Part Names and Functions

Basic Operations

SW Button

EFX/REVERB Buttons

Control Knobs

MENU Buttons

Owner’s Manual v1.10

Song Recorder(Internal Memory)

Audio Recorder/SMF Player(USB Memory)

STORE Button

SYSTEM Button

USB Button

Reference Information

MIDI Implementation

Thank you for purchasing this KAWAI stage piano.
This owner’s manual contains important information regarding the usage andoperation of the MP6.
Please read all sections carefully, keeping this manual handy for future reference.

Welcome to the MP6
Thank you for purchasing the KAWAI MP6. The MP6 Stage Piano features 256
Internal Sounds of the highest quality. The MP6 can also be used as a MIDI master
controller. On stage, at home, or in the studio, the MP6 has been designed tooffer quick and easy access to many sophisticated features.

Overview of Features
ACOUSTIC PIANO TOUCH
The MP6's Responsive Hammer action features a realistic weight-graded
keyboard with Ivory Touch surfaces and authentic Let-off mechanism to satisfy
the expectation of even the most discerning pianist.

4 ASSIGNABLE ZONESThe MP6 keyboard can be divided into 4 zones, with each zone able to playinternal sounds, external MIDI devices, or both types simultaneously. Zones canbe played individually, or freely split, layered and velocity switched to create
stunning personalized performances.

256 INTERNAL SOUNDS, 256 SETUPSThe MP6 offers not only acoustic and electric piano sounds, but also othersounds such as organ, brass, pads, and so on. All the settings for these sounds
together with the settings to control external devices can be stored into 256
setups. User setups and sounds can also be saved to USB memory using the USB
to Device connection.

REVERB AND EFFECTS
The MP6 offers 7 high quality REVERB types, and 23 different EFFECT types toimprove acoustical realism and enhance tonal quality.
The MP6 is also equipped with an Amp Simulator which reproduces the sound,response, and overdrive characteristics of a typical amp/speaker combination
used with electronic keyboards.

RECORDER AND USB CONNECTIVITY
The MP6’s internal recorder allows up to 10 different songs to be recorded,
stored in internal memory, and played back at the touch of a button. The MP6 isalso equipped with both USB to Host and USB to Device connectors.
The USB to Host connector allows MIDI data to be sent and received to and froma computer, while the USB to Device connector allows sound, setup, and songdata to be conveniently stored on a USB memory device. SMF songs and MP3 or
WAV audio can also be recorded and played back directly from the instrument.

3

Important Safety Instructions
SAVE THESE INSTRUCTIONSINSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONSWARNINGCAUTIONTO REDUCE THE RISK OF FIRE
OR ELECTRIC SHOCK, DO NOTEXPOSE THIS PRODUCT TO
RAIN OR MOISTURE.

RISK OF ELECTRIC SHOCK
DO NOT OPEN

AVIS : RISQUE DE CHOC ELECTRIQUE - NE PAS OUVRIR.
TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
The lighting flash with arrowhead symbol, within
an equilateral triangle, is intended to alert the user
to the presence of uninsulated "dangerous
voltage" within the product's enclosure that may
be of sufficient magnitude to constitute a risk ofelectric shock to persons.

The exclamation point within an equilateraltriangle is intended to alert the user to thepresence of important operating and maintenance(servicing) instructions in the leteratureaccompanying the product.

Examples of Picture Symbols
denotes that care should be taken.
The example instructs the user to take care not to allow fingers to be trapped.
denotes a prohibited operation.
The example instructs that disassembly of the product is prohibited.
denotes an operation that should be carried out.
The example instructs the user to remove the power cord plug from the AC outlet.

Read all the instructions before using the product.
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When using electrical products, the following basic precautions should always be followed:

WARNING
The product should be connected toan AC outlet of the specified voltage.

Indicates a potential hazard that could result in death orserious injury if the product is handled incorrectly.
120V

230V

240V

If you are going to use an AC power cord,
make sure that its has the correct plug shapeand conforms to the specified power voltage.
Failure to do so may result in fire.

Do not insert or disconnect the power
cord plug with wet hands.

Doing so may cause electric shock.

Take care not to allow any foreign
matter to enter the product.

Entry of water, needles or hair pins may resultin breakdown or short-circuit.
The product shall not be exposed to dripping or
splashing. No objects filled with liquids, such asvases, shall be placed on the product.

When using the headphones, do notlisten for long periods oftime at high volume levels.

Doing so may result in hearing problems.

Do not disassemble, repair or modify
the product.

Doing so may result in product breakdown,
electric shock or short-circuit.

When disconnecting the AC power cord's
plug, always hold the plugand pull it to remove it.

Pulling the AC power cord itself may damage
the cord, causing a fire, electric shock or
short-circuit.

The product is not completely disconnected from thepower supply even when the power switch is turned
off. If the product will not be used for a long time,
unplug the AC power cord from the AC outlet.

Failure to do so may cause fire in case oflightning.
Failure to do so may over-heat the product,
resulting in fire.

It is good practice to place the instrument near the AC outlet and the power cord plug in a position so that it
can readily be disconnected in an emergency because electricity is always charging while the plug is in the
AC outlet even in a power switch off condition.
Ensure that this product is connected to a socket with a protective earth connection.
GROUNDING INSTRUCTIONSThis product must be grounded. If it should malfunction or breakdown, grounding provides a path of least
resistance for electric current to reduce the risk of electric shock. This product is equipped with a cord having
an equipment-grounding conductor and a grounding plug. The plug must be plugged into an appropriate
outlet that is properly installed and grounded in accordance with all local codes and ordinances.
DANGER - Improper connection of the equipment-grounding conductor can result in a risk of electric shock.
Check with a qualified electrician or serviceman if you are in doubt as to whether the product is properly
grounded. Do not modify the plug provided with the product - if it will not fit the outlet, have a proper outlet
installed by a qualified electrician.

5CAUTION

Indicates a potential hazard that could result in injury or
damage to the product or other property if the productis handled incorrectly.

Do not use the product in the following areas.
Areas, such as those near windows, where the product is
exposed to direct sunlight
Extremely hot areas, such as near a heater
Extremely cold areas, such as outside
Extremely humid areas
Areas where a large amount of sand or dust is present
Areas where the product is exposed to excessive
vibrations
Before connecting cords, make surethat the power to this productand other devices is turned
OFF.

Using the product in such areas may result in
product breakdown.
Use the product only in moderate climates (notin tropical climates).

OFF

Failure to do so may cause breakdown of thisproduct and other devices.

Do not drag the product on the floor.
Take care not to drop the product.

Please lift up the product when moving it.
Please note that the product is heavy and must
be carried by more than two persons.
Dropping the product may result in breakdown.

Do not place the product near electricalappliances such as TVs and radios.

Doing so may cause the product to generate
noise.
If the product generates noise, move theproduct sufficiently away from the electricalappliance or connect it to another AC outlet.

When connecting the AC power cordand other cords, take care
not to get them tangled.

Failure to do so may damage them, resulting in
fire, electric shock or short-circuit.

Do not wipe the product with benzene
or thinner.

Doing so may result in discoloration ordeformation of the product.
When cleaning the product, put a soft cloth inlukewarm water, squeeze it well, then wipe theproduct.

Do not stand on the product or exert
excessive force.

Doing so may cause the product to become
deformed or fall over, resulting in breakdown
or injury.

Do not place naked flame, such as lighted
candles on the product.

Doing so may cause the illumination to fall over,resulting in fire.

Ensure that the ventilation is not
impeded by covering the ventilation
openings with items, such as newspaper,
table-cloths, curtains, etc.

Failure to do so may over-heat the product,
resulting in fire.

The product should be located so that its location or position does not interfere with its proper ventilation. Ensure aminimum distance of 5cm around the product for sufficient ventilation.

6          • The power supply cord or the plug has been damaged.
• Objects have fallen, or liquid has been spilled into the product.
• The product has been exposed to rain.
• The product does not appear to operate normally or exhibits a marked change in performance.
• The product has been dropped, or the enclosure damaged.
&  ) 
Should an abnormality occur in the product, immediately turn the power OFF, disconnect the power cord plug, and then contact
the shop from which the product was purchased.

# 

-   +$,)&#&!"#*(()+*%+*)"#%(')&The wires in this mains lead are coloured in accordance with the following code:• GREEN-AND-YELLOW: EARTH• BLUE: NEUTRAL• BROWN: LIVEAs the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying theterminals in your plug, proceed as follows.
• The wire which is coloured GREEN-AND-YELLOW must be connected to the terminal in the plug which is marked by theletter E or by the safety earth symbol or coloured GREEN or GREEN-AND-YELLOW.
• The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
• The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
  - /     - 
If your product is marked with this recycling symbol it means that, at the end of its life, you must dispose of it separately
by taking it to an appropriate collection point. You should not mix it with general household waste. Disposing of thisproduct correctly will prevent potential negative effects on the environment and human health which could otherwise
arise due to inappropriate waste handling. For further details, please contact your local authority. (European Union only)   ) # - ).  This instrument complies with the limits for a class B digital apparatus, pursuant to the Radio Interference Regulations, C.R.C., c.1374.

# - /+*+#'& Changes or modifications not expressly approved by the party responsible for compliance could void the user’s
authority to operate the equipment.
&' This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.
This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the
instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will notoccur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be
determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of thefollowing measures:• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.

Declaration of Conformity
Products:
Model Number:
Responsible Party Name:
Address:
Telephone:Electronic Piano
MP6
Kawai America Corporation
2055 East University Drive, Rancho Dominguez, CA 90220
310-631-1771

This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:(1) this device may not cause harmful interference, and(2) this device must accept any interference received, including interference that may cause undesired operation.

This applies only to products distributed by Kawai America Corporation.

7

Table of Contents
Welcome to the MP6 .....................................................3
Important Safety Instructions .................................4
1. Part Names and Functions ..........................10
1.1 FRONT PANEL .................................................................................... 10
1.2 HEADPHONE JACK..........................................................................12
1.3 REAR PANEL .........................................................................................13

2. Basic Operations.............................................15
2.1 Getting Ready ....................................................................................15
2.2 Selecting a Sound ......................................................................... 16
2.3 Layer .........................................................................................................17
2.4 Split ...........................................................................................................17
2.5 Piano Only ........................................................................................... 18
2.6 Metronome/Drum Rhythms .................................................. 18
2.7 Transpose ..............................................................................................19
2.8 Using the MP6 as a MIDI controller....................................19
2.9 Selecting a SETUP .......................................................................... 21

3. SW Button.........................................................22
3.1 Panel Lock ............................................................................................ 22
3.2 Touch Curve ....................................................................................... 22
3.3 Rotary Slow/Fast ............................................................................. 23
3.4 EQ Bypass On/Off ........................................................................... 23
3.5 Wheel Lock ........................................................................................ 24
3.6 Foot Switch Lock ............................................................................ 24
3.7 Expression Pedal Lock ................................................................25
3.8 Amp Simulator On/Off (ZONE1 only)...............................25

4. EFX/REVERB Buttons.....................................26
4.1 EFX............................................................................................................. 26
4.2 REVERB................................................................................................... 27

5. Control Knobs..................................................28
5.1 EFFECT .................................................................................................... 28
5.2 EQ (EQUALIZER) ............................................................................... 30
5.3 TONE MODIFY .................................................................................. 31
5.4 ASSIGN ................................................................................................... 32
5.4.1 Amp Simulator parameter ............................................. 32
5.4.2 MIDI CC# (Control Change) ........................................... 32

6. MENU Buttons.................................................34
6.1 Editing Procedure and Parameters ................................... 35
6.2 Edit Parameters ............................................................................... 35
6.2.1 Zone Mode .............................................................................. 35
6.2.2 Sound (Int only) .................................................................... 35
6.2.3 Damper Resonance (Int Piano only) ........................ 36
6.2.4 String Resonance (Int Piano only) ............................. 36
6.2.5 Key-off Effect (Int Piano only) ...................................... 36
6.2.6 Voicing (Int Piano only) .................................................... 36
6.2.7 KeyOff Noise (Int EP only)............................................... 37
6.2.8 KeyOff Delay (Int EP only)............................................... 37
6.2.9 Tone Wheel Registration(ZONE1 Int Tone Wheel only) .................................... 37
6.2.10 Tone Wheel Percussion(ZONE1 Int Tone Wheel only) ................................... 37

8

6.2.11 Tone Wheel Percussion Level(ZONE1 Int Tone Wheel only) ................................... 37
6.2.12 Tone Wheel Percussion Decay(ZONE1 Int Tone Wheel only) ................................... 38
6.2.13 Tone Wheel Percussion Harmonics(ZONE1 Int Tone Wheel only) ................................... 38
6.2.14 Tone Wheel Key Click Level(ZONE1 Int Tone Wheel only) ................................... 38
6.2.15 EFX Type.................................................................................. 38
6.2.16 EFX parameter..................................................................... 38
6.2.17 Amp Simulator On/Off (ZONE1 Int only) ............ 38
6.2.18 Amp Simulator Drive (ZONE1 Int only) ................ 39
6.2.19 Amp Simulator Level (ZONE1 Int only) ................ 39
6.2.20 Amp Simulator EQ Hi/Lo (ZONE1 Int only) ....... 39
6.2.21 Trs Ch (Ext only) ................................................................. 39
6.2.22 Trs PRG# (Ext only) ........................................................... 39
6.2.23 Bank MSB/LSB (Ext only) ..............................................40
6.2.24 Keyboard On/Off (Ext only) ........................................40
6.2.25 Velocity Dynamics ...........................................................40
6.2.26 Solo ...........................................................................................40
6.2.27 Solo Mode............................................................................. 41
6.2.28 Damper ................................................................................... 41
6.2.29 Foot Switch .......................................................................... 41
6.2.30 Expression Pedal ............................................................... 41
6.2.31 Modulation ........................................................................... 41
6.2.32 Bender ..................................................................................... 42
6.2.33 Bender Range ..................................................................... 42
6.2.34 Key Range Hi/Lo................................................................ 42
6.2.35 Velocity Switch ................................................................... 43
6.2.36 Velocity Switch Value ..................................................... 43
6.2.37 Zone Transpose .................................................................44
6.2.38 Volume ....................................................................................44
6.2.39 Pan .............................................................................................44
6.2.40 Fine Tune ...............................................................................44
6.3 Common Parameters .................................................................. 45
6.3.1 Stretch Tuning........................................................................ 45
6.3.2 Temperament ........................................................................ 45
6.3.3 Key of Temperament.........................................................46
6.3.4 User Tuning .............................................................................46
6.3.5 Foot SW CC# (Control Change)...................................46
6.3.6 EXP CC# (Control Change) .............................................46
6.3.7 Modulation Wheel CC# (Control Change) ........... 47
6.3.8 Left Pedal Mode................................................................... 47
6.3.9 Master Volume ...................................................................... 47

7. Song Recorder (Internal Memory)........................48
7.1 Recording a song ............................................................................48
7.1.1 Entering song recorder mode ......................................48
7.1.2 Starting the song recorder .............................................48
7.1.3 Stopping the song recorder ..........................................48
7.2 Playing back a song ...................................................................... 49
7.2.1 Entering song play mode ............................................... 49
7.2.2 Starting the song playback ........................................... 49
7.2.3 A-B Repeat ............................................................................... 49
7.2.4 Exiting song play mode................................................... 49
7.3 Erasing a song ................................................................................... 50
7.3.1 Entering erase mode.......................................................... 50
7.3.2 Erasing a song........................................................................ 50

8. Audio Recorder/SMF Player (USB Memory) ....51

11. USB Button......................................................68

8.1 Recording an audio file .............................................................. 51
8.1.1 Entering audio recorder mode .................................... 51
8.1.2 Starting the audio recorder ........................................... 51
8.1.3 Stopping the audio recorder ........................................ 51
8.2 Playing an audio file..................................................................... 52
8.2.1 Entering audio playback mode .................................. 52
8.2.2 Selecting an audio file ..................................................... 52
8.2.3 Starting audio file playback .......................................... 52
8.2.4 Exiting audio recorder mode....................................... 52
8.3 Playing a standard MIDI file ................................................... 52
8.3.1 Entering SMF playback mode...................................... 53
8.3.2 Selecting an SMF file......................................................... 53
8.3.3 Starting SMF playback...................................................... 53
8.3.4 Adjusting SMF volume, Transposing the SMF,
Minus One .............................................................................54
8.3.5 Exiting audio recorder mode.......................................54

11.1 Load .......................................................................................................68
11.1.1 Selecting Load ..................................................................68
11.1.2a Loading SETUP data ................................................... 69
11.1.2b Loading SOUND data ................................................ 69
11.1.2c Loading SYSTEM data ................................................ 70
11.1.2d Loading SMF data ........................................................ 70
11.2 Save........................................................................................................ 71
11.2.1 Selecting Save .................................................................. 71
11.2.2a Saving SETUP data ...................................................... 71
11.2.2b Saving SOUND data ................................................... 72
11.2.2c Saving SYSTEM data ................................................... 72
11.2.2d Saving SMF data........................................................... 73
11.3 Rename ............................................................................................... 73
11.3.1 Selecting Rename .......................................................... 73
11.3.2a Renaming SETUP data ...............................................74
11.3.2b Renaming SOUND data............................................74
11.3.2c Renaming SYSTEM data........................................... 75
11.3.2d Renaming SONG data .............................................. 75
11.4 Delete ................................................................................................... 76
11.4.1 Selecting Delete .............................................................. 76
11.4.2a Deleting SETUP data .................................................. 76
11.4.2b Deleting SOUND data .............................................. 76
11.4.2c Deleting SYSTEM data .............................................. 77
11.4.2d Deleting SONG data .................................................. 77
11.5 Format.................................................................................................. 77
11.5.1 Selecting Format............................................................. 77
11.5.2 Starting the Format ....................................................... 77

9. STORE Button ..................................................55
9.1 Storing the settings as a SOUND......................................... 55
9.2 Storing the settings as a SETUP ........................................... 56
9.3 Storing the POWER ON setting ............................................ 57

10. SYSTEM Button .............................................58
10.1 System Menu .................................................................................. 58
10.2 System Parameters .................................................................... 58
10.2.1 System Channel .............................................................. 58
10.2.2 Touch..................................................................................... 59
10.2.3 System Tuning .................................................................60
10.2.4 Volume Slider Action ...................................................60
10.2.5 Reverb Offset....................................................................60
10.2.6 EQ Offset On/Off ............................................................60
10.2.7 EQ Offset .............................................................................60
10.2.8 Local Control .....................................................................61
10.2.9 Program Change Mode ..............................................61
10.2.10 MIDI Receive Mode .....................................................61
10.2.11 MIDI Receive Channel ............................................... 62
10.2.12 MIDI Transmit SETUP Mode................................... 62
10.2.13 MIDI Transmit Program Change ......................... 62
10.2.14 MIDI Transmit Bank ..................................................... 62
10.2.15 MIDI Transmit Volume .............................................. 63
10.2.16 MIDI Transmit Control Change............................ 63
10.2.17 MIDI Transmit Recorder ........................................... 63
10.2.18 MMC On/Off ...................................................................64
10.2.19 MMC Assign ....................................................................64
10.2.20 MMC Device ID.............................................................64
10.2.21 LCD Contrast ..................................................................64
10.2.22 LED Brightness .............................................................. 65
10.2.23 Out Mode ........................................................................ 65
10.2.24 Foot Switch Mode ..................................................... 65
10.2.25 Wheel Mode ..................................................................66
10.3 System Reset................................................................................... 67
10.3.1 Reset One SOUND/SETUP ........................................ 67
10.3.2 Reset All ............................................................................... 67

12. Reference Information ...............................78
12.1 MIDI IN ................................................................................................. 78
12.2 SETUP Program Number Table ......................................... 78
12.3 SOUND Program Number List ........................................... 79
12.4 Drum Rhythm List ....................................................................... 85
12.5 USB MIDI (USB to Host)............................................................86
12.6 Specifications ................................................................................. 87

13. MIDI Implementation .................................88
13.1 Recognized Data .......................................................................... 89
13.1.1 Channel Voice message................................................. 89
13.1.2 Channel Mode Message ............................................... 92
13.1.3 System Real time Message .......................................... 92
13.2 Transmitted Data ......................................................................... 92
13.2.1 Channel Voice Message ................................................ 92
13.2.2 Channel Mode Message .............................................. 95
13.2.3 System Real time Message ......................................... 95
13.3 Exclusive Data ................................................................................ 95
13.3.1 Universal Real time Exclusive Message ............... 95
13.4 Control Change Number (CC#) Table ............................96
MIDI Implementation Chart ........................................................... 97

9

1. Part Names and Functions
1.1 FRONT PANELFADER SECTION
1. VOLUME Fader

1. Part Names and Functions

The VOLUME fader controls the master volume level of the MP6.

