IMPORTANT HEALTH WARNING:
PHOTOSENSITIVE SEIZURES
A very small percentage of people may
experience a seizure when exposed to certain
visual images, including flashing lights or
patterns that may appear in video games. Even
people with no history of seizures or epilepsy
may have an undiagnosed condition that cancause “photosensitive epileptic seizures” while
watching video games. Symptoms can include
light-headedness, altered vision, eye or face
twitching, jerking or shaking of arms or legs,
disorientation, confusion, momentary lossof awareness, and loss of consciousness or
convulsions that can lead to injury from falling
down or striking nearby objects.
Immediately stop playing and consult a doctor
if you experience any of these symptoms.
Parents, watch for or ask children about these
symptoms—children and teenagers are more
likely to experience these seizures. The risk may
be reduced by being farther from the screen;using a smaller screen; playing in a well-lit
room, and not playing when drowsy or fatigued.
If you or any relatives have a history of seizures
or epilepsy, consult a doctor before playing.

TABLE OF CONTENTS
1 PRODUCT SUPPORT
1 CONTROLS
3
3
4
5
6
7
8
9
10

BASIC OFFENSEBASIC DEFENSEADVANCED OFFENSEADVANCED DEFENSEPRO STICK™: SHOOTINGPRO STICK™: DRIBBLING
POST MOVESPOST SHOTS
DEFENSIVE CONTROLS

11 NBA 2K19 GAME CREDITS
19	LIMITED SOFTWARE WARRANTY,
LICENSE AGREEMENT & INFORMATIONUSE DISCLOSURESProduct Support:
http://support.2k.com
Please note that NBA 2K19 online features are scheduled to be available until
December 31, 2020 though we reserve the right to modify or discontinue online features
without notice. Visit www.nba2k.com/status for more information.

CONTROLS

This manual refers to the Xbox One Wireless Controller. Other gamepads can be used.
Your controller may have different nomenclature for each button. Refer to your controller’s
documentation or the Game Controllers section of the Windows Control Panel.
 ost-Up/Hard StopPor Intense-D

Sprint
Icon Pass or Icon Swap

Call Play/PickControls or
Double Team verhead Pass/Alley-Oop
O/Lead to Basket or
Block/Rebound ump Fake / HopP(tap) Shoot (press)
or Steal

Move
Player all Timeout or
CIntentional Foul

Gameplay HUD
Offensive/Defensive
Game Plan ounce/Flashy Pass
B
or Take Charge
 ass / Skip PassPor Player Swap
(closest to ball)
PRO STICK™:
Dribble Moves /Shooting / Passing

 enu button
M
Pause

Hands up/ Contest
Xbox button

OTFC Offense /Defensive Strategy
OTFC Substitutions

1

XBOX ONEWIRELESSCONTROLLER

LOGITECH RUMBLE PAD 2

KEYBOARD

Left Stick

A/S/D/W

Button 1

Numpad 5

Button 2z

Button 3

Numpad 1

Button 4

Numpad 3

Button 5

Left S

Button 6

Numpad E

Button 7t

Button 8

Numpad +Button 10q

Button 9u

D-Pad

c/z/x/v

Right Stick2

Numpad 2 / 4 / 6 / 8

BASIC OFFENSECONTROLLER KEYBOARD

BASIC DEFENSE

Move Player

A/S/D/W

Move Player

PRO STICK™: Dribble
Moves / Shooting /Passing

Numpad 2 / 4 /6/8

Hands Up

Post-Up/Protect/Hard
Stop

Left S

Intense-D

SprintNumpad E

SprintCall Play/Pick ControlstDefensive Adjustments/ Double Team

Icon Pass

Numpad +Icon Swap

Pass (tap) / Skip Pass(press and hold)zPlayer Swap (closest
to ball)

Bounce Pass (tap),
Flashy Pass (double tap),
Handoff/Pitch Pass(press and hold)Numpad 1

Take Charge

Shoot (press)
Pump Fake / Hop (tap)Spin Gather (double tap)

Numpad 5

Steal (press)
Intentional Foul
(hold)

Overhead Pass (tap),
Alley-Oop (double tap),
Lead to Basket(press and hold)Numpad 3

Block / ReboundGameplay HUDmc

Gameplay HUD

Offensive Game PlanoxDefensive Game Plan

OTFC Offense Strategysz

OTFC Defensive Sets

OTFC Substitutions

qv

OTFC Substitutions

3

ADVANCED OFFENSE
Pick Control

Press and holdor t. Useor Numpad + to choose
Roll vs. Fade andor Numpad e to choose pick side.

Bounce Pass

Tapor Numpad 1

Overhead Pass

Tapor Numpad 3

Flashy Pass

Double Tap

or Numpad 1

Alley-Oop

Double Tap

or Numpad 3

Lead to Basket Pass

Press and holdor Numpad 3 to force the selected
teammate to make a basket cut, wait for him to get in rangeor releaseor Numpad 3 to force the pass early

Handoff/Pitch Pass

Press and holdor Numpad 1 to make the selected
or Numpad 1
receiver cut to the ball handler, releaseto pass the ball.

Fake Pass+or Numpad 3 + Numpad 1(while standing or driving)Jump Passor Numpad 5 + z

Give & Go

Press and holdor z to retain control of passer,
releaseor z to pass the ball back to him

Putback Dunk/Layup
Finish Alley-Oop (whencontrolling receiver)

Hold

PRO STICK™ Pass

Call Timeout

4

+

+

or hold Numpad 5

or Numpad + + Numpad 2 / 4 / 6 / 8

View button or u

ADVANCED DEFENSE
Move

Fast Shuffle

Steal

+

+

Tap

Block

Rebound(ball in air)

Chuck/Grab

Tap

Take Charge

Hold

Flop

Double-tap

Ball Denial

Hold

Intense Defense

Hold

Crowd Dribbler

Hold

Contest

Quickly move and release

Hands Up

Hold

Up

Deny Hands Out

Hold(while playing offball defense)

Double Team

Hold

Icon Double Team

Tap , then press and hold desired double teamer’s action
buttonwhen near opponent

and movetoward the dribbler

5

PRO STICK™

The PRO STICK™ gives you more control over your offensive arsenal than ever before.

PRO STICK™: SHOOTING
ActionInput

Jump Shot

Move and Holdin any direction(toward hoop for bank shot)

Pump Fake

Start a jump shot, then quickly release

Runner / Floater(driving mid-range)

Hold

down

Hop Gather

Tap
hop)

while standing or driving (Spin Gather

while standing or driving

Normal Layup(driving to hoop)

Hold
left, right, or up while driving (determines finish hand)Euro Step Layup(driving to hoop)

Double tap

while holding

toward off hand

Cradle Layup(driving to hoop)

Double tap

while holding

toward ball hand

Reverse Layup(driving along baseline)

Holddirectionin the direction of the hand closest to the baseline

2-Hand Dunks(driving to hoop)+ Holdup

Dominant/Off-Hand Dunk
(driving to hoop)+ Holdleft or right to dunk with that handFlashy Dunks(driving to hoop)+ Holddown

Step Through6

Double tap

determines direction of

Pump fake, then holdagain before pump fake ends

PRO STICK™: DRIBBLINGIn the chart below, the Input movements refer to.

ActionInput

Context

Triple Threat Jab Step

Tap

Left/Right/Up

Triple Threat

Triple Threat Pump Fake

Tap

Down

Triple Threat

Triple Threat Hesitation+Tapleft or rightTriple Threat

Triple Threat Size-up

+Tap

Up

Triple Threat

Triple Threat Spinout

Rotateneutralthen quickly return toTriple Threat

Triple Threat Stepback

+Tap

down

Triple Threat

Hesitation (quick)Tapright (when dribbling with right Dribbling
hand)

Signature Size-up Combo

Tap

Dribblingup

Hesitation (escape)

+Tap

right

Dribbling

In and Out

+ Tap

up

Dribbling

Crossover (front)

Tapleft (when dribbling with right
hand)

Dribbling

Crossover (between legs)+ Tapleft (when dribbling withright hand)

Dribbling

Cross to Hesitation Escape

Perform a Crossover, Between Legs
Cross, or Behind Back move thenquickly chain into a Hesitation before
the ball switches hands.

Dribbling

Behind the Back

Tap

Dribbling

Spin

Rotateclockwise then quickly
release (when dribbling with right
hand)

down

Dribbling7

Action

Input

Context

Half-Spin

Rotatein a quarter-circle fromright to up then quickly release (whendribbling with right hand)

Dribbling

Stepback+Tap

POST MOVES (HOLD

8

down

Dribbling

TO POST UP)

Action

Input

Quick Spin/Hook Drive

RotateFakes

Tapin any direction

Post Hop

Hold

to the left or right away from hoop, then tap

Post Stepback

Holdaway from hoop, then tap

DropstepHold

to the left or right toward hoop, then tap

Change facing

Tap

up

POST SHOTS (HOLD
ActionTO POST UP)
Input

Post Hook (close range)up (with

Shimmy Hook+

Post Fade (beyond close range)

down left or right

Post Layup

Step Through Layup

Holdneutral)up (withup (while

neutral)is toward the hoop)

toward hoop (while holding

toward hoop)

Shimmy Fade

Hold then moveneutral)down left or right (withPump Fake

Start a shot listed above then move

Up & Under / Step ThroughPump fake, thento neutral

again before pump fake ends

9

DEFENSIVE CONTROLS
ActionInput

Context

Move

Fast Shuffle

Steal

Any

+

Any

+

Any

Tap

Block

ReboundAny(ball in air)

Chuck/Grab

Tap

Any

Take Charge

Hold

Any

Flop

Double-tap

Onball Defense

Intense Defense

Hold

Onball Defense

Crowd Dribbler

Hold

ContestTap

Hands Up

Hold

in any direction

Onball Defense

Deny Ball

Hold

in any direction

Offball Defense

Double Team

10

Any

+ Movetowards the dribbler

Onball Defense

Onball Defense

AnyNBA 2K19 GAME CREDITSVISUAL CONCEPTS
ENTERTAINMENT, INC.
LEAD ENGINEER
Andrew Marrinson
ART DIRECTOR
Joel Friesch

