DOSE Token - Lightpaper
The ERC-20 fungible utility token and in-game currencyof the OliveX (BVI) Limited fitness metaverse
Version

1.3

Last Updated

June 2022

AuthorOliveX (BVI) Limited

IMPORTANT NOTICES AND DISCLAIMER
You must read the following notices before reading or making any use of this document or any
information contained in this document. By continuing to read, use or otherwise act on thisdocument, you agree to be bound by the following terms and conditions, including any
modifications to them.
THIS IS NOT A PROSPECTUS
This document has been prepared by OliveX (BVI)
Limited to provide summary information about the useof DOSE Tokens within the OliveX ecosystem.
This “Lightpaper document” (the Document) may beamended or supplemented from time to time. It isprovided on behalf of the Company and its relatedbodies corporate (together, the OliveX Group) solely
for information purposes and is provided so that you
can better understand the scope of any prospective
future issue of DOSE Token gifted by the Company toyou (DOSE Token Gift) in connection with thesubscription by you for fully paid ordinary shares, forgood commercial value independent of the DOSE
Token Gift, in the Company (the Share Subscription)
as issued on, or intended to be issued in or around 31
May 2021.
This Document is not a prospectus, productdisclosure statement or disclosure document for the
purpose of the Corporations Act 2001 (Cth) or any
other legislation regulating these things in any otherjurisdiction. It has not been lodged with ASIC, or any
other security regulator in any other jurisdiction orotherwise. You should read this Document in its
entirety.
The Company has no obligation to issue any DOSE
Token Gift unless and until each of the following
conditions is satisfied or waived by the Company inwriting:● the Company considers, acting reasonably, that it
has complied with and will continue to comply withall applicable laws, including the NSX Listing
Rules, in relation to the issue and use (including
any future intended use) of the DOSE Token; and● you and the Company have entered into a token
subscription agreement for the DOSE Token Gifton terms satisfactory to the Company, acting
reasonably.
You are under no obligation to take receipt of any
DOSE Token or DOSE Token Gift described in thisDocument, and associated with the Share
Subscription.
Document provided for a particular purpose
Statements and information in this Document are
current only as at 27 September 2021 and theinformation in this Document remains subject tochange without notice. The information presented inthis Document may differ materially in both content
and presentation from that shared with other parties

involved in any future sale, gifts or transfers of DOSE
Tokens.
The Company reserves the right to alter thisDocument, but does not undertake to update thisDocument (except to the extent required by law). This
Document does not purport to be all inclusive or tocontain all information that would be required inconnection with an ICO, IPO or any other fundraising
event involving retail investors in respect of DOSE
Tokens. The Company may in its absolute discretion,
but without being under any obligation to do so,
update or supplement this Document. Any further
information will be provided subject to these terms
and conditions.
To the maximum extent permitted by law, norepresentation or warranty, express or implied, ismade as to the fairness, accuracy or completeness of
the information, opinions and conclusions containedin this Document or any other information the
Company, or the Company’s professional advisers,
their respective related bodies corporate, affiliates,
directors, employees or agents or any other person
otherwise provides to you.
The information contained in this Document is of ageneral nature and does not purport to be complete orverified by the Company. The information contained inthis Document does not constitute investment or
financial product advice (nor taxation, regulatory,
accounting or legal advice), a financial opinion or arecommendation to acquire shares in the Company or
any other member of the OliveX Group and should
not be used as the basis for making any investment
decision in respect of the Share Subscription.
In providing this Document, the Company has notconsidered the objectives, financial position or needsof any particular recipients. This Document is not a
research report. This Document is intended only for
those persons to whom it is delivered personally by oron behalf of the Company.
DOSE Token Function
It is intended that the DOSE Token will be the native
token of the OliveX ecosystem and allow interaction
with the features offered within that ecosystem. The
DOSE Token is only for use in connection with theOliveX ecosystem and only constitutes a transferable
representation of features specified in the OliveX
ecosystem. This applies but is not limited to any
non-fungible token (NFT) purchases, gameplay entry2

fees, gameplay rewards, staking or any part of theMove-to-Earn model.

Person) and you are not acting for the account or
benefit of any US Person.

Taking into account the dynamic regulatoryenvironment regarding blockchain/distributed ledger
technology based tokens, the Company reserves theright to change or adapt the concept andfunctionalities of the DOSE Token or the OliveX
ecosystem due to regulatory and/or operational
considerations prior to, or after any prospective issueof any DOSE Token Gift.

If you are not such a person, you are not entitled toreceive this Document, and must promptly return allmaterials received from the Company (including thisDocument) without retaining any copies. This
Document may not be distributed or released, directly
or indirectly, in the United States. Persons who comeinto possession of this document who are not inAustralia should seek professional advice andobserve any applicable restrictions. Any failure tocomply with such restrictions may constitute a
violation of applicable securities laws.

