HAC-P-AQNYA-AUS

IMPORTANT HEALTH WARNING:
PHOTOSENSITIVE SEIZURES
A very small percentage of people may
experience a seizure when exposed to certain
visual images, including flashing lights or
patterns that may appear in video games.
Even people with no history of seizures or
epilepsy may have an undiagnosed condition
that can cause “photosensitive epileptic
seizures” while watching video games.
Symptoms can include light-headedness,altered vision, eye or face twitching, jerking
or shaking of arms or legs, disorientation,
confusion, momentary loss of awareness, andloss of consciousness or convulsions that canlead to injury from falling down or striking
nearby objects.
Immediately stop playing and consulta doctor if you experience any of these
symptoms. Parents, watch for or ask
children about these symptoms—children
and teenagers are more likely to experience
these seizures. The risk may be reduced bybeing farther from the screen; using a smaller
screen; playing in a well-lit room, and notplaying when drowsy or fatigued. If you or
any relatives have a history of seizures or
epilepsy, consult a doctor before playing.

2

TABLE OF CONTENTS
3
4
5
6
7
8
10
12
14
17
19
20
22
25

PRODUCT SUPPORTCONTROLLERSCONTROLLERS
DEFAULT CONTROLSDEFAULT CONTROLSCONTROLSADVANCED OFFENSEADVANCED DEFENSEPRO STICK™: SHOOTINGPRO STICK™: DRIBBLING
POST SHOTSPOST MOVESDEFENSIVE CONTROLSOFFBALL CONTROLS

27 NBA 2K19 GAME CREDITS
45	LIMITED SOFTWARE WARRANTY,
LICENSE AGREEMENT & INFORMATIONUSE DISCLOSURES

Product Support:
http://support.2k.com
Please note that NBA 2K19 online features are scheduled to beavailable until December 31, 2020 though we reserve the rightto modify or discontinue online features without notice.
Visit www.nba2k.com/status for more information.

3

CONTROLLERS

This manual refers to the Joy-Con™ grip and the Joy-Con™ (L) and Joy-Con™
(R) used in the horizontal position.

Joy-Con™ grip4Joy-Con™ (L)

Joy-Con™ (R)5

DEFAULT CONTROLS
Joy-Con™ grip
ActionControl

Move Player
SprintIcon Pass or Icon Swap
Post-Up or Intense-D/Defensive
Assist/Hard Stop
Lob Pass/Alley-Oop or Block/Rebound
Dribble Moves/Shooting/Passingor Steal/Hands Up/Contest
N/A
Bounce/Flashy Pass or Take
ChargePass/Touch Pass or Player
Swap(Closest to ball)Call Play/Pick Controls or
Double Team
Call Timeout or Intentional Foul
Pause

6

Press

DEFAULT CONTROLS
Joy-Con™

ActionJoy-Con™ (L)

Joy-Con™ (R)No Control

No Control

No Control

No Control

Press

Press

No Control

No Control

No Control

No Control

Move Player
SprintIcon Pass or Icon Swap
Post-Up or Intense-D/
Defensive Assist Protect/
Hard Stop
Lob Pass/Alley-Oop or Block/Rebound
Dribble Moves/Shooting/
Passing or Steal/Hands Up
N/A
Bounce/Flashy Pass or Take
ChargePass/Touch Pass or Player
Swap(Closest to ball)Call Play/Pick Controls or
Double Team
Call Timeout or Intentional
Foul
Pause

7

CONTROLS
Joy-Con™ grip
Basic Offense
Move Player
PRO STICK: Dribble
Moves/Shooting/Passing
Post Up /Protect/Hard
Stop

8

Control

Basic Defense
Move Player
Steal/Hands Up
Intense-D/Defensive
AssistSprintSprintCall Play/Pick Controls

Defensive Adjustments/
Double Team

Icon Pass

Icon Swap

Pass/Touch Pass

Player Swap(closest
to ball)

Bounce Pass(tap),
Flashy Pass(double tap)
Shoot (press), Pump
Fake/Hop Gather(Tap),
Spin Shot(double tap)
Lob Pass(tap), Alley-Oop(double tap)

Take Charge

Gameplay HUD

Gameplay HUD

Offensive Game Plan

Defensive Game Plan

OTFC Offense Strategy

OTFC Defensive Sets

OFTC Substitutions

OTFC Substitutions

Steal(press),
Intentional Foul(hold)
Block/ReboundCONTROLS
Joy-Con™

Basic Offense

Joy-Con™ Joy-Con™
Basic Defense(L)(R)

Move Player
PRO STICK: Dribble
Moves/Shooting/
Passing
Post Up /Protect/
Hard Stop

Move Player
No
Control

No
Control

Intense-D/Defensive
AssistSprintSprintCall Play/PickControls

No
Control

No
Control

Icon PassNo
Control

No
Control

Bounce Pass(tap),
Flashy Pass(double
tap)
Shoot (press),
Pump Fake/Hop
Gather(Tap), Spin
Shot(double tap)
Lob Pass(tap), AlleyOop (double tap)

Offensive GamePlan
OTFC Offense
Strategy
OFTC Substitutions

Defensive
Adjustments/Double
Team
Icon Swap
Player Swap(closest
to ball)

Pass/Touch Pass

Gameplay HUD

Steal/Hands Up

Take Charge
Steal(press),
Intentional
Foul(hold)
Block/ReboundNo
Control
No
Control
No
Control
No
Control

No
Control
No
Control
No
Control
No
Control

Gameplay HUD
Defensive Game Plan
OTFC Defensive Sets
OTFC Substitutions

9

ADVANCED OFFENSE
Joy-Con™ grip
ActionPick Control

Press and hold . Use
to choose Roll vs. Fade andpress to choose pick side

Bounce Pass

Tap

Overhead/Lob Pass

Tap

Flashy Pass

Double-Tap

Alley-Oop

Double-Tap

Dribble Pitch/Handoff

Lead to Basket Pass

Fake Pass
Jump Pass
Give & Go

10

ControlPress and holdto bring theselected teammate to the ball,
wait for him to get into handoff
range or release
to force thepass early
to force thePress and holdselected teammate to make abasket cut, wait for him to get inrange or release
to force thepass early++Press and holdto retain
control of passer, releasetopass the ball back to him

Putback Dunk/Layup, Finish
Alley-Oop(when controllingreceiver)Hold

PRO STICK Pass+

ADVANCED OFFENSE

Joy-Con™
ActionPositional
PlaycallOverhead/Lob Pass
Flashy Pass
Alley-Oop

Dribble Pitch/
Handoff

Lead toBasket Pass

Joy-Con™ (L)

Joy-Con™ (R)No Control

No Control

Double-Tap

Double-Tap

Double-Tap

Double-Tap

Press and holdtobring the selected
teammate to theball, wait for him
to get into handoff
range or release
to force the passearly
Press and holdtoforce the selected
teammate to make abasket cut, wait for
him to get in rangeor release

Press and holdto bring
the selected teammate to
the ball, wait for him to
get into handoff range orreleaseto force the passearly
Press and holdto force
the selected teammate to
make a basket cut, wait
for him to get in range orreleaseFake Pass++

Jump Pass++

Give & Go

Press and holdto retain controlof passer, releaseto pass the ballback to him

to retain
Press and holdcontrol of passer, releaseto pass the ball back to him

11ActionPutback
Dunk/Layup,
Finish AlleyOop(whencontrollingreceiver)PRO STICK
Pass

Joy-Con™ (L)

Joy-Con™ (R)

Hold

Hold

No Control

No Control

ADVANCED DEFENSE
Joy-Con™ grip
ActionControl

Move
Fast Shuffle
Steal

+

+

Tap

Block
Rebound
Chuck/Grab

Tap

Take Charge

Hold

Flop
Ball Denial
Intense Defense

12(ball in air)Double-tap
Holdwhen near opponent

ActionControl

Contest

Quickly move and release

Crowd Dribbler

Hold

Hands Up

Hold

Deny Hands Out

Hold(while playing offballdefense)Double Team

Press and hold

Icon Double Teamthen press and holdTapdesired double teamer's player
icon

ADVANCED DEFENSE
Joy-Con™
ActionJoy-Con™ (L)

Joy-Con™ (R)

Move
Fast Shuffle
Steal

+

+

Tap

+

+

Tap

Block
Rebound(ball in air)(ball in air)

Chuck/Grab

Tap

Take Charge

Hold

Hold

Double-tap

Double-tap

Flop

13

ActionJoy-Con™ (L)

Joy-Con™ (R)

Holdwhen nearan opponent

Holdwhen near an
opponent

IntenseDefense
Crowd
Dribblerwhen nearHold
an opponent

Holdwhen near an
opponent

ContestNo Control

No Control

Ball Denial

Hands UpNo Control

No Control

Deny Hands
Out

No Control

No Control

Double TeamNo Control

No Control

Icon Double
Team

No Control

No Control

PRO STICK™

The PRO STICK™ gives you more control over your offensive arsenal thanever before.

PRO STICK™: SHOOTING

Joy-Con™ grip
ActionJump Shot
Pump Fake
Runner/Floater(driving midrange)
Hop Gather

14

Control
Move and holdstraight
down(straight up for bank shot)
Start a jump shot, then quickly
releaseHold

down

while standing or drivingTap( determines direction of hop)ActionSpin Gather
Normal Layup(driving to hoop)
Euro Step Layup(driving to hoop)
Cradle Layup (driving to hoop)
Reverse Layup(driving along
baseline)
2-Hand Dunks(driving to hoop)
Dominant/Off-Hand Dunk(driving
to hoop)
Flashy Dunks(driving to hoop)
Step ThroughControl+ Double tap
while
standing or driving
Holdleft, right, or up whiledriving( direction determines
finish hand)
Double tap
while holding
toward off hand
while holding
Double tap
toward ball hand
Holdin the direction of thehand closest to the baseline+ Holdup+ Holdleft or right to dunkwith that hand
+ Holddown

Pump fake, then holdagain
before pump fake ends

PRO STICK™: SHOOTING

Joy-Con™
ActionJoy-Con™ (L)

Joy-Con™ (R)

Jump ShotNo Control

No Control

Pump FakeNo Control

No Control

Runner/Floater(driving
mid-range)

No Control

No Control

15

ActionJoy-Con™ (L)

Joy-Con™ (R)

Hop Gather

Tap
while
standing or driving( determines
direction of hop)

Tapwhile standing or
driving ( determines
direction of hop)

Spin Gather+ Double tap
while standingor driving+ Double tap
while
standing or driving

No Control

No Control

Double tap
while holding
toward off hand

while holding
Double tap
toward off hand

Double tap
while holding
toward ball hand

while holding
Double tap
toward ball hand

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

NormalLayup(driving
to hoop)Euro Step
Layup(driving
to hoop)
Cradle Layup(driving tohoop)
Reverse
Layup(driving
along baseline)
2-HandDunks(driving
to hoop)
Dominant/
Off-HandDunk(driving tohoop)FlashyDunks(driving
to hoop)
Mid-Air Change
Shot
Step ThroughPRO STICK™: DRIBBLING
16