ENGINEERINGAI ENGINEERS
Matt Hamre
Shawn Lee
Gordon Read
Eddie Park
Andrew Brown
Ben Hester
Karthik Krishnamurthy
ENGINEERS
Tim Meekins
Johnnie Yang
Mark Horsley
Chris Larson
Nick JonesMark Roberts
Nate Bamberger
Evan Harsha
Tim Schroeder
Steven FullerDavid Copelovici
Matthias Wloka
Harlan YoungPaul Hale
Brad Jones
Barry LaVergne
Kijin Keum
Qiong Wang
Anthony Lundquist
Ian Citti
Jeff Brizzolara
Scott Kohn
Katherine Hayton
Wen Chi Gu
David Yu
Eleftherios “Leftos” Aslanoglou
Bihua “Bella” Qiu
Yu Gu
Arvind Gopalakrishnan
Kefei Lei
Ivan Gusev
Heem Patel
Doug Marien
Jingjing Wang
Kiran George
Kai-Chaun Hsiao
Mark Chatfield
Anish Ramaswamy
Igor Pevac
Goksu Ugur
Zongye Yang
Li LinDaniel FinchJohn Friar
Tianyi Yang
Jacob Longazo
JD MinwongAlex Cordova
Dominic Nicholson
Kevin Dec
Evan LiJohn Conover
Apurva Kumar
Pujan Dave
Chi-Hao Kuo
Kemi Peng
Joe Nathan
John Walker
Ashwath Ramadas
Dhruva Seelin
Gabor Valasek
Anneliese Fang
Craig Stewart
Gabor Hodosy

Tianli Bi
Viktor Vad
Shubham Rastogi
Zeleng Zhuang
Ayush Mahotra
Marcus Pierce
Luan Haoqing
Emre Findik
Peilin Li
Asaf Geva
ENGINEER INTERNSXin HuAlex Longazo

TECH GROUPDIRECTOR OF TECHNOLOGYTim Walter
LEAD LIBRARY ENGINEER
Ivar Olsen
LIBRARY ENGINEERS
Boris Kazanskii
Zhe Peng
Brian Ramagli
MAYA TOOLS SOFTWAREENGINEER
Andras Jambori

ART TEAM
CHARACTER LEAD
Ann Sidenblad
CHARACTER ARTIST
Evan Ahlheim
Tim Auer
Chris Darroca
Andy Foster
Winnie Hsieh
Yuki Yamamura
ADDITIONAL CHARACTER ART
Robert Barnes
3D SCANNING TECHNICIAN
Lourde Canavati
TECHNICAL ART LEAD
Stewart GraffTECHNICAL ART
Walter Crouch
Crysta Frost
Joe Hultgren
Bugi Kaigwa
Tenghao Wang
CHARACTER TECNOLOGY LEAD
Emre Yilmaz

TOOLS ENGINEER
Prajwal Manjunath

TECHNICAL ART PRODUCTION
Michael Miller

BUILD TOOLS ENGINEER
Nick Contini

ENVIRONMENT LEAD
John LeePRODUCTIONENVIRONMENT ARTISTTim Doonan
Tim Loucks
Ray Wong
Alfonso Villar
Christian Cunningham

EXECUTIVE PRODUCER
Jeff Thomas
SENIOR PRODUCERS
Asif Chaudhri
Erick BoenischFelicia Steenhouse
Ben Bishop
Zach Timmerman
Rob Jones
GAMEPLAY DIRECTOR
Mike Wang
PRODUCTION & DESIGN
Jerson Sapida
Dion Peete
Jay Iwahashi
Jason SouzaDan Indra
Joe Levesque
Abe Navarro
Jon Corl
Eric Dillard
Nino Samuel
Dan Bickley
Jesse Bean
Dave Zdyrko
Matt Underwood
Robert Nelson
Kurtis Hon
Michael Stauffer
Scott O’Gallagher
Charles Williams
Himanshu Vartak
Brett Hawkins
Ben Horne
Himanshu Vartak
Brett Hawkins
Shane CoffinPeter Cornforth
Grant Wilson
Jesse Hamburger
Pierre Luc-Grenon
Jeff Schrader
Tamir Nadav

LIGHTING LEAD
Joe Clark
LIGHTING ARTIST
Randy Cooper
ADDITIONAL LIGHTING ART
Craig Schiller
ANIMATION DIRECTOR
Roy TseLEAD GAMEPLAY ANIMATOR
Eric Perrier
LEAD PERFORMANCE ANIMATOR
Derek Kurimoto
ANIMATION TECHNICAL LEAD
Jamie Wicks
ANIMATORS
Elias ”ELI” Figueroa
Robert Firestone
ADDITIONAL ANIMATION
Mostafa Elsayed
David OngDavid Yuen
PERFORMANCE CAMERA
Jonathan Lyons
PERFORMANCE FACIAL LEAD
Joel FloryPERFORMANCE FACIAL ANIMATION
Rhea Shetty
Jean Lin
Tyler Clapp
Gerald Green
Nick Malutama

11Matthew Sweeney
PROP ARTIST
Roger Ridley
UI ART DIRECTOR
Herman Fok
UI ART LEADS
Justin Cook
Albert Carmona
UI ART PRODUCER
Jared Rubio Delamora
UI VISUAL DESIGN
Zhen Xiong Tan
Anthony Yau
USER INTERFACE
Quinn Kaneko
Jeffrey Davis
Andrew Michael ChinDavid Lee
Myra Shadle
Jeffrey Davis
Myra Shadle
Frank Palmer
Ya Han Hsu
ADDITIONAL UI ART
Jason Rasmussen
Kelvin Wang
Jocelyn Barrios
Blake Landry
STUDIO ART DIRECTOR
Matt Crysdale
Anton Dawson
ART PRODUCERS
Stephanie Gene Morgan
Corie Zhang
Kyle Killian
FACE CAPTURE
Pixelgun Studio
SPECIAL THANKS
2K Mocap
Matt Chalwell
Chank Diesel
Lee Olsen
Tony Reynolds
Ezra Li Eismont
Alexander Sparks
Griffin One
Virtuos
XPEC Art Center
Original Force
2K Czech
Custom Tattoo Design
Graffiti South Africa

VC BUDAPEST
ENGINEERS
Andras Jambori
Gabor Valasek
Gabor Hodosy
Viktor Vad
Máté Pinczel

VC SOUTHTECHNICAL DIRECTOR
Steve Ranck
CREATIVE DIRECTOR
Brian Silva
DIRECTOR OF PRODUCTDEVELOPMENT
Chien Yu
PRODUCER
Rob Leach
ENGINEERS
Mike Bowman
Thang Nguyen
David Msika

12

Caleb Liu
Stephen Carrington
Kemi Peng
Jason Mooradian
Trent Snyder
Robert Rouhani
Samuel Flores
LEAD ARTISTS
Andrew Rai
Jordan Edell
Dale Henderscheid

PA ANNOUNCERPeter Barto
PROMO ANNOUNCER
Jay Styne
Jimmy Hodson
SPANISH ANNOUNCERS
Sixto Miguel Serrano
Antoni Daimiel
Jorge Quiroga

QA TESTERS
Alec Jacques
Sophia Gold

G-LEAGUE ANNOUNCERS
Blake Suniga
Tim Swartz
Brian Banifatemi

OFFICE MANAGER
Lori Vermeer

G-LEAGUE PA ANNOUNCERMark Middleton

SPECIAL THANKS
Chloe Xiu

CHINESE ANNOUNCERS
Yi Yang
Jian Yang
Qun SuVC AUDIO TEAM
AUDIO DIRECTOR
Joel Simmons

CHINESE PA ANNOUNCER
Tony Chen

SR. AUDIO ENGINEER & AUDIOTOOLSDaniel Gardopee

2KTV CAST

SR. AUDIO ENGINEERS
Todd Gunnerson
Randy Rivas

HOST & PRODUCER
Rachel A. DeMita
LEAD CAMERA & EDITOR
Alan Palmer

AUDIO ENGINEERJames Yanisko

GAME EXPERT & PRODUCER
Jonathan Smith

SCRIPT WRITERS
Tor Unsworth
Rhys Jones

PRODUCER
Jessica Teuscher

ADDITIONAL AUDIOJohn Crysdale

EXECUTIVE PRODUCER
Joel Simmons

AUDIO ASSISTANT
Mason Thomas

EDITOR & CAMERA
Rodney Johnson
David Park

ADDITIONAL AUDIOPRODUCTION SUPPORTBrian BuelEDITOR
Mary Dorochowicz

ADDITIONAL AUDIO POST
Casey Cameron
Paul Courselle
Mark Middleton
ADDITIONAL SCRIPT WRITING
Kevin Asseo
Sean Sullivan
Dan Schultz

BROADCAST TEAM& VOICE TALENT
PLAY-BY-PLAY ANNOUNCER
Kevin Harlan
COLOR ANALYSTS
Greg Anthony
Brent Barry
Doris Burke
Clark Kellogg
Steve Smith
Chris Webber
SPECIAL GUEST
Bill Simmons
Kobe Bryant
Kevin Garnett
SIDELINE REPORTER
David Aldridge
STUDIO HOST
Ernie Johnson
STUDIO ANALYST
Shaquille O’Neal
Kenny Smith

LEAD GRAPHICS
Jolan WoodPRODUCTION ASSISTANT
Blake Suniga
2K EMCEE
Mason Thomas
AUDIO MIXJames Yanisko
ADDITIONAL CAMERA
Ian Levasseur

MyCAREER
CAST & CREW
STARRING
MyPLAYER/A.I.
Philip Smithey
COREY HARRIS
Aldis Hodge
COACH STACKHOUSE
Michael Rapaport
BIG TUNNEY
Anthony Mackie
ZACH COLEMAN
Haley Joel Osment
COACH KELLER
Rob Huebel
MARCUS YOUNGMo McRaePAUL TATUM
Ricky Whittle

