--// Animations


	
	-- Idle Anim
	IdleAnim = function(char, speed, objs)
		TweenJoint(objs[2],  nil , CFrame.new(-0.902175903, 0.295501232, -1.32277012, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08), function(X) return math.sin(math.rad(X)) end, 0.25)
		TweenJoint(objs[3],  nil , CFrame.new(1.06851184, 0.973718464, -2.29667926, 0.787567914, -0.220087856, 0.575584888, -0.615963876, -0.308488727, 0.724860668, 0.0180283934, -0.925416589, -0.378522098), function(X) return math.sin(math.rad(X)) end, 0.25)
		wait(0.18)	
	end;
	
	-- FireMode Anim
	FireModeAnim = function(char, speed, objs)
		TweenJoint(objs[1],  nil , CFrame.new(0.340285569, 0, -0.0787199363, 0.962304771, 0.271973342, 0, -0.261981696, 0.926952124, -0.268561482, -0.0730415657, 0.258437991, 0.963262498), function(X) return math.sin(math.rad(X)) end, 0.25)
		wait(0.1)
		TweenJoint(objs[2],  nil , CFrame.new(0.67163527, -0.310947895, -1.34432662, 0.766044378, -2.80971371e-008, 0.642787576, -0.620885074, -0.258818865, 0.739942133, 0.166365519, -0.965925872, -0.198266774), function(X) return math.sin(math.rad(X)) end, 0.25)
		wait(0.25)
		objs[4]:WaitForChild("Click"):Play()		
	end;
	
	ReloadAnim = function(char, speed, objs)
			ts:Create(objs[2],TweenInfo.new(0.5),{C1 = CFrame.new(-1.13045335, -0.385085344, -1.60160995, 0.996194661, -0.0871555507, -3.8096899e-09, -0.0435778052, -0.498097777, 0.866025209, -0.0754788965, -0.862729728, -0.500000358)}):Play()
			ts:Create(objs[3],TweenInfo.new(0.5),{C1 = CFrame.new(0.306991339, 0.173449978, -2.47386241, 0.596156955, -0.666716337, 0.447309881, -0.79129082, -0.393649101, 0.4678666, -0.135851175, -0.632874191, -0.762243152)}):Play()
			wait(0.5)		
			
			local MagC = objs[4]:clone()
			MagC:FindFirstChild("Mag"):Destroy()
			MagC.Parent = Tool
			MagC.Name = "MagC"
			local MagCW = Instance.new("Motor6D")
			MagCW.Part0 = MagC
			MagCW.Part1 = workspace.CurrentCamera:WaitForChild("Arms"):WaitForChild("Left Arm")
			MagCW.Parent = MagC
			MagCW.C1 = MagC.CFrame:toObjectSpace(objs[4].CFrame)
			objs[4].Transparency = 1
			
			objs[6]:WaitForChild("MagOut"):Play()		
			
