-- Set defaults


ScrollingFrame.defaultProps = {
    BackgroundTransparency = 1,
    BorderSizePixel = 0,
    Size = UDim2.new(1, 0, 1, 0),
    CanvasSize = UDim2.new(1, 0, 1, 0)
}

function ScrollingFrame:render()
    local props = Support.CloneTable(self.props)
    local state = self.state

    -- Include aspect ratio constraint if specified
    if props.AspectRatio then
        local Constraint = new('UIAspectRatioConstraint', {
            AspectRatio = props.AspectRatio
        })

        -- Insert constraint into children
        props[Roact.Children] = Support.Merge(
            { AspectRatio = Constraint },
            props[Roact.Children] or {}
        )
    end

    -- Include list layout if specified
    if props.Layout == 'List' then
        local Layout = new('UIListLayout', {
            FillDirection = props.LayoutDirection,
            Padding = props.LayoutPadding,
            HorizontalAlignment = props.HorizontalAlignment,
            VerticalAlignment = props.VerticalAlignment,
            SortOrder = props.SortOrder or 'LayoutOrder',
            [Roact.Ref] = function (rbx)
                self:UpdateContentSize(rbx)
            end,
            [Roact.Change.AbsoluteContentSize] = function (rbx)
                self:UpdateContentSize(rbx)
            end
        })

        -- Update size
        props.Size = self:GetSize()
        props.CanvasSize = self:GetCanvasSize()

        -- Insert layout into children
        props[Roact.Children] = Support.Merge(
            { Layout = Layout },
            props[Roact.Children] or {}
        )
    end

    -- Filter out custom properties
    props.AspectRatio = nil
    props.Layout = nil
    props.LayoutDirection = nil
    props.LayoutPadding = nil
    props.HorizontalAlignment = nil
    props.VerticalAlignment = nil
    props.SortOrder = nil
    props.Width = nil
    props.Height = nil
    props.CanvasWidth = nil
    props.CanvasHeight = nil

    -- Display component in wrapper
    return new('ScrollingFrame', props)

end

function ScrollingFrame:GetSize(ContentSize)
    local props = self.props

    -- Determine dynamic dimensions
    local DynamicWidth = props.Size == 'WRAP_CONTENT' or
        props.Width == 'WRAP_CONTENT'
    local DynamicHeight = props.Size == 'WRAP_CONTENT' or
        props.Height == 'WRAP_CONTENT'
    local DynamicSize = DynamicWidth or DynamicHeight
    
    -- Calculate size based on content if dynamic
    return UDim2.new(
        (ContentSize and DynamicWidth) and UDim.new(0, ContentSize.X) or
            (typeof(props.Width) == 'UDim' and props.Width or props.Size.X),
        (ContentSize and DynamicHeight) and UDim.new(0, ContentSize.Y) or
            (typeof(props.Height) == 'UDim' and props.Height or props.Size.Y)
    )
end

function ScrollingFrame:GetCanvasSize(ContentSize)
    local props = self.props

    -- Determine dynamic canvas dimensions
    local DynamicCanvasWidth = props.CanvasSize == 'WRAP_CONTENT' or
        props.CanvasWidth == 'WRAP_CONTENT'
    local DynamicCanvasHeight = props.CanvasSize == 'WRAP_CONTENT' or
        props.CanvasHeight == 'WRAP_CONTENT'
    local DynamicCanvasSize = DynamicCanvasWidth or DynamicCanvasHeight

    -- Calculate size based on content if dynamic
    return UDim2.new(
        (ContentSize and DynamicCanvasWidth) and UDim.new(0, ContentSize.X) or
            (typeof(props.CanvasWidth) == 'UDim' and props.CanvasWidth or props.CanvasSize.X),
        (ContentSize and DynamicCanvasHeight) and UDim.new(0, ContentSize.Y) or
            (typeof(props.CanvasHeight) == 'UDim' and props.CanvasHeight or props.CanvasSize.Y)
    )
end

function ScrollingFrame:UpdateContentSize(Layout)
    if not (Layout and Layout.Parent) then
        return
    end

    -- Set container size based on content
    Layout.Parent.Size = self:GetSize(Layout.AbsoluteContentSize)
    Layout.Parent.CanvasSize = self:GetCanvasSize(Layout.AbsoluteContentSize)
end

return ScrollingFrame