Exhibit Guide

Outlinehttps://tgs.cesa.or.jp/en/

Event Name:TOKYO GAME SHOW 2022
Period:September 15（Thu.）～ 18（Sun.）
Business Day: September 15 (Thu.) 10:00a.m.-5:00p.m.
September 16 (Fri.) 10:00a.m.-6:00p.m.
※General visitors will be admitted from 2:00 p.m.
on September 16 (Friday).

Public Day: September 17 (Sat.) 10:00a.m.-6:00p.m.
September 18（Sun.) 10:00a.m.-6:00p.m.
Venue:Makuhari Messe ※Online exhibition is also available!
Organizer:Computer Entertainment Supplierʼs Association (CESA)
Co-Organizer:Nikkei Business Publications, Inc.

DENTSU INC.
February 28, 2022 Edition

Contents●Concept and Outline

3●Theme4●Event Scheme

5●Focus Points

6●Real (In-Person) Exhibit at Makuhari Messe

7●Real (In-Person) Exhibit Area①

8●Real (In-Person) Exhibit Area②

9●Real (In-Person) Exhibit Area③

10●For Real (In-Person) Exhibit
at Makuhari Messe①

11●For Real (In-Person) Exhibit
at Makuhari Messe②

12●Online Exhibits●Oﬃcial Exhibitor Program(Simpliﬁed Distribution)

17●Oﬃcial Exhibitor Program Slot Time Schedule 18●TGS Forum Sponsorship Session

19●Other Organizerʼs Projects/ Exhibit &Sponsorship Plans

20●Press Services for Exhibitors

21●List of Available Exhibit Plans

22●Exhibit Rules①

23●Exhibit Rules②

24●Exhibit Rules③

25●Exhibit Rules④

26

13●Schedule to Exhibit①

27●TGS Business Matching System

14●Schedule to Exhibit②

28●Oﬃcial Exhibitor Program(Regular Distribution)①

15●Contact29●Oﬃcial Exhibitor Program(Regular Distribution)②

16

02

Concept and Outline about TGS2022
In 2020 and 2021, TOKYO GAME SHOW was held online due to the spread of Covid-19 infection.
We have been able to deliver a lot of game content while taking advantage of the unique merits of being online, which
can be accessed from any location, by distributing programs, trying out demo versions, e-commerce, and businessmatching on various online platforms.
However, many TGS fans and exhibitors have been asking for the return of the real (in-person) and wanting to go to
Makuhari Messe next year.
It was two years that made me realize once again that even though new information can be obtained through theInternet, the excitement and joy of the moment can only be created by sharing the same space with everyone.
In 2022, TOKYO GAME SHOW will be held at Makuhari Messe for the ﬁrst time in three years.
The show will be held for four days from September 15 (Thu.) to 18 (Sun.), with Business Day and a Public Day.
We are planning to take more thorough measures against infectious diseases than ever before, so that all visitors,
exhibitors, and staﬀ can enjoy TGS with peace of mind and realize the "long-awaited" TGS that everyone has been
waiting for.
Of course, the online content will also be enhanced.
There are many exhibitors and visitors who cannot actually come to Makuhari Messe due to various restrictions.
Therefore, we are planning to provide more enjoyable contents online as well.
TOKYO GAME SHOW is not just a PR event, but a great opportunity to show the future of games in Asia and the rest of
the world, and to convey the value of games to the world.
Although the future still remains uncertain, we hope that a wide range of game-related companies will participate in theshow to communicate the strength and appeal of games.

03

TGS2022 Theme

Nothing Stops Gaming
ゲームは、
絶対、
とまらない。
游戏 永不宕机！
遊戲 永不宕機！

We had to give up doing fun things one after another over these two years.
How many times we thought, what happened to our days?
Even then, we still had games that kept us going.
Thrilling plot twists, captivating and heated experience lightened up our everyday life.
Games became our hope.
2022 is the year to show the real spirit of games.
TOKYO GAME SHOW has the mission to create our hope and beyond.
Update our possibilities. Unprecedented excitement is always born out of something you
have never imagined.
Letʼs open the gate to the forefront of games.
Give courage and enthusiasm to everyone. Show your love of games to each other.
For everyone to share the “great feeling of living in this era”
Letʼs dive into the heart of game craze.
Nothing Stops Gaming！！！

04

TGS2022 Event Scheme
In order to prevent the spread of Covid-19, TOKYO GAME SHOW was held completely online the year before 2021, and last year it was held as a
hybrid event, with online access and a real venue only for the press and inﬂuencers.
For the ﬁrst time in three years, TGS2022 will feature on a real venue to trade visitors and general game fans. TGS2022 will be the ﬁrst time inthree years that trade visitors and general game fans will be able to enter the real venue. TGS Oﬃcial Exhibitor Program, which has been viewed
more than 30 million times for two consecutive years since TGS2020, will also continue.
In addition, English simultaneous interpretation versions of most oﬃcial programs will be available again this year for overseas fans, with the
exception of a few, and plans are also being made for free trial versions of the latest games, which were popular last year, as well as online
experience tours, VR venues, and more.
TGS Oﬃcial Website

Makuhari Messe Venue●Online Exhibition
Venue●Exhibition Area (Hall 1-8)
・General Exhibition Area
・Smartphone Game Area
・VR/AR Area
●Streaming
・e-Sports Area
・Indie Game Area
Studio・Game School Area
・Merchandise Sales Area
・Business Solution Area
・(Asia / Eastern Europe / Latin America)
New Stars Area

●Business Meeting/Seminar Area
(International Conference Hall)

・Business Meeting Area
・Business Seminar(TGS Forum Special Sessions）

Video Streaming Platform/
Online Game Market●Oﬃcial Program●Free Trial Play
●Online Experience TourVR Venue
Online Business Meeting/Seminar●Online BusinessMeeting●Online Business
Seminar(Live, On-Demand）●TOKYOGAME SHOW
VR

Real Venue

Online Projects

05

TGS20221

3 Focus Points

Return of a real venue for the ﬁrst time in three years- At the forefront of games where you can make contact with passionate fans

Last year (2021), only a limited number of people such as press and inﬂuencers were invited to the exhibition hall, but this year, for the ﬁrst timein three years, TGS will be open to both trade and general visitors.
In order to thoroughly implement measures to prevent the spread of the new coronavirus, the number of people in the exhibition hall will be kept
below 50% of the capacity, creating a safe and enjoyable environment for visitors, exhibitors and staﬀ.
On the other hand, in order to attract as many game fans as possible to the venue, the general public, who have been allowed to enter only on
Saturdays and Sundays, will be able to enter from the afternoon (2:00 p.m.) of Friday (September 16) this year.
This year, visitors will be able to enter from Friday (September 16) afternoon (2:00 p.m.). This will provide exhibitors with a safe and secure place
to make maximum contact with passionate game fans.

2

Maximizing the power of communication by holding a hybrid event- Continued use of online services to spread the enthusiasm of TGS throughout Japan and overseas
While there are many exhibitors and visitors who have been looking forward to the return of the real venue, there are also many people who areunable to attend the event in person due to time, distance and various other constraints. This year, TGS2022 will again feature an online projectthat has been held for the past two years to provide information on exhibitors and the venue to TGS fans in Japan and overseas who are unable tovisit the venue.
In addition to accepting online exhibitors only, popular programs such as oﬃcial programs, free trials of demo versions, online experience tours,
and TOKYO GAME SHOW VR (TGSVR) will continue. We will also oﬀer a new menu that allows you to broadcast the stage of exhibitors' booths on
the TGS oﬃcial channel.

3Creating lively business meetings- Hybridization to enable a wide range of matching
The business meeting area will also return to the International Conference Hall for the ﬁrst time in three years. In response to the many requests
for real meetings, we will be able to hold face-to-face business meetings while taking measures to prevent the spread of the new coronavirus.
It is a fact that the new style of online business meetings has made it possible for a wider range of companies to match business with each otherthan before.
Therefore, we will continue to provide a system that allows online business meetings, so that online participants can also have business meetings
with real exhibitors. We are also preparing a menu for TGS Forum Sponsorship Sessions held at the real venue, which can be joined online forboth sponsorship and viewing.

06

Real (In-Person) Exhibit at Makuhari Messe
About Event Venue
TOKYO GAME SHOW 2022 will be held real (in-person) at Makuhari Messe.
TGS2022 will be open at Hall 1-8, and International Conference Hall.
※Depending on the number of applications, the organizer may consider expanding the venue to Hall 9-11.

Expected Total Booths: 1,500 Booths
Expected Visitors: 150,000 ※Limited to 50% of venue capacity●TGS will use sensors to monitor the number of visitors to Halls 1-3, 4-6, and 7-8, and if the number of visitors is likely to exceed the set number, theorganizer will control the number of visitors by restricting admission.
●When visitors enter the venue, their baggage will be checked, their temperature will be checked, and their hands will be disinfected in an eﬀort toprevent the spread of Covid-19.

Visitors・Admission Time
●Visitors
Business Day：Invitees who pre-registered for the Business Day, game-related industry trade visitors who purchased Business Day passes, press, etc.
Public Day:Those who have purchased tickets for the general public in advance (No tickets will be sold on the day of the event)※Elementary school age students and younger are not allowed to enter the venue, even if accompanied by a parent or guardian, for safety reasons due to theuncertain vaccination status of the younger generation.

●Admission TimeBusiness Day: September 15 (Thu.) 10:00a.m.-5:00p.m.
September 16 (Fri.) 10:00a.m.-6:00p.m. ※General visitors will be admitted from 2:00 p.m. on September 16 (Friday).
Public Day:

September 17 (Sat.) 10:00a.m.-6:00p.m. ※"PM Ticket" for admission from 2pm is also available.
September 18（Sun.) 10:00a.m.-6:00p.m. ※"PM Ticket" for admission from 2pm is also available.

