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WARNING Before playing this game, read the Xbox 360® Instruction Manualand any peripheral manuals for important safety and health information. Keep all
manuals for future reference. For replacement manuals, see www.xbox.com/support
or call Xbox Customer Support.

Important Health Warning About Playing Video Games
Photosensitive seizures
A very small percentage of people may experience a seizure when exposed to certain
visual images, including flashing lights or patterns that may appear in video games.
Even people who have no history of seizures or epilepsy may have an undiagnosed
condition that can cause these “photosensitive epileptic seizures” while watching
video games.

Contents
Xbox LIVE®................................ 2
Story......................................... 3
Controls.................................... 4
Getting Started......................... 6

These seizures may have a variety of symptoms, including lightheadedness, alteredvision, eye or face twitching, jerking or shaking of arms or legs, disorientation,
confusion, or momentary loss of awareness. Seizures may also cause loss of
consciousness or convulsions that can lead to injury from falling down or striking
nearby objects.

Rules of Combat........................ 8

Immediately stop playing and consult a doctor if you experience any of these
symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures. The riskof photosensitive epileptic seizures may be reduced by taking the following precautions:
Sit farther from the screen; use a smaller screen; play in a well-lit room; do not playwhen you are drowsy or fatigued.

Basic Controls......................... 10

If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
before playing.

Character Select........................ 9Game Modes............................. 18
Character Introductions.......... 32
Credits.................................... 46

ESRB Game Ratings
The Entertainment Software Rating Board (ESRB) ratings are designed to provide
consumers, especially parents, with concise, impartial guidance about the ageappropriateness and content of computer and video games. This information canhelp consumers make informed purchase decisions about which games they deem
suitable for their children and families.
ESRB ratings have two equal parts:•

Rating Symbols suggest age appropriateness for the game. These symbols
appear on the front of virtually every game box available for retail sale orrental in the United States and Canada.

•

Content Descriptors indicate elements in a game that may have triggered aparticular rating and/or may be of interest or concern. The descriptors appear
on the back of the box next to the rating symbol.
ON FRONT

VIDEO
GAME

ON BACKE

For more information, visit www.ESRB.org

1

StoryThe Tournament Begins Anew
Just as the excitement of the previous, now legendary tournament
finally fades, word of a new world fighting tournament
spreads like wildfire among martial artists across the globe, trailing aseries of bizarre rumors along behind.
The mysterious disappearances of numerous famous fighters.
A terrible threat in the form of a new, deadly secret weapon.
The possible connection between S.I.N., the sponsor of the new
tournament, and the supposedly destroyed Shadaloo.
New fighters also step up and make themselves known,
almost as though responding to these troubling rumors.

Xbox Live®

Play anyone and everyone, anytime, anywhere on Xbox LIVE®. Build your profile(your gamer card). Chat with your friends. Download content (TV shows, trailers,
HD movies, game demos, exclusive game content, and Arcade games) at XboxLIVE Marketplace. Send and receive voice and video messages. Use LIVE withboth Xbox 360® and Windows®. Play, chat, and download on both your PC
and your Xbox 360. LIVE gives you ultimate access to the things you want andthe people you know, on both your PC and your TV. Get connected and join therevolution!
CONNECTING
Before you can use Xbox LIVE, connect your Xbox 360 console to a high-speed
Internet connection and sign up to become an Xbox LIVE member.
For more information about connecting, and to determine whether Xbox LIVE isavailable in your region, go to www.xbox.com/live/countries.
FAMILY SETTINGS
These easy and flexible tools enable parents and caregivers to decide whichgames young game players can access based on the content rating. Parents
can restrict access to mature-rated content. Approve who and how your familyinteracts with others online with the Xbox LIVE service. And set time limits
on how long they can play. For more information, go to www.xbox.com/
familysettings.

A young man who searches for his lost past.
A female agent with the potential to be an executive member of S.I.N.
A man who burns with the desire to defeat his greatest rival.
A Luchador who seeks the ultimate recipe.
Before these newcomers stand those from the previous tournament,each bringing their own renewed determination.
Some fight for those dear to them.
Some fight to finally take their revenge.
And some fight simply so that the entire world will chant their name.
A complex clash of human relationships
and the truth of a terrible plot that lurks behind the championship.
This is the chaos that Ryu, who has been honing his skills
with the simple goal of becoming theultimate fighter, one beyond the constraints of mere mortality, now
finds himself thrown into...
Amid pursuit and escape, friendship and betrayal,
the curtain rises on a new stage of battle!

LANGUAGES THAT AREN’T SUPPORTED IN THE XBOX 360® DASHBOARD
If your game is available in a language that isn’t supported in the Xbox 360®
Dashboard, you must select a corresponding locale (region) in Console Settings toenable that language in the game. For more information, go to www.xbox.com.

2

3

Controlsx<Xbox 360® Wireless ControllerBack* D-pad and left stick controls are shownfor when your character is facing theright. When facing the left all left/rightcontrols are reversed.

Right Trigger]`

Left Trigger

Right Bumper_

Left Bumper

D-pad / Left Stick
Vertical
Jump

Diagonal
Jump
Backward

Diagonal
Jump
ForwardMove
Backward
Block
High

Move
ForwardCrouchBlock Low

CrouchCrouchButton Attacks

L

Left StickXbox Guide

CRight Stick
>

Start

Other Controls
D-pad / Left Stick

Select mode, mode menu, and options

Punch Buttons

X

Y

`

_

Light

Medium

Heavy

All

A

B

x

]

Kick Buttons

A Button
B Button

Confirm
CancelSTART Button` ButtonOpen Edit Status screen from the Main Menu
(please refer to P.25)

Press during the game to pause, and the “PAUSE MENU” window
will open. Press again to unpause. (The game cannot be paused while
playing against an opponent online).
* These buttons are the default setting. They can be changed
to any configuration you desire from Options (P.31).

4

5

Getting Started
Starting Up

The Game Screen

Press the START Button on
the title screen to proceed to
the Main Menu.
Use the D-pad to highlight amode and then press the A
Button to select it.

Arcade ModeOne player can take on a series of CPU opponents.
Connect a second controller and another player can join
as a challenger. (P.18)

VS ModeSelect characters and battle stage and then fight against
the CPU or a human opponent. (P.18)

Network Battle

Challenge Mode
Training Mode
Player Data

Take on a series of challenging battles. (P.26)
Select how your opponent will act and then practiceagainst them. (P.28)
View player versus records, medal lists andleaderboards. (P.29)

Gallery

View in-game movies and development images. (P.30)

Options

Alter various game settings. (P.31)

Xbox Live®
Marketplace

6

Connect to Xbox LIVE® and take on rivals over theinternet. (P.19)* Requires an internet connection setup

Connect to Xbox LIVE® and take on rivals over theinternet. (P.19) * Internet settings are required.

3

4

1

5

2
8

6

99

1 Points andConsecutive Wins

Your current points and numberof consecutive wins (in VS Modeand Network Battle mode).
* Exact display depends on mode.
2 Vitality Gauge
This gauge displays yourcurrently remaining vitality.
3 TimeCounter
The remaining battle time.

* See P.25 for information on editing your online status.

Saving Data

4 Win
Markers
Displayed after winninga round. The icon shownchanges depends on the exact
circumstances of your victory.

“Street Fighter IV” has an auto-save function. Data will automatically besaved after a match ends or when options are changed. Select a storage
device and then a location to save the data to. At least 140KB of freespace is required in order to save game data.

5 Character Portrait
The character you are currently
using.

7

6 Super Combo Gauge
Once this gauge fills up it canbe used to perform Super
Combos or EX Special Moves.
(See P.15-16)
7 Revenge
GaugeOnce this gauge is at least
50% full, you can use it toperform an Ultra Combo.
(See P.17)
8 BonusMessageVarious messages are
displayed here according to
the in-game action.
9 Status
An icon is displayed when the
Arcade Fight Request setting
is turned on.

