PK CODE OF POINTS 2022-2024 – TABLE OF TRICKS 2024
REFERENCE LIST FOR E AND D SCORE
FIG PARKOUR FREESTYLE JUDGING 2024
Reference List (E-score)
Safety (9 points)
Safety (6 points)
Deduction [points]
00.1 to 1 per problem
1.1 to 3 per problem

Reasonno problems
small problems
bigger problems

6Feet do not obviously touch the floor first

ExampleClean run
Little slip, stumble
Fall after landing on
feet, hit the wall after atrick
Landing flat on thestomach

Landing Quality (3 points)
Reward [points]
0 to 0.5 overall

ReasonPoor landings

0.6 to 1.5 overall
1.6 to 3 overall

Medium landings
Good landings

ExampleNoisy landings, out of body-axis, unnecessary
use of other body parts, not absorbing energy
In-between
Quiet and soft landings absorbing thenecessary energy to protect the body andcontinue the run. Clean body-axis.

Flow (6 points)
Flow (5 points)
Deduction [points]
00.1 to 0.5 per occasion
1 to 5 per occasion

Reasonno problems
stutter steps
full stop

ExampleFluid run
Stutter steps and extra swings
When the body comes to a rest

Flow Quality (1 point)
Reward [points]
0 to 0.2 overall

ReasonPoor flow

0.3 to 0.7 overall
0.8 to1 overall

Medium flow
Good flow

April 2024 – Parkour Commission

ExampleLack of energy absorption and use ofmovement directions. Lots of hesitation, stutter
steps and even stops
In-between
Smoothly connected run with a good rhythm.
Moves are used absorb, transform and guidethe energy from the run.

Reference List (D-score) – Men – table of tricks
The Reference List (RL) includes guiding values for elements in their most basic form. Thejob of the judges is, to identify the element and adjust its value according to Scaling*.
Element category Points Examples
Running
0PK Basics
0.1
Stride, Drop, Precision Jump, Safety Vault
0.2
Plyo, Speed Vault
0.3
Tic Tac, Lazy Vault, Thief Vault
0.4
Side Vault, Pole Swing
0.5
Pop Vault, Splat, Roll, Gate Vault
0.6
Wallrun, Arm Jump, Tap Swing, Kong Vault, Turn Vault, Reverse Vault,
Kash Vault, Dash Vault, Underbar
0.7
FR Basics
0.8
Cartwheel, Swing 180, Rail Flare (Italian Job)
0.9Safety Spin, Pistol Spin,
1Palmspin, Fronthandspring
Single Flips
1.1
Swing Gainer, Wallspin, Reverse Wallspin, Backhandspring, Climb up
1.2
Wall Backflip, Frisbee, Dyno, Butterfly
1.3Baby Giant
1.4
Caster Gainer, Aerial
1.5
Backflip, Frontflip, Sideflip,
1.6
Single Twists
1.7
Swing Frontflip, A-180, B-360
1.8
Backflip 360, Palm Backflip, Swing Sideflip, Tunnel Sideflip,
1.9
2Gainer, Gaet Pimp Backflip, Frontflip 360, Wall Inward Frontflip, SwingFrontflip 180, Wall Inward Sideflip, Cork, Giant
2.1
Swing Gainer 360
2.2
2.3
One Step Palm Backflip, Cast Away Backflip,
2.4
Hang Cast Backflip, Looser Sideflip, Sideflip 360, Swing Cast AwayBackflip, Crok
2.5
2.6Looser Frontflip, Pimp Backflip, Crok TD
Double Twists
2.7
A-540, B-720, Gainer 360, Roll Bomb
2.8
2.9A-720, Swing Counter Sideflip, Ginger, Lazy Sideflip
3Backflip 720
3.1
3.2
Swing Counter Frontflip, Double Cork, Wall Gainer,
3.3
Frontflip 720, Sideflip 720, Gaet Pimp Backflip 360
3.4
3.5
Wall Backflip 720
3.6
Kong Gainer, Palm Backflip 360, Kip 180 Gainer
3.7
3.8
Swing Gainer 720, Crok 720
3.9Wall Inward Side 360, Gargoyle Gainer
4Triple Twists
4.1
Swing Double Gainer, Swing Cast Away Backflip 360
and double flips
4.2
4.3
4.4
Cast Gainer, Double Sideflip, Tsukahara/Cartahara, Macaco-in, WallGainer 360

April 2024 – Parkour Commission

4.5
4.6
4.7
4.8
4.9
5
5.1

Double Frisbee, Double Pistol Frisbee
Caster Double Gainer, Gainer 720
Double Backflip, Backflip 1080,
Swing Double Gainer 360, Triple Cork, A-180-in-Backflip-out, Tsukahara
360, 360 Kong Gainer, Gaet Pimp Double Backflip

