Press Release
February 28, 2023
Computer Entertainment Supplier’s Association

TOKYO GAME SHOW 2023 Outline Released

Taking up entire Makuhari Messe halls
for the first time in four years
Largest-ever scale exhibition to be heldat Physical x Virtual x Online venues
Bringing together expanding game industry and diversifying game fansunder one roof

Theme: “Games in motion, the world in revolution”[Dates] September 21 (Thu.) to 24 (Sun), 2023

Physical Venue
New areas are set up to meetthe expanding game industry.
Family and cosplay areas arerevived for the first time in 4 years.
Stage events are also refreshed
to deliver more enjoyable
entertainment.

Virtual Venue

OnlineThe virtual venue "TGS VR"
first appeared in 2021.
In this third year, visitors can accessthe venue by smartphones inaddition to HMDs and PCs.
The world is evolving
and powered up.

TGS offers online programs
again this year. Check out theexhibitors via official streaming
programs, and play trial versionsof indie games and big-nametitles on the special Steamsite.

In cooperation with Nikkei Business Publications, Inc. (Nikkei BP, President: Naoto Yoshida) andDENTSU, Inc. (Representative Director: Norihiro Kuretani), Computer Entertainment Supplier’s
Association (CESA, Chairman: Hideki Hayakawa) has announced that it will be holding TOKYO GAMESHOW 2023. Applications for the exhibition are now being accepted. The deadline is Friday, May 26,2023.
TOKYO GAME SHOW 2023 (TGS2023) will be held for four days from Thursday, September 21 toSunday, September 24. At Makuhari Messe (Chiba), September 21 (Thu.) and 22 (Fri.) will be Business
Days, and September 23 (Sat.) and 24 (Sun.) will be held as Public Days. The exhibition focusing ongames will invite a wide range of visitors, including business professionals and families.
Moreover, the virtual venue “TOKYO GAME SHOW VR 2023” (TGSVR2023) will be held for the same
four days as the real venue. The exhibition at the virtual venue will be held for one week longer than thereal venue, until October 1st (Sun).

●TGS2023 will increase its appeal and communication as the game industry evolves and expands

The value of games attracted much attention as entertainment that connects people during the COVID19 crisis. Moreover, the ways to enjoy games, such as e-sports and game commentary, are diversifying,
and the market for related products such as gaming PCs and gaming furniture is expanding. Technologies
such as Metaverse and NFT have developed from games, and the technologies cultivated in games are
now being used in other industries. Games are becoming more influential, and new entrants into the■Media Contact
TOKYO GAME SHOW Press Room（c/o AZ.WORLDCOM JAPAN） E-mail： tgs-press@azw.co.jp

game business are rising.
At TGS2023, in response to the growing interest in such "games", we will use all platforms, physicalvenue, virtual venue, and online, to let the world know what is happening at the forefront of the gameindustry. For the first time in four years, TGS will take up the entire Makuhari Messe halls for the physicalexhibition, and the admission of elementary school students and younger, which was not possible lastyear, will open as well as the cosplay area. In addition, we will further strengthen the virtual venue andonline projects to realize the largest-ever hybrid event.
Please look forward to TOKYO GAME SHOW 2023, whose appeal and communication will increaseas the game industry evolves and expands.

■Features of TGS2023■●Exhibition at its largest-ever scale
Last year, despite restrictions due to the COVID-19 pandemic, approximately 140,000 people visitedthe real venue during the four days of the exhibition. Official programs recorded 26.98 million views, andthe number of viewers of TGS VR was about 400,000, showing great momentum.
TGS2023 will be held as the largest-ever hybrid event to meet further expectations of exhibitors andvisitors. For the first time in four years, the event will take up Makuhari Messe Halls 1-11, International
Conference Hall, and Event Hall for physical exhibition. More than 2,000 booths and 200,000 visitors areexpected. To enjoy the TGS VR anytime and anywhere, smartphones have been added to compatible
devices, as well as PCs and head-mounted displays (HMD). The official program will be streamed
simultaneously on various platforms such as YouTube, Twitter, and niconico. Like last year, the programs
will be delivered with simultaneous Japanese-English interpretation, while also streaming programs forviewers in China.
Also, in response to the growing variety of PC games, TGS will set up a special Steam site again thisyear to support sales of compatible game software, and free trial play, among other content.

