action possibilities, and that we should evaluate how much an interface can
show to the users before it negatively impacts usability.

5.2.2 *Studying how we communicate about interaction*

Overall, my research interests lie in the core of interaction and how interac-
tion is "communicated" at diverse levels.

First, communicated *from the user to the system*. Over my young career, I have worked on various *input* techniques, some detailed in this manuscript [HDR2, HDR3, HDR5, HDR10, HDR13] but others not [6, 12, 54, 81], that facilitate how users can specify their intention to the system.

Then, communicated *from the system to the user*. In the sections 3.3 and 4.1, I have presented work that specifically investigated how GUIs could communicate interaction possibilities differently to the user. While researchers have vastly explored data visualization and overall how information could be presented to users, less work has been targeted at interaction possibilities.

Finally, communicated *between users*. I currently supervise the PhD of Raphaël Perraud who investigates how software tutorials could be adaptable to specific platforms, user interfaces and user preferences. I also plan to design and evaluate interfaces that can be used by users to share computing skills between them, both at a small-scale and community of practice level.

The framework above, that encompass what an interaction technique is,
how we can implement them, and how it can be communicated, has always
been the core of HCI research as well as encompassed my research.

5.2.3 *Studying interaction for visual communication*

Finally, in a very egocentric fashion, I have always been interested in how we,
HCI researchers and more generally scientists, visually communicate about
our work. In that respect, I recently co-supervised two PhD students on re-
lated topics. First, I co-supervised the PhD of Axel Antoine on knowledge and
tools to produce illustrative figures about interaction. Notably, Axel did elab-
orate a taxonomy of visual strategies used to communicate interaction on
static supports [8] and designed Esquisse [7], a software tool that combines
3D staging with a non-photorealistic rendering algorithm to produce vector
based trace figures. Then, I co-supervised the PhD of Damien Masson on
making scientific documents polymorphic, so readers can change their form
to offer more adapted, dynamic and interactive representations of informa-
tion to accommodate readers skills and needs. Damien notably applied this
concept to data visualization [82, 86], statistics [83], and developed a method
to integrate interactive figures within any static document [84, 85]. I remain
strongly interested in this research area, and plan notably to expand my re-
search to scientific and pedagogical presentation supports (such as keynotes
or MOOCs) and work on knowledge and software tools to help their author-
ing, re-utilization, and while giving the presentation.

5.3 FINAL WORDS

Research in HCI is in my humble opinion a unique job that offers the opportu-
nity to work on the two things that drive me the most: technology and people.
The HCI research domain is fantastic on that aspect, as I have the impres-
sion that we can literally investigate any research question we want, and from
the perspective we want. Attending once the flagship conference ACM CHI is
enough to realize the broad spectrum of contributions that the HCI commu-
nity has to offer every year. And while I have been mostly contributing to the
interaction techniques and systems sub-communities, I love that as an HCI re-
searcher, I have the feeling that I could decide to strive my research on more
design or methodological aspects.

Finally, I have met countless interesting and benevolent people in this com-
munity, which resulted in various collaborations, even long distance ones,
that have always been positive and enriching. I hope that when I collaborate
with other researchers or supervise students, I manage to share at least a
fraction of the excitement and motivation these collaborations are giving me.
Research is sharing.
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[HDR1] Axel Antoine, Sylvain Malacria, Nicolai Marquardt, and Géry Casiez. Interaction illustration taxonomy: Classification of styles and techniques for visually representing interaction scenarios. In *Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems*, CHI '21, New York, NY, USA, 2021. Association for Computing Machinery.

[HDR2] Katherine Fennedy, Sylvain Malacria, Hyowon Lee, and Simon Tangi Perrault. Investigating performance and usage of input methods for soft keyboard hotkeys. In *22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI '20*, New York, NY, USA, 2020. Association for Computing Machinery.