7Rules of Combat

Character SelectMatch Setup

On the character select screen you choose and customize a character toplay as. Select a character and the customize window will open. Altersettings with the D-pad and confirm with the A Button.

The default setting is three round matches,with the first fighter to win two rounds
declared the victor.

Winning Rounds
A single round lasts for a maximum of 99 on
the time counter. Reduce your opponent’s
Vitality Gauge to 0 within that time for a win
by KO. If the time runs out then the fighterwith the most vitality remaining will bedeclared the winner.

A Draw
A draw occurs whenboth fighters’ vitality falls
to 0 simultaneously or theirremaining vitality is exactly
the same when the time runsout. If the final round of amatch ends in a draw then it
is game over.

8

CostumePurchase costumes from the Xbox Live®
Marketplace and you can then use them on thecorresponding character.

Color

Change the color of the character’s costume. You
initially have access to two colors, but you will
unlock more as you progress through the game.

Personal
ActionSelect the Personal Action (P.12) that the charactercan use to taunt opponents during battle. To begin
with, characters only have one Personal Action,
but as you make progress through the gamethe number of selectable Personal Actions will
increase.

V.Comment

Select the message that is displayed when you win
a match. There are 11 pre-set messages for eachcharacter. If you do not make a selection, one will
be displayed automatically.

9Basic Controls
All of the controls shown in the basic controls section are for whenyour character is facing the right. When facing the left, all left/rightcontrols should be reversed.

Normal moves
Press the punch or kick buttons to perform normal moves. The actualattack performed depends on the position of your character and the
button pressed.

Special moves
Inputting a specific combination of directional and attack buttons allows
you to perform a special move. Even if your opponent blocks a special
move, they will still take a small amount of damage. Inputting thecommand for a special move during certain normal moves allows you
to cut short, or “cancel,” the normal move and quickly go straight into
performing the special move. Using cancelling skillfully is one way tocreate damaging combinations.

Bonus Messages
The following messages will appear on the screen when certain
conditions are fulfilled.
TECHNICAL

Displayed after performing a successful quick standing
recovery or throw escape.

REVERSAL

Displayed after performing a special move, Super Comboor Ultra Combo in the specific situations described below.
Perform a reversal with a beat down attack and it will takeon Armor Break properties, nullifying Hyper Armor. (Pleaserefer to P.13)• In the instant you can move again after recovering fromtaking damage, blocking or being stunned.
• In the instant after performing a recovery or getting up
from being knocked over.
• In the instant you land after being sent flying backward but
not actually knocked to the ground.

COUNTER

10

Block
Pushing the D-pad away fromyour opponent allows you toblock their attacks. You canblock high (standing) and low(crouching) attacks. High andlow blocks can block specificattacks, but not every attack.
You will need to carefully andquickly swap between themto block all incoming attacks.
You cannot block while in
the air.

Block High

Block Low

Dash
Press the D-pad twice quickly
forward to perform a forward dash,or backward twice to perform abackward dash. Dashing allows
you to quickly close the distance
between you and your opponent,or to fall back and reassess thesituation.

Forward Dash

Backward Dash

Stun Recovery
If you keep getting pummeled, youwill eventually become stunned. Whilestunned, you cannot do anything. Your
only hope is to press the D-pad and otherbuttons as fast as you can to recoverfrom the stun faster.

A counter hit occurs when you interrupt an opponent’s
attack with one of your own. Your opponent will takelonger to recover from the damage caused by a Counter
Hit, making it possible to perform combinations that areotherwise impossible.

11Throws and Throw Escapes

Focus Attack

When standing close to yourThrow
opponent, pressing the light
Throw
Escapepunch and light kick buttons
simultaneously allows you to
Light
When
throw your opponent. You canClose tochange the direction you throw opponent
grabbed by
the opponent by pressing the
opponent
D-pad left or right. You canprevent yourself from being
thrown by pressing light punch
and light kick together whenyour opponent begins to throwyou. This is called a “throw
escape.”* Some characters can also
perform a throw when jumping(aerial throw), or special move throws (command throws). Throw
escapes cannot be performed against aerial or command throws.

Performing a Focus Attack

MediumHyper Armor During a Focus Attack
You can absorb up to one
enemy attack in the time
between pressing the
Medium Punch / Medium
Kick buttons and the Focus
Attack being performed. You
can then go on to counter byperforming the attack.

Recovery
When your opponent’s attacks haveknocked your character to the ground,
you can either press the D-pad down or
any two buttons together in the instantthat you hit the ground to perform aquick recovery. A successful recovery
will reduce the amount of time spent
prone on the ground and make it easierto respond to the next incoming attack.
* Some attacks, such as throws, do notallow a recovery to be performed afterthem.

Press and hold the Medium Punch and Medium Kick buttons together
to charge up a Focus Attack. To perform a full strength Focus Attack,hold the buttons until the attack is unleashed automatically. If you
release the buttons while charging, the Focus Attack will come out
sooner, but weaker.

Just Before
LandingorTogether

Recovers over time!

Personal Action
While standing, you can press the heavy punch and heavy kick buttons
together to make your character perform a personal action and taunt
your opponent. This action in and of itself has no special properties.

12* This method is not effective when youropponent uses an attack with the “Armor
Break” property.

Take further damage
and it vanishes!

Absorb an opponent’s attack and, rather than take direct damage, asection of your vitality gauge will change color, and will then regenerateover time.
This damage will recover as time passes, but if you are hit again before
it finishes recovering, the remaining section will vanish and can nolonger be recovered.

13Super Combo

Levels of Focus Attack
There are three levels of charging for a Focus Attack. The levels dependon how long you hold the Medium Punch and Medium Kick. Your
character will flash white each time the Focus Attack level increases.
Attack Level

Main Benefits of Focus Attack Performed

Level 1• Only does regular damage

Level 2

• Crumples opponent if hits, allowing easierfollow up

Level 3
(Keep Holding
Until Performed)

Hitting your opponent or performing special moves will increase yourSuper Combo Gauge. The gauge is divided into four segments and,
when completely full, a special command can be inputted to perform
an all-powerful Super Combo. Doing so will use up all of your Super
Combo Gauge. (See P.34 onward for Super Combo commands)

Super combo Gauge* Crumples opponent if a counter hit• Becomes unblockable• Has Armor Break properties• Crumples opponent if hits, allowing easier follow up
Super Cancel

When an opponent crumples, they are rendered totally defenselessas they fall to the floor. Follow up with extra attacks or a throw to takeadvantage of a crumpled opponent and do further damage.

Input the Super Combo command while performing a normal moveor special move and you can cancel and move directly into the Super
Combo. This is called a “Super Cancel.”Using Super Cancels strategically allows you to chain a normal moveinto a special move, and then into a Super Combo for massive amountsof damage.

EX Special moves
Focus Attack hits!

Follow up!

Other Actions During a Focus Attack
You cannot move or jump during a Focus Attack, but you can perform
either a forward or backward dash to cancel the Focus Attack quickly.

You can also perform an EX special move by pressing two or more of
the required buttons (punch or kick) when inputting a special movecommand. This will consume one segment of your Super Combo
Gauge. EX special moves are further powered up versions of yournormal special moves.
Normal Command+
EX Command
Example : Ryu’s Tatsumaki
Senpukyaku+
2 or more together

1415

EX Focus

Ultra Combo

When performing certain regular or special moves it is possible topress Medium Punch and Medium Kick together and cancel into a
Focus Attack. This is called “EX Focus.” (It will consume two segmentsof your Super Combo Gauge.) EX Focus has the same properties as aregular Focus Attack, aside from having no Hyper Armor effect.