You understand and accept that DOSE Tokens do not,and the DOSE Token Gift does not represent or
constitute any ownership rights or stake, shares or
security or equivalent rights nor any rights to receive
future revenues or shares in or relating to the OliveX
ecosystem, or the Company. While DOSE Tokens
may constitute a voting functionality within the OliveX
ecosystem, DOSE Tokens do not represent any formof participation and/or governance rights in or relating
to the OliveX ecosystem or the Company.
You understand that to the extent any share, security
or equivalent rights to receive future revenues orshares arise from the Share Subscription, these rights
are wholly independent and have no impact on any
rights arising, or not arising under the DOSE TokenGift.
You understand and accept that you have no right toclaim as a prospective DOSE Token holder any
intellectual property rights, equity or equivalent rights
or any other form of participation in or relating to the
OliveX ecosystem or the Company.
You understand and accept that no form ofpartnership, joint venture or other similar relationshipbetween you and the Company is created or arises
from the DOSE TOKEN Gift.
No disclosure document required
This Document is being provided to you on the basisthat you are, and you represent and warrant that:● if you are in Australia, you are a ‘professional
investor’ or ‘sophisticated investor’ (as thoseterms are used in section 708(11) and section
708(8) respectively of the Corporations Act) andare also, in each case, a ‘wholesale client’ (asdefined in section 761A of the Corporations Act);or● if you are outside Australia, you are a person towhom an offer and issue of the gift of a DOSE
Token in connection with the Share Subscription
can be made outside Australia without registration,
lodgment or approval of a formal disclosure
document or other filing in accordance with thelaws of that foreign jurisdiction; and● you are not in the United States and you are not a
US Person (as defined in Regulation S under the
US Securities Act of 1933, as amended) (USNotwithstanding this representation and warranty you
acknowledge that:● the DOSE Tokens have not been and will not beregistered under the U.S. Securities Act of 1933,as amended, (the “U.S. Securities Act”) or any
other law or regulation governing the offering, saleor exchange of securities in the United States or in
any other jurisdiction;● the DOSE Tokens are being gifted and, if issued,
will be issued in private transactions not requiring
registration under the U.S. Securities Act or any
other applicable U.S. state securities laws, orunder the laws of any other applicable jurisdiction;● you are a “non-U.S. person” (as that term isdefined in Section 902 of Regulation S under the
U.S. Securities Act) and is not acquiring the DOSE
Token Gift for the account or benefit of a “U.S.
person” (as that term is defined in Section 902 ofRegulation S under the U.S. Securities Act);● the DOSE Token Gift has taken place, and istaking place in an “offshore transaction,” as suchterm is defined in Regulation S of the U.S.
Securities Act. You was located outside the UnitedStates when receiving this Document, theprospective DOSE Token Gift or the Share
Subscription, and you have not received an offer
to purchase DOSE Tokens inside the UnitedStates and will not originate a buy order for the
DOSE Tokens inside the United States;● you are not a “distributor” of securities, as thatterm is defined in Regulation S of the U.S.
Securities Act, nor a dealer in securities. The
DOSE Token Gift is for the Investors consumptive
purposes only and not for investment purpose or
distribution or resale to others in contravention of
the registration requirements of the U.S. Securities
Act;

No liability
To the maximum extent permitted by law, no memberof the Company, their related bodies corporate,shareholders or affiliates, nor any of their respective
officers, directors, employees, affiliates, agents oradvisers (each a Limited Party) makes any
guarantees or makes any representations or3

warranties, express or implied, as to or takes
responsibility
for,theaccuracy,
reliability,
completeness or fairness of the information, opinions
and conclusions contained in this Document. No
Limited Party represents or warrants that thisDocument is complete or that it contains all
information about the Company that a prospective
investor or purchaser may require in evaluating a
possible investment in the Company or an acquisitionof shares the Company
To the maximum extent permitted by law, each
Limited Party expressly disclaims any and all liability,
including, without limitation, any liability arising out offault or negligence, for any loss arising from the useof information contained in this Document including
representations or warranties or in relation to theaccuracy or completeness of the information,statements, opinions or matters, express or implied,
contained in, arising out of or derived from, or foromissions from, this document including, without
limitation, any financial information, any estimates or
projections and any other financial information derived
therefrom. This includes for any indirect, incidental,
consequential, special or economic loss or damage(including, without limitation, any loss of profit or
anticipated profit, fines or penalties, loss of businessor anticipated savings, loss of use, businessinterruption or loss of goodwill, bargain oropportunities).
Forward-looking statements
This Document may contain certain forward-looking
statements and comments about future events,
including the Company’s expectations about theperformance of its business. Forward-looking
statements can generally be identified by the use of
forward-looking words such as ‘expect’, ‘anticipate’,‘likely’, ‘intend’, ‘should’, ‘could’, ‘may’, ‘predict’, ‘plan’,‘propose’, ‘will’, ‘believe’, ‘forecast’, ‘estimate’, ‘target’and other similar expressions within the meaning of
securities laws of applicable jurisdictions. Indicationsof, and guidance or outlook on, future earnings or
financial position or performance are also
forward-looking
statements.
Forward-looking
statements involve inherent risks and uncertainties,
both general and specific, and there is a risk that suchpredictions, forecasts, projections and otherforward-looking statements will not be achieved. A
number of important factors could cause theCompany’s actual results and plans in respect of the
Total DOSE Supply (as defined in body below), NFT
purchases, creation and distribution, gameplay entry
fees, gameplay rewards, staking or any part of the
move-to-earn model to differ materially from the plans,
objectives, expectations, estimates and intentions
expressed in such forward-looking statements, andmany of these factors are beyond the control of theCompany. Forward-looking statements are provided
as a general guide only, and should not be relied onas an indication or guarantee of future performanceand involve known and unknown risks, uncertainty

and other factors, many of which are outside thecontrol of the Company. As such, undue relianceshould not be placed on any forward-looking
statement.
Past performance
Past performance is not necessarily a guide to future
performance and no representation or warranty ismade by any person as to the likelihood ofachievementor
reasonablenessof
any
forward-looking
statements,
forecast
financialinformation or other forecast. Nothing contained inthis Document nor any information made available toyou is, or shall be relied upon as, a promise,
representation, warranty or guarantee as to the past,present or the future performance of the Company.
Not an offer
This Document is not, and does not constitute, anoffer to sell, or the solicitation, invitation,
advertisement or recommendation to purchase, any
securities or other financial products in any jurisdiction
and neither this document nor any of the information
contained herein shall form the basis of any contract
or commitment. In particular, this presentation does
not constitute an offer to sell, or a solicitation of an
offer to buy, any securities in the United States.
The information in this document remains subject tochange without notice. No responsibility or liability is
assumed by the Company for updating any
information in this Document or to inform any recipientof any new or more accurate information or any errors
or mis-descriptions of which any member of theCompany or its advisers may become aware.
Further
representations,warranties
andacknowledgements
By accepting this Document, you acknowledge andagree that you understand the contents of this noticeand that you agree to abide by its terms andconditions. You also:● acknowledge and agree that this Document andall of the information contained in it is confidential
information of the Company and agree that you
will:
o keep strictly confidential this Document and all
confidential information contained in it and allother information made available to you in
connection with it (Information);o agree that you will not, and will procure thatyour officers and employees will not, use theInformation, in whole or in part, for any
purpose other than deciding whether or not toparticipate in the gift of the DOSE Token.
o agree that you will not, and will procure thatyour officers and employees will not, copy,
reproduce or distribute any of the Information,in whole or in part, nor disclose any of theInformation, including the nature of the Offer,to any other person at any time without theprior written consent of the Company and you

