TOON BOOM HARMONY 14.0
PAINT

User Guide

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Harmony 14 Paint - User Guide

Legal Notices
Toon Boom Animation Inc.
4200 Saint-Laurent, Suite 1020
Montreal, Quebec, Canada
H2W 2R2
Tel: +1 514 278 8666
Fax: +1 514 278 2666
toonboom.com
Disclaimer
The content of this guide is covered by a specific limited warranty and exclusions and limit of liability under theapplicable License Agreement as supplemented by the special terms and conditions for Adobe®Flash® File Format(SWF). For details, refer to the License Agreement and to those special terms and conditions.
The content of this guide is the property of Toon Boom Animation Inc. and is copyrighted.
Any reproduction in whole or in part is strictly prohibited.
Trademarks
Harmony is a trademark of Toon Boom Animation Inc.
Publication Date
9/12/2019
Copyright © 2017 Toon Boom Animation Inc., a Corus Entertainment Inc. company. All rights reserved.

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Contents

Contents
Toon Boom Harmony 14.0PaintUser Guide

1

Contents

4

Chapter 1: User Guide

11

Chapter 2: Project Creation

13

About the Database

14

About the Database Structure

15

Starting Harmony Paint

17

Connecting to the Database18

Acquiring Rights to Loaded Scenes

21

About Documentation

22

Accessing the Documentation

23

Using the Integrated Help24

Creating Custom Resolutions

27

Opening Scenes

28

Advanced Saving in the Harmony Server

29

Loading Drawings and Elements

30

Opening Drawings in Paint

31

Opening Elements in Paint

34

About Saving

37

Saving Scenes

38

Saving Scenes as Copies

39

Saving Scenes as New Versions

40

Auto-Saving Scenes

41

Locking Drawings

42

Verifying the Project Integrity

43

About Preferences

44

Chapter 3: Interface

47

Changing the Theme Colours

48

Changing the User Interface Language

49

About Menus

51

About Toolbars

53

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Harmony 14 Paint - User Guide

Adding Toolbars

54

Moving Toolbars

55

Resizing Toolbars

56

Customizing View Toolbars

57

About Views

59

Showing and Hiding Views

60

Moving Views

61

Resizing Views

62

Loading Workspaces

63

Creating Workspaces

64

Renaming Workspaces

66

Saving Workspaces

67

Deleting Workspaces

68

Showing and Hiding Workspaces

69

Reordering Workspaces

70

Restoring the Default Workspace

71

About Interface Navigation

72

Chapter 4: Drawing

75

About the Brush Tool

77

Drawing with the Brush Tool

78

Modifying the Brush Settings

80

Selecting a Brush Preset

82

Creating a Brush Preset

83

Creating Dynamic Brush Presets

84

Renaming a Brush Preset

86

Deleting a Brush Preset

87

Updating a Brush Preset

88

Exporting Brush Presets

89

Importing Brush Presets

90

Changing the Brush Preset Display

91

About Vector Textured Brushes

92

Drawing with Vector Textured Brushes

94

Adding a Paper Texture

97

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Contents

Renaming a Paper Texture

98

Deleting Paper Textures

99

Erasing Textured Lines

100

Exporting Paper Textures

102

Importing Paper Textures

103

Adjusting the Line Texture Opacity

104

Changing the Paper Texture Display

105

About Bitmap Brushes

106

Drawing with Bitmap Brushes

111

Creating Bitmap Brushes

113

Renaming Brush Tips

116

Deleting Brush Tips

117

Exporting Brush Tips

118

Importing Brush Tips

119

Changing the Brush Tip Display

120

About the Pencil Tool

121

Drawing with the Pencil Tool

123

Modifying the Pencil Settings

125

Selecting a Pencil Preset

128

Creating Pencil Presets

129

Creating Pencil Thickness Presets

130

Renaming Pencil Presets

131

Deleting Pencil Presets

132

Applying a Pencil Preset

133

Exporting Pencil Presets

134

Importing Pencil Presets

135

Changing the Pencil Preset Display

136

Changing Pencil Line Opacity Display

137

About Pencil Line Texture

139

Selecting Pencil Textures

140

Creating Pencil Textures

141

Applying Pencil Textures

143

Adding Pencil Textures to your Preferences

144

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Harmony 14 Paint - User Guide

About Shape Tools

145

Drawing with the Polyline Tool

146

Drawing with the Rectangle, Ellipse, and Line Tools

147

About the Stroke Tool

149

Drawing with the Stroke Tool

150

About the Eraser Tool

152

Erasing

153

Modifying the Eraser Settings

154

Exporting Eraser Presets

156

Importing Eraser Presets

157

Changing the Eraser Preset Display

158

About the Select Tool

159

Selecting

160

Inverting a Selection

162

Repositioning the Selection Pivot

163

About the Repositioning All Drawings Tool

164

Repositioning Drawings

165

About the Cutter Tool

167

Cutting Artwork

168

About the Contour Editor Tool

169

Reshaping a Drawing with the Contour Editor Tool170

About the Pencil Editor Tool

172

Reshaping Pencil Lines

173

About the Smooth Editor Tool

176

Smoothing Lines

177

About the Perspective Tool

178

Deforming a Drawing with the Perspective Tool179

About the Envelope Tool

180

Warping a Drawing with the Envelope Tool181

About the Text Tool

183

Adding Text

184

Breaking Text Apart

186

About the Rotate View Tool

187

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Contents

Rotating the Workspace

188

About the Hand Tool

189

About the Zoom Tool

190

About the Grid

191

Displaying the Grid192

Modifying the Grid

193

Grouping Drawing Strokes

194

Arranging Drawing Strokes

195

About Drawing Optimization

196

Flattening Drawings

197

Smoothing Drawings

198

Creating Contour Strokes

199

Removing Contour Strokes

200

Flattening and Removing Extra Strokes

201

Optimizing Drawings

202

Reducing the Drawing Texture Resolution

203

About Strokes Conversion

204

Converting Brush Strokes to Pencil Lines

205

Converting Pencil Lines to Brush Strokes

206

Converting Strokes to Pencil Lines

207

About OpenGL Antialiasing

208

Setting the Full Scene Antialiasing Preference
About the Tool Colour Swatches

209
210

Unlinking the Tool Colour Swatches

211

Linking the Tool Colour Swatches

213

Using Independent Bitmap Colour Swatches

214

Chapter 5: Colours

215

About Colour Swatches

217

Locking and Unlocking the Colour List

218

Adding a Colour Swatch

219

Deleting a Colour Swatch

222

Adding a Gradient Colour Swatch

223

Adding a Texture Colour Swatch

225

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Harmony 14 Paint - User Guide

Modifying a Texture Colour Swatch

226

Mixing Colours

227

Protecting Colours

229

Copying and Pasting Colours

230

Changing the Colour Display Mode232

About Palettes

233

Element Level

235

Scene Level

235

Where to Save the Palette File

235

What happens when you export a palette file?

236

Palette Backup

237

About the Palette List

238

Showing and Hiding the Palette List

241

Locking and Unlocking the Palette List

242

Enabling the Advanced Palette Mode

243

Creating a Colour Palette

244

Renaming a Colour Palette

248

Removing a Colour Palette

249

Duplicating a Colour Palette

250

Cloning a Colour Palette

251

About Linking and Importing Palettes

255

Importing a Colour Palette

257

Linking a Colour Palette

259

Palette Operations

261

Opening the Palette Operations Dialog Box

262

Cloning a Palette in the Palette Operations Dialog Box

263

Renaming a Palette in the Palette Operations Dialog Box

265

Deleting a Palette in the Palette Operations Dialog Box

266

About Painting

268

About Colour Models

269

Loading Colour Models

270

Clearing Colour Models

271

Copying Colour Models

272

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Contents

About Dirt Cleanup

274

Removing Dirt

275

Removing Dirt Outside the Selection

276

Removing the Art Inside the Selection

277

Removing Hair

278

Painting Drawings

279

Repainting

282

Repainting a Selection

283

Repainting Outside a Selection

285

Unpainting a Selection

287

Unpainting Outside a Selection

288

Closing Gaps

289

Picking a Colour with the Dropper Tool

290

Inking Lines

291

Verifying Painted Zones

293

About the Edit Gradient and Texture Tool

294

Using the Edit Gradient and Texture Tool

298

Storing the Gradient and Texture Settings

300

Using the Stored Gradient and Texture Settings

301

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Harmony 14 Paint - User Guide

Chapter 1: User Guide
The Harmony core functionality are explained in this User guide. All the steps required to create and complete a
project are covered in the following chapters with concept descriptions and detailed step-by-step procedures
focused on the task at hand.
Detailed parameter descriptions for all buttons, commands, and functions are covered in the Reference guide andPreference guide. Some of them are explained here where necessary to the understanding of a given concept orprocedure.

11Harmony 14 Paint - User Guide

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Harmony 14 Paint - User Guide

Chapter 2: Project Creation
Once Harmony is installed, you are ready to start the application and animate! In this chapter, you will learn about
starting the application, creating scenes, setting the resolution and opening the scenes.

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Chapter 2: Project Creation

About the Database

About the Database

Harmony can be used in database mode (online) via the server connection (Harmony Server) or as a standalone
application (offline).
Several animators can work simultaneously on the same project while the asset library provides users with easy
access to up-to-date media assets. Harmony is scalable; more than 100 staging clients can share animation justas easily as a few can.
Harmony Server is the link between the client machines and the server. It lets you work on the different projects
stored in the central Harmony database.
At the heart of the Harmony solution is the server, which centralizes all the production assets in a repository. The
server is compatible with Windows, Linux or Mac OS X. To learn more, refer to the Control Center Guide.
If you installed the complete version (Harmony Server / Network), when you start Harmony, you can opt to either
work offline in the application as a standalone software, or connect to the database to work on projects via the
database.
When working with Harmony Server, the scenes and their data are stored directly on the server. No data is saved
or stored on the client machine. The client machines access the database and load the scenes and drawings
directly from the server. Each time the user saves his scene, the data is updated directly on the server. There are
no upload or download operations (check-in, check-out) done between the server and the clients.

NOTE: If you have a standalone license, you will not have access to the database. You will automaticallystart the application in standalone mode.

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Harmony 14 Paint - User Guide

About the Database Structure
Harmony Server has a client-server configuration linked through a network. Although the user is working on a clientmachine, all of the data is saved on the server.
You can compare the Harmony Server structure to a filing cabinet. Every element is structured and follows a strictly
organized hierarchy.
The following production structure hierarchy is used:l

Environment: Production, project, feature film, series—see Environment Structure on page 15lJob: Episode and sequence from each environmentl

Scene: Scene from each joblElement: Layers and columns from each scenelDrawing: Drawings from each element

If you imagine the environment as a filing cabinet containing all the folders and information, then the following
structure is used:l

The job is a drawer in the filing cabinet containing all the folders related to the drawer’s topic.

l

The scenes are the folders contained in that drawerl

The elements are the papers contained in the folderl

The drawings are the information contained on the paper

A Harmony Server scene can only be saved inside the structure. This maintains structural organization so nothing islost. By adhering to this structure, every user working in the database always knows where to find the scenes towork on.

Environment Structure
Before you create or save any elements in your production, you should decide upon a project name. This shouldreflect the content or title. Use the name to create the project’s environment, where you will store all of yourproduction elements.
For example, the environment could be called adventure_movie. An environment can be used for movies, series,
commercials, student work database, etc.

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Chapter 2: Project Creation

About the Database

For a series, you can create an environment with the same name as the series, such as smith_family. Then
you can create a job per episode: smep_001, smep_002, and so on. Here is what the letters and numbers
represent:lsm: The first two letters of the name smithlep: Episodel001: The number of the episode

For commercials, which are rather short, you can create an environment, such as commercials. Then you cancreate one job per commercial: toothpaste, soap, car, and so on. As commercials are short and do not require
splitting into episodes or sequences, you can group them all in the same environment.
For a database of student’s work, you can create an environment and name it with the class or group name, suchas gr402a. Then you can create one job per student: smith_john, robertson_jane. And then store thedifferent student exercises in separate scenes under their job name.

16Harmony 14 Paint - User Guide

Starting Harmony Paint
T-HFND-001-002
You can run Harmony on Linux, Mac OS X or Windows operating systems.

NOTE: On Mac OS X 10.10.5 and more recent versions, Harmony and its modules will not start the first time ifyour security is set to Mac App Store and Identified Developers. Change your security to Anywhere or rightclick on Harmony or its modules to open it for the first time only.

How to start Harmony Paint
1. Do one of the following:lWindows: Start > Programs > Harmony 14.0 >l

Mac OS X: Applications > Toon Boom Harmony 14.0 >lLinux: /usr/local/ToonBoomAnimation//lnx86_64/bin/ -paintToon Boom Harmony opens. If you have the complete version installed, the login dialog box opens.
2. To connect to the database, in the User Name field, enter your username. It is generally provided by thesupervisor, system administrator or team lead.
3. Click OK.

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Chapter 2: Project Creation

Starting Harmony Paint

Connecting to the Database

Before you can work in Harmony Paint via Harmony Server, you must be connected to the Harmony database.
When you connect to the database, you cannot create new scenes directly from . The available scenes will be theones that were previously created using the Control Center module.
How to connect to the Harmony database
1. Start Harmony Paint—see Starting Harmony Paint on page 17.
2. In the User Name field, type in your Harmony username which is provided by your project lead or systemadministrator.

3. Click OK.
The Database Selector dialog box opens, displaying the environments available in Harmony database.

4. In the Environments column, select the scene's environment (project, movie).

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Harmony 14 Paint - User Guide

5. In the Jobs column, select the scene's job (episode, sequence).
6. In the Scenes column, select the scene.
7. Get the permissions needed for this session by selecting one of the following options:

A Harmony project can be locked at various levels. Its timing, drawings, version and palettes can belocked. Locking means that you have the rights to modify a scene or its assets. Other users cannot
modify locked items. If someone tries to open a locked scene, it will be displayed as read-only.
Here are the different lock possibilities:
Lock

Description

Scene or Version LockControls the Xsheet timing, layers, nodes but not the drawing,
palettes, palette-lists or templates.

Drawing Lock

Only one user can edit and save a locked drawing.

Palette Lock

Only one user can edit and save a locked palette.

Palette-list Lock

Only one user can edit and save a locked palette-list.

Library Folder lock

Only one user can edit and save into that folder in the Library.

8. Choose the version you want to open from the Version menu—see Saving Scenes on page 38.

l

The Saved By and Saved Date fields display the user who last saved the selected scene andthe date of the last save.

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Chapter 2: Project Creation

Starting Harmony Paint

9. Click Open.

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Harmony 14 Paint - User Guide

Acquiring Rights to Loaded Scenes
If you opened a scene in read-only mode, but realize that you need to modify it, you can easily acquire the necessary
rights without closing and reloading the scene.
Note that it is not possible to acquire the rights to modify the scene assets once the scene is loaded. This process isdone during the initial loading of the scene. To learn more about enabling the rights to modify while creating
environments, jobs and scenes, refer to the Control Center Guide.
How to set the scene's rights after the scene is loaded
1. In the top menu, select File and one of the following:ll

Rights to Modify Scene: Allows you to modify the selected version of the scene and accessthe version manager during the opened session
Rights to Modify Scene Version: Allows you to modify the currently selected scene version, but locks access to the version manager during the opened session.

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Chapter 2: Project Creation

About Documentation

About Documentation
The documentation is a way to help you find answers to your questions about how things work in Harmony. The
documentation of features and procedures exists online, but you can access it through the software.
A simple, but fast way to find a description of certain menu items and preferences is through the Integrated Help.

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Harmony 14 Paint - User Guide

Accessing the Documentation
T-HFND-001-004
The Harmony documentation can be accessed from the Welcome Screen and the Help menu.
How to access the Harmony documentation
1. In the Support section, click on the Get Help

button.

Your default web browser opens to the Toon Boom Support page.
2. From the Support page, under the Learn Toon Boom Software section, click on the Documentation button.
The Toon Boom Help page opens.
3. From the Toon Boom Help page, click on the Harmony icon.
The Harmony Help page opens.
All the Harmony guides can also be opened directly in the software. Select Help > Online Help.

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Chapter 2: Project Creation

About Documentation

Using the Integrated Help
If you are unsure about what a certain menu item is in the Top menu or the function of a specific preference in the
Preferences panel, use the Integrated Help.
If you keep the Integrated Help window open for the entire duration of your work session, then you can use theforward and backward arrows to scroll through a history of the help information that you called up during yoursession.
How to use the Integrated Help with Menu Items
1. In the top menu, go to Help > Show What's This or press F1 on Windows/Linux or ⌘ + / on Mac OS X.
The Integrated Help window appears.

2. In the top menu, click on a menu heading to display its contents.
3. Use your mouse to hover over a menu item.

4. Press F1 on Windows/Linux or ⌘ + / on Mac OS X.
In the Integrated Help window, a description of the menu item appears.

24Harmony 14 Paint - User Guide

How to use the Integrated Help with Preferences
1. In the top menu, go to Help > Show What's This or press F1 on Windows/Linux or ⌘ + / on Mac OS X.
The Integrated Help window appears.

2. In the top menu, go to Edit > Preferences (Windows/Linux) or Harmony > Preferences (Mac OS X).
The Preferences window appears.
3. In the Preferences window, use your mouse to hover over a preference.

4. Press F1 on Windows/Linux or ⌘ + / on Mac OS X.
In the Integrated Help window, a description of the preference appears.

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Chapter 2: Project Creation

About Documentation

How to scroll through the bank of searched itemsl

In the Integrated Help window, click on the forward or backward arrow buttons.

NOTE: The moment you close the Integrated Help window all searched items will be erased from thememory bank. In order to keep an on-going record of all the search requests made, you must keep the window open.

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Harmony 14 Paint - User Guide

Creating Custom Resolutions
T-HFND-001-006
You can create your own custom resolution presets for your projects.
How to create a custom resolution
1. Create a new scene from the Welcome screen or from the File menu in Harmony.
2. Set the scene resolution by doing one of the following:lll

Select a scene resolution from the Camera sizes drop-down menu.
Set a custom resolution by changing the values in the Width and Height fields. This preset will
not be saved.
Add a new resolution to the list by clicking the Add
button. You can delete a custom resolution from the Resolution list by selecting it, and clicking the Delete
button.

3. In the New Resolution dialog box, fill in the following fields and click Create.

lResolution Name: Name your new resolution.

l

Resolution: Set the width, height and aspect ratio of the resolution.

lField of View: Set the horizontal fit and vertical fit.

lFrame Rate: Type the scene's frame rate per second.

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Chapter 2: Project Creation

About Documentation

Opening Scenes
T-HFND-001-007
You can open scenes from the Welcome Screen and the File menu. You can also open your recent scenes.
How to open a scene from the Welcome screen
1. In the Recent Scenes section, click Open.
The Open Scene browser opens.
2. Browse and select an *.xstage file.
3. Click Open.
How to open a scene from the File menu
1. Do one of the following:l

From the top menu, select File > Open.

l

In the File toolbar, click the BrowselPress Ctrl + O (Windows/Linux) or ⌘ + O (Mac OS X).

button.

The Open Scene browser opens.
2. Browse and select the desired *.xstage file.
3. Click Open.
How to open a recent scene from the Welcome screen
1. In the Open a Scene section, select a scene from the list.

How to open a recent scene from the File menu
1. From the top menu, select File > Open Recent.
2. Select a scene from the displayed list.

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Harmony 14 Paint - User Guide

Advanced Saving in the Harmony Server
Use the Advanced Save dialog box to save specific drawings, palettes and palette lists as a version of your scene.
How to use the Advanced Save dialog box
1. Make sure that you have the necessary rights to save the current scene version.
2. From the top menu, select File > .
The Advanced Save dialog box opens—see the Reference guide for detailed parameter descriptions.

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Chapter 2: Project Creation

Loading Drawings and Elements

Loading Drawings and Elements
Once you launch Paint, you need to load a scene’s drawings from the Database Selector, in order to start the ink
and paint process. The drawings must have previously gone through the Xsheet and Scanning processes.
There are two ways of loading drawings:lOpen DrawingslOpen Elements

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Harmony 14 Paint - User Guide

Opening Drawings in Paint
This option will let you load drawings from one element at a time, for quick ink and paint on a single layer animation.
How to open drawings in Paint
1. Once Paint is launched and you are logged in, select File > Open Drawings. Press Ctrl + O (Windows/Linux) or ⌘ + O (Mac OS X).
The Database Selector opens, displaying the Environments available from the Harmony database.

2. Select the Environment, Job, Scene and Element where the drawings you need to paint are located.

3. Choose the version you want to open from the Version drop-down menu.

l

The Saved By and Saved Date fields display the user who was the last to save the selectedscene and the date of the last save.

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Chapter 2: Project Creation

Loading Drawings and Elements

4. Click on the Open button.
The Drawings Selector dialog box opens.

5. Select the desired drawings from the drawings list:lClick on a single drawing to select it.

l

You can create a continuous multiple selection by holding the Shift key.

l

l

l

l

You can create a multiple selection by holding the Ctrl (Windows/Linux) or ⌘ (Mac OS X)
key.
Click on the All button to select all the drawings that are listed in the Drawings Selector.
Click on the Unpainted button to select all the drawings whose status appears as
UNPAINTED.
Click on the Painted button to select all the drawings whose status appears as PAINTED.

6. Click OK.
The selected drawings appear in the Drawing Thumbnails view
7. Use the Control panel to navigate between the previous and next drawings. Press F and G.

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Harmony 14 Paint - User Guide

You are now ready to ink and paint!

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Chapter 2: Project Creation

Opening Elements in Paint

Opening Elements in Paint
This option will let you load drawings from several elements at once. This can be useful when an animation isseparated in many layers, to insure that they are well aligned and that the painted shapes and lines fit together. A
good example of this would be a dialogue with the chin and mouth separated from the rest of the head.
How to open elements in Paint
1. Once Paint is launched and you are logged in, select File > Open Elements. Press Ctrl + E (Windows/Linux) or ⌘ + E (Mac OS X).
The Database Selector opens, displaying the Environments available from the Harmony database.

