Raspberry Pi Foundation
Annual Review 2018

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Annual Review 2018

ANNUALREVIEW

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Annual Review 2018

CONTENTS
Our mission

4

Introductions

5

Computers

10

Outreach14

Community

28

Learning

32

Governance and partnerships

44

Annual Review 20183

OUR MISSIONO
ur mission is to put the powerof computing and digitalmaking into the hands ofpeople all over the world. We do thisso that more people can harness thispower for work, to solve problems
that matter to them, and to express
themselves creatively.

Our strategy:n We provide low-cost, highperformance single-board
computers and free software
through Raspberry Pi Trading
Ltd, so that computing anddigital making are accessible
to alln We help young people acquirecomputing and digital making
skills through compelling
learning resources, a thriving

network of volunteer-led
clubs, exciting competitions
and events, and partnerships
with youth organisationsn We provide training andsupport to educators,
volunteers, and parents whowant to help young people
learn these skills
n We build and support
communities of young
people, parents, volunteers,businesses, and educators thatshare our mission
Since launching our first productin February 2012, we have soldmore than 22 million Raspberry
Pi computers and have helped toestablish a global community ofdigital makers and educators.

We help young people acquirecomputing and digital making skills

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Annual Review 2018

INTRODUCTIONFROM THE CHAIRMANDAVID CLEEVELY

2018 was a remarkable year for
the Foundation. Millions ofpeople used the educational
projects on our website. We engaged
with hundreds of thousands of young
people through Code Clubs andCoderDojos every week. We supported
tens of thousands of educators
through our training. I am immensely
proud of the team’s role in winningthe bid to deliver the National Centre
for Computing Education in England,
and this will greatly help us as we
continue to deliver on our mission to
help people all over the world create
with computers.
Raspberry Pi Trading Limited has
had a fantastic year, with more than
22 million Raspberry Pi computerssold by the end of 2018, including
the new Pi 3 Model B+ and Pi 3 Model
A+ launched this year. People areusing Raspberry Pi computers ineducation, in industry, and in theirhomes, and I continue to be surprisedby the inventive things people
accomplish with our products. All ofthese sales fund the educational workof the Foundation and let us create

opportunities for even more people togain computing skills.
While the Foundation continues
to be funded in part by our Trading
subsidiary, we also now receive
substantial support from many
partners, donors, and sponsors. We
will keep on forging new partnerships
around the world, our growth rooted
in our identity as the organisationthat can help young people develop
the digital skills they need forthe future.
I am privileged to work withexceptional Trustees, Members, andDirectors as Chairman of the Boardsof the Raspberry Pi Foundation
and Raspberry Pi Trading Limited.
These groups ensure that bothorganisations are well governed,
and the people in them are great
advocates for our mission.
In 2018 David Braben and Louis
Glass stepped down as Trusteesof the Foundation, and I’d like tothank them for their incredibly
valuable contributions to our workover many years. David was one of
the Founding Members, and has

been supporting and shaping theFoundation since the early days. At
the Annual General Meeting, theMembers elected Caroline Brown
to the Board of Trustees. Caroline
brings a wealth of experience from awide range of company Boards, andher contribution to governance will
be invaluable.
My thanks to everyone who has
contributed to Raspberry Pi in 2018.
2019 is already looking to be anotherexciting year, and I look forward toworking with you all over the next
twelve months.

Annual Review 2018

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INTRODUCTIONFROM FOUNDATION CEO
PHILIP COLLIGAN

W

elcome to our Annual
Review for 2018. It has
been another fantastic
year for the Raspberry Pi Foundationand our mission to help more young
people learn how to create withdigital technology.
We have continued to grow ourreach and impact worldwide, withmillions of people using our freeeducational content, and hundreds ofthousands of young people involvedin our programmes every week,
including Code Club and CoderDojo.
In 2018 we took on responsibility
for Coolest Projects, the world’s
leading technology fair for young
people. At events in Dublin, London,and Southern California, thousandsof young people showcase amazing
projects that they have built using
digital technologies.
We also launched new
partnerships with national youth
organisations in the UK to bring
digital skills into their programmes.
Our work with the Scouts is helping

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Annual Review 2018

young people to learn how digital
tools can help them shape theirexperiences of the outdoors andof teamwork. The National Citizen
Service is the UK’s fastest-growing
youth movement for 15- to 17-yearolds, and we’re working with theorganisers to help young people
learn how to use digital skills andtools to solve social problems.
We’re looking forward to developing
similar partnerships outside the UK.
At the end of the year, we received
the amazing news that we had been
selected by the UK government
to run the National Centre for
Computing Education and associatedprogrammes. Backed by £82mof government investment andsubstantial industry support, this is
the largest initiative of its kind in theworld and a once-in-a-generation
opportunity to provide a worldleading computing education forevery young person in every school
in England. We are working as partof a consortium with STEM Learningand the British Computing Society,and with a wide group of otherpartners, including the Universityof Cambridge. It is an immense
privilege and a huge responsibility to
be part of this initiative, and we aredetermined to have a big impact.
None of these achievements would
be possible without the support
from the community of makers,
educators, young people, volunteers,parents, businesses, and policymakers we work with. I also want to
pay a special tribute to the generous
donors and sponsors that provide theresources that enable us to do suchamazing work. Thank you.

INTRODUCTIONFROM TRADING CEO
EBEN UPTON

2018 has certainly been anotherbusy year for Raspberry Pi
Trading. We started the yearwith a bang, launching Raspberry
Pi 3 Model B+ on Pi Day (14 March).
The most technically sophisticatedproduct we’ve ever designed, thisadded dual-band wireless networking
and much faster Ethernet to the
popular Raspberry Pi 3 Model B, alongwith a modest CPU speed increase
and improved thermal behaviour.
The 3B+ also introduced one
entirely new feature: Power-overEthernet (PoE) support. In August,
we launched the PoE HAT accessory,which contains the electronics
needed to power your Raspberry Pi
via an Ethernet cable. Unfortunately,a design defect relating to USB crept
through our pre-launch testing,and for the first time we made thedecision to take a product off sale
while we addressed it. Some heroicengineering from James Adams
got us back on track, but it was a
chastening experience.