4

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and any such person may be required to enter
into a confidentiality undertaking on terms
acceptable to the Company and you as acondition of the Company and you giving theirconsent; ando upon request, return promptly this Document
together with any copies and other Information
to the Company without retaining any copies;
consent to delivery of this Document by electronictransmission;
give the representations and warranties set out
above under the heading ‘No disclosure document
required’;acknowledge that circumstances may change andthe contents of this Document may become
outdated as a result;acknowledge that you should make your own
independent assessment of the Information andseek your own independent professional advice inrelation to the Information and any action taken on
the basis of the Information, and that you are a
professional or sophisticated investor that is
capable of doing so;
acknowledge that the Company is relying on you
complying with this disclaimer and on the truth andaccuracy of the representations and warranties
given by you. You agree that you are responsible
for making your own independent judgements withrespect to the Share Subscription and any othertransaction and any other matters arising inconnection with this Document;
acknowledge and agree that no warranty
whatsoever is given in relation to the DOSE Token
Gift, and/or the success of the OliveX ecosystem,
NFT plan and the move-to-earn model as
described in this Document, expressed or implied,to the extent permitted by law, and that the DOSE
Tokens to be gifted are at the sole risk of you onan “as is” and “under development” basis andwithout, to the extent permitted by law, any
warranties of any kind, including, but not limited to,
warranties of title or implied warranties,
merchantability or fitness for a particular purpose.
You are aware that it will not receive money or any
other compensation for any DOSE Tokens created
but not allocated, or any DOSE Tokens thatremains unused, or any failure to follow thedescribed Company strategy in respect of thedissemination, sales and percentage allocations of
DOSE Tokens according to the Total DOSE
Supply;acknowledge and agree that the total supply of
DOSE Tokens may be amended from time to timeby OliveX acting reasonably, particularly if
required by law to meet regulatory requirements in
respect of the DOSE Token;
understand that the gift of DOSE Tokens is a
nonpublic, private offering;acknowledge and agree that if you receive any
DOSE Token Gift, to the extent permitted by law,that you will not hold any third party (including any
developers, auditors, contractors, members of the

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board or shareholders of the Company) liable forany regulatory implications or liability associatedwith or arising from the allocation, ownership or
use of DOSE Tokens or any other action ortransaction related to the OliveX ecosystem;
confirm you are not a resident of, citizen of or
located in a geographic area that is subject toUN-, U.S.-, EU-, Swiss or any other sovereigncountry sanctions or embargoes;confirm you are not domiciled in or organizedunder the laws of any country, whose legislation
conflicts with the DOSE Token Gift;confirm you are not entitled to sell, donate, pledge
or transfer in any other way the DOSE Tokens topersons as identified in the two preceding
paragraphs;
acknowledge and agree that, to the fullest extent
permitted by any applicable law, you will not holdthe Company, or any developers, auditors,
contractors,
members of the board or
shareholders of the Company, liable for any andall damages or injury whatsoever caused by orrelated to the use of, or the inability to use the
DOSE Token Gift or the move-to-earn model
under any cause or action whatsoever of any kindin any jurisdiction, including, without limitation,actions for breach of warranty, breach of contract
and tort (including negligence), and that theCompany, and any developers, auditors,
contractors, /or members of the board or
shareholders of the Company, shall not be liable
for any indirect, incidental, special, exemplary orconsequential damages, including for loss of
profits, goodwill or data, in any way whatsoever
arising out of the use of, or the inability to use the
DOSE Token Gift;acknowledge and agree that the Company, andany developers, auditors, contractors, members of
the board or shareholders of the Company, are notliable, and you will not to seek to hold them liable,
for any direct or indirect costs and/or damages
arising out of or in connection to regulatory
implications,
regulatory
non-compliance or
liabilities associated with or arising from theallocation, ownership or use of DOSE Tokens or
any other action or transaction related to the
OliveX ecosystem and the move-to-earn model.
understand that no public market now exists forthe DOSE Token, and the Company has made noassurances that a public market will ever exist for
the DOSE Tokens or the DOSE Token Gift;understand that the value of DOSE Tokens,
including the DOSE Token gift over time may
experience extreme volatility or depreciate in full;acknowledge that you have been advised that the
DOSE Token Gift to be allocated to you may, incertain jurisdictions, be considered a security, andthat the DOSE Token Gift may only be resold incompliance with applicable securities laws; andwaive the right to participate in a class action
lawsuit or a class wide arbitration against any