●Various Exhibition Areas and Content
In response to various ways to enjoy games and the expanding game industry, TGS2023 will newly set
up the "Gaming Hardware Area" exhibiting gaming PCs and peripherals as well as the "Gaming LifestyleArea" introducing gaming furniture and game room.
Moreover, the Game School Area is renamed "Game Academy Area," lowering the barrier for exhibition
from a wide range of educational institutions, including high schools, technical colleges, vocationalschools, universities, graduate schools, and research institutes developing and producing humanresources for the game industry. In addition to reviving the cosplay area, we are also planning the stage
event with the appearance of famous streamers and cosplayers.
What is more, the Family and Kids Area will be set up for the first time in four years. Based on thethemes of "learning" and "playing," the Area will host a programming section where you can learn the funof creating games, a work experience area where you can learn about jobs in the game industry, and agame experience area where families can enjoy the trial play of various game titles. The Area will convey
a multi-faceted attractiveness and depth of games to the children responsible for the next generation.

●From the World to Japan, from Japan to the World

Last year (2022), many exhibitors and visitors from overseas participated in TGS. However, there werestill restrictions on entering Japan, and many people had to give up participating in TGS or visiting thephysical venue. Since such restrictions will be lowered this year, we are focusing even more on attracting
exhibitors from overseas and inviting visitors to the physical venue.
Specifically, on Business Days, we will expand the business meeting area for responding to many
requests for face-to-face international business negotiations. We also plan to revive the International
Party as a platform to promote international exchange. Please look forward to TOKYO GAME SHOW
2023, which will serve as a hub for global game businesses and a gateway to the world.

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■TGS2023 ThemeTOKYO GAME SHOW 2023 Theme

ゲームが動く、世界が変わる。
Games in motion, the world in revolution游戏悦动 世界幻变遊戲悅動 世界幻變
Headwinds continued to blow in the world over the past few years.
Still, games never stopped making breakthroughs.
New technologies bloomed one after another from games.
New industries were developed one after another by joining hands with games.
New excitement brought our days to the bright side.
Games have the power to lead the world,even the strength to repaint someone's life.
Many of us might have felt that way.
That's why we want to make more challenges that only games can do.
Games will lead the world, and become a tailwind for global growth.
Because when games are in motion, the world is on the way to revolution.
In 2023, TOKYO GAME SHOW will return in a more powerful form.
We hope to share the first step to changing the world,with many game lovers in Japan and overseas.

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■TOKYO GAME SHOW 2023 Exhibition Outline
Event Title:

TOKYO GAME SHOW 2023

Organizer：
Computer Entertainment Supplier's Association (CESA)
Co-Organizers： Nikkei Business Publications, Inc., DENTSU, Inc.
Dates & Times: September 21 (Thursday), 2023 Business Day 10:00 a.m. - 5:00 p.m.
September 22 (Friday), 2023 Business Day 10:00 a.m. - 5:00 p.m.
September 23 (Saturday), 2023 Public Day 10:00 a.m. - 5:00 p.m.
September 24 (Sunday), 2023 Public Day 10:00 a.m. - 5:00 p.m.
*Doors may open at 9:30 a.m. on Public Days depending on circumstances.

Venue：

Makuhari Messe (Mihama-ku, Chiba City, Chiba Prefecture)
Exhibition Halls 1 to 11 / International Conference Hall / Event Hall

Expected Number of Visitors： 200,000
Expected Number of Booths： 2,000
Official Website： https://tgs.cesa.or.jp/*The English version（ https://tgs.cesa.or.jp/en/ ）is planned to be unveiled on March 7.

■Exhibitor Application, Selection, and Briefing ScheduleExhibition Application Deadline： May 26 (Friday), 2023
Booth Location Meeting： June 12 (Monday), 2023 ····· For exhibitors with 40 or more booths (no adjoining exhibitors)
July 4 (Tuesday), 2023·····For exhibitors with less than 40 booths (adjoining other exhibitors)
Official exhibitor program (regular streaming) selection:
June 20 (Tuesday), 2023·····For exhibitors categorized with priority (1) and (2)June 30 (Friday), 2023·····For exhibitors categorized with priority (3) and(4)*Priority (1): Home game console platformers
Priority (2): Exhibitors participated in TGS 2022 Official Exhibitor Programs
Priority (3): General exhibitors participated in TGS2022
Priority (4): Other exhibitors
Exhibitor Briefing:

July 4 (Tuesday), 2023

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