The following is an English translation of the transcript of the first part of the 46th IR
Seminar for Individual Investors (Zoom Webinar) hosted by Logmi Finance on December
10, 2022, and presented by Digital Media Professionals, Inc. In the event of any
discrepancy between this document and the Japanese original, the latter shall prevail.

[Speakers]
Tatsuo Yamamoto, Chairman and CEO, Digital Media Professionals, Inc.
Tsuyoshi Osawa, President and COO, Digital Media Professionals, Inc.
Mr. Shintaro Sakamoto (B Comm.), Former Fund Manager / Former Dealer
Ms. Mariko Masui, Economic Analyst and Management Consultant

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Osawa: My name is Osawa, President and Representative Director of Digital Media
Professionals, Inc. Because our company name is a bit long, we call ourselves "DMP"
both internally and externally. Thank you very much for joining our IR seminar today.

Here is today's agenda. First, as "Outline of DMP," I will give our overview and strengths,
as well as an explanation of our business and specific initiatives, including some video
clips. After that, I will briefly explain our medium-term business plan.

Osawa: Since our founding in July 2002 as a university-launched start-up, we have been
engaged in businesses with graphics technology at the core. We have developed three2

businesses in the fields of computer vision, visual computing, and AI based on ouradvanced graphics technology, which has been adopted in Nintendo's "Nintendo 3DS"
game console.

Firstly, in the IP core license business, among the semiconductor design know-how, wedevelop and license and sell IP cores that specialize in the functions of graphics
semiconductors, so-called GPUs (graphics processing units), which perform thecomputational processing required for rendering 3D graphics. This business also
includes the development and sale of IPs and software related to AI.

Secondly, the product business includes the development and sales of products such asimage-processing semiconductors for the amusement market and AI FPGA modules.

Thirdly, the professional service business is the contract services business, which
responds to customers' development or unique requirements.

In these three businesses, we provide integrated development of algorithms, software,and hardware, which is one of our strengths, and contribute to solving issues faced byour customers and society. We are proud to say that there are not many AI companies
that have such an integrated development system. Furthermore, we provide added value
throughout the development lifecycle of our customers' products and services, fromresearch and planning to mass production, in order to maximize LTV (customer lifetime
value).

The number of consolidated employees is about 70. Including our development
subsidiary in Vietnam, we have more than 50 engineers and researchers from all over
the world.

I will explain the details later, but here I would like you to remember the key phrase: "Weprovide consistent AI/visual computing services from algorithm/software to hardware,and from the edge to the cloud”.

3Osawa: I would like to explain our history and the evolution of our technology. The
horizontal axis represents time, and the vertical axis represents the breadth of thetechnology.

Since our founding in July 2002, we have developed graphics IP that is power efficient,compact and boasts high graphics performance. In 2010, our IP was adopted forNintendo's "Nintendo 3DS," a game console with a total shipment of approximately 80
million units. Mr. Iwata, who was Nintendo's president at the time, told us that he chose
DMP's IP because he thought it offered a good balance between power consumption
and expressive power.

Subsequently, we developed high-performance graphics LSIs for the amusement market
that incorporates our graphics IP technology. In 2016, we entered the AI field bydeveloping ZIA, a platform consisting of software, hardware, and services that combine
our knowledge of AI and deep learning based on the GPU technology we haveaccumulated since our founding. We continue to expand our portfolio in this area.

In addition, we formed a business and capital alliance with electronics trading company
UKC Holdings (currently Restar Holdings) in 2014 and with Yamaha Motor in 2019. As
the largest shareholder, Yamaha Motor holds approximately 10 percent of the shares
and Restar Holdings approximately 9 percent, and we are pursuing business alliances
in a good relationship.

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In 2021, We have taken a minority stake in Cambrian, which develops and sells image
recognition systems (vision systems) for cooperative robots, as a minority shareholder,and holds exclusive rights to sell Cambrian's products in Japan as a distributor. Cambrianis headquartered in the United States and has its development center in the United
Kingdom.