The Revenge Gauge fills up as your opponent damages you. Once
it is over 50% full, you can input a character-specific command to
perform an “Ultra Combo,” a devastating special move.
Performing an Ultra Combo will consume the entire Revenge Gauge.
The higher the gauge is charged upon performing the attack, themore damage the Ultra Combo will do.

Example :In the instantthat Ken s
Shoryuken hitspress Medium
Kick and punch
together

Immediately perform aforward dash to cancel
the Focus Attack

EX Focus is activatedFollow up with another
Shoryuken!

You can also used EX Focus when your special moves are blocked toprotect yourself from your opponent’s counterattack.
Wary ofopponent's
counterattack
use EX Focus
to cancel the
Shoryuken

Ken's Shoryuken has been
blockedExample :16

Then performa backward
dash to getaway fromthe opponent

Revenge Gauge

17Game Modes
Arcade Mode [For 1 or 2 Players]
In this mode, you select one characterand then fight through a series of CPU
opponents. There are eight levels of
CPU character difficulty, from [EASIEST]
up to [HARDEST]. If you are defeatedalong the way, you can still continue.
If you have two controllers, pressing the
START Button on the second controller
allows another player to challenge thefirst player to combat.
Arcade Fight Requests
In Arcade Mode, if you don't set theArcade Fight Request to OFF, you
won't be able to play with two local
players.
When the Arcade Request Setting
is turned ON, you can receive
challenges for Network Battle fromonline players while playing Arcade
Mode.
* In order to allow a second player to challenge the "Arcade Fight
Request" (P.25) must be turned OFF.

VS ModeIn this mode, you can selecta character, a stage, and fightagainst a CPU or human
opponent. You can also selecta handicap according to skill.
“PLAYER VS PLAYER” can only bechosen when two controllers areconnected.
Player VS Player
Player VS CPU
CPU VS CPU

18

Network Battle Mode
Play online Ranked Matches or Player
Matches over Xbox LIVE®.
Use the directional buttons to highlight
one of the options from the following
menus and press the A Button toconfirm it.

Ranked Match

Results of the match will be reflected inleaderboards.

Player Match

Results of the match will not be reflected inleaderboards.

Leaderboard

View leaderboards for each of the online
modes. (P.24)

Match Types
After selecting Ranked Match or Player Match highlight “Quick
Match,” “Custom Match” or “Create Match” using the D-pad andthen press the A Button to confirm.
Quick Match

Find a game session without specifying any
conditions. (P.20)

Custom Match

Find a game session by searching for specificconditions. (P.21)

Create Match

Become the host of a match, set your own
rules and create a new session. (P.22)

Two human players can enjoy versus play.
Fight against CPU characters.
Watch two CPU characters fight each other.

19

Custom Match

Quick Match
Once joinable sessions havebeen found, the results will be
displayed.
Highlight the session you wantto join with the D-pad and thenpress the A Button to proceed
to the lobby.
Lobby Screen

Set a series of filters to search for adesired match and find a match thatmeets those settings.
Highlight the filter you want toadjust with the D-pad and press the
A Button to confirm it.

Round CountTime Limit
Search Priority
Language Priority

The match will start when both 1P and 2P select "READY." You can also
check the match statistics of your opponent.

READY

Check Stats* Player Match Only

Lobby Settings
Send Game Invite
Kick Player

20

When both 1P and 2P select “READY” thegame will proceed to the character selectscreen. If only one player selects “READY”
then they will have to wait until the otherplayer does the same.
Check up on your opponent’s performanceby viewing their statistics.

Set number of rounds from <Any / 1 / 3 / 5>.
Set round time from <Any / 30 / 60 / 99>.
Set search priority from <Stability / Same Skill/ More Skilled>
Select the language to prioritize.

Once sessions that match theselected filters are found, theresults will be displayed.
Highlight the session you want tojoin using the D-pad and press the
A Button to proceed to the lobby
screen.
Controls from the lobby screen
onward are the same as for a
Quick Match.

Check and alter the lobby settings for thissession. (Host only)
Invite friends to join your session. (Host only)
Kick the other player from the session.
(Host only)21

Create Match

When The Battle Ends...

Become the host, set the rules
for your own session, create alobby and gather players to fightagainst.
After making the settingsand creating a lobby, you willproceed to the lobby screen.

When the match ends the result screen is displayed. Here Medals andbattle points will be awarded (Ranked Match only).

Round CountTime Limit
Language Priority
Private Slots* Player Match Only

Handicap* Player Match Only

Set number of rounds from <1 / 3 / 5>.
Set round time from <30 / 60 / 99>.

Medals“Medals” can only
be obtained bywinning Network
Battles. You canobtain titles andicons by acquiring
Medals.

Select the language to prioritize.
Keep the player slot open for a person
you have sent a game invite to.
Turn handicap settings on or off.

Network Battle Screen
During a Network Battle the User Name of each player is displayed on
the game screen, along with all of the other regular information. (P.7)

Battle Points“Battle Points”(BP) are a
representation of aplayer’s strength.
These points
are increased byfighting “Ranked
Matches.”

User Name

22

23

Leaderboard
Select “leaderboard” fromthe Network Battle menu toview leaderboards for Ranked
Matches, Challenge Mode andArcade mode.

Customize Your Status!
Gather medals in Network VS. Mode or clear Challenge Mode and you
will obtain titles and icons.
The Medals and titles awarded can be customized from the main menu,
so play various modes and gather as many as you can!
You can use titles and icons to customize your status. Collect them byplaying different modes and completing challenges. Press the z Button
at the Main Menu to go to the Edit Status menu.

Network Status

1 IconOn the lobby screen and search results
screen the communication icon displays thestrength of the connection between you andyour opponent.

2 Title3 Arcade Fight
RequestSetting

There are five levels of communication strength.
* Network Messages can be turned on or off
from the Options menu. (P.31)

The optimum
connection.

24

The worst possible
connection.

The customized title and icon
will be displayed on the matchup screen before a match.

With “Arcade Fight Request” turned on you can accept challenges from
Network Mode players while playing the Arcade Mode.
Request: R ankedMatch

Accept Ranked Match fight requests

Request: Player Match

Accept Player Match fight requests

Request: Off

Accept no online fight requests during
Arcade Mode25

Challenge Mode [1 Player Only]

Survival

There are three ways to play
“Challenge Mode,” each of which
can also be played on one of two
difficulties.
Highlight an option from the menu
below using the D-pad and confirm
with the A button.

Try to defeat as many CPU characters as you can with a limited amountof vitality. Each match is set to only one round and the game is over
if you lose a match. You can obtain a Grade depending on the level ofsurvival you play.

Time Attack

Aim to clear all stages within the time limit.

Survival

Try to defeat as many CPU characters as you
can with a limited amount of vitality.

Trial

Practice the basic moves and combos of eachcharacter.

1
1 On the match-up screen you
can see the next stage number
and remaining vitality.

Time Attack
Aim to clear all stages within the time limit. Each match is set to only
one round and the game is over if you lose a match or run out of time.
You can obtain a Grade depending on the level of time attack you play.

Trial
Practice the basic moves and combos of each character. Each level iscomprised of a number of different tasks, and the level is only cleared
when all of the tasks are complete. There is no time limit.

1

2

3

1 On
 the match-up screen you
can see the next stage number
and total remaining time.
2 The remaining total time.

1 Check the details of each task.

3 Bonus messages are displayed.

26

27

Player Data

Training Mode
Freely select your character andopponent and then practice theirtechniques. Press the START
Button during training to open the“PAUSE MENU.”

28

CONTINUE

Return to the battle screen.

RESTART

Keep settings but reset character positions.

TRAINING OPTIONS

Alter settings for both characters.