October saw the release of the TV
HAT, which turns a Raspberry Pi into
a DVB-T2 digital terrestrial set-top
box. Our official mouse and keyboard
get an honourable mention, despite
slipping into the start of 2019.
The last product of 2018 was apoignant one for us. Raspberry Pi
3 Model A+ is a cut-down versionof the 3B+, with half the memory
and a single USB port, and is the
final ‘classic’ Raspberry Pi product,
based on the Broadcom BCM270xline of chips. Wherever we go
next will by necessity be less of anevolution and more of a revolution,
but with seven years of productlaunches we can certainly feel we
got our money’s worth out of the
40 nanometre process!
Alongside all this hardware work,
the rest of the organisation has been
keeping busy too. We’ve seen a steadystream of enhancements to oursoftware stack, with regular releasesof our Raspbian-based operating
system focusing on usability andsignificant improvements to media
playback and web browsing. Our
publishing team launched a new
bi-weekly games magazine named
Wireframe, an official Beginner’s
Guide, and the first Code Club Book of
Scratch; we also welcomed Custom PC
and Digital SLR Photography into the
Raspberry Pi Press family.
At seven years in, with more than
22 million units sold to date, we’rethe UK’s most successful computercompany, and the third-most popular
general-purpose computing platformin history. We think you’re going tolove what we have planned for 2019and beyond. Watch this space.

Annual Review 20187

Putting the power of computing
and digital making
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Annual Review 2018

PICADEMY
PICADEMY

hands
peopleinto into
the thehands
ofof
peopleallovertheworld.
all over the world.
Annual Review 20189

ANNUALREVIEWCOMPUTERS

10Annual Review 2018

THE RASPBERRY PI
COMPUTER
Our affordable, powerful computer gives people acrossthe globe the opportunity to learn about and createsoftware and physical computing projects

T

he Raspberry Pi is a low-cost,high-performance, credit card–
sized computer that people use
in industry, to learn, and to make stuff
that matters to them. This affordable
hardware is powered by opensource software that we build andmaintain, and we partner with otherorganisations to provide free access topowerful educational software tools.

22+ MILLION

Raspberry Pi computers sold by
the end of 2018

5 MILLIONof our most recent Raspberry Pi
models (3B and 3B+) sold in 2018

Activities:

There are now more than 22 million
Raspberry Pi computers being
used by people worldwide to learn
about technology by exploring
programming and physicalcomputing, to address problems andchallenges they care about, or tocreate commercial products.
This year we launched two new
Raspberry Pi computers, increasing
the computing power available
for projects using both our creditcard–sized $35 computer and thesmaller form factor $25 model.
In addition, we launched two new
official accessories: a HAT to powera Raspberry Pi 3B+ over Ethernet,
and another HAT to receive digital
TV streams. Our operating system
Raspbian was also updated, with
an improved desktop experience,easier setup and localisation,
and a better way to manage ourrecommended software.

Achievements:n L aunched the Raspberry Pi 3
Model B+, which has a 200MHz
increase in peak CPU clock
speed over the Pi 3 Model B,
three times the wired andwireless network throughput,and the ability to sustainhigh performance for much
longer periodsn L
 aunched the Raspberry Pi 3
Model A+, bringing these
improvements in clock speed,
networking, and thermal
performance to our smaller
form factorn L● aunched the Raspberry Pi
PoE HAT, an add-on board to
power a Raspberry Pi 3 Model
B+ via an Ethernet cablen L aunched the Raspberry Pi
TV HAT, an add-on boardthat lets users receive digital
DVB-T2 TV streams on their
Raspberry Pis to view them or
stream them over a network toother devices

Annual Review 2018

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RASPBERRY PI
POWERED PROJECTS
Protecting coral reefs

Some makers use the Raspberry Pi as a tool for their artistic creativity. Sarah
Spencer’s medium for creativity is knitting: she works with a 1980s domestic
knitting machine, complete with pattern scanner and floppy drive port. This
technology is literally stuck in the 1980s, as you can’t buy such things any more.
However, a floppy drive emulator, a Raspberry Pi, and lots of programmingskill have allowed Sarah to innovate with the machine in the 21st century. By
sending patterns from the Pi to the knitting machine through the floppy drive
port, she makes personalised knitted items that she sells online. The pinnacleof her creative work so far is an immense, beautiful tapestry called Stargazing –created in seven panels and taking 21 times the memory of the knitting machine– that accurately depicts constellations and the Milky Way.

German charity Save Nemo works
to protect coral reefs with the helpof the Raspberry Pi. Their Nemo-Pi
project won a Google Impact
Challenge award for its potential
environmental benefits. Nemo-Pi
installs on anchor buoys for divingboats and uses sensors to monitor
water conditions. With a Pi for brains,
it records visibility, temperature,
current, and oxygen and nitrogenlevels, letting divers check on shorewhether conditions are suitable for adive. The device is solar-powered andhas GPS tracker to provide location
data. Save Nemo is currently testing
Nemo-Pi off the coast of Thailand
and Indonesia and plans to install a
network of the monitoring devices inshallow reefs across South East Asia.
Providing diving organisations withthis information will help lower the
impact they have on reefs, and thedata will also be of use to other groups
campaigning for reef conservation.

Read more at rpf.io/knitting

Read more at rpf.io/nemo

Knitting the universe

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Annual Review 2018

The Nemo-Pi
project uses sensors
to monitor waterconditions

The floating, motiontracking eye in a jar

Turning text to speech with Oton Glass

Raspberry Pi computers are used by people all over the world to create
projects that help others. Keisuke Shimakage of the Media Creation Research
Department at the Institute of Advanced Media Arts and Sciences, Japan, wasinspired by his father’s dyslexia to create a set of glasses that capture text witha blink and convert it into speech. His project, Oton Glass, uses a Raspberry Pi 3
with two cameras to track eye movement and capture text in the wearer’s fieldof view. The Raspberry Pi computer then runs optical character recognition
and text-to-speech software to convert the captured text, and it can evenread in one language and speak in another. The Oton Glass team is working
towards public distribution for this innovative product, which has already beenrunner-up for the James Dyson Award.

Some Raspberry Pi projects are built
to change the world; others are justdownright strange. Lukas Stratman
used a Raspberry Pi Zero W, a camera,some magnets, and a table tennis ballto create an eerie floating eye in a jarthat tracks movement around theroom. Magnets in the table tennis ballreact to moving magnets attached
to a Raspberry Pi–controlled servo
motor below the jar. Motion-tracking
software on the computer allows theeye to follow anyone in the room, no
doubt seriously creeping them out.

Motion-tracking
software on thecomputer allows theeye to follow anyone
in the room

Read more at rpf.io/eyejar

Read more at rpf.io/oton

Annual Review 201813

ANNUALREVIEW

OUTREACH

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Annual Review 2018

Annual Review 201815

CODE CLUB

Code Club works with a global community of volunteers,
educators, and partners to run free coding clubs where young
people aged 9 to 13 create and share their ideas using codeC

ode Clubs are led by educatorsand volunteers who support
young people to learn
programming skills while creating
their own games, animations,and websites. The young people
use our free project guides tobuild their confidence in making
things with technology, and in theprocess they also develop soft skills
such as resilience and the ability
to collaborate.