Joy-Con™ grip
ActionTriple Threat Jab Step
Triple Threat Hesitation
Triple Threat Size-Up
Triple Threat Spinout
Triple Threat Stepback
Signature Size-up Combo
Hesitation (quick)
Hesitation (escape)In and Out
Crossover (front)
Crossover (between legs)

Cross to Hesitation EscapeBehind the Back
Spin

Control
Tap

Left/Right/Up+ Tap

right or left

+ Tap

Up

Rotate
+ Tap
Tap

down

up

Tap
right (when dribblingwith right hand)+ Tap

toward ball hand

+ Tap

up

Tap
left (when dribbling withright hand)+ Tapleft (when dribblingwith right hand)
Perform a Crossover, Between
Legs Cross, or Behind Back
move then quickly chain intoa Hesitation before the ballswitches hands
Tap

down

Rotateclockwise thenquickly release (when dribblingwith right hand)

17ActionControl

Half-Spin

Rotatein a quarter-circle
from right to up then quickly
release (when dribbling withright hand)

Stepback

+ tap

down

PRO STICK™: SHOOTING

Joy-Con™
ActionTriple Threat
Jab Step
Triple Threat
Hesitation
Triple Threat
Size-Up
Triple Threat
Spinout
Triple Threat
Stepback
Hesitation(quick)Hesitation(escape)In and Out
Crossover(front)Cross toHesitation
Escape18

Joy-Con™ (L)

Joy-Con™ (R)No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

ActionCrossover(betweenlegs)
Behind the
Back

Joy-Con™ (L)

Joy-Con™ (R)No Control

No Control

No Control

No Control

Spin

No Control

No Control

Half-SpinNo Control

No Control

Stepback

No Control

No Control

POST SHOTS (PRESSTO POST UP)

Joy-Con™ grip
ActionControl

Post Hook(close range)

Hold

Shimmy Hook
Post Fade(beyond close range)
Post Layup
Step Through Layup
Shimmy Fade
Pump Fake
Up & Under/Step Throughup (with

neutral)+ Holdup(withneutral)Holddown, left or rightHoldup (while
is toward
the hoop)
Hold
toward hoop(while
holding
toward hoop)+ Holddown left or right(withneutral)Start a shot listed above thento neutral
move
Pump fake, thenagain before
pump fake ends

19

POST SHOTS

Joy-Con™
ActionPost
Hook(close
range)
ShimmyHook
Post
Fade(beyond
close range)
Step Through
Layup

Joy-Con™ (L)

Joy-Con™ (R)No Control

No Control

No Control

No Control

No Control

No Control

No Control

No Control

Shimmy FadeNo Control

No Control

Pump FakeNo Control

No Control

Up & Under/
Step ThroughNo Control

No Control

POST MOVES (PRESSTO POST UP)

Joy-Con™ grip
ActionQuick Spin/Hook Drive
Fakes
Post Hop
Post Stepback
Dropstep

20

ControlRotateTapin any direction but awayfrom hoop
to the left or right away
Holdfrom hoop, then tap
away from hoop, thenHoldtapto the left or rightHold
toward hoop, then tap

POST MOVES (PRESSTO POST UP)

Joy-Con™
ActionQuick Spin

Joy-Con™ (L)

Joy-Con™ (R)No Control

No Control

Hook DriveNo Control

No Control

Fakes

No Control

No Control

Post Hop
Post
Stepback
DropstepHold
to the leftor right away fromhoop, then tap
Holdaway fromhoop, then tap
to the left or
Holdright toward hoop,then tap

Hold
to the left or rightaway from hoop, then tap
Holdaway from hoop,then tap
Hold
to the left or righttoward hoop, then tap

DEFENSIVE CONTROLS

Joy-Con™ grip
ActionControl

Move

Context
Any

Fast Shuffle

+

Steal

Tap

Any

Block

Tap

Any

Rebound(ball in air)

Any

Chuck/Grab

Tap

Any

+

Any

21

ActionTake Charge
Flop

Control

Context

Hold

Any
Onball Defense

Double-Tap

Intense Defense

Onball Defense

Crowd Dribbler

Hold+ movetowards the dribbler

Onball Defense

Tap

Onball Defense

ContestHands Up

Hold

in any direction

Onball Defense

Deny Ball

Hold

in any direction

Offball Defense
Any

Double Team

DEFENSIVE CONTROLS

Joy-Con™
ActionJoy-Con™
(L)

Joy-Con™
(R)

Move

Any

Fast Shuffle

+

Steal

Tap

Tap

Any

Block

Tap

Tap

Any

(ball in air)(ball in air)

Tap

Tap

Rebound
Chuck/Grab

22

Context

+

+

+

Any

Any
Any

Joy-Con™
(L)

ActionTake Charge
Flop

Joy-Con™
(R)

Hold

Hold

Double-Tap

Double-Tap

IntenseDefenseHold

Context
Any
Onball Defense

Hold

Onball Defense

Crowd Dribbler

Hold
+
move
towards the
dribbler

Hold
+
move
towards the
dribbler

Onball Defense

ContestNo Control

No Control

N/A

Hands UpNo Control

No Control

N/A

Deny Ball

No Control

No Control

N/A

Double TeamNo Control

No Control

N/A

OFFBALL CONTROLSOFFENSE

Joy-Con™ grip
ActionControlStand Engage
Moving Engage

while moving towards
defenderPush

towards defender23

ActionControlSpincounter clockwise
Twirlor clockwise, starting fromthe 6 position(6-1 for counterclockwise, 6-11 for clockwise)Transition
Deny Postion Transition
Exit

towards ball carrier
Flickor basket
Hit
up or down when the
defensive player attempts totransition
away from offensive playeror let go of

Walk down+

towards defender

OFFENSE

Joy-Con™
ActionJoy-Con™ (L)

Joy-Con™ (R)Stand
EngageMovingEngagewhile moving
towards defenderwhile moving towards
defenderPush

towards defenderSpin

No Control

No Control

Transition

No Control

No Control

Deny Postion
Transition

No Control

No Control

away from
offensive player or
let go ofaway from offensive
player or let go of

Exit

24

towards defenderActionWalk down

Joy-Con™ (L)

Joy-Con™ (R)No Control

No Control

DEFENSE

Joy-Con™ grip
ActionControlStand Engage to Deny or Off
ball post
Push

towards offensive player

Pull Chair

towards the direction
Flickthe offensive player is pushingTransition
Deny Position Transition

Flickup, down, left, rightHit
up or down when theoffensive player attempts totransition

Exit

away from offensive player

Bump

while impeding the pathHoldof the offensive player

Chuck/Grab

Tap

25

DEFENSE

Joy-Con™
ActionJoy-Con™ (L)

Joy-Con™ (R)Stand Engage
to Deny or Off
ball post
Push

towards offensive player

Pull ChairNo Control

No Control

Transition

No Control

No Control

Deny Position
Transition

No Control

No Control

Exitaway from
offensive playeraway from offensive
player

Bump

Hold
while
impeding the path ofthe offensive player

Hold
while impeding thepath of the offensive player

Tap

Tap

Chuck/Grab

26

towards
offensive player

NBA 2K19 GAME CREDITSVISUAL CONCEPTS
ENTERTAINMENT,
INC.
LEAD ENGINEER
Andrew Marrinson
ART DIRECTOR
Joel Friesch

ENGINEERINGAI ENGINEERS
Matt Hamre
Shawn Lee
Gordon Read
Eddie Park
Andrew Brown
Ben Hester
Karthik Krishnamurthy
ENGINEERS
Tim Meekins
Johnnie Yang
Mark Horsley
Chris Larson
Nick JonesMark Roberts
Nate Bamberger
Evan Harsha
Tim Schroeder
Steven FullerDavid Copelovici
Matthias Wloka
Harlan YoungPaul Hale
Brad Jones
Barry LaVergne
Kijin Keum
Qiong Wang
Anthony Lundquist
Ian Citti
Jeff Brizzolara
Scott Kohn
Katherine Hayton
Wen Chi Gu
David Yu
Eleftherios “Leftos” Aslanoglou
Bihua “Bella” Qiu
Yu Gu

Arvind Gopalakrishnan
Kefei Lei
Ivan Gusev
Heem Patel
Doug Marien
Jingjing Wang
Kiran George
Kai-Chaun Hsiao
Mark Chatfield
Anish Ramaswamy
Igor Pevac
Goksu Ugur
Zongye Yang
Li LinDaniel FinchJohn Friar
Tianyi Yang
Jacob Longazo
JD MinwongAlex Cordova
Dominic Nicholson
Kevin Dec
Evan LiJohn Conover
Apurva Kumar
Pujan Dave
Chi-Hao Kuo
Kemi Peng
Joe Nathan
John Walker
Ashwath Ramadas
Dhruva Seelin
Gabor Valasek
Anneliese Fang
Craig Stewart
Gabor Hodosy
Tianli Bi
Viktor Vad
Shubham Rastogi
Zeleng Zhuang
Ayush Mahotra
Marcus Pierce
Luan Haoqing
Emre Findik
Peilin Li
Asaf Geva
ENGINEER INTERNSXin HuAlex Longazo

27

TECH GROUPDIRECTOR OF TECHNOLOGYTim Walter
LEAD LIBRARY ENGINEER
Ivar Olsen
LIBRARY ENGINEERS
Boris Kazanskii
Zhe Peng
Brian Ramagli
MAYA TOOLS SOFTWARE ENGINEER
Andras Jambori
TOOLS ENGINEER
Prajwal Manjunath
BUILD TOOLS ENGINEER
Nick Contini

PRODUCTIONEXECUTIVE PRODUCER
Jeff Thomas
SENIOR PRODUCERS
Asif Chaudhri
Erick BoenischFelicia Steenhouse
Ben Bishop
Zach Timmerman
Rob Jones
GAMEPLAY DIRECTOR
Mike Wang
PRODUCTION & DESIGN
Jerson Sapida
Dion Peete
Jay Iwahashi
Jason SouzaDan Indra
Joe Levesque
Abe Navarro
Jon Corl
Eric Dillard
Nino Samuel
Dan Bickley
Jesse Bean
Dave Zdyrko
Matt Underwood
Robert Nelson
Kurtis Hon
Michael Stauffer

28

Scott O’Gallagher
Charles Williams
Himanshu Vartak
Brett Hawkins
Ben Horne
Himanshu Vartak
Brett Hawkins
Shane CoffinPeter Cornforth
Grant Wilson
Jesse Hamburger
Pierre Luc-Grenon
Jeff Schrader
Tamir Nadav

ART TEAM
CHARACTER LEAD
Ann Sidenblad
CHARACTER ARTIST
Evan Ahlheim
Tim Auer
Chris Darroca
Andy Foster
Winnie Hsieh
Yuki Yamamura
ADDITIONAL CHARACTER ART
Robert Barnes
3D SCANNING TECHNICIAN
Lourde Canavati
TECHNICAL ART LEAD
Stewart GraffTECHNICAL ART
Walter Crouch
Crysta Frost
Joe Hultgren
Bugi Kaigwa
Tenghao Wang
CHARACTER TECNOLOGY LEAD
Emre Yilmaz
TECHNICAL ART PRODUCTION
Michael Miller
ENVIRONMENT LEAD
John Lee

