Oﬃcial Rule Manual
Ver1.11IndexAbout the Game...................................................................... 01~04
Cards ..................................................................................................... 01<Leader Cards> ....................................................................... 01<Character Cards> ................................................................. 02<Event Cards>.......................................................................... 03<Stage Cards> ......................................................................... 03<DON!! Cards> ......................................................................... 04
Areas ..................................................................................................... 05

Decks .................................................................................................... 06
Preparation to Play ................................................................... 07
Victory Condition .......................................................................... 07★Active and rested ................................................................. 08★How to pay cost .................................................................... 08
Playing the Game .............................................................. 09 ~13

Main Phase ................................................................................... 10Playing Cards ....................................................................... 10Playing Characters ............................................................... 10Playing Stages....................................................................... 10
Activating Events.................................................................. 10Activating Card Eﬀects .................................................... 11Adding DON!! ........................................................................ 11Battle............................................................................... 11~13① Declaring Attack ................................................................. 11② Block Step .............................................................................. 11③ Counter Step ......................................................................... 12④ Damage Step ........................................................................ 12⑤ End of Battle.......................................................................... 13End Phase .......................................................................................... 13Other ................................................................................................... 14

Glossary .............................................................................................. 15

About the GameThe ONE PIECE CARD GAME is a competitive trading card
game! Players build decks around their Leader card for a
massive showdown with their opponent!
Players win the game by attacking to bring an opponentʼ s
Leader card down to 0 life and then dealing the ﬁnal blow!

カードについてCards
Leader Cards
Back side of the Leader card

● Power ： The Leader sattack power. In battle, power
is compared and the highernumber wins.

● Attribute● Eﬀect ： Unique eﬀects
possessed by the Leader.

● Color● Card Type● Card Name
● Life● Type ： Displays the type(s)the Leader possesses.

● Card Number● Rarity● Block Icon01

Character Cards
Back side of Character cards, Eventcards, and Stage cards● Cost ： The cost necessary
to play the Character in theCharacter Area

● Power ： The Character s

attack power. In battle, Poweris compared and the higher
number wins.

● Attribute● Counter ： The amount bywhich Power can beincreased in the Counter
Step.

● Eﬀect ： Unique eﬀects

possessed by the Character.

● Trigger Eﬀect ： Aneﬀect that can be activatedwhen the Leader takes
damage, causing this card tobe added to a player s handfrom their life.

● Color● Card Type● Card Name
● Type ： Displays the type(s)the Character possesses.

● Card Number● Rarity● Block Icon

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Event Cards● Cost ： The cost necessary
to activate an Event.

● Eﬀect ： The eﬀect thatoccurs when an event isactivated.

● Trigger Eﬀect ： Aneﬀect that can be activatedwhen the Leader takesdamage, causing this card tobe added to a player s handfrom their life.

● Color● Card Type● Card Name
● Type ： Displays the type(s)the Event possesses.

● Card Number● Rarity● Block Icon

Stage Cards● Cost ： The cost necessary
to play a Stage in the StageArea.

● Eﬀect ：Unique eﬀects
possessed by the Stage.

● Color● Card Type● Card Name
● Type ： Displays the type(s)the Stage possesses.

● Card Number● Rarity● Block Icon

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DON!! Cards

Back side of DON!! cards

A card needed as cost inorder to use cards.
They can also add toCharacter cards andLeader cards. These cards
receive an increase of
1,000 power during yourturn for each DON!! cardadded to them.

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カードについてAreas
During the game, cards are placedin the positions shown below.

①⑧②

⑦

③

⑥

④⑤

❶ Character Area ： The area where Character cards are placed.
❷ Leader Area ： The area where 1 Leader card is placed. The Leader card is placed
face up from the start of the game.

❸ Stage Area ： The area where a maximum of 1 Stage cards is placed.
❹ Deck Area ： The area where the Deck is placed.
❺ Trash ： The area where cards including Character cards K.O. d in battle and activatedEvent cards are placed.

❻ Cost Area ：The area where DON!! cards from your DON!! deck are placed.
❼ DON!! deck ： The area where your DON!! deck is placed.
❽ Life ： The area where the life listed on the Leader is placed face down. When the leader

takes damage, it loses life. If a player s Leader takes damage after being reduced
to 0 life, they lose the game.