2. ZONE SELECT buttons
The ZONE SELECT buttons are used to select one of the four zones for editing. Only one
zone can be selected at a time. The front panel setting represents the current zone status.

3. ON/OFF buttons
The ON/OFF buttons are used to turn zones ON/OFF. When the button is lit, the zone isactive. Normally the button color is red, but when a zone is not using the full keyboard
range the color will be green to indicate it.

4. FADERS (zone volume level control)
Each fader controls the volume level of a designated zone. When multiple zones areactive, these faders can be used as an audio mixer.
b
e

k

f

l

g

m

n

d

h
a

c

CONTROL KNOBS SECTION
The four CONTROL KNOBS are multi-function real time controllers. The different functions
can be selected using the four buttons to the left side of the CONTROL KNOBS. When afunction is active, its button is lit. Touching any of these knobs will instantly change thedisplay to the current knob function and value.

5. EFFECT button
When this button is lit, the CONTROL KNOBS will adjust the REVERB time, REVERB depth,
EFX rate and EFX depth.

6. EQ button
When this button is lit, the CONTROL KNOBS will adjust the 3-band graphic equalizer.

7. TONE MODIFY button
When this button is lit, the CONTROL KNOBS will adjust the CUTOFF, ATTACK, DECAY and
RELEASE Levels for the selected zone.

8.ASSIGN button
When the Amp Simulator is ON : The CONTROL KNOBS adjust the Amp Simulator settings.
When the Amp Simulator is OFF : The CONTROL KNOBS adjust MIDI control changes thatare sent from the MP6 to an external MIDI device specified by the selected zone. Some
control changes can also be used with the internal sounds.

WHEEL CONTROLLERS
9. PITCH BEND
This control wheel smoothly bends the pitch Up or Down from its current value.

10. MODULATIONThis control wheel controls the modulation (vibrato) depth. Moving the wheel forward
increases the vibrato depth.
i

10

j

EFFECT BUTTONS
11. SW button
This button turns the assigned function ON or OFF. Many different functions can be
assigned to this switch for your convenience.
When in edit mode, pressing the SW button will exit from edit mode.

12. EFX button

1. Part Names and Functions

This button turns the EFX ON or OFF for the selected zone.

13. REVERB button
This button turns the REVERB ON or OFF for the selected zone.
To change the function or type assigned to the above buttons, press and hold thedesired button to display the currently selected function or type, then use the VALUE
buttons to change it.

MENU BUTTONS
14. MENU buttons
The MENU buttons are used to enter the edit mode and scroll through all the various
parameters of the MP6. To change a parameter value, use the VALUE buttons.

DISPLAY
15. DISPLAY
s
p

t

q

u

x

r

v

y

w

z

o

VALUE BUTTONS
16. VALUE buttons
The VALUE buttons are used to change the value of the current parameter as indicatedon the DISPLAY.

SOUND SELECTION & SETUP SELECTION
17. SOUND button
The SOUND button switches the MP6 to the SOUND mode. The SOUND SELECT buttons
will now select any of the 256 internal sounds.

18. SETUP button
The SETUP button switches the MP6 to the SETUP mode. The SOUND SELECT buttons
will now select any of the 256 SETUPs.

19. SOUND SELECT buttons
The SOUND SELECT buttons are organized in two rows of eight buttons and one row offour ones. In SOUND mode the upper row of buttons is used to select a sound category
and the second & third rows of buttons is used to select the different internal sounds withineach category. In SETUP mode the upper row of buttons is used to select a bank and thesecond & third rows of buttons is used to select the different SETUPs within each bank.

RECORDER SECTION
20. RECORDER CONTROL buttons
The RECORDER CONTROL buttons are used for Rec/Play functionality in Recorder Mode.
When Recorder Mode is not in use, the RECORDER CONTROL buttons can be used tosend MMC messages to external MIDI devices.

21. RECORDER button
The RECORDER button is used to access the Internal Song and USB Audio recorderfunctions.

11

OTHERS
22. METRONOME button
The METRONOME button is used to start or stop the metronome.

1. Part Names and Functions

23. TRANSPOSE button
The TRANSPOSE button is used to turn the TRANSPOSE function ON/OFF.

24. STORE button
The STORE button is used to store the settings of the MP6.

25. SYSTEM button
The SYSTEM button is used to set the system parameters of the MP6.

26. USB button
The USB button is used to access the MP6’s USB functions: Load, Save, Rename, Delete,and Format.

1.2 HEADPHONE JACKThe headphone jack is located in front at the left end of the key slip.
Use a headphone with a standard stereo 1/4 inch phone jack.

12

1.3 REAR PANEL
1. POWER SWITCH
Turns the MP6 ON or OFF.

1. Part Names and Functions

2. POWER RECEPTACLE
Connect the power cable, which is included in the MP6 package, to this receptacle.

3. MIDI JACKS
These jacks are used to connect the MP6 with external MIDI devices such as a MIDI soundmodule or a MIDI sequencer.

4. USB to Host PORT
This jack is used to connect the MP6 with a personal computer. See page 86 for details.

5. FOOT CONTROLLERSEXP JACK
An expression pedal can be connected to this jack.
The expression pedal can be assigned to different MIDI control numbers or functions in
the Menu.

DAMPER JACKThis jack is used to connect the Foot Pedal included with the MP6 (KAWAI F-10H).

6. FOOT SWITCH
A momentary footswitch can be connected to this jack (EX: KAWAI F-1 or F-20). The
FootSwitch can be assigned to different MIDI control numbers or functions in the Menu.
When using the KAWAI F-20. The right pedal works as a Foot Switch, and the left pedal
works as a Soft pedal. When the Rotary EFX is in use, the Soft pedal changes between
Fast & Slow Rotor speeds.

7. OUTPUTS
R, L/MONO OUTPUTSThe R, L/MONO outputs are used to connect the MP6 to a musical instrument amplifier
using standard 1/4 inch phone jacks. The R, L/MONO outputs can also be used to connect
the MP6 to a PA system or recording console.

8. USB TO DEVICE PORT
This port allows a USB memory device to be connected to the MP6.

13

Keyboard amplifier
PA equipments(Ex. Mixer, Multi-track recorder)

1. Part Names and Functions

Expression
Pedal

F-10H

a

c
d

e

f

g

b

Foot Switch (Optional)
Terminal B

Terminal A

MIDI devices(Ex. External Sound module, External Sequencer,
Keyboards, Personal Computers)

14

F-20

F-1

h

2. Basic Operations
2.1 Getting Ready
Since the MP6 has no built-in speakers, you will need to connect a mixer,
keyboard amplifier or headphones in order to listen.

2. Basic Operations

Turn the MP6 on, using the POWER SWITCH on the rear panel.
It is recommended to turn the MP6 on before turning on any amplifiers in order
to avoid switching noise.

What you need to know before starting:
Please read this part for a better understanding of the MP6 structure.
The MP6’s SOUND and SETUP modes are largely the same. The main difference
between the two is that SETUP is used to recall stored SETUPs. Edits and changes
can be made freely in either mode, using the 4 faders, 4 knobs and MENU
functions, however edits made in SOUND mode will be lost when the power isturned OFF and must therefore be stored in SETUP mode.
In order to start from scratch, use the SOUND mode and press PIANO ONLY
first.
In order to modify a SETUP, select the desired SETUP, perform any edits, andstore the changes as a SETUP.
If selected sounds do not sound correct, it is possible that parameters (knobsetc.) were edited. To restore sounds to their default setting, use the PIANO ONLY
function, then re-select the desired sound.

15

2.2 Selecting a Sound
The MP6 always starts up in SOUND mode when the power is turned ON. The
SOUND button will be lit to indicate SOUND mode is active.

2. Basic Operations

Operation 1
Select the sound category by pressing a sound select button in the top row.
There are 3 rows of sound select buttons, the top row is for selecting a soundcategory and the second and third rows are for selecting a variation.
For example, to select "60’s EP2", first press the E.PIANO in the top row and thefirst sound in the E.PIANO category "Classic EP" is recalled. (If any other variation
was selected before, the last selected sound is recalled as long as the power ison.)Operation 2
Select the first variation by pressing a sound select button in the second row.
Press one of the 1-8 buttons in the second row. If you press 3, the variation 3"60’s EP" is recalled. (If any other variation was selected before, the last selectedsound is recalled as long as the power is on.)Operation 3
Select the second variation by pressing a sound select button in the third row.
Press one of the A-D buttons in the third row. If you press B, a variation sound"60’s EP2" is recalled.
Select the variations with the sound select buttons in the second and thirdrows.

The display shows the currently selected sound name.
1 Concert Grand

Note:
Internal sounds or Setups can be also selected using the VALUE buttons.

You should also listen to the preprogrammed Setups.
Setups are organized in 8 Banks with 32 Numbers each (total 256 Setups).
Press the SETUP button to change to SETUP mode and select a Setup by pressing
one of the Bank buttons in the upper row followed by a Number button in thesecond and third row.
The display shows the currently selected Setup name.
In Sound mode, the “1” in the display indicates that the zone 1 is currently
selected.

16

2.3 Layer
Let’s try layering another sound. Turn the zone 2 on by pressing the ZONE ON/
OFF button for zone 2. The ZONE SELECT button for zone 2 is automaticallyselected and the display shows the sound name for zone 2.
Select the sound for zone 2 with the SOUND SELECT buttons as shown in theprevious section.

2. Basic Operations

2 String Pad
Adjust the volume balance of zone 1 and 2 with the faders for each zone.

2.4 Split
Now let’s split the keyboard and play different sounds in upper and lower
sections.
Press and hold the ZONE SELECT button for zone 1. The display shows the key
range for zone 1 as follows.
1Key IA-1 >C7
RangeEA-1 >C7
While still holding down the ZONE SELECT button for zone 1, press the lowest
note on the keyboard. The display changes as follows.
1KeyRange(Both)= A-1 > ---While still holding down the ZONE SELECT button for zone 1, select the highest
note for zone 1, for example, B2 by pressing B2 key on the keyboard.
1KeyRange(Both)= A-1 > B2
Repeat the same procedure for zone 2 while holding down the ZONE SELECT
button for zone 2 and set the key range from C3 to C7.
2Key IC 3> C 7
RangeEC 3> Cc7
Now the keyboard is split as follows.

ZONE1

qq
B2 C3

ZONE2

Note:
In this method, the key ranges for internal and external zones always change
together. If you want individual settings, use the Key Range Hi/Lo parameter in
MENU (see page 42).

17

2.5 Piano Only
The Piano Only function lets you quickly return the MP6 sounds to the default
settings.

2. Basic Operations

Press the PIANO button and the SOUND SELECT button 1 simultaneously. All thecurrent settings (except for SYSTEM settings) will go back to original and only
Concert Grand sound can be played on the whole keyboard.
NOTE: You may use this function also as a kind of Panic or Reset button. Also it is agood starting point to create Setups from scratch.

2.6 Metronome/Drum Rhythms
The Metronome function provides a steady beat to aid practicing the piano
at a consistent tempo. In addition to regular metronome beats, the MP6 also
features a variety of drum rhythms to accompany most musical genres.
Press the METRONOME button to start the metronome.
A beat will start to count and the LED indicators for the STORE and SYSTEM
buttons will flash in time with the sound.
1/4
œ=120

The time signature and tempo will also be shown in the LCD display.
Press the VALUE buttons to increase or decrease the tempo.
* The metronome tempo can be adjusted within the range of 30-300 bpm (60600 bpm for eighth note rhythms).
* The metronome configuration can be stored to a SETUP/POWER ON memory.
Press the MENU buttons to show the metronome time signature/pattern or
metronome volume screens in the LCD display.

Changing the Metronome time signature/drum rhythm
When ‘Pattern’ is shown in the LCD display:
Pattern
1/4

Press the VALUE buttons to selected the desired time signature/drum rhythm.
* There are ten different types of time signature available:
1/4, 2/4, 3/4, 4/4, 5/4, 3/8, 6/8, 7/8, 9/8, and 12/8.
* Please refer to page 82 of this owner’s manual for a full list of available drum rhythms.

Changing the Metronome volume
When ‘Metro Volume’ is shown in the LCD display:
1/4
Metro Volume =10

Press the VALUE buttons to increase or decrease the metronome volume.
* The metronome volume can be adjusted within the range of 0-10.
Press the EXIT button to return to the previous screen.

18

2.7 Transpose
When the Transpose function is “ON” the MP6’s key can be raised or loweredin half steps. The available range of transposition is 24 semitones, either up or
down.

2. Basic Operations

While holding down the TRANSPOSE button, press any key on the MP6 keyboard
to select a new transposed key. Pressing the F key above middle C for example
will transpose the MP6 UP to the key of F (+5 half steps).
The transpose amount can also be set using the VALUE buttons.
While holding the TRANSPOSE button down, press the VALUE buttons to change
the transpose amount.

-24

-12

0
C3

+12

+24

The display shows the current TRANSPOSE amount when the TRANSPOSE
button is held down. A value of “0” indicates no transposition.
MASTER TRANS+10

2.8 Using the MP6 as a MIDI controller
The MP6 can control external devices via MIDI.

MIDI Connection
Connect the MIDI OUT on the MP6 to the MIDI IN on an external MIDI device
with a MIDI cable.

19Selecting the MIDI Channel
The MIDI Transmit Channel of the MP6 must be matched with the Receive
Channel of any MIDI devices connected to the MP6.
Select zone 3 by pressing the ZONE SELECT button 3. (Zone 3 is set to external
as default setting.)

2. Basic Operations

Press the MENU c button until “TrsChannel” (Transmit Channel) appears on thedisplay.
3Externel
STrsChannel =1

Use the VALUE buttons to choose a MIDI Transmit Channel from 1 to 16.
To exit from MENU, press the EXIT(SW) button.
Any notes played on the keyboard or any movements of the Knobs, sliders, etc.
will be transmitted to any external MIDI devices connected to the MIDI out of
the MP6 on the selected MIDI channel.

Sending Program Change Number
The MP6 can send MIDI program change numbers from 1 to 256 and Bank
number LSB from 0 to 1 in SOUND mode. Simply press the SOUND SELECT
buttons and the corresponding program number will be transmitted. See theprogram number table below.
UPPER
1
1
1
1
1
1
1
1
1
1
1
2
3
4
5
6
7
8

20

SECOND
1
1
1
1
2
3
4
5
6
7
8
1~8
1~8
1~8
1~8
1~8
1~8
1~8

THIRD
A
B
C
D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D

PROG#:MSB-LSB
001:000-000
002:000-000
003:000-000
004:000-000
005:000-000 ~ 008:000-000
009:000-000 ~ 012:000-000
013:000-000 ~ 016:000-000
017:000-000 ~ 020:000-000
021:000-000 ~ 024:000-000
025:000-000 ~ 028:000-000
029:000-000 ~ 032:000-000
033:000-000 ~ 064:000-000
065:000-000 ~ 096:000-000
097:000-000 ~ 128:000-000
001:000-001 ~ 032:000-001
033:000-001 ~ 064:000-001
065:000-001 ~ 096:000-001
097:000-001 ~ 128:000-001

The transmitted program number is shown in the display.
3
001:000-000 01
You can also send program change numbers by using VALUE buttons.

2. Basic Operations

Note:
Full program change numbers including bank numbers can be transmitted by
setting them in MENU and saving it as a SETUP. See page 39/40 for details.

2.9 Selecting a SETUPThe MP6 offers 256 preset combinations of the panel settings called SETUPs.
To select a SETUP, press the SETUP button. Now the SOUND SELECT buttons areused to select a SETUP. Use a combination of the numbers in the upper, second
and third rows to select a desired SETUP. The display will show the selected
SETUP name.
GrandPno1+Str1
To check the sound (internal) or program number (external) assigned to eachzone, press the ZONE SELECT button. The display briefly shows the assigned
sound name or program number, and then automatically returns to the SETUP
name in a few seconds.
If you hold a ZONE SELECT button for 2 seconds the display will show you the
key range information for that zone. You can also set the key range using thesame procedure that is used in Sound mode.

21

3. SW Button
The SW button is a programmable realtime switch which can be assigned to oneof 8 different functions.
Press and hold the SW button. The display shows the currently assigned function.
Press the SW button again to exit without changing the function.
SW TYPE/COMMON
1:Panel Lock

3. SW Button

Use the VALUE buttons to change the function. The display will automatically
return to SOUND or SETUP mode after you change the function.
This function can be stored using the STORE button. (see page 55)
When the MENU function is displayed, the SW button works as an EXIT button.

3.1 Panel Lock
You can lock the panel operation to avoid unnecessary changes to the settingsby accident.
When the SW button is lit Panel Lock is ON.
Panel Lock On: All the operations except for keyboard, wheels, pedals and SW
button are locked. The display shows as follows while the panel is locked.
Panel Lock
>Press[SW]button
Panel Lock Off: Panel Lock is canceled.

3.2 Touch Curve
You can temporary turn on/off the Touch Curve for example to play organ
sounds correctly.
Touch Curve On: The display briefly shows the selected Touch Curve in the
SYSTEM and the Touch Curve becomes active. If the selected Touch Curve in the
SYSTEM is Off, the Normal Touch Curve becomes active.
Touch Curve Off: The display briefly shows as follows and the Touch Curve
becomes Off.
Touch CurveOff22

3.3 Rotary Slow/Fast
You can switch the speed of roter between slow and fast when the Rotary effectis in use.
When the SW button is lit: The display briefly shows as follows and the rotary
speed changes to fast.
Rotary Speed
Fast
When the SW button is OFF: The display briefly shows as follows and the rotary
speed changes to slow.

3. SW Button

Rotary Speed
Slow
Note:
When the Rotary effect is not in use, the display briefly shows as follows.

Rotary is
not selected.

3.4 EQ Bypass On/Off
You can temporarily bypass the EQ by turning the SW button on.
When the SW button is lit the EQ Bypass is on.
EQ Bypass On: The display briefly shows as follows and the sound bypasses theEQ.
EQ BypassOn
EQ Bypass Off: The display briefly shows as follows and the EQ comes back toactive.
EQ Bypass
Off
Note:
When the EQ Bypass is turned on and the EQ control knobs are used, the display
briefly shows as follows.

EQ Bypass>Press[SW]button

23

3.5 Wheel Lock
You can lock the bender wheel and modulation wheel to avoid unnecessary
movement by accident.
When the SW button is lit the Wheel Lock is on.
Wheel Lock On: The display briefly shows as follows and the wheels are locked.
Wheel Lock
On

3. SW Button

Wheel Lock Off: The display briefly shows as follows and the wheels areunlocked.
Wheel Lock
Off

Note:
When the Wheel Lock is turned on and the wheels are used, the display briefly
shows as follows.

Wheel Lock
>Press[SW]button

3.6 Foot Switch Lock
You can lock the assignable foot switch to avoid unnecessary movement byaccident.
First, connect a foot switch to the FSW jack on the rear panel of the MP6.
When the SW button is lit the Foot Switch Lock is on.
Foot Switch Lock On: The display briefly shows as follows and the assignablefoot switch is locked.
FSW Lock
On
Foot Switch Lock Off: The display briefly shows as follows and the assignablefoot switch is unlocked.
FSW Lock
Off
Note:
When the FSW Lock is turned on and the foot switch is used, the display briefly
shows as follows.