ENVIRONMENT ARTISTTim Doonan
Tim Loucks
Ray Wong
Alfonso Villar
Christian Cunningham

UI ART LEADS
Justin Cook
Albert Carmona

LIGHTING LEAD
Joe Clark

UI VISUAL DESIGN
Zhen Xiong Tan
Anthony Yau

LIGHTING ARTIST
Randy Cooper
ADDITIONAL LIGHTING ART
Craig Schiller
ANIMATION DIRECTOR
Roy TseLEAD GAMEPLAY ANIMATOR
Eric Perrier
LEAD PERFORMANCE ANIMATOR
Derek Kurimoto

UI ART PRODUCER
Jared Rubio Delamora

USER INTERFACE
Quinn Kaneko
Jeffrey Davis
Andrew Michael ChinDavid Lee
Myra Shadle
Jeffrey Davis
Myra Shadle
Frank Palmer
Ya Han Hsu

ANIMATION TECHNICAL LEAD
Jamie Wicks

ADDITIONAL UI ART
Jason Rasmussen
Kelvin Wang
Jocelyn Barrios
Blake Landry

ANIMATORS
Elias \”ELI\” Figueroa
Robert Firestone

STUDIO ART DIRECTOR
Matt Crysdale
Anton Dawson

ADDITIONAL ANIMATION
Mostafa Elsayed
David OngDavid Yuen

ART PRODUCERS
Stephanie Gene Morgan
Corie Zhang
Kyle Killian

PERFORMANCE CAMERA
Jonathan Lyons

FACE CAPTURE
Pixelgun Studio

PERFORMANCE FACIAL LEAD
Joel Flory

SPECIAL THANKS
2K Mocap
Matt Chalwell
Chank Diesel
Lee Olsen
Tony Reynolds
Ezra Li Eismont
Alexander Sparks
Griffin One
Virtuos
XPEC Art Center
Original Force
2K Czech
Custom Tattoo Design
Graffiti South Africa

PERFORMANCE FACIAL ANIMATION
Rhea Shetty
Jean Lin
Tyler Clapp
Gerald Green
Nick Malutama
Matthew Sweeney
PROP ARTIST
Roger Ridley
UI ART DIRECTOR
Herman Fok

29

VC BUDAPEST

SR. AUDIO ENGINEER & AUDIO TOOLS
Daniel Gardopee

ENGINEERS
Andras Jambori
Gabor Valasek
Gabor Hodosy
Viktor Vad
Máté Pinczel

SR. AUDIO ENGINEERS
Todd Gunnerson
Randy Rivas

VC SOUTHSCRIPT WRITERS
Tor Unsworth
Rhys Jones

TECHNICAL DIRECTOR
Steve Ranck
CREATIVE DIRECTOR
Brian Silva
DIRECTOR OF PRODUCTDEVELOPMENT
Chien Yu
PRODUCER
Rob Leach
ENGINEERS
Mike Bowman
Thang Nguyen
David Msika
Caleb Liu
Stephen Carrington
Kemi Peng
Jason Mooradian
Trent Snyder
Robert Rouhani
Samuel Flores
LEAD ARTISTS
Andrew Rai
Jordan Edell
Dale Henderscheid
QA TESTERS
Alec Jacques
Sophia Gold
OFFICE MANAGER
Lori Vermeer
SPECIAL THANKS
Chloe Xiu

VC AUDIO TEAM
AUDIO DIRECTOR
Joel Simmons

30

AUDIO ENGINEERJames Yanisko

ADDITIONAL AUDIOJohn Crysdale
AUDIO ASSISTANT
Mason Thomas
ADDITIONAL AUDIOPRODUCTION SUPPORTBrian Buel
ADDITIONAL AUDIO POST
Casey Cameron
Paul Courselle
Mark Middleton
ADDITIONAL SCRIPT WRITING
Kevin Asseo
Sean Sullivan
Dan Schultz

BROADCAST TEAM& VOICE TALENT
PLAY-BY-PLAY ANNOUNCER
Kevin Harlan
COLOR ANALYSTS
Greg Anthony
Brent Barry
Doris Burke
Clark Kellogg
Steve Smith
Chris Webber
SPECIAL GUEST
Bill Simmons
Kobe Bryant
Kevin Garnett
SIDELINE REPORTER
David Aldridge

STUDIO HOST
Ernie Johnson
STUDIO ANALYST
Shaquille O’Neal
Kenny SmithEDITOR & CAMERA
Rodney Johnson
David ParkEDITOR
Mary Dorochowicz

PA ANNOUNCERPeter Barto

LEAD GRAPHICS
Jolan Wood

PROMO ANNOUNCER
Jay Styne
Jimmy Hodson

PRODUCTION ASSISTANT
Blake Suniga

SPANISH ANNOUNCERS
Sixto Miguel Serrano
Antoni Daimiel
Jorge Quiroga
G-LEAGUE ANNOUNCERS
Blake Suniga
Tim Swartz
Brian Banifatemi
G-LEAGUE PA ANNOUNCERMark Middleton
CHINESE ANNOUNCERS
Yi Yang
Jian Yang
Qun SuCHINESE PA ANNOUNCER
Tony ChenSPANISH ANNOUNCERS
Sixto Miguel Serrano
Antoni Daimiel
Jorge Quiroga

2K EMCEE
Mason Thomas
AUDIO MIXJames Yanisko
ADDITIONAL CAMERA
Ian Levasseur

MyCAREER
CAST & CREW
STARRING
MyPLAYER/A.I.
Philip Smithey
COREY HARRIS
Aldis Hodge
COACH STACKHOUSE
Michael Rapaport
BIG TUNNEY
Anthony Mackie

2KTV CASTZACH COLEMAN
Haley Joel Osment

HOST & PRODUCER
Rachel A. DeMita

COACH KELLER
Rob Huebel

LEAD CAMERA & EDITOR
Alan Palmer

MARCUS YOUNGMo McRae
PAUL TATUM
Ricky Whittle

GAME EXPERT & PRODUCER
Jonathan Smith
PRODUCER
Jessica Teuscher
EXECUTIVE PRODUCER
Joel Simmons

HOWIE CARTER
Blake Jenner
NIKKI DAVIS
Ginger Gonzaga

31

SHANGHAI COACH
Vic Chao

JESSIA SHEER
Kat Ann Nelson

WEI LI
Allen Rowe

ARLO CHARLES
Adam Shapiro

ZHANG TAN
Jason Ko

DR. JACOB RUBIN
Paul Ghiringhelli

MARCIE SMITH
Meghan Lennox

RACHEL A. DEMITA AS HERSELFJACKSON ELLISWill Blagrove
ATM
Sheldon Bailey
INDIANA STATE FAIR CARNY
George Kareman
RESTAURANT OWNER
Christian Papierniak
CHAUFFEUR
Evan deRouin
MAZE GIRL #1
Ally Quinn
MAZE GIRL #2
Aly Trasher
CHINESE FAN/CHINESE NEIGHBOR
Quint Ong
NICKYLE STRONG
Ser’Darius Blain
VERONIKA POWERSAlanna Thompson
ASSISTANT COACH
Donathan Walters
CHARLIE SKIDDOES
Thomas Gelo
MARCO SPINELLI
Sullivan JonesKAI DONALDSON
Khleo Thomas
DON DIEBOLD
Scott Perry

32

RONNIE 2K AS HIMSELF
FLOYD THE BARBER
Todd Anthony
FOOT LOCKER EMPLOYEEJoel Ferreira-Clifton
NBA STORE EMPLOYEE
Tyler Idowu
ALLEY-OOPS TATTOO EMPLOYEE
Lyndsy Kail
SWAG’S EMPLOYEE
Caitlin McGinty
BOOST STAND EMPLOYEEHeather Gordon
GATORADE FUEL STATION EMPLOYEEAustin Simon
WHEELS EMPLOYEE
Danielle O’Dea
MyTEAM SHOP EMPLOYEERay Carbonel
SPECIAL EVENT STAFFER
Sheila Cuaderno
REPORTERSEvan deRouin
Alexandra Grant
Christian Papierniak

NBA STARS
Kareem Abdul-Jabbar as Himself
Shaquille O’Neal as Himself
Anthony Davis as Himself
Giannis Antetokounmpo as Himself
Ben Simmons as Himself

PRODUCTION
DIRECTOR
Christian Papierniak
PRODUCTION MANAGER
Evan deRouin
WRITTEN BY
Adam Hoelzel
STORY BY
Christian Papierniak
EDITOR
Camille Thoman
DIRECTOR OF PHOTOGRAPHY
Rich Paisley
1ST ASSISTANT CAMERA OPERATOR
Mike Dumin
CAMERA OPERATOR (2ND UNIT)
Dave Daniel

STORY BY
Erick Boenisch
DIRECTED BY
John Walker

2K MOTION CAPTURE
DEPARTMENT
SUPERVISORDavid Washburn
PERFORMANCE CAPTURE STAGE
MANAGER
Anthony Tominia
SENIOR TECHNICAL/PRODUCTION
MANAGERDavid Voci
ASSOCIATE PRODUCTION MANAGER
Michelle Hill
TECHNICAL LEAD
Nateon Ajello

1ST ASSISTANT CAMERA OPERATOR(2ND UNIT)
Lee Jordan

PIPELINE ENGINEERCharles Harris III

KEY GRIP
Orlando Orona

ASSISTANT DIRECTOR
Alexandra Grant

GRIP (2ND UNIT)
Todd Kuhn

ASSOCIATE PRODUCER
Marilyn Escobar

SCRIPT SUPERVISOR
Chloe Williams

STAGE TECHNICIAN II
Emma Castles
Jeremy Schichtel

PRODUCTION INTERN
Anker Fanoe
CASTING BY
Caldwell/Kostenbauder Casting

STAGE TECHNICIAN I
Roy Matos
Michael Listo
Lance Mitchell

ADDITIONAL WRITING & EDITING
Ben Bishop

STAGE BUILDER
Viqui Peralta

ADDITIONAL WRITINGDan Indra

MyGM: THE SAGA CONTINUESPRODUCTION SPECIALIST II
Ryan Girard
Jose Gutierrez
Gil Espanto

WRITER
James Marceda

33

PRODUCTION SPECIALIST I
Nihal Rashinkar
Jennifer Mullaly
Leonardo Quert
RESEARCH AND DEVELOPMENT
J. Mateo Baker
TECHNICAL MANAGER
Nateon Ajello
MOTION CAPTURE STAGE BUILDER
Viqui Peralta
MOTION CAPTURE SPECIALIST II
Ryan Girard
Jose Gutierrez
Gil Espanto
MOTION CAPTURE SPECIALIST I
Jeremy Wages
Michelle Hill
AUDIO ENGINEERS
Daniel Morales
Kyle Renteria
MAKE-UP ARTISTS
Danielle O’Dea
Chrystal Linaja
Emily Jones
Arielle Abelon
CAMERA OPERATORS
Alan Ricardez
Cody Flowers
Travis Neuroth
Italo Robinson
Logan ”Lomo Saltado” Emerson
Dylan Reeves

