<|endoftext|>Fury Sliver | {5}{R} | Creature — Sliver | uncommon | All Sliver creatures have double strike. | "A rift opened, and our arrows were abruptly stilled. To move was to push the world. But the sliver's claw still twitched, red wounds appeared in Thed's chest, and ribbons of blood hung in the air." —Adom Capashen, Benalish hero | 3 | 3<|endoftext|> <|endoftext|>Kor Outfitter | {W}{W} | Creature — Kor Soldier | common | When enters the battlefield, you may attach target Equipment you control to target creature you control. | "We take only what we need to survive. Believe me, you will need this." | 2 | 2<|endoftext|> <|endoftext|>Siren Lookout | {2}{U} | Creature — Siren Pirate | common | Flying When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 1 | 2<|endoftext|> <|endoftext|>Web | {G} | Enchantment — Aura | rare | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) | nan | nan | nan<|endoftext|> <|endoftext|>Venerable Knight | {W} | Creature — Human Knight | uncommon | When dies, put a +1/+1 counter on target Knight you control. | "May this blade guide you on your great journey, as it did me on mine." | 2 | 1<|endoftext|> <|endoftext|>Wildcall | {X}{G}{G} | Sorcery | rare | Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | A howl on the wind hides many dangers. | nan | nan<|endoftext|> <|endoftext|>Mystic Skyfish | {2}{U} | Creature — Fish | common | Whenever you draw your second card each turn, gains flying until end of turn. | The problem wasn't that fish had learned how to fly. It was that sharks had adapted to follow them. | 3 | 1<|endoftext|> <|endoftext|>Swamp | | Basic Land — Swamp | common | ({T}: Add {B}.) | nan | nan | nan<|endoftext|> <|endoftext|>Battlewing Mystic | {1}{U} | Creature — Bird Wizard | uncommon | Kicker {R} (You may pay an additional {R} as you cast this spell.) Flying When enters the battlefield, if it was kicked, discard your hand, then draw two cards. | nan | 2 | 1<|endoftext|> <|endoftext|>Birds of Paradise | {G} | Creature — Bird | rare | Flying {T}: Add one mana of any color. | nan | 0 | 1<|endoftext|> <|endoftext|>Bronze Horse | {7} | Artifact Creature — Horse | uncommon | Trample As long as you control another creature, prevent all damage that would be dealt to by spells that target it. | nan | 4 | 4<|endoftext|> <|endoftext|>Wall of Vipers | {2}{B} | Creature — Snake Wall | uncommon | Defender (This creature can't attack.) {3}: Destroy and target creature it's blocking. Any player may activate this ability. | What wall can never be climbed, but is always scaled? —Nakaya riddle | 2 | 4<|endoftext|> <|endoftext|>Admiral Beckett Brass | {1}{U}{B}{R} | Legendary Creature — Human Pirate | mythic | Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. | "You and your ship will make a fine addition to my fleet." | 3 | 3<|endoftext|> <|endoftext|>Mulch | {1}{G} | Sorcery | common | Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | The land knows no difference between the graves of commoners and nobles. | nan | nan<|endoftext|> <|endoftext|>Whiptongue Hydra | {5}{G} | Creature — Lizard Hydra | rare | Reach When enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on for each creature destroyed this way. | "Where'd all the birds go?" —Kaldrin, jungle sightseer | 4 | 4<|endoftext|> <|endoftext|>Wall of Roots | {1}{G} | Creature — Plant Wall | rare | Defender Put a -0/-1 counter on : Add {G}. Activate only once each turn. | Root systems in Mwonvuli twist through currents of mana rather than soil. | 0 | 5<|endoftext|> <|endoftext|>Siren's Call | {U} | Instant | uncommon | Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mystical Tutor | {U} | Instant | rare | Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top. | Wisdom is a well that never runs dry. It offers the most to those with the deepest thirst for knowledge. | nan | nan<|endoftext|> <|endoftext|>Essence Warden | {G} | Creature — Elf Shaman | rare | Whenever another creature enters the battlefield, you gain 1 life. | "Life begets life." | 1 | 1<|endoftext|> <|endoftext|>Blood Operative | {1}{B}{B} | Creature — Vampire Assassin | rare | Lifelink When enters the battlefield, you may exile target card from a graveyard. Whenever you surveil, if is in your graveyard, you may pay 3 life. If you do, return to your hand. | nan | 3 | 1<|endoftext|> <|endoftext|>Selvala's Enforcer | {3}{G} | Creature — Elf Warrior | common | Parley — When enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on . Then each player draws a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Fresh Meat | {3}{G} | Instant | rare | Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn. | A scavenger's favorite appetizer is death. | nan | nan<|endoftext|> <|endoftext|>Orzhov Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {W} or {B}. | Enter to find wealth, security, and eternal life . . . for just a small price up front. | nan | nan<|endoftext|> <|endoftext|>Narset, Parter of Veils | {1}{U}{U} | Legendary Planeswalker — Narset | rare | Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Sinew Sliver | {1}{W} | Creature — Sliver | common | All Sliver creatures get +1/+1. | As the muscle cords of the creature twitched, Hanna saw an unsettling unanimity in the others' rippling flesh. She didn't know what it meant, but she urged Sisay to keep the ship at a safe distance. | 1 | 1<|endoftext|> <|endoftext|>Charge | {W} | Instant | common | Creatures you control get +1/+1 until end of turn. | "Honor rides before us. All we have to do is catch up." —Danitha Capashen | nan | nan<|endoftext|> <|endoftext|>Island | | Basic Land — Island | common | ({T}: Add {U}.) | nan | nan | nan<|endoftext|> <|endoftext|>Novice Knight | {W} | Creature — Human Knight | uncommon | Defender (This creature can't attack.) As long as is enchanted or equipped, it can attack as though it didn't have defender. | Even the greatest hero begins with nothing. | 2 | 3<|endoftext|> <|endoftext|>Fallen Askari | {1}{B} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) can't block. | In troubled times, there are few greater sorrows than a wayward savior. | 2 | 2<|endoftext|> <|endoftext|>Altar's Reap | {1}{B} | Instant | common | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. | "I will secure my revenge on Zendikar one soul at a time." —Ob Nixilis | nan | nan<|endoftext|> <|endoftext|>Odric, Master Tactician | {2}{W}{W} | Legendary Creature — Human Soldier | rare | First strike (This creature deals combat damage before creatures without first strike.) Whenever and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. | "Fear holds no place in faith's battle plan." | 3 | 4<|endoftext|> <|endoftext|>Afflict | {2}{B} | Instant | common | Target creature gets -1/-1 until end of turn. Draw a card. | When one of the Patriarch's champions displeased him, he would only shake his finger. That was enough. | nan | nan<|endoftext|> <|endoftext|>Invisible Stalker | {1}{U} | Creature — Human Rogue | uncommon | Hexproof (This creature can't be the target of spells or abilities your opponents control.) can't be blocked. | "All that concerns me is the vampires' sense of smell and those freezing Nephalian nights." | 1 | 1<|endoftext|> <|endoftext|>Dakkon, Shadow Slayer | {W}{U}{B} | Legendary Planeswalker — Dakkon | mythic | enters the battlefield with a number of loyalty counters on him equal to the number of lands you control. +1: Surveil 2. −3: Exile target creature. −6: You may put an artifact card from your hand or graveyard onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Shahrazad | {W}{W} | Sorcery | rare | Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up. | nan | nan | nan<|endoftext|> <|endoftext|>Destructive Tampering | {2}{R} | Sorcery | common | Choose one — • Destroy target artifact. • Creatures without flying can't block this turn. | "I don't think they'll appreciate my . . . adjustments." —Karavin, renegade saboteur | nan | nan<|endoftext|> <|endoftext|>Mox Jet | {0} | Artifact | rare | {T}: Add {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Harmonize | {2}{G}{G} | Sorcery | uncommon | Draw three cards. | "Animals commune with their environment without the need for language. Theirs is a fundamental connection that surpasses flimsy words." —Vivien Reid | nan | nan<|endoftext|> <|endoftext|>Nocturnal Raid | {2}{B}{B} | Instant | uncommon | Black creatures get +2/+0 until end of turn. | "The finest offering of night is not stealth but daring." —Tetlok, Breathstealer | nan | nan<|endoftext|> <|endoftext|>Temporal Manipulation | {3}{U}{U} | Sorcery | mythic | Take an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Flensermite | {1}{B} | Creature — Phyrexian Gremlin | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) | nan | 1 | 1<|endoftext|> <|endoftext|>Triskelion | {6} | Artifact Creature — Construct | rare | enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from : It deals 1 damage to any target. | "Why do bad things always come in threes?" —Gisulf, expedition survivor | 1 | 1<|endoftext|> <|endoftext|>Rite of the Raging Storm | {3}{R}{R} | Enchantment | uncommon | Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Gorion, Wise Mentor | {G}{W}{U} | Legendary Creature — Human Wizard | rare | Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. | "You are safest in Candlekeep, Abdel, but I cannot keep you from the world forever." | 3 | 4<|endoftext|> <|endoftext|>Gate Smasher | {3} | Artifact — Equipment | uncommon | can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Kemba's Outfitter | {W} | Creature — Cat Artificer | uncommon | When enters the battlefield, choose one— • Choose an Equipment card in your hand. It perpetually gains equip {1}. • Target Equipment you control perpetually gains equip {1}. | nan | 2 | 1<|endoftext|> <|endoftext|>World Breaker | {6}{G} | Creature — Eldrazi | mythic | Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return from your graveyard to your hand. ({C} represents colorless mana.) | nan | 5 | 7<|endoftext|> <|endoftext|>Rogue Kavu | {1}{R} | Creature — Kavu | common | Whenever attacks alone, it gets +2/+0 until end of turn. | Every litter of kavu yields one cub that refuses to hunt with the pack. | 1 | 1<|endoftext|> <|endoftext|>Mad Auntie | {2}{B} | Creature — Goblin Shaman | uncommon | Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. | One part cunning, one part wise, and many, many parts demented. | 2 | 2<|endoftext|> <|endoftext|>Coral Eel | {1}{U} | Creature — Fish | common | | Some fishers like to eat eels, and some eels like to eat fishers. | 2 | 1<|endoftext|> <|endoftext|>Lurking Nightstalker | {B}{B} | Creature — Nightstalker | common | Whenever attacks, it gets +2/+0 until end of turn. | The shadows know. | 1 | 1<|endoftext|> <|endoftext|>Spark Spray | {R} | Instant | common | deals 1 damage to any target. Cycling {R} ({R}, Discard this card: Draw a card.) | It's the only kind of shower goblins will tolerate. | nan | nan<|endoftext|> <|endoftext|>Remand | {1}{U} | Instant | uncommon | Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. | For the Azorius, the law can be a physical shield against chaos and anarchy. | nan | nan<|endoftext|> <|endoftext|>Plains | | Basic Land — Plains | common | ({T}: Add {W}.) | nan | nan | nan<|endoftext|> <|endoftext|>Edric, Spymaster of Trest | {1}{G}{U} | Legendary Creature — Elf Rogue | rare | Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. | "I am not at liberty to reveal my sources, but I can assure you, the price on your head is high." | 2 | 2<|endoftext|> <|endoftext|>Crossbow Infantry | {1}{W} | Creature — Human Soldier Archer | common | {T}: deals 1 damage to target attacking or blocking creature. | "He can split a marshfly in two from halfway across the range." —Onean sergeant | 1 | 1<|endoftext|> <|endoftext|>Bubbling Beebles | {4}{U} | Creature — Beeble | common | can't be blocked as long as defending player controls an enchantment. | "Chancellor Rayne canceled the annual beeble roast. I should have married a crueler woman." —Barrin | 3 | 3<|endoftext|> <|endoftext|>Ulasht, the Hate Seed | {2}{R}{G} | Legendary Creature — Hellion Hydra | rare | enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — • Ulasht deals 1 damage to target creature. • Create a 1/1 green Saproling creature token. | nan | 0 | 0<|endoftext|> <|endoftext|>Unholy Strength | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1. | "I don't *feel* any different." | nan | nan<|endoftext|> <|endoftext|>Forest | | Basic Land — Forest | common | ({T}: Add {G}.) | nan | nan | nan<|endoftext|> <|endoftext|>Thornwood Falls | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {G} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Bowling Team | {3}{R} | Creature — Goblin | common | If would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. | Flog was out of his league—this game wasn't up his alley, but the team couldn't spare him if he split. | 1 | 1<|endoftext|> <|endoftext|>Elvish Aberration | {5}{G} | Creature — Elf Mutant | rare | {T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) | nan | 4 | 5<|endoftext|> <|endoftext|>Farid, Enterprising Salvager | {2}{R} | Legendary Creature — Human Soldier | rare | Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. {1}{R}, Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Wings of Aesthir | {W}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+0 and has flying and first strike. | "For those of courage, even the sky holds no limit." —Arnjlot Olasson, sky mage | nan | nan<|endoftext|> <|endoftext|>Mwonvuli Beast Tracker | {1}{G}{G} | Creature — Human Scout | uncommon | When enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top. | "The more dangerous, the better." | 2 | 1<|endoftext|> <|endoftext|>Return to Dust | {2}{W}{W} | Instant | uncommon | Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. | Some timelines forever fray, branch, and intermingle. Others end abruptly. | nan | nan<|endoftext|> <|endoftext|>Royal Assassin | {1}{B}{B} | Creature — Human Assassin | rare | {T}: Destroy target tapped creature. | An assassin is a king's most trusted courier, ensuring his messages are heard by even the most unwilling recipients. | 1 | 1<|endoftext|> <|endoftext|>Shock | {R} | Instant | common | deals 2 damage to any target. | The tools of invention became the weapons of revolution. | nan | nan<|endoftext|> <|endoftext|>Eldrazi Temple | | Land | rare | {T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. | It housed a congregation of broken, screaming souls. | nan | nan<|endoftext|> <|endoftext|>Walk the Plank | {B}{B} | Sorcery | uncommon | Destroy target non-Merfolk creature. | When Captain Thorn adds a new ship to his fleet, he gives the crew a simple choice: follow me, or fall in the sea. | nan | nan<|endoftext|> <|endoftext|>Sphinx's Revelation | {X}{W}{U}{U} | Instant | mythic | You gain X life and draw X cards. | "Let the knowledge of absolute law inspire you to live a life of absolute order." | nan | nan<|endoftext|> <|endoftext|>Mise | {U} | Instant | uncommon | Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards. | mise 'mīz v [alter. of might as well] (1997) 1: to win when you don't deserve to 2: to top-deck the "tings" you need 3: to be rewarded by an opponent's bad luck 4: to coin a phrase that spreads through the tournament scene like wildfire 5: to fling a monkey 6: to split firewood using a sharp instrument 7: To burn | nan | nan<|endoftext|> <|endoftext|>Kor Entanglers | {4}{W} | Creature — Kor Soldier Ally | uncommon | Rally — Whenever or another Ally enters the battlefield under your control, tap target creature an opponent controls. | "We came into this world together. We fight for this world together. We'll leave this world together." | 3 | 4<|endoftext|> <|endoftext|>Spread the Sickness | {4}{B} | Sorcery | uncommon | Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | Life is ephemeral. Phyrexia is eternal. | nan | nan<|endoftext|> <|endoftext|>Izoni, Thousand-Eyed | {2}{B}{B}{G}{G} | Legendary Creature — Elf Shaman | rare | Undergrowth — When enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Oracle of the Alpha | {2}{U} | Creature — Bird Wizard | mythic | Flying When enters the battlefield, conjure the Power Nine into your library, then shuffle. Whenever attacks, scry 1. | nan | 2 | 3<|endoftext|> <|endoftext|>Duelist's Heritage | {2}{W} | Enchantment | rare | Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn. | The best techniques outlive their creators. | nan | nan<|endoftext|> <|endoftext|>Lazav, Dimir Mastermind | {U}{U}{B}{B} | Legendary Creature — Shapeshifter | mythic | Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have become a copy of that card, except its name is , it's legendary in addition to its other types, and it has hexproof and this ability. | nan | 3 | 3<|endoftext|> <|endoftext|>Celestial Kirin | {2}{W}{W} | Legendary Creature — Kirin Spirit | rare | Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. | All bow at its visitation—some in awe, some in honor, some in fear. | 3 | 3<|endoftext|> <|endoftext|>Green Sun's Twilight | {X}{G} | Sorcery | rare | Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Snapdax, Apex of the Hunt | {1}{R}{W}{B} | Legendary Creature — Dinosaur Cat Nightmare | mythic | Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Double strike Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life. | nan | 3 | 5<|endoftext|> <|endoftext|>Ornithopter | {0} | Artifact Creature — Thopter | uncommon | Flying | "It has been my honor to improve on Thran's original design. Perhaps history will remember me in some small part for my work." —Urza, in his apprenticeship | 0 | 2<|endoftext|> <|endoftext|>Kamahl, Pit Fighter | {4}{R}{R} | Legendary Creature — Human Barbarian | rare | Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: deals 3 damage to any target. | In times when freedom seems lost, great souls arise to reclaim it. | 6 | 1<|endoftext|> <|endoftext|>Saheeli's Directive | {X}{R}{R}{R} | Sorcery | rare | Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.) Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Festering Goblin | {B} | Creature — Zombie Goblin | common | When dies, target creature gets -1/-1 until end of turn. | In life, it was a fetid, disease-ridden thing. In death, not much changed. | 1 | 1<|endoftext|> <|endoftext|>Reality Smasher | {4}{C} | Creature — Eldrazi | rare | ({C} represents colorless mana.) Trample, haste Whenever becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. | New perspectives are often fleeting. | 5 | 5<|endoftext|> <|endoftext|>Orzhov Advokist | {2}{W} | Creature — Human Advisor | uncommon | At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. | The Orzhov care not for repentance, only repayment. | 1 | 4<|endoftext|> <|endoftext|>Initiate's Companion | {1}{G} | Creature — Cat | common | Whenever deals combat damage to a player, untap target creature or land. | "I'd like to say that it's our pet, but the reverse may be closer to the truth." —Ixor, initiate of Rhet crop | 3 | 1<|endoftext|> <|endoftext|>Tsabo's Assassin | {2}{B}{B} | Creature — Phyrexian Zombie Assassin | rare | {T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. | nan | 1 | 1<|endoftext|> <|endoftext|>Mana Clash | {R} | Sorcery | rare | You and target opponent each flip a coin. deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. | nan | nan | nan<|endoftext|> <|endoftext|>Hogaak, Arisen Necropolis | {5}{B/G}{B/G} | Legendary Creature — Avatar | rare | You can't spend mana to cast this spell. Convoke, delve (Each creature you tap while casting this spell pays for {1} or one mana of that creature's color. Each card you exile from your graveyard pays for {1}.) You may cast from your graveyard. Trample | nan | 8 | 8<|endoftext|> <|endoftext|>Survival of the Fittest | {1}{G} | Enchantment | rare | {G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Jasmine Boreal | {3}{G}{W} | Legendary Creature — Human | special | | "Peace must prevail, even if the wicked must die." | 4 | 5<|endoftext|> <|endoftext|>Bone Dragon | {3}{B}{B} | Creature — Dragon Skeleton | mythic | Flying {3}{B}{B}, Exile seven other cards from your graveyard: Return from your graveyard to the battlefield tapped. | Its roar is the clatter of a thousand bones. | 5 | 4<|endoftext|> <|endoftext|>Psychic Venom | {1}{U} | Enchantment — Aura | common | Enchant land Whenever enchanted land becomes tapped, deals 2 damage to that land's controller. | nan | nan | nan<|endoftext|> <|endoftext|>A-Falcon Abomination | {2}{U} | Creature — Zombie Bird | common | Flash Flying When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | The foulest of fowl. | 2 | 2<|endoftext|> <|endoftext|>Grizzly Fate | {3}{G}{G} | Sorcery | uncommon | Create two 2/2 green Bear creature tokens. Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Ancient Spring | | Land | common | enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice : Add {W}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Howlgeist | {5}{G} | Creature — Spirit Wolf | uncommon | Creatures with power less than 's power can't block it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 4 | 2<|endoftext|> <|endoftext|>Sengir Vampire | {3}{B}{B} | Creature — Vampire | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on . | nan | 4 | 4<|endoftext|> <|endoftext|>Farewell | {4}{W}{W} | Sorcery | rare | Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards. | nan | nan | nan<|endoftext|> <|endoftext|>Digsite Engineer | {2}{W} | Creature — Dwarf Artificer | rare | Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | nan | 3 | 3<|endoftext|> <|endoftext|>Security Rhox | {2}{R}{G} | Creature — Rhino Warrior | uncommon | You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way. | Unlucky assassins find out why he's called "Brick Wall" Balzano. | 5 | 4<|endoftext|> <|endoftext|>Belbe's Armor | {3} | Artifact | uncommon | {X}, {T}: Target creature gets -X/+X until end of turn. | It protects her from the ravages of Phyrexia and the savages of Rath. | nan | nan<|endoftext|> <|endoftext|>Slinking Skirge | {3}{B} | Creature — Phyrexian Imp | common | Flying {2}, Sacrifice : Draw a card. | Davvol encouraged the skirges; they made excellent sentries and were quite edible if properly seasoned. | 2 | 1<|endoftext|> <|endoftext|>Thalakos Lowlands | | Land | uncommon | {T}: Add {C}. {T}: Add {W} or {U}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Scoured Barrens | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {W} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Spined Wurm | {4}{G} | Creature — Wurm | common | | It has more teeth than fit in its mouth. | 5 | 4<|endoftext|> <|endoftext|>Cadric, Soul Kindler | {2}{R}{W} | Legendary Creature — Dwarf Wizard | rare | The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step. | nan | 4 | 3<|endoftext|> <|endoftext|>Grim Captain's Call | {2}{B} | Sorcery | uncommon | Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. | When the battle is over, the bitterest foes at last find common ground. | nan | nan<|endoftext|> <|endoftext|>Boseiju, Who Endures | | Legendary Land | rare | {T}: Add {G}. Channel — {1}{G}, Discard : Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Catastrophe | {4}{W}{W} | Sorcery | rare | Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. | Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care." | nan | nan<|endoftext|> <|endoftext|>Vandalblast | {R} | Sorcery | rare | Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Our hero struck with a flash of steel, slicing the monster's claw and freeing the young girl from its grasp! | nan | nan<|endoftext|> <|endoftext|>Beledros Witherbloom | {5}{B}{G} | Legendary Creature — Elder Dragon | mythic | Flying At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Pay 10 life: Untap all lands you control. Activate only once each turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Enchanted Carriage | {5} | Artifact — Vehicle | uncommon | When enters the battlefield, create two 1/1 white Mouse creature tokens. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 4<|endoftext|> <|endoftext|>Floodbringer | {1}{U} | Creature — Moonfolk Wizard | common | Flying {2}, Return a land you control to its owner's hand: Tap target land. | "Such a small thing, a drop of water . . . And yet enough of them together can flood a field, cleanse a mire, or choke a forest." | 1 | 2<|endoftext|> <|endoftext|>Phyresis | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "Perfection is at hand. You have been freed of weakness and made *compleat*." —Sheoldred, Whispering One | nan | nan<|endoftext|> <|endoftext|>Banewhip Punisher | {2}{B} | Creature — Human Warrior | uncommon | When enters the battlefield, you may put a -1/-1 counter on target creature. {B}, Sacrifice : Destroy target creature that has a -1/-1 counter on it. | "If I die, it will not be alone." | 2 | 2<|endoftext|> <|endoftext|>Mountain | | Basic Land — Mountain | common | ({T}: Add {R}.) | nan | nan | nan<|endoftext|> <|endoftext|>Nin, the Pain Artist | {U}{R} | Legendary Creature — Vedalken Wizard | rare | {X}{U}{R}, {T}: deals X damage to target creature. That creature's controller draws X cards. | "Your body is a delicate instrument that tells me truths. These devices help me 'tune' that instrument." | 1 | 1<|endoftext|> <|endoftext|>Corpse Traders | {3}{B} | Creature — Human Rogue | uncommon | {2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. | Those without breath can't complain. | 3 | 3<|endoftext|> <|endoftext|>Zodiac Rabbit | {G} | Creature — Rabbit | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | ". . . The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ." | 1 | 1<|endoftext|> <|endoftext|>Rite of the Serpent | {4}{B}{B} | Sorcery | common | Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. | "From your death, new life. From your loss, our profit." —Kirada, Qarsi overseer | nan | nan<|endoftext|> <|endoftext|>Scourge of Fleets | {5}{U}{U} | Creature — Kraken | rare | When enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. | nan | 6 | 6<|endoftext|> <|endoftext|>Maro's Gone Nuts | {G}{G} | Enchantment | rare | Double any effect that doubles. (It quadruples.) | nan | nan | nan<|endoftext|> <|endoftext|>Skullclamp | {1} | Artifact — Equipment | uncommon | Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} | The mind is a beautiful bounty encased in an annoying bone container. | nan | nan<|endoftext|> <|endoftext|>Skullmane Baku | {3}{B}{B} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on . {1}, {T}, Remove X ki counters from : Target creature gets -X/-X until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Ledger Shredder | {1}{U} | Creature — Bird Advisor | rare | Flying Whenever a player casts their second spell each turn, connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | No evidence, no crime. | 1 | 3<|endoftext|> <|endoftext|>Pia Nalaar | {2}{R} | Legendary Creature — Human Artificer | rare | When enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. {1}{R}: Target artifact creature gets +1/+0 until end of turn. {1}, Sacrifice an artifact: Target creature can't block this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Shatterskull Charger | {1}{R}{R} | Creature — Giant Warrior | rare | Kicker {2} Trample, haste If was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if doesn't have a +1/+1 counter on it, return it to its owner's hand. | nan | 4 | 3<|endoftext|> <|endoftext|>Infected Vermin | {2}{B} | Creature — Rat | uncommon | {2}{B}: deals 1 damage to each creature and each player. Threshold — {3}{B}: deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Venerable Warsinger | {1}{R}{W} | Creature — Spirit Cleric | rare | Vigilance, trample Whenever deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage dealt to that player. | nan | 3 | 3<|endoftext|> <|endoftext|>Thousand-Faced Shadow | {U} | Creature — Human Ninja | rare | Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking. | nan | 1 | 1<|endoftext|> <|endoftext|>Murderous Betrayal | {B}{B}{B} | Enchantment | rare | {B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. | Which hurts more: a sword in the gut or a dagger in the back? | nan | nan<|endoftext|> <|endoftext|>Eyeblight Massacre | {2}{B}{B} | Sorcery | uncommon | Non-Elf creatures get -2/-2 until end of turn. | "I've already seen so much evil, so much darkness. Why do you insist on adding more?" —Nissa Revane, to Dwynen | nan | nan<|endoftext|> <|endoftext|>Raise Dead | {B} | Sorcery | common | Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Saprazzan Skerry | | Land | common | enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from : Add {U}{U}. If there are no depletion counters on , sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Elder Gargaroth | {3}{G}{G} | Creature — Beast | mythic | Vigilance, reach, trample Whenever attacks or blocks, choose one — • Create a 3/3 green Beast creature token. • You gain 3 life. • Draw a card. | nan | 6 | 6<|endoftext|> <|endoftext|>Bloodline Culling | {1}{B}{B} | Instant | rare | Choose one — • Target creature gets -5/-5 until end of turn. • Creature tokens get -2/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Enigma Drake | {1}{U}{R} | Creature — Drake | uncommon | Flying 's power is equal to the number of instant and sorcery cards in your graveyard. | nan | * | 4<|endoftext|> <|endoftext|>Sphinx Summoner | {3}{U}{B} | Artifact Creature — Sphinx | rare | Flying When enters the battlefield, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Blessing of Frost | {3}{G} | Snow Sorcery | rare | Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. | A friend of Jorn is never cold. | nan | nan<|endoftext|> <|endoftext|>Worship | {3}{W} | Enchantment | rare | If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. | "Believe in the ideal, not the idol." —Serra | nan | nan<|endoftext|> <|endoftext|>Duress | {B} | Sorcery | common | Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | Solitude and starvation are brutal punishments, but even worse is all that time to think. | nan | nan<|endoftext|> <|endoftext|>Miara, Thorn of the Glade | {1}{B} | Legendary Creature — Elf Scout | uncommon | Whenever or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. Partner (You can have two commanders if both have partner.) | "Approach from downwind. Tread with care. Aim for the heart." | 1 | 2<|endoftext|> <|endoftext|>Flame Slash | {R} | Sorcery | common | deals 4 damage to target creature. | After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers. | nan | nan<|endoftext|> <|endoftext|>Touch of the Void | {2}{R} | Sorcery | common | Devoid (This card has no color.) deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Some wounds never heal. | nan | nan<|endoftext|> <|endoftext|>Guardian Angel | {X}{W} | Instant | common | Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sparkspitter | {2}{R} | Creature — Elemental Spellshaper | common | {R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." | nan | 1 | 3<|endoftext|> <|endoftext|>Hold the Perimeter | | Conspiracy | rare | (Start the game with this conspiracy face up in the command zone.) At the beginning of your first upkeep, create a 1/2 white Soldier creature token with defender. At the beginning of each other player's first upkeep, that player creates a 1/1 red Goblin creature token with "This creature can't block." | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Shrieker | {4}{R} | Creature — Dragon | common | Flying, trample, haste At the beginning of the end step, 's owner shuffles it into their library. | Dragonslayers learned to keep silent about their deeds after seeing the terrible vengeance wrought by Kolaghan and her brood. | 5 | 5<|endoftext|> <|endoftext|>Atris, Oracle of Half-Truths | {2}{U}{B} | Legendary Creature — Human Advisor | rare | Menace When enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. | nan | 3 | 2<|endoftext|> <|endoftext|>Diamond Faerie | {2}{G}{W}{U} | Snow Creature — Faerie | rare | Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) | "That such delicate creatures could become so powerful in the embrace of winter is yet more proof that I am right." —Heidar, Rimewind master | 3 | 3<|endoftext|> <|endoftext|>Titania, Nature's Force | {4}{G}{G} | Legendary Creature — Elemental | mythic | You may play Forests from your graveyard. Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards. | nan | 6 | 6<|endoftext|> <|endoftext|>Finale of Promise | {X}{R}{R} | Sorcery | mythic | You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. | nan | nan | nan<|endoftext|> <|endoftext|>Laelia, the Blade Reforged | {2}{R} | Legendary Creature — Spirit Warrior | rare | Haste Whenever attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia. | nan | 2 | 2<|endoftext|> <|endoftext|>Predatory Impetus | {4}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) | nan | nan | nan<|endoftext|> <|endoftext|>Cyclopean Tomb | {4} | Artifact | rare | {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep. When is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with but that a mire counter has not been removed from with . | nan | nan | nan<|endoftext|> <|endoftext|>Grove of the Guardian | | Land | rare | {T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice : Create an 8/8 green and white Elemental creature token with vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Deadly Alliance | {4}{B} | Instant | common | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Destroy target creature or planeswalker. | "He could handle any one of us, but he's no match for all of us!" | nan | nan<|endoftext|> <|endoftext|>Deep-Sea Terror | {4}{U}{U} | Creature — Serpent | common | can't attack unless there are seven or more cards in your graveyard. | After stripping the sunken ships, it rises to the surface for another helping. | 6 | 6<|endoftext|> <|endoftext|>Steamflogger Boss | {3}{R} | Creature — Goblin Rigger | rare | Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. | "Whip the Xs! Pinch the Os! What we're building, no one knows!" | 3 | 3<|endoftext|> <|endoftext|>Soul of Eternity | {5}{W}{W} | Creature — Avatar | rare | 's power and toughness are each equal to your life total. Encore {7}{W}{W} ({7}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | * | *<|endoftext|> <|endoftext|>Jaya Ballard | {2}{R}{R}{R} | Legendary Planeswalker — Jaya | mythic | +1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. +1: Discard up to three cards, then draw that many cards. −8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead." | nan | nan | nan<|endoftext|> <|endoftext|>Gutmorn, Pactbound Servant | {2}{B} | Legendary Creature — Demon | mythic | Flying, deathtouch Whenever enters the battlefield, each player discards a nonland card. Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | 1 | 3<|endoftext|> <|endoftext|>Refresh | {2}{G} | Instant | common | Regenerate target creature. Draw a card. | Death is a moth that dances toward our inner flame. The brightest fire can singe its wings. —Nantuko teaching | nan | nan<|endoftext|> <|endoftext|>Bone Picker | {3}{B} | Creature — Bird | uncommon | This spell costs {3} less to cast if a creature died this turn. Flying, deathtouch | nan | 3 | 2<|endoftext|> <|endoftext|>Jack-o'-Lantern | {1} | Artifact | common | {1}, {T}, Sacrifice : Exile up to one target card from a graveyard. Draw a card. {1}, Exile from your graveyard: Add one mana of any color. | By the end of the festival, it was the only thing still grinning. | nan | nan<|endoftext|> <|endoftext|>Manaform Hellkite | {2}{R}{R} | Creature — Dragon | mythic | Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. | nan | 4 | 4<|endoftext|> <|endoftext|>Zodiac Ox | {3}{G} | Creature — Ox | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | ". . . Cao's abdication changed the face of all; / No mighty battles marked the Southland's fall. . . ." | 3 | 3<|endoftext|> <|endoftext|>Alesha, Who Smiles at Death | {2}{R} | Legendary Creature — Human Warrior | rare | First strike Whenever attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking. | "Greet death with sword in hand." | 3 | 2<|endoftext|> <|endoftext|>Spurnmage Advocate | {W} | Creature — Human Nomad | uncommon | {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature. | "Our unity humbles our foes." | 1 | 1<|endoftext|> <|endoftext|>Linvala, Shield of Sea Gate | {1}{W}{U} | Legendary Creature — Angel Wizard | rare | Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Lake of the Dead | | Land | rare | If would enter the battlefield, sacrifice a Swamp instead. If you do, put onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Kiddie Coaster | | Artifact — Attraction | common | Visit — Creatures you control get +1/+0 until end of turn. | There's something truly thrilling about moving so slowly. | nan | nan<|endoftext|> <|endoftext|>Consuming Vapors | {3}{B} | Sorcery | rare | Target player sacrifices a creature. You gain life equal to that creature's toughness. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Spell Blast | {X}{U} | Instant | common | Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.) | nan | nan | nan<|endoftext|> <|endoftext|>Slivdrazi Monstrosity | {C}{W}{U}{B}{R}{G} | Legendary Creature — Sliver Eldrazi | rare | Eldrazi you control are Slivers in addition to their other types. Slivers you control have devoid and annihilator 1. {3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}." | nan | 8 | 8<|endoftext|> <|endoftext|>Pelakka Wurm | {4}{G}{G}{G} | Creature — Wurm | rare | Trample When enters the battlefield, you gain 7 life. When dies, draw a card. | It eats what it wants to eat—which is anything that moves. | 7 | 7<|endoftext|> <|endoftext|>Ripscale Predator | {4}{R}{R} | Creature — Dinosaur | common | Menace (This creature can't be blocked except by two or more creatures.) | As Ravnica's wilds expanded, even advocates for nature had to confront fiercer natural threats. | 6 | 5<|endoftext|> <|endoftext|>Twinblade Slasher | {G} | Creature — Elf Warrior | uncommon | Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: gets +2/+2 until end of turn. Activate only once each turn. | Righteous anger hones a humble soul. | 1 | 1<|endoftext|> <|endoftext|>Beastmaster Ascension | {2}{G} | Enchantment | rare | Whenever a creature you control attacks, you may put a quest counter on . As long as has seven or more quest counters on it, creatures you control get +5/+5. | nan | nan | nan<|endoftext|> <|endoftext|>Gemrazer | {3}{G} | Creature — Beast | rare | Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Nezumi Cutthroat | {1}{B} | Creature — Rat Warrior | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) can't block. | nan | 2 | 1<|endoftext|> <|endoftext|>Zealous Persecution | {W}{B} | Instant | uncommon | Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. | "Rejoice! Your vile blood will help fulfill our righteous cause." | nan | nan<|endoftext|> <|endoftext|>Lady Zhurong, Warrior Queen | {4}{G} | Legendary Creature — Human Soldier Warrior | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | "A man, and such a fool! I, a woman, will fight them for you." —Lady Zhurong to her husband Meng Huo, before leading an army against the Shu | 4 | 3<|endoftext|> <|endoftext|>Hunting Wilds | {3}{G} | Sorcery | uncommon | Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. | nan | nan | nan<|endoftext|> <|endoftext|>Ethereal Grasp | {2}{U} | Instant | common | Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Grim Wanderer | {1}{B} | Creature — Goblin Warlock | uncommon | Flash Tragic Backstory — Cast this spell only if a creature died this turn. | nan | 5 | 3<|endoftext|> <|endoftext|>Manabarbs | {3}{R} | Enchantment | rare | Whenever a player taps a land for mana, deals 1 damage to that player. | "I don't know why people say a double-edged sword is bad. It's a sword. With two edges." —Kamahl, pit fighter | nan | nan<|endoftext|> <|endoftext|>Incandescent Aria | {R}{G}{W} | Sorcery | rare | deals 3 damage to each nontoken creature. | As the assassins converged on Kitt Kanto, she struck a high note and held it, unbroken, for nearly a minute. When the room fell silent, she was surrounded only by rose petals falling gently to the floor. | nan | nan<|endoftext|> <|endoftext|>Goblin Gardener | {3}{R} | Creature — Goblin | common | When dies, destroy target land. | Years of attempts have brought the goblins no closer to growing a sausage tree. | 2 | 1<|endoftext|> <|endoftext|>Temur Charm | {G}{U}{R} | Instant | uncommon | Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Necrotic Hex | {6}{B} | Sorcery | rare | Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens. | "You foolish knights pound your breastplates and vow to fight until your last breath. As if that's when it ends." —Tormod, the Desecrator | nan | nan<|endoftext|> <|endoftext|>Reconnaissance Mission | {2}{U}{U} | Enchantment | uncommon | Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.) | "We've reached the xenos HQ. Transmitting coordinates now." | nan | nan<|endoftext|> <|endoftext|>Wasteful Harvest | {2}{G} | Instant | common | Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.) | Once the brothers discovered the pristine island of Argoth, the war came down to who could plunder it faster. | nan | nan<|endoftext|> <|endoftext|>Inventor's Goggles | {1} | Artifact — Equipment | common | Equipped creature gets +1/+2. Whenever an Artificer enters the battlefield under your control, you may attach to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Blockbuster | {3}{R}{R} | Enchantment | uncommon | {1}{R}, Sacrifice : It deals 3 damage to each tapped creature and each player. | Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching. | nan | nan<|endoftext|> <|endoftext|>Nature's Lore | {1}{G} | Sorcery | common | Search your library for a Forest card, put that card onto the battlefield, then shuffle. | "It is in our nature to recognize beauty, but to repeat it—ah, that is another feat altogether." —Hannah of Verdura | nan | nan<|endoftext|> <|endoftext|>Eron the Relentless | {3}{R}{R} | Legendary Creature — Human Rogue | uncommon | Haste {R}{R}{R}: Regenerate . | "Eron would be much less of a hassle if only he were mortal." —Reyhan, Samite Alchemist | 5 | 2<|endoftext|> <|endoftext|>Colossus of Sardia | {9} | Artifact Creature — Golem | rare | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) doesn't untap during your untap step. {9}: Untap . Activate only during your upkeep. | Buried under a thin layer of dirt, it was known for centuries as Mount Sardia. | 9 | 9<|endoftext|> <|endoftext|>Krosan Verge | | Land | uncommon | enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice : Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Monk Idealist | {2}{W} | Creature — Human Monk Cleric | uncommon | When enters the battlefield, return target enchantment card from your graveyard to your hand. | "Belief is the strongest mortar." | 2 | 2<|endoftext|> <|endoftext|>Mercadian Atlas | {5} | Artifact | rare | At the beginning of your end step, if you didn't play a land this turn, you may draw a card. | One may as well chart the clouds as try to map Mercadia. | nan | nan<|endoftext|> <|endoftext|>Drannith Magistrate | {1}{W} | Creature — Human Wizard | rare | Your opponents can't cast spells from anywhere other than their hands. | "Our sanctuaries must be beacons of reason and calm or else they will fall." | 1 | 3<|endoftext|> <|endoftext|>Thermokarst | {1}{G}{G} | Sorcery | uncommon | Destroy target land. If that land was a snow land, you gain 1 life. | "Finally we understand the lesson of our home: loss begets renewal." —Kolbjörn, Elder Druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Knight of the White Orchid | {W}{W} | Creature — Human Knight | rare | First strike When enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Nomads' Assembly | {4}{W}{W} | Sorcery | rare | Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Ulamog, the Infinite Gyre | {11} | Legendary Creature — Eldrazi | mythic | When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. | nan | 10 | 10<|endoftext|> <|endoftext|>Disintegrate | {X}{R} | Sorcery | common | deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Ajani, the Greathearted | {2}{G}{W} | Legendary Planeswalker — Ajani | rare | Creatures you control have vigilance. +1: You gain 3 life. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. | nan | nan | nan<|endoftext|> <|endoftext|>Gift of Paradise | {2}{G} | Enchantment — Aura | common | Enchant land When enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color." | nan | nan | nan<|endoftext|> <|endoftext|>Telepathy | {U} | Enchantment | uncommon | Your opponents play with their hands revealed. | "Secrets? What secrets?" | nan | nan<|endoftext|> <|endoftext|>Temple of the False God | | Land | uncommon | {T}: Add {C}{C}. Activate only if you control five or more lands. | Those who bring nothing to the temple take nothing away. | nan | nan<|endoftext|> <|endoftext|>Nikara, Lair Scavenger | {2}{B} | Legendary Creature — Human Cleric | mythic | Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) Menace Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Resurgent Belief | | Sorcery | rare | Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Rescuer Sphinx | {2}{U}{U} | Creature — Sphinx | uncommon | Flying As enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, enters the battlefield with a +1/+1 counter on it. | "Now, little fighter, show me you deserved this second chance." | 3 | 2<|endoftext|> <|endoftext|>Elvish Healer | {2}{W} | Creature — Elf Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead. | "The Kjeldorans keep the Orcs at bay and we train their healers. Most human bargains aren't as fair." —Laina of the Elvish Council | 1 | 2<|endoftext|> <|endoftext|>Mirror Gallery | {5} | Artifact | rare | The "legend rule" doesn't apply. | Only in mirrors do heroes find their equal. | nan | nan<|endoftext|> <|endoftext|>Tempt with Discovery | {3}{G} | Sorcery | rare | Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Underworld Dreams | {B}{B}{B} | Enchantment | rare | Whenever an opponent draws a card, deals 1 damage to that player. | "In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan." —Rabindranath Tagore | nan | nan<|endoftext|> <|endoftext|>Loxodon Convert | {3}{W} | Creature — Phyrexian Elephant Soldier | common | | Just one drop of the glistening oil can eventually stain even a soul as stalwart as a loxodon's beyond redemption. | 4 | 2<|endoftext|> <|endoftext|>Excavating Anurid | {4}{G} | Creature — Frog Beast | common | When enters the battlefield, you may sacrifice a land. If you do, draw a card. Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and has vigilance. | nan | 4 | 4<|endoftext|> <|endoftext|>Grim Lavamancer | {R} | Creature — Human Wizard | rare | {R}, {T}, Exile two cards from your graveyard: deals 2 damage to any target. | "Fools dig for water, corpses, or gold. The earth's real treasure is far deeper." | 1 | 1<|endoftext|> <|endoftext|>Ancient Bronze Dragon | {5}{G}{G} | Creature — Elder Dragon | mythic | Flying Whenever deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. | nan | 7 | 7<|endoftext|> <|endoftext|>Ox of Agonas | {3}{R}{R} | Creature — Ox | mythic | When enters the battlefield, discard your hand, then draw three cards. Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with a +1/+1 counter on it. | nan | 4 | 2<|endoftext|> <|endoftext|>Dread Specter | {3}{B} | Creature — Specter | uncommon | Whenever blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. | Whatever follows life is incurable. —Zhalfirin aphorism | 2 | 2<|endoftext|> <|endoftext|>Fleshformer | {2}{B} | Creature — Human Wizard | uncommon | {W}{U}{B}{R}{G}: gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) | Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them. | 2 | 2<|endoftext|> <|endoftext|>Angelic Sleuth | {2}{W} | Creature — Angel Advisor | rare | Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") | nan | 2 | 3<|endoftext|> <|endoftext|>Call the Bloodline | {1}{B} | Enchantment | rare | {1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn. | At Sorin's appeal, Olivia Voldaren summoned the full might of her bloodline to gather at Lurenbraum Fortress. | nan | nan<|endoftext|> <|endoftext|>Needlepeak Spider | {3}{R} | Creature — Spider | common | Reach | "It's a testament to the forests' devastation that giant spiders now make their homes amid Dominaria's barren spires." —Aznaph, greenseeker | 4 | 2<|endoftext|> <|endoftext|>Tranquil Cove | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {W} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Orazca Frillback | {2}{G} | Creature — Dinosaur | common | | The frillbacks of Orazca soak up the sun on their tall spinal fins. They look slow and sleepy—until they catch the scent of prey. | 4 | 2<|endoftext|> <|endoftext|>Search for Glory | {2}{W} | Snow Sorcery | rare | Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.) | nan | nan | nan<|endoftext|> <|endoftext|>Mist Raven | {2}{U}{U} | Creature — Bird | common | Flying When enters the battlefield, return target creature to its owner's hand. | "When you see a raven, head for the hills. It knows when the ghost-tide is headed in." —Sved, fisherman of Nephalia | 2 | 2<|endoftext|> <|endoftext|>Contagion | {3}{B}{B} | Instant | uncommon | You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost. Distribute two -2/-1 counters among one or two target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Crystal Rod | {1} | Artifact | uncommon | Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Shadow Kin | {3}{U} | Creature — Shapeshifter | rare | Flash At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, becomes a copy of that card, except it has this ability. | nan | 2 | 2<|endoftext|> <|endoftext|>Ghor-Clan Bloodscale | {3}{R} | Creature — Viashino Warrior | uncommon | First strike {3}{G}: gets +2/+2 until end of turn. Activate only once each turn. | At mealtimes, the Gruul customarily omit such niceties as using forks or killing the entrée. | 2 | 1<|endoftext|> <|endoftext|>Dark Depths | | Legendary Snow Land | mythic | enters the battlefield with ten ice counters on it. {3}: Remove an ice counter from . When has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. | nan | nan | nan<|endoftext|> <|endoftext|>Liliana of the Dark Realms | {2}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. −3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. −6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'" | nan | nan | nan<|endoftext|> <|endoftext|>Gruul War Chant | {2}{R}{G} | Enchantment | uncommon | Attacking creatures you control get +1/+0 and have menace. | "We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born." —Kroshkar, Gruul shaman | nan | nan<|endoftext|> <|endoftext|>Ur-Golem's Eye | {4} | Artifact | common | {T}: Add {C}{C}. | It still stares accusingly at Memnarch, though millennia have passed since he separated the eye from its body. | nan | nan<|endoftext|> <|endoftext|>Lightning Elemental | {3}{R} | Creature — Elemental | common | Haste (This creature can attack and {T} as soon as it comes under your control.) | "A flash of the lightning, a break of the wave, He passes from life to his rest in the grave." —William Knox, "Mortality" | 4 | 1<|endoftext|> <|endoftext|>Mindslaver | {6} | Legendary Artifact | mythic | {4}, {T}, Sacrifice : You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) | It's a helm that leaves the head at its most vulnerable. | nan | nan<|endoftext|> <|endoftext|>Instrument of the Bards | {G} | Legendary Artifact | rare | At the beginning of your upkeep, you may put a harmony counter on . {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on , reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Cloud Elemental | {2}{U} | Creature — Elemental | common | Flying can block only creatures with flying. | "You know you've angered the gods when the clouds turn against you." —Sisay, Captain of the *Weatherlight* | 2 | 3<|endoftext|> <|endoftext|>Warrior's Oath | {R}{R} | Sorcery | mythic | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | "I swear this before all gods old and new: I will fight to my last breath." | nan | nan<|endoftext|> <|endoftext|>Staunch Defenders | {3}{W}{W} | Creature — Human Soldier | uncommon | When enters the battlefield, you gain 4 life. | "Hold your position! Leave doubt for the dying!" —Tahngarth of the *Weatherlight* | 3 | 4<|endoftext|> <|endoftext|>Elvish Skysweeper | {G} | Creature — Elf Warrior | common | {4}{G}, Sacrifice a creature: Destroy target creature with flying. | The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same. | 1 | 1<|endoftext|> <|endoftext|>Tormented Angel | {3}{W} | Creature — Angel | common | Flying | Falling from heaven is not as painful as surviving the impact. | 1 | 5<|endoftext|> <|endoftext|>Cogworker's Puzzleknot | {2} | Artifact | common | When enters the battlefield, create a 1/1 colorless Servo artifact creature token. {1}{W}, Sacrifice : Create a 1/1 colorless Servo artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Quest for the Holy Relic | {W} | Enchantment | uncommon | Whenever you cast a creature spell, you may put a quest counter on . Remove five quest counters from and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Power Plant | | Land — Urza's Power-Plant | common | {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead. | Artifact construction requires immense resources. | nan | nan<|endoftext|> <|endoftext|>Tolarian Scholar | {2}{U} | Creature — Human Wizard | common | | The Tolarian Academies embrace a tradition of study and research while discouraging the kinds of experiments that ruined the original island of Tolaria. | 2 | 3<|endoftext|> <|endoftext|>Lightkeeper of Emeria | {3}{W} | Creature — Angel | uncommon | Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When enters the battlefield, you gain 2 life for each time it was kicked. | nan | 2 | 4<|endoftext|> <|endoftext|>Bloodlust Inciter | {R} | Creature — Human Warrior | common | {T}: Target creature gains haste until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Stormscale Anarch | {2}{R}{R} | Creature — Viashino Shaman | rare | {2}{R}, Discard a card at random: deals 2 damage to any target. If the discarded card was multicolored, deals 4 damage instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Drifting Shade | {3}{B} | Creature — Shade | common | Flying {B}: gets +1/+1 until end of turn. | It stalks the fens by the light of the full moon, gathering shadows as it floats among them. | 1 | 1<|endoftext|> <|endoftext|>Angel of Glory's Rise | {5}{W}{W} | Creature — Angel | rare | Flying When enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. | "Justice isn't done until undeath is undone." | 4 | 6<|endoftext|> <|endoftext|>Fiery Hellhound | {1}{R}{R} | Creature — Elemental Dog | common | {R}: gets +1/+0 until end of turn. | "I had hoped to instill in it the loyalty of a guard dog, but with fire's power comes its unpredictability." —Maggath, Sardian elementalist | 2 | 2<|endoftext|> <|endoftext|>Goblin Chariot | {2}{R} | Creature — Goblin Warrior | common | Haste (This creature can attack and {T} as soon as it comes under your control.) | The hardest part of his training is learning not to eat the boar. | 2 | 2<|endoftext|> <|endoftext|>Cloudform | {1}{U}{U} | Enchantment | uncommon | When enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof. | nan | nan | nan<|endoftext|> <|endoftext|>Luxury Suite | | Land | mythic | enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Warchief | {1}{R}{R} | Creature — Goblin Warrior | uncommon | Goblin spells you cast cost {1} less to cast. Goblins you control have haste. | They poured from the Skirk Ridge like lava, burning and devouring everything in their path. | 2 | 2<|endoftext|> <|endoftext|>Song of the Dryads | {2}{G} | Enchantment — Aura | rare | Enchant permanent Enchanted permanent is a colorless Forest land. | Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears. | nan | nan<|endoftext|> <|endoftext|>Gorger Wurm | {3}{R}{G} | Creature — Wurm | common | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) | In war-torn Alara, sometimes a wurm's gullet is the safest place to be. | 5 | 5<|endoftext|> <|endoftext|>Cut of the Profits | {X}{B}{B} | Sorcery | rare | Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) You draw X cards and you lose X life. | nan | nan | nan<|endoftext|> <|endoftext|>Ghostly Prison | {2}{W} | Enchantment | uncommon | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. | Though the spirits' bodies were ethereal, Agnur soon learned that their blades were quite solid—and razor-sharp. | nan | nan<|endoftext|> <|endoftext|>Goblin Lore | {1}{R} | Sorcery | uncommon | Draw four cards, then discard three cards at random. | "Now listen closely, my young gob. There are many ways to eat pimple bugs, but I say the best way is all smashed together between two slug chips." | nan | nan<|endoftext|> <|endoftext|>Lava Serpent | {5}{R} | Creature — Elemental Serpent | common | Haste Cycling {2} ({2}, Discard this card: Draw a card.) | Lavabrink's boiling moat is a deterrent for most, and a relaxing bath for one. | 5 | 5<|endoftext|> <|endoftext|>Aethertorch Renegade | {2}{R} | Creature — Human Rogue | uncommon | When enters the battlefield, you get {E}{E}{E}{E} (four energy counters). {T}, Pay {E}{E}: deals 1 damage to target creature. {T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: deals 6 damage to target player or planeswalker. | nan | 1 | 2<|endoftext|> <|endoftext|>Skarrg Guildmage | {R}{G} | Creature — Human Shaman | uncommon | {R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. | nan | 2 | 2<|endoftext|> <|endoftext|>Petals of Insight | {4}{U} | Sorcery — Arcane | uncommon | Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return to its owner's hand. Otherwise, draw three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Opportunity | {4}{U}{U} | Instant | uncommon | Target player draws four cards. | "He cocooned himself alone in his workshop for months. When he finally emerged, all broad grins and excited chatter, I knew he'd found his answer." —Barrin, master wizard | nan | nan<|endoftext|> <|endoftext|>Foster | {2}{G}{G} | Enchantment | rare | Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Faerie Noble | {2}{G} | Creature — Faerie Noble | rare | Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. | "Faeries talk all in riddles and tricky bits, 'cept the Nobles. Now, *there's* some straight talkers." —Joskun, An-Havva Constable | 1 | 2<|endoftext|> <|endoftext|>Temple of Epiphany | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {U} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Solemn Simulacrum | {4} | Artifact Creature — Golem | rare | When enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When dies, you may draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Canker Abomination | {2}{B/G}{B/G} | Creature — Treefolk Horror | uncommon | As enters the battlefield, choose an opponent. enters the battlefield with a -1/-1 counter on it for each creature that player controls. | Once the hideous disease takes hold, it spreads through both bark and mind. | 6 | 6<|endoftext|> <|endoftext|>Relentless Assault | {2}{R}{R} | Sorcery | rare | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | "Mercy? Mercy is for the playground, not the battleground." | nan | nan<|endoftext|> <|endoftext|>Steel Squirrel | {2} | Artifact Creature — Squirrel | uncommon | Whenever you roll a 5 or higher on a die, gets +X/+X until end of turn, where X is the result. {6}: Roll a six-sided die. | Q: Where does a mechanical squirrel hide its nuts? A: In a bolt hole. | 1 | 1<|endoftext|> <|endoftext|>Arcane Encyclopedia | {3} | Artifact | uncommon | {3}, {T}: Draw a card. | A quill from the First Reader at Candlekeep, the spectacles of the Most Holy Servant of Gond, a woven bookmark from the Caleph Arcane of Calimport: readers always leave something of themselves behind. | nan | nan<|endoftext|> <|endoftext|>Dissipate | {1}{U}{U} | Instant | uncommon | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | "If you weren't born with it, you don't need it." —Grahilah, former trader of Amiqat | nan | nan<|endoftext|> <|endoftext|>Taiga | | Land — Mountain Forest | rare | ({T}: Add {R} or {G}.) | nan | nan | nan<|endoftext|> <|endoftext|>Air Servant | {4}{U} | Creature — Elemental | uncommon | Flying {2}{U}: Tap target creature with flying. | Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered. | 4 | 3<|endoftext|> <|endoftext|>Parallel Lives | {3}{G} | Enchantment | rare | If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | "There will come a time when the only prey left will be each other." —Ulrich of Krallenhorde Pack | nan | nan<|endoftext|> <|endoftext|>Smite the Monstrous | {3}{W} | Instant | common | Destroy target creature with power 4 or greater. | Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power. | nan | nan<|endoftext|> <|endoftext|>Hour of Eternity | {X}{X}{U}{U}{U} | Sorcery | rare | Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie. | To serve as an Eternal is the afterlife granted to the worthy. | nan | nan<|endoftext|> <|endoftext|>Ghalta, Primal Hunger | {10}{G}{G} | Legendary Creature — Elder Dinosaur | rare | This spell costs {X} less to cast, where X is the total power of creatures you control. Trample | The earth walks, strongest of all. | 12 | 12<|endoftext|> <|endoftext|>Living Lightning | {3}{R} | Creature — Elemental Shaman | common | When dies, return target instant or sorcery card from your graveyard to your hand. | Not all storms come from the sky. | 3 | 2<|endoftext|> <|endoftext|>Temple of the Dragon Queen | | Land | uncommon | As enters the battlefield, you may reveal a Dragon card from your hand. enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon. As enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | nan | nan | nan<|endoftext|> <|endoftext|>Dromad Purebred | {4}{W} | Creature — Camel Beast | common | Whenever is dealt damage, you gain 1 life. | "I have seen much from the back of my dromad, most of it terribly wrong. The more I see, the more I am convinced of the rightness of my path." —Heruj, Selesnya initiate | 1 | 5<|endoftext|> <|endoftext|>Mutiny | {R} | Sorcery | common | Target creature an opponent controls deals damage equal to its power to another target creature that player controls. | Pirate captains rarely enjoy a peaceful retirement. | nan | nan<|endoftext|> <|endoftext|>Vedalken Ghoul | {U}{B} | Creature — Vedalken Zombie | common | Whenever becomes blocked, defending player loses 4 life. | For four nights following Ennor's death and the reclaiming of his etherium, its recipients were found slain, the etherium ripped from their bodies. | 1 | 1<|endoftext|> <|endoftext|>Jolrael, Empress of Beasts | {3}{G}{G} | Legendary Creature — Human Spellshaper | special | {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. | "I need no army. I have Jamuraa." | 3 | 3<|endoftext|> <|endoftext|>A-Teferi, Time Raveler | {2}{W}{U} | Legendary Planeswalker — Teferi | rare | Your opponents can't cast spells during your turn. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Fleshgrafter | {2}{B} | Creature — Human Warrior | common | Discard an artifact card: gets +2/+2 until end of turn. | Necrogen enflames certain emotional centers in the Morioks' brains: hate, aggression, and especially greed. | 2 | 2<|endoftext|> <|endoftext|>Kyler, Sigardian Emissary | {3}{G}{W} | Legendary Creature — Human Cleric | mythic | Whenever another Human enters the battlefield under your control, put a +1/+1 counter on . Other Humans you control get +1/+1 for each counter on Kyler. | nan | 2 | 2<|endoftext|> <|endoftext|>Malfegor | {2}{B}{B}{R}{R} | Legendary Creature — Demon Dragon | rare | Flying When enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. | A demon cannot be trusted, and a dragon will not be ruled. | 6 | 6<|endoftext|> <|endoftext|>Intangible Virtue | {1}{W} | Enchantment | uncommon | Creature tokens you control get +1/+1 and have vigilance. | In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose. | nan | nan<|endoftext|> <|endoftext|>Dingus Egg | {4} | Artifact | rare | Whenever a land is put into a graveyard from the battlefield, deals 2 damage to that land's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Brass's Bounty | {6}{R} | Sorcery | rare | For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Why squabble for trinkets when we could be living large off all this gold?" —Admiral Beckett Brass | nan | nan<|endoftext|> <|endoftext|>Martyr of Sands | {W} | Creature — Human Cleric | common | {1}, Reveal X white cards from your hand, Sacrifice : You gain three times X life. | "Only in our vulnerability is there true power, and that power is life itself." | 1 | 1<|endoftext|> <|endoftext|>Verduran Enchantress | {1}{G}{G} | Creature — Human Druid | rare | Whenever you cast an enchantment spell, you may draw a card. | "Graceful? Yes. Beautiful? Absolutely. Harmless? Definitely not." —Fyndhorn elder | 0 | 2<|endoftext|> <|endoftext|>Propaganda | {2}{U} | Enchantment | uncommon | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. | "The cost of your opposition will be extracted from your wits." —Nekusar, the Mindrazer | nan | nan<|endoftext|> <|endoftext|>Granite Gargoyle | {2}{R} | Creature — Gargoyle | rare | Flying {R}: gets +0/+1 until end of turn. | "While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them." —The Underworld Cookbook, by Asmoranomardicadaistinaculdacar | 2 | 2<|endoftext|> <|endoftext|>Kelpie Guide | {2}{U} | Creature — Beast | uncommon | {T}: Untap another target permanent you control. {T}: Tap target permanent. Activate only if you control eight or more lands. | Kelpies are drawn to paradoxes, making them ideal companions for Quandrix mages. | 2 | 2<|endoftext|> <|endoftext|>Flickerform | {1}{W} | Enchantment — Aura | rare | Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Earwig Squad | {3}{B}{B} | Creature — Goblin Rogue | rare | Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles. | nan | 5 | 3<|endoftext|> <|endoftext|>Thought Monitor | {6}{U} | Artifact Creature — Construct | rare | Affinity for artifacts Flying When enters the battlefield, draw two cards. | It roams the skies over the Quicksilver Sea, alert for any hint of aberrant thought. | 2 | 2<|endoftext|> <|endoftext|>Bloodtithe Harvester | {B}{R} | Creature — Vampire | uncommon | When enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {T}, Sacrifice : Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. | nan | 3 | 2<|endoftext|> <|endoftext|>Chandra's Incinerator | {5}{R} | Creature — Elemental | rare | This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, deals that much damage to target creature or planeswalker that player controls. | nan | 6 | 6<|endoftext|> <|endoftext|>Mudslide | {2}{R} | Enchantment | rare | Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Sylvan Tutor | {G} | Sorcery | rare | Search your library for a creature card, reveal it, then shuffle and put that card on top. | The whole of creation stood transfixed, silenced by the weight of anticipation. | nan | nan<|endoftext|> <|endoftext|>Mizzium Tank | {1}{R}{R} | Artifact — Vehicle | rare | Trample Whenever you cast a noncreature spell, becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 2<|endoftext|> <|endoftext|>Surgehacker Mech | {4} | Artifact — Vehicle | rare | Menace When enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4 | nan | 5 | 5<|endoftext|> <|endoftext|>Time Elemental | {2}{U} | Creature — Elemental | rare | When attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. | nan | 0 | 2<|endoftext|> <|endoftext|>Vengeance | {3}{W} | Sorcery | uncommon | Destroy target tapped creature. | "It is the duty of the strong to oppose any who threaten the weak." —The Southern Paladin | nan | nan<|endoftext|> <|endoftext|>Buried Ruin | | Land | uncommon | {T}: Add {C}. {2}, {T}, Sacrifice : Return target artifact card from your graveyard to your hand. | History has buried its treasures deep. | nan | nan<|endoftext|> <|endoftext|>Windfall | {2}{U} | Sorcery | uncommon | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | "To fill your mind with knowledge, we must start by emptying it." —Barrin, master wizard | nan | nan<|endoftext|> <|endoftext|>Wrathful Red Dragon | {3}{R}{R} | Creature — Dragon | rare | Flying Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon. | nan | 5 | 5<|endoftext|> <|endoftext|>Mangara, the Diplomat | {3}{W} | Legendary Creature — Human Cleric | mythic | Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. | nan | 2 | 4<|endoftext|> <|endoftext|>Alena, Kessig Trapper | {4}{R} | Legendary Creature — Human Scout | uncommon | First strike {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn. Partner (You can have two commanders if both have partner.) | "Halana and I have a bond that'll never be broken." | 4 | 3<|endoftext|> <|endoftext|>Beast Attack | {2}{G}{G}{G} | Instant | uncommon | Create a 4/4 green Beast creature token. Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Hopeful Initiate | {W} | Creature — Human Warlock | rare | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment. | nan | 1 | 2<|endoftext|> <|endoftext|>Zuran Orb | {0} | Artifact | uncommon | Sacrifice a land: You gain 2 life. | "I will go to any length to achieve my goal. Eternal life is worth any sacrifice." —Zur the Enchanter | nan | nan<|endoftext|> <|endoftext|>Armored Pegasus | {1}{W} | Creature — Pegasus | common | Flying | "I always charge a little extra to take on a pegasus. They fly like eagles, kick like mules, and hide like hermits." —Tahli *en*-Dal, bounty hunter | 1 | 2<|endoftext|> <|endoftext|>Kjeldoran Elite Guard | {3}{W} | Creature — Human Soldier | common | {T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice . Activate only during combat. | The winged helms of the guard are put on for pageants—but taken off for war. | 2 | 2<|endoftext|> <|endoftext|>Might Sliver | {4}{G} | Creature — Sliver | uncommon | All Sliver creatures get +2/+2. | "The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee." —Llanach, Skyshroud ranger | 2 | 2<|endoftext|> <|endoftext|>Pillage | {1}{R}{R} | Sorcery | rare | Destroy target artifact or land. It can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Neverwinter Dryad | {G} | Creature — Dryad | common | {2}, Sacrifice : Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Shenanigans | {1}{R} | Sorcery | common | Destroy target artifact. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.) | Pricy baubles are no match for cheap tricks. | nan | nan<|endoftext|> <|endoftext|>Old-Growth Troll | {G}{G}{G} | Creature — Troll Warrior | rare | Trample When dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'" | nan | 4 | 4<|endoftext|> <|endoftext|>Personal Incarnation | {3}{W}{W}{W} | Creature — Avatar Incarnation | rare | {0}: The next 1 damage that would be dealt to this turn is dealt to its owner instead. Only 's owner may activate this ability. When dies, its owner loses half their life, rounded up. | nan | 6 | 6<|endoftext|> <|endoftext|>Graven Cairns | | Land | rare | {T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. | "Here did the Extinguisher steal the light from the world. Here will we sacrifice her to bring the Great Rekindling to our people." —Illulia of Nighthearth | nan | nan<|endoftext|> <|endoftext|>Goblin Offensive | {X}{1}{R}{R} | Sorcery | uncommon | Create X 1/1 red Goblin creature tokens. | They certainly are. | nan | nan<|endoftext|> <|endoftext|>Lurking Informant | {1}{U/B} | Creature — Human Rogue | common | ({U/B} can be paid with either {U} or {B}.) {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. | In the undercity, forgetfulness is often encouraged at the point of a blade. | 1 | 2<|endoftext|> <|endoftext|>Brokers Ascendancy | {G}{W}{U} | Enchantment | rare | At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control. | "This is the beginning of a beautiful friendship. And more importantly, a profitable one. Now sign here." | nan | nan<|endoftext|> <|endoftext|>Grove Rumbler | {2}{R}{G} | Creature — Elemental | uncommon | Trample Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | "The land will not wait for the enemy to arrive." —Nissa Revane | 3 | 3<|endoftext|> <|endoftext|>Dimir Aqueduct | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Dusk Charger | {3}{B} | Creature — Horse | common | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) gets +2/+2 as long as you have the city's blessing. | Stories say demon blood runs in its veins, making it fearless and bloodthirsty. | 3 | 3<|endoftext|> <|endoftext|>Knight of the Widget | {2}{W} | Artifact Creature — Cyborg Knight | uncommon | Vigilance 's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control. | His armor is lightweight titanium alloy, but his will is iron. | * | *<|endoftext|> <|endoftext|>Unruly Mob | {1}{W} | Creature — Human | common | Whenever another creature you control dies, put a +1/+1 counter on . | "Those who aren't welcome will know it!" —Kolman, elder of Gatstaf | 1 | 1<|endoftext|> <|endoftext|>Ferocious Zheng | {2}{G}{G} | Creature — Cat Beast | common | | Known for their glowing horn and stone-rattling roar, zheng are the fiercest predators in the forest. Few survived before Jiang Yanggu came. | 4 | 4<|endoftext|> <|endoftext|>Overcome | {3}{G}{G} | Sorcery | uncommon | Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.) | "Forward! Until the horizon is ours!" —Khemses, charioteer | nan | nan<|endoftext|> <|endoftext|>Basic Conjuration | {1}{G}{G} | Sorcery — Lesson | rare | Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. | "I made that! It's mine! Did you see that?" | nan | nan<|endoftext|> <|endoftext|>Ichor Wellspring | {2} | Artifact | common | When enters the battlefield or is put into a graveyard from the battlefield, draw a card. | "Our glorious infection has taken hold." —Elesh Norn, Grand Cenobite | nan | nan<|endoftext|> <|endoftext|>Shattered Angel | {3}{W}{W} | Creature — Phyrexian Angel | uncommon | Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. | She preaches the blessings of the Machine Orthodoxy. | 3 | 3<|endoftext|> <|endoftext|>Celestial Ancient | {3}{W}{W} | Creature — Elemental | rare | Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. | "We thought the clouds had moved from the night sky. Then the night sky moved, and the horizon grew wings." —Josuri | 3 | 3<|endoftext|> <|endoftext|>Gravebreaker Lamia | {4}{B} | Enchantment Creature — Snake Lamia | rare | Lifelink When enters the battlefield, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast. | nan | 4 | 4<|endoftext|> <|endoftext|>Verdurous Gearhulk | {3}{G}{G} | Artifact Creature — Construct | mythic | Trample When enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Coastline Chimera | {3}{U} | Creature — Chimera | common | Flying {1}{W}: can block an additional creature this turn. | Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment. | 1 | 5<|endoftext|> <|endoftext|>Scathe Zombies | {2}{B} | Creature — Zombie | common | | "They groaned, they stirred, they all uprose, Nor spake, nor moved their eyes; It had been strange, even in a dream, To have seen those dead men rise." —Samuel Taylor Coleridge, "The Rime of the Ancient Mariner" | 2 | 2<|endoftext|> <|endoftext|>Harrow | {2}{G} | Instant | common | As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. | No spot in nature is truly barren. | nan | nan<|endoftext|> <|endoftext|>Garruk Wildspeaker | {2}{G}{G} | Legendary Planeswalker — Garruk | mythic | +1: Untap two target lands. −1: Create a 3/3 green Beast creature token. −4: Creatures you control get +3/+3 and gain trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fierce Invocation | {4}{R} | Sorcery | common | Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Anger can empower those who embrace it. | nan | nan<|endoftext|> <|endoftext|>Humble | {1}{W} | Instant | uncommon | Until end of turn, target creature loses all abilities and has base power and toughness 0/1. | "It is not your place to rule, Radiant. It may not even be mine." —Serra | nan | nan<|endoftext|> <|endoftext|>Ranger's Guile | {G} | Instant | common | Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | "You don't survive in the wild by standing in plain sight." —Garruk Wildspeaker | nan | nan<|endoftext|> <|endoftext|>Crushing Canopy | {2}{G} | Instant | common | Choose one — • Destroy target creature with flying. • Destroy target enchantment. | "Do not mistake your lofty vantage point for safety." —Shaper Tuvasa | nan | nan<|endoftext|> <|endoftext|>Fire-Lit Thicket | | Land | mythic | {T}: Add {C}. {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. | nan | nan | nan<|endoftext|> <|endoftext|>Standing Troops | {2}{W} | Creature — Human Soldier | common | Vigilance | The less you have, the harder you fight for it. | 1 | 4<|endoftext|> <|endoftext|>Calamity's Wake | {1}{W} | Instant | uncommon | Exile all graveyards. Players can't cast noncreature spells this turn. Exile . | The sylex's blast had razed the land, leaving behind only snow and sorrow. Urza stood alone in the sudden silence. | nan | nan<|endoftext|> <|endoftext|>Vraan, Executioner Thane | {1}{B} | Legendary Creature — Phyrexian Vampire | rare | Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn. | Do not fear death. Fear failure. | 2 | 2<|endoftext|> <|endoftext|>Cremate | {B} | Instant | common | Exile target card from a graveyard. Draw a card. | "Without a body, the soul is helpless to fight the terms of our contracts." —Somhaur, Orzhov pontiff | nan | nan<|endoftext|> <|endoftext|>Word of Command | {B}{B} | Instant | rare | Look at target opponent's hand and choose a card from it. You control that player until finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. | nan | nan | nan<|endoftext|> <|endoftext|>Bog Wraith | {3}{B} | Creature — Wraith | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | The bodies of its victims are the only tracks it leaves. | 3 | 3<|endoftext|> <|endoftext|>Danitha Capashen, Paragon | {2}{W} | Legendary Creature — Human Knight | uncommon | First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast. | "I will protect the less fortunate. I will love bravely. I will face despair and fight on. As a Capashen, I can do no less." | 2 | 2<|endoftext|> <|endoftext|>Drudge Skeletons | {1}{B} | Creature — Skeleton | uncommon | {B}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | "The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off." —Nevinyrral, *Necromancer's Handbook* | 1 | 1<|endoftext|> <|endoftext|>Rosnakht, Heir of Rohgahh | {R} | Legendary Creature — Kobold Warrior | rare | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic — Whenever you cast a spell that targets , create a 0/1 red Kobold creature token named Kobolds of Kher Keep. | nan | 0 | 1<|endoftext|> <|endoftext|>Priest of Iroas | {R} | Creature — Human Cleric | common | {3}{W}, Sacrifice : Destroy target enchantment. | "Even my last breath will be a blow struck for Iroas." | 1 | 1<|endoftext|> <|endoftext|>Professor Onyx | {4}{B}{B} | Legendary Planeswalker — Liliana | mythic | Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. −3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. −8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Sylex | {3} | Legendary Artifact | mythic | {2}{W}{W}, {T}, Exile : Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Gray Merchant of Asphodel | {3}{B}{B} | Creature — Zombie | uncommon | When enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | nan | 2 | 4<|endoftext|> <|endoftext|>Blot Out the Sky | {X}{W}{B} | Sorcery | mythic | Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents. | A drop of ink is a nuisance. A torrent of inklings is a menace. | nan | nan<|endoftext|> <|endoftext|>Grand Arbiter Augustin IV | {2}{W}{U} | Legendary Creature — Human Advisor | rare | White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast. | To be Arbiter is to dispense few words and many judgments. | 2 | 3<|endoftext|> <|endoftext|>Tiger Claws | {2}{G} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +1/+1 and has trample. | Cho-Arrim martial artists emulate the beasts of their home. | nan | nan<|endoftext|> <|endoftext|>Reservoir Kraken | {2}{U}{U} | Creature — Kraken | rare | Trample, ward {2} At the beginning of each combat, if is untapped, any opponent may tap an untapped creature they control. If they do, tap and create a 1/1 blue Fish creature token with "This creature can't be blocked." | nan | 6 | 6<|endoftext|> <|endoftext|>Undead Warchief | {2}{B}{B} | Creature — Zombie | uncommon | Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1. | It has the strength of seven men. In fact, it used to be seven men. | 1 | 1<|endoftext|> <|endoftext|>Gliding Licid | {2}{U} | Creature — Licid | uncommon | {U}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Enchanted creature has flying. | nan | 2 | 2<|endoftext|> <|endoftext|>Index | {U} | Sorcery | common | Look at the top five cards of your library, then put them back in any order. | "Let's see . . . Mercadia, mercenary, merfolk . . . you know, I really need a better filing system." | nan | nan<|endoftext|> <|endoftext|>Chainer's Edict | {1}{B} | Sorcery | uncommon | Target player sacrifices a creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | The pits have their own form of mercy. | nan | nan<|endoftext|> <|endoftext|>Lhurgoyf | {2}{G}{G} | Creature — Lhurgoyf | rare | 's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. | "Ach! Hans, run! It's the lhurgoyf!" —Saffi Eriksdotter, last words | * | 1+*<|endoftext|> <|endoftext|>Flying Carpet | {4} | Artifact | rare | {2}, {T}: Target creature gains flying until end of turn. | "Wheeeeeeeeeeeeeee!" | nan | nan<|endoftext|> <|endoftext|>Mycoloth | {3}{G}{G} | Creature — Fungus | rare | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on . | nan | 4 | 4<|endoftext|> <|endoftext|>Eye of Yawgmoth | {3} | Artifact | rare | {3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest. | nan | nan | nan<|endoftext|> <|endoftext|>Valiant Changeling | {5}{W}{W} | Creature — Shapeshifter | uncommon | This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. Changeling (This card is every creature type.) Double strike | nan | 3 | 3<|endoftext|> <|endoftext|>Jor Kadeen, First Goldwarden | {R}{W} | Legendary Creature — Human Rebel | rare | Trample Whenever attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Nimble Larcenist | {W}{U}{B} | Creature — Bird Rogue | uncommon | Flying When enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. | nan | 2 | 1<|endoftext|> <|endoftext|>Ember-Fist Zubera | {1}{R} | Creature — Zubera Spirit | common | When dies, it deals damage to any target equal to the number of Zubera that died this turn. | When the Honden of Infinite Rage shattered, its attendants swarmed Kamigawa to sow mortal destruction. | 1 | 2<|endoftext|> <|endoftext|>Weaponized Scrap | {4} | Artifact Creature — Construct | rare | Upgrade (This creature enters the battlefield covering another artifact you control. If it can't, exile it. Ignore the artifact it's covering. Anywhere this card goes, cards underneath it also go. It has haste.) | nan | 6 | 6<|endoftext|> <|endoftext|>Satsuki, the Living Lore | {G}{W} | Legendary Creature — Human Druid | rare | {T}: Put a lore counter on each Saga you control. Activate only as a sorcery. When dies, choose up to one — • Return target Saga or enchantment creature you control to its owner's hand. • Return target Saga card from your graveyard to your hand. | nan | 1 | 3<|endoftext|> <|endoftext|>Vanquish the Horde | {6}{W}{W} | Sorcery | rare | This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Western Paladin | {2}{B}{B} | Creature — Phyrexian Zombie Knight | rare | {B}{B}, {T}: Destroy target white creature. | "Expect nothing but scorn, flattery, and lies. And never turn your back on him." —Northern paladin | 3 | 3<|endoftext|> <|endoftext|>Secret Plans | {G}{U} | Enchantment | uncommon | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. | Rakshasa trade in secrets, amassing wealth from their careful revelation. | nan | nan<|endoftext|> <|endoftext|>Prized Elephant | {3}{W} | Creature — Elephant | uncommon | gets +1/+1 as long as you control a Forest. {G}: gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 3 | 3<|endoftext|> <|endoftext|>Pikemen | {1}{W} | Creature — Human Soldier | common | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "As the cavalry bore down, we faced them with swords drawn and pikes hidden in the grass at our feet. 'Don't lift your pikes 'til I give the word,' I said." —Maeveen O'Donagh, *Memoirs of a Soldier* | 1 | 1<|endoftext|> <|endoftext|>Explosive Vegetation | {3}{G} | Sorcery | uncommon | Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | Torching Krosa would be pointless. It grows faster than it burns. | nan | nan<|endoftext|> <|endoftext|>Information Booth | | Artifact — Attraction | uncommon | Visit — Draw a card. | "Sir, this may be the information booth, but I cannot answer ontological questions. It would be arrogant to assume I could describe the true nature of reality. Also there's a line." | nan | nan<|endoftext|> <|endoftext|>Magmaw | {3}{R}{R} | Creature — Elemental | rare | {1}, Sacrifice a nonland permanent: deals 1 damage to any target. | "The purpose of existence is simple: everything is fuel for the magmaw." —Jaji, magmaw worshipper | 4 | 4<|endoftext|> <|endoftext|>Niv-Mizzet, the Firemind | {2}{U}{U}{R}{R} | Legendary Creature — Dragon Wizard | rare | Flying Whenever you draw a card, deals 1 damage to any target. {T}: Draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Night of Souls' Betrayal | {2}{B}{B} | Legendary Enchantment | rare | All creatures get -1/-1. | nan | nan | nan<|endoftext|> <|endoftext|>Errantry | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+0 and can only attack alone. | "There is no shame in solitude. The lone knight may succeed where a hundred founder." —Arna Kennerüd, skyknight | nan | nan<|endoftext|> <|endoftext|>Stinging Lionfish | {1}{U} | Enchantment Creature — Fish | uncommon | Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent. | Starfish are its favorite prey. | 2 | 1<|endoftext|> <|endoftext|>Imperial Seal | {B} | Sorcery | mythic | Search your library for a card, then shuffle and put that card on top. You lose 2 life. | "Oh, for heaven's sake, of course it was a death threat! What did you think was in an envelope like that, a wedding invitation?" —Magistrate's assistant | nan | nan<|endoftext|> <|endoftext|>Rude Awakening | {4}{G} | Sorcery | rare | Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Torment of Scarabs | {3}{B} | Enchantment — Aura Curse | uncommon | Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card. | Like a carpet unrolling for their god, the scarabs poured out from the necropolis. | nan | nan<|endoftext|> <|endoftext|>Blizzard Specter | {2}{U}{B} | Snow Creature — Specter | uncommon | Flying Whenever deals combat damage to a player, choose one — • That player returns a permanent they control to its owner's hand. • That player discards a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Aboleth Spawn | {2}{U} | Creature — Fish Horror | rare | Flash Ward {2} Probing Telepathy — Whenever a creature entering the battlefield under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy. | nan | 2 | 3<|endoftext|> <|endoftext|>Canyon Wildcat | {1}{R} | Creature — Cat | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | "Relative of yours?" Ertai teased. Mirri simply sneered. | 2 | 1<|endoftext|> <|endoftext|>Pull Under | {5}{B} | Instant — Arcane | common | Target creature gets -5/-5 until end of turn. | "Although nowhere on Kamigawa was safe during the war, the Takenuma Swamp was the most horrifying. The rotting bamboo itself rebelled against its mortal inhabitants, pulling them into unmarked graves." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Carnival Elephant Meteor | | Stickers | common | {TK}{TK} — Sacrifice this permanent: Draw two cards. {TK}{TK}{TK} — Whenever this creature attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) {TK}{TK} — 4/1 {TK}{TK}{TK}{TK}{TK} — 8/7 | nan | nan | nan<|endoftext|> <|endoftext|>Koth, Fire of Resistance | {2}{R}{R} | Legendary Planeswalker — Koth | rare | +2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. −3: deals damage to target creature equal to the number of Mountains you control. −7: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target." | nan | nan | nan<|endoftext|> <|endoftext|>The Wretched | {3}{B}{B} | Creature — Demon | rare | At end of combat, gain control of all creatures blocking for as long as you control . | nan | 2 | 5<|endoftext|> <|endoftext|>Drakewing Krasis | {1}{G}{U} | Creature — Lizard Drake | common | Flying, trample | Cautious not to repeat Vig's mistakes, the Simic fuse life essences using magic alone. Each result is called a krasis. | 3 | 1<|endoftext|> <|endoftext|>Reaper of the Wilds | {2}{B}{G} | Creature — Gorgon | rare | Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {B}: gains deathtouch until end of turn. {1}{G}: gains hexproof until end of turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Overwhelm | {5}{G}{G} | Sorcery | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Creatures you control get +3/+3 until end of turn. | The Conclave acts with a single will, expressed by countless warriors. | nan | nan<|endoftext|> <|endoftext|>Kess, Dissident Mage | {1}{U}{B}{R} | Legendary Creature — Human Wizard | mythic | Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead. | "Loss has no meaning here. You cannot take from those who have nothing." | 3 | 4<|endoftext|> <|endoftext|>One with the Machine | {3}{U} | Sorcery | rare | Draw cards equal to the highest mana value among artifacts you control. | "When I grafted the Planar Bridge into myself, I felt my Planeswalker spark flare beyond my body. The Multiverse was my plaything. It felt . . . incredible." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Shambling Remains | {1}{B}{R} | Creature — Zombie Horror | uncommon | can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 3<|endoftext|> <|endoftext|>Die Young | {1}{B} | Sorcery | common | Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way. | "When the time comes, let go. Nothing lasts forever." | nan | nan<|endoftext|> <|endoftext|>Vraska's Fall | {2}{B} | Instant | common | Each opponent sacrifices a creature or planeswalker and gets a poison counter. | The dull, creeping pain of phyresis curdled in Vraska's blood. She knew as soon as it took her, she would betray everything—even Jace. | nan | nan<|endoftext|> <|endoftext|>Breath Weapon | {2}{R} | Instant | common | deals 2 damage to each non-Dragon creature. | "In the name of Tempus, Lord of Battles, you will die honorably in righteous fire." | nan | nan<|endoftext|> <|endoftext|>Will-Forged Golem | {6} | Artifact Creature — Golem | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) | The modular nature of the automaton's design makes assembly perfectly intuitive. | 4 | 4<|endoftext|> <|endoftext|>Bojuka Bog | | Land | common | enters the battlefield tapped. When enters the battlefield, exile target player's graveyard. {T}: Add {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Viashino Sandstalker | {1}{R}{R} | Creature — Viashino Warrior | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return to its owner's hand. (Return it only if it's on the battlefield.) | "Some believe Sandstalkers to be illusions; those with scars know better." —*Zhalfirin Guide to the Desert* | 4 | 2<|endoftext|> <|endoftext|>Green Sun's Zenith | {X}{G} | Sorcery | rare | Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle into its owner's library. | As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales. | nan | nan<|endoftext|> <|endoftext|>Timely Interference | {U} | Instant | common | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. Draw a card. | Students fled with their research as Tolaria fell to the Phyrexians. | nan | nan<|endoftext|> <|endoftext|>Meekstone | {1} | Artifact | rare | Creatures with power 3 or greater don't untap during their controllers' untap steps. | nan | nan | nan<|endoftext|> <|endoftext|>Force of Vigor | {2}{G}{G} | Instant | rare | If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments. | The vines overgrew the construct, snapping gears and soaking up aether. | nan | nan<|endoftext|> <|endoftext|>Spiteful Returned | {1}{B} | Enchantment Creature — Zombie | uncommon | Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever or enchanted creature attacks, defending player loses 2 life. Enchanted creature gets +1/+1. | nan | 1 | 1<|endoftext|> <|endoftext|>Scaled Behemoth | {4}{G}{G} | Creature — Crocodile | uncommon | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Surviving an encounter with it is proof enough that an initiate is ready for the Trial of Strength. | 6 | 7<|endoftext|> <|endoftext|>Predatory Nightstalker | {3}{B}{B} | Creature — Nightstalker | common | When enters the battlefield, you may have target opponent sacrifice a creature. | nan | 3 | 2<|endoftext|> <|endoftext|>Dragonkin Berserker | {1}{R} | Creature — Human Berserker | rare | First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.) | nan | 2 | 2<|endoftext|> <|endoftext|>Boseiju, Who Shelters All | | Legendary Land | rare | enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered. | nan | nan | nan<|endoftext|> <|endoftext|>Dune Diviner | {2}{G} | Creature — Naga Cleric | uncommon | {1}, Tap an untapped Desert you control: You gain 1 life. | The desert had once been a place of endless horror. It was now the last refuge as the city of Naktamun fell. | 2 | 3<|endoftext|> <|endoftext|>Thallid | {G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Cryptic Command | {1}{U}{U}{U} | Instant | rare | Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Wizard's Spellbook | {5}{U}{U} | Artifact | rare | {T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery. 1—9 | Copy that card. You may cast the copy. 10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost. 20 | Copy each card exiled with . You may cast any number of the copies without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Minds Aglow | {U} | Sorcery | rare | Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. | nan | nan | nan<|endoftext|> <|endoftext|>Undead Butler | {1}{B} | Creature — Zombie | uncommon | When enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) When dies, you may exile it. When you do, return target creature card from your graveyard to your hand. | nan | 1 | 2<|endoftext|> <|endoftext|>Evermind | | Instant — Arcane | uncommon | (Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Seeker of the Way | {1}{W} | Creature — Human Warrior | uncommon | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, gains lifelink until end of turn. | "I don't know where my destiny lies, but I know it isn't here." | 2 | 2<|endoftext|> <|endoftext|>Rag Man | {2}{B}{B} | Creature — Human Minion | rare | {B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn. | "Aw, he's just a silly, dirty little man. What's to be afraid of?" | 2 | 1<|endoftext|> <|endoftext|>Relentless Hunter | {1}{R}{G} | Creature — Human Warrior | uncommon | {1}{R}{G}: gets +1/+1 and gains trample until end of turn. | "I swore to take one head for each member of my family they killed. My task is nowhere near its end." | 3 | 3<|endoftext|> <|endoftext|>Noyan Dar, Roil Shaper | {3}{W}{U} | Legendary Creature — Merfolk Ally | rare | Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. | After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it. | 4 | 4<|endoftext|> <|endoftext|>Sentry of the Underworld | {3}{W}{B} | Creature — Griffin Skeleton | uncommon | Flying, vigilance {W}{B}, Pay 3 life: Regenerate . | When Athreos gathers the newly dead to be ferried across the Five Rivers That Ring the World, he sends skeletal griffins to fetch those who stray. | 3 | 3<|endoftext|> <|endoftext|>Ivy Seer | {3}{G} | Creature — Elf Wizard | uncommon | {2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Sightless Ghoul | {3}{B} | Creature — Zombie Soldier | common | can't block. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | It blindly marches on Thraben's gates, guided by its master's direful will. | 2 | 2<|endoftext|> <|endoftext|>Jokulhaups | {4}{R}{R} | Sorcery | rare | Destroy all artifacts, creatures, and lands. They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Gavi, Nest Warden | {2}{U}{R}{W} | Legendary Creature — Human Shaman | mythic | You may pay {0} rather than pay the cycling cost of the first card you cycle each turn. Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token. | A mother's love transcends species. | 2 | 5<|endoftext|> <|endoftext|>Bottle Gnomes | {3} | Artifact Creature — Gnome | uncommon | Sacrifice : You gain 3 life. | Reinforcements . . . or refreshments? | 1 | 3<|endoftext|> <|endoftext|>Field of Souls | {2}{W}{W} | Enchantment | uncommon | Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Sacred White Deer | {1}{G} | Creature — Elk | uncommon | {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. | The pale deer are believed to have lived a thousand years, the pure white five hundred more. Those who seek them would gladly wander the wilds forever for the merest glimpse of these sacred beings. | 2 | 2<|endoftext|> <|endoftext|>Pillar of Light | {2}{W} | Instant | common | Exile target creature with toughness 4 or greater. | "The vaulted ceiling of our faith rests upon such pillars." —Darugand, banisher priest | nan | nan<|endoftext|> <|endoftext|>Jungle Hollow | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {B} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Grotesque Mutation | {1}{B} | Instant | common | Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | nan | nan | nan<|endoftext|> <|endoftext|>Disdainful Stroke | {1}{U} | Instant | common | Counter target spell with mana value 4 or greater. | "Laws apply only to those who lack the vision to see past them." | nan | nan<|endoftext|> <|endoftext|>Soul Collector | {3}{B}{B} | Creature — Vampire | rare | Flying Whenever a creature dealt damage by this turn dies, return that card to the battlefield under your control. Morph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 4<|endoftext|> <|endoftext|>Nullpriest of Oblivion | {1}{B} | Creature — Vampire Cleric | rare | Kicker {3}{B} Menace, lifelink When enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield. | nan | 2 | 1<|endoftext|> <|endoftext|>Dauthi Marauder | {2}{B} | Creature — Dauthi Minion | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) | "The dauthi came from beneath the ruins one night, and the darkness cast them in the best possible light." —Soltari Tales of Life | 3 | 1<|endoftext|> <|endoftext|>Emeria Angel | {2}{W}{W} | Creature — Angel | rare | Flying Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Dragonlord Ojutai | {3}{W}{U} | Legendary Creature — Elder Dragon | mythic | Flying has hexproof as long as it's untapped. Whenever deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | 5 | 4<|endoftext|> <|endoftext|>Vendilion Clique | {1}{U}{U} | Legendary Creature — Faerie Wizard | mythic | Flash Flying When enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. | nan | 3 | 1<|endoftext|> <|endoftext|>Jin-Gitaxias, Progress Tyrant | {5}{U}{U} | Legendary Creature — Phyrexian Praetor | mythic | Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Nip Gwyllion | {W/B} | Creature — Hag | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Once your life and all your worldly possessions have been surrendered to her, a gwyllion can be surprisingly civilized. | 1 | 1<|endoftext|> <|endoftext|>Assault Intercessor | {1}{W}{B} | Creature — Astartes Warrior | rare | First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life. | A foe without honour is a foe already beaten. | 3 | 2<|endoftext|> <|endoftext|>Bravado | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 for each other creature you control. | "We drive the dragons from our home. Why should we fear you?" —Fire Eye, viashino bey | nan | nan<|endoftext|> <|endoftext|>Isperia's Skywatch | {5}{U} | Creature — Vedalken Knight | common | Flying When enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | nan | 3 | 3<|endoftext|> <|endoftext|>Mardu Heart-Piercer | {3}{R} | Creature — Human Archer | uncommon | Raid — When enters the battlefield, if you attacked this turn, deals 2 damage to any target. | "Those who have never ridden before the wind do not know the true joy of war." | 2 | 3<|endoftext|> <|endoftext|>Drop Tower | | Artifact — Attraction | common | Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first. | In space, no one can hear you repeatedly beg to get off the ride. | nan | nan<|endoftext|> <|endoftext|>Sphere of Annihilation | {X}{B} | Artifact | rare | enters the battlefield with X void counters on it. At the beginning of your upkeep, exile , all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it. | nan | nan | nan<|endoftext|> <|endoftext|>Serendib Efreet | {2}{U} | Creature — Efreet | rare | Flying At the beginning of your upkeep, deals 1 damage to you. | nan | 3 | 4<|endoftext|> <|endoftext|>Sphere of Resistance | {2} | Artifact | rare | Spells cost {1} more to cast. | A sphere pushes equally in all directions. | nan | nan<|endoftext|> <|endoftext|>Blossoming Sands | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {G} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Extinguish the Light | {2}{B}{B} | Instant | common | Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life. | Jaya did not want to die, but of all the things to die for, Dominaria felt right. | nan | nan<|endoftext|> <|endoftext|>Miirym, Sentinel Wyrm | {3}{G}{U}{R} | Legendary Creature — Dragon Spirit | rare | Flying, ward {2} Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary. | nan | 6 | 6<|endoftext|> <|endoftext|>Isshin, Two Heavens as One | {R}{W}{B} | Legendary Creature — Human Samurai | rare | If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | nan | 3 | 4<|endoftext|> <|endoftext|>Heliod, Sun-Crowned | {2}{W} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Hour of Revelation | {3}{W}{W}{W} | Sorcery | rare | This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Thorned Moloch | {2}{R} | Creature — Lizard | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) has first strike as long as it's attacking. | Those who fled the destruction of the city stumbled into the territory of their prickly neighbors. | 2 | 2<|endoftext|> <|endoftext|>Lantern of Insight | {1} | Artifact | uncommon | Players play with the top card of their libraries revealed. {T}, Sacrifice : Target player shuffles. | Each eye sees a different possibility for tomorrow. | nan | nan<|endoftext|> <|endoftext|>Lifespring Druid | {2}{G} | Creature — Elf Druid | common | {T}: Add one mana of any color. | "The land is not dead, merely sick. I will nurse it back to health." | 2 | 1<|endoftext|> <|endoftext|>Scheming Symmetry | {B} | Sorcery | rare | Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. | "One for you, one for me. What could be more fair?" —Kethis, the Hidden Hand | nan | nan<|endoftext|> <|endoftext|>Drown in the Loch | {U}{B} | Instant | rare | Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Silverquill Silencer | {W}{B} | Creature — Human Cleric | rare | As enters the battlefield, choose a nonland card name. Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Truss, Chief Engineer | {U}{B} | Legendary Creature — Vedalken Rogue Employee | rare | Whenever enters the battlefield or another creature dies, put a hack counter on Truss. {2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one. | nan | 1 | 3<|endoftext|> <|endoftext|>Rorix Bladewing | {3}{R}{R}{R} | Legendary Creature — Dragon | rare | Flying, haste | In the smoldering ashes of Shiv, a few dragons strive to rebuild their native land. The rest seek any opportunity to restore the broken pride of their race. | 6 | 5<|endoftext|> <|endoftext|>Noxious Dragon | {4}{B}{B} | Creature — Dragon | uncommon | Flying When dies, you may destroy target creature with mana value 3 or less. | Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work. | 4 | 4<|endoftext|> <|endoftext|>Arcane Signet | {2} | Artifact | common | {T}: Add one mana of any color in your commander's color identity. | It started as a mere drop of water. The Magic Mirror crystallized it into much more. | nan | nan<|endoftext|> <|endoftext|>Mistmeadow Witch | {1}{W/U} | Creature — Kithkin Wizard | uncommon | {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. | Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought. | 1 | 1<|endoftext|> <|endoftext|>Currency Converter | {1} | Artifact | rare | Whenever you discard a card, you may exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {T}: Put a card exiled with into your graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Krosan Tusker | {5}{G}{G} | Creature — Boar Beast | common | Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle , you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.) | nan | 6 | 5<|endoftext|> <|endoftext|>Rusko, Clockmaker | {2}{U}{B} | Legendary Creature — Human Artificer | rare | When enters the battlefield, conjure a card named Midnight Clock onto the battlefield. Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life. | nan | 3 | 3<|endoftext|> <|endoftext|>Oathkeeper, Takeno's Daisho | {3} | Legendary Artifact — Equipment | rare | Equipped creature gets +3/+1. Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When is put into a graveyard from the battlefield, exile equipped creature. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Hymn to Tourach | {B}{B} | Sorcery | common | Target player discards two cards at random. | Members of the Order often played the Hymn on instruments made from their victims' bones. | nan | nan<|endoftext|> <|endoftext|>Gilded Light | {1}{W} | Instant | uncommon | You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.) | "Whoever survives the first blow lives to land the second." | nan | nan<|endoftext|> <|endoftext|>Dictate of Kruphix | {1}{U}{U} | Enchantment | rare | Flash At the beginning of each player's draw step, that player draws an additional card. | nan | nan | nan<|endoftext|> <|endoftext|>An Incident Has Occurred | {1}{G} | Sorcery | common | Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life. | "So sorry, but, per our waiver, we're not responsible for 'things happening.'" | nan | nan<|endoftext|> <|endoftext|>Swiftfoot Boots | {2} | Artifact — Equipment | rare | Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Timid Drake | {2}{U} | Creature — Drake | uncommon | Flying When another creature enters the battlefield, return to its owner's hand. | "I sneezed, and it bolted." —Gerrard of the *Weatherlight* | 3 | 3<|endoftext|> <|endoftext|>Evolving Door | {2}{G} | Artifact | rare | {1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery. | In with the old, out with the new. | nan | nan<|endoftext|> <|endoftext|>Timetwister | {2}{U} | Sorcery | rare | Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put into its owner's graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Earthquake | {X}{R} | Sorcery | rare | deals X damage to each creature without flying and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Purphoros's Intervention | {X}{R} | Sorcery | rare | Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • deals twice X damage to target creature or planeswalker. | "I bring a fire to recast all the world." | nan | nan<|endoftext|> <|endoftext|>Academic Probation | {1}{W} | Sorcery — Lesson | rare | Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. | nan | nan | nan<|endoftext|> <|endoftext|>Lightwalker | {1}{W} | Creature — Human Warrior | common | has flying as long as it has a +1/+1 counter on it. | "The greatest gift Dromoka gives is the ability to fly without wings." —Urdnan, Dromoka warrior | 2 | 1<|endoftext|> <|endoftext|>Fervent Champion | {R} | Creature — Human Knight | rare | First strike, haste Whenever attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target cost {3} less to activate. | 2018 World Champion Javier Dominguez | 1 | 1<|endoftext|> <|endoftext|>Angler Turtle | {5}{U}{U} | Creature — Turtle | rare | Hexproof Creatures your opponents control attack each combat if able. | It is ancient, immense, and irresistible. | 5 | 7<|endoftext|> <|endoftext|>Grotag Siege-Runner | {1}{R} | Creature — Goblin Rogue | common | {R}, Sacrifice : Destroy target creature with defender. deals 2 damage to that creature's controller. | "I don't think he's bringing in the mail . . . ." —Nundari, Sea Gate militia captain | 2 | 1<|endoftext|> <|endoftext|>Adriana, Captain of the Guard | {3}{R}{W} | Legendary Creature — Human Knight | rare | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) | nan | 4 | 4<|endoftext|> <|endoftext|>Battle Squadron | {3}{R}{R} | Creature — Goblin | uncommon | Flying 's power and toughness are each equal to the number of creatures you control. | The goblins made an unruly pile with military precision. | * | *<|endoftext|> <|endoftext|>Hardened Scales | {G} | Enchantment | rare | If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. | "Naga shed their scales. We wear ours with pride." —Golran, dragonscale captain | nan | nan<|endoftext|> <|endoftext|>Meandering River | | Land | uncommon | enters the battlefield tapped. {T}: Add {W} or {U}. | The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice. | nan | nan<|endoftext|> <|endoftext|>Burning Prophet | {1}{R} | Creature — Human Wizard | common | Whenever you cast a noncreature spell, gets +1/+0 until end of turn, then scry 1. | "This day will end in death, but not the one you hoped for. This day will end in victory, but not the one you expected." | 1 | 3<|endoftext|> <|endoftext|>Llanowar Elves | {G} | Creature — Elf Druid | common | {T}: Add {G}. | One bone broken for every twig snapped underfoot. —Llanowar penalty for trespassing | 1 | 1<|endoftext|> <|endoftext|>Relic Crush | {4}{G} | Instant | common | Destroy target artifact or enchantment and up to one other target artifact or enchantment. | There are many ruins, but there used to be many more. | nan | nan<|endoftext|> <|endoftext|>Break the Ice | {B}{B} | Sorcery | uncommon | Destroy target land that is snow or could produce {C}. Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Kroxa, Titan of Death's Hunger | {B}{R} | Legendary Creature — Elder Giant | mythic | When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | nan | 6 | 6<|endoftext|> <|endoftext|>Gilded Sentinel | {4} | Artifact Creature — Golem | common | | The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses. | 3 | 3<|endoftext|> <|endoftext|>Dig Through Time | {6}{U}{U} | Instant | rare | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Thicket Basilisk | {3}{G}{G} | Creature — Basilisk | uncommon | Whenever blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. | Moss-covered statues littered the area, a macabre monument to the Basilisk's power. | 2 | 4<|endoftext|> <|endoftext|>Archipelagore | {5}{U}{U} | Creature — Leviathan | uncommon | Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step. | nan | 7 | 7<|endoftext|> <|endoftext|>Wasteland Scorpion | {2}{B} | Creature — Scorpion | common | Deathtouch Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 2 | 2<|endoftext|> <|endoftext|>Archfiend of the Dross | {2}{B}{B} | Creature — Phyrexian Demon | rare | Flying enters the battlefield with four oil counters on it. At the beginning of your upkeep, remove an oil counter from . Then if it has no oil counters on it, you lose the game. Whenever a creature an opponent controls dies, its controller loses 2 life. | nan | 6 | 6<|endoftext|> <|endoftext|>Rampant Growth | {1}{G} | Sorcery | common | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | Nature grows solutions to her problems. | nan | nan<|endoftext|> <|endoftext|>The Fair Basilica | | Land — Sphere | common | enters the battlefield tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice : Draw a card. | In Elesh Norn's domain, the gospel of unity is the highest law. | nan | nan<|endoftext|> <|endoftext|>Hellkite Igniter | {5}{R}{R} | Creature — Dragon | rare | Flying, haste {1}{R}: gets +X/+0 until end of turn, where X is the number of artifacts you control. | Its flight sets the sky itself on fire. | 5 | 5<|endoftext|> <|endoftext|>Tendrils of Corruption | {3}{B} | Instant | common | deals X damage to target creature and you gain X life, where X is the number of Swamps you control. | Darkness doesn't always send its minions to do its dirty work. | nan | nan<|endoftext|> <|endoftext|>Skirsdag High Priest | {1}{B} | Creature — Human Cleric | rare | Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. | "Thraben's pleas fall on deaf ears. Ours do not." | 1 | 2<|endoftext|> <|endoftext|>Hamletback Goliath | {6}{R} | Creature — Giant Warrior | rare | Whenever another creature enters the battlefield, you may put X +1/+1 counters on , where X is that creature's power. | "If you live on a giant's back, there's only one individual you'll ever need to fear." —Gaddock Teeg | 6 | 6<|endoftext|> <|endoftext|>Trained Jackal | {G} | Creature — Jackal | common | | To taunt a man into action, call him a coward. To insult him beyond forgiveness, call him a jackal. | 1 | 2<|endoftext|> <|endoftext|>Ith, High Arcanist | {5}{W}{U} | Legendary Creature — Human Wizard | rare | Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} | nan | 3 | 5<|endoftext|> <|endoftext|>Book Devourer | {5}{R} | Creature — Beast | uncommon | Trample Whenever deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. | "Not my first edition of *The Advokist and the Urchin*!" | 4 | 5<|endoftext|> <|endoftext|>Harsh Deceiver | {3}{W} | Creature — Spirit | common | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, untap and it gets +1/+1 until end of turn. Activate only once each turn. | nan | 1 | 4<|endoftext|> <|endoftext|>Logic Knot | {X}{U}{U} | Instant | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Counter target spell unless its controller pays {X}. | nan | nan | nan<|endoftext|> <|endoftext|>Deep Analysis | {3}{U} | Sorcery | common | Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "The specimen seems to be broken." | nan | nan<|endoftext|> <|endoftext|>Silvos, Rogue Elemental | {3}{G}{G}{G} | Legendary Creature — Elemental | rare | Trample {G}: Regenerate . | He was born of the Mirari, thrust out of his homeland before he was even aware. Left without purpose or meaning, he found both in the pits. | 8 | 5<|endoftext|> <|endoftext|>Dauntless Aven | {2}{W} | Creature — Bird Warrior | common | Flying Whenever attacks, untap target creature you control. | In the chaos brought by the new gods, swift-winged aven served as pathfinders, leading the last of the people away from the ruins of Naktamun. | 2 | 1<|endoftext|> <|endoftext|>Sling-Gang Lieutenant | {3}{B} | Creature — Goblin | uncommon | When enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Icy Manipulator | {4} | Artifact | rare | {1}, {T}: Tap target artifact, creature, or land. | In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death. | nan | nan<|endoftext|> <|endoftext|>Sentinel Spider | {3}{G}{G} | Creature — Spider | common | Vigilance, reach | "Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did." —Endril, Kalonian naturalist | 4 | 4<|endoftext|> <|endoftext|>Death-Mask Duplicant | {7} | Artifact Creature — Shapeshifter | uncommon | Imprint — {1}: Exile target creature card from your graveyard. As long as a card exiled with has flying, has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. | nan | 5 | 5<|endoftext|> <|endoftext|>Anya, Merciless Angel | {3}{R}{W} | Legendary Creature — Angel | mythic | Flying gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible. | nan | 4 | 4<|endoftext|> <|endoftext|>Over the Top | {5}{R}{R} | Sorcery | rare | Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Swashbuckling | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has haste. | The pirates of the Brazen Coalition are the descendants of those displaced by the Legion of Dusk, and they are eager for vengeance. | nan | nan<|endoftext|> <|endoftext|>Mortarpod | {2} | Artifact — Equipment | uncommon | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Blood Burglar | {1}{B} | Creature — Vampire Rogue | common | As long as it's your turn, has lifelink. (Damage dealt by this creature also causes you to gain that much life.) | "You've heard that a vampire can't enter a home without an invitation? A lie meant to help you sleep at night." —Kerin, watch sergeant | 2 | 2<|endoftext|> <|endoftext|>Death Mutation | {6}{B}{G} | Sorcery | uncommon | Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Arbiter of the Ideal | {4}{U}{U} | Creature — Sphinx | rare | Flying Inspired — Whenever becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. | nan | 4 | 5<|endoftext|> <|endoftext|>Echoing Ruin | {1}{R} | Sorcery | common | Destroy target artifact and all other artifacts with the same name as that artifact. | A single misstep unleashes an avalanche of ruin. | nan | nan<|endoftext|> <|endoftext|>Whirlpool Warrior | {2}{U} | Creature — Merfolk Warrior | rare | When enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. {R}, Sacrifice : Each player shuffles the cards from their hand into their library, then draws that many cards. | nan | 2 | 2<|endoftext|> <|endoftext|>Masked Admirers | {2}{G}{G} | Creature — Elf Shaman | rare | When enters the battlefield, draw a card. Whenever you cast a creature spell, you may pay {G}{G}. If you do, return from your graveyard to your hand. | "Beauty determines value, and we determine beauty." | 3 | 2<|endoftext|> <|endoftext|>Opulent Palace | | Land | uncommon | enters the battlefield tapped. {T}: Add {B}, {G}, or {U}. | The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace. | nan | nan<|endoftext|> <|endoftext|>Lord of the Pit | {4}{B}{B}{B} | Creature — Demon | mythic | Flying, trample At the beginning of your upkeep, sacrifice a creature other than . If you can't, deals 7 damage to you. | "My summoning begins your debt, Planeswalker." | 7 | 7<|endoftext|> <|endoftext|>Rumbling Aftershocks | {4}{R} | Enchantment | uncommon | Whenever you cast a kicked spell, you may have deal damage to any target equal to the number of times that spell was kicked. | "I like it here. You always get a little more for your mana." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Arms Scavenger | {1}{R} | Creature — Human Warrior | rare | At the beginning of your upkeep, draft a card from 's spellbook, then exile it. Until end of turn, you may play that card. Equip abilities you activate cost {1} less to activate. | nan | 2 | 2<|endoftext|> <|endoftext|>Necromaster Dragon | {3}{U}{B} | Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent mills two cards. | nan | 4 | 4<|endoftext|> <|endoftext|>Soul Separator | {3} | Artifact | rare | {5}, {T}, Sacrifice : Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Feroz's Ban | {6} | Artifact | rare | Creature spells cost {2} more to cast. | "Without the protection of Feroz's Ban, I fear the Homelands are lost." —Daria | nan | nan<|endoftext|> <|endoftext|>Alabaster Dragon | {4}{W}{W} | Creature — Dragon | rare | Flying When dies, shuffle it into its owner's library. | nan | 4 | 4<|endoftext|> <|endoftext|>Mortify | {1}{W}{B} | Instant | uncommon | Destroy target creature or enchantment. | "This sword has many names. You may call it 'Death.'" —Kaldor Draigo, Supreme Grand Master of the Grey Knights | nan | nan<|endoftext|> <|endoftext|>Planeswalker's Mirth | {2}{W} | Enchantment | rare | {3}{W}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value. | "I enjoy a good joke as much as the next guy." —Commodore Guff | nan | nan<|endoftext|> <|endoftext|>Call to Heel | {1}{U} | Instant | common | Return target creature to its owner's hand. Its controller draws a card. | On Bant, a sigil is both a prize of honor and a bond of duty. The one who bears it may be called to fulfill that charge at any moment. | nan | nan<|endoftext|> <|endoftext|>Black Knight | {B}{B} | Creature — Human Knight | uncommon | First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) | "The chill, to him who breathed it, drew / Down with his blood, till all his heart was cold." —Alfred, Lord Tennyson, *Idyls of the King* | 2 | 2<|endoftext|> <|endoftext|>Nadir Kraken | {1}{U}{U} | Creature — Kraken | rare | Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on and create a 1/1 blue Tentacle creature token. | nan | 2 | 3<|endoftext|> <|endoftext|>Champion of Lambholt | {1}{G}{G} | Creature — Human Warrior | rare | Creatures with power less than 's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Greasefang, Okiba Boss | {1}{W}{B} | Legendary Creature — Rat Pilot | rare | At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. | nan | 4 | 3<|endoftext|> <|endoftext|>Suspicious Bookcase | {2} | Artifact Creature — Wall | uncommon | Defender {3}, {T}: Target creature can't be blocked this turn. | All the books were dusty with disuse, save the one titled *Camouflage and Its Practical Applications*. | 0 | 4<|endoftext|> <|endoftext|>Torch Courier | {R} | Creature — Goblin | common | Haste Sacrifice : Another target creature gains haste until end of turn. | "Light a torch and deliver this letter" were his instructions, which he unfortunately reversed. | 1 | 1<|endoftext|> <|endoftext|>Spike Weaver | {2}{G}{G} | Creature — Spike | rare | enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from : Prevent all combat damage that would be dealt this turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Erg Raiders | {1}{B} | Creature — Human Warrior | common | At the beginning of your end step, if didn't attack this turn, deals 2 damage to you unless it came under your control this turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Blatant Thievery | {4}{U}{U}{U} | Sorcery | rare | For each opponent, gain control of target permanent that player controls. | "I'll leave subtlety to the rich." | nan | nan<|endoftext|> <|endoftext|>Inexorable Blob | {2}{G} | Creature — Ooze | rare | Delirium — Whenever attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking. | nan | 3 | 3<|endoftext|> <|endoftext|>Beneath the Sands | {2}{G} | Sorcery | common | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Raugrin Triome | | Land — Island Mountain Plains | rare | ({T}: Add {U}, {R}, or {W}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | Raugrin meets the sea with jaws wide, its coast spiked with teeth of crystal and granite. | nan | nan<|endoftext|> <|endoftext|>Ironscale Hydra | {3}{G}{G} | Creature — Hydra | rare | If a creature would deal combat damage to , prevent that damage and put a +1/+1 counter on . | "Put down your bows, you fools! Arrows only make it angry!" —Callia, Hyrax Tower scout | 5 | 5<|endoftext|> <|endoftext|>Reito Sentinel | {3} | Artifact Creature — Construct | uncommon | Defender When enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) {3}: Put target card from a graveyard on the bottom of its owner's library. | nan | 3 | 3<|endoftext|> <|endoftext|>Deadly Recluse | {1}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Even dragons fear its silken strands. | 1 | 2<|endoftext|> <|endoftext|>Eternal Isolation | {1}{W} | Sorcery | uncommon | Put target creature with power 4 or greater on the bottom of its owner's library. | "Well, at least it's a lovely view." | nan | nan<|endoftext|> <|endoftext|>Mana Drain | {U}{U} | Instant | mythic | Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Phantasmal Forces | {3}{U} | Creature — Illusion | uncommon | Flying At the beginning of your upkeep, sacrifice unless you pay {U}. | These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies. | 4 | 1<|endoftext|> <|endoftext|>Quandrix Command | {1}{G}{U} | Instant | rare | Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Woodland Champion | {1}{G} | Creature — Elf Scout | uncommon | Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on . | "Every footfall on the forest floor is a heartbeat sending strength into my veins." | 2 | 2<|endoftext|> <|endoftext|>Squad Commander | {3}{W} | Creature — Kor Warrior | rare | When enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Workshop Warchief | {3}{G}{G} | Creature — Rhino Warrior | rare | Trample When enters the battlefield, you gain 3 life. When dies, create a 4/4 green Rhino Warrior creature token. Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 5 | 3<|endoftext|> <|endoftext|>Star of Extinction | {5}{R}{R} | Sorcery | mythic | Destroy target land. deals 20 damage to each creature and each planeswalker. | "The visions haunt me. I see the end of the world, brought on by the search for the Immortal Sun." —Shaper Pashona | nan | nan<|endoftext|> <|endoftext|>Treetop Village | | Land | uncommon | enters the battlefield tapped. {T}: Add {G}. {1}{G}: becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.) | nan | nan | nan<|endoftext|> <|endoftext|>Spineless Thug | {1}{B} | Creature — Phyrexian Zombie Mercenary | common | can't block. | What it lacks in backbone, it makes up for in cruelty. | 2 | 2<|endoftext|> <|endoftext|>Pillar of the Paruns | | Land | rare | {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. | Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present. | nan | nan<|endoftext|> <|endoftext|>Chandra's Revolution | {3}{R} | Sorcery | common | deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step. | Chandra was driven by her anger, directed particularly at the man who had taken her father from her. | nan | nan<|endoftext|> <|endoftext|>Mind Rot | {2}{B} | Sorcery | common | Target player discards two cards. | "The beauty of mental attacks is that your victims never remember them." —Volrath | nan | nan<|endoftext|> <|endoftext|>Basilisk Collar | {1} | Artifact — Equipment | rare | Equipped creature has deathtouch and lifelink. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Cankerbloom | {1}{G} | Creature — Phyrexian Fungus | uncommon | {1}, Sacrifice : Choose one — • Destroy target artifact. • Destroy target enchantment. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 3 | 2<|endoftext|> <|endoftext|>The Meathook Massacre | {X}{B}{B} | Legendary Enchantment | mythic | When enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Homicidal Seclusion | {4}{B} | Enchantment | uncommon | As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. | "Damned crows and their endless squawking . . . blocks out the voices in my head . . ." —Hermit of Hanne Hall | nan | nan<|endoftext|> <|endoftext|>Thraben Standard Bearer | {W} | Creature — Human Soldier | common | {1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Nemesis of Reason | {3}{U}{B} | Creature — Leviathan Horror | rare | Whenever attacks, defending player mills ten cards. | Words describing it fail. Pages relating it shrivel. Tales recounting it end. | 3 | 7<|endoftext|> <|endoftext|>Xantid Swarm | {G} | Creature — Insect | rare | Flying Whenever attacks, defending player can't cast spells this turn. | When they land on you, all you can think about is tearing them off. | 0 | 1<|endoftext|> <|endoftext|>Jade Statue | {4} | Artifact | uncommon | {2}: becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat. | "Some of the other guys dared me to touch it, but I knew it weren't no ordinary hunk o' rock." —Norin the Wary | nan | nan<|endoftext|> <|endoftext|>Samite Sanctuary | {2}{W} | Enchantment | rare | {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. | Our war is against suffering, not against those who cause it. —Samite creed | nan | nan<|endoftext|> <|endoftext|>Horizon Drake | {1}{U}{U} | Creature — Drake | uncommon | Flying, protection from lands | Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death. | 3 | 1<|endoftext|> <|endoftext|>Dimir Informant | {2}{U} | Creature — Human Rogue | common | When enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | The letters arrive, all sealed and read. | 1 | 4<|endoftext|> <|endoftext|>Infernal Darkness | {2}{B}{B} | Enchantment | rare | Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type. | "I thought the day had brought enough horrors for our ragged band, but the night was far worse." —Lucilde Fiksdotter, leader of the Order of the White Shield | nan | nan<|endoftext|> <|endoftext|>Bedlam Reveler | {6}{R}{R} | Creature — Devil Horror | rare | This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Prowess When enters the battlefield, discard your hand, then draw three cards. | nan | 3 | 4<|endoftext|> <|endoftext|>Thraben Foulbloods | {2}{B} | Creature — Zombie Dog | common | Delirium — gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) | The famed hunting hounds of House Cecani continue to prove the quality of their pedigree. | 3 | 2<|endoftext|> <|endoftext|>Diregraf Colossus | {2}{B} | Creature — Zombie Giant | rare | enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Horde of Boggarts | {3}{R} | Creature — Goblin | uncommon | Menace (This creature can't be blocked except by two or more creatures.) 's power and toughness are each equal to the number of red permanents you control. | Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet. | * | *<|endoftext|> <|endoftext|>Rielle, the Everwise | {1}{U}{R} | Legendary Creature — Human Wizard | mythic | gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards. | "Being all-knowing is a matter of remembering which things it is crucial to forget." | 0 | 3<|endoftext|> <|endoftext|>Scavenging Scarab | {3}{B} | Creature — Insect | common | can't block. | The beetles feed not on the flesh of corpses but on the metal, grinding out the iron and steel to add to their own bulky shells. | 3 | 3<|endoftext|> <|endoftext|>Hurly-Burly | {1}{R} | Sorcery | common | Choose one — • deals 1 damage to each creature without flying. • deals 1 damage to each creature with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Taoist Mystic | {2}{G} | Creature — Human Mystic | rare | can't be blocked by creatures with horsemanship. | By appearing in places miles apart at the same time, Zuo Ci exhibited the mystic's ability to "shrink the land." | 2 | 2<|endoftext|> <|endoftext|>Abu Ja'far | {W} | Creature — Human | uncommon | When dies, destroy all creatures blocking or blocked by it. They can't be regenerated. | nan | 0 | 1<|endoftext|> <|endoftext|>Fabled Passage | | Land | rare | {T}, Sacrifice : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. | nan | nan | nan<|endoftext|> <|endoftext|>Gix's Command | {3}{B}{B} | Sorcery | rare | Choose two — • Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. • Destroy each creature with power 2 or less. • Return up to two creature cards from your graveyard to your hand. • Each opponent sacrifices a creature with the highest power among creatures they control. | nan | nan | nan<|endoftext|> <|endoftext|>Stack of Paperwork | {W} | Enchantment | rare | When enters the battlefield, draw a card. Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.) | nan | nan | nan<|endoftext|> <|endoftext|>Mu Yanling, Sky Dancer | {1}{U}{U} | Legendary Planeswalker — Yanling | mythic | +2: Until your next turn, up to one target creature gets -2/-0 and loses flying. −3: Create a 4/4 blue Elemental Bird creature token with flying. −8: You get an emblem with "Islands you control have '{T}: Draw a card.'" | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Spirit Guide | {2}{G} | Creature — Elf Spirit | rare | Exile from your hand: Add {G}. | "The spirits of the Whispering Woods are mysterious and mercurial. Follow one, and you're just as likely to end up at the center of the forest as you are at your own front door." —Greensleeves, High Wizard of the Domains | 2 | 2<|endoftext|> <|endoftext|>Shape the Sands | {G} | Instant | common | Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.) | "Dragons in flight seldom expect company." —Kadri, Dromoka warrior | nan | nan<|endoftext|> <|endoftext|>Meddle | {1}{U} | Instant | uncommon | If target spell has only one target and that target is a creature, change that spell's target to another creature. | "Shadimir was as surprised as he was relieved when the blow turned aside." —Afari, *Tales* | nan | nan<|endoftext|> <|endoftext|>Spring-Leaf Avenger | {3}{G}{G} | Creature — Insect Ninja | rare | Ninjutsu {3}{G} ({3}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, return target permanent card from your graveyard to your hand. | nan | 6 | 5<|endoftext|> <|endoftext|>Yore-Tiller Nephilim | {W}{U}{B}{R} | Creature — Nephilim | rare | Whenever attacks, return target creature card from your graveyard to the battlefield tapped and attacking. | When it awoke, the worms of the earth hissed in a chorus of beckoning. | 2 | 2<|endoftext|> <|endoftext|>Golgari Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {B} or {G}. | Every part of the gate was reclaimed from forgotten ruins and imbued with new purpose by the Swarm. | nan | nan<|endoftext|> <|endoftext|>Marshland Bloodcaster | {4}{B} | Creature — Vampire Warlock | rare | Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value. | Blood magic is more artery than science. | 3 | 5<|endoftext|> <|endoftext|>Cataclysm | {2}{W}{W} | Sorcery | rare | Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest. | The *Weatherlight* dragged the *Predator* behind it, the cradle hauling the casket. | nan | nan<|endoftext|> <|endoftext|>Seize the Storm | {4}{R} | Sorcery | uncommon | Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Body Count | {2}{B} | Instant | rare | Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Draw a card for each creature that died under your control this turn. | "Your friends stayed quiet, and look what happened to them. You feeling a little more talkative yet?" | nan | nan<|endoftext|> <|endoftext|>Incandescent Soulstoke | {2}{R} | Creature — Elemental Shaman | uncommon | Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. | nan | 2 | 2<|endoftext|> <|endoftext|>Rush of Adrenaline | {R} | Instant | common | Target creature gets +2/+1 and gains trample until end of turn. | Scarecrows only go so far in sending the message to stay away. | nan | nan<|endoftext|> <|endoftext|>Gifts Ungiven | {3}{U} | Instant | rare | Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Divert | {U} | Instant | mythic | Change the target of target spell with a single target unless that spell's controller pays {2}. | nan | nan | nan<|endoftext|> <|endoftext|>Abrupt Decay | {B}{G} | Instant | rare | This spell can't be countered. Destroy target nonland permanent with mana value 3 or less. | The Izzet quickly suspended their policy of lifetime guarantees. | nan | nan<|endoftext|> <|endoftext|>Torrent of Souls | {4}{B/R} | Sorcery | uncommon | Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.) | nan | nan | nan<|endoftext|> <|endoftext|>The Cauldron of Eternity | {10}{B}{B} | Legendary Artifact | mythic | This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Rimerunner | {2}{R} | Snow Creature — Goblin Warrior | common | {T}: Target creature can't block this turn. {S}: gains haste until end of turn. ({S} can be paid with one mana from a snow source.) | Rimerunners set off avalanches to immobilize foes as well as to create more challenging slopes. | 2 | 2<|endoftext|> <|endoftext|>Library of Leng | {1} | Artifact | uncommon | You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Sakashima's Protege | {4}{U}{U} | Creature — Shapeshifter | rare | Flash Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You may have enter the battlefield as a copy of any permanent that entered the battlefield this turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Ravenous Chupacabra | {2}{B}{B} | Creature — Beast Horror | uncommon | When enters the battlefield, destroy target creature an opponent controls. | Opening Orazca unleashed more horrors than just the Immortal Sun. | 2 | 2<|endoftext|> <|endoftext|>Locthwain Gargoyle | {1} | Artifact Creature — Gargoyle | common | {4}: gets +2/+0 and gains flying until end of turn. | "As the traitor hurried across the courtyard, its eyes snapped open. It was time to pay the queen a visit." —*Beyond the Great Henge* | 0 | 3<|endoftext|> <|endoftext|>Vampire Interloper | {1}{B} | Creature — Vampire Scout | common | Flying can't block. | The Voldaren have begun demanding blood offerings from the villagers in their territory. Their agents arrive from the sky to collect the ceremonial bowls in eerie silence. | 2 | 1<|endoftext|> <|endoftext|>Decision Paralysis | {3}{U} | Instant | common | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | "Eyes see only what is possible. A trained mind can explore the impossible." —Kefnet, god of knowledge | nan | nan<|endoftext|> <|endoftext|>Grim Flayer | {B}{G} | Creature — Human Warrior | mythic | Trample Whenever deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — gets +2/+2 as long as there are four or more card types among cards in your graveyard. | nan | 2 | 2<|endoftext|> <|endoftext|>Ornithopter of Paradise | {2} | Artifact Creature — Thopter | common | Flying {T}: Add one mana of any color. | "Through even our darkest days, we must never cease creating. Each new invention brings value to the world, be it beauty, utility, or both." —Rashmi, aether-seer | 0 | 2<|endoftext|> <|endoftext|>Silverback Ape | {3}{G}{G} | Creature — Ape | uncommon | | It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless. | 5 | 5<|endoftext|> <|endoftext|>Great Oak Guardian | {5}{G} | Creature — Treefolk | uncommon | Flash (You may cast this spell any time you could cast an instant.) Reach When enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. | His roots reach deep and grip hard. | 4 | 5<|endoftext|> <|endoftext|>Savage Twister | {X}{R}{G} | Sorcery | uncommon | deals X damage to each creature. | "Frozen, we watched the funnel pluck up three of the goats—pook! pook! pook!—before we ran for the wadi." —*Travelogue of Najat* | nan | nan<|endoftext|> <|endoftext|>Myr Superion | {2} | Artifact Creature — Myr | rare | Spend only mana produced by creatures to cast this spell. | nan | 5 | 6<|endoftext|> <|endoftext|>Asmodeus the Archfiend | {4}{B}{B} | Legendary Creature — Devil God | rare | Binding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all cards exiled with to their owner's hand and you lose that much life. | nan | 6 | 6<|endoftext|> <|endoftext|>Jungle Shrine | | Land | uncommon | enters the battlefield tapped. {T}: Add {R}, {G}, or {W}. | On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods. | nan | nan<|endoftext|> <|endoftext|>Rejuvenating Springs | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Vesperlark | {2}{W} | Creature — Elemental | uncommon | Flying When leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 2 | 1<|endoftext|> <|endoftext|>Fire Elemental | {3}{R}{R} | Creature — Elemental | uncommon | | Fire Elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake. | 5 | 4<|endoftext|> <|endoftext|>Sundering Titan | {8} | Artifact Creature — Golem | rare | When enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. | "Even if we defeat it, what remains to be saved?" —Glissa Sunseeker | 7 | 10<|endoftext|> <|endoftext|>Blighted Agent | {1}{U} | Creature — Phyrexian Human Rogue | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) can't be blocked. | "Urabrask may suspect our surveillance, but he cannot stop it." —Avaricta, Gitaxian sective | 1 | 1<|endoftext|> <|endoftext|>Grasp of Phantoms | {3}{U} | Sorcery | uncommon | Put target creature on top of its owner's library. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Ordeal of Purphoros | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice . When you sacrifice , it deals 3 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Inspired Idea | {2}{U} | Sorcery | rare | Cleave {3}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.] | Stitching is an ever-evolving field, with each new advancement reaching a new height of horror. | nan | nan<|endoftext|> <|endoftext|>Eidolon of Obstruction | {1}{W} | Enchantment Creature — Spirit | rare | First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate. | nan | 2 | 1<|endoftext|> <|endoftext|>Searing Spear | {1}{R} | Instant | common | deals 3 damage to any target. | Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice. | nan | nan<|endoftext|> <|endoftext|>Force of Will | {3}{U}{U} | Instant | mythic | You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Dragon Grip | {2}{R} | Enchantment — Aura | uncommon | Ferocious — If you control a creature with power 4 or greater, you may cast as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike. | nan | nan | nan<|endoftext|> <|endoftext|>Veteran Armorer | {1}{W} | Creature — Human Soldier | common | Other creatures you control get +0/+1. | "Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle." | 2 | 2<|endoftext|> <|endoftext|>Volcano Hellion | {2}{R}{R} | Creature — Hellion | rare | has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. | nan | 6 | 5<|endoftext|> <|endoftext|>Negate | {1}{U} | Instant | common | Counter target noncreature spell. | "Eventually, everything returns to silence." —Zarra, lullmage | nan | nan<|endoftext|> <|endoftext|>Armageddon Clock | {6} | Artifact | rare | At the beginning of your upkeep, put a doom counter on . At the beginning of your draw step, deals damage equal to the number of doom counters on it to each player. {4}: Remove a doom counter from . Any player may activate this ability but only during any upkeep step. | nan | nan | nan<|endoftext|> <|endoftext|>Sage-Eye Avengers | {4}{U}{U} | Creature — Djinn Monk | rare | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever attacks, you may return target creature to its owner's hand if its power is less than 's power. | nan | 4 | 5<|endoftext|> <|endoftext|>Dawn to Dusk | {2}{W}{W} | Sorcery | uncommon | Choose one or both — • Return target enchantment card from your graveyard to your hand. • Destroy target enchantment. | "The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?" | nan | nan<|endoftext|> <|endoftext|>Bonders' Enclave | | Land | rare | {T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater. | There is a sanctuary that reveals itself only to those graced by the *eludha*—the mystical connection between bonder and monster. | nan | nan<|endoftext|> <|endoftext|>Urza's Blueprints | {6} | Artifact | rare | Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card. | From concept to paper to reality. | nan | nan<|endoftext|> <|endoftext|>Brash Taunter | {4}{R} | Creature — Goblin | rare | Indestructible Whenever is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: fights another target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>First Response | {3}{W} | Enchantment | uncommon | At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token. | "There's never a good time for a disaster or an attack. That's why we're here." —Oren, militia captain | nan | nan<|endoftext|> <|endoftext|>Momentous Fall | {2}{G}{G} | Instant | rare | As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness. | It wasn't long until the elves had developed a use for every part of the Eldrazi. | nan | nan<|endoftext|> <|endoftext|>Elite Scaleguard | {4}{W} | Creature — Human Soldier | uncommon | When enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. | nan | 2 | 3<|endoftext|> <|endoftext|>Wastes | | Basic Land | common | {T}: Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Auriok Replica | {3} | Artifact Creature — Cleric | common | {W}, Sacrifice : Prevent all damage a source of your choice would deal to you this turn. | All the loyalty of the Auriok with only a trace of their self-righteousness. | 2 | 2<|endoftext|> <|endoftext|>Mirari's Wake | {3}{G}{W} | Enchantment | rare | Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced. | nan | nan | nan<|endoftext|> <|endoftext|>Keeper of Keys | {3}{U}{U} | Creature — Human Rogue Mutant | rare | When enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. | For the right price, he'll unlock your path to the throne. | 4 | 4<|endoftext|> <|endoftext|>Redwood Treefolk | {4}{G} | Creature — Treefolk | common | | "In the heart of Llanowar the magic is so strong that trees cannot stay rooted." —Mirri of the *Weatherlight* | 3 | 6<|endoftext|> <|endoftext|>Bird Maiden | {2}{R} | Creature — Human Bird | common | Flying | "Four things that never meet do here unite To shed my blood and to ravage my heart, A radiant brow and tresses that beguile And rosy cheeks and a glittering smile." —*The Arabian Nights*, trans. Haddawy | 1 | 2<|endoftext|> <|endoftext|>Eye to Eye | {2}{B} | Instant | uncommon | You and target creature's controller have a staring contest. If you win, destroy that creature. | True, Gargox had blinded himself for life, but the glass eyes never lost. | nan | nan<|endoftext|> <|endoftext|>Villainous Ogre | {2}{B} | Creature — Ogre Warrior | common | can't block. As long as you control a Demon, has "{B}: Regenerate ." | "The war saw the ogres emerge from their caves, reeking of blood, with the power of oni in their veins." —*Observations of the Kami War* | 3 | 2<|endoftext|> <|endoftext|>Esper Sentinel | {W} | Artifact Creature — Human Soldier | rare | Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is 's power. | nan | 1 | 1<|endoftext|> <|endoftext|>Boros Swiftblade | {R}{W} | Creature — Human Soldier | uncommon | Double strike | When the Boros Legion attacks, swiftblades enter the fray first. They pick off the archers and mages, softening the enemy front before the flame-kin and giants go in. | 1 | 2<|endoftext|> <|endoftext|>Whir of Invention | {X}{U}{U}{U} | Instant | rare | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Royal Herbalist | {W} | Creature — Human Cleric | common | {2}, Exile the top card of your library: You gain 1 life. | "Just as an Herbalist heals a wound, so must we heal the rift between Balduvia and Kjeldor." —King Darien of Kjeldor | 1 | 1<|endoftext|> <|endoftext|>Oracle's Vault | {4} | Artifact | rare | {2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on . {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Tyrannical Pitlord | {4}{B}{B} | Creature — Demon | rare | Flying, trample As enters the battlefield, choose another creature you control. The chosen creature gets +3/+3 and has flying. When leaves the battlefield, sacrifice the chosen creature. | nan | 6 | 6<|endoftext|> <|endoftext|>Defy Death | {3}{W}{W} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. | Gisela cornered the murderous demon among the graves of the dead villagers. "A fitting end," she murmured as she raised her sword. | nan | nan<|endoftext|> <|endoftext|>Jadar, Ghoulcaller of Nephalia | {1}{B} | Legendary Creature — Human Wizard | rare | At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | "Rise, my pretty thing. Why rot in the river when you can serve at my bidding?" | 1 | 1<|endoftext|> <|endoftext|>Lowland Oaf | {3}{R} | Creature — Giant Warrior | common | {T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. | "I don't know why the little one was so mad. He said to put him down, and I put him down." | 3 | 3<|endoftext|> <|endoftext|>Treasure Hunter | {2}{W} | Creature — Human | uncommon | When enters the battlefield, you may return target artifact card from your graveyard to your hand. | "The treasures of the ancients belong in museums, not in the grubby hands of grave robbers." | 2 | 2<|endoftext|> <|endoftext|>Jedit Ojanen of Efrava | {3}{G}{G}{G} | Legendary Creature — Cat Warrior | rare | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk. | The cat warriors recognized this Jedit's face, but not his fierce loyalty to Efrava. | 5 | 5<|endoftext|> <|endoftext|>Dungeon Map | {3} | Artifact | uncommon | {T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | "Wait, is that a secret door? I can't tell for sure . . . there's some blood in the way." | nan | nan<|endoftext|> <|endoftext|>Slith Ascendant | {1}{W}{W} | Creature — Slith | uncommon | Flying Whenever deals combat damage to a player, put a +1/+1 counter on it. | Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin. | 1 | 1<|endoftext|> <|endoftext|>Lonis, Cryptozoologist | {G}{U} | Legendary Creature — Snake Elf Scout | rare | Whenever another nontoken creature enters the battlefield under your control, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. | nan | 1 | 2<|endoftext|> <|endoftext|>Chorus of Woe | {B} | Sorcery | common | Creatures you control get +1/+0 until end of turn. | When nightstalkers sing, nothing in creation sleeps. | nan | nan<|endoftext|> <|endoftext|>Qilin's Blessing | {W} | Instant | common | Target creature gets +2/+2 until end of turn. | "Interesting . . . This mortal being seems to have been blessed with Qilin's essence." —Mu Yanling's journal | nan | nan<|endoftext|> <|endoftext|>Stonefare Crocodile | {2}{G} | Creature — Crocodile | common | {2}{B}: gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) | The Izzet's plans to exploit the undercity ran into a few stubborn obstacles. | 3 | 2<|endoftext|> <|endoftext|>Skyhunter Patrol | {2}{W}{W} | Creature — Cat Knight | common | Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) | "We leonin have come to rule the plains by taking to the skies." —Raksha Golden Cub | 2 | 3<|endoftext|> <|endoftext|>Karstoderm | {2}{G}{G} | Creature — Beast | uncommon | enters the battlefield with five +1/+1 counters on it. Whenever an artifact enters the battlefield, remove a +1/+1 counter from . | nan | 0 | 0<|endoftext|> <|endoftext|>Leonin Sanctifier | {1}{W} | Creature — Cat Cleric | common | Lifelink When enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink. | nan | 2 | 1<|endoftext|> <|endoftext|>Henge Guardian | {5} | Artifact Creature — Dragon Wurm | uncommon | {2}: gains trample until end of turn. | Like so many Thran relics, the wurm engine kept operating long after its creators were gone. | 3 | 4<|endoftext|> <|endoftext|>Alhammarret, High Arbiter | {5}{U}{U} | Legendary Creature — Sphinx | rare | Flying As enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). | nan | 5 | 5<|endoftext|> <|endoftext|>Wind Drake | {2}{U} | Creature — Drake | common | Flying | "No bird soars too high, if he soars with his own wings." —William Blake, *The Marriage of Heaven and Hell* | 2 | 2<|endoftext|> <|endoftext|>Eternal Witness | {1}{G}{G} | Creature — Human Shaman | uncommon | When enters the battlefield, you may return target card from your graveyard to your hand. | She remembers every word spoken, from the hero's oath to the baby's cry. | 2 | 1<|endoftext|> <|endoftext|>Necroskitter | {1}{B}{B} | Creature — Elemental | rare | Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control. | nan | 1 | 4<|endoftext|> <|endoftext|>Cathar's Companion | {2}{W} | Creature — Dog | common | Whenever you cast a noncreature spell, gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "Unwavering and loyal, they represent stability in uncertain times." —Rem Karolus, Slayer of Angels | 3 | 1<|endoftext|> <|endoftext|>Quandrix Apprentice | {G}{U} | Creature — Human Wizard | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. | "The secrets of our world will be mine." | 2 | 2<|endoftext|> <|endoftext|>Shaper Apprentice | {1}{U} | Creature — Merfolk Wizard | common | has flying as long as you control another Merfolk. | The River Heralds would wreck a thousand ships to keep intruders from finding the golden city. | 2 | 1<|endoftext|> <|endoftext|>Body of Knowledge | {3}{U}{U} | Creature — Avatar | rare | 's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever is dealt damage, draw that many cards. | nan | * | *<|endoftext|> <|endoftext|>Shadows of the Past | {1}{B} | Enchantment | uncommon | Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Invisibility | {U}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked except by Walls. | nan | nan | nan<|endoftext|> <|endoftext|>Terror | {1}{B} | Instant | common | Destroy target nonartifact, nonblack creature. It can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Radiant Fountain | | Land | common | When enters the battlefield, you gain 2 life. {T}: Add {C}. | "All peoples treasure a place where the weary traveler may drink in peace." —Ajani Goldmane | nan | nan<|endoftext|> <|endoftext|>Peregrine Griffin | {4}{W} | Creature — Griffin | common | Flying First strike (This creature deals combat damage before creatures without first strike.) | A griffin is not just an eagle's wings and a lion's claws. It is also the fiercest of hearts. | 2 | 4<|endoftext|> <|endoftext|>Sun Titan | {4}{W}{W} | Creature — Giant | mythic | Vigilance Whenever enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. | A blazing sun that never sets. | 6 | 6<|endoftext|> <|endoftext|>Temple of Enlightenment | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {W} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Search for Tomorrow | {2}{G} | Sorcery | common | Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>White Sun's Zenith | {X}{W}{W}{W} | Instant | rare | Create X 2/2 white Cat creature tokens. Shuffle into its owner's library. | After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage. | nan | nan<|endoftext|> <|endoftext|>Hallowed Fountain | | Land — Plains Island | rare | ({T}: Add {W} or {U}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Sylvan Reclamation | {3}{G}{W} | Instant | uncommon | Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Silver Wyvern | {3}{U}{U} | Creature — Drake | rare | Flying {U}: Change the target of target spell or ability that targets only . The new target must be a creature. | nan | 4 | 3<|endoftext|> <|endoftext|>Water Servant | {2}{U}{U} | Creature — Elemental | uncommon | {U}: gets +1/-1 until end of turn. {U}: gets -1/+1 until end of turn. | "This creature has innate perceptiveness. It knows when to rise and when to vanish into the tides." —Jestus Dreya, *Of Elements and Eternity* | 3 | 4<|endoftext|> <|endoftext|>Mind Stone | {2} | Artifact | uncommon | {T}: Add {C}. {1}, {T}, Sacrifice : Draw a card. | "What is mana but possibility, an idea not yet given form?" —Jhoira, master artificer | nan | nan<|endoftext|> <|endoftext|>Full Moon's Rise | {1}{G} | Enchantment | uncommon | Werewolf creatures you control get +1/+0 and have trample. Sacrifice : Regenerate all Werewolf creatures you control. | Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf. | nan | nan<|endoftext|> <|endoftext|>Midnight Assassin | {2}{B} | Creature — Vampire Assassin | common | Flying, deathtouch | The broad avenues and graceful spires of Park Heights are the playground of the affluent. After nightfall, they also make a fine hunting ground. | 1 | 2<|endoftext|> <|endoftext|>Clockwork Condor | {4} | Artifact Creature — Bird | common | Flying enters the battlefield with three +1/+1 counters on it. Whenever attacks or blocks, remove a +1/+1 counter from it at end of combat. | nan | 0 | 0<|endoftext|> <|endoftext|>Primeval Protector | {10}{G} | Creature — Avatar | rare | This spell costs {1} less to cast for each creature your opponents control. When enters the battlefield, put a +1/+1 counter on each other creature you control. | The earth shook in support of their cause, offering a champion of its own. | 10 | 10<|endoftext|> <|endoftext|>Shessra, Death's Whisper | {2}{B}{G} | Legendary Creature — Human Elf Warlock | uncommon | Bewitching Whispers — When enters the battlefield, target creature blocks this turn if able. Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Prismatic Geoscope | {5} | Artifact | rare | enters the battlefield tapped. Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Condemn | {W} | Instant | uncommon | Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Lavinia, Azorius Renegade | {W}{U} | Legendary Creature — Human Soldier | rare | Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. | "I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right." | 2 | 2<|endoftext|> <|endoftext|>Essence Scatter | {1}{U} | Instant | common | Counter target creature spell. | "What you attempt to pull from the aether, I can spread onto the wind." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Epic Confrontation | {1}{G} | Sorcery | common | Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) | No matter the timeline, some legends will endure. | nan | nan<|endoftext|> <|endoftext|>Stealer of Secrets | {2}{U} | Creature — Human Rogue | common | Whenever deals combat damage to a player, draw a card. | The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name. | 2 | 2<|endoftext|> <|endoftext|>Cackling Counterpart | {1}{U}{U} | Instant | rare | Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Brainstorm | {U} | Instant | rare | Draw three cards, then put two cards from your hand on top of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Felidar Sovereign | {4}{W}{W} | Creature — Cat Beast | rare | Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. | It surveys the withering landscape, waiting for a victory only it can see. | 4 | 6<|endoftext|> <|endoftext|>Tranquil Thicket | | Land | common | enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Karumonix, the Rat King | {1}{B}{B} | Legendary Creature — Phyrexian Rat | rare | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Other Rats you control have toxic 1. When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|> <|endoftext|>Shadow Lance | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. | Shadow lances are crafted from harvested souls. The more wicked the sinner, the keener the blade. | nan | nan<|endoftext|> <|endoftext|>Noble Hierarch | {G} | Creature — Human Druid | rare | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}. | She protects the sacred groves from blight, drought, and the Unbeholden. | 0 | 1<|endoftext|> <|endoftext|>Crystalline Crawler | {4} | Artifact Creature — Construct | rare | Converge — enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. Remove a +1/+1 counter from : Add one mana of any color. {T}: Put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Scourge of Valkas | {2}{R}{R}{R} | Creature — Dragon | mythic | Flying Whenever or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: gets +1/+0 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Mardu Ascendancy | {R}{W}{B} | Enchantment | rare | Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice : Creatures you control get +0/+3 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Reverberate | {R}{R} | Instant | rare | Copy target instant or sorcery spell. You may choose new targets for the copy. | "I'm not indecisive. I just don't like to limit my options." —Maxti, pyromancer | nan | nan<|endoftext|> <|endoftext|>Livio, Oathsworn Sentinel | {1}{W} | Legendary Creature — Human Knight | rare | {1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it. {2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control. Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|> <|endoftext|>Mission Briefing | {U}{U} | Instant | rare | Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Control Magic | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Forgotten Cave | | Land | common | enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.) | In the hearts of mortals, in the pages of ancient lore, in the deep, forgotten places of the universe . . . Chaos waits. | nan | nan<|endoftext|> <|endoftext|>Aven of Enduring Hope | {4}{W} | Creature — Bird Cleric | common | Flying When enters the battlefield, you gain 3 life. | "This storm will calm. We must believe that." | 3 | 3<|endoftext|> <|endoftext|>Leonin Battlemage | {3}{W} | Creature — Cat Wizard | uncommon | {T}: Target creature gets +1/+1 until end of turn. Whenever you cast a spell, you may untap . | The strongest of the pride are measured not by the steel in their hands but by the steel in their souls. | 2 | 3<|endoftext|> <|endoftext|>Pernicious Deed | {1}{B}{G} | Enchantment | mythic | {X}, Sacrifice : Destroy each artifact, creature, and enchantment with mana value X or less. | "Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery." | nan | nan<|endoftext|> <|endoftext|>Epic Experiment | {X}{U}{R} | Sorcery | mythic | Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Armageddon | {3}{W} | Sorcery | rare | Destroy all lands. | nan | nan | nan<|endoftext|> <|endoftext|>New Horizons | {2}{G} | Enchantment — Aura | common | Enchant land When enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color." | nan | nan | nan<|endoftext|> <|endoftext|>Barrel Down Sokenzan | {2}{R} | Instant — Arcane | common | Sweep — Return any number of Mountains you control to their owner's hand. deals damage to target creature equal to twice the number of Mountains returned this way. | nan | nan | nan<|endoftext|> <|endoftext|>Coalition Relic | {3} | Artifact | rare | {T}: Add one mana of any color. {T}: Put a charge counter on . At the beginning of your precombat main phase, remove all charge counters from . Add one mana of any color for each charge counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Arcane Teachings | {2}{R} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target." | Dwarves may teach at the speed of stone, but their results are solid. | nan | nan<|endoftext|> <|endoftext|>Ugin, the Spirit Dragon | {8} | Legendary Planeswalker — Ugin | mythic | +2: deals 3 damage to any target. −X: Exile each permanent with mana value X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Selesnya Sanctuary | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}. | nan | nan | nan<|endoftext|> <|endoftext|>Scrounging Bandar | {1}{G} | Creature — Cat Monkey | common | enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, you may move any number of +1/+1 counters from onto another target creature. | "It was right here a second ago . . ." | 0 | 0<|endoftext|> <|endoftext|>Wakeroot Elemental | {4}{G}{G} | Creature — Elemental | rare | {G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) | "When the forest walks, it's too late to run." —Horent, Khalni druid | 5 | 5<|endoftext|> <|endoftext|>Glade Watcher | {1}{G} | Creature — Elemental | common | Defender Formidable — {G}: can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater. | nan | 3 | 3<|endoftext|> <|endoftext|>Thrive | {X}{G} | Sorcery | common | Put a +1/+1 counter on each of X target creatures. | The most successful of Simic creations is cytoplasm, a living, symbiotic substance that feeds off genetic rhythms and strengthens its host in return. | nan | nan<|endoftext|> <|endoftext|>Silhana Wayfinder | {1}{G} | Creature — Elf Scout | uncommon | When enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. | "Stay close! It's just a little farther." | 2 | 1<|endoftext|> <|endoftext|>Halsin, Emerald Archdruid | {3}{G} | Legendary Creature — Elf Druid | uncommon | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) | nan | 2 | 4<|endoftext|> <|endoftext|>Charging War Boar | {1}{R}{G} | Creature — Boar | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.) As long as you control a Domri planeswalker, gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) | nan | 3 | 1<|endoftext|> <|endoftext|>Dimir Guildmage | {U/B}{U/B} | Creature — Human Wizard | uncommon | ({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery. | nan | 2 | 2<|endoftext|> <|endoftext|>Windshaper Planetar | {4}{W} | Creature — Angel | rare | Flash Flying When enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or planeswalker that creature is attacking. (It can't attack its controller or its controller's planeswalkers.) | nan | 4 | 4<|endoftext|> <|endoftext|>Eradicate | {2}{B}{B} | Sorcery | uncommon | Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Abandoned Sarcophagus | {3} | Artifact | rare | You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead. | Although long since dead, the banished dissenters finally took their vengeance. | nan | nan<|endoftext|> <|endoftext|>Fearless Fledgling | {1}{W} | Creature — Griffin | uncommon | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on . It gains flying until end of turn. | Griffins nest in precarious places, so fledglings often find themselves taking their first flights at surprising moments. | 1 | 1<|endoftext|> <|endoftext|>Smoldering Marsh | | Land — Swamp Mountain | rare | ({T}: Add {B} or {R}.) enters the battlefield tapped unless you control two or more basic lands. | The continent of Guul Draz is a geothermal swampland reeking of heat and decay. | nan | nan<|endoftext|> <|endoftext|>Counterspell | {U}{U} | Instant | common | Counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Fleetfoot Panther | {1}{G}{W} | Creature — Cat | uncommon | Flash When enters the battlefield, return a green or white creature you control to its owner's hand. | nan | 3 | 4<|endoftext|> <|endoftext|>Split Screen | {4} | Artifact | rare | When enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When leaves the battlefield, shuffle your libraries together. | nan | nan | nan<|endoftext|> <|endoftext|>Wood Elves | {2}{G} | Creature — Elf Scout | rare | When enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | Every branch a crossroads, every vine a swift steed. | 1 | 1<|endoftext|> <|endoftext|>Metallurgic Summonings | {3}{U}{U} | Enchantment | mythic | Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile : Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts. | nan | nan | nan<|endoftext|> <|endoftext|>Icebreaker Kraken | {10}{U}{U} | Snow Creature — Kraken | rare | This spell costs {1} less to cast for each snow land you control. When enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return to its owner's hand. | nan | 8 | 8<|endoftext|> <|endoftext|>Canoptek Wraith | {3} | Artifact Creature — Wraith | rare | Wraith Form — can't be blocked. Transdimensional Scout — When deals combat damage to a player, you may pay {3} and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Urborg, Tomb of Yawgmoth | | Legendary Land | rare | Each land is a Swamp in addition to its other land types. | "Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse." —Lord Windgrace | nan | nan<|endoftext|> <|endoftext|>Lightning Bolt | {R} | Instant | common | deals 3 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>A-Nahiri, Heir of the Ancients | {2}{R}{W} | Legendary Planeswalker — Nahiri | mythic | +1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. −2: Look at the top six cards of your library. You may reveal a Warrior and Equipment card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. −3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Warriors and Equipment you control. | nan | nan | nan<|endoftext|> <|endoftext|>Assembled Ensemble | {4}{W} | Artifact Creature — Clown Robot Bard | uncommon | Vigilance 's power is equal to the number of Robots you control. Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token. | Known for their hit single "Your Wait from This Point Is Seven Hours." | * | 6<|endoftext|> <|endoftext|>Shaman en-Kor | {1}{W} | Creature — Kor Cleric Shaman | rare | {0}: The next 1 damage that would be dealt to this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to instead. | nan | 1 | 2<|endoftext|> <|endoftext|>Sarkhan the Mad | {3}{B}{R} | Legendary Planeswalker — Sarkhan | mythic | 0: Reveal the top card of your library and put it into your hand. deals damage to himself equal to that card's mana value. −2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying. −4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Saheeli's Artistry | {4}{U}{U} | Sorcery | rare | Choose one or both — • Create a token that's a copy of target artifact. • Create a token that's a copy of target creature, except it's an artifact in addition to its other types. | "From the first touch, I know exactly what the metal wants to be." | nan | nan<|endoftext|> <|endoftext|>Self-Assembler | {5} | Artifact Creature — Assembly-Worker | common | When enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle. | It sees itself in all of its creations. | 4 | 4<|endoftext|> <|endoftext|>Firespout | {2}{R/G} | Sorcery | uncommon | deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.) | nan | nan | nan<|endoftext|> <|endoftext|>Fear of Death | {1}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Grabby Tabby | {3}{G} | Creature — Cat Guest | common | has vigilance as long as you control a stickered permanent. | The milk bottle toss is closed until the rules can be amended. | 4 | 3<|endoftext|> <|endoftext|>Wolf Strike | {2}{G} | Instant | common | Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. | Tovolar's howlpack had scattered, but the Dire-Strain survivors were still on the hunt. | nan | nan<|endoftext|> <|endoftext|>Sedge Troll | {2}{R} | Creature — Troll | rare | gets +1/+1 as long as you control a Swamp. {B}: Regenerate . | The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was. | 2 | 2<|endoftext|> <|endoftext|>Mulldrifter | {4}{U} | Creature — Elemental | common | Flying When enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 2 | 2<|endoftext|> <|endoftext|>Sevinne's Reclamation | {2}{W} | Sorcery | rare | Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Rona, Sheoldred's Faithful | {1}{U}{B}{B} | Legendary Creature — Human Wizard | uncommon | Whenever you cast an instant or sorcery spell, each opponent loses 1 life. You may cast from your graveyard by discarding two cards in addition to paying its other costs. | nan | 3 | 4<|endoftext|> <|endoftext|>Canoptek Tomb Sentinel | {4} | Artifact Creature — Insect | rare | Vigilance Exile Cannon — When enters the battlefield from a graveyard, exile up to one target nonland permanent. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 3<|endoftext|> <|endoftext|>Megrim | {2}{B} | Enchantment | uncommon | Whenever an opponent discards a card, deals 2 damage to that player. | "You can run from your pain, but you will tire before it does." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Tuktuk Rubblefort | {2}{R} | Creature — Wall | common | Defender, reach Creatures you control have haste. | As with everything else, goblins believe fortifications benefit from as many spiky bits as possible. | 0 | 3<|endoftext|> <|endoftext|>Wooden Sphere | {1} | Artifact | uncommon | Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Jarad, Golgari Lich Lord | {B}{B}{G}{G} | Legendary Creature — Zombie Elf | mythic | gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Knight-Captain of Eos | {4}{W} | Creature — Human Knight | rare | When enters the battlefield, create two 1/1 white Soldier creature tokens. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. | The strength of Bant's caste system is the unfailing loyalty of its meekest members. | 2 | 2<|endoftext|> <|endoftext|>Tooth and Nail | {5}{G}{G} | Sorcery | rare | Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Lulu, Loyal Hollyphant | {3}{W} | Legendary Creature — Elephant Angel | uncommon | Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.) | nan | 3 | 2<|endoftext|> <|endoftext|>Guardian of Faith | {1}{W}{W} | Creature — Spirit Knight | rare | Flash Vigilance When enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) | nan | 3 | 2<|endoftext|> <|endoftext|>Court of Grace | {2}{W}{W} | Enchantment | rare | When enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. | A righteous sovereign makes for a blessed realm. | nan | nan<|endoftext|> <|endoftext|>Vampire's Kiss | {1}{B} | Sorcery | common | Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | Young vampires gorge themselves at every meal, but their elders have learned to savor the smallest bite. | nan | nan<|endoftext|> <|endoftext|>Icehide Troll | {2}{G} | Snow Creature — Troll Warrior | common | {S}{S}: gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.) | A troll's greatest weapon is its ability to emerge unexpectedly from the landscape. | 2 | 3<|endoftext|> <|endoftext|>The Most Dangerous Gamer | {2}{B}{G} | Legendary Creature — Human Gamer Guest | rare | Deathtouch Whenever enters the battlefield or attacks, open an Attraction. Whenever you open an Attraction, put a +1/+1 counter on . Whenever you claim the prize of an Attraction, destroy target permanent. | nan | 2 | 2<|endoftext|> <|endoftext|>Stone-Tongue Basilisk | {4}{G}{G}{G} | Creature — Basilisk | rare | Whenever deals combat damage to a creature, destroy that creature at end of combat. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block do so. | nan | 4 | 5<|endoftext|> <|endoftext|>Evra, Halcyon Witness | {4}{W}{W} | Legendary Creature — Avatar | rare | Lifelink {4}: Exchange your life total with 's power. | "Light from the Null Moon took form—a mirage made real, alone in grandeur, isolated in a world that once had been its own." —*Fall of the Thran* | 4 | 4<|endoftext|> <|endoftext|>Wishful Merfolk | {1}{U} | Creature — Merfolk | common | Defender {1}{U}: loses defender and becomes a Human until end of turn. | She yearned to walk on dry land so she might take her vengeance there. | 3 | 2<|endoftext|> <|endoftext|>Hunted Horror | {B}{B} | Creature — Horror | rare | Trample When enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black. | nan | 7 | 7<|endoftext|> <|endoftext|>Steal Artifact | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant artifact You control enchanted artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Hungering Yeti | {4}{R} | Creature — Yeti | uncommon | As long as you control a green or blue permanent, you may cast as though it had flash. (You may cast it any time you could cast an instant.) | No clan is as adept at saying "go away" as the Temur. | 4 | 4<|endoftext|> <|endoftext|>Vadrok, Apex of Thunder | {U}{R}{W} | Legendary Creature — Elemental Dinosaur Cat | mythic | Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost. | nan | 3 | 3<|endoftext|> <|endoftext|>Weather the Storm | {1}{G} | Instant | rare | You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | "Neither blade nor tempest can assail the serenity of a tranquil mind." —*The Turrau Carvings* | nan | nan<|endoftext|> <|endoftext|>Detection Tower | | Land | rare | {T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. | Its light exposes enemies and lays secrets bare. | nan | nan<|endoftext|> <|endoftext|>Righteous Valkyrie | {2}{W} | Creature — Angel Cleric | rare | Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. | nan | 2 | 4<|endoftext|> <|endoftext|>Consulate Crackdown | {3}{W}{W} | Enchantment | rare | When enters the battlefield, exile all artifacts your opponents control until leaves the battlefield. | "The workshops are silent. Our creations have been seized. They have killed what made us alive." —Pia Nalaar | nan | nan<|endoftext|> <|endoftext|>Karador, Ghost Chieftain | {5}{W}{B}{G} | Legendary Creature — Centaur Spirit | rare | This spell costs {1} less to cast for each creature card in your graveyard. During each of your turns, you may cast a creature spell from your graveyard. | "Death tried to uncrown me. But now I return, king of a greater realm." | 3 | 4<|endoftext|> <|endoftext|>Hall Monitor | {R} | Creature — Lizard Shaman | uncommon | Haste {1}{R}, {T}: Target creature can't block this turn. | "No unauthorized summoning. No writing in the library books. And absolutely no indoor dueling!" | 1 | 1<|endoftext|> <|endoftext|>Stalking Drone | {1}{G} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) {C}: gets +1/+2 until end of turn. Activate only once each turn. ({C} represents colorless mana.) | As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators. | 2 | 2<|endoftext|> <|endoftext|>Legion of Clay | {3}{G} | Enchantment | rare | Creatures you control have trample. Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Feldon's Cane | {1} | Artifact | uncommon | {T}, Exile : Shuffle your graveyard into your library. | Feldon found the first of these canes frozen in the Ronom Glacier. | nan | nan<|endoftext|> <|endoftext|>Surrak Dragonclaw | {2}{G}{U}{R} | Legendary Creature — Human Warrior | mythic | Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample. | Both his rank and his scars were earned in single combat against a cave bear. | 6 | 6<|endoftext|> <|endoftext|>Inspired Sphinx | {5}{U}{U} | Creature — Sphinx | mythic | Flying When enters the battlefield, draw cards equal to the number of opponents you have. {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. | nan | 5 | 5<|endoftext|> <|endoftext|>Kor Spiritdancer | {1}{W} | Creature — Kor Wizard | rare | gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. | She reaches beyond the physical realm, touching the ideals from which all creatures draw their power. | 0 | 2<|endoftext|> <|endoftext|>Pharika's Libation | {2}{B} | Instant | common | Choose one — • Target opponent sacrifices a creature. • Target opponent sacrifices an enchantment. | "If you will not pour your drink out for me, I shall pour mine out for you." | nan | nan<|endoftext|> <|endoftext|>Deadly Insect | {4}{G} | Creature — Insect | common | Shroud (This creature can't be the target of spells or abilities.) | "There is no time for pain when this beast leaves its terrible sting." —Jaeuhl Carthalion, Juniper Order Advocate | 6 | 1<|endoftext|> <|endoftext|>Cream of the Crop | {1}{G} | Enchantment | rare | Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Phantom Monster | {3}{U} | Creature — Illusion | uncommon | Flying | "While, like a ghastly rapid river, Through the pale door, A hideous throng rush out forever, And laugh—but smile no more." —Edgar Allan Poe, "The Haunted Palace" | 3 | 3<|endoftext|> <|endoftext|>Lotus Bloom | | Artifact | rare | Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}, Sacrifice : Add three mana of any one color. | nan | nan | nan<|endoftext|> <|endoftext|>Avacyn's Pilgrim | {G} | Creature — Human Monk | common | {T}: Add {W}. | "Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch." | 1 | 1<|endoftext|> <|endoftext|>Tundra Wolves | {W} | Creature — Wolf | common | First strike (This creature deals combat damage before creatures without first strike.) | "I heard their eerie howling, the wolves calling their kindred across the frozen plains." —Onean scout | 1 | 1<|endoftext|> <|endoftext|>Consecrated Sphinx | {4}{U}{U} | Creature — Sphinx | mythic | Flying Whenever an opponent draws a card, you may draw two cards. | Blessed by the hands of Jin-Gitaxias. | 4 | 6<|endoftext|> <|endoftext|>Rowan, Fearless Sparkmage | {3}{R}{R} | Legendary Planeswalker — Rowan | mythic | +1: Up to one target creature gets +3/+0 and gains first strike until end of turn. −2: deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. −9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Serpentine Spike | {5}{R}{R} | Sorcery | rare | Devoid (This card has no color.) deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Dungeon Geists | {2}{U}{U} | Creature — Spirit | rare | Flying When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control . | nan | 3 | 3<|endoftext|> <|endoftext|>Gruul Signet | {2} | Artifact | rare | {1}, {T}: Add {R}{G}. | nan | nan | nan<|endoftext|> <|endoftext|>Nyx Lotus | {4} | Legendary Artifact | rare | enters the battlefield tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) | nan | nan | nan<|endoftext|> <|endoftext|>Blaze | {X}{R} | Sorcery | uncommon | deals X damage to any target. | Fire never dies alone. | nan | nan<|endoftext|> <|endoftext|>Allure of the Unknown | {3}{B}{R} | Sorcery | rare | Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Kirtar's Wrath | {4}{W}{W} | Sorcery | rare | Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Saryth, the Viper's Fang | {2}{G}{G} | Legendary Creature — Human Warlock | rare | Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. {1}, {T}: Untap another target creature or land you control. | nan | 3 | 4<|endoftext|> <|endoftext|>Erratic Visionary | {1}{U} | Creature — Human Wizard | common | {1}{U}, {T}: Draw a card, then discard a card. | An Izzet experiment begins with a "what if," gets approved with a "why not," and concludes with a "eureka!" | 1 | 3<|endoftext|> <|endoftext|>Akoum Battlesinger | {1}{R} | Creature — Human Berserker Ally | common | Haste Whenever or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>The Superlatorium | | Artifact — Attraction | uncommon | Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize! Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice and open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Phantasmal Terrain | {U}{U} | Enchantment — Aura | common | Enchant land As enters the battlefield, choose a basic land type. Enchanted land is the chosen type. | nan | nan | nan<|endoftext|> <|endoftext|>Safe Haven | | Land | rare | {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice . If you do, return each card exiled with to the battlefield under its owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Teferi's Care | {2}{W} | Enchantment | uncommon | {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. | "If I do nothing else, I will protect my people." —Teferi | nan | nan<|endoftext|> <|endoftext|>Hulking Devil | {3}{R} | Creature — Devil | common | | Fear the patient devil, the one who is calm in the midst of chaos. Beware the silent devil, the one whose cackle does not mingle with the others. | 5 | 2<|endoftext|> <|endoftext|>Enduring Renewal | {2}{W}{W} | Enchantment | rare | Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand. | That which lasts longest serves best. | nan | nan<|endoftext|> <|endoftext|>Godtoucher | {3}{G} | Creature — Elf Cleric | common | {1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn. | "Gargantuans die not in moments but in moons. There is still time to aid this noble ancient." | 2 | 2<|endoftext|> <|endoftext|>A-Ancestral Katana | {1}{W} | Artifact — Equipment | common | Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it. Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>City of Brass | | Land | rare | Whenever becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Grisly Salvage | {B}{G} | Instant | rare | Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. | To the Golgari, anything buried is treasure. | nan | nan<|endoftext|> <|endoftext|>Mana-Charged Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying, trample Join forces — Whenever attacks or blocks, each player starting with you may pay any amount of mana. gets +X/+0 until end of turn, where X is the total amount of mana paid this way. | nan | 5 | 5<|endoftext|> <|endoftext|>Volcanic Island | | Land — Island Mountain | rare | ({T}: Add {U} or {R}.) | nan | nan | nan<|endoftext|> <|endoftext|>Secretkeeper | {3}{U} | Creature — Spirit | uncommon | As long as you have more cards in hand than each opponent, gets +2/+2 and has flying. | It is all the things that humanity was not meant to know. | 2 | 2<|endoftext|> <|endoftext|>Glimmer Bairn | {G} | Creature — Ouphe | common | Sacrifice a token: gets +2/+2 until end of turn. | "Tricks and treats, souls and sweets! On wooded path, whom shall we meet?" | 1 | 2<|endoftext|> <|endoftext|>Might Weaver | {1}{G} | Creature — Human Wizard | uncommon | {2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | "Let my strength harden your resolve." | 2 | 1<|endoftext|> <|endoftext|>Splinterfright | {2}{G} | Creature — Elemental | rare | Trample 's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. | nan | * | *<|endoftext|> <|endoftext|>Sword of Vengeance | {3} | Artifact — Equipment | rare | Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3} | When wielded by a true believer, it matters little whether the sword is a relic or a replica. | nan | nan<|endoftext|> <|endoftext|>Momentary Blink | {1}{W} | Instant | common | Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Executioner's Capsule | {B} | Artifact | common | {1}{B}, {T}, Sacrifice : Destroy target nonblack creature. | There is always a moment of trepidation before opening a message capsule, for fear of the judgment that might be contained within. | nan | nan<|endoftext|> <|endoftext|>Power Depot | | Artifact Land | uncommon | enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1 | nan | nan | nan<|endoftext|> <|endoftext|>Zephyr Falcon | {1}{U} | Creature — Bird | common | Flying, vigilance | Although greatly prized among falconers, the Zephyr Falcon is capricious and not easily tamed. | 1 | 1<|endoftext|> <|endoftext|>Legion's Judgment | {2}{W} | Sorcery | common | Destroy target creature with power 4 or greater. | "My lance was once wielded by Venerable Tarrian. In his name and by his might, I cast you down!" | nan | nan<|endoftext|> <|endoftext|>Esper Panorama | | Land | common | {T}: Add {C}. {1}, {T}, Sacrifice : Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. | Esper is an expansive canvas painted by precise, controlling hands. | nan | nan<|endoftext|> <|endoftext|>Scorched Rusalka | {R} | Creature — Spirit | uncommon | {R}, Sacrifice a creature: deals 1 damage to target player or planeswalker. | Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end. | 1 | 1<|endoftext|> <|endoftext|>Prosper, Tome-Bound | {2}{B}{R} | Legendary Creature — Tiefling Warlock | mythic | Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from exile, create a Treasure token. | nan | 1 | 4<|endoftext|> <|endoftext|>Fevered Suspicion | {6}{B}{R} | Sorcery | rare | Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Centaur Courser | {2}{G} | Creature — Centaur Warrior | common | | "The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind." —Ramal, sage of Westgate | 3 | 3<|endoftext|> <|endoftext|>Shivan Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: gets +1/+0 until end of turn. | While it's true most dragons are cruel, the Shivan dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow. | 5 | 5<|endoftext|> <|endoftext|>Scatter the Seeds | {3}{G}{G} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens. | From the seeds of faith, great forests grow. | nan | nan<|endoftext|> <|endoftext|>Guardian Beast | {3}{B} | Creature — Beast | rare | As long as is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. | nan | 2 | 4<|endoftext|> <|endoftext|>Pangosaur | {2}{G}{G} | Creature — Dinosaur | rare | Whenever a player plays a land, return to its owner's hand. | Only Rushwood is vast enough to swallow this creature whole. | 6 | 6<|endoftext|> <|endoftext|>Radha, Coalition Warlord | {2}{R}{G} | Legendary Creature — Elf Warrior | uncommon | Domain — Whenever becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Roaring Slagwurm | {5}{G}{G} | Creature — Wurm | rare | Whenever attacks, tap all artifacts. | Wurms compete for nesting grounds near the Radix. The young who hatch closest have the best chance for survival. | 6 | 4<|endoftext|> <|endoftext|>Ebon Dragon | {5}{B}{B} | Creature — Dragon | rare | Flying When enters the battlefield, you may have target opponent discard a card. | "The dragon wing of night o'erspreads the earth." —*Troilus and Cressida*, William Shakespeare | 5 | 4<|endoftext|> <|endoftext|>Deadeye Tormentor | {2}{B} | Creature — Human Pirate | common | Raid — When enters the battlefield, if you attacked this turn, target opponent discards a card. | Despite their noble heritage, the pirates of the Deadeye Fleet are known for underhanded tactics and despicable trickery. | 2 | 2<|endoftext|> <|endoftext|>Resilient Khenra | {1}{G} | Creature — Jackal Wizard | rare | When enters the battlefield, you may have target creature get +X/+X until end of turn, where X is 's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Vulshok Morningstar | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Miscast | {U} | Instant | uncommon | Counter target instant or sorcery spell unless its controller pays {3}. | "Next time, try something more appropriate for your skill level." —Barrin, Tolarian archmage | nan | nan<|endoftext|> <|endoftext|>Coiling Oracle | {G}{U} | Creature — Snake Elf Druid | common | When enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. | Members of the Simic Combine adapt themselves to suit whatever role they feel drawn to. | 1 | 1<|endoftext|> <|endoftext|>Berserkers of Blood Ridge | {4}{R} | Creature — Human Berserker | common | attacks each combat if able. | They take a blood oath to die in battle. So far none have failed to fulfill the promise. | 4 | 4<|endoftext|> <|endoftext|>Experimental | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Living Plane | {2}{G}{G} | World Enchantment | rare | All lands are 1/1 creatures that are still lands. | nan | nan | nan<|endoftext|> <|endoftext|>Reach of Branches | {4}{G} | Tribal Instant — Treefolk | uncommon | Create a 2/5 green Treefolk Shaman creature token. Whenever a Forest enters the battlefield under your control, you may return from your graveyard to your hand. | Growth has no limits. | nan | nan<|endoftext|> <|endoftext|>Thawing Glaciers | | Land | rare | enters the battlefield tapped. {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return to its owner's hand at the beginning of the next cleanup step. | nan | nan | nan<|endoftext|> <|endoftext|>Scrap Mastery | {3}{R}{R} | Sorcery | rare | Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield. | "Where a lesser mind sees junk, I see infinite potential." | nan | nan<|endoftext|> <|endoftext|>Plummet | {1}{G} | Instant | common | Destroy target creature with flying. | "A creature of stone was never meant to fly. And I see the Ulvenwald agrees with me." —Halana, Kessig ranger | nan | nan<|endoftext|> <|endoftext|>Daring Apprentice | {1}{U}{U} | Creature — Human Wizard | rare | {T}, Sacrifice : Counter target spell. | In front of every great wizard is a doomed apprentice. | 1 | 1<|endoftext|> <|endoftext|>Artillerize | {3}{R} | Instant | common | As an additional cost to cast this spell, sacrifice an artifact or creature. deals 5 damage to any target. | Phyrexian or Mirran, most goblins stick to the job they know best. | nan | nan<|endoftext|> <|endoftext|>Naya Charm | {R}{G}{W} | Instant | uncommon | Choose one — • deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Ghost Ship | {2}{U}{U} | Creature — Spirit | common | Flying {U}{U}{U}: Regenerate . | Going down with the ship is just the beginning. | 2 | 4<|endoftext|> <|endoftext|>Mighty Leap | {1}{W} | Instant | common | Target creature gets +2/+2 and gains flying until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Shorikai, Genesis Engine | {2}{W}{U} | Legendary Artifact — Vehicle | mythic | {1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) can be your commander. | nan | 8 | 8<|endoftext|> <|endoftext|>Ancient Ziggurat | | Land | uncommon | {T}: Add one mana of any color. Spend this mana only to cast a creature spell. | Built in honor of Alara's creatures, the ziggurat vanished long ago. When Progenitus awakened, the temple emerged again. | nan | nan<|endoftext|> <|endoftext|>Dwarven Demolition Team | {2}{R} | Creature — Dwarf | uncommon | {T}: Destroy target Wall. | Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble. | 1 | 1<|endoftext|> <|endoftext|>Black Market | {3}{B}{B} | Enchantment | rare | Whenever a creature dies, put a charge counter on . At the beginning of your precombat main phase, add {B} for each charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Constricting Sliver | {5}{W} | Creature — Sliver | rare | Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." | Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities. | 3 | 3<|endoftext|> <|endoftext|>Nighthowler | {1}{B}{B} | Enchantment Creature — Horror | rare | Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. | nan | 0 | 0<|endoftext|> <|endoftext|>Helm of Awakening | {2} | Artifact | uncommon | Spells cost {1} less to cast. | "This little prize will cover your head, your spells, your bets, and your behind!" —Pashad ibn Asim, Suq'Ata trader | nan | nan<|endoftext|> <|endoftext|>Desolate Lighthouse | | Land | rare | {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Subira, Tulzidi Caravanner | {2}{R} | Legendary Creature — Human Shaman | rare | Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Double-Faced Substitute Card | | Card | common | (You can use this card to represent a double-faced card.) | nan | nan | nan<|endoftext|> <|endoftext|>Battlefield Forge | | Land | rare | {T}: Add {C}. {T}: Add {R} or {W}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Primal Empathy | {1}{G}{U} | Enchantment | uncommon | At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. | "From this day forward, we confront this world together, lifting each other up." | nan | nan<|endoftext|> <|endoftext|>Minsc, Beloved Ranger | {R}{G}{W} | Legendary Creature — Human Ranger | mythic | When enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. | nan | 3 | 3<|endoftext|> <|endoftext|>Infantry Veteran | {W} | Creature — Human Soldier | common | {T}: Target attacking creature gets +1/+1 until end of turn. | "The true dishonor for a soldier is surviving the war." —Telim'Tor | 1 | 1<|endoftext|> <|endoftext|>Weaver of Harmony | {1}{G} | Enchantment Creature — Snake Druid | rare | Other enchantment creatures you control get +1/+1. {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) | nan | 2 | 2<|endoftext|> <|endoftext|>Bamboozling Beeble | {U} | Creature — Beeble | common | Protection from Robots {1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore. | Myra bought beebles because they were cheaper than rubber ducks. Now the infestation is her largest expense. | 1 | 1<|endoftext|> <|endoftext|>Shatter | {1}{R} | Instant | common | Destroy target artifact. | "Such fuss over machines, Gerrard. Remember that you are the prize of the Legacy. Throw away your toys!" —Orim, Samite healer | nan | nan<|endoftext|> <|endoftext|>Hunted Wumpus | {3}{G} | Creature — Beast | uncommon | When enters the battlefield, each other player may put a creature card from their hand onto the battlefield. | Just one can feed a dozen people for a month. | 6 | 6<|endoftext|> <|endoftext|>Plague Rats | {2}{B} | Creature — Rat | common | 's power and toughness are each equal to the number of creatures named on the battlefield. | "Should you a Rat to madness tease Why ev'n a Rat may plague you..." —Samuel Coleridge, "Recantation" | * | *<|endoftext|> <|endoftext|>Leinore, Autumn Sovereign | {2}{G}{W} | Legendary Creature — Human Noble | mythic | Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. | nan | 0 | 4<|endoftext|> <|endoftext|>Springjack Pasture | | Land | rare | {T}: Add {C}. {4}, {T}: Create a 0/1 white Goat creature token. {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life. | nan | nan | nan<|endoftext|> <|endoftext|>Soul of Shandalar | {4}{R}{R} | Creature — Avatar | mythic | First strike {3}{R}{R}: deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. {3}{R}{R}, Exile from your graveyard: deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. | nan | 6 | 6<|endoftext|> <|endoftext|>Typhoid Rats | {B} | Creature — Rat | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison. | 1 | 1<|endoftext|> <|endoftext|>Goblin Sky Raider | {2}{R} | Creature — Goblin Warrior | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | The goblin word for "flying" is more accurately translated as "falling slowly." | 1 | 2<|endoftext|> <|endoftext|>Merciless Eviction | {4}{W}{B} | Sorcery | rare | Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers. | nan | nan | nan<|endoftext|> <|endoftext|>Skarrg Goliath | {6}{G}{G} | Creature — Beast | rare | Trample Bloodrush — {5}{G}{G}, Discard : Target attacking creature gets +9/+9 and gains trample until end of turn. | "They bind us with their laws. We free ourselves with nature's fist." —Nikya of the Old Ways | 9 | 9<|endoftext|> <|endoftext|>Rally the Ranks | {1}{W} | Enchantment | rare | As enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. | Halvar united the spirits of all the clans into a single, devastating force. | nan | nan<|endoftext|> <|endoftext|>Plasma Elemental | {5}{U} | Creature — Elemental | uncommon | can't be blocked. | "I watched a ship sail right through it. I thought it was harmless . . . until I saw what it had done to the crew." —Bruenna, Neurok leader | 4 | 1<|endoftext|> <|endoftext|>Embermaw Hellion | {3}{R}{R} | Creature — Hellion | rare | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. | nan | 4 | 5<|endoftext|> <|endoftext|>Grisly Survivor | {2}{B} | Creature — Minotaur Warrior | common | Whenever you cycle or discard a card, gets +2/+0 until end of turn. | No cartouches to earn. No afterlife to enter. Only the glory of a well-struck blow and the growing pile of felled enemies at her feet. | 2 | 3<|endoftext|> <|endoftext|>Wild Griffin | {2}{W} | Creature — Griffin | common | Flying | Two little goblins, out in the sun. Down came a griffin, and then there was one. | 2 | 2<|endoftext|> <|endoftext|>Vivien, Champion of the Wilds | {2}{G} | Legendary Planeswalker — Vivien | rare | You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. −2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell. | nan | nan | nan<|endoftext|> <|endoftext|>Tome Anima | {3}{U} | Creature — Spirit | common | can't be blocked as long as you've drawn two or more cards this turn. | Sometimes knowledge takes on a life of its own. | 3 | 3<|endoftext|> <|endoftext|>Priest of Forgotten Gods | {1}{B} | Creature — Human Cleric | rare | {T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card. | The Orzhov are not the only religious tradition on Ravnica, nor the oldest. | 1 | 2<|endoftext|> <|endoftext|>Marrow-Gnawer | {3}{B}{B} | Legendary Creature — Rat Rogue | rare | All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control. | nan | 2 | 3<|endoftext|> <|endoftext|>Artisan of Kozilek | {9} | Creature — Eldrazi | uncommon | When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) | nan | 10 | 9<|endoftext|> <|endoftext|>Honored Heirloom | {3} | Artifact | common | {T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard. | After the Travails, Runechanters set about repairing twisted symbols of Avacyn as the first step in restoring faith in the Church. | nan | nan<|endoftext|> <|endoftext|>Stream of Acid | {2}{B}{B} | Sorcery | uncommon | Destroy target land or nonblack creature. | nan | nan | nan<|endoftext|> <|endoftext|>Savage Hunger | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Tattered Apparition | {3}{B} | Creature — Shade | common | Flying {1}{B}: gets +1/+1 until end of turn. | "Ah yes, I remember that one. I turned him inside out and cast his soul into an endless nightmare a few centuries ago." —Braids | 2 | 2<|endoftext|> <|endoftext|>Fight Rigging | {2}{G} | Enchantment | rare | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Polluted Dead | {4}{B} | Creature — Zombie | common | When dies, destroy target land. | After the zombie attack, crops withered on the vine, and the thriving village became a ghost town almost overnight. | 3 | 3<|endoftext|> <|endoftext|>Soul Shred | {3}{B}{B} | Sorcery | common | deals 3 damage to target nonblack creature. You gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Kothophed, Soul Hoarder | {4}{B}{B} | Legendary Creature — Demon | rare | Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. | "I will be your most demanding master, Liliana. But I have great things in mind for you." | 6 | 6<|endoftext|> <|endoftext|>Simian Simulacrum | {3} | Artifact Creature — Ape | rare | When enters the battlefield, put two +1/+1 counters on target creature you control. Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 1<|endoftext|> <|endoftext|>Storm Crow | {1}{U} | Creature — Bird | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | Storm crow descending, winter unending. Storm crow departing, summer is starting. | 1 | 2<|endoftext|> <|endoftext|>Primal Clay | {4} | Artifact Creature — Shapeshifter | rare | As enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.) | nan | * | *<|endoftext|> <|endoftext|>Radjan Spirit | {3}{G} | Creature — Spirit | uncommon | {T}: Target creature loses flying until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Pradesh Gypsies | {2}{G} | Creature — Human Nomad | uncommon | {1}{G}, {T}: Target creature gets -2/-0 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Dragon Fodder | {1}{R} | Sorcery | common | Create two 1/1 red Goblin creature tokens. | Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise. | nan | nan<|endoftext|> <|endoftext|>Bootleggers' Stash | {5}{G} | Artifact | mythic | Lands you control have "{T}: Create a Treasure token." | nan | nan | nan<|endoftext|> <|endoftext|>Gemstone Mine | | Land | uncommon | enters the battlefield with three mining counters on it. {T}, Remove a mining counter from : Add one mana of any color. If there are no mining counters on , sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Scabland | | Land | rare | enters the battlefield tapped. {T}: Add {C}. {T}: Add {R} or {W}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Mox Emerald | {0} | Artifact | rare | {T}: Add {G}. | 2009 Vintage Championship Winner | nan | nan<|endoftext|> <|endoftext|>Masked Bandits | {3}{B}{R}{G} | Creature — Raccoon Rogue | common | Vigilance Menace (This creature can't be blocked except by two or more creatures.) {2}, Exile from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until is cast from exile. You may cast for as long as it remains exiled. | nan | 5 | 5<|endoftext|> <|endoftext|>Six-y Beast | {3}{R} | Creature — Beast | uncommon | As enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice after it enters the battlefield. | Is it six? | 0 | 0<|endoftext|> <|endoftext|>Archetype of Imagination | {4}{U}{U} | Enchantment Creature — Human Wizard | uncommon | Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. | "Is it not the embodiment of our aspirations?" —Prokopios, astronomer of Meletis | 3 | 2<|endoftext|> <|endoftext|>Clockwork Drawbridge | {W} | Artifact Creature — Wall | common | Defender {2}{W}, {T}: Tap target creature. | Argivia's clockwork fortifications are the stuff of legend, reminding all on Dominaria that ingenuity has saved them before and can do so again. | 0 | 3<|endoftext|> <|endoftext|>Mind Sculpt | {1}{U} | Sorcery | common | Target opponent mills seven cards. | "Your mind was a curious mix of madness and genius. I just took away the genius." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Riddlemaster Sphinx | {4}{U}{U} | Creature — Sphinx | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) When enters the battlefield, you may return target creature an opponent controls to its owner's hand. | "Safe passage requires only a simple answer to a simple question, traveler." | 5 | 5<|endoftext|> <|endoftext|>Hazardous Blast | {3}{R} | Sorcery | common | deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. | The Machine Orthodoxy finds strength in numbers. The Quiet Furnace finds that amusing. | nan | nan<|endoftext|> <|endoftext|>Semblance Anvil | {3} | Artifact | rare | Imprint — When enters the battlefield, you may exile a nonland card from your hand. Spells you cast that share a card type with the exiled card cost {2} less to cast. | Forged from what it forges. | nan | nan<|endoftext|> <|endoftext|>Crypt Creeper | {1}{B} | Creature — Zombie | common | Sacrifice : Exile target card from a graveyard. | "I guess what they say is true. What doesn't kill you makes you stronger. Or at least stranger." —Captain Eberhart | 2 | 1<|endoftext|> <|endoftext|>Peregrination | {3}{G} | Sorcery | uncommon | Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Ghoul | {2}{B} | Creature — Phyrexian Zombie | common | Sacrifice a creature: gets +2/+2 until end of turn. | Phyrexia wastes nothing. Its food chain is a spiraling cycle. | 2 | 2<|endoftext|> <|endoftext|>Aven Cloudchaser | {3}{W} | Creature — Bird Soldier | common | Flying (This creature can't be blocked except by creatures with flying or reach.) When enters the battlefield, destroy target enchantment. | nan | 2 | 2<|endoftext|> <|endoftext|>Rathi Dragon | {2}{R}{R} | Creature — Dragon | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) When enters the battlefield, sacrifice it unless you sacrifice two Mountains. | nan | 5 | 5<|endoftext|> <|endoftext|>Morbid Curiosity | {1}{B}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the mana value of the sacrificed permanent. | "Every creation carries a piece of its creators. Their knowledge, their dreams, their soul. That is the best part." | nan | nan<|endoftext|> <|endoftext|>Coralhelm Guide | {1}{U} | Creature — Merfolk Scout Ally | common | {4}{U}: Target creature can't be blocked this turn. | "She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there." —Jori En, expedition leader | 2 | 1<|endoftext|> <|endoftext|>Eternal of Harsh Truths | {2}{U} | Creature — Zombie Cleric | uncommon | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever attacks and isn't blocked, draw a card. | "If creating the Eternals was Bolas's plan here, what is his plan for the Eternals?" —Jace Beleren | 1 | 3<|endoftext|> <|endoftext|>Brago, King Eternal | {2}{W}{U} | Legendary Creature — Spirit Noble | rare | Flying Whenever deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. | "My rule persists beyond death itself." | 2 | 4<|endoftext|> <|endoftext|>Untamed Hunger | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) | "Mindlessness is not weakness. When we are lost to hunger we are unstoppable." —Drana, Kalastria bloodchief | nan | nan<|endoftext|> <|endoftext|>Kor Sanctifiers | {2}{W} | Creature — Kor Cleric | common | Kicker {W} (You may pay an additional {W} as you cast this spell.) When enters the battlefield, if it was kicked, destroy target artifact or enchantment. | "Why keep such trinkets? They only add weight to your travels." | 2 | 3<|endoftext|> <|endoftext|>Sigil of the Empty Throne | {3}{W}{W} | Enchantment | rare | Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying. | When Asha left Bant, she ensured that the world would have protection and order in her absence. | nan | nan<|endoftext|> <|endoftext|>Irenicus's Vile Duplication | {3}{U} | Sorcery | uncommon | Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary. | nan | nan | nan<|endoftext|> <|endoftext|>Dawnglow Infusion | {X}{G/W} | Sorcery | uncommon | You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. (Do both if {G}{W} was spent.) | Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself. | nan | nan<|endoftext|> <|endoftext|>Thrull Retainer | {B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1. Sacrifice : Regenerate enchanted creature. | "Until the Rebellion, thrulls served their masters faithfully—even at the cost of their own lives." —*Sarpadian Empires, vol. II* | nan | nan<|endoftext|> <|endoftext|>Ellywick Tumblestrum | {2}{G}{G} | Legendary Planeswalker — Ellywick | mythic | +1: Venture into the dungeon. (Enter the first room or advance to the next room.) −2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. −7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." | nan | nan | nan<|endoftext|> <|endoftext|>Rageform | {2}{R}{R} | Enchantment | uncommon | When enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) | nan | nan | nan<|endoftext|> <|endoftext|>Port Town | | Land | rare | As enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, enters the battlefield tapped. {T}: Add {W} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Volcanic Salvo | {10}{R}{R} | Sorcery | rare | This spell costs {X} less to cast, where X is the total power of creatures you control. deals 6 damage to each of up to two target creatures and/or planeswalkers. | Seeing it coming a mile away is little comfort if you can't get out of range in time. | nan | nan<|endoftext|> <|endoftext|>Nihil Spellbomb | {1} | Artifact | common | {T}, Sacrifice : Exile target player's graveyard. When is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Mirrorshell Crab | {5}{U}{U} | Artifact Creature — Crab | common | Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Channel — {2}{U}, Discard : Counter target spell or ability unless its controller pays {3}. | nan | 5 | 7<|endoftext|> <|endoftext|>Dark Banishing | {2}{B} | Instant | common | Destroy target nonblack creature. It can't be regenerated. | "Will not the mountains quake and hills melt at the coming of the darkness? Share this vision with your enemies, Lim-Dûl, and they shall wither." —Leshrac, Walker of Night | nan | nan<|endoftext|> <|endoftext|>Daxos, Blessed by the Sun | {W}{W} | Legendary Enchantment Creature — Demigod | uncommon | Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life. | nan | 2 | *<|endoftext|> <|endoftext|>Indestructible Aura | {W} | Instant | common | Prevent all damage that would be dealt to target creature this turn. | Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him. | nan | nan<|endoftext|> <|endoftext|>Shivan Hellkite | {5}{R}{R} | Creature — Dragon | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: deals 1 damage to any target. | A dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it. | 5 | 5<|endoftext|> <|endoftext|>Edge of Autumn | {1}{G} | Sorcery | common | If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) | "At harvest are seeds of next year sown." | nan | nan<|endoftext|> <|endoftext|>Cloudpiercer | {4}{R} | Creature — Dinosaur | common | Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach Whenever this creature mutates, you may discard a card. If you do, draw a card. | nan | 5 | 4<|endoftext|> <|endoftext|>Map the Wastes | {2}{G} | Sorcery | common | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | nan | nan | nan<|endoftext|> <|endoftext|>Kelsien, the Plague | {R}{W}{B} | Legendary Creature — Human Assassin | mythic | Vigilance, haste gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter. | "Aim for an eye. Better they never see you." | 2 | 2<|endoftext|> <|endoftext|>The Underworld Cookbook | {1} | Artifact | uncommon | {T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {4}, {T}, Sacrifice : Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Wash Out | {3}{U} | Sorcery | uncommon | Return all permanents of the color of your choice to their owners' hands. | "It's not the darkness I fear but dull and numbing shades of gray." —Sydri, galvanic genius | nan | nan<|endoftext|> <|endoftext|>Vedalken Humiliator | {3}{U} | Creature — Vedalken Wizard | rare | Metalcraft — Whenever attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn. | "And who will stop me? You?" | 3 | 4<|endoftext|> <|endoftext|>Vendetta | {B} | Instant | common | Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. | "Consider my debt to your kin paid in full." —Idrol, Guul Draz assassin | nan | nan<|endoftext|> <|endoftext|>Collective Brutality | {1}{B} | Sorcery | rare | Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Lost Thoughts | {1}{U} | Creature — Wall | uncommon | Defender When enters the battlefield, target player mills four cards. | Those who intrude upon the Dimir seldom remember that they have done so. | 0 | 4<|endoftext|> <|endoftext|>Shanodin Dryads | {G} | Creature — Nymph Dryad | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be. | 1 | 1<|endoftext|> <|endoftext|>Chartooth Cougar | {5}{R} | Creature — Cat Beast | common | {R}: gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) | nan | 4 | 4<|endoftext|> <|endoftext|>Flood of Recollection | {U}{U} | Sorcery | uncommon | Return target instant or sorcery card from your graveyard to your hand. Exile . | Jace tumbled down the waterfall and plunged deep into his past. | nan | nan<|endoftext|> <|endoftext|>Dragonlord's Servant | {1}{R} | Creature — Goblin Shaman | uncommon | Dragon spells you cast cost {1} less to cast. | Atarka serving-goblins coat themselves with grease imbued with noxious herbs, hoping to discourage their ravenous masters from adding them to the meal. | 1 | 3<|endoftext|> <|endoftext|>Ravenous Rats | {1}{B} | Creature — Rat | common | When enters the battlefield, target opponent discards a card. | Nothing is sacred to rats. Everything is simply another meal. | 1 | 1<|endoftext|> <|endoftext|>Phyrexian Vindicator | {W}{W}{W}{W} | Creature — Phyrexian Horror | mythic | Flying If damage would be dealt to , prevent that damage. When damage is prevented this way, deals that much damage to any other target. | nan | 5 | 5<|endoftext|> <|endoftext|>Magus of the Vineyard | {G} | Creature — Human Wizard | rare | At the beginning of each player's precombat main phase, that player adds {G}{G}. | Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root. | 1 | 1<|endoftext|> <|endoftext|>Root Out | {2}{G} | Sorcery | common | Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Winged Sliver | {1}{U} | Creature — Sliver | common | All Sliver creatures have flying. | "Everything around here has cut a deal with gravity." —Gerrard of the *Weatherlight* | 1 | 1<|endoftext|> <|endoftext|>Emblem of the Warmind | {1}{R} | Enchantment — Aura | uncommon | Enchant creature you control Creatures you control have haste. | "It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor." —Elek Longbeard | nan | nan<|endoftext|> <|endoftext|>Magnetic Flux | {2}{U} | Instant | common | Artifact creatures you control gain flying until end of turn. | After the researcher's astonishing success, his assistants spent six hours finding a way to return the specimens safely to the ground. | nan | nan<|endoftext|> <|endoftext|>Rhystic Study | {2}{U} | Enchantment | common | Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. | Friends teach what you want to know. Enemies teach what you *need* to know. | nan | nan<|endoftext|> <|endoftext|>Fairgrounds Warden | {2}{W} | Creature — Dwarf Soldier | uncommon | When enters the battlefield, exile target creature an opponent controls until leaves the battlefield. | nan | 1 | 3<|endoftext|> <|endoftext|>Setessan Starbreaker | {3}{G} | Creature — Human Warrior | common | When enters the battlefield, you may destroy target Aura. | "Who says you cannot touch the stars?" | 2 | 1<|endoftext|> <|endoftext|>Genesis | {4}{G} | Creature — Incarnation | rare | At the beginning of your upkeep, if is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. | "First through the Riftstone was Genesis—and the world was lifeless no more." —*Scroll of Beginnings* | 4 | 4<|endoftext|> <|endoftext|>Snapping Drake | {3}{U} | Creature — Drake | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | The irritable drakes are solitary nesters. Even brooding females barely contain the urge to attack their own young. | 3 | 2<|endoftext|> <|endoftext|>Aluren | {2}{G}{G} | Enchantment | rare | Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash. | Squee bounced up and down. "I sees a horsey, an' a piggy, an' a—" "If you don't shut up," hissed Mirri, "you'll see a kidney and a spleeny." | nan | nan<|endoftext|> <|endoftext|>Permafrost Trap | {2}{U}{U} | Instant — Trap | uncommon | If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Barbed Battlegear | {3} | Artifact — Equipment | uncommon | Equipped creature gets +4/-1. Equip {2} | "One need only look at the inhabitants of this world to see that they are forged halfway to perfection. All they need is a whisper of the Glorious Word." —Urabrask the Hidden | nan | nan<|endoftext|> <|endoftext|>Sardian Cliffstomper | {1}{R} | Creature — Minotaur Barbarian | uncommon | As long as it's your turn and you control four or more Mountains, gets +X/+0, where X is the number of Mountains you control. | When Urza betrayed the Sardian dwarves, they called upon the might of their neighbors for aid. | 0 | 4<|endoftext|> <|endoftext|>Arasta of the Endless Web | {2}{G}{G} | Legendary Enchantment Creature — Spider | rare | Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. | nan | 3 | 5<|endoftext|> <|endoftext|>Primeval Bounty | {5}{G} | Enchantment | mythic | Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land enters the battlefield under your control, you gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Thopter Engineer | {2}{R} | Creature — Human Artificer | uncommon | When enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.) | nan | 1 | 3<|endoftext|> <|endoftext|>Frenzied Tilling | {3}{R}{G} | Sorcery | uncommon | Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | "Izzet contraptions pollute our lands. Burn them down, kill the makers, cleanse the earth." —Nedja, Gruul shaman | nan | nan<|endoftext|> <|endoftext|>Ayesha Tanaka | {W}{W}{U}{U} | Legendary Creature — Human Artificer | rare | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.) | nan | 2 | 2<|endoftext|> <|endoftext|>Serra Redeemer | {3}{W}{W} | Creature — Angel Soldier | rare | Flying Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. | nan | 2 | 4<|endoftext|> <|endoftext|>Black Sun's Zenith | {X}{B}{B} | Sorcery | rare | Put X -1/-1 counters on each creature. Shuffle into its owner's library. | "Under the suns, Mirrodin kneels and begs us for perfection." —Geth, Lord of the Vault | nan | nan<|endoftext|> <|endoftext|>Ophidian | {2}{U} | Creature — Snake | common | Whenever attacks and isn't blocked, you may draw a card. If you do, assigns no combat damage this turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Lodestone Golem | {4} | Artifact Creature — Golem | rare | Nonartifact spells cost {1} more to cast. | "Somehow it warps the Æther. It brings a strange weight, a blockade in the flow of spellcraft." —Noyan Dar, Tazeem lullmage | 5 | 3<|endoftext|> <|endoftext|>Drudge Reavers | {3}{B} | Creature — Skeleton | common | Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate . | "The surface of the land is blanched with salt, but the soil beneath is reddened with death—a fertile ground for necromancy." —Lim-Dûl the Necromancer | 2 | 1<|endoftext|> <|endoftext|>Dwarven Patrol | {2}{R} | Creature — Dwarf | uncommon | doesn't untap during your untap step. Whenever you cast a nonred spell, untap . | Dwarves never worry about who watches their backs. | 4 | 2<|endoftext|> <|endoftext|>Decree of Pain | {6}{B}{B} | Sorcery | rare | Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle , all creatures get -2/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Armored Griffin | {3}{W} | Creature — Griffin | common | Flying, vigilance | nan | 2 | 3<|endoftext|> <|endoftext|>Arcbound Crusher | {4} | Artifact Creature — Juggernaut | uncommon | Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on . Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Oreskos Swiftclaw | {1}{W} | Creature — Cat Warrior | common | | After the Battle of Pharagax Bridge, the Champion spent many months among the leonin of Oreskos. She found that they were quick to take offense, not because they were thin-skinned, but because they were always eager for a fight. —*The Theriad* | 3 | 1<|endoftext|> <|endoftext|>Initiates of the Ebon Hand | {B} | Creature — Cleric | common | {1}: Add {B}. If this ability has been activated four or more times this turn, sacrifice at the beginning of the next end step. | Ebon leaders soon realized that non-human races often had special talents that could be exploited. | 1 | 1<|endoftext|> <|endoftext|>Capture of Jingzhou | {3}{U}{U} | Sorcery | rare | Take an extra turn after this one. | The province of Jingzhou was the fulcrum of the three kingdoms. At separate times it was coveted and controlled by the Wu, the Shu, and the Wei. | nan | nan<|endoftext|> <|endoftext|>Sword of Body and Mind | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Fleet-Footed Monk | {1}{W} | Creature — Human Monk | common | can't be blocked by creatures with power 2 or greater. | "Hesitation is for the faithless. My belief lends me speed." | 1 | 1<|endoftext|> <|endoftext|>Rootwalla | {2}{G} | Creature — Lizard | common | {1}{G}: gets +2/+2 until end of turn. Activate only once each turn. | If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard. | 2 | 2<|endoftext|> <|endoftext|>Crash the Party | {5}{G} | Instant | rare | Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Skyclave Pick-Axe | {G} | Artifact — Equipment | uncommon | When enters the battlefield, attach it to target creature you control. Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {2}{G} | nan | nan | nan<|endoftext|> <|endoftext|>Sanitarium Skeleton | {B} | Creature — Skeleton | common | {2}{B}: Return from your graveyard to your hand. | His mind was lost long before his flesh. | 1 | 2<|endoftext|> <|endoftext|>Red Ward | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has protection from red. This effect doesn't remove . | nan | nan | nan<|endoftext|> <|endoftext|>Cryptic Caves | | Land | uncommon | {T}: Add {C}. {1}, {T}, Sacrifice : Draw a card. Activate only if you control five or more lands. | Only when you've given up the search will the caves yield their secrets. | nan | nan<|endoftext|> <|endoftext|>Adverse Conditions | {3}{U} | Instant | uncommon | Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | nan | nan | nan<|endoftext|> <|endoftext|>Blaring Recruiter | {3}{W} | Creature — Elf Warrior | uncommon | Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) {2}{W}: Create a 1/1 white Warrior creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Dismember | {1}{B/P}{B/P} | Instant | rare | ({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Elite Archers | {5}{W} | Creature — Human Soldier Archer | rare | {T}: deals 3 damage to target attacking or blocking creature. | They fletch their arrows with the feathers of angels. | 3 | 3<|endoftext|> <|endoftext|>Avenger of Zendikar | {5}{G}{G} | Creature — Elemental | mythic | When enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. | nan | 5 | 5<|endoftext|> <|endoftext|>Faithless Looting | {R} | Sorcery | rare | Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Blooming Marsh | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}. | A retreat to nature can inspire even the most jaded inventor. | nan | nan<|endoftext|> <|endoftext|>Worn Powerstone | {3} | Artifact | uncommon | enters the battlefield tapped. {T}: Add {C}{C}. | "Power comes in many shapes. But real power does the shaping." —Abaddon the Despoiler | nan | nan<|endoftext|> <|endoftext|>Jace's Ruse | {3}{U}{U} | Sorcery | rare | Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle. | "The Eternals can recognize faces. They just think I look like a blue minotaur." | nan | nan<|endoftext|> <|endoftext|>Handy Dandy Clone Machine | {3} | Artifact | rare | {2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist. | Early testing failed because the clones were all thumbs. | nan | nan<|endoftext|> <|endoftext|>Drag Down | {2}{B} | Instant | common | Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control. | The barbarians of Jund believe the bottomless tar pits extend forever into other, darker worlds. | nan | nan<|endoftext|> <|endoftext|>Prophet of Distortion | {U} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.) | It doesn't twist words. It twists worlds. | 1 | 2<|endoftext|> <|endoftext|>Brindle Shoat | {1}{G} | Creature — Boar | common | When dies, create a 3/3 green Boar creature token. | Hunters lure the stripling boar into the open, hoping to trap greater prey. | 1 | 1<|endoftext|> <|endoftext|>Kaya the Inexorable | {3}{W}{B} | Legendary Planeswalker — Kaya | mythic | +1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." −3: Exile target nonland permanent. −7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost." | nan | nan | nan<|endoftext|> <|endoftext|>Djeru's Renunciation | {1}{W} | Instant | common | Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.) | "I was promised an afterlife, not this. Samut was right. The God-Pharaoh lied." —Djeru, former Tah-crop initiate | nan | nan<|endoftext|> <|endoftext|>Siphon Insight | {U}{B} | Instant | rare | Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback {1}{U}{B} | nan | nan | nan<|endoftext|> <|endoftext|>Baleful Mastery | {3}{B} | Instant | rare | You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Dancing Sword | {1}{W} | Artifact — Equipment | rare | Equipped creature gets +2/+1. When equipped creature dies, you may have become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Accord | {3}{W} | Enchantment | uncommon | At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. | As demons are drawn to suffering, angels are drawn to acts of benevolence. | nan | nan<|endoftext|> <|endoftext|>Queen Marchesa | {1}{R}{W}{B} | Legendary Creature — Human Assassin | mythic | Deathtouch, haste When enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. | nan | 3 | 3<|endoftext|> <|endoftext|>Wall of Blossoms | {1}{G} | Creature — Plant Wall | uncommon | Defender When enters the battlefield, draw a card. | Each flower identical, every leaf and petal disturbingly exact. | 0 | 4<|endoftext|> <|endoftext|>Angelic Voices | {2}{W}{W} | Enchantment | uncommon | Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Visara the Dreadful | {3}{B}{B}{B} | Legendary Creature — Gorgon | rare | Flying {T}: Destroy target creature. It can't be regenerated. | "My eyes are my strongest feature." | 5 | 5<|endoftext|> <|endoftext|>Day of Judgment | {2}{W}{W} | Sorcery | rare | Destroy all creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Force of Nature | {2}{G}{G}{G}{G} | Creature — Elemental | rare | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, deals 8 damage to you unless you pay {G}{G}{G}{G}. | nan | 8 | 8<|endoftext|> <|endoftext|>Purphoros, Bronze-Blooded | {4}{R} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. | nan | 7 | 6<|endoftext|> <|endoftext|>Snake Umbra | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Groundswell | {G} | Instant | common | Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. | "This world will not be tamed." | nan | nan<|endoftext|> <|endoftext|>Belligerent Sliver | {2}{R} | Creature — Sliver | rare | Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.) | "The slivers became adept at provoking a fear response in other species." —Hastric, Thunian scout | 2 | 2<|endoftext|> <|endoftext|>Junktroller | {4} | Artifact Creature — Golem | uncommon | Defender {T}: Put target card from a graveyard on the bottom of its owner's library. | "Hey, wait! That's my boot!" —Darijo, Ivy Street ruffian | 0 | 6<|endoftext|> <|endoftext|>Rugged Highlands | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {R} or {G}. | Defense laser emplacements are usually located at high altitude, where the rarified air does little to impede their range of destructive efficacy. | nan | nan<|endoftext|> <|endoftext|>Leveler | {5} | Artifact Creature — Juggernaut | rare | When enters the battlefield, exile all cards from your library. | Once a century, the levelers rip through every corner of Mirrodin, obeying the commands of an unseen master. | 10 | 10<|endoftext|> <|endoftext|>Violent Ultimatum | {B}{B}{R}{R}{R}{G}{G} | Sorcery | rare | Destroy three target permanents. | "Words are a waste of time. Destruction is a language everyone understands." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Brush with Death | {2}{B} | Sorcery | common | Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target opponent loses 2 life. You gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Farrel's Zealot | {1}{W}{W} | Creature — Human | common | Whenever attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, assigns no combat damage this turn. | After the fall of Trokair, Farrel and his followers formally broke their ties with the rest of Icatia. | 2 | 2<|endoftext|> <|endoftext|>Patron of the Moon | {5}{U}{U} | Legendary Creature — Spirit | rare | Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying {1}: Put up to two land cards from your hand onto the battlefield tapped. | nan | 5 | 4<|endoftext|> <|endoftext|>Tome of Legends | {2} | Artifact | rare | enters the battlefield with a page counter on it. Whenever your commander enters the battlefield or attacks, put a page counter on . {1}, {T}, Remove a page counter from : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Uthden Troll | {2}{R} | Creature — Troll | uncommon | {R}: Regenerate . | "Oi oi oi, me gotta hurt in 'ere, Oi oi oi, me smell a ting is near, Gonna bosh 'n gonna nosh 'n da hurt'll disappear." —Traditional | 2 | 2<|endoftext|> <|endoftext|>Swab Goblin | {1}{R} | Creature — Goblin Pirate | common | | Though small, goblins can hold their own in a fight. Foolhardy confidence goes a long way. | 2 | 2<|endoftext|> <|endoftext|>Reckless Bushwhacker | {2}{R} | Creature — Goblin Warrior Ally | uncommon | Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Ambition's Cost | {3}{B} | Sorcery | uncommon | You draw three cards and you lose 3 life. | "Knowledge demands sacrifice." | nan | nan<|endoftext|> <|endoftext|>Oathsworn Vampire | {1}{B} | Creature — Vampire Knight | uncommon | enters the battlefield tapped. You may cast from your graveyard if you gained life this turn. | "Neither time nor death could keep me from upholding our pact." | 2 | 2<|endoftext|> <|endoftext|>Ich-Tekik, Salvage Splicer | {4}{G} | Legendary Creature — Phyrexian Human Artificer | uncommon | When enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. Partner (You can have two commanders if both have partner.) | nan | 1 | 1<|endoftext|> <|endoftext|>Porcelain Zealot | {3}{W} | Creature — Phyrexian Soldier | uncommon | At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. | "There is a single, glorious truth, etched in the hearts of the faithful. Join in unity, or be washed away." | 2 | 3<|endoftext|> <|endoftext|>Gnarled Scarhide | {B} | Enchantment Creature — Minotaur | uncommon | Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) can't block. Enchanted creature gets +2/+1 and can't block. | nan | 2 | 1<|endoftext|> <|endoftext|>Ghitu Lavarunner | {R} | Creature — Human Wizard | common | As long as there are two or more instant and/or sorcery cards in your graveyard, gets +1/+0 and has haste. | Tolarians teach the theory of pyromancy. The Ghitu prefer applied research. | 1 | 2<|endoftext|> <|endoftext|>Marsh Flitter | {3}{B} | Creature — Faerie Rogue | uncommon | Flying When enters the battlefield, create two 1/1 black Goblin Rogue creature tokens. Sacrifice a Goblin: has base power and toughness 3/3 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Stormbound Geist | {1}{U}{U} | Creature — Spirit | common | Flying can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Hydroblast | {U} | Instant | uncommon | Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red. | "Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within." —Gustha Ebbasdotter, Kjeldoran royal mage | nan | nan<|endoftext|> <|endoftext|>Keiga, the Tide Star | {5}{U} | Legendary Creature — Dragon Spirit | rare | Flying When dies, gain control of target creature. | The pull of the tide star holds eternal sway. | 5 | 5<|endoftext|> <|endoftext|>Feiyi Snake | {1}{G} | Creature — Snake | common | Reach (This creature can block creatures with flying.) | Two bodies, twice the malice. | 2 | 1<|endoftext|> <|endoftext|>Shard of the Void Dragon | {4}{B}{B}{B} | Creature — C'tan | rare | Flying Spear of the Void Dragon — Whenever attacks, each opponent sacrifices a nonland permanent. Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on . | nan | 7 | 7<|endoftext|> <|endoftext|>Rewards of Diversity | {2}{W} | Enchantment | uncommon | Whenever an opponent casts a multicolored spell, you gain 4 life. | "Everything is in place. Nothing can happen that isn't part of my plan." —Urza | nan | nan<|endoftext|> <|endoftext|>Reverse Engineer | {3}{U}{U} | Sorcery | uncommon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards. | The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence. | nan | nan<|endoftext|> <|endoftext|>Bogardan Rager | {5}{R} | Creature — Elemental | common | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, target creature gets +4/+0 until end of turn. | In the erupting heart of Bogardan, it's hard to tell hurtling volcanic rocks from pouncing volcanic beasts. | 3 | 4<|endoftext|> <|endoftext|>Jwari Scuttler | {2}{U} | Creature — Crab | common | | "Yeah, they've got a lot of meat. The only downside to eating 'em is that you often find human bones and body parts inside." —Jaby, Silundi Sea nomad | 2 | 3<|endoftext|> <|endoftext|>Priest of Titania | {1}{G} | Creature — Elf Druid | common | {T}: Add {G} for each Elf on the battlefield. | Titania rewards all who honor the forest by making them a living part of it. | 1 | 1<|endoftext|> <|endoftext|>Martyr of Dusk | {1}{W} | Creature — Vampire Soldier | common | When dies, create a 1/1 white Vampire creature token with lifelink. | "Should I fall, take up our standard and carry on. The Legion must always prevail." | 2 | 1<|endoftext|> <|endoftext|>Warden of the Eye | {2}{U}{R}{W} | Creature — Djinn Wizard | uncommon | When enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. | The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words. | 3 | 3<|endoftext|> <|endoftext|>Legions to Ashes | {1}{W}{B} | Sorcery | rare | Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. | "For the love of the seven brass gods, it's a city of academics! How are they doing this?" —Sharaman, Urzan lieutenant | nan | nan<|endoftext|> <|endoftext|>Spined Thopter | {2}{U/P} | Artifact Creature — Phyrexian Thopter | common | ({U/P} can be paid with either {U} or 2 life.) Flying | "I appreciate the depravity of noble designs turned to devious ends." —Tezzeret | 2 | 1<|endoftext|> <|endoftext|>Remove Soul | {1}{U} | Instant | common | Counter target creature spell. | When your enemies are denied soldiers, they are denied victory. | nan | nan<|endoftext|> <|endoftext|>The Chain Veil | {4} | Legendary Artifact | mythic | At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Consume Spirit | {X}{1}{B} | Sorcery | uncommon | Spend only black mana on X. deals X damage to any target and you gain X life. | nan | nan | nan<|endoftext|> <|endoftext|>Leonin Skyhunter | {W}{W} | Creature — Cat Knight | uncommon | Flying | The skyhunters were born when the first leonin gazed at the heavens and wished to hunt the birds overhead. | 2 | 2<|endoftext|> <|endoftext|>Urge to Feed | {B}{B} | Instant | uncommon | Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. | nan | nan | nan<|endoftext|> <|endoftext|>Zombify | {3}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. | "The first birth celebrates life. The second birth mocks it." —Mystic elder | nan | nan<|endoftext|> <|endoftext|>Voodoo Doll | {6} | Artifact | rare | At the beginning of your upkeep, put a pin counter on . At the beginning of your end step, if is untapped, destroy and it deals damage to you equal to the number of pin counters on it. {X}{X}, {T}: deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Dramatic Rescue | {W}{U} | Instant | common | Return target creature to its owner's hand. You gain 2 life. | "I never thought I'd be so glad to see two tons of beak and claws bearing down on me at the speed of an arrow." —Mirela, Azorius hussar | nan | nan<|endoftext|> <|endoftext|>Narnam Renegade | {G} | Creature — Elf Warrior | uncommon | Deathtouch Revolt — enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. | "I do not need to pierce your heart to still its beating." | 1 | 2<|endoftext|> <|endoftext|>Dematerialize | {3}{U} | Sorcery | common | Return target permanent to its owner's hand. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Chaos Warp | {2}{R} | Instant | rare | The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Slipstream Eel | {5}{U}{U} | Creature — Fish Beast | common | can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) | "It's a fine way to travel, if you don't mind the smell." | 6 | 6<|endoftext|> <|endoftext|>Miren, the Moaning Well | | Legendary Land | rare | {T}: Add {C}. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Koskun Falls | {2}{B}{B} | World Enchantment | rare | At the beginning of your upkeep, sacrifice unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. | nan | nan | nan<|endoftext|> <|endoftext|>Archon of Justice | {3}{W}{W} | Creature — Archon | rare | Flying When dies, exile target permanent. | In dark times, Truth bears a blade. | 4 | 4<|endoftext|> <|endoftext|>Ghost-Lit Warder | {1}{U} | Creature — Spirit | uncommon | {3}{U}, {T}: Counter target spell unless its controller pays {2}. Channel — {3}{U}, Discard : Counter target spell unless its controller pays {4}. | nan | 1 | 1<|endoftext|> <|endoftext|>White Knight | {W}{W} | Creature — Human Knight | uncommon | First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) | "When good men die their goodness does not perish, / But lives though they are gone." —Euripides, *Termenidae*, trans. Morgan | 2 | 2<|endoftext|> <|endoftext|>Boggart Brute | {2}{R} | Creature — Goblin Warrior | common | Menace (This creature can't be blocked except by two or more creatures.) | He has the biggest bashing stick, so it's a safe bet he's the leader. | 3 | 2<|endoftext|> <|endoftext|>Winged Shepherd | {5}{W} | Creature — Angel | common | Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.) | "When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer." —*The Accounting of Hours* | 3 | 3<|endoftext|> <|endoftext|>Gang of Devils | {5}{R} | Creature — Devil | uncommon | When dies, it deals 3 damage divided as you choose among one, two, or three targets. | "Well, how could I know they'd explode?" —Gregel, township militia | 3 | 3<|endoftext|> <|endoftext|>Neutralize | {1}{U}{U} | Instant | uncommon | Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.) | On Ikoria, reactive magic can make the difference between barely grazed and really dead. | nan | nan<|endoftext|> <|endoftext|>Dread Presence | {3}{B} | Creature — Nightmare | rare | Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. • deals 2 damage to any target and you gain 2 life. | It beckons silently, waiting in the darkness. | 3 | 3<|endoftext|> <|endoftext|>Circle of Protection: Blue | {1}{W} | Enchantment | common | {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Dehydration | {3}{U} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Shu Cavalry | {2}{W} | Creature — Human Soldier | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | In establishing the Shu kingdom, Liu Bei's forces fought against Ma Chao at Chengdu. Eventually, Ma Chao surrendered and became one of Liu Bei's Tiger Generals. | 2 | 2<|endoftext|> <|endoftext|>Darkwater Catacombs | | Land | rare | {1}, {T}: Add {U}{B}. | Murky Otarian tides hide the forgotten treacheries of the Phyrexian war. | nan | nan<|endoftext|> <|endoftext|>Echoing Courage | {1}{G} | Instant | common | Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. | A single seed unleashes a flurry of growth. | nan | nan<|endoftext|> <|endoftext|>Wall of Swords | {3}{W} | Creature — Wall | uncommon | Defender (This creature can't attack.) Flying | Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation." | 3 | 5<|endoftext|> <|endoftext|>Scion of the Swarm | {3}{B}{B} | Creature — Vampire Cleric | uncommon | Flying Whenever you gain life, put a +1/+1 counter on . | Vampires are now masters of their own fates, commanders of their own legions. | 3 | 3<|endoftext|> <|endoftext|>Meteor Crater | | Land | rare | {T}: Choose a color of a permanent you control. Add one mana of that color. | Legend has it that meteor craters are haunted by the ghosts of those who died on impact. | nan | nan<|endoftext|> <|endoftext|>Cursed Scroll | {1} | Artifact | rare | {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, deals 2 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Altar | {3} | Artifact | rare | Sacrifice a creature: Add one mana of any color. | Offerings must first be freed from the prison of their own skin before they're welcomed into the Flesh Singularity. | nan | nan<|endoftext|> <|endoftext|>Spellgorger Barbarian | {3}{R} | Creature — Human Nightmare Barbarian | common | When enters the battlefield, discard a card at random. When leaves the battlefield, draw a card. | The epidemic insanity had a lasting effect on certain barbarians—but no one noticed. | 3 | 1<|endoftext|> <|endoftext|>Reciprocate | {W} | Instant | uncommon | Exile target creature that dealt damage to you this turn. | "Just as the noble soul calls virtue to itself, the evil soul summons harm." —Teachings of Eight-and-a-Half-Tails | nan | nan<|endoftext|> <|endoftext|>Squirrel Stack | | Artifact — Attraction | uncommon | Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize! Prize — Create a 1/1 green Squirrel creature token for each die you stack above the fourth, then sacrifice and open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Conclave Phalanx | {4}{W} | Creature — Human Soldier | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When enters the battlefield, you gain 1 life for each creature you control. | nan | 2 | 4<|endoftext|> <|endoftext|>Gore Swine | {2}{R} | Creature — Boar | common | | "The Mardu are like the gore swine. We are wild, hunt in packs, and rarely clean the blood from our blades." —Vallash, Mardu warrior | 4 | 1<|endoftext|> <|endoftext|>Valiant Endeavor | {4}{W}{W} | Sorcery | rare | Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result. | "Only victory shall stop our charge!" | nan | nan<|endoftext|> <|endoftext|>Springing Tiger | {3}{G} | Creature — Cat | common | Threshold — gets +2/+2 as long as seven or more cards are in your graveyard. | The ground trembled in a violent purr. | 3 | 3<|endoftext|> <|endoftext|>Drown in Shapelessness | {1}{U} | Instant | common | Return target creature to its owner's hand. | "From the swallows, I learned how to ride the winds to anywhere, and from my tears, I mastered how to harness the water." | nan | nan<|endoftext|> <|endoftext|>Bull Hippo | {3}{G} | Creature — Hippo | uncommon | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | The merfolk may rule the waters, but hippos have never had much respect for authority. | 3 | 3<|endoftext|> <|endoftext|>Pariah | {2}{W} | Enchantment — Aura | rare | Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. | "It is *not* sad," Radiant chided the lesser angel. "It is right. Every society must have its outcasts." | nan | nan<|endoftext|> <|endoftext|>Sanctuary Warden | {4}{W}{W} | Creature — Angel Soldier | mythic | Flying enters the battlefield with two shield counters on it. Whenever enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. | nan | 5 | 5<|endoftext|> <|endoftext|>Timeless Dragon | {3}{W}{W} | Creature — Dragon | rare | Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) | nan | 5 | 5<|endoftext|> <|endoftext|>Desertion | {3}{U}{U} | Instant | rare | Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. | First the insult, then the injury. | nan | nan<|endoftext|> <|endoftext|>Advanced Stitchwing | {3}{U}{U} | Creature — Zombie Horror | common | Flying {2}{U}, Discard two cards: Return from your graveyard to the battlefield tapped. | "Improvement is a consequence of practice." —Stitcher Geralf | 3 | 4<|endoftext|> <|endoftext|>Shadowblood Egg | {1} | Artifact | uncommon | {2}, {T}, Sacrifice : Add {B}{R}. Draw a card. | "Does your passion for power consume your soul?" —Watnik, master glassblower | nan | nan<|endoftext|> <|endoftext|>Vulpikeet | {3}{W} | Creature — Fox Bird | common | Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it. | nan | 2 | 3<|endoftext|> <|endoftext|>Fatal Blow | {B} | Instant | common | Destroy target creature that was dealt damage this turn. It can't be regenerated. | "What is crueler? To let a wound of the heart fester, or to simply cut it out?" —Crovax | nan | nan<|endoftext|> <|endoftext|>March from the Tomb | {3}{W}{B} | Sorcery | rare | Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield. | They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause. | nan | nan<|endoftext|> <|endoftext|>Curfew | {U} | Instant | common | Each player returns a creature they control to its owner's hand. | ". . . But I'm not tired!" | nan | nan<|endoftext|> <|endoftext|>Jade Monolith | {4} | Artifact | rare | {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. | nan | nan | nan<|endoftext|> <|endoftext|>Shakedown Heavy | {2}{B} | Creature — Ogre Warrior | rare | Menace Whenever attacks, defending player may have you draw a card. If they do, untap and remove it from combat. | nan | 6 | 4<|endoftext|> <|endoftext|>Barroom Brawl | {1}{G} | Sorcery | rare | Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy. | "I'll see your three dragons and raise you two fists!" | nan | nan<|endoftext|> <|endoftext|>Curiosity Crafter | {3}{U} | Creature — Bird Wizard | rare | Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Lightning Surge | {3}{R}{R} | Sorcery | rare | deals 4 damage to any target. Threshold — If seven or more cards are in your graveyard, instead deals 6 damage to that permanent or player and the damage can't be prevented. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Fugitive Wizard | {U} | Creature — Human Wizard | common | | The College of Lat-Nam is often forced to expel students whose experiments grow too risky or too cruel. | 1 | 1<|endoftext|> <|endoftext|>Sliver Hive | | Land | rare | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver. | nan | nan | nan<|endoftext|> <|endoftext|>Lay Bare | {2}{U}{U} | Instant | common | Counter target spell. Look at its controller's hand. | "It's good to learn from your failures, but I prefer to learn from the failures of others." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Razor Barrier | {1}{W} | Instant | common | Target permanent you control gains protection from artifacts or from the color of your choice until end of turn. | "We protect our homelands. Why should they not protect us?" | nan | nan<|endoftext|> <|endoftext|>Havoc Festival | {4}{B}{R} | Enchantment | rare | Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up. | "We can't control enemies who have no regard for their own survival." —Arrester Lavinia, Tenth Precinct | nan | nan<|endoftext|> <|endoftext|>Well of Lost Dreams | {4} | Artifact | rare | Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. | "A wish can be controlled. Dreams are for more chaotic, and ungoverned by rationale." —*Hurkyl's Metaphysics, vol. II* | nan | nan<|endoftext|> <|endoftext|>Mutilate | {2}{B}{B} | Sorcery | rare | All creatures get -1/-1 until end of turn for each Swamp you control. | Liliana developed a fondness for the moment when roaring becomes squealing. | nan | nan<|endoftext|> <|endoftext|>Nevinyrral, Urborg Tyrant | {3}{W}{U}{B} | Legendary Creature — Zombie Wizard | rare | Hexproof from artifacts, creatures, and enchantments When enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn. When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments. | nan | 3 | 6<|endoftext|> <|endoftext|>Serendib Djinn | {2}{U}{U} | Creature — Djinn | rare | Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, deals 3 damage to you. When you control no lands, sacrifice . | nan | 5 | 6<|endoftext|> <|endoftext|>Grim Backwoods | | Land | rare | {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. | "I love what they've done with the place." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Timberwatch Elf | {2}{G} | Creature — Elf | common | {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. | Even through the Mirari's voice, the elves still hear the call of their kinship. | 1 | 2<|endoftext|> <|endoftext|>Roar of the Wurm | {6}{G} | Sorcery | rare | Create a 6/6 green Wurm creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Mirri, Weatherlight Duelist | {1}{G}{W} | Legendary Creature — Cat Warrior | mythic | First strike Whenever attacks, each opponent can't block with more than one creature this combat. As long as is tapped, no more than one creature can attack you each combat. | nan | 3 | 2<|endoftext|> <|endoftext|>Soulknife Spy | {2}{U} | Creature — Elf Rogue | common | Whenever deals combat damage to a player, draw a card. | "My psychic blade cuts the mind and severs thoughts. Even if you survive, you'll never remember I was here." | 3 | 2<|endoftext|> <|endoftext|>Path to Exile | {W} | Instant | uncommon | Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Breeding Pool | | Land — Forest Island | mythic | ({T}: Add {G} or {U}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Dulcet Sirens | {2}{U} | Creature — Siren | rare | {U}, {T}: Target creature attacks target opponent this turn if able. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | What are the orders of a king or the demands of a creed next to such melodies? | 1 | 3<|endoftext|> <|endoftext|>Reclaim | {G} | Instant | common | Put target card from your graveyard on top of your library. | The wise pay as much attention to what they throw away as to what they keep. | nan | nan<|endoftext|> <|endoftext|>Dragon Engine | {3} | Artifact Creature — Construct | common | {2}: gets +1/+0 until end of turn. | From a distance, dormant dragon engines can be mistaken for harmless statues. By the time you get close enough to spot the scorch marks, it's too late. | 1 | 3<|endoftext|> <|endoftext|>Improbable Alliance | {U}{R} | Enchantment | uncommon | Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card. | "I agreed to light his way as long as he always had my back." —Squill, Mistford pixie | nan | nan<|endoftext|> <|endoftext|>Consider | {U} | Instant | common | Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Draw a card. | Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last! | nan | nan<|endoftext|> <|endoftext|>Terror of the Fairgrounds | {3}{R} | Creature — Gremlin | common | | "Consider this a high alert, people. Permission to destroy on sight. Either we take it down or it'll take down the Fair." —Pav, gremlin watch | 5 | 2<|endoftext|> <|endoftext|>Golgari Grave-Troll | {4}{G} | Creature — Troll Skeleton | rare | enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from : Regenerate . Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.) | nan | 0 | 0<|endoftext|> <|endoftext|>Thraximundar | {4}{U}{B}{R} | Legendary Creature — Zombie Assassin | rare | Haste Whenever attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on . | His name means "he who paints the earth red." | 6 | 6<|endoftext|> <|endoftext|>Sulfuric Vortex | {1}{R}{R} | Enchantment | rare | At the beginning of each player's upkeep, deals 2 damage to that player. If a player would gain life, that player gains no life instead. | nan | nan | nan<|endoftext|> <|endoftext|>Amber Prison | {4} | Artifact | rare | You may choose not to untap during your untap step. {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as remains tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Aesthetic Consultation | {B} | Instant | rare | Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Auramancer | {2}{W} | Creature — Human Wizard | common | When enters the battlefield, you may return target enchantment card from your graveyard to your hand. | "In memories, we can find our deepest reserves of strength." | 2 | 2<|endoftext|> <|endoftext|>Avid Reclaimer | {2}{G} | Creature — Human Druid | uncommon | {T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life. | "All can't be lost. Nissa has shown me that." | 2 | 2<|endoftext|> <|endoftext|>Nomad Mythmaker | {2}{W} | Creature — Human Nomad Cleric | rare | {W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control. | On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be. | 2 | 2<|endoftext|> <|endoftext|>Faerie Vandal | {1}{U} | Creature — Faerie Rogue | uncommon | Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on . | History may be written by the triumphant, but it's often rewritten by the troublesome. | 1 | 2<|endoftext|> <|endoftext|>Demonic Hordes | {3}{B}{B}{B} | Creature — Demon | rare | {T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap and sacrifice a land of an opponent's choice. | Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose. | 5 | 5<|endoftext|> <|endoftext|>Greater Good | {2}{G}{G} | Enchantment | rare | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | "There's wisdom to be gained in death—whether it be one's own or someone else's." —Jarad, Golgari Lich-Lord | nan | nan<|endoftext|> <|endoftext|>Protection Racket | {2}{B} | Enchantment | rare | At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Togglodyte | {3} | Artifact Creature — Golem | uncommon | enters the battlefield turned on. Whenever a player casts a spell, toggle 's ON/OFF switch. As long as is turned off, it can't attack or block, and prevent all damage it would deal. | nan | 4 | 4<|endoftext|> <|endoftext|>Gorilla Pack | {2}{G} | Creature — Ape | common | can't attack unless defending player controls a Forest. When you control no Forests, sacrifice . | "We learned this at a dear price: once you cross the great river, get through the Yavimaya forest at top speed." —Disa the Restless, journal entry | 3 | 3<|endoftext|> <|endoftext|>Giant's Ire | {3}{R} | Tribal Sorcery — Giant | common | deals 4 damage to target player or planeswalker. If you control a Giant, draw a card. | The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you. | nan | nan<|endoftext|> <|endoftext|>Path of Anger's Flame | {2}{R} | Instant — Arcane | common | Creatures you control get +2/+0 until end of turn. | "Walking the path of the kami only leaves you with singed feet." —Soratami saying | nan | nan<|endoftext|> <|endoftext|>Druid of Purification | {3}{G} | Creature — Human Druid | rare | When enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. | nan | 2 | 3<|endoftext|> <|endoftext|>Squirrel Mob | {1}{G}{G} | Creature — Squirrel | rare | gets +1/+1 for each other Squirrel on the battlefield. | An army of squirrels is still an army. | 2 | 2<|endoftext|> <|endoftext|>Queen Kayla bin-Kroog | {1}{R}{W} | Legendary Creature — Human Noble | rare | {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. | nan | 2 | 3<|endoftext|> <|endoftext|>Tectonic Instability | {2}{R} | Enchantment | rare | Whenever a land enters the battlefield, tap all lands its controller controls. | "Think of the problems we'll face if you uproot entire continents," said Urza. "I have," replied Teferi, "but the alternative is worse." | nan | nan<|endoftext|> <|endoftext|>Terminate | {B}{R} | Instant | common | Destroy target creature. It can't be regenerated. | Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled "gods." | nan | nan<|endoftext|> <|endoftext|>Stonybrook Angler | {1}{U} | Creature — Merfolk Wizard | common | {1}{U}, {T}: You may tap or untap target creature. | "Water is in the air, the trees, and the earth. Understand its motion, speak its language, and the subtle currents that flow through all living things will fall under your command." | 1 | 2<|endoftext|> <|endoftext|>Phyrexian Processor | {4} | Artifact | rare | As enters the battlefield, pay any amount of life. {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as entered the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Fissure | {3}{R}{R} | Instant | common | Destroy target creature or land. It can't be regenerated. | "Must not all things at the last be swallowed up in death?" —Plato, Phædo, trans. Jowett | nan | nan<|endoftext|> <|endoftext|>Heavenly Blademaster | {5}{W} | Creature — Angel | rare | Flying, double strike When enters the battlefield, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to . | nan | 3 | 6<|endoftext|> <|endoftext|>Marjhan | {5}{U}{U} | Creature — Serpent | rare | doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap . Activate only during your upkeep. can't attack unless defending player controls an Island. {U}{U}: gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice . | nan | 8 | 8<|endoftext|> <|endoftext|>Trade Routes | {1}{U} | Enchantment | rare | {1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. | The wise, the righteous, the mighty—the merchant feeds them all. | nan | nan<|endoftext|> <|endoftext|>Giant Scorpion | {2}{B} | Creature — Scorpion | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Its sting hurts, but death is strangely painless. | 1 | 3<|endoftext|> <|endoftext|>Fathom Mage | {2}{G}{U} | Creature — Human Wizard | rare | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on , you may draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Lightning Greaves | {2} | Artifact — Equipment | uncommon | Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0} | After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left. | nan | nan<|endoftext|> <|endoftext|>Graceful Restoration | {3}{W}{B} | Sorcery | uncommon | Choose one — • Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. • Return up to two target creature cards with power 2 or less from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Silumgar Scavenger | {4}{B} | Creature — Zombie Bird | common | Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever another creature you control dies, put a +1/+1 counter on . It gains haste until end of turn if it exploited that creature. | nan | 2 | 3<|endoftext|> <|endoftext|>Stensia Uprising | {2}{R}{R} | Enchantment | rare | At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice . When you do, it deals 7 damage to any target. | "Vampires have done nothing but take from us. Tonight, we reclaim what's ours!" | nan | nan<|endoftext|> <|endoftext|>Lorehold Apprentice | {R}{W} | Creature — Human Cleric | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." | Ancient footfalls echo in her head, their timeless rhythm guiding the present. | 2 | 2<|endoftext|> <|endoftext|>Skyclave Squid | {1}{U} | Creature — Squid | common | Defender Landfall — Whenever a land enters the battlefield under your control, can attack this turn as though it didn't have defender. | nan | 3 | 2<|endoftext|> <|endoftext|>Sylvan Primordial | {5}{G}{G} | Creature — Avatar | rare | Reach When enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. | nan | 6 | 8<|endoftext|> <|endoftext|>Super-Duper Lost | {4}{U} | Instant | common | Put target creature into its owner's library just beneath the top X cards of that library, where X is the number of doors you can see from your seat. | Fblthp decided to get some sleep, nestled among the plush Ajanis until morning. | nan | nan<|endoftext|> <|endoftext|>Venom Connoisseur | {1}{G} | Creature — Human Druid | uncommon | Alliance — Whenever another creature enters the battlefield under your control, gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Cursed Totem | {2} | Artifact | rare | Activated abilities of creatures can't be activated. | Pass me from soul to soul, / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls. —Totem inscription (translated) | nan | nan<|endoftext|> <|endoftext|>Blazing Specter | {2}{B}{R} | Creature — Specter | uncommon | Flying, haste Whenever deals combat damage to a player, that player discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Teferi's Imp | {2}{U} | Creature — Imp | rare | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever phases out, discard a card. Whenever phases in, draw a card. | Made you look. | 1 | 1<|endoftext|> <|endoftext|>Dwarven Ruins | | Land | uncommon | enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice : Add {R}{R}. | nan | nan | nan<|endoftext|> <|endoftext|>Oracle of Mul Daya | {3}{G} | Creature — Elf Shaman | rare | You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library. | nan | 2 | 2<|endoftext|> <|endoftext|>Volcanic Eruption | {X}{U}{U}{U} | Sorcery | rare | Destroy X target Mountains. deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. | nan | nan | nan<|endoftext|> <|endoftext|>Sky Weaver | {1}{U} | Creature — Metathran Wizard | uncommon | {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) | "Let my wisdom give you wings." | 2 | 1<|endoftext|> <|endoftext|>Shadow Slice | {4}{B} | Sorcery | common | Target opponent loses 3 life. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Leave in the Dust | {3}{U} | Instant | common | Return target nonland permanent to its owner's hand. Draw a card. | The daredevil racers of the Derby Crows, long at odds with the Consulate, were quick to join the renegades in open revolt. | nan | nan<|endoftext|> <|endoftext|>Bring to Light | {3}{G}{U} | Sorcery | rare | Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Drizzt Do'Urden | {3}{G}{W} | Legendary Creature — Elf Ranger | rare | Double strike When enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. | nan | 3 | 3<|endoftext|> <|endoftext|>Sheltered Valley | | Land | rare | If would enter the battlefield, instead sacrifice each other permanent named you control, then put onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin King | {1}{R}{R} | Creature — Goblin | rare | Other Goblins get +1/+1 and have mountainwalk. | To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok . . . ." | 2 | 2<|endoftext|> <|endoftext|>Lava Spike | {R} | Sorcery — Arcane | common | deals 3 damage to target player or planeswalker. | Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward. | nan | nan<|endoftext|> <|endoftext|>Deathless Angel | {4}{W}{W} | Creature — Angel | rare | Flying {W}{W}: Target creature gains indestructible until end of turn. | "I should have died that day, but I suffered not a scratch. I awoke in a lake of blood, none of it apparently my own." —*The War Diaries* | 5 | 7<|endoftext|> <|endoftext|>Despoiler of Souls | {B}{B} | Creature — Horror | rare | can't block. {B}{B}, Exile two other creature cards from your graveyard: Return from your graveyard to the battlefield. | Rats and vultures devour. It desecrates. | 3 | 1<|endoftext|> <|endoftext|>Wing Snare | {2}{G} | Sorcery | uncommon | Destroy target creature with flying. | "We are the hands of the great trees, reaching out to ensnare what threatens their branches." —Elvish hunter | nan | nan<|endoftext|> <|endoftext|>Corrosive Gale | {X}{G/P} | Sorcery | uncommon | ({G/P} can be paid with either {G} or 2 life.) deals X damage to each creature with flying. | "Wipe Sheoldred's spies from the sky. She'll see the result of our vision soon enough." —Glissa | nan | nan<|endoftext|> <|endoftext|>Herald of Slaanesh | {2}{R} | Creature — Demon | uncommon | Locus of Slaanesh — Demon spells you cast cost {2} less to cast. Other Demons you control have haste. | "I can show you indulgence without regret, delight without boundaries, gratifications beyond count." —Sha'ris, Deacon of Lust | 2 | 2<|endoftext|> <|endoftext|>Aetherspouts | {3}{U}{U} | Instant | rare | For each attacking creature, its owner puts it on the top or bottom of their library. | "Don't worry, there's plenty for everyone." —Vickon, Eleventh Company battlemage | nan | nan<|endoftext|> <|endoftext|>Desert of the Glorified | | Land — Desert | common | enters the battlefield tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>True Polymorph | {4}{U}{U} | Instant | rare | Target artifact or creature becomes a copy of another target artifact or creature. | Maybe a little *too* convincing. | nan | nan<|endoftext|> <|endoftext|>Foe-Razer Regent | {5}{G}{G} | Creature — Dragon | rare | Flying When enters the battlefield, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. | nan | 4 | 5<|endoftext|> <|endoftext|>Wingcrafter | {U} | Creature — Human Wizard | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Devil's Play | {X}{R} | Sorcery | rare | deals X damage to any target. Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | A devil's hands are never idle. | nan | nan<|endoftext|> <|endoftext|>Ancient Amphitheater | | Land | rare | As enters the battlefield, you may reveal a Giant card from your hand. If you don't, enters the battlefield tapped. {T}: Add {R} or {W}. | The arbiter Galanda Feudkiller judges Lorwyn's squabbles from a lofty perspective. | nan | nan<|endoftext|> <|endoftext|>Spined Megalodon | {5}{U}{U} | Creature — Shark | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | 5 | 7<|endoftext|> <|endoftext|>Faith's Fetters | {3}{W} | Enchantment — Aura | uncommon | Enchant permanent When enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. | nan | nan | nan<|endoftext|> <|endoftext|>Emergent Sequence | {1}{G} | Sorcery | uncommon | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Boneyard Parley | {5}{B}{B} | Sorcery | mythic | Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. | nan | nan | nan<|endoftext|> <|endoftext|>Inkling Summoning | {1}{W/B}{W/B} | Sorcery — Lesson | common | Create a 2/1 white and black Inkling creature token with flying. | "Think of an insult so vicious, so vulgar, that you hesitate to speak it aloud. The strongest, most aggressive inklings are born from such scorn." —Embrose, Silverquill dean | nan | nan<|endoftext|> <|endoftext|>Peema Outrider | {2}{G}{G} | Creature — Elf Artificer | common | Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | Connected as artificer and invention, bonded as rider and steed. | 3 | 3<|endoftext|> <|endoftext|>Akroan Hoplite | {R}{W} | Creature — Human Soldier | uncommon | Whenever attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. | "Fair fight? How could it be a fair fight? We're Akroans. They're not." | 1 | 2<|endoftext|> <|endoftext|>Liberator, Urza's Battlethopter | {3} | Legendary Artifact Creature — Thopter | rare | Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than 's power, put a +1/+1 counter on Liberator. | nan | 1 | 2<|endoftext|> <|endoftext|>Eldrazi Devastator | {8} | Creature — Eldrazi | common | Trample | "No matter how big your champion, theirs is bigger. No matter how great your numbers, theirs are greater. No matter how voracious your appetite, they are hungrier. That is why the Eldrazi will win." —Kalitas, thrall of Ulamog | 8 | 9<|endoftext|> <|endoftext|>Unleash Fury | {1}{R} | Instant | uncommon | Double the power of target creature until end of turn. | Might doesn't make right, but it does win the fight. | nan | nan<|endoftext|> <|endoftext|>Sinkhole | {B}{B} | Sorcery | common | Destroy target land. | nan | nan | nan<|endoftext|> <|endoftext|>Quakebringer | {3}{R}{R} | Creature — Giant Berserker | mythic | Your opponents can't gain life. At the beginning of your upkeep, deals 2 damage to each opponent. This ability triggers only if is on the battlefield or if is in your graveyard and you control a Giant. Foretell {2}{R}{R} | nan | 5 | 4<|endoftext|> <|endoftext|>Storm the Citadel | {4}{G} | Sorcery | uncommon | Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." | "If we die, we die. But we cannot let him win." —Ajani Goldmane | nan | nan<|endoftext|> <|endoftext|>Drain Power | {U}{U} | Sorcery | rare | Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. | nan | nan | nan<|endoftext|> <|endoftext|>Aven Heartstabber | {U}{B} | Creature — Bird Assassin | rare | Flying As long as there are five or more mana values among cards in your graveyard, gets +2/+2 and has deathtouch. When dies, mill two cards, then draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Nethroi, Apex of Death | {2}{W}{B}{G} | Legendary Creature — Cat Nightmare Beast | mythic | Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. | nan | 5 | 5<|endoftext|> <|endoftext|>Annex Sentry | {2}{W} | Artifact Creature — Phyrexian Cleric | uncommon | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until leaves the battlefield. | There's never a need to change the watch, for the servants of Norn are sleepless. | 1 | 4<|endoftext|> <|endoftext|>Yawgmoth Demon | {4}{B}{B} | Creature — Phyrexian Demon | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap and it deals 2 damage to you. | nan | 6 | 6<|endoftext|> <|endoftext|>Backfire | {U} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature deals damage to you, deals that much damage to that creature's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Nezumi Shadow-Watcher | {B} | Creature — Rat Warrior | uncommon | Sacrifice : Destroy target Ninja. | "The Okiba Gang! Night-cursed thieves and assassins! I've had enough of their meddling! Triple the guard!" —Marrow-Gnawer | 1 | 1<|endoftext|> <|endoftext|>Unexpectedly Absent | {X}{W}{W} | Instant | rare | Put target nonland permanent into its owner's library just beneath the top X cards of that library. | Once you've been dragged down the currents of time, you'll never quite trust your own permanence again. | nan | nan<|endoftext|> <|endoftext|>Estrid's Invocation | {2}{U} | Enchantment | rare | You may have enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control." | Enchanters add layer upon layer of complexity to the world around them. | nan | nan<|endoftext|> <|endoftext|>Quicksilver Amulet | {4} | Artifact | rare | {4}, {T}: You may put a creature card from your hand onto the battlefield. | Those who examine the amulet too closely have been known to become part of its ornate carvings. | nan | nan<|endoftext|> <|endoftext|>Relief Captain | {2}{W}{W} | Creature — Kor Knight Ally | uncommon | When enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) | Sometimes gestures of support are small. Sometimes not. | 3 | 2<|endoftext|> <|endoftext|>Bag of Holding | {1} | Artifact | rare | Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice : Return all cards exiled with to their owner's hand. | There's no prepared like overprepared. | nan | nan<|endoftext|> <|endoftext|>Blast-Furnace Hellkite | {7}{R}{R} | Creature — Dragon | rare | Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike. | nan | 5 | 5<|endoftext|> <|endoftext|>Nebelgast Beguiler | {4}{W} | Creature — Spirit | common | {W}, {T}: Tap target creature. | A moment of distraction, an hour off course. | 2 | 5<|endoftext|> <|endoftext|>Dreadhorde Invasion | {1}{B} | Enchantment | rare | At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Glacial Ray | {1}{R} | Instant — Arcane | rare | deals 2 damage to any target. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Avoid Fate | {G} | Instant | special | Counter target instant or Aura spell that targets a permanent you control. | nan | nan | nan<|endoftext|> <|endoftext|>Elves of Deep Shadow | {G} | Creature — Elf Druid | uncommon | {T}: Add {B}. deals 1 damage to you. | "They are aberrations who have turned on everything we hold sacred. Let them be cast out." —Ailheen, Speaker of the Council | 1 | 1<|endoftext|> <|endoftext|>Frenemy of the Guildpact | {1}{G} | Creature — Spirit | rare | Protection from enemy-colored multicolored. (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.) | nan | 3 | 2<|endoftext|> <|endoftext|>Jaheira's Respite | {4}{G} | Instant | rare | Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle. Prevent all combat damage that would be dealt this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Curious Obsession | {U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Turnabout | {2}{U}{U} | Instant | uncommon | Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. | The best cure for a big ego is a little failure. | nan | nan<|endoftext|> <|endoftext|>Llanowar Reborn | | Land | uncommon | enters the battlefield tapped. {T}: Add {G}. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) | nan | nan | nan<|endoftext|> <|endoftext|>Dragon Tyrant | {8}{R}{R} | Creature — Dragon | rare | Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice unless you pay {R}{R}{R}{R}. {R}: gets +1/+0 until end of turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Marshdrinker Giant | {3}{G}{G} | Creature — Giant Warrior | uncommon | When enters the battlefield, destroy target Island or Swamp an opponent controls. | When giants rise from their long slumbers, they rarely remember how fragile the waking world can be. | 4 | 3<|endoftext|> <|endoftext|>Smogsteed Rider | {2}{B}{B} | Creature — Human Wizard | uncommon | Whenever attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) | "An entire order of mages who draw their power from Ravnica's smog? Yet another indicator of our world's decay." —Dravash, dowsing shaman | 2 | 2<|endoftext|> <|endoftext|>Mesa Falcon | {1}{W} | Creature — Bird | common | Flying {1}{W}: gets +0/+1 until end of turn. | "Pretty Falcon, friend to Soraya. Will you send her my greetings?" —Gemma, Willow Priestess | 1 | 1<|endoftext|> <|endoftext|>Leyline of the Void | {2}{B}{B} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Monastery Loremaster | {3}{U} | Creature — Djinn Wizard | common | Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, return target noncreature, nonland card from your graveyard to your hand. | nan | 3 | 2<|endoftext|> <|endoftext|>Cloak of the Bat | {2} | Artifact — Equipment | common | Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Ordered Migration | {3}{W}{U} | Sorcery | uncommon | Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control. | "Birds reach all parts of the world," said Barrin. "They will make excellent scouts." | nan | nan<|endoftext|> <|endoftext|>Kessig Flamebreather | {1}{R} | Creature — Human Shaman | common | Whenever you cast a noncreature spell, deals 1 damage to each opponent. | "Hunter's fire" was meant for slaying monsters in the Ulvenwald, but that never stopped Ralen from showing it off. | 1 | 3<|endoftext|> <|endoftext|>Unhinged Beast Hunt | | Stickers | common | {TK}{TK} — {T}: You gain 1 life. {TK}{TK}{TK}{TK} — Whenever this creature attacks, tap each creature an opponent controls with the same power and/or same toughness as this creature. {TK}{TK} — 4/1 {TK}{TK}{TK} — 2/6 | nan | nan | nan<|endoftext|> <|endoftext|>Bloodsoaked Altar | {4}{B}{B} | Artifact | uncommon | {T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery. | Blood seeps into the stone, and darkness emerges. | nan | nan<|endoftext|> <|endoftext|>Shacklegeist | {1}{U} | Creature — Spirit | rare | Flying can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. | The Blessed Sleep doesn't come easily to a mind chained by regrets. | 2 | 2<|endoftext|> <|endoftext|>Predict | {1}{U} | Instant | uncommon | Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Wurm's Tooth | {2} | Artifact | uncommon | Whenever a player casts a green spell, you may gain 1 life. | A wurm knows nothing of deception. If it opens its mouth, it plans to eat you. | nan | nan<|endoftext|> <|endoftext|>Swords to Plowshares | {W} | Instant | uncommon | Exile target creature. Its controller gains life equal to its power. | nan | nan | nan<|endoftext|> <|endoftext|>Paralyze | {B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. | nan | nan | nan<|endoftext|> <|endoftext|>Dromoka, the Eternal | {3}{G}{W} | Legendary Creature — Dragon | rare | Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | "The bane of countless shattered weapons, each a failure to slay her." —Daghatar the Adamant | 5 | 5<|endoftext|> <|endoftext|>Prodigal Sorcerer | {2}{U} | Creature — Human Wizard | common | {T}: deals 1 damage to any target. | Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment. | 1 | 1<|endoftext|> <|endoftext|>Mage il-Vec | {2}{R} | Creature — Human Wizard | common | {T}, Discard a card at random: deals 1 damage to any target. | Living below a flowstone foundry produces a disproportionate number of fire mages among the *il*. | 2 | 2<|endoftext|> <|endoftext|>Honeymoon Hearse | {2}{R} | Artifact — Vehicle | uncommon | Trample Tap two untapped creatures you control: becomes an artifact creature until end of turn. | A carriage crafted from the finest materials. Horses bred from the finest stock. Skulls taken from the finest foes. | 5 | 5<|endoftext|> <|endoftext|>Fallen Angel | {3}{B}{B} | Creature — Angel | rare | Flying Sacrifice a creature: gets +2/+1 until end of turn. | "Why do you weep for the dead? I rejoice, for they have died for me." | 3 | 3<|endoftext|> <|endoftext|>Goblin Gaveleer | {R} | Creature — Goblin Warrior | common | Trample gets +2/+0 for each Equipment attached to it. | nan | 1 | 1<|endoftext|> <|endoftext|>Gravedigger | {3}{B} | Creature — Zombie | common | When enters the battlefield, you may return target creature card from your graveyard to your hand. | A full coffin is like a full coffer—both are attractive to thieves. | 2 | 2<|endoftext|> <|endoftext|>Weave Fate | {3}{U} | Instant | common | Draw two cards. | Destiny is a flickering path among tangled possibilities. | nan | nan<|endoftext|> <|endoftext|>Rockslide Ambush | {1}{R} | Sorcery | uncommon | deals damage to target creature equal to the number of Mountains you control. | nan | nan | nan<|endoftext|> <|endoftext|>Glory Seeker | {1}{W} | Creature — Human Soldier | common | | The turning of the tide always begins with one soldier's decision to head back into the fray. | 2 | 2<|endoftext|> <|endoftext|>Reverse Damage | {1}{W}{W} | Instant | rare | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | nan | nan | nan<|endoftext|> <|endoftext|>Velomachus Lorehold | {5}{R}{W} | Legendary Creature — Elder Dragon | mythic | Flying, vigilance, haste Whenever attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to 's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. | nan | 5 | 5<|endoftext|> <|endoftext|>Novijen Sages | {4}{U}{U} | Creature — Human Advisor Mutant | rare | Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. | nan | 0 | 0<|endoftext|> <|endoftext|>Portal to Phyrexia | {9} | Artifact | mythic | When enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Rally the Troops | {W} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Solemnity | {2}{W} | Enchantment | rare | Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands. | nan | nan | nan<|endoftext|> <|endoftext|>Witch's Oven | {1} | Artifact | uncommon | {T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | The wafting smells are both scrumptious and suspicious. | nan | nan<|endoftext|> <|endoftext|>Phantom Nishoba | {5}{G}{W} | Creature — Cat Beast Spirit | rare | Trample enters the battlefield with seven +1/+1 counters on it. Whenever deals damage, you gain that much life. If damage would be dealt to , prevent that damage. Remove a +1/+1 counter from . | nan | 0 | 0<|endoftext|> <|endoftext|>Yavimaya Coast | | Land | rare | {T}: Add {C}. {T}: Add {G} or {U}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Frantic Purification | {2}{W} | Instant | common | Destroy target enchantment. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | By definition, madness ends in one of two ways: clarity . . . or death. | nan | nan<|endoftext|> <|endoftext|>Silkwing Scout | {2}{U} | Creature — Faerie Scout | common | Flying {G}, Sacrifice : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Path of Ancestry | | Land | common | enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Rakdos, Lord of Riots | {B}{B}{R}{R} | Legendary Creature — Demon | mythic | You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Master's Call | {2}{W} | Instant | common | Create two 1/1 colorless Myr artifact creature tokens. | The need to obey was inscribed on every plate in their bodies. | nan | nan<|endoftext|> <|endoftext|>Ephemeral Shields | {1}{W} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Solaflora, Intergalactic Icon | {3}{W}{W} | Legendary Creature — Human Guest | rare | Auras and Equipment you control attached to affect other creatures you control as though those Auras and Equipment were attached to them. Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. | nan | 3 | 3<|endoftext|> <|endoftext|>Keen Duelist | {1}{B} | Creature — Human Wizard | rare | At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Dress Down | {1}{U} | Enchantment | rare | Flash When enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Reanimate | {B} | Sorcery | rare | Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. | "You'd better be worth it." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Moonlit Strider | {3}{W} | Creature — Spirit | common | Sacrifice : Target creature you control gains protection from the color of your choice until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) | nan | 1 | 4<|endoftext|> <|endoftext|>Stream of Life | {X}{G} | Sorcery | uncommon | Target player gains X life. | nan | nan | nan<|endoftext|> <|endoftext|>Repair and Recharge | {3}{W}{W} | Sorcery | uncommon | Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | "Throw the bodies out. They'll just weigh down the frame." —Rolf, Argivian mechanic | nan | nan<|endoftext|> <|endoftext|>Circle of Protection: White | {1}{W} | Enchantment | uncommon | {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Zodiac Dog | {2}{R} | Creature — Dog | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | ". . . Jiang Wei alone still strove with might and main: / Nine times more he fought the north-in vain. . . ." | 2 | 2<|endoftext|> <|endoftext|>Just Fate | {2}{W} | Instant | common | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Hidden Stag | {1}{G} | Enchantment | rare | Whenever an opponent plays a land, if is an enchantment, becomes a 3/2 Elk Beast creature. Whenever you play a land, if is a creature, becomes an enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Thornwind Faeries | {1}{U}{U} | Creature — Faerie | common | Flying {T}: deals 1 damage to any target. | Guarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best. | 1 | 1<|endoftext|> <|endoftext|>Primal Forcemage | {2}{G} | Creature — Elf Shaman | uncommon | Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. | Their calls unheeded by the withered forests, nature shamans channeled the life force of their brethren. | 2 | 2<|endoftext|> <|endoftext|>Aegis of the Heavens | {1}{W} | Instant | uncommon | Target creature gets +1/+7 until end of turn. | Inner strength is never seen until it makes all the difference. | nan | nan<|endoftext|> <|endoftext|>Soulstinger | {3}{B} | Creature — Scorpion Demon | common | When enters the battlefield, put two -1/-1 counters on target creature you control. When dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on . | nan | 4 | 5<|endoftext|> <|endoftext|>Sure-Footed Infiltrator | {3}{U} | Creature — Merfolk Rogue | uncommon | Tap another untapped Rogue you control: can't be blocked this turn. Whenever deals combat damage to a player, draw a card. | "I've yet to discover the ruin that can keep me out." | 2 | 3<|endoftext|> <|endoftext|>Sister of Silence | {4}{U} | Creature — Human Knight | rare | Flash Psychic Abomination — When enters the battlefield, counter target instant spell, sorcery spell, activated ability, or triggered ability. | nan | 3 | 3<|endoftext|> <|endoftext|>Tanazir Quandrix | {3}{G}{U} | Legendary Creature — Elder Dragon | mythic | Flying, trample When enters the battlefield, double the number of +1/+1 counters on target creature you control. Whenever attacks, you may have the base power and toughness of other creatures you control become equal to 's power and toughness until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Syr Elenora, the Discerning | {3}{U}{U} | Legendary Creature — Human Knight | uncommon | 's power is equal to the number of cards in your hand. When Syr Elenora enters the battlefield, draw a card. Spells your opponents cast that target Syr Elenora cost {2} more to cast. | nan | * | 4<|endoftext|> <|endoftext|>March of Wretched Sorrow | {X}{B} | Instant | rare | As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way. deals X damage to target creature or planeswalker and you gain X life. | nan | nan | nan<|endoftext|> <|endoftext|>Lingering Mirage | {1}{U} | Enchantment — Aura | uncommon | Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.) | Birds frozen in flight. Sea turned to glass. Tolaria hidden in a mirror. | nan | nan<|endoftext|> <|endoftext|>Giant's Skewer | {1}{B} | Artifact — Equipment | common | Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Zur the Enchanter | {1}{W}{U}{B} | Legendary Creature — Human Wizard | rare | Flying Whenever attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. | "Now they always say 'Congratulations'" | 1 | 4<|endoftext|> <|endoftext|>Commune with Lava | {X}{R}{R} | Instant | rare | Exile the top X cards of your library. Until the end of your next turn, you may play those cards. | Atarka conquered Qadat, the Fire Rim, long ago, winning over its efreet with a promise to spread the glory of fire to all the world. | nan | nan<|endoftext|> <|endoftext|>Yuriko, the Tiger's Shadow | {1}{U}{B} | Legendary Creature — Human Ninja | mythic | Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value. | nan | 1 | 3<|endoftext|> <|endoftext|>Bogstomper | {4}{B}{B} | Creature — Beast | common | | "They are gentle herbivores, despite their size. Approach cautiously, and hum a tune to let them know you mean no harm." —Vivien Reid | 6 | 5<|endoftext|> <|endoftext|>Capital Punishment | {4}{B}{B} | Sorcery | rare | Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote. | "I did offer them a choice . . ." —Queen Marchesa | nan | nan<|endoftext|> <|endoftext|>Sky Swallower | {3}{U}{U} | Creature — Leviathan | rare | Flying When enters the battlefield, target opponent gains control of all other permanents you control. | Would you trade the world for such a pet? | 8 | 8<|endoftext|> <|endoftext|>Implement of Combustion | {1} | Artifact | common | {R}, Sacrifice : It deals 1 damage to target player or planeswalker. When is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Bag Check | {1}{U}{U} | Instant | common | Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card. | "As long as there's no outside food, you're good to go." | nan | nan<|endoftext|> <|endoftext|>Grotag Night-Runner | {2}{R} | Creature — Goblin Rogue | uncommon | Whenever deals combat damage to a player, exile the top card of your library. You may play that card this turn. | Naturally inquisitive and adaptable, goblins can turn their small stature to their advantage as rogues. | 2 | 3<|endoftext|> <|endoftext|>Priest of the Wakening Sun | {W} | Creature — Human Cleric | rare | At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice : Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Celestial Colonnade | | Land | mythic | enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Treasure Mage | {2}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Nightmare | {5}{B} | Creature — Nightmare Horse | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) 's power and toughness are each equal to the number of Swamps you control. | The thunder of its hooves beats dreams into despair. | * | *<|endoftext|> <|endoftext|>Charging Paladin | {2}{W} | Creature — Human Knight | uncommon | Whenever attacks, it gets +0/+3 until end of turn. | A true warrior's thoughts are of victory, not death. | 2 | 2<|endoftext|> <|endoftext|>Organ Harvest | {B} | Sorcery | common | Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}. | "Lucy, you've got some spleenin' to do." | nan | nan<|endoftext|> <|endoftext|>Giant Cockroach | {3}{B} | Creature — Insect | common | | If the sun ever hit the swamp, where would these scurry to? | 4 | 2<|endoftext|> <|endoftext|>Slice and Dice | {4}{R}{R} | Sorcery | uncommon | deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle , you may have it deal 1 damage to each creature. | Tahngarth relished the chance to bloody his blades on those who had ravaged his home. | nan | nan<|endoftext|> <|endoftext|>Boreal Centaur | {1}{G} | Snow Creature — Centaur Warrior | common | {S}: gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) | Those who used reindeer as beasts of burden knew to avoid the centaurs, who raged at the enslavement of their spirit-kin. | 2 | 2<|endoftext|> <|endoftext|>Monstrous Growth | {1}{G} | Sorcery | common | Target creature gets +4/+4 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Guard Gomazoa | {2}{U} | Creature — Jellyfish | uncommon | Defender, flying Prevent all combat damage that would be dealt to . | It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense. | 1 | 3<|endoftext|> <|endoftext|>Mr. Orfeo, the Boulder | {1}{B}{R}{G} | Legendary Creature — Rhino Warrior | uncommon | Whenever you attack, double target creature's power until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Orcish Oriflamme | {3}{R} | Enchantment | uncommon | Attacking creatures you control get +1/+0. | nan | nan | nan<|endoftext|> <|endoftext|>Push Your Luck | | Artifact — Attraction | rare | Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7, claim the prize! Shuffle the revealed cards into your library. Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice and open an attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Aura Mutation | {G}{W} | Instant | rare | Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value. | "Life can be found in all things, even things unnatural." —Multani, maro-sorcerer | nan | nan<|endoftext|> <|endoftext|>Chromeshell Crab | {4}{U} | Creature — Crab Beast | rare | Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, you may exchange control of target creature you control and target creature an opponent controls. | nan | 3 | 3<|endoftext|> <|endoftext|>Pounce | {1}{G} | Instant | common | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | The drive to hunt and feed is raw instinct for dinosaurs. The trick is simply to channel it in the right direction. | nan | nan<|endoftext|> <|endoftext|>Split-Tail Miko | {1}{W} | Creature — Fox Cleric | common | {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. | "I wish there were no use for those with my talents. I wish that I could walk Kamigawa forgotten and unneeded, with no war wounds to heal and no broken bones to mend." | 1 | 1<|endoftext|> <|endoftext|>Overseer of the Damned | {5}{B}{B} | Creature — Demon | rare | Flying When enters the battlefield, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token. | nan | 5 | 5<|endoftext|> <|endoftext|>Selvala, Heart of the Wilds | {1}{G}{G} | Legendary Creature — Elf Scout | mythic | Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. | nan | 2 | 3<|endoftext|> <|endoftext|>Reconstruction | {U} | Sorcery | common | Return target artifact card from your graveyard to your hand. | Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts. | nan | nan<|endoftext|> <|endoftext|>Linden, the Steadfast Queen | {W}{W}{W} | Legendary Creature — Human Noble | rare | Vigilance Whenever a white creature you control attacks, you gain 1 life. | nan | 3 | 3<|endoftext|> <|endoftext|>Hollowhenge Beast | {3}{G}{G} | Creature — Beast | common | | In a world of monsters, it's the stuff of nightmares. | 5 | 5<|endoftext|> <|endoftext|>Puppet's Verdict | {1}{R}{R} | Instant | rare | Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. | "What was heads again?" —Mercadian magistrate | nan | nan<|endoftext|> <|endoftext|>For the Family | {G} | Instant | common | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. | The Cabaretti cultivate an image of harmless hedonism, happy for the other families to underestimate their formidable firepower. | nan | nan<|endoftext|> <|endoftext|>Hostile Takeover | {2}{U}{B}{R} | Sorcery | rare | Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then deals 3 damage to each creature. | Ob Nixilis smiled. It had been over one thousand years since his last conquest. | nan | nan<|endoftext|> <|endoftext|>Skyclave Shade | {1}{B} | Creature — Shade | rare | Kicker {2}{B} can't block. If was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall — Whenever a land enters the battlefield under your control, if is in your graveyard and it's your turn, you may cast it from your graveyard this turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Luminous Broodmoth | {2}{W}{W} | Creature — Insect | mythic | Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it. | nan | 3 | 4<|endoftext|> <|endoftext|>Klement, Knowledge Acolyte | {1}{W}{U} | Legendary Creature — Tiefling Cleric | rare | Vigilance When this creature specializes, seek three nonland permanent cards. Choose one of those cards and shuffle the rest into your library. | nan | 3 | 4<|endoftext|> <|endoftext|>Nicol Bolas | {2}{U}{U}{B}{B}{R}{R} | Legendary Creature — Elder Dragon | rare | Flying At the beginning of your upkeep, sacrifice unless you pay {U}{B}{R}. Whenever deals damage to an opponent, that player discards their hand. | nan | 7 | 7<|endoftext|> <|endoftext|>Cult Guildmage | {B}{R} | Creature — Human Shaman | uncommon | {3}{B}, {T}: Target player discards a card. Activate only as a sorcery. {R}, {T}: deals 1 damage to target opponent or planeswalker. | nan | 2 | 2<|endoftext|> <|endoftext|>Trained Armodon | {1}{G}{G} | Creature — Elephant | common | | Armodons are trained to step on things. Enemy things. | 3 | 3<|endoftext|> <|endoftext|>Electrify | {3}{R} | Instant | common | deals 4 damage to target creature. | "Some hid from the storm. I embraced it and learned its name." | nan | nan<|endoftext|> <|endoftext|>Secluded Courtyard | | Land | uncommon | As enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type. | nan | nan | nan<|endoftext|> <|endoftext|>Disruption Protocol | {U}{U} | Instant | common | As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. Counter target spell. | "Let's just turn that off, shall we?" | nan | nan<|endoftext|> <|endoftext|>Walking Corpse | {1}{B} | Creature — Zombie | common | | "Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared." —Jadar, ghoulcaller of Nephalia | 2 | 2<|endoftext|> <|endoftext|>Whirlwind of Thought | {1}{U}{R}{W} | Enchantment | rare | Whenever you cast a noncreature spell, draw a card. | As Narset struggled to meditate, tiny dragonlings spiraled around her, conjuring thoughts of ancient clans. | nan | nan<|endoftext|> <|endoftext|>Dark Nourishment | {4}{B} | Instant | uncommon | deals 3 damage to any target. You gain 3 life. | Demons lurk in the shadows of ancient ruins, spreading plague and corruption across the land. | nan | nan<|endoftext|> <|endoftext|>Lizard Warrior | {3}{R} | Creature — Lizard Warrior | common | | Don't let its appearance frighten you. Let its claws and teeth do that. | 4 | 2<|endoftext|> <|endoftext|>Unclaimed Territory | | Land | uncommon | As enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. | nan | nan | nan<|endoftext|> <|endoftext|>Sleeping Potion | {1}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Out of Time | {1}{W}{W} | Enchantment | rare | When enters the battlefield, untap all creatures, then those creatures phase out until leaves the battlefield. Put a time counter on for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) | nan | nan | nan<|endoftext|> <|endoftext|>Blackmail | {B} | Sorcery | uncommon | Target player reveals three cards from their hand and you choose one of them. That player discards that card. | In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion. | nan | nan<|endoftext|> <|endoftext|>Stormwing Entity | {3}{U}{U} | Creature — Elemental | rare | This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When enters the battlefield, scry 2. | nan | 3 | 3<|endoftext|> <|endoftext|>Archangel of Wrath | {2}{W}{W} | Creature — Angel | rare | Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) Flying, lifelink When enters the battlefield, if it was kicked, it deals 2 damage to any target. When enters the battlefield, if it was kicked twice, it deals 2 damage to any target. | nan | 3 | 4<|endoftext|> <|endoftext|>Yavimaya Granger | {2}{G} | Creature — Elf | common | Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Core Prowler | {4} | Artifact Creature — Phyrexian Horror | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 2 | 2<|endoftext|> <|endoftext|>Mischievous Poltergeist | {2}{B} | Creature — Spirit | uncommon | Flying Pay 1 life: Regenerate . | "The past is a ghost that haunts you from the moment it exists until the moment you don't." —Gerrard of the *Weatherlight* | 1 | 1<|endoftext|> <|endoftext|>Anhelo, the Painter | {U}{B}{R} | Legendary Creature — Vampire Assassin | mythic | Deathtouch The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.) | Every work of art is a hit. | 1 | 3<|endoftext|> <|endoftext|>Forsaken Drifters | {3}{B} | Creature — Zombie | common | When dies, mill four cards. | It is a terrible thing when the path of the Returned leads them back to the Underworld. | 4 | 2<|endoftext|> <|endoftext|>Samite Alchemist | {3}{W} | Creature — Human Cleric | common | {W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step. | "The wisest of Aysen dwell not in the Abbey, but in the laboratory." —Taysir | 0 | 2<|endoftext|> <|endoftext|>Stonework Puma | {3} | Artifact Creature — Cat Ally | common | | "We suffer uneasy ground, unstable alliances, and unpredictable magic. Something you can truly trust is worth more than a chest of gold." —Nikou, Joraga bard | 2 | 2<|endoftext|> <|endoftext|>Armadillo Cloak | {1}{G}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. | "Don't laugh. It works." —Yavimaya ranger | nan | nan<|endoftext|> <|endoftext|>Fanatical Firebrand | {R} | Creature — Goblin Pirate | common | Haste {T}, Sacrifice : It deals 1 damage to any target. | "The Brazen Coalition is a firecannon pointed at our enemies. Goblins like him are the spark to its powder." —Admiral Beckett Brass | 1 | 1<|endoftext|> <|endoftext|>Gaea's Will | | Sorcery | rare | Suspend 4—{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. | nan | nan | nan<|endoftext|> <|endoftext|>Ball Lightning | {R}{R}{R} | Creature — Elemental | rare | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice . | nan | 6 | 1<|endoftext|> <|endoftext|>Fire Diamond | {2} | Artifact | uncommon | enters the battlefield tapped. {T}: Add {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Funeral March | {1}{B}{B} | Enchantment — Aura | common | Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature. | "This party is such fun—but it's a shame to mourn just one." —Irini Sengir | nan | nan<|endoftext|> <|endoftext|>Steam Vents | | Land — Island Mountain | rare | ({T}: Add {U} or {R}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Woe Strider | {2}{B} | Creature — Horror | rare | When enters the battlefield, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with two +1/+1 counters on it. | nan | 3 | 2<|endoftext|> <|endoftext|>Millikin | {2} | Artifact Creature — Construct | uncommon | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) | The toymaker frowned in bewilderment. None of his creations had ever sneezed before. | 0 | 1<|endoftext|> <|endoftext|>Ice Floe | | Land | uncommon | You may choose not to untap during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as remains tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Evil Presence | {B} | Enchantment — Aura | uncommon | Enchant land Enchanted land is a Swamp. | nan | nan | nan<|endoftext|> <|endoftext|>Sonic Burst | {1}{R} | Instant | common | As an additional cost to cast this spell, discard a card at random. deals 4 damage to any target. | Music scythes the savage beast. | nan | nan<|endoftext|> <|endoftext|>Minimus Containment | {2}{W} | Enchantment — Aura | common | Enchant nonland permanent Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.) | nan | nan | nan<|endoftext|> <|endoftext|>Wild Mongrel | {1}{G} | Creature — Dog | rare | Discard a card: gets +1/+1 and becomes the color of your choice until end of turn. | It teaches *you* to play dead. | 2 | 2<|endoftext|> <|endoftext|>Tendrils of Agony | {2}{B}{B} | Sorcery | uncommon | Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Karn, Silver Golem | {5} | Legendary Artifact Creature — Golem | rare | Whenever blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Orim's Chant | {W} | Instant | rare | Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ensnare | {3}{U} | Instant | uncommon | You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures. | Rootwater has become as dangerous to its denizens as to its enemies. | nan | nan<|endoftext|> <|endoftext|>Werebear | {1}{G} | Creature — Human Bear Druid | common | {T}: Add {G}. Threshold — gets +3/+3 as long as seven or more cards are in your graveyard. | He exercises his right to bear arms. | 1 | 1<|endoftext|> <|endoftext|>Broken Wings | {2}{G} | Instant | common | Destroy target artifact, enchantment, or creature with flying. | "Fynn climbed the highest peak and waited, still and silent, until the falling snow had hidden him entirely. When the great eagle flew past, the hunter's aim was true." —*Saga of the Wisdom Seeker* | nan | nan<|endoftext|> <|endoftext|>X | {U}{B} | Legendary Creature — Human Spy | rare | As long as is in 's owner's opponent's hand, 's owner may cast and activate 's abilities. That opponent can't cast and plays with their hand revealed. {U}{B}, {T}: Put into target opponent's hand. {3}{U}{B}: You may play a land or cast a spell from the hand is in. If you cast a spell this way, you cast it without paying its mana cost. | nan | 2 | 2<|endoftext|> <|endoftext|>Firemane Avenger | {2}{R}{W} | Creature — Angel | rare | Flying Battalion — Whenever and at least two other creatures attack, deals 3 damage to any target and you gain 3 life. | nan | 3 | 3<|endoftext|> <|endoftext|>Creeping Mold | {2}{G}{G} | Sorcery | uncommon | Destroy target artifact, enchantment, or land. | nan | nan | nan<|endoftext|> <|endoftext|>Morphling | {3}{U}{U} | Creature — Shapeshifter | rare | {U}: Untap . {U}: gains flying until end of turn. {U}: gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: gets +1/-1 until end of turn. {1}: gets -1/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Lizard Blades | {1}{R} | Artifact Creature — Equipment Lizard | rare | Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 1 | 1<|endoftext|> <|endoftext|>Chandra's Pyrohelix | {1}{R} | Instant | common | deals 2 damage divided as you choose among one or two targets. | "This one's for my mom, and this one's for me." | nan | nan<|endoftext|> <|endoftext|>Firefist Adept | {4}{R} | Creature — Human Wizard | uncommon | When enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. | The versatile "fiery gauntlet" is among the first spells young Ghitu mages learn. | 3 | 3<|endoftext|> <|endoftext|>Shrapnel Blast | {1}{R} | Instant | uncommon | As an additional cost to cast this spell, sacrifice an artifact. deals 5 damage to any target. | From trinket to trauma. | nan | nan<|endoftext|> <|endoftext|>Renegade's Getaway | {2}{B} | Instant | common | Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.) | You can't fight what you can't find. | nan | nan<|endoftext|> <|endoftext|>Plague Wind | {7}{B}{B} | Sorcery | rare | Destroy all creatures you don't control. They can't be regenerated. | "The second wind of ascension is Reaver, slaying the unworthy." —*Keld Triumphant* | nan | nan<|endoftext|> <|endoftext|>Skyward Eye Prophets | {3}{G}{W}{U} | Creature — Human Wizard | uncommon | Vigilance {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. | They lament the doom that is coming to Bant without realizing the part their own leaders have played in it. | 3 | 3<|endoftext|> <|endoftext|>Surgical Extraction | {B/P} | Instant | rare | ({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Rakdos Charm | {B}{R} | Instant | uncommon | Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller. | nan | nan | nan<|endoftext|> <|endoftext|>Sulfur Falls | | Land | rare | enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}. | "We have inherited the mysteries of the Thran, but few of the answers." —Jhoira | nan | nan<|endoftext|> <|endoftext|>Festering Newt | {B} | Creature — Salamander | common | When dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch. | Its back bubbles like a witch's cauldron, and it smells just as vile. | 1 | 1<|endoftext|> <|endoftext|>Madcap Experiment | {3}{R} | Sorcery | rare | Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. deals damage to you equal to the number of cards revealed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Expunge | {2}{B} | Instant | common | Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Blade Historian | {R/W}{R/W}{R/W}{R/W} | Creature — Human Cleric | rare | Attacking creatures you control have double strike. | "So you see, the reckless battle strategy of the Kathorran orcs was effective, but ultimately proved to be a double-edged sword. As did their double-edged swords." | 2 | 3<|endoftext|> <|endoftext|>Snarling Undorak | {2}{G}{G} | Creature — Beast | common | {2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Most creatures in the Krosan Forest feared the Mirari's power. A few fed upon it. | 3 | 3<|endoftext|> <|endoftext|>Crusade | {W}{W} | Enchantment | rare | White creatures get +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Roon of the Hidden Realm | {2}{G}{W}{U} | Legendary Creature — Rhino Soldier | rare | Vigilance, trample {2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. | "Time and space are just new battlefields to be mastered." | 4 | 4<|endoftext|> <|endoftext|>Rebbec, Architect of Ascension | {3}{W} | Legendary Creature — Human Artificer | uncommon | Artifacts you control have protection from each mana value among artifacts you control. Partner (You can have two commanders if both have partner.) | nan | 3 | 4<|endoftext|> <|endoftext|>Minsc & Boo, Timeless Heroes | {2}{R}{G} | Legendary Planeswalker — Minsc | mythic | When enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. +1: Put three +1/+1 counters on up to one target creature with trample or haste. −2: Sacrifice a creature. When you do, deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Ravenloft Adventurer | {3}{B} | Creature — Human Rogue Assassin | rare | When enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. | nan | 3 | 4<|endoftext|> <|endoftext|>Forging the Anchor | {2}{U} | Sorcery | uncommon | Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | The metal turned and blossomed with Saheeli's will, each filigreed twist bringing the temporal anchor closer to completion. | nan | nan<|endoftext|> <|endoftext|>Giant Regrowth | {1}{G}{G} | Instant | uncommon | Return target card from your graveyard to your hand. If it's a creature card, it perpetually gets +3/+3. | nan | nan | nan<|endoftext|> <|endoftext|>Paladin en-Vec | {1}{W}{W} | Creature — Human Knight | rare | First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) | nan | 2 | 2<|endoftext|> <|endoftext|>Henge of Ramos | | Land | uncommon | {T}: Add {C}. {2}, {T}: Add one mana of any color. | It is the hub. We are the wheel. —Dryad saying | nan | nan<|endoftext|> <|endoftext|>Teferi's Sentinel | {5} | Artifact Creature — Golem | uncommon | As long as you control a Teferi planeswalker, gets +4/+0. | "Long ago, I enchanted an army of statues to guard Zhalfir. My homeland is gone, but its protectors remain." —Teferi | 2 | 6<|endoftext|> <|endoftext|>Consuming Ferocity | {1}{R} | Enchantment — Aura | uncommon | Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Claustrophobia | {1}{U}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | Six feet of earth muffled his cries. | nan | nan<|endoftext|> <|endoftext|>Verazol, the Split Current | {X}{G}{U} | Legendary Creature — Serpent | rare | enters the battlefield with a +1/+1 counter on it for each mana spent to cast it. Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) | nan | 0 | 0<|endoftext|> <|endoftext|>Not Forgotten | {1}{W} | Sorcery | uncommon | Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying. | Visit the dead, and they may return the favor. | nan | nan<|endoftext|> <|endoftext|>Tasha's Hideous Laughter | {1}{U}{U} | Sorcery | rare | Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | The raging behir reared back, opened its terrible maw . . . and collapsed in a fit of horrifying giggles. | nan | nan<|endoftext|> <|endoftext|>Storm Herd | {8}{W}{W} | Sorcery | rare | Create X 1/1 white Pegasus creature tokens with flying, where X is your life total. | "When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd." —Skotov, Tin Street basket vendor | nan | nan<|endoftext|> <|endoftext|>Whispersilk Cloak | {3} | Artifact — Equipment | uncommon | Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2} | Such cloaks are in high demand both by assassins and by those who fear them. | nan | nan<|endoftext|> <|endoftext|>Oko, Thief of Crowns | {1}{G}{U} | Legendary Planeswalker — Oko | mythic | +2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. −5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. | nan | nan | nan<|endoftext|> <|endoftext|>Huntmaster Liger | {3}{W} | Creature — Cat | uncommon | Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated. | nan | 3 | 4<|endoftext|> <|endoftext|>Acidic Slime | {3}{G}{G} | Creature — Ooze | rare | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When enters the battlefield, destroy target artifact, enchantment, or land. | It fears no sword and leaves no bones behind. | 2 | 2<|endoftext|> <|endoftext|>Pestilence Demon | {5}{B}{B}{B} | Creature — Demon | rare | Flying {B}: deals 1 damage to each creature and each player. | "I have schemed too long to be supplanted by dead gods. If I cannot have this world, no one can." | 7 | 6<|endoftext|> <|endoftext|>Mortuary Mire | | Land | common | enters the battlefield tapped. When enters the battlefield, you may put target creature card from your graveyard on top of your library. {T}: Add {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Martial Glory | {R}{W} | Instant | common | Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn. | "Yes, Boros tactics are unparalleled. But when your comrades are dying around you, inner strength must carry the day." —Gideon Jura, to Aurelia | nan | nan<|endoftext|> <|endoftext|>Boldwyr Intimidator | {5}{R}{R} | Creature — Giant Warrior | uncommon | Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. | "Now everyone knows what you are." | 5 | 5<|endoftext|> <|endoftext|>Tormod's Cryptkeeper | {3} | Artifact Creature — Golem | common | Vigilance {T}, Sacrifice : Exile target player's graveyard. | It guards not a body, but a secret. | 3 | 2<|endoftext|> <|endoftext|>Goblin Balloon Brigade | {R} | Creature — Goblin Warrior | uncommon | {R}: gains flying until end of turn. | They patched the holes, loaded their sharpest rocks, spanked their children one last time, and lurched off into the sunset. | 1 | 1<|endoftext|> <|endoftext|>Choice of Damnations | {5}{B} | Sorcery — Arcane | rare | Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. | "Life is a series of choices between bad and worse." —Toshiro Umezawa | nan | nan<|endoftext|> <|endoftext|>Wall of Omens | {1}{W} | Creature — Wall | uncommon | Defender When enters the battlefield, draw a card. | "I search for a vision of Zendikar that does not include the Eldrazi." —Expedition journal entry | 0 | 4<|endoftext|> <|endoftext|>Eternal Dragon | {5}{W}{W} | Creature — Dragon Spirit | rare | Flying {3}{W}{W}: Return from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) | nan | 5 | 5<|endoftext|> <|endoftext|>Bramblewood Paragon | {1}{G} | Creature — Elf Warrior | uncommon | Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample. | nan | 2 | 2<|endoftext|> <|endoftext|>Chameleon Spirit | {3}{U} | Creature — Illusion Spirit | uncommon | As enters the battlefield, choose a color. 's power and toughness are each equal to the number of permanents of the chosen color your opponents control. | nan | * | *<|endoftext|> <|endoftext|>Nourish | {G}{G} | Instant | common | You gain 6 life. | Gelfruit grows abundantly wherever Sylvok druids live, as if the Tangle knows that humans are not as hardy as the beasts or as nimble as the elves. | nan | nan<|endoftext|> <|endoftext|>Venture Forth | {3}{G} | Sorcery | rare | Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile with three time counters on it. Suspend 3—{1}{G} | nan | nan | nan<|endoftext|> <|endoftext|>Snake Pit | {3}{G} | Enchantment | uncommon | Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token. | If the ground is smooth, the way will be rough. —Deepwood saying | nan | nan<|endoftext|> <|endoftext|>Bloodchief's Thirst | {B} | Sorcery | uncommon | Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker. | "We are free. It is our duty to live well." | nan | nan<|endoftext|> <|endoftext|>Xathrid Demon | {3}{B}{B}{B} | Creature — Demon | mythic | Flying, trample At the beginning of your upkeep, sacrifice a creature other than , then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap and you lose 7 life. | nan | 7 | 7<|endoftext|> <|endoftext|>Cardboard Carapace | {5}{G} | Enchantment — Aura | rare | Enchant creature For each other card named you have with you outside the game, enchanted creature gets +1/+1. | . . . that exciting . . . about . . . | nan | nan<|endoftext|> <|endoftext|>Wing Puncture | {G} | Instant | common | Target creature you control deals damage equal to its power to target creature with flying. | "If I were the air, I wouldn't taunt the ground. It has the weight advantage." —Konnos, Sylvok sage | nan | nan<|endoftext|> <|endoftext|>Samite Healer | {1}{W} | Creature — Human Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others. | 1 | 1<|endoftext|> <|endoftext|>Redeem | {1}{W} | Instant | uncommon | Prevent all damage that would be dealt this turn to up to two target creatures. | "That they are saved from death is immaterial. What is important is that they know the source of their benefaction." —Radiant, archangel | nan | nan<|endoftext|> <|endoftext|>Reshape | {X}{U}{U} | Sorcery | rare | As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. | "Today's paperweight, tomorrow's leveler." —Bruenna, Neurok leader | nan | nan<|endoftext|> <|endoftext|>Orim's Thunder | {2}{W} | Instant | common | Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Ice-Fang Coatl | {G}{U} | Snow Creature — Snake | rare | Flash Flying When enters the battlefield, draw a card. has deathtouch as long as you control at least three other snow permanents. | nan | 1 | 1<|endoftext|> <|endoftext|>Tundra | | Land — Plains Island | rare | ({T}: Add {W} or {U}.) | nan | nan | nan<|endoftext|> <|endoftext|>Chronatog | {1}{U} | Creature — Atog | rare | {0}: gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn. | For the chronatog, there is no meal like the present. | 1 | 2<|endoftext|> <|endoftext|>Chaos Dragon | {1}{R}{R} | Creature — Dragon | rare | Flying, haste attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, can't attack those players or planeswalkers they control this combat. | nan | 4 | 4<|endoftext|> <|endoftext|>Quicksilver Fisher | {3}{U}{U} | Creature — Phyrexian Drake | common | Flying When enters the battlefield, draw a card, then discard a card. | Phyrexia will stretch from sea to sky, across worlds and realities, inescapable and perfect. | 4 | 3<|endoftext|> <|endoftext|>Baron Sengir | {5}{B}{B}{B} | Legendary Creature — Vampire Noble | rare | Flying Whenever a creature dealt damage by this turn dies, put a +2/+2 counter on . {T}: Regenerate another target Vampire. | "Beast. Defiler. The source of all my pain." —Ihsan's Shade | 5 | 5<|endoftext|> <|endoftext|>Mosstodon | {4}{G} | Creature — Plant Elephant | common | {1}: Target creature with power 5 or greater gains trample until end of turn. | Whether gargantuans are the manifested will of Progenitus or simply the result of overabundant resources is moot when a herd of them is thundering at you. | 5 | 3<|endoftext|> <|endoftext|>Phyrexian Tower | | Legendary Land | rare | {T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}. | "Yawgmoth is dead, and his citadels lie empty. But there will always be some who seek power at any price." —Karn | nan | nan<|endoftext|> <|endoftext|>Howling Golem | {3} | Artifact Creature — Golem | common | Whenever attacks or blocks, each player draws a card. | It wails of buried riches and the souls lost seeking them. | 2 | 3<|endoftext|> <|endoftext|>Political Trickery | {2}{U} | Sorcery | rare | Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) | "Politics is a game—move a stone here, move a stone there—except sometimes the stones bleed." —Shauku, Endbringer | nan | nan<|endoftext|> <|endoftext|>Tayam, Luminous Enigma | {1}{W}{B}{G} | Legendary Creature — Nightmare Beast | mythic | Each other creature you control enters the battlefield with an additional vigilance counter on it. {3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield. | nan | 3 | 3<|endoftext|> <|endoftext|>Ancestral Knowledge | {1}{U} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When leaves the battlefield, shuffle your library. | nan | nan | nan<|endoftext|> <|endoftext|>Sap Vitality | {B}{B} | Instant | rare | deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0. | nan | nan | nan<|endoftext|> <|endoftext|>Patchplate Resolute | {3} | Artifact Creature — Soldier | uncommon | When enters or leaves the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it." Unearth {1}{W} | nan | 3 | 3<|endoftext|> <|endoftext|>Nyxborn Brute | {3}{R}{R} | Enchantment Creature — Cyclops | common | | "One-eyed and frightful, the cyclops lifted a boulder and hurled it seaward from cliff's edge, shattering masts and scattering sailors." —*The Callapheia* | 7 | 3<|endoftext|> <|endoftext|>Savage Lands | | Land | uncommon | enters the battlefield tapped. {T}: Add {B}, {R}, or {G}. | Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control. | nan | nan<|endoftext|> <|endoftext|>Imperial Recruiter | {2}{R} | Creature — Human Advisor | mythic | When enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. | A passionate recruiter will win a war before the first arrow flies. | 1 | 1<|endoftext|> <|endoftext|>Professional Face-Breaker | {2}{R} | Creature — Human Warrior | rare | Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Slogurk, the Overslime | {1}{G}{U} | Legendary Creature — Ooze | rare | Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on . Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Novellamental | {1}{U} | Creature — Elemental | common | Flying can block only creatures with flying. | "My grandmother had sold the rest of her jewelry long ago, but she left a particular necklace in my care: a golden chain, bearing a raven-shaped charm." | 2 | 1<|endoftext|> <|endoftext|>Sunken Hollow | | Land — Island Swamp | rare | ({T}: Add {U} or {B}.) enters the battlefield tapped unless you control two or more basic lands. | On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes. | nan | nan<|endoftext|> <|endoftext|>Verdeloth the Ancient | {4}{G}{G} | Legendary Creature — Treefolk | rare | Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens. | nan | 4 | 7<|endoftext|> <|endoftext|>Eiganjo Uprising | {X}{R}{W} | Sorcery | rare | Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. | Two different visions of freedom clashed at the gates of the Imperial Palace. | nan | nan<|endoftext|> <|endoftext|>Scorch the Fields | {4}{R} | Sorcery | common | Destroy target land. deals 1 damage to each Human creature. | "Your fields will turn as black as a ghoul's tongue and fire shall be your only harvest." —Minaldra, the Vizag Atum | nan | nan<|endoftext|> <|endoftext|>Unexpected Windfall | {2}{R}{R} | Instant | common | As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Makindi Griffin | {3}{W} | Creature — Griffin | common | Flying | As the hedrons began to coalesce into colossal Eldrazi superstructures, the griffins were forced to seek new territory lest their aeries be crushed between the massive stone monoliths. | 2 | 4<|endoftext|> <|endoftext|>Terrarion | {1} | Artifact | common | enters the battlefield tapped. {2}, {T}, Sacrifice : Add two mana in any combination of colors. When is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Keeper of the Secret Lair | {1}{U} | Legendary Creature — Merfolk Rogue | mythic | Flash You may cast Secret Lair spells as though they had flash. Secret Lair spells you cast cost {1} less to cast. | nan | 2 | 1<|endoftext|> <|endoftext|>Erase | {W} | Instant | common | Exile target enchantment. | Perception is more pleasing than truth. | nan | nan<|endoftext|> <|endoftext|>River's Favor | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Mugging | {R} | Sorcery | common | deals 2 damage to target creature. That creature can't block this turn. | Scream: muffled. Pockets: emptied. Neck function: never the same again. | nan | nan<|endoftext|> <|endoftext|>Night Shift of the Living Dead | {3}{B} | Enchantment | uncommon | After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token. | At the Astrotorium, even the dead make a living wage. | nan | nan<|endoftext|> <|endoftext|>Elvish Archers | {1}{G} | Creature — Elf Archer | rare | First strike | I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!" | 2 | 1<|endoftext|> <|endoftext|>Trap Digger | {3}{W} | Creature — Human Soldier | rare | {2}{W}, {T}: Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: deals 3 damage to target attacking creature without flying. | nan | 1 | 3<|endoftext|> <|endoftext|>Soul Snare | {W} | Enchantment | uncommon | {W}, Sacrifice : Exile target creature that's attacking you or a planeswalker you control. | "Shackle the body, and the anguish lasts only until death. Shackle the soul, and the wicked can be punished for eternity." —Inquisitor Laerin | nan | nan<|endoftext|> <|endoftext|>Llanowar Behemoth | {3}{G}{G} | Creature — Elemental | uncommon | Tap an untapped creature you control: gets +1/+1 until end of turn. | "Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines." —Gerrard of the *Weatherlight* | 4 | 4<|endoftext|> <|endoftext|>Dark Confidant | {1}{B} | Creature — Human Wizard | mythic | At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. | Greatness, at any cost. | 2 | 1<|endoftext|> <|endoftext|>Gnostro, Voice of the Crags | {1}{U}{R}{W} | Legendary Creature — Chimera | rare | {T}: Choose one. X is the number of spells you've cast this turn. • Scry X. • deals X damage to target creature. • You gain X life. | nan | 3 | 3<|endoftext|> <|endoftext|>Wand of Wonder | {3}{R} | Artifact | rare | {4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1—9 | X is one. 10—19 | X is two. 20 | X is three. | nan | nan | nan<|endoftext|> <|endoftext|>Last Gasp | {1}{B} | Instant | common | Target creature gets -3/-3 until end of turn. | Takedowns in Valor's Reach are never meant to be lethal, but that doesn't mean they won't be incredibly painful. | nan | nan<|endoftext|> <|endoftext|>Hooded Assassin | {2}{B} | Creature — Human Assassin | common | When enters the battlefield, choose one — • Put a +1/+1 counter on . • Destroy target creature that was dealt damage this turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Acridian | {1}{G} | Creature — Insect | common | Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down. | 2 | 4<|endoftext|> <|endoftext|>Creeping Corrosion | {2}{G}{G} | Sorcery | rare | Destroy all artifacts. | "We will reveal the futility of their heresy by showing them how fragile their relics are." —Vorinclex, Voice of Hunger | nan | nan<|endoftext|> <|endoftext|>Sacred Nectar | {1}{W} | Sorcery | common | You gain 4 life. | "Over the silver mountains, Where spring the nectar fountains, There will I kiss The bowl of bliss; And drink my everlasting fill. . . ." —Sir Walter Raleigh, "The Pilgrimage" | nan | nan<|endoftext|> <|endoftext|>Hunt the Weak | {3}{G} | Sorcery | common | Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) | "Death lizard approaching, cap'n!" —Brint Doobin, last words | nan | nan<|endoftext|> <|endoftext|>Animate Wall | {W} | Enchantment — Aura | rare | Enchant Wall Enchanted Wall can attack as though it didn't have defender. | nan | nan | nan<|endoftext|> <|endoftext|>Gavony Ironwright | {2}{W} | Creature — Human Soldier | uncommon | Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4. | "I wish my work could shelter everyone, yet I pray we are never so few that it does." | 1 | 4<|endoftext|> <|endoftext|>Seraphic Greatsword | {1}{W} | Artifact — Equipment | mythic | Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Iron Golem | {4} | Artifact Creature — Golem | common | Vigilance attacks or blocks each combat if able. | nan | 5 | 3<|endoftext|> <|endoftext|>The Book of Vile Darkness | {B}{B}{B} | Legendary Artifact | mythic | At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. {T}, Exile and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards. | nan | nan | nan<|endoftext|> <|endoftext|>Gideon, Ally of Zendikar | {2}{W}{W} | Legendary Planeswalker — Gideon | mythic | +1: Until end of turn, becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1." | nan | nan | nan<|endoftext|> <|endoftext|>Flamewave Invoker | {2}{R} | Creature — Goblin Mutant | uncommon | {7}{R}: deals 5 damage to target player or planeswalker. | Inside even the humblest goblin lurks the potential for far greater things—and far worse. | 2 | 2<|endoftext|> <|endoftext|>Aether Charge | {4}{R} | Enchantment | uncommon | Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker. | "Is it just me, or does that meteor have teeth?" | nan | nan<|endoftext|> <|endoftext|>Avenging Huntbonder | {3}{W}{W} | Creature — Human Warrior | rare | Double strike Whenever attacks, put a double strike counter on another target attacking creature. | "I teach the cubs how to kill the two-legs quickly, and why it's best for the pride." | 3 | 3<|endoftext|> <|endoftext|>Tezzeret's Gambit | {3}{U/P} | Sorcery | rare | ({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|> <|endoftext|>Barbed Sliver | {2}{R} | Creature — Sliver | uncommon | All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." | Spans of spines leapt from one sliver to the next, forming a deadly hedge around the *Weatherlight*. | 2 | 2<|endoftext|> <|endoftext|>Saw in Half | {2}{B} | Instant | rare | Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time. | The audience always loves it, but volunteers are divided. | nan | nan<|endoftext|> <|endoftext|>Myr Battlesphere | {7} | Artifact Creature — Myr Construct | rare | When enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever attacks, you may tap X untapped Myr you control. If you do, gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking. | nan | 4 | 7<|endoftext|> <|endoftext|>Vivid Creek | | Land | uncommon | enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Skull Storm | {7}{B}{B} | Sorcery | rare | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up. | A rapid and catastrophic decline. | nan | nan<|endoftext|> <|endoftext|>Mana Vault | {1} | Artifact | rare | doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap . At the beginning of your draw step, if is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}. | nan | nan | nan<|endoftext|> <|endoftext|>Thran Golem | {5} | Artifact Creature — Golem | uncommon | As long as is enchanted, it gets +2/+2 and has flying, first strike, and trample. | Even after thousands of years, the wondrous creations of the Thran guarded the lost empire's secrets with single-minded devotion. | 3 | 3<|endoftext|> <|endoftext|>Taurean Mauler | {2}{R} | Creature — Shapeshifter | rare | Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on . | The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind. | 2 | 2<|endoftext|> <|endoftext|>Fertile Ground | {1}{G} | Enchantment — Aura | common | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | Pretty, valuable, and delicious—a boggart thief's trifecta. | nan | nan<|endoftext|> <|endoftext|>Relic Bind | {2}{U} | Enchantment — Aura | rare | Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • deals 1 damage to target player or planeswalker. • Target player gains 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Auger Spree | {1}{B}{R} | Instant | common | Target creature gets +4/-4 until end of turn. | "Finally, a weapon the Boros can't confiscate!" —Juri, proprietor of the Juri Revue | nan | nan<|endoftext|> <|endoftext|>Sorceress Queen | {1}{B}{B} | Creature — Human Wizard | rare | {T}: Target creature other than has base power and toughness 0/2 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Totally Lost | {4}{U} | Instant | common | Put target nonland permanent on top of its owner's library. | Fblthp had always hated crowds. | nan | nan<|endoftext|> <|endoftext|>Affectionate Indrik | {5}{G} | Creature — Beast | uncommon | When enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) | The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails. | 4 | 4<|endoftext|> <|endoftext|>Wall of Faith | {3}{W} | Creature — Wall | common | Defender (This creature can't attack.) {W}: gets +0/+1 until end of turn. | "This is a fine suit, armorsmith. I will be safe from harm. If only you could forge rings to mail the rest of my people . . ." —Lord Hilneth | 0 | 5<|endoftext|> <|endoftext|>Fierce Empath | {2}{G} | Creature — Elf | common | When enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Hubris | {1}{U} | Instant | common | Return target creature and all Auras attached to it to their owners' hands. | "You wish to learn of Nyx? Very well." —Phenax, god of deception | nan | nan<|endoftext|> <|endoftext|>Do or Die | {1}{B} | Sorcery | rare | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Aven Skirmisher | {W} | Creature — Bird Warrior | common | Flying | "We do not hide from the dragons that pretend to rule the skies. If we did, the dragons would become our rulers, and our way of life would be lost." | 1 | 1<|endoftext|> <|endoftext|>Reflexes | {R} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) | "Be as fast as lightning, and you will be just as deadly." —Combat trainer | nan | nan<|endoftext|> <|endoftext|>Geode Golem | {5} | Artifact Creature — Golem | uncommon | Trample Whenever deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.) | nan | 5 | 3<|endoftext|> <|endoftext|>Gravitic Punch | {3}{R} | Sorcery | common | Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Back to Basics | {2}{U} | Enchantment | rare | Nonbasic lands don't untap during their controllers' untap steps. | "A ruler wears a crown while the rest of us wear hats, but which would you rather have when it's raining?" —Barrin, *Principia* | nan | nan<|endoftext|> <|endoftext|>Chill of the Grave | {2}{U} | Instant | common | This spell costs {1} less to cast if you control a Zombie. Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. | Frozen is frozen, whether it's with cold, terror, or both. | nan | nan<|endoftext|> <|endoftext|>Bone Splinters | {B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. | "I will make your bones into a weapon that will lay even the mighty low." —Modriss of Zargoth Fen | nan | nan<|endoftext|> <|endoftext|>The Unspeakable | {6}{U}{U}{U} | Legendary Creature — Spirit | rare | Flying, trample Whenever deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. | The rumors are horrifying; the truth is worse. | 6 | 7<|endoftext|> <|endoftext|>Jousting Lance | {2} | Artifact — Equipment | common | Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Treasure Trove | {2}{U}{U} | Enchantment | uncommon | {2}{U}{U}: Draw a card. | Karn and Hanna stood over the recovered Legacy artifacts like loving parents over sleeping children. | nan | nan<|endoftext|> <|endoftext|>Cast Down | {1}{B} | Instant | uncommon | Destroy target nonlegendary creature. | "Your life is finished, your name lost, and your work forgotten. It is as though Mazeura never existed." —*Chainer's Torment* | nan | nan<|endoftext|> <|endoftext|>Chain Reaction | {2}{R}{R} | Sorcery | rare | deals X damage to each creature, where X is the number of creatures on the battlefield. | "We train for the improbable, like lightning striking the same place twice, or striking everywhere at once." —Nundari, Sea Gate militia captain | nan | nan<|endoftext|> <|endoftext|>Killer Whale | {3}{U}{U} | Creature — Whale | uncommon | {U}: gains flying until end of turn. | Hunger is like the sea: deep, endless, and unforgiving. | 3 | 5<|endoftext|> <|endoftext|>Skeleton Ship | {3}{U}{B} | Legendary Creature — Skeleton | rare | When you control no Islands, sacrifice . {T}: Put a -1/-1 counter on target creature. | "The sea gives up her dead as easily as the soil." —Lim-Dûl, the Necromancer | 0 | 3<|endoftext|> <|endoftext|>Deputy of Detention | {1}{W}{U} | Creature — Vedalken Wizard | rare | When enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until leaves the battlefield. | nan | 1 | 3<|endoftext|> <|endoftext|>Rolling Temblor | {2}{R} | Sorcery | uncommon | deals 2 damage to each creature without flying. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | When demons open a path to your front door, it's time to move. | nan | nan<|endoftext|> <|endoftext|>Rundvelt Hordemaster | {1}{R} | Creature — Goblin Warrior | rare | Other Goblins you control get +1/+1. Whenever or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Demonic Attorney | {1}{B}{B} | Sorcery | rare | Remove from your deck before playing if you're not playing for ante. Each player antes the top card of their library. | nan | nan | nan<|endoftext|> <|endoftext|>Master of the Wild Hunt | {2}{G}{G} | Creature — Human Shaman | mythic | At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. | nan | 3 | 3<|endoftext|> <|endoftext|>Barbarian General | {4}{R} | Creature — Human Barbarian Soldier | uncommon | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | "Barbarian tribes with their rulers are inferior to Chinese states without them." —Confucius, *The Analects* (trans. Lau) | 3 | 2<|endoftext|> <|endoftext|>Samut's Sprint | {R} | Instant | common | Target creature gets +2/+1 and gains haste until end of turn. Scry 1. | Samut's war was intensely personal. Every hour she faced enemies she once loved as friends and horrors she once revered as gods. | nan | nan<|endoftext|> <|endoftext|>Echoing Calm | {1}{W} | Instant | common | Destroy target enchantment and all other enchantments with the same name as that enchantment. | A single light unleashes a hail of cleansing. | nan | nan<|endoftext|> <|endoftext|>Lignify | {1}{G} | Tribal Enchantment — Treefolk Aura | common | Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. | Bulgo paused, puzzled. What was that rustling sound, and why did he feel so stiff? And how could his *feet* be so thirsty? | nan | nan<|endoftext|> <|endoftext|>Disrupting Scepter | {3} | Artifact | rare | {3}, {T}: Target player discards a card. Activate only during your turn. | nan | nan | nan<|endoftext|> <|endoftext|>Costume Shop | | Artifact — Attraction | common | Visit — You may put a sticker on a nonland permanent you own. | Dressed to the 9/9s. | nan | nan<|endoftext|> <|endoftext|>Villainous Wealth | {X}{B}{G}{U} | Sorcery | rare | Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs. | Gold buys death. Death earns gold. | nan | nan<|endoftext|> <|endoftext|>Unblinking Bleb | {3}{U} | Creature — Illusion | common | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 1 | 3<|endoftext|> <|endoftext|>Darksteel Brute | {2} | Artifact | uncommon | Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) {3}: becomes a 2/2 Beast artifact creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Forked Bolt | {R} | Sorcery | uncommon | deals 2 damage divided as you choose among one or two targets. | "Play no favorites. Everybody dies." —Sparkmage saying | nan | nan<|endoftext|> <|endoftext|>Myr Servitor | {1} | Artifact Creature — Myr | common | At the beginning of your upkeep, if is on the battlefield, each player returns all cards named from their graveyard to the battlefield. | The Krark Clan enjoys pulling them apart just to watch them reassemble one another. | 1 | 1<|endoftext|> <|endoftext|>Quarry Beetle | {4}{G} | Creature — Insect | uncommon | When enters the battlefield, you may return target land card from your graveyard to the battlefield. | "The ruin of the past is the topsoil of the future." —Sokar, former Nef-crop initiate | 4 | 5<|endoftext|> <|endoftext|>Long Rest | {X}{G}{G}{G} | Sorcery | rare | Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile . | A job well done means a rest well earned. | nan | nan<|endoftext|> <|endoftext|>Runed Servitor | {2} | Artifact Creature — Construct | uncommon | When dies, each player draws a card. | Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head. | 2 | 2<|endoftext|> <|endoftext|>Twiddle | {U} | Instant | common | You may tap or untap target artifact, creature, or land. | nan | nan | nan<|endoftext|> <|endoftext|>Orgg | {3}{R}{R} | Creature — Orgg | rare | Trample can't attack if defending player controls an untapped creature with power 3 or greater. can't block creatures with power 3 or greater. | It's bigger than it thinks. | 6 | 6<|endoftext|> <|endoftext|>Soul Snuffers | {2}{B}{B} | Creature — Elemental Shaman | uncommon | When enters the battlefield, put a -1/-1 counter on each creature. | They once sought to unite with the flame of transcendence. Now they seek only to extinguish the lights of others. | 3 | 3<|endoftext|> <|endoftext|>Wrath of God | {2}{W}{W} | Sorcery | rare | Destroy all creatures. They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Rotting Regisaur | {2}{B} | Creature — Zombie Dinosaur | rare | At the beginning of your upkeep, discard a card. | "Now, *that's* a zombie!" —Modriss of Zargoth Fen | 7 | 6<|endoftext|> <|endoftext|>Bad Moon | {1}{B} | Enchantment | rare | Black creatures get +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Path of Peril | {1}{B}{B} | Sorcery | rare | Cleave {4}{W}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy all creatures [with mana value 2 or less]. | nan | nan | nan<|endoftext|> <|endoftext|>Afterlife | {2}{W} | Instant | common | Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Second Wind | {2}{U} | Enchantment — Aura | uncommon | Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature. | Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts. | nan | nan<|endoftext|> <|endoftext|>Bearer of the Heavens | {7}{R} | Creature — Giant | rare | When dies, destroy all permanents at the beginning of the next end step. | To hold the heavens from the earth is no curse, but a titanic responsibility. | 10 | 10<|endoftext|> <|endoftext|>Chaotic Strike | {1}{R} | Instant | uncommon | Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Farseek | {1}{G} | Sorcery | common | Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | "How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail." | nan | nan<|endoftext|> <|endoftext|>Fyndhorn Brownie | {2}{G} | Creature — Ouphe | common | {2}{G}, {T}: Untap target creature. | "I've been insulted by drunks in a hundred inns, but never as skillfully or annoyingly as by those blasted Brownies." —General Jarkeld, the Arctic Fox | 1 | 1<|endoftext|> <|endoftext|>Predatory Sliver | {1}{G} | Creature — Sliver | rare | Sliver creatures you control get +1/+1. | No matter how much the slivers change, their collective might remains. | 1 | 1<|endoftext|> <|endoftext|>Cathodion | {3} | Artifact Creature — Construct | uncommon | When dies, add {C}{C}{C}. | Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it. | 3 | 3<|endoftext|> <|endoftext|>Serene Master | {1}{W} | Creature — Human Monk | rare | Whenever blocks, exchange its power and the power of target creature it's blocking until end of combat. | "A great warrior studies many different disciplines and takes the best from each." —Gideon Jura | 0 | 2<|endoftext|> <|endoftext|>Hunting Pack | {5}{G}{G} | Instant | uncommon | Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Skyknight Legionnaire | {1}{R}{W} | Creature — Human Knight | common | Flying, haste | "I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead." —Razia | 2 | 2<|endoftext|> <|endoftext|>Sigarda's Summons | {4}{W}{W} | Enchantment | rare | Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. | With Olivia distracted, Sigarda tore free from her bindings and summoned her Host of Herons. | nan | nan<|endoftext|> <|endoftext|>Disturbed Burial | {1}{B} | Sorcery | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Craw Giant | {3}{G}{G}{G}{G} | Creature — Giant | uncommon | Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) | Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho ho! Midgets! You think you can stand in my way?" | 6 | 4<|endoftext|> <|endoftext|>First-Sphere Gargantua | {4}{B}{B} | Creature — Phyrexian Horror | common | When enters the battlefield, you draw a card and you lose 1 life. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 5 | 4<|endoftext|> <|endoftext|>Thunderbreak Regent | {2}{R}{R} | Creature — Dragon | rare | Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, deals 3 damage to that player. | Attracting a dragon's attention may be the last mistake you make. | 4 | 4<|endoftext|> <|endoftext|>Urborg Lhurgoyf | {1}{G} | Creature — Lhurgoyf | rare | Kicker {U} and/or {B} (You may pay an additional {U} and/or {B} as you cast this spell.) As enters the battlefield, mill three cards for each time it was kicked. 's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1. | nan | * | 1+*<|endoftext|> <|endoftext|>City of Shadows | | Land | rare | {T}, Exile a creature you control: Put a storage counter on . {T}: Add {C} for each storage counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Appetite for Brains | {B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card. | Just as with a peach, the first bite is always the juiciest. | nan | nan<|endoftext|> <|endoftext|>Chromatic Orrery | {7} | Legendary Artifact | mythic | You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control. | Visitors marvel at its design, unaware of the other world that inspired it. | nan | nan<|endoftext|> <|endoftext|>Fan Favorite | {3}{B} | Creature — Human Rogue | common | Assist (Another player can pay up to {3} of this spell's cost.) {2}: gets +1/+1 until end of turn. Any player may activate this ability. | "Pathetic! I've heard more noise in a monastery. Let me hear you, Valor's Reach!" | 2 | 2<|endoftext|> <|endoftext|>Sakura-Tribe Elder | {1}{G} | Creature — Snake Shaman | common | Sacrifice : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death. | 1 | 1<|endoftext|> <|endoftext|>Seat of the Synod | | Artifact Land | common | {T}: Add {U}. | Lumengrid, site of the Knowledge Pool, source of vedalken arcana. | nan | nan<|endoftext|> <|endoftext|>Vermin Gorger | {1}{B} | Creature — Vampire | common | {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Teferi, Who Slows the Sunset | {2}{W}{U} | Legendary Planeswalker — Teferi | mythic | +1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. −2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. −7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step." | nan | nan | nan<|endoftext|> <|endoftext|>Emissary of Sunrise | {2}{W} | Creature — Human Cleric | uncommon | First strike When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 2 | 1<|endoftext|> <|endoftext|>Galvanic Relay | {2}{R} | Sorcery | common | Exile the top card of your library. During your next turn, you may play that card. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | Abandoned years ago, the experiment continues to iterate upon itself. | nan | nan<|endoftext|> <|endoftext|>Balthor the Defiled | {2}{B}{B} | Legendary Creature — Zombie Dwarf | rare | Minion creatures get +1/+1. {B}{B}{B}, Exile : Each player returns all black and all red creature cards from their graveyard to the battlefield. | He was once one of the mightiest pit fighters alive. That description is still mostly accurate. | 2 | 2<|endoftext|> <|endoftext|>Spinny Ride | | Artifact — Attraction | common | Visit — Tap target creature an opponent controls. | Located on the opposite side of the park from the food court, for obvious reasons. | nan | nan<|endoftext|> <|endoftext|>Chimeric Idol | {3} | Artifact | uncommon | {0}: Tap all lands you control. becomes a 3/3 Turtle artifact creature until end of turn. | After a chimeric idol attacked them, the Keldons smashed all unfamiliar statues. | nan | nan<|endoftext|> <|endoftext|>Trumpeting Gnarr | {1}{G}{U} | Creature — Beast | uncommon | Mutate {3}{G/U}{G/U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, create a 3/3 green Beast creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Indomitable Might | {3}{G} | Enchantment — Aura | rare | Flash Enchant creature Enchanted creature gets +3/+3. Enchanted creature's controller may have it assign its combat damage as though it weren't blocked. | nan | nan | nan<|endoftext|> <|endoftext|>On Serra's Wings | {3}{W} | Legendary Enchantment — Aura | uncommon | Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. | "The spirit of Serra raised Brindri high and commanded her to keep the balance." —*Song of All*, canto 524 | nan | nan<|endoftext|> <|endoftext|>Panglacial Wurm | {5}{G}{G} | Creature — Wurm | rare | Trample While you're searching your library, you may cast from your library. | "Step lightly and we might be able to use it as a bridge." —Ib Halfheart, goblin tactician | 9 | 5<|endoftext|> <|endoftext|>Flooded Grove | | Land | mythic | {T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>Sage's Row Denizen | {2}{U} | Creature — Vedalken Wizard | common | Whenever another blue creature enters the battlefield under your control, target player mills two cards. | "I offer you wisdom untainted by false loyalty, learning free of any guild's agenda." | 2 | 3<|endoftext|> <|endoftext|>Ravenous Bloodseeker | {1}{R} | Creature — Vampire Berserker | uncommon | Discard a card: gets +2/-2 until end of turn. | "Nothing will cool the fire in their blood. They are too far gone. We must keep them away from our towns at any cost." —Cosper Lowe of the Silbern Guard | 1 | 3<|endoftext|> <|endoftext|>Frost Titan | {4}{U}{U} | Creature — Giant | mythic | Whenever becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. | nan | 6 | 6<|endoftext|> <|endoftext|>Ghost Ark | {4} | Artifact — Vehicle | rare | Flying Repair Barge — Whenever becomes crewed, each artifact creature card in your graveyard gains unearth {3} until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 3<|endoftext|> <|endoftext|>Echo Chamber | {4} | Artifact | rare | {4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Earthshaker Khenra | {1}{R} | Creature — Jackal Warrior | rare | Haste When enters the battlefield, target creature with power less than or equal to 's power can't block this turn. Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) | nan | 2 | 1<|endoftext|> <|endoftext|>Death's Caress | {3}{B}{B} | Sorcery | common | Destroy target creature. If that creature was a Human, you gain life equal to its toughness. | The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb. | nan | nan<|endoftext|> <|endoftext|>Oreskos Sun Guide | {1}{W} | Creature — Cat Monk | common | Inspired — Whenever becomes untapped, you gain 2 life. | "Let the humans have their pantheon. We need no gods to thrive. Even a mortal such as I can capture a part of the sun's power." | 2 | 2<|endoftext|> <|endoftext|>Prophetic Prism | {2} | Artifact | common | When enters the battlefield, draw a card. {1}, {T}: Add one mana of any color. | To understand Kaladesh, one must first understand how aether and invention flow together through the great Aether Cycle. | nan | nan<|endoftext|> <|endoftext|>Old-Growth Dryads | {G} | Creature — Dryad | rare | When enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. | "The jungle was here before any city. It will be here after the last city falls." | 3 | 3<|endoftext|> <|endoftext|>Empty the Warrens | {3}{R} | Sorcery | common | Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | It's never just *one* goblin. | nan | nan<|endoftext|> <|endoftext|>Whisper, Blood Liturgist | {3}{B} | Legendary Creature — Human Cleric | uncommon | {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. | "Look how they beg for the knife! The Demonlord has trained them well." | 2 | 2<|endoftext|> <|endoftext|>Chaos Balor | {3}{R}{R} | Creature — Demon | mythic | Flying Whenever attacks or dies, choose two. Each mode must target a different player. • Target player discards all the cards in their hand, then seeks that many nonland cards. • deals 2 damage to target player and they create two Treasure tokens. • deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. | nan | 4 | 5<|endoftext|> <|endoftext|>Gorging Vulture | {2}{B} | Creature — Bird | common | Flying When enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill a card, put the top card of your library into your graveyard.) | nan | 2 | 2<|endoftext|> <|endoftext|>Orcish Healer | {R}{R} | Creature — Orc Cleric | uncommon | {R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Tzaangor Shaman | {2}{U}{R} | Creature — Mutant Shaman | rare | Flying Sorcerous Elixir — Whenever deals combat damage to a player, copy the next instant or sorcery spell you cast this turn when you cast it. You may choose new targets for the copy. | Tzeentch's beastmen twist reality as they themselves are twisted. | 3 | 3<|endoftext|> <|endoftext|>Sure Strike | {1}{R} | Instant | common | Target creature gets +3/+0 and gains first strike until end of turn. | To survive imminent doom, it sometimes takes a foolhardy soul who acts first and fears later. | nan | nan<|endoftext|> <|endoftext|>Queza, Augur of Agonies | {1}{W}{U}{B} | Legendary Creature — Cephalid Advisor | uncommon | Whenever you draw a card, target opponent loses 1 life and you gain 1 life. | nan | 3 | 4<|endoftext|> <|endoftext|>Entrancing Lyre | {3} | Artifact | uncommon | You may choose not to untap during your untap step. {X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as remains tapped. | Its strings are wayward threads of fate. | nan | nan<|endoftext|> <|endoftext|>Piru, the Volatile | {2}{R}{R}{W}{W}{B}{B} | Legendary Creature — Elder Dragon | rare | Flying, lifelink At the beginning of your upkeep, sacrifice unless you pay {R}{W}{B}. When Piru dies, it deals 7 damage to each nonlegendary creature. | nan | 7 | 7<|endoftext|> <|endoftext|>Torbran, Thane of Red Fell | {1}{R}{R}{R} | Legendary Creature — Dwarf Noble | rare | If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | A dwarf's grudge runs deeper than the mountains' roots. | 2 | 4<|endoftext|> <|endoftext|>Mirror Box | {3} | Artifact | rare | The "legend rule" doesn't apply to permanents you control. Each legendary creature you control gets +1/+1. Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Clash of Realities | {3}{R} | Enchantment | rare | All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." | nan | nan | nan<|endoftext|> <|endoftext|>Devouring Strossus | {5}{B}{B}{B} | Creature — Phyrexian Horror | rare | Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate . | nan | 9 | 9<|endoftext|> <|endoftext|>Temple of Silence | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {W} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Arcades, the Strategist | {1}{G}{W}{U} | Legendary Creature — Elder Dragon | special | Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. | nan | 3 | 5<|endoftext|> <|endoftext|>Jester's Cap | {4} | Artifact | rare | {2}, {T}, Sacrifice : Search target player's library for three cards and exile them. Then that player shuffles. | "Know your foes' strengths as well as their weaknesses." —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Crystalline Sliver | {W}{U} | Creature — Sliver | uncommon | All Slivers have shroud. (They can't be the targets of spells or abilities.) | Bred as living shields, these slivers have proven unruly—they know they cannot be caught. | 2 | 2<|endoftext|> <|endoftext|>Infernal Grasp | {1}{B} | Instant | uncommon | Destroy target creature. You lose 2 life. | Ancient evils dwell within the burning chasm called the Ashmouth, ever ready to devour those foolish enough to travel alone. | nan | nan<|endoftext|> <|endoftext|>Flying Men | {U} | Creature — Human | special | Flying | Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat. | 1 | 1<|endoftext|> <|endoftext|>Vedalken Dismisser | {5}{U} | Creature — Vedalken Wizard | common | When enters the battlefield, put target creature on top of its owner's library. | "I crept up on him, quiet as a guttermouse. And then suddenly I found myself facedown in a latrine pit behind Tin Street Market." —Sirislav, Dimir spy | 2 | 2<|endoftext|> <|endoftext|>Serra's Embrace | {2}{W}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance. | "With one breath, the newborn angel took to the air . . . and the world sighed." —*The Book of Serra* | nan | nan<|endoftext|> <|endoftext|>Beast of Burden | {6} | Artifact Creature — Golem | rare | 's power and toughness are each equal to the number of creatures on the battlefield. | "If it is meant to be nothing but a machine," Karn finally asked Jhoira, "why did Urza build it to be like me?" | * | *<|endoftext|> <|endoftext|>Ghirapur Guide | {2}{G} | Creature — Elf Scout | uncommon | {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. | Fairgoers were delighted to find that even outside the fairgrounds, Ghirapur was a city of wonders. | 3 | 2<|endoftext|> <|endoftext|>Entreat the Angels | {X}{X}{W}{W}{W} | Sorcery | mythic | Create X 4/4 white Angel creature tokens with flying. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Dingus Staff | {4} | Artifact | uncommon | Whenever a creature dies, deals 2 damage to that creature's controller. | "A sharp conscience is the weapon of the soul." —Hanna, *Weatherlight* navigator | nan | nan<|endoftext|> <|endoftext|>Oona's Blackguard | {1}{B} | Creature — Faerie Rogue | uncommon | Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Seagraf Skaab | {1}{U} | Creature — Zombie | common | | "Your recent work is an inspiration. I have the utmost respect for your approach, and your craft is impeccable. At your convenience, I would be honored to collaborate on a project." —Ludevic, letter to Geralf | 1 | 3<|endoftext|> <|endoftext|>Captive Audience | {5}{B}{R} | Enchantment | mythic | enters the battlefield under the control of an opponent of your choice. At the beginning of your upkeep, choose one that hasn't been chosen — • Your life total becomes 4. • Discard your hand. • Each opponent creates five 2/2 black Zombie creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Ochran Assassin | {1}{B}{G} | Creature — Elf Assassin | uncommon | Deathtouch All creatures able to block do so. | "The dagger is just a distraction. I carry the real killer in a vial at my side." | 1 | 1<|endoftext|> <|endoftext|>Goblin Trenches | {1}{R}{W} | Enchantment | rare | {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens. | "Even if we dislodge them, I fear these lands will never again yield crops." —Kimmick, vanguard knight | nan | nan<|endoftext|> <|endoftext|>Secrets of the Dead | {2}{U} | Enchantment | uncommon | Whenever you cast a spell from your graveyard, draw a card. | "The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard." —Amalric of Midvast Hall | nan | nan<|endoftext|> <|endoftext|>Comet Storm | {X}{R}{R} | Instant | mythic | Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. deals X damage to each of them. | nan | nan | nan<|endoftext|> <|endoftext|>Labyrinth Minotaur | {3}{U} | Creature — Minotaur | common | Whenever blocks a creature, that creature doesn't untap during its controller's next untap step. | "Legend says they got a treasure cave, but it don't say where to find it." —Zeki, Reef Pirate | 1 | 4<|endoftext|> <|endoftext|>Kobold Warcaller | {R} | Creature — Kobold | common | {T}: Choose a creature card in your hand. It perpetually gains haste. | nan | 1 | 1<|endoftext|> <|endoftext|>Sword of Hearth and Home | {3} | Artifact — Equipment | rare | Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Genesis Storm | {4}{G}{G} | Sorcery | rare | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Opal Lake Gatekeepers | {3}{U} | Creature — Vedalken Soldier | common | When enters the battlefield, if you control two or more Gates, you may draw a card. | Sentries guard Ravnica's landmarks and outlying districts, unaware of these places' import to the maze. | 2 | 4<|endoftext|> <|endoftext|>Radha, Heart of Keld | {1}{R}{G} | Legendary Creature — Elf Warrior | rare | As long as it's your turn, has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Frogmite | {4} | Artifact Creature — Frog | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) | At first, vedalken observers thought blinkmoths naturally avoided certain places. Then they realized those places were frogmite feeding grounds. | 2 | 2<|endoftext|> <|endoftext|>Reality Hemorrhage | {1}{R} | Instant | common | Devoid (This card has no color.) deals 2 damage to any target. | Tarek could not tell whether he was losing his blood or his mind. | nan | nan<|endoftext|> <|endoftext|>Hormagaunt Horde | {X}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return from your graveyard to your hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Aerathi Berserker | {2}{R}{R}{R} | Creature — Human Berserker | uncommon | Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) | Ærathi children who show promise are left to survive for a year in the wilderness. Those who return are shown the way of the Berserker. | 2 | 4<|endoftext|> <|endoftext|>Perilous Research | {1}{U} | Instant | uncommon | Draw two cards, then sacrifice a permanent. | When the School of the Unseen fell, so many magical treasures lay abandoned that no amount of death could deter the stream of thieves and desperate scholars. | nan | nan<|endoftext|> <|endoftext|>Loot Dispute | {3}{R} | Enchantment | rare | When enters the battlefield, you take the initiative and create a Treasure token. Whenever you attack the player who has the initiative, create a Treasure token. Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Recoil | {1}{U}{B} | Instant | uncommon | Return target permanent to its owner's hand. Then that player discards a card. | Anything sent into a plagued world is bound to come back infected. | nan | nan<|endoftext|> <|endoftext|>Will-o'-the-Wisp | {B} | Creature — Spirit | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | "On dark nights you can still see the light of the Vess girl's lantern out in the Caligo, seeking her lost brother. Those who follow are doomed to join her endless search." —"The Fall of the House of Vess" | 0 | 1<|endoftext|> <|endoftext|>Thraben Doomsayer | {1}{W}{W} | Creature — Human Cleric | rare | {T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. | "Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?" | 2 | 2<|endoftext|> <|endoftext|>Shielded by Faith | {1}{W}{W} | Enchantment — Aura | rare | Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Sudden Shock | {1}{R} | Instant | uncommon | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) deals 2 damage to any target. | Arc mages aren't known for their patience. | nan | nan<|endoftext|> <|endoftext|>Quicken | {U} | Instant | rare | The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card. | A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next. | nan | nan<|endoftext|> <|endoftext|>Stoic Ephemera | {2}{W} | Creature — Spirit | uncommon | Defender (This creature can't attack.) Flying When blocks, sacrifice it at end of combat. | "Life is fleeting, and so is death. Only the oath is eternal." | 5 | 5<|endoftext|> <|endoftext|>Choking Tethers | {3}{U} | Instant | common | Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle , you may tap target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Pako, Arcane Retriever | {3}{R}{G} | Legendary Creature — Elemental Dog | mythic | Partner with Haldan, Avid Arcanist Haste Whenever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way. | nan | 3 | 3<|endoftext|> <|endoftext|>Teferi, Time Raveler | {1}{W}{U} | Legendary Planeswalker — Teferi | rare | Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Cut the Earthly Bond | {U} | Instant — Arcane | common | Return target enchanted permanent to its owner's hand. | "The more kami that passed through the veil that separated them from our world, the weaker that veil became, threatening to tear into tatters at the slightest pressure." —*The History of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Curse of Unbinding | {6}{U} | Enchantment — Aura Curse | rare | Enchant player At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Zabaz, the Glimmerwasp | {1} | Legendary Artifact Creature — Insect | rare | Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: gains flying until end of turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Elminster | {3}{W}{U} | Legendary Planeswalker — Elminster | mythic | Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way. +2: Draw a card, then scry 2. −3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Rakdos Carnarium | | Land | common | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}. | nan | nan | nan<|endoftext|> <|endoftext|>Terror of the Peaks | {3}{R}{R} | Creature — Dragon | mythic | Flying Spells your opponents cast that target cost an additional 3 life to cast. Whenever another creature enters the battlefield under your control, deals damage equal to that creature's power to any target. | nan | 5 | 4<|endoftext|> <|endoftext|>Scorching Missile | {3}{R} | Sorcery | common | deals 4 damage to target player or planeswalker. Flashback {9}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Gate Hound | {2}{W} | Creature — Dog | common | Creatures you control have vigilance as long as is enchanted. | "Ditri, I leave this checkpoint in your capable teeth." —Kitov, nightguard patrol | 1 | 1<|endoftext|> <|endoftext|>Gibbering Barricade | {2}{B} | Creature — Nightmare Wall | common | Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. | "Who needs stone walls when you can hide behind an impenetrable barrier of screaming nightmares?" —Braids | 2 | 4<|endoftext|> <|endoftext|>Diabolic Tutor | {2}{B}{B} | Sorcery | uncommon | Search your library for a card, put that card into your hand, then shuffle. | "Show them. Show them how hot your fire can burn." —Liliana Vess, to Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Hulking Ogre | {2}{R} | Creature — Ogre | common | can't block. | "The Keldons' ogre campaign provided more body parts than my meager facility could properly use." —Gatha, Tolarian renegade | 3 | 3<|endoftext|> <|endoftext|>Boon of Boseiju | {1}{G} | Instant | uncommon | Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it. | She closed her eyes and remembered the smell of the leaves of Jukai Forest. When she opened them, the buildings of Towashi had grown small. | nan | nan<|endoftext|> <|endoftext|>Hinterland Harbor | | Land | rare | enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}. | "Our ancestors brought down a Phyrexian portal ship, then built our town on its hull. We're pretty proud of that." —Alene of Riverspan | nan | nan<|endoftext|> <|endoftext|>Hex | {4}{B}{B} | Sorcery | rare | Destroy six target creatures. | When killing five just isn't enough. | nan | nan<|endoftext|> <|endoftext|>Customs Depot | {1}{U} | Enchantment | uncommon | Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card. | A bribe is always faster than filling out paperwork. | nan | nan<|endoftext|> <|endoftext|>Ominous Seas | {1}{U} | Enchantment | uncommon | Whenever you draw a card, put a foreshadow counter on . Remove eight foreshadow counters from : Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Honor Guard | {W} | Creature — Human Soldier | common | {W}: gets +0/+1 until end of turn. | "It is not a choice I make, to have this guard. It is the choice of my people, and my duty to them." —Oracle *en*-Vec | 1 | 1<|endoftext|> <|endoftext|>Kozilek, Butcher of Truth | {10} | Legendary Creature — Eldrazi | mythic | When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. | nan | 12 | 12<|endoftext|> <|endoftext|>Scarred Puma | {R} | Creature — Cat | common | can't attack unless a black or green creature also attacks. | It's not eager to lose the *other* eye. | 2 | 1<|endoftext|> <|endoftext|>Banisher Priest | {1}{W}{W} | Creature — Human Cleric | uncommon | When enters the battlefield, exile target creature an opponent controls until leaves the battlefield. (That creature returns under its owner's control.) | "Oathbreaker, I cast you out!" | 2 | 2<|endoftext|> <|endoftext|>Sudden Impact | {3}{R} | Instant | uncommon | deals damage to target player equal to the number of cards in that player's hand. | "Some say it's better to think before you act. While those people are considering all the options, that's usually when I kill them." —Dravus, lava mage | nan | nan<|endoftext|> <|endoftext|>Avatar of Discord | {B/R}{B/R}{B/R} | Creature — Avatar | rare | ({B/R} can be paid with either {B} or {R}.) Flying When enters the battlefield, sacrifice it unless you discard two cards. | Such is the power of Rakdos that even his shadow takes on a cruel life of its own. | 5 | 3<|endoftext|> <|endoftext|>Orzhov Basilica | | Land | common | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Mind Drain | {2}{B} | Sorcery | common | Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.) | "The meal was exquisite. The conversation, less so." | nan | nan<|endoftext|> <|endoftext|>Rubblehulk | {4}{R}{G} | Creature — Elemental | rare | 's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard : Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. | nan | * | *<|endoftext|> <|endoftext|>Amoeboid Changeling | {1}{U} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Niblis of the Breath | {2}{U} | Creature — Spirit | uncommon | Flying {U}, {T}: You may tap or untap target creature. | "Why do the dead remain among us? Where is Flight Alabaster to lead them home? Where is Avacyn?" —Eruth of Lambholt | 2 | 1<|endoftext|> <|endoftext|>Trygon Predator | {1}{G}{U} | Creature — Beast | uncommon | Flying Whenever deals combat damage to a player, you may destroy target artifact or enchantment that player controls. | Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel. | 2 | 3<|endoftext|> <|endoftext|>Tourach's Chant | {1}{B}{B} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice unless you pay {B}. Whenever a player puts a Forest onto the battlefield, deals 3 damage to that player unless they put a -1/-1 counter on a creature they control. | nan | nan | nan<|endoftext|> <|endoftext|>Wrong Turn | {2}{U} | Instant | rare | Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Kor Line-Slinger | {1}{W} | Creature — Kor Scout | common | {T}: Tap target creature with power 3 or less. | "I tried to tell her to stay behind, that this fight was too dangerous. I spent the next hour tied to the rafters." —Zahr Gada, Halimar expedition leader | 0 | 1<|endoftext|> <|endoftext|>Rakdos Shred-Freak | {B/R}{B/R} | Creature — Human Berserker | common | Haste | "If there were such a thing as a soul, I think it would be behind the gallbladder but above the kidneys." | 2 | 1<|endoftext|> <|endoftext|>Underground Sea | | Land — Island Swamp | rare | ({T}: Add {U} or {B}.) | nan | nan | nan<|endoftext|> <|endoftext|>Crumbling Necropolis | | Land | uncommon | enters the battlefield tapped. {T}: Add {U}, {B}, or {R}. | The squad plunged deep into Hive Pandorial, finding only the shambling corpses of those they came to avenge. | nan | nan<|endoftext|> <|endoftext|>Qarsi Sadist | {1}{B} | Creature — Human Cleric | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, target opponent loses 2 life and you gain 2 life. | Dying for the greater good still hurts. | 1 | 3<|endoftext|> <|endoftext|>Millennial Gargoyle | {4} | Artifact Creature — Gargoyle | common | Flying | "You've got to keep your wits about you on the roofs. Not all stones are compliant handholds." —Iveta, rooftop runner | 2 | 2<|endoftext|> <|endoftext|>Season of the Witch | {B}{B}{B} | Enchantment | rare | At the beginning of your upkeep, sacrifice unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. | nan | nan | nan<|endoftext|> <|endoftext|>Dark Ritual | {B} | Instant | common | Add {B}{B}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Destiny | {2}{W}{W} | Enchantment — Aura | mythic | Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Nacre Talisman | {2} | Artifact | uncommon | Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Mu Yanling | {4}{U}{U} | Legendary Planeswalker — Yanling | mythic | +2: Target creature can't be blocked this turn. −3: Draw two cards. −10: Tap all creatures your opponents control. You take an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Confiscate | {4}{U}{U} | Enchantment — Aura | uncommon | Enchant permanent You control enchanted permanent. | "I don't understand why he works so hard on a device to duplicate a sound so easily made with hand and armpit." —Barrin, progress report | nan | nan<|endoftext|> <|endoftext|>Incubation Druid | {1}{G} | Creature — Elf Druid | rare | {T}: Add one mana of any type that a land you control could produce. If has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) | nan | 0 | 2<|endoftext|> <|endoftext|>Urza's Tower | | Land — Urza's Tower | common | {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead. | Urza always put Tocasia's lessons on resource-gathering to effective use. | nan | nan<|endoftext|> <|endoftext|>Moniker Mage | {2}{U} | Creature — Human Wizard | common | {U}, Say your middle name: gains shroud until end of turn. {U}, Say an opponent's middle name: gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Corpse Augur | {3}{B} | Creature — Zombie Wizard | uncommon | When dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. | Even when the flesh grows cold, knowledge waits in the bones for a master to release it. | 4 | 2<|endoftext|> <|endoftext|>Tolsimir Wolfblood | {4}{G}{W} | Legendary Creature — Elf Warrior | rare | Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. | nan | 3 | 4<|endoftext|> <|endoftext|>Kargan Dragonrider | {1}{R} | Creature — Human Warrior | common | As long as you control a Dragon, has flying. (It can't be blocked except by creatures with flying or reach.) | "Only those who give the dragons the respect they deserve may bear our title." | 2 | 2<|endoftext|> <|endoftext|>Reassembling Skeleton | {1}{B} | Creature — Skeleton Warrior | uncommon | {1}{B}: Return from your graveyard to the battlefield tapped. | "They may show up with the wrong thigh bone or mandible, but they always show up." —Zul Ashur, lich lord | 1 | 1<|endoftext|> <|endoftext|>Mizzix of the Izmagnus | {2}{U}{R} | Legendary Creature — Goblin Wizard | mythic | Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. | nan | 2 | 2<|endoftext|> <|endoftext|>Gisa, Glorious Resurrector | {2}{B}{B} | Legendary Creature — Human Wizard | rare | If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | nan | 4 | 4<|endoftext|> <|endoftext|>Irrigated Farmland | | Land — Plains Island | rare | ({T}: Add {W} or {U}.) enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>The Grand Calcutron | {W}{U} | Legendary Artifact | mythic | can be your commander. When enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. | nan | nan | nan<|endoftext|> <|endoftext|>Swarm of Rats | {1}{B} | Creature — Rat | uncommon | 's power is equal to the number of Rats you control. | nan | * | 1<|endoftext|> <|endoftext|>Blessed Reversal | {1}{W} | Instant | rare | You gain 3 life for each creature attacking you. | "A battle's outcome is never certain." —The Southern Paladin | nan | nan<|endoftext|> <|endoftext|>Bereavement | {1}{B} | Enchantment | uncommon | Whenever a green creature dies, its controller discards a card. | "Grief is as useless as love." —Gix, Yawgmoth praetor | nan | nan<|endoftext|> <|endoftext|>Invoke Justice | {1}{W}{W}{W}{W} | Sorcery | rare | Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Treasure Keeper | {4} | Artifact Creature — Construct | uncommon | When dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|> <|endoftext|>Bedevil | {B}{B}{R} | Instant | rare | Destroy target artifact, creature, or planeswalker. | "It's easy to get taken in by the spectacle, to enjoy a bit of naughty amusement. But make no mistake: the Cult of Rakdos is a danger." —Tajic | nan | nan<|endoftext|> <|endoftext|>Shiv's Embrace | {2}{R}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Reveillark | {4}{W} | Creature — Elemental | rare | Flying When leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 4 | 3<|endoftext|> <|endoftext|>Oketra's Avenger | {1}{W} | Creature — Human Warrior | common | You may exert as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.) | "Oketra's arrow is my spear, and her love my shield." | 3 | 1<|endoftext|> <|endoftext|>Inexorable Tide | {3}{U}{U} | Enchantment | rare | Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|> <|endoftext|>Kokusho, the Evening Star | {4}{B}{B} | Legendary Creature — Dragon Spirit | mythic | Flying When dies, each opponent loses 5 life. You gain life equal to the life lost this way. | The fall of the evening star never heralds a gentle dawn. | 5 | 5<|endoftext|> <|endoftext|>Gearsmith Guardian | {5} | Artifact Creature — Construct | common | gets +2/+0 as long as you control a blue creature. | Made in its creator's image, though slightly more clangy. | 3 | 5<|endoftext|> <|endoftext|>Cruel Reality | {5}{B}{B} | Enchantment — Aura Curse | mythic | Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life. | As Gideon watched the initiate murder his crop-mate, his admiration of the city of Naktamun gave way to horror. | nan | nan<|endoftext|> <|endoftext|>Glowstone Recluse | {2}{G} | Creature — Spider | uncommon | Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach Whenever this creature mutates, put two +1/+1 counters on it. | nan | 2 | 3<|endoftext|> <|endoftext|>Krark, the Thumbless | {1}{R} | Legendary Creature — Goblin Wizard | rare | Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) | "Double or nothing." | 2 | 2<|endoftext|> <|endoftext|>Raddic, Tal Zealot | {2}{W}{B} | Legendary Creature — Human Knight | rare | Hexproof from white and from black Whenever one or more Knights you control attack, draft a card from 's spellbook. | nan | 4 | 4<|endoftext|> <|endoftext|>Ichorclaw Myr | {2} | Artifact Creature — Phyrexian Myr | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever becomes blocked, it gets +2/+2 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Inkwell Leviathan | {7}{U}{U} | Artifact Creature — Leviathan | rare | Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.) | "Into its maw went the seventh sea, never to be seen again while the world remains." —Esper fable | 7 | 11<|endoftext|> <|endoftext|>Assassin's Trophy | {B}{G} | Instant | rare | Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | A power vacuum for the Azorius. A keepsake for Vraska. | nan | nan<|endoftext|> <|endoftext|>Glimmer Lens | {1}{W} | Artifact — Equipment | rare | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Whenever equipped creature and at least one other creature attack, draw a card. Equip {1}{W} | nan | nan | nan<|endoftext|> <|endoftext|>Clamavus | {4}{G} | Creature — Human Tyranid Artificer | rare | Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it. | "The star-born approach! Their holy angels descend! Take up arms, my brothers and sisters, for the Day of Ascension is upon us!" | 3 | 3<|endoftext|> <|endoftext|>Hydromorph Gull | {3}{U}{U} | Creature — Elemental Bird | uncommon | Flying {U}, Sacrifice : Counter target spell that targets a creature you control. | "The only kind of water that should fly through the air is rain." —Kamahl, pit fighter | 3 | 3<|endoftext|> <|endoftext|>Kura, the Boundless Sky | {3}{G}{G} | Legendary Creature — Dragon Spirit | mythic | Flying, deathtouch When dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Slither Blade | {U} | Creature — Naga Rogue | common | can't be blocked. | Some naga initiates move as silently as the suns' reflections on the water. | 1 | 2<|endoftext|> <|endoftext|>Goblin Morale Sergeant | {1}{R} | Creature — Goblin Soldier | uncommon | Haste Enlist Whenever enlists a nontoken creature, you may conjure a duplicate of that creature into the top five cards of your library at random. The duplicate perpetually gets +1/+0 and gains haste. | nan | 2 | 1<|endoftext|> <|endoftext|>Oversold Cemetery | {1}{B} | Enchantment | rare | At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. | It was a profitable scheme, at least until the dead began to object. | nan | nan<|endoftext|> <|endoftext|>GO TO JAIL | {W} | Enchantment | common | When enters the battlefield, exile target creature an opponent controls until leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Dispatch | {W} | Instant | uncommon | Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature. | Venser wondered if it could still be called a teleportation spell if the destination is oblivion. | nan | nan<|endoftext|> <|endoftext|>Nahiri's Lithoforming | {X}{R}{R} | Sorcery | rare | Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn. | "Zendikar has suffered enough. It is time, at last, for my home to know peace." | nan | nan<|endoftext|> <|endoftext|>Despoil | {3}{B} | Sorcery | common | Destroy target land. Its controller loses 2 life. | Nothing could grow where the vile smoke had been, and no one could breathe it and live. | nan | nan<|endoftext|> <|endoftext|>Livaan, Cultist of Tiamat | {2}{R} | Legendary Creature — Dragon Shaman | uncommon | Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.) | nan | 1 | 3<|endoftext|> <|endoftext|>Liliana, Dreadhorde General | {4}{B}{B} | Legendary Planeswalker — Liliana | mythic | Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. −4: Each player sacrifices two creatures. −9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. | nan | nan | nan<|endoftext|> <|endoftext|>Beacon of Unrest | {3}{B}{B} | Sorcery | rare | Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle into its owner's library. | "The light of my master's guidance traverses all boundaries, even those separating life and death." | nan | nan<|endoftext|> <|endoftext|>Archfiend of Depravity | {3}{B}{B} | Creature — Demon | rare | Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest. | "Why would I kill you all? Who then would be left to worship me?" | 5 | 4<|endoftext|> <|endoftext|>Aphetto Exterminator | {2}{B} | Creature — Human Wizard | uncommon | Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature gets -3/-3 until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Vorthos, Steward of Myth | {1}{R} | Legendary Creature — Human Gamer | mythic | As enters the battlefield, choose a named Magic character. Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. | "Just wait, my Madara deck isn't all Emperor Bolas. There's an Umezawa subtheme!" | 1 | 3<|endoftext|> <|endoftext|>Entomb | {B} | Instant | rare | Search your library for a card, put that card into your graveyard, then shuffle. | A grave is the safest place to store ill-gotten treasures. | nan | nan<|endoftext|> <|endoftext|>Prowling Serpopard | {1}{G}{G} | Creature — Cat Snake | rare | This spell can't be countered. Creature spells you control can't be countered. | nan | 4 | 3<|endoftext|> <|endoftext|>Baeloth Barrityl, Entertainer | {4}{R} | Legendary Creature — Elf Shaman | mythic | Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.) | nan | 2 | 5<|endoftext|> <|endoftext|>Deflecting Palm | {R}{W} | Instant | rare | The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, deals that much damage to that source's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Flame Jab | {R} | Sorcery | common | deals 1 damage to any target. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | "Fire's out. Should be safe now." —Gnarltrunk | nan | nan<|endoftext|> <|endoftext|>Quintorius, Field Historian | {3}{R}{W} | Legendary Creature — Elephant Cleric | uncommon | Spirits you control get +1/+0. Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. | "Every life has a story to tell. I won't let them be forgotten." | 2 | 4<|endoftext|> <|endoftext|>Necrobite | {2}{B} | Instant | common | Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Drownyard Temple | | Land | rare | {T}: Add {C}. {3}: Return from your graveyard to the battlefield tapped. | "This is it! All the cryptoliths point here!" —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Dread Return | {2}{B}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | The will to return can overpower the will to survive. | nan | nan<|endoftext|> <|endoftext|>Aerie Worshippers | {3}{U} | Creature — Human Cleric | uncommon | Inspired — Whenever becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying. | They can conjure stars from a clear sky. | 2 | 4<|endoftext|> <|endoftext|>Galazeth Prismari | {2}{U}{R} | Legendary Creature — Elder Dragon | mythic | Flying When enters the battlefield, create a Treasure token. Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." | nan | 3 | 4<|endoftext|> <|endoftext|>Baleful Strix | {U}{B} | Artifact Creature — Bird | uncommon | Flying, deathtouch When enters the battlefield, draw a card. | Its beak rends flesh and bone, exposing the tender marrow of dream. | 1 | 1<|endoftext|> <|endoftext|>Phantasmal Bear | {U} | Creature — Bear Illusion | common | When becomes the target of a spell or ability, sacrifice it. | "You know it to be false, but when its claws find you, what you know won't matter much at all." —Pol Jamaar, illusionist | 2 | 2<|endoftext|> <|endoftext|>Khalni Hydra | {G}{G}{G}{G}{G}{G}{G}{G} | Creature — Hydra | mythic | This spell costs {G} less to cast for each green creature you control. Trample | "In ages past, bargains were struck and promises were made. Now we must collect on our debt. Begin the hymns." —Moruul, Khalni druid | 8 | 8<|endoftext|> <|endoftext|>The First Sliver | {W}{U}{B}{R}{G} | Legendary Creature — Sliver | mythic | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Sliver spells you cast have cascade. | nan | 7 | 7<|endoftext|> <|endoftext|>Patrician Geist | {2}{U} | Creature — Spirit Knight | rare | Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast. | He rides in agitated circles, snapping orders at servants who've long since found their peace. | 2 | 2<|endoftext|> <|endoftext|>Built to Smash | {R} | Instant | common | Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. | Free from Consulate regulations, renegade-built automatons push performance to the limit. | nan | nan<|endoftext|> <|endoftext|>Cloaked Cadet | {4}{G} | Creature — Human Ranger | uncommon | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Shauku, Endbringer | {5}{B}{B} | Legendary Creature — Vampire | rare | Flying can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Exile target creature and put a +1/+1 counter on Shauku. | nan | 5 | 5<|endoftext|> <|endoftext|>Exultant Skymarcher | {1}{W}{W} | Creature — Vampire Soldier | common | Flying | "We have come at last to this holiest of holy places. What was stolen from us long ago is ours once again." | 2 | 3<|endoftext|> <|endoftext|>Stone Quarry | | Land | common | enters the battlefield tapped. {T}: Add {R} or {W}. | The Sun Empire's cities are built from the bones of the earth. | nan | nan<|endoftext|> <|endoftext|>Alseid of Life's Bounty | {W} | Enchantment Creature — Nymph | uncommon | Lifelink {1}, Sacrifice : Target creature or enchantment you control gains protection from the color of your choice until end of turn. | "Dawn-kissed, he nourishes the golden grain." —Psemilla, Meletian poet | 1 | 1<|endoftext|> <|endoftext|>Word of Blasting | {1}{R} | Instant | uncommon | Destroy target Wall. It can't be regenerated. deals damage equal to that Wall's mana value to the Wall's controller. | "Walls? What walls?" —Jaya Ballard, task mage | nan | nan<|endoftext|> <|endoftext|>Grazing Gladehart | {2}{G} | Creature — Antelope | common | Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life. | "Don't be fooled. If it were as docile as it looks, it would've died off long ago." —Yon Basrel, Oran-Rief survivalist | 2 | 2<|endoftext|> <|endoftext|>Armor of Shadows | {B} | Instant | common | Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Transguild Promenade | | Land | common | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Pirate Ship | {4}{U} | Creature — Human Pirate | rare | can't attack unless defending player controls an Island. {T}: deals 1 damage to any target. When you control no Islands, sacrifice . | nan | 4 | 3<|endoftext|> <|endoftext|>Goblin Cohort | {R} | Creature — Goblin Warrior | common | can't attack unless you've cast a creature spell this turn. | Akki shells provided good protection when downhill charging became headlong tumbling. | 2 | 2<|endoftext|> <|endoftext|>Wintermoor Commander | {W}{B} | Creature — Human Knight | uncommon | Deathtouch 's toughness is equal to the number of Knights you control. Whenever attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | nan | 2 | *<|endoftext|> <|endoftext|>Secluded Steppe | | Land | uncommon | enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Cadaverous Knight | {2}{B} | Creature — Zombie Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate . | Grieve for the soul in death dishonored. —Shadow Guild saying | 2 | 2<|endoftext|> <|endoftext|>Yellow Scarves General | {3}{R} | Creature — Human Soldier | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) can't block. | Zhang Jue, leader of the Yellow Scarves rebellion, was a Taoist master and tutored his soldiers in those arts. | 2 | 2<|endoftext|> <|endoftext|>Undying Rage | {2}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and can't block. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Order of Whiteclay | {1}{W}{W} | Creature — Kithkin Cleric | rare | {1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.) | Made from the clay of burial mounds, the face paint of the priests is a sign of their respect for those whose rest they interrupt. | 1 | 4<|endoftext|> <|endoftext|>Sudden Insight | {4}{U}{U} | Instant | uncommon | Draw a card for each different mana value among nonland cards in your graveyard. | A lucky draw from the Deck of Many Things gave Voltusk an inexplicable flash of understanding that he spent the rest of his life trying to repeat. | nan | nan<|endoftext|> <|endoftext|>Giant Growth | {G} | Instant | common | Target creature gets +3/+3 until end of turn. | "Sometimes Mowu is content to gnaw on a bone. Sometimes he wants the whole skeleton." —Jiang Yanggu | nan | nan<|endoftext|> <|endoftext|>Thieving Amalgam | {5}{B}{B} | Creature — Ape Snake | rare | At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. | nan | 6 | 7<|endoftext|> <|endoftext|>Keeper of the Light | {W}{W} | Creature — Human Wizard | uncommon | {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. | nan | 1 | 2<|endoftext|> <|endoftext|>Tar Snare | {2}{B} | Instant | common | Target creature gets -3/-2 until end of turn. | The amorphous, magically animated residue known as the Fathom Sludge lurks in the Hagra Cistern, attacking its prey with pseudopods and dragging it down to be digested. | nan | nan<|endoftext|> <|endoftext|>Hearthfire Hobgoblin | {R/W}{R/W}{R/W} | Creature — Goblin Soldier | uncommon | Double strike | Hobgoblins are best left alone. They sharpen their farm implements far more than is necessary for their work in the fields. | 2 | 2<|endoftext|> <|endoftext|>Hammer of Bogardan | {1}{R}{R} | Sorcery | rare | deals 3 damage to any target. {2}{R}{R}{R}: Return from your graveyard to your hand. Activate only during your upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Kaito, Dancing Shadow | {2}{U}{B} | Legendary Planeswalker — Kaito | rare | Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. +1: Up to one target creature can't attack or block until your next turn. 0: Draw a card. −2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life." | nan | nan | nan<|endoftext|> <|endoftext|>Gallantry | {1}{W} | Instant | uncommon | Target blocking creature gets +4/+4 until end of turn. Draw a card. | "Forgive me," Mirri whispered. "I thought you a burden, and you saved my life." Hanna quietly accepted the apology. | nan | nan<|endoftext|> <|endoftext|>Blood Frenzy | {1}{R} | Instant | common | Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step. | "When Torahn bellows, none survive—not even the warrior whose horns he rides." —Talruum adage | nan | nan<|endoftext|> <|endoftext|>Oran-Rief Ooze | {2}{G} | Creature — Ooze | rare | When enters the battlefield, put a +1/+1 counter on target creature you control. Whenever attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>A-Raiyuu, Storm's Edge | {2}{R}{W} | Legendary Creature — Human Samurai | rare | First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase. | nan | 4 | 4<|endoftext|> <|endoftext|>Teyo, the Shieldmage | {2}{W} | Legendary Planeswalker — Teyo | uncommon | You have hexproof. (You can't be the target of spells or abilities your opponents control.) −2: Create a 0/3 white Wall creature token with defender. | nan | nan | nan<|endoftext|> <|endoftext|>Arixmethes, Slumbering Isle | {2}{G}{U} | Legendary Creature — Kraken | rare | enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}. | nan | 12 | 12<|endoftext|> <|endoftext|>Ghostly Visit | {2}{B} | Sorcery | common | Destroy target nonblack creature. | Cao Cao was haunted to death by the ghosts of the empresses and other high courtiers he had murdered. | nan | nan<|endoftext|> <|endoftext|>Arctic Aven | {2}{U} | Creature — Bird Wizard | uncommon | Flying gets +1/+1 as long as you control a Plains. {W}: gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) | nan | 2 | 1<|endoftext|> <|endoftext|>Shadow Rift | {U} | Instant | common | Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Smoldering Crater | | Land | common | enters the battlefield tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Fatal Push | {B} | Instant | rare | Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Flight | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. | nan | nan | nan<|endoftext|> <|endoftext|>Krosan Restorer | {2}{G} | Creature — Human Druid | common | {T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard. | nan | 1 | 2<|endoftext|> <|endoftext|>Geology Enthusiast | {3}{U}{U} | Creature — Human Artificer | rare | At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}: Draw a card and put a +1/+1 counter on . | nan | 2 | 5<|endoftext|> <|endoftext|>Azusa, Lost but Seeking | {2}{G} | Legendary Creature — Human Monk | rare | You may play two additional lands on each of your turns. | "I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home." | 1 | 2<|endoftext|> <|endoftext|>Brothers of Fire | {1}{R}{R} | Creature — Human Shaman | common | {1}{R}{R}: deals 1 damage to any target and 1 damage to you. | Fire is never a gentle master. | 2 | 2<|endoftext|> <|endoftext|>Ulvenwald Hydra | {4}{G}{G} | Creature — Hydra | mythic | Reach 's power and toughness are each equal to the number of lands you control. When enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. | nan | * | *<|endoftext|> <|endoftext|>Nevinyrral's Disk | {4} | Artifact | rare | enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. | nan | nan | nan<|endoftext|> <|endoftext|>Shadowmage Infiltrator | {1}{U}{B} | Creature — Human Wizard | special | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever deals combat damage to a player, you may draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Grief | {2}{B}{B} | Creature — Elemental Incarnation | rare | Menace When enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. | nan | 3 | 2<|endoftext|> <|endoftext|>Terrifying Presence | {1}{G} | Instant | common | Prevent all combat damage that would be dealt by creatures other than target creature this turn. | Elmut had slaughtered vampires, slain werewolves, and destroyed hordes of zombies. Sadly, he never got over his fear of spiders. | nan | nan<|endoftext|> <|endoftext|>Ivory Charm | {W} | Instant | common | Choose one — • All creatures get -2/-0 until end of turn. • Tap target creature. • Prevent the next 1 damage that would be dealt to any target this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Timber Gorge | | Land | common | enters the battlefield tapped. {T}: Add {R} or {G}. | Tazeem's embrace is harsh, but for those that call it home, nothing else will do. | nan | nan<|endoftext|> <|endoftext|>Grim Tutor | {1}{B}{B} | Sorcery | rare | Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | One who goes unpunished never learns. —Greek proverb | nan | nan<|endoftext|> <|endoftext|>Pedantic Learning | {U}{U} | Enchantment | rare | Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card. | Even the trivial can inspire. | nan | nan<|endoftext|> <|endoftext|>Verdant Command | {1}{G} | Instant | rare | Choose two — • Target player creates two tapped 1/1 green Squirrel creature tokens. • Counter target loyalty ability of a planeswalker. • Exile target card from a graveyard. • Target player gains 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Slinking Serpent | {2}{U}{B} | Creature — Serpent | uncommon | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | It winds its way through undergrowth as easily as it swims through shallows. | 2 | 3<|endoftext|> <|endoftext|>Castle Locthwain | | Land | rare | enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. | Without Locthwain's persistence, the realm would stagnate and die. | nan | nan<|endoftext|> <|endoftext|>Storybook Ride | | Artifact — Attraction | rare | Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order. | You leave the ride either entertained or an elk. Usually the latter. | nan | nan<|endoftext|> <|endoftext|>Wrap in Vigor | {1}{G} | Instant | common | Regenerate each creature you control. | Some nature mages unknowingly took advantage of the temporal energies still swirling on Dominaria. What they mistook for healing magic was in fact the manipulation of time. | nan | nan<|endoftext|> <|endoftext|>Fry | {1}{R} | Instant | uncommon | This spell can't be countered. deals 5 damage to target creature or planeswalker that's white or blue. | "I'm afraid your dinner got a little . . . overcooked." —Marlan Farthwald, innkeeper | nan | nan<|endoftext|> <|endoftext|>Shivan Reef | | Land | rare | {T}: Add {C}. {T}: Add {U} or {R}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Elite Arrester | {W} | Creature — Human Soldier | common | {1}{U}, {T}: Tap target creature. | "Hold it! I need to see your papers." | 0 | 3<|endoftext|> <|endoftext|>Tears of Rage | {2}{R}{R} | Instant | uncommon | Cast this spell only during the declare attackers step. Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Spinning Wheel | {3} | Artifact | uncommon | {T}: Add one mana of any color. {5}, {T}: Tap target creature. | "Though long forgotten, the wheel continued to turn, spinning fate from a dusty attic." —*Beyond the Great Henge* | nan | nan<|endoftext|> <|endoftext|>Leonin Lightscribe | {1}{W} | Creature — Cat Cleric | rare | Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Necromantic Selection | {4}{B}{B}{B} | Sorcery | rare | Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile . | It shambled from the cloud of ash and bone dust, undeterred by its own extinction. | nan | nan<|endoftext|> <|endoftext|>Dispeller's Capsule | {W} | Artifact | common | {2}{W}, {T}, Sacrifice : Destroy target artifact or enchantment. | "I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself." —Dolomarus, Proctor of the Clean | nan | nan<|endoftext|> <|endoftext|>Ultramarines Honour Guard | {3}{W} | Creature — Astartes Warrior | rare | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Sarkhan's Whelp | {2}{R} | Creature — Dragon | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever you activate an ability of a Sarkhan planeswalker, deals 1 damage to any target. | nan | 2 | 2<|endoftext|> <|endoftext|>Parasitic Grasp | {1}{B} | Instant | uncommon | Cleave {1}{B}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) deals 3 damage to target [Human] creature. You gain 3 life. | Some wicked souls linger only to consume the warmth of life. | nan | nan<|endoftext|> <|endoftext|>Gideon Blackblade | {1}{W}{W} | Legendary Planeswalker — Gideon | mythic | As long as it's your turn, is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to during your turn. +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. −6: Exile target nonland permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Rowen | {2}{G}{G} | Enchantment | rare | Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. | "I've dreamt of a second harvest but fear I will not see it." —Asmira, Holy Avenger | nan | nan<|endoftext|> <|endoftext|>Carapace | {G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +0/+2. Sacrifice : Regenerate enchanted creature. | "The tougher to crack, the sweeter the snack." —Kakra, Sea Troll | nan | nan<|endoftext|> <|endoftext|>Stenn, Paranoid Partisan | {W}{U} | Legendary Creature — Human Wizard | rare | As enters the battlefield, choose a card type other than creature or land. Spells you cast of the chosen type cost {1} less to cast. {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step. | nan | 2 | 2<|endoftext|> <|endoftext|>Verge Rangers | {2}{W} | Creature — Human Scout Ranger | rare | First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.) | nan | 3 | 3<|endoftext|> <|endoftext|>Fury | {3}{R}{R} | Creature — Elemental Incarnation | mythic | Double strike When enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Sorcerer's Broom | {2} | Artifact Creature — Spirit | uncommon | Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of . | "Reynald wished for an army to sweep away his enemies. The fae king smiled." —*Beyond the Great Henge* | 2 | 1<|endoftext|> <|endoftext|>Deep Freeze | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. | For cryomancers, studying the Ice Age isn't just an academic exercise. | nan | nan<|endoftext|> <|endoftext|>Skittering Heartstopper | {B} | Creature — Insect | common | {B}: gains deathtouch until end of turn. | It flows like water over the forest floor, as deadly as the swiftest current. | 1 | 2<|endoftext|> <|endoftext|>Voice of Resurgence | {G}{W} | Creature — Elemental | mythic | Whenever an opponent casts a spell during your turn or when dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." | nan | 2 | 2<|endoftext|> <|endoftext|>Lochmere Serpent | {4}{U}{B} | Creature — Serpent | rare | Flash {U}, Sacrifice an Island: can't be blocked this turn. {B}, Sacrifice a Swamp: You gain 1 life and draw a card. {U}{B}: Exile five target cards from an opponent's graveyard. Return from your graveyard to your hand. Activate only as a sorcery. | nan | 7 | 7<|endoftext|> <|endoftext|>Vesuva | | Land | mythic | You may have enter the battlefield tapped as a copy of any land on the battlefield. | It is everywhere you've ever been. | nan | nan<|endoftext|> <|endoftext|>Boros Guildmage | {R/W}{R/W} | Creature — Human Wizard | uncommon | {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Giant Spider | {3}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | Watching the spider's web —Llanowar expression meaning "focusing on the wrong thing" | 2 | 4<|endoftext|> <|endoftext|>Scourge Wolf | {R}{R} | Creature — Wolf Horror | rare | First strike Delirium — has double strike as long as there are four or more card types among cards in your graveyard. | nan | 2 | 2<|endoftext|> <|endoftext|>Jared Carthalion, True Heir | {R}{G}{W} | Legendary Creature — Human Warrior | rare | When enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. | nan | 3 | 3<|endoftext|> <|endoftext|>Oust | {W} | Sorcery | uncommon | Put target creature into its owner's library second from the top. Its controller gains 3 life. | "'Invincible' is just a word." —Gideon Jura | nan | nan<|endoftext|> <|endoftext|>Eager Cadet | {W} | Creature — Human Soldier | common | | "Training? Seeing my crops burnt to cinders was all the 'training' I needed." | 1 | 1<|endoftext|> <|endoftext|>Form of the Mulldrifter | {4}{U} | Tribal Enchantment — Elemental | rare | When enters the battlefield, draw two cards. You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.) | nan | nan | nan<|endoftext|> <|endoftext|>Numot, the Devastator | {3}{U}{R}{W} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. | nan | 6 | 6<|endoftext|> <|endoftext|>Thought Scour | {U} | Instant | common | Target player mills two cards. Draw a card. | "As you inject the *viscus vitae* into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears." —Stitcher Geralf | nan | nan<|endoftext|> <|endoftext|>Jayemdae Tome | {4} | Artifact | rare | {4}, {T}: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Kayla's Command | {1}{W}{W} | Sorcery | rare | Choose two — • Create a 2/2 colorless Construct artifact creature token. • Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. • Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. • You gain 2 life and scry 2. | nan | nan | nan<|endoftext|> <|endoftext|>Zareth San, the Trickster | {3}{U}{B} | Legendary Creature — Merfolk Rogue | rare | Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. | nan | 4 | 4<|endoftext|> <|endoftext|>Soldevi Sage | {1}{U} | Creature — Human Wizard | common | {T}, Sacrifice two lands: Draw three cards, then discard one of them. | "To hide the truth is more than folly—it is fatal." —Sorine Relicbane, Soldevi Heretic | 1 | 1<|endoftext|> <|endoftext|>Hungry Flames | {2}{R} | Instant | common | deals 3 damage to target creature and 2 damage to target player or planeswalker. | In the hold of the *Heart of Kiran*, Chandra answered Dovin Baan's sabotage with an explosive retort. | nan | nan<|endoftext|> <|endoftext|>Sol Ring | {1} | Artifact | mythic | {T}: Add {C}{C}. | Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold. | nan | nan<|endoftext|> <|endoftext|>Fill with Fright | {3}{B} | Sorcery | common | Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Rise of the Dark Realms | {7}{B}{B} | Sorcery | mythic | Put all creature cards from all graveyards onto the battlefield under your control. | "For every living person there are generations of dead. Which realm would you rather rule?" —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Keldon Halberdier | {4}{R} | Creature — Human Warrior | common | First strike Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 4 | 1<|endoftext|> <|endoftext|>Flowstone Slide | {X}{2}{R}{R} | Sorcery | rare | All creatures get +X/-X until end of turn. | "Like an avalanche. With teeth. That will chase you. Uphill." —Flint Foot, viashino runner | nan | nan<|endoftext|> <|endoftext|>Insufferable Syphon | | Artifact — Contraption | uncommon | Whenever you crank , target player discards a card. | nan | nan | nan<|endoftext|> <|endoftext|>Fell the Mighty | {4}{W} | Sorcery | rare | Destroy all creatures with power greater than target creature's power. | "They had it coming." —Squire Imalia, savior of Thiswick | nan | nan<|endoftext|> <|endoftext|>Bloodfire Expert | {2}{R} | Creature — Efreet Monk | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames. | 3 | 1<|endoftext|> <|endoftext|>Augury Owl | {1}{U} | Creature — Bird | common | Flying When enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 1 | 1<|endoftext|> <|endoftext|>Gallia of the Endless Dance | {R}{G} | Legendary Creature — Satyr | rare | Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. | "There's no success like excess!" | 2 | 2<|endoftext|> <|endoftext|>Balmor, Battlemage Captain | {U}{R} | Legendary Creature — Bird Wizard | uncommon | Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Juggernaut | {4} | Artifact Creature — Juggernaut | uncommon | attacks each combat if able. can't be blocked by Walls. | We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance. | 5 | 3<|endoftext|> <|endoftext|>League Guildmage | {U}{R} | Creature — Human Wizard | uncommon | {3}{U}, {T}: Draw a card. {X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy. | nan | 2 | 2<|endoftext|> <|endoftext|>Rivaz of the Claw | {1}{B}{R} | Legendary Creature — Viashino Warlock | rare | Menace {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it." | nan | 3 | 3<|endoftext|> <|endoftext|>Rootborn Defenses | {2}{W} | Instant | common | Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.) | nan | nan | nan<|endoftext|> <|endoftext|>Disenchant | {1}{W} | Instant | rare | Destroy target artifact or enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Bound in Gold | {2}{W} | Enchantment — Aura | common | Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. | "Trespassers will be smelted." —Axgard inscription | nan | nan<|endoftext|> <|endoftext|>Assassinate | {2}{B} | Sorcery | common | Destroy target tapped creature. | "This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed." —Yurin, royal assassin | nan | nan<|endoftext|> <|endoftext|>Ensnaring Bridge | {3} | Artifact | rare | Creatures with power greater than the number of cards in your hand can't attack. | Bridges usually get you from one place to another. This one just gets you. | nan | nan<|endoftext|> <|endoftext|>Invigorate | {2}{G} | Instant | uncommon | If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Opposition | {2}{U}{U} | Enchantment | mythic | Tap an untapped creature you control: Tap target artifact, creature, or land. | nan | nan | nan<|endoftext|> <|endoftext|>Shirei, Shizo's Caretaker | {4}{B} | Legendary Creature — Spirit | uncommon | Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if is still on the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Candles' Glow | {1}{W} | Instant — Arcane | uncommon | Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way. Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Cathedral Membrane | {1}{W/P} | Artifact Creature — Phyrexian Wall | uncommon | ({W/P} can be paid with either {W} or 2 life.) Defender When dies during combat, it deals 6 damage to each creature it blocked this combat. | nan | 0 | 3<|endoftext|> <|endoftext|>Consuming Tide | {2}{U}{U} | Sorcery | rare | Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. | Nephalia's tides obey an unforgiving moon. | nan | nan<|endoftext|> <|endoftext|>Sedgemoor Witch | {2}{B} | Creature — Human Warlock | rare | Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | nan | 3 | 2<|endoftext|> <|endoftext|>Cultivate | {2}{G} | Sorcery | common | Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | All seeds share a common bond, calling to each other across infinity. | nan | nan<|endoftext|> <|endoftext|>Grenzo, Havoc Raiser | {R}{R} | Legendary Creature — Goblin Rogue | rare | Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. | "You burn. I'll pillage." | 2 | 2<|endoftext|> <|endoftext|>Northern Paladin | {2}{W}{W} | Creature — Human Knight | rare | {W}{W}, {T}: Destroy target black permanent. | "Look to the north; there you will find aid and comfort." —The Book of Tal | 3 | 3<|endoftext|> <|endoftext|>Tectonic Rift | {3}{R} | Sorcery | uncommon | Destroy target land. Creatures without flying can't block this turn. | "You will kneel before me, even if I have to split the earth under your feet!" —Ash Kronor, Keldon warlord | nan | nan<|endoftext|> <|endoftext|>Darkblast | {B} | Instant | uncommon | Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) | nan | nan | nan<|endoftext|> <|endoftext|>Highspire Mantis | {2}{R}{W} | Creature — Insect | uncommon | Flying, trample | Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming. | 3 | 3<|endoftext|> <|endoftext|>Nurgle's Conscription | {4}{B} | Instant | rare | Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard. | "In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death." —Kulvain Hestarius of the Death Guard | nan | nan<|endoftext|> <|endoftext|>Loran of the Third Path | {2}{W} | Legendary Creature — Human Artificer | rare | Vigilance When enters the battlefield, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card. | As a scholar, she saw the sylex not as a weapon, but as a key to the past. | 2 | 1<|endoftext|> <|endoftext|>Steadfast Guard | {W}{W} | Creature — Human Rebel | common | Vigilance (Attacking doesn't cause this creature to tap.) | "Best leave your tongue in its yap-hole, Mercadian scum, for your silvered words and golden bribes do not sparkle so brightly outside your city." | 2 | 2<|endoftext|> <|endoftext|>Quandrix Pledgemage | {1}{G/U}{G/U} | Creature — Merfolk Druid | common | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on . | "The first step toward transcending physical limitations is discarding assumptions about what is possible." | 2 | 2<|endoftext|> <|endoftext|>Inventor's Apprentice | {R} | Creature — Human Artificer | uncommon | gets +1/+1 as long as you control an artifact. | nan | 1 | 2<|endoftext|> <|endoftext|>Goblin Glory Chaser | {R} | Creature — Goblin Warrior | uncommon | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as is renowned, it has menace. (It can't be blocked except by two or more creatures.) | nan | 1 | 1<|endoftext|> <|endoftext|>Pointed Discussion | {2}{B} | Sorcery | common | You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | Small talk is a dying art. | nan | nan<|endoftext|> <|endoftext|>Mental Vapors | {3}{B} | Sorcery | uncommon | Target player discards a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Coalition Construct | {3} | Artifact Creature — Construct | rare | As enters the battlefield, choose a creature type. is the chosen type in addition to its other types. When enters the battlefield, other creatures you control of the chosen type and creature cards of that type in your hand perpetually get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Skola Grovedancer | {1}{G} | Enchantment Creature — Satyr Druid | common | Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. | "From the ashes of last night's revel, I bring the dawn on new growth." | 2 | 2<|endoftext|> <|endoftext|>Thundering Djinn | {3}{U}{R} | Creature — Djinn | uncommon | Flying Whenever attacks, it deals damage to any target equal to the number of cards you've drawn this turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Ghitu Fire-Eater | {2}{R} | Creature — Human Nomad | uncommon | {T}, Sacrifice : It deals damage equal to its power to any target. | The Ghitu believe their race was born of fire, and it's an honor to return to it. | 2 | 2<|endoftext|> <|endoftext|>Hill Giant | {3}{R} | Creature — Giant | common | | Hill giants are mostly just big. Of course, that does count for a lot. | 3 | 3<|endoftext|> <|endoftext|>Venomspout Brackus | {6}{G} | Creature — Beast | uncommon | {1}{G}, {T}: deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 5 | 5<|endoftext|> <|endoftext|>Spike Worker | {2}{G} | Creature — Spike | common | enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. | nan | 0 | 0<|endoftext|> <|endoftext|>Axis of Mortality | {4}{W}{W} | Enchantment | mythic | At the beginning of your upkeep, you may have two target players exchange life totals. | The Church of Dusk teaches there is no gain without loss, no triumph without sacrifice, no drink of exquisite crimson without a dying gasp. | nan | nan<|endoftext|> <|endoftext|>Wasitora, Nekoru Queen | {2}{B}{R}{G} | Legendary Creature — Cat Dragon | rare | Flying, trample Whenever deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. | Once a fierce foe, she would become one of Madara's greatest protectors. | 5 | 4<|endoftext|> <|endoftext|>Wild Growth | {G} | Enchantment — Aura | common | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Rabbit Battery | {R} | Artifact Creature — Equipment Rabbit | rare | Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 1 | 1<|endoftext|> <|endoftext|>Everbark Shaman | {4}{G} | Creature — Treefolk Shaman | common | {T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. | "May you rise again, from seed to sapling to sentience." | 3 | 5<|endoftext|> <|endoftext|>Bladebrand | {1}{B} | Instant | common | Target creature gains deathtouch until end of turn. Draw a card. | Skirsdag cultists believe that the right poison "purifies" a tainted soul before it makes its way to Ormendahl. | nan | nan<|endoftext|> <|endoftext|>Sift Through Sands | {1}{U}{U} | Instant — Arcane | common | Draw two cards, then discard a card. If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Silumgar's Scorn | {U}{U} | Instant | uncommon | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead. | nan | nan | nan<|endoftext|> <|endoftext|>Wanderlust | {2}{G} | Enchantment — Aura | uncommon | Enchant creature At the beginning of the upkeep of enchanted creature's controller, deals 1 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Consecrate Land | {W} | Enchantment — Aura | uncommon | Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. | nan | nan | nan<|endoftext|> <|endoftext|>Dwarven Vigilantes | {2}{R} | Creature — Dwarf | common | Whenever attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, assigns no combat damage this turn. | Some dwarves can only be pushed so far. | 2 | 2<|endoftext|> <|endoftext|>Doom Blade | {1}{B} | Instant | common | Destroy target nonblack creature. | nan | nan | nan<|endoftext|> <|endoftext|>Runehorn Hellkite | {5}{R} | Creature — Dragon | rare | Flying {5}{R}, Exile from your graveyard: Each player discards their hand, then draws seven cards. | Inscribed with runes that predate the dragon, its horns possess their own ancient magic. | 5 | 5<|endoftext|> <|endoftext|>Trophy Mage | {2}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Exclude | {2}{U} | Instant | uncommon | Counter target creature spell. Draw a card. | "I don't have time for you right now." —Teferi | nan | nan<|endoftext|> <|endoftext|>Emiel the Blessed | {2}{W}{W} | Legendary Creature — Unicorn | mythic | {3}: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature enters the battlefield under your control, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.) | nan | 4 | 4<|endoftext|> <|endoftext|>Countermand | {2}{U}{U} | Instant | common | Counter target spell. Its controller mills four cards. | The physical pain was nothing compared to the agony in his mind. | nan | nan<|endoftext|> <|endoftext|>Underrealm Lich | {3}{B}{G} | Creature — Zombie Elf Shaman | mythic | If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: gains indestructible until end of turn. Tap it. | "You've strayed, overworlder." | 4 | 3<|endoftext|> <|endoftext|>Clone | {3}{U} | Creature — Shapeshifter | rare | You may have enter the battlefield as a copy of any creature on the battlefield. | nan | 0 | 0<|endoftext|> <|endoftext|>Torsten, Founder of Benalia | {5}{G}{W} | Legendary Creature — Human Soldier | mythic | When enters the battlefield, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order. When Torsten dies, create seven 1/1 white Soldier creature tokens. | nan | 7 | 7<|endoftext|> <|endoftext|>Azorius Chancery | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>Karn's Touch | {U}{U} | Instant | rare | Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.) | nan | nan | nan<|endoftext|> <|endoftext|>Ratchet Bomb | {2} | Artifact | rare | {T}: Put a charge counter on . {T}, Sacrifice : Destroy each nonland permanent with mana value equal to the number of charge counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Shambleshark | {G}{U} | Creature — Shark Crab | common | Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | nan | 2 | 1<|endoftext|> <|endoftext|>Seal of Strength | {G} | Enchantment | common | Sacrifice : Target creature gets +3/+3 until end of turn. | When does majestic become ominous? | nan | nan<|endoftext|> <|endoftext|>Revelation | {G} | World Enchantment | rare | Players play with their hands revealed. | "Many are in high place, and of renown: but mysteries are revealed unto the meek." —Ecclesiastes 3:19 | nan | nan<|endoftext|> <|endoftext|>Banishing Light | {2}{W} | Enchantment | uncommon | When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. | The Champion reached for a stone, and Heliod placed the sun into her hand. —The Theriad | nan | nan<|endoftext|> <|endoftext|>Screamer-Killer | {4}{R} | Creature — Tyranid | rare | Trample Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, deals 5 damage to any target. | Its shriek is unintelligible, but armored bulkheads seem to understand the intent well enough. | 5 | 5<|endoftext|> <|endoftext|>Dig Up | {G} | Sorcery | rare | Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Temporal Adept | {1}{U}{U} | Creature — Human Wizard | rare | {U}{U}{U}, {T}: Return target permanent to its owner's hand. | "Of course she's at the head of her class. All of her classmates have disappeared." —Tolarian renegade | 1 | 1<|endoftext|> <|endoftext|>Hedge Troll | {2}{G} | Creature — Troll Cleric | rare | gets +1/+1 as long as you control a Plains. {W}: Regenerate . | His abode was clean and bare, not a morsel in sight. I asked him what he ate, fearing the answer. He smiled and said his faith alone sustained him. | 2 | 2<|endoftext|> <|endoftext|>Soul of the Harvest | {4}{G}{G} | Creature — Elemental | rare | Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. | It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon. | 6 | 6<|endoftext|> <|endoftext|>Viashino Sandswimmer | {2}{R}{R} | Creature — Viashino | rare | {R}: Flip a coin. If you win the flip, return to its owner's hand. If you lose the flip, sacrifice . | Few swim in a place of such thirst. | 3 | 2<|endoftext|> <|endoftext|>A-Circle of the Land Druid | {1}{G} | Creature — Gnome Druid | common | When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Daemogoth Titan | {B/G}{B/G}{B/G}{B/G} | Creature — Demon | rare | Whenever attacks or blocks, sacrifice a creature. | "Of course it offered you power. Demons always do. But trust me—the sweeter the prize, the more ruinous the price." —Professor Onyx | 11 | 10<|endoftext|> <|endoftext|>Ghostblade Eidolon | {2}{W} | Enchantment Creature — Spirit | uncommon | Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Double strike (This creature deals both first-strike and regular combat damage.) Enchanted creature gets +1/+1 and has double strike. | nan | 1 | 1<|endoftext|> <|endoftext|>Daraja Griffin | {3}{W} | Creature — Griffin | uncommon | Flying Sacrifice : Destroy target black creature. | "And the flamingos said, 'Get out of our nest—we can't be seen with the likes of you!' So, the griffin ate them." —Azeworai, "The Ugly Bird" | 2 | 2<|endoftext|> <|endoftext|>Strixhaven Stadium | {3} | Artifact | rare | {T}: Add {C}. Put a point counter on . Whenever a creature deals combat damage to you, remove a point counter from . Whenever a creature you control deals combat damage to an opponent, put a point counter on . Then if it has ten or more point counters on it, remove them all and that player loses the game. | nan | nan | nan<|endoftext|> <|endoftext|>Vent Sentinel | {3}{R} | Creature — Elemental | common | Defender {1}{R}, {T}: deals damage to target player or planeswalker equal to the number of creatures you control with defender. | "Zendikar fortifies itself against the Great Threat, making sentries of sky, sea, and stone." —*The War Diaries* | 2 | 4<|endoftext|> <|endoftext|>Terrain Elemental | {1}{G} | Creature — Elemental | common | | "You tread upon the land all the time, yet you seem dismayed when it moves to step on you." —Nissa Revane | 3 | 2<|endoftext|> <|endoftext|>Ezuri's Brigade | {2}{G}{G} | Creature — Elf Warrior | rare | Metalcraft — As long as you control three or more artifacts, gets +4/+4 and has trample. | Riding ravenous, ever-growing vorracs is almost as dangerous as fitting them with saddles. | 4 | 4<|endoftext|> <|endoftext|>Skyscribing | {X}{U}{U} | Sorcery | uncommon | Each player draws X cards. Forecast — {2}{U}, Reveal from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Forbidden Alchemy | {2}{U} | Instant | uncommon | Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Magda, Brazen Outlaw | {1}{R} | Legendary Creature — Dwarf Berserker | rare | Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Wall of Putrid Flesh | {2}{B} | Creature — Wall | uncommon | Defender (This creature can't attack.) Protection from white Prevent all damage that would be dealt to by enchanted creatures. | nan | 2 | 4<|endoftext|> <|endoftext|>Broodstar | {8}{U}{U} | Creature — Beast | rare | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying 's power and toughness are each equal to the number of artifacts you control. | nan | * | *<|endoftext|> <|endoftext|>Goblin Mutant | {2}{R}{R} | Creature — Goblin Mutant | uncommon | Trample can't attack if defending player controls an untapped creature with power 3 or greater. can't block creatures with power 3 or greater. | nan | 5 | 3<|endoftext|> <|endoftext|>Samite Archer | {1}{W}{U} | Creature — Human Cleric Archer | uncommon | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: deals 1 damage to any target. | "I can preserve ten lives by taking one." | 1 | 1<|endoftext|> <|endoftext|>Astral Drift | {2}{W} | Enchantment | rare | Whenever you cycle or cycle another card while is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Surveyor's Scope | {2} | Artifact | rare | {T}, Exile : Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Karn, Scion of Urza | {4} | Legendary Planeswalker — Karn | mythic | +1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. −1: Put a card you own with a silver counter on it from exile into your hand. −2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | nan | nan | nan<|endoftext|> <|endoftext|>O-Kagachi, Vengeful Kami | {1}{W}{U}{B}{R}{G} | Legendary Creature — Dragon Spirit | mythic | Flying, trample Whenever deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls. | At his behest the Kami War began to regain That Which Was Taken. | 6 | 6<|endoftext|> <|endoftext|>Skullsnatcher | {1}{B} | Creature — Rat Ninja | common | Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, exile up to two target cards from that player's graveyard. | nan | 2 | 1<|endoftext|> <|endoftext|>Spirebluff Canal | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {R}. | There's so much more to Ghirapur than can be accessed by traditional roads. | nan | nan<|endoftext|> <|endoftext|>Expose Evil | {1}{W} | Instant | common | Tap up to two target creatures. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "Only the pure stand tall in the light." —Sigarda | nan | nan<|endoftext|> <|endoftext|>Scaled Wurm | {7}{G} | Creature — Wurm | common | | "Flourishing during the Ice Age, these wurms were the bane of all Kjeldorans. Their great size and ferocity made them the subject of countless nightmares—they embodied the worst of the Ice Age." —*Kjeldor: Ice Civilization* | 7 | 6<|endoftext|> <|endoftext|>Shipwreck Marsh | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Unbreakable Formation | {2}{W} | Instant | rare | Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Herald's Horn | {3} | Artifact | uncommon | As enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Frilled Sandwalla | {G} | Creature — Lizard | common | {1}{G}: gets +2/+2 until end of turn. Activate only once each turn. | It basks atop the rubble of Rhonas's monument, which still pulses with latent power. | 1 | 1<|endoftext|> <|endoftext|>Harbinger of the Hunt | {3}{R}{G} | Creature — Dragon | rare | Flying {2}{R}: deals 1 damage to each creature without flying. {2}{G}: deals 1 damage to each other creature with flying. | An Atarka dragon's exhale cooks what its inhale consumes. | 5 | 3<|endoftext|> <|endoftext|>Fervent Mastery | {3}{R}{R} | Sorcery | rare | You may pay {2}{R}{R} rather than pay this spell's mana cost. If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. | nan | nan | nan<|endoftext|> <|endoftext|>Glacial Wall | {2}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) | "We are farther west than any could have imagined possible, but I still wish to press on. Unfortunately, huge walls of ice block further travel. We can't believe they are natural." —Disa the Restless, journal entry | 0 | 7<|endoftext|> <|endoftext|>Living Artifact | {G} | Enchantment — Aura | rare | Enchant artifact Whenever you're dealt damage, put that many vitality counters on . At the beginning of your upkeep, you may remove a vitality counter from . If you do, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Rushed Rebirth | {B}{G} | Instant | rare | Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle. | Witherbloom students learn to see death not as tragedy, but as opportunity. | nan | nan<|endoftext|> <|endoftext|>Archon of the Triumvirate | {5}{W}{U} | Creature — Archon | rare | Flying Whenever attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | nan | 4 | 5<|endoftext|> <|endoftext|>Gift of Estates | {1}{W} | Sorcery | rare | If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle. | "We asked for a home and received the world." —*Scroll of Nine Blessings* | nan | nan<|endoftext|> <|endoftext|>Fellwar Stone | {2} | Artifact | uncommon | {T}: Add one mana of any color that a land an opponent controls could produce. | "What do you have that I cannot obtain?" —Mairsil, the Pretender | nan | nan<|endoftext|> <|endoftext|>Quicksilver Dagger | {1}{U}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." | The dwarves call their quicksilver techniques "improvisational weaponsmithing." | nan | nan<|endoftext|> <|endoftext|>Daretti, Scrap Savant | {3}{R} | Legendary Planeswalker — Daretti | mythic | +2: Discard up to two cards, then draw that many cards. −2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. −10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Smiting Helix | {3}{B} | Sorcery | uncommon | deals 3 damage to any target and you gain 3 life. Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Malice is appropriate when vengeance is called for. | nan | nan<|endoftext|> <|endoftext|>Wishclaw Talisman | {1}{B} | Artifact | rare | enters the battlefield with three wish counters on it. {1}, {T}, Remove a wish counter from : Search your library for a card, put it into your hand, then shuffle. An opponent gains control of . Activate only during your turn. | nan | nan | nan<|endoftext|> <|endoftext|>Raging Gorilla | {2}{R} | Creature — Ape | common | Whenever blocks or becomes blocked, it gets +2/-2 until end of turn. | "Every temper tantrum makes another angry gorilla." —Femeref children's myth | 2 | 3<|endoftext|> <|endoftext|>Blind Obedience | {1}{W} | Enchantment | rare | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped. | "By the time your knees have worn through your robe, you may have begun to learn your place." | nan | nan<|endoftext|> <|endoftext|>Gretchen Titchwillow | {G}{U} | Legendary Creature — Halfling Druid | uncommon | {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. | nan | 0 | 4<|endoftext|> <|endoftext|>Karrthus, Tyrant of Jund | {4}{B}{R}{G} | Legendary Creature — Dragon | mythic | Flying, haste When enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. | nan | 7 | 7<|endoftext|> <|endoftext|>Netcaster Spider | {2}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) Whenever blocks a creature with flying, gets +2/+0 until end of turn. | It is an expert at culling individuals who stray too far from the herd. | 2 | 3<|endoftext|> <|endoftext|>Rathi Fiend | {3}{B} | Creature — Phyrexian Horror Mercenary | uncommon | When enters the battlefield, each player loses 3 life. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Scuttlemutt | {3} | Artifact Creature — Scarecrow | common | {T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn. | Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes. | 2 | 2<|endoftext|> <|endoftext|>Ondu Rising | {1}{W} | Sorcery | uncommon | Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Shrine | {1}{R}{R} | Enchantment — Aura | common | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When leaves the battlefield, it deals 1 damage to each Goblin creature. | nan | nan | nan<|endoftext|> <|endoftext|>Burning-Tree Emissary | {R/G}{R/G} | Creature — Human Shaman | uncommon | When enters the battlefield, add {R}{G}. | Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans. | 2 | 2<|endoftext|> <|endoftext|>Repel the Darkness | {2}{W} | Instant | common | Tap up to two target creatures. Draw a card. | A boon to those who cannot see in the dark. A bane to those who live in it. | nan | nan<|endoftext|> <|endoftext|>Inner-Flame Igniter | {2}{R} | Creature — Elemental Warrior | uncommon | {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. | A light an army can follow. | 2 | 2<|endoftext|> <|endoftext|>Greater Realm of Preservation | {1}{W} | Enchantment | uncommon | {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Militia Rallier | {2}{W} | Creature — Human Soldier | common | can't attack alone. Whenever attacks, untap target creature. | "We can wait like helpless children for a hero, or we can gather our courage and *be* the heroes. Who's with me?" | 3 | 3<|endoftext|> <|endoftext|>Skystrike Officer | {2}{U} | Creature — Human Soldier | rare | Flying Whenever attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Bitter Feud | {4}{R} | Enchantment | rare | As enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. | nan | nan | nan<|endoftext|> <|endoftext|>Panharmonicon | {4} | Artifact | rare | If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | All who listen hear their own song, a unique melody played just for them. | nan | nan<|endoftext|> <|endoftext|>Souldrinker | {3}{B} | Creature — Spirit | uncommon | Pay 3 life: Put a +1/+1 counter on . | Don't drink and thrive. | 2 | 2<|endoftext|> <|endoftext|>Lu Bu, Master-at-Arms | {5}{R} | Legendary Creature — Human Soldier Warrior | rare | Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) | "Dong Zhuo's man, Lu Bu, warrior without peer, / Far surpassed the champions of his sphere." | 4 | 3<|endoftext|> <|endoftext|>Grapeshot Catapult | {4} | Artifact Creature — Construct | uncommon | {T}: deals 1 damage to target creature with flying. | The Southern Paladin taught the airborne vermin to fear the storm that rains upward. | 2 | 3<|endoftext|> <|endoftext|>Twincast | {U}{U} | Instant | rare | Copy target instant or sorcery spell. You may choose new targets for the copy. | Imitation is the most dangerous form of flattery. | nan | nan<|endoftext|> <|endoftext|>Ludevic, Necro-Alchemist | {1}{U}{R} | Legendary Creature — Human Wizard | mythic | At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.) | "How does one become a self-taught genius? Naturally, it requires brains." | 1 | 4<|endoftext|> <|endoftext|>Suntouched Myr | {3} | Artifact Creature — Myr | common | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) | As the fifth sun joins the other four, new abilities awaken in the creatures of Mirrodin. | 0 | 0<|endoftext|> <|endoftext|>Ivory Gargoyle | {4}{W} | Creature — Gargoyle | rare | Flying When dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile . | nan | 2 | 2<|endoftext|> <|endoftext|>Murder Investigation | {1}{W} | Enchantment — Aura | uncommon | Enchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power. | "Every death has a web of consequences. Our job is to find the spider." | nan | nan<|endoftext|> <|endoftext|>Hunding Gjornersen | {3}{W}{U}{U} | Legendary Creature — Human Warrior | uncommon | Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) | "You would never guess, at the terrifying sight of the man, that Hunding was as charming a companion as one could wish for." | 5 | 4<|endoftext|> <|endoftext|>Open the Armory | {1}{W} | Sorcery | uncommon | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | "Once Avacyn returned, I hoped I'd never need these things again. I didn't think I'd be dusting them off to use against angels." | nan | nan<|endoftext|> <|endoftext|>Young Wolf | {G} | Creature — Wolf | common | Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | The Ulvenwald makes no allowances for youth. Today's newborn is either tomorrow's hunter or tomorrow's lunch. | 1 | 1<|endoftext|> <|endoftext|>Lancer Sliver | {2}{W} | Creature — Sliver | common | Sliver creatures you control have first strike. | nan | 2 | 2<|endoftext|> <|endoftext|>Kiku, Night's Flower | {B}{B} | Legendary Creature — Human Assassin | rare | {2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. | "A wanderer has told me of an assassin in the Takenuma Swamp who uses her dark arts to animate her enemies' shadows against them. A wild tale, but it explains much." —Diary of Azusa | 1 | 1<|endoftext|> <|endoftext|>Ashes to Ashes | {1}{B}{B} | Sorcery | uncommon | Exile two target nonartifact creatures. deals 5 damage to you. | "All rivers eventually run to the sea. My job is to sort out who goes first." —Maeveen O'Donagh, *Memoirs of a Soldier* | nan | nan<|endoftext|> <|endoftext|>Impulse | {1}{U} | Instant | common | Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | "Controlling time ensures you need never look impulsive again." —Teferi | nan | nan<|endoftext|> <|endoftext|>Priests of Norn | {2}{W} | Creature — Phyrexian Cleric | common | Vigilance Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "May our blessings sever the tongues of the forsaken." —Elesh Norn, Grand Cenobite | 1 | 4<|endoftext|> <|endoftext|>Cosmic Horror | {3}{B}{B}{B} | Creature — Horror | rare | First strike At the beginning of your upkeep, destroy unless you pay {3}{B}{B}{B}. If is destroyed this way, it deals 7 damage to you. | ". . . [S]creams of horror rend th' affrighted skies." —Alexander Pope, *The Rape of the Lock* | 7 | 7<|endoftext|> <|endoftext|>Faerie Aerie | | Artifact — Contraption | mythic | Whenever you crank , create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Nissa, Worldwaker | {3}{G}{G} | Legendary Planeswalker — Nissa | mythic | +1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. +1: Untap up to four target Forests. −7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands. | nan | nan | nan<|endoftext|> <|endoftext|>Inspiring Call | {2}{G} | Instant | uncommon | Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | "Now is the hour. Ours is the duty. For victory and family—charge!" | nan | nan<|endoftext|> <|endoftext|>Dream Coat | {U} | Enchantment — Aura | uncommon | Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn. | "Adopt the character of the twisting octopus, which takes on the appearance of the nearby rock. Now follow in this direction, now turn a different hue." —Theognis, *Elegies 1, 215* | nan | nan<|endoftext|> <|endoftext|>Eldrazi Monument | {5} | Artifact | mythic | Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice . | "Gods don't die. They merely slumber." —Ayli, Kamsa cleric | nan | nan<|endoftext|> <|endoftext|>Erinis, Gloom Stalker | {2}{G} | Legendary Creature — Halfling Ranger | uncommon | Deathtouch Whenever attacks, return target land card from your graveyard to the battlefield. Choose a Background (You can have a Background as a second commander.) | nan | 3 | 3<|endoftext|> <|endoftext|>Elderwood Scion | {3}{G}{W} | Creature — Elemental | rare | Trample, lifelink Spells you cast that target cost {2} less to cast. Spells your opponents cast that target cost {2} more to cast. | The Sunbriar druids believe that every life begins in its heart and ends under its hooves. | 4 | 4<|endoftext|> <|endoftext|>Plaza of Harmony | | Land | rare | When enters the battlefield, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce. | nan | nan | nan<|endoftext|> <|endoftext|>Regicide | {B} | Instant | common | Reveal as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named . | "You're done!" | nan | nan<|endoftext|> <|endoftext|>Circle of Solace | {3}{W} | Enchantment | rare | As enters the battlefield, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Extraction Specialist | {2}{W} | Creature — Human Rogue | rare | Lifelink When enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control . | nan | 3 | 2<|endoftext|> <|endoftext|>Monkey Cage | {5} | Artifact | rare | When a creature enters the battlefield, sacrifice and create X 2/2 green Monkey creature tokens, where X is that creature's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Ramroller | {3} | Artifact Creature — Juggernaut | uncommon | attacks each combat if able. gets +2/+0 as long as you control another artifact. | As unstoppable as it is unsteerable. | 2 | 3<|endoftext|> <|endoftext|>Elenda, the Dusk Rose | {2}{W}{B} | Legendary Creature — Vampire Knight | mythic | Lifelink Whenever another creature dies, put a +1/+1 counter on . When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. | Her centuries-long search is ended. | 1 | 1<|endoftext|> <|endoftext|>Thieving Otter | {2}{U} | Creature — Otter | common | Whenever deals damage to an opponent, draw a card. | "You're telling me we spent a year securing the sanctuary against pterosaurs, rambeasts, and nightfangs . . . and we were robbed by what?" —Endris, Drannith magistrate | 2 | 2<|endoftext|> <|endoftext|>Martyrdom | {1}{W}{W} | Instant | common | Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability. | "The only true immortality is in dying for a cause." —Halvor Arensson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Nova Chaser | {3}{R} | Creature — Elemental Warrior | rare | Trample Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) | nan | 10 | 2<|endoftext|> <|endoftext|>Glaze Fiend | {1}{B} | Artifact Creature — Illusion | common | Flying Whenever another artifact enters the battlefield under your control, gets +2/+2 until end of turn. | Before the zealots of the Ethersworn came to power, Esper illusionists dreamed up creations to mimic a variety of substances. | 0 | 1<|endoftext|> <|endoftext|>Tribal Flames | {1}{R} | Sorcery | uncommon | Domain — deals X damage to any target, where X is the number of basic land types among lands you control. | "Fire is the universal language." —Jhoira, master artificer | nan | nan<|endoftext|> <|endoftext|>Rescue | {U} | Instant | common | Return target permanent you control to its owner's hand. | With just a few seconds to escape, Deryan saved Hurkyl's editions on restoring physical objects from ash. | nan | nan<|endoftext|> <|endoftext|>Vorinclex, Voice of Hunger | {6}{G}{G} | Legendary Creature — Phyrexian Praetor | mythic | Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. | nan | 7 | 6<|endoftext|> <|endoftext|>Tyrant's Familiar | {5}{R}{R} | Creature — Dragon | rare | Flying, haste Lieutenant — As long as you control your commander, gets +2/+2 and has "Whenever attacks, it deals 7 damage to target creature defending player controls." | Nothing escapes its gaze—or its breath. | 5 | 5<|endoftext|> <|endoftext|>Sewer Nemesis | {3}{B} | Creature — Horror | rare | As enters the battlefield, choose a player. 's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. | nan | * | *<|endoftext|> <|endoftext|>Spin into Myth | {4}{U} | Instant | uncommon | Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Conquer | {3}{R}{R} | Enchantment — Aura | uncommon | Enchant land You control enchanted land. | "Why do we trade with those despicable elves? You don't live in forests, you burn them!" —Avram Garrisson, leader of the Knights of Stromgald | nan | nan<|endoftext|> <|endoftext|>Syr Carah, the Bold | {3}{R}{R} | Legendary Creature — Human Knight | uncommon | Whenever or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. {T}: Syr Carah deals 1 damage to any target. | "Duty and honor are reasons enough, but beating you will also be a pleasure." | 3 | 3<|endoftext|> <|endoftext|>Sea of Clouds | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}. | Skybridges from across Kylem converge at the grand stadium of Valor's Reach. | nan | nan<|endoftext|> <|endoftext|>Bind the Monster | {U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step. | Sarulf's snarl of rage shook the World Tree. | nan | nan<|endoftext|> <|endoftext|>Awakening Zone | {2}{G} | Enchantment | rare | At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." | The ground erupted in time with the hedron's thrum, a dirge of the last days. | nan | nan<|endoftext|> <|endoftext|>Gruul Ragebeast | {5}{R}{G} | Creature — Beast | rare | Whenever or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. | "If the other guilds want a war, they should know we've been ready the whole time." —Ruric Thar, Ghor-Clan chieftain | 6 | 6<|endoftext|> <|endoftext|>Ronom Unicorn | {1}{W} | Creature — Unicorn | common | Sacrifice : Destroy target enchantment. | The aberrant magic of the Rimewind drew the unicorns back from the northern wastes to do battle once again. | 2 | 2<|endoftext|> <|endoftext|>Crackling Club | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+0. Sacrifice : It deals 1 damage to target creature. | It adds injury to injury. | nan | nan<|endoftext|> <|endoftext|>Thorn Lieutenant | {1}{G} | Creature — Elf Warrior | rare | Whenever becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: gets +4/+4 until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Pianna, Nomad Captain | {1}{W}{W} | Legendary Creature — Human Nomad | rare | Whenever attacks, attacking creatures get +1/+1 until end of turn. | Some find inspiration in their swords. Others find it in their leaders. | 2 | 2<|endoftext|> <|endoftext|>Cinder Barrens | | Land | common | enters the battlefield tapped. {T}: Add {B} or {R}. | "I do as I choose with what is mine. And it is all mine." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Tidal Kraken | {5}{U}{U}{U} | Creature — Kraken | rare | can't be blocked. | To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers. | 6 | 6<|endoftext|> <|endoftext|>Changeling Outcast | {B} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) can't block and can't be blocked. | A mercurial face sows distrust. Distrust reaps a lonely life. | 1 | 1<|endoftext|> <|endoftext|>Damnable Pact | {X}{B}{B} | Sorcery | rare | Target player draws X cards and loses X life. | "Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps." —Siara, the Dragon's Mouth | nan | nan<|endoftext|> <|endoftext|>Hypnotic Specter | {1}{B}{B} | Creature — Specter | uncommon | Flying Whenever deals damage to an opponent, that player discards a card at random. | "...There was no trace/ Of aught on that illumined face..." —Samuel Coleridge, "Phantom" | 2 | 2<|endoftext|> <|endoftext|>Prodigal Pyromancer | {2}{R} | Creature — Human Wizard | uncommon | {T}: deals 1 damage to any target. | "What am I looking at? Ashes, dead man." | 1 | 1<|endoftext|> <|endoftext|>Stoic Builder | {2}{G} | Creature — Human | common | When enters the battlefield, you may return target land card from your graveyard to your hand. | Some have returned to Hollowhenge, the ruins of Avabruck, to restore the lost capital of Kessig. | 2 | 3<|endoftext|> <|endoftext|>Feral Shadow | {2}{B} | Creature — Nightstalker | common | Flying | Not all shadows are cast by light—some are cast by darkness. | 2 | 1<|endoftext|> <|endoftext|>Game of Chaos | {R}{R}{R} | Sorcery | rare | Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. | nan | nan | nan<|endoftext|> <|endoftext|>Drownyard Behemoth | {9} | Creature — Eldrazi Crab | uncommon | Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) has hexproof as long as it entered the battlefield this turn. | nan | 5 | 7<|endoftext|> <|endoftext|>Strict Proctor | {1}{W} | Creature — Spirit Cleric | rare | Flying Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. | "You might believe being dead for centuries has made me more lenient. I think you'll find the opposite to be true." | 1 | 3<|endoftext|> <|endoftext|>Scarecrone | {3} | Artifact Creature — Scarecrow | rare | {1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. | Her poppets bring joy to the truly depraved. | 1 | 2<|endoftext|> <|endoftext|>Oak Street Innkeeper | {2}{G} | Creature — Elf | uncommon | As long as it's not your turn, tapped creatures you control have hexproof. | The city is vast and perilous, but there are places where a weary traveler can feel very much at home. | 1 | 2<|endoftext|> <|endoftext|>Desperate Ritual | {1}{R} | Instant — Arcane | uncommon | Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Do-It-Yourself Seraph | {4}{W}{W} | Artifact Creature — Cyborg Angel | mythic | Flying Whenever attacks, you may search your library for an artifact card, exile it, then shuffle. has the text box of each card exiled with in addition to its own. | nan | 4 | 4<|endoftext|> <|endoftext|>Demon of Loathing | {5}{B}{B} | Creature — Demon | rare | Flying, trample Whenever deals combat damage to a player, that player sacrifices a creature. | nan | 7 | 7<|endoftext|> <|endoftext|>Plateau | | Land — Mountain Plains | mythic | ({T}: Add {R} or {W}.) | 2018 Asia Legacy Champion | nan | nan<|endoftext|> <|endoftext|>Conclave Naturalists | {4}{G} | Creature — Dryad | common | When enters the battlefield, you may destroy target artifact or enchantment. | "Your swords and wards have no power here." | 4 | 4<|endoftext|> <|endoftext|>Duke Ulder Ravengard | {4}{R}{W} | Legendary Creature — Human Noble Soldier | rare | At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 5 | 5<|endoftext|> <|endoftext|>Command Performance | {1}{U} | Sorcery | common | Choose two — • Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) • Roll to visit your Attractions. • You get {TK}{TK}. • You may put a sticker on a nonland permanent you own. | nan | nan | nan<|endoftext|> <|endoftext|>Lim-Dûl's Cohort | {1}{B}{B} | Creature — Zombie | common | Whenever blocks or becomes blocked by a creature, that creature can't be regenerated this turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Cavalier of Dawn | {2}{W}{W}{W} | Creature — Elemental Knight | mythic | Vigilance When enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. When dies, return target artifact or enchantment card from your graveyard to your hand. | nan | 4 | 6<|endoftext|> <|endoftext|>Grindstone | {1} | Artifact | rare | {3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process. | "Memory is a burden that wears at the soul as weather wears at stone." —Crovax | nan | nan<|endoftext|> <|endoftext|>Charm Peddler | {W} | Creature — Human Spellshaper | common | {W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. | nan | 1 | 1<|endoftext|> <|endoftext|>Hostile Desert | | Land — Desert | rare | {T}: Add {C}. {2}, Exile a land card from your graveyard: becomes a 3/4 Elemental creature until end of turn. It's still a land. | Amonkhet's desiccated land thirsts for blood. | nan | nan<|endoftext|> <|endoftext|>Reaper from the Abyss | {3}{B}{B}{B} | Creature — Demon | mythic | Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature. | "Avacyn has deserted you. I welcome your devotion in her stead." | 6 | 6<|endoftext|> <|endoftext|>Mistmoon Griffin | {3}{W} | Creature — Griffin | common | Flying When dies, exile , then return the top creature card of your graveyard to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Highspire Infusion | {1}{G} | Instant | common | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). | "If nothing else, the Inventors' Fair taught us that we're only beginning to discover aether's true potential." —Kershan Danil, Highspire artisan | nan | nan<|endoftext|> <|endoftext|>Angelsong | {1}{W} | Instant | common | Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) | Clash of sword and cry of beast fall mute when angels sound the call to prayer. | nan | nan<|endoftext|> <|endoftext|>Idol of Endurance | {2}{W} | Artifact | rare | When enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Archivist | {2}{U}{U} | Creature — Human Wizard | rare | {T}: Draw a card. | "Words—so innocent and powerless are they, as standing in a dictionary; how potent for good and evil they become to one who knows how to combine them!" —Nathaniel Hawthorne | 1 | 1<|endoftext|> <|endoftext|>Ascendant Spirit | {U} | Snow Creature — Spirit | rare | {S}{S}: becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." | nan | 1 | 1<|endoftext|> <|endoftext|>Elesh Norn, Mother of Machines | {4}{W} | Legendary Creature — Phyrexian Praetor | mythic | Vigilance If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. | nan | 4 | 7<|endoftext|> <|endoftext|>Mammoth Umbra | {4}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3 and has vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Ishai, Ojutai Dragonspeaker | {2}{W}{U} | Legendary Creature — Bird Monk | mythic | Flying Whenever an opponent casts a spell, put a +1/+1 counter on . Partner (You can have two commanders if both have partner.) | nan | 1 | 1<|endoftext|> <|endoftext|>Syncopate | {X}{U} | Instant | common | Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | "Fool! Can't you see the tide has turned against you?" | nan | nan<|endoftext|> <|endoftext|>Goblin Raider | {1}{R} | Creature — Goblin Warrior | common | can't block. | He's smart for a goblin. He can do *two* things: hit *and* run. | 2 | 2<|endoftext|> <|endoftext|>Pristine Skywise | {4}{W}{U} | Creature — Dragon | rare | Flying Whenever you cast a noncreature spell, untap . It gains protection from the color of your choice until end of turn. | The elite of Ojutai's brood, the skywise see their enemies as puzzles to be solved. | 6 | 4<|endoftext|> <|endoftext|>Goblin Piker | {1}{R} | Creature — Goblin Warrior | common | | Once he'd worked out which end of the thing was sharp, he was promoted to guard duty. | 2 | 1<|endoftext|> <|endoftext|>Vulshok Battlemaster | {4}{R} | Creature — Human Warrior | rare | Haste When enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.) | "I could demonstrate how the leonin sunsplicer works, but then you'd be too dead to buy one." | 2 | 2<|endoftext|> <|endoftext|>Carrion Feeder | {B} | Creature — Zombie | common | can't block. Sacrifice a creature: Put a +1/+1 counter on . | Stinking of rot, it leaps between gravestones in search of its next meal. | 1 | 1<|endoftext|> <|endoftext|>Mahamoti Djinn | {4}{U}{U} | Creature — Djinn | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) | Of royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. | 5 | 6<|endoftext|> <|endoftext|>The Temporal Anchor | {3}{U}{U}{U} | Legendary Artifact | rare | At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with . | nan | nan | nan<|endoftext|> <|endoftext|>Leap | {U} | Instant | common | Target creature gains flying until end of turn. Draw a card. | Mirri leapt quickly and silently. The guard died likewise. | nan | nan<|endoftext|> <|endoftext|>Loxodon Warhammer | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+0 and has trample and lifelink. Equip {3} | "A crafter must imbue her weapon with part of her soul—something the Phyrexians are incapable of doing." —Melira, sylvok outcast | nan | nan<|endoftext|> <|endoftext|>Elvish Champion | {1}{G}{G} | Creature — Elf | rare | Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) | "For what are leaves but countless blades To fight a countless foe on high." —Elvish hymn | 2 | 2<|endoftext|> <|endoftext|>Snow Hound | {2}{W} | Creature — Dog | uncommon | {1}, {T}: Return and target green or blue creature you control to their owner's hand. | "If you're starving, eat your horses, your dead, or yourself—but *never* eat your dog." —General Jarkeld, the Arctic Fox | 1 | 1<|endoftext|> <|endoftext|>Grave Bramble | {1}{G}{G} | Creature — Plant | common | Defender, protection from Zombies | Nature abhors a zombie. | 3 | 4<|endoftext|> <|endoftext|>Serra Angel | {3}{W}{W} | Creature — Angel | rare | Flying, vigilance | Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity. | 4 | 4<|endoftext|> <|endoftext|>Natural Order | {2}{G}{G} | Sorcery | rare | As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle. | . . . but the price of Mangara's freedom was Asmira's life. | nan | nan<|endoftext|> <|endoftext|>Can't Stay Away | {W}{B} | Sorcery | rare | Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead." Flashback {3}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Death is no impediment to dinner. | nan | nan<|endoftext|> <|endoftext|>Dwarven Weaponsmith | {1}{R} | Creature — Dwarf Artificer | uncommon | {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep. | nan | 1 | 1<|endoftext|> <|endoftext|>Graypelt Refuge | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {G} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Lys Alana Huntmaster | {2}{G}{G} | Creature — Elf Warrior | common | Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. | From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull. | 3 | 3<|endoftext|> <|endoftext|>Temple of Mystery | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {G} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Strike | {1}{R} | Instant | uncommon | deals 3 damage to any target. | To wield lightning is to tame chaos. | nan | nan<|endoftext|> <|endoftext|>Spitting Earth | {1}{R} | Sorcery | common | deals damage to target creature equal to the number of Mountains you control. | "Within each of you is the strength of a landslide." —Kumano, to his pupils | nan | nan<|endoftext|> <|endoftext|>Honor's Reward | {2}{W} | Instant | uncommon | You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen. | nan | nan<|endoftext|> <|endoftext|>Vow of Duty | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control. | "I prefer loyalty to be a matter of respect, not of magic. But one does what one must." —Kaalia of the Vast | nan | nan<|endoftext|> <|endoftext|>Benalish Faithbonder | {1}{W} | Creature — Human Cleric | common | Vigilance Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) | "A single light can hold back endless darkness." | 1 | 3<|endoftext|> <|endoftext|>Imperious Perfect | {2}{G} | Creature — Elf Warrior | uncommon | Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Tribute Mage | {2}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Collector Ouphe | {1}{G} | Creature — Ouphe | rare | Activated abilities of artifacts can't be activated. | "He steals power from treasure after treasure, and what does it do for the ouphe? Nothing." —Jhoira | 2 | 2<|endoftext|> <|endoftext|>Suture Spirit | {1}{W} | Creature — Spirit | uncommon | Flying {W/B}{W/B}{W/B}: Regenerate target creature. | Is her need to heal born out of compassion or penance? | 1 | 1<|endoftext|> <|endoftext|>Devouring Deep | {2}{U} | Creature — Fish | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | "Full fathom five thy father lies;/ Of his bones are coral made;/ Those are pearls that were his eyes;/ Nothing of him that doth fade,/ But doth suffer a sea-change/ Into something rich and strange." —William Shakespeare, *The Tempest* | 1 | 2<|endoftext|> <|endoftext|>Brineborn Cutthroat | {1}{U} | Creature — Merfolk Pirate | uncommon | Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on . | "I always attack from where their spyglasses can't see." | 2 | 1<|endoftext|> <|endoftext|>Dance of the Manse | {X}{W}{U} | Sorcery | rare | Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. | nan | nan | nan<|endoftext|> <|endoftext|>Monkey Monkey Monkey | {3}{G} | Creature — Monkey | common | As enters the battlefield, choose a letter. gets +1/+1 for each nonland permanent whose name begins with the chosen letter. | Many matches make more madcap monkey mayhem. | 1 | 1<|endoftext|> <|endoftext|>Hungry Mist | {2}{G}{G} | Creature — Elemental | common | At the beginning of your upkeep, sacrifice unless you pay {G}{G}. | "All things must eat, after all. Even the air can hunger." —Gemma, Willow Priestess | 6 | 2<|endoftext|> <|endoftext|>Ichor Aberration | {1}{U}{B} | Creature — Phyrexian Horror | rare | Flying, Defender As long as 's power is 7 or greater, it can attack as though it didn't have defender. Whenever you proliferate, if is in your graveyard or on the battlefield, perpetually gets +1/+1. You may cast it from your graveyard this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Centaur's Herald | {G} | Creature — Elf Scout | common | {2}{G}, Sacrifice : Create a 3/3 green Centaur creature token. | The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them. | 0 | 1<|endoftext|> <|endoftext|>Return to Nature | {1}{G} | Instant | common | Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. | "Yes, nature is stronger. You don't see little buildings sprouting on trees." —Emmara | nan | nan<|endoftext|> <|endoftext|>Fumigate | {3}{W}{W} | Sorcery | rare | Destroy all creatures. You gain 1 life for each creature destroyed this way. | "Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated." —Sram, senior edificer | nan | nan<|endoftext|> <|endoftext|>Ulvenwald Observer | {4}{G}{G} | Creature — Treefolk | rare | Whenever a creature you control with toughness 4 or greater dies, draw a card. | "I tell you, the trees were closing in! It's by the grace of the Heron alone that I made it out of the Ulvenwald!" —Ricton, traveling merchant | 6 | 6<|endoftext|> <|endoftext|>Demonic Tutor | {1}{B} | Sorcery | uncommon | Search your library for a card, put that card into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Sylvan Messenger | {3}{G} | Creature — Elf | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order. | nan | 2 | 2<|endoftext|> <|endoftext|>Price of Progress | {1}{R} | Instant | uncommon | deals damage to each player equal to twice the number of nonbasic lands that player controls. | Man versus nature is not a fair fight. | nan | nan<|endoftext|> <|endoftext|>Unseen Walker | {1}{G} | Creature — Dryad | uncommon | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {1}{G}{G}: Target creature gains forestwalk until end of turn. | "To pass through the jungle: silence, courtesy, ferocity, as the occasion demands." —Kamau, "Proper Passage" | 1 | 1<|endoftext|> <|endoftext|>Kobold Overlord | {1}{R} | Creature — Kobold | uncommon | First strike Other Kobold creatures you control have first strike. | "One for all, all for one; we strike first, and then you're done!" —Oath of the Kobold Musketeers | 1 | 2<|endoftext|> <|endoftext|>Caller of the Pack | {5}{G}{G} | Creature — Beast | uncommon | Trample Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 8 | 6<|endoftext|> <|endoftext|>Fledgling Djinn | {1}{B} | Creature — Djinn | common | Flying At the beginning of your upkeep, deals 1 damage to you. | "The young can be quite dangerous. Trust me, I should know." —Ertai, wizard adept | 2 | 2<|endoftext|> <|endoftext|>Keening Banshee | {2}{B}{B} | Creature — Spirit | uncommon | Flying When enters the battlefield, target creature gets -2/-2 until end of turn. | Her cold wail echoes in the alleys and under-eaves, finding the unfortunate and turning their blood to ice. | 2 | 2<|endoftext|> <|endoftext|>Avalanche Riders | {3}{R} | Creature — Human Nomad | uncommon | Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, destroy target land. | nan | 2 | 2<|endoftext|> <|endoftext|>Basri | | Card | mythic | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Bident of Thassa | {2}{U}{U} | Legendary Enchantment Artifact | rare | Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able. | The wills of mortals shift as the tide ebbs and flows. | nan | nan<|endoftext|> <|endoftext|>Bog Glider | {2}{B} | Creature — Human Mercenary | common | Flying {T}, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Cryptothrall | {4} | Artifact Creature — Construct | rare | Protector — Other artifact creatures you control have hexproof. | Bound to a cryptek, the cryptothrall exists for one reason: to defend its master to the death. | 3 | 3<|endoftext|> <|endoftext|>Rakdos Signet | {2} | Artifact | rare | {1}, {T}: Add {B}{R}. | nan | nan | nan<|endoftext|> <|endoftext|>Oreskos Explorer | {1}{W} | Creature — Cat Scout | uncommon | When enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Opposition Agent | {2}{B} | Creature — Human Rogue | rare | Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. | nan | 3 | 2<|endoftext|> <|endoftext|>Ethereal Absolution | {4}{W}{B} | Enchantment | rare | Creatures you control get +1/+1. Creatures your opponents control get -1/-1. {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying. | "Time to let the dead be dead." —Kaya, to Teysa | nan | nan<|endoftext|> <|endoftext|>Akuta, Born of Ash | {2}{B}{B} | Legendary Creature — Spirit | rare | Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return from your graveyard to the battlefield. | nan | 3 | 2<|endoftext|> <|endoftext|>From the Catacombs | {3}{B}{B} | Sorcery | rare | Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. You take the initiative. Escape—{3}{B}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | nan | nan | nan<|endoftext|> <|endoftext|>The Council of Four | {3}{W}{U} | Legendary Creature — Human Noble | rare | Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. | Ambition has a price in Baldur's Gate, and it is paid to the Council. | 0 | 8<|endoftext|> <|endoftext|>Tevesh Szat, Doom of Fools | {4}{B} | Legendary Planeswalker — Szat | mythic | +2: Create two 0/1 black Thrull creature tokens. +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. −10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. can be your commander. Partner | nan | nan | nan<|endoftext|> <|endoftext|>Daybreak Chaplain | {1}{W} | Creature — Human Cleric | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "May the light shine through me to guide the lost." | 1 | 3<|endoftext|> <|endoftext|>Dreadfeast Demon | {5}{B}{B} | Creature — Demon | rare | Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of . | nan | 6 | 6<|endoftext|> <|endoftext|>Courser of Kruphix | {1}{G}{G} | Enchantment Creature — Centaur | rare | Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. | nan | 2 | 4<|endoftext|> <|endoftext|>Exsanguinate | {X}{B}{B} | Sorcery | uncommon | Each opponent loses X life. You gain life equal to the life lost this way. | Vampires don't consider patience a virtue nor gluttony a sin. | nan | nan<|endoftext|> <|endoftext|>Verdant Eidolon | {3}{G} | Creature — Spirit | common | {G}, Sacrifice : Add three mana of any one color. Whenever you cast a multicolored spell, you may return from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Filigree Sages | {3}{U} | Artifact Creature — Vedalken Wizard | uncommon | {2}{U}: Untap target artifact. | "We of the Sanctum Arcanum have pondered every word on every page of the Filigree Texts. If you can't say the same, don't bother speaking." | 2 | 3<|endoftext|> <|endoftext|>Abyssal Hunter | {3}{B} | Creature — Human Assassin | rare | {B}, {T}: Tap target creature. deals damage equal to 's power to that creature. | Some smiles show cheer; some merely show teeth. | 1 | 1<|endoftext|> <|endoftext|>Isolated Chapel | | Land | rare | enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}. | Serra's blessing lies strongest upon Sursi, where her holy chapels are untouched even as the Cabal encroaches. | nan | nan<|endoftext|> <|endoftext|>Imperious Mindbreaker | {1}{U}{U} | Creature — Human Wizard | rare | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." | nan | 1 | 4<|endoftext|> <|endoftext|>Night Market Lookout | {B} | Creature — Human Rogue | common | Whenever becomes tapped, each opponent loses 1 life and you gain 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Enchanted Prairie | | Enchantment Land | rare | enters the battlefield tapped. {T}: Add {W} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>The Beamtown Bullies | {1}{B}{R}{G} | Legendary Creature — Ogre Devil Warrior | mythic | Vigilance, haste {T}: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 4 | 4<|endoftext|> <|endoftext|>Loxodon Line Breaker | {2}{W} | Creature — Elephant Soldier | common | | nan | 3 | 2<|endoftext|> <|endoftext|>Tyrant's Machine | {2} | Artifact | common | {4}, {T}: Tap target creature. | "Though tempered differently, all wills can be broken." —Inquisitor Kyrik | nan | nan<|endoftext|> <|endoftext|>Toils of Night and Day | {2}{U} | Instant — Arcane | common | You may tap or untap target permanent, then you may tap or untap another target permanent. | "The war sent Kamigawa into turmoil. Here it was spring and there winter. For some, time stood still, while for others, moments flashed past like minnows in a pond." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Mox Amber | {0} | Legendary Artifact | mythic | {T}: Add one mana of any color among legendary creatures and planeswalkers you control. | A moment in time made tangible, it has the power to realize epic visions. | nan | nan<|endoftext|> <|endoftext|>Lu Xun, Scholar General | {2}{U}{U} | Legendary Creature — Human Soldier | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever deals damage to an opponent, you may draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Foundry Street Denizen | {R} | Creature — Goblin Warrior | common | Whenever another red creature enters the battlefield under your control, gets +1/+0 until end of turn. | After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot. | 1 | 1<|endoftext|> <|endoftext|>Scaled Nurturer | {1}{G} | Creature — Dragon Druid | common | {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life. | nan | 0 | 2<|endoftext|> <|endoftext|>Noise Marine | {4}{R} | Creature — Astartes Warrior | uncommon | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Sonic Blaster — When enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target. | nan | 3 | 2<|endoftext|> <|endoftext|>Pillardrop Rescuer | {4}{W} | Creature — Spirit Cleric | common | Flying When enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. | Gentle hands of stone whisk the careless from the crumbling ruins of Pillardrop. | 2 | 2<|endoftext|> <|endoftext|>Glint-Horn Buccaneer | {1}{R}{R} | Creature — Minotaur Pirate | rare | Haste Whenever you discard a card, deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if is attacking. | nan | 2 | 4<|endoftext|> <|endoftext|>Kargan Intimidator | {1}{R} | Creature — Human Warrior | rare | Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Obscura Interceptor | {1}{W}{U}{B} | Creature — Cephalid Wizard | rare | Flash Lifelink When enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | nan | 3 | 1<|endoftext|> <|endoftext|>Sacred Cat | {W} | Creature — Cat | common | Lifelink Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.) | nan | 1 | 1<|endoftext|> <|endoftext|>Crystalline Giant | {3} | Artifact Creature — Giant | rare | At the beginning of combat on your turn, choose a kind of counter at random that doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on . | nan | 3 | 3<|endoftext|> <|endoftext|>Telim'Tor's Edict | {R} | Instant | rare | Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. | "Execution awaits the dissenter." —Kasib ibn Naji, *Letters* | nan | nan<|endoftext|> <|endoftext|>Pyrite Spellbomb | {1} | Artifact | common | {R}, Sacrifice : It deals 2 damage to any target. {1}, Sacrifice : Draw a card. | "Melt that which was never frozen." —Spellbomb inscription | nan | nan<|endoftext|> <|endoftext|>Through the Breach | {4}{R} | Instant — Arcane | rare | You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Bloodfire Colossus | {6}{R}{R} | Creature — Giant | rare | {R}, Sacrifice : It deals 6 damage to each creature and each player. | It took all its strength to contain the fire within. | 6 | 6<|endoftext|> <|endoftext|>Hellkite Hatchling | {2}{R}{G} | Creature — Dragon | uncommon | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) has flying and trample if it devoured a creature. | A killing machine from birth. | 2 | 2<|endoftext|> <|endoftext|>Blue Elemental Blast | {U} | Instant | common | Choose one — • Counter target red spell. • Destroy target red permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Sea Spirit | {4}{U} | Creature — Elemental Spirit | uncommon | {U}: gets +1/+0 until end of turn. | "It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more." —General Jarkeld, the Arctic Fox | 2 | 3<|endoftext|> <|endoftext|>Armorcraft Judge | {3}{G} | Creature — Elf Artificer | uncommon | When enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. | Were she not a judge, she'd win the division herself. | 3 | 3<|endoftext|> <|endoftext|>Bloodbraid Elf | {2}{R}{G} | Creature — Elf Berserker | uncommon | Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 3 | 2<|endoftext|> <|endoftext|>Arco-Flagellant | {2}{B} | Creature — Human | rare | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) can't block. Endurant — Pay 3 life: gains indestructible until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Fogwalker | {1}{U} | Creature — Spirit | common | Skulk (This creature can't be blocked by creatures with greater power.) When enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. | nan | 1 | 3<|endoftext|> <|endoftext|>Defiler of Vigor | {3}{G}{G} | Creature — Phyrexian Wurm | rare | Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control. | nan | 6 | 6<|endoftext|> <|endoftext|>Chemister's Insight | {3}{U} | Instant | uncommon | Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | "My specialty is theoretical universal limits and ways to circumvent them." | nan | nan<|endoftext|> <|endoftext|>Icatian Scout | {W} | Creature — Human Soldier Scout | common | {1}, {T}: Target creature gains first strike until end of turn. | "Because the orc hordes attacked along the entire border, Scouts were essential to Icatia's defense." —*Sarpadian Empires, vol. VI* | 1 | 1<|endoftext|> <|endoftext|>Mind's Eye | {5} | Artifact | rare | Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. | "Ideas drift like petals on the wind. I have only to lift my face to the breeze." | nan | nan<|endoftext|> <|endoftext|>Ajani's Mantra | {1}{W} | Enchantment | common | At the beginning of your upkeep, you may gain 1 life. | "He hasn't returned to the Cloud Forest. But I can still sense his calming presence." —Zaliki of Naya | nan | nan<|endoftext|> <|endoftext|>Furnace of Rath | {1}{R}{R}{R} | Enchantment | rare | If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | The furnace awaits the next master who would stoke the fires of apocalypse. | nan | nan<|endoftext|> <|endoftext|>Anthroplasm | {2}{U}{U} | Creature — Shapeshifter | rare | enters the battlefield with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from and put X +1/+1 counters on it. | I never metamorphosis I didn't like. | 0 | 0<|endoftext|> <|endoftext|>Stab Wound | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Exuberant Wolfbear | {3}{G} | Creature — Wolf Bear | uncommon | Whenever attacks, you may change the base power and toughness of target Human you control to 's power and toughness until end of turn. | Sometimes the *eludha* is a sacred harmony of souls. Sometimes the bonder grabs some fur and holds on tight. | 4 | 4<|endoftext|> <|endoftext|>Scion of Shiv | {2}{R}{R} | Creature — Dragon | common | Flying {2}{R}: perpetually gets +1/+0. | nan | 3 | 3<|endoftext|> <|endoftext|>Greater Mossdog | {3}{G} | Creature — Plant Dog | common | Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) | Man's best fungus. | 3 | 3<|endoftext|> <|endoftext|>Avacynian Priest | {1}{W} | Creature — Human Cleric | common | {1}, {T}: Tap target non-Human creature. | Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish. | 1 | 2<|endoftext|> <|endoftext|>Gideon of the Trials | {1}{W}{W} | Legendary Planeswalker — Gideon | mythic | +1: Until your next turn, prevent all damage target permanent would deal. 0: Until end of turn, becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game." | nan | nan | nan<|endoftext|> <|endoftext|>Electrolyze | {1}{U}{R} | Instant | rare | deals 2 damage divided as you choose among one or two targets. Draw a card. | "The hydraulic power grip was a failure, but the gauntlets were a shocking success." —Journal of the Prime Izmagnus | nan | nan<|endoftext|> <|endoftext|>The Vanquisher | | Hero | common | Your starting hand size is increased by one. Your maximum hand size is increased by one. | nan | nan | nan<|endoftext|> <|endoftext|>Iona, Shield of Emeria | {6}{W}{W}{W} | Legendary Creature — Angel | mythic | Flying As enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color. | No more shall the righteous cower before evil. | 7 | 7<|endoftext|> <|endoftext|>Barrage Tyrant | {4}{R} | Creature — Eldrazi | rare | Devoid (This card has no color.) {2}{R}, Sacrifice another colorless creature: deals damage equal to the sacrificed creature's power to any target. | Terrible fury. Excellent aim. | 5 | 3<|endoftext|> <|endoftext|>Twinshot Sniper | {3}{R} | Artifact Creature — Goblin Archer | uncommon | Reach When enters the battlefield, it deals 2 damage to any target. Channel — {1}{R}, Discard : It deals 2 damage to any target. | "Pierce the heart and pierce the head, even the mightiest fall down dead." | 2 | 3<|endoftext|> <|endoftext|>Gala Greeters | {1}{G} | Creature — Elf Druid | rare | Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on . • Create a tapped Treasure token. • You gain 2 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Renewed Faith | {2}{W} | Instant | uncommon | You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle , you may gain 2 life. | "To see gods among the people, part of their daily lives . . . It's inspiring." | nan | nan<|endoftext|> <|endoftext|>Terramorphic Expanse | | Land | common | {T}, Sacrifice : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown. | nan | nan<|endoftext|> <|endoftext|>Adarkar Wastes | | Land | rare | {T}: Add {C}. {T}: Add {W} or {U}. deals 1 damage to you. | Left barren by the Brothers' War, it stands as a stark reminder of Dominaria's likely fate should the Coalition fail. | nan | nan<|endoftext|> <|endoftext|>Serpent's Soul-Jar | {2}{B} | Artifact | rare | Whenever an Elf you control dies, exile it. {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with . | The coils spiral like time itself, carrying spirits back around from death to reawakening. | nan | nan<|endoftext|> <|endoftext|>Handcuffs | {3}{B}{B} | Enchantment | uncommon | As enters the battlefield, choose a player. When the chosen player's hands aren't touching each other, sacrifice and that player sacrifices three permanents. | "That was fun! Now me." —Gwendlyn Di Corci | nan | nan<|endoftext|> <|endoftext|>Niblis of the Mist | {2}{W} | Creature — Spirit | common | Flying When enters the battlefield, you may tap target creature. | "Not even a roaring fire could thaw the chill it put in my heart." —Vonn, geist-trapper | 2 | 1<|endoftext|> <|endoftext|>Gaea's Blessing | {1}{G} | Sorcery | uncommon | Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When is put into your graveyard from your library, shuffle your graveyard into your library. | nan | nan | nan<|endoftext|> <|endoftext|>Snake of the Golden Grove | {4}{G} | Creature — Snake | common | Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, you gain 4 life. | Some fruits are best left ungathered. | 4 | 4<|endoftext|> <|endoftext|>Cage of Hands | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. {1}{W}: Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Mirror of Fate | {5} | Artifact | rare | {T}, Sacrifice : Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. | As the glass shattered, forgotten realities and dead memories came flooding back. | nan | nan<|endoftext|> <|endoftext|>Careful Consideration | {2}{U}{U} | Instant | uncommon | Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. | "Sages who take the time to verify their sources are rewarded for their diligence." —Jhoira, to Teferi | nan | nan<|endoftext|> <|endoftext|>Pestilent Haze | {1}{B}{B} | Sorcery | uncommon | Choose one — • All creatures get -2/-2 until end of turn. • Remove two loyalty counters from each planeswalker. | "Your crops will rot. The air itself will turn against you. You will suffer as I have suffered." —Karaz, outcast | nan | nan<|endoftext|> <|endoftext|>The Magic Mirror | {6}{U}{U}{U} | Legendary Artifact | mythic | This spell costs {1} less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. At the beginning of your upkeep, put a knowledge counter on , then draw a card for each knowledge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Azra Bladeseeker | {2}{R} | Creature — Azra Warrior | common | When enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. | "Never get too attached to a weapon. You must allow a better one to find its way to you." | 3 | 2<|endoftext|> <|endoftext|>Richard Garfield, Ph.D. | {3}{U}{U} | Legendary Creature — Human Designer | rare | You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.) | And yea he doth spake: "Let there be Magic." | 2 | 2<|endoftext|> <|endoftext|>Trollhide | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Soul Net | {1} | Artifact | uncommon | Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Praetor's Counsel | {5}{G}{G}{G} | Sorcery | mythic | Return all cards from your graveyard to your hand. Exile . You have no maximum hand size for the rest of the game. | As the Phyrexian contagion corroded Karn's body, the praetors whispered psalms to corrupt his mind. | nan | nan<|endoftext|> <|endoftext|>Eyekite | {1}{U} | Creature — Drake | common | Flying gets +2/+0 as long as you've drawn two or more cards this turn. | "This one will need direction. After all, each of its eyes is larger than its brain." —Cyla, Lord of the Aerie | 1 | 2<|endoftext|> <|endoftext|>Gempalm Incinerator | {2}{R} | Creature — Goblin | uncommon | Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle , you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. | nan | 2 | 1<|endoftext|> <|endoftext|>Deadly Dispute | {1}{B} | Instant | common | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Volrath the Fallen | {3}{B}{B}{B} | Legendary Creature — Phyrexian Shapeshifter | rare | {1}{B}, Discard a creature card: gets +X/+X until end of turn, where X is the discarded card's mana value. | "I stepped out. I did not step down." | 6 | 4<|endoftext|> <|endoftext|>Undead Augur | {B}{B} | Creature — Zombie Wizard | rare | Whenever or another Zombie you control dies, you draw a card and you lose 1 life. | "To see past the veil of death, cross it." —The Red Book of Mezdrithalik | 2 | 2<|endoftext|> <|endoftext|>Gangrenous Zombies | {1}{B}{B} | Creature — Zombie | common | {T}, Sacrifice : deals 1 damage to each creature and each player. If you control a snow Swamp, deals 2 damage to each creature and each player instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Ninja of the New Moon | {3}{B}{B} | Creature — Spirit Ninja | common | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) | The night is the greatest ally of all. | 6 | 3<|endoftext|> <|endoftext|>Moment of Triumph | {W} | Instant | common | Target creature gets +2/+2 until end of turn. You gain 2 life. | "The time of salvation is at hand. Dusk washes over the world, and the Legion will rise immortal!" | nan | nan<|endoftext|> <|endoftext|>Razorclaw Bear | {2}{G}{G} | Creature — Bear | rare | Whenever becomes blocked, it gets +2/+2 until end of turn. | One razorclaw is three bears too many. —Elvish saying | 3 | 3<|endoftext|> <|endoftext|>Burrowing | {R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) | nan | nan | nan<|endoftext|> <|endoftext|>Omnath, Locus of Rage | {3}{R}{R}{G}{G} | Legendary Creature — Elemental | mythic | Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever or another Elemental you control dies, Omnath deals 3 damage to any target. | nan | 5 | 5<|endoftext|> <|endoftext|>Glissa, the Traitor | {B}{G}{G} | Legendary Creature — Phyrexian Zombie Elf | mythic | First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Disposal Mummy | {2}{W} | Creature — Zombie Jackal | common | When enters the battlefield, exile target card from an opponent's graveyard. | Without the viziers to oversee their actions, some anointed went to extreme lengths to fulfill their directives. | 2 | 3<|endoftext|> <|endoftext|>Urban Evolution | {3}{G}{U} | Sorcery | uncommon | Draw three cards. You may play an additional land this turn. | As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals. | nan | nan<|endoftext|> <|endoftext|>Ashiok, Dream Render | {1}{U/B}{U/B} | Legendary Planeswalker — Ashiok | uncommon | Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Iwamori of the Open Fist | {2}{G}{G} | Legendary Creature — Human Monk | rare | Trample When enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield. | nan | 5 | 5<|endoftext|> <|endoftext|>Bladecoil Serpent | {X}{6} | Artifact Creature — Serpent | mythic | When enters the battlefield, for each {U}{U} spent to cast it, draw a card. When enters the battlefield, for each {B}{B} spent to cast it, each opponent discards a card. When enters the battlefield, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. | nan | 5 | 4<|endoftext|> <|endoftext|>Crush Contraband | {3}{W} | Instant | uncommon | Choose one or both — • Exile target artifact. • Exile target enchantment. | The Izzet mage knew she would neither get her thermoinverter back nor have the satisfaction of exploding it herself. | nan | nan<|endoftext|> <|endoftext|>Ceremonious Rejection | {U} | Instant | uncommon | Counter target colorless spell. | The judges at the Fair are held in such high esteem that a nod of recognition can inspire an inventor for a lifetime—and a wave of dismissal can end a career. | nan | nan<|endoftext|> <|endoftext|>Grim Hireling | {3}{B} | Creature — Tiefling Rogue | rare | Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery. | nan | 3 | 2<|endoftext|> <|endoftext|>Doom Weaver | {4}{B}{B} | Creature — Spider Horror | rare | Reach Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." | nan | 1 | 8<|endoftext|> <|endoftext|>Multiple Choice | {X}{U} | Sorcery | rare | If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above. | nan | nan | nan<|endoftext|> <|endoftext|>Deadbridge Shaman | {2}{B} | Creature — Elf Shaman | common | When dies, target opponent discards a card. | Ending her life won't end the infestation. | 3 | 1<|endoftext|> <|endoftext|>Goblin Chainwhirler | {R}{R}{R} | Creature — Goblin Warrior | rare | First strike When enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. | "The trick is, once you get moving, don't stop!" | 3 | 3<|endoftext|> <|endoftext|>Town-Razer Tyrant | {2}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it." | nan | 4 | 4<|endoftext|> <|endoftext|>Curse of Vengeance | {B} | Enchantment — Aura Curse | rare | Enchant player Whenever enchanted player casts a spell, put a spite counter on . When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Basri's Acolyte | {2}{W}{W} | Creature — Cat Cleric | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) When enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control. | Basri carries on his god's legacy, spreading her teachings throughout the Multiverse. | 2 | 3<|endoftext|> <|endoftext|>Dispel | {U} | Instant | common | Counter target instant spell. | "Civilization will subsume us unless we overwhelm it instead." —Speaker Zegana | nan | nan<|endoftext|> <|endoftext|>Gleam of Resistance | {4}{W} | Instant | common | Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Firewing Phoenix | {3}{R} | Creature — Phoenix | uncommon | Flying {1}{R}{R}{R}: Return from your graveyard to your hand. | "When a phoenix nests in a volcano, we rejoice, for it means a hundred years of war." —Golmak, Keldon warlord | 4 | 2<|endoftext|> <|endoftext|>Bribe Taker | {5}{G} | Creature — Rhino Warrior | rare | Trample When enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on . | nan | 6 | 6<|endoftext|> <|endoftext|>Dream Prowler | {2}{U}{U} | Creature — Illusion | uncommon | can't be blocked as long as it's attacking alone. | "To think that some find sleep a restful state." —Volrath | 1 | 5<|endoftext|> <|endoftext|>Vraska, Relic Seeker | {4}{B}{G} | Legendary Planeswalker — Vraska | mythic | +2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") −10: Target player's life total becomes 1. | nan | nan | nan<|endoftext|> <|endoftext|>O-Naginata | {1} | Artifact — Equipment | uncommon | can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Mine | | Land — Urza's Mine | common | {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead. | In his hunger for power and knowledge, Urza dug deep into Dominaria's ancient past. | nan | nan<|endoftext|> <|endoftext|>Ranging Raptors | {2}{G} | Creature — Dinosaur | uncommon | Enrage — Whenever is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | They cover their territory like a tide of teeth and claws. | 2 | 3<|endoftext|> <|endoftext|>Iron Myr | {2} | Artifact Creature — Myr | common | {T}: Add {R}. | The goblins didn't think of the myr at all, which allowed the myr to observe everywhere unhindered. | 1 | 1<|endoftext|> <|endoftext|>Fleshwrither | {2}{B}{B} | Creature — Horror | uncommon | Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Riddlesmith | {1}{U} | Creature — Human Artificer | uncommon | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. | The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath. | 2 | 1<|endoftext|> <|endoftext|>Radha's Firebrand | {1}{R} | Creature — Human Warrior | rare | Whenever attacks, target creature defending player controls with power less than 's power can't block this turn. Domain — {5}{R}: gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Stone Haven Pilgrim | {1}{W} | Creature — Kor Cleric | uncommon | Whenever attacks, if you control an artifact or enchantment, gets +1/+1 and gains lifelink until end of turn. | The persistence to overcome obstacles is the most esteemed of kor virtues. | 2 | 2<|endoftext|> <|endoftext|>Cower in Fear | {1}{B}{B} | Instant | common | Creatures your opponents control get -1/-1 until end of turn. | "You will fully understand fear when you discover it is the final thing you put your faith in." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Dimir Locket | {3} | Artifact | common | {T}: Add {U} or {B}. {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice : Draw two cards. | "Wear this, and take your place among the shadows—wise, lethal, and unseen." —Ivrelya, Dimir spymaster | nan | nan<|endoftext|> <|endoftext|>Graf Reaver | {1}{B} | Creature — Zombie Warrior | rare | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, destroy target planeswalker. At the beginning of your upkeep, deals 1 damage to you. | nan | 3 | 3<|endoftext|> <|endoftext|>Commander's Sphere | {3} | Artifact | common | {T}: Add one mana of any color in your commander's color identity. Sacrifice : Draw a card. | "The heavens augur weal . . . for me. Woe for you." | nan | nan<|endoftext|> <|endoftext|>Toski, Bearer of Secrets | {3}{G} | Legendary Creature — Squirrel | rare | This spell can't be countered. Indestructible attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Ancestral Recall | {U} | Instant | mythic | Target player draws three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Thelonite Hermit | {3}{G} | Creature — Elf Shaman | rare | All Saprolings get +1/+1. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, create four 1/1 green Saproling creature tokens. | nan | 1 | 1<|endoftext|> <|endoftext|>Heroism | {2}{W} | Enchantment | uncommon | Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}. | nan | nan | nan<|endoftext|> <|endoftext|>Mythos of Snapdax | {2}{W}{W} | Sorcery | rare | Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead. | nan | nan | nan<|endoftext|> <|endoftext|>Commander's Authority | {4}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token." | "Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done." | nan | nan<|endoftext|> <|endoftext|>Cabaretti Charm | {R}{G}{W} | Instant | uncommon | Choose one — • deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Mogg Fanatic | {R} | Creature — Goblin | common | Sacrifice : It deals 1 damage to any target. | "I got it! I got it! I—" | 1 | 1<|endoftext|> <|endoftext|>Blast Zone | | Land | rare | enters the battlefield with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on . {3}, {T}, Sacrifice : Destroy each nonland permanent with mana value equal to the number of charge counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Coral Fighters | {1}{U} | Creature — Merfolk Soldier | uncommon | Whenever attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. | nan | 1 | 1<|endoftext|> <|endoftext|>Casualties of War | {2}{B}{B}{G}{G} | Sorcery | rare | Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Glint-Eye Nephilim | {U}{B}{R}{G} | Creature — Nephilim | rare | Whenever deals combat damage to a player, draw that many cards. {1}, Discard a card: gets +1/+1 until end of turn. | When it awoke, it shook the plane with the thunder of its craving. | 2 | 2<|endoftext|> <|endoftext|>Glowspore Shaman | {B}{G} | Creature — Elf Shaman | uncommon | When enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. | From death she grows living grandeur. | 3 | 1<|endoftext|> <|endoftext|>Flowstone Blade | {R} | Enchantment — Aura | common | Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn. | "Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight." —Karn | nan | nan<|endoftext|> <|endoftext|>Solid Footing | {W} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power. | nan | nan | nan<|endoftext|> <|endoftext|>Dragon Breath | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters the battlefield, you may return from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Hobgoblin Dragoon | {2}{R/W} | Creature — Goblin Knight | common | Flying, first strike | The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart. | 1 | 2<|endoftext|> <|endoftext|>Ambergris, Citadel Agent | {2}{R} | Legendary Creature — Dwarf Cleric | uncommon | Haste Specialize {3} Whenever attacks, you may discard your hand and draw two cards. | nan | 3 | 2<|endoftext|> <|endoftext|>Fork | {R}{R} | Instant | rare | Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Viper's Kiss | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated. | "I could heal a snakebite. Looks like you got bitten by a constellation." —Aescalos, healer of Pharika | nan | nan<|endoftext|> <|endoftext|>Magar of the Magic Strings | {1}{B}{R} | Legendary Creature — Minotaur Performer | mythic | {1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else." | nan | 3 | 3<|endoftext|> <|endoftext|>Yurlok of Scorch Thrash | {1}{B}{R}{G} | Legendary Creature — Viashino Shaman | rare | Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. | nan | 4 | 4<|endoftext|> <|endoftext|>Spike Feeder | {1}{G}{G} | Creature — Spike | uncommon | enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. Remove a +1/+1 counter from : You gain 2 life. | nan | 0 | 0<|endoftext|> <|endoftext|>Strength of Solidarity | {G} | Sorcery | common | Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "This expedition doesn't succeed unless we all succeed!" | nan | nan<|endoftext|> <|endoftext|>Hooting Mandrills | {5}{G} | Creature — Ape | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample | Interlopers in Sultai territory usually end up as crocodile chow or baboon bait. | 4 | 4<|endoftext|> <|endoftext|>Smart Ass | {2}{U} | Creature — Donkey Wizard | common | Whenever attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, can't be blocked this turn. | "I don't get it. Why doesn't anybody like me?" | 2.5 | 1<|endoftext|> <|endoftext|>Aura Blast | {1}{W} | Instant | common | Destroy target enchantment. Draw a card. | "None of your history books mention me?" laughed Daria. "They will now." | nan | nan<|endoftext|> <|endoftext|>Expedition Diviner | {3}{U} | Creature — Merfolk Wizard | common | Flying As long as you control another Wizard, has "When this creature dies, draw a card." | Wizards' spells twist the fabric of reality to channel elemental energies, peer into the future, and even calm the Roil. | 3 | 2<|endoftext|> <|endoftext|>Thraben Inspector | {W} | Creature — Human Soldier | common | When enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "If you've been at this as long as I have, nothing can surprise you. That's the hope, at least." | 1 | 2<|endoftext|> <|endoftext|>Gerrard's Hourglass Pendant | {1} | Legendary Artifact | rare | Flash If a player would begin an extra turn, that player skips that turn instead. {4}, {T}, Exile : Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Warrior's Honor | {2}{W} | Instant | common | Creatures you control get +1/+1 until end of turn. | "The day will come when the righteous warrior faces a battle she cannot win. She will greet that day as she has any other." —Asmira, holy avenger | nan | nan<|endoftext|> <|endoftext|>Pooling Venom | {1}{B} | Enchantment — Aura | uncommon | Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. | The land can only hold so much poison before it begins to bite back. | nan | nan<|endoftext|> <|endoftext|>Slash the Ranks | {3}{W}{W} | Sorcery | rare | Destroy all creatures and planeswalkers except for commanders. | The generals each surveyed their devastated forces. Then, slowly, they turned to each other and raised their swords. | nan | nan<|endoftext|> <|endoftext|>Kazuul, Tyrant of the Cliffs | {3}{R}{R} | Legendary Creature — Ogre Warrior | rare | Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}. | Warning to those who scale the cliffs without paying tribute: It's a long way down. | 5 | 4<|endoftext|> <|endoftext|>Goblin Wizard | {2}{R}{R} | Creature — Goblin Wizard | rare | {T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Rootwater Matriarch | {2}{U}{U} | Creature — Merfolk | rare | {T}: Gain control of target creature for as long as that creature is enchanted. | In the harsh depths of Rootwater, the charms of surface dwellers are quite useless . . . except as lures. | 2 | 3<|endoftext|> <|endoftext|>Elven Fortress | {G} | Enchantment | common | {1}{G}: Target blocking creature gets +0/+1 until end of turn. | "The size of the obvious Fortress walls often misled foes. Actually, the Elves enchanted the forest itself to provide the first line of defense with tangling vines and stinging thorns." —*Sarpadian Empires, vol. III* | nan | nan<|endoftext|> <|endoftext|>Ravenous Slime | {2}{G} | Creature — Ooze | rare | can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on . | Death eventually wiggles toward us all. | 1 | 1<|endoftext|> <|endoftext|>Ketria Triome | | Land — Forest Island Mountain | rare | ({T}: Add {G}, {U}, or {R}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | Nowhere on Ikoria are monsters more integral to the landscape than Ketria, where the river itself will stand up and roar. | nan | nan<|endoftext|> <|endoftext|>Darksteel Axe | {1} | Artifact — Equipment | common | Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2} | Heavier than it looks, tricky to wield, guaranteed to last. | nan | nan<|endoftext|> <|endoftext|>First Day of Class | {1}{R} | Instant | common | Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Keeper of the Cadence | {4}{U} | Creature — Human Wizard | uncommon | {3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. | "What you call magic, I call the power of memory." | 2 | 5<|endoftext|> <|endoftext|>Mountain Yeti | {2}{R}{R} | Creature — Yeti | uncommon | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Protection from white | The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings. | 3 | 3<|endoftext|> <|endoftext|>Camouflage | {G} | Instant | uncommon | Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) | nan | nan | nan<|endoftext|> <|endoftext|>Press the Advantage | {2}{G}{G} | Instant | uncommon | Up to two target creatures each get +2/+2 and gain trample until end of turn. | "Show your enemies as much mercy as they would show you." —Surrak, the Hunt Caller | nan | nan<|endoftext|> <|endoftext|>Nimble Pilferer | {1}{B} | Creature — Human Rogue | common | Flash | nan | 2 | 1<|endoftext|> <|endoftext|>Agonizing Remorse | {1}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. | The sharp memory of Daxos's death stabbed into Elspeth's soul. | nan | nan<|endoftext|> <|endoftext|>Rare-B-Gone | {2}{B}{R} | Sorcery | rare | Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare. | The only rare you'll ever need. Okay, not really. | nan | nan<|endoftext|> <|endoftext|>Serra's Emissary | {4}{W}{W}{W} | Creature — Angel | mythic | Flying As enters the battlefield, choose a card type. You and creatures you control have protection from the chosen card type. | Where swords fail, faith transcends. | 7 | 7<|endoftext|> <|endoftext|>Sporemound | {3}{G}{G} | Creature — Fungus | common | Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. | "If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores." —Hadi Kasten, Calla Dale naturalist | 3 | 3<|endoftext|> <|endoftext|>Blight Mound | {2}{B} | Enchantment | rare | Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | nan | nan | nan<|endoftext|> <|endoftext|>Bull's Strength | {1}{G} | Instant | common | Target creature gets +2/+2 and gains trample until end of turn. Untap it. | As the iron bars of the portcullis parted like reeds, the defenders of the keep suddenly felt much less secure. | nan | nan<|endoftext|> <|endoftext|>Time Bomb | {4} | Artifact | rare | At the beginning of your upkeep, put a time counter on . {1}, {T}, Sacrifice : deals damage equal to the number of time counters on it to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Marble Diamond | {2} | Artifact | common | enters the battlefield tapped. {T}: Add {W}. | Every facet a benediction of Lathander's light. | nan | nan<|endoftext|> <|endoftext|>Light Up the Night | {X}{R} | Sorcery | rare | deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Necropolis Fiend | {7}{B}{B} | Creature — Demon | rare | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying {X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Spectral Adversary | {1}{U} | Creature — Spirit | mythic | Flash Flying When enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on , then up to that many other target artifacts, creatures, and/or enchantments phase out. | nan | 2 | 1<|endoftext|> <|endoftext|>Deranged Assistant | {1}{U} | Creature — Human Wizard | common | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) | "Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting." | 1 | 1<|endoftext|> <|endoftext|>Sorcerer's Strongbox | {4} | Artifact | uncommon | {2}, {T}: Flip a coin. If you win the flip, sacrifice and draw three cards. | Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key. | nan | nan<|endoftext|> <|endoftext|>Mondrak, Glory Dominus | {2}{W}{W} | Legendary Creature — Phyrexian Horror | mythic | If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on . ({W/P} can be paid with either {W} or 2 life.) | nan | 4 | 4<|endoftext|> <|endoftext|>Reckless Charge | {R} | Sorcery | common | Target creature gets +3/+0 and gains haste until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Aisha of Sparks and Smoke | {1}{R}{R} | Legendary Creature — Human Warrior | rare | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R/W}: gains first strike until end of turn. Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. | nan | 4 | 2<|endoftext|> <|endoftext|>Hibernation's End | {4}{G} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you pay 's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on , put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Resistance Squad | {2}{W} | Creature — Human Soldier | uncommon | When enters the battlefield, if you control another Human, draw a card. | "It's not that I didn't expect some defiance, but I did hope it wouldn't be so heavily armed." —Olivia Voldaren | 3 | 2<|endoftext|> <|endoftext|>Azorius Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {W} or {U}. | Enter the Senate, the seat of justice and the foundation of Ravnican society. | nan | nan<|endoftext|> <|endoftext|>Marshmist Titan | {6}{B} | Creature — Giant | common | This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | A favorite of Erebos, for it has sent many to the Underworld. | 4 | 5<|endoftext|> <|endoftext|>Shadow Stinger | {2}{B} | Creature — Vampire Rogue | uncommon | Tap another untapped Rogue you control: gains deathtouch until end of turn. Whenever deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) | nan | 1 | 4<|endoftext|> <|endoftext|>Gratuitous Violence | {2}{R}{R}{R} | Enchantment | rare | If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | Only the Cabal could make a fight to the death more deadly. | nan | nan<|endoftext|> <|endoftext|>Hunting Triad | {3}{G} | Tribal Sorcery — Elf | uncommon | Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.) | "Eyeblights are easy to track. Just follow the imperfections." | nan | nan<|endoftext|> <|endoftext|>Shadowblood Ridge | | Land | rare | {1}, {T}: Add {B}{R}. | The carnage of conflicts long past still stains the Otarian soil. | nan | nan<|endoftext|> <|endoftext|>Kaito Shizuki | {1}{U}{B} | Legendary Planeswalker — Kaito | mythic | At the beginning of your end step, if entered the battlefield this turn, he phases out. +1: Draw a card. Then discard a card unless you attacked this turn. −2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." −7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle." | nan | nan | nan<|endoftext|> <|endoftext|>Tradewind Rider | {3}{U} | Creature — Spirit | rare | Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. | It is said that the wind will blow the world past if you wait long enough. | 1 | 4<|endoftext|> <|endoftext|>Aim for the Head | {2}{B} | Sorcery | common | Choose one — • Exile target Zombie. • Target opponent exiles two cards from their hand. | "Works every time." —Halana, Kessig ranger | nan | nan<|endoftext|> <|endoftext|>Power of Fire | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." | The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath. | nan | nan<|endoftext|> <|endoftext|>Wicked Wolf | {2}{G}{G} | Creature — Wolf | rare | When enters the battlefield, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on . It gains indestructible until end of turn. Tap it. | nan | 3 | 3<|endoftext|> <|endoftext|>Chandra, Pyromaster | {2}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn. 0: Exile the top card of your library. You may play it this turn. −7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Black Lotus | {0} | Artifact | rare | {T}, Sacrifice : Add three mana of any one color. | nan | nan | nan<|endoftext|> <|endoftext|>Ethercaste Knight | {W}{U} | Artifact Creature — Human Knight | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "We coat ourselves in steel every day. What is etherium but the next logical step?" | 1 | 3<|endoftext|> <|endoftext|>Chainbreaker | {2} | Artifact Creature — Scarecrow | common | enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. | Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains. | 3 | 3<|endoftext|> <|endoftext|>Expose to Daylight | {2}{W} | Instant | common | Destroy target artifact or enchantment. Scry 1. | "Lies cannot long withstand the harsh light of day." —Lavinia | nan | nan<|endoftext|> <|endoftext|>Arbalest Elite | {2}{W}{W} | Creature — Human Archer | uncommon | {2}{W}, {T}: deals 3 damage to target attacking or blocking creature. doesn't untap during your next untap step. | There are few things as satisfying as a good, healthy thunk. | 2 | 3<|endoftext|> <|endoftext|>Nine Lives | {1}{W}{W} | Enchantment | rare | Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on . When there are nine or more incarnation counters on , exile it. When leaves the battlefield, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Arboria | {2}{G}{G} | World Enchantment | uncommon | Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. | nan | nan | nan<|endoftext|> <|endoftext|>Boros Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {R} or {W}. | It promises protection to those in need and proclaims a warning to any who would threaten Ravnican law. | nan | nan<|endoftext|> <|endoftext|>Necrogen Spellbomb | {1} | Artifact | common | {B}, Sacrifice : Target player discards a card. {1}, Sacrifice : Draw a card. | "Forget that which was never known." —Spellbomb inscription | nan | nan<|endoftext|> <|endoftext|>Glen Elendra Archmage | {3}{U} | Creature — Faerie Wizard | rare | Flying {U}, Sacrifice : Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Tidehollow Sculler | {W}{B} | Artifact Creature — Zombie | uncommon | When enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When leaves the battlefield, return the exiled card to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Caged Sun | {6} | Artifact | rare | As enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. | nan | nan | nan<|endoftext|> <|endoftext|>Deathknell Kami | {1}{B} | Creature — Spirit | common | Flying {2}: gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.) | nan | 0 | 1<|endoftext|> <|endoftext|>Dynaheir, Invoker Adept | {1}{U}{R}{W} | Legendary Creature — Human Wizard | rare | Haste You may activate abilities of other creatures you control as though those creatures had haste. {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy. | nan | 4 | 4<|endoftext|> <|endoftext|>Ichorspit Basilisk | {2}{G} | Creature — Phyrexian Basilisk | common | Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) | Warm forges and tasty goblins lured it from the Hunter Maze to the Quiet Furnace. | 1 | 3<|endoftext|> <|endoftext|>Oran-Rief Invoker | {1}{G} | Creature — Human Shaman | common | {8}: gets +5/+5 and gains trample until end of turn. | "The world was not hostile to us—we were beneath its notice, and presented no danger." —*The Invokers' Tales* | 2 | 2<|endoftext|> <|endoftext|>Tomorrow, Azami's Familiar | {5}{U} | Legendary Creature — Spirit | rare | If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. | nan | 1 | 5<|endoftext|> <|endoftext|>Hydra's Growth | {2}{G} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Bristling Hydra | {2}{G}{G} | Creature — Hydra | rare | When enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on . It gains hexproof until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Salvage Slasher | {1}{B} | Artifact Creature — Human Rogue | common | gets +1/+0 for each artifact card in your graveyard. | Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats. | 1 | 1<|endoftext|> <|endoftext|>Tasigur, the Golden Fang | {5}{B} | Legendary Creature — Human Shaman | special | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. | nan | 4 | 5<|endoftext|> <|endoftext|>Baloth Gorger | {2}{G}{G} | Creature — Beast | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) If was kicked, it enters the battlefield with three +1/+1 counters on it. | A baloth only cares about the many things it eats and the few things that eat it. | 4 | 4<|endoftext|> <|endoftext|>Eternity Snare | {5}{U} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Laboratory Drudge | {3}{U} | Creature — Zombie Horror | rare | At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Inspired Sprite | {3}{U} | Creature — Faerie Wizard | uncommon | Flash Flying Whenever you cast a Wizard spell, you may untap . {T}: Draw a card, then discard a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Burgeoning | {G} | Enchantment | rare | Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | The first vine shows the others where to grow. | nan | nan<|endoftext|> <|endoftext|>Boomerang | {U}{U} | Instant | common | Return target permanent to its owner's hand. | "Returne from whence ye came. . . ." —Edmund Spenser, *The Faerie Queene* | nan | nan<|endoftext|> <|endoftext|>Biogenic Upgrade | {4}{G}{G} | Sorcery | uncommon | Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. | "To survive exceptional times we must adapt by exceptional means." —Vannifar | nan | nan<|endoftext|> <|endoftext|>Gargantuan Gorilla | {4}{G}{G}{G} | Creature — Ape | rare | At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, gains trample until end of turn. If you don't sacrifice a Forest, sacrifice and it deals 7 damage to you. {T}: deals damage equal to its power to another target creature. That creature deals damage equal to its power to . | nan | 7 | 7<|endoftext|> <|endoftext|>Soul Feast | {3}{B}{B} | Sorcery | uncommon | Target player loses 4 life and you gain 4 life. | You are who you eat. | nan | nan<|endoftext|> <|endoftext|>Wall of Shards | {1}{W} | Snow Creature — Wall | uncommon | Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | nan | 1 | 8<|endoftext|> <|endoftext|>Weathered Wayfarer | {W} | Creature — Human Nomad Cleric | rare | {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. | nan | 1 | 1<|endoftext|> <|endoftext|>Tragic Slip | {B} | Instant | common | Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn. | Linger on death's door and risk being invited in. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Vault | {3} | Artifact | uncommon | {2}, {T}, Sacrifice a creature: Draw a card. | "The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Hulking Cyclops | {3}{R}{R} | Creature — Cyclops | uncommon | can't block. | Anyone can get around a cyclops, but few can stand in its way. | 5 | 5<|endoftext|> <|endoftext|>Sanctum Prelate | {1}{W}{W} | Creature — Human Cleric | mythic | As enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. | "These halls are sacred. You will be silent." | 2 | 2<|endoftext|> <|endoftext|>Nightwind Glider | {2}{W} | Creature — Human Rebel | common | Flying, protection from black | Once you learn to float on the shadows, you'll never fear them again. | 2 | 1<|endoftext|> <|endoftext|>Masterwork of Ingenuity | {1} | Artifact — Equipment | rare | You may have enter the battlefield as a copy of any Equipment on the battlefield. | "The crucible yields what you have forged in your mind. You need only reach in and draw the masterwork forth." —Wahara, Keeper of the Crucible | nan | nan<|endoftext|> <|endoftext|>Greensleeves, Maro-Sorcerer | {3}{G}{G} | Legendary Creature — Elemental | mythic | Protection from planeswalkers and from Wizards 's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. | nan | * | *<|endoftext|> <|endoftext|>Killer Bees | {1}{G}{G} | Creature — Insect | uncommon | Flying {G}: gets +1/+1 until end of turn. | The communal mind produces a savage strategy, yet no one could predict that this vicious crossbreed would unravel the secret of steel. | 0 | 1<|endoftext|> <|endoftext|>Belbe, Corrupted Observer | {B}{G} | Legendary Creature — Phyrexian Zombie Elf | rare | At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) | nan | 2 | 2<|endoftext|> <|endoftext|>Sliver Queen | {W}{U}{B}{R}{G} | Legendary Creature — Sliver | mythic | {2}: Create a 1/1 colorless Sliver creature token. | Her children are ever part of her. | 7 | 7<|endoftext|> <|endoftext|>Prosperous Innkeeper | {1}{G} | Creature — Halfling Citizen | uncommon | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever another creature enters the battlefield under your control, you gain 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Feast of the Unicorn | {3}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +4/+0. | "Some delicacies are not to be savored, save by the callous." —Baron Sengir | nan | nan<|endoftext|> <|endoftext|>Sylvan Yeti | {2}{G}{G} | Creature — Yeti | rare | 's power is equal to the number of cards in your hand. | The deeper the wood, the greater its strength. | * | 4<|endoftext|> <|endoftext|>Holy Strength | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Giant Tortoise | {1}{U} | Creature — Turtle | common | gets +0/+3 as long as it's untapped. | nan | 1 | 1<|endoftext|> <|endoftext|>Mistcaller | {U} | Creature — Merfolk Wizard | rare | Sacrifice : Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. | Hospitality is of little concern to those who do not wish to be disturbed. | 1 | 1<|endoftext|> <|endoftext|>Festering Mummy | {B} | Creature — Zombie | common | When dies, you may put a -1/-1 counter on target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Combustible Gearhulk | {4}{R}{R} | Artifact Creature — Construct | mythic | First strike When enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then deals damage to that player equal to the total mana value of those cards. | nan | 6 | 6<|endoftext|> <|endoftext|>Plaguecrafter | {2}{B} | Creature — Human Shaman | uncommon | When enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. | "My power is generosity, in a way. I give my survivors an appreciation for their lives." | 3 | 2<|endoftext|> <|endoftext|>Gwenna, Eyes of Gaea | {2}{G} | Legendary Creature — Elf Druid Scout | rare | {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on and untap it. | nan | 2 | 3<|endoftext|> <|endoftext|>Kardur, Doomscourge | {2}{B}{R} | Legendary Creature — Demon Berserker | uncommon | When enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. | nan | 4 | 3<|endoftext|> <|endoftext|>Glory | {3}{W}{W} | Creature — Incarnation | rare | Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if is in your graveyard. | "Glory was gone; Glory was everywhere." —Scroll of Beginnings | 3 | 3<|endoftext|> <|endoftext|>Read the Bones | {2}{B} | Sorcery | common | Scry 2, then draw two cards. You lose 2 life. | The dead know lessons the living haven't learned. | nan | nan<|endoftext|> <|endoftext|>Capashen Templar | {2}{W} | Creature — Human Knight | common | {W}: gets +0/+1 until end of turn. | Their shields are Benalia's outermost battlements. | 2 | 2<|endoftext|> <|endoftext|>Tawnos's Coffin | {4} | Artifact | rare | You may choose not to untap during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Kaervek's Hex | {3}{B} | Sorcery | uncommon | deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. | "If the curse does not strike you dead, question your soul." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Kiora's Follower | {G}{U} | Creature — Merfolk | uncommon | {T}: Untap another target permanent. | "She may call herself Kiora but I believe she is Thassa, the embodiment of the sea and empress of the depths." | 2 | 2<|endoftext|> <|endoftext|>Legion's End | {1}{B} | Sorcery | rare | Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard. | "With a single word, they were unmade." —Krinnea, *Siege of the Bone Spire* | nan | nan<|endoftext|> <|endoftext|>Anurid Brushhopper | {1}{G}{W} | Creature — Frog Beast | rare | Discard two cards: Exile . Return it to the battlefield under its owner's control at the beginning of the next end step. | It's so tough it can frighten *itself* into hiding. | 3 | 4<|endoftext|> <|endoftext|>Victual Sliver | {G}{W} | Creature — Sliver | uncommon | All Slivers have "{2}, Sacrifice this permanent: You gain 4 life." | "We are kinfolk," explained Karn to the sliver queen. "Just as you need your progeny to complete you, so do I need the pieces of the Legacy to make me whole." | 2 | 2<|endoftext|> <|endoftext|>Temple of Triumph | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {R} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Brave the Elements | {W} | Instant | uncommon | Choose a color. White creatures you control gain protection from the chosen color until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Final Punishment | {3}{B}{B} | Sorcery | rare | Target player loses life equal to the damage already dealt to that player this turn. | The pain of a lifetime—every scrape, illness, and bruise—condensed into a single moment. | nan | nan<|endoftext|> <|endoftext|>Minotaur Tactician | {3}{R} | Creature — Minotaur | common | Haste gets +1/+1 as long as you control a white creature. gets +1/+1 as long as you control a blue creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Whisper Squad | {B} | Creature — Human Soldier | common | {1}{B}: Search your library for a card named , put it onto the battlefield tapped, then shuffle. | Ears can't hear them. Eyes see too many of them. | 1 | 1<|endoftext|> <|endoftext|>Mycosynth Wellspring | {2} | Artifact | common | When enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | The oil created the mycosynth. The mycosynth created New Phyrexia. | nan | nan<|endoftext|> <|endoftext|>Tibalt, Rakish Instigator | {2}{R} | Legendary Planeswalker — Tibalt | rare | Your opponents can't gain life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | nan | nan | nan<|endoftext|> <|endoftext|>Terminus | {4}{W}{W} | Sorcery | rare | Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Fact or Fiction | {3}{U} | Instant | rare | Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | Two futures unfurled before the mage, each rife with its own promise. | nan | nan<|endoftext|> <|endoftext|>Rakdos Cackler | {B/R} | Creature — Devil | rare | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Devil-blades and dripping blood make music Rakdos never tires of hearing. | 1 | 1<|endoftext|> <|endoftext|>Brainstealer Dragon | {5}{B}{B} | Creature — Dragon Horror | rare | Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value. | nan | 6 | 6<|endoftext|> <|endoftext|>Guiding Bolt | {2}{W} | Instant | uncommon | Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Fungusaur | {3}{G} | Creature — Fungus Dinosaur | rare | Whenever is dealt damage, put a +1/+1 counter on it. | Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth. | 2 | 2<|endoftext|> <|endoftext|>Auntie's Hovel | | Land | rare | As enters the battlefield, you may reveal a Goblin card from your hand. If you don't, enters the battlefield tapped. {T}: Add {B} or {R}. | The Stinkdrinker warren's hill of salvaged trinkets is large enough to cut a door in. | nan | nan<|endoftext|> <|endoftext|>Shatterstorm | {2}{R}{R} | Sorcery | rare | Destroy all artifacts. They can't be regenerated. | Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork, sparing not a single device. | nan | nan<|endoftext|> <|endoftext|>Sage of Shaila's Claim | {1}{G} | Creature — Elf Druid | common | When enters the battlefield, you get {E}{E}{E} (three energy counters). | Even now, Shaila's descendants proudly occupy the greenway that she refused to relinquish to the Consulate. | 2 | 1<|endoftext|> <|endoftext|>Mask of the Mimic | {U} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Kemba's Legion | {5}{W}{W} | Creature — Cat Soldier | uncommon | Vigilance can block an additional creature each combat for each Equipment attached to . | The squabble over succession was quickly replaced by the struggle to survive. | 4 | 6<|endoftext|> <|endoftext|>Tall as a Beanstalk | {3}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types. | He realized a bit late that he was supposed to *plant* the magic beans. | nan | nan<|endoftext|> <|endoftext|>Reign of the Pit | {4}{B}{B} | Sorcery | rare | Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Power Sink | {X}{U} | Instant | uncommon | Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. | nan | nan | nan<|endoftext|> <|endoftext|>Explore | {1}{G} | Sorcery | rare | You may play an additional land this turn. Draw a card. | An explorer's reward is a view of tomorrow's possible meals. | nan | nan<|endoftext|> <|endoftext|>Puppeteer | {2}{U} | Creature — Human Wizard | uncommon | {U}, {T}: You may tap or untap target creature. | "Getting people to do what you want is merely a matter of telling them what they want to hear." | 1 | 2<|endoftext|> <|endoftext|>Jaya Ballard, Task Mage | {1}{R}{R} | Legendary Creature — Human Spellshaper | rare | {R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. | nan | 2 | 2<|endoftext|> <|endoftext|>Memorial to Folly | | Land | uncommon | enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice : Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Doomed Dissenter | {1}{B} | Creature — Human | common | When dies, create a 2/2 black Zombie creature token. | There is only one fate left to those banished from the God-Pharaoh's city. | 1 | 1<|endoftext|> <|endoftext|>Shizo, Death's Storehouse | | Legendary Land | rare | {T}: Add {B}. {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | Centuries ago, Shizo was a verdant field of wildflowers. After 891 samurai died in a single battle on its grasses, it became a haunted moor. | nan | nan<|endoftext|> <|endoftext|>Demonic Vigor | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand. | In the Cabal, death is just another mark of devotion. | nan | nan<|endoftext|> <|endoftext|>Jegantha, the Wellspring | {4}{R/G} | Legendary Creature — Elemental Elk | rare | Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. | nan | 5 | 5<|endoftext|> <|endoftext|>Heir of the Wilds | {1}{G} | Creature — Human Warrior | uncommon | Deathtouch Ferocious — Whenever attacks, if you control a creature with power 4 or greater, gets +1/+1 until end of turn. | In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors. | 2 | 2<|endoftext|> <|endoftext|>Howling Wolf | {2}{G}{G} | Creature — Wolf | common | When enters the battlefield, you may search your library for up to three cards named , reveal them, put them into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Hada Freeblade | {W} | Creature — Human Soldier Ally | rare | Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | nan | 0 | 1<|endoftext|> <|endoftext|>Teferi's Ageless Insight | {2}{U}{U} | Legendary Enchantment | rare | If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | "Fine, you know more than me. But do you have to be such a show-off about it?" —Chandra Nalaar, to Teferi | nan | nan<|endoftext|> <|endoftext|>Dwarven Scorcher | {R} | Creature — Dwarf | common | Sacrifice : deals 1 damage to target creature unless that creature's controller has deal 2 damage to them. | Barbarians invented the blaze of glory. Dwarves perfected it. | 1 | 1<|endoftext|> <|endoftext|>Consign to the Pit | {5}{B} | Sorcery | common | Destroy target creature. deals 2 damage to that creature's controller. | First your whole life flashes before your eyes. Then you have considerable time to reflect on every regret as you plummet. | nan | nan<|endoftext|> <|endoftext|>Blighted Fen | | Land | uncommon | {T}: Add {C}. {4}{B}, {T}, Sacrifice : Target opponent sacrifices a creature. | "We came to a place where the skin of Zendikar was peeled back and its bones lay bare to the sky." —Greenweaver Mina | nan | nan<|endoftext|> <|endoftext|>Disfigure | {B} | Instant | common | Target creature gets -2/-2 until end of turn. | "Brave scar or unfortunate tale? It all depends on your pain threshold." | nan | nan<|endoftext|> <|endoftext|>Prowess of the Fair | {1}{B} | Tribal Enchantment — Elf | uncommon | Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token. | An elvish duel is a thing of beauty: the warriors' grace, the crash of steel, then the artful spray of blood. | nan | nan<|endoftext|> <|endoftext|>Blade Juggler | {4}{B} | Creature — Human Rogue | common | Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When enters the battlefield, it deals 1 damage to you and you draw a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Theft of Dreams | {2}{U} | Sorcery | common | Draw a card for each tapped creature target opponent controls. | "Volrath stole everything there was of me." —Takara | nan | nan<|endoftext|> <|endoftext|>Cosmos Charger | {3}{U} | Creature — Horse Spirit | rare | Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 3 | 3<|endoftext|> <|endoftext|>Benalish Veteran | {2}{W} | Creature — Human Soldier | common | Whenever attacks, it gets +1/+1 until end of turn. | "One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world." | 2 | 2<|endoftext|> <|endoftext|>Lost in a Labyrinth | {U} | Instant | common | Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Even those who leave the labyrinth never escape it, forever dreaming of their time trapped within. | nan | nan<|endoftext|> <|endoftext|>Svyelun of Sea and Sky | {1}{U}{U} | Legendary Creature — Merfolk God | rare | has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) | nan | 3 | 4<|endoftext|> <|endoftext|>Brave the Sands | {1}{W} | Enchantment | uncommon | Creatures you control have vigilance. Each creature you control can block an additional creature each combat. | Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates. | nan | nan<|endoftext|> <|endoftext|>Caves of Chaos Adventurer | {3}{R} | Creature — Human Barbarian | rare | Trample When enters the battlefield, you take the initiative. Whenever attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn. | nan | 5 | 3<|endoftext|> <|endoftext|>Clattering Skeletons | {3}{B} | Creature — Skeleton | common | When dies, venture into the dungeon. (Enter the first room or advance to the next room.) | Those who die in the dungeon become its guardians. | 4 | 3<|endoftext|> <|endoftext|>Bewilder | {2}{U} | Instant | common | Target creature gets -3/-0 until end of turn. Draw a card. | "Teferi snapped his fingers, and the viashino started clucking like a chicken. Silly, yes, but exactly the thing we needed to break the stifling tension." —Jhoira, master artificer | nan | nan<|endoftext|> <|endoftext|>Vodalian Tide Mage | {1}{G}{U} | Creature — Merfolk Wizard | rare | Whenever one or more other nontoken creatures you control deal combat damage to a player, choose one of those creatures. Conjure a duplicate of the chosen creature into your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Prowling Caracal | {1}{W} | Creature — Cat | common | | A hunter in the city requires the utmost cunning to survive. It must pounce only if the kill is certain, and leave the remains where no one will see. | 3 | 1<|endoftext|> <|endoftext|>Myriad Landscape | | Land | uncommon | enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice : Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Darkpact | {B}{B}{B} | Sorcery | rare | Remove from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Yargle, Glutton of Urborg | {4}{B} | Legendary Creature — Frog Spirit | uncommon | | When Belzenlok's lieutenant Yar-Kul grew too ambitious, the Demonlord transformed him into a maggot. The frog that ate the maggot grew and grew, until a ravenous spirit burst from its body. | 9 | 3<|endoftext|> <|endoftext|>Debilitating Injury | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -2/-2. | "If weakness does not exist within the Temur then we shall force it upon them." —Sidisi, khan of the Sultai | nan | nan<|endoftext|> <|endoftext|>Marionette Master | {4}{B}{B} | Creature — Human Artificer | rare | Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to 's power. | nan | 1 | 3<|endoftext|> <|endoftext|>Taborax, Hope's Demise | {2}{B} | Legendary Creature — Demon Cleric | rare | Flying has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Smother | {1}{B} | Instant | uncommon | Destroy target creature with mana value 3 or less. It can't be regenerated. | "Before I hire new recruits, I test how long they can hold their breath. You'd be surprised how often it comes up." —Zahr Gada, Halimar expedition leader | nan | nan<|endoftext|> <|endoftext|>Balance | {1}{W} | Sorcery | rare | Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | nan | nan | nan<|endoftext|> <|endoftext|>Vaporkin | {1}{U} | Creature — Elemental | common | Flying can block only creatures with flying. | "Mists are carefree. They drift where they will, unencumbered by rocks and river beds." —Thrasios, triton hero | 2 | 1<|endoftext|> <|endoftext|>Gisa and Geralf | {2}{U}{B} | Legendary Creature — Human Wizard | mythic | When enters the battlefield, mill four cards. During each of your turns, you may cast a Zombie creature spell from your graveyard. | "These fiends are slightly less tolerable than you." "A sentiment that warms my heart, sister." | 4 | 4<|endoftext|> <|endoftext|>Warstorm Surge | {5}{R} | Enchantment | rare | Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. | "Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!" | nan | nan<|endoftext|> <|endoftext|>Banshee of the Dread Choir | {3}{B}{B} | Creature — Spirit | uncommon | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever deals combat damage to a player, that player discards a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Regrowth | {1}{G} | Sorcery | uncommon | Return target card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>The Hive | {5} | Artifact | rare | {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.) | nan | nan | nan<|endoftext|> <|endoftext|>Braid of Fire | {1}{R} | Enchantment | rare | Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | The prominence danced before the shaman, a tangle of power and flame—his to unravel. | nan | nan<|endoftext|> <|endoftext|>Seer's Lantern | {3} | Artifact | common | {T}: Add {C}. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | A light to bring hope in dark times. | nan | nan<|endoftext|> <|endoftext|>Windreaver | {3}{W}{U} | Creature — Elemental | rare | Flying {W}: gains vigilance until end of turn. {W}: gets +0/+1 until end of turn. {U}: Switch 's power and toughness until end of turn. {U}: Return to its owner's hand. | nan | 1 | 3<|endoftext|> <|endoftext|>Utter End | {2}{W}{B} | Instant | rare | Exile target nonland permanent. | "I came seeking a challenge. All I found was you." —Zurgo, khan of the Mardu | nan | nan<|endoftext|> <|endoftext|>Iron Star | {1} | Artifact | uncommon | Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. | Forged by a thousand flames. | nan | nan<|endoftext|> <|endoftext|>Finale of Devastation | {X}{G}{G} | Sorcery | mythic | Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. | Some spells sing a quiet tune. Others roar. | nan | nan<|endoftext|> <|endoftext|>Belt of Giant Strength | {1}{G} | Artifact — Equipment | rare | Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets. | nan | nan | nan<|endoftext|> <|endoftext|>Glint Hawk Idol | {2} | Artifact | common | Whenever another artifact enters the battlefield under your control, you may have become a 2/2 Bird artifact creature with flying until end of turn. {W}: becomes a 2/2 Bird artifact creature with flying until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Yahenni, Undying Partisan | {2}{B} | Legendary Creature — Aetherborn Vampire | rare | Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on . Sacrifice another creature: Yahenni gains indestructible until end of turn. | "The time for subtlety is over, darling." | 2 | 2<|endoftext|> <|endoftext|>Davriel's Shadowfugue | {3}{B} | Sorcery | common | Target player discards two cards and loses 2 life. | Shadows coiled around the witness's mind. Then the moment vanished, leaving only the sting of its loss. | nan | nan<|endoftext|> <|endoftext|>Auriok Salvagers | {3}{W} | Creature — Human Soldier | uncommon | {1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand. | "Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough." | 2 | 4<|endoftext|> <|endoftext|>Norika Yamazaki, the Poet | {2}{W} | Legendary Creature — Human Samurai | uncommon | Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn. | "The blades will have their say, but peace is built with words." | 3 | 2<|endoftext|> <|endoftext|>Lava Axe | {4}{R} | Sorcery | common | deals 5 damage to target player or planeswalker. | "Catch!" | nan | nan<|endoftext|> <|endoftext|>Narcomoeba | {1}{U} | Creature — Illusion | rare | Flying When is put into your graveyard from your library, you may put it onto the battlefield. | "What bait do you cast to catch a dream?" —Ravnican riddle | 1 | 1<|endoftext|> <|endoftext|>Ass Whuppin' | {1}{W}{B} | Sorcery | rare | Destroy target silver-bordered or acorn permanent in any game you can see from your seat. | Asses to ashes, Donkeys to dust. | nan | nan<|endoftext|> <|endoftext|>Defiant Ogre | {5}{R} | Creature — Ogre Warrior | common | When enters the battlefield, choose one — • Put a +1/+1 counter on . • Destroy target artifact. | "I have no clan, but I still have purpose." | 3 | 5<|endoftext|> <|endoftext|>Journey to Nowhere | {1}{W} | Enchantment | common | When enters the battlefield, exile target creature. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Lens Flare | {4}{W} | Instant | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) deals 5 damage to target attacking or blocking creature. | Intent: The spell shows a creature being damaged by powerful rays of light. | nan | nan<|endoftext|> <|endoftext|>Lava Runner | {1}{R}{R} | Creature — Lizard | rare | Haste Whenever becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. | nan | 2 | 2<|endoftext|> <|endoftext|>Talisman of Indulgence | {2} | Artifact | uncommon | {T}: Add {C}. {T}: Add {B} or {R}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Stampeding Rhino | {4}{G} | Creature — Rhino | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | The quickest way to get through the jungle is to agitate a rhino and run in its wake. | 4 | 4<|endoftext|> <|endoftext|>Foundry of the Consuls | | Land | uncommon | {T}: Add {C}. {5}, {T}, Sacrifice : Create two 1/1 colorless Thopter artifact creature tokens with flying. | All around the foundry, automatons unhitched themselves from their mounts and pivoted to face Chandra. | nan | nan<|endoftext|> <|endoftext|>Paradox Haze | {2}{U} | Enchantment — Aura | uncommon | Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. | "Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you." —Teferi | nan | nan<|endoftext|> <|endoftext|>Submerged Boneyard | | Land | common | enters the battlefield tapped. {T}: Add {U} or {B}. | Aether currents in the sky mirror water currents below, including the deadly rapids. | nan | nan<|endoftext|> <|endoftext|>Command Tower | | Land | uncommon | {T}: Add one mana of any color in your commander's color identity. | When defeat is near and guidance is scarce, all eyes look in one direction. | nan | nan<|endoftext|> <|endoftext|>Merrow Bonegnawer | {B} | Creature — Merfolk Rogue | common | {T}: Target player exiles a card from their graveyard. Whenever you cast a black spell, you may untap . | Banished to the Dark Meanders for hideous crimes, some merrows find a taste for the darkness . . . and the dead. | 1 | 1<|endoftext|> <|endoftext|>Fit of Rage | {1}{R} | Sorcery | common | Target creature gets +3/+3 and gains first strike until end of turn. | "Anger is fleeting; remorse is eternal." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Spark Elemental | {R} | Creature — Elemental | uncommon | Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice . | nan | 3 | 1<|endoftext|> <|endoftext|>Viconia, Disciple of Rebirth | {1}{W}{B} | Legendary Creature — Elf Cleric | uncommon | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If it has mana value 3 or less, you may put it onto the battlefield. {1}: Exile target card from a graveyard. | nan | 3 | 4<|endoftext|> <|endoftext|>Hobgoblin Bandit Lord | {1}{R}{R} | Creature — Goblin Rogue | rare | Other Goblins you control get +1/+1. {R}, {T}: deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. | In a hobgoblin's view of the world, the weak owe tribute and fealty to the strong. | 2 | 3<|endoftext|> <|endoftext|>Spark Trooper | {1}{R}{R}{W} | Creature — Elemental Soldier | rare | Trample, lifelink, haste At the beginning of the end step, sacrifice . | Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals. | 6 | 1<|endoftext|> <|endoftext|>Wildfire Devils | {3}{R} | Creature — Devil | rare | When enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost. | Devils sow grief and harvest glee. | 4 | 2<|endoftext|> <|endoftext|>Yawgmoth, Thran Physician | {2}{B}{B} | Legendary Creature — Human Cleric | mythic | Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 2 | 4<|endoftext|> <|endoftext|>Azorius Cluestone | {3} | Artifact | common | {T}: Add {W} or {U}. {W}{U}, {T}, Sacrifice : Draw a card. | Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers. | nan | nan<|endoftext|> <|endoftext|>Coral Merfolk | {1}{U} | Creature — Merfolk | common | | Early sailors thought they were tricks of the mind or perhaps manatees. As more and more ships were classified as lost to "manatee attacks," the truth began to dawn. | 2 | 1<|endoftext|> <|endoftext|>Samut, the Tested | {2}{R}{G} | Legendary Planeswalker — Samut | mythic | +1: Up to one target creature gains double strike until end of turn. −2: deals 2 damage divided as you choose among one or two targets. −7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Custodi Soulbinders | {3}{W} | Creature — Human Cleric | rare | enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from : Create a 1/1 white Spirit creature token with flying. | nan | 0 | 0<|endoftext|> <|endoftext|>Mathas, Fiend Seeker | {R}{W}{B} | Legendary Creature — Vampire | mythic | Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." | "All will know of your crimes." | 3 | 3<|endoftext|> <|endoftext|>Bosh, Iron Golem | {8} | Legendary Artifact Creature — Golem | rare | Trample {3}{R}, Sacrifice an artifact: deals damage equal to the sacrificed artifact's mana value to any target. | As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past. | 6 | 7<|endoftext|> <|endoftext|>Arcane Flight | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has flying. | The Tolarian Academies are known for their magical research, powerful sorcerers, and accidental destruction of ecosystems. | nan | nan<|endoftext|> <|endoftext|>Hisoka's Defiance | {1}{U} | Instant | common | Counter target Spirit or Arcane spell. | "With every passing day, the kami shape our world to suit their will. I, for one, would not see them succeed." | nan | nan<|endoftext|> <|endoftext|>Oakgnarl Warrior | {5}{G}{G} | Creature — Treefolk Warrior | common | Vigilance, trample | "Roam as you will, your roots remain in the strong earth of your Rising." | 5 | 7<|endoftext|> <|endoftext|>Talisman of Dominance | {2} | Artifact | uncommon | {T}: Add {C}. {T}: Add {U} or {B}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Marsh Casualties | {B}{B} | Sorcery | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Riverwheel Aerialists | {5}{U} | Creature — Djinn Monk | common | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones. | 4 | 5<|endoftext|> <|endoftext|>Majestic Heliopterus | {3}{W} | Creature — Dinosaur | uncommon | Flying Whenever attacks, another target Dinosaur you control gains flying until end of turn. | "Its rise is like the sun's, a beautiful beginning. Its descent is like the sun's, a frightful ending." —Huatli | 2 | 2<|endoftext|> <|endoftext|>Resurrection | {2}{W}{W} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. | "Think of this new life not as a gift from the angels but as a command to fight for their cause once more." —War blessing of Serra | nan | nan<|endoftext|> <|endoftext|>Lumengrid Warden | {1}{U} | Creature — Human Wizard | common | | The wardens keep watch over an endless sea of progress. | 1 | 3<|endoftext|> <|endoftext|>Liliana Vess | {3}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Target player discards a card. −2: Search your library for a card, then shuffle and put that card on top. −8: Put all creature cards from all graveyards onto the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Volcanic Fallout | {1}{R}{R} | Instant | uncommon | This spell can't be countered. deals 2 damage to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Vampiric Tutor | {B} | Instant | rare | Search your library for a card, then shuffle and put that card on top. You lose 2 life. | "I write upon clean white parchment with a sharp quill and the blood of my students, divining their secrets." —Shauku, Endbringer | nan | nan<|endoftext|> <|endoftext|>Dragonlord Kolaghan | {4}{B}{R} | Legendary Creature — Elder Dragon | mythic | Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. | nan | 6 | 5<|endoftext|> <|endoftext|>Wilt-Leaf Liege | {1}{G/W}{G/W}{G/W} | Creature — Elf Knight | rare | Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard , put it onto the battlefield instead of putting it into your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Worthy Knight | {1}{W} | Creature — Human Knight | rare | Whenever you cast a Knight spell, create a 1/1 white Human creature token. | Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine. | 2 | 2<|endoftext|> <|endoftext|>Triumph of the Hordes | {2}{G}{G} | Sorcery | uncommon | Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | nan | nan | nan<|endoftext|> <|endoftext|>Infectious Inquiry | {2}{B} | Sorcery | common | You draw two cards and you lose 2 life. Each opponent gets a poison counter. | "I give you pain, you give me information. A simple trade, is it not?" | nan | nan<|endoftext|> <|endoftext|>Doom Whisperer | {3}{B}{B} | Creature — Nightmare Demon | mythic | Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | The sound of every twisted secret tempts you to hear another. | 6 | 6<|endoftext|> <|endoftext|>Demilich | {U}{U}{U}{U} | Creature — Skeleton Wizard | mythic | This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. | nan | 4 | 3<|endoftext|> <|endoftext|>Grafdigger's Cage | {1} | Artifact | rare | Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. | "Best bury them right. We don't want any gruesome encores." —Constable Trosk | nan | nan<|endoftext|> <|endoftext|>Circle of Protection: Red | {1}{W} | Enchantment | common | {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Nahiri's Stoneblades | {1}{R} | Instant | common | Up to two target creatures each get +2/+0 until end of turn. | The ancient Planeswalkers Sorin and Nahiri battled across Ravnica, their blows cutting as deep as their grudge. | nan | nan<|endoftext|> <|endoftext|>Hour of Reckoning | {4}{W}{W}{W} | Sorcery | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures. | Those who are chosen do not doubt. Those who remain do not lament. | nan | nan<|endoftext|> <|endoftext|>Cherished Hatchling | {1}{G} | Creature — Dinosaur | uncommon | When dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." | Despite its appearance, it's anything but defenseless. | 2 | 1<|endoftext|> <|endoftext|>Dryad of the Ilysian Grove | {2}{G} | Enchantment Creature — Nymph Dryad | rare | You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. | nan | 2 | 4<|endoftext|> <|endoftext|>Putrefy | {1}{B}{G} | Instant | uncommon | Destroy target artifact or creature. It can't be regenerated. | "All matter, animate or not, rots when exposed to time. We merely speed up the process." —Ezoc, Golgari rot farmer | nan | nan<|endoftext|> <|endoftext|>Kaervek's Torch | {X}{R} | Sorcery | common | As long as is on the stack, spells that target it cost {2} more to cast. deals X damage to any target. | The pulsing heat of the midday Sun burns in the Lion's eye. —Stone inscription, source unknown | nan | nan<|endoftext|> <|endoftext|>Spellheart Chimera | {1}{U}{R} | Creature — Chimera | uncommon | Flying, trample 's power is equal to the number of instant and sorcery cards in your graveyard. | Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts. | * | 3<|endoftext|> <|endoftext|>Sliver Hivelord | {W}{U}{B}{R}{G} | Legendary Creature — Sliver | mythic | Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.) | nan | 5 | 5<|endoftext|> <|endoftext|>Shriekdiver | {2}{B} | Creature — Zombie Bird Warrior | common | Flying {1}: gains haste until end of turn. | "It's faster than we are. Draw its attention while the Ledev take aim!" —Shauntal, Boros legionnaire | 2 | 1<|endoftext|> <|endoftext|>Mirri, Cat Warrior | {1}{G}{G} | Legendary Creature — Cat Warrior | rare | First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) | "Full of beauty and grace, with a predator's instincts . . . Although she wanders, I have always thought Mirri belongs in Llanowar most of all." —Rofellos, Llanowar emissary | 2 | 3<|endoftext|> <|endoftext|>Academy Manufactor | {3} | Artifact Creature — Assembly-Worker | rare | If you would create a Clue, Food, or Treasure token, instead create one of each. | Automated systems at the Tolarian Academy sort new acquisitions for optimal use, determining which should be studied, eaten, or sold. | 1 | 3<|endoftext|> <|endoftext|>Runeforge Champion | {2}{W} | Creature — Dwarf Warrior | rare | When enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle. You may pay {1} rather than pay the mana cost for Rune spells you cast. | nan | 2 | 3<|endoftext|> <|endoftext|>Feudkiller's Verdict | {4}{W}{W} | Tribal Sorcery — Giant | rare | You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token. | "There are all kinds of strengths, but if you have strength of soul, the others will follow." —Galanda Feudkiller | nan | nan<|endoftext|> <|endoftext|>Anaconda | {3}{G} | Creature — Snake | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Something soft bumped against the rowboat, then was gone. | 3 | 3<|endoftext|> <|endoftext|>Tezzeret's Betrayal | {3}{U}{B} | Sorcery | rare | Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle. | "You can't hope to comprehend the plans that are in motion." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Geth's Grimoire | {4} | Artifact | uncommon | Whenever an opponent discards a card, you may draw a card. | The book shrieks horribly until its cover is opened, granting the spirit inside a moment's rest from the painful stirrings of the book's contents. | nan | nan<|endoftext|> <|endoftext|>Contraption Cannon | {4} | Artifact | uncommon | {2}, Sacrifice : It deals damage to any target equal to the number of Contraptions you control. | Common side effects include headaches, ringing in ears, and excessive smithereens. In some cases, a small hole in space-time may develop. | nan | nan<|endoftext|> <|endoftext|>Serra Ascendant | {W} | Creature — Human Monk | rare | Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, gets +5/+5 and has flying. | Faith in Serra is its own reward. | 1 | 1<|endoftext|> <|endoftext|>Krav, the Unredeemed | {4}{B} | Legendary Creature — Demon | rare | Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.) {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on . | nan | 3 | 3<|endoftext|> <|endoftext|>Wavesifter | {3}{G}{U} | Creature — Elemental | common | Flying When enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 3 | 2<|endoftext|> <|endoftext|>Sacred Foundry | | Land — Mountain Plains | rare | ({T}: Add {R} or {W}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Burning fervor and fearsome skill create a lethal beauty terrible to behold. | nan | nan<|endoftext|> <|endoftext|>Loamdragger Giant | {4}{R/G}{R/G}{R/G} | Creature — Giant Warrior | common | | Giants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy. | 7 | 6<|endoftext|> <|endoftext|>Gorilla Chieftain | {2}{G}{G} | Creature — Ape | common | {1}{G}: Regenerate . | "In the soil of leadership sprout the seeds of immortality." —Kaysa, Elder Druid of the Juniper | 3 | 3<|endoftext|> <|endoftext|>Serum Tank | {3} | Artifact | uncommon | Whenever or another artifact enters the battlefield, put a charge counter on . {3}, {T}, Remove a charge counter from : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Spire Garden | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}. | The village's name was long forgotten, its crumbling ruins a monument to the fragility of civilization. | nan | nan<|endoftext|> <|endoftext|>Dreadbringer Lampads | {4}{B} | Enchantment Creature — Nymph | common | Constellation — Whenever or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | nan | 4 | 2<|endoftext|> <|endoftext|>Ether Well | {3}{U} | Instant | uncommon | Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead. | "Whoa—my tail will *never* fit through that hole!" | nan | nan<|endoftext|> <|endoftext|>_____ _____ Rocketship | {4} | Artifact — Vehicle | uncommon | Flying When this Vehicle enters the battlefield, you may put up to two name stickers on it. Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter. Crew 2 | nan | 2 | 3<|endoftext|> <|endoftext|>Rotting Giant | {1}{B} | Creature — Zombie Giant | uncommon | Whenever attacks or blocks, sacrifice it unless you exile a card from your graveyard. | Wracked with rot, it wrecks and ruins. | 3 | 3<|endoftext|> <|endoftext|>Lotus Field | | Land | rare | Hexproof enters the battlefield tapped. When enters the battlefield, sacrifice two lands. {T}: Add three mana of any one color. | nan | nan | nan<|endoftext|> <|endoftext|>Vryn Wingmare | {2}{W} | Creature — Pegasus | rare | Flying Noncreature spells cost {1} more to cast. | It's the favored mount of military commanders as well as anyone with a flair for the dramatic. | 2 | 1<|endoftext|> <|endoftext|>Thief of Hope | {2}{B} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.) | nan | 2 | 2<|endoftext|> <|endoftext|>Kavu Chameleon | {3}{G}{G} | Creature — Kavu | uncommon | This spell can't be countered. {G}: becomes the color of your choice until end of turn. | "They weren't part of my plan, but Gaea insisted." —Urza | 4 | 4<|endoftext|> <|endoftext|>Lifetap | {U}{U} | Enchantment | uncommon | Whenever a Forest an opponent controls becomes tapped, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Inspiring Vantage | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W}. | Ghirapur is a beacon of inspiration, attracting the most brilliant minds on Kaladesh. | nan | nan<|endoftext|> <|endoftext|>Reyhan, Last of the Abzan | {1}{B}{G} | Legendary Creature — Human Warrior | mythic | enters the battlefield with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.) | nan | 0 | 0<|endoftext|> <|endoftext|>Rith's Charm | {R}{G}{W} | Instant | uncommon | Choose one — • Destroy target nonbasic land. • Create three 1/1 green Saproling creature tokens. • Prevent all damage a source of your choice would deal this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Llanowar Wastes | | Land | rare | {T}: Add {C}. {T}: Add {B} or {G}. deals 1 damage to you. | "The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it." —*The Antiquities War* | nan | nan<|endoftext|> <|endoftext|>Wall of Bone | {2}{B} | Creature — Skeleton Wall | uncommon | Defender (This creature can't attack.) {B}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | The Wall of Bone is said to be an aspect of the Great Wall in Hel, where the bones of all sinners wait for Ragnarok, when Hela will call them forth for the final battle. | 1 | 4<|endoftext|> <|endoftext|>Probe | {2}{U} | Sorcery | common | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Sunspire Gatekeepers | {3}{W} | Creature — Human Soldier | common | When enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance. | "You will pass with respect, or you will not pass at all." | 2 | 4<|endoftext|> <|endoftext|>Rhystic Deluge | {2}{U} | Enchantment | common | {U}: Tap target creature unless its controller pays {1}. | "I'll rain down on you with the power of magic itself. Then we'll see who prevails." —Alexi, zephyr mage | nan | nan<|endoftext|> <|endoftext|>Patron of the Vein | {4}{B}{B} | Creature — Vampire Shaman | rare | Flying When enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Swiftblade Vindicator | {R}{W} | Creature — Human Soldier | rare | Double strike, vigilance, trample | A swiftblade is an artist, each fiery trail of their blades a fleeting masterpiece traced on the air. | 1 | 1<|endoftext|> <|endoftext|>Chimney Imp | {4}{B} | Creature — Imp | common | Flying When dies, target opponent puts a card from their hand on top of their library. | nan | 1 | 2<|endoftext|> <|endoftext|>Necromantic Thirst | {2}{B}{B} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Sword of Feast and Famine | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Jackal Familiar | {R} | Creature — Jackal | common | can't attack or block alone. | "Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct." —Taivang, barbarian warlord | 2 | 2<|endoftext|> <|endoftext|>Owlbear Shepherd | {2}{G} | Creature — Goblin Druid | uncommon | At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. | When your pack is nowhere to be found, you form a new one. | 1 | 4<|endoftext|> <|endoftext|>Zalto, Fire Giant Duke | {3}{R}{R} | Legendary Creature — Giant Barbarian | rare | Trample Whenever is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.) | Fire giants love to fight on a large scale, and Duke Zalto is one of the greatest warmongers of his age. | 7 | 3<|endoftext|> <|endoftext|>Talas Lookout | {2}{U}{U} | Creature — Human Pirate | common | Flying When dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | "The Talas pirates are motivated by money, so we paid them twice what they could steal from us to spy for us instead." —Jhoira | 3 | 2<|endoftext|> <|endoftext|>Ad Nauseam | {3}{B}{B} | Instant | rare | Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times. | When the task spilled over into undeath, he stopped calling it his life's work. | nan | nan<|endoftext|> <|endoftext|>Stromgald Cabal | {1}{B}{B} | Creature — Human Knight | rare | {T}, Pay 1 life: Counter target white spell. | When the alliance between Balduvia and Kjeldor deprived Stromgald of easy victories, its agents were forced to fuel their rituals with their own flesh. | 2 | 2<|endoftext|> <|endoftext|>Ghitu Encampment | | Land | uncommon | enters the battlefield tapped. {T}: Add {R}. {1}{R}: becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) | nan | nan | nan<|endoftext|> <|endoftext|>Ancient Den | | Artifact Land | common | {T}: Add {W}. | Taj-Nar, throne of Raksha Golden Cub, destined leader of the leonin prides. | nan | nan<|endoftext|> <|endoftext|>Sek'Kuar, Deathkeeper | {2}{B}{R}{G} | Legendary Creature — Orc Shaman | rare | Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste. | The orcs believe Sek'Kuar still lives in the Karplusan Mountains, gathering his dead army, intent on revenge. | 4 | 3<|endoftext|> <|endoftext|>Pit Scorpion | {2}{B} | Creature — Scorpion | common | Whenever deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) | Sometimes the smallest nuisance can be the greatest pain. | 1 | 1<|endoftext|> <|endoftext|>Ceremonial Groundbreaker | {1}{G}{W} | Artifact — Equipment | uncommon | Equipped creature gets +2/+1 and has trample. Equip Citizen {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Construction in New Capenna is imbued with tradition and ritual. | nan | nan<|endoftext|> <|endoftext|>Conservator | {4} | Artifact | uncommon | {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fumiko the Lowblood | {2}{R}{R} | Legendary Creature — Human Samurai | rare | has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able. | nan | 3 | 2<|endoftext|> <|endoftext|>Ancient Brontodon | {6}{G}{G} | Creature — Dinosaur | common | | It is taller than all but the tallest trees, and older than all but the oldest. | 9 | 9<|endoftext|> <|endoftext|>Booster Tutor | {B} | Instant | uncommon | Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.) | "You saved that *Urza's Saga* pack all these years for *this*?" | nan | nan<|endoftext|> <|endoftext|>Djinn of Wishes | {3}{U}{U} | Creature — Djinn | rare | Flying enters the battlefield with three wish counters on it. {2}{U}{U}, Remove a wish counter from : Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. | nan | 4 | 4<|endoftext|> <|endoftext|>Vertigo | {R} | Instant | uncommon | deals 2 damage to target creature with flying. That creature loses flying until end of turn. | "I saw the wizard gesturing, but I didn't guess his plan until my aesthir cried out and went into a dive." —Arna Kennerüd, skyknight | nan | nan<|endoftext|> <|endoftext|>Zodiac Monkey | {1}{G} | Creature — Monkey | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | It lives mainly on fruit, leaves, and the occasional nose. | 2 | 1<|endoftext|> <|endoftext|>Runes of the Deus | {4}{R/G} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample. | nan | nan | nan<|endoftext|> <|endoftext|>Yamabushi's Storm | {1}{R} | Sorcery | common | deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Jwar Isle Avenger | {4}{U} | Creature — Sphinx | common | Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying | Though solitary by nature, the sphinxes did not hesitate to join in the fight against the Eldrazi. | 3 | 3<|endoftext|> <|endoftext|>Fire Servant | {3}{R}{R} | Creature — Elemental | uncommon | If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. | "Elemental fire shimmers with rose hues and, unlike terrestrial blazes, smolders long after it's extinguished." —Jestus Dreya, *Of Elements and Eternity* | 4 | 3<|endoftext|> <|endoftext|>Moira, Urborg Haunt | {2}{B} | Legendary Creature — Spirit Wizard | rare | Menace Whenever deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Cabal Therapy | {B} | Sorcery | uncommon | Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Bone Shaman | {2}{R}{R} | Creature — Giant Shaman | common | {B}: Until end of turn, gains "Creatures dealt damage by this turn can't be regenerated this turn." | Rattle me bones as I cross the floor And the bones in your grave will rattle no more. | 3 | 3<|endoftext|> <|endoftext|>Idyllic Tutor | {2}{W} | Sorcery | rare | Search your library for an enchantment card, reveal it, put it into your hand, then shuffle. | "If one's life is blessed, solutions to all life's problems will appear at the right moment." —*The Book of Kith and Kin* | nan | nan<|endoftext|> <|endoftext|>Bombard | {2}{R} | Instant | common | deals 4 damage to target creature. | "Want to sink a ship? Blow a hole in the hull. Want to kill a regisaur? Same answer." —Captain Brandis Thorn | nan | nan<|endoftext|> <|endoftext|>Spike Colony | {4}{G} | Creature — Spike | common | enters the battlefield with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. | nan | 0 | 0<|endoftext|> <|endoftext|>Diabolic Servitude | {3}{B} | Enchantment | uncommon | When enters the battlefield, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with dies, exile it and return to its owner's hand. When leaves the battlefield, exile the creature put onto the battlefield with . | nan | nan | nan<|endoftext|> <|endoftext|>Subterranean Tremors | {X}{R} | Sorcery | mythic | deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. | The market is now closed. | nan | nan<|endoftext|> <|endoftext|>Gatekeeper of Malakir | {B}{B} | Creature — Vampire Warrior | uncommon | Kicker {B} (You may pay an additional {B} as you cast this spell.) When enters the battlefield, if it was kicked, target player sacrifices a creature. | "You may enter the city—once the toll is paid." | 2 | 2<|endoftext|> <|endoftext|>Brood Keeper | {3}{R} | Creature — Human Shaman | uncommon | Whenever an Aura becomes attached to , create a 2/2 red Dragon creature token with flying. It has "{R}: This creature gets +1/+0 until end of turn." | "Come, little one. Unfurl your wings, fill your lungs, and release your first fiery breath." | 2 | 3<|endoftext|> <|endoftext|>Time Wipe | {2}{W}{W}{U} | Sorcery | rare | Return a creature you control to its owner's hand, then destroy all creatures. | "To comprehend the full answer requires years of temporal study. In short, they were now never born in the first place." —Teferi | nan | nan<|endoftext|> <|endoftext|>Roller Coaster | | Artifact — Attraction | uncommon | Visit — Creatures you control get +2/+0 until end of turn. | The Howling Mine moves faster than the speed of sound. The screams you hear are the group ahead of you. | nan | nan<|endoftext|> <|endoftext|>Unsummon | {U} | Instant | common | Return target creature to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Serene Sunset | {X}{G} | Instant | uncommon | Prevent all combat damage X target creatures would deal this turn. | The armies paused, silent, as the warriors reflected on the sunsets of their youth. | nan | nan<|endoftext|> <|endoftext|>Shadowheart, Sharran Cleric | {1}{B} | Legendary Creature — Human Elf Cleric | rare | Deathtouch Specialize {2}. Activate only if a player has 13 or less life. At the beginning of your end step, deals 1 damage to each player. | nan | 2 | 2<|endoftext|> <|endoftext|>Candlelight Vigil | {3}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+2 and has vigilance. | Selesnya guildmages do not sleep so the rest of the conclave can. | nan | nan<|endoftext|> <|endoftext|>Selfless Squire | {3}{W} | Creature — Human Soldier | rare | Flash When enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on . | nan | 1 | 1<|endoftext|> <|endoftext|>Claws of Wirewood | {3}{G} | Sorcery | common | deals 3 damage to each creature with flying and each player. Cycling {2} ({2}, Discard this card: Draw a card.) | They say the forest has eyes. They never mention its claws. | nan | nan<|endoftext|> <|endoftext|>Dauthi Ghoul | {1}{B} | Creature — Dauthi Zombie | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow dies, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Gleancrawler | {3}{B/G}{B/G}{B/G} | Creature — Insect Horror | rare | ({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Judith, the Scourge Diva | {1}{B}{R} | Legendary Creature — Human Shaman | rare | Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, deals 1 damage to any target. | At the end of the show, she stands alone on a stage brilliant with blood. | 2 | 2<|endoftext|> <|endoftext|>Man-o'-War | {2}{U} | Creature — Jellyfish | common | When enters the battlefield, return target creature to its owner's hand. | "Beauty to the eye does not always translate to the touch." —Naimah, Femeref philosopher | 2 | 2<|endoftext|> <|endoftext|>Chord of Calling | {X}{G}{G}{G} | Instant | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Piper of the Swarm | {1}{B} | Creature — Human Warlock | rare | Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature. | "If it has ears, it will dance to my tune." | 1 | 3<|endoftext|> <|endoftext|>Furnace Brood | {3}{R} | Creature — Elemental | common | {R}: Target creature can't be regenerated this turn. | Furnace air crackles with magmatic cackles. | 3 | 3<|endoftext|> <|endoftext|>Trusty Companion | {1}{W} | Creature — Hyena | uncommon | Vigilance can't attack alone. | It shows affection an automaton never could. | 3 | 2<|endoftext|> <|endoftext|>Fork in the Road | {1}{G} | Sorcery | common | Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle. | "This is as far as I go." —Beckram, Skiltfolk escort | nan | nan<|endoftext|> <|endoftext|>Sentinel of the Eternal Watch | {5}{W} | Creature — Giant Soldier | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls. | The portcullis is superfluous. | 4 | 6<|endoftext|> <|endoftext|>Maze Behemoth | {5}{G} | Creature — Elemental | common | Trample Multicolored creatures you control have trample. | It returned to the leylines as quickly as it had appeared, leaving only broken bodies to mark its passage. | 5 | 4<|endoftext|> <|endoftext|>Military Intelligence | {1}{U} | Enchantment | uncommon | Whenever you attack with two or more creatures, draw a card. | To know the battlefield is to anticipate the enemy. To know the enemy is to anticipate victory. | nan | nan<|endoftext|> <|endoftext|>Spectral Searchlight | {3} | Artifact | common | {T}: Choose a player. That player adds one mana of any color they choose. | The first searchlights were given as gifts, symbols of cooperation, to the emissaries present at the signing of the Guildpact. | nan | nan<|endoftext|> <|endoftext|>Noble Banneret | {2}{W}{W} | Creature — Human Knight | uncommon | Draft face up. As you draft a creature card, you may reveal it, note its name, then turn face down. As long as you control one or more creatures with a name you noted for cards named , and those creatures get +1/+1 and have lifelink. | nan | 3 | 3<|endoftext|> <|endoftext|>Lord of the Undead | {1}{B}{B} | Creature — Zombie | rare | Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. | "I confer with Death itself. What could you possibly do to injure me?" —Lord Dralnu | 2 | 2<|endoftext|> <|endoftext|>Whiplash Trap | {3}{U}{U} | Instant — Trap | common | If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands. | nan | nan | nan<|endoftext|> <|endoftext|>Lionheart Maverick | {W} | Creature — Human Knight | common | Vigilance {4}{W}: gets +1/+2 until end of turn. | "Your signet is no symbol of power. It marks only your need for numbers to aid you. What do you do, guild-rat, now that you face my blade alone?" | 1 | 1<|endoftext|> <|endoftext|>Silverchase Fox | {1}{W} | Creature — Fox | common | {1}{W}, Sacrifice : Exile target enchantment. | "Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den." —Britta, midwife of Gatstaf | 2 | 2<|endoftext|> <|endoftext|>Guile | {3}{U}{U}{U} | Creature — Elemental Incarnation | rare | can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When is put into a graveyard from anywhere, shuffle it into its owner's library. | nan | 6 | 6<|endoftext|> <|endoftext|>Daze | {1}{U} | Instant | common | You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}. | nan | nan | nan<|endoftext|> <|endoftext|>Golgari Charm | {B}{G} | Instant | uncommon | Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control. | "Let the rest of Ravnica sneer. One way or another, they all end up in the undercity." —Jarad | nan | nan<|endoftext|> <|endoftext|>Curse of Conformity | {4}{W} | Enchantment — Aura Curse | rare | Enchant player Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types. | Whether you'll fit in isn't up to you at all. | nan | nan<|endoftext|> <|endoftext|>Illusory Angel | {2}{U} | Creature — Angel Illusion | uncommon | Cast this spell only if you've cast another spell this turn. Flying | "In a daze, I woke and looked upon the battlefield, where I could swear my dreams were laying waste to the enemy." —Letter from a soldier | 4 | 4<|endoftext|> <|endoftext|>Kithkin Mourncaller | {2}{G} | Creature — Kithkin Scout | uncommon | Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. | Eidren's hunts are dangerous affairs. All dread the inevitable recounting of those who died while flushing out his prey. | 2 | 2<|endoftext|> <|endoftext|>Castle Vantress | | Land | rare | enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2. | Without Vantress's knowledge, the realm would lose itself in darkness. | nan | nan<|endoftext|> <|endoftext|>Ana Sanctuary | {2}{G} | Enchantment | uncommon | At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Rick, Steadfast Leader | {2}{W}{W} | Legendary Creature — Human Soldier | mythic | As Rick enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. | nan | 3 | 4<|endoftext|> <|endoftext|>Blur of Blades | {1}{R} | Instant | common | Put a -1/-1 counter on target creature. deals 2 damage to that creature's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Draugr Necromancer | {3}{B} | Snow Creature — Zombie Cleric | rare | If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. | nan | 4 | 4<|endoftext|> <|endoftext|>Scavenging Ooze | {1}{G} | Creature — Ooze | rare | {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on and you gain 1 life. | In nature, not a single bone or scrap of flesh goes to waste. | 2 | 2<|endoftext|> <|endoftext|>Thought Collapse | {1}{U}{U} | Instant | common | Counter target spell. Its controller mills three cards. | "I can think of no greater punishment than answering your question in full." —Lazav | nan | nan<|endoftext|> <|endoftext|>Blighted Woodland | | Land | uncommon | {T}: Add {C}. {3}{G}, {T}, Sacrifice : Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Dovin's Automaton | {4} | Artifact Creature — Homunculus | uncommon | As long as you control a Dovin planeswalker, gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) | It was made for battle, but that doesn't mean it's unsophisticated. | 3 | 3<|endoftext|> <|endoftext|>Royal Warden | {3}{B}{B} | Artifact Creature — Necron | rare | Phalanx Commander — When enters the battlefield, create two tapped 2/2 black Necron Warrior artifact creature tokens. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 2<|endoftext|> <|endoftext|>Gigapede | {3}{G}{G} | Creature — Insect | rare | Shroud (This creature can't be the target of spells or abilities.) At the beginning of your upkeep, if is in your graveyard, you may discard a card. If you do, return to your hand. | nan | 6 | 1<|endoftext|> <|endoftext|>Ragnar | {G}{W}{U} | Legendary Creature — Human Cleric | uncommon | {G}{W}{U}, {T}: Regenerate target creature. | "On the field of honor, a soldier need have no fear." | 2 | 2<|endoftext|> <|endoftext|>Explosive Singularity | {8}{R}{R} | Sorcery | mythic | As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs {1} less to cast for each creature tapped this way. deals 10 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Seal of Primordium | {1}{G} | Enchantment | common | Sacrifice : Destroy target artifact or enchantment. | "I am the simplifier, the root that drags all artifice to earth." —Seal inscription | nan | nan<|endoftext|> <|endoftext|>Thundersong Trumpeter | {R}{W} | Creature — Human Soldier | uncommon | {T}: Target creature can't attack or block this turn. | "Hear that? Those notes mean we've arrived at Sunhome! Let our allies' hearts soar and our enemies' hearts shatter at the sound!" —Klattic, Boros legionnaire | 2 | 1<|endoftext|> <|endoftext|>Elvish Fury | {G} | Instant | common | Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn. | Fail to respect the forest and you will fertilize it. | nan | nan<|endoftext|> <|endoftext|>Tekuthal, Inquiry Dominus | {2}{U}{U} | Legendary Creature — Phyrexian Horror | mythic | Flying If you would proliferate, proliferate twice instead. {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on . ({U/P} can be paid with either {U} or 2 life.) | nan | 3 | 5<|endoftext|> <|endoftext|>Siegehorn Ceratops | {G}{W} | Creature — Dinosaur | rare | Enrage — Whenever is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) | To a siegehorn, there is no such thing as a dead end. | 2 | 2<|endoftext|> <|endoftext|>Reparations | {1}{W}{U} | Enchantment | rare | Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. | "Sorry I burned down your village. Here's some gold." | nan | nan<|endoftext|> <|endoftext|>Mask of Avacyn | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3} | It hides the face and protects the soul. | nan | nan<|endoftext|> <|endoftext|>Cunning Giant | {5}{R} | Creature — Giant | rare | If is unblocked, you may have it assign its combat damage to a creature defending player controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Manglehorn | {2}{G} | Creature — Beast | uncommon | When enters the battlefield, you may destroy target artifact. Artifacts your opponents control enter the battlefield tapped. | "Rely too much on your weapons and watch your dreams shatter in your hands." —Rhonas, god of strength | 2 | 2<|endoftext|> <|endoftext|>Mishra's Foundry | | Land | rare | {T}: Add {C}. {2}: becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Plague Reaver | {2}{B} | Creature — Beast | rare | At the beginning of your end step, sacrifice each other creature you control. Discard two cards, Sacrifice : Choose target opponent. Return to the battlefield under that player's control at the beginning of their next upkeep. | nan | 6 | 5<|endoftext|> <|endoftext|>Bog Imp | {1}{B} | Creature — Imp | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | Think of it as a butcher knife with wings. | 1 | 1<|endoftext|> <|endoftext|>Carnivorous Moss-Beast | {4}{G}{G} | Creature — Plant Elemental Beast | common | {5}{G}{G}: Put a +1/+1 counter on . | Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south. | 4 | 5<|endoftext|> <|endoftext|>Spectral Steel | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Shiny Impetus | {2}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Magical Hack | {U} | Instant | rare | Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Loyal Apprentice | {1}{R} | Creature — Human Artificer | uncommon | Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. | Those with knowledge are wise to listen to those with imagination. | 2 | 1<|endoftext|> <|endoftext|>Awesome Presence | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it. | "I shape my weapons from the fears of my enemies." —Chaeska, Keeper of Tresserhorn | nan | nan<|endoftext|> <|endoftext|>Beast Whisperer | {2}{G}{G} | Creature — Elf Druid | rare | Whenever you cast a creature spell, draw a card. | "The tiniest mouse speaks louder to me than all the festival crowds on Tin Street." | 2 | 3<|endoftext|> <|endoftext|>Force of Rage | {1}{R}{R} | Instant | rare | If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Airborne Aid | {3}{U} | Sorcery | common | Draw a card for each Bird on the battlefield. | "We help our Southern Order comrades as much as we can. But the Cabal's insidious influence spreads, dividing our forces and leaving new arrivals to fend for themselves." —Commander Eesha | nan | nan<|endoftext|> <|endoftext|>Brokers Charm | {G}{W}{U} | Instant | uncommon | Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Assemble from Parts | {B} | Instant | rare | Target creature card in your graveyard perpetually gains "{1}{B}{B}, Exile this card from your graveyard: Shuffle it into your library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery." | nan | nan | nan<|endoftext|> <|endoftext|>Tsunami | {3}{G} | Sorcery | uncommon | Destroy all Islands. | nan | nan | nan<|endoftext|> <|endoftext|>Tethered Skirge | {2}{B} | Creature — Phyrexian Imp | uncommon | Flying Whenever becomes the target of a spell or ability, you lose 1 life. | It bites the hand that leads it. | 2 | 2<|endoftext|> <|endoftext|>Kami of Old Stone | {3}{W} | Creature — Spirit | uncommon | | "There was a wall here. Now it is dust. A tower rose here. Now it is fallen. An army fought here. Now it is dead. A spirit was here. It is all that remains." —Snow-Fur, kitsune poet | 1 | 7<|endoftext|> <|endoftext|>Curiosity | {U} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. | "You know that secret? The one that wakes you up at night in a cold sweat? The one you think no one else in the world knows? Well, guess what." | nan | nan<|endoftext|> <|endoftext|>Valorous Stance | {1}{W} | Instant | uncommon | Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater. | "Every choice alters the path of fate." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Exalted Angel | {4}{W}{W} | Creature — Angel | rare | Flying Whenever deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "She is a theme of honor and renown, ...Whose present courage may beat down our foes." —William Shakespeare, *Troilus and Cressida* | 4 | 5<|endoftext|> <|endoftext|>Crawling Infestation | {2}{G} | Enchantment | uncommon | At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Waterlogged Grove | | Land | rare | {T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice : Draw a card. | The trees pull water from deep underground, filling the forest for miles. | nan | nan<|endoftext|> <|endoftext|>Sanctum Guardian | {1}{W}{W} | Creature — Human Cleric | uncommon | Sacrifice : The next time a source of your choice would deal damage to any target this turn, prevent that damage. | nan | 1 | 4<|endoftext|> <|endoftext|>Mystic Monastery | | Land | uncommon | enters the battlefield tapped. {T}: Add {U}, {R}, or {W}. | When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains." | nan | nan<|endoftext|> <|endoftext|>Go-Shintai of Shared Purpose | {3}{W} | Legendary Enchantment Creature — Shrine | uncommon | Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. | It seeks those who act with kindness and offers friendship. | 1 | 3<|endoftext|> <|endoftext|>Relic Amulet | {2} | Artifact | uncommon | Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on . {2}, {T}, Remove all charge counters from : It deals that much damage to target creature. | Old power finds new purpose. | nan | nan<|endoftext|> <|endoftext|>Done for the Day | {2}{G} | Enchantment | uncommon | At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TK} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own. | Punchy was programmed to do two things: punch tickets and love punching tickets. | nan | nan<|endoftext|> <|endoftext|>Ogre Siegebreaker | {2}{B}{R} | Creature — Ogre Berserker | uncommon | {2}{B}{R}: Destroy target creature that was dealt damage this turn. | "What he doesn't burn, he smashes." —Captain Wellis, ogre wrangler | 4 | 3<|endoftext|> <|endoftext|>Yuan-Ti Malison | {1}{U} | Creature — Snake Rogue | rare | can't be blocked as long as it's attacking alone. Whenever deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | Silent. Slithering. Sinister. | 2 | 1<|endoftext|> <|endoftext|>Sacred Boon | {1}{W} | Instant | uncommon | Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. | "Divine gifts are granted to those who are worthy." —Halvor Arenson, Kjeldoran priest | nan | nan<|endoftext|> <|endoftext|>Meteor Golem | {7} | Artifact Creature — Golem | uncommon | When enters the battlefield, destroy target nonland permanent an opponent controls. | The impact sent the soldiers scattering—then something came out of the crater. | 3 | 3<|endoftext|> <|endoftext|>Chill of Foreboding | {2}{U} | Sorcery | uncommon | Each player mills five cards. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "Wait . . . did you fellows hear something?" | nan | nan<|endoftext|> <|endoftext|>Primal Adversary | {2}{G} | Creature — Wolf | mythic | Trample When enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on , then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. | nan | 4 | 3<|endoftext|> <|endoftext|>Sulfurous Blast | {2}{R}{R} | Instant | uncommon | deals 2 damage to each creature and each player. If you cast this spell during your main phase, deals 3 damage to each creature and each player instead. | The Keldons used the toxic vents in the cracked earth to bolster their home's defenses. | nan | nan<|endoftext|> <|endoftext|>Clear the Stage | {4}{B} | Instant | uncommon | Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. | "Make way! It's time for the final act!" | nan | nan<|endoftext|> <|endoftext|>Coat with Venom | {B} | Instant | common | Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | "Every Silumgar blade carries the blessing of our dragonlord." —Xathi the Infallible | nan | nan<|endoftext|> <|endoftext|>All-Seeing Arbiter | {4}{U}{U} | Creature — Avatar | mythic | Flying Whenever enters the battlefield or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. | nan | 5 | 4<|endoftext|> <|endoftext|>Clown Extruder | | Artifact — Attraction | common | Visit — Create a 1/1 white Clown Robot artifact creature token. | "CONGRATULATIONS. IT IS A CLOWN." | nan | nan<|endoftext|> <|endoftext|>Temple of Plenty | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {G} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Servo Schematic | {2} | Artifact | uncommon | When enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Elder Deep-Fiend | {8} | Creature — Eldrazi Octopus | rare | Flash Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to four target permanents. | nan | 5 | 6<|endoftext|> <|endoftext|>Azami, Lady of Scrolls | {2}{U}{U}{U} | Legendary Creature — Human Wizard | rare | Tap an untapped Wizard you control: Draw a card. | "Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami." —Lady Azami, letter to Sensei Hisoka | 0 | 2<|endoftext|> <|endoftext|>Sunbird's Invocation | {5}{R} | Enchantment | rare | Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Dread Fugue | {B} | Sorcery | uncommon | Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. | nan | nan | nan<|endoftext|> <|endoftext|>Mending Hands | {W} | Instant | common | Prevent the next 4 damage that would be dealt to any target this turn. | "I can staunch their blood, mend their flesh, and knit their bones. But I cannot restore their hope." —Tender-Hand, kitsune healer | nan | nan<|endoftext|> <|endoftext|>Overrun | {2}{G}{G}{G} | Sorcery | uncommon | Creatures you control get +3/+3 and gain trample until end of turn. | "You want to know your enemy? Look at your feet while you trample him." —Tahngarth of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Goblin Bushwhacker | {R} | Creature — Goblin Warrior | common | Kicker {R} (You may pay an additional {R} as you cast this spell.) When enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Pygmy Razorback | {1}{G} | Creature — Boar | common | Trample | As a rite of passage, Kipamu youths taunt razorbacks with long sticks . . . then flee. | 2 | 1<|endoftext|> <|endoftext|>Elspeth Resplendent | {3}{W}{W} | Legendary Planeswalker — Elspeth | mythic | +1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. −3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. −7: Create five 3/3 white Angel creature tokens with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Boxing Ring | {1}{G} | Artifact | rare | Whenever a creature enters the battlefield under your control, it fights up to one target creature you don't control with the same mana value. {T}: Create a Treasure token. Activate only if you control a creature that fought this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Lifespark Spellbomb | {1} | Artifact | common | {G}, Sacrifice : Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice : Draw a card. | "Awaken that which was never asleep." —Spellbomb inscription | nan | nan<|endoftext|> <|endoftext|>Mukotai Ambusher | {3}{B} | Artifact Creature — Rat Ninja | common | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Lifelink | The Mukotai Reckoners specialize in stealth and subterfuge. | 3 | 2<|endoftext|> <|endoftext|>Loreseeker's Stone | {6} | Artifact | uncommon | {3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand. | Mages come from far and wide to bathe in its wisdom. | nan | nan<|endoftext|> <|endoftext|>Nantuko Husk | {2}{B} | Creature — Zombie Insect | uncommon | Sacrifice a creature: gets +2/+2 until end of turn. | The soul sheds light, and death is its shadow. When the light dims, life and death embrace. —Nantuko teaching | 2 | 2<|endoftext|> <|endoftext|>Mire's Grasp | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -3/-3. | Those caught attempting to escape the Underworld spend the rest of their existence trapped in the Mire of Punishment. | nan | nan<|endoftext|> <|endoftext|>Magnetic Mountain | {1}{R}{R} | Enchantment | rare | Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Fan Bearer | {W} | Creature — Zombie | common | {2}, {T}: Tap target creature. | nan | 1 | 2<|endoftext|> <|endoftext|>Disperse | {1}{U} | Instant | common | Return target nonland permanent to its owner's hand. | Gryffid scowled at the sky. A perfect day for the hunt tainted by clouds. He wished them gone. High above, the clouds looked down, scowled, and made a wish of their own. | nan | nan<|endoftext|> <|endoftext|>Prohibit | {1}{U} | Instant | common | Kicker {2} (You may pay an additional {2} as you cast this spell.) Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead. | nan | nan | nan<|endoftext|> <|endoftext|>Sewer Shambler | {2}{B} | Creature — Zombie | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | 2 | 1<|endoftext|> <|endoftext|>Canopy Spider | {1}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | It keeps the upper reaches of the forest free of every menace . . . except for the spider itself. | 1 | 3<|endoftext|> <|endoftext|>Gorilla Shaman | {R} | Creature — Ape Shaman | common | {X}{X}{1}: Destroy target noncreature artifact with mana value X. | nan | 1 | 1<|endoftext|> <|endoftext|>Goblin Electromancer | {U}{R} | Creature — Goblin Wizard | common | Instant and sorcery spells you cast cost {1} less to cast. | "Result 752: Rapid mass redistribution. "Result 753: Calamitous reverse synthesis. "Result 754: Acute disarrayment." —Izzet research notes | 2 | 2<|endoftext|> <|endoftext|>Heralds of Tzeentch | {4}{U} | Creature — Demon | uncommon | Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 3 | 3<|endoftext|> <|endoftext|>Stern Dismissal | {U} | Instant | common | Return target creature or enchantment an opponent controls to its owner's hand. | Cities offer tribute to Ephara and carve her image into their walls, imploring her to protect them from the dangers of the wild. | nan | nan<|endoftext|> <|endoftext|>Sulfur Elemental | {2}{R} | Creature — Elemental | uncommon | Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. | nan | 3 | 2<|endoftext|> <|endoftext|>Gate Colossus | {8} | Artifact Creature — Construct | uncommon | This spell costs {1} less to cast for each Gate you control. can't be blocked by creatures with power 2 or less. Whenever a Gate enters the battlefield under your control, you may put from your graveyard on top of your library. | nan | 8 | 8<|endoftext|> <|endoftext|>Snapping Sailback | {4}{G} | Creature — Dinosaur | uncommon | Flash Enrage — Whenever is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) | Lurking beneath the murky waters of Ixalan's rivers, sailbacks can rip a meal off the shore in the blink of an eye. | 4 | 4<|endoftext|> <|endoftext|>Volunteer Militia | {W} | Creature — Human Soldier | common | | After making the Peach Garden Oath, the three brothers raised an army of 500 youths to fight the Yellow Scarves rebellion. | 1 | 2<|endoftext|> <|endoftext|>Sedge Sliver | {2}{R} | Creature — Sliver | rare | All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Scooch | {1}{B} | Instant | common | Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card. | "What? No, that's ridiculous! Of course the rat doesn't work for the park. I've never seen it before in my life!" —Monoxa, midway manager | nan | nan<|endoftext|> <|endoftext|>Splintering Wind | {2}{G}{G} | Enchantment | rare | {2}{G}: deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep {G}." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) | nan | nan | nan<|endoftext|> <|endoftext|>Orcish Cannonade | {1}{R}{R} | Instant | common | deals 2 damage to any target and 3 damage to you. Draw a card. | "No ready! No aim! Just fire!" —Scarback Plagg, orcish captain | nan | nan<|endoftext|> <|endoftext|>Onslaught | {R} | Enchantment | common | Whenever you cast a creature spell, tap target creature. | The last thing to go through the mogg's mind was its teeth. | nan | nan<|endoftext|> <|endoftext|>Barren Moor | | Land | common | enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Defiant Salvager | {2}{B} | Creature — Aetherborn Artificer | common | Sacrifice an artifact or creature: Put a +1/+1 counter on . Activate only as a sorcery. | "I didn't survive that crash just so I could fall to the likes of you." | 2 | 2<|endoftext|> <|endoftext|>Weight of Memory | {3}{U}{U} | Sorcery | uncommon | Draw three cards. Target player mills three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Brainwash | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack unless its controller pays {3}. | "They're not your friends; they despise you. I'm the only one you can count on. Trust me." | nan | nan<|endoftext|> <|endoftext|>Krosan Avenger | {2}{G} | Creature — Human Druid | common | Trample Threshold — {1}{G}: Regenerate . Activate only if seven or more cards are in your graveyard. | She'd have a fearsome reputation if she left any survivors. | 3 | 1<|endoftext|> <|endoftext|>Torture | {B} | Enchantment — Aura | common | Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. | "It helps pass the time until you die." —Grandmother Sengir | nan | nan<|endoftext|> <|endoftext|>Surtland Frostpyre | | Land | uncommon | enters the battlefield tapped. {T}: Add {R}. {2}{U}{U}{R}, {T}, Sacrifice : Scry 2. deals 2 damage to each creature. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Roiling Vortex | {1}{R} | Enchantment | rare | At the beginning of each player's upkeep, deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, deals 5 damage to that player. {R}: Your opponents can't gain life this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Basalt Monolith | {3} | Artifact | uncommon | doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap . | nan | nan | nan<|endoftext|> <|endoftext|>Traumatic Visions | {3}{U}{U} | Instant | common | Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Tarox Bladewing | {2}{R}{R}{R} | Legendary Creature — Dragon | rare | Flying, haste Grandeur — Discard another card named : gets +X/+X until end of turn, where X is its power. | Despising his siblings as insults to his line, he finds and devours each in turn. | 4 | 3<|endoftext|> <|endoftext|>Liability | {1}{B}{B} | Enchantment | rare | Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. | Gerrard realized that the helpless woman they'd rescued from Rath was nothing of the sort. | nan | nan<|endoftext|> <|endoftext|>Rot Wolf | {2}{G} | Creature — Phyrexian Wolf | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a creature dealt damage by this turn dies, you may draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Scheming Fence | {W}{U} | Creature — Human Citizen | rare | As enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. | nan | 2 | 3<|endoftext|> <|endoftext|>Serpent Generator | {6} | Artifact | rare | {4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.) | nan | nan | nan<|endoftext|> <|endoftext|>Risky Move | {3}{R}{R}{R} | Enchantment | rare | At the beginning of each player's upkeep, that player gains control of . When you gain control of from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Baneslayer Angel | {3}{W}{W} | Creature — Angel | mythic | Flying, first strike, lifelink, protection from Demons and from Dragons | nan | 5 | 5<|endoftext|> <|endoftext|>Soaring Drake | {2}{U} | Creature — Drake | common | Flying | The already spectacular views from the towers of the College at Lat-Nam are sometimes enhanced by glimpses of drakes diving into the ocean to devour small sharks. | 2 | 3<|endoftext|> <|endoftext|>Ring of Gix | {3} | Artifact | rare | Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}, {T}: Tap target artifact, creature, or land. | Not every cage is made of bars. | nan | nan<|endoftext|> <|endoftext|>Archpriest of Iona | {W} | Creature — Human Cleric | rare | 's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. | nan | * | 2<|endoftext|> <|endoftext|>Marsh Threader | {1}{W} | Creature — Kor Scout | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | "Give me a sturdy rope over the advice of any so-called expert. I can thread the dark wilds better than anyone." | 2 | 1<|endoftext|> <|endoftext|>Syphon Mind | {3}{B} | Sorcery | common | Each other player discards a card. You draw a card for each card discarded this way. | When tempers run high, it's easy to lose your head. | nan | nan<|endoftext|> <|endoftext|>Lightning Runner | {3}{R}{R} | Creature — Human Warrior | mythic | Double strike, haste Whenever attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase. | "Catch me if you can." | 2 | 2<|endoftext|> <|endoftext|>Wave of Reckoning | {4}{W} | Sorcery | rare | Each creature deals damage to itself equal to its power. | Inner conflict can defeat a soldier more quickly than any army. | nan | nan<|endoftext|> <|endoftext|>Fiery Emancipation | {3}{R}{R}{R} | Enchantment | mythic | If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. | "One day the mountain's fire will rise up to burn away our chains and end this age of oppression." —*The Molten Prophecy* | nan | nan<|endoftext|> <|endoftext|>Loyal Warhound | {1}{W} | Creature — Dog | rare | Vigilance When enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. | nan | 3 | 1<|endoftext|> <|endoftext|>Last Rites | {2}{B} | Sorcery | common | Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. | nan | nan | nan<|endoftext|> <|endoftext|>Vulshok Refugee | {1}{R}{R} | Creature — Human Warrior | uncommon | Protection from red | "I will carve my people's vengeance on the face of Phyrexia." | 3 | 2<|endoftext|> <|endoftext|>Eladamri, Lord of Leaves | {G}{G} | Legendary Creature — Elf Warrior | rare | Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) Other Elves have shroud. (They can't be the targets of spells or abilities.) | "We have been patient. We have planned our attack. We are ready . . . *now*." —Eladamri, Lord of Leaves | 2 | 2<|endoftext|> <|endoftext|>Fblthp, the Lost | {1}{U} | Legendary Creature — Homunculus | rare | When enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. | nan | 1 | 1<|endoftext|> <|endoftext|>Kaervek, the Spiteful | {2}{B}{B} | Legendary Creature — Human Warlock | rare | Other creatures get -1/-1. | nan | 3 | 2<|endoftext|> <|endoftext|>Dovin's Acuity | {1}{W}{U} | Enchantment | uncommon | When enters the battlefield, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return to its owner's hand. | Dovin ticked the Planeswalkers off on his fingers: himself, Domri, Kaya, Ral, Vraska . . . and Bolas made an even six. | nan | nan<|endoftext|> <|endoftext|>Circu, Dimir Lobotomist | {2}{U}{B} | Legendary Creature — Human Wizard | rare | Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with . | nan | 2 | 3<|endoftext|> <|endoftext|>Hermit Druid | {1}{G} | Creature — Human Druid | rare | {G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. | Seeking the company of plants ensures that your wits will go to seed. | 1 | 1<|endoftext|> <|endoftext|>Mother of Runes | {W} | Creature — Human Cleric | uncommon | {T}: Target creature you control gains protection from the color of your choice until end of turn. | "My family protects all families." | 1 | 1<|endoftext|> <|endoftext|>Merfolk Sovereign | {1}{U}{U} | Creature — Merfolk Noble | rare | Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. | "We are not an empire, and I am not a queen. But I speak with the shout of the rivers and the whisper of the clinging mist." | 2 | 2<|endoftext|> <|endoftext|>Gaea's Protector | {3}{G} | Creature — Elemental Warrior | common | must be blocked if able. | Fallen Phyrexians were transmuted into elementals by Gaea long ago, but Yavimaya's other inhabitants still regard them with unease. | 4 | 2<|endoftext|> <|endoftext|>Vesuvan Shapeshifter | {3}{U}{U} | Creature — Shapeshifter | rare | As enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} | nan | 0 | 0<|endoftext|> <|endoftext|>Hollowhenge Spirit | {3}{W} | Creature — Spirit | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying When enters the battlefield, remove target attacking or blocking creature from combat. | Some spirits mourn. Others terrorize. | 2 | 2<|endoftext|> <|endoftext|>Wand of Denial | {2} | Artifact | rare | {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. | You'll never miss what you never had. | nan | nan<|endoftext|> <|endoftext|>Vexing Arcanix | {4} | Artifact | rare | {3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and deals 2 damage to them. | nan | nan | nan<|endoftext|> <|endoftext|>Korlash, Heir to Blackblade | {2}{B}{B} | Legendary Creature — Zombie Warrior | rare | 's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur — Discard another card named : Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle. | nan | * | *<|endoftext|> <|endoftext|>Ichor Explosion | {5}{B}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power. | The first explosion that didn't excite goblins. | nan | nan<|endoftext|> <|endoftext|>Pia and Kiran Nalaar | {2}{R}{R} | Legendary Creature — Human Artificer | rare | When enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. {2}{R}, Sacrifice an artifact: deals 2 damage to any target. | nan | 2 | 2<|endoftext|> <|endoftext|>Nimbus Champion | {5}{U} | Creature — Avatar Warrior | uncommon | Flying Whenever attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Fleshless Gladiator | {1}{B} | Creature — Phyrexian Skeleton | common | Corrupted — {2}{B}: Return from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters. | What she lacks in skin she makes up in swagger. | 2 | 2<|endoftext|> <|endoftext|>Jace's Ingenuity | {3}{U}{U} | Instant | rare | Draw three cards. | "Brute force can sometimes kick down a locked door, but knowledge is a skeleton key." | nan | nan<|endoftext|> <|endoftext|>Goblin Tunneler | {1}{R} | Creature — Goblin Rogue | common | {T}: Target creature with power 2 or less can't be blocked this turn. | "You never know what's going to be in goblin tunnels. Even in the best case, there will still be goblins." —Sachir, Akoum Expeditionary House | 1 | 1<|endoftext|> <|endoftext|>Guided Passage | {G}{U}{R} | Sorcery | rare | Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Discontinuity | {3}{U}{U}{U} | Instant | mythic | As long as it's your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | nan | nan | nan<|endoftext|> <|endoftext|>Serra Zealot | {W} | Creature — Human Soldier | common | First strike | "The humans are useful in their way, but they must be commanded as the builder commands the stone. Be soft with them, and they will become soft." —Radiant, archangel | 1 | 1<|endoftext|> <|endoftext|>Akoum Refuge | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {B} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Bronze Sword | {1} | Artifact — Equipment | common | Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Every strike of the smith's hammer infuses a sword with the determination of its creator. | nan | nan<|endoftext|> <|endoftext|>Bloodrite Invoker | {2}{B} | Creature — Vampire Shaman | common | {8}: Target player loses 3 life and you gain 3 life. | "The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption." —*The Invokers' Tales* | 3 | 1<|endoftext|> <|endoftext|>Inspiring Bard | {3}{G} | Creature — Elf Bard | common | When enters the battlefield, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life. | "Wake up, my friends! There are deeds to be done and treasures to be won!" | 3 | 3<|endoftext|> <|endoftext|>Ria Ivor, Bane of Bladehold | {2}{W}{B} | Legendary Creature — Phyrexian Knight | rare | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." | nan | 3 | 4<|endoftext|> <|endoftext|>Mindwrack Liege | {3}{U/R}{U/R}{U/R} | Creature — Horror | rare | Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield. | nan | 4 | 4<|endoftext|> <|endoftext|>Inspired Charge | {2}{W}{W} | Instant | common | Creatures you control get +2/+1 until end of turn. | "For the lands you have lost and the beauty that remains, for freedom and the future, we must hold nothing back!" —Gideon Jura | nan | nan<|endoftext|> <|endoftext|>Flame Discharge | {X}{R} | Instant | uncommon | deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.) | "What? Why would it need a cooling unit?" | nan | nan<|endoftext|> <|endoftext|>Bala Ged Thief | {3}{B} | Creature — Human Rogue Ally | rare | Whenever or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card. | nan | 2 | 2<|endoftext|> <|endoftext|>Daggerback Basilisk | {2}{G} | Creature — Basilisk | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | "Petrifying gaze, deadly fangs, knifelike dorsal spines, venomous saliva . . . Am I missing anything? . . . Toxic bones? Seriously?" —Samila, Murasa Expeditionary House | 2 | 2<|endoftext|> <|endoftext|>Gleaming Overseer | {1}{U}{B} | Creature — Zombie Wizard | uncommon | When enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace. | nan | 1 | 4<|endoftext|> <|endoftext|>Silverclad Ferocidons | {5}{R}{R} | Creature — Dinosaur | rare | Enrage — Whenever is dealt damage, each opponent sacrifices a permanent. | "Control them? No. I gird them in armor and let them loose." —Yacha, Otepec huntmaster | 8 | 5<|endoftext|> <|endoftext|>Depala, Pilot Exemplar | {1}{R}{W} | Legendary Creature — Dwarf Pilot | rare | Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|> <|endoftext|>Farmstead | {W}{W}{W} | Enchantment — Aura | rare | Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." | nan | nan | nan<|endoftext|> <|endoftext|>Blitz Hellion | {3}{R}{G} | Creature — Hellion | rare | Trample, haste At the beginning of the end step, 's owner shuffles it into their library. | Alarans commemorated its appearances with new holidays bearing names like the Great Cataclysm and the Fall of Ilson Gate. | 7 | 7<|endoftext|> <|endoftext|>Zulaport Duelist | {U} | Creature — Human Rogue | common | Flash When enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) | nan | 1 | 1<|endoftext|> <|endoftext|>Wei Strike Force | {2}{B} | Creature — Human Soldier | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | At the battle of Chang'an, Ma Chao defeated the two generals Cao Cao sent to guard the pass but was forced to flee when Cao Cao's trickery turned his own ally against him. | 2 | 1<|endoftext|> <|endoftext|>Gilt-Leaf Seer | {2}{G} | Creature — Elf Shaman | common | {G}, {T}: Look at the top two cards of your library, then put them back in any order. | Desmera blinded her seers so that her beauty would be the last image burned in their memories. The act only deepened their insight. | 2 | 2<|endoftext|> <|endoftext|>Celestial Gatekeeper | {3}{W}{W} | Creature — Bird Cleric | rare | Flying When dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Vine Trellis | {1}{G} | Creature — Plant Wall | common | Defender (This creature can't attack.) {T}: Add {G}. | Nature twists knots stronger than any rope. | 0 | 4<|endoftext|> <|endoftext|>Ainok Bond-Kin | {1}{W} | Creature — Dog Soldier | common | Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike. | nan | 2 | 1<|endoftext|> <|endoftext|>Verdant Force | {5}{G}{G}{G} | Creature — Elemental | rare | At the beginning of each upkeep, create a 1/1 green Saproling creature token. | nan | 7 | 7<|endoftext|> <|endoftext|>Ecological Appreciation | {X}{2}{G} | Sorcery | mythic | Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Appetite for the Unnatural | {2}{G} | Instant | common | Destroy target artifact or enchantment. You gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Catalog | {2}{U} | Instant | common | Draw two cards, then discard a card. | Though those who study are as many as the hairs on an ox, those who succeed are as rare as unicorns' horns. —Chinese proverb | nan | nan<|endoftext|> <|endoftext|>Snarespinner | {1}{G} | Creature — Spider | common | Reach Whenever blocks a creature with flying, gets +2/+0 until end of turn. | In the rich jungles of Yavimaya, bright colors are the perfect camouflage. | 1 | 3<|endoftext|> <|endoftext|>Grolnok, the Omnivore | {2}{G}{U} | Legendary Creature — Frog | rare | Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them. | nan | 3 | 3<|endoftext|> <|endoftext|>Wall of Air | {1}{U}{U} | Creature — Wall | uncommon | Defender, flying (This creature can't attack, and it can block creatures with flying.) | "This 'standing windstorm' can hold us off indefinitely? Ridiculous!" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away. | 1 | 5<|endoftext|> <|endoftext|>Bounty of the Luxa | {2}{G}{U} | Enchantment | rare | At the beginning of your precombat main phase, remove all flood counters from . If no counters were removed this way, put a flood counter on and draw a card. Otherwise, add {C}{G}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>Mana Leak | {1}{U} | Instant | common | Counter target spell unless its controller pays {3}. | The fatal flaw in every plan is the assumption that you know more than your enemy. | nan | nan<|endoftext|> <|endoftext|>Angel of Serenity | {4}{W}{W}{W} | Creature — Angel | mythic | Flying When enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When leaves the battlefield, return the exiled cards to their owners' hands. | nan | 5 | 6<|endoftext|> <|endoftext|>Aether Adept | {1}{U}{U} | Creature — Human Wizard | common | When enters the battlefield, return target creature to its owner's hand. | Some mages do their best work in solitude. Others do their best work creating it. | 2 | 2<|endoftext|> <|endoftext|>Drove of Elves | {3}{G} | Creature — Elf | uncommon | Hexproof 's power and toughness are each equal to the number of green permanents you control. | "The light of beauty protects our journeys through darkness." | * | *<|endoftext|> <|endoftext|>Murder | {1}{B}{B} | Instant | common | Destroy target creature. | "By fate or by will, every reign must come to an end." —Kethis, the Hidden Hand | nan | nan<|endoftext|> <|endoftext|>Power Surge | {R}{R} | Enchantment | rare | At the beginning of each player's upkeep, deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Goring Ceratops | {5}{W}{W} | Creature — Dinosaur | rare | Double strike Whenever attacks, other creatures you control gain double strike until end of turn. | "Follow her footsteps and she will show you the way." —Itzama the Crested | 3 | 3<|endoftext|> <|endoftext|>Kayla's Reconstruction | {X}{W}{W}{W} | Sorcery | rare | Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | Anyone can destroy a continent. Few have the vision to rebuild one. | nan | nan<|endoftext|> <|endoftext|>Relic Golem | {3} | Artifact Creature — Golem | uncommon | can't attack or block unless an opponent has eight or more cards in their graveyard. {2}, {T}: Target player mills two cards. (They put the top two cards of their library into their graveyard.) | nan | 6 | 6<|endoftext|> <|endoftext|>Opt | {U} | Instant | rare | Scry 1. Draw a card. | The choice isn't whether to eat, but when to stop. | nan | nan<|endoftext|> <|endoftext|>Dryad Sophisticate | {1}{G} | Creature — Dryad | uncommon | Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.) | From Tin Street to the Outcast Mansions, she walks unbidden and unbound, her graceful silence never shaken by the riot of city life around her. | 2 | 1<|endoftext|> <|endoftext|>Temple of Malice | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {B} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Moonsilver Spear | {4} | Artifact — Equipment | rare | Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Angel of Renewal | {5}{W} | Creature — Angel Ally | uncommon | Flying When enters the battlefield, you gain 1 life for each creature you control. | "No more fear. No more failure. No more death. No more!" | 4 | 4<|endoftext|> <|endoftext|>Lim-Dûl's Vault | {U}{B} | Instant | uncommon | Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Emerald Charm | {G} | Instant | common | Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Primal Might | {X}{G} | Sorcery | rare | Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. | The shaman looked at the world through Ghalta's eyes and understood that everything else was his prey. | nan | nan<|endoftext|> <|endoftext|>Spark Double | {3}{U} | Creature — Illusion | rare | You may have enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. | nan | 0 | 0<|endoftext|> <|endoftext|>Time Vault | {2} | Artifact | rare | enters the battlefield tapped. doesn't untap during your untap step. If you would begin your turn while is tapped, you may skip that turn instead. If you do, untap . {T}: Take an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Fully Grown | {2}{G} | Instant | common | Target creature gets +3/+3 until end of turn. Put a trample counter on it. | "One day I woke up and knew I had nothing left to teach her. So now I ride on her shoulders and follow where she leads." —Gustin, wildbonder | nan | nan<|endoftext|> <|endoftext|>Abyssal Nightstalker | {3}{B} | Creature — Nightstalker | uncommon | Whenever attacks and isn't blocked, defending player discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Watcher in the Web | {4}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) can block an additional seven creatures each combat. | "Lost in the woods" is an optimistic way to describe a villager's disappearance. "Found in the woods" is frequently more appropriate. | 2 | 5<|endoftext|> <|endoftext|>Reach Through Mists | {U} | Instant — Arcane | common | Draw a card. | "Know one part of the name, obsession begins. Know two parts, paranoia sets in. Know three parts, madness descends. Know all, and only the kami know what will become of you." —Lady Azami | nan | nan<|endoftext|> <|endoftext|>Mana Vapors | {1}{U} | Sorcery | uncommon | Lands target player controls don't untap during their next untap step. | The scent of magic can rob you of your senses, blinding you to the world. | nan | nan<|endoftext|> <|endoftext|>Charix, the Raging Isle | {2}{U}{U} | Legendary Creature — Leviathan Crab | rare | Spells your opponents cast that target cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control. | nan | 0 | 17<|endoftext|> <|endoftext|>Summary Dismissal | {2}{U}{U} | Instant | rare | Exile all other spells and counter all abilities. | "Let's start fresh, shall we?" | nan | nan<|endoftext|> <|endoftext|>Grand Master of Flowers | {2}{W}{W} | Legendary Planeswalker — Bahamut | mythic | As long as has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. +1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. +1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Pyrohemia | {2}{R}{R} | Enchantment | uncommon | At the beginning of the end step, if no creatures are on the battlefield, sacrifice . {R}: deals 1 damage to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Foul-Tongue Invocation | {2}{B} | Instant | common | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life. | nan | nan | nan<|endoftext|> <|endoftext|>Condescend | {X}{U} | Instant | common | Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Searchlight Companion | {3} | Artifact Creature — Drone | common | Flying When enters the battlefield, create a 1/1 colorless Spirit creature token. | The merging of the spirit and material realms has resulted in some unusual friendships. | 1 | 1<|endoftext|> <|endoftext|>Immortal Coil | {2}{B}{B} | Artifact | rare | {T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Isolate | {W} | Instant | rare | Exile target permanent with mana value 1. | Threefold were his crimes, doubled were his pleas, singular was his fate. | nan | nan<|endoftext|> <|endoftext|>Whispers of Emrakul | {1}{B} | Sorcery | uncommon | Target opponent discards a card at random. Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead. | Your thoughts are no longer your own. | nan | nan<|endoftext|> <|endoftext|>Diluvian Primordial | {5}{U}{U} | Creature — Avatar | rare | Flying When enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead. | nan | 5 | 5<|endoftext|> <|endoftext|>Mark of Mutiny | {2}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.) | The flame of anger is hard to douse once lit. | nan | nan<|endoftext|> <|endoftext|>Dualcaster Mage | {1}{R}{R} | Creature — Human Wizard | rare | Flash When enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. | "It has been my experience that disasters like to strike in pairs." | 2 | 2<|endoftext|> <|endoftext|>Cowed by Wisdom | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Field Marshal | {1}{W}{W} | Creature — Human Soldier | rare | Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) | nan | 2 | 2<|endoftext|> <|endoftext|>Capricopian | {X}{G} | Creature — Goat Hydra | rare | enters the battlefield with X +1/+1 counters on it. {2}: Put a +1/+1 counter on , then you may reselect which player is attacking. Only the player is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.) | nan | 0 | 0<|endoftext|> <|endoftext|>Triumphant Reckoning | {6}{W}{W}{W} | Sorcery | mythic | Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield. | "We have defied fate. Our destinies are our own." | nan | nan<|endoftext|> <|endoftext|>Crippling Fear | {2}{B}{B} | Sorcery | rare | Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn. | Panic spread like wildfire as the demons of Immersturm poured into Bretagard, slaughtering as they came. | nan | nan<|endoftext|> <|endoftext|>Lulu, Forgetful Hollyphant | {2}{W} | Legendary Creature — Elephant Angel | uncommon | Flying Specialize {2} When enters the battlefield, you get a boon with "When you cast your next creature spell without flying, it perpetually gains flying." | nan | 1 | 3<|endoftext|> <|endoftext|>Chaos Orb | {2} | Artifact | rare | {1}, {T}: If is on the battlefield, flip onto the battlefield from a height of at least one foot. If turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy . | nan | nan | nan<|endoftext|> <|endoftext|>Hatchery Spider | {5}{G}{G} | Creature — Spider | rare | Reach Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | nan | 5 | 7<|endoftext|> <|endoftext|>Karplusan Forest | | Land | rare | {T}: Add {C}. {T}: Add {R} or {G}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Tamiyo's Journal | {5} | Legendary Artifact | rare | At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle. | Entry 855: There's more to Avacyn's madness . . . | nan | nan<|endoftext|> <|endoftext|>Fyndhorn Elder | {2}{G} | Creature — Elf Druid | uncommon | {T}: Add {G}{G}. | "Do we know what we're doing? Yes—the will of Freyalise." —Laina of the Elvish Council | 1 | 1<|endoftext|> <|endoftext|>Ifnir Deadlands | | Land — Desert | uncommon | {T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Malakir Cullblade | {1}{B} | Creature — Vampire Warrior | uncommon | Whenever a creature an opponent controls dies, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Gargoyle Flock | {2}{G}{U} | Creature — Tyranid Gargoyle | rare | Flying Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying. | They dive screaming on defensive lines, sowing chaos before the main assault begins. | 2 | 2<|endoftext|> <|endoftext|>Coastal Wizard | {2}{U}{U} | Creature — Human Wizard | rare | {T}: Return and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Old Fogey | {G}{G} | Summon — Dinosaur | rare | Phasing, cumulative upkeep {1}, echo {G}{G}, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2 | "These kids today with their collector numbers and their newfangled tap symbol. Twenty Black Lotuses and twenty Plague Rats. Now that's *real* Magic." | 7 | 7<|endoftext|> <|endoftext|>Orcus, Prince of Undeath | {X}{2}{B}{R} | Legendary Creature — Demon | rare | Flying, trample When enters the battlefield, choose one — • Each other creature gets -X/-X until end of turn. You lose X life. • Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. | nan | 5 | 3<|endoftext|> <|endoftext|>End the Festivities | {R} | Sorcery | common | deals 1 damage to each opponent and each creature and planeswalker they control. | When the defenses around Lurenbraum Fortress faltered, the Crimson Ballroom received some unexpected guests. | nan | nan<|endoftext|> <|endoftext|>Sprout Swarm | {1}{G} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Propeller Pioneer | {3}{W} | Creature — Human Artificer | common | Flying Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | nan | 2 | 1<|endoftext|> <|endoftext|>Ire of Kaminari | {3}{R} | Instant — Arcane | common | deals damage to any target equal to the number of Arcane cards in your graveyard. | "Thunder broke the brittle silence over the Araba. A surge of raw energy lifted the soldier's body into the air and briefly, in the heart of the flash, he saw the face of a god." —*Great Battles of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Brine Elemental | {4}{U}{U} | Creature — Elemental | uncommon | Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, each opponent skips their next untap step. | Water calls to water, and the world is left exhausted and withered in its wake. | 5 | 4<|endoftext|> <|endoftext|>Gavony Dawnguard | {1}{W}{W} | Creature — Human Soldier | uncommon | Ward {1} If it's neither day nor night, it becomes day as enters the battlefield. Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | 3 | 3<|endoftext|> <|endoftext|>Phyrexian Espionage | {2}{U} | Sorcery | common | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw two cards. If this spell was kicked, each opponent discards a card. | "Even if they're hunting for sleeper agents, who looks twice at a bird?" —Rona | nan | nan<|endoftext|> <|endoftext|>Blasphemous Act | {8}{R} | Sorcery | rare | This spell costs {1} less to cast for each creature on the battlefield. deals 13 damage to each creature. | "Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything." —Thalia, Knight-Cathar | nan | nan<|endoftext|> <|endoftext|>Nivix Barrier | {3}{U} | Creature — Illusion Wall | common | Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When enters the battlefield, target attacking creature gets -4/-0 until end of turn. | nan | 0 | 4<|endoftext|> <|endoftext|>Kira, Great Glass-Spinner | {1}{U}{U} | Legendary Creature — Spirit | rare | Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability." | Each spell is an intricate tapestry, and Kira is the great unraveler. | 2 | 2<|endoftext|> <|endoftext|>Krenko, Mob Boss | {2}{R}{R} | Legendary Creature — Goblin Warrior | rare | {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control. | "He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions." —Agmand Sarv, Azorius hussar | 3 | 3<|endoftext|> <|endoftext|>Shapeshifter | {6} | Artifact Creature — Shapeshifter | uncommon | As enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. 's power is equal to the last chosen number and its toughness is equal to 7 minus that number. | nan | * | 7-*<|endoftext|> <|endoftext|>Ionize | {1}{U}{R} | Instant | rare | Counter target spell. deals 2 damage to that spell's controller. | "Countermagic is a simple process of breaking matter into its elementary particles." | nan | nan<|endoftext|> <|endoftext|>Glint | {1}{U} | Instant | common | Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Geier Reach Sanitarium | | Legendary Land | rare | {T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card. | All are welcome. | nan | nan<|endoftext|> <|endoftext|>Goblin Firebomb | {1} | Artifact | common | Flash {7}, {T}, Sacrifice : Destroy target permanent. | "And if this works, Tawnos is gonna let us build the full-sized version!" —Tergel, goblin explosioneer | nan | nan<|endoftext|> <|endoftext|>Brass Man | {1} | Artifact Creature — Construct | uncommon | doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap . | nan | 1 | 3<|endoftext|> <|endoftext|>Danitha, Benalia's Hope | {4}{W} | Legendary Creature — Human Knight | rare | First strike, vigilance, lifelink When enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. | nan | 4 | 4<|endoftext|> <|endoftext|>Grim Monolith | {2} | Artifact | rare | doesn't untap during your untap step. {T}: Add {C}{C}{C}. {4}: Untap . | Part prison, part home. | nan | nan<|endoftext|> <|endoftext|>Sulfurous Springs | | Land | rare | {T}: Add {C}. {T}: Add {B} or {R}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Geist of Saint Traft | {1}{W}{U} | Legendary Creature — Spirit Cleric | mythic | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. | nan | 2 | 2<|endoftext|> <|endoftext|>Adarkar Unicorn | {1}{W}{W} | Creature — Unicorn | common | {T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs. | "There is no nobler creature in all of Terisiare." —General Jarkeld, the Arctic Fox | 2 | 2<|endoftext|> <|endoftext|>Garruk's Horde | {5}{G}{G} | Creature — Beast | rare | Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.) | nan | 7 | 7<|endoftext|> <|endoftext|>Evacuation | {3}{U}{U} | Instant | rare | Return all creatures to their owners' hands. | Which is more unsettling: the roar of battle or the silence that follows? | nan | nan<|endoftext|> <|endoftext|>Kenessos, Priest of Thassa | {1}{U} | Legendary Creature — Merfolk Cleric | rare | If you would scry a number of cards, scry that many cards plus one instead. {3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library. | nan | 1 | 3<|endoftext|> <|endoftext|>Oversimplify | {3}{G}{U} | Sorcery | rare | Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way. | nan | nan | nan<|endoftext|> <|endoftext|>Crown-Hunter Hireling | {4}{R} | Creature — Ogre Mercenary | common | When enters the battlefield, you become the monarch. can't attack unless defending player is the monarch. | While most in Paliano seek fame through favor, he'll settle for infamy through blood. | 4 | 4<|endoftext|> <|endoftext|>Sythis, Harvest's Hand | {G}{W} | Legendary Enchantment Creature — Nymph | rare | Whenever you cast an enchantment spell, you gain 1 life and draw a card. | "Through every verdant field, every bough that hangs heavy with fruit, Karametra shows her love." | 1 | 2<|endoftext|> <|endoftext|>Rolling Thunder | {X}{R}{R} | Sorcery | common | deals X damage divided as you choose among any number of targets. | "Such rage," thought Vhati, gazing up at the thunderhead from the *Predator*. "It is Greven's mind manifest." | nan | nan<|endoftext|> <|endoftext|>Wall of Razors | {1}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.) First strike | "In this blessed structure let the very walls baptize themselves in the blood of intruders." —Stronghold architect, journal | 4 | 1<|endoftext|> <|endoftext|>Anaba Spirit Crafter | {2}{R}{R} | Creature — Minotaur Shaman | common | Minotaur creatures get +1/+0. | "The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be." —Onatah, Anaba Shaman | 1 | 3<|endoftext|> <|endoftext|>Dual Shot | {R} | Instant | common | deals 1 damage to each of up to two target creatures. | "Through me the rage of Tilonalli burns twice as bright." | nan | nan<|endoftext|> <|endoftext|>Crippling Fatigue | {1}{B}{B} | Sorcery | common | Target creature gets -2/-2 until end of turn. Flashback—{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Storm Cauldron | {5} | Artifact | rare | Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Woodfall Primus | {5}{G}{G}{G} | Creature — Treefolk Shaman | rare | Trample When enters the battlefield, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 6 | 6<|endoftext|> <|endoftext|>Forsaken Monument | {5} | Legendary Artifact | mythic | Colorless creatures you control get +2/+2. Whenever you tap a permanent for {C}, add an additional {C}. Whenever you cast a colorless spell, you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Order of the Ebon Hand | {B}{B} | Creature — Cleric Knight | common | Protection from white {B}: gains first strike until end of turn. {B}{B}: gets +1/+0 until end of turn. | Dedicated to the principles of Tourach, members of the Order of the Ebon Hand demonstrated their devotion with grisly rituals. | 2 | 1<|endoftext|> <|endoftext|>Fateful Handoff | {3}{B} | Sorcery | rare | Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. | "Get the sylex to Urza at any cost. Tell him to fill it with memories of the land." —Ashnod, to Tawnos | nan | nan<|endoftext|> <|endoftext|>Serendib Sorcerer | {1}{U}{U} | Creature — Human Wizard | rare | {T}: Target creature other than has base power and toughness 0/2 until end of turn. | "Even a dragon is humble as a kitten if it thinks itself a slave." | 1 | 1<|endoftext|> <|endoftext|>Splendid Reclamation | {3}{G} | Sorcery | rare | Return all land cards from your graveyard to the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Flusterstorm | {U} | Instant | rare | Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Ashnod's Battle Gear | {2} | Artifact | uncommon | You may choose not to untap during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as remains tapped. | This invention shows why Ashnod was feared by her troops as well as her foes. | nan | nan<|endoftext|> <|endoftext|>Returned Centaur | {3}{B} | Creature — Zombie Centaur | common | When enters the battlefield, target player mills four cards. | Driven away by his living kin, he wanders mourning through the wilderness, seeking the dead city of Asphodel. | 2 | 4<|endoftext|> <|endoftext|>Hellkite Tyrant | {4}{R}{R} | Creature — Dragon | mythic | Flying, trample Whenever deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. | nan | 6 | 5<|endoftext|> <|endoftext|>Standing Army | {2}{W}{W} | Creature — Human Soldier | common | As long as you're standing, has vigilance. | They're the chair-men of the bored. | 2 | 4<|endoftext|> <|endoftext|>Kyren Glider | {1}{R} | Creature — Goblin | common | Flying can't block. | Mercadia's Kyren goblins are the opposite of Dominarian goblins: they're smart and cowardly. | 1 | 1<|endoftext|> <|endoftext|>Sign in Blood | {B}{B} | Sorcery | common | Target player draws two cards and loses 2 life. | "It's always my brightest students who make the worst decisions." —Shaile, Silverquill dean | nan | nan<|endoftext|> <|endoftext|>Disowned Ancestor | {B} | Creature — Spirit Warrior | common | Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) | Long after death, the spirits of the Disowned continue to seek redemption among their Abzan kin. | 0 | 4<|endoftext|> <|endoftext|>Quicksmith Genius | {2}{R} | Creature — Human Artificer | uncommon | Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Ghoulcaller Gisa | {3}{B}{B} | Legendary Creature — Human Wizard | mythic | {B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power. | "Geralf, must you always whine? I agreed to nothing. I'll raise ghouls anytime I wish." | 3 | 4<|endoftext|> <|endoftext|>Fabricate | {2}{U} | Sorcery | rare | Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | "I'll have just the right tool for the job!" | nan | nan<|endoftext|> <|endoftext|>Sol'Kanar the Tainted | {2}{U}{B}{R} | Legendary Creature — Elemental Demon | mythic | At the beginning of your end step, choose one that hasn't been chosen — • Draw a card. • Each opponent loses 2 life and you gain 2 life. • deals 3 damage to up to one other target creature or planeswalker. • Exile Sol'Kanar, then return it to the battlefield under an opponent's control. | nan | 5 | 5<|endoftext|> <|endoftext|>Hieroglyphic Illumination | {3}{U} | Instant | common | Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.) | "The answers are here. This is the way through the trial." | nan | nan<|endoftext|> <|endoftext|>Swift Reconfiguration | {W} | Enchantment — Aura | rare | Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.) | nan | nan | nan<|endoftext|> <|endoftext|>Creepy Puppeteer | {3}{R} | Creature — Human Rogue | rare | Haste Whenever attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Brushland | | Land | rare | {T}: Add {C}. {T}: Add {G} or {W}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Forsaken Sanctuary | | Land | uncommon | enters the battlefield tapped. {T}: Add {W} or {B}. | "Prayers will curdle on the tongue and be heard by rotting ears." —Minaldra, the Vizag Atum | nan | nan<|endoftext|> <|endoftext|>Bladed Ambassador | {1}{W} | Creature — Phyrexian Soldier | uncommon | enters the battlefield with an oil counter on it. {1}, Remove an oil counter from : gains indestructible until end of turn. | "Let those thanebound dissenters prattle about their dead god. I serve the Mother of Machines, and in her name I carve out their heresy." | 3 | 1<|endoftext|> <|endoftext|>Cabal Stronghold | | Land | rare | {T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control. | The seat of Belzenlok's power, the Stronghold serves as the gathering place for the Cabal as their dark influence spreads from Urborg. | nan | nan<|endoftext|> <|endoftext|>Armor of Faith | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. | "Keep your chain mail, warrior. I have my own form of protection." —Halvor Arenson, Kjeldoran priest | nan | nan<|endoftext|> <|endoftext|>Mikaeus, the Lunarch | {X}{W} | Legendary Creature — Human Cleric | rare | enters the battlefield with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. | nan | 0 | 0<|endoftext|> <|endoftext|>Goblin Roughrider | {2}{R} | Creature — Goblin Knight | common | | Astride the bucking creature, Gribble hurtled down the mountainside while his Grotag brethren cheered. It was at that moment that the legend of the Skrill Tamer was born. | 3 | 2<|endoftext|> <|endoftext|>Bloodboil Sorcerer | {3}{R} | Creature — Human Shaman | uncommon | When enters the battlefield, you take the initiative. Crown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 3 | 3<|endoftext|> <|endoftext|>Dragonloft Idol | {4} | Artifact Creature — Gargoyle | uncommon | As long as you control a Dragon, gets +1/+1 and has flying and trample. | The idols were forged during the time of the Khanfall, when the dragons came to rule Tarkir and its people aligned themselves with the five dragonlords. | 3 | 3<|endoftext|> <|endoftext|>Dragonstorm | {8}{R} | Sorcery | rare | Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Scrap Trawler | {3} | Artifact Creature — Construct | rare | Whenever or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value. | nan | 3 | 2<|endoftext|> <|endoftext|>Vraska, Swarm's Eminence | {2}{B/G}{B/G} | Legendary Planeswalker — Vraska | uncommon | Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. −2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." | nan | nan | nan<|endoftext|> <|endoftext|>Gift Shop | | Artifact — Attraction | rare | Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get {TK}{TK}{TK}. • You may put a sticker on a nonland permanent you own. | nan | nan | nan<|endoftext|> <|endoftext|>Exquisite Firecraft | {1}{R}{R} | Sorcery | rare | deals 4 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered. | nan | nan | nan<|endoftext|> <|endoftext|>Captain Vargus Wrath | {U}{R} | Legendary Creature — Orc Pirate | uncommon | Whenever attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game. | "To be a successful cutthroat, you have to truly enjoy the work." | 1 | 1<|endoftext|> <|endoftext|>Josu Vess, Lich Knight | {2}{B}{B} | Legendary Creature — Zombie Knight | rare | Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. | nan | 4 | 5<|endoftext|> <|endoftext|>Grafted Identity | {2}{U}{U} | Enchantment — Aura | rare | As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1. | Autonomy is only skin deep. | nan | nan<|endoftext|> <|endoftext|>Ascendant Packleader | {G} | Creature — Wolf | rare | enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on . | nan | 2 | 1<|endoftext|> <|endoftext|>Pacifism | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. | For the first time in his life, Grakk felt a little warm and fuzzy inside. | nan | nan<|endoftext|> <|endoftext|>Command Beacon | | Land | rare | {T}: Add {C}. {T}, Sacrifice : Put your commander into your hand from the command zone. | "I gazed once into that light. Now it burns in my mind, forever denying me rest." —Riku of Two Reflections | nan | nan<|endoftext|> <|endoftext|>Bounty of the Hunt | {3}{G}{G} | Instant | uncommon | You may exile a green card from your hand rather than pay this spell's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. | nan | nan | nan<|endoftext|> <|endoftext|>The Rack | {1} | Artifact | uncommon | As enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, deals X damage to that player, where X is 3 minus the number of cards in their hand. | Invented in Mishra's earlier days, the rack was once his most feared creation. | nan | nan<|endoftext|> <|endoftext|>Volo, Itinerant Scholar | {2}{U} | Legendary Creature — Human Wizard | mythic | When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact." {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. Choose a Background | nan | 2 | 3<|endoftext|> <|endoftext|>Padeem, Consul of Innovation | {3}{U} | Legendary Creature — Vedalken Artificer | rare | Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card. | "Impress me." | 1 | 4<|endoftext|> <|endoftext|>Torch Drake | {3}{U} | Creature — Drake | common | Flying {1}{R}: gets +1/+0 until end of turn. | "Drakes? Bah! Things that breathe don't interest me. It breathes *fire*, you say? Well, that's a different story!" —Zataz, Izzet clockwork artificer | 2 | 2<|endoftext|> <|endoftext|>Mardu Woe-Reaper | {W} | Creature — Human Warrior | uncommon | Whenever or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. | "Those who died in battle deserve their rest." | 2 | 1<|endoftext|> <|endoftext|>Lord of the Accursed | {2}{B} | Creature — Zombie | uncommon | Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn. | The Curse of Wandering leaves only hatred. | 2 | 3<|endoftext|> <|endoftext|>Albino Troll | {1}{G} | Creature — Troll | uncommon | Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate . | nan | 3 | 3<|endoftext|> <|endoftext|>Sower of Discord | {4}{B}{B} | Creature — Demon | rare | Flying As enters the battlefield, choose two players. Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. | nan | 6 | 6<|endoftext|> <|endoftext|>Nurturing Licid | {1}{G} | Creature — Licid | uncommon | {G}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Striped Bears | {3}{G} | Creature — Bear | common | When enters the battlefield, draw a card. | "The bear is never cautious—which is why it wasn't born a human." —Mirri of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Goblin Javelineer | {R} | Creature — Goblin Warrior | common | Haste Whenever becomes blocked, it deals 1 damage to target creature blocking it. | nan | 1 | 1<|endoftext|> <|endoftext|>Rakshasa Gravecaller | {4}{B} | Creature — Cat Demon | uncommon | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, create two 2/2 black Zombie creature tokens. | Debts to rakshasa linger beyond death. | 3 | 6<|endoftext|> <|endoftext|>Oakenform | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3. | "When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?" —Dionus, elvish archdruid | nan | nan<|endoftext|> <|endoftext|>Harvester Troll | {3}{G} | Creature — Troll | uncommon | When enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on . | Having no interest in the greater conflict, the trolls continue to prey upon whatever wanders into their domain. | 2 | 3<|endoftext|> <|endoftext|>Krosan Warchief | {2}{G} | Creature — Beast | uncommon | Beast spells you cast cost {1} less to cast. {1}{G}: Regenerate target Beast. | It turns prey into predator. | 2 | 2<|endoftext|> <|endoftext|>Recross the Paths | {2}{G} | Sorcery | uncommon | Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Wake to Slaughter | {3}{B}{R} | Sorcery | rare | Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Obscuring Aether | {G} | Enchantment | rare | Face-down creature spells you cast cost {1} less to cast. {1}{G}: Turn face down. (It becomes a 2/2 creature.) | nan | nan | nan<|endoftext|> <|endoftext|>Daryl, Hunter of Walkers | {2}{R}{G} | Legendary Creature — Human Archer | mythic | At the beginning of your upkeep, target opponent creates three Walker tokens. {T}: Daryl deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Glacial Chasm | | Land | rare | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you. | nan | nan | nan<|endoftext|> <|endoftext|>Attunement | {2}{U} | Enchantment | rare | Return to its owner's hand: Draw three cards, then discard four cards. | "The solution can hide for only so long." —Urza | nan | nan<|endoftext|> <|endoftext|>Pegasus Courser | {2}{W} | Creature — Pegasus | common | Flying Whenever attacks, another target attacking creature gains flying until end of turn. | A pegasus chooses its rider, bearing the worthy into the clouds and tossing all others to the ground. | 1 | 3<|endoftext|> <|endoftext|>Crystal Chimes | {3} | Artifact | uncommon | {3}, {T}, Sacrifice : Return all enchantment cards from your graveyard to your hand. | As Serra was to learn, the peace and sanctity of her realm were as fragile as glass. | nan | nan<|endoftext|> <|endoftext|>Goblin Haberdasher | {2}{R} | Creature — Goblin Hatificer | uncommon | Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace. | An accessory in every sense of the word. | 2 | 2<|endoftext|> <|endoftext|>Aggressive Crag | | Land | rare | At the beginning of your combat step, tap . {T}: Add {R} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Sylvan Library | {1}{G} | Enchantment | rare | At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Witness the End | {3}{B} | Sorcery | common | Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life. | "Ulamog stood before us at Sea Gate, ready to succumb . . . and then Kozilek arose. Whatever hope I had for our world died." —Vandri, Kalastria emissary | nan | nan<|endoftext|> <|endoftext|>Wake of Destruction | {3}{R}{R}{R} | Sorcery | rare | Destroy target land and all other lands with the same name as that land. | Land charred black, rivers boiled, Crops and wells alike despoiled, Mountains leveled, forests felled— Footprints of the beasts of Keld. | nan | nan<|endoftext|> <|endoftext|>Ambush Viper | {1}{G} | Creature — Snake | common | Flash Deathtouch | "Living creatures seldom impress me. But I like this one." —Uta Falkenrath | 2 | 1<|endoftext|> <|endoftext|>Restore | {1}{G} | Sorcery | uncommon | Put target land card from a graveyard onto the battlefield under your control. | "See, the land itself raises an altar to the ascendancy of nature." —Mayael the Anima | nan | nan<|endoftext|> <|endoftext|>Tezzeret, Agent of Bolas | {2}{U}{B} | Legendary Planeswalker — Tezzeret | mythic | +1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. −1: Target artifact becomes an artifact creature with base power and toughness 5/5. −4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Deathraiders | {B}{R} | Creature — Goblin Warrior | common | Trample | Every once in a while, when they aren't getting incinerated in lava, crushed under rock slides, or devoured by dragons, goblins experience moments of unmitigated glory in battle. | 3 | 1<|endoftext|> <|endoftext|>Sunpetal Grove | | Land | rare | enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Battle Mastery | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) | "There is elegance in all the Ojutai do—even their killing." —Kirada, Silumgar enforcer | nan | nan<|endoftext|> <|endoftext|>Pyroclasm | {1}{R} | Sorcery | uncommon | deals 2 damage to each creature. | "When the air burns, only death breathes deep." —Bogardan mage | nan | nan<|endoftext|> <|endoftext|>Churning Reservoir | {R} | Artifact | uncommon | At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control. {2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Folk of the Pines | {4}{G} | Creature — Dryad | common | {1}{G}: gets +1/+0 until end of turn. | "Our friends of the forest take many forms, yet all serve the will of Freyalise." —Laina of the Elvish Council | 2 | 5<|endoftext|> <|endoftext|>Vedalken Anatomist | {2}{U} | Creature — Phyrexian Vedalken Wizard | uncommon | {2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature. | "Specimen 211 examination report. Observation: graft sublimation incomplete. Result: death. Prepare specimen 212." | 1 | 2<|endoftext|> <|endoftext|>Raging Regisaur | {2}{R}{G} | Creature — Dinosaur | uncommon | Whenever attacks, it deals 1 damage to any target. | Its breath is a gale. Its roar is a volcano. Its anger tears soul from flesh. | 4 | 4<|endoftext|> <|endoftext|>Graxiplon | {5}{U} | Creature — Beast | uncommon | can't be blocked unless defending player controls three or more creatures that share a creature type. | "Attempts to revive this ancient species have not been entirely successful, but results indicate potential for future development." —Riptide Project researcher | 3 | 4<|endoftext|> <|endoftext|>Naturalize | {1}{G} | Instant | common | Destroy target artifact or enchantment. | "Better to let the sword go than to lose the arm with it." —Captain Lannery Storm | nan | nan<|endoftext|> <|endoftext|>Cast into Darkness | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -2/-0 and can't block. | In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon's gaze. | nan | nan<|endoftext|> <|endoftext|>Cavalier of Flame | {2}{R}{R}{R} | Creature — Elemental Knight | mythic | {1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When enters the battlefield, discard any number of cards, then draw that many cards. When dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. | nan | 6 | 5<|endoftext|> <|endoftext|>Tsabo's Decree | {5}{B} | Instant | rare | Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Armillary Sphere | {2} | Artifact | common | {2}, {T}, Sacrifice : Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | The mysterious purpose of two of the rings had eluded Esper mages—until now. | nan | nan<|endoftext|> <|endoftext|>Dismal Backwater | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {U} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Basal Thrull | {B}{B} | Creature — Thrull | common | {T}, Sacrifice : Add {B}{B}. | Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results. —*Sarpadian Empires, vol. II* | 1 | 2<|endoftext|> <|endoftext|>Sky Hussar | {3}{W}{U} | Creature — Human Knight | uncommon | Flying When enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal from your hand: Draw a card. (Activate only during your upkeep and only once each turn.) | nan | 4 | 3<|endoftext|> <|endoftext|>Neyith of the Dire Hunt | {2}{G}{G} | Legendary Creature — Human Warrior | rare | Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) | nan | 3 | 3<|endoftext|> <|endoftext|>Chieftain en-Dal | {1}{W}{W} | Creature — Human Knight | uncommon | Whenever attacks, attacking creatures gain first strike until end of turn. | The clearest commands are practical examples. | 2 | 2<|endoftext|> <|endoftext|>A-Masked Bandits | {3}{B}{R}{G} | Creature — Raccoon Rogue | common | Vigilance Menace (This creature can't be blocked except by two or more creatures.) {1}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled. | nan | 5 | 6<|endoftext|> <|endoftext|>Emerge Unscathed | {W} | Instant | uncommon | Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Silver Scrutiny | {X}{U}{U} | Sorcery | rare | You may cast as though it had flash if X is 3 or less. Draw X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Wake of Vultures | {3}{B} | Creature — Bird | common | Flying {1}{B}, Sacrifice a creature: Regenerate . | "So the vulture said to the griffin, 'You gonna eat that?'" —Azeworai, "The Ugly Bird" | 3 | 1<|endoftext|> <|endoftext|>Dispersal Shield | {1}{U} | Instant | common | Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control. | "Maybe next time." | nan | nan<|endoftext|> <|endoftext|>Phyrexian Arena | {1}{B}{B} | Enchantment | rare | At the beginning of your upkeep, you draw a card and you lose 1 life. | A drop of humanity for a sea of power. | nan | nan<|endoftext|> <|endoftext|>Kyren Negotiations | {2}{R}{R} | Enchantment | uncommon | Tap an untapped creature you control: deals 1 damage to target player or planeswalker. | Kyren goblins always speak in questions and never allow wrong answers. | nan | nan<|endoftext|> <|endoftext|>Moorland Rescuer | {5}{W} | Creature — Human Knight | rare | When dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is 's power. Exile . | "Hold on tight, little one. I'll get you to safety." | 4 | 4<|endoftext|> <|endoftext|>Knight of Obligation | {3}{W} | Creature — Human Knight | uncommon | Vigilance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | He can calculate interest to six decimal places even in the midst of a deadly duel. | 2 | 4<|endoftext|> <|endoftext|>Regna, the Redeemer | {5}{W} | Legendary Creature — Angel | rare | Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. | nan | 4 | 4<|endoftext|> <|endoftext|>Living Wall | {4} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) {1}: Regenerate . | Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage. | 0 | 6<|endoftext|> <|endoftext|>Seeker of Slaanesh | {3}{R} | Creature — Demon | uncommon | Haste Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able. | War is a dance. And they're looking for partners. | 3 | 3<|endoftext|> <|endoftext|>Caregiver | {W} | Creature — Human Cleric | common | {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. | "The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families." | 1 | 1<|endoftext|> <|endoftext|>Overgrown Farmland | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}. | A few weed-choked gourd patches are all that remain of the proud, thriving farms that once blanketed the province. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Crusader | {1}{B}{B} | Creature — Phyrexian Zombie Knight | rare | First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | nan | 2 | 2<|endoftext|> <|endoftext|>Tezzeret's Ambition | {3}{U}{U} | Sorcery | common | Draw three cards. If you control no artifacts, discard a card. | "To achieve what none have achieved before, one must dare what none have dared before." | nan | nan<|endoftext|> <|endoftext|>Go for the Throat | {1}{B} | Instant | common | Destroy target nonartifact creature. | "Pray that night is upon us, for if this twilight is the work of the Necrons, we are all dead men." —Address by Lieutenant Krakow prior to the Bloodmoon Massacres | nan | nan<|endoftext|> <|endoftext|>Hixus, Prison Warden | {3}{W}{W} | Legendary Creature — Human Soldier | rare | Flash (You may cast this spell any time you could cast an instant.) Whenever a creature deals combat damage to you, if entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.) | nan | 4 | 4<|endoftext|> <|endoftext|>Shelter | {1}{W} | Instant | common | Target creature you control gains protection from the color of your choice until end of turn. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Petal Celebrant | {1}{R} | Creature — Vampire | common | has first strike as long as it's attacking. When dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | 2 | 1<|endoftext|> <|endoftext|>Wreak Havoc | {2}{R}{G} | Sorcery | uncommon | This spell can't be countered. Destroy target artifact or land. | "Crush them!" —Borborygmos | nan | nan<|endoftext|> <|endoftext|>Nezumi Ronin | {2}{B} | Creature — Rat Samurai | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | "Some nezumi became as skilled in the samurai arts as the humans and kitsune. Yet no lord would have them, so they sold their swords to the highest bidder." —*The History of Kamigawa* | 3 | 1<|endoftext|> <|endoftext|>Cursed Mirror | {2}{R} | Artifact | rare | {T}: Add {R}. As enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. | nan | nan | nan<|endoftext|> <|endoftext|>Prismatic Lens | {2} | Artifact | common | {T}: Add {C}. {1}, {T}: Add one mana of any color. | It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes. | nan | nan<|endoftext|> <|endoftext|>Seismic Rupture | {2}{R} | Sorcery | uncommon | deals 2 damage to each creature without flying. | nan | nan | nan<|endoftext|> <|endoftext|>Territorial Baloth | {4}{G} | Creature — Beast | common | Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | It knows nothing of Eldrazi or Planeswalkers, just that there are new intruders in its territory. | 4 | 4<|endoftext|> <|endoftext|>Cruel Edict | {1}{B} | Sorcery | uncommon | Target opponent sacrifices a creature. | "Choose your next words carefully. They will be your last." —Phage the Untouchable | nan | nan<|endoftext|> <|endoftext|>Dryad's Revival | {2}{G} | Sorcery | uncommon | Return target card from your graveyard to your hand. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "Pleased to meet you, Seven." | nan | nan<|endoftext|> <|endoftext|>Inspiring Veteran | {R}{W} | Creature — Human Knight | uncommon | Other Knights you control get +1/+1. | "I fight for my daughter, who may not set foot on a battlefield for many years. Remember who you fight for." | 2 | 2<|endoftext|> <|endoftext|>Vivid Grove | | Land | uncommon | enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Minions' Murmurs | {2}{B}{B} | Sorcery | uncommon | You draw X cards and you lose X life, where X is the number of creatures you control. | "They are quick to offer advice, those whose mistakes doomed them to undeath. How can I not listen to the wisdom of failure?" —Ratadrabik of Urborg | nan | nan<|endoftext|> <|endoftext|>Drakuseth, Maw of Flames | {4}{R}{R}{R} | Legendary Creature — Dragon | rare | Flying Whenever attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. | "Spread out, you idiots! Spread out!" —Marsden, party leader, last words | 7 | 7<|endoftext|> <|endoftext|>Leshrac's Rite | {B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.) | "Bind me to thee, my soul to thine. I am your servant and your slave. Blood for blood, flesh for flesh, Leshrac, my lord." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Winds of Qal Sisma | {1}{G} | Instant | uncommon | Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Broodmate Dragon | {3}{B}{R}{G} | Creature — Dragon | rare | Flying When enters the battlefield, create a 4/4 red Dragon creature token with flying. | Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate. | 4 | 4<|endoftext|> <|endoftext|>Lae'zel's Acrobatics | {3}{W} | Instant | rare | Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Dreamstone Hedron | {6} | Artifact | uncommon | {T}: Add {C}{C}{C}. {3}, {T}, Sacrifice : Draw three cards. | Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within. | nan | nan<|endoftext|> <|endoftext|>Phytotitan | {4}{G}{G} | Creature — Plant Elemental | rare | When dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep. | Its root system spans the entire floor of the jungle, making eradication impossible. | 7 | 2<|endoftext|> <|endoftext|>Threads of Disloyalty | {1}{U}{U} | Enchantment — Aura | rare | Enchant creature with mana value 2 or less You control enchanted creature. | "Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands." —*The History of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Disciple of Griselbrand | {1}{B} | Creature — Human Cleric | uncommon | {1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. | The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few. | 1 | 1<|endoftext|> <|endoftext|>Relentless Dead | {B}{B} | Creature — Zombie | mythic | Menace (This creature can't be blocked except by two or more creatures.) When dies, you may pay {B}. If you do, return it to its owner's hand. When dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Waterspout Djinn | {2}{U}{U} | Creature — Djinn | uncommon | Flying At the beginning of your upkeep, sacrifice unless you return an untapped Island you control to its owner's hand. | "Fly us higher, out of its storm." —Sisay, captain of the *Weatherlight* | 4 | 4<|endoftext|> <|endoftext|>The Mana Rig | {3} | Legendary Artifact | mythic | Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {X}{X}{X}, {T}: Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Trailblazer's Torch | {4} | Artifact — Equipment | common | When enters the battlefield, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Disciple of Bolas | {3}{B} | Creature — Human Wizard | rare | When enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. | "Lord Bolas has shown me how each miserable little life holds untold resources." | 2 | 1<|endoftext|> <|endoftext|>Reckless Wurm | {3}{R}{R} | Creature — Wurm | uncommon | Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 4 | 4<|endoftext|> <|endoftext|>Kiln Fiend | {1}{R} | Creature — Elemental Beast | common | Whenever you cast an instant or sorcery spell, gets +3/+0 until end of turn. | It traps an explosion within its stony skin. | 1 | 2<|endoftext|> <|endoftext|>Council of Advisors | {2}{U} | Creature — Human Advisor | uncommon | When enters the battlefield, draw a card. | Sun Quan's long and successful rule in the years 199 to 251 was due to his ability to choose and foster talented advisors and generals. | 1 | 1<|endoftext|> <|endoftext|>Yasharn, Implacable Earth | {2}{G}{W} | Legendary Creature — Elemental Boar | rare | When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. | nan | 4 | 4<|endoftext|> <|endoftext|>Kiora, the Crashing Wave | {2}{G}{U} | Legendary Planeswalker — Kiora | mythic | +1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. −1: Draw a card. You may play an additional land this turn. −5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token." | nan | nan | nan<|endoftext|> <|endoftext|>Avacyn's Judgment | {1}{R} | Sorcery | rare | Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead. | nan | nan | nan<|endoftext|> <|endoftext|>King Cheetah | {3}{G} | Creature — Cat | rare | Flash | If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend. —Suq'Ata wisdom | 3 | 2<|endoftext|> <|endoftext|>Lifecraft Cavalry | {4}{G} | Creature — Elf Warrior | common | Trample Revolt — enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Jetmir's Garden | | Land — Mountain Forest Plains | rare | ({T}: Add {R}, {G}, or {W}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | The parklike Cabaretti grounds offer rest, food, and the perfect place to shake off a tail. | nan | nan<|endoftext|> <|endoftext|>Marble Gargoyle | {2}{W} | Artifact Creature — Gargoyle | common | Flying {W}: gets +0/+1 until end of turn. | "Once past the stony exterior, the meat is exquisite and can be stuffed with thallids or simmered in a broth of manticore venom." —Asmoranomardicadaistinaculdacar *The Underworld Cookbook* | 2 | 2<|endoftext|> <|endoftext|>Smuggler's Buggy | {4} | Artifact — Vehicle | rare | Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return to its owner's hand. Crew 2 | nan | 5 | 5<|endoftext|> <|endoftext|>Spidery Grasp | {2}{G} | Instant | common | Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.) | There are no safe paths through the Trial of Strength. | nan | nan<|endoftext|> <|endoftext|>Goldspan Dragon | {3}{R}{R} | Creature — Dragon | mythic | Flying, haste Whenever attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." | nan | 4 | 4<|endoftext|> <|endoftext|>Sphinx of Enlightenment | {4}{U}{U} | Creature — Sphinx | mythic | Flying When enters the battlefield, target opponent draws a card and you draw three cards. | "I would be a fool if I taught you everything I know." | 5 | 5<|endoftext|> <|endoftext|>Dispossess | {2}{B} | Sorcery | rare | Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Living Death | {3}{B}{B} | Sorcery | rare | Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Mana Matrix | {6} | Artifact | rare | Instant and enchantment spells you cast cost up to {2} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Inferno Jet | {5}{R} | Sorcery | uncommon | deals 6 damage to target opponent or planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.) | "When the whole world is crazy, it's important to find something you can rely on." | nan | nan<|endoftext|> <|endoftext|>Phalanx Leader | {W}{W} | Creature — Human Soldier | uncommon | Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on each creature you control. | His soldiers etch his words on the insides of their shields, their inspiration always in sight during battle. | 1 | 1<|endoftext|> <|endoftext|>Nath of the Gilt-Leaf | {3}{B}{G} | Legendary Creature — Elf Warrior | rare | At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token. | A savage hunter with a prince's bearing. | 4 | 4<|endoftext|> <|endoftext|>Gravewaker | {4}{B}{B} | Creature — Bird Spirit | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. | It glides on silent wings across the midnight sky, and a dread host rises to follow. | 5 | 5<|endoftext|> <|endoftext|>Cemetery Gate | {2}{B} | Creature — Wall | common | Defender (This creature can't attack.) Protection from black | "It keeps some out, yes. It also keeps others in!" —Grandmother Sengir | 0 | 5<|endoftext|> <|endoftext|>Cold-Eyed Selkie | {1}{G/U}{G/U} | Creature — Merfolk Rogue | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever deals combat damage to a player, you may draw that many cards. | She follows the old tributaries built when merrows still shaped the tides. | 1 | 1<|endoftext|> <|endoftext|>Sultai Charm | {B}{G}{U} | Instant | uncommon | Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card. | "Strike," the fumes hiss. "Raise an empire with your ambition." | nan | nan<|endoftext|> <|endoftext|>Jinxed Idol | {2} | Artifact | rare | At the beginning of your upkeep, deals 2 damage to you. Sacrifice a creature: Target opponent gains control of . | "Here." | nan | nan<|endoftext|> <|endoftext|>Kaervek the Merciless | {5}{B}{R} | Legendary Creature — Human Shaman | rare | Whenever an opponent casts a spell, deals damage equal to that spell's mana value to any target. | "Rats and jackals feast in his swath, but even they will not walk with him." —Mangara | 5 | 4<|endoftext|> <|endoftext|>A-Akki Ronin | {R} | Creature — Goblin Samurai | common | Whenever a Samurai or Warrior you control attacks alone, you may put a card from your hand on the bottom of your library. If you do, draw a card. | nan | 1 | 2<|endoftext|> <|endoftext|>Increasing Devotion | {3}{W}{W} | Sorcery | rare | Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Mistford River Turtle | {3}{U} | Creature — Turtle | common | Whenever attacks, another target attacking non-Human creature can't be blocked this turn. | The fae raised the turtle from a tiny hatchling. They taught it whom to ferry—and whom to drown. | 1 | 5<|endoftext|> <|endoftext|>Verdigris | {2}{G} | Instant | uncommon | Destroy target artifact. | "Only the most sophisticated inventions can survive nature's unsophisticated motivations." —Hanna, *Weatherlight* navigator | nan | nan<|endoftext|> <|endoftext|>Angel's Trumpet | {3} | Artifact | uncommon | All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. deals damage to the player equal to the number of creatures tapped this way. | nan | nan | nan<|endoftext|> <|endoftext|>Anger | {3}{R} | Creature — Incarnation | uncommon | Haste As long as is in your graveyard and you control a Mountain, creatures you control have haste. | "Molten earth has no anger of its own. Only by infusing it with your own rage can the magma seethe and take shape." —Koth of the Hammer | 2 | 2<|endoftext|> <|endoftext|>Captain's Call | {3}{W} | Sorcery | common | Create three 1/1 white Soldier creature tokens. | "Argivia's walls may run on powerstones, but its real power comes from its people." —King Darien XLVIII | nan | nan<|endoftext|> <|endoftext|>Insufferable Balladeer | {1}{R} | Creature — Dwarf Bard | common | Vicious Mockery — When enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 2 | 1<|endoftext|> <|endoftext|>Profane Tutor | | Sorcery | rare | Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle. | As Dakkon forged the Blackblade for Geyadrone Dihada, he unwittingly forged himself into her schemes. | nan | nan<|endoftext|> <|endoftext|>Rise from the Grave | {4}{B} | Sorcery | uncommon | Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. | "Death is no excuse for disobedience." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Blade of the Bloodchief | {1} | Artifact — Equipment | rare | Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Arc Lightning | {2}{R} | Sorcery | common | deals 3 damage divided as you choose among one, two, or three targets. | Rainclouds don't last long in Shiv, but that doesn't stop the lightning. | nan | nan<|endoftext|> <|endoftext|>Bloodfell Caves | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {B} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Territorial Roc | {1}{W} | Creature — Bird | common | Flying | "Such lesser creatures must be purged from the sky. What use do they have but to help channel the lightning of our mighty dragonlord?" —Gvar Barzeel, Kolaghan warrior | 1 | 3<|endoftext|> <|endoftext|>Brink of Disaster | {2}{B}{B} | Enchantment — Aura | common | Enchant creature or land When enchanted permanent becomes tapped, destroy it. | "You always have a choice. That doesn't mean you always have a good choice." —Alubri, Guul Draz gatekeeper | nan | nan<|endoftext|> <|endoftext|>Slithery Stalker | {1}{B}{B} | Creature — Nightmare Horror | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When enters the battlefield, exile target green or white creature an opponent controls. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 1 | 1<|endoftext|> <|endoftext|>Homing Sliver | {2}{R} | Creature — Sliver | common | Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.) | nan | 2 | 2<|endoftext|> <|endoftext|>Burning Wish | {1}{R} | Sorcery | rare | You may reveal a sorcery card you own from outside the game and put it into your hand. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Glittering Wish | {G}{W} | Sorcery | rare | You may reveal a multicolored card you own from outside the game and put it into your hand. Exile . | She wished for gold, but not for the strength to carry it. | nan | nan<|endoftext|> <|endoftext|>Sandstone Warrior | {2}{R}{R} | Creature — Human Soldier Warrior | common | First strike (This creature deals combat damage before creatures without first strike.) {R}: gets +1/+0 until end of turn. | "I used to describe something stable as 'rock solid.' So much for that expression." —Gerrard of the Weatherlight | 1 | 3<|endoftext|> <|endoftext|>Spore Flower | {G}{G} | Creature — Fungus | uncommon | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Prevent all combat damage that would be dealt this turn. | nan | 0 | 1<|endoftext|> <|endoftext|>Willow Satyr | {2}{G}{G} | Creature — Satyr | rare | You may choose not to untap during your untap step. {T}: Gain control of target legendary creature for as long as you control and remains tapped. | nan | 1 | 1<|endoftext|> <|endoftext|>Feed the Swarm | {1}{B} | Sorcery | common | Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. | "On vile wings and bloody wind, the swarm will rise." —Skyclave inscription | nan | nan<|endoftext|> <|endoftext|>Underdark Beholder | {4}{B}{B} | Creature — Beholder | rare | enters the battlefield with ten eyestalk counters on it. If would be dealt damage, remove that many eyestalk counters from it instead. If you can't, sacrifice it. Whenever attacks, reveal cards from the top of your library until you reveal an instant, sorcery, or enchantment card with converted mana cost less than the number of eyestalk counters on . You may cast it without paying its mana cost. Shuffle your library. | nan | 6 | 6<|endoftext|> <|endoftext|>Thriving Bluff | | Land | common | enters the battlefield tapped. As enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color. | As eons passed, the rock wore away, revealing the rich colors at the mountain's heart. | nan | nan<|endoftext|> <|endoftext|>Kefnet's Last Word | {2}{U}{U} | Sorcery | rare | Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step. | In his final moments, Kefnet reached into the minds of those around him, desperate for logic within the consuming chaos. | nan | nan<|endoftext|> <|endoftext|>Alibou, Ancient Witness | {3}{R}{W} | Legendary Artifact Creature — Golem | mythic | Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. | nan | 4 | 5<|endoftext|> <|endoftext|>Seer's Vision | {2}{U}{B} | Enchantment | uncommon | Your opponents play with their hands revealed. Sacrifice : Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Lacerator | {B} | Creature — Vampire Warrior | common | At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. | The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death. | 2 | 2<|endoftext|> <|endoftext|>Ancient Copper Dragon | {4}{R}{R} | Creature — Elder Dragon | mythic | Flying Whenever deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result. | nan | 6 | 5<|endoftext|> <|endoftext|>Tombstalker | {6}{B}{B} | Creature — Demon | rare | Flying Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) | nan | 5 | 5<|endoftext|> <|endoftext|>Hexmark Destroyer | {4}{B}{B} | Artifact Creature — Necron | uncommon | Multi-threat Eliminator — can't be blocked except by six or more creatures. Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 6 | 6<|endoftext|> <|endoftext|>Trapfinder's Trick | {1}{U} | Sorcery | common | Target player reveals their hand and discards all Trap cards. | "At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much—and whether it'll grow back." —Arhana, Kazandu trapfinder | nan | nan<|endoftext|> <|endoftext|>Minthara, Merciless Soul | {2}{W}{B} | Legendary Creature — Elf Cleric | uncommon | Ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have. | nan | 2 | 2<|endoftext|> <|endoftext|>Enlightened Tutor | {W} | Instant | rare | Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top. | "Organization is often undervalued but rarely unjustified." —Frasio, royal archivist | nan | nan<|endoftext|> <|endoftext|>Gilder Bairn | {1}{G/U}{G/U} | Creature — Ouphe | uncommon | {2}{G/U}, {Q}: Double the number of each kind of counter on target permanent. ({Q} is the untap symbol.) | Do the glowing trinkets show it the way home, or do they set a twisted path for someone else to follow? | 1 | 3<|endoftext|> <|endoftext|>Zimone, Quandrix Prodigy | {G}{U} | Legendary Creature — Human Wizard | uncommon | {1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. | "What are they complaining about? It's not like axiomatic leyline paratrigonometrics is hard." | 1 | 2<|endoftext|> <|endoftext|>Isperia the Inscrutable | {1}{W}{W}{U}{U} | Legendary Creature — Sphinx | rare | Flying Whenever deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle. | nan | 3 | 6<|endoftext|> <|endoftext|>Moan of the Unhallowed | {2}{B}{B} | Sorcery | uncommon | Create two 2/2 black Zombie creature tokens. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | For a ghoul, every village is a buffet and every disaster is a reunion. | nan | nan<|endoftext|> <|endoftext|>Kaya, Ghost Haunter | {2}{W}{B} | Legendary Planeswalker — Kaya | rare | 0: Exile haunting target creature for as long as that creature remains on the battlefield. −1: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature." −2: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted." | nan | nan | nan<|endoftext|> <|endoftext|>Bubble Matrix | {4} | Artifact | rare | Prevent all damage that would be dealt to creatures. | "This device was commisioned by a king who desired peace. Unfortunately, the royal artificer was also the king's jester." —Hanna, *Weatherlight* navigator | nan | nan<|endoftext|> <|endoftext|>Genesis Ultimatum | {G}{G}{U}{U}{U}{R}{R} | Sorcery | rare | Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Master of Winds | {2}{U}{U} | Creature — Sphinx Wizard | rare | Flying When enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have 's base power and toughness become 4/1 or 1/4 until end of turn. | nan | 1 | 4<|endoftext|> <|endoftext|>Hullbreaker Horror | {5}{U}{U} | Creature — Kraken Horror | rare | Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand. | nan | 7 | 8<|endoftext|> <|endoftext|>Defiant Greatmaw | {2}{G} | Creature — Hippo | uncommon | When enters the battlefield, put two -1/-1 counters on target creature you control. Whenever you put one or more -1/-1 counters on , remove a -1/-1 counter from another target creature you control. | nan | 4 | 5<|endoftext|> <|endoftext|>Frontier Bivouac | | Land | uncommon | enters the battlefield tapped. {T}: Add {G}, {U}, or {R}. | Disillusioned with the Imperium, the population of Chancer's Vale turned to other, hungrier powers for meaning. | nan | nan<|endoftext|> <|endoftext|>Mana Crypt | {0} | Artifact | mythic | At the beginning of your upkeep, flip a coin. If you lose the flip, deals 3 damage to you. {T}: Add {C}{C}. | nan | nan | nan<|endoftext|> <|endoftext|>Iron-Barb Hellion | {5}{R} | Creature — Hellion Beast | uncommon | Haste can't block. | When you feel a rumble in the ground, hold perfectly still. One sound will bring the hellion. | 5 | 4<|endoftext|> <|endoftext|>Mocking Doppelganger | {3}{U} | Creature — Shapeshifter | rare | Flash You may have enter the battlefield as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded." (They attack each combat if able and attack a player other than you if able.) | nan | 0 | 0<|endoftext|> <|endoftext|>Dragon's Approach | {2}{R} | Sorcery | common | deals 3 damage to each opponent. You may exile and four cards named from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named . | nan | nan | nan<|endoftext|> <|endoftext|>Raffine, Scheming Seer | {W}{U}{B} | Legendary Creature — Sphinx Demon | mythic | Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) | nan | 1 | 4<|endoftext|> <|endoftext|>Decree of Justice | {X}{X}{2}{W}{W} | Sorcery | rare | Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle , you may pay {X}. If you do, create X 1/1 white Soldier creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Mind Twist | {X}{B} | Sorcery | rare | Target player discards X cards at random. | nan | nan | nan<|endoftext|> <|endoftext|>Rod of Ruin | {4} | Artifact | uncommon | {3}, {T}: deals 1 damage to any target. | The rod is a relic from ancient times . . . cruel, vicious, mean-spirited times. | nan | nan<|endoftext|> <|endoftext|>Goldwardens' Gambit | {6}{R}{R} | Sorcery | rare | Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it. | At Neyali's command, they took position. At Otharri's signal, they struck. | nan | nan<|endoftext|> <|endoftext|>Stir the Sands | {4}{B}{B} | Sorcery | uncommon | Create three 2/2 black Zombie creature tokens. Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) When you cycle , create a 2/2 black Zombie creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Beckoning | {B} | Sorcery | common | Kicker {3} (You may pay an additional {3} as you cast this spell.) Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Rocco, Cabaretti Caterer | {X}{R}{G}{W} | Legendary Creature — Elf Druid | uncommon | When enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. | nan | 3 | 1<|endoftext|> <|endoftext|>Shifting Borders | {3}{U} | Instant — Arcane | uncommon | Exchange control of two target lands. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Salivating Gremlins | {2}{R} | Creature — Gremlin | common | Whenever an artifact enters the battlefield under your control, gets +2/+0 and gains trample until end of turn. | If an elf can dream it, a dwarf can build it, and a gremlin can eat it. | 2 | 3<|endoftext|> <|endoftext|>Ensoul Artifact | {1}{U} | Enchantment — Aura | uncommon | Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. | Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work. | nan | nan<|endoftext|> <|endoftext|>Explore the Underdark | {4}{G} | Sorcery | uncommon | Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative. | "Careful near those pretty glowing plants. What do you think they feed on?" —Talin, Underdark guide | nan | nan<|endoftext|> <|endoftext|>Soul Parry | {1}{W} | Instant | common | Prevent all damage one or two target creatures would deal this turn. | "I was called to this world of steel, and it will be my steel that answers." —Elspeth | nan | nan<|endoftext|> <|endoftext|>Viridian Corrupter | {1}{G}{G} | Creature — Phyrexian Elf Shaman | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When enters the battlefield, destroy target artifact. | nan | 2 | 2<|endoftext|> <|endoftext|>Baaallerina | {3}{U} | Creature — Sheep Performer | uncommon | Flying When enters the battlefield, you may put a name sticker on a nonland permanent you own. {2}{U}: Another target creature with a name sticker on it gains flying until end of turn. | Cute as a mutton. | 3 | 3<|endoftext|> <|endoftext|>Ebony Rhino | {7} | Artifact Creature — Rhino | common | Trample | "That Rhino would fetch us a tidy sum, Joven. Perhaps it's time to make it ours." —Chandler | 4 | 5<|endoftext|> <|endoftext|>Beacon Behemoth | {3}{G}{G} | Creature — Beast | common | {1}: Target creature with power 5 or greater gains vigilance until end of turn. | When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning. | 5 | 3<|endoftext|> <|endoftext|>Thieving Skydiver | {1}{U} | Creature — Merfolk Rogue | rare | Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) Flying When enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to . | nan | 2 | 1<|endoftext|> <|endoftext|>Mindmoil | {4}{R} | Enchantment | rare | Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. | "My criticism of the Izzet is that their impulse for learning seems too much like impulse and too little like learning." —Trigori, Azorius senator | nan | nan<|endoftext|> <|endoftext|>Blightsteel Colossus | {12} | Artifact Creature — Phyrexian Golem | mythic | Trample, infect, indestructible If would be put into a graveyard from anywhere, reveal and shuffle it into its owner's library instead. | nan | 11 | 11<|endoftext|> <|endoftext|>Canopy Crawler | {3}{G} | Creature — Beast | uncommon | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Mage's Attendant | {2}{W} | Creature — Cat Rogue | uncommon | When enters the battlefield, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}." | Crime sometimes makes unlikely allies into lifelong friends. | 3 | 2<|endoftext|> <|endoftext|>Gnat Alley Creeper | {2}{R} | Creature — Human Rogue | uncommon | can't be blocked by creatures with flying. | Despite its diminutive name, Gnat Alley is the longest street in Ravnica. Mile after twisting mile, it threads its way among the broader, safer thoroughfares like a parasite. | 3 | 1<|endoftext|> <|endoftext|>Promise of Tomorrow | {2}{W} | Enchantment | rare | Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice and return all cards exiled with it to the battlefield under your control. | Death can wait. | nan | nan<|endoftext|> <|endoftext|>Brutal Expulsion | {2}{U}{R} | Instant | rare | Devoid (This card has no color.) Choose one or both — • Return target spell or creature to its owner's hand. • deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Molten Birth | {1}{R}{R} | Sorcery | uncommon | Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return to its owner's hand. | "Few can coax the creatures within the magma to be cooled and take form." —Koth of the Hammer | nan | nan<|endoftext|> <|endoftext|>Razortooth Rats | {2}{B} | Creature — Rat | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | They'll chew through armor, flesh, and bone. They'll even chew through each other if they're hungry enough. | 2 | 1<|endoftext|> <|endoftext|>Kormus Bell | {4} | Artifact | rare | All Swamps are 1/1 black creatures that are still lands. | nan | nan | nan<|endoftext|> <|endoftext|>Jace, Unraveler of Secrets | {3}{U}{U} | Legendary Planeswalker — Jace | mythic | +1: Scry 1, then draw a card. −2: Return target creature to its owner's hand. −8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell." | nan | nan | nan<|endoftext|> <|endoftext|>Oblivion Crown | {1}{B} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." | nan | nan | nan<|endoftext|> <|endoftext|>Orvar, the All-Form | {3}{U} | Legendary Creature — Shapeshifter | mythic | Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. | nan | 3 | 3<|endoftext|> <|endoftext|>Genetic Recombinator | | Artifact — Contraption | uncommon | Whenever you crank , up to two target creatures each get +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fear | {B}{B} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Denial | {1}{W}{U} | Creature — Wall | uncommon | Defender, flying Shroud (This creature can't be the target of spells or abilities.) | It provides what every discerning mage requires—time to think. | 0 | 8<|endoftext|> <|endoftext|>Breathstealer | {2}{B} | Creature — Nightstalker | common | {B}: gets +1/-1 until end of turn. | "As a child, I slept with a cloth over my face, to hide from the spirits that might pull the air from my lungs." —Mosi, Femeref weaver | 2 | 2<|endoftext|> <|endoftext|>Barricade Breaker | {7} | Artifact Creature — Juggernaut | uncommon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) attacks each combat if able. | nan | 7 | 5<|endoftext|> <|endoftext|>Ingenious Mastery | {X}{2}{U} | Sorcery | rare | You may pay {2}{U} rather than pay this spell's mana cost. If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Priest of the Haunted Edge | {1}{B} | Snow Creature — Zombie Cleric | common | {T}, Sacrifice : Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery. | nan | 0 | 4<|endoftext|> <|endoftext|>Grixis Sojourners | {1}{U}{B}{R} | Creature — Zombie Ogre | common | When you cycle or it dies, you may exile target card from a graveyard. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) | nan | 4 | 3<|endoftext|> <|endoftext|>Swans of Bryn Argoll | {2}{W/U}{W/U} | Creature — Bird Spirit | rare | Flying If a source would deal damage to , prevent that damage. The source's controller draws cards equal to the damage prevented this way. | Any being that harms them quickly learns its lesson. | 4 | 3<|endoftext|> <|endoftext|>Void Rend | {W}{U}{B} | Instant | rare | This spell can't be countered. Destroy target nonland permanent. | Bits of the missing agent were discovered in various alleys across all three boroughs. | nan | nan<|endoftext|> <|endoftext|>Ethersworn Shieldmage | {1}{W}{U} | Artifact Creature — Vedalken Wizard | common | Flash When enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Turf War | {4}{R} | Enchantment | rare | When enters the battlefield, for each player, put a contested counter on target land that player controls. Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it. | nan | nan | nan<|endoftext|> <|endoftext|>Shrieking Mogg | {1}{R} | Creature — Goblin | rare | Haste When enters the battlefield, tap all other creatures. | You have to admire its enthusiasm. | 1 | 1<|endoftext|> <|endoftext|>Aethersnatch | {4}{U}{U} | Instant | rare | Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) | "You were saying?" | nan | nan<|endoftext|> <|endoftext|>Corrupted Zendikon | {1}{B} | Enchantment — Aura | common | Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Mystic Retrieval | {3}{U} | Sorcery | uncommon | Return target instant or sorcery card from your graveyard to your hand. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Copper Myr | {2} | Artifact Creature — Myr | common | {T}: Add {G}. | The elves thought of the myr as minor threats, just as the myr thought of the elves. | 1 | 1<|endoftext|> <|endoftext|>Decorated Champion | {1}{G} | Creature — Elf Warrior | uncommon | Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on . | The oddsmakers hate him because every fight is a foregone conclusion. The crowd loves him for exactly the same reason. | 2 | 2<|endoftext|> <|endoftext|>Sunset Pyramid | {2} | Artifact | uncommon | enters the battlefield with three brick counters on it. {2}, {T}, Remove a brick counter from : Draw a card. {2}, {T}: Scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Obelisk of Bant | {3} | Artifact | common | {T}: Add {G}, {W}, or {U}. | Whether incorporated into the structure of castles or admired as lone symbols, the obelisks stand for Bant's values of loyalty, honor, and truth. | nan | nan<|endoftext|> <|endoftext|>Exalted Dragon | {4}{W}{W} | Creature — Dragon | rare | Flying can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.) | If dragons excel at anything more than vanity, it is greed. | 5 | 5<|endoftext|> <|endoftext|>Bushmeat Poacher | {3}{B} | Creature — Human Soldier | common | {1}, {T}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card. | "If you've never feasted on Zagoth terror-pig, I got the best price you'll find." | 2 | 4<|endoftext|> <|endoftext|>Bog Naughty | {3}{B}{B} | Creature — Faerie | uncommon | Flying {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn. | "The faerie plucked an acorn off the ground. One knight's quest was about to come to a bitter end." —*Tales of the Fae* | 3 | 3<|endoftext|> <|endoftext|>Filigree Angel | {5}{W}{W}{U} | Artifact Creature — Angel | rare | Flying When enters the battlefield, you gain 3 life for each artifact you control. | "I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe." | 4 | 4<|endoftext|> <|endoftext|>Fiend Binder | {3}{W} | Creature — Human Soldier | common | Whenever attacks, tap target creature defending player controls. | She had not believed any shred of humanity remained in these writhing monsters until the twisted form of her partner appeared before her. | 3 | 2<|endoftext|> <|endoftext|>Archghoul of Thraben | {2}{B} | Creature — Zombie Cleric | uncommon | Whenever or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. | nan | 3 | 2<|endoftext|> <|endoftext|>Galvanic Blast | {R} | Instant | uncommon | deals 2 damage to any target. Metalcraft — deals 4 damage instead if you control three or more artifacts. | Mirrodin has little weather, but it certainly has lightning. | nan | nan<|endoftext|> <|endoftext|>Stromgald Spy | {3}{B} | Creature — Human Rogue | uncommon | Whenever attacks and isn't blocked, you may have defending player play with their hand revealed for as long as remains on the battlefield. If you do, assigns no combat damage this turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Infectious Horror | {3}{B} | Creature — Zombie Horror | common | Whenever attacks, each opponent loses 2 life. | Not once in the history of Grixis has anyone died of old age. | 2 | 2<|endoftext|> <|endoftext|>Takeno's Cavalry | {3}{W} | Creature — Human Samurai Archer | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: deals 1 damage to target attacking or blocking Spirit. | At night he perfected his aim, shooting spiderwebs by starlight. | 1 | 1<|endoftext|> <|endoftext|>Purify | {3}{W}{W} | Sorcery | rare | Destroy all artifacts and enchantments. | "We have no need for these trinkets. We need only the strength of our swords and the virtue of our hearts." —The Northern Paladin | nan | nan<|endoftext|> <|endoftext|>Barkhide Troll | {G}{G} | Creature — Troll | uncommon | enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from : gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | nan | 2 | 2<|endoftext|> <|endoftext|>Clackbridge Troll | {3}{B}{B} | Creature — Troll | rare | Trample, haste When enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap , you gain 3 life, and you draw a card. | nan | 8 | 8<|endoftext|> <|endoftext|>Stonybrook Banneret | {1}{U} | Creature — Merfolk Wizard | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast. | Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning. | 1 | 1<|endoftext|> <|endoftext|>Witch's Web | {1}{G} | Instant | common | Target creature gets +3/+3 and gains reach until end of turn. Untap it. | Ever since the ritual, Ryla didn't have an appetite at the dinner table, but her long walks in the forest always seemed to satiate her hunger. | nan | nan<|endoftext|> <|endoftext|>Fire-Field Ogre | {1}{U}{B}{R} | Creature — Ogre Mutant | uncommon | First strike Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 2<|endoftext|> <|endoftext|>Carnifex Demon | {4}{B}{B} | Creature — Phyrexian Demon | rare | Flying enters the battlefield with two -1/-1 counters on it. {B}, Remove a -1/-1 counter from : Put a -1/-1 counter on each other creature. | nan | 6 | 6<|endoftext|> <|endoftext|>Etherium Sculptor | {1}{U} | Artifact Creature — Vedalken Artificer | common | Artifact spells you cast cost {1} less to cast. | The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone. | 1 | 2<|endoftext|> <|endoftext|>Line Cutter | {3}{B} | Creature — Human Rogue Guest | common | When enters the battlefield, roll to visit your Attractions. | Waiting is for chumps with flimsy spacesuits. | 3 | 4<|endoftext|> <|endoftext|>Shared Triumph | {1}{W} | Enchantment | rare | As enters the battlefield, choose a creature type. Creatures of the chosen type get +1/+1. | "Win together, die alone." | nan | nan<|endoftext|> <|endoftext|>Adanto Vanguard | {1}{W} | Creature — Vampire Soldier | uncommon | As long as is attacking, it gets +2/+0. Pay 4 life: gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | nan | 1 | 1<|endoftext|> <|endoftext|>Brushfire Elemental | {R}{G} | Creature — Elemental | uncommon | Haste can't be blocked by creatures with power 2 or less. Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Corpse Harvester | {3}{B}{B} | Creature — Zombie Wizard | uncommon | {1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Spiteful Visions | {2}{B/R}{B/R} | Enchantment | rare | At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, deals 1 damage to that player. | Knowledge brings the sting of disillusionment, but the pain teaches perspective. | nan | nan<|endoftext|> <|endoftext|>Pegasus Charger | {2}{W} | Creature — Pegasus | common | Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) | nan | 2 | 1<|endoftext|> <|endoftext|>Leonin Arbiter | {1}{W} | Creature — Cat Cleric | rare | Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. | "Our people are torn by infighting. Until the two sides reconcile, our laws can carry no meaning." | 2 | 2<|endoftext|> <|endoftext|>An-Zerrin Ruins | {2}{R}{R} | Enchantment | rare | As enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. | "The An-Zerrins have served me well, ever since I first killed them." —Baron Sengir | nan | nan<|endoftext|> <|endoftext|>Plague Spores | {4}{B}{R} | Sorcery | common | Destroy target nonblack creature and target land. They can't be regenerated. | "Breathe deep, Dominaria. Breathe deep and die." —Tsabo Tavoc, Phyrexian general | nan | nan<|endoftext|> <|endoftext|>Foriysian Brigade | {3}{W} | Creature — Human Soldier | uncommon | can block an additional creature each combat. | "A double-edged sword lets you cut down your enemies with the backswing as well." —Gerrard of the *Weatherlight* | 2 | 4<|endoftext|> <|endoftext|>Woolly Thoctar | {R}{G}{W} | Creature — Beast | uncommon | | One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices. | 5 | 4<|endoftext|> <|endoftext|>Sengir Autocrat | {3}{B} | Creature — Human | uncommon | When enters the battlefield, create three 0/1 black Serf creature tokens. When leaves the battlefield, exile all Serf tokens. | "A thankless job, and a death sentence besides." —Eron the Relentless | 2 | 2<|endoftext|> <|endoftext|>The Mimeoplasm | {2}{B}{G}{U} | Legendary Creature — Ooze | mythic | As enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. | nan | 0 | 0<|endoftext|> <|endoftext|>Stronghold Gambit | {1}{R} | Sorcery | rare | Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Glare of Subdual | {2}{G}{W} | Enchantment | rare | Tap an untapped creature you control: Tap target artifact or creature. | The righteous light of Selesnya is channeled through the devout, striking out to blind the nonbelievers. | nan | nan<|endoftext|> <|endoftext|>Tajuru Paragon | {1}{G} | Creature — Elf | rare | is also a Cleric, Rogue, Warrior, and Wizard. Kicker {3} When enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 2<|endoftext|> <|endoftext|>Mesa Enchantress | {1}{W}{W} | Creature — Human Druid | rare | Whenever you cast an enchantment spell, you may draw a card. | She shepherds mysteries and dust as others would a flock of sheep. | 0 | 2<|endoftext|> <|endoftext|>Snowborn Simulacra | {X}{U}{U} | Sorcery | mythic | Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Healing Salve | {W} | Instant | common | Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn. | "The Femeref look only to the Sun for healing; they have never truly understood life's cycle." —Kifimbo, Shadow Guildmage | nan | nan<|endoftext|> <|endoftext|>Entangling Trap | {1}{W} | Enchantment | uncommon | Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) | nan | nan | nan<|endoftext|> <|endoftext|>Ritual of Soot | {2}{B}{B} | Sorcery | rare | Destroy all creatures with mana value 3 or less. | Only the patrol's armor was found, so tainted with the acrid smell of sudden death that it could never be worn again. | nan | nan<|endoftext|> <|endoftext|>Wild Wanderer | {3}{G} | Creature — Elf Druid | common | When enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | "We all began in nature, and nature is where we belong." | 3 | 2<|endoftext|> <|endoftext|>Share the Spoils | {1}{R} | Enchantment | rare | When enters the battlefield or an opponent loses the game, exile the top card of each player's library. During each player's turn, that player may play a land or cast a spell from among cards exiled with , and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library. | nan | nan | nan<|endoftext|> <|endoftext|>Second Guess | {1}{U} | Instant | uncommon | Counter target spell that's the second spell cast this turn. | "I see where you're going with that. I don't like it." —Dierk, geistmage | nan | nan<|endoftext|> <|endoftext|>Tamiyo, the Moon Sage | {3}{U}{U} | Legendary Planeswalker — Tamiyo | mythic | +1: Tap target permanent. It doesn't untap during its controller's next untap step. −2: Draw a card for each tapped creature target player controls. −8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand." | nan | nan | nan<|endoftext|> <|endoftext|>Transmute Artifact | {U}{U} | Sorcery | rare | Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Timber Wolves | {G} | Creature — Wolf | rare | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey. | 1 | 1<|endoftext|> <|endoftext|>Cruel Ultimatum | {U}{U}{B}{B}{B}{R}{R} | Sorcery | rare | Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. | There is always a greater power. | nan | nan<|endoftext|> <|endoftext|>Gloom | {2}{B} | Enchantment | rare | White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. | nan | nan | nan<|endoftext|> <|endoftext|>Yawgmoth's Edict | {1}{B} | Enchantment | uncommon | Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. | The warping of bodies and souls has become the heart of Yawgmoth's existence. | nan | nan<|endoftext|> <|endoftext|>Cabal Patriarch | {3}{B}{B}{B} | Legendary Creature — Human Wizard | rare | {2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. {2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Balefire Liege | {2}{R/W}{R/W}{R/W} | Creature — Spirit Horror | rare | Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life. | nan | 2 | 4<|endoftext|> <|endoftext|>Oran-Rief, the Vastwood | | Land | rare | enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Intrepid Hero | {2}{W} | Creature — Human Soldier | rare | {T}: Destroy target creature with power 4 or greater. | A fool knows no fear. A hero shows no fear. | 1 | 1<|endoftext|> <|endoftext|>Nomad Outpost | | Land | rare | enters the battlefield tapped. {T}: Add {R}, {W}, or {B}. | The old woman murmured, her last words too hoarse, too quiet to understand. The Envoy steeled herself, feebly disguising her grief: "The pilgrimage begins at dawn." | nan | nan<|endoftext|> <|endoftext|>Sunstreak Phoenix | {2}{R}{R} | Creature — Phoenix | mythic | Flying If it's neither day nor night, it becomes day as enters the battlefield. Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return from your graveyard to the battlefield tapped. | nan | 4 | 2<|endoftext|> <|endoftext|>Preordain | {U} | Sorcery | common | Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Adaptive Snapjaw | {4}{G} | Creature — Lizard Beast | common | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | "Eh, needs more toad." —Gulistan, Simic biomancer | 6 | 2<|endoftext|> <|endoftext|>Griselbrand | {4}{B}{B}{B}{B} | Legendary Creature — Demon | mythic | Flying, lifelink Pay 7 life: Draw seven cards. | "Avacyn emerged from the broken Helvault, but her freedom came at a price—him." —Thalia, Knight-Cathar | 7 | 7<|endoftext|> <|endoftext|>Steel of the Godhead | {2}{W/U} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked. | nan | nan | nan<|endoftext|> <|endoftext|>Ghost-Lit Stalker | {B} | Creature — Spirit | uncommon | {4}{B}, {T}: Target player discards two cards. Activate only as a sorcery. Channel — {5}{B}{B}, Discard : Target player discards four cards. Activate only as a sorcery. | nan | 1 | 1<|endoftext|> <|endoftext|>Endless Cockroaches | {1}{B}{B} | Creature — Insect | rare | When dies, return it to its owner's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Bone Rattler | {3}{B}{B} | Creature — Skeleton | rare | When is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Retribution of the Ancients | {B} | Enchantment | rare | {B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn. | Abzan ancestors died to protect their Houses, and they protect them still. | nan | nan<|endoftext|> <|endoftext|>Mons's Goblin Raiders | {R} | Creature — Goblin | common | | The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm. | 1 | 1<|endoftext|> <|endoftext|>Subtle Strike | {1}{B} | Instant | common | Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counter on target creature. | Silence is an underrated hunting strategy. | nan | nan<|endoftext|> <|endoftext|>Knight of New Alara | {2}{G}{W} | Creature — Human Knight | rare | Each other multicolored creature you control gets +1/+1 for each of its colors. | "I embrace all of Alara, Grixis as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right." | 2 | 2<|endoftext|> <|endoftext|>Boon Reflection | {4}{W} | Enchantment | rare | If you would gain life, you gain twice that much life instead. | Twice brewed and twice blessed, the remedy restores both body and mind. | nan | nan<|endoftext|> <|endoftext|>Copy Artifact | {1}{U} | Enchantment | rare | You may have enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Tatyova, Steward of Tides | {G}{G}{U} | Legendary Creature — Merfolk Druid | uncommon | Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. | nan | 3 | 3<|endoftext|> <|endoftext|>Rush of Battle | {3}{W} | Sorcery | common | Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) | The Mardu charge reflects the dragon's speed—and its hunger. | nan | nan<|endoftext|> <|endoftext|>Lavabelly Sliver | {1}{R}{W} | Creature — Sliver | uncommon | Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." | nan | 2 | 2<|endoftext|> <|endoftext|>Knight of the Keep | {2}{W} | Creature — Human Knight | common | | "What good is loyalty to the crown if we are not also in service to those less fortunate? I fight for all of us." | 3 | 2<|endoftext|> <|endoftext|>Sower of Temptation | {2}{U}{U} | Creature — Faerie Wizard | rare | Flying When enters the battlefield, gain control of target creature for as long as remains on the battlefield. | One glamer leads him far from home. The next washes away his memory that home was ever anywhere but at her side. | 2 | 2<|endoftext|> <|endoftext|>Burn Bright | {2}{R} | Instant | common | Creatures you control get +2/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fires of Yavimaya | {1}{R}{G} | Enchantment | uncommon | Creatures you control have haste. Sacrifice : Target creature gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Army Ants | {1}{B}{R} | Creature — Insect | uncommon | {T}, Sacrifice a land: Destroy target land. | "Do not underestimate the power of many against one." —Sidar Jabari | 1 | 1<|endoftext|> <|endoftext|>Artillery Blast | {1}{W} | Instant | common | Domain — deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control. | To conserve ammunition, Jhoira modified ancient Thran artillery cannons to fire gouts of pure Shivan lava. | nan | nan<|endoftext|> <|endoftext|>Lavamancer's Skill | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." | nan | nan | nan<|endoftext|> <|endoftext|>Umara Entangler | {1}{U} | Creature — Merfolk Rogue Ally | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "Sea Gate is gone, the Halimar basin empty. But rebuild the seawall and give these waters time, and they will fill the basin anew." | 2 | 1<|endoftext|> <|endoftext|>Cornered Market | {2}{W} | Enchantment | rare | Players can't cast spells with the same name as a nontoken permanent. Players can't play nonbasic lands with the same name as a nontoken permanent. | Don't step on the livelihood of other vendors, or they may step on you. —Mercadian saying | nan | nan<|endoftext|> <|endoftext|>Glorious Protector | {2}{W}{W} | Creature — Angel Cleric | rare | Flash Flying When enters the battlefield, you may exile any number of non-Angel creatures you control until leaves the battlefield. Foretell {2}{W} | nan | 3 | 4<|endoftext|> <|endoftext|>Celestial Force | {5}{W}{W}{W} | Creature — Elemental | rare | At the beginning of each upkeep, you gain 3 life. | "Wishing upon only one star seems like a failure of imagination." —Vish Kal, Blood Arbiter | 7 | 7<|endoftext|> <|endoftext|>Geistwave | {1}{U} | Instant | common | Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. | Necro-alchemists gained popular support during the Travails, when geist-fueled weapons helped defend towns against mad cultists and Eldrazi monstrosities. | nan | nan<|endoftext|> <|endoftext|>Wall of Fire | {1}{R}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.) {R}: gets +1/+0 until end of turn. | Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame. | 0 | 5<|endoftext|> <|endoftext|>Olivia, Crimson Bride | {4}{B}{R} | Legendary Creature — Vampire Noble | mythic | Flying, haste Whenever attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature." | nan | 3 | 4<|endoftext|> <|endoftext|>Phyrexian Defiler | {2}{B}{B} | Creature — Phyrexian Carrier | uncommon | {T}, Sacrifice : Target creature gets -3/-3 until end of turn. | "The third stage of the illness: muscle aches and persistent cough." —Phyrexian progress notes | 3 | 3<|endoftext|> <|endoftext|>Goliath Hatchery | {4}{G}{G} | Enchantment | rare | When enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value. | nan | nan | nan<|endoftext|> <|endoftext|>Sunfire Balm | {2}{W} | Instant | uncommon | Prevent the next 4 damage that would be dealt to any target this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle , you may prevent the next 1 damage that would be dealt to any target this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Oran-Rief Survivalist | {1}{G} | Creature — Human Warrior Ally | common | Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | "I'm strong enough to survive alone. I'm smart enough to want companions at my side." | 1 | 1<|endoftext|> <|endoftext|>Gyruda, Doom of Depths | {4}{U/B}{U/B} | Legendary Creature — Demon Kraken | rare | Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. | nan | 6 | 6<|endoftext|> <|endoftext|>Voltaic Brawler | {R}{G} | Creature — Human Warrior | uncommon | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Benevolent Blessing | {1}{W} | Enchantment — Aura | common | Flash Enchant creature As enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it. | nan | nan | nan<|endoftext|> <|endoftext|>Scrubland | | Land — Plains Swamp | rare | ({T}: Add {W} or {B}.) | nan | nan | nan<|endoftext|> <|endoftext|>Diaochan, Artful Beauty | {3}{R} | Legendary Creature — Human Advisor | rare | {T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Backdraft Hellkite | {3}{R}{R} | Creature — Dragon | rare | Flying Whenever attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. | Memories burn with the brightest flames. | 4 | 4<|endoftext|> <|endoftext|>Stand Together | {3}{G}{G} | Instant | uncommon | Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. | Strange times make for strange allies. | nan | nan<|endoftext|> <|endoftext|>Masked Gorgon | {4}{B} | Creature — Gorgon | rare | Green creatures and white creatures have protection from Gorgons. Threshold — has protection from green and from white as long as seven or more cards are in your graveyard. | nan | 5 | 5<|endoftext|> <|endoftext|>Mana Maze | {1}{U} | Enchantment | rare | Players can't cast spells that share a color with the spell most recently cast this turn. | "Those who know only one path to victory can never hope to triumph." —The Blind Seer | nan | nan<|endoftext|> <|endoftext|>Lunarch Mantle | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn." | "A boon from the angels should never be cast aside." —Manfried Ulmach, Chief Inquisitor | nan | nan<|endoftext|> <|endoftext|>Hurkyl's Recall | {1}{U} | Instant | rare | Return all artifacts target player owns to their hand. | Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint. | nan | nan<|endoftext|> <|endoftext|>Karn's Bastion | | Land | rare | {T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "I can't protect everyone here. But those I can, I will." —Karn | nan | nan<|endoftext|> <|endoftext|>Multani, Maro-Sorcerer | {4}{G}{G} | Legendary Creature — Elemental | rare | Shroud (This creature can't be the target of spells or abilities.) 's power and toughness are each equal to the total number of cards in all players' hands. | "To make peace with the forest, make peace with me." —Multani, to Urza | * | *<|endoftext|> <|endoftext|>Cover of Darkness | {1}{B} | Enchantment | rare | As enters the battlefield, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) | nan | nan | nan<|endoftext|> <|endoftext|>Myr Adapter | {3} | Artifact Creature — Myr | common | gets +1/+1 for each Equipment attached to it. | "The simplest way to plan ahead is merely to be ready for everything." —Pontifex, elder researcher | 1 | 1<|endoftext|> <|endoftext|>Deny Reality | {3}{U}{B} | Sorcery | common | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Return target permanent to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Takenuma Bleeder | {2}{B} | Creature — Ogre Shaman | common | Whenever attacks or blocks, you lose 1 life if you don't control a Demon. | "I prefer to weave my magic through oni blood, but yours will do in a pinch." | 3 | 3<|endoftext|> <|endoftext|>Persecute | {2}{B}{B} | Sorcery | rare | Choose a color. Target player reveals their hand and discards all cards of that color. | "I want every last one of these tree-hugging, earth-loving, pointy-eared weaklings out of here. Now!" | nan | nan<|endoftext|> <|endoftext|>Ao, the Dawn Sky | {3}{W}{W} | Legendary Creature — Dragon Spirit | mythic | Flying, vigilance When dies, choose one — • Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. • Put two +1/+1 counters on each permanent you control that's a creature or Vehicle. | nan | 5 | 4<|endoftext|> <|endoftext|>Dragon's Claw | {2} | Artifact | uncommon | Whenever a player casts a red spell, you may gain 1 life. | "If there is a fire that never ceases to burn, it surely lies in the maw of a dragon." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Soaring Thought-Thief | {U}{B} | Creature — Human Rogue | uncommon | Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards. | nan | 1 | 3<|endoftext|> <|endoftext|>Woodland Stream | | Land | common | enters the battlefield tapped. {T}: Add {G} or {U}. | "Bolas's power on this plane can't be absolute. Look around you." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Arachnus Web | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy . | nan | nan | nan<|endoftext|> <|endoftext|>Pyroblast | {R} | Instant | uncommon | Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue. | "Just the thing for those pesky water mages." —Jaya Ballard, task mage | nan | nan<|endoftext|> <|endoftext|>Feather, the Redeemed | {R}{W}{W} | Legendary Creature — Angel | rare | Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. | nan | 3 | 4<|endoftext|> <|endoftext|>Desert Twister | {4}{G}{G} | Sorcery | uncommon | Destroy target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Deadfall | {2}{G} | Enchantment | uncommon | Creatures with forestwalk can be blocked as though they didn't have forestwalk. | nan | nan | nan<|endoftext|> <|endoftext|>Accomplished Alchemist | {3}{G} | Creature — Elf Druid | rare | {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. | "Tincture of murkroot and lizard feet? Simple. One that doesn't taste like murkroot and lizard feet? I'm working on it." | 2 | 5<|endoftext|> <|endoftext|>Patriarch's Bidding | {3}{B}{B} | Sorcery | rare | Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield. | "Family plots are so convenient." —Cabal Patriarch | nan | nan<|endoftext|> <|endoftext|>Sentinel Totem | {1} | Artifact | uncommon | When enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}, Exile : Exile all graveyards. | nan | nan | nan<|endoftext|> <|endoftext|>Inspired Ultimatum | {U}{U}{R}{R}{R}{W}{W} | Sorcery | rare | Target player gains 5 life, deals 5 damage to any target, then you draw five cards. | "Inner peace is wonderful, and worth striving for. Outer peace is much less important." —Taelya, Lavabrink pyromage | nan | nan<|endoftext|> <|endoftext|>Eidolon of Blossoms | {2}{G}{G} | Enchantment Creature — Spirit | rare | Constellation — Whenever or another enchantment enters the battlefield under your control, draw a card. | The emotional echoes of dryad gatherings attract lost souls. | 2 | 2<|endoftext|> <|endoftext|>Blastfire Bolt | {5}{R} | Instant | common | deals 5 damage to target creature. Destroy all Equipment attached to that creature. | "Encase yourself in the most elaborate armor, and cower behind the heaviest shield. I would hate for you to feel helpless." —Korig the Ruiner | nan | nan<|endoftext|> <|endoftext|>Immersturm Predator | {2}{B}{R} | Creature — Vampire Dragon | rare | Flying Whenever becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on . Sacrifice another creature: gains indestructible until end of turn. Tap it. | nan | 3 | 3<|endoftext|> <|endoftext|>Force of Negation | {1}{U}{U} | Instant | rare | If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | "Try, if you must." | nan | nan<|endoftext|> <|endoftext|>Cut a Deal | {2}{W} | Sorcery | uncommon | Each opponent draws a card, then you draw a card for each opponent who drew a card this way. | "It's a win-win arrangement. I just happen to win the most." —Duke Thalamra Vanthampur | nan | nan<|endoftext|> <|endoftext|>Onulet | {3} | Artifact Creature — Construct | rare | When dies, you gain 2 life. | An early inspiration for Urza, Tocasia's Onulets contained magical essences that could be cannibalized after they stopped functioning. | 2 | 2<|endoftext|> <|endoftext|>Psychic Strike | {1}{U}{B} | Instant | common | Counter target spell. Its controller mills two cards. | Until more information could be gleaned about Niv-Mizzet's intentions, Lazav took every opportunity to stall his experiments. | nan | nan<|endoftext|> <|endoftext|>Teremko Griffin | {3}{W} | Creature — Griffin | common | Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "When we're aloft, I love to lean over the *Weatherlight*'s railing and watch the patterns the griffins' shadows make on the clouds below." —Sisay, Captain of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Looter il-Kor | {1}{U} | Creature — Kor Rogue | common | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever deals damage to an opponent, draw a card, then discard a card. | Unable to touch items of value, he goes forth to steal secrets instead. | 1 | 1<|endoftext|> <|endoftext|>Grimoire of the Dead | {4} | Legendary Artifact | mythic | {1}, {T}, Discard a card: Put a study counter on . {T}, Remove three study counters from and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types. | nan | nan | nan<|endoftext|> <|endoftext|>Dimir Cluestone | {3} | Artifact | common | {T}: Add {U} or {B}. {U}{B}, {T}, Sacrifice : Draw a card. | It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it. | nan | nan<|endoftext|> <|endoftext|>Atsushi, the Blazing Sky | {2}{R}{R} | Legendary Creature — Dragon Spirit | mythic | Flying, trample When dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens. | nan | 4 | 4<|endoftext|> <|endoftext|>Incinerate | {1}{R} | Instant | common | deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. | "Yes, I think 'toast' is an appropriate description." —Jaya Ballard, Task Mage | nan | nan<|endoftext|> <|endoftext|>Aura Thief | {3}{U} | Creature — Illusion | rare | Flying When dies, you gain control of all enchantments. (You don't get to move Auras.) | Illusion steals reality from the unwise. | 2 | 2<|endoftext|> <|endoftext|>Nahiri, the Lithomancer | {3}{W}{W} | Legendary Planeswalker — Nahiri | mythic | +2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it. −2: You may put an Equipment card from your hand or graveyard onto the battlefield. −10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Helm of Kaldra | {3} | Legendary Artifact — Equipment | rare | Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named , Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Agonizing Syphon | {3}{B} | Sorcery | common | deals 3 damage to any target and you gain 3 life. | "Your death will take a mere moment, but it will feel like an eternity." —Vilis, Broker of Blood | nan | nan<|endoftext|> <|endoftext|>Pursue Glory | {3}{R} | Instant | common | Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Thrashing Brontodon | {1}{G}{G} | Creature — Dinosaur | uncommon | {1}, Sacrifice : Destroy target artifact or enchantment. | It cares more about preserving the herd's territory than about preserving itself. | 3 | 4<|endoftext|> <|endoftext|>Goblin Ruinblaster | {2}{R} | Creature — Goblin Shaman | uncommon | Kicker {R} (You may pay an additional {R} as you cast this spell.) Haste When enters the battlefield, if it was kicked, destroy target nonbasic land. | nan | 2 | 1<|endoftext|> <|endoftext|>Watertrap Weaver | {2}{U} | Creature — Merfolk Wizard | common | When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | The river is a powerful friend. | 2 | 2<|endoftext|> <|endoftext|>Chub Toad | {2}{G} | Creature — Frog | common | Whenever blocks or becomes blocked, it gets +2/+2 until end of turn. | Chub toad, chub toad At the door. Run away quick Or you'll run no more. —Traditional children's rhyme | 1 | 1<|endoftext|> <|endoftext|>Deathless Behemoth | {6} | Creature — Eldrazi | uncommon | Vigilance Sacrifice two Eldrazi Scions: Return from your graveyard to your hand. Activate only as a sorcery. | "Over and over it rose. Over and over we fell." —Ganda, Goma Fada deserter | 6 | 6<|endoftext|> <|endoftext|>Liliana's Caress | {1}{B} | Enchantment | uncommon | Whenever an opponent discards a card, that player loses 2 life. | "This might hurt less if you don't fight so hard. But I doubt it." | nan | nan<|endoftext|> <|endoftext|>Evincar's Justice | {2}{B}{B} | Sorcery | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) deals 2 damage to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Wheel of Fate | | Sorcery | rare | Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player discards their hand, then draws seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Ossification | {1}{W} | Enchantment — Aura | uncommon | Enchant basic land you control When enters the battlefield, exile target creature or planeswalker an opponent controls until leaves the battlefield. | Only Elesh Norn's most loyal servants are granted the honor of becoming part of her throne. | nan | nan<|endoftext|> <|endoftext|>Bog Rats | {B} | Creature — Rat | common | can't be blocked by Walls. | Their stench was vile and strong enough, but not nearly as powerful as their hunger. | 1 | 1<|endoftext|> <|endoftext|>Rakish Heir | {2}{R} | Creature — Vampire | uncommon | Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. | "If you're not having fun, what's the point of living forever?" | 2 | 2<|endoftext|> <|endoftext|>Revenant | {4}{B} | Creature — Spirit | rare | Flying 's power and toughness are each equal to the number of creature cards in your graveyard. | "Not again." —Hans | * | *<|endoftext|> <|endoftext|>Guerrilla Tactics | {1}{R} | Instant | common | deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard , deals 4 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Punishing Fire | {1}{R} | Instant | uncommon | deals 2 damage to any target. Whenever an opponent gains life, you may pay {R}. If you do, return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Historian's Boon | {3}{W} | Enchantment | rare | Whenever or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Skull Collector | {1}{B}{B} | Creature — Ogre Warrior | uncommon | At the beginning of your upkeep, return a black creature you control to its owner's hand. {1}{B}: Regenerate . | "Your blood I'll use. Your skull I'll keep." | 3 | 3<|endoftext|> <|endoftext|>Dauntless Onslaught | {2}{W} | Instant | uncommon | Up to two target creatures each get +2/+2 until end of turn. | "The people of Akros must learn from our leonin adversaries. If we match their staunch ferocity with our superior faith, we cannot fail." —Cymede, queen of Akros | nan | nan<|endoftext|> <|endoftext|>Figure of Destiny | {R/W} | Creature — Kithkin | rare | {R/W}: becomes a Kithkin Spirit with base power and toughness 2/2. {R/W}{R/W}{R/W}: If is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike. | nan | 1 | 1<|endoftext|> <|endoftext|>Marauding Raptor | {1}{R} | Creature — Dinosaur | rare | Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, deals 2 damage to it. If a Dinosaur is dealt damage this way, gets +2/+0 until end of turn. | "Stand still and try not to look like prey!" —Skerk Hobnett, wilderness guide | 2 | 3<|endoftext|> <|endoftext|>Arek, False Goldwarden | {W}{B} | Legendary Creature — Human Cleric | mythic | Starting intensity 0 Whenever another creature enters the battlefield under your control, perpetually increase the intensity of Arek and the intensity of all cards named in your graveyard, hand, and library by 1. {3}{W}{B}, {T}, Sacrifice Arek: Target opponent loses X life and you gain X life, where X is Arek's intensity. | nan | 2 | 2<|endoftext|> <|endoftext|>Joven | {3}{R}{R} | Legendary Creature — Human Rogue | common | {R}{R}{R}, {T}: Destroy target noncreature artifact. | "Joven, you're almost as good a thief as I. But Eron hates you even more." —Chandler | 3 | 3<|endoftext|> <|endoftext|>Slime Molding | {X}{G} | Sorcery | common | Create an X/X green Ooze creature token. | "Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica." —Cevraya, Golgari shaman | nan | nan<|endoftext|> <|endoftext|>Pine Barrens | | Land | uncommon | enters the battlefield tapped. {T}: Add {C}. {T}: Add {B} or {G}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Gyox, Brutal Carnivora | {1}{B}{G} | Legendary Creature — Phyrexian Warlock | rare | At the beginning of your end step, put an oil counter on up to one target creature. Whenever a nontoken creature you control with one or more oil counters on it dies, conjure X duplicates of it into exile, where X is the number of oil counters on it. Those duplicates perpetually get +X/+X. Then shuffle those duplicates into your library. | nan | 2 | 4<|endoftext|> <|endoftext|>Whirler Rogue | {2}{U}{U} | Creature — Human Rogue Artificer | uncommon | When enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Keldon Flamesage | {2}{R} | Creature — Human Shaman | rare | Enlist Whenever attacks, look at the top X cards of your library, where X is 's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. | nan | 2 | 3<|endoftext|> <|endoftext|>Titanic Growth | {1}{G} | Instant | common | Target creature gets +4/+4 until end of turn. | The massive dominate through might. The tiny survive with guile. Beware the tiny who become massive. | nan | nan<|endoftext|> <|endoftext|>Distant Melody | {3}{U} | Sorcery | common | Choose a creature type. Draw a card for each permanent you control of that type. | Oona's song is like a twisted dinner chime. All the faeries return home, but it is Oona who feasts—on the stolen dreams and rumors they serve her. | nan | nan<|endoftext|> <|endoftext|>Nafs Asp | {G} | Creature — Snake | common | Whenever deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step. | nan | 1 | 1<|endoftext|> <|endoftext|>Ob Nixilis, the Adversary | {1}{B}{R} | Legendary Planeswalker — Nixilis | mythic | Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." −7: Target player draws seven cards and loses 7 life. | nan | nan | nan<|endoftext|> <|endoftext|>Perplex | {1}{U}{B} | Instant | common | Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Stone Giant | {2}{R}{R} | Creature — Giant | uncommon | {T}: Target creature you control with toughness less than 's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. | What goes up, must come down. | 3 | 4<|endoftext|> <|endoftext|>Anger of the Gods | {1}{R}{R} | Sorcery | rare | deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | There was no reason to pray. This was already an act of the gods. | nan | nan<|endoftext|> <|endoftext|>Mentor's Guidance | {2}{U} | Sorcery | uncommon | When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card. | Kasmina had encouraged the twins to apply. Strixhaven would test not only their magical potential, but also their character. | nan | nan<|endoftext|> <|endoftext|>Siege Dragon | {5}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, destroy all Walls your opponents control. Whenever attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. | nan | 5 | 5<|endoftext|> <|endoftext|>Revive | {1}{G} | Sorcery | uncommon | Return target green card from your graveyard to your hand. | Even what is lost beyond recall returns when coaxed by a dryad's hand. | nan | nan<|endoftext|> <|endoftext|>Sylvan Ranger | {1}{G} | Creature — Elf Scout Ranger | common | When enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "Not all paths are found on the forest floor." | 1 | 1<|endoftext|> <|endoftext|>Spiritual Guardian | {3}{W}{W} | Creature — Spirit | rare | When enters the battlefield, you gain 4 life. | Hope is born within. | 3 | 4<|endoftext|> <|endoftext|>Phyrexian Boon | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2. | "Phyrexia's touch is painful to all but the blackest of hearts." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>The Mycosynth Gardens | | Land — Sphere | rare | {T}: Add {C}. {1}, {T}: Add one mana of any color. {X}, {T}: becomes a copy of target nontoken artifact you control with mana value X. | As the Invasion Tree grew, its branches pierced through the world's silent core. | nan | nan<|endoftext|> <|endoftext|>Acclaimed Contender | {2}{W} | Creature — Human Knight | rare | When enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|> <|endoftext|>Treasured Find | {B}{G} | Sorcery | uncommon | Return target card from your graveyard to your hand. Exile . | Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . . | nan | nan<|endoftext|> <|endoftext|>Heroic Defiance | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. | "Wear courage as your armor. Wield honor as your blade." —Gerrard | nan | nan<|endoftext|> <|endoftext|>Signpost Scarecrow | {4} | Artifact Creature — Scarecrow | common | Vigilance {2}: Add one mana of any color. | "Accursed scarecrow! Sending folk in every direction is the same as sending them nowhere at all." —Corliss the Wanderer | 2 | 4<|endoftext|> <|endoftext|>Midnight Reaper | {2}{B} | Creature — Zombie Knight | rare | Whenever a nontoken creature you control dies, deals 1 damage to you and you draw a card. | No one welcomes his visit, yet all must grant him tribute. | 3 | 2<|endoftext|> <|endoftext|>Iroas, God of Victory | {2}{R}{W} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control. | nan | 7 | 4<|endoftext|> <|endoftext|>Nefarious Imp | {2}{B} | Creature — Imp | common | Flying Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | It listens to all of their plans and plots creative ways to turn them to ruin. | 2 | 1<|endoftext|> <|endoftext|>Orah, Skyclave Hierophant | {2}{W}{B} | Legendary Creature — Kor Cleric | rare | Lifelink Whenever or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield. | "The Skyclaves are our inheritance." | 3 | 3<|endoftext|> <|endoftext|>Epic Struggle | {2}{G}{G} | Enchantment | rare | At the beginning of your upkeep, if you control twenty or more creatures, you win the game. | "If our foes will not listen to words, perhaps hooves and claws will make them take notice." —Seton, centaur druid | nan | nan<|endoftext|> <|endoftext|>View from Above | {1}{U} | Instant | uncommon | Target creature gains flying until end of turn. If you control a white permanent, return to its owner's hand. | "This air feels so heavy and thick. There are no winds to speak of. I fear the knowledge that comes from a place like this." | nan | nan<|endoftext|> <|endoftext|>Oracle's Attendants | {3}{W} | Creature — Human Soldier | rare | {T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to instead. | The future isn't sacred, but its speaker is. | 1 | 5<|endoftext|> <|endoftext|>Take Vengeance | {1}{W} | Sorcery | common | Destroy target tapped creature. | "Your death will be a balm, your passing a welcome revision, and all will sigh with peace to know of your demise." | nan | nan<|endoftext|> <|endoftext|>Mishra's Factory | | Land | uncommon | {T}: Add {C}. {1}: becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Frenetic Ogre | {4}{R} | Creature — Ogre | uncommon | {R}, Discard a card at random: gets +3/+0 until end of turn. | The best thing about ogres is that they never try to sneak up on you. | 2 | 3<|endoftext|> <|endoftext|>Snow-Covered Mountain | | Basic Snow Land — Mountain | common | ({T}: Add {R}.) | nan | nan | nan<|endoftext|> <|endoftext|>Cerulean Wisps | {U} | Instant | common | Target creature becomes blue until end of turn. Untap that creature. Draw a card. | "If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies." —Kithkin superstition | nan | nan<|endoftext|> <|endoftext|>Rolling Stones | {1}{W} | Enchantment | rare | Wall creatures can attack as though they didn't have defender. | "Trust me—the walls have more than just ears." —Orcish spy | nan | nan<|endoftext|> <|endoftext|>Blight Pile | {1}{B} | Creature — Phyrexian | uncommon | Defender {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control. | "Keep your distance. It may be broken, but it's far from benign." —Stenn | 3 | 3<|endoftext|> <|endoftext|>A-Ominous Parcel | {1} | Artifact | common | {1}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Containment Breach | {2}{G} | Sorcery — Lesson | uncommon | Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | For pest keepers, there's no sound more disheartening than breaking glass. | nan | nan<|endoftext|> <|endoftext|>Crucible of Worlds | {3} | Artifact | mythic | You may play lands from your graveyard. | "From dust and light She coaxed forth an uncorrupted world. By Her grace we dwell here, free from suffering." —*Song of All*, canto 11 | nan | nan<|endoftext|> <|endoftext|>Nikya of the Old Ways | {3}{R}{G} | Legendary Creature — Centaur Druid | rare | You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced. | "The hooves of the Raze-Boar will trample the weak—and their city—to dust!" | 5 | 5<|endoftext|> <|endoftext|>Pulsemage Advocate | {2}{W} | Creature — Human Cleric | rare | {T}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield. | "Our unity revives our hopes." | 1 | 3<|endoftext|> <|endoftext|>Slobad, Goblin Tinkerer | {1}{R} | Legendary Creature — Goblin Artificer | rare | Sacrifice an artifact: Target artifact gains indestructible until end of turn. | "I used to joke that he had been exiled for being too smart. Now I know why he never laughed." —Glissa Sunseeker | 1 | 2<|endoftext|> <|endoftext|>Murder of Crows | {3}{U}{U} | Creature — Bird | uncommon | Flying Whenever another creature dies, you may draw a card. If you do, discard a card. | Even more than carrion, they crave the last words of the dying. | 4 | 4<|endoftext|> <|endoftext|>Snow-Covered Island | | Basic Snow Land — Island | common | ({T}: Add {U}.) | nan | nan | nan<|endoftext|> <|endoftext|>Lae'zel, Vlaakith's Champion | {2}{W} | Legendary Creature — Gith Warrior | rare | If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.) | nan | 3 | 3<|endoftext|> <|endoftext|>Imperial Outrider | {3}{W} | Creature — Human Knight | common | | Her mount's hollow crest can produce a trumpeting warning that carries for miles, summoning more knights to her aid. | 1 | 5<|endoftext|> <|endoftext|>Spelltithe Enforcer | {3}{W}{W} | Creature — Elephant Wizard | rare | Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. | His assistants calculate the amount of the tribute. He measures out the punishment for delinquency. | 3 | 3<|endoftext|> <|endoftext|>Key to the City | {2} | Artifact | rare | {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever becomes untapped, you may pay {2}. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Hurricane | {X}{G} | Sorcery | uncommon | deals X damage to each creature with flying and each player. | "The raging winds . . . , settling on the sea, the surges sweep, / Raise liquid mountains, and disclose the deep." —Virgil, *Aeneid*, Book I, trans. Dryden | nan | nan<|endoftext|> <|endoftext|>Black Sun's Twilight | {X}{B} | Instant | rare | Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped. | "Where once there was complacence, Sheoldred brought ambition, and soon the will of Yawgmoth reigned." —Monument inscription | nan | nan<|endoftext|> <|endoftext|>Crowd of Cinders | {3}{B} | Creature — Elemental | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 's power and toughness are each equal to the number of black permanents you control. | They envy the life-giving heat so much that they tear it from those who still possess it. | * | *<|endoftext|> <|endoftext|>Treacherous Trapezist | {1}{U}{U} | Creature — Porcupine Performer | rare | Flying Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.) Other alliterative creatures you control have flying. | nan | 2 | 3<|endoftext|> <|endoftext|>Clay Statue | {4} | Artifact Creature — Golem | common | {2}: Regenerate . | Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master. | 3 | 1<|endoftext|> <|endoftext|>Immolating Glare | {1}{W} | Instant | uncommon | Destroy target attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Spara's Headquarters | | Land — Forest Plains Island | rare | ({T}: Add {G}, {W}, or {U}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>The Elderspell | {B}{B} | Sorcery | rare | Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way. | The path to power is often paved with atrocities. | nan | nan<|endoftext|> <|endoftext|>Mortality Spear | {2}{B}{G} | Instant | uncommon | This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent. | "Death is my life's work." | nan | nan<|endoftext|> <|endoftext|>Exotic Orchard | | Land | rare | {T}: Add one mana of any color that a land an opponent controls could produce. | "It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." —Pulan, Bant orchardist | nan | nan<|endoftext|> <|endoftext|>Thriving Grove | | Land | common | enters the battlefield tapped. As enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color. | Far from human eyes, birds flit between vivid blossoms in a hidden paradise. | nan | nan<|endoftext|> <|endoftext|>Quest for Ancient Secrets | {U} | Enchantment | uncommon | Whenever a card is put into your graveyard from anywhere, you may put a quest counter on . Remove five quest counters from and sacrifice it: Target player shuffles their graveyard into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Whirlpool Rider | {1}{U} | Creature — Merfolk | common | When enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. | Where the wind meets the water, change is inevitable. | 1 | 1<|endoftext|> <|endoftext|>Dream Leash | {3}{U}{U} | Enchantment — Aura | rare | Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent. | The tendrils of sorcery find easy purchase on the soft underbelly of dreams. | nan | nan<|endoftext|> <|endoftext|>Sprite Noble | {1}{U}{U} | Creature — Faerie Noble | rare | Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. | "By thorn and by stone, we will fight to see the day when beauty returns to this world." | 2 | 2<|endoftext|> <|endoftext|>Dutiful Replicator | {3} | Artifact Creature — Assembly-Worker | common | When enters the battlefield, you may pay {1}. When you do, create a token that's a copy of target token you control not named . | "Careful. Leave it running for too long and it'll turn the whole building into angels." —Tawnos | 3 | 2<|endoftext|> <|endoftext|>Chromatic Lantern | {3} | Artifact | rare | Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color. | "Feldon's latest discovery appears to draw upon the same 'memories of the land' my wife studied. How I wish she could see it." —Writings of Drafna | nan | nan<|endoftext|> <|endoftext|>Tyvar, Jubilant Brawler | {1}{B}{G} | Legendary Planeswalker — Tyvar | rare | You may activate abilities of creatures you control as though those creatures had haste. +1: Untap up to one target creature. −2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Drowner of Hope | {5}{U} | Creature — Eldrazi | rare | Devoid (This card has no color.) When enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." Sacrifice an Eldrazi Scion: Tap target creature. | nan | 5 | 5<|endoftext|> <|endoftext|>Doubtless One | {3}{W} | Creature — Cleric Avatar | uncommon | 's power and toughness are each equal to the number of Clerics on the battlefield. Whenever deals damage, you gain that much life. | "Share your devotion with me." | * | *<|endoftext|> <|endoftext|>Tsabo's Web | {2} | Artifact | rare | When enters the battlefield, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Abzan Ascendancy | {W}{B}{G} | Enchantment | rare | When enters the battlefield, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Scaleguard Sentinels | {G}{G} | Creature — Human Soldier | uncommon | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell. | nan | 2 | 3<|endoftext|> <|endoftext|>Covenant of Minds | {4}{U} | Sorcery | rare | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. | Before signing anything on Grixis, always read the fine print. | nan | nan<|endoftext|> <|endoftext|>Raiding Nightstalker | {2}{B} | Creature — Nightstalker | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | "Our steeds need food, water, stabling. Theirs just need prey." —Restela, Alaborn marshal | 2 | 2<|endoftext|> <|endoftext|>Briarbridge Tracker | {2}{G} | Creature — Human Scout | rare | Vigilance When enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") As long as you control a token, gets +2/+0. | nan | 2 | 3<|endoftext|> <|endoftext|>Flooded Strand | | Land | rare | {T}, Pay 1 life, Sacrifice : Search your library for a Plains or Island card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Open into Wonder | {X}{U}{U} | Sorcery | uncommon | X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." | The one thing the Gatewatch didn't expect to find on a plane ruled by Nicol Bolas was perfection. | nan | nan<|endoftext|> <|endoftext|>Nimbleclaw Adept | {3}{U} | Creature — Dragon Wizard | common | Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn. | "Don't worry, I can reach it." | 2 | 3<|endoftext|> <|endoftext|>Suppression Field | {1}{W} | Enchantment | uncommon | Activated abilities cost {2} more to activate unless they're mana abilities. | The most feared of Azorius punishments is to be freed—sent back out into the world, stripped of all magical defenses. | nan | nan<|endoftext|> <|endoftext|>Munda's Vanguard | {4}{W} | Creature — Kor Knight Ally | rare | Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. | "Do not let yourselves fall now. Zendikar is depending on us—on you!" | 3 | 3<|endoftext|> <|endoftext|>Dwarven Soldier | {1}{R} | Creature — Dwarf Soldier | common | Whenever blocks or becomes blocked by one or more Orcs, gets +0/+2 until end of turn. | "Let no one say we did not fight until the last . . . ." —Headstone fragment from a mass grave found in the Crimson Peaks | 2 | 1<|endoftext|> <|endoftext|>Twinstrike | {3}{B}{R} | Instant | uncommon | deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand. | They're dying left and right. | nan | nan<|endoftext|> <|endoftext|>Illuna, Apex of Wishes | {2}{G}{U}{R} | Legendary Creature — Beast Elemental Dinosaur | mythic | Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Drag Under | {2}{U} | Sorcery | common | Return target creature to its owner's hand. Draw a card. | Some took to their boats to escape the unfolding nightmare. The remains of their vessels now litter the shores of Nephalia. | nan | nan<|endoftext|> <|endoftext|>Scuzzback Marauders | {4}{R/G} | Creature — Goblin Warrior | common | Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 5 | 2<|endoftext|> <|endoftext|>Rakdos Guildmage | {B/R}{B/R} | Creature — Zombie Shaman | uncommon | ({B/R} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step. | nan | 2 | 2<|endoftext|> <|endoftext|>Channel | {G}{G} | Sorcery | mythic | Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. | "As long as you are breathing, you always have something more to give." —Valentin, Witherbloom dean | nan | nan<|endoftext|> <|endoftext|>Gem of Becoming | {3} | Artifact | uncommon | {3}, {T}, Sacrifice : Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Baneslayer Aspirant | {1}{W} | Creature — Human Soldier | rare | gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems. | nan | 2 | 2<|endoftext|> <|endoftext|>Skull Skaab | {U}{B} | Creature — Zombie | uncommon | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Utvara Scalper | {1}{R} | Creature — Goblin Scout | common | Flying attacks each combat if able. | He wages war wherever the wind carries him. | 1 | 2<|endoftext|> <|endoftext|>Mirror Match | {4}{U}{U} | Instant | uncommon | Cast this spell only during the declare blockers step. For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat. | nan | nan | nan<|endoftext|> <|endoftext|>Transcantation | {1}{R} | Instant | rare | Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it. | nan | nan | nan<|endoftext|> <|endoftext|>Emrakul, the Aeons Torn | {15} | Legendary Creature — Eldrazi | mythic | This spell can't be countered. When you cast this spell, take an extra turn after this one. Flying, protection from spells that are one or more colors, annihilator 6 When is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. | nan | 15 | 15<|endoftext|> <|endoftext|>Hypnox | {8}{B}{B}{B} | Creature — Nightmare Horror | rare | Flying When enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When leaves the battlefield, return the exiled cards to their owner's hand. | nan | 8 | 8<|endoftext|> <|endoftext|>Hostile Minotaur | {3}{R} | Creature — Minotaur | common | Haste (This creature can attack and {T} as soon as it comes under your control.) | The bellow of a minotaur always translates to "charge." | 3 | 3<|endoftext|> <|endoftext|>Countervailing Winds | {2}{U} | Instant | common | Counter target spell unless its controller pays {1} for each card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Tinker | {2}{U} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card, put that card onto the battlefield, then shuffle. | "I wonder how it feels to be bored." —Jhoira, artificer | nan | nan<|endoftext|> <|endoftext|>Vault of Champions | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}. | Where victors are commemorated and moments of glory immortalized. | nan | nan<|endoftext|> <|endoftext|>Doomsday | {B}{B}{B} | Sorcery | mythic | Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. | nan | nan | nan<|endoftext|> <|endoftext|>Kheru Spellsnatcher | {3}{U} | Creature — Naga Wizard | rare | Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. | nan | 3 | 3<|endoftext|> <|endoftext|>Goblin Sledder | {R} | Creature — Goblin | common | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. | "Let's play 'sled.' Here's how it works: you're the sled." | 1 | 1<|endoftext|> <|endoftext|>Ironclaw Orcs | {1}{R} | Creature — Orc | common | can't block creatures with power 2 or greater. | Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw. | 2 | 2<|endoftext|> <|endoftext|>Gaea's Touch | {G}{G} | Enchantment | common | {0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice : Add {G}{G}. | nan | nan | nan<|endoftext|> <|endoftext|>March of Burgeoning Life | {X}{G} | Instant | rare | As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Serpent's Gift | {2}{G} | Instant | common | Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | Venom is nature's way of redressing the imbalance between weak and mighty. | nan | nan<|endoftext|> <|endoftext|>Regisaur Alpha | {3}{R}{G} | Creature — Dinosaur | rare | Other Dinosaurs you control have haste. When enters the battlefield, create a 3/3 green Dinosaur creature token with trample. | "Seeing a pack of these monsters hunt together, I'm at a loss to imagine the size of their prey." —Adrian Adanto of Lujio | 4 | 4<|endoftext|> <|endoftext|>Eyeblight Assassin | {2}{B} | Creature — Elf Assassin | common | When enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. | "Boggart blood disgusts me almost as much as the foul creatures themselves." | 2 | 2<|endoftext|> <|endoftext|>Rigging Runner | {R} | Creature — Goblin Pirate | uncommon | First strike Raid — enters the battlefield with a +1/+1 counter on it if you attacked this turn. | "Prepare to be boarded! Or don't. I'm coming over either way." | 1 | 1<|endoftext|> <|endoftext|>Vito, Thorn of the Dusk Rose | {2}{B} | Legendary Creature — Vampire Cleric | rare | Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. | "Through the blood of the wicked, we shall be redeemed. Let us pray." | 1 | 3<|endoftext|> <|endoftext|>Unburden | {1}{B}{B} | Sorcery | common | Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Vraska, Golgari Queen | {2}{B}{G} | Legendary Planeswalker — Vraska | mythic | +2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. −3: Destroy target nonland permanent with mana value 3 or less. −9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game." | nan | nan | nan<|endoftext|> <|endoftext|>Briarhorn | {3}{G} | Creature — Elemental | uncommon | Flash When enters the battlefield, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 3 | 3<|endoftext|> <|endoftext|>Hoverguard Sweepers | {6}{U}{U} | Creature — Drone | rare | Flying When enters the battlefield, you may return up to two target creatures to their owners' hands. | They only appear in emergencies, and emergencies never last long. | 5 | 6<|endoftext|> <|endoftext|>Rune of Sustenance | {1}{W} | Enchantment — Aura Rune | uncommon | Enchant permanent When enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has lifelink. As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." | nan | nan | nan<|endoftext|> <|endoftext|>Liliana's Specter | {1}{B}{B} | Creature — Specter | common | Flying When enters the battlefield, each opponent discards a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Remorseless Punishment | {3}{B}{B} | Sorcery | rare | Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once. | "I have suffered a thousand lifetimes of agony on this wretched world. I've far less time to share with you, but I assure you, no less pain." —Ob Nixilis | nan | nan<|endoftext|> <|endoftext|>Entrancing Melody | {X}{U}{U} | Sorcery | rare | Gain control of target creature with mana value X. | The stronger the will, the more bewitching the song. | nan | nan<|endoftext|> <|endoftext|>Aura Finesse | {U} | Instant | common | Attach target Aura you control to target creature. Draw a card. | "Although armor and auras can be similar, the brains required to use them are worlds apart." —Zilan, Makindi auramancer | nan | nan<|endoftext|> <|endoftext|>Nicol Bolas, Planeswalker | {4}{U}{B}{B}{R} | Legendary Planeswalker — Bolas | mythic | +3: Destroy target noncreature permanent. −2: Gain control of target creature. −9: deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents. | nan | nan | nan<|endoftext|> <|endoftext|>War Mammoth | {3}{G} | Creature — Elephant | common | Trample | I didn't think Mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters. | 3 | 3<|endoftext|> <|endoftext|>Rites of Flourishing | {2}{G} | Enchantment | rare | At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns. | "Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty." | nan | nan<|endoftext|> <|endoftext|>Saprazzan Heir | {1}{U} | Creature — Merfolk | rare | Whenever becomes blocked, you may draw three cards. | Within the walls of the floating city, Saprazzan wealth is like Saprazzan water: abundant, free-flowing, and accessible to all. | 1 | 1<|endoftext|> <|endoftext|>Champion of Wits | {2}{U} | Creature — Naga Wizard | rare | When enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) | nan | 2 | 1<|endoftext|> <|endoftext|>Coalition Flag | {W} | Enchantment — Aura | uncommon | Enchant creature you control Enchanted creature is a Flagbearer. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | nan | nan | nan<|endoftext|> <|endoftext|>Brood Birthing | {1}{R} | Sorcery | common | If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Otherwise, create one of those tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Master Splicer | {3}{W} | Creature — Phyrexian Human Artificer | uncommon | When enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1. | Phyrexian artificers remove the flesh they no longer need and use it to bring their unholy creations to a greater semblance of life. | 1 | 1<|endoftext|> <|endoftext|>Trespasser's Curse | {1}{B} | Enchantment — Aura Curse | common | Enchant player Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Paradox Zone | {4}{G} | Enchantment | rare | enters the battlefield with a growth counter on it. At the beginning of your end step, double the number of growth counters on . Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Titan's Strength | {R} | Instant | common | Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Reckless Rage | {R} | Instant | uncommon | deals 4 damage to target creature you don't control and 2 damage to target creature you control. | "Hard to starboard! Starb— Abandon ship! Abandon ship!" | nan | nan<|endoftext|> <|endoftext|>Daru Healer | {2}{W} | Creature — Human Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 2<|endoftext|> <|endoftext|>Underworld Breach | {1}{R} | Enchantment | rare | Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Wee Dragonauts | {1}{U}{R} | Creature — Faerie Wizard | common | Flying Whenever you cast an instant or sorcery spell, gets +2/+0 until end of turn. | "The blazekite is a simple concept, really-just a vehicular application of dragscoop ionics and electropropulsion magnetronics." —Juzba, Izzet tinker | 1 | 3<|endoftext|> <|endoftext|>Affa Protector | {2}{W} | Creature — Human Soldier Ally | common | Vigilance | "Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again." | 1 | 4<|endoftext|> <|endoftext|>Mammoth Growth | {2}{G} | Instant | common | Target creature gets +4/+4 until end of turn. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Thus the longhall became a flathall. | nan | nan<|endoftext|> <|endoftext|>Zombies | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Simian Spirit Guide | {2}{R} | Creature — Ape Spirit | common | Exile from your hand: Add {R}. | "It's rarely worth questioning where the mana comes from. Just be grateful." —Jaya Ballard, task mage | 2 | 2<|endoftext|> <|endoftext|>Loxodon Stalwart | {3}{W}{W} | Creature — Elephant Soldier | uncommon | Vigilance {W}: gets +0/+1 until end of turn. | Long ago, the Auriok attempted peace with the loxodons. The leonin attempted war. Neither succeeded. | 3 | 3<|endoftext|> <|endoftext|>Diregraf Captain | {1}{U}{B} | Creature — Zombie Soldier | uncommon | Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life. | Though its mind has long since rotted away, it wields a sword with deadly skill. | 2 | 2<|endoftext|> <|endoftext|>Jace, the Mind Sculptor | {2}{U}{U} | Legendary Planeswalker — Jace | mythic | +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. −1: Return target creature to its owner's hand. −12: Exile all cards from target player's library, then that player shuffles their hand into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Divergent Growth | {G} | Instant | common | Until end of turn, lands you control gain "{T}: Add one mana of any color." | Nature has forgotten its own rules. | nan | nan<|endoftext|> <|endoftext|>Nova Pentacle | {4} | Artifact | rare | {3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. | nan | nan | nan<|endoftext|> <|endoftext|>Flint Golem | {4} | Artifact Creature — Golem | uncommon | Whenever becomes blocked, defending player mills three cards. | nan | 2 | 3<|endoftext|> <|endoftext|>Centaur Peacemaker | {1}{G}{W} | Creature — Centaur Cleric | common | When enters the battlefield, each player gains 4 life. | "Please accept this offering. I sincerely hope to leave my mace at my side." | 3 | 3<|endoftext|> <|endoftext|>Controvert | {2}{U}{U} | Instant | uncommon | Counter target spell. Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Public Enemy | {2}{U} | Enchantment — Aura | uncommon | Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card. | Every Halo smuggler walks a razor's edge between untold riches and sudden disaster. | nan | nan<|endoftext|> <|endoftext|>Minister of Inquiries | {U} | Creature — Vedalken Advisor | uncommon | When enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards. | "This research violates Consulate law." | 1 | 2<|endoftext|> <|endoftext|>Griffin Protector | {3}{W} | Creature — Griffin | common | Flying Whenever another creature enters the battlefield under your control, gets +1/+1 until end of turn. | The drums of war stir the hearts of all who fight for righteousness. | 2 | 3<|endoftext|> <|endoftext|>Web of Inertia | {2}{U} | Enchantment | uncommon | At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. | Cephalids specialize in lose-lose situations. | nan | nan<|endoftext|> <|endoftext|>Skithiryx, the Blight Dragon | {3}{B}{B} | Legendary Creature — Phyrexian Dragon Skeleton | mythic | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: gains haste until end of turn. {B}{B}: Regenerate Skithiryx. | nan | 4 | 4<|endoftext|> <|endoftext|>Kiki-Jiki, Mirror Breaker | {2}{R}{R}{R} | Legendary Creature — Goblin Shaman | mythic | Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. | "Wanna see a neat trick?" | 2 | 2<|endoftext|> <|endoftext|>Arcane Savant | {3}{U}{U} | Creature — Human Wizard | rare | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. When enters the battlefield, copy a card you exiled with cards named . You may cast the copy without paying its mana cost. | nan | 3 | 3<|endoftext|> <|endoftext|>Moment of Truth | {1}{U} | Instant | common | Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library. | On the precipice of eternity, Elspeth made a choice. The fight would not end without her. | nan | nan<|endoftext|> <|endoftext|>Spiked Ripsaw | {2}{G} | Artifact — Equipment | uncommon | Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Argivian Archaeologist | {1}{W}{W} | Creature — Human Artificer | rare | {W}{W}, {T}: Return target artifact card from your graveyard to your hand. | Fascinated by the lore of ancient struggles, the archaeologist searches incessantly for remnants of an earlier, more powerful era. | 1 | 1<|endoftext|> <|endoftext|>Toshiro Umezawa | {1}{B}{B} | Legendary Creature — Human Samurai | rare | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Defiler of Instinct | {2}{R}{R} | Creature — Phyrexian Kavu | rare | First strike As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. Whenever you cast a red permanent spell, deals 1 damage to any target. | nan | 4 | 4<|endoftext|> <|endoftext|>Willow Faerie | {1}{G} | Creature — Faerie | common | Flying | "Swift as the wind and harder to catch— that's the Faeries for you." —Daria | 1 | 2<|endoftext|> <|endoftext|>Mardu Scout | {R}{R} | Creature — Goblin Scout | common | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | The Mardu all enjoy war, but only the goblins make a game of it. | 3 | 1<|endoftext|> <|endoftext|>Boon of the Wish-Giver | {4}{U}{U} | Sorcery | uncommon | Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.) | "There is no law of nature that I have not seen Illuna break. Makes you wonder what is truly possible, does it not?" —Rielle, the Everwise | nan | nan<|endoftext|> <|endoftext|>Return to the Earth | {3}{G} | Instant | common | Destroy target artifact, enchantment, or creature with flying. | "Dragons are feared for their breath and their bite, but it is their wings that make them unconquerable. Bring them to earth, and they die like any other beast." —Kassur, Sultai hunter | nan | nan<|endoftext|> <|endoftext|>Martyr of Frost | {U} | Creature — Human Wizard | common | {2}, Reveal X blue cards from your hand, Sacrifice : Counter target spell unless its controller pays {X}. | "Do not call the Balduvians barbaric. Their magic is as potent as it is primal." —Zur the Enchanter | 1 | 1<|endoftext|> <|endoftext|>Laquatus's Champion | {4}{B}{B} | Creature — Nightmare Horror | rare | When enters the battlefield, target player loses 6 life. When leaves the battlefield, that player gains 6 life. {B}: Regenerate . | Chainer's dark gift to a darker soul. | 6 | 3<|endoftext|> <|endoftext|>Stormtide Leviathan | {5}{U}{U}{U} | Creature — Leviathan | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack. | nan | 8 | 8<|endoftext|> <|endoftext|>Frilled Sea Serpent | {4}{U}{U} | Creature — Serpent | common | {5}{U}{U}: can't be blocked this turn. | nan | 4 | 6<|endoftext|> <|endoftext|>Urborg Syphon-Mage | {2}{B} | Creature — Human Spellshaper | common | {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. | "I have become a gourmet of sorts. Each soul has its own distinctive flavor. The art is in inviting the right company to the feast." | 2 | 2<|endoftext|> <|endoftext|>Fallaji Wayfarer | {2}{G} | Creature — Human Scout | rare | is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.) | nan | 2 | 4<|endoftext|> <|endoftext|>Spy Eye | {2}{U}{U} | Creature — Eye Spy | uncommon | Flying Whenever deals combat damage to a player, you may draw a card from that player's library. | "That pigeon knows something, and we will find out what." —X | 1 | 3<|endoftext|> <|endoftext|>Venser, Shaper Savant | {2}{U}{U} | Legendary Creature — Human Wizard | rare | Flash When enters the battlefield, return target spell or permanent to its owner's hand. | His marvels of artifice pale in comparison to the developing machinery of his mind. | 2 | 2<|endoftext|> <|endoftext|>Nyx Weaver | {1}{B}{G} | Enchantment Creature — Spider | uncommon | Reach At the beginning of your upkeep, mill two cards. {1}{B}{G}, Exile : Return target card from your graveyard to your hand. | nan | 2 | 3<|endoftext|> <|endoftext|>Breath of Malfegor | {3}{B}{R} | Instant | common | deals 5 damage to each opponent. | The blood of the demons quickened as their master rose over the battlefield. The blood of the angels also quickened: here was the chance to finally end the war started millennia ago. | nan | nan<|endoftext|> <|endoftext|>Mascot Exhibition | {7} | Sorcery — Lesson | mythic | Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. | "Don't just win the game. Win the crowd." —Moriana, Mage Tower coach | nan | nan<|endoftext|> <|endoftext|>Dreamspoiler Witches | {3}{B} | Creature — Faerie Wizard | common | Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. | At night, the faeries steal dreamstuff for their queen. At daybreak, countless creatures wake weak and hollow. | 2 | 2<|endoftext|> <|endoftext|>You Come to the Gnoll Camp | {1}{R} | Instant | common | Choose one — • Intimidate Them — Up to two target creatures can't block this turn. • Fend Them Off — Target creature gets +3/+1 until end of turn. | "Easy now, everyone. I'll take care of this." —Nadaar | nan | nan<|endoftext|> <|endoftext|>Death Grasp | {X}{W}{B} | Sorcery | rare | deals X damage to any target. You gain X life. | Yawgmoth's greatest joy came from watching one hero defeat another. | nan | nan<|endoftext|> <|endoftext|>Parasitic Impetus | {2}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Hijack | {1}{R}{R} | Sorcery | common | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. | "Whoa there. Easy. We're just going to take a little detour." | nan | nan<|endoftext|> <|endoftext|>Death Watch | {B} | Enchantment — Aura | common | Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. | "Watch death wait / Wait, death, watch / Steal breath swiftly / but steal life slowly." —Suq'Ata dirge | nan | nan<|endoftext|> <|endoftext|>Chrome Mox | {0} | Artifact | mythic | Imprint — When enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors. | nan | nan | nan<|endoftext|> <|endoftext|>Withering Gaze | {2}{U} | Sorcery | uncommon | Target opponent reveals their hand. You draw a card for each Forest and green card in it. | nan | nan | nan<|endoftext|> <|endoftext|>Ogre Errant | {3}{R} | Creature — Ogre Knight | common | Whenever attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Knights kept returning from Ogre's Pass wearing nothing but bruises, so they decided to just pretend it was on their side. | 3 | 4<|endoftext|> <|endoftext|>Chaotic Goo | {2}{R}{R} | Creature — Ooze | rare | enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on . If you lose the flip, remove a +1/+1 counter from . | nan | 0 | 0<|endoftext|> <|endoftext|>Midnight Ritual | {X}{2}{B} | Sorcery | rare | Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token. | Bury old friends deeply, lest they return bearing worms. | nan | nan<|endoftext|> <|endoftext|>Grave Birthing | {2}{B} | Instant | common | Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Moment of Defiance | {2}{B} | Instant | common | Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card. | "Well? What are you waiting for? Let's not keep the buzzards waiting." | nan | nan<|endoftext|> <|endoftext|>Savannah | | Land — Forest Plains | rare | ({T}: Add {G} or {W}.) | nan | nan | nan<|endoftext|> <|endoftext|>Ramosian Captain | {1}{W}{W} | Creature — Human Rebel | uncommon | First strike {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. | The Cho-Arrim believe in leading by example. | 2 | 2<|endoftext|> <|endoftext|>Gustcloak Savior | {4}{W} | Creature — Bird Soldier | rare | Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. | "Our death-arrows flew in high arcs towards the aven. And then . . . nothing." —Coliseum guard | 3 | 4<|endoftext|> <|endoftext|>Darksteel Hydra | {X}{W}{B}{G} | Artifact Creature — Phyrexian Hydra | mythic | Indestructible enters the battlefield with X oil counters on it. 's power and toughness are each equal to twice the number of oil counters on it. When enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate to your hand. | nan | * | *<|endoftext|> <|endoftext|>Wiretapping | {4}{U} | Enchantment | rare | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Dimensional Infiltrator | {1}{U} | Creature — Eldrazi | rare | Devoid (This card has no color.) Flash Flying {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return to its owner's hand. ({C} represents colorless mana.) | nan | 2 | 1<|endoftext|> <|endoftext|>Talrand, Sky Summoner | {2}{U}{U} | Legendary Creature — Merfolk Wizard | rare | Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. | "The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?" | 2 | 2<|endoftext|> <|endoftext|>Barktooth Warbeard | {4}{B}{R}{R} | Legendary Creature — Human Warrior | uncommon | | He is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks! | 6 | 5<|endoftext|> <|endoftext|>Words of Worship | {2}{W} | Enchantment | rare | {1}: The next time you would draw a card this turn, you gain 5 life instead. | "The faithful don't succumb to terror, nor are they ruled by passion. They adhere to order, for order is life." —*Volume I, The Book of Faith* | nan | nan<|endoftext|> <|endoftext|>Koma, Cosmos Serpent | {3}{G}{G}{U}{U} | Legendary Creature — Serpent | mythic | This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • gains indestructible until end of turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Palladia-Mors | {2}{R}{R}{G}{G}{W}{W} | Legendary Creature — Elder Dragon | rare | Flying, trample At the beginning of your upkeep, sacrifice unless you pay {R}{G}{W}. | nan | 7 | 7<|endoftext|> <|endoftext|>Grand Coliseum | | Land | rare | enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Act of Treason | {2}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | "Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Despotic Scepter | {1} | Artifact | rare | {T}: Destroy target permanent you own. It can't be regenerated. | "We were not meant to have such terrible things. They should be left where we found them, if not destroyed!" —Sorine Relicbane, Soldevi heretic | nan | nan<|endoftext|> <|endoftext|>Alpine Moon | {R} | Enchantment | rare | As enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." | "A rare and fascinating phenomenon." —Tamiyo | nan | nan<|endoftext|> <|endoftext|>Matca Rioters | {2}{G} | Creature — Human Warrior | common | Domain — 's power and toughness are each equal to the number of basic land types among lands you control. | When outsiders interrupted the matca championship, things got ugly. | * | *<|endoftext|> <|endoftext|>Bite Down | {1}{G} | Instant | common | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. | "Yavimaya takes care of herself; the kavu are evidence of this. What does your Coalition offer that the forest cannot provide?" —Jenson Carthalion | nan | nan<|endoftext|> <|endoftext|>Izzet Guildmage | {U/R}{U/R} | Creature — Human Wizard | uncommon | ({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy. | nan | 2 | 2<|endoftext|> <|endoftext|>Narset, Enlightened Master | {3}{U}{R}{W} | Legendary Creature — Human Monk | mythic | First strike, hexproof Whenever attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs. | nan | 3 | 2<|endoftext|> <|endoftext|>Prey Upon | {G} | Sorcery | common | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | "You don't find many old werewolf hunters." —Paulin, trapper of Somberwald | nan | nan<|endoftext|> <|endoftext|>Flashfires | {3}{R} | Sorcery | uncommon | Destroy all Plains. | Dry grass is tinder before the spark. | nan | nan<|endoftext|> <|endoftext|>God-Eternal Rhonas | {3}{G}{G} | Legendary Creature — Zombie God | mythic | Deathtouch When enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. | nan | 5 | 5<|endoftext|> <|endoftext|>Mardu Shadowspear | {B} | Creature — Human Warrior | uncommon | Whenever attacks, each opponent loses 1 life. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 1 | 1<|endoftext|> <|endoftext|>Errant Doomsayers | {1}{W} | Creature — Human Rebel | common | {T}: Tap target creature with toughness 2 or less. | "Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors." | 1 | 1<|endoftext|> <|endoftext|>Tower of Eons | {4} | Artifact | rare | {8}, {T}: You gain 10 life. | Its etchings tell the ur-golems' stories of an entity able to force life into a lifeless plane. | nan | nan<|endoftext|> <|endoftext|>Feedback | {2}{U} | Enchantment — Aura | uncommon | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, deals 1 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Haunted One | {2}{B} | Legendary Enchantment — Background | mythic | Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | nan | nan<|endoftext|> <|endoftext|>Fearless Pup | {R} | Creature — Wolf | common | First strike Boast — {2}{R}: gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | "Awooo!" | 1 | 1<|endoftext|> <|endoftext|>Warlord's Fury | {R} | Sorcery | common | Creatures you control gain first strike until end of turn. Draw a card. | "The old ways were for a winter world. We do what's best for us, not for the past. We are Keldons!" —Grand Warlord Radha | nan | nan<|endoftext|> <|endoftext|>Wall of Ice | {2}{G} | Creature — Wall | uncommon | Defender (This creature can't attack.) | "And through the drifts the snowy cliffs/ Did send a dismal sheen:/ Nor shapes of men nor beasts we ken—/ The ice was all between."/ —Samuel Coleridge, "The Rime of the Ancient Mariner" | 0 | 7<|endoftext|> <|endoftext|>Talon Trooper | {1}{W}{U} | Creature — Bird Scout | common | Flying | "The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths." | 2 | 3<|endoftext|> <|endoftext|>Soul Shatter | {2}{B} | Instant | rare | Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control. | nan | nan | nan<|endoftext|> <|endoftext|>Volcanic Submersion | {4}{R} | Sorcery | common | Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) | A dragon's death is almost as feared as its life. Old, dying dragons throw themselves into volcanoes, causing massive upheaval and widespread disaster. | nan | nan<|endoftext|> <|endoftext|>Infuse with the Elements | {3}{G} | Instant | uncommon | Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn. | "Zendikar has given us the weapons to wage war on the appropriate scale." —Najiya, leader of the Tajuru | nan | nan<|endoftext|> <|endoftext|>Dragon Shadow | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters the battlefield, you may return from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Mental Journey | {4}{U}{U} | Instant | common | Draw three cards. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | "My wandering mind has always been an asset." | nan | nan<|endoftext|> <|endoftext|>Squallmonger | {3}{G} | Creature — Monger | uncommon | {2}: deals 1 damage to each creature with flying and each player. Any player may activate this ability. | "Squall, gale, hurricane—it's all a matter of size . . . and price." | 3 | 3<|endoftext|> <|endoftext|>Hexgold Slash | {R} | Instant | common | deals 2 damage to target creature. If that creature has toxic, deals 4 damage to that creature instead. | "No matter how tough they are, even Phyrexians prefer to keep their guts on the inside." —Jor Kadeen | nan | nan<|endoftext|> <|endoftext|>Liliana of the Veil | {1}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Each player discards a card. −2: Target player sacrifices a creature. −6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. | nan | nan | nan<|endoftext|> <|endoftext|>Hellrider | {2}{R}{R} | Creature — Devil | rare | Haste Whenever a creature you control attacks, deals 1 damage to the player or planeswalker it's attacking. | "Behind every devil's mayhem lurks a demon's scheme." —Rem Karolus, Blade of the Inquisitors | 3 | 3<|endoftext|> <|endoftext|>Teshar, Ancestor's Apostle | {3}{W} | Legendary Creature — Bird Cleric | rare | Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) | "The Ancestor saved us for a purpose." | 2 | 2<|endoftext|> <|endoftext|>Robber of the Rich | {1}{R} | Creature — Human Archer Rogue | mythic | Reach, haste Whenever attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. | nan | 2 | 2<|endoftext|> <|endoftext|>Kataki, War's Wage | {1}{W} | Legendary Creature — Spirit | rare | All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}." | "Before the war, we prayed to Kataki to sharpen our swords and harden our armor. Without his blessing our weapons are all but useless against the kami hordes." —Kenzo the Hardhearted | 2 | 1<|endoftext|> <|endoftext|>Claire D'Loon, Joy Sculptor | {W}{U} | Legendary Creature — Human Performer | rare | When enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.) {1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. | She'll sculpt goblins, saprolings, Marit Lage . . . though that one takes a *lot* of balloons. | 2 | 3<|endoftext|> <|endoftext|>Heartstone | {3} | Artifact | uncommon | Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana. | "Finding a true heartstone is even harder than finding a true heart." —Hanna | nan | nan<|endoftext|> <|endoftext|>Thalia, Guardian of Thraben | {1}{W} | Legendary Creature — Human Soldier | rare | First strike Noncreature spells cost {1} more to cast. | "Thraben belongs to the living. I will not rest until it is cleansed." | 2 | 1<|endoftext|> <|endoftext|>Arcanis the Omnipotent | {3}{U}{U}{U} | Legendary Creature — Wizard | rare | {T}: Draw three cards. {2}{U}{U}: Return to its owner's hand. | "Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager." | 3 | 4<|endoftext|> <|endoftext|>Worldgorger Dragon | {3}{R}{R}{R} | Creature — Nightmare Dragon | mythic | Flying, trample When enters the battlefield, exile all other permanents you control. When leaves the battlefield, return the exiled cards to the battlefield under their owners' control. | nan | 7 | 7<|endoftext|> <|endoftext|>Haze of Pollen | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn. Cycling {3} ({3}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Steel Leaf Champion | {G}{G}{G} | Creature — Elf Knight | rare | can't be blocked by creatures with power 2 or less. | One eye open to see the truth of the world. One eye covered to gaze at the goddess within. | 5 | 4<|endoftext|> <|endoftext|>Tamiyo's Logbook | {2}{U} | Artifact | uncommon | {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control. | "We are opening a new chapter in the one true story of Phyrexia. Someone must record it for posterity." —Tamiyo | nan | nan<|endoftext|> <|endoftext|>Scuttling Butler | {3} | Artifact Creature — Construct | uncommon | At the beginning of combat on your turn, if you control two or more multicolored permanents, gains double strike until end of turn. | Porter, cleaner, and bouncer all in one. | 4 | 1<|endoftext|> <|endoftext|>Kamahl's Summons | {3}{G} | Sorcery | uncommon | Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way. | As Krosa unleashed the peace in Kamahl, he unleashed the fury in Krosa. | nan | nan<|endoftext|> <|endoftext|>Silklash Spider | {3}{G}{G} | Creature — Spider | rare | Reach {X}{G}{G}: deals X damage to each creature with flying. | By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk. | 2 | 7<|endoftext|> <|endoftext|>Thorn Thallid | {1}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : It deals 1 damage to any target. | "The danger in cultivating massive plants caught the elves by surprise." —*Sarpadian Empires, vol. III* | 2 | 2<|endoftext|> <|endoftext|>Gamble | {R} | Sorcery | rare | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. | When you've got nothing, you might as well trade it for something else. | nan | nan<|endoftext|> <|endoftext|>Together Forever | {W}{W} | Enchantment | rare | When enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Incendiary Sabotage | {2}{R}{R} | Instant | uncommon | As an additional cost to cast this spell, sacrifice an artifact. deals 3 damage to each creature. | "All of those Consulate safety measures undone with one simple tweak." | nan | nan<|endoftext|> <|endoftext|>Allosaurus Shepherd | {G} | Creature — Elf Shaman | mythic | This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. | nan | 1 | 1<|endoftext|> <|endoftext|>Firkraag, Cunning Instigator | {3}{U}{R} | Legendary Creature — Dragon | mythic | Flying, haste Whenever one or more Dragons you control attack an opponent, goad target creature that player controls. Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on and you draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Embermage Goblin | {3}{R} | Creature — Goblin Wizard | uncommon | When enters the battlefield, you may search your library for a card named , reveal it, put it into your hand, then shuffle. {T}: deals 1 damage to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Seize the Day | {3}{R} | Sorcery | rare | Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Halo Fountain | {2}{W} | Artifact | mythic | {W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Mind Bomb | {U} | Sorcery | rare | Each player may discard up to three cards. deals damage to each player equal to 3 minus the number of cards they discarded this way. | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Berserker | {G} | Creature — Elf Berserker | common | Whenever becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. | Their fury scatters enemies like a pile of dry leaves. | 1 | 1<|endoftext|> <|endoftext|>Instill Energy | {G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Blade of Shared Souls | {2}{U} | Artifact — Equipment | rare | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Whenever becomes attached to a creature, for as long as remains attached to it, you may have that creature become a copy of another target creature you control. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Skeletal Vampire | {4}{B}{B} | Creature — Vampire Skeleton | rare | Flying When enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate . | nan | 3 | 3<|endoftext|> <|endoftext|>Siege Rhino | {1}{W}{B}{G} | Creature — Rhino | rare | Trample When enters the battlefield, each opponent loses 3 life and you gain 3 life. | The mere approach of an Abzan war beast is enough to send enemies fleeing in panic. | 4 | 5<|endoftext|> <|endoftext|>Trostani, Selesnya's Voice | {G}{G}{W}{W} | Legendary Creature — Dryad | mythic | Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.) | There are no soloists in the chorus of Selesnya. | 2 | 5<|endoftext|> <|endoftext|>Reclamation Sage | {2}{G} | Creature — Elf Shaman | uncommon | When enters the battlefield, you may destroy target artifact or enchantment. | "What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth." | 2 | 1<|endoftext|> <|endoftext|>Caress of Phyrexia | {3}{B}{B} | Sorcery | uncommon | Target player draws three cards, loses 3 life, and gets three poison counters. | "I am weak. Make . . . me . . . ideal." | nan | nan<|endoftext|> <|endoftext|>Redirect | {U}{U} | Instant | rare | You may choose new targets for target spell. | "It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain." —Jace Beleren, to Garruk Wildspeaker | nan | nan<|endoftext|> <|endoftext|>Aethersphere Harvester | {3} | Artifact — Vehicle | rare | Flying When enters the battlefield, you get {E}{E} (two energy counters). Pay {E}: gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 5<|endoftext|> <|endoftext|>Festercreep | {1}{B} | Creature — Elemental | common | enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from : All other creatures get -1/-1 until end of turn. | A single festercreep isn't alone. It's already an infestation. | 0 | 0<|endoftext|> <|endoftext|>Contaminant Grafter | {4}{G} | Creature — Phyrexian Druid | rare | Trample, toxic 1 Whenever one or more creatures you control deal combat damage to one or more players, proliferate. Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield. | nan | 5 | 5<|endoftext|> <|endoftext|>Epochrasite | {2} | Artifact Creature — Construct | rare | enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. When dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.) | nan | 1 | 1<|endoftext|> <|endoftext|>Alabaster Mage | {1}{W} | Creature — Human Wizard | common | {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | "We hold sacred the powers of light and life. Truth and honor are our greatest weapons." —Alabaster creed | 2 | 1<|endoftext|> <|endoftext|>Purging Scythe | {5} | Artifact | rare | At the beginning of your upkeep, deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them. | nan | nan | nan<|endoftext|> <|endoftext|>Ophiomancer | {2}{B} | Creature — Human Shaman | rare | At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch. | Her writhing, boneless movements are unsettling to humans, but hypnotic to her serpent brood. | 2 | 2<|endoftext|> <|endoftext|>Pit Keeper | {1}{B} | Creature — Human Wizard | common | When enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. | "The undead are not 'awakened.' They are evicted when there is no room left in the pit for more bodies." | 2 | 1<|endoftext|> <|endoftext|>Zenith Flare | {2}{R}{W} | Instant | uncommon | deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard. | "I defy this world to try our defenses now. Send pterons and skycats. Send Vadrok!" —Janae, Coppercoat architect | nan | nan<|endoftext|> <|endoftext|>Screeching Skaab | {1}{U} | Creature — Zombie | common | When enters the battlefield, mill two cards. | Its screeching is the sound of you losing your mind. | 2 | 1<|endoftext|> <|endoftext|>Stonehewer Giant | {3}{W}{W} | Creature — Giant Warrior | rare | Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. | "No matter how strong, an unarmed fighter is no more than a fool." | 4 | 4<|endoftext|> <|endoftext|>Life and Limb | {3}{G} | Enchantment | rare | All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.) | "It was a sight of pain and awe—a twisted forest, migrating across the salt plain in search of richer soil." —Edahlis, greenseeker | nan | nan<|endoftext|> <|endoftext|>Eaten by Spiders | {2}{G} | Instant | uncommon | Destroy target creature with flying and all Equipment attached to that creature. | After sampling many victims, the spider developed a preference for the undead and their accoutrements. | nan | nan<|endoftext|> <|endoftext|>Nobilis of War | {R/W}{R/W}{R/W}{R/W}{R/W} | Creature — Spirit Avatar | rare | Flying Attacking creatures you control get +2/+0. | "A great siege is a banquet to him; a long and terrible battle, the most exquisite delicacy." —*The Seer's Parables* | 3 | 4<|endoftext|> <|endoftext|>Druid's Deliverance | {1}{G} | Instant | common | Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.) | "So many oppose us, but we are the reed that bends without breaking." | nan | nan<|endoftext|> <|endoftext|>Sunrise Seeker | {4}{W} | Creature — Human Scout | common | Vigilance When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 3 | 3<|endoftext|> <|endoftext|>Surge to Victory | {4}{R}{R} | Sorcery | rare | Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Froghemoth | {3}{G}{G} | Creature — Frog Horror | rare | Trample, haste Whenever deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way. | nan | 4 | 4<|endoftext|> <|endoftext|>Prowling Pangolin | {3}{B}{B} | Creature — Pangolin Beast | uncommon | When enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice . | It's always hungry, yet easily sated. | 6 | 5<|endoftext|> <|endoftext|>Hexgold Sledge | {2}{R} | Artifact — Equipment | uncommon | For Mirrodin! When enters the battlefield, conjure a card named Goblin Gaveleer onto the battlefield. Equipped creature gets +1/+0. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Witherbloom Command | {B}{G} | Sorcery | rare | Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Bold Plagiarist | {3}{B} | Creature — Vampire Rogue | rare | Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on . | nan | 2 | 2<|endoftext|> <|endoftext|>Grave Scrabbler | {3}{B} | Creature — Zombie | common | Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Phantom Nantuko | {2}{G} | Creature — Insect Spirit | rare | Trample enters the battlefield with two +1/+1 counters on it. If damage would be dealt to , prevent that damage. Remove a +1/+1 counter from . {T}: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Wren's Run Vanquisher | {1}{G} | Creature — Elf Warrior | uncommon | As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}. Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Lathliss, Dragon Queen | {4}{R}{R} | Legendary Creature — Dragon | rare | Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn. | If you saw her, you'd go "AAAHHHH!" | 6 | 6<|endoftext|> <|endoftext|>Crocodile of the Crossing | {3}{G} | Creature — Crocodile | uncommon | Haste When enters the battlefield, put a -1/-1 counter on target creature you control. | nan | 5 | 4<|endoftext|> <|endoftext|>Consumptive Goo | {B}{B} | Creature — Ooze | rare | {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on . | Silent as fog and relentless as plague, it is wet, creeping death. | 1 | 1<|endoftext|> <|endoftext|>Vow of Flight | {2}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control. | "Soaring is wasted on the winged." —Edric, Spymaster of Trest | nan | nan<|endoftext|> <|endoftext|>Godless Shrine | | Land — Plains Swamp | rare | ({T}: Add {W} or {B}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Rescind | {1}{U}{U} | Instant | common | Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Drider | {4}{B} | Creature — Elf Spider | uncommon | Reach Whenever deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach. | nan | 4 | 3<|endoftext|> <|endoftext|>Braids, Conjurer Adept | {2}{U}{U} | Legendary Creature — Human Wizard | rare | At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. | The rifted multiverse became a sea of conflicting realities, each peopled by possible versions of every living being. | 2 | 2<|endoftext|> <|endoftext|>Pyretic Hunter | {4}{R} | Creature — Elemental Cat | uncommon | Reveal as you draft it and note how many cards you've drafted this draft round, including . Menace (This creature can't be blocked except by two or more creatures.) enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named . | nan | 0 | 0<|endoftext|> <|endoftext|>Soul Ransom | {2}{U}{B} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. Discard two cards: 's controller sacrifices it, then draws two cards. Only your opponents may activate this ability. | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Clancaller | {G}{G} | Creature — Elf Druid | rare | Other Elves you control get +1/+1. {4}{G}{G}, {T}: Search your library for a card named , put it onto the battlefield, then shuffle. | No single root feeds the forest. | 1 | 1<|endoftext|> <|endoftext|>Contract from Below | {B} | Sorcery | rare | Remove from your deck before playing if you're not playing for ante. Discard your hand, ante the top card of your library, then draw seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Floodwater Dam | {3} | Artifact | rare | {X}{X}{1}, {T}: Tap X target lands. | Viscerid dams may be of living creatures as well as bones and mud. | nan | nan<|endoftext|> <|endoftext|>Blood Crypt | | Land — Swamp Mountain | rare | ({T}: Add {B} or {R}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Aether Vial | {1} | Artifact | rare | At the beginning of your upkeep, you may put a charge counter on . {T}: You may put a creature card with mana value equal to the number of charge counters on from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Knight | {R}{R} | Creature — Human Knight | uncommon | First strike, protection from white | His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you've wronged him, but because you're there. | 2 | 2<|endoftext|> <|endoftext|>Phyrexian Obliterator | {B}{B}{B}{B} | Creature — Phyrexian Horror | mythic | Trample Whenever a source deals damage to , that source's controller sacrifices that many permanents. | "Behold blessed perfection." —Sheoldred, Whispering One | 5 | 5<|endoftext|> <|endoftext|>Burnished Hart | {3} | Artifact Creature — Elk | uncommon | {3}, Sacrifice : Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | Forged by divine hands to wander mortal realms. | 2 | 2<|endoftext|> <|endoftext|>Sage's Reverie | {3}{W} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. | nan | nan | nan<|endoftext|> <|endoftext|>Naga Eternal | {2}{U} | Creature — Zombie Naga | common | | "I recognize that headdress. This one was feared even by her fellow initiates." —Samut | 3 | 2<|endoftext|> <|endoftext|>Comet, Stellar Pup | {2}{R}{W} | Legendary Planeswalker — Comet | mythic | 0: Roll a six-sided die. 1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 — deals damage equal to the number of loyalty counters on him to a creature or player, then [-2]. 6 — [+1], and you may activate 's loyalty ability two more times this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Moriok Scavenger | {3}{B} | Creature — Human Rogue | common | When enters the battlefield, you may return target artifact creature card from your graveyard to your hand. | Many go to Mephidross in search of lost riches. Most end up as part of the cache. | 2 | 3<|endoftext|> <|endoftext|>Wildfire | {4}{R}{R} | Sorcery | rare | Each player sacrifices four lands. deals 4 damage to each creature. | Fire is always at the top of the food chain, and it has a *big* appetite. | nan | nan<|endoftext|> <|endoftext|>Silverstrike | {3}{W} | Instant | uncommon | Destroy target attacking creature. You gain 3 life. | "Shield yourself with faith. Arm yourself with silver." —Slayer Kastinne | nan | nan<|endoftext|> <|endoftext|>Parcel Myr | {1}{U} | Artifact Creature — Clue Myr | common | {2}, Sacrifice : Draw a card. | "Crack it open. Maybe it knows something we can use." —Kara Vrist, Mirran resistance | 2 | 1<|endoftext|> <|endoftext|>Boartusk Liege | {1}{R/G}{R/G}{R/G} | Creature — Goblin Knight | rare | Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. | The boar leads its rider to victory in battle, but it doesn't know how close it is to becoming the victory feast. | 3 | 4<|endoftext|> <|endoftext|>You Find Some Prisoners | {1}{R} | Instant | uncommon | Choose one — • Break Their Chains — Destroy target artifact. • Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it. | nan | nan | nan<|endoftext|> <|endoftext|>Dimir Cutpurse | {1}{U}{B} | Creature — Spirit | rare | Whenever deals combat damage to a player, that player discards a card and you draw a card. | Other guilds demand tolls from those who travel their territories, but not House Dimir. It takes its share secretly, one coin purse at a time. | 2 | 2<|endoftext|> <|endoftext|>Coastal Piracy | {2}{U}{U} | Enchantment | uncommon | Whenever a creature you control deals combat damage to an opponent, you may draw a card. | "I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy." | nan | nan<|endoftext|> <|endoftext|>Ashnod's Altar | {3} | Artifact | rare | Sacrifice a creature: Add {C}{C}. | "If you work at sawing up carcasses, you notice how the joints fit, how the nerves are arrayed, and how the skin peels back." —Ashnod, to Tawnos | nan | nan<|endoftext|> <|endoftext|>Hallowed Respite | {W}{U} | Sorcery | rare | Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Bronze Bombshell | {4} | Artifact Creature — Construct | rare | When a player other than 's owner controls it, that player sacrifices it. If the player does, deals 7 damage to the player. | "Ooh, shiny! Let's pull off the chain and take her with us." —Ukl, Gruul raider, last words | 4 | 1<|endoftext|> <|endoftext|>Metallic Sliver | {1} | Artifact Creature — Sliver | common | | When the clever counterfeit was accepted by the hive, Volrath's influence upon the slivers grew even stronger. | 1 | 1<|endoftext|> <|endoftext|>Bright Reprisal | {4}{W} | Instant | uncommon | Destroy target attacking creature. Draw a card. | Vampires know blood and the systems that carry it. And they know exactly where to strike to set it free. | nan | nan<|endoftext|> <|endoftext|>Shadowheart, Cleric of War | {1}{B}{R} | Legendary Creature — Human Elf Cleric | rare | Deathtouch At the beginning of your end step, deals 1 damage to each player. Whenever you lose life during your turn, Shadowheart deals that much damage to each opponent. | nan | 4 | 4<|endoftext|> <|endoftext|>Stalking Leonin | {2}{W} | Creature — Cat Archer | rare | When enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once. | nan | 3 | 3<|endoftext|> <|endoftext|>Bomat Bazaar Barge | {4} | Artifact — Vehicle | uncommon | When enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 5 | 5<|endoftext|> <|endoftext|>In Thrall to the Pit | {3}{R} | Sorcery | common | Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Enlarge | {3}{G}{G} | Sorcery | uncommon | Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) | For Mittens, it was just another day at the beach. | nan | nan<|endoftext|> <|endoftext|>Mindclaw Shaman | {4}{R} | Creature — Viashino Shaman | uncommon | When enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost. | Nicol Bolas gives power to those who will abuse it most. | 2 | 2<|endoftext|> <|endoftext|>Burst Lightning | {R} | Instant | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. | nan | nan | nan<|endoftext|> <|endoftext|>Squee, Dubious Monarch | {2}{R} | Legendary Creature — Goblin Noble | rare | Haste Whenever attacks, create a 1/1 red Goblin creature token that's tapped and attacking. You may cast from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost. | nan | 2 | 2<|endoftext|> <|endoftext|>Artful Looter | {2}{U} | Creature — Human Wizard | common | {T}: Draw a card, then discard a card. Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap . | PRICELESS PIC PILFERED Painting Found Abandoned in Graveyard Merfolk Decry Wizards' Treatment | 1 | 2<|endoftext|> <|endoftext|>Sandblast | {2}{W} | Instant | common | deals 5 damage to target attacking or blocking creature. | The sands of Amonkhet can be as much a boon as a bane. It depends entirely on which way the wind blows. | nan | nan<|endoftext|> <|endoftext|>Serene Remembrance | {G} | Sorcery | uncommon | Shuffle and up to three target cards from a single graveyard into their owners' libraries. | While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past. | nan | nan<|endoftext|> <|endoftext|>Skyship Stalker | {2}{R}{R} | Creature — Dragon | rare | Flying {R}: gets +1/+0 until end of turn. {R}: gains first strike until end of turn. {R}: gains haste until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Cabal Initiate | {1}{B} | Creature — Human Warlock | common | Discard a card: gains lifelink until end of turn. Threshold — gets +1/+2 as long as seven or more cards are in your graveyard. | nan | 2 | 1<|endoftext|> <|endoftext|>Creeping Tar Pit | | Land | rare | enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Unworthy Dead | {1}{B} | Creature — Phyrexian Skeleton | common | {B}: Regenerate . | "Great Yawgmoth moves across the seas of shard and bone and rust. We exalt him in life, in death, and in between." —*Phyrexian Scriptures* | 1 | 1<|endoftext|> <|endoftext|>Lady Sun | {1}{U}{U} | Legendary Creature — Human Advisor | rare | {T}: Return and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. | Sister to Sun Quan and wife to Liu Bei, Lady Sun often felt her loyalty to both tested. | 1 | 1<|endoftext|> <|endoftext|>Skophos Maze-Warden | {3}{R} | Creature — Minotaur Warrior | uncommon | {1}: gets +1/-1 until end of turn. Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have fight that creature. (Each deals damage equal to its power to the other.) | nan | 3 | 4<|endoftext|> <|endoftext|>Monument to Perfection | {2} | Artifact | rare | {3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. {3}: becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Hans Eriksson | {2}{R}{G} | Legendary Creature — Human Scout | rare | Whenever attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights . | nan | 1 | 4<|endoftext|> <|endoftext|>Dire-Strain Rampage | {1}{R}{G} | Sorcery | rare | Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback {3}{R}{G} | nan | nan | nan<|endoftext|> <|endoftext|>Yahenni's Expertise | {2}{B}{B} | Sorcery | rare | All creatures get -3/-3 until end of turn. You may cast a spell with mana value 3 or less from your hand without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Stun | {1}{R} | Instant | common | Target creature can't block this turn. Draw a card. | "Fortunately, merfolk aren't used to opponents with feet." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Kathari Remnant | {2}{U}{B} | Creature — Bird Skeleton | uncommon | Flying {B}: Regenerate . Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 0 | 1<|endoftext|> <|endoftext|>Shattered Perception | {2}{R} | Sorcery | uncommon | Discard all the cards in your hand, then draw that many cards. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "You must shatter the fetters of the past. Only then can you truly act." —Rem Karolus, Blade of the Inquisitors | nan | nan<|endoftext|> <|endoftext|>Runechanter's Pike | {2} | Artifact — Equipment | rare | Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip {2} | As sharp as its bearer's words of faith. | nan | nan<|endoftext|> <|endoftext|>Darksteel Myr | {3} | Artifact Creature — Myr | uncommon | Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) | nan | 0 | 1<|endoftext|> <|endoftext|>Compulsive Research | {2}{U} | Sorcery | rare | Target player draws three cards. Then that player discards two cards unless they discard a land card. | "Every Planeswalker remembers the first time their mind touched the staggering vastness of the Multiverse." —Kasmina | nan | nan<|endoftext|> <|endoftext|>Evangelize | {4}{W} | Sorcery | rare | Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice they control. | nan | nan | nan<|endoftext|> <|endoftext|>Manifold Key | {1} | Artifact | uncommon | {1}, {T}: Untap another target artifact. {3}, {T}: Target creature can't be blocked this turn. | "Finally! It was worth the price to never have to fiddle with lockpicks ever again." —Davvry Mineshadow, thief | nan | nan<|endoftext|> <|endoftext|>Sunstrike Legionnaire | {1}{W} | Creature — Human Soldier | rare | doesn't untap during your untap step. Whenever another creature enters the battlefield, untap . {T}: Tap target creature with mana value 3 or less. | nan | 1 | 2<|endoftext|> <|endoftext|>Strongarm Monk | {4}{W} | Creature — Human Monk | uncommon | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. | "His companions are wise to follow him, for his foes dare not stand in his way." —Zhiada, Dirgur protector | 3 | 3<|endoftext|> <|endoftext|>Barbtooth Wurm | {5}{G} | Creature — Wurm | common | | In its lair lies a carpet of bones. | 6 | 4<|endoftext|> <|endoftext|>Grip of Phyresis | {2}{U} | Instant | uncommon | Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it. | "Even your blade knows who will triumph here." —Atraxa, Praetors' Voice | nan | nan<|endoftext|> <|endoftext|>Aladdin's Ring | {8} | Artifact | rare | {8}, {T}: deals 4 damage to any target. | ". . . The magician drew a ring off his finger . . . , saying: 'It is a talisman against all evil, so long as you obey me.'" —*The Arabian Nights*, Junior Classics trans. | nan | nan<|endoftext|> <|endoftext|>Lunar Rejection | {1}{U} | Instant | uncommon | Cleave {3}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target [Wolf or Werewolf] creature to its owner's hand. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Imposing Sovereign | {1}{W} | Creature — Human Noble | rare | Creatures your opponents control enter the battlefield tapped. | Some are born to rule. The rest are born to bow before them. | 2 | 1<|endoftext|> <|endoftext|>Giant Ambush Beetle | {3}{B/G}{R} | Creature — Insect | uncommon | Haste When enters the battlefield, you may have target creature block it this turn if able. | It waits with absolute stillness. One might think it a statue if it weren't occasionally seen chewing on its victims. | 4 | 3<|endoftext|> <|endoftext|>Avatar of Woe | {6}{B}{B} | Creature — Avatar | rare | If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. | nan | 6 | 5<|endoftext|> <|endoftext|>Magus of the Wheel | {2}{R} | Creature — Human Wizard | rare | {1}{R}, {T}, Sacrifice : Each player discards their hand, then draws seven cards. | "Fate is not as fixed as you might think." | 3 | 3<|endoftext|> <|endoftext|>Crimson Mage | {1}{R} | Creature — Human Shaman | uncommon | {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) | "We wield the fires of rage. War is our blood and destruction our birthright." —Crimson creed | 2 | 1<|endoftext|> <|endoftext|>Heronblade Elite | {2}{G} | Creature — Human Warrior | rare | Vigilance Whenever another Human enters the battlefield under your control, put a +1/+1 counter on . {T}: Add X mana of any one color, where X is 's power. | nan | 1 | 1<|endoftext|> <|endoftext|>Esika's Chariot | {3}{G} | Legendary Artifact — Vehicle | rare | When enters the battlefield, create two 2/2 green Cat creature tokens. Whenever attacks, create a token that's a copy of target token you control. Crew 4 | nan | 4 | 4<|endoftext|> <|endoftext|>Faces of the Past | {2}{U} | Enchantment | rare | Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. | The ties that bind can also strangle. | nan | nan<|endoftext|> <|endoftext|>Farbog Revenant | {2}{B} | Creature — Spirit | common | Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Spiteful geists rise from the muck of the Farbogs, eager to lure travelers to their doom. | 1 | 3<|endoftext|> <|endoftext|>Jagged-Scar Archers | {1}{G}{G} | Creature — Elf Archer | uncommon | 's power and toughness are each equal to the number of Elves you control. {T}: deals damage equal to its power to target creature with flying. | nan | * | *<|endoftext|> <|endoftext|>Wildfire Emissary | {3}{R} | Creature — Efreet | common | Protection from white {1}{R}: gets +1/+0 until end of turn. | "The efreet is a striding storm with a voice that crackles like fire." —Qhattib, vizier of Amiqat | 2 | 4<|endoftext|> <|endoftext|>Epicure of Blood | {4}{B} | Creature — Vampire | common | Whenever you gain life, each opponent loses 1 life. | "Fleshy, with just a hint of leather. A fine vintage." | 4 | 4<|endoftext|> <|endoftext|>Liliana's Defeat | {B} | Sorcery | uncommon | Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life. | "All the power you have gathered for yourself, Liliana, I can take away." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Spelltwine | {5}{U} | Sorcery | rare | Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Polluted Delta | | Land | rare | {T}, Pay 1 life, Sacrifice : Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>In Search of Greatness | {G}{G} | Enchantment | rare | At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Auriok Edgewright | {W}{W} | Creature — Human Soldier | uncommon | Metalcraft — has double strike as long as you control three or more artifacts. | Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer. | 2 | 2<|endoftext|> <|endoftext|>Leaping Master | {1}{R} | Creature — Human Monk | common | {2}{W}: gains flying until end of turn. | "Strength batters down barriers. Discipline ignores them." | 2 | 1<|endoftext|> <|endoftext|>Relic of Progenitus | {1} | Artifact | common | {T}: Target player exiles a card from their graveyard. {1}, Exile : Exile all graveyards. Draw a card. | Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics. | nan | nan<|endoftext|> <|endoftext|>Mishra's War Machine | {7} | Artifact Creature — Juggernaut | rare | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) At the beginning of your upkeep, deals 3 damage to you unless you discard a card. If deals damage to you this way, tap it. | nan | 5 | 5<|endoftext|> <|endoftext|>Corrupt | {5}{B} | Sorcery | uncommon | deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. | "Most wise, most thoughtful, most powerful qadir," said the Gixian, "we offer whatever help we may give in your illustrious name." | nan | nan<|endoftext|> <|endoftext|>Deepglow Skate | {4}{U} | Creature — Fish | rare | When enters the battlefield, double the number of each kind of counter on any number of target permanents. | Its graceful glide paints the ocean floor with strokes of luminescence. | 3 | 3<|endoftext|> <|endoftext|>Wall of One Thousand Cuts | {3}{W}{W} | Creature — Wall | common | Defender, flying {W}: can attack this turn as though it didn't have defender. | nan | 3 | 5<|endoftext|> <|endoftext|>Midnight Clock | {2}{U} | Artifact | rare | {T}: Add {U}. {2}{U}: Put an hour counter on . At the beginning of each upkeep, put an hour counter on . When the twelfth hour counter is put on , shuffle your hand and graveyard into your library, then draw seven cards. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Desert of the Fervent | | Land — Desert | common | enters the battlefield tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Elspeth's Devotee | {2}{W}{W} | Creature — Human Soldier | rare | When enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle. | "For her, I would gladly die again." | 3 | 3<|endoftext|> <|endoftext|>Surge Engine | {2} | Artifact Creature — Construct | mythic | Defender {U}: loses defender and gains "This creature can't be blocked." {2}{U}: becomes blue and has base power and toughness 5/4. Activate only if doesn't have defender. {4}{U}{U}: Draw three cards. Activate only if is blue and only once. | nan | 3 | 2<|endoftext|> <|endoftext|>Olivia, Mobilized for War | {1}{B}{R} | Legendary Creature — Vampire Knight | mythic | Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. | nan | 3 | 3<|endoftext|> <|endoftext|>Pack's Favor | {2}{G} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +3/+3 until end of turn. | Selesnya grows its ranks in more ways than one. | nan | nan<|endoftext|> <|endoftext|>Haunted House | | Artifact — Attraction | rare | Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step. | To build Sorin's Haunted Mansion, every detail of Markov Manor was painstakingly recreated, from the floating laser ghosts to the robot space gargoyles. | nan | nan<|endoftext|> <|endoftext|>Corpsehatch | {3}{B}{B} | Sorcery | uncommon | Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | nan | nan | nan<|endoftext|> <|endoftext|>Skyclave Apparition | {1}{W}{W} | Creature — Kor Spirit | rare | When enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. | nan | 2 | 2<|endoftext|> <|endoftext|>Lost Order of Jarkeld | {2}{W}{W} | Creature — Human Knight | rare | As enters the battlefield, choose an opponent. 's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. | "Let us remember brave Jarkeld and his troops, who perished in the Adarkar Wastes so long ago." —Halvor Arenson, Kjeldoran Priest | 1+* | 1+*<|endoftext|> <|endoftext|>As Foretold | {2}{U} | Enchantment | mythic | At the beginning of your upkeep, put a time counter on . Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Quicksmith Spy | {3}{U} | Creature — Human Artificer | rare | When enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control . | "Let's just broaden its surveillance lens." | 2 | 3<|endoftext|> <|endoftext|>Pyromancer's Goggles | {5} | Legendary Artifact | mythic | {T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. | "I hope to meet Jaya Ballard someday. I think we'd get along." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Kydele, Chosen of Kruphix | {2}{G}{U} | Legendary Creature — Human Wizard | mythic | {T}: Add {C} for each card you've drawn this turn. Partner (You can have two commanders if both have partner.) | She bears the greatest burden of all: that of knowing. | 2 | 3<|endoftext|> <|endoftext|>Tormod's Crypt | {0} | Artifact | uncommon | {T}, Sacrifice : Exile target player's graveyard. | The dark opening seemed to breathe the cold, damp air of the dead earth in a steady rhythm. | nan | nan<|endoftext|> <|endoftext|>Waste Management | {2}{B} | Instant | rare | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Exile up to two target cards from a single graveyard. If this spell was kicked, instead exile target player's graveyard. Create a 2/2 black Rogue creature token for each creature card exiled this way. | nan | nan | nan<|endoftext|> <|endoftext|>Growth-Chamber Guardian | {1}{G} | Creature — Elf Crab Warrior | rare | {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on , you may search your library for a card named , reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Cemetery Tampering | {2}{B} | Enchantment | rare | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Sunforger | {3} | Artifact — Equipment | rare | Equipped creature gets +4/+0. {R}{W}, Unattach : Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Oread of Mountain's Blaze | {1}{R} | Enchantment Creature — Nymph | common | {2}{R}, Discard a card: Draw a card. | "Flame-wrapped, she dances a burning swath amid the clouds." —Psemilla, Meletian poet | 1 | 3<|endoftext|> <|endoftext|>Mirror Universe | {6} | Artifact | rare | {T}, Sacrifice : Exchange life totals with target opponent. Activate only during your upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Pyromancer Ascension | {1}{R} | Enchantment | rare | Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on . Whenever you cast an instant or sorcery spell while has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Case the Joint | {3}{U} | Instant | common | Draw two cards, then look at the top card of each player's library. | Steel doors and iron bars are child's play for an Obscura operative. | nan | nan<|endoftext|> <|endoftext|>Thrun, Breaker of Silence | {3}{G}{G} | Legendary Creature — Troll Shaman | rare | This spell can't be countered. Trample can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. As long as it's your turn, Thrun has indestructible. | nan | 5 | 5<|endoftext|> <|endoftext|>Flight Spellbomb | {1} | Artifact | common | {T}, Sacrifice : Target creature gains flying until end of turn. When is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Mime | {1}{R} | Creature — Goblin Mime | rare | When you speak, sacrifice . | Mung noticed a few clouds gathering in the sky. Perhaps today he could perform his "walking against the wind" routine. | 2 | 2<|endoftext|> <|endoftext|>Giantbaiting | {2}{R/G} | Sorcery | common | Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Dack Fayden | {1}{U}{R} | Legendary Planeswalker — Dack | mythic | +1: Target player draws two cards, then discards two cards. −2: Gain control of target artifact. −6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." | nan | nan | nan<|endoftext|> <|endoftext|>Neurok Hoversail | {1} | Artifact — Equipment | common | Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Sima Yi, Wei Field Marshal | {5}{B} | Legendary Creature — Human Soldier | rare | 's power is equal to the number of Swamps you control. | Sima Yi fought for four generations of the Cao family before his own grandson became emperor and united the three kingdoms. | * | 4<|endoftext|> <|endoftext|>Savage Surge | {1}{G} | Instant | uncommon | Target creature gets +2/+2 until end of turn. Untap that creature. | Gruul warriors never need to be stirred to battle. They need only to be shown where the battle is. | nan | nan<|endoftext|> <|endoftext|>Retether | {3}{W} | Sorcery | rare | Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) | The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present. | nan | nan<|endoftext|> <|endoftext|>Village Rites | {B} | Instant | common | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. | The Skelle raise scorn poles in conquered villages—cursed totems of wood and bone that sap survivors of physical strength and the will to fight back. | nan | nan<|endoftext|> <|endoftext|>Nature's Claim | {G} | Instant | special | Destroy target artifact or enchantment. Its controller gains 4 life. | "The timeless, tireless jaws of nature shall one day devour us all." —Sildark, artificer of Omu | nan | nan<|endoftext|> <|endoftext|>Bramble Sovereign | {2}{G}{G} | Creature — Dryad | mythic | Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. | Life runs wild amid the tanged branches. | 4 | 4<|endoftext|> <|endoftext|>Wizards of Thay | {3}{U} | Creature — Human Wizard | rare | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash. | nan | 3 | 3<|endoftext|> <|endoftext|>Arcane Sanctum | | Land | uncommon | enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. | The Emperor is the greatest psyker in Human history. For thousands of years, he has sat immobile in a palace that spans a continent. | nan | nan<|endoftext|> <|endoftext|>Scurry Oak | {2}{G} | Creature — Treefolk | uncommon | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on , you may create a 1/1 green Squirrel creature token. | nan | 1 | 2<|endoftext|> <|endoftext|>Skyshroud Poacher | {2}{G}{G} | Creature — Human Rebel | rare | {3}, {T}: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle. | "It's OK. They're just elves." | 2 | 2<|endoftext|> <|endoftext|>Tyrranax Rex | {4}{G}{G}{G} | Creature — Phyrexian Dinosaur | mythic | This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.) | nan | 8 | 8<|endoftext|> <|endoftext|>Myr Landshaper | {3} | Artifact Creature — Myr | common | {T}: Target land becomes an artifact in addition to its other types until end of turn. | One thing the myr can't do is enjoy the scenery. | 1 | 1<|endoftext|> <|endoftext|>Ikra Shidiqi, the Usurper | {3}{B}{G} | Legendary Creature — Naga Wizard | mythic | Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.) | "Now the scaled ones rule Tarkir." | 3 | 7<|endoftext|> <|endoftext|>Arvinox, the Mind Flail | {4}{B}{B}{B} | Legendary Enchantment Creature — Horror | mythic | isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. | nan | 9 | 9<|endoftext|> <|endoftext|>Merfolk Looter | {1}{U} | Creature — Merfolk Rogue | common | {T}: Draw a card, then discard a card. | In the depths of Rootwater, salvage and sewage differ only in texture. | 1 | 1<|endoftext|> <|endoftext|>Fetid Heath | | Land | rare | {T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. | "Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity." —Talara, elvish safewright | nan | nan<|endoftext|> <|endoftext|>Ojutai's Command | {2}{W}{U} | Instant | rare | Choose two — • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • You gain 4 life. • Counter target creature spell. • Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Bathe in Light | {1}{W} | Instant | uncommon | Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. | "Truth shines even in darkness. Those who march on the side of truth walk always in righteous light." | nan | nan<|endoftext|> <|endoftext|>Balduvian Horde | {2}{R}{R} | Creature — Human Barbarian | rare | When enters the battlefield, sacrifice it unless you discard a card at random. | nan | 5 | 5<|endoftext|> <|endoftext|>Vitalizing Wind | {8}{G} | Instant | rare | Creatures you control get +7/+7 until end of turn. | "The fifth wind of ascension is Exalter, fulfilling Keld's destiny." —*Keld Triumphant* | nan | nan<|endoftext|> <|endoftext|>Sarah's Wings | {W} | Tribal Instant — Angel | rare | Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.) | nan | nan | nan<|endoftext|> <|endoftext|>Shadowbane | {1}{W} | Instant | uncommon | The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. | Light creates shadow; light destroys shadow. Such is the transience of darkness. | nan | nan<|endoftext|> <|endoftext|>Whitemane Lion | {1}{W} | Creature — Cat | common | Flash When enters the battlefield, return a creature you control to its owner's hand. | Saltfield nomads call a sudden storm a "whitemane." | 2 | 2<|endoftext|> <|endoftext|>Green Scarab | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Slip Through Space | {U} | Sorcery | common | Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card. | The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout. | nan | nan<|endoftext|> <|endoftext|>Brightmare | {2}{W} | Creature — Unicorn | uncommon | When enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. | A ray of hope in the darkest night. | 2 | 3<|endoftext|> <|endoftext|>Sparkhunter Masticore | {3} | Artifact Creature — Masticore | rare | As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: deals 1 damage to target planeswalker. {3}: gains indestructible until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Weathered Runestone | {2} | Artifact | uncommon | Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. | nan | nan | nan<|endoftext|> <|endoftext|>Forbid | {1}{U}{U} | Instant | rare | Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Hound of the Farbogs | {4}{B} | Creature — Zombie Dog | common | Delirium — has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) | As you hear it baying in the distance, you'll feel its breath on your neck. | 5 | 3<|endoftext|> <|endoftext|>Animate Dead | {1}{B} | Enchantment — Aura | uncommon | Enchant creature card in a graveyard When enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with ." Return enchanted creature card to the battlefield under your control and attach to it. When leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. | nan | nan | nan<|endoftext|> <|endoftext|>Shivan Raptor | {2}{R} | Creature — Dinosaur | uncommon | First strike, haste Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 3 | 1<|endoftext|> <|endoftext|>Spirit Link | {W} | Enchantment — Aura | uncommon | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. | "We are all inextricably linked, souls woven in tapestry." | nan | nan<|endoftext|> <|endoftext|>Judge's Familiar | {W/U} | Creature — Bird | uncommon | Flying Sacrifice : Counter target instant or sorcery spell unless its controller pays {1}. | "It misses nothing and it has no sense of humor." —Barvisa, courtroom scribe | 1 | 1<|endoftext|> <|endoftext|>Armor Sliver | {2}{W} | Creature — Sliver | common | All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." | Hanna: "We must learn how they protect each other." Mirri: "After they've done trying to kill us, all right?" | 2 | 2<|endoftext|> <|endoftext|>Air Elemental | {3}{U}{U} | Creature — Elemental | uncommon | Flying | As the ship approached, the jade totem rose high overhead. Power rippled. Eyes of stone glowed and crackled. Out hissed a breath of the world, and a windstorm came alive. | 4 | 4<|endoftext|> <|endoftext|>Body Dropper | {B}{R} | Creature — Devil Warrior | common | Whenever you sacrifice another creature, put a +1/+1 counter on . {B}{R}, Sacrifice another creature: gains menace until end of turn. (It can't be blocked except by two or more creatures.) | "Kill count? I lost track years ago." | 2 | 2<|endoftext|> <|endoftext|>Soul Summons | {1}{W} | Sorcery | common | Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Ugin's magic reaches beyond the dragons. The clans have adapted it for war. | nan | nan<|endoftext|> <|endoftext|>Dire Fleet Hoarder | {1}{B} | Creature — Human Pirate | common | When dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Among the pirates of the Brazen Coalition, the only thing more dangerous than failure is success. | 2 | 1<|endoftext|> <|endoftext|>Deadbridge Goliath | {2}{G}{G} | Creature — Insect | rare | Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Some Golgari insects live for centuries—and they never stop growing. | 5 | 5<|endoftext|> <|endoftext|>Fervent Cathar | {2}{R} | Creature — Human Knight | common | Haste When enters the battlefield, target creature can't block this turn. | "I'll put my sword down only to die. And I don't plan on doing that today." | 2 | 1<|endoftext|> <|endoftext|>Archers of Qarsi | {3}{G} | Creature — Naga Archer | common | Defender Reach (This creature can block creatures with flying.) | "We think of the naga as creeping cutthroats, slitherers in the swamps. But they are equally at home in the trees." —Goton, Qal Sisma shaman | 5 | 2<|endoftext|> <|endoftext|>Trusty Packbeast | {2}{W} | Creature — Beast | common | When enters the battlefield, return target artifact card from your graveyard to your hand. | "Margaret has traveled with me to the end of the world and back." —Hewen Frit, merchant | 2 | 3<|endoftext|> <|endoftext|>Staff of the Flame Magus | {3} | Artifact | uncommon | Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. | A symbol of passion in indifferent times. | nan | nan<|endoftext|> <|endoftext|>Gilded Lotus | {5} | Artifact | rare | {T}: Add three mana of any one color. | "The perfection of the lotus reminds me of my hopes for this world . . . and my failures. I will not rest until I've atoned for them." —Karn | nan | nan<|endoftext|> <|endoftext|>Urza's Command | {2}{U}{U} | Instant | rare | Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 1, then draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Nyxborn Courser | {1}{W}{W} | Enchantment Creature — Centaur Scout | common | | "Storms drove them westward to Ketaphos; wide plains shimmered in starlight. Centaurs greeted them, offering gold-hued apples and grain-cakes." —*The Callapheia* | 2 | 4<|endoftext|> <|endoftext|>Aethershield Artificer | {3}{W} | Creature — Dwarf Artificer | uncommon | At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Most smiths shape metal, but some prefer more delicate materials. | 3 | 3<|endoftext|> <|endoftext|>Convalescence | {1}{W} | Enchantment | rare | At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. | Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close. | nan | nan<|endoftext|> <|endoftext|>Zurgo Helmsmasher | {2}{R}{W}{B} | Legendary Creature — Orc Warrior | mythic | Haste attacks each combat if able. has indestructible as long as it's your turn. Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on . | nan | 7 | 2<|endoftext|> <|endoftext|>Windgrace's Judgment | {3}{B}{G} | Instant | rare | For any number of opponents, destroy target nonland permanent that player controls. | Not all who remember Urza do so with fondness. | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Escort | {2}{W}{W} | Creature — Human Soldier | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "We willingly trade with Kjeldor, but the peace we build must come from both our lands." —Lovisa Coldeyes, Balduvian Chieftain | 2 | 3<|endoftext|> <|endoftext|>Rakalite | {6} | Artifact | uncommon | {2}: Prevent the next 1 damage that would be dealt to any target this turn. Return to its owner's hand at the beginning of the next end step. | Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops. | nan | nan<|endoftext|> <|endoftext|>Lazav, the Multifarious | {U}{B} | Legendary Creature — Shapeshifter | mythic | When enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {X}: becomes a copy of target creature card in your graveyard with mana value X, except its name is , it's legendary in addition to its other types, and it has this ability. | nan | 1 | 3<|endoftext|> <|endoftext|>Darksteel Relic | {0} | Artifact | uncommon | Indestructible (Effects that say "destroy" don't destroy this artifact.) | "It's the last thing we can call our own." —Minhu, Mirran resistance | nan | nan<|endoftext|> <|endoftext|>Tomik, Distinguished Advokist | {W}{W} | Legendary Creature — Human Advisor | rare | Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards. | "Some bend the law. I tie it into knots." | 2 | 3<|endoftext|> <|endoftext|>Swell of Courage | {3}{W}{W} | Instant | uncommon | Creatures you control get +2/+2 until end of turn. Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) | "Tideshaping is more than creating a few new puddles." | nan | nan<|endoftext|> <|endoftext|>Torn Between Heads | | Sorcery | common | Tap up to two Heads. They don't untap during the Hydra's next untap step. deals 5 damage to each player. | nan | nan | nan<|endoftext|> <|endoftext|>Grave Pact | {1}{B}{B}{B} | Enchantment | rare | Whenever a creature you control dies, each other player sacrifices a creature. | "The bonds of loyalty can tie one to the grave." —Crovax, ascendant evincar | nan | nan<|endoftext|> <|endoftext|>Rootgrapple | {4}{G} | Tribal Instant — Treefolk | common | Destroy target noncreature permanent. If you control a Treefolk, draw a card. | "All the sylvan secrets of this world are etched between my rings. The skinfolk's metal aberrations can rot between my roots." —Colfenor, the Last Yew | nan | nan<|endoftext|> <|endoftext|>Underworld Fires | {1}{R} | Sorcery | uncommon | deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. | The Underworld is anything but a resting place. | nan | nan<|endoftext|> <|endoftext|>Hound of Griselbrand | {2}{R}{R} | Creature — Elemental Dog | rare | Double strike Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Flamekin Village | | Land | rare | As enters the battlefield, you may reveal an Elemental card from your hand. If you don't, enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Soul Kiss | {2}{B} | Enchantment — Aura | uncommon | Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Five Kids in a Trenchcoat | {2}{W} | Creature — Human Citizen | rare | counts as five creatures for spells and effects that count the number of creatures you control. | nan | 1 | 5<|endoftext|> <|endoftext|>Forced Retreat | {2}{U} | Sorcery | common | Put target creature on top of its owner's library. | "Leadership, not numbers, determines victory." —A Wu commander, before his 5,000 troops forced 15,000 Wei troops to retreat from Ruxu | nan | nan<|endoftext|> <|endoftext|>Restore Balance | | Sorcery | mythic | Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. | nan | nan | nan<|endoftext|> <|endoftext|>Mana Short | {2}{U} | Instant | rare | Tap all lands target player controls and that player loses all unspent mana. | nan | nan | nan<|endoftext|> <|endoftext|>Bounding Krasis | {1}{G}{U} | Creature — Fish Lizard | uncommon | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, you may tap or untap target creature. | Unpredictable as a storm and destructive as a tidal wave. | 3 | 3<|endoftext|> <|endoftext|>Stupor | {2}{B} | Sorcery | uncommon | Target opponent discards a card at random, then discards a card. | There are medicines for all afflictions but idleness. —Suq'Ata saying | nan | nan<|endoftext|> <|endoftext|>Tremor | {R} | Sorcery | common | deals 1 damage to each creature without flying. | Where do you run when the earth becomes your enemy? | nan | nan<|endoftext|> <|endoftext|>Carrion Howler | {3}{B} | Creature — Zombie Wolf | uncommon | Pay 1 life: gets +2/-1 until end of turn. | They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter. | 2 | 2<|endoftext|> <|endoftext|>Inkmoth Nexus | | Land | rare | {T}: Add {C}. {1}: becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | nan | nan | nan<|endoftext|> <|endoftext|>Thirst for Knowledge | {2}{U} | Instant | uncommon | Draw three cards. Then discard two cards unless you discard an artifact card. | Lymph, the fluid essence of blinkmoths, is prized by wizards for the rush of intellect it provides. | nan | nan<|endoftext|> <|endoftext|>Blinkmoth Urn | {5} | Artifact | rare | At the beginning of each player's precombat main phase, if is untapped, that player adds {C} for each artifact they control. | The vedalken embed such urns in their living artifact creations. | nan | nan<|endoftext|> <|endoftext|>Forked-Branch Garami | {3}{G}{G} | Creature — Spirit | uncommon | Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.) | nan | 4 | 4<|endoftext|> <|endoftext|>Omen Machine | {6} | Artifact | rare | Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. | nan | nan | nan<|endoftext|> <|endoftext|>Tocasia's Welcome | {2}{W} | Enchantment | rare | Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. | "Your father was a dear friend to whom I owe much. He wanted me to look after you, to care for you should something happen to him." | nan | nan<|endoftext|> <|endoftext|>Skullbriar, the Walking Grave | {B}{G} | Legendary Creature — Zombie Elemental | rare | Haste Whenever deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. | nan | 1 | 1<|endoftext|> <|endoftext|>Yorion, Sky Nomad | {3}{W/U}{W/U} | Legendary Creature — Bird Serpent | rare | Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. | nan | 4 | 5<|endoftext|> <|endoftext|>Blind Fury | {2}{R}{R} | Instant | uncommon | All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. | "Tell me . . . have you ever sung the Song of Blood?" —Purraj of Urborg | nan | nan<|endoftext|> <|endoftext|>Ainok Tracker | {5}{R} | Creature — Dog Scout | common | First strike Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Some ainok of the mountains are accepted among the Temur as trusted hunt-mates. | 3 | 3<|endoftext|> <|endoftext|>Borderland Marauder | {1}{R} | Creature — Human Warrior | common | Whenever attacks, it gets +2/+0 until end of turn. | Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids. | 1 | 2<|endoftext|> <|endoftext|>Gruesome Scourger | {3}{B}{B} | Creature — Orc Warrior | uncommon | When enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. | His whips twist and tremble like living things, moved by the fury of the horde he commands. | 3 | 3<|endoftext|> <|endoftext|>Mishra's Helix | {5} | Artifact | rare | {X}, {T}: Tap X target lands. | The helix was the finest example of Mishra's campaign strategy: if he couldn't have Argoth, no one could. | nan | nan<|endoftext|> <|endoftext|>Clock of Omens | {4} | Artifact | uncommon | Tap two untapped artifacts you control: Untap target artifact. | Those near the clock don't hear it anymore, but their every movement is in time with its ticking. | nan | nan<|endoftext|> <|endoftext|>Plasm Capture | {G}{G}{U}{U} | Instant | rare | Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value. | "Everything serves a purpose. Even you." —Vorel of the Hull Clade | nan | nan<|endoftext|> <|endoftext|>Demonic Embrace | {1}{B}{B} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast from your graveyard by paying 3 life and discarding a card in addition to paying its other costs. | nan | nan | nan<|endoftext|> <|endoftext|>March of Swirling Mist | {X}{U} | Instant | rare | As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) | nan | nan | nan<|endoftext|> <|endoftext|>Dead Man's Chest | {1}{B} | Enchantment — Aura | rare | Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. | nan | nan | nan<|endoftext|> <|endoftext|>Sardian Avenger | {1}{R} | Creature — Goblin Warrior | rare | First strike, trample Whenever attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, deals 1 damage to that player. | nan | 1 | 1<|endoftext|> <|endoftext|>Toolcraft Exemplar | {W} | Creature — Dwarf Artificer | rare | At the beginning of combat on your turn, if you control an artifact, gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Deflection | {3}{U} | Instant | rare | Change the target of target spell with a single target. | Up and down, over and through, back around— the joke's on you. | nan | nan<|endoftext|> <|endoftext|>Magus of the Abyss | {3}{B} | Creature — Human Wizard | rare | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. | He climbs a staircase of falling souls, fighting the continuous pull of the void. | 4 | 3<|endoftext|> <|endoftext|>Hero of Precinct One | {1}{W} | Creature — Human Warrior | rare | Whenever you cast a multicolored spell, create a 1/1 white Human creature token. | When the established order falters, what remains are ordinary people and their struggle to survive. | 2 | 2<|endoftext|> <|endoftext|>Craw Wurm | {4}{G}{G} | Creature — Wurm | common | | The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once. | 6 | 4<|endoftext|> <|endoftext|>Baloth Null | {4}{B}{G} | Creature — Zombie Beast | uncommon | When enters the battlefield, return up to two target creature cards from your graveyard to your hand. | "Humans use pigs to hunt for mushrooms, don't they? It's like that." —Harak, Malakir bloodwitch | 4 | 5<|endoftext|> <|endoftext|>Tetzimoc, Primal Death | {4}{B}{B} | Legendary Creature — Elder Dinosaur | rare | Deathtouch {B}, Reveal from your hand: Put a prey counter on target creature. Activate only during your turn. When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. | nan | 6 | 6<|endoftext|> <|endoftext|>Maritime Guard | {1}{U} | Creature — Merfolk Soldier | common | | To stand as a guardian of the sea, one must possess the resolve of a mounting wave. | 1 | 3<|endoftext|> <|endoftext|>Angelic Quartermaster | {3}{W}{W} | Creature — Angel Soldier | uncommon | Flying When enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. | "Stand strong. We will reclaim the dawn." | 3 | 3<|endoftext|> <|endoftext|>Effluence Devourer | {B}{R}{G} | Creature — Crocodile | mythic | Blitz {B}{R}{G} Whenever you sacrifice or another creature, it perpetually gains "{2}, Exile this card from your graveyard: Create an X/X green Ooze creature token, where X is this card's power. Activate only as a sorcery." | nan | 4 | 3<|endoftext|> <|endoftext|>Rend Spirit | {2}{B} | Instant | common | Destroy target Spirit. | "The battle at Ganzan Pass was a testament to human endurance. The untrained and frightened group escaped three legions of kami, leaving more than their share of slain foes in their wake." —*Great Battles of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Ancestral Memories | {2}{U}{U}{U} | Sorcery | rare | Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. | "It's a poor sort of memory that only works backwards." —Lewis Carroll, *Through the Looking Glass* | nan | nan<|endoftext|> <|endoftext|>Saheeli, the Gifted | {2}{U}{R} | Legendary Planeswalker — Saheeli | mythic | +1: Create a 1/1 colorless Servo artifact creature token. +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. −7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Prophetic Bolt | {3}{U}{R} | Instant | rare | deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Crystal Quarry | | Land | rare | {T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}. | "How tragic that greed eclipses beauty." —Seton, centaur druid | nan | nan<|endoftext|> <|endoftext|>Favor of Jukai | {3}{G} | Enchantment — Aura | common | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard : Target creature gets +3/+3 and gains reach until end of turn. | The land chooses its own champions. | nan | nan<|endoftext|> <|endoftext|>Benalish Cavalry | {1}{W} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | "My people swore to protect Benalia to the end. It is battered, but yet stands, as do we." | 2 | 2<|endoftext|> <|endoftext|>Ridgetop Raptor | {3}{R} | Creature — Dinosaur Beast | uncommon | Double strike (This creature deals both first-strike and regular combat damage.) | "The Skirk Ridge has many wonderful things to discover—like escape routes." —Foothill guide | 2 | 1<|endoftext|> <|endoftext|>Obscura Storefront | | Land | common | When enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | In volatile times, a sense of certainty is in high demand. | nan | nan<|endoftext|> <|endoftext|>Brimstone Volley | {2}{R} | Instant | common | deals 3 damage to any target. Morbid — deals 5 damage instead if a creature died this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Reave Soul | {1}{B} | Sorcery | common | Destroy target creature with power 3 or less. | "I was not convinced you had a soul until I saw it for myself." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Authority of the Consuls | {W} | Enchantment | rare | Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. | Citizens are free to do as they wish, within the confines of the Consulate's laws. | nan | nan<|endoftext|> <|endoftext|>Serpent Assassin | {3}{B}{B} | Creature — Snake Assassin | rare | When enters the battlefield, you may destroy target nonblack creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Cadira, Caller of the Small | {1}{G}{W} | Legendary Creature — Orc Ranger | uncommon | Trample Whenever deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Pact of Negation | {0} | Instant | rare | Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Uktabi Orangutan | {2}{G} | Creature — Ape | uncommon | When enters the battlefield, destroy target artifact. | "Is it true that the apes wear furs of gold when they marry?" —Rana, Suq'Ata market fool | 2 | 2<|endoftext|> <|endoftext|>Rip Apart | {R}{W} | Sorcery | uncommon | Choose one — • deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment. | Torn from history. Torn from memory. Torn from reality. | nan | nan<|endoftext|> <|endoftext|>Thran Quarry | | Land | rare | At the beginning of the end step, if you control no creatures, sacrifice . {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Winds of Change | {R} | Sorcery | rare | Each player shuffles the cards from their hand into their library, then draws that many cards. | Sometimes, a butterfly flapping its wings is insignificant. | nan | nan<|endoftext|> <|endoftext|>Infernal Spawn of Evil | {6}{B}{B}{B} | Creature — Beast | rare | Flying, first strike {1}{B}, Reveal from your hand, Say "It's coming!": deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn. | nan | 7 | 7<|endoftext|> <|endoftext|>Obliterate | {6}{R}{R} | Sorcery | rare | This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated. | "The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog . . ." —Keldon soldier | nan | nan<|endoftext|> <|endoftext|>Teferi's Veil | {1}{U} | Enchantment | uncommon | Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) | "I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?" —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Merchant of Secrets | {2}{U} | Creature — Human Wizard | common | When enters the battlefield, draw a card. | To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or—if they get desperate enough—the truth. | 1 | 1<|endoftext|> <|endoftext|>Vilis, Broker of Blood | {5}{B}{B}{B} | Legendary Creature — Demon | rare | Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.) | "You can sign, or you can spend your life imagining what might have been yours." | 8 | 8<|endoftext|> <|endoftext|>Maverick Thopterist | {3}{U}{R} | Creature — Human Artificer | uncommon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) When enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. | nan | 2 | 2<|endoftext|> <|endoftext|>Overwhelming Denial | {2}{U}{U} | Instant | rare | Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) This spell can't be countered. Counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Temmet, Vizier of Naktamun | {W}{U} | Legendary Creature — Human Cleric | rare | At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Abeyance | {1}{W} | Instant | rare | Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. | "I'm too modest a wizard to reveal the full extent of my abilities." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Raiyuu, Storm's Edge | {2}{R}{W} | Legendary Creature — Human Samurai | rare | First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase. | nan | 3 | 3<|endoftext|> <|endoftext|>Homeward Path | | Land | rare | {T}: Add {C}. {T}: Each player gains control of all creatures they own. | "Let your heels point you home." —Ancient blessing | nan | nan<|endoftext|> <|endoftext|>Syndicate Messenger | {3}{W} | Creature — Bird | common | Flying Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) | "Many wings haunt the skies these days. Few of them bear good tidings." —Lavinia | 2 | 3<|endoftext|> <|endoftext|>Bathe in Dragonfire | {2}{R} | Sorcery | common | deals 4 damage to target creature. | The scent of cooked flesh lingers in the charred landscape of Tarkir. | nan | nan<|endoftext|> <|endoftext|>Belisarius Cawl | {2}{W}{U} | Legendary Artifact Creature — Human | rare | Ultima Founding — {T}, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance. Master of Machines — {T}, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 4<|endoftext|> <|endoftext|>Titania, Protector of Argoth | {3}{G}{G} | Legendary Creature — Elemental | rare | When enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. | nan | 5 | 3<|endoftext|> <|endoftext|>Mysterious Pathlighter | {2}{W} | Creature — Faerie | uncommon | Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) | For good or ill, most fae can't resist meddling in the adventures of any knight they meet. | 2 | 2<|endoftext|> <|endoftext|>Kodama's Reach | {2}{G} | Sorcery — Arcane | common | Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | "The land grows only where the kami will it." —Dosan the Falling Leaf | nan | nan<|endoftext|> <|endoftext|>Warclamp Mastiff | {W} | Creature — Dog | common | First strike (This creature deals combat damage before creatures without first strike.) | "One bite from that dog will send you to the healer's tent for days." —Watchmaster Finn of An Karras | 1 | 1<|endoftext|> <|endoftext|>Patron of the Kitsune | {4}{W}{W} | Legendary Creature — Spirit | rare | Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life. | nan | 5 | 6<|endoftext|> <|endoftext|>Viashino Sandscout | {1}{R} | Creature — Viashino Scout | common | Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return to its owner's hand. (Return it only if it's on the battlefield.) | nan | 2 | 1<|endoftext|> <|endoftext|>Breath of Darigaaz | {1}{R} | Sorcery | uncommon | Kicker {2} (You may pay an additional {2} as you cast this spell.) deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead. | nan | nan | nan<|endoftext|> <|endoftext|>Flameblade Angel | {4}{R}{R} | Creature — Angel | rare | Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have deal 1 damage to that source's controller. | "You must pay for your sin in blood." | 4 | 4<|endoftext|> <|endoftext|>Strip Mine | | Land | uncommon | {T}: Add {C}. {T}, Sacrifice : Destroy target land. | Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war. | nan | nan<|endoftext|> <|endoftext|>Welcoming Vampire | {2}{W} | Creature — Vampire | rare | Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. | From the moment they arrived, wedding guests were met with a pageant of wealth and excess. | 2 | 3<|endoftext|> <|endoftext|>Dromar's Cavern | | Land — Lair | uncommon | When enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Crowd Favorites | {6}{W} | Creature — Human Soldier | uncommon | {3}{W}: Tap target creature. {3}{W}: gets +0/+5 until end of turn. | "The rabble likes them. Make sure they win, then book them for tomorrow." —Cabal Patriarch | 4 | 4<|endoftext|> <|endoftext|>Serra Avatar | {4}{W}{W}{W} | Creature — Avatar | mythic | 's power and toughness are each equal to your life total. When is put into a graveyard from anywhere, shuffle it into its owner's library. | "Serra isn't dead. She lives on through me." | * | *<|endoftext|> <|endoftext|>Endbringer | {5}{C} | Creature — Eldrazi | rare | Untap during each other player's untap step. {T}: deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card. | nan | 5 | 5<|endoftext|> <|endoftext|>Goblin S.W.A.T. Team | {3}{R} | Creature — Goblin Warrior | common | Say "": Put a +1/+1 counter on unless an opponent swats the table within five seconds. Activate only once each turn. | They refer to their methods as "special S.W.A.T. tactics," and no one has lived to correct them. | 2 | 2<|endoftext|> <|endoftext|>Questionable Cuisine | {3}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | May contain soy. May contain a deep void, chillingly hoarse and howling without voice. May contain gluten. | nan | nan<|endoftext|> <|endoftext|>Seething Song | {2}{R} | Instant | common | Add {R}{R}{R}{R}{R}. | "The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm." —Charles Colton | nan | nan<|endoftext|> <|endoftext|>Golgari Rot Farm | | Land | common | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}. | nan | nan | nan<|endoftext|> <|endoftext|>Fiery Conclusion | {1}{R} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. deals 5 damage to target creature. | The Boros legionnaire saw a noble sacrifice, the Rakdos thug a blazing suicide, and the Izzet alchemist an experiment gone awry. | nan | nan<|endoftext|> <|endoftext|>Sorin Markov | {3}{B}{B}{B} | Legendary Planeswalker — Sorin | mythic | +2: deals 2 damage to any target and you gain 2 life. −3: Target opponent's life total becomes 10. −7: You control target player during that player's next turn. | nan | nan | nan<|endoftext|> <|endoftext|>Oketra's Monument | {3} | Legendary Artifact | uncommon | White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance. | "The worthy shall respect the worthy. In the afterlife, all will stand united." —Monument inscription | nan | nan<|endoftext|> <|endoftext|>Cavern of Souls | | Land | mythic | As enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. | nan | nan | nan<|endoftext|> <|endoftext|>Game Trail | | Land | rare | As enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, enters the battlefield tapped. {T}: Add {R} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Might of the Masses | {G} | Instant | common | Target creature gets +1/+1 until end of turn for each creature you control. | The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage. | nan | nan<|endoftext|> <|endoftext|>Spellweaver Eternal | {1}{U} | Creature — Zombie Naga Wizard | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) | nan | 2 | 1<|endoftext|> <|endoftext|>Tribal Forcemage | {1}{G} | Creature — Elf Wizard | rare | Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Vigilante Justice | {3}{R} | Enchantment | uncommon | Whenever a Human enters the battlefield under your control, deals 1 damage to any target. | It begins as a whisper and ends with the red roar of fire. | nan | nan<|endoftext|> <|endoftext|>Muse Vessel | {4} | Artifact | rare | {3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery. {1}: Choose a card exiled with . You may play that card this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Gruul Turf | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}. | nan | nan | nan<|endoftext|> <|endoftext|>Tourach, Dread Cantor | {1}{B} | Legendary Creature — Human Cleric | mythic | Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on . When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random. | nan | 2 | 1<|endoftext|> <|endoftext|>Orzhov Euthanist | {2}{B} | Creature — Human Assassin | common | Haunt (When this creature dies, exile it haunting target creature.) When enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Ancestral Anger | {R} | Sorcery | common | Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named in your graveyard. Draw a card. | "One vampire for every family member I've lost." | nan | nan<|endoftext|> <|endoftext|>Wall of Brambles | {2}{G} | Creature — Plant Wall | uncommon | Defender (This creature can't attack.) {G}: Regenerate . | "What else, when chaos draws all forces inward to shape a single leaf." —Conrad Aiken | 2 | 3<|endoftext|> <|endoftext|>Mechanized Production | {2}{U}{U} | Enchantment — Aura | mythic | Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. | "Give me eight walkers, I'll give you the city." —Dovin Baan | nan | nan<|endoftext|> <|endoftext|>Pestilence | {2}{B}{B} | Enchantment | uncommon | At the beginning of the end step, if no creatures are on the battlefield, sacrifice . {B}: deals 1 damage to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Tower Gargoyle | {1}{W}{U}{B} | Artifact Creature — Gargoyle | uncommon | Flying | "Esper, like any work of art, can be truly appreciated only from a distance." —Tezzeret | 4 | 4<|endoftext|> <|endoftext|>Two-Headed Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying Menace (This creature can't be blocked except by two or more creatures.) can block an additional creature each combat. {1}{R}: gets +2/+0 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Aurelia, the Warleader | {2}{R}{R}{W}{W} | Legendary Creature — Angel | mythic | Flying, vigilance, haste Whenever attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. | Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war. | 3 | 4<|endoftext|> <|endoftext|>Fireball | {X}{R} | Sorcery | uncommon | This spell costs {1} more to cast for each target beyond the first. deals X damage divided evenly, rounded down, among any number of targets. | nan | nan | nan<|endoftext|> <|endoftext|>Rite of Flame | {R} | Sorcery | rare | Add {R}{R}, then add {R} for each card named in each graveyard. | As the flames engulfed her, Chandra opened her heart and offered up her greatest regrets to be consumed by the inferno. | nan | nan<|endoftext|> <|endoftext|>Shriekmaw | {4}{B} | Creature — Elemental | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 3 | 2<|endoftext|> <|endoftext|>Last Stand | {W}{U}{B}{R}{G} | Sorcery | rare | Target opponent loses 2 life for each Swamp you control. deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. | nan | nan | nan<|endoftext|> <|endoftext|>Whip Silk | {G} | Enchantment — Aura | common | Enchant creature Enchanted creature has reach. (It can block creatures with flying.) {G}: Return to its owner's hand. | Llanowar forges weapons of steel. Yavimaya grows her weapons within. | nan | nan<|endoftext|> <|endoftext|>Umori, the Collector | {2}{B/G}{B/G} | Legendary Creature — Ooze | rare | Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) As enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast. | nan | 4 | 5<|endoftext|> <|endoftext|>Pollenbright Wings | {4}{G}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Restore the Peace | {1}{W}{U} | Instant | uncommon | Return each creature that dealt damage this turn to its owner's hand. | "You can always count on the Azorius to ruin a party." —Massacre Girl | nan | nan<|endoftext|> <|endoftext|>Enigmatic Incarnation | {2}{G}{U} | Enchantment | rare | At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Mind Carver | {B} | Artifact — Equipment | uncommon | When enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip {2}{B} | nan | nan | nan<|endoftext|> <|endoftext|>Nimble Trapfinder | {1}{U} | Creature — Human Rogue | rare | can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Sigrid, God-Favored | {1}{W}{W} | Legendary Creature — Human Warrior | rare | Flash First strike, protection from God creatures When enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. | Never alone, never afraid. | 2 | 2<|endoftext|> <|endoftext|>Sword-Swallowing Seraph | {4}{W}{W} | Creature — Angel Performer | uncommon | Flying, vigilance When enters the battlefield, you may put a name sticker on a nonland permanent you own. {1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery. | nan | 4 | 4<|endoftext|> <|endoftext|>Viconia, Disciple of Violence | {1}{B}{R} | Legendary Creature — Elf Cleric | uncommon | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gets +1/+0 and gains haste and "You may spend mana as though it were mana of any color to cast this spell." {1}: Exile target card from a graveyard. | nan | 3 | 4<|endoftext|> <|endoftext|>Scab-Clan Mauler | {R}{G} | Creature — Human Berserker | common | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample | They inflict pain to forget their own and break foes to feel whole. | 1 | 1<|endoftext|> <|endoftext|>Akki Underling | {1}{R} | Creature — Goblin Warrior | common | As long as you have seven or more cards in hand, gets +2/+1 and has first strike. | "I lost my hounds in the war and thus found myself employing akki as servants. I found their training to be remarkably similar." —Kensuke, houndmaster | 2 | 1<|endoftext|> <|endoftext|>Nekrataal | {2}{B}{B} | Creature — Human Assassin | uncommon | First strike When enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. | His victims don't have time to feel despair. | 2 | 1<|endoftext|> <|endoftext|>Devouring Swarm | {1}{B}{B} | Creature — Insect | common | Flying Sacrifice a creature: gets +1/+1 until end of turn. | Their arrival is heralded by the deafening hum of ten thousand wings. Their departure is marked by the silence of the dead. | 2 | 1<|endoftext|> <|endoftext|>Flickerwisp | {1}{W}{W} | Creature — Elemental | uncommon | Flying When enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. | Its wings disturb more than air. | 3 | 1<|endoftext|> <|endoftext|>Rotted Hulk | {3}{B} | Creature — Elemental | common | | The hulk rose from the sea and loomed over the Champion. Pinned beneath the twisting, rotted planks of wood was the body of Kaliaros, the helmsman of her former crew, and beside him the captain, Photine. —*The Theriad* | 2 | 5<|endoftext|> <|endoftext|>Vengeful Rebel | {2}{B} | Creature — Aetherborn Warrior | uncommon | Revolt — When enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Wooded Foothills | | Land | mythic | {T}, Pay 1 life, Sacrifice : Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Shameless Charlatan | {1}{U} | Legendary Enchantment — Background | rare | Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature." | You see your next disguise in every stranger's smile. | nan | nan<|endoftext|> <|endoftext|>Akroma's Vengeance | {4}{W}{W} | Sorcery | rare | Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.) | "Many must die for the one who should not have perished." | nan | nan<|endoftext|> <|endoftext|>Prodigious Growth | {4}{G}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +7/+7 and has trample. | "Look how cute it is now!" —Vivien Reid | nan | nan<|endoftext|> <|endoftext|>The Wandering Emperor | {2}{W}{W} | Legendary Planeswalker | mythic | Flash As long as entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. +1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. −1: Create a 2/2 white Samurai creature token with vigilance. −2: Exile target tapped creature. You gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodsoaked Champion | {B} | Creature — Human Warrior | rare | can't block. Raid — {1}{B}: Return from your graveyard to the battlefield. Activate only if you attacked this turn. | "Death is merely another foe the Mardu will overcome." | 2 | 1<|endoftext|> <|endoftext|>Shifting Sky | {2}{U} | Enchantment | uncommon | As enters the battlefield, choose a color. All nonland permanents are the chosen color. | Master the sky and you rule everything beneath it. —Metathran saying | nan | nan<|endoftext|> <|endoftext|>Forerunner of the Legion | {2}{W} | Creature — Vampire Knight | uncommon | When enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Nim Abomination | {2}{B} | Creature — Zombie | uncommon | At the beginning of your end step, if is untapped, you lose 3 life. | It is one of the oldest nim, steeped so long in the Dross that it has lost all vestiges of humanity. | 3 | 4<|endoftext|> <|endoftext|>Maze Skullbomb | {1} | Artifact | common | {1}, Sacrifice : Draw a card. {2}{G}, Sacrifice : Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery. | It pulses with the might of an apex predator. | nan | nan<|endoftext|> <|endoftext|>Deploy to the Front | {5}{W}{W} | Sorcery | rare | Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield. | "We will descend upon you like a plague of locusts to purge you from our lands!" —Hirov, commander of the Thousand Swords | nan | nan<|endoftext|> <|endoftext|>Aphetto Vulture | {4}{B}{B} | Creature — Zombie Bird | uncommon | Flying When dies, you may put target Zombie card from your graveyard on top of your library. | nan | 3 | 2<|endoftext|> <|endoftext|>Thespian's Stage | | Land | rare | {T}: Add {C}. {2}, {T}: becomes a copy of target land, except it has this ability. | Amid rumors of war, the third act of *The Absolution of the Guildpact* was quickly rewritten as a tragedy. | nan | nan<|endoftext|> <|endoftext|>Future Sight | {2}{U}{U}{U} | Enchantment | rare | Play with the top card of your library revealed. You may play lands and cast spells from the top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Millstone | {2} | Artifact | uncommon | {2}, {T}: Target player mills two cards. | More than one mage was driven insane by the sound of the Millstone relentlessly grinding away. | nan | nan<|endoftext|> <|endoftext|>Living Tsunami | {2}{U}{U} | Creature — Elemental | uncommon | Flying At the beginning of your upkeep, sacrifice unless you return a land you control to its owner's hand. | At low tide it slumbers. At high tide it devours. | 4 | 4<|endoftext|> <|endoftext|>Winding Constrictor | {B}{G} | Creature — Snake | uncommon | If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. | nan | 2 | 3<|endoftext|> <|endoftext|>Evolving Wilds | | Land | common | {T}, Sacrifice : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Without the interfering hands of civilization, nature will always shape itself to its own needs. | nan | nan<|endoftext|> <|endoftext|>Drown in Sorrow | {1}{B}{B} | Sorcery | uncommon | All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Steel Overseer | {2} | Artifact Creature — Construct | rare | {T}: Put a +1/+1 counter on each artifact creature you control. | "The world is already run by all manner of machines. One day, they'll remind us of that fact." —Sargis Haz, artificer | 1 | 1<|endoftext|> <|endoftext|>Commander's Plate | {1} | Artifact — Equipment | mythic | Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5} | Not all beautiful things are fragile. | nan | nan<|endoftext|> <|endoftext|>Departed Deckhand | {1}{U} | Creature — Spirit Pirate | uncommon | When becomes the target of a spell, sacrifice it. can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. | nan | 2 | 2<|endoftext|> <|endoftext|>Windbrisk Heights | | Land | rare | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) enters the battlefield tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Leatherback Baloth | {G}{G}{G} | Creature — Beast | uncommon | | Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts. | 4 | 5<|endoftext|> <|endoftext|>Mistform Shrieker | {3}{U}{U} | Creature — Illusion | uncommon | Flying {1}: becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 3<|endoftext|> <|endoftext|>Shivan Meteor | {3}{R}{R} | Sorcery | uncommon | deals 13 damage to target creature. Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Gorehorn Minotaurs | {2}{R}{R} | Creature — Minotaur Warrior | common | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) | Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff. | 3 | 3<|endoftext|> <|endoftext|>Wayfarer's Bauble | {1} | Artifact | common | {2}, {T}, Sacrifice : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | Anrakyr the Traveller awoke from his slumber with a singular goal: to rebuild a united Necron galaxy. | nan | nan<|endoftext|> <|endoftext|>Unmake | {W/B}{W/B}{W/B} | Instant | common | Exile target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Omniscience | {7}{U}{U}{U} | Enchantment | mythic | You may cast spells from your hand without paying their mana costs. | "The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Cultivator Colossus | {4}{G}{G}{G} | Creature — Plant Beast | mythic | Trample 's power and toughness are each equal to the number of lands you control. When enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. | nan | * | *<|endoftext|> <|endoftext|>Soul of Zendikar | {4}{G}{G} | Creature — Avatar | mythic | Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile from your graveyard: Create a 3/3 green Beast creature token. | nan | 6 | 6<|endoftext|> <|endoftext|>Feral Animist | {1}{R}{G} | Creature — Goblin Shaman | uncommon | {3}: gets +X/+0 until end of turn, where X is its power. | "Channeling the rage of the beast is the easy part. Explaining why you woke up with no memory in a pile of mangled lawmages—that's trickier." | 2 | 1<|endoftext|> <|endoftext|>Slay | {2}{B} | Instant | uncommon | Destroy target green creature. It can't be regenerated. Draw a card. | The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered. | nan | nan<|endoftext|> <|endoftext|>Exile | {2}{W} | Instant | rare | target nonwhite attacking creature. You gain life equal to its toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Scroll Thief | {2}{U} | Creature — Merfolk Rogue | common | Whenever deals combat damage to a player, draw a card. | I've learned how to disable wards, pick locks, and decode the Agaran language—all before even reading the scroll! | 1 | 3<|endoftext|> <|endoftext|>Circle of Protection: Green | {1}{W} | Enchantment | common | {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Simic Growth Chamber | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>Evernight Shade | {3}{B} | Creature — Shade | uncommon | {B}: gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 1 | 1<|endoftext|> <|endoftext|>Palladium Myr | {3} | Artifact Creature — Myr | uncommon | {T}: Add {C}{C}. | The myr are like the Glimmervoid: blank canvases on which to build grand creations. | 2 | 2<|endoftext|> <|endoftext|>Mana Geyser | {3}{R}{R} | Sorcery | common | Add {R} for each tapped land your opponents control. | The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled. | nan | nan<|endoftext|> <|endoftext|>Reduce to Dreams | {3}{U}{U} | Sorcery | rare | Return all artifacts and enchantments to their owners' hands. | "This world is a dream. We cling to our toys like children, but sooner or later we must learn to live without them." —Sensei Hisoka | nan | nan<|endoftext|> <|endoftext|>Imoen, Mystic Trickster | {2}{U} | Legendary Creature — Human Rogue Wizard | uncommon | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) | nan | 2 | 3<|endoftext|> <|endoftext|>Pirate's Pillage | {3}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Goblins can carry their body weight in loot. | nan | nan<|endoftext|> <|endoftext|>Pitfall Trap | {2}{W} | Instant — Trap | common | If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. Destroy target attacking creature without flying. | Each spike is poisoned—the trapmaker's idea of mercy. | nan | nan<|endoftext|> <|endoftext|>Ob Nixilis, Unshackled | {4}{B}{B} | Legendary Creature — Demon | rare | Flying, trample Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life. Whenever another creature dies, put a +1/+1 counter on . | Designed by Brad Muir | 4 | 4<|endoftext|> <|endoftext|>Smoke | {R}{R} | Enchantment | rare | Players can't untap more than one creature during their untap steps. | nan | nan | nan<|endoftext|> <|endoftext|>Pharika, God of Affliction | {1}{B}{G} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. {B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch. | nan | 5 | 5<|endoftext|> <|endoftext|>Marsh Viper | {3}{G} | Creature — Snake | common | Whenever deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | "All we had left were their black and bloated bodies." —Maeveen O'Donagh, *Memoirs of a Soldier* | 1 | 2<|endoftext|> <|endoftext|>Mana Cannons | {2}{R} | Enchantment | rare | Whenever you cast a multicolored spell, deals X damage to any target, where X is the number of colors that spell is. | nan | nan | nan<|endoftext|> <|endoftext|>Unnerving Assault | {2}{U/R} | Instant | uncommon | Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.) | The scales of battle rarely balance. | nan | nan<|endoftext|> <|endoftext|>Gauntlet of Power | {5} | Artifact | rare | As enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. | nan | nan | nan<|endoftext|> <|endoftext|>Ninth Bridge Patrol | {1}{W} | Creature — Dwarf Soldier | common | Whenever another creature you control leaves the battlefield, put a +1/+1 counter on . | The Consulate keeps watch at each of the eleven bridges to ensure that the market remains a haven for commerce, not for con artists. | 1 | 1<|endoftext|> <|endoftext|>Wirewood Elf | {1}{G} | Creature — Elf Druid | common | {T}: Add {G}. | "The land belongs to nature as far as our eyes can see. The higher we climb, the more we can see." | 1 | 2<|endoftext|> <|endoftext|>Revelsong Horn | {2} | Artifact | uncommon | {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. | A deflated sigh breathed into the horn emerges as an inspiring melody. | nan | nan<|endoftext|> <|endoftext|>Stranglehold | {3}{R} | Enchantment | rare | Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. | The correct answer to a barbarian's riddle is to choke on your cleverness and die. | nan | nan<|endoftext|> <|endoftext|>Haakon, Stromgald Scourge | {1}{B}{B} | Legendary Creature — Zombie Knight | rare | You may cast from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life. | nan | 3 | 3<|endoftext|> <|endoftext|>Maddening Cacophony | {1}{U} | Sorcery | rare | Kicker {3}{U} Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. | Jace traced Nahiri to the Singing City, but the magic of the ancient ruins threatened to overwhelm his mind. | nan | nan<|endoftext|> <|endoftext|>Deathreap Ritual | {2}{B}{G} | Enchantment | uncommon | Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card. | "All who set foot in Paliano are pawns in someone's play for power." —Marchesa, the Black Rose | nan | nan<|endoftext|> <|endoftext|>Pheres-Band Brawler | {4}{G}{G} | Creature — Centaur Warrior | uncommon | When enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) | nan | 4 | 4<|endoftext|> <|endoftext|>Brimstone Vandal | {2}{R} | Creature — Devil | common | Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as enters the battlefield. Whenever day becomes night or night becomes day, deals 1 damage to each opponent. | nan | 2 | 3<|endoftext|> <|endoftext|>Arashin Cleric | {1}{W} | Creature — Human Cleric | common | When enters the battlefield, you gain 3 life. | "We'll have time to put out the fires when those trapped within the ruins are safe." | 1 | 3<|endoftext|> <|endoftext|>Mind Shatter | {X}{B}{B} | Sorcery | rare | Target player discards X cards at random. | Dark thoughts hatch and twist within the mind, straining to take wing. | nan | nan<|endoftext|> <|endoftext|>Swerve | {U}{R} | Instant | uncommon | Change the target of target spell with a single target. | "We can't beat the necromancers in numbers or raw power. We must beat them with ingenuity and timing." —Rannon, Vithian holdout | nan | nan<|endoftext|> <|endoftext|>Chaos Wand | {3} | Artifact | rare | {4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Pious Wayfarer | {W} | Creature — Human Scout | common | Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. | Every footstep is a prayer, every road a temple. | 1 | 2<|endoftext|> <|endoftext|>Prototype Portal | {4} | Artifact | rare | Imprint — When enters the battlefield, you may exile an artifact card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card. | nan | nan | nan<|endoftext|> <|endoftext|>Patron of the Arts | {2}{R} | Creature — Dragon Noble | common | When enters the battlefield or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "It's okay. My mother owns the museum." | 3 | 1<|endoftext|> <|endoftext|>Patron Wizard | {U}{U}{U} | Creature — Human Wizard | rare | Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}. | "The best way to teach is by example." | 2 | 2<|endoftext|> <|endoftext|>Spire of Industry | | Land | rare | {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact. | A beacon of prosperity to some, a shadow of oppression to others. | nan | nan<|endoftext|> <|endoftext|>Charnelhoard Wurm | {4}{B}{R}{G} | Creature — Wurm | rare | Trample Whenever deals damage to an opponent, you may return target card from your graveyard to your hand. | Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky. | 6 | 6<|endoftext|> <|endoftext|>Bladewing the Risen | {3}{B}{B}{R}{R} | Legendary Creature — Zombie Dragon | rare | Flying When enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Brainstone | {1} | Artifact | uncommon | {2}, {T}, Sacrifice : Draw three cards, then put two cards from your hand on top of your library in any order. | One day, it might provide a flash of insight that turns the tide of battle. Meanwhile, it looks lovely on an end table. | nan | nan<|endoftext|> <|endoftext|>Triplicate Titan | {9} | Artifact Creature — Golem | rare | Flying, vigilance, trample When dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample. | nan | 9 | 9<|endoftext|> <|endoftext|>Momentum | {2}{G} | Enchantment — Aura | uncommon | Enchant creature At the beginning of your upkeep, you may put a growth counter on . Enchanted creature gets +1/+1 for each growth counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Devastating Mastery | {2}{W}{W}{W}{W} | Sorcery | rare | You may pay {2}{W}{W} rather than pay this spell's mana cost. If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. Destroy all nonland permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Reknit | {1}{G/W} | Instant | uncommon | Regenerate target permanent. | "An axe may break upon a ribbon if the ribbon's will is the stronger." —Awylla, elvish safewright | nan | nan<|endoftext|> <|endoftext|>Shadow of Doubt | {U/B}{U/B} | Instant | rare | ({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Emerald Oryx | {3}{G} | Creature — Antelope | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | After the oryx dies, its flesh returns to the earth, but its emerald bones remain as a tribute to the forest. | 2 | 3<|endoftext|> <|endoftext|>Zur, Eternal Schemer | {W}{U}{B} | Legendary Creature — Human Wizard | mythic | Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. | nan | 1 | 4<|endoftext|> <|endoftext|>Flaying Tendrils | {1}{B}{B} | Sorcery | rare | Devoid (This card has no color.) All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. | Only one Eldrazi stood against them, yet the defenders were outnumbered. | nan | nan<|endoftext|> <|endoftext|>Screeching Harpy | {2}{B}{B} | Creature — Harpy Beast | uncommon | Flying {1}{B}: Regenerate . | "They are called 'fowl' for a reason." —Mirri of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Cliffside Lookout | {W} | Creature — Kor Scout Ally | common | {4}{W}: Creatures you control get +1/+1 until end of turn. | Though losses run high among the scouts of the Stone Havens, they never flinch from their duty. | 1 | 1<|endoftext|> <|endoftext|>Childhood Horror | {3}{B} | Creature — Horror | uncommon | Flying Threshold — As long as seven or more cards are in your graveyard, gets +2/+2 and can't block. | nan | 2 | 2<|endoftext|> <|endoftext|>Sailor of Means | {2}{U} | Creature — Human Pirate | common | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | The rising tide of Orazca's plunder lifted all ships. | 1 | 4<|endoftext|> <|endoftext|>Firebreathing | {R} | Enchantment — Aura | common | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. | "And topples round the dreary west A looming bastion fringed with fire." —Alfred, Lord Tennyson, "In Memoriam" | nan | nan<|endoftext|> <|endoftext|>Pentarch Ward | {2}{W} | Enchantment — Aura | common | Enchant creature As enters the battlefield, choose a color. When enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove . | nan | nan | nan<|endoftext|> <|endoftext|>Daily Regimen | {W} | Enchantment — Aura | uncommon | Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature. | What self-indulgence tears down, discipline builds up again. | nan | nan<|endoftext|> <|endoftext|>Mentor of the Meek | {2}{W} | Creature — Human Soldier | uncommon | Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. | "In these halls there is no pass or fail. Your true test comes with the first full moon." | 2 | 2<|endoftext|> <|endoftext|>Grizzly Bears | {1}{G} | Creature — Bear | common | | Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you. | 2 | 2<|endoftext|> <|endoftext|>Noxious Field | {1}{B}{B} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: This land deals 1 damage to each creature and each player." | Ultimately, it became a three-way battle: the land attacked both armies. | nan | nan<|endoftext|> <|endoftext|>Karlov of the Ghost Council | {W}{B} | Legendary Creature — Spirit Advisor | mythic | Whenever you gain life, put two +1/+1 counters on . {W}{B}, Remove six +1/+1 counters from : Exile target creature. | "Those who say money can't buy happiness clearly don't have enough." | 2 | 2<|endoftext|> <|endoftext|>Scandalmonger | {3}{B} | Creature — Boar Monger | uncommon | {2}: Target player discards a card. Any player may activate this ability but only as a sorcery. | Silence costs extra. Breaking it costs extra still. | 3 | 3<|endoftext|> <|endoftext|>Genju of the Spires | {R} | Enchantment — Aura | uncommon | Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Curator's Ward | {2}{U} | Enchantment — Aura | uncommon | Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.) | nan | nan | nan<|endoftext|> <|endoftext|>Ragavan, Nimble Pilferer | {R} | Legendary Creature — Monkey Pirate | mythic | Whenever deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 2 | 1<|endoftext|> <|endoftext|>Call of the Herd | {2}{G} | Sorcery | rare | Create a 3/3 green Elephant creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Gang Up | {X}{B} | Instant | uncommon | Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Destroy target creature with power X or less. | "Well, who do we have here, Gorm?" "No one, Virtus. No one at all." | nan | nan<|endoftext|> <|endoftext|>Cathar's Call | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token." | Some cathars succumbed to despair at Avacyn's unmaking. The rest redoubled their efforts to carry out her work. | nan | nan<|endoftext|> <|endoftext|>Silverstorm Samurai | {4}{W}{W} | Creature — Fox Samurai | common | Flash Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | nan | 3 | 3<|endoftext|> <|endoftext|>Dark Privilege | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. | "As you breathe your last, understand why I accept such forbidden gifts." —Purraj of Urborg | nan | nan<|endoftext|> <|endoftext|>Bennie Bracks, Zoologist | {3}{W} | Legendary Creature — Elf Druid | mythic | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of each end step, if you created a token this turn, draw a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Elven Cache | {2}{G}{G} | Sorcery | common | Return target card from your graveyard to your hand. | Elves know where to harvest the best of the forest, for they planted it there themselves. | nan | nan<|endoftext|> <|endoftext|>The Ur-Dragon | {4}{W}{U}{B}{R}{G} | Legendary Creature — Dragon Avatar | mythic | Eminence — As long as is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. | nan | 10 | 10<|endoftext|> <|endoftext|>Boros Signet | {2} | Artifact | rare | {1}, {T}: Add {R}{W}. | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Hexmage | {B}{B} | Creature — Vampire Shaman | uncommon | First strike Sacrifice : Remove all counters from target permanent. | When the blood hunt lost its thrill, she looked for less tangible means of domination. | 2 | 1<|endoftext|> <|endoftext|>Bladegriff Prototype | {5} | Artifact Creature — Griffin | rare | Flying Whenever deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls. | nan | 3 | 2<|endoftext|> <|endoftext|>Fury Storm | {2}{R}{R} | Instant | rare | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Copy target instant or sorcery spell. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Abyssal Horror | {4}{B}{B} | Creature — Horror | rare | Flying When enters the battlefield, target player discards two cards. | nan | 2 | 2<|endoftext|> <|endoftext|>Cowardice | {3}{U}{U} | Enchantment | rare | Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) | "Cowards die many times before their deaths; The valiant never taste of death but once." —William Shakespeare, *Julius Caesar* | nan | nan<|endoftext|> <|endoftext|>Royal Falcon | {1}{W} | Creature — Bird | common | Flying | Hunter by instinct, weapon by training. | 1 | 1<|endoftext|> <|endoftext|>Spoils of the Hunt | {2}{G} | Instant | common | Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls. | "Every coin helps rebuild the town they destroyed." | nan | nan<|endoftext|> <|endoftext|>Jiang Yanggu, Wildcrafter | {2}{G} | Legendary Planeswalker — Yanggu | uncommon | Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." −1: Put a +1/+1 counter on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Umbral Mantle | {3} | Artifact — Equipment | uncommon | Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0} | It harnesses the power of night in a land where daylight fears to show itself. | nan | nan<|endoftext|> <|endoftext|>Necromancer's Covenant | {3}{W}{B}{B} | Enchantment | rare | When enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. Zombies you control have lifelink. | nan | nan | nan<|endoftext|> <|endoftext|>Stitcher's Supplier | {B} | Creature — Zombie | uncommon | When enters the battlefield or dies, mill three cards. | "Let me give you a hand. He won't be needing it; he's left-handed. Also dead." | 1 | 1<|endoftext|> <|endoftext|>Thought Vessel | {2} | Artifact | uncommon | You have no maximum hand size. {T}: Add {C}. | Infinite possibilities contained in a finite space. | nan | nan<|endoftext|> <|endoftext|>Giant Badger | {1}{G}{G} | Creature — Badger | common | Whenever blocks, it gets +2/+2 until end of turn. | Disturb a sleeping badger and the snapping of your bones will awaken the countryside. | 2 | 2<|endoftext|> <|endoftext|>Wanderguard Sentry | {4}{U} | Creature — Drone | common | When enters the battlefield, look at target opponent's hand. | It allows those with dangerous weapons to pass. But not those with dangerous thoughts. | 3 | 3<|endoftext|> <|endoftext|>Research Thief | {4}{U} | Artifact Creature — Moonfolk Wizard | rare | Flash Flying Whenever an artifact creature you control deals combat damage to a player, draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>King Darien XLVIII | {1}{G}{W} | Legendary Creature — Human Soldier | rare | Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Selesnya Guildmage | {G/W}{G/W} | Creature — Elf Wizard | uncommon | {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Reclusive Taxidermist | {1}{G} | Creature — Human Druid | uncommon | gets +3/+2 as long as there are four or more creature cards in your graveyard. {T}: Add one mana of any color. | All druids seek to preserve nature, but some go about it in rather unusual ways. | 1 | 2<|endoftext|> <|endoftext|>Syphon Flesh | {4}{B} | Sorcery | uncommon | Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way. | Necromancers deal in commodities far more precious than gold and grain. | nan | nan<|endoftext|> <|endoftext|>Diabolic Intent | {1}{B} | Sorcery | rare | As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle. | Gix pierced his disciples' minds and savored their experiences as he took in their knowledge. | nan | nan<|endoftext|> <|endoftext|>Ember Weaver | {2}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) As long as you control a red permanent, gets +1/+0 and has first strike. | "Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky." —Sunseeder myth | 2 | 3<|endoftext|> <|endoftext|>Magister Sphinx | {4}{W}{U}{B} | Artifact Creature — Sphinx | rare | Flying When enters the battlefield, target player's life total becomes 10. | "These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die." | 5 | 5<|endoftext|> <|endoftext|>Metalworker | {3} | Artifact Creature — Construct | rare | {T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way. | "At this rate I fully expect to be replaced by a clockwork golem by year's end." —Barrin | 1 | 2<|endoftext|> <|endoftext|>Calibrated Blast | {2}{R} | Instant | rare | Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, deals damage equal to that card's mana value to any target. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Mana Prism | {3} | Artifact | uncommon | {T}: Add {C}. {1}, {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Primal Vigor | {4}{G} | Enchantment | rare | If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. | nan | nan | nan<|endoftext|> <|endoftext|>Rackling | {4} | Artifact Creature — Phyrexian Construct | uncommon | At the beginning of each opponent's upkeep, deals X damage to that player, where X is 3 minus the number of cards in their hand. | "This may hurt a little." | 2 | 2<|endoftext|> <|endoftext|>Fendeep Summoner | {4}{B} | Creature — Treefolk Shaman | rare | {T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. | "What is drowned is not forgotten. I will fulfill my oath. Come back to me, my brethren, as I have come back for you." | 3 | 5<|endoftext|> <|endoftext|>Goblin Blastronauts | {3}{R}{R} | Creature — Goblin Employee | uncommon | When enters the battlefield, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy. | The goblins really put themselves into the fireworks show, despite Myra's pleas to stop. | 5 | 4<|endoftext|> <|endoftext|>Polluted Mire | | Land | common | enters the battlefield tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Shambling Suit | {3} | Artifact Creature — Construct | uncommon | 's power is equal to the number of artifacts and/or enchantments you control. | "The young squire gripped her sword as the clanking stranger emerged. It was no knight that had come to challenge her." —*Beyond the Great Henge* | * | 3<|endoftext|> <|endoftext|>Planewide Celebration | {5}{G}{G} | Sorcery | rare | Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life. | nan | nan | nan<|endoftext|> <|endoftext|>Oath of Ghouls | {1}{B} | Enchantment | rare | At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Scale Up | {G} | Sorcery | rare | Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Repulse | {2}{U} | Instant | common | Return target creature to its owner's hand. Draw a card. | "You aren't invited." | nan | nan<|endoftext|> <|endoftext|>Sleight of Hand | {U} | Sorcery | common | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Magmaquake | {X}{R}{R} | Instant | rare | deals X damage to each creature without flying and each planeswalker. | "Where will you run when I punish you with the very ground you flee on?" —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Gemhide Sliver | {1}{G} | Creature — Sliver | common | All Slivers have "{T}: Add one mana of any color." | "The land is weary. Even Skyshroud is depleted. We must find another source of mana—one that is growing despite our withering world." —Freyalise | 1 | 1<|endoftext|> <|endoftext|>Robe of Mirrors | {U} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) | "Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see." —Arcanis the Omnipotent | nan | nan<|endoftext|> <|endoftext|>Return of the Wildspeaker | {4}{G} | Instant | rare | Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn. | "The curse is broken." | nan | nan<|endoftext|> <|endoftext|>Aviary Mechanic | {1}{W} | Creature — Dwarf Artificer | common | When enters the battlefield, you may return another permanent you control to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Armory Automaton | {3} | Artifact Creature — Construct | rare | Whenever enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) | With no flesh to tire or resolve to falter, the machines soon became the Academy's preferred trainers. | 2 | 2<|endoftext|> <|endoftext|>Greed | {3}{B} | Enchantment | rare | {B}, Pay 2 life: Draw a card. | "There is no calamity greater than lavish desires./ There is no greater guilt than discontentment./ And there is no greater disaster than greed." —*Tao Tê Ching 46* | nan | nan<|endoftext|> <|endoftext|>Whip-Spine Drake | {3}{U}{U} | Creature — Drake | common | Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "I swear the clouds were created just so the drakes would have a place to lurk." —Kasharri, skyknight | 3 | 3<|endoftext|> <|endoftext|>Wave Elemental | {2}{U}{U} | Creature — Elemental | uncommon | {U}, {T}, Sacrifice : Tap up to three target creatures without flying. | "Consider the wave: how weak the mother yet how strong the child." —Tywanna, Shaper Guildmage | 2 | 3<|endoftext|> <|endoftext|>Magic Word | {2}{U} | Enchantment — Aura | common | Enchant creature As enters the battlefield, choose a word. Whisper the chosen word: Tap enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Let the Galaxy Burn | {X}{5}{R} | Sorcery | rare | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) deals X plus 2 damage to each creature that didn't enter the battlefield this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Merfolk Windrobber | {U} | Creature — Merfolk Rogue | uncommon | Flying Whenever deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice : Draw a card. Activate only if an opponent has eight or more cards in their graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Moonglove Extract | {3} | Artifact | common | Sacrifice : It deals 2 damage to any target. | Diluted, moonglove can etch living tissue. Concentrated, a drop will kill a giant. | nan | nan<|endoftext|> <|endoftext|>Soul's Fire | {2}{R} | Instant | common | Target creature you control deals damage equal to its power to any target. | An avatar he sculpts of anger and flame. | nan | nan<|endoftext|> <|endoftext|>Doomskar | {3}{W}{W} | Sorcery | rare | Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | The realms crashed together, with Bretagard at the center of the calamity. | nan | nan<|endoftext|> <|endoftext|>Deathforge Shaman | {4}{R} | Creature — Ogre Shaman | uncommon | Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) When enters the battlefield, it deals damage to target player or planeswalker equal to twice the number of times it was kicked. | nan | 4 | 3<|endoftext|> <|endoftext|>Quicksilver Dragon | {4}{U}{U} | Creature — Dragon | rare | Flying {U}: If target spell has only one target and that target is , change that spell's target to another creature. Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 5 | 5<|endoftext|> <|endoftext|>Sorin the Mirthless | {2}{B}{B} | Legendary Planeswalker — Sorin | mythic | +1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. −2: Create a 2/3 black Vampire creature token with flying and lifelink. −7: deals 13 damage to any target. You gain 13 life. | nan | nan | nan<|endoftext|> <|endoftext|>Mogg Assassin | {2}{R} | Creature — Goblin Assassin | uncommon | {T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. | nan | 2 | 1<|endoftext|> <|endoftext|>Emrakul's Influence | {2}{G}{G} | Enchantment | uncommon | Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards. | Hordes of Eldrazi and cultists swarmed over Thraben's defenses, and the members of the Gatewatch found themselves overrun. | nan | nan<|endoftext|> <|endoftext|>Speedy | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Falkenrath Pit Fighter | {R} | Creature — Vampire Warrior | rare | {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. | In the arena, vampires set aside all pretense of honor or civilization and fight like the predators they know themselves to be. | 2 | 1<|endoftext|> <|endoftext|>Fated Intervention | {2}{G}{G}{G} | Instant | rare | Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Guttural Response | {R/G} | Instant | uncommon | Counter target blue instant spell. | A savage cry with the power to shatter minds. | nan | nan<|endoftext|> <|endoftext|>Shivan Phoenix | {4}{R}{R} | Creature — Phoenix | rare | Flying When dies, return to its owner's hand. | To strike down the phoenix is to slash at the flame. | 3 | 4<|endoftext|> <|endoftext|>Tranquil Garden | | Land | uncommon | {T}: Add {C}. {T}: Add {G} or {W}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Castigate | {W}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from it and exile that card. | "We have no need for military might. We wield two of the sharpest swords ever forged: Faith in our left hand, Wealth in our right." —Vuliev of the Ghost Council | nan | nan<|endoftext|> <|endoftext|>Death's Oasis | {W}{B}{G} | Enchantment | rare | Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. {1}, Sacrifice : You gain life equal to the highest mana value among creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Ashiok, Nightmare Muse | {3}{U}{B} | Legendary Planeswalker — Ashiok | mythic | +1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." −3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. −7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Mechtitan Core | {2} | Artifact — Vehicle | rare | {5}, Exile and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with except to the battlefield tapped under their owners' control. Crew 2 | nan | 2 | 4<|endoftext|> <|endoftext|>Zeriam, Golden Wind | {3}{W} | Legendary Creature — Griffin | rare | Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying. | nan | 3 | 4<|endoftext|> <|endoftext|>Mastery of the Unseen | {1}{W} | Enchantment | rare | Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. {3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | nan | nan | nan<|endoftext|> <|endoftext|>Wand of the Elements | {4} | Artifact | rare | {T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token. | It gives legs to the earth and wings to the sky. | nan | nan<|endoftext|> <|endoftext|>Trigon of Rage | {2} | Artifact | uncommon | enters the battlefield with three charge counters on it. {R}{R}, {T}: Put a charge counter on . {2}, {T}, Remove a charge counter from : Target creature gets +3/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Quicksand | | Land | uncommon | {T}: Add {C}. {T}, Sacrifice : Target attacking creature without flying gets -1/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fleetfeather Cockatrice | {3}{G}{U} | Creature — Cockatrice | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying, deathtouch {5}{G}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) | nan | 3 | 3<|endoftext|> <|endoftext|>Moorish Cavalry | {2}{W}{W} | Creature — Human Knight | common | Trample | Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations. | 3 | 3<|endoftext|> <|endoftext|>Ichor Slick | {2}{B} | Sorcery | common | Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Rappelling Scouts | {2}{W}{W} | Creature — Human Rebel Scout | rare | Flying {2}{W}: gains protection from the color of your choice until end of turn. | nan | 1 | 4<|endoftext|> <|endoftext|>Rimescale Dragon | {5}{R}{R} | Snow Creature — Dragon | rare | Flying {2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.) Creatures with ice counters on them don't untap during their controllers' untap steps. | nan | 5 | 5<|endoftext|> <|endoftext|>Dwarven Warriors | {2}{R} | Creature — Dwarf Warrior | common | {T}: Target creature with power 2 or less can't be blocked this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Skyship Plunderer | {1}{U} | Creature — Human Pirate | uncommon | Flying Whenever deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. | Escapes should always be daring. | 2 | 1<|endoftext|> <|endoftext|>Keldon Arsonist | {2}{R} | Creature — Human Soldier | uncommon | {1}, Sacrifice two lands: Destroy target land. | "Fields can be replanted. Settlements can be rebuilt. Burn it all." —Latulla, Keldon overseer | 1 | 1<|endoftext|> <|endoftext|>Young Wei Recruits | {1}{B} | Creature — Human Soldier | common | can't block. | "To send the common people to war untrained is to throw them away." —Confucius, *The Analects* (trans. Lau) | 2 | 2<|endoftext|> <|endoftext|>Hurkyl, Master Wizard | {1}{U}{U} | Legendary Creature — Human Wizard Advisor | rare | At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 4<|endoftext|> <|endoftext|>Surge of Righteousness | {1}{W} | Instant | uncommon | Destroy target black or red creature that's attacking or blocking. You gain 2 life. | Though she stood alone, she struck with the force of an army. | nan | nan<|endoftext|> <|endoftext|>Dragonborn Looter | {1}{U} | Creature — Dragon Rogue | common | {1}, {T}: Draw a card, then discard a card. | nan | 1 | 2<|endoftext|> <|endoftext|>Impatience | {2}{R} | Enchantment | rare | At the beginning of each player's end step, if that player didn't cast a spell this turn, deals 2 damage to that player. | "I'm going to count to three. Three." | nan | nan<|endoftext|> <|endoftext|>Psychic Symbiont | {4}{U}{B} | Creature — Nightmare Horror | uncommon | Flying When enters the battlefield, target opponent discards a card and you draw a card. | "I turn around and see nothing, yet I know it is behind me. Its fingers rummage in my mind, crafting new ideas." | 3 | 3<|endoftext|> <|endoftext|>Commander Liara Portyr | {3}{R}{W} | Legendary Creature — Human Soldier | uncommon | Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards. | "It's a ghoul-eat-you world out there. Follow my orders if you want to survive." | 5 | 3<|endoftext|> <|endoftext|>Simic Signet | {2} | Artifact | uncommon | {1}, {T}: Add {G}{U}. | For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost. | nan | nan<|endoftext|> <|endoftext|>Rockfall Vale | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}. | Cries of panic echo along Kessig's narrow ravines as howlpacks herd their prey. | nan | nan<|endoftext|> <|endoftext|>Chromium, the Mutable | {4}{W}{U}{B} | Legendary Creature — Elder Dragon | mythic | Flash This spell can't be countered. Flying Discard a card: Until end of turn, becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. | nan | 7 | 7<|endoftext|> <|endoftext|>Vampire Bats | {B} | Creature — Bat | common | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: gets +1/+0 until end of turn. Activate no more than twice each turn. | nan | 0 | 1<|endoftext|> <|endoftext|>Bulwark Giant | {5}{W} | Creature — Giant Soldier | common | When enters the battlefield, you gain 5 life. | "Where did she come from? More importantly, are there more like her?" —Gideon Jura | 3 | 6<|endoftext|> <|endoftext|>Widget Contraption | | Artifact — Contraption | uncommon | Whenever you crank , it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | nan | nan | nan<|endoftext|> <|endoftext|>Maro | {2}{G}{G} | Creature — Elemental | rare | 's power and toughness are each equal to the number of cards in your hand. | No two draw the same Maro. | * | *<|endoftext|> <|endoftext|>Calix, Destiny's Hand | {2}{G}{W} | Legendary Planeswalker — Calix | mythic | +1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. −3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. −7: Return all enchantment cards from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Urabrask, Heretic Praetor | {3}{R}{R} | Legendary Creature — Phyrexian Praetor | mythic | Haste At the beginning of your upkeep, exile the top card of your library. You may play it this turn. At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Fire Tempest | {5}{R}{R} | Sorcery | rare | deals 6 damage to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Venom Sliver | {1}{G} | Creature — Sliver | uncommon | Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | "We attacked with arrows dipped in poison. The slivers that did not die began to change." —Hastric, Thunian scout | 1 | 1<|endoftext|> <|endoftext|>Necropotence | {B}{B}{B} | Enchantment | rare | Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Ghave, Guru of Spores | {2}{W}{B}{G} | Legendary Creature — Fungus Shaman | mythic | enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. | nan | 0 | 0<|endoftext|> <|endoftext|>Brilliant Plan | {4}{U} | Sorcery | uncommon | Draw three cards. | A heaven-sent vision is like a lantern to guide the way. | nan | nan<|endoftext|> <|endoftext|>Remote Farm | | Land | common | enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from : Add {W}{W}. If there are no depletion counters on , sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Rites of Reaping | {4}{B}{G} | Sorcery | uncommon | Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn. | Don't cross a Devkarin elf unless you long for an early grave. | nan | nan<|endoftext|> <|endoftext|>Sky Diamond | {2} | Artifact | common | enters the battlefield tapped. {T}: Add {U}. | The essence of wind to lift up the weary. | nan | nan<|endoftext|> <|endoftext|>Benalish Hero | {W} | Creature — Human Soldier | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero. | 1 | 1<|endoftext|> <|endoftext|>Flowstone Armor | {3} | Artifact | uncommon | You may choose not to untap during your untap step. {3}, {T}: Target creature gets +1/-1 for as long as remains tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Pashalik Mons | {2}{R} | Legendary Creature — Goblin Warrior | rare | Whenever or another Goblin you control dies, deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. | The thunderhead that leads in the storm. | 2 | 2<|endoftext|> <|endoftext|>Death Baron | {1}{B}{B} | Creature — Zombie Wizard | rare | Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | For the necromancer barons, killing and recruitment are one and the same. | 2 | 2<|endoftext|> <|endoftext|>Ghoulcaller's Harvest | {B}{G} | Sorcery | rare | Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Raggadragga, Goreguts Boss | {2}{R}{G} | Legendary Creature — Human Boar | rare | Each creature you control with a mana ability gets +2/+2. Whenever a creature you control with a mana ability attacks, untap it. Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Visions of Glory | {4}{W} | Sorcery | rare | Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Chastise | {3}{W} | Instant | uncommon | Destroy target attacking creature. You gain life equal to its power. | "Why do we pray to the Ancestor? Because She listens." —Mystic elder | nan | nan<|endoftext|> <|endoftext|>Cerodon Yearling | {R}{W} | Creature — Beast | common | Vigilance, haste | The unit of measurement used to chart a cerodon's growth is "persons consumed." | 2 | 2<|endoftext|> <|endoftext|>Uncaged Fury | {2}{R} | Instant | common | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "It's right to fear those that you keep locked away." —Rahilda, Vildin-Pack alpha | nan | nan<|endoftext|> <|endoftext|>Inferno Titan | {4}{R}{R} | Creature — Giant | mythic | {R}: gets +1/+0 until end of turn. Whenever enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. | nan | 6 | 6<|endoftext|> <|endoftext|>Academy Elite | {3}{U} | Creature — Human Wizard | rare | enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. {2}{U}, Remove a +1/+1 counter from : Draw a card, then discard a card. | nan | 0 | 0<|endoftext|> <|endoftext|>Browbeat | {2}{R} | Sorcery | rare | Any player may have deal 5 damage to them. If no one does, target player draws three cards. | "Even the threat of power has power." —Jeska, warrior adept | nan | nan<|endoftext|> <|endoftext|>Coastal Tower | | Land | uncommon | enters the battlefield tapped. {T}: Add {W} or {U}. | The Capashen built the highest towers in Benalia to afford themselves the best view. | nan | nan<|endoftext|> <|endoftext|>Crux of Fate | {3}{B}{B} | Sorcery | rare | Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures. | Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas. | nan | nan<|endoftext|> <|endoftext|>Triton Fortune Hunter | {2}{U} | Creature — Merfolk Soldier | uncommon | Heroic — Whenever you cast a spell that targets , draw a card. | "Thassa has blessed me with power and insight. I am careful not to disappoint her." | 2 | 2<|endoftext|> <|endoftext|>Temur Ascendancy | {G}{U}{R} | Enchantment | rare | Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Seasoned Pyromancer | {1}{R}{R} | Creature — Human Shaman | mythic | When enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. {3}{R}{R}, Exile from your graveyard: Create two 1/1 red Elemental creature tokens. | nan | 2 | 2<|endoftext|> <|endoftext|>Tranquil Grove | {1}{G} | Enchantment | rare | {1}{G}{G}: Destroy all other enchantments. | nan | nan | nan<|endoftext|> <|endoftext|>Greater Auramancy | {1}{W} | Enchantment | rare | Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud. | A delicate veil of glamers can prove as sturdy as iron. | nan | nan<|endoftext|> <|endoftext|>Jeering Instigator | {1}{R} | Creature — Goblin Rogue | rare | Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Crafty Cutpurse | {3}{U} | Creature — Human Pirate | rare | Flash When enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead. | Possession is eleven-tenths of the pirate code. | 2 | 2<|endoftext|> <|endoftext|>Flameskull | {1}{R}{R} | Creature — Skeleton | mythic | Flying can't block. Rejuvenation — When dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast this way, you can't play the other card, and vice versa.) | nan | 3 | 1<|endoftext|> <|endoftext|>Shattered Crypt | {X}{B}{B} | Sorcery | common | Return X target creature cards from your graveyard to your hand. You lose X life. | "You must be mad to want one such as I aboard the *Weatherlight*. But I would be mad to remain here with my rotting family. I accept." —Crovax | nan | nan<|endoftext|> <|endoftext|>Scrapper Champion | {3}{R} | Creature — Human Artificer | uncommon | Double strike (This creature deals both first-strike and regular combat damage.) When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Chromatic Star | {1} | Artifact | common | {1}, {T}, Sacrifice : Add one mana of any color. When is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Blight Mamba | {1}{G} | Creature — Phyrexian Snake | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate . | Its venom drips with Phyrexia's hate. | 1 | 1<|endoftext|> <|endoftext|>Glass Asp | {1}{G}{G} | Creature — Snake | common | Whenever deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. | Its venom induces a fever that causes its victims to relive the attack in recurring, haunting visions. | 2 | 1<|endoftext|> <|endoftext|>Rabble Rousing | {4}{W} | Enchantment | rare | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Wrecking Ball | {2}{B}{R} | Instant | common | Destroy target creature or land. | Rakdos festivals almost leave enough rubble in their wake to hide the bodies. | nan | nan<|endoftext|> <|endoftext|>Infectious Host | {2}{B} | Creature — Zombie | common | When dies, target player loses 2 life. | "Lost man, dead man, knocking on the door. Cankerman, soreman, knock no more." —Ravnican children's rhyme | 1 | 1<|endoftext|> <|endoftext|>Circular Logic | {2}{U} | Instant | uncommon | Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Sigarda's Imprisonment | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. {4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Baleful Stare | {2}{U} | Sorcery | uncommon | Target opponent reveals their hand. You draw a card for each Mountain and red card in it. | "Though there is little to be learned from your dust and stones, I shall wring them dry nevertheless." | nan | nan<|endoftext|> <|endoftext|>Geosurge | {R}{R}{R}{R} | Sorcery | uncommon | Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells. | "The mountains have been corrupted. Otherwise, they would not lend me their fire so easily." —Koth of the Hammer | nan | nan<|endoftext|> <|endoftext|>Priest of the Blood Rite | {3}{B}{B} | Creature — Human Cleric | rare | When enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. | Some will sacrifice everything for but a taste of power. | 2 | 2<|endoftext|> <|endoftext|>Soulbright Flamekin | {1}{R} | Creature — Elemental Shaman | common | {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. | When provoked, a flamekin's inner fire burns far hotter than any giant's forge. | 2 | 1<|endoftext|> <|endoftext|>Ghitu Fire | {X}{R} | Sorcery | rare | You may cast as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) deals X damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Firestarter | {R} | Creature — Goblin | common | Sacrifice : It deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Ulamog, the Ceaseless Hunger | {10} | Legendary Creature — Eldrazi | mythic | When you cast this spell, exile two target permanents. Indestructible Whenever attacks, defending player exiles the top twenty cards of their library. | A force as voracious as time itself. | 10 | 10<|endoftext|> <|endoftext|>Managorger Hydra | {2}{G} | Creature — Hydra | rare | Trample Whenever a player casts a spell, put a +1/+1 counter on . | "Whoever said two heads are better than one never met a hydra before." —Crocodile Jackson, legendary cowboy | 1 | 1<|endoftext|> <|endoftext|>Petrified Plating | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Loyal Drake | {2}{U} | Creature — Drake | uncommon | Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. | "Doves and pigeons are too subtle. When I send a message, I want it to have some teeth." —Aeschel, royal diplomat | 2 | 2<|endoftext|> <|endoftext|>Zetalpa, Primal Dawn | {6}{W}{W} | Legendary Creature — Elder Dinosaur | rare | Flying, double strike, vigilance, trample, indestructible | The sky takes flight and the earth trembles. | 4 | 8<|endoftext|> <|endoftext|>Nether Shadow | {B}{B} | Creature — Spirit | uncommon | Haste At the beginning of your upkeep, if is in your graveyard with three or more creature cards above it, you may put onto the battlefield. | nan | 1 | 1<|endoftext|> <|endoftext|>Vodalian Hexcatcher | {1}{U} | Creature — Merfolk Wizard | rare | Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. | nan | 1 | 1<|endoftext|> <|endoftext|>Junk Diver | {3} | Artifact Creature — Bird | rare | Flying When dies, return another target artifact card from your graveyard to your hand. | Garbage in, treasure out. | 1 | 1<|endoftext|> <|endoftext|>Twilight Shepherd | {3}{W}{W}{W} | Creature — Angel | rare | Flying, vigilance When enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 5 | 5<|endoftext|> <|endoftext|>Seal of Cleansing | {1}{W} | Enchantment | common | Sacrifice : Destroy target artifact or enchantment. | "I am the purifier, the light that clears all shadows." —Seal inscription | nan | nan<|endoftext|> <|endoftext|>Gomazoa | {2}{U} | Creature — Jellyfish | uncommon | Defender, flying {T}: Put and each creature it's blocking on top of their owners' libraries, then those players shuffle. | To explorers, "point man" is a polite way of saying "gomazoa fodder." | 0 | 3<|endoftext|> <|endoftext|>Expedition Healer | {1}{W} | Creature — Kor Cleric | common | Vigilance has lifelink as long as you control another Cleric. | In any adventuring party, the cleric is the heart: healing wounds, inspiring courage, and raising morale. | 2 | 2<|endoftext|> <|endoftext|>Restock | {3}{G}{G} | Sorcery | rare | Return two target cards from your graveyard to your hand. Exile . | "We hid such stockpiles all over Rath. We should continue that practice here." —Lin Sivvi | nan | nan<|endoftext|> <|endoftext|>Curse of Stalked Prey | {1}{R} | Enchantment — Aura Curse | rare | Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. | "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." —Elmut, crossway watcher | nan | nan<|endoftext|> <|endoftext|>Sheoldred, the Apocalypse | {2}{B}{B} | Legendary Creature — Phyrexian Praetor | mythic | Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life. | "Gix failed. I shall not." | 4 | 5<|endoftext|> <|endoftext|>Black Poplar Shaman | {2}{B} | Creature — Treefolk Shaman | common | {2}{B}: Regenerate target Treefolk. | It absorbs the pain of other treefolk, which leaves it bitter, yet addicted to the sensation of agony. | 1 | 3<|endoftext|> <|endoftext|>Ebon Stronghold | | Land | uncommon | enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice : Add {B}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Necrogoyf | {3}{B}{B} | Creature — Lhurgoyf | rare | 's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | * | 4<|endoftext|> <|endoftext|>Formless Nurturing | {3}{G} | Sorcery | common | Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | nan | nan | nan<|endoftext|> <|endoftext|>Nihilith | {4}{B}{B} | Creature — Horror | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 7—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a card is put into an opponent's graveyard from anywhere, if is suspended, you may remove a time counter from . | nan | 4 | 4<|endoftext|> <|endoftext|>Loathsome Curator | {4}{B} | Creature — Gorgon Wizard | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Menace When exploits a creature, destroy target creature you don't control with mana value 3 or less. | She collects only the choicest of deaths. | 5 | 4<|endoftext|> <|endoftext|>Suspension Field | {1}{W} | Enchantment | uncommon | When enters the battlefield, you may exile target creature with toughness 3 or greater until leaves the battlefield. (That creature returns under its owner's control.) | nan | nan | nan<|endoftext|> <|endoftext|>Lair of the Hydra | | Land | rare | If you control two or more other lands, enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, becomes an X/X green Hydra creature. It's still a land. X can't be 0. | nan | nan | nan<|endoftext|> <|endoftext|>Merciless Eternal | {2}{B} | Creature — Zombie Cleric | uncommon | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {2}{B}, Discard a card: gets +2/+2 until end of turn. | "My work here is complete. The people have done everything required of them." —Nicol Bolas | 2 | 2<|endoftext|> <|endoftext|>Voice of the Provinces | {4}{W}{W} | Creature — Angel | common | Flying When enters the battlefield, create a 1/1 white Human creature token. | Her horn is heard across Innistrad, lifting the hearts of the righteous. | 3 | 3<|endoftext|> <|endoftext|>Shu Elite Companions | {4}{W} | Creature — Human Soldier | uncommon | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | Throughout the three kingdoms, important generals were often guarded by small groups of expert soldiers known as "elite companions." | 3 | 3<|endoftext|> <|endoftext|>Nim Grotesque | {6}{B} | Creature — Zombie | uncommon | gets +1/+0 for each artifact you control. | In the swirling mists, you could walk right up to one and not know until its teeth are in your throat. | 3 | 6<|endoftext|> <|endoftext|>Ghost Quarter | | Land | uncommon | {T}: Add {C}. {T}, Sacrifice : Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | Deserted, but not uninhabited. | nan | nan<|endoftext|> <|endoftext|>Sea Serpent | {5}{U} | Creature — Serpent | common | can't attack unless defending player controls an Island. When you control no Islands, sacrifice . | Legend has it that Serpents used to be bigger, but how could that be? | 5 | 5<|endoftext|> <|endoftext|>Bounding Wolf | {2}{G} | Creature — Wolf | common | Flash Reach | With their usual prey scared off by werewolves, the wolves of the Ulvenwald adopted inventive new hunting techniques. | 3 | 2<|endoftext|> <|endoftext|>Wave-Wing Elemental | {5}{U} | Creature — Elemental | common | Flying Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | "Do you see? All of Tazeem strains at its tether." —Noyan Dar, Tazeem roilmage | 3 | 4<|endoftext|> <|endoftext|>Brallin, Skyshark Rider | {3}{R} | Legendary Creature — Human Shaman | mythic | Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) Whenever you discard a card, put a +1/+1 counter on and it deals 1 damage to each opponent. {R}: Target Shark gains trample until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Galina's Knight | {W}{U} | Creature — Merfolk Knight | common | Protection from red | "Are they on our side?" asked Sisay. "If they kill Phyrexians they are," replied Gerrard. | 2 | 2<|endoftext|> <|endoftext|>Soul Foundry | {4} | Artifact | rare | Imprint — When enters the battlefield, you may exile a creature card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card. | nan | nan | nan<|endoftext|> <|endoftext|>Dragonskull Summit | | Land | rare | enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Forsake the Worldly | {2}{W} | Instant | common | Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Arrogant Wurm | {3}{G}{G} | Creature — Wurm | uncommon | Trample Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | It's hard to be humble when the whole world is bite size. | 4 | 4<|endoftext|> <|endoftext|>Gnoll Hunter | {1}{G} | Creature — Gnoll | common | Pack tactics — Whenever attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Timin, Youthful Geist | {4}{U} | Legendary Creature — Spirit | rare | Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature. | nan | 3 | 4<|endoftext|> <|endoftext|>Nova Cleric | {W} | Creature — Human Cleric | uncommon | {2}{W}, {T}, Sacrifice : Destroy all enchantments. | "Our noblest thoughts are our very first and our very last." | 1 | 2<|endoftext|> <|endoftext|>The Great Henge | {7}{G}{G} | Legendary Artifact | mythic | This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Kitsune Healer | {3}{W} | Creature — Fox Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Overbeing of Myth | {G/U}{G/U}{G/U}{G/U}{G/U} | Creature — Spirit Avatar | rare | 's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. | "She walks among us unseen, learning from our imperfections." —*The Seer's Parables* | * | *<|endoftext|> <|endoftext|>Thud | {R} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature. deals damage equal to the sacrificed creature's power to any target. | "Give 'em a push." —Mogwin, goblin delinquent | nan | nan<|endoftext|> <|endoftext|>Gray Ogre | {2}{R} | Creature — Ogre | common | | The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, preferring to live entirely on creatures that preyed on sentient beings. | 2 | 2<|endoftext|> <|endoftext|>Niblis of the Urn | {1}{W} | Creature — Spirit | uncommon | Flying Whenever attacks, you may tap target creature. | "I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself." —Old Rutstein | 1 | 1<|endoftext|> <|endoftext|>Yannik, Scavenging Sentinel | {2}{G}{W} | Legendary Creature — Hyena Beast | mythic | Partner with Nikara, Lair Scavenger Vigilance When enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. | nan | 3 | 3<|endoftext|> <|endoftext|>Lure | {1}{G}{G} | Enchantment — Aura | uncommon | Enchant creature All creatures able to block enchanted creature do so. | Jukai Forest was known for its secrets, which drew in many wayfarers and wizards. But it was those same secrets that kept most of those seekers from ever being heard from again. | nan | nan<|endoftext|> <|endoftext|>Vivid Meadow | | Land | uncommon | enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Chandra, Fire Artisan | {2}{R}{R} | Legendary Planeswalker — Chandra | rare | Whenever one or more loyalty counters are removed from , she deals that much damage to target opponent or planeswalker. +1: Exile the top card of your library. You may play it this turn. −7: Exile the top seven cards of your library. You may play them this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Draconic Roar | {1}{R} | Instant | common | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, deals 3 damage to that creature's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Giant Crab | {4}{U} | Creature — Crab | common | {U}: gains shroud until end of turn. (It can't be the target of spells or abilities.) | During the giant crabs' mating season, Skyshroud nights are filled with the clatter of their skirmishes. | 3 | 3<|endoftext|> <|endoftext|>Woodborn Behemoth | {3}{G}{G} | Creature — Elemental | uncommon | As long as you control eight or more lands, gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) | It carries the hopes of Zendikar's embattled wilds on its mighty boughs. | 4 | 4<|endoftext|> <|endoftext|>Raised by Giants | {5}{G} | Legendary Enchantment — Background | rare | Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types. | Your parents taught you that strength can be nurtured and honed, no matter one's size. | nan | nan<|endoftext|> <|endoftext|>Compulsory Rest | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life." | The pain of death is nothing compared to the pain of failure. | nan | nan<|endoftext|> <|endoftext|>Phantom Warrior | {1}{U}{U} | Creature — Illusion Warrior | common | can't be blocked. | "Only when I saw my enemy walk through all my defenses, untouchable as the moon in the sky, did I truly know what it is to be afraid." —King Ixes | 2 | 2<|endoftext|> <|endoftext|>Lyev Skyknight | {1}{W}{U} | Creature — Human Knight | uncommon | Flying When enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) | nan | 3 | 1<|endoftext|> <|endoftext|>Release to the Wind | {2}{U} | Instant | rare | Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost. | "Here and gone like a fleeting breeze." | nan | nan<|endoftext|> <|endoftext|>Sea Kings' Blessing | {U} | Instant | uncommon | One or more target creatures become blue until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Larger Than Life | {1}{G} | Sorcery | common | Target creature gets +4/+4 and gains trample until end of turn. | "They say Head Judge Tezzeret will be reviewing every invention at the Fair. I made sure to build something that will stand out." —Jehvani, Vahadar artificer | nan | nan<|endoftext|> <|endoftext|>Fertilid | {2}{G} | Creature — Elemental | common | enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from : Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. | nan | 0 | 0<|endoftext|> <|endoftext|>Warbriar Blessing | {1}{G} | Enchantment — Aura | common | Enchant creature you control When enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Archfiend of Despair | {6}{B}{B} | Creature — Demon | mythic | Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) | nan | 6 | 6<|endoftext|> <|endoftext|>Nightfire Giant | {4}{B} | Creature — Zombie Giant | uncommon | gets +1/+1 as long as you control a Mountain. {4}{R}: deals 2 damage to any target. | Nightfire turns the greatest weakness of the undead into formidable strength. | 4 | 3<|endoftext|> <|endoftext|>Minion of the Mighty | {R} | Creature — Kobold | rare | Menace Pack tactics — Whenever attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. | nan | 0 | 1<|endoftext|> <|endoftext|>Island Fish Jasconius | {4}{U}{U}{U} | Creature — Fish | rare | doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap . can't attack unless defending player controls an Island. When you control no Islands, sacrifice . | nan | 6 | 8<|endoftext|> <|endoftext|>Ravages of War | {3}{W} | Sorcery | rare | Destroy all lands. | "Thorn bushes spring up wherever the army has passed. Lean years follow in the wake of a great war." —Lao Tzu, *Tao Te Ching* (trans. Feng and English) | nan | nan<|endoftext|> <|endoftext|>Cautery Sliver | {R}{W} | Creature — Sliver | uncommon | All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target." All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn." | nan | 2 | 2<|endoftext|> <|endoftext|>Rakshasa Debaser | {4}{B}{B} | Creature — Cat Demon | rare | Whenever attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 6 | 6<|endoftext|> <|endoftext|>Wingfold Pteron | {5}{U} | Creature — Dinosaur | common | enters the battlefield with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | "Its weak spot is easily spotted, but only if it's swooping down on you." —Jonald, mission naturalist | 3 | 6<|endoftext|> <|endoftext|>Uril, the Miststalker | {2}{R}{G}{W} | Legendary Creature — Beast | mythic | Hexproof (This creature can't be the target of spells or abilities your opponents control.) gets +2/+2 for each Aura attached to it. | It strides through the whitecover, mists in which even gargantuans can hide. | 5 | 5<|endoftext|> <|endoftext|>Annul | {U} | Instant | common | Counter target artifact or enchantment spell. | "Murder of the living is tragic, but murder of the idea is unforgivable." —Janus, speaker of the synod | nan | nan<|endoftext|> <|endoftext|>Sporeweb Weaver | {2}{G} | Creature — Spider | rare | Reach, hexproof from blue Whenever is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. | It spins its web throughout the undercity, strange growths sprouting in its wake. | 1 | 4<|endoftext|> <|endoftext|>Plow Through Reito | {1}{W} | Instant — Arcane | common | Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. | The paths of the kami crisscrossed Kamigawa like scars left by a maddened surgeon. | nan | nan<|endoftext|> <|endoftext|>Spatial Contortion | {1}{C} | Instant | uncommon | ({C} represents colorless mana.) Target creature gets +3/-3 until end of turn. | "For those without the Planeswalker spark, the merest touch of the Blind Eternities can kill." —Ugin | nan | nan<|endoftext|> <|endoftext|>Balefire Dragon | {5}{R}{R} | Creature — Dragon | mythic | Flying Whenever deals combat damage to a player, it deals that much damage to each creature that player controls. | If it comes for you, die boldly or die swiftly—for die you will. | 6 | 6<|endoftext|> <|endoftext|>Prying Eyes | {4}{U}{U} | Instant | common | Draw four cards, then discard two cards. | "Citizen! Your crime has been recorded. Cease movement and await arrest, or further penalties will be immediately imposed." | nan | nan<|endoftext|> <|endoftext|>Kamahl, Fist of Krosa | {4}{G}{G} | Legendary Creature — Human Druid | mythic | {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. | "My mind has changed. My strength has not." | 4 | 3<|endoftext|> <|endoftext|>Consulate Dreadnought | {1} | Artifact — Vehicle | uncommon | Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) | "It's like they planted another Bastion right in the middle of the harbor." —Bes Tavani, Bomat merchant | 7 | 11<|endoftext|> <|endoftext|>Plague Fiend | {1}{B} | Creature — Insect | common | Whenever deals combat damage to a creature, destroy that creature unless its controller pays {2}. | As the strange plague ravaged Jamuraa, the fiends multiplied. | 1 | 1<|endoftext|> <|endoftext|>Cleansing Nova | {3}{W}{W} | Sorcery | rare | Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments. | In their final moments, the demons gazed upon grace in its purest form. | nan | nan<|endoftext|> <|endoftext|>Woodlot Crawler | {U}{B} | Creature — Insect | uncommon | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Protection from green | "We learned something from the Simic. Unfortunately for them." —Nefara, Dimir agent | 2 | 1<|endoftext|> <|endoftext|>Nullmage Shepherd | {3}{G} | Creature — Elf Shaman | uncommon | Tap four untapped creatures you control: Destroy target artifact or enchantment. | The shepherds work in secret, seeking out abominations against nature and returning them to earth and dust. | 2 | 4<|endoftext|> <|endoftext|>Phantom General | {3}{W} | Creature — Spirit Soldier | uncommon | Creature tokens you control get +1/+1. | After his death, the general was reunited with fallen soldiers from over thirty of his campaigns. | 2 | 3<|endoftext|> <|endoftext|>Order of Succession | {3}{U} | Sorcery | rare | Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose. | "Long live . . . me." | nan | nan<|endoftext|> <|endoftext|>Corpse Hauler | {1}{B} | Creature — Human Rogue | common | {2}{B}, Sacrifice : Return another target creature card from your graveyard to your hand. | "He expects a reward, but the only piece of silver he'll get from me is my blade in his gut." —Shelac, necromancer | 2 | 1<|endoftext|> <|endoftext|>Steam Catapult | {3}{W}{W} | Creature — Human Soldier | rare | {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. | "You idiots! Turn it around! Turn it around!" | 2 | 3<|endoftext|> <|endoftext|>Seasoned Marshal | {2}{W}{W} | Creature — Human Soldier | uncommon | Whenever attacks, you may tap target creature. | There are only two rules of tactics: never be without a plan, and never rely on it. | 2 | 2<|endoftext|> <|endoftext|>Venarian Gold | {X}{U}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature and put X sleep counters on it. Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Nadier's Nightblade | {2}{B} | Creature — Elf Warrior | uncommon | Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. | Checking around every corner doesn't help if you forget to look up. | 1 | 3<|endoftext|> <|endoftext|>Open the Graves | {3}{B}{B} | Enchantment | rare | Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. | It was a night like any other. It would soon become a night no one would ever forget. | nan | nan<|endoftext|> <|endoftext|>Deny the Divine | {2}{U} | Instant | common | Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | "A great wave crashed, and a mighty wind blew out the stars." —*The Cosmogony* | nan | nan<|endoftext|> <|endoftext|>Goldenglow Moth | {W} | Creature — Insect | common | Flying Whenever blocks, you may gain 4 life. | Ordinary moths follow it, drawn to its light. | 0 | 1<|endoftext|> <|endoftext|>Hamlet Captain | {1}{G} | Creature — Human Warrior | uncommon | Whenever attacks or blocks, other Humans you control get +1/+1 until end of turn. | "I would fear this fight, bloodsucker, were I alone." | 2 | 2<|endoftext|> <|endoftext|>Ancestral Mask | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. | The masks, like the ancient trees they're grown from, lend strength to the dryads. | nan | nan<|endoftext|> <|endoftext|>Blanchwood Armor | {2}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 for each Forest you control. | "There's never been a dwarven smith who could match the marvels that Gaea herself forges." —The Elvish Champion | nan | nan<|endoftext|> <|endoftext|>Paradise Plume | {4} | Artifact | uncommon | As enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color. | A last wisp of paradise in a fallen world. | nan | nan<|endoftext|> <|endoftext|>Keruga, the Macrosage | {3}{G/U}{G/U} | Legendary Creature — Dinosaur Hippo | rare | Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) When enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater. | nan | 5 | 4<|endoftext|> <|endoftext|>Devils' Playground | {4}{R}{R} | Sorcery | rare | Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target." | "The city is overrun. I would say burn it to the ground, but that won't be necessary." —Inquisitor Delmund | nan | nan<|endoftext|> <|endoftext|>Mire Shade | {1}{B} | Creature — Shade | uncommon | {B}, Sacrifice a Swamp: Put a +1/+1 counter on . Activate only as a sorcery. | "We realized the bog had not given up a soul but had come to claim a new one." —Scout Ekemet, final journal | 1 | 1<|endoftext|> <|endoftext|>River's Grasp | {3}{U/B} | Sorcery | uncommon | If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) | nan | nan | nan<|endoftext|> <|endoftext|>Brion Stoutarm | {2}{R}{W} | Legendary Creature — Giant Warrior | rare | Lifelink {R}, {T}, Sacrifice another creature: deals damage equal to the sacrificed creature's power to target player or planeswalker. | nan | 4 | 4<|endoftext|> <|endoftext|>Windstorm Drake | {4}{U} | Creature — Drake | uncommon | Flying Other creatures you control with flying get +1/+0. | Drakes become especially voracious as they prepare for their autumn migration, hunting the city's thoroughfares from dawn to dusk. | 3 | 3<|endoftext|> <|endoftext|>Reap What Is Sown | {1}{G}{W} | Instant | uncommon | Put a +1/+1 counter on each of up to three target creatures. | The strength of the people comes from the land. And the bounty of the land comes from Karametra. | nan | nan<|endoftext|> <|endoftext|>Kodama of the South Tree | {2}{G}{G} | Legendary Creature — Spirit | rare | Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. | "The monks of the South Tree had always reveled beneath their kodama's friendly gaze. During the Kami War, this gaze became fierce and full of hate." —"Poem of the Five Trees" | 4 | 4<|endoftext|> <|endoftext|>Select for Inspection | {U} | Instant | common | Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Ghastly Conscription | {5}{B}{B} | Sorcery | mythic | Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | nan | nan | nan<|endoftext|> <|endoftext|>Borderland Ranger | {2}{G} | Creature — Human Scout Ranger | common | When enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "There's only one route from Kessig into Stensia. Unless you come with me." | 2 | 2<|endoftext|> <|endoftext|>Banshee | {2}{B}{B} | Creature — Spirit | uncommon | {X}, {T}: deals half X damage, rounded down, to any target, and half X damage, rounded up, to you. | Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master. | 0 | 1<|endoftext|> <|endoftext|>Transmogrify | {3}{R} | Sorcery | rare | Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Sacrifice | {B} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. Add an amount of {B} equal to the sacrificed creature's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Manaweft Sliver | {1}{G} | Creature — Sliver | uncommon | Sliver creatures you control have "{T}: Add one mana of any color." | "I see in their interconnectedness a strange embodiment of the natural order." —Dionus, elvish archdruid | 1 | 1<|endoftext|> <|endoftext|>Weaver of Lies | {5}{U}{U} | Creature — Beast | rare | Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, turn any number of target creatures with morph abilities other than face down. | nan | 4 | 4<|endoftext|> <|endoftext|>Profane Command | {X}{B}{B} | Sorcery | rare | Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) | nan | nan | nan<|endoftext|> <|endoftext|>Kwain, Itinerant Meddler | {W}{U} | Legendary Creature — Rabbit Wizard | rare | {T}: Each player may draw a card, then each player who drew a card this way gains 1 life. | nan | 1 | 3<|endoftext|> <|endoftext|>Collective Unconscious | {4}{G}{G} | Sorcery | rare | Draw a card for each creature you control. | "The beasts of the wild are my senses. It is through their eyes that all knowledge shall come to me." | nan | nan<|endoftext|> <|endoftext|>Vesuvan Duplimancy | {3}{U} | Enchantment | rare | Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Clock | {4} | Artifact | rare | At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. | In an age of war, time is measured not by sand but by blood. | nan | nan<|endoftext|> <|endoftext|>Ancestral Vengeance | {B}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1. | The defenses of the Abzan extend well beyond the walls of their fortresses. | nan | nan<|endoftext|> <|endoftext|>Swarm Shambler | {G} | Creature — Fungus Beast | rare | enters the battlefield with a +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. {1}, {T}: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Dack's Duplicate | {2}{U}{R} | Creature — Shapeshifter | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) | nan | 0 | 0<|endoftext|> <|endoftext|>Semester's End | {3}{W} | Instant | rare | Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Barbed Foliage | {2}{G}{G} | Enchantment | uncommon | Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, deals 1 damage to it. | nan | nan | nan<|endoftext|> <|endoftext|>Markov Blademaster | {1}{R}{R} | Creature — Vampire Warrior | rare | Double strike Whenever deals combat damage to a player, put a +1/+1 counter on it. | "Mortals practice swordplay for a few decades at best. How can they ever attain the exquisite mastery that eternity has to offer?" | 1 | 1<|endoftext|> <|endoftext|>Barren Glory | {4}{W}{W} | Enchantment | rare | At the beginning of your upkeep, if you control no permanents other than and have no cards in hand, you win the game. | "The only perfect world is an empty world, with no one to sin or wage war." —Tarran, magus of the disk | nan | nan<|endoftext|> <|endoftext|>Tuktuk the Explorer | {2}{R} | Legendary Creature — Goblin | rare | Haste When dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. | Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins. | 1 | 1<|endoftext|> <|endoftext|>Army of the Damned | {5}{B}{B}{B} | Sorcery | mythic | Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Sometimes death comes knocking. Sometimes it tears down the walls. | nan | nan<|endoftext|> <|endoftext|>Runed Halo | {W}{W} | Enchantment | rare | As enters the battlefield, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) | nan | nan | nan<|endoftext|> <|endoftext|>Counsel of the Soratami | {2}{U} | Sorcery | common | Draw two cards. | "Wisdom is not the counting of all the drops in a waterfall. Wisdom is learning why the water seeks the earth." | nan | nan<|endoftext|> <|endoftext|>Rafiq of the Many | {1}{G}{W}{U} | Legendary Creature — Human Knight | rare | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. | Many sigils, one purpose. | 3 | 3<|endoftext|> <|endoftext|>Very Cryptic Command | {1}{U}{U}{U} | Instant | rare | Choose two — • Return target permanent to its controller's hand. • Draw two cards, then discard a card. • Change the target of target spell with a single target. • Turn over target nontoken creature. | nan | nan | nan<|endoftext|> <|endoftext|>Jhessian Thief | {2}{U} | Creature — Human Rogue | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever deals combat damage to a player, draw a card. | "Where's the fun in an escape if it's not at least a little daring?" | 1 | 3<|endoftext|> <|endoftext|>Explosive Welcome | {7}{R} | Instant | uncommon | deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}. | Rowan and Will were a natural fit in Prismari College, the school of outrageous elemental arts. | nan | nan<|endoftext|> <|endoftext|>Capsize | {1}{U}{U} | Instant | mythic | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Soul Warden | {W} | Creature — Human Cleric | common | Whenever another creature enters the battlefield, you gain 1 life. | Count carefully the souls and see that none are lost. —Vec teaching | 1 | 1<|endoftext|> <|endoftext|>Shortcut Seeker | {3}{U} | Creature — Human Rogue | common | Whenever deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | "Ah, the old 'trap door under a rug' trick. This is almost too easy." | 2 | 5<|endoftext|> <|endoftext|>Knightly Valor | {4}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Great-Horn Krushok | {4}{W} | Creature — Beast | common | | Perfectly suited for life in the Shifting Wastes, the krushok is well protected by its horn, its hide, and its temper. | 3 | 5<|endoftext|> <|endoftext|>Tapestry of the Ages | {4} | Artifact | uncommon | {2}, {T}: Draw a card. Activate only if you've cast a noncreature spell this turn. | "Abzan, Jeskai, Sultai, Mardu, Temur—names lost to history, yet worthy of further study." —Narset | nan | nan<|endoftext|> <|endoftext|>Daru Encampment | | Land | uncommon | {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Last Caress | {2}{B} | Sorcery | common | Target player loses 1 life and you gain 1 life. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Gold Myr | {2} | Artifact Creature — Myr | common | {T}: Add {W}. | The leonin thought of the myr as omens, never imagining the sinister fate they foretold. | 1 | 1<|endoftext|> <|endoftext|>Tranquil Expanse | | Land | uncommon | enters the battlefield tapped. {T}: Add {G} or {W}. | Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty. | nan | nan<|endoftext|> <|endoftext|>Godo, Bandit Warlord | {5}{R} | Legendary Creature — Human Barbarian | rare | When enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. | nan | 3 | 3<|endoftext|> <|endoftext|>Subdue | {G} | Instant | common | Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Nahiri, the Unforgiving | {1}{R}{R/W/P}{W} | Legendary Planeswalker — Nahiri | mythic | Compleated ({R/W/P} can be paid with {R}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Until your next turn, up to one target creature attacks a player each combat if able. +1: Discard a card, then draw a card. 0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Ruthless Predation | {1}{G} | Sorcery | common | Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) | In the Hunter Maze, today's apex predator is tomorrow's prey. | nan | nan<|endoftext|> <|endoftext|>Goblin Masons | {1}{R} | Creature — Goblin | common | When dies, destroy target Wall. | "Goblins build with true zeal—and anything else within arm's reach." | 2 | 1<|endoftext|> <|endoftext|>Surge Node | {1} | Artifact | uncommon | enters the battlefield with six charge counters on it. {1}, {T}, Remove a charge counter from : Put a charge counter on target artifact. | Without a foe to focus on, the machine priests had time to indulge in new sciences. | nan | nan<|endoftext|> <|endoftext|>Reliquary Tower | | Land | uncommon | You have no maximum hand size. {T}: Add {C}. | Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone. | nan | nan<|endoftext|> <|endoftext|>Benefactor's Draught | {1}{G} | Instant | rare | Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Sultai Emissary | {1}{B} | Creature — Zombie Warrior | common | When dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | To the Sultai, Ugin's power was just one more resource to be exploited. | 1 | 1<|endoftext|> <|endoftext|>Sea Scryer | {1}{U} | Creature — Merfolk Wizard | common | {T}: Add {C}. {1}, {T}: Add {U}. | nan | 1 | 1<|endoftext|> <|endoftext|>Aquamoeba | {1}{U} | Creature — Elemental Beast | common | Discard a card: Switch 's power and toughness until end of turn. | Some tides need no moon. | 1 | 3<|endoftext|> <|endoftext|>Embodiment of Spring | {U} | Creature — Elemental | common | {1}{G}, {T}, Sacrifice : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow. | 0 | 3<|endoftext|> <|endoftext|>Scavenging Ghoul | {3}{B} | Creature — Zombie | uncommon | At the beginning of each end step, put a corpse counter on for each creature that died this turn. Remove a corpse counter from : Regenerate . | nan | 2 | 2<|endoftext|> <|endoftext|>Maskwood Nexus | {4} | Artifact | rare | Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) | nan | nan | nan<|endoftext|> <|endoftext|>Living Lands | {3}{G} | Enchantment | rare | All Forests are 1/1 creatures that are still lands. | nan | nan | nan<|endoftext|> <|endoftext|>Atraxa, Praetors' Voice | {G}{W}{U}{B} | Legendary Creature — Phyrexian Angel Horror | mythic | Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 4 | 4<|endoftext|> <|endoftext|>Slimefoot, the Stowaway | {1}{B}{G} | Legendary Creature — Fungus | uncommon | Whenever a Saproling you control dies, deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token. | As Jhoira restored the *Weatherlight*, a mushroom growing in its hold unexpectedly became her first crew member. | 2 | 3<|endoftext|> <|endoftext|>Terra Ravager | {2}{R}{R} | Creature — Elemental Beast | uncommon | Whenever attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls. | It lives in the mountaintops, feeds at the mountains' feet, and kills anything it finds on the path between. | 0 | 4<|endoftext|> <|endoftext|>Reflecting Pool | | Land | rare | {T}: Add one mana of any type that a land you control could produce. | Gale stared into the pool and saw a stranger. The similarities were uncanny, but it was not him. | nan | nan<|endoftext|> <|endoftext|>Promise of Bunrei | {2}{W} | Enchantment | rare | When a creature you control dies, sacrifice . If you do, create four 1/1 colorless Spirit creature tokens. | "I am not afraid to die today nor afraid of what death will bring." | nan | nan<|endoftext|> <|endoftext|>Divination | {2}{U} | Sorcery | common | Draw two cards. | "The key to unlocking this puzzle is within you." —Doriel, mentor of Mistral Isle | nan | nan<|endoftext|> <|endoftext|>Paradise Mantle | {0} | Artifact — Equipment | uncommon | Equipped creature has "{T}: Add one mana of any color." Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Genju of the Cedars | {G} | Enchantment — Aura | uncommon | Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Warrens | {2}{R} | Enchantment | rare | {2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens. | "Goblins bred underground, their numbers hidden from the enemy until it was too late." —*Sarpadian Empires*, vol. IV | nan | nan<|endoftext|> <|endoftext|>Shambling Ghoul | {1}{B} | Creature — Zombie | common | enters the battlefield tapped. | Once he gets up and going, he will forever shamble on. | 2 | 3<|endoftext|> <|endoftext|>Bruse Tarl, Boorish Herder | {2}{R}{W} | Legendary Creature — Human Ally | mythic | Whenever enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.) | nan | 3 | 3<|endoftext|> <|endoftext|>Staggering Insight | {W}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card." | "Only cowards flee from the truth." —Perisophia the philosopher | nan | nan<|endoftext|> <|endoftext|>Minn, Wily Illusionist | {1}{U}{U} | Legendary Creature — Gnome Wizard | rare | Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield. | nan | 1 | 3<|endoftext|> <|endoftext|>Bloodlord of Vaasgoth | {3}{B}{B} | Creature — Vampire Warrior | mythic | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. | nan | 3 | 3<|endoftext|> <|endoftext|>Thunder Drake | {3}{U} | Creature — Elemental Drake | common | Flying Whenever you cast your second spell each turn, put a +1/+1 counter on . | The arrival of the Planar Bridge caused eddies in the aether, creating some entirely new species while transforming others. | 2 | 3<|endoftext|> <|endoftext|>Saheeli, Sublime Artificer | {1}{U/R}{U/R} | Legendary Planeswalker — Saheeli | uncommon | Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Thirst | {2}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice unless you pay {U}. | The first of the Thousand Deaths. | nan | nan<|endoftext|> <|endoftext|>Vengeful Devil | {1}{R} | Creature — Devil | uncommon | Haste Morbid — {T}: deals 1 damage to any target. Activate only if a creature died this turn. | Devils love adding injury to injury. | 1 | 1<|endoftext|> <|endoftext|>Imprison | {B} | Enchantment — Aura | rare | Enchant creature Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy . Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy . | nan | nan | nan<|endoftext|> <|endoftext|>Furnace Whelp | {2}{R}{R} | Creature — Dragon | common | Flying {R}: gets +1/+0 until end of turn. | Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure? | 2 | 2<|endoftext|> <|endoftext|>Death-Priest of Myrkul | {2}{B}{B} | Creature — Tiefling Cleric | uncommon | Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. | "The Reaper bids you rise!" | 2 | 2<|endoftext|> <|endoftext|>Boompile | {4} | Artifact | rare | {T}: Flip a coin. If you win the flip, destroy all nonland permanents. | "Fuses? We have more than enough! Now . . . which one was it?" —Flearan One-Eye, goblin engineer | nan | nan<|endoftext|> <|endoftext|>Merfolk of the Pearl Trident | {U} | Creature — Merfolk | common | | Are merfolk humans with fins, or are humans merfolk with feet? | 1 | 1<|endoftext|> <|endoftext|>Bannerhide Krushok | {3}{G} | Creature — Beast | common | Trample Reinforce 2—{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | 4 | 4<|endoftext|> <|endoftext|>Tactical Advantage | {W} | Instant | common | Target blocking or blocked creature you control gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Curse of the Swine | {X}{U}{U} | Sorcery | rare | Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. | Another imminent battle subsided in busy snuffling and carefree rooting. | nan | nan<|endoftext|> <|endoftext|>Sarevok's Tome | {4} | Artifact | rare | When enters the battlefield, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. | nan | nan | nan<|endoftext|> <|endoftext|>Ognis, the Dragon's Lash | {1}{B/R}{R}{R/G} | Legendary Creature — Viashino Warrior | rare | Haste Whenever a creature you control with haste attacks, create a tapped Treasure token. | nan | 3 | 3<|endoftext|> <|endoftext|>Unstable Mutation | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Dauthi Cutthroat | {1}{B} | Creature — Dauthi Minion | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow. | In their twisted logic, to empty the shadow world is to escape it. | 1 | 1<|endoftext|> <|endoftext|>Curator of Mysteries | {2}{U}{U} | Creature — Sphinx | rare | Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.) | To consult a sphinx is a test in patience. Perhaps that's the point. | 4 | 4<|endoftext|> <|endoftext|>Dawntreader Elk | {1}{G} | Creature — Elk | common | {G}, Sacrifice : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Silent as winter snow, it seeks wild places unspoiled by the walking dead. | 2 | 2<|endoftext|> <|endoftext|>Thieves' Guild Enforcer | {B} | Creature — Human Rogue | rare | Flash Whenever or another Rogue enters the battlefield under your control, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, gets +2/+1 and has deathtouch. | nan | 1 | 1<|endoftext|> <|endoftext|>Malicious Affliction | {B}{B} | Instant | rare | Morbid — When you cast this spell, if a creature died this turn, you may copy and may choose a new target for the copy. Destroy target nonblack creature. | "Such an affliction appears to seek out the pure." —Byro, plague doctor | nan | nan<|endoftext|> <|endoftext|>Gravecrawler | {B} | Creature — Zombie | rare | can't block. You may cast from your graveyard as long as you control a Zombie. | "Innistrad's ghoulcallers are talented enough, but let me show you what someone with real power can create." —Liliana Vess | 2 | 1<|endoftext|> <|endoftext|>Argentum Armor | {6} | Artifact — Equipment | rare | Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6} | Mirrodin's creator still lives, still shapes metal, and still commands world-shaking power. | nan | nan<|endoftext|> <|endoftext|>Cranial Archive | {2} | Artifact | uncommon | {2}, Exile : Target player shuffles their graveyard into their library. Draw a card. | The greatest idea the zombie ever had in its head wasn't even its own. | nan | nan<|endoftext|> <|endoftext|>Wild-Field Scarecrow | {3} | Artifact Creature — Scarecrow | uncommon | Defender {2}, Sacrifice : Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | nan | 1 | 4<|endoftext|> <|endoftext|>Denied! | {U} | Instant | common | Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell. | "Don't worry about it. It happens to every mage sooner or later." | nan | nan<|endoftext|> <|endoftext|>Vampire Outcasts | {2}{B}{B} | Creature — Vampire | uncommon | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) | nan | 2 | 2<|endoftext|> <|endoftext|>Inspiring Roar | {3}{W} | Sorcery | common | Put a +1/+1 counter on each creature you control. | "This is about more than aether or inventions. Tezzeret's schemes must be stopped!" —Ajani Goldmane | nan | nan<|endoftext|> <|endoftext|>Imotekh the Stormlord | {2}{B}{B} | Legendary Artifact Creature — Necron | mythic | Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens. Grand Strategist — At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Vaultbreaker | {3}{R} | Creature — Orc Rogue | uncommon | Whenever attacks, you may discard a card. If you do, draw a card. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 4 | 2<|endoftext|> <|endoftext|>Graveshifter | {3}{B} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) When enters the battlefield, you may return target creature card from your graveyard to your hand. | "Why throw away a perfectly good identity?" | 2 | 2<|endoftext|> <|endoftext|>Miming Slime | {2}{G} | Sorcery | uncommon | Create an X/X green Ooze creature token, where X is the greatest power among creatures you control. | "We paid the Simic very well for this capability, but we should quickly recoup our expenses in saved wages." —Milana, Orzhov prelate | nan | nan<|endoftext|> <|endoftext|>Bloodrock Cyclops | {2}{R} | Creature — Cyclops | common | attacks each combat if able. | "There are only fifty words in the cyclops language, and ten of them mean 'kill.'" —Ertai | 3 | 3<|endoftext|> <|endoftext|>Mind's Desire | {4}{U}{U} | Sorcery | rare | Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Songs of the Damned | {B} | Instant | common | Add {B} for each creature card in your graveyard. | Not wind, but the breath of the dead. | nan | nan<|endoftext|> <|endoftext|>Snapcaster Mage | {1}{U} | Creature — Human Wizard | rare | Flash When enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) | nan | 2 | 1<|endoftext|> <|endoftext|>Storm Entity | {1}{R} | Creature — Elemental | uncommon | Haste enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. | Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic. | 1 | 1<|endoftext|> <|endoftext|>Mystic Denial | {1}{U}{U} | Instant | uncommon | Counter target creature or sorcery spell. | nan | nan | nan<|endoftext|> <|endoftext|>Angrath, Captain of Chaos | {2}{B/R}{B/R} | Legendary Planeswalker — Angrath | uncommon | Creatures you control have menace. −2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | nan | nan | nan<|endoftext|> <|endoftext|>Battleground Geist | {4}{U} | Creature — Spirit | uncommon | Flying Other Spirit creatures you control get +1/+0. | Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living. | 3 | 3<|endoftext|> <|endoftext|>Wellgabber Apothecary | {4}{W} | Creature — Merfolk Cleric | common | {1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. | "You've discovered that boggarts bite, I see. And will the militia be chasing this lot? . . . Ah, you're staying in town to avoid Nath's hunt. Wise. Now this poultice . . ." | 2 | 3<|endoftext|> <|endoftext|>Sanguine Glorifier | {3}{W} | Creature — Vampire Cleric | common | When enters the battlefield, put a +1/+1 counter on another target Vampire you control. | For the Legion of Dusk, the Immortal Sun is a source of eternal life. When they reclaim it, they will no longer be forced to subsist on the blood of the wicked. | 3 | 3<|endoftext|> <|endoftext|>Pyre Spawn | {4}{R}{R} | Creature — Elemental | common | When dies, it deals 3 damage to any target. | Memories of the Harvesttide tragedy festered until they grew into an incarnate rage that set the world ablaze. | 6 | 4<|endoftext|> <|endoftext|>Rose Room Treasurer | {3}{R} | Creature — Ogre Warrior | rare | Alliance — Whenever another creature enters the battlefield under your control, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, deals X damage to any target. | nan | 4 | 3<|endoftext|> <|endoftext|>Coordinated Charge | {4}{W} | Instant | common | Creatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | "Out here we're nothing but our training." —Ethuk, Coppercoat mage | nan | nan<|endoftext|> <|endoftext|>Jaya, Venerated Firemage | {4}{R} | Legendary Planeswalker — Jaya | uncommon | If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: deals 2 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Knight Exemplar | {1}{W}{W} | Creature — Human Knight | rare | First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.) | "If you think you are brave enough to walk the path of honor, follow me into the dragon's den." | 2 | 2<|endoftext|> <|endoftext|>Viridian Emissary | {1}{G} | Creature — Phyrexian Elf Scout | common | When dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Szarekh, the Silent King | {1}{B}{B}{B} | Legendary Artifact Creature — Necron | mythic | Flying My Will Be Done — Whenever attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand. | nan | 3 | 4<|endoftext|> <|endoftext|>Treacherous Terrain | {6}{R}{G} | Sorcery | uncommon | deals damage to each opponent equal to the number of lands that player controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Omnibian | {1}{G}{G}{U} | Creature — Frog | rare | {T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn. | "This creature has hyperevolved chameleonic abilities. It no longer mimics its surroundings, instead forcing them to take on its form." —Simic research notes | 3 | 3<|endoftext|> <|endoftext|>Living Lore | {3}{U} | Creature — Avatar | rare | As enters the battlefield, exile an instant or sorcery card from your graveyard. 's power and toughness are each equal to the exiled card's mana value. Whenever deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. | nan | * | *<|endoftext|> <|endoftext|>Highway Robber | {2}{B}{B} | Creature — Human Mercenary | common | When enters the battlefield, target opponent loses 2 life and you gain 2 life. | "Tonight, madam, it's your money *and* your life." | 2 | 2<|endoftext|> <|endoftext|>Bone Flute | {3} | Artifact | common | {2}, {T}: All creatures get -1/-0 until end of turn. | After the Battle of Pitdown, Lady Ursnell fashioned the first such instrument out of Lord Ursnell's left leg. | nan | nan<|endoftext|> <|endoftext|>Excommunicate | {2}{W} | Sorcery | common | Put target creature on top of its owner's library. | "Our law prohibits capital punishment. We believe even the gravest offenders have the chance to redeem themselves." —Torian Sha, soul warden | nan | nan<|endoftext|> <|endoftext|>Damping Field | {2}{W} | Enchantment | uncommon | Players can't untap more than one artifact during their untap steps. | Eventually, mages learned to harness the power of natural damping fields and use it for their own ends. | nan | nan<|endoftext|> <|endoftext|>Kraken of the Straits | {5}{U}{U} | Creature — Kraken | uncommon | Creatures with power less than the number of Islands you control can't block . | Thassa felt no need to punish the sailors for their folly in crossing the straits. The kraken would do it for her. | 6 | 6<|endoftext|> <|endoftext|>Invoke Calamity | {1}{R}{R}{R}{R} | Instant | rare | You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Owlbear | {3}{G}{G} | Creature — Bird Bear | common | Trample Keen Senses — When enters the battlefield, draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Cloudshift | {W} | Instant | common | Exile target creature you control, then return that card to the battlefield under your control. | "Even storm clouds bow to worship Avacyn." —Elder Rimheit | nan | nan<|endoftext|> <|endoftext|>Commander's Insignia | {2}{W}{W} | Enchantment | rare | Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game. | At the general's triumphant return, renewed strength surged through the soldiers' ranks. | nan | nan<|endoftext|> <|endoftext|>Thornweald Archer | {1}{G} | Creature — Elf Archer | common | Reach, deathtouch | Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers. | 2 | 1<|endoftext|> <|endoftext|>Nacatl Outlander | {R}{G} | Creature — Cat Scout | common | Protection from blue | Survival in the wilds of Naya left Tiyan well equipped to win the civilized battles of Bant. | 2 | 2<|endoftext|> <|endoftext|>Humongulus | {4}{U} | Creature — Homunculus | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Searching the city for Fblthp felt like sifting the rain for a single drop of blood. | 2 | 5<|endoftext|> <|endoftext|>Undo | {1}{U}{U} | Sorcery | uncommon | Return two target creatures to their owners' hands. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Elite Infantry | {1}{R} | Creature — Goblin Warrior | common | Whenever blocks or becomes blocked, it gets -1/-1 until end of turn. | They talk a good fight. | 2 | 2<|endoftext|> <|endoftext|>Dimir Signet | {2} | Artifact | uncommon | {1}, {T}: Add {U}{B}. | An emblem of a secret guild, the Dimir insignia is seen only by its own members-and the doomed. | nan | nan<|endoftext|> <|endoftext|>Still Life | {1}{G}{G} | Enchantment | uncommon | {G}{G}: becomes a 4/3 Centaur creature in addition to its other types until end of turn. | The centaurs' simple magic can undo a basilisk's gaze, but only for a short time. | nan | nan<|endoftext|> <|endoftext|>Assault Zeppelid | {2}{G}{U} | Creature — Beast | common | Flying, trample | "Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war—enough to fund the final stages of Project Kraj." —Momir Vig | 3 | 3<|endoftext|> <|endoftext|>Faith Unbroken | {3}{W} | Enchantment — Aura | uncommon | Enchant creature you control When enters the battlefield, exile target creature an opponent controls until leaves the battlefield. Enchanted creature gets +2/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Lutri, the Spellchaser | {1}{U/R}{U/R} | Legendary Creature — Elemental Otter | rare | Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Flash When enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. | nan | 3 | 2<|endoftext|> <|endoftext|>River Boa | {1}{G} | Creature — Snake | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate . | "But no one heard the snake's gentle hiss for peace over the elephant's trumpeting of war." —Afari, *Tales* | 2 | 1<|endoftext|> <|endoftext|>Rampaging Rendhorn | {4}{G} | Creature — Beast | common | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) | Tumult is its natural habitat. | 4 | 4<|endoftext|> <|endoftext|>Rooting Kavu | {2}{G}{G} | Creature — Kavu | uncommon | When dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. | nan | 4 | 3<|endoftext|> <|endoftext|>Elemental Uprising | {1}{G} | Instant | common | Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. | "My heart and Zendikar's beat as one. Together we will endure." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Quilled Slagwurm | {4}{G}{G}{G} | Creature — Phyrexian Wurm | uncommon | | Vorinclex removed its teeth so it wouldn't waste time chewing before moving to the next kill. | 8 | 8<|endoftext|> <|endoftext|>Last Breath | {1}{W} | Instant | common | Exile target creature with power 2 or less. Its controller gains 4 life. | He gasped in wonder even as his body crumbled away. | nan | nan<|endoftext|> <|endoftext|>Silkbind Faerie | {2}{W/U} | Creature — Faerie Rogue | common | Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) | "The bigger they are, the more fun it is to watch them fall flat on their faces." | 1 | 3<|endoftext|> <|endoftext|>Luxior, Giada's Gift | {1} | Legendary Artifact — Equipment | mythic | Equipped creature gets +1/+1 for each counter on it. Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.) Equip planeswalker {1} Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Great Furnace | | Artifact Land | common | {T}: Add {R}. | Kuldotha, wellspring of molten metal, temple of the goblin horde. | nan | nan<|endoftext|> <|endoftext|>Relic Barrier | {2} | Artifact | uncommon | {T}: Tap target artifact. | Its transmissions are the word of Memnarch. It speaks, and metal bows. | nan | nan<|endoftext|> <|endoftext|>Azure Drake | {3}{U} | Creature — Drake | uncommon | Flying | Little dreamt could seem so cruel As waiting for the wings outspread, The jagged teeth, the burning eyes, And dagger-claws that clench to nerves. | 2 | 4<|endoftext|> <|endoftext|>Concentrate | {2}{U}{U} | Sorcery | uncommon | Draw three cards. | "The treasure in my mind is greater than any worldly glory." | nan | nan<|endoftext|> <|endoftext|>Atarka's Command | {R}{G} | Instant | rare | Choose two — • Your opponents can't gain life this turn. • deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Conjurer's Closet | {5} | Artifact | rare | At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. | "Tomorrow wears yesterday's face." —Kordel the Cryptic | nan | nan<|endoftext|> <|endoftext|>Vengeful Pharaoh | {2}{B}{B}{B} | Creature — Zombie | rare | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if is in your graveyard, destroy target attacking creature, then put on top of your library. | nan | 5 | 4<|endoftext|> <|endoftext|>Junji, the Midnight Sky | {3}{B}{B} | Legendary Creature — Dragon Spirit | mythic | Flying, menace When dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life. | nan | 5 | 5<|endoftext|> <|endoftext|>Firestorm Phoenix | {4}{R}{R} | Creature — Phoenix | rare | Flying If would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it. | "The bird of wonder dies, the maiden phoenix,/ Her ashes new-create another heir/ As great in admiration as herself." —William Shakespeare, King Henry the Eighth | 3 | 2<|endoftext|> <|endoftext|>Kros, Defense Contractor | {1}{G}{W}{U} | Legendary Creature — Cat Advisor | mythic | At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 2 | 4<|endoftext|> <|endoftext|>Eternal Scourge | {3} | Creature — Eldrazi Horror | rare | You may cast from exile. When becomes the target of a spell or ability an opponent controls, exile . | "It has latched onto this place like an infestation. All efforts at eradication have proved futile." —Yeter, Trostad villager | 3 | 3<|endoftext|> <|endoftext|>Dominator Drone | {2}{B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When enters the battlefield, if you control another colorless creature, each opponent loses 2 life. | nan | 3 | 2<|endoftext|> <|endoftext|>Stensia Masquerade | {2}{R} | Enchantment | uncommon | Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Manamorphose | {1}{R/G} | Instant | common | Add two mana in any combination of colors. Draw a card. | For a moment, objects of pure mana glimmered in the wonderstruck boggart's hands. In the next moment, they were in his mouth, as he chewed contentedly. | nan | nan<|endoftext|> <|endoftext|>Immersturm Skullcairn | | Land | uncommon | enters the battlefield tapped. {T}: Add {B}. {1}{B}{R}{R}, {T}, Sacrifice : It deals 3 damage to target player. That player discards a card. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Strangling Soot | {2}{B} | Instant | common | Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "What good is your blade without your breath?" —Greht, Gathan warlord | nan | nan<|endoftext|> <|endoftext|>Growing Ranks | {2}{G/W}{G/W} | Enchantment | rare | At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.) | "We will grow an army large enough to withstand the Izzet's madness." —Trostani | nan | nan<|endoftext|> <|endoftext|>Patron of the Valiant | {3}{W}{W} | Creature — Angel | uncommon | Flying When enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. | "Bant's most gallant knights wear my sigil, and for that I am humbled." | 4 | 4<|endoftext|> <|endoftext|>Thorn Elemental | {5}{G}{G} | Creature — Elemental | rare | You may have assign its combat damage as though it weren't blocked. | Rain from this storm leaves you pinned to the ground like an insect. | 7 | 7<|endoftext|> <|endoftext|>Clear Shot | {2}{G} | Instant | uncommon | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | "What worked to bring down angels will do the same for these horrors." —Rem Karolus, Slayer of Eldrazi | nan | nan<|endoftext|> <|endoftext|>Liquify | {2}{U} | Instant | common | Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Yoked Ox | {W} | Creature — Ox | common | | It was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it. —*The Theriad* | 0 | 4<|endoftext|> <|endoftext|>Sunhome, Fortress of the Legion | | Land | uncommon | {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. | Sunhome—the stalwart shield, the towering sentinel, the seat of justice. | nan | nan<|endoftext|> <|endoftext|>Balduvian War-Makers | {4}{R} | Creature — Human Barbarian | common | Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) | "Those mewling Barbarians will cower before my righteous steel!" —General Varchild | 3 | 3<|endoftext|> <|endoftext|>Blisterspit Gremlin | {R} | Creature — Gremlin | common | {1}, {T}: deals 1 damage to each opponent. Whenever you cast a noncreature spell, untap . | "Ah, we have a critic." —Orthion, Lavabrink captain | 1 | 1<|endoftext|> <|endoftext|>Land Tax | {W} | Enchantment | rare | At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Circle of Confinement | {1}{W} | Enchantment | uncommon | When enters the battlefield, exile target creature an opponent controls with mana value 3 or less until leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with , you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Victimize | {2}{B} | Sorcery | uncommon | Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | "Die. But die knowing that your pathetic life will yield a great bounty for me." —Zul Ashur, lich lord | nan | nan<|endoftext|> <|endoftext|>Radiant, Serra Archangel | {6}{W} | Legendary Creature — Angel | uncommon | Flying Tap another untapped creature you control with flying: gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.) | nan | 6 | 4<|endoftext|> <|endoftext|>Sphinx of Jwar Isle | {4}{U}{U} | Creature — Sphinx | rare | Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time. | nan | 5 | 5<|endoftext|> <|endoftext|>Sigil of Sleep | {U} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. | Arrows are only one way to remove an enemy. | nan | nan<|endoftext|> <|endoftext|>Tormented Thoughts | {2}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power. | "Not all nightmares can be escaped by waking." —Ashiok, Nightmare Weaver | nan | nan<|endoftext|> <|endoftext|>Zhur-Taa Goblin | {R}{G} | Creature — Goblin Berserker | uncommon | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) | Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit. | 2 | 2<|endoftext|> <|endoftext|>Murk Strider | {3}{U} | Creature — Eldrazi Processor | common | Devoid (This card has no color.) When enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. | If you can see it, it's too late. | 3 | 2<|endoftext|> <|endoftext|>Spectral Lynx | {1}{W} | Creature — Cat Spirit | rare | Protection from green {B}: Regenerate . | A shadowy version of its corporeal cousin, this lynx hunts souls, not meals. | 2 | 1<|endoftext|> <|endoftext|>Angel of Mercy | {4}{W} | Creature — Angel | uncommon | Flying When enters the battlefield, you gain 3 life. | nan | 3 | 3<|endoftext|> <|endoftext|>Pouncing Cheetah | {2}{G} | Creature — Cat | common | Flash | nan | 3 | 2<|endoftext|> <|endoftext|>Etherium-Horn Sorcerer | {4}{U}{R} | Artifact Creature — Minotaur Wizard | rare | {1}{U}{R}: Return to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 3 | 6<|endoftext|> <|endoftext|>Cascade Seer | {3}{U} | Creature — Merfolk Wizard | common | When enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Perhaps you can't see the path, but that doesn't mean it isn't there." | 3 | 3<|endoftext|> <|endoftext|>Geist of the Lonely Vigil | {1}{W} | Creature — Spirit Cleric | uncommon | Defender, flying Delirium — can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. | The flicker of candlelight and the echo of hymns told the villagers that the monastery wasn't truly abandoned. | 2 | 3<|endoftext|> <|endoftext|>Oji, the Exquisite Blade | {2}{W}{U} | Legendary Creature — Human Monk | uncommon | When enters the battlefield, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. | They walk the Path of Kensei with perfect balance. | 2 | 3<|endoftext|> <|endoftext|>Shattering Pulse | {1}{R} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Monitor Monitor | {2}{U}{U} | Creature — Human Employee | uncommon | When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay {1} to reroll one or more dice you rolled. | Nine fires, a hull breach, and a Quafloovian meganibbler escaped from the petting zoo. Things were suspiciously quiet. | 2 | 5<|endoftext|> <|endoftext|>Planar Overlay | {2}{U} | Sorcery | rare | Each player chooses a land they control of each basic land type. Return those lands to their owners' hands. | The Phyrexians don't want to conquer Dominaria. They want to remake it. | nan | nan<|endoftext|> <|endoftext|>Codespell Cleric | {W} | Creature — Human Cleric | common | Vigilance When enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. | "Today we are not Beskir or Tuskeri. We must fight as one clan, shoulder to shoulder, to defend our rightful home!" | 1 | 1<|endoftext|> <|endoftext|>Ruins of Oran-Rief | | Land | rare | enters the battlefield tapped. {T}: Add {C}. ({C} represents colorless mana.) {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Conversion | {2}{W}{W} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice unless you pay {W}{W}. All Mountains are Plains. | nan | nan | nan<|endoftext|> <|endoftext|>Dawn's Reflection | {3}{G} | Enchantment — Aura | common | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. | Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise. | nan | nan<|endoftext|> <|endoftext|>Mortal's Resolve | {1}{G} | Instant | common | Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | The Fates tried to cut her string but found the thread had turned to iron. | nan | nan<|endoftext|> <|endoftext|>Creature Bond | {1}{U} | Enchantment — Aura | common | Enchant creature When enchanted creature dies, deals damage equal to that creature's toughness to the creature's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Rekindled Flame | {2}{R}{R} | Sorcery | rare | deals 4 damage to any target. At the beginning of your upkeep, if an opponent has no cards in hand, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Shadowspear | {1} | Legendary Artifact — Equipment | rare | Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Bloated Contaminator | {2}{G} | Creature — Phyrexian Beast | rare | Trample Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 4 | 4<|endoftext|> <|endoftext|>Dormant Gomazoa | {1}{U}{U} | Creature — Jellyfish | rare | Flying enters the battlefield tapped. doesn't untap during your untap step. Whenever you become the target of a spell, you may untap . | nan | 5 | 5<|endoftext|> <|endoftext|>Sivvi's Ruse | {2}{W}{W} | Instant | uncommon | If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn to creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Moraug, Fury of Akoum | {4}{R}{R} | Legendary Creature — Minotaur Warrior | mythic | Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. | nan | 6 | 6<|endoftext|> <|endoftext|>Spearbreaker Behemoth | {5}{G}{G} | Creature — Beast | rare | Indestructible {1}: Target creature with power 5 or greater gains indestructible until end of turn. | Few Nayans dare hunt the gargantuans. They're regarded not as animals but as forces of nature, like landslides or typhoons. | 5 | 5<|endoftext|> <|endoftext|>Clockspinning | {U} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. | nan | nan | nan<|endoftext|> <|endoftext|>Imperial Subduer | {2}{W} | Creature — Human Samurai | common | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. | "Cease your pathetic struggling." | 3 | 2<|endoftext|> <|endoftext|>Leashling | {6} | Artifact Creature — Dog | uncommon | Put a card from your hand on top of your library: Return to its owner's hand. | Constructed of leather and irony. | 3 | 3<|endoftext|> <|endoftext|>Acid Rain | {3}{U} | Sorcery | rare | Destroy all Forests. | nan | nan | nan<|endoftext|> <|endoftext|>Invigorating Boon | {1}{G} | Enchantment | uncommon | Whenever a player cycles a card, you may put a +1/+1 counter on target creature. | "Bright spores coalesced in empty air. Seedlings burst through barren soil. Genesis had arrived. —*Scroll of Beginnings* | nan | nan<|endoftext|> <|endoftext|>Aura Barbs | {2}{R} | Instant — Arcane | uncommon | Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. | nan | nan | nan<|endoftext|> <|endoftext|>Labyrinth Guardian | {1}{U} | Creature — Illusion Warrior | uncommon | When becomes the target of a spell, sacrifice it. Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) | nan | 2 | 3<|endoftext|> <|endoftext|>Trading Post | {4} | Artifact | rare | {1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Grimclaw Bats | {1}{B} | Creature — Bat | common | Flying {B}, Pay 1 life: gets +1/+1 until end of turn. | Even on a world of metal, there are those who thirst for blood. | 1 | 1<|endoftext|> <|endoftext|>Interplanar Beacon | | Land | uncommon | Whenever you cast a planeswalker spell, you gain 1 life. {T}: Add {C}. {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells. | nan | nan | nan<|endoftext|> <|endoftext|>Subterranean Spirit | {3}{R}{R} | Creature — Elemental Spirit | rare | Protection from red {T}: deals 1 damage to each creature without flying. | "Air hot with sulfur. / Earth heaves beneath me. / Could it be the mountain / ate something bad?" —Dwarven mining song | 3 | 3<|endoftext|> <|endoftext|>Cryptwailing | {3}{B} | Enchantment | uncommon | {1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery. | "Piece the tragic notes together and is it not a melody?" —Teysa | nan | nan<|endoftext|> <|endoftext|>Armed and Armored | {1}{W} | Instant | uncommon | Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. | The dwarves of Axgard seldom have reason to leave their impregnable underground kingdom—but when they do, they go in force. | nan | nan<|endoftext|> <|endoftext|>Sadistic Skymarcher | {2}{B} | Creature — Vampire Soldier | uncommon | As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. Flying, lifelink | "I will catch you, child of the sun. I will drink your life and leave you a husk, discarded in the shadows." | 2 | 2<|endoftext|> <|endoftext|>Delina, Wild Mage | {3}{R} | Legendary Creature — Elf Shaman | rare | Whenever attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." 15—20 | Create one of those tokens. You may roll again. | nan | 3 | 2<|endoftext|> <|endoftext|>Evolving Adaptive | {G} | Creature — Phyrexian Warrior | uncommon | enters the battlefield with an oil counter on it. gets +1/+1 for each oil counter on it. Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than , put an oil counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Augur of Bolas | {1}{U} | Creature — Merfolk Wizard | uncommon | When enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | 1 | 3<|endoftext|> <|endoftext|>Strands of Night | {2}{B}{B} | Enchantment | uncommon | {B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. | "I have seen the night torn into thin darkling strips and woven into shapes too bleak for dreams." —Crovax | nan | nan<|endoftext|> <|endoftext|>Burning-Tree Shaman | {1}{R}{G} | Creature — Centaur Shaman | rare | Whenever a player activates an ability that isn't a mana ability, deals 1 damage to that player. | Gruul shamans are bent on punishing the civilized. Any act more complex than rubbing sticks together or eating with utensils is met with the stinging burn of their magic. | 3 | 4<|endoftext|> <|endoftext|>Hallar, the Firefletcher | {1}{R}{G} | Legendary Creature — Elf Archer | uncommon | Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on , then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. | nan | 3 | 3<|endoftext|> <|endoftext|>Scale of Chiss-Goria | {3} | Artifact | common | Flash Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {T}: Target creature gets +0/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sleep | {2}{U}{U} | Sorcery | uncommon | Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. | "I give them dreams so wondrous that they hesitate to return to the world of the conscious." —Garild, merfolk mage | nan | nan<|endoftext|> <|endoftext|>Stormcarved Coast | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {R}. | Frequent, violent storms shape the Nephalia coastline, sculpting cliffs and caves where monsters often lurk. | nan | nan<|endoftext|> <|endoftext|>Kraul Raider | {2}{B} | Creature — Insect Warrior | common | Menace (This creature can't be blocked except by two or more creatures.) | The kraul once skulked in the outskirts of Golgari society, but with Vraska's rise, they became valued forces of the Swarm. | 2 | 3<|endoftext|> <|endoftext|>Dark Hatchling | {4}{B}{B} | Creature — Horror | rare | Flying When enters the battlefield, destroy target nonblack creature. It can't be regenerated. | nan | 3 | 3<|endoftext|> <|endoftext|>Fog Patch | {1}{G} | Instant | common | Cast this spell only during the declare blockers step. Attacking creatures become blocked. (This spell works on creatures that can't be blocked.) | Realizing they weren't getting past the fog, the elves did the only thing they could do: wait. | nan | nan<|endoftext|> <|endoftext|>Heartfire Immolator | {1}{R} | Creature — Human Wizard | uncommon | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice : It deals damage equal to its power to target creature or planeswalker. | "I'd rather go out in a blaze of glory than fade away and be forgotten." | 2 | 2<|endoftext|> <|endoftext|>Tawnos Endures | {W} | Instant | uncommon | Exile target creature. It gains "At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield." | nan | nan | nan<|endoftext|> <|endoftext|>Takenuma, Abandoned Mire | | Legendary Land | rare | {T}: Add {B}. Channel — {3}{B}, Discard : Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Myrsmith | {1}{W} | Creature — Human Artificer | uncommon | Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token. | The Auriok see the artificer as a conduit, beckoning new creations into the world. | 2 | 1<|endoftext|> <|endoftext|>Dance of Many | {U}{U} | Enchantment | rare | When enters the battlefield, create a token that's a copy of target nontoken creature. When leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice . At the beginning of your upkeep, sacrifice unless you pay {U}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>Birthing Boughs | {3} | Artifact | uncommon | {4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.) | Changelings can't remember where they came from. They just know it wasn't a cradle. | nan | nan<|endoftext|> <|endoftext|>Essence Sliver | {3}{W} | Creature — Sliver | rare | Whenever a Sliver deals damage, its controller gains that much life. | The slivers would survive, even at the expense of every other creature on Otaria. | 3 | 3<|endoftext|> <|endoftext|>Warped Physique | {U}{B} | Instant | uncommon | Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. | The Gruul seek unbounded strength. The Dimir deliver cruel irony. | nan | nan<|endoftext|> <|endoftext|>Vorapede | {2}{G}{G}{G} | Creature — Insect | mythic | Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | "If you think you've killed one, guess again." —Thalia, Knight-Cathar | 5 | 4<|endoftext|> <|endoftext|>Giant Cindermaw | {2}{R} | Creature — Dinosaur Beast | uncommon | Trample Players can't gain life. | "Don't excavate too far into those canyons. I promised your parents I'd return you in one piece." —Tocasia | 4 | 3<|endoftext|> <|endoftext|>Oxidize | {G} | Instant | uncommon | Destroy target artifact. It can't be regenerated. | "Ashes to ashes, rust to rust." —Viridian shaman | nan | nan<|endoftext|> <|endoftext|>Dazzling Sphinx | {3}{U}{U} | Creature — Sphinx | rare | Flying Whenever deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. | nan | 4 | 5<|endoftext|> <|endoftext|>Flensing Raptor | {2}{W} | Creature — Phyrexian Bird | common | Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Stonecloaker | {2}{W} | Creature — Gargoyle | uncommon | Flash Flying When enters the battlefield, return a creature you control to its owner's hand. When enters the battlefield, exile target card from a graveyard. | nan | 3 | 2<|endoftext|> <|endoftext|>World Queller | {3}{W}{W} | Creature — Avatar | rare | At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. | "Why fight the world when you know who will win?" —Nissa Revane | 4 | 4<|endoftext|> <|endoftext|>Aether Gale | {3}{U}{U} | Sorcery | rare | Return six target nonland permanents to their owners' hands. | The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it. | nan | nan<|endoftext|> <|endoftext|>Blastoderm | {2}{G}{G} | Creature — Beast | common | Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) | nan | 5 | 5<|endoftext|> <|endoftext|>Crash Through | {R} | Sorcery | rare | Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. | "Uni! Uni! I knew you'd come back!" —Bobby | nan | nan<|endoftext|> <|endoftext|>Outland Boar | {2}{R}{G} | Creature — Boar | uncommon | can't be blocked by creatures with power 2 or less. | The vibrant forest of Peema is awash with aether. Its animals are stronger, faster, and more aggressive than their counterparts elsewhere. | 4 | 4<|endoftext|> <|endoftext|>Kalonian Tusker | {G}{G} | Creature — Beast | uncommon | | "And all this time I thought *we* were tracking *it*." —Juruk, Kalonian tracker | 3 | 3<|endoftext|> <|endoftext|>Honden of Night's Reach | {3}{B} | Legendary Enchantment — Shrine | uncommon | At the beginning of your upkeep, target opponent discards a card for each Shrine you control. | To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil. | nan | nan<|endoftext|> <|endoftext|>Sword of Light and Shadow | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Shore Keeper | {U} | Creature — Trilobite | common | {7}{U}, {T}, Sacrifice : Draw three cards. | Over their long life spans, the larger trilobites accumulate vast treasure troves in their guts. | 0 | 3<|endoftext|> <|endoftext|>Heroes' Reunion | {G}{W} | Instant | uncommon | Target player gains 7 life. | "You helped save my people from a Phyrexian fate. Did you think I wouldn't return the favor?" —Eladamri, to Gerrard | nan | nan<|endoftext|> <|endoftext|>So Shiny | {2}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Mishra's Workshop | | Land | rare | {T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells. | Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal. | nan | nan<|endoftext|> <|endoftext|>Totem-Guide Hartebeest | {4}{W} | Creature — Antelope | common | When enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. | The kor track hartebeests in hopes of finding magic to help fight the Eldrazi. | 2 | 5<|endoftext|> <|endoftext|>Abzan Beastmaster | {2}{G} | Creature — Dog Shaman | uncommon | At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. | His beasts move the great siege towers of the Abzan across the endless sands. | 2 | 1<|endoftext|> <|endoftext|>Rakdos Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {B} or {R}. | Maze-runners who pass through the Rakdos gate leave behind their scruples and a significant amount of skin. | nan | nan<|endoftext|> <|endoftext|>Crimson Kobolds | {0} | Creature — Kobold | common | | "Kobolds are harmless." —Bearand the Bold, epitaph | 0 | 1<|endoftext|> <|endoftext|>Thalakos Seer | {U}{U} | Creature — Thalakos Wizard | common | Shadow (This creature can block or be blocked by only creatures with shadow.) When leaves the battlefield, draw a card. | "You see our world when you shut your eyes so tightly that tiny shapes float before them." —Lyna, to Ertai | 1 | 1<|endoftext|> <|endoftext|>Inkfathom Witch | {1}{U/B} | Creature — Merfolk Wizard | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn. | The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind. | 1 | 1<|endoftext|> <|endoftext|>Celestial Mantle | {3}{W}{W}{W} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total. | Upon such armor, even a mountain would break. | nan | nan<|endoftext|> <|endoftext|>Stifle | {U} | Instant | rare | Counter target activated or triggered ability. (Mana abilities can't be targeted.) | "If I wanted your opinion, I'd have told you what it was." —Pemmin, Riptide survivor | nan | nan<|endoftext|> <|endoftext|>Sealock Monster | {3}{U}{U} | Creature — Octopus | uncommon | can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, target land becomes an Island in addition to its other types. | nan | 5 | 5<|endoftext|> <|endoftext|>Karlach, Tiefling Spellrager | {1}{U}{R} | Legendary Creature — Tiefling Barbarian | rare | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost. | nan | 4 | 4<|endoftext|> <|endoftext|>Order of Leitbur | {W}{W} | Creature — Human Cleric Knight | common | Protection from black {W}: gains first strike until end of turn. {W}{W}: gets +1/+0 until end of turn. | "Trained to battle the followers of Tourach, the Order of Leitbur was not as successful in later conflicts with Orcish and Goblin raiders." —*Sarpadian Empires, vol. I* | 2 | 1<|endoftext|> <|endoftext|>Experience | | Card | common | (Place your experience counters here.) | nan | nan | nan<|endoftext|> <|endoftext|>Inspiration | {3}{U} | Instant | common | Target player draws two cards. | "Madness and genius are separated only by degrees of success." —Sidar Jabari | nan | nan<|endoftext|> <|endoftext|>Steadfast Unicorn | {W} | Creature — Unicorn | common | {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. | Only the good-hearted may set foot in a unicorn's domain. | 1 | 2<|endoftext|> <|endoftext|>Glacial Fortress | | Land | rare | enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}. | Ships blown north in their voyage across the Stormwreck Sea become trapped in the unmelting ice. | nan | nan<|endoftext|> <|endoftext|>Teferi's Puzzle Box | {4} | Artifact | rare | At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. | nan | nan | nan<|endoftext|> <|endoftext|>Overgrown Battlement | {1}{G} | Creature — Wall | uncommon | Defender {T}: Add {G} for each creature you control with defender. | "Our enemy is nothing less than the end of all life. We shall not want for allies." —*The War Diaries* | 0 | 4<|endoftext|> <|endoftext|>Endless Detour | {G}{W}{U} | Instant | rare | The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library. | After diverting around the eleventh construction barrier, the taxi driver began to suspect she was being herded into a trap. | nan | nan<|endoftext|> <|endoftext|>Aboshan's Desire | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) | nan | nan | nan<|endoftext|> <|endoftext|>Seismic Strike | {2}{R} | Instant | common | deals damage to target creature equal to the number of Mountains you control. | "Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you." —Kezim, prodigal pyromancer | nan | nan<|endoftext|> <|endoftext|>Cephalid Shrine | {1}{U}{U} | Enchantment | rare | Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. | nan | nan | nan<|endoftext|> <|endoftext|>Font of Magic | {3}{U} | Enchantment | mythic | Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game. | Warnis had always felt a glimmer of potential within herself, flickering just out of reach. That night, as the cultists attacked, it became a torrent of power that was hers to command. | nan | nan<|endoftext|> <|endoftext|>Mardu Warshrieker | {3}{R} | Creature — Orc Shaman | common | Raid — When enters the battlefield, if you attacked this turn, add {R}{W}{B}. | "No body can contain so much fury. It reminds me of another battle, long past." —Sarkhan Vol | 3 | 3<|endoftext|> <|endoftext|>General's Kabuto | {4} | Artifact — Equipment | rare | Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Mordenkainen | {4}{U}{U} | Legendary Planeswalker — Mordenkainen | mythic | +2: Draw two cards, then put a card from your hand on the bottom of your library. −2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand." −10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size." | nan | nan | nan<|endoftext|> <|endoftext|>Serpent Warrior | {2}{B} | Creature — Snake Warrior | common | When enters the battlefield, you lose 3 life. | They're the fiercest of all the Western Paladin's soldiers. They're also the most fiercely loyal—but that loyalty comes at a price. | 3 | 3<|endoftext|> <|endoftext|>Thunderkin Awakener | {1}{R} | Creature — Elemental Shaman | rare | Haste Whenever attacks, choose target Elemental creature card in your graveyard with toughness less than 's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. | nan | 1 | 2<|endoftext|> <|endoftext|>Sanctuary Lockdown | {2}{W} | Enchantment | uncommon | Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls. | "Drannith gives no quarter to traitors." —General Kudro | nan | nan<|endoftext|> <|endoftext|>Neko-Te | {3} | Artifact — Equipment | rare | Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as remains on the battlefield. Whenever equipped creature deals damage to a player, that player loses 1 life. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Sunspire Griffin | {1}{W}{W} | Creature — Griffin | common | Flying | "For each griffin wounded by an arrow, there's a corpse with a bow nearby." —Pel Javya, Wojek investigator | 2 | 3<|endoftext|> <|endoftext|>Captivating Unicorn | {4}{W} | Creature — Unicorn | common | Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. | "Gazing at the unicorn, I felt closer to the majesty of Nyx than I ever had before." —Oineus, traveling merchant | 4 | 4<|endoftext|> <|endoftext|>Juniper Order Ranger | {3}{G}{W} | Creature — Human Knight Ranger | uncommon | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on . | To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both. | 2 | 4<|endoftext|> <|endoftext|>Watchful Automaton | {3} | Artifact Creature — Construct | common | {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "Before we can destroy our enemies, we must find them. We must peer into every wretched hovel and every teeming market." —Baral, Chief of Compliance | 2 | 2<|endoftext|> <|endoftext|>Damn | {B}{B} | Sorcery | rare | Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Starfall | {4}{R} | Instant | common | deals 3 damage to target creature. If that creature is an enchantment, deals 3 damage to that creature's controller. | "The most brilliant stars are not born of Nyx." —Rhexenor, Akroan flamespeaker | nan | nan<|endoftext|> <|endoftext|>Hull Breach | {R}{G} | Sorcery | common | Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment. | "Crovax knows we're coming now," said a grinning Sisay. "I just sent the *Predator* crashing into his stronghold." | nan | nan<|endoftext|> <|endoftext|>Springbloom Druid | {2}{G} | Creature — Elf Druid | common | When enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Archetype of Aggression | {1}{R}{R} | Enchantment Creature — Human Warrior | uncommon | Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. | "Did Purphoros bless Maikal because of his rage? Or did Maikal's rage blossom after he'd been blessed? Only the gods know." —Eocles, oracle of Purphoros | 3 | 2<|endoftext|> <|endoftext|>Spell Swindle | {3}{U}{U} | Instant | rare | Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Kalastria Nightwatch | {4}{B} | Creature — Vampire Warrior Ally | common | Whenever you gain life, gains flying until end of turn. | "Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again." —Drana, Kalastria bloodchief | 4 | 5<|endoftext|> <|endoftext|>Watery Grave | | Land — Island Swamp | rare | ({T}: Add {U} or {B}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Last Word | {2}{U}{U} | Instant | rare | This spell can't be countered. Counter target spell. | "Someday, someone will best me. But it won't be today, and it won't be you." | nan | nan<|endoftext|> <|endoftext|>Depopulate | {2}{W}{W} | Sorcery | rare | Each player who controls a multicolored creature draws a card. Then destroy all creatures. | No screams rang out. No blood stained the streets. In an instant, the bustling metropolis simply fell silent. | nan | nan<|endoftext|> <|endoftext|>Mystic Remora | {U} | Enchantment | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. | nan | nan | nan<|endoftext|> <|endoftext|>Shadowheart, Dark Justiciar | {3}{B} | Legendary Creature — Human Elf Cleric | rare | {1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power. Choose a Background (You can have a Background as a second commander.) | "Shar's will shall be done. As sure as night will fall." | 3 | 4<|endoftext|> <|endoftext|>Myojin of Night's Reach | {5}{B}{B}{B} | Legendary Creature — Spirit | rare | enters the battlefield with a divinity counter on it if you cast it from your hand. has indestructible as long as it has a divinity counter on it. Remove a divinity counter from : Each opponent discards their hand. | nan | 5 | 2<|endoftext|> <|endoftext|>Steady-Handed Mook | {2}{B} | Creature — Human Rigger | common | Deathtouch When enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | A mook's life span is just long enough to get just good enough to get careless. | 1 | 1<|endoftext|> <|endoftext|>Summon the School | {3}{W} | Tribal Sorcery — Merfolk | uncommon | Create two 1/1 blue Merfolk Wizard creature tokens. Tap four untapped Merfolk you control: Return from your graveyard to your hand. | "When merrows talk, listeners grow fins." —Kithkin saying | nan | nan<|endoftext|> <|endoftext|>Plaxcaster Frogling | {1}{G}{U} | Creature — Frog Mutant | uncommon | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) | nan | 0 | 0<|endoftext|> <|endoftext|>Rain of Rust | {3}{R}{R} | Instant | common | Choose one — • Destroy target artifact. • Destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.) | On Mirrodin, mages who call upon the power of rust are shunned by their people and often turn mercenary to survive. | nan | nan<|endoftext|> <|endoftext|>Sen Triplets | {2}{W}{U}{B} | Legendary Artifact Creature — Human Wizard | mythic | At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn. | They are the masters of your mind. | 3 | 3<|endoftext|> <|endoftext|>Creature Guy | {3}{G} | Creature — Beast | uncommon | Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return from your graveyard to your hand. | There once was a player named Quinn, . . . | 3 | 3<|endoftext|> <|endoftext|>Shipwreck Singer | {U}{B} | Creature — Siren | uncommon | Flying {1}{U}: Target creature an opponent controls attacks this turn if able. {1}{B}, {T}: Attacking creatures get -1/-1 until end of turn. | Her melody melds death and beauty with such artistry that even the gods weep to hear it. | 1 | 2<|endoftext|> <|endoftext|>Dragon Tempest | {1}{R} | Enchantment | uncommon | Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. | nan | nan | nan<|endoftext|> <|endoftext|>Dromoka Warrior | {1}{W} | Creature — Human Warrior | common | | Dromoka has regard for the humans who serve under her. In return for her protection, they obey with steadfast loyalty, acting as weapons for her and her scalelords against the other clans. | 3 | 1<|endoftext|> <|endoftext|>Azorius Locket | {3} | Artifact | common | {T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice : Draw two cards. | "Mandatory lockets enable the tracking of all Senate personnel for improved security and efficiency." —Dovin Baan | nan | nan<|endoftext|> <|endoftext|>Scared Stiff | {2}{B} | Creature — Zombie Coward Guest | common | has menace as long as you control a stickered permanent. | The horrors of Sorin's Haunted Mansion scared Hurrk half to life. | 3 | 2<|endoftext|> <|endoftext|>Moltensteel Dragon | {4}{R/P}{R/P} | Artifact Creature — Phyrexian Dragon | rare | ({R/P} can be paid with either {R} or 2 life.) Flying {R/P}: gets +1/+0 until end of turn. | An apocalypse in dragon form. | 4 | 4<|endoftext|> <|endoftext|>Ambitious Aetherborn | {4}{B} | Creature — Aetherborn Artificer | common | Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | Aetherborn who are unwilling to accept the decomposition of their bodies invent ways to preserve and augment themselves. | 4 | 3<|endoftext|> <|endoftext|>Octoprophet | {3}{U} | Creature — Octopus | common | When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | In every swirl of the tide, it sees the awakening of things yet to come. | 3 | 3<|endoftext|> <|endoftext|>Everglove Courier | {2}{G} | Creature — Elf | uncommon | You may choose not to untap during your untap step. {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as remains tapped. | nan | 2 | 1<|endoftext|> <|endoftext|>Village Survivors | {4}{G} | Creature — Human | uncommon | Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. | As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts. | 4 | 5<|endoftext|> <|endoftext|>Anaba Bodyguard | {3}{R} | Creature — Minotaur | common | First strike (This creature deals combat damage before creatures without first strike.) | "Not all minotaurs are tribal. Some are freelance." —Eron the Relentless | 2 | 3<|endoftext|> <|endoftext|>Devour Intellect | {B} | Sorcery | common | Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card. | "I'll know what you know soon enough." —Nihiloor, Xanathar Guild spymaster | nan | nan<|endoftext|> <|endoftext|>Arterial Flow | {1}{B}{B} | Sorcery | uncommon | Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. | "It is impious to admit, but I do enjoy pirate blood. Something in the salty tang of it, the spice of rebellion." | nan | nan<|endoftext|> <|endoftext|>Satyr Wayfinder | {1}{G} | Creature — Satyr | common | When enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. | The first satyr to wake after a revel must search for the site of the next one. | 1 | 1<|endoftext|> <|endoftext|>Liquimetal Torque | {2} | Artifact | uncommon | {T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn. | "Weaponized jewelry has a long and respected history." —Ervos Trax | nan | nan<|endoftext|> <|endoftext|>Benalish Heralds | {3}{W} | Creature — Human Soldier | uncommon | {3}{U}, {T}: Draw a card. | The detailed dispatch could be summarized in four words: "Time is running out." | 2 | 4<|endoftext|> <|endoftext|>Damnation | {2}{B}{B} | Sorcery | rare | Destroy all creatures. They can't be regenerated. | Their bodies rotted, their bones splintered, and their souls frayed to tatters. Only then were they granted the mercy of death. | nan | nan<|endoftext|> <|endoftext|>Silent Arbiter | {4} | Artifact Creature — Construct | rare | No more than one creature can attack each combat. No more than one creature can block each combat. | Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice. | 1 | 5<|endoftext|> <|endoftext|>Drudge Sentinel | {2}{B} | Creature — Skeleton Warrior | common | {3}: Tap . It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | The Cabal assured the Seven Houses that hostages receive all the food and rest they require. | 2 | 1<|endoftext|> <|endoftext|>Moss Diamond | {2} | Artifact | uncommon | enters the battlefield tapped. {T}: Add {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Chasm Skulker | {2}{U} | Creature — Squid Horror | rare | Whenever you draw a card, put a +1/+1 counter on . When dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on . (They can't be blocked as long as defending player controls an Island.) | Designed by Mike Neumann | 1 | 1<|endoftext|> <|endoftext|>Deepcavern Imp | {2}{B} | Creature — Imp Rebel | common | Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Concordant Crossroads | {G} | World Enchantment | rare | All creatures have haste. | nan | nan | nan<|endoftext|> <|endoftext|>Kinscaer Harpoonist | {3}{U} | Creature — Kithkin Soldier | common | Flying Whenever attacks, you may have target creature lose flying until end of turn. | The suspicious kithkin of Kinscaer patrol the skies, their eyes attuned to the shapes of outsiders. | 2 | 2<|endoftext|> <|endoftext|>Somber Hoverguard | {5}{U} | Creature — Drone | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying | The vedalken interrogate all intruders—once the hoverguards are done with them. | 3 | 2<|endoftext|> <|endoftext|>Power Taint | {1}{U} | Enchantment — Aura | common | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Hypnotic Swirly Disc | | Artifact — Contraption | rare | Whenever you crank , target player mills X cards, where X is the number of creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Javelin of Lightning | {1}{R} | Artifact — Equipment | common | Flash When enters the battlefield, attach it to target creature you control. As long as it's your turn, equipped creature gets +2/+0 and has first strike. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>A-Kargan Warleader | {1}{R}{W} | Creature — Human Warrior | uncommon | Ward {1} Other Warriors you control get +1/+1 and have ward {1}. | nan | 3 | 3<|endoftext|> <|endoftext|>Giant Dustwasp | {3}{G}{G} | Creature — Insect | common | Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 3 | 3<|endoftext|> <|endoftext|>Iron Apprentice | {1} | Artifact Creature — Construct | common | enters the battlefield with a +1/+1 counter on it. When dies, if it had counters on it, put those counters on target creature you control. | "I needed an extra set of hands, so I built one." —Kenji, Sokenzan artisan | 0 | 0<|endoftext|> <|endoftext|>Thassa's Oracle | {U}{U} | Creature — Merfolk Wizard | rare | When enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) | nan | 1 | 3<|endoftext|> <|endoftext|>Messenger Drake | {3}{U}{U} | Creature — Drake | common | Flying When dies, draw a card. | The more important the message, the larger the messenger. | 3 | 3<|endoftext|> <|endoftext|>Devouring Light | {1}{W}{W} | Instant | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile target attacking or blocking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Suppression Bonds | {3}{W} | Enchantment — Aura | common | Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. | "A master of hieromancy can see the advantage in any scenario." —Warden Hixus, to Kytheon | nan | nan<|endoftext|> <|endoftext|>Tidal Force | {5}{U}{U}{U} | Creature — Elemental | rare | At the beginning of each upkeep, you may tap or untap target permanent. | "Do not speak the name of the sea, for if it should hear you and rise up, no fortress in the world could hide you." —Gimara of Halimar | 7 | 7<|endoftext|> <|endoftext|>Dire Fleet Daredevil | {1}{R} | Creature — Human Pirate | rare | First strike When enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. | nan | 2 | 1<|endoftext|> <|endoftext|>Fevered Strength | {2}{B} | Instant | common | Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. | "The burst of strength brought on by this plague should not be mistaken for a sign of renewed health." —Kolbjörn, High Honored Druid | nan | nan<|endoftext|> <|endoftext|>Sanctum Gargoyle | {3}{W} | Artifact Creature — Gargoyle | common | Flying When enters the battlefield, you may return target artifact card from your graveyard to your hand. | As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage. | 2 | 3<|endoftext|> <|endoftext|>Vulshok Battlegear | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Essence Flare | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. | Never underestimate the power of the soul unleashed. | nan | nan<|endoftext|> <|endoftext|>Forgotten Ancient | {3}{G} | Creature — Elemental | rare | Whenever a player casts a spell, you may put a +1/+1 counter on . At the beginning of your upkeep, you may move any number of +1/+1 counters from onto other creatures. | Its blood is life. Its body is growth. | 0 | 3<|endoftext|> <|endoftext|>Tajic, Legion's Edge | {1}{R}{W} | Legendary Creature — Human Soldier | rare | Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. {R}{W}: gains first strike until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Thornscape Battlemage | {2}{G} | Creature — Elf Wizard | uncommon | Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. | nan | 2 | 2<|endoftext|> <|endoftext|>Increasing Confusion | {X}{U} | Sorcery | rare | Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Char-Rumbler | {2}{R}{R} | Creature — Elemental | uncommon | Double strike {R}: gets +1/+0 until end of turn. | Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana. | -1 | 3<|endoftext|> <|endoftext|>Pack Leader | {1}{W} | Creature — Dog | rare | Other Dogs you control get +1/+1. Whenever attacks, prevent all combat damage that would be dealt this turn to Dogs you control. | nan | 2 | 2<|endoftext|> <|endoftext|>Kaya, Orzhov Usurper | {1}{W}{B} | Legendary Planeswalker — Kaya | mythic | +1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. −1: Exile target nonland permanent with mana value 1 or less. −5: deals damage to target player equal to the number of cards that player owns in exile and you gain that much life. | nan | nan | nan<|endoftext|> <|endoftext|>Pale Recluse | {4}{G}{W} | Creature — Spider | common | Reach (This creature can block creatures with flying.) Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.) | nan | 4 | 5<|endoftext|> <|endoftext|>Mass Polymorph | {5}{U} | Sorcery | rare | Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. | nan | nan | nan<|endoftext|> <|endoftext|>Voracious Greatshark | {3}{U}{U} | Creature — Shark | rare | Flash When enters the battlefield, counter target artifact or creature spell. | There is no boat big enough. | 5 | 4<|endoftext|> <|endoftext|>Bestial Menace | {3}{G}{G} | Sorcery | uncommon | Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token. | "My battle cry reaches ears far keener than yours." —Saidah, Joraga hunter | nan | nan<|endoftext|> <|endoftext|>Dryad Militant | {G/W} | Creature — Dryad Soldier | uncommon | If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. | nan | 2 | 1<|endoftext|> <|endoftext|>One with the Multiverse | {6}{U}{U} | Enchantment | mythic | You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Omnath, Locus of Creation | {R}{G}{W}{U} | Legendary Creature — Elemental | mythic | When enters the battlefield, draw a card. Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. | nan | 4 | 4<|endoftext|> <|endoftext|>Ondu Giant | {3}{G} | Creature — Giant Druid | common | When enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Some druids nurture gardens. Others nurture continents. | 2 | 4<|endoftext|> <|endoftext|>Thorntooth Witch | {5}{B} | Creature — Treefolk Shaman | uncommon | Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. | The crone's boughs creaked as she spoke. "You look peaked, little one. Come, sip from my warm brew. It'll have you blooming in no time." | 3 | 4<|endoftext|> <|endoftext|>Horn of Greed | {3} | Artifact | rare | Whenever a player plays a land, that player draws a card. | "Rath grows, and I am nourished." —Volrath | nan | nan<|endoftext|> <|endoftext|>Corrosive Mentor | {2}{B} | Creature — Elemental Rogue | uncommon | Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) | Guttering cinders stoke their dying flames by snuffing out the lights of others. | 1 | 3<|endoftext|> <|endoftext|>Lathnu Hellion | {2}{R} | Creature — Hellion | rare | Haste When enters the battlefield, you get {E}{E} (two energy counters). At the beginning of your end step, sacrifice unless you pay {E}{E}. | nan | 4 | 4<|endoftext|> <|endoftext|>Scrap Welder | {2}{R} | Creature — Goblin Artificer | rare | {T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn. | "This big metal guy will make some amazing wind chimes!" | 3 | 3<|endoftext|> <|endoftext|>Breena, the Demagogue | {1}{W}{B} | Legendary Creature — Bird Warlock | mythic | Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control. | nan | 1 | 3<|endoftext|> <|endoftext|>Robaran Mercenaries | {3}{W} | Creature — Human Mercenary | rare | Vigilance has all activated abilities of all legendary creatures you control. | nan | 3 | 4<|endoftext|> <|endoftext|>Wall of Stone | {1}{R}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.) | The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land. | 0 | 8<|endoftext|> <|endoftext|>Autumn Willow | {4}{G}{G} | Legendary Creature — Avatar | rare | Shroud (This creature can't be the target of spells or abilities.) {G}: Until end of turn, can be the target of spells and abilities controlled by target player as though it didn't have shroud. | "We must shake her limbs and rattle her brains." —Grandmother Sengir | 4 | 4<|endoftext|> <|endoftext|>Befuddle | {2}{U} | Instant | common | Target creature gets -4/-0 until end of turn. Draw a card. | The trick to talking sense into Keldons is getting them to hold still. | nan | nan<|endoftext|> <|endoftext|>Call from the Grave | {2}{B} | Sorcery | common | Put a random creature from a random graveyard into play under your control. deals to you an amount of damage equal to that creature's casting cost. | nan | nan | nan<|endoftext|> <|endoftext|>Face of Divinity | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2. As long as another Aura is attached to enchanted creature, it has first strike and lifelink. | Pure souls shine bright as daybreak. | nan | nan<|endoftext|> <|endoftext|>Quirion Explorer | {1}{G} | Creature — Elf Druid Scout | common | {T}: Add one mana of any color that a land an opponent controls could produce. | Fight with a friend at your back, steel in your hands, and magic in your veins. —Quirion creed | 1 | 1<|endoftext|> <|endoftext|>Simic Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {G} or {U}. | Enter and comprehend the perfection of orchestrated life. | nan | nan<|endoftext|> <|endoftext|>Laid to Rest | {3}{G} | Enchantment | uncommon | Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. | "We are not here to mourn their loss. We are here to celebrate their lives." —Vesna, Dawnhart witch | nan | nan<|endoftext|> <|endoftext|>Phyrexian Plaguelord | {3}{B}{B} | Creature — Phyrexian Carrier | mythic | {T}, Sacrifice : Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn. | "The final stage of the illness: delirium, convulsions, and death." —Phyrexian progress notes | 4 | 4<|endoftext|> <|endoftext|>Tale's End | {1}{U} | Instant | rare | Counter target activated ability, triggered ability, or legendary spell. | "When you are gone, will anyone remember your story?" —Unknown | nan | nan<|endoftext|> <|endoftext|>Squishy Sphinx Ninja | | Stickers | common | {TK}{TK} — Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {TK}{TK}{TK}{TK} — Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) {TK}{TK}{TK} — 5/3 {TK}{TK}{TK}{TK}{TK} — 7/7 | nan | nan | nan<|endoftext|> <|endoftext|>Anaba Shaman | {3}{R} | Creature — Minotaur Shaman | common | {R}, {T}: deals 1 damage to any target. | Just try taking *this* bull by the horns. | 2 | 2<|endoftext|> <|endoftext|>Sailmonger | {3}{U} | Creature — Human Monger | uncommon | {2}: Target creature gains flying until end of turn. Any player may activate this ability. | Clients who cheat the sailmonger make an impact on the rest. | 3 | 3<|endoftext|> <|endoftext|>Castle Ardenvale | | Land | rare | enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token. | Without Ardenvale's loyalty, the realm would greedily devour itself. | nan | nan<|endoftext|> <|endoftext|>Might of Old Krosa | {G} | Instant | uncommon | Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. | "Krosa the great. Krosa the enduring. Look to the forest, and it will share its bounty." —Zyd, Kamahlite druid | nan | nan<|endoftext|> <|endoftext|>Veteran Bodyguard | {3}{W}{W} | Creature — Human | rare | As long as is untapped, all damage that would be dealt to you by unblocked creatures is dealt to instead. | Good bodyguards are hard to find, mainly because they don't live long. | 2 | 5<|endoftext|> <|endoftext|>Cho-Arrim Legate | {2}{W} | Creature — Human Soldier | uncommon | If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost. Protection from black | nan | 1 | 2<|endoftext|> <|endoftext|>Rohgahh of Kher Keep | {2}{B}{B}{R}{R} | Legendary Creature — Kobold | rare | At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap and all creatures named Kobolds of Kher Keep, then an opponent gains control of them. Creatures you control named Kobolds of Kher Keep get +2/+2. | nan | 5 | 5<|endoftext|> <|endoftext|>Tajuru Pathwarden | {4}{G} | Creature — Elf Warrior Ally | common | Vigilance, trample | nan | 5 | 4<|endoftext|> <|endoftext|>Underground River | | Land | rare | {T}: Add {C}. {T}: Add {U} or {B}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Othelm, Sigardian Outcast | {1}{G}{W} | Legendary Creature — Human | rare | {2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Friends forever (You can have two commanders if both have friends forever.) | "A friend is someone you'd do anything for." | 2 | 2<|endoftext|> <|endoftext|>Ruff, Underdog Champ | {2}{W}{W} | Legendary Creature — Dog Soldier | rare | All Hounds are Dogs. (We'll errata this to be true.) First strike, lifelink Underdog — If you've lost a game this match, and other Dogs you control get +1/+1. | nan | 3 | 2<|endoftext|> <|endoftext|>Pursued Whale | {5}{U}{U} | Creature — Whale | rare | When enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target cost {3} more to cast. | nan | 8 | 8<|endoftext|> <|endoftext|>Mass Hysteria | {R} | Enchantment | rare | All creatures have haste. | The sooner you see the whites of their eyes, the sooner you'll spill the red of their blood. | nan | nan<|endoftext|> <|endoftext|>Zenith Chronicler | {2} | Artifact Creature — Phyrexian Construct | rare | Whenever a player casts their first multicolored spell each turn, each other player draws a card. | It watches through the never-ending day, motionless save for the unsettling, twitching dance it performs as each sun reaches its apex. | 3 | 1<|endoftext|> <|endoftext|>Wildheart Invoker | {2}{G}{G} | Creature — Elf Shaman | common | {8}: Target creature gets +5/+5 and gains trample until end of turn. | "Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us." —*The Invokers' Tales* | 4 | 3<|endoftext|> <|endoftext|>Goblin Boom Keg | {4} | Artifact | uncommon | At the beginning of your upkeep, sacrifice . When is put into a graveyard from the battlefield, it deals 3 damage to any target. | Dragonfire spawned many imitations. Some were more dramatic than others. | nan | nan<|endoftext|> <|endoftext|>Righteousness | {W} | Instant | rare | Target blocking creature gets +7/+7 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Meet and Greet "Sisay" | {R}{G} | Legendary Creature — Elf Performer | rare | Whenever you cast a spell, choose one — • Flavor — gets +1/+1 until end of turn for each line of flavor text that spell has. • History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Wall of Water | {1}{U}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) {U}: gets +1/+0 until end of turn. | A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path. | 0 | 5<|endoftext|> <|endoftext|>Seismic Assault | {R}{R}{R} | Enchantment | rare | Discard a land card: deals 2 damage to any target. | Earth arms itself with fire. | nan | nan<|endoftext|> <|endoftext|>Dromoka's Command | {G}{W} | Instant | rare | Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control. | nan | nan | nan<|endoftext|> <|endoftext|>School of the Unseen | | Land | uncommon | {T}: Add {C}. {2}, {T}: Add one mana of any color. | After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world. | nan | nan<|endoftext|> <|endoftext|>Leonin Abunas | {3}{W} | Creature — Cat Cleric | rare | Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) | Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light. | 2 | 5<|endoftext|> <|endoftext|>Insatiable Harpy | {2}{B}{B} | Creature — Harpy | uncommon | Flying, lifelink | Gold coin, battered helmet, broken wrist bone—all have the same value in the eyes of a harpy. | 2 | 2<|endoftext|> <|endoftext|>Matsu-Tribe Sniper | {1}{G} | Creature — Snake Warrior Archer | common | {T}: deals 1 damage to target creature with flying. Whenever deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | nan | 1 | 1<|endoftext|> <|endoftext|>Tempered Steel | {1}{W}{W} | Enchantment | rare | Artifact creatures you control get +2/+2. | "Death shall prevail as long as our will falls to rust. May necessity anneal our resolve." —Ghalma the Shaper | nan | nan<|endoftext|> <|endoftext|>Viashino Heretic | {2}{R} | Creature — Viashino | uncommon | {1}{R}, {T}: Destroy target artifact. deals damage to that artifact's controller equal to the artifact's mana value. | "The past is buried for good reason." | 1 | 3<|endoftext|> <|endoftext|>Scythe of the Wretched | {2} | Artifact — Equipment | rare | Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach to that creature. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Death Match | {3}{B} | Enchantment | rare | Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn. | The Cabal breeds many things for the pit fights, but it never breeds compassion. | nan | nan<|endoftext|> <|endoftext|>Blackcleave Cliffs | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}. | Where ambition meets industry, passion is poisoned by greed. | nan | nan<|endoftext|> <|endoftext|>Throat Wolf | {1}{R}{R} | Summon Wolf | rare | You may cast during an opponent's combat phase. Firstest strike (This creature deals combat damage to creatures before creatures with first strike.) After each opponent's first combat phase of each turn, there is an additional combat phase. Only can attack during that combat phase. | nan | 3 | 1<|endoftext|> <|endoftext|>Bloodfire Kavu | {2}{R}{R} | Creature — Kavu | uncommon | {R}, Sacrifice : It deals 2 damage to each creature. | Heart of fire, blood of lava, teeth of stone. | 2 | 2<|endoftext|> <|endoftext|>Phyrexian Denouncer | {1}{B} | Creature — Phyrexian Carrier | common | {T}, Sacrifice : Target creature gets -1/-1 until end of turn. | "The first stage of the illness: rash and nausea." —Phyrexian progress notes | 1 | 1<|endoftext|> <|endoftext|>Fiery Justice | {R}{G}{W} | Sorcery | rare | deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. | When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king. | nan | nan<|endoftext|> <|endoftext|>Steam Blast | {2}{R} | Sorcery | uncommon | deals 2 damage to each creature and each player. | The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses. | nan | nan<|endoftext|> <|endoftext|>White Sun's Twilight | {X}{W}{W} | Sorcery | rare | You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.) | nan | nan | nan<|endoftext|> <|endoftext|>Caves of Koilos | | Land | rare | {T}: Add {C}. {T}: Add {W} or {B}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Dust Elemental | {2}{W}{W} | Creature — Elemental | rare | Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When enters the battlefield, return three creatures you control to their owner's hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Mercadia's Downfall | {2}{R} | Instant | uncommon | Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. | With an explosion that shook the foundation of the city, the *Weatherlight* burst from the underground hangar. | nan | nan<|endoftext|> <|endoftext|>Vivid Crag | | Land | uncommon | enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Gladehart Cavalry | {5}{G}{G} | Creature — Elf Knight | rare | When enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. | nan | 6 | 6<|endoftext|> <|endoftext|>Blood Host | {3}{B}{B} | Creature — Vampire | uncommon | {1}{B}, Sacrifice another creature: Put a +1/+1 counter on and you gain 2 life. | It would be ill-mannered to decline his invitation. It would be ill-advised to accept it. | 3 | 3<|endoftext|> <|endoftext|>Ghirapur Orrery | {4} | Artifact | rare | Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. | This detailed model allows the edificers to examine the city from every angle. | nan | nan<|endoftext|> <|endoftext|>Overtaker | {1}{U} | Creature — Merfolk Spellshaper | rare | {3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. | "It's no challenge to master a Mercadian." | 1 | 1<|endoftext|> <|endoftext|>Chief of the Foundry | {3} | Artifact Creature — Construct | uncommon | Other artifact creatures you control get +1/+1. | The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers. | 2 | 3<|endoftext|> <|endoftext|>Jeskai Infiltrator | {2}{U} | Creature — Human Monk | rare | can't be blocked as long as you control no other creatures. When deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | nan | 2 | 3<|endoftext|> <|endoftext|>Siegecraft | {3}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+4. | "They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun." —Golran, dragonscale captain | nan | nan<|endoftext|> <|endoftext|>Olivia's Dragoon | {1}{B} | Creature — Vampire Berserker | common | Discard a card: gains flying until end of turn. | Displays of Voldaren bloodlust are not restricted to glamorous banquets and lavish parties. | 2 | 2<|endoftext|> <|endoftext|>Diabolic Revelation | {X}{3}{B}{B} | Sorcery | rare | Search your library for up to X cards, put those cards into your hand, then shuffle. | "There are some secrets so dark no human mind should ever contain them. Interested?" —Nefarox, Overlord of Grixis | nan | nan<|endoftext|> <|endoftext|>Xathrid Necromancer | {2}{B} | Creature — Human Wizard | rare | Whenever or another Human creature you control dies, create a tapped 2/2 black Zombie creature token. | "My commands shall echo forever in their dusty skulls." | 2 | 2<|endoftext|> <|endoftext|>Sorry | {U}{U} | Enchantment | uncommon | Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell. Whenever a player says "sorry" at any other time, deals 2 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Sram, Senior Edificer | {1}{W} | Legendary Creature — Dwarf Advisor | rare | Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Silver Seraph | {5}{W}{W}{W} | Creature — Angel | rare | Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. | A symbol of hope for hopeless times. | 6 | 6<|endoftext|> <|endoftext|>Yavimaya, Cradle of Growth | | Legendary Land | rare | Each land is a Forest in addition to its other land types. | nan | nan | nan<|endoftext|> <|endoftext|>Dragonsoul Knight | {2}{R} | Creature — Human Knight | uncommon | First strike {W}{U}{B}{R}{G}: Until end of turn, becomes a Dragon, gets +5/+3, and gains flying and trample. | The farther he roamed from Jund and its dragons, the more he felt their essence in himself. | 2 | 2<|endoftext|> <|endoftext|>Time Reversal | {3}{U}{U} | Sorcery | mythic | Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile . | "Optimists see the world as they wish it to be. Pessimists see the world as it is. Must these roles be mutually exclusive?" —Evo Ragus | nan | nan<|endoftext|> <|endoftext|>The Monumental Facade | | Land — Sphere | rare | enters the battlefield with two oil counters on it. {T}: Add {C}. {T}, Remove an oil counter from : Put an oil counter on target artifact or creature you control. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Burning Sun's Avatar | {3}{R}{R}{R} | Creature — Dinosaur Avatar | rare | When enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. | "Tilonalli's searing rays carry the spark of life's eventual destruction as all light fades." —Chitlati, Lightning Rider | 6 | 6<|endoftext|> <|endoftext|>Magmatic Force | {5}{R}{R}{R} | Creature — Elemental | rare | At the beginning of each upkeep, deals 3 damage to any target. | It's the pinnacle of utter destructiveness. | 7 | 7<|endoftext|> <|endoftext|>Benthic Explorers | {3}{U} | Creature — Merfolk Scout | common | {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. | The rising oceans brought new lakes—and new terrors—to Terisiare. The Explorers found their ancient enemies spawning everywhere. | 2 | 4<|endoftext|> <|endoftext|>Fruition | {G} | Sorcery | common | You gain 1 life for each Forest on the battlefield. | Come to these woods and suffer no pain; you've burdens to lose and new life to gain. | nan | nan<|endoftext|> <|endoftext|>Delif's Cube | {1} | Artifact | rare | {2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on . {2}, Remove a cube counter from : Regenerate target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Tempest of Light | {2}{W} | Instant | uncommon | Destroy all enchantments. | "Let everything return to its true nature, so that destiny may takes its course." | nan | nan<|endoftext|> <|endoftext|>Upheaval | {4}{U}{U} | Sorcery | rare | Return all permanents to their owners' hands. | The calm comes after the storm. | nan | nan<|endoftext|> <|endoftext|>Timestream Navigator | {1}{U} | Creature — Human Pirate Wizard | mythic | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {2}{U}{U}, {T}, Put on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing. | nan | 1 | 1<|endoftext|> <|endoftext|>Boss's Chauffeur | {4}{W} | Creature — Elf Citizen | rare | enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on . When dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Captive Flame | {2}{R} | Enchantment | uncommon | {R}: Target creature gets +1/+0 until end of turn. | "Kills and cooks your food in one easy stroke." | nan | nan<|endoftext|> <|endoftext|>Goblin Gathering | {2}{R} | Sorcery | common | Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named in your graveyard. | Two's a party. Three's a felony. | nan | nan<|endoftext|> <|endoftext|>Spikeshot Goblin | {2}{R} | Creature — Goblin Shaman | common | {R}, {T}: deals damage equal to its power to any target. | The path of a goblin shaman is a journey through a thousand ways of hurting people. | 1 | 2<|endoftext|> <|endoftext|>Curse of Echoes | {4}{U} | Enchantment — Aura Curse | rare | Enchant player Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control. | nan | nan | nan<|endoftext|> <|endoftext|>Celestial Crusader | {2}{W}{W} | Creature — Spirit | uncommon | Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Bastion Protector | {2}{W} | Creature — Human Soldier | rare | Commander creatures you control get +2/+2 and have indestructible. | "As long as I stand, so will your cause." | 3 | 3<|endoftext|> <|endoftext|>Fallow Earth | {2}{G} | Sorcery | uncommon | Put target land on top of its owner's library. | ". . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks." —Afari, *Tales* | nan | nan<|endoftext|> <|endoftext|>Crown of Empires | {2} | Artifact | uncommon | {3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires. | "With this crown, assert your authority." —Crown inscription | nan | nan<|endoftext|> <|endoftext|>Everlasting Lich | {2}{B}{B}{B} | Creature — Zombie | rare | can't block. can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) | nan | 4 | 0<|endoftext|> <|endoftext|>Mages' Contest | {1}{R}{R} | Instant | rare | You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Midnight Oil | {2}{B}{B} | Enchantment | rare | enters the battlefield with seven hour counters on it. At the beginning of your draw step, draw an additional card and remove two hour counters from . Your maximum hand size is equal to the number of hour counters on . Whenever you discard a card, you lose 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Popular Entertainer | {1}{R} | Legendary Enchantment — Background | rare | Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | The last thing anyone would describe you as is shy. You love the spotlight, and it loves you back. | nan | nan<|endoftext|> <|endoftext|>Levitation | {2}{U}{U} | Enchantment | uncommon | Creatures you control have flying. | The horses of Scytha's army must be well trained. A thrown rider would fall miles before meeting the ground. | nan | nan<|endoftext|> <|endoftext|>Deep Reconnaissance | {2}{G} | Sorcery | uncommon | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Jagged Lightning | {3}{R}{R} | Sorcery | uncommon | deals 3 damage to each of two target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Mirror Strike | {3}{W} | Instant | uncommon | All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. | "Enemies can be your weapons or your shields. Simply show them which they are." —*The Teachings of Zho* | nan | nan<|endoftext|> <|endoftext|>Mask of Griselbrand | {1}{B}{B} | Legendary Artifact — Equipment | rare | Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Ob Nixilis, the Hate-Twisted | {3}{B}{B} | Legendary Planeswalker — Nixilis | uncommon | Whenever an opponent draws a card, deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Argentum Masticore | {5} | Artifact Creature — Phyrexian Masticore | rare | First strike, protection from multicolored At the beginning of your upkeep, sacrifice unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card. | nan | 5 | 5<|endoftext|> <|endoftext|>Wall of Deceit | {1}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) {3}: Turn face down. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 0 | 5<|endoftext|> <|endoftext|>Treva's Ruins | | Land — Lair | uncommon | When enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Sword of War and Peace | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Drowner of Secrets | {2}{U} | Creature — Merfolk Wizard | uncommon | Tap an untapped Merfolk you control: Target player mills a card. | Merrows consider themselves the keepers of Lorwyn's past—and consider it their duty to edit when necessary. | 1 | 3<|endoftext|> <|endoftext|>Tibor and Lumia | {2}{U}{R} | Legendary Creature — Human Wizard | rare | Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, deals 1 damage to each creature without flying. | Tracing the horizon in a dance of wind and fire. | 3 | 3<|endoftext|> <|endoftext|>Cloudreader Sphinx | {4}{U} | Creature — Sphinx | common | Flying When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 3 | 4<|endoftext|> <|endoftext|>Vulshok Gauntlets | {2} | Artifact — Equipment | common | Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Unpredictable Cyclone | {3}{R}{R} | Enchantment | rare | If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Jin-Gitaxias, Core Augur | {8}{U}{U} | Legendary Creature — Phyrexian Praetor | mythic | Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. | "It is not a goal, but a process—the process of creating the perfect Phyrexia." | 5 | 4<|endoftext|> <|endoftext|>Talisman of Creativity | {2} | Artifact | uncommon | {T}: Add {C}. {T}: Add {U} or {R}. deals 1 damage to you. | "Good ideas don't take time. They take a lot of bad ideas first." —Ral Zarek | nan | nan<|endoftext|> <|endoftext|>Manifestation Sage | {G/U}{G/U}{G/U}{G/U} | Creature — Human Wizard | rare | When enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Haunted Dead | {3}{B} | Creature — Zombie | uncommon | When enters the battlefield, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return from your graveyard to the battlefield tapped. | nan | 2 | 2<|endoftext|> <|endoftext|>Trained Orgg | {6}{R} | Creature — Orgg | rare | | "That arm's for bashin'. That one's for smashin'. That one's for scratchin'. And that one . . . I don't know what that one's for." —Orgg trainer | 6 | 6<|endoftext|> <|endoftext|>Scrapheap | {3} | Artifact | rare | Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. | Junk heaps have rats, but scrapheaps have goblins. | nan | nan<|endoftext|> <|endoftext|>Eternal Thirst | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | nan | nan | nan<|endoftext|> <|endoftext|>Scorchwalker | {3}{R} | Creature — Elemental | common | Bloodrush — {1}{R}{R}, Discard : Target attacking creature gets +5/+1 until end of turn. | "Borborygmos's elemental launched an assault, but the Izzet wards held and experiments continue." —Skyknight report on the Rubblebelt | 5 | 1<|endoftext|> <|endoftext|>Thrumming Stone | {5} | Legendary Artifact | rare | Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Orcish Artillery | {1}{R}{R} | Creature — Orc Warrior | uncommon | {T}: deals 2 damage to any target and 3 damage to you. | "So they want to kill my men? Well two can play at that game." —General Khurzog | 1 | 3<|endoftext|> <|endoftext|>Supplant Form | {4}{U}{U} | Instant | rare | Return target creature to its owner's hand. You create a token that's a copy of that creature. | "Ice can be shaped to any form, even the whisper of a memory." —Mytha, Temur shaman | nan | nan<|endoftext|> <|endoftext|>Tymaret, Chosen from Death | {B}{B} | Legendary Enchantment Creature — Demigod | uncommon | Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. | nan | 2 | *<|endoftext|> <|endoftext|>Form of the Dragon | {4}{R}{R}{R} | Enchantment | rare | At the beginning of your upkeep, deals 5 damage to any target. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you. | nan | nan | nan<|endoftext|> <|endoftext|>Icequake | {1}{B}{B} | Sorcery | uncommon | Destroy target land. If that land was a snow land, deals 1 damage to that land's controller. | "When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Timber Protector | {4}{G} | Creature — Treefolk Warrior | rare | Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible. | In his presence, an ordinary grove becomes a bastion to turn spells and break armies. | 4 | 6<|endoftext|> <|endoftext|>Baird, Argivian Recruiter | {R}{W} | Legendary Creature — Human Soldier | uncommon | At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Slith Predator | {G}{G} | Creature — Slith | uncommon | Trample Whenever deals combat damage to a player, put a +1/+1 counter on it. | Born amid the molten metal of the Great Furnace, the slith have more than adapted to the perils of a metal world. | 1 | 1<|endoftext|> <|endoftext|>Chain Lightning | {R} | Sorcery | mythic | deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. | nan | nan | nan<|endoftext|> <|endoftext|>Matsu-Tribe Decoy | {2}{G} | Creature — Snake Warrior | common | {2}{G}: Target creature blocks this turn if able. Whenever deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | nan | 1 | 3<|endoftext|> <|endoftext|>Dimir Machinations | {2}{B} | Sorcery | uncommon | Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Forsworn Paladin | {B} | Creature — Human Knight | rare | Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Spikeshot Elder | {R} | Creature — Goblin Shaman | rare | {1}{R}{R}: deals damage equal to its power to any target. | Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more. | 1 | 1<|endoftext|> <|endoftext|>Bonepicker Skirge | {2}{B} | Creature — Phyrexian Imp | common | Flying Corrupted — As long as an opponent has three or more poison counters, has deathtouch and lifelink. | Even the most insignificant creature can be perfected. | 2 | 2<|endoftext|> <|endoftext|>Shoreline Ranger | {5}{U} | Creature — Bird Soldier Ranger | common | Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) | nan | 3 | 4<|endoftext|> <|endoftext|>Ivy, Gleeful Spellthief | {G}{U} | Legendary Creature — Faerie Rogue | rare | Flying Whenever a player casts a spell that targets only a single creature other than , you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.) | nan | 2 | 1<|endoftext|> <|endoftext|>Erratic Explosion | {2}{R} | Sorcery | common | Choose any target. Reveal cards from the top of your library until you reveal a nonland card. deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Wonder | {2}{U}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) {2}{U}{U}: gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. | So confusing is the Wall's appearance that few of its victims even see it move. | 1 | 5<|endoftext|> <|endoftext|>Stuffy Doll | {5} | Artifact Creature — Construct | rare | Indestructible As enters the battlefield, choose a player. Whenever is dealt damage, it deals that much damage to the chosen player. {T}: deals 1 damage to itself. | nan | 0 | 1<|endoftext|> <|endoftext|>Quillspike | {2}{B/G} | Creature — Beast | uncommon | {B/G}, Remove a -1/-1 counter from a creature you control: gets +3/+3 until end of turn. | While it's true that a quillspike does heal the sick, it's just because it finds them tastier that way. | 1 | 1<|endoftext|> <|endoftext|>Slobad, Iron Goblin | {2}{R} | Legendary Creature — Phyrexian Goblin Artificer | rare | {T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts. | The Forge embraces all who contribute to the Great Work. | 3 | 3<|endoftext|> <|endoftext|>Samut, Voice of Dissent | {3}{R}{G} | Legendary Creature — Human Warrior | mythic | Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature. | nan | 3 | 4<|endoftext|> <|endoftext|>Split Decision | {1}{U} | Instant | uncommon | Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Master of Waves | {3}{U} | Creature — Merfolk Wizard | mythic | Protection from red Elemental creatures you control get +1/+1. When enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) | nan | 2 | 1<|endoftext|> <|endoftext|>Phantasmal Dragon | {2}{U}{U} | Creature — Dragon Illusion | uncommon | Flying When becomes the target of a spell or ability, sacrifice it. | Its hunger and ire are no less for being wrought of lies and mist. | 5 | 5<|endoftext|> <|endoftext|>Grand Architect | {1}{U}{U} | Creature — Vedalken Artificer | rare | Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. | nan | 1 | 3<|endoftext|> <|endoftext|>Soulcatcher | {1}{W} | Creature — Bird Soldier | uncommon | Flying Whenever a creature with flying dies, put a +1/+1 counter on . | "Holy couriers guide aven spirits up to the home of the Ancestor." —Mystic elder | 1 | 1<|endoftext|> <|endoftext|>Jhessian Zombies | {4}{U}{B} | Creature — Zombie | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.) | nan | 2 | 4<|endoftext|> <|endoftext|>Sundering Growth | {G/W}{G/W} | Instant | common | Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.) | "One day every pillar will be a tree and every hall a glade." —Trostani | nan | nan<|endoftext|> <|endoftext|>Conversion Chamber | {3} | Artifact | uncommon | {2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on . {2}, {T}, Remove a charge counter from : Create a 3/3 colorless Phyrexian Golem artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Fireblast | {4}{R}{R} | Instant | common | You may sacrifice two Mountains rather than pay this spell's mana cost. deals 4 damage to any target. | Embermages aren't well known for their diplomatic skills. | nan | nan<|endoftext|> <|endoftext|>Sudden Spoiling | {1}{B}{B} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2. | nan | nan | nan<|endoftext|> <|endoftext|>Thousand-Year Storm | {4}{U}{R} | Enchantment | rare | Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies. | Ral's storm crackled with mystical detections: Planeswalkers were infiltrating Ravnica. | nan | nan<|endoftext|> <|endoftext|>Space Beleren | {2}{W}{U} | Legendary Planeswalker — Jace | mythic | Space sculptor ( divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.) +1: Creatures in each sector can be blocked this turn only by creatures in the same sector. −1: Put a +1/+1 counter on each creature in the sector of your choice. −5: Destroy all creatures in the sector of your choice. | nan | nan | nan<|endoftext|> <|endoftext|>Safehold Elite | {1}{G/W} | Creature — Elf Scout | common | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | "I refuse to die—not at the hands of one such as you." | 2 | 2<|endoftext|> <|endoftext|>Roc of Kher Ridges | {3}{R} | Creature — Bird | rare | Flying | We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror. | 3 | 3<|endoftext|> <|endoftext|>Primeval Shambler | {4}{B} | Creature — Horror Mercenary | uncommon | {B}: gets +1/+1 until end of turn. | His mind, like his body, is made up of the swamp's flotsam. | 3 | 3<|endoftext|> <|endoftext|>Moldervine Reclamation | {3}{B}{G} | Enchantment | uncommon | Whenever a creature you control dies, you gain 1 life and draw a card. | "The heroes of the past nourish our spirits by their example—and nourish our crops by their decay." —Jeddeg, philosopher of graves | nan | nan<|endoftext|> <|endoftext|>Deafening Clarion | {1}{R}{W} | Sorcery | rare | Choose one or both — • deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn. | "Commander, what's the signal to attack?" "You'll know." | nan | nan<|endoftext|> <|endoftext|>Clocknapper | {3}{U}{U} | Creature — Human Spy | rare | When enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) | nan | 2 | 2<|endoftext|> <|endoftext|>Astor, Bearer of Blades | {2}{R}{W} | Legendary Creature — Human Warrior | rare | When enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equipment you control have equip {1}. Vehicles you control have crew 1. | nan | 4 | 4<|endoftext|> <|endoftext|>Frontier Explorer | {W} | Creature — Cat Scout | rare | {3}, {T}: Until end of turn, you may play one basic Plains card from outside the game. | nan | 2 | 1<|endoftext|> <|endoftext|>Tyrant of Kher Ridges | {4}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, it deals 4 damage to any target. {R}: gets +1/+0 until end of turn. | In war, dragons don't see sides, just side dishes. | 4 | 5<|endoftext|> <|endoftext|>Elder Brain | {5}{B}{B} | Creature — Horror | rare | Menace Whenever attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. | nan | 6 | 6<|endoftext|> <|endoftext|>Crow of Dark Tidings | {2}{B} | Creature — Zombie Bird | common | Flying When enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.) | nan | 2 | 1<|endoftext|> <|endoftext|>Blood Pet | {B} | Creature — Thrull | common | Sacrifice : Add {B}. | No thrull has ever been burdened with a long life. | 1 | 1<|endoftext|> <|endoftext|>Delaying Shield | {3}{W} | Enchantment | rare | If damage would be dealt to you, put that many delay counters on instead. At the beginning of your upkeep, remove all delay counters from . For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. | nan | nan | nan<|endoftext|> <|endoftext|>Putrid Cyclops | {2}{B} | Creature — Zombie Cyclops | common | When enters the battlefield, scry 1, then reveal the top card of your library. gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | 3 | 3<|endoftext|> <|endoftext|>Smite | {W} | Instant | common | Destroy target blocked creature. | "You've got your childhood wish at last. Now you get to die." —Gerrard, to Volrath | nan | nan<|endoftext|> <|endoftext|>Ivory Cup | {1} | Artifact | uncommon | Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Grave Exchange | {4}{B}{B} | Sorcery | common | Return target creature card from your graveyard to your hand. Target player sacrifices a creature. | "It's a cold, dark journey either way." —Eruth of Lambholt | nan | nan<|endoftext|> <|endoftext|>Guardian Archon | {4}{W}{W} | Creature — Archon | rare | Flying As enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. | nan | 5 | 5<|endoftext|> <|endoftext|>Glimmervoid | | Land | rare | At the beginning of the end step, if you control no artifacts, sacrifice . {T}: Add one mana of any color. | An empty canvas holds infinite possibilities. | nan | nan<|endoftext|> <|endoftext|>Heartless Summoning | {1}{B} | Enchantment | rare | Creature spells you cast cost {2} less to cast. Creatures you control get -1/-1. | "They won't be winning any beauty pageants, but they'll do the trick." —Enslow, ghoulcaller of Nephalia | nan | nan<|endoftext|> <|endoftext|>Look at Me, I'm the DCI | {5}{W}{W} | Sorcery | rare | Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.) | Few understand the DCI's rigorous decision-making process. | nan | nan<|endoftext|> <|endoftext|>Goblin Assassin | {3}{R}{R} | Creature — Goblin Assassin | uncommon | Whenever or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. | The more victims he kills, the more likely he is to get the right one. | 2 | 2<|endoftext|> <|endoftext|>Orcish Lumberjack | {R} | Creature — Orc | common | {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. | "Wood is wasted in the dirt." —Orcish proverb | 1 | 1<|endoftext|> <|endoftext|>Blinking Spirit | {3}{W} | Creature — Spirit | rare | {0}: Return to its owner's hand. | "Don't look at it! Maybe it'll go away!" —Ib Halfheart, Goblin Tactician | 2 | 2<|endoftext|> <|endoftext|>Rescuer Chwinga | {1}{W} | Creature — Elemental Spirit | uncommon | Flash Natural Shelter — When enters the battlefield, you may return another permanent you control to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Ninja of the Deep Hours | {3}{U} | Creature — Human Ninja | common | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, you may draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Flametongue Kavu | {3}{R} | Creature — Kavu | uncommon | When enters the battlefield, it deals 4 damage to target creature. | "If you look past the giant claws, nasty teeth, and horrible breath, they're actually kind of cute." —Shanna Sisay | 4 | 2<|endoftext|> <|endoftext|>Horned Turtle | {2}{U} | Creature — Turtle | common | | It doesn't like having visitors . . . unless it's having them for lunch. | 1 | 4<|endoftext|> <|endoftext|>Mark of the Vampire | {3}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has lifelink. | "My 'condition' is a trial. The weak are consumed by it. The strong transcend it." —Sorin Markov | nan | nan<|endoftext|> <|endoftext|>Death Ward | {W} | Instant | common | Regenerate target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Anchor to the Aether | {2}{U} | Sorcery | uncommon | Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Brain Maggot | {1}{B} | Enchantment Creature — Insect | rare | When enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until leaves the battlefield. | nan | 1 | 1<|endoftext|> <|endoftext|>Artifact Blast | {R} | Instant | common | Counter target artifact spell. | The first line of defense against Urza and Mishra, the Artifact Blast achieved widespread fame until an unlucky mage discovered it was useless on the devices the brothers had already created. | nan | nan<|endoftext|> <|endoftext|>Karmic Guide | {3}{W}{W} | Creature — Angel Spirit | rare | Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, return target creature card from your graveyard to the battlefield. | Just one moment more | 2 | 2<|endoftext|> <|endoftext|>Lavaborn Muse | {3}{R} | Creature — Spirit | rare | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, deals 3 damage to that player. | "Her voice is disaster, painful and final." —Matoc, lavamancer | 3 | 3<|endoftext|> <|endoftext|>Reanimated | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Keldon Marauders | {1}{R} | Creature — Human Warrior | common | Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When enters or leaves the battlefield, it deals 1 damage to target player or planeswalker. | nan | 3 | 3<|endoftext|> <|endoftext|>Kathari Screecher | {2}{U} | Creature — Bird Soldier | common | Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Blessed Spirits | {2}{W} | Creature — Spirit | uncommon | Flying Whenever you cast an enchantment spell, put a +1/+1 counter on . | Not all heroes die in armor. | 2 | 2<|endoftext|> <|endoftext|>Terravore | {1}{G}{G} | Creature — Lhurgoyf | rare | Trample 's power and toughness are each equal to the number of land cards in all graveyards. | nan | * | *<|endoftext|> <|endoftext|>Simian Grunts | {2}{G} | Creature — Ape | common | Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | These monkeys mean business. | 3 | 4<|endoftext|> <|endoftext|>Teachings of the Archaics | {2}{U} | Sorcery — Lesson | rare | If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. | nan | nan | nan<|endoftext|> <|endoftext|>Archery Training | {W} | Enchantment — Aura | uncommon | Enchant creature At the beginning of your upkeep, you may put an arrow counter on . Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on ." | nan | nan | nan<|endoftext|> <|endoftext|>Pyroclastic Elemental | {3}{R}{R} | Creature — Elemental | uncommon | {1}{R}{R}: deals 1 damage to target player. | "Whoever thought of making mobile volcanoes was a genius." —Chandra Nalaar | 5 | 4<|endoftext|> <|endoftext|>Asmoranomardicadaistinaculdacar | | Legendary Creature — Human Wizard | rare | As long as you've discarded a card this turn, you may pay {B/R} to cast this spell. When enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself. | nan | 3 | 3<|endoftext|> <|endoftext|>Aisling Leprechaun | {G} | Creature — Faerie | common | Whenever blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.) | nan | 1 | 1<|endoftext|> <|endoftext|>Ob Nixilis, the Fallen | {3}{B}{B} | Legendary Creature — Demon | mythic | Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on . | His spark lost, he plots revenge upon the plane whose corrupting mana fractured his soul. | 3 | 3<|endoftext|> <|endoftext|>Wall of Reverence | {3}{W} | Creature — Spirit Wall | rare | Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. | The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes. | 1 | 6<|endoftext|> <|endoftext|>Spitebellows | {5}{R} | Creature — Elemental | uncommon | When leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Disaster stalks with gaping jaws across unready lands. | 6 | 1<|endoftext|> <|endoftext|>Zirda, the Dawnwaker | {1}{R/W}{R/W} | Legendary Creature — Elemental Fox | rare | Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Serrated Arrows | {4} | Artifact | common | enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on , sacrifice it. {T}, Remove an arrowhead counter from : Put a -1/-1 counter on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Apprentice Wizard | {1}{U}{U} | Creature — Human Wizard | rare | {U}, {T}: Add {C}{C}{C}. | nan | 0 | 1<|endoftext|> <|endoftext|>Lotus Cobra | {1}{G} | Creature — Snake | rare | Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. | nan | 2 | 1<|endoftext|> <|endoftext|>Door to Nothingness | {5} | Artifact | rare | enters the battlefield tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice : Target player loses the game. | "All memory of your existence will be wiped from reality. You will die, and no one will mourn." —Memnarch | nan | nan<|endoftext|> <|endoftext|>Disemvowel | {3}{B}{B} | Sorcery | common | Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) | Without vowels, no one can hear you scream. | nan | nan<|endoftext|> <|endoftext|>Old Gnawbone | {5}{G}{G} | Legendary Creature — Dragon | rare | Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. | nan | 7 | 7<|endoftext|> <|endoftext|>Ivory Mask | {2}{W}{W} | Enchantment | rare | You have shroud. (You can't be the target of spells or abilities.) | Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled. | nan | nan<|endoftext|> <|endoftext|>Fertile Thicket | | Land | common | enters the battlefield tapped. When enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. {T}: Add {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Boros Charm | {R}{W} | Instant | uncommon | Choose one — • deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Twilight Mire | | Land | rare | {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. | As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue. | nan | nan<|endoftext|> <|endoftext|>Aeve, Progenitor Ooze | {2}{G}{G}{G} | Legendary Creature — Ooze | rare | Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) isn't legendary if it's a token. Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control. | nan | 2 | 2<|endoftext|> <|endoftext|>Mogg Flunkies | {1}{R} | Creature — Goblin | common | can't attack or block alone. | They'll attack whatever's in front of them—as long as you tell them where that is. | 3 | 3<|endoftext|> <|endoftext|>Stinkdrinker Daredevil | {2}{R} | Creature — Goblin Rogue | common | Giant spells you cast cost {2} less to cast. | Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub. | 1 | 3<|endoftext|> <|endoftext|>Bone Shards | {B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker. | In the Kathari dumping grounds known as the Boneheaps, its not hard to improvise an offense. | nan | nan<|endoftext|> <|endoftext|>Divine Verdict | {3}{W} | Instant | common | Destroy target attacking or blocking creature. | "Guilty." | nan | nan<|endoftext|> <|endoftext|>Rule of Law | {2}{W} | Enchantment | uncommon | Each player can't cast more than one spell each turn. | Appointed by the kha himself, members of the tribunal ensure all disputes are settled with the utmost fairness. | nan | nan<|endoftext|> <|endoftext|>Zuran Spellcaster | {2}{U} | Creature — Human Wizard | common | {T}: deals 1 damage to any target. | "A mage must be precise as well as potent; cautious, as well as clever." —Zur the Enchanter | 1 | 1<|endoftext|> <|endoftext|>Wirewood Lodge | | Land | uncommon | {T}: Add {C}. {G}, {T}: Untap target Elf. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Trailblazer | {1}{R} | Creature — Goblin Pirate | common | Menace (This creature can't be blocked except by two or more creatures.) | "Why are we following the goblin? Can he even read that map?" —Daphne Vail, *Diremore* first mate | 2 | 1<|endoftext|> <|endoftext|>Time and Tide | {U}{U} | Instant | uncommon | Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out. | "Time may heal all wounds, but what heals time?" —Teferi | nan | nan<|endoftext|> <|endoftext|>Liesa, Forgotten Archangel | {2}{W}{W}{B} | Legendary Creature — Angel | rare | Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. | nan | 4 | 5<|endoftext|> <|endoftext|>Barbarian Riftcutter | {4}{R} | Creature — Human Barbarian | common | {R}, Sacrifice : Destroy target land. | "Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes." —Heruj, Selesnya initiate | 3 | 3<|endoftext|> <|endoftext|>Radiant Kavu | {R}{G}{W} | Creature — Kavu | rare | {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. | When angered or frightened, it protects itself with a burst of blinding light. | 3 | 3<|endoftext|> <|endoftext|>Minions | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Swift Warden | {1}{G}{G} | Creature — Merfolk Warrior | uncommon | Flash When enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | A warning shout would take too long. | 3 | 3<|endoftext|> <|endoftext|>Shivan Gorge | | Legendary Land | rare | {T}: Add {C}. {2}{R}, {T}: deals 1 damage to each opponent. | Both forge and pyre. | nan | nan<|endoftext|> <|endoftext|>Endemic Plague | {3}{B} | Sorcery | rare | As an additional cost to cast this spell, sacrifice a creature. Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Restoration Gearsmith | {2}{W}{B} | Creature — Human Artificer | uncommon | When enters the battlefield, return target artifact or creature card from your graveyard to your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Saproling Burst | {4}{G} | Enchantment | rare | Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from : Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on ." When leaves the battlefield, destroy all tokens created with . They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Tasha, the Witch Queen | {3}{U}{B} | Legendary Planeswalker — Tasha | mythic | Whenever you cast a spell you don't own, create a 3/3 black Demon creature token. +1: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it. −3: You may cast a spell from among cards in exile with page counters on them without paying its mana cost. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Dragonfly Pilot | {W} | Creature — Fox Pilot | uncommon | Whenever enters the battlefield, conjure a card named Dragonfly Suit into your hand. crews Vehicles as though its power were 2 greater. | nan | 1 | 1<|endoftext|> <|endoftext|>Hope of Ghirapur | {1} | Legendary Artifact Creature — Thopter | rare | Flying Sacrifice : Until your next turn, target player who was dealt combat damage by this turn can't cast noncreature spells. | nan | 1 | 1<|endoftext|> <|endoftext|>Vec Townships | | Land | uncommon | {T}: Add {C}. {T}: Add {G} or {W}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Skirk Marauder | {1}{R} | Creature — Goblin | common | Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, it deals 2 damage to any target. | nan | 2 | 1<|endoftext|> <|endoftext|>Lotus Petal | {0} | Artifact | common | {T}, Sacrifice : Add one mana of any color. | "Hard to imagine," mused Hanna, stroking the petal, "such a lovely flower inspiring such greed." | nan | nan<|endoftext|> <|endoftext|>Alaborn Grenadier | {W}{W} | Creature — Human Soldier | common | Vigilance | "Ever proud, ever vigilant." —Grenadier motto | 2 | 2<|endoftext|> <|endoftext|>Diregraf Horde | {4}{B} | Creature — Zombie | common | When enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | nan | 3 | 4<|endoftext|> <|endoftext|>Skitter of Lizards | {R} | Creature — Lizard | common | Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) Haste enters the battlefield with a +1/+1 counter on it for each time it was kicked. | nan | 1 | 1<|endoftext|> <|endoftext|>Path to the Festival | {2}{G} | Sorcery | common | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Pillar Tombs of Aku | {2}{B}{B} | World Enchantment | rare | At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice . | "Aku, City of Hidden Graves / Aku, City of Lost Kings / Aku, welcome me." —Pillar tomb inscription | nan | nan<|endoftext|> <|endoftext|>Chameleon Colossus | {2}{G}{G} | Creature — Shapeshifter | rare | Changeling (This card is every creature type.) Protection from black {2}{G}{G}: gets +X/+X until end of turn, where X is its power. | nan | 4 | 4<|endoftext|> <|endoftext|>Fiery Gambit | {2}{R} | Sorcery | rare | Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, has no effect. If you win one or more flips, deals 3 damage to target creature. If you win two or more flips, deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Hooded Horror | {4}{B} | Creature — Horror | uncommon | can't be blocked as long as defending player controls the most creatures or is tied for the most. | Insidious fear can be the undoing of the greatest of armies. | 4 | 4<|endoftext|> <|endoftext|>Bounty Agent | {1}{W} | Creature — Human Soldier | rare | Vigilance {T}, Sacrifice : Destroy target legendary permanent that's an artifact, creature, or enchantment. | "Lately I've seen the biggest bounties of my career—and for the biggest names." | 2 | 2<|endoftext|> <|endoftext|>Parallax Dementia | {1}{B} | Enchantment — Aura | common | Enchant creature Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Enchanted creature gets +3/+2. When leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Platoon Dispenser | {5} | Artifact Creature — Construct | mythic | At the beginning of your end step, if you control two or more other creatures, draw a card. {3}{W}: Create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W}{W} | nan | 4 | 6<|endoftext|> <|endoftext|>Purity | {3}{W}{W}{W} | Creature — Elemental Incarnation | rare | Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When is put into a graveyard from anywhere, shuffle it into its owner's library. | nan | 6 | 6<|endoftext|> <|endoftext|>Rasaad, Warrior Monk | {2}{R}{W} | Legendary Creature — Human Monk | uncommon | When dies, create three 1/1 white Soldier creature tokens. | nan | 4 | 4<|endoftext|> <|endoftext|>Cabal Coffers | | Land | mythic | {2}, {T}: Add {B} for each Swamp you control. | Deep within the Cabal's vault, the Mirari pulsed like a dead sun—and its darkness radiated across Otaria. | nan | nan<|endoftext|> <|endoftext|>Wave of Rats | {3}{B} | Creature — Rat | rare | Trample When dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control. Blitz {4}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 4 | 2<|endoftext|> <|endoftext|>Windstorm | {X}{G} | Instant | uncommon | deals X damage to each creature with flying. | "When the last dragon fell, its spirit escaped as a roar into the wind." —Temur tale | nan | nan<|endoftext|> <|endoftext|>Arcbound Whelp | {3}{R} | Artifact Creature — Dragon | uncommon | Flying {R}: gets +1/+0 until end of turn. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Wren's Run Packmaster | {3}{G} | Creature — Elf Warrior | rare | Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.) {2}{G}: Create a 2/2 green Wolf creature token. Wolves you control have deathtouch. | nan | 5 | 5<|endoftext|> <|endoftext|>Moss Monster | {3}{G}{G} | Creature — Elemental | common | | After the battle, an eerie silence gripped the forest. The losers' remains were lightly dusted with green. | 3 | 6<|endoftext|> <|endoftext|>Dawnbringer Cleric | {1}{W} | Creature — Human Cleric | common | When enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. | nan | 1 | 3<|endoftext|> <|endoftext|>Blessed Defiance | {W} | Instant | common | Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying. | "If I'm going, I'm taking you with me!" | nan | nan<|endoftext|> <|endoftext|>Disrupting Shoal | {X}{U}{U} | Instant — Arcane | rare | You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. Counter target spell if its mana value is X. | nan | nan | nan<|endoftext|> <|endoftext|>Bladetusk Boar | {3}{R} | Creature — Boar | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | Those who dare stand in its path are either brave or mindless. Or in the case of goblins, both. | 3 | 2<|endoftext|> <|endoftext|>Silence | {W} | Instant | rare | Your opponents can't cast spells this turn. | "All the wizardry in the world has to pass through one small and easily sealed door." —Ajani Goldmane | nan | nan<|endoftext|> <|endoftext|>Firescreamer | {3}{B} | Creature — Kavu | common | {R}: gets +1/+0 until end of turn. | In the dark, it's nearly invisible—until it exhales. | 2 | 2<|endoftext|> <|endoftext|>Endless Ranks of the Dead | {2}{B}{B} | Enchantment | rare | At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down. | With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves. | nan | nan<|endoftext|> <|endoftext|>Voyaging Satyr | {1}{G} | Creature — Satyr Druid | common | {T}: Untap target land. | "None can own the land's bounty. The gods made this world for all to share its riches. And I'm not just saying that because you caught me stealing your fruit." | 1 | 2<|endoftext|> <|endoftext|>Oran-Rief Hydra | {4}{G}{G} | Creature — Hydra | rare | Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on . If that land is a Forest, put two +1/+1 counters on instead. | nan | 5 | 5<|endoftext|> <|endoftext|>Alarum | {1}{W} | Instant | common | Untap target nonattacking creature. It gets +1/+3 until end of turn. | "One timely cry of warning can save nine of surprise." —Sidar Jabari | nan | nan<|endoftext|> <|endoftext|>Calming Licid | {2}{W} | Creature — Licid | uncommon | {W}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. | nan | 2 | 2<|endoftext|> <|endoftext|>Utopia Sprawl | {G} | Enchantment — Aura | uncommon | Enchant Forest As enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. | nan | nan | nan<|endoftext|> <|endoftext|>All Suns' Dawn | {4}{G} | Sorcery | rare | For each color, return up to one target card of that color from your graveyard to your hand. Exile . | "When the fifth sun rose, Mirrodin saw its first true dawn." —Inscribed on the skin of Thrun, the last troll | nan | nan<|endoftext|> <|endoftext|>Rotting Mastodon | {4}{B} | Creature — Zombie Elephant | common | | Mastodons became extinct long ago, but foul forces of the Gurmag Swamp sometimes animate their decaying remains. The Sultai happily exploit such creatures but consider them inferior to their own necromantic creations. | 2 | 8<|endoftext|> <|endoftext|>Jötun Owl Keeper | {2}{W} | Creature — Giant | uncommon | Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When dies, create a 1/1 white Bird creature token with flying for each age counter on it. | nan | 3 | 3<|endoftext|> <|endoftext|>Hellraiser Goblin | {2}{R} | Creature — Goblin Berserker | uncommon | Creatures you control have haste and attack each combat if able. | Don't let him lead the soldiers, but by all means let him lead the way. | 2 | 2<|endoftext|> <|endoftext|>Stitcher Geralf | {3}{U}{U} | Legendary Creature — Human Wizard | mythic | {2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way. | nan | 3 | 4<|endoftext|> <|endoftext|>Surging Flame | {1}{R} | Instant | rare | Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.) deals 2 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Dodecapod | {4} | Artifact Creature — Golem | uncommon | If a spell or ability an opponent controls causes you to discard , put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Drogskol Shieldmate | {2}{W} | Creature — Spirit Soldier | uncommon | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, other creatures you control get +0/+1 until end of turn. | "I will join you so that you will not yet join me." | 2 | 3<|endoftext|> <|endoftext|>Abandon the Post | {1}{R} | Sorcery | common | Up to two target creatures can't block this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | You don't have to outrun the werewolf; you only have to outrun your fellow guard. | nan | nan<|endoftext|> <|endoftext|>Sage's Knowledge | {2}{U} | Sorcery | common | Return target sorcery card from your graveyard to your hand. | "Those who know do not talk. Those who talk do not know." —Lao Tzu, *Tao Te Ching* (trans. Feng and English) | nan | nan<|endoftext|> <|endoftext|>Faerie Formation | {4}{U} | Creature — Faerie | rare | Flying {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. | The throng flitted from castle to castle, leaving a trail of star-crossed love, damaging rumors, and missing heirlooms in their wake. | 5 | 4<|endoftext|> <|endoftext|>Sivitri Scarzam | {5}{U}{B} | Legendary Creature — Human | common | | Even the brave have cause to tremble at the sight of Sivitri Scarzam. Who else has tamed Scarzam's Dragon? | 6 | 4<|endoftext|> <|endoftext|>Theoretical Duplication | {2}{U} | Instant | rare | Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature. | "You made it asymmetrical just to annoy me, didn't you?" —Imbraham, Quandrix dean | nan | nan<|endoftext|> <|endoftext|>Guan Yu, Sainted Warrior | {3}{W}{W} | Legendary Creature — Human Soldier Warrior | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library. | nan | 3 | 5<|endoftext|> <|endoftext|>Tyrranax Atrocity | {3}{G}{G} | Creature — Phyrexian Dinosaur | common | Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) | While some predators specialize in speed, size, or deadly venom, the adaptive tyrranax see no need to limit themselves. | 4 | 4<|endoftext|> <|endoftext|>Shore Snapper | {2}{B} | Creature — Beast | common | {U}: gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) | Kathari, the sickly aven of Grixis, have learned that the corpses by the shoreline are more trap than treat. | 2 | 2<|endoftext|> <|endoftext|>Emry, Lurker of the Loch | {2}{U} | Legendary Creature — Merfolk Wizard | rare | This spell costs {1} less to cast for each artifact you control. When enters the battlefield, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) | nan | 1 | 2<|endoftext|> <|endoftext|>Ponder | {U} | Sorcery | rare | Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Fracture | {W}{B} | Instant | uncommon | Destroy target artifact, enchantment, or planeswalker. | "Your defiance is amusing, little mage. It's time you learn how fragile you really are." —Extus Narr | nan | nan<|endoftext|> <|endoftext|>Footbottom Feast | {2}{B} | Instant | common | Put any number of target creature cards from your graveyard on top of your library. Draw a card. | The scent of rot and vinegar fills the marsh, inviting boggarts from every warren to reunite and feast. | nan | nan<|endoftext|> <|endoftext|>Chillbringer | {4}{U} | Creature — Elemental | common | Flying When enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. | If you can see your breath, it's too late to run. | 3 | 3<|endoftext|> <|endoftext|>Calciderm | {2}{W}{W} | Creature — Beast | uncommon | Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) | nan | 5 | 5<|endoftext|> <|endoftext|>Reezug, the Bonecobbler | {1}{B} | Legendary Creature — Spirit Artificer | mythic | {T}: Target creature card in your graveyard perpetually becomes an artifact. You may cast that card this turn. (It loses all other card types.) | nan | 1 | 3<|endoftext|> <|endoftext|>Kavu Glider | {2}{R} | Creature — Kavu | common | {W}: gets +0/+1 until end of turn. {U}: gains flying until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Fyndhorn Elves | {G} | Creature — Elf Druid | common | {T}: Add {G}. | "Living side by side with the Elves for so long leaves me with no doubt that we serve the same goddess." —Kolbjörn, Elder Druid of the Juniper Order | 1 | 1<|endoftext|> <|endoftext|>Abbey Matron | {2}{W} | Creature — Human Cleric | common | {W}, {T}: gets +0/+3 until end of turn. | "The Matrons are kindly souls, but don't ask one for an ale." —Halina, Dwarven Trader | 1 | 3<|endoftext|> <|endoftext|>Distant Memories | {2}{U}{U} | Sorcery | rare | Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards. | "The fleeting shadows of his primitive self have all but vanished." —Jin-Gitaxias, Core Augur | nan | nan<|endoftext|> <|endoftext|>Clever Combo | {1}{G} | Sorcery | uncommon | Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle. | At Crossbreed Labs, "heads or tails" has nothing to do with coins. | nan | nan<|endoftext|> <|endoftext|>Black Vise | {1} | Artifact | uncommon | As enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, deals X damage to that player, where X is the number of cards in their hand minus 4. | nan | nan | nan<|endoftext|> <|endoftext|>Darkmoss Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {B} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Stormcaller's Boon | {2}{W}{U} | Enchantment | common | Sacrifice : Creatures you control gain flying until end of turn. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | nan | nan<|endoftext|> <|endoftext|>Visions of Dominance | {2}{G} | Sorcery | rare | Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. Flashback {8}{G}{G}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Gallows Warden | {4}{W} | Creature — Spirit | uncommon | Flying Other Spirit creatures you control get +0/+1. | The spirit cares nothing for the crimes or triumphs of the slain. It shelters all beneath its stormy cloak. | 3 | 3<|endoftext|> <|endoftext|>Thalakos Scout | {2}{U} | Creature — Thalakos Soldier Scout | common | Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return to its owner's hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Tyvar Kell | {2}{G}{G} | Legendary Planeswalker — Tyvar | mythic | Elves you control have "{T}: Add {B}." +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. 0: Create a 1/1 green Elf Warrior creature token. −6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." | nan | nan | nan<|endoftext|> <|endoftext|>Crippling Blight | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -1/-1 and can't block. | "Still alive? No matter. I'll leave you as a warning to others who would oppose me." —Vish Kal, Blood Arbiter | nan | nan<|endoftext|> <|endoftext|>Black Ward | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has protection from black. This effect doesn't remove . | nan | nan | nan<|endoftext|> <|endoftext|>Peacewalker Colossus | {3} | Artifact — Vehicle | rare | {1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) | "Peace? Its sole purpose is fear." —Saheeli Rai | 6 | 6<|endoftext|> <|endoftext|>Ignite the Beacon | {4}{W} | Instant | rare | Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle. | "If you can't save yourself, you fight to give someone else a chance." —Ajani Goldmane | nan | nan<|endoftext|> <|endoftext|>Ember Hauler | {R}{R} | Creature — Goblin | uncommon | {1}, Sacrifice : It deals 2 damage to any target. | Not every job in the goblin army is glamorous. Actually, *no* job in the goblin army is glamorous. | 2 | 2<|endoftext|> <|endoftext|>Boil | {3}{R} | Instant | uncommon | Destroy all Islands. | "When every reef is bared and every wave is dust—only then shall I rest." | nan | nan<|endoftext|> <|endoftext|>Training Center | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Rampaging Baloths | {4}{G}{G} | Creature — Beast | mythic | Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. | "When the land is angry, so are they." —Nissa Revane | 6 | 6<|endoftext|> <|endoftext|>Nadaar, Selfless Paladin | {2}{W} | Legendary Creature — Dragon Knight | rare | Vigilance Whenever enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon. | nan | 3 | 3<|endoftext|> <|endoftext|>Ancient Stone Idol | {10} | Artifact Creature — Golem | rare | Flash This spell costs {1} less to cast for each attacking creature. Trample When dies, create a 6/12 colorless Construct artifact creature token with trample. | nan | 12 | 12<|endoftext|> <|endoftext|>Alert Heedbonder | {1}{G/W}{G/W} | Creature — Human Scout | uncommon | Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. | Considering the zealous armies, vile poachers, and titanic monsters, it's always wise to keep one eye on the horizon. | 2 | 4<|endoftext|> <|endoftext|>Savior of Ollenbock | {1}{W}{W} | Creature — Human Soldier | mythic | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. | nan | 1 | 2<|endoftext|> <|endoftext|>Cryptoplasm | {1}{U}{U} | Creature — Shapeshifter | rare | At the beginning of your upkeep, you may have become a copy of another target creature, except it has this ability. | "If left in the enemy's shape too long, it might be lost to them." —Vy Covalt, Neurok agent | 2 | 2<|endoftext|> <|endoftext|>Enthusiastic Mechanaut | {U}{R} | Artifact Creature — Goblin Artificer | uncommon | Flying Artifact spells you cast cost {1} less to cast. | "Greetings, fellow inventors!" the akki shouted, attempting a friendly smile. To her dismay, the greeting was met only with shrieks and alarms being activated. | 2 | 2<|endoftext|> <|endoftext|>Sparksmith | {1}{R} | Creature — Goblin | common | {T}: deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. | "If it didn't hurt, how would I know it worked?" | 1 | 1<|endoftext|> <|endoftext|>Bhaal, Lord of Murder | {2}{B}{R}{G} | Legendary Creature — God | rare | As long as your life total is less than or equal to half your starting life total, has indestructible. Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it. | nan | 4 | 4<|endoftext|> <|endoftext|>Raging Swordtooth | {3}{R}{G} | Creature — Dinosaur | uncommon | Trample When enters the battlefield, it deals 1 damage to each other creature. | Carnivorous dinosaurs developed a taste for undead flesh, tracking the vampires by the scent of blood on their breath. | 5 | 5<|endoftext|> <|endoftext|>Savra, Queen of the Golgari | {2}{B}{G} | Legendary Creature — Elf Shaman | rare | Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life. | "Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life." | 2 | 2<|endoftext|> <|endoftext|>Secrets of Paradise | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have "{T}: Add one mana of any color." | nan | nan | nan<|endoftext|> <|endoftext|>Myth Realized | {W} | Enchantment | uncommon | Whenever you cast a noncreature spell, put a lore counter on . {2}{W}: Put a lore counter on . {W}: Until end of turn, becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it." | nan | nan | nan<|endoftext|> <|endoftext|>Devastating Summons | {R} | Sorcery | rare | As an additional cost to cast this spell, sacrifice X lands. Create two X/X red Elemental creature tokens. | Things born in magma are always angry. | nan | nan<|endoftext|> <|endoftext|>Reviving Dose | {2}{W} | Instant | common | You gain 3 life. Draw a card. | Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet. | nan | nan<|endoftext|> <|endoftext|>Dune-Brood Nephilim | {B}{R}{G}{W} | Creature — Nephilim | rare | Whenever deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control. | When it awoke, it spawned nameless thousands to herald its arrival. | 3 | 3<|endoftext|> <|endoftext|>Fortunate Few | {3}{W}{W} | Sorcery | rare | Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents. | "...Is it over?" | nan | nan<|endoftext|> <|endoftext|>Grim Return | {2}{B} | Instant | rare | Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. | The necromancer's touch strips away memory and loyalty, and only strength and malice remain. | nan | nan<|endoftext|> <|endoftext|>Pathway Arrows | {1} | Artifact — Equipment | uncommon | Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip {2} | Also called "pathway stones," hedron shards can immobilize Eldrazi on contact. | nan | nan<|endoftext|> <|endoftext|>Abyssal Specter | {2}{B}{B} | Creature — Specter | uncommon | Flying Whenever deals damage to a player, that player discards a card. | To gaze under its hood is to invite death. | 2 | 3<|endoftext|> <|endoftext|>Viashino Runner | {3}{R} | Creature — Viashino | common | Menace (This creature can't be blocked except by two or more creatures.) | "It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone." —Jula, goblin raider | 3 | 2<|endoftext|> <|endoftext|>Efreet Flamepainter | {3}{R} | Creature — Efreet Shaman | rare | Double strike Whenever deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | nan | 1 | 4<|endoftext|> <|endoftext|>Archangel of Thune | {3}{W}{W} | Creature — Angel | mythic | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. | Even the wicked have nightmares. | 3 | 4<|endoftext|> <|endoftext|>Crop Rotation | {G} | Instant | common | As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. | Zendikar's elves have developed innovative methods to mitigate the effects of the Roil. | nan | nan<|endoftext|> <|endoftext|>Gruesome Fate | {2}{B} | Sorcery | common | Each opponent loses 1 life for each creature you control. | "You were keen enough to sink your fangs into us, vampire! And now you're afraid of a few little nibbles?" —Udvil "Ratty" Ratlock | nan | nan<|endoftext|> <|endoftext|>General Kudro of Drannith | {1}{W}{B} | Legendary Creature — Human Soldier | mythic | Other Humans you control get +1/+1. Whenever or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater. | nan | 3 | 3<|endoftext|> <|endoftext|>Savvy Hunter | {1}{B}{G} | Creature — Human Warrior | uncommon | Whenever attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice two Foods: Draw a card. | None of the other villagers dare venture into the wilds, so she feeds the whole hamlet herself. | 3 | 3<|endoftext|> <|endoftext|>Bontu the Glorified | {2}{B} | Legendary Creature — God | mythic | Menace, indestructible can't attack or block unless a creature died under your control this turn. {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life. | nan | 4 | 6<|endoftext|> <|endoftext|>Linebreaker Baloth | {3}{G}{G} | Creature — Beast | uncommon | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) can't be blocked by creatures with power 2 or less. | nan | 4 | 5<|endoftext|> <|endoftext|>Wyluli Wolf | {1}{G} | Creature — Wolf | common | {T}: Target creature gets +1/+1 until end of turn. | "When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?" —Maimun al-Wyluli, *Diary* | 1 | 1<|endoftext|> <|endoftext|>Rout | {3}{W}{W} | Sorcery | rare | You may cast as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated. | "End this. What I seek is far greater." —Elesh Norn, Grand Cenobite | nan | nan<|endoftext|> <|endoftext|>Protection of the Hekma | {4}{W} | Enchantment | uncommon | If a source an opponent controls would deal damage to you, prevent 1 of that damage. | Part of the acolytes' training is to walk along the Hekma, staring out at the ravenous horrors kept at bay by the God-Pharaoh's barrier. | nan | nan<|endoftext|> <|endoftext|>Racecourse Fury | {R} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn." | Close finishes are settled by who can dismount and get to weapons first. | nan | nan<|endoftext|> <|endoftext|>Undercover Operative | {2}{U}{U} | Creature — Shapeshifter Rogue | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) | nan | 0 | 0<|endoftext|> <|endoftext|>Visions of Phyrexia | {2}{R}{R} | Enchantment | rare | At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | nan | nan<|endoftext|> <|endoftext|>Kami of Transience | {1}{G} | Creature — Spirit | rare | Trample Whenever you cast an enchantment spell, put a +1/+1 counter on . At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Council Guardian | {5}{W} | Creature — Giant Soldier | uncommon | Will of the council — When enters the battlefield, starting with you, each player votes for blue, black, red, or green. gains protection from each color with the most votes or tied for most votes. | nan | 5 | 5<|endoftext|> <|endoftext|>Strength of the Pack | {4}{G}{G} | Sorcery | uncommon | Put two +1/+1 counters on each creature you control. | The pack that ambushes, eviscerates, and devours together stays together. | nan | nan<|endoftext|> <|endoftext|>Topiary Stomper | {1}{G}{G} | Creature — Plant Dinosaur | rare | Vigilance When enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. can't attack or block unless you control seven or more lands. | nan | 4 | 4<|endoftext|> <|endoftext|>Chamber Sentry | {X} | Artifact Creature — Construct | rare | enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from : It deals X damage to any target. {W}{U}{B}{R}{G}: Return from your graveyard to your hand. | nan | 0 | 0<|endoftext|> <|endoftext|>Insects | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Carnage Tyrant | {4}{G}{G} | Creature — Dinosaur | mythic | This spell can't be countered. Trample, hexproof | Sun Empire commanders are well versed in advanced martial strategy. Still, the correct maneuver is usually to deploy the giant, implacable death lizard. | 7 | 6<|endoftext|> <|endoftext|>Proud Mentor | {2}{W} | Creature — Human Warrior | uncommon | Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) {W}, {T}: Tap target creature. | "Get ready, son." | 1 | 1<|endoftext|> <|endoftext|>Touch of Death | {2}{B} | Sorcery | common | deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep. | "What was yours is mine. Your land, your people, and now your life." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Chitinous Cloak | {3} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {3} | "If we're going to survive, we have to use every tool at our disposal. Especially the disgusting ones." —Ryza, Oran-Rief scout | nan | nan<|endoftext|> <|endoftext|>Haughty Djinn | {1}{U}{U} | Creature — Djinn | rare | Flying 's power is equal to the number of instant and sorcery cards in your graveyard. Instant and sorcery spells you cast cost {1} less to cast. | "I adore your outfit. It's so . . . rustic." | * | 4<|endoftext|> <|endoftext|>Irencrag Pyromancer | {2}{R} | Creature — Human Wizard | rare | Whenever you draw your second card each turn, deals 3 damage to any target. | "Fear of fire is a sensible instinct. If I were you, I'd be terrified." | 0 | 4<|endoftext|> <|endoftext|>Path of Peace | {3}{W} | Sorcery | common | Destroy target creature. Its owner gains 4 life. | As Hedrax stepped into oblivion, he welcomed the unwavering silence. | nan | nan<|endoftext|> <|endoftext|>Armored Ascension | {3}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. | "The meadow sprang up beneath me, and I perceived a path from our people's defeat to our highest glory." | nan | nan<|endoftext|> <|endoftext|>Umezawa's Jitte | {2} | Legendary Artifact — Equipment | rare | Whenever equipped creature deals combat damage, put two charge counters on . Remove a charge counter from : Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Chromium | {2}{W}{W}{U}{U}{B}{B} | Legendary Creature — Elder Dragon | rare | Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice unless you pay {W}{U}{B}. | nan | 7 | 7<|endoftext|> <|endoftext|>Labyrinth Raptor | {B}{R} | Creature — Nightmare Dinosaur | rare | Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Watcher for Tomorrow | {1}{U} | Creature — Human Wizard | uncommon | Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) enters the battlefield tapped. When leaves the battlefield, put the exiled card into its owner's hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Hydra Omnivore | {4}{G}{G} | Creature — Hydra | mythic | Whenever deals combat damage to an opponent, it deals that much damage to each other opponent. | "We should learn from the hydra. It never plays favorites; it devours everyone equally." —Thrass, elder druid | 8 | 8<|endoftext|> <|endoftext|>Tainted Wood | | Land | uncommon | {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp. | nan | nan | nan<|endoftext|> <|endoftext|>Selesnya Signet | {2} | Artifact | common | {1}, {T}: Add {G}{W}. | The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree. | nan | nan<|endoftext|> <|endoftext|>Verdant Confluence | {4}{G}{G} | Sorcery | rare | Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Return target permanent card from your graveyard to your hand. • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Denying Wind | {7}{U}{U} | Sorcery | rare | Search target player's library for up to seven cards and exile them. Then that player shuffles. | "The third wind of ascension is Eliminator, clearing Keld's path to victory." —*Keld Triumphant* | nan | nan<|endoftext|> <|endoftext|>Loaming Shaman | {2}{G} | Creature — Centaur Shaman | rare | When enters the battlefield, target player shuffles any number of target cards from their graveyard into their library. | His work determines who is remembered and who feeds the worms. | 3 | 2<|endoftext|> <|endoftext|>Spiketail Hatchling | {1}{U} | Creature — Drake | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice : Counter target spell unless its controller pays {1}. | It dodges waves of water to prepare for waves of magic. | 1 | 1<|endoftext|> <|endoftext|>Fissure Vent | {3}{R}{R} | Sorcery | common | Choose one or both — • Destroy target artifact. • Destroy target nonbasic land. | "Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds." —Samila, Murasa Expeditionary House | nan | nan<|endoftext|> <|endoftext|>Icatian Skirmishers | {3}{W} | Creature — Human Soldier | rare | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Whenever attacks, all creatures banded with it gain first strike until end of turn. | Skirmishers engaged raiders before they could reach the towns. Although these units typically suffered huge losses, they never lacked volunteers. | 1 | 1<|endoftext|> <|endoftext|>Brazen Wolves | {2}{R} | Creature — Wolf | common | Whenever attacks, it gets +2/+0 until end of turn. | With fewer patrols about, Kessig's roads have become prime hunting grounds. | 2 | 3<|endoftext|> <|endoftext|>Verdant Catacombs | | Land | rare | {T}, Pay 1 life, Sacrifice : Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Blue Ward | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has protection from blue. This effect doesn't remove . | nan | nan | nan<|endoftext|> <|endoftext|>Bane Alley Blackguard | {1}{B} | Creature — Human Rogue | common | | "I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure." | 1 | 3<|endoftext|> <|endoftext|>Howl from Beyond | {X}{B} | Instant | common | Target creature gets +X/+0 until end of turn. | Whether it howls for hunger or for joy, you're in trouble just the same. | nan | nan<|endoftext|> <|endoftext|>Sanctum Weaver | {1}{G} | Enchantment Creature — Dryad | rare | {T}: Add X mana of any one color, where X is the number of enchantments you control. | nan | 0 | 2<|endoftext|> <|endoftext|>Aether Figment | {1}{U} | Creature — Illusion | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.) can't be blocked. If was kicked, it enters the battlefield with two +1/+1 counters on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Crazed Goblin | {R} | Creature — Goblin Warrior | common | attacks each combat if able. | Because fighting is easier than figuring out what else to do. | 1 | 1<|endoftext|> <|endoftext|>Karametra's Acolyte | {3}{G} | Creature — Human Druid | uncommon | {T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | "The wilds are a garden tended by divine hands." | 1 | 4<|endoftext|> <|endoftext|>Sacellum Archers | {2}{G} | Creature — Elf Archer | uncommon | {R}{W}, {T}: deals 2 damage to target attacking or blocking creature. | "Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy." | 2 | 3<|endoftext|> <|endoftext|>Mogg Bombers | {3}{R} | Creature — Goblin | common | When another creature enters the battlefield, sacrifice and it deals 3 damage to target player or planeswalker. | Behind every great mogg bomber is another mogg with a shovel and a basket. | 3 | 4<|endoftext|> <|endoftext|>Tromokratis | {5}{U}{U} | Legendary Creature — Kraken | rare | has hexproof unless it's attacking or blocking. can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) | nan | 8 | 8<|endoftext|> <|endoftext|>Tranquility | {2}{G} | Sorcery | common | Destroy all enchantments. | "Peace will come, but whether born of harmony or entropy I cannot say." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Opaline Unicorn | {3} | Artifact Creature — Unicorn | common | {T}: Add one mana of any color. | Purphoros once loved Nylea, the god of the hunt. His passion inspired his most astounding works of art. | 1 | 2<|endoftext|> <|endoftext|>Turn to Mist | {1}{W/U} | Instant | common | Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. | "Did you expect me to dodge? How quaint." —Olka, mistmeadow witch | nan | nan<|endoftext|> <|endoftext|>Marshal's Anthem | {2}{W}{W} | Enchantment | rare | Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times was kicked. | nan | nan | nan<|endoftext|> <|endoftext|>Sun Ce, Young Conquerer | {3}{U}{U} | Legendary Creature — Human Soldier | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When enters the battlefield, you may return target creature to its owner's hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Yavimaya Elder | {1}{G}{G} | Creature — Human Druid | common | When dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice : Draw a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Weakness | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -2/-1. | nan | nan | nan<|endoftext|> <|endoftext|>Ulvenwald Mysteries | {2}{G} | Enchantment | uncommon | Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Nylea, Keen-Eyed | {3}{G} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Creature spells you cast cost {1} less to cast. {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard. | nan | 5 | 6<|endoftext|> <|endoftext|>Glintwing Invoker | {4}{U} | Creature — Human Wizard Mutant | common | {7}{U}: gets +3/+3 and gains flying until end of turn. | The Mirari flares in his mind. | 3 | 3<|endoftext|> <|endoftext|>Tetsuko Umezawa, Fugitive | {1}{U} | Legendary Creature — Human Rogue | uncommon | Creatures you control with power or toughness 1 or less can't be blocked. | "My ancestor Toshiro used to say, 'Life is a series of choices between bad and worse.' I'm a master of making great bad choices." | 1 | 3<|endoftext|> <|endoftext|>Alrund's Epiphany | {5}{U}{U} | Sorcery | mythic | Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile . Foretell {4}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Innocent Blood | {B} | Sorcery | common | Each player sacrifices a creature. | Zombies mourn for the living and celebrate those who will soon be given the gift of death. | nan | nan<|endoftext|> <|endoftext|>Curse of Wizardry | {2}{B}{B} | Enchantment | uncommon | As enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life. | "We must all push through the pain to heal our world." —Ayli, Kamsa cleric | nan | nan<|endoftext|> <|endoftext|>Thief of Blood | {4}{B}{B} | Creature — Vampire | uncommon | Flying As enters the battlefield, remove all counters from all permanents. enters the battlefield with a +1/+1 counter on it for each counter removed this way. | Her hunger will not be denied. | 1 | 1<|endoftext|> <|endoftext|>Silverblade Paladin | {1}{W}{W} | Creature — Human Knight | rare | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have double strike. | nan | 2 | 2<|endoftext|> <|endoftext|>Fugue | {3}{B}{B} | Sorcery | uncommon | Target player discards three cards. | "My ship . . . ," Sisay mumbled. "Intact," Gerrard reassured her, "which is more than I can say for you, my friend." Sisay laughed despite the pain. | nan | nan<|endoftext|> <|endoftext|>Torens, Fist of the Angels | {1}{G}{W} | Legendary Creature — Human Cleric | rare | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. | He seems absolutely imperturbable. I can fancy what a wonderful power he must have over his patients. | 2 | 2<|endoftext|> <|endoftext|>Dreg Mangler | {1}{B}{G} | Creature — Plant Zombie | common | Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Mite-y | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Sarevok, Deathbringer | {3}{B} | Legendary Creature — Human Knight | uncommon | At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. Choose a Background (You can have a Background as a second commander.) | nan | 3 | 4<|endoftext|> <|endoftext|>Mtenda Griffin | {3}{W} | Creature — Griffin | uncommon | Flying {W}, {T}: Return to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep. | "Unlike Zhalfir, the griffin needs no council to keep harmony among its parts." —Asmira, Holy Avenger | 2 | 2<|endoftext|> <|endoftext|>Hand of Justice | {5}{W} | Creature — Avatar | rare | {T}, Tap three untapped white creatures you control: Destroy target creature. | "The Hand of Justice will come to cleanse the world if we are true." —Oliver Farrel | 2 | 6<|endoftext|> <|endoftext|>Reaver Drone | {B} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. | Kozilek's brood infiltrates and deceives. The spawn of Ulamog mindlessly consume. | 2 | 1<|endoftext|> <|endoftext|>Bant Sureblade | {G/U}{W} | Creature — Human Soldier | common | As long as you control another multicolored permanent, gets +1/+1 and has first strike. | Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later. | 2 | 1<|endoftext|> <|endoftext|>Golem's Heart | {2} | Artifact | rare | Whenever a player casts an artifact spell, you may gain 1 life. | The heart of a golem gives life to more than just the iron husk around it. | nan | nan<|endoftext|> <|endoftext|>Dreadlight Monstrosity | {4}{U}{U} | Creature — Crab Horror | common | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{U}{U}: can't be blocked this turn. Activate only if you own a card in exile. | nan | 5 | 5<|endoftext|> <|endoftext|>Hanna, Ship's Navigator | {1}{W}{U} | Legendary Creature — Human Artificer | rare | {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. | "I never thought I'd spend my life fighting. I'm a maker, not a destroyer." | 1 | 2<|endoftext|> <|endoftext|>Skirk Prospector | {R} | Creature — Goblin | common | Sacrifice a Goblin: Add {R}. | Deep beneath the ruined continent of Otaria, there's a mine where goblins still work, ignorant of the destruction above. | 1 | 1<|endoftext|> <|endoftext|>Molder Beast | {4}{G} | Creature — Beast | common | Trample Whenever an artifact is put into a graveyard from the battlefield, gets +2/+0 until end of turn. | "A trail of scrap metal can lead it into an ambush. But take care not to overfeed it." —Adaran, Tangle hunter | 5 | 3<|endoftext|> <|endoftext|>Firemane Angel | {3}{R}{W}{W} | Creature — Angel | rare | Flying, first strike At the beginning of your upkeep, if is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return from your graveyard to the battlefield. Activate only during your upkeep. | nan | 4 | 3<|endoftext|> <|endoftext|>Karoo Meerkat | {1}{G} | Creature — Mongoose | uncommon | Protection from blue | "Be like the meerkat, my daughters: ever vigilant, true to your own, and wary of strangers." —Nabil Alamat, Suq'Ata merchant | 2 | 1<|endoftext|> <|endoftext|>Obscura Confluence | {1}{W}{U}{B} | Instant | rare | Choose three. You may choose the same mode more than once. • Until end of turn, target creature loses all abilities and has base power and toughness 1/1. • Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) • Target player returns a creature card from their graveyard to their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Gut, True Soul Zealot | {2}{R} | Legendary Creature — Goblin Shaman | uncommon | Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.) | nan | 2 | 2<|endoftext|> <|endoftext|>Hollow Warrior | {4} | Artifact Creature — Golem Warrior | uncommon | can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.) | Though it moves like a living thing, anyone can tell it lacks a soul—not to mention mercy. | 4 | 4<|endoftext|> <|endoftext|>Thran Dynamo | {4} | Artifact | uncommon | {T}: Add {C}{C}{C}. | Urza's metathran children were conceived, birthed, and nurtured by an integrated system of machines. | nan | nan<|endoftext|> <|endoftext|>Saltcrusted Steppe | | Land | uncommon | {T}: Add {C}. {1}, {T}: Put a storage counter on . {1}, Remove X storage counters from : Add X mana in any combination of {G} and/or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Weatherlight Compleated | {2} | Legendary Artifact — Vehicle | mythic | Flying As long as has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on . Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1. | nan | 5 | 5<|endoftext|> <|endoftext|>Thran Forge | {3} | Artifact | uncommon | {2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types. | "This will work," Gerrard called to the elves as he used the forge to strengthen the aboroth, "but if it doesn't, we won't survive to care." | nan | nan<|endoftext|> <|endoftext|>Mirozel | {3}{U} | Creature — Illusion | uncommon | Flying When becomes the target of a spell or ability, return to its owner's hand. | The mirozels are the only stars in Rath's opaque skies. | 2 | 3<|endoftext|> <|endoftext|>Enclave Elite | {2}{U} | Creature — Merfolk Soldier | common | Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) enters the battlefield with a +1/+1 counter on it for each time it was kicked. | nan | 2 | 2<|endoftext|> <|endoftext|>Access Denied | {3}{U}{U} | Instant | rare | Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value. | The Saiba Futurists guard their secret experiments with ever-evolving networks of cutting-edge defensive technology. | nan | nan<|endoftext|> <|endoftext|>Desert of the Mindful | | Land — Desert | common | enters the battlefield tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Conqueror's Flail | {2} | Artifact — Equipment | rare | Equipped creature gets +1/+1 for each color among permanents you control. As long as is attached to a creature, your opponents can't cast spells during your turn. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Stone Haven Outfitter | {1}{W} | Creature — Kor Artificer Ally | rare | Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card. | The makers and menders are the first called to battle and the last to leave. | 2 | 2<|endoftext|> <|endoftext|>Selesnya Keyrune | {3} | Artifact | uncommon | {T}: Add {G} or {W}. {G}{W}: becomes a 3/3 green and white Wolf artifact creature until end of turn. | A mark of unity when you want one; a fierce guardian when you need one. | nan | nan<|endoftext|> <|endoftext|>Cease-Fire | {2}{W} | Instant | common | Target player can't cast creature spells this turn. Draw a card. | When the crimson fades from the magical embers, a final wisp of smoke will rise. Soon after, hostilities will begin anew. | nan | nan<|endoftext|> <|endoftext|>Knight of Glory | {1}{W} | Creature — Human Knight | uncommon | Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "I will uphold the law, and no manner of foe will stop me." | 2 | 1<|endoftext|> <|endoftext|>Quick Fixer | {2}{B} | Creature — Azra Employee | uncommon | Menace Whenever deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | Myra doesn't believe in stopping rides for minor inconveniences like "they need to be repaired." | 2 | 3<|endoftext|> <|endoftext|>Garruk | | Card | mythic | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Sylvan Brushstrider | {2}{G} | Creature — Beast | common | When enters the battlefield, you gain 2 life. | The mournful lowing of brushstriders warns of changing weather and ill winds. | 3 | 2<|endoftext|> <|endoftext|>Sanguine Sipper | {1}{W} | Creature — Vampire Guest | common | has lifelink as long as you control a stickered permanent. | The midway offers every flavor under the sun, even to guests who need to stay out of it. | 3 | 1<|endoftext|> <|endoftext|>A-Tyvar Kell | {2}{G}{G} | Legendary Planeswalker — Tyvar | mythic | Elves you control have "{T}: Add {B}." +1: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn. 0: Create a 1/1 green Elf Warrior creature token. −7: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." | nan | nan | nan<|endoftext|> <|endoftext|>Volley Veteran | {3}{R} | Creature — Goblin Warrior | uncommon | When enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. | "Fill the sky with stuff!" | 4 | 2<|endoftext|> <|endoftext|>Engulfing Flames | {R} | Instant | uncommon | deals 1 damage to target creature. It can't be regenerated this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Necrosavant | {3}{B}{B}{B} | Creature — Zombie Giant | rare | {3}{B}{B}, Sacrifice a creature: Return from your graveyard to the battlefield. Activate only during your upkeep. | nan | 5 | 5<|endoftext|> <|endoftext|>Unctus, Grand Metatect | {1}{U}{U} | Legendary Artifact Creature — Phyrexian Vedalken | rare | Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." Other artifact creatures you control get +1/+1. {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) | nan | 2 | 4<|endoftext|> <|endoftext|>The Filigree Sylex | {2} | Legendary Artifact | rare | {T}: Put an oil counter on . {T}, Sacrifice : Destroy each nonland permanent with mana value equal to the number of oil counters on . {T}, Remove ten oil counters from among permanents you control and sacrifice : It deals 10 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Jukai Trainee | {1}{G} | Creature — Human Samurai | common | Whenever blocks or becomes blocked, it gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Soulhunter Rakshasa | {3}{B}{B} | Creature — Cat Demon | rare | can't block. When enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control. | nan | 5 | 5<|endoftext|> <|endoftext|>Drooling Groodion | {3}{B}{B}{G} | Creature — Beast | uncommon | {2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Prowling Felidar | {3}{W} | Creature — Cat Beast | common | Vigilance Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on . | nan | 2 | 3<|endoftext|> <|endoftext|>Soul Charmer | {2}{W} | Creature — Human Rebel | common | Whenever deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. | She seeks the warmth of the living. | 2 | 2<|endoftext|> <|endoftext|>Rush of Vitality | {1}{B} | Instant | common | Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") | nan | nan | nan<|endoftext|> <|endoftext|>Vindicate | {1}{W}{B} | Sorcery | rare | Destroy target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Batwing Brume | {1}{W/B} | Instant | uncommon | Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. (Do both if {W}{B} was spent.) | nan | nan | nan<|endoftext|> <|endoftext|>Raging Goblin | {R} | Creature — Goblin Berserker | common | Haste (This creature can attack and {T} as soon as it comes under your control.) | He raged at the world, at his family, at his life. But mostly he just raged. | 1 | 1<|endoftext|> <|endoftext|>Echoing Boon | | Conspiracy | uncommon | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Izzet Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {U} or {R}. | Beyond lies the culmination of all Izzet projects, a grand experiment led by the dragon Niv-Mizzet himself. | nan | nan<|endoftext|> <|endoftext|>Kitesail Cleric | {W} | Creature — Kor Cleric | uncommon | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Flying When enters the battlefield, if it was kicked, tap up to two target creatures. | Too flashy to ignore. Too fast to catch. | 1 | 1<|endoftext|> <|endoftext|>Ramosian Sky Marshal | {3}{W}{W} | Creature — Human Rebel | rare | Flying {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle. | The Cho-Arrim fell from the sky onto Mercadia City like a vengeful rain. | 3 | 3<|endoftext|> <|endoftext|>Feathered Friends | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Feldon of the Third Path | {1}{R}{R} | Legendary Creature — Human Artificer | mythic | {2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. | "She will come back to me." | 2 | 3<|endoftext|> <|endoftext|>Capashen Standard | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice : Draw a card. | Benalia has no need for peacocks to serve as symbols of vanity. The Capashens strut more proudly than any bird. | nan | nan<|endoftext|> <|endoftext|>Mukotai Soulripper | {1}{B} | Artifact — Vehicle | rare | Whenever attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on and it gains menace until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 3<|endoftext|> <|endoftext|>Murkfiend Liege | {2}{G/U}{G/U}{G/U} | Creature — Horror | rare | Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. | nan | 4 | 4<|endoftext|> <|endoftext|>Thornling | {3}{G}{G} | Creature — Elemental Shapeshifter | mythic | {G}: gains haste until end of turn. {G}: gains trample until end of turn. {G}: gains indestructible until end of turn. {1}: gets +1/-1 until end of turn. {1}: gets -1/+1 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Vedalken Shackles | {3} | Artifact | mythic | You may choose not to untap during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as remains tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Direct Current | {1}{R}{R} | Sorcery | common | deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Robe of the Archmagi | {2}{U} | Artifact — Equipment | rare | Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1} | nan | nan | nan<|endoftext|> <|endoftext|>Lapse of Certainty | {2}{W} | Instant | common | Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. | Without a connection of mind and body, magic is just an idea stuck in the head, a word on the tip of a tongue. | nan | nan<|endoftext|> <|endoftext|>Dragon Egg | {2}{R} | Creature — Dragon Egg | common | Defender When dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn." | Dragon birth lairs are littered with treasure to entice the young from their eggs. | 0 | 2<|endoftext|> <|endoftext|>Embereth Skyblazer | {3}{R} | Creature — Human Knight | rare | As long as it's your turn, has flying. Whenever attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. | "We fight with valor in our hearts and fire in our veins!" | 4 | 3<|endoftext|> <|endoftext|>Arsenal Thresher | {2}{W/B}{U} | Artifact Creature — Construct | common | As enters the battlefield, you may reveal any number of other artifact cards from your hand. enters the battlefield with a +1/+1 counter on it for each card revealed this way. | nan | 2 | 2<|endoftext|> <|endoftext|>Stalking Bloodsucker | {4}{B}{B} | Creature — Vampire | rare | Flying {1}{B}, Discard a card: gets +2/+2 until end of turn. | The pits feed both its thirst for combat and its thirst for blood. | 4 | 4<|endoftext|> <|endoftext|>Gluttonous Guest | {2}{B} | Creature — Vampire | common | When enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you gain 1 life. | nan | 1 | 4<|endoftext|> <|endoftext|>Pride of Lions | {3}{G}{G} | Creature — Cat | uncommon | You may have assign its combat damage as though it weren't blocked. | There's only one thing worse than a hungry lion—many hungry lions. | 4 | 4<|endoftext|> <|endoftext|>Murderous Compulsion | {1}{B} | Sorcery | common | Destroy target tapped creature. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "Thank you. This blade becomes so hot in my hand, but your blood has quenched it." | nan | nan<|endoftext|> <|endoftext|>Woodland Cemetery | | Land | rare | enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}. | "They never found the body of young Josu, or that of his murderous sister." —"The Fall of the House of Vess" | nan | nan<|endoftext|> <|endoftext|>Assembly Hall | {5} | Artifact | rare | {4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Poison-Tip Archer | {2}{B}{G} | Creature — Elf Archer | uncommon | Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life. | "One more step and you're mine." | 2 | 3<|endoftext|> <|endoftext|>Abundant Harvest | {G} | Sorcery | rare | Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Neonate | {B} | Creature — Vampire | common | {2}, {T}: Each opponent loses 1 life and you gain 1 life. | One day, they may be paragons of deadly elegance. For the moment, they possess nothing but thirst. | 0 | 3<|endoftext|> <|endoftext|>Rapid Decay | {1}{B} | Instant | rare | Exile up to three target cards from a single graveyard. Cycling {2} ({2}, Discard this card: Draw a card.) | The grave robbers arrived the day after the burial. They were a day too late. | nan | nan<|endoftext|> <|endoftext|>Warped Landscape | | Land | common | {T}: Add {C}. {2}, {T}, Sacrifice : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Each cryptolith twists the plane's mana, bending its flow to a singular purpose. | nan | nan<|endoftext|> <|endoftext|>Shu General | {3}{W} | Creature — Human Soldier | common | Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) | nan | 2 | 2<|endoftext|> <|endoftext|>Immediate Action | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have haste. | nan | nan | nan<|endoftext|> <|endoftext|>Kraken Hatchling | {U} | Creature — Kraken | common | | A spike and a maul are needed to crack their shells, but the taste is worth the effort. | 0 | 4<|endoftext|> <|endoftext|>Eviscerator | {3}{B}{B} | Creature — Phyrexian Horror | rare | Protection from white When enters the battlefield, you lose 5 life. | It roamed the time bubble like a captured animal. Kerrick knew he must soon find a way to unleash it on Tolaria or destroy it. | 5 | 5<|endoftext|> <|endoftext|>Somberwald Beastmaster | {6}{G} | Creature — Human Ranger | rare | When enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. | nan | 1 | 1<|endoftext|> <|endoftext|>Sky Terror | {R}{W} | Creature — Dinosaur | uncommon | Flying, menace | "Wherever the Threefold Sun shines, great wings may go." —Emperor Apatzec Intli III | 2 | 2<|endoftext|> <|endoftext|>Jace's Phantasm | {U} | Creature — Illusion | uncommon | Flying gets +4/+4 as long as an opponent has ten or more cards in their graveyard. | In the abstract memories of the Iquati, Jace found interesting ideas to improve upon. | 1 | 1<|endoftext|> <|endoftext|>Unwinding Clock | {4} | Artifact | rare | Untap all artifacts you control during each other player's untap step. | "The partisans have unearthed a strange artifact. None know its origin, but it gives them hope of a life beyond." —Elspeth's journal | nan | nan<|endoftext|> <|endoftext|>Loose in the Park | {1}{G} | Enchantment — Aura | rare | Enchant land When enters the battlefield, draw a card, then draft a card from 's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Pardic Firecat | {3}{R} | Creature — Elemental Cat | common | Haste If is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst. | "I've heard of putting the cat out, but this isn't what I had in mind." —Nomad sentry | 2 | 3<|endoftext|> <|endoftext|>Angel's Feather | {2} | Artifact | uncommon | Whenever a player casts a white spell, you may gain 1 life. | If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it. | nan | nan<|endoftext|> <|endoftext|>Woodcaller Automaton | {10} | Artifact Creature — Construct | rare | Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to 's power and toughness. It's still a land. | nan | 8 | 8<|endoftext|> <|endoftext|>Mantle of the Wolf | {3}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +4/+4. When is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Hulk | {6} | Artifact Creature — Phyrexian Golem | common | | An invasion weapon of ages past, the glistening oil contained the blueprints of countless atrocities. | 5 | 4<|endoftext|> <|endoftext|>Goblin Spymaster | {2}{R} | Creature — Goblin Rogue | rare | First strike At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able." | "Infiltrate and infuriate!" —Goblin Espionage League motto | 2 | 1<|endoftext|> <|endoftext|>Vizzerdrix | {6}{U} | Creature — Rabbit Beast | rare | | A bored wizard once created a vizzerdrix out of a bunny and a piranha. He never made *that* mistake again. | 6 | 6<|endoftext|> <|endoftext|>Rupture Spire | | Land | common | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Herald of Secret Streams | {3}{U} | Creature — Merfolk Warrior | rare | Creatures you control with +1/+1 counters on them can't be blocked. | "You might as well try to stop the waterfall." | 2 | 3<|endoftext|> <|endoftext|>Trynn, Champion of Freedom | {3}{W} | Legendary Creature — Human Soldier | mythic | Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.) At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Splitting Headache | {3}{B} | Sorcery | common | Choose one — • Target player discards two cards. • Target player reveals their hand. You choose a card from it. That player discards that card. | All faeries delve for dreams. But not all wait for their victims to fall asleep. | nan | nan<|endoftext|> <|endoftext|>Glacial Crasher | {4}{U}{U} | Creature — Elemental | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) can't attack unless there is a Mountain on the battlefield. | nan | 5 | 5<|endoftext|> <|endoftext|>Tymora's Invoker | {1}{U} | Creature — Orc Rogue | common | Sleight of Hand — {8}: Draw two cards. | nan | 1 | 3<|endoftext|> <|endoftext|>Engineered Explosives | {X} | Artifact | mythic | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice : Destroy each nonland permanent with mana value equal to the number of charge counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Shivan Oasis | | Land | uncommon | enters the battlefield tapped. {T}: Add {R} or {G}. | Only the hardiest explorers survive to eat the fruit. | nan | nan<|endoftext|> <|endoftext|>Spore Cloud | {1}{G}{G} | Instant | common | Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Groundbreaker | {G}{G}{G} | Creature — Elemental | rare | Trample, haste At the beginning of the end step, sacrifice . | nan | 6 | 1<|endoftext|> <|endoftext|>Tahngarth, First Mate | {2}{R}{G} | Legendary Creature — Minotaur Warrior | rare | can't be blocked by more than one creature. Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker. | nan | 5 | 5<|endoftext|> <|endoftext|>Wingmate Roc | {3}{W}{W} | Creature — Bird | mythic | Flying Raid — When enters the battlefield, if you attacked this turn, create a 3/4 white Bird creature token with flying. Whenever attacks, you gain 1 life for each attacking creature. | nan | 3 | 4<|endoftext|> <|endoftext|>Altar of Dementia | {2} | Artifact | rare | Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power. | "It is not that you will go mad. It is that you will beg for madness." —Volrath | nan | nan<|endoftext|> <|endoftext|>Flames of the Raze-Boar | {5}{R} | Instant | uncommon | deals 4 damage to target creature an opponent controls. Then deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. | "Fire will cure a multitude of ills." | nan | nan<|endoftext|> <|endoftext|>Sultai Banner | {3} | Artifact | common | {T}: Add {B}, {G}, or {U}. {B}{G}{U}, {T}, Sacrifice : Draw a card. | Power to dominate, cruelty to rule. | nan | nan<|endoftext|> <|endoftext|>False Dawn | {1}{W} | Sorcery | rare | Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Zoetic Cavern | | Land | uncommon | {T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Nothing lives within it, yet there is life. | nan | nan<|endoftext|> <|endoftext|>Tasigur's Cruelty | {5}{B} | Sorcery | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Each opponent discards two cards. | The cruelest tortures leave no mark upon the flesh. | nan | nan<|endoftext|> <|endoftext|>Ready to Rumble | {4}{R} | Sorcery | common | Choose one — • deals 5 damage to target creature or planeswalker. • Destroy target artifact. | "It's too quiet tonight. Go make trouble." —Ziatora | nan | nan<|endoftext|> <|endoftext|>Cranial Plating | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach to target creature you control. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Mysterious Limousine | {3}{W}{W} | Artifact — Vehicle | rare | Whenever enters the battlefield or attacks, exile up to one other target creature until leaves the battlefield. If a creature is put into exile this way, return each other card exiled with to the battlefield under its owner's control. Crew 2 | nan | 4 | 4<|endoftext|> <|endoftext|>Wrenn and Six | {R}{G} | Legendary Planeswalker — Wrenn | mythic | +1: Return up to one target land card from your graveyard to your hand. −1: deals 1 damage to any target. −7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.) | nan | nan | nan<|endoftext|> <|endoftext|>Wizards | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Toggo, Goblin Weaponsmith | {2}{R} | Legendary Creature — Goblin Artificer | uncommon | Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|> <|endoftext|>Weapons Trainer | {R}{W} | Creature — Human Soldier Ally | uncommon | Other creatures you control get +1/+0 as long as you control an Equipment. | "When I'm done training you, anything will be a deadly weapon." | 3 | 2<|endoftext|> <|endoftext|>Ink-Eyes, Servant of Oni | {4}{B}{B} | Legendary Creature — Rat Ninja | rare | Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes. | nan | 5 | 4<|endoftext|> <|endoftext|>Deny Existence | {2}{U} | Instant | common | Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | When all logical solutions fail, try an illogical one. | nan | nan<|endoftext|> <|endoftext|>Ancient Tomb | | Land | uncommon | {T}: Add {C}{C}. deals 2 damage to you. | There is no glory to be gained in the kingdom of the dead. —Vec tomb inscription | nan | nan<|endoftext|> <|endoftext|>Moon-Eating Dog | {3}{U} | Creature — Dog | uncommon | As long as you control a Yanling planeswalker, has flying. (It can't be blocked except by creatures with flying or reach.) | The most nimble of creatures, it chases the most sacred luminence. | 3 | 3<|endoftext|> <|endoftext|>Bringer of the Red Dawn | {7}{R}{R} | Creature — Bringer | rare | You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Early Harvest | {1}{G}{G} | Instant | rare | Target player untaps all basic lands they control. | "Earth's increase, foison plenty, Barns and garners never empty: Vines with clust'ring bunches growing; Plants with goodly burden bowing." —William Shakespeare, *The Tempest* | nan | nan<|endoftext|> <|endoftext|>Skyshroud Lookout | {1}{G} | Creature — Elf Archer | uncommon | Reach When enters the battlefield, seek an Elf card. | nan | 1 | 1<|endoftext|> <|endoftext|>Haldan, Avid Arcanist | {2}{U} | Legendary Creature — Human Wizard | mythic | Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.) You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells. | nan | 1 | 4<|endoftext|> <|endoftext|>Warrior en-Kor | {W}{W} | Creature — Kor Warrior Knight | uncommon | {0}: The next 1 damage that would be dealt to this turn is dealt to target creature you control instead. | Only a matter as vital as destroying Volrath could bring together the reclusive Kor people. | 2 | 2<|endoftext|> <|endoftext|>Deathbloom Ritualist | {3}{B}{G} | Creature — Elf Warlock | rare | {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. | Each fallen friend was a seed of regret, eager to blossom again in Gaea's name. | 3 | 5<|endoftext|> <|endoftext|>Tragic Arrogance | {3}{W}{W} | Sorcery | rare | For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. | The spear thrown by Kytheon's own hand was the weapon that felled his friends. | nan | nan<|endoftext|> <|endoftext|>Unlicensed Disintegration | {1}{B}{R} | Instant | uncommon | Destroy target creature. If you control an artifact, deals 3 damage to that creature's controller. | "I'd stand back if I were you." | nan | nan<|endoftext|> <|endoftext|>Spectral Grasp | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Rampant Rejuvenator | {3}{G} | Creature — Plant Hydra | rare | enters the battlefield with two +1/+1 counters on it. When dies, search your library for up to X basic land cards, where X is 's power, put them onto the battlefield, then shuffle. | nan | 0 | 0<|endoftext|> <|endoftext|>Skeletal Swarming | {3}{B}{G} | Enchantment | rare | Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. | nan | nan | nan<|endoftext|> <|endoftext|>Yarok's Fenlurker | {B}{B} | Creature — Horror | uncommon | When enters the battlefield, each opponent exiles a card from their hand. {2}{B}: gets +1/+1 until end of turn. | "Yarok's nightmares lurk and wait Where dark despair is near at hand." —*Lament for Bala Ged*, stanza 3 | 1 | 1<|endoftext|> <|endoftext|>Flesh to Dust | {3}{B}{B} | Instant | common | Destroy target creature. It can't be regenerated. | "Pain is temporary. So is life." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Sangrite Surge | {4}{R}{G} | Sorcery | uncommon | Target creature gets +3/+3 and gains double strike until end of turn. | Some believe the spiky crystal called sangrite is concentrated dragon's breath. Others think it's crystallized life energy. The clans care only about the power it unleashes when crushed. | nan | nan<|endoftext|> <|endoftext|>Worldly Tutor | {G} | Instant | rare | Search your library for a creature card, reveal it, then shuffle and put the card on top. | Wisdom is a seed. Nurtured with patience and care, it will bear new fruit each season. | nan | nan<|endoftext|> <|endoftext|>Beetleback Chief | {2}{R}{R} | Creature — Goblin Warrior | uncommon | When enters the battlefield, create two 1/1 red Goblin creature tokens. | Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug. | 2 | 2<|endoftext|> <|endoftext|>Nantuko Tracer | {1}{G} | Creature — Insect Druid | common | When enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. | Your past is a map to where you will go. —Nantuko teaching | 2 | 1<|endoftext|> <|endoftext|>Aminatou, the Fateshifter | {W}{U}{B} | Legendary Planeswalker — Aminatou | mythic | +1: Draw a card, then put a card from your hand on top of your library. −1: Exile another target permanent you own, then return it to the battlefield under your control. −6: Choose left or right. Each player gains control of all nonland permanents other than controlled by the next player in the chosen direction. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Stoneskin | {2}{W} | Enchantment — Aura | uncommon | Flash Enchant creature Enchanted creature gets +0/+10. | "Ooh, nice shot! I almost felt that one." | nan | nan<|endoftext|> <|endoftext|>Karma | {2}{W}{W} | Enchantment | uncommon | At the beginning of each player's upkeep, deals damage to that player equal to the number of Swamps they control. | nan | nan | nan<|endoftext|> <|endoftext|>Paranoid Parish-Blade | {2}{W} | Creature — Human Soldier | uncommon | Delirium — gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. | The mind is perfectly capable of creating its own monsters. | 3 | 2<|endoftext|> <|endoftext|>Siege-Gang Commander | {3}{R}{R} | Creature — Goblin | rare | When enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: deals 2 damage to any target. | "Ready . . . uh . . . fire!" | 2 | 2<|endoftext|> <|endoftext|>Castle Sengir | | Land | uncommon | {T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}. | Where hope has no champion, evil rules all. | nan | nan<|endoftext|> <|endoftext|>Everflowing Chalice | {0} | Artifact | rare | Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Archaeomancer's Map | {2}{W} | Artifact | rare | When enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Meditate | {2}{U} | Instant | rare | Draw four cards. You skip your next turn. | "Part of me believes that Barrin taught me meditation simply to shut me up." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Experiment Kraj | {2}{G}{G}{U}{U} | Legendary Creature — Ooze Mutant | rare | has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature. | "Of course it will grow beyond control—it was designed to choose its own evolution." —Momir Vig | 4 | 6<|endoftext|> <|endoftext|>Fastbond | {G} | Enchantment | rare | You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Angel of Jubilation | {1}{W}{W}{W} | Creature — Angel | rare | Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities. | "Though Innistrad is not cleansed of evil, we finally have cause to rejoice." | 3 | 3<|endoftext|> <|endoftext|>First Pick | {3}{G} | Instant | uncommon | Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | Picking hammers is dangerous, but it's still safer than harvesting saw bushes. | nan | nan<|endoftext|> <|endoftext|>Carnival Hellsteed | {4}{B}{R} | Creature — Nightmare Horse | rare | First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Its favorite treats are candied hands and sweet hearts. | 5 | 4<|endoftext|> <|endoftext|>Arid Mesa | | Land | rare | {T}, Pay 1 life, Sacrifice : Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Gaze of the Gorgon | {3}{B/G} | Instant | common | ({B/G} can be paid with either {B} or {G}.) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. | Even the dead give way to the mineral gaze of the gorgon. | nan | nan<|endoftext|> <|endoftext|>Helvault | {3} | Legendary Artifact | mythic | {1}, {T}: Exile target creature you control. {7}, {T}: Exile target creature you don't control. When is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. | nan | nan | nan<|endoftext|> <|endoftext|>Bear with Set's Mechanic | {1}{G} | Creature — Bear | rare | Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Thraben Purebloods | {4}{W} | Creature — Dog | common | | "I've learned to trust my dogs' instincts. When they're calm, I'm calm. And when they get nervous, I get my crossbow." —Hinrik of House Cecani | 3 | 5<|endoftext|> <|endoftext|>Verix Bladewing | {2}{R}{R} | Legendary Creature — Dragon | mythic | Kicker {3} (You may pay an additional {3} as you cast this spell.) Flying When enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Sandsteppe Citadel | | Land | rare | enters the battlefield tapped. {T}: Add {W}, {B}, or {G}. | That which endures, survives. | nan | nan<|endoftext|> <|endoftext|>Death Denied | {X}{B}{B} | Instant — Arcane | common | Return X target creature cards from your graveyard to your hand. | Takenuma was filled with a chorus of moans, shrieks, and wails. Some came from the living, some from the dying, and some, most horribly, from the dead. | nan | nan<|endoftext|> <|endoftext|>Braidwood Sextant | {1} | Artifact | uncommon | {2}, {T}, Sacrifice : Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Life from the Loam | {1}{G} | Sorcery | rare | Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) | nan | nan | nan<|endoftext|> <|endoftext|>Anguished Unmaking | {1}{W}{B} | Instant | rare | Exile target nonland permanent. You lose 3 life. | Sorin had created Avacyn, so it was a cruelty beyond imagining, a pain beyond description, that it fell upon him to end her forever. | nan | nan<|endoftext|> <|endoftext|>Death's Shadow | {B} | Creature — Avatar | rare | gets -X/-X, where X is your life total. | The shadow of the candle looms tall even as its light grows dim. | 13 | 13<|endoftext|> <|endoftext|>Fabrication Module | {3} | Artifact | uncommon | Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. {4}, {T}: You get {E}. | nan | nan | nan<|endoftext|> <|endoftext|>Boneyard | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Bury in Books | {4}{U} | Instant | common | This spell costs {2} less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top. | There are no weapons allowed in the Biblioplex, but a clever mage is never truly defenseless. | nan | nan<|endoftext|> <|endoftext|>Devout Lightcaster | {W}{W}{W} | Creature — Kor Cleric | rare | Protection from black When enters the battlefield, exile target black permanent. | "Goddess, grant us light to banish the world's shadows." —Prayer to Kamsa | 2 | 2<|endoftext|> <|endoftext|>Staff of the Letter Magus | {3} | Artifact | uncommon | As enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. | A symbol of _________ in _________ times. | nan | nan<|endoftext|> <|endoftext|>Izzet Boilerworks | | Land | common | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}. | nan | nan | nan<|endoftext|> <|endoftext|>Undiscovered Paradise | | Land | rare | {T}: Add one mana of any color. During your next untap step, as you untap your permanents, return to its owner's hand. | Jolrael's choice of homes was far better than her choice of allies. | nan | nan<|endoftext|> <|endoftext|>Sudden Death | {1}{B}{B} | Instant | uncommon | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn. | Some mages tapped into the time rifts, forcing upon others alternate timelines in which unimaginable horrors befall them. | nan | nan<|endoftext|> <|endoftext|>Dearly Departed | {4}{W}{W} | Creature — Spirit | rare | Flying As long as is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. | "Never forget our ancestors. They have not forgotten us." —Mikaeus, the Lunarch | 5 | 5<|endoftext|> <|endoftext|>Defiler of Souls | {3}{B}{B}{R} | Creature — Demon | mythic | Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature. | "Stray not into sin, lest you face the doorman of an insatiable tomb." —Prayer of Asha | 5 | 5<|endoftext|> <|endoftext|>Mystifying Maze | | Land | rare | {T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Homarid Spawning Bed | {U}{U} | Enchantment | uncommon | {1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Slight Malfunction | {1}{R} | Sorcery | common | Choose one — • Destroy target artifact. • Roll a six-sided die. When you do, deals 1 damage to each of up to X target creatures, where X is the result. | "Attention, valued patrons. The Tilt-o-Squirrel is now closed." —Astrotorium public address system | nan | nan<|endoftext|> <|endoftext|>Duskmantle Operative | {1}{B} | Creature — Human Rogue | common | can't be blocked by creatures with power 4 or greater. | Gideon eyed the Dimir emissary warily. "Could your agents slip inside Bolas's citadel?" The figure met his gaze with icy resolve. "We already have." | 2 | 2<|endoftext|> <|endoftext|>Ebonblade Reaper | {2}{B} | Creature — Human Cleric | rare | Whenever attacks, you lose half your life, rounded up. Whenever deals combat damage to a player, that player loses half their life, rounded up. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|> <|endoftext|>Smolder Initiate | {B} | Creature — Elemental Shaman | common | Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. | "Life is a circle. Death is a vicious circle." | 1 | 1<|endoftext|> <|endoftext|>Haunted Mire | | Land — Swamp Forest | common | ({T}: Add {B} or {G}.) enters the battlefield tapped. | Some of the nature spirits and wraiths that haunt Urborg take offense at the term "ghost town." | nan | nan<|endoftext|> <|endoftext|>Windswept Heath | | Land | rare | {T}, Pay 1 life, Sacrifice : Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Scuttling Doom Engine | {6} | Artifact Creature — Construct | rare | can't be blocked by creatures with power 2 or less. When dies, it deals 6 damage to target opponent or planeswalker. | A masterwork of spite, inspired by madness. | 6 | 6<|endoftext|> <|endoftext|>Stonybrook Schoolmaster | {2}{W} | Creature — Merfolk Wizard | common | Whenever becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token. | Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers. | 1 | 2<|endoftext|> <|endoftext|>Heedless One | {3}{G} | Creature — Elf Avatar | uncommon | Trample 's power and toughness are each equal to the number of Elves on the battlefield. | "Channel your vitality through me." | * | *<|endoftext|> <|endoftext|>Merfolk Observer | {1}{U} | Creature — Merfolk Rogue | common | When enters the battlefield, look at the top card of target player's library. | "The structure gets bigger every hour, with hedrons coalescing even deep under the surface. If I could only get inside . . . ." | 2 | 1<|endoftext|> <|endoftext|>One with the Kami | {3}{G} | Enchantment — Aura | rare | Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.) | nan | nan | nan<|endoftext|> <|endoftext|>Jolene, the Plunder Queen | {2}{R}{G} | Legendary Creature — Human Warrior | rare | Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token. If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. Sacrifice five Treasures: Put five +1/+1 counters on Jolene. | nan | 2 | 2<|endoftext|> <|endoftext|>Patchwork Crawler | {1}{U} | Creature — Zombie Horror | rare | {2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on . has all activated abilities of all creature cards exiled with it. | nan | 1 | 2<|endoftext|> <|endoftext|>Fencing Ace | {1}{W} | Creature — Human Soldier | uncommon | Double strike | His prowess gives the guildless hope that they can hold out against tyranny. | 1 | 1<|endoftext|> <|endoftext|>Orcish Conscripts | {R} | Creature — Orc | common | can't attack unless at least two other creatures attack. can't block unless at least two other creatures block. | nan | 2 | 2<|endoftext|> <|endoftext|>Jeering Homunculus | {1}{U} | Creature — Homunculus | common | When enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | Mklthd had always hated crowds . . . and they had always hated him. | 0 | 4<|endoftext|> <|endoftext|>Pack Rat | {1}{B} | Creature — Rat | rare | 's power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that's a copy of . | nan | * | *<|endoftext|> <|endoftext|>Cavalier of Thorns | {2}{G}{G}{G} | Creature — Elemental Knight | mythic | Reach When enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When dies, you may exile it. If you do, put another target card from your graveyard on top of your library. | nan | 5 | 6<|endoftext|> <|endoftext|>Starnheim Aspirant | {2}{W} | Creature — Human Cleric | uncommon | Angel spells you cast cost {2} less to cast. | "I do not fear death. I know my soul will rise to Starnheim, where I will feast forever among valkyries and heroes. Can you say the same?" | 2 | 2<|endoftext|> <|endoftext|>Muzzio, Visionary Architect | {1}{U}{U} | Legendary Creature — Human Artificer | mythic | {3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order. | nan | 1 | 3<|endoftext|> <|endoftext|>Mystic Sanctuary | | Land — Island | common | ({T}: Add {U}.) enters the battlefield tapped unless you control three or more other Islands. When enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Culling Ritual | {2}{B}{G} | Sorcery | rare | Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. | "Your own frailty is your undoing. I am merely the one to expose it." | nan | nan<|endoftext|> <|endoftext|>Dee Kay, Finder of the Lost | {1}{U}{B} | Legendary Creature — Zombie Employee | uncommon | When enters the battlefield, open an Attraction. Whenever you roll a 2, each opponent loses 1 life and you gain 1 life. Whenever you roll a 4, you may tap or untap target artifact or creature. Whenever you roll a 6, return target creature card from your graveyard to your hand. | nan | 1 | 4<|endoftext|> <|endoftext|>Bontu's Monument | {3} | Legendary Artifact | uncommon | Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life. | "The worthy shall strive for greatness. Supremacy in life leads to supremacy in the afterlife." —Monument inscription | nan | nan<|endoftext|> <|endoftext|>Pixie Illusionist | {U} | Creature — Faerie Wizard | common | Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If was kicked, it enters the battlefield with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Insatiable Souleater | {4} | Artifact Creature — Phyrexian Beast | common | {G/P}: gains trample until end of turn. ({G/P} can be paid with either {G} or 2 life.) | "We thank the souleaters for culling our sick so that the strong may earn their triumphs." —Drones' hymn of gratitude | 5 | 1<|endoftext|> <|endoftext|>Coffin Purge | {B} | Instant | common | Exile target card from a graveyard. Flashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Combat Courier | {1} | Artifact Creature — Construct | common | {2}, Sacrifice : Draw a card. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 1 | 1<|endoftext|> <|endoftext|>Charging Bandits | {4}{B} | Creature — Human Rogue | uncommon | Whenever attacks, it gets +2/+0 until end of turn. | The fear in their victims' eyes is their most cherished reward. | 3 | 3<|endoftext|> <|endoftext|>Kalonian Hydra | {3}{G}{G} | Creature — Hydra | mythic | Trample enters the battlefield with four +1/+1 counters on it. Whenever attacks, double the number of +1/+1 counters on each creature you control. | Even baloths fear its feeding time. | 0 | 0<|endoftext|> <|endoftext|>Sharding Sphinx | {4}{U}{U} | Artifact Creature — Sphinx | rare | Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying. | Whether mechanical or biological, life finds a way to propagate itself. | 4 | 4<|endoftext|> <|endoftext|>Mad Prophet | {3}{R} | Creature — Human Shaman | common | Haste {T}, Discard a card: Draw a card. | "There's no heron in the moon! It's a shrew, a five-legged shrew, with a voice like whispering thunder!" | 2 | 2<|endoftext|> <|endoftext|>Frost Breath | {2}{U} | Instant | common | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | If you have to be stuck somewhere for a while, it's better to be stuck there with a friend. | nan | nan<|endoftext|> <|endoftext|>Opening Ceremony | {4}{R}{R} | Sorcery | mythic | Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack. | "Oooooh!" —The crowd "Aaaaaaaaah!" —Also the crowd | nan | nan<|endoftext|> <|endoftext|>Revoke Existence | {1}{W} | Sorcery | common | Exile target artifact or enchantment. | "No half measures, no regrets. We'll tell no stories of this day. It will be as if it never existed at all." —Ganedor, loxodon mystic | nan | nan<|endoftext|> <|endoftext|>Rishkar, Peema Renegade | {2}{G} | Legendary Creature — Elf Druid | rare | When enters the battlefield, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}." | "Aether is the soul of Kaladesh, and all souls should be free." | 2 | 2<|endoftext|> <|endoftext|>Secret Base | | Land | common | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with . | The location of S.N.E.A.K. HQ is a closely guarded secret. | nan | nan<|endoftext|> <|endoftext|>Foundry Screecher | {2}{B} | Creature — Bat | common | Flying gets +1/+0 as long as you control an artifact. | nan | 2 | 1<|endoftext|> <|endoftext|>Puppeteer Clique | {3}{B}{B} | Creature — Faerie Wizard | rare | Flying When enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 3 | 2<|endoftext|> <|endoftext|>Dismissive Pyromancer | {1}{R} | Creature — Human Wizard | rare | {R}, {T}, Discard a card: Draw a card. {2}{R}, {T}, Sacrifice : It deals 4 damage to target creature. | "Burn. Burn. Keep. Burn". | 2 | 2<|endoftext|> <|endoftext|>Immortal Phoenix | {4}{R}{R} | Creature — Phoenix | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) When dies, return it to its owner's hand. | Their fires burn quietly, allowing the phoenixes to glide silently through the canyon. | 5 | 3<|endoftext|> <|endoftext|>Shield Sphere | {0} | Artifact Creature — Wall | uncommon | Defender Whenever blocks, put a -0/-1 counter on it. | "My Soldiers know that they need never fear for their protection." —King Darien of Kjeldor | 0 | 6<|endoftext|> <|endoftext|>Mana Geode | {3} | Artifact | common | When enters the battlefield, scry 1. {T}: Add one mana of any color. | "I don't care if it's an all-powerful relic or a street vendor's lucky charm. If it brings you courage, wear it." —Saheeli Rai | nan | nan<|endoftext|> <|endoftext|>Wall of Blood | {2}{B} | Creature — Wall | uncommon | Defender (This creature can't attack.) Pay 1 life: gets +1/+1 until end of turn. | Blood is thicker than mortar. | 0 | 2<|endoftext|> <|endoftext|>Wave of Vitriol | {5}{G}{G} | Sorcery | rare | Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Motion Sickness | {3}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Whenever you visit an Attraction, you may attach to target tapped creature. | nan | nan | nan<|endoftext|> <|endoftext|>Abyssal Gatekeeper | {1}{B} | Creature — Horror | common | When dies, each player sacrifices a creature. | "There are two ways for me to pass this gate. One involves you remaining conscious." —Gerrard of the *Weatherlight* | 1 | 1<|endoftext|> <|endoftext|>Blinding Mage | {1}{W} | Creature — Human Wizard | common | {W}, {T}: Tap target creature. | "I carry the light of truth. Do not pity those it blinds, for they never had eyes to see." | 1 | 2<|endoftext|> <|endoftext|>Blustersquall | {U} | Instant | uncommon | Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Weather is more predictable than the Izzet. | nan | nan<|endoftext|> <|endoftext|>Benevolent Bodyguard | {W} | Creature — Human Cleric | common | Sacrifice : Target creature you control gains protection from the color of your choice until end of turn. | "My destiny is to save others so their destinies may be achieved." | 1 | 1<|endoftext|> <|endoftext|>Jedit Ojanen | {4}{W}{W}{U} | Legendary Creature — Cat Warrior | rare | | nan | 5 | 5<|endoftext|> <|endoftext|>Fledgling Griffin | {1}{W} | Creature — Griffin | common | Landfall — Whenever a land enters the battlefield under your control, gains flying until end of turn. | "We're making progress, but its desire to explore still far exceeds its ability." —Amadi, Halimar griffin-master | 2 | 2<|endoftext|> <|endoftext|>Cubwarden | {3}{W} | Creature — Cat | rare | Mutate {2}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Lifelink Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink. | nan | 3 | 5<|endoftext|> <|endoftext|>Wrench Mind | {B}{B} | Sorcery | common | Target player discards two cards unless they discard an artifact card. | What is the sound of one head snapping? | nan | nan<|endoftext|> <|endoftext|>Doomgape | {4}{B/G}{B/G}{B/G} | Creature — Elemental | rare | Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. | It eats and eats until the juiciest morsel it can find is itself. | 10 | 10<|endoftext|> <|endoftext|>Mayhem Devil | {1}{B}{R} | Creature — Devil | uncommon | Whenever a player sacrifices a permanent, deals 1 damage to any target. | Despite their stake in the city's survival, Rakdos cultists are loath to pass up any opportunity to sow chaos. | 3 | 3<|endoftext|> <|endoftext|>Nemesis Phoenix | {3}{R}{R} | Creature — Phoenix | uncommon | Flying {2}{R}: Return from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents. | A flame as bright and merciless as the sun. | 4 | 2<|endoftext|> <|endoftext|>Cliff Threader | {1}{W} | Creature — Kor Scout | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | "The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below." | 2 | 1<|endoftext|> <|endoftext|>Cover the Spot | | Artifact — Attraction | common | Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover , claim the prize! Prize — You get {TK}{TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice , then open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Aura of Silence | {1}{W}{W} | Enchantment | uncommon | Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice : Destroy target artifact or enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Curse of the Bloody Tome | {2}{U} | Enchantment — Aura Curse | common | Enchant player At the beginning of enchanted player's upkeep, that player mills two cards. | After seeing his life's work drip away, the mage decided it was a good time to go crazy. | nan | nan<|endoftext|> <|endoftext|>Quirion Ranger | {G} | Creature — Elf Ranger | common | Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. | "Respect the earth, for it will one day be your shield and another day your blanket." —Liefellen, Quirion exarch | 1 | 1<|endoftext|> <|endoftext|>Nephalia Seakite | {3}{U} | Creature — Bird | common | Flash (You may cast this spell any time you could cast an instant.) Flying | "Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you." —Manfried Ulmach, Elgaud Master-at-Arms | 2 | 3<|endoftext|> <|endoftext|>Honden of Infinite Rage | {2}{R} | Legendary Enchantment — Shrine | uncommon | At the beginning of your upkeep, deals damage to any target equal to the number of Shrines you control. | To the sorrow of all, its rage became focused on those who once stoked it. | nan | nan<|endoftext|> <|endoftext|>Persistent Petitioners | {1}{U} | Creature — Human Advisor | rare | {1}, {T}: Target player mills a card. Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named . | ". . . we demand a repeal of those ridiculous sumptuary laws. Additionally . . ." | 1 | 3<|endoftext|> <|endoftext|>Kaza, Roil Chaser | {U}{R} | Legendary Creature — Human Wizard | rare | Flying, haste {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. | nan | 1 | 2<|endoftext|> <|endoftext|>Face of Fear | {5}{B} | Creature — Horror | uncommon | {2}{B}, Discard a card: gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | "It's only frightened five people to death. Not my best work." —Braids, dementia summoner | 3 | 4<|endoftext|> <|endoftext|>Tortured Existence | {B} | Enchantment | common | {B}, Discard a creature card: Return target creature card from your graveyard to your hand. | "There are terrors lurking in the unseen corners of us all." —Crovax | nan | nan<|endoftext|> <|endoftext|>Arcades Sabboth | {2}{G}{G}{W}{W}{U}{U} | Legendary Creature — Elder Dragon | rare | Flying At the beginning of your upkeep, sacrifice unless you pay {G}{W}{U}. Each untapped creature you control gets +0/+2 as long as it's not attacking. {W}: gets +0/+1 until end of turn. | nan | 7 | 7<|endoftext|> <|endoftext|>Pull of the Mist Moon | {1}{W}{W} | Enchantment | uncommon | Kicker {1}{U} When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. When enters the battlefield, if it was kicked, choose a nonland permanent card in your hand. It perpetually gains "When this permanent enters the battlefield, exile target nonland permanent an opponent controls until this permanent leaves the battlefield." | nan | nan | nan<|endoftext|> <|endoftext|>Abzan Charm | {W}{B}{G} | Instant | uncommon | Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Extract from Darkness | {3}{U}{B} | Sorcery | uncommon | Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. | If you want to wreak havoc above, sometimes it's best to look below. | nan | nan<|endoftext|> <|endoftext|>Krovikan Rot | {2}{B} | Instant | uncommon | Destroy target creature with power 2 or less. Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Answered Prayers | {1}{W}{W} | Enchantment | common | Whenever a creature enters the battlefield under your control, you gain 1 life. If isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. | Angels cannot ignore pious pleas. | nan | nan<|endoftext|> <|endoftext|>Smallpox | {B}{B} | Sorcery | uncommon | Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. | "Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm him with many small sufferings." —Ratadrabik of Urborg | nan | nan<|endoftext|> <|endoftext|>Scapeshift | {2}{G}{G} | Sorcery | mythic | Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle. | "Whether we like it or not, our arrival has altered the landscape." —Malcolm, navigator of the *Belligerent* | nan | nan<|endoftext|> <|endoftext|>Skulking Fugitive | {2}{B} | Creature — Horror Mercenary | common | When becomes the target of a spell or ability, sacrifice it. | In the Cateran guild, being caught is a capital offense. | 3 | 4<|endoftext|> <|endoftext|>Empyrial Storm | {4}{W}{W} | Sorcery | rare | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Create a 4/4 white Angel creature token with flying. | An inspiring and glorious ascent. | nan | nan<|endoftext|> <|endoftext|>Parcelbeast | {2}{G}{U} | Creature — Elemental Beast | uncommon | Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. | nan | 2 | 4<|endoftext|> <|endoftext|>Corrosion | {1}{B}{R} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When leaves the battlefield, remove all rust counters from all permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Jhessian Infiltrator | {G}{U} | Creature — Human Rogue | uncommon | can't be blocked. | The Jhessian navy makes successful raids on Valeron's coastal towns thanks to their spies planted during peacetime. | 2 | 2<|endoftext|> <|endoftext|>Ogre Taskmaster | {3}{R} | Creature — Ogre | uncommon | can't block. | Ogres learn how to smash stuff even before they learn how to walk. | 4 | 3<|endoftext|> <|endoftext|>Screeching Silcaw | {1}{U} | Creature — Bird | common | Flying Metalcraft — Whenever deals combat damage to a player, if you control three or more artifacts, that player mills four cards. | It's adaptively deaf to its own cries. | 1 | 2<|endoftext|> <|endoftext|>Thundercloud Shaman | {3}{R}{R} | Creature — Giant Shaman | uncommon | When enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. | He cares not for the disasters his storm brings as long as his path ahead is clear. | 4 | 4<|endoftext|> <|endoftext|>Lance | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has first strike. | nan | nan | nan<|endoftext|> <|endoftext|>Angel of the God-Pharaoh | {4}{W}{W} | Creature — Angel | uncommon | Flying Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 4 | 4<|endoftext|> <|endoftext|>Spatial Binding | {U}{B} | Enchantment | uncommon | Pay 1 life: Until your next upkeep, target permanent can't phase out. | Time is the one shackle you can't break. —Zhalfirin aphorism | nan | nan<|endoftext|> <|endoftext|>Meddling Mage | {W}{U} | Creature — Human Wizard | rare | As enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. | Meddling mages chant so loudly that no one can get a spell in edgewise. | 2 | 2<|endoftext|> <|endoftext|>Curse of Death's Hold | {3}{B}{B} | Enchantment — Aura Curse | rare | Enchant player Creatures enchanted player controls get -1/-1. | "May you and all your kin waste and wither until your clan is no more!" | nan | nan<|endoftext|> <|endoftext|>Burning-Yard Trainer | {4}{R} | Creature — Human Knight | uncommon | Trample, haste When enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. | "For every scar I've received, I've given ten back." | 3 | 3<|endoftext|> <|endoftext|>Swordwise Centaur | {G}{G} | Creature — Centaur Warrior | common | | The girl who would become the Champion of the Sun hacked furiously at the practice dummy. At last she stopped, breathing heavily, and looked up at her instructor. "So much anger," said the centaur. "I will teach you the ways of war, child. But first you must make peace with yourself." —*The Theriad* | 3 | 2<|endoftext|> <|endoftext|>Skyway Sniper | {G} | Creature — Elf Archer | uncommon | Reach (This creature can block creatures with flying.) {2}{G}: deals 1 damage to target creature with flying. | "No sight is more beautiful than a clear sky." | 1 | 2<|endoftext|> <|endoftext|>Lim-Dûl's High Guard | {1}{B}{B} | Creature — Skeleton | uncommon | First strike {1}{B}: Regenerate . | "The guard will forever stand ready. For them, death is merely an inconvenience, not an ending." —Chaeska, Keeper of Tresserhorn | 2 | 1<|endoftext|> <|endoftext|>Savage Ventmaw | {4}{R}{G} | Creature — Dragon | uncommon | Flying Whenever attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. | nan | 4 | 4<|endoftext|> <|endoftext|>Foul Imp | {B}{B} | Creature — Imp | common | Flying When enters the battlefield, you lose 2 life. | The imp, unaware of its own odor, paused to catch its breath . . . and promptly died. | 2 | 2<|endoftext|> <|endoftext|>Deadly Tempest | {4}{B}{B} | Sorcery | rare | Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. | When the winds blow out of the abyss, death is the only harvest. | nan | nan<|endoftext|> <|endoftext|>Pentad Prism | {2} | Artifact | common | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Silent Sentinel | {5}{W}{W} | Creature — Archon | rare | Flying Whenever attacks, you may return target enchantment card from your graveyard to the battlefield. | It serves a justice higher than the whims of the gods. | 4 | 6<|endoftext|> <|endoftext|>Stitch Together | {B}{B} | Sorcery | uncommon | Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Call the Coppercoats | {2}{W} | Instant | rare | Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control. | When the alarm crystals flash, Drannith's finest answer the call. | nan | nan<|endoftext|> <|endoftext|>The Hourglass Coven | {4}{B}{B} | Legendary Creature — Hag Warlock | rare | When enters the battlefield, draft a card from 's spellbook twice, then put those cards onto the battlefield. Other Warlocks you control get +1/+1. | nan | 3 | 3<|endoftext|> <|endoftext|>Mesmeric Fiend | {1}{B} | Creature — Nightmare Horror | common | When enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When leaves the battlefield, return the exiled card to its owner's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Chatterfang, Squirrel General | {2}{G} | Legendary Creature — Squirrel Warrior | mythic | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Double Major | {G}{U} | Instant | rare | Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) | nan | nan | nan<|endoftext|> <|endoftext|>Scryb Sprites | {G} | Creature — Faerie | common | Flying | The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore. | 1 | 1<|endoftext|> <|endoftext|>Ryusei, the Falling Star | {5}{R} | Legendary Creature — Dragon Spirit | rare | Flying When dies, it deals 5 damage to each creature without flying. | nan | 5 | 5<|endoftext|> <|endoftext|>Biotransference | {2}{B}{B} | Enchantment | rare | Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Kasmina, Enigma Sage | {1}{G}{U} | Legendary Planeswalker — Kasmina | mythic | Each other planeswalker you control has the loyalty abilities of . +2: Scry 1. −X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. −8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Valakut Invoker | {2}{R} | Creature — Human Shaman | common | {8}: deals 3 damage to any target. | "As long as we have walked this world, we have known it as a harsh and unforgiving place." —*The Invokers' Tales* | 2 | 3<|endoftext|> <|endoftext|>Vedalken Orrery | {4} | Artifact | rare | You may cast spells as though they had flash. | The model incorporated the fifth sun effortlessly, as if it had always known. | nan | nan<|endoftext|> <|endoftext|>Opportunistic Dragon | {2}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, choose target Human or artifact an opponent controls. For as long as remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. | nan | 4 | 3<|endoftext|> <|endoftext|>Cartel Aristocrat | {W}{B} | Creature — Human Advisor | common | Sacrifice another creature: gains protection from the color of your choice until end of turn. | "Your life serves a higher purpose now: ensuring the continuation of my own." | 2 | 2<|endoftext|> <|endoftext|>Behemoth Sledge | {1}{G}{W} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2 and has trample and lifelink. Equip {3} | Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon. | nan | nan<|endoftext|> <|endoftext|>Child of Night | {1}{B} | Creature — Vampire | common | Lifelink | Sins that would be too gruesome in the light of day are made more pleasing in the dark of night. | 2 | 1<|endoftext|> <|endoftext|>Disorient | {3}{U} | Instant | common | Target creature gets -7/-0 until end of turn. | "If it has a brain, even a primitive one, we can most surely scramble it." —Garild, merfolk mage | nan | nan<|endoftext|> <|endoftext|>Untamed Might | {X}{G} | Instant | common | Target creature gets +X/+X until end of turn. | "Beasts kill for their very survival. If you would have their strength, you must know their desperation." —Konnos, Sylvok sage | nan | nan<|endoftext|> <|endoftext|>Nylea's Intervention | {X}{G}{G} | Sorcery | rare | Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • deals twice X damage to each creature with flying. | "I bring a wilderness no law can tame." | nan | nan<|endoftext|> <|endoftext|>Coalition Victory | {3}{W}{U}{B}{R}{G} | Sorcery | special | You win the game if you control a land of each basic land type and a creature of each color. | "You can build a perfect machine out of imperfect parts." —Urza | nan | nan<|endoftext|> <|endoftext|>Kaya's Guile | {1}{W}{B} | Instant | rare | Choose two — • Each opponent sacrifices a creature. • Exile all opponents' graveyards. • Create a 1/1 white and black Spirit creature token with flying. • You gain 4 life. Entwine {3} (Choose all if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Bombardment | {1}{R} | Enchantment | uncommon | Sacrifice a creature: deals 1 damage to any target. | One mogg to aim the catapult, one mogg to steer the rock. | nan | nan<|endoftext|> <|endoftext|>Reprisal | {1}{W} | Instant | common | Destroy target creature with power 4 or greater. It can't be regenerated. | "The meek shall fight as one, and they shall overcome even the greatest of foes." —Halvor Arensson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Stoneshaker Shaman | {2}{R} | Creature — Human Shaman | uncommon | At the beginning of each player's end step, that player sacrifices an untapped land. | There is no place in Ravnica for stagnation, no room for lands unfilled and untilled. | 1 | 1<|endoftext|> <|endoftext|>Pyroclast Consul | {3}{R}{R} | Creature — Elemental Shaman | uncommon | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, deals 2 damage to each creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Kalitas, Traitor of Ghet | {2}{B}{B} | Legendary Creature — Vampire Warrior | mythic | Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on . | nan | 3 | 4<|endoftext|> <|endoftext|>Task Force | {2}{W} | Creature — Human Rebel | common | Whenever becomes the target of a spell or ability, it gets +0/+3 until end of turn. | They are the reflection of Rushwood's glow on the edge of a wooden sword. | 1 | 3<|endoftext|> <|endoftext|>Peregrine Drake | {4}{U} | Creature — Drake | uncommon | Flying When enters the battlefield, untap up to five lands. | That the Tolarian mists parted for the drakes was warning enough to stay away. | 2 | 3<|endoftext|> <|endoftext|>Southern Paladin | {2}{W}{W} | Creature — Human Knight | rare | {W}{W}, {T}: Destroy target red permanent. | "How can anyone fight so much yet enjoy it so little?" —The Western Paladin | 3 | 3<|endoftext|> <|endoftext|>Batterskull | {5} | Artifact — Equipment | mythic | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return to its owner's hand. Equip {5} | nan | nan | nan<|endoftext|> <|endoftext|>Blightspeaker | {1}{B} | Creature — Human Rebel Cleric | common | {T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | One croaked sermon spreads propaganda and plague. | 1 | 1<|endoftext|> <|endoftext|>Crucias, Titan of the Waves | {1}{B}{R} | Legendary Creature — Human Pirate | mythic | At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card. | nan | 3 | 3<|endoftext|> <|endoftext|>Hashep Oasis | | Land — Desert | uncommon | {T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Into the Roil | {1}{U} | Instant | common | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. | "Roil tide! Roil tide! Tie yourselves down!" | nan | nan<|endoftext|> <|endoftext|>Calculating Lich | {4}{B}{B} | Creature — Zombie Wizard | mythic | Menace Whenever a creature attacks one of your opponents, that player loses 1 life. | "We share a common enemy. Does that not make us friends?" | 5 | 5<|endoftext|> <|endoftext|>Brutal Suppression | {R} | Enchantment | uncommon | Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. | "They no longer care about their own suffering. Show them something worse." —Latulla, Keldon overseer | nan | nan<|endoftext|> <|endoftext|>Odric, Lunarch Marshal | {3}{W} | Legendary Creature — Human Soldier | rare | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | nan | 3 | 3<|endoftext|> <|endoftext|>Sea Gate Stormcaller | {1}{U} | Creature — Human Wizard | mythic | Kicker {4}{U} When enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If was kicked, copy that spell twice instead. You may choose new targets for the copies. | nan | 2 | 1<|endoftext|> <|endoftext|>Falco Spara, Pactweaver | {1}{G}{W}{U} | Legendary Creature — Bird Demon | mythic | Flying, trample enters the battlefield with a shield counter on it. You may look at the top card of your library any time. You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs. | nan | 3 | 3<|endoftext|> <|endoftext|>Wall of Frost | {1}{U}{U} | Creature — Wall | uncommon | Defender Whenever blocks a creature, that creature doesn't untap during its controller's next untap step. | "I welcome it. The pasture is cleared of weeds and the wolves are frozen solid." —Lumi, goatherd | 0 | 7<|endoftext|> <|endoftext|>Staff of the Storyteller | {1}{W} | Artifact | rare | When enters the battlefield, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on . {W}, {T}, Remove a story counter from : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Welder | {R} | Creature — Goblin Artificer | mythic | {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. | nan | 1 | 1<|endoftext|> <|endoftext|>Tidehollow Strix | {U}{B} | Artifact Creature — Bird | common | Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay. | 2 | 1<|endoftext|> <|endoftext|>Manalith | {3} | Artifact | common | {T}: Add one mana of any color. | Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area. | nan | nan<|endoftext|> <|endoftext|>Thran Power Suit | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Ghazbán Ogress | {G} | Creature — Ogre | common | When enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of . | nan | 2 | 2<|endoftext|> <|endoftext|>Acererak the Archlich | {2}{B} | Legendary Creature — Zombie Wizard | rare | When enters the battlefield, if you haven't completed Tomb of Annihilation, return to its owner's hand and venture into the dungeon. Whenever attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. | nan | 5 | 5<|endoftext|> <|endoftext|>Enslave | {4}{B}{B} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. | Phyrexia extended its command until there was nothing left to take. | nan | nan<|endoftext|> <|endoftext|>Court of Bounty | {2}{G}{G} | Enchantment | rare | When enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Scalding Tarn | | Land | rare | {T}, Pay 1 life, Sacrifice : Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Opal Palace | | Land | common | {T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. | nan | nan | nan<|endoftext|> <|endoftext|>Dampen Thought | {1}{U} | Instant — Arcane | common | Target player mills four cards. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Cytospawn Shambler | {6}{G} | Creature — Elemental Mutant | common | Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Molten Disaster | {X}{R}{R} | Sorcery | rare | Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) deals X damage to each creature without flying and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Vraska's Finisher | {2}{B} | Creature — Gorgon Assassin | common | When enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. | "You might have pleaded your case with my queen earlier. Now I am here, and it is far too late." | 3 | 2<|endoftext|> <|endoftext|>Insolent Neonate | {R} | Creature — Vampire | common | Menace (This creature can't be blocked except by two or more creatures.) Discard a card, Sacrifice : Draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Jace, the Perfected Mind | {2}{U}{U/P} | Legendary Planeswalker — Jace | mythic | Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Until your next turn, up to one target creature gets -3/-0. −2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. −X: Target player mills three times X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Glorious Anthem | {1}{W}{W} | Enchantment | rare | Creatures you control get +1/+1. | The songs of angels are perceived not as words in the ears but as stirrings in the soul. | nan | nan<|endoftext|> <|endoftext|>Biorhythm | {6}{G}{G} | Sorcery | rare | Each player's life total becomes the number of creatures they control. | "I have seen life's purpose, and now it is my own." —Kamahl, druid acolyte | nan | nan<|endoftext|> <|endoftext|>Daysquad Marshal | {3}{W} | Creature — Human Soldier | common | When enters the battlefield, create a 1/1 white Human Soldier creature token. | "The night emboldens many monsters, but the mightiest will attack in broad daylight." | 3 | 3<|endoftext|> <|endoftext|>Fog | {G} | Instant | common | Prevent all combat damage that would be dealt this turn. | "I fear no army or beast, but only the morning fog. Our assault can survive everything else." —Lord Hilneth | nan | nan<|endoftext|> <|endoftext|>Meren of Clan Nel Toth | {2}{B}{G} | Legendary Creature — Human Shaman | mythic | Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. | nan | 3 | 4<|endoftext|> <|endoftext|>Shoreline Salvager | {3}{B} | Creature — Surrakar | uncommon | Whenever deals combat damage to a player, if you control an Island, you may draw a card. | "They search for treasures that wash up from the depths. Tracking one could lead you to riches. Or in circles." —Javad Nasrin, Ondu relic hunter | 3 | 3<|endoftext|> <|endoftext|>Bayou | | Land — Swamp Forest | rare | ({T}: Add {B} or {G}.) | nan | nan | nan<|endoftext|> <|endoftext|>Forbidden Orchard | | Land | rare | {T}: Add one mana of any color. Whenever you tap for mana, target opponent creates a 1/1 colorless Spirit creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Doomfall | {2}{B} | Sorcery | uncommon | Choose one — • Target opponent exiles a creature they control. • Target opponent reveals their hand. You choose a nonland card from it. Exile that card. | "This place has outlived its usefulness." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Intimidation Bolt | {1}{R}{W} | Instant | uncommon | deals 3 damage to target creature. Other creatures can't attack this turn. | For hours afterward, all they could see was the grisly silhouette of their master, screaming. | nan | nan<|endoftext|> <|endoftext|>Paradoxical Outcome | {3}{U} | Instant | rare | Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. | The results of Rashmi's experimentation forced her to consider the possibility that multitudinous realities existed beyond her own. | nan | nan<|endoftext|> <|endoftext|>Buried Alive | {2}{B} | Sorcery | uncommon | Search your library for up to three creature cards, put them into your graveyard, then shuffle. | The scrape of shovels and the tumble of cold dirt soon muffled their pleas. | nan | nan<|endoftext|> <|endoftext|>Heroic Reinforcements | {2}{R}{W} | Sorcery | uncommon | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) | Cries of anguish quickly spurred cries of action. | nan | nan<|endoftext|> <|endoftext|>Flaming Sword | {1}{R} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. | "It's not Talruum crystal, but I must admit—it gets the job done." —Tahngarth | nan | nan<|endoftext|> <|endoftext|>Burning Cinder Fury of Crimson Chaos Fire | {3}{R} | Enchantment | rare | Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, deals 3 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Zndrsplt's Judgment | {4}{U} | Sorcery | rare | For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand. | Zndrsplt retired from officiating when she teamed up with Okaun, but she still knows the penalties better than anyone else. | nan | nan<|endoftext|> <|endoftext|>Illusions of Grandeur | {3}{U} | Enchantment | rare | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When enters the battlefield, you gain 20 life. When leaves the battlefield, you lose 20 life. | nan | nan | nan<|endoftext|> <|endoftext|>Wind Sail | {1}{U} | Sorcery | common | One or two target creatures gain flying until end of turn. | It pays to be at home both on the sea *and* in the sky. | nan | nan<|endoftext|> <|endoftext|>Foot Soldiers | {3}{W} | Creature — Human Soldier | common | | Infantry deployment is the art of putting your troops in the wrong place at the right time. | 2 | 4<|endoftext|> <|endoftext|>Horn of Deafening | {4} | Artifact | rare | {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. | "A blast, an echo . . . then silence." | nan | nan<|endoftext|> <|endoftext|>Wall of Junk | {2} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) When blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him. | 0 | 7<|endoftext|> <|endoftext|>Council's Judgment | {1}{W}{W} | Sorcery | rare | Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. | When its power is threatened, the council speaks with a unified voice. | nan | nan<|endoftext|> <|endoftext|>Inquisition of Kozilek | {B} | Sorcery | uncommon | Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. | You will scream out your innermost secrets just to make it stop. | nan | nan<|endoftext|> <|endoftext|>Island of Wak-Wak | | Land | rare | {T}: Target creature with flying has base power 0 until end of turn. | The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak." | nan | nan<|endoftext|> <|endoftext|>Necromentia | {1}{B}{B} | Sorcery | rare | Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way. | nan | nan | nan<|endoftext|> <|endoftext|>Jermane, Pride of the Circus | {G}{G} | Legendary Creature — Cat Performer | rare | {G}, {T}: Put two +1/+1 counters on target creature with four or more legs. {1}{G}{G}, {T}: Until end of turn, all creatures able to block target creature with four or more legs do so. | nan | 2 | 3<|endoftext|> <|endoftext|>Dungeon Descent | | Land | rare | enters the battlefield tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | nan | nan | nan<|endoftext|> <|endoftext|>Lineprancers | {1}{G} | Creature — Centaur Performer | uncommon | When enters the battlefield, you get {TK}{TK}, then you may put a power and toughness sticker on a creature you own. {3}{G}: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than this turn if able. | Can you do the can-can-can-can? | 2 | 2<|endoftext|> <|endoftext|>Hazezon Tamar | {4}{R}{G}{W} | Legendary Creature — Human Warrior | rare | When enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors. | nan | 2 | 4<|endoftext|> <|endoftext|>Xenosquirrels | {1}{B} | Creature — Alien Squirrel | common | enters the battlefield with two +1/+1 counters on it. After you roll a die, you may remove a +1/+1 counter from . If you do, increase or decrease the result by 1. | "Hey Glaxxar, did you remember to seal the vents on the seat belt control module?" —Truss, chief engineer | 0 | 0<|endoftext|> <|endoftext|>Putrid Warrior | {W}{B} | Creature — Zombie Soldier Warrior | common | Whenever deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life. | "I do not like it," said Grizzlegom, "but I will take every soldier I can get." | 2 | 2<|endoftext|> <|endoftext|>Teferi's Protection | {2}{W} | Instant | rare | Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Sol Talisman | | Artifact | rare | Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}: Add {C}{C}. | nan | nan | nan<|endoftext|> <|endoftext|>Adeline, Resplendent Cathar | {1}{W}{W} | Legendary Creature — Human Knight | rare | Vigilance 's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. | nan | * | 4<|endoftext|> <|endoftext|>Barbarian Ring | | Land | uncommon | {T}: Add {R}. deals 1 damage to you. Threshold — {R}, {T}, Sacrifice : It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Balduvian Frostwaker | {2}{U} | Creature — Human Wizard | uncommon | {U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. | "Whether frozen or fertile, the land is our ally. It awaits the call to battle." | 1 | 1<|endoftext|> <|endoftext|>Zendikar's Roil | {3}{G}{G} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token. | "I was wrong. Zendikar isn't after me. It isn't after any of us. It's not evil or vengeful. It's magnificent . . . but it's in pain." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Kessig Wolfrider | {R} | Creature — Human Knight | rare | Menace {2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. | "It's a perfect partnership. My village is safe from wolf attacks, and she gets to eat any vampires we catch." | 1 | 2<|endoftext|> <|endoftext|>Myojin of Cryptic Dreams | {5}{U}{U}{U} | Legendary Creature — Spirit | rare | enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from : Copy target permanent spell you control three times. (The copies become tokens.) | nan | 3 | 3<|endoftext|> <|endoftext|>Gathan Raiders | {3}{R}{R} | Creature — Human Warrior | common | Hellbent — gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 3<|endoftext|> <|endoftext|>Zealot of the God-Pharaoh | {3}{R} | Creature — Minotaur Archer | common | {4}{R}: deals 2 damage to target opponent or planeswalker. | The God-Pharaoh's most devoted took it upon themselves to follow his example. | 4 | 3<|endoftext|> <|endoftext|>Ogre Battledriver | {2}{R}{R} | Creature — Ogre Warrior | rare | Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.) | Ogres are driven by passion, rage, and another ogre standing behind them with a whip. | 3 | 3<|endoftext|> <|endoftext|>Mishra's Command | {X}{R} | Sorcery | rare | Choose two — • Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. • This spell deals X damage to target creature. • This spell deals X damage to target planeswalker. • Target creature gets +X/+0 and gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Soulmender | {W} | Creature — Human Cleric | common | {T}: You gain 1 life. | "Healing is more art than magic. Well, there is still quite a bit of magic." | 1 | 1<|endoftext|> <|endoftext|>Sarkhan Vol | {2}{R}{G} | Legendary Planeswalker — Sarkhan | mythic | +1: Creatures you control get +1/+1 and gain haste until end of turn. −2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. −6: Create five 4/4 red Dragon creature tokens with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Kor Haven | | Legendary Land | rare | {T}: Add {C}. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. | "Find shelter where none but the angels can reach you." —Kor saying | nan | nan<|endoftext|> <|endoftext|>Astral Cornucopia | {X}{X}{X} | Artifact | rare | enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Necrogen Mists | {2}{B} | Enchantment | rare | At the beginning of each player's upkeep, that player discards a card. | Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists. | nan | nan<|endoftext|> <|endoftext|>Precursor Golem | {5} | Artifact Creature — Golem | rare | When enters the battlefield, create two 3/3 colorless Golem artifact creature tokens. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. | nan | 3 | 3<|endoftext|> <|endoftext|>Lantern of Revealing | {3} | Artifact | common | {T}: Add one mana of any color. {4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Patron of the Akki | {4}{R}{R} | Legendary Creature — Spirit | rare | Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever attacks, creatures you control get +2/+0 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Storm Sculptor | {3}{U} | Creature — Merfolk Wizard | common | can't be blocked. When enters the battlefield, return a creature you control to its owner's hand. | In his hands, the wind can become a weapon or a means of escape. | 3 | 2<|endoftext|> <|endoftext|>Elephant Graveyard | | Land | rare | {T}: Add {C}. {T}: Regenerate target Elephant. | nan | nan | nan<|endoftext|> <|endoftext|>Jack-in-the-Mox | {0} | Artifact | rare | {T}: Roll a six-sided die. This ability has the indicated effect. 1 — Sacrifice and you lose 5 life. 2 — Add {W}. 3 — Add {U}. 4 — Add {B}. 5 — Add {R}. 6 — Add {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Quest for the Gravelord | {B} | Enchantment | uncommon | Whenever a creature dies, you may put a quest counter on . Remove three quest counters from and sacrifice it: Create a 5/5 black Zombie Giant creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Slaughter Specialist | {1}{B} | Creature — Vampire Warrior | rare | When enters the battlefield, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on . | From every kill, a gruesome trophy. | 3 | 3<|endoftext|> <|endoftext|>Prosperous Partnership | {1}{R}{W} | Enchantment | rare | When enters the battlefield, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token. | nan | nan | nan<|endoftext|> <|endoftext|>Eidolon of the Great Revel | {R}{R} | Enchantment Creature — Spirit | rare | Whenever a player casts a spell with mana value 3 or less, deals 2 damage to that player. | Xenagos reveled while Theros burned. | 2 | 2<|endoftext|> <|endoftext|>Return to Battle | {B} | Sorcery | common | Return target creature card from your graveyard to your hand. | "Swallowing his eye, the valiant Xiahou Dun fought on; / But Cao Cao's vanguard, its commander wounded, could not hold out for long." | nan | nan<|endoftext|> <|endoftext|>Decimate | {2}{R}{G} | Sorcery | rare | Destroy target artifact, target creature, target enchantment, and target land. | Tormented by her own existence, Karona turned her wrath on the world that had birthed her. | nan | nan<|endoftext|> <|endoftext|>Dirge Bat | {2}{B}{B} | Creature — Bat | rare | Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. | nan | 3 | 3<|endoftext|> <|endoftext|>Standard Procedure | | Instant | mythic | {1}, Reveal from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. becomes that card until end of turn. | Can it be Lightning Bolt yet? | nan | nan<|endoftext|> <|endoftext|>Vastwood Zendikon | {4}{G} | Enchantment — Aura | common | Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Exorcist | {W}{W} | Creature — Human Cleric | rare | {1}{W}, {T}: Destroy target black creature. | Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood. | 1 | 1<|endoftext|> <|endoftext|>Looming Shade | {2}{B} | Creature — Shade | common | {B}: gets +1/+1 until end of turn. | On darkness feeding, in nightmares breeding. | 1 | 1<|endoftext|> <|endoftext|>Waterkin Shaman | {1}{U} | Creature — Elemental Shaman | uncommon | Whenever a creature with flying enters the battlefield under your control, gets +1/+1 until end of turn. | "They come to drink, to bathe, and—I believe—to play." | 2 | 1<|endoftext|> <|endoftext|>Adun Oakenshield | {B}{R}{G} | Legendary Creature — Human Knight | rare | {B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. | ". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." —The Anvilonian Grimoire | 1 | 2<|endoftext|> <|endoftext|>Carom | {1}{W} | Instant | common | The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card. | Her enemy's strength is her own. | nan | nan<|endoftext|> <|endoftext|>Noetic Scales | {4} | Artifact | rare | At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Gift of the Gargantuan | {2}{G} | Sorcery | common | Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Cancel | {1}{U}{U} | Instant | common | Counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Cloud Manta | {3}{U} | Creature — Fish | common | Flying | When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandoned their temples to the god. The deserted shrines now serve as breeding grounds for the mantas. | 3 | 2<|endoftext|> <|endoftext|>Thoughtlace | {U} | Instant | rare | Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) | nan | nan | nan<|endoftext|> <|endoftext|>Summer Bloom | {1}{G} | Sorcery | uncommon | You may play up to three additional lands this turn. | Summer sends its kiss with warmth and blooming life. | nan | nan<|endoftext|> <|endoftext|>Witch-Maw Nephilim | {G}{W}{U}{B} | Creature — Nephilim | rare | Whenever you cast a spell, you may put two +1/+1 counters on . Whenever attacks, it gains trample until end of turn if its power is 10 or greater. | When it awoke, it shattered the hillsides to make way for its passage. | 1 | 1<|endoftext|> <|endoftext|>Rest in Peace | {1}{W} | Enchantment | rare | When enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Aura Gnarlid | {2}{G} | Creature — Beast | common | Creatures with power less than 's power can't block it. gets +1/+1 for each Aura on the battlefield. | Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done. | 2 | 2<|endoftext|> <|endoftext|>Legion Angel | {2}{W}{W} | Creature — Angel Warrior | rare | Flying When enters the battlefield, you may reveal a card you own named from outside the game and put it into your hand. | nan | 4 | 3<|endoftext|> <|endoftext|>Khabál Ghoul | {2}{B} | Creature — Zombie | uncommon | At the beginning of each end step, put a +1/+1 counter on for each creature that died this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Elvish Visionary | {1}{G} | Creature — Elf Shaman | common | When enters the battlefield, draw a card. | "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful." | 1 | 1<|endoftext|> <|endoftext|>Everythingamajig | {5} | Artifact | rare | {2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. {3}, {T}: Put a +1/+1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|> <|endoftext|>Yavimaya Enchantress | {2}{G} | Creature — Human Druid | uncommon | gets +1/+1 for each enchantment on the battlefield. | Her roots connect her to the forest's wishes. | 2 | 2<|endoftext|> <|endoftext|>Dreadship Reef | | Land | uncommon | {T}: Add {C}. {1}, {T}: Put a storage counter on . {1}, Remove X storage counters from : Add X mana in any combination of {U} and/or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Wood | {G} | Creature — Wall | common | Defender (This creature can't attack.) | Orcish lumberjacks spent the night sharpening their blades and resting for a day of labor. They awoke to find that the forest had been making its own preparations. | 0 | 3<|endoftext|> <|endoftext|>Acolyte of the Inferno | {2}{R} | Creature — Human Monk | uncommon | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever becomes blocked by a creature, it deals 2 damage to that creature. | nan | 3 | 1<|endoftext|> <|endoftext|>Stolen Grain | {4}{B}{B} | Sorcery | uncommon | deals 5 damage to target opponent or planeswalker. You gain 5 life. | At the battle of Guandu, Cao Cao defeated Yuan Shao by raiding his grain depot, leaving him with no way to feed his troops. | nan | nan<|endoftext|> <|endoftext|>Boarding Party | {5}{R} | Creature — Human Pirate | common | Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 6 | 3<|endoftext|> <|endoftext|>Xorn | {2}{R} | Creature — Elemental | rare | If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | Xorns are native to the Elemental Plane of Earth, where gems and rare stones are plentiful. When summoned elsewhere they can be quite destructive in search of food. | 3 | 2<|endoftext|> <|endoftext|>Cloudpost | | Land — Locus | common | enters the battlefield tapped. {T}: Add {C} for each Locus on the battlefield. | "He watches from above. He watches from below. He watches from within." —Inscription on Tel-Jilad, the Tree of Tales | nan | nan<|endoftext|> <|endoftext|>Gavony Unhallowed | {3}{B} | Creature — Zombie | common | Whenever another creature you control dies, put a +1/+1 counter on . | "We entered the church in search of solace, but it became clear we wouldn't find it there." —Grete, Order of Saint Traft | 2 | 4<|endoftext|> <|endoftext|>The Seedcore | | Land — Sphere | rare | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. Corrupted — {T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters. | nan | nan | nan<|endoftext|> <|endoftext|>A-Civil Servant | {G}{W} | Creature — Cat Citizen | common | Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Soulless Jailer | {2} | Artifact Creature — Phyrexian Golem | rare | Permanent cards in graveyards can't enter the battlefield. Players can't cast noncreature spells from graveyards or exile. | "Lock the door and eat the key." —Vraan, Executioner Thane | 0 | 4<|endoftext|> <|endoftext|>Emberwilde Captain | {3}{R} | Creature — Djinn Pirate | rare | When enters the battlefield, you become the monarch. Whenever an opponent attacks you while you're the monarch, deals damage to that player equal to the number of cards in their hand. | nan | 4 | 2<|endoftext|> <|endoftext|>Yavimaya Kavu | {2}{R}{G} | Creature — Kavu | uncommon | 's power is equal to the number of red creatures on the battlefield. 's toughness is equal to the number of green creatures on the battlefield. | Kavu hunt prey in packs—one kavu hunts a pack of prey. | * | *<|endoftext|> <|endoftext|>Warlord's Elite | {2}{W} | Creature — Human Soldier | common | As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. | "The Warlord thinks we've gone soft, does he? The Fist of Progress will prove him wrong!" | 4 | 4<|endoftext|> <|endoftext|>Thousand-Year Elixir | {3} | Artifact | rare | You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature. | Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic. | nan | nan<|endoftext|> <|endoftext|>Thriving Moor | | Land | common | enters the battlefield tapped. As enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. | Beauty appears in strange places for those with eyes to see it. | nan | nan<|endoftext|> <|endoftext|>All Hallow's Eve | {2}{B}{B} | Sorcery | rare | Exile with two scream counters on it. At the beginning of your upkeep, if is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>True Conviction | {3}{W}{W}{W} | Enchantment | rare | Creatures you control have double strike and lifelink. | "Now light our darkest hour." —Rodimus Prime | nan | nan<|endoftext|> <|endoftext|>Goblin Psychopath | {3}{R} | Creature — Goblin Mutant | uncommon | Whenever attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. | He never wastes energy distinguishing between friend and foe. | 5 | 5<|endoftext|> <|endoftext|>Captain's Claws | {2} | Artifact — Equipment | rare | Equipped creature gets +1/+0. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Equip {1} | Forged for victory in a time of despair. | nan | nan<|endoftext|> <|endoftext|>Paradise Druid | {1}{G} | Creature — Elf Druid | uncommon | has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color. | "There are many kinds of duty, and mine is to see our world grow and endure." | 2 | 1<|endoftext|> <|endoftext|>Mystic Enforcer | {2}{G}{W} | Creature — Human Nomad Mystic | uncommon | Protection from black Threshold — As long as seven or more cards are in your graveyard, gets +3/+3 and has flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Aether Storm | {3}{U} | Enchantment | uncommon | Creature spells can't be cast. Pay 4 life: Destroy . It can't be regenerated. Any player may activate this ability. | "I do love the rain . . . but this storm feels somehow wrong, Taysir." —Daria | nan | nan<|endoftext|> <|endoftext|>Fog Bank | {1}{U} | Creature — Wall | uncommon | Defender, flying Prevent all combat damage that would be dealt to and dealt by . | nan | 0 | 2<|endoftext|> <|endoftext|>Graveblade Marauder | {2}{B} | Creature — Human Warrior | rare | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard. | nan | 1 | 4<|endoftext|> <|endoftext|>Troll Ascetic | {1}{G}{G} | Creature — Troll Shaman | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate . | nan | 3 | 2<|endoftext|> <|endoftext|>Reckless Reveler | {1}{R} | Creature — Satyr | common | {R}, Sacrifice : Destroy target artifact. | "The gods of Theros are born of the expectations and beliefs of mortals. If I have found godhood, what does that say about their true desires?" —Xenagos, god of revels | 2 | 1<|endoftext|> <|endoftext|>Blinkmoth Nexus | | Land | rare | {T}: Add {C}. {1}: becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mycosynth Lattice | {6} | Artifact | mythic | All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Khenra Eternal | {1}{B} | Creature — Zombie Jackal Warrior | common | Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) | nan | 2 | 2<|endoftext|> <|endoftext|>Master of Death | {1}{U}{B} | Creature — Zombie Wizard | rare | When enters the battlefield, surveil 2. At the beginning of your upkeep, if is in your graveyard, you may pay 1 life. If you do, return it to your hand. | Coming back from the dead, like most things, gets easier with practice. | 3 | 1<|endoftext|> <|endoftext|>Myr Incubator | {6} | Artifact | rare | {6}, {T}, Sacrifice : Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Rad Rascal | {3}{R} | Creature — Devil Employee | common | When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | "Rent a scooter and be just like Devil K. Nevil! Just don't go faster than the speed limit. Or jump over anything. Or catch on fire. Or break every bone in your body multiple times. Other than that, just like him!" | 3 | 3<|endoftext|> <|endoftext|>Fists of Flame | {1}{R} | Instant | common | Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. | "Fire has always been my most faithful companion." —Jared Carthalion | nan | nan<|endoftext|> <|endoftext|>Storm Fleet Pyromancer | {4}{R} | Creature — Human Pirate Wizard | common | Raid — When enters the battlefield, if you attacked this turn, deals 2 damage to any target. | "She's quick and fearless, and she's never missed a shot. That almost makes up for all the scorch marks she leaves behind." —Captain Lannery Storm | 3 | 2<|endoftext|> <|endoftext|>Oashra Cultivator | {G} | Creature — Human Druid | common | {2}{G}, {T}, Sacrifice : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | "Like fruits in the field, we will be harvested when the season is right." | 0 | 3<|endoftext|> <|endoftext|>Drana's Chosen | {3}{B} | Creature — Vampire Shaman Ally | rare | Cohort — {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token. | "Drana commands me. I command my nulls. And so her bidding is done." | 2 | 2<|endoftext|> <|endoftext|>Bog Wreckage | | Land | common | enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Emancipation Angel | {1}{W}{W} | Creature — Angel | uncommon | Flying When enters the battlefield, return a permanent you control to its owner's hand. | "You have done your best. I give you leave to rest." | 3 | 3<|endoftext|> <|endoftext|>Spire Monitor | {4}{U} | Creature — Phyrexian Drake | common | Flash (You may cast this spell any time you could cast an instant.) Flying | Each monitor is given an eye for each spire it is to guard. | 3 | 3<|endoftext|> <|endoftext|>Kuldotha Flamefiend | {4}{R}{R} | Creature — Elemental | uncommon | When enters the battlefield, you may sacrifice an artifact. If you do, deals 4 damage divided as you choose among any number of targets. | nan | 4 | 4<|endoftext|> <|endoftext|>Food Chain | {2}{G} | Enchantment | rare | Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells. | nan | nan | nan<|endoftext|> <|endoftext|>Tamiyo, Collector of Tales | {2}{G}{U} | Legendary Planeswalker — Tamiyo | rare | Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. −3: Return target card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Regenesis | {3}{G}{G} | Instant | uncommon | Return up to two target permanent cards from your graveyard to your hand. | "When you get right down to it, the difference between death and life is just a membrane-enclosed environment maintained by a metabolic process." —Gulistan, Simic biomancer | nan | nan<|endoftext|> <|endoftext|>Snuff Out | {3}{B} | Instant | common | If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated. | Squee watched his Kyren cousins fall with a mixture of sympathy and relief. | nan | nan<|endoftext|> <|endoftext|>Callidus Assassin | {4}{U}{B} | Creature — Human Shapeshifter Assassin | rare | Flash Polymorphine — You may have enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature." | nan | 3 | 3<|endoftext|> <|endoftext|>Quiet Speculation | {1}{U} | Sorcery | uncommon | Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles. | "The best foresight is hindsight." —Empress Llawan | nan | nan<|endoftext|> <|endoftext|>Armor Thrull | {2}{B} | Creature — Thrull | common | {T}, Sacrifice : Put a +1/+2 counter on target creature. | "Except for a bare spot at the base of their skulls, Armor Thrulls bear interlocking plates and spikes with the strength of steel. Their design is almost artistic." —Endrek Sahr, "Thrulls" | 1 | 3<|endoftext|> <|endoftext|>Angelfire Ignition | {1}{R}{W} | Sorcery | rare | Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "My angel is the flint, and I am her steel." | nan | nan<|endoftext|> <|endoftext|>Fire Bowman | {R} | Creature — Human Soldier Archer | uncommon | Sacrifice : It deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Mothdust Changeling | {U} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) Tap an untapped creature you control: gains flying until end of turn. | "Ever seen a changeling fly into a lantern?" —Calydd, kithkin farmer | 1 | 1<|endoftext|> <|endoftext|>Contagious Vorrac | {2}{G} | Creature — Phyrexian Boar Beast | common | When enters the battlefield, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 3 | 3<|endoftext|> <|endoftext|>Valiant Veteran | {1}{W} | Creature — Kor Soldier | rare | Other Soldiers you control get +1/+1. {3}{W}{W}, Exile from your graveyard: Put a +1/+1 counter on each Soldier you control. | "Let them come. We will show them that Argivian steel is stronger than any Phyrexian metal." | 2 | 2<|endoftext|> <|endoftext|>Urza, Lord High Artificer | {2}{U}{U} | Legendary Creature — Human Artificer | mythic | When enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add {U}. {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. | nan | 1 | 4<|endoftext|> <|endoftext|>Confront the Past | {X}{B} | Sorcery — Lesson | rare | Choose one — • Return target planeswalker card with mana value X or less from your graveyard to the battlefield. • Remove twice X loyalty counters from target planeswalker an opponent controls. | "Why, Gideon? Of all people, why save me?" | nan | nan<|endoftext|> <|endoftext|>Abundant Growth | {G} | Enchantment — Aura | rare | Enchant land When enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color." | nan | nan | nan<|endoftext|> <|endoftext|>Garna, Bloodfist of Keld | {1}{B}{R}{R} | Legendary Creature — Human Berserker | uncommon | Whenever another creature you control dies, draw a card if it was attacking. Otherwise, deals 1 damage to each opponent. | nan | 4 | 3<|endoftext|> <|endoftext|>Felisa, Fang of Silverquill | {2}{W}{B} | Legendary Creature — Vampire Wizard | mythic | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it. | nan | 3 | 2<|endoftext|> <|endoftext|>Prairie Stream | | Land — Plains Island | rare | ({T}: Add {W} or {U}.) enters the battlefield tapped unless you control two or more basic lands. | The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers. | nan | nan<|endoftext|> <|endoftext|>Selesnya Evangel | {G}{W} | Creature — Elf Shaman | common | {1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token. | "The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells." | 1 | 2<|endoftext|> <|endoftext|>Sporeback Troll | {3}{G} | Creature — Troll Mutant | common | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it. | nan | 0 | 0<|endoftext|> <|endoftext|>New Benalia | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Reclaiming Vines | {2}{G}{G} | Sorcery | common | Destroy target artifact, enchantment, or land. | "This world tires of its long occupation." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Segmented Wurm | {3}{R}{G} | Creature — Wurm | uncommon | Whenever becomes the target of a spell or ability, put a -1/-1 counter on it. | "If only we could so easily leave behind those parts of ourselves that pain us." —Crovax | 5 | 5<|endoftext|> <|endoftext|>Tamiyo, Compleated Sage | {2}{G}{G/U/P}{U} | Legendary Planeswalker — Tamiyo | mythic | Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step. −X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card. −7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card." | nan | nan | nan<|endoftext|> <|endoftext|>Abandon Reason | {2}{R} | Instant | uncommon | Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Mist-Cloaked Herald | {U} | Creature — Merfolk Warrior | common | can't be blocked. | With matchless stealth, the River Heralds fought a running battle against the three enemy forces. | 1 | 1<|endoftext|> <|endoftext|>Generous Gift | {2}{W} | Instant | uncommon | Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. | The best presents are impossible to regift. | nan | nan<|endoftext|> <|endoftext|>Sandwurm Convergence | {6}{G}{G} | Enchantment | rare | Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token. | Cantankerous and territorial, sandwurms claim even the skies above their dunes. | nan | nan<|endoftext|> <|endoftext|>Silumgar's Command | {3}{U}{B} | Instant | rare | Choose two — • Counter target noncreature spell. • Return target permanent to its owner's hand. • Target creature gets -3/-3 until end of turn. • Destroy target planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Slab Hammer | {2} | Artifact — Equipment | uncommon | Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2} | Neither subtle nor pretty. | nan | nan<|endoftext|> <|endoftext|>Inquisitor's Ox | {3}{W} | Creature — Ox | common | Delirium — gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. | Many fields now lie fallow in Gavony, as the oxen have been confiscated to perform other duties. | 2 | 5<|endoftext|> <|endoftext|>Riptide Laboratory | | Land | rare | {T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Red Elemental Blast | {R} | Instant | common | Choose one — • Counter target blue spell. • Destroy target blue permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Valakut Exploration | {2}{R} | Enchantment | rare | Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with , put them into their owner's graveyard, then deals that much damage to each opponent. | nan | nan | nan<|endoftext|> <|endoftext|>Eiganjo, Seat of the Empire | | Legendary Land | rare | {T}: Add {W}. Channel — {2}{W}, Discard : It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Necron Overlord | {2}{B}{B} | Artifact Creature — Necron Noble | rare | Relentless March — {X}, {T}, Tap X untapped artifacts you control: Target opponent loses X life. | "This galaxy once knelt before us, and it will do so again." | 2 | 5<|endoftext|> <|endoftext|>Torrent of Stone | {3}{R} | Instant — Arcane | common | deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Universal Automaton | {1} | Artifact Creature — Shapeshifter | common | Changeling (This card is every creature type.) | nan | 1 | 1<|endoftext|> <|endoftext|>Hecatomb | {1}{B}{B} | Enchantment | rare | When enters the battlefield, sacrifice unless you sacrifice four creatures. Tap an untapped Swamp you control: deals 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Suntail Hawk | {W} | Creature — Bird | common | Flying | Its eye the glaring sun, its cry the keening wind. | 1 | 1<|endoftext|> <|endoftext|>Thrasios, Triton Hero | {G}{U} | Legendary Creature — Merfolk Wizard | mythic | {4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have two commanders if both have partner.) | nan | 1 | 3<|endoftext|> <|endoftext|>Apprentice Necromancer | {1}{B} | Creature — Zombie Wizard | uncommon | {B}, {T}, Sacrifice : Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. | A mage willing to dedicate his life to his craft. | 1 | 1<|endoftext|> <|endoftext|>Rampaging Brontodon | {5}{G}{G} | Creature — Dinosaur | rare | Trample Whenever attacks, it gets +1/+1 until end of turn for each land you control. | Not even the tallest tree stands a chance against the underside of a dinosaur's foot. | 7 | 7<|endoftext|> <|endoftext|>Uncontrollable Anger | {2}{R}{R} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. | nan | nan | nan<|endoftext|> <|endoftext|>Ezzaroot Channeler | {5}{G} | Creature — Treefolk Druid | rare | Reach Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn. {T}: You gain 2 life. | nan | 4 | 6<|endoftext|> <|endoftext|>Durkwood Boars | {4}{G} | Creature — Boar | common | | "And the unclean spirits went out, and entered the swine: and the herd ran violently . . . ." —Mark 5:13 | 4 | 4<|endoftext|> <|endoftext|>Lyzolda, the Blood Witch | {1}{B}{R} | Legendary Creature — Human Cleric | rare | {2}, Sacrifice a creature: deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black. | Sacrificial rites take place before an audience of cheering cultists, each begging to be the next on stage. | 3 | 1<|endoftext|> <|endoftext|>Aetherflux Reservoir | {4} | Artifact | rare | Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: deals 50 damage to any target. | While most power is used for ordinary, everyday tasks, one shouldn't underestimate its potential for the extraordinary. | nan | nan<|endoftext|> <|endoftext|>Mantis Engine | {5} | Artifact Creature — Insect | uncommon | {2}: gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | "It's a clever design. You should look closely at its gearing after it swallows your head." —Jhoira, master artificer | 3 | 3<|endoftext|> <|endoftext|>Starstorm | {X}{R}{R} | Instant | rare | deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.) | Ever since the disaster, the city's survivors viewed the star-strewn sky with dread. | nan | nan<|endoftext|> <|endoftext|>Predatory Urge | {3}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Radiant Solar | {5}{W} | Creature — Angel | rare | Flying, lifelink Whenever or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard : Venture into the dungeon and you gain 3 life. | nan | 3 | 6<|endoftext|> <|endoftext|>Hall of Gemstone | {1}{G}{G} | World Enchantment | rare | At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. | nan | nan | nan<|endoftext|> <|endoftext|>Coercive Portal | {4} | Artifact | mythic | Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Woolly Loxodon | {5}{G}{G} | Creature — Elephant Warrior | common | Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows. | 6 | 7<|endoftext|> <|endoftext|>Absorb Vis | {6}{B} | Sorcery | common | Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Rag Dealer | {B} | Creature — Human Rogue | common | {2}{B}, {T}: Exile up to three target cards from a single graveyard. | "After General Takeno found the Oathkeeper amidst the bamboo marshes, more scavengers braved the swamp's nezumi, oni, and kami in hopes of glory." —*The History of Kamigawa* | 1 | 1<|endoftext|> <|endoftext|>Bear's Companion | {2}{G}{U}{R} | Creature — Human Warrior | uncommon | When enters the battlefield, create a 4/4 green Bear creature token. | "The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly." | 2 | 2<|endoftext|> <|endoftext|>Living Twister | {R}{R}{G} | Creature — Elemental | rare | {1}{R}, Discard a land card: deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand. | "The ancient places of Ravnica awaken, stirred by the hoofbeats of Ilharg!" —Nikya of the Old Ways | 2 | 5<|endoftext|> <|endoftext|>Soul Partition | {1}{W} | Instant | rare | Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Homarid | {2}{U} | Creature — Homarid | common | enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on . As long as there is exactly one tide counter on , it gets -1/-1. As long as there are exactly three tide counters on , it gets +1/+1. Whenever there are four or more tide counters on , remove all tide counters from it. | nan | 2 | 2<|endoftext|> <|endoftext|>Night's Whisper | {1}{B} | Sorcery | uncommon | You draw two cards and you lose 2 life. | "I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?" —Vraska | nan | nan<|endoftext|> <|endoftext|>Daru Spiritualist | {1}{W} | Creature — Human Cleric | common | Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. | He lifts the spirits of his people so they may descend in wrath upon their foes. | 1 | 1<|endoftext|> <|endoftext|>Phyrexian Gargantua | {4}{B}{B} | Creature — Phyrexian Horror | uncommon | When enters the battlefield, you draw two cards and you lose 2 life. | Other Phyrexians have nightmares about the gargantua. | 4 | 4<|endoftext|> <|endoftext|>Stingerfling Spider | {4}{G} | Creature — Spider | uncommon | Reach When enters the battlefield, you may destroy target creature with flying. | The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger. | 2 | 5<|endoftext|> <|endoftext|>Drafna, Founder of Lat-Nam | {1}{U} | Legendary Creature — Human Artificer Advisor | rare | {1}{U}: Return target artifact you control to its owner's hand. {3}, {T}: Copy target artifact spell you control. (The copy becomes a token.) | Alongside his wife, Hurkyl, Drafna built a legacy of scholarship that endured for millennia. | 2 | 1<|endoftext|> <|endoftext|>Ancient Gold Dragon | {5}{W}{W} | Creature — Elder Dragon | mythic | Flying Whenever deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result. | nan | 7 | 10<|endoftext|> <|endoftext|>Goro-Goro, Disciple of Ryusei | {1}{R} | Legendary Creature — Goblin Samurai | rare | {R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.) | nan | 2 | 2<|endoftext|> <|endoftext|>Herald of War | {3}{W}{W} | Creature — Angel | rare | Flying Whenever attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Teleport | {U}{U}{U} | Instant | rare | Cast this spell only during the declare attackers step. Target creature can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ire Shaman | {1}{R} | Creature — Orc Shaman | rare | Menace (This creature can't be blocked except by two or more creatures.) Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, exile the top card of your library. Until end of turn, you may play that card. | nan | 2 | 1<|endoftext|> <|endoftext|>Stern Marshal | {2}{W} | Creature — Human Soldier | rare | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. | nan | 2 | 2<|endoftext|> <|endoftext|>Drain Life | {X}{1}{B} | Sorcery | common | Spend only black mana on X. deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Moon | {2}{R} | Enchantment | rare | Nonbasic lands are Mountains. | Heavy light flooded across the landscape, cloaking everything in deep crimson. | nan | nan<|endoftext|> <|endoftext|>Rage Reflection | {4}{R}{R} | Enchantment | rare | Creatures you control have double strike. | Vengeance is a dish best served twice. | nan | nan<|endoftext|> <|endoftext|>Conviction | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+3. {W}: Return to its owner's hand. | It was not the minotaur's shoulders but his soul that bore the heaviest weight. | nan | nan<|endoftext|> <|endoftext|>Frantic Search | {2}{U} | Instant | common | Draw two cards, then discard two cards. Untap up to three lands. | Motivation was high in the academy once students realized flunking their exams could kill them. | nan | nan<|endoftext|> <|endoftext|>Vampire Noble | {2}{B} | Creature — Vampire Noble | common | | "No emergency is so dire that it cannot be dealt with elegantly." —Olivia Voldaren | 3 | 2<|endoftext|> <|endoftext|>Mysteries of the Deep | {4}{U} | Instant | common | Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead. | "The Roil is destructive, but not random. It's Zendikar's way of revealing secrets." —Ilori, merfolk falconer | nan | nan<|endoftext|> <|endoftext|>Dusk Legion Zealot | {1}{B} | Creature — Vampire Soldier | common | When enters the battlefield, you draw a card and you lose 1 life. | Once they reached Orazca, the Legion's explorers ransacked tombs and temples, hunting for the Immortal Sun. | 1 | 1<|endoftext|> <|endoftext|>Wrath of Marit Lage | {3}{U}{U} | Enchantment | uncommon | When enters the battlefield, tap all red creatures. Red creatures don't untap during their controllers' untap steps. | "Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls." —Halvor Arenson, Kjeldoran priest | nan | nan<|endoftext|> <|endoftext|>Izzet Staticaster | {1}{U}{R} | Creature — Human Wizard | uncommon | Flash (You may cast this spell any time you could cast an instant.) Haste {T}: deals 1 damage to target creature and each other creature with the same name as that creature. | nan | 0 | 3<|endoftext|> <|endoftext|>Feral Invocation | {2}{G} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2. | Nylea's sacred lynx guards those who honor the Nessian Wood and hunts those who don't. | nan | nan<|endoftext|> <|endoftext|>Tempt with Glory | {5}{W} | Sorcery | rare | Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Mire Boa | {1}{G} | Creature — Snake | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate . (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) | Mire slime courses through its veins in place of blood. No sooner does it bleed than it opens its mouth to replace the loss. | 2 | 1<|endoftext|> <|endoftext|>Moldgraf Millipede | {4}{G} | Creature — Insect Horror | common | When enters the battlefield, mill three cards, then put a +1/+1 counter on for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) | Between stitchers, cultists, and scavengers, corpses are in high demand. | 2 | 2<|endoftext|> <|endoftext|>Nyx Infusion | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2. | A balm or a poison depending on how it is administered, and to whom. | nan | nan<|endoftext|> <|endoftext|>Smoke Teller | {1}{G} | Creature — Human Shaman | common | {1}{U}: Look at target face-down creature. | "See your enemies from a thousand sides. Then you will find a thousand ways to kill them." | 2 | 2<|endoftext|> <|endoftext|>Talara's Battalion | {1}{G} | Creature — Elf Warrior | rare | Cast this spell only if you've cast another green spell this turn. Trample | nan | 4 | 3<|endoftext|> <|endoftext|>Duergar Hedge-Mage | {2}{R/W} | Creature — Dwarf Shaman | uncommon | When enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When enters the battlefield, if you control two or more Plains, you may destroy target enchantment. | nan | 2 | 2<|endoftext|> <|endoftext|>A-Dwarfhold Champion | {1}{W} | Creature — Dwarf Warrior | common | Ward {1} As long as Dwarfhold Champion is equipped, it gets +0/+2. | nan | 3 | 1<|endoftext|> <|endoftext|>Wayfaring Temple | {1}{G}{W} | Creature — Elemental | uncommon | 's power and toughness are each equal to the number of creatures you control. Whenever deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) | nan | * | *<|endoftext|> <|endoftext|>Shattered Ego | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -3/-0. {3}{U}{U}: Put enchanted creature into its owner's library third from the top. | "You can't even fathom the depths of your own insignificance." —Geyadrone Dihada | nan | nan<|endoftext|> <|endoftext|>Otherworldly Gaze | {U} | Instant | common | Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Katerina of Myra's Marvels | {2}{W}{W} | Legendary Creature — Human Performer | rare | As enters the battlefield, choose a letter. Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying. Partner (You can have two commanders if they both have partner.) | nan | 3 | 3<|endoftext|> <|endoftext|>Ancient Excavation | {2}{U}{B} | Instant | uncommon | Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Empty the Laboratory | {X}{U}{U} | Sorcery | rare | Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Undead Gladiator | {1}{B}{B} | Creature — Zombie Barbarian | rare | {1}{B}, Discard a card: Return from your graveyard to your hand. Activate only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) | nan | 3 | 1<|endoftext|> <|endoftext|>Trostani's Summoner | {5}{G}{W} | Creature — Elf Shaman | uncommon | When enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. | nan | 1 | 1<|endoftext|> <|endoftext|>Innocuous Insect | {1}{U}{U} | Creature — Eldrazi Insect | rare | Buyback {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Flash Flying When you cast this spell, draw a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Spire Golem | {6} | Artifact Creature — Golem | common | Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying | The longer it soars above the shimmering swirls of the Quicksilver Sea, the more it adopts their unpredictability. | 2 | 4<|endoftext|> <|endoftext|>Azorius Herald | {2}{W} | Creature — Spirit | uncommon | can't be blocked. When enters the battlefield, you gain 4 life. When enters the battlefield, sacrifice it unless {U} was spent to cast it. | "As peace should be—gentle yet unstoppable." —Augustin IV | 2 | 1<|endoftext|> <|endoftext|>Sarkhan Unbroken | {2}{G}{U}{R} | Legendary Planeswalker — Sarkhan | mythic | +1: Draw a card, then add one mana of any color. −2: Create a 4/4 red Dragon creature token with flying. −8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Worldheart Phoenix | {3}{R} | Creature — Phoenix | uncommon | Flying You may cast from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Foul Watcher | {1}{U} | Creature — Nightmare Bird | common | Flying When enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — gets +1/+0 as long as there are four or more card types among cards in your graveyard. | nan | 1 | 2<|endoftext|> <|endoftext|>Harmonic Prodigy | {1}{R} | Creature — Human Wizard | rare | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time. | nan | 1 | 3<|endoftext|> <|endoftext|>Embercleave | {4}{R}{R} | Legendary Artifact — Equipment | mythic | Flash This spell costs {1} less to cast for each attacking creature you control. When enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Cutthroat il-Dal | {3}{B} | Creature — Human Rogue | common | Hellbent — has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) | Her blades slashed across the noble's shadow. He scoffed, then fell over dead. | 4 | 1<|endoftext|> <|endoftext|>Kemba, Kha Enduring | {1}{W} | Legendary Creature — Cat Cleric | rare | Whenever or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. Equipped creatures you control get +1/+1. {3}{W}{W}: Create a 2/2 white Cat creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Ponyback Brigade | {3}{R}{W}{B} | Creature — Goblin Warrior | common | When enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens. Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Sai, Master Thopterist | {2}{U} | Legendary Creature — Human Artificer | rare | Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. {1}{U}, Sacrifice two artifacts: Draw a card. | "Industry without artistry is just a fancy way to fill the junkyard." | 1 | 4<|endoftext|> <|endoftext|>Nightveil Predator | {U}{U}{B}{B} | Creature — Vampire | uncommon | Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "Three daggers left in an angel's back, three enforcers with memory loss, three keys stolen from my own belt—and you talk of peace?" —Tajic, to Aurelia | 3 | 3<|endoftext|> <|endoftext|>Weapon Surge | {R} | Instant | common | Target creature you control gets +1/+0 and gains first strike until end of turn. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Whirlpool Whelm | {1}{U} | Instant | common | Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Aspect of Hydra | {G} | Instant | common | Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | "Even alone I outnumber you." | nan | nan<|endoftext|> <|endoftext|>The Explorer | | Hero | common | You may play an additional land on each of your turns. | nan | nan | nan<|endoftext|> <|endoftext|>Brokkos, Apex of Forever | {2}{B}{G}{U} | Legendary Creature — Nightmare Beast Elemental | mythic | Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample You may cast from your graveyard using its mutate ability. | nan | 6 | 6<|endoftext|> <|endoftext|>Blood Artist | {1}{B} | Creature — Vampire | uncommon | Whenever or another creature dies, target player loses 1 life and you gain 1 life. | From the veins of a peasant to the sketchbook of a master. | 0 | 1<|endoftext|> <|endoftext|>Hazoret's Undying Fury | {4}{R}{R} | Sorcery | rare | Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Simoon | {R}{G} | Instant | uncommon | deals 1 damage to each creature target opponent controls. | Hot wind whipped up as if the weather itself wanted to fight Phyrexians. | nan | nan<|endoftext|> <|endoftext|>Anoint | {W} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Liliana, Death's Majesty | {3}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Create a 2/2 black Zombie creature token. Mill two cards. −3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. −7: Destroy all non-Zombie creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Nettle Sentinel | {G} | Creature — Elf Warrior | common | doesn't untap during your untap step. Whenever you cast a green spell, you may untap . | Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post. | 2 | 2<|endoftext|> <|endoftext|>Ogre Savant | {4}{R} | Creature — Ogre Wizard | common | When enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. | He's an oxymoron. | 3 | 2<|endoftext|> <|endoftext|>Solitude | {3}{W}{W} | Creature — Elemental Incarnation | rare | Flash Lifelink When enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand. | nan | 3 | 2<|endoftext|> <|endoftext|>Lightbringer | {2}{W} | Creature — Kor Rebel | common | {T}, Sacrifice : Exile target black creature. | One thought opens a thousand eyes. One sun brings a thousand dawns. —Lightbringer creed | 2 | 2<|endoftext|> <|endoftext|>Liliana's Steward | {B} | Creature — Zombie | common | {T}, Sacrifice : Target opponent discards a card. Activate only as a sorcery. | Servants at Vess Manor are chosen for their strong work ethic and respectful demeanor. Being alive is not required. | 1 | 2<|endoftext|> <|endoftext|>Champions of Tyr | {2}{W}{W} | Creature — Angel Knight | mythic | Flying Double team When enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it." | nan | 4 | 3<|endoftext|> <|endoftext|>Wilderness Hypnotist | {2}{U}{U} | Creature — Merfolk Wizard | common | {T}: Target red or green creature gets -2/-0 until end of turn. | "I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land." —Dindun of Kulrath Mine | 1 | 3<|endoftext|> <|endoftext|>Halana, Kessig Ranger | {3}{G} | Legendary Creature — Human Archer Ranger | uncommon | Reach Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.) | nan | 3 | 4<|endoftext|> <|endoftext|>Setessan Training | {1}{G} | Enchantment — Aura | common | Enchant creature you control When enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) | nan | nan | nan<|endoftext|> <|endoftext|>Aysen Bureaucrats | {1}{W} | Creature — Human Advisor | common | {T}: Tap target creature with power 2 or less. | "I would say that our bureaucrats are no better than vipers—but I shouldn't insult the vipers." —Murat, death speaker | 1 | 1<|endoftext|> <|endoftext|>Tawnos, the Toymaker | {3}{G}{U} | Legendary Creature — Human Artificer | rare | Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.) | nan | 3 | 5<|endoftext|> <|endoftext|>Phyrexian Negator | {2}{B} | Creature — Phyrexian Horror | rare | Trample Whenever is dealt damage, sacrifice that many permanents. | They exist to cease. | 5 | 5<|endoftext|> <|endoftext|>Vampiric Feast | {5}{B}{B} | Sorcery | uncommon | deals 4 damage to any target and you gain 4 life. | It's not always gold the thief is after. | nan | nan<|endoftext|> <|endoftext|>Torrent of Lava | {X}{R}{R} | Sorcery | rare | deals X damage to each creature without flying. As long as is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by this turn." | The mountain's voice shouts us all down. | nan | nan<|endoftext|> <|endoftext|>Roaring Primadox | {3}{G} | Creature — Beast | uncommon | At the beginning of your upkeep, return a creature you control to its owner's hand. | "They're easy enough to find. Question is, are you sure you want to find one?" —Juruk, Kalonian tracker | 4 | 4<|endoftext|> <|endoftext|>Quiet Disrepair | {1}{G} | Enchantment — Aura | common | Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Traveler's Amulet | {1} | Artifact | common | {1}, Sacrifice : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "Why wander in search of a new home when the path is laid out before you?" —Pytamun, former Nef-crop initiate | nan | nan<|endoftext|> <|endoftext|>Servant of the Scale | {G} | Creature — Human Soldier | common | enters the battlefield with a +1/+1 counter on it. When dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on . | nan | 0 | 0<|endoftext|> <|endoftext|>Stoneforge Mystic | {1}{W} | Creature — Kor Artificer | rare | When enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. | nan | 1 | 2<|endoftext|> <|endoftext|>Inquisitor Greyfax | {1}{W}{U}{B} | Legendary Creature — Human Inquisitor | mythic | Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | 3 | 3<|endoftext|> <|endoftext|>Teferi, Mage of Zhalfir | {2}{U}{U}{U} | Legendary Creature — Human Wizard | rare | Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery. | To save this plane, he must forsake all others. | 3 | 4<|endoftext|> <|endoftext|>Benthic Behemoth | {5}{U}{U}{U} | Creature — Serpent | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | The sea has many secrets, but some are too big to be kept. | 7 | 6<|endoftext|> <|endoftext|>Divide by Zero | {2}{U} | Instant | uncommon | Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | "Misery. Inadequacy. Failure. The common denominator is you." | nan | nan<|endoftext|> <|endoftext|>Snap | {1}{U} | Instant | common | Return target creature to its owner's hand. Untap up to two lands. | It doesn't matter if the mind or body cracks first. They both have to go. | nan | nan<|endoftext|> <|endoftext|>Forerunner of Slaughter | {B}{R} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) {1}: Target colorless creature gains haste until end of turn. | "While we delay, they're on the move. They will not wait as we bicker. We are losing this war by moments as our goal slips beyond our reach." —Gideon Jura | 3 | 2<|endoftext|> <|endoftext|>Tower Defense | {1}{G} | Instant | uncommon | Creatures you control get +0/+5 and gain reach until end of turn. | "We've been practicing for this all our lives. This is the final test!" —Korun Nar, Rubblebelt hunter | nan | nan<|endoftext|> <|endoftext|>Loxodon Lifechanter | {5}{W} | Creature — Elephant Cleric | rare | When enters the battlefield, you may have your life total become the total toughness of creatures you control. {5}{W}: gets +X/+X until end of turn, where X is your life total. | nan | 4 | 6<|endoftext|> <|endoftext|>Reckless One | {3}{R} | Creature — Goblin Avatar | uncommon | Haste 's power and toughness are each equal to the number of Goblins on the battlefield. | "Release chaos with me!" | * | *<|endoftext|> <|endoftext|>Touch of Brilliance | {3}{U} | Sorcery | common | Draw two cards. | Acting on one good idea is better than hoarding all the world's knowledge. | nan | nan<|endoftext|> <|endoftext|>Kemba, Kha Regent | {1}{W}{W} | Legendary Creature — Cat Cleric | rare | At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to . | "I am not Raksha. I never will be. But I refuse to be the kha who watched her pride be torn asunder." | 2 | 4<|endoftext|> <|endoftext|>Metathran Elite | {1}{U}{U} | Creature — Metathran Soldier | uncommon | can't be blocked as long as it's enchanted. | If the eyes are windows to the soul, their souls are not of this world. | 2 | 3<|endoftext|> <|endoftext|>Voldaren Estate | | Land | rare | {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Exterminatus | {5}{W}{B} | Sorcery | rare | Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents. | "Some may question your right to destroy ten billion people. Those who understand know that you have no right to let them live." —Exterminatus Extremis | nan | nan<|endoftext|> <|endoftext|>Saddleback Lagac | {3}{G} | Creature — Lizard | common | When enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) | "A good lagac will carry you through thick and thin. A bad one . . . well, it's a tasty dinner." —Raff Slugeater, goblin shortcutter | 3 | 1<|endoftext|> <|endoftext|>Doubling Season | {4}{G} | Enchantment | mythic | If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. | nan | nan | nan<|endoftext|> <|endoftext|>Sword-Point Diplomacy | {2}{B} | Sorcery | rare | Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. | "Take my blood if you want. Just don't take my gold!" | nan | nan<|endoftext|> <|endoftext|>Rubblebelt Boar | {3}{R} | Creature — Boar | common | When enters the battlefield, target creature gets +2/+0 until end of turn. | Some Gruul druids believe that boars are spawn of the great Ilharg, the mighty Raze-Boar who will one day rise and level the city. | 3 | 3<|endoftext|> <|endoftext|>Sword of Sinew and Steel | {3} | Artifact — Equipment | rare | Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Bloodthirsty Adversary | {1}{R} | Creature — Vampire | mythic | Haste When enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on , then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. | nan | 2 | 2<|endoftext|> <|endoftext|>Temple Garden | | Land — Forest Plains | rare | ({T}: Add {G} or {W}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | "Where the roots reach, there the temple rises." —Niszka, Selesnya evangel | nan | nan<|endoftext|> <|endoftext|>Slippery Bogle | {G/U} | Creature — Beast | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem. | 1 | 1<|endoftext|> <|endoftext|>Demon's Horn | {2} | Artifact | uncommon | Whenever a player casts a black spell, you may gain 1 life. | Its curve mimics the twists of life and death. | nan | nan<|endoftext|> <|endoftext|>Firemantle Mage | {2}{R} | Creature — Human Shaman Ally | uncommon | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | "Come on, you twisted things! Don't you want to get acquainted?" | 2 | 2<|endoftext|> <|endoftext|>Verdant Mastery | {5}{G} | Sorcery | rare | You may pay {3}{G} rather than pay this spell's mana cost. Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Hieromancer's Cage | {3}{W} | Enchantment | uncommon | When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. | Law protects but also contains. | nan | nan<|endoftext|> <|endoftext|>Kill Shot | {2}{W} | Instant | common | Destroy target attacking creature. | Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away. | nan | nan<|endoftext|> <|endoftext|>Steadfast Armasaur | {3}{W} | Creature — Dinosaur | uncommon | Vigilance {1}{W}, {T}: deals damage equal to its toughness to target creature blocking or blocked by it. | "Like the mighty armasaur, we will defend against all who invade our shores." —Itzama the Crested | 2 | 3<|endoftext|> <|endoftext|>Lotus Path Djinn | {3}{U} | Creature — Djinn Monk | common | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "The lotus takes root where body and mind intersect. It blooms when body and mind become one." | 2 | 3<|endoftext|> <|endoftext|>Welkin Guide | {4}{W} | Creature — Bird Cleric | common | Flying When enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. | "Those talons really dig into your skin, but it's better than being dropped." —Rafiq of the Many | 2 | 2<|endoftext|> <|endoftext|>Contagion Clasp | {2} | Artifact | uncommon | When enters the battlefield, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|> <|endoftext|>Zombie Goliath | {4}{B} | Creature — Zombie Giant | common | | "Removing the encumbrance of useless brain tissue grants several advantages: a slight increase in mobility, a response of revulsion and horror from the enemy, and, in the case of large specimens, room for passengers." —Zul Ashur, lich lord | 4 | 3<|endoftext|> <|endoftext|>Flames of the Firebrand | {2}{R} | Sorcery | uncommon | deals 3 damage divided as you choose among one, two, or three targets. | "You're in luck. I brought enough to share." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Obelisk of Esper | {3} | Artifact | common | {T}: Add {W}, {U}, or {B}. | It is a monument as austere, unyielding, and inscrutable as Esper itself. | nan | nan<|endoftext|> <|endoftext|>Flycatcher Giraffid | {4}{G} | Creature — Antelope Lizard | common | enters the battlefield with your choice of a vigilance counter or a reach counter on it. | Poachers use the harvested tongues to snare pests, plumb caves, and scale tall buildings. | 3 | 5<|endoftext|> <|endoftext|>Font of Fertility | {G} | Enchantment | common | {1}{G}, Sacrifice : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Drink deep, and know the path to the heart of the wilds. | nan | nan<|endoftext|> <|endoftext|>Fanning the Flames | {X}{R}{R} | Sorcery | rare | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) deals X damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Forsaken Wastes | {2}{B} | World Enchantment | rare | Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever becomes the target of a spell, that spell's controller loses 5 life. | nan | nan | nan<|endoftext|> <|endoftext|>Incriminate | {1}{B} | Sorcery | common | Choose two target creatures controlled by the same player. That player sacrifices one of them. | "If I were you, I'd check that elf's coat. I saw him slipping something into his pocket just before you arrived." —Krandal, freelance instigator | nan | nan<|endoftext|> <|endoftext|>Unbound Flourishing | {2}{G} | Enchantment | mythic | Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Phantom Carriage | {4}{U}{U} | Creature — Spirit | uncommon | Flying When enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. | Passage to the abyss is free, but the return trip will cost you. | 4 | 4<|endoftext|> <|endoftext|>Teneb, the Harvester | {3}{W}{B}{G} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control. | nan | 6 | 6<|endoftext|> <|endoftext|>Drunau Corpse Trawler | {3}{U} | Creature — Zombie | uncommon | When enters the battlefield, create a 2/2 black Zombie creature token. {2}{B}: Target Zombie gains deathtouch until end of turn. | Seagrafs yield an abundance of resources for stitchers and ghoulcallers alike. | 1 | 1<|endoftext|> <|endoftext|>Terrus Wurm | {6}{B} | Creature — Zombie Wurm | common | Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | "We follow it through its tunnels, and where it dies, we farm." —Mihas, spore druid | 5 | 5<|endoftext|> <|endoftext|>Kasmina, Enigmatic Mentor | {3}{U} | Legendary Planeswalker — Kasmina | uncommon | Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. −2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Hapatra's Mark | {G} | Instant | uncommon | Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | "If you fear poisons, it is because you are ignorant of them." —Hapatra, vizier of poisons | nan | nan<|endoftext|> <|endoftext|>Hurkyl's Prodigy | {2}{U} | Creature — Human Soldier | uncommon | When enters the battlefield, create a tapped Powerstone token. Whenever attacks, you may pay {3}. If you do, can't be blocked this turn and it perpetually gets +2/+0. | nan | 1 | 4<|endoftext|> <|endoftext|>Azorius Arrester | {1}{W} | Creature — Human Soldier | common | When enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | "You have the right to remain silent. Mostly because I tire of your excuses." | 2 | 1<|endoftext|> <|endoftext|>Verdant Rejuvenation | {6}{G}{G} | Sorcery | mythic | Seek X creature, enchantment, and/or planeswalker cards, where X is the highest mana value among creatures you control. Put those cards onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Baleful Ammit | {2}{B} | Creature — Crocodile Demon | uncommon | Lifelink When enters the battlefield, put a -1/-1 counter on target creature you control. | nan | 4 | 3<|endoftext|> <|endoftext|>Reality Scramble | {2}{R}{R} | Sorcery | rare | Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | nan | nan | nan<|endoftext|> <|endoftext|>Traumatize | {3}{U}{U} | Sorcery | rare | Target player mills half their library, rounded down. | You won't know what you're missing. | nan | nan<|endoftext|> <|endoftext|>Defense of the Heart | {3}{G} | Enchantment | rare | At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice , search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Dawnhart Rejuvenator | {3}{G} | Creature — Human Warlock | common | When enters the battlefield, you gain 3 life. {T}: Add one mana of any color. | nan | 2 | 4<|endoftext|> <|endoftext|>Geistblast | {2}{R} | Instant | uncommon | deals 2 damage to any target. {2}{U}, Exile from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Infest | {1}{B}{B} | Sorcery | uncommon | All creatures get -2/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Melek, Izzet Paragon | {4}{U}{R} | Legendary Creature — Weird Wizard | rare | Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy. | nan | 2 | 4<|endoftext|> <|endoftext|>Sunweb | {3}{W} | Creature — Wall | rare | Defender (This creature can't attack.) Flying can't block creatures with power 2 or less. | "There is no sweeter music than the wails of a dying dragon." —Rashida Scalebane | 5 | 6<|endoftext|> <|endoftext|>Street Savvy | {G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. | "It takes more than swift feet and dark shadows to slip by me unnoticed." | nan | nan<|endoftext|> <|endoftext|>Ongoing Investigation | {1}{U} | Enchantment | uncommon | Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Vraska the Unseen | {3}{B}{G} | Legendary Planeswalker — Vraska | mythic | +1: Until your next turn, whenever a creature deals combat damage to , destroy that creature. −3: Destroy target nonland permanent. −7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game." | nan | nan | nan<|endoftext|> <|endoftext|>Daredevil Dragster | {3} | Artifact — Vehicle | uncommon | At end of combat, if attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 4<|endoftext|> <|endoftext|>Rustic Clachan | | Land | rare | As enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, enters the battlefield tapped. {T}: Add {W}. Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) | nan | nan | nan<|endoftext|> <|endoftext|>Phantasmagorian | {5}{B}{B} | Creature — Horror | uncommon | When you cast this spell, any player may discard three cards. If a player does, counter . Discard three cards: Return from your graveyard to your hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Evolution Charm | {1}{G} | Instant | common | Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Return target creature card from your graveyard to your hand. • Target creature gains flying until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Nissa, Steward of Elements | {X}{G}{U} | Legendary Planeswalker — Nissa | mythic | +2: Scry 2. 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on , you may put that card onto the battlefield. −6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. | nan | nan | nan<|endoftext|> <|endoftext|>Hand of Death | {2}{B} | Sorcery | common | Destroy target nonblack creature. | The touch of death is never gentle. | nan | nan<|endoftext|> <|endoftext|>Spiritmonger | {3}{B}{G} | Creature — Beast | rare | Whenever deals damage to a creature, put a +1/+1 counter on . {B}: Regenerate . {G}: becomes the color of your choice until end of turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Malcator, Purity Overseer | {1}{W}{U} | Legendary Creature — Phyrexian Elephant Wizard | rare | When enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Underworld Connections | {1}{B}{B} | Enchantment — Aura | rare | Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card." | If you're looking for it, it's available. The question is how much you're willing to pay. | nan | nan<|endoftext|> <|endoftext|>Tishana, Voice of Thunder | {5}{G}{U} | Legendary Creature — Merfolk Shaman | mythic | 's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters the battlefield, draw a card for each creature you control. | nan | * | *<|endoftext|> <|endoftext|>Myr Convert | {2} | Artifact Creature — Phyrexian Myr | uncommon | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) {T}, Pay 2 life: Add one mana of any color. | In the embrace of the Mother of Machines, hard work never goes unrewarded. | 2 | 1<|endoftext|> <|endoftext|>Druid of Horns | {3}{G} | Creature — Human Druid | uncommon | Whenever you cast an Aura spell that targets , create a 3/3 green Beast creature token. | No welcome for those who trespass. Only fang and horn and claw. | 2 | 3<|endoftext|> <|endoftext|>Shadowfeed | {B} | Instant | common | Exile target card from a graveyard. You gain 3 life. | "The future is a snake, devouring your life backwards through time. And when you die, believe me, it doesn't stop feeding." —Sedris, the Traitor King | nan | nan<|endoftext|> <|endoftext|>Prophetic Titan | {4}{U}{R} | Creature — Giant Wizard | uncommon | Delirium — When enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead. • deals 4 damage to any target. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. | nan | 4 | 4<|endoftext|> <|endoftext|>Norn's Wellspring | {1}{W} | Artifact | rare | Whenever a creature you control dies, scry 1 and put an oil counter on . {1}, {T}, Remove two oil counters from : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Reversal of Fortune | {4}{R}{R} | Sorcery | rare | Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. | "Why learn hundreds of spells when you can learn only one and use it to steal hundreds?" | nan | nan<|endoftext|> <|endoftext|>Makeshift Munitions | {1}{R} | Enchantment | common | {1}, Sacrifice an artifact or creature: deals 1 damage to any target. | "Grease up a firecannon good and proper with dinosaur-liver oil, and it'll shoot just about anything." | nan | nan<|endoftext|> <|endoftext|>Sidar Kondo of Jamuraa | {2}{G}{W} | Legendary Creature — Human Knight | mythic | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.) | nan | 2 | 5<|endoftext|> <|endoftext|>Baron Von Count | {1}{B}{R} | Legendary Creature — Human Villain | mythic | enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom counter moves from "1," destroy target player and put that doom counter on "5." | nan | 3 | 3<|endoftext|> <|endoftext|>The Dross Pits | | Land — Sphere | common | enters the battlefield tapped. {T}: Add {B}. {1}{B}, {T}, Sacrifice : Draw a card. | In Sheoldred's domain, the Steel Thanes wage a never-ending war in her long shadow. | nan | nan<|endoftext|> <|endoftext|>Battle-Rattle Shaman | {3}{R} | Creature — Goblin Shaman | common | At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. | The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi. | 2 | 2<|endoftext|> <|endoftext|>Ingenious Skaab | {2}{U} | Creature — Zombie Horror | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: gets +1/-1 until end of turn. | Heads and shoulders above the rest. | 2 | 3<|endoftext|> <|endoftext|>In Garruk's Wake | {7}{B}{B} | Sorcery | rare | Destroy all creatures you don't control and all planeswalkers you don't control. | Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach. | nan | nan<|endoftext|> <|endoftext|>Skyshroud War Beast | {1}{G} | Creature — Beast | rare | Trample As enters the battlefield, choose an opponent. 's power and toughness are each equal to the number of nonbasic lands the chosen player controls. | nan | * | *<|endoftext|> <|endoftext|>Mistral Charger | {1}{W} | Creature — Pegasus | uncommon | Flying | Some sky steeds break from the thundering herd to ride free on the open winds. | 2 | 1<|endoftext|> <|endoftext|>Wellwisher | {1}{G} | Creature — Elf | common | {T}: You gain 1 life for each Elf on the battlefield. | "Close your ears to the voice of greed, and you can turn a gift for one into a gift for many." | 1 | 1<|endoftext|> <|endoftext|>Vault Skirge | {1}{B/P} | Artifact Creature — Phyrexian Imp | rare | ({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) | From the remnants of the dead, Geth forged a swarm to safeguard his throne. | 1 | 1<|endoftext|> <|endoftext|>Titania's Song | {3}{G} | Enchantment | rare | Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If leaves the battlefield, this effect continues until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Urbis Protector | {4}{W}{W} | Creature — Human Cleric | uncommon | When enters the battlefield, create a 4/4 white Angel creature token with flying. | "Guilds be damned. We can fend for ourselves." —Vennick of the Gateless | 1 | 1<|endoftext|> <|endoftext|>Natural Spring | {3}{G}{G} | Sorcery | common | Target player gains 8 life. | "Jewels cannot be eaten nor gold drunk. What civilization trades, nature simply provides." —Molimo, maro-sorcerer | nan | nan<|endoftext|> <|endoftext|>Scrying Sheets | | Snow Land | rare | {T}: Add {C}. {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) | nan | nan | nan<|endoftext|> <|endoftext|>Nimbus Naiad | {2}{U} | Enchantment Creature — Nymph | common | Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying Enchanted creature gets +2/+2 and has flying. | nan | 2 | 2<|endoftext|> <|endoftext|>Dominus of Fealty | {U/R}{U/R}{U/R}{U/R}{U/R} | Creature — Spirit Avatar | rare | Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. | "Nothing is truly your own. It is his, whether you know it or not." —*The Seer's Parables* | 4 | 4<|endoftext|> <|endoftext|>Haunted Cloak | {3} | Artifact — Equipment | common | Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Bear the weight of so many spirits and you'll surrender civility and restraint to savagery and instinct. | nan | nan<|endoftext|> <|endoftext|>Elite Inquisitor | {W}{W} | Creature — Human Soldier | rare | First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies | nan | 2 | 2<|endoftext|> <|endoftext|>Gemstone Array | {4} | Artifact | uncommon | {2}: Put a charge counter on . Remove a charge counter from : Add one mana of any color. | Outside, it reflects the suns' light. Inside, it harvests the suns' power. | nan | nan<|endoftext|> <|endoftext|>Clan Crafter | {1}{U} | Legendary Enchantment — Background | mythic | Commander creatures you own have "{2}, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card." | nan | nan | nan<|endoftext|> <|endoftext|>Aerial Responder | {1}{W}{W} | Creature — Dwarf Soldier | uncommon | Flying, vigilance, lifelink | Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team. | 2 | 3<|endoftext|> <|endoftext|>So Tiny | {U} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. | His sword sounded like a silver chime on the glass jar, and the sprite laughed with delight. | nan | nan<|endoftext|> <|endoftext|>Elder Druid | {3}{G} | Creature — Elf Cleric Druid | rare | {3}{G}, {T}: You may tap or untap target artifact, creature, or land. | "I may seem wise to you, but I'm merely a sapling among mighty oaks." | 2 | 2<|endoftext|> <|endoftext|>Glimmer of Genius | {3}{U} | Instant | uncommon | Scry 2, then draw two cards. You get {E}{E} (two energy counters). | Creators live for that moment of inspiration: precious, profound, perfect. | nan | nan<|endoftext|> <|endoftext|>Hoard Hauler | {3}{R} | Artifact — Vehicle | rare | Trample Whenever deals combat damage to a player, create a Treasure token for each artifact they control. Crew 3 | nan | 5 | 5<|endoftext|> <|endoftext|>General Ferrous Rokiric | {1}{R}{W} | Legendary Creature — Human Soldier | rare | Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. | "The Boros Legion always stands for justice, but it never stands alone." | 3 | 1<|endoftext|> <|endoftext|>Bane's Contingency | {1}{U}{U} | Instant | uncommon | Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card. | "My whims dictate the fate of nations. Your pitiful mortal magic is no more significant than a gnat buzzing in my ear." | nan | nan<|endoftext|> <|endoftext|>Soraya the Falconer | {1}{W}{W} | Legendary Creature — Human | rare | Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "Soraya speaks with the hunters of the air, as do all of her family line." —Autumn Willow | 2 | 2<|endoftext|> <|endoftext|>Rhox War Monk | {G}{W}{U} | Creature — Rhino Monk | uncommon | Lifelink | Rhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma. | 3 | 4<|endoftext|> <|endoftext|>Harbinger of Spring | {4}{G} | Creature — Spirit | common | Protection from non-Spirit creatures Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) | nan | 2 | 1<|endoftext|> <|endoftext|>Indomitable Creativity | {X}{R}{R}{R} | Sorcery | mythic | Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Forcefield | {3} | Artifact | rare | {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Kamiz, Obscura Oculus | {1}{W}{U}{B} | Legendary Creature — Cephalid Rogue | mythic | Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | nan | 2 | 4<|endoftext|> <|endoftext|>Fates' Reversal | {1}{B} | Sorcery | common | Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) | A doom denied—or, perhaps, delayed. | nan | nan<|endoftext|> <|endoftext|>Mizzium Meddler | {2}{U} | Creature — Vedalken Wizard | rare | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, you may change a target of target spell or ability to . | Energy surges in Izzet labs are opportunities for experimentation. | 1 | 4<|endoftext|> <|endoftext|>Kite Shield | {0} | Artifact — Equipment | uncommon | Equipped creature gets +0/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "To my sword I owe my glory, but to my shield I owe my life." —Sarlena, paladin of the Northern Verge | nan | nan<|endoftext|> <|endoftext|>Chalice of the Void | {X}{X} | Artifact | rare | enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on , counter that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Harvest Gwyllion | {2}{W/B}{W/B} | Creature — Hag | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) | She speaks only in vile epithets, spitting out curses and obscenities that harm others just by the hearing. | 2 | 4<|endoftext|> <|endoftext|>Dross Hopper | {1}{B} | Creature — Phyrexian Insect Horror | common | Sacrifice a creature: gains flying until end of turn. | Bred in the vicious Mephidross, dross hoppers learned to eat quickly and escape faster. | 2 | 1<|endoftext|> <|endoftext|>Earthbind | {R} | Enchantment — Aura | common | Enchant creature When enters the battlefield, if enchanted creature has flying, deals 2 damage to that creature and gains "Enchanted creature loses flying." | nan | nan | nan<|endoftext|> <|endoftext|>False Peace | {W} | Sorcery | uncommon | Target player skips all combat phases of their next turn. | Mutual consent is not required for war. | nan | nan<|endoftext|> <|endoftext|>Eligeth, Crossroads Augur | {4}{U}{U} | Legendary Creature — Sphinx | rare | Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.) | "There's no better place to divine the future than at a nexus of branching presents." | 5 | 6<|endoftext|> <|endoftext|>Gaea's Courser | {4}{G} | Creature — Centaur Soldier | uncommon | Whenever attacks, if there are three or more creature cards in your graveyard, draw a card. | "Even the leaves oppose your being here. What hope have you against nature's might?" | 4 | 5<|endoftext|> <|endoftext|>Skanos, Red Dragon Vassal | {4}{R}{G} | Legendary Creature — Dragon Ranger | uncommon | First strike Whenever attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power. | nan | 5 | 5<|endoftext|> <|endoftext|>Diminishing Returns | {2}{U}{U} | Sorcery | rare | Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Helm of the Host | {4} | Legendary Artifact — Equipment | rare | At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5} | Forged out of flowstone for the queen of Vesuva. | nan | nan<|endoftext|> <|endoftext|>Constricting Tendrils | {U} | Instant | common | Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | Priests of Bant protect their temples with traps more elaborate than any mosaic floor. | nan | nan<|endoftext|> <|endoftext|>Day's Undoing | {2}{U} | Sorcery | mythic | Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | nan | nan | nan<|endoftext|> <|endoftext|>Transmogrifying Licid | {3} | Artifact Creature — Licid | uncommon | {1}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types. | nan | 2 | 2<|endoftext|> <|endoftext|>Mindlink Mech | {2}{U} | Artifact — Vehicle | rare | Flying Whenever becomes crewed for the first time each turn, until end of turn, becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1 | nan | 4 | 3<|endoftext|> <|endoftext|>Korozda Guildmage | {B}{G} | Creature — Elf Shaman | uncommon | {1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) {2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness. | nan | 2 | 2<|endoftext|> <|endoftext|>Mage-Ring Bully | {1}{R} | Creature — Human Warrior | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) attacks each combat if able. | "Don't be rude, Beleren. We just want to enjoy the view with you." | 2 | 2<|endoftext|> <|endoftext|>Battlemage's Bracers | {2}{R} | Artifact — Equipment | rare | Equipped creature has haste. Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Mnemonic Sphere | {1}{U} | Artifact | common | {1}{U}, Sacrifice : Draw two cards. Channel — {U}, Discard : Draw a card. | "Let the Imperials search our laboratories. Will they think to look for secrets in a pretty bauble?" —Emire, director of the Saiba Futurists | nan | nan<|endoftext|> <|endoftext|>Blurry Beeble | {U} | Artifact Creature — Cyborg Beeble | common | Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.) Whenever deals combat damage to a player, you may draw a card. If you do, discard a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Serra's Guardian | {4}{W}{W} | Creature — Angel | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. | She watches over the city just as Serra watches over all. | 5 | 5<|endoftext|> <|endoftext|>Hydrosurge | {U} | Instant | common | Target creature gets -5/-0 until end of turn. | "Thirsty?" —Drunvalus, hydromancer | nan | nan<|endoftext|> <|endoftext|>Gifted Aetherborn | {B}{B} | Creature — Aetherborn Vampire | uncommon | Deathtouch, lifelink | A few aetherborn have discovered a way to sustain their own existences at the cost of an insatiable hunger for the life essence of other beings. | 2 | 3<|endoftext|> <|endoftext|>Pistus Strike | {2}{G} | Instant | common | Destroy target creature with flying. Its controller gets a poison counter. | "Even a nuisance such as the pistus fly has a purpose in our new world." —Glissa | nan | nan<|endoftext|> <|endoftext|>Riftwing Cloudskate | {3}{U}{U} | Creature — Illusion | uncommon | Flying When enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ignorant Bliss | {1}{R} | Instant | uncommon | Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card. | "A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own." —Quyzl, chronarch prodigy | nan | nan<|endoftext|> <|endoftext|>True Believer | {W}{W} | Creature — Human Cleric | rare | You have shroud. (You can't be the target of spells or abilities.) | So great is his certainty that mere facts cannot shake it. | 2 | 2<|endoftext|> <|endoftext|>Opalescence | {2}{W}{W} | Enchantment | rare | Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Aerialephant | {3}{W} | Creature — Elephant Performer | common | Flying When enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. | Everyone wants to talk about the elephant in this room. | 3 | 2<|endoftext|> <|endoftext|>Helm of Chatzuk | {1} | Artifact | rare | {1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> <|endoftext|>Ranger of Eos | {3}{W} | Creature — Human Soldier Ranger | rare | When enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. | At his side, humble beasts become weapons more deadly than sharpened steel. | 3 | 2<|endoftext|> <|endoftext|>Scrounge | {2}{B} | Sorcery | uncommon | Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control. | When leonin settlers abandon their homes to the nim, items of value are often left behind. | nan | nan<|endoftext|> <|endoftext|>Ertai's Meddling | {X}{U} | Instant | rare | X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell. | nan | nan | nan<|endoftext|> <|endoftext|>Aurelia's Fury | {X}{R}{W} | Instant | mythic | deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Keeneye Aven | {3}{U} | Creature — Bird Soldier | common | Flying Cycling {2} ({2}, Discard this card: Draw a card.) | "I have no need of a map. The very continent itself guides my way." | 2 | 3<|endoftext|> <|endoftext|>Fungal Reaches | | Land | uncommon | {T}: Add {C}. {1}, {T}: Put a storage counter on . {1}, Remove X storage counters from : Add X mana in any combination of {R} and/or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Ivory Tower | {1} | Artifact | rare | At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. | Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge. | nan | nan<|endoftext|> <|endoftext|>Psionic Blast | {2}{U} | Instant | rare | deals 4 damage to any target and 2 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Avalanche Tusker | {2}{G}{U}{R} | Creature — Elephant Warrior | rare | Whenever attacks, target creature defending player controls blocks it this combat if able. | "Hold the high ground, then bring it to your enemy" —Surrak, khan of the Temur | 6 | 4<|endoftext|> <|endoftext|>Thallid Devourer | {1}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: gets +1/+2 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Teroh's Vanguard | {3}{W} | Creature — Human Nomad | uncommon | Flash Threshold — As long as seven or more cards are in your graveyard, has "When enters the battlefield, creatures you control gain protection from black until end of turn." | nan | 2 | 3<|endoftext|> <|endoftext|>Soltari Visionary | {1}{W}{W} | Creature — Soltari Cleric | common | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever deals damage to a player, destroy target enchantment that player controls. | nan | 2 | 2<|endoftext|> <|endoftext|>Clockwork Beast | {6} | Artifact Creature — Beast | uncommon | enters the battlefield with seven +1/+0 counters on it. At end of combat, if attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on . This ability can't cause the total number of +1/+0 counters on to be greater than seven. Activate only during your upkeep. | nan | 0 | 4<|endoftext|> <|endoftext|>Eater of Virtue | {1} | Legendary Artifact — Equipment | rare | Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Sorcerous Spyglass | {2} | Artifact | rare | As enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. | nan | nan | nan<|endoftext|> <|endoftext|>Glittermonger | {3}{G} | Creature — Elf Rogue | common | {T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Street corners in the Mezzio are a tantalizing bazaar of the fantastic, the illicit, and the fake. | 1 | 4<|endoftext|> <|endoftext|>Ice Cauldron | {4} | Artifact | rare | {X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on . {T}, Remove a charge counter from : Add 's last noted type and amount of mana. Spend this mana only to cast the last card exiled with . | nan | nan | nan<|endoftext|> <|endoftext|>Sylvan Scrying | {1}{G} | Sorcery | rare | Search your library for a land card, reveal it, put it into your hand, then shuffle. | "As long as there is a single shred of life, there is hope." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Rot Shambler | {1}{G} | Creature — Fungus | uncommon | Whenever another creature you control dies, put a +1/+1 counter on . | "If I die, feed me to a shambler. At least that way I'll be doing some good." —Ryza, Oran-Rief scout | 1 | 1<|endoftext|> <|endoftext|>Alaborn Musketeer | {1}{W} | Creature — Human Soldier | common | Reach (This creature can block creatures with flying.) | Muskets gave the Alaborn army an advantage it had long lacked—air defense. | 2 | 1<|endoftext|> <|endoftext|>Land Aid '04 | {G}{G} | Sorcery | common | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land. | nan | nan | nan<|endoftext|> <|endoftext|>Master Biomancer | {2}{G}{U} | Creature — Elf Wizard | mythic | Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to 's power and as a Mutant in addition to its other types. | "Nature is a wonderful engineer but works far too slowly for my tastes." | 2 | 4<|endoftext|> <|endoftext|>Grand Crescendo | {X}{W}{W} | Instant | rare | Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Charcoal Diamond | {2} | Artifact | common | enters the battlefield tapped. {T}: Add {B}. | The essence of night to harden the soul. | nan | nan<|endoftext|> <|endoftext|>Excavation | {1}{U} | Enchantment | uncommon | {1}, Sacrifice a land: Draw a card. Any player may activate this ability. | "There are secrets out there begging to be rediscovered. We just need to look in the right places." —Teferi, planeswalker | nan | nan<|endoftext|> <|endoftext|>Graveyard Shovel | {2} | Artifact | uncommon | {2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life. | Thanks to Havengul's thriving illegal market for corpses, the shovel that interred a body during the day is usually the same one digging it out at night. | nan | nan<|endoftext|> <|endoftext|>Scythe Leopard | {G} | Creature — Cat | uncommon | Landfall — Whenever a land enters the battlefield under your control, gets +1/+1 until end of turn. | Eldrazi are not the leopard's preferred prey, but they are better than no prey at all. | 1 | 1<|endoftext|> <|endoftext|>Howling Mine | {2} | Artifact | rare | At the beginning of each player's draw step, if is untapped, that player draws an additional card. | "The Sardian dwarves have let superstition override common sense. There's plenty of ore left in the mountain, and we mustn't let it go to waste." —Last dispatch of Bolgon, Argivian surveyor | nan | nan<|endoftext|> <|endoftext|>Gelatinous Cube | {2}{B}{B} | Creature — Ooze | rare | Engulf — When enters the battlefield, exile target non-Ooze creature an opponent controls until leaves the battlefield. Dissolve — {X}{B}: Put target creature card with mana value X exiled with into its owner's graveyard. | nan | 4 | 3<|endoftext|> <|endoftext|>Hero of Oxid Ridge | {2}{R}{R} | Creature — Human Knight | mythic | Haste Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever attacks, creatures with power 1 or less can't block this turn. | nan | 4 | 2<|endoftext|> <|endoftext|>Nephalia Smuggler | {U} | Creature — Human Rogue | uncommon | {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. | "My drivers are trustworthy. I removed their tongues myself. Any other questions?" | 1 | 1<|endoftext|> <|endoftext|>White Ward | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has protection from white. This effect doesn't remove . | nan | nan | nan<|endoftext|> <|endoftext|>Bane, Lord of Darkness | {1}{W}{U}{B} | Legendary Creature — God | rare | As long as your life total is less than or equal to half your starting life total, has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield. | nan | 5 | 2<|endoftext|> <|endoftext|>Irregular Cohort | {2}{W}{W} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) When enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. | nan | 2 | 2<|endoftext|> <|endoftext|>Show and Tell | {2}{U} | Sorcery | rare | Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | At the academy, "show and tell" too often becomes "run and hide." | nan | nan<|endoftext|> <|endoftext|>Grim Roustabout | {1}{B} | Creature — Skeleton Warrior | common | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) {1}{B}: Regenerate . | He'll point you to your death row seats. | 1 | 1<|endoftext|> <|endoftext|>Stinkweed Imp | {2}{B} | Creature — Imp | common | Flying Whenever deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) | nan | 1 | 2<|endoftext|> <|endoftext|>Drogskol Cavalry | {5}{W}{W} | Creature — Spirit Knight | rare | Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Dream Fracture | {1}{U}{U} | Instant | common | Counter target spell. Its controller draws a card. Draw a card. | "Creation is a paradox. It hatches from its opposite." —Olka, Mistmeadow witch | nan | nan<|endoftext|> <|endoftext|>Celestial Purge | {1}{W} | Instant | rare | Exile target black or red permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Regeneration | {1}{G} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Culling Drone | {1}{B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) | Silence rules Bala Ged, broken only by the skittering of Eldrazi. | 2 | 2<|endoftext|> <|endoftext|>Infernal Genesis | {4}{B}{B} | Enchantment | rare | At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Llanowar Envoy | {2}{G} | Creature — Elf Scout | common | {1}{G}: Add one mana of any color. | "Cherish this world in honor of the martyrs who saved it. We too must be prepared to give our lives." —*The Mending of Dominaria* | 3 | 2<|endoftext|> <|endoftext|>Basking Rootwalla | {G} | Creature — Lizard | common | {1}{G}: gets +2/+2 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 1 | 1<|endoftext|> <|endoftext|>Raise the Draugr | {1}{B} | Instant | common | Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand. | "King Narfi calls. We go to war!" | nan | nan<|endoftext|> <|endoftext|>Jaspera Sentinel | {G} | Creature — Elf Rogue | common | Reach {T}, Tap an untapped creature you control: Add one mana of any color. | The arrows of the elvish elite strike as true and deadly as the fangs of the Cosmos Serpent they revere. | 1 | 2<|endoftext|> <|endoftext|>Lagomos, Hand of Hatred | {1}{B}{R} | Legendary Creature — Human Shaman | uncommon | At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Veteran Explorer | {G} | Creature — Human Soldier Scout | uncommon | When dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Children of Korlis | {W} | Creature — Human Rebel Cleric | common | Sacrifice : You gain life equal to the life you've lost this turn. (Damage causes loss of life.) | "We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause." —Tavalus, acolyte of Korlis | 1 | 1<|endoftext|> <|endoftext|>Chart a Course | {1}{U} | Sorcery | uncommon | Draw two cards. Then discard a card unless you attacked this turn. | While other pirates prowl for treasure, Captain Parrish plunders secrets. | nan | nan<|endoftext|> <|endoftext|>God-Eternal Bontu | {3}{B}{B} | Legendary Creature — Zombie God | mythic | Menace When enters the battlefield, sacrifice any number of other permanents, then draw that many cards. When dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. | nan | 5 | 6<|endoftext|> <|endoftext|>Past in Flames | {3}{R} | Sorcery | mythic | Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Baru, Fist of Krosa | {3}{G}{G} | Legendary Creature — Human Druid | rare | Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named : Create an X/X green Wurm creature token, where X is the number of lands you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Cinder Wall | {R} | Creature — Wall | common | Defender When blocks, destroy it at end of combat. | "The smell of roasted flesh hung over the valley for hours." —Onean sergeant | 3 | 3<|endoftext|> <|endoftext|>Chronic Flooding | {1}{U} | Enchantment — Aura | common | Enchant land Whenever enchanted land becomes tapped, its controller mills three cards. | With the Izzet occupied elsewhere, many of their public works fell into disrepair. | nan | nan<|endoftext|> <|endoftext|>Call to Arms | {1}{W} | Enchantment | uncommon | As enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Bloodflow Connoisseur | {2}{B} | Creature — Vampire | common | Sacrifice a creature: Put a +1/+1 counter on . | "Death not for survival but for vanity and pleasure? This is the decadence I sought to curb." —Sorin Markov | 1 | 1<|endoftext|> <|endoftext|>Ray of Revelation | {1}{W} | Instant | common | Destroy target enchantment. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Webs of illusion unravel in the light of truth. | nan | nan<|endoftext|> <|endoftext|>Assault Griffin | {3}{W} | Creature — Griffin | common | Flying | "Griffins do not serve. They give freely to those they trust." —Amira, skycaptain of Thune | 3 | 2<|endoftext|> <|endoftext|>Duplicant | {6} | Artifact Creature — Shapeshifter | mythic | Imprint — When enters the battlefield, you may exile target nontoken creature. As long as a card exiled with is a creature card, has the power, toughness, and creature types of the last creature card exiled with . It's still a Shapeshifter. | nan | 2 | 4<|endoftext|> <|endoftext|>Brute Strength | {1}{R} | Instant | common | Target creature gets +3/+1 and gains trample until end of turn. | "Oketra had our crop build an obelisk to prove the power of working together. But I am stronger without the weak." | nan | nan<|endoftext|> <|endoftext|>Naya Sojourners | {2}{R}{G}{W} | Creature — Elf Shaman | rare | When you cycle or it dies, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) | The elves had entered a land like an open grave-an act of fortitude or folly? | 5 | 3<|endoftext|> <|endoftext|>Feast of Blood | {1}{B} | Sorcery | uncommon | Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life. | "The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill." —Sorin Markov | nan | nan<|endoftext|> <|endoftext|>Petting Zookeeper | {2}{G} | Creature — Elf Employee | common | Reach When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | Calling it a "petting zoo" really saved on the cages. | 0 | 4<|endoftext|> <|endoftext|>Severed Legion | {1}{B}{B} | Creature — Zombie | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | No one in Aphetto answers a knock at the door after sundown. | 2 | 2<|endoftext|> <|endoftext|>Spellskite | {2} | Artifact Creature — Phyrexian Horror | rare | {U/P}: Change a target of target spell or ability to . ({U/P} can be paid with either {U} or 2 life.) | "Let's show Vorinclex that progress doesn't always need teeth or claws." —Malcator, Executor of Synthesis | 0 | 4<|endoftext|> <|endoftext|>The Swarmlord | {3}{G}{U}{R} | Legendary Creature — Tyranid | mythic | Rapid Regeneration — enters the battlefield with two +1/+1 counters on it for each time you've cast your commander from the command zone this game. Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card. | nan | 5 | 5<|endoftext|> <|endoftext|>Desperate Ravings | {1}{R} | Instant | common | Draw two cards, then discard a card at random. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Her mind was quite gone, yet she spoke nothing but truth. | nan | nan<|endoftext|> <|endoftext|>Sterling Grove | {G}{W} | Enchantment | uncommon | Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice : Search your library for an enchantment card, reveal it, then shuffle and put that card on top. | nan | nan | nan<|endoftext|> <|endoftext|>Rootbound Crag | | Land | rare | enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}. | Cliffs echo and branches quake at the roar of life. | nan | nan<|endoftext|> <|endoftext|>Swiftwater Cliffs | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {U} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Piper | {3}{G} | Creature — Elf Shaman | rare | {G}, {T}: You may put a creature card from your hand onto the battlefield. | "From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more." —Elvish teaching | 1 | 1<|endoftext|> <|endoftext|>Emrakul's Hatcher | {4}{R} | Creature — Eldrazi Drone | common | When enters the battlefield, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | Wordlessly it leads its abhorrent brood. | 3 | 3<|endoftext|> <|endoftext|>Chandra's Phoenix | {1}{R}{R} | Creature — Phoenix | rare | Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Frost Ogre | {3}{R}{R} | Creature — Ogre Warrior | common | | Mountain ogres allowed blizzards to sheathe them in ice, both to reinforce their armor and to hide their pungent musk from potential prey. | 5 | 3<|endoftext|> <|endoftext|>Unbreathing Horde | {2}{B} | Creature — Zombie | rare | enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If would be dealt damage, prevent that damage and remove a +1/+1 counter from it. | nan | 0 | 0<|endoftext|> <|endoftext|>Butcher of the Horde | {1}{R}{W}{B} | Creature — Demon | rare | Flying Sacrifice another creature: gains your choice of vigilance, lifelink, or haste until end of turn. | nan | 5 | 4<|endoftext|> <|endoftext|>Epicenter | {4}{R} | Sorcery | rare | Target player sacrifices a land. Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard. | Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not. | nan | nan<|endoftext|> <|endoftext|>Urborg Volcano | | Land | uncommon | enters the battlefield tapped. {T}: Add {B} or {R}. | Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness. | nan | nan<|endoftext|> <|endoftext|>Woodweaver's Puzzleknot | {2} | Artifact | common | When enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). {2}{G}, Sacrifice : You gain 3 life and get {E}{E}{E}. | nan | nan | nan<|endoftext|> <|endoftext|>Splinter | {2}{G}{G} | Sorcery | uncommon | Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>How to Keep an Izzet Mage Busy | {U/R} | Sorcery | rare | Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Rekindling Phoenix | {2}{R}{R} | Creature — Phoenix | mythic | Flying When dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named from your graveyard to the battlefield. It gains haste until end of turn." | nan | 4 | 3<|endoftext|> <|endoftext|>Mind Ravel | {2}{B} | Sorcery | common | Target player discards a card. Draw a card at the beginning of the next turn's upkeep. | An end to reason, an end to order. Forget all that has been. | nan | nan<|endoftext|> <|endoftext|>Yamabushi's Flame | {2}{R} | Instant | common | deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Mosswort Bridge | | Land | rare | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Strength of Unity | {3}{W} | Enchantment — Aura | common | Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control. | All Dominarians agreed on one thing: they would not go down without a fight. | nan | nan<|endoftext|> <|endoftext|>Kari Zev, Skyship Raider | {1}{R} | Legendary Creature — Human Pirate | rare | First strike, menace Whenever attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat. | Aboard her ship, the *Dragon's Smile*, Kari follows no one's rules but her own. | 1 | 3<|endoftext|> <|endoftext|>Intruder Alarm | {2}{U} | Enchantment | rare | Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. | One footstep among many is silent. One footstep alone is deafening. | nan | nan<|endoftext|> <|endoftext|>Drawn from Dreams | {2}{U}{U} | Sorcery | rare | Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order. | "From a sea of infinite possibilities, our choices create the future." —Mu Yanling | nan | nan<|endoftext|> <|endoftext|>Imaginary Pet | {1}{U} | Creature — Illusion | rare | At the beginning of your upkeep, if you have a card in hand, return to its owner's hand. | "It followed me home. Can I keep it?" | 4 | 4<|endoftext|> <|endoftext|>Conundrum Sphinx | {2}{U}{U} | Creature — Sphinx | rare | Flying Whenever attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library. | nan | 4 | 4<|endoftext|> <|endoftext|>Thorn of Amethyst | {2} | Artifact | rare | Noncreature spells cost {1} more to cast. | "The geode must be mined in moonlight and broken open by a silver hammer." —*Tome of Obstructions* | nan | nan<|endoftext|> <|endoftext|>Voltaic Key | {1} | Artifact | uncommon | {1}, {T}: Untap target artifact. | The key did not work on a single lock, yet it opened many doors. | nan | nan<|endoftext|> <|endoftext|>Metallic Mimic | {2} | Artifact Creature — Shapeshifter | rare | As enters the battlefield, choose a creature type. is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. | nan | 2 | 1<|endoftext|> <|endoftext|>Aeon Chronicler | {3}{U}{U} | Creature — Avatar | rare | 's power and toughness are each equal to the number of cards in your hand. Suspend X—{X}{3}{U}. X can't be 0. Whenever a time counter is removed from while it's exiled, draw a card. | nan | * | *<|endoftext|> <|endoftext|>Celebr-8000 | {5} | Artifact Creature — Clown Robot | rare | At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible | nan | 3 | 3<|endoftext|> <|endoftext|>Minotaur de Force | {1}{R} | Creature — Minotaur Performer | common | Haste When enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. | "If I ever need a haircut, I just fall a little to the left." | 2 | 1<|endoftext|> <|endoftext|>Sinking Feeling | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Horobi's Whisper | {1}{B}{B} | Instant — Arcane | common | If you control a Swamp, destroy target nonblack creature. Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Gale's Redirection | {3}{U}{U} | Instant | rare | Exile target spell, then roll a d20 and add that spell's mana value. 1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled. | nan | nan | nan<|endoftext|> <|endoftext|>Show of Valor | {1}{W} | Instant | common | Target creature gets +2/+4 until end of turn. | "As the knight struggled to stand, his squire took up his blade. The foe advanced not a single step." —Krinnea, *Siege of the Bone Spire* | nan | nan<|endoftext|> <|endoftext|>Sundering Vitae | {2}{G} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target artifact or enchantment. | Centuries of wind, rain, and roots compressed into an instant of destruction: such is the power of Selesnya. | nan | nan<|endoftext|> <|endoftext|>Hidden Guerrillas | {G} | Enchantment | uncommon | When an opponent casts an artifact spell, if is an enchantment, becomes a 5/3 Soldier creature with trample. | nan | nan | nan<|endoftext|> <|endoftext|>Sigardian Savior | {3}{W}{W} | Creature — Angel | mythic | Flying When enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. | nan | 3 | 3<|endoftext|> <|endoftext|>Centaur Garden | | Land | uncommon | {T}: Add {G}. deals 1 damage to you. Threshold — {G}, {T}, Sacrifice : Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Credit Voucher | {2} | Artifact | uncommon | {2}, {T}, Sacrifice : Shuffle any number of cards from your hand into your library, then draw that many cards. | nan | nan | nan<|endoftext|> <|endoftext|>Patchwork Gnomes | {3} | Artifact Creature — Gnome | common | Discard a card: Regenerate . (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) | One wizard's trash is another wizard's roving gang of abominations. | 2 | 1<|endoftext|> <|endoftext|>Devoted Druid | {1}{G} | Creature — Elf Druid | uncommon | {T}: Add {G}. Put a -1/-1 counter on : Untap . | "Mana lurks in all things, even in the depths of one's own heart." | 0 | 2<|endoftext|> <|endoftext|>Anointed Peacekeeper | {2}{W} | Creature — Human Cleric | rare | Vigilance As enters the battlefield, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities. | nan | 3 | 3<|endoftext|> <|endoftext|>Destructive Force | {5}{R}{R} | Sorcery | rare | Each player sacrifices five lands. deals 5 damage to each creature. | The end of the world rarely comes quietly. | nan | nan<|endoftext|> <|endoftext|>Mox Ruby | {0} | Artifact | rare | {T}: Add {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Domri's Nodorog | {3}{R}{G} | Creature — Beast | rare | Trample When enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle. | "Good girl." | 5 | 2<|endoftext|> <|endoftext|>Resistance Fighter | {W} | Creature — Human Soldier | common | Sacrifice : Prevent all combat damage target creature would deal this turn. | "My soldiers fought without hesitation, died without doubt." —Sidar Jabari | 1 | 1<|endoftext|> <|endoftext|>Prismatic Vista | | Land | mythic | {T}, Pay 1 life, Sacrifice : Search your library for a basic land card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Memory Erosion | {1}{U}{U} | Enchantment | rare | Whenever an opponent casts a spell, that player mills two cards. | "The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail." —Lodus of the Ethersworn | nan | nan<|endoftext|> <|endoftext|>Yavimaya's Embrace | {5}{G}{U}{U} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Reward | {3}{W}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3 and has flying. | nan | nan | nan<|endoftext|> <|endoftext|>Kindred Boon | {2}{W}{W} | Enchantment | rare | As enters the battlefield, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible. | nan | nan | nan<|endoftext|> <|endoftext|>Nykthos, Shrine to Nyx | | Legendary Land | rare | {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) | nan | nan | nan<|endoftext|> <|endoftext|>Arrest | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. | Bladehold houses a rogues' gallery filled with the living "statues" of the worst enemies of the Auriok. | nan | nan<|endoftext|> <|endoftext|>Gaze of Granite | {X}{B}{B}{G} | Sorcery | rare | Destroy each nonland permanent with mana value X or less. | "Show yourself, thief." | nan | nan<|endoftext|> <|endoftext|>Accumulated Knowledge | {1}{U} | Instant | common | Draw a card, then draw cards equal to the number of cards named in all graveyards. | "I have seen and heard much here. There are secrets within secrets. Let me show you." —Takara, to Eladamri | nan | nan<|endoftext|> <|endoftext|>Spawnwrithe | {2}{G} | Creature — Elemental | rare | Trample Whenever deals combat damage to a player, create a token that's a copy of . | Its victims feel only an itchy, wriggling feeling just under their skin. By then, it's far too late. | 2 | 2<|endoftext|> <|endoftext|>You Find the Villains' Lair | {1}{U}{U} | Instant | common | Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Chandra Nalaar | {3}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: deals 1 damage to target player or planeswalker. −X: deals X damage to target creature. −8: deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. | nan | nan | nan<|endoftext|> <|endoftext|>Mountain Valley | | Land | uncommon | enters the battlefield tapped. {T}, Sacrifice : Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Ringwarden Owl | {3}{U}{U} | Creature — Bird | common | Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | The owls learn of mana from the mages who know it best. | 3 | 3<|endoftext|> <|endoftext|>Memory Deluge | {2}{U}{U} | Instant | rare | Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Forcemage Advocate | {1}{G} | Creature — Centaur Shaman | uncommon | {T}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature. | "Our unity renews our strength." | 2 | 1<|endoftext|> <|endoftext|>A Good Thing | {4}{W}{B} | Enchantment | rare | Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice . At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Treasure Chest | {3} | Artifact | rare | {4}, Sacrifice : Roll a d20. 1 | Trapped! — You lose 3 life. 2—9 | Create five Treasure tokens. 10—19 | You gain 3 life and draw three cards. 20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Captain's Maneuver | {X}{R}{W} | Instant | uncommon | The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead. | Sisay discovered that the mirrored hull of the *Weatherlight* could be used as a defensive weapon. | nan | nan<|endoftext|> <|endoftext|>Encroaching Wastes | | Land | uncommon | {T}: Add {C}. {4}, {T}, Sacrifice : Destroy target nonbasic land. | Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers. | nan | nan<|endoftext|> <|endoftext|>Lokhust Heavy Destroyer | {1}{B}{B}{B} | Artifact Creature — Necron | rare | Flying Enmitic Exterminator — When enters the battlefield, each player sacrifices a creature. Unearth {5}{B}{B}{B} ({5}{B}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 2<|endoftext|> <|endoftext|>Coal Golem | {5} | Artifact Creature — Golem | uncommon | {3}, Sacrifice : Add {R}{R}{R}. | "Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." —Lydia, Countess Brellis | 3 | 3<|endoftext|> <|endoftext|>Ursine Fylgja | {4}{W} | Creature — Spirit Bear | uncommon | enters the battlefield with four healing counters on it. Remove a healing counter from : Prevent the next 1 damage that would be dealt to this turn. {2}{W}: Put a healing counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Darkest Hour | {B} | Enchantment | rare | All creatures are black. | "Yawgmoth spent eons wrapping Phyrexians in human skin. They are the sleeper agents, and they are everywhere." —Xantcha, to Urza | nan | nan<|endoftext|> <|endoftext|>Greenwheel Liberator | {1}{G} | Creature — Elf Warrior | rare | Revolt — enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. | "I will not rest until every vestige of the Consulate—every banner, flag, and standard—has fallen." | 2 | 1<|endoftext|> <|endoftext|>Erhnam Djinn | {3}{G} | Creature — Djinn | uncommon | At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.) | nan | 4 | 5<|endoftext|> <|endoftext|>Spellbook | {0} | Artifact | uncommon | You have no maximum hand size. | "Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Magma Giant | {5}{R}{R} | Creature — Giant | rare | When enters the battlefield, it deals 2 damage to each creature and each player. | Its open mouth is a furnace blast that blisters the skin. Its smoking fists are meteors that split the earth. | 5 | 5<|endoftext|> <|endoftext|>Crystal Vein | | Land | uncommon | {T}: Add {C}. {T}, Sacrifice : Add {C}{C}. | nan | nan | nan<|endoftext|> <|endoftext|>Soul Swallower | {2}{G}{G} | Creature — Wurm | rare | Trample Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on . | Being engulfed is just the beginning of the nightmare. | 3 | 3<|endoftext|> <|endoftext|>Sisay's Ring | {4} | Artifact | uncommon | {T}: Add {C}{C}. | "I'm not one for pretty things," said Sisay. "Unless they're pretty useful as well." | nan | nan<|endoftext|> <|endoftext|>Icatian Javelineers | {W} | Creature — Human Soldier | common | enters the battlefield with a javelin counter on it. {T}, Remove a javelin counter from : It deals 1 damage to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Aspiring Aeronaut | {3}{U} | Creature — Human Artificer | common | Flying (This creature can't be blocked except by creatures with flying or reach.) When enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. | nan | 1 | 2<|endoftext|> <|endoftext|>Cephalid Looter | {2}{U} | Creature — Cephalid Rogue | common | {T}: Target player draws a card, then discards a card. | "Amazing, isn't it, what humans will throw away when they're drowning?" | 2 | 1<|endoftext|> <|endoftext|>Golden Hind | {1}{G} | Creature — Elk | common | {T}: Add {G}. | "It is not yours to hunt, mortal. Be content with its beauty alone." —Nylea, god of the hunt | 2 | 1<|endoftext|> <|endoftext|>Trazyn the Infinite | {4}{B}{B} | Legendary Artifact Creature — Necron | rare | Deathtouch Prismatic Gallery — As long as is on the battlefield, it has all activated abilities of all artifact cards in your graveyard. | The Archaeovist of the Solemnace Galleries will not rest until every treasure in the galaxy is safely within his clutches. | 4 | 6<|endoftext|> <|endoftext|>Telepathic Spies | {2}{U} | Creature — Human Wizard | common | When enters the battlefield, look at target opponent's hand. | Most spies sneak into enemy camps. These spies sneak into enemy minds. | 2 | 2<|endoftext|> <|endoftext|>Ajani's Last Stand | {2}{W}{W} | Enchantment | rare | Whenever a creature or planeswalker you control dies, you may sacrifice . If you do, create a 4/4 white Avatar creature token with flying. When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Magma Mine | {1} | Artifact | uncommon | {4}: Put a pressure counter on . {T}, Sacrifice : It deals damage equal to the number of pressure counters on it to any target. | BOOM! | nan | nan<|endoftext|> <|endoftext|>Spinal Parasite | {5} | Artifact Creature — Insect | uncommon | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from : Remove a counter from target permanent. | nan | -1 | -1<|endoftext|> <|endoftext|>Duskshell Crawler | {1}{G} | Creature — Insect | common | When enters the battlefield, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. | They often perch on street lamps, causing the poles to buckle under their weight. | 0 | 3<|endoftext|> <|endoftext|>Varragoth, Bloodsky Sire | {2}{B} | Legendary Creature — Demon Rogue | rare | Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.) | nan | 2 | 3<|endoftext|> <|endoftext|>Booby Trap | {6} | Artifact | rare | As enters the battlefield, choose an opponent and a card name other than a basic land card name. The chosen player reveals each card they draw. When the chosen player draws a card with the chosen name, sacrifice . If you do, deals 10 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Conqueror's Pledge | {2}{W}{W}{W} | Sorcery | rare | Kicker {6} (You may pay an additional {6} as you cast this spell.) Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead. | nan | nan | nan<|endoftext|> <|endoftext|>Carnophage | {B} | Creature — Zombie | common | At the beginning of your upkeep, tap unless you pay 1 life. | "And in their blind and unattaining state their miserable lives have sunk so low that they must envy every other fate." —Dante, *Inferno*, trans. Ciardi | 2 | 2<|endoftext|> <|endoftext|>Enlisted Wurm | {4}{G}{W} | Creature — Wurm | uncommon | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | A match for any army—even its own. | 5 | 5<|endoftext|> <|endoftext|>Diver Skaab | {3}{U}{U} | Creature — Zombie | uncommon | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, target creature's owner puts it on the top or bottom of their library. | It doesn't need to breathe, but the suit does help keep the parts together. | 3 | 5<|endoftext|> <|endoftext|>Archangel of Tithes | {1}{W}{W}{W} | Creature — Angel | mythic | Flying As long as is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as is attacking, creatures can't block unless their controller pays {1} for each of those creatures. | nan | 3 | 5<|endoftext|> <|endoftext|>Jeweled Lotus | {0} | Artifact | mythic | {T}, Sacrifice : Add three mana of any one color. Spend this mana only to cast your commander. | "I've seen my share of baubles, minister. Whatever ostentatious bit of glitter you have there won't convince me to ... Oh my." —Emperor Ayrelion | nan | nan<|endoftext|> <|endoftext|>Soul Diviner | {U}{B} | Creature — Zombie Wizard | rare | {T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. | As the Eternal's cold fingers tightened around his throat, Domri realized what kind of master he had rushed to serve. | 2 | 3<|endoftext|> <|endoftext|>Goblin Mountaineer | {R} | Creature — Goblin Scout | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | Goblin lairs sit high in Jund's mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below. | 1 | 1<|endoftext|> <|endoftext|>Burrenton Shield-Bearers | {4}{W} | Creature — Kithkin Soldier | common | Whenever attacks, target creature gets +0/+3 until end of turn. | Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest. | 3 | 3<|endoftext|> <|endoftext|>Sifter of Skulls | {3}{B} | Creature — Eldrazi | rare | Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) | nan | 4 | 3<|endoftext|> <|endoftext|>Leafdrake Roost | {3}{G}{U} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying." | "The best experiments are those whose successes replicate themselves." —Yolov, Simic bioengineer | nan | nan<|endoftext|> <|endoftext|>Pteron Ghost | {1}{W} | Creature — Dinosaur Spirit | common | Flying Sacrifice : Regenerate target artifact. | Defending to the death isn't always enough. | 1 | 1<|endoftext|> <|endoftext|>Gloom Surgeon | {1}{B} | Creature — Spirit | rare | If combat damage would be dealt to , prevent that damage and exile that many cards from the top of your library. | He roams the streets of Havengul seeking the sick and delirious so that he may cure them of their lives. | 2 | 1<|endoftext|> <|endoftext|>In the Trenches | {1}{W}{W} | Enchantment | mythic | Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until leaves the battlefield. Activate only as a sorcery and only once. | The battlefield became so pockmarked with craters and trenches that casualties were regularly attributed to "fell in a hole." | nan | nan<|endoftext|> <|endoftext|>Reyav, Master Smith | {R}{W} | Legendary Creature — Dwarf Artificer | uncommon | Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Archaeomancer | {2}{U}{U} | Creature — Human Wizard | common | When enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | "Words of power never disappear. They sleep, awaiting those with the will to rouse them." | 1 | 2<|endoftext|> <|endoftext|>Ammit Eternal | {2}{B} | Creature — Zombie Crocodile Demon | rare | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1 counter on . Whenever deals combat damage to a player, remove all -1/-1 counters from it. | nan | 5 | 5<|endoftext|> <|endoftext|>Wasteland | | Land | rare | {T}: Add {C}. {T}, Sacrifice : Destroy target nonbasic land. | "I will show you fear in a handful of dust." —T. S. Eliot, "The Waste Land" | nan | nan<|endoftext|> <|endoftext|>Transmogrifying Wand | {3} | Artifact | rare | enters the battlefield with three charge counters on it. {1}, {T}, Remove a charge counter from : Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Trench Wurm | {3}{B} | Creature — Wurm | uncommon | {2}{R}, {T}: Destroy target nonbasic land. | "Their arrival marks the end of Yawgmoth's subtlety." —Urza | 3 | 3<|endoftext|> <|endoftext|>Jetpack Death Seltzer | | Stickers | common | {TK}{TK} — Trample {TK}{TK}{TK} — {3}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) {TK}{TK}{TK} — 2/7 {TK}{TK}{TK}{TK} — 6/5 | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Colossus | {7} | Artifact Creature — Phyrexian Golem | rare | doesn't untap during your untap step. Pay 8 life: Untap . can't be blocked except by three or more creatures. | nan | 8 | 8<|endoftext|> <|endoftext|>Induce Despair | {2}{B} | Instant | common | As an additional cost to cast this spell, reveal a creature card from your hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. | All the angel saw was her doom. | nan | nan<|endoftext|> <|endoftext|>Hall of the Bandit Lord | | Legendary Land | rare | enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. | nan | nan | nan<|endoftext|> <|endoftext|>Renegade Map | {1} | Artifact | common | enters the battlefield tapped. {T}, Sacrifice : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "We have safe houses in every zone, but you'll never find one without this." | nan | nan<|endoftext|> <|endoftext|>Demolish | {3}{R} | Sorcery | uncommon | Destroy target artifact or land. | "Pound the steel until it fits. Doesn't work? Bash to bits." —Dwarven forging song | nan | nan<|endoftext|> <|endoftext|>Shanid, Sleepers' Scourge | {1}{R}{W}{B} | Legendary Creature — Human Knight | mythic | Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. | nan | 2 | 4<|endoftext|> <|endoftext|>Ideas Unbound | {U}{U} | Sorcery — Arcane | common | Draw three cards. Discard three cards at the beginning of the next end step. | The apprentice stared in puzzlement. "But Master, you finished writing those spells just yesterday. Don't you remember?" The jushi's heart froze. | nan | nan<|endoftext|> <|endoftext|>Sygg, River Cutthroat | {U/B}{U/B} | Legendary Creature — Merfolk Rogue | rare | At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) | "It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take." | 1 | 3<|endoftext|> <|endoftext|>Aven Wind Mage | {2}{U} | Creature — Bird Wizard | common | Flying Whenever you cast an instant or sorcery spell, gets +1/+1 until end of turn. | "My skill sharpens with each beat of my wings." | 2 | 2<|endoftext|> <|endoftext|>Shadowbeast Sighting | {3}{G} | Sorcery | common | Create a 4/4 green Beast creature token. Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "Werewolves leave tracks. Vampires leave wrung-out corpses. This is something else." —Paulin, trapper of Somberwald | nan | nan<|endoftext|> <|endoftext|>Bonehoard | {4} | Artifact — Equipment | rare | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Mana Echoes | {2}{R}{R} | Enchantment | rare | Whenever a creature enters the battlefield, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it. | When the ground is saturated with mana, even the lightest footstep can bring it to the surface. | nan | nan<|endoftext|> <|endoftext|>Settle the Score | {2}{B}{B} | Sorcery | uncommon | Exile target creature. Put two loyalty counters on a planeswalker you control. | "You bound me with a contract only your death could end—and you thought me the fool?" —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Mystic Archaeologist | {1}{U} | Creature — Human Wizard | rare | {3}{U}{U}: Draw two cards. | The delight of discovery drives the pursuit of knowledge. | 2 | 1<|endoftext|> <|endoftext|>Yavimaya Iconoclast | {1}{G} | Creature — Elf | uncommon | Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample When enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn. | Steel weapons hold a forbidden allure to some of the younger Yavimayans. | 3 | 2<|endoftext|> <|endoftext|>Niv-Mizzet, Dracogenius | {2}{U}{U}{R}{R} | Legendary Creature — Dragon Wizard | rare | Flying Whenever deals damage to a player, you may draw a card. {U}{R}: deals 1 damage to any target. | He has no patience for minds that do not inspire him or explode by trying. | 5 | 5<|endoftext|> <|endoftext|>Cartographer's Hawk | {1}{W} | Creature — Bird | rare | Flying When deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Brawn | {3}{G} | Creature — Incarnation | uncommon | Trample As long as is in your graveyard and you control a Forest, creatures you control have trample. | "'I have arrived,' bellowed Brawn, and the plane shuddered." —Scroll of Beginnings | 3 | 3<|endoftext|> <|endoftext|>Tibalt, Wicked Tormentor | {3}{R}{R} | Legendary Planeswalker — Tibalt | mythic | +1: Add {R}{R}. Draft a card from 's spellbook, then exile it. Until end of turn, you may cast that card. +1: deals 4 damage to target creature or planeswalker unless its controller has Tibalt deal 4 damage to them. If they do, you may discard a card. If you do, draw a card. −X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." | nan | nan | nan<|endoftext|> <|endoftext|>Gray Harbor Merfolk | {1}{U} | Creature — Merfolk Rogue | common | can't be blocked. gets +2/+0 as long as you control a commander that's a creature or planeswalker. | Harbormasters tend to forget that security shouldn't stop at the surface. | 0 | 3<|endoftext|> <|endoftext|>Sunblast Angel | {4}{W}{W} | Creature — Angel | rare | Flying When enters the battlefield, destroy all tapped creatures. | There may exist powers even greater than Phyrexia. | 4 | 5<|endoftext|> <|endoftext|>Alexander Clamilton | {2}{U} | Legendary Creature — Clamfolk Advisor Rebel | rare | Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) {1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. fights that creature. | nan | 0 | 4<|endoftext|> <|endoftext|>Quarry Hauler | {3}{G} | Creature — Camel | common | When enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. | They labor beside the anointed, constructing the vast monuments of Naktamun. | 4 | 3<|endoftext|> <|endoftext|>Rattleclaw Mystic | {1}{G} | Creature — Human Shaman | rare | {T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, add {G}{U}{R}. | nan | 2 | 1<|endoftext|> <|endoftext|>Maraleaf Rider | {1}{G} | Creature — Elf Knight | common | Sacrifice a Food: Target creature blocks this turn if able. | They both hunger for battle. | 3 | 1<|endoftext|> <|endoftext|>Trip Noose | {2} | Artifact | uncommon | {2}, {T}: Tap target creature. | A taut slipknot trigger is the only thing standing between you and standing. | nan | nan<|endoftext|> <|endoftext|>Heroes' Podium | {5} | Legendary Artifact | rare | Each legendary creature you control gets +1/+1 for each other legendary creature you control. {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Helix | {R}{W} | Instant | uncommon | deals 3 damage to any target and you gain 3 life. | Though less well-known than its army of soldiers, the Boros Legion's mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty. | nan | nan<|endoftext|> <|endoftext|>Haunted Fengraf | | Land | common | {T}: Add {C}. {3}, {T}, Sacrifice : Return a creature card at random from your graveyard to your hand. | A ghoulcaller's playground. | nan | nan<|endoftext|> <|endoftext|>Thalia, Heretic Cathar | {2}{W} | Legendary Creature — Human Soldier | rare | First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped. | "Salvation will not be granted by the Lunarch Council. It must be earned-at the edge of a sword, if necessary." | 3 | 2<|endoftext|> <|endoftext|>Darksteel Reactor | {4} | Artifact | rare | Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on . When has twenty or more charge counters on it, you win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Palace Sentinels | {3}{W} | Creature — Human Soldier | common | When enters the battlefield, you become the monarch. | "One who ruled willing subjects would need no such protection." —Adriana, Captain of the Guard | 2 | 4<|endoftext|> <|endoftext|>Cadaver Imp | {1}{B}{B} | Creature — Imp | common | Flying When enters the battlefield, you may return target creature card from your graveyard to your hand. | The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress. | 1 | 1<|endoftext|> <|endoftext|>Farideh, Devil's Chosen | {2}{U}{R} | Legendary Creature — Tiefling Warlock | uncommon | Dark One's Own Luck — Whenever you roll one or more dice, gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. | "A pact is a tool, not a damnation." | 3 | 3<|endoftext|> <|endoftext|>Stonewood Invocation | {3}{G} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) | "Might of ancient wood and stone, Into spirit, flesh, and bone." | nan | nan<|endoftext|> <|endoftext|>Nurturing Presence | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." When enters the battlefield, create a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Jade Orb of Dragonkind | {2}{G} | Artifact | common | {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Prophet of Kruphix | {3}{G}{U} | Creature — Human Wizard | rare | Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash. | "Time is fluid as a dance, and truth as fleeting." | 2 | 3<|endoftext|> <|endoftext|>Incorrigible Youths | {3}{R}{R} | Creature — Vampire | uncommon | Haste Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 4 | 3<|endoftext|> <|endoftext|>Reaper King | {2/W}{2/U}{2/B}{2/R}{2/G} | Legendary Artifact Creature — Scarecrow | mythic | ({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. | It's harvest time. | 6 | 6<|endoftext|> <|endoftext|>Elspeth, Knight-Errant | {2}{W}{W} | Legendary Planeswalker — Elspeth | mythic | +1: Create a 1/1 white Soldier creature token. +1: Target creature gets +3/+3 and gains flying until end of turn. −8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." | nan | nan | nan<|endoftext|> <|endoftext|>Sea Gate Oracle | {2}{U} | Creature — Human Wizard | common | When enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | "The secret entrance should be near." | 1 | 3<|endoftext|> <|endoftext|>Two-Headed Hellkite | {1}{W}{U}{B}{R}{G} | Creature — Dragon | rare | Flying, menace, haste Whenever attacks, draw two cards. | nan | 5 | 5<|endoftext|> <|endoftext|>Painwracker Oni | {3}{B}{B} | Creature — Demon Spirit | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. | "Blood flows. Blood calls. Blood devours all and only blood remains." —Ogre chant | 5 | 4<|endoftext|> <|endoftext|>Talons of Wildwood | {1}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Champion of the Perished | {B} | Creature — Zombie | rare | Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Chandra's Outrage | {2}{R}{R} | Instant | common | deals 4 damage to target creature and 2 damage to that creature's controller. | Chandra never believed in using her "inside voice." | nan | nan<|endoftext|> <|endoftext|>Yosei, the Morning Star | {4}{W}{W} | Legendary Creature — Dragon Spirit | rare | Flying When dies, target player skips their next untap step. Tap up to five target permanents that player controls. | nan | 5 | 5<|endoftext|> <|endoftext|>Breaking Wave | {2}{U}{U} | Sorcery | rare | You may cast as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Simultaneously untap all tapped creatures and tap all untapped creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Boggart Shenanigans | {2}{R} | Tribal Enchantment — Goblin | uncommon | Whenever another Goblin you control is put into a graveyard from the battlefield, you may have deal 1 damage to target player or planeswalker. | Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate. | nan | nan<|endoftext|> <|endoftext|>Gilt-Leaf Palace | | Land | rare | As enters the battlefield, you may reveal an Elf card from your hand. If you don't, enters the battlefield tapped. {T}: Add {B} or {G}. | Dawn's Light, greatest palace of Gilt-Leaf Wood, is built on tiers of wood and power. | nan | nan<|endoftext|> <|endoftext|>Flare of Faith | {1}{W} | Instant | common | Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. | "I fell to my knees. I called out to Sigarda. And then I saw my tormentors blaze with blessed sunlight." | nan | nan<|endoftext|> <|endoftext|>Squire | {1}{W} | Creature — Human Soldier | rare | | nan | 1 | 2<|endoftext|> <|endoftext|>Squealing Devil | {1}{R} | Creature — Devil | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. When enters the battlefield, sacrifice it unless {B} was spent to cast it. | nan | 2 | 1<|endoftext|> <|endoftext|>The Surgical Bay | | Land — Sphere | common | enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice : Draw a card. | In Jin-Gitaxias's domain, strange and terrible experiments iterate toward perfection, unbound by ethics. | nan | nan<|endoftext|> <|endoftext|>Nissa Revane | {2}{G}{G} | Legendary Planeswalker — Nissa | mythic | +1: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. +1: You gain 2 life for each Elf you control. −7: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Bontu's Last Reckoning | {1}{B}{B} | Sorcery | rare | Destroy all creatures. Lands you control don't untap during your next untap step. | To the last, Bontu wanted only to be first among the God-Pharaoh's subjects. | nan | nan<|endoftext|> <|endoftext|>Fireshrieker | {3} | Artifact — Equipment | uncommon | Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Hooded Brawler | {2}{G} | Creature — Naga Warrior | common | You may exert as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) | Nagas wielding twin daggers excel at the fighting technique known as the Bite of Rhonas. | 3 | 2<|endoftext|> <|endoftext|>Stone Golem | {5} | Artifact Creature — Golem | common | | The sculptor, like most artists, put his heart and soul into his work. But the newly awakened golem decided it wanted its creator's other, more tangible parts. | 4 | 4<|endoftext|> <|endoftext|>Narrow-Minded Baloney Fireworks | | Stickers | common | {TK}{TK} — Whenever this creature attacks, you gain 2 life. {TK}{TK}{TK} — Vigilance, reach {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 7/7 | nan | nan | nan<|endoftext|> <|endoftext|>Vanquisher's Banner | {5} | Artifact | rare | As enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Violent Outburst | {1}{R}{G} | Instant | common | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Creatures you control get +1/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Stormcloud Spirit | {3}{U}{U} | Creature — Spirit | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.) | The spirits of all the rivers and oceans came together as an unstoppable force, unleashing their fury as lightning and thunder. | 4 | 4<|endoftext|> <|endoftext|>Double Vision | {3}{R}{R} | Enchantment | rare | Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. | "Your eyes aren't playing tricks on you. I am." | nan | nan<|endoftext|> <|endoftext|>Masticore | {4} | Artifact Creature — Masticore | rare | At the beginning of your upkeep, sacrifice unless you discard a card. {2}: deals 1 damage to target creature. {2}: Regenerate . | nan | 4 | 4<|endoftext|> <|endoftext|>Venser, Corpse Puppet | {U}{B} | Legendary Creature — Phyrexian Zombie Wizard | rare | Lifelink, toxic 1 Whenever you proliferate, choose one — • If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token. • Target artifact creature you control gains flying and lifelink until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Lawless Broker | {2}{B} | Creature — Aetherborn Rogue | common | When dies, put a +1/+1 counter on target creature you control. | Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day. | 3 | 2<|endoftext|> <|endoftext|>Cinder Glade | | Land — Mountain Forest | mythic | ({T}: Add {R} or {G}.) enters the battlefield tapped unless you control two or more basic lands. | nan | nan | nan<|endoftext|> <|endoftext|>Rogue Elephant | {G} | Creature — Elephant | common | When enters the battlefield, sacrifice it unless you sacrifice a Forest. | "When are trees like grass?" —*The One Thousand Questions* | 3 | 3<|endoftext|> <|endoftext|>Omenspeaker | {1}{U} | Creature — Human Wizard | common | When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Her prophecies amaze her even as she speaks them. | 1 | 3<|endoftext|> <|endoftext|>Fungal Shambler | {4}{B}{G}{U} | Creature — Fungus Beast | rare | Trample Whenever deals damage to an opponent, you draw a card and that opponent discards a card. | nan | 6 | 4<|endoftext|> <|endoftext|>Winota, Joiner of Forces | {2}{R}{W} | Legendary Creature — Human Warrior | mythic | Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. | nan | 4 | 4<|endoftext|> <|endoftext|>Krovikan Scoundrel | {1}{B} | Creature — Human Rogue | common | | nan | 2 | 1<|endoftext|> <|endoftext|>Karn, Living Legacy | {4} | Legendary Planeswalker — Karn | mythic | +1: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") −1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. −7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target." | nan | nan | nan<|endoftext|> <|endoftext|>Consulate Turret | {3} | Artifact | common | {T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: deals 2 damage to target player or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Soltari Guerrillas | {2}{R}{W} | Creature — Soltari Soldier | rare | Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time would deal combat damage to an opponent this turn, it deals that damage to target creature instead. | nan | 3 | 2<|endoftext|> <|endoftext|>Chandra, Acolyte of Flame | {1}{R}{R} | Legendary Planeswalker — Chandra | rare | 0: Put a loyalty counter on each red planeswalker you control. 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. −2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Solphim, Mayhem Dominus | {2}{R}{R} | Legendary Creature — Phyrexian Horror | mythic | If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on . ({R/P} can be paid with either {R} or 2 life.) | nan | 5 | 4<|endoftext|> <|endoftext|>Cloud Key | {3} | Artifact | rare | As enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast. | The musical sound of its turning triggers the tumblers of revelation. | nan | nan<|endoftext|> <|endoftext|>Storm Caller | {2}{R} | Creature — Ogre Shaman | common | When enters the battlefield, it deals 2 damage to each opponent. | He became elder shaman when his predecessor was mysteriously struck by lightning on a cloudless day. | 3 | 2<|endoftext|> <|endoftext|>Flamekin Bladewhirl | {R} | Creature — Elemental Warrior | uncommon | As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}. | "The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed." —Vessifrus, flamekin demagogue | 2 | 1<|endoftext|> <|endoftext|>Azorius Signet | {2} | Artifact | uncommon | {1}, {T}: Add {W}{U}. | The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change. | nan | nan<|endoftext|> <|endoftext|>Steel Seraph | {6} | Artifact Creature — Angel | rare | Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. | nan | 5 | 4<|endoftext|> <|endoftext|>Release the Ants | {1}{R} | Instant | uncommon | deals 1 damage to any target. Clash with an opponent. If you win, return to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Ixidor's Will | {2}{U} | Instant | common | Counter target spell unless its controller pays {2} for each Wizard on the battlefield. | "Some dreams should not come to be." | nan | nan<|endoftext|> <|endoftext|>Suq'Ata Assassin | {1}{B}{B} | Creature — Human Assassin | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) | nan | 1 | 1<|endoftext|> <|endoftext|>Ziatora's Envoy | {1}{B}{R}{G} | Creature — Viashino Warrior | rare | Trample Whenever deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand. Blitz {2}{B}{R}{G} | nan | 5 | 4<|endoftext|> <|endoftext|>Lightning Axe | {R} | Instant | common | As an additional cost to cast this spell, discard a card or pay {5}. deals 5 damage to target creature. | "A gargoyle's meat can be carved with an ordinary cleaver, but for its petrous hide . . ." —Asmoranomardicadaistinaculdacar, *The Underworld Cookbook* | nan | nan<|endoftext|> <|endoftext|>Glasses of Urza | {1} | Artifact | uncommon | {T}: Look at target player's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Embiggen | {G} | Instant | common | Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. | "Flea circus? No, flee circus!" | nan | nan<|endoftext|> <|endoftext|>Grenzo's Rebuttal | {4}{R}{R} | Sorcery | rare | Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way. | nan | nan | nan<|endoftext|> <|endoftext|>Rousing of Souls | {2}{W} | Sorcery | common | Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card. | "We remember. We rise." | nan | nan<|endoftext|> <|endoftext|>Lightning Colt | {3}{R}{R} | Instant Creature — Horse | rare | When enters the battlefield, it deals 3 damage to any target. | nan | 3 | 3<|endoftext|> <|endoftext|>Reality Twist | {U}{U}{U} | Enchantment | rare | Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. | "Nothing is as it seems." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Abzan Guide | {3}{W}{B}{G} | Creature — Human Warrior | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "These roads are desolate and changeable. Follow me, or die in the wastes." | 4 | 4<|endoftext|> <|endoftext|>Dreamshackle Geist | {1}{U}{U} | Creature — Spirit | rare | Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step. | nan | 3 | 1<|endoftext|> <|endoftext|>Captivating Vampire | {1}{B}{B} | Creature — Vampire | rare | Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. | nan | 2 | 2<|endoftext|> <|endoftext|>Freewind Equenaut | {2}{W} | Creature — Human Archer | common | Flying As long as is enchanted, it has "{T}: deals 2 damage to target attacking or blocking creature." | Confront her, and feel the hooves of her steed. Ignore her, and feel the sting of her arrow. | 2 | 2<|endoftext|> <|endoftext|>Tallyman of Nurgle | {2}{B} | Creature — Astartes Warrior | rare | Lifelink The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life. | nan | 2 | 3<|endoftext|> <|endoftext|>Geistflame | {R} | Instant | common | deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Innistrad pyromancers find their best raw materials in the fury of the dead. | nan | nan<|endoftext|> <|endoftext|>Nut Collector | {5}{G} | Creature — Human Druid | rare | At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Tectonic Hellion | {5}{R}{R} | Creature — Hellion | rare | Haste Whenever attacks, each player who controls the most lands sacrifices two lands. | Hellions measure their meals in mountains. | 8 | 5<|endoftext|> <|endoftext|>Blight Herder | {5} | Creature — Eldrazi Processor | rare | When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | nan | 4 | 5<|endoftext|> <|endoftext|>Battle Mammoth | {3}{G}{G} | Creature — Elephant | mythic | Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 6 | 5<|endoftext|> <|endoftext|>Glass Golem | {5} | Artifact Creature — Golem | uncommon | | Izzet artificers have learned to steer their beautiful constructs clear of Boros warhammers—and the opera house. | 6 | 2<|endoftext|> <|endoftext|>Scouting Trek | {1}{G} | Sorcery | uncommon | Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top. | "I have chosen my path. Who will walk it with me?" —Eladamri | nan | nan<|endoftext|> <|endoftext|>Waking Nightmare | {2}{B} | Sorcery — Arcane | common | Target player discards two cards. | "Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Runeclaw Bear | {1}{G} | Creature — Bear | common | | "Nature has grown tired of the impositions of men and will begin to outfit its creations with tools for bloody instruction." —Hadi Kasten, Calla Dale naturalist | 2 | 2<|endoftext|> <|endoftext|>Close Quarters | {2}{R}{R} | Enchantment | uncommon | Whenever a creature you control becomes blocked, deals 1 damage to any target. | The Mercadians' ineptitude in close combat sometimes accidentally pays off. | nan | nan<|endoftext|> <|endoftext|>Telling Time | {1}{U} | Instant | uncommon | Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. | Mastery is achieved when "telling time" becomes "telling time what to do." | nan | nan<|endoftext|> <|endoftext|>Sphinx of Magosi | {3}{U}{U}{U} | Creature — Sphinx | rare | Flying {2}{U}: Draw a card, then put a +1/+1 counter on . | "A riddle is nothing more than a trap for small minds, baited with the promise of understanding." | 6 | 6<|endoftext|> <|endoftext|>Ayula's Influence | {G}{G}{G} | Enchantment | rare | Discard a land card: Create a 2/2 green Bear creature token. | Ayula's runic clawmarks ensure her territories are never left defenseless. | nan | nan<|endoftext|> <|endoftext|>Myojin of Roaring Blades | {5}{R}{R}{R} | Legendary Creature — Spirit | rare | enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from : It deals 7 damage to each of up to three targets. | nan | 7 | 4<|endoftext|> <|endoftext|>Entreat the Dead | {X}{X}{B}{B}{B} | Sorcery | rare | Return X target creature cards from your graveyard to the battlefield. Miracle {X}{B}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Barbed-Back Wurm | {4}{B} | Creature — Wurm | uncommon | {B}: Target green creature blocking gets -1/-1 until end of turn. | "The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life from the weak." —Jolrael | 4 | 3<|endoftext|> <|endoftext|>Chittering Rats | {1}{B}{B} | Creature — Rat | common | When enters the battlefield, target opponent puts a card from their hand on top of their library. | Bottom feeders sometimes rise to the top. | 2 | 2<|endoftext|> <|endoftext|>Choking Fumes | {2}{W} | Instant | uncommon | Put a -1/-1 counter on each attacking creature. | "Fall to your knees and welcome our embrace." —Qal-Sha, Priest of Norn | nan | nan<|endoftext|> <|endoftext|>Kobold Taskmaster | {1}{R} | Creature — Kobold | uncommon | Other Kobold creatures you control get +1/+0. | The Taskmaster knows that there is no cure for the common Kobold. | 1 | 2<|endoftext|> <|endoftext|>Intimidation | {2}{B}{B}{B} | Enchantment | uncommon | Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) | "If they move, kill them. In fact, kill one now to make sure the other understands." | nan | nan<|endoftext|> <|endoftext|>Putrid Imp | {B} | Creature — Zombie Imp | common | Discard a card: gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and can't block. | nan | 1 | 1<|endoftext|> <|endoftext|>Helm of the Gods | {1} | Artifact — Equipment | rare | Equipped creature gets +1/+1 for each enchantment you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Its blessings are as numerous as the stars of Nyx. | nan | nan<|endoftext|> <|endoftext|>Fallow Wurm | {2}{G} | Creature — Wurm | uncommon | When enters the battlefield, sacrifice it unless you discard a land card. | The wurm's wake —Elvish expression meaning "ruined crops" | 4 | 4<|endoftext|> <|endoftext|>Ticking Gnomes | {3} | Artifact Creature — Gnome | uncommon | Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice : It deals 1 damage to any target. | nan | 3 | 3<|endoftext|> <|endoftext|>Loyal Guardian | {4}{G} | Creature — Rhino | uncommon | Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. | Each scar on its hide is a badge of honor. | 4 | 4<|endoftext|> <|endoftext|>Mystic Zealot | {3}{W} | Creature — Human Nomad Mystic | common | Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and has flying. | Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both. | 2 | 4<|endoftext|> <|endoftext|>Feebleness | {1}{B} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets -2/-1. | Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds. | nan | nan<|endoftext|> <|endoftext|>Roast | {1}{R} | Sorcery | uncommon | deals 5 damage to target creature without flying. | "Intruders in the lands of Atarka have but two choices: be consumed by fire, or be consumed by maw." —Ulnok, Atarka shaman | nan | nan<|endoftext|> <|endoftext|>Barrin, Tolarian Archmage | {1}{U}{U} | Legendary Creature — Human Wizard | rare | When enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. | "There is no age at which you stop learning." | 2 | 2<|endoftext|> <|endoftext|>Fleeting Distraction | {U} | Instant | common | Target creature gets -1/-0 until end of turn. Draw a card. | The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword. | nan | nan<|endoftext|> <|endoftext|>Urabrask the Hidden | {3}{R}{R} | Legendary Creature — Phyrexian Praetor | mythic | Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. | When the Mirran resistance arrived, the furnace dwellers looked to Urabrask for guidance. His decree stunned the others: "Let them be." | 4 | 4<|endoftext|> <|endoftext|>Fortified Village | | Land | rare | As enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, enters the battlefield tapped. {T}: Add {G} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Obelisk of Undoing | {1} | Artifact | rare | {6}, {T}: Return target permanent you both own and control to your hand. | The Battle of Tomakul taught Urza not to rely on fickle reinforcements. | nan | nan<|endoftext|> <|endoftext|>Arbiter of Knollridge | {6}{W} | Creature — Giant Wizard | rare | Vigilance When enters the battlefield, each player's life total becomes the highest life total among all players. | Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die. | 5 | 5<|endoftext|> <|endoftext|>Impetuous Devils | {2}{R}{R} | Creature — Devil | rare | Trample, haste When attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice . | nan | 6 | 1<|endoftext|> <|endoftext|>Veteran's Reflexes | {W} | Instant | common | Target creature gets +1/+1 until end of turn. Untap that creature. | "Assume everything wants to kill you. At the very least, assume everything wants what's in your pack." | nan | nan<|endoftext|> <|endoftext|>Infiltration Lens | {1} | Artifact — Equipment | uncommon | Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1} | Neurok spies carry devices that let them look a few moments into the future, giving them an almost insurmountable edge. | nan | nan<|endoftext|> <|endoftext|>Kruphix, God of Horizons | {3}{G}{U} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead. | nan | 4 | 7<|endoftext|> <|endoftext|>Glinting Creeper | {4}{G} | Creature — Plant | uncommon | Converge — enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. can't be blocked by creatures with power 2 or less. | Natural crystalline growths filter and refract light in dazzling displays that attract pollinators and daze predators. | 0 | 0<|endoftext|> <|endoftext|>Heat Stroke | {2}{R} | Enchantment | rare | At end of combat, destroy each creature that blocked or was blocked this turn. | "Stroke of heat or stroke of blade. Choose your fate, traitor." —Maraxus of Keld, to Starke | nan | nan<|endoftext|> <|endoftext|>Jodah, the Unifier | {W}{U}{B}{R}{G} | Legendary Creature — Human Wizard | mythic | Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. | nan | 5 | 5<|endoftext|> <|endoftext|>Jetmir, Nexus of Revels | {1}{R}{G}{W} | Legendary Creature — Cat Demon | mythic | Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. | nan | 5 | 4<|endoftext|> <|endoftext|>Boggart Birth Rite | {B} | Tribal Sorcery — Goblin | common | Return target Goblin card from your graveyard to your hand. | Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond." | nan | nan<|endoftext|> <|endoftext|>Ramirez DePietro, Pillager | {2}{U}{B} | Legendary Creature — Human Pirate | uncommon | When enters the battlefield, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled. | nan | 4 | 3<|endoftext|> <|endoftext|>Game Preserve | {2}{G} | Enchantment | rare | At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control. | nan | nan | nan<|endoftext|> <|endoftext|>Bant Charm | {G}{W}{U} | Instant | uncommon | Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell. | Bant is a world where death and chaos hold no sway. | nan | nan<|endoftext|> <|endoftext|>Bumper Cars | | Artifact — Attraction | uncommon | Visit — Target creature must be blocked this turn if able. | "Pulled a Captain Nebula" —Crew expression meaning "an out-of-control car has caused great damage to the surrounding area" | nan | nan<|endoftext|> <|endoftext|>Belligerent Guest | {2}{R} | Creature — Vampire | common | Trample Whenever deals combat damage to a player, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | 3 | 2<|endoftext|> <|endoftext|>Doomed Traveler | {W} | Creature — Human Soldier | common | When dies, create a 1/1 white Spirit creature token with flying. | He vowed he would never rest until he reached his destination. He doesn't know how right he was. | 1 | 1<|endoftext|> <|endoftext|>Slurrk, All-Ingesting | {5}{G} | Legendary Creature — Ooze | uncommon | enters the battlefield with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) | nan | 0 | 0<|endoftext|> <|endoftext|>Ankh of Mishra | {2} | Artifact | rare | Whenever a land enters the battlefield, deals 2 damage to that land's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Soltari Trooper | {1}{W} | Creature — Soltari Soldier | common | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever attacks, it gets +1/+1 until end of turn. | "Dauthi blood is soltari wine." —Soltari Tales of Life | 1 | 1<|endoftext|> <|endoftext|>Piety Charm | {W} | Instant | common | Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>A Real Handful | {3}{B} | Creature — Alien Child Guest | uncommon | As long as one or more hands are touching , it gets +2/+2. As long as two or more hands are touching , it has menace. As long as three or more hands are touching , it has lifelink. | nan | 1 | 1<|endoftext|> <|endoftext|>Quirion Beastcaller | {1}{G} | Creature — Dryad Warrior | rare | Whenever you cast a creature spell, put a +1/+1 counter on . When dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on . | nan | 2 | 2<|endoftext|> <|endoftext|>Marang River Prowler | {2}{U} | Creature — Human Rogue | uncommon | can't block and can't be blocked. You may cast from your graveyard as long as you control a black or green permanent. | The currents of the Marang wash away both tracks and blood. | 2 | 1<|endoftext|> <|endoftext|>Rabid Bite | {1}{G} | Sorcery | common | Target creature you control deals damage equal to its power to target creature you don't control. | A healthy felidar is voracious yet regal. A rabid felidar is nothing more than appetite lashed to frothing jaws. | nan | nan<|endoftext|> <|endoftext|>Pillory of the Sleepless | {1}{W}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." | Which is worse—the sleep which never ends or that which never comes? | nan | nan<|endoftext|> <|endoftext|>Zephyr Gull | {U} | Creature — Bird | common | Flying | nan | 1 | 1<|endoftext|> <|endoftext|>Arbor Armament | {G} | Instant | common | Put a +1/+1 counter on target creature. That creature gains reach until end of turn. | "Llanowar's boughs are ever ready To unleash an autumn of steel leaves." —"Song of Freyalise" | nan | nan<|endoftext|> <|endoftext|>Orchard Spirit | {2}{G} | Creature — Spirit | common | can't be blocked except by creatures with flying or reach. | "Pick not the rotten fruit, but neither touch the best. Leave those as an offering for our unseen guests." —Radwick, farmer of Gatstaf | 2 | 2<|endoftext|> <|endoftext|>Hammerheim Deadeye | {3}{R} | Creature — Giant Warrior | common | Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, destroy target creature with flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Battle Angels of Tyr | {2}{W}{W} | Creature — Angel Knight | mythic | Flying, myriad Whenever deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player. | nan | 4 | 4<|endoftext|> <|endoftext|>Jwar Isle Refuge | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {U} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Scarblade Elite | {B}{B} | Creature — Elf Assassin | rare | {T}, Exile an Assassin card from your graveyard: Destroy target creature. | "Rejoice, eyeblight. In your last hours above the earth, those who bury you will finally make you beautiful." | 2 | 2<|endoftext|> <|endoftext|>Flare | {2}{R} | Instant | common | deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep. | "In the forest, fires light the sky as black clouds unfold their weight." —"Love Song of Night and Day" | nan | nan<|endoftext|> <|endoftext|>Claws of Valakut | {1}{R}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike. | "Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly." | nan | nan<|endoftext|> <|endoftext|>Noxious Revival | {G/P} | Instant | uncommon | ({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library. | "Dead or alive, my creations are stronger than Jin-Gitaxias's septic minions." —Vorinclex, Voice of Hunger | nan | nan<|endoftext|> <|endoftext|>Rites of Spring | {1}{G} | Sorcery | common | Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Sea Eagle | {1}{U} | Creature — Bird | common | Flying | Where air meets water, fish meets talon. | 1 | 1<|endoftext|> <|endoftext|>Mana Seism | {1}{R} | Sorcery | uncommon | Sacrifice any number of lands, then add that much {C}. | "It is the nature of humanity not to worry about tomorrow, especially when there's a good chance they won't live to see the end of today." —Kiku, Night's Flower | nan | nan<|endoftext|> <|endoftext|>Nantuko Shaman | {2}{G} | Creature — Insect Shaman | common | When enters the battlefield, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 3 | 2<|endoftext|> <|endoftext|>Unleash Shell | {3}{R}{R} | Instant | common | deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller. | The new cannon's destructive power more than made up for its unpredictable blast radius. | nan | nan<|endoftext|> <|endoftext|>Game Plan | {5}{U} | Sorcery | rare | Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile . | Plan for victory, or prepare for defeat. | nan | nan<|endoftext|> <|endoftext|>Skanos Dragonheart | {4}{G} | Legendary Creature — Dragon Ranger | uncommon | Whenever attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard. Choose a Background (You can have a Background as a second commander.) | nan | 4 | 4<|endoftext|> <|endoftext|>Undercity Scavenger | {3}{B} | Creature — Ogre Warrior | common | When enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on , then scry 2. | "We grow strong by feasting on failure." —Izoni | 3 | 3<|endoftext|> <|endoftext|>Archon of Cruelty | {6}{B}{B} | Creature — Archon | mythic | Flying Whenever enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. | Malice spreads on wings of tyranny. | 6 | 6<|endoftext|> <|endoftext|>Wakening Sun's Avatar | {5}{W}{W}{W} | Creature — Dinosaur Avatar | mythic | When enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. | "Kinjalli's encompassing rays herald new life in the moment of the sun's dawning." —Chitlati, Lightning Rider | 7 | 7<|endoftext|> <|endoftext|>Goblin Grenade | {R} | Sorcery | common | As an additional cost to cast this spell, sacrifice a Goblin. deals 5 damage to any target. | "Without their massive numbers, the Goblins could never have launched such a successful offensive." —*Sarpadian Empires, vol. VI* | nan | nan<|endoftext|> <|endoftext|>Beacon of Tomorrows | {6}{U}{U} | Sorcery | rare | Target player takes an extra turn after this one. Shuffle into its owner's library. | To look into its light is to meet the gaze of history. | nan | nan<|endoftext|> <|endoftext|>Cast Out | {3}{W} | Enchantment | uncommon | Flash When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Obelisk of Grixis | {3} | Artifact | common | {T}: Add {U}, {B}, or {R}. | Like most features of Grixis, the obelisks that remain from the time of Alara now exist only for dark exploitation. | nan | nan<|endoftext|> <|endoftext|>Rural Recruit | {3}{G} | Creature — Human Peasant | common | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When enters the battlefield, create a 3/1 green Boar creature token. | The Dawnhart survivors welcome recruits of all shapes and sizes. | 1 | 1<|endoftext|> <|endoftext|>Firehoof Cavalry | {W} | Creature — Human Berserker | common | {3}{R}: gets +2/+0 and gains trample until end of turn. | "What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake." | 1 | 1<|endoftext|> <|endoftext|>Sizzling Barrage | {1}{R} | Instant | common | deals 4 damage to target creature that blocked this turn. | "A thousand sparks can burn through your defenses just as quickly as one massive blaze." —Attikar, Akoum elementalist | nan | nan<|endoftext|> <|endoftext|>Traxos, Scourge of Kroog | {4} | Legendary Artifact Creature — Construct | rare | Trample enters the battlefield tapped and doesn't untap during your untap step. Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) | nan | 7 | 7<|endoftext|> <|endoftext|>Anje, Maid of Dishonor | {2}{B}{R} | Legendary Creature — Vampire | rare | Whenever and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. | nan | 4 | 5<|endoftext|> <|endoftext|>Resculpt | {1}{U} | Instant | common | Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. | Critics were struck first by the elemental's surprising grace, and then by its fists. | nan | nan<|endoftext|> <|endoftext|>Bubble Snare | {U} | Enchantment — Aura | common | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Enchant creature When enters the battlefield, if it was kicked, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>A-Warm Welcome | {3}{G} | Sorcery | common | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create two 1/1 green and white Citizen creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Lithoform Engine | {4} | Legendary Artifact | mythic | {2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.) | nan | nan | nan<|endoftext|> <|endoftext|>Stoke the Flames | {2}{R}{R} | Instant | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) deals 4 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Verdant Sun's Avatar | {5}{G}{G} | Creature — Dinosaur Avatar | rare | Whenever or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. | "Ixalli's fertile rays enliven us all. Each of us is a testament to the sun's strength and love." —Chitlati, Lightning Rider | 5 | 5<|endoftext|> <|endoftext|>Escape to the Wilds | {3}{R}{G} | Sorcery | rare | Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Skyshroud Behemoth | {5}{G}{G} | Creature — Beast | rare | Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) enters the battlefield tapped. | nan | 10 | 10<|endoftext|> <|endoftext|>Renari, Merchant of Marvels | {3}{U} | Legendary Creature — Dragon Artificer | uncommon | You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.) | "Sure, you can get one elsewhere . . . if you want a knockoff that'll break the first time you use it." | 2 | 4<|endoftext|> <|endoftext|>Gaea's Liege | {3}{G}{G}{G} | Creature — Avatar | rare | As long as isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until leaves the battlefield. | nan | * | *<|endoftext|> <|endoftext|>Vow of Lightning | {2}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control. | "Ruhan would never agree to such terms." —Ruhan of the Fomori | nan | nan<|endoftext|> <|endoftext|>Rith, the Awakener | {3}{R}{G}{W} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color. | nan | 6 | 6<|endoftext|> <|endoftext|>Kaya, Bane of the Dead | {3}{W/B}{W/B}{W/B} | Legendary Planeswalker — Kaya | rare | Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. −3: Exile target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Fireslinger | {R} | Creature — Goblin Warrior | common | {T}: deals 1 damage to target player or planeswalker. | A rock between your eyes hurts. A burning rock between your eyes ruins your whole day. | 1 | 1<|endoftext|> <|endoftext|>Chaos Defiler | {3}{B}{R} | Artifact Creature — Demon Construct | rare | Trample Battle Cannon — When enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random. | nan | 5 | 4<|endoftext|> <|endoftext|>Ferocious | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Spiteful Sliver | {2}{R} | Creature — Sliver | rare | Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." | nan | 2 | 2<|endoftext|> <|endoftext|>Viridian Shaman | {2}{G} | Creature — Elf Shaman | uncommon | When enters the battlefield, destroy target artifact. | She stands as a living symbol of the natural world and an enemy of the forces that threaten it. | 2 | 2<|endoftext|> <|endoftext|>Fling | {1}{R} | Instant | common | As an additional cost to cast this spell, sacrifice a creature. deals damage equal to the sacrificed creature's power to any target. | Sometimes the cannoneer must become the cannonball. | nan | nan<|endoftext|> <|endoftext|>Vulpine Goliath | {4}{G}{G} | Creature — Fox | common | Trample | "With a diet of hydras, giants, and massive serpents, anything would get that big." —Corisande, Setessan hunter | 6 | 5<|endoftext|> <|endoftext|>Tin Street Market | {4}{R} | Enchantment — Aura | common | Enchant land Enchanted land has "{T}, Discard a card: Draw a card." | "Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job." —Arrester Lavinia, Tenth Precinct | nan | nan<|endoftext|> <|endoftext|>Augur il-Vec | {1}{W} | Creature — Human Cleric | common | Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice : You gain 4 life. Activate only during your upkeep. | "If it would end this exile, my life is yours." | 1 | 3<|endoftext|> <|endoftext|>Forlorn Pseudamma | {3}{B} | Creature — Zombie | uncommon | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Inspired — Whenever becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token. | "More children taken. This is an evil we will track without mercy." —Anthousa of Setessa | 2 | 1<|endoftext|> <|endoftext|>Pardic Arsonist | {2}{R}{R} | Creature — Human Barbarian | uncommon | Threshold — As long as seven or more cards are in your graveyard, has "When enters the battlefield, it deals 3 damage to any target." | Otaria's epidemic of insanity didn't affect certain barbarians—but no one noticed. | 3 | 3<|endoftext|> <|endoftext|>Phyrexian Unlife | {2}{W} | Enchantment | rare | You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) | nan | nan | nan<|endoftext|> <|endoftext|>Scatter Ray | {1}{U} | Instant | common | Counter target artifact or creature spell unless its controller pays {4}. | Mishra's army demanded the secrets of the Third Path. Hurkyl's followers graciously showed them. | nan | nan<|endoftext|> <|endoftext|>Electrostatic Pummeler | {3} | Artifact Creature — Construct | rare | When enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: gets +X/+X until end of turn, where X is its power. | nan | 1 | 1<|endoftext|> <|endoftext|>Guardian of Vitu-Ghazi | {6}{G}{W} | Creature — Elemental | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance | It stands sentinel to the great City-Tree, home of the Selesnya Conclave. | 4 | 7<|endoftext|> <|endoftext|>Clam Session | {1}{U}{U} | Creature — Clamfolk | common | As enters the battlefield, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice . You can't repeat a song. | "Duke, Duke, Duke, Duke of Pearl . . . ." | 2 | 5<|endoftext|> <|endoftext|>Nullmage Advocate | {2}{G} | Creature — Insect Druid | common | {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment. | "Our unity unmasks your deceit." | 2 | 3<|endoftext|> <|endoftext|>Ramses, Assassin Lord | {2}{U}{B} | Legendary Creature — Human Assassin | rare | Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. | "Why butcher an army when you can slash a single throat for the same result?" | 4 | 4<|endoftext|> <|endoftext|>Shrike Harpy | {3}{B}{B} | Creature — Harpy | uncommon | Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Slayer of the Wicked | {3}{W} | Creature — Human Soldier | uncommon | When enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. | You don't want to see his trophy room. | 3 | 2<|endoftext|> <|endoftext|>Penregon Strongbull | {2}{R} | Creature — Minotaur | common | {1}, Sacrifice an artifact: gets +1/+1 until end of turn and deals 1 damage to each opponent. | His child-lifting act was second only to his cauldron-punting routine. | 2 | 3<|endoftext|> <|endoftext|>Golgari Locket | {3} | Artifact | common | {T}: Add {B} or {G}. {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice : Draw two cards. | "Wear it at all times. It will guide our reanimators to your corpse." —Mazirek, kraul death priest | nan | nan<|endoftext|> <|endoftext|>Psychic Spear | {B} | Sorcery | common | Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card. | "The wizards of Takenuma Swamp faced the horrors of humanity every day. It's no wonder they fared so well against the kami." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Glint-Sleeve Artisan | {2}{W} | Creature — Dwarf Artificer | common | Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | "Shine bright, bolts tight." | 2 | 2<|endoftext|> <|endoftext|>Beacon of Immortality | {5}{W} | Instant | rare | Double target player's life total. Shuffle into its owner's library. | The cave floods with light. A thousand rays shine forth and meld into one. | nan | nan<|endoftext|> <|endoftext|>Myojin of Grim Betrayal | {5}{B}{B}{B} | Legendary Creature — Spirit | rare | enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from : Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. | nan | 5 | 2<|endoftext|> <|endoftext|>Lier, Disciple of the Drowned | {3}{U}{U} | Legendary Creature — Human Wizard | mythic | Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. | Beneath the waves, lost gods stir in their slumber. | 3 | 4<|endoftext|> <|endoftext|>Otherworldly Journey | {1}{W} | Instant — Arcane | common | Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. | "The landscape shimmered and I felt a chill breeze. When my vision cleared, I found myself alone among the corpses of my fallen friends." —Journal found in Numai | nan | nan<|endoftext|> <|endoftext|>Quarum Trench Gnomes | {3}{R} | Creature — Gnome | rare | {T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) | "O Great Captain, all is lost. They tunneled, they burrowed, they trenched. They sapped the strength of our defenses." —Sorgus, *Chronicles of the Quarum Plains* | 1 | 1<|endoftext|> <|endoftext|>Leeching Bite | {1}{G} | Instant | common | Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. | A substantial portion of Vorinclex's forces became fuel for the rest. | nan | nan<|endoftext|> <|endoftext|>Alora, Merry Thief | {2}{U} | Legendary Creature — Halfling Rogue | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background (You can have a Background as a second commander.) | nan | 3 | 2<|endoftext|> <|endoftext|>Rogue's Gloves | {2} | Artifact — Equipment | uncommon | Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Thievery requires subtlety, from the beginning of the heist to the end. | nan | nan<|endoftext|> <|endoftext|>Vexing Scuttler | {8} | Creature — Eldrazi Crab | uncommon | Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand. | nan | 4 | 5<|endoftext|> <|endoftext|>Elas il-Kor, Sadistic Pilgrim | {W}{B} | Legendary Creature — Phyrexian Kor Cleric | uncommon | Deathtouch Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life. | "All will bow to the Whispering One." | 2 | 2<|endoftext|> <|endoftext|>Exploration | {G} | Enchantment | rare | You may play an additional land on each of your turns. | With every step she took, a new world unfolded before her. | nan | nan<|endoftext|> <|endoftext|>Willow Geist | {G} | Creature — Treefolk Spirit | rare | Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on . When dies, you gain life equal to its power. | Die beneath a tree, wake up a part of it. | 1 | 1<|endoftext|> <|endoftext|>Butcher of Malakir | {5}{B}{B} | Creature — Vampire Warrior | rare | Flying Whenever or another creature you control dies, each opponent sacrifices a creature. | His verdict is always guilty. His sentence is always death. | 5 | 4<|endoftext|> <|endoftext|>Frontline Strategist | {W} | Creature — Human Soldier | common | Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Hive Stirrings | {2}{W} | Sorcery | common | Create two 1/1 colorless Sliver creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Pack Hunt | {3}{G} | Sorcery | rare | Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle. | The one you see is just a diversion. | nan | nan<|endoftext|> <|endoftext|>Snow Fortress | {5} | Artifact Creature — Wall | rare | Defender (This creature can't attack.) {1}: gets +1/+0 until end of turn. {1}: gets +0/+1 until end of turn. {3}: deals 1 damage to target creature without flying that's attacking you. | nan | 0 | 4<|endoftext|> <|endoftext|>Faerie Miscreant | {U} | Creature — Faerie Rogue | common | Flying When enters the battlefield, if you control another creature named , draw a card. | One faerie distracts the judge while a second steals the law. | 1 | 1<|endoftext|> <|endoftext|>Zilortha, Strength Incarnate | {3}{R}{G} | Legendary Creature — Dinosaur | mythic | Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. | "Many thought they knew its weakness. They are dead." —Kelsien, the Plague | 7 | 3<|endoftext|> <|endoftext|>Isamaru, Hound of Konda | {W} | Legendary Creature — Dog | rare | | The hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the men. The kami are coming." | 2 | 2<|endoftext|> <|endoftext|>Winter's Rest | {1}{U} | Snow Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Passionate Archaeologist | {1}{R} | Legendary Enchantment — Background | mythic | Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent." | nan | nan | nan<|endoftext|> <|endoftext|>Living Inferno | {6}{R}{R} | Creature — Elemental | rare | {T}: deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to . | nan | 8 | 5<|endoftext|> <|endoftext|>Gwafa Hazid, Profiteer | {1}{W}{U} | Legendary Creature — Human Rogue | rare | {W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. | "Everyone has a price." | 2 | 2<|endoftext|> <|endoftext|>Fiery Fall | {5}{R} | Instant | common | deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | Jund feasts on the unprepared. | nan | nan<|endoftext|> <|endoftext|>Talas Researcher | {4}{U} | Creature — Human Pirate Wizard | rare | {T}: Draw a card. Activate only during your turn, before attackers are declared. | From time, knowledge. From knowledge, power. | 1 | 1<|endoftext|> <|endoftext|>Moonmist | {1}{G} | Instant | common | Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.) | nan | nan | nan<|endoftext|> <|endoftext|>High Ground | {W} | Enchantment | uncommon | Each creature you control can block an additional creature each combat. | In war, as in society, position is everything. | nan | nan<|endoftext|> <|endoftext|>Rain of Riches | {3}{R}{R} | Enchantment | rare | When enters the battlefield, create two Treasure tokens. The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | nan | nan<|endoftext|> <|endoftext|>Well-Laid Plans | {2}{U} | Enchantment | rare | Prevent all damage that would be dealt to a creature by another creature if they share a color. | "I knew this day would come," said Urza. Looking at the destruction, Barrin sighed, "You don't have to revel in it." | nan | nan<|endoftext|> <|endoftext|>Gideon Jura | {3}{W}{W} | Legendary Planeswalker — Gideon | mythic | +2: During target opponent's next turn, creatures that player controls attack if able. −2: Destroy target tapped creature. 0: Until end of turn, becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Shambling Shell | {1}{B}{G} | Creature — Plant Zombie | common | Sacrifice : Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) | nan | 3 | 1<|endoftext|> <|endoftext|>Geode Rager | {4}{R}{R} | Creature — Elemental | rare | First strike Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | Its crystalline core refracts light into chaos. | 4 | 3<|endoftext|> <|endoftext|>Snow-Covered Forest | | Basic Snow Land — Forest | common | ({T}: Add {G}.) | nan | nan | nan<|endoftext|> <|endoftext|>Magewright's Stone | {2} | Artifact | uncommon | {1}, {T}: Untap target creature that has an activated ability with {T} in its cost. | The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds. | nan | nan<|endoftext|> <|endoftext|>Dreamroot Cascade | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}. | Soothing whispers invite travelers to step closer, closer, closer . . . until they vanish soundlessly beneath the surface. | nan | nan<|endoftext|> <|endoftext|>Once and Future | {3}{G} | Instant | uncommon | Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile . Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile . | nan | nan | nan<|endoftext|> <|endoftext|>Nine-Tail White Fox | {2}{U} | Creature — Fox Spirit | common | Whenever deals combat damage to a player, draw a card. | It has waited a millennium just for you, and for a millennium will it watch over your descendants. | 2 | 2<|endoftext|> <|endoftext|>Elvish Lyrist | {G} | Creature — Elf | common | {G}, {T}, Sacrifice : Destroy target enchantment. | Bring the spear of ancient briar; Bring the torch to light the pyre. Bring the one who trod our ground; Bring the spade to dig his mound. | 1 | 1<|endoftext|> <|endoftext|>Voice of Duty | {3}{W} | Creature — Angel | uncommon | Flying, protection from green | "Next to Law is Duty, and Duty must be obeyed. If the frame of Duty is broken, none shall weave life's fabric." —*Song of All*, canto 167 | 2 | 2<|endoftext|> <|endoftext|>Jinxed Ring | {2} | Artifact | rare | Whenever a nontoken permanent is put into your graveyard from the battlefield, deals 1 damage to you. Sacrifice a creature: Target opponent gains control of . (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Clash of Wills | {X}{U} | Instant | rare | Counter target spell unless its controller pays {X}. | "The mind of an Eldrazi is a puzzle that can never be solved. The trick is to make sure a piece goes missing." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Engineered Plague | {2}{B} | Enchantment | uncommon | As enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. | "The admixture of bitterwort in the viral brew has produced most favorable results." —Phyrexian progress notes | nan | nan<|endoftext|> <|endoftext|>Cruel Revival | {4}{B} | Instant | uncommon | Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. | On Innistrad, Liliana embraced necromancy, honing her powers by practicing on scores of undead—and sometimes the living. | nan | nan<|endoftext|> <|endoftext|>Blufferfish | {4}{U}{U} | Creature — Fish | common | {3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or not. You guess which it is. If you guessed correctly, gets +2/+0 and can't be blocked this turn. | Lying to a fish is such an unthinkable act, most planets don't even have a law against it. | 3 | 6<|endoftext|> <|endoftext|>Gideon's Lawkeeper | {W} | Creature — Human Soldier | common | {W}, {T}: Tap target creature. | "The essence of a lawful society is swift deterrence." | 1 | 1<|endoftext|> <|endoftext|>Deathmist Raptor | {1}{G}{G} | Creature — Dinosaur Beast | mythic | Deathtouch Whenever a permanent you control is turned face up, you may return from your graveyard to the battlefield face up or face down. Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Brambleweft Behemoth | {4}{G}{G} | Creature — Elemental | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | Life will find a way, or it will make one. | 6 | 6<|endoftext|> <|endoftext|>Centaur Glade | {3}{G}{G} | Enchantment | uncommon | {2}{G}{G}: Create a 3/3 green Centaur creature token. | The Mirari called to the centaurs, and all who heard it were forever changed. | nan | nan<|endoftext|> <|endoftext|>Barbed Field | {2}{R}{R} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: This land deals 1 damage to any target." | Wherever they went, the Keldons transformed the land into a weapon. | nan | nan<|endoftext|> <|endoftext|>Mirrorweave | {2}{W/U}{W/U} | Instant | rare | Each other creature becomes a copy of target nonlegendary creature until end of turn. | "Those who are different are untrustworthy, unpredictable. Put your safety in the hands of your own kind." —Bowen, Barrenton guardcaptain | nan | nan<|endoftext|> <|endoftext|>Thrull Champion | {4}{B} | Creature — Thrull | rare | Thrull creatures get +1/+1. {T}: Gain control of target Thrull for as long as you control . | "Those idiots should never have bred thrulls for combat!" —Jherana Rure | 2 | 2<|endoftext|> <|endoftext|>Kor Hookmaster | {2}{W} | Creature — Kor Soldier | common | When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | "For us, a rope represents the ties that bind the kor. For you, it's more literal." | 2 | 2<|endoftext|> <|endoftext|>Corpse Explosion | {1}{B}{R} | Sorcery | rare | As an additional cost to cast this spell, exile a creature card from your graveyard. deals damage equal to the exiled card's power to each creature and each planeswalker. | "Well, that's one way to scatter her ashes." —Calvey, funeral director | nan | nan<|endoftext|> <|endoftext|>Ambassador Oak | {3}{G} | Creature — Treefolk Warrior | common | When enters the battlefield, create a 1/1 green Elf Warrior creature token. | Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above. | 3 | 3<|endoftext|> <|endoftext|>Strike It Rich | {R} | Sorcery | uncommon | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | A few coins soon grow into an obsession. | nan | nan<|endoftext|> <|endoftext|>Overgrown Tomb | | Land — Swamp Forest | rare | ({T}: Add {B} or {G}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | The best funeral shroud is the fabric of new life. | nan | nan<|endoftext|> <|endoftext|>Wormfang Behemoth | {3}{U}{U} | Creature — Nightmare Fish Beast | rare | When enters the battlefield, exile all cards from your hand. When leaves the battlefield, return the exiled cards to their owner's hand. | nan | 5 | 5<|endoftext|> <|endoftext|>Oblivion Ring | {2}{W} | Enchantment | common | When enters the battlefield, exile another target nonland permanent. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | A circle of sugar and a word of forbiddance. | nan | nan<|endoftext|> <|endoftext|>Flawless Forgery | {3}{U}{U} | Sorcery | rare | Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose a new target for the copy.) Exile target instant or sorcery card from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Reset | {U}{U} | Instant | uncommon | Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Ranar the Ever-Watchful | {2}{W}{U} | Legendary Creature — Spirit Warrior | mythic | Flying, vigilance The first card you foretell each turn costs {0} to foretell. Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying. | nan | 2 | 3<|endoftext|> <|endoftext|>Llanowar Augur | {G} | Creature — Elf Shaman | common | Sacrifice : Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep. | "I am irrelevant. The future I hold in my hands is everything." | 0 | 3<|endoftext|> <|endoftext|>Doomed Necromancer | {2}{B} | Creature — Human Cleric Mercenary | rare | {B}, {T}, Sacrifice : Return target creature card from your graveyard to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Skull Rend | {3}{B}{R} | Sorcery | common | deals 2 damage to each opponent. Those players each discard two cards at random. | "We could never accept anyone with a face that pretty or a mind that sane." —Nyoser, Gore-House ringleader | nan | nan<|endoftext|> <|endoftext|>Peace Strider | {4} | Artifact Creature — Construct | uncommon | When enters the battlefield, you gain 3 life. | "The Vanished must have sent it from beyond to aid us in this struggle." —Kessla, Sylvok shaman | 3 | 3<|endoftext|> <|endoftext|>Awaken the Woods | {X}{G}{G} | Sorcery | mythic | Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) | "We expected the Argothians to stand their ground. We didn't expect the ground itself to stand." —Myrel, Shield of Argive | nan | nan<|endoftext|> <|endoftext|>Lynx | {1}{G} | Creature — Cat | uncommon | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | Rarely seen, hardly heard, never caught. | 2 | 1<|endoftext|> <|endoftext|>Hystrodon | {4}{G} | Creature — Beast | rare | Trample Whenever deals combat damage to a player, you may draw a card. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 4<|endoftext|> <|endoftext|>Relentless Rats | {1}{B}{B} | Creature — Rat | uncommon | gets +1/+1 for each other creature on the battlefield named . A deck can have any number of cards named . | nan | 2 | 2<|endoftext|> <|endoftext|>Thought Courier | {1}{U} | Creature — Human Wizard | uncommon | {T}: Draw a card, then discard a card. | "There's an assortment to satisfy all your needs: deep, fleeting, dirty, pure, scientific, philosophical, after, and even fore. For a price." | 1 | 1<|endoftext|> <|endoftext|>Kytheon's Irregulars | {2}{W}{W} | Creature — Human Soldier | rare | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {W}{W}: Tap target creature. | Kytheon and his irregulars worked outside the law to bring justice to the streets of Akros. | 4 | 3<|endoftext|> <|endoftext|>Fault Riders | {2}{R} | Creature — Human Soldier | common | Sacrifice a land: gets +2/+0 and gains first strike until end of turn. Activate only once each turn. | They turn geological upheaval into tactical advantage. | 2 | 2<|endoftext|> <|endoftext|>Surtland Elementalist | {5}{U}{U} | Creature — Giant Wizard | rare | As an additional cost to cast this spell, reveal a Giant card from your hand or pay {2}. Whenever attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost. | nan | 8 | 8<|endoftext|> <|endoftext|>Faeburrow Elder | {1}{G}{W} | Creature — Treefolk Druid | rare | Vigilance gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color. | Its wide-reaching roots draw more than water. | 0 | 0<|endoftext|> <|endoftext|>Jon Irenicus, Shattered One | {2}{U}{B} | Legendary Creature — Elf Wizard | rare | At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Isolation Zone | {2}{W}{W} | Enchantment | common | When enters the battlefield, exile target creature or enchantment an opponent controls until leaves the battlefield. (That permanent returns under its owner's control.) | When properly aligned, hedrons become powerful tools of binding. | nan | nan<|endoftext|> <|endoftext|>Void Beckoner | {6}{B}{B} | Creature — Nightmare Horror | uncommon | Deathtouch Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) When you cycle , put a deathtouch counter on target creature you control. | nan | 8 | 8<|endoftext|> <|endoftext|>Haktos the Unscarred | {R}{R}{W}{W} | Legendary Creature — Human Warrior | rare | attacks each combat if able. As Haktos enters the battlefield, choose 2, 3, or 4 at random. Haktos has protection from each mana value other than the chosen number. | "Many have sought my weakness. All have failed." | 6 | 1<|endoftext|> <|endoftext|>Shimian Specter | {2}{B}{B} | Creature — Specter | rare | Flying Whenever deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. | nan | 2 | 2<|endoftext|> <|endoftext|>Lightning Crafter | {3}{R} | Creature — Goblin Shaman | rare | Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) {T}: deals 3 damage to any target. | nan | 3 | 3<|endoftext|> <|endoftext|>Illuminate History | {2}{R}{R} | Sorcery — Lesson | rare | Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Meloku the Clouded Mirror | {4}{U} | Legendary Creature — Moonfolk Wizard | rare | Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying. | He loved his cities in the clouds. When he traveled to the lands below, he brought many reminders of his home. | 2 | 4<|endoftext|> <|endoftext|>Outland Colossus | {3}{G}{G} | Creature — Giant | rare | Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.) can't be blocked by more than one creature. | nan | 6 | 6<|endoftext|> <|endoftext|>Shimmering Grotto | | Land | common | {T}: Add {C}. {1}, {T}: Add one mana of any color. | "This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see." —Hildin, priest of Avacyn | nan | nan<|endoftext|> <|endoftext|>_____ _____ _____ Trespasser | {1}{U} | Creature — Human Rogue Guest | uncommon | When this creature enters the battlefield, you may put a name sticker on it. {3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. | "All you gotta do is walk with purpose. And run with purpose. And clear a five-foot gate with purpose." | 2 | 1<|endoftext|> <|endoftext|>Arcbound Prototype | {1}{W} | Artifact Creature — Assembly-Worker | common | Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | It flickered to life, saw itself alone, and began to build. | 0 | 0<|endoftext|> <|endoftext|>Viashino Firstblade | {1}{R}{W} | Creature — Viashino Soldier | common | Haste When enters the battlefield, it gets +2/+2 until end of turn. | "All that steel doesn't make them slower. It makes them bolder." —Tajic, Blade of the Legion | 2 | 2<|endoftext|> <|endoftext|>Tanglebloom | {1} | Artifact | uncommon | {1}, {T}: You gain 1 life. | The bloom contains no seeds. It's meant only to nourish the forest's inhabitants. | nan | nan<|endoftext|> <|endoftext|>Give No Ground | {3}{W} | Instant | uncommon | Target creature gets +2/+6 until end of turn and can block any number of creatures this turn. | "Get behind me!" | nan | nan<|endoftext|> <|endoftext|>Larceny | {3}{B}{B} | Enchantment | rare | Whenever a creature you control deals combat damage to a player, that player discards a card. | Opportunity makes the thief. —Roman proverb | nan | nan<|endoftext|> <|endoftext|>Presence of the Master | {3}{W} | Enchantment | uncommon | Whenever a player casts an enchantment spell, counter it. | nan | nan | nan<|endoftext|> <|endoftext|>Festerhide Boar | {3}{G} | Creature — Boar | common | Trample Morbid — enters the battlefield with two +1/+1 counters on it if a creature died this turn. | "Bury your dead deep. The boars are hungriest while the corpse is still warm." —Paulin, trapper of Somberwald | 3 | 3<|endoftext|> <|endoftext|>Psychic Barrier | {U}{U} | Instant | common | Counter target creature spell. Its controller loses 1 life. | "I tolerate Phyrexians because the dragon requires it. But I have no patience for uninvited guests." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Tolarian Emissary | {2}{U} | Creature — Human Wizard | uncommon | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When enters the battlefield, if it was kicked, destroy target enchantment. | nan | 1 | 2<|endoftext|> <|endoftext|>Bishop of Wings | {W}{W} | Creature — Human Cleric | rare | Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. | "Within every angel is a spirit of light that will fight as long as there is darkness." | 1 | 4<|endoftext|> <|endoftext|>Vow of Torment | {2}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.) | "Peace is a privilege you haven't earned." —Tevesh Szat | nan | nan<|endoftext|> <|endoftext|>Khalni Garden | | Land | common | enters the battlefield tapped. When enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Hordeling Outburst | {1}{R}{R} | Sorcery | uncommon | Create three 1/1 red Goblin creature tokens. | "Leave no scraps, lest you attract pests." —Mardu threat | nan | nan<|endoftext|> <|endoftext|>Decommission | {2}{W} | Instant | common | Destroy target artifact or enchantment. Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life. | "A key weakness in the design is its vulnerability to repeated, forceful blows." | nan | nan<|endoftext|> <|endoftext|>He Who Hungers | {4}{B} | Legendary Creature — Spirit | rare | Flying {1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) | nan | 3 | 2<|endoftext|> <|endoftext|>Werewolf Lightning Mage | | Stickers | common | {TK}{TK} — Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on this permanent. {TK}{TK}{TK}{TK} — Whenever a creature blocks this creature, that creature gets -4/-4 until end of turn. {TK}{TK} — 4/1 {TK}{TK}{TK} — 3/5 | nan | nan | nan<|endoftext|> <|endoftext|>Giant Fan | {4} | Artifact | rare | {2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. | Only a villain would unleash a giant fan on anyone! | nan | nan<|endoftext|> <|endoftext|>Guess Your Fate | | Artifact — Attraction | uncommon | Visit — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize! Prize — Reveal the card, put it into your hand, then sacrifice and open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Liliana, Untouched by Death | {2}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. −2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. −3: You may cast Zombie spells from your graveyard this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Foul Familiar | {2}{B} | Creature — Spirit | common | can't block. {B}, Pay 1 life: Return to its owner's hand. | "Serve me, and live forever." —Lim-Dûl, the Necromancer | 3 | 1<|endoftext|> <|endoftext|>Merfolk Skyscout | {2}{U}{U} | Creature — Merfolk Scout | uncommon | Flying Whenever attacks or blocks, untap target permanent. | "Emeria is a pleasant lie, a figment to hide Emrakul's hideous face. I can only hope to uncover a truth that lies deeper still." | 2 | 3<|endoftext|> <|endoftext|>Foreboding Ruins | | Land | rare | As enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, enters the battlefield tapped. {T}: Add {B} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Sundown Pass | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Crypt Rats | {2}{B} | Creature — Rat | uncommon | {X}: deals X damage to each creature and each player. Spend only black mana on X. | Beware anything born among the dead. —Tolarian saying | 1 | 1<|endoftext|> <|endoftext|>Flock of Rabid Sheep | {X}{G}{G} | Sorcery | uncommon | Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep. | And their bleating was like a wet salmon slapped upon the land—slap! slap! slap! | nan | nan<|endoftext|> <|endoftext|>Primeval Force | {2}{G}{G}{G} | Creature — Elemental | rare | When enters the battlefield, sacrifice it unless you sacrifice three Forests. | nan | 8 | 8<|endoftext|> <|endoftext|>Ruthless Knave | {2}{B} | Creature — Orc Pirate | uncommon | {2}{B}, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") Sacrifice three Treasures: Draw a card. | "This scum is barely worth the trouble." | 3 | 2<|endoftext|> <|endoftext|>Bear Cub | {1}{G} | Creature — Bear | common | | Every little cub has its mother's teeth to guard it. —Elvish saying | 2 | 2<|endoftext|> <|endoftext|>Evelyn, the Covetous | {2}{U/B}{B}{B/R} | Legendary Creature — Vampire Rogue | rare | Flash Whenever or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it. Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it. | nan | 2 | 5<|endoftext|> <|endoftext|>Rain of Filth | {B} | Instant | uncommon | Until end of turn, lands you control gain "Sacrifice this land: Add {B}." | "When I say it rained, it was not small drops, but a thick, greasy drool pouring from the heavens." —Urza, journal | nan | nan<|endoftext|> <|endoftext|>Liliana's Shade | {2}{B}{B} | Creature — Shade | common | When enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. {B}: gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Civil Servant | {G}{W} | Creature — Cat Citizen | common | Whenever attacks, you may tap another untapped Citizen you control. If you do, gets +1/+0 and gains lifelink until end of turn. | "Together we can build a safer, brighter New Capenna!" | 2 | 3<|endoftext|> <|endoftext|>Sylvan Shepherd | {2}{G} | Creature — Human Druid | common | Vigilance Whenever attacks, roll a d20. 