WHAT IS CODING?
Children who go to CodeClub explain what coding
means in our video at
rpf.io/whatiscoding

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Annual Review 2018

Activities:

We provide free training, support, andguidance to educators and volunteers
who help children learn programmingin free coding clubs based in schools,
libraries, and community centres
all over the world. We also offer
free step-by-step project guides
for the young people who attend
Code Club, which they use to create
games, quizzes, animations, and eveninteractive chatbots with Scratch,

HTML/CSS, and Python. Club leaders
encourage their learners to see our
project guides as starting points forcreative exploration.
Find out more at:
codeclubworld.org

Achievements:n Grew the global network of
Code Clubs by 41%, to morethan 14,000 clubs worldwide,
including 7700 clubs in the
UK; there are now Code Clubs
in 160 countries

More than

250,000

young
peoplelearning programming in over
14,000 active clubs worldwide

17,000volunteers
and educators
running Code Clubs worldwide

24%of UK primaryschools and 25%of UK secondary schools haveregistered to run Code Clubs

38%
92%

of club members
are girlsof volunteers say thechildren who attend
have improved their programmingskills through Code Club; 88% say
the children who attend are more
confident in their computer skills
because of Code ClubI really enjoy coding, because you get to do
fun things and people are normally very
impressed when you do coding
Code Club member

n Grew the number of Code
Clubs in the USA by 77%,
adding more than 350
new clubsn Grew the number of Code
Clubs in India by 33%
through our targetednational programmen Our Local Partners in Croatia,
Canada, and Ukraine doubled
the number of clubs intheir countries
n Added more than 350 new
Code Clubs to our network in
the United Statesn Launched the Growth Leadersscheme, in which we support
established non-profits
around the world to grow CodeClub in their communities;
so far, there are 14 Growth
Leader organisations thathave set up 179 clubs
n Published the first-ever CodeClub book, Code Club Book
of Scratchn Launched a brand-new CodeClub website with lots of help
and positive feedback fromour volunteer community

Annual Review 201817

CODERDOJO
CoderDojo is a global community of free, open,
and local programming clubs for young peopleDojos are fun programmingclubs where volunteers giveyoung people aged 7 to 17
the opportunity to learn how tocreate with technology. For young
people, Dojos are an informal,social environment where theycreate with code, learn new skills,
and collaborate to create practicalsolutions to problems in their local
areas and beyond.

More than

55,000young people
takingpart in 2082 Dojos worldwide

114
12,000countries across theglobe have Dojos
peoplevolunteering

for CoderDojo

33%
18

of Dojo participants
are girls

Annual Review 2018

Activities:

The worldwide community ofCoderDojos has continued to growthis year, with volunteers in 114
countries now running free, open
programming clubs for young
people in their communities. At
Dojos, young people learn how tomake games, apps, websites, andhardware projects. Creativity iscentral to CoderDojo, and young
people are encouraged to explore
their interests and create practicalsolutions to problems that matterto them. As well as learning about
computing and programming,
young people at Dojos develop skills
in communication, teamwork,
leadership, and critical thinking.
Find out how to start a Dojo at:coderdojo.com

Achievements:

n Increased the number of
Dojos worldwide by 45%, to2082 clubs reaching morethan 55,000 young peoplen Increased the proportionof girls regularly involved
in Dojos from 29% in 2017
to 33% in 2018; increased
the proportion of women
mentors in line with thisn Reached more than 1000
volunteers through our free
online training course about
running a CoderDojo, hostedon the FutureLearn platform

CoderDojo provided a space where I was aroundothers who shared similar interests, and where
we could collectively solve each other’s problems.
Since it had meant so much to me over all theyears, I decided to take it over myself
Richard, 17, CoderDojo championn Reached more than 250
youth workers across Irelandwith full-day training
workshops about how to
introduce programming toyoung peoplen Moved our CoderDojo
learning resources to the
Raspberry Pi projects site
to make more educational
projects in more languages
available to the community

Annual Review 2018

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COOLESTPROJECTS

The world’s leading technology fair for young peopleAt Coolest Projects events,
young makers share theirprojects with fellow creatorsand the public, and they explore
each other’s work. Outstanding
entries can win awards in different
categories. All Coolest Projects
events are free to enter and free toattend for young people, giving more
people the opportunity to become
inspired to create with technology.

Activities:

Coolest Projects began in 2012 as
the work of CoderDojo volunteers
Noel King and Ben Chapman. Their
first event was held in Dublin,

PROJECTS VIDEOS
Coolest Projects International- rpf.io/cpintvideo
Coolest Projects UK- rpf.io/cpukvideo
Coolest Projects USA- rpf.io/cpusavideo

and this city remains the locationof the annual Coolest Projects
International. And since 2012,
Coolest Projects has inspired
volunteers all over the world toorganise regional Coolest Projects
events in their communities,
engaging thousands more young
people in technology.
2018 was the first year in which the
Raspberry Pi Foundation managed
the Coolest Projects events andbrand, having been passed the baton
by co-founders Noel King and Ben

Chapman and the Coolest Projects
board. We’ve just completed our firstseason managing Coolest Projects,
including the first-ever UK event in
London in April, and the first-ever
US event at Discovery Cube Orange
County in September.
Coolest Projects community andpartner events run in Belgium,
Bulgaria, and Italy. In 2019 wewant expand our reach to bring
Coolest Projects to new regions incollaboration with our communityand partner organisations.

To any kids who are looking to entera project in Coolest Projects, I would
definitely encourage them to go in with
an open mind. I had no expectations
going in and loved being immersedin the environment, which exuded
innovation and ingenuity
Kavi, Coolest Projects USA participant

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Annual Review 2018

Achievements:

n 7 Coolest Projects events heldin 2018 in Europe and North
America, with the flagship
Coolest Projects International
in Dublin, Ireland, in May
n More than 300 volunteers
worked to organise and run
these spectacular events

More than1700

participants
at all seven
events combined

923

projects
showcased byyoung tech creators

More than

7000
16

visitors at
the events

countries represented
by the participants

Annual Review 201821

THE EUROPEANASTRO PI CHALLENGE
A

stro Pi is an ESA Education
project run in collaboration
with the Raspberry Pi
Foundation. ESA astronauts
Alexander Gerst and Paolo Nespoli
are the Challenge’s ambassadors for
2018/2019, supporting Astro Pi on theInternational Space Station.