Osawa: Let me talk about our strengths: Firstly, we can provide optimal solutions by
combining AI, computer vision, and image processing. Only about one-third of acustomer's specific problem can be solved by AI today. The remaining two-thirds require
the use of conventional technologies such as image processing. Solutions cannot becreated without an optimal combination of these technologies.

There are very few vendors that can achieve this, even on a global basis, so we have asignificant advantage in this area.

Secondly, we can develop a full stack of algorithms, software, and hardware. We havebeen working on extremely difficult GPU technology, and in the process of working on
image processing and AI in stages, we have developed a system that enables us toconsistently develop algorithms, software, and hardware, which is a very strong base forus.

In fact, our customers appreciate that, unlike other companies, when they consult withus about AI, they can discuss everything from algorithms to hardware in a single session.
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Thirdly, we can strike a good balance between real-time performance on the edge sideand processing power on the cloud side. We have been working on edge computing
since early on. In the safe driving assistance field, for example, we have adopted asystem that enables the optimal arrangement of various functions at the edge, i.e., carsand dashcams installed in the car, and in the cloud, i.e., web services that users access
via the Internet, such as "Amazon Web Services."

Functions that require real-time performance, such as warning functions for events that
directly lead to accidents, such as head-on collisions and lane departure, are inferredand processed on the edge side. On the other hand, functions such as learning fromhuge amounts of teacher data and image data and analyzing near-miss events are
performed on the cloud side because the amount of processing is extremely large.

Fourthly, we possess various hardware IP development and optimization technologies
that enable the development of power-saving, high-performance systems.

Thus, we offer our full stack of AI and image processing technologies, backed by GPU
development and built up step by step, through a wide range of products and services.
We believe that our strength lies in the fact that we can thereby optimize our customers'or our target domains.

We believe that our strength is a sustainable competitive advantage because it is basedon the experience and knowledge we have accumulated over the years.

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Osawa: I would like to talk about our focused fields. Firstly, we need to focus on a field
where we can take advantage of our strengths as I have mentioned.

The four fields shown on the slide may appear to be different from each other at firstglance, but in fact, they share the same underlying technologies. Specifically, they are"GPUs," "power-saving IP," "computer vision," "edge & cloud computing," and "AI," which
are listed at the bottom of the slide.

Secondly, it should be a field where market growth is expected or where the market size
is absolute.

And thirdly, it should be a field that can contribute to solving serious social andenvironmental issues such as the declining workforce and the realization of a safe andsecure society, as well as the issues faced by our customers.

Considering the above three points, we are currently focusing on the safety, robotics,
and amusement fields, as well as the IP field for digital devices, which has been ourbusiness since our founding.

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Osawa: I would like to talk about market trends in our focused fields of robotics, safety
or safe driving assistance, and the amusement machine.

Firstly, the "robotic vehicle" shown in the graph in the upper left corner of the slide is anautonomous robot used indoors or outdoors at low speeds of 20 km/h or less. This
market is projected to grow at an annual rate of 37 percent.

In addition, as shown in the graph on the upper right of the slide, the domestic market
for cooperative robots that work with humans without safety fences is projected to growat an annual rate of 27%, indicating that the market for robotics is expected to grow at ahigh rate.

As shown in the graph on the lower left of the slide, the market for dashcams with
AI/communication functions in the field of safe driving assistance is also expected to
expand at an annual rate of more than 30 percent.

Furthermore, please see the graph on the bottom right of the slide. The pachinko /pachislot market has also seen a bottoming out of the downward trend over the past
several years and remains a large market of more than 1 million units.

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Osawa: From here, I will explain an overview of our focused fields, topics, and videos.
Firstly, in the safety field, we utilize dashcams as edge devices and provide a platform
for the development of seamless safe driving assistance systems from the edge to thecloud.