ADDITIONAL AUDIOARENA ORGAN, BEATSMusic, & Additional
IN-GAME MUSIC
Casey Cameron
STUDIO SHOW MUSIC
Cody Mills
BEAT MACHINE MUSIC
Gramoscope MusicNATIONAL ANTHEM VOCALIST
Linda Lind

34

ADDITIONAL CAPTURE SUPPORT
Christopher Jones
PLAYER CHATTER
Derek Breakfield
Michael Patterson
Gleb Kaminer
Marlon Cowart
Devin Glischinski
PJ King
Christian Nielson-Buckholdt
Dorian Lockett
Eric Larsen
Jacob Battersby Gordon
ADDITIONAL PLAYER CHATTERKevin GuYu Gu
Evan Li
Ryan Wang
Zongye Yang
ADDITIONAL REFEREE
Tianyi Yang
SPECIAL THANKSRed Rowdies
CROWD CHATTER
Kelsie Lahti
Ashley Landry
Niko Ackerman
Steven Baston
Marcus Boddy
Vincent Byrne Davis
Philip Floyd
Ben Hader
Daryll Jones
Khaleisheia Jones
Wilster Phung
Jesse Langland
Rolan Jed Negranza
Hana Ohira
Danielle Strickland
Joshua Cervantes
Reinard Coloma
Christopher Nichols
Jaymi Valdes
Rebecca Friedman
Daniel Stafford
Megan Knapp

2K

PRESIDENTDavid Ismailer

CHIEF OPERATING OFFICER
Phil Dixon

LEAD USER RESEARCHER
Gina Smith

SVP, SPORTS OPERATIONSJason Argent

CREATIVE DIRECTOR
Julian O’Neal

PRESIDENT, SPORTS DEVELOPMENT
Greg Thomas

2K MARKETING TEAM

2K CREATIVE DEVELOPMENT

VP OF MARKETING
Alfie Brody

VP, CREATIVE DEVELOPMENT
Josh Atkins

DIRECTOR OF MARKETING
Alan Ho

CREATIVE DIRECTORSJoe Quadara
Jonathan Pelling
Francois Giuntini

SR. BRAND MANAGERS
Andrew Blumberg
William Inglis

DIRECTOR OF CREATIVE SERVICES
Robert Clarke

ASSOCIATE MARKETING MANAGERS
Jessica Perez
Michael Howard

SR. DIRECTOR OF
CREATIVE PRODUCTIONJack Scalici

NBA 2K CONTENT COORDINATORS
Jared Daye
Josh Tadlock

SR. DIRECTOR OF STORY AND CREATIVEDEVELOPMENT
Chad Rocco

NBA 2K GRAPHIC DESIGNCOORDINATOR
Sarah Wawrzynowski

SR. MANAGER OF
CREATIVE PRODUCTION
Josh Orellana

VP OF COMMUNICATIONSCori Barrett

CREATIVE PRODUCTION COORDINATOR
William Gale
CREATIVE PRODUCTION ASSISTANTS
Cathy Neeley
Megan Grunenwald-Rohr
CREATIVE DIRECTOR
Mike Read
CAPTURE SERVICE LEAD
Luke McCarthy
SR. CAPTURE SPECIALIST
Dana Koerlin

SR. COMMUNICATIONS MANAGER
Ryan Peters
DIRECTOR, DIGITAL MARKETING
Ronnie SinghASSOCIATE CONSUMER ENGAGEMENTMANAGER
Joshua Lander
SR. DIRECTOR, MARKETING
Jackie Truong
PROJECT MANAGER
Heidi Oas

SR. RESEARCH ANALYSTDavid Rees

MARKETING PRODUCTION MANAGER
Ham Nguyen
PRODUCTION DESIGNER
Nelson Chao

USER RESEARCH MANAGER
Francesca Reyes

SR. GRAPHIC DESIGNER
Christopher Maas

35

GRAPHIC DESIGNER
Chris Cratty

CUSTOMER SERVICE MANAGER
David Eggers

DIRECTOR, VIDEO PRODUCTION
Kenny Crosbie

KNOWLEDGE BASE COORDINATOR
Mike Thompson

ASSOCIATE VIDEO,
PRODUCTION MANAGER
Nick Pylvanainen

CUSTOMER SERVICE LEAD
Crystal Pittman

VIDEO EDITOR / MOTIONGRAPHIC DESIGNER
Michael Regelean
VIDEO EDITORS
Shane McDonald
JR. VIDEO EDITOR/CAPTURE
SPECIALIST
Evan Falco
WEB DIRECTOR
Nate Schaumberg
SR. WEB DESIGNER
Keith Echevarria
SR. WEB DEVELOPER
Gryphon MyersWEB PRODUCER
Tiffany Nelson
DIRECTOR, CHANNEL MARKETING
Anna Nguyen
CHANNEL MARKETING MANAGER
Marc McCurdy
CHANNEL PROJECT MANAGER
Dustin Choe
PARTNER MARKETING SPECIALIST
Kelsie Lahti
SR. DIRECTOR OF EVENTSLeslie Zinn Abarcar
EVENTS MANAGER
David Iskra
EVENT TECH MANAGER
Mario Higareda
DIRECTOR, CUSTOMER SERVICEIma Somers

36

SENIOR CUSTOMERSERVICE ASSOCIATES
Alicia Nielsen
Ryosuke Kurosawa
Dominic Hurton
SR. DIRECTORPARTNERSHIPS & LICENSING
Jessica Hopp
SR. MANAGER
PARTNERSHIPS & LICENSING
Greg Brownstein
ASSOCIATE MANAGER
PARTNERSHIPS & LICENSING
Ashley Landry
SR. COORDINATORPARTNERSHIPS & LICENSING
Megan Reyes
MANAGER, MUSICPARTNERSHIPS & LICENSINGDavid Kelly

2K OPERATIONSSVP, SR. COUNSELPeter Welch
VP, BUSINESS AFFAIRS
Jerry Wang
COUNSEL
Justyn Sanderford
Aaron Epstein
VP, PUBLISHING OPERATIONSSteve Lux
DIRECTOR OF OPERATIONSDorian Rehfield
SR. DIRECTOR OF
ANALYTICS AND DATA SCIENCE
Mehmet TuranDATA ANALYSTMo LinMANAGER, GAME ANALYTICS
Kyle Bishop
DIRECTOR OF MONETIZATION
Dennis CeccarelliLIVE OPS PRODUCT MANAGER NBA 2K
Andrew Birdsall
SR. USER RESEARCH ANALYSTDavid Rees
DATA ANALYTICS MANAGER
Alvin LiDATA SCIENTIST
Robin LuoSTRATEGY ANALYSTBenjamin Simonett
PARALEGAL
Xenia Mul

2K IT
SR. DIRECTOR, 2K IT
Rob Roudebush
TECHNICAL DIRECTOR
Russell Mains
SR. IT MANAGER
Bob Jones
SR. SYSTEMSENGINEERING MANAGER
Jon Heysek
SR. NOC MANAGER
Vaclav Dolezal
SR. IT MANAGER
Lee Ryan
ONLINE MANAGER
Scott Darone
NETWORK ENGINEERS
Don Claybrook
Fernando Ramirez
SR. SYSTEMS ENGINEER
Petr FialaSYSTEMS ENGINEERS
Joseph Davila
Manish Patel
Michal BernatPeter Pribylinec
Radek Trojan
HELPDESK SUPERVISOR
Scott Alexander
SYSTEMS ADMINISTRATORS
Davis Krieghoff
Joseph Thompson
Tareq Abbassi
IT SUPPORT SPECIALIST
Brandon McMurray
Christopher Smith
IT ANALYST
Michael Caccia

2K INTERNATIONAL
PUBLISHING
VP PUBLISHING, OPERATIONS
Murray Pannell
DIRECTOR, INTERNATIONAL
MARKETING AND COMMUNICATIONSJon Rooke
HEAD OF INTERNATIONAL
BRAND MARKETINGDavid HalseSENIOR INTERNATIONAL
BRAND MANAGER
Carly Drew
INTERNATIONAL JUNIOR
BRAND MANAGER
James Dodd
HEAD OF INTERNATIONAL
COMMUNICATIONS
Wouter van Vugt
INTERNATIONAL
COMMUNICATIONS MANAGER
Amy White
INTERNATIONAL COMMUNITY& SOCIAL EXECUTIVE
Dan Warren

37

2K INTERNATIONALPRODUCT DEVELOPMENT
INTERNATIONAL PRODUCER
Mark Ward

2K INTERNATIONAL
CREATIVE SERVICESDIRECTOR OF CREATIVESERVICES & LOCALIZATION
Nathalie Mathews
LOCALIZATION PROJECT MANAGER
Cara Lacey
LOCALIZATION AND CREATIVESERVICES ASSISTANT
Matt LamplughSR. DESIGN MANAGER
Tom Baker
GRAPHIC DESIGNERJames Quinlan
VIDEO CONTENT EDITOR
Barney Austin
EXTERNAL LOCALIZATION TEAMSAround the Word
Robert Böck
Synthesis Iberia
Synthesis International srl

2K INTERNATIONALTERRITORY MARKETING
AND COMMUNICATIONS
Adam Perry
Agnès Rosique
Alison Gram
Belinda Crowe
Ben Seccombe
Callum Cuming
Carlo Volz
Carlos VillasanteCaroline Rajcom
Dave Blank
Dennis de Bruin
Gemma WoolnoughJan Sturm
Jean-Paul Hardy
Julien Brossat

38

Matt Gardner
Maria Martinez
Mikey Foley
Roger Langford
Sandra Mauri
Sandra Melero
Sean Phillips
Shelly van Seventer
Simon Turner
Stefan Eder
Warner Guinée
Yoona Kim
Zaida Gómez
TAKE-TWO INTERNATIONALOPERATIONSKevin Smith
Phil Anderton
Nisha VermaRichard Kelly

2K ASIA
ASIA GENERAL MANAGER
Jason Wong
ASIA MARKETING DIRECTORS
Diana Tan
Tracy Chua
ASIA SR. MARKETING MANAGER
Daniel Tan
JAPAN MARKETINGMANAGERKyoko Fuke
CHINA MARKETING MANAGER
Leo LiSR. PRODUCT EXECUTIVE
Rohan Ishwarlal
PRODUCT EXECUTIVE
Wayne NgJAPAN MARKETINGASSISTANTDavid Anderson
KOREA MARKETINGASSISTANTPark Sangmin
SR. LOCALIZATION MANAGER
Yosuke Yano
LOCALIZATION

COORDINATORS
Pierre Guijarro
Mao Iwai

TAKE-TWO ASIA
OPERATIONS
Eileen Chong
Veronica Khuan
Chermine Tan
Takako Davis
Yuki Suhara
BUSINESS DEVELOPMENT
Erik Ford
Syn ChuaPaul Adachi
Hidekatsu Tani
Aiki Kihara
Hidekatsu Tani
Ken Tilakaratna
Anna Choi
Hyun Jookyoung
Felix Ng
Dustin Zhao