ACTIONSet opponent action to standing, crouching or jumping.
Use “RECORD” to control the opponent and record a seriesof actions for them to perform. Use “PLAYBACK” to havethem then replay the recorded actions. Set to “CPU” and theopponent will be placed under computer control.

GUARD

Set the block status of your opponent.

QUICK STAND

Set whether the opponent will use recovery or not.

COUNTER HITWhen turned on all attacks will be treated as counters.

STUN

Alter the stun settings for your opponent.

S.C. GAUGE

Set the status of both your and youropponent’s Super Combo Gauge.

REVENGE GAUGE

Set the status of both your and youropponent’s Revenge Gauge.

ATTACK DATA

Turn display of attack data on or off.

INPUT DISPLAY

Turn display of D-pad data on or off.

DIFFICULTY

Set CPU strength to one of eight levels * Only
for when “Action” is set to “CPU.”DEFAULT

Restore all settings to defaults.

BUTTON CONFIG

Alter the configuration of the controller buttons.

COMMAND LIST

Display a list of commands for your character.

CHARACTER CHANGE

Return to the character select screen.

QUIT TRAINING

Exit Training Mode and return to the main menu.

In “Player Data” you can view the results of a variety of stats for yourtotal play experience. You can also check the LEADERBOARD (P.24)
from here.
Player Record
View informationsuch as player
match records andplay time.

Character Record
View character
usage rate, win
rate and otherinformation foreach character,in a leaderboards
format.
Frequency of Use

Character Win
Rates

Leaderboards of characters used,regardless of game mode, CPU battle orversus human battle.
A win rate for each character against eachof the other characters, regardless of gamemode, CPU battle or versus human battle.

Medal List
View the types and numberof Medals you have acquired
during the game. Placethe cursor over a Medal toview the requirements for
obtaining it.

29

Gallery Mode

Options

View movies, character illustrations and other artwork. As you progress
through the game and fulfill various conditions, the amount of content
you can view will increase.

Select “Options” from themain menu to customize thecontroller to your liking oralter system and in-gamesettings.

MoviesView the opening movie and cut
scenes from within the game.

Button Config

ScreenConfig
Artwork
View sketches and illustrations usedduring the development of the game.

Sound
Settings

Adjust the configuration of the on-screen gauges.

Adjust the volume of the background music, soundeffects and character voices. You can also toggle between
English and Japanese voices for the characters.
This game supports Dolby® Digital 5.1. In order to enjoy
Dolby Digital 5.1 Surround Sound you must connect
your Microsoft Xbox 360™ Console to a surround soundsystem that supports Dolby Digital using a optical digital
cable, while using an Xbox 360 D Port HD AV Cable, Xbox
360 Component HD AV Cable, Xbox 360 VGA HA AV
Cable or Xbox 360 S Video AV Cable. Then, you must go
to the Xbox 360 Dashboard and select “System,” then
“System Settings,” “Audio Settings”, “Digital Output
Settings” and finally “Dolby Digital 5.1.”

SystemSettings

30

Alter control type or freely assign the functions ofeach button. Select the type "CUSTOM" to freely
assign the function of each button.

Turn subtitle settings on or off, and turn the warning
message displayed before a Network VS match on or off.

31

Character Introductions
All commands are for when characters are facing right. When facing
left all left/right commands should be reversed.

Profile+Tatsumaki
Senpukyaku
Airborne
Tatsumaki
Senpukyaku+
In Mid-Air+

Special moves

Ryu+

Metsu Hadoken

+

H ML
Press
TogetherUltra Combo+

Shoryuken+

Tatsumaki
Senpukyaku+

Airborne
Tatsumaki
Senpukyaku

In Mid-Air+

Super Combo

Icon Key

Kick Button
A special move that can also be used as an EX special
move.

ChargeHold the indicated direction briefly before inputting
the next direction shown.
Indicates that the attack has Armor Break properties.

32

ring
Roa no
r
e
f
In

Ken

Special moves

HadokenPunch Button

A direction on the D-pad.

Shinku Hadoken+

Metsu Hadoken

+

H ML
Press
Together

Ken trained with Ryu, who quickly became his closest friend
and greatest rival. Ken is the heir apparent to the largest
conglomerate in the U.S., the Masters Family. Due to the newlife now growing within his wife, Ken is hesistant to take Ryu
up on his latest challenge, but Eliza herself persuades him toenter the tournament.

Shoryuken

Tatsumaki
Senpukyaku
Airborne
Tatsumaki
Senpukyaku+++
In Mid-Air+

Super Combo

Character Name

Shoryuken

less
Tire derer
Wan

Shinku Hadoken

HadokenUltra Combo

Ryu+

Ultra Combo

less
Tire derera
W nSpecial moves

HadokenSuper Combo

A lone-wolf street fighter who has further honed the techniquestaught by his master Gouken through intensive daily training.
Many fighters have been drawn to and inspired by his lifestyleand strength. Ryu now travels the world in order to become a“True Martial Artist,” but soon finds himself caught up in a plot
to exploit his impressive powers.

Special moves

Character

Ultra Combo*After clearing specific conditions, hidden characters will become unlocked andusable for play. You can access their commands in-game via the COMMAND
LIST on the PAUSE MENU.

Super Combo

A lone-wolf street fighter who has further honed the techniquestaught by his master Gouken through intensive daily training.
Many fighters have been drawn to and inspired by his lifestyleand strength. Ryu now travels the world in order to become a"True Martial Artist," but soon finds himself caught up in a plot
to exploit his impressive powers.

Shoryureppa+

Shinryuken

+

H ML
Press
Together33

Spinning
Bird Kick+

ChargeHosenkaCharge

+

H ML
Press
Togethergle
Jun ior
r
a
W r

nk
a
l
B

E
34

a
d
n
.Ho

Tap Repeatedly

Sumo Headbutt
Charge++Sumo Smash
Charge++Oicho Throw+

Ultra Combo

d
ode
-blo
t
o
H
o
Sum

Special moves

Hundred Hand Slap

Super Combo

A massively popular sumo wrestler, his power always
gathers attention. His abilities are said to far outshine his
Sumo weight class.
In order to make Sumo a "world-wide" sport, he sets out
on a journey of combat across the globe.

a+Ultimate Killer
Head Ram
Charge+Vertical Roll+

ChargeElectric Thunder
Tap Repeatedly

Super Combo+

ChargeGround Shave Roll+

ChargeLightning CannonballCharge

+

H ML
Press
Together

A Russian professional wrestler, also known as the Red Cyclone.
His unbelievably muscular body is packed with blazing passion
and love for his home country. To keep a promise to the children
who look up to him, and to prove he is truly the strongest, hethrows himself completely into battle. He will happily walk intoa punch, if it means he can grab hold of his opponent.

Super Killer Head Ram
ChargeBackstep Roll

Ultra Combo++

ChargeH ML
Press
Together

one
Cycl
Red

ie
g
n
Za

f

Spinning
Piledriver

Banishing Flat+++

Double Lariat /Quick Double Lariat
H ML
H ML
Press Together
Press Together+

Flying PowerBomb+

Becomes Atomic Suplex when close.

Super Combo

Hazanshu+

ChargeSpecial moves+

ChargeRolling Attack

Senretsukyaku

Ultra Combo

Chu

n-Li

KikokenA feral orphan in the truest sense of the term, Blanka has
survived and fought in the Brazilian jungle since he wasstranded there as a baby after a plane crash. He is capable ofunexpectedly wild and ferocious attacks. Now he sets out on
a journey to make himself into the kind of person that would
make the mother he never knew proud.