In addition, we flexibly respond to customers’ needs through recurring businesses suchas running royalties and subscription services.

At the edge, ZIA SAFE detects serious hazardous events such as lane departure anddrowsy driving in real time and prevents accidents.

In the cloud, "ZIA Cloud SAFE" automatically identifies and accumulates near-missevents, which are then used for safe driving education for corporate vehicles. Our service
is provided to dashcam manufacturers such as JVC KENWOOD and DENSO TEN,
customers who provide services such as Sumitomo Mitsui Auto Service, and customers
in the insurance industry.

As shown in the lower center of the slide, we are also expanding our business into thebroader safety field of smart cities and public safety, using AI cameras of smart poles
and surveillance cameras as edge devices. In the smart city field, applications include
vehicle traffic volume and human flow/attribute surveys.

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In the public safety field, the Keio Line stabbing incident that occurred in 2021, so-called"Keio Line Joker Incident," may be fresh in your mind. We are working on suchapplications as detecting and predicting dangerous or injurious acts in public
transportation.

Our business in these areas is still in the PoC (proof of concept) stage and is small.
However, we believe that this will be a very exciting business when scaled up, such asdata sales to local governments and road administrators.

Osawa: As an example of "ZIA SAFE" application, please watch the video of "DMP Robot
Safety," a digital safety fence. When a cooperative robot is working in the same spaceas humans, the AI camera judges the human and robot from the skeleton and prevents
interference and contact. As you can see, when the distance between the human andthe robot gets closer, the robot stops or slows down.

Compared to physical safety fences, we believe that digital safety fences can be
overwhelmingly cost-effective.

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Osawa: In the robotics field, we offer ZIA MOVE, a seamless development platform forrecognition, judgment, and operation that includes ZIA SLAM, which simultaneously
estimates the self-position and creates a map of the surrounding area necessary for
robots to autonomously move.

The Cambrian vision system, which serves as the "eye" of the robot arm of cooperative
robots and other robots, has been highly evaluated for its accuracy, speed, wide rangeof picking targets, and stability under ambient light conditions, leading to increased
adoption and high-probability prospects in the manufacturing industry, particularlyin the automotive industry. The ability to recognize and pick items that cannot berecognized by other companies' products has been received with positive surprise bycustomers.

Furthermore, we are developing an advanced autonomous mobile robot (AMR), poweredby "ZIA MOVE" and equipped with a robot arm. Such technologies, products, andservices, as well as combinations of them, are provided to Yamaha Motor, a businessand capital partner, and to customers in the manufacturing, logistics, and constructionindustries, as well as agriculture, facing challenges such as workforce shortages andhard-working environments.

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Osawa: We believe that advanced AMR is the next generation of robotics, and bymobilizing our technologies, the robot can "see," "run," and "grab.” For "seeing," we use
DMP's image processing technology, as well as camera and AI technologies. For"running," we use "ZIA MOVE", and for "grabbing," we use "Cambrian Vision System."For "connecting," we are currently working with Softbank to connect the robot's
environment to a 5G network and enable it to do various things from the cloud.
Furthermore, to "safely" use such robots, we use our "ZIA SAFE" safety technology.

For "reproducing," we use our 3D technology in the lower left corner of the slide. Like thebuzzword "digital twin" that has been used recently, we build such robots and an
environment that includes robots in a virtual space. By doing so, we would like to build asystem whereby the development, testing, and verification of the robot system, as wellas handling problems as they arise, can be done in a virtual space.

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Osawa: We demonstrated an actual working model at our booth at the Nagoya RoboDEX
exhibition held from October 26 to 28, 2022. Please look at that video.

Here, the robot equipped with "ZIA MOVE" drove autonomously to its destination. Then,the robotic arm equipped with a "Cambrian Vision System" on top of it, picked bolts froma tray of items.

This was built by DMP, Cambrian, Softbank, and an organization called iRooBO. This
will support the complete automation of parts transfer and other processes that do not
add value in the manufacturing industry.