●To mitigate congestion, we will introduce a [PM ticket] that will allow visitors to enter from 2:00 p.m. on Public Days.
●On Public Day, the venue may be changed to 9:30a.m. depending on circumstances.

07Real (In-Person) Exhibit Area①
General Exhibition Area

4

days

Smartphone Game Area

4

days

Area features smart device game on iOS, Android smartphones, social
games on mobile device and PC browser.

Area features digital entertainment products and services[Exhibit Products/Services] game software, game console, other game-related products/services[Exhibit Products/Services] smartphone, tablet, and other hardware, smartphone game, social game,
mobile-related device, peripherals, mobile app development tool, solution and services.

●Regular Booth●Regular Booth（3m in width X 3m in depth)（3m in width X 3m in depth)

Booth Fee: JPY 385,000.- per booth (tax incl.)

Booth Fee: JPY 385,000.- per booth (tax incl.)※The fee is for the space ONLY. Shell Scheme, electrical work,
etc. are NOT included.

※The fee is for the space ONLY. Shell Scheme, electrical work,
etc. are NOT included.

Shell Scheme: JPY 495,000.- per booth (tax incl.)

Shell Scheme: JPY 495,000.- per booth (tax incl.)●Turnkey Booth●Turnkey Booth(2m in width X 2.5m in depth)(2m in width X 2m in depth)

Booth Fee: JPY 275,000.- per booth (tax incl.)

Booth Fee: JPY 275,000.- per booth (tax incl.)※Turnkey booths can be connected to maximum of 3 booth per exhibitor.
※For Turnkey Booth, basic decoration is included in the exhibition fee.
Please refer to (Guide for Package Booth) for the details of the basic decoration.

VR/AR Area

※Turnkey booths can be connected to maximum of 3 booth per exhibitor.
※For Turnkey Booth, basic decoration is included in the exhibition fee.
Please refer to (Guide for Package Booth) for the details of the basic decoration.

4

days

e-Sports Area

4

days

Area features VR(Virtual Reality)・AR(Augmented Reality）
・MR(Mixed
Reality）related game software, hardware

Area features e-Sports games (console, smartphone, and PC),
hardware, devices, peripherals that related to e-Sports[Exhibit Products/Services] VR/AR/MR-related hardware, VR-related game, VR development tools and services[Exhibit Products/Services] e-Sports related game software, gaming PC, gaming device, and e-Sports services●Regular Booth●Regular Booth（3m in width X 3m in depth)

Booth Fee: JPY 385,000.
- per booth (tax incl.)※The fee is for the space ONLY. Shell Scheme,
electrical work, etc. are NOT included.

※About the exhibition of VR equipment
for amusement game
VR/AR Area and other areas of the TOKYO GAME SHOW
are not intended for the exhibition of amusement-only
VR equipment.
However, devices that can be used with game consoles
may be exhibited.

Shell Scheme: JPY 495,000.- per booth (tax incl.)●Turnkey Booth(2m in width X 2m in depth)

Booth Fee: JPY 275,000.- per booth (tax incl.)※Turnkey booths can be connected to maximum of 3 booth per exhibitor.
※For Turnkey Booth, basic decoration is included in the exhibition fee.
Please refer to (Guide for Package Booth) for the details of the basic decoration.

（3m in width X 3m in depth)

Booth Fee: JPY 385,000.- per booth (tax incl.)※The fee is for the space ONLY. Shell Scheme,
electrical work, etc. are NOT included.

Shell Scheme: JPY 495,000.- per booth (tax incl.)●Turnkey Booth(2m in width X 2m in depth)

Booth Fee: JPY 275,000.- per booth (tax incl.)※Turnkey booths can be connected to maximum of 3 booth per exhibitor.
※For Turnkey Booth, basic decoration is included in the exhibition fee.
Please refer to (Guide for Package Booth) for the details of the basic decoration.

08

Real (In-Person) Exhibit Area②
Game School Area

4

days

Indie Game Area

4

days

Area spotlights game schools for future game developers.

Area features a showcase of indie game developers on any gameplatforms.

[Exhibit Products/Services] high school, game vocational School, university, graduate school, etc.

[Exhibit Products/Services] indie game contents※Game platform company can not exhibit in this area. TGS oﬀers special sponsorship plan for game platform companies. For more detail, please contact OMO.

●Regular Booth●Regular Booth（3m in width X 3m in depth)※The fee is for the space ONLY.
Shell Scheme, electrical work,
etc. are NOT included.

※The fee is for the space ONLY. Shell Scheme, electrical work,
etc. are NOT included.

(Exhibitors who are eligible to join the scheme)●Annual Sales
Company：Less than USD 500,000.Shell Scheme: JPY 495,000. Individual: Less than USD 10,000.●Capital(If applicants are company-based.)- per booth (tax incl.)
Applicants are ﬁnancially independent.
e.g.No capital or ﬁnancial support from major
game publisher are allowed to apply.
(2m in width X 2m in depth)※The application process is diﬀerent
Booth Fee: JPY 275,000.
from the regular exhibition.

Shell Scheme: JPY 495,000.- per booth (tax incl.)●Turnkey Booth●Turnkey Booth(2m in width X 2.5m in depth)

Booth Fee: JPY 275,000.- per booth (tax incl.)- per booth (tax incl.)※Turnkey booths can be connected to maximum of 3 booth per exhibitor.
※For Turnkey Booth, basic decoration is included in the exhibition fee.
Please refer to (Guide for Package Booth) for the details of the basic decoration.

※Turnkey booths can be connected
to maximum of 3 booth per exhibitor.
※For Turnkey Booth, basic decoration is included in the exhibition fee.
Please refer to (Guide for Package Booth) for the details of the basic decoration.

4

days

Area for merchandising of game-related products.
[Exhibit Products/Services] music CD, video products, related hardwares, and game-related merchandises,books, etc.

●Regular Booth（3m in width X 3m in depth)

Booth Fee: JPY 440,000.- per booth (tax incl.)※The fee is for the space ONLY. Shell Scheme, electrical work,
etc. are NOT included.

Shell Scheme: JPY 550,000.- per booth (tax incl.)※Turnkey booth scheme does not set at Merchandise Sales Area.
※Unit price of merchandise products is limited to JPY30,000(incl.tax).
※Exhibit promotions and booth events of game software are not allowed.
※Sales of game software is exclusively allowed for exhibitors
who have booths in other areas.
※Merchandise Sales Area is expected to be very crowded.
Please be taking consideration the waiting space for visitors
in the booth in advance, taking into consider in the booths.

Prior Screening Required
Call for Exhibitors Launch in April(1m in width X 2m in depth)※Only individuals and organizations that have been selected througha screening process after submitting the required application can
exhibit at Indie Selected Exhibit.

Booth Fee: JPY 385,000.
- per booth (tax incl.)

Booth Fee: JPY 385,000.- per booth (tax incl.)

Merchandise Sales Area

●Indie Selected Exhibit（3m in width X 3m in depth)

BtoB PROGRAM

Business Solution Area

2

days

4

days

Area featuring for game-related BtoB
companies/organizations. This area oﬀers both 2-days and 4-days
exhibit day options.
[Exhibit Products/Services] Game-related services, localized services, middleware, oursourcing services, cloud/data center,and other BtoB solutions
Regular booths can be exhibited for 2 days on Business Day or 4 days. Turnkey booths are only
available for the two Business Days. TGS Forum Sponsorship Sessions are also available as an
option.Please refer to “TGS Forum Sponsorship Session Guide” for more detail.

●Regular Booth

2

days

（3m in width X 3m in depth)
Exhibit Period:
September 15(Thu.)-18(Sun.)

4

days

Booth Fee: JPY 385,000.
- per booth (tax incl.)
Shell Scheme: JPY 495,000.
- per booth (tax incl.)●Turnkey Booth(2m in width X 2.5m in depth)

2

days

Booth Fee: JPY 275,000.
- per booth (tax incl.)※Turnkey booths can be connected
to maximum of 3 booth per exhibitor.
※For Turnkey Booth, basic decoration is included in the exhibition fee.
Please refer to (Guide for Package Booth) for the details of the basic decoration.

※The fee is for the space ONLY. Shell Scheme, electrical work, etc. are NOT included.
※For exhibitors exhibiting only on
the two Business Days, move-out time will be approximately two hours after the end of the Business Day.
Vehicles are not allowed to enter the building during the move-out period. Please be careful when decorating your own booth.
※Shell Scheme Package including system walls, electricities is available with additional charge.
Please refer to “Guide for Package Booth” for more detail.

09

Real (In-Person) Exhibit Area③
BtoB PROGRAM

BtoB PROGRAM

New Stars Area (Asia/Eastern Europe/Latin)

2

days

4

days

Business Meeting Area

2

days

This is the exhibition area targeting emerging companies in regions such as Asia,
Eastern Europe and Latin countries. The concept is to introduce local new stellar
companies such as prmising game venture companies.

TGS sets “Business Meeting Area“ where allows for meaningful business discussion ina quiet, calm atmosphere during Business Day at TGS. The area oﬀers to private
meeting room booths and basic table space at lower fees.

[Exhibit Products/Services] Overseas companies from various regions that want to enter the Japanese and global market[Exhibit Products/Services] Game-related BtoB companies/organizations●Shell Scheme Regular Booth（3m in width X 3m in depth)

Booth Fee: JPY 495,000.
- per booth (tax incl.)※One exhibitor can apply for up to 3 booths.
Please contact OMO if you wish to apply
for 4 or more booths.
※Please refer to “Guide for Package Booth”
for more detail.