			ts:Create(objs[3],TweenInfo.new(0.4),{C1 = CFrame.new(-0.0507154427, -0.345223904, -3.19228816, 0.625797808, -0.752114773, 0.206640378, -0.779792726, -0.609173417, 0.144329756, 0.0173272491, -0.2514579, -0.967713058)}):Play()
			ts:Create(objs[2],TweenInfo.new(0.13),{C1 = CFrame.new(-1.13045335, -0.385085344, -1.63183177, 0.996194661, -0.0871555507, -3.8096899e-09, -0.0435778052, -0.498097777, 0.866025209, -0.0754788965, -0.862729728, -0.500000358)}):Play()
			wait(0.1)
			ts:Create(objs[2],TweenInfo.new(0.4),{C1 = CFrame.new(-1.13045335, -0.385085344, -1.60160995, 0.996194661, -0.0871555507, -3.8096899e-09, -0.0435778052, -0.498097777, 0.866025209, -0.0754788965, -0.862729728, -0.500000358)}):Play()
			ts:Create(objs[3],TweenInfo.new(0.5),{C1 = CFrame.new(-0.0507154427, -0.345223933, -3.1922884, 0.625797808, -0.752114773, 0.206640378, 0.0507019535, 0.303593874, 0.95145148, -0.778335571, -0.584939361, 0.2281221)}):Play()
			wait(0.55)
			objs[6]:WaitForChild("MagFall"):Play()
			wait(0.25)
			ts:Create(objs[3],TweenInfo.new(0.3),{C1 = CFrame.new(-1.23319471, 0.238857567, -2.20046425, 0.360941499, -0.928539753, -0.0868042335, -0.476528496, -0.263641387, 0.838697612, -0.801649332, -0.261356145, -0.53763473)}):Play()
			wait(0.22)
			ts:Create(objs[3],TweenInfo.new(0.3),{C1 = CFrame.new(-0.0507154427, -0.345223904, -3.19228816, 0.625797808, -0.752114773, 0.206640378, -0.779792726, -0.609173417, 0.144329756, 0.0173272491, -0.2514579, -0.967713058)}):Play()
			wait(0.22)
			objs[6]:WaitForChild('MagIn'):Play()
			ts:Create(objs[3],TweenInfo.new(0.2),{C1 = CFrame.new(0.306991339, 0.173449978, -2.47386241, 0.596156955, -0.666716337, 0.447309881, -0.79129082, -0.393649101, 0.4678666, -0.135851175, -0.632874191, -0.762243152)}):Play()
			wait(0.16)
			ts:Create(objs[2],TweenInfo.new(0.13),{C1 = CFrame.new(-1.13045335, -0.385085344, -1.51256108, 0.996194661, -0.0871555507, -3.8096899e-09, -0.0435778052, -0.498097777, 0.866025209, -0.0754788965, -0.862729728, -0.500000358)}):Play()
			ts:Create(objs[3],TweenInfo.new(0.13),{C1 = CFrame.new(0.306991339, 0.173449978, -2.37906742, 0.596156955, -0.666716337, 0.447309881, -0.79129082, -0.393649101, 0.4678666, -0.135851175, -0.632874191, -0.762243152)}):Play()
			wait(0.13)
			MagC:Destroy()
			objs[4].Transparency = 0
			TweenJoint(objs[3],  nil , CFrame.new(1.06851184, 0.973718464, -2.29667926, 0.787567914, -0.220087856, 0.575584888, -0.615963876, -0.308488727, 0.724860668, 0.0180283934, -0.925416589, -0.378522098), function(X) return math.sin(math.rad(X)) end, 0.25)
		end;

	-- Bolt Anim
		BoltBackAnim = function(char, speed, objs)
			TweenJoint(objs[3],  nil , CFrame.new(-0.833141267, -0.530990303, -1.55439997, 0.642787576, 3.34848629e-08, -0.766044378, 0.766044378, -2.80971371e-08, 0.642787576, 0, -1, -4.37113883e-08), function(X) return math.sin(math.rad(X)) end, 0.45)
			TweenJoint(objs[2],  nil , CFrame.new(2.1115706, -0.937148452, -1.32660568, 0.803367436, 0.238225982, 0.545755446, -0.118667498, -0.834062338, 0.538755715, 0.583539844, -0.497582287, -0.641788721), function(X) return math.sin(math.rad(X)) end, 0.2)
			wait(0.5)
			objs[5]:WaitForChild("BoltBack"):Play()
			TweenJoint(objs[2],  nil , CFrame.new(1.00409043, -1.18411899, -1.32660568, 0.803367436, 0.238225982, 0.545755446, -0.118667498, -0.834062338, 0.538755715, 0.583539844, -0.497582287, -0.641788721), function(X) return math.sin(math.rad(X)) end, 0.25)
			TweenJoint(objs[1],  nil , CFrame.new(0, 0, 0.817838132, 1, 0, 0, 0, 1, 0, 0, 0, 1), function(X) return math.sin(math.rad(X)) end, 0.25)
			TweenJoint(objs[3],  nil , CFrame.new(-0.833141267, -0.854931653, -1.55439997, 0.642787576, 3.34848629e-08, -0.766044378, 0.766044378, -2.80971371e-08, 0.642787576, 0, -1, -4.37113883e-08), function(X) return math.sin(math.rad(X)) end, 0.25)
			wait(0.1)
		end;
		
