Toon Boom Harmony 11.1
Preferences Guide (Paint)1

Toon Boom Harmony 11.1 Preferences Guide (Paint)

Legal Notices
Toon Boom Animation Inc.
4200 Saint-Laurent, Suite 1020
Montreal, Quebec, Canada
H2W 2R2
Tel: +1 514 278 8666
Fax: +1 514 278 2666
toonboom.com
Disclaimer
The content of this guide is covered by a specific limited warranty and exclusions and limit of liability
under the applicable License Agreement as supplemented by the special terms and conditions forAdobe®Flash® File Format (SWF). For details, refer to the License Agreement and to those specialterms and conditions.
The content of this guide is the property of Toon Boom Animation Inc. and is copyrighted.
Any reproduction in whole or in part is strictly prohibited.
Trademarks
Toon Boom® is a registered trademark and Harmony™ is a trademark of Toon Boom Animation Inc.
Credits
Art Development: Tania Gray
Technical Editor: Peter Cawthorne, Liven Tam
Technical Reviewer: Lindsay Brown, Steve Masson, Lilly Vogelesang
Technical Writer: Marie-Eve Chartrand, Liven Tam, Tamu Townsend, Phoebe Wang-Chao, Anouk
WhissellPublication Date
2014-11-28
Copyright © 2014 Toon Boom Animation Inc. All rights reserved.

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Toon Boom Harmony 11.1 Preferences Guide (Paint)

Contents
Toon Boom Harmony 11.1 Preferences Guide (Paint)
Legal Notices

12Contents

3

Chapter 1: Interface Preferences

55

Chapter 2: Shortcut Preferences

7

Chapter 3: General Preferences

9Chapter 4: Drawing Preferences

13

Chapter 5: OpenGL Preferences1533

Toon Boom Harmony 11.1 Preferences Guide (Paint)

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Toon Boom Harmony 11.1 Preferences Guide (Paint)

Chapter 1: Interface Preferences
Adjusting preferences to suit your work style allows you to work more efficiently. Harmony has aseries of preferences you can adjust to customize your personal workflow.

The Preferences dialog box is divided into the following tabs:•Shortcuts•General•Drawing Mode•

OpenGL

Some preferences require you to exit and restart the application or to close a view and reopen it.

How to access the Preferences dialog box
Do one of the following:‣From the top menu, select Edit > Preferences (Windows/Linux) or Stage > Preferences(Mac OS X).

‣Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

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Toon Boom Harmony 11.1 Preferences Guide (Paint)66

Toon Boom Harmony 11.1 Preferences Guide (Paint)

Chapter 2: Shortcut Preferences
To speed up your work, all of the keyboard shortcuts can be customized. You can even choose othersoftware keyboard shortcut sets.
In Toon Boom Harmony, you can choose a set of default keyboard shortcuts you are familiar with. You
can choose between the following:•

Adobe Flash•Toon Boom Harmony•

Toon Boom Studio

You can also customize most of the shortcuts.

How to switch keyboard shortcut sets
1. Do one of the following:‣Windows: Select Edit > Preferences‣Mac OS X: Select Stage> Preferences.

‣Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

2. In the Preferences dialog box, select the Shortcuts tab.
3. From the Shortcut Set list, select the desired set.

How to set a keyboard shortcut
1. Do one of the following:‣

Windows: Select Edit > Preferences‣

Mac OS X: Select Stage> Preferences.

‣Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).

2. In the Preferences dialog box, select the Shortcuts tab.
3. In the left pane, select a category and then select a command to modify.
4. Click on the shortcut rectangle (above the right pane).

77Chapter 2: Shortcut Preferences

5. On your keyboard, click the desired shortcut.
‣To remove any keyboard shortcut associated to a command, click Clear.

‣To reset a command’s default keyboard shortcut, click Default.

6. Click OK.
If a keyboard shortcut is already in use, the Conflict Detected dialog box will appear notifying youof the command to which it is already associated. You can continue to associate the shortcut orcancel the operation and choose another command.

88Toon Boom Harmony 11.1 Preferences Guide (Paint)

Chapter 3: General Preferences

To customize your interface, you will use some of the preferences located in the General tab as well as
the Camera tab.
Parameter

Description

Open in Read Only
Opens scenes that contain plugin module errors in read-only mode to prevent
mode if plugin syntax
you from losing plugin information on subsequent saves.
errors are detected

Automatically Save
Workspace

This option is enabled by default. Every time you add a view to your workspace,remove a toolbar or change a view’s width, these modifications are saved whenyou quit the application. If you do not want the system to save these modifications, disable the preference. This preference does not require you to restart
the application.