5entity or individual involved in the allocation of
DOSE Tokens;
Risks
You understand and accepts that there are a numberof risks connected with the DOSE Token Gift. In
particular, but not exhaustively, you understand theinherent risks listed hereinafter.
Regulatory Risk
You understand and accept that the distributed ledger
technology used in the OliveX ecosystem allows new
forms of interaction and legal relationships. There is apossibility that certain jurisdictions will apply existing
regulations, or introduce new regulations addressing
blockchain technology-based applications, which may
be contrary to the current setup and which may, interalia, result in substantial modification of the
move-to-earn model, including its termination and theloss of the DOSE Tokens or their functionality for you.
You understand and accepts that even if DOSE
Tokens do not create or confer any contractual orother obligations against any party (including
Company, members or other developers, auditors,
contractors or founders associated with the Company
or the OliveX ecosystem, certain regulators may
nevertheless classify DOSE Tokens as securities orother financial instruments under their applicable law.
It remains your responsibility to comply with any
applicable laws and regulations when holding or
dealing with DOSE Tokens.
The regulatory regime governing blockchain
technologies and tokens is complex, and new
regulations or policies may materially adversely affect
the Company, the OliveX ecosystem and the DOSE
Tokens themselves, including any value attached tothem. In many jurisdictions, regulation of tokens iscurrently undeveloped and likely to change.
Regulation varies significantly among jurisdictions andis subject to significant regulatory interpretation.
Failure by the Company or any DOSE Token holders(including you as a prospective DOSE Token holder)to comply with any laws, rules and regulations, someof which may not exist yet or that are subject tointerpretations that may be subject to change, could
result in a variety of adverse consequences, including
civil penalties and fines.
If DOSE Tokens are deemed to be securities, in one
or more jurisdictions, or the Company or its affiliates
are required to register with a regulatory agency, theDOSE Tokens and the Company could be subject tosignificant additional regulation, including restrictions
on any future ability to transfer or resell or conduct orcontinue operational activity. This could lead tosignificant changes with respect to DOSE Tokens,
how DOSE Tokens are structured, how they arepurchased and sold, and other issues, and would
greatly increase the Company’s costs in creating andfacilitating transactions in DOSE Tokens. Suchregulation could affect the value and functionality of
the DOSE Tokens and/or could cause the Company
to cease operations.
Risk of Software Weaknesses
You understand and accept that the underlying
software application and software platform, other
involved software and technology as well as technicalconcepts and theories are still unproven in anenterprise operational environment, which is why
there is no warranty that the process for receiving,
use and ownership of the DOSE Tokens will beuninterrupted or error-free and which is why there isan inherent risk that the software and related
technologies and theories could contain weaknesses,
vulnerabilities or bugs causing, inter alia, thecomplete or partial loss of the DOSE Tokens.
You understand and accept that the move-to-earn
model is upon deployment fully decentralized andimmutable and that, in consequence, it is impossible
for the Company to cure software weaknesses.
Changes to the move-to-earn model can only bemade via the decentralized governance mechanism
and the decentralised autonomous organisation(DAO) structure and thus are dependent on therespective decision of any DOSE Token holders.
Risk of No Success
You understand that there are no assurances that themove-to-earn model or other material aspects of the
OliveX strategy, go to market strategy, NFT plan, ordevelopment model will lead to commercial successor that you will receive any commercial benefits fromthe DOSE Token Gift.
Risk of Depreciation
You understand that with regards to the DOSE Tokenand the DOSE Token Gift, to the extent there is amarket, that no market liquidity may be guaranteed
and that the value (if any) of the DOSE Token and the
DOSE Token Gift over time may experience extreme
volatility or depreciate resulting loss that will be borne
exclusively by you

6Table of Contents
DOSE Token - Lightpaper

1

IMPORTANT NOTICES AND DISCLAIMER

1

Table of Contents

7

Context
Company Background
About OliveX
About Animoca Brands
About Six to Start
Case Study - 22 Pushups
Case Study - SOL Cycling

9
9
9
9
9
11
11

Dustland Runner - An Audio Fitness Adventure
Backstory
Gameplay Introduction
Pillars
Core Gameplay Loop
Gameplay
Getting Started
Running Features & Proof of Workout
Bounties
Immersive Narrative Experience
VehiclesPower Level
Land & Resources
Metagame Loop
Augmentation
Cargo
Challenges
Battlepass & Seasons
PvP
Clans Metagame
Economy Flow
Technology & Partnerships

12
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13
14
15
15
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15
16
18
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20
20
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21
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22
23
23

DOSE Roadmap

24

DOSE Token
Tokenomics

25
26
7

Token Specification
DOSE Total Allocation
Private Sales
Public Pre-Sale
Strategic Partnership
Liquidity PoolIEO/IDO
Dustland Runner
Dustland Rider
22 Pushups
Player Rewards
Team & Advisors
Company Reserves
Dustland Runner AllocationGame Operations
Promotion & Marketing
Reserve
Token Release Schedule
Token unlock schedule for Private Sales, Strategic Partnership, Public Pre-saleand IEO/IDO
DOSE Token Utility
About the Team
Team Members
Advisors
Investors

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30
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Context
OliveX is building a fitness metaverse where players can workout at home, in the gym or
outdoors to earn in-game rewards. All of these experiences are linked together with the DOSE
utility token, which can be earned as a reward in one experience and spent in another.
3 projects planned to have DOSE token integration within the OliveX gamified fitness
ecosystem:●

22 Pushups: a challenge platform to inspire non active users to become more active●

Dustland Runner: a brand new audio adventure running game●Dustland Rider: SOL Cycling combines DOSE to provide entire new cycling fitness
gameplay

Company Background
SOL Cycling, OliveX (HK) Limited, OliveX (BVI) Limited and Zombies, Run! (STS) are part of the
OliveX Holdings Enterprise. The ethos being that users of the platforms are motivated to be
more active. Animoca Brands Limited is a leader in blockchain gaming and a 27.97%
shareholder in OliveX that will collaborate on the development of the token.

About OliveX
OliveX (NSX:OLX) is one of the leading gamified fitness developers in the
Asia Pacific region. It has a proven track record of successful fitness apps.
OliveX (BVI) Limited is set up under OliveX for all token development.

About Animoca Brands
Animoca Brands is a global leader in blockchain gaming and a 27.97%
shareholder in OliveX. They will be assisting in the tokenization of thisproject.

About Six to Start
Founded in 2007, Six to Start is an independent games developer andentertainment company based in London. They have created games andapps for companies like the BBC, Channel 4, Penguin Books, eBay, andMuse; and they have conducted research and development for Disney
Imagineering, CBS Interactive, Microsoft, and the British Museum.

9Since 2011, Six to Start has focused on developing original smartphone games including
Zombies, Run!™ and The Walk (co-created with Naomi Alderman).
On 5th March 2021 OliveX announced that it had entered into an agreement to acquire 100% of
Six to Start and the acquisition has since been completed.

10Case Study - 22 Pushups
22 Pushups is developed by OliveX HK and was first released for download in May 2017. The
app utilizes the smartphone’s light sensor to automatically count a user’s push-up exercises.
This has been one of OliveX’s most successful apps and achieved recognition as ‘App of theDay’ on the Apple Store.
22 Pushups means a challenge for doing 22 pushups every day. The app aims to keep users
well-motivated to improve pushups training. There are lots of cool features inside the app tomotivate users and make them go until the end. For example, with each new level, there is a
new coaching voice that can be unlocked. Moreover, this app has a mandatory rule that users
need to record each daily pushup training. When others can see one exercise, there is no
excuse for users to skip!
Users do not need a gym subscription or going to the stadium, they do not need to buy special
equipment or clothes for push-ups. They can do it anytime and anywhere.The only need is afloor to lean on, install the 22 Pushups app on your smartphone, place the phone underneath,start doing the workout and the detector in the app will count how many pushups users havedone. Push-ups from the floor can be done with an advantage at any age, from childhood toadvanced.

