University System of Maryland RegentsAward for Public Service, and the 2010 Dr. Jacob Bolotin Award from the
National Federation of the Blind. In 2012, Dr. Lazar was selected as the
Shutzer Fellow at the Radcliffe Institute for Advanced Study at Harvard
University, to investigate the relationship between human-computerinteraction for people with disabilities, and US Disability Rights Law.
CHI ACADEMYThe CHI Academy is an honorary group of individuals who have madesubstantial contributions to the field of human-computer interaction.
These are the principal leaders of the field, whose efforts have shaped thedisciplines and/or industry, and led the research and/or innovation in HCI.
The criteria for election to the CHI Academy are:•Cumulative contributions to the field.
•
Impact on the field through development of new research directions
and/or innovations.
•Influence on the work of others.
Margaret Burnett is a Professor of Computer Science at Oregon State
University. She began her career in industry, where she was the firstwoman software developer ever hired at Procter & Gamble Ivorydale. A
few degrees and start-ups later, she joined academia, with a research focus
on people who are engaged in some form of software development. She
was the principal architect of the Forms/3 spreadsheet language, andpioneered the use of information foraging theory in the domain of software
debugging. As founding Project Director of the EUSES Consortium, she andher collaborators re-imagined the area of end-user programming to cofound the area of end-user software engineering. She and her team also
performed seminal work that systematically investigates “gender-neutral”
software, uncovering pervasive gender bias in software from spreadsheets
to programming environments. She has published more than 200 papers,with several receiving best paper awards and honorable mentions, and haspresented invited talks and keynotes over her research in 14 countries.
Burnett is also an award-winning mentor, particularly to women andunderrepresented groups.

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ACM Conference on Human Factors in Computing Systems

Elizabeth Churchill is a Director of User Experience at Google. Her work
focuses on the connected ecosystems of the Social Web and Internet ofThings. For 2 decades, Elizabeth has been a research leader at well-known
corporate R&D organizations including Fuji Xerox’s research lab in Silicon
Valley (FXPAL), the Palo Alto Research Center (PARC), eBay Research Labsin San Jose, and Yahoo in Santa Clara, California. Elizabeth has contributed
groundbreaking research in a number of areas, publishing over 100 peer
reviewed articles, co-editing 5 books in HCI related fields, contributing
as a regular columnist for ACM’s interactions magazine since 2008, andpublishing an academic textbook, Foundations for Designing User Centered
Systems. Her upcoming book, Designing with Data, will be published in2016. She has also launched successful products, and has more than 50
patents granted or pending. An ACM Distinguished Scientist and Speaker,
Elizabeth has held many leadership roles in SIGCHI, including serving on
the SIGCHI Executive Committee for 8 years, 6 years of those as Executive
Vice President. Elizabeth’s undergraduate degree was in Experimental
Psychology and her Masters in Knowledge Based Systems both from the
University of Sussex. Her PhD was from the University of Cambridge in
Cognitive Science.
Allison Druin is Special Advisor for National Digital Strategy for the National
Park Service, on leave for 2-years from the University of Maryland. Prior to
her government work, she was Chief Futurist for the University of Maryland’s
Division of Research, a Professor in the iSchool, and a researcher in the
Human-Computer Interaction Lab. In her 20 years of research, she has led
design teams of children and teens, computer scientists, educators andmore to develop new educational technologies for young people with codesign methods. Her research focuses on developing co-design methods
that give voice to children in the technology development process. Over theyears, her team has created a variety of new technologies, including new
mobile storytelling devices, digital libraries to support cultural tolerance, androbotic toys for active learning. She has been honored by SIGCHI for her
work by receiving the 2010 SIGCHI Social Impact Award. She has been
active as a CHI conference volunteer for over 20 years and is currently
conference co-chair for CHI2016. She holds a Ph.D. from the University of
New Mexico in K-12 technologies, a M.S. from the MIT Media Lab, and a
B.F.A in graphic design from the Rhode Island School of Design.
Susan R. Fussell is a Professor in the Department of Communication and theDepartment of Information Science at Cornell University. She received her
BS degree in psychology and sociology from Tufts University, and her Ph.D.
in social and cognitive psychology from Columbia University. Prior to joining
Cornell University in 2008, she was an Associate Research Professor in the
Human-Computer Interaction Institute at Carnegie Mellon University. From2010 to 2012, she served as a Program Officer in the Human-Centered
Computing cluster in the Division of Information and Intelligent Systems(CISE/IIS) at the National Science Foundation. Susan’s primary interests
lie in the areas of computer-supported cooperative work and computermediated communication. Her earlier work focused on how gesture, gazeand other communication channels help people coordinate their efforts
on physical tasks. Her current projects examine the effects of culture andnative language on computer-mediated communication, collaboration
among intelligence analysts, tools to motivate people to reduce their energy
usage, human-robot interaction, and telepresence robotics.

CHI 2016

AWARDS
Yves Guiard, an experimental psychologist specializing in the study of human
movement, earned his PhD in cognitive neuroscience from the Universityof Marseilles, France. He spent two year-long sabbaticals in Britain, one in
Oxford (1984-85) and the other in Cambridge, UK, where he was elected aFrench Government Fellow of Churchill College (1996-97). Now an Emeritus
Research Director at the CNRS, he works in Paris in the VIA team of the
LTCI, a joint research laboratory between the CNRS and Telecom-ParisTech.
The kinematic chain model Yves proposed in 1987 was found useful by
HCI researchers a decade later when they began exploring the intriguing
possibility of two-handed interaction. His other research interests include
stimulus-response compatibility and the speed/accuracy trade-off of aimed
movement, currently his main focus. With colleagues and PhD students, he
has introduced a number of tricks for facilitating target acquisition in GUIs
and has designed and tested many novel interaction techniques, especiallyfor mobile devices. He has extended Fitts’ law to the challenges of pointing
in multiscale electronic worlds and pleaded for perspective visualization of
everyday documents. Yves has sat on several program committees for CHI
and is currently an associate editor of ACM TOCHI.
Leysia Palen is Professor and Founding Chair of the Department ofInformation Science at the University of Colorado Boulder (USA),
where is also Professor of Computer Science, and faculty fellow with
the ATLAS and Cognitive Science Institutes. She is a Full Adjunct
Professor at the University of Agder in Norway. Palen is the authorof over 80 manuscripts in the areas of human computer interaction
and computer supported cooperative work, with an emphasis on crisis
informatics, an area she forged with her graduate students and colleagues
at Colorado. For this work, Palen was awarded the 2015 ACM Computer
Human Interaction Social Impact Award. Her research is supported by the
US National Science Foundation, including a CAREER award She serves
as Associate Editor for the Human Computer Interaction Journal andthe Computer-Supported Cooperative Work Journal. Prof. Palen graduatedfrom UCSD with a BS in Cognitive Science, and UCI with an MS and PhD in
Information and Computer Science. As an undergraduate, she spent time at
the University of Stirling, Scotland, and as faculty member at the Universityof Aarhus, Denmark and the University of Agder, Norway. She has worked
at Boeing Commercial, USWEST Advanced Technologies, Microsoft
Commercial and Xerox PARC.
Daniel M. Russell is a senior research scientist at Google where he works
in the area of search quality, with a focus on understanding what makes
Google users happy in their use of web search. As an individual contributor,
Dan is best known for his studies of sensemaking behavior of people
dealing with understanding large amounts of information. He has created a
Massive Open Online Course (MOOC) called “PowerSearchingWithGoogle.
com” which has taught search skills to over 2.8M students. Before joining
Google, he also held research positions at IBM’s Research Almaden
Research Center (San Jose, CA), Apple’s Advanced Technology Group(ATG), and Xerox PARC. Dan has also been an adjunct lecturer in computerscience at University of Santa Clara and at Stanford University, and iscurrently an adjunct faculty member at the University of Maryland, College
Park. Dr. Russell received his B.S. in Information and Computer Sciencefrom U.C. Irvine, and his M.S. and Ph.D. degrees in Computer Science fromthe University of Rochester (1983). While at Rochester, he did research
work in the neuropsychology of laterality, models of apraxia and aphasia,
coordinated motor movements and computer vision.

CHI 2016

John Stasko is a Professor in the School of Interactive Computing at theGeorgia Institute of Technology, and an Honorary Professor in the Schoolof Computer Science at the University of St. Andrews in Scotland. With his
students and colleagues, John has published over 170 papers on humancomputer interaction and related subareas such as software visualization,
computer science education, peripheral and ambient displays, information
visualization, and visual analytics. Most recently, his research has focused on
developing ways to help people and organizations explore, analyze, and makesense of large amounts of data, primarily through the use of visualization.
John received the IEEE VGTC Visualization Technical Achievement Awardin 2012, in part for his work on the Jigsaw visual analytics system. He has
been on the editorial boards of multiple journals including ACM ToCHI, IEEE
TVCG, and Information Visualization. He also has been Papers Co-Chair of
the IEEE InfoVis and VAST Conferences, and General Chair of the IEEE VIS
meeting in 2013.
ACM/SIGCHI BEST OF CHI AWARDSThe SIGCHI “Best of CHI” awards honor exceptional submissions to SIGCHI
sponsored conferences.
The CHI Associate Chairs nominated 5% of the Paper and Notes
submissions. 69 papers and notes received Honorable Mention,
designated by a medallion logo.
The separate Best Papers committee selected the top 1% of total
submissions. 20 Papers and Notes received a Best Paper award,
designated by a trophy logo.
In addition to the Papers & Notes awards, there are four Best Late Breaking
Work awards and ten Honorable Mention Late Breaking Work awards, outof 647 submissions, as well as one Best Case Study and two Honorable
Mention Case Studies, out of 105 submissions. These are marked withthe medallion and trophy icons in the program. Winners of the Student
Competitions are announced in the Keynote sessions. We also have two
special award categories: Interactive Art Awards and the Golden Mouse.
Congratulations to the 2016 award winners and nominees for theiroutstanding contributions to CHI 2016 and to our field.
Interactive Art Awards
SIGCHI is giving two interactive art awards. Interactive art can include visual
work; music, dance, or theater performance; participatory experiences
as well as interactive aesthetic experiences that don’t fall into any of theprevious categories.
Best Art Paper: Awarded to authors of a paper or note which
has generated interactive art work as either the main focus or a
byproduct of the research.
Best Interactive Art Piece: Awarded to artist(s) for the best interactive
art work submitted to the Art Exhibition or the Art.CHI workshop andcatalog. Award criterion include critical engagement and audience
impact.
Golden Mouse Award
The Golden Mouse Award has been awarded annually since the creation of
the Video Showcase in 2009. It is our “best of show” award and recognizes
the best overall submission to the Showcase in terms of both content andpresentation value.
Haptic Retargeting Video Showcase: Dynamic Repurposing ofPassive Haptics for Enhanced Virtual Reality Experience.
Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D Wilson

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AWARDS
PAST HONOREESSIGCHI Lifetime Research Award
2015 Jim Hollan
2014 Steve Whittaker2013 George G. Robertson
2012 Dan Olsen
2011 Terry Winograd
2010 Lucy Suchman
SIGCHI Lifetime Practice Award
2015 Susan M. Dray, Bill Verplank2014 Gillian Crampton Smith
2013 Jakob Nielsen
2012 Joy Mountford
2011 Larry Tesler
2010 Karen Holtzblatt
SIGCHI Lifetime Achievement Award
2009 Sara Kiesler
2008 Bill Buxton
2007 James D. Foley
2006 Gary M. Olson, Judith S. Olson
2005 Tom Landauer
2004 Thomas P. Moran
2003 John M. Carroll
2002 Donald A. Norman
2001 Ben Shneiderman
2000 Stuart K. Card
1998 Douglas Engelbart
SIGCHI Lifetime Service Award
2015 Michel Beaudouin-Lafon, Jean Scholtz
2014 Wendy Mackay, Tom Hewett2013 Joseph A. Konstan
2012 Mike Atwood, Kevin Schofield
2011 Arnie Lund, Jim Miller
2010 Mary Czerwinski
2009 Clare-Marie Karat, Steven Pemberton
2008 John Karat, Marian Williams
2007 Richard I. Anderson
2006 Susan M. Dray
2005 Sara Bly, John ‘Scooter’ Morris, Don Patterson, Gary Perlman,
Marilyn Mantei Tremaine
2004 Robin Jeffries, Gene Lynch
2003 Lorraine Borman
2002 Dan R. Olsen Jr.
2001 Austin Henderson

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ACM Conference on Human Factors in Computing Systems

SIGCHI Social Impact Award
2015 Leysia Palen2014 Richard E. Ladner2013 Sara J. Czaja
2012 Batya Friedman
2011 Alan Newell, Clayton Lewis
2010 Allison Druin, Ben Bederson
2009 Helen Petrie
2008 Vicki Hanson
2007 Gregory Abowd, Gary Marsden
2006 Ted Henter2005 Gregg Vanderheiden
CHI Academy Members
Class of 2015 Stephen Brewster, Andy Cockburn, Anind K. Dey,
Ernest Edmonds, Scott MacKenzie, Sharon Oviatt,
Catherine PlaisantClass of 2014 John C. Tang, Jeff A. Johnson, Susan Dray, Jodi L. Forlizzi,
Keith Edwards, Ken Hinckley, Richard H.R. Harper,		Gary Mardsen
Class of 2013 Patrick Baudisch, Victoia Bellotti,
Clarisse Sieckenius de Souza, Alan Dix, Rebecca E. Grinter,
Eric Horvitz, Bonnie Nardi, Thomas S. Tullis
Class of 2012 Ben Bederson, Steve Benford, Hugh Dubberly, Carl Gutwin,
Joy Mountford, Alan Newell, Yvonne Rogers
Class of 2011 Ravin Balakrishnan, Steven Feiner, Joseph Konstan,
James Landay, Jenny Preece, Abigail (Abi) Sellen,
Dennis Wixon
Class of 2010 Susanne Bødker, Mary Czerwinski, Austin Henderson,
David Kieras, Arnie Lund, Larry Tesler, Shumin Zhai
Class of 2009 Mark Ackerman, Bill Gaver, Clayton Lewis,
Wendy E. Mackay, Aaron Marcus, Elizabeth Mynatt,
Tom Rodden
Class of 2008 Gregory Abowd, Paul Dourish, Wendy Kellogg,
Randy Pausch, Mary Beth Rosson, Steve Whittaker
Class of 2007 Joëlle Coutaz, Karen Holtzblatt, Gerhard Fischer,
Robert J. K. Jacob, Jun Rekimoto, Chris Schmandt
Class of 2006 Scott Hudson, Hiroshi Ishii, Michel Beaudouin-Lafon,
Jakob Nielsen, Peter Pirolli, George Robertson
Class of 2005 Ron Baecker, Susan Dumais, John Gould, Saul Greenberg,
Bonnie E. John, Andrew Monk
Class of 2004 George Furnas, Jonathan Grudin, Brad Myers,
William Newman, Dan R. Olsen Jr., Brian Shackel,
Terry Winograd
Class of 2003 Thomas Green, James D. Hollan, Robert E. Kraut,
Gary M. Olson, Peter G. Polson
Class of 2002 William A. S. Buxton, John M. Carroll, Douglas C. Engelbart,
Sara Kiesler, Thomas K. Landauer, Lucy A. Suchman
Class of 2001 Stuart K. Card, James D. Foley, Morten Kyng,
Thomas P. Moran, Judith S. Olson, Ben Shneiderman

CHI 2016KEYNOTES AND PLENARIES
Opening Keynote
Monday 9 May, 08:30
Dayo Olopade, Journalist/Author Bright Continent

Room 220A

Dayo Olopade speaks, writes, and works on issues relating to Africa,
technology, media and development. Dayo Olopade is a Nigerian-American
journalist. She began her career at The New Republic, where she covered the2008 presidential primaries and general election. She covered the first yearof Barack Obama’s presidency as Washington correspondent for The Root,and the second year as a reporter for The Daily Beast. She has been a Fellow
at the New America Foundation, a United Nations Foundation Journalism
Fellow, and a visiting scholar with the Rockefeller Foundation. Her work has
also appeared in print and online at The American Prospect, The Atlantic,
Democracy, Foreign Policy, The Guardian, The Nation, The New York Times
and The Washington Post.
In 2010, Dayo moved to Nairobi andover the next two years, traveledthrough 17 African countries in searchof a new narrative for Africa. The end
result was a book that asks the world
to reimagine the region’s challenges
as opportunities to innovate: The
Bright Continent: Breaking Rules
and Making Change in Modern
Africa. Dayo has also helped to build
a new mobile app for the New YorkTimes, NYT Now, and co-founded
Kanju Media, a company that empowers short form video creators acrossthe African Diaspora. It supports individuals through strategic partnerships,
skills development, and connects commercial companies to Africa’s mobile
digital youth culture.
Dayo holds two degrees from Yale University: a BA in African Studies anda JD/MBA as a Knight Law and Media Scholar where she focused ontechnology policy and the information economy.

Tuesday Morning Plenary
Tuesday 10 May, 08:30
Kimberly Bryant, Black Girls Codein conversation with
Sarah Guthals, co-Founder of ThoughtSTEM

Room 220A

Kimberly Bryant is the Founder and Executive Director of Black Girls CODE,a non-profit organization dedicated to “changing the face of technology”
by introducing girls of color (ages 7-17) to the field of technology andcomputer science with a concentration on entrepreneurial concepts.
Kimberly had a 25+ year professional career as an Engineering Manager
in the pharmaceutical and biotech industries. Since 2011 Kimberly helped
Black Girls CODE grow to an international organization with seven chapters
across the U.S. and in Johannesburg, South Africa.

22|

ACM Conference on Human Factors in Computing Systems

Kimberly serves on the National Champions Board for the National Girls
Collaborative Project, and the National Board of the NCWIT K-12 Alliance.
In August 2012 Kimberly was given the prestigious Jefferson Award forCommunity Service for her work supporting Bay Area communities.
Kimberly was included in Business Insider’s 2013 “The 25 Most Influential
African-Americans in Technology” and named to The Root 100 and the
Ebony Power 100 lists. Kimberly was invited to the White House in 2013as a Champion of Change for her work in tech inclusion and for her focus
on bridging the digital divide for girls of color. In 2014 Kimberly received
an American Ingenuity Award in Social Progress from the Smithsonian andthe Inaugural Women Who Rule Award in Technology via Politico. She isa thought leader in tech inclusion and has spoken on the topic at events
including Personal Democracy Forum, TedX Kansas City, Platform Summit,
Big Ideas Festival and SXSW.
Sarah Guthals received her PhD from UCSD in Computer Science
specializing in CS Education in 2014. During graduate school she built thebeta version of CodeSpells, a 3D immersive video game designed to teachchildren to code through playing a wizard and writing “spells”.
She went on to co-found ThoughtSTEM, a company that builds software(e.g. LearnToMod), curriculum, and pedagogies for teaching children to codeand empowering K-12 teachers to teach their students.
She has written two books around modding Minecraft, launched a Coursera
course for teachers interested in teaching coding and was recently named
Forbes 30 under 30 in Science. Her passion is making coding accessible toeveryone, with the goal of making it a basic literacy.

Wednesday Morning Plenary
Wednesday 11 May, 08:30
Room 220A
Marissa Mayer, President & CEO, Yahooin conversation with
Terry Winograd, Professor Emeritus, Computer Science, Stanford University
Marissa Mayer is President & CEO of Yahoo. Since joining Yahoo in
2012, Marissa has led Yahoo’s focus as a guide to digital information
discovery by informing, connecting, and entertaining users through search,communications, and digital content products. Marissa also helmed Yahoo’s
efforts across mobile, video, native, and social to transform Yahoo’s digitaladvertising strategy. Under her leadership, Yahoo has grown to serve over 1
billion users worldwide, with over 600 million users now on mobile.
Prior to Yahoo, Marissa was Vice President of Local, Maps, and Location
Services at Google. During her 13 years at Google, Marissa held numerous
positions, including engineer, designer, product manager, and executive, andlaunched more than 100 well-known features and products. She played an
instrumental role in Google search, leading the product management effort
for more than 10 years. Previously, Marissa worked at the UBS researchlab in Zurich, Switzerland and at SRI International in Menlo Park, California.
She graduated with honors from Stanford University with a BS in Symbolic
Systems and a MS in Computer Science.
Marissa serves on the board of directors of Walmart. She is also on the boardof the San Francisco Museum of Modern Art and the San Francisco Ballet.

CHI 2016

KEYNOTES AND PLENARIES
Terry Winograd’s focus is on Human-Computer Interaction (HCI) design
and the design of technologies for development. He founded and directed
the teaching programs and HCI research in the Stanford Human-Computer
Interaction Group. He was a founding faculty member of the Hasso Plattner
Institute of Design at Stanford (the “d.school”) and on the faculty of theCenter on Democracy, Development, and the Rule of Law (CDDRL).
Winograd was a founding member and past president of Computer
Professionals for Social Responsibility. He is on a number of journal
editorial boards, including Human Computer Interaction, ACM Transactions
on Computer Human Interaction, and Informatica. He has written or coauthored five books since 1972, his most recent: Bringing Design to Software.
He has advised a number of companies started by his students, including
Google. In 2011 he received the ACM SIGCHI Lifetime Research Award.

Room 220A

Alan Kay is best known for pioneering personal and laptop computers, andthe inventions of the now ubiquitous overlapping-window interface (GUI),and modern object-oriented programming, as part of the larger Advanced
Research Projects Agency and Xerox PARC research communities. He likes
to say “No one owes more to his research community than I do”.
His deep interests in developing children’s learning and thinking were thecatalysts for these ideas, and they continue to inspire his research.
He has intertwined “the Arts”—professional jazz musician in his early years,
avid classical pipe organist to the present, deep involvements in theaterand design)—and “the Sciences” (which are also “Arts”)—with a B.A. in
Mathematics and Molecular Biology, with concentrations in Anthropology
and English from the University of Colorado at Boulder, M.S. (1968) andPh.D degrees in Computer Science from the University of Utah.
Recognition includes the ACM’s Turing Award and Software Systems
Awards, National Academy of Engineering’s Draper Prize, the Kyoto Prize,
and other awards and honorary degrees. He is a Fellow of the American
Academy of Arts and Sciences, the National Academy of Engineering, theNational Association for the Advancement of Science, Royal Society of Arts,
and the Computer History Museum.
Vishal Sikka is Director of the Board, and Chief Executive Officer &Managing Director of Infosys. He is featured among the top 50 CEOs in
Glassdoor’s annual Employees’ Choice Awards for the Highest Rated CEOs
in 2015. Prior to joining Infosys, Dr. Sikka was a member of the Executive
Board of SAP AG, leading all products and technologies, and driving
innovation globally. In his 12 years at SAP, Dr. Sikka was instrumental in
defining the company’s technology and product strategy and architecture.
He is credited with creating the in-memory data platform, SAP HANA.
He accelerated SAP’s development processes, bringing about a focus on
design and user experience, transforming the company’s innovation culture,
expanding engagement with startups and venture investing, and leading
product incubation and co-creation with customers. He is also the creatorof the concept of ‘timeless software’, which articulates the principles for

CHI 2016

His experience includes research in artificial intelligence, intelligent systems,
programming languages and models, and information management – at
Stanford University, at Xerox Palo Alto Labs, and as founder of two startup
companies.
Dr. Sikka received his BS in Computer Science from Syracuse University. He
holds a Ph.D. in Computer Science from Stanford University.

Closing Keynote
Thursday 12 May, 16:30
Salman Khan, Founder and CEO, Khan Academy

Thursday Morning Plenary
Thursday 12 May, 08:30
Alan Kay, Computing pioneer, Viewpoints Research Institutein conversation with
Vishal Sikka, CEO Infosys

the renewal of products without disruption to customer environments. He
is especially known for his championship of technology as an amplifier ofhuman potential, and his passion for applying software in purposeful ways
to address some of the biggest global challenges.

Room 220A

Salman “Sal” Khan is the founder and Chief Executive Officer of Khan
Academy, a not-for-profit with the mission of providing a free, world-classeducation for anyone, anywhere. Khan Academy is a learning platform whichis comprised of instructional videos, practice exercises, dashboard analytics
and teacher tools which empower learners in and outside of the classroom
to study at their own pace. Khan Academy currently reaches over 37 million
registered students in 190 countries, features a library of over 7,000 video
lessons in more than 36 languages and covers a variety of subjects frommath to science, history, economics, computer science and more.
Khan holds three degrees from MIT and a MBA from Harvard Business
School. Khan has been profiled by 60 Minutes, featured on the cover ofForbes Magazine, and recognized as one of TIME Magazine’s “100 Most
Influential People in the World”. In late 2012, Khan released his book The
One World Schoolhouse: Education Reimagined.
“Education Reimagined”
Join Salman “Sal” Khan as he tells theinspiring story of how he founded thenot-for-profit Khan Academy and how
the organization is educating millions
of people worldwide. Sal will also
share his thoughts on what education
reimagined could look like and how
his dream of “providing a free, worldclass education for anyone, anywhere”
could become a reality.

San Jose Convention Center, San Jose, USA|

23

MONDAY 11:30 AM - 12:50 PM
210D

Course: C01

112

Research Methods for Child Computer Interaction (1/2)

Multiple Views on Safety-Critical Automation: Aircrafts,
Autonomous Vehicles, Air Traffic Management and Satellite Ground
Segments Perspectives

Janet C Read, Shuli Gilutz

210H

Course: C03

Designing with the Mind in Mind: The Psychological Basis for UIDesign Guidelines (1/2)
Jeff A Johnson

210C

Course: C05

Introduction To Human Computer Interaction (1/2)
Jonathan Lazar, Simone D J Barbosa

210G

Course: C06

SIG: Multiple Views on Safety-Critical Automation

Michael Feary, Célia Martinie, Philippe Palanque, Manfred Tscheligi

114

Case Studies: Education
Chair: Eunice Sari

The Panda Hat of DoomAndrew J Hunsucker, Daniela Gobbo, Michael Stallings, Martin A Siegel

Beyond the Lab: Using Technology Toys to Engage South African
Youth in Computational Thinking
Veronica J Lin, Orit Shaer

Dear Diary: Student Meets World

Personal Fabrication: State of the Art and Future Research

Megan K McCracken

Stefanie Mueller, Patrick BaudischDiversity by Design: Female Students' Perception of a Spanish
Language Learning Game

210BF Papers: Supporting Vulnerable Populations
Chair: Lynn S Dombrowski

Designing for Transient Use: A Human-in-the-loop Translation
Platform for Refugees
Deana Brown, Rebecca E Grinter

Syrian Refugees and Digital Health in Lebanon: Opportunities for
Improving Antenatal Health

Yolanda A Rankin

LL21C Papers: Families and Assistive Technology
Chair: Erin L Brady

Designing Smart Objects with Autistic Children - Four Design
Exposes
Christopher Frauenberger, Julia Makhaeva, Katharina Spiel

Reem Talhouk, Sandra Mesmar, Anja Thieme, Madeline Balaam, Patrick
Olivier, Chaza Akik, Hala Ghattas

Investigating the Influence of Avatar Facial Characteristics on theSocial Behaviors of Children with Autism

A Real-Time IVR Platform for Community Radio

Elizabeth J Carter, Jennifer Hyde, Diane L Williams, Jessica Hodgins

Konstantinos Kazakos, Siddhartha Asthana, Madeline Balaam,
Mona Duggal, Amey Elizabeth Holden, Limalemla Jamir, Saurabh Kumar,
Papreen Nahar, Peter Phillimore, Shreyaswi Sathyanath, Pushpendra Singh,
Meenu Singh, Pete Wright, Deepika Yadav, Patrick Olivier

Changing Family Practices with Assistive Technology: MOBERO
Improves Morning and Bedtime Routines for Children with ADHD

Contextualizing Intermediated Use in the Developing World:
Findings from India & Ghana
Ishita Ghosh

210AE Papers: Online Behaviors
Chair: Henriette Cramer

Deterring Cheating in Online Environments

Tobias Sonne, Jörg Müller, Paul Marshall, Carsten Obel, Kaj Grønbæk

Incloodle: Evaluating an Interactive Application for Young Children
with Mixed Abilities
Kiley Sobel, Kyle Rector, Susan Evans, Julie A Kientz

LL21D Papers: 3D Virtual Space
Chair: Matt Jones

Dynamic Stereoscopic 3D Parameter Adjustment for Enhanced
Depth Discrimination

Henry Corrigan-Gibbs, Nakull Gupta, Curtis Northcutt, Edward Cutrell,
William Thies

Arun Kulshreshth, Joseph J LaViola Jr.

Could This Be True? I Think So! Expressed Uncertainty in Online
Rumoring

Izabelle F Janzen, Vasanth Kumar Rajendran, Kellogg S Booth

Kate Starbird, Emma S Spiro, Isabelle Edwards, Kaitlyn Zhou, Jim Maddock,Sindhuja Narasimhan

Modeling the Impact of Depth on Pointing Performance
Compensating for Distance Compression in Audiovisual Virtual
Environments Using Incongruence
Daniel J Finnegan, Eamonn J O'Neill, Michael J Proulx

Order in the Warez Scene - Explaining an Underground Virtual
Community with the CPR Framework

miniStudio: Designers' Tool for Prototyping Ubicomp Space with
Interactive Miniature

Priyank Chandra

Han-Jong Kim, Ju-Whan Kim, Tek-Jin Nam

Internet Censorship in China: Examining User Awareness andAttitudes
Dakuo Wang, Gloria Mark

LL21E

Papers: Mining Human Behaviors

Chair: Brian C Keegan

Unsupervised Clickstream Clustering for User Behavior Analysis
Gang Wang, Xinyi Zhang, Shiliang Tang, Haitao Zheng, Ben Y Zhao

24|

ACM Conference on Human Factors in Computing Systems

CHI 2016

MONDAY 11:30 AM - 12:50 PM
Augur: Mining Human Behaviors from Fiction to Power Interactive
Systems

Crowd-Designed Motivation: Motivational Messages for Exercise
Adherence Based on Behavior Change Theory

Ethan Fast, William McGrath, Pranav Rajpurkar, Michael S Bernstein

Roelof AJ de Vries, Khiet P Truong, Sigrid JM Kwint,
Constance HC Drossaert, Vanessa Evers

Modeling and Understanding Human Routine Behavior
Nikola Banovic, Tofi Buzali, Fanny Chevalier, Jennifer Mankoff, Anind Dey

Setwise Comparison: Consistent, Scalable, Continuum Labels for
Computer Vision
Advait Sarkar, Cecily Morrison, Jonas F Dorn, Rishi Bedi, Saskia Steinheimer,
Jacques Boisvert, Jessica Burggraaff, Marcus D'Souza, Peter Kontschieder,
Samuel Rota Bulò , Lorcan Walsh, Christian P Kamm, Yordan Zaykov,
Abigail Sellen, Siân E Lindley

LL21F

Papers: Social Media and Location Data

Understanding the Mechanics of Persuasive System Design: aMixed-Method Theory-driven Analysis of Freeletics
Hanna Schneider, Kilian Moser, Andreas Butz, Florian Alt

LL20B Papers: Collaborative Fabrication
Chair: Xiang 'Anthony' Chen

Understanding Newcomers to 3D Printing: Motivations, Workflows,
and Barriers of Casual Makers
Nathaniel Hudson, Celena Alcock, Parmit K Chilana

Chair: Louise Barkhuus

How Novices Sketch and Prototype Hand-Fabricated Objects

I Know Where You Live: Inferring Details of People's Lives by
Visualizing Publicly Shared Location Data

Adrien Bousseau, Theophanis Tsandilas, Lora Oehlberg, Wendy E Mackay

Ilaria Liccardi, Alfie Abdul-Rahman, Min Chen

Not at Home on the Range: Peer Production and the Urban/Rural
DivideIsaac L Johnson, Yilun Lin, Toby Jia-Jun Li, Andrew Hall, Aaron Halfaker,
Johannes Schöning, Brent Hecht

App Movement: A Platform for Community Commissioning ofMobile Applications

RetroFab: A Design Tool for Retrofitting Physical Interfaces using
Actuators, Sensors and 3D Printing
Raf Ramakers, Fraser Anderson, Tovi Grossman, George Fitzmaurice

HotFlex: Post-print Customization of 3D Prints Using Embedded
State Change
Daniel Groeger, Elena Chong Loo, Jürgen Steimle

LL20C Papers: Learning Feedback

Andrew Garbett, Rob Comber, Edward Ian Jenkins, Patrick Olivier

Chair: Niki Kittur

Generating Personalized Spatial Analogies for Distances and Areas

Effects of Pedagogical Agent's Personality and Emotional
Feedback Strategy on Chinese Students' Learning Experiences andPerformance: A Study Based on Virtual Tai Chi Training Studio

Yea-Seul Kim, Jessica Hullman, Maneesh Agrawala

LL20A Papers: Front Stage on Social Media
Chair: Jessica Vitak

Yulong Bian, Chenglei Yang, Dongdong Guan, Sa Xiao, Fengqiang Gao, Chia
Shen, Xiangxu Meng

The Social Media Ecology: User Perceptions, Strategies andChallenges

MapSense: Multi-Sensory Interactive Maps for Children Living with
Visual Impairments

Xuan Zhao, Cliff Lampe, Nicole B Ellison

Emeline Brule, Gilles Bailly, Anke Marei Brock, Frederic Valentin, Grégoire
Denis, Christophe Jouffrais

Sharing Personal Content Online: Exploring Channel Choice andMulti-Channel Behaviors
Manya Sleeper, William Melicher, Hana Habib, Lujo Bauer, Lorrie Faith
Cranor, Michelle L Mazurek

Framing Feedback: Choosing Review Environment Features that
Support High Quality Peer Assessment
Catherine M Hicks, Vineet Pandey, C Ailie Fraser, Scott R Klemmer

Snap Decisions? How Users, Content, and Aesthetics Interact toShape Photo Sharing Behaviors

Revising Learner Misconceptions Without Feedback: Prompting for
Reflection on Anomalous Facts

Sanjay Kairam, Joseph 'Jofish' Kaye, John Alexis Guerra-Gomez, David A
ShammaJoseph Jay Williams, Tania Lombrozo, Anne Hsu, Bernd Huber, Juho Kim

Does Saying This Make Me Look Good? How Posters andOutsiders Evaluate Facebook Updates
Yi-Chia Wang, Hayley Marie Hinsberger, Robert E Kraut

LL20D Papers: Behavioral Change

LL21B Papers: How Fast Can You Type on Your Phone?
Chair: Bongwon Suh

IJQwerty: What Difference Does One Key Change Make? Gesture
Typing Keyboard Optimization Bounded by One Key Position
Change from Qwerty

Chair: Jessica Pater

Xiaojun Bi, Shumin Zhai

TimeAware: Leveraging Framing Effects to Enhance Personal
Productivity

DualKey: Miniature Screen Text Entry via Finger Identification

Young-Ho Kim, Jae Ho Jeon, Eun Kyoung Choe, Bongshin Lee, KwonHyun
Kim, Jinwook Seo

One-Dimensional Handwriting: Inputting Letters and Words on
Smart Glasses

Personal Tracking of Screen Time on Digital Devices

Chun Yu, Ke Sun, Mingyuan Zhong, Xincheng Li, Peijun Zhao, Yuanchun Shi

John Rooksby, Parvin Asadzadeh, Mattias Rost, Alistair Morrison, Matthew
Chalmers

A Cost-Benefit Study of Text Entry Suggestion Interaction

CHI 2016

Aakar Gupta, Ravin Balakrishnan

Philip Quinn, Shumin Zhai

San Jose Convention Center, San Jose, USA|

25

MONDAY 14:30 PM - 15:50 PM
220A

Faceless Interaction - A Conceptual Examination of the Notion ofInterface: Past, Present, and Future

Panel: User Experience (UX) in India

User Experience (UX) in India - 'We are Not Like This Only' - We areWorld Class and Much More!

