* = strategic initiative for 2023** = two-year grant awarded

Organization

PurposeAtlantide Soc. CoopSociale p.a.

This grant will support Atlantide, an organization based in Cervia, Italy,
with a program involving 15 secondary school classes in the area (320students), to better understand the phenomenon of climate change andmeasures to counteract it, starting from the most significant impacts
recorded in recent years along the northern Adriatic coast. The projectwill include various meetings and educational trips as well as will draw
inspiration from the United Nations’ Agenda 2030 for Sustainable
Development.

Arizona Technology
Council Foundation(SciTech Institute)*

Better known as SciTech Institute, is a nonprofit dedicated to enhancing
and promoting STEM (science, technology, engineering and math)education and awareness in Arizona and beyond. This grant will support
the national STEM Youth Congress – a one-day virtual conference
during the summer of 2024, facilitated by SciTech's Chief Science
Officers (CSOs). CSOs are students in grades 6-12, selected by theirpeers and school administrators to serve as STEM leaders andadvocates in their communities for up to six years. Currently, SciTech
has over 750 CSOs representing 14 states. The conference will involve
1,000 youth, empowering them to advocate for STEM education.

Association Les Amis dela Classe Musique desPonts-Jumeaux

The Association is a cultural, educational and innovative citizen projectof collective vocal and instrumental practice in Toulouse, France, withthe primary objective of the development and success of students. With
this assistance, they plan to purchase bowed string instruments (sixviolins, three violas and two cellos). Choirs and orchestras allow
students to develop the pleasure of learning, autonomy, effort and selfconfidence. This unique project is accessible to all motivated pupils inCollège des Ponts-Jumeaux, unleashing social, cultural and financial
barriers, and is made up of 30 students in grades 3-6.

ASU Preparatory
AcademyThis school is an innovative public charter school network, serving morethan 7,000 full-time students from pre-K to grade 12. Funding will
provide financial assistance to 100 students participating in the
Academy’s 3rd annual Science and Engineering Fair across their
network of schools in Arizona. Students in grades 3-12 will conduct
scientific and technical research based on their interests andprofessionally present their findings. Participation promotes critical

ACCEL

Funds will support the charity’s job training program at their East
Campus in Tempe, Arizona, which will help 80 students. This nonprofit
serves all people who have special needs and the participants in thisprogram have indicated an interest in manufacturing and technology.
Through these efforts, the grant will expand The FabLab project, where
equipment is used to design and fabricate adaptive items for individuals
with disabilities, by establishing an advanced manufacturing component.
Trainees will learn all aspects of operating the lab and its equipment aswell as begin to explore manufacturing jobs.

thinking and the use of the scientific method and allows students todevelop self-advocacy skills.
Centro Studi La Meta

This grant will help the association grow their mission - to support
elementary, middle and high school students with special attention tochildren with learning disorders - in the L' Aquila Province of Italy
through the Grasp the Idea! science project. The grant project's purpose
is to bring students closer to the study of scientific subjects with curiosity
which will then lead them to further studies in computer science, physics
and math. This partnership will include the local high school, Istituto
Industriale Amedeo d'Aosta, and the University of L'Aquila, to help run
the physics assignments in labs.

Children’s Museum of
Idaho

Grant monies will help the Museum, located in Meridian, Idaho, provide
equitable access for children to engage in interactive learning and
STEAM (science, technology, engineering, art and math) programming.
The Museum seeks to make early learning accessible through theMuseums for All scholarships, which provides reduced admission rates
for low-income families. Additionally, the Museum offers a First Friday
Sensory Awareness & Accessibility Evening once a month, wheresounds are reduced, lights are dimmed, and special accommodations
are made for families with children with a disability and/or sensory
divergent determination.

Children's Museum of
Phoenix

The Children’s Museum of Phoenix in Arizona has designed selfdirected and guided play opportunities to support children in fun, early
STEAM (science, technology, engineering, art and math) learning. Witha commitment to ensuring low-income families have equitable access tothese rich educational experiences, the Museum was funded with agrant to underwrite their Every Child program. This program supports
parents, caregivers and teachers by providing free/reduced-priced
admission in a variety of ways.