SaveSave Palette Lists: When set to "Yes", this preference saves allpalette lists you have modified when the Save command is activated.
When set to "No", the Save command will not save the palette lists
and you will have to use the Save command to save them.
Save Palettes: When set to "Yes", this preference saves all palette
you have modified when the Save command is activated. When set to"No", the Save command will not save the modified palettes and youwill have to use the Save command to save them.
Save Drawings: When set to "Yes", this preference saves all drawings
you have modified when the Save command is activated. When set to"No", the Save command will not save the modified drawings and you
will have to use the Save command to save them.
Colour Management
Interactive Colour Recovery: If a colour palette for your scene isdeleted or cannot be found, you will be asked if you want to recover
colours from the program’s memory. If this option is unchecked, the99

Chapter 3: General Preferences

program recovers missing colours without displaying a dialog box foryour input.

Colour Recovery: If this option is unchecked, colour recovery will notoccur.
Replacement Colours: If colours are no longer available for yourscene, these colours are automatically replaced with the ones
indicated by the Replacement Colour swatch. The default colour is red,
as it acts as a missing colour warning device.
Advanced Palette Lists: The Advanced Palette Lists mode is used tocreate and store palettes in the Scene or Element Palette List.
Colours
The Colours preference allows you to modify the colours of thedifferent user interface views and elements. For example, you canchange the Camera view’s background colour from grey to white.
Altering these preferences requires you to restart the application or toclose a view and reopen it for the modifications to be applied.
Current View Border: Sets the colour of the frame around theworkspace view you are currently using, also known as focus. By
default, the colour is red. Click on the red colour swatch to select a
new colour in the Colour Picker window.
Edit Colours Button: Click on the Edit Colours button to open theColours window.
Options/Settings
Edit Palette Mode: Default value for Edit Palette Mode.
Edit Palette List Mode: Default value for Edit Palette List Mode.
Cycle Exposure: Make navigation in the Xsheet View wrap-aroundfrom the last frame or the last column to the first.

10Toon Boom Harmony 11.1 Preferences Guide (Paint)

Levels of Undo: Determines the number of actions retained by theUndo list. By default, 50 actions are stored in the list. You can alter thenumber if you want to.
HTML Browser for Unix: This option is used to view the online help on
Linux machines. Enter the command to launch the browser, including
the path if necessary.

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Toon Boom Harmony 11.1 Preferences Guide (Paint)

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Toon Boom Harmony 11.1 Preferences Guide (Paint)

Chapter 4: Drawing Preferences
Adjusting preferences to suit your techniques allows you to paint your drawings more efficiently.
In the Preferences panel, you will find the following preferences that are related to adding colours toyour project.

Parameter

Description

Onion Skin
Render Style:
Normal: The onion skinned drawings is displayed in washedout colours.
Enable Shade: The previous onion skinned drawings aredisplayed in washed out red shades and the next onion
skinned drawings are displayed in washed out greenshades.
Outlines Only: The onion skinned drawings are displayed
as outlines only.
Maximum Wash Value (0,0-1,0): The maximum washed-out
value for onion skinned drawings.
Minimum Wash Value (0,0-1,0): The minimum washed-out
value for onion skinned drawings.
Options
Grid On By Default: When opening the Drawing view, the griddisplays automatically.
Select Tool is Lasso: When this option is enabled, the Selecttool behaves as a lasso selector. When this option is disabled,
the Select tool behaves as a rectangle selector.
Brush Size Cursor: When this option is enabled, the brush tool
displays the brush size as a circle around the cursor.

13Chapter 4: Drawing Preferences

Default Multiwheel Colour Picker: Displays the Mutliwheel
Colour Picker window instead of the regular Colour Picker.
Sticky Eye Dropper: Keeps the Colour Picker’s Dropper tool
active until it is released by clicking on the Dropper icon again.
Settings
Auto Gap Closing: The values for automatic gap closing while
painting drawings are: 0 = Disabled, 1=Small, 2=Medium,
3=Big
Light Table: Enable Shade: When enabled, the drawingsappearing in the Light Table are displayed in washed out
colours in the Drawing view. When this option is disabled, thedrawings appearing in the Light Table are displayed using
normal colours. This option is for the Drawing view only.

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Toon Boom Harmony 11.1 Preferences Guide (Paint)

Chapter 5: OpenGL Preferences

Parameter

Description

Settings
Conservative Texture Management: Turns on and off
conservative memory management for bitmap texture files.
Performance will improve when this is enabled. If disabled, youwill have a better on-screen rendering of bitmap files at theexpense of slower performance.
Smooth Textures: Smooths out the pixels of bitmap images
when zooming in; this improves bitmap image quality.
Alternate Gradient and Cutter: This is an alternative way todisable write in the OpenGL Backbuffer, required for somevideo cards (i.e. GeForce FX5200). Do not enable this option
unless you are experiencing problems with gradients andcutters in OpenGL.
Maximum Texture Size: The size that the bitmap file will be
reduced to when using the Conservative Texture Management.
Texture Memory: The amount of temporary memory used tostore bitmap texture files.
Real-Time Antialiasing
Enable: Enable real-time softrendering.
Render at this Factor Times the Scene Resolution: Vector
drawing softrender resolution factor. This is a ration of theglobal scene resolution.

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