Sepia Paper

ver.3 updated on 31st October, 2022

Edoverse Foundation

31st October, 2022

Edoverse Foundation is a non-profit organization.

Table of contents
1. Edoverse Concept
2. Edoverse Stakeholders
3. What is Edoverse？
4. Ed overse Roadmap
5. Edoverse Tokenomics
6. Edoverse GameF
7. Edoland/Land NFT
8. Digital Twin Premium Package
9. Edoverse NFT Market Place
10. Daimyo Regional Government Promotion
11. Katana NFT
12. Edoverse Art Complex
13. Key Visual – First Short Teaser
14. Key Visual – 2-minutes Teaser in July, 2022
15. Key Visual – Edo Castle
16. Key Visual – Daimyo Mansion
17. Key Visual - Avatar
18. Edoverse Partner
19. Consultation Tea - Edoverse Labs

Concept

Reproduce the city Edo on the Metaverse
The concept is a virtual space where the city and Edo exist in modern times.
Metaverse to solve poverty problems while promoting understanding of Japanese culture and art
・ Consistent return of economic value to educational inequality and contributors,
giving opportunities to all contributors
Second home for users
Promote innovation while contributing to cultural development through NFT art collections andtransactions

Edoverse Conceptual Noteby Iehiro Tokugawa, 19th Head of the Tokugawa Shogunal Household

Our web experience is about to go through a most radical transformation, possibly on par with the birth of the internet itself, with theadvent of Metaverse, a virtual space constructed with state-of-the-art VR and 3D-CG technology that will serve, at once, as an ultrauser-friendly portal, a game platform, an e-commerce site, and a virtual society to be experienced through avatars.
Our EDOVERSE project aims to re-create, with as much historical accuracy as possible, the city of Edo – the capital of the Tokugawa
Shoguns which boasted a population of one million as early as 1700. Its cultural achievements still amaze the world today (when one
speaks of Japanese high culture today, it is mostly about Edo culture), and its wealth legendary throughout the world even thoughforeigners were off limits in Tokugawa Japan. ,The EDOVERSE will be unique in that it will be as fantastic as Tolkien’s Middle Earth, with its own beautiful landscape, logic of life andheroes and villains, while at the same time all the details of this particular Metaverse will have solid grounds in actual history. This ispossible because city life in Edo, which came to an abrupt end in 1868, had been thoroughly recorded, while the physical city was largely
preserved until 1945, the year of allied bombardment of most Japanese cities. Entering EDOVERSE could thus be an experience
comparable to a travel to the most exotic locales of the world today.

EDOVERSE will consist of several components.
1. landmarks as Nihonbashi bridge (constructed by the order of Tokugawa Ieyasu, the 1st Shogun), Edo Castle, major Buddhist temples
and Shinto shrines, the bustling commercial district around Nihonbashi, the Edo mansions of the Daimyo – the feudal lords, theofficial red light district of Yoshiwara, will be reconstructed with as much historical accuracy as possible, and the missing
components will be filled in with educated imagination. To this end, the author of this note will organize a committee of prominent
experts.

2. Game dimension. The player will start his avatar life as a Ronin, or unemployed samurai, in either the city of Edo with its rules,
regulasion and social mores as designed by the Tokugawa Shogunate, or the chaotic world of Sengoku, or the chaotic civil war years.
We intend the game avatar to be a Ronin because, as an unemployed samurai, he (rarely a she) is ambitious and skilled and educatedin many ways, ideal for a character in any game. His mindset, in that he can imagine the world as both a stage and the object of his
ambition, is similar to that of the player. The games with Edo city life themes could have such themes as Bonsai, Goldfish, Sumo,
Kabuki, Sushi, duel between samurai, samurai seeking vengeance, and so forth. The Sengoku world shall be a platform for various
types of combat and shooting games. The player can accumulate EDOVERSE crypto currency, which could be spent on achieving
higher status of the avatar in this virtual society, a process which could be seen as a higher level game.
3. E-commerce dimension. Alliances will be made between the EDOVERSE INC and various local governments, NPOs and corporations
to create merchandizes and services that could be purchased only with EDOVERSE crypto currencies or only through EDOVERSE
E-commerce functions. 4. Virtual Society. Avatars will be provided with a wide range of goods, services and assets with which toexpress itself, enable and empower interaction with other avatars, and improve its standing within EDOVERSE society. The player
will also be provided with real-world arts and crafts related to the avatars she operates in EDOVERST, such as various wares
decorated with the family crest of the avatar, Japanese drawing (Nihon-ga) portrait of avatar or player, Japanese style seal foravatar or player (the style and rank the player can assume in these arts and craft will be determined by the social rank of his avatar).
The City of Edo, or Explaining the Long Peace of the Tokugawa JapanTo understand the decisive role that the city of Edo played in the long peace of the Tokugawa, one must first recall that Japan, prior to
the Tokugawa, had the cities at the eastern end of the Setonaikai (Japan’s Mediterranean) as its center, namely Osaka(Naniwa),
Nara and Kyoto. This is quite natural as Japan has always had to be conscious about its gigantic neighbor to the west, China. The
pre-Tokugawa capitals were far enough from China to maintain independence, while close enough with it for trade between the twocountries to continue. While the first samurai government was built in Kamakura, close to latter day Edo, the city itself was small incomparison to the older capitals and had never achieved economic importance to compete with them.