Christina Noble Children's
Foundation (CNCF)

This grant will help CNCF in Vietnam, an organization that is dedicatedto serving the physical, medical, educational and emotional needs ofvulnerable children, with funding for their Noble Scholarship program.
This program not only provides financial support for a promising student
to be able to pursue tertiary education, but it also adds in personal
development services to ensure that they have a pathway to asustainable future, such as work readiness training, literacy and life
skills, community service activities, emergency assistance and access toa student hotline.

Compudopt

The grant will help this Texas-based organization provide technology
access and education to under-resourced youth and in the Phoenix,
Arizona community. For this project, the nonprofit will teach hands-on
curriculum-based programs to students in grades 1-12, on school
campuses and at community sites, building their confidence in using
new technologies, helping them develop skills aligned with high-demand
careers. Students will attend one to two sessions per week over 10-12
weeks or camp sessions over school breaks for 20-25 hours. Eachstudent who graduates, in grades 3-12, will receive a free computer.
Funding will cover the cost of two cohorts of up to 15 students each.

FIRST (For Inspiration
and Recognition ofThis support will assist this international organization based in the
United States, which inspires young people to be science andScience and Technology)
Robotics*

technology leaders and innovators, by engaging them in exciting
mentor-based programs that build science, engineering and technology
skills. The grant will fund their Equity, Diversity & Inclusion (ED&I)
initiatives. Their ED&I strategy is grounded in the FIRST strategic pillar
to increase diversity such that their programs serve an inclusive anddiverse audience, reflecting the population of the communities they
serve. When removing such barriers, greater access to FIRST
programming is enabled.

Frank Lloyd WrightFoundation

The Foundation, based in Scottsdale, Arizona, strives to be an inclusive
and welcoming cultural institution for people of all ages. They havecreated the Community Access Program to help provide free youth
education opportunities at Taliesin West, a UNESCO World Heritage
cultural site, for young visitors. At the site, children can participate inhigh-quality, hands-on STEAM (science, technology, engineering, art
and math)-based programming inspired by the innovative architecturaldesign work of Frank Lloyd Wright. This grant will provide free program
registrations to hundreds of low-income families.

Free Arts for AbusedChildren of Arizona

This grant will fund children, youth and young adults (ages 3-26) who
have experienced trauma in Phoenix, Arizona, through Free Arts’ freearts programming that transforms children’s trauma to resilience.
Anchored in the evidence-based program model of Art + Mentors =Resilience, Free Arts’ seven Art Resilience programs guide participants
through five stages of scaffolding outcomes: Safety, Expression, SkillBuilding, Self-Efficacy, and Resilience. Their program also integrates
elements of STEAM (science, technology, engineering, art and math),teaching youth these concepts through mediums of art. The funding will
engage 6,000 underprivileged youth who have experienced abuse,neglect and/or homelessness.

Future for KIDS

Future for KIDS will use the grant monies to continue to bring free
STEAM (science, technology, engineering, art and math) learning tounderserved youth, in grades 3-8, via a mobile STEAM Lab, where they
live and go to school, eliminating barriers to participation such as
distance and cost. At community events and Discover Your Future sites,
they provide on-site STEAM activities such as Stop Go Animation wheregroups create short films. They also will partner with 17 Title I schools
and one local Boys & Girls Clubs during the 2023-24 school year to offer
this programming to 650 youth.

Girl Scouts, Arizona
Cactus-Pine Council(GSACPC)*

Girl Scouts’ mission is to build girls of courage, confidence andcharacter who make the world a better place. This funding will support
the Phoenix, Arizona-based charity’s new Girl Scout Mobile Building
Space. They will be able to take programming on the road to bring highquality educational resources and female role models to girls at schools
and community centers. The vehicle will help girls build STEAM(science, technology, engineering, art and math) skills as they learn
basic home maintenance skills like fixing a toilet or repairing a lightswitch to trades like carpentry, tiling and painting. With the grant, they
will also add solar power to the vehicle to make it more sustainable as itsupports the necessary power tools and equipment, while providing a
way for girls to see up-close how solar power works.