*The Leader Area, Character Area, Stage Area, and CostArea are collectively called the ﬁeld.
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Decks
The following cards are necessary
to play the ONE PIECE CARD GAME.
Leader card：1 card
Deck：A deck made of exactly 50 cards including Character
cards, Event cards, and/or Stage cards.
When building a deck, only cards including the color of theLeader can be used. Those that do not include the leader scolor can t be used.
Up to 4 cards of the same card number can be used.
DON!! deck：A deck made of exactly 10 DON!! cards.

《Leader card》《Deck》《DON!! deck》

Although not required for the game, having playsheets foreach player is recommended.

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Preparation to Play
*If the rule manual conﬂicts with card text, priority is given to the card text.

Preparations to play the game proceed in the following order.
❶ Shuﬄe the deck and place it in the Deck Area.
❷ Place the Leader card face up.
❸ Play rock-paper-scissors to determine who takes this ﬁrst
turn. The person who wins may choose to go ﬁrst orsecond.
❹ Draw a hand of 5 cards from the deck.
❺ Each player may once choose to mulligan by returning theirhand to their deck, shuﬄing the deck, and drawing 5 newcards from it. (The player who takes the ﬁrst turn chooses
ﬁrst.)❻ Place a number of cards equal to your Leader card's life
from the top of your deck one by one face-down in your Life
Area without looking at them.
(Place them so that the top card of your deck becomes thebottom card of your life.)❼ The player taking the ﬁrst turn begins the game!

Victory Condition
A player wins the game when either of the following
conditions occur.

・They deal damage to their opponent s leader after theiropponent s life has been reduced to 0.
・Their opponent has 0 cards in their deck.

※When a player s deck is reduced to 0 cards, all eﬀects taking
place are canceled, and the player with 0 cards loses.

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★Active and rest
Characters and Stages are normally placed vertically as active.
When they attack or block, they are turned horizontally asrested.

《Active》《Rested》

Changing a rested card to active is called setting it as active,and changing an active card to rested is called resting it.

★How to pay costWhen playing characters or stages, or activating events, the costis paid by resting the corresponding number of active DON!! cards
in the Cost Area.

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ながPlaying the GameThe game proceeds in the following order.

① Refresh Phase② Draw Phase③ DON!! Phase④ Main Phase

Activate all your rested cards, and return
all your DON!! cards currently being
added to your Cost Area active.

Draw 1 card from the top of your deck.
(The player who takes the ﬁrst turn
doesnʼt draw on that turn.)Place 2 DON!! cards from your DON!! deckin your Cost Area active. If there is only 1DON!! card in your DON!! deck, place 1 instead.

During the main phase of the game, you
can take the following actions in anyorder, as many times as you are capableof.

Playing cards● Playing Characters● Playing Stages● Activating Events

Activating card eﬀects
Adding DON!! cards
Battling*Declaring the end of the main phasemoves to ⑤, the end phase.

⑤ End Phase

Any eﬀects that activate at the end ofyour turn activate and are resolved.
Then, the players change turns.

09Main Phase
Playing Cards
Playing CharactersTo play a Character card from your hand in yourCharacter Area, first place a Character cardfrom your hand in your Character Area, and set it
as active. Then, pay the play cost of theCharacter card to finish playing it. To play a newCharacter card when you already have 5
Characters in play, trash one of the alreadyplayed Characters.

Playing Stages

To play a Stage card from your hand in yourStage Area, first place a stage card from yourhand in your Stage Area, and set it as active.
Then, pay the play cost of the Stage card tofinish playing it. To play a new Stage card when
you already have a Stage in play, trash thealready played Stage.

Playing Events

To play an Event card, reveal the Event card from your hand,pay its play cost, and place the Event card on your trash.
[Triger] effects cannot be played from your hand.

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Main Phase、and-1

Activating Card Eﬀects
Effects of Leaders, Characters, Events, and Stages areactivated.

Adding DON!!
Take 1 active DON!! card from your Cost Area and stack it under
your Leader card so as to be visible.
This called adding it. Leaders and Characters with DON!! addedto them receive an increase of 1,000 Power during your turn.
DON!! can be added as many times as possible.

BattleBattle proceeds in the following order.

① Declaring Attack② Block StepAttacks are made by Leaders as well as
Characters in the Character Area. First,
rest 1 active Leader or Character you
wish to attack with, and declare theattack. Next, choose the target of theattack. Valid targets are either theopponentʼs Leader, or 1 rested Characterin their Character Area. At this time, any[When Attacking] effects, or other effects
that activate when your Leader orCharacters attack, are activated.

The player being attacked can activatethe(Blocker) eﬀect of theircharacters.