BOOST STAND EMPLOYEEHeather Gordon

HOWIE CARTER
Blake Jenner

GATORADE FUEL STATIONEMPLOYEE
Austin Simon

NIKKI DAVIS
Ginger Gonzaga
SHANGHAI COACH
Vic Chao
WEI LI
Allen RoweZHANG TAN
Jason Ko

WHEELS EMPLOYEE
Danielle O’Dea
MYTEAM SHOP EMPLOYEERay Carbonel
SPECIAL EVENT STAFFER
Sheila Cuaderno

MARCIE SMITH
Meghan Lennox

REPORTERSEvan deRouin
Alexandra Grant
Christian Papierniak

JACKSON ELLISWill Blagrove

NBA STARSATM
Sheldon Bailey
INDIANA STATE FAIR CARNY
George Kareman
RESTAURANT OWNER
Christian Papierniak
CHAUFFEUR
Evan deRouin
MAZE GIRL #1
Ally Quinn
MAZE GIRL #2
Aly Trasher
CHINESE FAN/CHINESE NEIGHBOR
Quint Ong
NICKYLE STRONG
Ser’Darius Blain
VERONIKA POWERSAlanna Thompson

Kareem Abdul-Jabbar as Himself
Shaquille O’Neal as Himself
Anthony Davis as Himself
Giannis Antetokounmpo as Himself
Ben Simmons as Himself

PRODUCTION
DIRECTOR
Christian Papierniak
PRODUCTION MANAGER
Evan deRouin
WRITTEN BY
Adam Hoelzel
STORY BY
Christian Papierniak
EDITOR
Camille Thoman
DIRECTOR OF PHOTOGRAPHY
Rich Paisley

ASSISTANT COACH
Donathan Walters

1ST ASSISTANTCAMERA OPERATOR
Mike Dumin

CHARLIE SKIDDOES
Thomas GeloCAMERA OPERATOR (2ND UNIT)
Dave Daniel

MARCO SPINELLI
Sullivan Jones

1ST ASSISTANTCAMERA OPERATOR (2ND UNIT)
Lee Jordan

KAI DONALDSON
Khleo Thomas
DON DIEBOLD
Scott PerryJESSIA SHEER
Kat Ann Nelson
ARLO CHARLES
Adam Shapiro
DR. JACOB RUBIN
Paul Ghiringhelli
RACHEL A. DEMITA AS HERSELFRONNIE 2K AS HIMSELF
FLOYD THE BARBER
Todd Anthony
FOOT LOCKER EMPLOYEEJoel Ferreira-Clifton
NBA STORE EMPLOYEE
Tyler Idowu
ALLEY-OOPS TATTOO EMPLOYEE
Lyndsy Kail
SWAG’S EMPLOYEE
Caitlin McGinty

KEY GRIP
Orlando Orona
GRIP (2ND UNIT)
Todd Kuhn
SCRIPT SUPERVISOR
Chloe Williams
PRODUCTION INTERN
Anker Fanoe
CASTING BY
Caldwell/Kostenbauder Casting
ADDITIONAL WRITING & EDITING
Ben Bishop
ADDITIONAL WRITINGDan Indra

MyGM: THE SAGA CONTINUESWRITER
James Marceda
STORY BY
Erick Boenisch2K MOTION CAPTURE
DEPARTMENT
SUPERVISORDavid Washburn
PERFORMANCE CAPTURE STAGE
MANAGER
Anthony Tominia
SENIOR TECHNICAL/PRODUCTION
MANAGERDavid Voci
ASSOCIATE PRODUCTION
MANAGER
Michelle Hill
TECHNICAL LEAD
Nateon Ajello
PIPELINE ENGINEERCharles Harris III
ASSISTANT DIRECTOR
Alexandra Grant
ASSOCIATE PRODUCER
Marilyn Escobar
STAGE TECHNICIAN II
Emma Castles
Jeremy Schichtel
STAGE TECHNICIAN I
Roy Matos
Michael Listo
Lance Mitchell
STAGE BUILDER
Viqui Peralta
PRODUCTION SPECIALIST II
Ryan Girard
Jose Gutierrez
Gil Espanto
PRODUCTION SPECIALIST I
Nihal Rashinkar
Jennifer Mullaly
Leonardo Quert
RESEARCH AND DEVELOPMENT
J. Mateo Baker
TECHNICAL MANAGER
Nateon Ajello
MOTION CAPTURE STAGE BUILDER
Viqui Peralta
MOTION CAPTURE SPECIALIST II
Ryan Girard
Jose Gutierrez
Gil Espanto
MOTION CAPTURE SPECIALIST I
Jeremy Wages
Michelle Hill
AUDIO ENGINEERS
Daniel Morales
Kyle Renteria
MAKE-UP ARTISTS
Danielle O’Dea
Chrystal Linaja
Emily Jones
Arielle Abelon
CAMERA OPERATORS
Alan Ricardez
Cody Flowers
Travis Neuroth
Italo Robinson
Logan ”Lomo Saltado” Emerson
Dylan Reeves

DIRECTED BY
John Walker

13ADDITIONAL AUDIOARENA ORGAN, BEATSMusic, & Additional
IN-GAME MUSIC
Casey Cameron
STUDIO SHOW MUSIC
Cody Mills
BEAT MACHINE MUSIC
Gramoscope MusicNATIONAL ANTHEM VOCALIST
Linda Lind
ADDITIONAL CAPTURE SUPPORT
Christopher Jones
PLAYER CHATTER
Derek Breakfield
Michael Patterson
Gleb Kaminer
Marlon Cowart
Devin Glischinski
PJ King
Christian Nielson-Buckholdt
Dorian Lockett
Eric Larsen
Jacob Battersby Gordon
ADDITIONAL PLAYER CHATTERKevin GuYu Gu
Evan Li
Ryan Wang
Zongye Yang

2K CREATIVE DEVELOPMENT
VP, CREATIVE DEVELOPMENT
Josh Atkins
CREATIVE DIRECTORSJoe Quadara
Jonathan Pelling
Francois Giuntini
DIRECTOR OF CREATIVE SERVICES
Robert Clarke
SR. DIRECTOR OF
CREATIVE PRODUCTIONJack Scalici
SR. DIRECTOR OF STORY AND
CREATIVE DEVELOPMENT
Chad Rocco
SR. MANAGER OF
CREATIVE PRODUCTION
Josh Orellana
CREATIVE PRODUCTION COORDINATOR
William Gale
CREATIVE PRODUCTION ASSISTANTS
Cathy Neeley
Megan Grunenwald-Rohr
CREATIVE DIRECTOR
Mike Read
CAPTURE SERVICE LEAD
LUKE MCCARTHYADDITIONAL REFEREE
Tianyi Yang

SR. CAPTURE SPECIALIST
Dana Koerlin

SPECIAL THANKSRed Rowdies

SR. RESEARCH ANALYSTDavid Rees

CROWD CHATTER
Kelsie Lahti
Ashley Landry
Niko Ackerman
Steven Baston
Marcus Boddy
Vincent Byrne Davis
Philip Floyd
Ben Hader
Daryll Jones
Khaleisheia Jones
Wilster Phung
Jesse Langland
Rolan Jed Negranza
Hana Ohira
Danielle Strickland
Joshua Cervantes
Reinard Coloma
Christopher Nichols
Jaymi Valdes
Rebecca Friedman
Daniel Stafford
Megan Knapp

USER RESEARCH MANAGER
Francesca Reyes

2K
PRESIDENTDavid Ismailer
CHIEF OPERATING OFFICER
Phil Dixon
SVP, SPORTS OPERATIONSJason Argent

PRESIDENT, SPORTS
DEVELOPMENT
Greg Thomas

LEAD USER RESEARCHER
Gina Smith
CREATIVE DIRECTOR
Julian O’Neal

2K MARKETING TEAMVP OF MARKETING
Alfie Brody
DIRECTOR OF MARKETING
Alan HoSR. BRAND MANAGERS
Andrew Blumberg
William Inglis
ASSOCIATE MARKETINGMANAGERS
Jessica Perez
Michael Howard
NBA 2K CONTENT COORDINATORS
Jared Daye
Josh Tadlock
NBA 2K GRAPHIC DESIGNCOORDINATOR
Sarah Wawrzynowski
VP OF COMMUNICATIONSCori Barrett
SR. COMMUNICATIONS MANAGER
Ryan Peters
DIRECTOR, DIGITAL MARKETING
Ronnie SinghASSOCIATE CONSUMER ENGAGEMENT MANAGER
Joshua Lander

14

SR. DIRECTOR, MARKETING
Jackie Truong
PROJECT MANAGER
Heidi Oas
MARKETING PRODUCTION
MANAGER
Ham Nguyen
PRODUCTION DESIGNER
Nelson Chao
SR. GRAPHIC DESIGNER
Christopher Maas
GRAPHIC DESIGNER
Chris Cratty
DIRECTOR, VIDEO PRODUCTION
Kenny Crosbie
ASSOCIATE VIDEO,
PRODUCTION MANAGER
Nick Pylvanainen
VIDEO EDITOR / MOTIONGRAPHIC DESIGNER
Michael Regelean
VIDEO EDITORS
Shane McDonald
JR. VIDEO EDITOR/CAPTURE
SPECIALIST
Evan Falco
WEB DIRECTOR
Nate Schaumberg
SR. WEB DESIGNER
Keith Echevarria
SR. WEB DEVELOPER
Gryphon MyersWEB PRODUCER
Tiffany Nelson
DIRECTOR, CHANNEL MARKETING
Anna Nguyen
CHANNEL MARKETING MANAGER
Marc McCurdy
CHANNEL PROJECT MANAGER
Dustin Choe
PARTNER MARKETING SPECIALIST
Kelsie Lahti
SR. DIRECTOR OF EVENTSLeslie Zinn Abarcar
EVENTS MANAGER
David Iskra
EVENT TECH MANAGER
Mario Higareda
DIRECTOR, CUSTOMER SERVICEIma Somers
CUSTOMER SERVICE MANAGER
David Eggers
KNOWLEDGE BASE COORDINATOR
Mike Thompson
CUSTOMER SERVICE LEAD
Crystal Pittman
SENIOR CUSTOMERSERVICE ASSOCIATES
Alicia Nielsen
Ryosuke Kurosawa
Dominic Hurton
SR. DIRECTORPARTNERSHIPS & LICENSING
Jessica Hopp