2. Select the Environment, Job and Scene where the elements containing the drawings you need to paint arelocated.

3. Choose the version you want to open from the Version drop-down menu.

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Harmony 14 Paint - User Guidel

The Saved By and Saved Date fields display the user who was the last to save the selectedscene and the date of the last save.

4. Click on the Open button.
The Open Elements dialog box opens.

5. Select the elements you need to paint from the Elements list:l

You can create a continuous multiple selection by holding the Shift key.

l

You can create a multiple selection by holding the Ctrl (Windows/Linux) or ⌘ (Mac OS X) key.

6. Select the frames you wish to load from the Frames list:l

You can create a continuous multiple selection by holding the Shift key.

l

You can create a multiple selection by holding the Ctrl (Windows/Linux) or ⌘ (Mac OS X) key.

l

Click on the All Frames button to load all the frames of the scene.

7. Click OK.
The Drawing Thumbnails view is hidden and your selected elements are loaded in Paint.
8. Enable the Light Table

option from the Drawing view toolbar to display all the drawing layers.

The selected layer are displayed in original colours and the other layers are displayed as washed out colours.

35Chapter 2: Project Creation

Opening Elements in Paint

9. Use the Control Panel to navigate between previous and next layers. Press H and J.

10. Use the Control panel to navigate between previous and next drawings. Press F and G.

You are now ready to ink and paint!

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Harmony 14 Paint - User Guide

About Saving
It is important to regularly save your scene. As you make changes to a scene, an asterisk (*) appears in the title bar
beside the scene name to indicate that the scene contains unsaved changes.
To save the current state of a scene as another scene, you can use the Save As command. The Save As window
prompts you to give a new name and choose a different location to this scene before saving it. This will create acomplete scene directory for the new scene. The Save As command is not available in Harmony Server.
When you use Harmony Server and work in a scene on the database, there are many choices and options available
when you save your work.
Lets you do the following:l

Save the scene as the current version.

lChoose specific assets that you want to save, such as drawings or palettes.

You might want to save some specific aspects of your scene or save a new version. The Advance Save featureallows you to do this. Once you have chosen the components to save, you will conclude the procedure by following
the instructions in the section. All the specific components that are selected throughout the different tabs of theAdvanced Save dialog box will be saved.

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Chapter 2: Project Creation

About Saving

Saving Scenes
T-HFND-001-011
You can save your scene, save a new copy or save a new version. Don't forget that saving a new version uses
the same drawings in all versions. Harmony Server doesn't let you save your scenes as new copies.
How to save a scenelSelect File > Save.

l

Press Ctrl + S (Windows/Linux) or ⌘ + S (Mac OS X).

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Harmony 14 Paint - User Guide

Saving Scenes as Copies
Saving a copy of your scene allows you to choose a new file name and location for your scene.
How to save a scene as a copy (Harmony Stand Alone)
1. Select File > Save As.
2. In the Save As dialog box, browse to the location of the new archive and give the copy of the scene a newname. The name cannot exceed 23 characters.
3. Click Save.

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Chapter 2: Project Creation

About Saving

Saving Scenes as New Versions
Saving a new version of your scene allows you to save your scene at it's current location, under a new file name.
How to save a new version of a scene (Harmony Stand Alone)
1. Select File > Save As New Version.
The Save Version dialog box opens.
2. In the Save Version dialog box, type the new version name.
3. Click OK.

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Harmony 14 Paint - User Guide

Auto-Saving Scenes
T-ANIMPA-001
You can allow the software to automatically save your scene, as well as decide on the length of time between
saves.
How to auto-save a scene
1. Do one of the following:lWindows/Linux: Select Edit > Preferences.

l

Mac OS X: Select Harmony Paint > Preferences.

l

Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

2. Select the General tab.
3. In the Save section, set the Auto-Save parameters:
l

l

l

l

Interval (minutes): This is the frequency at which the auto-save takes place.
Inactivity Interval (seconds): When Auto-save is about to take place, it verifies if you are
drawing or doing anything in the application. If so, Auto-save waits this number of seconds
before attempting another save.
Ask Before Saving: Before performing an auto-save, you are prompted with a message to confirm if you want to save or not. You can choose to turn off this option.
Enabled: This enables the Auto-save feature. If you do not want the system to automaticallysave your work, deselect this option. The auto-save is off by default.

41

Chapter 2: Project Creation

About Saving

Locking Drawings
You can acquire and release the rights to modify drawings when working with Harmony Server.
How to enable the Edit Drawing Model

From the top menu, select Edit > Edit Drawing Mode.

How to get the rights on a selection of drawings
1. Make sure that the Edit Drawing Mode is disabled.
2. In the Xsheet view, select the drawings you want to edit.
3. Select Edit > Get Rights to Modify Drawings or press Alt + L.
How to release the rights on a selection of drawings
1. In the Xsheet view, select the drawings you want to release.
2. Select Edit > Release Rights to Modify Drawings or press Alt + Shift + L.
How to force the release of the rights of locked drawings
1. In the Xsheet view, select the drawings you want to release.
2. Select Edit > Force Release Rights to Modify Drawings.
A Warning dialog box opens.
lClick Yes if you want to continue to force the release.

l

Click No if you want to cancel the force release.

How to read changed drawingslSelect File > Read Changed Drawings.

42

Harmony 14 Paint - User Guide

Verifying the Project Integrity
The Check Files commandVerifies the integrity of the drawing and palette files in your project. Use the Check Filesdialog box to verify that the data is consistent, correct, and accessible.
How to open the Check Files dialog box
1. From the top menu, select File > Check Files.

2. Click Check Colours to open the Check Colours dialog box.
The Check Colours dialog box checks the palette integrity and displays the colour recovery data.

43

Chapter 2: Project Creation

About Preferences

About Preferences
An important feature of Toon Boom Harmony is the Preferences dialog box. From here you can customize yourinterface, tool behaviour and shortcuts. Throughout this guide, you are often required to go to the Preferences
dialog box to set parameters and options.

NOTE: To learn about the different preferences available, refer to the Preferences Guide.

When working with Harmony Stand Alone, your custom preferences are stored in:lWindows:
l

l

l

l

Toon Boom HarmonyPremium: C:\Users\[user_name]\AppData\Roaming\Toon Boom
Animation\Toon Boom Harmony Premium \full-1400-prefToon Boom HarmonyAdvanced: C:\Users\[user_name]\AppData\Roaming\Toon Boom
Animation\Toon Boom Harmony Advanced\full-1400-prefToon Boom HarmonyEssentials: C:\Users[\user_name]\AppData\Roaming\Toon Boom
Animation\Toon Boom Harmony Essentials\full-1400-pref

Mac OS X:lll

Toon Boom Harmony Premium: /Users/[user_name]/Library/Preferences/Toon Boom
Animation/Toon Boom Harmony Premium/full-1400-prefToon Boom Harmony Advanced: /Users/[user_name]/Library/Preferences/Toon Boom
Animation/Toon Boom Harmony Advanced/full-1400-prefToon Boom Harmony Essentials: /Users/[user_name]/Library/Preferences/Toon Boom
Animation/Toon Boom Harmony Essentials/full-1400-pref44

Harmony 14 Paint - User Guide

On Mac OS X, the Library folder is a hidden folder. To display the display the folder, told down the Alt key.
lLinux:l/home/[user_name]/Toon Boom Animation/Toon Boom Harmony Premium/full-1400-pref/l/home/[user_name]/Toon Boom Animation/Toon Boom Harmony Advanced/full-1400-pref/

When working with Harmony Server, your custom preferences are stored in:l

User: [Server_Name] > USA_DB > users > [user_name] > stage > full-1400-pref

How to open the Preferences dialog box
1. Do one of the following:lWindows/Linux: From the top menu, select Edit > Preferences.

l

Mac OS X: Select Harmony Paint > Preferences.

l

Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

45

Harmony 14 Paint - User Guide

46

Harmony 14 Paint - User Guide

Chapter 3: Interface
T-HFND-003-001
Knowing how to manage the Toon Boom Harmony interface helps you to work efficiently and organize yourworkspace conveniently. There are a series of views and toolbars you can use as you perform different operations.
Usually, each person has a specific way of working in the interface and prefer particular views and toolbars. In thischapter, you will learn about the main elements of the interface and how to manage them.

NOTE: To learn more about each view's properties, see the Reference guide.

NOTE:
On Windows, the default high-dpi setting was disabled so that text and UI element are shown properly. The
application will appear a bit blurry but the text and UI elements will be displayed properly.
The previous behaviour is available by starting the application, Harmony[edition].exe, from the commandline using the -enableHighDpi option.
To not have to start using the command line, the shortcut to start Harmony can be modified to add the option at
the end of the target:"C:\Program Files (x86)\Toon Boom Animation\Toon Boom Harmony 14.0 Premium\win64\bin\wstart.exe"
Harmony[edition].exe -enableHighDpi
Replace the [edition] portion with the name of your edition (capitalized).

47

Chapter 3: Interface

Changing the Theme Colours

Changing the Theme Colours
The Harmony interface is set to a dark theme by default. You have the option of switching to a light theme.
How to change the interface theme
1. From the top menu, select Edit > Preferences (Windows/Linux) or Harmony Paint > Preferences (MacOS X) .
The Preferences dialog box opens.
2. Select the General tab.
3. In the Options section, deselect the Use Dark StyleSheet option to use the light theme.
4. Restart Harmony.

48

Harmony 14 Paint - User Guide

Changing the User Interface Language
Harmony is available in English, Spanish, Japanese, and Chinese. Harmony will automatically change to you
OS language if it corresponds to one of these four languages. If you would like to start Harmony in one of thoselanguage independently from your OS, you can use the command prompt or terminal to do so.
How to start Harmony using a specific user interface language
1. Start a termninal, command prompt, or shell on your OS.
2. Using the change drive command (cd), navigate to the Harmony executable file location:lWindows: C:\Program Files (x86)\Toon Boom Animation\Toon Boom Harmony 14.0 Premium\win64\binl

Mac OS X: /Applications/Toon Boom Harmony 14.0 Premium/tba/macosx/bin/lLinux: /usr/local/ToonBoomAnimation/harmonyPremium_14/lnx86_64/bin/

3. To start Harmony in a specific language, type in the name of the Harmony application including the language
argument (-lang) and language code (two letters):lllWindows:l

English: HarmonyPremium.exe -lang enlChinese: HarmonyPremium.exe -lang zhlJapanese: HarmonyPremium.exe -lang jalSpanish: HarmonyPremium.exe -lang es

Mac OS X:lEnglish: Harmony\ Premium -lang enlChinese: Harmony\ Premium -lang zhlJapanese: Harmony\ Premium -lang jalSpanish: Harmony\ Premium -lang es

Linux:lEnglish: HarmonyPremium -lang enlChinese: HarmonyPremium -lang zhlJapanese: HarmonyPremium -lang jalSpanish: HarmonyPremium -lang es

4. Press Enter/Return to validate and launch Harmony in the desired language.

49

Chapter 3: Interface

Changing the User Interface Language

50Harmony 14 Paint - User Guide

About Menus
T-HFND-003-002
Harmony contains three types of menus from which you can access many commands and options:
Top Menu
The top menu contains most of the commands. Depending on the view you're working in and the element, somecommands are available and others are not. The top menu is always located at the very top of the interface.
The top menu contains the following categories:
l

File

l

Edit

l

View

l

Drawingl

Selected

l

Tools

l

OptionslColoursl

Palettesl

FrameslColumnslWindowsl

Help

On Mac OS X, there is also a Harmony Paint category that contains the following commands:lPreferences

l

About

l

Quit

View Menu
A view menu contains commands specifically related to that view.
To access a view menu, click the Menu

button in the top-left corner of a view.

51

Chapter 3: Interface

About Menus

A view menu is available in the following views:lColourQuick Access Menu
A quick access menu lets you open a list of the commands you will use most often.
To access this menu, right-click anywhere in a view.

52Harmony 14 Paint - User Guide

About Toolbars
T-HFND-003-003
Harmony contains toolbars which, by default, are located at the top of the interface. Some of the views also havetheir own toolbars which you can move around. You can reposition the toolbars to suit your work style or hide unused
ones.

NOTE: Throughout this section, there may be slight differences between your interface and the illustrations inthis guide. This is because the images are taken from Harmony Premium.

You can display or hide toolbars using the menus. The Toolbar menu only contains the View toolbars of the views
that are displayed in the workspace. As you show or hide views in your workspace, the Toolbar menu updates.
The top toolbars can also be displayed directly in a view. Only one instance of each toolbar can be displayed. If a
toolbar is already displayed in the top area and you decide to display it in a view, the selected toolbar will move fromthe top area to the view.
The toolbars in any of the views can be customized with your favourite tools. Using the Toolbar Manager dialog box,
you can organize different toolbars to suit your working style.
If the default toolbar does not contain the tools you require, you can customize the toolbar.

53

Chapter 3: Interface

About Toolbars

Adding Toolbars
T-HFND-003-004
You can add toolbars simply by using menus.
How to add or close a toolbar
1. Select Windows > Toolbars > toolbar.
l

You can right-click anywhere in the toolbar area to access Harmony toolbars. View toolbars,
however, are not available by right-clicking the toolbar area. You can access the toolbar of
any open and active view by right-clicking in the view's top area or the Windows menu.

54

Harmony 14 Paint - User Guide

Moving Toolbars
T-HFND-003-005
You can move toolbars simply by dragging them to a new location.
How to move a toolbar
1. Select the toolbar you want to move by clicking its anchor point and dragging it into a view toolbar area or
another position in the top or side interface toolbar area.

2. When a highlighted zone appears showing an available location for the toolbar, release the mouse button anddrop the toolbar into position.

55

Chapter 3: Interface

About Toolbars

Resizing Toolbars
T-HFND-003-006
You can resize a toolbar by sliding its tail-end.
How to resize a toolbar
1. Hide a portion of a toolbar by dragging another open toolbar over its tail-end.
2. Click on the arrows appearing at the end of the collapsed toolbar to expand it.

56Harmony 14 Paint - User Guide

Customizing View Toolbars
T-HFND-003-007
You can customize a view toolbar to add, remove, and reorder icons.
How to customize a view toolbar
1. In the chosen view, right-click on any button in the toolbar where you want to add or subtract a new button.
You can also reorder the buttons. Make sure the button you right-click on is active.
2. From the menu, select Customize.

The Toolbar Manager window opens.
3. To add a new icon to your toolbar, select the tool or command from the Available Tools list and click the Right
Arrow
button to switch it to the Toolbar list.

57

Chapter 3: Interface

About Toolbars

4. To remove an icon from your toolbar, select the tool or command in the Toolbar list and click the Left Arrowbutton to switch to the Available Tools list.

5. To reorder the icons in your toolbar, select the command to be moved from the Toolbar list and click the Up
or Down
buttons to move it to the correct location.

6. Click OK when you are finished.

58Harmony 14 Paint - User Guide

About Views
T-HFND-003-008
The Harmony interface is composed of different views, each one designed for a specific purpose. You can modify
the location of the views by adding a new view as a tab or as a window. You can also swap the location of a view.
When a view is active, a red rectangle appears around the view. Keyboard shortcuts and top menu options areassociated with the active view. If a menu option is greyed out, it means it does not apply to the layer, drawing orother type of selection or the option does not apply to the active view.

NOTE: To learn move about each view's properties, refer toWorkspace modifications are automatically saved when you exit the application unless you deselected theAutomatically Save Workspace option in the Preferences dialog box.
59

Chapter 3: Interface

About Views

Showing and Hiding Views
T-HFND-003-012
You can temporarily show and hide views using the collapsing buttons.
How to temporarily hide a view
1. On the edge of the window you want to hide, click the Collapse/Expand button.
The view is compressed and only the Collapse/Expand button is visible.
2. Click the Collapse/Expand button again to redisplay the view.

60Harmony 14 Paint - User Guide

Moving Views
T-HFND-003-011
You can move views by dragging their name tab to a new location.

61

Chapter 3: Interface

About Views

Resizing Views
T-HFND-003-013
You can resize a view by sliding its edges.
How to resize a view
1. Place the pointer on the edge of the view to resize.
2. When you see the Resizing

icon, drag the side of the view to the desired size.

62Harmony 14 Paint - User Guide

Loading Workspaces
T-HFND-003-015
You can load an existing workspace from the drop-down menu.
How to load a workspace
1. Do one of the following:lSelect Windows > Workspace > Workspace.

lSelect a workspace from the Workspace toolbar.

63

Chapter 3: Interface

About Views

Creating Workspaces
T-HFND-003-016
You can create new workspaces through the Workspace Manager dialog box.
How to create a new workspace
1. Do one of the following:l

In the Workspace toolbar, click the

button.

l

From the top menu, select Windows > Workspace > Workspace Manager.

2. In the Available Workspaces list, select an existing workspace.

3. At the bottom of the Available Workspaces list, click the Add

button to add a workspace.

4. Select the new workspace that was created. Click Rename and give it a new name.

64Harmony 14 Paint - User Guide

5. Select the new workspace and click the Right Arrow

6. Click OK.

65

button to move it to the Workspace toolbar.

Chapter 3: Interface

Renaming Workspaces

Renaming Workspaces
You can rename a workspace through the Workspace Manager dialog box.
How to rename a workspace
1. Do one of the following:l

In the Workspace toolbar, click the

button.

l

From the top menu, select Windows > Workspace > Workspace Manager.

2. Choose the workspace to be renamed from the list.
3. Double-click on the workspace to be renamed or click the Rename button. This allows you to edit thename.

4. Type in the new name of the workspace.
5. Press the Enter/Return key to validate the name.
6. Click OK.

66

Harmony 14 Paint - User Guide

Saving Workspaces
T-HFND-003-017
You can either save your workspaces automatically or manually.
How to save your workspace as a new version
1. From the top menu, select Windows > Workspace > Save Workspace As.
The Save Workspace As dialog box opens.
2. Type in a workspace name and click OK.
How to disable the Automatically Save Workspace preference
1. From the top menu, select Edit > Preferences (Windows/Linux) or Harmony Paint > Preferences (MacOS X) to open the Preferences dialog box.
2. Select the General tab.
3. In the Options section, deselect the Automatically Save Workspace option.
4. Click OK.
The Save Workspacebutton appears in the Workspace toolbar.

How to save a workspace manually
1. Do one of the following:l

In the Workspace toolbar, click the Save Workspacel

You can also select Windows > Workspace > Save Workspace.

67

button.

Chapter 3: Interface

Deleting Workspaces

Deleting Workspaces
You can delete a workspace through the Workspace Manager dialog box.
How to delete a workspace
1. Do one of the following:l

In the Workspace toolbar, click the

button.

l

From the top menu, select Windows > Workspace > Workspace Manager.

2. In the Workspace Manager, select the workspace to be deleted and click the Left Arrowmove it to the Available Workspaces list.

3. Select the workspace from the Available Workspaces list, then click the Delete
workspace.
4. Click OK.

68

button to

button to delete theHarmony 14 Paint - User Guide

Showing and Hiding Workspaces
You can show and hide workspaces from your drop-down list through the Workspace Manager dialog box.
How to show a workspace
1. Do one of the following:l

In the Workspace toolbar, click the

button.

l

From the top menu, select Windows > Workspace > Workspace Manager.

2. In the Available Workspaces list, select the workspace to be displayed and click the Right Arrowto move it to the Workspace toolbar.

button3. Click OK.
How to hide a workspace
1. Do one of the following:l

In the Workspace toolbar, click the

button.

l

From the top menu, select Windows > Workspace > Workspace Manager.

2. In the Workspace Manager, select the workspace to be hidden and click the Left Arrowto the Available Workspaces list.
3. Click OK.

69

button to move itChapter 3: Interface

Reordering Workspaces

Reordering Workspaces
You can reorder workspaces in your drop-down list through the Workspace Manager dialog box.
How to reorder workspaces
1. Do one of the following:l

In the Workspace toolbar, click the

button.

l

From the top menu, select Windows > Workspace > Workspace Manager.

2. In the Workspace toolbar, select the workspace to be reordered and on the Up
move it up or down.

3. Click OK.

70

or Down

buttons toHarmony 14 Paint - User Guide

Restoring the Default Workspace
T-HFND-003-018
You can restore modified workspaces to their original layout.
How to restore the default workspaceslSelect Windows > Restore Default Workspace.

71

Chapter 3: Interface

About Interface Navigation

About Interface Navigation
Toon Boom Harmony lets you zoom in, zoom out, rotate, pan and reset views for easy navigation of the interface.
Command

ActionAccess Methods
View > Zoom In

Zoom In

Press 2Zooms in the view.

Roll the mouse wheel up (except in theTimeline and Xsheet views)
View > Zoom Out
Zoom Out

Press 1

Zooms out the view.

Roll the mouse wheel down(except in theTimeline and Xsheet views)
Roll the middle mouse button up or down.
Zoom In or Out

Zooms in or out of the view.

Hold down the Spacebar and the middle
mouse button while dragging the mouse up
or down.

Pan

Moves the view horizontally or
vertically.

Hold down the Spacebar and drag in the
direction you want to pan the view.

Resets the view’s pan to its default
position.

View > Reset Pan

Reset Pan

Press Shift + N
View > Reset View

Reset View

Resets the view to its default position.

Press Shift + M

Resets the view’s rotation to its default
position.

View > Reset Rotation

Reset Rotation

Press Shift + X

Reset Zoom

Resets the view’s zoom to its default
position.

View > Reset Zoom

Rotate View

Rotates the view.

Press Ctrl+Alt (Windows/Linux) or Ctrl+⌘(Mac OS X) and drag in the direction you
want to rotate the view.

Rotate 30 CW

Rotates the Camera view 30 degrees
clockwise, like an animation table.