Girlstart*

Girlstart is a national female-led organization based in Texas that offers
out-of-school STEM (science, technology, engineering and math)programming to girls in grades 4-8 for free through after-school, summer
camp and community STEM activities. The grant will allow the charity toincrease the number of after-school clubs offered for spring 2024; reachmore families through community STEM programming; and serve 900
girls through 2024 summer camps. Funds will also help underwrite theirteaching corps, STEM CREW program leaders. This model is comprisedof high school and graduate students or classroom teachers, and these
individuals provide girls with high-quality, STEM education, consistent
mentorship and accessible women role models.
Grundschule an derStuntzstrasseThis primary and middle school has German classes for foreign
students, ages 6-18, based in Munich, Germany, and is focused on
developing students’ skills through engineering projects such as the“Drumm” project, which is an expression of art through improving
creativity, concentration and collaboration. Drumming is a haptic motorthat trains many musical skills including feeling the rhythm, striking
techniques, producing different tones, etc. These classes are taught bya percussionist and this grant will cover 169 workshop units for grades
1-4 with a performance for the students’ parents after all event cycles.

Gulf of Maine ResearchInstitute

The Institute develops and delivers collaborative solutions to global
ocean challenges. This grant will support the charity’s LabVentureexperience, where students in grades 5-6 from Maine, take on the roleof scientists and conduct their own hands-on research in the Cohen
Center for Interactive Learning, for free. This funding will also help withthe transportation they provide to public school students. This ensuresthat students have equitable access to transformative STEAM (science,technology, engineering, art and math) experiences and toolkits. These
efforts will help to quip 8,600 students from all 16 Maine counties while
engaging 30 educators.

HORIZONTThis organization, based in Munich, Germany, assists mothers andchildren without permanent residence as well as socially disadvantaged
families, by offering secure housing combined with comprehensive
advice, support and promotion along the entire education chain. Theirgoal for these families is to take part in opportunities to start a new
beginning. With this funding, the nonprofit will hold workshops onbalanced nutrition for the children after school. They will also have aninteractive garden tied to these science-based lesson plans. In addition,
the grant will support art therapy for all families living at their facilities.

ICAN

This nonprofit provides free, comprehensive out-of-school time
programs at five sites in Chandler and Mesa, Arizona. In appropriate
age groups, ICAN staff facilitate program activities rooted in 21st Century
Learning Skills. These funds will support the agency’s STEAM (science,technology, engineering, art and math) programming as part of theirPositive Youth Development initiative. STEAM activities range fromconstructing airplanes out of popsicle sticks to learning how to code.
Other activities utilize innovative digital technology tools such as 3D
printers, Raspberry Pi and Makey Makey boards. Interactive activities
like being a human robot or playing the piano with slime technology
additionally pique youth interest in STEAM learning. ICAN aims to
improve the lives of 790 K-12 students from Title 1 schools during the2023-24 school year.

Idaho State University
Foundation

This grant will assist the Idaho-based university’s STEM (science,technology, engineering and math) Academy for children with autism
spectrum disorders. This is a summer camp for students with highfunctioning autism spectrum disorder (ASD) in grades 9-12. The camp
will run for two weeks in July 2024. With funding, students will be
provided with all the materials necessary as well as lunch each day.
Students will take part in real-world experiences in STEM activities by
Idaho State University professors, graduate students and local teachers.
And a variety of social activities including local field trips will be planned.
This program will serve 20-25 ASD students.

IEEE Foundation*(Institute of Electrical andElectronics Engineers
Foundation) **With recent funding, this international organization based in the UnitedStates, will be able to create content development resources for(student, educator, parent, etc.) with a specific focus on the field ofsemiconductor technologies as a career. This will be in partnership with
their TryEngineering division with online education materials being
created including videos. The goal will be to develop, evaluate anddeploy an interconnected suite of high-quality, relevant and engaging
professional development and curriculum resources to help teachers ofstudents, ages 10-14. These materials will get students excited about
semiconductor technology and careers, building the knowledge needed
to pursue high school and college studies in engineering fields relevant
to careers in the semiconductor industry.

