MOTION RECOGNITION, AND EXERCISE AND GAME MIXED RHYTHMIC INTERIOR BIKE SYSTEM

An interior bike system includes: an interior bike including a rotational angle detection sensor sensing a pedal rotation angular speed; a motion recognition sensor recognizing a head or upper body motion of a player; a heart rate measurement sensor measuring a heart rate of the player; a controller receiving and transferring sensing signals of the rotational angle detection sensor, the motion recognition sensor, and the heart rate measurement sensor to a web server; the web server determining whether performing the task motion given to the player is successful based on the signal of the motion recognition sensor of the controller, and generating a content image to which whether the player succeeds in performing the task motion is reflected and transmitting the generated content image to the content controller; and a display unit displaying an image transmitted from the web server through the controller.

BACKGROUND

The present invention relates to a motion recognition, and exercise and game mixed rhythmic interior bike system.

Korean Patent Publication No. 10-1520816 discloses a health bicycle for a virtual reality game, which includes: a pedal which is rotated, a bicycle body having a handle rotatable in a horizontal direction, a speed calculation unit measuring a rotational speed of the pedal and calculating the measured rotational speed as a progress speed of the bicycle body, a direction calculation unit detecting a rotational angle of the handle and calculating a progress direction of the bicycle body, and a game unit body in which game contents in which a virtual reality is played, and reflecting and synchronizing the calculated progress speed and progress direction to the game contents, in which the direction calculation unit includes a rotational angle detection sensor installed on a central axis of the handle installed in the bicycle body and detecting the rotational angle of the handle, and a rotational angle calculator calculating the rotational angle detected by the rotational angle detection sensor as a progress direction of a wheel installed in the bicycle body and rolled, and an installation direction of the wheel is preset in the rotational angle calculator.

SUMMARY OF THE INVENTION

The present invention has been made in an effort to provide a technology as a field that combines an interior exercise (e.g., cycling) and a game, in which a control unit recognizes an operation of a body (e.g., head) of a user who moves by an exercise to determine whether to perform an exercise task (reaching and moving to a corresponding point according to rhythm) presented by an instructor avatar and reflects the determination onto a display or a game.

Further, the present invention has been made in an effort to provide a technology that can perform a spinning (group rhythmic movement) motion presented by the display as interior cycling, and tracks a location of the head through an infrared sensor on the display and recognize whether the user achieves an operation required by an instructor (an avatar on the display) according to the rhythm and reflect whether user achieves the operation to contents.

Further, the present invention has been made in an effort to provide a system that performs a spinning interior bicycle exercise like a game by introducing a concept of attacking other players online or on another space or defending the user from other players when determining that a given task motion is achieved by the motion of the head.

A motion recognition, and exercise and game mixed rhythmic interior bike system according to the present invention is configured to include: an interior bike100including a rotational angle detection sensor110sensing a pedal rotation angular speed; a motion recognition sensor200recognizing a head or upper body motion of a player; a heart rate measurement sensor250measuring a heart rate of the player; a controller300receiving and transferring sensing signals of the rotational angle detection sensor110, the motion recognition sensor200, and the heart rate measurement sensor250to a web server400; the web server400determining whether performing the task motion given to the player is successful based on the signal of the motion recognition sensor of the controller300, and generating a content image to which whether the player succeeds in performing the task motion is reflected and transmitting the generated content image to the content controller300; and a display unit500displaying an image transmitted from the web server400through the controller300.

In the motion recognition, and exercise and game mixed rhythmic interior bike system according to the present invention, in the interior bike system, the web server400is preferably configured to include a sensor signal reception unit410receiving the sensing signals of the rotational angle detection sensor110, the motion recognition sensor200, and the heart rate measurement sensor250, a task content selection unit420providing a selection menu to select an exercise task to be performed by the player, a difficulty level of the task, or a slow or fast degree of a rhythm motion, and provides the content image selected by the player, a task motion success determination unit430analyzes a motion signal received from the motion recognition sensor200to determine whether a head or upper body motion pattern of the player corresponds to a task motion range given by the contents (instructor avatar) (the motion task is successful), a pedal rotation task success determination unit440analyzes an angular speed signal of the pedal received from the rotational angle detection sensor110to determine whether a pedal rotation pattern of the player corresponds to a task pedal rotation range given by the contents (instructor avatar) (the pedal rotation task is successful), a content image reflection unit450provides a content image to which whether the player succeeds in the task motion or whether the player succeeds in the pedal rotation task, and an exercise data management unit460stores and manages player exercise data including the type of task selected by the player, a player heart rate of the player by the heart rate measurement sensor250, whether the player succeeds in the task motion or whether the player succeeds in the pedal rotation task.

According to the present invention, provided is a motion recognition, and exercise and game mixed rhythmic interior bike system technology as a field that combines an interior exercise (e.g., cycling) and a game, in which a control unit recognizes an operation of a body (e.g., head) of a user who moves by an exercise to determine whether to perform an exercise task (reaching and moving to a corresponding point according to rhythm) presented by an instructor avatar and reflects the determination onto a display or a game.

Further, according to the present invention, provided is a motion recognition, and exercise and game mixed rhythmic interior bike system technology that can perform a spinning (group rhythmic movement) motion presented by the display as interior cycling, and tracks a location of the head through an infrared sensor on the display and recognize whether the user achieves an operation required by an instructor (an avatar on the display) according to the rhythm and reflect whether user achieves the operation to contents.

In addition, according to the present invention, provided is a system that performs a spinning interior bicycle exercise like a game by introducing a concept of attacking other players online or on another space or defending the user from other players when determining that a given task motion is achieved by the motion of the head.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT

Hereinafter, a motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention will be described in detail with reference to the accompanying drawings.FIG. 1is an overall configuration diagram of a motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention,FIG. 2is a detailed configuration diagram of a web server in the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention,FIG. 3is a configuration diagram of hardware of the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention,FIG. 4is a diagram illustrating a content output screen of the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention, andFIG. 5is an explanatory diagram of a group game of the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention.