FSW Lock>Press[SW]button24

3.7 Expression Pedal Lock
You can lock the expression pedal to avoid unnecessary movement byaccident.
First, connect an expression pedal to the EXP jack on the rear panel of the MP6.
When the SW button is lit the Expression Pedal Lock is on.
Expression Pedal Lock On: The display briefly shows as follows and the expression
pedal is locked.
EXP LockOn

3. SW Button

Expression Pedal Lock Off: The display briefly shows as follows and the expression
pedal is unlocked.
EXP Lock
Off
Note:
When the EXP Lock is turned on and the expression pedal is used, the display
briefly shows as follows.

EXP Lock>Press[SW]button

3.8 Amp Simulator On/Off (ZONE1 only)
You can enable an Amp Simulator effect by turning the SW button on.
When the SW button is lit the Amp Simulator is on.
Amp Simulator On: The display briefly shows as follows and the Amp Simulator
turns on.
Amp Simulator
On
Amp Simulator Off: The display briefly shows as follows and the Amp Simulator
turns off.
Amp Simulator
Off

Note:
The Amp Simulator will be effective for ZONE 1 only.

* Please refer to page 38 of this owner’s manual for further details regarding theAmp Simulator.

25

4. EFX / REVERB Buttons
The internal sounds of the MP6 can be enhanced using the built in REVERB andEFX generators.
There are 7 REVERB types and 23 different EFX types to choose from. MP6
contains 4 variations of EFX type per INT section, and different EFX can be added
to the sound of each ZONE.

4.1 EFXThe MP6 contains 23 high quality EFX types, designed to complement theinternal sounds. Each internal sound has a preset effect assigned as the default.
The EFX button turns the EFX generator ON or OFF for the selected sound.

4. EFX/REVERB Buttons

To turn the EFX “ON” for the current sound, press the EFX button and the button
will light up. EFX will be added to the current sound.
To turn the EFX “OFF” again, press the EFX button again (the light on the button
will be turned off).

EFX type
Press and hold the EFX button for a few seconds. The display shows EFX typeadded to the current selected ZONE.
1 EFX TYPE
18: Rotary 1
Use the VALUE buttons to change the effect type. Each EFX type has a default
value for RATE and DEPTH, so when changing the EFX type, the values arechanged automatically. You can edit these values with the EFX RATE and EFX
DEPTH knobs in the first row of the CONTROL KNOBS section on the panel.
To select another ZONE, press its ZONE SELECT button.
Chorus

Chorus is a slight detuning of the sound, which adds depth andrichness to the sound.

Flanger

Flanger introduces a shifting comb-filter, which adds motion and a“hollow” tone to the sound.

CelesteCeleste is a three phase chorus, with each of the three chorus units
at different phase.

Ensemble

Ensemble is a three phase chorus, with each of the three chorus
units at a different phase and frequency. This gives a slightly richer
sound than the Celeste effect, above.

Delay 1/2/3/4

Delay adds echoes to the sound.

AutoPan 1/2/3

AutoPan alternates the sound left and right across the stereo field
at a variable rate. AutoPan 3 includes an overdrive effect.

Tremolo 1/2/3/4 Tremolo changes the volume of the sound, making it louder andsofter at a variable rate. Tremolo 3 includes an overdrive effect.
Phaser 1/2

26

Phaser creates a cyclic phase change, adding motion to the sound.

Rotary 1/2

The Rotary effect simulates the sound of the rotary speaker cabinet
commonly used with electronic organs. Rotary 2 includes anoverdrive effect.

Auto Wah

Auto Wah creates an automatic filter sweep at the attack of each note.

Pedal Wah

Pedal Wah creates a filter sweep with the expression pedal
connected to the MP6.

Enhancer

Enhancer produces a crisper tone, so the sound is more easily
discernible.

Overdrive

Overdrive effect adds tube-amp style distortion.

Note: You can select different EFX types for each zone.

4. EFX/REVERB Buttons

4.2 REVERBThe MP6 contains 7 high quality REVERB types, designed to complement theinternal sounds. Each internal sound has a preset REVERB type assigned as
the default. The REVERB button turns the REVERB generator ON or OFF for theselected sound.
To turn the REVERB “ON” for the current sound, press the REVERB button and the
button will light up. REVERB will be added to the current sound.
To turn the REVERB “OFF” again, press the REVERB button again (The light on
the button will be turned off).

REVERB typePress and hold the REVERB button until the display shows REVERB type.
REVERB TYPE
1 :Hall 1
Use the VALUE buttons to change the REVERB type. Each REVERB type has adefault value for TIME, so when changing the REVERB type, the value is changed
automatically.
Hall 1

Simulates the reverb in a standard hallHall 2

Simulates the reverb in a small hallStage 1

Simulates the reverb on a standard stage

Stage 2

Simulates the reverb on a small stage

Room 1

Simulates the reverb in a standard room

Room 2

Simulates the reverb in a small room

Plate

Simulates the reverb of a metallic plate

Note: REVERB type is common to all internal zones. You cannot select a different
type for each zone. But you can individually turn on/off or set different depths foreach zone.

27

5. Control Knobs
Select the function with the buttons on the left and use the knobs to change
the values. You can also move the cursor with the MENU buttons and change
the value with the VALUE buttons while the display is showing Control Knobs
function.

5.1 EFFECT
Make sure that the EFFECT button in the CONTROL KNOBS section is lit. If the
EFFECT button is turned off, press it to turn it ON.
The CONTROL KNOBS are now active and assigned to the EFX/REVERB parameters
for the selected zone. Use the CONTROL KNOBS to change the current settings.

5. Control Knobs

1EfR EfD RvT RvD
41- 64 96 127
EfR (EFX Rate) adjusts the value of the preset parameter for each EFX. (internal
only)
EfD (EFX Depth) adjusts the depth of the EFX added to the sound.
RvT (REVERB Time) adjusts the reverb time. (internal only)
RvD (REVERB Depth) adjusts the depth of the reverb added to the sound.

EFX parameter list
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.

28

CHORUSFLANGER
CELESTEENSEMBLE
DELAY 1DELAY 2
DELAY 3
DELAY 4
AUTO PAN 1
AUTO PAN 2
AUTO PAN 3
TREMOLO 1
TREMOLO 2
TREMOLO 3
TREMOLO 4
PHASER 1
PHASER 2
ROTARY 1

EFX Raterate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
delay time 0.650ms
delay time 0.650ms
delay time 0.325ms
delay time 0.650ms
rate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
rate
0 -12.7Hz
slow/fast-

EFX Depth
dry/wetdry/wetdry/wetdry/wetwet level
wet level
wet level
wet level
depth
depth
depth
depth
depth
depth
depth
dry/wetdry/wetdry/wet

19.
20.
21.
22.
23.

ROTARY 2
AUTO WAH
PEDAL WAH
ENHANCEROVERDRIVE

slow/fast
sense
sense
intensitydrive

0 -127
0 -127
0 -127
0 -127drive
dry/wetdry/wetwet level
dry/wet

REVERB parameter list
1.
2.
3.
4.
5.
6.
7.

HALL 1
HALL 2STAGE 1
STAGE 2
ROOM 1
ROOM 2
PLATE

REVERB Time
rev.time
0.3 - 8.0s
rev.time
0.3 - 8.0s
rev.time
0.3 - 5.0s
rev.time
0.3 - 5.0s
rev.time
0.3 - 3.0s
rev.time
0.3 - 3.0s
rev.time
0.3 - 3.0s

REVERB Depth
send level
send level
send level
send level
send level
send level
send level

5. Control Knobs

Note:
When EFX/REVERB depth is set to 0 while the EFX/REVERB button is active, the
EFX/REVERB button will blink to indicate that the EFX/REVERB is turned ON but
the depth is set to 0.
EFX rate and REVERB time are effective to internal zone only.
If the selected zone is set to BOTH, changing the value for EFX depth or REVERB
depth affects for both internal and external sections. If you want different settings
for internal and external sections, first enter the edit mode by pressing the MENU
button and press the EFFECT button. Now you can select internal or external zone
with ZONE SELECT button. (See page 35 for details.)

Quick Change Reverb Offset
Press and hold the EFFECT button. The EFFECT button starts blinking and thefollowing screen for Reverb Offset (see page 60) will be shown until the button
is released.
Rev.Offset
100%This parameter is stored automatically when leaving the screen, there is no needto store the setting manually.

29

5.2 EQ (EQUALIZER)The MP6 contains a three-band graphic equalizer to shape the overall tone of
the sound. The EQ affects all zones at the same time. However, each SETUP canhave its own EQ setting that affects the internal sounds only.
Be sure that the EQ button in the CONTROL KNOBS section is lit.
If the EQ button is turned off, press it to turn it ON.
The CONTROL KNOBS are now active and assigned to the EQ parameters. Use
the CONTROL KNOBS to change the current settings.
Each parameter of the EQ has an adjustable range from -9 to +9. A positive (+)
value indicates amplification, or a boost of that frequency range. A negative (-)
value indicates attenuation, or a cut of that frequency range.
The MFreq parameter has an adjustable range from 355Hz to 2500Hz.

5. Control Knobs

Lo Mid MFrq Hi+9 -9 2240 +9

Lo, Mid, Hi-9 - +9

MFrq (Hz)355, 400, 450, 500, 560, 630, 710, 800, 900, 1000, 1120, 1250, 1400,
1600, 1800, 2000, 2240, 2500

Quick Change EQ Offset
Press and hold the EQ button. The EQ button starts blinking and the following
screen for EQ Offset (see page 60) will be shown until the button is released.
+0

EQ Offset-1+9This parameter is stored automatically when leaving the screen, there is no needto store the setting manually.
If EQ Offset is set to Off in System parameters, this page will not be displayed.

30

5.3 TONE MODIFYThe MP6 allows certain characteristics of the sounds to be custom tailoredto suit a particular musical or playing style, or to create many variations anddifferent types of sounds. TONE MODIFY settings can be done for each zone
individually.
The following parameters are provided:
CUTOFF, ATTACK, DECAY and RELEASE.
Make sure that the TONE MODIFY button in the CONTROL KNOBS section is lit.
If the TONE MODIFY button is turned off, press it to turn it ON.
The CONTROL KNOBS are now active and assigned to the Tone Modify
parameters for the current sound.
Use the CONTROL KNOBS to change the current settings for the selected zone.
Each parameter of the TONE MODIFY function has an adjustable range from -50
to +50.

CUTOFF:

5. Control Knobs

1CUT ATK DCY RLS+50- -50 +40 -20
Raising the CUTOFF level makes the sound brighter, lowering
the level makes the sound duller.
As the value increases, the attack time becomes longer, whichmeans a slower attack is produced.
This parameter controls the amount of time from the peaklevel to the sustain level of the sound.
This parameter controls the amount of time needed for thesound to fade out after the key is released.

ATTACK:
DECAY:RELEASE:

Volume level

Sustain
Level
Time
Attack
KeyOn

ReleaseDecay

KeyOffNote:
If the selected zone is set to BOTH, changing the TONE MODIFY parameters affects
both internal and external sections. If you want different settings for internal andexternal sections, enter the edit mode by pressing the MENU button and selectinternal or external section with the ZONE SELECT button. (See page 35 for details.)

31

5.4 ASSIGN
The ASSIGN button can be used to set the CONTROL KNOBS to send MIDI
Continuous Controller information to external MIDI devices, or to control theMP6’s Amp Simulator function.

5.4.1 Amp Simulator parameter
If the Amp Simulator is turned on, pressing the ASSIGN button allows the Amp
Simulator parameters to be adjusted using the CONTROL KNOBS.
Drv Lvl
0 127

Lo
0

Hi
0

Note:
The Amp Simulator is effective for Zone 1 only.

* Please refer to page 38 of this owner’s manual for further information about
the Amp Simulator.

5. Control Knobs

5.4.2 MIDI CC# (Control Change)
If the Amp Simulator is turned off, pressing the ASSIGN button allows MIDI
Continuous Controller information to be sent using the CONTROL KNOBS.
The MP6 can send any MIDI Continuous Controller information to any MIDI
Instrument or Device. This powerful feature allows for editing the sounds of an
external sound module in Real Time during performance, or for recording RealTime performance edits to a MIDI sequencer.
Some control changes are also effective to internal sounds.
Make sure that the ASSIGN button in the CONTROL KNOBS section is lit. If the
ASSIGN button is turned off, press it to turn it ON.
The CONTROL KNOBS are now active and assigned to the MIDI CC parameters.
Use the CONTROL KNOBS to change the MIDI continuous controller information
assigned to each knob as described below.
Each parameter of the Control Change has an adjustable range from 0 to 127.
When the selected zone is set to INT or BOTH, the display shows the parameternames.
1PAN STN VbR3VbD
0000
When the selected zone is set to EXT, the display shows the MIDI CC numbers.
3010 070 076 077
64- 64 64 64

32

The default parameters assigned for each knob are as follows.
A: #10 Panpot (PAN)
B: #70 Sustain Level (STN)
C: #76 Vibrato Rate (VbR)
D: #77 Vibrato Depth (VbD)
Note:
If the selected zone is set to BOTH, changing the MIDI CC# parameters affects bothinternal and external sections. If you want different settings for internal and external
sections, enter the edit mode by pressing the MENU button and select internal orexternal section with the ZONE SELECT button. (See page 35 for details.)

Changing MIDI CC parameter
Press and hold the ASSIGN button. ASSIGN button starts blinking and the cursor
in the display moves up to the parameter name.

5. Control Knobs

1PAN- STN VbR VbD
0000
Use the CONTROL KNOBS to change the parameters.
After changing the parameter, press the ASSIGN button again. The ASSIGN
button stops blinking and the cursor in the display moves down to the value.
If “AFT” is selected, the modulation wheel is used to send After Touch
information.
Note:
When the selected zone is set to INT, only the following parameters can beselected.

10
70
71
72
73
74
75
76
77
78
93

PanpotSustain Level
Resonance
ReleaseAttackCutoffDecay
Vibrato Rate
Vibrato Depth
Vibrato Delay
Chorus Depth

PAN
STN
RSN
RLS
ATK
CUT
DCY
VbR
VbD
VbY
ChD

When the selected zone is set to BOTH and the internal section is selected in edit
mode, the parameters not available for INT section show as “ XXX”.

1015 STN VbR VbD
Ixxx
0
0
0
-

33

6. MENU Buttons
The MENU buttons allow access to the edit parameters in the MP6. This collectionof settings together with other editable parameters can be stored as a SETUP.
The MP6 provides 256 SETUPs, and all are user programmable.
A SETUP consists of four zones. Each zone can be set as Internal, External or Bothindividually. Inside each of the four zones, a multitude of features and effects
can be programmed and combined together into one exciting SETUP.
A total of 256 SETUPs may be programmed in this way.
The menu consists of Internal parameters, External parameters and Common
parameters.
Common parameter affect all zones. If a zone is set as Both, both the Internalparameters and External parameters are available for the zone.
Use the MENU buttons to scroll through all the different parameters.
In SOUND mode, both the Int Zone parameters and the Common parameters
without the inverse “S(Setup)” icon can be individually stored. (see page 55)
The Int Zone parameters can be stored as a SOUND of the MP6’s 256 SOUNDs.
The Common parameters can be stored as the initial settings in SOUND mode.
Zone parameters (Int)

Zone parameters (Ext)

Common parameters

6. MENU Buttons

Zone Mode
Zone Mode
Stretch Tuning
Sound (Int only)
Trs Channel
Temperament
Damper Resonance (Int Piano only)
Trs PRG#
Key of Temperament
String Resonance (Int Piano only)
Trs Bank Select MSB LSBUser Tuning
KeyOff Effect (Int Piano only)
Keyboard On/Off
Foot SW CC#
Voicing (Int Piano only)
Velocity Dynamics
EXP CC#KeyOff Noise (Int EP only)
Solo On/Off
Modulation Wheel CC#
KeyOff Delay (Int EP only)
Solo mode
Left Pedal Mode
Tone Wheel Registration (ZONE1 Int Tone Wheel only)
Damper Pedal On/Off/Hold
Master Volume
Tone Wheel Percussion (ZONE1 Int Tone Wheel only)
Footswitch On/Off
Tone Wheel Percussion Level (ZONE1 Int Tone Wheel only)
Expression Pedal On/Off
Tone Wheel Percussion Decay (ZONE1 Int Tone Wheel only)
Modulation On/Off
Tone Wheel Percussion Harmonics (ZONE1 Int Tone Wheel only) Bender On/Off
Key Click Level (Int Drawbar Organ only)
Bender Range
EFX Type
Key Range Hi/Lo
EFX parameter
Velocity Switch On/Off
Amp Simulator On/Off (ZONE1 Int only)
Velocity Switch Value
Amp Simulator Drive (ZONE1 Int only)
Zone Transpose
Amp Simulator Level (ZONE1 Int only)
VolumeAmp Simulator EQ Hi/Lo (ZONE1 Int only)Pan
Velocity Dynamics
Fine Tune
Solo On/Off
Solo Mode
Damper Pedal On/Off/Hold
Foot Switch On/Off
Expression Pedal On/Off
Modulation On/Off
Bender On/Off
Bender Range
Key Range Hi/Lo
Velocity Switch On/Off
Velocity Switch Value
Caution:Zone Transpose
The edited settings will be erased when the power is turned off, or other sound isVolumerecalled. To save these settings, use the STORE procedure to save them as a SETUP.
Pan(see page 56)
Fine Tune34

6.1 Editing Procedure and Parameters
First, press the ZONE SELECT button for the zone to be edited.
Next, press the MENU buttons until the parameter you want to edit appears in
the DISPLAY. When a zone is set as Both, pressing the ZONE SELECT button again
will switch the menu list from Internal to External or vice versa.
Set the value of the parameter using the VALUE buttons.
Since each parameter has a different value range, consult the following pages
for the details. Repeat this procedure for any other parameters in any of thezones that need to be modified.
Save these settings using the STORE button.
(See page 53 for detail)
Note:
Once you enter the edit mode from SETUP mode by pressing the MENU button,
the mode automatically changes to SOUND mode and the SOUND SELECT buttons
are used to select sounds, not SETUPs.

6. MENU Buttons

You can exit the edit mode by pressing the EXIT(SW) button. Any edits you havemade so far will be retained to SOUND mode. If you exit the edit mode by pressing
SOUND or SETUP buttons, your changes will be lost and the previously saved
settings are recalled.

6.2 Edit Parameters
Zone No.

Sound Name

1 Classic EP
Vel Comp. = 10
Parameter

Value

Zone parameters can be edited individually for each zone. There are twoparameter groups, Internal parameter group and External parameter group. If
a zone is set to Int, only Internal parameters are available for editing. If a zone isset to Ext, only External parameters are available for editing. If a zone is set toBoth, both Internal and External parameters are available for editing.

6.2.1 Zone Mode
1 Concert Grand
SZone Mode =Both

This parameter sets the Zone mode. The example shows that the Zone 1 is set
to Both mode.

6.2.2 Sound (Int only)
1Internal Sound= Concert Grand

This parameter determines which internal sound is assigned for the selected
zone.

35

6.2.3 Damper Resonance (Int Piano only)
1 Concert Grand
Damper Reso.= 1

When the sustain pedal is depressed, the volume of the whole resonance can bechanged to the level you prefer. The value changes from 0 (off) to 10.
* The display shows this parameter only when Piano sound is selected.

6.2.4 String Resonance (Int Piano only)
1 Concert Grand
String Reso.= 1

The volume of string resonance can be changed to the level you prefer. The
value changes from 0 (off) to 10.
About String ResonanceIn acoustic pianos, there are strings corresponding to each key. When a key is pressed,
strings of other keys in the related harmonic series to the note played resonate. This effectis called "sound resonance", which makes the sound of an acoustic piano full and rich.

* The display shows this parameter only when Piano sound is selected.

6.2.5 Key-off Effect (Int Piano only)

6. MENU Buttons

1 Concert Grand
KeyoffEffect= 1

Especially for low-pitched tones, when a key is played strongly and released
quickly, there will be the sound of the damper touching the strings immediately
before the sound stops. The key-off effect simulates this phenomenon, andallows you to adjust the key-off volume to your taste. The value changes from0 (off) to 10.
* The display shows this parameter only when Piano sound is selected.