View > Rotate View CW

Rotate 30 CCW

Rotates the Camera view 30 degrees
counter-clockwise, like an animationtable.

View > Rotate View CCW

Toggle Quick Close-up

Instantly multiplies the view's Zoom
Factor by 4. For example, if the Camera
View's Zoom Factor is at 100%, this will Shift+Z
make it toggle between 400% and
100%.

72

Harmony 14 Paint - User Guide73

Harmony 14 Paint - User Guide

74

Harmony 14 Paint - User Guide

Chapter 4: Drawing
Harmony has a wide array of drawing tools and drawing features to allow flexible design, work methods and styles.
Depending on the type of layer you select, here are the drawing tools available:
Tool Name

Icon

Vector Layer

Bitmap Layer••

Cutter••Reposition All Drawings•

SelectContour Editor•

Pencil Editor•

Smooth Editor•

Perspective•

Envelope
Edit Gradient/Texture

•

Brush

•

Pencil

•

Text

•

•

Eraser

•

•

Paint

•

•

Ink

•

Paint Unpainted•

Repaint•

Unpaint•

Stroke•Close Gap

•

Line

•

•

•

•

•

Rectangle••

Ellipse••Polyline•

Dropper•

Each drawing tool has a series of options to customize its behaviour and drawing style.

75•

Chapter 4: Drawing

The Tool Properties view displays the properties of the currently selected tool on the current layer you areworking. If you are editing a vector layer, then all of the tools are available to you. If you are drawing on a bitmap
layer, some tools are not available. When tools are not available, they are grayed out in the Tools toolbar.

76Harmony 14 Paint - User Guide

About the Brush Tool
T-HFND-004-003
The Brush tool is pressure sensitive and lets you create a contour shape with a thick and thin line effect, as if it was
created with a paint brush.
With the Brush tool, you can draw as vector or bitmap, depending on the type of drawing layer you are using.
If you draw with vector, you can enlarge your drawing and zoom into it without losing quality or resolution. You canalso use the Contour Editor and Select tools to resize and modify lines.
If you draw with bitmap, you will not be able to scale your drawing beyond 100% of its resolution without
encountering pixelization issues.
There are a variety of brush styles provided with Harmony, which you can use to create and save your own brushstyle. This lets you create brushes with precise sizes and parameters and save them so you can draw and design
with them. Renaming a brush can make it easier to identify and access the brushes you use most frequently.
You can also create a dynamic brush for drawing with patterns created from your artwork. Create a new dynamic
brush to copy a pattern you have drawn to reproduce it quickly. You can create dynamic brushes using a single ormultiple patterns that automatically switch through the patterns as you draw.

NOTE: To learn more about the Brush tool options, see the Reference guide .

Authors
Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

77Chapter 4: Drawing

About the Brush Tool

Drawing with the Brush Tool
T-HFND-004-003A
In the Drawing view, you can draw on any drawing layer type with the Brush tool.

NOTE: To learn more about the Brush tool options, see the Reference guide .

How to draw with the Brush tool
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar, select the Brush

tool or press Alt + B.

3. In the Colour view, click a colour swatch to select a colour.

4. In the Drawing or Camera view, start drawing.
l

Hold Ctrl (Windows/Linux) or ⌘ (Mac OS X) to force a line to join the start and end of the
shape while drawing.

78Harmony 14 Paint - User Guide

79

Chapter 4: Drawing

Modifying the Brush Settings

Modifying the Brush Settings
You can modify several parameters such as the brush size and smoothing.

NOTE: If you are trying to create artwork on a bitmap drawing layer, and therefore with a bitmap brush, see
About Bitmap Brushes on page 106

How to modify the brush settings
1. In the Tools toolbar, select the Brush

tool or press Alt + B.

2. In the Tool Properties view, the preview area displays the stroke that will be produced after you customize
the different parameters. Click the arrow button.

The Brush Properties window opens.

Parameter

Description

Maximum Size

Defines the maximum size of your drawing tool. This parameter
defines the width of the stroke.

Minimum Size

Defines the minimum size of your stroke as a percentage of the
maximum size. If you do not have pressure sensitivity from a
pen table, the minimum size value will be ignored.

Smoothing

Defines the number of control points added to the centre line.
The fewer the control points the smoother (but less faithful) the
line.

80

Harmony 14 Paint - User Guide

Contour Smoothness

Tip Shape

Optimizes the contour line smoothness of the line. Thisparameter smooths the contour of the line once it has been
traced. The higher the value, the fewer control points will
compose your line.
Lets you select a tip shape—from round and square ones to star
shaped. This option is disabled when using a textured brush.

NOTE: To learn more about the Brush tool options, see the Reference guide .

81

Chapter 4: Drawing

Selecting a Brush Preset

Selecting a Brush Preset
Harmony provides you with default brush presets available in the Tool Properties view.
How to select a brush preset
1. In the Tools toolbar, select the Brush

tool or press Alt + B.

2. In the Tool Properties view, select a brush preset from the Presets section.

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Harmony 14 Paint - User Guide

Creating a Brush Preset
You can create your own custom brush presets and add them to the existing list.
How to create a brush preset
1. Make sure your current brush has the settings you want in the preset you will create—see the Reference guide.
2. In the Tool Properties view, do one of the following:lClick the arrow button to display the Brush Properties window and click the New Brush
ton in the upper-right corner.

lClick the New Brushl

From the Brushbutton.

menu, select New Brush Preset.

3. In the New Preset window, type a name for your new brush preset.
The new brush is added to the end of the list of brush presets.

83

but-

Chapter 4: Drawing

Creating Dynamic Brush Presets

Creating Dynamic Brush Presets
You can create dynamic brush presets allowing you to stamp custom patterns. You can either repeat the same
pattern or loop a pattern made of several drawings.
How to create a new dynamic brush
1. In the Tools toolbar, select a drawing tool.
2. In the Drawing view, draw the pattern you want to use as your dynamic brush stamp.

3. In the Tools toolbar, click the Selecttool and select the parts of the drawing you want to repeat.

4. In the Tools toolbar, select the Brush

tool or press Alt + B.

5. In the Tool Properties view, click the Add Dynamic Brushdynamic brush preset.
6. From the Brushbutton to add your selection as a newmenu, select Rename Brush.

7. Type in a name for the new dynamic brush and click OK.
8. In the Drawing view, start drawing with your dynamic brush to quickly repeat a pattern.

84

Harmony 14 Paint - User Guide

9. To adjust the scale of your pattern to make it bigger or smaller as you stamp it, adjust the Maximum Sizevalue in the Tool Properties view.

85Chapter 4: Drawing

Renaming a Brush Preset

Renaming a Brush Preset
To keep your list comprehensive and organized, you can name your custom brush presets.
How to rename a brush preset
1. In the Tool Properties view, select a brush to rename.
2. From the Brushmenu, select Rename Brush.

3. Type in a new name for the brush and click OK.

86Harmony 14 Paint - User Guide

Deleting a Brush Preset
You can keep your preset list clean by deleting unwanted custom presets.
How to delete a brush preset
1. In the Tool Properties view, select the brush preset you want to delete.
2. Do one of the following:lClick the Delete Brushl

From the Brushbutton.

menu , select Delete Brush.

87

Chapter 4: Drawing

Updating a Brush Preset

Updating a Brush Preset
If you want to modify the settings of an existing custom preset, you can do so by adjusting the parameters in the
Tool Properties view and then update the preset.
How to update a brush preset
1. Select the brush preset to update and click the arrow button to display the Brush Properties window.

2. Change the brush settings and click the Update Brush Preset

88

button in the upper-right corner.

Harmony 14 Paint - User Guide

Exporting Brush Presets
You can export your presets to either backup. share, or install on a different computer.
How to export pencils, brushes and erasers
1. From the Brush menu, select Export.
2. In the Export Brushes dialog box, select the bitmap and vector brushes and erasers to export, as well as any
pencils.

3. Click Export.
4. In the Export Brushes window that appears, browse to the location where you want to save the .xml file andgive it a name.
5. Click Save.

89

Chapter 4: Drawing

Importing Brush Presets

Importing Brush Presets
You can import Harmony brush presets that you previously exported.
How to import pencils, brushes and erasers
1. From the Brush menu

, select Import Brushes.

2. In the browser window that appears, navigate to and select the .xml file.
3. Click Open.
4. In the Import Brushes dialog box, select the brushes brushes and erasers you want to import. You can also
import pencils at the same time.

5. Click Import.
The imported brush, eraser and pencil styles will appear in the presets library. You can reuse any of theimported tips to create other brush, eraser and pencil style presets.

90

Harmony 14 Paint - User Guide

Changing the Brush Preset Display
You can display your preset list as thumbnails or a list.
How to change the Presets Library thumbnail display
1. From the Brush menu, select one of the following:
Parameter

Description

Small Thumbnail

Reduces the size of the thumbnails in order to view more at the same time. Displays an image of the tool's tip and its maximum size.

Large Thumbnail

Increases the size of the thumbnails in order to see the images more clearly. Displays an image of the tool's tip, its maximum size and its name.

Stroke View

Displays the tool's name, maximum size and stroke preview.

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About Vector Textured Brushes
In Harmony, you can use the Brush
tool to draw with bitmap textured brushes on vector layers. Thosebrushes are a mix of vector contours with bitmap texture fills.

In the Brush Tool Properties view, you will find a series of default textured "brushes", but you can also create andimport your own custom collection. In Harmony, when using a textured brush on a vector layer, the texture of abrush is referred to as the Paper Texture. In other words, we are attributing the texture not to the tool, but to thetexture of the surface that is revealed when a stroke passes over it. You will understand why when you work withbitmap brushes on bitmap layers, where it is possible to have both a textured brush tip and a paper texture.
To create your own textured brush, you must prepare your texture file ahead of time, either in Harmony or in athird-party software, such as Adobe Photoshop. Colour is not supported and transparency is not supported in the
traditional sense. Black appears as 100% opaque, white appears as 100% transparent, and all the shades of grey
in between appear as varying degrees of semitransparenty. A range of file formats are supported—.jpeg, .png, .tif,.psd, .tga to name a few. Alpha channels are disregarded on import. It is recommended that you maintain the
texture resolution between 100 x 100 pixels and 400 x 400 pixels.
You can import your custom paper textures in the extended Brush Properties window. Browsing for a texture filewith a brush selected that is already using a paper texture will replace the file currently in use. It will not, however,replace the texture in lines already drawn. The replaced texture swatch will no longer be the selected texture, but
it will remain in the texture library and not be deleted.
Harmony also allows you to import textures as an .xml file that was exported from another project. In this way,
you do not have to import individual image files one-by-one to have the same texture library and brush presets as92

Harmony 14 Paint - User Guide

others who you are collaborating with. You can also export brush presets and textures, in order to share your default
or customized textures and presets with other project collaborators.
When you use the Eraser tool to erase a portion of a textured line, the vector frame is cut straight and you lose thefeather created while drawing with the Brush tool. In Harmony, a special option in the Eraser Tool Properties lets you
create a soft edge on your textured lines. You can also cut or keep the vector frame as is.
At some point, you may want to modify the look of a textured drawing if you suddenly find that your lines look too
hard or too light. You can adjust those parameters by using the Adjust Line Texture Opacity command.
To draw with textured lines, use the Brush tool and the correct brush in the list. You can also draw with pencil line
texture—see About Pencil Line Texture on page 139

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Drawing with Vector Textured Brushes

Drawing with Vector Textured Brushes
Delete this text and replace it with your own content.
How to draw with textured lines
1. In the Tools toolbar, select the Brush

tool or press Alt + B.

2. Select a texture for your brush from the textures presets available at the end of the list.

3. If you want to modify the settings, in the Tool Properties view, click the Arrow button to open the Brush
Properties view.

4. Click the Texture tab, select the Paper Texture option.

5. Set the following parameters:
Parameter

Description

Hardness

The hardness value corresponds to the softness of the line edge.

94Harmony 14 Paint - User Guide

The lower the value, the softer the line edge will be. The higher
the value, the sharper the line edge will be.

Maximum Opacity

This value corresponds to the transparency of the stroke when
the pressure is heavy.
This value corresponds to the transparency of the stroke when
the pressure is light and is a percentage of the Maximum Opacity
value.

Minimum Opacity

6. In the Drawing view, start drawing.

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Drawing with Vector Textured Brushes

96Harmony 14 Paint - User Guide

Adding a Paper Texture
You can add custom paper textures to your presets.
How to add a paper texture
1. Do one of the following:l

From the Paper Texture menu , select Add.

l

Click the Add Paper Texture button.

2. In the browser window that appears, navigate to where you saved your texture file.
3. Click Open to import the file into the Paper Texture library.
By default, an imported texture is given the name of the image file.

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Chapter 4: Drawing

Renaming a Paper Texture

Renaming a Paper Texture
You can rename your paper textures to keep your list organized.
How to rename a paper texture
1. In the Paper Texture library, select a texture.
2. From the Paper Texture menu, select Rename.

3. In the Rename Texture dialog box that appears, type in the new name for the texture.

4. Click OK.

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Deleting Paper Textures
You can delete unnecessary paper textures from your preset list.
How to delete a paper texture
1. In the Paper Texture library, select a texture.
2. Do one of the following:‣

In the Paper Texture menu, select Delete.

‣

Click the Delete

button.

NOTE: You can delete any texture in the texture library as long as there is no brush preset using it.

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Erasing Textured Lines

Erasing Textured Lines
You can erase vector textures lines with a smooth eraser edge.
How to erase textured lines
1. In the Tools toolbar, select the Eraser

tool, press Alt + E.

2. In the Tool Properties view, click the arrow button.

The Eraser Properties window opens.

3. Adjust the following:

HardnessDefines the softness of the stroke edge. The lower the value, thesofter the stroke edge will be. The higher the value, the sharper
the stroke edge will be.

Saturation

Lets you adjust the softness of edge feathering. Works in conjunction with the Hardness, e.g. 100% Hardness will yield no results in saturation change. 0% Hardness will allow a fine tuning of
the feathering of the soft stroke edge.

Maximum Opacity

The transparency of the brush when the pressure is heavy. A
smaller value will leave semi-transparent colour and texture. A
larger value will ensure that everything is properly erased. This
option in unavailable if the Keep Vectors option is disabled.

Minimum Opacity

Sets the minimum transparency of the brush, in relation to theMaximum Opacity, when the pressure is very light. A smaller

100

Harmony 14 Paint - User Guidevalue will leave semi-transparent colour and texture. A larger
value will ensure that everything is properly erased. This optionin unavailable if the Keep Vectors option is disabled.

Keep Vectors

Keeps the vector frames around your strokes intact, only the texture fill disappears. Disabling this option will cut the stroke's vector frame into different pieces when the Eraser tool passes overit. If you disable this option, the maximum and minimum opacity
sliders are disabled as well.

4. In the Drawing view, erase your textures lines.

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Exporting Paper Textures

Exporting Paper Textures
You can export paper textures for either backup, sharing, or installing on a different computer.
How to export paper textures
1. In the Paper Texture menu, select Export.
2. In the Export Tips and Textures window, scroll down the textures list to the paper textures and select ordeselect any textures to create the list that you wish to export. You can export brush tips at the same timetoo.

3. Click on the Export button.
4. In the Export Textures window that appears, browse to a location where you would like to save the .xml
file and give it a name.
5. Click Save.

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Importing Paper Textures
You can import paper texture presets you previously exported from Harmony.
How to import paper textures
1. In the Paper Texture menu, select Import.
2. In the browser window that appears, navigate to and select the .xml file.
3. Click Open.
4. In the Import Textures dialog box, select the paper textures that you wish to import. You can import any available brush tips at the same time too.

5. Click Import.
The imported paper textures will appear in the Paper Texture Library. You can reuse any of the imported paper
textures to create other brush style presets.

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Adjusting the Line Texture Opacity

Adjusting the Line Texture Opacity
If you drew with textured lines that are either too light or too dark, you can adjust the line texture opacity of yourdrawings.
How to adjust the line texture opacity
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Drawing view menu, select Drawing > Adjust Line Texture Opacity.
The Adjust Line Texture Opacity dialog box opens.

3. Drag the sliders toward the middle to increase the contrast and opacity of the textured lines.
4. If you want to apply the changes to all drawings exposed on the layer, select the Apply to All Drawings
option and click OK.

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Changing the Paper Texture Display
You can change the display of the paper texture presets to thumbnails or a list.
How to change the Paper Texture thumbnail display
1. From the Paper Texture menu, select one of the following:
Parameter

Description

Small Thumbnail

Reduces the size of the thumbnails in order to view more at the same time.

Large Thumbnail

Increases the size of the thumbnails in order to see the images more clearly.

List View

Allows you to see the name, as well as the thumbnail.

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About Bitmap Brushes
With Harmony, you have the choice to draw with vector or bitmap brushes. This is decided by what modes you
select for your layer. When adding a new drawing layer in Harmony, you can set your art layers (Line Art, Colour
Art) to vector or bitmap. This way, you can draw in bitmap and paint in vector, draw everything in bitmap, or any
other combination that suits your needs. If you are using the Overlay and Underlay layers, you can also set themto bitmap or vector.

When drawing on a bitmap layer, these are the tools available:
l

Brush

l

Cutterl

DropperlEdit Gradient/TexturelEllipselEraser

l

Line

l

Paint

l

Paint Unpainted

l

Pivot

l

RectanglelRepaintl

Reposition All DrawingslSelectl

Textl

Unpaint

On a bitmap layer, a temporary vector layer is created when painting with a gradient. Until a modification is madeon your layer with a bitmap drawing tool, you can edit your last painted zone, by editing the gradient swatch,which is dynamically linked to the painted zone or using the Edit Gradient texture tool. When a bitmap drawing
tool or action is used, a vector-to-bitmap conversion occurs. If there are vector elements on the layer (such as if

106Harmony 14 Paint - User Guide

you switched your art mode from vector to bitmap after having created vector artwork), they too will be converted tobitmap.
Here is a list of tools and actions that will trigger a vector-to-bitmap conversion:
l

Brush

l

EllipselEraser

l

Line

l

Paint

l

Paint Unpaintedl

RectanglelRepaintlUnpaintlPerforming a paste with the Select tool selectedlPerforming a paste with the Cutter tool selected

This means that certain tools, such as the Text or Cutter tool, will not trigger a conversion.
If you selected the incorrect art modes for your layer, you can open the Layer Properties view and change them. If
you switch the art mode for a layer that already has strokes on it, the artwork will NOT be converted for bitmap
artwork, but will be for vector artwork, though not immediately. A drawing with bitmap strokes on a newly converted
vector layer will remain bitmap. This means that the bitmap artwork will not be editable by some tools, such as theEraser tool, but will be editable by other tools, such as the Cutter tool. However, a drawing with vector lines on a
newly converted bitmap layer will remain vector temporarily, until a bitmap drawing tool or action is used. Then thevector-to-bitmap conversion will occur.
To always reuse the same art mode settings, you can adjust them in the Preferences dialog box.
If you want to be able to edit the artwork in the new mode, you need to convert the drawings.
Vector-to-bitmap conversion includes flattening individual drawings into a single image. Flattening means that it will
not be possible to select non-overlapping or overlapping elements as individual objects with the Select tool. Instead,the selection of one drawing will initiate the selection of all elements, with a single vector frame surrounding them.
Resampling is also triggered on bitmap layers with the use of a bitmap drawing tool. For example, if you draw theoutline of a circle, scale it down and then zoom into it, you will see tiny square pixels along the edge of the line. If you
then draw a line right next to it, you will notice two things: first that the square pixels of the new line are gigantic bycomparison and that the pixels in the line of your circle suddenly become the same size. This is because the circle
was resampled. It was not resampled when you scaled it down. It was resampled when you used a bitmap drawing
tool. It is resampled so that all the drawn objects are scaled to the same bitmap grid, in other words that their basic
unit, the pixel, is the same size. The grid is defined by the bitmap layer's resolution.

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Before you start drawing in bitmap, it is important to understand that your artwork will now be resolution
dependent. If you zoom in your scene, you artwork will be enlarged. It is important to plan ahead and decide howhigh of a resolution you need your artwork to be. If you plan to zoom in your scene, the smallest section of theimage that the camera will frame must be 100% the size of your scene resolution. For example, if your scene
resolution is set to 1920 x 1080 and you zoom- in 300% with your camera, then the resolution of the bitmap layer
also has to be set to 300%, otherwise its elements will look pixelated in the final render. It is important to change
the bitmap layer resolution before you start drawing.

The bitmap resolution can be set at the scene level or drawing level. The setting at the scene level affects newly
created bitmap art layers.
Note that even if your drawing resolution is set to be very large, it doesn't mean that your file will be very heavy. It
depends on the amount of artwork you draw in it.

108Harmony 14 Paint - User Guide

There is a function to Lets you change the resolution of bitmap art for individual drawings. You can reduce theresolution of your bitmap file as well as increase it. Be careful because enlarging the bitmap resolution on an existingdrawing will result in a loss of quality.Harmony will perform a pixel smoothing pass (resampling) and create
additional pixels to avoid losing too much quality, but only to a certain extent. This feature is very useful when you
need to have a full resolution of a bitmap image (such as imported bitmaps as .psd or .tga for the background) for
tracing to create a matte directly in Harmony.By default, Harmony creates small thumbnail images when imported
as bitmap in order to increase performance by using a small thumbnail image instead of using the original large size
bitmap for animation work in Harmony. This will make difficult to view details or trace due to the low resolution(blurry). This option temporary increases the resolution of bitmaps up to their original bitmap resolution to maketracing easier.
For example, what if you used the default scene’s resolution for some bitmap art, but then discover you are zoomingin quite close? If you do not want to see the pixels appear too much when you are zoomed in, you can set the bitmap
resolution to 200% and the bitmap art will have a higher resolution with smaller pixels, but will NOT retain 100% of its
quality. You can use this function on multiple drawings using the Apply to All Drawings option. Changing this option
will affect existing and selected bitmap art layers.
If you draw an outline on a bitmap layer, you can still vectorize it. Using a vector drawing layer, simply select yourbitmap drawing and the vector cell of where you want your vectorized line to be, and use the Vectorize Line Art in
Selected Drawing function.
You should avoid scaling up your bitmap strokes using the Select tool. If you do, keep in mind that when you
continue drawing, your image will be resampled and your new strokes will be scaled to the scene resolution.