[HDR3] Katherine Fennedy, Angad Srivastava, Sylvain Malacria, and Simon T. Perrault. Towards a unified and efficient command selection mechanism for touch-based devices using soft keyboard hotkeys. *ACM Trans. Comput.-Hum. Interact.*, 29(1), Jan 2022.

[HDR4] Emmanouil Giannisakis, Gilles Bailly, Sylvain Malacria, and Fanny Chevalier. Iconhk: Using toolbar button icons to communicate keyboard shortcuts. In *Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems*, CHI '17, page 4715–4726, New York, NY, USA, 2017. Association for Computing Machinery.

[HDR5] Alix Goguey, Sylvain Malacria, Andy Cockburn, and Carl Gutwin. Reducing error aversion to support novice-to-expert transitions with fasttap. In *Proceedings of the 31st Conference on Human-Machine, IHM '19*, New York, NY, USA, 2019. Association for Computing Machinery.

[HDR6] Alix Goguey, Sylvain Malacria, and Carl Gutwin. Improving discoverability and expert performance in force-sensitive text selection for touch devices with mode gauges. In *Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems*, CHI '18, page 1–12, New York, NY, USA, 2018. Association for Computing Machinery.
[HDR7] Jay Henderson, Sylvain Malacria, Mathieu Nancel, and Edward Lank. Investigating the necessity of delay in marking menu invocation. In *Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems*, CHI '20, page 1-13, New York, NY, USA, 2020. Association for Computing Machinery.

[HDR8] Vincent Lambert, Adrien Chaffangeon Caillet, Alix Goguey, Sylvain Malacria, and Laurence Nigay. Studying the visual representation of microgestures. *Proc. ACM Hum.-Comput. Interact.*, 7(MHCI), 9 2023.

[HDR9] Eva Mackamul, Géry Casiez, and Sylvain Malacria. Exploring visual signifier characteristics to improve the perception of affordances of in-place touch inputs. *Proc. ACM Hum.-Comput. Interact.*, 7(MHCI), 9 2023.

[HDR10] Sylvain Malacria, Gilles Bailly, Joel Harrison, Andy Cockburn, and Carl Gutwin. Promoting hotkey use through rehearsal with exposehk. In *Proceedings of the SIGCHI Conference on Human Factors in Computing Systems*, CHI '13, page 573-582, New York, NY, USA, 2013. Association for Computing Machinery.

[HDR11] Sylvain Malacria, Joey Scarr, Andy Cockburn, Carl Gutwin, and Tovi Grossman. Skillometers: Reflective widgets that motivate and help users to improve performance. In *Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology*, UIST '13, page 321-330, New York, NY, USA, 2013. Association for Computing Machinery.

[HDR12] Nicole Ke Chen Pong and Sylvain Malacria. Awareness, usage and discovery of swipe-revealed hidden widgets in ios. In *Proceedings of the 2019 ACM International Conference on Interactive Spaces and Spaces*, ISS '19, page 193-204, New York, NY, USA, 2019. Association for Computing Machinery.

[HDR13] Quentin Roy, Sylvain Malacria, Yves Guiard, Eric Lecolinet, and James Eagan. Augmented letters: Mnemonic gesture-based shortcuts. In *Proceedings of the SIGCHI Conference on Human Factors in Computing Systems*, CHI '13, page 2325-2328, New York, NY, USA, 2013. Association for Computing Machinery.
[F1] J. Aceituno, S. Malacria, P. Quinn, N. Roussel, A. Cockburn, and G. Casiez. The design, use, and performance of edge-scrolling techniques. *International Journal of Human-Computer Studies*, 97:58-76, 2017.

[F2] Jessalyn Alvina, Andrea Bunt, Parmit K. Chilana, Sylvain Malacria, and Joanna McGrenere. Where is that feature? designing for cross-device software learnability. In *Proceedings of the 2020 ACM Designing Interactive Systems Conference*, DIS '20, page 1103-1115, New York, NY, USA, 2020. Association for Computing Machinery.