Special moves

ble
mita
Indo ctive
Dete

Special moves

Tap Repeatedly

Ultra Combo

Hyakuretsukyaku

Super Combo

An ICPO investigator who fights with her beautiful, powerfullegs. She joined the force at 18 in order to search for her
missing father. Now, sensing again the shadow of Shadaloo,an organization she herself brought to the brink of destruction,
she starts a new investigation with the help of Guile.

Final Atomic Buster+

Ultimate Atomic Buster

+

H ML
Press
Together

35

H ML
Press
Togetherrsty
dthi
Bloo list
i
Pug

B

g
o
r
l
a

An Indian mystic who has mastered the power of yoga.
Though he remains hesitant to hurt others during battle,
he is prepared to wield his flame-blowing powers again,
in order to save his beloved family's village.

Dash
Upper

Charge+Dash
Low
Straight

Charge

+

Dash
Low
Smash

+

Charge

Dash
Swing
Blow

+

Charge

Hold
down

D
36

m
i
s
l
ha

Yoga Blast
Yoga Teleport

Possible
In Mid-Air

+

or

H ML
Press Together

+ or

H ML
Press Together

ChargeYoga Inferno

Special moves

+
+
+

Super
Super Combo
Combo

SpecialSpecialmoves
moves

i
Yog
stic
y
M

Yoga Flame

Ultra
Ultra Combo
Combo

+

+

Yoga Catastrophe+

Buffalo HeadCharge+Turn Punch
H ML
H M L or
Press
Press
Together
TogetherCrazy Buffalo
Charge+orViolent Buffalo
ChargeH M L orPress Together

+

H ML

Press Together

A narcissist who believes beauty is the ultimate goal in thisworld. He worked with M. Bison to further his own aesthetic
goals. In combat, he uses his terrible speed to unleash graceful,deadly attacks. He slipped back into the shadows after the fall of
Shadaloo...
Rolling Crystal Flash

Yoga FireSpecial moves+

Ultra Super
Combo Combo+

ChargeH ML
Press
Together

law
dy C
Bloo

a
Veg

Scarlet Terror
ChargeSky High Claw
Charge++++EX Sky High Claw+

Flying Barcelona Attack
Charge(follow up with

Izuna
Drop

Special
moves

uile

+

ChargeDashStraight+

after triangle jump)+

Uses 1/2 S.C.
gauge

Charge(follow up withtriangle jump)

+
+
after

Rolling Izuna Drop(close to opponent after
Flying Barcelona Special)

+

or

+

(close to opponent after
Flying Barcelona Attack)or

Remove Claw
(Remove Mask)

Flying Barcelona Special

Super Combo

ChargeFlash Explosion+

ChargeSpecial moves

Flash Kick

Double FlashA boxer who was cast out from the boxing world due to his
love of dangerously violent tendencies. He became one of M.
Bison's lieutenants for a substantial fee. He then vanished after
the collapse of Shadaloo, but like all the best boxers he is only
down and certainly not out...

Ultra
Combo

G

+

ChargeSuper Combo

r of
die
Sol tice
Jus

Special moves

Sonic BoomUltra Combo

A military man in the U.S. Air Force. He has sworn revenge
against M. Bison, the killer of his best friend, Charlie. His
own special combination of martial arts is said to give him
the strength to slice through anything. Sensing the hand of
Shadaloo behind numerous new incidents, he steps up to
investigate, along with Chun-Li.

Bloody High Claw
Charge+L MH

Press Together

37

TigerKnee Crush+

Tiger Destruction

+

H ML
Press
Together

ect
Perf
Ms.

so
m
i
Cr er
Vip

Former overlord of the secret organization Shadaloo, whose
evil activities ran the gamut from drugs to human experiments
and weapon sales, and master of the all-powerful Psycho
Power. He was believed to have shared the same fate as thatof the fallen Shadaloo, but he now returns in a new body to set
another dark scheme into motion.

M.
38

n
o
s
i
B

ChargeFollow Up
Summersault
Skull Diver+

Specialmoves

Head Press

+
+
+

Super
Combo

ChargeorCharge+(after jump)

Messiah Kick

H M L or
H ML
Press
Press
Together
Together
Knee Press Nightmare
ChargeCharge

+

H ML

+
Press
Together

Burst Time

+

+
H ML
Press
Together

The self-proclaimed number one fighter in the U.S., who fights
using his own homegrown style of kung-fu. He is obsessed withKen, his rival, and fights to prove that he is the stronger one.
Unfortunately, he tends to jump to conclusions, leaving a trail of
badly beaten cases of mistaken identity in his wake.

+Nightmare Booster
Devil Reverse

Ultra
Combo

Special movesf
er o
Rul knessr
Da

Double Knee Press

Seismic Hammer

Bison Warp+

Charge++Special moves

Psycho CrushernBurning Kick

Possible
In Mid-Air

Super Combo

+

+

+

Emergency
Combination

Ultra Combo

Tiger
UppercutSpecial moves+

Super Combo

Low Tiger
Shot

Thunder Knuckle
Tiger Genocide

Follow Up

H Mid Attack+
M Low Attack
L High Attack
Galactic Tornado

tic
oba
Acr t
n
Gia

Ru

fus

Snake Strike

+

+

+
(push
or
to move during
Medium or Heavy version)

+
Super
Combo

Sa

gat

+

A tough and smart female agent. Always business-like, she
keeps her emotions in check at all times. Her special suit ispacked with concealed weapons, allowing her to launch avariety of unexpected attacks. She can be found at work invarious arenas, but her true intentions remain unknown.

Ultra
Combo

ing
nal K
Eter

High Tiger
Shot

Ultra Combo

Special moves

Emperor of the Muay Thai boxing world, also known as the
Invincible Tiger. It is said that no one can stand against the
sheer power of his kicks. His single defeat at the hands of Ryu
still burns, literally, in his chest, and he continues to train inorder to become stronger.

Spectacle Romance *+Space Opera
Symphony *

+

H ML
Press
Together*The 2nd and 3rd hits of theSpectacle Romance and thespin before the end of the Space
Opera Symphony have Armor
Break properties

39

RISE UP…
A man who is both Luchador and cook. His blazing passion
remains unbowed even in the face of Russia's own Red
Cyclone. He sets out on a journey to find the ultimate inculinary recipes, though his skills in the kitchen still require
some polish...

eQuesadilla
Bomb

Hold down
and thenrelease

Guacamole Leg Throw++

Special moves

t
r
e
u
F

Alter Attack Depending on
Follow Up
H Fajitas Buster
M Tostada Press
L Sudden Stop
H Calamari Slide
M Gordita Sobat
L Back Step

Alter Attack Depending
on Follow Up
H Propeller Tortilla
M Tostada Press
L Sudden Stop

Ultra
Super
Combo ComboEl

Special moves

e of
ican
r
r
u
H
Gulf
the

Habanero
Back Dash+

Habanero DashEl Fuerte DynamiteH
M Picadillo Jump
L+
El Fuerte Flying Giga Buster

+

H ML

Press Together

l
Abe

40

Change of
Direction
Second Mid++

During Change of Direction

Second Low
During Change of Direction+++
During Second Mid or Second Low+
Finish Low+
Finish Mid

During Second Mid or Second Low

Wheel Kick

+

Ultra
Super
Combo Combo Special moves

ut
itho
nW
a
M st
a Pa

Special moves

A young man who follows whatever leads he can, no
matter how tenuous, in order to track down the remnantsof Shadaloo. He uses comprehensive martial arts thatsuggest military training. At first glance, he may be
intimidating, but he is actually quite personable. He has
lost all memories of his past.
Marseilles Roll

FallingSky++

Tornado Throw+
Heartless+

COMING 2009

Soulless+

H ML

Press Together©CAPCOM ENTERTAINMENT, INC. 2009 ALL RIGHTS RESERVED.

41

Buy it NOW!