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NOTE: Your drawing should be scaled up using the Transform
tool when animating, instead of the Selecttool, in order to avoid creating very large bitmap layers. Harmony calculates the scaling of your drawings
when you use the Transform tool; your image is mathematically transformed. When you use the Select tool
to scale, you are physically scaling the drawing.

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Drawing with Bitmap Brushes
You can use the Brush tool to draw on bitmap layers.
How to draw with bitmap brushes
1. In the Drawing Thumbnails panel, select a bitmap drawing.
2. In the Tools toolbar, select the Brush

tool or press Alt + B.

3. In the Colour view, select a colour.

l

To switch the bitmap colour picker from HSV to RGB, in the Colour view menu, select Colour> Bitmap Colour Sliders > HSV Sliders or RGB Sliders. You can also right-click on the colour sliders and select RGB Sliders or HSV Sliders.

When using bitmap colours, there is no longer a link between the painted zones and selected colour.
You can edit the colour as much as you want, but your drawing will not be affected. You can still selectcolours from your vector colour palette to use the same tint, but you will not create links between yourdrawing and the swatches.
4. In the Camera or Drawing view, start drawing.

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Creating Bitmap Brushes
With bitmap brushes in Harmony, you can create an infinite range of fuzzy, textured and watercolour lines. You can
combine two different brush tips, with separate sets of parameters, with the Dual Tip feature. You can also select a
paper texture that will mimic the texture of the surface that is being painted on. Uses these features separately or in
combination to create distinct, natural-looking strokes.
How to create a bitmap brush preset
1. In the Tools toolbar, select the Brush

tool or press Alt + B.

2. In the Tools toolbar, select the Brush

tool or press Alt + B.

3. In the Tool Properties view, select a brush and click the Arrow button to open the Bitmap Brush Properties
view.

4. In the Tip tab, select a brush tip.

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5. Click on the different tabs to access the options available for adjustment. You can use the brush stroke preview at the top to view all your adjustments in real time.
l

Tip tab: Make adjustments to size, brush tip angle, hardness and spacing.

lTransparency tab: Make adjustments to flow and opacity.

ll

Dual Tip tab: Select this option to enable the Dual Tip feature. Select a dual brush tip andmake adjustments to its size, brush tip angle, hardness and spacing.
Paper Texture tab: Select this option to enable the Paper Texture feature. Select a paper
texture and make adjustments to its scale, alignment and additivity. To learn more about
using paper textures, see:114

Harmony 14 Paint - User Guidel

Adding a Paper Texture on page 97

lRenaming a Paper Texture on page 98lDeleting Paper Texturesl

Exporting Paper TextureslImporting Paper Texturesl

Changing the Paper Texture Display on page 105

6. When you are satisfied with the look of your bitmap brush, click the Add New Brush Preset
top-right corner of the Bitmap Brush Properties window.

button at the

7. In the New Preset dialog box that appears, enter the name for your brush preset.

8. Click OK.
If you continue to make adjustments to your new brush preset and want to save these changes, click theUpdate Preset
button. Otherwise, your modifications will only be saved until another brush preset or
drawing tool is selected.
How to add a brush tip
1. Do one of the following:‣

From the Brush Tip menu, select Add.

‣

Click the Add

button.

2. In the browser window that appears, navigate to where you saved your file.
3. Click Open to import the file into the Brush Tip Library.
By default, an imported brush tip is given the name of the image file.

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Renaming Brush Tips
You can rename your bitmap brush tips to keep your list organized.
How to rename a brush tip
1. In the Brush Tip Library, select a brush tip.
2. From the Brush Tip menu, select Rename.
3. In the Rename dialog box that appears, type in the new name of the brush tip.
4. Click OK.

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Deleting Brush Tips
You can delete unnecessary brush tips to keep your list organized.
How to delete a brush tip
1. In the Brush Tip Library, select a brush tip.
2. Do one of the following:‣

In the Brush Tip menu, select Delete.

‣

Click the Delete

button.

The linked brush tip file does not get deleted and can therefore be reimported.

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Exporting Brush Tips
You can export brush tips to share, backup or install on a new computer.
How to export brush tips
1. In the Brush Tip menu, select Export.
2. In the Export Tips and Textures window, select or deselect any of the brush tips to create the list to export.
You can also export paper textures at the same time.

3. Click Export.
4. In the Export Textures window that appears, browse to a location where you want save the .xml file andgive it a name.
5. Click Save.

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Harmony 14 Paint - User Guide

Importing Brush Tips
You can import Harmony brush tips you previously exported.
How to import brush tips
1. In the Brush Tip menu, select Import.
2. In the browser window that appears, navigate to and select the .xml file.
3. Click Open.
4. In the Import Textures dialog box, select the brush tips to import. You can also import paper textures at thesame time.

5. Click Import.
The imported brush tips appear in the Brush Tips Library. You can reuse any of the imported tips to create
other brush style presets.

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Changing the Brush Tip Display
You can display your preset list as thumbnails or a list.
How to change the Brush Tips thumbnail display
1. From Brush Tip menu, select one of the following options:Parameter

Description

Small Thumbnail

Reduces the size of the thumbnails in order to view more at the same time.

Large Thumbnail

Increases the size of the thumbnails in order to see the images more clearly.

List View

Allows you to see the name, as well as the thumbnail.

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About the Pencil Tool
T-HFND-004-004
The Pencil tool is for drawing the final images, such as character nodes, cut-out puppet and clean animation. The
pencil creates a central vector shape. Pencil lines support pressure sensitivity and texture.

The Brush and Pencil tools are used for drawing and sketching. Both tools support pressure sensitivity, allowing you
to create lines with variable thickness. The Brush tool produces contour vector lines. The Pencil and shape tools
produce central vector lines. This means that a pencil line’s control points (used to deform its shape) are locatedalong the length of the central spine, while the Brush line’s control points are located along the contour.

l

If you draw with the Brush tool and want to modify the thickness variation, use the Contour Editor tool.

l

If you draw with the Pencil tool and want to modify the thickness variation, use the Pencil Editor tool.

l

You can also convert a brush zone into a pencil line with the Brush Stroke to Pencil Line option.

If you sketch a drawing using a semitransparent colour to get a paper-like feel, you should use the Brush tool as it
produces a more realistic and natural feel. The pencil line is very useful for tracing clean or final drawings.

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Changing the Paper Texture Display

Also, it is recommended to use brush lines when designing cut-out puppet articulations which use patches.

NOTE: To learn more about the Pencil tool options, see the Reference guide .

122Harmony 14 Paint - User Guide

Drawing with the Pencil Tool
T-HFND-004-004A
Using the Pencil tool, you can draw central vector lines which easily reshapeable.

NOTE: To learn more about the Pencil tool options, see the Reference guide .

How to draw with the Pencil tool
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar, select the Pencil

tool or press Alt + /.

3. In the Colour view, click a colour swatch to select a colour.

4. In the Drawing view, start drawing.

llWhen you get close to an existing pencil line, hold Alt to draw and connect your stroke to theexisting one. Pencil lines are central vector lines and you might think your line is connected, but
in fact, only the contour is touching the other one. Also, make sure the central vector crosses
the other one.
To connect the start or end of your stroke, hold Alt when you start or finish drawing a line.
To draw a straight line, press Shift + Alt as you draw.

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Changing the Paper Texture Display

Authors
Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Modifying the Pencil Settings
You can modify the Pencil tool settings such as the size, smoothing, and ends,
How to modify the pencil settings
1. In the Tools toolbar, select the Pencil

tool or press Alt + /.

2. In the Tool Properties view, the preview area displays the stroke that will be produced after you customize
the different parameters in the Tool Properties view. Click the arrow button.

The Pencil Properties window opens.

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Changing the Paper Texture Display

This is where you set the minimum and maximum sizes of your drawing tool which will produce the thickand thin effect on your stroke. This works with the pressure sensitivity of a pen tablet.
Parameter

Description

Size and Smoothness tab
Maximum Size

Sets the maximum width of the line.

Minimum Size

Sets the minimum width of the line in relation to the maximum size.

Smoothness

Lets you modify the central line smoothness of the line. This parametersmooths the initial movement of your line. Increasing the value will result in asmoother line with fewer control points.

Contour Smoothness

Optimizes the contour line smoothness of the line. This parameter will smooththe contour of the line once it has been traced; the higher the value, the fewer
control points will compose your line.
You can adjust the start, end, and joint style of a pencil line.

Shape

l

Start: Lets you select the style of the start tip, which is the first tip you
drew. You can choose between Round or Flat style.

126Harmony 14 Paint - User Guidell

End: Lets you select the style of the end tip, which is the last tip you
drew. You can choose between Round or Flat style.
Join: Lets you select the joint style. The joints are where the line curves
abruptly. You could also define the Join style as the corner style. You
can choose between Round, Mitre and Bevel style.

Texture tab
TextureSee About Pencil Line Texture on page 139.

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Selecting a Pencil Preset
A pencil preset is a pencil with specific properties. You can work with regular pencil presets and thickness
stencils.
How to select a pencil preset
1. In the Tools toolbar, select the Pencil, Line, Ellipse, or Rectangle

2. In the Tool Properties view, use the Presets menu to select a pencil preset.

3. In the Drawing view, draw your pencil line or shape.

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Harmony 14 Paint - User Guide

Creating Pencil Presets
You can create your own custom pencil presets.
Regular pencil presets allow you to set the size and smoothing of the line or shape. As you draw, the thickness of
the line varies according the amount of pressure you apply with a pen and tablet.

NOTE: To learn more about the Pencil tool options, see the Reference guide .

How to create a pencil preset
1. In the Tools toolbar, select the Pencil, Line, Ellipse, or Rectangle

2. In the Tool Properties view, adjust your pencil settingsthe Reference guide .
3. In the Tool Properties view, click the New Brushbutton.

The New Preset dialog box opens.

4. Type in a name for your new pencil thickness stencil and click OK.
5. Start drawing in the Drawing view.

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Chapter 4: Drawing

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Creating Pencil Thickness Presets
Thickness stencils that are indicated with thisicon are also set with specific properties, but disregards thepressure of your pen and tablet. The line thickness varies. You can access thickness stencils from the list ofpresets on the Tool Properties view or create your own.
How to create a pencil thickness stencil
1. In the Tools toolbar, select the Selecttool.

2. In the Camera view, select the pencil line or shape from which you want to take the style.

3. In the Tool Properties view, click the New Thickness Stencil

button.

A new thickness stencil is added to the end of the list in the Presets menu.
4. In the Presets menu, select a new thickness stencil and click on a line or shape in the Drawing view toapply the thickness stencil you created.

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Renaming Pencil Presets
You can rename your pencil presets to keep your list organized.
How to rename a pencil preset
1. In the Tools toolbar, select the Pencil, Line, Ellipse, or Rectangle

2. In the Presets menu, select the thickness stencil or preset you want to rename.
3. From the Brush menu

, select Rename Brush.

The Rename Preset dialog box opens.

4. In the Name field, type in the new name.
5. Click OK.

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Deleting Pencil Presets
You can delete unnecessary presets from your list.
How to delete a thickness stencil or pencil preset
1. In the Tools toolbar, select the Pencil

tool.

2. In the Presets menu, select the thickness stencil or preset to delete.
3. Click the Delete Preset

button.

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Applying a Pencil Preset
You can apply a pencil preset on already drawn pencil lines using the Select tool.
How to apply a thickness stencil to a pencil line or shape
1. In the Tools toolbar, select the Selecttool.

2. In the Drawing view, select the pencil line or shape on which you want to apply a style.

3. In the Tool Properties view, select the style you want to apply from the Presets list.

The style you selected is applied to your selection.

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Changing the Paper Texture Display

Exporting Pencil Presets
You can export your pencil presets to either backup, share or install on a different computer.
How to export pencils, brushes and erasers
1. From the Brush menu, select Export.
2. In the Export Brushes dialog box, select the bitmap and vector brushes and erasers to export, as well as
any pencils.

3. Click Export.
4. In the Export Brushes window that appears, browse to the location where you want to save the .xml fileand give it a name.
5. Click Save.

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Harmony 14 Paint - User Guide

Importing Pencil Presets
You can import Harmony pencil presets that you previously exported.
How to import pencils, brushes and erasers
1. From the Brush menu

, select Import Brushes.

2. In the browser window that appears, navigate to and select the .xml file.
3. Click Open.
4. In the Import Brushes dialog box, select the brushes brushes and erasers you want to import. You can also
import pencils at the same time.

5. Click Import.
The imported brush, eraser and pencil styles will appear in the presets library. You can reuse any of theimported tips to create other brush, eraser and pencil style presets.

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Chapter 4: Drawing

Changing the Paper Texture Display

Changing the Pencil Preset Display
You can display your preset list as thumbnails or a list.
How to change the Presets Library thumbnail display
1. From the Brush menu, select one of the following:
Parameter

Description

Small Thumbnail

Reduces the size of the thumbnails in order to view more at the same time. Displays an image of the tool's tip and its maximum size.

Large Thumbnail

Increases the size of the thumbnails in order to see the images more clearly.
Displays an image of the tool's tip, its maximum size and its name.

Stroke View

Displays the tool's name, maximum size and stroke preview.

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Changing Pencil Line Opacity Display
A central vector outline can obscure the true edges of a shape's fill. You can change the opacity of central vectorlines and outlines, while working, to bypass this problem. This feature only works in the OpenGL view. This featureis meant to be used as a working tool, like the Light Table or Onion Skin, therefore this transparency effect will notappear when the scene is rendered. However, the opacity value that you set will remain as the set preference, evenafter you end a session and close the software.

If you want the transparency of a line or outline to show up in the render of your scene, use one of the many otheroptions that Harmony offers, such as colouring the line with a semi-transparent swatch or using the Transparency or
Colour-Override effects.
How to Use the Pencil Line Opacity feature
1. In either the Drawing view or Camera view toolbar, click on the Top Light icon. The Pencil Lines Opacity feature can also be accessed through the Preferences panel.

The Onion Skin and Light Table Transparency dialog opens.
2. In the Onion Skin and Light Table Transparency dialog box, use the Pencil Lines Opacity slider to globally
increase or decrease the opacity of central vector lines. Sliding the slider all the way to the right equals 100%
opacity. Sliding the slider all the way to the left equals 0% opacity.

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Changing Pencil Line Opacity Display

3. Click OK.

NOTE: If your object has a vector contour outline (created by the Brush tool), this feature will not work. It
must have a central vector outline (created by one of the shape tools or Pencil tool).

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Harmony 14 Paint - User Guide

About Pencil Line Texture
You can apply a texture to a pencil line. Pencil lines support texture. Before drawing, you can select or import a
texture and apply it to your lines. You can also change it afterward using the Select tool. Textures are independent
from pencil templates.
When you import a texture in your pencil styles, it is saved in your scene. If you want to add that texture to a bankthat you will reuse in different scenes, you can add that texture to your preferences.

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Chapter 4: Drawing

Changing Pencil Line Opacity Display

Selecting Pencil Textures
You can select various pencil textures from a preset list.
How to apply a preset texture to a pencil line
1. In the Tools toolbar, select the Pencil

tool.

2. In the Tool Properties view, the preview area displays the stroke that will be produced after you customize
the different parameters in the Tool Properties view. Click the arrow button.

3. In the Pencil Properties editor, select the Texture tab.

4. In the Texture library, select a texture for the pencil.
5. In the Drawing view, draw a pencil line.

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Creating Pencil Textures
You can create your own pencil texture presets.

NOTE: To learn more about the Pencil tool options, see the Reference guide .

How to create a pencil texture template with the Pencil tool
1. In the Tools toolbar, select the Pencil

tool.

2. In the Tool Properties view, click the arrow button beside the stroke preview area.

3. In the Pencil Properties editor, click the New Texturemenu.
lTo delete a preset style, click the Delete Texture
Texturemenu.

button or select New Texture from the Texture

button or select Delete Texture from the

4. Browse for your bitmap texture file.

NOTE: The following file formats are supported: .jpg, .png, .psd, .sgi, .tif. Your texture MUSTHAVE an alpha channel.

5. Click Open.
The imported texture is saved in your texture list.

6. In the Pencil Properties editor, select your new texture.

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Changing Pencil Line Opacity Display

7. Click the Texture menu

and select Rename Texture.

The Rename Opacity Texture dialog box opens.

8. In the Name field, type the template name and click OK.
9. In the Drawing view, draw your pencil line with your new texture.

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Applying Pencil Textures
You can apply a pencil texture preset to an already drawn line.
How to apply a preset texture to a pencil line
1. In the Tools toolbar, select the Selecttool.

2. In the Drawing view, select a pencil line.

3. In the Tool Properties view, select a texture from the Textures area to apply to the selected stroke.

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Chapter 4: Drawing

Changing Pencil Line Opacity Display

Adding Pencil Textures to your Preferences
You can add a pencil texture to your preset preferences.
How to add a texture to your preferences
1. In the Tools toolbar, select the Pencil

tool.

2. In the Tool Properties view, click the arrow button beside the stroke preview area.

3. In the Pencil Properties editor, select a texture from the Textures area to add to your preferences.
4. Click the Copy to Preference

button.

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Harmony 14 Paint - User Guide

About Shape Tools
T-HFND-004-006
In Harmony, you can use the shape tools to draw circles, lines and rectangles. You can also easily reshape a squareor circle into a much more complex drawing—see About the Contour Editor Tool on page 169 and About the Pencil
Editor Tool on page 172.
The available shape tools are:lLine tooll

Rectangle toollEllipse tooll

Polyline tool

The shape tools use the same pencil presets as the Pencil tool. To learn how to create, delete, rename, import andexport presets, see About the Pencil Tool on page 121.
To learn more about the shape tool parameters, see the Reference guide .
Authors
Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Chapter 4: Drawing

About Shape Tools

Drawing with the Polyline Tool
You can use the Polyline tool to draw long and curvy lines.

NOTE: To learn more about the Polyline tool options, see the Reference guide .

How to draw with the Polyline tool
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar, select the Polyline

tool or press Alt + _.

3. In the Drawing view, click and drag to create a point and a Bezier handle to shape your line.
4. Click a new area and drag to create a second point and Bezier handle.
lPress Alt to pull only one handle, instead of two.

lPress Shift to snap the handles to 45, 90, or 180 degrees.

5. Repeat the previous step until your shape is completed.
6. Press Ctrl (Windows/Linux) or ⌘ (Mac OS X) and click to release the Polyline tool from the current path or
shape that it is creating. Continue to use the tool to make multiple, independent paths or shapes.
7. If necessary, reshape the lines using the Contour Editor
tour Editor Tool on page 170.

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tool—see Reshaping a Drawing with the Con-

Harmony 14 Paint - User Guide

Drawing with the Rectangle, Ellipse, and Line Tools
T-HFND-004-006A
You can use the Line, Rectangle, or Ellipse tool to draw shape without having to trace them. You can also draw
perfect circles and squares.

NOTE: To learn more about the shape tool parameters, see the Reference guide .

How to draw with a shape tool
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar, select the Rectangle, Ellipse, or Linetool.

3. To automatically fill the shape, in the Tool Properties view, select the Auto Fill
4. In the DrawingCamera view, click and drag to draw the shape.

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option.

Chapter 4: Drawing

About Shape Toolsl

Hold down Shift to lock the rectangle or the ellipse ratio to 1:1.

l

Hold down Alt to draw the rectangle or ellipse from its centre.

lHold down Shift to snap the line every 15 degrees.

lHold down Alt to snap the start or end of the line to a nearby stroke.

5. Use the Contour Editor

tool to deform the shape and create your drawing.

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Harmony 14 Paint - User Guide

About the Stroke Tool
T-HFND-004-013
There are two different ways to draw invisible lines, using the Pencil tool or Stroke tool.
Using the Pencil tool, you can draw as strokes only, meaning that the line will be invisible. This can be useful for
drawing tones and highlights directly on the character.

The Stroke tool draws invisible lines only. You cannot add thickness to the line. Unlike the Close Gap tool thatcreates a short, straight line between two points, the stroke line will stay exactly where you draw it. This tool can be
useful for closing a zone in a particular way or creating some hard shadows or highlight areas.
Sometimes, it may be difficult to see strokes, especially if your colours are similar to the blue stroke colour. In
Harmony, you can display the strokes in washed-out colours so the invisible lines stand out.

NOTE: To learn more about the Stroke tool parameters, see the Reference guide

Authors
Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Chapter 4: Drawing

About the Stroke Tool

Drawing with the Stroke Tool
T-HFND-004-013A
You can draw invisible lines with the Stroke tool as well as with the Pencil tool.

NOTE: To learn more about the Stroke tool parameters, see the Reference guide

How to draw invisible lines with the Stroke tool
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar from the Paint drop-down menu, select the Stroke
3. From the top menu, select View > Show Strokes

tool or press Alt + V.

or press K.

4. In the Tool Properties view, you can adjust the smoothness.
5. In the Drawing view, start drawing.
If you forgot to enable the Show Strokes option before drawing, as soon as you draw a first stroke, aMessage dialog box opens.

Select the Don’t Show This Message Again option if you do not want the dialog box to notify you about
the Show Strokes option.
6. Click OK.
7. You can modify the stroke shape with the Contour Editor

tool.

How to draw invisible lines with the Pencil tool
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar, select the Pencil

tool or press Alt + /.

3. From the top menu, select View > Show Strokes

or press K.