6.2.6 Voicing (Int Piano only)
1 Concert Grand
Voicing= Normal

This parameter re-creates electronically the voicing technique of adjusting theaction, hammers and strings on an acoustic piano to change the tone character.
This function is a very powerful way to enhance and customize the piano
response for each player and each sound.
The effect is only available for the internal piano sounds - other sounds cannot
use this parameter.
Normal

Produces the normal tone of an acoustic piano throughout the entire
dynamic range.

Mellow 1/2 Reproduces the effect of a softer hammer surface. It produces a mellower
tone throughout the entire dynamic range.
Dynamic

This setting is not possible with an acoustic piano. Softly played notes
will have the tone of a mellow voicing and notes played harder will havethe tone of a bright voicing. This setting produces a dramatic change
from mellow to bright throughout the entire dynamic range.

Bright 1/2

Produces a brighter tone throughout the entire dynamic range.

* The display shows this parameter only when Piano sound is selected.

36

6.2.7 KeyOff Noise (Int EP only)
1 Classic EP
KeyOffNoise = 10

Vintage electric pianos often produce a distinctive sound when the keys are
released. The MP6 simulates this characteristic, and the KeyOff Noise parameterallows you to adjust the volume of the sound to your taste. The value changes
from 0 (off) to 10.
* The display shows this parameter only when an Electric Piano sound is selected.

6.2.8 KeyOff Delay (Int EP only)
1 Classic EP
KeyOffDelay = 10

This parameter adjusts the delay of the electric piano KeyOff sound. The valuechanges from 0 to 127.
* The display shows this parameter only when an Electric Piano sound is selected.

6.2.9 Tone Wheel Registration (ZONE1 Int Tone Wheel only)
The MP6’s Tone Wheel Simulation recreates the sound of a vintage tone wheelorgan, and allows each drawbar to be individually adjusted in realtime.

1 T.Wheel A-1 ≥Enter RegistMode

Press the VALUE c button to enter Tone Wheel registration mode,

TW A-1 ~~~¥¥¥ø
888444200

Press the MENU buttons to select the drawbar to be adjust, then press the VALUE
buttons to increase or decrease the value (position) of the drawbar.

6. MENU Buttons

Note:
The Tone Wheel Simulation is activated by selecting Drawbar sounds 6-8.
When Drawbar sounds 1-5 are selected, PCM sounds will be used and theTone Wheel Simulation functions will not be shown.

The four Zone faders can be used to adjust the drawbar setting.
The cursor indicates the drawbar assigned to the Zone1 fader, with theneighboring drawbars controlled by the Zone 2, 3, and 4 faders.
Press the EXIT button to return to the previous menu.

6.2.10 Tone Wheel Percussion (ZONE1 Int Tone Wheel only)
1 T.Wheel A-1
Percussion = On

This parameter is used to turn the percussion sound of the Tone Wheel simulation
on or off. Press the VALUE buttons to change the setting.

6.2.11 Tone Wheel Percussion Level (ZONE1 Int Tone Wheel only)
1 T.Wheel A-1
PercsLevel =SoftThis parameter is used to set the volume of the Tone Wheel percussion to either
Normal or Soft. Press the VALUE buttons to change the setting.

37

6.2.12 Tone Wheel Percussion Decay (ZONE1 Int Tone Wheel only)
1 T.Wheel A-1
PercsDecay=Fast

This parameter is used to set the decay speed of the Tone Wheel percussion toeither Slow or Fast. Press the VALUE buttons to change the setting.

6.2.13 Tone Wheel Percussion Harmonics (ZONE1 Int Tone Wheel only)
1 T.Wheel A-1
PercsHarmo = 2ndThis parameter is used to set the harmonics of the Tone Wheel percussion toeither 2nd (4’) or 3rd (2 2/3’). Press the VALUE buttons to change the setting.

6.2.14 Key Click Level (Int Drawbar Organ only)
1 T.Wheel A-1
KeyClick = 100

This parameter is used to set the level of the Drawbar Organ key click volume.
Press the VALUE buttons to change the setting from 0 (off) to 127.

6.2.15 EFX Type
1 Concert GrandEFXType=Chorus

This parameter can be used to set the EFX type for the selected zone.
Press the VALUE button to change the setting.

6. MENU Buttons* Please refer to page 26 of this owner’s manual for further information about
the available EFX types.

6.2.16 EFX Parameter
1 Concert Grand
Wet Level = 40

This parameter can be used to set the EFX parameter.
Press the VALUE button to change the setting* Please refer to page 28 of this owner’s manual for further information about
the available EFX parameters.

6.2.17 Amp Simulator On/Off (ZONE1 Int only)
The MP6 Amp Simulator attempts to reproduce the sound, response, andoverdrive characteristics of a typical amp/speaker combination used withelectronic keyboards.
1 Concert GrandAmp Simu. =OffThis parameter is used to turn the Amp Simulator on or off.
Press the VALUE buttons to change the setting.
* When the Amp Simulator is set to on, the ASSIGN button can be used to show
the Amp Simulator adjustment menu.

38

6.2.18 Amp Simulator Drive (ZONE1 Int only)
1 Concert GrandAmp Drive = 0This parameter is used to set the gain level of the Amp Simulator.
Press the VALUE buttons to change the setting from 0 (off) to 127.

6.2.19 Amp Simulator Level (ZONE1 Int only)
1 Concert GrandAmp Level = 90

This parameter is used to set the volume level of the Amp Simulator.
Press the VALUE buttons to change the setting from 0 (off) to 127.

6.2.20 Amp Simulator EQ Hi/Lo (ZONE1 Int only)
1 Concert GrandAmp EQ Lo = 64

This parameter is used to set the low-frequency EQ of the Amp Simulator.
Press the VALUE buttons to change the setting from 0 (off) to 127.

1 Concert GrandAmp EQ Hi = 64

This parameter is used to set the high-frequency EQ of the Amp Simulator.
Press the VALUE buttons to change the setting from 0 (off) to 127.
* When the Amp Simulator is set to on, the above parameters can be adjusted
using the CONTROL KNOBS.

3External
STrsChannel =1

6. MENU Buttons

6.2.21 Trs Ch (Ext only)This parameter sets the MIDI transmit channel for the selected zone. All MIDI
data for the selected zone will be transmitted on this channel. Make sure thatthe receiving channel for any external MIDI devices to be controlled from thiszone is set to the same channel as the zone.

6.2.22 Trs PRG# (Ext only)
3External
SProgram= 001

This parameter determines which Program Change Number will be transmitted
when a SETUP is recalled. When the MIDI Transmit Program Change is set to Off(see page 62), this page will not be displayed. Select the desired PRG number forthe sound you want to select on the external MIDI device.

39

6.2.23 Bank MSB/LSB (Ext only)
3ExternalMSB LSB
SBank = 000 032

This parameter determines which MSB and LSB
Number will be transmitted when this SETUP
is recalled. When the MIDI Transmit Bank is set
to Off, this page will not be displayed.
In the MIDI standard, there are 128 storage
spaces. The number of storage spaces can be
expanded using an MSB and an LSB.

Bank LSB
0 - 127

Bank MSB
0 - 127
Program Number
0 - 127

This is a 3D image of the expanded program change system with the MSB and
LSB. To use these efficiently and correctly, refer to the operation manual of any
external MIDI sound modules that are connected to the MP6.

6.2.24 Keyboard On/Off (Ext only)
3External
SKeyboard= On

This parameter determines whether or not note data generated by playing thekeys on the MP6 will be transmitted to an external MIDI device. This parameter isuseful when using 2 or more keyboards. When set to OFF the MP6 will not send
any note data to an external MIDI device but the MP6 can still be used to adjustother connected keyboards or MIDI devices using the knobs, wheels etc.

6. MENU Buttons

6.2.25 Velocity Dynamics
1 Concert Grand
Dynamics= 10This parameter allows the velocity dynamics of the selected zone to be adjusted
relative to the Touch setting in th SYSTEM menu.
When this value is 10 (default), the keyboard response is normal (i.e. the same as
the Touch setting in the SYSTEM menu).
When this value is decreased the keyboard response gradually becomes lessdynamic, and at 0 becomes completely flat (i.e. fixed touch response).
Dynamics = 10

VolumeLevel

0SofterDynamics = 5

VolumeLevel

Strength of thestruck key

127
Harder0
SofterDynamics = 0

VolumeLevel

Strength of thestruck key

127
Harder0
SofterStrength of thestruck key

127
Harder6.2.26 Solo
1 Concert Grand
Solo
= On

40

This parameter turns the Solo Mode On/Off.
When Solo is turned “On” only one note will be heard for the selected zone
even if more than one note is being played simultaneously. This can be used
to effectively simulate the performance characteristics of a monophonicsynthesizer or as a special performance tool for playing solo parts. Solo mode
can also be used while playing a polyphonic part from another zone.

6.2.27 Solo Mode
1 Concert Grand
Solo Mode =Last

This parameter determines which note will be played when Solo is ON and morethan one note is being played simultaneously. There are three choices for Solonote priority.
Last

The most recently played note within a group of notes will be heard when
Solo is ON

Hi

The highest note played within a group of notes will be heard when Solois ON.

Low

The lowest note played within a group of notes will be heard when Solo isON.

* When the Solo Mode parameter is “Off”, this page will not be displayed.

6.2.28 Damper
This parameter determines if the damper pedal is active (Norm [Int] / On [Ext],
with natural decay), deactivated (Off) or set to HOLD (On, with steady sustain
level) for the selected zone.
Use the HOLD value, if you don’t want a sound to disappear. HOLD is only
available for internal Sounds.

6. MENU Buttons

1 Concert Grand
Damper= On

6.2.29 Foot Switch
1 Concert GrandFoot SW= On

This parameter determines if a Foot Switch connected to the FOOT SWITCH jackis active (On) or not (Off) for the selected zone. The type of controller assigned
to the footswitch is a common Setup parameter and is used for all zones of a
Setup as a global parameter.

6.2.30 Expression Pedal
1 Concert Grand
Exp Pedal = On

This parameter determines if an Expression Pedal connected to the EXP jack is
active (On) or not (Off) for the selected zone. The type of controller assigned to
Expression pedal is a common Setup parameter and is used for all zones of a
Setup as a global parameter.

6.2.31 Modulation
1 Concert Grand
Modulation = On

This parameter determines if the Modulation Wheel is active (On) or not (Off) for
the selected zone.
* When the Tone Wheel sound is selected, this page will not be displayed.

41

6.2.32 Bender
1 Concert Grand
Bender= On

This parameter determines if the Bender Wheel is active (On) or not (Off) for theselected zone.
* When the Tone Wheel sound is selected, this page will not be displayed.

6.2.33 Bender Range
1 Concert Grand
Bendr Rng = 2

Int

This sets the Bender Range in semitone steps. The value changes from 0 to 7.

Ext

This is used to transmit Bender Range information to external sound modules.
If MIDI Transmit Control Change is “On”, the value is transmitted when a SETUP
is recalled. The value changes from 0 to 12.

* When the Bender is “Off”, this page won’t be displayed.

6.2.34 Key Range Hi/Lo

6. MENU Buttons

1 Concert GrandSK.Range Hi= B4
1 Concert GrandSK.Range Lo= F0

These two parameters define the playable key range on the keyboard for theselected zone. First, while K.Range Hi appears in the display, use the VALUE
buttons to set the highest note that the selected zone can play.
Next, while K.Range Lo appears in the display, use the VALUE buttons to set thelowest note that the selected zone can play.

q
K. Range Lo

Playable Key Rangeq
K. Range Hi

Note:
Another convenient way to input the key range is to hold the ZONE SELECT buttonof the desired zone for more than 1 second and input the K.Range Lo by pressing
the lowest key followed by the key of the highest note, while still holding the
ZONE SELECT button.

42

6.2.35 Velocity Switch
Velocity switching is an extremely useful and creative tool for customizing aperformance. Using Velocity Switching, it is possible to have either one soundswitch to another sound at a set velocity, or even for a second sound to be added
in once a certain velocity has been reached, or to have a sound drop out above
or below a set velocity level.
This parameter sets the velocity switch type.
Off

No effect - the sound plays normally.

Loud

The selected sound plays only when the key is struck harder than the Vel
SW Val. (See next parameter)Soft

The selected sound plays only when the key is struck softer than the Vel
SW Val. (See next parameter)

Off

Loud

Soft

Vel SW val
VolumeLevel

0SofterVel SW val

VolumeLevel
Non-sound range Sound range

Strength of thestruck key

127
Harder0
SofterStrength of thestruck key

127
HarderVolumeLevel
Sound range

0SofterNon-sound range

Strength of thestruck key

127
Harder

6. MENU Buttons

1 Concert Grand
SVel SW=Loud

6.2.36 Velocity Switch Value
1 Concert Grand
SVel SW Val= 80

This parameter determines switching level of the key velocity.
For the Loud Vel SW :determines the lowest key velocity to sound.
For the Soft Vel SW : determines the highest key velocity to sound.
When the Velocity Switch is set to Off, this page won’t be displayed.
Note:
Each zone can have a separate Velocity Switch Value. By setting the Soft Zone
Velocity Switch Value higher than that of the Loud Zone, a dynamic area where
both sounds play can be created. It is also possible to switch Internal Zones with
External Zones for even more possibilities.
Note2:
Velocity Switch = Loud /Velocity Switch Value = 1
In this settings, it is possible to press a key very softly and hear no sound.
This is just the same as an acoustic piano.

43

6.2.37 Zone Transpose
1 Concert Grand
SZone Trans= 0This parameter sets the amount of transposition for the selected zone. The
available range is three octaves up or down (+/-36 semitones).
Note:
To set the master transpose, press the TRANSPOSE button and set the value.

6.2.38 Volume
1 Concert Grand
SVolume= 127

This parameter sets the volume level for the selected zone. The value can bechanged by using the FADER or VALUE buttons.
For External zones, when the MIDI Transmit Control Change is “Off”, this page
won’t be displayed.

6.2.39 Pan

6. MENU Buttons

1 Concert Grand
Pan
= R10

Int

This sets the pan-pot (right and left balance).

Ext

This sets the pan-pot value that will be transmitted to external soundmodules. If the MIDI Transmit Control Change is “On”, the value istransmitted when a SETUP is recalled. When the MIDI Transmit Control
Change is “Off”, this page won’t be displayed.

* The value changes from L64 to R63.
* When the Tone Wheel sound is selected, this page will not be displayed.

6.2.40 Fine Tune
1 Concert Grand
SFine Tune=
0Int

This is a fine tuning function for values smaller than a semi-tone.

Ext

This is used to transmit fine tuning settings to external sound modules. If
the MIDI Transmit Control Change is “On”, the value is transmitted whena SETUP is recalled. When the MIDI Transmit Control Change is “Off”, thispage won’t be displayed.

* The value changes from -63 to +63.

44

6.3 Common Parameters
The following common parameters affect all Zones.

6.3.1 Stretch Tuning
COMMON
SStrtch= Piano_w

The hearing ability of a human is uneven and is not accurate with high frequency
and low frequency as it is with the middle range. The tuning of an acoustic piano
is stretched to compensate for this so the sound will be heard naturally to the
ears.
Off:

The tuning is flat without stretching.

On:

The tuning is always stretched.

Piano:The tuning is stretched only when piano sounds are selected.

On W:

Same as “On” but the stretching is wider.

Piano W:

Same as “Piano” but the stretching is wider.

6.3.2 TemperamentThis parameter sets the temperament of the MP6.
Equal

This is the most popular tuning method that divides the scale into
twelve equal semitones. This produces the same chordal intervals
in all twelve keys, and has the advantage of limitless modulation of
the key. However the tonality of each key becomes less characteristic
and no chord is in pure consonance.

Pure Maj/Min

This temperament, which eliminates dissonances for thirds andfifths is still popular for choral music because of its perfect harmony.
When playing in a major key select “Pure Maj” and when playing ina minor key select “Pure Min”.

PythagorThis temperament, which uses mathematical ratios to eliminate
dissonance for fifths, is very limited for use with chords, but it
produces very characteristic melodic lines.

Meantone

6. MENU Buttons

COMMON
STempr =Pure Maj

This temperament, which uses a mean between a major and minor
whole tone to eliminate dissonance for thirds, was devised toeliminate the lack of consonances experienced with certain fifths
for the Mersenne pure temperament. It produces chords that are
more beautiful than those with the equal temperament.

Werkmeis /Kirnberg

These two temperaments are placed in between Meantone andPythagorean. For music with few accidentals, this temperament
produces the beautiful chords of the mean tone, but as accidentals
increase, the temperament produces the characteristic melodies of
the Pythagorean temperament. It is used primarily for classical music
written in the Baroque era to revive the original characteristics.

User

You can make your own temperament by raising or lowering thepitch for each half tone.

456.3.3 Key of Temperament
COMMON
TemprKey =C

Limitless modulation of the key became available only after the invention of Equal
temperament. When we use a temperament other than Equal temperament, wemust carefully choose the key signature to play in.
For example, if the song you are going to play is written in D major, choose “D”
as the temperament key.
* When Temperament is set to Equal or User, this page won’t be displayed.

6.3.4 User Tuning
COMMONC=

0

When the temperament is set to “User”, adjust the pitch for each key and create
your own temperament. The value changes from -50 to +50.
These pages will only be displayed when the user temperament is selected.
Note:
The value is shown in “cent”. Half tone equals to 100 cents.

6.3.5 Foot SW CC# (Control Change)

6. MENU Buttons

COMMONFootSW CC# = SSTThis parameter assigns a Control Change Number to the Footswitch connectedto the FOOT SWITCH jack on the rear panel.
See page 96 for the list of Control Change numbers.
If “SW” is selected, the footswitch is used to turn on/off the SW button.
If “RTR” is selected, the footswitch is used to switch the speed of the rotary
speaker between slow and fast when the Rotary effect is in use.
If “AMP” is selected, the footswitch is used to turn the AMP simulator on/off.
When the System parameter FootSW is “Setup+” this page won’t be displayed.

6.3.6 EXP CC# (Control Change)
COMMON
ExpPdl CC# = EXPThis parameter assigns a Control Change Number to the Expression Pedal
connected to the EXP jack on the rear panel.
See page 96 for the list of Control Change numbers.
If “AFT” is selected, the expression pedal is used to send After Touch information.
If “RTR” is selected, the expression pedal is used to switch the speed of the rotary
speaker between slow and fast when the Rotary effect is in use.
If “AMP” is selected, the expression pedal is used to turn the AMP simulator on/off.
If “Pedal Wah” is selected in EFX, the pedal works as a Wah Pedal regardless ofthe setting in this parameter.

46

6.3.7 Modulation Wheel CC# (Control Change)
COMMONM.WheelCC# = ModThis parameter assigns a Control Change Number to the Modulation Wheel on
the right side of the front panel.
If “AFT” is selected, the modulation wheel is used to send After Touch information.
If “RTR” is selected, the modulation wheel is used to switch the speed of therotary speaker between slow and fast when the Rotary effect is in use.
If “AMP” is selected, the modulation wheel is used to turn the AMP simulator
on/off.
See page 96 for the list of Control Change numbers.

1

Modulation Wheel (MOD)7

Volume (VOL)10

Pan (PAN)

11

Expression Controller (EXP)

64

Damper Pedal (HLD)

66

Sostenuto (SST)67Soft Pedal (SFT)

6. MENU Buttons

Note:
When the following Numbers are selected for the FootSW,EXP or Modulation
Wheel Control Change Number, the functions affect the internal sounds, too.

6.3.8 Left Pedal Mode
COMMON
Left Pedal =SoftThis parameter determines whether the left pedal of the optional F-20 (twinpedal) accessory functions as Soft or Sost (Sostenuto).
Soft

The Left Pedal works as a Soft Pedal ( Default ).
When the Rotary EFX is in use, the Soft Pedalchanges function to a Fast/Slow Rotor switch.

Sost

Right Pedal(FSW)

Left Pedal

The Left Pedal works as a Sostenuto Pedal.
When the Damper setting (see page 41) is Off orNorm, the sostenuto pedal works with natural
decay. When the Damper setting is Hold, thesostenuto pedal works with a steady sustain level.

