www.immersify.eu
PSNC – Poznan Supercomputing and Networking
Center (Poland) is affiliated to the Institute of Bioorganic Chemistry of the Polish Academy of Sciences(IBCH PAS) and is an active research and development center specialized in new generation networking, high resolution and immersive media, scientificapplications and visualization, clouds, digital libraries
and cyber security, as well as technologies, applications and services for Information Society.
Spin Digital Video Technologies GmbH (Germany)
develops high-performance video codecs for thenext generation of high-quality video applications.
Spin Digital codecs enable ultra-high quality video
applications such as 4K and 8K UHD immersive
video projection and video walls, and next generation
VR and 360-degree video.
The Ars Electronica Futurelab (Austria) is a transdisciplinary media art lab that enjoys an international
reputation as one of the leading non-university R&D
facilities in the areas of media art, information aesthetics, interaction design, persuasive technologies,
robotics and virtual environments. One of its manyreference projects is the worldwide unique DeepSpace 8K, which is to be further developed as partof Immersify.

Immersive media contentand tools
Create new immersive content:»»Time-lapse photography»»3D laser scanning»»CGI and animation»»Panoramic video»»Real-life 8K footage		- Experiment new forms of interactive		 non-linear storytelling		- Document best practice guidelines for		 media production workflows

The Marché du Film – Festival de Cannes (France)is one of the film industry’s most important event,an annual gathering of more than 12,000 producers, buyers, distributors and representatives of film
festivals. Marché du Film is held annually during theFestival de Cannes since 1959. At NEXT, its innovation hub in the heart of the Marché, VR exhibitorsand creators coming from the world over showcase
their latest VR.
Visualization Center C (Sweden) is a research andscience center in Norrköping, conducting a unique
mix of leading visualization research and public
outreach activities. The center hosts a digital science
center for public visits and events including media
labs, interactive exhibitions and an immersive 3D
fulldome theatre. The center’s production department creates public experiences based on realscientific data.
This project has received funding from the European
Union’s Horizon 2020 research and innovation
programme under grant agreement No 762079

cutting edge
tools
for the next
generationof immersivemedia.

www.immersify.eu

Quality has no substitute
Advanced Compression
Technology

Multiple Devices andEnvironments

Personalized, interactive
non-linear storytelling»»Next Generation Video - 4K, 8K and beyond»»High Frame Rate (HFR) 120 fps»»High Dynamic Range (HDR) and Wide Color
Gamut (WCG)»»3D (stereoscopic) and HEVC multi-view extension»»High performance HEVC decoder and media player»»High quality and high compression HEVC encoder»»Spatial audio»»Optimizations for VR and 360-degree video»»Media player for multi-screen - e.g. array of
curved screens»»Media player for next gen head-mounted-displays- higher resolution and FoV (8K and beyond)»»Media player for multi-projection systems Deep Spaces & Domes»»Media player integrated in 3D game engine forinteractive non-linear storytelling»»Media player integrated in 3D game engines»»6 Degrees of freedom VR video»»Ultra-HD (4K & 8K) video textures in interactive
applications

Streaming»»Real-time media server and streaming»»8K VR live events

Image: Ars Electronica / Robert Bauernhansl)

www.immersify.eu