Edo was therefore built on the peripheries of traditional Japanese territory. It was practically frontier land. Before the Tokuagawa, theKanto plain surrounding the city of Edo was sparsely populated and large parts of it not suitable for cultivation. Tokugawa Ieyasu, thefirst Tokugawa Shogun, therefore had to invest considerably in the development of the area. Why, then, go through all the trouble? Why
not just take over Osaka, whose previous master, the Toyotomi, had so thoroughly been destroyed, as the Tokugawa capital?
To answer this question, one must think of the impact of Toyotomi rule. Before Toyotomi Hideyoshi, Japan had been ruled by the nobility
and high-ranking samurai who had branched out from the Imperial family. That Toyotomi Hideyoshi, a commoner from the humblest oforigins, reached the position of Imperial Regent, with his ranking in the Imperial nobility second only to the Emperor himself, meant thedestruction of this political tradision that could be traced back to the birth of the country. In short, a socio-political revolution that madetraditional authority too weak to keep ruling Japan.
Toyotomi Hideyoshi was the author of another revolutionary change, this one in the field of foreign relations. Before the Toyotomi, Japanwas not a major player in the international relations of East Asia. This was all changed in Toyotomi Hideyoshi’s Korean expeditionary
war (1592-1598). In this war, Japan, with a population of 13 million, sent between 130,000 and 150,000 men to the Korean peninsula withthe objective of conquering China The war ended in stalemate on Korean soil and failed to achieve anything for Japan, but Japan’s
military might, enhanced by Japan’s century and half era of civil war (Sengoku), left a mark, both within Japan and without. The
Japanese soldiers were ferocious fighters, often beating Chinese forces 10 times its size.
In short, after the death of Toyotomi Hideyoshi, Japan was left with a vacuum of authority (the traditional elite were proven to be
impotent by the Toyotomi!) and a war fever (demands for another attack on Korea and China were acutally strong among lower ranking
Samurai). Although Tokugawa Ieyasu emerged as the ultimate Samurai warlord victor following his win in the Battle of Sekigahara in 1600,
these problems remained unresolved.
To create a new capital in the shape of Edo at border of Japan proper and its hinterland was, then, a stroke of genius. The soldiers, who
had become unemployed with the arrival of peace (thus the war fever) were mobilized to reclaim land, tame river flows, dig ditches andcanals, and build Edo Castle that will serve as administrative center of the nation rather than a military base, thus contributing to peace
through the absorption of an excess labor force as well as increased production thanks to dramatically improved infrastructure.

Also, by shifting the political center eastward, the memory of the Korean expedition among the general populace was diluted. People
who moved east, into and around Edo, sought social advancement through peaceful labor and exchange instead of violence and theftwhich would have been the case if the same man had moved west, towards Korea and China.
The Tokugawa Shogunate used the whole City of Edo as a medium to change the mindset of the people who moved in (and most of the
population were newcomers until much later into the Tokugawa period), from one of fear and hostility even among neighbors, suitable in asociety torn into pieces by civil war, to one of mutual trust. In today`s parlance, the Shoguns instilled social capital in the inhabitants ofEdo. And through the system of rotating stationing of the Samurai and the feudal Lords (the Sankin-Kotai, which had to spend half theirtime in their dominion and the other half in Edo), this new culture of Edo would be spread to the rest of the country.
This project of socio-cultural transformation would continue to the very end of the Tokugawa period. This also explains the relative
suddenness with which the Tokugawa lost power. The Tokugawa Shogunate was trying to avoid war, both external and internal, at all
cost. Giving up power was the only way left to them to achive this end. Ironically, as a result of the Meiji Restoration, in which theEmperor’ seat was moved from Kyoto to Edo (and thereby renaming Edo as Tokyo or Kyoto of the East), making the capital of
Tokugawa into the true capital of the country.
The history of Japan after the Meiji Restoration could be characterized as a series of wars, with each war bigger than the previous one,
culminating in the destruction of the polity of Empire and the near annihilation of the Japanese people. This may appear paradoxicalgiven that the Japanese had lived in peace for more than two and a half centuries before the Meiji Restoration. How could a people soaccustomed to peace become so warlike, practically overnight? Yet if one looks at the longer version of Japanese history – that
Toyotomi Hideyoshi was the truly epoch making figure, and Tokugawa Japan a mere effort to contain the demons that the Toyotomi had
released, then post-Tokugawa history becomes much easier to understand.
Seeing the entirety, or the macro version of Japanese history this way, one could also better understand the true nature of Edo culture.
The city of Edo was designed not as a mere center of political power, but also as a device to transform the mind of the Japanese, toovercome the demon of the Toyotomi. Life in Edo had its dark sides, in fact had plenty of such, yet real efforts were made by numerous
Shogunate officials to improve the lot of the commoners, so that ordinary people could have hope in their lives and pursue their own
happiness, however modest that may be. It was an uphill struggle, hence the Meiji Restoration and the many wars of the Japanese
Empire, but the struggle was not in vain. That is why so many Japanese see life and culture in Edo with such strong nostalgia, and theworld so fascinated by the creations of the people of Edo – be it Ukiyo-e, Shunga, Sushi or Haiku.
That is why we believe EDOVERSE, making possible a travel to the lost city of Edo, to live as a citizen of Edo, so worthwhile.

Edoverse Stakeholders

Stakeholders

Shinwa Wise
Holdings Co., Ltd.

Supervisor

19th Head of the Tokugawa
Shogunal Household

Edoverse
Foundation

Iehiro TOKUGAWAArt Exhibitor

Consulatation

Edoverse Management→ DAO

Edoverse
Contents oriented sustainable token economics

Edoverse Co.,Ltd
Meta Space Development
Game Development
Art complex dev.
Smart Contract Dev.

Advertisers
Business Owners

Art
Complex

Edo
Experience
Sight Seeing

GameFiPartners

Staking
Investors

Users

What is Edoverse？

What is Edo?
Edo is the former name of Tokyo. Edo, centered on Edo Castle became the de facto capital of Japan from1603 as the seat of the Tokugawa Shogunate.

Edo in 17th century

Tokyo,2022

Edo grew to become one of the largest cities in the world under the Tokugawa. The era of Tokugawa rule in Japan from 1603
Edoverse
to 1868 is known as the Edo period.
Supreme Mentor & Advisor

19th generation
Tokugawa family is coming back to Edo castle in 2023 in Edoverse.

