Part 1. Disguise RX II
1.01 Control Hardware
A. General
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The product should be a server system designed to deliver high fidelity graphics
safely by distributing rendering power across multiple render nodes, and be used
for cluster rendering in a virtual production or entertainment application.
The server shall be used to generate real-time content for graphic engines such as
Unreal Engine, Notch, Touch Designer, and Unity.
The server shall utilise RenderStream as a protocol to deliver content acrossmultiple render nodes
The operating software of the server shall be stored in a dedicatednon-removable, non-volatile solid-state memory. It shall be possible to update theOperating Software by download from a remote personal computer over an
Ethernet or USB connection.
The server shall have an internal real-time clock that continues to operate when
external power is absent. It shall be capable of adjusting for Daylight Saving Time
automatically and can be updated over the Internet using the Network Time
Protocol (NTP).
The server shall support connection to a network to connect multiple systems
together from its one control interface software.
There shall be visual indicators on the server showing status of the controller.
The server shall be accessible over IP on its Ethernet interface. This shall allow
status information, control and configuration options to be accessed remotely.
The server shall have a front-loaded power button for resetting the unit without
removal of power.

B. Mechanical
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The server shall be a black metal enclosure, 2U 19” rack mount.
The server shall be 438.5mm x 88.5mm x 788.8mm (17.26” x 3.42” x 31.06”).
The server shall weigh 32kg (70.55lbs).
The server shall operate in a temperature range of 5 - 30°C (40 - 86°F).
The server shall operate in a humidity range of 20 - 80% non condensing.
The server shall operate at an altitude range of 0 - 2700m (0 - 8850 ft).

C. Electrical●

The server shall have the following Inputs and Outputs:- 2 x IEC C13 connections on rear
- 2 x 1Gb Ethernet connector●- 2 x 10Gb Ethernet connector- 2 x 25Gb Ethernet with SFP28 connector- 4 x USB 3.0- 1 x DisplayPort 1.4 GUI port
The server shall be powered via a worldwide (100-240V AC) auto ranging internalpower supply.

2.01 Software
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The server shall function as a remote rendering node with advanced networking
and interconnectivity options
The server shall be based upon Windows 10 Enterprise GAC.
The server shall have the operating software and media stored on a drive
The server shall be capable of hosting a user-defined graphics engine
The server shall support the ability to render uncompressed 10-bit content
The server shall support a variety of HDR gamma profiles including PQ and HLG
The server shall utilise UV maps for 3D content delivery
The server shall include a one year RenderStream licence included as standard
The server shall be able to be synchronised with additional servers of the same
variety to support distributed cluster rendering.
Multiple Controllers shall automatically synchronise and share triggers when
programmed as part of a single show and linked via Ethernet during playback

3.01 Accessories●

The server shall be supplied with the following packaged in a tray within the
shipping container:- Slide rail kit- Rack handles- Hardware guide- IEC power cables - 2x USA, 2x EU, 2x UK

4.01 Service, Documentation & Training●●●●●The server shall be covered by a 2 year return to base hardware warranty,extendable to 5 years with an extended warranty package.
The server shall be supplied with free technical support via phone or email.
Regular training courses shall be offered for the server and operating software, atboth foundation and advanced levels.
Documentation shall be provided via printed, online and video formats.
An online knowledge base shall be provided for the server.