2K QUALITYASSURANCE
SR. VICE PRESIDENT OFQUALITY ASSURANCEAlex Plachowski
QUALITY ASSURANCE DIRECTOR
Scott Sanford
QUALITY ASSURANCE SENIOR TESTMANAGER
Jeremy FordQUALITY ASSURANCE TESTMANAGER - SUPPORT TEAMS
Michael Weber
PROJECT LEAD
Luis Nieves
LEAD TESTERS SUPPORT TEAMSNathan Bell
Jordan Wineinger
Bill Lanker
Ashley Fountaine
Timothy Erbil

ASSOCIATE LEAD TESTERS
Philip Lui
James Schindler
Robert Marrazzo
Tim ParhamCharlene Artuz
Ana Garza
Ezra Paredes
Hugo Dominguez
SENIOR TESTERS
Anthony Wair
Eduardo Bancud
Taylor Galauska
Andrew Garrett
Bryan Fritz
Robert Klempner
David Dalie
Douglas Reilly
Zachary Little
Brian Reiss
Jessica Mitchell
Joshua Brown-Sage
Sommer Sherfey
Tyler Redmann
QUALITY ASSURANCE TESTERS
Kameron Burrell
Malcolm Jackson
Annastasia Larsen
Landen Scott
Chad Morton
Anthony Morrow
Sean Wakeham
James Robinson
Darwin Layco
Alexis White
Glenn Miraflor
Ian Evans
Eduardo Perez
Dylan Garcia
Edward Niecikowski
Richard Pugh
Shavawn G. Washington
Domingo Rosa
Connor Milne
James Barnes
Mark King
Austin Kim
Prescott Datuin
Julian Molina
Wenceslao Concina
Albert SongAlex Washburn
Armando Prescott
Benjamin Henson
Blake Parham

39

Brandon Beltran
Brandon Carroll
Brandon Matassa
Brendan Feazell
Brendan Rudnick
Carson Askew
Christian Ramos
Christopher Mejia
Christopher Palmar
Chris Zambrano
CJ Anzures
Clarissa Asam
Cody McKeon
David Laboy
Dominic GinterDonald Erwin
Genaro Siciliano
Grace Gratton
Heraclio Arias
Isiah Scott
Jade Dabu
Jalen Brown
Jerico Javier
Greg Ereno
John Ramos
Jovanna Marquez
Justin Martinez
Kalaiku Nuuanu
Kaitlynne Thornton
Lo Daniels
Lucy Branch
Marco Brown
Marisa Ghilarducci
Mary Manno
Merrix Murphy
Michael Denman
Michael Schnuckel
Nick Vizcarra
Omar Moreno
Patrick Taddeo
Richard Henderson
Rodney Carden
Sidney Fackrell
Steven Smigulec
Taylor McKinnon
Todd Thomas
Tyler Towne
Wei GuanWilliam Patterson
Zach Akre
Zachary Dary
SPECIAL THANKS
Leslie CullumAlex BelkLouis Napolitano
Joe Bettis

40

David Barksdale
Rachel McGrew
Chris Jones
Juan Corral
Cam SteedTravis Allen
Chuck Baker
Robert Young
Candice Javellonar
Jeremy Richards

2K INTERNATIONALQUALITY ASSURANCELOCALIZATION QA MANAGER
José Miñana
MASTERING ENGINEER
Wayne Boyce
MASTERING TECHNICIAN
Alan Vincent
LOCALIZATIONQA SENIOR LEAD
Oscar Pereira
LOCALIZATIONQA PROJECT LEAD
Elmar Schubert
LOCALIZATION QA LEADS
Adriana Cervantes
Florian Genthon
Jose Olivares
Sergio Accettura
LOCALIZATION QA ASSOCIATE LEAD
Manuel Aguayo
SENIOR LOCALIZATION QA TECHNICIAN
Christopher Funke
Daniel Im
Pablo Menéndez
Sarah Dembet
Timothy Cooper
LOCALIZATION QATECHNICIANS
Alessandra Mazzarella
Alexander Onesti
Antoine Grelin
Benny Johnson
David Sung
Dimitri Gerard

Dmitry Kuzmin
Ernesto Rodriguez-Cruz
Etienne Dumont
Frédéric Créhin
Gabriele Cesarini
Gian Marco Romano
Javier Vidal
Jean-Luc Brebant
Jorge Abello Garcia
Julien Cohen
Julio Calle Arpon
Koso Suzuki
Luca Panaccione
Luca Rungi
Nicolas Bonin
Noriko Staton
Patricia Ramón
Samuel França
Seon Hee C. Anderson
Stefania L. Monaco
Toni López
Yury Fesechka

Xu Shuang Yao
Zhang Wei
Zhang Ran
Wang Li Hao
Zhang Hua Rui
Dai Tian Hao
Sun Xu”
Hou Chong
Wu Xiao Li
Zhang Xiao Peng
Xian Jia Ren
Zhang Meng
Tang Ze Cheng
Ding Jia Zhou
Zhao Xu Shuang
Wan Cheng Chen

2K CHENGDUQUALITY ASSURANCEPROJECT LEAD
Zhu Jian

QA DIRECTOR
Zhang Xi Kun

LEAD QA TESTERS
Chu Jin Dan
Shigekazu Tsuuchi

QA MANAGER
Steve Manners
QA LEADSGao You Ming
Huang Cheng
QA ASSOCIATE LEAD
Wang Yi Min
QA SENIOR TESTERS
Liu Ya Qin
Luo Tao
Zhuo Yu
QA TESTERS
Chen Feng
Chen Ji Zhou
Chen Si Yu
Chen Tai Ji
Huang HuaLong Fu Yu
Tian Meng Qi
Zhang Yong Bin
Zhao Ju Hao
Fan Hao RanSong Lu Yao
Gong Yi Ren
Wu Jiang Qiao

2K CHENGDU LOCALIZATIONQUALITY ASSURANCEQA MANAGER
Du Jing

SENIOR QA TESTERS
Kan Liang
Hyunmin Cho
Bai Xue
Tang Shu
Jin Xiong Jie
Hu Meng MengQA TESTERS
Zhao Yu
Wang CeTan Liu Yang
Li Ling Li
Zhao Jin Yi
Chen Xue Mei
Zhang Yi Hang
Tong Yi Feng
Tian Qi Feng
Xu Le Le
Yang Pei Xi
Li Zong Yu
Zhou Ying Ying

41

IT ENGINEERS
Zhao Hong Wei
Hu Xiang
Wang Peng
Zheng Xing
SPECIAL THANKS
Xie Ya Xi
Su Wan Qing
Wang He Fei
Li HuaZhang Pei
FOX STUDIOS
Rick Fox
Victoria Fox

NATIONAL BASKETBALL ASSOCIATIONPRESIDENT, GLOBAL PARTNERSHIPS
Salvatore LaRocca
SENIOR VICE PRESIDENTLEGAL & BUSINESS AFFAIRS
Hrishi Karthikeyan
SENIOR MANAGER, LEGAL& BUSINESS AFFAIRS
Vince Kearney
SENIOR VICE PRESIDENTGLOBAL PARTNERSHIPS
Matt HoltSENIOR DIRECTOR GLOBAL PARTNERSHIPS
Adrienne O’Keeffe
MANAGER GLOBAL PARTNERSHIPS
Mary O’Laughlin
COORDINATOR GLOBAL PARTNERSHIPS
Harley Opolinsky
COORDINATOR GLOBAL PARTNERSHIPS
Harley Opolinsky
Daniel Lupin
MOTION CAPTURE TALENT
Karl-Anthony Towns
D’Angelo Russell
Glenn Robinson III
Marquese Chriss
Aaron Gordon

42

Zach LaVine
Ben McLemore
Austin Rivers
Lance Stephenson
Evan Turner
Dion Waiters
BASKETBALL TALENT
Hameed Ali
Ismail Ali
Cortez Barrett
C.J. Brown
Dejon BurdeauxAaron Cameron
Lydell Cardwell
Pierre Carter
Jalani DavisJames Davis
Cody DempsJohn Dickson
Robert Duncan
Josh Fox
Brian Goins
Darius Graham
Arell Hennings
Allen Huddleston
Tyler Idowu
U.C. Iroegbu
Warren Jackson
Theo Johnson
Tony Johnson
Carson Mack
Mikh McKinney
Devin Murphy
Tyree Murray
Scott O’GallagherAlex Okafor
Michael Onyebalu
Jeffrey Parker
Darrell Polee
Joey Rodriguez
Ameer Shamsud-Din
Angelo Sharpless
Austin Simon
Richard J. ”@foreveriball” Starling
Joshua Sykes
Ryan Sypkens
T.J. Viney
Shawn Ward
Devin ”@ten000hours” Williams
Kenny Woodard
Roshun Wynne, Jr.
Sammy Yeager

STREET DUNKERS
Myree ”Reemix” Bowden
Jordan Kilganon
Jeff Remmington
Angelo Sharpless
PARK DANCERS
Denzel ”Meechie” Harris
Daquan ”Toosi” High
Judson Laipply
Eric ”Kidd Strobe” Bassett
Gary ”Noh-Justice” Morgan
David ”Kid David” Shreibman
Tony LyDan Rue
TRAMPOLINE TALENT
Eddie Johnson
Davaughn Martin
BICYCLE TALENT
Pete Brandt
SCOOTER TALENT
Ryan Myers
SKATEBOARD TALENTRob Ferguson
SPECIAL THANKS
Dakarai Allen
Brandon ”BDot” Armstrong
Grayson ”The Professor” Boucher
Billy ”Dunkademics” DoranChuks Iroegbu
Davion Mize
Ryan Sypkens
Larry Wickett
VISUAL CONCEPTS
SPECIAL THANKS
Strauss Zelnick
Karl Slatoff
Lainie Goldstein
Dan Emerson
Jordan Katz
David Cox
Steve Glickstein
Scott Patterson
Take-Two Sales Team
Take-Two Digital Sales Team
Take-Two Channel
Marketing Team
Siobhan Boes
Hank Diamond
Alan Lewis
Daniel Einzig

Ursula Baker
Christopher Fiumano
Pedram Rahbari
Jenn Kolbe
Greg Gibson
Take-Two Legal TeamDavid Boutry
Juan Chavez
Rajesh Joseph
Gaurav Singh
Alexander Raney
Barry Charleton
Jon Titus
Gail Hamrick
Tony MacNeill
Chris Bigelow
Brooke Grabrian
Katie Nelson
Chris Burton
Christina Vu
Daniella Gutierrez
Betsy Ross
Kate Stricker
Karla Duarte
Pete Anderson
Maria Zamaniego
Nicholas Bublitz
Danielle Williams
Ariel Owens-Barham
Nicole Hillenbrand
Megan Grunenwald-Rohr
Jessica Hurst
Ross Graber
Jacqui RatleyMark Little
Jean-Sébastien Ferey
Andre KeyJohn MarkischAccess Communications
Operation Sports
David Cook
Cameron Goodwin
Simon Cooke
Sandra Smith Congdon
Chris Casanova
Ethan Abeles
Dave Mianowski
Erin Schauble
Marco Carrillo
Zachary Romer
Brandon Harter
Richard Pugh
Shavawn G. Washington
Josh Cheung
The Lee Family