1st Shogun

TOKUGAWA Ieyasu
Opened Edo Shogunal
1st Integrator of JapanTOKUGAWA
Ietsuna
4th Shogun
Edo castle
burnt out
by Meireki big fireTOKUGAWA Yoshinobu
15th Shogun
Restoration of Imperial Rule in 1867

TOKUGAWA Iehiro
19th Head of the Tokugawa
Shogunal Household

Edoverse
Pandemics, SDGs, new capitalism, widening inequality, environmental issues.
Entering the 21st century, we humans are facing unprecedented challenges at the global level.
When faced with a problem. Modern people who are accustomed to capitalism may be economically rational, And settle for a
symptomatic solution, and it is not an essential solution. It tends to put off social problems from beginning to end.
So we thought. "What if there was a parallel world and the Edo period existed in modern times?
According to the story of Iehiro Tokugawa, the 19th Head of the Tokugawa Shogunal Household, the supervisor of Edoverse,in the Edo period, when the image of a feudal society was strong, it seems that there was a unique culture and customs that
could solve most of the problems of capitalism from the root. If we, as modern people accustomed to popular sovereignty
and liberalism, would find that a very incredible and surprising social system was, in fact, the cornerstone of creating apeaceful society that lasted nearly 300 years. For example, the idea of Columbus eggs should be brought to the present age,which has been eroded by all global problems. Incorporating abundant cutting-edge technologies of blockchain andcryptocurrency, expressing a sustainable Japanese society as a metaphor in the Edo period with Rock in Cool is the first inJapan and the Metaverse revolution from Japan. Isn't it the mainstream?
Artistic, entertaining and sustainable SDGs Edo society. What kind of session will be woven if it revives in the Metaverse
space?
The key to solving the social issues of all humankind is here, the Edoverse, which is created based on the historical evidenceof the overwhelming quality supervised by Mr. Tokugawa. Welcome to Jipang and lets fun！

德川家広 Iehiro Tokugawa （19th Head of the Tokugawa Shogunal Household ）-1
Ever since the rise of computer generated images, I have had one vision ‒ to re-create the historical city of Edo (present day Tokyo)
in cyberspace. The visitor to the virtual-Edo could not only enjoy the scenic beauty of the Shogunʼs capital, with its grand castle,amazing Buddhist temples and Shinto shrines, covered with the most elegant and detailed wooden sculptures, and the beauty of thecity itself, full of lush green and a network of canals that sustained the material needs of the population of one million, the largest by
far in the pre-industrialized world, but also re-experience the life of the people that populated the city, from the Shogun and the
Daimyo to the high ranking samurai to the lowliest of commoners, all with his or her own emotions, pleasures, ambitions and dreams.
Until recently, this was just that, a vision. Yet with the remarkable progress of IT and my own fortunate encounters with talented andvisionary individuals, this dream of a virtual-Edo is now becoming reality, the Edoverse. From anywhere in the world, as long as the
WWW is active, you can travel to the city of Edo, and enjoy it in full ‒ view, play, shop and interact, as you will do upon visiting anyother major city in real life.
Technical details are beyond me, so let me explain here the meaning of re-creating (and expanding on) the city of Edo and the “Edo(the Tokugawa)” period in Japan in virtual space.
It is now widely recognized worldwide (and ironically, more outside of Japan than within), that the 2 and half centuries of peace, both
domestic and external, that Tokugawa Japan maintained is indeed a rare achievement in human history. The Tokugawa period
overlaps, roughly, with the period between the landing of the Pilgrim Fathers and the Civil War in the United States of America, The
death of Queen Elizabeth and the Indian uprising in Britain, the Age of troubles and the Crimean War in Russia, the outbreak of the
30 years-war and the creation of the Reich in Germany, the Edict of Nantes and the fall of Napoleon III in France, and the fall of the
Ming Dynasty and the end of the Taiping Rebellion in China. The world had indeed been going through dramatic and violent times,
while throughout the period Tokugawa Japan remained in peace. More importantly, while it had widely been believed, especiallyamong left leaning Japanese scholars, that this peace had been achieved at the considerable cost of Japan isolating itself from theworld and therefore “lagging behind” the eventually modernizing west, recent scholarship is bringing back to life a more vibrantsociety open to external trade and absorbing outside information with gusto, more an early modern society than a feudal or
traditional one. Indeed, Westerners who visited Tokugawa Japan immediately after its re-opening to western powers note admiringlyof a thriving, dynamic and sophisticated market economy where “there were many poor people, but there was no poverty to be seen”.

德川家広 Iehiro Tokugawa （19th Head of the Tokugawa Shogunal Household ） -2
This fact makes Edo, or Tokugawa Japan, not only a matter of historical curiosity but also one of contemporary urgency, for todayʼsworld is entering an era of multiple crisis, one characterized by rapid population growth, pandemics, environmental degradation,
climate change largely hostile to established patterns of human activity, infestation of crime, mass poverty, widening gap of income,wealth and opportunity, mass violence and civil war, and, presently, a large-scale war between industrialized nations. Tokugawa
Japan had to overcome all of this as well, and managed all of them without ever resorting to large scale violence. Most notably, theTokugawa was able to manage rapid population increase (13 million in 1600 to 30 million in 1700) without territorial expansion orlarge scale violence, and then maintaining that population level until the end of its rule, with the standard of living slowly rising.
The secret to the success of the Tokugawa in transforming itself peacefully is a topic worthy of a very thick book indeed. Yet thismuch could be said. Taking full advantage of Japanʼs very fortunate geographical condition, it was the willingness of the ruling eliteof Tokugawa Japan to avoid war at all costs that made possible the long peace and the numerous innovations required for thatpeace. Indeed, the Tokugawa elite were so averse to war that they gave up power to the supporters of Emperor Meiji, therefore
ending the Tokugawa era peacefully in 1867.
This commitment to peace may be the best first step the world could take in solving its multiplicity ofproblems. In other words, the world needs new thinking, a developing of new sensibilities, if it were to
survive and prosper. What I propose here is that the new thinking, the new sensibilities could in fact bepretty old, waiting to be extracted from the informational fossils of Tokugawa Japan.
And this is where Edoverse enters. By visiting the virtual Edo = Edoverse, which is a recreation of thelandscape and reconstruction of the society of Edo, and experience the city and the world beyond as an
Edo citizen would have, you will naturally be cultivating perspectives that enabled the Edo inhabitants totake on the numerous problems they faced in their days, which happen to be so similar to the ones weourselves face today. Edoverse will not be a mere portal, game space, e commerce site, and a virtualsociety. It will be all of the above, and an experience that will transform you for the future.
19th Head of the Tokugawa
Shogunal HouseholdArt Complex
The reason for art in the Edo period is that we need to trace the origin of art. Art is cultivated by culture and valued by the social
system of time. For example, in the Edo period, there was an art called Ukiyo-e. Ukiyo-e is one of the painting styles establishedin the Edo period, and its history began with the dawn of the Edo period. The paintings on the themes of life and fashion at thattime, prostitutes and actors, showed excitement mainly among the common people. "Ukiyo-e" in this ukiyo-e is actually said tobe derived from ”Ukiyo", and people who prefer to live floating in the trend of trying to enjoy the world of Edo use the character"Ukiyo". It is said to have been hit. In other words, Ukiyo-e was born from the human desire to enjoy the feudal world of the Edo
period.
When you delve into the value of art in essence, you always end up with the culture behind it. Culture fosters human values,
which describe the social system of time. Some of them are highly regarded as art in later years, while others are unfairly
evaluated compared to their writing. We think this way. All art has absolute value. And those absolute values tend to be diluted to
the relative value via the legal tender called capitalism, but by combining art with the blockchain, even if you do not look at the
recent NFT as an example, it is the absolute that it originally has. It is possible to express value.
What if the stage was in the society of Edo, one of the creators of contemporary art? And what if the state-of-the-art blockchain
technology was applied as an infrastructure in that Edo society, and every artist was given a place to express themselves? Whenartists who are active in the world, artists of the future who have not yet seen the light of day, and all creatives gather in the
cutting-edge Metaverse space, people may think like this. "Yes, isn't it?"Art Exhibitors
By opening an artist's own art on the Edoverse, Artists, users and Edoverse have the following ecosystem. You can enjoy it.
・ Artists ・ ・ ・ NFT can be issued on the blockchain, and art can be bought, sold and lent through NFT.
・ Users ・ ・ ・ Enjoy art by discovering artists on the Edoverse and purchasing NFTs.
・ Edoverse ・ ・ ・ As the number of artists increases, the number of NFT issuance records will increase,
contributing to the liquidity of linked DeFi and at the same time NFT sales revenue will accumulate in Edoverse
Many artists think that it is technically difficult to hear about blockchains and NFTs, but at Edoverse, we simply issue NFTs,
set up a pool with a certain amount of liquidity, and trade on the spot. We can realize it to be active. One of the major meritsof NFTs is that copyright income is protected, and since it is possible to trade not only in a specific space but also on
platforms outside the Edo period, more artists can be blocked with the motif of the Edo period. At the same time as timeslipping into the chain space, it is possible to strictly protect the copyright of the artist.
For art shoppers, the structure is such that the store opening space is secured by staking Zeni in the Edoverse, so as thenumber of shopkeepers increases, the value of cryptocurrency in this space will stabilize and at the same time. It is possible
to realize a unique ecosystem that realizes economic return (reward return) to artists at the same time.