Jaybots 16700 Robotics
Team Booster ClubThis team, based in Hopewell Junction, New York, has a mission tomaintain a competitive stance in the FIRST Tech Challenge while
fostering STEM (science, technology, engineering and math) awarenesswithin their local community. They are committed to offering STEM
seminars to K-12 kids that are free or priced reasonably. Their goal is toencourage critical thinking skills by encouraging a love of learning andproviding practical activities, experiments and projects. With this grant,
the group will be able to organize more workshops and communitydriven initiatives that will have a positive impact on a broader scale.
They will also be able to purchase supplies including a 3D printer andvarious kits for these seminars.

Junior Achievement (JA)Malaysia

JA Malaysia is an organization based in Malaysia that strives to activate
youth for the future of jobs via hands-on learning experiences in financial
literacy, entrepreneurship and work readiness. This grant will assist JA
Malaysia with their Young Enterprise program through the sponsorshipof one school in the Negeri Sembilan region. This program allows highschool students to experience the full life cycle of a business over anine-month period. They assume positions and register their company,
raise capital by selling shares, research and brainstorm products ideas,
manufacture products and sell it to their customers at a sales fair. At theend, students write an annual report and liquidate their company.

Junior Achievement of
Arizona (JAAZ)

JAAZ educates K-12 Arizona students with the critical thinking, financial
literacy, workforce readiness and entrepreneurship education they needto break the cycle of poverty. This funding will support two JA STEM
(science, technology, engineering and math) Summits – one at a middle
school and one at a high school in Phoenix, Arizona. During this event,
the students will have an opportunity to complete three, hands-on
challenges to see the application of STEM in the real world, which will
introduce them to high-growth, high-demand STEM career path options.

Students also can practice soft skills such as teamwork, problem-solving
and critical thinking.
LearningWorks

LearningWorks responds to educational needs in the community byproviding tutoring, mentoring and alternative education opportunities
designed to ensure the success of learners whose needs are not met bytraditional systems throughout southern Maine. The LearningWorks
Afterschool (LWAS) provides high-quality STEAM (science, technology,
engineering, art and math) after-school and summer programs forstudents in grades Pre-K through 5, who are performing below gradelevel academically and may not have the resources to access a paid
afterschool enrichment or tutoring program. This funding will help theagency to secure the enthusiastic teachers and the engaging
materials/resources needed to offer meaningful STEAM learning.

Maine Mathematics &Science Alliance (MMSA)MMSA is a nonprofit based in Augusta, Maine that supports educators toteach STEM (science, technology, engineering and math) in moremeaningful ways. Through this support, the agency will be able toexpand equitable access to math by partnering with local educators in
two parallel areas: supporting neurodiverse learners of math andelevating student voice and choice through experiential learning in math.
This funding will also help to better join these important initiatives bybringing middle and high school mathematics as well as special
educators together to explore the natural intersections of math modeling,experiential learning and the strengths of Neurodiverse Learners. By
focusing these efforts with educators, the impact will be multiplied 20
times over for the students.

Johnson School ofTechnology

This private, two-year college, based in Scranton, Pennsylvania, offers
18 associate degree and four academic certificate programs, focused onproviding students with the technical skills and general educationneeded to succeed in a demanding, industry-driven world. The funding
will support a Safety Net program providing basic needs, not including
tuition, for students so they can complete their programs and go on toearn family-supporting wages. This program would be open to allstudents at both their Scranton and Hazleton campuses, and the goal isto provide one-time assistance to up to 10 individual students.