6813

young people took
part in Astro Pi
in the 2017/2018 programme1402

participantsin 329 teams
for Mission Space Lab

5411

participantsin 2506
teams for Mission Zero38%

of 2017/2018
participants are girls(across both missions)

Activities:

The Astro Pi Challenge provides
an opportunity for young people
to engage with computing in a
spectacular context, and it raises
awareness of the link between
computing and space-related andscientific careers. Astro Pi is madeup of two missions for different age
groups and skill levels.
Mission Space Lab is the moreadvanced mission, aimed at young
people up to 19 years of age. We

challenge them to design scientificexperiments and write programs
to perform them, and the bestexperiments are run on the Raspberry
Pis aboard the ISS.
Mission Zero is a simpler mission,
aimed at young people up to 14 yearsof age. It involves writing a simple
Python program to take a temperature
reading and display a greeting to the
ISS astronauts. All valid entries for the
mission are automatically accepted
and run on the station.

To see a six-year-old girl working with a Pythoninterface with a twelve-year-old girl, and getting
really excited, and not being fazed/fussed by textbased programming, just kind of looking for a solution
to a problem, just debugging or something… you
know, it’s just magic, isn’t it? It’s a big opportunity
for informal learning
Mission Zero mentor

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Annual Review 2018

© ESA

This programme offers young people the amazing opportunity to conduct scientific investigations inspace by writing computer programs that run on Raspberry Pis aboard the International Space Station

WHAT IS ASTRO PI?
ESA astronaut Alexander Gerst
explains the two missions in avideo from the International
Space Station:
rpf.io/whatisastropi

Achievements:

n 5411 participants in Mission
Zero, our newly introduced
non-competitive route foryounger coders
n The Astro Pi programme
is open to 24 countries– all ESA Members andAssociate Members!

SCOUTSThe Digital Maker Staged Activity Badge gives Scouts in the UK the
opportunity to build their computing and digital making skillsWe have partnered with the
Scout Association to createand deliver the new Digital
Maker Staged Activity Badge, which
introduces digital making to the wide
variety of young people and adultvolunteers who are involved in the
Scouting movement. While earning
this badge, Scouts learn digital skillsin activities we’ve designed to relate tomore traditional Scouting activities.

465,000

young
peoplein the UK Scouting movement

Activities:

Together with the Scout Association,
we have created a new badge anda series of activities that Scouts
can use to learn digital making
skills and apply them to contexts
that are relevant to them. We’ve
set badge requirements, and we
provide resources to support Scouts,
Beavers, Cubs, and Explorer Scouts
in fulfilling these requirements toearn their badges. Our activities
include writing a simple programusing compass directions, creating
electronic camp-fire music, andbuilding a step tracker. Scouts
complete an activity for one of thefive badge stages – either in theirregular Scouting sessions or in
their own time – and then sharewhat they’ve created with theirfellow Scouts.

More than

10,00016

badgesearned so far

resources created for
Scouts taking the Digital
Maker Badge

COMPASS CODING
Find out how we are introducing
Scouts to computing and digitalmaking in this video:
rpf.io/compasscodingvideo

Achievements:

n Released the new Digital Maker
Staged Activity Badge, witha new badge design that was
the first one featuring the new
Scouts logon Produced activity resourcesthat support the first threestages of the badge
n Promoted the badge at three
official Scout Association
events for young people
involved in the movement

The excellent resources provided by
Raspberry Pi ensured that the Beavers
remained focused and completely engaged
throughout the session. The content was
aimed at just the right level, encouraging
interesting discussions between the
Beavers and ensuring that we could
complete Digital Maker Stage 1
Christine, Scout leader at 1st Heathcote Beavers

Annual Review 201823

NATIONAL
CITIZEN SERVICE

We worked with the NCS Trust to deliver a digital making workshop pilot
framed around social action to 15 to 17-year-olds in Surrey and Bournemouthusing these services face that the
young people might be able toaddress with digital technology.
The participants then worked with
our facilitators to develop some
programming and physical computing
skills, and to apply these skills to
implement their ideas for a solution.

They worked collaboratively to builda digital product that would address
the problem they had identified, andto present the product to their peers.
We are developing our programme
based on feedback from this pilot, andwe will roll it out to thousands of NCS
participants in 2019.

It gives you a sense of achievement,of going, ‘Oh wow! I can actually code,and I don’t have to be amazingly goodat computers to be able to do thisNCS digital making workshop participant

Activities:

Our two-day digital making
programme for NCS started with acall to social action. The participating
young people were introduced tovarious community groups, suchas aged care facilities or children’scentres; they were encouraged tothink about what problems people

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Annual Review 2018

Achievements:n R
 an the first digital making
programme pilot in NCS
n E
 valuated the pilot with NCS
to develop it into a full-scale
programme for 2019© ESAThe National Citizen Service isa youth movement in the UKthat aims to challenge, change,
engage, and empower 15- to 17-yearolds, and to give them confidence andskills for their futures. It incorporates
experiences in adventure, skills, andsocial action. This year, we worked
with the NCS Trust to develop a
two-day programme in which young
people learned digital making skills
and applied them to take social action.
We delivered this pilot programme to
259 young people with The Challengein Surrey, and to 499 with BCHA
in Bournemouth.

n A
 ll young people in ourevaluation group said
they learned something,
and we reached many
young people who had noexperience of digital making
before participating in
the programme

758
180

young people took
part in our pilot
digital projects
createdMore than

90,000young
people takepart in NCS every year

Annual Review 201825

WEATHERSTATION

The Weather Station programme allows young people
worldwide to build hardware and program software to
conduct meteorological experimentsO

ur Raspberry Pi Oracle
Weather Station kits havebeen assembled by schools
all over the world: students havebuilt the hardware, they’ve createdthe software, and they now collectlocal meteorological data thatthey share on our global Oracle
database. Participants learn aboutbuilding scientific equipment, andabout collecting and analysing
data – both their own and aworldwide dataset.

Activities:

The Weather Station programme
enables young people to study andinvestigate their local climate andenvironment. This programme has
been running for over two years, so
the young people involved have thechance to work with years’ worthof global data records that include
seasonal variations. Students
who have built Weather Stations
with our kits get a very tangible
connection with this unique dataset.
People who are not programmeparticipants can also interact withthe dataset through our free online
projects – for example, ‘A window
on the weather’, which teaches
learners how to create visualisationsof the data using Scratch.
Find out more at:
rpf.io/weatherstation

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Annual Review 2018

OUTREACH
PARTNERSHIP
Achievements:n Launched our ‘Build yourown weather station’ guide tosupport even more groups andindividuals to get involved in
the programme; the guide isavailable online and was also
an in-depth feature article in
The MagPi magazine

936

schoolswith Raspberry Pi
Oracle Weather Station kits

39329

Funding period: 2016–2018
Total funding: £1,000,000
Grant in 2018: £400,000

T

he Shell Centenary Scholarship
Fund (TSCSF) partnered with us
for three years to support thedevelopment of young people’s STEM
skills through high-quality learning
opportunities and experience-based
initiatives. In 2018, TSCSF funded CodeClub to grow across the world, with aparticular focus on increasing access for
disadvantaged groups. The Fund also
supported our Coolest Projects events

