2. COMPONENTS

1. STORY
An epicurean s dream of a place exists.
Top quality eateries from all over the world,from the ﬁnest cuisine to casual foods, aregathered in a district known asGourmet

Town .

Restaurant Cards

As a renowned restaurateur and producer of
all forms of eateries, players are tasked withdelivering successful venues in this gourmet

×36 (1 - 36、4 Genres x 9 each)

Player Markers×38

hotspot.

×12×12

The focus will be on correctly capturing the×8×6Street Boards

ever-changing trends to open eateries at the×3

optimum timing and location.
Trends are aﬀected by every opening of aeatery in town, so careful analysis and tastefuldecisions become key ingredients for success.

Trend Board ×1
Trend Tracker ×4 (Black)

Let the tastebuds excite.
It s time for Grand Openings!

RULE BOOK

20
min10+
age

Score Board ×1
Score Trackers ×4（player colors）

2-4players

Copyright © 2018 JUGAME STUDIO All Rights Reserved

3. GAME SETUP

https://www.jugame.info❺❹❹

❹

Block

Block

Block❸❸❸

Block

BlockBlock❻❷
Hiroshi Kawamura, Takayuki Mizuki, Kayoko Takao, Kazuhiro
Ikeuchi, Rune Miyamoto, Pokkuri, Yosuke Uchida, Takayuki
Fukatsu, Hiro Hatakeyama, Chie Araki, Nobuko YamazakiSpecial Thanks❶ Player Color & Markers❸ Streets & Blocks

Designate player color and distribute Player Markers toeach player of their designated color.
Please refer to the table below when designating colorsand Markers.

Line up 3 Street Boards with space for 4 Restaurant
Cards to be placed on both sides of each street.
The 6 areas to place Restaurant Cards are referred to as
Blocks .

❷ Hand Cards & Deck Cards❹ Pick-up Cards

Shuﬄe Restaurant Cards and discard Cards inaccordance to amount of players (see table below ). Then,
deal Restaurant Cards as Hand Cards to each player indesignated amount (see table below ). The remaining cards
become Deck Cards.

As Pick-up Cards, 2 cards from the Deck are placed faceup on each street. Pick-up Cards are to restock Hand
Cards after putting down a card.

Total
Players

Ready Trend Board by placing Trend Trackers on the
Genre icon (starting point) for all 4 categories.

PlayerMarkersDiscardHandCards

212-6438-33❻ Score Board & Trackers

3Ready Score Board by placing Score Trackers at 0 .

4PlayerColors❺ Trend Board & Trackers

6-2

designed by Yu Maruno

Gourmet Town

GRANDOPENING!!

A. Select Card

4. OVERVIEWGrand Opening! Gourmet Town is a game ofproducing successful eateries by seeking out thebest locations and times for openings.
‘World Cuisine’, ‘Sweets’, ‘Drinks’, and ‘Japanese Food’are the 4 Genres to produce. Producing eateries ofa trending Genre will garner plenty of attention, butwill not garner as much if it is not. Trends ﬂuctuate
constantly, with every eatery that opens in town, so
choosing the right moment is vital for success.
However, location is also important and waiting forthe right tine may result in the loss of that optimum
spot. Analyze trends and locations to successfully
produce the best spots in town.
The winner is the player with the most points when
all venues in Gourmet Town have completed Grand
Openings!

① Select 1 Restaurant Card from Hand and place it
face down, aware for all.

Card Selection Pointers
The order of turns to Select Location isdetermined by Restaurant Card numbers,
starting from lowest (1st) to highest (last).

Restaurant Cards 1- 4 are quick open,
mobile-type eateries.
Cards 33 - 36 are upscale restaurantsthat require extended time to open.
[-1] and [+1] on bottom left of Cards
are extra points of minus and plus.

B. Advance Trend Tracker② When multiple Cards of the same Genre exists,
advance the Trend Tracker 1 extra spot.

Game is played by repeating Rounds.
Round consists of 5 phases:

Player with lowest Restaurant Card number
selects location ﬁrst.

② When all players have readied their Cards,
the Cards are ﬂipped and revealed all at once.

① Advance spots on Trend Board in accordance toamount of Cards revealed of that Genre.

5. GAME FLOW

C. Select Location① Player with lowest numbered Restaurant Card
gets to Select Location ﬁrst, followed by the next
lowest and so forth.
② Tag Player Markers on placed Restaurant Cards
to signify ownership.
③ Place Restaurant Card in any vacant space of
any Block and take a Pick-up Card from that
Street to restock Hand Cards.
Restaurant Cards may not be placed in Blocks ofStreets that have no Pick-up Cards remaining.
(**Exception: Final Round)Pick-up Cards

Trend Tracker starts on each Genre Icon.
After the trend starts, it will move in a loop.
First step on 5, then up and back to 5.

A. Select Card

2 Pick-up Cards are placed per
Street, at the start of every Round.
Block

B. Advance Trend Tracker
C. Select Location
D. Grand Opening

Block

E. Next Round Preparation

Thus, only 2 Restaurant Cards may
be placed per Street per Round.
Final Round is an exception as noneed to restock Hand Cards.
Players may place Cards on anyvacant space.

** 2-player game: see additional rule

D. Grand Opening

E. Next Round Preparation

When the 4th Restaurant Card is placed in a Block,the Block is set for Grand Opening! Follow conditions
1 - 4 (below), in order, to accumulate points andprogress the Tracker accordingly on the Score Track.

When all players have completed their turns for theRound, prepare for the next Round.

① Trend Points② Taken Pick-up Cards are replenished with Cards
from the Deck. 2 Pick-up Cards per Street at thestart of every Round.

Players are awarded points on the Trend Track, of theGenre of the restaurant, at the time of Grand Opening.

② Adjacency Bonus
Points are awarded in the number of restaurants(regardless of Genres) adjacent to each other within aBlock, when owned by 1 player.
・2 adjacent restaurants+2A Block complete with eateries of the same Genre
receive publicity as a specialized Block. Having only 1eatery in this Block allows it to stand out for extra
publicity and will garner the player 2 Bonus points.
・All of same Genre・1 only of franchise+2 /④ Speciality Bonus
Specialized Restaurant Cards,
1 - 4 [-1] and 33 - 36 [+1], havea point to add or minus.

① The remaining Pick-up Cards are carried over tothe next round.

+2

Top restaurateur known for authentic and tastefulhomemade-style cuisine using the freshest ingredients.

③ When no Deck Cards remain, restock of Pick-up
Cards is terminated and the game ends with 2
more Rounds thereafter.

6. GAME END
After all Blocks having completed Grand Openings,
total points are calculated to end the game.

③ Uniqueness Bonus

Franchises

Innovative food creator that wows one s tastebuds withnew styles of cuisine and a twist to existing cuisine.

The Winner is the player with the most points!
In times of ties, the winning feeling is sharedgraciously and deliciously.

2-player game Additional Rule

Tasty, fun, and enjoyable. Producer of food franchisesthat are loved by families and all walks of people.

For 2-player games, each player selects 2 Cards
per Round during the Select Card phase.
So there will be a total of 4 restaurants, 2 by eachplayer, situated for each round.
An ex-chef restaurateur known for his/her mastery toturn any food into artful, classy full-course style meals.