UsersUsers create their own avatars and dive into Edoverse. Users can stroll around the sights of Edo in the Edoverse and enjoysightseeing. And you can buy nifty goods and art as NFTs. Users can earn tokens by learning how to operate in virtual space
while learning about Edo.
Users can get the land of Edoverse. This land can be localized by clearing it by itself and expanding the area of Edo, but it
requires efforts to clear the land and to get used to the land. Users can form assets through this game. Users can also build
buildings or run businesses on the land. And you can buy and sell land, In Edoverse, you can not only acquire land, but also
raise your position in Edoverse and acquire roles by collecting cultural activities and art from the land. The user can also
become a Daimyo (feudal lord) one day. Users can enjoy the various features added along the roadmap.

Edo City Tour / Sightseeing
Edoverse sightseeing, or a virtual tour of the historical city of Edo
Tourism had been big in the second half of the Tokugawa era. Although theoretically a feudal society with limited movementof people, as Tokugawa society grew richer and more stable, loopholes such as pilgrimages were utilized to enablecommoners to travel, although limited to the inside of the country. Yet in pre-industrial and pre-telecommunication Japan,
the country felt like a world unto itself. There was diversity in customs and cuisine, and the dialects so strong that people
from different parts of the country could barely communicate.
Edo, the capital of the Tokugawa Shoguns, was one of the major destinations for tourists of Tokugawa Japan. Add to this thenumerous samurai who were stationed in Edo for half their professional lives, and the army of maids who accompanied the
Daimyoʼs family to Edo, the city was naturally bustling with new inhabitants who were trying to figure out what was where,
as well as visit all the famous landmarks they had known only in written texts and woodblock print illustrations, as well as
enjoy all the new theatre plays, festivals and renowned eateries.
Edoverse will recreate the visual aspects of this tourist experience in full. All the famous landmarks, starting with Edo castle
and Nihonbashi bridge, as well as the major temples and shrines, and the busy commercial and entertainment districts of
Ueno, Asakusa, Ryogoku, and Yoshiwara, will come back to life in state-of-the-art 3D CGI, with services such as digital art
exhibition, games, e-commerce and virtual society to match each of the “places”.

Advertisement in Edoverse
Various corporations and individuals are expected to participate in Edoverse, centering on art-related businesses The
feature of advertising planning on Edoverse is that participants can think independently about advertising planning based on
culture and customs with the motif of the Edo period and express them freely.
Advertisement placement in Edoverse is based on payment using the cryptocurrency Zeni used in this space, and in theworld of legal tender, multiple advertisements can be made if there is enough funds, but in Edoverse, transactions can beslightly different.
Specifically, the advertising burden of advertisers who have stakes Zeni for a long time will be reduced, and if the advertiser
increases the number of participants in Edoverse, a separate incentive (coupon) will be given, experiencing desirable
communication for Edoverse. In that case, by preparing an advertising plan unique to Edoverse, which makes full use ofblockchain technology, such as receiving special preferential treatment for advertising publishers, advertising publishers will
be significantly different from existing media. We will realize marketing with high communication efficiency.

Business in Edoverse
Edoverse is a metaverse space with the motif of the Edo period.
Naturally, the concept and world view are clear, and not only businesses related to Japanese culture that continue in Japan,
but also the gambling grounds that existed in the Edo period have been revived as modern casinos, and Joro-gai is lively withmodern neon lights. It is also possible to reproduce...
Edoverse is a platform to the last, and the intellectual property of the content belongs to the participants. Therefore, on theplatform woven by Edoverse, it is possible to reproduce the economy of the Edo period, and although there is no if in history,
it is also possible to reproduce the parallel world "If there was a restaurant for Westerners in the Edo period". Of course it ispossible.
Participants evaluate the content on Edoverse. The content evaluated by the participants will be converted into
cryptocurrency through NFTs and will generate profit as a concrete economic value.
For business operators who are thinking about merchandising with the theme of Edo, Edoverse is a treasure platform thatcan be used in all directions. If necessary, under the supervision of Mr. Iehiro Tokugawa, the 19th Head of the Tokugawa
Shogunal Household. Edoverse management members (Edoverse Co., Ltd.) will consult and support the realization of
concrete merchandising.
Edoverse positions art as its core concept, but not limited to art, business operators who are considering expanding theirbusiness by utilizing Edoverse should definitely jump into the parallel world and say, "If the Edo period exists in modern
society. I would like to work together on the business theme unique to Japanese people.