SR. MANAGER
PARTNERSHIPS & LICENSING
Greg Brownstein

Fernando Ramirez
SR. SYSTEMS ENGINEER
Petr FialaASSOCIATE MANAGER
PARTNERSHIPS & LICENSING
Ashley Landry

SYSTEMS ENGINEERS
Joseph Davila
Manish Patel
Michal BernatPeter Pribylinec
Radek Trojan

SR. COORDINATORPARTNERSHIPS & LICENSING
Megan Reyes
MANAGER, MUSICPARTNERSHIPS & LICENSINGDavid Kelly

2K OPERATIONSSVP, SR. COUNSELPeter Welch
VP, BUSINESS AFFAIRS
Jerry Wang
COUNSEL
Justyn Sanderford
Aaron Epstein
VP, PUBLISHING OPERATIONSSteve Lux
DIRECTOR OF OPERATIONSDorian Rehfield
SR. DIRECTOR OF
ANALYTICS AND DATA SCIENCE
Mehmet Turan
DATA ANALYSTMo LinMANAGER, GAME ANALYTICS
Kyle Bishop
DIRECTOR OF MONETIZATION
Dennis CeccarelliLIVE OPS PRODUCT MANAGER
NBA 2K
Andrew Birdsall
SR. USER RESEARCH ANALYSTDavid Rees
DATA ANALYTICS MANAGER
Alvin LiDATA SCIENTIST
Robin LuoSTRATEGY ANALYSTBenjamin Simonett
PARALEGAL
Xenia Mul

2K IT
SR. DIRECTOR, 2K IT
Rob Roudebush
TECHNICAL DIRECTOR
Russell Mains
SR. IT MANAGER
Bob Jones
SR. SYSTEMSENGINEERING MANAGER
Jon Heysek
SR. NOC MANAGER
Vaclav Dolezal
SR. IT MANAGER
Lee Ryan
ONLINE MANAGER
Scott Darone

HELPDESK SUPERVISOR
Scott Alexander
SYSTEMS ADMINISTRATORS
Davis Krieghoff
Joseph Thompson
Tareq Abbassi
IT SUPPORT SPECIALIST
Brandon McMurray
Christopher Smith
IT ANALYST
Michael Caccia

2K INTERNATIONAL
PUBLISHING
VP PUBLISHING, OPERATIONS
Murray Pannell
DIRECTOR, INTERNATIONAL
MARKETING AND COMMUNICATIONSJon Rooke
HEAD OF INTERNATIONAL
BRAND MARKETINGDavid HalseSENIOR INTERNATIONAL
BRAND MANAGER
Carly Drew
INTERNATIONAL JUNIOR
BRAND MANAGER
James Dodd
HEAD OF INTERNATIONAL
COMMUNICATIONS
Wouter van Vugt

EXTERNAL LOCALIZATION TEAMSAround the Word
Robert Böck
Synthesis Iberia
Synthesis International srl

2K INTERNATIONALTERRITORY MARKETING
AND COMMUNICATIONS
Adam Perry
Agnès Rosique
Alison Gram
Belinda Crowe
Ben Seccombe
Callum Cuming
Carlo Volz
Carlos VillasanteCaroline Rajcom
Dave Blank
Dennis de Bruin
Gemma WoolnoughJan Sturm
Jean-Paul Hardy
Julien Brossat
Matt Gardner
Maria Martinez
Mikey Foley
Roger Langford
Sandra Mauri
Sandra Melero
Sean Phillips
Shelly van Seventer
Simon Turner
Stefan Eder
Warner Guinée
Yoona Kim
Zaida Gómez
TAKE-TWO INTERNATIONALOPERATIONSKevin Smith
Phil Anderton
Nisha VermaRichard Kelly

2K ASIA
ASIA GENERAL MANAGER
Jason Wong

INTERNATIONAL
COMMUNICATIONS MANAGER
Amy White

ASIA MARKETING DIRECTORS
Diana Tan
Tracy Chua

INTERNATIONAL COMMUNITY& SOCIAL EXECUTIVE
Dan Warren

ASIA SR. MARKETING MANAGER
Daniel Tan

2K INTERNATIONALPRODUCT DEVELOPMENT
INTERNATIONAL PRODUCER
Mark Ward

2K INTERNATIONAL
CREATIVE SERVICESDIRECTOR OF CREATIVESERVICES & LOCALIZATION
Nathalie Mathews
LOCALIZATION PROJECT MANAGER
Cara Lacey
LOCALIZATION AND CREATIVESERVICES ASSISTANT
Matt LamplughSR. DESIGN MANAGER
Tom Baker
GRAPHIC DESIGNERJames Quinlan

JAPAN MARKETINGMANAGERKyoko Fuke
CHINA MARKETING MANAGER
Leo LiSR. PRODUCT EXECUTIVE
Rohan Ishwarlal
PRODUCT EXECUTIVE
Wayne NgJAPAN MARKETINGASSISTANTDavid Anderson
KOREA MARKETINGASSISTANTPark Sangmin
SR. LOCALIZATION MANAGER
Yosuke Yano
LOCALIZATION
COORDINATORS
Pierre Guijarro
Mao Iwai

VIDEO CONTENT EDITOR
Barney Austin

NETWORK ENGINEERS
Don Claybrook

15

TAKE-TWO ASIA
OPERATIONS
Eileen Chong
Veronica Khuan
Chermine Tan
Takako Davis
Yuki Suhara
BUSINESS DEVELOPMENT
Erik Ford
Syn ChuaPaul Adachi
Hidekatsu Tani
Aiki Kihara
Hidekatsu Tani
Ken Tilakaratna
Anna Choi
Hyun Jookyoung
Felix Ng
Dustin Zhao

2K QUALITYASSURANCE
SR. VICE PRESIDENT OFQUALITY ASSURANCEAlex Plachowski
QUALITY ASSURANCE DIRECTOR
Scott Sanford
QUALITY ASSURANCE SENIOR TESTMANAGER
Jeremy FordQUALITY ASSURANCE TESTMANAGER - SUPPORT TEAMS
Michael Weber
PROJECT LEAD
Luis Nieves
LEAD TESTERS - SUPPORT TEAMSNathan Bell
Jordan Wineinger
Bill Lanker
Ashley Fountaine
Timothy Erbil
ASSOCIATE LEAD TESTERS
Philip Lui
James Schindler
Robert Marrazzo
Tim ParhamCharlene Artuz
Ana Garza
Ezra Paredes
Hugo Dominguez
SENIOR TESTERS
Anthony Wair
Eduardo Bancud
Taylor Galauska
Andrew Garrett
Bryan Fritz
Robert Klempner
David Dalie
Douglas Reilly
Zachary Little
Brian Reiss
Jessica Mitchell
Joshua Brown-Sage
Sommer Sherfey
Tyler Redmann
QUALITY ASSURANCE TESTERS
Kameron Burrell
Malcolm Jackson
Annastasia Larsen
Landen Scott
Chad Morton
Anthony Morrow
Sean Wakeham
James Robinson
Darwin Layco
Alexis White
Glenn Miraflor
Ian Evans
Eduardo Perez
Dylan Garcia

16

Edward Niecikowski
Richard Pugh
Shavawn G. Washington
Domingo Rosa
Connor Milne
James Barnes
Mark King
Austin Kim
Prescott Datuin
Julian Molina
Wenceslao Concina
Albert SongAlex Washburn
Armando Prescott
Benjamin Henson
Blake Parham
Brandon Beltran
Brandon Carroll
Brandon Matassa
Brendan Feazell
Brendan Rudnick
Carson Askew
Christian Ramos
Christopher Mejia
Christopher Palmar
Chris Zambrano
CJ Anzures
Clarissa Asam
Cody McKeon
David Laboy
Dominic GinterDonald Erwin
Genaro Siciliano
Grace Gratton
Heraclio Arias
Isiah Scott
Jade Dabu
Jalen Brown
Jerico Javier
Greg Ereno
John Ramos
Jovanna Marquez
Justin Martinez
Kalaiku Nuuanu
Kaitlynne Thornton
Lo Daniels
Lucy Branch
Marco Brown
Marisa Ghilarducci
Mary Manno
Merrix Murphy
Michael Denman
Michael Schnuckel
Nick Vizcarra
Omar Moreno
Patrick Taddeo
Richard Henderson
Rodney Carden
Sidney Fackrell
Steven Smigulec
Taylor McKinnon
Todd Thomas
Tyler Towne
Wei GuanWilliam Patterson
Zach Akre
Zachary Dary
SPECIAL THANKS
Leslie CullumAlex BelkLouis Napolitano
Joe Bettis
David Barksdale
Rachel McGrew
Chris Jones
Juan Corral
Cam SteedTravis Allen
Chuck Baker
Robert Young
Candice Javellonar
Jeremy Richards

2K INTERNATIONALQUALITY ASSURANCELOCALIZATION QA MANAGER
José Miñana

MASTERING ENGINEER
Wayne Boyce
MASTERING TECHNICIAN
Alan Vincent
LOCALIZATIONQA SENIOR LEAD
Oscar Pereira
LOCALIZATIONQA PROJECT LEAD
Elmar Schubert
LOCALIZATION QA LEADS
Adriana Cervantes
Florian Genthon
Jose Olivares
Sergio Accettura
LOCALIZATION QA
ASSOCIATE LEAD
Manuel Aguayo
SENIOR LOCALIZATION QATECHNICIAN
Christopher Funke
Daniel Im
Pablo Menéndez
Sarah Dembet
Timothy Cooper
LOCALIZATION QATECHNICIANS
Alessandra Mazzarella
Alexander Onesti
Antoine Grelin
Benny Johnson
David Sung
Dimitri Gerard
Dmitry Kuzmin
Ernesto Rodriguez-Cruz
Etienne Dumont
Frédéric Créhin
Gabriele Cesarini
Gian Marco Romano
Javier Vidal
Jean-Luc Brebant
Jorge Abello Garcia
Julien Cohen
Julio Calle Arpon
Koso Suzuki
Luca Panaccione
Luca Rungi
Nicolas Bonin
Noriko Staton
Patricia Ramón
Samuel França
Seon Hee C. Anderson
Stefania L. Monaco
Toni López
Yury Fesechka