[F3] Axel Antoine, Sylvain Malacria, and Géry Casiez. Controlling autoscroll on trackpads using the force. In *Actes de La 28ième Conference Francophone Sur l'Interaction Homme-Machine*, IHM '16, page 264-270, New York, NY, USA, 2016. Association for Computing Machinery.

[F4] Axel Antoine, Sylvain Malacria, and Géry Casiez. Forceedge: Controlling autoscroll on both desktop and mobile computers using the force. In *Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems*, CHI '17, page 3281-3292, New York, NY, USA, 2017. Association for Computing Machinery.

[F5] Axel Antoine, Sylvain Malacria, and Géry Casiez. Turbomouse: End-to-end latency compensation in indirect interaction. In *Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems*, CHI EA '18, page 1-4, New York, NY, USA, 2018. Association for Computing Machinery.

[F6] Axel Antoine, Sylvain Malacria, and Géry Casiez. Using high frequency accelerometer and mouse to compensate for end-to-end latency in indirect interaction. In *Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems*, CHI '18, page 1-11, New York, NY, USA, 2018. Association for Computing Machinery.

[F7] Axel Antoine, Sylvain Malacria, Nicolai Marquardt, and Géry Casiez. Esquisse: Using 3d models staging to facilitate the creation of vector-based trace figures. In David Lamas, Fernando Loizides, Lennart Nacke, Helen Petrie, Marco Winckler, and Panayiotis Zaphiris, editors,
*Human-Computer Interaction* – *INTERACT 2019*, pages 496–516, Cham, 2019. Springer International Publishing.

[F8] Axel Antoine, Sylvain Malacria, Nicolai Marquardt, and Géry Casiez. Interaction illustration taxonomy: Classification of styles and techniques for visually representing interaction scenarios. In *Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems*, CHI '21, New York, NY, USA, 2021. Association for Computing Machinery.

[F9] Axel Antoine, Sylvain Malacria, Daniel Vogel, and Géry Casiez. Étude de l'influence de la taille des sphères virtuelles de contrôle sur les rotations 3d: Studying the influence of the size of a virtual trackball on 3d rotations. In *Proceedings of the 33rd Conference on l'Interaction Humain-Machine*, IHM '22, New York, NY, USA, 2022. Association for Computing Machinery.

[F10] Jeff Avery, Sylvain Malacria, Mathieu Nancel, Géry Casiez, and Edward Lank. Introducing transient gestures to improve pan and zoom on touch surfaces. In *Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems*, CHI '18, page 1–8, New York, NY, USA, 2018. Association for Computing Machinery.

[F11] Mathias Baglioni, Sylvain Malacria, Eric Lecolinet, and Yves Guiard. Flick-and-brake: Finger control over inertial/sustained scroll motion. In *CHI '11 Extended Abstracts on Human Factors in Computing Systems*, CHI EA '11, page 2281–2286, New York, NY, USA, 2011. Association for Computing Machinery.

[F12] Gilles Bailly and Sylvain Malacria. Menuinspector: Outil pour l'analyse des menus et cas d'étude. In *Proceedings of the 25th Conference on l'Interaction Homme-Machine*, IHM '13, page 103–106, New York, NY, USA, 2013. Association for Computing Machinery.

[F13] Gilles Bailly and Sylvain Malacria. *Command Selection*, pages 1–35. Springer International Publishing, Cham, 2020.

[F14] Gilles Bailly, Sidharth Sahdev, Sylvain Malacria, and Thomas Pietrzak. Livingdesktop: Augmenting desktop workstation with actuated devices. In *Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems*, CHI '16, page 5298–5310, New York, NY, USA, 2016. Association for Computing Machinery.
[F15] Mathieu Berthellemy, Elodie Cayez, Marwan Ajem, Gilles Bailly, Sylvain Malacria, and Eric Lecolinet. Spotpad, locipad, chordpad and inoutpad: Investigating gesture-based input on touchpad. In *Proceedings of the 27th Conference on l'Interaction Homme-Machine*, IHM '15, New York, NY, USA, 2015. Association for Computing Machinery.