Case Study - SOL Cycling
Sol Cycling is an open-world free-to-play cycling game, launched in Q1 2021. It is an indoor
cycling fitness game and the setting takes place on a shared planet. Users can ride with friends
on real Mars terrain by using a bike trainer with bluetooth power sensors. It keeps users healthy
with a workout on Mars thanks to terrain imagery from NASA's JPL & UofA. Users can also rideor run at their own pace with the Perseverance Rover, or sweat their way through the SOL story.
A Ride to survive Stay healthy with a fresh cycling and workout experience on Mars.
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One large MMO Massive Multiplayer Online real Mars map, rendered in beautiful 4k
Two gameplay modes: Freeride and Missions
Two simulation modes: Riding and Running
Sensor connectivity via ANT+ and Bluetooth FTMS (Tacx Neo and Wahoo also
supported)
Mars weather effects, dust storm, twisters, rockslides and meteors
SpaceX-like modeled shuttle, launchpad and habitat.

11

Dustland Runner - An Audio Fitness Adventure

Dustland Runner is the world’s first Proof of Workout audio game, where going on runs in thereal world progresses the narrative and gets you virtual rewards (NFTs / DOSE tokens) that you
can use to upgrade and progress your adventure.

Backstory
Over the course of the 23rd Century, societies around the world collapsed as they failed to deal
with climate change and the catastrophic events that ensued. Many parts of the globe were
sunken due to extreme flooding, and the parts that remained became hot and barren, facing
hostile droughts.
The final blow came when a massive and sustained solar flare wiped out most advanced
technologies and plunged society into a technological dark age.
Over the decades that followed, pirates, bandits and scavengers formed small and fractured
clans.
These groups aim to gather relics of the golden age, and use them to protect what little
resources (food, water etc.) they have. Every relic is an advantage, and every clan is in it forthemselves.
These barely habitable and hostile regions are known as The Dustlands, and you are one ofmany freelance agents that we call Dustcaps.

12

Before long you find yourself taking jobs carrying all kinds of mysterious contraband. They
remind you of technology of the past, but they’re nothing like you’ve ever seen. They glow in
different colors like gemstones.
Where have they come from? What do they do? And why will the shady figures of The
Dustlands do anything to get their hands on them?

Gameplay Introduction“Welcome to The Dustlands, newbie.
As a soon-to-be Dustcap, there are a few things that you should know.
1. You’re a freelance delivery agent - It’s your job to race all over the Dustlands.
2. Go wherever the work takes you… but vehicles are scarce ‘round here. Starting out on
foot, you’ll quickly cobble something together in no time.
3. The jobs themselves are well paid, and they oughta be.
4. Dust running is risky business. Watch out for bandits, or desert monsters looking fortheir lunch.
5. Your cargo is hot property. Don’t let it out of your sight.
6. We Dust Runners wear our headphones at all times. Not only do they drown out theconstant hum of the desert, but they’re key to your adventure.
Now that you’re up to speed, visit the bounty board for your first assignment. Oh, and one
last thing....
Don’t ever stop running... Just take my word for it.”
A note from Sketchy Jake

13

Pillars
Dustland Runner has 4 pillars which influence its design and development:●

Fitness First - The core of the experience relies on a solid fitness app with metrictracking and allows the player to make their own goals. This is the base that will allow
the other game elements to be successful.

●

Immersive Narrative Mystery - A fragmented narrative that players experience inchunks every time they play a mission. As the player unlocks more missions and meets
more characters, the plot unfolds and a web of mystery is uncovered.

●

Players own their progression - We believe in growing a strong community andrewarding them for their participation in building a healthy ecosystem. Players will be
rewarded DOSE tokens directly for their engagement in the game, along with NFTs.
Players should be free to trade, sell, give away, lend or burn the NFTs and the DOSE
tokens that they receive. Players who jump into the game early are especially valuable tothe community and will find themselves with more opportunities to accelerate theirprogression.

●

A Free to Play economy - players can get started in the game for free. All players start
without a vehicle and can participate in the economy of the game. The core of theeconomy revolves around players feeling like they’re scavenging loot and crafting junk
up into something magical (literally!). Scarcity is a big factor in the experience but those
who are dedicated enough should be able to grind their way up the ladder.

14

Core Gameplay Loop

Gameplay
Getting Started
Players will need the following to get started playing Dustland Runner:●

Android or iOS Smartphone - GPS Location will need to be enabled in order for thegame to detect that a run has been completed●

Polygon (Matic) wallet - in order to be able to take rewards (including NFTs) outside of
the game experience

Note: More requirements may be added as deemed necessary.
Players are not required to have any Dustland Runner NFTs in order to play the game.

Running Features & Proof of Workout
Dustland Runner allows players to:●

Walk, Run or Jog at any speed - the core of the game is based around distance, notperformance, making it more accessible to a wide range of players.

●

Run wherever you are - indoors, outdoors or in a gym, your movement is not restricted
to your location.

●

Interval training - for players who wish to crank it up a notch

15●Run tracking & stats- look back on your runs and associated data such as distance,
duration and pace●

Sharing - share your run progress with your friends●

Google Fitness / Apple Health integration - exports your health data to native
operating system apps where it can be compared with other health data●

Smartwatch App - use your Smartwatch to pause missions and view your run statistics
and progress.

Additionally, we are building undisclosed Proof of Workout features that will take aggressive
action to detect and act against cheaters. These features will allow us to keep the game fair for
everyone and to promote a healthy economy, both of which are necessary in order to be able toprovide players rewards for running activities.