Lars-Erik Janlert, Erik Stolterman

Apala Lahiri Chavan, Girish Prabhu, Sarit Arora, Janaki Kumar, Sudhindra V

Barry Brown, Alexandra Weilenmann, Donald McMillan, Airi Lampinen

220B

Five Provocations for Ethical HCI ResearchActing with Technology: Rehearsing for Mixed-Media Live
Performances

alt.chi: Critical Theory and Pedagogy

Chair: Silvia Lindtner

The User Experience in Zen and the Art of Motorcycle Maintenance
Simon HarperLouise Barkhuus, Chiara Rossitto

112

Meaning Reconstruction as an Approach to Analyze Critical
Dimensions of HCI Research

Refugees and HCI SIG: The Role of HCI in Responding To the
Refugee Crisis

Colin M Gray, Austin L Toombs, Christian McKay

Reem Talhouk, Syed Ishtiaque Ahmed, Volker Wulf, Clara Crivellaro,
Vasilis Vlachokyriakos, Patrick Olivier

Critical Realist HCI
Christopher Frauenberger

Making the Case for an Existential Perspective in HCI Research on
Mortality and Death
Victor Kaptelinin

210D

Course: C01
Research Methods for Child Computer Interaction (2/2)
Janet C Read, Shuli Gilutz

210H

Course: C03

Designing with the Mind in Mind: The Psychological Basis for UIDesign Guidelines (2/2)
Jeff A Johnson

210C

Course: C05

Introduction To Human Computer Interaction (2/2)
Jonathan Lazar, Simone D J Barbosa

210G

Course: C08

Game User Experience Evaluation (1/2)
Regina Bernhaupt, Florian Mueller

210BF Papers: Sociotechnical Assemblages

114

Case Studies: Tools for Workers
Chair: Pernille Bjorn

Untethered Workspaces: A Zones Concept Towards Supporting
Operator Movements in Control Rooms
Veronika Domova, Saad Azhar, Maria Ralph, Jonas Brönmark

From Two CSCW Frameworks to User Requirements Definition for
a Retail Planning Collaborative Software
Grégory Petit, Justin Soles

Interactive Colormapping: Enabling Multiple Data Range andDetailed Views of Ocean Salinity
Francesca Samsel, Sebastian Klaassen, Mark Petersen, Terece L Turton,
Greg D Abram, David H Rogers, James Ahrens

Designing the Alarm Management User Experience for Patient
Monitoring
Sharoda A Paul, Alexander K Carroll, Stephen Treacy

LL21C Papers: Computer Supported Parenting
Chair: Tejinder Judge

LGBT Parents and Social Media: Advocacy, Privacy, and Disclosure
during Shifting Social Movements
Lindsay Blackwell, Jean Hardy, Tawfiq Ammari, Tiffany Veinot, Cliff Lampe,
Sarita Schoenebeck

The Ethics of Unaware Participation in Public Interventions

Information Seeking Practices of Parents: Exploring Skills, Face
Threats and Social Networks

Annika Waern

Betsy DiSalvo, Parisa Khanipour Roshan, Briana Morrison

The Poetics of Socio-Technical Space: Evaluating the Internet ofThings Through Craft"Best of Both Worlds:" Opportunities for Technology in CrossCultural Parenting

Jessica Lingel

Svetlana Yarosh, Sarita Schoenebeck, Shreya Kothaneth, Elizabeth Bales

Object-Oriented Publics

Screen Time Tantrums: How Families Manage Screen Media
Experiences for Toddlers and Preschoolers

Chair: Jed Brubaker

Tom Jenkins, Christopher A Le Dantec, Carl DiSalvo,
Thomas James Lodato, Mariam Asad

Repurposing Bits and Pieces of the Digital
Vygandas Simbelis, Pedro Ferreira, Elsa Vaara, Jarmo Laaksolahti,
Kristina Höök

210AE Papers: Thinking Critically26

SIG: Refugees and HCIAlexis Hiniker, Hyewon Suh, Sabina Cao, Julie A Kientz

LL21D Papers: Real Reality Interfaces
Chair: Jessica Cauchard

The Augmented Climbing Wall: High-Exertion Proximity Interaction
on a Wall-Sized Interactive Surface

Chair: Beki GrinterRaine Kajastila, Leo Holsti, Perttu Hämäläinen

Sustainable Making? Balancing Optimism and Criticism in HCI
Discourse

BitDrones: Towards Using 3D Nanocopter Displays as Interactive
Self-Levitating Programmable Matter

David Roedl, Shaowen Bardzell, Jeffrey Bardzell

Antonio Gomes, Calvin Rubens, Sean Braley, Roel Vertegaal|

ACM Conference on Human Factors in Computing Systems

CHI 2016

MONDAY 14:30 PM - 15:50 PM
Pmomo: Projection Mapping on Movable 3D Object
Yi Zhou, Shuangjiu Xiao, Ning Tang, Zhi Yong Wei, Xu Chen

Combining Shape-Changing Interfaces and Spatial Augmented
Reality Enables Extended Object AppearanceDavid Lindlbauer, Jens Emil Groenbaek, Morten Henriksen Birk,
Kim Halskov, Marc Alexa, Joerg Mueller

LL21E

Papers: Privacy - Social and Geolocated

LL20D Papers: Older Adult Support
Chair: Anne Marie Piper

Designing for the Other ‘Hereafter': When Older Adults Remember
about Forgetting
Laura Ramos, Elise van den Hoven, Laurie Miller

Typing Tutor: Individualized Tutoring in Text Entry for Older Adults
Based on Input Stumble Detection

Chair: Munmun De Choudhury

Toshiyuki Hagiya, Toshiharu Horiuchi, Tomonori Yazaki

The Geography and Importance of Localness in Geotagged Social
Media

Not For Me: Older Adults Choosing Not to Participate in a Social
Isolation Intervention

Isaac L Johnson, Subhasree Sengupta, Johannes Schöning, Brent Hecht

Jenny Waycott, Frank Vetere, Sonja Pedell, Amee Morgans,Elizabeth Ozanne, Lars Kulik

Usability and Security of Text Passwords on Mobile Devices
William Melicher, Darya Kurilova, Sean Segreti, Pranshu Oneil Kalvani,
Richard Shay, Blase Ur, Lujo Bauer, Nicolas Christin, Lorrie Faith Cranor,
Michelle L Mazurek

Evaluation of Personalized Security Indicators as an Anti-Phishing
Mechanism for Smartphone Applications

Placing in Age: Transitioning to a New Home in Later Life
Siân E Lindley, Jayne Wallace

LL20B Papers: 3D Designing, Modelling & Printing
Chair: Patrick BaudischClaudio Marforio, Ramya Jayaram Masti, Claudio Soriente, Kari Kostiainen,
Srdjan Capkun

What you Sculpt is What you Get: Modeling Physical Interactive
Devices with Clay and 3D Printed Widgets

Computationally Mediated Pro-Social Deception

Michael D Jones, Kevin Seppi, Dan R Olsen

Max Van Kleek, Dave Murray-Rust, Amy Guy, Kieron O'Hara,
Nigel R Shadbolt

On-The-Fly Print: Incremental Printing While Modelling

LL21F

Papers: Personal informatics: Dear Data

Huaishu Peng, Rundong Wu, Steve Marschner, François Guimbretière

CardBoardiZer: Creatively Customize, Articulate and Fold 3D MeshModelsChair: Jason Wiese

Yunbo Zhang, Wei Gao, Luis Paredes, Karthik Ramani

GenomiX: A Novel Interaction Tool for Self-Exploration of Personal
Genomic Data

ChronoFab: Fabricating Motion

Orit Shaer, Oded Nov, Johanna Okerlund, Martina Balestra,
Elizabeth Stowell, Lauren Westendorf, Christina Pollalis, Jasmine Davis,
Liliana Westort, Madeleine Ball

Taking 5: Work-Breaks, Productivity, and Opportunities for Personal
Informatics for Knowledge Workers

Rubaiat Habib Kazi, Tovi Grossman, Cory Mogk, Ryan Schmidt, George
Fitzmaurice

LL20C Papers: Learning @ School
Chair: Chris Quintana

Daniel A Epstein, Daniel Avrahami, Jacob T Biehl

Lessons Learned from In-School Use of rTAG: a Robo-Tangible
Learning Environment

Metadating: Exploring the Romance and Future of Personal Data

Victor Girotto, Cecil Lozano, Kasia Muldner, Winslow Burleson, Erin Walker

Chris Elsden, Bettina Nissen, Andrew Garbett, David Chatting, David S Kirk,
John Vines

Human Proxies for Remote University Classroom Attendance

Design Opportunities in Three Stages of Relationship Development
between Users and Self-Tracking Devices
Da-jung Kim, Yeoreum Lee, Saeyoung Rho, Youn-kyung Lim

LL20A Papers: Social Media Engagement
Chair: Parmit K Chilana

Changes in Engagement Before and After Posting to Facebook

Clarissa Ishak, Carman Neustaedter, Dan Hawkins, Jason Procyk,
Michael Massimi

Ingenium: Engaging Novice Students with Latin Grammar
Sharon Zhou, Ivy J Livingston, Mark Schiefsky, Stuart Shieber, Krzysztof Z Gajos

Teaching and Developing Social and Emotional Skills with Technology
Petr Slovák, Geraldine Fitzpatrick

LL21B

Papers: Visual Design for Unconventional Displays

Nir Grinberg, P Alex Dow, Lada A Adamic, Mor Naaman

Chair: Karrie Karahalios

Fast, Cheap, and Good: Why Animated GIFs Engage Us

Designing Visual Complexity for Dual-screen Media

Saeideh Bakhshi, David A Shamma, Lyndon Kennedy, Yale Song,
Paloma de Juan, Joseph 'Jofish' Kaye

Timothy Neate, Michael Evans, Matt JonesEngineering Information Disclosure: Norm Shaping Designs
Daphne Chang, Erin L Krupka, Eytan Adar, Alessandro Acquisti

A Market in Your Social Network: The Effects of Extrinsic Rewards
on Friendsourcing and Relationships
Haiyi Zhu, Sauvik Das, Yiqun Cao, Shuang Yu, Aniket Kittur, Robert E Kraut

Hidden in Plain Sight: an Exploration of a Visual Language for NearEye Out-of-Focus Displays in the Peripheral View
Kris Luyten, Donald Degraen, Gustavo Alberto Rovelo Ruiz, Sven Coppers,
Davy Vanacken

Investigating Text Legibility on Non-Rectangular Displays
Marcos Serrano, Anne Roudaut, Pourang P Irani

The Effect of Focus Cues on Separation of Information Layers
Patrick Bader, Niels Henze, Nora Broy, Katrin Wolf

CHI 2016

San Jose Convention Center, San Jose, USA|

27

MONDAY 16:30 PM - 17:50 PM
220A

Learning from Green Designers: Green Design as Discursive Practicealt.chi: Food Fictions

Earl Friedberg, Edward Lank

Data Edibilization: Representing Data with Food

Understanding and Mitigating the Effects of Device and Cloud Service
Design Decisions on the Environmental Footprint of Digital Infrastructure

Yun Wang, Xiaojuan Ma, Qiong Luo, Huamin Qu

Chris Preist, Daniel Schien, Eli Blevis

Computational Agroecology: Sustainable Food Ecosystem Design

MyPart: Personal, Portable, Accurate, Airborne Particle Counting

Barath Raghavan, Bonnie Nardi, Sarah T Lovell, Juliet Norton,
Bill Tomlinson, Donald J Patterson

Rundong Tian, Christine Dierk, Christopher Myers, Eric Paulos

Chair: Luigina Ciolfi

Deciphering a Meal through Open Source Standards: Soylent andthe Rise of Diet Hackers

210AE Papers: Interaction Design for Audio Interfaces
Chair: Youn-kyung Lim

Printable Hydroponic Gardens: Initial Explorations and Considerations

Voices from the War: Design as a Means of Understanding theExperience of Visiting Heritage

Yuichiro Takeuchi

Daniela Petrelli, Nick Dulake, Mark T Marshall, Anna Pisetti, Elena Not

Marketa Dolejsova

230C

Simplified Audio Production in Asynchronous Voice-Based Discussions

alt.chi: Confronting Power in HCI

Venkatesh Sivaraman, Dongwook Yoon, Piotr Mitros

Tap the ShapeTones: Exploring the effects of crossmodal
congruence in an audio-visual interface

Chair: Morgan Ames

Discussing about Sexual Harassment (Breaking Silence): The Roleof Technology

Oussama Metatla, Nuno N Correia, Fiore Martin, Nick Bryan-Kinns, Tony Stockman

Maps and Location: Acceptance of Modern Interaction Techniquesfor Audio Guides

Nova Ahmed

Does Technology Have Race?
David Hankerson, Imani Walker, Andrea R Marshall, Jennifer Booker,
Houda El Mimouni, Jennifer A Rode

Impromptu Crowd Science and the Mystery of the Bechdel-Wallace
Test Movement

Philipp Wacker, Kerstin Kreutz, Florian Heller, Jan Borchers

112

Diversity In High Tech: Retaining Employees Once They're In the Door

Cosima Rughinis, Razvan Rughinis, Bogdana Huma

The Smartphone: A Laconian Stain, A Tech Killer, and an
Embodiment of Radical Individualism

114

Course: C29
So, You Want To Be A CHI AC

Designing for Others, and the Trap of HCI Methods & Practices

Julie A Kientz, Hilary B Hutchinson

220B

Panel: On the Future of Personal Assistants

LL21C Papers: Physical and Digital Collections
Chair: Carman Neustaedter

On the Future of Personal Assistants

Accountable Artefacts: The Case of the Carolan Guitar

Phil Cohen, Adam Cheyer, Eric Horvitz, Rana El Kaliouby, Steve Whittaker

Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover,
Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Darzentas

210D

Course: C02

Things We Own Together: Sharing Possessions at Home

Hands-on introduction to interactive electric muscle stimulation

Jane Gruning, Siân E Lindley

Pedro Lopes, Max Pfeiffer, Michael Rohs, Patrick BaudischMailing Archived Emails As Postcards: Probing the Value of VirtualCollections

210H

Course: C04

Visual Facilitation for Design Groups

David Gerritsen, Dan Tasse, Jennifer K Olsen, Tatiana A Vlahovic,
Rebecca Gulotta, William Odom, Jason Wiese, John Zimmerman

Eileen M Clegg

Finding Email in a Multi-Account, Multi-Device World

210C

Course: C07

An Introduction to Cognitive Aging and Dementia: A Clinical
Neuropsychologist's Perspective
Allyson Rosen

210G

Course: C08

Game User Experience Evaluation (2/2)
Regina Bernhaupt, Florian Mueller

210BF Papers: Sustainability, Design and the Environment|

Karen Holtzblatt, Carol Farnsworth

Matthew P Aylett, Shaun Lawson
Bert Vandenberghe, Karin Slegers

28

SIG: Diversity in High TechMarta Elizabeth Cecchinato, Abigail Sellen, Milad Shokouhi, Gavin Smyth

LL21D Papers: Augmented AR and VR Experiences
Chair: Alex Thayer, Therese Dugan

Novel Optical Configurations for Virtual Reality: Evaluating User Preference
and Performance with Focus-tunable and Monovision Near-eye Displays
Robert Konrad, Emily Cooper, Gordon Wetzstein

Augmenting the Field-of-View of Head-Mounted Displays withSparse Peripheral Displays
Robert Xiao, Hrvoje Benko

SnapToReality: Aligning Augmented Reality to the Real World

Chair: Rob Comber

Benjamin Nuernberger, Eyal Ofek, Hrvoje Benko, Andrew D Wilson

Challenging the Car Norm: Opportunities for ICT to Support
Sustainable Transportation Practices

Virtual Objects as Spatial Cues in Collaborative Mixed Reality Environments:
How They Shape Communication Behavior and User Task Load

Hanna Hasselqvist, Mia Hesselgren, Cristian Bogdan

Jens Müller, Roman Rädle, Harald Reiterer

ACM Conference on Human Factors in Computing Systems

CHI 2016

MONDAY 16:30 PM - 17:50 PM
VR-STEP: Walking-in-Place using Inertial Sensing for Hands Free
Navigation in Mobile VR Environments
Sam Tregillus, Eelke Folmer

LL21E

Papers: Living Healthy

Chair: Eun Kyoung Choe

Staying the Course: System-Driven Lapse Management for
Supporting Behavior Change
Elena Agapie, Daniel Avrahami, Jennifer Marlow

Designing for Future Behaviors: Understanding the Effect ofTemporal Distance on Planned Behaviors
Minhyang (Mia) Suh, Gary Hsieh

ClimbAware - Investigating Perception and Acceptance ofWearables in Rock Climbing
Felix Kosmalla, Frederik Wiehr, Florian Daiber, Antonio Krüger, Markus Löchtefeld

Beyond Abandonment to Next Steps: Understanding and Designing
for Life after Personal Informatics Tool Use
Daniel A Epstein, Monica Caraway, Chuck Johnston, An Ping, James
Fogarty, Sean A Munson

LL21F

Papers: Paying Attention to Smartphones

Chair: Duncan P Brumby

Lock n' LoL: Group-based Limiting Assistance App to Mitigate
Smartphone Distractions in Group Activities
Minsam Ko, Seungwoo Choi, Koji Yatani, Uichin Lee"Silence Your Phones": Smartphone Notifications Increase
Inattention and Hyperactivity Symptoms
Kostadin Kushlev, Jason Proulx, Elizabeth W Dunn

My Phone and Me: Understanding People's Receptivity to Mobile Notifications
Abhinav Mehrotra, Veljko Pejovic, Jo Vermeulen, Robert J Hendley, Mirco Musolesi

Examining Factors Influencing the Disruptiveness of Notifications ina Mobile Museum Context
Ido Beja, Joel Lanir, Tsvi Kuflik

LL20A Papers: Designing Quality in Social Media
Chair: Patrick ShihSupporting Comment Moderators in Identifying High Quality
Online News Comments
Deokgun Park, Simranjit Singh Sachar, Nicholas Diakopoulos, Niklas Elmqvist"Popcorn Tastes Good": Participatory Policymaking and Reddit's "AMAgeddon"
Alissa Centivany, Bobby Glushko

Going Dark: Social Factors in Collective Action Against Platform
Operators in the Reddit Blackout
J Nathan Matias

Surviving an "Eternal September": How an Online Community
Managed a Surge of Newcomers
Charles Kiene, Andrés Monroy-Hernández, Benjamin Mako Hill

"This Post Will Just Get Taken Down": Characterizing Removed ProEating Disorder Social Media Content
Stevie Chancellor, Zhiyuan Lin, Munmun De Choudhury

LL20D Papers: Technological Care for Autism
Chair: Erin Solovey"Will I always be not social?": Re-Conceptualizing Sociality in theContext of a Minecraft Community for Autism

Anxiety and Autism: Towards Personalized Digital HealthWill Simm, Maria Angela Ferrario, Adrian I Gradinar, Marcia Tavares Smith,
Stephen Forshaw, Ian Smith, Jon Whittle

EnhancedTouch: A Smart Bracelet for Enhancing Human-Human
Physical Touch
Kenji Suzuki, Taku Hachisu, Kazuki Iida

"This is how I want to learn": High Functioning Autistic Teens CoDesigning a Serious GameBenoît Bossavit, Sarah Parsons

LL20B Papers: (Re)understanding Making
Chair: John Vines

Reconstituting the Utopian Vision of Making: HCI After
Technosolutionism
Silvia Lindtner, Shaowen Bardzell, Jeffrey Bardzell

Values in Repair
Lara Houston, Steven J Jackson, Daniela K Rosner, Syed Ishtiaque Ahmed,
Meg Young, Laewoo Kang

Making Community: The Wider Role of Makerspaces in Public Life
Nick Taylor, Ursula Hurley, Philip Connolly

Continuing the Dialogue: Bringing Research Accounts Back into the Field
Sarah Fox, Daniela K Rosner

LL20C Papers: Learning Facilitaton
Chair: Jason C Yip

Social Situational Language Learning through an Online 3D Game
Gabriel Culbertson, Shiyu Wang, Malte F Jung, Erik L Andersen

Using Gamification to Motivate Students with Dyslexia
Daniel J Gooch, Asimina Vasalou, Laura Jane Benton, Rilla Khaled

Local Standards for Sample Size at CHI
Kelly Caine

A Comparative Evaluation on Online Learning Approaches using
Parallel Coordinate Visualization
Bum Chul Kwon, Bongshin Lee

LL21B Papers: Authentication and Privacy
Chair: Janice Tsai

Evaluating the Influence of Targets and Hand Postures on Touchbased Behavioural Biometrics
Daniel Buschek, Alexander De Luca, Florian Alt

Enhancing Mobile Content Privacy with Proxemics Aware
Notifications and Protection
Huiyuan Zhou, Khalid Tearo, Aniruddha Waje, Elham Alghamdi,
Thamara Alves, Vinicius Ferreira, Kirstie Hawkey, Derek Reilly

CalendarCast: Setup-Free, Privacy-Preserving, Localized Sharing of
Appointment Data
Florian Echtler

SkullConduct: Biometric User Identification on Eyewear Computers
Using Bone Conduction Through the Skull
Stefan Schneegass, Youssef Oualil, Andreas Bulling

Use Your Words: Designing One-time Pairing Codes to Improve
User Experience
Sarah Wiseman, Gustavo Soto Mino, Anna L Cox, Sandy J J Gould,
Joanne Moore, Chris Needham

Kathryn E Ringland, Christine T Wolf, Heather A Faucett,
Lynn S Dombrowski, Gillian R Hayes

CHI 2016

San Jose Convention Center, San Jose, USA|

29

TUESDAY 9:30 AM - 10:50 AM
220A

Evaluating Peripheral Interaction Design

SIGCHI Social Impact Award

Saskia Bakker, Elise van den Hoven, Berry Eggen

Having a Social Impact by Getting Outside of Your Comfort Zone

Facilitator, Functionary, Friend or Foe? Studying the Role of iPads
within Learning Activities Across a School Year

Jonathan Lazar

230C

SIG: Technology for disabled and older people

Technology for disabled and older people: what have we achieved,
where are we going?

Anne-Marie Mann, Uta Hinrichs, Janet C Read, Aaron Quigley

112

Special Interest Group on Transparent Statistics in HCIHelen Petrie, Gerhard Weber

220B

Panel: The Future of Robotic Telepresence

SIG: Transparent Statistics in HCIMatthew Kay, Steve Haroz, Shion Guha, Pierre Dragicevic

114

Case Studies: New Markets and Localization

The Future of Robotic Telepresence: Visions, Opportunities andChallenges

Chair: Edward Cutrell

Susan Herring, Susan R Fussell, Annica Kristoffersson, Bilge Mutlu, Carman
Neustaedter, Katherine Tsui

Kapil Kant Kamal, Manish Kumar, Soumya Shrivastava, Priyesh C Paweł WWoźniak hourasia

210D

Course: C09

Mobile Seva-Enabling mGovernance in India

What Makes a Successful Localized App? An International Case
Study

Interaction Design for Online Video and Television (1/2)

Stephanie Rosenbaum, Jennifer Lee Carlson

David Geerts, Pablo Cesar, Marianna Obrist

Breaking the UCD process: The case study of a failed Mexican
Government project

210H

Course: C11

Visual Analytics 101 (1/2)
Russ Burtner, Kris Cook, Jean Scholtz

210C

Course: C13

Introduction to Creating Musical Interfaces (1/2)
Michael J Lyons, Sidney S Fels

210G

Course: C15

Mario A Moreno-Rocha, Carlos Alberto Martínez, Abril Inés Rodríguez
López, Jorge Andrés De la Cruz Pineda, Fernando Macias

Exploring Regional User Experience for Designing Ultra Low Cost
Smart Phones
Sanjay Ghosh, Sarita Seshagiri, Aditya Ponnada

LL21C

Papers: Work, Multitasking, and Distraction

Chair: Steven P Dow

An Introduction to Automotive User Interfaces (1/2)

Influence of Display Transparency on Background Awareness andTask Performance

Bastian Pfleging, Nora Broy, Andrew L Kun

David Lindlbauer, Klemen Lilija, Robert Walter, Joerg Mueller

210BF Papers: Citizenry and the Sciences

Email Duration, Batching and Self-interruption: Patterns of EmailUse on Productivity and Stress

Chair: Carl DiSalvo

Gloria Mark, Shamsi T Iqbal, Mary P Czerwinski, Paul R Johns, Akane Sano

Everyday food science as a design space for community literacy
and habitual sustainable practice‘Don't Waste My Time': Use of Time Information Improves Focus

Stacey Kuznetsov, Christina Jean Santana, Elenore LongYou Put What, Where? Hobbyist Use of Insertable Devices

Neurotics Can't Focus: An in situ Study of Online Multitasking in the
Workplace

Kayla J Heffernan, Frank Vetere, Shanton Chang

Gloria Mark, Shamsi T Iqbal, Mary P Czerwinski, Paul R Johns, Akane Sano

On Looking at the Vagina through Labella
Teresa Almeida, Rob Comber, Gavin Wood, Dean Saraf, Madeline Balaam

Citizens for Science and Science for Citizens: The View from
Participatory Design
Danial Qaurooni, Ali Ghazinejad, Inna Kouper, Hamid Ekbia

To Sign Up, or not to Sign Up? Maximizing Citizen Science
Contribution Rates through Optional Registration
Caroline Jay, Robert Dunne, David Gelsthorpe, Markel Vigo

210AE Papers: Evaluating Educational Technology
Chair: Betsy DiSalvo

Teaching Recommender Systems at Large Scale: Evaluation andLessons Learned from a Hybrid MOOC
Joseph A Konstan, JD Walker, D Christopher Brooks, Keith Brown,
Michael D Ekstrand

Steve Whittaker, Vaiva Kalnikaite, Victoria Hollis, Andrew Guydish

LL21D

Papers: VR for Collaboration

Chair: Jeff Huang

Head Mounted Projection Display & Visual Attention: Visual
attentional processing of head referenced static and dynamic
displays while in motion and standingÇağlar Genç, Shoaib Soomro, Yalçın Duyan, Selim Ölçer, Fuat Balci, Hakan
Ürey, Oguzhan Ozcan

Stabilized Annotations for Mobile Remote AssistanceOmid Fakourfar, Kevin Ta, Richard Tang, Scott Bateman, Anthony Tang

Parallel Eyes: Exploring Human Capability and Behaviors with
Paralleled First Person View Sharing
Shunichi Kasahara, Mitsuhito Ando, Kiyoshi Suganuma, Jun Rekimoto

Gaze Augmentation in Egocentric Video Improves Awareness ofIntention
Deepak Akkil, Poika Isokoski

30|

ACM Conference on Human Factors in Computing Systems

CHI 2016

TUESDAY 9:30 AM - 10:50 AM
LL21E Papers: Quantifying Efficiency of Input Methods

The Design of Assistive Location-based Technologies for People
with Ambulatory Disabilities: A Formative Study

Chair: Daniel Widgor

Kotaro Hara, Christine Chan, Jon E Froehlich

Modeling the Steering Time Difference between Narrowing and
Widening Tunnels

Helping Hands: Requirements for a Prototyping Methodology forUpper-limb Prosthetics Users

Shota Yamanaka, Homei Miyashita

Megan Kelly Hofmann, Jeffrey Harris, Scott E Hudson, Jennifer Mankoff

Modelling Error Rates in Temporal Pointing
Byungjoo Lee, Antti Oulasvirta

Motivating Stroke Rehabilitation Through Music: A Feasibility Study
Using Digital Musical Instruments in the Home

A Mouse With Two Optical Sensors That Eliminates Coordinate
Disturbance During Skilled Strokes

Pedro Kirk, Mick Grierson, Rebeka Bodak, Nick Ward, Fran Brander, Kate
Kelly, Nicholas Newman, Lauren Stewart

Byungjoo Lee, Hyunwoo Bang

Differences and Similarities between Finger and Pen Stroke
Gestures on Stationary and Mobile devices
Huawei Tu, Xiangshi Ren, Shumin Zhai

LL21F Papers: Democratizing and Opening Data

LL20B Papers: Designing Physical Games
Chair: Derek Hansen

Digitally Augmenting Sports: An Opportunity for Exploring andUnderstanding Novel Balancing Techniques

Chair: William Odom

David Altimira, Florian Mueller, Jenny Clarke, Gun Lee, Mark Billinghurst,
Christoph Bartneck

Open Data in Scientific Settings: From Policy to Practice

SwimTrain: Exploring Exergame Design for Group Fitness Swimming

Irene V Pasquetto, Ashley E Sands, Peter T Darch, Christine L. Borgman

Woohyeok Choi, Jeongmin Oh, Darren Edge, Joohyun Kim, Uichin Lee

The Datacatcher: Batch Deployment and Documentation of 130
Location-Aware, Mobile Devices That Put Sociopolitically-Relevant
Big Data in People's Hands: Polyphonic Interpretation at Scale

From England to Uganda: Children Designing and Evaluating
Serious Games

William W Gaver, Andy Boucher, Nadine Jarvis, David W T Cameron,Mark Hauenstein, Sarah Pennington, John Bowers, James Pike, Robin Beitra

Guidelines for the Design of Movement-Based Games and Their
Relevance to HCI

Physikit: Data Engagement Through Physical Ambient
Visualizations in the Home

Katherine Isbister, Florian Mueller

Steven Houben, Connie Golsteijn, Sarah Gallacher, Rose Johnson,
Saskia Bakker, Nicolai Marquardt, Licia Capra, Yvonne Rogers