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Osawa: The "Cambrian Vision System" is a vision system that serves as the eyes of a
picking robot, and we have had exclusive rights to market it since last year.

The manufacturing industry has shifted from traditional mass-production-type productionlines to flexible production lines or cell production lines for high-mix low-volume
production. There, cooperative robots and people work together, and robots operate 24
hours a day to perform a variety of tasks.

European robot manufacturers are by far the strongest in this field, and a Danish robot
manufacturer called Universal Robot has the largest share of the global market. By
attaching a camera to the arm of a robot, which formerly has been computer-controlled,
it is now possible to perform complicated tasks very efficiently and at high speed, andwe are providing such a system.

Currently, we are also working on integration with major robot manufacturers other than
Universal Robot and major Japanese robot manufacturers.

The first feature of this "Cambrian Vision System" is its ability to handle a wide variety ofparts, including transparent and black parts, shiny metals, etc., without structured lights.
We recognize that this is probably not easy to do with non-Cambrian systems.

In addition, it can be set up in two to three days, about one-fifth the time of conventional
systems. We believe it is a huge advantage for users to be able to get up and running
immediately after purchase. Recognition time is also so short that the work is completed
in a very short cycle.

Furthermore, it is not affected by various external light disturbances and can work stably
under various conditions. In terms of accuracy, it can detect and pick up parts with anaccuracy of less than 1 mm.

Tasks that can be handled include bin picking, cable and connector insertion, component
kitting, assembly and welding, inspection, and a wide range of other tasks.

In the interest of time, I will show two videos here: the first is a video of bin picking,picking transparent parts, and parts with black surfaces, which are normally very difficult14

to handle. In addition, the random shining of light makes the conditions a major nuisancefor the vision system, but the picking is stable. We consider this a very significant
competitive advantage.

The second video shows assembly. The left side of the video shows a panoramic view,
picking small parts and assembling the product. The right side of the video is an enlarged
view of a part of the assembly. You can see that very detailed assembly work is being
done precisely.

Osawa: In the amusement field, we have jointly developed with NAMCO BANDAI Sevens
hthe "RS1," a graphics semiconductor that combines a real-time 3D engine used mainlyfor pachislot and a high-performance, highly compressed video engine used mainly forpachinko on a single chip, an industry pioneer. We offer it to ZEEG, a joint venture of
Sammy and Universal Entertainment, and other customers.

We provide added value to pachinko/pachislot machine users and manufacturers byachieving both beautiful video expression and reducing the cost of the machine chassis.

As we issued a press release on December 8, sales of ZEEG's chassis equipped with
"RS1" exceeded 100,000 units and 10 types. Mr. Hoshino, president of ZEEG,
commented, "We would like to work with various people to create new entertainment
experiences by aggressively expanding sales of various chassis equipped with
"HAYABUSA-ZEEG (RS1)" as our main products.”
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Mr. Kaneko, President of Bandai Namco Sevens, commented, "We hope to contribute to
the creation of new entertainment by linking our accumulated technology, know-how,and IP in the entertainment field with "RS1/HAYABUSA."

Osawa: For other field, I will talk about our AI/GPU IP business for digital equipment. We
provide small-size, low-power consumption, and high-performance IPs optimized for
applications and SoCs in customers' digital equipment such as game consoles, digital
cameras, OA equipment, and TVs as shown in the slide.

Our customers include Renesas Electronics, FUJIFILM, Olympus OM SYSTEM, TVSREGZA, and many other manufacturers.

Cumulative shipments of our customers' digital equipment incorporating our AI/GPU IPs
reached 150 million units. More than half of them were for Nintendo's 3DS, but the useof AI/GPU IP in digital cameras, surveillance cameras, office automation equipment, TVs,etc. continues, and the business in the current fiscal year has been more successful than
the same period last year due to new adoption and license renewal.