[F16] Yuan Chen, Géry Casiez, Sylvain Malacria, and Ed Lank. Exploring the effects of intended use on targeting in virtual reality. In *Proceedings of the Graphics Interface 2023 Conference (2023)*, GI '23, 1–2023.

[F17] Andy Cockburn, Carl Gutwin, Joey Scarr, and Sylvain Malacria. Supporting novice to expert transitions in user interfaces. *ACM Comput. Surv.*, 47(2), nov 2014.

[F18] Marios Constantinides, John Dowell, David Johnson, and Sylvain Malacria. Exploring mobile news reading interactions for news app personalisation. In *Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services*, MobileHCI '15, page 457–462, New York, NY, USA, 2015. Association for Computing Machinery.

[F19] Marios Constantinides, John Dowell, David Johnson, and Sylvain Malacria. Habito news: A research tool to investigate mobile news reading. In *Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct*, MobileHCI '15, page 598, New York, NY, USA, 2015. Association for Computing Machinery.

[F20] John Dowell, Sylvain Malacria, Hana Kim, and Edward Anstead. Companion apps for information-rich television programmes: representation and interaction. *Personal and Ubiquitous Computing*, page 14, 0 2015.

[F21] Katherine Fennedy, Sylvain Malacria, Hyowon Lee, and Simon Tangi Perrault. Investigating performance and usage of input methods for soft keyboard hotkeys. In *22nd International Conference on Human-Computer Interaction with Mobile Devices and Services*, MobileHCI '20, New York, NY, USA, 2020. Association for Computing Machinery.

[F22] Katherine Fennedy, Angad Srivastava, Sylvain Malacria, and Simon T. Perrault. Towards a unified and efficient command selection mechanism for touch-based devices using soft keyboard hotkeys. *ACM Trans. Comput.-Hum. Interact.*, 29(1), jan 2022.
[F23] Christian Frisson, Sylvain Malacria, Gilles Bailly, and Thierry Dutoit. In-spectorwidget: A system to analyze users behaviors in their applications. In *Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems*, CHI EA '16, page 1548-1554, New York, NY, USA, 2016. Association for Computing Machinery.

[F24] Bruno Fruchard, Cécile Avezou, Sylvain Malacria, Géry Casiez, and Stéphane Huot. A case study on the design and use of an annotation and analytical tool tailored to lead climbing. In *Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems*, CHI EA '23, New York, NY, USA, 2023. Association for Computing Machinery.

[F25] Bruno Fruchard, Sylvain Malacria, Géry Casiez, and Stéphane Huot. User preference and performance using tagging and browsing for image labeling. In *Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems*, CHI '23, New York, NY, USA, 2023. Association for Computing Machinery.

[F26] Emmanouil Giannisakis, Gilles Bailly, Sylvain Malacria, and Fanny Chevalier. Iconhk: Using toolbar button icons to communicate keyboard shortcuts. In *Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems*, CHI '17, page 4715-4726, New York, NY, USA, 2017. Association for Computing Machinery.

[F27] Alix Goguey, Sylvain Malacria, Andy Cockburn, and Carl Gutwin. Reducing error aversion to support novice-to-expert transitions with fasttap. In *Proceedings of the 31st Conference on l'Interaction Homme-Machine*, IHM '19, New York, NY, USA, 2019. Association for Computing Machinery.

[F28] Alix Goguey, Sylvain Malacria, and Carl Gutwin. Improving discoverability and expert performance in force-sensitive text selection for touch devices with mode gauges. In *Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems*, CHI '18, page 1-12, New York, NY, USA, 2018. Association for Computing Machinery.

[F29] Carl Gutwin, Andy Cockburn, Joey Scarr, Sylvain Malacria, and Scott C. Olson. Faster command selection on tablets with fasttap. In *Proceedings of the SIGCHI Conference on Human Factors in Computing Systems*, CHI '14, page 2617-2626, New York, NY, USA, 2014. Association for Computing Machinery.