Gavin Sim, Janet Read, Peggy Gregory, Diana Xu

LL20C Papers: Learning Programming
Chair: Svetlana YaroshAccountable: Exploring the Inadequacies of Transparent Financial
Practice in the Non-Profit Sector

Programming, Problem Solving, and Self-Awareness: Effects ofExplicit GuidanceMatthew Marshall, David S Kirk, John Vines

Dastyni Loksa, Andrew J Ko, William Jernigan, Alannah Oleson, Christopher
J Mendez, Margaret M Burnett

LL20A Papers: The Economics of Being Online
Chair: Lilly C Irani

Understanding Conversational Programmers: A Perspective fromthe Software Industry

Designing for Labour: Uber and the On-Demand Mobile Workforce

Parmit K Chilana, Rishabh Singh, Philip J Guo

Mareike Glöss, Moira McGregor, Barry Brown

Blind Spots in Youth DIY Programming: Examining Diversity in Creators,
Content, and Comments within the Scratch Online Community'MASTerful' Matchmaking in Service Transactions: Inferred Abilities,
Needs and Interests versus Activity Histories
Hyunggu Jung, Victoria M E Bellotti, Afsaneh Doryab, Dean Leitersdorf,
Jiawei Chen, Benjamin V Hanrahan, Sooyeon Lee, Dan Turner,
Anind K Dey, John M Carroll

Of Two Minds, Multiple Addresses, and One Ledger: Characterizing
Opinions, Knowledge, and Perceptions of Bitcoin Across Users andNon-Users
Xianyi Gao, Gradeigh D Clark, Janne Lindqvist

Hosting via Airbnb: Motivations and Financial Assurances in
Monetized Network Hospitality
Airi Lampinen, Coye Cheshire

LL20D Papers: Physical Disability and Assistive Technologies

Gabriela T Richard, Yasmin B Kafai

Skill Progression in Scratch Revisited
Jorge Nathan Matias, Sayamindu Dasgupta, Benjamin Mako Hill

LL21B Papers: Tracking Fingers
Chair: Simon T Perrault

SkinTrack: Using the Body as an Electrical Waveguide forContinuous Finger Tracking on the Skin
Yang Zhang, Junhan Zhou, Gierad Laput, Chris Harrison

Finexus: Tracking Precise Motions of Multiple Fingertips Using
Magnetic Sensing
Ke-Yu Chen, Shwetak N Patel, Sean Keller

FingerIO: Using Active Sonar for Fine-Grained Finger Tracking

Chair: Shaun Kane

Rajalakshmi Nandakumar, Vikram Iyer, Desney Tan, Shyamnath Gollakota

An Intimate Laboratory? Prostheses as a Tool for Experimenting
with Identity and Normalcy

DigitSpace: Designing Thumb-to-Fingers Touch Interfaces for OneHanded and Eyes-Free Interactions

Cynthia L Bennett, Keting Cen, Katherine M Steele, Daniela K Rosner

Da-Yuan Huang, Liwei Chan, Shuo Yang, Fan Wang, Rong-Hao Liang, DeNian Yang, Yi-ping Hung, Bing-Yu Chen

CHI 2016

San Jose Convention Center, San Jose, USA|

31

TUESDAY 11:30 AM - 12:50 PM
230C

SIG: Become a Volunteer at ACM SIGCHI

Become a Volunteer at ACM SIGCHI

Christian P Rohrer, James Wendt, Jeff Sauro, Frederick Boyle, Sara M Cole

Loren G Terveen, Helena M. Mentis, Susan R. Fussell, Regina Bernhaupt

Tackling User Research Challenges within the Finance Industry

210D

Course: C09
Interaction Design for Online Video and Television (2/2)
David Geerts, Pablo Cesar, Marianna Obrist

210H

Course: C11

Visual Analytics 101 (2/2)
Russ Burtner, Kris Cook, Jean Scholtz

210C

Course: C13

LL21C Papers: Displays and Shared Interactions
Chair: Julie Williamson

Negotiating for Space? Collaborative Work Using a Wall Display
with Mouse and Touch Input
An Actionable Approach to Understand Group Experience inComplex, Multi-surface Spaces

Course: C15

210BF Papers: Infrastructure through a Critical Lens
Chair: Michael Prilla

Breaking Down While Building Up: Design and Decline in Emerging
Infrastructures

Roberto Martinez-Maldonado, Peter Goodyear, Judy Kay, Kate Thompson,
Lucila Carvalho

Shared Interaction on a Wall-Sized Display in a Data Manipulation
Task
Can Liu, Olivier Chapuis, Michel Beaudouin-Lafon, Eric Lecolinet

Creating Your Bubble: Personal Space On and Around Large Public
Displays
James R Wallace, Nancy Iskander, Edward Lank

Stephanie B Steinhardt

Gaze-based Notetaking for Learning from Lecture Videos

Logistics as Care and Control: An Investigation into the UNICEF
Supply Division

Cuong Nguyen, Feng Liu

Margaret Jack, Steven J Jackson

LL21D Papers: VR & Feedback

The Ins and Outs of HCI for Development

Chair: Ali Israr

Nicola Dell, Neha Kumar

Annexing Reality: Enabling Opportunistic Use of Everyday Objects
as Tangible Proxies in Augmented Reality

Design(ing) ‘Here' and ‘There': Tech Entrepreneurs, Global Markets
and Reflexivity in Design Processes
Seyram Avle, Silvia Lindtner

210AE Papers: Shortcuts for More Efficient Input

Anuruddha Lakmal Hettiarachchi, Daniel Wigdor

Haptic Retargeting: Dynamic Repurposing of Passive Haptics forEnhanced Virtual Reality Experiences

Chair: Jeff Nichols

Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek,
Andrew D Wilson

Evaluation of a Smart-Restorable Backspace Technique to Facilitate
Text Entry Error Correction

HaptoClone (Haptic-Optical Clone) for Mutual Tele-Environment
by Real-time 3D Image Transfer with Midair Force Feedback

Ahmed Sabbir Arif, Sunjun Kim, Wolfgang Stuerzlinger, Geehyuk Lee,Ali Mazalek

Yasutoshi Makino, Yoshikazu Furuyama, Seki Inoue, Hiroyuki Shinoda

Living In A Prototype: A Reconfigured Space

Dexmo: An Inexpensive and Lightweight Mechanical Exoskeleton
for Motion Capture and Force Feedback in VR

Audrey Desjardins, Ron Wakkary

Aler Gu, Yifei Zhang, Weize Sun, Yuanzhe Bian, Dao Zhou, Per Ola Kristensson

Reciprocal Drag-and-Drop

SwiVRChair: A Motorized Swivel Chair to Nudge Users' Orientationfor 360 Degree Storytelling in Virtual Reality

Caroline Appert, Olivier Chapuis, Emmanuel Pietriga, María-Jesús Lobo

SIG: SIGCHI GamesSIGCHI Games: The Scope of Games Research at CHI
Lennart E Nacke, Anna L Cox, Regan L Mandryk, Paul Cairns

Case Studies: User Research|

Haley MacLeod, Ben Jelen, Annu Prabhakar, Lora Oehlberg, Katie A Siek,
Kay Connelly

Mikkel R Jakobsen, Kasper Hornbæk

Bastian Pfleging, Nora Broy, Andrew L Kun

32

Lessons Learned from Conducting Group-Based Research on
Facebook

Michael J Lyons, Sidney S Fels

An Introduction to Automotive User Interfaces (2/2)

114

Rina R Wehbe, Shahtab Wahid, Siddharth Gupta, Edward W Ishak

Introduction to Creating Musical Interfaces (2/2)

210G

112

Practical Usability Rating by Experts (PURE): A Pragmatic Approachfor Scoring Product Usability

Jan Gugenheimer, Dennis Wolf, Gabriel Haas, Sebastian Krebs, Enrico Rukzio

LL21E

Papers: HCI and Physiological Interactions

Chair: Daniel A Afergan

Adding Human Learning in Brain-Computer Interfaces (BCIs):
Towards a Practical Control Modality

Chair: Ben Steichen

Nataliya Kosmyna, Franck Tarpin-Bernard, Bertrand Rivet

Capturing & Measuring Emotions in UX

Conceptual Priming for In-game BCI Training

Sarah E Garcia, Laura Hammond

Nataliya Kosmyna

ACM Conference on Human Factors in Computing Systems

CHI 2016

TUESDAY 11:30 AM - 12:50 PM
Framework for Electroencephalography-based Evaluation of User
Experience

LL20B Papers: Design, Labour and Peril in Crowdsourcing

Jérémy Frey, Maxime Daniel, Julien Castet, Martin Hachet, Fabien Lotte

Chair: Jeffrey P Bigham

Intelligent Agents and Networked Buttons Improve Free-Improvised
Ensemble Music-Making on Touch-Screens"Why would anybody do this?": Understanding Older Adults'
Motivations and Challenges in Crowd WorkCharles Martin, Henry Gardner, Michael Martin, Ben Swift

Robin Brewer, Meredith Ringel Morris, Anne Marie Piper

LL21F

Papers: Mobile Behaviors

Chair: Kelly Caine

Monetary Assessment of Battery Life on Smartphones
Simo Johannes Hosio, Denzil ST Ferreira, Jorge Goncalves,
Niels van Berkel, Chu Luo, Muzamil Ahmed, Huber Flores, Vassilis Kostakos

Technology at the Table: Attitudes about Mobile Phone Use at
Mealtimes
Carol Moser, Sarita Schoenebeck, Katharina Reinecke"I thought she would like to read it": Exploring Sharing Behaviors in
the Context of Declining Mobile Web Use

The Knowledge Accelerator: Big Picture Thinking in Small Pieces
Nathan Hahn, Joseph Chee Chang, Ji Eun Kim, Aniket Kittur

Taking a HIT: Designing around Rejection, Mistrust, Risk, andWorkers' Experiences in Amazon Mechanical Turk
Brian James McInnis, Dan Cosley, Chaebong Nam, Gilly Leshed

LL20C Papers: Gamification
Chair: Kristiyan Lukanov

Personality-targeted Gamification: A Survey Study on Personality
Traits and Motivational Affordances
Yuan Jia, Bin Xu, Yamini Karanam, Stephen Voida

Frank R Bentley, S Tejaswi Peesapati, Karen Church

Gamer Style: Performance Factors in Gamified Simulation

Forget-me-not: History-less Mobile Messaging

Surabhi Gupta, Tim Coles, Cedric Dumas, Simon J McBride, DanaKai Bradford

Mattias Rost, Christos Kitsos, Alexander Morgan, Martin Podlubny,
Pietro Romeo, Edoardo Russo, Matthew Chalmers“Don't Whip Me With Your Games” - Investigating “Bottom-Up”
Gamification

LL20A Papers: Visual Impairment and Technology
Chair: Amy Hurst

Haptic Wave: A Cross-Modal Interface for Visually Impaired Audio
Producers
Atau Tanaka, Adam Parkinson”I Always Wanted to See the Night Sky”: Blind User Preferences for
Sensory Substitution Devices

Pascal Lessel, Maximilian Altmeyer, Marc Müller, Christian Wolff, Antonio
Krüger‘Choose a Game': Creation and Evaluation of a Prototype Tool to
Support Therapists in Brain Injury Rehabilitation
Cynthia Putnam, Jinghui Cheng, Feng Lin, Sai Yalla, Stephanie Wu

LL21B Papers: Touchscreen Interactions
Chair: Luis A Leiva

Giles Hamilton-Fletcher, Marianna Obrist, Phil Watten, Michele Mengucci,
Jamie Ward

Detecting Swipe Errors on Touchscreens using Grip ModulationLinespace: A Sensemaking Platform for the Blind

Characterizing How Interface Complexity Affects Children's
Touchscreen Interactions

Saiganesh Swaminathan, Thijs Jan Roumen, Robert Kovacs, David Stangl,
Stefanie Mueller, Patrick BaudischTangible Reels: Construction and Exploration of Tangible Maps by
Visually Impaired Users
Julie Ducasse, Marc J-M Macé, Marcos Serrano, Christophe Jouffrais

LL20D Papers: Mental Health via Online Tools
Chair: Jina Huh

Mohammad Faizuddin Mohd Noor, Simon Rogers, John Williamson

Julia Woodward, Alex Shaw, Annie Luc, Brittany Craig, Juthika Das, Phillip Hall,
Akshay Holla, Germaine Irwin, Danielle Sikich, Quincy Brown, Lisa Anthony

Smart Touch: Improving Touch Accuracy for People with Motor
Impairments with Template Matching
Martez E Mott, Radu-Daniel Vatavu, Shaun K Kane, Jacob O WobbrockIndirect 2D Touch Panning: How Does It Affect Spatial Memory andNavigation Performance?

Discovering Shifts to Suicidal Ideation from Mental Health Content
in Social Media

Henri Palleis, Heinrich Hussmann

Munmun De Choudhury, Emre Kiciman, Mark Dredze, Glen Coppersmith,Andrew T N Kurauchi, Wenxin Feng, Ajjen D Joshi, Carlos H Morimoto,

Mrinal Kumar

Margrit Betke

EyeSwipe: Dwell-free Text Entry Using Gaze Paths

Recovery Amid Pro-Anorexia: Analysis of Recovery in Social Media
Stevie Chancellor, Tanushree Mitra, Munmun De Choudhury

Health Technologies ‘In the Wild': Experiences of Engagement with
Computerised CBT
Stefan J Rennick-Egglestone, Sarah Knowles, Gill Toms, Penny Bee,
Karina Lovell, Peter Bower

Challenges for Designing New Technology for Health andWellbeing in a Complex Mental Healthcare Context
Anja Thieme, John McCarthy, Paula Johnson, Stephanie Phillips,
Jayne Wallace, Siân E Lindley, Karim Ladha, Daniel Jackson,
Diana Nowacka, Ashur Rafiev, Cassim Ladha, Tom Nappey, Mathew Kipling,Peter Wright, Thomas D Meyer, Patrick Olivier

CHI 2016

San Jose Convention Center, San Jose, USA|

33

TUESDAY 14:30 PM - 15:50 PM
220A

Panel: Ask Me Anything: CHI Chairs

Ask Me Anything: CHI Chairs
Jofish Kaye, Allison Druin, Cliff Lampe, Gloria Mark, Susan Fussell, Regan Mandryk

230C

SIG: Digital Civics

Chair: Steven Drucker

UX Strategy as a Kick-starter for Design Transformation in an
Engineering Company
Lassi A Liikkanen

Embedding User Understanding in the Corporate Culture: UX
Research and Accessibility at Yahoo

Course: C12

Maria Stone, Frank R Bentley, Brooke White, Mike Shebanek

Designing Technology to Foster Psychological Wellbeing (1/2)

UX Expeditions in Business-to-Business Heavy Industry–Lessons
LearnedRafael A Calvo, Dorian Peters

Virpi Roto, Eija Kaasinen, Maaria Nuutinen, Marko Seppänen

Course: C14

User Story Mapping: The Hands-on Course (1/2)
Stephanie Foehrenbach, Christian Heldstab

210G

Course: C16

Designing and Assessing Interactive Systems Using Task Models (1/2)
Philippe Palanque, Celia Marinie

210BF Papers: HCI and Gender

Why Designers Might Want to Redesign Company Processes to
Get to Better UX Design - A Case Study
Meghan Ede, Garett Dworman

LL21C Papers: Distance Still Matters
Chair: Helena M Mentis

RAMPARTS: Supporting Sensemaking with Spatially-Aware Mobile
Interactions
Paweł Woźniak, Nitesh Goyal, Przemysław Kucharski, Lars Lischke,
Sven Mayer, Morten Fjeld

An Archive of Their Own: A Case Study of Feminist HCI and Values
in Design

Far but Near or Near but Far?: The Effects of Perceived Distanceon the Relationship between Geographic Dispersion and Perceived
Diversity

Casey Fiesler, Shannon Morrison, Amy S Bruckman

Lionel P RobertFinding Gender-Inclusiveness Software Issues with GenderMag: A
Field Investigation

Ritual Machines I & II: Making Technology at Home

Margaret M Burnett, Anicia N Peters, Charles Hill, Noha Elarief

Office Social: Presentation Interactivity for Nearby Devices

HCI and Intimate Care as an Agenda for Change in Women's Health

Debaleena Chattopadhyay, Kenton P O'Hara, Sean Rintel, Roman Rädle

Teresa Almeida, Rob Comber, Madeline Balaam

Gazed and Confused: Understanding and Designing Shared Gaze
for Remote Collaboration

Chair: Neha Kumar

A Feminist HCI Approach to Designing Postpartum Technologies:“When I first saw a breast pump I was wondering if it was a joke.”
Catherine D'Ignazio, Alexis Hope, Becky Michelson, Robyn Churchill,
Ethan Zuckerman

210AE Papers: Game and DesignDavid S Kirk, David John Chatting, Paulina Yurman, Jo-Anne Bichard

Sarah D'Angelo, Darren Gergle

LL21D Papers: Enabling End-Users and Designers
Chair: Sven Kratz

Using and Exploring Hierarchical Data in Spreadsheets

Chair: Lennart E Nacke

Kerry Shih-Ping Chang, Brad A Myers

Game-play Breakdowns and Breakthroughs: Exploring theRelationship Between Action, Understanding and Involvement

Airways: Optimization-Based Planning of Quadrotor Trajectories
according to High-Level User Goals

Ioanna Iacovides, Anna L Cox, Patrick McAndrew, James Aczel,
Eileen Scanlon

Christoph Gebhardt, Benjamin Hepp, Tobias Nägeli, Stefan Stevsic,
Otmar Hilliges

Designing Brutal Multiplayer Video Games

SelPh: Progressive Learning and Support of Manual Photo Color
Enhancement

Joe Marshall, Conor Linehan, Adrian Hazzard

Thighrim and Calf-Life: A Study of the Conversion of Off-the-Shelf
Video Games into Exergames

Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi

Mallory Ketcheson, Luke Walker, Nicholas Graham

A Live, Multiple-Representation Probabilistic Programming
Environment for Novices

The Lens of Intrinsic Skill Atoms: A Method for Gameful Design

Maria Ivanova Gorinova, Advait Sarkar, Alan F Blackwell, Don Syme

Sebastian Deterding

SIG: Mind the Gap|

Case Studies: Organizational Change for Better UX

Vasillis Vlachokyriakos, Clara Crivellaro, Christopher A Le Dantec, Eric
Gordon, Pete Wright, Patrick Olivier

210C

34

114

Digital Civics: Citizen empowerment with and through technology

210H

112

Nicolai Marquardt, Monica Tentori, Roberto Bresin, Dana Kulic

LL21E

Papers: Embodied Interaction

Chair: Audrey Girouard

Mind the Gap: A SIG on bridging the gap in research on bodysensing, body perception and multisensory feedback

Sketching Shape-changing Interfaces: Exploring Vocabulary,
Metaphors Use, and Affordances

Aneesha Singh, Ana Tajadura-Jimez, Nadia Bianchi-Berthouze,

Majken Kirkegaard Rasmussen, Giovanni Troiano,

ACM Conference on Human Factors in Computing Systems

CHI 2016

TUESDAY 14:30 PM - 15:50 PM
Marianne Graves Petersen, Jakob Grue Simonsen, Kasper Hornbæk

Bart J Hengeveld, Richard Banks

Understanding Affordance, System State, and Feedback in ShapeChanging Buttons

Designing Media Architecture: Tools and Approaches for
Addressing the Main Design Challenges

John Tiab, Kasper Hornbæk

Peter Dalsgaard, Kim Halskov, Alexander Wiethoff

Materiable: Rendering Dynamic Material Properties in Response to
Direct Physical Touch with Shape Changing Interfaces

An Inclusive, Value Sensitive Design Perspective on Future Identity
Technologies

Ken Nakagaki, Luke Alexander Jozef Vink, Jared Counts, Daniel Windham,
Daniel Leithinger, Sean Follmer, Hiroshi Ishii

Pam Briggs, Lisa Thomas

High-Low Split: Divergent Cognitive Construal Levels Triggered byDigital and Non-digital Platforms

LL20B Papers: Crowdsourcing and Creation
Chair: Elizabeth Gerber

Geoff Kaufman, Mary Flanagan

Enabling Designers to Foresee Which Colors Users Cannot See

ShapeCanvas: An Exploration of Shape-Changing Content
Generation by Members of the Public

Katharina Reinecke, David R Flatla, Christopher Brooks

Aluna Everitt, Faisal Taher, Jason Alexander

LL21F

Papers: Contextual AwarenessScaffolding Community Documentary Film Making using
Commissioning Templates
Tom Bartindale, Guy Schofield, Peter WrightComparing Different Sensemaking Approaches for Large-Scale Ideation

Chair: Loren G Terveen

Joel Chan, Steven Dang, Steven P Dow

The Impact of the Encoding View in Location-Based Reminders:
Improving Prospective Remembering

Improving Comprehension of Numbers in the News

Yao Wang, Mark Schlager, Manuel A Perez-Quinones

Technology and the Politics of Mobility: Evidence Generation in
Accessible Transport Activism

Pablo J Barrio, Daniel G Goldstein, Jake M Hofman

LL20C Papers: Complexity and Learning in Crowdsourcing
Chair: Kurt Luther

Sunil Rodger, John Vines, Janice McLaughlin

Toward a Learning Science for Complex Crowdsourcing Tasks

Supporting Opportunities for Context-Aware Social Matching: An
Experience Sampling Study

Shayan Doroudi, Ece Kamar, Emma Brunskill, Eric Horvitz

Julia M Mayer, Starr Roxanne Hiltz, Louise Barkhuus, Kaisa Väänänen,Quentin (Gad) Jones

Learning From the Crowd: Observational Learning in
Crowdsourcing Communities
Lena Mamykina, Thomas N Smyth, Jill P Dimond, Krzysztof Z Gajos

Helping Computers Understand Geographically-Bound Activity
Restrictions

Atelier: Repurposing Expert Crowdsourcing Tasks as Micro-internships

Marcus Martin Michael Soll, Philipp Naumann, Johannes Schöning,
Pavel Andreevich Samsonov, Brent Hecht

Supporting Collaborative Writing with Microtasks

LL20A Papers: Curation and Algorithms

Ryo Suzuki, Niloufar Salehi, Michelle S Lam, Juan C Marroquin, Michael S Bernstein
Jaime Teevan, Shamsi T Iqbal, Curtis von Veh

LL21BPapers: In-Air Gesture

Chair: Alyson Young

Chair: James Fogarty

First I “like” it, then I hide it: Folk Theories of Social Feeds

M.Gesture: An Acceleration-Based Gesture Authoring System on
Multiple Handheld and Wearable Devices

Motahhare Eslami, Karrie G Karahalios, Christian Sandvig, Kristen Vaccaro,
Aimee N Rickman, Kevin Hamilton, Alex Kirlik

Ju-Whan Kim, Han-Jong Kim, Tek-Jin Nam

Accounting for Taste: Ranking Curators and Content in Social
Networks

Do That, There: An Interaction Technique for Addressing In-Air
Gesture Systems

Haizi Yu, Biplab Deka, Jerry O Talton, Ranjitha Kumar

Euan Freeman, Stephen A Brewster, Vuokko T Lantz

How Much Information?: Effects of Transparency on Trust in an
Algorithmic Interface

EMPress: Practical Hand Gesture Classification with Wrist-Mounted
EMG and Pressure Sensing

René F Kizilcec

Jess McIntosh, Charlie McNeill, Mike Fraser, Frederic Kerber,Markus Löchtefeld, Antonio Krüger

Communities Found by Users - not Algorithms: Comparing Humanand Algorithmically Generated Communities
Alexandra Lee, Daniel Archambault

Skeletons and Silhouettes: Comparing User Representations at a
Gesture-based Large Display

Hashtag Drift: Tracing the Evolving Uses of Political Hashtags Over Time

Christopher James Ackad, Martin Tomitsch, Judy Kay

Kyle Booten

Proactive Sensing for Improving Hand Pose Estimation

LL20D Papers: Interventions to Design Theory
Chair: Norman Su

Dynamics, Multiplicity and Conceptual Blends in HCI
Susanne Bødker, Clemens Klokmose

Dun-Yu Hsiao, Min Sun, Christy Ballweber, Seth Cooper, Zoran Popovic

TUESDAY 16:30 PM - 17:50 PM
230C

SIG: State of Accessibility at CHI

From Research Prototype to Research Product

SIG on the State of Accessibility at CHI

William Odom, Ron Wakkary, Youn-kyung Lim, Audrey Desjardins,

Jennifer A Rode, Erin L Brady, Erin Buehler, Shaun K Kane, Richard Ladner,
Kathryn E Ringland, Jennifer Mankoff

CHI 2016

San Jose Convention Center, San Jose, USA

|

35

210D

Course: C10

114

Case Studies: Design Methodology

Make This! Introduction to Electronics Prototyping Using Arduino (2/2)

Chair: Susan DrayDavid Sirkin, Nikolas Martelaro, Wendy Ju

API Design Reviews at Scale

210H

Course: C12

Designing Technology to Foster Psychological Wellbeing (2/2)
Rafael A Calvo, Dorian Peters

210C

Course: C14

Andrew Peter Macvean, Martin Maly, John M Daughtry

Adapting Design Thinking and Cultural Probes to the Experiencesof Immigrant Youth: Uncovering the Roles of Visual Media andMusic in ICT Wayfaring
Karen E Fisher, Katya Yefimova, Ann Peterson Bishop

User Story Mapping: The Hands-on Course (2/2)

User Research to Inform Product Design: Turning Failure into Small
Successes

Stephanie Foehrenbach, Christian Heldstab

Joan Morris DiMicco, Nancy Mann

210G

Course: C16

Designing and Assessing Interactive Systems Using Task Models (2/2)
Philippe Palanque, Celia Marinie

210BF Papers: Civic Tech, Participation and SocietyLightweight Journey Mapping: The Integration of Marketing andUser Experience through Customer Driven Narratives
Laura Dove, Stephen Reinach, Irwin Kwan

LL21C Papers: Workplace Social Performance
Chair: Jennifer Marlow

Data and the City

What is Your Organization ‘Like'? A Study of Liking Activity in theEnterprise

Donald McMillan, Arvid Engström, Airi Lampinen, Barry Brown

Ido Guy, Inbal Ronen, Naama Zwerdling, Irena Zuyev-Grabovitch, Michal Jacovi

Reflections on Deploying Distributed Consultation Technologies
with Community Organisations

Find an Expert: Designing Expert Selection Interfaces for Formal
Help-Giving

Ian G Johnson, John Vines, Nick Taylor, Edward Jenkins, Justin MarshallSharoda A Paul

Re-Making Places: HCI, 'Community Building' and Change

The Role of ICT in Office Work Breaks

Clara Crivellaro, Alex Taylor, Vasillis Vlachokyriakos, Rob Comber,
Bettina Nissen, Peter WrightAnya Skatova, Ben Bedwell, Victoria E Shipp, Yitong Huang,
Alexandra Young, Tom Rodden, Emma Bertenshaw

Data, Design and Civics: An Exploratory Study of Civic Tech

Let's Stitch Me and You Together! Designing a Photo Co-creation
Activity to Stimulate Playfulness in the Workplace

Chair: Jofish Kaye

Kirsten Boehner, Carl DiSalvo

210AE Papers: User Experience and Performance
Chair: Colin Gray

Predicting User Performance and Learning in Human-Computer
Interaction with the Herbal Compiler
Jaehyon Paik, Jong W Kim, Frank E Ritter, David Reitter

Di Lu, Casey Dugan, Rosta Farzan, Werner Geyer

LL21D Papers: Software and Programming Tools
Chair: Brent Hecht

Towards Providing On-Demand Expert Support for Software
Developers

The Impact of Causal Attributions on System Evaluation in
Usability Tests

Yan Chen, Steve Oney, Walter S Lasecki

Adelka Niels, Sascha R Guczka, Monique Janneck

Cleidson R B de Souza, Fernando Figueira Filho, Müller Miranda,
Renato Pina Ferreira, Christoph Treude, Leif Singer

Personality of Interaction: Expressing Brand Personalities ThroughInteraction Aesthetics

The Social Side of Software Platform Ecosystems

Tales of Software Updates: The process of updating softwarePeter Tolstrup Aagesen, Clint Heyer

Kami Vaniea, Yasmeen Rashidi

Somaesthetic Appreciation Design

Trigger-Action Programming in the Wild: An Analysis of 200,000
IFTTT Recipes

Kristina Höök, Martin P Jonsson, Anna Ståhl, Johanna Mercurio

112

SIG: Usability of Programming Languages
Usability of Programming Languages
Brad A Myers, Andreas Stefik, Stefan Hanenberg, Antti-Juhani Kaijanaho,
Margaret M Burnett, Franklyn Turbak, Philip Wadler

Blase Ur, Melwyn Pak Yong Ho, Stephen Brawner, Jiyun Lee,
Sarah Mennicken, Noah Picard, Diane Schulze, Michael L Littman

Using Runtime Traces to Improve Documentation and Unit Test
Authoring for Dynamic Languages
Jan-Peter Krämer, Joel R Brandt, Jan Borchers

LL21E

Papers: Haptic Feedback Everywhere

Chair: Ali Sahami

Cross-Field Aerial Haptics: Rendering Haptic Feedback in Air with Light
and Acoustic Fields
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Satoshi Hasegawa, Yoshio
Hayasaki

36|

ACM Conference on Human Factors in Computing Systems

CHI 2016

TUESDAY 16:30 PM - 17:50 PM
HapTurk: Crowdsourcing Affective Ratings of Vibrotactile Icons
Oliver S Schneider, Hasti Seifi, Salma Kashani, Matthew Chun,
Karon E MacLean

AmbiVibe: Design and Evaluation of Vibrations for Progress Monitoring
Jessica R Cauchard, Janette L Cheng, Thomas Pietrzak, James A Landay

Motion Guidance Sleeve: Guiding the Forearm Rotation throughExternal Artificial Muscles"Not Just a Receiver": Understanding Patient Behavior in the Hospital
Environment
Sonali R Mishra, Shefali Haldar, Ari H Pollack, Logan Kendall, Andrew D Miller,
Maher Khelifi, Wanda Pratt

LL20B Papers: Microtasks and Crowdsourcing
Chair: Rajan Vaish

Chia-Yu Chen, Yen-Yu Chen, Yi-Ju Chung, Neng-Hao Yu

Chain Reactions: The Impact of Order on Microtask Chains

GauntLev: A Wearable to Manipulate Free-floating Objects

Carrie J Cai, Shamsi T Iqbal, Jaime Teevan

Asier Marzo

How One Microtask Affects Another

LL21F

Papers: Big Data and Local Society

Chair: Nicola Dell

Finding the Way to OSM Mapping Practices: Bounding Large Crisis
Datasets for Qualitative Investigation
Marina Kogan, Jennings Anderson, Leysia Palen, Kenneth M Anderson, Robert
Soden

Infrastructure in the Wild: What Mapping in Post-Earthquake Nepal
Reveals about Infrastructural Emergence
Robert Soden, Leysia Palen

Why and How Traffic Safety Cultures Matter when Designing Advisory
Traffic Information Systems?

