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Grasp about masterly process using eye movement
at interactive learning environment
masterly process on Puzzle game

,% Q;eB) $" eC =H eZ` +& Atsushi TSUBOKURA*1, *4, Nobuto MATSUBARA*2, Toshihiro HAYASHI*3, Kazunori NISHINO*4
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*1 Nippon Bunri University
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*2 SRA Key Technology Laboratory
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*3 Kagawa University
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*4 Kyushu Institute of TechnologyEmail: tsubo@atlab.org
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2-12-01(7) Microsoft kinect http://www.xbox.com/ja-JP/kinect(2015/6/8/49@>ėŌ)(8) Leap motion https://www.leapmotion.com(2015/6/8 49@>ėŌ)(9) Tobii EyeX http://www.tobii.com/en/eye-experience/eyex/ (2014/6/24 49@>ėŌ)(10)Steelseries gaming eye tracker http://steelseries.com/ga
ming-controllers/sentry-gaming-eye-tracker(2015/6/8 49@>ėŌ)(11)Tobii & MSI http://www.tobii.com/en/news-and-media/press-releases/tobii-msi-form-partnership-invite-developers-to-create-the-next-great-eye-tracking-game/ (2015/6/8/49@>ėŌ)― 158 ―