2K CHENGDUQUALITY ASSURANCEQA DIRECTOR
Zhang Xi Kun
QA MANAGER
Steve Manners
QA LEADSGao You Ming
Huang Cheng
QA ASSOCIATE LEAD
Wang Yi Min
QA SENIOR TESTERS
Liu Ya Qin
Luo Tao
Zhuo Yu
QA TESTERS
Chen Feng
Chen Ji Zhou
Chen Si Yu
Chen Tai Ji
Huang HuaLong Fu Yu
Tian Meng Qi

Zhang Yong Bin
Zhao Ju Hao
Fan Hao RanSong Lu Yao
Gong Yi Ren
Wu Jiang Qiao
Xu Shuang Yao
Zhang Wei
Zhang Ran
Wang Li Hao
Zhang Hua Rui
Dai Tian Hao
Sun Xu”
Hou Chong
Wu Xiao Li
Zhang Xiao Peng
Xian Jia Ren
Zhang Meng
Tang Ze Cheng
Ding Jia Zhou
Zhao Xu Shuang
Wan Cheng Chen

2K CHENGDU LOCALIZATIONQUALITY ASSURANCEQA MANAGER
Du Jing
PROJECT LEAD
Zhu Jian
LEAD QA TESTERS
Chu Jin Dan
Shigekazu Tsuuchi
SENIOR QA TESTERS
Kan Liang
Hyunmin Cho
Bai Xue
Tang Shu
Jin Xiong Jie
Hu Meng MengQA TESTERS
Zhao Yu
Wang CeTan Liu Yang
Li Ling Li
Zhao Jin Yi
Chen Xue Mei
Zhang Yi Hang
Tong Yi Feng
Tian Qi Feng
Xu Le Le
Yang Pei Xi
Li Zong Yu
Zhou Ying Ying
IT ENGINEERS
Zhao Hong Wei
Hu Xiang
Wang Peng
Zheng Xing
SPECIAL THANKS
Xie Ya Xi
Su Wan Qing
Wang He Fei
Li HuaZhang Pei
FOX STUDIOS
Rick Fox
Victoria Fox

NATIONAL
BASKETBALLASSOCIATIONPRESIDENT, GLOBALPARTNERSHIPS
Salvatore LaRocca
SENIOR VICE PRESIDENTLEGAL & BUSINESS AFFAIRS
Hrishi Karthikeyan
SENIOR MANAGER, LEGAL& BUSINESS AFFAIRS
Vince Kearney

SENIOR VICE PRESIDENTGLOBAL PARTNERSHIPS
Matt HoltDavid ”Kid David” Shreibman
Tony LyDan Rue

SENIOR DIRECTOR
GLOBAL PARTNERSHIPS
Adrienne O’Keeffe

TRAMPOLINE TALENT
Eddie Johnson
Davaughn Martin

MANAGERGLOBAL PARTNERSHIPS
Mary O’Laughlin

BICYCLE TALENT
Pete Brandt

COORDINATOR GLOBAL PARTNERSHIPS
Harley Opolinsky
COORDINATOR GLOBAL PARTNERSHIPS
Harley Opolinsky
Daniel Lupin
MOTION CAPTURE TALENT
Karl-Anthony Towns
D’Angelo Russell
Glenn Robinson III
Marquese Chriss
Aaron Gordon
Zach LaVine
Ben McLemore
Austin Rivers
Lance Stephenson
Evan Turner
Dion Waiters
BASKETBALL TALENT
Hameed Ali
Ismail Ali
Cortez Barrett
C.J. Brown
Dejon BurdeauxAaron Cameron
Lydell Cardwell
Pierre Carter
Jalani DavisJames Davis
Cody DempsJohn Dickson
Robert Duncan
Josh Fox
Brian Goins
Darius Graham
Arell Hennings
Allen Huddleston
Tyler Idowu
U.C. Iroegbu
Warren Jackson
Theo Johnson
Tony Johnson
Carson Mack
Mikh McKinney
Devin Murphy
Tyree Murray
Scott O’GallagherAlex Okafor
Michael Onyebalu
Jeffrey Parker
Darrell Polee
Joey Rodriguez
Ameer Shamsud-Din
Angelo Sharpless
Austin Simon
Richard J. ”@foreveriball” Starling
Joshua Sykes
Ryan Sypkens
T.J. Viney
Shawn Ward
Devin ”@ten000hours” Williams
Kenny Woodard
Roshun Wynne, Jr.
Sammy Yeager
STREET DUNKERS
Myree ”Reemix” Bowden
Jordan Kilganon
Jeff Remmington
Angelo Sharpless
PARK DANCERS
Denzel ”Meechie” Harris
Daquan ”Toosi” High
Judson Laipply
Eric ”Kidd Strobe” Bassett
Gary ”Noh-Justice” Morgan

SCOOTER TALENT
Ryan Myers
SKATEBOARD TALENTRob Ferguson
SPECIAL THANKS
Dakarai Allen
Brandon ”BDot” Armstrong
Grayson ”The Professor” Boucher
Billy ”Dunkademics” DoranChuks Iroegbu
Davion Mize
Ryan Sypkens
Larry Wickett
VISUAL CONCEPTS
SPECIAL THANKS
Strauss Zelnick
Karl Slatoff
Lainie Goldstein
Dan Emerson
Jordan Katz
David Cox
Steve Glickstein
Scott Patterson
Take-Two Sales Team
Take-Two Digital Sales Team
Take-Two Channel
Marketing Team
Siobhan Boes
Hank Diamond
Alan Lewis
Daniel Einzig
Ursula Baker
Christopher Fiumano
Pedram Rahbari
Jenn Kolbe
Greg Gibson
Take-Two Legal TeamDavid Boutry
Juan Chavez
Rajesh Joseph
Gaurav Singh
Alexander Raney
Barry Charleton
Jon Titus
Gail Hamrick
Tony MacNeill
Chris Bigelow
Brooke Grabrian
Katie Nelson
Chris Burton
Christina Vu
Daniella Gutierrez
Betsy Ross
Kate Stricker
Karla Duarte
Pete Anderson
Maria Zamaniego
Nicholas Bublitz
Danielle Williams
Ariel Owens-Barham
Nicole Hillenbrand
Megan Grunenwald-Rohr
Jessica Hurst
Ross Graber
Jacqui RatleyMark Little
Jean-Sébastien Ferey
Andre KeyJohn MarkischAccess Communications
Operation Sports
David Cook
Cameron Goodwin
Simon Cooke
Sandra Smith Congdon
Chris Casanova
Ethan Abeles
Dave Mianowski
Erin Schauble

17Marco Carrillo
Zachary Romer
Brandon Harter
Richard Pugh
Shavawn G. Washington
Josh Cheung
The Lee Family
Published by 2K, a publishing label of Take-Two Interactive Software, Inc. All trademarks are the property of their respective owners.The names and logos of all arenas are trademarks of their respective owners and are used by permission. Certain trademarks
used herein [or hereon] are properties of American Airlines, Inc. used under license to 2K Sports. All rights reserved. Copyright2018 by STATS LLC. Any commercial use or distribution of the Licensed Materials without the express written consent of STATS
LLC is strictly prohibited. Basketball Equipment Supplied by Gared Sports, the exclusive supplier of basketball backboards andrims to NBA arenas. This software is based in part on the work of the Independent JPEG Group. Localization tools and support
provided by XLOC Inc. Bankers Life Fieldhouse and the Bankers Life Fieldhouse logo are trademarks owned by CNO Financial
Group, Inc. and are used by permission.
Uses Simplygon (TM), Copyright (c) 2018 Donya(TM) Labs AB Portions of this software are Copyright (c) 2014, Pablo Fernandez
Alcantarilla, Jesus Nuevo. All Rights Reserved
Emoji provided free by http://emojione.com
The NBA and NBA member team identifications are the intellectual property of NBA Properties, Inc. and the respective NBA
member teams.Copyright 2018 NBA Properties, Inc. All Rights Reserved.