If you’d like to partner with us in supportof our activities for young people, pleaseemail partners@raspberrypi.org

in the UK and Ireland, allowing moreyoung people to showcase their digitalmaking achievements.
In the UK, we prioritised growth of
the Code Club network in disadvantaged
and underserved communities. We
also extended the age range of CodeClub attendees to 13 years to give moreyoung people the chance to get involved,
or remain engaged, in digital making
activities as teenagers.

countries with active
Weather Stations

schools registered on
the Oracle database to
upload and share their weather data

7

learning resources basedon weather, some requiring
the Weather Station and someneeding no special equipment

We chose to partner with Raspberry Pi based on its trackrecord and proven success engaging young children incoding via the Code Club programme. There is significant
demand from secondary schools for this and Code Club isreaching many disadvantaged young people
Pradeep Pursnani, Director of The Shell Centenary Scholarship Fund

Annual Review 201827

ANNUALREVIEWCOMMUNITY

28

Annual Review 2018

RASPBERRY JAMS
Raspberry Jams are community-led events where people come together to engage inlearning and digital making with Raspberry Pi computersAt Raspberry Jams, peopleof all ages create with
Raspberry Pi, share ideas,
work together, support one another,and have fun learning new things.
Members of the Raspberry Pi
community volunteer their time andexpertise to run these events all over
the world. Many Jams run regularly
and build strong local communities.

Raspberry Pi Big
Birthday Weekend

We celebrate the birthday of
Raspberry Pi with Jams taking
place all over the world on thesame weekend.
Find our more and get involvedat rpf.io/bday

Activities:

People of all ages and levels of
experience meet at Raspberry Jams tocreate with technology and to supportand inspire each other. As Jams are
created by volunteers to suit theirlocal communities, they take manydifferent shapes: some Jams runworkshops and inspiring talks; others
are informal meetings where people
share projects they have made. Theirfocus is always on bringing together

people who are enthusiastic about
Raspberry Pi so they can help eachother. Young people and adults often
work together on projects; creators
bring project prototypes they needsupport with; beginners can learn
from other digital makers, and themore experienced attendees expand
their skills. Some Jams have beenrunning for many years now, andthere are always new Jams popping
up around the world.

I started coding when I was seven. The firsttime I ever coded was at Pi Towers RaspberryJam, where I learned on Scratch how to make arocket to go to the moon. And after that, I got
interested in Scratch and got an account, andthen I made some of my own projects. [...] And
today I run my own workshop here in London
A boy who is part of a London Raspberry Jam

START A JAM!
Anyone can set up a Jam: you just need the enthusiasm to put together an
event for people who share your interests. Find out more at rpf.io/jam

424

Raspberry
Jam events in
54 countries in 2018
More than

21,000peopleattended
Jams in 2018 (50 attendees
per Jam on average)
Volunteers incountries have hosted
Raspberry Jam events

70

Achievements:

n The 2018 Raspberry Jam Big
Birthday Weekend spanned
the entire globe, withmore than 130 Jams taking
place in 30+ countries on
six continents
n 178 new Jams in 18 newcountries: Sudan, Lebanon,
China, UAE, Denmark,Cambodia, Kenya, Malta,
Bulgaria, Peru, Hungary,Argentina, Cuba, Nepal,
Romania, Zambia, Dominican
Republic, Armenia

Annual Review 2018

29

EVENTSWe showcase the work of the Foundation at major events around the world
to introduce computing and digital making to people, engage them with fun
activities, and help them discover our programmes and learning resourcesM

aker Faires, trade shows,and other large public
events are fantastic
opportunities to reach people whoare new to digital making. Our
team participates in these events
across the UK and North America
to demonstrate the power oflearning digital making throughpractical programming and physicalcomputing activities. Our activities
give people a chance to get a firsttaste of digital making, and ourteam is on hand to provide tailoredinformation about how to explore
the topic further through ourprogrammes and resources.
In 2018 we successfully ran thefirst Coolest Projects UK, where
young people present the amazing
projects they have made. We also
ran the first edition of our festival of
digital making, Raspberry Fields.

13,826

people engaged
through ourpresence at major
events in 2018

Raspberry Fields
Footage from our first festival of digital making:rpf.io/raspberryfieldsvideo

I

PI

FIED

CERTI EMY
TOR
PICAD
EDUCA

30

Annual Review 2018

COMMUNITY ONLINEPARTNERSHIP COMMUNITIES

E

very year we are joined atCoolest Projects in the UK,
US, and Ireland by companies
and organisations who support ourwork. Sponsorship options start at£5000 for community organisations
and go up to £30,000 at the headline
sponsorship level.
Some funders donate to our workthroughout the year, while others
sponsor an event. Coolest Projects
is a highlight for young people whowant to share the creations they’ve
made in their Code Clubs and Dojos.
Sponsorship supports the runningof these events and adds to their
If you’d like to speak to us about
sponsorship opportunities, pleaseemail partners@raspberrypi.org

excitement by allowing us to provide
interactive experiences for young
people and their families. Sponsors
also provide prizes, donate items toparticipants’ swag bags, and fundtravel bursaries allowing young people
from around the world to attend.
In 2018 our sponsors included Riot
Games, Blizzard Entertainment,
Broadcom Foundation, The Shell
Centenary Scholarship Fund,
Workday Foundation, Mastercard,
Microsoft Ireland, Travelport Digital,
Dublin City Council, Liberty Global,
Liberty IT, Accenture, Allied Irish
Banks, Zalando Ireland, Facebook,
CarTrawler, Canakit, Openet, IBM,
Dublin City University, Zendesk,
Folens, PayPal, OWASP, Barnardos,
Twitter, LogMeIn, Wriggle Learning,
Distilled SCH.

Last year, we came to Coolest Projects for the firsttime, and it was just such an amazing experience.
The participants are our innovators, and they’regoing to be the future of our technology, so it’s great
to be here and get involved and celebrate thoseyoung people that are presenting projects
CE
PIC
ED RT
ADIFIED
UC
ATEM
ORY

M

any people in the Raspberry
Pi community share theirprojects on social media
and help each other make and learn.
We have thriving communities on all
major social platforms. The forums
at raspberrypi.org are the place
for anyone who wants to find help
with their project, get to know otherenthusiasts, or discuss new products
and tools. Community members work
hard to moderate the forums andsupport well-informed discussions
and a positive atmosphere. Acrosssocial media, we support newcomers
and more experienced digital makers
to engage with the community andlearn from one another.