●Space Only Regular Booth（3m in width X 3m in depth)

Booth Fee: JPY 385,000.
- per booth (tax incl.)●Asia New Stars Area
●Eastern Europe
New Stars Area
●Latin America
New Stars Area

●Meeting Room Booth（Closed conference room space isavailable for one company.）

JPY 495,000.- (tax included)※Please ask the OMO if you apply for
4 or more booths.
※Please refer to “Guide for Package Booth”
for more detail.

For exhibitors with boothin other area

JPY 385,000(tax included)●Basic Table Space（Exclusive table meeting space is available for one company.)

JPY 220,000（tax included）※The fee is for the space ONLY. Shell Scheme, electrical work, etc. are NOT included.

※Please ask the OMO if you apply for 4 or more booths.

About Exhibit Rules
If you wish to exhibit, please refer to "Rules Governing TOKYO GAME SHOW 2022" (Refer to page 23).
Companies and other organizations wishing to exhibit must apply for participation in the online show according to the following "Rules Governing TOKYOGAME SHOW 2022" (hereinafter referred to as "Rules"). Unless otherwise speciﬁed, the Rules shall also apply to the "Exhibitors Manual" and otherregulations, guidelines, or instructions separately prescribed by the Computer Entertainment Supplier's Association (hereinafter referred to as "Organizer"), as
well as by Nikkei Business Publications, Inc. and DENTSU Inc. (hereinafter collectively referred to as "Co-organizers").

Covid-19 Infection Protection
Covid-19 infection control measures will be taken in the venue.
Please take measures against infectious diseases when constructing and operating your booth※Please refer to Covid-19 infection protection control measure on TGS2022 Exhibitor Manual for more detail.

10For Real (In-Person) Exhibit at Makuhari Messe①
Exhibit Area
Real(in-person) exhibitors at the TOKYO GAME SHOW can choose to exhibit at the booth for 2 days ONLY (*1) on the Business Days (September 15 [Thu]and 16 [Fri]) or for the entire 4 days (*1).Please note that the schedule and amount of money you can choose depends on the exhibit area and contents.

The exhibition venue is scheduled to be Makuhari Messe Halls 1-8, but depending on the number of applications, Halls 9-11 may
also be used.A ﬁnal outline of this event will be provided by the end of May.
TargetPublic and Business Day Visitors

Range of Exhibit
Product / Services

Exhibit Day

General Exhibition

game software, game console, other game-related
products/services

Smartphone Game

Exhibit Area

Booth Type

Merchandising

Remarks forReal (in-person) Exhibit

Business Day Visitors

Package
Booth

Turnkey
Booth

4-Days Exhibit

●

●

×

smartphone, tablet, and other hardware, smartphone game, social
game, mobile-related device, peripherals, mobile app development
tool, solution and services.

4-Days Exhibit

●

●

▲

VR/AR

VR/AR/MR-related hardware, VR-related game, VR
development tools and services

4-Days Exhibit

●

●

×

e-Sports

e-Sports related game software, gaming PC, gaming
device, and e-Sports services

4-Days Exhibit

●

●

×

Indie Game

indie game contents

4-Days Exhibit

●

●

×

Game School

high school, game vocational
School, university, graduate school, etc.

4-Days Exhibit

●

●

×

Merchandise Sales

music CD, video products, related hardwares, andgame-related merchandises,books, etc.

4-Days Exhibit

●

ー

●

Maximum unit sales price is JPY30,000 (taxinclusive)

Business Solution

Game-related services, localized services, middleware,
oursourcing services, cloud/data center, and other BtoB solutions

4-Days or 2-Days Exhibit/
Business Day

●

●

×

Turnkey booth is available ONLY for BusinessDay (2-days) exhibit.

4-Days or 2-Days Exhibit/
Business Day

●

ー

×

Overseas companies from Asia/Eastern Europe/Latin
America that want to enter the Japanese and global
market4-Days or 2-Days Exhibit/
Business Day

●

ー

×

4-Days or 2-Days Exhibit/
Business Day

●

ー

×

Game-related BtoB companies/organizations that wish to holdbusiness meeting

2-Days Exhibit/Business Day

※

※

×

Asia New Stars
Eastern Europe New Stars
Latin New Stars
Business Meeting Area（*2）

Only game platform can be pre-ordered.

※Please refer to "Business Meeting Area" formore detail.

*1 All real (In-Person) exhibitors can also exhibit TGS Online exhibition.
*2 Only newspapers and books are allowed to sell in your booth except for one in Indie Game and Business meeting areas.

Package Booth
There are three types of exhibit booths: Space Only, Shell Scheme Booth and Turnkey Booth. If you
choose to exhibit in Space Only (3mx3m), ONLY the space is included in the exhibition fee.
If you choose to use Space Only, you will be required to prepare your own booth furniture and ﬁxtures or
use a package (shell scheme) booth provided by TGS Management Oﬃce (additional fee).
If you wish to exhibit in Turnkey Booth, you will be required to use a booth that includes basic
decorations prepared by TGS Management Oﬃce (including the exhibition fee).
There are restrictions on the size and shape of the booth, so please refer to TGS Exhibition Regulations.

Regular Shell Scheme Booth(3mX3m/One)

Turnkey Booth (One Booth: 2mX2m/Speciﬁcation may change by exhibiting area.)

11For Real (In-Person) Exhibit at Makuhari Messe②
Content Provided to Real Exhibitors
The following contents, services, and functions will be provided to real exhibitors.
For details, please refer to the Online Exhibition Guide.

●The name of the exhibitor will be posted on the "Exhibitor List (Online Exhibition Venue)" page on TGS Oﬃcial Website and a link to the introduction
page will be provided from the "Exhibitor List (Online Exhibition Venue)" page.
●TGS provides both Japanese and English versions of the exhibitor introduction page on TGS Oﬃcial Website.（The exhibitor introduction page will beavailable in both Japanese and English (Japanese and English information will be provided by exhibitor).
●Exhibitors can use TGS Business Matching System provided by TGS with free of charge, which enables exhibitors to make appointments and conductbusiness meetings with other exhibitors and participants with business purposes (to be recruited separately) in a one-stop service. (Both in real and online).

Priority Order of Booth Location Selection
・The location of booths will be determined at a booth location selection meeting to be held on June 14, 2022, (for exhibitors that applied for 40 booths
or more) and July 6, 2022 (for exhibitors that applied for fewer than 40 booths).
※If the exhibitor will not be able to attend the booth location selection meeting, the exhibitor must entrust the booth location selection to the OMO in advance.
・Method of Booth Location Selection●For exhibitors that applied for 40 booths or more

The exhibitor will select the desired booth location from among the roughly selectable areas prepared in advance by the organizer in the order of thenumber of booths.

●For exhibitors that applied for fewer than 40 booths

Booth locations will be selected from among the booths prepared in advance by the organizer based on the number of booth available.

- The selection order, if there are multiple exhibitors with the same number of booths, will be as follows:
1. Exhibitors that participated in the preceding Show (TOKYO GAME SHOW 2021) and applied for booths before the application deadline. (This means
exhibitors whose application forms have been received by OMO by the application deadline.)
2. Exhibitors that participated in the preceding Show but applied for booths after the deadline.
3. Exhibitors that did not participate in the preceding Show but applied for booths before the deadline.
4. Exhibitors that did not participate in the preceding Show and applied for booths after the deadline.
Available Booth Size Conﬁgurations for
40 booth units or lessWidth: (booth units/m)
1(3m) 2(6m) 3(9m) 4(12m) 5(15m) 6(18m) 7(21m) 8(24m)
Depth: (booth units/m)※If there are multiple exhibitors in the above conditions, the member of Computer Entertainment
Supplier's Association (CESA) has priority to select a booth location. Further determination in thesame conditions will be selected by a lottery.
※In the case of an exhibitor applying for 40 or more booth spaces, the organizer will assure theexhibitor of an island conﬁguration (a layout without any adjoining booths).
※It is not possible to change the number and conﬁgurations of booths at the booth location
selection meeting.
※If the number of booths cannot be accommodated during the booth location selection meeting,the exhibitor may have to adjust the number of booths requested in consultation with the OMO,or may be asked to change the depth-to-width ratio of the exhibition area.
※The exhibitor cannot change the location of booths after their selection. However, there may becases in which the location of the exhibitor's booth will be changed, based on the exhibitor's
consultation with the OMO, due to a booth cancellation by another exhibitor, the addition of newbooths or other reasons.
※Depending on the state of applications, there may be cases in which the selection method will bechanged in advance. In that case, the OMO will send notiﬁcation before the booth location
selection meeting.