4. In the Tool Properties view, set the Pen Style size to 0. You can also adjust the smoothness.
5. In the Drawing view, start drawing.
If you forgot to enable the Show Strokes option before drawing, as soon as you draw a first stroke, aMessage dialog box opens.

150Harmony 14 Paint - User Guide

Select the Don’t Show This Message Again option if you do not want the dialog box to notify you about theShow Strokes option.
6. Click OK.
7. You can modify the stroke shape with the Contour Editor

tool.

How to show the strokes with washed-out colours
1. From the top menu, select View > Show Stroke With Colour Wash.
Authors
Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Chapter 4: Drawing

About the Eraser Tool

About the Eraser Tool
T-HFND-004-010
Using the Eraser tool, you can remove parts of your drawing. When erasing brush strokes and painted areas, thecontours will keep the shape you traced. When erasing pencil stroke, the central vector will be erased and the line
tips will reshape based on the line's parameters.
It is a good idea to create and save erasers with precise sizes and parameters in order to save time when drawing
and designing. Toon Boom Harmony provides you with a variety of default eraser styles and allows you to createand save your own.
Eraser presets are created by saving the properties of the current eraser as a preset, in order to reuse it again andagain.
The Eraser tool uses its own preset list, separated from the Brush tool.

NOTE: To learn more about each individual parameter, see the Reference guide .

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Harmony 14 Paint - User Guide

Erasing
T-HFND-004-010A
You can erase portion of your artwork using the Eraser tool.
For information on erasing textured lines, see How to erase textured lines on page 100.

NOTE: To learn more about each individual parameter, see the Reference guide .

How to erase with the Eraser tool
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar, select the Eraser

tool or press Alt + E.

3. In the Drawing view, start erasing.

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Chapter 4: Drawing

Modifying the Eraser Settings

Modifying the Eraser Settings
T-HFND-004-010B
In the Tool Properties view, you can modify the Eraser tool parameters such as the size and smoothing.

NOTE: To learn more about each individual parameter, see the Reference guide .

How to modify the eraser settings
1. In the Tools toolbar, select the Eraser

tool.

2. In the Tool Properties view, the preview area displays the stroke that will be produced after you customize
the different parameters in the Eraser Properties view. Click the arrow button.

The Eraser Properties window opens.

154Harmony 14 Paint - User Guide

The Size and Smoothness tab is where you set the minimum and maximum sizes of your drawing tool which
will produce the thick and thin effect on your stroke.
The Soft Eraser tab needs to be enable for its parameters to become active. This feature only works on softor textured brush strokes. Both tabs works with the pressure sensitivity of a pen tablet.

HardnessDefines the softness of the stroke edge. The lower the value, thesofter the stroke edge will be. The higher the value, the sharper the
stroke edge will be.

Saturation

Lets you adjust the softness of edge feathering. Works in conjunction with the Hardness, e.g. 100% Hardness will yield no results in saturation change. 0% Hardness will allow a fine tuning of
the feathering of the soft stroke edge.

Maximum Opacity

The transparency of the brush when the pressure is heavy. A smaller value will leave semi-transparent colour and texture. A larger
value will ensure that everything is properly erased. This option in
unavailable if the Keep Vectors option is disabled.

Minimum Opacity

Sets the minimum transparency of the brush, in relation to the Maximum Opacity, when the pressure is very light. A smaller value will
leave semi-transparent colour and texture. A larger value will
ensure that everything is properly erased. This option in unavailable
if the Keep Vectors option is disabled.

Keep Vectors

Keeps the vector frames around your strokes intact, only the texture fill disappears. Disabling this option will cut the stroke's vector
frame into different pieces when the Eraser tool passes over it. If
you disable this option, the maximum and minimum opacity sliders
are disabled as well.

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Chapter 4: Drawing

Exporting Eraser Presets

Exporting Eraser Presets
You can export your eraser presets for backup, sharing or installing on a different computer.
How to export pencils, brushes and erasers
1. From the Brush menu, select Export.
2. In the Export Brushes dialog box, select the bitmap and vector brushes and erasers to export, as well as
any pencils.

3. Click Export.
4. In the Export Brushes window that appears, browse to the location where you want to save the .xml fileand give it a name.
5. Click Save.

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Harmony 14 Paint - User Guide

Importing Eraser Presets
You can import Harmony eraser presets you previously exported.
How to import pencils, brushes and erasers
1. From the Brush menu

, select Import Brushes.

2. In the browser window that appears, navigate to and select the .xml file.
3. Click Open.
4. In the Import Brushes dialog box, select the brushes brushes and erasers you want to import. You can also
import pencils at the same time.

5. Click Import.
The imported brush, eraser and pencil styles will appear in the presets library. You can reuse any of theimported tips to create other brush, eraser and pencil style presets.

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Chapter 4: Drawing

Changing the Eraser Preset Display

Changing the Eraser Preset Display
You can display your preset list as thumbnails or a list.
How to change the Presets Library thumbnail display
1. From the Brush menu, select one of the following:
Parameter

Description

Small Thumbnail

Reduces the size of the thumbnails in order to view more at the same time. Displays an image of the tool's tip and its maximum size.

Large Thumbnail

Increases the size of the thumbnails in order to see the images more clearly.
Displays an image of the tool's tip, its maximum size and its name.

Stroke View

Displays the tool's name, maximum size and stroke preview.

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About the Select Tool
T-HFND-004-005
Before you can edit objects, you must first select them using the Select tool. After that, you can scale, translate,rotate, and resize them, as well as reposition the pivot point.

NOTE: To learn more about the Select tool options, see the Reference guide .

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Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Chapter 4: Drawing

About the Select Tool

Selecting
T-HFND-004-005A
Using the Select tool, you can select drawing strokes and groups.

NOTE: To learn more about the Select tool options, see the Reference guide .

How to select objects
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar, select the Selecttool or press Alt + S.

3. In the Camera or Drawing view, select the drawing objects.
l

You can select all the drawing objects in a drawing by using Edit > Select All or by pressing
Ctrl + A (Windows/Linux) or ⌘ + A (Mac OS X).

4. To deform or reposition a selection:l

To reposition, click the selected drawing object and drag the selection to a new area.

l

To rotate, grab the selection box handle and rotate it.

l

To scale, pull or push on the top, side, bottom or corner control point. Hold down Shift to lockthe selection’s ratio.

160Harmony 14 Paint - User Guidel

To skew, drag sideways or up and down the sides or top and bottom segments, between thecontrol points.

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Chapter 4: Drawing

Inverting a Selection

Inverting a Selection
You can invert your selection to select everything else in your drawing that was not previously selected.
How to invert a selection
1. From the top menu, select Edit > Invert Selection or press Ctrl + Shift + I.

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Repositioning the Selection Pivot
You can temporarily reposition the selection's pivot position to rotate, scale, or skew from a different point.
How to temporarily reposition the pivot point
1. In the Drawing view, select the drawing object you want to transform.
The pivot point appears in the middle of your selection.

2. Click the pivot point and drag it to a new position.
This becomes the new position of the pivot point for the current transformation and will remain there until you
make a new selection.

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Chapter 4: Drawing

About the Repositioning All Drawings Tool

About the Repositioning All Drawings Tool
The Reposition All Drawings tool is used to reposition, scale, rotate or skew all drawing strokes on every drawing
included in a layer.

If your hand-drawn animation requires to be repositionned in the grid, as soon as your select the Reposition All
Drawings tool, all the strokes in all the drawings exposed on the current layer are selected. You can use thecontrols the same was as the Select tool—see About the Select Tool on page 159.
You can use the Drawing Desk feature to select specific drawings and avoid repositioning all the drawings—see
Drawing Desk.

NOTE: To learn more about the Reposition All Drawings tool options, see the Reference guide .

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Harmony 14 Paint - User Guide

Repositioning Drawings
Use the Reposition All Drawings tool to reposition all the drawing strokes on all drawings exposed in the current
layer.

NOTE: To learn more about the Reposition All Drawings tool options, see the Reference guide .

How to reposition all drawings
1. From the Tools toolbar, select the Reposition All Drawings
stroke in your drawing in the Drawing and Camera view.

tool. This also automatically selects every

2. Do any of the following:l

To reposition, click and drag your selection to a new area.

l

To rotate, rotate the selection box handle.

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Chapter 4: DrawingllAbout the Repositioning All Drawings Tool

To scale, pull or push on the top, side, bottom or corner control points. Hold down Shift tomaintain the selection’s ratio.

To skew, drag the sides or top and bottom segments, between the control points.

3. When you release your cursor, every drawing in the drawing layer you repositioned, scaled, rotated or
skewed will follow the same transformation.
4. You can also adjust the position by modifying the settings and using the operation buttons in the Tool Properties view.

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About the Cutter Tool
T-HFND-004-007
The Cutter tool lets you cut a drawing to move, copy, or delete it.You can use it to scale or reposition the portion of aflattened or bitmap drawing. you can also use it to trim strokes using a single gesture.

NOTE: To learn more about the Cutter tool options, see the Reference guide .

Authors
Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Chapter 4: Drawing

Cutting Artwork

Cutting Artwork
T-HFND-004-007A
Use the Cutter tool to trim and cut your artwork.

NOTE: To learn more about the Cutter tool options, see the Reference guide .

How to cut drawings
1. In the Tools toolbar, select the Cutter

tool or press Alt + T.

2. In the Drawing view, select an area to cut away.

l

To delete the selected area, press Delete.

l

To move the selection, drag it to a new area.

l

Use the bounding box controls to scale, skew, or rotate the cut piece.

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Harmony 14 Paint - User Guide

About the Contour Editor Tool
T-HFND-004-008
The Contour Editor lets you reshape drawings. By displaying vector points around a shape and the central vector
points in a pencil line, you can pull or push on these points to adjust the brush’s line thickness. Points can beselected and deleted. Each point has two Bezier handles for correcting the curves between two points. You can
modify shapes by pulling and pushing directly on the segment between the points. You can use it to perfect a central
shape pencil line, a contour shape brush line, or even create an elaborate shape from a basic ellipse or square.

NOTE: To learn more about the Contour Editor tool options, see the Reference guide .

Authors
Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Chapter 4: Drawing

Reshaping a Drawing with the Contour Editor Tool

Reshaping a Drawing with the Contour Editor Tool
T-HFND-004-008A
You can use the Contour Editor tool to reshape vector drawings by editing the points.

NOTE: To learn more about the Contour Editor tool options, see the Reference guide .

How to reshape drawings with the Contour Editor Tool
1. Select a drawing from the Drawing Thumbnails panel.
2. In the Tools toolbar, select the Line
Ellipse tool.

, Ellipse

3. In the Tool Properties view, click the Ellipse
size to 0.

, or Rectangle

button, click the Auto Fill

4. In the Drawing view, draw a circle.

5. In the Tools toolbar, select the Contour Editor

tool.

6. In the Drawing view, click the line to reshape it.

7. Select one or several points by clicking on them or circling around.

170

tool. The following example uses the

button and set the pencil

Harmony 14 Paint - User Guide

8. Press Delete to delete a selected point.
Press Ctrl (Windows/Linux) or ⌘ (Mac OS X)and click on the contour to add a new point to adjust thecontour.
9. To modify the shape, you can:
l

l

l

l

Pull on the Bezier handle. Both point’s handles will move as one.

Hold down Alt and pull on one of the Bezier handles. The point’s handle will move independently from the other one.

Move the selected points to a new area.

Pull directly on the line between two points. No selection is necessary. Holding down Shift will
limit the contour modification to the curve between the two first points.

l

If an anchor point has no visible Bezier handles, hold down the Alt key to display them.

lTo add control points, press Ctrl (Windows/Linux) or ⌘ (Mac OS X) and click the line.

l

To remove control points, select the control point and press Delete.

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Chapter 4: Drawing

About the Pencil Editor Tool

About the Pencil Editor Tool
T-HFND-004-009
A pencil line is a central vector shape. Control points are located along the central spine allowing you to adjust thestroke curve and position. Using the Pencil Editor tool, you can adjust the thick and thin areas of pencil lines.
Using the Contour Editor tool, you can reposition the spine of the stroke.

NOTE: To learn more about the Pencil Editor tool options, see the Reference guide .

Authors
Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Harmony 14 Paint - User Guide

Reshaping Pencil Lines
T-HFND-004-009A
You can use the Pencil Editor tool to reshape the pencil line thickness.

NOTE: To learn more about the Pencil Editor tool options, see the Reference guide .

How to reshape pencil lines
1. In the Tools toolbar, select the Pencil Editor

tool.

2. In the Drawing view, select a pencil line and click to reshape it.

3. Select one or several points by clicking them or circling around.

4. Press Delete to delete a selected point.

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Chapter 4: Drawing

About the Pencil Editor Tool

5. Press Ctrl (Windows/Linux) or ⌘ (Mac OS X) and click the central spine to add a set of points to adjust
the contour.
6. To modify the shape, you can:lllMove the selected points to a new area. If you select matching points on each side of theline, holding the Shift key will move them both. This way you can thicken or thin a line fromboth sides at the same time.

Pull on the Bezier handle to move both points’ handles s one.

Hold down Alt and pull on one of the Bezier handles. It moves the handle independently fromthe other one.

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Harmony 14 Paint - User Guidell

Pull directly on the line between two points. No selection is necessary. Holding down the Shift
key will limit the contour modification to the curve between the two first points.

If an anchor point has no visible Bezier handle, hold down Alt to display them.

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Chapter 4: Drawing

About the Smooth Editor Tool

About the Smooth Editor Tool
When drawing in a digital application, it is not like drawing on a sheet of paper. Sometimes the lines you draw may
look as if they were drawn with an unsteady hand. When this occurs, you may need to correct the look of yourlines.

Harmony has a very powerful tool you can use to optimize contours and reduce the number of points on the lines,
the Smooth Editor tool.

NOTE: To learn more about the Smooth Editor tool options, see the Reference guide .

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Harmony 14 Paint - User Guide

Smoothing Lines
You can use the Smooth Editor to smooth out specific areas of your drawing strokes.
How to optimize lines with the Smooth Editor tool
1. In the Tools toolbar, select the Smooth Editor

tool or select Tools > Smooth Editor.

2. In the Drawing view, place your pointer over the lines to smooth. You may need to pass over the same line
several times to remove more points and make the line smoother. Note that by default, the Smooth Editor tool
colour is yellow, it was changed to orange for screen grab clarity—see the Reference guide to learn about thevarious settings available.

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Chapter 4: Drawing

About the Perspective Tool

About the Perspective Tool
The Perspective tool lets you deform a drawing selection and alter its perspective. You can use the corner andedge anchor points to warp the shape.

To have even more control points to fully warp a vector image, see About the Envelope Tool.

NOTE: To learn more about the Perspective tool options, see the Reference guide .

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Harmony 14 Paint - User Guide

Deforming a Drawing with the Perspective Tool
Use the Perspective tool to distort a drawing's bounding box.

NOTE: To learn more about the Perspective tool options, see the Reference guide .

How to deform a drawing with the Perspective tool
1. In the Tools toolbar, select the Perspective

tool from the Contour Editor drop-down menu or press Alt + 0.

2. In the Drawing view, select a drawing to deform.
3. Click and drag the different anchor points to deform the shape.

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Chapter 4: Drawing

About the Envelope Tool

About the Envelope Tool
The Envelope tool lets you deform and warp part of a drawing using a grid envelope and Bezier handles. You canwarp images to make them look like they are reflected in water or in a deformable mirror.

NOTE: To learn more about the Envelope tool options, see the Reference guide .

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Warping a Drawing with the Envelope Tool
You can warp your drawings using the Envelope tool.

NOTE: To learn more about the Envelope tool options, see the Reference guide .

How to warp a drawing with the Envelope tool
1. In the Tools toolbar, select the Envelope

tool from the Contour Editor drop-down menu.

1. Select a drawing from the Drawing Thumbnails panel.
2. In the Drawing view, select the region you want to deform

3. Click and drag the different anchor points and handles to deform the image.

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About the Envelope Tool

4. To display more controls, in the Tool Properties view, click the Show Advanced Controls

5. Increase the height and width of the grid to get more control points to deform your image.

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About the Text Tool
With the Text tool, you can type text in your project using various fonts and texts attributes. Text objects are part ofa drawing, so you can manipulate them in the same way. OTF fonts are also supported.

Once your text is writing, you can break the strings apart to convert the letters into drawing objects that can than be
individually modified with tools such as Select, Perspective, Contour Editor, Smooth Editor.

NOTE: To learn more about the Text tool options, see the Reference guide .

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About the Text Tool

Adding Text
You can use the Text tool to add text to your drawings.

NOTE: To learn more about the Text tool options, see the Reference guide .

How to add text to drawings
1. Do one of the following:l

In the Tools toolbar, select the Text

tool.

l

From the top menu, select Tools > Text.

lPress Alt + 9.

2. In the Timeline view, select the cell containing the drawing on which you want to add text.
3. In the Drawing view, click on the location you want the text to begin.

4. You can use the Tool Properties view to select the font, font size and format of the text you will type—see
the Reference guide .
5. Type in the desired text.

6. Click outside the text box to exit the typing mode.
If you want to create another text object, click outside the currently active text box. You can always returnto edit the text by selecting the Text
tool and clicking in the text.
7. You can resize the text box by selecting your text box with the Text
tool and moving the anchor pointright or left. Using the Select tool will distort and scale your text itself rather than changing the width andheight of your text box.

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About the Text Tool

Breaking Text Apart
Text contained in a text field is treated as a single drawing object. You can easily separate the text so eachcharacter becomes an individual drawing object that you can select and modify independently.
How to break a text object
1. In the Tools toolbar, click the Selecttool or press Alt + S.

2. In the Drawing view, select the text object you want to break.

3. From the top menu, select Drawing > Convert > Break ApartText Layers.

Each character is surrounded by a bounding box that you can modify; they remain text objects that you
can edit.
4. If you want to convert your independent letter to a complete vector object that you can deform, use theSelect tool to select the letters to convert.
5. From the top menu, select Selected > Convert > Break Apart Text Layers to break the selection into aregular drawing object, with no more text attributes.

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About the Rotate View Tool
The Rotate View tool lets you rotate the Drawing view, the same way as you would do with a real animation disc forincreased flexibility. This tool can also be used in the Perspective view.

When using the Rotate View tool, you are only rotating your workspace. You can not changing the actual rotation
angle of your drawings. Exporting your project will completely ignore the Rotate View angle.
The Rotate View tool has no options in the Tool Properties view.

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About the Rotate View Tool

Rotating the Workspace
You can use the Rotate View tool to rotate your drawing workspace.
How to use the Rotate View tool
1. Do one of the following:l

From the top menu, select Tools > Rotate View.

l

In the Tools toolbar, select the Rotate View tool.

l

In the Drawing view, right-click and select Drawing Tools > Rotate View.

l

Hold down Ctrl + Alt (Windows/Linux) or ⌘ + Alt (Mac OS X).

The rotary table appears.

2. In the Drawing view, click and drag to rotate the space.

3. Release the keyboard shortcut or switch to a new drawing tool.
4. Reset the view rotation using View > Reset Rotation or press Shift + X to reset the rotation.

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About the Hand Tool
You can use the Hand tool to pan through the Drawing view. When you are zoomed in your workspace, you may
need to pan to a different area of your image. You can do so with the Hand tool or the Spacebar keyboard shortcut.
The Hand tool has no options in the Tool Properties view.
How to use the Hand tool
1. Do one of the following:ll

In the Tools toolbar, select the Hand

tool, click in the Drawing view and drag.

You can also Hold down the Spacebar, click in the Drawing view and move your mouse in the
direction you want to pan the view.

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About the Zoom Tool

About the Zoom Tool
The Zoom tool in the Tools toolbar lets you zoom in and zoom out of the Drawing view.

NOTE: To learn more about the Zoom tool options, see the Reference guide .

How to use the Zoom tool
1. In the Tools toolbar, select the Zoom

tool available in the Hand tool drop-down menu.

2. Click in the Drawing view.
3. In the Tools Properties view, do the following:lEnable the Zoom In
mode to zoom in mode when you click in the Drawing view. When
you're in Zoom In mode, hold as you click to zoom out.

lEnable the Zoom Out

mode to zoom out when you click in the Drawing view.

lClick on the Zoom In

button to immediately zoom in. You can also press 2.

lClick on the Zoom Out

button to immediately zoom out. You can also press 1.

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About the Grid
Harmony is equipped with a traditional animation grid. You can use it as a reference while drawing to fit a given
layout field chart, align elements, or simply see the center of your drawing. You can draw beyond the grid boundaries
as it is only a visual reference.

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About the Grid

Displaying the Grid
You can display the grid and it will be visible in the Drawing view.
Use the Show Grid option to display a grid in the Drawing view.
How to display the grid
1. Do one of the following:l

In the Drawing View toolbar, press the Show Gridbutton.

l

In the Camera View toolbar, press the Show Gridbutton.

l

Select View > Grid > Show Grid.

lPress Ctrl + ' (Windows/Linux) or ⌘ + ' (Mac OS X).

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Modifying the Grid
You can modify the look of the grid to be either square, 12-field, 16-field, outline, and so on.
How to modify the grid display
1. Select View > Grid > Show Grid to display the grid.
2. To modify the grid, select one of the following:lView > Grid > Grid Outline Only—Displays the outline of the grid only.

lView > Grid > Square—Displays a standard square grid.

lView > Grid > 12 Field Grid—Displays a 12-field size grid.

lView > Grid > 16 Field Grid—Displays a 16-field size grid.

lView > Grid > Underlay—Displays the grid under the drawing elements.

lView > Grid > Overlay—Displays the grid over the drawing elements.

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Grouping Drawing Strokes

Grouping Drawing Strokes
Use the grouping options to group and ungroup selected drawing objects and strokes. This can help in theselection, repositioning, re-scaling and other transformations to be applied to multiple objects of a drawing.
Grouping does not flatten your objects. You can ungroup your selection at any time. You can also group groups.
How to group strokes
1. In the Tools toolbar, select the Select tool.
2. In the Camera or Drawing view, select the strokes to be grouped.
3. Do one of the following:l

From the top menu, select Selected> Group > Group.

lPress Ctrl + G (Windows/Linux) or ⌘ + G (Mac OS X).

