Maker Teacher Guide
For Preschool– with STEAM ParkLEGO and the LEGO logo are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2018 The LEGO Group. All rights reserved.

Table of Contents

Table of Contents
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

The LEGO® Education Maker (Design) Process
Classroom Poster. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

4. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

5Maker Assessment
Standards

3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

6. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

8Lessons.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

10. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

13

Mr. Bear and the Stairs
Maker Connect
Maker Example
The Great Cannon
Maker Connect
Maker Example

Additional Maker Briefs.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

216Introduction

Introduction
The LEGO® Education Preschool Maker Lessons have been developed to engage andmotivate children in early making, piquing their interest in learning design, technology
and engineering.
Each lesson provides an initial brief as a starting point. The open ended prompts
allow for unlimited answers and enable children to express a wide range of creative
solutions as they sketch, build, and test prototypes of the designs they create.
The teacher’s role in these lessons is to provide children with the tools and necessary
freedom to connect with and define a problem, make a solution, and share what they
have made. Use your creativity to adapt these activities to suit the needs of yourchildren.

teteacher is to crea
“The role of thethanerthr invention ra
the conditions foe.”dg
leade know
provide ready-mrt– Seymour Pape

3

The LEGO® Education Maker (Design) Process

The LEGO® Education Maker (Design) Process
What can you see?

It is important that children work towards solving a problem from the start. The Maker
Connect illustration can help the children reflect on possible problems andbrainstorms on solutions. Brainstorming is an active part of making. Sometimes greatsolutions will come to the children when the LEGO® bricks come out. There you mightwant to consider allowing the children to explore their thoughts through tinkering withthe bricks.
It is important that you do not show examples of a final or sample solution as this will
restrict the childrens creative process.

Go Make

The children must make one of the ideas using the LEGO set, and can use othermaterials if needed. If they are finding it hard to build their idea, encourage them tobreak problems down into smaller parts. Explain that they do not have to come up
with the whole solution from the start.

Show and Tell

Let the children explain their solution by presenting their work in front of the class.
Ideas, process, execution and presentation are all important parts of making and theyshould all be praised. To help children develop their critical thinking andcommunication skills, you may wish to have children from one group observe andcritique the solution from another group’s solution. Receiving positive peer review andformative feedback helps both the children giving and the children receiving thefeedback to improve their work.

Share ItWe encourage you to share your students’ brilliant projects on the appropriate social
media platforms using the hashtag #LEGOMaker.

©2018 The LEGO Group.

4#LEGOMaker

Review and Revise Your Solution

Brainstorm

LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2018 The LEGO Group. 20171018

Defining the Design Criteria

Go Make

Go MakeDefining the Problem

What can you see?

The LEGO® Education Maker (Design) Process

Communicate Your Solution

Show and TellClassroom Poster

Maker Assessment

Maker Assessment
What learning goals are assessed?

Use the Maker Assessment rubric to evaluate and reflect on the childrensprocess,what they created and what went well. The rubric includes four levels or achievement,
following a ‘Four Bricks Scale’ in which the biggest brick represents the highest rating.

Emerging

The children is at the beginning stages of development in terms of knowledge, ability
to understand and apply content, and/or demonstration of coherent thoughts about agiven topic.

DevelopingThe children is able to present basic knowledge only, and cannot yet apply content
knowledge or demonstrate comprehension of the concepts being presented.

Proficient

The children has concrete levels of comprehension of the content and concepts, andcan demonstrate adequately the topics, content, or concepts being taught. The
ability to discuss and apply concepts outside of the required assignment is lacking.

AccomplishedThe children can take concepts and ideas to the next level, apply concepts to othersituations, and synthesize, apply, and extend knowledge to discussions that include
extensions of ideas.

©2018 The LEGO Group.

