--//SS6 PLUGIN; LIGHTS AND INDICATORS//--


		   --//INSPARE 2017//--
		script.Parent.Parent.Parent.Parent.Parent.Parent:WaitForChild("FL")
		local flw
  local frw
  local rlw
  local rrw
  
  for _,i in pairs(script.Parent.Parent.Parent.Parent.Parent.Parent.FL:GetChildren()) do
   if i:IsA("Part") and i.Shape == Enum.PartType.Ball then flw = i end
  end
  for _,i in pairs(script.Parent.Parent.Parent.Parent.Parent.Parent.FR:GetChildren()) do
   if i:IsA("Part") and i.Shape == Enum.PartType.Ball then frw = i end
  end
  for _,i in pairs(script.Parent.Parent.Parent.Parent.Parent.Parent.RL:GetChildren()) do
   if i:IsA("Part") and i.Shape == Enum.PartType.Ball then rlw = i end
  end
  for _,i in pairs(script.Parent.Parent.Parent.Parent.Parent.Parent.RR:GetChildren()) do
   if i:IsA("Part") and i.Shape == Enum.PartType.Ball then rrw = i end
  end

		a = Instance.new("Part")
		a.Size = Vector3.new(1,1,1)
		a.CanCollide = false
		a.Anchored = true
		a.Parent = script.Parent.Parent.Parent.Parent.Parent
		a.CFrame = flw.CFrame
		a.Name = "Lfl" a.Transparency = 1
		a.Rotation = script.Parent.Parent.Parent.Parent.Rotation
		
		b = Instance.new("Part")
		b.Size = Vector3.new(1,1,1)
		b.CanCollide = false
		b.Anchored = true
		b.Parent = script.Parent.Parent.Parent.Parent.Parent
		b.CFrame = frw.CFrame
		b.Name = "Lfr" b.Transparency = 1
		b.Rotation = script.Parent.Parent.Parent.Parent.Rotation
		
		c = Instance.new("Part")
		c.Size = Vector3.new(1,1,1)
		c.CanCollide = false
		c.Anchored = true
		c.Parent = script.Parent.Parent.Parent.Parent.Parent
		c.CFrame = rlw.CFrame
		c.Name = "Lrl" c.Transparency = 1
		c.Rotation = script.Parent.Parent.Parent.Parent.Rotation
		
		d = Instance.new("Part")
		d.Size = Vector3.new(1,1,1)
		d.CanCollide = false
		d.Anchored = true
		d.Parent = script.Parent.Parent.Parent.Parent.Parent
		d.CFrame = rrw.CFrame
		d.Name = "Lrr" d.Transparency = 1
		d.Rotation = script.Parent.Parent.Parent.Parent.Rotation
		
		aa = Instance.new("SpotLight",a)
		aa.Name = "hl"
		aa.Color = Color3.new(1,1,1)
		--aa.Shadows = true
		aa.Enabled = false
		aa.Face = 5
		aa.Brightness = 1
		aa.Range = 30
		
		ab = Instance.new("SpotLight",a)
		ab.Name = "ind"
		ab.Color = Color3.new(255/255, 177/255, 51/255)
		--ab.Shadows = true
		ab.Enabled = false
		ab.Face = 5
		ab.Range = 11
		ab.Brightness = 3
		
		ba = Instance.new("SpotLight",b)
		ba.Name = "hl"
		ba.Color = Color3.new(1,1,1)
		--ba.Shadows = true
		ba.Enabled = false
		ba.Face = 5
		ba.Brightness = 1
		ba.Range = 30
		
		bb = Instance.new("SpotLight",b)
		bb.Name = "ind"
		bb.Color = Color3.new(255/255, 177/255, 51/255)
		--bb.Shadows = true
		bb.Enabled = false
		bb.Face = 5
		bb.Range = 11
		bb.Brightness = 2
		
		-- rear00000000000000000000000000000000000000000000000000000000
		
		ca = Instance.new("SpotLight",c)
		ca.Name = "Rev"
		ca.Color = Color3.new(1,1,1)
		--ca.Shadows = true
		ca.Enabled = false
		ca.Face = 2
		ca.Brightness = 1
		ca.Range = 12
		
		cb = Instance.new("SpotLight",c)
		cb.Name = "ind"
		cb.Color = Color3.new(255/255, 177/255, 51/255)
		--cb.Shadows = true
		cb.Enabled = false
		cb.Face = 2
		cb.Range = 11
		cb.Brightness = 2
		
		da = Instance.new("SpotLight",d)
		da.Name = "Rev"
		da.Color = Color3.new(1,1,1)
		--da.Shadows = true
		da.Enabled = false
		da.Face = 2
		da.Brightness = 1
		da.Range = 12
		
		db = Instance.new("SpotLight",d)
		db.Name = "ind"
		db.Color = Color3.new(255/255, 177/255, 51/255)
		--db.Shadows = true
		db.Enabled = false
		db.Face = 2
		db.Range = 11
		db.Brightness = 2
		
		brL = Instance.new("SpotLight",c)
		brL.Name = "Br"
		brL.Color = Color3.new(255/255, 0, 0)
		--brL.Shadows = true
		brL.Enabled = false
		brL.Face = 2
		brL.Range = 15
		brL.Brightness = 2
		
		brR = Instance.new("SpotLight",d)
		brR.Name = "Br"
		brR.Color = Color3.new(255/255, 0, 0)
		--brR.Shadows = true
		brR.Enabled = false
		brR.Face = 2
		brR.Range = 15
		brR.Brightness = 2