DYLAN TUCKERU I / U X DE S IG NE R , FR ONT E ND DE VE L OPE R & S T R AT E G IS T
Hi, I’m Dylan. In 2006 at the age of 21 I moved from Australia to the UK and started my own digital
design studio. Now, over 15 years later and with a lot more experience under my belt I’m just as
passionate about interactive design & development as ever.

S KILLSUI/UX Design✓Figma, Sketch Adobe XD & Framer✓Wireframes, prototypes,storyboards & user journeys✓Adobe Creative Cloud✓User research, personas andaccessibility standards✓Testing, Analytics & Competitor
Analysis

During that time I’ve partnered with a range of companies as their digital leads, undertaken several contract placements and carried out countless interactive projects through my own studio.
This mix of projects with my natural curiosity and passion have formed a diverse and thoroughcombination of skills & experience which enables me to deliver highly performing digital projects
in a pragmatic way.
I’m proven to be driven, willing to learn, and able to work well under pressure both on my own andas part of a team. I thrive best when I’m able to be involved at an ideas level to help transform aproject and improve an end result.

R O LE S & CAR E E R HIG HL IG HT SColour Mafia / Director
DEC 2 00 6 - P R E SE N T
While operating under this name as a multi-disciplinary freelancer I have become established as
one of South Wales’ most established digital creatives, with countless interactive projects
undertaken. I’ve learned what it takes to deliver successful projects and a huge range of practicalskills that enable me to take on a vast array of requirements.

Front End Development
✓

HTML✓

CSS (Inc. SASS & SCSS, LESS)✓Bootstrap, Tailwind, Foundation& Pure✓

Javascript✓

Ruby (ERB & Liquid)✓PHP (including Laravel, Slate &Kirby)

✓Git

✓

Webpack, Yarn & Node JSTools, Methodologies & Processes✓

Agile & Scrum✓

Shopify & Magento Ecommerce✓

Atlassian products

✓

Git

✓

SEO

E DUCATI O N

Norsk Natursenter via Sarner International / Senior interactive developer
JAN 2 01 8 - N OV 2 0 1 9
Developed 19 touchscreen applications for one of Norway’s most popular tourist destinations. Keyskills utilised include translation of UX/UI designs into working prototypes, Javascript-based app
creation, testing and collaboration. Carried out remotely and on-site in the Norweigen Fjords.
DVLA via Not Binary / Frontend Developer & Interaction Designer
DEC 2 01 8 - A PR 2 0 2 0Creation of new e-commerce site for DVLA’s Personalised Registrations. Initially contracted as afrontend development before pivoting to UX/UI design to help overcome DVLA’s internal
bottlenecks. Key skills included use of Ruby, ERB, HTML & Sass, usage of the Government DesignSystem, working within an Agile environment with all assocated ceremonies, user research andaccessibility testing.
Career Event / Frontend Developer & UX/UI Designer
M AY 2 01 3 - A U G 2 0 1 9Co-founded ‘Career Event’, a revolutionary online recruitment platform now operated by aninternational agency. Solely responsible for all UX design and development. As used by Rolls Royce,Nationwide, BAE Systems, Zurich Insurance, Pernod Ricard, Selex, Leonardo and more.
Erilan / Head of Digital
AP R 2 00 9 - A PR 2 0 2 2Oversaw all digital aspects of this Australian online store from startup to 7 figure brand. Winnerof several accolades including multiple Google Australia awards. Key skills include custom theme
development, performance & market analysis and strategical consultancy.

Charles Sturt University / B.A TV
JAN 2003 - DEC 2005, AUSTRALIA

Enzo’s Homes / Digital LeadM AR 2 0 1 3 - P R E SE N T

CON TACT

Oversee all digital operations for Enzo’s Homes to help see it rapidly grow from startup to leading anationwide new home developer. Key skills include creation of multiple iterations of bespoke webapps, performance analysis, video and strategy consultancy.

Production (Multimedia minor)

07563 501 365
dylantucker@gmail.com

Carmarthenshire Council / Interaction Designer
F E B 2 012 - M A R 2 0 1 5
Headed up creative projects in 3 of Carmarthenshire local authority departments, including alandmark interactive learning platform to be included in the school curriculum. Key skills include
design, development and testing of online games and all necessary protyping, research and testing.