18

LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT
This limited sof t ware warrant y and license agreement (this“Agreement”) may be periodically updated and the current version
will be posted at www.take2games.com/eula/ (the “Website”). Your
continued use of the Software after a revised Agreement has beenposted constitutes your acceptance of its terms.
THE “SOFTWARE” INCLUDES ALL SOFTWARE INCLUDED WITH THISAGREEMENT, THE ACCOMPANYING MANUAL(S), PACKAGING, AND
OTHER WRITTEN FILES, ELECTRONIC OR ON-LINE MATERIALS OR
DOCUMENTATION, AND ANY AND ALL COPIES OF SUCH SOFTWARE
AND ITS MATERIALS.
T H E S O F T WA R E I S L I C E N S E D , N O T S O L D . B Y O P E N I N G ,DOWNLOADING, INSTALLING, COPYING, OR OTHERWISE USINGTHE SOFTWARE, AND ANY OTHER MATERIALS INCLUDED WITH
THE SOFTWARE, YOU AGREE TO BE BOUND BY THE TERMS OF
THIS AGREEMENT WITH THE UNITED STATES COMPANY TAKETWO INTERACTIVE SOFTWARE, INC. (“LICENSOR,” “WE,” “US, OR“OUR”), AS WELL AS THE PRIVACY POLICY LOCATED AT www.
take2games.com/privacy AND TERMS OF SERVICE LOCATED AT
www.take2games.com/legal.
PLEASE READ THIS AGREEMENT CAREFULLY. IF YOU DO NOT AGREE
TO ALL THE TERMS OF THIS AGREEMENT, YOU ARE NOT PERMITTED
TO OPEN, DOWNLOAD, INSTALL, COPY, OR USE THE SOFTWARE.
LICENSE
Subject to this Agreement and its terms and conditions, Licensor
hereby grants you a nonexclusive, non-transferable, limited, andrevocable right and license to use one copy of the Software foryour personal, non-commercial use for gameplay on a single Game
Platform (e.g. computer, mobile device, or gaming console) as intended
by Licensor unless otherwise expressly specified in the Software
documentation. Your license rights are subject to your compliance withthis Agreement. The term of your license under this Agreement shallcommence on the date that you install or otherwise use the Softwareand ends on the earlier date of either your disposal of the Software or
the termination of this Agreement (see below).
The Software is licensed, not sold, to you, and you hereby acknowledge
that no title or ownership in the Software is being transferred orassigned and this Agreement should not be construed as a saleof any rights in the Software. Licensor retains all right, title, andinterest to the Software, including, but not limited to, all copyrights,
trademarks, trade secrets, trade names, proprietary rights, patents,
titles, computer codes, audiovisual effects, themes, characters,
character names, stories, dialog, settings, artwork, sounds effects,
musical works, and moral rights. The Software is protected by
U.S. copyright and trademark law and applicable laws and treaties
throughout the world. The Software may not be copied, reproduced,
altered, modified, or distributed in any manner or medium, in whole
or in part, without prior written consent from Licensor. Any persons
copying, reproducing, or distributing all or any portion of the Softwarein any manner or medium, will be willfully violating the copyright laws
and may be subject to civil and criminal penalties in the U.S. or theirlocal country. Be advised that U.S. copyright violations are subject
to statutory penalties of up to $150,000 per violation. The Software
contains certain licensed materials and Licensor’s licensors may also
protect their rights in the event of any violation of this Agreement. All
rights not expressly granted under this Agreement are reserved by
Licensor and, as applicable, its licensors.
LICENSE CONDITIONS
You agree not to, and not to provide guidance or instruction to any otherindividual or entity on how to:• commercially exploit the Software;• distribute, lease, license, sell, rent, convert into convertible currency,
or otherwise transfer or assign the Software, or any copies of the
Software, including but not limited to Virtual Goods or Virtual
Currency (defined below) without the express prior written consent
of Licensor or as expressly set forth in this Agreement;• make a copy of the Software or any part thereof (other than as set
forth herein);• make a copy of the Software available on a network for use or
download by multiple users;• except as otherwise specifically provided by the Software or thisAgreement, use or install the Software (or permit others to do same)on a network, for on-line use, or on more than one computer or gaming
unit at the same time;• c opy the Software onto a hard drive or other storage device in order
to bypass the requirement to run the Software from the included
CD-ROM or DVD-ROM (this prohibition does not apply to copies
in whole or in part that may be made by the Software itself during
installation in order to run more efficiently);

a separate license agreement to make the Software available forcommercial use;
• reverse engineer, decompile, disassemble, display, perform, prepare
derivative works based on, or otherwise modify the Software, inwhole or in part;• remove or modify any proprietary notices, marks, or labels containedon or within the Software;• restrict or inhibit any other user from using and enjoying any online
features of the Software;• c heat (including but not limited to utilizing exploits or glitches) orutilize any unauthorized robot, spider, or other program in connection
with any online features of the Software;• violate any terms, policies, licenses, or code of conduct for any online
features of the Software; or• t ransport, export, or re-export (directly or indirectly) into any
country forbidden to receive the Software by any U.S. export laws or
regulations or U.S. economic sanctions or otherwise violate any laws
or regulations, or the laws of the country in which the Software wasobtained, which may be amended from time to time.
ACCESS TO SPECIAL FEATURES AND/OR SERVICES, INCLUDINGDIGITAL COPIES: Software download, redemption of a uniqueserial code, registration of the Software, membership in a thirdparty service and/or membership in a Licensor service (including
acceptance of related terms and policies) may be required to activate
the Software, access digital copies of the Software, or access certain
un-lockable, downloadable, online, or other special content, services,
and/or functions (collectively, “Special Features”). Access to Special
Features is limited to a single User Account (as defined below) per
serial code and access to Special Features cannot be transferred,sold, leased, licensed, rented, converted into convertible virtual
currency, or re-registered by another user unless otherwise expressly
specified. The provisions of this paragraph supersede any other termin this Agreement.
TRANSFER OF PRE-RECORDED COPY LICENSE: You may transfer
the entire physical copy of pre-recorded Software and accompanying
documentation on a permanent basis to another person as long as you
retain no copies (including archival or backup copies) of the Software,accompanying documentation, or any portion or component of the
Software or accompanying documentation, and the recipient agrees
to the terms of this Agreement. Transfer of the pre-recorded copy
license may require you to take specific steps, as set forth in the
Software documentation. You may not transfer, sell, lease, license,
rent, or convert into convertible virtual currency any Virtual Currency
or Virtual Goods except as expressly set forth in this Agreement orwith Licensor’s prior written consent. Special Features, including
content otherwise unavailable without a single-use serial code, are nottransferrable to another person under any circumstances, and Special
Features may cease functioning if the original installation copy of the
Software is deleted or the pre-recorded copy is unavailable to the user.
The Software is intended for private use only. NOTWITHSTANDING
THE FOREGOING, YOU MAY NOT TRANSFER ANY PRE-RELEASE
COPIES OF THE SOFTWARE.
TECHNICAL PROTECTIONS: The Software may include measures tocontrol access to the Software, control access to certain features orcontent, prevent unauthorized copies, or otherwise attempt to prevent
anyone from exceeding the limited rights and licenses granted under
this Agreement. Such measures may include incorporating license
management, product activation, and other security technology in
the Software and monitoring usage, including, but not limited to, time,date, access, or other controls, counters, serial numbers, and/or othersecurity devices designed to prevent the unauthorized access, use,and copying of the Software, or any portions or components thereof,
including any violations of this Agreement. Licensor reserves the rightto monitor use of the Software at any time. You may not interfere withsuch access control measures or attempt to disable or circumvent suchsecurity features, and if you do, the Software may not function properly.
If the Software permits access to Special Features, only one copy of the
Software may access those Special Features at one time. Additionalterms and registration may be required to access online services andto download Software updates and patches. Only Software subject
to a valid license can be used to access online services, including
downloading updates and patches. Licensor may limit, suspend, or
terminate the license granted hereunder and access to the Software,
including, but not limited to, any related services and products, on thirty
days’ notice, or immediately for any reason beyond the Company’s
reasonable control or if you breach any term of an agreement or policy
governing the Software, including this Agreement, Licensor’s Privacy
Policy and/or Licensor’s Terms of Service.

• u se or copy the Software at a computer gaming center or any
other location-based site; provided, that Licensor may offer you

19

USER CREATED CONTENT: The Software may allow you to create
content, including, but not limited to, a gameplay map, scenario,
screenshot, car design, character, item, or video of your gameplay. In exchange for use of the Software, and to the extent thatyour contributions through use of the Software give rise to any
copyright interest, you hereby grant Licensor an exclusive, perpetual,irrevocable, fully transferable, and sub-licensable worldwide rightand license to use your contributions in any way and for any purpose
in connection with the Software and related goods and services,
including, but not limited to, the rights to reproduce, copy, adapt,
modify, perform, display, publish, broadcast, transmit, or otherwise
communicate to the public by any means whether now known or
unknown and distribute your contributions without any further
notice or compensation to you of any kind for the whole duration ofprotection granted to intellectual property rights by applicable laws
and international conventions. You hereby waive and agree neverto assert any moral rights of paternity, publication, reputation, or
attribution with respect to Licensor’s and other players’ use andenjoyment of such assets in connection with the Software and related
goods and services under applicable law. This license grant to Licensor,
and terms above regarding any applicable moral rights, will survive
any termination of this Agreement.
INTERNET CONNECTION: The Software may require an internet
connection to access internet-based features, authenticate theSoftware, or perform other functions.
USER ACCOUNTS: In order to use the Software or a software feature,or for certain features of the Software to operate properly, you may berequired to have and maintain a valid and active user account with an
online service, such as a third-party gaming platform or social network
account (“Third-Party Account”), or an account with Licensor or a
Licensor affiliate, as set forth in the Software documentation. If you
do not maintain such accounts, then certain features of the Software
may not operate or may cease to function properly, either in whole or inpart. The Software may also require you to create a Software-specificuser account with Licensor or a Licensor affiliate (“User Account”) inorder to access the Software and its functionality and features. Your
User Account log-in may be associated with a Third-Party Account. You
are responsible for all use and the security of your User Accounts andany Third-Party Accounts that you use to access and use the Software.
VIRTUAL CURRENCY AND VIRTUAL GOODS
If the Software allows you to purchase and/or earn through playa license to use Virtual Currency and Virtual Goods, the following
additional terms and conditions apply.
VIRTUAL CURRENCY & VIRTUAL GOODS: The Sof tware may
enable users to (i) use fictional virtual currency as a medium of
exchange exclusively within the Software (“Virtual Currency” or“VC”) and (ii) gain access to (and certain limited rights to use) virtual
goods within the Software (“Virtual Goods” or “VG”). Regardless ofthe terminology used, VC and VG represent a limited license rightgoverned by this Agreement. Subject to the terms of and compliancewith this Agreement, Licensor hereby grants you the nonexclusive, nontransferable, non-sublicensable, limited right and license to use VC
and VG obtained by you for your personal, non-commercial gameplay
exclusively within the Software. Except as otherwise prohibited byapplicable law, VC and VG obtained by you are licensed to you, andyou hereby acknowledge that no title or ownership in or to VC and VG
is being transferred or assigned hereunder. This Agreement should
not be construed as a sale of any rights in VC and VG.
VC and VG do not have an equivalent value in real currency and do not
act as a substitute for real currency. You acknowledge and agree that
Licensor may revise or take action that impacts the perceived value ofor purchase price for any VC and/or VG at any time except as prohibitedby applicable law. VC and VG do not incur fees for non-use; provided,
however, that the license granted hereunder to VC and VG will terminate
in accordance with the terms and conditions of this Agreement andthe Software documentation, when Licensor ceases providing theSoftware, or this Agreement is otherwise terminated. Licensor, in its
sole discretion, reserves the right to charge fees for the right to accessor use VC or VG and/or may distribute VC or VG with or without charge.
EARNING & PURCHASING VIRTUAL CURRENCY & VIRTUALGOODS: You may have the ability to purchase VC or to earn VC from
Licensor for the completion of certain activities or accomplishmentsin the Software. For example, Licensor may provide VC or VG upon
the completion of an in-game activity, such as attaining a new level,completing a task, or creating user content. Once obtained, VC and/or VG will be credited to your User Account. You may purchase VC
and VG only within the Software, or through a platform, participating
third-party online store, application store, or other store authorized
by Licensor (all referred to herein as “Software Store”). Purchase anduse of in-game items or currency through a Software Store are subject
to the Software Store’s governing documents, including but not limited
to, the Terms of Service and User Agreement. This online service has
been sublicensed to you by the Software Store. Licensor may offer
discounts or promotions on the purchase of VC, and such discounts and20