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Main Phase-2

Battle (continued)③ Counter Step

The player being attacked can take the following
actions in any order, as many times as they arecapable of.

Activate the Counter effect of a Character card
By trashing a Character card with(Counter)from their hand, the player activates an eﬀect that
increases the Power of a Leader or Character by
the value of the Counter for the duration of thebattle.

Activate an Event card

By trashing an Event card with(Counter)from their hand, the players activates its eﬀect.

④ Damage Step

Compare the power of the card that is attacking andthat card that is being attacked.
If the power of the attacking card is equal to or

greater than that of the attacked card, it wins thebattle, and the following results occur depending on
the type of the attacked card.

If the opponentʼs Leader has been attacked…The Leader is dealt 1 damage.
If the opponentʼs leader is already at 0 life
…The attacking player wins the game.
If the opponentʼs Character has been attacked…The Character is K.O.ʼd (trashed). Then, proceedto 5), End of Battle.

If the power of the attacking card isless than that of the attacked card, itloses the battle, no changes occur, and players
proceed to 5), End of Battle.

When a Leader takes damage

When your Leader takes damage, take the top card from your life and look at
it without revealing it.
If the card has a(Trigger), reveal it and add it to your hand to activateits(Trigger) eﬀect.
*You can also choose not to activate the its(Trigger) eﬀect. In thatcase, the card is added to your hand without revealing it.
*If your leader takes 2 or more damage due to eﬀects such as [DoubleAttack], perform the process for when your Leader takes damage separatelyfor each damage received.

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Main Phase-3

Battle (continued)⑤ End of Battle

End the battle. At that time, any eﬀects
that activate at the end of battle areactivated. Then, all eﬀects that specify
the duration of the battle are canceled.

End Phase
The End Phase proceeds in the following order.
❶ If you have any eﬀects that activate at end of turn, they areactivated and resolved.
❷ If your opponent has any eﬀects that are activated at endof turn, they are activated and resolved.
❸ Any of your eﬀects with a speciﬁed duration such as for thisturn are cancelled.
❹ Any of your opponent s eﬀects with a speciﬁed duration suchas for this turn are cancelled.
❺ The players change turns.

13About effect activation order
During the game, when a Character attacks which has multiple
eﬀects that occur upon attacking, the order in which theseeﬀects occur is determined by the player of the card with theseeﬀects.
If both the player and their opponent have eﬀects that occur atthe same time, the player whose turn it is receives priority inactivation, and once all of their eﬀects have been activated,their opponent s eﬀects are activated.

About multicolor cards
Some cards in the game include
multiple colors in the same card.
The card to the right is a red andgreen multicolor card, and istreated as all of the colors that itincludes.

When Characters with DON!! cards added leave the field
When Characters with DON!! cards added are K.O. d or leave
the ﬁeld due to eﬀects such as those returning them to theirowner s hand, the DON!! cards are returned to their owner s
Cost Area rested.

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Glossary(On Play)…Characters with this eﬀect activate the eﬀect
when played.

(Activate: Main)…An eﬀect that can be activated during
your Main Phase.
(During Your Turn)…An eﬀect that is active during
your turn.

(End of Your Turn)…An eﬀect that activates at theEnd Phase of your turn.

(Main)…An eﬀect from an Event card that can be played
during your Main Phase.

(Counter)…An eﬀect from an Event card that can beplayed during the Counter Step of youropponentʼs turn.

(Once Per Turn)…An eﬀect that can be activated justonce each turn.

(DON!! x1)…An eﬀect that is or can be activated when aCharacter has 1 or more DON!! cards added
to it. The number indicates the number ofDON!! cards necessary to be added.
①…An eﬀect that can be activated by resting 1 DON!! card in yourCost Area. The number indicates the number of DON!! cards
necessary to be rested.

(DON!! -1)…An eﬀect that can be activated by returning 1
DON!! card from your ﬁeld (in the Leader,Character, or Cost Areas) to your DON!! deck.
The number indicates the number of DON!!
cards necessary to be returned. DON!! cards
can be returned whether active or rested.
(Blocker)…An eﬀect that can be activated during theBlock Step.

(Rush)…An eﬀect allowing a card to attack during the turn inwhich it was played.
(Double Attack)…When a Character with this eﬀect
attacks and deals damage to aLeader, it deals 2 damage.

(Banish)…When a Character with this eﬀect attacks anddeals damage to a Leader, the life is trashedwithout activating its Trigger eﬀect.

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