Instagram – @raspberrypifoundation:
122,000 followers (from fewer than 10,000 in 2017)
YouTube – Raspberry Pi:
46,000 subscribers and 1.5m views in 2018
Twitter – @Raspberry_Pi:
397,000 followers and over 1.6m tweets
about Raspberry Pi in 2018
Facebook – @raspberrypi:
330,000 likes
Raspberry Pi – rpf.io/forums:
254,000 active members

Riot Games representative

Annual Review 201831

ANNUALREVIEWLEARNING

32

Annual Review 2018

CONTENT &CURRICULUM

We provide engaging, rigorous, and free educational resources thatmillions of people use to learn computing and digital making skills

Learning through making is
at the heart of all our online
resources. In our Digital
Making Curriculum, we’ve set out all
the skills we think are important forbecoming a capable digital maker;
each of the projects helps learners
build one or several of these skills.
Educators use our Curriculum toinspire the young people they workwith and to help them learn.

3.5
220

million unique users used
our projects to learn in 2018

projects on our site,covering Scratch,
HTML/CSS, Python, Raspberry Pi,
and other topics, and supporting
Code Club and CoderDojo

29563

new projects
in 2018translations of 36 projects
on our site

Activities:

Our project guides and educational
resources are all free, and theycater for all levels of expertise anda variety of interests. Using our
project guides, learners can makeeverything from a simple Scratch
chatbot to an encrypting Enigma
machine using eight Raspberry Pis!
We’ve designed our projects website
around pathways that help people
to challenge themselves and expand
their knowledge and skill sets while
making projects they enjoy.
We want creating with technology
to be for everyone, so our projects
allow people to learn within arange of contexts, whether they are
curious about science experiments,
wearables, home automation, hightech pranks, or visual arts. If you
are interested in art and design, forexample, then you can find projects
to create algorithmic modern art,
to make your own paint program in
Scratch, or to build 3D scenes using
Blender; or if you love space, weoffer resources that help you create
digital projects using data from theInternational Space Station, or build
a hardware indicator of how many
astronauts are currently in space, or
explore how gravity is simulated invideo games.
Making our resources accessible
to everyone in the world is centrally
important to us, and we work withamazing volunteer translators toprovide our projects in a variety oflanguages. We now have projects in
26 languages on our site and we arecontinuing to develop this essential
aspect of our content creation work.
Find a project to make at:
rpf.io/learn
Explore our Digital Making
Curriculum at:
rpf.io/curriculum

Achievements:

n Developed and piloted
digital making resources
for workshops with older
teenagers as part of the
National Citizen Servicen Developed digital making
activities for Scouts andScout leaders, supportingthem to engage with the
Scouts Digital Maker Staged
Activity Badgen Started trialling a system
for informal accreditation in
Code Clubs
n Developed and tested
features within the projects
website to assist learners incompleting projects
n Developed and released four
new online training courses
on the FutureLearn platformn Upgraded all projects in the
Code Club Scratch Modules
1–3 and the CoderDojo
Scratch Sushi Cards to
Scratch 3 versions

Annual Review 2018

33

EDUCATORSUPPORT

We help computing and digital making educators in the UK
and North America develop their skills through face-to-facetraining and through our magazine Hello WorldP

icademy is our free face-toface training workshop in
which we support educators
to build the skills and confidence
to create computing and digitalmaking opportunities for young
people. Computing and digitalmaking educators across the world
can access our free magazine Hello
World for news, ideas, resources,and best practices that benefit themin their work with learners.

Activities:

We run Picademy events in the
UK and North America, and thegraduates become Raspberry Pi
Certified Educators (RCEs) and join
our worldwide RCE community.
Picademy is a two-day workshop
during which educators learn
from our experienced team andspend time collaborating andapplying their skills to their own
creative projects. We’ve designed

34

Annual Review 2018

the training so it is suitable forparticipants from all backgrounds:
it’s accessible for beginners while
also providing opportunities forparticipants with more technicalskills to stretch themselves. Our
RCE community consists of a diverse
range of educators, including school
teachers catering for all ages,
librarians, museum educators,
university lecturers, youth workers,
and coding club volunteers.
We encourage RCEs to create
opportunities for their learners to
explore open-ended projects andlearn through making.

PICADEMY

I left Picademy invigorated and inspired to keep
tinkering and learning so I can introduce awesome
projects to my students and colleagues right away
Amanda Valledor, Boston, MA, Raspberry Pi Certified Educator

More than2000

Raspberry
Pi Certified
Educators across the world

499

Achievements:

educators
trained in 2018

Certified Educators
have reached over

150,000

young people in total

30,000subscribers
to Hello

I teach Computing but I am not a Computer
Science teacher by trade, so I find this magazine
a really useful tool. Good-quality articles,
teaching ideas, and support. Thank you
Hello World subscribern Ran 12 Picademy events ineight locations in the UK andNorth America:◆ Atlanta, Georgia (USA)◆ ●Jersey City, New
Jersey (USA)◆ Seattle, Washington (USA)◆ ●Denver, Colorado (USA)◆ ●Cambridge (UK)
◆ ●Dublin (ROI)◆ ●Belfast (UK)
◆ ●Leicester (UK)World Magazine

58%

of Hello World
subscribers feel
more able to teach others
computer skills since they
started reading the magazine

100%of Picademy North
America graduates
say they would recommend theprogram to a colleaguen Grew the RCE community
in North America by 68%
from 478 to 791, with a 37%
increase in the number
of applications to theprogramme (1401 applicants
in total)n Doubled the number ofsubscribers to Hello World
from 15,000 to 30,000

Annual Review 201835

ONLINETRAINING

Our online training help tens of thousands of educators and volunteers tobuild their skills and confidence to teach computing and digital makingOur free online training
takes the form of short,structured courses thatguide participants through activities
designed to build and deepen theirunderstanding of a particular area ofcomputing education.

Activities:

We build our courses aroundvideo and written content, withaccessible explanations of concepts
and practical activities thatparticipants can use with the young
people they teach. The courses
are social spaces where educatorsand volunteers can discuss theirexperiences. These discussions
allow participants to share common
challenges and solutions, and toconnect with educators who are
working with similar age groups or insimilar settings.
Participants take the concepts andactivities from our courses back to
the young people they work with, and36

Annual Review 2018

the course content encourages themto take a ‘learning through making’approach in their teaching. School
teachers build what they take awayfrom our courses into their lessons.
Educators in other settings, such as
museums and youth organisations,use what they have learned to set
up extracurricular activities: Code
Clubs, CoderDojos, or Raspberry
Jams. We also provide specificcourses for people who are looking for
support with setting up Code Clubsor CoderDojos.
Find out more about our educator
training at: rpf.io/train

I’ve learned how easy and fun it can be to teach programming to children.
And also how fun it is to create projects where we can interact with theenvironment, such as lighting LEDs or using buttons
Participant in our online training