Edward D Newell, Derek Ruths

Embracing Error to Enable Rapid Crowdsourcing
Ranjay A Krishna, Kenji Hata, Stephanie Chen, Joshua Kravitz,
David A Shamma, Li Fei-Fei, Michael S Bernstein

Alloy: Clustering with Crowds and Computation
Joseph Chee Chang, Aniket Kittur, Nathan Hahn

LL20C Papers: Players' Motivations in Games
Chair: Seth Cooper

Fostering Intrinsic Motivation through Avatar Identification in DigitalGames
Max V Birk, Cheralyn Atkins, Jason T Bowey, Regan L Mandryk

It's Just My History Isn't It?: Understanding Smart Journaling Practices

Negative Emotion, Positive Experience? Emotionally Moving Moments
in Digital Games

Chris Elsden, Abigail C Durrant, David S Kirk

Julia Ayumi Bopp, Elisa D Mekler, Klaus Opwis

MinJuan Wang, Sus Lundgren Lyckvi, Fang Chen

LL20A Papers: Managing Design for Life Disruptions
Chair: Sarita Schoenebeck

Transition Resilience with ICTs: ‘Identity Awareness' in Veteran ReIntegration
Bryan C Semaan, Lauren M Britton, Bryan Dosono

Digital Footprints and Changing Networks During Online Identity
Transitions

The Effects of Social Exclusion on Experience and Hostile Cognitions in
Digital GamesMax V Birk, Benjamin Buttlar, Jason T Bowey, Susanne Pöller, Shelby Thomson,
Nicola Baumann, Regan L Mandryk

Designing Closeness to Increase Gamers' Performance
Lucas Colusso, Sean A Munson, Gary Hsieh

LL21B

Papers: Touch Interaction

Oliver L Haimson, Jed R Brubaker, Lynn S Dombrowski, Gillian R Hayes

Chair: Caroline Appert

Legacy Contact: Designing and Implementing Post-mortem
Stewardship at Facebook

Expressy: Using a Wrist-worn Inertial Measurement Unit to Add
Expressiveness to Touch-based Interactions

Jed R Brubaker, Vanessa Callison-Burch

Gerard Wilkinson, Ahmed Kharrufa, Jonathan Hook, Bradley Pursglove,
Gavin Wood, Hendrik Haeuser, Nils Y Hammerla, Steve Hodges, Patrick Olivier"PS. I Love You": Understanding the Impact of Posthumous Digital
Messages
Sue Jamison-Powell, Pam Briggs, Shaun Lawson, Conor Linehan, Karen Windle,
Harriet Gross

LL20D Papers: Patients' Participation in Mixed Settings
Chair: Myriam Lewkowicz

The Quantified Patient in the Doctor's Office: Challenges &Opportunities
Peter West, Richard Giordano, Max G Van Kleek, Nigel R Shadbolt

Breaking the Sound Barrier: Designing for Patient Participation in
Audiological Consultations

Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan,
Zoom, and Ink Interaction
Ken Pfeuffer, Jason Alexander, Hans Gellersen

Hammer Time! A Low-Cost, High Precision, High Accuracy Tool to
Measure the Latency of Touchscreen Devices
Jonathan Deber, Bruno De Araujo, Ricardo Jota, Clifton Forlines, Darren Leigh,Steven Sanders, Daniel Wigdor

Pre-Touch Sensing for Mobile Interaction
Ken Hinckley, Seongkook Heo, Michel Pahud, Christian Holz, Hrvoje Benko,
Abigail Sellen, Richard Banks, Kenton P O'Hara, Gavin Smyth, William Buxton

Yngve Dahl, Geir Kjetil Hanssen

Who's the Doctor? Physicians' Perception of Internet Informed Patientsin India
Rajesh Chandwani, Vaibhavi Kulkarni

CHI 2016

San Jose Convention Center, San Jose, USA|

37

WEDNESDAY 9:30 AM - 10:50 AM
220A

Audio Awareness

SIGCHI Lifetime Research Award

Hanif Baharin, Stephen A Viller, Sean RintelInteractivity Improves Usability of Geographic Maps for Visually
Impaired People

Chair: Steve Feiner

SIGCHI Lifetime Research Award - Online Communication andPsychological Well-Being

Anke M Brock, Philippe Truillet, Bernard Oriola, Delphine Picard,
Christophe Jouffrais

Robet E Kraut

230C

Make It Big! The Effect of Font Size and Line Spacing on Online
Readability

alt.chi: Authorship and Reviews

Chair: Janet Vertesi

Luz Rello, Martin Pielot, Mari-Carmen Marcos

Peer Review and Design Fiction: "Honestly, they're not just made up"
Joseph Lindley, Paul Coulton

Fitts' Law and the Effects of Input Mapping and Stiffness on
Flexible Display Interactions

Alt.CHI: What Do Authors Value in the Reviews They Receive?

Jesse Burstyn, Juan Pablo Carrascal, Roel Vertegaal

Yvonne Jansen, Kasper Hornbæk, Pierre Dragicevic

Solving the Battle of First-Authorship: Using Interactive Technology
to Highlight Contributions

112

Leading Design Teams and Organizations

AC BD, Afsaneh Doryab, Christine Bauer

An Uninteresting Tour Through Why Our Research Papers Aren't
Accessible
Jeffrey P Bigham, Erin L Brady, Cole Gleason, Anhong Guo, David A Shamma

220B

Panel: Boundary Troubles

Carola F Thompson, Janice Rohn

114

Case Studies: Gaming, Gamifications and Arts
Chair: Mark Hancock

beEco – co-designing a game with children to promote
environmental awareness - a Case Study

Boundary Troubles: Here, There, Design, Make, Research

Nuno Jardim Nunes, Valentina Nisi, Kara Rennert

Jeffrey Bardzell, Shaowen Bardzell, Lilly Irani, Silvia Lindtner, Kaiton
Williams, John Zimmerman

The Salome Experience: Opera Live Streaming and Beyond

210D

Course: C17

Peter Reichl, Christian Loew, Svenja Schroeder, Thomas Schmidt, Bernhard
Schatzl, Valon Lushaj, Oliver Hoedl, Florian Güldenpfennig, Christopher Widauer

Advances in Participatory Design (1/2)

nDiVE: Gamified virtual reality environment for Logistics andSupply Chain Management training

Susanne Bødker, Christian Dindler, Ole Sejer Iversen, Kim Halskov

Marko Teras, Torsten Reiners, George Coldham, Lincoln C Wood

210C

Course: C21

LL21C Papers: Comprehension through Visualization

Empirical Research Methods for Human-Computer Interaction (1/2)

Chair: Jessica Hullman

I Scott MacKenzie, Steven J Castellucci

Towards Understanding Human Similarity Perception in the
Analysis of Large Sets of Scatter Plots

210G

Course: C23

Anshul Vikram Pandey, Josua Krause, Cristian Felix, Jeremy Boy, Enrico Bertini

Speech-based Interaction: Myths, Challenges, and Opportunities (1/2)

Telling Stories about Dynamic Networks with Graph Comics

Cosmin Munteanu, Gerald Penn

Benjamin Bach, Natalie Kerracher, Kyle William Hall, Sheelagh Carpendale,
Jessie Kennedy, Nathalie Henry

210BF Papers: Participating in Well-Being and Family
Chair: Gilly Leshed

The Design and Evaluation of Interfaces for Navigating Gigapixel
Images in Digital Pathology

Shared Language and the Design of Home Healthcare Technology

Roy A Ruddle, Rhys G Thomas, Rebecca Randell, Philip Quirke, Darren Treanor

Alison Burrows, Rachael Gooberman-Hill, David Coyle

Visualizing Sets with Linear DiagramsChildren's Perspectives on Ethical Issues Surrounding Their Past
Involvement on a Participatory Design TeamPeter Rodgers, Gem Stapleton, Peter Chapman

Brenna McNally, Mona Leigh Guha, Matthew Louis Mauriello, Allison Druin

The Evolution of Engagements and Social Bonds During ChildParent Co-design
Jason C Yip, Tamara Lynnette Clegg, June Ahn, Judith Odili Uchidiuno,
Elizabeth Bonsignore, Austin Beck, Daniel Pauw, Kelly Mills

LL21D Papers: End-User Programming
Chair: Michael Nebeling

Crossed Wires: Investigating the Problems of End-User Developers
in a Physical Computing Task
Tracey K Booth, Simone C Stumpf, Jon Bird, Sara V Jones

ThoughtCloud: Exploring the Role of Feedback Technologies in
Care Organisations

LondonTube: Overcoming Hidden Dependencies in Cloud-MobileWeb Programming

Andy Dow, John Vines, Rob Comber, Rob Wilson

Christopher Scaffidi, Andrew Dove, Tahmid Nabi

210AE Papers: Input Technology

38

SIG: Leading Design Teams and Organizations

Foraging among an Overabundance of Similar Variants

Chair: Katie Panciera

Sruti Srinivasa Ragavan, Sandeep Kaur Kuttal, Charles Hill, Anita Sarma,
David J Piorkowski, Margaret M Burnett

SonicAIR: Supporting Independent Living with Reciprocal Ambient

Chronicler: Interactive Exploration of Source Code History|

ACM Conference on Human Factors in Computing Systems

CHI 2016

WEDNESDAY 9:30 AM - 10:50 AM
Moritz Wittenhagen, Christian Cherek, Jan Borchers

LL21E

Papers: Haptic Sensation Meets ScreensAugmented Keys
Antonio Diaz-Tula, Carlos H Morimoto

Chair: Jaime Ruiz

"Counting on the Group" Reconciling Online and Offline Social
Support among Older Informal Caregivers

Direct Manipulation in Tactile Displays

Matthieu Tixier, Myriam Lewkowicz

Aakar Gupta, Thomas Pietrzak, Nicolas Roussel, Ravin Balakrishnan

A Sociotechnical Mechanism for Online Support Provision

HapThimble: A Wearable Haptic Device towards Usable Virtual
Touch Screen

Joshua Introne, Bryan C Semaan, Sean Goggins

Hwan Kim, Minhwan Kim, Woohun Lee

Haptic Edge Display for Mobile Tactile Interaction
Sungjune Jang, Lawrence H Kim, Kesler Tanner, Hiroshi Ishii, Sean Follmer

Tactile Presentation to the Back of a Smartphone with
Simultaneous Screen Operation
Sugarragchaa Khurelbaatar, Yuriko Nakai, Ryuta Okazaki, Vibol Yem,
Hiroyuki Kajimoto

LL21F

Papers: Designing for Attention and Multitasking

HaptiColor: Interpolating Color Information as Haptic Feedback to
Assist the Color Blind
Marta G Carcedo, Soon Hau Chua, Simon T Perrault, Paweł W Woźniak,
Raj Joshi, Mohammad Obaid, Morten Fjeld, Shengdong Zhao

LL20C Papers: Supporting Player Performance
Chair: Zachary O Toups

The Mimesis Effect: The Effect of Roles on Player Choice inInteractive Narrative Role-Playing Games

Chair: Mary P Czerwinski

Ignacio X Domínguez, Rogelio E Cardona-Rivera, James K Vance,
David L Roberts

Spatio-Temporal Modeling and Prediction of Visual Attention inGraphical User Interfaces

Scaffolding Player Location Awareness through Audio Cues inFirst-Person Shooters

Pingmei Xu, Yusuke Sugano, Andreas Bulling

Colby G Johanson, Regan L Mandryk

Now Check Your Input: Brief Task Lockouts Encourage Checking,Longer Lockouts Encourage Task Switching

How Disclosing Skill Assistance Affects Play Experience in a
Multiplayer First-Person Shooter Game

Sandy J J Gould, Anna L Cox, Duncan P Brumby, Alice Wickersham

Ansgar E Depping, Regan L Mandryk, Chengzhao Li, Carl Gutwin,
Rodrigo Vicencio-Moreira

Getting Users' Attention in Web Apps in Likable, Minimally
Annoying Ways
Dan Tasse, Anupriya Ankolekar, Joshua M Hailpern

Using an International Gaming Tournament to Study Individual
Differences in MOBA Expertise and Cognitive Skills

Window Shopping: A Study of Desktop Window Switching

Justin W Bonny, Lisa M Castaneda, Tom Swanson

Andrew Warr, Ed H Chi, Helen Harris, Alexander Kuscher, Jenn Chen,
Robert Flack, Nicholas Jitkoff

LL20A Papers: Politics on Social Media
Chair: Scott Robertson

LL21B

Papers: Gesture Elicitation and Interaction

Chair: Andrés Lucero

Between-Subjects Elicitation Studies: Formalization and Tool
SupportConstructing the Visual Online Political Self: An Analysis of
Instagram Use by the Scottish Electorate

Radu-Daniel Vatavu, Jacob WobbrockJamie Mahoney, Tom Feltwell, Obinna Ajuruchi, Shaun Lawson

Edwin Chan, Teddy Seyed, Wolfgang Stuerzlinger, Xing-Dong Yang,
Frank Maurer#Snowden: Understanding Biases Introduced by Behavioral
Differences of Opinion Groups on Social MediaQ Vera Liao, Wai-Tat Fu, Markus Strohmaier

ICT Use by Prominent Activists in Republika Srpska
Borislav Tadic, Markus Rohde, Volker Wulf, David William Randall

Gender and Ideology in the Spread of Anti-Abortion Policy
Amy X Zhang, Scott Counts

LL20D Papers: Health Support

User Elicitation on Single-hand Microgestures

PathSync: Multi-User Gestural Interaction with Touchless Rhythmic
Path Mimicry
Marcus Carter, Eduardo Velloso, John Downs, Abigail Sellen, Kenton O'Hara,
Frank Vetere

Machine Learning of Personal Gesture Variation in Music
ConductingÁlvaro Sarasúa, Baptiste Caramiaux, Atau Tanaka

Chair: Sean A Munson

Fingers of a Hand Oscillate Together: Phase Syncronisation of
Tremor in Hover Touch Sensing

AugKey: Increasing Foveal Throughput in Eye Typing withJohn Williamson

WEDNESDAY
11:30 AM - 12:50
PM
220A

CHI 2016

Student Game Competition Finals

San Jose Convention Center, San Jose, USA|

39

Mid-Air Pointing on Ultra-Walls

Chairs: Jessica Hammer, Katherine Isbister, and Florian ‘Floyd’ Mueller

230C

Mathieu Nancel, Emmanuel Pietriga, Olivier Chapuis, Michel Beaudouin-Lafon

alt.chi: See this, hear this, touch this, keep thisChair: Sean Follmer'A bit like British Weather, I suppose' Design and Evaluation of theTemperature Calendar

From Inaction to Interaction: Concept and Application of the Null Gesture

Enrico Costanza, Ben Bedwell, Michael O Jewell, James A Colley, Tom Rodden

Karsten Seipp, Katrien Verbert

You Can Touch This: Eleven Years and 258218 Images of Objects

iVoLVER: Interactive Visual Language for Visualization Extraction
and Reconstruction

Nina Runge, Johannes Schöning, Rainer Malaka, Alberto Frigo

Gonzalo Gabriel Méndez, Miguel A Nacenta, Sebastien Vandenheste

A Remote Pointing Method with Dynamic C-D Ratio during a
Pinching Gesture for Large Tabletop Systems

112

SIG: The Masters Degree in HCI at 20

Naoya Tochihara, Toshiki Sato, Hideki Koike

The Master's Degree in HCI at 20: Issues and Trends

From Ecological Sounding Artifacts Towards Sonic Artifact Ecologies

Richard L Henneman, Laura Ballay, Linda Wagner

Cumhur Erkut, Stefania Serafin

Making It Real: Towards Practical Progress in the Management of
Personal Information
William Jones, Caleb Thorsteinson, Brandon Thepvongsa, Tanner Garrett

220B

Panel: Design Leadership for Business Innovation

Design Leadership for Business Innovation
Janaki Kumar, Irene Au, Margaret Stewart, Todd Lefelt, Katie Dill

210D

Course: C17

114

Case Studies: Activities and Health
Chair: Gabriela Marcu

Look! A Healthy Neighborhood: Means to Motivate Participants inUsing an App for Monitoring Community Health
Nazli Cila, Guido Jansen, Maarten Groen, Wouter Meys, Lea den Broeder, Ben Krose

How far in the future will we start from? Interacting with the
Stakeholders of a Nation-wide Patient PortalInês Rodolfo, Nuno Correia, Marta Sousa, Paulo Sá, Carlos Duarte

How to Save a Life: Could Real-Time Sensor Data Have Saved Mrs Elle?

Advances in Participatory Design (2/2)

Dana Bradford, Qing Zhang

Susanne Bødker, Christian Dindler, Ole Sejer Iversen, Kim Halskov

Designing Mobility Eco-Feedback for Elderly Users

210C

Course: C21

Empirical Research Methods for Human-Computer Interaction (2/2)
I Scott MacKenzie, Steven J Castellucci

210G

Course: C23

Johanna Meurer, Dennis Lawo, Lukas Janßen, Volker Wulf

LL21C Papers: Usability and User Burden
Chair: Erin Solovey

Understanding the Relationship between Frustration and the Severity ofUsability Problems: What can Psychophysiological Data (Not) Tell Us?

Speech-based Interaction: Myths, Challenges, and Opportunities (2/2)

Anders Bruun, Effie Lai-Chong Law, Matthias Heintz, Lana HA Alkly

Cosmin Munteanu, Gerald Penn

Developing and Validating the User Burden Scale: A Tool for
Assessing User Burden in Computing Systems

210BF Papers: Reflection on UX Design

Hyewon Suh, Nina Shahriaree, Eric Hekler, Julie A Kientz

Stereotypes and Politics: Reflections on Personas

COGCAM: Contact-free Measurement of Cognitive Stress During
Computer Tasks with a Digital Camera

Nicola Marsden, Maren Haag

Daniel J McDuff, Javier Hernandez , Sarah Gontarek, Rosalind W Picard

Pushing the Limits of Design Fiction: The Case For Fictional Research Papers

When Bad Feels Good: Assistance Failures and Interface Preferences

Joseph Lindley, Paul Coulton

Philip Quinn, Andy Cockburn"It's More of a Mindset Than a Method": UX Practitioners'
Conception of Design Methods

Using fNIRS in Usability Testing: Understanding the Effect of Web
Form Layout on Mental Workload

Colin M Gray

Kristiyan Lukanov, Horia A Maior, Max L Wilson

Chair: Erik Stolterman

Why Design Method Development is not always carried out as
User-Centered Design
Gary S Dickson, Erik Stolterman

210AE Papers: Display and Visualizations

LL21D Papers: Making Interfaces Work for Each Individual
Chair: Marilyn Lennon

We Need Numbers! - Heuristic Evaluation during Demonstrations(HED) for Measuring Usability in IT System Procurement

Chair: Niklas Elmqvist

Mari Tyllinen, Johanna Kaipio, Tinja Lääveri, Marko HT Nieminen

The Effects of Changing Projection Geometry on Perception of 3D
Objects on and around Tabletops

Interface Design Optimization as a Multi-Armed Bandit Problem

Miguel A Nacenta, Mark Hancock, Carl Gutwin, Sheelagh Carpendale

James D Lomas, Jodi Forlizzi, Nikhil Poonwala, Nirmal Patel,
Sharan Shodhan, Kishan Patel, Kenneth Koedinger, Emma Brunskill

Anchored Customization: Anchoring Settings to the Application
Interface to Afford Customization
Antoine Ponsard, Joanna McGrenere

Heterogeneity in Customization of Recommender Systems By
Users with Homogenous Preferences40|

ACM Conference on Human Factors in Computing Systems

Jacob Solomon

CHI 2016

WEDNESDAY 11:30 AM - 12:50 PM
LL21E

Papers: Shape Changing Displays

Chair: Joerg Mueller

TableHop: An Actuated Fabric Display Using Transparent Electrodes

Dear Diary: Teens Reflect on Their Weekly Online Risk Experiences
Pamela J Wisniewski, Heng Xu, Mary Beth Rosson, Daniel F Perkins, John M Carroll

LL20B Papers: Motivating and Incentivising Crowdsourcing

Deepak Ranjan Sahoo, Kasper Hornbæk, Sriram Subramanian

Chair: Walter S Lasecki

An Evaluation of Shape Changes for Conveying Emotions

Novices Who Focused or Experts Who Didn't? How Effort andExpertise Cues Affect Judgments of Crowd WorkPaul Strohmeier, Juan Pablo Carrascal, Bernard Cheng, Margaret Meban, Roel Vertegaal

Emergeables: Deformable Displays for Continuous Eyes-Free
Mobile Interaction

Yu Wu, Brian P Bailey

Simon Robinson, Celine Coutrix, Jennifer Pearson, Juan Rosso,
Matheus Fernandes Torquato, Laurence Nigay, Matt Jones

Edith Law, Ming Yin, Joslin Goh, Kevin Chen, Michael A Terry, Krzysztof Z Gajos

DefSense: Computational Design of Customized Deformable Input
DevicesMoritz Bächer, Benjamin Hepp, Fabrizio Pece, Paul Kry, Bernd Bickel,
Bernhard Thomaszewski, Otmar Hilliges

LL21F

Papers: Smartphone Authentication

Chair: Serge Egelman

Curiosity Killed the Cat, but Makes Crowdwork Better
Pay It Backward: Per-Task Payments on Crowdsourcing Platforms
Reduce Productivity
Kazushi Ikeda, Michael S Bernstein

Investigating the Impact of ‘Emphasis Frames' and Social Loafing
on Player Motivation and Performance in a Crowdsourcing Game
Geoff Kaufman, Mary Flanagan, Sukdith Punjasthitkul

LL20C Papers: Designing New Player Experiences

Free-Form Gesture Authentication in the Wild

Chair: Seth Cooper

Yulong Yang, Gradeigh D Clark, Janne Lindqvist, Antti Oulasvirta

Contextual Autonomy Support in Video Game Play: A Grounded Theory

SnapApp: Reducing Authentication Overhead with a TimeConstrained Fast Unlock Option

Sebastian Deterding

Daniel Buschek, Fabian Hartmann, Emanuel von Zezschwitz,
Alexander De Luca, Florian Alt

Sensation: Measuring the Effects of a Human-to-Human Social
Touch Based Controller on the Player Experience

Do Users' Perceptions of Password Security Match Reality?

Mert Canat, Mustafa Ozan Tezcan, Celalettin Yurdakul, Eran Tiza,Buğra Can Sefercik, Idil Bostan, Oğuz Turan Buruk, Tilbe Goksun, Oguzhan Ozcan

Blase Ur, Jonathan Bees, Sean Segreti, Lujo Bauer, Nicolas Christin, Lorrie Faith Cranor"I love all the bits": the materiality of boardgames

On-Demand Biometrics: Fast Cross-Device Authentication

Melissa J Rogerson, Martin Gibbs, Wally Smith

Christian Holz, Frank R Bentley

Destructive Games: Creating Value by Destroying Valuable PhysicalObjects

LL20A Papers: Online Community Identity and Behavior
Chair: Amanda Lee Hughes

Anonymity, Intimacy and Self-Disclosure in Social MediaDavid Eickhoff, Stefanie Mueller, Patrick Baudisch

LL21B

Papers: Fat Fingers, Small Watches

Xiao Ma, Jeff Hancock, Mor Naaman

Chair: Niels Henze

Look Before You Leap: Improving the Users' Ability to Detect Fraud
in Electronic Marketplaces

WatchWriter: Tap and Gesture Typing on a Smartwatch Miniature
Keyboard with Statistical Decoding

Johannes Sänger, Norman Hänsch, Brian Daniel Glass, Zinaida Benenson,
Robert Landwirth, Angela Sasse

Mitchell Gordon, Tom Yu Ouyang, Shumin Zhai

Voice in Virtual Worlds: The Design, Use and Influence of Voice
Chat in Online Play

Shaikh Shawon Arefin Shimon, Courtney Lutton, Zichun Xu,
Sarah Morrison-Smith, Christina Boucher, Jaime Ruiz

Greg Wadley, Marcus Carter, Martin R Gibbs

WearWrite: Crowd-Assisted Writing from Smartwatches

Action-Transferred Navigation Technique Design Approach
Supporting Human Spatial Learning

Michael Nebeling, Alexandra To, Anhong Guo, Adrian A de Freitas,
Jaime Teevan, Steven P Dow, Jeffrey P Bigham

Ji Sun Kim, Denis Gracanin, Taeyoung Yang, Francis Quek

Serendipity: Finger Gesture Recognition using an Off-the-Shelf
Smartwatch

LL20D Papers: Affording Collective Action in Social Media
Chair: Bryan Semaan

Mediating the Undercurrents: Using Social Media to Sustain aSocial Movement
Yong Ming Kow, Yubo Kou, Bryan C Semaan, Waikuen Cheng

Exploring Non-touchscreen Gestures for Smartwatches

Hongyi Wen, Julian Andres Ramos Rojas, Anind K Dey

B2B-Swipe: Swipe Gesture for Rectangular Smartwatches from a
Bezel to a Bezel
Yuki Kubo, Buntarou Shizuki, Jiro Tanaka

Zahra Ashktorab, Jessica Vitak

WEDNESDAY 14:30 PM - 15:50
PM

Understanding Social Media Disclosures of Sexual Abuse Throughthe Lenses of Support Seeking and Anonymity

220A

Designing Cyberbullying Mitigation and Prevention Solutions
through Participatory Design With Teenagers

Nazanin Andalibi, Oliver L Haimson, Munmun De Choudhury, Andrea Forte

CHI 2016

Student Design Competition Finals

Chairs: Anirudha Joshi, Scott Minneman

San Jose Convention Center, San Jose, USA|

41

230C alt.chi: Design Fictions and HCI
Chair: Austin Toombs

Chair: Michael S Bernstein

Resistance is Fertile: Design Fictions in Dystopian Worlds
Nicholas S Dalton, Rebecca Moreau, Ross K Adams

The Power of Collective Endorsements: Credibility Factors in
Medical Crowdfunding Campaigns

Design Fiction: How to Build a Voight Kampff Machine

Jennifer G Kim, Ha Kyung Kong, Karrie Karahalios, Wai-Tat Fu, Hwajung Hong

Miriam Sturdee, Paul Coulton, Joseph G Lindley, Mike Stead, Haider Ali,
Andy Hudson-Smith

Legitimacy Work: Invisible Work in Philanthropic Crowdfunding

The Solution Printer: Magic Realist Design Fiction

Extracting Heart Rate from Videos of Online Participants

Enrique Encinas, Mark BlytheThomas Muender, Matthew Miller, Max Valentin Birk, Regan L Mandryk

After death: Big Data and the promise of Resurrection by Proxy

Highly Successful Projects Inhibit Coordination on Crowdfunding Sites

Muhammad Aurangzeb Ahmad

Jacob Solomon, Wenjuan Ma, Rick Wash

220B

Susan Dray, Clare-Marie Karat, John Carroll, Lorrie Cranor, Robin Jeffries,
Zhengjie Liu, Arnold Lund, Ben Shneiderman, Gerrit van der Veer

210H

Course: C19

Interactive Biotechnology: Building your own Biotic Game Setup to
Play with Living Microorganisms (1/2)
Honesty Kim, Lukas C Gerber, Ingmar H Riedel-Kruse

210C

Katie G Tanaka, Amy Voida

Stories We Tell About Labor: Turkopticon and the Trouble with
"Design"

Panel: Science and Service, Innovation and Inspiration

Science and Service, Innovation and Inspiration: Celebrating theLife of John Karat

Course: C22

Lilly C Irani, M Six Silberman

112

SIG: Design Thinking Beyond Post-It Notes
Design Thinking Beyond Post-It Notes
Carol Farnsworth, Sally Lawler Kennedy, Janaki Mythily Kumar

LL21C Papers: How Does It Look? Evaluating Visual Design
Chair: Hao-Hua Chu

An EEG-based Approach for Evaluating Graphic Icons from the
Perspective of Semantic DistanceFu-Yin Cherng, Wen-Chieh Lin, Jung-Tai King, Yi-Chen Lee

Tools for Designing for Home Entertainment: Gesture Interfaces,
Augmented Reality, and Smart Spaces (1/2)

Aesthetic Appeal and Visual Usability in Four Icon Design Eras

Radu-Daniel Vatavu

The Effect of Thermal Stimuli on the Emotional Perception of
Images210G

114

210AE Papers: Legitimacy, Performance and the Crowd

Course: C24

Johanna Maria Silvennoinen, Jussi P P Jokinen

User Interface Design In Agile Projects (1/2)

Moses Babafemi Akazue, Martin J Halvey, Lynne Baillie,
Stephen A Brewster

Karri-Pekka Laakso, Tuomas Husu, Mikko Romppainen, Janina Fagerlund,
Marju Kettunen, Toni Standell

Using Crowd Sourcing to Measure the Effects of System Response
Delays on User Engagement

Course: C125
Mobile UX: Breaking the Glass to Richer User Experiences (1/2)
Matt Jones, Simon Robinson

210BF Papers: Participatory Design (PD) and Applications

Brandon Thomas Taylor, Anind Dey, Dan Siewiorek, Asim Smailagic

LL21D Papers: Expressive HCIChair: Jonathan Hook

Storeoboard: Sketching Stereoscopic Storyboards

Chair: Juan Pablo Hourcade

Rorik Henrikson, Bruno De Araujo, Fanny Chevalier, Karan Singh,
Ravin Balakrishnan

Multi-lifespan Design Thinking: Two Methods and a Case Studywith the Rwandan Diaspora

Skuid: Sketching Dynamic Illustrations Using the Principles of 2D
Animation

Daisy Yoo, Katie Derthick, Shaghayegh Ghassemian, Jean Hakizimana,
Brian T Gill, Batya Friedman

Rubaiat Habib Kazi, Tovi Grossman, Nobuyuki Umetani, George Fitzmaurice

Participation Gestalt: Analysing Participatory Qualities ofInteraction in Public Space

Haijun Xia, Bruno De Araujo, Tovi Grossman, Daniel Wigdor

Peter Dalsgaard, Kim Halskov, Ole Sejer Iversen

Steve Benford, Chris Greenhalgh, Bob Anderson, Rachel Jacobs,
Michael Golembewski, Marina Jirotka, Bernd Carsten Stahl, Job Timmermans,
Gabriella Giannachi, Matt Adams, Ju Row Farr, Nicholas Tandavantij,
Kirsty Jennings

Designing Movement-based Play With Young People Using
Powered Wheelchairs
Kathrin Gerling, Kieran Hicks, Michael Kalyn, Adam Evans, Conor Linehan

Participatory Design through a Learning Science Lens
Betsy DiSalvo

Object-Oriented Drawing
The Ethical Implications of HCI's Turn to the Cultural

LL21E

Papers: Everyday Objects as Interaction Surfaces

Chair: Mark W Newman

TouchTokens: Guiding Touch Patterns with Passive Tokens
Rafael Morales González, Caroline Appert, Gilles Bailly, Emmanuel Pietriga

42|

ACM Conference on Human Factors in Computing Systems

CHI 2016

WEDNESDAY 14:30 PM - 15:50 PM
Designing a Willing-to-Use-in-Public Hand Gestural Interaction
Technique for Smart Glasses

Investigating the Heart Pump Implant Decision Process:
Opportunities for Decision Support Tools to Help

Yi-Ta Hsieh, Antti Jylhä, Valeria Orso, Luciano Gamberini, Giulio Jacucci

Qian Yang, John Zimmerman, Aaron Steinfeld, Lisa Carey, James F Antaki

Project Jacquard: Manufacturing Digital Textiles at Scale

Finding Significant Stress Episodes in a Discontinuous Time Seriesof Rapidly Varying Mobile Sensor Data

Ivan Poupyrev, Nan-Wei Gong, Shiho Fukuhara, Mustafa Emre Karagozler,
Carsten Schwesig, Karen Robinson

Han-Chih Kuo, Rong-Hao Liang, Long-Fei Lin, Bing-Yu Chen

Hillol Sarker, Matthew Gerard Tyburski, Md Mahbubur Rahman, Karen
Hovsepian, Moushumi Sharmin, David Epstein, Kenzie Preston,
C Debra M Furr-Holden, Adam J Milam, Inbal Nahum-Shani, Mustafa
al'Absi, Santosh Kumar

GaussRFID: Reinventing Physical Toys Using Magnetic RFID
Development Kits

Designing Guidelines for Mobile Health Technology: Managing
Notification Interruptions in the ICU

Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen

Preethi Srinivas, Anthony Faiola, Gloria Mark

GaussMarbles: Spherical Magnetic Tangibles for Interacting with
Portable Physical Constraints

LL21F

Papers: Privacy over Time and Relationships

Chair: Kirstie Hawkey

Autonomous and Interdependent: Collaborative Privacy
Management on Social Networking Sites
Haiyan Jia, Heng Xu”We're on the Same Page”: A Usability Study of Secure Email Using
Pairs of Novice Users
Scott Ruoti, Jeff Andersen, Scott Heidbrink, Mark O'Neill, Elham Vaziripour,Justin Wu, Daniel Zappala, Kent Seamons

Youth Advocacy in SNAs: Challenges for Addressing Health
Disparities
Farnaz Irannejad Bisafar, Herman Saksono, Priscilla Andrea Baquerizo,
Dana Elaine Moore, Andrea Parker

LL20B Papers: Designing for Marginalized Users
Chair: Andy CockburnUser Interface Design for Low-literate and Novice Users: Past,
Present and Future
Indrani Medhi-Thies

Enhancing Lifelogging Privacy by Detecting Screens

Crowdsourcing Accessibility: Human-Powered Access Technologies

Mohammed Korayem, Robert Templeman, Dennis Chen, David J Crandall,
Apu Kapadia

Erin L Brady

Sharing Steps in the Workplace: Changing Privacy Concerns OverTime
Nanna Gorm, Irina Shklovski

You Can't Watch This! Privacy-Respectful Photo Browsing on
Smartphones
Emanuel von Zezschwitz, Sigrid Ebbinghaus, Heinrich Hussmann, Alexander
De Luca

LL20A Papers: UX and Usability Methods
Chair: Karin Slegers

Momentary Pleasure or Lasting Meaning? Distinguishing
Eudaimonic and Hedonic User Experiences
Elisa D Mekler, Kasper Hornbæk

Researcher-Centered Design of Statistics: Why Bayesian Statistics
Better Fit the Culture and Incentives of HCIMatthew Kay, Gregory L Nelson, Eric B Hekler

LL20C Papers: Supporting Player Social Experiences
Chair: Casey Fiesler

Revisiting Computer-Mediated Intimacy: In-Game Marriage andDyadic Gameplay in Audition
Guo Freeman, Jeffrey Bardzell, Shaowen Bardzell

Ping to Win? Non-Verbal Communication and Team Performancein Competitive Online Multiplayer Games
Alex Leavitt, Brian C Keegan, Joshua Clark

The Proficiency-Congruency Dilemma: Virtual Team Design and
Performance in Multiplayer Online Games
Jooyeon Kim, Brian C Keegan, Sungjoon Park, Alice Oh

Design and Evaluation of a Multi-Player Mobile Game for
Icebreaking Activity
Pradthana Jarusriboonchai, Aris Malapaschas, Thomas Olsson

LL21B

Papers: Fingers and Technology

Does Herzberg's Notion of Hygienes and Motivators Apply to User
Experience?