AVAILABLE NOW!
®

Order
exclusively atshop.capcom.com

Mild Blood
Mild Suggestive Themes
Violence© CAPCOM U.S.A., INC. 1991, 2008 ALL RIGHTS RESERVED.
© CAPCOM Characters and logos used under license. Published by UDON Entertainment Corp.

44© CAPCOM Licensed for use by UDON Entertainment Corp.

45

credits
Cast

Ryu: HIROKI TAKAHASHI /KYLE HEBERT
Ken: YUJI KISHI /REUBEN LANGDON
Chun-Li: FUMIKO
ORIKASA /LAURA BAILEY
Guile: HIROKI YASUMOTO /TRAVIS WILLINGHAM
Blanka: YUJI UEDA /TALIS AXELROD
Dhalsim: DAISUKE EGAWA/CHRISTOPHER BEVINS
E. Honda: YOSHIKAZUNAGANO / JOE DIMUCCI
Zangief: KENTA MIYAKE /ANTHONY LANDOR
Balrog (jpn)/Vega (eng):
JUNICHI SUWABE / DOUGERHOLTZ
M. Bison (jpn)/Balrog(eng):SATOSHI TURUOKA /BOB CARTER
Sagat: DAISUKE ENDOU /ISAAC C. SINGLETON JR.
Vega (jpn)/M. Bison (eng):
NORIO WAKAMOTO /GERALD C. RIVERS
C. Viper : MIE SONOZAKI /MICHELLE RUFF
Abel: KENJI TAKAHASHI /E. JASON LIEBRECHT
El Fuerte: DAISUKE ONO /JB BLANC
Rufus: WATARU HATANO/CHRIS KENT
Dan: TOSHIYUKI KUSUDA /TED SROKA
Sakura: MISATO HUKUEN /BRITTNEY HARVEY
Fei Long:
YUUICHI NAKAMURA /MATTHEW MERCER
Rose: AKENO WATANABE /GINA GRAD
Cammy: MIYUKIAWASHIRO /CAITLIN GLASSGen: YOHEI TADANO /MICHAEL SORICH
Gouki (jpn) Akuma (eng):
TAKETORA /DAVE MALLOW
Gouken: TORU OKAWA /ROD CLARKE
Seth: AKIO OHTSUKA /MICHAEL McCONNOHIE

Main Artist
IKENO

Game Section Staff
Director

46

TAKASHI TSUKAMOTO
Technical Manager
HIROSHI WAKI
Lead Game Designer
HIROTOSHI SHIOZAKI
Game Designers
MITSUO MATSUYAMAEMIKO KAWASAKI
Lead Battle Designer
TAISAKU OKADA
Battle Designer
YASUYUKI ODA
Line Manager
NAHOKO MATSUZAKIArt Director
TOSHIYUKI KAMEI
Character Animators
YOUICHIRO SOEDATETSUYA YAMAMOTO
ATSUMI KAWASAKIYUUTO AKIYAMANAOKI MOROYUKIE CHIBAKEI JUMONJI
TAKAHIRO ABETAKAFUMI MORO
HARUMI NOGUCHIDAISUKE SEKIMOTOHIROAKI HIRANOYOUSUKE YAMASHITAJUNNI JUHIDETO TSUCHIYA
KOUSUKE ARAKIKEN HATSUUMIMASAHIRO MIURASHINSAKU HASHIMOTOAITOR GASTON
TAKUMI YAMAMOTO
HOZO ARISAWAYASUNORI BANDOKEISUKE SEKIISHO ASHIKAGAMASATO NOZAWA
Character Modelers
ATSUO FUJIMOTO
MASAKI YORITOMISHOHEI IMAMURAKAZUYUKI KANOHIROMI TABUCHIHIROKI KOIKETSUYOSHI TAKAHASHIYOSHIMI HOSAKAHISASHI SUGIMOTO
CHIHARU HIRAGA
TAKAHITO KISHI
Stage Artists
DAISUKE KANAUCHI
TAKASHIGE OHNISHISACHIYO SENDAKINUE MURAYAMAHIROKO MORITA
YOUKO HONMA
AIKO SHINOHARASHINICHI MOTIZUKIYUMIKO SUGIHARA
Stage Character Artists
SHINSUKE YAMAMOTOAKIRA TOBAKEIKI TAKEMOTODAISUKE FUKAGAWA
TAKANORI DAITOYEN-TING CHIANG
VFX Artists
TOMOFUMI YAMAGUCHINORIKO TAKASE
ATSUSHI SUGIYAMAYOJI MORISHITAAKIHIRO MIURATADASHI TAMURA
TAKAHIRO UCHIDAInterface Artists
KUNIHIKO WADAMOTOSHOKO AISAKA
MAIKO AOSHIMATERUMITSU FUJITO
Storyboard
JET INOUE
Technical Director
MASAHIRO TAGUCHI
Programming Director
RYOSUKE NAKANO
Lead Programmers
TAKUO KATSURA
HIDEAKI MARUYAMASEIICHI YAMAGUCHI
Programmers
YUKI KABASHIMA
MASAFUMI TAKETOSHISOHTA HARADAYASUO MIZUMAAKIHIRO SHIMIZUYUICHIRO KOUNOYOSHIYUKI OGAMIHIROKI SUGIO
Support Programmers
TARO ASAHIKENZO KOBORIDAIKI YODEN
Arcade Game
Mobile Site Designer
KOUHEI IWAMOTO
Arcade Game
Server Engineers
TAKUYA MARUYAMATAKAO OMATA
Special Support Staff
MASAKI TANAKAHIROSHI KAMOFUMIKO KOBAYASHIKAZUHIRO GOTANITAISHI OMAEYAE MARUYAMAMIKI KOBAYASHIKIMIHITO MORISHITA
JUNKO SAKURAI
TAKASHI KOGURE
MASASHI KIKUCHI

Production Management
SupportRYOTA NIITSUMADAVID CRISLIP
Technical Support
SHINGO OHIHITOSHI YOKOTATETSUYA NAKAE
TADASHI SANZENKOHEI AKIYAMA

Motion Capture
Staff		

Director
TOSHIO OHASHICG Supervisor
TADAHIRO YOSHIHIRA
Technical Directors
YUJI KANEKOBUNGO IWAI
Animators
SHIN WADA
TAKAYUKI MINATO
KOJI INOUE
Motion Director
SHINJI TAKEHARA
Motion Technical Director
SAKURA MUNAKATA
Line Producer
MAKOTO KOBAYASHI
Producer
HIDEYUKI SAITOOpening 3DCG
Movie Staff

Director
TOSHIO OHASHIArt Director
SHIRO KINEMURACG Supervisor
MASAKI TAGA
Chief 2D Painter
KAZUMA TESHIGAHARA
2D Painters
MAKIO NANKEAYUMI EBISAWAAYA FUKUYAMAYUKI FUJITA
Modeling Supervisor
EIJI OHASHI
Model Designers
HIDEAKI WATANABE
ATSUSHI TAKEUCHIDAICHI OKAJIMAYOSHIKI NAKAO
ELDRED TJIE
TAKASHI SEKIMINORU KOBAYASHIYOICHI IWASAKIMIYOKO OKA
YUJI KAWAIDAHIDEYUKI TAKASAKI
Rigging Supervisor