Courses available:n Teaching Physical Computing
with Raspberry Pi and Pythonn How Computers Work:
Demystifying Computationn Programming 101: An
Introduction to Python
for Educatorsn Programming 102: Think Likea Computer Scientist
n Representing Data with
Images and Sound: Bringing
Data to Life

27,000learners
participating inour online training courses in 20181174%

free courses
availableof learners say they
have improved
their programming skills

69%

of learners say they havebecome more confident intheir computing skills

n Object-oriented
Programming in Python:Create Your Own
Adventure Game

I’ve learned how to transform myideas into code, and I’ve learned
fundamental concepts which I hadn’t
grasped before – especially what
variables are. I want to include morelearning activities that involve coding
in my teaching
Participant in our online trainingn Teaching Programming inPrimary Schoolsn Scratch to Python: Movingfrom Block- to Textbased Programmingn Prepare to Run a Code Clubn Build a Makerspace for
Young Peoplen Start a CoderDojo Club

Annual Review 201837

RESEARCH

Our research helps us to understand how people learn about
computing and digital making, and how we can make themost difference to themAt the Raspberry Pi
Foundation we are strongly
focused on measuring theimpact we are having and on making
sure that we understand how people
best learn skills for computing anddigital making.

Activities:

Our research team collaborates withstaff across the Foundation to makesure we are basing our educational
programmes on sound evidence,using data to understand our impact,
and trialling new approaches tolearning. We get feedback fromvolunteers and participants, and wework with academics and educators
to better understand how people
learn. We publish and freely share
our work so that others can benefit
from our findings.
Download our research reports at
rpf.io/research

38

Annual Review 2018

Finding insights into computing
and digital making

Achievements:

n Interviewed children fromacross the world at Coolest
Projects International,
and shared the stories of
their projects
n Visited Code Clubs acrossEngland to understandhow different groups ofchildren get involved inthis programmen Visited CoderDojos acrossIreland to build ourunderstanding of how people
are using resources andorganising their Dojos

Research publications:
We publish our research on theFoundation website, including:n How Children Make
Digital Projects
n Who Comes to Code Club?
n Embedding Picademy Learningin Schoolsn Raspberry Pi Computersin Schoolsn Results of our annual surveys

Research helps us understandhow people participate andlearn in computing and digitalmaking and the impact ourwork hasn Coordinated our annual
surveys so that we arecollecting comparable data
across our programmesn Trialled new approaches totracking progress throughprojects with Code Clubsn Collaborated with the
Behavioural Insights
Team to trial different
communications across
our programmes

Annual Review 2018

39

RASPBERRY PI
PRESS
Raspberry Pi Press supports and builds the community
through resources and publications that showcase projects,
share ideas, and help people learn from each otherR

aspberry Pi Press is dedicatedto entertaining and educating
the Raspberry Pi community
as well as the wider computing
and making communities by
sharing relevant information,

resources, projects, and news.
Raspberry Pi Press currently
publishes six magazine titles,
catering for a wide range of people
who like to make and create using
digital technologies.

300,000

views ofmagazinewebsites every month

2,000

subscribers to our
new magazine
Wireframe in two months

40

Annual Review 2018

The MagPi
magpi.cc
Hello World
helloworld.cc
HackSpace magazine
hsmag.cc

people read
Raspberry
Pi Press magazines each month

600,000

Our magazines

Entertaining and educating
the Raspberry Pi and thewider computing and making
communities with information,
resources, projects, and news
relevant to them

Wireframe
wfmag.cc
Custom PC
custompc.co.uk
Digital SLR Photography
digitalslrphoto.com

Our magazines
on YouTube
The MagPi – news
and reviews from ourcommunity magazine:
rpf.io/magpiyoutube
HackSpace magazine— meet our magazine
for makers: rpf.io/
hackspaceyoutube
Wireframe — meetthe new magazinethat lifts the lid onvideo games: rpf.io/
wireframeyoutube

Achievements:
n Launched Wireframe,
a fortnightly magazinethat lifts the lid onvideo gamesn Acquired two magazine titles atthe start of 2019, bringing Custom
PC and Digital SLR Photography
into our publishing businessn Launched the Official Raspberry
Pi Beginner’s Guide to take people
from setting up their Raspberry Pi totaking their first steps into writing
code, digital making, and computingn Published the Code Club Book
of Scratch, the first-everCode Club book. Build games,
animations, and interactive
stories with Scratch

Annual Review 2018

41

NATIONAL CENTRE FORCOMPUTING EDUCATIONThe National Centre for Computing Education supports the teaching of computing in schools
and colleges across all Key Stages in England, giving teachers the subject knowledge and skills
to establish computing as a core part of the curriculumIn 2018 the Raspberry Pi
Foundation, STEM Learning,
and the British Computer
Society formed a consortium which
successfully bid for a government
contract to establish the National
Centre for Computing Education(NCCE). Through the NCCE,
we will provide high-quality
support to teachers in England,
including face-to-face professional
development, online training,regional support, and free resources.
Generous bursaries for schools
will help teachers to engage withthese opportunities.

Activities:

The NCCE was established in late
2018 and has already begun providing
support for teachers and students.
The Raspberry Pi Foundation isleading the digital side of the NCCE,
providing online resources andtraining, as well as developing andrunning the website. In partnershipwith the University of Cambridge, we
are also building a platform to hostonline learning resources for A-level
teachers and their students.
Teachers can now sign up for an
account on the NCCE website andbrowse the opportunities available

to them, including face-to-face andonline professional development
activities. They can also access adiagnostic tool that helps them toprioritise the subject areas theywant to focus on and to select theappropriate training from among
the options we offer. Teachers
can earn certificates recognising
their achievement in completinga certain number of training
modules, including face-to-face andonline training.
Find out more about the NCCE at:teachcomputing.org

We support the teaching of computing inschools and colleges across all Key Stages,
giving teachers the subject knowledge andskills to establish computing as a core partof the curriculum

42

Annual Review 2018

LEARNING PARTNERSHIP

Funding period: 2018–2021

R

aspberry Pi and Google.org
began working together in2013 to engage young people
with computer science education.
Since 2017, the focus of ourcollaboration has been on training
teachers. In 2018 we began a threeyear partnership to significantly
increase the subject and pedagogy
knowledge, as well as the confidence,of Key Stage 3 and Key Stage 4
Computing teachers in England.
This partnership has led to us
launching seven new online courses
in 2018, including How Computers
Work: Demystifying Computation,
Programming 101: An Introduction to
Python for Educators, and Scratch to
Python: Moving from Block- to Textbased Programming.
3000 teachers in England haveregistered and become active learners

Project funding: £1,000,000
on these courses in 2018, along withthousands more from outside theUK. 75% of active learners said thattaking part in their course improved
their programming skills, and 69%
said that taking part improved theirconfidence in their computing skills.
Our goal is to have 20 curriculumrelevant courses available, and tohave reached at least 6000 teachers,by the end of 2021.
Google staff members also support
our work by voluntarily donating
their time to help run Code Clubsand Dojos, and to translate ouronline projects.
Ronan Harris, Google MD UK
and Ireland, said: “Despite good
progress in recent years, there is stillmuch more to do to ensure young
people across the UK have access tocomputer science education.