How to ungroup strokes
1. In the Tools toolbar, select the Select tool.
2. In the Camera or Drawing view, select the groups to be ungrouped.
3. Do one of the following:l

From the top menu, select Selected > Group > Ungroup.

lPress Ctrl + Shift + G (Windows/Linux) or ⌘ + Shift + G (Mac OS X).

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Arranging Drawing Strokes
The different Arrange options let you reorder drawing objects and strokes inside a single layer in the Drawing view.
How to arrange drawing strokes
1. In the Tools toolbar, select the Select tool.
2. In the Camera or Drawing view, select the strokes to be reordered.
3. Do one of the following:
l

l

l

l

From the top menu, select Selected > Arrange > Bring to Front—Moves the selected art tothe front (on top). Press Ctrl + Shift + PgUp (Windows/Linux) or ⌘ + Shift + PgUp (Mac OS X).
From the top menu, select Selected > Arrange > Bring Forward—Moves the selected art one
level forward (closer to the front). Press Ctrl + PgUp (Windows/Linux) or ⌘ + PgUp (Mac OS
X).
From the top menu, select Selected > Arrange > Send Backward—Moves the selected art
one level lower (behind). Press Ctrl + PgDown (Windows/Linux) or ⌘ + PgDown (Mac OS X).
From the top menu, select Selected > Arrange > Send to Back—Moves the selected art
behind everything (bottom / back). Press Ctrl + Shift + PgDown (Windows/Linux) or ⌘ + Shift+ PgDown (Mac OS X).

lBring to Frontbuttonl

Bring Forward

buttonl

Send BackwardlSend to Backbuttonbutton195

Chapter 4: Drawing

About Drawing Optimization

About Drawing Optimization
As you work, you drawing can get complex and contain multiple strokes. You may want to optimize thosedrawings to reduce the number of brush strokes, pencil lines, and invisible strokes. You may also want to flatten
your artwork or optimize your brush stroke textures.
The Optimize command reduces the number of layers, such as overlapping brush strokes, in the selecteddrawing objects. Drawing objects will only be flattened and optimized if the selected objects do not change theappearance of the final image when they are merged.
For example, if you have selected a number of partially transparent objects, which you layered to create an
additive colour effect, the selected transparent drawing objects will not be merged. This is because merging thetransparent drawing objects will cause them to lose the effect of the layered transparent colours.

You could also want to add invisible contour strokes so that if you unpaint lines, the vector container remains to
be repainted later.

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Flattening Drawings
The Flatten operation is used to merge drawing objects and brush strokes into a single layer. If you draw new lines to
fix a drawing or line with many brush strokes, it can be useful to flatten them all into a single shape. By default, lines
are drawn one on top of each other. If you intend to repaint the lines or modify their shape, it will be easier if they areflattened.
How to flatten drawings
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the drawing strokes you want to flatten.
3. Select Drawing > Optimize > Flatten or press Alt + Shift + F. You can also press the Flatten
the Tool Properties view.

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About Drawing Optimization

Smoothing Drawings
The Smooth operation is used to reduce the number of contour points on a brush stroke and center points on a
pencil line. It also smooths out the shape.
The Smooth Fast option allows out to smooth out a drawing stroke at a faster rate than the regular smooth option.
How to smooth drawings
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the drawing strokes you want to smooth out.
3. Select Drawing > Optimize > Smooth or press Alt + Shift + S. You can also press the Smoothin the Tool Properties view.

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buttonHarmony 14 Paint - User Guide

Creating Contour Strokes
The Create Contour Stroke option is used to add a permanent invisible line around a shape that was drawn directly inHarmony. This allows you to unpaint your lines with the Paint tool but maintain the shape of the lines, should you
need to repaint later.

This command is useful when inking and painting and using the Apply to All Drawings in Layer option.
How to create contour strokes
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, use the Select tool to select the drawing objects you want to create contour strokes for.
3. From the top menu, select Selected > Create Contour Strokes.

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About Drawing Optimization

Removing Contour Strokes
The Remove Contour Stroke option is used to remove any permanently invisible lines that were created while
scanning and vectorizing drawings or manually adding contour strokes. This is useful if you want to remove theintersection triangles created during vectorization.
How to remove contour strokes
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, use the Select tool to select the drawing objects you want to remove contour strokes
for.
3. From the top menu, select Selected > Remove Contour Strokes.

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Flattening and Removing Extra Strokes
The Flatten and Remove Extra Strokes option lets you flatten your drawing and remove the invisible lines in yourselection.
How to remove extra strokes
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, use the Select tool to select the drawing objects from which you want to remove invisible lines.
3. From the top menu, select Selected >Flatten and Remove Extra Strokes.

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About Drawing Optimization

Optimizing Drawings
You can use the Optimize feature to flatten your drawing strokes without changing the aspect of your drawings.
This mainly means that transparencies will not be flattened.
How to optimize a drawing
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the drawing strokes you want to optimize.
lFrom the top menu, select Selected > Optimize.

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Reducing the Drawing Texture Resolution
How to reduce the drawing texture resolution
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, use the Select tool to select the drawing objects whose texture resolution you wan toreduce.
3. From the top menu, select Drawing > Optimize > Reduce Drawing Texture Resolution.

4. In the dialog box, drag the slider toward the left to reduce the texture resolution.
5. Enable the Apply to All Drawings option if you want the modification to be applied to all the drawings in yourlayer.
6. Click OK.

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About Strokes Conversion

About Strokes Conversion
You may have drawing stroke using the Pencil tool when you wanted to use the Brush tool. You may also havedrawing your image using the Polyline tool and now you want to convert your strokes to brush strokes. For manyreasons, you may want to switch your stroke types to another type to use the various advantage set they offer.
There are three types of strokes:lBrush strokes (contour vector)l

Pencil strokes (central vector)lInvisible strokes (central vector with a thickness value of 0)

Harmony lets you convert pencil lines to brush strokes, brush strokes to pencil lines, and invisible strokes(strokes) to pencil lines.
You can also break text objects apart—see Breaking Text Apart on page 186.

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Converting Brush Strokes to Pencil Lines
The Brushes Strokes to Pencil Lines operation converts selected contour strokes into centreline pencil strokes. The
brush stroke thickness will be lost.

How to convert brush strokes to pencil lines
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the strokes you want to convert.
3. Do one of the following:l

From the top menu, select Selected > Convert > Brush Strokes to Pencil Lines or press ^.

lRight-click on the selection, select Convert >Brush Strokes to Pencil Lines or press ^205

Chapter 4: Drawing

About Strokes Conversion

Converting Pencil Lines to Brush Strokes
The Pencil Lines to Brush Strokes operation converts the selected centreline pencil strokes into contour strokes
brush lines.

How to convert pencil lines to brush strokes
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the strokes you want to convert.
3. Do one of the following:l

From the top menu, select Selected > Convert > Pencil Lines to Brush Strokes or press&.

l

Right-click on the selection, select Convert > Pencil Lines to Brush Strokes or press &.

l

In the Tool Properties view, press the Pencil Lines to Brush Strokes

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Converting Strokes to Pencil Lines
The Strokes to Pencil Lines operation converts the selected invisible line to a pencil line.

How to convert strokes to pencil lines
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the strokes you want to convert.
3. Do one of the following:ll

Select Selected > Convert > Strokes to Pencil Lines or press Shift + F12 (Windows/Linuxonly).
Right-click on the selection, select Convert > Strokes to Pencil Lines or press Shift + F12(Windows/Linux only)207

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About OpenGL Antialiasing

About OpenGL Antialiasing
Everything you draw in Harmony is vector-based, unless you purposely elected to draw as bitmap. When you
draw in the Drawing view, notice that your lines may appear jagged. This is caused by the fast real-time display
called OpenGL. If you prefer to see smooth lines as you draw, you can enable the antialiasing preference.

Full scene antialiasing is generated by your computer’s graphics card. This antialiasing will not only antialias yourdrawings, but all your different views in the interface. Full scene antialiasing is an option you can turn on or off; bydefault, it is disabled.
There is no need to modify your graphic card settings.

NOTE: Full Scene Antialiasing parameters are only valid while you work in your scene. The scene will berendered to 100% of its resolution regardless of your preference settings or graphic card panel.

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Setting the Full Scene Antialiasing Preference
You can enable the Full Scene Antialiasing preference to smooth out the OpenGL artwork.

NOTE: You must restart Harmony after you change the parameters.

How to customize the full scene antialiasing parameters
1. Do one of the following:lSelect Edit > Preferences (Windows/Linux) or Harmony Paint > Preferences (Mac OS X).

lPress Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

The Preferences dialog box opens.
2. In the OpenGL tab, select the Enable option in the Full Scene Antialiasing section.

3. Number or samples: Enter the number of samples you want to be used for the antialiasing process. The
number of samples is basically equivalent to the amount of times a pixel will be enlarged to calculate the antialiasing. This technique is called supersampling. The higher the number of samples, the better the antialiasing quality will be, but the longer it will take to calculate.
4. Restart Harmony.

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Chapter 4: Drawing

About the Tool Colour Swatches

About the Tool Colour Swatches
While drawing and painting, you can let Harmony retain the last colour you selected for each one of the following
tool types:
l

Brush

l

Paint

l

Pencil, Ellipse, Line, Rectangle, Polyline

The Colour view has three swatches where you can set a colour for the Brush , Paint, and Pencil tools.

You can also link or unlink the colour swatch used between vector and bitmap layers.

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Unlinking the Tool Colour Swatches
You can unlink the tool colour swatches and use separated colours for the Brush, Paint, and pencil line tools.
If you prefer to have Harmony use the same colour swatches regardless of the selected tool, you can link the threeswatches together.
How to unlink the tool colour swatches
1. In the Colour view, if the storage swatches are linked, click the Link

2. Click on the Brushstorage swatch.

3. In the Colour list, select the desired colour.
4. Click the Pencil

storage swatch.

5. In the Colour list, select a colour.
6. Click the Paint

storage swatch.

7. In the Colour list, select a colour.

211

button to unlink them.

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About the Tool Colour Swatches212

Harmony 14 Paint - User Guide

Linking the Tool Colour Swatches
You can link the tool colour swatches so all the tools use the same colour swatch.
How to link the storage swatches
1. In the Tools toolbar, select one of the following tools:
l

Brush

l

Paint

l

Pencill

Polyline

l

Line

l

Ellipsel

Rectangle

2. In the Colour view, if the storage swatches are unlinked, click the Link

button to link them.

Each time you select a new colour for your current tool, all the storage swatches are updated.

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About the Tool Colour Swatches

Using Independent Bitmap Colour Swatches
When working in the Colour view, by default the current colour is active for both vector and bitmap layers. You
can however, use different reference colours for each layer.
When using bitmap colours, there is no longer a link between the painted zones and selected colour. You can edit
the colour as much as you want, but your drawing will not be affected. You can still select colours from yourvector colour palette to use the same tint, but you will not create links between your drawing and the swatches.
How to use independent colourslFrom the Colour view menu, select Colours > Independent Bitmap Colour.
Whichever colour you choose as the reference color is retained for that layer type.

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Chapter 5: Colours
Toon Boom Harmony has some very powerful painting features to add colour to your drawings. Whereas some othersoftware only allow users to work with on colour swatch at a time, painting in Harmony is done by using palettes
containing multiple colour swatches that can be saved and reused as needed.

In the Colour view, you choose a different colour swatch for each colour you want to paint in your drawing. You can
add as many swatches as you want. You can also rename them and modify existing ones.

When you modify the colour of an existing swatch, it automatically updates all the zones painted with this swatch
throughout the entire project. The colour swatch has a unique ID number that associates it with the painted zones.
This way, you can change the look of your character at any time without having to repaint it!
Another advantage of this system is that you can create complete palettes for different lighting situations. For
instance, in addition to the regular palette for a character, you could have one for that character in the rain using
colours that are duller and less vibrant than the dry daytime colours, or yet another for using in a night scene. Using
palettes linked to your character in this way allows you to instantly change its colouring to suit the mood andatmosphere of the scene without tediously repainting each element.

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Chapter 5: Colours

It is also possible to use colour swatches from palettes in bitmap drawings, although changing the colours in thepalettes will not automatically update colours used in bitmap layers. Likewise, it is possible to create drawing
layers with bitmap line art and vector colour art, all with the same palettes —see About Art Layers and Creating
Colour Art from Line Art .

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About Colour Swatches
T-HFND-006-017
You can use several different types of colour swatches, including solid colour, gradient colour and bitmap texture
swatches.

A colour palette is an actual file on the hard drive.
In Harmony Server, these palette files can be stored in a different location on the server. They can be stored in theEnvironment, Job, Scene, or Element folder and linked to any palette list. This means that if the original palette file ismodified, it will update in every drawing element the palette is linked to.
In Harmony Server, to avoid accidentally modifying the palette, the palette files can be locked. If a palette must be
modified, you must get the rights to modify them before doing so.

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About Colour Swatches

Locking and Unlocking the Colour List
In Harmony Server, you can lock and unlock the colour list to avoid modifying or modify the colour swatches.
How to lock and unlock the colour list
1. In the Colour view, click the Edit Palette Modebutton.

A grey pencil icon appears in the top-right corner of the Palette list.

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Adding a Colour Swatch
T-HFND-006-017A
You can add as many colour swatches as you want in your palette.
How to add a solid colour swatch
1. In the Colour view, click the Add Colour

button.

2. From the Colour view menu, select Colours > Edit or double-click on the colour swatch.
The Colour Picker window opens.

3. To set your colour, do one of the following:l

In the colour wheel, select a colour.

lEnter the HSV or RGB values in the corresponding fields.

lSelect the R,G,B,H,S or V options to change the look of the colour picking area.

l

Click the Dropper
button to select any colour on your screen. It can be from the Harmony
interface, your operating system or any other open application.

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Chapter 5: Colours

About Colour Swatches

You can also click Multi Wheel Mode to open the Multiwheel Colour window. This displays all the picking
area styles together and also contains a picking undo list. To return to the regular Colour Picker window,
click Single Wheel Mode.

4. Click on the Shade Scale swatches to modify the shade of the selected colour.

5. Adjust the transparency with the Alpha slider or type the value directly in the Alpha field.

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6. Click the Add button to add the current selected colour to the Colour Storage Library, so you can quickly
access it later.

7. Rename the colour swatch in the Colour Picker window or directly in the colour list by double-clicking on its
name.

How to add a new colour swatch using the default colour
1. From the Colour view menu, select Colours > New.
A new swatch is added to your palette using the default colour swatch colour. The new swatch createdwith the New command will be named New 0.

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About Colour Swatches

Deleting a Colour Swatch
T-ANIMPA-003-007
You can delete unnecessary colour swatches from your palette. If painted zones are using this colour, they will be
displayed in red and the system will try to recover them the next time you load the scene.
How to delete a colour swatch
1. In the Colour view, select the colour swatches to delete.

2. Do one of the following:l

From the Colour View menu, select Colours > Delete.

lClick the Delete ColourlRight-click and select Delete.

lPress Delete.

button.

If the colour swatch is used in a drawing, the Delete Colour dialog box opens.

3. Click OK to delete the colours or click Cancel to abort the operation.
If you delete colour swatches already in use, the zones painted with them turn red so you can easily
identify them.

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Adding a Gradient Colour Swatch
T-HFND-006-017B
You can transform any colour swatch into a linear or radial gradient.
How to create a gradient colour swatch
1. In the Colour view, select a colour to modify .
2. Do one of the following:lClick the new colour and from the Colour View menu, select Colours > New.

l

Double-click on the colour swatch.

The Colour Picker window opens.

3. Select the Gradient option.
4. Select the Linear or Radial option.
5. Adjust the Gradient arrows to modify the colours.

l

Add extra colours by clicking between the arrows below the gradient bar. Then click on the223

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About Colour Swatches

Colour Preview to select a colour.
lPull down the arrows to remove them.

lMove the arrows left and right to modify the gradient distance.

NOTE: To learn how to reposition the gradient zones in your drawings, see About the Edit
Gradient and Texture Tool on page 294.

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Adding a Texture Colour Swatch
T-HFND-006-017C
You can add bitmap texture colour swatches to your palette.
How to create a texture colour
1. From the Colour menu, select Colours > New Texture or click the New Texture

button.

The Browser window opens.
2. Browse for a PSD or TGA bitmap file created with a third party software and click Open.
The texture is added to the colour list.

NOTE:
To learn how to reposition the textured zones in your drawings, see About the Edit Gradient and
Texture Tool on page 294.

You can also replace a texture once it is painted. If you decide to make the character’s shirt wool instead ofplaid, just update the texture file in the swatch and the entire project updates. Any transformation previously
applied to the texture’s position in your drawings will be kept.

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About Colour Swatches

Modifying a Texture Colour Swatch
You can replace a texture colour swatch and all zones already painted with it will update.
How to replace a texture swatch
1. In the Colour view, select the texture swatch that contains the bitmap texture you want to replace.

2. From the Colour View menu, select Colours > Edit Texture or double-click on the swatch.
The Browser window opens.
3. Browse for the new PSD or TGA bitmap file created in a third party software.

4. Click Open to update the colour swatch.

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Mixing Colours
If you want to modify a series of colours to blend a tint in them or offset their RGBA values, you can use the Tint
panel. You can also create palette styles, such as night and day styles.
How to mix colours
1. In the Colour view, select the palette that contains the colours you want to offset or blend.

2. Do one of the following:l

From the Colour View menu, select Palettes > Tint Panel.

l

Right-click and select Tint Panel.

The Tint Blend/Offset panel opens.

3. Select one or more colours to modify in the colour list. To select all the colours, press Ctrl + A (Windows/Linux) or ⌘ + A (Mac OS X).

4. Select Preview option.

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About Colour Swatches

5. Select the Offset, Blend, or Mixer option.

Parameter

Description

OffsetOffsets the selected colours by the adjustments made using the
HSB and RGB sliders. Use the Amount slider to adjust thedegree of offset. Use the Alpha slider to adjust the opacity of theselected colour.

Blend

Blends the selected colours with the colour swatch in the topright corner. Use the Amount slider to adjust the degree of blend.
A blend of 100% turns the selected colours into the same colour
as the swatch. Adjusting the HSB and RGB sliders affect theswatch colour, which in turn affects the selected colours on theleft. Use the Alpha slider to adjust the opacity of the swatch.

Mixer

Select a Base and Tint colour to form a third colour swatch. Use
the slider just beneath to mix the Base and Tint colours by different amounts. This will affect the mixed swatch whether it isselected or not. Select either the Tint or Base swatch and use
the HSB and RGB sliders to adjust its colour. This will affect themixed swatch colour, which in turn affects the selected colours
on the left.

6. Click Apply.

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Protecting Colours
When you are finished inking one colour, you can lock it so if you ever paint over it accidentally, the work alreadydone will not be affected. You can also use the Protect Colour feature to block the filling colours if you painted all of
the animation in Line Art and you plan to repaint the lines.
When painting, the Respect Protected Colour option is enabled by default. In the Colour view, you can protect In the
Colour view, you can protect a colour swatch to avoid repainting or unpainting the zones linked to that swatch. If you
using the Paint tool and this option is deselected, you will repaint or unpaint the protected colours on your drawings
until you enable the option again.

How to protect colours
1. In the Colour view, select the colour to be protected.

2. Do one of the following:l

From the Colour view menu, select Colours > Protect Colour.

lFrom the top menu, select Colours > Protect Colour.

A red bar appears beside the colour to indicate that it is locked.

How to enable the Respect Protected Colours option
1. Do one of the following:l

In the Paint tool properties, click the Respect Protected ColourlFrom the top menu, select Options > Colour Protection > Respect Colour Protection.

lPress Shift + S.

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Chapter 5: Colours

About Colour Swatches

Copying and Pasting Colours
When you're creating palettes, you may want to copy colour swatches or their values and paste them in otherpalettes to save time. You can also quickly copy a colour value from a palette in your scene to a selected colour
swatch in a different palette.
You can copy a selected colour swatch and paste it as a clone. Since it produces a clone colour swatch, it is
impossible to use the Paste as Clone command in the same palette as you copied the original colour swatch
from.
If you would like to keep a reference file of some colour IDs or use them with custom plug-ins, you can copy thecolour swatch IDs. Here is an example of colour ID: 075cf5b552401130.

How to copy and paste colours
1. In the Colour view, select one or more colours to copy.
l

In the Colour view, click the Edit Palette Modebutton to edit the colour list.

2. In the Colour View menu, select Colours > Copy or press Ctrl + C (Windows/Linux) or ⌘ + C (Mac OS
X).
3. In the Palette list, select the palette in which you want to paste the colours.

4. From the Colour View menu, select Colours > Paste as New Colours or press Ctrl + V (Windows/Linux)or ⌘ + V (Mac OS X).
l

To paste the colour values of the copied swatch over an existing colour swatch, select Colours > Paste Colour Values.

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How to clone a colour swatch
1. In the Colour view, select the colour swatch you want to clone.
l

In the Colour view, click the Edit Palette Modebutton to edit the colour list.

2. From the Colour View menu, select Colours > Copy or press Ctrl + C (Windows/Linux) or ⌘ + C (Mac OS
X).
3. In the Colour view, select the colour palette you want to paste the clone into or create a new palette.
4. From the Colour View menu, select Colours > Paste as Clone.
The cloned colour swatch appears in the palette.
How to copy a colour ID
1. In the Colour view, select the colour swatch you want toget the ID from.
l

In the Colour view, click the Edit Palette Modebutton to edit the colour list.

2. From the Colour View menu, select Colours > Copy Colour ID or press Ctrl + C (Windows/Linux) or ⌘ + C(Mac OS X).
3. Paste the copied value as plain text in the desired document.