43

Published by 2K, a publishing label of Take-Two Interactive Software, Inc. All trademarks are
the property of their respective owners.The names and logos of all arenas are trademarks of
their respective owners and are used by permission. Certain trademarks used herein [or hereon]
are properties of American Airlines, Inc. used under license to 2K Sports. All rights reserved.
Copyright 2018 by STATS LLC. Any commercial use or distribution of the Licensed Materials
without the express written consent of STATS LLC is strictly prohibited. Basketball Equipment
Supplied by Gared Sports, the exclusive supplier of basketball backboards and rims to NBA
arenas. This software is based in part on the work of the Independent JPEG Group. Localization
tools and support provided by XLOC Inc. Bankers Life Fieldhouse and the Bankers Life Fieldhouse logo are trademarks owned by CNO Financial Group, Inc. and are used by permission.
Uses Simplygon (TM), Copyright (c) 2018 Donya(TM) Labs AB Portions of this software are
Copyright (c) 2014, Pablo Fernandez Alcantarilla, Jesus Nuevo. All Rights Reserved
Emoji provided free by http://emojione.com
The NBA and NBA member team identifications are the intellectual property of NBA Properties,
Inc. and the respective NBA member teams.Copyright 2018 NBA Properties, Inc. All Rights
Reserved.

44

LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT

This limited software warranty and license agreement (this “Agreement”) may be periodically updated and the current
version will be posted at www.take2games.com/eula/ (the “Website”). Your continued use of the Software after a revised
Agreement has been posted constitutes your acceptance of its terms.
THE “SOFTWARE” INCLUDES ALL SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ACCOMPANYING MANUAL(S),
PACKAGING, AND OTHER WRITTEN FILES, ELECTRONIC OR ON-LINE MATERIALS OR DOCUMENTATION, AND ANY
AND ALL COPIES OF SUCH SOFTWARE AND ITS MATERIALS.
THE SOFTWARE IS LICENSED, NOT SOLD. BY OPENING, DOWNLOADING, INSTALLING, COPYING, OR OTHERWISE
USING THE SOFTWARE, AND ANY OTHER MATERIALS INCLUDED WITH THE SOFTWARE, YOU AGREE TO BE BOUND
BY THE TERMS OF THIS AGREEMENT WITH THE UNITED STATES COMPANY TAKE-TWO INTERACTIVE SOFTWARE,
INC. (“LICENSOR,” “WE,” “US, OR “OUR”), AS WELL AS THE PRIVACY POLICY LOCATED AT www.take2games.com/
privacy AND TERMS OF SERVICE LOCATED AT www.take2games.com/legal.
PLEASE READ THIS AGREEMENT CAREFULLY. IF YOU DO NOT AGREE TO ALL THE TERMS OF THIS AGREEMENT, YOU
ARE NOT PERMITTED TO OPEN, DOWNLOAD, INSTALL, COPY, OR USE THE SOFTWARE.
LICENSE
Subject to this Agreement and its terms and conditions, Licensor hereby grants you a nonexclusive, non-transferable,
limited, and revocable right and license to use one copy of the Software for your personal, non-commercial use for gameplay
on a single Game Platform (e.g. computer, mobile device, or gaming console) as intended by Licensor unless otherwise
expressly specified in the Software documentation. Your license rights are subject to your compliance with this Agreement.
The term of your license under this Agreement shall commence on the date that you install or otherwise use the Softwareand ends on the earlier date of either your disposal of the Software or the termination of this Agreement (see below).
The Software is licensed, not sold, to you, and you hereby acknowledge that no title or ownership in the Software is beingtransferred or assigned and this Agreement should not be construed as a sale of any rights in the Software. Licensor
retains all right, title, and interest to the Software, including, but not limited to, all copyrights, trademarks, trade secrets,
trade names, proprietary rights, patents, titles, computer codes, audiovisual effects, themes, characters, characternames, stories, dialog, settings, artwork, sounds effects, musical works, and moral rights. The Software is protectedby U.S. copyright and trademark law and applicable laws and treaties throughout the world. The Software may not be
copied, reproduced, altered, modified, or distributed in any manner or medium, in whole or in part, without prior writtenconsent from Licensor. Any persons copying, reproducing, or distributing all or any portion of the Software in any
manner or medium, will be willfully violating the copyright laws and may be subject to civil and criminal penalties in the
U.S. or their local country. Be advised that U.S. copyright violations are subject to statutory penalties of up to $150,000
per violation. The Software contains certain licensed materials and Licensor’s licensors may also protect their rights
in the event of any violation of this Agreement. All rights not expressly granted under this Agreement are reserved by
Licensor and, as applicable, its licensors.
LICENSE CONDITIONS
You agree not to, and not to provide guidance or instruction to any other individual or entity on how to:• commercially exploit the Software;• distribute, lease, license, sell, rent, convert into convertible currency, or otherwise transfer or assign the Software, or
any copies of the Software, including but not limited to Virtual Goods or Virtual Currency (defined below) without theexpress prior written consent of Licensor or as expressly set forth in this Agreement;• make a copy of the Software or any part thereof (other than as set forth herein);• make a copy of the Software available on a network for use or download by multiple users;• except as otherwise specifically provided by the Software or this Agreement, use or install the Software (or permit
others to do same) on a network, for on-line use, or on more than one computer or gaming unit at the same time;45• copy the Software onto a hard drive or other storage device in order to bypass the requirement to run the Softwarefrom the included CD-ROM or DVD-ROM (this prohibition does not apply to copies in whole or in part that may be madeby the Software itself during installation in order to run more efficiently);• use or copy the Software at a computer gaming center or any other location-based site; provided, that Licensor may
offer you a separate license agreement to make the Software available for commercial use;
• reverse engineer, decompile, disassemble, display, perform, prepare derivative works based on, or otherwise modify
the Software, in whole or in part;• remove or modify any proprietary notices, marks, or labels contained on or within the Software;• restrict or inhibit any other user from using and enjoying any online features of the Software;• cheat (including but not limited to utilizing exploits or glitches) or utilize any unauthorized robot, spider, or other program
in connection with any online features of the Software;• violate any terms, policies, licenses, or code of conduct for any online features of the Software; or• transport, export, or re-export (directly or indirectly) into any country forbidden to receive the Software by any U.S.
export laws or regulations or U.S. economic sanctions or otherwise violate any laws or regulations, or the laws of thecountry in which the Software was obtained, which may be amended from time to time.
ACCESS TO SPECIAL FEATURES AND/OR SERVICES, INCLUDING DIGITAL COPIES: Software download, redemption ofa unique serial code, registration of the Software, membership in a third-party service and/or membership in a Licensor
service (including acceptance of related terms and policies) may be required to activate the Software, access digitalcopies of the Software, or access certain un-lockable, downloadable, online, or other special content, services, and/or
functions (collectively, “Special Features”). Access to Special Features is limited to a single User Account (as defined
below) per serial code and access to Special Features cannot be transferred, sold, leased, licensed, rented, converted
into convertible virtual currency, or re-registered by another user unless otherwise expressly specified. The provisionsof this paragraph supersede any other term in this Agreement.
TRANSFER OF PRE-RECORDED COPY LICENSE: You may transfer the entire physical copy of pre-recorded Softwareand accompanying documentation on a permanent basis to another person as long as you retain no copies (includingarchival or backup copies) of the Software, accompanying documentation, or any portion or component of the Softwareor accompanying documentation, and the recipient agrees to the terms of this Agreement. Transfer of the pre-recorded
copy license may require you to take specific steps, as set forth in the Software documentation. You may not transfer, sell,
lease, license, rent, or convert into convertible virtual currency any Virtual Currency or Virtual Goods except as expressly
set forth in this Agreement or with Licensor’s prior written consent. Special Features, including content otherwise
unavailable without a single-use serial code, are not transferrable to another person under any circumstances, andSpecial Features may cease functioning if the original installation copy of the Software is deleted or the pre-recorded
copy is unavailable to the user. The Software is intended for private use only. NOTWITHSTANDING THE FOREGOING,YOU MAY NOT TRANSFER ANY PRE-RELEASE COPIES OF THE SOFTWARE.
TECHNICAL PROTECTIONS: The Software may include measures to control access to the Software, control access tocertain features or content, prevent unauthorized copies, or otherwise attempt to prevent anyone from exceeding thelimited rights and licenses granted under this Agreement. Such measures may include incorporating license management,
product activation, and other security technology in the Software and monitoring usage, including, but not limited to,time, date, access, or other controls, counters, serial numbers, and/or other security devices designed to prevent theunauthorized access, use, and copying of the Software, or any portions or components thereof, including any violationsof this Agreement. Licensor reserves the right to monitor use of the Software at any time. You may not interfere withsuch access control measures or attempt to disable or circumvent such security features, and if you do, the Software
may not function properly. If the Software permits access to Special Features, only one copy of the Software may accessthose Special Features at one time. Additional terms and registration may be required to access online services and to
download Software updates and patches. Only Software subject to a valid license can be used to access online services,46