6

Maker Assessment

Maker Assessment
Student Name:

Date:

Creatively uses a variety of art materials to solve thechallenge

Clearly explains the purpose and function of the solution

Experiments and has clear strategy to solve the challenge

Participates and stays engaged throughout the lesson

Helps, takes turns and cooperates with 1 or more children

7Standards

Standard alignment to the 21st Century
Skills Early Learning Framework
Creativity and Innovation:• Uses a wide range of idea generation and creation techniques (e.g. brainstorming)• Elaborates, refines, analyzes, and evaluates their own ideas in order to improve andmaximize creative efforts• Demonstrates originality and inventiveness in work
• Develops new ideas and communicates them to others• Is open and responsive to new and diverse perspectives

Critical Thinking and Problem Solving:• Uses various types of reasoning (inductive, deductive, etc.) as appropriate to thesituation• Synthesizes and makes connections between information and arguments• Solves different kinds of non-familiar problems in both conventional and innovativeways• Identifies and asks significant questions that clarify various points of view and leads
to better solutions

Communication:• Uses communication for a range of purposes

Collaboration:• Demonstrates the ability to work effectively with diverse teams• Exercises flexibility and willingness to be helpful in making necessary compromises
to accomplish a common goal
• Assumes shared responsibility for collaborative work

©2018 The LEGO Group.

8

Standards
Flexibility and Adaptability:

Adapts to varied roles, jobs responsibilities, schedules, and contexts
Works effectively in a climate of ambiguity and changing priorities
Incorporates feedback effectivelyDeals positively with praise, setbacks, and criticism

Initiative and Self-Direction:

Utilizes time and manages workload efficiently
Monitors, defines, prioritizes, and completes tasks without direct oversight
Reflects critically on past experiences in order to inform future progressSocial and Cross-Cultural Skills:

Knows when it is appropriate to listen and when to speak
Conducts themselves in a respectable, professional manner

Productivity and Accountability:

Sets and meets goals, even in the face of obstacles and competing pressures

Leadership and Responsibility:

Uses interpersonal and problem-solving skills to influence and guide others toward agoal
Leverages strengths of others to accomplish a common goal

Information Literacy:

Evaluates information critically and competently
Applies information accurately and creatively to the issue or problem at hand©2018 The LEGO Group.

9Lessons – Mr. Bear and the Stairs

Mr. Bear and the Stairs

Learning Outcomes

Make a machine or contraption that helps
Mr. Bear get up the stairs.

Children will:• Approach tasks, activities, and play inways that show creative problem solving.
• Use multiple means of communicat
ion tocreatively express thoughts, feelings, orideas.
• Use imagination with materials to create
stories or works of art.

Duration

20 -30 minutes

Materials needed:

STEAM Park set (45024), Maker Connect illustration, craftmaterials (e.g., construction paper, string, rubber bands,feathers, glitter, sticky tape).

What can your see

Show the children the Maker Connect illustration of Mr. Bearin the wheelchair.
Discuss the things that you can see and how you might help Mr. Bear get up thestairs.
Ask the children if they have ever noticed how buildings or areas have securedwheelchair access.
Talk about the different LEGO® bricks and other materials you could use to help
Mr. Bear get up the stairs.

Vocabuelchlaair,ry

Safety, wheaccessability, creativity

Go Make

Encourage the children to thinker with the elements to see if any one sparks theirinterest and creativity.
Consider asking questions like:• How can you make it safe for Mr. Bear?
• Is it easy for Mr. bear to get up the stairs using your model?
• What would make it fun for Mr. Bear?
• What would happen if Mr. Bear needed to get down the stairs?

Show and Tell

Ask the children to take turns telling about the models they have made.
Consider asking questions like:• What do you call the model you have built?
• What does Mr. Bear do when he needs to go up the stairs?
• How have you made it safe and fun for Mr. Bear?

Maker Connect – Mr. Bear and the Stairs

LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2017 The LEGO Group. 20171018

Maker Connect

Maker Example – Mr. Bear and the Stairs

LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2017 The LEGO Group. 20171018

Maker Example

10

LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2018 The LEGO Group. 20171018

Maker Connect – Mr. Bear and the Stairs

LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2018 The LEGO Group. 20171018

Maker Example – Mr. Bear and the Stairs

Lessons – The Great Cannon

The Great Cannon

Learning OutcomesChildrenMake a fun cannon game for Mr. Parker’s booth.

will:• Approach tasks, activities, and play inways that show creative problem solving.
• Use multiple means of communicat
ion tocreatively express thoughts, feelings, orideas.
• Use imagination with materials to create
stories or works of art.