5.2
5.3
Double Frontflip, Kong Gainer 360
5.4
5.5
5.6
Double Backflip 360, Crok 1080
5.7
Two Step Wall Double Backflip,
5.8
5.9
Swing Cast Away Backflip Regrab
6
Swing Gainer 1080, One Step Wall Double Backflip
6.1
6.2
6.3
6.4
6.5
Swing Double Gainer 720,
6.6
6.7
6.8
Swing Cast Away Double Backflip, Double Palm Flip
6.9
7
7.1
Quadruple Twists 7.2
Swing Triple Gainer, Swing Miller
and Triple Flips
7.3
7.4
7.5
Backflip 1440,
7.5+
Note!
(1) Only landings where feet obviously touch the floor first will be considered.
(2) If a tick is repeated its value decreases by 0.5.

April 2024 – Parkour CommissionReference List (D-score) – Women – table of tricks
Element category Points Examples
Running0PK Basics
0.1
Stride0.2
Drop0.3
Precision Jump, Safety Vault
0.4
Plyo, Speed Vault
0.5
Tic Tac, Lazy Vault
0.6
Thief Vault
0.7
Side Vault, Pole Swing
0.8
Pop Vault, Splat, Roll, Gate Vault
0.9
11.1
Wallrun, Arm Jump, Tap Swing, Kong Vault, Turn Vault, Reverse Vault,Kash Vault, Dash Vault, Underbar
FR Basics
1.2
Cartwheel, Swing 180, Rail Flare (Italian Job)
1.3
1.4
Safety Spin, Pistol Spin,
1.5Palmspin, Fronthandspring
1.6
Single Flips
1.7
Swing Gainer, Wallspin, Reverse Wallspin, Backhandspring, Climb up
1.8
Wall Backflip, Frisbee, Dyno, Butterfly
1.9
2Baby Giant
2.1
Caster Gainer, Aerial
2.2
2.3
Backflip, Frontflip, Sideflip,
2.4
2.5
Single Twists
2.6
Swing Frontflip, A-180, B-360
2.7
Backflip 360, Palm Backflip, Swing Sideflip, Tunnel Sideflip,
2.8
2.9
3Gainer, Gaet Pimp Backflip, Frontflip 360, Wall Inward Frontflip, SwingFrontflip 180, Wall Inward Sideflip, Cork, Giant
3.1
3.2
Swing Gainer 360
3.3
3.4
3.5
One Step Palm Backflip, Cast Away Backflip,
3.6
Hang Cast Backflip, Looser Sideflip, Sideflip 360, Swing Cast AwayBackflip, Crok
3.7
3.8
3.9
Looser Frontflip, Pimp Backflip, Crok TD
4Double Twists
4.1
A-540, B-720, Gainer 360, Roll Bomb
4.2
4.3
4.4
A-720, Swing Counter Sideflip, Ginger, Lazy Sideflip
4.5Backflip 720
4.6
4.7
4.8
Swing Counter Frontflip, Double Cork, Wall Gainer,
4.9
5
Frontflip 720, Sideflip 720, Gaet Pimp Backflip 360
5.1

April 2024 – Parkour Commission

Triple Twists
and double flips

5.2
5.3
5.4
5.5
5.6
5.7
5.8
5.9
6
6.1
6.2
6.3
6.4
6.5
6.6
6.7
6.8
6.9
7
7.1
7.2
7.3
7.4
7.5
7.5+

Wall Backflip 720
Kong Gainer, Palm Backflip 360, Kip 180 Gainer
Swing Gainer 720, Crok 720
Wall Inward Side 360, Gargoyle Gainer
Swing Double Gainer, Swing Cast Away Backflip 360

Cast Gainer, Double Sideflip, Tsukahara/Cartahara, Macaco-in, WallGainer 360Double Frisbee, Double Pistol Frisbee
Caster Double Gainer, Gainer 720

Double Backflip, Backflip 1080,Note!
(1) Only landings where feet obviously touch the floor first will be considered.
(2) If a tick is repeated its value decreases by 0.5.

*Scaling:
The moves in the table of tricks are ranked by their technical difficulty in their most basic
form. The judges will upscale the in the following situations:
Situation
Placement
Form
Entry

ExamplePerforming a Backflip on a tiny ledge will score it higher thanperforming the Backflip on the floor
Pike, Pistol, Layout, Spider, Stall, etc. can make an element
scoring higher
A Double Swing Gainer out of a Giant counts more than a Double
Swing Gainer out of a support position or Bar Kip
A Sideflip precision to a bar scores higher than a Sideflip off a box

ExitNote!
(1) More than one situation can be applied to one element.

April 2024 – Parkour Commission