F-20

6.3.9 Master Volume
COMMON
SMaster Vol= 127

Adjust the total volume of the SETUP.
The value changes from 0 to 127.

47

7. Song Recorder (Internal Memory)
The MP6 allows up to 10 different songs to be recorded, stored in internal
memory, and played back at the touch of a button.

7.1 Recording a song
7.1.1 Entering song recorder mode
Type = MIDI
[REC]or[PLAY]

Press the RECORDER button.
The type (MIDI/AUDIO/SMF) selection screen will be shown in the LCD display.

1:INT SONG 1
œ=120

Press the VALUE d button to change the type to MIDI, then press the z button.
The Internal Song Recorder screen will be shown in the LCD display, and the LED
indicator for the z button will start to flash.
The MP6 recorder will enter standby mode.
Press the __ or `` buttons to select the song memory for the recording, andthe VALUE buttons to increase or decrease the tempo.
The MP6 recorder will enter standby mode.

7.1.2 Starting the song recorder

7. Song Recorder (Internal Memory)

Press a key on the keyboard.
The LED indicators for the z and f/ buttons will turn on, and recording will
start.
* Recording can also be started by pressing the f/ button.
* If the METRONOME is turned on before recording, a one bar introduction will
also be played when the f/ button is pressed.

7.1.3 Stopping the song recorder
Press the f/ button.
The LED indicators for the z and f/ buttons will turn off, the recorder will
stop, and the recorded song will be stored in internal memory.
After a few seconds, the Play Internal screen will be shown in the LCD display,
indicating that the song is ready for playback.
* The maximum recording capacity is approximately 90,000 notes, with buttonand pedal presses also counted as one note.
* If the maximum recording capacity is reached during recording, the recorder
will stop automatically.
* Recorder songs will remain in memory after the power is turned off.

48

7.2 Playing back a song
7.2.1 Entering song play mode
Type = MIDI
[REC]or[PLAY]

Press the RECORDER button.
The type (MIDI/AUDIO/SMF) selection screen will be shown in the LCD display.

1:INT SONG 1
œ=120

Press the VALUE d button to change the type to MIDI, then press the f/ button.
The Internal Song recorder screen will be shown in the LCD display.
Press the __ or `` buttons to select the song memory to playback, and the
VALUE buttons to increase or decrease the tempo.

7.2.2 Starting the song playback
Press the f/ button.
The selected song will start to play.
* Press and hold the f/ button to play all recorder songs in sequence (‘Chain
Play’ mode).
Press the __ or `` buttons to fast-forward or rewind the song.
Press the f/ button again.
The selected song will stop playing.

7. Song Recorder (Internal Memory)

It is also possible to adjust the Song Volume, Song Transpose or Song Memory.
Press the MENU d or MENU c buttons to select the desired function, then press
the VALUE d or VALUE c buttons to adjust the value.
* Press the e button to reset the recorder song to the beginning.

7.2.3 A-B Repeat
The A-B repeat function allows one section of a song to be repeated continuously.
While the song is playing:
Press the A B button to set the start point.
The LED indicator for the A B button will start to flash.
Press the A B button again to set the end point.
The LED indicator for the A B button will turn on and the specified section
will repeat continuously.
To cancel the A-B repeat function, press the A B button once again.
The LED indicator for the A B button will turn off and normal playing will
resume.

49

7.2.4 Exiting song play mode
Press the RECORDER button to exit the Internal Song Recorder.
The MP6 will return to normal operation, and the name of the selected soundwill be shown in the LCD display.

7.3 Erasing a song
This function is used to erase recorder songs that have been recorded incorrectly,
or are simply no longer required.

7.3.1 Entering erase mode
Type = MIDI
[REC]or[PLAY]

Press the RECORDER button.
The type (MIDI/AUDIO/SMF) selection screen will be shown in the LCD display.

1:INT SONG 1
œ=120

Press the VALUE d button to change the type to MIDI, then press the f/ button.
The Internal Song Recorder screen will be shown in the LCD display.
Press and hold the z and f/ buttons simultaneously.

Erase
Song 1≥

The LED indicators for the z and f/ buttons will start to flash, and the Erase
screen will appear with the currently selected song shown in the LCD display.

7. Song Recorder (Internal Memory)

7.3.2 Erasing a song
Erase
Song 1≥Press the __ or `` buttons to select the Song to be erased.

Press the VALUE c button.
A confirmation message will be shown in the LCD display, prompting to confirm
or cancel the erase operation.
Sure?
Song 1≥Press the VALUE c button once again to confirm the erase operation,or the VALUE d button to cancel the erase operation.

Erasing all recorder songs from memory
This process will erase all songs stored ininternal memory, and cannot be undone.

Press and hold the z and f/ buttons simultaneously, then turn the power on.
All recorder songs stored in memory will be erased.

50

8. Audio Recorder/SMF Player (USB Memory)
The MP6 is also capable of recording performances directly to a USB memory
device as MP3 or WAV digital audio. This function allows professional quality
recordings to be produced directly on the instrument - without the need for
additional sound equipment.
The MP6 can also playback Standard MIDI Files (SMF) from a USB memory device.

8.1 Recording an audio file
Audio Recorder format specifications
MP3

44.1kHz, 16 bit, Stereo 192kbit/s (fixed)

WAV

44.1kHz, 16 bit, Stereo* MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson.
* MP3 codec is Copyright (c) 1995-2007, SPIRIT* USB devices should be formatted to use the ‘FAT’ or ‘FAT32’ filesystems.

8.1.1 Entering audio recorder mode
Connect a USB memory device to the MP6.
Type = AUDIO[REC]or[PLAY]

Press the RECORDER button.
The type (MIDI/AUDIO/SMF) selection screen will be shown in the LCD display.

RecordingFormat = MP3

Press the VALUE c button to change the type to AUDIO, then press the z button.
The Audio Recorder format selection screen will be shown in the LCD display,
and the LED indicator for the z button will start to flash.
Press the VALUE c VALUE d buttons to select the MP3 or WAV audio format.

Audio_001
0'00"

MP3

8. Audio Recorder/SMF Player (USB Memory)

8.1.2 Starting the audio recorder
Press a key on the keyboard.
The LED indicators for the z and f/ buttons will turn on, and the Audio
Recorder will start recording audio in the file format specified.
* Recording can also be started by pressing the f/ button.
* If the METRONOME is turned on before recording, a one bar introduction will
also be played when the f/ button is pressed.
* The default filename for recorded audio is Audio_000. If the file already exists
on the connected USB memory device, the filename number will increment
automatically. To change the name of the recorded file, use the Rename
function in the USB menu (page 70).

8.1.3 Stopping the audio recorder
Press the f/ button again.
The LED indicator for the f/ button will turn off and the the Audio Recorder
will stop recording.
Audio_001
MP30'00" VOL= 60

After a brief wait, the Audio Player screen will be shown in the LCD display.

51

8.2 Playing an audio file
Audio Player supported format specifications
MP3

32/44.1/48 kHz, Mono/Stereo, 8-320 kbit/s (fixed & variable)

WAV

32/44.1/48 kHz, Mono/Stereo, 16 bit* USB devices should be formatted to use the ‘FAT’ or ‘FAT32’ filesystems.

8.2.1 Entering audio playback mode
Connect a USB memory device to the MP6.
Type = AUDIO[REC]or[PLAY]

Press the RECORDER button.
The type (MIDI/AUDIO/SMF) selection screen will be shown in the LCD display.

>Get Back
Hold On

Press the VALUE c button to change the type to AUDIO, then press the f/
button.
The file load screen will be shown in the LCD display.

MP3
MP3

8.2.2 Selecting an audio file
>Hold On
I Got You

MP3
MP3

Press the VALUE c or VALUE d buttons to move the selection arrow.
File selection screen examples:[Parent Dir ]Return to previous folder<Classical>

FolderAudio_001

MP3 File (MP3 format)

Audio_002 WAV File (WAV format)

8. Audio Recorder/SMF Player (USB Memory)

8.2.3 Starting audio file playback
Hold On
0'00"

MP3
VOL= 60

Press the f/ button.
The LED indicator for the f/ button will turn on and the selected audio file
will start to play.
* Press and hold the f/ button to play all MP3/WAV audio files stored in thecurrent folder in sequence (‘Chain Play’ mode).
Press the __ or `` buttons to fast-forward or rewind the song, and the VALUE
buttons to increase or decrease the playback volume.
Finally, press the f/ button again to stop audio file playback.
To return to the file load screen, press the MENU c or MENU d buttons.

8.2.4 Exiting audio recorder mode
Press the RECORDER button to exit the Audio Recorder.
The MP6 will return to normal operation, and the name of the selected soundwill be shown in the LCD display.

52

8.3 Playing a Standard MIDI file
SMF Player supported format specifications
MID

Format 0, Format 1* USB devices should be formatted to use the ‘FAT’ or ‘FAT32’ filesystems.
* The program change recognition is based on the Program Number List,
with Program Change Mode=GM type. (see page 79)*The MP6 is not a GM device, therefore some sounds that the MP6 does not recognize
may be replaced by similar sounds that are available.

8.3.1 Entering SMF playback mode
Connect a USB memory device to the MP6.
Type = SMF
Press [PLAY]

Press the RECORDER button.
The type (MIDI/AUDIO/SMF) selection screen will be shown in the LCD display.

>Don't Worry MID
Move On Up MID

Press the VALUE d button to change the type to SMF, then press the f/
button.
The file load screen will be shown in the LCD display.

8.3.2 Selecting a Standard MIDI File
>Move On Up
SuperflyMID
MID

Press the VALUE c or VALUE d buttons to move the selection arrow.

[Parent Dir ]Return to previous folder<Classical>

Folder

MIDI_001

MID Standard MIDI File (MID format)

8. Audio Recorder/SMF Player (USB Memory)

File selection screen examples:

8.3.3 Starting Standard MIDI File playback
Move On Up.MID
1-1
œ=120

Press the f/ button.
The LED indicator for the f/ button will turn on and the selected Standard
MIDI File will start to play.
* Press and hold the f/ button to play all Standard MIDI Files stored in thecurrent folder in sequence (‘Chain Play’ mode).
Press the __ or `` buttons to fast-forward or rewind the song, and the VALUE
buttons to increase or decrease the playback volume.
Finally, press the f/ button again to stop SMF playback.
* Press the e button to reset the Standard MIDI File to the beginning.
To return to the file load screen, press the e button, then press the __ or ``buttons.

53

8.3.4 Adjusting SMF volume, Transposing the SMF, Minus One
After the SMF has been selected, or while the SMF is playing:
Press the MENU d or MENU c buttons to select the desired SMF Menu function,then press the VALUE d or VALUE c buttons to adjust the value.
SMF Volume

0 - 127

SMF Transpose- 24 - +24 (semitones)Minue One Part

Off, 1-16 (MIDI channel)

8.3.5 Exiting SMF playback mode
Press the RECORDER button to exit the SMF Player.

8. Audio Recorder/SMF Player (USB Memory)

The MP6 will return to normal operation, and the name of the selected soundwill be shown in the LCD display.

54

9. STORE Button
You can save the changes of the settings made as either a SOUND or a SETUP.
Up to 256 SOUNDs or 256 SETUPs can be stored.
Moreover, the POWER ON function allows preferred panel setting to be stored
in the instrument's memory, and automatically recalled as the settings every
time the MP6 is turned on.
The following groups of parameters are stored:
SOUND
Selected Zone’s One Sound settings:* EFX/REVERB settings (see page 26)* Control Knob settings - except for EQ (see page 28)* Int Zone parameters in MENU settings (see page 34)- except for parameters with the inverse “S(Setup)” icon

SETUP
MP6’s whole settings of 4 zones:* Sound Selection, Zone On/Off Status (see page 10)* EFX/REVERB settings (see page 26)* Fader, Control Knob settings (see page 10, page 28)* Function SW setting (see page 22)* All MENU settings (see page 34)* Metronome settings (see page 18)

9.1 Storing the settings as a SOUND
Press the STORE button. The display will show the following screen:<SETUP<POWERON

SOUND>

Press the VALUE c button, the display will show the following screen:

9. STORE Button

SOUND
Sure?
Press VALUE UP
Press the VALUE c button to confirm. The STORE procedure can be cancelled
at any time by pressing any other button which is not used during the STORE
procedure.
Writing Memory,
Completed!
Note:
Storing will overwrite the selected SOUND.
If the selected zone is external, the SOUND cannot be stored.

55

9.2 Storing the settings as a SETUP
Press the STORE button. The display will show the following screen:<SETUP<POWERON

SOUND>

Press the MENU c button to select to store the settings as a SETUP.
The display will show the SETUP number to store.
Store to 1-1-A= GrandPno+Str1
Use the SOUND SELECT buttons to change the SETUP number in which thesettings will be stored. For example, to choose SETUP 2-3-B, press 2 in the upper
row, press 3 in the second row, and press B in the third row. Then press the
STORE button.
Name≥[STORE]=GrandPno+Str1
To set a name use the MENU buttons to move the cursor, use the VALUE buttons
to select the character. After you rename the SETUP, press the STORE button
again.
Are You sure?
Press VALUE UP
Press the VALUE c button to confirm. The STORE procedure can be cancelled
at any time by pressing any other button which is not used during the STORE
procedure
Writing Memory,
Completed!

9. STORE Button

Note:
Storing will overwrite the selected SETUP.

56

9.3 Storing the POWER ON setting
Press the STORE button. The display will show the following screen:<SETUP<POWERON

SOUND>

Press the MENU d button, the display will show the following screen:
POWERON Sure?
Press VALUE UP
Press the VALUE c button to confirm. The STORE procedure can be cancelled
at any time by pressing any other button which is not used during the STORE
procedure.

9. STORE Button

Writing Memory,
Completed!

57

10. SYSTEM Button
Use this mode to set the System parameters of MP6.
To enter the SYSTEM mode, press the SYSTEM button.

10.1 System Menu
Use the MENU buttons to scroll through the System parameters.
System Parameter
System Channel
Touch
System Tuning
Volume Slider Action
Reverb Offset
EQ Offset
Local Control On/Off
Program Change Mode
MIDI Receive Mode
MIDI Receive Channel
MIDI Transmit SETUP Mode
MIDI Transmit Program Change
MIDI Transmit Bank
MIDI Transmit Volume
MIDI Transmit Control Change
MIDI Transmit Recorder
MMC On/Off
MMC Assign
MMC Device ID
LCD Contrast
LED Brightness
Out Mode
Foot Switch Mode
Wheel Mode

System Reset
Reset One Sound/Setup
Reset All

Make sure the SYSTEM button is lit, then press the MENU buttons until theparameter you wish to edit appears in the display.

10. SYSTEM Button

Set the value of the parameter by using the VALUE buttons.
The value range differs depending on the parameter.

10.2 System Parameters
The System Menu parameters are global and always stored automatically whenleaving the SYSTEM mode, so there is no need to store them.

10.2.1 System Channel
SYSTEM
System Ch =58

1This parameter sets the System MIDI channel on which System Exclusive
messages are transmitted/received.

10.2.2 Touch
SYSTEM
Touch = Normal

This parameter adjusts the touch response curve of the keyboard.

Heavy+

This Curve has a steep rise as velocity increases, and a shallower curve at
low velocities. (see 1) This curve requires the most striking force to produce
a loud volume.

Heavy

This curve requires a stronger striking force to produce a loud volume. (see2) This curve is perfect for those with strong fingers.

NormalThis curve recreates the touch response of an average acoustic piano.

Light

This curve requires less striking force to produce a loud volume. (see 4) This
curve is good for those still developing finger strength.

Light+

This curve requires the least amount of striking force to produce a loudvolume. (see 5) This curve is good for those with a very delicate touch.

Off

This curve gives a constant velocity level no matter how hard the keyboard
is struck. (see 6) This curve is suitable for sounds that have a fixed dynamic
range such as Organ, Harpsichord and certain synthesizer sounds.

User1,2You can create your own custom touch curve to fit your playing style. Twouser touch curves can be saved.

LouderfVolumelevel

e d c b a

SofterStrength of
the struck key

a Heavy+b Heavyc Normal

Harderd Lighte Light+
f Off

User Touch
The touch curve is the main component between the action and the sound.
With this User Touch Curve function you can customize the MP6 according to
your personal playing style.
After selecting the “Touch” function by pressing the MENU buttons, use the
VALUE buttons to select User1 or User2. Now the selected curve is activated.
Press REC
Touch = User 1
To create your own personal touch curve press the REC button.
Start playing
Soft ≥ Loud
Now start playing the piano dynamically from soft to loud in order to let the
piano analyze your playing style. Make sure that you really play in a realistic way
according to your finger power and feeling. Sometimes the result is better if you
turn off the volume first.

10. SYSTEM Button

SofterPress REC
when finished
Press the REC button again when you finish playing.
AnalysisCompleted!!
The piano will analyze your playing and create a custom touch curve for you
based upon your playing style. The new curve is automatically saved and will be
used until you change the touch curve again or record a new one.

59

10.2.3 System Tuning
SYSTEM
SysTune = 440.0

This parameter sets the global master tuning of the MP6. The value changes
from 427.0 to 453.0 (Hz).

10.2.4 Volume Slider Action
SYSTEM
VolAction=CatchThis parameter sets how the volume sliders react, when you change the volume.
Normal

The value changes immediately, when the volume slider is moved.

Catch

The value won’t change until the volume slider catches the positionof the previously saved Volume value. This setting is designed forlive editing to prevent you from unexpected volume jumps.

10.2.5 Reverb Offset
SYSTEM
Rev.Offset =100%

This parameter sets the global reverb depth offset. The value changes from 0 to
100%. You can decrease the whole depth of the MP6.

10.2.6 EQ Offset On/Off
This parameter sets the global EQ.

SYSTEM
EQ Offset = On

On

The global EQ settings are added to the EQ knob settings.

Off

The global EQ is disabled.

10. SYSTEM Button

10.2.7 EQ Offset

60

SYSTEM
EQ High=0

SYSTEM
EQ Mid=0

SYSTEM
EQ Low=0This parameter sets the global EQ offset value of the MP6. The value changes
from -9 to +9 (dB).
These parameters - High, Mid and Low - are each added to the EQ knob
settings.
In the case that the total value exceeds +-9dB, it is limited to +-9dB.
When the EQ Offset On/Off is set to Off, this page won’t be displayed

10.2.8 Local Control
SYSTEM
= On

Local

On

The keyboard of the MP6 and the internal tone generators areconnected. Set this parameter to “On” for normal use.

OffThe internal connection between the keyboard and the tone
generators is switched off. This feature will avoid the “Doubled
Sound” that results from use with an external sequencer equippedwith Soft Thru or Echo Thru.

10.2.9 Program Change Mode
SYSTEM
Prg Mode =Panel

This parameter determines the sound numbering format that is used whensending MIDI Program Change information.
Panel

Program Change data is sent in accordance with the instrument’s
panel button numbering format.

GM

Program Change data is sent in accordance with the standard GM
numbering format.
Select this setting when connecting the MP6 to GM devices.

10.2.10 MIDI Receive Mode
This parameter determines how the MP6 receives MIDI information.
Panel

Only MIDI information received from the designated systemchannel will be sent to Zone 1-4 (Int. only).
With this setting, layer and internal effects will be available.

Multi

MIDI information received from all MIDI channels (1-16) will be sent
to Zone 1-4 or MIDI channels.
With this setting, the MIDI Receive Ch. (10.2.11) can also be specified.

Omni

Received data controls the whole panel, regardless of the MIDI
channel.

10. SYSTEM Button

SYSTEM
Rcv Mode =Panel61

10.2.11 MIDI Receive Channel
SYSTEM
Rcv Ch 1 =Zone1

When the MIDI Receive Mode setting (10.2.10) is set to ‘Multi’, this parameter
determines whether the receive channel is On, Off, or specific to an individual
Zone.
Zone1-4

Send MIDI data to specified Zone.

On

Specified channel will receive MIDI data.

Off

Specified channel will NOT receive MIDI data.