1(3m)
2(6m)

Example:Available Booth Size Conﬁgurations【4 Booth Units】

5【10 Booth Units】【12 Booth Units】

3(9m)
4(12m)
5(15m)
6(18m)【16 Booth Units】

7(21m)

12

Online Exhibits
TGS2022 is looking for exhibitors from companies and organizations that aim to expand BtoB and BtoC information about games.
For "Online Exhibitors," each exhibitor can post information on the exhibitor introduction page on the WEB, provide free trial experience,and conduct online business meetings.
Exhibit Area
●General Exhibition●Smartphone Game Area
●VR/AR Area
●e-Sports Area
●Game School Area
●Indie Game Area
●Merchandise Sales Area
●Business Solution Area
●New Stars Area (Asia/Eastern Europe/Latin)●Business Meeting Area

Exhibit Fee

JPY 275,000(tax inclusive)

Exhibitor's Introduction Page
(Sample)※TGS2022 has set exhibition categories so that visitors can easily access exhibitor.
Each exhibitor will be picking appropriate category, but no diﬀerence on exhibition menu between diﬀerent categories.
※Each exhibitor with one exhibit ONLY in the same category. Multiple exhibits will be available with diﬀerent exhibit applications. No
co-exhibitor can be joined at TGS2022 if it's online participation only.
※CERO (Computer Entertainment Rating Organization) Z titles must obey the guideline of "CESA Game Software Advertisement Guideline"
for "Over 18" rating.
https://expo.nikkeibp.co.jp/tgs/2022/pdf/Guidelines.pdf

Image
Exhibitor Name
TextTextTextTextTextTextTextTextText
TextTextTextTextTextTextText
TextTextTextTextTextTextTextText

Exhibit Rules
Companies and other organizations wishing to exhibit must apply for participationin the online show according to the following "Rules Governing TOKYO GAME SHOW 2022".
Unless otherwise speciﬁed, the Rules shall also apply to the "Exhibitors Manual" and other regulations,guidelines, or instructions sepeparately prescribed by the Computer Entertainment Supplier's Association(CESA), as well as Nikkei Business Publications, Inc. and DENTSU Inc.

Contents and Services Provided to Exhibitors
Exhibitors will be provided with the following contents, services, functions.
●Exhibitor names will be posted on the "Exhibitor List" page. In addition, we will link from the exhibitor list
page to each exhibitor introduction page.
●The exhibitor introduction page will be available in English and Japanese (information in English and Japanese
prepared by each company will be posted).
●One-stop service from TGS Business Matching System to online business meeting.

URL
Exhibitor'sWebsiteTGS2022 Exhibitor'sSpecial SiteOﬃcial Exhibitor
Program

Exhibiting Title・Product Name・Introduction

Contents & Functions of Exhibitor's
Introduction Page (Planned)●Logo and Image (Game Play, etc.)●Introduction Text
●Exhibit Category Tag●Web Linkage●Video Linkage●Linkage to Business Matching System

13

Outline: TGS Business Matching System
Available from Friday, August 5 (planned)

TGS2022 will introduce a business matching system that can be used free of charge by all exhibitors in order to support theenhancement of the game industry and business meeting.This system is enable to one stop from meeting request through online
meetings.In addition to exhibitors, paid business visitors are also registered, so it is possible to have online business meetings between
exhibitors and paid participants as well as between exhibitors on this system.This system is a hybrid system that allows you to makeappointments for both real and online business meetings.Both real and online exhibitors will be able to schedule business meetings
eﬃciently.The business matching system is scheduled to start operating on August 5 (Fri.), and business meetings can be set up from
September 15 (Thu.) to September 18 (Sun.).
TGS Business Matching System(English/Japanese)

Business Day
Visitors(Online/Real)●GOLD Pass

Meeting available with both
exhibitors and other visitors.
Fee (tax inclusive): JPY 27,500.-

Exhibitor

UploadDocuments/Image/Video uploaded by exhibitor

Registration(Fee-charged)/Log-inRegistration(Free)/Log-in※ALL exhibitors are registered (can be hidden
upon request)※Exhibitors are listed by category (General
Exhibition, Business, Game School, Indie, etc.)※Suppor ts matchmaking according to the(recommendation functions, etc.)※Promote exhibitor proﬁle registration andpurpose input as TGS Management Oﬃce toactivate matching●Business Pass

Meeting available only withexhibitors Fee (tax inclusive):
JPY 11,000.-

SearchMeeting Request
Time & DateConﬁrmed

Meeting(In-person/Online)

Meeting14

Oﬃcial Exhibitor Program(Regular Distribution)①
TGS2022 will be held from Thursday, September 15 to Sunday, September 18.TGS Oﬃcial Exhibitor Program will be broadcast from around 10:00
a.m. to 12:00a.m., and will be available on YouTube, Twitter, NicoNico, and various other video platforms in Japan and overseas. It will beavailable on YouTube, Twitter, NicoNico, and various other video platforms in Japan and abroad.In addition to distributing organizer programs
such as keynote speeches, the Japan Game Awards, and the indie game pitch event "Sense of Wonder Night (SOWN)" TGS prepares a frame for
distributing exhibitor programs (as TGS Oﬃcial Exhibitor Program).TGS2022 also prepared a “Simpliﬁed Distribution" menu that allows exhibitors
to distribute stage projects at the real booths as oﬃcial programs.Join the “TGS Oﬃcial Exhibitor Program" where the oﬃcial exhibitor programs
can be distributed.

Oﬃcial Exhibitor Program (Regular Distribution) Participation Fee ※Fee is based on 50 minutes per one slot.

General Slot
Golden Slot

JPY 2,750,000.- (tax incl.)
JPY 3,850,000.- (tax incl.)※This participation fee does NOT inclue exhibition fees for TOKYO GAME SHOW 2022.
ONLY exhibitors on this (either online or real) event are eligible
to participate the program.
※General Slot：11:00a.m.～5:50p.m. Golden Slot：6:00p.m.～11:50p.m.

Program Outline●The program provides participating exhibitors the following items, service and functions※ Exhibitor name will be posted on the [Exhibitor List] on TGS2022 portal. In addition, each exhibitor's introduction will be linked from the exhibitor list.
※ Exhibitor introduction pages will be available in Japanese and English (Japanese and English information prepared by each company will be posted respectively).
※ ALL exhibitors will be entitled to use TGS Business Matching System for free. The system provides to connect with other exhibitors and paid trade visitors as well.

●Providing Exhibitorʼs Slot in Oﬃcial Program (50 minutes per slot)

Slide PPT
Video
Game

※1 Slot: 50 minutes ※Up to 2 consecutive slots (Total 110 minutes) available upon availability. （Exhibition Fee for the program will be double. ）●Available Slots: September 15 (Thu.) through September 18 (Sun.)※Available Slots: See next page in “Yellow” for General Slots and “Brown” for Golden Slots.
※Contact OMO if you wish to deliver at a time other than the program frame in the timeline.

●Programs will be streaming at the following TGS channels.

YouTube ／ Twitter ／ niconico ／ Twitch ／ Facebook ／ TikTok ／ STEAM ／ DouYu ／ bilibili ／ Huya ／ Douyin ／ Xigua ／ Toutiao※Please note that depending on the content of your video, the program may not be able to distribute it to Chinese video platforms.

●Program Time Slot is decided by “Program Time Slot Selection Meeting” withfollowed by 2 selection priority orders

TGS Management Oﬃce will take measures to prevent
Covid-19 infection when producing the programs. Kindly
give considerations to the viewers not only in theoperation of the recording but also in the production
onsite.

※TGS2022 Oﬃcial Exhibitor Program Time Slot Meeting will be holding on June 17 (for Priority ① and ②) and July 1 (for Priority ③ and ④). At the meeting, each exhibitor picks up the appropriate slot(s) in the order of selection
priorities. After selecting by Priority ① and ② exhibitors, the Management Oﬃce will inform the exhibitors of Priority ③ and ④ for the vacant time slots in advance.
In case of a larger number of exhibition applications exceeding the available slots, it will be possible that the available time slots will be ﬁlled before al the selection orders come around.
In this case, if there are no more available slots, exhibitor will be asked to decide whether to cancel the exhibition (no cancellation fee will be charged.) . The right of decision by applicable exhibitor(s) will be remained by one
business day after the selection meeting.(e.g.) In case an exhibitor who applied for Golden Slot does not have any Golden Slot available at the time of selection, the exhibitor may cancel the application without paying for any
cancellation fee.
However, if there is a Golden Slot available, even if it is not the time slot you originally requested, an exhibitor will be charged a cancellation fee if it may cancel.
※It is possible to select a diﬀerent time slot from the one you applied for at the program slot selection meeting (General Slot or Golden Slot). The participation fee for the determined time slot will be applied.

Selection Priority for Oﬃcial Exhibitor Program (Regular Distribution)※Program Time Slot Selection Meeting will be holding online.

Priority ①：Game Console Platform Company
Priority ②：Exhibitor that participated in the preceding show (TGS2021)
with Oﬃcial Exhibitor Program
Priority ③：Exhibitor that participated in the preceding show (TGS2021)
Priority ④：Other Exhibitor※For priority ①and②, the exhibitors with the largest number of slot participations in 2021 will beprioritized. For other selection orders, exhibitors who have applied to exhibit real TGS2022 with larger
booth numbers (※regardless of booth shape), exhibitors who have exhibited Trial Play Booth for
Press/Inﬂuencer at TGS2021(※regardless of number of booths),exhibitors who have met TGS2022
exhibition application deadline timeline, and CESA member will be given priority under the same
conditions. If the conditions are still the same, a lottery will be held.For priority ③ and ④, the exhibitors
who have applied to exhibit real TGS2022 with larger booth numbers (※regardless of booth shape),
exhibitors who have exhibited Trial Play Booth for Press/Inﬂuencer at TGS2021(※regardless of number ofbooths),exhibitors who have met TGS2022 exhibition application deadline timeline, and CESA member will
be given priority under the same conditions. If the conditions are still the same, a lottery will be held.
※1 company has 1 slot basis. However, if there are available slots remain, exhibitor can apply for multiple
slots (50 minutes/1 slot).