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About Colour Swatches

Changing the Colour Display Mode
The Colour view has two display modes:
l

List

l

SwatchYou can also display the RGB values and names of your solid colour swatches instead of only the name. This
option is not available when displaying the colours in Swatch mode.
How to switch between the display modes
1. From the Colour View menu, and do one of the following:lSelect Colours > Swatch Mode to display the swatches.

lDeselect Colours > Swatch Mode to display the colour list.

How to display the swatch colour valueslFrom the Colour View menu, select Palettes > Display Colour Values.
The solid colour swatches’ RGB values are displayed between the colour swatch and its name. The
gradient colour swatches will be identified as (gradient).

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About Palettes
T-ANIMPA-003-001
In animation, specific colours are used to paint each part of each character. In order to maintain absoluteconsistency, a colour palette is created for each character, prop and effect throughout the production. This isreferred to as a master palette.
Master palettes contain a colour swatch for each area to colour. Each swatch stores a colour in precise levels of red,green, blue and opacity, the latter which is referred to as alpha.
Using a master colour palette has many benefits, including:lEach character consistently retains their dedicated colours.

l

You cannot accidentally use a colour which is not in the master palette.

lStandardization and colour consistency throughout the productionlMultiple artists can use the same colour palette and produce the same results.

Harmony uses palettes to hold all the colours needed to paint your elements, allowing complete control andconsistency in the painting process.
A palette is created by assigning a set of colours to each character, prop or effect. You will create a new palette andadd a new colour, known as a colour swatch, for each zone of the character, such as the skin, hair, tongue, shirt,pants, and so on.
In Harmony, palettes are individual files that you can copy, transfer, and store. Palettes have a *.plt file nameextension.
When you modify the colour of an existing swatch, it automatically updates all the zones painted with this swatch
throughout the entire project. The colour swatch has a unique ID number that associates it with the painted zones.
This way, you can change the look of your character at any time without having to repaint it!
Another advantage of this system is that you can create complete palettes for different lighting situations. For
instance, in addition to the regular palette for a character, you could have one for that character in the rain using
colours that are duller and less vibrant than the dry daytime colours, or yet another for using in a night scene. Using
palettes linked to your character in this way allows you to instantly change its colouring to suit the mood andatmosphere of the scene without tediously repainting each element.

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About Palettes

In Harmony, palettes are individual *.plt files that can be copied, transferred and stored. When a palette is
created from Harmony, it needs to be stored somewhere. By default, the palette file is stored in the scene
directory in a palette-library folder unless you specify a different location.
There are four locations where you can find palette-library folders:lElement: The Palette Library folder is stored directly in the drawing Element folder.

l

Scene: The Palette Library folder is stored directly in the Scene folder.

lJob: The Palette Library folder is stored in a Job folder contained in the Scene folder.

lEnvironment: The Palette Library folder is stored in an Environment folder contained in the Scene folder.

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By default, the palette is stored at the scene level. For simple projects and standalone projects, it is recommended
to keep it as is. If you work with a larger studio, it is recommended to verify with them on the file structure.
This existing structure is compatible with Harmony Server. Harmony’s database has a leveled structure startingfrom the Environment down to the Element. Its client-server configuration allows all data, such as palettes andscenes, to be shared between a series of client machines.

Element Level
Working with Harmony Stand Alone, the Element level is very useful when there are a lot of different palettes. Whena colour model drawing is created, it is stored in its element folder. By storing the corresponding palette file with thecolour model, the colourist can load them both from the same location. This also creates a more organized structure.

Scene Level
Working with Harmony Stand Alone, a palette file can also be saved at the scene level, so that all of the palettes
from the scene are stored together. The palette naming must be structured so the colourist or character builders canfind the correct one. Saving the palettes at the scene level makes it very easy to back up the palettes and retrieve
their location.
The scene level can also be useful for cut-out animation. Instead of creating a colour model scene that includes all of
the characters, props, effects, and location, the colour palette or model will often be directly imported to, or createdin, the character building scene. Just as with a cut-out character building scene, each element uses the same
palette so it would not be efficient to save the palette inside one element. Instead, it is saved at the scene level. This
prevents a palette overload because all of the models are in different scenes. It also allows each scene to have its
own set of palettes corresponding to its model.
When working on a cut-out animation production, it is highly recommended that you work with the Scene level.

Where to Save the Palette File
The palette storage location depends on the type of production and the backup plan being used. Some studios like tostore their palettes at the Element level and others at the Environment level as this will not create a problem so longas the scene is in the Harmony structure. In fact, as long as the Harmony structure is maintained it can be stored at
any level. However, difficulties may occur when the scene is backed up or transferred to another studio or databaseand removed from the structure.

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What happens when you export a palette file?
It is important to understand what is happening to a palette file when the scene is exported.
Because of the Harmony client-server configuration, all of the data can be shared through all of the scenes in the
database. This also includes the palette files, even if they are stored at the Element, Scene, Job, Drawing orEnvironment level. The palette files can be accessed from any scene of any project.
When you export scenes from Harmony to either archive or send them to other users or studios, the palettes
stored in external scenes, jobs or environment will NOT be exported.
An exported scene will carry palettes stored in its own Element’s Palette Library, scene’s palette library, the Job
and the Environment where it is stored. Any other palette from other Environments, Jobs, Elements or Scenes(even from the same job) will NOT follow. Instead a recovery palette will be created when the scene is reopened
in another Harmony system. A recovery palette is a local palette created by the system when palettes andcolours are missing. This palette is no longer shared with the rest of the project.
For example, in the following chart, if you export Scene 2 from Job 1, the package will carry the palettes from
Scene 2, Job 1 and Environment. It WILL NOT carry the palettes from Element 3 in Scene 1, Scene 1 and Job 2.
If Scene 2 was linked to any of these, the system will create a recovery palette the next time Scene 2 is opened inanother Harmony system.

The best place to store your palette is:•Environment level for a movie or series•

Job level for a publicity or small project236Harmony 14 Paint - User Guide•

Scene level for a student exercise

To store your palette with their colour models, you can use the Element level, however, it will require more structure
when exporting the scenes. The scene will have to be exported along with its colour model scene. The other studio
you are working with must recreate an identical structure to yours, then import the received scenes into the same
location as you have them in order to maintain the links.

Palette Backup
When sharing palettes between scenes, some users may accidentally modify the colours, even though the palettes
are locked by default. That is why it is a good idea to copy and back up your palette libraries and master palette
directories.
When a palette file is copied, it automatically becomes a clone palette, so there will not be any trouble replacing analtered file. Harmony automatically updates all of the files and drawings linked to it.

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About the Palette List
T-ANIMPA-003-006
The Colour view has two modes: basic and advanced.
l

Basic Mode
The Colour view’s basic mode only shows the Colour list. When you open Toon Boom Harmony, you only
see the colours available in the Default palette which contains six basic colour swatches and is
automatically named the same as your scene. For simple projects, you can manage with the default
palette, but for movies, series, or shorts it is recommended that you create palettes for your characters. To
create a palette, you have to switch to the Advanced mode of the Colour view and show the Palette list.

lAdvanced Mode
The Advanced mode displays the list of all palettes that are linked to the scene. To create palettes for yourcharacters, you must display the Palette list.

A palette list is a file containing all of the links to the original palette files. Every drawing layer has a palette list.
The scene also has a palette list. For example, a drawing layer can use three different palettes stored in threedifferent locations, while another drawing layer can use two of these palettes plus another one coming fromanother scene. The palette list keep track of the locations of the palettes.
There are two types of palette lists:l

Scene Palette List

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The Scene Palette list is mainly used with cut-out animation, but is also very useful for paperless andtraditional animations. A cut-out character will often be divided into 20 to 30 different drawing elements that
use the character’s master palette.
The palette list is stored at the scene level instead of the Element directory. This way, all palettes linked tothis list will appear in every drawing element created in the scene. There is no need to manually load thepalette in each element.
The Scene Palette list is the simplest one to use. By default, Toon Boom Harmony is set to use only Scene
Palette lists.

lElement Palette List

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In Toon Boom Harmony, you can switch to Advanced Palette List mode and choose to save your paletteat an element’s level. The Element Palette list is mainly used with traditional and paperless animation.
Unlike cut-out animation, all columns (drawing elements) contain different characters, props,
backgrounds, and effects. The Element Palette list is used when you do not necessarily want all of thepalettes for all of your elements linked in every column.
The palette list is stored in the drawing element’s directory instead of directly in the Scene level. This
ensures that the links to the palettes appear only in the appropriate element. If you prefer to access a
global palette list, link your palettes to the Scene Palette list.

When you are using several cloned palettes that are related to the same original palette, Toon Boom Harmony
uses the palette located highest in the list to determine the colour of the painted zones—see Cloning a Colour
Palette on page 251.
How to reorder palettes in the Palette list
Do one of the following:‣

From the Colour View menu, select Palettes > Move Up or Move Down.

‣

In the Palette list, click the Up

and Down

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Showing and Hiding the Palette List
You can show or hide the palette list in the Colour view.
How to show or hide the Palette listl

In the Colour view, click the Show/Hide Palette List View
area.
The Palette List window opens and displays all your palettes.

241

button to expand or collapse the Palette List

Chapter 5: Colours

About Palettes

Locking and Unlocking the Palette List
To prevent users from accidentally removing a link to a palette, the palette lists are locked. To link or create a newpalette, the palette list must first be unlocked.
How to lock and unlock to the palette list‣

From the top menu, select Edit > Edit Palette List Mode.

A grey pencil appears on the top-right corner of the Palette list to indicate that it can be modified.

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Enabling the Advanced Palette Mode
You can set up the Advanced Palette Lists option in the Preferences panel. This allows you to see the Element andScene palette lists.
How to set the Advanced Palette Lists mode
1. Do one of the following:ll

From the top menu, select Edit > Preferences (Windows/Linux) or Harmony Paint > Preferences (Mac OS X).
Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

2. Select the General tab.
3. In the Advanced OptionsColor Management section, select the Advanced Palette Lists option.
4. Click OK.

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Creating a Colour Palette
T-ANIMPA-003-002
You can create a palette in either Basic or Advanced mode.
By default, Toon Boom Harmony is set to the Basic mode. For simple productions, it is recommended to use the
Basic mode. This setting stores the palettes automatically for you and saves them at the Scene level. When you
use the Advanced Palette Lists mode, you can decide at which level you want to store your palettes:
Environment, Job, Scene, or Element.
If you are using Harmony Server, see About Palettes on page 233.
How to create a new palette (Basic Palette Lists mode)
1. From the Colour view menu, select Palettes > New or click the New Palettelbutton.

Make sure you have the rights to modify the palette list. If not, select Edit > Edit Palette
List Mode.

The Create Palette dialog box opens.
2. Enter the palette name according to the model.

3. Click OK.
The palette appears in the drawing element’s palette list.

How to create a palette from the Advanced Palette Lists mode
1. In the Timeline or Xsheet view, select the drawing that requires a palette.
2. Make sure that you have the necessary rights to modify the palette list. If you do not, select Edit > Edit
Palette List Mode.
3. In the Colour view, click the Show Palette List View button to display the palette list.

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4. Do one of the following:ll

From the Colour view menu, select Palettes > New. Before you can create a palette in the
Advanced Palette Lists mode, you must first set your preferences to Advanced Palette Lists
mode in the Preferences dialog box—see Enabling the Advanced Palette Mode on page 243.
Click the Create Palettebutton.

The Palette Browser: Create Palette dialog box opens.

5. Select the level to store the palette file.

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About PaletteslEnvironment: The palette-library folder is stored in the scene's parent environment folder.

lJob: The palette-library folder is stored in the scene's parent job folder.

l

Scene: The palette-library folder is stored directly in the scene folder.

lElement: The palette-library folder is stored directly in the drawing element folder.

When you select a level that has a palette stored in it, the palette names are displayed in the Palette field.

6. Name the palette. There is no need to add the suffix "palette" to the as it is always recognized as a palettefile.

7. Select a Palette List option.

The Scene Palette List is mainly used with cut-out animation. A cut-out character will often be
divided in twenty to thirty different drawing elements that use the character's master palette.
The palette list is stored at the scene level instead of the Element directory. This way, all palettes
linked to this list will appear in every drawing element created in the scene. There is no need tomanually load the palette in each element.
The Element Palette List is mainly used with traditional and paperless animation. Unlike cut-out
animation, all columns (drawing elements) contain different characters, props, backgrounds andeffects. The Element Palette List is used because you do not necessarily want all of the palettes forall of your elements linked in every column.

246Harmony 14 Paint - User Guide

The palette list is stored in the drawing element's directory instead of directly in the Scene level. This
ensures that the links to the palettes appear only in the appropriate element. If you prefer to access a
global palette list, link your palettes to the Scene Palette List.
8. Click OK.
The new palette appears in the palette list.

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Renaming a Colour Palette
T-ANIMPA-003-003
You can rename a colour palette to keep your list organized.
How to rename a palette
1. In the Colour view, select the palette to rename.

2. Do one of the following:l

Right-click and select Rename.

l

From the Colour View menu, select Palettes > Rename.

3. In the Rename dialog box, give the palette a new name and click OK.

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Removing a Colour Palette
You can remove palettes from your Palette list if they're not needed in your scene. The actual palette file will not bedeleted and you can reimport it in your Palette list later on.
How to remove a palette
1. In the Colour view, select the palette to remove.

2. Do one of the following:l

From the Colour View menu, select Palettes > Remove.

l

Right-click on the selected palette and select Remove.

l

Click the Remove Palettebutton located above the Palette list.

If the palette was used in your scene, the zones painted with its colours turn red.

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Duplicating a Colour Palette
A duplicated palette is a simple copy of the original palette. It uses the same names, colour values, but has adifferent ID and is independent from the original palette. This ensures that both palettes are completely
independent.
This option is used when there are similar models and you want to avoid recreating and naming all the colours.
You can change the values and the names afterward without affecting the original palette. You can also keepsome RGBA values, such as the eyes, teeth, tongue, inside mouth, etc.
How to duplicate a palette
1. In the Colour view, select the palette to be duplicated.

2. Do one of the following:l

From the Colour menu, select Palettes > Duplicate.

l

Right-click on the selected palette and select Duplicate.

The Palette Browser: Duplicate Palette window opens.
3. If you are in Advanced Palette List mode, select the palette storage level—see About Palettes on page 233.

4. In the New Palette Name field, name the palette.

5. In the New Palette Name field, name the palette.
6. Click OK.
The palette appears in the palette list.

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Cloning a Colour Palette
A character usually has only one master palette, although there are times when the characters are placed in different
lighting conditions and require a different colour shading. The night palette is a popular choice when a scene orsequence changes from day to night. It can be difficult and time-consuming to repaint everything and creating two
independent palettes can be quite complex. As an alternative, Toon Boom Harmony provides clone palettes.

The clone palette is a copy of the master palette. The colours in each palette have the same properties. The colours
have the same identification number pointing to the same colour zones, but they can have different names and
RGBA values. Depending on the palette (night or day) you're currently using, the painted drawing will update. So
there's no need to repaint the animation. All you have to do is create or import a clone palette (palette style).
How to clone a palette
1. In the Colour view, select a palette to clone.

2. From the Colour menu, select Palettes > Clone or right-click and select Clone.
The Palette Browser: Clone Palette dialog box opens.

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3. If you're in Advanced Palette List mode, select the palette storage level—see About Palettes on page 233.

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4. In the New Palette Name field, name the palette. We recommend keeping the "-clone" in the name.
5. Click OK.
The cloned palette appears in the palette list.

6. In the Palette list, select the clone palette you created to offset or blend colours—see Mixing Colours on page
227.
7. From the Colour View menu, select Palettes > Tint Panel or right-click and select Tint Panel.
The Blend/Offset Tint panel opens.

8. Select one or more colours to modify. You can select all your colours by pressing Ctrl + A (Windows/Linux) or⌘ + A (Mac OS X).
9. Offset, blend, or mix the colours using the sliders and increasing the Amount value.

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10. Select the Preview option to see a preview of the colours while you adjust them.

NOTE: You can also modify the colours individually with the Colour Picker window.

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About Linking and Importing Palettes
Before you start colouring work such as ink and paint or even creating new colour models, you may want to load
existing colour palettes to your scene. You can do so by importing colour palettes to your palette list, or by linking
them to your palette list.
Importing a colour palette creates a copy of the palette file in your scene's palette folder, then adds it to your scene's
palette list. Linking to a palette adds the palette to your scene's palette list, but from its original location. With thelatter method, you can source the colors for your characters and backgrounds from their original model, and makemodifications on your models that will apply to all your scenes.
On Harmony Server, you can link to a palette file from any scene, job or environment in your database. As a result,
you can link to a palette from the scene in which you created your character and its original palette, or you can store
the palettes used by your production at the job or environment level so they can be shared between scenes from acommon palette library.
If you are storing palettes in element palette lists, you can link a palette from one element's palette list to anotherelement's palette list. This allows you to share palette files between two or more elements without storing them inthe scene's palette list.
If a palette file is missing, it will still appear in the palette list for that scene or element, with a strike through acrossits name. If you preformed the automatic colour recovery for that palette, when the scene was opened, the colours ofthat palette will be made available in your scene.

The palette list displays icons next to each palette to indicate how it is linked to in the palette list.
Icon

Description
Indicates that the palette is safe.
There won’t be any problems once the scene is exported. For example, the palette file is stored
in the scene folder and is linked to the Scene Palette List.
Indicates that the palette file is stored in a directory external to the scene’s structure.
The palette file is probably stored in a Master Palette directory on a hard drive external to the255Chapter 5: Colours

About Palettes

palette-libraries planned for the palette storage. The warning in this case is that if you move your
Master Palette directory to another location, you may loose the palette in your scene.
Indicates that a palette file stored in a level such as Element, Scene, Job or Environment islinked to a Palette list that is not on the same level.
For example, a palette file is stored into the Environment folder and is linked to the Element
Palette list. The palette is shared.
Indicates a potentially dangerous situation.
Problems may occur when trying to export or link to the palette file. For example, a palette file isstored into the element folder and is linked to the Scene Palette list. The issue in this case isthat if you decide to delete the layer containing the palette, it will be lost from your scene.

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Importing a Colour Palette
T-ANIMPA-003-005
You can import an existing colour palette in your project.
How to import a palette into your project
1. Do one of the following:l

From the Colour menu, select Palettes > Import.

lRight-click and select Import.

The Browser window opens.
2. Browse for a palette file located (*.plt) on your hard drive. You will generally find the palettes in your project's palette-library directory.
3. Click Open.
The Palette Browser opens.

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4. If you're in Advanced Palette mode, select the level where the palette file is stored—see About Palettes on
page 233.
5. If you're in Advanced Palette mode, select the palette list linking level by enabling either Scene Palette
List or Element Palette List—see About Palettes on page 233.
6. In the New Palette Name, name the imported palette.
The palette appears in the Colour view and the file is copied in your project.

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Linking a Colour Palette
T-ANIMPA-003-004
You can link a palette from its original location as long as it is located in the Harmony structure.
How to link a colour palette
1. Do one of the following:l

From the Colour View menu, select Palettes > Link.

l

Right-click and select Link.

l

Click the Importbutton.

The Palette Browser: Link Palette dialog box opens.

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2. Select the level where the palette file is stored—see About Palettes on page 233.
3. Select the palette list linking level by enabling either Scene Palette List or Element Palette List—see
About the Palette List on page 238.
The palette appears in the Colour view.

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Palette Operations
When you start Toon Boom Harmony connected to the database, you can access the Palette Operations dialog box
which lets you clone, rename, or delete palettes.

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Opening the Palette Operations Dialog Box
You can open the Palette Operations dialog box in Harmony Server.
How to open the Palette Operations dialog box
1. Start Paint and log in.
2. Close the Database Selector dialog box.
3. From the top menu, select Tools > Palette Operations.

The Palette Operations dialog box opens.

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Cloning a Palette in the Palette Operations Dialog Box
From the Palette Operations window, you can clone palettes in Harmony Server.
How to clone a palette in the Palette Operations dialog box
1. Select the palette you want to clone at the location and level in which it was stored.

2. Click Clone.
A Warning dialog box opens.

3. Select the Don't show this message again option if you do not want to see this message every time you perform this operation.
4. Click Yes.
The Palette Browser dialog box opens.
5. Select the level to store the palette file.

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6. Name the palette. There is no need to add the suffix "palette" to the name as it is always recognized as apalette file.

7. Select a Palette List option.

The Scene Palette List is mainly used with cut-out animation. A cut-out character will often be
divided in twenty to thirty different drawing elements that use the character's master palette.
The palette list is stored at the scene level instead of the Element directory. This way, all palettes
linked to this list will appear in every drawing element created in the scene. There is no need tomanually load the palette in each element.
The Element Palette List is mainly used with traditional and paperless animation. Unlike cut-out
animation, all columns (drawing elements) contain different characters, props, backgrounds andeffects. The Element Palette List is used because you do not necessarily want all of the palettes forall of your elements linked in every column.
The palette list is stored in the drawing element's directory instead of directly in the Scene level.
This ensures that the links to the palettes appear only in the appropriate element. If you prefer toaccess a global palette list, link your palettes to the Scene Palette List.
8. Click OK.

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Renaming a Palette in the Palette Operations Dialog Box
You can rename palettes in the Palette Operations dialog box in Harmony Server.
How to rename a palette in the Palette Operation dialog box
1. Select the palette you want to rename at the location and level in which it was stored.

2. Click Rename.
A Warning dialog box opens.

3. Select the Don't show this message again option if you do not want to see this message every time you perform this operation.
4. Click Yes.
The Rename Palette dialog box opens.

5. Type in a name for the palette.
6. Click OK.

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Deleting a Palette in the Palette Operations Dialog Box
You can delete palette files from the Palette Operations dialog box in Harmony Server.

How to delete a palette in the Palette Operation dialog box
1. Select the palette you want to delete at the location and level in which it was stored.