Orbis International

This nonprofit works to prevent and treat blindness through hands-on
training, public health education, improved access to quality eye care,advocacy and partnerships with local health care organizations. This
funding will assist the agency with their work in Vietnam. The project
aims to equip underprivileged youth in a targeted community where
Orbis and onsemi are based, by integrating STEAM (science,technology, engineering, art and math) curricula while identifying,addressing and reducing the prevalence of visual impairments.

Project Lead The Way*(PLTW) **PLTW is a nonprofit that provides a transformative learning experiencefor K-12 students and teachers across the U.S. through pathways incomputer science, engineering and biomedical science. This grant willallow to 8-15 middle schools in onsemi communities to implement and/or
expand PLTW Gateway curricular offerings. Gateway is one of PLTW’s
five curricular programs, developed for grades 6-8. The program sparks
discovery and illuminates the range of STEM (science, technology,
engineering and math) paths students can look forward to in high schooland beyond. The awarded schools will offer this program in the 2024-25

school year, with an estimated 150-200 students enrolled in each grantfunded program.
Samarthanam Trust for
the Disabled

The charity, based in India, works for the empowerment of persons withdisabilities through diverse, inclusive and innovative programming. This
grant will support three local schools with the necessities to implement ascience lab for students in grades 5-10 as well as one school will receive
funding to purchase a SMART Board. These labs will allow students totake part in hands-on experimentation through electronic andtechnological tools. This initiative aims to foster innovation, driving thedevelopment of novel products and processes that sustain the economy.
The foundation for such innovation and science literacy lies in a strong
knowledge base in the STEM (science, technology, engineering andmath) disciplines. The modules that will be taught in these labs will
include programming, robot structure building, basics of electronics,
mobile app development, 3D modeling and printing, etc.

Science Buddies*This charity runs one of the most popular science websites, reachingover 17 million students, parents and teachers each year with freeresources that reflect the latest research in how to effectively teachscience. With this grant, a new, hands-on curriculum around “Exploring
Semiconductors: The Brains of Modern Technology” will be created tohelp students understand the role of semiconductors in our world. The
organization will create a visually engaging content to introduce students
to semiconductors. This content will also provide an opportunity to crossreference resources including hands-on explorations, career information,
videos, company profiles, etc. These resources will target middle school
students, the key age for sparking an interest in STEM and their biggest
audience. With their outreach, a minimum of 100,000 students andeducators will use these educational resources.

Silicon Valley Education
Foundation (SVEF)

SVEF delivers and advocates for STEM (science, technology,
engineering and math) education that inspires underserved students tosucceed in college and careers. This grant will fund Elevate [Math] - a
19–24-day summer acceleration program for rising students in grades 310. The program aims to increase the number of students meeting
Common Core standards in their next-level math class while promoting
college readiness and STEM career awareness. Students will learn theapplication of mathematical concepts through real-world problemsolving, formative assessment lessons, daily math talks, and projectbased learning. Complementing Elevate [Math] is the teacher
professional learning, which includes over 30 hours of training andcoaching, covering integrated subject matter instruction, culturally
responsive pedagogies, socio-emotional learning, etc. As a result,teachers can transform classrooms to become more enriching learning
experiences, contributing to more students being motivated to attend
and finish their studies in high school and college. In 2024, this program
will serve a total of 1,575 students and 125 teachers in Santa Clara and
San Jose, California.

Sojourner Center

As one of the largest domestic violence shelters in Arizona and theUnited States, this charity serves victims of domestic violence, humantrafficking and sexual assault. And their Child Development Center (forages 6-12) aligns with Arizona’s educational guidelines, with emotional
and physical development activities guided by the Reggio Emilia
Approach. For their child survivors, the collaborative, individualizedlearning environment paves the way to more promising futures. With thisfunding, the organization will be able to provide STEAM (science,technology, engineering, art and math) focused projects andassignments to improve educational outcomes and encourage students
to develop an interest in pursuing STEAM careers in the future. With
these resources, the agency will be able to hold 24 STEAM projects,
improving educational outcomes for the 60 projected students. Funding
would also allow them to procure a SMART Board.
SOS Children's Villages
Philippines