		BoltForwardAnim = function(char, speed, objs)
			objs[5]:WaitForChild("BoltForward"):Play()
			TweenJoint(objs[1],  nil , CFrame.new(), function(X) return math.sin(math.rad(X)) end, 0.1)
			TweenJoint(objs[2],  nil , CFrame.new(0.299306631, -1.18411899, -1.32660568, 0.803367436, 0.238225982, 0.545755446, -0.118667498, -0.834062338, 0.538755715, 0.583539844, -0.497582287, -0.641788721), function(X) return math.sin(math.rad(X)) end, 0.1)
			TweenJoint(objs[3],  nil , CFrame.new(-0.833141267, -0.291854143, -1.55439997, 0.642787576, 3.34848629e-08, -0.766044378, 0.766044378, -2.80971371e-08, 0.642787576, 0, -1, -4.37113883e-08), function(X) return math.sin(math.rad(X)) end, 0.2)
			wait(0.1)
		end;
		
		-- Bolting Back
		BoltingBackAnim = function(char, speed, objs)
			TweenJoint(objs[1],  nil , CFrame.new(0, 0, 0.673770154, 1, 0, 0, 0, 1, 0, 0, 0, 1), function(X) return math.sin(math.rad(X)) end, 0.001)
		end;
		
		BoltingForwardAnim = function(char, speed, objs)
			TweenJoint(objs[1],  nil , CFrame.new(), function(X) return math.sin(math.rad(X)) end, 0.001)
		end;
		
		InspectAnim = function(char, speed, objs)
			ts:Create(objs[1],TweenInfo.new(1),{C1 = CFrame.new(0.805950999, 0.654529691, -1.92835355, 0.999723792, 0.0109803826, 0.0207702816, -0.0223077796, 0.721017241, 0.692557871, -0.00737112388, -0.692829967, 0.721063137)}):Play()
			ts:Create(objs[2],TweenInfo.new(1),{C1 = CFrame.new(-1.49363565, -0.699174881, -1.32277012, 0.66716975, -8.8829113e-09, -0.74490571, 0.651565909, -0.484672248, 0.5835706, -0.361035138, -0.874695837, -0.323358655)}):Play()
			wait(1)
			ts:Create(objs[2],TweenInfo.new(1),{C1 = CFrame.new(1.37424219, -0.699174881, -1.03685927, -0.204235911, 0.62879771, 0.750267386, 0.65156585, -0.484672219, 0.58357054, 0.730581641, 0.60803473, -0.310715646)}):Play()
			wait(1)
			ts:Create(objs[2],TweenInfo.new(1),{C1 = CFrame.new(-0.902175903, 0.295501232, -1.32277012, 0.935064793, -0.354476899, 4.22709467e-09, -0.110443868, -0.291336805, 0.950223684, -0.336832345, -0.888520718, -0.311568588)}):Play()
			ts:Create(objs[1],TweenInfo.new(1),{C1 = CFrame.new(0.447846293, 0.654529572, -1.81345785, 0.761665463, -0.514432132, 0.393986136, -0.560285628, -0.217437655, 0.799250066, -0.325492471, -0.82950604, -0.453843832)}):Play()
			wait(1)
			local MagC = Tool:WaitForChild("Mag"):clone()
			MagC:FindFirstChild("Mag"):Destroy()
			MagC.Parent = Tool
			MagC.Name = "MagC"
			local MagCW = Instance.new("Motor6D")
			MagCW.Part0 = MagC
			MagCW.Part1 = workspace.CurrentCamera:WaitForChild("Arms"):WaitForChild("Left Arm")
			MagCW.Parent = MagC
			MagCW.C1 = MagC.CFrame:toObjectSpace(Tool:WaitForChild('Mag').CFrame)
			Tool.Mag.Transparency = 1
			Tool:WaitForChild('Grip'):WaitForChild("MagOut"):Play()
			