Edoverse Co., Ltd.
Initially, Edoverse Co., Ltd. was established and operated as a wholly owned subsidiary of Shinwa Wise
Holdings Co., Ltd., a company listed on the Tokyo Stock Exchange Standard, which has been focusing on
art and culture for 32 years.
Edoverse Co., Ltd. invited Mr. Iehiro Tokugawa as an executive advisor, is focusing on a consultation todevelop a virtual space Edoverse assuming another Edo city in the world of multi-verse and to manage
Edoverse that will make a sustainable ecosystem by GameFi. It is an SPC that consults to develop,
promote, and market Edoverse run by Edoverse Foundation .
In future, when the Edoverse is built, functions normally, and is capable of spontaneous growth, It would
be moved to DAO (Decentralized Autonomous Organization).

Investors
In the process of developing Edoverse, we plan to raise the necessary funds in various ways and invite
investors to participate.

Edoverse Roadmap

Edoverse Roadmap
Jan

Feb

Mar

Apr

May

Jun

Jul

Aug

Sep

Oct

Nov

Dec

2022
→Kick-off → Project

Jan

Feb

→ Start of requirement definition → 2 minutes Teaser→ ZENI listed on BitMart Product Test
→ Korea delegation
Press Release → Legal structure confirmation→ Digital Twin
→ Land NFT#2→ Konishiki Ambassador→ SNS Community Open
Partnership Plan starts(Oote-Mon)→ 3D Design Concept Release→ Dubai Metaweek delegation→ Katana NFT#1→ Sepia Paper v.1 Launch→ Land NFT Sale #1(Daimyo-Koji)→ ZENI → Edoverse α version→ Open Landing Page
→ ZENI/KOBAN deployment
Staking(Closed)→10% land accumulation → Sepia Paper v.3→ZENI first sale
→ Singapore TOKEN2049 delegation→ Sepia Paper v.2→Blockchain Expo Tokyo→ NFT Market Place Launch (α version)→ London TOKEN2049 delegationdelegation→Blockchain Expo Tokyodelegation→ Avatar Sale#1

Mar

Apr

May

Jun

Jul

Aug

Sep

Oct

Nov

Dec

2023
→ NFT Market Place
improvement→ Item development→ Avatar #2→ Avatar #3→ Avatar #4→ Land NFT #5→ Katana NFT #4→ Yield Farming/DeFi → Land NFT #4→ Koban Utility
GameFi starts→ Land NFT #3 (Sakurada-Mon)→ Katana NFT #3→ Game launch white list
→public β version launch→ Katana NFT#2
starts→closed β version launch→Game test starts→ Recruit testers→Art Complex launch→ Edoverse Advertisement Scheme→ Edoverse Advertisement Agent Selection→ Daimyo Regional→Art Complex launch→ Beta version launch
Government Promotion→Game items#1→Game items #2

Edoverse Roadmap
Jan

Feb

Mar

Apr

May

Jun

Jul

Aug

Sep

Oct

Nov

Dec

2024
→ Edoverse memorial concert #1→ Business starts→ DEX Open→ Basic Game starts→ Memorial Art Exhibition #1→ Art Exhibition #2→ Edoverse Advertisement Platform starts

Jan

Feb

→ Land NFT#8→ Katana NFT#7→ Land NFT #7→ Katana NFT#6→ Land NFT #6→ Katana NFT#5

Mar

Apr

May

→ NFTFi Platform Open→ Game 3rd party platform announcement→ Art Exhibition #3→ Edoverse concert #2→ Art Exhibition #4→ Edoverse Art Festival Week #1

Jun

Oct

Jul

Aug

Sep

Nov

Decv

2025
→ Land NFT #9→ Katana NFT#8→ Edoverse concert #1→ Art Exhibition #5→ Art Exhibition #6→ Edoverse Advertisement Campaign→ Land NFT #10→ Katana NFT #9→ Edoverse concert #2→ Art Exhibition #7→ Land NFT #11→ Katana NFT #10→ Art Exhibition #8→ Edoverse Art Festival Week #2

Edoverse Tokenomics

Advanced Tokenomics
The Edoverse ecosystem will clarify the utility of tokens and at the same time adopt cutting-edge token economics that makeeffective use of treasury.

Edo Treasury（Ecosystem Income Allocation Management
Ecosystem Token Allocation

Edoverse（Metaverse ）

Tr e
as
ury
M
Bu agayb
ac nemkent

Eco Portal

Read NFT from
Metaverse（Income Gain
Ecosystem）
Edo Pool
Staking in LP

Granting utilities in
the Metaverse

Token
→Cash

Edo Pool
Token Claim・NFT Purchase

NFT Staking

Edo NFT Market Place

Staking
Edo Bath Token Holder contributes to the sustainable development of the ecosystem through staking

Exchange

.
ire
qu se
A
n cha
r
ke
To T PuFN

Koban & Zeni, Edoverse Tokens
The Edoverse ecosystem is to be developed using both Zeni, which was commonly distributed during the Edo period, and Koban,
which was a high-class currency.

