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Switch - Ver1.10 Update Log■■■■■■■■■■■■■■■New Contents- Added new playable character, "Nudist Beach D.T.R"*Playable in all versus modes and Gallery mode.
- Added a notification upon matching with an opponent in the Ranked Match lobby- Added an opponent search filter for [Any Skill Level]■Balance changes- Changed the algorithmn on certain ways ranking orders are displayed.
- Fixes to the voice library.
- Fixed Story Mode's score calculating system.
- Fixed issues concerning the double K.O. in Versus Mode.
- Fixed the IA behavior of the CPU controlled opponents.
- Adjusted the amounts of gallery points in each Mode.
- Fixed an issue concerning the random Stage select in case of rematches in Free Battle Mode.
- All character actions are now the same as of PS4 and Steam 1.04 version.
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PS4/Steam - Ver1.04 Update Log■■■■■■■■■■■■■■■New Contents- Added new playable character, "Nudist Beach D.T.R"*Playable in all versus modes and Gallery mode.
■Balance changes- Changed the algorithmn on certain ways ranking orders are displayed.
- Adjusted the actions of each characters.

■Character balance changes details:■Universal Balance changes- Fixed an issue where the reduction of hitstun for attacks after surpassing the limit value of 300
does not function as intended upon the hitback off a ground bounce.

■Ryuko Matoi (Single-blade)- Short Range Deathblow→ Made it easier to connect the shockwaves when used at the edge of a stage
by adjusting the area of effect of the shockwaves.
■Ira Gamagoori- Short Range Deathblow→ Changed the hitback of the throw finisher of the whip variant.

■Houka Inumuta- Ground Camoflaged Long Range attack 3→ Fixed an issue where the cube and clone attacks do not spawn correctly.

■Nui Harime- Homing Dash
→ Changed the cancel routes to either Long Range or Short Rangeattacks according to the attack limit value now.
- Homing Dash
→ Changed the cancel route to Short Range attacks according to the attack limit value now.
- Ground Short Range 1N attack→ Changed the cancel route to Short Range attacks according to the attack limit value now.
- Ground Short Range 1 horizontal attack→ Fixed an issue where further cancels do not function as intended
if the first one was canceled quickly into Ground Short Range 2 attack.
→ Changed the cancel route to Short Range attacks according to the attack limit value now.
- Ground Short Range 1 vertical attack→ Changed the cancel route to Short Range attacks according to the attack limit value now.
→ Changed the cancel timing of the finisher route to be after landing, depending on the attack limit value now.
- Ground Short Range 3 vertical attack→ Changed the cancel route to Short Range attacks according to the attack limit value now.
→ Adjusted hitbacks during combo- Aerial Short Range 1 attack→ Changed the cancel route to Short Range attacks according to the attack limit value now.
→ Allows cancelling to another Short Range attack even when whiffed.
- Aerial Short Range 2 attack→ Fixed an issue where Nui cannot correctly cancel out of the dive depending on the height.
- Dash Short Range attack→ When converted to the finisher route due to reaching attack limit value,
now changed to be non-cancellable upon ground roll or bounce back.
- Ground Long Range 1 attack (converted off Short Range attacks)→ Unified all damage and hitbacks regardless of where they hit.
- Ground Long Range 2 attack→ Prolonged the stagger time.
- Aerial Long Range 2 attack→ Adjusted hitbacks of the clones→ Reduced damage of the clones (100x2 ⇒ 60x2)- Dash Long Range attack→ Now sends opponent rolling off even when hit at extreme close proximity.

■Ryuko Matoi (Dual-wield)- Aerial Scissors-form Long Range Attack→ Changed shockwave hit count to 1 hit.
→ Made it easier to connect the shockwaves when used at the edge of a stage
by adjusting the area of effect of the shockwave.