promotions may be modified or discontinued by Licensor at any time
without notice to you. Upon completing an authorized purchase of VC
from an Application Store, the amount of purchased VC will be credited
to your User Account. The Licensor shall establish a maximum amount
you may spend to purchase VC per transaction and/or per day, which
may vary depending on the associated Software. Licensor, in its sole
discretion, may impose additional limits on the amount of VC you may
purchase or use, how you may use VC, and the maximum balance of VC
that may be credited to your User Account. You are solely responsible
for all VC purchases made through your User Account regardless ofwhether or not authorized by you.
BALANCE CALCULATION: You can access and view your available
VC and VG in your User Account when logged into your User Account.
Licensor reser ves the right, in its sole discretion, to make all
calculations regarding the available VC and VG in your User Account.
Licensor further reserves the right, in its sole discretion, to determine
the amount of and manner in which VC is credited and debited fromyour User Account in connection with your purchase of VG or for otherpurposes. While Licensor strives to make all such calculations on aconsistent and reasonable basis, you hereby acknowledge and agree
that Licensor’s determination of the available VC and VG in your User
Account is final, unless you can provide documentation to Licensor
that such calculation was or is intentionally incorrect.
USING VIRTUAL CURRENCY AND VIRTUAL GOODS: All purchased
in-game Virtual Currency and/or Virtual Goods may be consumed orlost by players in the course of gameplay according to the game’s rules
applicable to currency and goods, which may vary depending on theassociated Software. VC and VG may only be used within the Software,and Licensor, in its sole discretion, may limit use of VC and/or VG toa single game. The authorized uses and purposes of VC and VG maychange at any time. Your available VC and/or VG as shown in your User
Account will be reduced each time you use VC and/or VG within the
Software. The use of any VC and/or VG constitutes a demand against
and withdrawal from your available VC and/or VG in your User Account.
You must have sufficient available VC and/or VG in your User Accountin order to complete a transaction within the Software. VC and/or VG inyour User Account may be reduced without notice upon the occurrenceof certain events related to your use of the Software: For example, you
may lose VC or VG upon the loss of a game or the death of your character.
You are responsible for all uses of VC and/or VG made through yourUser Account, regardless of whether or not authorized by you. You must
notify Licensor immediately upon discovering the unauthorized useof any VC and/or VG made through your User Account by submitting a
support request at www.take2games.com/support or, for Social Point
products, at www.socialpoint.es/community/#support.
NON-REDEEMABLE: VC and VG may only be redeemed for in-gamegoods and services. You may not sell, lease, license, or rent VC or VG,
convert them into convertible VC. VC and VG may only be redeemed
for in-game goods or services and are not redeemable for any sum ofmoney or monetary value or other goods from Licensor or any otherperson or entity at any time, except as expressly provided herein orotherwise required by applicable law. VC and VG have no cash value,
and neither Licensor nor any other person or entity has any obligation
to exchange your VC or VG for anything of value, including, but notlimited to, real currency.
NO REFUND: All purchases of VC and VG are final and under nocircumstances will such purchases be refundable, transferable, or
exchangeable. Except as prohibited by applicable law, Licensor has
the absolute right to manage, regulate, control, modify, suspend,
and/or eliminate such VC and/or VG as it sees fit in its sole discretion,and Licensor shall have no liability to you or anyone else for the
exercise of such rights.
NO TRANSFERS: Any transferring, trading, selling, or exchanging of
any VC or VG to anyone, other than in game play using the Software
as expressly authorized by Licensor (“Unauthorized Transactions”),
including, but not limited to, among other users of the Software, is not
sanctioned by Licensor and is strictly forbidden. Licensor reserves
the right, in its sole discretion, to terminate, suspend, or modify yourUser Account and your VC and VG and terminate this Agreement if
you engage in, assist in, or request any Unauthorized Transactions.
All users who participate in such activities do so at their own risk andhereby agree to be responsible and liable to Licensor, its partners,
licensors, affiliates, contractors, officers, directors, employees,
and agents for all damages, losses and expenses arising directly or
indirectly from such actions. You acknowledge that Licensor may
request that the applicable Application Store stop, suspend, terminate,
discontinue, or reverse any Unauthorized Transaction, regardless ofwhen such Unauthorized Transaction occurred (or has yet to occur)when it suspects or has evidence of fraud, violations of this Agreement,
violations of any applicable law or regulation, or any intentional act
designed to interfere or that otherwise has the effect of or may havethe effect of intervening in any way with the operation of the Software.
If we believe or have any reason to suspect that you have engaged in
an Unauthorized Transaction, you further agree that Licensor may, in
its sole discretion, restrict your access to your available VC and VG inyour User Account or terminate or suspend your User Account and yourrights to any VC, VG, and other items associated with your User Account.
LOCATION: VC is only available to customers in certain locations.
You may not purchase or use VC if you are not in an approved location.
SOFTWARE STORE TERMS
This Agreement and the provision of the Software through any Software
Store (including the purchase of VC or VG) is subject to the additionalterms and conditions set forth on or in or required by the applicable
Software Store and all such applicable terms and conditions areincorporated herein by this reference. Licensor is not responsible
or liable to you for any credit card or bank-related charges or othercharges or fees related to your purchase transactions within the
Software or through a Software Store. All such transactions areadministered by the Software Store, not Licensor. Licensor expressly
disclaims any liability for any such transactions, and you agree thatyour sole remedy regarding all transactions is from or through such
Software Store.
This Agreement is solely between you and Licensor, and not withany Software Store. You acknowledge that the Software Store has
no obligation to furnish any maintenance or support services to you
in connection with the Software. Except for the foregoing, to the
maximum extent permitted by applicable law, the Software Store
will have no other warranty obligation whatsoever with respect to
the Software. Any claim in connection with the Software related to
product liability, a failure to conform to applicable legal or regulatory
requirements, claims under consumer protection or similar legislation
or intellectual property infringement are governed by this Agreement,
and the Software Store is not responsible for such claims. You mustcomply with the Software Store Terms of Service and any other
Software Store applicable rules or policies. The license to the Software
is a non-transferable license to use the Software only on an applicabledevice that you own or control. You represent that you are not locatedin any U.S.-embargoed countries or other geographical areas or on the
U.S. Treasury Department’s list of Specially Designated Nationals or
the U.S. Department of Commerce Denied Person’s list or Entity List.
The Software Store is a third-party beneficiary to this Agreement andmay enforce this Agreement against you.
INFORMATION COLLECTION & USAGE
By installing and using the Software, you consent to the informationcollection and usage terms set forth in this section and Licensor’s
Privacy Policy, including (where applicable) (i) the transfer of any
personal information and other information to Licensor, its affiliates,
vendors, and business partners, and to certain other third parties,
such as governmental authorities, in the U.S. and other countries
located outside Europe or your home country, including countries
that may have lower standards of privacy protection; (ii) the public
display of your data, such as identification of your user-created
content or displaying your scores, ranking, achievements, and othergameplay data on websites and other platforms; (iii) the sharing ofyour gameplay data with hardware manufacturers, platform hosts,
and Licensor’s marketing partners; and (iv) other uses and disclosuresof your personal information or other information as specified in theabove-referenced Privacy Policy, as amended from time to time. If you
do not want your information used or shared in this manner, then you
should not use the Software.
For the purposes all data privacy issues, including the collection,use, disclosure, and transfer of your personal information and otherinformation, the Privacy Policy located at www.take2games.com/
privacy, as amended from time to time, takes precedence over any
other statement in this Agreement.
WARRANTY
LIMITED WARRANTY: Licensor warrants to you (if you are the initialand original purchaser of the Software but not if you obtain the prerecorded Software and accompanying documentation as a transferfrom the original purchaser) that the original storage medium holding
the Software is free from defects in material and workmanship undernormal use and service for 90 days from the date of purchase. Licensor
warrants to you that the Software is compatible with a personal
computer meeting the minimum system requirements listed in the
Software documentation or that it has been certified by the gaming
unit producer as compatible with the gaming unit for which it has been
published. However, due to variations in hardware, software, internet
connections, and individual usage, Licensor does not warrant theperformance of the Software on your specific computer or gaming unit.
Licensor does not warrant against interference with your enjoymentof the Software; that the Software will meet your requirements;that operation of the Software will be uninterrupted or error-free;or that the Software will be compatible with third-party software or
hardware or that any errors in the Software will be corrected. No oral
or written statement or advice provided by Licensor or any authorized
representative shall create a warranty. Because some jurisdictions
do not allow the exclusion of or limitations on implied warranties or
the limitations on the applicable statutory rights of a consumer, someor all of the above exclusions and limitations may not apply to you.