2. Click Delete.
A Warning dialog box opens.

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3. Select the Don't show this message again option if you do not want to see this message every time you perform this operation.

NOTE: It is not recommended to disable the warning message as deleting a palette cannot be
undone.

4. Click Yes.

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About Painting
Harmony is optimized to ink and paint drawings efficiently. Since most of the drawings are vector-based, thecolour zones are completely filled and there are no scattered spots left blank. Also, there are some actions thatcan be applied on an entire animation sequence at once, like dirt removal, some colour filling, line repainting, andso on.
When traditional animation is traced, cleaned up, scanned in and properly exposed, it's time for the ink and paintprocess. This consists of cleaning all dirt and hair (for example, dust that was in the scanner, dots that do notbelong in the drawing, extra floating artwork around the drawing that must be removed), painting the lines andfilling the colours in the empty zones on an entire animation sequence.

For paperless animation, the drawings are cleaned up directly in Harmony, so there is generally no dirt to clean,
only painting and inking.
Harmony uses palettes to hold all the colours you need to paint your elements. A palette is created by assigning a
set of colours to each character, prop or effect. The colour styling artist will create a new palette and add a newcolour for each zone of the character, such as the skin, hair, tongue, shirt, pants, and so on. Each colour is known
as a colour swatch—see About Palettes on page 233.

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About Colour Models
Once you have a fully painted drawing, you can use it as a colour model and load it in the Model view. That drawing
can be used and loaded in any of your Harmony scenes—see Painting Drawings on page 279.

Once a drawing is loaded in the Model view, you can use the Model view Dropper to select a colour from the modeland use it to paint in your Drawing view without having to pick the colour from the colour palette.
You can do more than just copy colours from a colour model. Harmony gives you the ability to copy parts of thecharacter directly from its colour model and paste these elements into the Drawing view.

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Loading Colour Models
T-ANIMPA-004-005
You can load any TVG drawings in your Model view. To avoid browsing for models every single time you work on
your scene, you can store default models in your scene and load those.
How to browse for a colour model drawing on your hard drive
1. Do one of the following:l

Right-click in the Model View and select Import Model.

2. In the Browser window, browse for any *.tvg drawing file on your hard drive or in the database for Harmony
Server.
3. Click Open.
The model appears in the Model view.
How to load the default models
1. In your scene’s folder, create a new folder and name it models.
2. On your hard drive, copy the *.tvg drawing file you want to use as colour models in your scene.
3. Paste the copied models in the models folder you created.
4. Do one of the following:l

Right-click in the Model View and select Load Default Models.

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Clearing Colour Models
You can remove colour models from the Model view.
How to clear a colour modell

Right-click in the Model view, select Clear Model or press Delete.

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Copying Colour Models
You can copy pieces or the entire colour model to paste in your scene,
How to copy the entire model from the Model view
1. Right-click and select the Selecttool.

2. In the Model view, select your model.

3. Press Ctrl + C (Windows/Linux) or ⌘ + C (Mac OS X).
4. Select the Drawing view, then go to the top menu and select Edit > Paste Drawing Objector pressCtrl +V (Windows/Linux) or ⌘ + V (Mac OS X).
The model appears in the selected view.
How to copy part of the model from the Model view
1. Right-click in the Model view and select Cutter Selection or press Alt + T.
2. In the Model view, use the Cutter tool to create a selection around the part of your model that you want to
copy.

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3. PressCtrl + C (Windows/Linux) or ⌘ + C (Mac OS X).
4. In the Timeline view, make sure you have the correct layer and frame selected.
5. Do one of the following:lSelect the Drawing view and select Edit > Paste Drawing Object.

The model appears in the selected view.

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About Dirt Cleanup
When paper drawings are passed through a scanner, there can be some hair and dirt scattered across them.
These lines and dots need to be cleaned. Harmony provides different tools to help get rid of them quickly.

If there are some marks that cannot be removed with the automated tools, you can erase them with the Eraser
tool or select them with the Select tool and then delete them. It's always safer to select and delete them than toerase them, so you do not overlook anything.

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Removing Dirt
The Remove Dirt tool selects small dots and hairs on the drawing.
Raising the Remove Dirt level will select bigger dots. When selecting larger dots, be careful not to lose small details
like pupils and nostrils. Once you have chosen the level, you can apply it to the current drawing or the entire
animation sequence. This is a quick way to get rid of most dirt and dust.
During this process, the dirt that will be removed is highlighted in red.
How to use the Remove Dirt tool
1. Do one of the following:l

From the top menu, select Drawing > Remove Dirt.

l

Press Shift + D.

2. Increase the Remove Dirt value by moving the slider to the right.
3. Select the Apply to All Drawings option if you want to apply the operation to all drawings in the layer.

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Removing Dirt Outside the Selection
The Remove Art Outside Selection option lets you remove any art existing outside a selection. It is recommended
that you clean your Colour Art level as well. If you have a stroke accumulation in your Colour Art, it can result inlarge output files, especially if you work in high-definition resolutions.
How to clean dirt with Remove Art Outside Selection
1. In the Tools toolbar, select the Selecttool.

2. From the top menu, select Options > Permanent Selection.
3. Draw a selection around the animation making sure to include the entire animation sequence.

4. From the top menu, select Selected one of the following options:llRemove Art Outside Selection to delete artwork outside your selection on a single drawing.
Remove Art Outside Selection on All Drawings to delete artwork outside your selection
on all the drawings.

The art outside the selection is removed.

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Removing the Art Inside the Selection
You can delete any art inside a selection with the Remove Art Inside Selection option. We recommend that you
clean your Colour Art level as well. If you have a stroke accumulation in your Colour Art, it can result in large output
files, especially if you work in high definition resolutions.
You can simultaneously apply this operation to all your drawings in the layer by using the Remove Art Inside
Selection on All Drawings command.
How to clean dirt with Remove Art Inside Selection
1. In the Tools toolbar, click the Selecttool or press Alt + S.

2. To apply the action to your entire animation, select Options > Permanent Selection.
3. In the Drawing view, draw a selection around the animation. Make sure the area is large enough to include all
the zones to be cleaned up on all drawings.
4. From the top menu, select Selected > Remove Art Inside Selection to delete artwork inside your selection
on one single drawing. You can also press Delete.
5. To apply the action on all your drawings in the layer, select Selected > Remove Art Inside Selection on All
Drawings to delete artwork inside your selection on all the drawings.

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Removing Hair
The Remove Hair command lets you remove any small strokes created in the Colour Art layer from very thicklines or filled zones. Increasing the Remove Hair level value will select larger strokes for removal from thedrawing.
How to use the Remove Hair tool
1. Select the drawing containing the drawing to clean.
2. From the top menu, select View > Show Strokes to display the invisible lines or press K.
3. In the top menu, select Drawing > Remove Hair.
The Remove Hair dialog box opens.

4. Move the slider to the right to increase the number and length of hairs to be selected.
5. Select the Apply to All Drawings option if you want to apply the operation to all the drawings in the layer.

6. Click OK.

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Painting Drawings
T-HFND-004-011
The main tool you will use to paint your drawings with is the Paint tool. The Paint tool can be used in several different
modes, which can be customized in the Tool Properties view.
The Paint tool paints closed zones, including brush strokes and pencil lines. If there are gaps in the lines defining azone, you must close them using the Brush, Pencil, or Close Gap tools or the Automatic Close Gap option.

NOTE: To learn more about the Paint tool options, see the Reference guide .

How to paint drawings
1. Select the drawing on which you want to paint.
2. Do one of the following:l

In the Tools toolbar, click the Paint

tool.

l

From the top menu, select Tools > Paint or press Alt + I..

l

Press Alt + I.

In the Tool Properties view or Tools toolbar, you can select additional painting modes.
ll

The Paintmode paints everything it touches, including empty and filled zones.

The Paint Unpainted
unchanged.

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The Repaintmode paints everything it touches except empty zones. Any zone that is
not painted will remain intact.

The Unpaintmode unpaints everything it touches, including empty and filled zones.

3. In the Colour view, select a colour.

4. In the Drawing view, start painting. Click on a zone or pencil line to paint it, or trace a lasso or marqueeselection to paint several zones or pencil lines at the same time.

NOTE: The last colour you select while using the Paint tool will be used the next time you
select the Paint tool if you're using the unlocked painting tools in the Colour view.

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Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Repainting
You can use the Paint tool to click on the zones to repaint. If you click in an empty zone, it will fill the area.
You can repaint lines, zones, and brush strokes using the Repaint tool. The repaint pencil lines more efficiently,
see Inking Lines on page 291. The Repaint tool does not fill empty zones, even if they are closed.
If you imported and vectorized drawings, during the vectorization process on traditional scanned drawings,
triangles are added on the lines' intersections to break the artwork in segments. This way, when you paint a line, itwill not repaint the entire drawing, only the relevant segment—see Creating Break Triangles.

The Brush tool can be used to repaint specific segments. The Brush tool's Repaint Brush mode is used to paint a
section by manually painting over the lines. This is useful when the vectorization triangles are not placed as you
would like or you simply need to repaint a section of a segment. It is also useful for paperless animation, where
there are no triangles. So, the Repaint Brush is used to paint a certain area. It acts like the Brush tool, but will only
show on painted areas that are already painted.
Unlike the Brush tool's regular mode, the Repaint Brush mode flattens automatically. The brush strokes are notadded one on top of each other.

NOTE: To avoid repainting specific colours, see Protecting Colours

How to access the Repaint Tool
1. In the Tools toolbar, select the Repaintwhen the Paint tool is selected.

tool. You can also find the option in the Tool Properties view

2. In the Drawing view, click on the zones to repaint. You can also make a lasso or marquee selection aroundseveral zones.
How to enable the Repaint Brush mode
1. In the Tools toolbar, select the Brushtool.

2. In the Tool Properties view, click the Repaint Brush
3. In the Drawing view, draw on the zones to repaint.

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Repainting a Selection
The Repaint Selection command is used to repaint any art inside a selection. You must first draw a selection using
the Select tool in order for this command to be available. You can also click on the colour swatch in the colour palette
to automatically repaint your selection.

The Repaint Selection On All Drawings command is used to repaint any art inside a selection on all the drawings
contained within the same layer. You must enable the Permanent Selection option in the Select tool Tool Properties
view and then select an area of your drawing using the Select tool in order for this command to be available. The
Permanent Selection option lets you maintain the same selection throughout the drawings of a same layer.

NOTE: To avoid repainting specific colours, see Protecting Colours

How to repaint a selection
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the zones to repaint.

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3. To repaint the selection on all drawings, enable the Permanent Selection
Properties view.

option in the Select tool Tool

4. Do one of the following:ll

From the top menu, Camera or Drawing view menu, select Drawing > Paint > RepaintSelection or Repaint Selection on All Drawings.
From the top menu, select Selected > Paint > Repaint Selection or Repaint Selection on
All Drawings.

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Repainting Outside a Selection
The Repaint Outside Selection command is used to repaint any art outside a selection. If no selection has beendrawn using the Select tool, the entire drawing will be repainted.

The Repaint Outside Selection On All Drawings command is used to repaint any art outside a selection on all thedrawings contained within the same layer. You must enable the Permanent Selection option in the Select tool Tool
Properties view and then select an area of your drawing using the Select tool in order for this command to beavailable. The Permanent Selection option lets you maintain the same selection throughout the drawings of a samelayer.

NOTE: To avoid repainting specific colours, see Protecting Colours

How to repaint outside a selection
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the zones you do not want to repaint.
3. To repaint outside the selection on all drawings, enable the Permanent Selection
Tool Properties view.
4. Do one of the following:285

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From the top menu, Camera or Drawing view menu, select Drawing > Paint > Repaint Outside Selection or Repaint Outside Selection on All Drawings.
From the top menu, select Selected > Paint > Repaint Outside Selection or Repaint Outside Selection on All Drawings.

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Unpainting a Selection
The Unpaint Selection command is used to unpaint any art existing inside a selection. You must first draw aselection using the Select tool in order for this command to be available.

The Unpaint Selection on All Drawings command is used to unpaint all art contained inside a selection on all thedrawings within the same layer.
You must enable the Permanent Selection option in the Select tool Tool Properties view and then select an area ofyour drawing using the Select tool in order for this command to be available. The Permanent Selection option lets
you maintain the same selection throughout the drawings of a same layer.

How to unpaint a selection
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the zones to unpaint.
3. To unpaint the selection on all drawings, enable the Permanent Selection
Properties view.

option in the Select tool Tool

4. Do one of the following:ll

From the top menu, Camera or Drawing view menu, select Drawing > Paint > Unpaint Selection or Unpaint Selection on All Drawings.
From the top menu, select Selected > Paint > Unpaint Selection or Unpaint Selection on
All Drawings.

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Unpainting Outside a Selection
The Unpaint Outside Selection command is used to unpaint any art existing outside a selection. If no selection
have been drawn using the Select tool, the entire drawing will be unpainted.

The Unpaint Outside Selection on All Drawings command is used to unpaint all art outside a selection on all thedrawings within the same layer. You must enable the Permanent Selection option in the Select tool Tool
Properties view and then select an area of your drawing using the Select tool in order for this command to beavailable. The Permanent Selection option lets you maintain the same selection throughout the drawings of asame layer.

How to unpaint outside a selection
1. In the Tools toolbar, select the Select tool.
2. In the Drawing view, select the zones you don't want to unpaint.
3. To unpaint the selection on all drawings, enable the Permanent Selection
Properties view.

option in the Select tool Tool

4. Do one of the following:ll

From the top menu, Camera or Drawing view menu, select Drawing > Paint > UnpaintSelection or Unpaint Selection on All Drawings.
From the top menu, select Selected > Paint > Unpaint Selection or Unpaint Selection on
All Drawings.

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Closing Gaps
T-HFND-004-014
When painting, you may notice that some drawing areas are not closed. To close the zone, you can draw themissing line with the Brush or Pencil tool, or close the gap with an invisible line using the Close Gap tool.
The Close Gap tool lets you close small gaps in a drawing by creating small, invisible strokes between the two
closest points to close the colour zone. You do not need to trace directly over the gap. You can draw it a few
millimeters away. The two closest points automatically close the gap.

How to close gaps
1. Select View >Show Strokes or press K to see a preview of the result.
2. In the Tools toolbar, select the Close Gaps

tool.

3. In the Drawing view, trace a line near the gap to be closed. Your strokes will be invisible.
4. Enable the Auto-Flatten
option in the Tool Properties view if you want your strokes to be flattened withyour artwork. They will cut overlapping drawing strokes in two pieces.
The gap automatically closes.

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Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Picking a Colour with the Dropper Tool
While working in the Drawing view, you can use the Dropper tool to pick a colour from your drawing without goingto the Colour view.

NOTE: To learn more about the Dropper tool options, see the Reference guide .

How to use the Dropper tool
1. Do one of the following:l

In the Tools toolbar, select the Dropper

tool.

l

From the top menu, select Tools > Dropper.

lPress Alt + D.

2. In the Drawing view, click on the desired colour.
l

If you're using another drawing tool such as the Paint tool, you can temporarily hold down
the D key and click in your drawing before releasing the key to pick your colour. When you
release the key, you will return to your previous tool. You may also want to select the zones
painted with the colour currently selected in the Colour view. This can be useful for removing
rough lines from a clean drawing.

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Inking Lines
T-HFND-004-012
Although pencil lines can be painted in much the same way as closed zones, you can use the Paint, Repaint,
Repaint Brush, and Ink tools to make painting segmented lines easier. Normally when you have a drawing, such as
the one below, and you use the Paint tool to paint one of the lines, the entire line is painted.

However, if you select the Ink tool instead and click on the same pencil line, only the segment that you clicked on
between two intersections will be painted.

Painting and inking can be used in combination depending on what you need to paint. If you need to ink a character’soutline in black, it might be easier to use the Paint tool. If you need to paint the outline of a character’s neck with atan colour and its shirt outline blue and both the neck and shirt belong to the same continuous outline, then the Inktool might prove more useful.

NOTE: Unless you are repainting all the lines in an entire animation sequence, do not use the Apply Tool to All
Drawings option. Since the line positions change a lot over time, you risk painting lines that should not be
painted.

NOTE: To avoid repainting specific colours, see Protecting Colours

NOTE: To learn more about the Ink tool options, see the Reference guide .

How to use the Ink tool
1. In the Tools toolbar, select the Inktool located in the Paint tool drop-down menu.

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2. In the Drawing view, click on the pencil lines to repaint.
ll

The newly inked segment is always moved on top of all other pencil strokes, even if it wasbehind all other pencil strokes before it was inked. To reverse that behaviour, disable theRaiseoption in the Tool Properties view.

Hold down Alt while clicking a segment to do the opposite option from the Raise mode current state. The inked segment will be sent to the back or forward, even if it was in front or
behind all other segments to begin with.

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Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Verifying Painted Zones
When the ink and paint process is completed, it's always a good idea to verify that every zone was painted properly.
The backlight produces Produces a silhouette effect by changing the drawing’s coloured areas into a single dark,solid colour. Use this to verify the completeness of the ink and paint process. Any unpainted zones can be seen as
the light shows through the unpainted areas of the silhouetted drawing.
How to use the backlight

NOTE: This feature is only available in the Drawing view.

1. Do one of the following:l

From the top menu, select View > Backlight.

l

From the Tools toolbar, click the BacklightlPress Alt + Shift + B.

button.

2. Verify the drawings in the Colour Art to make sure that all the areas are painted. In the Colour view, click the
Colour Art
button.
3. In the Colour view, click the Preview
button to see the colour zones with lines to ensure that you did notforget any spots between the colour filling and lines.

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About the Edit Gradient and Texture Tool
T-HFND-006-019
If you paint a zone with a gradient or texture colour, you can use the Edit Gradient/Texture tool to modify its
position in the zone. You can move, scale, rotate and skew. If you want to match the colour to the animation, set
the first texture position and copy the Edit Gradient/Texture position. When moving to the next drawing, you canselect the next texture and paste the previous position to continue the modifications.
If you are painting a hand-drawn animation or if you want the Brush and Paint tool to use your gradient’s position,
angle and scale settings instead of the default ones, you can store your own settings and reuse them afterward.
This way of editing a texture using the Edit Gradient/Texture tool also works with pencil lines drawn with textured“brushes”. If you then paint your textured pencil line with a gradient, you can do so and then edit both elements
independently at the same time.

How to use Pencil Editor tool to edit the texture or gradient on a pencil line
1. Do one of the following:l

In the Tools toolbar, select the Pencil Editor

tool.

2. Click on the pencil line to be modified to bring up its contour envelope.

3. Select one of the contour points around the envelope and move its position to change the size of the tiled
texture or gradient. You can also pull directly on the lines of the contour envelope or play with the Bezier294

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handles of any given point in order to continue to modify the envelope form.

Expanding the width of the envelope parallel to the pencil line’s central vector will cause the tiled texture to be
stretched. Conversely, reducing the envelope’s width will cause the tiled texture to look squashed.
Reducing the contour’s width perpendicular to the pencil line’s central vector will reduce the number of tiles,
while expanding it will increase the number of tiled images.

This editing technique does not just work on texture fills, but can also be applied to pencil lines drawn with atextured “brush”.
How to use Edit Gradient/Texture tool to edit the texture or gradient on a pencil line
1. Do one of the following:‣

In the Tools toolbar, select the Edit Gradient/Texture

tool.

‣

From the top menu, select Tools > Edit Gradient/Texture.

‣

Press Shift + F3.

2. Click on the pencil line to be modified to bring up the editor controls.

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3. The editor controls delineate a single tile in the texture. For gradients, this is less applicable. Pull on the topof the editor controls to stretch the tiled texture throughout the length of the stroke.
As gradients are parallel to the stroke’s central vector, this will stretch the way that the gradient is
distributed in the pencil line’s envelope. The envelope still acts as a boundary for the texture or gradient.

4. Drag the editor control perpendicular to the stroke. You will feel it glide along the strokes central vector
line. This is another way to resize the texture tile. Instead of stretching or shrinking it vertically, this motion
stretches or shrinks it vertically. As gradients are parallel to the pencil line’s central vector, stretching themvertically gives no visual result.

How to use Edit Gradient/Texture tool to edit the texture and gradient of a pencil line
1. Do one of the following:‣

In the Tools toolbar, select the Edit Gradient/Texture

tool.

‣

From the top menu, select Tools > Edit Gradient/Texture.

‣

Press Shift + F3.

2. Click on the pencil line to be modified to bring up the editor controls.

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3. Use the top editor controls edit the gradient.

4. Use the bottom controls edit the “brush” texture.

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Marie-Eve Chartrand
Christopher Diazchrisdiazart.com

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Using the Edit Gradient and Texture Tool
T-HFND-006-019A
You can use the Edit Gradient/Texture tool to reposition a texture or gradient within a painted zone.
How to use Edit Gradient/Texture tool
1. Do one of the following:l

In the Tools toolbar, click the Edit Texture

tool.

l

From the top menu, select Tools > Edit Gradient/Texture.

lPress Shift + F3.

2. Click the gradient or texture colour to modify.

A blue selection frame surrounds the selected gradient or texture.

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3. Edit the gradient or texture by adjusting the control handles around the selection frame.

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Storing the Gradient and Texture Settings
You can store the position, scale, and angle of a given gradient or texture painted zone to reuse on other ones as
you paint them.
How to store gradient and texture settings
1. In the Tools toolbar, select the Selecttool or press Alt + S.

2. In the Camera or Drawing view, select the gradient or texture zone to store.

3. In the Tool Properties view, click the Store Colour Gradient300

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Using the Stored Gradient and Texture Settings
You can use the gradient and texture settings previously stored to paint zones using those exact parameters.
How to use the stored gradient and texture settings
1. In the Tools toolbar, select the Brushor Paint

tool.

2. In the Tool Properties view, click the Use Stored Colour Gradient
3. In the Camera or Drawing view, draw and paint.

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button.