[F30] Raiza Hanada, Damien Masson, Géry Casiez, Mathieu Nancel, and Sylvain Malacria. Relevance and applicability of hardware-independent
pointing transfer functions. In *The 34th Annual ACM Symposium on User Interface Software and Technology*, UIST '21, page 524-537, New York, NY, USA, 2021. Association for Computing Machinery.

[F31] Jay Henderson, Sylvain Malacria, Mathieu Nancel, and Edward Lank. Investigating the necessity of delay in marking menu invocation. In *Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems*, CHI '20, page 1-13, New York, NY, USA, 2020. Association for Computing Machinery.

[F32] Vincent Lambert, Adrien Chaffangeon Caillet, Alix Goguey, Sylvain Malacria, and Laurence Nigay. Studying the visual representation of microgestures. *Proc. ACM Hum.-Comput. Interact.*, 7(MHCI), 9 2023.

[F33] Eva Mackamul, Géry Casiez, and Sylvain Malacria. Exploring visual signifier characteristics to improve the perception of affordances of in-place touch inputs. *Proc. ACM Hum.-Comput. Interact.*, 7(MHCI), 9 2023.

[F34] Sylvain Malacria, Jonathan Aceituno, Philip Quinn, Géry Casiez, Andy Cockburn, and Nicolas Roussel. Push-edge and slide-edge: Scrolling by pushing against the viewport edge. In *Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems*, CHI '15, page 2773-2776, New York, NY, USA, 2015. Association for Computing Machinery.

[F35] Sylvain Malacria, Gilles Bailly, Joel Harrison, Andy Cockburn, and Carl Gutwin. Promoting hotkey use through rehearsal with exposehk. In *Proceedings of the SIGCHI Conference on Human Factors in Computing Systems*, CHI '13, page 573-582, New York, NY, USA, 2013. Association for Computing Machinery.

[F36] Sylvain Malacria, Alix Goguey, Gilles Bailly, and Géry Casiez. Multi-touch trackpads in the wild. In *Actes de La 28ième Conference Francophone Sur l'Interaction Homme-Machine*, IHM '16, page 19-24, New York, NY, USA, 2016. Association for Computing Machinery.

[F37] Sylvain Malacria and Eric Lecolinet. Espace de caractérisation du stylo numérique. In *Proceedings of the 20th Conference on l'Interaction Homme-Machine*, IHM '08, page 177-184, New York, NY, USA, 2008. Association for Computing Machinery.

[F38] Sylvain Malacria and Eric Lecolinet. U-note: Classe augmentée et stylo numérique. In *Proceedings of the 21st International Conference on Associ-*
ation Francophone d'Interaction Homme-Machine, IHM '09, page 255-258, New York, NY, USA, 2009. Association for Computing Machinery.

[F39] Sylvain Malacria, Eric Lecolinet, and Yves Guiard. Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: The cy-clostar approach. In *Proceedings of the SIGCHI Conference on Human Factors in Computing Systems*, CHI '10, page 2615-2624, New York, NY, USA, 2010. Association for Computing Machinery.

[F40] Sylvain Malacria, Thomas Pietrzak, Aurélien Tabard, and Éric Lecolinet. U-note: Capture the class and access it everywhere. In Pedro Campos, Nicholas Graham, Joaquim Jorge, Nuno Nunes, Philippe Palanque, and Marco Winckler, editors, *Human-Computer Interaction – INTERACT 2011*, pages 643-660, Berlin, Heidelberg, 2011. Springer Berlin Heidelberg.

[F41] Sylvain Malacria, Joey Scarr, Andy Cockburn, Carl Gutwin, and Tovi Grossman. Skillometers: Reflective widgets that motivate and help users to improve performance. In *Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology*, UIST '13, page 321-330, New York, NY, USA, 2013. Association for Computing Machinery.