16Osawa: Let me introduce one example of the actual use of our AI IP. Our "ZIA DV720"
has been installed in "REGZA" 4K TVs, which went on sale in May this year. In 4K TVs,
where Internet connectivity has become commonplace, AI can be used not only for TV
programs but also for any content on the Internet, enabling a variety of new things to be
done.

The upper left image in the center of the slide shows the focus based on the perspectiveof the scene; AI determines the content of the content, and accordingly, for example, inthis case, focuses on the person’s side and blurs the focus on the background side tocreate an image with a very strong sense of perspective.

In the lower left image, the skin expression is changed to match the content reflected in
the image. The proliferation of 4K and 8K large-screen TVs may mean a difficult time forTV personalities and actors, but the beautiful skin effect may complement them.

In the image on the upper right, AI determines the speed and bandwidth of the Internet
and automatically smoothes out the noise in the Internet content using a technology
called super-resolution.

The lower right image shows various noise reductions.

As described above, our AI technology is used to open a new era in the expressive powerof display devices.
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An industry report, "TechanaLye Report," published an article on the use of the ZIA
DV720 in the HV8107 image processor for TVs jointly developed by Hisense and TVS
REGZA. We are very much looking forward to the opportunity to expand the number ofmodels equipped with the ZIA DV720, including Hisense's TVs, which have the leading
market share in the world.

Osawa: Let me introduce one more topic on "ZIA DV720." "Innovation Promotion Projectfor Accelerating AI Chip Development" is being jointly promoted by NEDO (New Energy
and Industrial Technology Development Organization), National Institute of Advanced
Industrial Science and Technology (AIST), and the University of Tokyo. The project aims
to support the development of an expensive design environment, which is a major barrier
for Japanese venture companies and small and medium-sized enterprises to develop AI
chips on a global scale. The AI Chip Design Center is being established and maintainedon the University of Tokyo campus.

As part of this activity, we are cooperating in the establishment of an evaluation platform
for the development of AI accelerators. Specifically, we have installed "DV720" in "AIOne," which is a demonstration chip for this evaluation platform, and are confirming theoperation of AI applications on an evaluation board in which "AI-One" is implemented.

We will continue to cooperate with this project and utilize the knowledge and evaluation
results obtained in this project for future AI processor development and business.
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Osawa: I would like to talk about our stereo vision IP "ZIA SV" that we released in
November. We have mobilized our compact IP core technology and implemented thefunctions required for distance estimation with stereo cameras as hardware in AMD
Xilinx's Kria K26 SOM (System-on-Module). As a result, we boast smaller size, higher
performance, and higher accuracy than competitors.

In the image on the slide, depth values are shown in shades of color, with red to yellow
for near objects and deeper blue for farther objects. With lower noise and clearer object
edges than competitors, we believe this IP is ideal for highly accurate distance estimation
for autonomous and cooperative robots and will contribute to expanding our business in
the robotics field.

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Osawa: As our medium-term business plan, I would like to explain our priority measures
for the focused fields that we have talked about so far. In the safety field, we will expand
our business by cultivating existing customers and acquiring new customers.

We will also work on increasing sales and profitability by expanding our recurringbusiness by also utilizing Over the Air (OTA), in which our software is wirelessly
implemented in the hundreds of thousands of dashcams already installed in end-user
vehicles. In addition, we will steadily expand our business from safe driving assistanceto the broader safety field. Through these efforts, we will contribute to the realization ofa safe and secure society.

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In the robotics field, we will continue to refine and focus on our own technologies
necessary for autonomous driving, as well as collaborate with other companies andpromote ecosystem building. In addition, along with expanding our business byleveraging the competitive advantage of the "Cambrian Vision System," we intend tocreate new value like the advanced AMR you just saw

by combining technologies,

products, and services, such as autonomous driving, "ZIA MOVE," and picking. With theabove, we will contribute to solving social and customer issues such as labor saving in
the manufacturing and transportation industries.