15

Oﬃcial Exhibitor Program ②

Regular Distribution

Items Provided by Organizer●The organizer will arrange the general MC, distribution studio (including basic decoration and waiting room),
program director, script, and directions.
※It will be live-streamed from the studio set up by the organizer at Makuhari Messe. If the exhibitor wishes to use the studio other than provided studio, please arrange by the exhibitor.
In addition, in the case of distribution from another studio, an additional distribution fee will be charged.
※Regular transmissions can also be made from exhibitor booths at Makuhari Messe. In this case, the video must be transmitted to the organizer as if it were transmitted from a separate
studio. However, no additional transmission fee will be charged for regular transmission from an exhibitor's booth at Makuhari Messe.
※The basic set of the studio is a digital background created by chroma key composition. If the performer is unable to come to the studio, online participation will be available.（Upon
consultations）.
※If you wish to pre-record / edit (by the organizer), it will be an option (charged). The pre-recording schedule will be decided upon prior consultations.
※The program can be produced by a production company arranged by the exhibitor, or the video (complete package) pre-recorded by the exhibitor can be distributed, but theparticipation fee will be the same.

●In order to strengthen promotions for overseas, the organizer will arrange an English simultaneous interpreter anddistribute the English simultaneous interpreter version in parallel with the original version. (Included in the exhibition fee)
※Organizer assigns simultaneous English/Japanese interpreter. Optional (charged) if you wish to have a simultaneous interpretation version in a language other than English/Japanese.

●Simulcast will be delivered on TGS Oﬃcial Channel.
※Simulcast video platforms are planned to be YouTube, Twitter, niconico, Twitch, Facebook, TikTok, STEAM, DouYu, bilibili, Huya, Douyin, Xigua, Toutiao and other platforms.
※The above video platform is subject to change without prior notice. Please note that depending on the content of your video, the program may not be able to distribute it to Chinese
video platforms.
※The delivered programs will be archived on the oﬃcial channel of each video platform. If archiving is not possible, please let us know in advance.

Optional Menu
●For special designs / decorations, productions, and other options tailored to the exhibitor, Management Oﬃce will makea separate quotation upon consultation.
●Casting of guests (celebrities, voice actors, etc.) and various customization services are not included in the participation fee.
Please refer to the "Guide to TGS Oﬃcial Exhibitor Program" for details on these options.

16

Oﬃcial Exhibitor Program(Simpliﬁed Distribution)
Program Outline
Simpliﬁed Distribution is a menu that allows exhibitors to broadcast video from the real booth stage, etc. as an oﬃcial program.
Please refer to “Guide to TGS Oﬃcial Exhibitor Program”.

Oﬃcial Exhibitor Program（Simpliﬁed Distribution）Participation Fee※Fee is based on 50 minutes per one slot.

JPY 660,000.- (tax incl.)【Distribution Hour】September 15(Thu)：10:00a.m. ～ 5:00p.m.

September 16(Fri.) ～ 18 (Sun.)：10:00a.m. ～ 6:00p.m.

Notes●Distribution time is limited to 50 minutes per slot.
The start time of distribution can be set by exhibitors (*See note below).
※If there are multiple applications for the same time, organizer may ask exhibitors to adjust the delivery time.
※Refer to “Oﬃcial Exhibitor Program”.

●Programs will be streaming at the following（One language ONLY）
YouTube ／ Twitter ／ NicoNico●Organizer does not oﬀer optional services such as simultaneous interpretation or simulcasting to other platforms.
●Exhibitors are requested to produce and record their own programs.
●Participation in Merchandise Sales Area is Not permitted.

17

Oﬃcial Exhibitor Program Slot Time Schedule (Tentative)※Timetable is subject to change without prior notice.

Organizer
Program
9:00a.m.～ 10:00a.m.～ 11:00a.m.～Organizer
ProgramSep.15(Thu.)

Oﬃcial Exhibitor Program(Regular Distribution)
Oﬃcial Exhibitor Program(Simpliﬁed Distribution)
Organizer
ProgramSep.16(Fri.)

Oﬃcial Exhibitor Program(Regular Distribution)

Opening

Sep.17(Sat.)

Oﬃcial Exhibitor Program(Regular Distribution)
Oﬃcial Exhibitor Program(Simpliﬁed Distribution)
Organizer
ProgramSep.18(Sun.)

Oﬃcial Exhibitor Program(Regular Distribution)
Oﬃcial Exhibitor Program(Simpliﬁed Distribution)

Simpliﬁed
Distribution Slot

GoldenSlot●Exhibitors can select the implementation frame of Oﬃcial
Exhibitor Program from the part surrounded by red line.
●Oﬃcial Exhibitor Program (Simpliﬁed Distribution) will be
implemented from the part surrounded by green line.

1:00p.m.～ 2:00p.m.～ 3:00p.m.～ 4:00p.m.～ 5:00p.m.～ 6:00p.m.～ 7:00p.m.～ 8:00p.m.～ 9:00p.m.～ 10:00p.m.～ 11:00p.m.～ 0:00a.m.～

Keynote Speech

Japan Game Awards

General Slot General Slot General Slot General Slot General Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Simpliﬁed Distribution Slot※Start time will be decided by exhibitors. Each slot is within 50 minutes.

Sense of Wonder Night

Organizer Program

General Slot General Slot General Slot General Slot General SlotOﬃcial Exhibitor Program(Simpliﬁed Distribution)
Organizer
Programnoon

GeneralSlot

Simpliﬁed Distribution Slot※Start time will be decided by exhibitors. Each slot is within 50 minutes.

Organizer Program

Japan Game Awards

General Slot General Slot General Slot General Slot General Slot General Slot General Slot

Simpliﬁed Distribution Slot※Start time will be decided by exhibitors. Each slot is within 50 minutes.

Organizer Program Japan Game Awards

General Slot General Slot

Ending Program

Japan Game Awards

General Slot General Slot General Slot Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Golden Slot

Simpliﬁed Distribution Slot※Start time will be decided by exhibitors. Each slot is within 50 minutes.

●If an exhibitor wishes to set the program between midnight and 10:00a.m., additional extra-hour fee will be charged.
●The above time zone is based on JST (Japan Standard Time).

18

TGS Forum Sponsorship Session
TOKYO GAME SHOW 2022 will be seeking sponsored speakers for "TGS Forum Sponsorship Session" (hereinafter referred to as "Sponsorship Session"), which willallow exhibitors to present their products, services and technologies to industry professionals.
This session will be held on the second day of the Business Day (September 16), and will include sponsorship slots as part of the "TGS Forum Special Session", aseminar focusing on the latest trends and business developments in the game industry.
The seminar will be held in a conference room at the International Conference Hall at Makuhari Messe, the same location as the Business Meeting Area.
On-demand plans are also available for online exhibitors to distribute seminar videos.

Online Session

REAL Venue Sessions
Two types of real venue session slots are available,with diﬀerent number of seats and session times.

Regular Session＜Ｒ＞ ※Oﬀers up to 3 slots■Time/Fee 60 min.

JPY1,320,000（tax incl.）■Venue Capacity 120 pax■100 TGS2022 Business Day Invitation Tickets

Short Session＜Ｓ＞ ※Oﬀers up to 4 slots■Time/Fee 30 min. ／JPY 880,000 (tax incl.)■Venue Capacity 60 pax■100 TGS2022 Business Day Invitation Tickets

Note: TGS Forum Sponsorship session is available for TGS2022 real exhibitors only.

■ ＜Ｒ＞＜Ｓ＞Inclusive Services

1.Announcement of session summary and visitor recruitment (To Business Day visitors and exhibitors)
2.Put sponsored company logo on TGS Forum Program (advertisement, signboard, website)
3.Registration service for attendees (pre-registration, issuing session tickets, on-site registration)
4.Online Streaming (Live / Archive ) ※Archive distribution will be September 17 (Sat.) throughSeptember 30 (Fri.)*Recorded archive data will be supplied to sponsored companies.
5.Logo placement on online viewing (It can be installed downloadable documents, video footage
provided by sponsored company.)
6.Provide list of attendees*In order to receive the list of attendees including real venue registered attendees, on the day
attendees, and online viewers upon
you need to conﬁrm "Contents for handling personal information" and obey the privacy policy
established by Nikkei BP.
*The contact information includes the followings.
-Name (both Japanese and English), E-mail address, Company name, Division / Dept., Company
address, company phone number●The organizer does NOT guarantee the number of attendees.
●TGS Forum Sponsorship Session does NOT include translation service. Both simultaneous andconsecutive translation service will be available upon request for a fee. Please ask OMO for moredetails.
●Session time, slot, and venue location are subject to change.

Please refer to “TGS Forum Sponsorship Session Guide” for more detail.

TGS2022 provides a menu of online sessions
where exhibitors' seminar videos can be viewed
on demand.

Online Session

30 min. ／■Time ／
Sponsorship Fee JPY 550,000（tax incl.）●The seminar videos will be available on demand.
●Online Sessions will be available to Business Day
registrants and exhibitors.
●Only exhibitors can be sponsored the online session.
●The seminar video should be pre-recorded and deliverwith a complete package.
●The seminar video must be no shorter than 30
minutes in length.
Online Session Period

September 15 (Thu.) through 30 (Fri.)■ Inclusive Services
1.Announcement of session summary and visitor
recruitment (To Business Day visitors and exhibitors)
2.Put sponsored company logo (one) on TGS Forum
Program (advertisement, signboard, website)
3.Logo placement on online viewing (It can be installed
downloadable documents, video footage provided bysponsored company.)
4.Provide list of attendees*In order to receive the list of attendees including realvenue registered attendees, on the day attendees,
and online viewers upon
you need to conﬁrm "Contents for handling personal
information" and obey the privacy policy establishedby Nikkei BP.
*The contact information includes the followings.
-Name, E-mail address, Company name, Division /Dept., Company address, company phone number

19

Other Organizerʼs Projects/ Exhibit & Sponsorship Plans(Detail will be announced)●"Free Trial Play" program allows users to try out new titles through online

This is a popular program that ﬁrst appeared at TGS2021 ONLINE.
This project allows users to download and play demo versions of exhibiting titles for free in cooperation with game platformers' online stores.
A list of trial version titles will be posted on the TGS Oﬃcial Website to attract visitors to each title page.