including downloading updates and patches. Licensor may limit, suspend, or terminate the license granted hereunder
and access to the Software, including, but not limited to, any related services and products, on thirty days’ notice, orimmediately for any reason beyond the Company’s reasonable control or if you breach any term of an agreement or
policy governing the Software, including this Agreement, Licensor’s Privacy Policy and/or Licensor’s Terms of Service.
USER CREATED CONTENT: The Software may allow you to create content, including, but not limited to, a gameplay map,
scenario, screenshot, car design, character, item, or video of your game play. In exchange for use of the Software, andto the extent that your contributions through use of the Software give rise to any copyright interest, you hereby grant
Licensor an exclusive, perpetual, irrevocable, fully transferable, and sub-licensable worldwide right and license to use
your contributions in any way and for any purpose in connection with the Software and related goods and services,
including, but not limited to, the rights to reproduce, copy, adapt, modify, perform, display, publish, broadcast, transmit,
or otherwise communicate to the public by any means whether now known or unknown and distribute your contributions
without any further notice or compensation to you of any kind for the whole duration of protection granted to intellectual
property rights by applicable laws and international conventions. You hereby waive and agree never to assert any moral
rights of paternity, publication, reputation, or attribution with respect to Licensor’s and other players’ use and enjoymentof such assets in connection with the Software and related goods and services under applicable law. This license grant
to Licensor, and terms above regarding any applicable moral rights, will survive any termination of this Agreement.
INTERNET CONNECTION: The Software may require an internet connection to access internet-based features,
authenticate the Software, or perform other functions.
USER ACCOUNTS: In order to use the Software or a software feature, or for certain features of the Software to operateproperly, you may be required to have and maintain a valid and active user account with an online service, such asa third-party gaming platform or social network account (“Third-Party Account”), or an account with Licensor or a
Licensor affiliate, as set forth in the Software documentation. If you do not maintain such accounts, then certain featuresof the Software may not operate or may cease to function properly, either in whole or in part. The Software may also
require you to create a Software-specific user account with Licensor or a Licensor affiliate (“User Account”) in order toaccess the Software and its functionality and features. Your User Account log-in may be associated with a Third-Party
Account. You are responsible for all use and the security of your User Accounts and any Third-Party Accounts that you
use to access and use the Software.
VIRTUAL CURRENCY AND VIRTUAL GOODS
If the Software allows you to purchase and/or earn through play a license to use Virtual Currency and Virtual Goods, thefollowing additional terms and conditions apply.
VIRTUAL CURRENCY & VIRTUAL GOODS: The Software may enable users to (i) use fictional virtual currency as a
medium of exchange exclusively within the Software (“Virtual Currency” or “VC”) and (ii) gain access to (and certain
limited rights to use) virtual goods within the Software (“Virtual Goods” or “VG”). Regardless of the terminology used,
VC and VG represent a limited license right governed by this Agreement. Subject to the terms of and compliance with thisAgreement, Licensor hereby grants you the nonexclusive, non-transferable, non-sublicensable, limited right and license
to use VC and VG obtained by you for your personal, non-commercial gameplay exclusively within the Software. Except
as otherwise prohibited by applicable law, VC and VG obtained by you are licensed to you, and you hereby acknowledge
that no title or ownership in or to VC and VG is being transferred or assigned hereunder. This Agreement should not be
construed as a sale of any rights in VC and VG.
VC and VG do not have an equivalent value in real currency and do not act as a substitute for real currency. You acknowledge
and agree that Licensor may revise or take action that impacts the perceived value of or purchase price for any VC and/or VG at any time except as prohibited by applicable law. VC and VG do not incur fees for non-use; provided, however,that the license granted hereunder to VC and VG will terminate in accordance with the terms and conditions of thisAgreement and the Software documentation, when Licensor ceases providing the Software, or this Agreement isotherwise terminated. Licensor, in its sole discretion, reserves the right to charge fees for the right to access or use VC
or VG and/or may distribute VC or VG with or without charge.

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EARNING & PURCHASING VIRTUAL CURRENCY & VIRTUAL GOODS: You may have the ability to purchase VC or to earn
VC from Licensor for the completion of certain activities or accomplishments in the Software. For example, Licensor may
provide VC or VG upon the completion of an in-game activity, such as attaining a new level, completing a task, or creatinguser content. Once obtained, VC and/or VG will be credited to your User Account. You may purchase VC and VG only within
the Software, or through a platform, participating third-party online store, application store, or other store authorized by
Licensor (all referred to herein as “Software Store”). Purchase and use of in-game items or currency through a Software
Store are subject to the Software Store’s governing documents, including but not limited to, the Terms of Service andUser Agreement. This online service has been sublicensed to you by the Software Store. Licensor may offer discounts
or promotions on the purchase of VC, and such discounts and promotions may be modified or discontinued by Licensor
at any time without notice to you. Upon completing an authorized purchase of VC from an Application Store, the amountof purchased VC will be credited to your User Account. The Licensor shall establish a maximum amount you may spend
to purchase VC per transaction and/or per day, which may vary depending on the associated Software. Licensor, in its
sole discretion, may impose additional limits on the amount of VC you may purchase or use, how you may use VC, andthe maximum balance of VC that may be credited to your User Account. You are solely responsible for all VC purchases
made through your User Account regardless of whether or not authorized by you.
BALANCE CALCULATION: You can access and view your available VC and VG in your User Account when logged into
your User Account. Licensor reserves the right, in its sole discretion, to make all calculations regarding the available
VC and VG in your User Account. Licensor further reserves the right, in its sole discretion, to determine the amount ofand manner in which VC is credited and debited from your User Account in connection with your purchase of VG or forother purposes. While Licensor strives to make all such calculations on a consistent and reasonable basis, you hereby
acknowledge and agree that Licensor’s determination of the available VC and VG in your User Account is final, unless
you can provide documentation to Licensor that such calculation was or is intentionally incorrect.
USING VIRTUAL CURRENCY AND VIRTUAL GOODS: All purchased in-game Virtual Currency and/or Virtual Goods may
be consumed or lost by players in the course of gameplay according to the game’s rules applicable to currency and goods,
which may vary depending on the associated Software. VC and VG may only be used within the Software, and Licensor,
in its sole discretion, may limit use of VC and/or VG to a single game. The authorized uses and purposes of VC and VG
may change at any time. Your available VC and/or VG as shown in your User Account will be reduced each time you use
VC and/or VG within the Software. The use of any VC and/or VG constitutes a demand against and withdrawal from youravailable VC and/or VG in your User Account. You must have sufficient available VC and/or VG in your User Account inorder to complete a transaction within the Software. VC and/or VG in your User Account may be reduced without noticeupon the occurrence of certain events related to your use of the Software: For example, you may lose VC or VG upon
the loss of a game or the death of your character. You are responsible for all uses of VC and/or VG made through yourUser Account, regardless of whether or not authorized by you. You must notify Licensor immediately upon discovering
the unauthorized use of any VC and/or VG made through your User Account by submitting a support request at www.
take2games.com/support or, for Social Point products, at www.socialpoint.es/community/#support.
NON-REDEEMABLE: VC and VG may only be redeemed for in-game goods and services. You may not sell, lease, license,or rent VC or VG, convert them into convertible VC. VC and VG may only be redeemed for in-game goods or services andare not redeemable for any sum of money or monetary value or other goods from Licensor or any other person or entity
at any time, except as expressly provided herein or otherwise required by applicable law. VC and VG have no cash value,
and neither Licensor nor any other person or entity has any obligation to exchange your VC or VG for anything of value,
including, but not limited to, real currency.
NO REFUND: All purchases of VC and VG are final and under no circumstances will such purchases be refundable,transferable, or exchangeable. Except as prohibited by applicable law, Licensor has the absolute right to manage,
regulate, control, modify, suspend, and/or eliminate such VC and/or VG as it sees fit in its sole discretion, and Licensor
shall have no liability to you or anyone else for the exercise of such rights.
NO TRANSFERS: Any transferring, trading, selling, or exchanging of any VC or VG to anyone, other than in game play using
the Software as expressly authorized by Licensor (“Unauthorized Transactions”), including, but not limited to, among48

other users of the Software, is not sanctioned by Licensor and is strictly forbidden. Licensor reserves the right, in its
sole discretion, to terminate, suspend, or modify your User Account and your VC and VG and terminate this Agreement if
you engage in, assist in, or request any Unauthorized Transactions. All users who participate in such activities do so attheir own risk and hereby agree to be responsible and liable to Licensor, its partners, licensors, affiliates, contractors,
officers, directors, employees, and agents for all damages, losses and expenses arising directly or indirectly from suchactions. You acknowledge that Licensor may request that the applicable Application Store stop, suspend, terminate,
discontinue, or reverse any Unauthorized Transaction, regardless of when such Unauthorized Transaction occurred (orhas yet to occur) when it suspects or has evidence of fraud, violations of this Agreement, violations of any applicablelaw or regulation, or any intentional act designed to interfere or that otherwise has the effect of or may have the effectof intervening in any way with the operation of the Software. If we believe or have any reason to suspect that you haveengaged in an Unauthorized Transaction, you further agree that Licensor may, in its sole discretion, restrict your accessto your available VC and VG in your User Account or terminate or suspend your User Account and your rights to any VC,
VG, and other items associated with your User Account.
LOCATION: VC is only available to customers in certain locations. You may not purchase or use VC if you are not in
an approved location.
SOFTWARE STORE TERMS
This Agreement and the provision of the Software through any Software Store (including the purchase of VC or VG) is
subject to the additional terms and conditions set forth on or in or required by the applicable Software Store and allsuch applicable terms and conditions are incorporated herein by this reference. Licensor is not responsible or liable toyou for any credit card or bank-related charges or other charges or fees related to your purchase transactions within
the Software or through a Software Store. All such transactions are administered by the Software Store, not Licensor.
Licensor expressly disclaims any liability for any such transactions, and you agree that your sole remedy regarding alltransactions is from or through such Software Store.
This Agreement is solely between you and Licensor, and not with any Software Store. You acknowledge that the Software
Store has no obligation to furnish any maintenance or support services to you in connection with the Software. Except
for the foregoing, to the maximum extent permitted by applicable law, the Software Store will have no other warranty
obligation whatsoever with respect to the Software. Any claim in connection with the Software related to productliability, a failure to conform to applicable legal or regulatory requirements, claims under consumer protection orsimilar legislation or intellectual property infringement are governed by this Agreement, and the Software Store is not
responsible for such claims. You must comply with the Software Store Terms of Service and any other Software Storeapplicable rules or policies. The license to the Software is a non-transferable license to use the Software only on an
applicable device that you own or control. You represent that you are not located in any U.S.-embargoed countries or othergeographical areas or on the U.S. Treasury Department’s list of Specially Designated Nationals or the U.S. Departmentof Commerce Denied Person’s list or Entity List. The Software Store is a third-party beneficiary to this Agreement andmay enforce this Agreement against you.
INFORMATION COLLECTION & USAGE
By installing and using the Software, you consent to the information collection and usage terms set forth in thissection and Licensor’s Privacy Policy, including (where applicable) (i) the transfer of any personal information andother information to Licensor, its affiliates, vendors, and business partners, and to certain other third parties, suchas governmental authorities, in the U.S. and other countries located outside Europe or your home country, including
countries that may have lower standards of privacy protection; (ii) the public display of your data, such as identificationof your user-created content or displaying your scores, ranking, achievements, and other gameplay data on websites
and other platforms; (iii) the sharing of your gameplay data with hardware manufacturers, platform hosts, and Licensor’s
marketing partners; and (iv) other uses and disclosures of your personal information or other information as specified in
the above-referenced Privacy Policy, as amended from time to time. If you do not want your information used or sharedin this manner, then you should not use the Software.