Chair: Helen Petrie

Alexandre N Tuch, Kasper Hornbæk

Ian Oakley, Carina Lindahl, Khanh Le, DoYoung Lee, MD Rasel Islam

Utilizing Employees as Usability Participants: Exploring When andWhen Not to Leverage Your Coworkers

The Performance and Preference of Different Fingers and Chords
for Pointing, Dragging, and Object Transformation

Joanne Locascio, Rushil Khurana, Yan He, Jofish Kaye

Alix Goguey, Mathieu Nancel, Géry Casiez, Daniel Vogel

LL20D Papers: Health Support & Management

The Flat Finger: Exploring Area Touches on Smartwatches

How We Type: Movement Strategies and Performance in Everyday
TypingChair: Erika Poole

Anna Maria Feit, Daryl Weir, Antti Oulasvirta

Speeching: Mobile Crowdsourced Speech Assessment to support
Self-Monitoring and management for People with Parkinson'sFinger-Aware Shortcuts
Jingjie Zheng, Daniel Vogel

Roisin McNaney, Mohammad Othman, Dan Richardson, Paul Dunphy,
Telmo Amaral, Nick Miller, Helen Stringer, Patrick Olivier, John Vines

CHI 2016

San Jose Convention Center, San Jose, USA|

43

WEDNESDAY 16:30 PM - 17:50 PM
220A

Student Research Competition Finals

Chairs: Jerry Fails, Tilde Bekker

220B

Panel: HCI and International Public Policymaking

Chair: Jonathan Lazar

HCI and International Public Policymaking: A Framework for
Understanding and Taking Future Actions
Panelists: Lorrie Cranor, Juan Pablo Hourcade, Gerrit Van der Veer,
Ake Walldius, Ted Selker, Batya Friedman

210D

Course: C19

SIG: Jogging at CHI
Jogging at CHI
Florian Mueller, Joe Marshall, Rohit Ashok Khot, Stina Nylander,
Jakob Tholander

LL21C Papers: Detecting User Emotion
Chair: Effie Law

AniSAM & AniAvatar – Animated visualizations of affective states
Andreas Sonderegger, Klaus Heyden, Alain Chavaillaz, Juergen Sauer

Hot Under the Collar: Mapping Thermal Feedback to Dimensional
Models of Emotion

Designing for an Aging Population: Toward Universal Design

Graham Wilson, Dobromir Dobrev, Stephen A Brewster

Jeff A Johnson, Kate Finn

UX Heatmaps: Mapping User Experience on Visual Interfaces

210C

Course: C22

Vanessa Georges, François Courtemanche, Sylvain Senecal,
Thierry Baccino, Marc Fredette, Pierre-Majorique Leger

Tools for Designing for Home Entertainment: Gesture Interfaces,
Augmented Reality, and Smart Spaces (2/2)

Understanding Programming Expertise: An Empirical Study ofPhasic Brain Wave Changes

Radu-Daniel Vatavu

Igor Crk, Timothy Kluthe, Andreas Stefik

210G

114

112

Course: C14

LL21D

Papers: Robot Personalities

User Interface Design In Agile Projects (2/2)

Chair: Jacki O'Neill

Karri-Pekka Laakso, Tuomas Husu, Mikko Romppainen, Janina Fagerlund,
Marju Kettunen, Toni Standell

The Effect of Displaying System Confidence Information on the
Usage of Autonomous Systems for Non-specialist Applications: A
Lab Study

Course: C125
Mobile UX: Breaking the Glass to Richer User Experiences (2/2)
Matt Jones, Simon Robinson

210BF Papers: The Boundaries of HCI Research
Chair: Jeff Bardzell

HCI Research as Problem-Solving
Antti Oulasvirta, Kasper Hornbæk

Anti-Solutionist Strategies: Seriously Silly Design Fiction

Jhim Kiel M Verame, Enrico Costanza, Sarvapali D Ramchurn

Why That Nao? How Humans Adapt to a Conversational Humanoid
Robot in Taking Turns-at-Talk
Hannah R M Pelikan, Mathias Broth

ID-Match: A Hybrid Computer Vision and RFID System for
Recognizing Individuals in Groups
Hanchuan Li, Peijin Zhang, Samer Al Moubayed, Shwetak N Patel, Alanson
P Sample

Mark Blythe, Kristina Andersen, Rachel Elizabeth Clarke, Peter Wright

Help Me Please: Robot Politeness Strategies for Soliciting Help
From Humans

Designing Speculative Civics

Vasant Srinivasan, Leila Takayama

Carl DiSalvo, Tom Jenkins, Thomas James Lodato

Experimental Systems in Research through Design

LL21E

Papers: Visualization Methods and Evaluation

Peter Dalsgaard

Chair: Eytan Adar

Social Inequality and HCI: The View from Political Economy

Egocentric Analysis of Dynamic Networks with EgoLines

Hamid Ekbia, Bonnie Nardi

Jian Zhao, Michael Glueck, Fanny Chevalier, Yanhong Wu, Azam Khan

210AE Papers: How can Smartphones Fit Our Lives?
Chair: Matthew Lee

A Systematic Assessment of Smartphone Usage Gaps
Niels van Berkel, Chu Luo, Theodoros Anagnostopoulos, Denzil Ferreira,
Jorge Goncalves, Simo Hosio, Vassilis Kostakos

Journeys & Notes: Designing Social Computing for Non-Places

ResViz: Politics and Design Issues in Visualizing Academic Metrics
Chris Elsden, Sebastian Mellor, Patrick Olivier, Pete Wheldon, David S Kirk,
Rob Comber

Evaluating Information Visualization via the Interplay of Heuristic
Evaluation and Question-Based Scoring
Marti Hearst, Paul Laskowski, Luis Silva

Justin B Cranshaw, Andres Monroy-Hernandez, SA Needham

A Comparison of Cooperative and Competitive Visualizations for
Co-located Collaboration

PowerShake: Power Transfer Interactions for Mobile Devices

Sarah Tausch, Stephanie Ta, Heinrich Hussmann

Paul Worgan, Jarrod Knibbe, Mike Fraser, Diego Martinez Plasencia

The Effect of Richer Visualizations on Code Comprehension

MyTime: Designing and Evaluating an Intervention for Targeted
Smartphone Non-Use

Dimitar Asenov, Otmar Hilliges, Peter Müller

Alexis Hiniker, Sungsoo (Ray) Hong, Tadayoshi Kohno, Julie A Kientz

44|

ACM Conference on Human Factors in Computing Systems

CHI 2016

WEDNESDAY 16:30 PM - 17:50 PM
LL21F

Papers: Privacy and Security Interfaces

LL20C Papers: Search and Discovery

Chair: Sameer Patil

Chair: Tejas Peesapati

The Anatomy of Smartphone Unlocking: A Field Study of Android
Lock Screens

Peek-a-View: Smartphone Cover Interaction for Multi-Tasking

Marian Harbach, Alexander De Luca, Serge Egelman

Pick me! Getting Noticed on Google Play

Mapping User Preference to Privacy Default Settings

Aliaksei Miniukovich, Antonella De Angeli

Jason S Watson, Heather Lipford, Andrew Besmer

Diving in at the Deep End: The Value of Alternative In-Situ
Approaches for Systematic Library Search

On Multiple Password Interference of Touch Screen Patterns andText Passwords

Koeun Choi, Hyunjoo Song, Kyle Koh, Jinwook Bok, Jinwook Seo

Uta Hinrichs, Simon Butscher, Jens Müller, Harald Reiterer

Weizhi Meng, Wenjuan Li, Lijun Jiang, Liying Meng

Empath: Understanding Topic Signals in Large-Scale Text

Keep on Lockin' in the Free World: A Multi-National Comparison of
Smartphone Locking

Ethan Fast, Binbin Chen, Michael S Bernstein

Marian Harbach, Alexander De Luca, Nathan Malkin, Serge Egelman

LL20A Papers: Video Sharing

LL21B

Papers: Interaction with Small Displays

Chair: Eve Hoggan

Faster Command Selection on Touchscreen Watches

Chair: Susanne Bødker

Benjamin Lafreniere, Carl Gutwin, Andy Cockburn, Tovi Grossman

Motives and Concerns of Dashcam Video Sharing

Doppio: A Reconfigurable Dual-Face Smartwatch for Tangible
Interaction

Sangkeun Park, Joohyun Kim, Rabeb Mizouni, Uichin Lee

Meerkat and Periscope: I Stream, You Stream, Apps Stream for Live
Streams

Teddy Seyed, Xing-Dong Yang, Daniel Vogel

John C Tang, Gina Venolia, Kori M Inkpen

Katherine Schramm, Carl Gutwin, Andy Cockburn

The Tyranny of the Everyday in Mobile Video Messaging

Investigating Effects of Post-Selection Feedback for Acquiring
Ultra-Small Targets on Touchscreen

Sean Rintel, Richard Harper, Kenton P O'Hara

Impact of Video Summary Viewing on Episodic Memory Recall –Design Guidelines for Video Summarizations

Supporting Transitions to Expertise in Hidden Toolbars

Chun Yu, Hongyi Wen, Wei Xiong, Xiaojun Bi, Yuanchun Shi

Huy Viet Le, Sarah Clinch, Corina Sas, Tilman Dingler, Niels Henze,
Nigel Davies

LL20D Papers: Diverse Disabilities and Support
Chair: David R Flatla

Universal Design Ballot Interfaces on Voting Performance andSatisfaction of Voters with and without Vision Loss
Seunghyun Tina Lee, Yilin Elaine Liu, Ljilja Ruzic Kascak, Jon Sanford

SayWAT: Augmenting Face-to-Face Conversations for Adults with
AutismLouAnne E Boyd, Alejandro Rangel, Helen M Tomimbang,
Andrea Conejo-Toledo, Kanika Patel, Monica E Tentori, Gillian R Hayes

The AT Effect: How Disability Affects the Perceived Social
Acceptability of Head-Mounted Display Use
Halley P Profita, Reem Albaghli, Leah Findlater, Paul Jaeger, Shaun K Kane

Tickers and Talker: An Accessible Labeling Toolkit for 3D Printed
ModelsLei Shi, Idan Zelzer, Catherine Feng, Shiri Azenkot

CHI 2016

San Jose Convention Center, San Jose, USA|

45

THURSDAY 9:30 AM - 10:50 AM
220A

SIGCHI Lifetime Practice Award

210AE Papers: Transportation and HCI

Chair: Terry Winograd

Chair: Barry Brown

SIGCHI Lifetime Practice Award - Mind The Gap

Peer-to-peer in the workplace: A view from the road

Jeff A Johnson

Syed Ishtiaque Ahmed, Nicola J Bidwell, Himanshu Zade,
Srihari H Muralidhar, Anupama M Dhareshwar, Baneen Karachiwala,
Cedrick N Tandong, Jacki O'Neill

220B

Panel: Beyond the Pipeline

Beyond The Pipeline: Addressing Diversity In High Tech

A Design Space to Support the Development of Windshield
Applications for the Car

Karen Holtzblatt, Aruna Balakrishnan, Troy Effner, Emily Rhodes, Tina Tuan

210D

Renate Haeuslschmid, Bastian Pfleging, Florian Alt

Course: C25
Presumptive Design: Design Thinking In Service of Research (1/3)

When (ish) is My Bus? User-centered Visualizations of Uncertainty
in Everyday, Mobile Predictive Systems

Leo Frishberg, Charles Lambdin

Matthew Kay, Tara Kola, Jessica R Hullman, Sean A Munson

210H

Creative Worthwhile Interaction Design (1/3)
Gilbert Cockton

210C

Course: C27

A Dummy's Guide to your Next EXPeriment: Experimental Design
and Analysis Made Easy (1/3)
Shengdong Zhao, Xiaojun Meng, Pin Sym Foong, Simon T Perrault

210G

Error Recovery in Multitasking While Driving

Course: C26

Course: C28

Ja Young Lee, Madeleine C Gibson, John D Lee

112

SIG: Child-Computer Interaction
Child-Computer Interaction SIG: New Challenges andOpportunities
Juan Pablo Hourcade, Glenda Revelle, Anja Zeising, Ole Sejer Iversen,
Narcis Pares, Tilde Bekker, Janet C Read

LL21C Papers: Natural User Interfaces for InfoVis
Chair: Steve Oney

Practical UX Research Methodologies (1/3)

TimeFork: Interactive Prediction of Time Series

Sarah E Garcia, Laura Hammond

Sriram Karthik Badam, Jieqiong Zhao, Shivalik Sen, Niklas Elmqvist,
David Ebert

210BF Papers: Representing User Experience
Chair: Zhicheng Liu

The Effect of Visual Appearance on the Performance of Continuous
Sliders and Visual Analogue Scales

Data-driven Personas: Constructing Archetypal Users with
Clickstreams and User Telemetry

Justin Matejka, Michael Glueck, Tovi Grossman, George Fitzmaurice

Xiang Zhang, Hans-Frederick Brown, Anil Shankar

Leilani Battle, Danyel Fisher, Robert DeLine, Mike Barnett, Badrish
Chandramouli, Jonathan Goldstein

Evaluating the Paper-to-Screen Translation of Participant-Aided
Sociograms with High-Risk ParticipantsBernie Hogan, Joshua R Melville, Gregory Lee Phillips II, Patrick Janulis,
Noshir Contractor, Brian S Mustanski, Michelle Birkett

An Investigation of Metrics For the in-situ Detection of Software
Expertise

Making Sense of Temporal Queries with Interactive Visualization

Investigating Time Series Visualisations to Improve the User
Experience
Muhammad Adnan, Mike Just, Lynne Baillie

LL21D Papers: Eye Gaze

Tovi Grossman, George Fitzmaurice

Chair: Pernilla Qvarfordt

Understanding Mass Interactions in Online Sports Viewing:
Chatting Motives and Usage Patterns

Building a Personalized, Auto-Calibrating Eye Tracker from User
Interactions

Minsam Ko, Seungwoo Choi, Joonwon Lee, Uichin Lee, Aviv Segev

Michael Xuelin Huang, Tiffany CK Kwok, Grace Ngai, Stephen CF Chan,
Hong Va Leong

Can Eye Help You?: Effects of Visualizing Eye Fixations on Remote
Collaboration Scenarios for Physical Tasks
Keita Higuchi, Ryo Yonetani, Yoichi Sato

Gaze-contingent Manipulation of Color Perception
Michael Mauderer, David R Flatla, Miguel A Nacenta

Spotlights: Attention-Optimized Highlights for Skim Reading
Byungjoo Lee, Olli Savisaari, Antti Oulasvirta

46|

ACM Conference on Human Factors in Computing Systems

CHI 2016

THURSDAY 9:30 AM - 10:50 AM
LL21F

Papers: Mental Models of Privacy

LL20C Papers: Living in Smart Environments

Chair: Florian Schaub

Chair: Jesper Kjeldskov“If You Put All The Pieces Together...” - Attitudes Towards Data
Combination and Sharing Across Services and Companies

It is too Hot: An In-Situ Study of Three Designs for Heating

Igor Bilogrevic, Martin Ortlieb

Alper Turan Alan, Mike Shann, Enrico Costanza, Sarvapali D Ramchurn,
Sven Seuken

Privacy Personas: Clustering Users via Attitudes and Behaviors
toward Security Practices"Like Having a Really bad PA": The Gulf between User Expectationand Experience of Conversational Agents

Janna-Lynn M Dupree, Richard Devries, Daniel M Berry, Edward Lank

Ewa A Luger, Abigail Sellen

It's Creepy, But it Doesn't Bother Me

LivingDesktop: Augmenting Desktop Workstation with ActuatedDevices

Chanda Phelan, Cliff Lampe, Paul Resnick

Make it Simple, or Force Users to Read? Paraphrased Design
Improves Comprehension of End User License Agreements
Thomas F Waddell, Joshua Auriemma, S Shyam Sundar

Behavior Ever Follows Intention? A Validation of the Security
Behavior Intentions Scale (SeBIS)
Serge Egelman, Marian Harbach, Eyal Peer

LL20A Papers: Making Music on the Brain
Chair: David England

Learn Piano with BACh: An Adaptive Learning Interface that
Adjusts Task Difficulty Based on Brain State
Beste F Yuksel, Kurt B Oleson, Lane Harrison, Evan M Peck,Daniel A Afergan, Remco Chang, Robert JK Jacob#Scanners: Exploring the Control of Adaptive Films using BrainComputer Interaction
Matthew Pike, Richard Ramchurn, Steve Benford, Max L Wilson

Inspect, Embody, Invent: A Design Framework for Music Learning
and Beyond

Gilles Bailly, Sidharth Sahdev, Sylvain Malacria, Thomas Pietrzak

LL21B Papers: Interaction Techniques for Mobile Interfaces
Chair: Christian Holz

Personalized Compass: A Compact Visualization for Direction and
Location
Daniel Miau, Steven K Feiner

SymmetriSense: Enabling Near-Surface Interactivity on Glossy
Surfaces using a Single Commodity Smartphone
Chungkuk Yoo, Inseok Hwang, Eric Rozner, Yu Gu, Robert F Dickerson

FlexCase: Enhancing Mobile Interaction with a Flexible Sensing and
Display CoverChristian Rendl, David Kim, Patrick Parzer, Sean Fanello, Martin Zirkl,
Gregor Scheipl, Michael Haller, Shahram Izadi

TapBoard 2: Simple and Effective Touchpad-like Interaction on a
Multi-Touch Surface Keyboard
Sunjun Kim, Geehyuk Lee

Xiao Xiao, Hiroshi Ishii

Physiopucks: Increasing User Motivation by Combining Tangible
and Implicit Physiological Interaction
Sebastian Mealla Cincuegrani, Sergi Jorda, Aleksander Väljamäe

LL20D Papers: Design for Health Care
Chair: Aneesha Singh

Technological Caregiving: Supporting Online Activity for Adults
with Cognitive Impairments
Anne Marie Piper, Raymundo Cornejo, Lisa B Hurwitz, Caitlin E Unumb

Closing the Gap: Supporting Patients' Transition to SelfManagement after Hospitalization
Ari H Pollack, Uba Backonja, Andrew D Miller, Sonali R Mishra,
Maher Khelifi, Logan Kendall, Wanda Pratt

Care Partnerships: Toward Technology to Support Teens'
Participation in their Health Care
Matthew K Hong, Lauren Wilcox, Daniel Machado, Thomas Olson,
Stephen F Simoneaux

Self-Care Technologies in HCI: Trends, Tensions, and Opportunities
Francisco Nunes, Nervo Xavier Verdezoto, Geraldine Fitzpatrick,Morten Kyng, Erik Grönvall, Cristiano Storni

CHI 2016

San Jose Convention Center, San Jose, USA|

47

THURSDAY 11:30 AM - 12:50 PM
220B

Panel: Algorithmic Authority

Algorithmic Authority: the Ethics, Politics, and Economics ofAlgorithms that Interpret, Decide, and Manage
Caitlin Lustig, Katie Pine, Bonnie Nardi, Lilly Irani, Min Kyung Lee,
Dawn Nafus, Christian Sandvig

210D

Course: C25
Presumptive Design: Design Thinking In Service of Research (2/3)
Leo Frishberg, Charles Lambdin

210H

Course: C26

Creative Worthwhile Interaction Design (2/3)
Gilbert Cockton

210C

Course: C27

A Dummy's Guide to your Next EXPeriment: Experimental Design
and Analysis Made Easy (2/3)
Shengdong Zhao, Xiaojun Meng, Pin Sym Foong, Simon T Perrault

210G

Course: C28

Practical UX Research Methodologies (2/3)
Sarah E Garcia, Laura Hammond

210BF Papers: Social Media and Health
Chair: Paul Resnick"With most of it being pictures now, I rarely use it": Understanding
Twitter's Evolving Accessibility to Blind Users
Meredith Ringel Morris, Annuska Perkins, Catherine Yao, Sina Bahram,
Jeffrey P Bigham, Shaun K Kane

Sleep Debt in Student Life: Online Attention Focus, Facebook, and
Mood
Gloria Mark, Yiran Wang, Melissa Niiya, Stephanie M Reich"Tell It Like It Really Is": A Case of Online Content Creation andSharing Among Older Adult Bloggers
Robin Brewer, Anne Marie Piper

Social Media Image Analysis for Public HealthVenkata Rama Kiran Garimella, Abdulrahman Alfayad, Ingmar Weber

It Matters If My Friends Stop Smoking: Social Support for Behavior
Change in Social Media
Corbin Reno, Erika S Poole

210AE Papers: New Materials and Manufacturing Skills
Chair: Stefanie Mueller

Steel-Sense: Integrating Machine Elements with Sensors by
Additive Manufacturing
Tatyana Vasilevitsky, Amit Zoran

xPrint: A Modularized Liquid Printer for Smart Materials Deposition
Guanyun Wang, Lining Yao, Wen Wang, Jifei Ou, Chin-Yi Cheng, Hiroshi Ishii

Cilllia - 3D Printed Micro-Pillar Structures for Surface Texture,
Actuation and Sensing
Jifei Ou, Gershon Dublon, Chin-Yi Cheng, Felix Heibeck, Karl DD Willis,
Hiroshi Ishii

Foldem: Heterogeneous Object Fabrication via Selective Ablation ofMulti-Material Sheets

112

SIG: Conflict & HCI
Conflict & HCI: Preventing, De-Escalating and Recovering
Juan Pablo Hourcade, Lisa P Nathan, Panayiotis Zaphiris, Yoram I Chisik,
Cuauhtémoc Rivera-Loaiza, Jason C Yip

LL21D Papers: Eye Tracking Applications
Chair: Saleema Amershi

A Model Relating Pupil Diameter to Mental Workload and Lighting
Conditions
Bastian Pfleging, Drea K Fekety, Albrecht Schmidt, Andrew L Kun

Pointing while Looking Elsewhere: Designing for Varying Degrees ofVisual Guidance during Manual Input
Baris Serim, Giulio Jacucci

EyeGrip: Detecting Targets in a Series of Uni-directional Moving
Objects Using Optokinetic Nystagmus Eye Movements
Shahram Jalaliniya, Diako Mardanbegi

Eye-Trace: Segmentation of Volumetric Microscopy Images with
Eyegaze
Thomas J Templier, Kenan Bektas, Richard HR Hahnloser

LL21F

Papers: Food as Method and Inquiry

Chair: Andrea Parker"My Doctor is Keeping an Eye on Me!": Exploring the ClinicalApplicability of a Mobile Food Logger
Yoojung Kim, Sookyoung Ji, Hyunjeong Lee, Jeong-Whun Kim,
Sooyoung Yoo, Joongseek Lee

Crumbs: Lightweight Daily Food Challenges to Promote
Engagement and Mindfulness
Daniel A Epstein, Felicia Cordeiro, James Fogarty, Gary Hsieh, Sean A
MunsonEvaluation of a Food Portion Size Estimation Interface for a Varying
Literacy Population
Beenish M Chaudhry, Christopher Schaefbauer, Ben Jelen, Katie A Siek,
Kay Connelly

Examining Unlock Journaling with Diaries and Reminders for In Situ
Self-Report in Health and Wellness
Xiaoyi Zhang, Laura R Pina, James Fogarty

LL20A Papers: Supporting Information Seeking
Chair: Max L Wilson

Age-related Differences in the Content of Search Queries when
Reformulating
Saraschandra Karanam, Herre van Oostendorp

Automatic Internationalization for Just In Time Localization of Webbased User Interfaces
Luis A Leiva, Vicent Alabau

The 32 Days Of Christmas: Understanding Temporal Intent in
Image Search QueriesFrank R Bentley, Joseph 'Jofish' Kaye, David A Shamma, John Alexis
Guerra-Gomez

Influence of Content Layout and Motivation on Users' Herd
Behavior in Social Discovery
Yanzhen Yue, Xiaojuan Ma, Zhenhui Jiang

Varun Perumal C, Daniel Wigdor

48|

ACM Conference on Human Factors in Computing Systems

CHI 2016

THURSDAY 11:30 AM - 12:50 PM
LL20D Papers: Medical Device Sensing
Chair: Cosmin Munteanu

Delineating the Operational Envelope of Mobile and Conventional
EDA Sensing on Key Body Locations
Panagiotis Tsiamyrtzis, Malcolm Dcosta, Dvijesh J Shastri, Eswar Prasad,
Ioannis T Pavlidis

SpiroCall: Measuring Lung Function over a Phone Call
Mayank Goel, Elliot Saba, Maia Stiber, Eric Whitmire, Josh Fromm,
Eric C Larson, Gaetano Borriello, Shwetak N PatelInteracting with Predictions: Visual Inspection of Black-box Machine
Learning Models
Josua Krause, Adam Perer, Kenney NgMusically Informed Sonification for Chronic Pain Rehabilitation:
Facilitating Progress & Avoiding Over-Doing
Joseph W Newbold, Nadia Berthouze, Nicolas E Gold,Ana Tajadura-Jiménez, Amanda Williams

KeDiary: Using Mobile Phones to Assist Patients in Recovering fromDrug Addiction
Chuang-wen You, Ya-Fang Lin, Cheng-Yuan Kelvin Li, Yu-Lun Tsai,
Ming-Chyi Huang, Chao-Hui Lee, Hao-Chuan Wang, Hao-Hua Chu

LL20C Papers: Engaging Players in Games
Chair: Sebastian Deterding

Designing Engaging Games Using Bayesian Optimization
Mohammad M Khajah, Brett D Roads, Robert V Lindsey, Yun-En Liu,
Michael C Mozer

Operationalising and Evaluating Sub-Optimal and Optimal Play
Experiences through Challenge-Skill Manipulation
Madison Klarkowski, Daniel Johnson, Peta Wyeth, Mitchell McEwan,
Cody Phillips, Simon Smith

How to Present Game Difficulty Choices? Exploring the Impact onPlayer Experience
Jan David Smeddinck, Regan L Mandryk, Max Valentin Birk,
Kathrin M Gerling, Dietrich Barsilowski, Rainer Malaka

Peak-End Effects on Player Experience in Casual Games
Carl Gutwin, Christianne Rooke, Andy Cockburn, Regan L Mandryk,
Benjamin Lafreniere

LL21B

Papers: Multi-Device Interaction

Chair: Daniel Avrahami

Smartwatch in vivo
Stefania Pizza, Barry Brown, Donald McMillan, Airi Lampinen

When Tablets meet Tabletops: The Effect of Tabletop Size on
Around-the-Table Collaboration with Personal Tablets
Johannes Zagermann, Ulrike Pfeil, Roman Rädle, Hans-Christian Jetter,
Clemens Klokmose, Harald Reiterer

Enhancing Cross-Device Interaction Scripting with Interactive
Illustrations
Pei-Yu (Peggy) Chi, Yang Li, Björn Hartmann

XDBrowser: User-Defined Cross-Device Web Page Designs
Michael Nebeling, Anind K Dey

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THURSDAY 14:30 PM - 15:50 PM
210D

Course: C25

LL21D Papers: Body and Fashion

Presumptive Design: Design Thinking In Service of Research (3/3)

Chair: Björn Hartmann

Leo Frishberg, Charles Lambdin

Embodied Sketching

210H

Course: C26

Creative Worthwhile Interaction Design (3/3)
Gilbert Cockton

210C

Course: C27

A Dummy's Guide to your Next EXPeriment: Experimental Design
and Analysis Made Easy (3/3)
Shengdong Zhao, Xiaojun Meng, Pin Sym Foong, Simon T Perrault

210G

Course: C28

Elena Márquez Segura, Laia Turmo Vidal, Asreen Rostami, Annika Waern"I don't want to wear a screen": Probing perceptions of andpossibilities for dynamic displays on clothing
Laura Devendorf, Joanne Lo, Noura Howell, Jung Lin Lee, Nan-Wei Gong,
Mustafa Emre Karagozler, Shiho Fukuhara, Ivan Poupyrev, Eric Paulos,
Kimiko Ryokai

BeUpright: Posture Correction Using Relational Norm Intervention
Jaemyung Shin, Bumsoo Kang, Taiwoo Park, Jina Huh, Jinhan Kim,
Junehwa Song

Body Integrated Programmable Joints Interface
Sang-won Leigh, Pattie Maes

Practical UX Research Methodologies (3/3)

Mirror Mirror: An On-Body T-shirt Design System

Sarah E Garcia, Laura Hammond

Daniel P Saakes, Hui-Shyong Yeo, Seung-Tak Noh, Gyeol Han, Woontack Woo

210AE Papers: Seams of Craft, Design and Fabrication

LL20C Papers: Smart Homes, Devices and Data

Chair: Ian Oakley

Chair: Chuang-Wen You

Expanding on Wabi-Sabi as a Design Resource in HCI
Vasiliki Tsaknaki, Ylva Fernaeus"She'll just grab any device that's closer": A Study of Everyday
Device & Account Sharing in Households

The Hybrid Bricolage - Bridging Parametric Design With Craft
through Algorithmic Modularity

Tara Matthews, Kerwell Liao, Anna Turner, Marianne Berkovich,
Robert Reeder, Sunny Consolvo

Tamara Anna Efrat, Moran Mizrahi, Amit Zoran"Just whack it on until it gets hot": Working with IoT Data in theHome

ExoSkin: On-Body Fabrication
Madeline Gannon, Tovi Grossman, George Fitzmaurice

Mimetic Machines: Collaborative Interventions in Digital Fabrication
with Arc
Hidekazu Saegusa, Thomas Tran, Daniela K Rosner

112

SIG: Rethinking Mobile Interfaces for Older Adults
Rethinking Mobile Interfaces for Older Adults
Neil Charness, Mark Dunlop, Cosmin Munteanu, Emma Nicol, Antti
Oulasvirta, Xiangshi Ren, Sayan Sarcar, Chaklam Silpasuwanchai

LL21C Papers: IoT and HCI ASAP!
Chair: Florian Mueller

Pressing Not Tapping: Comparing a Physical Button with a
Smartphone App for Tagging Music in Radio Programmes
Lianne Kerlin, Jasmine Cox, Stephen Jolly, Michael Evans, George Green,David Regan

Joel E Fischer, Andy Crabtree, Tom A Rodden, James A Colley,
Enrico Costanza, Michael Jewell, Sarvapali D Ramchurn

Designing for Domestic Memorialization and Remembrance: A
Field Study of Fenestra in Japan
Daisuke Uriu, William Odom

Integrating the Smart Home into the Digital Calendar
Sarah Mennicken, David Kim, Elaine Huang

LL21B

Papers: Large Display Interaction

Chair: Aaron Quigley

The Bicycle Barometer: Design and Evaluation of Cyclist-SpecificInteraction for a Public Display
Sandy Claes, Karin Slegers, Andrew Vande Moere

HandMark Menus: Rapid Command Selection and Large
Command Sets on Multi-Touch Displays
Md. Sami Uddin, Carl Gutwin, Benjamin Lafreniere

PaperID: A Technique for Drawing Functional Battery-Free WirelessInterfaces on Paper

Glowworms and Fireflies: Ambient Light on Large Interactive
Surfaces

Hanchuan Li, Eric Brockmeyer, Elizabeth J Carter, Josh Fromm,
Scott E Hudson, Shwetak N Patel, Alanson P Sample

Florian Perteneder, Eva-Maria Beatrix Grossauer, Joanne Leong,
Wolfgang Stuerzlinger, Michael Haller

RapID: A Framework for Fabricating Low-Latency Interactive
Objects with RFID Tags

Off-Limits: Interacting Beyond the Boundaries of Large Displays

Andrew Spielberg, Alanson P Sample, Scott E Hudson, Jennifer Mankoff,
James McCannAnders Markussen, Sebastian Boring, Mikkel R Jakobsen, Kasper Hornbæk
Ambra Trotto, Jeroen Peeters, Stoffel Kuenen