In the amusement field, although shortages of semiconductors and components have
had a certain impact on machine production, we will accurately respond to market
opportunities for Pachislot 6.5 machines, Smart Pachislot, and Smart Pachinko, which
offer enhanced gaming performance. We will also continue to expand our market shareand enter new customers in market segments where we can demonstrate theadvantages of our unique 2D and 3D integrated chips.

In the AI/GPU IP field, we are developing a new processor that far exceeds theperformance of the "ZIA 720" I mentioned earlier, with which we will expand licensing in
new fields. We will also obtain stable running royalties from existing IPs.

Osawa: Lastly, for the consolidated performance, we plan to return to profitability in thefiscal year ending March 31, 2023, by increasing our market share among customers

21and expanding sales through the acquisition of new customers in the amusement fieldand steadily harvesting the fruits of the efforts in focused fields.

For the fiscal year ending March 31, 2024, we aim for net sales of over 2.5 billion yen
and ordinary income of 200 million yen by expanding and adding value to businesses infocused fields and reducing costs in the product business.

We have positioned this year, the 20th anniversary of our founding in July 2002, as the
beginning of our second founding period. We will accelerate our growth by leveraging
the strengths we have built up since our founding to create technologies and innovations
that will have an impact on society.

This concludes our IR seminar for individual investors. Thank you very much for yourattention.

Q&A: Graphics IP technology

Mr. Sakamoto: I understand that some of the attendees are watching your company's IR
seminar for the first time today and may think that it is a technical and difficult subject.
So, first, I would like you to tell us what graphics IP technology is, as shown on slide 5.

Please tell us about the graphic LSI, including what effects it realizes when it is installed.

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Yamamoto: I will explain in accordance with slide 25, "IP Core.” First, IP stands forIntellectual Property, which means a very wide range of things. On the other hand, ourIP is the hardware function that our customers need to create their products.

In addition to cameras and TVs listed in the upper left corner of the slide, there are also
smartphones and other equipment, all of which contain semiconductors called LSIs. The
slide shows a "system LSI chip," and this chip has a variety of functions.

In our case, we design the circuit diagram for the graphics or the part that creates theimage and provide it to the customer as IP, including the software driver to operate it.
The customer then prints this into their own LSI to create a chip, which is ultimately
provided to the set manufacturer and implemented in the set.

For example, each game console or camera, for example, contains one system LSI, in
which our IP is used. Our business model is to receive a license fee in licensing the IP
and royalties based on the volume of shipments.

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What can be done with graphics is described on page 26. Digital cameras can display
menus and thumbnails. Printers can display operation menus, maintenance, and printed
images, and TVs can display various menus and graphical content. Game consoles
exactly produce the very images of the game itself.

Other than such graphics, we also provide AI processors as IP, and these are now alsoloaded into cameras and TVs. Therefore, in addition to graphics, various artificial
intelligence processes can now be realized on such equipment.

Q&A: Technologies enabling domain optimization24

Mr. Sakamoto: Regarding page 6 of your slide. You point out "technologies enablingdomain optimization" as your company's strength. What technical advantages in there?

Yamamoto: As we mentioned earlier, one of our strengths is our ability to design
algorithms, software, and final hardware. Therefore, we can provide hardware that is
optimized for each customer's domain and application.

The general approach is to use a generic one, which limits the size and is very high interms of power consumption and cost.

However, in our case, we can perform various optimizations according to the nature of
the product, such as redesigning and downsizing. In other words, we can ultimately
provide products and solutions in a form that is optimal for the segment in which thecustomer is doing business.

This consistent approach to algorithm, software and hardware development gives us acompetitive advantage.

Q&A: Data processing at the edge

Ms. Masui: On slide 9, I would like to ask about "from the edge to the cloud". I think theedge processes data without sending it to the cloud in the first place, and there are no
servers installed nearby. Where and how is the data being processed?