●"SENSE OF WONDER NIGHT" Gateway to success for indie game developers

With the support of game platformers and other organizations, TGS plans to oﬀer the "Indie Game Selected Exhibit" plan again this year, which will allow
indie game developers to exhibit their games for free.The application guidelines will be announced around April.
In addition, "SENSE OF WONDER NIGHT (SOWN2022)", a pitch event where game developers selected from the "Indie Game Selected Exhibit" willcompete with their own ideas, will be held.The presentations will be broadcast live as an oﬃcial exhibitor program.
In addition, the "Indie Game Party" will be held online again this year to allow visitors to interact with indie game developers.

●Online Experience Tour for game fans who cannot come to the venue

This year, too, we plan to oﬀer an online experience tour with a "Tour Guide" around the booths in the exhibition hall so that domestic and overseas gamefans who cannot come to the venue can also experience TGS.
The tour will be available in multiple languages.

●VR venue "TOKYO GAME SHOW VR 2022"

In 2021, TOKYO GAME SHOW VR will be the ﬁrst virtual event at TGS, with a total of 210,000 visitors and an average stay of 27 minutes per user.
The survey results showed a high level of satisfaction, and we received many comments of anticipation for the 2022 event.
This year's TOKYO GAME SHOW VR 2022 will reﬂect the feedback from last year's event, and we plan to prepare a "VR venue exhibition and sponsorshipplan" that will enable the creation of new VR-based TGS experiences and the provision of TGS content to as many people as possible.

●Advertising Menu/Special Sponsorship (Fee-Charged)

TGS oﬀers a plan for signage and banner advertising on real traﬃc lines inside and outside the venue, as well as on online traﬃc lines. TGS2022 also havea special sponsorship menu that allows non-gaming related companies to promote their products at TGS2022.
Please consider using these services in conjunction with your exhibit. For details, please refer to the attached "TGS2022 Advertising and Sponsorship
Guide".

In addition, TGS2022 is planning various projects. Will inform as soon as possible on TGS oﬃcial website.

20

Press Services for Exhibitors●Press Information Distribution Service (Free)
Exhibitor's own press release and coverage guides will be distributed free of charge to approximately 2,500 domestic and 1,600 overseas presses
registered with TGS. In case the exhibitor wishes to utilize for interview and information distributions, the service is an ideal opportunity. This service oﬀer
to limit to only 2 companies per day.
※This service is ﬁrst-come, ﬁrst-serve basis. If you wish to distribute to overseas media, please provice English data in advance.

●Media Partner System
Media Partner System has been set among signiﬁcant game-related media such as magazines, websites and video services at TGS2022. TGS Management
Oﬃce have created an environment that we can deliver high-quality news and articles by media partners with popular media around the world.

●Exhibitor NewsTGS2022 has "Exhibitor News" column where exhibitors post information.

21

List of Available Exhibit Plans
There are three types of exhibition plans for TGS2022. Exhibit conditions and application methods are diﬀerent for (1)“Real Exhibit" , (2)“Online Exhibit", and (3) "Indie Game Selected Exhibit" where you can exhibit at Indie Game Area for free of charge.
Details will be announced separately after mid-April. Please check on TGS oﬃcial website.
In addition, TGS2022 prepares exhibition / sponsorship projects that you can participate in as an option. Please contact TGS Overseas
Management Oﬃce (tgs@congre.co.jp) for more details.
Real (In-Person) Exhibit

Online Exhibit

Indie Game Selected Exhibit

Exhibitor Information on TGS Oﬃcial Website (Online Exhibit Venue)

〇

〇

〇

Co-Exhibitor

〇

✕

✕

Business Matching System

〇

〇

〇

〇Fee-Charged〇Fee-Charged

✕

✕

✕

Oﬃcial Exhibitor Program (Regular Distribution)

Separate Document Available

Oﬃcial Exhibitor Program (Simpliﬁed Distribution)

Separate Document Available

Free Online Trial PlayTo Be Announced

〇

〇

〇

SENSE OF WONDER NIGHT (SOWN)

To Be Announced✕✕

Screening Required

Indie Game Party

To Be Announced

〇

〇

〇

Online Experience TourTo Be Announced

TBA

TBA

TBA

TOKYO GAME SHOW VR

To Be Announced〇Fee-Charged〇Fee-Charged✕

TGS Forum Sponsorship Session

To Be Announced〇Fee-Charged〇Fee-Charged〇Fee-Charged

Advertising Menu

Separate Document Available〇Fee-Charged〇Fee-Charged〇Fee-Charged

Special Sponsorship Menu

Separate Document Available〇Fee-Charged〇Fee-Charged✕〇Fee-Charged※4 or more real booths※Except Merchandise Sales Area

22

Exhibit Rules①
Companies and other organizations wishing to exhibit must apply for participation in the online show according to the following "Rules Governing TOKYOGAME SHOW 2022" (hereinafter referred to as "Rules"). Unless otherwise speciﬁed, the Rules shall also apply to the "Exhibitors Manual" and otherregulations, guidelines, or instructions separately prescribed by the Computer Entertainment Supplier's Association (hereinafter referred to as "Organizer"), as
well as by Nikkei Business Publications, Inc. and DENTSU Inc. (hereinafter collectively referred to as "Co-organizers").

Rules Governing TOKYO GAME SHOW 2022
■TOKYO GAME SHOW 2022 Overseas Management Oﬃce (OMO)The OMO is the operating secretariat of TOKYO GAME SHOW 2022 organized by the Organizer and Co-organizers of the SHOW.

■Implementation of the Rules

Companies and other organizations that have entered into a contract with the Organizer and OMO pursuant to the Rules (hereinafter referred to as "Exhibitor") shallcomply with the provisions described in the Rules, as well as the provisions, guidelines, policies, instructions, etc. presented by the Organizer. If the Exhibitor violates
any of the above Rules, etc. or if the Organizer or OMO deems the Exhibitor to have caused trouble to a third party or oﬀended public order and morals, the Organizer
and OMO both have the right to reject the SHOW application, terminate the contract, or instruct the Exhibitor to suspend or change the posting or distribution ofcontent, and the Exhibitor must agree to this. In such cases, the Organizer and OMO shall not be liable for any damages caused to the Exhibitor or parties involved as aresult of the return of exhibition fees and expenses paid by the Exhibitor in advance, the termination of the contract, or the cancellation or change in the posting or
distribution of content. In addition, the Exhibitor shall indemnify the Organizer or OMO for the full amount of any damages incurred.

■Eligibility for Exhibiting in the SHOW

Exhibitors are limited to companies and other organizations supplying game software and game products and services consistent with the purpose of the SHOW set by
the Organizer. The Organizer and OMO has the right to determine if any product or service is consistent with the purpose of the SHOW.

■Execution of Contract

The OMO will receive applications from companies and other organizations that wish to exhibit in the SHOW.
The acceptance of email upon the application shall be issued after reviewing the details of the application.
The issuance of the acknowledgment shall constitute the completion of the contract between the OMO and the Exhibitor to exhibit in the SHOW.

■Restriction of Real (In-Person) and ONLINE Exhibits and Products of Sale

1.Exhibits are limited to those that meet the Ethical Rules of CESA (Computer Entertainment Supplier's Association). The real (in-person) and online sales of products
related to software not in compliance with the Ethical Rules is prohibited. The real (in-person) and online sales of software-related products (character goods, etc.)that violate the Ethical Rules of CESA is also prohibited. Please refer to the website (https://www.cesa.or.jp) for CESA Code of Ethics.
2.Promotion of software for consumer use is the content of activities of any Exhibitor, in principle.
※For game software, please refer to the Restrictions of Exhibition Categories.

3.Products not handled by the real (in-person) and online exhibitors cannot be exhibited at the SHOW. If the exhibitor wishes to add co-exhibitor(s), please consult withOMO in advance.

■Restrictions of Exhibit Categories

Sales of goods other than newspapers and books are NOT allowed except in Merchandise Sales Area and Organizer's Projects.

※Only publishers exhibiting in the General Exhibition Area or equivalent areas may sell game software at Merchandise Sales Area.

・If the exhibitor is exhibiting at Turnkey Booth, it may not hold events (such as talk shows, photo sessions, etc.) in the booth.
・If the exhibitor wishes to exhibit in more than one booth location in the same exhibiting area, please consult with OMO in advance.

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Exhibit Rules②■Regulations for Real (In-person) Exhibit at Venue (Makuhari Messe)(1)Each exhibitor must follow the instructions for booth decorations and structures, sound volume, exhibition contents and methods, manner of performance, etc. aredeﬁned in the “Exhibitors Manual” to be supplied by OMO.
(2)Excessive staging in the booth that is oﬀensive to public order and morals, such as sexual or discriminatory expressions, is not allowed. If the organizer and OMO
determine that a booth is in violation of this rule, OMO will recommend the cancellation of the staging, and exhibitors will be required to comply.
(3)For booth decorations and structures, sound volume, exhibit contents/methods, manner of performance with no provisions in the “Exhibitors Manual”, OMO has an
authorization to cancel an exhibition, and each exhibitor must follow OMO instructions regardless pre and ongoing exhibition periods.
(4)Each exhibitor must ensure that its exhibit does not interfere with those of adjacent exhibitors. The OMO will determine, based on the Exhibitors Manual, whether an
exhibitor is interfering with another exhibit or whether there is violation of rules, and the exhibitor is to comply with the OMO's determination.
(5)Each exhibitor must pay all the cost of amendments and cancellations of booth decorations/structures, sound volume, exhibition contents/methods, manners of
performance, etc. caused by the instructions of OMO.
・Each exhibitor must pay all the cost of any damages for rental items and waste disposal.
(6)Exhibitors will decorate their booths during the exhibition preparation period stipulated by OMO in the exhibition guidelines. All booth decorations shall be completed
by the time of the exhibition.
(7)All exhibits and decorations shall be removed on the same day during the removal time speciﬁed by OMO in the exhibition guidelines.
(8) t is strictly prohibited to remove part or all of the exhibits during the exhibition period.
(9)Exhibitors must strictly comply with all ﬁre prevention and safety regulations and regulations that apply to the exhibition hall.