Snap-To-It: A User-Inspired Platform for Opportunistic Device
Interactions
Adrian A de Freitas, Michael Nebeling, Xiang 'Anthony' Chen, Junrui Yang,
Akshaye Shreenithi Kirupa Karthikeyan Ranithangam, Anind K Dey

50|

ACM Conference on Human Factors in Computing Systems

CHI 2016

NOTES

CHI 2016

San Jose Convention Center, San Jose, USA|

51

WORKSHOPS & SYMPOSIAWORKSHOPS & SYMPOSIASATURDAY & SUNDAY WORKSHOPS
W01: Art.CHI II: Digital Art in a Post-Digital World
Room 210B
David England, Celine E Latulipe, Nick Bryan-Kinns, Ernest a Edmonds, Sean Clark

W03: For Richer, for Poorer, in Sickness or in Health... The Long-Term
Management of Personal Information
Room 112
William Jones, Victoria Bellotti, Robert G. Capra, Gloria Mark, Catherine C. Marshall,
Karyn A Moffatt, Jaime Teevan, Maximus Van Kleek, Jesse David Dinneen

W04: Design patterns, principles, and strategies for Sustainable HCIRoom 213
Bran Knowles, Adrian K Clear, Samuel Mann, Eli Blevis, Maria Håkansson

W05: Designing Speech and Multimodal Interactions for Mobile, Wearable,
and Pervasive Applications
Room 214
Cosmin Munteanu, Pourang P Irani, Sharon L. Oviatt, Matthew P. Aylett, Gerald
Penn, Shimei Pan, Nikhil Sharma, Frank Rudzicz, Randy Gomez, Keisuke Nakamura,
Kazuhiro Nakadai

W12: Pervasive Play
Room 232
June Ahn, Elizabeth Bonsignore, Derek L Hansen, Kari Kraus Kraus,
Carman Neustaedter

W14: Sharing Methods for Involving People with Impairments in Design:
Exploring the Method Story Approach
Room 210D
Karin Slegers, Niels Hendriks, Pieter Duysburgh, Rita Maldonado Branco,
Bert Vandenberghe, Eva Brandt

W15: Music and HCIRoom 210A
Simon Holland, Andrew P McPherson, Wendy E. Mackay, Marcelo M Wanderley,
Michael D Gurevich, Tom W Mudd, Sile O’Modhrain, Katie L Wilkie,
Joseph W Malloch, Jérémie Garcia, Andrew Johnston

W16: Involving the Crowd in Future Museum Experience Design
Room 210G
Arnold P.O.S. Vermeeren, Licia Calvi, Amalia Sabiescu, Raffaella Trocchianesi,
Dagny Stuedahl, Elisa Giaccardi

W17: HCI Goes to the Zoo
Room LL21D

W06: Development Consortium: HCI Across Borders
Room LL20A

Sarah Webber, Marcus Carter, Jason Watters, Bethany Krebs, Sally Sherwen,
Clara Mancini, Kenton P O’Hara

Neha Kumar, Susan Dray, Andy Dearden, Nicola Dell, Melissa Densmore,
Rebecca E. Grinter, Zhengjie Liu, Mario A Moreno-Rocha, Anicia Peters,
Eunice Sari, William Thies, Indrani Medhi-Thies, William D Tucker, Elba Valderrama
Bahamondez, Susan Wyche

W18: Career Development Workshop for Recent PHDs
Room LL20B

W07: Workshop on Interactive Systems in Healthcare (WISH)
Room LL20D (Saturday), Room VIP 2, 3rd Floor (Sunday)
Lena Mamykina, Madhu Reddy, Katie A Siek, Gabriela Marcu, Leslie S. Liu

SATURDAY WORKSHOPS
W08: Touch, Taste, & Smell User Interfaces: The Future of Multisensory
HCI
Room LL21C
Marianna Obrist, Carlos Velasco, Chi Thanh Vi, Nimesha Ranasinghe, Ali Israr, AdrianDavid Cheok, Charles Spence, Ponnampalam Gopalakrishnakone

W09: Exploring Social Justice, Design, and HCIRoom 230B
Sarah Fox, Mariam Asad, Katherine Lo, Lynn S Dombrowski, Jill P Dimond,Shaowen Bardzell

W10: Move to be Moved
Room LL21B
Kristina Höök, Martin Jonsson, Anna Stähl, Jakob Tholander, Toni Robertson,
Patrizia Marti, Dag Svanaes, Marianne Graves Petersen, Jodi L Forlizzi,
Thecla Schiphorst, Katherine Isbister, Caroline Hummels, Sietske Klooster, Lian Loke,
George Poonkhin Khut

Susan R. Fussell, Luigina Ciolfi

W19: Cross-Surface: Challenges and Opportunities for ‘bring your own
device’ in the wild
Room LL20C
Steven Houben, Nicolai Marquardt, Jo Vermeulen, Johannes Schöning,
Clemens Klokmose, Harald Reiterer, Henrik Korsgaard, Mario Schreiner

W20: Autism and Technology - Beyond Assistance & Intervention
Room 111
Christopher Frauenberger, Judith Good, Narcis Pares

W21: My Life On Film
Room LL21F
Matthew P. Aylett, Lisa Thomas, David Philip Green, David A Shamma, Pam Briggs,
Finola Kerrigan

W22: Ethical Encounters in Human-Computer Interaction
Room 210H
Jenny Waycott, Cosmin Munteanu, Hilary Davis, Anja Thieme, Wendy Moncur,
Roisin C McNaney, John Vines, Stacy Branham

W24: Following User Pathways: Cross Platform and Mixed Methods
Analysis in Social Media Studies
VIP 2, 3rd Floor
Margeret Hall, Athanasios Mazarakis, Isabella Peters, Martin J Chorley,
Simon Caton, Jens-Erik Mai, Markus Strohmaier

W11: Proxemic Mobile Collocated Interactions
Room 230C

W25: Future of Human-Building Interaction
Room 210E

Martin Porcheron, Andrés Lucero, Aaron Quigley, Nicolai Marquardt, JamesClawson, Kenton P O’Hara

Hamed S Alavi, Denis Lalanne, Julien Nembrini, Elizabeth F Churchill, David S Kirk,
Wendy Moncur

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WORKSHOPS & SYMPOSIA
W26: Bridging the Gap between Privacy by Design and Privacy in Practice
Room 210C
Luke Stark, Jennifer King, Xinru Page, Airi Lampinen, Jessica Vitak,
Pamela J Wisniewski, Tara Whalen, Nathaniel Good

W27: Attending to Objects as Outcomes of Design Research
Room 114
Tom Jenkins, Kristina Andersen, William W Gaver, William Odom, James Pierce,
Anna Vallgårda

SATURDAY SYMPOSIA
W13: Japanese HCI Symposium: Emerging Japanese HCI ResearchCollection
Room LL21E
Kohei Matsumura, Masa Ogata, Saki Sakaguchi, Takashi Ijiri, Takeshi Nishida,
Jun Kato, Hiromi Nakamura, Daisuke Sakamoto, Yoshifumi Kitamura

W23: SEACHI 2016: Smart Cities for Better Living with HCI and UX
VIP Lounge, 3rd Floor

W36: Productivity Decomposed: Getting Big Things Done with Little
Microtasks
Room LL21B
Jaime Teevan, Shamsi T Iqbal, Carrie J. Cai, Jeffrey P Bigham, Michael S. Bernstein,
Elizabeth M Gerber

W37: The Art of Everyday Food Science: Foraging for Design Opportunities
Room 210E
Stacey Kuznetsov, Christina Jean Santana, Elenore Long, Rob Comber, Carl DiSalvo

W40: Connecting Online Work and Online Education at Scale
Room 210F
Markus Krause, Margeret Hall, Joseph Jay Williams, Simon Caton, John Prpić

W41: HCI and Autonomous Vehicles: Contextual Experience Informs
DesignRoom LL21C
Alexander Meschtscherjakov, Manfred Tscheligi, Dalila Szostak, Sven Krome,
Bastian Pfleging, Rabindra Ratan, Ioannis Politis, Sonia Baltodano, Dave Miller,
Wendy Ju

Eunice Sari, Adi Tedjasaputra, Masitah Ghazali, Ellen Yi-Luen Do, Henry
Been-Lirn Duh, Artur Lugmayr, Erica Hanson

W42: Fabrication & HCI: Hobbyist Making, Industrial Production, andBeyondRoom 210G

SUNDAY WORKSHOPS

Verena Fuchsberger, Martin Murer, Manfred Tscheligi, Silvia Lindtner,

W02: Sharing Perspectives on the Design of Shape-Changing Interfaces
Room 210C

Shaowen Bardzell, Jeffrey Bardzell, Andreas Josef Reiter, Pernille Bjorn

Paul Strohmeier, Antonio Gomes, Giovanni Maria Troiano, Aske Mottelson,
Timothy Merritt, Jason Alexander

W28: CrossFAB: Bridging the Gap between Personal Fabrication Researchin HCI, Computer Graphics, Robotics, Art, Architecture, and Material
Science
Room 111
Stefanie Mueller, Laura Devendorf, Stelian Coros, Yoichi Ochiai, Madeline Gannon,
Patrick BaudischW29: Computing in Mental HealthRoom LL20D
Rafael A Calvo, Karthik Dinakar, Rosalind Picard, Pattie Maes

W30: Mid-Air Haptics and Displays: Systems for Un-instrumented Mid-air
Interactions
Room 230B
Sriram Subramanian, Sue Ann Seah, Hiroyuki Shinoda, Eve E Hoggan, Loic Corenthy

W31: ACM SIGCHI Local Chapters Workshop 2016
VIP Lounge, 3rd Floor
Tuomo Kujala

W32: Advances in DIY Health and Wellbeing
Room 230C
Aisling Ann O’Kane, Amy Hurst, Gerrit Niezen, Nicolai Marquardt, Jon Bird, Gregory
D Abowd

W43: Human-Centred Machine Learning
Room 210H
Marco Gillies, Rebecca Fiebrink, Atau Tanaka, Baptiste Caramiaux, Jérémie Garcia,
Frédéric Bevilacqua, Alexis Heloir, Fabrizio Nunnari, Wendy E. Mackay,Saleema Amershi, Bongshin Lee, Nicolas d’Alessandro, Joëlle Tilmanne, Todd Kulesza

W44: Everyday Surveillance
Room LL20B
Pam Briggs, Elizabeth F Churchill, Mark Levine, James Nicholson,
Gary William Pritchard, Patrick Olivier

W45: NatureCHI - Unobtrusive User Experiences with Technology in
NatureRoom LL20C
Jonna Häkkilä, Keith Cheverst, Johannes Schöning, Nicola J Bidwell,
Simon Robinson, Ashley Colley

W47: Lightweight Games User Research for Indies and Non-Profit
Organizations
Room 114
Lennart E. Nacke, Christiane Moser, Anders Drachen, Pejman Mirza-Babaei,
Andrea M Abney, Zhu Zhenyu

W48: Crowd Dynamics: Exploring Conflicts and Contradictions in
Crowdsourcing
Room LL21D

W33: Tangibles for Health Workshop
Room LL21F

Karin Hansson, Michael Muller, Tanja Aitamurto, Lilly Irani, Athanasios Mazarakis,
Neha Gupta, Thomas Ludwig

Audrey Girouard, David K McGookin, Peter D Bennett, Orit Shaer, Katie A Siek,
Marilyn R Lennon

SUNDAY SYMPOSIUM

W34: Inviscid Text Entry and Beyond
Room 210A

W39: Chinese CHI 2016 Symposium
Room LL21E
Xiaojun Bi, Lu Xiao, Feng Tian, Xianghua Ding, Yong Ming Kow

Keith Vertanen, Mark Dunlop, James Clawson, Per Ola Kristensson,
Ahmed Sabbir Arif

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COURSESCOURSESSATURDAY
Room 210F
C00: Research Methods for HCI: Understanding People Using Interactive
Technologies
Duncan P. Brumby, Ann E. Blandford, Anna L. Cox, Sandy J.J. Gould, Paul Marshall

TUESDAY
C09: Interaction Design for Online Video and Television
Room 210D
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m.
David Geerts, Pablo Cesar, Marianna Obrist

C11: Visual Analytics 101
Room 210H
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m.
Russ Burtner, Kris Cook, Jean Scholtz

MONDAY
C01: Research Methods for Child Computer Interaction
Room 210D
11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m.
Janet C Read, Shuli Gilutz

C03: Designing with the Mind in Mind: The Psychological Basis for UIDesign Guidelines
Room 210H
11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m.
Jeff A Johnson

C05: Introduction To Human Computer Interaction
Room 210C
11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m.
Jonathan Lazar, Simone D J Barbosa

C06: Personal Fabrication: State of the Art and Future Research
Room 210G
11:30 a.m. - 12:50 p.m.
Stefanie Mueller, Patrick BaudischC08: Game User Experience Evaluation
Room 210 G
2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m.
Regina Bernhaupt, Florian Mueller

C02: Hands-on introduction to interactive electric muscle stimulation
Room 210D
4:30 p.m. - 5:50 p.m.

C13: Introduction to Creating Musical Interfaces
Room 210C
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m.
Michael J Lyons, Sidney S Fels

C15: An Introduction to Automotive User Interfaces
Room 210G
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m.
Bastian Pfleging, Nora Broy, Andrew L Kun

C10: Make This! Introduction to Electronics Prototyping Using Arduino
Room 210D
2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m.
David Sirkin, Nikolas Martelaro, Wendy Ju

C12: Designing Technology to Foster Psychological Wellbeing
Room 210H
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m.
Rafael A. Calvo, Dorian Peters

C14: User Story Mapping: The Hands-on Course
Room 210C
2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m.
Stephanie Foehrenbach, Christian Heldstab

C16: Designing and Assessing Interactive Systems Using Task Models
Room 210G
2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m.
Philippe Palanque, Celia Marinie

Pedro Lopes, Max Pfeiffer, Michael Rohs, Patrick BaudischC04: Visual Facilitation for Design Groups
Room 210H
4:30 p.m. - 5:50 p.m.
Eileen M. Clegg

C07: An Introduction to Cognitive Aging and Dementia: A Clinical
Neuropsychologist's Perspective
Room 210C
4:30 p.m. - 5:50 p.m.
Allyson Rosen

C29: So, You Want To Be A CHI AC
Room 114
4:30 p.m. - 5:50 p.m.
Julie A Kientz, Hilary B Hutchinson

WEDNESDAY
C17: Advances in Participatory Design
Room 210D
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m.
Susanne Bødker, Christian Dindler, Ole Sejer Iversen, Kim Halskov

C21: Empirical Research Methods for Human-Computer Interaction
Room 210C
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m.
I. Scott MacKenzie, Steven J. Castellucci

C20: Mobile UX: Breaking the Glass to Richer User Experiences
Room 114
2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m.
Matt Jones, Simon Robinson

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ACM Conference on Human Factors in Computing Systems

CHI 2016

VIDEO SHOWCASE
C23: Speech-based Interaction: Myths, Challenges, and Opportunities
Room 210G
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m.
Cosmin Munteanu, Gerald Penn

VIDEO SHOWCASE
ID-Match: A Hybrid Computer Vision and RFID System for Recognizing
Individuals in Groups

C19: Interactive Biotechnology: Building your own Biotic Game Setup to
Play with Living Microorganisms
Room 210H
2:30 PM - 3:50 PM

Hanchuan Li, Peijin Zhang, Samer Al Moubayed, Shwetak N Patel, Alanson P Sample

Honesty Kim, Lukas C Gerber, Ingmar H Riedel-Kruse

Video Showcase: Using Expressy to Showcase Expressiveness in Touchbased Interactions

C22: Tools for Designing for Home Entertainment: Gesture Interfaces,
Augmented Reality, and Smart Spaces
Room 210C
2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m.

Reality Editor
Valentin Heun, Eva Stern-Rodriguez, Marc Teyssier, Pattie Maes

Gerard Wilkinson, David Philip Green, Gavin Wood, Ahmed Kharrufa, Jonathan Hook,
Bradley Pursglove, Hendrik Haeuser, Nils Y Hammerla, Steve Hodges, Patrick Olivier

SKUID: Sketching Stylized Animated Drawings with Motion AmplifiersRadu-Daniel Vatavu

Rubaiat Habib Kazi, Tovi Grossman, Nobuyuki Umetani, George Fitzmaurice

C24: User Interface Design In Agile Projects
Room 120G
2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m.

GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits

Karri-Pekka Laakso, Tuomas Husu, Mikko Romppainen, Janina Fagerlund, Marju
Kettunen, Toni Standell

Xiao Xiao, Lamtharn “Hanoi” Hantrakul, Hiroshi Ishii

C18: Designing for an Aging Population: Toward Universal Design
Room 210D
4:30 PM - 5:50 PM

Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen

MirrorFugue for the Composer, Performer and Improviser
SATURNO: a Shadow-Pushing Lamp for Better Focusing and Reading
Yunwoo Jeong, Boram Noh, Young-Woo Park

Second Skin: Biological Garment Powered by and Adapting to Body in Motion

Jeff A Johnson, Kate Finn

Lining Yao, Helene Steiner, Wen Wang, Guanyun Wang, Chin-Yi Cheng, Jifei Ou,
Hiroshi Ishii

THURSDAY

TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality
Experiences

C25: Presumptive Design: Design Thinking In Service of Research
Room 210D
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m.

Judith Amores, Xavier Benavides, Lior Shapira

Leo Frishberg, Charles Lambdin

C26: Creative Worthwhile Interaction Design
Room 210H
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m.
Gilbert Cockton

C27: A Dummy's Guide to your Next EXPeriment: Experimental Design andAnalysis Made Easy
Room 210C
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m.
Shengdong Zhao, Xiaojun Meng, Pin Sym Foong, Simon T Perrault

MoCap Tango: Materialising Movement Qualities
Ambra Trotto, Jeroen Peeters, Stoffel Kuenen

Access: A Mobile Application to Improve Accessibility
Yi Yang, Yunqi Hu, Yidi Hong, Varun Joshi, Radhika Kolathumani

PsychicVR: Increasing mindfulness by using Virtual Reality and Brain
Computer Interfaces
Judith Amores, Xavier Benavides, Pattie Maes

Haptic Retargeting Video Showcase: Dynamic Repurposing ofPassive Haptics for Enhanced Virtual Reality Experience
Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D.
WilsonC28: Practical UX Research Methodologies
9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m.
Sarah E Garcia, Laura Hammond

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INTERACTIVITY EXHIBITS
Don’t Say Yes, Say Yes: Interacting with Synthetic Speech Using
Tonetable		
Booth 18

INTERACTIVITY EXHIBITS
Listings include numbers that correspond to the Exhibit Hall Map, pg. 74

Matthew P. Aylett, Graham Pullin, David A Braude, Blaise Potard, Shannon Hennig,
Marilia Antunes Ferreira

Personalized Compass: A Demonstration of a Compact Visualization for
Direction and Location
Booth 1

Tango Apart: Moving Together

Daniel Miau, Steven Feiner

Magnetio: Getting People Together Using Embodied Interaction Approach
Kamila Koźmiańska, Magdalena Kurowska, Wieslaw Bartkowski
Booth 20

FlexTiles: A Flexible, Stretchable, Formable, Pressure-Sensitive, Tactile
Input Sensor
Booth 2
Patrick Parzer, Kathrin Probst, Teo Babic, Christian Rendl, Anita Vogl, Alex Olwal,
Michael Haller

Dranimate: Paper Becomes Tablet, Drawing Becomes Animation

Booth 3Ali Momeni, Zachary Rispoli

bioSync: Synchronous Kinesthetic Experience among People

Booth 4

Jun Nishida, Kenji Suzuki

Sketchplore: Sketch and Explore Layout Designs with an Optimiser

Booth 5

Booth 21

Kashyap Todi, Daryl Weir, Antti Oulasvirta

AFFDEX SDK: A Cross-Platform Real-Time Multi-Face Expression
Recognition Toolkit
Booth 22
Daniel McDuff, Abdelrahman Mahmoud, Mohammad Mavadati, May Amr,
Jay Turcot, Rana el Kaliouby

Zishi: a smart garment for posture monitoring

FaceTouch: Touch Interaction for Mobile Virtual Reality

Booth 19

Ernest Edmonds, Sean Clark

Booth 23

Qi Wang, Marina Toeters, Wei Chen, Annick Timmermans, Panos Markopoulos

Jan Gugenheimer, David Dobbelstein, Christian Winkler, Gabriel Haas, Enrico Rukzio

ShareTable Application for HP Sprout

Constructing Interactive Visualizations with iVoLVER

Baris Unver, Sarah A McRoberts, Sabirat Rubya, Haiwei Ma, Zuoyi Zhang, Svetlana Yarosh

Booth 6

Gonzalo Gabriel Méndez, Miguel A. Nacenta

A Demonstration of Haptic Retargeting: Dynamic Repurposing of Passive
Haptics for Enhanced Virtual Reality Experience
Booth 7

Booth 24

Tactile Presentation to the Back of a Smartphone with Simultaneous
Screen Operation
Booth 25

Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D Wilson

Sugarragchaa Khurelbaatar, Yuriko Nakai, Ryuta Okazaki, Vibol Yem,
Hiroyuki Kajimoto

Trajectoires: A Mobile Application for Controlling Sound Spatialization
Jérémie Garcia, Xavier Favory, Jean Bresson
Booth 8

Embodied Encounters Studio: a Tangible Platform for Sensemaking
Caroline Hummels					Booth 26

The Anonymous Audience Analyzer – Visualizing Audience Behavior in
Public Space
Booth 9The Soma Mat and Breathing Light

Jiamin Shi, Florian Alt

HoloFlex: A Flexible Holographic Smartphone with Bend Input

Booth 10Booth 27

Anna Stähl, Martin Jonsson, Johanna Mercurio, Anna Karlsson, Kristina Hök,
Eva-Carin Banka Johnson

Maintaining Relationships With Our Devices

Booth 29

Daniel Gotsch, Xujing Zhang, Jesse Burstyn, Roel Vertegaal

Sarah Homewood

PicMemory: Enriching Intergenerational Family Interaction and Memory
Collection
Booth 11What We Have Lost / What We Have Gained: Embodied Interfaces for Live
Performance and Art Exhibitions
Booth 31

Hung-Chi Lee, Jane Yung-jen Hsu

Matthew Mosher

MMM Ball: Showcasing the Massive Mobile Multiuser Framework

Booth 12

New Scenic Subjects: Explorations of a System of Autonomous On-Stage
Observers
Booth 32

Booth 13

Ludvig Elblaus, Åsa Unander-Scharin, Carl Unander-Scharin

Tim Weißker, Andreas Berst, Johannes Hartmann, Florian Echtler

ReFabricator: Integrating Everyday Objects for Digital Fabrication
Suguru Yamada, Hironao Morishige, Hiroki Nozaki, Masaki Ogawa,Takuro Yonezawa, Hideyuki Tokuda

Hotaru: The Lightning Bug GameInteractivity: Using Expressy to Demonstrate Expressiveness in Touchbased Interactions
Booth 14

Threadsteading: Playful Interaction for Textile Fabrication Devices

Gerard Wilkinson, Gavin Wood, Jonathan Hook, Tom Nappey, Ahmed Kharrufa,
Bradley Pursglove, Hendrik Haeuser, Nils Hammerla, Steve Hodges, Patrick Olivier

Body Integrated Programmable Joints Interface

Booth 15

Sang-won Leigh, Pattie Maes

GaussBox: Prototyping Movement
Visualizations of Machine Learning

withInteractive
Booth 16

Jules Françoise, Frederic Bevilacqua, Thecla Schiphorst

VibroVision: An On-Body Tactile Image Guide for the Blind

Booth 17

Booth 34

Lea Albaugh, April Grow, Chenxi Liu, James McCann, Gillian Smith,Jennifer Mankoff

Fear Division; Archiving the Intangible

Booth 35

Dorien Neema Koelemeijer, Franziska Maria Tachtler#Scanners: A BCI Enhanced Cinematic Experience
Interaction

Booth 33

Kaho Abe, Katherine Isbister

Booth 36

Matthew Pike, Max L Wilson, Steve Benford, Richard Ramchurn

A Participatory Live Music Performance with the Open Symphony
SystemBooth 37
Kate Hayes, Mathieu Barthet, Yongmeng Wu, Leshao Zhang, Nick Bryan-Kinns

Philipp Wacker, Chat Wacharamanotham, Daniel Spelmezan, Jan Thar,David Antón Sánchez, René Bohne, Jan Borchers

56|

ACM Conference on Human Factors in Computing Systems

CHI 2016

INTERACTIVITY EXHIBITSA Theatrical Turing Test: An Encounter of Telematic Bodies
Sahar Sajadieh, Nathan Weitzner			Booth 38, 41, 56, 61

ChromoSkin: Towards Interactive Cosmetics Using
Thermochromic Pigments

A Wearable Force Feedback Toolkit with Electrical Muscle Stimulation
Max Pfeiffer, Tim Dünte, Michael Rohs
		
Booth 39

Hsin-Liu (Cindy) Kao, Manisha Mohan, Chris Schmandt, Joseph A. Paradiso, Katia Vega

MagicWand: Exploring Physical Affordances with a Handheld Cylindrical
Display Object
Booth 40

Charles Hudin, Sabrina Panëels, Steven Strachan

Lahiru akmal Priyadarshana, Victoria Porter, Juan Pablo Carrascal, Aaron Visser,
Roel Vertegaal

Experiencing the Carolan Guitar

Booth 42

INTACT: Instant Interaction for 3D Printed Objects

Booth 57

‘Choose a Game’: A Prototype Tool to Support Therapists Use Games in
Brain Injury Rehabilitation
Booth 58
Jinghui Cheng, Cynthia Putnam

Synthesis in the Audiovisual

Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh,
Liming Xu, Michaela Hoare, Dimitrios Darzentas

Vygandas “Vegas” Šimbelis, Anders Lundström

Tattio: Fabrication of Aesthetic and Functional Temporary Tattoos

Leif Handberg, Charlie Gullstrom, Joke Kort, Jimmy Nyström

Booth 43

Booth 58

SharedSpaces Mingle

Booth 59
Booth 60

Hsin-Liu (Cindy) Kao, Paul Johns, Asta Roseway, Mary Czerwinski

Motion Echo Snowboard: Visualizing Weight Distribution on Snowboard
Hyung Kun Park, Woohun Lee				Booth 44
FrontPanel: Tangible User Interface for Touch-Screens Dedicated to Elderly
Mounia Ziat, Hsin-Yun Yao, Rachel Schmitt, Vincent Hayward
Booth 45
Kinemic Wave: A Mobile Freehand Gesture And Text-Entry System

Booth 46

Christoph Amma, Marcus Georgi, Tomt Lenz, Fabian Winnen

Text Entry for Ultra-Small Touchscreens Using a Fixed Cursor and Movable
Keyboard
Booth 47
Tomoki Shibata, Daniel Afergan, Danielle Kong, Beste F Yuksel, Scott MacKenzie,
Robert J.K. Jacob

SolidNoise: Tools For Making Musical Robots

Booth 48

Jiffer Harriman, Matthew Bethancourt, Abhishek Narula, Michael Theodore, Mark Gross

Manipulating Tabletop Objects to Interactively Query a Database

Booth 49

Ana Jofre, Steve Szigeti, Stephen Tiefenbach-Keller, Lan-Xi Dong, Sara Diamond

TimeLight - Helping Children Understand And Learn Time Durations
Heiko Müller, Christian Pieper, Wilko Heuten, Susanne Boll
Booth 50
Interactivity: Looking at the Vagina through Labella

Booth 51

Teresa Almeida, Gavin Wood, Rob Comber, Madeline BalaamExperiencing Human-to-Human Touch in Digital Games

Booth 52

Mert Canat, Mustafa Ozan Tezcan, Celalettin Yurdakul, Oğuz Turan Buruk,
Oguzhan Ozcan

RAPAEL: Wearable Technology and Serious Gamefor Rehabilitation

Booth 53

Hoyeong Song, Soobin Lee, Hyunsoo Kim, Gunmin Jang, Younggeun Choi,
Dongseok Yang

The Haptic Wave: A Device for Feeling Sound

Booth 54

Adam Parkinson, Atau Tanaka

Wag Your Tail and Flap Your Ears: The Kinesthetic User Experience ofExtending Your Body
Booth 55
Dag Svanaes, Martin Solheim

ConnectUs: A New Toolkit for Teaching about
the Internet of Things

Booth 57

Zuzanna Lechelt, Yvonne Rogers, Nicolai Marquardt, Venus ShumCHI 2016

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57

STUDENT EVENTS
DOCTORAL CONSORTIUM
Exploring and Supporting Today’s Collaborative Writing
Dakuo Wang

Proprioceptive Interaction: the user’s muscles as input and output device
Pedro Lopes

STUDENT RESEARCH COMPETITION
Older Users and In-Vehicle Navigation Map Design Elements
Crystal Tobias

Crowdnection: Connecting High-level Concepts with Historical Documents
via Crowdsourcing

Paper Books, Digital Books: How the Medium of an Object Affects its Use

Nai-Ching Wang

Jane Gruning

Improving Social Communication Skills Using Kinesics Feedback

Unobtrusive Interaction for Wearable Computing

Roghayeh Barmaki

David DobbelsteinVeri-Pen: A Pen-based Identification Through Natural Biometrics Extraction

Live Media Places: Participation in Online Education through Composition

Jihoon Suh

William A Hamilton

Error Correction of Speech Recognition by Custom Phonetic Alphabet
Input for Ultra-Small Devices

Online Help-Seeking in Communities of Novice Innovators
Julie S Hui

Supporting Bodily Communication in Video-based Clinical Consultations
Deepti Aggarwal

Kazuki Fujiwara

User Adaptability to System Delay
Brian D Hall

From Smart Cities to Social Cities: Technology to Support Community Life

Species Identification in Citizen Science: Effects of Interface Design andImage Difficulty on User Performance and Workload

Andre de Oliveira Bueno

Nirwan Sharma

bump2bump: Online Peer Support in First-Time Pregnancy

Bounce: A Mobile Behavioral Intervention Technology for Breast Cancer
Survivors

Nikki Newhouse

Performing Play: Cultural Production on Twitch.tv
Anthony J Pellicone

Canine Behavior and Working Dog Suitability from Quantimetric Data

Meghan M Plank, Nishtha H Dalal

The Memory Tree: Using Sound to Support Reminiscence
Keisha Jayaratne

Joelle Alcaidinho

Making Science Simulations Accessible For Students With Vision
Impairments

Interactive Technology for Inclusive Play

Emily Randall

Kiley Sobel

Learnersourcing Thematic and Inter-Contextual Annotations from Islamic
Texts

AgentSmith: Exploring Agentic Systems
David B Miller

Amna Basharat

Rare World: Designing for Dispersed Populations with Rare Diseases
Haley MacLeod

Adaptive Biofeedback for Mind-Body Practices
Bin Yu58|

ACM Conference on Human Factors in Computing Systems

CHI 2016

STUDENT EVENTSSTUDENT DESIGN COMPETITIONLifeKey: Emergency Communication Tool for the Deaf
Leeyat Slyper, Min Kyung Kim, Yooyoung Ko, Ismael Sobek

EMIE: Using 3D Printing to Help People Living with Ataxia
Stéphanie Rouleau, Marjolaine Cazes, Rémi Dupont, Tarik Benadda, Serenela Piazza

Dot-it: Managing Nausea and Vomiting for A Peaceful Pregnancy with
Personal Pattern Exploration
Tzu-I Lee, Yih-Harn Chiang, Jiayi Guo, Mu-Tsz Chen, Yue Chen

Moments A Wearable Device for Early Stage AD Patients to Maintain Their
Autonomy
Chieh-Lin Wu, Bing-Hsun Wu, Yun-Ting Lin, Pengfei Wang, Yining Zhou

STUDENT GAME COMPETITION
FitPlay Games: Increasing Exercise Motivation Through AsynchronousSocial Gaming
Sarah Justine Guy Skriloff, Dario C Gonzalez, Kurtis C Christensen, Logan J Bentley,
Cody V Mortensen

BoomChaCha: A Rhythm-based, Physical Role-Playing Game that
Facilitates Cooperation among Players
Fengyuan Zhu, Wangshu Sun, Carrie Zhang, Rebecca Ricks

AS IF: a Kinect Game as an Empathy Tool for Experiencing Activity
Limitations of Chronic Pain Patients
Weina Jin, Servet Ulas, Xin Tong

AwareMe: Addressing Fear of Public Speech through Awareness

Garden: A Mixed Reality Experience Combining Virtual Reality and 3D
Reconstruction

Mark Bubel, Ruiwen Jiang, Christine H Lee, Wen Shi, Audrey Tse

Keng Hua Sing, Wei Xie

LaneMate: Car Sensing System for the Deaf

PinchFun: A Fine Motor Training Game for Preschool Children with
Developmental Delay

Sangwook Lee, Yunho Kang, YuKyoung Lee

EGDE, A Soft Keyboard for Fast Typing for the Visually Challenged

I-Fang Wang, Dennis Wang, Chia-Yu Chen, Jyun-Fong Jheng

Chandni Rajendran, Chinmay Parab, Shreya Gupta

Household Survival: Immersive Room-Sized Gaming Using Everyday
Objects as Weapons

Touch and #Tag: Improving Clothing Experiences of People with Visual
Impairment

Brent Berghmans, Axel Faes, Matthijs Kaminski, Kashyap Todi

Ting-Ying Hsu, Zong-Yu Li, Hung-Yeh Lin, Yu-Han Liou, Chia-Ling Tsai

Human and Dog: Explore the Game Design of Unequal Communicative
Patterns

Saathi : Making it Easier for Children with Learning Disabilities tounderstand the concept of TimeKuan-Ting Chou, Hsincheng Hou, Michael Shen, Te-Yuan Chen, Cynthia Liu, Pei-Jung
Wu

Vikram Aditya, Suprabho Dhenki, Likhith Amarvaj, Ajinkya Karale, Harmeet Singh

CarryLine: A Tool for Management and Rehabilitation of Post-NatalChronic Back Pain
Danilo Di Cuia, Jelizaveta Janovica, Zuzanna Lechelt, Sheng Li, Harpreet Purewal

Readful-U: Improving Reading Experience and Social Interaction for Low
Vision Elders

VR-Drop: Exploring the Use of Walking-in-Place to Create Immersive VR
Games
Sam Tregillus

Bad News: A Game of Death and Communication
James Owen Ryan, Adam J Summerville, Ben SamuelNinglu Wang, Kai Yu, Junhui Li, Ruofan Zhang, Fei Ren

BringUBus: Matching Buses to Passengers with Lower Mobility
Yi-Tien Lin, Hsiao-Ching Su, I-Wen Lo, Po-Lin Chou

CHI 2016

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59

LATE-BREAKING WORK: MONDAY / TUESDAYLATE BREAKING WORK | MON-TUES
INTERACTION IN SPECIFIC DOMAINS
SeismoTracker: Upgrade any Smart Wearable to Enable a Sensing ofHeart Rate, Respiration Rate, and Microvibrations

Evaluating Item-Item Similarity Algorithms for Movies
Lucas Colucci, Prachi Doshi, Kun-Lin Lee, Jiajie Liang, Yin Lin, Ishan Vashishtha, Jia
Zhang, Alvin Jude

Sonifying Internet Security Threats
Akbar Siami Namin, Rattikorn Hewett, Keith Jones, Rona Pogrund

Marian Haescher, Denys JC Matthies, John Trimpop, Bodo Urban

Effects of Simple Personalized Goals on the Usage of a Physical Activity App

A Wearable Social Interaction Aid for Children with Autism

Ashik Khatri, Dvijesh Shastri, Panagiotis Tsiamyrtzis, Ilyas Uyanik, Ergun Akleman,
Ioannis Pavlidis

Peter Y Washington, Catalin Voss, Nick Haber, Serena Tanaka, Jena Daniels, Carl
Feinstein, Terry Winograd, Dennis Wall

MelissAR: Towards Augmented Visual Analytics of Honey Bee Behaviour

CompuWoven: A Computer-Aided Fabrication Approach to Hand-Woven
Craft

Ulrich Engelke, Holly Hutson, Huyen Nguyen, Paulo de Souza

Ye Tao, Nannan Lu, Caowei Zhang, Guanyun Wang, Cheng Yao, Fangtian Ying

Nitya Verma, Amy Voida

Bending Blindly: Exploring Bend Gestures for the Blind
Matthew C Ernst, Audrey Girouard

Mythologies of Business Intelligence
Exploring Haptics for Learning Bend Gestures for the Blind
Matthew C Ernst, Audrey Girouard

EcoMeal: A Smart Tray for Promoting Healthy Dietary Habits
Jaejeung Kim, Joonyoung Park, Uichin Lee

EXTENDING USER CAPABILITIESGazeTouchPass: Multimodal Authentication Using Gaze and Touch on
Mobile Devices

Multiwave: Doppler Effect Based Gesture Recognition in Multiple
Dimensions

Mohamed Khamis, Florian Alt, Mariam Hassib, Emanuel von Zezschwitz, Regina
Hasholzner, Andreas Bulling

Corey Pittman, Pamela Wisniewski, Conner Brooks, Joseph J LaViola Jr.