“Whatever school they attend orwhat field they plan to go into, every
student should have the opportunity
to understand the principles andpractices of computing. This will
broaden their career opportunities
and is critical to developing a
globally competitive workforce forthe 21st century.”

If you’d like to support us with agrant or donation, please email
partners@raspberrypi.org

The main thing I have learnt is the useof a creative approach to using physicalcomputing – the idea of asking learners ‘what
do you want to do with this button?’ rather
than showing them how to just use a button
Teacher participating in ‘Teaching Physical Computing
with Raspberry Pi and Python’Annual Review 201843

ANNUALREVIEW

GOVERNANCE &PARTNERSHIPS

44

Annual Review 2018

GOVERNANCE
The Raspberry Pi Foundation is a UK-registered charity(1129409), formed as a company limited by guaranteeT

he Raspberry Pi Foundation
is a UK-registered charity(1129409), formed as acompany limited by guarantee.
The Foundation is governed by
our Board of Trustees, who areresponsible for making sure we use
our resources well to achieve ourcharitable goals. Trustees give theirtime freely as volunteers to support
our work.
A wider group of Members supports
the work of the Trustees. Members
are individuals with expertise inareas related to our mission, andthey volunteer their time as well.
Members advocate for our mission,
contribute to our strategy, and holdthe Foundation to account. The
Membership also elects new Trustees.
David Braben, one of our Founding
Members, and Louis Glass stepped
down as Trustees at our Annual
General Meeting in November 2018.
Both David and Louis have madesignificant contributions to thesuccess of the Foundation over many
years, and we would like to thankthem for their work. Caroline Brown
was elected to the Board of Trustees
at the same meeting.

PatronHis Royal Highness the Duke of York

Trusteesn David Cleevely Co-founder,
Cambridge Angels
n Chris Mairs Venture Partner,
Entrepreneur Firstn Caroline Brown Independent
Director and Chairn Jon Drori Chair,
Ravensbourne University
n Pete Lomas Director ofEngineering, Norcott Technologies
n Sherry Coutu Serial Entrepreneur,
Investor, Advisor
n Tilly Blyth Head of Collections andPrincipal Curator, Science Museum

Membersn Alan Mycroft Professor ofComputing, University ofCambridge (Founding Member)n Andy Rice Senior Lecturer,
University of Cambridge Computer
Science Lab

n Annika Small Co-founder,
CAST; Trustee, The John
Ellerman Foundation and Access
Foundationn Bill Liao Co-founder, CoderDojo;
General Partner, SOS Venturesn Christine Swan PGCE SecondaryComputer Science tutor andvisiting lecturer, Birmingham
City University
n Clare Sutcliffe Co-founder,
Code Clubn David Willetts Executive
Chairman, Resolution
Foundation; Visiting Professor,
King’s College London; Chair,
Sanger Institute; member of theHouse of Lords
n Eben Upton CEO, Raspberry Pi
Trading Ltd (Founding Member)n Ian Livingstone Non-executive
Chairman, Sumo UK
n Jack Lang By-fellow and Directorof Studies in Management,
Emmanuel College, Cambridge(Founding Member)n James Whelton Co-founder,
CoderDojon Jim Knight Chief Education andExternal Officer, TES; member ofthe House of Lords

n Joe Scarboro COO, The
Bot Platformn Limor Fried Founder andEngineer, Adafruit Industries
n Martha Lane Fox Founder andExecutive Chair, doteveryone;
member of the House of Lords
n Matthew Postgate Chief
Technology and Products
Officer, BBCn Miles Berry Principal Lecturer for
Computing Education, Universityof Roehampton
n Rosemary Francis Managing
Director and CEO, Ellexus
n Rosemary Leith Founding
Director, World Wide
Web Foundationn Sarah Wood Chair andCo-founder, Unruly
n Scott McGregor former President
and CEO, Broadcom Corporationn Simon Peyton Jones Principal
Researcher, Microsoft UK; Chair,Computing At Schooln Tim Peake British astronaut,
European Space Agency

Annual Review 201845

OUR PARTNERST
he work of the Raspberry Pi
Foundation is only possible
because we are part of a
fantastic and growing community thatshares our mission. This community
includes a wide range of individuals
and organisations who support
our work by providing funding, by

donating their valuable time andexpertise, by offering discounts, or bylending in-kind support.
We would like to thank thefollowing individuals andorganisations for their support of the
Raspberry Pi Foundation, Code Club,and the CoderDojo Foundation:£1 million and above£50,000 – £99,999

n Googlen Blizzard Entertainment

n The Shell Centenary
Scholarship Fundn Broadcom Foundation£500,000 – £999,999

n Dogpatch Labsn BT

n Riot Gamesn Mythic Beasts Ltd£250,000 – £499,999£30,000 – £49,999

n Expo 2020 Dubain A&L Goodbody

n Kevin Abosch/GIFTO(Forever Rose)n Canary Wharf Ltd
n Liberty Global

n Microsoft

n LogMeIn£100,000 – £249,999
n Arm
n Atlassian Foundationn BNY Mellon
n European Space Agencyn Oracle Givingn Workday Foundation

Support our work todayn Norcott Technologies
Individuals also donate to us, forexample in the form of one-off
donations, monthly payroll giving,
employer-matched charitable giving
schemes, and money raised throughworkplace fundraisers, conferences,and other events.

If you or your organisation would like to make a donation towards our work,
you can do so via JustGiving or PayPal. If you would like to discuss a potential
partnership, please email partners@raspberrypi.org for more information.

46

Annual Review 2018

In-kind/software support
3CX, 15Five, Amazon Web
Services, Bullet, BrowserStack,
Bytemark, Bytes, CircleCI, CodeClimate, Contentful, Copper, DNS
Made Easy, Dropbox, dotmailer,
edgescan, Geekbot, GitHub,
Gravity Forms, Freshworks,
Heroku, Intercom, Laravel Forge,
LearnUpon, MailChimp, Mailtrap,
Papertrail, phpList, pi-top, Pivotal,
PCA Predict, Proofpoint, RealVNC,
RocketSpace, Sentry, Slack,
Typeform, Typekit, Webroot,
WhosOff, Wolfram Research,
Zapier, Zendesk, Zoom

ANNUALREVIEW

Annual Review 201847

raspberrypi.org

Raspberry Pi Foundation
UK registered charity 1129409