■Exhibitor Name

・Exhibitors acknowledge that OMO may use the exhibitor name entered in the Web Registration Form at this exhibition in advertisements at the real exhibition and on
the oﬃcial TGS website. When applying to exhibit, exhibitors must enter the company name to be displayed at the exhibition in the Web Registration Form.

■Determination of Booth Location at Real Venue

・The location of booths will be determined at a booth location selection meeting to be held on June 14, 2022, (for exhibitors that applied for 40 booths or more) andJuly 6, 2022 (for exhibitors that applied for fewer than 40 booths).
※If the exhibitor will not be able to attend the booth location selection meeting, the exhibitor must entrust the booth location selection to the OMO in advance.

・Method of Booth Location Selection■For exhibitors that applied for 40 booths or more

The exhibitor will select the desired booth location from among the roughly selectable areas prepared in advance by the organizer in the order of the number of booths.

■For exhibitors that applied for fewer than 40 booths

Booth locations will be selected from among the booths prepared in advance by the organizer based on the number of booth available.
- The selection order, if there are multiple exhibitors with the same number of booths, will be as follows:
1.Exhibitors that participated in the preceding Show (TOKYO GAME SHOW 2021) and applied for booths before the application deadline. (This means exhibitors whose
application forms have been received by OMO by the application deadline.)
2.Exhibitors that participated in the preceding Show but applied for booths after the deadline.
3.Exhibitors that did not participate in the preceding Show but applied for booths before the deadline.
4.Exhibitors that did not participate in the preceding Show and applied for booths after the deadline.

※If there are multiple exhibitors in the above conditions, the member of Computer Entertainment Supplier's Association (CESA) has priority to select a booth location. Further determination in the same
conditions will be selected by a lottery.
※In the case of an exhibitor applying for 40 or more booth spaces, the organizer will assure the exhibitor of an island conﬁguration (a layout without any adjoining booths).
※It is not possible to change the number and conﬁgurations of booths at the booth location selection meeting.
※If the number of booths cannot be accommodated during the booth location selection meeting, the exhibitor may have to adjust the number of booths requested in consultation with the OMO, or may be
asked to change the depth-to-width ratio of the exhibition area.
※The exhibitor cannot change the location of booths after their selection. However, there may be cases in which the location of the exhibitor's booth will be changed, based on the exhibitor's consultation
with the OMO, due to a booth cancellation by another exhibitor, the addition of new booths or other reasons.
※Depending on the state of applications, there may be cases in which the selection method will be changed in advance. In that case, the OMO will send notiﬁcation before the booth location selection meeting.

■Shape of the Booth Space・The shape of the booth space (booth depth, ___ and booth width, ___ ) should be applied for by placing whole numbers in the appropriate spaces.
●For less than 40 booths: An exhibitor's space can be at most 7 booths in depth and in width. Aspect ratio has to be less than 1:3. However, 1 booth in depth and 3
booths, and 4 booths in depth and 8 booths in width can be applied to exhibit.
●For 40 or more booths: An exhibitorʼs space can be at most 7 booths in depth and maximum of 8 booths in width in the case of less than 7 booth in depth.
・In case for exhibitor that applied for 49 booths or more, the shape of booth space should be applied to a multiple of 7 and 7 booths in depth.
・To facilitate the overall Show site layout, an exhibitor with a booth space of a diﬃcult shape may be requested to change its shape.

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Exhibit Rules③■Regulations for ONLINE Exhibit

1.Each Exhibitor must follow the instructions for contents distributions and methods deﬁned in the "Exhibitors Manual" to be supplied by OMO.
2.Each Exhibitor must not be conducting to excessive production that are contrary to public order and morals, such as sexual expression or discriminatory expression,cannot be performed in the videos and distribution programs created by exhibitors.
3.For production methods of a video program with no provisions in the "Exhibitors Manual", OMO has an authorization to cancel or to change an exhibition.
4.Each Exhibitor pledge that their posted/distributed content does not infringe the rights of third parties and does not damage the honor, voice, or credibility of otherexhibitors/third parties.
5.Each Exhibitor must obey the order of change or cancellation for the posting or delivery of the video contents by the OMO that determines the above items have violated.
6.Each Exhibitor must pay all the cost of amendments and cancellations of contents posting, distributions and changes in production methods by the instructions of OMO.

■Selection of TGS2022 ONLINE Oﬃcial Exhibitor Program (Regular Distribution) Time Slot

The time slot of TGS Oﬃcial Exhibitor Program (Regular Distribution) will be decided at the slot selection meeting. The selection will be carried out in two parts, Priority(1)(2) and Priority (3)(4).
Priority (1) and (2): June 17 (Fri.), 2022
Priority (3) and (4): July 1 (Fri.), 2022 Priority of TGS2022 Oﬃcial Exhibitor Program time slot selection is as follows:
Priority (1): Game Console Platform Companies
Priority (2): Exhibitor that participated in the preceding show (TGS2021) with Oﬃcial Exhibitor Program.
Priority (3): Exhibitor that participated in the preceding show (TGS2021) with online exhibit only.
Priority (4): Other exhibitors※Regarding selection of Priority (1) and (2), the company and organization with largest number of conducting slot participations in 2021 will be prioritized. For under same conditions, priority will begiven to "exhibitors with Real (In-Person) TOKYO GAME SHOW 2022 exhibition booth in the order of the number of applied booths," "exhibitors exhibited at Trial Play and Exhibition Area forpress/inﬂuencers," "exhibitors met the exhibition application deadline timeline," and "CESA member companies" in that order. If the same conditions still apply, a lottery will be held.
※Regarding selection of Priority (3) and (4), priority will be given to "exhibitors with Real (In-Person) TOKYO GAME SHOW 2022 exhibition booth in the order of the number of applied booths,""exhibitors exhibited at Trial Play and Exhibition Area for press/inﬂuencers" in TOKYO GAME SHOW 2021, "exhibitors met the exhibition application deadline timeline," and "CESA member companies" inthat order. If the same conditions still apply, a lottery will be held.
※The term "exhibitors who have met the application deadline" refers to exhibitors whose application forms have reached OMO by the deadline.

■Prohibition of Subleasing

Exhibitors may not transfer or lend to a third party (with or without transfer or rental fees, etc.) the contractual status and rights arising from these Rules (Thisincludes, but is not limited to, all or part of the oﬃcial program distribution slots, exhibition slots, and the exhibitor introduction page on the TGS oﬃcial website.)
without the prior written consent of the OMO.

■Application and Payment Due

1. Please e-mail the application form to the OMO.
2. Upon receiving the application form, the OMO will issue an invoice for the exhibition fee.
3. Handling charge (JPY 3,000) will be added to the exhibition fee as administrative procedures.
4. You are requested to pay your exhibition fee in full within three (3) weeks of the issuance of the invoice.
5. Your application is deemed formally accepted and you are treated as an exhibitor on the payment of your exhibition fee.
6. Please be noted that the exhibition application will be accepted at the time that the organizer has conﬁrmed the payment of the exhibition fee.

■Cancellation of Exhibition Application(1) If the Exhibitor wishes to terminate the contract in whole or in part after the date of the exhibition contract, the Exhibitor must notify the OMO in writing.
(2) The cancellation fee (excluding consumption tax) associated with the termination by the Exhibitor shall be as follows, and the Exhibitor must pay the cancellation fee
within thirty (30) days of receiving the invoice for the cancellation fee from the OMO.
[Cancellation fee for Real (In-person) exhibit]
・From May 28 (Sat.) to June 13(Mon.), 2022 / 50% of Exhibition Fee
・After June 14 (Tue.), 2022 / 100% of Exhibition Fee[Cancellation fee for Online exhibitors]※100% cancellation fee will be charged from the date of TGS2022 Oﬃcial Exhibitor
・From May 28 (Sat.) to July 5 (Tue.), 2022 / 50% of Exhibition Fee
Program Slot Selection Meeting and the deadline for submitting the selection agreement
・After July 6 (Wed.), 2022 / 100% of Exhibition Fee(the next business day after the selection meeting).
[Cancellation fee for Oﬃcial Exhibitor Program (Regular Distributions) exhibitors]* However, in case no more slots are available for selection of applied slot (either Golden
・From May 28 (Sat.), 2022 / 50% of Participation Feeor General) at the Oﬃcial Exhibitor Program Slot Selection Meeting, the applicable
・For 1st & 2nd Round Priority: June 17, 2022 (Fri.) onwards･･･100% of Participation fee
exhibitor will be asked to cancel without cancellation fee.
・For 3rd & 4th Round Priority: July 1, 2022 (Fri.) onwards･･･100% of Participation fee

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Exhibit Rules④■Liability for Damages(1)The OMO shall not be held liable for any and all obstructions, damages, etc., for any reason whatsoever, caused by the Exhibitor (including employees, contractors,
and other related parties) in relation to the real exhibitions and the content posted or distributed in the SHOW.
(2)Exhibitors shall process the rights to the exhibition, and the content, etc. posted or distributed in the SHOW at their own expense and responsibility. In addition, theOMO shall not be liable for any accidents (theft, loss, ﬁre, damage, etc.) caused by natural disasters or other force majeure.
(3)Exhibitors shall bear all costs associated with changes in decoration / structure method, volume, exhibition content / method, production method, etc. caused by the
instructions of OMO, and OMO shall not bear all costs for any reason. OMO is not obligated to pay for any cost.
(4)The exhibitor shall immediately compensate for any damage to the building or equipment of this exhibition caused by the carelessness of its employees or related parties.
(5)The OMO shall not be liable for accidental typographical errors or omissions in TGS Oﬃcial website or other promotional materials for this exhibition.
(6)Due to the epidemic and spread of new coronavirus (Covid-19, etc.) and other infectious diseases, the national government, local public organizations, designatedpublic institutions, or designated local public institutions have been enacted in the Law on Special Measures for New Inﬂuenza, etc. Due to emergency measures
based on the Law No. 31, or cancellation of the exhibition based on the organizer 's own judgment, OMO may cancel or postpone all or part of this exhibition,
request a change in its contents. The OMO will NOT refund the exhibition fee already received due to these cancellations, postponements, or changes. Depending on
the situation, Organizer shall make decisions diﬀerent from the handling speciﬁed in this section at its own discretion.
(7)The organizer may announce the expected number of visitors to the exhibition, but it is only a forecast and exhibitors agree that OMO cannot guarantee the numberof visitors, including changes in circumstances due to the previous statement on (6).