Endorsement, Prior Action, and Language: Modeling Trusted Advice in
Computerized Clinical Alerts

Bin Yu, Rogier Arents, Mathias Funk, Jun Hu, Loe MG Feijs

HeartPlotter: Visualizing Bio-data by Drawing on Paper

Debaleena Chattopadhyay, Jon D Duke, Davide Bolchini

Sonification Platform for Interaction with Real-Time Particle Collision Data
from the ATLAS Detector

VapeTracker: Tracking Vapor Consumption to Help E-cigarette Users Quit

Juliana Cherston, Ewan Hill, Steven Goldfarb, Joseph Paradiso

Abdallah El Ali, Andrii Matviienko, Yannick Feld, Wilko Heuten, Susanne CJ Boll

Interactive Cheek Haptic Display with Air Vortex Rings for Stress
Modification

Practicing DIYBiology In An HCI Setting
Piyum Fernando, Matthew Pandelakis, Stacey Kuznetsov

Ryoko Ueoka, Mami Yamaguchi, Yuka Sato

Tableur: Handwritten Spreadsheets

Mapping Abstract Visual Feedback to a Dimensional Model of Emotion

Emanuel Zgraggen, Robert Zeleznik, Philipp Eichmann

Graham Wilson, Pietro Romeo, Stephen A Brewster

ToPIN: A Visual Analysis Tool for Time-anchored Comments in Online
Educational Videos

Attending to Attention: Detecting and Combating Mind Wandering during
Computerized Reading

Ching-Ying Sung, Xun-Yi Huang, Yicong Shen, Fu-Yin Cherng, Wen-Chieh Lin, HaoChuan Wang

Sidney D’Mello, Kristopher Kopp, Robert Earl Bixler, Nigel Bosch

Hajukone: Developing an Open Source Olfactory Device

PaperQuest: a Visualization Tool to Support Literature Review

David K McGookin, Dariela Escobar

Antoine Ponsard, Francisco Escalona, Tamara Munzner

MiLa: an Audiovisual Instrument for Learning the Curwen Hand Signs

Negotiation as an Interaction Mechanism for Deciding App Permissions

Matt H. Y. Hong, William S. Hicks, Michael S. Horn

Tim Baarslag, Alper T Alan, Richard C Gomer, Ilaria Liccardi, Helia Marreiros, Enrico
H Gerding, m.c. schraefel

Clocks, Bars and Balls: Design and Evaluation of Alternative GNomon
Widgets for Children with Disabilities

Season’s Greetings: An Analysis of Christmas Card Use

Sebastián Aced López, Fulvio Corno, Luigi De Russis

Daniel Gooch, Ryan Kelly

Using Psychophysiological Parameters to Support Users in Setting
Effective Activity Goals

Investigating Instructional Pacing Supports for Teaching Students withIntellectual Disability

Katja Herrmanny, Nils Beckmann, Katrin Nachbar, Hanno Sauer, Juergen Ziegler,
Aysegül Dogangün

Rodrigo Laiola Guimarães, Andrea Britto Mattos, Carlos Henrique CardonhaComparing Three Task Guidance Interfaces for Wire Harness Assembly

Towards the Creation of Interspecies Digital Games: An Observational
Study on Cats’ Interest in Interactive Technologies

Mark Rice, Hong Huei Tay, Jamie Ng, Calvin Lim, Senthil Kumar Selvaraj, Ellick Wu

Patricia Pons, Javier Jaen

Shop Together, Search Together: Collaborative E-commerce

Designing for Interactive Loving and Kindness Meditation on Mobile

Yanjun Gao, Madhu Reddy, Bernard J. Jansen

Ralph Vacca

Towards Computer Assisted Crowd Aware Architectural Design

Movement Fluidity Analysis Based on Performance and Perception

Brandon Haworth, Muhammad Usman, Glen Berseth, Mahyar Khayatkhoei,
Mubbasir Kapadia, Petros Faloutsos

Stefano Piana, Paolo Alborno, Radoslaw Niewiadomski, Maurizio Mancini, Gualtiero
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LATE-BREAKING WORK: MONDAY / TUESDAYCOLLABORATIVE TECHNOLOGIES

Embodied Reading: A Multisensory Experience.

Designing a Trip Planner Application for Groups: Exploring Group Tourists’Trip Planning Requirements

Susana Sanchez, Tilman Dingler, Heng Gu, Kai Kunze

Lanyun Zhang, Xu Sun

Edward F Melcer, Katherine Isbister

Among the Machines: Human-Bot Interaction on Social Q&A Websites
Alessandro Murgia, Daan Janssens, Serge Demeyer, Bogdan Vasilescu

Exploring the Potential of Children in Crowdsourcing
Stefan Manojlovic, Katerina Gavrilo, Jan de Wit, Vassilis-Javed Khan, Panos
Markopoulos

An Analysis of Cognitive Learning Context in MOOC Forum Messages

Motion, Emotion, and Form: Exploring Affective Dimensions of Shape
Designing with Concrete For Enhancing Everyday Interactions
Yanan Wang, Shuai Liu, Yujia Lu, Jun Duan, Cheng Yao, Fangtian Ying

Design Frictions for Mindful Interactions: The Case for Microboundaries
Anna L Cox, Sandy J J Gould, Marta E Cecchinato, Ioanna Iacovides, Ian Renfree

Jian-Syuan Wong, Bart Pursel, Anna Divinsky, Bernard J. Jansen

GAMES & PLAYFUL INTERACTION

Exploring the Use of Visual Annotations in a Remote Assistance Platform

Applying Exergaming Input to Standard Commercial Digital GamesMark Rice, Shue Ching Chia, Hong Huei Tay, Marcus Wan, Liyuan Li, Jamie Ng, Joo
Hwee Lim

You Can’t Always Get What You Want: Challenges in P2P Resource Sharing
Ross McLachlan, Claire Opila, Neha Shah, Emily Sun, Mor Naaman

Exploring Editorial Content Optimization for Websites through a Statistical
Ranking of Articles
Dan Sarkar, Brynne McGarry

Understanding Participatory Hashtag Practices on Instagram: A Case
Study of Weekend Hashtag Project

Matthew Hudson

Exploring the Impact of Avatar Color on Game Experience in EducationalGames
Dominic Kao, D Fox HarrellTime Pressure as Video Game Design Element and Basic Need Satisfaction
Irem Gokce Yildirim

Evaluation of StarCraft Artificial Intelligence Competition Bots byExperienced Human Players
Man-Je Kim, Kyung-Joong Kim, SeungJun Kim, Anind Dey

Changhoon Oh, Taeyoung Lee, Yoojung Kim, SoHyun Park, Bongwon Suh

Diary Methods in AAA Games User Research

Empathy Glasses

Serena Hillman, Tad Stach, Jason Procyk, Veronica L Zammitto

Katsutoshi Masai, Kai Kunze, Maki Sugimoto, Mark Billinghurst

Playing with the Artworks: Engaging with Art through an Augmented
Reality Game

PerSoN-Vis: Visualizing Personal Social Networks (Ego Networks)
Hafez Ezaiza, Shah Rukh Humayoun, Ragaad AlTarawneh, Achim Ebert

First-time Security Audits as a Turning Point? Challenges for Security
Practices in an Industry Software Development Team

Klen Čopič Pucihar, Matjaž Kljun, Paul Coulton

Exploring the Effects of Encouragement in Educational Games
Dominic Kao, D. Fox Harrell

Andreas Poller, Laura Kocksch, Katharina Kinder-Kurlanda, Felix Anand Epp

e-Seesaw: A Tangible, Ludic, Parent-child, Awareness System

Feelbook: A Social Media App for Teens Designed to Foster Positive Online
Behavior and Prevent Cyberbullying

Yingze Sun, Matthew P. Aylett, Yolanda Vazquez-Alvarez

Mingyue Fan, Liyue Yu, Leanne Bowler

Electronic Posters to Support Formative Assessment
Salman Cheema, Kurt VanLehn, Hugh Burkhardt, Daniel Pead, Alan Schoenfeld

Are We in Flow Neurophysiological Correlates of Flow States in a
Collaborative Game
Elise Labonte-LeMoyne, Pierre-Majorique Leger, Beverly Resseguier, Marie-Christine
Bastarache-Roberge, Marc Fredette, Sylvain Senecal, François Courtemanche

CustomConsole: A Framework for Supporting Cross-device Videogames
DESIGNING INTERACTIVE SYSTEMSAsier Marzo

Design Fiction Film-Making: A Pipeline for Communicating Experiences

Remote Heart Rate Sensing and Projection to Renew Traditional Board
Games and Foster Social Interactions

Marco Gilardi, Patrick Holroyd, Carly Brownbridge, Phil Watten, Marianna Obrist

Jérémy Frey

Sharing a Robotic Pet as a Maintenance Strategy for Romantic Couples
in Long-Distance Relationships. An Autobiographical Design Exploration

betaCube - Enhancing Training for Climbing by a Self-Calibrating CameraProjection Unit

Wei-Chi Chien, Marc Hassenzahl, Julika Welge

Frederik Wiehr, Felix Kosmalla, Florian Daiber, Antonio Krüger

Beyond the Blandscape: Utilizing Aesthetics in Digital Cartography

Player Type Models – Towards Empirical Validation

Adrian I Gradinar, Jonny Huck, Paul Coulton, Lara Salinas

Marc Busch, Elke Mattheiss, Rita Orji, Peter Fröhlich, Michael Lankes, Manfred Tscheligi

CoPRA– Design Exemplar for Habitable, Cyber-physical Environment
Yixiao Wang, Keith E Green, Ian Walker

SubjectBook: Hypothesis-Driven Ubiquitous Visualization for Affective Studies
Salah M. Taamneh, Malcolm Dcosta, Kyeong-An Kwon, Ioannis T Pavlidis

Enabling Designers to Sketch Immersive Fulldome Presentations
Danwei Tran Luciani, Jonas Lundberg

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LATE-BREAKING WORK: MONDAY / TUESDAYNOVEL INTERACTIONS
Liquido: Embedding Liquids into 3D Printed Objects to Sense Tilting and Motion
Martin Schmitz, Andreas Leister, Niloofar Dezfuli, Jan Riemann, Florian Müller, Max
Mühlhäuser

Building Blocks for Designing Future Multi-Device Interaction
Yongkwan Kim, Hanbit Kim, Seok-Hyung Bae, SangJeong Lee, Chul-Joo Kim

CubeLendar: Design of a Tangible Interactive Event Awareness Cube
Andrii Matviienko, Sebastian Horwege, Lennart Frick, Christoph Ressel, Susanne CJ Boll

VRSurus: Enhancing Interactivity and Tangibility of Puppets in Virtual Reality
Ruofei Du, Liang He

SPOCK: A Smooth Pursuit Oculomotor Control Kit

Input Techniques to the Surface around a Smartphone using a Magnet
Attached on a Stylus
Tetsuya Abe, Buntarou Shizuki, Jiro Tanaka

Investigating Accuracy of Tilting Operation on Wrist-worn Devices with
Touchscreens
Keigo Shima, Kazusa Onishi, Ryosuke Takada, Takuya Adachi, Buntarou Shizuki,
Jiro Tanaka

Force-enabled TouchPad in Cars: Improving Target Selection using
Absolute Input
Mohamed Sheik-Nainar, Jochen Huber, Raja Bose, Nada Matic

Mobile Phone Usage Cycles: A Torus Topology for Spherical Visualisation
Julie R Williamson, John Williamson, Vassilis Kostakos, Keith Hamilton, Jeremy Green

Simon Schenk, Philipp Tiefenbacher, Gerhard Rigoll, Michael Dorr

Unconstrained Pedestrian Navigation Based on Vibro-tactile Feedback
Around the Wristband of a Smartwatch
David Dobbelstein, Philipp Henzler, Enrico Rukzio

PEOPLE AND CONTEXTSUnderstanding Colour Impact on Warning Messages: Evidence from US
and India

Exploring the Layered Use of Transparent Display on a Large Tabletop Display

Mario Silic

Chang Min Kim, Tek-Jin Nam

Supporting Retirement Socially and Musically by Technology: an
Ethnographic Study of Local Community Musicians

Natural Voting Interactions for Collaborative Work with Mobile Devices
Romina Kühn, Mandy Korzetz, Lukas Büschel, Christina Korger, Philip Manja,Thomas Schlegel

Mao Mao, Alan F Blackwell, Johanna M Lukate, David A Good

Investigating Effects of Exergames on Exercise Intentions Among YoungOld and Old-Old

Investigating Interaction Techniques for State-of-the-Art Smartwatches

Xuexin Xu, Yin-Leng Theng, Jinhui Li, Tan Phat Pham

Frederic Kerber, Tobias Kiefer, Markus Löchtefeld

Smile or Cry? – The Impact of a Victim’s Facial Expression on Helping
Behavior in Emergency Applications

Towards a Pattern Language for Distributed User Interfaces
Ilya Shmorgun, David Lamas, Eduardo Mercer

André Dahlinger, Felix Wortmann

Slowee: A Smart Eating-Speed Guide System with Light and Vibration
Feedback

Social or Financial Goals? Comparative Analysis of User Behaviors in
Couchsurfing and Airbnb

Joohee Kim, Kwang-Jae Lee, Mankyung Lee, Na Hyeon Lee, Byung-Chull Bae,
Genehee Lee, Juhee Cho, Young Mog Shim, Jun Dong Cho

Tangible Interface for Controlling Toys-To-Life Characters Emotions
Marc Antonijoan, David Miralles

Exploring the Front Touch Interface for Virtual Reality Headsets
Jihyun Lee, Byungmoon Kim, Bongwon Suh, Eunyee Koh

Projected Fiducial Markers for Dynamic Content Display on Guided Tours
Jonna Häkkilä, Juho Rantakari, Lasse Virtanen, Ashley Colley, Keith Cheverst

MonoTouch: Single Capacitive Touch Sensor that Differentiates Touch Gestures
Ryosuke Takada, Buntarou Shizuki, Jiro Tanaka

Jiwon Jung, Susik Yoon, SeungHyun Kim, SangKeun Park, KunPyo Lee, Uichin Lee

The WEAR Scale: Developing a Measure of the Social Acceptability of a
Wearable Device
Norene Kelly, Stephen B Gilbert

Design Opportunities for Supporting Informal Caregivers
Lilian Bernadina Josefina Bosch, Marije Kanis

Conflict Management in Multi-user Applications for People with Disabilities
Claudia Loitsch, Diana Hille, Gerhard Weber

Running: A Flexible Situated Study
Elizaveta Temir, Aisling Ann O’Kane, Paul Marshall, Ann Blandford

INTACT: Instant Interaction with 3D Printed Objects

Reflections on 5 Years of Personal Informatics: Rising Concerns andEmerging Directions

Charles Hudin, Sabrina Panëels, Steven Strachan

Amid Ayobi, Paul Marshall, Anna L Cox

Follow the Force: Steering the Index Finger towards Targets using EMS

Towards Reusable Personas for Everyday Design

Oliver Beren Kaul, Max Pfeiffer, Michael Rohs

Ciaran O’Leary, Fred Mtenzi, Claire McAvinia

HapticHead – 3D Guidance and Target Acquisition through a Vibrotactile Grid

User Disbelief in Privacy Paradox: Heuristics that determine Disclosure

Oliver Beren Kaul, Michael Rohs

Andrew Gambino, Jinyoung Kim, S. Shyam Sundar, Jun Ge, Mary Beth Rosson

Reporting and Visualizing Fitts’s Law: Dataset, Tools and Methodologies

Beyond Smartphone Overuse: Identifying Addictive Mobile Apps

Alvin Jude, Darren Guinness, G. Michael Poor

Xiang Ding, Jing Xu, Guanling Chen, Chenren Xu

Interacting with Connected Devices through a Drawable User Interface

SoundGuides: Adapting Continuous Auditory Feedback to Users

Marc Exposito, David Miralles

Jules Françoise, Olivier Chapuis, Sylvain Hanneton, Frédéric Bevilacqua

Ringteraction: Coordinated Thumb-index Interaction Using a Ring
Sarthak Ghosh, Hyeong Cheol Kim, Yang Cao, Arne Wessels, Simon T Perrault,
Shengdong Zhao

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LATE-BREAKING WORK: MONDAY / TUESDAYENGINEERING OF INTERACTIVE SYSTEMSDefining Usability Problems

Eye Movement Biometrics on Wearable Devices: What Are the Limits?

Pavel Manakhov, Vyacheslav D. Ivanov

Evgeniy Abdulin, Ioannis Rigas, Oleg Komogortsev

A Phrase Set for Bengali Text Entry Evaluations Based on Actual Text
Messages

On the Verge: Voluntary Convergences for Accurate and Precise Timingof Gaze Input

Ahmed Sabbir Arif, Sarah Fardeen

Dominik Kirst, Andreas Bulling

Usability and Effectiveness Evaluation of Adaptivity in E-Learning Systems

Integrated Driving Aware System in the Real-World: Sensing, Computing
and Feedback

Mohammad Alshammari, Rachid Anane, Robert J Hendley

Jung Wook Park, SeungJun Kim, Anind Dey

Jennifer Hill, Rahul Simha

Freetop: Finding Free Spots for Projective Augmentation
Jan Riemann, Mohammadreza Khalilbeigi, Martin Schmitz, Sebastian Doeweling,
Florian Müller, Max Mühlhäuser

Designing a Literacy-Based Mobile Application for Adult Learners
Finding “Interesting” Correlations in Multi-Faceted Personal Informatics
Systems
Simon L Jones, Ryan M Kelly

iBeacon and HCI in Special Education: Micro-Location Based Augmentativeand Alternative Communication for Children with Intellectual Disabilities

Unsupervised Detection of Abnormal Moments for Usability Testing ofMobile Apps

Rosanna Yuen-Yan Chan, Xue Bai, Xi Chen, Shuang Jia, Xiao-hong Xu

Jing Xu, Xiang Ding, Ke Huang, Guanling Chen

InspectorWidget: a System to Analyze Users Behaviors in Their Applications
Christian Frisson, Sylvain Malacria, Gilles Bailly, Thierry Dutoit

Comparison of Kansei Engineering and AttrakDiff to Evaluate Kitchen
Products

Drill Sergeant: Supporting Physical Construction Projects through an
Ecosystem of Augmented Tools

Games User Research (GUR) for Indie Studios

Eldon Schoop, Michelle Nguyen, Daniel Lim, Valkyrie Savage, Sean Follmer, Björn
Hartmann

Co-Viewing Room: Mobile TV Content Sharing in Social Chat
Pei-Yun Tu, Mei-Ling Chen, Chi-Lan Yang, Hao-Chuan Wang

Nigel Bevan, Zhengjie Liu, Cathy Barnes, Marc Hassenzahl, Weijie Wei
Naeem Moosajee, Pejman Mirza-Babaei

Murphy Miserable Robot – A Companion to Support Children’s Well-beingin Emotionally Difficult Situations
Daniel Ullrich, Sarah Diefenbach, Andreas Butz

USABLE, USEFUL, AND DESIRABLE
Gamification of a Workday. A Study on the Effects in Sheltered Employment
Oliver Korn, Johannes Lang, Andreas Korge, Haris Causegic, Albrecht Schmidt

Using the Kano Model to Balance Delight and Frustration for an Enterprise
Application
Jinghui Cheng, James Mulholland, Anil Shankar

Usability of Lightweight Defibrillators for UAV Delivery
Mathias S Fleck

Biomechanics of Thumb Touch Gestures on Handheld Devices
Philipp Tiefenbacher, Amir Chouchane, Daniel Merget, Simon Schenk, Gerhard Rigoll

Shorter Wait Times: The Effects of Various Loading Screens on Perceived
Performance
Jess Hohenstein, Hani Khan, Kramer Canfield, Samuel Tung, Rocio Perez CanoAn Exploration of Designing for Playfulness in a Business Context
Sherif Mekky, Andrés Lucero

Contextual Inquiry of Future Commuting in Autonomous Cars
Sven Krome, Steffen P Walz, Stefan Greuter

Automatic Body Part Measurement of Dressed Humans Using Single
RGB-D Camera
Camila Dorin, Barak Hurwitz

How to Report App Feedback? Analyzing Feedback Reporting Behavior
Jeungmin Oh, SangJeong Lee, Uichin Lee

Between the Lines: A Comparative Study of Freeform-Based KnowledgeMap-Creation with Paper and Tablet
Marius Brade, Anja Sehl, Rainer Groh

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LATE-BREAKING WORK: WEDNESDAY / THURSDAYLATE BREAKING WORK | WED-THUR
INTERACTION IN SPECIFIC DOMAINS
Smartphone Notifications in Context: a Case Study on Receptivity by the
Example of an Advertising Service
Tilo Westermann, Ina Wechsung, Sebastian Möller

Identifying Opportunities to Support Family Caregiving in Chile
Francisco J. Gutierrez, Sergio F. Ochoa, Julita Vassileva

Digital Neighborhood Watch: To Share or Not to Share?
Cristina Kadar, Yiea-Funk Te, Raquel Rosés Brüngger, Irena Pletikosa Cvijikj

Simplifying Overviews of Temporal Event Sequences
Matthew Louis Mauriello, Ben Shneiderman, Fan Du, Sana Malik, Catherine Plaisant

Using Persuasive Mobile Apps to Enhance Children’s Health and Well
Being: A Sri Lankan Experience
Omar Mubin, Jayathri Wijayarathne, Muneeb Imtiaz Ahmad, Roshan
Hewapathirana, Athula Ginige

In the Eye of the Beholder: The Impact of Frame Rate on Human Eye Blink
Benjamin Tag, Junichi Shimizu, Chi Zhang, Kai Kunze, Naohisa Ohta, Kazunori
SugiuraIs This Good or Bad? Redesigning Visual Displays of Medical Test Resultsin Patient Portals to Provide Context and Meaning
Jacob B Solomon, Aaron M Scherer, Nicole L Exe, Holly O Witteman, Angela
Fagerlin, Brian J Zikmund-Fisher

Lernanto: Using an Ambient Display During Differentiated Instruction
Erik van Alphen, Saskia Bakker

ReWear: Early Explorations of a Modular Wearable Construction Kit for
Young Children
Majeed Kazemitabaar, Liang He, Katie Wang, Chloe Aloimonos, Tony Cheng, Jon E
FroehlichSupporting Pakistani Farmers Through Digital Means: An Exploratory
Study
Syed Ali, Harris Durrani, Muhammad Naeem, Waleed Riaz, Suleman Shahid

BITxBIT: Encouraging Behavior Change with N=2 Experiments
Natasha Jaques, Travis Rich, Karthik Dinakar, Niaja Farve, Weixuan Chen, Pattie
Maes, Rosalind Picard, Kevin Slavin

Differences in Perceived Impact of Person-Centered Technology on Older
Adults’ Quality of Life
Galina Madjaroff, Helena Mentis, Judah Ronch

Multivariate Networks - A Novel Edge Visualization Approach for Graphbased Visual Analysis Tasks

EXTENDING USER CAPABILITIESSebastian Schöffel, Johannes Schwank, Jan Stärz, Achim Ebert

Alex Shaw, Lisa Anthony

Bridging the Physical Divide: A Design Framework for Embodied Learning
Games and Simulations
Edward F Melcer, Katherine Isbister

ReHappy - The House Elf that Serves your Rehabilitation Exercises
Karin Coninx, Tom De Weyer, Ryanne Lemmens, Kris Luyten

Toward a Systematic Understanding of Children’s Touchscreen Gestures
Prototyping the Machine-Human Dialogues in a Smartphone Voice Call
Application With Task Resumption Support
W L Yeung, Simon Y W Li

Scented Material: Changing Features of Physical Creations based on
Odors

Dynamic and Interactive Lighting for Fashion Store Windows

Olivia Jezler, Elia Gatti, Marco Gilardi, Marianna Obrist

Paolo Cremonesi, Antonella Di Rienzo, Franca Garzotto, Luigi Oliveto, Pietro
Piazzolla

Movement Fluidity Analysis Based on Performance and Perception

Let’s Get Lost: Exploring Social Norms In Predominately Blind Environments

Stefano Piana, Paolo Alborno, Radoslaw Niewiadomski, Maurizio Mancini, Gualtiero
Volpe, Antonio Camurri

William Easley, Michele A Williams, Ali Abdolrahmani, Caroline Galbraith, Stacy M
Branham, Amy Hurst, Shaun K Kane

MAGIC-Pointing on Large High-Resolution Displays

Can DiCoT Improve Infection Control? A Distributed Cognition Study ofInformation Flow in Intensive Care

Pactolus: A Method for Mid-Air Gesture Segmentation within EMG

Mustafa Hussain, Nadir Weibel

Design of a Human-Machine Interface for Truck Platooning
Shadan Sadeghian Borojeni, Thomas Friedrichs, Wilko Heuten, Andreas Luedtke,
Susanne CJ Boll

Helping Users Set Rules for Defining Short-Term Activity Goals
Jisoo Lee, Eric B Hekler, Emil Chiauzzi, Auriell Towner, Marcy Fitz-Randolph

Keeping Watch: Exploring Wearable Technology Designs for K-12 Teachers
Rebecca Quintana, Chris Quintana, Cheryl Madeira, James D. Slotta

Not All Who Wander Are Lost: Smart Tracker for People with Dementia
Joy Ng, Haixun Kong

Rekindling Imagination in Dementia Care with the Resonant Interface
Rocking Chair

Lars Lischke, Valentin Schwind, Kai Friedrich, Albrecht Schmidt, Niels Henze
Yineng Chen, Xiaojun Su, Feng Tian, Jin Huang, Xiaolong (Luke) Zhang, Guozhong
Dai, Hongan Wang

Toward Real-time Brain Sensing for Learning Assessment: Building a Rich
DatasetShelby Keating, Erin Walker, Anil Motupali, Erin Solovey

Evaluating Haptic Feedback on a Steering Wheel in a Simulated Driving
Scenario
Gözel Shakeri, Stephen A. Brewster, John Williamson, Alexander Ng

Embodied Interactions for Novel Immersive Presentational Experiences
Fabrice Matulic, Lars Engeln, Christoph Träger, Raimund Dachselt

Using Brain Signals in Adaptive Smart Spaces for Disabled Children
Franca Garzotto, Mirko Gelsomini, Alessandro Pappalardo, Claudio Sanna, Erica
Stella, Michele ZanellaPeter Bennett, Heidi Hinder, Kirsten Cater

Using Sound to Help Visually Impaired Children Play Independently

My Scrawl Hides It All: Protecting Text Messages Against Shoulder Surfing
With Handwritten Fonts

Euan Freeman, Stephen A Brewster

Malin Eiband, Emanuel von Zezschwitz, Daniel Buschek, Heinrich Hußmann

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LATE-BREAKING WORK: WEDNESDAY / THURSDAYCOLLABORATIVE TECHNOLOGIES

Investigating User Needs for Bio-sensing and Affective Wearables

The Use of Digital Technology to Evaluate School Pupils’ Grasp of Energy
Sustainability

Mariam Hassib, Mohamed Khamis, Stefan Schneegass, Ali Sahami Shirazi, Florian Alt

Christopher Weeks, Charles Delalonde, Chris Preist

Keep Calm and Carry On: Exploring the Social Determinants of Indoor
Environment Quality

Practical Study of Positive-feedback Button for Brainstorming with
Interjection Sound Effects

Stephen Snow, Anna Soska, Shre Kumar Chatterjee, m.c. schraefel

Natsuko Yoshida, Shogo Fukushima, Daiya Aida, Takeshi Naemura

Elizabeth Buie

Team Dating: A Self-Organized Team Formation Strategy for Collaborative
Crowdsourcing

Transcendhance: A Game to Facilitate Techno-Spiritual Design
Computational Layout Perception using Gestalt Laws

Ioanna Lykourentzou, Shannon Wang, Robert E. Kraut, Steven P Dow

Janin Koch, Antti Oulasvirta

HandVis: Visualized Gesture Support for Remote Cross-Lingual Communication

As Simple as Possible but No Simpler: Creating Flexibility in Personal Informatics