Note:* This parameter will only be displayed when MIDI Recieve Mode (10.2.10) is set to ‘Multi’.
* Rcv Ch can be set to channels 1-16.

10.2.12 MIDI Transmit SETUP Mode
SYSTEM
Trs.Setup=OffThis parameter determines whether MIDI information is sent when selecting
SETUPsOn

MIDI information is sent when selecting SETUPs.

Off

MIDI information is NOT sent when selecting SETUPs.

10.2.13 MIDI Transmit Program Change
SYSTEM
Set Program =On

When the MIDI Transmit SETUP Mode setting (10.2.12) is set to ‘On’, thisparameter determines whether MIDI Program Change information is sent whenselecting SETUPs.
On

MIDI Program Change information is sent when selecting SETUPs.

Off

MIDI Program Change information is NOT sent when selecting SETUPs.

Note:* This parameter will only be displayed when MIDI Transmit SETUP Mode (10.2.12) is set to ‘On’.

10. SYSTEM Button

10.2.14 MIDI Transmit BankSYSTEMSet Bank=On

When the MIDI Transmit SETUP Mode setting (10.2.12) is set to ‘On’, thisparameter determines whether MIDI Bank information is sent when selecting
SETUPs.
On

MIDI Bank information is sent when selecting SETUPs.

Off

MIDI Bank information is NOT sent when selecting SETUPs.

Note:* This parameter will only be displayed when MIDI Transmit SETUP Mode (10.2.12) is set to ‘On’.

62

10.2.15 MIDI Transmit Volume
SYSTEM
Set Volume =On

When the MIDI Transmit SETUP Mode setting (10.2.12) is set to ‘On’, thisparameter determines whether MIDI Volume information is sent whenselecting SETUPs.
On

MIDI Volume information is sent when selecting SETUPs.

Off

MIDI Volume information is NOT sent when selecting SETUPs.

Note:* This parameter will only be displayed when MIDI Transmit SETUP Mode (10.2.12) is set to ‘On’.

10.2.16 MIDI Transmit Control Change
SYSTEM
Set Control =On

When the MIDI Transmit SETUP Mode setting (10.2.12) is set to ‘On’, thisparameter determines whether MIDI Control Change information is sent whenselecting SETUPs.
On

MIDI Control Change information is sent when selecting SETUPs.

Off

MIDI Control Change information is NOT sent when selecting SETUPs.

Note:* This parameter will only be displayed when MIDI Transmit SETUP Mode (10.2.12) is set to ‘On’.

10.2.17 MIDI Transmit RecorderThis parameter determines whether MIDI information is sent when using theInternal Song Recorder.
On

MIDI information is sent when using the Internal Song Recorder.

Off

MIDI information is NOT sent when using the Internal Song Recorder.

10. SYSTEM Button

SYSTEM
Trs.Recorder=On63

10.2.18 MMC On/Off
SYSTEM
MMCtransport=On

This parameter determines whether MMC (MIDI Machine Control) information issent when pressing the RECORDER CONTROL buttons.
On

MMC information is sent when using the RECORDER CONTROL buttons.

Off

MMC information is NOT sent when using the RECORDER CONTROL buttons.

10.2.19 MMC Assign
SYSTEM
PLAY =Play

When the MMC setting (10.2.18) is set to ‘On’, this parameter determines which
MMC commands are sent when pressing the RECORDER CONTROL buttons.
Button

MMC Command

PLAY/STOP

Play
Pause
Record Strobe

REC

Record Pause
Record Exit

RESET

Stop

FF

Fast Forward
Pause

REW

RewindPause

LOOP

Deferred Play

Note:
* This parameter will only be displayed when MMC Transmit (10.2.18) is set to ‘On’.

10.2.20 MMC Device ID

10. SYSTEM Button

SYSTEM
MMC Dev.ID = 127

This parameter determines the Device ID of the MMC (MIDI Machine Control).

10.2.21 LCD Contrast
SYSTEMLCD Cont. = 1064This parameter adjusts the contrast of the LCD display.
As the value changes higher, the contrast gets sharper. The value changes from
1 to 10.

10.2.22 LED Brightness
SYSTEM
LED Bright.=High

This adjusts the brightness of the LEDs. You can choose from High or Low.
The Low setting is designed for dark stages, while the High setting is good forbright ambience.

10.2.23 Out Mode
SYSTEM
Out Mode =Stereo

Sometimes it is convenient to have two mono outputs instead of a stereo
output.
In this case one mono output can be used for your own monitor system and theother goes to the mixing console.
StereoThe signal on the Line-Outs is normal stereo.

2xMonoThe signal on the Line-Outs is mono on both jacks

Note:* To avoid unexpected sound issues some stereo effects like AutoPan will be turned off
when 2xMono is selected.

10.2.24 Foot Switch Mode
This parameter sets the mode of FootSW's function.
Normal:The type of controller assigned to the footswitch is a common SETUP
parameter "FootSW CC#". (see page 46)

Setup+:

The footswitch increments the selected SETUP by 1.

Plybck:

The footwitch starts/stop selected song (audio file etc.) playback.

Metro.:

The footswitch starts/stop selected metronome/rhythm pattern.

Note:* When the value is ‘Setup+’, the FootSW CC# page will not be displayed.

10. SYSTEM Button

SYSTEMFootSW=Normal65

10.2.25 Wheel Mode
SYSTEM
WheelMode=Normal

This parameter determines whether or not the modulation wheel can be used
to edit parameters like a value dial.
Normal:Edit:

The wheel functions as a performance wheel and controls the CC
controller that is assigned in the setup menu (Default).
The wheel is used to edit parameters. The value will not change
until the wheel reaches the position of the previously set the value.
It can be used to edit the following parameters:* SETUP parameters in the MENU except Zone mode and Sound* SETUP name when stored* Function SW assign, EFX/REVERB type
* Tempo of the metronome

Note:* When the Wheel Mode is set to “Edit”, the normal function of the wheel is ineffective, andthe wheel parameters will show an asterisk.

10. SYSTEM Button

1 Concert Grand
Modulation =*On

66

COMMONM.WheelCC# =*Mod

10.3 System Reset
10.3.1 Reset One SOUND/SETUP
Reset 6-4-A
Press VALUE UP

This function resets one SOUND or SETUP back to the original factory default
settings.
Press the SYSTEM button. Then press the MENU d button until “Reset
X-X-X” (X-X-X stands for the setup number) appears on the display. Now use the
SOUND SELECT buttons to select the sound or setup you want to reset.

Reset 6-4-A
Sure?

Press the VALUE c button. The display will ask for confirmation.
To cancel the Reset procedure at this point, press the VALUE d button.
Otherwise, press the VALUE c button again.

Reset 6-4-A
Completed!!

The display will show “Completed!!” after finishing.
Note:* The selected SOUND/SETUP data will be overwritten by the factory settings.

10.3.2 Reset All
Reset All
Press VALUE UP

This function performs a global reset of all 256 SOUNDs, all 256 SETUPs and
SYSTEM settings back to the original factory default settings.
Press the SYSTEM button. Then press the MENU d button until “Reset All”
appears on the display.
Press the VALUE c button. The display will ask for confirmation.

Reset AllSure?

To cancel Reset All at this point, press the VALUE d button.
Otherwise, press the VALUE c button again.
The display will show “Completed!!” after finishing.
Note:* All the data in the MP6 will be overwritten by the factory settings.

10. SYSTEM Button

Reset All
Completed!!

6711. USB Button
The USB button contains functions to load and save sounds, setups, system settings, and songs from/toa USB memory device. This menu also allows files to be renamed and deleted, and for the USB memory
device to be formatted.
Load

Load data stored on a USB memory device into the MP6’s internal memory.

Save

Save data held in the MP6’s internal memory to a USB memory device.

RenameRename a file stored on a USB memory device.

DeleteDelete a file stored on a USB memory device.

FormatFormat a USB memory device, erasing all stored data.

 Selecting the USB menu
First, connect a USB memory device to the USB to Device connector.
Press the USB button.
The USB menu will be shown in the LCD display.
1..LoadPress VALUE UP

Press the MENU c or MENU d buttons to select the desired USB function, thenpress the VALUE c button to enter the menu.
File selection screen examples:[Parent Dir ]Return to previous folder<Classical

Folder>Audio_001.MP3

File (MP3 format)

Audio_002.WAV

File (WAV format)

11.1 Load

11. USB Button

11.1.1 Selecting Load
1..LoadPress VALUE UP

Follow the instructions above to select the Load function from the USB menu.

<SETUP<SYSTEMThe USB Load menu will be shown in the LCD display.
Press the MENU or VALUE buttons to select the desired USB Load function.

SOUND>SMF>

SETUP

Load SETUP data from a USB memory device.

SOUND

Load SOUND data from a USB memory device.

SYSTEM

Load SYSTEM data from a USB memory device.

SMF

Load SMF song data from a USB memory device.

Note:* Loading SETUP, SOUND, or SYSTEM data from a USB memory device will overwrite theexisting data currently stored in the MP6’s internal memory.

6811.1.2a Loading SETUP data
Upon selecting the Load SETUP function:<All<CurrentOne>

The USB Load SETUP menu will be shown in the LCD display.
Press the MENU buttons or VALUE c buttons to select the desired USB Load
SETUP function.

All

Load a file containing all 256 SETUPs from a USB memory device.

One

Load a single SETUP file from USB memory device into a single SETUP memory.

Current

Load a single SETUP from a USB memory device into the currently selected SETUP memory.

>GrandPno1+Str1
PopPiano+Str1

The file load screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

LoadTo ≥[STORE]
1CH MDImaster

When loading One SETUP, a prompt to select the destination SETUP memory
will be shown in the LCD display.
Press the VALUE c or VALUE d buttons or sound select buttons to select thedestination SETUP memory, then press the STORE button to continue.

GrandPno1+Str1
Sure?

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the load operation.

11.1.2b Loading SOUND data
Upon selecting the Load SOUND function:One>

The USB Load SOUND menu will be shown in the LCD display.
Press the MENU c or VALUE c buttons to select the desired USB Load SOUND
function.

All

Load a file containing all 256 SOUNDS from a USB memory device.

One

Load a single SOUND file from USB memory device into a single SOUND memory.

>Concert GrandClassic EP

The file load screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

LoadTo ≥[STORE]
Concert Grand

When loading One SOUND, the destination SOUND memory will be shown in
the LCD display. Press the STORE button to continue.
* The destination SOUND memory cannot be changed.

Concert GrandSure?

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the load operation.

11. USB Button

<All

69

11.1.2c Loading SYSTEM data
Upon selecting the Load SYSTEM function:<Allbackup<SystemSettings
Allbackup
SystemSettings

The USB Load SYSTEM menu will be shown in the LCD display.
Press the MENU buttons to select the desired USB Load SYSTEM function.
Load all SETUP, SOUND, and SYSTEM data from a USB memory device.
Load System Settings from a USB memory device.

>ALBckup001
ALBckup002

The file load screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

ALBckup001

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the load operation.

Sure?

11.1.2d Loading SMF data
This function is used to load recorder songs and SMF songs stored on a USB memory device into the
instrument’s internal memory.
Upon selecting the Load SMF function:>Song001
Song002

The file load screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

LoadTo ≥[STORE]=SONG05

Press the VALUE c or VALUE d buttons to select the memory that the song will
be loaded into, then press the STORE button.

11. USB Button

When loading an SMF file (i.e. not a MP6 recorder song), the following additional prompts
will be shown in the LCD display:
Key Ch ≥[STORE]= 01

Press the VALUE c or VALUE d buttons to select the channel ofthe SMF to load into memory as the keyboard track, then press
the STORE button.

Drum Ch≥[STORE]= Off

Press the VALUE c or VALUE d buttons to select the channel ofthe SMF to load into memory as the drum track, then press the
STORE button.

Song001
Sure?

70

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the load operation.

11.2 Save
11.2.1 Selecting Save
2..Save
Press VALUE UP

Follow the instructions above to select the Save function from the USB menu.

<SETUP<SYSTEMThe USB Save menu will be shown in the LCD display.
Press the MENU or VALUE buttons to select the desired USB Save function.

SOUND>SMF>

SETUP

Save SETUP data to a USB memory device.

SOUND

Save SOUND data to a USB memory device.

SYSTEM

Save SYSTEM data to a USB memory device.

SMF

Save SMF song data to a USB memory device.

Note:* Saving SETUP, SOUND, or SYSTEM data to a USB memory device will overwrite the existingdata currently stored on the USB memory device.

11.2.2a Saving SETUP data
Upon selecting the Save SETUP function:One>

The USB Save SETUP menu will be shown in the LCD display.
Press the MENU buttons or VALUE c buttons to select the desired USB Save
SETUP function.

All

Save a file containing all 256 SETUPs to a USB memory device.

One

Save a file containing a single SETUP to a USB memory device.

Current

Save the currently selected SETUP to a USB memory device.

>GrandPno1+Str1
Press MENU UP

When saving One SETUP, a select SETUP prompt will be shown in the LCD display.
Press the VALUE c or VALUE d buttons or sound select buttons to select the
SETUP memory to save, then press the MENU c button to continue.

Name≥[STORE]=ALSetup003

The file save screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to move the selection arrow, and the
VALUE c or VALUE d buttons to change the character, then press the STORE
button to continue.

GrandPno1+Str1
Sure?

A confirmation screen will be shown in the LCD display.
Press the VALUE c button again to confirm the save operation.

11. USB Button<All<Current7111.2.2b Saving SOUND data
Upon selecting the Save SOUND function:
<All

One>

The USB Save SOUND menu will be shown in the LCD display.
Press the MENU c or VALUE c buttons to select the desired USB Save SOUND
function.

All

Save a file containing all 256 SOUNDs to a USB memory device.

One

Save a file containing a single SOUNDs to a USB memory device.

>Concert Grand
Press MENU UP

When saving One SOUND, a select SOUND prompt will be shown in the LCD display.
Press the VALUE c or VALUE d buttons or sound select buttons to select the
SOUND to save, then press the MENU c button to continue.

Name≥[STORE]=Concert GrandThe file save screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to move the selection arrow, and the
VALUE c or VALUE d buttons to change the character, then press the STORE
button to continue.

Concert GrandSure?

A confirmation screen will be shown in the LCD display.
Press the VALUE c button again to confirm the save operation.

11.2.2c Saving SYSTEM data
Upon selecting the Save SYSTEM function:<Allbackup<SystemSettings
Allbackup

11. USB Button

SystemSettings

Save all SETUP, SOUND, and SYSTEM data to a USB memory device.
Save System Settings to a USB memory device.

Name≥[STORE]=ALBckup003

The file save screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to move the selection arrow, and the
VALUE c VALUE d buttons to change the character, then press the STORE
button to continue.

ALBckup003

A confirmation screen will be shown in the LCD display.
Press the VALUE c button again to confirm the save operation.

Sure?

72

The USB Save SYSTEM menu will be shown in the LCD display.
Press the MENU buttons to select the desired USB Save SYSTEM function.

11.2.2d Saving SMF data
This function is used to save recorder songs stored in the instrument’s internal memory to a USB memory
device.
Upon selecting the Save SMF function:> 1:INT SONG 1
Press VALUE UP

The song selection screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to select the internal song to save, thenpress the VALUE c button.

Name≥[STORE]=Song004

The file save screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to move the selection arrow, and the
VALUE c VALUE d buttons to change the character, then press the STORE
button to continue.

Song004

A confirmation screen will be shown in the LCD display.
Press the VALUE c button again to confirm the save operation.

Sure?

 Overwriting a file
If the specified filename already exists.
Song_003
OverWrite?

The file overwrite screen will be shown in the LCD display.
Press the VALUE c button to confirm the file overwrite, or the VALUE d button
to return to the file save screen.

11.3 Rename

3..RenamePress VALUE UP

Follow the instructions above to select the Rename function from the USB menu.

<SETUP<SYSTEMThe USB Rename menu will be shown in the LCD display.
Press the MENU or VALUE buttons to select the desired USB Rename function.

SOUND>
SONG>

SETUP

Rename SETUP data stored on a USB memory device.

SOUND

Rename SOUND data stored on a USB memory device.

SYSTEM

Rename SYSTEM data stored on a USB memory device.

SONG

11. USB Button

11.3.1 Selecting Rename

Rename SMF, MP3, or WAV data stored on a USB memory device.

73

11.3.2a Renaming SETUP data
Upon selecting the Rename SETUP function:<All<CurrentOne>

The USB Rename SETUP menu will be shown in the LCD display.
Press the MENU buttons or VALUE c buttons to select the desired USB Rename
SETUP function.

All

Rename a file containing all 256 SETUPs stored on a USB memory device.

One

Rename a file containing a single SETUP stored on a USB memory device.

Current

Rename a single SETUP stored on a USB memory device.

>ALSetup001
ALSetup002

The file selection screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

Name≥[STORE]=ALSetup003

The file rename screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to move the selection arrow, and the
VALUE c VALUE d buttons to change the character, then press the STORE
button to continue.

ALSetup003

A confirmation screen will be shown in the LCD display.
Press the VALUE c button again to confirm the save operation.

Sure?

11.3.2b Renaming SOUND data
Upon selecting the Rename SOUND function:

11. USB Button

<All

One>

All

Rename a file containing all 256 SOUNDs stored on a USB memory device.

One

Rename a file containing a single SOUNDs stored on a USB memory device.

>ALSound001
ALSound002

The file selection screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

Name≥[STORE]=ALSound003

The file rename screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to move the selection arrow, and the
VALUE c VALUE d buttons to change the character, then press the STORE
button to continue.

ALSound003

A confirmation screen will be shown in the LCD display.
Press the VALUE c button again to confirm the save operation.

Sure?

74

The USB Rename SOUND menu will be shown in the LCD display.
Press the MENU c or VALUE c buttons to select the desired USB Rename
SOUND function.

11.3.2c Renaming SYSTEM data
Upon selecting the Rename SYSTEM function:<Allbackup<SystemSettings
Allbackup
SystemSettings

The USB Rename SYSTEM menu will be shown in the LCD display.
Press the MENU buttons to select the desired USB Rename SYSTEM function.
Rename a file containing all SETUP, SOUND, and SYSTEM data.
Rename a single System Settings file stored on a USB memory device.

>ALBckup002
ALBckup003

The file selection screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

Name≥[STORE]=ALBckup004

The file rename screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to move the selection arrow, and the
VALUE c VALUE d buttons to change the character, then press the STORE
button to continue.

ALBckup004

A confirmation screen will be shown in the LCD display.
Press the VALUE c button again to confirm the save operation.

Sure?

11.3.2d Renaming SONG data
This function is used to rename recorder songs stored on a USB memory device.

>Song002
Song003

The file selection screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

Name≥[STORE]=Song004

The file rename screen will be shown in the LCD display.
Press the MENU c or MENU d buttons to move the selection arrow, and the
VALUE c VALUE d buttons to change the character. then press the STORE
button to continue.

Song004

A confirmation screen will be shown in the LCD display.
Press the VALUE c button again to confirm the save operation.

Sure?

11. USB Button

Upon selecting the Rename SONG function:

 Overwriting a file
If the specified filename already exists.
Song_003
OverWrite?

The file overwrite screen will be shown in the LCD display.
Press the VALUE c button to confirm the file overwrite, or the VALUE d button
to return to the file save screen.

75

11.4 Delete
11.4.1 Selecting Delete
4..DeletePress VALUE UP

Follow the instructions above to select the Delete function from the USB menu.

<SETUP<SYSTEMThe USB Delete menu will be shown in the LCD display.
Press the MENU or VALUE buttons to select the desired USB Delete function.

SOUND>
SONG>

Note: Deleting SETUP, SOUND, or SYSTEM data to a USB memory device will permanently
erase files from the USB memory device.

11.4.2a Deleting SETUP data
Upon selecting the Delete SETUP function:<All<CurrentOne>

The USB Delete SETUP menu will be shown in the LCD display.
Press the MENU buttons or VALUE c buttons to select the desired USB Delete
SETUP function.

All

Delete a file containing all 256 SETUPs stored on a USB memory device.

SingleDelete a file containing a single SETUP stored on a USB memory device.