HAYATO KUROKI
Rigging Crew
MEGUMI SONDA
TAKESHI TSUKISHIMA
YUJI KANEKOSATOSHI HONDADAVID HOVANKY
TAKESHI AKIOKA
MATT BOSTON
Animation Supervisor
KOJI INOUE
Animation Creators
YOKO OTANIEIJI OKUSHI
KAORI ONODERAYUJI OTAKEEMI SATONATSUMI SAITOYOSHIHIRO KOMATSUTOMOKAZU YOSHIDA
OLIVER ACKER
EARL BRAWLEY
Cloth Simulation Crew
YUJI OTAKEEMI SATONATSUMI SAITO
Effects Supervisor
TOMOHIRO AKIYAMA
Effects Creators
YOHEI TANAKAGENYO SASAKILighting and Composite
Designers
TAKASHI NAGASAKI
JUN WATANABEYUUKI KAMADAYASUHISA NIIZATOYOSHITAKA KITANOYAKANA KITTAAKIRA HIRABAYASHIMASAHIRO KUDO
MANUEL ROJAS
YASUMASA KAKEGAWATOSHIYUKI OBATAAYA NAKAMURAKEI KITAHASHIYUICHIRO SATO
Editor
JUN WATANABE
Title Animation Creator
TATSUYA SAKUMA
Production Manager
HARUYASU MAKINORYO SEGAWA
Line Producer
NAOKI ISHIHARA
Producer
HIDEYUKI SAITO

2D Movie Staff

Director
TOMIO YAMAUCHI
Scripter
TAKUHO TAKEMOTOYOSHINOBU FUNAOKA

EMIKO KAWASAKI
Storyboard Creators
TAKASHI KAMEITOMIO YAMAUCHIHIROYUKI SHIMADU
Character Design
Supervisor
KAZUMA TESHIGAWARA
Animation Character
Designers
TAKESHI ITOJIRO KANAITAKUMI MIYAKE
Animation Director
TADAHITO
MATSUBAYASHI
Assistant Animation
Directors
KATSUHIRO SHIMIZU
MIKA TAKAZAWA
TOMOHITO HIROSE
JOJI YANASESHIGERU CHIBA
TAKAHIRO IKEZOETOMOKATSUNAGASAKU
Key Animation Creators
YOSHIMASA IIYAMAEMIKO KATAOKAJYUNICHI KIGAWAAKIRA SHINODATSUNENAKA NOZAKI
TAKAFUMI HINO
KANJI HARATETSU HONDA
JOJI YANASETOMOHITO HIROSE
KATSUHIRO SHIMIZUKENICHI SHIMIZU
KOJI FUKAZAWA
LIM MYUNGWIMIKA TAKAZAWAHIDETOSHI OMORITSUTOMU ONOKIM YOUNGBUMHIROSHI OIKAWA
MASAMI YAMAUCHIKIM YONGJAEMIYUKI ARAINOBUHIRO MUTOU
MINAMI YOSHIDATOSHIMITSU TAKECHISHINGO FUJIIHIDEYASU OKAMOTONOBUHIRO OKAZAKI
HIROYA TAKAHASHIATSUMI SAKASAITAKANOBU KATADAKAZUHIRO OBARA
In-between Animation
Creators
MASAAKI YAMAMOTODAISUKE TERAKADOMASAHIRO NANBUTAKANOBU KATADA

Color Director
SIGERU SAISHOPainters
HARUKA AOYAMARISA SAKAKIEDA
Background Art
Directors
KEI INOUETOSHIHIRO KOHAMA
Background Art
Designers
MANABU OTSUZUKI
YOJI NAKAZATADASHI IWASAYUKIKO ONOSHINYA MITAHIROTAKA TSURUOKAYUSUKE IKEDA
MASAKAZU MIYAKESAORI ITOSADAHIKO TANAKA
Compositors
SUSUMUKASHIWABARANAOKI SERIZAWAYASUHIKO ABETETSUJI HIGUCHIYURI HIROKAWA
TAKASHI NAGASAKIYUUKI KAMEDA
MASAHIRO KUBO
MASAKI TAGATOMOHIRO AKIYAMA
EditorKASHIKO KIMURA
Production Managers
TAKUYA ONORYO SEGAWA
Assistant Producer
ATSUSHI MATSUHASHI
Animation Producer
NAOKI ISHIHARA
Producer
HIDEYUKI SAITOSound Staff

Sound Director /Sound Designer
MASAYUKI ENDOUMusic Composer
HIDEYUKI FUKASAWA
Composer Manager
SEI SATOSound Co-Director
MAKOTO TOMOZAWA

Main Theme“THE NEXT DOOR”“THE NEXT DOOR INDESTRUCTIBLE-”
ArtistEXILE
Lyrics (Japanese)lil’ showy
Lyrics (English)

NEGIN
Music
lil’ showy
Original Arrangement
YUTA NAKANOGame Arrangement
KEN HARADA

Voice Recording(Japanese)
Voice Director
RYOSUKE NAYA
Recording Studio
STUDIO MAUSU
Recording Engineers
NAOYA TANAKAHIDETO SANTA
Production Assistant
EMIKA UEDA

Voice Recording(English)
Voice Producers
REIKO MATSUO
JONATHAN KLEIN
Voice Director
TALIESIN JAFFE
Recording StudioSoundscape Inc.
Recording Engineer
JOHN SANACORE
Production Assistant
YOHEI SHIKANO

Localization Staff
Localization Lead andEnglish Translator
DAVID CRISLIP
Outsource ProjectManager
TEPPEI OTSUKA
French Translator
YANN LAHELLEC
Italian Translator
SERGIO MASSABO’
German Translator
MAREINSCHMITTHENNER
Spanish Translator
BENJAMIN A.
BAZOUNGUISSA
Korean Translators
JONGMYOUNG YOUM
SOOWON LEEKYUNGMUN KIM
Supervising Editor
BRANDON GAY
English Editors
JON AIRHARTANDREW ALFONSO
French Editors
LUDOVIC CHARROUXFRANCIS ISHII
Italian Editors
GIANLUIGI RICCIOSHIMIZU

47

Warranty
ALAIN DELLEPIANE
German Editors
FLORIAN SEIDELMICHAEL KIKUCHI
Spanish Editors
ENRIC SARRADOALEXANDRE GRACIANO
Korean Editors
NAM, CHIWOO
SONG, HAECHANG
Game Content Consultant
ANDREW ALFONSO
Localization Manager
PETER FABIANO
Localization Coordinator
KAORI FUNAKOSHI

Quality Assurance
QA Managers
MASAYASU MUKAIYUSUKE HISAHORILead Tester
SHINICHI KIYOMATSU
Assistant Lead Tester
HIROSHI MAKI
QA Fine-tuning
TAKESHI NISHIMOTO
Senior Tester
RIKIYA OMOTO
Testers
YOSUKE TERATANIAKIHITO SAWADA
KOUKI KUROSAWA
JUNYA YOSHIMURATATSUYA HAMADASHINJI KASHIHARAKENGO SADAMOTOAKIRA FUKUMORITOSHIO KIMURAHIROYUKI FUJIIMAMORU FUKAKUSHIHIROSHI SUGIMOTORYUICHI SHIGENOHIROSHI TAKAYAMASHOUHEI OKAMURAAKIRA HONDA

Software Manual
Design / Editing

Designers
MASAKO HONMAAKEMI IWASAKINANASE KIKUCHI
Promotion Marketing Staff
TSUYOSHI KANDAYOKO FURUTAKA
MASAYUKI FUKUMOTO
MOTO SHINOBE
Sales Staff
YOSHINORI ISHIDA
Promotion Staff
TSUTOMU MASUDA
ASUKA HAYASHI
Publicity Staff
RYOSUKE HAGIWARA

48

TAKAYOSHI TERADAWeb Promotion Staff
KOUHEI KUBOTASHUNICHI UENOTAISUKE KAWAKAMI
R&D Promotion
KUNIO FUNAHARA

CapcomEntertainment Inc.