If for any reason you find a defect in the storage medium or Software
during the warranty period, Licensor agrees to replace, free of charge,
any Software discovered to be defective within the warranty period aslong as the Software is currently being manufactured by Licensor. If the
Software is no longer available, Licensor retains the right to substitutea similar piece of Software of equal or greater value. This warranty islimited to the storage medium and the Software as originally provided
by Licensor and is not applicable to normal wear and tear. This warranty
shall not be applicable and shall be void if the defect has arisen throughabuse, mistreatment, or neglect. Any implied warranties prescribedby statute are expressly limited to the 90-day period described above.
Except as set forth above, and provided that if you are a resident of an
EU member state Licensor warrants that the Software will be fit for
purpose and of satisfactory quality, this warranty is in lieu of all otherwarranties, whether oral or written, express or implied, including anyother warranty of merchantability, fitness for a particular purpose, or
non-infringement, and no other representations or warranties of any
kind shall be binding on Licensor.
When returning the Software subject to the limited warranty above,please send the original Software only to Licensor address specified
below and include: your name and return address; a photocopy ofyour dated sales receipt; and a brief note describing the defect andthe system on which you are running the Software.
YOUR RESPONSIBILITY TO LICENSOR
To the fullest extent of applicable law, you agree to be responsible
and liable to Licensor, its partners, licensors, affiliates, contractors,
officers, directors, employees, and agents in respect of all damages,
losses, and expenses arising directly or indirectly from your acts
and omissions to act in using the Software pursuant to the termsof the Agreement.
TO THE FULLEST EXTENT OF APPLICABLE LAW, LICENSOR SHALLNOT BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION
OF THE SOFTWARE, INCLUDING, BUT NOT LIMITED TO, DAMAGESTO PROPERT Y, LOSS OF GOODWILL, COMPUTER FAILURE OR
MALFUNCTION, AND, TO THE E X TENT PERMIT TED BY L AW,DAMAGES FOR PERSONAL INJURIES, PROPERTY DAMAGE, OR
LOST PROFITS OR PUNITIVE DAMAGES FROM ANY CAUSES OF
ACTION ARISING OUT OF OR RELATED TO THIS AGREEMENT OR THE
SOFTWARE, WHETHER ARISING IN TORT (INCLUDING NEGLIGENCE),
CONTRACT, STRICT LIABILIT Y, OR OTHERWISE, WHETHER OR
NOT LICENSOR HAS BEEN ADVISED OF THE POS SIBILIT Y OF
SUCH DAMAGES. TO THE FULLEST EXTENT OF APPLICABLE LAW,
LICENSOR’S LIABILITY FOR ALL DAMAGES (EXCEPT AS REQUIREDBY APPLICABLE LAW) SHALL NOT EXCEED THE ACTUAL PRICE PAIDBY YOU FOR USE OF THE SOFTWARE.
I F Y O U A R E A R E S I D E N T O F A N E U M E M B E R S TAT E ,NOT WITHSTANDING ANY THING TO THE CONTR ARY SET OUTABOVE, LICENSOR IS RESPONSIBLE FOR LOSS OR DAMAGE YOU
SUFFER THAT IS A REASONABLY FORESEEABLE RESULT OF
LICENSOR’S BREACH OF THIS AGREEMENT OR ITS NEGLIGENCE,
BUT IT IS NOT RESPONSIBLE FOR LOSS OR DAMAGE THAT IS NOTFORESEEABLE.
WE DO NOT AND CANNOT CONTROL THE FLOW OF DATA TO OR
FROM OUR NETWORK AND OTHER PORTIONS OF THE INTERNET,WIRELESS NETWORKS, OR OTHER THIRD-PARTY NETWORKS. SUCHFLOW DEPENDS IN LARGE PART ON THE PERFORMANCE OF THE
INTERNET AND WIRELESS SERVICES PROVIDED OR CONTROLLED
BY THIRD PARTIES. AT TIMES, ACTIONS OR INACTIONS OF SUCH
THIRD PARTIES MAY IMPAIR OR DISRUPT YOUR CONNECTIONS TO
THE INTERNET, WIRELESS SERVICES, OR PORTIONS THEREOF. WE
CANNOT GUARANTEE THAT SUCH EVENTS WILL NOT OCCUR. TO
THE FULLEST EXTENT OF APPLICABLE LAW, WE DISCLAIM ANY
AND ALL LIABILITY RESULTING FROM OR RELATED TO THIRDPARTY ACTIONS OR INACTIONS THAT IMPAIR OR DISRUPT YOUR
CONNECTIONS TO THE INTERNET, WIRELES S SERVICES, OR
PORTIONS THEREOF OR THE USE OF THE SOFTWARE AND RELATEDSERVICES AND PRODUCTS.

21

TERMINATIONGOVERNING LAWThis Agreement is effective until terminated by you or by the Licensor.
This Agreement automatically terminates when Licensor ceases tooperate the Software servers (for games exclusively operated online),
if Licensor determines or believes your use of the Software involves
or may involve fraud or money laundering or any other illicit activity,or upon your failure to comply with terms and conditions of thisAgreement, including, but not limited to, the License Conditions above.
You may terminate this Agreement at any time by (i) requesting Licensor
to terminate and delete your User Account that is used to access or
use the Software using the method set forth in the Terms of Serviceor (ii) destroying and/or deleting any and all copies of all Software inyour possession, custody, or control. Deleting the Software from yourGame Platform will not delete the information associated with yourUser Account, including any VC and VG associated with your User
Account. If you reinstall the Software using the same User Account,then you may still have access to your prior User Account information,
including any VC and VG associated with your User Account. However
except as otherwise prohibited by applicable law, if your User Accountis deleted upon termination of this Agreement for any reason, all VC
and/or VG associated with your User Account will also be deleted, andyou will no longer be available for use the Software or any VC or VG
associated with your User Account. If this Agreement terminates due
to your violation of this Agreement, Licensor may prohibit you fromre-registering or re-accessing the Software. Upon any terminationof this Agreement, you must destroy or return the physical copy ofSoftware to Licensor, as well as permanently destroy all copies of the
Software, accompanying documentation, associated materials, andall of its component parts in your possession or control, including fromany client server, computer, gaming unit, or mobile device on which it
has been installed. Upon termination of this Agreement, your rights
to use the Software, including any VC or VG associated with your User
Account, will terminate immediately, and you must cease all use of the
Software. The termination of this Agreement will not affect our rights
or your obligations arising under this Agreement.

This Agreement shall be construed (without regard to conflicts or
choice of law principles) under the laws of the State of New York, assuch law is applied to agreements between New York residents enteredinto and to be performed within New York, except as governed by federallaw. Unless expressly waived by Licensor in writing for the particularinstance or contrary to local law, the sole and exclusive jurisdiction
and venue for actions related to the subject matter hereof shall be thestate and federal courts located in Licensor’s principal corporate placeof business (New York County, New York, U.S.A.). You and Licensor
consent to the jurisdiction of such courts and agree that process may beserved in the manner provided herein for giving of notices or otherwise
as allowed by New York state or federal law. You and Licensor agree
that the UN Convention on Contracts for the International Sale of Goods(Vienna, 1980) shall not apply to this Agreement or to any dispute ortransaction arising out of this Agreement. However, if you are a residentof a European Union member state, you will benefit from any mandatory
provisions of consumer protection law in the member state in which
you are resident, and you can bring legal proceedings in relation to thisAgreement in the courts of the member state in which you are resident.

U.S. GOVERNMENT RESTRICTED RIGHTSThe Software and documentation have been developed entirely at
private expense and are provided as “Commercial Computer Software”
or “restricted computer software.” Use, duplication, or disclosure by
the U.S. Government or a U.S. Government subcontractor is subject
to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights inTechnical Data and Computer Software clauses in DFARS 252.2277013 or as set forth in subparagraph (c)(1) and (2) of the Commercial
Computer Software Restricted Rights clauses at FAR 52.227-19, asapplicable. The Contractor/Manufacturer is Licensor at the location
listed below.
EQUITABLE REMEDIESYou hereby agree that if the terms of this Agreement are not specificallyenforced, Licensor will be irreparably damaged, and therefore you
agree that Licensor shall be entitled, without bond, other security,or proof of damages, to appropriate equitable remedies with respect
any of this Agreement, including temporary and permanent injunctive
relief, in addition to any other available remedies.
TAXES AND EXPENSES
You shall be responsible and liable to Licensor and any and all of its
affiliates, officers, directors, and employees for all taxes, duties, andlevies of any kind imposed by any governmental entity with respect
to the transactions contemplated under this Agreement, includinginterest and penalties thereon (exclusive of taxes on Licensor’s net
income), irrespective of whether included in any invoice sent to you at
any time by Licensor. You shall provide copies of any and all exemption
certificates to Licensor if you are entitled to any exemption. All
expenses and costs incurred by you in connection with your activities
hereunder, if any, are your sole responsibility. You are not entitled toreimbursement from Licensor for any expenses, and will hold Licensor
harmless therefrom.
TERMS OF SERVICE
All access to and use of the Software is subject to this Agreement, theapplicable Software documentation, Licensor’s Terms of Service, andLicensor’s Privacy Policy, and all terms and conditions of the Terms ofService are hereby incorporated into this Agreement by this reference.
These agreements represent the complete agreement between you
and Licensor relating to use of the Software and related services andproducts and supersede and replace any prior agreements between
you and Licensor, whether written or oral. To the extent there isa conflict between this Agreement and the Terms of Service, thisAgreement shall control.
MISCELLANEOUS
If any provision of this Agreement is held to be unenforceable for any
reason, such provision shall be reformed only to the extent necessary
to make it enforceable and the remaining provisions of this Agreement
shall not be affected.

22

IF YOU HAVE ANY QUESTIONS CONCERNING THIS AGREEMENT,YOU MAY CONTACT US IN WRITING AT: TAKE-TWO INTERACTIVE
SOFTWARE, INC., 110 W 44th Street, New York, NY 10036 UNITEDSTATES OF AMERICA.
All other terms and conditions of the EULA apply to your use of
the Software.
© 2005-2018 Take-Two Interactive Software, Inc. and its subsidiaries.
2K, the 2K logo, and Take-Two Interactive Software are all trademarks
and/or registered trademarks of Take-Two Interactive Software, Inc.
The NBA and individual NBA member team identifications used on orin this product are trademarks, copyrights designs and other forms ofintellectual property of NBA Properties, Inc. and the respective NBA
member teams and may not be used, in whole or in part, without theprior written consent of NBA Properties, Inc. © 2018 NBA Properties,
Inc. All rights reserved. Officially licensed product of the National
Basketball Players Association. All other trademarks are propertyof their respective owners. Patents and Patent Pending: w w w.
take2games.com/Legal.