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Can you also tell us if you are involved in the software side of this business rather thanthe hardware side?

Yamamoto: First, let me explain "where and how data is processed at the edge," using
the camera in the upper left corner of slide 26 as an example. This camera contains edge
computing functions. Instead of delivering the image captured by the camera to the user
as it is, AI determines what is captured in the image.

For example, if an image shows a person, AI determines various attributes such as the
person's gender and age. Then, AI sends only the text information of what is in the image,
not the image itself. The big advantage of this is that the size of the data sent is muchsmaller, reducing the load on the communication lines.

Another extremely important issue is that of privacy. When sending metadata, theoriginal image stays in the system, only the attributes of the image actually leave thesystem, which has various advantages, including the protection of privacy.

Regarding the latter part of your question, we not only develop the software on the cloudside but also develop the software on the edge side and design the hardware itself thatruns there. Therefore, we are working on both hardware and software aspects of edge
and cloud integration.

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Q&A: Real-time 3D engine and high-performance, high-compression video engine in asingle chip

Mr. Sakamoto: This is about slide 15. What are some of the advantages or benefits of
the one-chip approach?

Yamamoto: "RS1" shown on the left side of slide 15 is the chip that we are now massproducing and providing to our customers. The amusement industry we serve has two
major fields, pachinko and pachislot, and in fact, the requirements for each are different.

Pachislot has a very strong gaming aspect, which we call "interactive," meaning that thestoryline changes based on the actual operations input by players. This is similar to thegame world and the technology called 3D graphics is used. We have been providing
technology for Nintendo's game consoles for a long time, so we have such technology.

Pachinko, on the other hand, does not change through active manipulation by players,
as it continuously plays images like those on YouTube. Therefore, simple video
processing is required.

In the past, the amusement industry used separate hardware for the interactive 3Dfeatures required for pachislot and the animation features required for pachinko.
Therefore, customers involved in both pachinko and pachislot had to prepare separate
LSIs and hardware for each.

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However, since we have put these 3D and video functions in a single chip, customers
can use one DMP chip to deal with both pachinko and pachislot. This brings tremendous
benefits in terms of hardware development cost, manufacturing cost, and inventory
management. This is the perfect example of our domain optimization.

It is not often said that this market is growing now or will grow in the future. Therefore, avery big challenge is how to reduce hardware costs in a declining player population. The
fact that we were the very first to provide a solution to such a challenge gives us a verysignificant competitive advantage. We also believe that we can provide high added value
in such a market.

Q&A: Future expansion of the safety field
Mr. Sakamoto: "How much do you think the safety field will expand in the future?

If youhave an idea like the size of the market, please let us know.

Osawa: As I mentioned earlier, we expect annual growth of about 30 percent in the fieldof safe driving assistance. However, the number of dashcams with AI andcommunication functions is on an installed basis. In other words, we estimate that themarket is likely to grow by about 30 percent in the sense that dashcams sold to date will
also be equipped with AI recognition functions through the use of OTA technology.

On the other hand, the broader safety field includes areas such as public safety or smart
cities. There is a great variety of market data available for this area, so I can't give you aclear picture, but I can tell you that we see significant growth in this area. We would liketo take on various challenges in these areas, using technologies from the edge to thecloud, as I mentioned earlier.

There is the business of selling the collected data, which we cannot do alone, but wewould like to expand it while considering various ecosystems.

Q&A: Power saving
Mr. Sakamoto: To what extent do you think power savings at DMP will be possible? I
think it is difficult to answer this question since it is quite abstract, but please tell us about
the current situation and what issues need to be solved to make power saving morefeasible.
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Yamamoto:Regardingpowersaving,forexample,power

consumptionofsemiconductors will inevitably go down as a result of miniaturization. In such a situation,
one indicator is how many times the power consumption can be reduced by our
optimization of general-purpose semiconductors.