Duration

20 -30 minutes

Materials needed:

STEAM Park set (45024), Maker Connect illustration, craftmaterials (e.g., construction paper, string, rubber bands,feathers, glitter, sticky tape).

What can your see

Show the children the Maker Connect illustrationof Mr.
Parkers cannon game booth.
Discuss the things that you can see and how you might help
Mr. Parkers make a fun cannon game for his booth.
Ask the children if they have ever see a cannon game booth (or shootinggalleria)?
Talk about the different LEGO® bricks and other materials you could use to help
Mr. Parker make a fun cannon game for his booth.

Vocabunonla, ry
fair booth,
Safety, cangames, creativity

Go Make

Encourage the children to thinker with the elements to see if any one sparks theirinterest and creativity.
Consider asking questions like:• How can you make it safe for Mr. Parker and the guests?
• Will some targets be easy and some more difficult to hit?
• Can guests score points or will they win a prizes?

Show and Tell

Ask the children to take turns telling about the models they have made.
Consider asking questions like:• What do you call the model you have built?
• How does your cannon game work?
• What does Mr. Parker do when guests comes and tries the game?
• How have you made it safe and fun for Mr. Parker?

Maker Connect – The Great Cannon

LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2017 The LEGO Group. 20171018

Maker Connect

Maker Example – The Great Cannon

LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2017 The LEGO Group. 20171018

Maker Example

13LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2018 The LEGO Group. 20171018

Maker Connect – The Great Cannon

LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2018 The LEGO Group. 20171018

Maker Example – The Great Cannon

Additional Maker Briefs

Additional Maker Briefs

Use the Maker design process to try out one or more of the lessons
listed below.

Thinking Hat

Make a wearable Inventor hat? A hat that helps you and everyone else coming up withgreat ideas.

Animal ShelterMake a safe animal shelter. Choose your animal and create a place that shelters fromthe rain or provides a safe place to sleep. Is it waterproof?

Scary Creatures

Make a scary monster or scarecrow to keep the birds away from your strawberry
patch/vegetable garden.
What makes it look scary? What does it do to scare the cheeky birds?

Helping Robot

Make a robot that can help your teacher or in your classroom. What does it need to beable to do? Water the plants? Tell the children to be quiet? Take things to the bins?

My Dream Car

Make the car of your dreams. What will make your car special and fun? Maybe it has aspecial feature or can drive all by itself? How is it powered?

Windpowered Machine

Make a machine that is powered by the wind or when you blow at something? Think ofa helpful purpose for the machine, what does it do?

Across the pond

Make something that can carry 3 animals/figures or items across a pond (tub ofwater). Can you get it across the water without touching it? And with no one getting
wet …

16

Help your preschoolers develop­important skills

S tim ula telan gu ag ede ve lop me nt

Ex plo re em oti ons
and soc ial rel ati ons

aCreativeExploration

Build confidence
and bring ideas
to lifen gu a g ely la cy
Ear d literanSocial anddevelo emotipme

lo nant

Ear ly mat ha n d sci enc e
De vel op pro ble msol vin g ski lls

LEGO® Education Preschool solutions stimulate children’s natural
curiosity to explore together and learn through play.
Our preschool solutions will support you in developing yourpreschoolers in the following ways:- give them social skills to collaborate and communicate withthe world around them- let them discover their own capabilities and acquire
fundamental life skills- develop crucial skills for school readiness focusing on four key
learning areas essential for early childhood development:
Creative Exploration, Social and Emotional Development, Early
Math and Science, and Early Language and Literacy

Find out more...

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LEGOeducation.com
LEGO, the LEGO logo and DUPLO are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2018 The LEGO Group. 20171018V2