Koban

Zeni

Koban

Zeni

Token name

Koban

Token Name

Zeni

Base Chain

Ethereum

Base Chain

Ethereum

ProtocolERC20

Protocol

ERC20• Mainly used for changing rolls in Edoverse moving to otherclan, and community voting• It is a rarer currency than Zeni, which can be earned byimportant actions in Edoverse.
• Steaking is possible in Edoverse• Zeni distribution. 80% burn for Zeni purchase, 20% reduction(under discussion)• Can only premium users get it for 3 months after Mint(underdiscussion)• Mainly used for settlement for generalpurchasing activities in Edoverse• The most distributed utility token in thisecosystem, earned from generalcontributions in Edoverse

Edoverse Ecosystem
Realizing a sustainable participant-returning ecosystem by entwining tokens with content and NFTs

① Original Game

③ Koban &Multiple contents including 3rd party
inside and outside Edoverse

Zeni

Token Name

Koban＆ Zeni

Base Chain

Ethereum

ProtocolERC20

Edoverse② Edoverse Shop

④ Treasury function
Enhancing treasury functions andrealizing a sustainable ecosystem

Primary sale of NFTs that can be usedon the Edo berth. We plan to introduce
creator works as well. Return royalties
to sellers

Staking

LP tokenLending

EthereumEdo Zeni Total Supply：10,000,000,000 Zeni
ZENI Contract address: 0x9c6666d5ff4B53b5eB3bd866664c15d0BFcECaa7

CEX Listing:st

1 Token Sale
Sale date: 7th July, 2022
Sale Amount: USDC 50,000Assumed Market Cap.: US$10,0000,000
Sale Condition: 50% discount of Market Cap.
Sale Proportion: 1% of total supply
Sale amount: 100,000,000 ZENISale Price: 0.005 USDC/ZENI
Method: public sale

Edoverse Team Allocation: 5.00%
Lockup period:
・8th Feb., 2023〜25％ claimable・8th Aug., 2023〜50％ claimable・8th Feb., 2024〜75% claimable・8th Aug., 2024〜100％ claimable

1st Contributors Allocation: 4.93%
Lockup period:
・8th Feb., 2023〜25％ claimable・8th Aug., 2023〜50％ claimable・8th Feb., 2024〜75% claimable・8th Aug., 2024〜100％ claimable

BitMart (13th October, 2022)
Open Price: 0.00075 USDCOpen Market Cap: 7.5 mil. USDC

Edo Koban Total Supply：100,000,000 Koban
Koban Contract address: 0x289f00C93A094869d36C0A82C80D04faf635016A

Edoverse Team Allocation: 5.00%
Lockup period:
・8th Feb., 2023〜25％ claimable・8th Aug., 2023〜50％ claimable・8th Feb., 2024〜75% claimable・8th Aug., 2024〜100％ claimable

1st Contributors Allocation: 4.90%
Lockup period:
・8th Feb., 2023〜25％ claimable・8th Aug., 2023〜50％ claimable・8th Feb., 2024〜75% claimable・8th Aug., 2024〜100％ claimable

Edoverse GameFi
Play-to-Earn

GameFi
How to achieve ecosystem incentives

Idea 1

Idea 2Land reclamation• By clearing Land, it can be used for commercial purposes.
• You can also get Edo Zeni when you clear it.

Contribution to Edoverse• By lending the clearing equipment to others, the incentives are split in half (this contributes to solving thepoverty problem).
• Give a position as an NFT to users with a high degree of contribution

Idea 3

Economic activity in Edoverse• Realize advertising on buildings and buying and selling of items• Promote economic activities of non-owner users by lending NFT

Idea 4Entertainment experience in Edoverse• Incentives given to game implementers in Edoverse• Game participants can earn Edo Zeni

Edo City Creation GameFi Road Map

Land
Acquisition

Reclamation

Mansion/House/
Building
Construction

Land Sale

Battle Game

Game

PresaleSeason-1:

Buy battle-gearNFT

To get construction gear

Lnad-NFT

Get tool-NFT

Building
Completion

Business&Game

EdolandLand NFT

TTH

former Tottori-han

1 unit : around 50 ㎡

10m

(around 15 tsubo)5m

TTH-1 〜

TTH-800

1

200 m

21

2
3

・・

・・

・・
・・
・
・・
・

200 m

・・

・・

・・

・ 799

800

Edoverse Development Season –１

Naikaku
Innner shell

Nishi-no-maru
Pase-1
Allocation

Daimyo-Koji
Phase1
Land Auction

Oote-Mae
Phase-2

Sakurada-mon
Phase-3

Edoverse Land Development
Naikaku (Inner shell) ーLand Sale Season –１
Edo Castle (managed by the Edoverse Foundation)“The 19th Shogun” Iehiro Tokugawa's residence

Phase-1 (20 Lots) Nishi-no-Maru-Outer shell (Allocation to early contributors)
In the future, the daimyo mansion will be art complex.
(10,000 lots) “Daimyo-Koji-Outer shell (First sale)
Daimyo mansion construction obligation after mainnet were connected.

Phase-2 Oote-Mae-Outer shell (Second sale)
Daimyo mansion construction obligation after mainnet were connected

Phase-3 Sakurada-Mon-Outer shell (Third sale)
Daimyo mansion construction obligation after mainnet were connected

Land Sale Season –2 will be announced later.

Edoverse Land NFT Sale #1 – Daimyo-Kouji Area
(Land NFT Sale –Season1 – Phase1)
Sale Status:
Edoverse #1 Land NFT Sale (Season1 – Phase1)
Area:
Daimyo-Kouji Area
Sale Unit:
9,690 Units
Airdrop:(90 units)
White List:(3600 units) - to C / to B 5% discount saleSpec:
ERC721 (NFT)
Unit Price:
500 USDC/Unit
Max application:
20 units
Max Sold Amount:
4,845,000 USDC
Sale Date:
7 second, 7minute, 7 am on 7th July, 2022 (UTC)Sale Method:First come, first served
Daimyo-Kouji Area is located in east of Edo castle, just next to Edo castle innershell. In Edo period, the place was one of the most prestigious area where major
important regional area was very precious district where is known as Marunouchi
that many top-end companies’ HQs are located and has Tokyo Station (Central
Station in Tokyo) and Yurakucho Station in Japan Rail Road Line.
In Edoverse, Daimyo-Kouji area has several important public facilities such as Fire
Department (Hikeshi-Yashiki), Public Regional Court (Hojou-sho), North City Hall
(Kita-Bugyo-sho), South City Hall (Minami-Bugyo-sho), Special Envoy Temporal
Mansion (Denso-Yashiki) and Ministry of Education (Daigaku-no-Kami).
In phase 1 of season-1, 27 sites that were old Daimyo mansions in Daimyo Kouji
are divided into around 10,000 units (9,690 units) to sell to public as NFTs. 1 unit inthis sale is assessed at around 50 ㎡ (around 15 tsubo in Japanese “tsubo” term) in
the real geographic measure in Tokyo.