As illustrated inFIGS. 1 to 3, the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention is configured to include an interior bike100, a motion recognition sensor200, a heart rate measurement sensor250, a controller300, a web server400, and a display unit500.

As illustrated inFIGS. 1 to 3, the interior bike100includes a rotational angle detection sensor110sensing a pedal rotation angular speed. The interior bike100is a general interior bike, and includes a load adjusting means, a handle, a saddle, etc.

The motion recognition sensor200is a means for recognizing a head or upper body motion of a player. The motion recognition sensor200may be a sensor including an accelerometer, an angular speed meter, or a gyro. Alternatively, the motion recognition sensor200may be a depth image camera. Preferably, the motion recognition sensor200may be an infrared sensor including a light emitting and light receiving means. The motion recognition sensor200is used mainly for tracking a location of the head, but may be used as a means for tracking an exercise motion of an upper body in the case of an image.

The heart rate measurement sensor250is a means for measuring a heart rate of the player. The system may include a separate bio signal sensor in addition to the heart rate measurement sensor250. The heart rate measurement sensor250is used for measuring a subjective exercise strength and a bio state of the player.

As illustrated inFIGS. 1 to 3, the controller300receives and transfers sensing signals of the rotational angle detection sensor110, the motion recognition sensor200, and the heart rate measurement sensor250to the web server400. The controller300may be replaced with a separate computer terminal, and may be replaced with a smart phone having a dedicated application so as to transmit and receive the sensor signals.

As illustrated inFIGS. 1 to 3, the web server400determines whether performing the task motion given to the player is successful based on the signal of the motion recognition sensor of the controller300, and generates a content image to which whether the player succeeds in performing the task motion is reflected and transmits the generated content image to the content controller300.

The display unit500displays an image transmitted from the web server400through the controller300. The display unit500is preferably a separate display device, but may be replaced with a display device of the smart phone.

In the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention, as illustrated inFIGS. 1 to 3, the web server400is configured to include a sensor signal reception unit410, a task content selection unit420, a task motion success determination unit430, a pedal rotation task success determination unit440, a content image reflection unit450, and an exercise data management unit460.

The sensor signal reception unit410receives sensing signals of the rotational angle detection sensor110, the motion recognition sensor200, and the heart rate measurement sensor250.

The task content selection unit420provides a selection menu to select an exercise task to be performed by the player, a difficulty level of the task, or a slow or fast degree of a rhythm motion, and provides the content image selected by the player.

The task motion success determination unit430analyzes a motion signal received from the motion recognition sensor200to determine whether a head or upper body motion pattern of the player corresponds to a task motion range given by the contents (instructor avatar) (the motion task is successful).

The pedal rotation task success determination unit440analyzes an angular speed signal of the pedal received from the rotational angle detection sensor110to determine whether a pedal rotation pattern of the player corresponds to a task pedal rotation range given by the contents (instructor avatar) (the pedal rotation task is successful).

The content image reflection unit450provides a content image to which whether the player succeeds in the task motion or whether the player succeeds in the pedal rotation task.

The exercise data management unit460stores and manages player exercise data including the type of task selected by the player, a player heart rate of the player by the heart rate measurement sensor250, whether the player succeeds in the task motion or whether the player succeeds in the pedal rotation task.

In the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention, as illustrated inFIGS. 1 to 3, 4, and 5, the web server400may be configured to further include a community game progress unit470which may attack other players online or on the same or different space or defend the player from other players when determining whether the motion of the head of the player achieves the given task motion.

In the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention, as illustrated inFIGS. 1 to 3, the motion recognition sensor200is an infrared sensor that tracks the head location of the player, and is installed to adjust an angle at a handle unit of the interior bike100or a location adjacent to the handle unit.

In the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention, as illustrated inFIGS. 1 to 3, the interior bike100is preferably configured to further include a haptic feedback means130that allows the contents to interface the player at the handle or saddle.

In the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention, as illustrated inFIGS. 1 to 3, the motion recognition sensor200is a sensor that tracks and senses the head location or the head motion of the player.

In an embodiment of the present invention, the web server400may be configured to further include an exercise amount analysis unit470, and the exercise amount analysis unit470calculates an exercise amount of the player by using pedal rotation angular speed information provided by the rotational angle detection sensor110, load information of the pedal, and head motion information of the player, and provides the calculated exercise amount to the exercise data management unit460.

In the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention, the exercise amount analysis unit470estimates a movement of the upper body inversely by using motion direction, speed, and trajectory information of the head, and calculates the exercise amount based on the estimated movement of the upper body and body information (height and weight) of the player, in calculating the exercise amount of the player by using the head movement information of the player.

In the motion recognition, and exercise and game mixed rhythmic interior bike system according to an embodiment of the present invention, 1) the exercise data management unit460recommends the exercise task to be performed by the player, the difficulty level of the task, and the slow and fast degree of the rhythm motion based on the existing stored performing task of the player, a success performing degree of the task, and heart rate information data at that time. 2) The exercise data management unit460provides a warning message when determining an exercise overload based on the existing stored heart rate information of the player.

Although the present invention has been described in connection with the preferred embodiments mentioned above, the scope of the present invention is not limited to this embodiment, and the scope of the present invention is determined by the following claims and will include various modifications and variations.

The reference numerals described in the following claims are simply to assist understanding of the invention, so that it is apparent that the reference numerals do not affect the analysis of the scope of the rights and the scope of the rights should not be interpreted to be narrow by the described reference numerals.