■Burden of Equipment, etc.

(1)Exhibitors shall be responsible for the preparation and maintenance of computers, software, other equipment, communication lines, and other communication
environments, etc. required for receiving the services provided in the SHOW at their own expense and responsibility.
(2)Exhibitors shall take security measures to prevent computer viruses, unauthorized access, information leakage, etc. according to their own usage environment, attheir own expense and responsibility.

■Statistics

The OMO shall be permitted to obtain and use access information (including, but not limited to, IP addresses) of visitors, etc. who have accessed the Exhibitors' online exhibition
sites or management areas, etc. through the SHOW. In addition, the OMO will not provide the said access information, obtained as a result of the above, to Exhibitors.

■Cancellation, Changing, or Postponing of the SHOWIn the event that the Organizer cancels, postpones, or changes the period of the SHOW for its own reasons,making it impossible for exhibitors to use all or part of theircontracted booths, the OMO will reimburse the exhibition fees to the exhibitors at a daily rate, calculated by the number of days left in the SHOW.

■Force Majeure of the SHOW

If it is diﬃcult or impossible to hold the SHOW due to force majeure, or if there is a possibility that force majeure may occur, the SHOW will be cancelled, postponed or have theperiod changed based on the judgment of the "organizer and co-organizer of the SHOW." However, in this case, the OMO will not refund exhibit fees already paid.
The OMO shall not be liable to the Exhibitor in the event that the Exhibitor suﬀers any damages due to postponement, change of the SHOW period, or cancellation of the SHOWdue to the above reasons.
For the purpose of this agreement, force majeure includes the following cases:
1. Emergency inspection of the computer system used in the SHOW
2. Shutdown of computers, communication lines, etc. due to an accident
3. Natural disasters (including earthquakes, typhoons, storms, tsunami, ﬂooding, landslides, lightning, explosions, ﬁre, etc.)
4. Social disruption (including war, terrorism, hostilities, rebellion, riot, civil disturbance, etc.)
5. Acts by public authority (including revision and abolition of laws, government intervention, administrative orders, trade bans, etc.)
6. Spread of infectious diseases (including bacterial infections and viral infections etc.)
7. Insuﬃcient materials and resources (including supply interruptions of electricity, gas, and water; oil shortage, shortage of raw materials and other materials.
8. Labor disputes (including strikes, sabotage, lock-outs, etc.)
9. Defaulting of important business partners (including bankruptcy or business failure of venue management company)
10. Matters not attributable to the OMO that are not included in the preceding items

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Schedule to Exhibit①●Procedure to Exhibit
Email application form to OMO(tgs@congre.co.jp)

OMO replies
reception

OMO accepts
Application FormOMO conﬁrms
exhibition contents

OMO sends
an invoice●Real Exhibit Application・Booth Location Selection・Payment Schedule
Closing Date to
Exhibit Application

Booth Location
Selection Meeting

40 booths or more

May 27 (Fri.), 2022

June 14 (Tue.), 2022

Fewer than 40 booths

May 27 (Fri.), 2022

July 6 (Wed.), 2022

Cancellation Fee: 50% of the exhibition fee(May 28 to June13, 2022)

Booth Location Selection Priority●For exhibitors that applied for 40 booths
or moreThe exhibitor will select the desired boothlocation from among the roughly selectable areas
prepared in advance by the organizer in theorder of the number of booths.

●For exhibitors that applied for fewer than
40 booths
Booth locations will be selected from among thebooths prepared in advance by the organizer
based on the number of booth available.

Exhibitor Brieﬁng

Closing Date
for Payment

July 6 (Wed.), 2022

August 31 (Wed.), 2022

Cancellation Fee: 100% of the exhibition fee(June 14, 2022 onwards)

The selection order, if there are multiple exhibitors with the same number of booths, will be as follows:
1.Exhibitors that participated in the preceding Show (TOKYO GAME SHOW 2021) and applied for booths before theapplication deadline. (This means exhibitors whose application forms have been received by OMO by theapplication deadline.)
2.Exhibitors that participated in the preceding Show but applied for booths after the deadline.
3.Exhibitors that did not participate in the preceding Show but applied for booths before the deadline.
4.Exhibitors that did not participate in the preceding Show and applied for booths after the deadline.

※If there are multiple exhibitors in the above conditions, the member of Computer Entertainment Supplier's Association (CESA) has priority toselect a booth location. Further determination in the same conditions will be selected by a lottery.
※In the case of an exhibitor applying for 40 or more booth spaces, the organizer will assure the exhibitor of an island conﬁguration (a layout
without any adjoining booths).
※It is not possible to change the number and conﬁgurations of booths at the booth location selection meeting.
※If the number of booths cannot be accommodated during the booth location selection meeting, the exhibitor may have to adjust the number ofbooths requested in consultation with the OMO, or may be asked to change the depth-to-width ratio of the exhibition area.
※The exhibitor cannot change the location of booths after their selection. However, there may be cases in which the location of the exhibitor'sbooth will be changed, based on the exhibitor's consultation with the OMO, due to a booth cancellation by another exhibitor, the addition of
new booths or other reasons.
※Depending on the state of applications, there may be cases in which the selection method will be changed in advance. In that case, the OMO
will send notiﬁcation before the booth location selection meeting.

●Online Exhibit Application・Payment Schedule
Closing Date to
Exhibit Application

May 27 (Fri.), 2022
Cancellation Fee: 50% of the exhibition fee(May 28 to July 5, 2022)

Exhibitor Brieﬁng

Closing Date for Payment

July 6 (Wed.), 2022

August 31 (Wed.), 2022

Cancellation Fee: 100% of the exhibition fee(July 6, 2022 onwards)

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Schedule to Exhibit②●Oﬃcial Exhibitor Program (Regular Distribution) Participation Application・Payment Schedule

Priority①・②
Priority③・④

Closing Date to
Exhibit ApplicationOﬃcial Exhibitor Program
Slot Selection Meeting

May 27 (Fri.), 2022

June 17 (Fri.), 2022

May 27 (Fri.), 2022

July 1 (Fri.), 2022

Cancellation Fee: 50% of the participation fee(May 28, 2022 onwards)

Exhibitor Brieﬁng

Closing Date
for Payment

July 6 (Wed.), 2022

August 31 (Wed.), 2022

Cancellation Fee: 100% of the participation fee(Priority①②：June 17, 2022 onwards /Priority③④：July 1, 2022 onwards)

Oﬃcial Exhibitor Program (Regular Distribution) Slot Selection Priority※Program Time Slot Meeting will be holding online.

Priority①：Game Console Platform Company
Priority②：Exhibitor that participated in the preceding show (TGS2021) with Oﬃcial Exhibitor Program
Priority③：Exhibitor that participated in the preceding show (TGS2021)
Priority④：Other Exhibitor※For priority ① and ②, the exhibitors with the largest number of slot participations in 2021 will be prioritized. For other selection orders, exhibitors who have applied to
exhibit real TGS2022 with larger booth numbers (※regardless of booth shape), exhibitors who have exhibited Trial Play Booth for Press/Inﬂuencer at TGS2021(※regardlessof number of booths),exhibitors who have met TGS2022 exhibition application deadline timeline, and CESA member will be given priority under the same conditions. If theconditions are still the same, a lottery will be held.
For priority ③ and ④, the exhibitors who have applied to exhibit real TGS2022 with larger booth numbers (※regardless of booth shape), exhibitors who have exhibited Trial
Play Booth for Press/Inﬂuencer at TGS2021(※regardless of number of booths),exhibitors who have met TGS2022 exhibition application deadline timeline, and CESA member
will be given priority under the same conditions. If the conditions are still the same, a lottery will be held.
※1 company has 1 slot basis. However, if there are available slots remain, exhibitor can apply for multiple slots (50 minutes/1 slot).

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To Contact

TGS Overseas Management Oﬃce
(OMO)
【E-mail】

tgs@congre.co.jp
For Mainland China:
c/o Shanghai Lizhi Business Information Consulting Service Center
Phone: +86-156-9213-4311
E-mail：xue.hui@rich-event.link
WeChat: xuehui481765
For Taiwan:
c/o Service Industry Promotion Center, Taiwan External Trade Development Council (TAITRA)
Phone: +886-2-2725-5200 ext 1942
E-mail：georgechou@taitra.org.tw

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