Bounties
Bounties are running missions,which make up the core gameplay of
the Dustland Runner experience.
Bounties can be accepted from theBounty Board or Map Screen.
Each bounty is a request from a
Dustlandinhabitantwithacorresponding reward. Sometimes
the rewards are DOSE tokens, othertimes the reward is a specific NFT or
random NFT within a specific lootpool.
Players must have the requested cargo by the bounty owner to be able to accept the bounty.

16

Players see the following information when a Bounty
is selected:●

Distance - The distance that the player mustrun from their current (in game) location to thelocation where the bounty can be turned in.

●

Cargo - The item(s) that must be transported
to the bounty requester in order to complete
the bounty.

●

Requester - The character that needs the
cargo delivered to them.

●

Narrative Description - Some context
regarding who the requester is, what they arerequesting, and why.

●

Reward(s) - The maximum rewards that theplayer can earn from getting the cargo to thedestination in pristine condition.

●

Bounty Difficulty - A recommended PowerLevel for the bounty.

●

Forecast - A list of events that can possibly
happen on the bounty run. Examples include:○ Pirate Hijack○ Bandit Chase○ Monster Attack○ Adverse Weather Conditions(Sandstorm, Solar Flare etc.)

When accepting a bounty, players can choose their loadout, which consists of:● A vehicle - the size of which affects the maximum loadout capacity.
● A number of relic (modification) slots - (depending on the vehicle selected) - theseprovide stat boosts to your loadout● A number of consumables - which are burned if certain conditions take place within thebounty. They can be used to protect your vehicle or keep your cargo safe.

17Immersive Narrative Experience
Each mainline bounty that the player participates in has a narrative component to accompany
the mission.
The narrative follows an Alternate Reality Game Lite (ARG-lite) structure where snippets ofnarrative unfold as the player progresses the action (by running).
On your mission as a Dust Runner you will uncover the secrets of the Dustlands, learn about
it’s shady inhabitants as well as the mysterious power that the otherworldly augmentations
hold.
As well as an immersive narrative, your friendly Dust Runner handler will provide you with
updates on your progress towards your destination, including pacing information, landmarks /notification of which lands you are passing through and any strange weather conditions thatare currently on the go.
Unlock the narrative in any order that you wish, and piece together a mystery that goes far
beyond the Dustlands.

VehiclesAlthough it is not required in order to play, players will want to acquire vehicle NFTs as soon as
possible. Each vehicle comes with a number of immutable properties which loosely correspondto vehicle NFT’s rarity.
Vehicles provide various benefits when going on a bounty. Examples are:●Power Level - A value which denotes the overall utility of the vehicle. A higher levelmeans that the player can go on more difficult bounties.

●

Total Loadout Slots Available - Smaller vehicles have less slots for relic modifications
to them.

●

Speed - The higher the speed, the less distance the player must run to complete thebounty.

●Range - The maximum distance that the vehicle can travel on a single bounty.

●

Defense - The protection that the vehicle provides from attack●

Offense - The offensive power, used to fend off attackers that you will face on your runs.

18

Power Level
Each vehicle and relic mod that the player possesses in their inventory has a “Power Rating”.
This is used to approximate how useful the item is overall at affecting the player’s progression.
When the player builds a vehicle or backpack (players without a vehicle have a backpack
instead) loadout - an overall Power Level is given to the player which is a weighted average of
all NFTs used in the loadout.
Each Bounty has a Minimum and Maximum Power Level that can be used to participate in thebounty. Outside of this range, the player is not allowed to participate in the bounty.
However, just because players can participate in a bounty, it does not mean that they will be
successful.

Land & Resources
Every Bounty is located within the bounds of a plot of land. The number of plots is limited andeach plot can be purchased by a player during a Land Pack Sale. Initially the number of plots ofland available will be low and more will be added to expand the playable space of The
Dustlands. We will expand the numbers of lands available slowly to ensure that land is scarceand valuable to players.
See: Dustland Runner Roadmap for more details
Land Packs contain land of a specific type with the following properties:● Rarity - the rarer the land the less chance there is of it appearing in a pack
● Location - Each plot of land is tied to a location on the Dustland map● Name - Each plot of land is named uniquely, and this is the name that appears on theplayer’s map● Resource - Lands vary in which resources can be collected from them
● Abundance - Abundance is derived from the rarity and defines how much of the given
resource the land provides.
Each player who passes through the land on a given run collects a given quantity of theresource provided by that land. A share of this resource collection goes directly to the player
who owns the land.
When players select a bounty to participate in, they choose the lands that they will pass overto get there.

19

Metagame Loop
The metagame for Dustland Runner revolves around crafting and upgrading vehicles, and isimportant for progression within the game.
There are 3 types of crafting materials / resources used in the game:● Land Resources - obtained by running through a land of the given resource type, used
for bounties and augmentation.
● Relics (NFTs) - obtained by completing bounties, used for crafting● Augmentation Crystals - obtained as a rare drop from bounties, used to add magicalproperties to Relics.
People in the Dustlands have a lot of junk, and love to give you any excess parts they havewhen you fulfil their bounties. Players will build a diverse inventory of junk through gameplay
which they can use to choose their progression path through the game.
The metagame is a strategic element focussed on:● Assessing your inventory● Planning which upgrades and augmentations you wish to make● Seeking bounties which offer the kinds of junk you’re looking for● Planning your run to optimize your resource collection● Finding rare augmentation crystals● Hunting the secondary marketplace to offload what you don’t want, and obtain what you
do.

Augmentation
Augmentation crystals offer a magical path of evolution. These crystals are mysterious andotherworldly and can be obtained as rare drops from bounties, challenges and the Battlepass.
Once the player has obtained an Augmentation Crystal, it must be charged by consuming
land resources of a corresponding type. Each crystal type has a number of evolution levels
which require more and more resources to charge.
Charged crystals provide a way for relics to break past their power cap as well as adding
magical properties to them.

Cargo
Cargo is used as a progression lock for Bounties (and therefore narrative storylines). At the
beginning of the game, bounties request cargo which is easy to locate and obtain. As theplayer progresses, they must combine items that they have scavenged in order to obtain thenecessary cargo.