Let me use a game console as an example. The graphics we have designed for handheld
games have achieved a power/performance ratio of about 30 to 100 times more efficientthan what was previously available. The power-to-performance ratio is a comparison of
how much power it takes to do the same thing. Our goal is to reduce the ratio by aboutthat much in every generation.

Q&A: Whether the product is manufactured or developed in China
Mr. Sakamoto: Do you have a manufacturing or development base in China? If yes, what
is your perception of the risks?

Yamamoto: Although not in China, for example, "RS1" semiconductor is made at afoundry in Taiwan. However, most of the general state-of-the-art products are alreadythat way, and our dependence is there too.

Q&A: Increase in employees in FY 2021 March
Mr. Sakamoto: What is the reason for the rapid increase in employees in the fiscal year
ended March 31, 2021?

Osawa: In the fiscal year ended March 31, 2021, we made our development base in
Vietnam a subsidiary, and the number of employees there grew. Currently, we have alittle over 20 engineers in Vietnam, so please understand that the increase is due to theaddition of these people as our consolidated employees.

Q&A: IP advantages and barriers to entry compared to competitors
Mr. Sakamoto: Regarding your IP, do you have any advantages over other companies
or barriers to market entry? If possible, please also tell us your market share.
Probably it is difficult to talk about the share of many things. Also, I think the mainquestion is about the advantages and barriers to entry. That may also vary from productto product, but if you have an idea, please let us know.
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Yamamoto: As I said, one of the major strengths of our IP is "optimization" compared togeneral-purpose IP. For example, we are very good at running complex algorithms in
hardware to increase speed and reduce power consumption. This is the same approach
we take for both graphics and AI.

As for barriers to entry, the industry is quite competitive; Arm, for example, is the No. 1
IP vendor in the world. In contrast, we compete by optimizing for more specific domains.
In other words, we are trying to overcome the barriers to entry by competing in one suchdomain, rather than competing on the same playing field as them.

Q&A: Patents
Mr. Sakamoto: You describe you have 35 patents, what are most of them?

Yamamoto: Mainly graphics-related, with many patents related to 3D graphics.

Q&A: Direction to increase the number of groups in addition to the Vietnam base
Mr. Sakamoto: s there a direction to increase the number of your group companies
outside of Vietnam?

Yamamoto: As our technologies are cutting-edge, we are always looking for places
where we can secure AI and other human resources, as well as high-quality, low-costlabor. Currently, we have not decided on a place other than Vietnam.

Mr. Sakamoto: Is Vietnam a country with many people with cutting-edge technology?

Yamamoto: There are good universities, and it is rather easy to secure engineers.

Q&A: Origin of the company nameMs. Masui: Please explain again the origin of your company name and your company
policy.

Yamamoto: The name "Digital Media Professionals" is a bit long, but "digital media"
represents the so-called images we are working on, and the company name was givenin the sense that we are a group of professionals in the art of creating such images.
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Other questions received on the day and answers
The following is a list of questions received on the day that could not be addressed due
to time constraints but were answered by the company later.

Question 1: There have been periods over the past 10 years or so when you have notbeen profitable. Is there any reason for this like lots of outsourcing?
Answer 1: Development costs for the next-generation amusement LSI were upfront andthere was a period when the company was in the red. However, since the mass
production start in the fiscal year ended March 31, 2018, it has contributed to ourbusiness performance and has now grown to become our flagship product.

Question 2: Which SoftBank technologies are being utilized in the collaboration with
SoftBank?
Answer 2: Our advanced AMR demonstrated at the Nagoya RoboDEX exhibition in
October 2022 can autonomously operate and control AMR and "Cambrian Vision
System" using SoftBank's 5G technology. Since local 5G has a high affinity with the
manufacturing industry, we would like to continue to collaborate with SoftBank in thisfield.

Question 3: Do you have any business dealings or collaborations with Arm, the company
in which Mr. Son has invested?
Answer 3: Currently, there are no transactions or collaborations with Arm.

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