Current

Delete a single SETUP stored on a USB memory device.

>ALSetup001
ALSetup002

The file selection screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

ALSetup001

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the delete operation.

Sure?

11.4.2b Deleting SOUND data
Upon selecting the Delete SOUND function:

11. USB Button

<All

One>

All

Delete a file containing all 256 SOUNDs stored on a USB memory device.

One

Delete a file containing a single SOUNDs stored on a USB memory device.

>ALSound001
ALSound002

The file selection screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

ALSound001

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the delete operation.

Sure?

76

The USB Delete SOUND menu will be shown in the LCD display.
Press the MENU c or VALUE c buttons to select the desired USB Delete SOUND
function.

11.4.2c Deleting SYSTEM data
Upon selecting the Delete SYSTEM function:<Allbackup<SystemSettings
Allbackup
SystemSettings

The USB Delete SYSTEM menu will be shown in the LCD display.
Press the MENU buttons to select the desired USB Delete SYSTEM function.
Delete a file containing all SETUP, SOUND, and SYSTEM data.
Delete a System Settings file from a USB memory device.

>ALBckup001
ALBckup002

The file selection screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

ALBckup001

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the delete operation.

Sure?

11.4.2d Deleting SONG data
This function is used to delete recorder songs stored on a USB memory device.
Upon selecting the Delete SONG function:>Song002
Song003

The file selection screen will be shown in the LCD display.
Press the VALUE c or VALUE d buttons to move the selection arrow, then press
the MENU c button to select the file.

Song002

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the delete operation.

Sure?

11.5 Format
Note: The Format function will erase all data stored on a USB memory device.

11.5.1 Selecting Format
Follow the instructions above to select the Format function from the USB menu.

11. USB Button

5..Format
Press VALUE UP

11.5.2 Starting the Format
5..Format
Sure?

A confirmation screen will be shown in the LCD display.
Press the VALUE c button once again to confirm the format operation.

7712. Reference Information
12.1 MIDI IN
When the MIDI Receive Mode SYSTEM parameter is set to ‘Panel’, the MP6
receives the MIDI information coming in the System Channel only. (see page 61)
For changing the internal sounds via MIDI, refer to the SOUND Program Number
List on the next page.

Note:* If the MP6 receives the Program Number from 1 to 128 and Bank number LSB
from 2 to 3 in the System Channel (see page 58), the MP6 will switch to SETUP modeand the corresponding SETUP is recalled. (see the SETUP Program Number Table
below.) The recalled SETUP can be played only from the keyboard of the MP6.

When the MIDI Receive Mode SYSTEM parameter is set to ‘Multi’, the MP6 canbe used as a multi-timbral sound module, playing up to 16 different sounds on
16 MIDI channels.

12.2 SETUP Program Number Table

12. Reference Information

UPPER
1
1
1
1
1
1
1
1
1
1
1
2
3
4
5
6
7
8

78

SECOND
1
1
1
1
2
3
4
5
6
7
8
1~8
1~8
1~8
1~8
1~8
1~8
1~8

THIRD
A
B
C
D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D
A~D

PROG#:MSB-LSB
001:000-002
002:000-002
003:000-002
004:000-002
005:000-002 ~ 008:000-002
009:000-002 ~ 012:000-002
013:000-002 ~ 016:000-002
017:000-002 ~ 020:000-002
021:000-002 ~ 024:000-002
025:000-002 ~ 028:000-002
029:000-002 ~ 032:000-002
033:000-002 ~ 064:000-002
065:000-002 ~ 096:000-002
097:000-002 ~ 128:000-002
001:000-003 ~ 032:000-003
033:000-003 ~ 064:000-003
065:000-003 ~ 096:000-003
097:000-003 ~ 128:000-003

12.3 SOUND Program Number List

Piano
1

2

3

4

5

6

7

8

A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D

E.Piano
1
A
B
C
D
2
A
B
C
D
3
A
B
C
D
4
A
B
C
D

Program change Mode = GM
Bank
Bank
Prog#
MSB
LSB

Concert Grand
Studio Grand
Mellow Grand
Jazz Grand
Concert Grand 2
Studio Grand 2
Mellow Grand 2
Jazz Grand 2
Pop Piano
BrightPopPiano
Pop Piano 2
Pop Piano 3
Mono Piano
Mono Piano 2
Mono Piano 3
Mono Piano 4
Piano Vari.
Piano Vari. 2
Piano Vari. 3
Piano Vari. 4
Piano Oct.
Piano Oct. 2
Piano & EP
Piano & EP 2
New Age Piano
New Age Piano2
New Age Piano3
New Age Piano4
Harpsichord
Harpsichord2
Harpsi. Octave
Harpsi & Clavi

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

1
1
1
1
1
1
1
1
2
2
2
2
2
1
1
1
2
4
2
2
1
1
2
2
1
1
1
1
7
7
7
7

121
121
121
95
95
95
95
95
95
95
95
95
121
95
95
95
121
121
95
95
95
95
95
95
95
95
95
95
121
121
121
95

0
1
2
8
16
17
18
19
10
13
11
12
0
3
21
24
1
0
6
7
1
2
1
2
9
10
11
15
3
0
1
5

Classic EP
Classic EP 2
Classic EP 3
Classic EP 4
Modern EP
Modern EP 2
Modern EP 3
Modern EP 4
60’s EP
60’s EP 2
Electric GrandElectric GP 2
Dolce EP
Legend EP
Phase EPClassic EP 5

33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

5
5
5
5
6
6
6
6
5
5
3
3
5
6
6
5

121
95
95
121
121
121
121
95
121
95
121
121
95
121
121
121

0
3
5
1
0
1
2
5
3
4
0
1
2
3
4
2

12. Reference Information

Program change Mode = Panel
Bank
Bank
Prog#
MSB
LSB

79

5

A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D

Crystal EP
New Age EP
New Age EP2
New Age EP3
Clavinet
Synth Clavinet
Clavi & Marim
Clavi Phaser
Vibraphone
Octave Vibes
Celesta
Bells
Marimba
Hard Marimba
Xylophone
Steel Drums

Drawbar
1
A
B
C
D
2
A
B
C
D
3
A
B
C
D
4
A
B
C
D
5
A
B
C
D
6
A
B
C
D
7
A
B
C
D
8
A
B
C
D

Be MoreJazzer
Be 3
Be Nice
Mellow
Drawbar 2
Odd Man
Hi-Lo
Soft Solo
Full Organ
Jazz Organ 2
HollowRock Organ 2
Drawbar 3
Screamin’
Drawbar
Jazz OrganRock Organ
Perc. Organ
Perc. Organ 2
T.Wheel A-1
T.Wheel A-2
T.Wheel A-3
T.Wheel A-4
T.Wheel B-1
T.Wheel B-2
T.Wheel B-3
T.Wheel B-4
T.Wheel C-1
T.Wheel C-2
T.Wheel C-3
T.Wheel C-4

67

12. Reference Information

880

Program change Mode = Panel
Bank
Bank
Prog#
MSB
LSB
49
0
0
50
0
0
51
0
0
52
0
0
53
0
0
54
0
0
55
0
0
56
0
0
57
0
0
58
0
0
59
0
0
60
0
0
61
0
0
62
0
0
63
0
0
64
0
0

65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

Program change Mode = GM
Bank
Bank
Prog#
MSB
LSB
6
95
1
6
95
2
6
95
3
6
95
4
8
121
0
8
121
1
8
95
1
8
95
2
12
121
0
12
95
2
9
121
0
15
95
3
13
121
0
13
95
1
14
121
0
115
121
0

17
18
17
17
17
17
17
17
17
18
18
18
19
17
17
17
18
18
18
18
18
18
18
18
17
17
17
17
20
20
20
20

95
95
95
95
95
121
95
95
95
95
95
95
121
121
95
121
121
95
95
121
95
95
95
95
95
95
95
95
95
95
95
95

2
1
1
7
5
3
6
3
8
4
12
6
0
1
4
0
0
13
15
1
112
113
114
115
112
113
114
115
112
113
114
115

Organ
1

2

3

4

5

6

7

8

A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D

Strings/Vocal
1
A
B
C
D
2
A
B
C
D
3
A
B
C
D
4
A
B
C
D

Program change Mode = GM
Bank
Bank
Prog#
MSB
LSB

Church Organ
Full Pipes
Full Ensemble
Church Organ 2
PrincipleChoir
Small Ensemble
Small Ens. 2
Baroque
Chiffy Tibia
8'&4'Principle
Stopped Pipe
Principle Pipe
8' Celeste
Diapason
Voice Celeste
Baroque Mix
Reeds
8' ReedReed Pipes
PosauneTheater Organ
Theater Organ2
Theater Organ3
Theater Tibia
Elec. Organ
Elec. Organ 2
60’s Organ
Pump Organ
Fr. Accordion
TangoAccordion
Harmonica
Kenban Harmo.

97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

20
20
21
20
20
20
20
20
20
20
20
20
20
20
20
20
20
21
20
20
20
20
20
20
17
17
17
20
22
24
23
23

121
95
95
121
95
95
95
95
95
95
95
95
95
95
95
95
95
95
95
95
95
95
95
95
95
95
121
95
121
121
121
95

0
9
10
1
23
8
25
19
17
24
21
22
5
6
39
7
10
1
26
27
2
3
4
36
9
10
2
40
0
0
0
4

String Pad
Warm Strings
Warm Strings 2
Synth Strings
Beautiful Str.
String Ens.
String Ens. 2
Full Orchestra
Small Str. Ens
QuartetStr. Bass Ens.
Str. Sustain
PizzicatoTremoloStrings
Str. Sforzando
Orchestra Hit

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

49
49
51
52
45
49
50
49
49
49
44
49
46
45
49
56

95
95
121
121
95
121
121
95
95
95
121
95
121
121
95
121

8
1
0
0
1
0
0
12
13
11
0
10
0
0
9
0

12. Reference Information

Program change Mode = Panel
Bank
Bank
Prog#
MSB
LSB

81

5

6

7

8

A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D

12. Reference Information

Brass/Wind
1
A
B
C
D
2
A
B
C
D
3
A
B
C
D
4
A
B
C
D
5
A
B
C
D
6
A
B
C
D
7
A
B
C
D
8
A
B
C
D

82

Passionate Vln
Classic Violin
Passionate Vc
Classic Cello
Choir
Breathy Choir
Pop Aahs
Slow Choir
Jazz Ensemble
Female Scat
Pop Ensemble
Contemp Ens.
ItopiaHalo Pad
Halo Pad 2
Synth Vocals

Exp Brass
Exp Saxes
Tp&Bone&Tenor
Flugel & Tenor
Brass Section
Synth Brass
Synth Brass 2
Jump Brass
Exp Trumpet
PlungerTrumpet
Trumpet Shake
Harmon Mute Tp
Exp Trombone
Lead Trombone
PlungerTrombon
ClosedMuteBone
Exp Alto
Lead Alto
Soft Alto
Lead Soprano
Exp Tenor
Ballad Tenor
Growl Tenor
Baritone Sax
Exp Flute
Ballad Flute
Flute Overblow
Flute Flutter
Oboe
BassoonJazz Clarinet
Pan Flute

Program change Mode = Panel
Bank
Bank
Prog#
MSB
LSB
17
0
1
18
0
1
19
0
1
20
0
1
21
0
1
22
0
1
23
0
1
24
0
1
25
0
1
26
0
1
27
0
1
28
0
1
29
0
1
30
0
1
31
0
1
32
0
1

33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

Program change Mode = GM
Bank
Bank
Prog#
MSB
LSB
41
121
0
41
95
3
43
121
0
43
95
4
53
121
0
53
95
1
53
121
1
53
95
2
54
95
2
54
95
22
54
121
0
54
95
10
92
121
0
95
121
0
95
95
1
55
121
0

62
66
58
57
62
63
64
63
57
57
57
60
58
58
58
58
66
66
66
65
67
67
67
68
74
74
74
74
69
71
72
76

95
95
95
95
121
121
121
121
121
95
95
121
121
95
95
95
121
95
95
121
121
95
95
121
95
121
95
95
121
121
121
121

8
11
11
18
0
0
0
3
0
7
6
0
0
2
4
9
0
2
7
0
0
6
4
0
12
0
9
10
0
0
0
0

Program change Mode = GM
Bank
Bank
Prog#
MSB
LSB

Pad & Synth
1
A
B
C
D
2
A
B
C
D
3
A
B
C
D
4
A
B
C
D
5
A
B
C
D
6
A
B
C
D
7
A
B
C
D
8
A
B
C
D

New Age Pad
New Age Pad 2
New Age Pad 3
New Age Pad 4
Atmosphere
Brightness
Brightness 2
GoblinClassic SynthClassic Synth 2
Big Saw
Saw PadPulse Lead
Pulse Lead 2
Square Lead
Lead
Caliope
Chiff
Ensemble Lead
Blow lead
Bright WarmPad
Warm Pad
Sine Pad
Bowed Pad
Brass Pad
Metallic
Multi Sweep
Soundtrack
Analog Brass
Analog Brass 2
Analog Brass 3
Analog Brass 4

65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

89
89
89
89
100
101
101
102
82
82
82
82
82
82
81
82
83
84
84
83
90
90
90
93
62
94
96
98
63
64
64
64

121
95
95
95
121
121
95
121
121
121
95
95
95
95
121
121
121
121
95
95
95
121
121
121
95
121
121
121
121
121
95
95

0
1
2
3
0
0
1
0
0
1
1
3
4
5
0
2
0
0
1
2
1
0
1
0
2
0
0
0
2
2
1
2

Bass/Guitar
1
A
B
C
D
2
A
B
C
D
3
A
B
C
D
4
A
B
C
D

Acc. Bass
Acc. Bass&Ride
Electric BassElectric Bass2
Finger Bass
FingerSlapBass
Pick Bass
Fretless Bass
Synth Bass
Synth Bass 2
Rubber Bass
Warm SynthBass
Exp. Nylon Gtr
Pick Nylon Gtr
Exp Guitar
Exp Guitar 2

97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

33
33
34
34
34
34
35
36
39
40
40
39
25
25
26
26

121
95
95
95
121
121
121
121
121
121
121
121
121
95
121
95

0
1
1
4
0
1
0
0
0
0
2
1
0
3
0
11

12. Reference Information

Program change Mode = Panel
Bank
Bank
Prog#
MSB
LSB

83

5

6

7

12. Reference Information

8

84

A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D

Rhythm Guitar
Overdrive
Distortion
Muted Electric
Pedal Steel
HawaiianGuitar
Jazz Guitar
Jazz Guitar 2
Banjo
Mandolin
Sitar
Harp
Ambience Set
Plutinum Set
Room Set
Analog Set

Program change Mode = Panel
Bank
Bank
Prog#
MSB
LSB
113
0
1
114
0
1
115
0
1
116
0
1
117
0
1
118
0
1
119
0
1
120
0
1
121
0
1
122
0
1
123
0
1
124
0
1
125
0
1
126
0
1
127
0
1
128
0
1

Program change Mode = GM
Bank
Bank
Prog#
MSB
LSB
28
121
0
30
121
0
31
121
0
29
121
0
27
121
1
27
95
1
27
121
0
27
95
2
106
121
0
26
121
2
105
121
0
47
121
0
33
120
0
1
120
0
9
120
0
26
120
0

12.4 Drum Rhythm List
No. Rhythm

No. Rhythm

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50

51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100

TripletR&BBallad
8 Beat 1
8 Beat 2
Smooth Beat
Pop 1
Pop 2
Ride Beat 1
Ride Beat 2
Ride Beat 3
Slip Beat
Jazz Rock8 Beat 3
Rock Beat 1
Rock Beat 2
Rock Beat 3
Rock Beat 4
Blues/Rock
Heavy Beat
Hard RockSurf Rock
R&B
Motown 1
8th Fast Shuffle
Motown 2
Country 2 Beat
Triplet Rock 1
Triplet Rock 2
Bembe
Rock Shuffle 1
Rock Shuffle 2
BoogieTriplet 1
Triplet 2
ReggaeGospel Ballad
Waltz
H.H. Swing
Ride Swing
Fast 4 Beat
Afro Cuban
Jazz Waltz 1
Jazz Waltz 2
5/4 Swing
H.H. Bossa Nova
Ride Bossa Nova
BeguineMambo
Cha ChaTango
Habanera

12. Reference Information

Funk Shuffle 1
Funk Shuffle 2
Hip Hop 1
Hip Hop 2
Hip Hop 3
Hip Hop 4
16 Shuffle 1
16 Shuffle 2
16 Shuffle 3
Funky Beat 1
Funky Beat 2
Funky Beat 3
Funk 1
Funk 2
Funk 3
Jazz Funk
16 Beat 1
16 Beat 2
16 Beat 3
16 Beat 4
Ride Beat 4
Rim BeatRoll Beat
Light Ride 1
Dixie Rock
Surdo Samba
Latin Groove
Light Samba
Songo
Samba
Merenge
Funky Beat 4
16 Beat 5
Disco 1
Disco 2
Techno 1
Techno 2
Techno 3
Heavy Techno
Ballad 1
Ballad 2
Ballad 3
Ballad 4
Ballad 5
Light Ride 2
Electro Pop 1
Electro Pop 2
16 Shuffle 4
Slow Jam
Triplet50sBallad85

12.5 USB MIDI (USB to Host)
The MP6 features a ‘USB to Host’ type connector, allowing the instrument to be connected to a computerand utilised as a MIDI device. Depending on the type of computer and operating system installed,additional driver software may be required for USB MIDI communication to function correctly.

USB MIDI driver
Operating System
Windows ME
Windows XP (no SP, SP1, SP2, SP3)
Windows XP 64-bit
Windows Vista (SP1, SP2)
Windows Vista 64-bit (SP1, SP2)
Windows 7
Windows 7 64-bit

12. Reference Information

Windows 98 SE
Windows 2000
Windows Vista (no SP)

USB MIDI Driver Support
Additional USB MIDI driver software NOT required.
The standard (built-in) Windows USB MIDI driver will be installed automaticallywhen the instrument is connected to the computer.
After driver installation, ensure that the ‘USB Audio Device’ (Windows ME/Windows XP) or ‘USB-MIDI’(Windows Vista/Windows 7) device is correctly selected in the application software.

Additional USB MIDI driver software required.
Please download the USB MIDI driver from the KAWAI website: http://www.kawai.co.jp/english
After driver installation, ensure that the ‘KAWAI USB MIDI’ device is correctly selected in theapplication software.

Windows Vista 64-bit (no SP)

USB MIDI is not supported.
Please upgrade to service pack 1 or service pack 2.

Mac OS X

No additional USB MIDI driver software required.
The standard (built-in) Mac OS X USB MIDI driver will be installed automaticallywhen the instrument is connected to the computer.

Mac OS 9

USB MIDI is not supported.
Please use the standard MIDI IN/OUT connectors.

USB MIDI information
 If the instrument’s MIDI IN/OUT jacks and USB MIDI port
are both connected simultaneously, the USB MIDI port
will be given priority.
 Ensure that the instrument is turned off before attempting
to connect the USB MIDI cable.
 When connecting the instrument to a computer using
the USB MIDI port, there may be a short delay before
communications begin.
 If the instrument is connected to a computer via a USB
hub and USB MIDI communication becomes unreliable/
unstable, please connect the USB MIDI cable directly tothe one of the computer’s USB ports.

 Disconnecting the USB MIDI cable suddenly, or turning
the instrument on/off while using USB MIDI may cause
computer instability in the following situations:- while installing the USB MIDI driver- while starting up the computer- while MIDI applications are performing tasks- while the computer is in energy saver mode.
 If there are any further problems experienced with USB
MIDI communication while the instrument is connected,
please double-check all connections and relevant MIDI
settings in the computer’s operating system.

* ‘MIDI’ is a registered trademark of the Association of Manufacturers of Electronic Instruments (AMEI).
* ‘Windows’ is a registered trademark of Microsoft Corporation.
* ‘Mac’ and ‘Mac OS’ are registered trademarks of Apple Inc.
* Other company names and product names mentioned referenced herein may be registered trademarks or trademarks of respective owners.