20

Challenges
Players are rewarded for completing Daily, Weekly and Monthly milestones. Each milestone
has a number of corresponding tasks which must be completed within the game in order to earn
the corresponding rewards.
Examples include:● Complete a Bounty● Win a PvP battle● Craft a new vehicle attachment / modBattlepass & Seasons
Battlepass is a linear progression system that will be added later in development where players
earn rewards for constant participation over an extended period of time. Players will be able topurchase a Battlepass each season which will entitle them to earn sweet rewards at each tierof the progression.
Rewards include but are not limited to:● Seasonal Exclusive NFTs
● DOSE Tokens● Relics● Augmentation Crystals
Each season has a corresponding narrative storyline that is revealed through new Bounties.

PvP
While initial launch is focussed on the singleplayer experience and metagame, long term wewant to allow players to battle it out in the Dustlands Player vs Player.
To participate in PvP, players choose a land location and pay a fee (in DOSE). Players will bematched against an opponent who has recently visited the same land.
At this point players will see the stats of their opponent and be able to build a loadout and run
to their location to attack them. Once the run is complete, the game determines the winner ofthe battle.
The winner is provided with a number of DOSE tokens along with the Land Owner. Both players
receive a number of Ranking Points depending on the relative Power Level difference between
them.
Opponents are selected based on a league ranking system, with players progressing up or
down a league when they reach a certain number of Ranking Points.

21

Entry fees (and therefore rewards) for PvP are relative to the player’s league

Clans Metagame
In the post launch phase we plan to further showcase the fractured clan based nature of The
Dustlands by allowing players to side with a clan. Each piece of land represents one possibleclan, with the landowner being the clan leader.
Players can temporarily (safely) lend relic mods to a clan owner to help them fortify the land.
Once the clan event begins, players can choose any piece of land to raid. Damage dealt to
fortifications carries over between attacks and collectively players can cause fortifications to fall.
Rewards are distributed to each clan proportionally based on a ratio of how long the fortification
held for compared to the total power rating of the fortification.

22

Economy Flow
The following diagram represents how DOSE tokens and NFTs flow in and out of player’s
possession as they perform actions within the game.

Technology & Partnerships
Dustland Runner will leverage existing technologies deployed by Six to Start and OliveX and
tap into the wealth of knowledge built up by Animoca Brands.
Technologies that will be built upon for Dustland Runner include:● Fitness App - Including GPS / accelerometer tracking, metrics●

Multi-platform audio narrative game engine - Audio playback features and devicecompatibility features across a range of iOS and Android devices●

Web Platform & Cloud Sync - Allowing players to share their runs, view their stats andkeep their progression sync’d cross platform.

●

Smart Watch Apps - Allowing players to access key data from their runs while on thego, as well as pausing or resuming a mission.

23

DOSE Roadmap

24

DOSE TokenDOSE is the token of purchase, utility and action and is at the heart of the
OliveX gamified fitness ecosystem.
Players will receive DOSE tokens for completing workout based gameplay in
22 Pushups, Dustland Runner and Dustland Rider. These tokens can beused to unlock items, purchase NFTs and participate in special events andgame modes.
DOSE is an ERC-20 Fungible Token (FT). The token will initially be available on the Ethereum
Mainnet, but will later be bridged to the Polygon layer 2 network where Dustland Runner will beplayable.
Why DOSE? DOSE is an acronym for the chemicals you release when you play an exercise
game like Dustland Runner that makes you feel good:●●●●

Dopamine
Oxytocin
Serotonin
Endorphin

Supported games include:●

22 Pushups - a pushup challenge platform to inspire non active users to become more
active●Dustland Runner - An entirely new Run for Reward, Sweat to Win fitness audio
adventure running game●Dustland Rider - Upcoming cycling fitness gameplay which combine SOL Cycling and
DOSE to provide an entire new experience of Spin To Win, Cycle for Reward25Tokenomics
The total supply of DOSE has been set at 5,000,000,000 tokens.
The DOSE Token is a fungible cryptographic token that exists on the Ethereum blockchain. A
fungible token is an asset that is interchangeable with tokens of the same type, so that one
DOSE Token always has the same value and properties as any other single DOSE Token.
DOSE is the utility token of the branded audio story games produced by OliveX in collaboration
with Six to Start, Dustland Runner, and in-game currency of 22 Pushups.
DOSE is intended to be leveraged as a cross-title utility within the OliveX ecosystem, and has
been designed to be the driving force behind the ecosystem’s gameplay rewards model.
The OliveX ecosystem will reside on Polygon (formerly Matic) where transaction fees are very
low and tokens can be bridged back and forth between Polygon and the Ethereum Mainnet.
DOSE tokens are distributed for gameplay rewards through a constant daily trickle which
declines over time to ensure that the maximum token supply is never reached.
Each day, every game in the OliveX fitness metaverse receives a pool of tokens that can be
distributed in game and is split across all actions that reward players.
Additional pools of DOSE tokens serve as the reward pools for specific game modes (virtual
races, PvP etc.). These pools are filled by entry fees that players pay in DOSE to participate in
the performance based events.

Token Specification
DOSE implements the ERC-165 introspection standard, with the following ERC-165 interfaces
supported:
Name

Reference Interface

ERC 165 Interface ID(s)ERC-165 (EIP)

https://github.com/OpenZeppelin/openzeppelin-contracts/blob/v3.1.0/contracts/introspection/IERC165.sol

0x01ffc9a7

ERC-20 (EIP)

https://github.com/animocabrands/ethereum-contracts-er
c20_base/blob/v3.0.0a/contracts/token/ERC20/IERC20.
sol

0x36372b07

ERC-20 Detailed

https://github.com/animocabrands/ethereum-contracts-er
c20_base/blob/v3.0.0a/contracts/token/ERC20/IERC20D
etailed.sol

0xa219a025 name():0x06fdde03 symbol():
0x95d89b41 decimals():
0x313ce567

ERC-20 Allowance

https://github.com/animocabrands/ethereum-contracts-er
c20_base/blob/v3.0.0a/contracts/token/ERC20/IERC20A
llowance.sol

0x9d075186

26

DOSE Total Allocation
The total supply of DOSE is 5,000,000,000 tokens, all minted at once with the allocation within atotal of 11 pools. The supply will be distributed in multiple phases for different purposes. See:
Token Release Schedule section for further details. No burning and extra minting is permitted so
the supply will be fixed. DOSE will be used for supporting the Dustland Runner gameplay andupcoming / unannounced projects within the fitness metaverse.