Kuan-Yu Lin, Seraphina Yong, Shuo-Ping Wang, Chien-Tung Lai, Hao-Chuan Wang

SlideQA: Supporting Effective Q&A in an Offline Academic Presentation

Dawn Nafus, Pete Denman, Lenitra Durham, Omar Florez, Lama Nachman, Saurav
Sahay, Evan Savage, Sangita Sharma, Devon Strawn, Rita H Wouhaybi

Juyoun Kim, Yoochan Kim, Sangkeun Park, Uichin Lee

COPPA COMPLIANCE: A Cooperative Inquiry Perspective

LockDoll: Providing Ambient Feedback of Smartphone Usage within Social
Interaction

Constructivist Design for Interactive Machine Learning

Zachary A Pease, Greg Walsh

Seungwoo Choi, Hayeon Jeong, Minsam Ko, Uichin Lee

Advait Sarkar

Task-Based Focus and AdHoc-Focus-Territory – Novel Concepts for
Shared Interactive Surfaces

GAMES & PLAYFUL INTERACTION

Mirko Fetter, David Bimamisa, Tom Gross

3D Virtual Tracing and Depth Perception Problem on Mobile AR

GazeTorch: Enabling Gaze Awareness in Collaborative Physical Tasks

Leo Gombač, Klen Čopič Pucihar, Matjaž Kljun, Paul Coulton, Jan Grbac

Deepak Akkil, Jobin Mathew James, Poika Isokoski, Jari Kangas

Lights Out: An Interactive Tangible Game for Training of Post-Stroke Reaching

User Reviews and Language: How Language Influences Ratings

Pan Wang, Raymond K.C. Koh, Christian Gilles Boucharenc, Ching-Chiuan Yen

Scott A HaleStudying the Impact of Spatial Involvement on Training Mental Rotation
with Minecraft

Online Dating Coaches’ User Evaluation Strategies
Douglas Zytko, Sukeshini A. Grandhi, Quentin (Gad) Jones

Anna Nguyen, Stefan Rank

Improving Plagiarism Detection in Coding Assignments by Dynamic
Removal of Common GroundTwitchViz: A Visualization Tool for Twitch Chatrooms

Christian Domin, Henning Pohl, Markus Krause

DEEP: A Biofeedback Virtual Reality Game for Children At-risk for Anxiety

Understanding Roles of Social Media in Academic Engagement andSatisfaction for Graduate Students

Marieke M. van Rooij, Adam Lobel, Owen L. Harris, Niki Smit, Isabela Granic

Kyungsik Han, Svitlana Volkova, Courtney D. Corley

StreamBED: Training Citizen Scientists to Make Qualitative Judgments
Using Embodied Virtual Reality Training
Alina Striner, Jenny Preece“That Neighborhood is Sketchy!”: Examining Online Conversations about
Social Disorder in Transitioning Neighborhoods

Rui Pan, Lyn Bartram, Carman Neustaedter

Psychophysiology of Challenge in Play: EDA and Self-Reported Arousal
Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith

WaterCoaster: A Device to Encourage People in a Playful Fashion to Reach
Their Daily Water Intake Level
Pascal Lessel, Maximilian Altmeyer, Frederic Kerber, Michael Barz, Cornelius
Leidinger, Antonio Krüger

Sheena Erete, Love Nicole, Jesse Mumm, Anfal Boussayoud, Ihudiya Finda
Ogbonnaya-Ogburu

Evaluating Physical Movement as Trigger for Transitioning Between
Environments in Virtual Reality

DESIGNING INTERACTIVE SYSTEMS

Invasion of the Energy Monsters: A Family Board Game about Energy
Consumption

Designing Children’s Digital-Physical Play in Natural Outdoors Settings

Amartya Banerjee, Michael S. Horn, Pryce Davis

Jon Back, Caspar Heeffer, Susan Paget, Andreas Rau, Eva Lotta SallnÃ¤s Pysander,
Annika Waern

Sonic-Badminton: Audio-Augmented Badminton Game for Blind People

The Dial: Exploring Computational StrangenessGameplay as Exercise

Kristina Andersen, Peter Knees

Kristoffer Hagen, Konstantinos Chorianopoulos, Alf Inge Wang, Letizia Jaccheri, Stian Weie

“Hold My Hand, Baby”: Understanding Engagement through the Illusion ofTouch between Human and Agent

Designing and Utilizing Biofeedback Games for Emotion Regulation: The
Case of NevermindDavid Jan Mercado, Gilles Bailly, Catherine Pelachaud

Adam Lobel, Marientina Gotsis, Erin Reynolds, Michael Annetta, Rutger C.M.E.
Engels, Isabela Granic

Investigating the Impact of Feedback on Gaming Performance on
Motivation to Interact with Public Displays
Jiamin Shi, Daniel Buschek, Florian Alt

CHI 2016

Josh Kohn, Stefan Rank

Shin Kim, Kun-pyo Lee, Tek-Jin Nam

Data-driven Prediction Games
Gabriel Dzodom, Frank Shipman

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LATE-BREAKING WORK: WEDNESDAY / THURSDAYNOVEL INTERACTIONS

U ok? Txt me the Colour of ur Mood!

Tangible Interfaces for Interactive Evolutionary Computation

Andra Balta, Janet C Read

Thomas Mitchell, Peter Bennett, Sebastian Madgwick, Edward Davies, Philip Tew

Grabrics: A Foldable Two-Dimensional Textile Input Controller

SoundFORMS: Manipulating Sound Through Touch

Nur Al-huda Hamdan, Florian Heller, Chat Wacharamanotham, Jan Thar, Jan Borchers

Aubrey Colter, Patlapa Davivongsa, Donald Derek Haddad, Halla Moore, Brian Tice,
Hiroshi Ishii

User Attention with Head-Worn Displays

Using a Mobile Device Fingerprint Sensor as a Gestural Input Device

SolidNoise: Making Musical Robots

Anna Ostberg, Mohamed Sheik-Nainar, Nada Matic

Jiffer Harriman, Matthew Bethancourt, Abhishek Narula, Michael Theodore, Mark D Gross

Evaluation of Callout Design for Ultra-small Touch Screen Devices

What Can Doodles on the Arm Teach Us about On-Body Interaction?

Akira Ishii, Buntarou Shizuki, Jiro Tanaka

Paul Strohmeier, Juan Pablo Carrascal, Kasper Hornbæk

ThumbSlide: An Interaction Technique for Smartwatches using a Thumb
Slide Movement

Smart Ubiquitous Projection: Discovering Surfaces for the Projection of
Adaptive Content

Shuhei Aoyama, Buntarou Shizuki, Jiro Tanaka

Fabrice Matulic, Wolfgang Büschel, Michael Yang, Stephan Ihrke, Anmol Ramraika,
Carsten Rother, Raimund Dachselt

PressTact: Side Pressure-Based Input for Smartwatch Interaction

Niaja Farve, Tal Achituv, Pattie Maes

Rajkumar Darbar, Prasanta Kr Sen, Debasis Samanta

Force Attraction Pen: A Haptic Pen with Variable Attraction ForcePEOPLE AND CONTEXTSJames Burnside, Ben Elgar, Sam Healer, Alexander Hill, Zac Ioannidis, Luke Mitchell,Paul Worgan, Anne Roudaut

The Web Is Flat: The Inflation of Uncommon Experiences Online

IStage: An Interactive Stage System

Does Social Endorsement Influence Physiological Arousal?

Christos Chacholiades, Cesar Flores Cano, Yuying Wang, Eman Meldah, Themis
Omirou, Anne Roudaut

NotiFall – Ambient Sonification System Using WaterDanaë Metaxa-Kakavouli, Gili Rusak, Jaime Teevan, Michael S Bernstein
Soo Youn Oh, Soohee Kim

Accept the Banana: Exploring Incidental Cognitive Bias Modification
Techniques on Smartphones

Alex Harman, Hristo Dimitrov, Ruisha Ma, Sam Whitehouse, Yiu Li, Paul Worgan,
Themis Omirou, Anne RoudautCharlie Pinder, Rowanne Fleck, Rosa Lilia Segundo Díaz, Russell Beale, Robert J Hendley

FlexStylus: A Deformable Stylus for Digital Art

Sabrina Panëels, Steven Strachan, Hanna Yousef, Sylvain Bouchigny

Nicholas Fellion, Alexander Keith Eady, Audrey Girouard

Measuring Trust: The Simpler the Better?

Purpose-Centric Appropriation of Everyday Objects as Game Controllers

Denise Christine Rieser, Orlando Bernhard

Kashyap Todi, Donald Degraen, Brent Berghmans, Axel Faes, Matthijs Kaminski, Kris
LuytenTowards Understanding How Speech Output Affects Navigation System
Credibility

ProxiWatch: Enhancing Smartwatch Interaction through Proximity-based
Hand Input

Benjamin R. Cowan, Derek Gannon, Jenny Walsh, Justin Kinneen, Eanna O’Keefe,
Linxin Xie

Florian Müller, Sebastian Günther, Niloofar Dezfuli, Mohammadreza Khalilbeigi, Max
Mühlhäuser

ABC: Using Object Tracking to Automate Behavioural Coding

Exploring Interaction Modalities and Task Allocation for Household
Robotic Arms

Exploring Interactions with a Flexible Tactile Device for Multi-Context Interaction

Aitor Apaolaza, Robert Haines, Amaia Aizpurua, Andy Brown, Michael Evans,
Stephen Jolly, Simon Harper, Caroline Jay

Sascha Herr, Tom Gross, Michael Gradmann, Dominik HenrichLife Review in End of Life Care: A Practitioner’s Perspective

DooBoo: Pet-Like Interactive Dashboard towards Emotional Electric
VehicleDon’t Kick the Habit: The Role of Dependency in Habit Formation Apps

Corina Sas, Shuang Ren, Alina Coman, Sarah Clinch, Nigel Davies

Yea-Kyung Row, Chang Min Kim, Tek-Jin Nam

Ian Renfree, Daniel Harrison, Paul Marshall, Katarzyna Stawarz, Anna Cox

Finger Placement and Hand Grasp during Smartphone Interaction

Exploring Motivations for Bitcoin Technology Usage

Huy Viet Le, Sven Mayer, Katrin Wolf, Niels Henze

Irni Eliana Khairuddin, Corina Sas, Sarah Clinch, Nigel Davies

Privacy Itch and Scratch: On Body Privacy Warnings and Controls
Vikram Mehta, Arosha K Bandara, Blaine A Price, Bashar Nuseibeh

Privacy-Enhancing of User’s Behaviour Toward Privacy Settings in Social
Networking Sites

MarkAirs: Around-Device Interactions with Tablets Using Fiducial Markers– An Evaluation of Precision Tasks

Thinking in Stories: Narrative-based Design for Higher-Level Thinking

Abdulhadi Alqarni, Srinivas Sampalli

Fernando Garcia-Sanjuan, Javier Jaen, Geraldine Fitzpatrick, Alejandro Catala

Sourabh Bhangaonkar, Sharon Chu, Francis Quek

GazeLaser: A Hands-Free Highlighting Technique for Presentations

Crowdsourced Facial Expression Mapping Using a 3D Avatar

Oleg Špakov, Harri Siirtola, Howell Istance, Kari-Jouko Räihä

Crystal Butler, Lakshmi Subramanian, Stephanie Michalowicz

The Interaction Material Profile: Understanding and Inspiring How PhysicalMaterials Shape Interaction

Three Personas of Potential High-Resolution Music Users

Tanja Döring

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Hyejin Im, Nam Wook Kim

CHI 2016

LATE-BREAKING WORK: WEDNESDAY / THURSDAY
ENGINEERING OF INTERACTIVE SYSTEMSThe Brain Matters: A 3D Real-Time Visualization to Examine Brain Source
Activation Leveraging Neurofeedback
Thomas Kosch, Mariam Hassib, Albrecht Schmidt

High-Volume Hypothesis Testing for Large-Scale Web Log Analysis
Sana Malik, Eunyee Koh

InstructableCrowd: Creating IF-THEN Rules via Conversations with the
Crowd
Ting-Hao Kenneth Huang, Amos Azaria, Jeffrey P. Bigham

Immersive Terrestrial Scuba Diving Using Virtual Reality
Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu,
Chris Schmandt

Towards Augmented Fabrication: Combining Fabricated and Existing
Objects
Daniel Ashbrook, Shitao Stan Guo, Alan Lambie

SPLASH: Smart-Phone Logging App for Sustaining Hydration Enabled byNFC
Xu Luo, Przemyslaw Woznowski, Alison Burrows, Mo Haghighi, Ian Craddock

Minerva II: A Novel Entity Discovery Tool
Andrew Jie Zhou, Hui Yang, Hongkai Wu

Recommending Movies Based on Mise-en-Scene Design
Yashar Deldjoo, Mehdi Elahi, Paolo Cremonesi, Franca Garzotto, Pietro Piazzolla

ThermoTouch: Design of a High Dynamic Temperature Range Thermal
Haptic Display
Sven Kratz, Anthony Dunnigan

Perceived User Experience of Animated Transitions in Mobile User
Interfaces
Benedikt Merz, Alexandre N Tuch, Klaus Opwis

Hedonic Enjoyment And Personal Expressiveness In Positive User
Experiences
Livia J Müller, Elisa D Mekler, Klaus Opwis

A System Modeling Based Anti-Shake Technique for Mobile Display
Jyh-Da Wei, Hsu-Fu Hsiao, Pei-Yu Jiang

An Effective User Centered Approach: Using Web Design Framework to
Support User Experience Design of Interactive Multi-functional ProductJiaxin Lin, Jie Li

Correcting Exercise Form Using Body Tracking
Caleb Conner, Gene Michael Poor

You are Being Watched: Bystanders’ Perspective on the Use of Camera
Devices in Public Spaces
Samarth Singhal, Carman Neustaedter, Thecla Schiphorst, Anthony Tang, Abhisekh
Patra, Rui Pan

Information Seeking and Evaluation of Online Sexual Health Resourcesamong Late Adolescents
Summer Starling, Coye Cheshire

Presentation Strategies for Micro-Navigation in the Physical World
Nur Al-huda Hamdan, Marcel Lahaye, Christian Corsten, Jan Borchers

Identifying Experience Categories to Design for Positive Experiences withTechnology at Work.
Katharina M Zeiner, Magdalena Laib, Katharina Schippert, Michael Burmester

Co-designing Scientific Software: Hackathons for Participatory Interface
DesignUSABLE, USEFUL, AND DESIRABLE

Andrea K Thomer, Michael B Twidale, Jinlong Guo, Matthew J Yoder

Assisting Food Journaling with Automatic Eating Detection

cTed: Advancing Selection Mechanisms in Web Browsers

Xu Ye, Guanling Chen, Yang Gao, Honghao Wang, Yu Cao

Philipp Eichmann, Hyunchang Song, Emanuel Zgraggen

Feminizing Robots: User Responses to Gender Cues on Robot Body andScreenConfirmation Responses: In-context, Visible, & Predictable Design versus
Popup Windows

Eun Hwa Jung, T. Franklin Waddell, S Shyam Sundar

Evgeniy R Abdulin, Dorrit Billman

Designing Smartphone Feedback Based on Vibration Impression
Shota Shiraga, Yuichiro Kinoshita, Kentaro Go

Misplaced Trust: A Bias in Human-Machine Trust Attribution – In
Contradiction to Learning Theory
Dan E Conway, Fang Chen, Kun Yu, Jianlong Zhou, Richard Morris

Daily & Hourly Adherence: Towards Understanding Activity Tracker
Accuracy
Lie Ming Tang, Margot Day, Lina Engelen, Philip Poronnik, Adrian Bauman, Judy Kay

Evaluating Severity Rating Scales for Heuristic Evaluation
Sascha Herr, Nina Baumgartner, Tom Gross

What Makes a Brand Look Expensive?
Jingxian Zhang, Neel Kothari, Asad Imtiaz Butt, Ranjitha Kumar

Understanding Nurses’ Perception Regarding the Use of NFC Application
During Medication Administration
Maali Alabdulhafith, Abdulhadi Alqarni, Srinivas Sampalli

Attitudes Towards Vertical Farming at Home: A User Study
Guido Jansen, Nazli Cila, Marije Kanis, Yanti Slaats

Parenting Digital Youth: How Now?
Diane J Schiano, Christine Burg, Anthony Nalan Smith, Florencia Moore

CHI 2016

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SIG MEETINGS
THURSDAY

SIG MEETINGS

Room 112

Child-Computer Interaction SIG: New Challenges and Opportunities

MONDAY

Room 112

Multiple Views on Safety-Critical Automation: Aircrafts, Autonomous
Vehicles, Air Traffic Management and Satellite Ground Segments
Perspectives
Michael Feary, Célia Martinie, Philippe Palanque, Manfred Tscheligi

Refugees and HCI SIG: The Role of HCI in Responding To the Refugee
CrisisReem Talhouk, Syed Ishtiaque Ahmed, Volker Wulf, Clara Crivellaro,
Vasilis Vlachokyriakos, Patrick Olivier

Diversity In High Tech: Retaining Employees Once They’re In the Door
Karen Holtzblatt, Carol Farnsworth

TUESDAY

Room 112

Juan Pablo Hourcade, Glenda Revelle, Anja Zeising, Ole Sejer Iversen, Narcis Pares,
Tilde Bekker, Janet C Read

Conflict & HCI: Preventing, De-Escalating and Recovering
Juan Pablo Hourcade, Lisa P Nathan, Panayiotis Zaphiris, Yoram I Chisik,
Cuauhtémoc Rivera-Loaiza, Jason C Yip

Rethinking Mobile Interfaces for Older Adults
Neil Charness, Mark Dunlop, Cosmin Munteanu, Emma Nicol, Antti Oulasvirta,
Xiangshi Ren, Sayan Sarcar, Chaklam Silpasuwanchai

LAST-MINUTE SIGS
Want to organize a last-minute meeting? Reserve a timeslot at theConference Office (Room 211A) and publicize using the hashtag #chi2016.

Special Interest Group on Transparent Statistics in HCIMatthew Kay, Steve Haroz, Shion Guha, Pierre Dragicevic

SIGCHI Games: The Scope of Games Research at CHI
Lennart E. Nacke, Anna L Cox, Regan L Mandryk, Paul Cairns

Mind the Gap: A SIG on Bridging the Gap in Research on Body Sensing,
Body Perception and Multisensory Feedback
Aneesha Singh, Ana Tajadura-Jimez, Nadia Bianchi-Berthouze, Nicolai Marquardt,
Monica Tentori, Roberto Bresin, Dana Kulic

Usability of Programming Languages
Brad A. Myers, Andreas Stefik, Stefan Hanenberg, Antti-Juhani Kaijanaho,
Margaret M Burnett, Franklyn Turbak, Philip Wadler

TUESDAY

Room 230C

Technology for Disabled and Older People: What Have We Achieved,
Where are We Going?
Helen Petrie, Gerhard Weber

Become a Volunteer at ACM SIGCHI
Loren G Terveen, Helena M. Mentis, Susan R. Fussell, Regina Bernhaupt

Digital Civics: Citizen Empowerment With and Through Technology
Vasillis Vlachokyriakos, Clara Crivellaro, Christopher A Le Dantec, Eric Gordon,
Pete Wright, Patrick Olivier

SIG on the State of Accessibility at CHI
Jennifer A Rode, Erin L Brady, Erin Buehler, Shaun K Kane, Richard Ladner,
Kathryn E Ringland, Jennifer Mankoff

WEDNESDAY

Room 112

Leading Design Teams and Organizations
Carola F Thompson, Janice Rohn

The Master’s Degree in HCI at 20: Issues and Trends
Richard L Henneman, Laura Ballay, Linda Wagner

Design Thinking Beyond Post-Its Notes
Carol Farnsworth, Sally Lawler Kennedy, Janaki Mythily Kumar

Jogging at CHI
Florian Mueller, Joe Marshall, Rohit Ashok Khot, Stina Nylander, Jakob Tholander

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ACM Conference on Human Factors in Computing Systems

CHI 2016

NOTES

CHI 2016

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EXHIBITORS
Hero Sponsor Exhibitor
Infosys
601/602
Infosys is a global leader in consulting, technology and next-generation
services. We enable clients, in more than 50 countries, to stay a stepahead of emerging business trends and be at zero distance to their end
consumers. We help them transform and thrive in a changing world by
co-creating breakthrough solutions that combine strategic insights andexecution excellence.

Champion Sponsor Exhibitors
Facebook
104/105
Giving people the power to share and connect requires constant innovation.
At Facebook, research permeates everything we do. We believe the mostinteresting research questions are derived from real world problems.
Working on cutting edge research with a practical focus, we push productboundaries every day. At the same time, we are publishing papers, givingtalks, attending and hosting conferences, and collaborating with theacademic community.
Google504/505
Google’s mission is to organize the world’s information, making it universally
accessible and useful. Every day, we bring our spirit of innovation andentrepreneurship to work. Come by our booth, meet our engineers andresearchers, demo some new products and learn about some of the great
opportunities we have at Google.
HP
200
Sprout by HP is a first-of-its-kind Immersive Computing platform that
redefines the user experience and creates a foundation for future immersive
technologies. HP Inc. creates technology that makes life better for everyone,
everywhere. Through our range of printers, PCs, mobile devices, solutions,and services, we engineer experiences that amaze. More information isavailable athttp://www.hp.com
IBM Research400
We live in a moment of remarkable change and opportunity. Data andtechnology are transforming industries and societies, ushering in a newera of Cognitive Computing. IBM Research is a leader in this worldwide
transformation, building on a long history of innovation. At IBM, you canachieve what others think is impossible. And in doing so, you’ll play asignificant role in shaping the future. Join us and discover what you canmake of this moment.
Microsoft
100/101
At Microsoft, we aim to empower every person and every organization on theplanet to achieve more. We care deeply about having a global perspective
and making a difference in all corners of the planet. This involves playing asmall part in the most fundamental of human activities: Creating tools thatenable each of us along our journey to become something more. Today, welive in a mobile-first, cloud-first world, and we aim to enable our customers
to thrive in this world.

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ACM Conference on Human Factors in Computing Systems

Yahoo
405
Yahoo is a guide focused on informing, connecting, and entertaining ourusers. The UXRA team helps our product teams create products that offer
indispensable user experiences which are key to customer usage, retention
and product success. We partner with teams to provide timely, believable
and actionable insights into how users are using our products and services.
Visit our booth to meet our researchers, discuss our current opportunities,
and take home some fun swag!

Contributing Sponsor Exhibitors
IUEditor
503
IUEditor is the world’s most advanced web editor, which realized the conceptof visual language in life. It embodies HTML, CSS and JavaScript without
any coding. It supports back-end frameworks including Django, AngularJS
and WordPress as well as synchronization with cloud servers like Heroku.
IUEditor allows you to create a responsive website or web application forany device, browser or platform using a gorgeous GUI.

Additional Exhibitors
ACM
603
The Association for Computing Machinery (ACM) is the world’s oldest
scientific computing society, and publisher of computing’s most respected
research publications. The ACM Digital Library contains more than
430,000 articles in all areas of computing, a comprehensive bibliometricindex for the entire field of computing research, and unique and powerfultools for personalization and collaboration.
Alibaba Group309
Alibaba Group’s mission is to make it easy to do business anywhere. The
company is the largest online and mobile commerce company in theworld. Alibaba UED (User Experience Design) committee is an internalorganization to empower design and research teams on training, recruiting,and development to fulfill business needs. Come by our booth, meet ourdesigners and researchers.
Apple, Inc.
305a
The people here at Apple don’t just create products, they create wonder
that’s revolutionized entire industries. It’s the diversity of those people andtheir ideas that inspires the innovation that runs through everything we do,from amazing technology to industry leading environmental efforts. Join
Apple and help us leave the world better then we found it. Where do you
see yourself at Apple?
Cambridge University Press
306
Cambridge University Press is a not-for-profit organization that advanceslearning, knowledge and research worldwide. It is an integral part of the
University of Cambridge and for centuries has extended its research andteaching activities through a remarkable range of academic and educational
books, journals, and digital products. Visit our stand for 20% off all titles on
display.
CHI 2016 Info Booth603
The CHI Information booth is staffed by Student Volunteers who can answer
most questions about the conference. The Information booth is open during
the same hours as the Exhibit Hall.

CHI 2016

EXHIBITORSElsevier
301
Elsevier is committed to making genuine contributions to science andhealth communities. We are proud to be part of these communities andto participate in the advancement of these fields. By delivering worldclass information and innovative tools to researchers, students, educatorsand practitioners worldwide, we help them become increasingly moreproductive in their work.
EyeTracking, Inc.
303
EyeTracking, Inc. is the leading provider of eye tracking services, softwareand expertise. For over a decade we have been at the forefront of innovationin virtually every area of visual behavior and cognitive workload research.
Visit our booth to learn about our software: EyeWorks for eye tracking,
Quad Server for physiological sensor integration, Workload RT for cognitive
workload measurement.
Fitbit302
At Fitbit, we’re transforming the way the world sees health & fitness. Our
mission is to help people lead healthier, more active lives by empowering
them with data, inspiration and guidance to reach their goals. Come by ourbooth to meet the researchers and designers helping to create tomorrow’s
devices and to chat with us about the exciting opportunities available at Fitbit.
Globalme
300
At Globalme, we test the newest speech and motion-enabled technologies
and assist tech trendsetters in perfecting their users’ experience, both athome and across borders. Our NLP team collects and analyses speech data
in more than twenty countries, including the diversified and culturally-richcity of Vancouver, BC (which we feel lucky to call home). Stop by our boothto see how we facilitate the tech leaders of today and experience the fastest
evolving language around the world.
Human Factors International
304
Human Factors International is the world’s largest company specializing in
UX design, since 1981. Our unique focus is helping clients develop matureand effective UX practices. We provide a complete and seamless suiteof advisory, training, certification, methods, standards, and tools. HFI also
applies persuasion methods to influence your customers to use digitalchannels, engage, and convert.
Iowa State University – HCI
305
The interdepartmental graduate major in Human Computer Interaction
at Iowa State University provides advanced education and training while
fostering research excellence. Students benefit from interaction with facultyfrom departments representing every college in the University as well as
researchers at the Virtual Reality Applications Center.
Morgan & Claypool Publishers
201
Morgan & Claypool Publishes the Synthesis Digital Library, including our
HCI series and Assistive Technologies series. 30 day guest access to thesite is provided to any attendee that signs up!
now publishers502
now publishers is the proud publisher of Foundations and Trends in
Human Computer Interaction under the editorship-in-chief of Desney Tan.
Foundations and Trends journals publish state-of-the-art review articles
written by leading researchers in the field. Visit our booth to browse theavailable titles and to meet the publisher, James Finlay.

CHI 2016

Oxford University Press
404
Oxford University Press is pleased to publish Interacting with Computerson behalf of BCS, The Chartered Institute for IT and Interaction, a specialist
group from BCS. Visit the Oxford University Press stand for free journal
copies and discounted books! For more information visit www.iwc.
oxfordjournals.org and look at our related books at http://www.oup.com.
PLUX – Wireless Biosignals
403
Affordable wireless toolkits designed to enable students and researchers tocollect and analyse reliable, high definition, biosignal data.
Samsung Electronics
204/205
MediaSquare is Samsung’s vision for how multiple people can share andexperience media content in a connected environment, where smart
phones and wearables can easily connect with TV. Family and friends cannavigate a music playlist and enjoy DJ-ing together; share photos, videos, oreven their favourite restaurant lists through a playful and interactive gamelike user interface.
SensoMotoric Instruments, Inc.
500
SMI is a leading provider of eye and gaze tracking systems to a global
market. Our advanced analysis software provides visualizations that
simplify the interpretation of eye tracking data. Let us show you how to add
an eye tracker to your existing set of tools: www.smivision.com/egts.
Smart Eye AB
307
SMART EYE provides robust 3D Binocular Eye Tracking systems for researchin applications such as multiple screens, long range or measurements ontablets or single screens. The systems provide a person’s 3D information ongaze direction, head position and angles, eyelid opening, pupil size and many
more – in real time! Welcome to our booth to find out more about our solutions!
Springer
401/402
Looking to publish your research? Discover Springer’s print and electronic
publication services, including open access! Get high-quality review,
maximum readership and rapid distribution. Visit our booth or springer.
com/authors. You can also browse key titles in your field and buy (e)books
at discount prices. With Springer you are in good company.
SR Research Ltd.
202
SR Research is known for outstanding technical specs, versatility, and rigor
in eye tracking. The EyeLink 1000 Plus offers the highest spatial precision
and accuracy of any eye tracker, and its ease of use and flexibility allow you
to collect reliable data quickly and easily. New software tools enable studyof user interfaces with several types of dynamic visualization and multiple
analysis paths.
The MIT Press
203
The MIT Press publishes extensively in computer-human interaction andrelated disciplines. Please visit our booth to browse our newest and classic
titles and receive a 30% discount.
Tobii Pro
102/103
Tobii Pro, being a world leader in eye tracking products and services, helps
business and science professionals gain valuable insights into humanbehavior. Our innovative and high-quality eye tracking solutions capture
human behavior in a natural way, ultimately affording users access tovaluable, objective data about real responses to stimuli.
UEGroup
501
UEGroup is a full-service UX firm specializing in outsourced research anddesign as well as innovative research tools.

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EXPLORE INNOVATE INSPIRE

Colorado Convention Center, Denver, CO | May 6-11, 2017chi2017.acm.org
VENUE DEADLINESPAPERS and NOTES
14 SEPTEMBER 2016
Title, abstract, authors,subcommittee choice

21 SEPTEMBER 2016
All materials

7 OCTOBER 201611 JANUARY 2017

Workshops
Interactivity
Doctoral Consortium

Late-Breaking Work
alt.chi
PanelsSIG Meetings
Video Showcase

9 OCTOBER 2016
Case Studies

12 OCTOBER 2016
Courses

CHI STORIESA new venue designed to make visible thedeeper lives of people in our field through theirpersonal stories of inspirations, challenges,
breakthroughs, setbacks, twists and turns. CHI
Stories are what come after “Really? I’d love to
more
about that.”
72 hear| ACM
Conferenceon Human Factors in Computing Systems

13 JANUARY 2017
Student Research Competition
Student Design Competition
Student Game Competition

CHI ART PROGRAM"Out of the Box; Into the Streets and Into the
Clouds" will features interactive artworks that
construct future visions of our lived world into
the streets and into the clouds.
CHI 2016

NOTES

CHI 2016

San Jose Convention Center, San Jose, USA|73

Lower Level

Upper Level

CONFERENCE MAP

111: Dark Interactivity Space
112: SIGs
113: Telepresence Robot Room
114: Case Studies
LL Rooms: Papers
210AE, 210BF: Papers
210C-H: Courses
230C: SIGs
Grand Ballroom: Keynotes, Awards,
Video Showcase, and Panels
Exhibit Hall 1&2: Exhibits,
Interactivity, and Posters

74|

211A: Conference Office212: Student Volunteers Central
Command213: Press Office
211B: CHI 2016 Committee Lounge
211C: CHI 2017 Chairs’ Room
230A: Child Care Room
233: Nursing Mothers’ Room(sign up at Conference Office 211A)
231AB: Speaker Ready Rooms

ACM Conference on Human Factors in Computing Systems

Escalator

Elevator

Men’s Restroom

Stairs

Women’s Restroom

First Aid Station

Gender Neutral Restroom

Defibrillator

CHI 2016

EXHIBIT HALL MAP
HALL 1 / HALL 2

Recruiting Boards

Recruiting Boards
Exhibits andFood and Beverage Area

Interactivity
and Posters

Exhibition Map

Interactivity
and Posters

Poster Boards

Internet Café

Entrance

CONCOURSE

EXHIBITORS
100/101: Microsoft
102/103: Tobii Pro
104/105: Facebook
200: HP
201: Morgan & Claypool Publishers
202: SR Research
203: The MIT Press
204/205: Samsung Electronics
300: Globalme
301: Elsevier
302: Fitbit
303: EyeTracking Inc.
304: Human Factors International
305: Iowa State University - HCI
305a: Apple, Inc.
306: Cambridge University Press
307: Smart Eye AB
309: Alibaba GroupCHI 2016

Student Games Competition

400: IBM Research
401/402: Springer
403: PLUX – Wireless Biosignals
404: Oxford University Press
405: Yahoo
500: SensoMotoric Instruments, Inc.
501: UEGroup
502: now publishers
503: IUEditor
504/505: Google
601/602: Infosys
603: CHI 2016 Info Booth
603: ACM
For Interactivity Exhibits, see pg. 55

San Jose Convention Center, San Jose, USA|75