Land NFT Sale Units: Total 9,690 units including public facilities
KMH
former Kumamoto-Han
600 units
TBH
former Tatebayashi-Han
210 units
YDH
former Yoshida-Han
200 units
MMH
former Matsumoto-Han
320 units
TMH
former Tsurumaki-Han
160 units
SYH
former Sekiyado-Han
420 units
OYH1
former Okayama-Han-1
350 units
FYH
former Fukuyama-Han
700 units
OYH2
former Okayama-Han-2
400 units
TYH
former Tsuyama-Han
610 units
NOH
former Nishio-Han
450 units
IMH
former Iwamura-Han
230 units
MBH
former Mibu-Han
180 units
NSH
former Nagashima-Han
180 units
TDH
former Tendoh-Han
110 units
KYH
former Katsuyama-Han
380 units
TTH
former Tottori-han
800 units
KCH1
former Kochi-Han-1
380 units
TSH1
former Tokushima-Han-1
550 units
KGH
former Koga-Han
220 units
TAH
former Takasaki-Han
210 units
OZH
former Okazaki-Han
220 units
TKH
former Takatsuki-Han
160 units
KSH
former Kasama-Han
300 units
SBH
former Shimabara-Han
240 units
KCH2
former Kochi-Han-2
90 units
TSH2
former Tokushima-Han-2
40 units
Public Facilities:
NCH
North City Hall
SCH
South City Hall
PRC
Public Regional Court
DY
Special Envoy Mansion
MOE
Ministry of Education
FD
Fire Department

160 units
150 units
150 units
150 units
270 units
100 unitsLand NFT Sale #2 – Oote-Mon Area (Land NFT Sale –Season1 – Phase2)
Area:

大手門地区
（Oote-Mon Area）#NFTs
Daimyo Mansion
1030 former Hitotsubashi-Tokugawa
810 former Himeji-Han1
280 former Himeji-Han2
280 former Oumi-Han
500 former Shonai-Han
480 former Kokura-Han
680 former Fukui-Han
240 former Kakegawa-han
240 former Sabae-Han

Sale Unit:

5,000 Units

Airdrop:White List:

to be announced
to be announced

Spec:

ERC721 (NFT)

Unit Price:

500 USDC/Unit

Max application:

20 units

Max Sale Amount:

4,845,000 USDC

Sale Date:

12th December, 2022 (UTC)Sale Method:

1) First come, first served2) Digital Twin Premium Package Partner Plan
(デジタルツイン・プレミアムパッケージ・パートナープラン)

460

former Magistrate Mansion

TotaL: 5000 NFTs

Great News for Daimyo Koji land owners!
The Daimyo mansion Land NFT accumulation contest
Get more than 10% of your ward first in your Daimyo Mansion
The winning Daimyo Mansion in the competition will become the trading platform for these Katana NFTs, awarded the right to collect
10% of the sales of the Katana for each transaction to take place. That revenue for the mansion will be shared among the Land NFT
owners according to the share of the Land NFT he or she owns in that mansion.
But the competition doesn’t end there.The winning Daimyo mansion when more than 15% of its Land NFTs are collected by one ofthe owners will be granted 15% of the Katana sales.
The winning Daimyo mansion when more than 20% of its Land NFTs are collected by one of the owners will be granted 20% of the
Katana sales.
But from here, things get tricky. True to the DAO principle, excessive concentration of Land NFTs shall be penalized. If one Land
NFT owner becomes overzealous in accumulating Land NFTs, her holdings may evaporate – be confiscated by the Daimyo mansion
treasury. The threshold for this event – anywhere above 21% - will be kept a secret to add to the suspense.
Also, Katana of particular note in terms of power and legend can be displayed there to collect fees from the visitors.
We will soon announce the details of the games the Katana NFT owners can play as well.
This is our first game for our dear pioneers of Edoverse - the Daimyo Koji Land NFT holders. We will keep adding to our list ofgames.
Also, your ideas for games to be played and for serious business in the Daimyo Koji is highly welcome. If your proposal is accepted,
up to 100,000 units of our crypto - ZENI will be given as a prize.

Edoverse × Partnership Company
Digital Twin Premium Package Partnership Plan
Be the No.1 Digital Economy to Achieve “Sustainable Play to Earn” Experience in revived Edo-City Meta-verse
Building a digital economic society where everyone can live “with a hope in the future"with Web 3.0

Outline of the partnership

1) Build up virtual properties of partner companies in the virtual space Edoverse, which restores the city of Edo to
the present.
2) By building a virtual space of partner companies in Edoverse, Edoverse plans sales promotion linkage withproperties in the real world.
3) Foster topicality by sending customers and marketing to properties in the real world from Edoverse, which aims to
expand users
4) Combining tokenomics in the virtual space to realize sales promotion with minimal expenditure5) Aim to secure further capital gains by utilizing digital assets (land NFTs) that can be resold in futureWhat is Digital Twin ?
【Apparel】【Restaurant】① Land NFT Purchase【Travel Agent】② 3D space produce【Showroom】【Shop/Event】③ Token activity④ Consumer marketing【Example：Kimono Apparel Shop】
1. Acquired Edoverse land NFT100 Unit USDC500/unit) * Limited to 1 company per industry and 20 industries
2. Space production in Edoverse and development of accompanying item NFT (kimono, avatar, character, etc.)*Limited to 500 3 types of NFT items, sale at USDC50-80 each, aiming to sell out 1,500 units
3. Joint sales of created item NFT led by Edoverse * 30% of the sales commission will be returned to Edoverse and
70% to partnership company, and USDC 50,000 to 80,000 will be returned to your company.
4. Implementation of accompanying item NFT in virtual space
5. Carry out a campaign to promote the equipment of accompanying items for users
6. Sales promotions to physical stores through user token activity
7.Profit fixed by selling part of the land NFT that has increased in price (continued retention is of course also possible)

Edoverse NFT Market Place

Edojo Fudosan
Official NFT Market Place:https://www.marketplace.edoverse.io/edojofudosan

Daimyo Regional Government Promotion

Japan in Edo Period
Reign of Tokugawa Shogunate
17th – 18th Century

Dewa

Daimyos are local feudal lords who must march from rulingregions to Edo city once every three months. Daimyos havesold local special goods in Edo city.