			ts:Create(objs[2],TweenInfo.new(0.15),{C1 = CFrame.new(-0.902175903, 0.295501232, -1.55972552, 0.935064793, -0.354476899, 4.22709467e-09, -0.110443868, -0.291336805, 0.950223684, -0.336832345, -0.888520718, -0.311568588)}):Play()
			ts:Create(objs[1],TweenInfo.new(0.3),{C1 = CFrame.new(0.447846293, 0.654529572, -2.9755671, 0.761665463, -0.514432132, 0.393986136, -0.568886042, -0.239798605, 0.786679745, -0.31021595, -0.823320091, -0.475299776)}):Play()
			wait(0.13)
			ts:Create(objs[2],TweenInfo.new(0.20),{C1 = CFrame.new(-0.902175903, 0.295501232, -1.28149843, 0.935064793, -0.354476899, 4.22709467e-09, -0.110443868, -0.291336805, 0.950223684, -0.336832345, -0.888520718, -0.311568588)}):Play()
			wait(0.20)			
			ts:Create(objs[1],TweenInfo.new(0.5),{C1 = CFrame.new(0.447846293, -0.650498748, -1.82401526, 0.761665463, -0.514432132, 0.393986136, -0.646156013, -0.55753684, 0.521185875, -0.0484529883, -0.651545882, -0.75706023)}):Play()
			wait(0.8)
			ts:Create(objs[1],TweenInfo.new(0.6),{C1 = CFrame.new(0.447846293, 0.654529572, -2.9755671, 0.761665463, -0.514432132, 0.393986136, -0.568886042, -0.239798605, 0.786679745, -0.31021595, -0.823320091, -0.475299776)}):Play()
			wait(0.5)
			Tool:WaitForChild('Grip'):WaitForChild("MagIn"):Play()
			ts:Create(objs[1],TweenInfo.new(0.3),{C1 = CFrame.new(0.447846293, 0.654529572, -1.81345785, 0.761665463, -0.514432132, 0.393986136, -0.560285628, -0.217437655, 0.799250066, -0.325492471, -0.82950604, -0.453843832)}):Play()			
			wait(0.3)
			MagC:Destroy()
			Tool.Mag.Transparency = 0
			wait(0.1)
		end;
		
		nadeReload = function(char, speed, objs)
			ts:Create(objs[1], TweenInfo.new(0.6), {C1 = CFrame.new(-0.902175903, -1.15645337, -1.32277012, 0.984807789, -0.163175702, -0.0593911409, 0, -0.342020363, 0.939692557, -0.17364797, -0.925416529, -0.336824328)}):Play()
			ts:Create(objs[2], TweenInfo.new(0.6), {C1 = CFrame.new(0.805950999, 0.654529691, -1.92835355, 0.787567914, -0.220087856, 0.575584888, -0.323594928, 0.647189975, 0.690240026, -0.524426222, -0.72986728, 0.438486755)}):Play()
			wait(0.6)
			ts:Create(objs[2], TweenInfo.new(0.6), {C1 = CFrame.new(0.805950999, 0.559619546, -1.73060048, 0.802135408, -0.348581612, 0.484839559, -0.597102284, -0.477574915, 0.644508123, 0.00688350201, -0.806481719, -0.59121877)}):Play()
			wait(0.6)		
		end;
		
		AttachAnim = function(char, speed, objs)
			TweenJoint(objs[1],  nil , CFrame.new(-2.05413628, -0.386312962, -0.955676377, 0.5, 0, -0.866025329, 0.852868497, -0.17364797, 0.492403895, -0.150383547, -0.984807789, -0.086823985), function(X) return math.sin(math.rad(X)) end, 0.25)
			TweenJoint(objs[2],  nil , CFrame.new(0.931334019, 1.66565645, -1.2231313, 0.787567914, -0.220087856, 0.575584888, -0.0180282295, 0.925416708, 0.378521889, -0.615963817, -0.308488399, 0.724860728), function(X) return math.sin(math.rad(X)) end, 0.25)
			wait(0.18)	
		end;
		
		-- Patrol Anim
		PatrolAnim = function(char, speed, objs)
			TweenJoint(objs[1],  nil , sConfig.PatrolPosR, function(X) return math.sin(math.rad(X)) end, 0.25)
			TweenJoint(objs[2],  nil , sConfig.PatrolPosL, function(X) return math.sin(math.rad(X)) end, 0.25)
			wait(0.18)
		end;
	
	}

return Settings