8612.6 Specifications
Keyboard

88 weighted keys
Responsive Hammer Action with Ivory Touch and Let-Off

Sound Source

Progressive Harmonic Imaging™ (PHI)

No. of Internal Sounds

256 sounds

No. of Zones

4 zones

Polyphonymax. 192 notes

Effects

7 Reverb types, 23 Effect types, 3-band Equalizer (with MID frequency adjust),
Amp Simulator

Internal Memory

256 SETUPs

Display

16 x 2 characters LCD

Internal Recorder

10 songs - approximately 90,000 note memory capacity

USB Functions

Play
Audio

MP3: 32 kHz/44.1 kHz/48 kHz, Mono/Stereo, Bitrate: 8-320 kbit/s(fixed & variable)
WAV: 32 kHz/44.1 kHz/48 kHz, Mono/Stereo
MP3: 44.1 kHz, 16 bit, Stereo, 192 kbit/s (fixed)
WAV: 44.1 kHz, 16 bit, Stereo, 1,411 kbit/s (uncompressed)

Play
MIDI

SMF: Format 0, Format 1

Other

Load/Save: SETUP/SOUND/SYSTEM BACKUP/SMF,
Rename, Delete, Format

Storage

USB memory, USB floppy disk drive

Metronome

Beat: 1/4, 2/4, 3/4, 4/4, 5/4, 3/8, 6/8, 7/8, 9/8, 12/8 Rhythm: 100 types

Jacks

MIDI (IN/OUT/THRU), USB to Host, USB to Device, LINE OUT (L/MONO, R),
Headphones, Foot Controller (Damper, EXP (Assignable)), Foot Switch (Assignable)

Power Consumption

25W

Dimensions (WxDxH)

1355 x 347 x 181 mm (53 1/8" x 13 3/4" x 7 1/8")

Weight21.5kg (47.4 lbs)

Accessories included

Damper Pedal (F-10H), Music Rack, Power Cable, Owner’s Manual

12. Reference Information

RecordAudio* Specifications subject to change without notice.

8713. MIDI Implementation
Contents

Version 1.0 June 201013.1 Recognized data
13.1.1 Channel Voice Message
13.1.2 Channel Mode Message
13.1.3 System Real time Message

13.2 Transmitted data
13.2.1 Channel Voice Message
13.2.2 Channel Mode Message
13.2.3 System Real time Message

13.3 Exclusive data
13.3.1 Universal Real time Exclusive Message

13.4 Table
13.4.1 Control Change Number (CC#) Table

13. MIDI Implementation

13.5 MIDI Implementation Chart8813.1 Recognized Data
13.1.1 Channel Voice message
Note off
Status8nH
9nH

2nd Byte
kkH
kkH

n = MIDI channel number
kk = Note Number
vv = Velocity

3rd Byte
vvH
00H: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)
: 00H - 7fH (0 ~ 127)

Note onStatus9nH

2nd Byte
kkH

n = MIDI channel number
kk = Note Number
vv = Velocity

3rd Byte
vvH: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)
: 00H - 7fH(0 ~ 127)

Control ChangeBank Select (MSB)
StatusBnH
BnH

2nd Byte
00H
20H

n = MIDI channel number
mm = Bank Number MSB
ll = BankNumber LSB

3rd Byte
mmH
llH: 0H - fH(ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)
: 00H - 7fH (0 ~ 127)

Modulation
StatusBnH

2nd Byte
01H

n = MIDI channel number
vv = Modulation depth

3rd Byte
vvH: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)

Default = 00H

Data Entry
2nd Byte
06H
26H

n = MIDI channel number
mm,ll = Value indicated in RPN/NRPN*see RPN/NRPN chapter

3rd Byte
mmH
llH: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)

13. MIDI Implementation

Status
BnH
BnH

VolumeStatusBnH

2nd Byte
07H

n = MIDI channel number
vv = Volume

3rd Byte
vvH: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)

Default = 7fH

PanpotStatusBnH

2nd Byte
0aH

n = MIDI channel number
vv = Panpot

3rd Byte
vvH: 0H-fH(ch.1 - ch.16): 00H - 40H - 7fH(left ~center~right)

Default = 40H(center)

89

Expression
StatusBnH

2nd Byte
0bH

n = MIDI channel number
vv = Expression

3rd Byte
vvH: 0H - fH (ch.1 - ch.16): 00H - 7fH (0 - 127)

Default = 7fH

Damper Pedal
StatusBnH

2nd Byte
40H

n = MIDI channel number
vv = Control Value

3rd Byte
vvH: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)
0 - 63 = OFF, 64 - 127 = ON

Default = 00H

Sostenuto Pedal
StatusBnH

2nd Byte
42H

n = MIDI channel number
vv = Control Value

3rd Byte
vvH:0H - fH (ch.1 ~ ch.16):00H - 7fH (0 ~ 127)
0 - 63 = OFF, 64 - 127 = ON

Default = 00H

Soft Pedal
StatusBnH

2nd Byte
43H

n = MIDI channel number
vv = Control Value

3rd Byte
vvH: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)
0 - 63 = OFF, 64 - 127 = ON

Default = 00H

Sound controllers #1-9
Status
BnH
BnH
BnH
BnH
BnH
BnH
BnH
BnH
BnH

2nd Byte
46H
47H
48H
49H
4aH
4bH
4cH
4dH
4eH

13. MIDI Implementationn = MIDI channel number
vv=Control Value

3rd Byte
vvH
vvH
vvH
vvH
vvH
vvH
vvH
vvH
vvH

Sustain Level
Resonance
Release time
Attack time
CutoffDecay time
Vibrato Rate
Vibrato Depth
Vibrato Delay: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (-64 ~ 0 ~ +63)

Default = 40H

Effect Control
StatusBnH
BnH

2nd Byte
5bH
5cH

3rd Byte
vvH
vvH

BnH
BnH

5dH
5eH

vvH
vvH

n = MIDI channel number
vv = Control Value90

Reverb depth
Rotary speaker speed (0~63:Slow,64~127:Fast)*Only when rotary speaker selected
Chorus depth
Effect deoth: 0H - fH (ch.1 ~ ch.16): 00H - 7fH (0 ~ 127)

NRPN MSB/LSB
StatusBnH
BnH

2nd Byte
63H
62H

3rd Byte
mmH
llH

n = MIDI channel number: 0H - fH (ch.1 ~ ch.16)
mm = MSB of the NRPN parameter number
ll = LSB of the NRPN parameter number
NRPN numbers implemented in MP6 are as follows
NRPN #Data
MSB LSBMSB Function & Range
01H 08H mmH Vibrato Rate
mm:00H - 7FH (-64 ~ 0 ~ +63)
01H 09H mmH Vibrato Depth mm:00H - 7FH (-64 ~ 0 ~ +63)
01H 0aH mmH Vibrato Delay mm:00H - 7FH (-64 ~ 0 ~ +63)
01H 20H mmH Cutoff
mm:00H - 7FH (-64 ~ 0 ~ +63)
01H 21H
mmH Resonance
mm:00H - 7FH (-64 ~ 0 ~ +63)
01H 63H mmH Attack time
mm:00H - 7FH (-64 ~ 0 ~ +63)
01H 64H mmH Decay time
mm:00H - 7FH (-64 ~ 0 ~ +63)
01H 66H mmH Release time
mm:00H - 7FH (-64 ~ 0 ~ +63)

Default = 40H
Default = 40H
Default = 40H
Default = 40H
Default = 40H
Default = 40H
Default = 40H
Default = 40H* Ignoring the LSB of data Entry* It is not affected in case of modifying cutoff if tone does not use the DCF.

RPN MSB/LSB
StatusBnH
BnH

2nd Byte
65H
64H

3rd Byte
mmH
llH

n = MIDI channel number:0H-fH(ch.1 ~ ch.16)
mm = MSB of the RPN parameter number
ll=LSB of the RPN parameter number
RPN number implemented in MP6 are the followings
RPN # Data
MSB LSB
MSB
LSB
unction & Range
00H 00H mmH llH
Pitch bend sensitivity
mm:00H-0cH (0~12 [half tone]),ll:00H
Default=02H
00H 01H mmH llH
Master fine tuning
mm,ll :20 00H - 40 00H - 60 00H (-8192x50/8192 ~ 0 ~ +8192x50/8192 [cent])
00H 02H mmH llH
Master coarse tuning
mm:28H - 40H - 58H(-24 ~ 0 ~ +24 [half tone]), ll:Ignored(as 00H)
7fH 7fH--RPN NULL

Program Changend ByteppH

n=MIDI channel number
pp=Program number:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~- 127)

13. MIDI Implementation

StatusCnH

Default = 00H

Pitch Bend Change
StatusEnH

2nd BytellH

n=MIDI channel number
mm,ll=Pitch bend value

3rd Byte
mmH:0H-fH(ch.1 ~ ch.16):00 00-7f 7fH(-8192~0~+8192)

Default = 40 00H

91

13.1.2 Channel Mode Message
All Sound OFF
StatusBnH

2nd Byte
78H

n=MIDI channel number

3rd Byte
00H:0H-fH(ch.1 ~ ch.16)

Reset All Controller
StatusBnH

2nd Byte
79H

n=MIDI channel number

3rd Byte
00H:0H-fH(ch.1 ~ ch.16)

All Note Off
StatusBnH

2nd Byte
7bH

n=MIDI channel number

3rd Byte
00H:0H-fH(ch.1 ~ ch.16)

MONO
StatusBnH

2nd Byte
7eH

n=MIDI channel number
mm=mono number

3rd Byte
mmH:0H-fH(ch.1 ~ ch.16):01H(M=1)

POLY
StatusBnH

2nd Byte
7fH

n=MIDI channel number

3rd Byte
00H:0H-fH(ch.1 ~ ch.16)

13.1.3 System Real time Message
Status
FEH

Active sensing

13.2 Transmitted Data
13.2.1 Channel Voice Message
Note off

13. MIDI Implementation

Status9nH

2nd Byte
kkH

n=MIDI channel number
kk=Note Number

3rd Byte
00H:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)

Note onStatus9nH

2nd Byte
kkH

n=MIDI channel number
kk=Note Number
vv=Velocity

Control Change

92

3rd Byte
vvH:0H - fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127):00H - 7fH(0 ~ 127)

Bank SelectStatusBnH
BnH

2nd Byte
00H
20H

n=MIDI channel number
mm=Bank Number MSB
ll=Bank Number LSB

3rd Byte
mmH
llH:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127):00H - 7fH(0 ~ 127)

Modulation
StatusBnH

2nd Byte
01H

n=MIDI channel number
vv = Modulation depth

3rd Byte
vvH:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)

Data Entry
StatusBnH
BnH

2nd Byte
06H
26H

n = MIDI channel number
mm,ll = Value indicated in RPN/NRPN*see RPN/NRPN chapter

3rd Byte
mmH
llH: 0H-fH(ch.1 ~ ch.16): 00H - 7fH(0 ~ 127)

VolumeStatusBnH

2nd Byte
07H

n=MIDI channel number
v=Volume

3rd Byte
vvH:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)

Default = 64H

PanpotStatusBnH

2nd Byte
0aH

n = MIDI channel number
vv = Panpot

3rd Byte
vvH:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)

Default = 40H(center)

Expression
2nd Byte
0bH

n = MIDI channel number
vv=Expression

3rd Byte
vvH:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)

Default = 7fH

13. MIDI Implementation

Status
BnH

Damper Pedal
StatusBnH

2nd Byte
40H

n=MIDI channel number
vv=Control Value

3rd Byte
vvH:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)
0 - 63 =OFF, 64 - 127=ON

Default = 00H

Sostenuto Pedal
StatusBnH

2nd Byte
42H

n=MIDI channel number
vv=Control Value

3rd Byte
vvH:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)

Default = 00H

93

Soft Pedal
StatusBnH

2nd Byte
43H

n=MIDI channel number
vv=Control Value

3rd Byte
vvH:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)
0 - 63 =OFF, 64 - 127=ON

Default = 00H

Sound controllers #1-9
Status
BnH
BnH
BnH
BnH
BnH
BnH
BnH
BnH
BnH

2nd Byte
46H
47H
48H
49H
4aH
4bH
4cH
4dH
4eH

n=MIDI channel number
vv=Control Value

3rd Byte
vvH
Sustain Level
vvH
Resonance
vvH
Release time
vvH
Attack time
vvH
CutoffvvH
Decay time
vvH
Vibrato RatevvH
Vibrato Depth
vvH
Vibrato Delay:0H-fH(ch.1 ~ ch.16):00H - 7fH(-64 ~ 0 ~ +63)

Default = 40H

Effect Control
StatusBnH
BnH

2nd Byte
5bH
5cH

BnH
BnH

5dH
5eH

n=MIDI channel number
vv=Control Value

3rd Byte
vvH
Reverb depth
vvH
Rotary speaker speed(0~63:Slow,64~127:Fast)*Only when rotary speaker selected
vvH
Chorus depth
vvH
Effect deoth:0H-fH(ch.1 ~ ch.16):00H - 7fH(0 ~ 127)

RPN MSB/LSB
StatusBnH
BnH

2nd Byte
65H
64H

3rd BytemmH
llH

n=MIDI channel number:0H-fH(ch.1~ch.16)
mm=MSB of the RPN parameter number
ll=LSB of the RPN parameter number

13. MIDI Implementation

RPN number implemented in MP6 are the followings
RPN #MSB LSB
00H 00H

Data
MSB
mmH

LSB
llH

00H 01H

mmH

llH

7fH 7fH----

Function & Range
Pitch bend sensitivity
Default=02H
mm:00H-0cH(0~12 [half tone]), ll:00H
Master fine tuning
mm,ll:20 00H - 40 00H - 60 00 (-8192x50/8192 ~ 0 ~+8192x50/8192 [cent])
RPN NULL

Program Change
StatusCnH

2nd Byte
ppH

n=MIDI channel number
pp=Program number

94:0H-fH(ch.1 ~ ch.16):00H - 7fH

Default = 00H

After Touch
StatusDnH

2nd Byte
ppH

n=MIDI channel number
pp=Value*Sending only when EXP CC#=AFT:0H-fH(ch.1 ~ ch.16):00H - 7fH

Default = 00H

Pitch Bend Change
StatusEnH

2nd BytellH

n=MIDI channel number
mm,ll=Pitch bend value

3rd Byte
mmH:0H-fH(ch.1 ~ ch.16):00 00 - 7f 7fH(-8192~0~+8192)

Default = 40 00H(center)

13.2.2 Channel Mode Message
MONO
StatusBnH

2nd Byte
7eH

n=MIDI channel number
mm=mono number

3rd Byte
mmH:0H-fH(ch.1 ~ ch.16):01H(M=1)

POLY
StatusBnH

2nd Byte
7fH

n=MIDI channel number

3rd Byte
00H:0H-fH(ch.1 ~ ch.16)

13.2.3 System Real time Message
Status
F8H
Clock
FAH
Start
FCH
Stop
*Sending [SW] External Seq. Start/Stop

13.3 Exclusive Data
13.3.1 Universal Real time Exclusive Message
Master Volume

13. MIDI Implementation

Format:F0 7F 7F 04 01 ll mm F7mm=MSB of Master Volume
ll=LSB of Master Volume9513. MIDI Implementation

13.4 Control Change Number (CC#) Table

96

Control Number
Decimal
Hex
0
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
A
11
B
12
C
13
D
14
E
15
F
16-19
10-13
20-31
14-1F
32
20
33-63
21-3F
64
40
65
41
66
42
67
43
68
44
69
45
70
46
71
47
72
48
73
49
74
4A
75
4B
76
4C
77
4D
78
4E
79
4F
80-83
50-53
84
54
85-90
55-5A
91
5B
92
5C
93
5D
94
5E
95
5F
96
60
97
61
98
62
99
63
100
64
101
65
102-119
66-77

Bank Select (MSB)
Modulation Wheel or lever
Breath Controller(undefined)
Foot Controller
Portament Time
Data Entry (MSB)
Channel Volume
Balance(undefined)
PanpotExpression Controller
Effect Controller1
Effect Controller2(undefined)(undefined)
General Purpose Controller1~4(undeifined)
Bank Select (LSB)(LSB of Control Number 1-32)
Hold1 (Damper Pedal or Sustain)
Poratament On/Off
Sostenuto
Soft Pedal
Legato Footswitch
Hold2 (freez etc)
Sound Controller1 (Sound Variation)
Sound Controller2 (Filter Resonance/Harmonic Intensity)
Sound Controller3 (Release Time)Sound Controller4 (Attack Time)Sound Controller5 (Brightness/Cutoff)Sound Controller6 (Decay TIme)
Sound Controller7 (Vibrato Rate)
Sound Controller8 (Vibrato Depth)
Sound Controller9 (Vibrato Delay)Sound Controller10
General Purpose Controller5~8
Portament Control(undefine)Effect1 Depth (Reverb Send Level)
Effect2 Depth
Effect3 Depth (Chorus Send Level)
Effect4 Depth
Effect5 Depth
Data Increment
Data Decrement
Non Registered Parameter Number (LSB)
Non Registered Parameter Number (MSB)
Registered Parameter Number (LSB)
Registered Parameter Number (MSB)(undefined/reserved)120-127

Channel Mode Message

78-7F

Control Function

MIDI Implementation Chart[STAGE PIANO]
Model: KAWAI MP6

BasicChannelMode
Note
Number:Velocity
Afer Touch
Touch
Pitch Bend

ControlChangeReceive

Transmit
Default
ChangedDefault
Messages
Altered
True VoiceNoteON
Note OFF
Key’s
Ch’s
0, 32
1
6, 38
7
10
11
64
66
67
70, 7172, 73, 74, 75
76, 77, 78
91
92
93
94
98, 99100, 101
0-119

Prog
Change:True #
System Exclusive: Song Position
Common: Song Select: TuneSystem
: Clock
Real Time: Commands: All Sound Off: Reset All Controller: Local ON/OFF X
Aux
Messages: All Note OFF: Active Sense: Reset
Notes“Mode1: OMNI ON, POLY”“Mode3: OMNI OFF, POLY”

1-16
1-16
3
3, 4 (M=1)
*****
0-127
*****
O 1-127
X
X
O (*1)
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O (*1)
O
*****
O
X
X
X
O
O
X
X
X
X
X
X

Remarks

Multi Off(*5)
1-16
1-16
3
X

Multi On
1-16
1-16
3
3, 4 (M=1)

0-127

0-127

O 1-127
X
X
X
OO
O (*2)OOO
O (*2, 3)
O (*2)
O (*2, 3)OOOOOO (*4)
O
O
O
O
X
O
0-127
O
X
X
X
X
X
O
O
X
O (123-127)
OX

O 1-127
X
X
X
O
O
O
O
O
O
O
O
O
O
O
O
O
O
X
O
X
O
O
X
O
0-127
O
X
X
X
X
X
O
O
X
O (123-127)O
XBank Select
Modulation
Data Entry
VolumePanpotExpression (EXP)
Hold1 (Damper)
Sostenuto (FootSW)
Soft
Sustain, Resonance
RLS, ATK, CTF, DCY
Vibrato (Rate, Depth, Delay)
Reverb Depth
Rotary Speed
Chorus Depth
Effect Depth
NRPN LSB/MSB
RPN LSB/MSB

13. MIDI Implementation

Function

Date: June 2010
Version: 1.0*1: assigned to Modulation Wheel, EXP, FootSW or Knob A-D*2: On/Off settings of each zones are set in Menu.
*3: The effect is assigned to EXP/FootSW in Menu . (default effect is #11.Exp/#66.Soste)*4: Only when rotary effect is selected.
*5: a. Control changes work to a selected zone only. (except controllers of [*2])b. Knob A-D parameters are received only when it is assigned to Knob.
“Mode2: OMNI ON, MONO”“Mode4: OMNI OFF, MONO”

O: Yes
X: No

97

MP6 Owner’s Manual
KMSZ-0029 : 816868
OM1041E-S1109
Version 1.10
Printed in Indonesia
Copyright © 2011 Kawai Musical Instruments Mfg. Co.,Ltd. All Rights Reserved.