[F42] Damien Masson, Alix Goguey, Sylvain Malacria, and Géry Casiez. Whichfingers: Identifying fingers on touch surfaces and keyboards using vibration sensors. In *Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology*, UIST '17, page 41-48, New York, NY, USA, 2017. Association for Computing Machinery.

[F43] Damien Masson, Sylvain Malacria, Géry Casiez, and Daniel Vogel. Character: Interactive generation of charts for realtime annotation of data-rich paragraphs. In *Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems*, CHI '23, New York, NY, USA, 2023. Association for Computing Machinery.

[F44] Damien Masson, Sylvain Malacria, Edward Lank, and Géry Casiez. Bringing interactivity to research papers and presentations with chameleon. In *Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems*, CHI EA '20, page 1-4, New York, NY, USA, 2020. Association for Computing Machinery.

[F45] Damien Masson, Sylvain Malacria, Edward Lank, and Géry Casiez. Chameleon: Bringing interactivity to static digital documents. In *Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems*,
CHI '20, page 1-13, New York, NY, USA, 2020. Association for Computing Machinery.

[F46] Damien Masson, Sylvain Malacria, Daniel Vogel, Edward Lank, and Géry Casiez. Chartdetective: Easy and accurate interactive data extraction from complex vector charts. In *Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems*, CHI '23, New York, NY, USA, 2023. Association for Computing Machinery.

[F47] Simon Perrault, Sylvain Malacria, Yves Guiard, and Eric Lecolinet. Watchit: Simple gestures for interacting with a watchstrap. In *CHI '12 Extended Abstracts on Human Factors in Computing Systems*, CHI EA '12, page 1467-1468, New York, NY, USA, 2012. Association for Computing Machinery.

[F48] Thomas Pietrzak, Sylvain Malacria, and Gilles Bailly. Ctrlmouse et touchctrl: Duplicating mode delimiters on the mouse. In *Proceedings of the 26th Conference on l'Interaction Homme-Machine*, IHM '14, page 38-47, New York, NY, USA, 2014. Association for Computing Machinery.

[F49] Thomas Pietrzak, Sylvain Malacria, and Éric Lecolinet. S-notebook: Augmenting mobile devices with interactive paper for data management. In *Proceedings of the International Working Conference on Advanced Visual Interfaces*, AVI '12, page 733-736, New York, NY, USA, 2012. Association for Computing Machinery.

[F50] Nicole Ke Chen Pong and Sylvain Malacria. Awareness, usage and discovery of swipe-revealed hidden widgets in ios. In *Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces*, ISS '19, page 193-204, New York, NY, USA, 2019. Association for Computing Machinery.

[F51] Philip Quinn, Sylvain Malacria, and Andy Cockburn. Touch scrolling transfer functions. In *Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology*, UIST '13, page 61-70, New York, NY, USA, 2013. Association for Computing Machinery.

[F52] Quentin Roy, Sylvain Malacria, Yves Guiard, Eric Lecolinet, and James Eagan. Augmented letters: Mnemonic gesture-based shortcuts. In *Proceedings of the SIGCHI Conference on Human Factors in Computing Systems*, CHI '13, page 2325-2328, New York, NY, USA, 2013. Association for Computing Machinery.
[F53] Joey Scarr, Andy Cockburn, Carl Gutwin, and Sylvain Malacria. Testing the robustness and performance of spatially consistent interfaces. In *Proceedings of the SIGCHI Conference on Human Factors in Computing Systems*, CHI '13, page 3139-3148, New York, NY, USA, 2013. Association for Computing Machinery.

[F54] Philippe Schmid, Sylvain Malacria, Andy Cockburn, and Mathieu Nancel. Interaction interferences: Implications of last-instant system state changes. In *Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology*, UIST '20, page 516-528, New York, NY, USA, 2020. Association for Computing Machinery.

[F55] Shaishav Siddhpuria, Sylvain Malacria, Mathieu Nancel, and Edward Lank. Pointing at a distance with everyday smart devices. In *Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems*, CHI '18, page 1-11, New York, NY, USA, 2018. Association for Computing Machinery.