27

Private SalesDOSE had been held for private sales and raised a total of USD $4.2 million. Token allocation
for investors will be locked up for 3 months after the token listing and then entered into a 2 years
vesting schedule after the lockup period.

Public Pre-Sale
DOSE will be held on the Public Pre-sale with only 16,500,000 tokens. The presale is targeted
to pair with the tokens within Animoca Brands ecosystem. Vouchers will be able to redeem
DOSE tokens after 6 months.

Strategic PartnershipTo support the development of DOSE, a proportion of the allocation is reserved for externalbusiness partners. Token allocation for business partners will be locked up for 6 months, thenentered into a 2-year vesting schedule with 6 releases every 4 months.

Liquidity Pool
DOSE will be adding liquidity pools to several exchanges and automated market makers tofacilitate the liquidity of DOSE and enable the trading pairs for DOSE.

IEO/IDODOSE aims for listing on one CEX and one DEX for the first public listing. Further listings will beannounced to the community when it is approaching.

Dustland Runner
Dustland Runner is the main supported game that will use DOSE to motivate users to be more
active. The proceeds of OliveX games and platforms will be used for game development,
marketing and promotion.

Dustland Rider
Dustland Rider is the upcoming cycling fitness gameplay which combines SOL Cycling and
DOSE to provide an entire new experience of Spin To Win, Cycle for Reward. SOL Cycling
gives users a new cycling experience on Mars. Ride or run at your own pace with the NASA
Rover, or sweat your way through the SOL story! The full version will provide users with moreterrains, routes, story missions and models., especially the merge with DOSE so users can gettokens for rewards when cycling.

28

22 Pushups
22 Pushups is the existing fitness mobile apps under the team and they are supported with thein-game currency “DOSE” which is separate from the DOSE ERC-20 token. In order to expand
the fitness metaverse, the team is planning to link the two together so players can use DOSE
across platforms.

Player Rewards
DOSE tokens will be distributed to players within the OliveX fitness metaverse. To facilitate this,
DOSE tokens are regularly allocated from the Player Rewards pool to separate pools for eachgameplay experience. The core rewards from each of these experiences uses this pool. The
trickle of tokens from the Player Rewards pool into each fitness game will decrease over time toensure that the pool always has tokens available to be used as player rewards.

Team & Advisors
A pool of DOSE tokens is allocated to the team and advisors as a reward or incentive to sustainbuilding a successful gameplay for players and creating a rich and meaningful fitness
metaverse. This pool of tokens will be locked up for 1 year and then enter into a 3 year linear
vesting schedule after the lock-up period to make sure the incentive is aligned across all theparties/stakeholders.

Company Reserves
This pool is reserved for long term use to support any upcoming / unannounced projects related
to the fitness metaverse, and set aside to funnel DOSE into the other pools when required.

29

Dustland Runner AllocationGame Operations
The Game Operations pool will provide support to the game development and operations, i.e.
new gameplay features, NFT creation and minting and seasonal narrative missions.

Promotion & Marketing
This pool will be used for any marketing initiatives, including promotional airdrops, community
building activities, and business development with potential partners.

Reserve
The Reserve is set aside to funnel DOSE into the other pools when required as the player basegrows.
30

Token Release Schedule
While the maximum supply of DOSE is pre-minted, the majority of DOSE utility tokens arelocked up and released slowly over time. This includes Team / Advisor allocations as well as
allocations for gameplay rewards.

31

Token unlock schedule for Private Sales, Strategic Partnership,
Public Pre-sale and IEO/IDO

32

DOSE Token Utility
Dustland Runner is the first fitness game that will use the DOSE token. Dustland Runner isdesigned to provide strong utility for the DOSE token, but more will be added over time. DOSE
tokens can be spent in more games as they are added to the DOSE ecosystem.
Utility

Description

NFT Sales

DOSE can be used to purchase official Dustland
Runner NFTs directly from the game, or via asecondary Marketplace.
NFTs will be sold individually and via packs and will
range from avatars to cosmetics, vehicles and virtual
land.
Note: There is no overlap between NFTs dropped
through play and NFTs available for purchase directlyfrom the game.

Entry Fees & Limited Time Events

While the core experience of Dustland Runner is free,
DOSE is used as an entry fee to special game modes
and limited time events including Virtual Races and
PvP battles.
A portion of the gameplay fees collected will be
granted to participating players as a reward for their
participation and performance.

Upgrades & Unlocks

As players progress in the game, they can spend
DOSE tokens to unlock more options and utility in thegame. This includes expanding the number of slots intheir NFT loadouts as well as evolving some NFTs
past their leveling cap (e.g. vehicles).

Seasonal Battlepass Subscription

Players can optionally purchase access to a seasonal
Battlepass, giving them access to time-limited
narrative missions as well as a tiered reward system tounlock time-limited NFTs.

33

About the TeamThe current team comprises leaders from the blockchain and gaming space, as well as key
players from well known businesses in gaming and tech.

Team Members

Advisors
●
●
●
●
●
●
●
●

Yat Siu, Chairman of the Board, Animoca Brands
Sonny Wu, Chief Executive Officer, AREVO
Dylan Boyd, Director, New Programs Development, R/GA Ventures
Jeremiah Owyang, Industry Analyst & Founding Partner, Kaleido Insights
Mark Cheng, Partner & COO, Mind FundJames Ho, Director of Strategic Partnerships, Animoca Brands
Sean Dudley, VP of Product, Animoca Brands
Jacky Yuk, Managing Architect, Animoca Brands*Detailed biographies of the DOSE team members and advisors are available in the Appendix.

Investors
Animoca Brands,Yield Guild Games, Sandbox, Blocore, Blockhype, EVG, MagicFew, Skyvision34