Hoku-Riku-Do

Sado

To-San-Do
EchigoNoto

San-In-do

Oki

San-Yo-do

Izemo Houki

IwamiiTsushima
Nagato

Iki

Suou
Hizen
Chikuzen

Buzen

Chikugo

Inaba

Mutsu

Tango

Kaga
EchizenWakasaEcchu

Shimotsuke
Kozuke

Hida

Hitachi

ShinanoMusashiMinoTajimaKai
Oumi
Mimasaka
Tanba
Sagami
Owari
Bichu
HarimaYamashiro
Bigo
Bizen
MikawaSettsuSurugaAki
Kawachi Iga
Izu
Totomi
Izumo
Sanuki
Awaji
Yamato Ise
Shima
Awa
Iyo
Kii
Tosa

Shimousa
KazusaAwa

Tokaido

Bungo
HIgo
Hyuga

Seikai-do

Nan-Kai-Do

Kinai

Edo City

Satsuma
OosumiEdoverse starts to promote regional authorities ordescendants of old Daimyo families to utilize Daimyo
mansions in Edo city. Edoverse spares 10 land NFTs forthem to utilize the place to promote themselves.

Katana NFT

KatanaNFT Mutation
HAKI power: 5
Demonic Power: 8
Moon Power: 7
Sharpness: 9
Experience: 3

HAKI power: 8
Demonic Power: 2
Moon Power: 4
Sharpness: 5
Experience: 2

HAKI power: 9
Demonic Power: 9
Moon Power: 8
Sharpness: 10
Experience: 4

KatanaNFT Ecosystem
Treasury

Katana NFT Shop
Sales Item: GEN1 Katana NFT

RewardGEN1
NFT

GameFi

Katana NFT Market

GEN2 NFT

New GEN1 NFT Mint

Mutation
BURN GEN1

Example of GEN1 GameFi・NFTFi
HAKI power: 5
Demonic Power: 8
Moon Power: 7
Sharpness: 9
Experience: 3

Loan
From
Lending
MarketMutation

HAKI power: 9
Demonic Power: 9
Moon Power: 8
Sharpness: 10
Experience: 4

To Winner

W
I
N

Loan
From
Lending
Market+ Play Fee
Newly Mint

HAKI power: 5
Demonic Power: 8
Moon Power: 7
Sharpness: 9
Experience: 3

To Original Owner

HAKI power: 8
Demonic Power: 2
Moon Power: 4
Sharpness: 5
Experience: 2

HAKI power: 0
Demonic Power: 0
Moon Power: 0
Sharpness: 0
Experience:

To Loser

L
O
S
E+ Play Fee
To Lender

HAKI power: 8
Demonic Power: 2
Moon Power: 4
Sharpness: 5
Experience: 2

Edoverse Art Complex

Edoverse Art Complex
Nishimaru Daimyo Mansion is converted into an architectural and art complex
Operates a total of 100 gallery spaces with 20 sections and 5 sections

Phase−１
January, 2023
Memorial Art Exhibition#1

Phase−2

Phase−3

April, 2023
July, 2023

October, 2023

Art Exhibition #2, #3

Art Exhibition #4
Edoverse Art Festival #1

Key Visual – First Short Teaser

Key Visual – 2 minutes Teaser in July, 2022

Key Visual – Edo Castle

Key Visual – Daimyo Mansion

Key Visual - Avatar

Shinsengumi
10 Samurai Heros
Special Avatar
Isami Kondo
Toshizo Hijikata
Kamo Seruzawa
Soshi Okita
Shinopachi Nagakura
Hajime Saito
Heisuke Todo
Sanosuke Harada
Susumu Yamazaki
Genzaburo Inoue

Key Visual - Katana

Edoverse Partners

Partners
Historical viewpoint.

Art/Cultural Related

德川宗家第１９代 德川家広19th Head of the Tokugawa Shogunal Household, TOKUGAWA Iehiro

Blockchain Development

Metabit
Metaverse Development

SequinPartner Selection
In the future, regarding virtual space construction, blockchain development, content development, NFT generation andoperation, DeFi construction, game development, investors, PR, etc., select the necessary partners as appropriate
according to the roadmap for Edo berth construction. I will come.

Edoverse Contributors
Edoverse Agents
Edoverse agents act as its agents to underwrite
NFT allocation and to manage NFT market place.

・Edojo-Fudosan

Twitter・Edoverse Real Estate

Discord Roll・Edo Residence

・Daimyo 32

・J-Unicorn

・Samurai 40

・R & C・Ninja42

・COLLET・Nomin61

・KAHZ

・Shounin 51

Edoverse Labs
Consultation Team in Tokyo
Edo period revival in digital space.
Aiming for a sustainable digital ecosystem that earns money through games and learning experiences.
Be the No.1 Digital Economy to Achieve “Sustainable Play to Earn” Experience in revived Edo-City Metaverse.
Building a digital economic society where everyone can live “with a hope in the future" with Web 3.0.

Shinwa Wise HD

Independent Entity

１００％ subsidiary

Edoverse
Foundation
No. 25049695
registered on 5th July, 2022
in Republic of Panama

Consultation Fee

Consultation

Edoverse（株）
Inhouse Departmernt

Edoverse Ecosystem
Edo Land Development
Edoverse Art Complex
Edoverse Sightseeing
Edoverse GameFi
Edoverse Business Development

Edoverse Labs

Tokenomics
Development
Metaverse
Development
GameFiDevelopment

TEAM (Edoverse Labs, Consultation Team in Japan)

Iehiro TOKUGAWA

Dominic

GJ

Supreme Mentor & Advisor
Tokugawa Shogun, the 19th(in Edoverse)

Chairman/Evangelist

CTO
Serial Entrepreneur

TS
Chief Ecosystem Design

MO

Nachi SUGIYAMA

Chief Contents Design

Chief Game Production Officer

TEAM (Edoverse Labs, Consultation Team in Japan)

Jun SHINBO aka pj
NFT Engineer

Martin WEBBPR

Namiko Maria ZAKY

Shunta KUROSAWA

Governance
Administration

Edoverse Engineer

Oksana Kononchuk
PR

Shota Iwasaki
Community Marketer

YO
Tokugawa Shogun Liaison

TEAM (Edoverse Labs, Consultation Team in Japan)

Yohei ISHIJIMA
Web & Users Marketing

Kazuhiro UMEHARA
Biz Dev &Marketing

Tetsuma ADACHI

Hideki SHIBATA

Advertisement Marketing

Investors Marketing

Kodai HASHY

Song David ZHIYUArt Complex Marketing

Event Marketing