Special Advisor
SETH “S-KILL” KILLIAN
Business Dev. & Strategic
Planner
CHRISTIAN SVENSSON
Global Communication
KAORI TSUKUDA
Product Marketing Staff
EMILY ANADU
GRANT D. LUKE-ROCKET
G35
JOHN A. DIAMONONHIERO 9D3
Public Relations
CHRIS ‘KRAMERZ”
KRAMER“MY” MELODY PFEIFFERTIM NG-GP RICE BURNER
JASON ALLEN
Customer Support Staff
DARIN “DJ” JOHNSTON
Randy Reyes
Creative Services Staff
FRANCIS “DR. ZOMBIE”
MAO
TOM JAMES-TOMJ59
LINDSAY “CORN ON THE
COBB” YOUNGCHRISTINE “SCARLETT”
CONVERSE
KEVIN “BASTION”
CONVERSE
SISSIE CHANG
Manual Design
Off Base Productions
George Hu
PD Production Staff
GARY LAKE
TAKASHI KUBOZONODAVE “WITCHERMAN”
WITCHER
Licensing Staff
GERMAINE GIOIAJUNTA SAITOJOSH AUSTINSNIKSKYTTER

CapcomEntertainment
Europe Ltd.

Senior Marketing Director
MICHAEL PATTISON
Marketing Staff
BEN WYER - ROBERTSSHIGEMI TANAKA-LEE

MAO SUGIYAMAKAI STUEWESTUART TURNER
Promotion Staff
BEN LE ROUGETEL
Quality Assurance Staff
STEVE CARTWRIGHT
Research & Planning Staff
RHYS CASH
		

CapcomEntertainment Korea
Co. Ltd.
Marketing & Promotion
Staff
KANG, JINKOO
NAM, CHIWOO
SONG, HAECHANG

Special Tie-up

EXILE		BENITORA GYOZA BOWAN ZHU JIKAGAMI YOSHIMIZU
Coordinators
KENICHIRO KIMURATADASHI CHIBA
TAKESHI YAMAZAKI
HIROMI TOSHIMATOSHIHIRO TADA
GO KATO
European Stage Guests
HIROKAZU HAMAMURA
BAKATAAL KATOFLORIAN COTTEELJAIME “ULTIMA” STOUTEJAMES WILLIAMSNICHOLAS “NKI” INABNITPAUL GALEVIKKI BLOWS

Cooperating
Companies

MOZOO, Inc.
KUSANAGI Inc.
Babel Media Limited
OFFICE WITHOUTSTUDIO MAUSU
New Generation
Pictures, Inc.
Wuxi Be The One China
Animation Production
Co ., LtdBE THE ONE Co ., Ltd
A I R I S Inc.
TripleA Co.,Ltd
MAD BOX Inc.
Raretrick Inc.
BIHOU, Inc.
White Fox Inc.
Mayflower Entertainment
CO., LTD
ScrumHalf Inc.
NEURON AGE CO., LTD.
Avant Inc.

D.A.G Inc.
Digital Hearts Co.,Ltd.
Digital Media Lab.,Inc
STUDIO TRIGGER Inc.
STUDIO MIBRO , Inc.
Fontworks Japan, Inc.
DIMPS		POLYGON PICTURES Inc.
STUDIO 4 *C
avex entertainment Inc.
Digital Hearts Co.,Ltd.
KIWA CORPORATION
CO.,LTD
Phantom

Special Thanks

HIROSHI TOBISAWAMARK BEAUMONTMICHIYO AOKI TETSUTO
KOYAMA
TAKESHI HAYASHITATSUYA IGARASHITAKAKO YAMAMOTO
KAZUHISA KITAJIMASATOSHI TAKAKUWA
TAKASHI KASAIJUNKO SAKURAI
TAKASHI KOGURE
MASASHI KIKUCHI
KATSUMI NIHONMATSU
SUMIKO AOYAMA
FUMIHITO SAITOYUJI KOGATSUYOSHI HANZAWA
TAKAFUMI FUJIMOTO
MASAYA KINOSHITALEO “ELECTRIC” TAN
ANIL “THE GOLDENGUNMAN” DAS - GUPTA
and All CAPCOM STAFF
Executive Producer
KEIJI INAFUNE
TAKASHI NISHIYAMAHIROSHI MATSUMOTO
Project Manager
NATSUKI SHIOZAWA
Producer
YOSHINORI ONO
Co-developed by
Dimps Corporation
Produced and developedby
CAPCOM CO., LTD. incooperation with CAPCOM
U.S.A., INC.
		CAPCOM

90-DAY LIMITED WARRANTYCAPCOM ENTERTAINMENT, INC.
(“CAPCOM”) warrants to the original
consumer that this game disc from CAPCOM
shall be free from defects in material andworkmanship for a period of 90 days fromdate of purchase. If a defect covered by thiswarranty occurs during this 90-day warranty
period, CAPCOM will replace the game discfree of charge.
To receive this warranty service:
1. Notify the CAPCOM Consumer Service
Department of the problem requiring
warranty service by calling (650) 350-6700.
Our Consumer Service Department is inoperation from 8:30 a.m. to 5:00 p.m. PacificTime, Monday through Friday.
2. If the CAPCOM service technician is unable
to solve the problem by phone, he/shewill instruct you to return the game disc to
CAPCOM freight prepaid at your own risk ofdamage or delivery. We recommend sending
your game disc certified mail. Please include
your sales slip or similar proof of purchasewithin the 90-day warranty period to:
CAPCOM ENTERTAINMENT, INC.
Consumer Service Department
800 Concar Drive, Suite 300
San Mateo, CA 94402-2649
This warranty shall not apply if the game dischas been damaged by negligence, accident,
unreasonable use, modification, tamperingor by other causes unrelated to defective
materials or workmanship.
REPAIRS AFTER EXPIRATION OF WARRANTY
If the game disc develops a problem after
the 90-day warranty period, you may contact
the CAPCOM Consumer Service Department
at the phone number noted previously. If
the CAPCOM service technician is unable
to solve the problem by phone, he/she may
instruct you to return the defective DVDROM
to CAPCOM freight prepaid at your own riskof damage or delivery, enclosing a check ormoney order for $20.00 (U.S. funds) payable
to CAPCOM. We recommend sending
your game disc certified mail. CAPCOM
will replace the game disc subject to theconditions above. If replacement game discs
are not available, the defective product will
be returned to you and the $20.00 payment
refunded.
WARRANTY LIMITATIONSANY EXPRESS OR IMPLIED WARRANTIES,INCLUDING WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE, ARE HEREBYDISCLAIMED. IN NO EVENT SHALLCAPCOM BE LIABLE FOR SPECIAL,INDIRECT, CONSEQUENTIAL OR INCIDENTALDAMAGES RESULTING FROM THE BREACH
OF ANY EXPRESS OR IMPLIED WARRANTIES.
The provisions of this warranty are valid in the
United States and Canada only. Some statesand provinces do not allow limitations on how
long an implied warranty lasts or exclusionsof consequential or incidental damages, so
the above limitations and exclusions may not
apply to you. This warranty gives you specificlegal rights, and you may have other rights,
which vary from state to state or province toprovince.
ESRB RATING
This product has been rated by the Entertainment
Software Rating Board. For information about
the ESRB rating, or to comment about theappropriateness of the rating, please contact the
ESRB at www.esrb.org.

CAPCOM ENTERTAINMENT, INC.
800 Concar Drive, Suite 300
San Mateo, CA 94402-2649©CAPCOM U.S.A., INC. 2008, 2009 ALL
RIGHTS RESERVED. Street Fighter is a
registered trademark of CAPCOM U.S.A.,
INC. CAPCOM and the CAPCOM LOGO areregistered trademarks of CAPCOM CO., LTD.
Microsoft, Xbox, Xbox 360, Xbox LIVE,and the Xbox logos are trademarks of theMicrosoft group of companies.
The ratings icon is a registered trademarkof the Entertainment Software Association.
All other trademarks are owned by theirrespective owners.

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