This charity provides alternative care for orphaned, abandoned andneglected children globally. And in the Philippines, the grant funding willaddress educational support needs of the youth, contributing to theirholistic development and support them in acquiring applicable skills thatthey can use on their path to self-reliance. With that, the organization
provides basic care and protective needs under their Family-Like Careand Family Strengthening Program across eight locations. Among 910
youth in senior high school and college, there are 134 students who area part of the STEAM (science, technology, engineering, art and math)track. And through this grant, funding will cover boarding, food andtransportation allowances; school supplies and uniforms; internshipexpenses, educational tours and group work activities; and skills training
related to STEAM education.

Strong TIESThis Arizona-based organization empowers underrepresented andunderserved groups by providing culturally relevant and responsive tools
for STEAM (science, technology, engineering, art and math) learning. To
address these gaps, they launched a multi-tiered communication,
education and outreach program designed to inspire and empower
African American students to pursue STEAM careers. The funding
awarded will help engage their network in activities tied to initiatives
hosted by the charity in conjunction with National STEAM Day(November) and MLK Day (January). Workshops, coaching sessions
and other activation events will be organized to increase awareness of
STEAM disciplines. In doing so, they will reach almost 550 middle andhigh school students.

THEMUSEUM of Ideas
Transcending Objects

THEMUSEUM in Ontario, Canada offers 20+ education modules thatcomplement and enhance curriculum requirements for grades K-12.
With their Equitable Education initiative, THEMUSEUM seeks to bookany class from any school to visit free of charge. This funding will also
cover the cost of transportation for students from the 42 local schools
designated low-income. This approach means that no student would
have to miss a learning opportunity to investigate science andtechnology subjects through their programming and exhibitions.

United Cerebral Palsy ofCentral Arizona (UCP)

UCP of Central Arizona provides comprehensive services to individuals
with disabilities and their families by providing physical anddevelopmental support as well as educational growth. Their Early
Learning Center will introduce technology in an innovative and impactful
way that complements its curriculum and reinforces its commitment toserving children with and without disabilities. With this funding, they planto purchase a WizeFloor One SMART Board so that teachers canconnect their computers, video cameras, digital cameras, microscopes,
etc. to aid in instruction. This will assist 50 children at their facilities.

Universiti Teknikal
Malaysia Melaka (UTeM)

UTeM has reputation of being a source of high-quality engineering
graduates with the capability of meeting the requirements of high-techindustries in Malaysia. Funds will support the university with a project tobring micro:bit training to local schools. This small computer introduces
beginners to coding, electronics and digital making. In Malaysia, primary
students are required to take a design and technology class, however;many of the schools do not have access to these microcontrollers. And
UTeM will help schools in need by exposing them to this technology.

VALLEY OF THE SUN
YMCA

With this grant, the Phoenix, Arizona-based organization, who has a
mission to put programs in place that build a healthy spirit, mind andbody for all, will help to increase student success in transitioning frompre-school to kindergarten, with launching the “Y Academy” for fouryear-old children entering kindergarten the following school year. The Y
Academy will offer a structured classroom setting over the course of theyear and focus on developing 21st Century Learning Skills. STEAM(science, technology, engineering, art and math) will be a critical focus
area for this program, with approximately 160 children (ages 3-5) eachweek engaged in activities through the Y Academy and other earlylearning programs. Funding will be used for STEAM classroom supplies.

Year Up

Year Up in Phoenix, Arizona will provide workforce development
programming through this grant. Their services help to close theOpportunity Divide by ensuring that young adults gain the skills,
experiences and support that will empower them to reach their potential
through careers and higher education. Aligned with the belief thattechnology careers provide pathways to economic security and job
stability, in 2022, Year Up introduced a new Application Development
program. With this support, Year Up will look to enroll approximately 60
young adults across their Bay Area, California and Phoenix, Arizona
Application Development programs in 2023-24. Potential role pathways
for trainees include Server/Cloud Development, Mobile App
Development, Production Support, Software Project Management,
Application Development and Web Development.