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For the purposes all data privacy issues, including the collection, use, disclosure, and transfer of your personal informationand other information, the Privacy Policy located at www.take2games.com/privacy, as amended from time to time,
takes precedence over any other statement in this Agreement.
WARRANTY
LIMITED WARRANTY: Licensor warrants to you (if you are the initial and original purchaser of the Software but not
if you obtain the pre-recorded Software and accompanying documentation as a transfer from the original purchaser)that the original storage medium holding the Software is free from defects in material and workmanship under normal
use and service for 90 days from the date of purchase. Licensor warrants to you that the Software is compatible witha personal computer meeting the minimum system requirements listed in the Software documentation or that it has
been certified by the gaming unit producer as compatible with the gaming unit for which it has been published. However,
due to variations in hardware, software, internet connections, and individual usage, Licensor does not warrant theperformance of the Software on your specific computer or gaming unit. Licensor does not warrant against interferencewith your enjoyment of the Software; that the Software will meet your requirements; that operation of the Software will
be uninterrupted or error-free; or that the Software will be compatible with third-party software or hardware or that any
errors in the Software will be corrected. No oral or written statement or advice provided by Licensor or any authorized
representative shall create a warranty. Because some jurisdictions do not allow the exclusion of or limitations on implied
warranties or the limitations on the applicable statutory rights of a consumer, some or all of the above exclusions andlimitations may not apply to you.
If for any reason you find a defect in the storage medium or Software during the warranty period, Licensor agrees toreplace, free of charge, any Software discovered to be defective within the warranty period as long as the Software iscurrently being manufactured by Licensor. If the Software is no longer available, Licensor retains the right to substitutea similar piece of Software of equal or greater value. This warranty is limited to the storage medium and the Softwareas originally provided by Licensor and is not applicable to normal wear and tear. This warranty shall not be applicableand shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied warranties prescribedby statute are expressly limited to the 90-day period described above.
Except as set forth above, and provided that if you are a resident of an EU member state Licensor warrants that the
Software will be fit for purpose and of satisfactory quality, this warranty is in lieu of all other warranties, whether oral
or written, express or implied, including any other warranty of merchantability, fitness for a particular purpose, or noninfringement, and no other representations or warranties of any kind shall be binding on Licensor.
When returning the Software subject to the limited warranty above, please send the original Software only to Licensor
address specified below and include: your name and return address; a photocopy of your dated sales receipt; and a briefnote describing the defect and the system on which you are running the Software.
YOUR RESPONSIBILITY TO LICENSOR
To the fullest extent of applicable law, you agree to be responsible and liable to Licensor, its partners, licensors,affiliates, contractors, officers, directors, employees, and agents in respect of all damages, losses, and expenses arising
directly or indirectly from your acts and omissions to act in using the Software pursuant to the terms of the Agreement.
TO THE FULLEST EXTENT OF APPLICABLE LAW, LICENSOR SHALL NOT BE LIABLE FOR SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THE SOFTWARE, INCLUDING,
BUT NOT LIMITED TO, DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION, AND,TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, PROPERTY DAMAGE, OR LOST PROFITSOR PUNITIVE DAMAGES FROM ANY CAUSES OF ACTION ARISING OUT OF OR RELATED TO THIS AGREEMENT OR THE
SOFTWARE, WHETHER ARISING IN TORT (INCLUDING NEGLIGENCE), CONTRACT, STRICT LIABILITY, OR OTHERWISE,
WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. TO THE FULLEST EXTENTOF APPLICABLE LAW, LICENSOR’S LIABILITY FOR ALL DAMAGES (EXCEPT AS REQUIRED BY APPLICABLE LAW) SHALLNOT EXCEED THE ACTUAL PRICE PAID BY YOU FOR USE OF THE SOFTWARE.
IF YOU ARE A RESIDENT OF AN EU MEMBER STATE, NOTWITHSTANDING ANYTHING TO THE CONTRARY SET OUT

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ABOVE, LICENSOR IS RESPONSIBLE FOR LOSS OR DAMAGE YOU SUFFER THAT IS A REASONABLY FORESEEABLERESULT OF LICENSOR’S BREACH OF THIS AGREEMENT OR ITS NEGLIGENCE, BUT IT IS NOT RESPONSIBLE FOR LOSSOR DAMAGE THAT IS NOT FORESEEABLE.
WE DO NOT AND CANNOT CONTROL THE FLOW OF DATA TO OR FROM OUR NETWORK AND OTHER PORTIONS OF THE
INTERNET, WIRELESS NETWORKS, OR OTHER THIRD-PARTY NETWORKS. SUCH FLOW DEPENDS IN LARGE PART ON THE
PERFORMANCE OF THE INTERNET AND WIRELESS SERVICES PROVIDED OR CONTROLLED BY THIRD PARTIES. AT TIMES,ACTIONS OR INACTIONS OF SUCH THIRD PARTIES MAY IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE INTERNET,WIRELESS SERVICES, OR PORTIONS THEREOF. WE CANNOT GUARANTEE THAT SUCH EVENTS WILL NOT OCCUR. TO
THE FULLEST EXTENT OF APPLICABLE LAW, WE DISCLAIM ANY AND ALL LIABILITY RESULTING FROM OR RELATED TO
THIRD-PARTY ACTIONS OR INACTIONS THAT IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE INTERNET, WIRELESSSERVICES, OR PORTIONS THEREOF OR THE USE OF THE SOFTWARE AND RELATED SERVICES AND PRODUCTS.
TERMINATIONThis Agreement is effective until terminated by you or by the Licensor. This Agreement automatically terminates when
Licensor ceases to operate the Software servers (for games exclusively operated online), if Licensor determines or
believes your use of the Software involves or may involve fraud or money laundering or any other illicit activity, or upon
your failure to comply with terms and conditions of this Agreement, including, but not limited to, the License Conditions
above. You may terminate this Agreement at any time by (i) requesting Licensor to terminate and delete your User Accountthat is used to access or use the Software using the method set forth in the Terms of Service or (ii) destroying and/or deleting any and all copies of all Software in your possession, custody, or control. Deleting the Software from yourGame Platform will not delete the information associated with your User Account, including any VC and VG associatedwith your User Account. If you reinstall the Software using the same User Account, then you may still have access toyour prior User Account information, including any VC and VG associated with your User Account. However except asotherwise prohibited by applicable law, if your User Account is deleted upon termination of this Agreement for any
reason, all VC and/or VG associated with your User Account will also be deleted, and you will no longer be available for
use the Software or any VC or VG associated with your User Account. If this Agreement terminates due to your violationof this Agreement, Licensor may prohibit you from re-registering or re-accessing the Software. Upon any terminationof this Agreement, you must destroy or return the physical copy of Software to Licensor, as well as permanently destroy
all copies of the Software, accompanying documentation, associated materials, and all of its component parts in yourpossession or control, including from any client server, computer, gaming unit, or mobile device on which it has been
installed. Upon termination of this Agreement, your rights to use the Software, including any VC or VG associated withyour User Account, will terminate immediately, and you must cease all use of the Software. The termination of thisAgreement will not affect our rights or your obligations arising under this Agreement.
U.S. GOVERNMENT RESTRICTED RIGHTSThe Software and documentation have been developed entirely at private expense and are provided as “Commercial
Computer Software” or “restricted computer software.” Use, duplication, or disclosure by the U.S. Government or
a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights inTechnical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2)of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/
Manufacturer is Licensor at the location listed below.
EQUITABLE REMEDIESYou hereby agree that if the terms of this Agreement are not specifically enforced, Licensor will be irreparably damaged,
and therefore you agree that Licensor shall be entitled, without bond, other security, or proof of damages, to appropriate
equitable remedies with respect any of this Agreement, including temporary and permanent injunctive relief, in addition
to any other available remedies.

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TAXES AND EXPENSES
You shall be responsible and liable to Licensor and any and all of its affiliates, officers, directors, and employees for alltaxes, duties, and levies of any kind imposed by any governmental entity with respect to the transactions contemplated
under this Agreement, including interest and penalties thereon (exclusive of taxes on Licensor’s net income), irrespectiveof whether included in any invoice sent to you at any time by Licensor. You shall provide copies of any and all exemption
certificates to Licensor if you are entitled to any exemption. All expenses and costs incurred by you in connection withyour activities hereunder, if any, are your sole responsibility. You are not entitled to reimbursement from Licensor forany expenses, and will hold Licensor harmless therefrom.
TERMS OF SERVICE
All access to and use of the Software is subject to this Agreement, the applicable Software documentation, Licensor’s
Terms of Service, and Licensor’s Privacy Policy, and all terms and conditions of the Terms of Service are hereby
incorporated into this Agreement by this reference. These agreements represent the complete agreement between
you and Licensor relating to use of the Software and related services and products and supersede and replace any prioragreements between you and Licensor, whether written or oral. To the extent there is a conflict between this Agreement
and the Terms of Service, this Agreement shall control.
MISCELLANEOUS
If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only
to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected.
GOVERNING LAWThis Agreement shall be construed (without regard to conflicts or choice of law principles) under the laws of the State
of New York, as such law is applied to agreements between New York residents entered into and to be performed within
New York, except as governed by federal law. Unless expressly waived by Licensor in writing for the particular instanceor contrary to local law, the sole and exclusive jurisdiction and venue for actions related to the subject matter hereof
shall be the state and federal courts located in Licensor’s principal corporate place of business (New York County, New
York, U.S.A.). You and Licensor consent to the jurisdiction of such courts and agree that process may be served in themanner provided herein for giving of notices or otherwise as allowed by New York state or federal law. You and Licensor
agree that the UN Convention on Contracts for the International Sale of Goods (Vienna, 1980) shall not apply to thisAgreement or to any dispute or transaction arising out of this Agreement. However, if you are a resident of a European
Union member state, you will benefit from any mandatory provisions of consumer protection law in the member state inwhich you are resident, and you can bring legal proceedings in relation to this Agreement in the courts of the member
state in which you are resident.
IF YOU HAVE ANY QUESTIONS CONCERNING THIS AGREEMENT, YOU MAY CONTACT US IN WRITING AT: TAKE-TWO
INTERACTIVE SOFTWARE, INC., 110 W 44th Street, New York, NY 10036 UNITED STATES OF AMERICA.
All other terms and conditions of the EULA apply to your use of the Software.

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NOTICE FOR AUSTRALIAN CONSUMERS

IMPORTANT: THE WARRANTY FOR THIS PRODUCT HAS BEEN UPDATED FOR AUSTRALIA.

THIS NOTICE SHOULD BE READ IN CONJUNCTION WITH THE WARRANTY TERMS SET OUT ABOVE.
Our goods come with guarantees that cannot be excluded under the Australian Consumer Law. You are entitled to a
replacement or refund for a major failure and for compensation for any other reasonably foreseeable loss or damage.
You are also entitled to have the goods repaired or replaced if the goods fail to be of acceptable quality and the failure
does not amount to a major failure.
Goods presented for repair may be replaced by refurbished goods of the same type rather than being repaired. Refurbishedparts may be used to repair the goods.
Any benefits to you given by the Licensor’s warranty are in addition to other rights and remedies of the consumer in
relation to the goods and services to which the warranty relates.
All claims under the warranty for this product should be made to:Take-Two Interactive Software Pty Ltd. Suites 12 & 16, Upper Deck, Jones Bay Wharf, 26-32 Pirrama Road, Pyrmont
Point, NSW 2009
Email: http://support.2k.com/home
The procedure for claims under the warranty for this product is outlined within the warranty terms set out above.
Licensor will cover all costs associated with a successful claim under this warranty. Proof of any reasonable costs you
incur in making a claim under this warranty should be sent to the Licensor address specified above for reimbursement.
For the avoidance of doubt, none of the limitations contained in this warranty in any way exclude or limit your rights
under the Australian Consumer Law.
To the extent that this notice is inconsistent with any of the provisions of the warranty terms set out above, this noticesupersedes those provisions.
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