1—9 | You gain 1 life. 10—19 | You gain 2 life. 20 | You gain 5 life. | nan | 2 | 3<|endoftext|> <|endoftext|>Battlegrace Angel | {3}{W}{W} | Creature — Angel | rare | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Jeska, Warrior Adept | {2}{R}{R} | Legendary Creature — Human Barbarian Warrior | rare | First strike, haste {T}: deals 1 damage to any target. | "My brother and I both come from Balthor's forge. Kamahl has a temper of fire. I have a temper of steel." | 3 | 1<|endoftext|> <|endoftext|>Dread Defiler | {6}{B} | Creature — Eldrazi | rare | Devoid (This card has no color.) {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.) | It left behind an echoing emptiness more horrible than the grave. | 6 | 8<|endoftext|> <|endoftext|>Vectis Dominator | {1}{W}{B} | Artifact Creature — Human Wizard | common | {T}: Tap target creature unless its controller pays 2 life. | "I appreciate the artistry of the telemins, but the creatures of the other worlds provide a much more dramatic performance." —Ennor, mentalist | 0 | 2<|endoftext|> <|endoftext|>Tarmogoyf | {1}{G} | Creature — Lhurgoyf | mythic | 's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. | What doesn't grow, dies. And what dies grows the tarmogoyf. | * | 1+*<|endoftext|> <|endoftext|>Kairi, the Swirling Sky | {4}{U}{U} | Legendary Creature — Dragon Spirit | mythic | Flying, ward {3} When dies, choose one — • Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. • Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Bone Harvest | {2}{B} | Instant | common | Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. | "Only fools believe they will face my armies but once." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Goblin Girder Gang | {3}{R} | Creature — Goblin Employee | uncommon | Reach Whenever you roll a die, if the result isn't stored on , you may store that result on it. When you do, deals 1 damage to any target without a hat. gets +1/+0 for each result stored on it. | nan | 0 | 4<|endoftext|> <|endoftext|>Ugin's Construct | {4} | Artifact Creature — Construct | uncommon | When enters the battlefield, sacrifice a permanent that's one or more colors. | While trapping the Eldrazi on Zendikar, Ugin learned little from Sorin, but he gleaned the rudiments of lithomancy from Nahiri. | 4 | 5<|endoftext|> <|endoftext|>Grafted Wargear | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+2. Whenever becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Force Spike | {U} | Instant | common | Counter target spell unless its controller pays {1}. | "I don't *think* so." | nan | nan<|endoftext|> <|endoftext|>Unicycle | {2} | Artifact — Equipment Vehicle | rare | First strike, haste Equipped creature has first strike and haste. Equip {1} Crew 1 | nan | 3 | 1<|endoftext|> <|endoftext|>Wander in Death | {2}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Flash Flood | {U} | Instant | uncommon | Choose one — • Destroy target red permanent. • Return target Mountain to its owner's hand. | Many people say that no power can bring the mountains low. Many people are fools. | nan | nan<|endoftext|> <|endoftext|>Dragon Whelp | {2}{R}{R} | Creature — Dragon | uncommon | Flying {R}: gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice at the beginning of the next end step. | "O to be a dragon . . . of silkworm size or immense . . ." —Marianne Moore, "O to Be a Dragon" | 2 | 3<|endoftext|> <|endoftext|>Boarded Window | {3} | Artifact | uncommon | Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile . | "Sturdy nails make for sound sleep." —Cosper Lowe of the Silbern Guard | nan | nan<|endoftext|> <|endoftext|>Ascendant Evincar | {4}{B}{B} | Legendary Creature — Phyrexian Vampire Noble | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. | His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow. | 3 | 3<|endoftext|> <|endoftext|>Riveteers Overlook | | Land | common | When enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | Along the outer girders, in gold filigree, are inscribed the names of all those who fell to their deaths during construction. | nan | nan<|endoftext|> <|endoftext|>The Red Terror | {3}{R} | Legendary Creature — Tyranid | rare | Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on . | nan | 4 | 3<|endoftext|> <|endoftext|>Pit Fight | {1}{R/G} | Instant | common | Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) | "All the coins in Ravnica can't save his soul now." —Narbulg Nine Fingers | nan | nan<|endoftext|> <|endoftext|>Disciple of Grace | {1}{W} | Creature — Human Cleric | common | Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) | Dread was as foreign to her as the landscape ahead. | 1 | 2<|endoftext|> <|endoftext|>Plea for Guidance | {5}{W} | Sorcery | rare | Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle. | On Theros, the dove is a symbol not of peace but of discovery. Quick wings herald the arrival of a revelation. | nan | nan<|endoftext|> <|endoftext|>Human Frailty | {B} | Instant | uncommon | Destroy target Human creature. | "I have seen a hundred mortal families rise and fall. I shall outlast a thousand more." —Olivia Voldaren | nan | nan<|endoftext|> <|endoftext|>Heartstabber Mosquito | {3}{B} | Creature — Insect | common | Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Flying When enters the battlefield, if it was kicked, destroy target creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Goblin Hero | {2}{R} | Creature — Goblin | common | | "When you're a goblin, you don't have to step forward to be a hero—everyone else just has to step back!" —Biggum Flodrot, goblin veteran | 2 | 2<|endoftext|> <|endoftext|>Tireless Tribe | {W} | Creature — Human Nomad | common | Discard a card: gets +0/+4 until end of turn. | "We've survived starvation, dwarf attacks, and heatstroke. Why should a little sandstorm bother us?" | 1 | 1<|endoftext|> <|endoftext|>Fifty Feet of Rope | {1} | Artifact | uncommon | Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | nan | nan | nan<|endoftext|> <|endoftext|>Crippling Chill | {2}{U} | Instant | common | Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. | In the silence of the ice, even dreams become still. | nan | nan<|endoftext|> <|endoftext|>Cenn's Tactician | {W} | Creature — Kithkin Soldier | uncommon | {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat. | "A well-trained force brings peace . . . which brings more time for training!" | 1 | 1<|endoftext|> <|endoftext|>Dust of Moments | {2}{W} | Instant | uncommon | Choose one — • Remove two time counters from each permanent and each suspended card. • Put two time counters on each permanent with a time counter on it and each suspended card. | nan | nan | nan<|endoftext|> <|endoftext|>Forgotten Creation | {3}{U} | Creature — Zombie Horror | rare | Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. | "My earliest work escapes me." —Stitcher Geralf | 3 | 3<|endoftext|> <|endoftext|>Lingering Souls | {2}{W} | Sorcery | rare | Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death. | nan | nan<|endoftext|> <|endoftext|>Bull Cerodon | {4}{R}{W} | Creature — Beast | uncommon | Vigilance, haste | It holds motionless vigil, watching Naya in silence through the screen of the whitecover. When it senses anything amiss, it launches forward with the uncanny sound of torn fog. | 5 | 5<|endoftext|> <|endoftext|>Necromancy | {2}{B} | Enchantment | uncommon | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with ." Put target creature card from a graveyard onto the battlefield under your control and attach to it. When leaves the battlefield, that creature's controller sacrifices it. | nan | nan | nan<|endoftext|> <|endoftext|>Etali, Primal Storm | {4}{R}{R} | Legendary Creature — Elder Dinosaur | rare | Whenever attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | The storm rages and the earth breaks. | 6 | 6<|endoftext|> <|endoftext|>Wistful Selkie | {G/U}{G/U}{G/U} | Creature — Merfolk Wizard | uncommon | When enters the battlefield, draw a card. | Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned. | 2 | 2<|endoftext|> <|endoftext|>Daring Buccaneer | {R} | Creature — Human Pirate | uncommon | As an additional cost to cast this spell, reveal a Pirate card from your hand or pay {2}. | No ancient lore ties the pirates of the Brazen Coalition to the Immortal Sun. But it's a powerful ancient artifact in a city of gold—what's not to covet? | 2 | 2<|endoftext|> <|endoftext|>Dire Fleet Ravager | {3}{B}{B} | Creature — Orc Pirate Wizard | mythic | Menace, deathtouch When enters the battlefield, each player loses a third of their life, rounded up. | His fists fume with the decay of death, each strike a plague on the hearts of his enemies. | 4 | 4<|endoftext|> <|endoftext|>Hag Hedge-Mage | {2}{B/G} | Creature — Hag Shaman | uncommon | When enters the battlefield, if you control two or more Swamps, you may have target player discard a card. When enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library. | nan | 2 | 2<|endoftext|> <|endoftext|>Blighted Shaman | {1}{B} | Creature — Human Cleric Shaman | uncommon | {T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Chain of Acid | {3}{G} | Sorcery | uncommon | Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy. | nan | nan | nan<|endoftext|> <|endoftext|>Blindblast | {2}{R} | Instant | common | deals 1 damage to target creature. That creature can't block this turn. Draw a card. | "Peril is in the eye of the beholder. At least, if your aim is good." —Jaya Ballard | nan | nan<|endoftext|> <|endoftext|>Primal Growth | {2}{G} | Sorcery | common | Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Uncharted Haven | | Land | common | enters the battlefield tapped. As enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | Untouched by mortal or kami, unspoiled by their wars. | nan | nan<|endoftext|> <|endoftext|>Ghor-Clan Rampager | {2}{R}{G} | Creature — Beast | uncommon | Trample Bloodrush — {R}{G}, Discard : Target attacking creature gets +4/+4 and gains trample until end of turn. | "The Simic come from the cold slow depths. How could they understand the fire in a wild heart?" —Kroshkar, Gruul shaman | 4 | 4<|endoftext|> <|endoftext|>Screeching Buzzard | {3}{B} | Creature — Bird | common | Flying When dies, each opponent discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Chained Brute | {1}{R} | Creature — Devil | uncommon | doesn't untap during your untap step. {1}, Sacrifice another creature: Untap . Activate only during your turn. | A momentary lapse is all it needs to break free. | 4 | 3<|endoftext|> <|endoftext|>Hot Springs | {1}{G} | Enchantment — Aura | rare | Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." | Warmth is life; heat is peace. | nan | nan<|endoftext|> <|endoftext|>Dwarven Armorer | {R} | Creature — Dwarf | rare | {R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. | "The few remaining pieces from this period suggest the Dwarves eventually made weapons and armor out of everything, even children's toys." —*Sarpadian Empires, vol. IV* | 0 | 2<|endoftext|> <|endoftext|>Oasis | | Land | uncommon | {T}: Prevent the next 1 damage that would be dealt to target creature this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Moorland Haunt | | Land | rare | {T}: Add {C}. {W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Reckless Scholar | {2}{U} | Creature — Human Wizard | common | {T}: Target player draws a card, then discards a card. | "Any good prospector must sift the gold from the sand." | 2 | 1<|endoftext|> <|endoftext|>Mind Bend | {U} | Instant | rare | Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Colossal Might | {R}{G} | Instant | common | Target creature gets +4/+2 and gains trample until end of turn. | "Never corner a barbarian. You become the path of least resistance." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Knight of the Skyward Eye | {1}{W} | Creature — Human Knight | common | {3}{G}: gets +3/+3 until end of turn. Activate only once each turn. | The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans. | 2 | 2<|endoftext|> <|endoftext|>Overwhelming Stampede | {3}{G}{G} | Sorcery | rare | Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Surgespanner | {2}{U}{U} | Creature — Merfolk Wizard | rare | Whenever becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. | They ride on waves of Æther, washing out anything that might pollute the Merrow Lanes. | 2 | 2<|endoftext|> <|endoftext|>Triumphant Adventurer | {W}{B} | Creature — Human Knight | rare | Deathtouch As long as it's your turn, has first strike. Whenever attacks, venture into the dungeon. (Enter the first room or advance to the next room.) | nan | 1 | 1<|endoftext|> <|endoftext|>Knighthood | {2}{W} | Enchantment | uncommon | Creatures you control have first strike. | "He has returned. He who brought the dark ones. He who poisoned our paradise. How shall we greet him? With swift and certain death!" —Radiant, archangel | nan | nan<|endoftext|> <|endoftext|>Pyramid of the Pantheon | {1} | Artifact | rare | {2}, {T}: Add one mana of any color. Put a brick counter on . {T}: Add three mana of any one color. Activate only if there are three or more brick counters on . | Five gods, one purpose. | nan | nan<|endoftext|> <|endoftext|>Rust Tick | {3} | Artifact Creature — Insect | uncommon | You may choose not to untap during your untap step. {1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as remains tapped. | nan | 1 | 3<|endoftext|> <|endoftext|>Street Wraith | {3}{B}{B} | Creature — Wraith | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) | Most of the spirits that haunt Urborg were once ordinary people, even children, twisted beyond recognition by the swamp's corrupted mana. | 3 | 4<|endoftext|> <|endoftext|>Colos Yearling | {2}{R} | Creature — Goat Beast | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) {R}: gets +1/+0 until end of turn. | A steed grows with its rider. | 1 | 1<|endoftext|> <|endoftext|>Rainbow Efreet | {3}{U} | Creature — Efreet | rare | Flying {U}{U}: phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) | "A beauty made more so by its fleeting visitations." —Teferi | 3 | 1<|endoftext|> <|endoftext|>Bursting Beebles | {2}{U} | Creature — Beeble | common | can't be blocked as long as defending player controls two or more nonland permanents that share an artist. | Like thousands of others, the beebles quit Magic for several years following the release of the *Mercadian Masques* set. | 2 | 2<|endoftext|> <|endoftext|>Sheltering Ancient | {1}{G} | Creature — Treefolk | uncommon | Trample Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | nan | 5 | 5<|endoftext|> <|endoftext|>Mob Rule | {4}{R}{R} | Sorcery | rare | Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Demonic Consultation | {B} | Instant | uncommon | Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Vitu-Ghazi, the City-Tree | | Land | uncommon | {T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token. | In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave. | nan | nan<|endoftext|> <|endoftext|>Uncanny Speed | {1}{R} | Instant | common | Target creature gets +3/+0 and gains haste until end of turn. | "To survive, we must embrace the savagery we knew in our race's infancy." —Edgar Markov | nan | nan<|endoftext|> <|endoftext|>Space Marine Scout | {2}{W} | Creature — Astartes Scout | uncommon | First strike, vigilance Concealed Position — When enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. | Through blood and battle, scouts are forged from raw recruits into the Imperium's finest. | 2 | 1<|endoftext|> <|endoftext|>Bounteous Kirin | {5}{G}{G} | Legendary Creature — Kirin Spirit | rare | Flying Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value. | Even the most benevolent and life-giving of kami joined the war against the mortal world, but only with heavy and sorrowful hearts. | 4 | 4<|endoftext|> <|endoftext|>Tel-Jilad Outrider | {3}{G} | Creature — Elf Warrior | common | Protection from artifacts | "When the levelers come again, we shall be ready for them." | 3 | 1<|endoftext|> <|endoftext|>Urborg Elf | {1}{G} | Creature — Elf Druid | common | {T}: Add {B}, {G}, or {U}. | The elves of Urborg are as deadly and capricious as the swamp itself. | 1 | 1<|endoftext|> <|endoftext|>Skullmead Cauldron | {4} | Artifact | uncommon | {T}: You gain 1 life. {T}, Discard a card: You gain 3 life. | Once tasted, the flavor of skullmead lingers in the throat, a secret brand of guilt for those who partake in forbidden pleasures. | nan | nan<|endoftext|> <|endoftext|>Brown Ouphe | {G} | Creature — Ouphe | uncommon | {1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) | In a strange twist of fate, one of the most annoying creatures in the multiverse was brought to the place where it could cause the most damage. | 1 | 1<|endoftext|> <|endoftext|>Bloodthrone Vampire | {1}{B} | Creature — Vampire | common | Sacrifice a creature: gets +2/+2 until end of turn. | Some humans willingly offered up their blood, hoping it would grant the vampire families the strength to stave off the Eldrazi. | 1 | 1<|endoftext|> <|endoftext|>Shield Dancer | {2}{W} | Creature — Human Rebel | uncommon | {2}{W}: The next time target attacking creature would deal combat damage to this turn, that creature deals that damage to itself instead. | The harder your strike, the stronger her defense. | 1 | 3<|endoftext|> <|endoftext|>Druid's Familiar | {3}{G} | Creature — Bear | uncommon | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures gets +2/+2. | nan | 2 | 2<|endoftext|> <|endoftext|>Grinning Totem | {4} | Artifact | special | {2}, {T}, Sacrifice : Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Ingenious Artillerist | {2}{R} | Creature — Human Artificer | common | Whenever one or more artifacts enter the battlefield under your control, deals that much damage to each opponent. | "Sure, you can help me calibrate the aiming mechanism. Stand over there." | 3 | 1<|endoftext|> <|endoftext|>Imprisoned in the Moon | {2}{U} | Enchantment — Aura | rare | Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities. | Only one vault was great enough to hold Emrakul. | nan | nan<|endoftext|> <|endoftext|>Ironroot Treefolk | {4}{G} | Creature — Treefolk | common | | The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation. | 3 | 5<|endoftext|> <|endoftext|>Melt Terrain | {2}{R}{R} | Sorcery | common | Destroy target land. deals 2 damage to that land's controller. | Just as the most finely wrought metal can warp and rust, so too does Mirrodin buckle under pressures from without and within. | nan | nan<|endoftext|> <|endoftext|>Izzet Signet | {2} | Artifact | uncommon | {1}, {T}: Add {U}{R}. | The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet. | nan | nan<|endoftext|> <|endoftext|>Memorial to Genius | | Land | uncommon | enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice : Draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Xander's Lounge | | Land — Island Swamp Mountain | rare | ({T}: Add {U}, {B}, or {R}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Obsessive Search | {U} | Instant | common | Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Ecologist's Terrarium | {2} | Artifact | common | When enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}, {T}, Sacrifice : Put a +1/+1 counter on target creature. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Wayward Swordtooth | {2}{G} | Creature — Dinosaur | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. can't attack or block unless you have the city's blessing. | nan | 5 | 5<|endoftext|> <|endoftext|>Hatchet Bully | {3}{R} | Creature — Goblin Warrior | uncommon | {2}{R}, {T}, Put a -1/-1 counter on a creature you control: deals 2 damage to any target. | "It's not much for eating, but I think we can find somethin' to do with it." | 3 | 3<|endoftext|> <|endoftext|>Torchling | {3}{R}{R} | Creature — Shapeshifter | rare | {R}: Untap . {R}: Target creature blocks this turn if able. {R}: Change the target of target spell that targets only . {1}: gets +1/-1 until end of turn. {1}: gets -1/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Lord of Tresserhorn | {1}{U}{B}{R} | Legendary Creature — Zombie | rare | When enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. {B}: Regenerate . | nan | 10 | 4<|endoftext|> <|endoftext|>Norn's Choirmaster | {3}{W}{W} | Creature — Phyrexian Angel | rare | Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.) | nan | 5 | 4<|endoftext|> <|endoftext|>Ruthless Cullblade | {1}{B} | Creature — Vampire Warrior | common | gets +2/+1 as long as an opponent has 10 or less life. | She wields a blade as bloodthirsty and elegant as herself. | 2 | 1<|endoftext|> <|endoftext|>Repercussion | {1}{R}{R} | Enchantment | rare | Whenever a creature is dealt damage, deals that much damage to that creature's controller. | "Tyrants will always suffer consequences. My favorite are the fiery ones." | nan | nan<|endoftext|> <|endoftext|>Adorned Pouncer | {1}{W} | Creature — Cat | rare | Double strike Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.) | nan | 1 | 1<|endoftext|> <|endoftext|>Rootwater Commando | {2}{U} | Creature — Merfolk | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | Rootwater merfolk are seldom seen these days, but elf corpses are as numerous as ever. | 2 | 2<|endoftext|> <|endoftext|>Tree of Tales | | Artifact Land | rare | {T}: Add {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Shark Typhoon | {5}{U} | Enchantment | rare | Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle , create an X/X blue Shark creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Messenger Jays | {4}{U} | Creature — Bird | common | Flying Council's dilemma — When enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Dragon Roost | {4}{R}{R} | Enchantment | rare | {5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.) | Dragons erupt from peaks of chaos and flow from rivers of molten rage. | nan | nan<|endoftext|> <|endoftext|>Pillaging Horde | {2}{R}{R} | Creature — Human Barbarian | rare | When enters the battlefield, sacrifice it unless you discard a card at random. | nan | 5 | 5<|endoftext|> <|endoftext|>Spire Patrol | {2}{W}{U} | Creature — Human Soldier | uncommon | Flying When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | "After I examine your cargo and check your papers, you can be on your way." | 3 | 2<|endoftext|> <|endoftext|>Burnt Offering | {B} | Instant | common | As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value. | "My foes serve me twice: in dying, and in death." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Smuggler's Copter | {2} | Artifact — Vehicle | rare | Flying Whenever attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | Don't forget to thank the Bus Driver. | 3 | 3<|endoftext|> <|endoftext|>Hell Mongrel | {3}{B} | Creature — Nightmare Dog | common | Discard a card: gets +1/+1 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 4 | 3<|endoftext|> <|endoftext|>Vilespawn Spider | {G}{U} | Creature — Spider | uncommon | Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) {2}{G}{U}, {T}, Sacrifice : Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery. | nan | 2 | 3<|endoftext|> <|endoftext|>Battalion Foot Soldier | {2}{W} | Creature — Human Soldier | common | When enters the battlefield, you may search your library for any number of cards named , reveal them, put them into your hand, then shuffle. | "With me! Break this line and the rest will fall!" | 2 | 2<|endoftext|> <|endoftext|>Witch Hunt | {4}{R} | Enchantment | rare | Players can't gain life. At the beginning of your upkeep, deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of . | The accusations spread like hungry flames. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Rager | {2}{B} | Creature — Phyrexian Horror | common | When enters the battlefield, you draw a card and you lose 1 life. | It takes no prisoners, but it keeps the choicest bits for Phyrexia. | 2 | 2<|endoftext|> <|endoftext|>Gamekeeper | {3}{G} | Creature — Elf | uncommon | When dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. | nan | 2 | 2<|endoftext|> <|endoftext|>Rings of Brighthearth | {3} | Artifact | rare | Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>A-Capenna Express | {3}{G} | Artifact — Vehicle | common | Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 7 | 7<|endoftext|> <|endoftext|>Orcish Veteran | {2}{R} | Creature — Orc | common | can't block white creatures with power 2 or greater. {R}: gains first strike until end of turn. | Orcs are not exactly known for their valor—although most Orcs have seen countless battles, only a handful have actually fought in them. | 2 | 2<|endoftext|> <|endoftext|>Talisman of Conviction | {2} | Artifact | uncommon | {T}: Add {C}. {T}: Add {R} or {W}. deals 1 damage to you. | "The sun banishes darkness every morning. I too will rise with such assuredness." —Huatli | nan | nan<|endoftext|> <|endoftext|>Angel of Salvation | {6}{W}{W} | Creature — Angel | rare | Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. | nan | 5 | 5<|endoftext|> <|endoftext|>Stone Haven Medic | {1}{W} | Creature — Kor Cleric | common | {W}, {T}: You gain 1 life. | "These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight." | 1 | 3<|endoftext|> <|endoftext|>Nightmare Void | {3}{B} | Sorcery | uncommon | Target player reveals their hand. You choose a card from it. That player discards that card. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | nan | nan | nan<|endoftext|> <|endoftext|>Royal Trooper | {2}{W} | Creature — Human Soldier | uncommon | Whenever blocks, it gets +2/+2 until end of turn. | "Fortune does not side with the faint-hearted." —Sophocles, *Phaedra* | 2 | 2<|endoftext|> <|endoftext|>Conclave Tribunal | {3}{W} | Enchantment | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Sacred Excavation | {3}{U} | Sorcery | uncommon | Return up to two target cards with cycling from your graveyard to your hand. | The anointed work the mines without pause, their cartouches instilling them with tireless purpose. | nan | nan<|endoftext|> <|endoftext|>Dead-Iron Sledge | {1} | Artifact — Equipment | uncommon | Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Nullstone Gargoyle | {9} | Artifact Creature — Gargoyle | rare | Flying Whenever the first noncreature spell of a turn is cast, counter that spell. | Nullstone absorbs and dampens most forms of magical energy, as well as light, sound, and heat. | 4 | 5<|endoftext|> <|endoftext|>Necrogenesis | {B}{G} | Enchantment | uncommon | {2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token. | "Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone." —Rakka Mar | nan | nan<|endoftext|> <|endoftext|>Reprocess | {2}{B}{B} | Sorcery | rare | Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. | The battle's end is the meal's beginning. | nan | nan<|endoftext|> <|endoftext|>Nicol Bolas, God-Pharaoh | {4}{U}{B}{R} | Legendary Planeswalker — Bolas | mythic | +2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. +1: Each opponent exiles two cards from their hand. −4: deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. −12: Exile each nonland permanent your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Roc Egg | {2}{W} | Creature — Bird Egg | uncommon | Defender (This creature can't attack.) When dies, create a 3/3 white Bird creature token with flying. | nan | 0 | 3<|endoftext|> <|endoftext|>Space Fungus Snickerdoodle | | Stickers | common | {TK}{TK} — Skulk (This creature can't be blocked by creatures with greater power.) {TK}{TK}{TK} — Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) {TK}{TK} — 3/2 {TK}{TK}{TK}{TK}{TK} — 6/8 | nan | nan | nan<|endoftext|> <|endoftext|>Deathgazer | {3}{B} | Creature — Lizard | uncommon | Whenever blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. | Your entire life passes before its eyes. | 2 | 2<|endoftext|> <|endoftext|>Vastwood Surge | {3}{G} | Sorcery | uncommon | Kicker {4} (You may pay an additional {4} as you cast this spell.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Hyena Pack | {2}{R}{R} | Creature — Hyena | common | | With carrion a rarity in the Broken Lands, the hyenas that stalk the deserts hunt in packs. | 3 | 4<|endoftext|> <|endoftext|>Pierce Strider | {4} | Artifact Creature — Phyrexian Construct | common | When enters the battlefield, target opponent loses 3 life. | "Pain isn't a negative stimulus. Pain is a sign of your imperfection." —Sheoldred, Whispering One | 3 | 3<|endoftext|> <|endoftext|>Nissa, Ascended Animist | {3}{G}{G}{G/P}{G/P} | Legendary Planeswalker — Nissa | mythic | Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) +1: Create an X/X green Phyrexian Horror creature token, where X is 's loyalty. −1: Destroy target artifact or enchantment. −7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. | nan | nan | nan<|endoftext|> <|endoftext|>Vulshok Berserker | {3}{R} | Creature — Human Berserker | common | Haste (This creature can attack and {T} as soon as it comes under your control.) | He experiences every emotion with passion and repays every slight with vengeance. | 3 | 2<|endoftext|> <|endoftext|>Glimpse of Nature | {G} | Sorcery | rare | Whenever you cast a creature spell this turn, draw a card. | Dosan sat in repose for many hours. He made no motion, no sound at all. And as he sat, nature revealed itself to him. | nan | nan<|endoftext|> <|endoftext|>Elfhame Palace | | Land | uncommon | enters the battlefield tapped. {T}: Add {G} or {W}. | Llanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy. | nan | nan<|endoftext|> <|endoftext|>Grim Discovery | {1}{B} | Sorcery | common | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target land card from your graveyard to your hand. | Few among the living understand just how much of their world is shaped by the ruins of the dead. | nan | nan<|endoftext|> <|endoftext|>Wedding Security | {3}{B}{B} | Creature — Vampire Soldier | uncommon | Whenever attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on and draw a card. | In lieu of payment, he was granted permission to devour any unauthorized visitors. | 4 | 4<|endoftext|> <|endoftext|>Lazier Goblin | {R} | Creature — Goblin | rare | Motivate {3}{R} (This creature can't attack or block unless you have paid its motivate cost once. Motivate only as a sorcery.) When enters the battlefield, it deals 2 damage to any target. | nan | 2 | 1<|endoftext|> <|endoftext|>Bartered Cow | {3}{W} | Creature — Ox | common | When dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | At the market, no one heeded Hilda's frantic mooing. The fae curse was turning out even worse than she had feared. | 3 | 3<|endoftext|> <|endoftext|>Desecrator Hag | {2}{B/G}{B/G} | Creature — Hag | common | When enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. | Loose earth is not a burial but an appetizer. | 2 | 2<|endoftext|> <|endoftext|>Stronghold Assassin | {1}{B}{B} | Creature — Phyrexian Zombie Assassin | rare | {T}, Sacrifice a creature: Destroy target nonblack creature. | The assassin sees only throats and hears only heartbeats. | 2 | 1<|endoftext|> <|endoftext|>Favorable Winds | {1}{U} | Enchantment | uncommon | Creatures you control with flying get +1/+1. | "Like ribbons of wind and wisdom the coatls fly, twisting mystery into truth, shaping the clouds to suit their inscrutable will." —Huatli | nan | nan<|endoftext|> <|endoftext|>Ticket Turbotubes | {3} | Artifact | common | {T}: Add one mana of any color. {3}, {T}: You get {TK} (a ticket counter). | "WE ARE FILLED WITH TICKETS. WE ARE FILLED WITH PURPOSE." | nan | nan<|endoftext|> <|endoftext|>Clockwork Avian | {5} | Artifact Creature — Bird | rare | Flying enters the battlefield with four +1/+0 counters on it. At end of combat, if attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on . This ability can't cause the total number of +1/+0 counters on to be greater than four. Activate only during your upkeep. | nan | 0 | 4<|endoftext|> <|endoftext|>Willow Dryad | {G} | Creature — Dryad | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | Some think that dryads are the dreams of trees. | 1 | 1<|endoftext|> <|endoftext|>Spirit Shackle | {B}{B} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Archfiend of Spite | {5}{B}{B} | Creature — Demon | rare | Flying Whenever a source an opponent controls deals damage to , that source's controller loses that much life unless they sacrifice that many permanents. Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 6 | 6<|endoftext|> <|endoftext|>Dross Golem | {5} | Artifact Creature — Golem | common | Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.) Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | The longer it skulks through the corrosive gases of Mephidross, the more it adopts their thirst for death. | 3 | 2<|endoftext|> <|endoftext|>Burning Earth | {3}{R} | Enchantment | rare | Whenever a player taps a nonbasic land for mana, deals 1 damage to that player. | "Your world is formed from the same power that wraps my burning hand around your throat." —Shrazik, lavamancer | nan | nan<|endoftext|> <|endoftext|>Justiciar's Portal | {1}{W} | Instant | common | Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn. | With the new guildmaster's innovations, arresters can arrive on the scene moments before a crime is committed. | nan | nan<|endoftext|> <|endoftext|>Skysovereign, Consul Flagship | {5} | Legendary Artifact — Vehicle | mythic | Flying Whenever enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 6 | 5<|endoftext|> <|endoftext|>Animar, Soul of Elements | {G}{U}{R} | Legendary Creature — Elemental | mythic | Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on . Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar. | nan | 1 | 1<|endoftext|> <|endoftext|>Grasp of the Hieromancer | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls." | "There is power in abandon, but far more in control." —Warden Hixus, to Kytheon | nan | nan<|endoftext|> <|endoftext|>Nature's Cloak | {2}{G} | Sorcery | rare | Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.) | nan | nan | nan<|endoftext|> <|endoftext|>Zodiac Dragon | {7}{R}{R} | Creature — Dragon | rare | When is put into your graveyard from the battlefield, you may return it to your hand. | ". . . The kingdoms three are now the stuff of dream,/ For men to ponder, past all praise or blame." | 8 | 8<|endoftext|> <|endoftext|>Insight | {2}{U} | Enchantment | uncommon | Whenever an opponent casts a green spell, you draw a card. | "We can fight with you or against you. After my day, I'd prefer the former." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Magma Jet | {1}{R} | Instant | uncommon | deals 2 damage to any target. Scry 2. | nan | nan | nan<|endoftext|> <|endoftext|>Aven Windreader | {3}{U}{U} | Creature — Bird Soldier Wizard | common | Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of their library. | "The tiniest ripple tells a story ten fathoms deep." | 3 | 3<|endoftext|> <|endoftext|>Chrome Replicator | {5} | Artifact Creature — Construct | uncommon | When enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. | Who would you trust to watch your back more than yourself? | 4 | 4<|endoftext|> <|endoftext|>Urza's Workshop | | Land — Urza's | rare | {T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts. | Urza eventually came to understand Tocasia's lessons on clarity of purpose. Perfection became his goal, and all other matters fell away in its pursuit. | nan | nan<|endoftext|> <|endoftext|>Preacher | {1}{W}{W} | Creature — Human Cleric | rare | You may choose not to untap during your untap step. {T}: For as long as remains tapped, gain control of target creature of an opponent's choice they control. | nan | 1 | 1<|endoftext|> <|endoftext|>Khârn the Betrayer | {3}{R} | Legendary Creature — Astartes Berserker | rare | Berzerker — attacks or blocks each combat if able. Sigil of Corruption — When you lose control of , draw two cards. The Betrayer — If damage would be dealt to , prevent that damage and an opponent of your choice gains control of it. | nan | 5 | 1<|endoftext|> <|endoftext|>Agent of Erebos | {3}{B} | Enchantment Creature — Zombie | uncommon | Constellation — Whenever or another enchantment enters the battlefield under your control, exile target player's graveyard. | Erebos's minions hunt the Returned and warn those who consider the same folly. | 2 | 2<|endoftext|> <|endoftext|>Crafty Pathmage | {2}{U} | Creature — Human Wizard | common | {T}: Target creature with power 2 or less can't be blocked this turn. | Follow the pathmage —Otarian expression meaning "escape quickly" | 1 | 1<|endoftext|> <|endoftext|>Rukh Egg | {3}{R} | Creature — Bird Egg | rare | When dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step. | Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone. | 0 | 3<|endoftext|> <|endoftext|>Goblin Digging Team | {R} | Creature — Goblin | common | {T}, Sacrifice : Destroy target Wall. | "From down here we can make the whole wall collapse!" "Uh, yeah, boss, but how do we get out?" | 1 | 1<|endoftext|> <|endoftext|>Vodalian Soldiers | {1}{U} | Creature — Merfolk Soldier | common | | "Vodalian rank is displayed by the colors and patterns of their skin. Beware the color red; that is the badge of the empress's favor." —Corbio, pearl diver | 1 | 2<|endoftext|> <|endoftext|>Deepwood Denizen | {2}{G} | Creature — Elf Warrior | common | Vigilance {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control. | nan | 3 | 2<|endoftext|> <|endoftext|>Silkwrap | {1}{W} | Enchantment | uncommon | When enters the battlefield, exile target creature with mana value 3 or less an opponent controls until leaves the battlefield. (That creature returns under its owner's control.) | Better scarves than scars. | nan | nan<|endoftext|> <|endoftext|>Giada, Font of Hope | {1}{W} | Legendary Creature — Angel | rare | Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell. | The source of the Cabaretti's Halo turned out to be a single teenage girl. | 2 | 2<|endoftext|> <|endoftext|>Ghazbán Ogre | {G} | Creature — Ogre | common | At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of . | nan | 2 | 2<|endoftext|> <|endoftext|>Warp World | {5}{R}{R}{R} | Sorcery | rare | Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library. | nan | nan | nan<|endoftext|> <|endoftext|>Marauding Boneslasher | {2}{B} | Creature — Zombie Minotaur | common | can't block unless you control another Zombie. | With the Hekma destroyed, the wandering dead that sought entrance to Naktamun had free rein to lay waste to the city. | 3 | 3<|endoftext|> <|endoftext|>Foul Orchard | | Land | uncommon | enters the battlefield tapped. {T}: Add {B} or {G}. | The stench of rotting meat lures flies, goblins, and young raptors. | nan | nan<|endoftext|> <|endoftext|>Isu the Abominable | {3}{U}{U} | Legendary Snow Creature — Yeti | mythic | You may look at the top card of your library any time. You may play snow lands and cast snow spells from the top of your library. Whenever another snow permanent enters the battlefield under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on . | nan | 5 | 5<|endoftext|> <|endoftext|>Shared Summons | {3}{G}{G} | Instant | rare | Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle. | "In times of need, the forest creates its own protectors." —Vivien Reid | nan | nan<|endoftext|> <|endoftext|>Braids, Arisen Nightmare | {1}{B}{B} | Legendary Creature — Nightmare | rare | At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Rocky Tar Pit | | Land | uncommon | enters the battlefield tapped. {T}, Sacrifice : Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Rage of Purphoros | {4}{R} | Sorcery | common | deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Sapphire Medallion | {2} | Artifact | rare | Blue spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Mourning Thrull | {1}{W/B} | Creature — Thrull | common | ({W/B} can be paid with either {W} or {B}.) Flying Whenever deals damage, you gain that much life. | During their ascent to spirithood, patriarchs of Orzhova shed both flesh and emotion. This earthly slag is collected and formed into thrulls. | 1 | 1<|endoftext|> <|endoftext|>Fate Unraveler | {3}{B} | Enchantment Creature — Hag | rare | Whenever an opponent draws a card, deals 1 damage to that player. | "Never forget that the life you've built can be undone by a single loose thread." —Perisophia the philosopher | 3 | 4<|endoftext|> <|endoftext|>Seraph of Dawn | {2}{W}{W} | Creature — Angel | common | Flying, lifelink | nan | 2 | 4<|endoftext|> <|endoftext|>Beetleform Mage | {1}{G}{U} | Creature — Human Insect Wizard | common | {G}{U}: gets +2/+2 and gains flying until end of turn. Activate only once each turn. | "When the Simic say to take command of your life, we don't mean just your career." —Vorel of the Hull Clade | 2 | 2<|endoftext|> <|endoftext|>Kuro's Taken | {1}{B} | Creature — Rat Samurai | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{B}: Regenerate . | Simple bargains are the most tempting, and oni bargains are the simplest of all: eternal life for eternal service. | 1 | 1<|endoftext|> <|endoftext|>Abomination of Llanowar | {1}{B}{G} | Legendary Creature — Elf Horror | uncommon | Vigilance; menace (This creature can't be blocked except by two or more creatures.) 's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard. | nan | * | *<|endoftext|> <|endoftext|>All Is Dust | {7} | Tribal Sorcery — Eldrazi | rare | Each player sacrifices all permanents they control that are one or more colors. | "The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets." —Javad Nasrin, Ondu relic hunter | nan | nan<|endoftext|> <|endoftext|>Sphinx of Uthuun | {5}{U}{U} | Creature — Sphinx | rare | Flying When enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | nan | 5 | 6<|endoftext|> <|endoftext|>Migratory Greathorn | {3}{G} | Creature — Beast | common | Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | nan | 3 | 4<|endoftext|> <|endoftext|>Uro, Titan of Nature's Wrath | {1}{G}{U} | Legendary Creature — Elder Giant | mythic | When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | nan | 6 | 6<|endoftext|> <|endoftext|>Joyous Respite | {3}{G} | Sorcery — Arcane | common | You gain 1 life for each land you control. | "I have been gifted by the kami with long life. So far, they have not seen fit to withdraw their gift. There may yet be a way to stop the killing without more blood, human or kami, being spilled." —Dosan the Falling Leaf | nan | nan<|endoftext|> <|endoftext|>Sanguinary Priest | {3}{B} | Creature — Astartes Cleric | uncommon | Lifelink Blood Chalice — Whenever another creature you control dies, deals 1 damage to any target. | "Embrace the strength of your Primarch, but deny the Red Thirst, brothers! There is no return from that darkest of paths." | 2 | 4<|endoftext|> <|endoftext|>Dreampod Druid | {1}{G} | Creature — Human Druid | uncommon | At the beginning of each upkeep, if is enchanted, create a 1/1 green Saproling creature token. | "Don't mistake my creations for mere vegetation. They are my children, loyal and fierce." | 2 | 2<|endoftext|> <|endoftext|>Bruna, Light of Alabaster | {3}{W}{W}{U} | Legendary Creature — Angel | mythic | Flying, vigilance Whenever attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. | nan | 5 | 5<|endoftext|> <|endoftext|>Kami of Bamboo Groves | {G} | Enchantment Creature — Spirit | uncommon | When enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Channel — {2}{G}, Discard : Conjure two cards named Forest into your hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Izzet Charm | {U}{R} | Instant | uncommon | Choose one — • Counter target noncreature spell unless its controller pays {2}. • deals 2 damage to target creature. • Draw two cards, then discard two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Isperia, Supreme Judge | {2}{W}{W}{U}{U} | Legendary Creature — Sphinx | mythic | Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card. | "I serve only justice. But through that duty, I serve all of Ravnica." | 6 | 4<|endoftext|> <|endoftext|>Venser's Sliver | {5} | Artifact Creature — Sliver | common | | Venser admired his handiwork and smiled. His first prototype had joined with the hive mind all too well, running with the brood and becoming a predator itself. This one, he thought, would be accepted into the hive but still obey his commands. | 3 | 3<|endoftext|> <|endoftext|>Nature's Revolt | {3}{G}{G} | Enchantment | rare | All lands are 2/2 creatures that are still lands. | The land rises up to defend against those who would spoil its beauty. | nan | nan<|endoftext|> <|endoftext|>Gnarlid Pack | {1}{G} | Creature — Beast | common | Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) enters the battlefield with a +1/+1 counter on it for each time it was kicked. | nan | 2 | 2<|endoftext|> <|endoftext|>Fell Stinger | {2}{B} | Creature — Zombie Scorpion | uncommon | Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, target player draws two cards and loses 2 life. | nan | 3 | 2<|endoftext|> <|endoftext|>Chandra, Heart of Fire | {3}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: deals 2 damage to any target. −9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Chandra, Flame's Catalyst | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: deals 3 damage to each opponent. −2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. −8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Zariel, Archduke of Avernus | {2}{R}{R} | Legendary Planeswalker — Zariel | rare | +1: Creatures you control get +1/+0 and gain haste until end of turn. 0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." −6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." | nan | nan | nan<|endoftext|> <|endoftext|>Vedalken Infuser | {3}{U} | Creature — Vedalken Wizard | uncommon | At the beginning of your upkeep, you may put a charge counter on target artifact. | "All plans begin as dreams. I intend to awaken them." | 1 | 4<|endoftext|> <|endoftext|>Diversionary Tactics | {3}{W} | Enchantment | uncommon | Tap two untapped creatures you control: Tap target creature. | "It's the oldest trick in the book," said Guff. "And I ought to know—I wrote it." | nan | nan<|endoftext|> <|endoftext|>Nebuchadnezzar | {3}{U}{B} | Legendary Creature — Human Wizard | uncommon | {X}, {T}: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Pulse of Murasa | {2}{G} | Instant | common | Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. | "Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all." | nan | nan<|endoftext|> <|endoftext|>Razormane Masticore | {5} | Artifact Creature — Masticore | rare | First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice unless you discard a card. At the beginning of your draw step, you may have deal 3 damage to target creature. | nan | 5 | 5<|endoftext|> <|endoftext|>Dismiss | {2}{U}{U} | Instant | uncommon | Counter target spell. Draw a card. | "There is nothing you can do that I cannot simply deny." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Pyretic Ritual | {1}{R} | Instant | common | Add {R}{R}{R}. | The Multiverse is filled with limitless power just waiting for someone to reach out and seize it. | nan | nan<|endoftext|> <|endoftext|>Siren Reaver | {3}{U} | Creature — Siren Pirate | uncommon | Raid — This spell costs {1} less to cast if you attacked this turn. Flying | "Prepare to be boarded." | 3 | 2<|endoftext|> <|endoftext|>Soul Transfer | {1}{B}{B} | Sorcery | rare | Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both. • Exile target creature or planeswalker. • Return target creature or planeswalker card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Vectis Agents | {3}{U}{B} | Artifact Creature — Human Rogue | common | {U}{B}: gets -2/-0 until end of turn and can't be blocked this turn. | With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis. | 4 | 3<|endoftext|> <|endoftext|>Utility Knife | {1} | Artifact — Equipment | common | When enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "Hold on a second, I have just the thing." | nan | nan<|endoftext|> <|endoftext|>Mistform Wakecaster | {4}{U} | Creature — Illusion | uncommon | Flying {1}: becomes the creature type of your choice until end of turn. {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Kotose, the Silent Spider | {3}{U}{B} | Legendary Creature — Human Ninja | rare | When enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. | nan | 4 | 4<|endoftext|> <|endoftext|>Spinerock Knoll | | Land | rare | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Void Winnower | {9} | Creature — Eldrazi | mythic | Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values. | "I used to think penthouses were for jerks but I'm starting to see the appeal." | 11 | 9<|endoftext|> <|endoftext|>Caribou Range | {2}{W}{W} | Enchantment — Aura | rare | Enchant land you control Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token." Sacrifice a Caribou token: You gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Lost in the Mist | {3}{U}{U} | Instant | common | Counter target spell. Return target permanent to its owner's hand. | The secrets she carried could have saved many lives, but they quietly drowned with her. | nan | nan<|endoftext|> <|endoftext|>Growth Cycle | {1}{G} | Instant | common | Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named in your graveyard. | "Shed your faded husk! Emerge sleeker and stronger!" —Tyris, fauna shaman | nan | nan<|endoftext|> <|endoftext|>Stone Rain | {2}{R} | Sorcery | common | Destroy target land. | nan | nan | nan<|endoftext|> <|endoftext|>S.N.E.A.K. Dispatcher | {1}{U} | Creature — Human Spy | uncommon | {2}{U}, {T}: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library. | nan | 2 | 1<|endoftext|> <|endoftext|>Tinder Wall | {G} | Creature — Plant Wall | common | Defender (This creature can't attack.) Sacrifice : Add {R}{R}. {R}, Sacrifice : It deals 2 damage to target creature it's blocking. | nan | 0 | 3<|endoftext|> <|endoftext|>Geothermal Bog | | Land — Swamp Mountain | common | ({T}: Add {B} or {R}.) enters the battlefield tapped. | There are still a few places where the natural dangers outweigh even those posed by Phyrexian sleeper agents. | nan | nan<|endoftext|> <|endoftext|>Mire Blight | {B} | Enchantment — Aura | common | Enchant creature When enchanted creature is dealt damage, destroy it. | "Is there anything in Guul Draz that *doesn't* suck the life out of you?" —Tarsa, Sea Gate sell-sword | nan | nan<|endoftext|> <|endoftext|>Honored Crop-Captain | {R}{W} | Creature — Human Warrior | uncommon | Whenever attacks, other attacking creatures get +1/+0 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Gavony Silversmith | {3}{W} | Creature — Human Soldier | common | When enters the battlefield, put a +1/+1 counter on each of up to two target creatures. | More than heat and the strength of his arm, it was his faith that gave the blade its unyielding edge. | 2 | 3<|endoftext|> <|endoftext|>Garrulous Sycophant | {2}{B} | Creature — Human Advisor | common | At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. | "Marchesa's poison is delivered by more than daggers." —Adriana, Captain of the Guard | 1 | 4<|endoftext|> <|endoftext|>Nahiri's Wrath | {2}{R} | Sorcery | mythic | As an additional cost to cast this spell, discard X cards. deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers. | "You brought this upon yourself, Sorin!" | nan | nan<|endoftext|> <|endoftext|>Bolas's Citadel | {3}{B}{B}{B} | Legendary Artifact | rare | You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. | nan | nan | nan<|endoftext|> <|endoftext|>Darklit Gargoyle | {1}{W} | Artifact Creature — Gargoyle | common | Flying {B}: gets +2/-1 until end of turn. | It shines in the darkness of its master's ambitions. | 1 | 2<|endoftext|> <|endoftext|>Márton Stromgald | {2}{R}{R} | Legendary Creature — Human Knight | rare | Whenever attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than . Whenever blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than . | nan | 1 | 1<|endoftext|> <|endoftext|>Surgical Metamorph | {3}{U} | Artifact Creature — Phyrexian Shapeshifter | rare | This spell costs {1} less to cast if you weren't the starting player. You may have enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types. | nan | 0 | 0<|endoftext|> <|endoftext|>Slimefoot, Thallid Transplant | {B}{G} | Legendary Creature — Fungus | rare | Whenever a Swamp or Forest enters the battlefield under your control, draft a card from 's spellbook. | nan | 2 | 2<|endoftext|> <|endoftext|>Lookout's Dispersal | {2}{U} | Instant | uncommon | This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}. | Her song plucks the strings of the storm, shifting wind and storm into a harmony that will carry her ship to safety. | nan | nan<|endoftext|> <|endoftext|>Goblin Cruciverbalist | {2}{R} | Creature — Goblin Wizard Guest | rare | Haste When enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U. Whenever attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word. | nan | 1 | 4<|endoftext|> <|endoftext|>Kaboom! | {4}{R} | Sorcery | rare | Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Circle of the Land Druid | {1}{G} | Creature — Gnome Druid | common | When enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When dies, return target land card from your graveyard to your hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Snarling Wolf | {G} | Creature — Wolf | common | {1}{G}: gets +2/+2 until end of turn. Activate only once each turn. | "Oh, thank the angels. It's not a werewolf, just a regular wo—" —Bruno, Ulvenwald guide, last words | 1 | 1<|endoftext|> <|endoftext|>Reverse Polarity | {W}{W} | Instant | uncommon | You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. | nan | nan | nan<|endoftext|> <|endoftext|>Absorb | {W}{U}{U} | Instant | rare | Counter target spell. You gain 3 life. | "In your misguided attempt to subvert the law, you have eloquently explained why the law must exist." | nan | nan<|endoftext|> <|endoftext|>Moonsnare Specialist | {3}{U} | Creature — Human Ninja | common | Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When enters the battlefield, return up to one target creature to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Kolaghan's Command | {1}{B}{R} | Instant | rare | Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • deals 2 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Guttersnipe | {2}{R} | Creature — Goblin Shaman | uncommon | Whenever you cast an instant or sorcery spell, deals 2 damage to each opponent. | "I found a new toy. Wanna play?" | 2 | 2<|endoftext|> <|endoftext|>Reya Dawnbringer | {6}{W}{W}{W} | Legendary Creature — Angel | rare | Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. | "You have not died until I consent." | 4 | 6<|endoftext|> <|endoftext|>Ravenous Leucrocota | {3}{G} | Creature — Beast | common | Vigilance {6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) | Hunger makes a leucrocota dangerous. A full belly makes it angry and dangerous. | 2 | 4<|endoftext|> <|endoftext|>Oni Possession | {2}{B} | Enchantment — Aura | uncommon | Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit. | nan | nan | nan<|endoftext|> <|endoftext|>Rampage of the Valkyries | {3}{W}{B} | Enchantment | uncommon | When enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature. | "This is a foul place. Cleanse it." | nan | nan<|endoftext|> <|endoftext|>Eager Construct | {2} | Artifact Creature — Construct | common | When enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | 2 | 2<|endoftext|> <|endoftext|>Repeated Reverberation | {2}{R}{R} | Instant | rare | When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies. | It's in the nature of fire to grow. | nan | nan<|endoftext|> <|endoftext|>Sokenzan Renegade | {2}{R} | Creature — Ogre Samurai Mercenary | uncommon | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of . | nan | 3 | 3<|endoftext|> <|endoftext|>Blazing Torch | {1} | Artifact — Equipment | uncommon | Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice : deals 2 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Rhox Bodyguard | {3}{G}{W} | Creature — Rhino Monk Soldier | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When enters the battlefield, you gain 3 life. | An enlightened soul caged in a body made for battle. | 2 | 3<|endoftext|> <|endoftext|>Diabolic Vision | {U}{B} | Sorcery | uncommon | Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. | "I have seen the true path. I will not warm myself by the fire—I will become the flame." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Thirst for Discovery | {2}{U} | Instant | uncommon | Draw three cards. Then discard two cards unless you discard a basic land card. | "This is your only warning, alchemist. The secrets of the sea are not yours to behold. Lord Krothuss will not be so merciful next time." —Runo Stromkirk | nan | nan<|endoftext|> <|endoftext|>Timebender | {U} | Creature — Human Wizard | uncommon | Morph {U} When is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. | nan | 1 | 1<|endoftext|> <|endoftext|>Katsumasa, the Animator | {2}{U}{U} | Legendary Creature — Moonfolk Artificer | rare | Flying {2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn. At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts. | nan | 3 | 3<|endoftext|> <|endoftext|>Gelatinous Genesis | {X}{X}{G} | Sorcery | rare | Create X X/X green Ooze creature tokens. | Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds. | nan | nan<|endoftext|> <|endoftext|>March of Reckless Joy | {X}{R} | Instant | rare | As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn. | nan | nan | nan<|endoftext|> <|endoftext|>Zealous Strike | {1}{W} | Instant | common | Target creature gets +2/+2 and gains first strike until end of turn. | "Cower, fiend. The night is yours no longer." | nan | nan<|endoftext|> <|endoftext|>Oppressive Rays | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate. | nan | nan | nan<|endoftext|> <|endoftext|>Loxodon Restorer | {4}{W}{W} | Creature — Elephant Cleric | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When enters the battlefield, you gain 4 life. | nan | 3 | 4<|endoftext|> <|endoftext|>Attended Healer | {3}{W} | Creature — Kor Cleric | uncommon | Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn. | "My cats have taught me more about the sacred than anything in some old ruin." | 2 | 3<|endoftext|> <|endoftext|>Cloudsteel Kirin | {2}{W} | Artifact Creature — Equipment Kirin | rare | Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 3 | 2<|endoftext|> <|endoftext|>Rot-Tide Gargantua | {3}{B}{B} | Creature — Zombie Kraken | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, each opponent sacrifices a creature. | Now that it doesn't need to breathe, its hunting ground extends well beyond the sea. | 5 | 4<|endoftext|> <|endoftext|>Yotian Dissident | {G}{W} | Creature — Human Artificer | uncommon | Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control. | "I joined this war to protect my homeland, not to destroy someone else's." | 1 | 1<|endoftext|> <|endoftext|>Elvish Archdruid | {1}{G}{G} | Creature — Elf Druid | rare | Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control. | "The elves tend the forest, and the forest sustains the elves. My role is to ensure that the cycle continues." | 2 | 2<|endoftext|> <|endoftext|>Dancing Scimitar | {4} | Artifact Creature — Spirit | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) | Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes; it even turned a couple of somersaults. | 1 | 5<|endoftext|> <|endoftext|>Beast Within | {2}{G} | Instant | uncommon | Destroy target permanent. Its controller creates a 3/3 green Beast creature token. | "Monsters dwell in every heart. We only think civilization tames them." ―Euphemia, Nexus watcher | nan | nan<|endoftext|> <|endoftext|>Mox Sapphire | {0} | Artifact | rare | {T}: Add {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Knight of Meadowgrain | {W}{W} | Creature — Kithkin Knight | uncommon | First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?" | 2 | 2<|endoftext|> <|endoftext|>Stormscape Apprentice | {U} | Creature — Human Wizard | common | {W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Armistice | {2}{W} | Enchantment | rare | {3}{W}{W}: You draw a card and target opponent gains 3 life. | We all must profit for peace to last. —Mercadian saying | nan | nan<|endoftext|> <|endoftext|>Ragemonger | {1}{B}{R} | Creature — Minotaur Shaman | uncommon | Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.) | nan | 2 | 3<|endoftext|> <|endoftext|>Surging Dementia | {1}{B} | Sorcery | common | Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.) Target player discards a card. | nan | nan | nan<|endoftext|> <|endoftext|>Shattered Dreams | {B} | Sorcery | uncommon | Target opponent reveals their hand. You choose an artifact card from it. That player discards that card. | Victims are lucky if they remember ever having had what was lost. | nan | nan<|endoftext|> <|endoftext|>Moonlit Wake | {2}{W} | Enchantment | uncommon | Whenever a creature dies, you gain 1 life. | "As long as Rushwood glows, no life is ever truly lost." —Ta-Karnst, Cho-Arrim healer | nan | nan<|endoftext|> <|endoftext|>Voice of the Woods | {3}{G}{G} | Creature — Elf | rare | Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. | The ritual of making draws upon the elves' memories and pasts. And elves have long memories and ancient pasts. | 2 | 2<|endoftext|> <|endoftext|>Distress | {B}{B} | Sorcery | common | Target player reveals their hand. You choose a nonland card from it. That player discards that card. | "They say the eyes are the windows to the soul. I like to break windows and take what's inside." —Braids, dementia summoner | nan | nan<|endoftext|> <|endoftext|>Huang Zhong, Shu General | {2}{W}{W} | Legendary Creature — Human Soldier | rare | can't be blocked by more than one creature. | "Virile in war, he kept the north in fear; His prodigies subdued the western sphere." | 2 | 3<|endoftext|> <|endoftext|>Stunt Double | {3}{U} | Creature — Shapeshifter | rare | Flash You may have enter the battlefield as a copy of any creature on the battlefield. | No duelist is without equal in Paliano. | 0 | 0<|endoftext|> <|endoftext|>Wolf of Devil's Breach | {3}{R}{R} | Creature — Elemental Wolf | mythic | Whenever attacks, you may pay {1}{R} and discard a card. If you do, deals damage to target creature or planeswalker equal to the discarded card's mana value. | "How can werewolves be considered abominations next to such creatures?" —Arlinn Kord | 5 | 5<|endoftext|> <|endoftext|>Jeweled Amulet | {0} | Artifact | uncommon | {1}, {T}: Put a charge counter on . Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on . {T}, Remove a charge counter from : Add one mana of 's last noted type. | nan | nan | nan<|endoftext|> <|endoftext|>Treefolk Seedlings | {2}{G} | Creature — Treefolk | uncommon | 's toughness is equal to the number of Forests you control. | The year that the brothers landed on Argoth, the trees produced five times as many seeds as normal. | 2 | *<|endoftext|> <|endoftext|>Vile Aggregate | {2}{R} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) 's power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) | nan | * | 5<|endoftext|> <|endoftext|>Gruul Locket | {3} | Artifact | common | {T}: Add {R} or {G}. {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice : Draw two cards. | "In life, it was a cunning survivor, fearless and quick. May its power pass to you as you wear its skull." —Gna, Gruul shaman | nan | nan<|endoftext|> <|endoftext|>Chime of Night | {1}{B} | Enchantment — Aura | common | Enchant creature When is put into a graveyard from the battlefield, destroy target nonblack creature. | Many sent to serve Davvol carried such instruments, as if to remind him who their true masters were. | nan | nan<|endoftext|> <|endoftext|>Venerated Loxodon | {4}{W} | Creature — Elephant Cleric | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When enters the battlefield, put a +1/+1 counter on each creature that convoked it. | nan | 4 | 4<|endoftext|> <|endoftext|>Ribskiff | {4} | Artifact — Vehicle | uncommon | Toxic 2 (Players dealt combat damage by this permanent also get two poison counters.) When enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 4<|endoftext|> <|endoftext|>Thoughtseize | {B} | Sorcery | rare | Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Beacon of Destruction | {3}{R}{R} | Instant | rare | deals 5 damage to any target. Shuffle into its owner's library. | The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Soulgorger | {3} | Snow Artifact Creature — Phyrexian Construct | rare | Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | The Phyrexian minds that constructed it did not live past its awakening. | 8 | 8<|endoftext|> <|endoftext|>Mishra, Eminent One | {2}{U}{B}{R} | Legendary Creature — Human Artificer | mythic | At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. | nan | 5 | 4<|endoftext|> <|endoftext|>Shield Broker | {3}{U}{U} | Creature — Cephalid Advisor | rare | When enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) | nan | 3 | 4<|endoftext|> <|endoftext|>Triskaidekaphile | {1}{U} | Creature — Human Wizard | rare | You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Sage Owl | {1}{U} | Creature — Bird | common | Flying When enters the battlefield, look at the top four cards of your library, then put them back in any order. | nan | 1 | 1<|endoftext|> <|endoftext|>Blue Sun's Zenith | {X}{U}{U}{U} | Instant | rare | Target player draws X cards. Shuffle into its owner's library. | "The Origin Query will wait. We must ensure we survive to return to it." —Pelyus, vedalken ordinar | nan | nan<|endoftext|> <|endoftext|>Avenging Angel | {3}{W}{W} | Creature — Angel | uncommon | Flying When dies, you may put it on top of its owner's library. | nan | 3 | 3<|endoftext|> <|endoftext|>Personal Tutor | {U} | Sorcery | uncommon | Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | nan | nan | nan<|endoftext|> <|endoftext|>Abominable Treefolk | {2}{G}{U} | Snow Creature — Treefolk | uncommon | Trample 's power and toughness are each equal to the number of snow permanents you control. When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | nan | * | *<|endoftext|> <|endoftext|>A-Celestial Regulator | {1}{W}{U} | Creature — Angel Advisor | common | Flying When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step. | nan | 1 | 4<|endoftext|> <|endoftext|>Oath of Chandra | {1}{R} | Legendary Enchantment | rare | When enters the battlefield, it deals 3 damage to target creature an opponent controls. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, deals 2 damage to each opponent. | "If it means that people can live in freedom, yeah, I'll keep watch." | nan | nan<|endoftext|> <|endoftext|>Stronghold Arena | {1}{B} | Enchantment | rare | Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) When enters the battlefield, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Trelasarra, Moon Dancer | {G}{W} | Legendary Creature — Elf Cleric | uncommon | Whenever you gain life, put a +1/+1 counter on and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ring of Thune | {2} | Artifact — Equipment | uncommon | Equipped creature has vigilance. (Attacking doesn't cause it to tap.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Wakestone Gargoyle | {3}{W} | Creature — Gargoyle | rare | Defender, flying {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. | Its pulsating cry shatters bonds of iron, granite, and servitude. | 3 | 4<|endoftext|> <|endoftext|>Jodah, Archmage Eternal | {1}{U}{R}{W} | Legendary Creature — Human Wizard | rare | Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | "Chronicles across the ages describe Jodah. They likely refer not to one mage, but to a family or an arcane title." —Arkol, Argivian scholar | 4 | 3<|endoftext|> <|endoftext|>Mammoth Spider | {4}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | "If a careless elf ends up caught in a spider's web, we must expect nature to take its course. Do not blame the spider for being a spider." —Dellin Berting, Tolarian entomologist | 3 | 5<|endoftext|> <|endoftext|>Circle of Protection: Black | {1}{W} | Enchantment | common | {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Cursed Land | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant land At the beginning of the upkeep of enchanted land's controller, deals 1 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Explorer's Scope | {1} | Artifact — Equipment | common | Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Grave Endeavor | {5}{B}{B} | Instant | rare | Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result. | Not alive, not dead, but definitely furious. | nan | nan<|endoftext|> <|endoftext|>Cartouche of Solidarity | {W} | Enchantment — Aura Cartouche | common | Enchant creature you control When enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. | nan | nan | nan<|endoftext|> <|endoftext|>Challenger Troll | {4}{G} | Creature — Troll | uncommon | Each creature you control with power 4 or greater can't be blocked by more than one creature. | For most, war is a calamity. For some, an opportunity. And for the very few, a pleasure. | 6 | 5<|endoftext|> <|endoftext|>Runed Crown | {3} | Artifact — Equipment | uncommon | When enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to . If you search your library this way, shuffle. Equipped creature gets +1/+1. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Galea, Kindler of Hope | {1}{G}{W}{U} | Legendary Creature — Elf Knight | mythic | Vigilance You may look at the top card of your library any time. You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control." | nan | 4 | 4<|endoftext|> <|endoftext|>Nimbus Swimmer | {X}{G}{U} | Creature — Leviathan | uncommon | Flying enters the battlefield with X +1/+1 counters on it. | The Simic soon discovered that the sky offered as few constraints on size as the sea. | 0 | 0<|endoftext|> <|endoftext|>Thrill of Possibility | {1}{R} | Instant | common | As an additional cost to cast this spell, discard a card. Draw two cards. | As the infection spread, Nahiri's thoughts grew tangled. She needed to protect what she loved from Phyrexia... or maybe only Phyrexia could protect what she loved. | nan | nan<|endoftext|> <|endoftext|>Umbra Stalker | {4}{B}{B}{B} | Creature — Elemental | rare | Chroma — 's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard. | Don't venture into the darkness, lest it decide not to let you leave. | * | *<|endoftext|> <|endoftext|>Fortify | {2}{W} | Instant | common | Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. | "Where metal is tainted and wood is scarce, we are best armed by faith." —Tavalus, acolyte of Korlis | nan | nan<|endoftext|> <|endoftext|>Exotic Curse | {2}{B} | Enchantment — Aura | common | Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control. | Fouler than a necromancer's kiss. —Jamuraan expression | nan | nan<|endoftext|> <|endoftext|>Illusionary Forces | {3}{U} | Creature — Illusion | uncommon | Flying Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "This school was founded in secret, operates in secret, and exists for the teaching of secrets. Those who would alter reality must first escape it." —Gerda Äagesdotter, Archmage of the Unseen | 4 | 4<|endoftext|> <|endoftext|>Ever-Watching Threshold | {2}{U} | Enchantment | rare | Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card. | "You think they know we're here?" —Orlo, goblin raider | nan | nan<|endoftext|> <|endoftext|>Three Visits | {1}{G} | Sorcery | uncommon | Search your library for a Forest card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Cloud Spirit | {2}{U} | Creature — Spirit | common | Flying can block only creatures with flying. | nan | 3 | 1<|endoftext|> <|endoftext|>Storm the Festival | {3}{G}{G}{G} | Sorcery | rare | Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Circle of Affliction | {1}{B} | Enchantment | uncommon | As enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Serra Advocate | {3}{W} | Creature — Angel | uncommon | Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. | An angel's blessing prepares a soldier for war better than a thousand military drills. | 2 | 2<|endoftext|> <|endoftext|>Codie, Vociferous Codex | {3} | Legendary Artifact Creature — Construct | rare | You can't cast permanent spells. {4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order. | nan | 1 | 4<|endoftext|> <|endoftext|>Awakening | {2}{G}{G} | Enchantment | rare | At the beginning of each upkeep, untap all creatures and lands. | "There are times when destiny calls forth a people and demands an action. *Now* is the time. *We* are the people. *This* is our action. Charge!" —Eladamri, Lord of Leaves | nan | nan<|endoftext|> <|endoftext|>Viashino Branchrider | {R} | Creature — Viashino Warrior | common | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Haste If was kicked, it enters the battlefield with two +1/+1 counters on it. {2}{R}: gets +2/+0 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Crag Saurian | {R}{R}{R} | Creature — Lizard | rare | Whenever a source deals damage to , that source's controller gains control of . | It follows the strongest leader—the one with the longest whip. | 4 | 4<|endoftext|> <|endoftext|>Soldevi Machinist | {1}{U} | Creature — Human Wizard Artificer | uncommon | {T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts. | "Perhaps this time the power of the artificers shall be used wisely." —Arcum Dagsson, Soldevi Machinist | 1 | 1<|endoftext|> <|endoftext|>Dragons | | Card | rare | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Deceiver Exarch | {2}{U} | Creature — Phyrexian Cleric | uncommon | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, choose one — • Untap target permanent you control. • Tap target permanent an opponent controls. | nan | 1 | 4<|endoftext|> <|endoftext|>Strength of the Tajuru | {X}{G}{G} | Instant | rare | Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them. | nan | nan | nan<|endoftext|> <|endoftext|>Lava Tubes | | Land | rare | doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from . {T}: Add {B} or {R}. Put a depletion counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Sorin's Thirst | {B}{B} | Instant | common | deals 2 damage to target creature and you gain 2 life. | "All your steel won't protect you if your will is weak." | nan | nan<|endoftext|> <|endoftext|>Crackle with Power | {X}{X}{X}{R}{R} | Sorcery | mythic | deals five times X damage to each of up to X targets. | Will gasped as Rowan drew from the raw power of the Strixhaven Snarl. For a moment, she was luminous, transcendent, terrible. | nan | nan<|endoftext|> <|endoftext|>Pearled Unicorn | {2}{W} | Creature — Unicorn | common | | "'Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' 'Well, now that we have seen each other,' said the Unicorn, 'if you'll believe in me, I'll believe in you.'" —Lewis Carroll | 2 | 2<|endoftext|> <|endoftext|>Culmination of Studies | {X}{U}{R} | Sorcery | rare | Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, deals 1 damage to each opponent. | nan | nan | nan<|endoftext|> <|endoftext|>Catti-brie of Mithral Hall | {G}{W} | Legendary Creature — Human Archer | rare | First strike, reach Whenever attacks, put a +1/+1 counter on it for each Equipment attached to it. {1}, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way. | nan | 2 | 2<|endoftext|> <|endoftext|>Ashen Rider | {4}{W}{W}{B}{B} | Creature — Archon | rare | Flying When enters the battlefield or dies, exile target permanent. | One offering to appease her on her arrival. Another to celebrate her departure. | 5 | 5<|endoftext|> <|endoftext|>Sinister Reflections | {1}{U} | Instant | rare | Conjure a duplicate of each of up to two target nontoken creatures you control into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>High Tide | {U} | Instant | uncommon | Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. | "May Svyelun's waves drown your memory." —Traditional merfolk curse | nan | nan<|endoftext|> <|endoftext|>Forgestoker Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying {1}{R}: deals 1 damage to target creature. That creature can't block this combat. Activate only if is attacking. | The Akroans fashion their helms to honor the dragons, not to protect against them, as that would be of little help. | 5 | 4<|endoftext|> <|endoftext|>Rabid Wombat | {2}{G}{G} | Creature — Wombat | uncommon | Vigilance gets +2/+2 for each Aura attached to it. | nan | 0 | 1<|endoftext|> <|endoftext|>Akki Coalflinger | {1}{R}{R} | Creature — Goblin Shaman | uncommon | First strike {R}, {T}: Attacking creatures gain first strike until end of turn. | No matter where you find them, goblins love rocks. | 2 | 2<|endoftext|> <|endoftext|>Karfell Kennel-Master | {4}{B} | Creature — Zombie Berserker | common | When enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | Trapped in a realm of dead flesh and scarce hunting, the ravenous wolves of Karfell follow the Dread Marn to warm game. | 4 | 4<|endoftext|> <|endoftext|>Mental Note | {U} | Instant | common | Mill two cards. Draw a card. | Some minds are more open than others. | nan | nan<|endoftext|> <|endoftext|>Arcbound Slasher | {4}{R} | Artifact Creature — Cat | common | Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.) | nan | 0 | 0<|endoftext|> <|endoftext|>Investigator's Journal | {2} | Artifact — Clue | rare | enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. {2}, {T}, Remove a suspect counter from : Draw a card. {2}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Mobile Garrison | {3} | Artifact — Vehicle | common | Whenever attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 4<|endoftext|> <|endoftext|>Gate to Phyrexia | {B}{B} | Enchantment | uncommon | Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn. | "The warm rain of grease on my face immediately made it clear I had entered Phyrexia." —Jarsyl, *Diary* | nan | nan<|endoftext|> <|endoftext|>Celestial Prism | {3} | Artifact | uncommon | {2}, {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Penance | {2}{W} | Enchantment | uncommon | Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Keldon Warlord | {2}{R}{R} | Creature — Human Barbarian | uncommon | 's power and toughness are each equal to the number of non-Wall creatures you control. | nan | * | *<|endoftext|> <|endoftext|>Kaalia, Zenith Seeker | {R}{W}{B} | Legendary Creature — Human Cleric | mythic | Flying, vigilance When enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|> <|endoftext|>Slate of Ancestry | {4} | Artifact | rare | {4}, {T}, Discard your hand: Draw a card for each creature you control. | The pattern of life can be studied like a book, if you know how to read it. | nan | nan<|endoftext|> <|endoftext|>Jhoira of the Ghitu | {1}{U}{R} | Legendary Creature — Human Wizard | rare | {2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) | nan | 2 | 2<|endoftext|> <|endoftext|>Phantom Nomad | {1}{W} | Creature — Spirit Nomad | common | enters the battlefield with two +1/+1 counters on it. If damage would be dealt to , prevent that damage. Remove a +1/+1 counter from . | nan | 0 | 0<|endoftext|> <|endoftext|>Speaker of the Heavens | {W} | Creature — Human Cleric | rare | Vigilance, lifelink {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery. | "All are welcome in the angels' light." | 1 | 1<|endoftext|> <|endoftext|>Divine Favor | {1}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3. | With an armory of light, even the squire may champion her people. | nan | nan<|endoftext|> <|endoftext|>Elvish Dreadlord | {3}{B}{B} | Creature — Zombie Elf | rare | Deathtouch When dies, non-Elf creatures get -3/-3 until end of turn. Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Bone Mask | {4} | Artifact | rare | {2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way. | "The protection offered comes at a price. How numerous are your kin?" —Purraj of Urborg | nan | nan<|endoftext|> <|endoftext|>Misty Rainforest | | Land | mythic | {T}, Pay 1 life, Sacrifice : Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Cataclysmic Gearhulk | {3}{W}{W} | Artifact Creature — Construct | mythic | Vigilance When enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. | nan | 4 | 5<|endoftext|> <|endoftext|>Skymarch Bloodletter | {2}{B} | Creature — Vampire Soldier | common | Flying When enters the battlefield, target opponent loses 1 life and you gain 1 life. | From the perpetual shadowsmoke that hung above the ship, a silent form emerged, lips curled with malice and anticipation. | 2 | 2<|endoftext|> <|endoftext|>Eyetwitch | {B} | Creature — Eye Bat | uncommon | Flying When dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | Oculomancers see the ideal potion ingredient. The bats don't see it that way. | 1 | 1<|endoftext|> <|endoftext|>Dauthi Mercenary | {2}{B} | Creature — Dauthi Knight Mercenary | common | Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: gets +1/+0 until end of turn. | "The Dauthi believe they dignify murder by paying for it." —Lyna, Soltari emissary | 2 | 1<|endoftext|> <|endoftext|>Urborg Uprising | {4}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand. Draw a card. | In Urborg, few things are less permanent than death. | nan | nan<|endoftext|> <|endoftext|>Untamed Wilds | {2}{G} | Sorcery | uncommon | Search your library for a basic land card, put that card onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Nagging Thoughts | {1}{U} | Sorcery | common | Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Temple of Abandon | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {R} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Heavenly Qilin | {2}{W} | Creature — Kirin | common | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever attacks, another target creature you control gains flying until end of turn. | It strides through the universe as though stepping on the stars, crossing freely between the celestial and earthly worlds. | 2 | 2<|endoftext|> <|endoftext|>Deeproot Elite | {1}{G} | Creature — Merfolk Warrior | rare | Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. | "You think I stand alone? I have the forest at my call, the waters at my back. I outnumber you." | 1 | 1<|endoftext|> <|endoftext|>Sage of the Beyond | {5}{U}{U} | Creature — Spirit Giant | rare | Flying Spells you cast from anywhere other than your hand cost {2} less to cast. Foretell {4}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 5 | 5<|endoftext|> <|endoftext|>Domri, Chaos Bringer | {2}{R}{G} | Legendary Planeswalker — Domri | mythic | +1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." | nan | nan | nan<|endoftext|> <|endoftext|>Lantern of the Lost | {1} | Artifact | uncommon | When enters the battlefield, exile target card from a graveyard. {1}, {T}, Exile : Exile all cards from all graveyards, then draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Water Elemental | {3}{U}{U} | Creature — Elemental | uncommon | | Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms. | 5 | 4<|endoftext|> <|endoftext|>Shambling Vent | | Land | rare | enters the battlefield tapped. {T}: Add {W} or {B}. {1}{W}{B}: becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Shivan Devastator | {X}{R} | Creature — Dragon Hydra | mythic | Flying, haste enters the battlefield with X +1/+1 counters on it. | There were many reasons why Shiv was not high on Sheoldred's list of places to conquer: big, fiery reasons. | 0 | 0<|endoftext|> <|endoftext|>Necroplasm | {1}{B}{B} | Creature — Ooze | rare | At the beginning of your upkeep, put a +1/+1 counter on . At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on . Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | nan | 1 | 1<|endoftext|> <|endoftext|>Temple of Deceit | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {U} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Worthy Cause | {W} | Instant | uncommon | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Green Ward | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has protection from green. This effect doesn't remove . | nan | nan | nan<|endoftext|> <|endoftext|>Ash Zealot | {R}{R} | Creature — Human Warrior | rare | First strike, haste Whenever a player casts a spell from a graveyard, deals 3 damage to that player. | "Smarter than death? Let's see you outsmart my mace, necromancer!" | 2 | 2<|endoftext|> <|endoftext|>Cultivator of Blades | {3}{G}{G} | Creature — Elf Artificer | rare | Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Whenever attacks, you may have other attacking creatures get +X/+X until end of turn, where X is 's power. | nan | 1 | 1<|endoftext|> <|endoftext|>Void Attendant | {2}{G} | Creature — Eldrazi Processor | uncommon | Devoid (This card has no color.) {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | The Eldrazi don't merely extinguish life—they supplant it. | 2 | 3<|endoftext|> <|endoftext|>Magus of the Moon | {2}{R} | Creature — Human Wizard | rare | Nonbasic lands are Mountains. | Tidal forces of the blood moon wrench and buckle the land, drawing monoliths of stone and soil toward the flaming orb. | 2 | 2<|endoftext|> <|endoftext|>Shifting Sliver | {3}{U} | Creature — Sliver | uncommon | Slivers can't be blocked except by Slivers. | Once the last few slivers the Riptide Project controlled were dead, there was nothing to keep the island from being completely overrun. | 2 | 2<|endoftext|> <|endoftext|>Biblioplex Kraken | {4}{U} | Creature — Kraken | uncommon | When enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Whenever attacks, you may return another creature you control to its owner's hand. If you do, can't be blocked this turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Ghostform | {1}{U} | Sorcery | common | Up to two target creatures can't be blocked this turn. | "There's no such thing as 'impenetrable.'" | nan | nan<|endoftext|> <|endoftext|>Thundering Giant | {3}{R}{R} | Creature — Giant | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.) | The giant was felt a few seconds before he was seen. | 4 | 3<|endoftext|> <|endoftext|>Eldrazi | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Psychic Purge | {U} | Sorcery | uncommon | deals 1 damage to any target. When a spell or ability an opponent controls causes you to discard , that player loses 5 life. | nan | nan | nan<|endoftext|> <|endoftext|>Shepherd of Heroes | {4}{W} | Creature — Angel Cleric | common | Flying When enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Rest, friends. I will protect you." | 3 | 4<|endoftext|> <|endoftext|>Flummoxed Cyclops | {3}{R} | Creature — Cyclops | common | Reach Whenever two or more creatures your opponents control attack, can't block this combat. | "A cyclops thinks slowly but strikes quickly. Try to keep it thinking." —Brigone, soldier of Meletis | 4 | 4<|endoftext|> <|endoftext|>Drogskol Reinforcements | {3}{W} | Creature — Spirit Soldier | rare | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control. | nan | 2 | 2<|endoftext|> <|endoftext|>Giant Harbinger | {4}{R} | Creature — Giant Shaman | uncommon | When enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top. | nan | 3 | 4<|endoftext|> <|endoftext|>Spidersilk Net | {0} | Artifact — Equipment | common | Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Rage-Scarred Berserker | {4}{B} | Creature — Minotaur Berserker | common | When enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | The fury of the slaughter god Mogis burns within him. | 5 | 4<|endoftext|> <|endoftext|>Spike Hatcher | {6}{G} | Creature — Spike | rare | enters the battlefield with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from : Regenerate . | nan | 0 | 0<|endoftext|> <|endoftext|>Bronzehide Lion | {G}{W} | Creature — Cat | rare | {G}{W}: gains indestructible until end of turn. When dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. | nan | 3 | 3<|endoftext|> <|endoftext|>Illicit Shipment | {3}{B}{B} | Sorcery | uncommon | Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) Search your library for a card, put it into your hand, then shuffle. | Whatever the Maestros had ordered, it wasn't anyone's business, including his. | nan | nan<|endoftext|> <|endoftext|>Archon of Redemption | {3}{W}{W} | Creature — Archon | rare | Flying Whenever or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. | Until Emeria is freed, he raises his sword in her name. | 3 | 4<|endoftext|> <|endoftext|>Primalcrux | {G}{G}{G}{G}{G}{G} | Creature — Elemental | rare | Trample Chroma — 's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. | When nature is backed into a corner, just like its children, it lashes out. | * | *<|endoftext|> <|endoftext|>Impeccable Timing | {1}{W} | Instant | common | deals 3 damage to target attacking or blocking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Kilnmouth Dragon | {5}{R}{R} | Creature — Dragon | rare | Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying {T}: deals damage equal to the number of +1/+1 counters on it to any target. | nan | 5 | 5<|endoftext|> <|endoftext|>Organic Extinction | {8}{W}{W} | Sorcery | rare | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Destroy all nonartifact creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Cathartic Reunion | {1}{R} | Sorcery | common | As an additional cost to cast this spell, discard two cards. Draw three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Arashin Foremost | {1}{W}{W} | Creature — Human Warrior | rare | Double strike Whenever enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. | "I would gladly give my life if it would inspire my clan to victory." | 2 | 2<|endoftext|> <|endoftext|>Unleash the Inferno | {1}{B}{R}{G} | Instant | rare | deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage. | nan | nan | nan<|endoftext|> <|endoftext|>Hoarding Dragon | {3}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, you may search your library for an artifact card, exile it, then shuffle. When dies, you may put the exiled card into its owner's hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Fiend Hunter | {1}{W}{W} | Creature — Human Cleric | uncommon | When enters the battlefield, you may exile another target creature. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 1 | 3<|endoftext|> <|endoftext|>Eldrazi Displacer | {2}{W} | Creature — Eldrazi | rare | Devoid (This card has no color.) {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.) | nan | 3 | 3<|endoftext|> <|endoftext|>Chevill, Bane of Monsters | {B}{G} | Legendary Creature — Human Rogue | mythic | Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Thunder Strike | {1}{R} | Instant | common | Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | Lightning reflexes, thunderous might. | nan | nan<|endoftext|> <|endoftext|>Grixis Panorama | | Land | common | {T}: Add {C}. {1}, {T}, Sacrifice : Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | There is no height above Grixis that is free from the stench of death. | nan | nan<|endoftext|> <|endoftext|>Joven's Ferrets | {G} | Creature — Ferret | common | Whenever attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked this turn. They don't untap during their controller's next untap step. | nan | 1 | 1<|endoftext|> <|endoftext|>Jalira, Master Polymorphist | {3}{U} | Legendary Creature — Human Wizard | uncommon | {2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. | "You can become anything if I just put my mind to it." | 2 | 2<|endoftext|> <|endoftext|>Swift Maneuver | {1}{W} | Instant | common | Prevent the next 2 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. | Darien's call to Yavimaya would have fallen red to the snow had it not been for the agility of the aesthir. | nan | nan<|endoftext|> <|endoftext|>Karlach, Tiefling Punisher | {1}{B}{R} | Legendary Creature — Tiefling Barbarian | rare | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Survival Cache | {2}{W} | Sorcery | uncommon | You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Mindblade Render | {1}{B} | Creature — Azra Warrior | rare | Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. | "There will be no secrets between us... like it or not." | 1 | 3<|endoftext|> <|endoftext|>Thieving Magpie | {2}{U}{U} | Creature — Bird | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever deals damage to an opponent, draw a card. | Rayne once made several unkind comparisons between the bird's naked opportunism and Urza's. | 1 | 3<|endoftext|> <|endoftext|>Chatter of the Squirrel | {G} | Sorcery | common | Create a 1/1 green Squirrel creature token. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Noble Heritage | {1}{W} | Legendary Enchantment — Background | rare | Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.) | nan | nan | nan<|endoftext|> <|endoftext|>Veil of Assimilation | {1}{W} | Artifact | uncommon | Whenever or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. | "Hear only harmony. See only glory. Speak only truth." —Atraxa | nan | nan<|endoftext|> <|endoftext|>Marauding Blight-Priest | {2}{B} | Creature — Vampire Cleric | common | Whenever you gain life, each opponent loses 1 life. | "The vampires never had gods. We followed our bloodchiefs. Now they are gone. What is left? Destruction and death, my friends. That is enough." | 3 | 2<|endoftext|> <|endoftext|>Sarkhan, Fireblood | {1}{R}{R} | Legendary Planeswalker — Sarkhan | mythic | +1: You may discard a card. If you do, draw a card. +1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. −7: Create four 5/5 red Dragon creature tokens with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Blazing Volley | {R} | Sorcery | common | deals 1 damage to each creature your opponents control. | The arrows fell like fiery rain, and for a moment, the sky itself seemed to burn. | nan | nan<|endoftext|> <|endoftext|>Golos, Tireless Pilgrim | {5} | Legendary Artifact Creature — Scout | rare | When enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. | nan | 3 | 5<|endoftext|> <|endoftext|>Stromkirk Occultist | {2}{R} | Creature — Vampire Horror | rare | Trample Whenever deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 3 | 2<|endoftext|> <|endoftext|>Indrik Stomphowler | {4}{G} | Creature — Beast | uncommon | When enters the battlefield, destroy target artifact or enchantment. | "An indrik's howl has destructive power much subtler than that of its crushing foot. The sound is mundane, but inaudible vibrations scatter and sunder magical contrivances." —Simic research notes | 4 | 4<|endoftext|> <|endoftext|>Dire Fleet Warmonger | {1}{B}{R} | Creature — Orc Pirate | uncommon | At the beginning of combat on your turn, you may sacrifice another creature. If you do, gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 3 | 3<|endoftext|> <|endoftext|>Petrified Field | | Land | rare | {T}: Add {C}. {T}, Sacrifice : Return target land card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Provoke | {1}{G} | Instant | common | Untap target creature you don't control. That creature blocks this turn if able. Draw a card. | "Never start a fight you can't finish." —Padril, council guardian | nan | nan<|endoftext|> <|endoftext|>Cyclonic Rift | {1}{U} | Instant | rare | Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | The Izzet specialize in unnatural disaster. | nan | nan<|endoftext|> <|endoftext|>Razaketh, the Foulblooded | {5}{B}{B}{B} | Legendary Creature — Demon | mythic | Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle. | nan | 8 | 8<|endoftext|> <|endoftext|>Elvish Scout | {G} | Creature — Elf Scout | common | {G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. | "Even for Elves, they were stealthy little twerps. They'd taken our measure before we'd even seen them." —Marshall Volnikov | 1 | 1<|endoftext|> <|endoftext|>Tuskguard Captain | {2}{G} | Creature — Human Warrior | uncommon | Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample. | One quiet word sets off the stampede. | 2 | 3<|endoftext|> <|endoftext|>Three Dreams | {4}{W} | Sorcery | rare | Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle. | "Choose one to heal, one to harm, and one to grant you the prudence to use them." —Miotri, auratouched mage | nan | nan<|endoftext|> <|endoftext|>Trigger Happy | {1}{R} | Instant | uncommon | Choose a triggered ability of target permanent. It triggers. You control that ability. | Whenever you copy a triggered ability, you may do a little dance. | nan | nan<|endoftext|> <|endoftext|>Alloy Golem | {6} | Artifact Creature — Golem | uncommon | As enters the battlefield, choose a color. is the chosen color. (It's still an artifact.) | "We turned old weapons into new warriors." —Jhoira, master artificer | 4 | 4<|endoftext|> <|endoftext|>Wayward Angel | {4}{W}{W} | Creature — Angel Horror | rare | Flying, vigilance Threshold — As long as seven or more cards are in your graveyard, gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." | nan | 4 | 4<|endoftext|> <|endoftext|>Zealous Inquisitor | {2}{W} | Creature — Human Cleric | common | {1}{W}: The next 1 damage that would be dealt to this turn is dealt to target creature instead. | "I only return what rightly belongs to another." | 2 | 2<|endoftext|> <|endoftext|>Zombie Boa | {4}{B} | Creature — Zombie Snake | common | {1}{B}: Choose a color. Whenever becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery. | It doesn't need to feed, but still it hungers. | 3 | 3<|endoftext|> <|endoftext|>Windseeker Centaur | {1}{R}{R} | Creature — Centaur | rare | Vigilance | Loyal and passionate in battle, the Windseeker tribe roams the Green Lands near the Honeyed Sea. | 2 | 2<|endoftext|> <|endoftext|>Obsidian Fireheart | {1}{R}{R}{R} | Creature — Elemental | mythic | {1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after has left the battlefield.) | nan | 4 | 4<|endoftext|> <|endoftext|>Hall of Triumph | {3} | Legendary Artifact | rare | As enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. | Heroes act without thought of glory or reward. Accolades are a consequence, not a goal. | nan | nan<|endoftext|> <|endoftext|>Disciple of the Ring | {3}{U}{U} | Creature — Human Wizard | rare | {1}, Exile an instant or sorcery card from your graveyard: Choose one — • Counter target noncreature spell unless its controller pays {2}. • gets +1/+1 until end of turn. • Tap target creature. • Untap target creature. | nan | 3 | 4<|endoftext|> <|endoftext|>Imperial Hellkite | {5}{R}{R} | Creature — Dragon | rare | Flying Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle. | nan | 6 | 6<|endoftext|> <|endoftext|>Brilliant Spectrum | {3}{U} | Sorcery | common | Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards. | There are more sights on Zendikar than the eyes can see. | nan | nan<|endoftext|> <|endoftext|>Dark Salvation | {X}{X}{B} | Sorcery | rare | Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. | Countless ghouls surged through Thraben's streets, and with them came the city's salvation. | nan | nan<|endoftext|> <|endoftext|>Endurance | {1}{G}{G} | Creature — Elemental Incarnation | mythic | Flash Reach When enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand. | nan | 3 | 4<|endoftext|> <|endoftext|>Facevaulter | {B} | Creature — Goblin Warrior | common | {B}, Sacrifice a Goblin: gets +2/+2 until end of turn. | Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot. | 1 | 1<|endoftext|> <|endoftext|>Mana Reflection | {4}{G}{G} | Enchantment | rare | If you tap a permanent for mana, it produces twice as much of that mana instead. | Despite its darkness, Shadowmoor doesn't want for growth. Legions of creeping things thrive in the shade. | nan | nan<|endoftext|> <|endoftext|>Rienne, Angel of Rebirth | {2}{R}{G}{W} | Legendary Creature — Angel | mythic | Flying Other multicolored creatures you control get +1/+0. Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step. | nan | 5 | 4<|endoftext|> <|endoftext|>Sustainer of the Realm | {2}{W}{W} | Creature — Angel | common | Flying Whenever blocks, it gets +0/+2 until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Aven Warcraft | {2}{W} | Instant | uncommon | Creatures you control get +0/+2 until end of turn. Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mossfire Egg | {1} | Artifact | uncommon | {2}, {T}, Sacrifice : Add {R}{G}. Draw a card. | "Can you feel your instincts overwhelm your reason?" —Watnik, master glassblower | nan | nan<|endoftext|> <|endoftext|>Gavony Township | | Land | rare | {T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Sejiri Refuge | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {W} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Stormchaser Chimera | {2}{U}{R} | Creature — Chimera | uncommon | Flying {2}{U}{R}: Scry 1, then reveal the top card of your library. gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | 2 | 3<|endoftext|> <|endoftext|>Ethereal Armor | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike. | Metal is scarce, smiths are pricey, and plate mail is heavy. | nan | nan<|endoftext|> <|endoftext|>Eyes Everywhere | {2}{U} | Enchantment | uncommon | At the beginning of your upkeep, scry 1. {5}{U}: Exchange control of and target nonland permanent. Activate only as a sorcery. | "They've got eyes inside my head!" | nan | nan<|endoftext|> <|endoftext|>Crackling Doom | {R}{W}{B} | Instant | rare | deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls. | Do not fear the lightning. Fear the one it obeys. | nan | nan<|endoftext|> <|endoftext|>Decree of Annihilation | {8}{R}{R} | Sorcery | mythic | Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle , destroy all lands. | nan | nan | nan<|endoftext|> <|endoftext|>Obelisk of Jund | {3} | Artifact | common | {T}: Add {B}, {R}, or {G}. | Volcanic ash-winds batter it, climbing vines overwhelm it, dragonfire roasts it, and yet it still stands as a testament to a forgotten world. | nan | nan<|endoftext|> <|endoftext|>Avian Changeling | {2}{W} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) Flying | Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form. | 2 | 2<|endoftext|> <|endoftext|>Aid from the Cowl | {3}{G}{G} | Enchantment | rare | Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Gravity Well | {1}{G}{G} | Enchantment | uncommon | Whenever a creature with flying attacks, it loses flying until end of turn. | Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could. | nan | nan<|endoftext|> <|endoftext|>Greater Gargadon | {9}{R} | Creature — Beast | rare | Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from . Activate only if is suspended. | nan | 9 | 7<|endoftext|> <|endoftext|>Ancient Carp | {4}{U} | Creature — Fish | common | | "Why eat now what could one day grow into a feast?" —Ojutai, translated from Draconic | 2 | 5<|endoftext|> <|endoftext|>Memory Lapse | {1}{U} | Instant | common | Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. | "Um . . . oh . . . what was I saying?" —Reveka, Wizard Savant | nan | nan<|endoftext|> <|endoftext|>Protean War Engine | {R}{W} | Artifact — Vehicle | mythic | As enters the battlefield, draft a card from 's spellbook and exile it. Whenever becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. Crew 3 | nan | 0 | 4<|endoftext|> <|endoftext|>Soltari Monk | {W}{W} | Creature — Soltari Monk Cleric | uncommon | Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) | "Prayer rarely explains." —Orim, Samite healer | 2 | 1<|endoftext|> <|endoftext|>Scattered Groves | | Land — Forest Plains | rare | ({T}: Add {G} or {W}.) enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Benthic Giant | {5}{U} | Creature — Giant | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "Some fates you can see coming for you, plain as day, and there's nothing you can do about them." —Callaphe the mariner | 4 | 5<|endoftext|> <|endoftext|>Ancient Grudge | {1}{R} | Instant | common | Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | If there's anything a werewolf hates, it's a collar-especially Avacyn's Collar, the symbol of her church. | nan | nan<|endoftext|> <|endoftext|>Corrupted Grafstone | {2} | Artifact | rare | enters the battlefield tapped. {T}: Choose a color of a card in your graveyard. Add one mana of that color. | It is all too easy to disturb the Blessed Sleep. | nan | nan<|endoftext|> <|endoftext|>Reshape the Earth | {6}{G}{G}{G} | Sorcery | mythic | Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Arjun, the Shifting Flame | {4}{U}{R} | Legendary Creature — Sphinx Wizard | rare | Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. | He speaks directly into his supplicants' minds using fiery words that inflame their thoughts and incite their passions. | 5 | 5<|endoftext|> <|endoftext|>Dross Prowler | {2}{B} | Creature — Zombie | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | "I would never have believed that on a world with four suns there could exist a place so dark." —Glissa Sunseeker | 2 | 1<|endoftext|> <|endoftext|>Rhonas's Stalwart | {1}{G} | Creature — Human Warrior | common | You may exert as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Biovisionary | {1}{G}{U} | Creature — Human Wizard | rare | At the beginning of the end step, if you control four or more creatures named , you win the game. | He tired of his fellow researchers and their useless prattling, so he decided to make a network of scholars with whom he could carry a conversation. | 2 | 3<|endoftext|> <|endoftext|>Shoot Down | {3}{G} | Sorcery | common | Exile target artifact, enchantment, or creature with flying. | Gwenna stayed her hand only once, to save young Harbin's life—a mistake she would never repeat. | nan | nan<|endoftext|> <|endoftext|>High Sentinels of Arashin | {3}{W} | Creature — Bird Soldier | rare | Flying gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature. | nan | 3 | 4<|endoftext|> <|endoftext|>Dogsnail Engine | | Artifact — Contraption | uncommon | Whenever you crank , target player gains life equal to the greatest power among creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Arm the Cathars | {1}{W}{W} | Sorcery | uncommon | Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. | Faith is a cathar's greatest weapon, but a sword of blessed silver is a close second. | nan | nan<|endoftext|> <|endoftext|>Sigil of Valor | {2} | Artifact — Equipment | uncommon | Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "This war will be over quickly, so we can afford to make the medals out of gold." —Dispatch from the Merchant Council of Korlis | nan | nan<|endoftext|> <|endoftext|>Bloom Tender | {1}{G} | Creature — Elf Druid | rare | {T}: For each color among permanents you control, add one mana of that color. | "What, these old things? They were just lying around, gathering dust. I figured I might as well put them to use." | 1 | 1<|endoftext|> <|endoftext|>Anafenza, Kin-Tree Spirit | {W}{W} | Legendary Creature — Spirit Soldier | rare | Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Martyred for worshipping her ancestors, she now walks among them. | 2 | 2<|endoftext|> <|endoftext|>Thran Lens | {2} | Artifact | rare | All permanents are colorless. | "Every device in the rig is evidence of Thran enlightenment. All mana was the same to them, whether from rock or water, growth or decay. Can you imagine such unity of vision?" —Urza, journal | nan | nan<|endoftext|> <|endoftext|>Brass-Talon Chimera | {4} | Artifact Creature — Chimera | uncommon | First strike Sacrifice : Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.) | nan | 2 | 2<|endoftext|> <|endoftext|>Mnemonic Nexus | {3}{U} | Instant | uncommon | Each player shuffles their graveyard into their library. | True enlightenment comes not with a new thought, but with understanding of all the old ones. | nan | nan<|endoftext|> <|endoftext|>Magnivore | {2}{R}{R} | Creature — Lhurgoyf | rare | Haste (This creature can attack and {T} as soon as it comes under your control.) 's power and toughness are each equal to the number of sorcery cards in all graveyards. | nan | * | *<|endoftext|> <|endoftext|>Lava Hounds | {2}{R}{R} | Creature — Dog | rare | Haste When enters the battlefield, it deals 4 damage to you. | nan | 4 | 4<|endoftext|> <|endoftext|>Desert | | Land — Desert | common | {T}: Add {C}. {T}: deals 1 damage to target attacking creature. Activate only during the end of combat step. | nan | nan | nan<|endoftext|> <|endoftext|>Spark Harvest | {B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker. | With the harvest of Domri's spark, the Elderspell began to fuel Bolas's ascension to godhood. | nan | nan<|endoftext|> <|endoftext|>Ichor Rats | {1}{B}{B} | Creature — Phyrexian Rat | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When enters the battlefield, each player gets a poison counter. | nan | 2 | 1<|endoftext|> <|endoftext|>Skyhunter Prowler | {2}{W} | Creature — Cat Knight | common | Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) | As tireless as her mount, a skyhunter's vigil is measured in days. | 1 | 3<|endoftext|> <|endoftext|>Razorfield Rhino | {6} | Artifact Creature — Rhino | common | Metalcraft — gets +2/+2 as long as you control three or more artifacts. | Adapted to tread on razorgrass, the rhino proved adept at treading on Phyrexians as well. | 4 | 4<|endoftext|> <|endoftext|>Crown of Doom | {3} | Artifact | rare | Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. {2}: Target player other than 's owner gains control of it. Activate only during your turn. | Every head it rests upon winds up severed. | nan | nan<|endoftext|> <|endoftext|>Azor, the Lawbringer | {2}{W}{W}{U}{U} | Legendary Creature — Sphinx | mythic | Flying When enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards. | nan | 6 | 6<|endoftext|> <|endoftext|>Silverquill Command | {2}{W}{B} | Sorcery | rare | Choose two — • Target creature gets +3/+3 and gains flying until end of turn. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Target player draws a card and loses 1 life. • Target opponent sacrifices a creature. | nan | nan | nan<|endoftext|> <|endoftext|>Spectral Bears | {1}{G} | Creature — Bear Spirit | uncommon | Whenever attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step. | "I hear there are Bears—or spirits—that guard caravans passing through the forest." —Gulsen, Abbey Matron | 3 | 3<|endoftext|> <|endoftext|>Stiltstrider | {3}{G}{G} | Creature — Rhino Performer | common | Reach When enters the battlefield, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. | Impossibly tall, improbably elegant. | 5 | 4<|endoftext|> <|endoftext|>Skyclave Relic | {3} | Artifact | rare | Kicker {3} Indestructible When enters the battlefield, if it was kicked, create two tapped tokens that are copies of . {T}: Add one mana of any color. | Skyclaves held the key to reshaping the world. | nan | nan<|endoftext|> <|endoftext|>The Scarab God | {3}{U}{B} | Legendary Creature — God | rare | At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When dies, return it to its owner's hand at the beginning of the next end step. | nan | 5 | 5<|endoftext|> <|endoftext|>Aether Channeler | {2}{U} | Creature — Human Wizard | rare | When enters the battlefield, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Valley Rannet | {4}{R}{G} | Creature — Beast | common | Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.) | nan | 6 | 3<|endoftext|> <|endoftext|>Ghosts of the Damned | {1}{B}{B} | Creature — Spirit | common | {T}: Target creature gets -1/-0 until end of turn. | The voices of the dead ring in the heart long after they have faded from the ears. | 0 | 2<|endoftext|> <|endoftext|>Oath of Liliana | {2}{B} | Legendary Enchantment | rare | When enters the battlefield, each opponent sacrifices a creature. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token. | "I'll keep watch. Happy now?" | nan | nan<|endoftext|> <|endoftext|>Serum Visions | {U} | Sorcery | uncommon | Draw a card. Scry 2. | Serum was once derived from Mirrodin's blinkmoths, offering visions of inspiration. Now it is pulled from Phyrexian inkmoths, yielding visions of perfection. | nan | nan<|endoftext|> <|endoftext|>Blade of the Oni | {1}{B} | Artifact Creature — Equipment Demon | mythic | Menace Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. Reconfigure {2}{B}{B} ({2}{B}{B}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 3 | 1<|endoftext|> <|endoftext|>Skrelv's Hive | {1}{W} | Enchantment | rare | At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink. | nan | nan | nan<|endoftext|> <|endoftext|>Shadowborn Apostle | {B} | Creature — Human Cleric | common | A deck can have any number of cards named . {B}, Sacrifice six creatures named : Search your library for a Demon creature card, put it onto the battlefield, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Crawlspace | {3} | Artifact | rare | No more than two creatures can attack you each combat. | "Not so scary when you can't squeeze through the air ducts, are you?" | nan | nan<|endoftext|> <|endoftext|>Overwhelming Remorse | {4}{B} | Instant | common | This spell costs {1} less to cast for each creature card in your graveyard. Exile target creature or planeswalker. | Tocasia's face haunted his vision. The explosion still rung in his ears. Mishra kept running and never once looked back. | nan | nan<|endoftext|> <|endoftext|>Narwhal | {2}{U}{U} | Creature — Whale | rare | First strike, protection from red | "Who needs a spear? Ya break off the horn, and ya stab the fish with it. Easy!" —Kakra, Sea Troll | 2 | 2<|endoftext|> <|endoftext|>Extractor Demon | {4}{B}{B} | Creature — Demon | rare | Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 5 | 5<|endoftext|> <|endoftext|>Huddle Up | {2}{U} | Sorcery | common | Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card. | "Are you sure this is going to work?" asked Will. "No," said Rowan. "But if it does, it's going to be spectacular." | nan | nan<|endoftext|> <|endoftext|>Ipnu Rivulet | | Land — Desert | uncommon | {T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. | nan | nan | nan<|endoftext|> <|endoftext|>Two-Headed Giant of Foriys | {4}{R} | Creature — Giant | uncommon | Trample can block an additional creature each combat. | nan | 4 | 4<|endoftext|> <|endoftext|>Grixis Charm | {U}{B}{R} | Instant | uncommon | Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn. | "So many choices. Shall I choose loathing, hate, or malice today?" —Eliza of the Keep | nan | nan<|endoftext|> <|endoftext|>Blightbelly Rat | {1}{B} | Creature — Phyrexian Rat | common | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 2 | 2<|endoftext|> <|endoftext|>Seismic Shudder | {1}{R} | Instant | common | deals 1 damage to each creature without flying. | "The land here seems to go out of its way to kill you." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Drooling Ogre | {1}{R} | Creature — Ogre | common | Whenever a player casts an artifact spell, that player gains control of . (This effect lasts indefinitely.) | "Is it the stomping kind or the munching kind?" —Slobad, goblin tinkerer | 3 | 3<|endoftext|> <|endoftext|>Nightguard Patrol | {2}{W} | Creature — Human Soldier | common | First strike, vigilance | "The Wojek defend the laws. We defend the people." | 2 | 1<|endoftext|> <|endoftext|>Bosk Banneret | {1}{G} | Creature — Treefolk Shaman | common | Treefolk spells and Shaman spells you cast cost {1} less to cast. | Deep in a murmuring bosk, where the trees' memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie's days. | 1 | 3<|endoftext|> <|endoftext|>Edifice of Authority | {3} | Artifact | uncommon | {1}, {T}: Target creature can't attack this turn. Put a brick counter on . {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Hard Evidence | {U} | Sorcery | common | Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Ovalchase Dragster | {4} | Artifact — Vehicle | uncommon | Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | It'll either crash or win the race. Possibly both. | 6 | 1<|endoftext|> <|endoftext|>Thallid Soothsayer | {3}{B} | Creature — Fungus | uncommon | {2}, Sacrifice a creature: Draw a card. | Some of the thallids that escaped into the fens of Urborg began emulating the Cabal's bloodsoaked rituals in their own peculiar way. | 2 | 3<|endoftext|> <|endoftext|>Scapegoat | {W} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. Return any number of target creatures you control to their owner's hand. | "Enjoy your deception, Vuel," Gerrard said as Volrath's features melted from the dead shapeshifter. "I'll count this one as practice." | nan | nan<|endoftext|> <|endoftext|>Alharu, Solemn Ritualist | {4}{W} | Legendary Creature — Human Monk | uncommon | When enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.) | nan | 3 | 3<|endoftext|> <|endoftext|>Desert Cerodon | {5}{R} | Creature — Beast | common | Cycling {R} ({R}, Discard this card: Draw a card.) | The endless expanse of desert surrounding Naktamun sometimes yields threats that the gods themselves must answer. | 6 | 4<|endoftext|> <|endoftext|>Stalking Tiger | {3}{G} | Creature — Cat | common | can't be blocked by more than one creature. | In the Jamuraan jungles, there is often no separating beauty from danger. | 3 | 3<|endoftext|> <|endoftext|>Colossification | {5}{G}{G} | Enchantment — Aura | rare | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20. | "Turns out the case of the flattened outpost and the case of the missing kitten *were* related." —Endris, Drannith magistrate | nan | nan<|endoftext|> <|endoftext|>Blizzard Elemental | {5}{U}{U} | Creature — Elemental | rare | Flying {3}{U}: Untap . | Students who had seen Rayne argue with Urza were certain she had summoned it to make him seem warmer by comparison. | 5 | 5<|endoftext|> <|endoftext|>Elvish Hunter | {1}{G} | Creature — Elf Archer | common | {1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. | The Elves never had a standing army; when battle came, they pressed Hunters, Scouts, and Farmers into a surprisingly effective militia. | 1 | 1<|endoftext|> <|endoftext|>Baleful Beholder | {4}{B}{B} | Creature — Beholder | common | When enters the battlefield, choose one — • Antimagic Cone — Each opponent sacrifices an enchantment. • Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | nan | 6 | 5<|endoftext|> <|endoftext|>Wall of Vines | {G} | Creature — Plant Wall | common | Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) | Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable. | 0 | 3<|endoftext|> <|endoftext|>Markov Waltzer | {2}{R}{W} | Creature — Vampire | uncommon | Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. | "I'll lead." | 1 | 3<|endoftext|> <|endoftext|>Realmwalker | {2}{G} | Creature — Shapeshifter | rare | Changeling (This card is every creature type.) As enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library. | nan | 2 | 3<|endoftext|> <|endoftext|>Thraben Valiant | {1}{W} | Creature — Human Soldier | common | Vigilance | "Once more into Devil's Breach, soldiers. I want another devil tail for my collection." | 2 | 1<|endoftext|> <|endoftext|>Xyru Specter | {2}{B}{B} | Summon — Specter | rare | Flying Whenever deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. | nan | 2 | 2<|endoftext|> <|endoftext|>Burning Anger | {4}{R} | Enchantment — Aura | rare | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target." | "With rage as your forge, your hammer can smite anything." | nan | nan<|endoftext|> <|endoftext|>Folio of Fancies | {1}{U} | Artifact | rare | Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Zodiac Rooster | {1}{G} | Creature — Bird | common | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) | nan | 2 | 1<|endoftext|> <|endoftext|>Hellspark Elemental | {1}{R} | Creature — Elemental | uncommon | Trample, haste At the beginning of the end step, sacrifice . Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 1<|endoftext|> <|endoftext|>Knight of the Reliquary | {1}{G}{W} | Creature — Human Knight | rare | gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle. | "Knowledge of Bant's landscape and ruins is a weapon that the invaders can't comprehend." —Elspeth Tirel | 2 | 2<|endoftext|> <|endoftext|>Dread Rider | {5}{B} | Creature — Spirit Knight | common | {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. | "What kind of monstrous grave robber leaves the treasures, but takes the bodies?" —Fjall, Beskir elder | 3 | 7<|endoftext|> <|endoftext|>Enraged Killbot | {2} | Artifact Creature — Killbot | common | | "click . . . whirrrr . . . beep . . . click!" | 2 | 1<|endoftext|> <|endoftext|>Elvish Promenade | {3}{G} | Tribal Sorcery — Elf | uncommon | Create a 1/1 green Elf Warrior creature token for each Elf you control. | The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator. | nan | nan<|endoftext|> <|endoftext|>Ancient Craving | {3}{B} | Sorcery | uncommon | You draw three cards and you lose 3 life. | Knowledge demands sacrifice. | nan | nan<|endoftext|> <|endoftext|>Kavu Climber | {3}{G}{G} | Creature — Kavu | common | When enters the battlefield, draw a card. | The appearance of the first kavu surprised Multani. As they continued to emerge, he no longer had any doubts about Yavimaya's ability to defend herself. | 3 | 3<|endoftext|> <|endoftext|>Scattering Stroke | {2}{U}{U} | Instant | uncommon | Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Boon of Safety | {W} | Instant | common | Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Scry 1. | "Saving a stranger's life is an excellent recruitment method. Luckily, peril is so easy to come by." —Falco Spara | nan | nan<|endoftext|> <|endoftext|>Bulette | {3}{G} | Creature — Beast | common | At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on . | Capable of moving swiftly through even tightly-packed earth and leaping surprising distances above ground, bulettes are difficult to escape once they've caught scent of prey. | 3 | 3<|endoftext|> <|endoftext|>Twinflame | {1}{R} | Sorcery | rare | Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Impassioned Orator | {1}{W} | Creature — Human Cleric | common | Whenever another creature enters the battlefield under your control, you gain 1 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Zhur-Taa Ancient | {3}{R}{G} | Creature — Beast | rare | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds. | 7 | 5<|endoftext|> <|endoftext|>Tempted by the Oriq | {1}{U}{U}{U} | Sorcery | rare | For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less. | To exact his vengeance, Extus needed followers. His infiltrators recruited promising mage-students from the very halls he sought to destroy. | nan | nan<|endoftext|> <|endoftext|>Healing Technique | {3}{G} | Sorcery | rare | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Bone Dancer | {1}{B}{B} | Creature — Zombie | rare | Whenever attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, assigns no combat damage this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Sneak Attack | {3}{R} | Enchantment | mythic | {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Eulogist | {G} | Creature — Elf Shaman | common | Sacrifice : You gain 1 life for each Elf card in your graveyard. | "No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn." | 1 | 1<|endoftext|> <|endoftext|>Anticipate | {1}{U} | Instant | common | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | Divining the future is easy when you hold the power to sway it. | nan | nan<|endoftext|> <|endoftext|>Ring of Kalonia | {2} | Artifact — Equipment | uncommon | Equipped creature has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Talrand's Invocation | {2}{U}{U} | Sorcery | uncommon | Create two 2/2 blue Drake creature tokens with flying. | After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own. | nan | nan<|endoftext|> <|endoftext|>Baffling End | {1}{W} | Enchantment | uncommon | When enters the battlefield, exile target creature an opponent controls with mana value 3 or less. When leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. | nan | nan | nan<|endoftext|> <|endoftext|>Dirge of Dread | {2}{B} | Sorcery | common | All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle , you may have target creature gain fear until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ogre-Head Helm | {1}{R} | Artifact Creature — Equipment Ogre | rare | Equipped creature gets +2/+2. Whenever or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 2<|endoftext|> <|endoftext|>Priority Boarding | {2}{R} | Enchantment | uncommon | Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn. | The Astrotorium's express lane is practically its own ride. | nan | nan<|endoftext|> <|endoftext|>Goblin Matron | {2}{R} | Creature — Goblin | uncommon | When enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. | A mother only a child could love. | 1 | 1<|endoftext|> <|endoftext|>Seht's Tiger | {2}{W}{W} | Creature — Cat | rare | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) | nan | 3 | 3<|endoftext|> <|endoftext|>Goblin Bully | {1}{R} | Creature — Goblin | common | | It's easy to stand head and shoulders over those with no backbone. | 2 | 1<|endoftext|> <|endoftext|>Colossal Whale | {5}{U}{U} | Creature — Whale | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever attacks, you may exile target creature defending player controls until leaves the battlefield. (That creature returns under its owner's control.) | nan | 5 | 5<|endoftext|> <|endoftext|>Night Market Guard | {3} | Artifact Creature — Construct | common | can block an additional creature each combat. | "One head watches for Consulate enforcers. The other watches for renegade thieves." —Crime Lord Gonti | 3 | 1<|endoftext|> <|endoftext|>Magnifying Glass | {3} | Artifact | uncommon | {T}: Add {C}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Knight-Inquisitors of Saint Raban delve deep into mysteries best left unexplored. | nan | nan<|endoftext|> <|endoftext|>Littjara Kinseekers | {3}{U} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) When enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on , then scry 1. | Like calls to like, and none are forgotten. | 2 | 4<|endoftext|> <|endoftext|>Commence the Endgame | {4}{U}{U} | Instant | rare | This spell can't be countered. Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "Even gods shall kneel." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Caverns of Despair | {2}{R}{R} | World Enchantment | rare | No more than two creatures can attack each combat. No more than two creatures can block each combat. | nan | nan | nan<|endoftext|> <|endoftext|>Coercive Recruiter | {4}{R} | Creature — Orc Pirate | rare | Whenever or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. | "Choose, vampire: our hat on your head, or no hat, no head." | 4 | 3<|endoftext|> <|endoftext|>Flash Counter | {1}{U} | Instant | common | Counter target instant spell. | "So much for that bright idea!" | nan | nan<|endoftext|> <|endoftext|>Teferi, Master of Time | {2}{U}{U} | Legendary Planeswalker — Teferi | mythic | You may activate loyalty abilities of on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Target Minotaur | {1}{R} | Creature — Minotaur Warrior | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "Not again!" | 2 | 1<|endoftext|> <|endoftext|>Happy Dead Squirrel | | Stickers | common | {TK}{TK} — {T}: Add {C}{C}. Spend this mana only to cast noncreature spells. {TK}{TK}{TK} — Infect (This permanent deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {TK}{TK} — 3/2 {TK}{TK}{TK}{TK} — 4/7 | nan | nan | nan<|endoftext|> <|endoftext|>Ley Druid | {2}{G} | Creature — Human Druid | uncommon | {T}: Untap target land. | After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed. | 1 | 1<|endoftext|> <|endoftext|>Savannah Lions | {W} | Creature — Cat | rare | | The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless flat plains of their homeland. | 2 | 1<|endoftext|> <|endoftext|>Lead Astray | {1}{W} | Instant | common | Tap up to two target creatures. | "Never underestimate our enemy's strength, brutality, . . . or stupidity." —Commander Eesha | nan | nan<|endoftext|> <|endoftext|>Vat of Rebirth | {B} | Artifact | uncommon | Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on . {2}{B}, {T}, Remove four oil counters from : Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Silumgar Spell-Eater | {2}{U} | Creature — Naga Wizard | uncommon | Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, counter target spell unless its controller pays {3}. | nan | 2 | 3<|endoftext|> <|endoftext|>Nemesis Trap | {4}{B}{B} | Instant — Trap | uncommon | If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost. Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Strongarm Thug | {2}{B} | Creature — Human Mercenary | uncommon | When enters the battlefield, you may return target Mercenary card from your graveyard to your hand. | "No, I insist—let *me* carry all that heavy jewelry." | 1 | 1<|endoftext|> <|endoftext|>Bequeathal | {G} | Enchantment — Aura | common | Enchant creature When enchanted creature dies, you draw two cards. | "On my death, I give you this treasure: the knowledge that life is hard, yet too soon past." —Dal funeral rite | nan | nan<|endoftext|> <|endoftext|>Sunspear Shikari | {1}{W} | Creature — Cat Soldier | common | As long as is equipped, it has first strike and lifelink. | Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury. | 2 | 2<|endoftext|> <|endoftext|>Kaya's Wrath | {W}{W}{B}{B} | Sorcery | rare | Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. | Teysa convened the meeting of the Obzedat. Kaya ended it. | nan | nan<|endoftext|> <|endoftext|>Limited Resources | {W} | Enchantment | rare | When enters the battlefield, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Ovinomancer | {2}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. | nan | 0 | 1<|endoftext|> <|endoftext|>Rite of Undoing | {4}{U} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. | nan | nan | nan<|endoftext|> <|endoftext|>Molten Tributary | | Land — Island Mountain | common | ({T}: Add {U} or {R}.) enters the battlefield tapped. | Though dangerous, Shiv teems with both life and mana, making it a tempting destination for ambitious mages. | nan | nan<|endoftext|> <|endoftext|>Pact Weapon | {3}{B} | Artifact — Equipment | mythic | As long as is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Flayer Husk | {1} | Artifact — Equipment | common | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Thrilling Encore | {4}{B} | Instant | rare | Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. | "Welcome to the winning team." | nan | nan<|endoftext|> <|endoftext|>Crash the Ramparts | {2}{G} | Instant | common | Target creature gets +3/+3 and gains trample until end of turn. | The Legion's conquistadors could endure Ixalan's sun. Their forts could withstand a charging ceratops. But nothing can stop a ceratops strengthened by the sun. | nan | nan<|endoftext|> <|endoftext|>Supreme Verdict | {1}{W}{W}{U} | Sorcery | rare | This spell can't be countered. Destroy all creatures. | Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy. | nan | nan<|endoftext|> <|endoftext|>Clearwater Goblet | {5} | Artifact | rare | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain life equal to the number of charge counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Femeref Enchantress | {G}{W} | Creature — Human Druid | rare | Whenever an enchantment is put into a graveyard from the battlefield, draw a card. | "Then she spread a fine dust over the land, like a butterfly shaking its wing." —"The Enchantress," Femeref tale | 1 | 2<|endoftext|> <|endoftext|>Power Armor | {4} | Artifact | uncommon | Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. | "Great peril demands formidable weaponry." —Urza | nan | nan<|endoftext|> <|endoftext|>Carnage Gladiator | {2}{B}{R} | Creature — Skeleton Warrior | uncommon | Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate . | Not the foulest or bloodiest act at Rix Maadi by a stretch. | 4 | 2<|endoftext|> <|endoftext|>Ritual of the Returned | {3}{B} | Instant | uncommon | Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness. | A mask forged to avenge a death forgotten. | nan | nan<|endoftext|> <|endoftext|>Jedit Ojanen, Mercenary | {1}{W}{U} | Legendary Creature — Cat Mercenary | mythic | Whenever or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.) | nan | 3 | 3<|endoftext|> <|endoftext|>Mudbutton Torchrunner | {2}{R} | Creature — Goblin Warrior | common | When dies, it deals 3 damage to any target. | The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart. | 1 | 1<|endoftext|> <|endoftext|>Mass of Ghouls | {3}{B}{B} | Creature — Zombie Warrior | common | | nan | 5 | 3<|endoftext|> <|endoftext|>Murktide Regent | {5}{U}{U} | Creature — Dragon | mythic | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Riftmarked Knight | {1}{W}{W} | Creature — Human Rebel Knight | uncommon | Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} When the last time counter is removed from while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. | nan | 2 | 2<|endoftext|> <|endoftext|>Canopy Dragon | {4}{G}{G} | Creature — Dragon | rare | Trample {1}{G}: gains flying and loses trample until end of turn. | "In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot." —Sidar Jabari | 4 | 4<|endoftext|> <|endoftext|>Skitterbeam Battalion | {9} | Artifact Creature — Construct | mythic | Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When enters the battlefield, if you cast it, create two tokens that are copies of it. | nan | 4 | 4<|endoftext|> <|endoftext|>Kitchen Imp | {3}{B} | Creature — Imp | common | Flying, haste Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Action: Show an imp that's a kitchen helper for Asmor, the Underworld Cook. | 2 | 2<|endoftext|> <|endoftext|>Cartouche of Knowledge | {1}{U} | Enchantment — Aura Cartouche | common | Enchant creature you control When enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has flying. | nan | nan | nan<|endoftext|> <|endoftext|>Ticking Mime Bomb | {3}{R} | Artifact Creature — Clown Robot Mime | uncommon | When enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. deals damage equal to twice the number of Robots you control to the chosen creature. | Silent, but deadly. | 2 | 2<|endoftext|> <|endoftext|>Spreading Algae | {G} | Enchantment — Aura | uncommon | Enchant Swamp When enchanted land becomes tapped, destroy it. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Vampires' Vengeance | {2}{R} | Instant | uncommon | deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | Olivia was quick to make an example of any village that refused to pay her blood tithe. | nan | nan<|endoftext|> <|endoftext|>Hall of Heliod's Generosity | | Legendary Land | rare | {T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library. | The stronghold of Theros's light. | nan | nan<|endoftext|> <|endoftext|>Favor of the Mighty | {1}{W} | Tribal Enchantment — Giant | rare | Each creature with the highest mana value has protection from all colors. | "What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid." —Gaddock Teeg | nan | nan<|endoftext|> <|endoftext|>Pincher Beetles | {2}{G} | Creature — Insect | common | Shroud (This creature can't be the target of spells or abilities.) | "No fair Since when does a bug get ta munch on *me*?" —Squee, goblin cabin hand | 3 | 1<|endoftext|> <|endoftext|>Mirrodin's Core | | Land | uncommon | {T}: Add {C}. {T}: Put a charge counter on . {T}, Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Magus of the Moat | {2}{W}{W} | Creature — Human Wizard | rare | Creatures without flying can't attack. | "The spirits of the mythic ones ever circle their beloved keep, forbidding entry to all who come with the heavy tread of hate." | 0 | 3<|endoftext|> <|endoftext|>Fathom Seer | {1}{U} | Creature — Illusion | common | Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, draw two cards. | nan | 1 | 3<|endoftext|> <|endoftext|>Geistflame Reservoir | {2}{R} | Artifact | rare | Whenever you cast an instant or sorcery spell, put a charge counter on . {1}{R}, {T}, Remove any number of charge counters from : It deals that much damage to any target. {1}{R}, {T}: Exile the top card of your library. You may play that card this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Feral Instinct | {1}{G} | Instant | common | Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. | "If a rhino's head is lower than its shoulders, trust me—it is *not* praying." —Mwani, Mtenda herder | nan | nan<|endoftext|> <|endoftext|>Burn Down the House | {3}{R}{R} | Sorcery | rare | Choose one — • deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Kraum, Ludevic's Opus | {3}{U}{R} | Legendary Creature — Zombie Horror | mythic | Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.) | "It lives . . . IT LIVES!" —Ludevic, necro-alchemist | 4 | 4<|endoftext|> <|endoftext|>Thistledown Liege | {1}{W/U}{W/U}{W/U} | Creature — Kithkin Knight | rare | Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. | The thoughtweft is his informant, and he its devoted guardian. | 1 | 3<|endoftext|> <|endoftext|>Conduit of Worlds | {2}{G}{G} | Artifact | rare | You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Thraben Heretic | {1}{W} | Creature — Human Wizard | uncommon | {T}: Exile target creature card from a graveyard. | "Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness." | 2 | 2<|endoftext|> <|endoftext|>Letter Bomb | {6} | Artifact | rare | When enters the battlefield, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw . When that player draws , it deals 19½ damage to them. | "Dear Magic R&D, . . ." | nan | nan<|endoftext|> <|endoftext|>Parnesse, the Subtle Brush | {2}{U}{B}{R} | Legendary Creature — Vampire Wizard | mythic | Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life. Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy. | nan | 4 | 4<|endoftext|> <|endoftext|>Hidden Herd | {G} | Enchantment | rare | When an opponent plays a nonbasic land, if is an enchantment, becomes a 3/3 Beast creature. | nan | nan | nan<|endoftext|> <|endoftext|>Far Wanderings | {2}{G} | Sorcery | common | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Cabaretti Confluence | {3}{R}{G}{W} | Sorcery | rare | Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Cursecatcher | {U} | Creature — Merfolk Wizard | uncommon | Sacrifice : Counter target instant or sorcery spell unless its controller pays {1}. | "Of all the things that can be stolen, opportunity is the most valuable." | 1 | 1<|endoftext|> <|endoftext|>Kenku Artificer | {2}{U} | Creature — Bird Artificer | common | Homunculus Servant — When enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. | Though her words may be unoriginal, her creations are anything but. | 1 | 1<|endoftext|> <|endoftext|>Warp Artifact | {B}{B} | Enchantment — Aura | common | Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, deals 1 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Elderscale Wurm | {4}{G}{G}{G} | Creature — Wurm | mythic | Trample When enters the battlefield, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. | nan | 7 | 7<|endoftext|> <|endoftext|>Alley Evasion | {W} | Instant | common | Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Dimir Keyrune | {3} | Artifact | uncommon | {T}: Add {U} or {B}. {U}{B}: becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn. | A key that slips through every lock. | nan | nan<|endoftext|> <|endoftext|>Vicious Battlerager | {3}{B} | Creature — Dwarf Barbarian | common | When enters the battlefield, you take the initiative. Spiked Retribution — Whenever becomes blocked by a creature, that creature's controller loses 5 life. | nan | 1 | 5<|endoftext|> <|endoftext|>Staff of Domination | {3} | Artifact | mythic | {1}: Untap . {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Taste for Mayhem | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. | The taste of blood breaks down what little self-control the Rakdos possess. | nan | nan<|endoftext|> <|endoftext|>Howl of the Night Pack | {6}{G} | Sorcery | uncommon | Create a 2/2 green Wolf creature token for each Forest you control. | The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl. | nan | nan<|endoftext|> <|endoftext|>Ordruun Veteran | {2}{R}{W} | Creature — Minotaur Soldier | uncommon | Battalion — Whenever and at least two other creatures attack, gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "My father was Gruul, but I chose the precision of the legion over the fury of the pack." | 3 | 1<|endoftext|> <|endoftext|>Electric Revelation | {2}{R} | Instant | common | As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Animate Land | {G} | Instant | uncommon | Until end of turn, target land becomes a 3/3 creature that's still a land. | Irony is getting walked on by the earth instead of the other way around. | nan | nan<|endoftext|> <|endoftext|>Thrull Surgeon | {1}{B} | Creature — Thrull | common | {1}{B}, Sacrifice : Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. | "Just take a little off the top." | 1 | 1<|endoftext|> <|endoftext|>Jhoira, Weatherlight Captain | {2}{U}{R} | Legendary Creature — Human Artificer | mythic | Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) | As she took the wheel of the *Weatherlight* for the first time in a millennium, Jhoira knew she'd been right to restore the ship. Anything was possible now. | 3 | 3<|endoftext|> <|endoftext|>Mindwrack Demon | {2}{B}{B} | Creature — Demon | mythic | Flying, trample When enters the battlefield, mill four cards. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. | nan | 4 | 5<|endoftext|> <|endoftext|>Penumbra Bobcat | {2}{G} | Creature — Cat | common | When dies, create a 2/1 black Cat creature token. | This cat has two lives and it's hunting for more. | 2 | 1<|endoftext|> <|endoftext|>Martial Law | {2}{W}{W} | Enchantment | rare | At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | "The good of society matters much more than the inconvenience of a few." —Agmand Sarv, Azorius hussar | nan | nan<|endoftext|> <|endoftext|>Ghouls' Night Out | {3}{B}{B} | Sorcery | rare | For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Lord of Atlantis | {U}{U} | Creature — Merfolk | rare | Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) | A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them. | 2 | 2<|endoftext|> <|endoftext|>Nightmare Shepherd | {2}{B}{B} | Enchantment Creature — Demon | rare | Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types. | nan | 4 | 4<|endoftext|> <|endoftext|>Bartizan Bats | {3}{B} | Creature — Bat | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | "Bats are welcome to eat thousands of my pets. I have multitudes more that will ultimately eat the bats." —Izoni | 3 | 1<|endoftext|> <|endoftext|>Fleetfoot Dancer | {1}{R}{G}{W} | Creature — Elf Druid | rare | Trample, lifelink, haste | The Vanto Beatdown began as an improvised dance-battle at the Rose Room lounge. When word spread of how many were slain at the first event, it became a citywide obsession. | 4 | 4<|endoftext|> <|endoftext|>Seal of Fire | {R} | Enchantment | common | Sacrifice : It deals 2 damage to any target. | After the fourth time Chandra left a place engulfed in flames, she decided to just go ahead and make it her thing. | nan | nan<|endoftext|> <|endoftext|>Krark-Clan Engineers | {3}{R} | Creature — Goblin Artificer | uncommon | {R}, Sacrifice two artifacts: Destroy target artifact. | "Well, I jammed the whatsit into the whackdoodle, but I think I broke the thingamajigger." | 2 | 2<|endoftext|> <|endoftext|>Extinguish | {1}{U} | Instant | common | Counter target sorcery spell. | nan | nan | nan<|endoftext|> <|endoftext|>Mortal Combat | {2}{B}{B} | Enchantment | rare | At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. | The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win. | nan | nan<|endoftext|> <|endoftext|>Diamond Lion | {2} | Artifact Creature — Cat | rare | {T}, Discard your hand, Sacrifice : Add three mana of any one color. Activate only as an instant. | nan | 2 | 2<|endoftext|> <|endoftext|>Vodalian Mindsinger | {1}{U}{U} | Creature — Merfolk Wizard | rare | Kicker {1}{R} and/or {1}{G} enters the battlefield with two +1/+1 counters on it for each time it was kicked. When enters the battlefield, gain control of target creature with power less than 's power for as long as you control . | nan | 2 | 2<|endoftext|> <|endoftext|>Arcbound Ravager | {2} | Artifact Creature — Beast | rare | Sacrifice an artifact: Put a +1/+1 counter on . Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Neyam Shai Murad | {2}{W}{B} | Legendary Creature — Human Rogue | rare | Rogue Trader — Whenever deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control. | nan | 3 | 3<|endoftext|> <|endoftext|>Reality Anchor | {1}{G} | Instant | common | Target creature loses shadow until end of turn. Draw a card. | "See how *you* like it." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Ritual of Steel | {2}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. | "Our soldiers are blessed with lizard scales as hard and cold as steel." —Sidar Jabari | nan | nan<|endoftext|> <|endoftext|>Rowan Kenrith | {4}{R}{R} | Legendary Planeswalker — Rowan | mythic | +2: During target player's next turn, each creature that player controls attacks if able. −2: deals 3 damage to each tapped creature target player controls. −8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy." Partner with Will Kenrith can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Executioner's Swing | {W}{B} | Instant | common | Target creature that dealt damage this turn gets -5/-5 until end of turn. | "The contract specified an appendage for a missed payment. Read the fine print: the head is an appendage." | nan | nan<|endoftext|> <|endoftext|>Riveteers Ascendancy | {B}{R}{G} | Enchantment | rare | Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn. | "We are this city, down to its bones." | nan | nan<|endoftext|> <|endoftext|>Fearless Liberator | {1}{R} | Creature — Dwarf Berserker | uncommon | Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.) | "No one else had the spine for it, so I ran right between that giant's legs and hauled poor Valdir back to Axgard!" | 2 | 1<|endoftext|> <|endoftext|>Vohar, Vodalian Desecrator | {U}{B} | Legendary Creature — Phyrexian Merfolk Wizard | uncommon | {T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. {2}, Sacrifice : You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. | nan | 1 | 2<|endoftext|> <|endoftext|>Khenra Scrapper | {2}{R} | Creature — Jackal Warrior | common | Menace You may exert as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.) | nan | 2 | 3<|endoftext|> <|endoftext|>Iterative Analysis | | Conspiracy | uncommon | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Darkwatch Elves | {2}{G} | Creature — Elf | uncommon | Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 2 | 2<|endoftext|> <|endoftext|>Bear Umbra | {2}{G}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Manabond | {G} | Enchantment | rare | At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Draco | {16} | Artifact Creature — Dragon | rare | Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control. | nan | 9 | 9<|endoftext|> <|endoftext|>Bloodstained Mire | | Land | mythic | {T}, Pay 1 life, Sacrifice : Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Dominating Vampire | {1}{R}{R} | Creature — Vampire | rare | When enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Holistic Wisdom | {1}{G}{G} | Enchantment | rare | {2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | nan | nan | nan<|endoftext|> <|endoftext|>Choose Your Weapon | {2}{G} | Instant | uncommon | Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying. | "Move it, Varis, or I'll pick one for you!" —Ellywick Tumblestrum | nan | nan<|endoftext|> <|endoftext|>Fervent Strike | {R} | Instant | common | Target creature gets +1/+0 and gains first strike and haste until end of turn. | "The flame paints a bright wheel on the sky, then shifts into a stabbing spark. The enemy falls; the smoke of victory rises." —"Legends of the Firedancer" | nan | nan<|endoftext|> <|endoftext|>Kindred Summons | {5}{G}{G} | Instant | rare | Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library. | nan | nan | nan<|endoftext|> <|endoftext|>Braids, Cabal Minion | {2}{B}{B} | Legendary Creature — Human Minion | rare | At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. | "Home is where you can find a decent graveyard and strangers can disappear without awkward questions." | 2 | 2<|endoftext|> <|endoftext|>Braingeyser | {X}{U}{U} | Sorcery | rare | Target player draws X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Knight of the Tusk | {4}{W}{W} | Creature — Human Knight | common | Vigilance (Attacking doesn't cause this creature to tap.) | "Horse? Who needs a horse?" | 3 | 7<|endoftext|> <|endoftext|>Glaring Aegis | {W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3. | nan | nan | nan<|endoftext|> <|endoftext|>Spirit Shield | {3} | Artifact | rare | You may choose not to untap during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as remains tapped. | At times, survival must outweigh all other considerations. | nan | nan<|endoftext|> <|endoftext|>Lord Windgrace | {2}{B}{R}{G} | Legendary Planeswalker — Windgrace | mythic | +2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Urban Daggertooth | {2}{G}{G} | Creature — Dinosaur | common | Vigilance Enrage — Whenever is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 4 | 3<|endoftext|> <|endoftext|>Faldorn, Dread Wolf Herald | {1}{R}{G} | Legendary Creature — Human Druid | mythic | Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token. {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn. | "Cities are a blight on the beauty of nature." | 3 | 3<|endoftext|> <|endoftext|>Zaffai, Thunder Conductor | {2}{U}{R} | Legendary Creature — Human Shaman | mythic | Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, deals 10 damage to an opponent chosen at random. | nan | 1 | 4<|endoftext|> <|endoftext|>Breya, Etherium Shaper | {W}{U}{B}{R} | Legendary Artifact Creature — Human | mythic | When enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. {2}, Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Fairgrounds Patrol | {1}{W} | Creature — Human Soldier | common | {1}{W}, Exile from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. | nan | 2 | 1<|endoftext|> <|endoftext|>Mobilized District | | Land | rare | {T}: Add {C}. {4}: becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. | Sometimes the strongest weapon you can hold in your hand is another hand. | nan | nan<|endoftext|> <|endoftext|>Faceless Haven | | Snow Land | rare | {T}: Add {C}. {S}{S}{S}: becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.) | nan | nan | nan<|endoftext|> <|endoftext|>Form of the Approach of the Second Sun | {4}{W} | Enchantment | rare | When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win the game. When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Old One Eye | {5}{G} | Legendary Creature — Tyranid | rare | Trample Other creatures you control have trample. When enters the battlefield, create a 5/5 green Tyranid creature token. Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return from your graveyard to your hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Immovable Rod | {W} | Artifact | rare | You may choose not to untap during your untap step. Whenever becomes untapped, venture into the dungeon. {3}{W}, {T}: For as long as remains tapped, another target permanent loses all abilities and can't attack or block. | nan | nan | nan<|endoftext|> <|endoftext|>Ashen Ghoul | {3}{B} | Creature — Zombie | uncommon | Haste {B}: Return from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above . | nan | 3 | 1<|endoftext|> <|endoftext|>Chorus of Might | {3}{G} | Instant | common | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. | "In each of us is the strength of all of us." —Trostani | nan | nan<|endoftext|> <|endoftext|>Iridescent Hornbeetle | {4}{G} | Creature — Insect | uncommon | At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn. | The hatchlings will fill the jungles of Murasa in a glittering tide. | 3 | 4<|endoftext|> <|endoftext|>Feral Contest | {3}{G} | Sorcery | common | Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. | The instinct for survival makes enemies of all. | nan | nan<|endoftext|> <|endoftext|>Soratami Mirror-Mage | {3}{U} | Creature — Moonfolk Wizard | uncommon | Flying {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. | "The clouds obey my whims, and you'll obey theirs." | 2 | 1<|endoftext|> <|endoftext|>Noxious Hydra Breath | | Sorcery | common | Choose one — deals 5 damage to each player; or destroy each tapped non-Head creature. | nan | nan | nan<|endoftext|> <|endoftext|>Xander's Pact | {4}{B}{B} | Sorcery | rare | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Viridian Claw | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0 and has first strike. Equip {1} | "Phyrexians can't corrupt what they can't get close enough to touch." | nan | nan<|endoftext|> <|endoftext|>Prison Term | {1}{W}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach to that creature. | Clear out the cell. Bring in the next prisoner. | nan | nan<|endoftext|> <|endoftext|>Glassdust Hulk | {3}{W}{U} | Artifact Creature — Golem | uncommon | Whenever another artifact enters the battlefield under your control, gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.) | nan | 3 | 4<|endoftext|> <|endoftext|>Coat of Arms | {5} | Artifact | rare | Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) | "Hup, two, three, four, Dunno how to count no more." | nan | nan<|endoftext|> <|endoftext|>Eldritch Evolution | {1}{G}{G} | Sorcery | rare | As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Territorial Hellkite | {2}{R}{R} | Creature — Dragon | rare | Flying, haste At the beginning of combat on your turn, choose an opponent at random that didn't attack during your last combat. attacks that player this combat if able. If you can't choose an opponent this way, tap . | nan | 6 | 5<|endoftext|> <|endoftext|>Vithian Stinger | {2}{R} | Creature — Human Shaman | common | {T}: deals 1 damage to any target. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 0 | 1<|endoftext|> <|endoftext|>Bane's Invoker | {1}{W} | Creature — Human Cleric | common | Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. | "The Lord of Darkness elevates only those who serve." | 2 | 2<|endoftext|> <|endoftext|>Seaside Citadel | | Land | uncommon | enters the battlefield tapped. {T}: Add {G}, {W}, or {U}. | For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks. | nan | nan<|endoftext|> <|endoftext|>Ornery Goblin | {1}{R} | Creature — Goblin Warrior | common | Whenever blocks or becomes blocked by a creature, deals 1 damage to that creature. | "Nobody ever listens to my complaints! Not even when I use the listening stick." | 2 | 1<|endoftext|> <|endoftext|>Dark Revenant | {3}{B} | Creature — Spirit | uncommon | Flying When dies, put it on top of its owner's library. | The murderer faced justice in the Azorius courts, but his soul was set free on a technicality. | 2 | 2<|endoftext|> <|endoftext|>Portent | {U} | Sorcery | common | Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Gonti's Aether Heart | {6} | Legendary Artifact | mythic | Whenever or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile : Take an extra turn after this one. | Despite the magic that sustains Gonti's life, the crime lord is often described as heartless. | nan | nan<|endoftext|> <|endoftext|>Fulminator Mage | {1}{B/R}{B/R} | Creature — Elemental Shaman | rare | Sacrifice : Destroy target nonbasic land. | "Burn, suffer, and trouble me no more." | 2 | 2<|endoftext|> <|endoftext|>Pheres-Band Centaurs | {4}{G} | Creature — Centaur Warrior | common | | "Poets speak of your unrivaled speed," the Champion said to the assembled centaurs, "but it is plain to see that your true strength lies in your unwavering loyalty to one another." —*The Theriad* | 3 | 7<|endoftext|> <|endoftext|>Blood Hypnotist | {2}{R} | Creature — Vampire | uncommon | can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. | Arvon was ecstatic to offer his blood to such a captivating creature. | 3 | 3<|endoftext|> <|endoftext|>Sootfeather Flock | {4}{B} | Creature — Bird | common | Flying Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | They pick at the remains of the city's corpse. | 3 | 2<|endoftext|> <|endoftext|>Scrapheap Scrounger | {2} | Artifact Creature — Construct | rare | can't block. {1}{B}, Exile another creature card from your graveyard: Return from your graveyard to the battlefield. | Some machines refuse to accept their own obsolescence. | 3 | 2<|endoftext|> <|endoftext|>Uurg, Spawn of Turg | {B}{B}{G} | Legendary Creature — Frog Beast | uncommon | 's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life. | nan | * | 5<|endoftext|> <|endoftext|>Hidden Strings | {1}{U} | Sorcery | common | You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Kethek, Crucible Goliath | {2}{B}{R} | Legendary Creature — Phyrexian Beast | rare | At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order. | nan | 4 | 4<|endoftext|> <|endoftext|>Embodiment of Agonies | {1}{B}{B} | Creature — Demon | rare | Flying, deathtouch enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.) | "I feel your pain. It's exquisite." | 0 | 0<|endoftext|> <|endoftext|>Wandering Goblins | {2}{R} | Creature — Goblin Warrior | common | Domain — {3}: gets +1/+0 until end of turn for each basic land type among lands you control. | Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown. | 0 | 3<|endoftext|> <|endoftext|>Magister of Worth | {4}{W}{B} | Creature — Angel | rare | Flying Will of the council — When enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than . | nan | 4 | 4<|endoftext|> <|endoftext|>Tezzeret, Betrayer of Flesh | {2}{U}{U} | Legendary Planeswalker — Tezzeret | mythic | The first activated ability of an artifact you activate each turn costs {2} less to activate. +1: Draw two cards. Then discard two cards unless you discard an artifact card. −2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. −6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." | nan | nan | nan<|endoftext|> <|endoftext|>Kitesail | {2} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Kitesailing is a way of life—and without practice, the end of it. | nan | nan<|endoftext|> <|endoftext|>The Celestus | {3} | Legendary Artifact | rare | If it's neither day nor night, it becomes day as enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Resounding Roar | {1}{G} | Instant | common | Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle , target creature gets +6/+6 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Muscle Burst | {1}{G} | Instant | common | Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named in all graveyards. | As strong as a centaur's will. | nan | nan<|endoftext|> <|endoftext|>Blizzard Strix | {4}{U} | Snow Creature — Bird | uncommon | Flash Flying When enters the battlefield, if you control another snow permanent, exile target permanent other than . Return that card to the battlefield under its owner's control at the beginning of the next end step. | nan | 3 | 2<|endoftext|> <|endoftext|>Infernius Spawnington III, Esq. | {10}{B} | Creature — Demon Beast Grandchild | rare | Flying, first strike, trample, haste This spell costs {3} less to cast for each card you've revealed this turn. When enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player. | See evil, hear evil, speak evil. | 9 | 9<|endoftext|> <|endoftext|>Trepanation Blade | {3} | Artifact — Equipment | uncommon | Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Wheel and Deal | {3}{U} | Instant | rare | Any number of target opponents each discard their hands, then draw seven cards. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Bountiful Promenade | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}. | No pilgrimage to Valor's Reach is complete without a stroll through its celebrated shopping district. | nan | nan<|endoftext|> <|endoftext|>Ghirapur Osprey | {2}{W} | Creature — Bird | common | Flying | Many airship captains keep pets that share their love of the sky. | 2 | 2<|endoftext|> <|endoftext|>Young Pyromancer | {1}{R} | Creature — Human Shaman | uncommon | Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. | Immolation is the sincerest form of flattery. | 2 | 1<|endoftext|> <|endoftext|>Netter en-Dal | {W} | Creature — Human Spellshaper | common | {W}, {T}, Discard a card: Target creature can't attack this turn. | The wizard's vocabulary of mogg profanities increased with every net she cast. | 1 | 1<|endoftext|> <|endoftext|>Bronze Calendar | {4} | Artifact | uncommon | Spells you cast cost {1} less to cast. You must speak in a voice other than your normal voice. When you speak in your normal voice, sacrifice . | Every page holds a month, every date a numeral. | nan | nan<|endoftext|> <|endoftext|>When Fluffy Bunnies Attack | {3}{B} | Instant | common | Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name. | "Get it? Bunnies, letters, -X/-X? Me neither." —Bucky, flavor text writer | nan | nan<|endoftext|> <|endoftext|>Swamp Mosquito | {1}{B} | Creature — Insect | common | Flying Whenever attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) | nan | 0 | 1<|endoftext|> <|endoftext|>Aven Fisher | {3}{U} | Creature — Bird Soldier | common | Flying (This creature can't be blocked except by creatures with flying or reach.) When dies, you may draw a card. | The same spears that catch their food today will defend their homes tomorrow. | 2 | 2<|endoftext|> <|endoftext|>Heraldic Banner | {3} | Artifact | uncommon | As enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color. | nan | nan | nan<|endoftext|> <|endoftext|>Aerial Extortionist | {3}{W}{W} | Creature — Bird Soldier | rare | Flying Whenever enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card. | nan | 4 | 3<|endoftext|> <|endoftext|>Ring of Three Wishes | {5} | Artifact | mythic | enters the battlefield with three wish counters on it. {5}, {T}, Remove a wish counter from : Search your library for a card, put that card into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Eiganjo Castle | | Legendary Land | rare | {T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. | Since the war began, the castle's walls mark the only place on Kamigawa where no kami has ever set foot. | nan | nan<|endoftext|> <|endoftext|>Goblin Secret Agent | {2}{R} | Creature — Goblin Rogue | common | First strike At the beginning of your upkeep, reveal a card from your hand at random. | SECRET AGENT PD042198 LICENSE TO BE KILLED | 2 | 2<|endoftext|> <|endoftext|>Wurmcoil Engine | {6} | Artifact Creature — Phyrexian Wurm | mythic | Deathtouch, lifelink When dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. | nan | 6 | 6<|endoftext|> <|endoftext|>Ruric Thar, the Unbowed | {4}{R}{G} | Legendary Creature — Ogre Warrior | rare | Vigilance, reach attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. | nan | 6 | 6<|endoftext|> <|endoftext|>Anurid Scavenger | {2}{G} | Creature — Frog Beast | uncommon | Protection from black At the beginning of your upkeep, sacrifice unless you put a card from your graveyard on the bottom of your library. | Krosa's topmost bottom feeder. | 3 | 3<|endoftext|> <|endoftext|>Harmonious Archon | {4}{W}{W} | Creature — Archon | mythic | Flying Non-Archon creatures have base power and toughness 3/3. When enters the battlefield, create two 1/1 white Human creature tokens. | First among equals. | 4 | 5<|endoftext|> <|endoftext|>Vhal, Candlekeep Researcher | {3}{U} | Legendary Creature — Human Wizard | uncommon | Vigilance {T}: Add an amount of {C} equal to 's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.) | nan | 2 | 3<|endoftext|> <|endoftext|>Primal Order | {2}{G}{G} | Enchantment | rare | At the beginning of each player's upkeep, deals damage to that player equal to the number of nonbasic lands they control. | "It's strange, but I can feel it when the land is corrupted. I understand why the Autumn Willow is so protective." —Daria | nan | nan<|endoftext|> <|endoftext|>Rousing Refrain | {3}{R}{R} | Sorcery | rare | Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Cooperation | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "The Elves train our healers, and we keep the Orcs at bay. Most Elvish bargains aren't as fair." —General Jarkeld, the Arctic Fox | nan | nan<|endoftext|> <|endoftext|>Porphyry Nodes | {W} | Enchantment | rare | At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Reins of Power | {2}{U}{U} | Instant | rare | Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sultai Skullkeeper | {1}{U} | Creature — Naga Shaman | common | When enters the battlefield, mill two cards. | A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge. | 2 | 1<|endoftext|> <|endoftext|>Phyrexian Gremlins | {2}{B} | Creature — Phyrexian Gremlin | common | You may choose not to untap during your untap step. {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as remains tapped. | nan | 1 | 1<|endoftext|> <|endoftext|>Academy Rector | {3}{W} | Creature — Human Cleric | rare | When dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. | nan | 1 | 2<|endoftext|> <|endoftext|>Upwelling | {3}{G} | Enchantment | rare | Players don't lose unspent mana as steps and phases end. | Once again, Kamahl felt the full force of the Mirari's pull, but he had learned much since the last time. | nan | nan<|endoftext|> <|endoftext|>Devious Cover-Up | {2}{U}{U} | Instant | common | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. | First, dispose of the evidence. Then dispose of your knowledge of its disposal. | nan | nan<|endoftext|> <|endoftext|>Canyon Slough | | Land — Swamp Mountain | rare | ({T}: Add {B} or {R}.) enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Needle Specter | {1}{B}{B} | Creature — Specter | rare | Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever deals combat damage to a player, that player discards that many cards. | nan | 1 | 1<|endoftext|> <|endoftext|>Kiora's Dismissal | {U} | Instant | uncommon | Strive — This spell costs {U} more to cast for each target beyond the first. Return any number of target enchantments to their owners' hands. | nan | nan | nan<|endoftext|> <|endoftext|>Mezzio Mugger | {4}{R} | Creature — Viashino Rogue | rare | Whenever attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 3 | 3<|endoftext|> <|endoftext|>Domri Rade | {1}{R}{G} | Legendary Planeswalker — Domri | mythic | +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. −2: Target creature you control fights another target creature. −7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." | nan | nan | nan<|endoftext|> <|endoftext|>Skemfar Avenger | {1}{B} | Creature — Elf Berserker | rare | Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. | nan | 3 | 1<|endoftext|> <|endoftext|>Viridian Zealot | {G}{G} | Creature — Elf Warrior | rare | {1}{G}, Sacrifice : Destroy target artifact or enchantment. | "I will fight only the way nature intended—and nature intended us to win." | 2 | 1<|endoftext|> <|endoftext|>Shivan Fire | {R} | Instant | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead. | Sometimes Shivan dragons toy with their food. Other times they just cook it. | nan | nan<|endoftext|> <|endoftext|>Carrion Ants | {2}{B}{B} | Creature — Insect | uncommon | {1}: gets +1/+1 until end of turn. | "War is no picnic," my father liked to say. But the ants seemed to disagree. | 0 | 1<|endoftext|> <|endoftext|>Reckless Racer | {2}{R} | Creature — Human Pilot | uncommon | First strike Whenever becomes tapped, you may discard a card. If you do, draw a card. | Illegal street races turned out to be perfect practice for avoiding Consulate patrols. | 2 | 3<|endoftext|> <|endoftext|>Hunting Grounds | {G}{W} | Enchantment | mythic | Threshold — As long as seven or more cards are in your graveyard, has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." | "Don't be silly. Panthers don't hunt in packs!" —Jego, disgraced archdruid | nan | nan<|endoftext|> <|endoftext|>Siege Elemental | {4}{R}{R} | Creature — Elemental | rare | Trample Untapped creatures can't block. Tapped creatures can block. | nan | 6 | 6<|endoftext|> <|endoftext|>Honored Hydra | {5}{G} | Creature — Snake Hydra | rare | Trample Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.) | Even gods have pets. | 6 | 6<|endoftext|> <|endoftext|>Aeronaut Tinkerer | {2}{U} | Creature — Human Artificer | common | has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) | Magic.Wizards.com | 2 | 3<|endoftext|> <|endoftext|>Stormwatch Eagle | {3}{U} | Creature — Bird | common | Flying Sacrifice a land: Return to its owner's hand. | When eagles leave the sky, sailors leave the sea. | 2 | 1<|endoftext|> <|endoftext|>Ayara, First of Locthwain | {B}{B}{B} | Legendary Creature — Elf Noble | rare | Whenever or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Mobile Clone | {2}{U}{U} | Sorcery | rare | Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Protector | {3}{W} | Creature — Angel | uncommon | Flying Whenever becomes the target of a spell or ability, gets +0/+3 until end of turn. | "My family sheltered in her light, the dark was content to wait." —Crovax | 2 | 2<|endoftext|> <|endoftext|>Gruesome Realization | {1}{B}{B} | Sorcery | uncommon | Choose one — • You draw two cards and you lose 2 life. • Creatures your opponents control get -1/-1 until end of turn. | Mishra was gone—all that remained was a machine wearing his face. | nan | nan<|endoftext|> <|endoftext|>Rhystic Lightning | {2}{R} | Instant | common | deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, deals 2 damage to the permanent or player. | nan | nan | nan<|endoftext|> <|endoftext|>Visions | {W} | Sorcery | uncommon | Look at the top five cards of target player's library. You may then have that player shuffle that library. | "Visions of glory, spare my aching sight,/ Ye unborn ages, crowd not on my soul!" —Thomas Gray, *The Bard* | nan | nan<|endoftext|> <|endoftext|>Feldon, Ronom Excavator | {1}{R} | Legendary Creature — Human Artificer | rare | Haste can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. | nan | 2 | 2<|endoftext|> <|endoftext|>Dovin Baan | {2}{W}{U} | Legendary Planeswalker — Dovin | mythic | +1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. −1: You gain 2 life and draw a card. −7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps." | nan | nan | nan<|endoftext|> <|endoftext|>Chronicler of Heroes | {1}{G}{W} | Creature — Centaur Wizard | uncommon | When enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. | She paints pictures with words, though not all pictures show the truth. | 3 | 3<|endoftext|> <|endoftext|>Madrush Cyclops | {1}{B}{R}{G} | Creature — Cyclops Warrior | rare | Creatures you control have haste. | Death comes in the blink of an eye. | 3 | 4<|endoftext|> <|endoftext|>Quag Sickness | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -1/-1 for each Swamp you control. | The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had. | nan | nan<|endoftext|> <|endoftext|>Deadbridge Chant | {4}{B}{G} | Enchantment | mythic | When enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Frontline Devastator | {3}{R} | Creature — Zombie Minotaur Warrior | common | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {1}{R}: gets +1/+0 until end of turn. | The God-Pharaoh's benevolence concealed the factory he created to produce an army of Eternals. | 3 | 3<|endoftext|> <|endoftext|>Llanowar Cavalry | {2}{G} | Creature — Human Soldier | common | {W}: gains vigilance until end of turn. | For the first time, elves welcomed Benalish soldiers into the forest with something other than arrows. | 1 | 4<|endoftext|> <|endoftext|>Pilfering Hawk | {1}{U} | Snow Creature — Bird | common | Flying {S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.) | "Well, at least it left us a mouse in exchange. Er . . . ugh . . . make that half a mouse." —Binhald, Beskir veteran | 1 | 2<|endoftext|> <|endoftext|>Peace Talks | {1}{W} | Sorcery | uncommon | This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. | "By the tongues of a thousand serpents, this time I do not lie." —Ahmahz il Kin, Suq'Ata diplomat | nan | nan<|endoftext|> <|endoftext|>Stonebinder's Familiar | {W} | Creature — Spirit Dog | uncommon | Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on . This ability triggers only once each turn. | "Hey, my great-great-grandfather had a dog just like that!" —Dradiel, Lorehold mage-student | 1 | 1<|endoftext|> <|endoftext|>Enhanced Awareness | {4}{U} | Instant | common | Draw three cards, then discard a card. | "Study the topography of your enemies, and you will have a map to victory." —Shu Yun, the Silent Tempest | nan | nan<|endoftext|> <|endoftext|>Fireblade Artist | {B}{R} | Creature — Human Shaman | uncommon | Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, deals 2 damage to target opponent or planeswalker. | "Let's find out what kind of audience you are. Festive? Fearless?" | 2 | 2<|endoftext|> <|endoftext|>White Dragon | {4}{W}{W} | Creature — Dragon | uncommon | Flying Cold Breath — When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | White dragons are unparalleled hunters, keenly focused on slaughtering their enemies. | 4 | 4<|endoftext|> <|endoftext|>Shard of the Nightbringer | {5}{B}{B}{B} | Creature — C'tan | rare | Flying Drain Life — When enters the battlefield, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way. | "Aza'gorod, the Nightbringer. The embodiment of death. A killer of stars and of worlds." —Illuminor Szeras | 8 | 8<|endoftext|> <|endoftext|>Ravenous Trap | {2}{B}{B} | Instant — Trap | uncommon | If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost. Exile target player's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Blinding Angel | {3}{W}{W} | Creature — Angel | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever deals combat damage to a player, that player skips their next combat phase. | "Their eyes will shrivel and blacken before faith's true light." | 2 | 4<|endoftext|> <|endoftext|>Razorgrass Screen | {1} | Artifact Creature — Wall | common | Defender (This creature can't attack.) blocks each combat if able. | Hand-stitched, and marked by the blood of the Auriok. | 2 | 1<|endoftext|> <|endoftext|>Wilhelt, the Rotcleaver | {2}{U}{B} | Legendary Creature — Zombie Warrior | mythic | Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Aura Shards | {1}{G}{W} | Enchantment | uncommon | Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. | Gaea forged her soldiers into self-wielding weapons that struck down all impurities. | nan | nan<|endoftext|> <|endoftext|>Abzan Falconer | {2}{W} | Creature — Human Soldier | uncommon | Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. | The fastest way across the dunes is above. | 2 | 3<|endoftext|> <|endoftext|>Karametra, God of Harvests | {3}{G}{W} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. | nan | 6 | 7<|endoftext|> <|endoftext|>Desiccated Naga | {2}{B} | Creature — Zombie Naga | uncommon | {3}{B}: Target opponent loses 2 life and you gain 2 life. Activate only if you control a Liliana planeswalker. | "The nature of this plane makes it almost too easy for me to command the dead." —Liliana Vess | 3 | 2<|endoftext|> <|endoftext|>Bone Miser | {4}{B} | Creature — Zombie Wizard | rare | Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Daybreak Coronet | {W}{W} | Enchantment — Aura | rare | Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) | "Let the deception of the gods yield to the pure light of day." —Brimaz, king of Oreskos | nan | nan<|endoftext|> <|endoftext|>Scepter of Fugue | {B}{B} | Artifact | rare | {1}{B}, {T}: Target player discards a card. Activate only during your turn. | One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige. | nan | nan<|endoftext|> <|endoftext|>Xira Arien | {B}{R}{G} | Legendary Creature — Insect Wizard | rare | Flying {B}{R}{G}, {T}: Target player draws a card. | A regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour. | 1 | 2<|endoftext|> <|endoftext|>Spinal Graft | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. | "This one has not screamed enough to show effective implantation. Kill it." —Volrath | nan | nan<|endoftext|> <|endoftext|>Svyelunite Temple | | Land | uncommon | enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice : Add {U}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>A-Sigardian Paladin | {1}{G}{W} | Creature — Human Knight | uncommon | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Out of the Way | {3}{U} | Instant | uncommon | This spell costs {2} less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card. | "You bore me." | nan | nan<|endoftext|> <|endoftext|>Nether Spirit | {1}{B}{B} | Creature — Spirit | rare | At the beginning of your upkeep, if is the only creature card in your graveyard, you may return to the battlefield. | It roams in both the worlds of the living and the dead but belongs to neither. | 2 | 2<|endoftext|> <|endoftext|>Lulu, Inspiring Hollyphant | {2}{R}{W} | Legendary Creature — Elephant Angel | uncommon | Flying Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking. | nan | 2 | 4<|endoftext|> <|endoftext|>Sip of Hemlock | {4}{B}{B} | Sorcery | common | Destroy target creature. Its controller loses 2 life. | Conspirators poisoned the oracle not because her visions were wrong, but because they were right. | nan | nan<|endoftext|> <|endoftext|>Lay Waste | {3}{R} | Sorcery | common | Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) | Skirk Ridge had survived earthquakes, mudslides, and meteor showers. Then the goblins moved in. | nan | nan<|endoftext|> <|endoftext|>Bishop of Rebirth | {3}{W}{W} | Creature — Vampire Cleric | rare | Vigilance Whenever attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield. | "In the death of the foe lies the resurrection of the faithful." | 3 | 4<|endoftext|> <|endoftext|>Rustvale Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {R} or {W}. | The path to strength is forged in stability. | nan | nan<|endoftext|> <|endoftext|>Breakthrough | {X}{U} | Sorcery | uncommon | Draw four cards, then choose X cards in your hand and discard the rest. | The ideas came flooding in so fast that they couldn't all be contained. | nan | nan<|endoftext|> <|endoftext|>Doubling Cube | {2} | Artifact | rare | {3}, {T}: Double the amount of each type of unspent mana you have. | The cube's surface is pockmarked with jagged runes that seem to shift when unobserved. | nan | nan<|endoftext|> <|endoftext|>Merfolk Mesmerist | {1}{U} | Creature — Merfolk Wizard | common | {U}, {T}: Target player mills two cards. | "Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?" —Drugo, town guard | 1 | 2<|endoftext|> <|endoftext|>Spirit of the Aldergard | {3}{G} | Snow Creature — Bear Spirit | uncommon | When enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. gets +1/+0 for each other snow permanent you control. | nan | 0 | 4<|endoftext|> <|endoftext|>Voice of All | {2}{W}{W} | Creature — Angel | rare | Flying As enters the battlefield, choose a color. has protection from the chosen color. | nan | 2 | 2<|endoftext|> <|endoftext|>Choking Sands | {1}{B}{B} | Sorcery | common | Destroy target non-Swamp land. If that land was nonbasic, deals 2 damage to the land's controller. | "The people wiped the sand from their eyes and cursed—and left the barren land to the hyenas and vipers." —Afari, *Tales* | nan | nan<|endoftext|> <|endoftext|>Angelic Benediction | {3}{W} | Enchantment | uncommon | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature. | "Only the bravest are worthy of our blessing." | nan | nan<|endoftext|> <|endoftext|>Jaddi Lifestrider | {4}{G} | Creature — Elemental | uncommon | When enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. | Nature's arms encircle all who are willing to draw close. | 2 | 8<|endoftext|> <|endoftext|>Elephant Resurgence | {1}{G} | Sorcery | rare | Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard." | nan | nan | nan<|endoftext|> <|endoftext|>Roterothopter | {1} | Artifact Creature — Thopter | common | Flying {2}: gets +1/+0 until end of turn. Activate no more than twice each turn. | "The Roterothopter is as insidious as it is ingenious. It is one of the few creations of our school that I take no pride in." —Baki, Wizard Attendant | 0 | 2<|endoftext|> <|endoftext|>Kogla, the Titan Ape | {3}{G}{G}{G} | Legendary Creature — Ape | rare | When enters the battlefield, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. | nan | 7 | 6<|endoftext|> <|endoftext|>Blessed Respite | {1}{G} | Instant | uncommon | Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn. | "Water the soil with blood, if you must. Eventually it must be tilled with forgiveness." —Greensleeves | nan | nan<|endoftext|> <|endoftext|>Cunning Geysermage | {2}{U} | Creature — Human Wizard | common | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. | "Come on, Skitch, we'll lose them in the geyserfield." | 3 | 2<|endoftext|> <|endoftext|>Cormela, Glamour Thief | {1}{U}{B}{R} | Legendary Creature — Vampire Rogue | uncommon | Haste {1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells. When dies, return up to one target instant or sorcery card from your graveyard to your hand. | She sees the world as a gift meant for her. | 2 | 4<|endoftext|> <|endoftext|>Slum Reaper | {3}{B} | Creature — Horror | uncommon | When enters the battlefield, each player sacrifices a creature. | It's sent into unguilded districts by the Orzhov to collect the souls of those no one will miss. | 4 | 2<|endoftext|> <|endoftext|>Feral Abomination | {5}{B} | Creature — Thrull | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | "Urborg used to be lovely—scenic volcanoes, respectable lich lords. Since the Cabal came with their nightmares and thrulls, it's all gone to the worms." —Mister Lostspoons, Skulltown gossip | 5 | 5<|endoftext|> <|endoftext|>Angelic Overseer | {3}{W}{W} | Creature — Angel | mythic | Flying As long as you control a Human, has hexproof and indestructible. | From mortal hope immortal power springs. | 5 | 3<|endoftext|> <|endoftext|>Blinding Souleater | {3} | Artifact Creature — Phyrexian Cleric | common | {W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.) | "We thank the souleaters for inscribing our souls with subservience, to reinforce the sacred order." —Drones' hymn of gratitude | 1 | 3<|endoftext|> <|endoftext|>Kick in the Door | {R} | Sorcery | common | Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) | "We tried your way. Now we do it my way!" —Jym, barbarian of Baldur's Gate | nan | nan<|endoftext|> <|endoftext|>Fleetfeather Sandals | {2} | Artifact — Equipment | common | Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | "The gods gave us no wings to fly, but they gave us an even greater gift: imagination." —Daxos of Meletis | nan | nan<|endoftext|> <|endoftext|>Vampire Nighthawk | {1}{B}{B} | Creature — Vampire Shaman | uncommon | Flying, deathtouch, lifelink | As they fought the Eldrazi, many vampires learned to live among humans. Others were unable to make the adjustment. | 2 | 3<|endoftext|> <|endoftext|>Exquisite Archangel | {5}{W}{W} | Creature — Angel | mythic | Flying If you would lose the game, instead exile and your life total becomes equal to your starting life total. | A living invention born of a grand design. | 5 | 5<|endoftext|> <|endoftext|>Ancient Lumberknot | {2}{B}{G} | Creature — Treefolk | uncommon | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | The soft creak of trees in the wind is not always cause for comfort. | 1 | 4<|endoftext|> <|endoftext|>Sparkmage Apprentice | {1}{R} | Creature — Human Wizard | common | When enters the battlefield, it deals 1 damage to any target. | Sparkmages are performance artists of sorts, but pain is the price of admission. | 1 | 1<|endoftext|> <|endoftext|>Galepowder Mage | {3}{W} | Creature — Kithkin Wizard | rare | Flying Whenever attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. | nan | 3 | 3<|endoftext|> <|endoftext|>Goblin War Drums | {2}{R} | Enchantment | common | Creatures you control have menace. (They can't be blocked except by two or more creatures.) | The War Drums enabled Goblin and Orcish armies to crush the sparsely defended Dwarven cities. | nan | nan<|endoftext|> <|endoftext|>Infuse | {2}{U} | Instant | common | Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. | "The potential for change lies in all things. Know a thing's nature, know its possibilities, and know it anew." —Gustha Ebbasdotter, Kjeldoran Royal Mage | nan | nan<|endoftext|> <|endoftext|>Drossforge Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {B} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Djeru, With Eyes Open | {3}{W}{W} | Legendary Creature — Human Warrior | rare | Vigilance When enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. If a source would deal damage to a planeswalker you control, prevent 1 of that damage. | nan | 4 | 3<|endoftext|> <|endoftext|>Knacksaw Clique | {3}{U} | Creature — Faerie Rogue | rare | Flying {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.) | Most of the Knacksaw clique's skills were hewn from the minds of others. | 1 | 4<|endoftext|> <|endoftext|>Battle Rampart | {2}{R} | Creature — Wall | common | Defender {T}: Target creature gains haste until end of turn. | "I will build no sanctuaries. The safety you seek can be won only by the sword." —Yannash, outpost builder | 1 | 3<|endoftext|> <|endoftext|>Moonrager's Slash | {2}{R} | Instant | common | This spell costs {2} less to cast if it's night. deals 3 damage to any target. | The cathars fell like leaves as Tovolar himself joined the fray. | nan | nan<|endoftext|> <|endoftext|>Form of the Squirrel | {G} | Enchantment | rare | As enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield. Creatures can't attack you. You have shroud. You can't cast spells. | nan | nan | nan<|endoftext|> <|endoftext|>Fire Ants | {2}{R} | Creature — Insect | uncommon | {T}: deals 1 damage to each other creature without flying. | Visitors to Shiv fear the dragons, the goblins, or the viashino. Natives fear the ants. | 2 | 1<|endoftext|> <|endoftext|>Spell Crumple | {1}{U}{U} | Instant | uncommon | Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put on the bottom of its owner's library. | nan | nan | nan<|endoftext|> <|endoftext|>Shadow of Mortality | {13}{B}{B} | Creature — Avatar | rare | If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference. | nan | 7 | 7<|endoftext|> <|endoftext|>Atog | {1}{R} | Creature — Atog | common | Sacrifice an artifact: gets +2/+2 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Phyrexian Infiltrator | {2}{B} | Creature — Phyrexian Minion | rare | {2}{U}{U}: Exchange control of and target creature. (This effect lasts indefinitely.) | "It is Yawgmoth's will incarnate: an efficient machine that replaces inefficient flesh." —Tsabo Tavoc | 2 | 2<|endoftext|> <|endoftext|>Salt Flats | | Land | rare | enters the battlefield tapped. {T}: Add {C}. {T}: Add {W} or {B}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Sinister Concierge | {1}{U} | Creature — Human Wizard | rare | When dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they cast it without paying its mana cost. Those creature spells have haste.) | nan | 2 | 1<|endoftext|> <|endoftext|>Graven Archfiend | {3}{B}{B} | Artifact Creature — Gargoyle Demon | rare | As an additional cost to cast this spell, you may sacrifice a non-Demon creature. Flying When enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield. | nan | 4 | 5<|endoftext|> <|endoftext|>Thrakkus the Butcher | {3}{R}{G} | Legendary Creature — Dragon Peasant | uncommon | Trample Whenever attacks, double the power of each Dragon you control until end of turn. | Somehow he never seems to run out of meat. | 3 | 4<|endoftext|> <|endoftext|>Dragonlord Dromoka | {4}{G}{W} | Legendary Creature — Elder Dragon | mythic | This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn. | Dromoka's followers forsake blood ties so that they may join a greater family. | 5 | 7<|endoftext|> <|endoftext|>Treacherous Urge | {4}{B} | Instant | uncommon | Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Patient Rebuilding | {3}{U}{U} | Enchantment | rare | At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way. | Nicol Bolas would not rest until he was restored to his former glory. | nan | nan<|endoftext|> <|endoftext|>Wingspan Mentor | {2}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, put a flying counter on target non-Human creature you control. {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying. | Their bond grew over time, as did the height of their jumps. | 1 | 3<|endoftext|> <|endoftext|>Sawblade Slinger | {3}{G} | Creature — Human Archer | uncommon | When enters the battlefield, choose up to one — • Destroy target artifact an opponent controls. • fights target Zombie an opponent controls. | nan | 4 | 3<|endoftext|> <|endoftext|>Rakish Revelers | {2}{R}{G}{W} | Creature — Elf Druid Rogue | common | When enters the battlefield, create a 1/1 green and white Citizen creature token. {2}, Exile from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until is cast from exile. You may cast for as long as it remains exiled. | nan | 5 | 3<|endoftext|> <|endoftext|>Twinblade Paladin | {3}{W} | Creature — Human Knight | uncommon | Whenever you gain life, put a +1/+1 counter on . As long as you have 25 or more life, has double strike. (It deals both first-strike and regular combat damage.) | nan | 3 | 3<|endoftext|> <|endoftext|>Rugged Prairie | | Land | rare | {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. | Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits. | nan | nan<|endoftext|> <|endoftext|>Syphon Life | {1}{B}{B} | Sorcery | uncommon | Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Leeches never tire of feeding. | nan | nan<|endoftext|> <|endoftext|>Carrion Call | {3}{G} | Instant | uncommon | Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | The natural order is out of order. | nan | nan<|endoftext|> <|endoftext|>Sunken City | {U}{U} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice unless you pay {U}{U}. Blue creatures get +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Siege Zombie | {1}{B} | Creature — Zombie | common | Tap three untapped creatures you control: Each opponent loses 1 life. | A barricade only buys time. So the wealthy buy more barricades. | 2 | 2<|endoftext|> <|endoftext|>Scroll of Griselbrand | {1} | Artifact | common | {1}, Sacrifice : Target opponent discards a card. If you control a Demon, that player loses 3 life. | Words no eyes should see, telling of things no sane mind could fathom. | nan | nan<|endoftext|> <|endoftext|>Jazal Goldmane | {2}{W}{W} | Legendary Creature — Cat Warrior | mythic | First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. | "As my kha, he is the source of my inspiration. As my brother, he is the embodiment of my aspirations." —Ajani Goldmane | 4 | 4<|endoftext|> <|endoftext|>Midnight Guard | {2}{W} | Creature — Human Soldier | common | Whenever another creature enters the battlefield, untap . | "When you're on watch, no noise is harmless and no shadow can be ignored." —Olgard of the Skiltfolk | 2 | 3<|endoftext|> <|endoftext|>Force Void | {2}{U} | Instant | uncommon | Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep. | "My mind and spirit are one—a barrier not readily passed." —Gustha Ebbasdotter, Kjeldoran Royal Mage | nan | nan<|endoftext|> <|endoftext|>Ashaya, Soul of the Wild | {3}{G}{G} | Legendary Creature — Elemental | mythic | 's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) | nan | * | *<|endoftext|> <|endoftext|>Biomass Mutation | {X}{G/U}{G/U} | Instant | rare | Creatures you control have base power and toughness X/X until end of turn. | "A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?" —Vorel of the Hull Clade | nan | nan<|endoftext|> <|endoftext|>Hissing Iguanar | {2}{R} | Creature — Lizard | common | Whenever another creature dies, you may have deal 1 damage to target player or planeswalker. | Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings. | 3 | 1<|endoftext|> <|endoftext|>Hostile Negotiations | {3}{B} | Instant | rare | Exile the top three cards of your library in a face-down pile, then exile the next top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Enthralling Victor | {3}{R} | Creature — Human Warrior | uncommon | When enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | If you stare at the sun for too long, you'll lose your ability to see clearly. | 3 | 2<|endoftext|> <|endoftext|>Gilded Goose | {G} | Creature — Bird | rare | Flying When enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color. | nan | 0 | 2<|endoftext|> <|endoftext|>Throne of the High City | | Land | rare | {T}: Add {C}. {4}, {T}, Sacrifice : You become the monarch. | A shining symbol of Paliano's true ruler—ambition. | nan | nan<|endoftext|> <|endoftext|>Cragplate Baloth | {5}{G}{G} | Creature — Beast | rare | Kicker {2}{G} This spell can't be countered. Hexproof, haste If was kicked, it enters the battlefield with four +1/+1 counters on it. | nan | 6 | 6<|endoftext|> <|endoftext|>Barbed Spike | {1}{W} | Artifact — Equipment | uncommon | When enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach to it. Equipped creature gets +1/+0. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Reclamation | {B} | Enchantment | uncommon | {1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. | Death is no excuse to stop working. | nan | nan<|endoftext|> <|endoftext|>Respite | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. | "If they board us we're finished," warned Orim. Crovax nodded. "And if they don't . . . what then?" | nan | nan<|endoftext|> <|endoftext|>Archon of Emeria | {2}{W} | Creature — Archon | rare | Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. | "Archons dispense justice according to an ancient, and flawed, premise." —Nissa Revane | 2 | 3<|endoftext|> <|endoftext|>Niblis of Dusk | {2}{U} | Creature — Spirit | common | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | It fuels its lanterns by leaching the warmth from its surroundings. | 2 | 1<|endoftext|> <|endoftext|>Engulf the Shore | {3}{U} | Instant | rare | Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control. | "The tides have begun to ignore the moon." —Tamiyo's journal | nan | nan<|endoftext|> <|endoftext|>Anje's Ravager | {2}{R} | Creature — Vampire Berserker | rare | attacks each combat if able. Whenever attacks, discard your hand, then draw three cards. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 3 | 3<|endoftext|> <|endoftext|>Seething Anger | {R} | Sorcery | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Earth Elemental | {3}{R}{R} | Creature — Elemental | uncommon | | Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures. | 4 | 5<|endoftext|> <|endoftext|>Ion Storm | {2}{R} | Enchantment | rare | {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: deals 2 damage to any target. | When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power. | nan | nan<|endoftext|> <|endoftext|>Inner Sanctum | {1}{W}{W} | Enchantment | rare | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control. | "Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!" | nan | nan<|endoftext|> <|endoftext|>Venerable Lammasu | {6}{W} | Creature — Lammasu | uncommon | Flying | Lammasu are the enigmatic travelers of Tarkir, soaring high above all lands in all seasons. None know their true purpose, but they often arrive on the eve of great conflicts or turning points in history. | 5 | 4<|endoftext|> <|endoftext|>Talisman of Hierarchy | {2} | Artifact | uncommon | {T}: Add {C}. {T}: Add {W} or {B}. deals 1 damage to you. | "You'll never get to the top if you don't know who's already there." —Kaya | nan | nan<|endoftext|> <|endoftext|>Fodder Cannon | {4} | Artifact | uncommon | {4}, {T}, Sacrifice a creature: deals 4 damage to target creature. | Step 1: Find your cousin. Step 2: Get your cousin in the cannon. Step 3: Find another cousin. | nan | nan<|endoftext|> <|endoftext|>Entrapment Maneuver | {3}{W} | Instant | rare | Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness. | "Greed, rage, and bloodlust all lead to death at the hands of those who keep their heads." —Sergeant Eyra | nan | nan<|endoftext|> <|endoftext|>Smuggler's Share | {2}{W} | Enchantment | rare | At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Torch Slinger | {2}{R} | Creature — Goblin Shaman | common | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When enters the battlefield, if it was kicked, it deals 2 damage to target creature. | Once thrown, twice burned. | 2 | 2<|endoftext|> <|endoftext|>The Wanderer | {3}{W} | Legendary Planeswalker | uncommon | Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin War Wagon | {4} | Artifact Creature — Juggernaut | common | doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap . | nan | 3 | 3<|endoftext|> <|endoftext|>Reap | {1}{G} | Instant | uncommon | Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell. | "Let Volrath choke on his crop of hatred." —Eladamri, Lord of Leaves | nan | nan<|endoftext|> <|endoftext|>Slith Bloodletter | {B}{B} | Creature — Slith | uncommon | Whenever deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate . | Goblins fear the slith, believing they are children banished from the womb of the Steel Mother, deep within Kuldotha. | 1 | 1<|endoftext|> <|endoftext|>Endrek Sahr, Master Breeder | {4}{B} | Legendary Creature — Human Wizard | rare | Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice . | nan | 2 | 2<|endoftext|> <|endoftext|>Reckoner Bankbuster | {2} | Artifact — Vehicle | rare | enters the battlefield with three charge counters on it. {2}, {T}, Remove a charge counter from : Draw a card. Then if there are no charge counters on , create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 3 | nan | 4 | 4<|endoftext|> <|endoftext|>Herald of Serra | {2}{W}{W} | Creature — Angel | rare | Flying, vigilance Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 3 | 4<|endoftext|> <|endoftext|>Thunderscape Master | {2}{R}{R} | Creature — Human Wizard | rare | {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Second Harvest | {2}{G}{G} | Instant | rare | For each token you control, create a token that's a copy of that permanent. | "The cornfields promise a good yield this season." —Radwick, farmer of Gatstaf | nan | nan<|endoftext|> <|endoftext|>Word of Undoing | {U} | Instant | common | Return target creature and all white Auras you own attached to it to their owners' hands. | "It was in Urza's journals that I finally found the secret at the core of the summonings." —Journal, author unknown | nan | nan<|endoftext|> <|endoftext|>Overrule | {X}{W}{U} | Instant | common | Counter target spell unless its controller pays {X}. You gain X life. | With one commanding word, the spell was put down and a fine collected for its casting. | nan | nan<|endoftext|> <|endoftext|>Cyclopean Snare | {2} | Artifact | uncommon | {3}, {T}: Tap target creature, then return to its owner's hand. | The spoiled, gluttonous halls of the Orzhov teem with gaudy, needless wealth. Even their security measures are made for beauty first, efficiency second. | nan | nan<|endoftext|> <|endoftext|>Archaeomender | {2}{U} | Creature — Human Wizard | common | When enters the battlefield, return target artifact card from your graveyard to your hand. | "Just as a broken relic can be mended, a shattered history can be made whole." | 2 | 3<|endoftext|> <|endoftext|>Sever the Bloodline | {3}{B} | Sorcery | rare | Exile target creature and all other creatures with the same name as that creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Darksteel Juggernaut | {5} | Artifact Creature — Juggernaut | rare | Indestructible 's power and toughness are each equal to the number of artifacts you control. attacks each combat if able. | nan | * | *<|endoftext|> <|endoftext|>Treetop Warden | {1}{G} | Creature — Elf Warrior | common | | nan | 2 | 2<|endoftext|> <|endoftext|>Aetherize | {3}{U} | Instant | uncommon | Return all attacking creatures to their owner's hand. | "You can come back once you've learned some manners—and figured out how to reconstitute your physical forms." | nan | nan<|endoftext|> <|endoftext|>Frenzied Raider | {1}{R} | Creature — Demon Berserker | uncommon | Whenever you activate a boast ability, put a +1/+1 counter on . | "Arrogant maggot. You won't be so proud when I rip out your tongue and drink from your skull!" | 2 | 2<|endoftext|> <|endoftext|>Sulfur Vent | | Land | common | enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice : Add {U}{R}. | nan | nan | nan<|endoftext|> <|endoftext|>Sword of Fire and Ice | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, deals 2 damage to any target and you draw a card. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Bridge from Below | {B}{B}{B} | Enchantment | rare | Whenever a nontoken creature is put into your graveyard from the battlefield, if is in your graveyard, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, if is in your graveyard, exile . | nan | nan | nan<|endoftext|> <|endoftext|>Sadistic Hypnotist | {3}{B}{B} | Creature — Human Minion | uncommon | Sacrifice a creature: Target player discards two cards. Activate only as a sorcery. | "Victory in the pits is almost as rewarding as the methods I use to achieve it." | 2 | 2<|endoftext|> <|endoftext|>Chance Encounter | {2}{R}{R} | Enchantment | rare | Whenever you win a coin flip, put a luck counter on . At the beginning of your upkeep, if has ten or more luck counters on it, you win the game. | "What are the odds, indeed?" —Yusri, to Desera | nan | nan<|endoftext|> <|endoftext|>Trove Mage | {2}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, seek an artifact card from among the top ten cards of your library, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Keldon Warcaller | {1}{R} | Creature — Human Warrior | common | Whenever attacks, put a lore counter on target Saga you control. | "The Mountain gave the Flame to Kradak to light the furnaces of his people's hearts. The wanderers became Keldons, and he the first warlord." —"The Flame of Keld" | 2 | 2<|endoftext|> <|endoftext|>Bloodforged Battle-Axe | {1} | Artifact — Equipment | rare | Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of . Equip {2} | She awoke with blood on her brow, an axe in her hand, and heads at her feet. | nan | nan<|endoftext|> <|endoftext|>Blood of the Martyr | {W}{W}{W} | Instant | uncommon | Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. | The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it. | nan | nan<|endoftext|> <|endoftext|>Hunter of Eyeblights | {3}{B}{B} | Creature — Elf Assassin | uncommon | When enters the battlefield, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it. | Snokk ran as fast as he could, but the sound of hooves grew ever louder in his ears. | 3 | 3<|endoftext|> <|endoftext|>Protean Thaumaturge | {1}{U} | Creature — Human Wizard | rare | Constellation — Whenever an enchantment enters the battlefield under your control, you may have become a copy of another target creature, except it has this ability. | nan | 1 | 1<|endoftext|> <|endoftext|>Junkyard Scrapper | {2}{R} | Creature — Goblin Artificer | rare | Whenever a nontoken artifact enters the battlefield under your control, exile a random nonland artifact card with lesser mana value from your library. You may cast that card until the end of your next turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Shamanic Revelation | {3}{G}{G} | Sorcery | rare | Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater. | First, whispers of ancient days. Then, visions of things to come. | nan | nan<|endoftext|> <|endoftext|>Spearpoint Oread | {2}{R} | Enchantment Creature — Nymph | common | Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) First strike Enchanted creature gets +2/+2 and has first strike. | nan | 2 | 2<|endoftext|> <|endoftext|>Swaggering Corsair | {2}{R} | Creature — Human Pirate | common | Raid — enters the battlefield with a +1/+1 counter on it if you attacked this turn. | "I'm about to make you famous. From the golden city to High and Dry, they'll talk about how fast you died!" | 2 | 2<|endoftext|> <|endoftext|>Mageta's Boon | {1}{W} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +1/+2. | When the Lion roars, his cubs grow stronger. —Kipamu saying | nan | nan<|endoftext|> <|endoftext|>Cinderbones | {2}{B} | Creature — Elemental Skeleton | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate . | Not all coals lie quietly in their beds of cold ash. | 1 | 1<|endoftext|> <|endoftext|>Bogardan Hellkite | {6}{R}{R} | Creature — Dragon | mythic | Flash Flying When enters the battlefield, it deals 5 damage divided as you choose among any number of targets. | nan | 5 | 5<|endoftext|> <|endoftext|>Rescue Retriever | {3}{W}{W} | Creature — Dog Soldier | rare | Flash When enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Oblivion Sower | {6} | Creature — Eldrazi | mythic | When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. | The Eldrazi hunger without limit and consume without pause. | 5 | 8<|endoftext|> <|endoftext|>Cytoplast Root-Kin | {2}{G}{G} | Creature — Elemental Mutant | uncommon | Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto . | nan | 0 | 0<|endoftext|> <|endoftext|>Avalanche Caller | {1}{U} | Snow Creature — Human Wizard | uncommon | {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | nan | 1 | 3<|endoftext|> <|endoftext|>Hungry Lynx | {1}{G} | Creature — Cat | rare | Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control. | nan | 2 | 2<|endoftext|> <|endoftext|>Deluge | {2}{U} | Instant | uncommon | Tap all creatures without flying. | "From the sea came all life, and to the sea it will return. The sooner the better." —Emperor Aboshan | nan | nan<|endoftext|> <|endoftext|>Segovian Leviathan | {4}{U} | Creature — Leviathan | uncommon | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | "Leviathan, too! Can you catch him with a fish-hook or run a line round his tongue?" —Job 40:25 | 3 | 3<|endoftext|> <|endoftext|>Vaevictis Asmadi | {2}{B}{B}{R}{R}{G}{G} | Legendary Creature — Elder Dragon | rare | Flying At the beginning of your upkeep, sacrifice unless you pay {B}{R}{G}. {B}: gets +1/+0 until end of turn. {R}: gets +1/+0 until end of turn. {G}: gets +1/+0 until end of turn. | nan | 7 | 7<|endoftext|> <|endoftext|>Pitiless Vizier | {3}{B} | Creature — Minotaur Cleric | common | Whenever you cycle or discard a card, gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) | nan | 4 | 2<|endoftext|> <|endoftext|>Circle of Protection: Artifacts | {1}{W} | Enchantment | uncommon | {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Imp's Mischief | {1}{B} | Instant | rare | Change the target of target spell with a single target. You lose life equal to that spell's mana value. | "Do the innocent pay for the crimes of the guilty? Of course they do. That's the fate of the weak." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Squirrel Nest | {1}{G}{G} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token." | In the Krosan Forest, you've got to keep an eye out for the squirrels. | nan | nan<|endoftext|> <|endoftext|>Yeva, Nature's Herald | {2}{G}{G} | Legendary Creature — Elf Shaman | rare | Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash. | "I can call an army to my side in the blink of an eye. Best not blink." | 4 | 4<|endoftext|> <|endoftext|>Hapless Researcher | {U} | Creature — Human Wizard | common | Sacrifice : Draw a card, then discard a card. | Scholars possess such lofty knowledge that it shouldn't be surprising when they fall. | 1 | 1<|endoftext|> <|endoftext|>Evil Boros Charm | {B/R}{W/B} | Instant | rare | Choose one — • deals 2 damage to any target and you gain 2 life. • Unblocked attacking creatures get +1/+0 until end of turn. • Create a 1/1 colorless Spirit creature token with lifelink and haste. | nan | nan | nan<|endoftext|> <|endoftext|>Elemental Augury | {U}{B}{R} | Enchantment | rare | {3}: Look at the top three cards of target player's library, then put them back in any order. | "It is the changing of perception that is important." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Stirring Wildwood | | Land | rare | enters the battlefield tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, becomes a 3/4 green and white Elemental creature with reach. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Koll, the Forgemaster | {R}{W} | Legendary Creature — Dwarf Warrior | uncommon | Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. | Using tyrite from a fallen Cosmos monster, Koll forged a weapon to awe Halvar himself. | 2 | 2<|endoftext|> <|endoftext|>Canyon Drake | {2}{R}{R} | Creature — Drake | rare | Flying {1}, Discard a card at random: gets +2/+0 until end of turn. | "These runes are tough enough without the distraction," Ertai muttered, one eye on the drake. | 1 | 2<|endoftext|> <|endoftext|>Valor in Akros | {3}{W} | Enchantment | uncommon | Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | They became a single entity, a phalanx in the Temple of Triumph standing against a host of enemies. | nan | nan<|endoftext|> <|endoftext|>Geyadrone Dihada | {1}{U}{B}{R} | Legendary Planeswalker — Dihada | rare | Protection from permanents with corruption counters on them +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. −7: Gain control of each permanent with a corruption counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Moritte of the Frost | {2}{G}{U}{U} | Legendary Snow Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) You may have enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. | nan | 0 | 0<|endoftext|> <|endoftext|>Drown in Filth | {B}{G} | Sorcery | common | Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. | The rot farmer's first rite of passage is to craft a pair of work stilts. | nan | nan<|endoftext|> <|endoftext|>Gor Muldrak, Amphinologist | {1}{G}{U} | Legendary Creature — Human Scout | rare | You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. | "The day of reckoning is coming. Knowledge of the amphin may be our only refuge." | 3 | 2<|endoftext|> <|endoftext|>Fowl Play | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1. | "I feel like chicken tonight!" | nan | nan<|endoftext|> <|endoftext|>Arnjlot's Ascent | {1}{U}{U} | Enchantment | common | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn. | "The dreams of a child fulfilled: the wind on my brow, the air 'neath my feet." —Arnjlot Olasson, Sky Mage | nan | nan<|endoftext|> <|endoftext|>Overlaid Terrain | {2}{G}{G} | Enchantment | rare | As enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color." | One must reap before one can sow. | nan | nan<|endoftext|> <|endoftext|>Aid the Fallen | {1}{B} | Sorcery | common | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand. | "I never liked you. Now get up—we have a fight to finish." | nan | nan<|endoftext|> <|endoftext|>Jeleva, Nephalia's Scourge | {1}{U}{B}{R} | Legendary Creature — Vampire Wizard | mythic | Flying When enters the battlefield, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva. Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost. | nan | 1 | 3<|endoftext|> <|endoftext|>Govern the Guildless | {5}{U} | Sorcery | rare | Gain control of target monocolored creature. Forecast — {1}{U}, Reveal from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Broodlings | {1}{B}{B} | Creature — Phyrexian Minion | common | {1}, Sacrifice a creature: Put a +1/+1 counter on . | With limited resources and near unlimited time, Kerrick used parts from one beast to build another. | 2 | 2<|endoftext|> <|endoftext|>Plague of Vermin | {6}{B} | Sorcery | rare | Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way. | nan | nan | nan<|endoftext|> <|endoftext|>Karlach, Fury of Avernus | {4}{R} | Legendary Creature — Tiefling Barbarian | mythic | Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) | nan | 5 | 4<|endoftext|> <|endoftext|>Lingering Phantom | {5}{B} | Creature — Spirit | uncommon | Whenever you cast a historic spell, you may pay {B}. If you do, return from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) | "True power never dies, but lies awake, waiting for its name to be spoken." —*The Eldest Reborn* | 5 | 4<|endoftext|> <|endoftext|>Warden of Evos Isle | {2}{U} | Creature — Bird Wizard | uncommon | Flying Creature spells with flying you cast cost {1} less to cast. | On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes. | 2 | 2<|endoftext|> <|endoftext|>Skullpiercer Gnat | {G}{U} | Creature — Phyrexian Insect | uncommon | Flying Toxic 1 Whenever deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter." | nan | 1 | 1<|endoftext|> <|endoftext|>Tormentor's Helm | {R} | Artifact — Equipment | common | Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Circle of Flame | {1}{R} | Enchantment | uncommon | Whenever a creature without flying attacks you or a planeswalker you control, deals 1 damage to that creature. | "Which do you think is a better deterrent: a moat of water or one of fire?" —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Spellwild Ouphe | {1}{G} | Creature — Ouphe | uncommon | Spells that target cost {2} less to cast. | "You'd think that their big glowing eyes would be almost hypnotic to look at. In fact, it's the other way around—they are entranced by nearly everything they see." —Balecki, Spellwild druid | 1 | 3<|endoftext|> <|endoftext|>Vampiric Touch | {2}{B} | Sorcery | common | deals 2 damage to target opponent or planeswalker and you gain 2 life. | A touch, not comforting, but of death. | nan | nan<|endoftext|> <|endoftext|>Vault of Whispers | | Artifact Land | rare | {T}: Add {B}. | nan | nan | nan<|endoftext|> <|endoftext|>One with Nature | {G} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Viashino Spearhunter | {2}{R} | Creature — Viashino Warrior | common | First strike (This creature deals combat damage before creatures without first strike.) | Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite. | 2 | 1<|endoftext|> <|endoftext|>Dust Stalker | {2}{B}{R} | Creature — Eldrazi | rare | Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return to its owner's hand. | The only traces it leaves are silent gusts and prodigious amounts of wreckage. | 5 | 3<|endoftext|> <|endoftext|>Powerstone Fracture | {1}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker. | "Move! When the powerstone blows, that behemoth will be nothing but a hole in the ground." —Ashnod, to Hajar | nan | nan<|endoftext|> <|endoftext|>Wall of Opposition | {3}{R}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.) {1}: gets +1/+0 until end of turn. | Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it. | 0 | 6<|endoftext|> <|endoftext|>Loxodon Gatekeeper | {2}{W}{W} | Creature — Elephant Soldier | rare | Artifacts, creatures, and lands your opponents control enter the battlefield tapped. | The gatekeepers are so fastidious that even the winds must wait to pass. | 2 | 3<|endoftext|> <|endoftext|>Tanglewalker | {2}{G} | Creature — Dryad | uncommon | Each creature you control can't be blocked as long as defending player controls an artifact land. | In bringing life to Mirrodin, Memnarch was more successful than he knew—for Mirrodin began to take on a life of its own. | 2 | 2<|endoftext|> <|endoftext|>Urza's Miter | {3} | Artifact | rare | Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Pincer Spider | {2}{G} | Creature — Spider | common | Kicker {3} (You may pay an additional {3} as you cast this spell.) Reach (This creature can block creatures with flying.) If was kicked, it enters the battlefield with a +1/+1 counter on it. | nan | 2 | 3<|endoftext|> <|endoftext|>Scythe Specter | {4}{B}{B} | Creature — Specter | rare | Flying Whenever deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value. | nan | 4 | 4<|endoftext|> <|endoftext|>Dragon's Presence | {2}{W} | Instant | common | deals 5 damage to target attacking or blocking creature. | "The Ancestor Dragon appeared atop the clouds, amid shattering mountains and sundering earth." —Jiang Yanggu's travelogue | nan | nan<|endoftext|> <|endoftext|>Goblin Burrows | | Land | uncommon | {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Necravolver | {2}{B} | Creature — Volver | rare | Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) If was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. If was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever deals damage, you gain that much life." | nan | 2 | 2<|endoftext|> <|endoftext|>Jaheira, Insightful Harper | {1}{G}{U} | Legendary Creature — Human Elf Druid | uncommon | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Scry 2. | nan | 3 | 4<|endoftext|> <|endoftext|>Nurturer Initiate | {G} | Creature — Elf Shaman | common | Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. | The elves alone preserve the few shreds of beauty left. There is no one else who cares. | 1 | 1<|endoftext|> <|endoftext|>Arachnus Spinner | {5}{G} | Creature — Spider | rare | Reach Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle. | nan | 5 | 7<|endoftext|> <|endoftext|>Eater of the Dead | {4}{B} | Creature — Horror | uncommon | {0}: If is tapped, exile target creature card from a graveyard and untap . | Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them. | 3 | 4<|endoftext|> <|endoftext|>Undermine | {U}{U}{B} | Instant | rare | Counter target spell. Its controller loses 3 life. | "Which would you like first, the insult or the injury?" | nan | nan<|endoftext|> <|endoftext|>Jenara, Asura of War | {G}{W}{U} | Legendary Creature — Angel | mythic | Flying {1}{W}: Put a +1/+1 counter on . | Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe. | 3 | 3<|endoftext|> <|endoftext|>Gift of Immortality | {2}{W} | Enchantment — Aura | rare | Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return to the battlefield attached to that creature at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Riveteers Confluence | {2}{B}{R}{G} | Sorcery | rare | Choose three. You may choose the same mode more than once. • You draw a card and you lose 1 life. • deals 1 damage to each creature and planeswalker you don't control. • You may put a land card from your hand or graveyard onto the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Busted! | {1}{U} | Instant | uncommon | Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control. | "All you gotta do is panic with purpose. And plead your innocence with purpose. And have your mom bail you out with purpose." | nan | nan<|endoftext|> <|endoftext|>Frontier Warmonger | {3}{R} | Creature — Human Warrior | rare | Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn. | She cares little for leaders or loyalties, so long as the battle rages on. | 4 | 4<|endoftext|> <|endoftext|>Blood Sun | {2}{R} | Enchantment | rare | When enters the battlefield, draw a card. All lands lose all abilities except mana abilities. | As the struggle raged for control of the Immortal Sun, the world grew dark under a blood-red sky. | nan | nan<|endoftext|> <|endoftext|>Mardu Hordechief | {2}{W} | Creature — Human Warrior | common | Raid — When enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token. | The horde grows with each assault. | 2 | 3<|endoftext|> <|endoftext|>Selvala's Stampede | {4}{G}{G} | Sorcery | rare | Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. | nan | nan | nan<|endoftext|> <|endoftext|>Gavel of the Righteous | {2} | Artifact — Equipment | rare | At the beginning of combat on your turn, put a charge counter on . Equipped creature gets +1/+1 for each counter on . As long as has four or more counters on it, equipped creature has double strike. Equip—Pay {3} or remove a counter from . | nan | nan | nan<|endoftext|> <|endoftext|>Shadrix Silverquill | {3}{W}{B} | Legendary Creature — Elder Dragon | mythic | Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control. | nan | 2 | 5<|endoftext|> <|endoftext|>Durnan of the Yawning Portal | {3}{G} | Legendary Creature — Human Warrior | mythic | Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.) Choose a Background (You can have a Background as a second commander.) | nan | 3 | 3<|endoftext|> <|endoftext|>Dawnhart Mentor | {2}{G} | Creature — Human Warlock | uncommon | When enters the battlefield, create a 1/1 white Human creature token. Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. | nan | 0 | 4<|endoftext|> <|endoftext|>Tar Pit Warrior | {2}{B} | Creature — Cyclops Warrior | common | When becomes the target of a spell or ability, sacrifice it. | "The cyclops shrugged off savage blows, but casual insults made him weep." —Azeworai, "The Cyclops who Couldn't" | 3 | 4<|endoftext|> <|endoftext|>Word of Seizing | {3}{R}{R} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. | "Obey!" | nan | nan<|endoftext|> <|endoftext|>Skyshaper | {2} | Artifact | uncommon | Sacrifice : Creatures you control gain flying until end of turn. | "It'll get us to the portal, but I can't guarantee what it'll do to the ship." —Hanna, *Weatherlight* navigator | nan | nan<|endoftext|> <|endoftext|>Darkslick Drake | {2}{U}{U} | Creature — Phyrexian Drake | uncommon | Flying When dies, draw a card. | At the edge of the Mephidross, Phyrexia's influence seeps into life and land. | 2 | 4<|endoftext|> <|endoftext|>Teething Wurmlet | {G} | Creature — Wurm | rare | has deathtouch as long as you control three or more artifacts. Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Deathlace | {B} | Instant | rare | Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) | nan | nan | nan<|endoftext|> <|endoftext|>Ferocious Pup | {2}{G} | Creature — Wolf | common | When enters the battlefield, create a 2/2 green Wolf creature token. | The strongest pack has the fiercest pups. | 0 | 1<|endoftext|> <|endoftext|>Insatiable Appetite | {1}{G} | Instant | common | You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn. | He ate them out of house and home and shed and barn and flock and herd. | nan | nan<|endoftext|> <|endoftext|>Ashenmoor Liege | {1}{B/R}{B/R}{B/R} | Creature — Elemental Knight | rare | Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever becomes the target of a spell or ability an opponent controls, that player loses 4 life. | Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate. | 4 | 1<|endoftext|> <|endoftext|>Dakkon Blackblade | {2}{W}{U}{U}{B} | Legendary Creature — Human Warrior | rare | 's power and toughness are each equal to the number of lands you control. | "My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." —Dakkon Blackblade, Memoirs | * | *<|endoftext|> <|endoftext|>Concerted Defense | {U} | Instant | uncommon | Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "You mess with one of us, you mess with all of us!" | nan | nan<|endoftext|> <|endoftext|>Mavinda, Students' Advocate | {2}{W} | Legendary Creature — Bird Advisor | mythic | Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) | nan | 2 | 3<|endoftext|> <|endoftext|>Archon of Sun's Grace | {2}{W}{W} | Creature — Archon | rare | Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. | nan | 3 | 4<|endoftext|> <|endoftext|>Withered Wretch | {B}{B} | Creature — Zombie Cleric | uncommon | {1}: Exile target card from a graveyard. | Once it consecrated the dead. Now it desecrates them. | 2 | 2<|endoftext|> <|endoftext|>Lurking Roper | {2}{G} | Creature — Horror | uncommon | doesn't untap during your untap step. Whenever you gain life, untap . | nan | 4 | 5<|endoftext|> <|endoftext|>Ominous Sphinx | {3}{U}{U} | Creature — Sphinx | uncommon | Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. | The sphinxes began to speak only after the Second Sun aligned. They whispered dire warnings, though no one listened. | 4 | 4<|endoftext|> <|endoftext|>Firebolt | {R} | Sorcery | common | deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Reach out and torch someone. | nan | nan<|endoftext|> <|endoftext|>Astarion's Thirst | {3}{B} | Instant | rare | Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way. | "Stop bleeding. It's distracting." —Astarion, the Decadent | nan | nan<|endoftext|> <|endoftext|>Hedron Alignment | {2}{U} | Enchantment | rare | Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Legion Warboss | {2}{R} | Creature — Goblin Soldier | rare | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. | nan | 2 | 2<|endoftext|> <|endoftext|>Hunger of the Howlpack | {G} | Instant | common | Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn. | "Werewolves are an unholy mix of a predator's instinct and a human's hatred." —Alena, trapper of Kessig | nan | nan<|endoftext|> <|endoftext|>Defender of the Order | {3}{W} | Creature — Human Cleric | rare | Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, creatures you control get +0/+2 until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Mirrormade | {1}{U}{U} | Enchantment | rare | You may have enter the battlefield as a copy of any artifact or enchantment on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Deathbloom Thallid | {2}{B} | Creature — Fungus | common | When dies, create a 1/1 green Saproling creature token. | "Nature is not always gentle or kind, but all life begets life." —Marwyn of Llanowar | 3 | 2<|endoftext|> <|endoftext|>Into the Void | {3}{U} | Sorcery | uncommon | Return up to two target creatures to their owners' hands. | "The cathars have their swords, the inquisitors their axes. I prefer the 'diplomatic' approach." —Terhold, archmage of Drunau | nan | nan<|endoftext|> <|endoftext|>Goblin Firebug | {1}{R} | Creature — Goblin | common | When leaves the battlefield, sacrifice a land. | Most goblins leave behind a wake of destruction. A few goblins take one with them. | 2 | 2<|endoftext|> <|endoftext|>Avatar of Growth | {4}{G}{G} | Creature — Elemental Avatar | mythic | This spell costs {1} less to cast for each opponent you have. Trample When enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles. | nan | 4 | 4<|endoftext|> <|endoftext|>Midnight Duelist | {W} | Creature — Human Soldier | common | Protection from Vampires | Avacyn's return did not rid him of his desire for revenge. | 1 | 2<|endoftext|> <|endoftext|>Deathgrip | {B}{B} | Enchantment | uncommon | {B}{B}: Counter target green spell. | nan | nan | nan<|endoftext|> <|endoftext|>Voidwielder | {4}{U} | Creature — Human Wizard | common | When enters the battlefield, you may return target creature to its owner's hand. | "He makes up his own laws, and that's dangerous to all who love peace and prosperity. Kill him on sight." —Mirela, Azorius hussar | 1 | 4<|endoftext|> <|endoftext|>Akim, the Soaring Wind | {2}{U}{R}{W} | Legendary Creature — Bird Dinosaur | mythic | Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Brinelin, the Moon Kraken | {6}{U}{U} | Legendary Creature — Kraken | uncommon | When enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.) | nan | 6 | 8<|endoftext|> <|endoftext|>Kediss, Emberclaw Familiar | {1}{R} | Legendary Creature — Elemental Lizard | uncommon | Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) | Kediss loves molten metal, searing flames, and head scratches. | 1 | 1<|endoftext|> <|endoftext|>Firemaw Kavu | {5}{R} | Creature — Kavu | uncommon | Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, it deals 2 damage to target creature. When leaves the battlefield, it deals 4 damage to target creature. | nan | 4 | 2<|endoftext|> <|endoftext|>Garth One-Eye | {W}{U}{B}{R}{G} | Legendary Creature — Human Wizard | mythic | {T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) | A humble appearance belies a master's skill. | 5 | 5<|endoftext|> <|endoftext|>Steward of Valeron | {G}{W} | Creature — Human Druid Knight | common | Vigilance {T}: Add {G}. | Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron's twelve noble families. | 2 | 2<|endoftext|> <|endoftext|>Rhox Brute | {2}{R}{G} | Creature — Rhino Warrior | common | | "In this new world, I have seen the once-devout rhoxes take up arms with the savages of Jund. I would be offended, but I see the wisdom in their choice." —Gernan, Dawnray archer | 4 | 4<|endoftext|> <|endoftext|>Detonate | {X}{R} | Sorcery | uncommon | Destroy target artifact with mana value X. It can't be regenerated. deals X damage to that artifact's controller. | The goblins have forty-two different words for "ow." | nan | nan<|endoftext|> <|endoftext|>Kessig Wolf Run | | Land | rare | {T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. | When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset. | nan | nan<|endoftext|> <|endoftext|>Bearded Axe | {2}{R} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2} | Every dwarven artisan spends the first hundred years of their life forging a single weapon and infusing it with runic magic. | nan | nan<|endoftext|> <|endoftext|>Leaf Gilder | {1}{G} | Creature — Elf Druid | common | {T}: Add {G}. | Eidren, perfect of Lys Alana, ordered hundreds of trees uprooted and rearranged into a pattern he deemed beautiful. Thus the Gilt-Leaf Wood was born. | 2 | 1<|endoftext|> <|endoftext|>Crater Hellion | {4}{R}{R} | Creature — Hellion Beast | rare | Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, it deals 4 damage to each other creature. | nan | 6 | 6<|endoftext|> <|endoftext|>Hatred | {3}{B}{B} | Instant | rare | As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn. | "I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough." —Greven *il*-Vec, to Gerrard | nan | nan<|endoftext|> <|endoftext|>Ragefire Hellkite | {4}{R}{R} | Creature — Dragon | rare | Flying Whenever attacks, you may sacrifice another creature. If you do, gains double strike until end of turn. | nan | 5 | 3<|endoftext|> <|endoftext|>Banishing Stroke | {5}{W} | Instant | uncommon | Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Feral Lightning | {3}{R}{R}{R} | Sorcery | uncommon | Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. | They moved like apes, but a thousand times swifter, prying into every corner, leaving pawprints of ash. | nan | nan<|endoftext|> <|endoftext|>Thrill-Kill Assassin | {1}{B} | Creature — Human Assassin | common | Deathtouch Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | As the bounty on Massacre Girl rose, so did the number of imitators. | 1 | 2<|endoftext|> <|endoftext|>Dovin's Veto | {W}{U} | Instant | special | This spell can't be countered. Counter target noncreature spell. | "I see you've learned nothing, Chandra. You'd still put a match to something rather than understand it." | nan | nan<|endoftext|> <|endoftext|>Sanctifier en-Vec | {W}{W} | Creature — Human Cleric | rare | Protection from black and from red When enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Amareth, the Lustrous | {3}{G}{W}{U} | Legendary Creature — Dragon | rare | Flying Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Barter in Blood | {2}{B}{B} | Sorcery | uncommon | Each player sacrifices two creatures. | "We must all make sacrifices for the good of Innistrad." —Sorin Markov | nan | nan<|endoftext|> <|endoftext|>High-Rise Sawjack | {2}{G} | Creature — Elf Citizen | common | Reach Whenever blocks a creature with flying, gets +2/+0 until end of turn. | Slicing girders, rescuing trapped workers, killing gigantic rust flies—one tool does it all! | 2 | 3<|endoftext|> <|endoftext|>Citadel Siege | {2}{W}{W} | Enchantment | rare | As enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Notorious Assassin | {3}{B} | Creature — Human Spellshaper Assassin | rare | {2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. | He wears his infamy like a fine silk shirt. | 2 | 2<|endoftext|> <|endoftext|>Azorius Keyrune | {3} | Artifact | uncommon | {T}: Add {W} or {U}. {W}{U}: becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. | "The higher the mind soars, the greater its understanding of the law." —Isperia | nan | nan<|endoftext|> <|endoftext|>Perilous Voyage | {1}{U} | Instant | uncommon | Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2. | For the first time in her life, Vraska tried to prevent death. | nan | nan<|endoftext|> <|endoftext|>Squadron Hawk | {1}{W} | Creature — Bird | common | Flying When enters the battlefield, you may search your library for up to three cards named , reveal them, put them into your hand, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Epiphany at the Drownyard | {X}{U} | Instant | rare | Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. | "Is this what you found, Tamiyo?" —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Kami of the Waning Moon | {2}{B} | Creature — Spirit | common | Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | "For a moment, Reito's defenders regrouped. Then wailing kami reappeared to send them scattering like flocks of frightened birds." —*Great Battles of Kamigawa* | 1 | 1<|endoftext|> <|endoftext|>Mindleech Ghoul | {1}{B} | Creature — Zombie | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, each opponent exiles a card from their hand. | "This still doesn't make you the brains of the operation." —Ghoulcaller Gisa | 2 | 2<|endoftext|> <|endoftext|>Raise the Alarm | {1}{W} | Instant | common | Create two 1/1 white Soldier creature tokens. | "The nim raid our homes without warning. We must defend our homes without hesitation." | nan | nan<|endoftext|> <|endoftext|>True Love's Kiss | {2}{W}{W} | Instant | common | Exile target artifact or enchantment. Draw a card. | "Be careful, dear. Some people deserve their curses." —Marawen, barrow witch | nan | nan<|endoftext|> <|endoftext|>Teferi, Temporal Pilgrim | {3}{U}{U} | Legendary Planeswalker — Teferi | mythic | Whenever you draw a card, put a loyalty counter on . 0: Draw a card. −2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." −12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. | nan | nan | nan<|endoftext|> <|endoftext|>Corpse Appraiser | {U}{B}{R} | Creature — Vampire Rogue | uncommon | When enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Dollhouse of Horrors | {5} | Artifact | rare | {1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Meteorite | {5} | Artifact | uncommon | When enters the battlefield, it deals 2 damage to any target. {T}: Add one mana of any color. | "And if I'm lying," he began . . . | nan | nan<|endoftext|> <|endoftext|>Echoing Decay | {1}{B} | Instant | common | Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn. | A single fear unleashes a torrent of nightmares. | nan | nan<|endoftext|> <|endoftext|>Kaalia of the Vast | {1}{R}{W}{B} | Legendary Creature — Human Cleric | mythic | Flying Whenever attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. | "I'll have my revenge if I have to call on every force from above and below." | 2 | 2<|endoftext|> <|endoftext|>Flamerush Rider | {4}{R} | Creature — Human Warrior | rare | Whenever attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 3 | 3<|endoftext|> <|endoftext|>Capricious Hellraiser | {3}{R}{R}{R} | Creature — Phyrexian Dragon | mythic | This spell costs {3} less to cast if you have nine or more cards in your graveyard. Flying When enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. | nan | 4 | 4<|endoftext|> <|endoftext|>Primal Bellow | {G} | Instant | uncommon | Target creature gets +1/+1 until end of turn for each Forest you control. | "A might spell can be handy against baloths, giants, kraken, the Roil—or if you lose your bearings in the woods." —Chadir the Navigator | nan | nan<|endoftext|> <|endoftext|>Devastation Tide | {3}{U}{U} | Sorcery | rare | Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | It's hard to argue with a force made of divine will. | nan | nan<|endoftext|> <|endoftext|>Geomancer's Gambit | {2}{R} | Sorcery | common | Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card. | Telepathy changes minds, necromancy changes lives, but geomancy changes the world. | nan | nan<|endoftext|> <|endoftext|>Renegade Krasis | {1}{G}{G} | Creature — Beast Mutant | rare | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. | nan | 3 | 2<|endoftext|> <|endoftext|>Ajani Unyielding | {4}{G}{W} | Legendary Planeswalker — Ajani | mythic | +2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. −2: Exile target creature. Its controller gains life equal to its power. −9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control. | nan | nan | nan<|endoftext|> <|endoftext|>Subjugator Angel | {4}{W}{W} | Creature — Angel | uncommon | Flying When enters the battlefield, tap all creatures your opponents control. | The remnants of Innistrad's corrupted angelic hosts collapsed to form the Flight of Nightmares. | 4 | 3<|endoftext|> <|endoftext|>Kezzerdrix | {2}{B}{B} | Creature — Rabbit Beast | rare | First strike At the beginning of your upkeep, if your opponents control no creatures, deals 4 damage to you. | nan | 4 | 4<|endoftext|> <|endoftext|>Deadly Wanderings | {3}{B}{B} | Enchantment | uncommon | As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. | "Seclusion is only an option for the strong." —Sorin Markov | nan | nan<|endoftext|> <|endoftext|>Goblin Lookout | {1}{R} | Creature — Goblin | common | {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. | "Throw rocks at 'em! Throw spears at 'em! Throw Furt at 'em!" | 1 | 2<|endoftext|> <|endoftext|>Goblin Tutor | {R} | Instant | uncommon | Roll a six-sided die. If you roll a 1, has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle. 2 — A card named 3 — An enchantment 4 — An artifact 5 — A creature 6 — An instant or sorcery | nan | nan | nan<|endoftext|> <|endoftext|>Bee Sting | {3}{G} | Sorcery | uncommon | deals 2 damage to any target. | There are few things as motivating as a swarm of bees. | nan | nan<|endoftext|> <|endoftext|>Domesticated Hydra | {2}{G}{G} | Creature — Hydra | uncommon | {X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) As long as is monstrous, it has trample. | "Sit. Fetch. Devastate." | 3 | 3<|endoftext|> <|endoftext|>Chant of Vitu-Ghazi | {6}{W}{W} | Instant | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. | nan | nan | nan<|endoftext|> <|endoftext|>Wind-Scarred Crag | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {R} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Prava of the Steel Legion | {2}{W} | Legendary Creature — Cat Soldier | uncommon | As long as it's your turn, creature tokens you control get +1/+4. {3}{W}: Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.) | nan | 1 | 4<|endoftext|> <|endoftext|>Eye for an Eye | {W}{W} | Instant | rare | The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and deals that much damage to that source's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Shimmering Efreet | {2}{U} | Creature — Efreet | uncommon | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.) | Life or death: which is the illusion?" —Naimah, Femeref philosopher | 2 | 2<|endoftext|> <|endoftext|>Vindictive Mob | {4}{B}{B} | Creature — Human Berserker | uncommon | When enters the battlefield, sacrifice a creature. can't be blocked by Saprolings. | Many minds, a single madness. | 5 | 5<|endoftext|> <|endoftext|>Dragon's Eye Savants | {1}{U} | Creature — Human Wizard | uncommon | Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, look at target opponent's hand. | nan | 0 | 6<|endoftext|> <|endoftext|>Goblin General | {1}{R}{R} | Creature — Goblin Warrior | common | Whenever attacks, Goblin creatures you control get +1/+1 until end of turn. | Lead, follow, or run around like crazy. | 1 | 1<|endoftext|> <|endoftext|>Rancid Earth | {1}{B}{B} | Sorcery | common | Destroy target land. Threshold — If seven or more cards are in your graveyard, instead destroy that land and deals 1 damage to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Leyline of Lightning | {2}{R}{R} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay {1}. If you do, deals 1 damage to target player or planeswalker. | Where storm and spellcraft converge. | nan | nan<|endoftext|> <|endoftext|>Diabolic Machine | {7} | Artifact Creature — Construct | uncommon | {3}: Regenerate . | "The bolts of our ballistae smashed into the monstrous thing, but our hopes died in our chests as its gears continued turning." —Sevti Mukul, *The Fall of Alsoor* | 4 | 4<|endoftext|> <|endoftext|>Tocasia's Dig Site | | Land | common | {T}: Add {C}. {3}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | Sent by their noble parents to toughen up and learn something of the world's past, Urza and Mishra instead uncovered Terisiare's future. | nan | nan<|endoftext|> <|endoftext|>Amnesia | {3}{U}{U}{U} | Sorcery | rare | Target player reveals their hand and discards all nonland cards. | "When one has witnessed the unspeakable, 'tis sometimes better to forget." —Vervamon the Elder | nan | nan<|endoftext|> <|endoftext|>Troublesome Spirit | {2}{U}{U} | Creature — Spirit | rare | Flying At the beginning of your end step, tap all lands you control. | As erratic and turbulent as a summer squall. | 3 | 4<|endoftext|> <|endoftext|>Court Hussar | {2}{U} | Creature — Vedalken Knight | uncommon | Vigilance When enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When enters the battlefield, sacrifice it unless {W} was spent to cast it. | nan | 1 | 3<|endoftext|> <|endoftext|>Sagu Mauler | {4}{G}{U} | Creature — Beast | rare | Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The Sagu Jungle's thick undergrowth conceals even the largest predators—if they wish to remain hidden. | 6 | 6<|endoftext|> <|endoftext|>Rootrunner | {2}{G}{G} | Creature — Spirit | uncommon | {G}{G}, Sacrifice : Put target land on top of its owner's library. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) | nan | 3 | 3<|endoftext|> <|endoftext|>Abbot of Keral Keep | {1}{R} | Creature — Human Monk | rare | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. | nan | 2 | 1<|endoftext|> <|endoftext|>Volrath's Laboratory | {5} | Artifact | rare | As enters the battlefield, choose a color and a creature type. {5}, {T}: Create a 2/2 creature token of the chosen color and type. | nan | nan | nan<|endoftext|> <|endoftext|>Tetravus | {6} | Artifact Creature — Construct | rare | Flying enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from . If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with . If you do, put that many +1/+1 counters on . | nan | 1 | 1<|endoftext|> <|endoftext|>Alaundo the Seer | {2}{G}{U} | Legendary Creature — Human Shaman | rare | {T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile. | nan | 3 | 5<|endoftext|> <|endoftext|>Yidaro, Wandering Monster | {5}{R}{R} | Legendary Creature — Dinosaur Turtle | rare | Trample, haste Cycling {1}{R} When you cycle , shuffle it into your library from your graveyard. If you've cycled a card named four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.) | nan | 8 | 8<|endoftext|> <|endoftext|>Killian, Ink Duelist | {W}{B} | Legendary Creature — Human Warlock | uncommon | Lifelink Menace (This creature can't be blocked except by two or more creatures.) Spells you cast that target a creature cost {2} less to cast. | "When your father is Dean Embrose, second best really isn't an option." | 2 | 2<|endoftext|> <|endoftext|>Aerie Mystics | {4}{W} | Creature — Bird Wizard | uncommon | Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) | They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives. | 3 | 3<|endoftext|> <|endoftext|>Galvanoth | {3}{R}{R} | Creature — Beast | rare | At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell. | It chews open Mirrodin's husk and feeds on the outpouring of energy. | 3 | 3<|endoftext|> <|endoftext|>Indomitable Archangel | {2}{W}{W} | Creature — Angel | mythic | Flying Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.) | "Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand." —Auriok proverb | 4 | 4<|endoftext|> <|endoftext|>Grave-Shell Scarab | {2}{B}{G}{G} | Creature — Insect | rare | {1}, Sacrifice : Draw a card. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.) | nan | 4 | 4<|endoftext|> <|endoftext|>Radiant's Judgment | {2}{W} | Instant | common | Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Tornado | {4}{G} | Enchantment | rare | Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on : Destroy target permanent and put a velocity counter on . Activate only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Scrounger of Souls | {4}{B} | Creature — Horror | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Yell for help, and that may answer. | 3 | 4<|endoftext|> <|endoftext|>Goblin Charbelcher | {4} | Artifact | rare | {3}, {T}: Reveal cards from the top of your library until you reveal a land card. deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, deals double that damage instead. Put the revealed cards on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Blackblade Reforged | {2} | Legendary Artifact — Equipment | rare | Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7} | It spilled the blood of one elder dragon. In Gideon's hands, it may yet taste another's. | nan | nan<|endoftext|> <|endoftext|>Dwarfhold Champion | {1}{W} | Creature — Dwarf Warrior | common | As long as is equipped, it gets +0/+2. | Courage is neither a shield nor an axe, but the will to wield both in defense of the innocent. | 3 | 1<|endoftext|> <|endoftext|>Renowned Weaver | {G} | Creature — Human Shaman | common | {1}{G}, Sacrifice : Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.) | "You think your weaving as beautiful as mine? Let me show you the true meaning of the craft." | 1 | 1<|endoftext|> <|endoftext|>Kulrath Knight | {3}{B/R}{B/R} | Creature — Elemental Knight | uncommon | Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. | Mounted cinders circle the blasted peak at Kulrath, hunting the Extinguisher. | 3 | 3<|endoftext|> <|endoftext|>Molten Monstrosity | {7}{R} | Creature — Hellion | common | This spell costs {X} less to cast, where X is the greatest power among creatures you control. Trample | The cold snap killed off most of the heat-loving hellions . . . leaving only the strongest alive to breed. | 5 | 5<|endoftext|> <|endoftext|>Akroma's Memorial | {7} | Legendary Artifact | rare | Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. | "No rest. No mercy. No matter what." —Memorial inscription | nan | nan<|endoftext|> <|endoftext|>Rivals' Duel | {3}{R} | Sorcery | uncommon | Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) | They could agree on one thing only: one of them must die. | nan | nan<|endoftext|> <|endoftext|>Thromok the Insatiable | {3}{R}{G} | Legendary Creature — Hellion | mythic | Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.) | nan | 0 | 0<|endoftext|> <|endoftext|>Trigon of Mending | {2} | Artifact | uncommon | enters the battlefield with three charge counters on it. {W}{W}, {T}: Put a charge counter on . {2}, {T}, Remove a charge counter from : Target player gains 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Axgard Cavalry | {1}{R} | Creature — Dwarf Berserker | common | {T}: Target creature gains haste until end of turn. | Riding the goat —Dwarven expression meaning "a foolhardy act of bravery" | 2 | 2<|endoftext|> <|endoftext|>Reckless Spite | {1}{B}{B} | Instant | uncommon | Destroy two target nonblack creatures. You lose 5 life. | "Death is such an exquisite sensation." —Tsabo Tavoc, Phyrexian general | nan | nan<|endoftext|> <|endoftext|>Necratog | {1}{B}{B} | Creature — Atog | uncommon | Exile the top creature card of your graveyard: gets +2/+2 until end of turn. | The necratog can always dig up a meal. | 1 | 2<|endoftext|> <|endoftext|>Pithing Needle | {1} | Artifact | rare | As enters the battlefield, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. | nan | nan | nan<|endoftext|> <|endoftext|>Ebondeath, Dracolich | {2}{B}{B} | Legendary Creature — Zombie Dragon | rare | Flash Flying enters the battlefield tapped. You may cast from your graveyard if a creature not named died this turn. | nan | 5 | 2<|endoftext|> <|endoftext|>Archfiend of Ifnir | {3}{B}{B} | Creature — Demon | rare | Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 5 | 4<|endoftext|> <|endoftext|>Sanguine Bond | {3}{B}{B} | Enchantment | rare | Whenever you gain life, target opponent loses that much life. | "Blood is constant. Every drop I drink, someone must bleed." —Vradeen, vampire nocturnus | nan | nan<|endoftext|> <|endoftext|>Tor Wauki | {2}{B}{B}{R} | Legendary Creature — Human Archer | uncommon | {T}: deals 2 damage to target attacking or blocking creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Lightning Mauler | {1}{R} | Creature — Human Berserker | uncommon | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have haste. | nan | 2 | 1<|endoftext|> <|endoftext|>Waste Not | {1}{B} | Enchantment | rare | Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card. | Designed by the Magic community | nan | nan<|endoftext|> <|endoftext|>Sandstone Deadfall | {3} | Artifact | uncommon | {T}, Sacrifice two lands and : Destroy target attacking creature. | "Two or three tons of rock can really get you down—and keep you there." —Kamahl, pit fighter | nan | nan<|endoftext|> <|endoftext|>Academy Ruins | | Legendary Land | rare | {T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Sundering Fork | | Artifact — Contraption | uncommon | Whenever you crank , destroy target artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Gruul Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {R} or {G}. | The scarred rubble around the gate is testament to past meetings of the Clans, summits that inevitably devolved into brawls. | nan | nan<|endoftext|> <|endoftext|>Thirst for Meaning | {2}{U} | Instant | common | Draw three cards. Then discard two cards unless you discard an enchantment card. | A sip of recollection, an ocean of regrets. | nan | nan<|endoftext|> <|endoftext|>Viscera Seer | {B} | Creature — Vampire Wizard | common | Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | In matters of life and death, he trusts his gut. | 1 | 1<|endoftext|> <|endoftext|>Lavastep Raider | {R} | Creature — Goblin Warrior | common | {2}{R}: gets +2/+0 until end of turn. | Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits. | 1 | 2<|endoftext|> <|endoftext|>Threnody Singer | {1}{U} | Creature — Siren | uncommon | Flash Flying When enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) | nan | 1 | 3<|endoftext|> <|endoftext|>Wild Cantor | {R/G} | Creature — Human Druid | common | ({R/G} can be paid with either {R} or {G}.) Sacrifice : Add one mana of any color. | They are the voice of the wild, crying out with nature's fury and bringing forth its primeval might. | 1 | 1<|endoftext|> <|endoftext|>Water Gun Balloon Game | {2} | Artifact | rare | As enters the battlefield, each player puts a pop! counter on "0." Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0." | nan | nan | nan<|endoftext|> <|endoftext|>Nocturno of Myra's Marvels | {2}{B}{B} | Legendary Creature — Vampire Performer | rare | As enters the battlefield, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|> <|endoftext|>Planar Portal | {6} | Artifact | rare | {6}, {T}: Search your library for a card, put that card into your hand, then shuffle. | The sky split, and the air crackled and roiled. The Phyrexian invasion of Dominaria had finally begun. | nan | nan<|endoftext|> <|endoftext|>Tariff | {1}{W} | Sorcery | rare | Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one. | nan | nan | nan<|endoftext|> <|endoftext|>Baldur's Gate | | Legendary Land — Gate | rare | {T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control. | "Of course I know what 'eponymous' means! It's a little horse." —Krizz, gate guard | nan | nan<|endoftext|> <|endoftext|>Haphazard Bombardment | {5}{R} | Enchantment | rare | When enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. | nan | nan | nan<|endoftext|> <|endoftext|>Reliquary Monk | {2}{W} | Creature — Human Monk Cleric | common | When dies, destroy target artifact or enchantment. | A thing of Serra's realm exists only by the grace of her followers' faith. | 2 | 2<|endoftext|> <|endoftext|>War Flare | {2}{R}{W} | Instant | common | Creatures you control get +2/+1 until end of turn. Untap those creatures. | "No sun or fire can warm my blood quite like a war flare." —Urut Barzeel, Mardu hordechief | nan | nan<|endoftext|> <|endoftext|>Clutch of the Undercity | {1}{U}{U}{B} | Instant | uncommon | Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Protector of the Crown | {5}{W} | Creature — Giant Soldier | rare | When enters the battlefield, you become the monarch. All damage that would be dealt to you is dealt to instead. | "I gladly offer my weapon and my life to the glory of my sovereign." | 2 | 5<|endoftext|> <|endoftext|>Vizier of the Scorpion | {2}{B} | Creature — Zombie Wizard | uncommon | When enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch. | His blessing is a curse. | 1 | 1<|endoftext|> <|endoftext|>Slice in Twain | {2}{G}{G} | Instant | uncommon | Destroy target artifact or enchantment. Draw a card. | The magic of the River Heralds is so great that even a single shaman can fend off a pirate landing party. | nan | nan<|endoftext|> <|endoftext|>Soul Manipulation | {1}{U}{B} | Instant | uncommon | Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand. | "Birth and death are both reversible." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Noble Benefactor | {2}{U} | Creature — Human Cleric | uncommon | When dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles. | nan | 2 | 2<|endoftext|> <|endoftext|>Ghost-Lit Raider | {2}{R} | Creature — Spirit | uncommon | {2}{R}, {T}: deals 2 damage to target creature. Channel — {3}{R}, Discard : It deals 4 damage to target creature. | nan | 2 | 1<|endoftext|> <|endoftext|>Thieving Sprite | {2}{B} | Creature — Faerie Rogue | common | Flying When enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. | nan | 1 | 1<|endoftext|> <|endoftext|>Skirk Commando | {1}{R}{R} | Creature — Goblin | common | Whenever deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 1<|endoftext|> <|endoftext|>Nest Invader | {1}{G} | Creature — Eldrazi Drone | common | When enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." | It nurtures its masters' glorious future. | 2 | 2<|endoftext|> <|endoftext|>Landbind Ritual | {3}{W}{W} | Sorcery | uncommon | You gain 2 life for each Plains you control. | "Honor this place, for our children's children will stand here and speak these same words again." —Ayli, Kamsa cleric | nan | nan<|endoftext|> <|endoftext|>Deadlock Trap | {3} | Artifact | rare | enters the battlefield tapped. When enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Reckoning | {3}{B} | Enchantment | uncommon | Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. | "There is no greater folly than standing against me." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Eaten Alive | {B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Exile target creature or planeswalker. | "If you hear a groaning noise in the cellar, don't investigate. Don't split up. Just lock the door and barricade it." —Emili, guard captain | nan | nan<|endoftext|> <|endoftext|>Catacomb Slug | {4}{B} | Creature — Slug | common | | "The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one." —Pel Javya, Wojek investigator | 2 | 6<|endoftext|> <|endoftext|>Dawnhart Disciple | {1}{G} | Creature — Human Warlock | common | Whenever another Human enters the battlefield under your control, gets +1/+1 until end of turn. | "Our coven finds strength in nature and purpose in serving our communities." | 2 | 2<|endoftext|> <|endoftext|>Evolution Sage | {2}{G} | Creature — Elf Druid | uncommon | Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "To care for yourself, cultivate the world. To care for the world, cultivate yourself." | 3 | 2<|endoftext|> <|endoftext|>Subversive Acolyte | {1}{B} | Creature — Human | rare | {2}, Pay 2 life: Choose one. Activate only once. • becomes a Human Cleric. It gets +1/+1 and gains lifelink. • becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents." | nan | 2 | 3<|endoftext|> <|endoftext|>Razortip Whip | {2} | Artifact | common | {1}, {T}: deals 1 damage to target opponent or planeswalker. | "It no longer surprises me what shows up in our raid of a Rakdos revue." —Janik Bara, Wojek captain | nan | nan<|endoftext|> <|endoftext|>Angel of Fury | {4}{W}{W} | Creature — Angel | rare | Flying When dies, you may shuffle it into its owner's library. | nan | 3 | 5<|endoftext|> <|endoftext|>Neheb, the Eternal | {3}{R}{R} | Legendary Creature — Zombie Minotaur Warrior | mythic | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. | nan | 4 | 6<|endoftext|> <|endoftext|>Realm Seekers | {4}{G}{G} | Creature — Elf Scout | rare | enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. {2}{G}, Remove a +1/+1 counter from : Search your library for a land card, reveal it, put it into your hand, then shuffle. | nan | 0 | 0<|endoftext|> <|endoftext|>Legions of Lim-Dûl | {1}{B}{B} | Creature — Zombie | common | Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.) | "I have seen the faces of my dead friends among that grim band, and I can bear no more." —Lucilde Fiksdotter, leader of the Order of the White Shield | 2 | 3<|endoftext|> <|endoftext|>Sole Performer | {2}{G}{G} | Creature — Elf Performer | rare | {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) | Elven tap is the official language of three very obnoxious planets. | 2 | 2<|endoftext|> <|endoftext|>Willbreaker | {3}{U}{U} | Creature — Human Wizard | rare | Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control . | "Master your mind, or I shall master it for you." | 2 | 3<|endoftext|> <|endoftext|>Defiant Bloodlord | {5}{B}{B} | Creature — Vampire | rare | Flying Whenever you gain life, target opponent loses that much life. | "Despite their bravado, mortals are fragile. If Zendikar is to endure, its lords must save it." —Drana, Kalastria bloodchief | 4 | 5<|endoftext|> <|endoftext|>Desert Drake | {3}{R} | Creature — Drake | uncommon | Flying | Never doubt a dragon just because of its size. | 2 | 2<|endoftext|> <|endoftext|>Gnoll Hunting Party | {5}{R} | Creature — Gnoll | uncommon | This spell costs {1} less to cast for each creature you attacked with this turn. Double team As long as it's your turn, has first strike. | nan | 4 | 4<|endoftext|> <|endoftext|>Lumbering Battlement | {4}{W} | Creature — Beast | rare | Vigilance When enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. gets +2/+2 for each card exiled with it. | nan | 4 | 5<|endoftext|> <|endoftext|>Fleeting Aven | {1}{U}{U} | Creature — Bird Wizard | uncommon | Flying Whenever a player cycles a card, return to its owner's hand. | "Don't become so enthralled with magic that you forget you can fly without it." | 2 | 2<|endoftext|> <|endoftext|>Skull Saucer | {4}{B}{B} | Creature — Zombie Head | uncommon | Flying When enters the battlefield, destroy target creature and put your head on the table. Sacrifice when your head stops touching the table. | No body is ready for this kind of power. | 4 | 1<|endoftext|> <|endoftext|>A-Fires of Invention | {4}{R} | Enchantment | rare | You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. | "Just tell us how many you want and get out of the way." | nan | nan<|endoftext|> <|endoftext|>Territorial Kavu | {R}{G} | Creature — Kavu | rare | Domain — 's power and toughness are each equal to the number of basic land types among lands you control. Whenever attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. | nan | * | *<|endoftext|> <|endoftext|>Karn Liberated | {7} | Legendary Planeswalker — Karn | mythic | +4: Target player exiles a card from their hand. −3: Exile target permanent. −14: Restart the game, leaving in exile all non-Aura permanent cards exiled with . Then put those cards onto the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Dissipation Field | {2}{U}{U} | Enchantment | rare | Whenever a permanent deals damage to you, return it to its owner's hand. | "Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can." —Kara Vrist, Neurok agent | nan | nan<|endoftext|> <|endoftext|>Living Wish | {1}{G} | Sorcery | rare | You may reveal a creature or land card you own from outside the game and put it into your hand. Exile . | He wished for growth, but not for a way to control it. | nan | nan<|endoftext|> <|endoftext|>Peerless Samurai | {2}{R} | Creature — Human Samurai | common | Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast. | nan | 2 | 3<|endoftext|> <|endoftext|>Teysa Karlov | {2}{W}{B} | Legendary Creature — Human Advisor | rare | If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. | While Kaya is guildmaster, Teysa waits patiently at the center of the Orzhov web of power. | 2 | 4<|endoftext|> <|endoftext|>Arcane Denial | {1}{U} | Instant | common | Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Heroes' Bane | {3}{G}{G} | Creature — Hydra | uncommon | enters the battlefield with four +1/+1 counters on it. {2}{G}{G}: Put X +1/+1 counters on , where X is its power. | Travelers' tales claim that hydras bite off their own heads to make themselves deadlier. | 0 | 0<|endoftext|> <|endoftext|>Jalum Tome | {3} | Artifact | common | {2}, {T}: Draw a card, then discard a card. | Most books simply deliver knowledge. This one expects some in return. | nan | nan<|endoftext|> <|endoftext|>Pilfered Plans | {1}{U}{B} | Sorcery | common | Target player mills two cards. Draw two cards. | Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds. | nan | nan<|endoftext|> <|endoftext|>Chill | {1}{U} | Enchantment | uncommon | Red spells cost {2} more to cast. | "Temper, temper." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Lashknife Barrier | {2}{W} | Enchantment | uncommon | When enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. | nan | nan | nan<|endoftext|> <|endoftext|>Yet Another Aether Vortex | {3}{R}{R} | Enchantment | rare | All creatures have haste. Players play with the top card of their libraries revealed. Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library. | It puts the "vortex" in "flavortext." | nan | nan<|endoftext|> <|endoftext|>Kolaghan, the Storm's Fury | {3}{B}{R} | Legendary Creature — Dragon | rare | Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 4 | 5<|endoftext|> <|endoftext|>Bloodcrazed Neonate | {1}{R} | Creature — Vampire | rare | attacks each combat if able. Whenever deals combat damage to a player, put a +1/+1 counter on it. | While elder vampires select their meals with care, the newly sired frenzy at the first whiff. | 2 | 1<|endoftext|> <|endoftext|>Hunted Nightmare | {1}{B}{B} | Creature — Nightmare | rare | Menace When enters the battlefield, target opponent puts a deathtouch counter on a creature they control. | "The cruelest monsters inspire the greatest tales. The greatest tales inspire the cruelest hunters." —Rielle, the Everwise | 4 | 5<|endoftext|> <|endoftext|>Archmage's Charm | {U}{U}{U} | Instant | rare | Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less. | nan | nan | nan<|endoftext|> <|endoftext|>Spellbinding Soprano | {1}{R} | Creature — Human Bard | rare | Whenever attacks, instant and sorcery spells you cast this turn cost {1} less to cast. Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Smothering Tithe | {3}{W} | Enchantment | rare | Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | A witch once foretold that Glavin would die surrounded by unimaginable wealth. Until that moment, he'd taken that to mean he'd be rich. | nan | nan<|endoftext|> <|endoftext|>Dromar's Attendant | {5} | Artifact Creature — Golem | uncommon | {1}, Sacrifice : Add {W}{U}{B}. | "Dromar is the wings of the ur-dragon, sweeping away all opposition." | 3 | 3<|endoftext|> <|endoftext|>Sacred Peaks | | Land — Mountain Plains | common | ({T}: Add {R} or {W}.) enters the battlefield tapped. | Everyone is welcome in the floating Serran cities, though few but the most faithful attempt the ascent. | nan | nan<|endoftext|> <|endoftext|>Champion of Dusk | {3}{B}{B} | Creature — Vampire Knight | rare | When enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. | "Drench these golden streets in the blood of our enemies." | 4 | 4<|endoftext|> <|endoftext|>Woolly Spider | {1}{G}{G} | Creature — Spider | uncommon | Reach (This creature can block creatures with flying.) Whenever blocks a creature with flying, gets +0/+2 until end of turn. | "We need not fear the forces of the air; I've yet to see a spider without an appetite." —Taaveti of Kelsinko, elvish hunter | 2 | 3<|endoftext|> <|endoftext|>Transguild Courier | {4} | Artifact Creature — Golem | uncommon | is all colors. | Reluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats. | 3 | 3<|endoftext|> <|endoftext|>Rootwire Amalgam | {5} | Artifact Creature — Golem | mythic | Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {3}{G}{G}, Sacrifice : Create an X/X colorless Golem artifact creature token, where X is three times 's power. It gains haste until end of turn. Activate only as a sorcery. | nan | 5 | 5<|endoftext|> <|endoftext|>Abstruse Interference | {2}{U} | Instant | common | Devoid (This card has no color.) Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) | nan | nan | nan<|endoftext|> <|endoftext|>Hungering Hydra | {X}{G} | Creature — Hydra | rare | enters the battlefield with X +1/+1 counters on it. can't be blocked by more than one creature. Whenever is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) | nan | 0 | 0<|endoftext|> <|endoftext|>Thousand Winds | {4}{U}{U} | Creature — Elemental | rare | Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, return all other tapped creatures to their owners' hands. | nan | 5 | 6<|endoftext|> <|endoftext|>Ellyn Harbreeze, Busybody | {3}{W} | Legendary Creature — Human Peasant | uncommon | {T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Choose a Background (You can have a Background as a second commander.) | nan | 2 | 4<|endoftext|> <|endoftext|>Venerable Monk | {2}{W} | Creature — Human Monk Cleric | common | When enters the battlefield, you gain 2 life. | Age wears the flesh but galvanizes the soul. | 2 | 2<|endoftext|> <|endoftext|>Thunderblust | {2}{R}{R}{R} | Creature — Elemental | rare | Haste has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 7 | 2<|endoftext|> <|endoftext|>Bow of the Hunter | | Hero Artifact — Equipment | common | Equipped creature has "{T}: This creature deals 2 damage to any target." Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Second Sight | {2}{U} | Instant | uncommon | Choose one — • Look at the top five cards of target opponent's library, then put them back in any order. • Look at the top five cards of your library, then put them back in any order. Entwine {U} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Reaver | {3}{B}{R} | Creature — Zombie Beast | rare | Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever deals combat damage to a player, put a charge counter on it. At the beginning of your end step, deals damage equal to the number of charge counters on it to each opponent. | nan | 3 | 3<|endoftext|> <|endoftext|>Bretagard Stronghold | | Land | uncommon | enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice : Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Tidal Warrior | {U} | Creature — Merfolk Warrior | common | {T}: Target land becomes an Island until end of turn. | The tide of battle favors those who can swim. | 1 | 1<|endoftext|> <|endoftext|>Golgari Germination | {1}{B}{G} | Enchantment | uncommon | Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token. | The Golgari don't bury their dead. They plant them. | nan | nan<|endoftext|> <|endoftext|>Imposing Visage | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature has menace. (It can't be blocked except by two or more creatures.) | With the horrible mask, Lagfrak the Low terrorized the countryside. But then he met Il-Chunt, the mask's model . . . . | nan | nan<|endoftext|> <|endoftext|>Hydroid Krasis | {X}{G}{U} | Creature — Jellyfish Hydra Beast | mythic | When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample enters the battlefield with X +1/+1 counters on it. | Havoc is a small price to pay for data. | 0 | 0<|endoftext|> <|endoftext|>Spinnerette, Arachnobat | {3}{B}{G} | Legendary Creature — Spider Performer | uncommon | Reach When enters the battlefield, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. | High-wire injuries are down 95%. Spider-related injuries are up 3000%. | 2 | 4<|endoftext|> <|endoftext|>Shielding Plax | {2}{G/U} | Enchantment — Aura | common | ({G/U} can be paid with either {G} or {U}.) Enchant creature When enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Kabira Crossroads | | Land | common | enters the battlefield tapped. When enters the battlefield, you gain 2 life. {T}: Add {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Cobbled Wings | {2} | Artifact — Equipment | common | Equipped creature has flying. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | For the necro-alchemist, any puzzle can be solved with intelligence and harvested body parts. | nan | nan<|endoftext|> <|endoftext|>Oona, Queen of the Fae | {3}{U/B}{U/B}{U/B} | Legendary Creature — Faerie Wizard | rare | Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying. | nan | 5 | 5<|endoftext|> <|endoftext|>Scion of Draco | {12} | Artifact Creature — Dragon | mythic | Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. | nan | 4 | 4<|endoftext|> <|endoftext|>Jump | {U} | Instant | common | Target creature gains flying until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Twist Allegiance | {6}{R} | Sorcery | rare | You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sundering Stroke | {6}{R} | Sorcery | rare | deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead deals 7 damage to each of those permanents and/or players. | nan | nan | nan<|endoftext|> <|endoftext|>Prismatic Ward | {1}{W} | Enchantment — Aura | common | Enchant creature As enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. | nan | nan | nan<|endoftext|> <|endoftext|>Chainflail Centipede | {2}{B} | Artifact Creature — Equipment Insect | common | Whenever or equipped creature attacks, it gets +2/+0 until end of turn. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 2<|endoftext|> <|endoftext|>Fatal Lore | {2}{B}{B} | Sorcery | rare | An opponent chooses one — • You draw three cards. • You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards. | "All knowledge has its price." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Shorecrasher Mimic | {1}{G/U} | Creature — Shapeshifter | common | Whenever you cast a spell that's both green and blue, has base power and toughness 5/3 until end of turn and gains trample until end of turn. | The Aurora replaced the changelings' innocence with malice and their curiosity with hunger. | 2 | 1<|endoftext|> <|endoftext|>See the Truth | {1}{U} | Sorcery | rare | Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead. | "What is this that is neither future nor past?" | nan | nan<|endoftext|> <|endoftext|>Boon of Emrakul | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/-3. | All around Emrakul, life re-formed in her image. | nan | nan<|endoftext|> <|endoftext|>Lucky Offering | {W} | Sorcery | common | Destroy target artifact with mana value 3 or less. You gain 3 life. | The playful kami reserved its greatest blessings for those who brought not wealth or rare delicacies, but particularly amusing trinkets. | nan | nan<|endoftext|> <|endoftext|>Mythos of Vadrok | {2}{R}{R} | Sorcery | rare | deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated. | nan | nan | nan<|endoftext|> <|endoftext|>Deeproot Waters | {2}{U} | Enchantment | uncommon | Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | A visit to the Deeproot Tree and its ancient spring replenishes a merfolk's connection to nature. | nan | nan<|endoftext|> <|endoftext|>Mercurial Chemister | {3}{U}{R} | Creature — Human Wizard | rare | {U}, {T}: Draw two cards. {R}, {T}, Discard a card: deals damage to target creature equal to the discarded card's mana value. | What some see as "distracted" is really "fathoming the unfathomable." | 2 | 3<|endoftext|> <|endoftext|>Eat to Extinction | {3}{B} | Instant | rare | Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Mirri the Cursed | {2}{B}{B} | Legendary Creature — Vampire Cat | rare | Flying, first strike, haste Whenever deals combat damage to a creature, put a +1/+1 counter on . | A hero fails, a martyr falls. Time twists and destinies interchange. | 3 | 2<|endoftext|> <|endoftext|>Nullhide Ferox | {2}{G}{G} | Creature — Beast | mythic | Hexproof You can't cast noncreature spells. {2}: loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard , put it onto the battlefield instead of putting it into your graveyard. | nan | 6 | 6<|endoftext|> <|endoftext|>Highborn Vampire | {3}{B} | Creature — Vampire Warrior | common | | With the bloodchiefs annihilated in the fight between the free and enthralled, the swamps around Malakir are full of dangerous, young vampires eager to make their marks. | 4 | 3<|endoftext|> <|endoftext|>Magus of the Will | {2}{B} | Creature — Human Wizard | rare | {2}{B}, {T}, Exile : Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. | "These eyes have shown me the flaws of flesh." | 3 | 3<|endoftext|> <|endoftext|>Grim Contest | {1}{B}{G} | Instant | common | Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. | The invader hoped he could survive the beast's jaws and emerge through its rotting skin. | nan | nan<|endoftext|> <|endoftext|>Curse of the Nightly Hunt | {2}{R} | Enchantment — Aura Curse | uncommon | Enchant player Creatures enchanted player controls attack each combat if able. | When the moon rises and the bloodlust takes hold, nothing matters but the kill. | nan | nan<|endoftext|> <|endoftext|>Pit Imp | {B} | Creature — Imp | common | Flying {B}: gets +1/+0 until end of turn. Activate no more than twice each turn. | The moans of the Death Pits were underscored by the chattering of imps, for whom the ship was cause for much discussion. | 0 | 1<|endoftext|> <|endoftext|>Frillscare Mentor | {2}{R} | Creature — Human Warrior | uncommon | When enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.) {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace. | Fortune favors the ferocious. | 3 | 2<|endoftext|> <|endoftext|>Squad Captain | {4}{W} | Creature — Human Soldier | common | Vigilance enters the battlefield with a +1/+1 counter on it for each other creature you control. | The strength of the one is the strength of the many. | 2 | 2<|endoftext|> <|endoftext|>Capture Sphere | {3}{U} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Ruby Medallion | {2} | Artifact | rare | Red spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Prosperous Pirates | {4}{U} | Creature — Human Pirate | common | When enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | The floating city of High and Dry hasn't yet sunk under the weight of gold, but it's not for want of trying. | 3 | 4<|endoftext|> <|endoftext|>Spawn of Thraxes | {5}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, it deals damage to any target equal to the number of Mountains you control. | Sparks from Purphoros's forge fill the belly of every dragon. | 5 | 5<|endoftext|> <|endoftext|>Ajani's Pridemate | {1}{W} | Creature — Cat Soldier | uncommon | Whenever you gain life, put a +1/+1 counter on . | "When one of us prospers, the pride prospers." —Jazal Goldmane | 2 | 2<|endoftext|> <|endoftext|>Gaze of Justice | {W} | Sorcery | common | As an additional cost to cast this spell, tap three untapped white creatures you control. Exile target creature. Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Sengir, the Dark Baron | {4}{B}{B} | Legendary Creature — Vampire Noble | rare | Flying Whenever another creature dies, put two +1/+1 counters on . Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.) | nan | 4 | 4<|endoftext|> <|endoftext|>Path to the World Tree | {1}{G} | Enchantment | uncommon | When enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice : You gain 2 life and draw two cards. Target opponent loses 2 life. deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Solemn Offering | {2}{W} | Sorcery | common | Destroy target artifact or enchantment. You gain 4 life. | "You will be reimbursed for your donation." "The reimbursement is spiritual." —Temple signs | nan | nan<|endoftext|> <|endoftext|>Body Launderer | {2}{B}{B} | Creature — Ogre Rogue | mythic | Deathtouch Whenever another nontoken creature you control dies, connives. When dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield. | nan | 3 | 3<|endoftext|> <|endoftext|>Thassa's Intervention | {X}{U}{U} | Instant | rare | Choose one — • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice {X}. | "I bring a flood that nothing can withstand." | nan | nan<|endoftext|> <|endoftext|>Combat Professor | {3}{W} | Creature — Bird Cleric | common | Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. | "Before Yovus was cut down at Pranticle Peak, she performed which maneuver? Anyone? From the reading?" | 2 | 3<|endoftext|> <|endoftext|>Ancient Silver Dragon | {6}{U}{U} | Creature — Elder Dragon | mythic | Flying Whenever deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game. | nan | 8 | 8<|endoftext|> <|endoftext|>Kruin Striker | {1}{R} | Creature — Human Warrior | common | Whenever another creature enters the battlefield under your control, gets +1/+0 and gains trample until end of turn. | Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves." | 2 | 1<|endoftext|> <|endoftext|>Abrade | {1}{R} | Instant | common | Choose one — • deals 3 damage to target creature. • Destroy target artifact. | The desert is a voracious beast, devouring both flesh and stone. | nan | nan<|endoftext|> <|endoftext|>Goblin Snowman | {3}{R} | Creature — Goblin | special | Whenever blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: deals 1 damage to target creature it's blocking. | "Strength in numbers? Right." —Ib Halfheart, goblin tactician | 1 | 1<|endoftext|> <|endoftext|>Storm Elemental | {5}{U} | Creature — Elemental | uncommon | Flying {U}, Exile the top card of your library: Tap target creature with flying. {U}, Exile the top card of your library: If the exiled card is a snow land, gets +1/+1 until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Master of Pearls | {1}{W} | Creature — Human Monk | rare | Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, creatures you control get +2/+2 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Shadows' Verdict | {3}{B}{B} | Sorcery | rare | Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards. | The shadows of death fall over everyone in the end. | nan | nan<|endoftext|> <|endoftext|>Glory-Bound Initiate | {1}{W} | Creature — Human Warrior | rare | You may exert as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) | "Fly as an arrow through the trials, and never waver in your course." —Oketra, god of solidarity | 3 | 1<|endoftext|> <|endoftext|>Commanding Presence | {3}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token." | "In every one of you I see a hero's heart." | nan | nan<|endoftext|> <|endoftext|>Oblivion Strike | {3}{B} | Sorcery | common | Devoid (This card has no color.) Exile target creature. | It's bad enough to be torn to pieces. It's worse by far to be torn from the world itself. | nan | nan<|endoftext|> <|endoftext|>Usher of the Fallen | {W} | Creature — Spirit Warrior | uncommon | Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.) | "I have led ten thousand through these mists and never lost the way." | 2 | 1<|endoftext|> <|endoftext|>Orzhov Signet | {2} | Artifact | uncommon | {1}, {T}: Add {W}{B}. | The sigil holds different meanings depending on its form and presentation. While some wear it as a sign of status, others wear it as a sign of debt. | nan | nan<|endoftext|> <|endoftext|>Earth-Cult Elemental | {4}{R}{R} | Creature — Elemental | common | Siege Monster — When enters the battlefield, roll a d20. 1—9 | Each player sacrifices a permanent. 10—19 | Each opponent sacrifices a permanent. 20 | Each opponent sacrifices two permanents. | nan | 6 | 6<|endoftext|> <|endoftext|>Copper Carapace | {1} | Artifact — Equipment | common | Equipped creature gets +2/+2 and can't block. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "We will fight as they do: our flesh protected behind metal." —Tae Aquil, Viridian weaponsmith | nan | nan<|endoftext|> <|endoftext|>Torrential Gearhulk | {4}{U}{U} | Artifact Creature — Construct | mythic | Flash When enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | nan | 5 | 6<|endoftext|> <|endoftext|>Jetting Glasskite | {4}{U}{U} | Creature — Spirit | uncommon | Flying Whenever becomes the target of a spell or ability for the first time each turn, counter that spell or ability. | The bolt struck with a flash, and there was a terrible sound, as of glass shattering, but the creature was unharmed. | 4 | 4<|endoftext|> <|endoftext|>Souls of the Faultless | {W}{B}{B} | Creature — Spirit | uncommon | Defender (This creature can't attack.) Whenever is dealt combat damage, you gain that much life and attacking player loses that much life. | "More horrible than their empty forms are their noble eyes. I dare not strike." —Klattic, Boros legionnaire | 0 | 4<|endoftext|> <|endoftext|>Changeling Hero | {4}{W} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) | nan | 4 | 4<|endoftext|> <|endoftext|>Devil K. Nevil | {2}{R} | Legendary Creature — Devil Performer | rare | Haste When enters the battlefield, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.) | "Danger is my middle name. Also, I don't know how to spell." | 2 | 1<|endoftext|> <|endoftext|>Nightscape Familiar | {1}{B} | Creature — Zombie | common | Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate . | Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it. | 1 | 1<|endoftext|> <|endoftext|>Plated Slagwurm | {4}{G}{G}{G} | Creature — Wurm | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Beneath the Tangle, the wurm tunnels stretch . . . wide as a stone's throw, long as forever, deep as you dare. | 8 | 8<|endoftext|> <|endoftext|>Sigil of Myrkul | {2}{B} | Enchantment | uncommon | At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Malakir Familiar | {2}{B} | Creature — Bat | uncommon | Flying, deathtouch Whenever you gain life, gets +1/+1 until end of turn. | "They are deadly, and they are loyal. We can spare them a little blood." —Harak, Malakir bloodwitch | 2 | 1<|endoftext|> <|endoftext|>Coldsteel Heart | {2} | Snow Artifact | uncommon | enters the battlefield tapped. As enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | The Phyrexian death machine awoke, its coldsteel heart imbuing it with sinister new power. | nan | nan<|endoftext|> <|endoftext|>Mnemonic Wall | {4}{U} | Creature — Wall | common | Defender When enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. | "I'd build an entire fortress of them if I could." —Mzali, Lighthouse archmage | 0 | 4<|endoftext|> <|endoftext|>Cephalid Vandal | {1}{U} | Creature — Cephalid Rogue | rare | At the beginning of your upkeep, put a shred counter on . Then mill a card for each shred counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Final Judgment | {4}{W}{W} | Sorcery | rare | Exile all creatures. | "The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath." —*Great Battles of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Public Execution | {5}{B} | Instant | uncommon | Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn. | Though the executioner did not speak, the villagers got the message. | nan | nan<|endoftext|> <|endoftext|>Settle the Wilds | {2}{G} | Sorcery | uncommon | Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Ember Beast | {2}{R} | Creature — Beast | common | can't attack or block alone. | Spot one ember beast, attack. Spot a second, best fall back. —Dwarven saying | 3 | 4<|endoftext|> <|endoftext|>Obsianus Golem | {6} | Artifact Creature — Golem | uncommon | | "The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone..." —Song of the Artificer | 4 | 6<|endoftext|> <|endoftext|>Barbed Lightning | {2}{R} | Instant | common | Choose one — • deals 3 damage to target creature. • deals 3 damage to target player or planeswalker. Entwine {2} (Choose both if you pay the entwine cost.) | Every creature on Mirrodin is a lightning rod. | nan | nan<|endoftext|> <|endoftext|>Stronghold Discipline | {2}{B}{B} | Sorcery | uncommon | Each player loses 1 life for each creature they control. | In Urborg, the instigators of each new rebellion are soaked in the blood of the last. | nan | nan<|endoftext|> <|endoftext|>The Stasis Coffin | {3} | Legendary Artifact | rare | {2}, {T}, Exile : You gain protection from everything until your next turn. | Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well. | nan | nan<|endoftext|> <|endoftext|>Elite Spellbinder | {2}{W} | Creature — Human Cleric | rare | Flying When enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. | Paulo Vitor Damo da Rosa, World Champion XXVI | 3 | 1<|endoftext|> <|endoftext|>Hewed Stone Retainers | {3} | Artifact Creature — Golem | uncommon | Cast this spell only if you've cast another spell this turn. | "Their origins are shrouded in mystery. I believe they are the protectors of the lost secrets of our world." —Jilaya, Temur whisperer | 4 | 4<|endoftext|> <|endoftext|>Nissa, Vital Force | {3}{G}{G} | Legendary Planeswalker — Nissa | mythic | +1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. −3: Return target permanent card from your graveyard to your hand. −6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." | nan | nan | nan<|endoftext|> <|endoftext|>Holy Armor | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ramosian Revivalist | {3}{W} | Creature — Human Rebel Cleric | uncommon | {6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. | The Ramosian tradition is alive, but its namesake has long since been forgotten. | 2 | 2<|endoftext|> <|endoftext|>Favored Hoplite | {W} | Creature — Human Soldier | uncommon | Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on and prevent all damage that would be dealt to it this turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Celestial Vault | {1}{W} | Artifact | uncommon | {W}, {T}: Draft a card from 's spellbook and exile it face down. {1}, Sacrifice : Put each card exiled with into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Enigma Sphinx | {4}{W}{U}{B} | Artifact Creature — Sphinx | rare | Flying When is put into your graveyard from the battlefield, put it into your library third from the top. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 5 | 4<|endoftext|> <|endoftext|>Skittering Skirge | {B}{B} | Creature — Phyrexian Imp | rare | Flying When you cast a creature spell, sacrifice . | The imps' warbling cries echo through Phyrexia's towers like those of mourning doves in a cathedral. | 3 | 2<|endoftext|> <|endoftext|>Accursed Spirit | {3}{B} | Creature — Spirit | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze. | 3 | 2<|endoftext|> <|endoftext|>Marwyn, the Nurturer | {2}{G} | Legendary Creature — Elf Druid | rare | Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on . {T}: Add an amount of {G} equal to Marwyn's power. | Midwife to mothers and leader to all. | 1 | 1<|endoftext|> <|endoftext|>Yavimaya Steelcrusher | {1}{R} | Creature — Ape Warrior | common | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) {1}, Sacrifice : Destroy target artifact. | nan | 2 | 2<|endoftext|> <|endoftext|>Rift Bolt | {2}{R} | Sorcery | rare | deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Celestial Dawn | {1}{W}{W} | Enchantment | special | Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. | nan | nan | nan<|endoftext|> <|endoftext|>Hedron Archive | {4} | Artifact | uncommon | {T}: Add {C}{C}. {2}, {T}, Sacrifice : Draw two cards. | "You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace. | nan | nan<|endoftext|> <|endoftext|>Veiled Serpent | {2}{U} | Enchantment | common | When an opponent casts a spell, if is an enchantment, becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Wonder | {3}{U} | Creature — Incarnation | rare | Flying As long as is in your graveyard and you control an Island, creatures you control have flying. | "It fell silently from the sky and broke the surface without a ripple. Was it even here at all?" —Fisherman's journal | 2 | 2<|endoftext|> <|endoftext|>Alchemist's Vial | {2} | Artifact | common | When enters the battlefield, draw a card. {1}, {T}, Sacrifice : Target creature can't attack or block this turn. | A weapon best suited for those with good aim and steady hands. | nan | nan<|endoftext|> <|endoftext|>Darksteel Ingot | {3} | Artifact | uncommon | Indestructible {T}: Add one mana of any color. | "It reflects the purity of Mirrodin-that-was." —Koth of the Hammer | nan | nan<|endoftext|> <|endoftext|>Oriq Loremage | {2}{B}{B} | Creature — Human Warlock | rare | {T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on . | Nothing can quell the Oriq's thirst for the forbidden secrets of the past. | 3 | 3<|endoftext|> <|endoftext|>Conspiracy Theorist | {1}{R} | Creature — Human Shaman | rare | Whenever attacks, you may pay {1} and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Compost | {1}{G} | Enchantment | uncommon | Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. | A fruit must rot before its seed can sprout. —Yavimaya saying | nan | nan<|endoftext|> <|endoftext|>Master Transmuter | {3}{U} | Artifact Creature — Human Artificer | rare | {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. | "Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be." | 1 | 2<|endoftext|> <|endoftext|>Prossh, Skyraider of Kher | {3}{B}{R}{G} | Legendary Creature — Dragon | mythic | When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: gets +1/+0 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Master of Cruelties | {3}{B}{R} | Creature — Demon | mythic | First strike, deathtouch can only attack alone. Whenever attacks a player and isn't blocked, that player's life total becomes 1. assigns no combat damage this combat. | nan | 1 | 4<|endoftext|> <|endoftext|>Stormcloud Djinn | {4}{U} | Creature — Djinn | uncommon | Flying can block only creatures with flying. {R}{R}: gets +2/+0 until end of turn and deals 1 damage to you. | As fickle as lightning, as slippery as an eel. | 3 | 3<|endoftext|> <|endoftext|>Family's Favor | {2}{G} | Enchantment | rare | Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.) | nan | nan | nan<|endoftext|> <|endoftext|>Jandor's Saddlebags | {2} | Artifact | rare | {3}, {T}: Untap target creature. | Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods. | nan | nan<|endoftext|> <|endoftext|>Calculated Dismissal | {2}{U} | Instant | common | Counter target spell unless its controller pays {3}. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Mizzium Mortars | {1}{R} | Sorcery | rare | deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Broken Concentration | {1}{U}{U} | Instant | uncommon | Counter target spell. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Some minds bend under pressure. Others break. | nan | nan<|endoftext|> <|endoftext|>Brooding Saurian | {2}{G}{G} | Creature — Lizard | rare | At the beginning of each end step, each player gains control of all nontoken permanents they own. | "I have been trapped in the lizard's lair for days. It seems to regard me as its child and will not let me leave." —Aevar Borg, northern guide, journal entry | 4 | 4<|endoftext|> <|endoftext|>Ior Ruin Expedition | {1}{U} | Enchantment | common | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on . Remove three quest counters from and sacrifice it: Draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Furious Rise | {2}{R} | Enchantment | uncommon | At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with . | Klothys set out to mend the destiny of Theros, her fury guiding every stitch. | nan | nan<|endoftext|> <|endoftext|>Maze of Ith | | Land | mythic | {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Krosan Grip | {2}{G} | Instant | uncommon | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. | "Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough." —Zyd, Kamahlite druid | nan | nan<|endoftext|> <|endoftext|>Chandra's Fury | {4}{R} | Instant | common | deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls. | "I asked if they wanted to do things the easy way. I meant easy for me." | nan | nan<|endoftext|> <|endoftext|>Dread Cacodemon | {7}{B}{B}{B} | Creature — Demon | rare | When enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. | Those who hear its roar perish. The lucky ones only feel its fetid breath. | 8 | 8<|endoftext|> <|endoftext|>Shepherd of the Lost | {4}{W} | Creature — Angel | uncommon | Flying, first strike, vigilance | nan | 3 | 3<|endoftext|> <|endoftext|>Maul of the Skyclaves | {2}{W} | Artifact — Equipment | rare | When enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike. Equip {2}{W}{W} | nan | nan | nan<|endoftext|> <|endoftext|>Village Elder | {G} | Creature — Human Druid | common | {G}, {T}, Sacrifice a Forest: Regenerate target creature. | "Enchant me with your tale-telling. Tell about Tree, Grass, River, and Wind. / Tell why Truth must fight with Falsehood, and why Truth will always win." —"Love Song of Night and Day" | 1 | 1<|endoftext|> <|endoftext|>Bogardan Phoenix | {2}{R}{R}{R} | Creature — Phoenix | rare | Flying When dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. | nan | 3 | 3<|endoftext|> <|endoftext|>Valduk, Keeper of the Flame | {2}{R} | Legendary Creature — Human Shaman | uncommon | At the beginning of combat on your turn, for each Aura and Equipment attached to , create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. | The hammer strikes. The Flame awakens. | 3 | 2<|endoftext|> <|endoftext|>Frenzied Geistblaster | {1}{R} | Creature — Human Wizard | rare | Prowess When enters the battlefield, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card. | nan | 2 | 2<|endoftext|> <|endoftext|>Goblin Chieftain | {1}{R}{R} | Creature — Goblin | rare | Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. | "It's time for the 'Smash, Smash' song!" | 2 | 2<|endoftext|> <|endoftext|>Wing Shards | {1}{W}{W} | Instant | rare | Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Rummaging Goblin | {2}{R} | Creature — Goblin Rogue | common | {T}, Discard a card: Draw a card. | To a goblin, value is based on the four S's: shiny, stabby, smelly, and super smelly. | 1 | 1<|endoftext|> <|endoftext|>Radiant Flames | {2}{R} | Sorcery | rare | Converge — deals X damage to each creature, where X is the number of colors of mana spent to cast this spell. | The fires of Zendikar are always hungry, and there is much on which they can feed. | nan | nan<|endoftext|> <|endoftext|>Enchantment Alteration | {U} | Instant | uncommon | Attach target Aura attached to a creature or land to another permanent of that type. | nan | nan | nan<|endoftext|> <|endoftext|>Bite of the Black Rose | {3}{B} | Sorcery | uncommon | Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Hallowed Healer | {2}{W} | Creature — Human Cleric | common | {T}: Prevent the next 2 damage that would be dealt to any target this turn. Threshold — {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Typhoon | {2}{G} | Sorcery | rare | deals damage to each opponent equal to the number of Islands that player controls. | Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain. | nan | nan<|endoftext|> <|endoftext|>Ebon Drake | {2}{B} | Creature — Drake | uncommon | Flying Whenever a player casts a spell, you lose 1 life. | The deadliest killers serve only those who are not afraid to die. | 3 | 3<|endoftext|> <|endoftext|>Golgari Signet | {2} | Artifact | common | {1}, {T}: Add {B}{G}. | Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life. | nan | nan<|endoftext|> <|endoftext|>Monsoon | {2}{R}{G} | Enchantment | rare | At the beginning of each player's end step, tap all untapped Islands that player controls and deals X damage to the player, where X is the number of Islands tapped this way. | "No one in her right mind would venture off the coast of Kjeldor during this season." —Disa the Restless, journal entry | nan | nan<|endoftext|> <|endoftext|>Faceless One | {5} | Legendary Enchantment Creature — Background | special | If is your commander, choose a color before the game begins. is the chosen color. Choose a Background (You can have a Background as a second commander.) | nan | 3 | 3<|endoftext|> <|endoftext|>Screaming Swarm | {5}{U} | Creature — Bird Horror | uncommon | Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) {2}{U}: Put from your graveyard into your library second from the top. | nan | 4 | 4<|endoftext|> <|endoftext|>Psionic Sliver | {4}{U} | Creature — Sliver | rare | All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself." | They evolved the ability to concentrate their neural activity into a single pulse, causing a disruptive but usually suicidal blast of psionic energy. | 2 | 2<|endoftext|> <|endoftext|>Master Symmetrist | {2}{G}{G} | Creature — Rhino Druid | uncommon | Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. | Tondo lost his very first duel and has spent his entire life trying to get even. | 4 | 4<|endoftext|> <|endoftext|>Lu Meng, Wu General | {3}{U}{U} | Legendary Creature — Human Soldier | uncommon | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | As the Wu chief commander, Lu Meng conquered Shu-held Jingzhou in 219 by disguising soldiers as merchants on boats filled with hiding troops. | 4 | 4<|endoftext|> <|endoftext|>Jaheira, Merciful Harper | {1}{G}{G} | Legendary Creature — Human Elf Druid | uncommon | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You gain 4 life. | nan | 3 | 4<|endoftext|> <|endoftext|>Radiate | {3}{R}{R} | Instant | rare | Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. | nan | nan | nan<|endoftext|> <|endoftext|>Orcish Farmer | {1}{R}{R} | Creature — Orc | common | {T}: Target land becomes a Swamp until its controller's next untap step. | "Yes, the farmers keep our soldiers fed. But why do they have to make every battlefield a pigpen?" —Toothlicker Harj, orcish captain | 2 | 2<|endoftext|> <|endoftext|>Maga, Traitor to Mortals | {X}{B}{B}{B} | Legendary Creature — Human Wizard | rare | enters the battlefield with X +1/+1 counters on it. When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Martial Impetus | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Bitter Revelation | {3}{B} | Sorcery | common | Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. | "Here you lie then, Ugin. The corpses of worlds will join you in the tomb." —Sorin Markov | nan | nan<|endoftext|> <|endoftext|>Obosh, the Preypiercer | {3}{B/R}{B/R} | Legendary Creature — Hellion Horror | rare | Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | nan | 3 | 5<|endoftext|> <|endoftext|>Sunken Hope | {3}{U}{U} | Enchantment | rare | At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand. | "I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough." —Ambassador Laquatus | nan | nan<|endoftext|> <|endoftext|>Nausea | {1}{B} | Sorcery | common | All creatures get -1/-1 until end of turn. | "Was it something I said?" | nan | nan<|endoftext|> <|endoftext|>Cabal Interrogator | {1}{B} | Creature — Zombie Wizard | uncommon | {X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery. | nan | 1 | 1<|endoftext|> <|endoftext|>Servo Exhibition | {1}{W} | Sorcery | rare | Create two 1/1 colorless Servo artifact creature tokens. | Impressing a judge is one thing. Delighting a child is another. | nan | nan<|endoftext|> <|endoftext|>Gnarled Professor | {2}{G}{G} | Creature — Treefolk Druid | rare | Trample When enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | "Class is in season." | 5 | 4<|endoftext|> <|endoftext|>Undercity Necrolisk | {3}{B} | Creature — Zombie Lizard | uncommon | {1}, Sacrifice another creature: Put a +1/+1 counter on . It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) | In its territory, living is an affront. | 3 | 3<|endoftext|> <|endoftext|>Stoneshock Giant | {3}{R}{R} | Creature — Giant | uncommon | {6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, creatures without flying your opponents control can't block this turn. | nan | 5 | 4<|endoftext|> <|endoftext|>Flowstone Wyvern | {3}{R}{R} | Creature — Drake | uncommon | Flying {R}: gets +2/-2 until end of turn. | "Where I come from, stone stays on the ground." —Tahngarth of the Weatherlight | 3 | 3<|endoftext|> <|endoftext|>Zealous Conscripts | {4}{R} | Creature — Human Warrior | special | Haste When enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Saproling Migration | {1}{G} | Sorcery | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. | Thallids herd saprolings from place to place in search of detritus to feed them. | nan | nan<|endoftext|> <|endoftext|>Crucible of the Spirit Dragon | | Land | rare | {T}: Add {C}. {1}, {T}: Put a storage counter on . {T}, Remove X storage counters from : Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. | nan | nan | nan<|endoftext|> <|endoftext|>Irencrag Feat | {1}{R}{R}{R} | Sorcery | rare | Add seven {R}. You can cast only one more spell this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Kinsbaile Skirmisher | {1}{W} | Creature — Kithkin Soldier | common | When enters the battlefield, target creature gets +1/+1 until end of turn. | "If a boggart even dares breathe near one of my kin, I'll know. And I'll not be happy." | 2 | 2<|endoftext|> <|endoftext|>Fractured Powerstone | {2} | Artifact | common | {T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery. | The Thran learned to capture mana, but power inevitably escapes its bonds. | nan | nan<|endoftext|> <|endoftext|>Legion's Initiative | {R}{W} | Enchantment | rare | Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile : Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mighty Servant of Leuk-o | {3} | Artifact — Vehicle | rare | Trample Ward—Discard a card. Whenever becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. Crew 4 | nan | 6 | 6<|endoftext|> <|endoftext|>Celestial Regulator | {1}{W}{U} | Creature — Angel Advisor | common | Flying When enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step. | nan | 2 | 3<|endoftext|> <|endoftext|>Dream Thrush | {1}{U} | Creature — Bird | common | Flying {T}: Target land becomes the basic land type of your choice until end of turn. | Whether for good or ill, their arrival always means change. | 1 | 1<|endoftext|> <|endoftext|>Ichormoon Gauntlet | {2}{U} | Artifact | mythic | Planeswalkers you control have "[0]: Proliferate" and "[-12]: Take an extra turn after this one." Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Lazotep Chancellor | {U}{B} | Creature — Zombie Wizard | uncommon | Whenever you discard a card, you may pay {1}. If you do, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | nan | 1 | 3<|endoftext|> <|endoftext|>Grakmaw, Skyclave Ravager | {1}{B}{G} | Legendary Creature — Hydra Horror | rare | enters the battlefield with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. | nan | 0 | 0<|endoftext|> <|endoftext|>Roc Hatchling | {R} | Creature — Bird | uncommon | enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from . As long as has no shell counters on it, it gets +3/+2 and has flying. | nan | 0 | 1<|endoftext|> <|endoftext|>Hazezon, Shaper of Sand | {R}{G}{W} | Legendary Creature — Human Warrior | rare | Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) You may play Desert lands from your graveyard. Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. | nan | 3 | 3<|endoftext|> <|endoftext|>Moment of Craving | {1}{B} | Instant | common | Target creature gets -2/-2 until end of turn. You gain 2 life. | "The time of condemnation is at hand. Dusk washes over the world, and I consign you to eternal darkness!" | nan | nan<|endoftext|> <|endoftext|>Task Mage Assembly | {2}{R} | Enchantment | rare | When there are no creatures on the battlefield, sacrifice . {2}: deals 1 damage to target creature. Any player may activate this ability but only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Code of Constraint | {2}{U} | Instant | uncommon | Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Gluttonous Slime | {2}{G} | Creature — Ooze | uncommon | Flash Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) | On Jund, everything eventually ends up in something else's stomach. | 2 | 2<|endoftext|> <|endoftext|>Sea Monster | {4}{U}{U} | Creature — Serpent | common | can't attack unless defending player controls an Island. | "Abandon ship!" | 6 | 6<|endoftext|> <|endoftext|>Sword Dancer | {1}{W} | Creature — Human Rebel | uncommon | {W}{W}: Target attacking creature gets -1/-0 until end of turn. | Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields. | 1 | 2<|endoftext|> <|endoftext|>Hideous Visage | {2}{B} | Sorcery | common | Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.) | "Seeing you cower before me is its own reward." | nan | nan<|endoftext|> <|endoftext|>Seraph of the Scales | {2}{W}{B} | Creature — Angel | mythic | Flying {W}: gains vigilance until end of turn. {B}: gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) | nan | 4 | 3<|endoftext|> <|endoftext|>Words of War | {2}{R} | Enchantment | rare | {1}: The next time you would draw a card this turn, deals 2 damage to any target instead. | "Passions can't be shackled by laws or mastered with logic. The choice is freedom or death." —*Volume IV, The Book of Fire* | nan | nan<|endoftext|> <|endoftext|>War-Torch Goblin | {R} | Creature — Goblin Warrior | common | {R}, Sacrifice : It deals 2 damage to target blocking creature. | "In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other." —Agrus Kos | 1 | 1<|endoftext|> <|endoftext|>Wheel of Fortune | {2}{R} | Sorcery | mythic | Each player discards their hand, then draws seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Tigereye Cameo | {3} | Artifact | uncommon | {T}: Add {G} or {W}. | "An elvish adventurer unearthed this stone in Jolrael's jungle. Now it's truly fit for display in one of her palaces." —Isel, master carver | nan | nan<|endoftext|> <|endoftext|>Kodama of the East Tree | {4}{G}{G} | Legendary Creature — Spirit | rare | Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) | nan | 6 | 6<|endoftext|> <|endoftext|>Impede Momentum | {1}{U} | Sorcery | common | Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Tamiyo, Field Researcher | {1}{G}{W}{U} | Legendary Planeswalker — Tamiyo | mythic | +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. −7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs." | nan | nan | nan<|endoftext|> <|endoftext|>Glacian, Powerstone Engineer | {5}{U} | Legendary Creature — Human Artificer | uncommon | {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. Partner (You can have two commanders if both have partner.) | "His energy is as boundless as the powerstones'." —Rebbec, architect of ascension | 3 | 6<|endoftext|> <|endoftext|>Strength in Numbers | {1}{G} | Instant | common | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. | "The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world." —Uros, Pendelhaven elder | nan | nan<|endoftext|> <|endoftext|>Graf Mole | {2}{G} | Creature — Mole Beast | uncommon | Whenever you sacrifice a Clue, you gain 3 life. | "Their keen sense of smell draws them to the unnatural. To find one is a boon." —Veka, hinterland inspector | 2 | 4<|endoftext|> <|endoftext|>Wernog, Rider's Chaplain | {W}{B} | Legendary Creature — Human | rare | When enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Friends forever (You can have two commanders if both have friends forever.) | nan | 1 | 2<|endoftext|> <|endoftext|>Sweltering Suns | {1}{R}{R} | Sorcery | rare | deals 3 damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.) | The Hekma may repel storms and monsters, but nothing holds back the heat of the suns. | nan | nan<|endoftext|> <|endoftext|>Momir Vig, Simic Visionary | {3}{G}{U} | Legendary Creature — Elf Wizard | rare | Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Knight of Valor | {2}{W} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking gets -1/-1 until end of turn. Activate only once each turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Reforge the Soul | {3}{R}{R} | Sorcery | rare | Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | In a wave of spells called the Cursemute, Avacyn cleansed the world with divine fire. | nan | nan<|endoftext|> <|endoftext|>Vein Drinker | {4}{B}{B} | Creature — Vampire | rare | Flying {R}, {T}: deals damage equal to its power to target creature. That creature deals damage equal to its power to . Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on . | nan | 4 | 4<|endoftext|> <|endoftext|>Thopter Squadron | {5} | Artifact Creature — Thopter | uncommon | Flying enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from : Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on . Activate only as a sorcery. | nan | 0 | 0<|endoftext|> <|endoftext|>Tormenting Voice | {1}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card. Draw two cards. | "Unwelcome thoughts crowd my mind. Are they my own madness, or the whispers of another?" —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Aesthir Glider | {3} | Artifact Creature — Bird Construct | common | Flying can't block. | An ancient device recovered from a thawing glacier high in the Karplusan mountains. | 2 | 1<|endoftext|> <|endoftext|>Gaea's Cradle | | Legendary Land | rare | {T}: Add {G} for each creature you control. | "Here sprouted the first seedling of Argoth. Here the last tree will fall." —Gamelen, Citanul elder | nan | nan<|endoftext|> <|endoftext|>Volcanic Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying, haste | Speed and fire are always a deadly combination. | 4 | 4<|endoftext|> <|endoftext|>Frontier Siege | {3}{G} | Enchantment | rare | As enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. | nan | nan | nan<|endoftext|> <|endoftext|>Starved Rusalka | {G} | Creature — Spirit | uncommon | {G}, Sacrifice a creature: You gain 1 life. | "No more wretched fate is there than to waste away. If you are slain, your ghost may at least avenge itself upon your killer. But what release is there for one slain by Time?" —Ilromov, traveling storyteller | 1 | 1<|endoftext|> <|endoftext|>Aven Flock | {4}{W} | Creature — Bird Soldier | common | Flying (This creature can't be blocked except by creatures with flying or reach.) {W}: gets +0/+1 until end of turn. | Just as each added feather steadies the wing, so does the flock grow stronger with each new member. | 2 | 3<|endoftext|> <|endoftext|>Olivia's Attendants | {4}{R}{R} | Creature — Vampire | rare | Menace Whenever deals damage, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}{R}: deals 1 damage to any target. | nan | 6 | 6<|endoftext|> <|endoftext|>Kamahl's Druidic Vow | {X}{G}{G} | Legendary Sorcery | rare | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard. | Centuries ago, a barbarian laid his rage to rest. | nan | nan<|endoftext|> <|endoftext|>Eerie Ultimatum | {W}{W}{B}{B}{B}{G}{G} | Sorcery | rare | Return any number of permanent cards with different names from your graveyard to the battlefield. | "The ground under our feet is a record of every slight against the world, to be avenged at a time of its choosing." —Gavi, nest warden | nan | nan<|endoftext|> <|endoftext|>Fateful Absence | {1}{W} | Instant | rare | Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Back-Alley Gardener | {R}{G}{W} | Creature — Elf Druid | mythic | Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Angel of Vitality | {2}{W} | Creature — Angel | uncommon | Flying If you would gain life, you gain that much life plus 1 instead. gets +2/+2 as long as you have 25 or more life. | nan | 2 | 2<|endoftext|> <|endoftext|>Swarmyard | | Land | rare | {T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) | Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass. | nan | nan<|endoftext|> <|endoftext|>Karn, the Great Creator | {4} | Legendary Planeswalker — Karn | rare | Activated abilities of artifacts your opponents control can't be activated. +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. −2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Crag Puca | {U/R}{U/R}{U/R} | Creature — Shapeshifter | uncommon | {U/R}: Switch 's power and toughness until end of turn. | "Be happy when you see a puca shaped like mischief. It's far better than one shaped like death." —Dindun of Kulrath Mine | 2 | 4<|endoftext|> <|endoftext|>Shriveling Rot | {2}{B}{B} | Instant | rare | Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Hidden Stockpile | {W}{B} | Enchantment | uncommon | Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. {1}, Sacrifice a creature: Scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Corpseweft | {2}{B} | Enchantment | rare | {1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way. | Sidisi hated to limit her options. | nan | nan<|endoftext|> <|endoftext|>Wilderness Elemental | {1}{R}{G} | Creature — Elemental | uncommon | Trample 's power is equal to the number of nonbasic lands your opponents control. | "Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom." —Taaveti of Kelsinko, elvish hunter | * | 3<|endoftext|> <|endoftext|>Recurring Nightmare | {2}{B} | Enchantment | rare | Sacrifice a creature, Return to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. | "I am confined by sleep and defined by nightmare." —Crovax | nan | nan<|endoftext|> <|endoftext|>Angelic Blessing | {2}{W} | Sorcery | common | Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) | The man who rose up to fight was not the same man knocked down. | nan | nan<|endoftext|> <|endoftext|>Wheel of Sun and Moon | {G/W}{G/W} | Enchantment — Aura | rare | Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. | There's always another tomorrow. | nan | nan<|endoftext|> <|endoftext|>Tocasia, Dig Site Mentor | {1}{G}{W}{U} | Legendary Creature — Human Artificer | rare | Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) {2}{G}{G}{W}{W}{U}{U}, Exile from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. | nan | 4 | 3<|endoftext|> <|endoftext|>Defiler of Dreams | {3}{U}{U} | Creature — Phyrexian Sphinx | rare | Flying As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. Whenever you cast a blue permanent spell, draw a card. | nan | 4 | 3<|endoftext|> <|endoftext|>Sentinel Tower | {4} | Artifact | rare | Whenever an instant or sorcery spell is cast during your turn, deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn. | The built-in obstacles force competitors to think three moves ahead. | nan | nan<|endoftext|> <|endoftext|>Kiss of the Amesha | {4}{W}{U} | Sorcery | uncommon | Target player gains 7 life and draws two cards. | Once a year, Akrasa holds a joust that draws knights and their leotaus from every nation on Bant. The prize is an Akrasan sigil, but the true reward is the angel's kiss. | nan | nan<|endoftext|> <|endoftext|>Bitterblossom | {1}{B} | Tribal Enchantment — Faerie | mythic | At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Aeromoeba | {3}{U} | Creature — Elemental Beast | common | Flying Discard a card: Switch 's power and toughness until end of turn. | Some clouds heed no wind. | 2 | 4<|endoftext|> <|endoftext|>Font of Fortunes | {1}{U} | Enchantment | common | {1}{U}, Sacrifice : Draw two cards. | Drink deep, and your thoughts will flow freely. | nan | nan<|endoftext|> <|endoftext|>Brimaz, King of Oreskos | {1}{W}{W} | Legendary Creature — Cat Soldier | mythic | Vigilance Whenever attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature. | nan | 3 | 4<|endoftext|> <|endoftext|>Archelos, Lagoon Mystic | {1}{B}{G}{U} | Legendary Creature — Turtle Shaman | rare | As long as is tapped, other permanents enter the battlefield tapped. As long as Archelos is untapped, other permanents enter the battlefield untapped. | "Life ... is not ... a race." | 2 | 4<|endoftext|> <|endoftext|>Soratami Cloud Chariot | {5} | Artifact | uncommon | {2}: Target creature you control gains flying until end of turn. {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Yavimaya Wurm | {4}{G}{G} | Creature — Wurm | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | When the gorilla playfully grabbed the wurm's tail, the wurm doubled back and playfully ate the gorilla's head. | 6 | 4<|endoftext|> <|endoftext|>Fury Charm | {1}{R} | Instant | common | Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card. | nan | nan | nan<|endoftext|> <|endoftext|>Aether Hub | | Land | uncommon | When enters the battlefield, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color. | It powers the dreams of Ghirapur. | nan | nan<|endoftext|> <|endoftext|>Steamflogger Service Rep | {2}{G} | Creature — Goblin Rigger | uncommon | Whenever another Goblin enters the battlefield under your control, you may pay {1}. If you do, assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | It's more like a hard day of lunch with a work break between shifts. | 1 | 1<|endoftext|> <|endoftext|>Brudiclad, Telchor Engineer | {4}{U}{R} | Legendary Artifact Creature — Phyrexian Artificer | rare | Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. | nan | 4 | 4<|endoftext|> <|endoftext|>Apes of Rath | {2}{G}{G} | Creature — Ape | uncommon | Whenever attacks, it doesn't untap during its controller's next untap step. | Monkeys three, monkeys through. | 5 | 4<|endoftext|> <|endoftext|>Disallow | {1}{U}{U} | Instant | rare | Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) | "How easily your flames are quenched." —Baral, Chief of Compliance | nan | nan<|endoftext|> <|endoftext|>Willbender | {1}{U} | Creature — Human Wizard | special | Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, change the target of target spell or ability with a single target. | nan | 1 | 2<|endoftext|> <|endoftext|>Goblin Rock Sled | {1}{R} | Creature — Goblin | common | Trample doesn't untap during your untap step if it attacked during your last turn. can't attack unless defending player controls a Mountain. | nan | 3 | 1<|endoftext|> <|endoftext|>Storm Spirit | {3}{G}{W}{U} | Creature — Elemental Spirit | rare | Flying {T}: deals 2 damage to target creature. | "Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power." —Steinar Icefist, Balduvian shaman | 3 | 3<|endoftext|> <|endoftext|>Pyrokinesis | {4}{R}{R} | Instant | rare | You may exile a red card from your hand rather than pay this spell's mana cost. deals 4 damage divided as you choose among any number of target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Perilous Vault | {4} | Artifact | rare | {5}, {T}, Exile : Exile all nonland permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Sandstorm | {G} | Instant | common | deals 1 damage to each attacking creature. | Ravaged by decades of war, the land struck back with primal, blinding fury. | nan | nan<|endoftext|> <|endoftext|>Brazen Upstart | {R}{G}{W} | Creature — Elf Shaman | uncommon | Vigilance When dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 4 | 2<|endoftext|> <|endoftext|>Displacer Kitten | {3}{U} | Creature — Cat Beast | rare | Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. | "Isn't she the cutest thing you've almost seen?" —Doen, purveyor of exotic pets | 2 | 2<|endoftext|> <|endoftext|>Invigorated Rampage | {1}{R} | Instant | uncommon | Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Essence Flux | {U} | Instant | uncommon | Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. | A spirit is both fettered and free—bound in some ways to its previous existence, yet able to transcend much of the corporeal. | nan | nan<|endoftext|> <|endoftext|>Nimble Obstructionist | {2}{U} | Creature — Bird Wizard | rare | Flash Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle , counter target activated or triggered ability you don't control. | nan | 3 | 1<|endoftext|> <|endoftext|>High Troller | {3}{R} | Creature — Troll Shaman | rare | All targeted spells and abilities cost {2} less and have their targets chosen randomly. | nan | 4 | 1<|endoftext|> <|endoftext|>Extirpate | {B} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Disciple of the Vault | {B} | Creature — Human Cleric | common | Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. | He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault. | 1 | 1<|endoftext|> <|endoftext|>Two-Headed Sliver | {1}{R} | Creature — Sliver | common | All Sliver creatures have menace. (They can't be blocked except by two or more creatures.) | "That which would be a fatal mutation in any other species is merely a source of new powers. I am intrigued, yet too fearful to examine it more closely." —Rukarumel, field journal | 1 | 1<|endoftext|> <|endoftext|>Yarok, the Desecrated | {2}{B}{G}{U} | Legendary Creature — Elemental Horror | mythic | Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | "Yarok grieves within the waste Of Bala Ged's corrupted land." —*Lament for Bala Ged*, stanza 1 | 3 | 5<|endoftext|> <|endoftext|>Daretti, Ingenious Iconoclast | {1}{B}{R} | Legendary Planeswalker — Daretti | mythic | +1: Create a 1/1 colorless Construct artifact creature token with defender. −1: You may sacrifice an artifact. If you do, destroy target artifact or creature. −6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it. | nan | nan | nan<|endoftext|> <|endoftext|>Offering to Asha | {2}{W}{U} | Instant | common | Counter target spell unless its controller pays {4}. You gain 4 life. | "His body belongs to Bant now. His soul? I honestly don't know. I expect it belongs to the angels." —Rafiq of the Many | nan | nan<|endoftext|> <|endoftext|>Chronomancer | {1}{B} | Artifact Creature — Necron Wizard | rare | Flying Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 1 | 1<|endoftext|> <|endoftext|>Fiery Temper | {1}{R}{R} | Instant | common | deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "Let the flames ignore the sinless." | nan | nan<|endoftext|> <|endoftext|>Price of Fame | {3}{B} | Instant | uncommon | This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Aven Riftwatcher | {2}{W} | Creature — Bird Rebel Soldier | common | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When enters or leaves the battlefield, you gain 2 life. | nan | 2 | 3<|endoftext|> <|endoftext|>Porcelain Legionnaire | {2}{W/P} | Artifact Creature — Phyrexian Soldier | common | ({W/P} can be paid with either {W} or 2 life.) First strike | "My new design has lightweight plating specially cultivated from heretics' spare tissues." —Izathel, priest of the Annex | 3 | 1<|endoftext|> <|endoftext|>Viashino Fangtail | {2}{R}{R} | Creature — Viashino Warrior | common | {T}: deals 1 damage to any target. | "When the bony terminus gets too large, it's shed from the tail in coinciding periods of heightened aggression and hunger." —Simic research notes | 3 | 3<|endoftext|> <|endoftext|>The Space Family Goblinson | {2}{R}{G} | Legendary Creature — Goblin Guest | uncommon | has trample as long as you've rolled three or more dice this turn. Whenever you roll a die, put a +1/+1 counter on . | The goblin word for "vacation" translates roughly to "a battered landscape of noise and violence." | 1 | 1<|endoftext|> <|endoftext|>Dreams of Steel and Oil | {B} | Sorcery | uncommon | Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards. | Mishra's nightmares of Phyrexia rang with screams of agony and groans of twisted metal. The sounds stayed with him long after he awoke. | nan | nan<|endoftext|> <|endoftext|>Parhelion II | {6}{W}{W} | Legendary Artifact — Vehicle | rare | Flying, first strike, vigilance Whenever attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 5 | 5<|endoftext|> <|endoftext|>The Fallen | {1}{B}{B}{B} | Creature — Zombie | uncommon | At the beginning of your upkeep, deals 1 damage to each opponent and planeswalker it has dealt damage to this game. | Magic often masters those who cannot master it. | 2 | 3<|endoftext|> <|endoftext|>Adeliz, the Cinder Wind | {1}{U}{R} | Legendary Creature — Human Wizard | uncommon | Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. | The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training. | 2 | 2<|endoftext|> <|endoftext|>Tireless Tracker | {2}{G} | Creature — Human Scout | rare | Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on . | nan | 3 | 2<|endoftext|> <|endoftext|>Angelic Harold | {1}{W}{U} | Legendary Creature — Angel Performer | uncommon | Flying When enters the battlefield, you may put a name sticker on a nonland permanent you own. Each creature you control with three or more words in its name gets +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Gates of Istfell | | Land | uncommon | enters the battlefield tapped. {T}: Add {W}. {2}{W}{U}{U}, {T}, Sacrifice : You gain 2 life and draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Allosaurus Rider | {5}{G}{G} | Creature — Elf Warrior | rare | You may exile two green cards from your hand rather than pay this spell's mana cost. 's power and toughness are each equal to 1 plus the number of lands you control. | nan | 1+* | 1+*<|endoftext|> <|endoftext|>The Scorpion God | {3}{B}{R} | Legendary Creature — God | mythic | Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When dies, return it to its owner's hand at the beginning of the next end step. | nan | 6 | 5<|endoftext|> <|endoftext|>Indatha Triome | | Land — Plains Swamp Forest | rare | ({T}: Add {W}, {B}, or {G}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | "These lowlands were formed thousands of years ago by behemoth Indath—its final footsteps before vanishing into the sea." —*Tales of the Ozolith* | nan | nan<|endoftext|> <|endoftext|>Armada Wurm | {2}{G}{G}{W}{W} | Creature — Wurm | mythic | Trample When enters the battlefield, create a 5/5 green Wurm creature token with trample. | No one in the Conclave acts alone. | 5 | 5<|endoftext|> <|endoftext|>Visitor from Planet Q | {1}{U} | Instant Creature — Alien | rare | All creature cards you own with flash are instants in addition to their other types. Whenever you cast another spell with two or more card types, you may draw a card, then discard a card. | nan | 0 | 4<|endoftext|> <|endoftext|>Delif's Cone | {0} | Artifact | common | {T}, Sacrifice : This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. | "Where is it written that beasts must cause pain?" —Delif, *Ponderings* | nan | nan<|endoftext|> <|endoftext|>Master of Ceremonies | {3}{W} | Creature — Rhino Druid | rare | At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. | nan | 3 | 4<|endoftext|> <|endoftext|>Leyline of Sanctity | {2}{W}{W} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Slippery Scoundrel | {2}{U} | Creature — Human Pirate | uncommon | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, has hexproof and can't be blocked. | "I'd rather be caught red-handed than leave empty-handed!" | 2 | 2<|endoftext|> <|endoftext|>Tin Street Cadet | {R} | Creature — Goblin | common | Whenever becomes blocked, create a 1/1 red Goblin creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Daru Warchief | {2}{W}{W} | Creature — Human Soldier | uncommon | Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2. | His victories speak for him. | 1 | 1<|endoftext|> <|endoftext|>Dogpile | {3}{R} | Instant | common | deals damage to any target equal to the number of attacking creatures you control. | There is no shelter from this storm, its rain of fists, or the thunderous cackles of bloodlust. | nan | nan<|endoftext|> <|endoftext|>Righteous Fury | {4}{W}{W} | Sorcery | rare | Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Lash of the Tyrant | | Hero Artifact — Equipment | common | Equipped creature gets +1/+2 and has deathtouch. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Borrowing 100,000 Arrows | {2}{U} | Sorcery | common | Draw a card for each tapped creature target opponent controls. | Kongming and Lu Su tricked Wei troops into shooting over 100,000 arrows at them to later use against the Wei at Red Cliffs. | nan | nan<|endoftext|> <|endoftext|>Flumph | {1}{W} | Creature — Jellyfish | rare | Defender, flying Whenever is dealt damage, you and target opponent each draw a card. | nan | 0 | 4<|endoftext|> <|endoftext|>Expropriate | {7}{U}{U} | Sorcery | mythic | Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile . | Few things are more valuable than time or money—and Leovold has plenty of both. | nan | nan<|endoftext|> <|endoftext|>Night Market Aeronaut | {3}{B} | Creature — Aetherborn Warrior | common | Flying Revolt — enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. | "Death might come tomorrow, but today—today I am alive." | 2 | 2<|endoftext|> <|endoftext|>Legacy's Allure | {U}{U} | Enchantment | rare | At the beginning of your upkeep, you may put a treasure counter on . Sacrifice : Gain control of target creature with power less than or equal to the number of treasure counters on . (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Bloodfire Infusion | {2}{R} | Enchantment — Aura | common | Enchant creature you control {R}, Sacrifice enchanted creature: deals damage equal to the sacrificed creature's power to each creature. | nan | nan | nan<|endoftext|> <|endoftext|>Naga Vitalist | {1}{G} | Creature — Naga Druid | common | {T}: Add one mana of any type that a land you control could produce. | "The lands of the God-Pharaoh are suffused with his breath." | 1 | 2<|endoftext|> <|endoftext|>Distract the Hydra | | Sorcery | common | Each player may sacrifice a creature. Each player who sacrificed a creature this way chooses a Head and taps it. Each player who didn't sacrifice a creature loses 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Ostiary Thrull | {3}{B} | Creature — Thrull | common | {W}, {T}: Tap target creature. | Orzhov churches don't pass the plate for collection. They charge for admission. | 2 | 2<|endoftext|> <|endoftext|>Golgari Findbroker | {B}{B}{G}{G} | Creature — Elf Shaman | uncommon | When enters the battlefield, return target permanent card from your graveyard to your hand. | "We gather the past from surface dwellers and sell it right back to them." | 3 | 4<|endoftext|> <|endoftext|>Basri's Lieutenant | {3}{W} | Creature — Human Knight | rare | Vigilance, protection from multicolored When enters the battlefield, put a +1/+1 counter on target creature you control. Whenever or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance. | nan | 3 | 4<|endoftext|> <|endoftext|>Pyrotechnics | {4}{R} | Sorcery | common | deals 4 damage divided as you choose among any number of targets. | "Hi! ni! ya! Behold the man of flint, that's me!/ Four lightnings zigzag from me, strike and return." —Navajo war chant | nan | nan<|endoftext|> <|endoftext|>Sigarda, Heron's Grace | {3}{G}{W} | Legendary Creature — Angel | mythic | Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. | nan | 4 | 5<|endoftext|> <|endoftext|>Wharf Infiltrator | {1}{U} | Creature — Human Horror | rare | Skulk (This creature can't be blocked by creatures with greater power.) Whenever deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Last Chance | {R}{R} | Sorcery | rare | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Surging Sentinels | {2}{W} | Creature — Human Soldier | common | First strike Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.) | nan | 2 | 1<|endoftext|> <|endoftext|>Scrivener | {4}{U} | Creature — Human Wizard | common | When enters the battlefield, you may return target instant card from your graveyard to your hand. | A good memory is no match for a good scribe. | 2 | 2<|endoftext|> <|endoftext|>Cathars' Crusade | {3}{W}{W} | Enchantment | rare | Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. | Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad. | nan | nan<|endoftext|> <|endoftext|>Swift Spinner | {3}{G} | Creature — Spider | common | Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) | Its web is woven so tightly that not even geists can avoid capture. | 2 | 3<|endoftext|> <|endoftext|>Pilgrim's Eye | {3} | Artifact Creature — Thopter | common | Flying When enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Cosmic Epiphany | {4}{U}{U} | Sorcery | rare | Draw cards equal to the number of instant and sorcery cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Nalia de'Arnise | {1}{W}{B} | Legendary Creature — Human Rogue | mythic | You may look at the top card of your library any time. You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Chromatic Armor | {1}{W}{U} | Enchantment — Aura | rare | Enchant creature As enters the battlefield, choose a color. enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on and choose a color. X is the number of sleight counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Discourtesy Clerk | {3}{B} | Creature — Vampire Employee | uncommon | When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. | Myra doesn't pay the vampires to smile—but only because guests found it off-putting. | 3 | 2<|endoftext|> <|endoftext|>Tameshi, Reality Architect | {2}{U} | Legendary Creature — Moonfolk Wizard | rare | Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. | nan | 2 | 3<|endoftext|> <|endoftext|>Memory's Journey | {1}{U} | Instant | uncommon | Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Voidslime | {G}{U}{U} | Instant | rare | Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) | nan | nan | nan<|endoftext|> <|endoftext|>Crumbling Vestige | | Land | rare | enters the battlefield tapped. When enters the battlefield, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.) | nan | nan | nan<|endoftext|> <|endoftext|>Presence of Gond | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token." | "Here lies Gond, hero of Safehold Taldwen. May he ever guide our quest." | nan | nan<|endoftext|> <|endoftext|>Endless Whispers | {2}{B}{B} | Enchantment | rare | Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step." | Those who find death under the black sun's shadow cannot escape its pull. | nan | nan<|endoftext|> <|endoftext|>T.A.P.P.E.R. | {W} | Artifact Creature — Clown Robot | common | {T}, Tap an untapped creature you control that has a hat: Tap target creature. | "'Technologically-Advanced People-Pleasing Entertainment Robot', eh? Nice hat. Would be a shame if something happened to it." —"Brims" Barone, midway mobster | 1 | 2<|endoftext|> <|endoftext|>Henzie "Toolbox" Torre | {B}{R}{G} | Legendary Creature — Devil Rogue | mythic | Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game. | nan | 3 | 3<|endoftext|> <|endoftext|>Nuisance Engine | {3} | Artifact | uncommon | {2}, {T}: Create a 0/1 colorless Pest artifact creature token. | All Auriok children know the tale, "Bolgri and the Long Day of Squashing." | nan | nan<|endoftext|> <|endoftext|>Temporal Mastery | {5}{U}{U} | Sorcery | mythic | Take an extra turn after this one. Exile . Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | Time is a marvelous plaything. | nan | nan<|endoftext|> <|endoftext|>Gladecover Scout | {G} | Creature — Elf Scout | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "The forest is my cover and I hold it close. In such a tight embrace, there is no room for wickedness." | 1 | 1<|endoftext|> <|endoftext|>Rebuke | {2}{W} | Instant | common | Destroy target attacking creature. | "No one chooses to be stitched together into a skaab. If it could speak, it would beg for its own destruction." —Thalia, Knight-Cathar | nan | nan<|endoftext|> <|endoftext|>Psychosis Crawler | {5} | Artifact Creature — Phyrexian Horror | rare | 's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. | "If that brain can't figure out the secret of the serum, then add more brains." —Rhmir, Hand of the Augur | * | *<|endoftext|> <|endoftext|>Roots of Life | {1}{G}{G} | Enchantment | uncommon | As enters the battlefield, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Tropical Island | | Land — Forest Island | mythic | ({T}: Add {G} or {U}.) | 2019 Europe Legacy Champion | nan | nan<|endoftext|> <|endoftext|>Tormod, the Desecrator | {3}{B} | Legendary Creature — Zombie Wizard | uncommon | Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.) | nan | 4 | 2<|endoftext|> <|endoftext|>Mindcrank | {2} | Artifact | uncommon | Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.) | "Let go of your memories and be reborn." —Argent Etchings, plate 106, passage 27 | nan | nan<|endoftext|> <|endoftext|>Souvenir T-Shirt | {3} | Artifact — Equipment | rare | Gear Up, sponsored by Wizards of the Coast — As enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Seven-Tail Mentor | {3}{W} | Creature — Fox Samurai | common | When enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control. | nan | 2 | 3<|endoftext|> <|endoftext|>Twitch | {2}{U} | Instant | common | You may tap or untap target artifact, creature, or land. Draw a card. | "The flow is diverted. Your path is clear. What are you waiting for—the cave to bid you welcome?" —Maizah Shere, Tazeem lullmage | nan | nan<|endoftext|> <|endoftext|>Urborg Panther | {2}{B} | Creature — Nightstalker Cat | common | {B}, Sacrifice : Destroy target creature blocking . Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and : Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Ophidian Eye | {2}{U} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Vizier of Deferment | {2}{W} | Creature — Human Cleric | uncommon | Flash When enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step. | nan | 2 | 2<|endoftext|> <|endoftext|>Ranger's Path | {3}{G} | Sorcery | common | Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. | The forest can seem like a dense maze. Those who travel the canopy know otherwise. | nan | nan<|endoftext|> <|endoftext|>Skyshroud Elf | {1}{G} | Creature — Elf Druid | common | {T}: Add {G}. {1}: Add {R} or {W}. | "It is our duty to endure." —Eladamri, Lord of Leaves | 1 | 1<|endoftext|> <|endoftext|>Trail of Crumbs | {1}{G} | Enchantment | uncommon | When enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Basri, Devoted Paladin | {4}{W}{W} | Legendary Planeswalker — Basri | mythic | +1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. −1: Whenever a creature attacks this turn, put a +1/+1 counter on it. −6: Creatures you control get +2/+2 and gain flying until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Shefet Monitor | {5}{G} | Creature — Lizard | uncommon | Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) When you cycle , you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.) | nan | 6 | 5<|endoftext|> <|endoftext|>Fountain of Renewal | {1} | Artifact | uncommon | At the beginning of your upkeep, you gain 1 life. {3}, Sacrifice : Draw a card. | Entrepreneurs have attempted to sell the water, but to no avail. Whatever magic it contains disappears upon bottling. | nan | nan<|endoftext|> <|endoftext|>Hallowed Priest | {1}{W} | Creature — Human Cleric | uncommon | Whenever you gain life, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Badlands | | Land — Swamp Mountain | rare | ({T}: Add {B} or {R}.) | nan | nan | nan<|endoftext|> <|endoftext|>Aura of Dominion | {U}{U} | Enchantment — Aura | uncommon | Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature. | "Lies and deceit do yield results, but legitimate authority is the ultimate form of control." —Meloku the Clouded Mirror | nan | nan<|endoftext|> <|endoftext|>Bellowing Fiend | {4}{B} | Creature — Spirit | rare | Flying Whenever deals damage to a creature, deals 3 damage to that creature's controller and 3 damage to you. | nan | 3 | 3<|endoftext|> <|endoftext|>Tazri, Beacon of Unity | {4}{W} | Legendary Creature — Human Warrior | mythic | This spell costs {1} less to cast for each creature in your party. {2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. | nan | 4 | 6<|endoftext|> <|endoftext|>Martyr's Bond | {4}{W}{W} | Enchantment | rare | Whenever or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. | "Our lives are connected by divine law. The truth of this will be made evident in time." —Zedruu the Greathearted | nan | nan<|endoftext|> <|endoftext|>Opal Champion | {2}{W} | Enchantment | common | When an opponent casts a creature spell, if is an enchantment, becomes a 3/3 Knight creature with first strike. | nan | nan | nan<|endoftext|> <|endoftext|>Prosperity | {X}{U} | Sorcery | rare | Each player draws X cards. | "Life can never be *too* good." | nan | nan<|endoftext|> <|endoftext|>Deathsprout | {1}{B}{B}{G} | Instant | uncommon | Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | "They say nothing lasts forever. I say everything lasts forever, just not in the form you may be accustomed to." —Vraska | nan | nan<|endoftext|> <|endoftext|>Niambi, Esteemed Speaker | {W}{U} | Legendary Creature — Human Cleric | rare | Flash When enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. {1}{W}{U}, {T}, Discard a legendary card: Draw two cards. | nan | 2 | 1<|endoftext|> <|endoftext|>Jukai Liberator | {2}{G} | Creature — Snake Ninja | rare | Ninjutsu {1}{G} Whenever deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. | nan | 3 | 3<|endoftext|> <|endoftext|>Infernal Medusa | {3}{B}{B} | Creature — Gorgon | uncommon | Whenever blocks a creature, destroy that creature at end of combat. Whenever becomes blocked by a non-Wall creature, destroy that creature at end of combat. | nan | 2 | 4<|endoftext|> <|endoftext|>Headless Rider | {2}{B} | Creature — Zombie | rare | Whenever or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. | nan | 3 | 1<|endoftext|> <|endoftext|>Sigarda's Aid | {W} | Enchantment | rare | You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. | The Order of Saint Traft found new strength with Sigarda's support. | nan | nan<|endoftext|> <|endoftext|>Cursed Rack | {4} | Artifact | uncommon | As enters the battlefield, choose an opponent. The chosen player's maximum hand size is four. | Ashnod invented several torture techniques that could make victims even miles away beg for mercy as if the End had come. | nan | nan<|endoftext|> <|endoftext|>Ticketomaton | {3} | Artifact Creature — Robot | common | When enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. | "Please do not engage in debates on the nature of reality with the robot staff." —Astrotorium sign | 2 | 2<|endoftext|> <|endoftext|>Fain, the Broker | {2}{B} | Legendary Creature — Human Warlock | rare | {T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap . | nan | 3 | 3<|endoftext|> <|endoftext|>The Deck of Many Things | {5} | Legendary Artifact | mythic | {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. | nan | nan | nan<|endoftext|> <|endoftext|>Azorius Charm | {W}{U} | Instant | uncommon | Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library. | "The rules of logic and order have already made the choice for you." —Isperia | nan | nan<|endoftext|> <|endoftext|>Chandra, Dressed to Kill | {1}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Add {R}. deals 1 damage to up to one target player or planeswalker. +1: Exile the top card of your library. If it's red, you may cast it this turn. −7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." | nan | nan | nan<|endoftext|> <|endoftext|>Icingdeath, Frost Tyrant | {2}{W}{W} | Legendary Creature — Dragon | mythic | Flying, vigilance When dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}. | nan | 4 | 3<|endoftext|> <|endoftext|>Canyon Jerboa | {2}{W} | Creature — Mouse | uncommon | Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | "Move, you wretched thing! You're scaring the hurdas!" —Bruse Tarl, Goma Fada nomad | 1 | 2<|endoftext|> <|endoftext|>Champion Lancer | {4}{W}{W} | Creature — Human Knight | rare | Prevent all damage that would be dealt to by creatures. | The flash of his lance projects the pure radiance of his honor. | 3 | 3<|endoftext|> <|endoftext|>Talisman of Unity | {2} | Artifact | rare | {T}: Add {C}. {T}: Add {G} or {W}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Viashino Outrider | {2}{R} | Creature — Viashino | common | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | "Give thy ration to thy mount, if the road be long. So sayeth the bey." | 4 | 3<|endoftext|> <|endoftext|>Balloon Stand | | Artifact — Attraction | uncommon | Visit — Choose one. • Create a 1/1 red Balloon creature token with flying. • Sacrifice a Balloon. If you do, target creature gains flying until end of turn. | "MY PRIMARY FUNCTION IS TO FOLD INFLATABLE TUBES INTO JOY." | nan | nan<|endoftext|> <|endoftext|>Goblin Assault | {2}{R} | Enchantment | uncommon | At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able. | A goblin raid is a delicate gambit—a blend of stealth, precision, and screaming death. | nan | nan<|endoftext|> <|endoftext|>Netherese Puzzle-Ward | {3}{U} | Enchantment | rare | Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination — Whenever you roll a die's highest natural result, draw a card. | Each configuration reveals a potential future. | nan | nan<|endoftext|> <|endoftext|>Vandalize | {4}{R} | Sorcery | common | Choose one or both — • Destroy target artifact. • Destroy target land. | "As we have learned from Kolaghan, to ruin is to rule." —Shensu, Kolaghan rider | nan | nan<|endoftext|> <|endoftext|>Wish | {2}{R} | Sorcery | rare | You may play a card you own from outside the game this turn. | "If you had just one wish, what would it be? Gold, or angel song? Finding a lost love, or finding your way back home? Let me sing a song about one wish that came true . . ." —Ellywick Tumblestrum | nan | nan<|endoftext|> <|endoftext|>Elder Cathar | {2}{W} | Creature — Human Soldier | common | When dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. | "My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history." | 2 | 2<|endoftext|> <|endoftext|>Lolth, Spider Queen | {3}{B}{B} | Legendary Planeswalker — Lolth | mythic | Whenever a creature you control dies, put a loyalty counter on . 0: You draw a card and you lose 1 life. −3: Create two 2/1 black Spider creature tokens with menace and reach. −8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." | nan | nan | nan<|endoftext|> <|endoftext|>Favored Enemy | {G} | Enchantment | rare | As enters the battlefield, note the most prevalent creature type in an opponent's library. When enters the battlefield, target creature you control fights up to one target creature you don't control. Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Gale Force | {4}{G} | Sorcery | uncommon | deals 5 damage to each creature with flying. | Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines. | nan | nan<|endoftext|> <|endoftext|>Fecundity | {2}{G} | Enchantment | uncommon | Whenever a creature dies, that creature's controller may draw a card. | Life is eternal. A lifetime is ephemeral. | nan | nan<|endoftext|> <|endoftext|>Thunderscape Familiar | {1}{R} | Creature — Kavu | common | First strike Black spells and green spells you cast cost {1} less to cast. | Thunderscape masters release familiars to help guide their apprentices down the thunderscape path. | 1 | 1<|endoftext|> <|endoftext|>Expedition Map | {1} | Artifact | rare | {2}, {T}, Sacrifice : Search your library for a land card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Ranger | {2}{G} | Creature — Elf Ranger | common | | It's up to you if you enter their woods—and up to them if you leave. | 4 | 1<|endoftext|> <|endoftext|>Viashino Bey | {2}{R}{R} | Creature — Viashino | common | If attacks, all creatures you control attack if able. | When the bey runs, match his stride. —Viashino saying | 4 | 3<|endoftext|> <|endoftext|>Frontier Mastodon | {2}{G} | Creature — Elephant | common | Ferocious — enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. | Each bronze disk on its harness is an offering from a young Temur hunter, a sign of respect to the spirits of the wild. | 3 | 2<|endoftext|> <|endoftext|>Lys Alana Scarblade | {2}{B} | Creature — Elf Assassin | uncommon | {T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. | In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps. | 1 | 1<|endoftext|> <|endoftext|>Blightwidow | {3}{G} | Creature — Phyrexian Spider | common | Reach (This creature can block creatures with flying.) Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | nan | 2 | 4<|endoftext|> <|endoftext|>Holy | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Gyre Engineer | {1}{G}{U} | Creature — Vedalken Wizard | uncommon | {T}: Add {G}{U}. | "As I contemplate what is, I dive ever deeper into the depths of possibility. Then I set an experiment in motion and watch the truth rise to the surface." | 1 | 1<|endoftext|> <|endoftext|>End-Raze Forerunners | {5}{G}{G}{G} | Creature — Boar | rare | Vigilance, trample, haste When enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. | "Smash this city to pieces." —Domri Rade | 7 | 7<|endoftext|> <|endoftext|>Rancor | {G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+0 and has trample. When is put into a graveyard from the battlefield, return to its owner's hand. | Hatred outlives the hateful. | nan | nan<|endoftext|> <|endoftext|>Drop of Honey | {G} | Enchantment | rare | At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Trigon of Corruption | {4} | Artifact | uncommon | enters the battlefield with three charge counters on it. {B}{B}, {T}: Put a charge counter on . {2}, {T}, Remove a charge counter from : Put a -1/-1 counter on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Cho-Arrim Bruiser | {5}{W} | Creature — Ogre Rebel | rare | Whenever attacks, you may tap up to two target creatures. | He doesn't know why the Cho-Arrim fight the Mercadians, but he's happy to bash heads for them anyway. | 3 | 4<|endoftext|> <|endoftext|>Lapis Orb of Dragonkind | {2}{U} | Artifact | common | {T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Massacre Wurm | {3}{B}{B}{B} | Creature — Phyrexian Wurm | mythic | When enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. | nan | 6 | 5<|endoftext|> <|endoftext|>Geist Trappers | {4}{G} | Creature — Human Warrior | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have reach. | nan | 3 | 5<|endoftext|> <|endoftext|>Archangel | {5}{W}{W} | Creature — Angel | rare | Flying, vigilance | nan | 5 | 5<|endoftext|> <|endoftext|>Golgari Death Swarm | {3}{B}{G} | Creature — Bat Fungus Horror | rare | Flying, vigilance | nan | 4 | 4<|endoftext|> <|endoftext|>Mausoleum Secrets | {1}{B} | Instant | rare | Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Alirios, Enraptured | {2}{U} | Legendary Creature — Human | uncommon | enters the battlefield tapped. Alirios doesn't untap during your untap step if you control a Reflection. When Alirios enters the battlefield, create a 3/2 blue Reflection creature token. | "Why would I ever want to look away?" | 2 | 3<|endoftext|> <|endoftext|>Toxrill, the Corrosive | {5}{B}{B} | Legendary Creature — Slug Horror | mythic | At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. {U}{B}, Sacrifice a Slug: Draw a card. | nan | 7 | 7<|endoftext|> <|endoftext|>Aether Tradewinds | {2}{U} | Instant | common | Return target permanent you control and target permanent you don't control to their owners' hands. | Consulate engineers have developed safe methods of harvesting aether, but renegades aren't always so careful. | nan | nan<|endoftext|> <|endoftext|>The Howling Abomination | {3}{R}{G} | Legendary Creature — Human Beast Warrior | rare | Haste has trample as long as you've cast three or more spells this turn. Whenever becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. | nan | 5 | 5<|endoftext|> <|endoftext|>Alms Collector | {3}{W} | Creature — Cat Cleric | rare | Flash If an opponent would draw two or more cards, instead you and that player each draw a card. | "There is no justice when some profit and others go without." | 3 | 4<|endoftext|> <|endoftext|>Primal Plasma | {3}{U} | Creature — Elemental Shapeshifter | common | As enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. | Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic. | * | *<|endoftext|> <|endoftext|>Vorpal Sword | {B} | Artifact — Equipment | rare | Equipped creature gets +2/+0 and has deathtouch. {5}{B}{B}{B}: Until end of turn, gains "Whenever equipped creature deals combat damage to a player, that player loses the game." Equip {B}{B} | nan | nan | nan<|endoftext|> <|endoftext|>Star-Crowned Stag | {3}{W} | Creature — Elk | common | Whenever attacks, tap target creature defending player controls. | White as starlight on snow, it appears only on the eve of the winter solstice. | 3 | 3<|endoftext|> <|endoftext|>Morgue Thrull | {2}{B} | Creature — Thrull | common | Sacrifice : Mill three cards. | It's so hard to find good help these days. | 2 | 2<|endoftext|> <|endoftext|>Vengeful Rebirth | {4}{R}{G} | Sorcery | uncommon | Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, deals damage equal to that card's mana value to any target. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Skyway Robber | {3}{U} | Creature — Bird Rogue | rare | Flying Escape—{3}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with "Whenever deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with without paying its mana cost." | nan | 3 | 3<|endoftext|> <|endoftext|>Skittering Invasion | {7} | Tribal Sorcery — Eldrazi | uncommon | Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | "The brood spread far faster than we could kill it. I fear the worst is yet to come." —*The War Diaries* | nan | nan<|endoftext|> <|endoftext|>Jötun Grunt | {1}{W} | Creature — Giant Soldier | uncommon | Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | nan | 4 | 4<|endoftext|> <|endoftext|>Plow Under | {3}{G}{G} | Sorcery | rare | Put two target lands on top of their owners' libraries. | To renew the land, plow the land. To destroy the land, do nothing. —Druids' saying | nan | nan<|endoftext|> <|endoftext|>Ral, Izzet Viceroy | {3}{U}{R} | Legendary Planeswalker — Ral | mythic | +1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. −3: deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. −8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards." | nan | nan | nan<|endoftext|> <|endoftext|>Heartbeat of Spring | {2}{G} | Enchantment | rare | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | "You were right, Ixalan is a paradise," said Saheeli. "Mostly because you're here." | nan | nan<|endoftext|> <|endoftext|>Aspect of Lamprey | {3}{B} | Enchantment — Aura | common | Enchant creature you control When enters the battlefield, target opponent discards two cards. Enchanted creature has lifelink. | "Some aspire to be mighty like the lion or the hydra. I am the parasite that feeds on them all." | nan | nan<|endoftext|> <|endoftext|>Gigantoplasm | {3}{U} | Creature — Shapeshifter | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except it has "{X}: This creature has base power and toughness X/X." | "I appreciate things that exceed expectations." —Mizzix | 0 | 0<|endoftext|> <|endoftext|>Visions of Dread | {2}{B} | Sorcery | rare | Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. Flashback {8}{B}{B}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Hornet Cobra | {1}{G}{G} | Creature — Snake | common | First strike | "Then inch by inch out of the grass rose up the head and spread hood of Nag, the big black cobra, and he was five feet long from tongue to tail." —Rudyard Kipling, *The Jungle Books* | 2 | 1<|endoftext|> <|endoftext|>Jaheira, Friend of the Forest | {2}{G} | Legendary Creature — Human Elf Druid | rare | Tokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.) | "The Harpers' movement grows, but it needs sunlight to blossom. We can be that light." | 2 | 3<|endoftext|> <|endoftext|>Hellfire Mongrel | {2}{R} | Creature — Elemental Dog | uncommon | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, deals 2 damage to that player. | There is no fondness between the hound and its master. There is only a common appreciation of the hunt. | 2 | 2<|endoftext|> <|endoftext|>Ali from Cairo | {2}{R}{R} | Creature — Human | rare | Damage that would reduce your life total to less than 1 reduces it to 1 instead. | nan | 0 | 1<|endoftext|> <|endoftext|>Demonlord Belzenlok | {4}{B}{B} | Legendary Creature — Elder Demon | mythic | Flying, trample When enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. deals 1 damage to you for each card put into your hand this way. | nan | 6 | 6<|endoftext|> <|endoftext|>Deadly Allure | {B} | Sorcery | uncommon | Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | What could be more irresistible than death? | nan | nan<|endoftext|> <|endoftext|>Inferno Trap | {3}{R} | Instant — Trap | uncommon | If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. deals 4 damage to target creature. | "Do you smell something burning?" | nan | nan<|endoftext|> <|endoftext|>Lightning Reflexes | {1}{R} | Enchantment — Aura | common | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +1/+0 and has first strike. | "Inhale. Kill. Exhale." | nan | nan<|endoftext|> <|endoftext|>Boneshard Slasher | {1}{B} | Creature — Horror | uncommon | Flying Threshold — As long as seven or more cards are in your graveyard, gets +2/+2 and has "When becomes the target of a spell or ability, sacrifice it." | nan | 1 | 1<|endoftext|> <|endoftext|>Flow of Ideas | {5}{U} | Sorcery | uncommon | Draw a card for each Island you control. | "A system to direct the flow of Ravnica's entire water supply? Thinking a bit small, aren't we?" —Trivaz, Izzet mage | nan | nan<|endoftext|> <|endoftext|>Cathedral of War | | Land | rare | enters the battlefield tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Glacial Crevasses | {2}{R} | Enchantment | rare | Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn. | "We were chasing Lim-Dûl when the ridge in front of us suddenly crumbled. I can't believe it was mere coincidence." —Lucilde Fiksdotter, Leader of the Order of the White Shield | nan | nan<|endoftext|> <|endoftext|>Provoke the Trolls | {3}{R} | Instant | uncommon | deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn. | "I like burning and pillaging as much as anyone, but sometimes it's just easier to throw a rock and let the trolls do the work." —Urik, Tuskeri raid leader | nan | nan<|endoftext|> <|endoftext|>Glass Casket | {1}{W} | Artifact | uncommon | When enters the battlefield, exile target creature an opponent controls with mana value 3 or less until leaves the battlefield. | Fate will decide whether it's a bed or a tomb. | nan | nan<|endoftext|> <|endoftext|>Ignite the Future | {3}{R} | Sorcery | rare | Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Font of Progress | {U} | Artifact | uncommon | enters the battlefield with two oil counters on it. {3}, {T}: Target player mills X cards, where X is the number of oil counters on . | "Drink deeply of the truth, and become *compleat*." —Tamiyo | nan | nan<|endoftext|> <|endoftext|>Silent-Chant Zubera | {1}{W} | Creature — Zubera Spirit | common | When dies, you gain 2 life for each Zubera that died this turn. | When the Honden of Cleansing Fire was abandoned, its attendants swarmed Kamigawa to erode mortal will. | 1 | 2<|endoftext|> <|endoftext|>Wildfire Elemental | {2}{R}{R} | Creature — Elemental | common | Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. | "Fire is always dancing, leaping and whirling, seeking more fuel. It never rests, so why should I?" —Chandra Nalaar | 3 | 3<|endoftext|> <|endoftext|>Phyrexian Triniform | {9} | Artifact Creature — Phyrexian Golem | mythic | When dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 9 | 9<|endoftext|> <|endoftext|>Taiga Stadium | | Land | rare | enters the battlefield tapped unless you control a white, blue, or black permanent. {T}: Add {R} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Sanctimony | {1}{W} | Enchantment | uncommon | Whenever an opponent taps a Mountain for mana, you may gain 1 life. | "The peasants labor for my profit. I approve." | nan | nan<|endoftext|> <|endoftext|>Urza's Engine | {5} | Artifact Creature — Juggernaut | uncommon | Trample {3}: gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {3}: Attacking creatures banded with gain trample until end of turn. | "Humans and machines working together can be fearsome indeed!" —Arcum Dagsson | 1 | 5<|endoftext|> <|endoftext|>Vital Splicer | {3}{G} | Creature — Phyrexian Human Artificer | uncommon | When enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. {1}: Regenerate target Golem you control. | "For every one that falls, ten shall rise. The revelation of New Phyrexia is at hand." —Vorinclex, Voice of Hunger | 1 | 1<|endoftext|> <|endoftext|>Pyre Charger | {R}{R} | Creature — Elemental Warrior | uncommon | Haste {R}: gets +1/+0 until end of turn. | His blade was forged over coals of moaning treefolk, curved at the optimum angle for severing heads, and heated to volcanic temperatures by his touch. | 1 | 1<|endoftext|> <|endoftext|>Protomatter Powder | {2}{U} | Artifact | uncommon | {4}{W}, {T}, Sacrifice : Return target artifact card from your graveyard to the battlefield. | "There is no such thing as scrap metal. All such material can be repaired with the proper bonding agent." —Quennus, metallurgeon | nan | nan<|endoftext|> <|endoftext|>Scouring Sands | {1}{R} | Sorcery | common | deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | When Purphoros cleans the ashes from his forge, entire cities vanish. | nan | nan<|endoftext|> <|endoftext|>Warmonger's Chariot | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | The best defense is a good offense. | nan | nan<|endoftext|> <|endoftext|>Island Sanctuary | {1}{W} | Enchantment | rare | If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. | nan | nan | nan<|endoftext|> <|endoftext|>Kird Ape | {R} | Creature — Ape | uncommon | gets +1/+2 as long as you control a Forest. | It puts the "fur" in "fury." | 1 | 1<|endoftext|> <|endoftext|>Shardless Agent | {1}{G}{U} | Artifact Creature — Human Rogue | rare | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | "The left blade is a for a swift, painless death. The right blade for a long, lingering one. The choice is mine." | 2 | 2<|endoftext|> <|endoftext|>Stormfist Crusader | {B}{R} | Creature — Human Knight | rare | Menace At the beginning of your upkeep, each player draws a card and loses 1 life. | "As she reached the pinnacle, lightning flashed and her eyes blazed with newfound power." —*Legend of the Gilded Knights* | 2 | 2<|endoftext|> <|endoftext|>Maeve, Insidious Singer | {2}{U}{U} | Legendary Creature — Siren | mythic | {2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.) | Her haunting tune drowns out the percussion of snapping masts. | 3 | 4<|endoftext|> <|endoftext|>Tug of War | {4}{G} | Sorcery | mythic | Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Nurturing Peatland | | Land | rare | {T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice : Draw a card. | New life is born within its shadows. | nan | nan<|endoftext|> <|endoftext|>Skirsdag Flayer | {1}{B} | Creature — Human Cleric | uncommon | {3}{B}, {T}, Sacrifice a Human: Destroy target creature. | Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind. | 1 | 1<|endoftext|> <|endoftext|>Hofri Ghostforge | {3}{R}{W} | Legendary Creature — Dwarf Cleric | mythic | Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." | nan | 4 | 5<|endoftext|> <|endoftext|>Sethron, Hurloon General | {3}{R}{R} | Legendary Creature — Minotaur Warrior | rare | Whenever or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) | nan | 4 | 4<|endoftext|> <|endoftext|>Coral Helm | {3} | Artifact | rare | {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sage of the Falls | {4}{U} | Creature — Merfolk Wizard | uncommon | Whenever or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. | Ask a merfolk even a simple question and the answer is a journey far beyond the known. | 2 | 5<|endoftext|> <|endoftext|>Karlach, Tiefling Zealot | {1}{R}{W} | Legendary Creature — Tiefling Barbarian | rare | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Craterhoof Behemoth | {5}{G}{G}{G} | Creature — Beast | mythic | Haste When enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. | It loves to eat all things crispy, crunchy, and cheddar flavored. | 5 | 5<|endoftext|> <|endoftext|>Lazotep Plating | {1}{U} | Instant | uncommon | Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Bloodsprout Talisman | {B}{G} | Artifact | rare | enters the battlefield tapped. {T}, Pay 1 life: Choose a nonland card in your hand. It perpetually gains "This spell costs {1} less to cast." | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Gift | {1}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature has flying. | nan | nan | nan<|endoftext|> <|endoftext|>Inventors' Fair | | Legendary Land | rare | At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice : Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts. | nan | nan | nan<|endoftext|> <|endoftext|>Akoum Hellhound | {R} | Creature — Elemental Dog | common | Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | nan | 0 | 1<|endoftext|> <|endoftext|>Raging Kavu | {1}{R}{G} | Creature — Kavu | rare | Flash Haste | It took Yavimaya a thousand years to breed them, but it took only seconds for them to prove their worth. | 3 | 1<|endoftext|> <|endoftext|>Quakefoot Cyclops | {4}{R} | Creature — Cyclops | common | When enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle , target creature can't block this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Get a Life | {W} | Instant | uncommon | Target player and each of that player's teammates exchange life totals. | Gimme five! (Or whatever you got.) | nan | nan<|endoftext|> <|endoftext|>Bristling Boar | {3}{G} | Creature — Boar | common | can't be blocked by more than one creature. | "I can bring down anything in Zagoth, but for some quarry the ratio of fight to meat is too high." —Master Hunter Chevill | 4 | 3<|endoftext|> <|endoftext|>Atarka, World Render | {5}{R}{G} | Legendary Creature — Dragon | rare | Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. | "Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir." —Yasova Dragonclaw | 6 | 4<|endoftext|> <|endoftext|>Vitu-Ghazi Guildmage | {G}{W} | Creature — Dryad Shaman | uncommon | {4}{G}{W}: Create a 3/3 green Centaur creature token. {2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.) | "Preachers of freedom forget that conformity can be beautiful." | 2 | 2<|endoftext|> <|endoftext|>Slaughter Drone | {1}{B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) {C}: gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.) | It kills what is, making way for what should not be. | 2 | 2<|endoftext|> <|endoftext|>Gadwick, the Wizened | {X}{U}{U}{U} | Legendary Creature — Human Wizard | rare | When enters the battlefield, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls. | His name is spoken only in whispers—but he hears just the same. | 3 | 3<|endoftext|> <|endoftext|>Welding Jar | {0} | Artifact | uncommon | Sacrifice : Regenerate target artifact. | The wires crawl over broken metal and heat themselves to melting, filling cracks quickly and efficiently. | nan | nan<|endoftext|> <|endoftext|>Radha, Heir to Keld | {R}{G} | Legendary Creature — Elf Warrior | uncommon | Whenever attacks, you may add {R}{R}. {T}: Add {G}. | "Step aside, weakling, or I'll swat you like the bug you are." | 2 | 2<|endoftext|> <|endoftext|>Justice Strike | {R}{W} | Instant | uncommon | Target creature deals damage to itself equal to its power. | "Those who show no mercy to the weak deserve no mercy from the strong." —Firemane Kavrova | nan | nan<|endoftext|> <|endoftext|>Venser's Journal | {5} | Artifact | rare | You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand. | A Planeswalker's chronicle spans worlds and civilizations, each page a lifetime. | nan | nan<|endoftext|> <|endoftext|>Heightened Awareness | {3}{U}{U} | Enchantment | rare | As enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. | "It startles me how alive one feels on the edge of death." —Barrin, master wizard | nan | nan<|endoftext|> <|endoftext|>Frostpyre Arcanist | {4}{U} | Creature — Giant Wizard | uncommon | This spell costs {1} less to cast if you control a Giant or a Wizard. When enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. | nan | 2 | 5<|endoftext|> <|endoftext|>Myrel, Shield of Argive | {3}{W} | Legendary Creature — Human Soldier | mythic | During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. | nan | 3 | 4<|endoftext|> <|endoftext|>Sadistic Glee | {B} | Enchantment — Aura | common | Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature. | "First blood isn't as important as last blood." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Fell Flagship | {3} | Artifact — Vehicle | rare | Pirates you control get +1/+0. Whenever deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 3<|endoftext|> <|endoftext|>Stinging Study | {4}{B} | Instant | rare | You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone. | nan | nan | nan<|endoftext|> <|endoftext|>Black Market Tycoon | {R}{G} | Creature — Cat Rogue | rare | At the beginning of your upkeep, deals 2 damage to you for each Treasure you control. {T}: Create a Treasure token. | nan | 2 | 2<|endoftext|> <|endoftext|>Dreadful Apathy | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature. | Those whose lives were uninspired are doomed to the wretched tedium of Phylias in death. | nan | nan<|endoftext|> <|endoftext|>Blade Splicer | {2}{W} | Creature — Phyrexian Human Artificer | rare | When enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike. | "Flesh is a betrayal of the self." | 1 | 1<|endoftext|> <|endoftext|>Stun Sniper | {R}{W} | Creature — Human Archer | uncommon | {1}, {T}: deals 1 damage to target creature. Tap that creature. | The tips of her bolts are blunt, but her aim is deadly sharp. | 1 | 1<|endoftext|> <|endoftext|>Slumbering Dragon | {R} | Creature — Dragon | rare | Flying can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Tezzeret, Cruel Machinist | {4}{U}{U} | Legendary Planeswalker — Tezzeret | mythic | +1: Draw a card. 0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. −7: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Diviner's Wand | {3} | Tribal Artifact — Wizard Equipment | uncommon | Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach to it. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Chaoslace | {R} | Instant | rare | Target spell or permanent becomes red. (Its mana symbols remain unchanged.) | nan | nan | nan<|endoftext|> <|endoftext|>Harrier Griffin | {5}{W} | Creature — Griffin | uncommon | Flying At the beginning of your upkeep, tap target creature. | Moon Market merchants sell a bottled scent to cutpurses and other criminals. Those doused in the liquid become "griffin bait." | 3 | 3<|endoftext|> <|endoftext|>Divine Sacrament | {1}{W}{W} | Enchantment | rare | White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. | "My wings shall be your shield. My sword shall be your vengeance." | nan | nan<|endoftext|> <|endoftext|>Trespasser il-Vec | {2}{B} | Creature — Human Rogue | common | Discard a card: gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) | At the epicenter of the Rathi overlay, the City of Traitors did not align with Dominaria. Many of its inhabitants were caught between the two worlds. | 3 | 1<|endoftext|> <|endoftext|>Behold the Multiverse | {3}{U} | Instant | common | Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Countless worlds unfolded before Niko, every one in need of heroes. | nan | nan<|endoftext|> <|endoftext|>Stalking Stones | | Land | uncommon | {T}: Add {C}. {6}: becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Bedlam | {2}{R}{R} | Enchantment | rare | Creatures can't block. | The generals were dead. The battle plans were forgotten. It was everyone for themselves. | nan | nan<|endoftext|> <|endoftext|>Sinister Sabotage | {1}{U}{U} | Instant | uncommon | Counter target spell. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | "We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds." —Lazav | nan | nan<|endoftext|> <|endoftext|>Amrou Kithkin | {W}{W} | Creature — Kithkin | common | can't be blocked by creatures with power 3 or greater. | Quick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents. | 1 | 1<|endoftext|> <|endoftext|>Summon Undead | {4}{B} | Sorcery | common | You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.) | The air itself shuddered at the wizard's words, and from the dark beyond, her call was answered. | nan | nan<|endoftext|> <|endoftext|>Quickling | {1}{U} | Creature — Faerie Rogue | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying When enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Sibsig Host | {4}{B} | Creature — Zombie | common | When enters the battlefield, each player mills three cards. | "They were your friends, your family, your clan. They want only to welcome you." —Tasigur, the Golden Fang | 2 | 6<|endoftext|> <|endoftext|>Cloudshredder Sliver | {R}{W} | Creature — Sliver | rare | Sliver creatures you control have flying and haste. | Forked tails rustled. Talons clicked. A lone sliver streaked overhead like jagged lightning, and the hive thundered. | 1 | 1<|endoftext|> <|endoftext|>Dreadhorde Arcanist | {1}{R} | Creature — Zombie Wizard | special | Trample Whenever attacks, you may cast target instant or sorcery card with mana value less than or equal to 's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | nan | 1 | 3<|endoftext|> <|endoftext|>Arclight Phoenix | {3}{R} | Creature — Phoenix | mythic | Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return from your graveyard to the battlefield. | Some storms never blow over. | 3 | 2<|endoftext|> <|endoftext|>Mayael the Anima | {R}{G}{W} | Legendary Creature — Elf Shaman | mythic | {3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. | nan | 2 | 3<|endoftext|> <|endoftext|>Unburial Rites | {4}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | All crave the Blessed Sleep. Few receive it. | nan | nan<|endoftext|> <|endoftext|>Serra's Blessing | {1}{W} | Enchantment | uncommon | Creatures you control have vigilance. (Attacking doesn't cause them to tap.) | "I have seen your strength imbued in angels' wings, and I have felt your sorrow rain down on the ruins brought by the Lord of the Wastes." —Hanna, *Weatherlight* navigator | nan | nan<|endoftext|> <|endoftext|>Flamekin Harbinger | {R} | Creature — Elemental Shaman | uncommon | When enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top. | nan | 1 | 1<|endoftext|> <|endoftext|>Okina Nightwatch | {4}{G} | Creature — Human Monk | common | As long as you have more cards in hand than each opponent, gets +3/+3. | Only the most skilled budoka could protect the Okina Shrine. Only the best of these protectors took the night watch. | 4 | 3<|endoftext|> <|endoftext|>Unnatural Predation | {G} | Instant | common | Target creature gets +1/+1 and gains trample until end of turn. | "Domination by the strongest—that is all that matters in the Tangle now." —Vorinclex, Voice of Hunger | nan | nan<|endoftext|> <|endoftext|>Tiamat's Fanatics | {4}{R} | Creature — Dragon Warrior | common | Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 4 | 3<|endoftext|> <|endoftext|>Conclave Guildmage | {G}{W} | Creature — Elf Cleric | uncommon | {G}, {T}: Creatures you control gain trample until end of turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. | nan | 2 | 2<|endoftext|> <|endoftext|>Noxious Gearhulk | {4}{B}{B} | Artifact Creature — Construct | mythic | Menace When enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. | nan | 5 | 4<|endoftext|> <|endoftext|>Furious Assault | {2}{R} | Enchantment | common | Whenever you cast a creature spell, deals 1 damage to target player or planeswalker. | "Does it burn, Saprazzan? Do you wish you had never raised arms against us?" —Kyren overseer | nan | nan<|endoftext|> <|endoftext|>Boros Mastiff | {1}{W} | Creature — Dog | common | Battalion — Whenever and at least two other creatures attack, gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | nan | 2 | 2<|endoftext|> <|endoftext|>Sanctum Custodian | {2}{W} | Creature — Human Cleric | common | {T}: Prevent the next 2 damage that would be dealt to any target this turn. | Serra told them to guard Urza as he healed. Five years they stood. | 1 | 2<|endoftext|> <|endoftext|>Heart Sliver | {1}{R} | Creature — Sliver | common | All Sliver creatures have haste. | Gerrard looked all around for the source of the mysterious pulse, and at that moment the slivers boiled forth from the crevasses. | 1 | 1<|endoftext|> <|endoftext|>Wildborn Preserver | {1}{G} | Creature — Elf Archer | rare | Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on . | nan | 2 | 2<|endoftext|> <|endoftext|>Arena | | Land | rare | {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Blinding Radiance | {2}{W} | Sorcery | uncommon | Tap all creatures your opponents control with toughness 2 or less. | nan | nan | nan<|endoftext|> <|endoftext|>A-Dueling Coach | {3}{W} | Creature — Human Monk | uncommon | When Dueling Coach enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. {W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Darigaaz's Caldera | | Land — Lair | uncommon | When enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Grey Knight Paragon | {4}{W} | Creature — Astartes Knight | uncommon | Flash Rites of Banishment — When enters the battlefield, destroy target attacking creature. If that creature is a Demon, exile it instead. | "Our will shall be our weapons, our faith shall be our armour." —Canticle of Absolution | 4 | 4<|endoftext|> <|endoftext|>Thassa, Deep-Dwelling | {3}{U} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature. | nan | 6 | 5<|endoftext|> <|endoftext|>Magus of the Future | {2}{U}{U}{U} | Creature — Human Wizard | rare | Play with the top card of your library revealed. You may play lands and cast spells from the top of your library. | Those gifted with the sight have one eye in the present and the other in the future. | 2 | 3<|endoftext|> <|endoftext|>Vanquish | {2}{W} | Instant | uncommon | Destroy target blocking creature. | "All beings have an inner light. Let me show you yours." —Ushanti, leonin seer | nan | nan<|endoftext|> <|endoftext|>Sorin, Lord of Innistrad | {2}{W}{B} | Legendary Planeswalker — Sorin | mythic | +1: Create a 1/1 black Vampire creature token with lifelink. −2: You get an emblem with "Creatures you control get +1/+0." −6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Duel for Dominance | {1}{G} | Instant | common | Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Crowded Crypt | {2}{B} | Artifact | rare | {T}: Add {B}. Whenever a creature you control dies, put a corpse counter on . {4}{B}{B}, {T}, Sacrifice : Create a 2/2 black Zombie creature token with decayed for each corpse counter on . (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Fang of the Pack | {5}{G} | Creature — Wolf | uncommon | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) | nan | 5 | 3<|endoftext|> <|endoftext|>Leeching Licid | {1}{B} | Creature — Licid | uncommon | {B}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, deals 1 damage to that player. | nan | 1 | 1<|endoftext|> <|endoftext|>Rebirth | {3}{G}{G}{G} | Sorcery | rare | Remove from your deck before playing if you're not playing for ante. Each player may ante the top card of their library. If a player does, that player's life total becomes 20. | nan | nan | nan<|endoftext|> <|endoftext|>Reveka, Wizard Savant | {2}{U}{U} | Legendary Creature — Dwarf Wizard | uncommon | {T}: deals 2 damage to any target and doesn't untap during your next untap step. | "It's nice to see a sister Dwarf in a position of such power, but why'd it have to be one of those seafaring muleheads?" —Halina, Dwarven Trader | 0 | 1<|endoftext|> <|endoftext|>Sunscorch Regent | {3}{W}{W} | Creature — Dragon | rare | Flying Whenever an opponent casts a spell, put a +1/+1 counter on and you gain 1 life. | "We trust in the scalelords, bringers of justice that none can escape." —Urdnan, Dromoka warrior | 4 | 3<|endoftext|> <|endoftext|>Dross Scorpion | {4} | Artifact Creature — Scorpion | common | Whenever or another artifact creature dies, you may untap target artifact. | They skitter out of the mists to consume fresh kill before Mephidross has a chance to corrode it away. | 3 | 1<|endoftext|> <|endoftext|>Forceful Denial | {3}{U}{U} | Instant | common | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Magma Opus | {6}{U}{R} | Instant | mythic | deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. {U/R}{U/R}, Discard : Create a Treasure token. | nan | nan | nan<|endoftext|> <|endoftext|>Due Respect | {1}{W} | Instant | uncommon | Permanents enter the battlefield tapped this turn. Draw a card. | "A display of humility is required of those who still possess such frailties." —Elesh Norn, Grand Cenobite | nan | nan<|endoftext|> <|endoftext|>Helbrute | {3}{B}{R} | Artifact Creature — Astartes Dreadnought | rare | Haste Sarcophagus — You may cast from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs. | "No. No! Not the sarcophagus . . . Khorne damn you, you disloyal curs. JUST KILL ME!" —Kalos the Ravager | 5 | 4<|endoftext|> <|endoftext|>Mystic Crusader | {1}{W}{W} | Creature — Human Nomad Mystic | rare | Protection from black and from red Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and has flying. | nan | 2 | 1<|endoftext|> <|endoftext|>Yotian Soldier | {3} | Artifact Creature — Soldier | common | Vigilance | After Kroog was destroyed while most of its defenders were at his side, Urza vowed that none of his allies would ever need to fear for their own defense again, even while laying siege to a city far from their homes. | 1 | 4<|endoftext|> <|endoftext|>Binding Grasp | {3}{U} | Enchantment — Aura | rare | Enchant creature At the beginning of your upkeep, sacrifice unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. | "What I want, I take." —Gustha Ebbasdotter, Kjeldoran royal mage | nan | nan<|endoftext|> <|endoftext|>Drownyard Amalgam | {4}{U} | Creature — Zombie Horror | common | When enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: can't be blocked this turn. | When human corpses are in short supply, stitchers get creative. | 3 | 6<|endoftext|> <|endoftext|>Witch's Cauldron | {B} | Artifact | uncommon | {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card. | The best recipes start with reliable cookware. | nan | nan<|endoftext|> <|endoftext|>Natural Connection | {2}{G} | Instant | common | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | "Zendikar will not surrender, and neither can we." | nan | nan<|endoftext|> <|endoftext|>Arashi, the Sky Asunder | {3}{G}{G} | Legendary Creature — Spirit | rare | {X}{G}, {T}: deals X damage to target creature with flying. Channel — {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. | nan | 5 | 5<|endoftext|> <|endoftext|>River Merfolk | {U}{U} | Creature — Merfolk | rare | {U}: gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) | "Dwelling in icy mountain streams near Goblin and Orcish foes, the River Merfolk were known for their stoicism." —*Sarpadian Empires, vol. V* | 2 | 1<|endoftext|> <|endoftext|>Cavalry Drillmaster | {1}{W} | Creature — Human Knight | common | When enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | nan | 2 | 1<|endoftext|> <|endoftext|>Zulaport Cutthroat | {1}{B} | Creature — Human Rogue Ally | rare | Whenever or another creature you control dies, each opponent loses 1 life and you gain 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Gnathosaur | {4}{R}{R} | Creature — Dinosaur | common | Sacrifice an artifact: gains trample until end of turn. | Mirran creatures that could withstand the Phyrexian oil found an abundance of crunchy snacks. | 5 | 4<|endoftext|> <|endoftext|>Daring Fiendbonder | {3}{B} | Creature — Human Warlock | rare | Haste attacks each combat if able. {1}{B}, Exile from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery. | nan | 5 | 1<|endoftext|> <|endoftext|>Stingmoggie | {3}{R} | Creature — Elemental | common | enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from : Destroy target artifact or land. | A path vexed by the stingmoggie was probably the wrong path anyhow. | 0 | 0<|endoftext|> <|endoftext|>Kor Chant | {2}{W} | Instant | uncommon | All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. | The true treasure no thief can touch. | nan | nan<|endoftext|> <|endoftext|>Orcish Catapult | {X}{R}{R} | Instant | common | Randomly distribute X -0/-1 counters among a random number of random target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Rejuvenator | {2}{G} | Creature — Elf Druid | common | When enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | nan | 1 | 1<|endoftext|> <|endoftext|>Admiral's Order | {1}{U}{U} | Instant | rare | Raid — If you attacked this turn, you may pay {U} rather than pay this spell's mana cost. Counter target spell. | "Damn the cannons, mates. Charge!" | nan | nan<|endoftext|> <|endoftext|>Surrakar Banisher | {4}{U} | Creature — Surrakar | common | When enters the battlefield, you may return target tapped creature to its owner's hand. | Surrakar grab things they don't want. | 3 | 3<|endoftext|> <|endoftext|>Lifegift | {2}{G} | Enchantment | rare | Whenever a land enters the battlefield, you may gain 1 life. | "Walk the world and you'll find your soul; search your soul and you'll discover the world." —Diary of Azusa | nan | nan<|endoftext|> <|endoftext|>Oviya Pashiri, Sage Lifecrafter | {G} | Legendary Creature — Human Artificer | rare | {2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token. {4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control. | "Inspiration is reciprocal: we all have a responsibility to each other to create." | 1 | 2<|endoftext|> <|endoftext|>Haunted Plate Mail | {4} | Artifact — Equipment | rare | Equipped creature gets +4/+4. {0}: Until end of turn, becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Hidden Predators | {G} | Enchantment | rare | When an opponent controls a creature with power 4 or greater, if is an enchantment, becomes a 4/4 Beast creature. | nan | nan | nan<|endoftext|> <|endoftext|>Griptide | {3}{U} | Instant | common | Put target creature on top of its owner's library. | "Beware the seagrafs just off the shore. These waters are filled with hungry geists looking for an easy meal." —Captain Eberhart | nan | nan<|endoftext|> <|endoftext|>Vraska's Stoneglare | {4}{B}{G} | Sorcery | rare | Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Dreadhound | {4}{B}{B} | Creature — Demon Dog | uncommon | When enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life. | It herds souls toward eternal torment. | 6 | 6<|endoftext|> <|endoftext|>Synthetic Destiny | {4}{U}{U} | Instant | rare | Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. | To Jin-Gitaxias, perfection is not a goal, but a process. | nan | nan<|endoftext|> <|endoftext|>Horrifying Revelation | {B} | Sorcery | common | Target player discards a card, then mills a card. | "Ours is a glorious transmission! Behold a future where all bow to the Father of Machines." —Isila, Priest of Sheoldred | nan | nan<|endoftext|> <|endoftext|>Jace, Memory Adept | {3}{U}{U} | Legendary Planeswalker — Jace | mythic | +1: Draw a card. Target player mills a card. 0: Target player mills ten cards. −7: Any number of target players each draw twenty cards. | nan | nan | nan<|endoftext|> <|endoftext|>Mox Diamond | {0} | Artifact | rare | If would enter the battlefield, you may discard a land card instead. If you do, put onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Alabaster Potion | {X}{W}{W} | Instant | common | Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn. | "Healing is a matter of time, but it is sometimes also a matter of opportunity." —D'Avenant proverb | nan | nan<|endoftext|> <|endoftext|>Plague Belcher | {2}{B} | Creature — Zombie Beast | rare | Menace When enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life. | nan | 5 | 4<|endoftext|> <|endoftext|>Argent Sphinx | {2}{U}{U} | Creature — Sphinx | rare | Flying Metalcraft — {U}: Exile . Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts. | A great mirage, a dream of wings and silver. | 4 | 3<|endoftext|> <|endoftext|>Pteramander | {U} | Creature — Salamander Drake | uncommon | Flying {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) | nan | 1 | 1<|endoftext|> <|endoftext|>Ghalma the Shaper | {1}{W}{W} | Legendary Creature — Elephant Artificer | mythic | Vigilance Whenever attacks, conjure a card named Tempered Steel into your hand, then create a 1/1 colorless Myr artifact creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Ghostly Pilferer | {1}{U} | Creature — Spirit Rogue | rare | Whenever becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: can't be blocked this turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Barrier of Bones | {B} | Creature — Skeleton Wall | common | Defender When enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | The Dimir rarely make statements, but when they do, the message is clear. | 0 | 3<|endoftext|> <|endoftext|>Acquisitions Expert | {1}{B} | Creature — Human Rogue | uncommon | When enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | nan | 1 | 2<|endoftext|> <|endoftext|>Ash Barrens | | Land | uncommon | {T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | Deserts of industrial ash surround the hive cities, covering the surface of the planet with an unstable, corrosive skin. | nan | nan<|endoftext|> <|endoftext|>Hammerheim | | Legendary Land | uncommon | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. | "'Tis distance lends enchantment to the view,/ And robes the mountain in its azure hue." —Thomas Campbell, "Pleasures of Hope" | nan | nan<|endoftext|> <|endoftext|>Tattered Mummy | {1}{B} | Creature — Zombie Jackal | common | When dies, each opponent loses 2 life. | The dead who wander beyond the safety of the city crave only to spread their curse. | 1 | 2<|endoftext|> <|endoftext|>Eldritch Pact | {6}{B} | Sorcery | rare | Target player draws X cards and loses X life, where X is the number of cards in their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Sunscourge Champion | {2}{W} | Creature — Human Wizard | uncommon | When enters the battlefield, you gain life equal to its power. Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) | nan | 2 | 3<|endoftext|> <|endoftext|>Inscription of Insight | {3}{U} | Sorcery | rare | Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Rhox Oracle | {4}{G} | Creature — Rhino Monk | common | When enters the battlefield, draw a card. | "The further into the future I look, the less certain my vision. Even now, the middle distance is obscured by fire." | 4 | 2<|endoftext|> <|endoftext|>Hargilde, Kindly Runechanter | {2}{W}{U} | Legendary Creature — Human | rare | {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Friends forever (You can have two commanders if both have friends forever.) | nan | 2 | 3<|endoftext|> <|endoftext|>Sprite Dragon | {U}{R} | Creature — Faerie Dragon | uncommon | Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on . | Size of a pixie, rage of a hellkite. | 1 | 1<|endoftext|> <|endoftext|>Angel's Tomb | {3} | Artifact | uncommon | Whenever a creature enters the battlefield under your control, you may have become a 3/3 white Angel artifact creature with flying until end of turn. | "Faith can quicken the stones themselves with life." —Writings of Mikaeus | nan | nan<|endoftext|> <|endoftext|>Rakdos Trumpeter | {1}{B} | Creature — Human Shaman | common | Menace (This creature can't be blocked except by two or more creatures.) {3}{R}: gets +2/+0 until end of turn. | "The louder their performance, the quieter we become in comparison. They are the perfect distractions, for only fools ignore the Rakdos." —Lazav | 1 | 3<|endoftext|> <|endoftext|>Approach of the Second Sun | {6}{W} | Sorcery | rare | If this spell was cast from your hand and you've cast another spell named this game, you win the game. Otherwise, put into its owner's library seventh from the top and you gain 7 life. | nan | nan | nan<|endoftext|> <|endoftext|>Topple the Statue | {2}{W} | Instant | common | Tap target permanent. If it's an artifact, destroy it. Draw a card. | Bolas cared little when his statue fell, thinking it a useful distraction, underestimating the surge of resolve it gave his opponents. | nan | nan<|endoftext|> <|endoftext|>Accelerated Mutation | {3}{G}{G} | Instant | common | Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control. | Its food just got a lot smaller and its stomach a lot bigger. | nan | nan<|endoftext|> <|endoftext|>Scattered Thoughts | {3}{U} | Instant | common | Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard. | Stitchers delegate the most important tasks to assistants with a good eye for detail. | nan | nan<|endoftext|> <|endoftext|>Crossbow Ambush | {G} | Instant | common | Creatures you control gain reach until end of turn. (They can block creatures with flying.) | There is no drake that flies faster than a crossbow bolt. —Vec saying | nan | nan<|endoftext|> <|endoftext|>Stolen Identity | {4}{U}{U} | Sorcery | rare | Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Sea Gate Wreckage | | Land | rare | {T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand. | Once a center for knowledge, Sea Gate now serves as a reminder of what was lost. | nan | nan<|endoftext|> <|endoftext|>Headless Horseman | {2}{B} | Creature — Zombie Knight | common | | ". . . The ghost rides forth to the scene of battle in nightly quest of his head . . . he sometimes passes along the Hollow, like a midnight blast . . ." —Washington Irving, *The Legend of Sleepy Hollow* | 2 | 2<|endoftext|> <|endoftext|>Ghyrson Starn, Kelermorph | {1}{U}{R} | Legendary Creature — Tyranid Human | rare | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, deals 2 damage to that permanent or player. | nan | 3 | 2<|endoftext|> <|endoftext|>Midnight Entourage | {2}{B}{B} | Creature — Aetherborn Rogue | rare | Other Aetherborn you control get +1/+1. Whenever or another Aetherborn you control dies, you draw a card and you lose 1 life. | nan | 3 | 3<|endoftext|> <|endoftext|>Diabolic Edict | {1}{B} | Instant | common | Target player sacrifices a creature. | Greven *il*-Vec lifted Vhati off his feet. "The fall will give you time to think on your failure." | nan | nan<|endoftext|> <|endoftext|>Earthshaker | {4}{R}{R} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, deals 2 damage to each creature without flying. | It scaled the Sokenzan Mountains in search of Kumano's secret. The mountain shook for two days, and the kami never returned. | 4 | 5<|endoftext|> <|endoftext|>Arrogant Outlaw | {2}{B} | Creature — Vampire Noble | common | When enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. | The debased remnants of the Falkenrath bloodline prowl the passes near their ruined castles. | 3 | 2<|endoftext|> <|endoftext|>Ironclad Slayer | {2}{W} | Creature — Human Warrior | common | When enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. | The best weapon is the one at hand. | 3 | 2<|endoftext|> <|endoftext|>Corrupted Resolve | {1}{U} | Instant | uncommon | Counter target spell if its controller is poisoned. | "Flesh is a sickness that infects Phyrexia." —Avaricta, Gitaxian sective | nan | nan<|endoftext|> <|endoftext|>Migloz, Maze Crusher | {1}{R}{G} | Legendary Creature — Phyrexian Beast | rare | enters the battlefield with five oil counters on it. {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment. | nan | 4 | 4<|endoftext|> <|endoftext|>Dragon Mage | {5}{R}{R} | Creature — Dragon Wizard | uncommon | Flying Whenever deals combat damage to a player, each player discards their hand, then draws seven cards. | "You'll bend to my will—with or without your precious sanity." | 5 | 5<|endoftext|> <|endoftext|>Scion of Ugin | {6} | Creature — Dragon Spirit | uncommon | Flying | For hundreds of years Ugin slept, encased in the cocoon of stone and magic Sarkhan had created using a shard of a Zendikari hedron. As Ugin lay dormant, his spectral guardians kept vigil. | 4 | 4<|endoftext|> <|endoftext|>Glint Hawk | {W} | Creature — Bird | common | Flying When enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand. | Its eyes burned nearly blind by the Whitesun, it hunts by metallic gleam. | 2 | 2<|endoftext|> <|endoftext|>Shipwreck Moray | {3}{U} | Creature — Fish | common | When enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}: gets +2/-2 until end of turn. | Shipwrecks do wonders for the local fauna, providing both shelter and aether. | 0 | 5<|endoftext|> <|endoftext|>Peel from Reality | {1}{U} | Instant | common | Return target creature you control and target creature you don't control to their owners' hands. | "Soulless demon, you are bound to me. Now we will both dwell in oblivion." | nan | nan<|endoftext|> <|endoftext|>Voltaic Servant | {2} | Artifact Creature — Construct | common | At the beginning of your end step, untap target artifact. | A missing piece in search of a puzzle. | 1 | 3<|endoftext|> <|endoftext|>Filigree Familiar | {3} | Artifact Creature — Fox | uncommon | When enters the battlefield, you gain 2 life. When dies, draw a card. | "It's the must-have gift for everyone on your list. Get one for yourself, too!" —Chammi, curio vendor | 2 | 2<|endoftext|> <|endoftext|>Shard Convergence | {3}{G} | Sorcery | uncommon | Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle. | Alara is broken no more. | nan | nan<|endoftext|> <|endoftext|>Psychic Corrosion | {2}{U} | Enchantment | uncommon | Whenever you draw a card, each opponent mills two cards. | "To break another's mind is to deliver a fate worse than death. It is a terrifying power." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Bellows Lizard | {R} | Creature — Lizard | common | {1}{R}: gets +1/+0 until end of turn. | As the price of wood and coal rose, smiths found creative ways to keep their forges burning. | 1 | 1<|endoftext|> <|endoftext|>Skulking Ghost | {1}{B} | Creature — Spirit | common | Flying When becomes the target of a spell or ability, sacrifice it. | "They exist only so long as the living take no notice." —Kifimbo, Shadow guildmage | 2 | 1<|endoftext|> <|endoftext|>Slow Motion | {2}{U} | Enchantment — Aura | common | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Rubinia Soulsinger | {2}{G}{W}{U} | Legendary Creature — Faerie | rare | You may choose not to untap during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. | nan | 2 | 3<|endoftext|> <|endoftext|>Cybernetica Datasmith | {1}{U}{B} | Artifact Creature — Human Artificer | rare | Protection from Robots Field Reprogramming — {U}, {T}: Target player draws a card. Another target player creates a 4/4 colorless Robot artifact creature token with "This creature can't block." | "Engaging Protector protocol." | 0 | 1<|endoftext|> <|endoftext|>Thragtusk | {4}{G} | Creature — Beast | rare | When enters the battlefield, you gain 5 life. When leaves the battlefield, create a 3/3 green Beast creature token. | "Always carry two spears." —Mokgar, Kalonian hunter | 5 | 3<|endoftext|> <|endoftext|>Hammer Dropper | {2}{R}{W} | Creature — Giant Soldier | common | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) | Giants know a solid hit is one part strength, four parts leverage. | 5 | 2<|endoftext|> <|endoftext|>Croakid Amphibonaut | {4}{U} | Creature — Frog Guest | common | has flying as long as you control a stickered permanent. | "I designed the Astrotorium's jetpacks to be lightweight and inexpensive. Nobody mentioned reliable." —Truss, chief engineer | 4 | 3<|endoftext|> <|endoftext|>Wandering Eye | {2}{U} | Creature — Illusion | common | Flying Players play with their hands revealed. | The evincar has many ways of keeping track of his subjects. | 1 | 3<|endoftext|> <|endoftext|>New Perspectives | {5}{U} | Enchantment | rare | When enters the battlefield, draw three cards. As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. | Understanding is a matter of perspective. | nan | nan<|endoftext|> <|endoftext|>Collected Company | {3}{G} | Instant | rare | Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Spirit Weaver | {1}{W} | Creature — Human Wizard | uncommon | {2}: Target green or blue creature gets +0/+1 until end of turn. | "Let my hope be your shield." | 2 | 1<|endoftext|> <|endoftext|>A-High-Rise Sawjack | {2}{G} | Creature — Elf Citizen | common | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn. | nan | 1 | 4<|endoftext|> <|endoftext|>Rootweaver Druid | {2}{G} | Creature — Elf Druid | rare | When enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles. | nan | 2 | 1<|endoftext|> <|endoftext|>Forge Armor | {4}{R} | Instant | uncommon | As an additional cost to cast this spell, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Bitter Ordeal | {2}{B} | Sorcery | rare | Search target player's library for a card and exile it. Then that player shuffles. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Caldaia Guardian | {3}{G} | Creature — Human Soldier | rare | Whenever or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens. Blitz {2}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 4 | 3<|endoftext|> <|endoftext|>Remember the Fallen | {2}{W} | Sorcery | common | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target artifact card from your graveyard to your hand. | When the Mirrans had fallen, Planeswalkers carried the burden of remembrance. | nan | nan<|endoftext|> <|endoftext|>Siege Mastodon | {4}{W} | Creature — Elephant | common | | "Defending the citadel is easy. I just take these big fellows outside the main gate and let the enemy take a good long look." —Mastodon keeper | 3 | 5<|endoftext|> <|endoftext|>Slayer's Plate | {3} | Artifact — Equipment | rare | Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Nature's Resurgence | {2}{G}{G} | Sorcery | rare | Each player draws a card for each creature card in their graveyard. | "The dead whisper to the living. If you listen, you will learn." —Maro | nan | nan<|endoftext|> <|endoftext|>Chief of the Edge | {W}{B} | Creature — Human Warrior | uncommon | Other Warrior creatures you control get +1/+0. | "We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!" | 3 | 2<|endoftext|> <|endoftext|>Szadek, Lord of Secrets | {3}{U}{U}{B}{B} | Legendary Creature — Vampire | rare | Flying If would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. | nan | 5 | 5<|endoftext|> <|endoftext|>Nissa, Voice of Zendikar | {1}{G}{G} | Legendary Planeswalker — Nissa | mythic | +1: Create a 0/1 green Plant creature token. −2: Put a +1/+1 counter on each creature you control. −7: You gain X life and draw X cards, where X is the number of lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Suq'Ata Lancer | {2}{R} | Creature — Human Knight | common | Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | "Never stop 'til you see your lance come out the other side." —Telim'Tor | 2 | 2<|endoftext|> <|endoftext|>Inkfathom Infiltrator | {U/B}{U/B} | Creature — Merfolk Rogue | uncommon | can't block and can't be blocked. | No one can navigate the dank maze of Shadowmoor's rivers better than the cruel and covetous merrows. They use the currents to steal—and to steal away. | 2 | 1<|endoftext|> <|endoftext|>Underhanded Designs | {1}{B} | Enchantment | uncommon | Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. {1}{B}, Sacrifice : Destroy target creature. Activate only if you control two or more artifacts. | nan | nan | nan<|endoftext|> <|endoftext|>Akroma, Angel of Wrath | {5}{W}{W}{W} | Legendary Creature — Angel | mythic | Flying, first strike, vigilance, trample, haste, protection from black and from red | "Wrath is no vice when inflicted upon the deserving." | 6 | 6<|endoftext|> <|endoftext|>Mari, the Killing Quill | {1}{B}{B} | Legendary Creature — Vampire Assassin | rare | Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens." | nan | 3 | 2<|endoftext|> <|endoftext|>Drowsing Tyrannodon | {1}{G} | Creature — Dinosaur | common | Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, can attack as though it didn't have defender. | What the rangers thought were warning growls turned out to be nothing but monstrous snoring. | 3 | 3<|endoftext|> <|endoftext|>Nissa's Renewal | {5}{G} | Sorcery | rare | Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life. | Her connection to the plane restored, Nissa felt the power of Zendikar surge through her. | nan | nan<|endoftext|> <|endoftext|>Psychic Impetus | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2. | nan | nan | nan<|endoftext|> <|endoftext|>Growth Spiral | {G}{U} | Instant | common | Draw a card. You may put a land card from your hand onto the battlefield. | Cyclical and spiral patterns are the specialty of the Gyre Clade, which seeks to revitalize the cycles of nature. | nan | nan<|endoftext|> <|endoftext|>Predator, Flagship | {5} | Legendary Artifact | rare | {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. | "The scourge of Skyshroud is airborne once more." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Winterthorn Blessing | {G}{U} | Sorcery | uncommon | Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step. Flashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Kinzu of the Bleak Coven | {4}{B} | Legendary Creature — Phyrexian Vampire | rare | Flying Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.) | nan | 5 | 4<|endoftext|> <|endoftext|>Nashi, Moon Sage's Scion | {1}{B}{B} | Legendary Creature — Rat Ninja | mythic | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. | nan | 3 | 2<|endoftext|> <|endoftext|>City of Solitude | {2}{G} | Enchantment | rare | Players can cast spells and activate abilities only during their own turns. | "My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen." —Naimah, Femeref philosopher | nan | nan<|endoftext|> <|endoftext|>Sparktongue Dragon | {3}{R}{R} | Creature — Dragon | common | Flying When enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. | Fools believe that Kolaghan's brood follows lightning storms. The wise know that it is the other way around. | 3 | 3<|endoftext|> <|endoftext|>Treasury Thrull | {4}{W}{B} | Creature — Thrull | rare | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Retaliator Griffin | {1}{R}{G}{W} | Creature — Griffin | rare | Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on . | For every eye, an eye. For every tooth, a tooth. Griffins are nothing if not fair. | 2 | 2<|endoftext|> <|endoftext|>Shoulder to Shoulder | {2}{W} | Sorcery | common | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card. | "Sea Gate may have fallen, but we still stand. We still fight." —Gideon Jura | nan | nan<|endoftext|> <|endoftext|>Never Happened | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. | Dimir assassins have the precision to slay a single memory. | nan | nan<|endoftext|> <|endoftext|>Ravenous Intruder | {1}{R} | Creature — Gremlin | uncommon | Sacrifice an artifact: gets +2/+2 until end of turn. | "I've made some fine acquisitions of late, so I'm planning to make commensurate improvements to my security systems. I have a consultant coming tomorrow." —Kurna Majan, Luminary League | 1 | 2<|endoftext|> <|endoftext|>Vivien's Stampede | {4}{G}{G} | Sorcery | rare | Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Silent Specter | {4}{B}{B} | Creature — Specter | rare | Flying Whenever deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 4 | 4<|endoftext|> <|endoftext|>Elite Vanguard | {W} | Creature — Human Soldier | common | | The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front. | 2 | 1<|endoftext|> <|endoftext|>Surrakar Marauder | {1}{B} | Creature — Surrakar | common | Landfall — Whenever a land enters the battlefield under your control, gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | nan | 2 | 1<|endoftext|> <|endoftext|>Pewter Golem | {5} | Artifact Creature — Golem | common | {1}{B}: Regenerate . | Centuries before the first chimneys of Mephidross belched clouds of toxic gas, only the golems' movements stirred the air of Mirrodin. | 4 | 2<|endoftext|> <|endoftext|>Rock Hydra | {X}{R}{R} | Creature — Hydra | rare | enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to , if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to this turn. {R}{R}{R}: Put a +1/+1 counter on . Activate only during your upkeep. | nan | 0 | 0<|endoftext|> <|endoftext|>Sage of Lat-Nam | {1}{U} | Creature — Human Artificer | rare | {T}, Sacrifice an artifact: Draw a card. | Within each device is a spark of its creator's soul. Within each sage is a lamp that awaits that spark. | 1 | 2<|endoftext|> <|endoftext|>Drowner Initiate | {U} | Creature — Merfolk Wizard | common | Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards. | Nothing satisfies a merrow as much as drowning what it cannot have. | 1 | 1<|endoftext|> <|endoftext|>Terramorph | {3}{G} | Sorcery | uncommon | Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Fog Elemental | {2}{U} | Creature — Elemental | common | Flying (This creature can't be blocked except by creatures with flying or reach.) When attacks or blocks, sacrifice it at end of combat. | "I've seen fog so thick you could cut it, but none that could cut me." —Tahngarth of the *Weatherlight* | 4 | 4<|endoftext|> <|endoftext|>Combat Celebrant | {2}{R} | Creature — Human Warrior | mythic | If hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) | nan | 4 | 1<|endoftext|> <|endoftext|>Asha's Favor | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying, first strike, and vigilance. | As his new wings lifted him high above Bant, Taric felt his earthly aspirations transform into heavenly resolve. | nan | nan<|endoftext|> <|endoftext|>Agonizing Memories | {2}{B}{B} | Sorcery | uncommon | Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. | In the aftermath of war, when the slaying is long done, the greatest miseries come home to roost. | nan | nan<|endoftext|> <|endoftext|>Enemy of Enlightenment | {5}{B} | Enchantment Creature — Demon | uncommon | Flying gets -1/-1 for each card in your opponents' hands. At the beginning of your upkeep, each player discards a card. | "Evil flourishes where ignorance thrives." —Perisophia the philosopher | 5 | 5<|endoftext|> <|endoftext|>Criminal Past | {2}{B} | Legendary Enchantment — Background | uncommon | Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.) | You've never cared much for laws or authority, especially when they get in your way. | nan | nan<|endoftext|> <|endoftext|>Inevitable Betrayal | | Sorcery | rare | Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Arlinn, Voice of the Pack | {4}{G}{G} | Legendary Planeswalker — Arlinn | rare | Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Auratouched Mage | {5}{W} | Creature — Human Wizard | uncommon | When enters the battlefield, search your library for an Aura card that could enchant it. If is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Taranika, Akroan Veteran | {1}{W}{W} | Legendary Creature — Human Soldier | rare | Vigilance Whenever attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. | "I like to think Kytheon keeps watch over all of us." | 3 | 3<|endoftext|> <|endoftext|>Counterbalance | {U}{U} | Enchantment | rare | Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card. | nan | nan | nan<|endoftext|> <|endoftext|>Vampiric Sliver | {3}{B} | Creature — Sliver | uncommon | All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature." | They draw upon the strength of their hive and of their victims. | 3 | 3<|endoftext|> <|endoftext|>Meteoric Mace | {4}{R}{R} | Artifact — Equipment | uncommon | Equipped creature gets +4/+0 and has trample. Equip {4} Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | nan | nan<|endoftext|> <|endoftext|>Divine Presence | {2}{W} | Enchantment | rare | If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead. | "Serra's light isn't easily extinguished." —Reya Dawnbringer | nan | nan<|endoftext|> <|endoftext|>Borderland Behemoth | {5}{R}{R} | Creature — Giant Warrior | rare | Trample gets +4/+4 for each other Giant you control. | Giants share nothing but their fury. | 4 | 4<|endoftext|> <|endoftext|>Liliana's Influence | {4}{B}{B} | Sorcery | rare | Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Novijen, Heart of Progress | | Land | uncommon | {T}: Add {C}. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. | "The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness." —Momir Vig | nan | nan<|endoftext|> <|endoftext|>Riptide Director | {2}{U}{U} | Creature — Human Wizard | rare | {2}{U}{U}, {T}: Draw a card for each Wizard you control. | Those who lead others to wisdom become the wisest themselves. | 2 | 3<|endoftext|> <|endoftext|>Scute Mob | {G} | Creature — Insect | rare | At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on . | "Survival rule 781: There are always more scute bugs." —Zurdi, goblin shortcutter | 1 | 1<|endoftext|> <|endoftext|>Mirror of Life Trapping | {4} | Artifact | rare | Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with to the battlefield under their owners' control. | nan | nan | nan<|endoftext|> <|endoftext|>Malanthrope | {1}{G}{U} | Creature — Tyranid | rare | Flying Scavenge the Dead — When enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on for each creature card exiled this way. | nan | 2 | 2<|endoftext|> <|endoftext|>Taunting Kobold | {R} | Creature — Kobold | uncommon | Haste Whenever attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 0 | 1<|endoftext|> <|endoftext|>Durable Handicraft | {1}{G} | Enchantment | uncommon | Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature. {5}{G}, Sacrifice : Put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Anarchy | {2}{R}{R} | Sorcery | uncommon | Destroy all white permanents. | "The Shaman waved the staff, and the land itself went mad." —Disa the Restless, journal entry | nan | nan<|endoftext|> <|endoftext|>Sanctum Seeker | {2}{B}{B} | Creature — Vampire Knight | rare | Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. | The Sanctum Seekers were the first of the knightly orders to cross the sea and are still the most zealous. | 3 | 4<|endoftext|> <|endoftext|>Orcish Spy | {R} | Creature — Orc Rogue | common | {T}: Look at the top three cards of target player's library. | "You idiot! Never let the spies mingle with the Orcish regulars after completing a mission. Now we'll never get them to fight!" —General Khurzog | 1 | 1<|endoftext|> <|endoftext|>Argivian Avenger | {6} | Artifact Creature — Shapeshifter | uncommon | {1}: Until end of turn, gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste. | Unable to settle on just one versatile being, Urza decided to create myriad adaptable machines. | 5 | 5<|endoftext|> <|endoftext|>Tendershoot Dryad | {4}{G} | Creature — Dryad | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. | nan | 2 | 2<|endoftext|> <|endoftext|>Lifesmith | {1}{G} | Creature — Human Artificer | uncommon | Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life. | The Sylvok see the artificer as a gardener, preparing the world for hardy growth. | 2 | 1<|endoftext|> <|endoftext|>Wu Longbowman | {2}{U} | Creature — Human Soldier Archer | uncommon | {T}: deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Mind Spike | {B} | Sorcery | uncommon | Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Overmaster | {R} | Sorcery | rare | The next instant or sorcery spell you cast this turn can't be countered. Draw a card. | "My, what a pretty little trick. At least you'll die with style." | nan | nan<|endoftext|> <|endoftext|>Steel Leaf Paladin | {4}{G}{W} | Creature — Elf Knight | common | First strike When enters the battlefield, return a green or white creature you control to its owner's hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Pith Driller | {4}{B/P} | Artifact Creature — Phyrexian Horror | common | ({B/P} can be paid with either {B} or 2 life.) When enters the battlefield, put a -1/-1 counter on target creature. | After boring up through the crust of Mirrodin, it turned its expertise upon the surface dwellers. | 2 | 4<|endoftext|> <|endoftext|>Slave of Bolas | {3}{U/R}{B} | Sorcery | uncommon | Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. | Nicol Bolas doesn't distinguish between servants and victims. | nan | nan<|endoftext|> <|endoftext|>Wight of Precinct Six | {1}{B} | Creature — Zombie | uncommon | gets +1/+1 for each creature card in your opponents' graveyards. | Even the lost and undead need a protector. | 1 | 1<|endoftext|> <|endoftext|>Rampage of the Clans | {3}{G} | Instant | rare | Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token. | "Rage! Rage until the whole world burns!" | nan | nan<|endoftext|> <|endoftext|>Drain the Well | {2}{B/G}{B/G} | Sorcery | common | Destroy target land. You gain 2 life. | Trows have learned that it's not wise to eat cinders without a bucket or two of water nearby. | nan | nan<|endoftext|> <|endoftext|>Goblin Rabblemaster | {2}{R} | Creature — Goblin Warrior | rare | Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever attacks, it gets +1/+0 until end of turn for each other attacking Goblin. | nan | 2 | 2<|endoftext|> <|endoftext|>Oketra's Attendant | {3}{W}{W} | Creature — Bird Soldier | uncommon | Flying Cycling {2} ({2}, Discard this card: Draw a card.) Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Extra Arms | {4}{R} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks, it deals 2 damage to any target. | "Perhaps extra heads would have served them better." —Foothill guide | nan | nan<|endoftext|> <|endoftext|>Kalastria Highborn | {B}{B} | Creature — Vampire Shaman | rare | Whenever or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Copperline Gorge | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G}. | Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris. | nan | nan<|endoftext|> <|endoftext|>Eldrazi Conscription | {8} | Tribal Enchantment — Eldrazi Aura | rare | Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.) | The barest taste of Eldrazi power shatters both realms and identities. | nan | nan<|endoftext|> <|endoftext|>Gulping Scraptrap | {4}{B} | Creature — Phyrexian Horror | common | When enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Does anyone else hear that horrible crunching sound?" —Jace | 4 | 4<|endoftext|> <|endoftext|>Phyrexian Revoker | {2} | Artifact Creature — Phyrexian Horror | rare | As enters the battlefield, choose a nonland card name. Activated abilities of sources with the chosen name can't be activated. | "These skittering creatures were created to hunt the one true threat to Phyrexia: dissent." —Venser, journal | 2 | 1<|endoftext|> <|endoftext|>Aether Flash | {2}{R}{R} | Enchantment | uncommon | Whenever a creature enters the battlefield, deals 2 damage to it. | "You can't get there from here. Well, you *can*—it just won't be fun." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Falkenrath Noble | {3}{B} | Creature — Vampire Noble | common | Flying Whenever or another creature dies, target player loses 1 life and you gain 1 life. | "I often think on how excited they must feel to be chosen as my prey." | 2 | 2<|endoftext|> <|endoftext|>Snare the Skies | {G} | Instant | common | Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) | A hunter's precision and a durkvine's strength are a potent combination. | nan | nan<|endoftext|> <|endoftext|>Everlasting Torment | {2}{B/R} | Enchantment | rare | Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) | When night fell, the plane itself was scarred. | nan | nan<|endoftext|> <|endoftext|>Gerrard's Battle Cry | {W} | Enchantment | rare | {2}{W}: Creatures you control get +1/+1 until end of turn. | Gerrard grinned and drew his sword. "This won't be a fair fight," he called to his crew. "They should have brought a second ship!" | nan | nan<|endoftext|> <|endoftext|>Wayward Soul | {2}{U}{U} | Creature — Spirit | common | Flying {U}: Put on top of its owner's library. | "no home no heart no hope" —Stronghold graffito | 3 | 2<|endoftext|> <|endoftext|>Yeva's Forcemage | {2}{G} | Creature — Elf Shaman | common | When enters the battlefield, target creature gets +2/+2 until end of turn. | "Nature can't be stopped. It rips and tears at Ravnica's tallest buildings to claim its place in the sun." | 2 | 2<|endoftext|> <|endoftext|>Vega, the Watcher | {1}{W}{U} | Legendary Creature — Bird Spirit | uncommon | Flying Whenever you cast a spell from anywhere other than your hand, draw a card. | One eye sees the past, one the present, and one the future—and none can be deceived. | 2 | 2<|endoftext|> <|endoftext|>Toxic Iguanar | {R} | Creature — Lizard | common | has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow. | 1 | 1<|endoftext|> <|endoftext|>Thought Erasure | {U}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | "It's truly the highest honor, isn't it? To be remembered? Pity for you." | nan | nan<|endoftext|> <|endoftext|>Blood Glutton | {4}{B} | Creature — Vampire | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "Some savor the hunt. I savor the kill." | 4 | 3<|endoftext|> <|endoftext|>Powerstone Engineer | {1}{W} | Creature — Human Artificer | common | When dies, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | "Well there's your problem—resonance leak lowering output by thirty percent. I can patch that up." | 2 | 1<|endoftext|> <|endoftext|>Gathering Throng | {2}{W} | Creature — Human Citizen | common | When enters the battlefield, you may search your library for any number of cards named , reveal them, put them into your hand, then shuffle. | A plus-one is simply not enough. | 3 | 1<|endoftext|> <|endoftext|>Emperor Mihail II | {1}{U}{U} | Legendary Creature — Merfolk Noble | rare | You may look at the top card of your library any time. You may cast Merfolk spells from the top of your library. Whenever you cast a Merfolk spell, you may pay {1}. If you do, create a 1/1 blue Merfolk creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Growth Spurt | {1}{G} | Instant | common | Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result. | MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment. . . . seeks atog prince | nan | nan<|endoftext|> <|endoftext|>Quicksilver Elemental | {3}{U}{U} | Creature — Elemental | rare | {U}: gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of 's abilities. | nan | 3 | 4<|endoftext|> <|endoftext|>Cemetery Desecrator | {4}{B}{B} | Creature — Zombie | mythic | Menace When enters the battlefield or dies, exile another card from a graveyard. When you do, choose one — • Remove X counters from target permanent, where X is the mana value of the exiled card. • Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. | nan | 4 | 4<|endoftext|> <|endoftext|>Nighthaze | {B} | Sorcery | common | Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card. | "To evade the brood lineages, one must be made dark to all the senses." —Traga, Zulaport runner | nan | nan<|endoftext|> <|endoftext|>Aether Chaser | {1}{R} | Creature — Human Artificer | common | First strike When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. | nan | 2 | 1<|endoftext|> <|endoftext|>Incursion Specialist | {1}{U} | Creature — Human Wizard | uncommon | Whenever you cast your second spell each turn, gets +2/+0 until end of turn and can't be blocked this turn. | "Work for the Dimir again? That depends. Tell me more about this maze." | 1 | 3<|endoftext|> <|endoftext|>Wolf Pack | {6}{G}{G} | Creature — Wolf | rare | You may have assign its combat damage as though it weren't blocked. | nan | 7 | 6<|endoftext|> <|endoftext|>Cryptolith Rite | {1}{G} | Enchantment | rare | Creatures you control have "{T}: Add one mana of any color." | The chant was incomprehensible, but its power was unmistakable. | nan | nan<|endoftext|> <|endoftext|>Elven Warhounds | {3}{G} | Creature — Dog | rare | Whenever becomes blocked by a creature, put that creature on top of its owner's library. | "If a creature is dumb enough to love you for leashing it, why would you want to follow its lead?" —Mirri of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Mirage Mirror | {3} | Artifact | rare | {2}: becomes a copy of target artifact, creature, enchantment, or land until end of turn. | Most mirrors show your reflection. Others show your potential. | nan | nan<|endoftext|> <|endoftext|>Knight Rampager | {4}{R} | Artifact Creature — Knight | rare | Trample Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. attacks that player this combat if able. When dies, it deals 4 damage to target opponent chosen at random. | nan | 6 | 5<|endoftext|> <|endoftext|>Bloodthirsty Aerialist | {1}{B}{B} | Creature — Vampire Rogue | uncommon | Flying Whenever you gain life, put a +1/+1 counter on . | A circus acrobat in life, she kills with such fluid grace that even her victims are awed by her performance. | 2 | 3<|endoftext|> <|endoftext|>Fleshbag Marauder | {2}{B} | Creature — Zombie Warrior | common | When enters the battlefield, each player sacrifices a creature. | nan | 3 | 1<|endoftext|> <|endoftext|>Rune of Protection: Red | {1}{W} | Enchantment | common | {W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Korlessa, Scale Singer | {G}{U} | Legendary Creature — Dragon Bard | uncommon | You may look at the top card of your library any time. You may cast Dragon spells from the top of your library. | nan | 1 | 4<|endoftext|> <|endoftext|>Urza's Bauble | {0} | Artifact | uncommon | {T}, Sacrifice : Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Leopard-Spotted Jiao | {1}{R} | Creature — Beast | common | | This strange beast has the hide of a leopard, the howl of a dog, and the horns of an ox. | 3 | 1<|endoftext|> <|endoftext|>Gnomeball Machine | | Artifact — Contraption | uncommon | Whenever you crank , create two 1/1 colorless Gnome artifact creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Bronzebeak Moa | {2}{G}{W} | Creature — Bird | uncommon | Whenever another creature enters the battlefield under your control, gets +3/+3 until end of turn. | They fight for their home with more loyalty than any conscript. | 2 | 2<|endoftext|> <|endoftext|>Karona's Zealot | {4}{W} | Creature — Human Cleric | uncommon | Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. | nan | 2 | 5<|endoftext|> <|endoftext|>Glorious End | {2}{R} | Instant | mythic | End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Orc Sureshot | {3}{B} | Creature — Orc Archer | uncommon | Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. | "Words have yet to halt an arrow." | 4 | 2<|endoftext|> <|endoftext|>Nissa, Genesis Mage | {5}{G}{G} | Legendary Planeswalker — Nissa | mythic | +2: Untap up to two target creatures and up to two target lands. −3: Target creature gets +5/+5 until end of turn. −10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Taste of Blood | {B} | Sorcery | common | deals 1 damage to target player or planeswalker and you gain 1 life. | "How blessed are some people, whose lives have no fears, no dreads, to whom sleep is a blessing that comes nightly, and brings nothing but sweet dreams." —Bram Stoker, *Dracula* | nan | nan<|endoftext|> <|endoftext|>Obsessive Stitcher | {1}{U}{B} | Creature — Human Wizard | uncommon | {T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice : Return target creature card from your graveyard to the battlefield. | No one is as dedicated to perfection as a stitcher working on their latest masterpiece. | 0 | 3<|endoftext|> <|endoftext|>Strategic Planning | {1}{U} | Sorcery | common | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | Alrund sees the future as a whorl of signs and symbols, omens interwoven in an intricate knotwork only he can decipher. | nan | nan<|endoftext|> <|endoftext|>Hoisted Hireling | {2}{B} | Creature — Zombie | common | has flying as long as it's being held above the battlefield. | Zarv no longer trusted the kitten posters telling him to "hang in there." | 2 | 1<|endoftext|> <|endoftext|>Plagued Rusalka | {B} | Creature — Spirit | uncommon | {B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. | "Look at her, once filled with innocence. Death has a way of wringing away such . . . deficiencies." —Savra | 1 | 1<|endoftext|> <|endoftext|>Merfolk Mistbinder | {G}{U} | Creature — Merfolk Shaman | uncommon | Other Merfolk you control get +1/+1. | "The mist clothes us when we are bare, hides us when we are alone, and unites us when we are together." —Nirit of Pashona's band | 2 | 2<|endoftext|> <|endoftext|>Bloodbond Vampire | {2}{B}{B} | Creature — Vampire Shaman Ally | uncommon | Whenever you gain life, put a +1/+1 counter on . | "Let the vampires join us. In this war, we no longer have the luxury of choosing our comrades." —General Tazri, allied commander | 3 | 3<|endoftext|> <|endoftext|>Run Amok | {1}{R} | Instant | common | Target attacking creature gets +3/+3 and gains trample until end of turn. | Keld faced an apocalypse to fulfill a dire prophecy. Now Keldons have nothing left to believe in except themselves. | nan | nan<|endoftext|> <|endoftext|>Primeval Light | {3}{G} | Sorcery | uncommon | Destroy all enchantments target player controls. | "Look to the old tomes, those bound in hides and written in yarberry ink. They hold the spells that can free us of the clutter of modern magecraft." —Dravash, dowsing shaman | nan | nan<|endoftext|> <|endoftext|>Manor Guardian | {2}{B} | Creature — Demon | uncommon | When dies, each player seeks a nonland card with mana value 2 or less. | nan | 4 | 3<|endoftext|> <|endoftext|>Sarulf, Realm Eater | {1}{B}{G} | Legendary Creature — Wolf | rare | Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on . At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. | nan | 3 | 3<|endoftext|> <|endoftext|>Squelch | {1}{U} | Instant | uncommon | Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. | Oku-Doku had gone through all the motions: the same akki cursewords, the same ingredients with their horrid stink, the same rude gestures. Yet not a person died. | nan | nan<|endoftext|> <|endoftext|>Knight of the Ebon Legion | {B} | Creature — Vampire Knight | rare | {2}{B}: gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on . (Damage causes loss of life.) | nan | 1 | 2<|endoftext|> <|endoftext|>Widespread Thieving | {2}{R} | Enchantment | rare | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Sapphire Charm | {U} | Instant | common | Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) | nan | nan | nan<|endoftext|> <|endoftext|>Invoke the Winds | {1}{U}{U}{U}{U} | Sorcery | rare | Gain control of target artifact or creature. Untap it. | "Are you seriously telling me your heavy combat mech . . . blew away?" —Risona, leader of the Asari Uprisers | nan | nan<|endoftext|> <|endoftext|>Ebony Charm | {B} | Instant | common | Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | nan | nan | nan<|endoftext|> <|endoftext|>Halimar Depths | | Land | common | enters the battlefield tapped. When enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Tibalt's Rager | {1}{R} | Creature — Devil | uncommon | When dies, it deals 1 damage to any target. {1}{R}: gets +2/+0 until end of turn. | "Find out whose that is. I like its energy." —Judith | 1 | 2<|endoftext|> <|endoftext|>Call the Skybreaker | {5}{U/R}{U/R} | Sorcery | rare | Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | It hears and answers every orison across Shadowmoor. | nan | nan<|endoftext|> <|endoftext|>Tragic Poet | {W} | Creature — Human | common | {T}, Sacrifice : Return target enchantment card from your graveyard to your hand. | "I would weep, but my tears have been stolen; I would shout, but my voice has been taken. Thus, I write." | 1 | 1<|endoftext|> <|endoftext|>Turntimber Basilisk | {1}{G}{G} | Creature — Basilisk | uncommon | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land enters the battlefield under your control, you may have target creature block this turn if able. | nan | 2 | 1<|endoftext|> <|endoftext|>Berserker's Frenzy | {2}{R} | Instant | rare | Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1—14 | Choose any number of creatures. They block this turn if able. 15—20 | You choose which creatures block this turn and how those creatures block. | nan | nan | nan<|endoftext|> <|endoftext|>Daybreak Combatants | {2}{R} | Creature — Human Warrior | common | Haste When enters the battlefield, target creature gets +2/+0 until end of turn. | After weeks of unending darkness, a glimpse of dawn was all the people of Stensia needed to rekindle their will to fight. | 2 | 2<|endoftext|> <|endoftext|>Crusader of Odric | {2}{W} | Creature — Human Soldier | uncommon | 's power and toughness are each equal to the number of creatures you control. | "We are Odric's sword. We strike without fear, for his mind has divined how our foe will be slain." | * | *<|endoftext|> <|endoftext|>A-Tome Shredder | {1}{R} | Creature — Wolf | common | Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder. | nan | 2 | 1<|endoftext|> <|endoftext|>Corpsejack Menace | {2}{B}{G} | Creature — Fungus | rare | If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. | Weakness is not in the nature of the Swarm. | 4 | 4<|endoftext|> <|endoftext|>Faithless Salvaging | {1}{R} | Instant | common | Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Mood: A bit regretful but still looking for loot. | nan | nan<|endoftext|> <|endoftext|>Bog Serpent | {5}{B} | Creature — Serpent | common | can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice . | "We thought it was a fallen tree trunk. Then it ate Snod." —Sneed, goblin barkwright | 5 | 5<|endoftext|> <|endoftext|>Mirror Entity | {2}{W} | Creature — Shapeshifter | rare | Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types. | Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over. | 1 | 1<|endoftext|> <|endoftext|>Last-Ditch Effort | {R} | Instant | uncommon | Sacrifice any number of creatures. deals that much damage to any target. | "If you're gonna lose, at least make sure they don't win as much." —Jula, goblin raider | nan | nan<|endoftext|> <|endoftext|>Sungrass Prairie | | Land | rare | {1}, {T}: Add {G}{W}. | On Otaria, peace and harmony are rare. Places that provide both are cherished. | nan | nan<|endoftext|> <|endoftext|>Nykthos Paragon | {4}{W}{W} | Enchantment Creature — Human Soldier | rare | Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. | Though Heliod turned against humanity in his hunger for power, the ideals he once championed still stand strong. | 4 | 6<|endoftext|> <|endoftext|>Dauthi Voidwalker | {B}{B} | Creature — Dauthi Rogue | rare | Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice : Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost. | nan | 3 | 2<|endoftext|> <|endoftext|>Fraying Omnipotence | {3}{B}{B} | Sorcery | rare | Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time. | The Great Mending that healed the Multiverse also unraveled the threads of Nicol Bolas's power. | nan | nan<|endoftext|> <|endoftext|>Loch Korrigan | {3}{B} | Creature — Spirit | common | {U/B}: gets +1/+1 until end of turn. | "Don't look upon still waters without first breaking the surface. The korrigan will catch you with her gaze and drag you to your death." —Kithkin superstition | 1 | 1<|endoftext|> <|endoftext|>Thriving Heath | | Land | common | enters the battlefield tapped. As enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color. | Wildflowers here bloom not with the season but with the ebb and flow of magic. | nan | nan<|endoftext|> <|endoftext|>Expedition Skulker | {1}{B} | Creature — Vampire Rogue | common | has deathtouch as long as you control another Rogue. | Rogues bring an array of useful skills to the work of an adventuring party: stealth, agility, the ability to locate and disarm traps, and a subtle, deadly fighting style. | 2 | 2<|endoftext|> <|endoftext|>Bonesplitter Sliver | {3}{R} | Creature — Sliver | common | All Sliver creatures get +2/+0. | As the time streams grew more and more unstable, Dominaria's creatures struggled to adapt. The intense pressures led to many dead ends but also to lethal new forms that appeared as suddenly as the ashen rains. | 2 | 2<|endoftext|> <|endoftext|>Izzet Chronarch | {3}{U}{R} | Creature — Human Wizard | common | When enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | He ensures not only whether but also when and where the lightning strikes twice. | 2 | 2<|endoftext|> <|endoftext|>Animation Module | {1} | Artifact | rare | Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. | nan | nan | nan<|endoftext|> <|endoftext|>Dwarven Blastminer | {1}{R} | Creature — Dwarf | uncommon | {2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "Life is too short for something like a hunk of rock to get in my way." | 1 | 1<|endoftext|> <|endoftext|>Izzet Chemister | {2}{R} | Creature — Goblin Wizard | rare | Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice : Cast any number of cards exiled with without paying their mana costs. | nan | 1 | 3<|endoftext|> <|endoftext|>Ogre Slumlord | {3}{B}{B} | Creature — Ogre Rogue | rare | Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch. | "His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too." —Branko One-Ear | 3 | 3<|endoftext|> <|endoftext|>Silver Knight | {W}{W} | Creature — Human Knight | uncommon | First strike, protection from red | "Hammer out your doubts as you forge your weapon. To slay a dragon, your resolve must be stronger than your steel." | 2 | 2<|endoftext|> <|endoftext|>Mazzy, Truesword Paladin | {1}{R}{G}{W} | Legendary Creature — Halfling Knight | rare | Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card. | nan | 3 | 4<|endoftext|> <|endoftext|>Wildsize | {2}{G} | Instant | common | Target creature gets +2/+2 and gains trample until end of turn. Draw a card. | Two times the size, four times the smell. | nan | nan<|endoftext|> <|endoftext|>Ghostfire | {2}{R} | Instant | common | is colorless. deals 3 damage to any target. | Only those gifted with the eye of Ugin, the spirit dragon, can see his fiery breath. | nan | nan<|endoftext|> <|endoftext|>Succumb to Temptation | {1}{B}{B} | Instant | common | You draw two cards and you lose 2 life. | "Restraint is for the meek." | nan | nan<|endoftext|> <|endoftext|>Centaur Battlemaster | {3}{G}{G} | Creature — Centaur Warrior | uncommon | Heroic — Whenever you cast a spell that targets , put three +1/+1 counters on . | "A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider—today." —Braulios of Pheres Band | 3 | 3<|endoftext|> <|endoftext|>Calciform Pools | | Land | uncommon | {T}: Add {C}. {1}, {T}: Put a storage counter on . {1}, Remove X storage counters from : Add X mana in any combination of {W} and/or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Cloister Gargoyle | {2}{W} | Artifact Creature — Gargoyle | uncommon | When enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, gets +3/+0 and has flying. | nan | 0 | 4<|endoftext|> <|endoftext|>Shanna, Sisay's Legacy | {G}{W} | Legendary Creature — Human Warrior | uncommon | can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control. | "I am heir to many treasures. None is as precious as knowing how my ancestor lived her life." | 0 | 0<|endoftext|> <|endoftext|>Sage of the Inward Eye | {2}{U}{R}{W} | Creature — Djinn Wizard | rare | Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. | "No one petal claims beauty for the lotus." | 3 | 4<|endoftext|> <|endoftext|>Gouged Zealot | {3}{R} | Creature — Cyclops Berserker | common | Reach Delirium — Whenever attacks, if there are four or more card types among cards in your graveyard, deals 1 damage to each creature defending player controls. | nan | 4 | 3<|endoftext|> <|endoftext|>Bonethorn Valesk | {4}{R} | Creature — Beast | common | Whenever a permanent is turned face up, deals 1 damage to any target. | Barbarians weave its spurs into ceremonial charms to proclaim their hardiness in battle. | 4 | 2<|endoftext|> <|endoftext|>Mage-Ring Network | | Land | uncommon | {T}: Add {C}. {1}, {T}: Put a storage counter on . {T}, Remove any number of storage counters from : Add {C} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Flay Essence | {1}{B}{B} | Sorcery | uncommon | Exile target creature or planeswalker. You gain life equal to the number of counters on it. | "Your argument as to why I should spare you lacked substance. Now, so do you." —Geyadrone Dihada | nan | nan<|endoftext|> <|endoftext|>Whipcorder | {W}{W} | Creature — Human Soldier Rebel | rare | {W}, {T}: Tap target creature. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | His bolas whirl like galaxies, but it's his enemies who see stars. | 2 | 2<|endoftext|> <|endoftext|>Impounding Lot-Bot | {3}{W} | Artifact Creature — Robot | common | When enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until leaves the battlefield. | Not all tickets can be exchanged for prizes. | 3 | 4<|endoftext|> <|endoftext|>Diminish | {U} | Instant | common | Target creature has base power and toughness 1/1 until end of turn. | "'That was a narrow escape!' said Alice, a good deal frightened at the sudden change, but very glad to find herself still in existence." —Lewis Carroll, *Alice's Adventures in Wonderland* | nan | nan<|endoftext|> <|endoftext|>Time Ebb | {2}{U} | Sorcery | common | Put target creature on top of its owner's library. | Like the tide, time both ebbs and flows. | nan | nan<|endoftext|> <|endoftext|>Ogre Battlecaster | {2}{R} | Creature — Ogre Shaman | rare | First strike Whenever attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, gets +X/+0 until end of turn, where X is that spell's mana value. | nan | 3 | 3<|endoftext|> <|endoftext|>Firesong and Sunspeaker | {4}{R}{W} | Legendary Creature — Minotaur Cleric | rare | Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, deals 3 damage to target creature or player. | The peaks of Hurloon never fall silent. | 4 | 6<|endoftext|> <|endoftext|>Nostalgic Dreams | {G}{G} | Sorcery | uncommon | As an additional cost to cast this spell, discard X cards. Return X target cards from your graveyard to your hand. Exile . | Seton dreams of life renewed. | nan | nan<|endoftext|> <|endoftext|>Unified Strike | {W} | Instant | common | Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield. | The tall, reedy grass of the Daru Plains rustles loudly in the winds, a perfect cover for any ambush. | nan | nan<|endoftext|> <|endoftext|>Denizen of the Deep | {6}{U}{U} | Creature — Serpent | rare | When enters the battlefield, return each other creature you control to its owner's hand. | According to merfolk legend, a denizen of the deep swallows the horizon at the end of each day, bringing on the cold blanket of night. | 11 | 11<|endoftext|> <|endoftext|>Arni Brokenbrow | {2}{R} | Legendary Creature — Human Berserker | rare | Haste Boast — {1}: You may change 's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | nan | 3 | 3<|endoftext|> <|endoftext|>Terisian Mindbreaker | {7} | Artifact Creature — Juggernaut | rare | Whenever attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 6 | 4<|endoftext|> <|endoftext|>Kongming, "Sleeping Dragon" | {2}{W}{W} | Legendary Creature — Human Advisor | rare | Other creatures you control get +1/+1. | "Such a lord as this—all virtues' height— Had never been, nor ever was again." | 2 | 2<|endoftext|> <|endoftext|>Tazeem Raptor | {2}{W} | Creature — Bird | common | Flying When enters the battlefield, you may return a land you control to its owner's hand. | "It's good to see the eagles circling the Lighthouse once again." —Tazri | 2 | 2<|endoftext|> <|endoftext|>Damia, Sage of Stone | {4}{B}{G}{U} | Legendary Creature — Gorgon Wizard | mythic | Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference. | Ask your query and be on your way. Just don't look her in the eye. | 4 | 4<|endoftext|> <|endoftext|>Inga Rune-Eyes | {3}{U} | Legendary Creature — Human Wizard | uncommon | When enters the battlefield, scry 3. When dies, draw three cards if three or more creatures died this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Ulamog's Reclaimer | {4}{U} | Creature — Eldrazi Processor | uncommon | Devoid (This card has no color.) When enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. | nan | 2 | 5<|endoftext|> <|endoftext|>Pallid Mycoderm | {3}{W} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>The Circle of Loyalty | {4}{W}{W} | Legendary Artifact | mythic | This spell costs {1} less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Needle Storm | {2}{G} | Sorcery | uncommon | deals 4 damage to each creature with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Nature's Way | {1}{G} | Sorcery | uncommon | Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. | Many elves incorporate the beauty of nature into their inventions. Very few capture its savagery. | nan | nan<|endoftext|> <|endoftext|>Dwarven Song | {R} | Instant | uncommon | One or more target creatures become red until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Maniacal Rage | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and can't block. | Rage is the culmination of an accelerating cycle of anger and violence that feeds itself in battle, spreading like a flame from one warrior to another. | nan | nan<|endoftext|> <|endoftext|>Ollenbock Escort | {W} | Creature — Human Cleric | uncommon | Vigilance Sacrifice : Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. | "Stay in the light. I don't know what lurks in those shadows, and I'd like to keep it that way." | 1 | 1<|endoftext|> <|endoftext|>Sandstone Oracle | {7} | Artifact Creature — Sphinx | uncommon | Flying When enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. | nan | 4 | 4<|endoftext|> <|endoftext|>Umbilicus | {4} | Artifact | rare | At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. | It was the explorers' only tether to reality. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Marauder | {X} | Artifact Creature — Phyrexian Construct | rare | enters the battlefield with X +1/+1 counters on it. can't block. can't attack unless you pay {1} for each +1/+1 counter on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Increasing Savagery | {2}{G}{G} | Sorcery | rare | Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Skyline Cascade | | Land | common | enters the battlefield tapped. When enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Nefashu | {4}{B}{B} | Creature — Zombie Mutant | rare | Whenever attacks, up to five target creatures each get -1/-1 until end of turn. | Where the nefashu pass, blood rolls like a silk carpet. | 5 | 3<|endoftext|> <|endoftext|>Slaughter Games | {2}{B}{R} | Sorcery | rare | This spell can't be countered. Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Abbey Gargoyles | {2}{W}{W}{W} | Creature — Gargoyle | uncommon | Flying, protection from red | "They don't move, do they?" "Only for the wrong sort of people." "Are *we* the wrong sort of people?" | 3 | 4<|endoftext|> <|endoftext|>Grim Initiate | {R} | Creature — Zombie Warrior | common | First strike When dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | Beneath each gleaming mineral shell rots a once-proud warrior of Amonkhet. | 1 | 1<|endoftext|> <|endoftext|>Leyline of Anticipation | {2}{U}{U} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash. | nan | nan | nan<|endoftext|> <|endoftext|>Orzhov Racketeers | {4}{B} | Creature — Human Rogue | uncommon | Whenever deals combat damage to a player, that player discards a card. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) | "Looks like you need protection." | 3 | 2<|endoftext|> <|endoftext|>Draconic Muralists | {3}{G} | Creature — Dragon Bard | uncommon | When dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle. | nan | 4 | 3<|endoftext|> <|endoftext|>Pattern of Rebirth | {3}{G} | Enchantment — Aura | rare | Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Seize the Soul | {2}{B}{B} | Instant | rare | Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Scalpelexis | {4}{U} | Creature — Beast | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process. | nan | 1 | 5<|endoftext|> <|endoftext|>Markov Patrician | {2}{B} | Creature — Vampire | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Vampires of the Markov bloodline pride themselves on their exquisite taste in fashion, art, and "wine of the vein." | 3 | 1<|endoftext|> <|endoftext|>Recruitment Officer | {W} | Creature — Human Soldier | rare | {3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 1<|endoftext|> <|endoftext|>Simic Locket | {3} | Artifact | common | {T}: Add {G} or {U}. {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice : Draw two cards. | "Like our guild itself, this locket can stand for many things. You must discern what it means for you." —Vannifar | nan | nan<|endoftext|> <|endoftext|>Dark-Dweller Oracle | {1}{R} | Creature — Goblin Shaman | rare | {1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.) | Eyes are unnecessary for seeing the future. | 2 | 2<|endoftext|> <|endoftext|>Civic Saber | {1} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0 for each of its colors. Equip {1} | Those without a guild signet often display a different form of protection. | nan | nan<|endoftext|> <|endoftext|>Deepwood Ghoul | {2}{B} | Creature — Zombie | common | Pay 2 life: Regenerate . | They feed on the living to stay undead. | 2 | 1<|endoftext|> <|endoftext|>Ali Baba | {R} | Creature — Human Rogue | uncommon | {R}: Tap target Wall. | "When he reached the entrance of the cavern, he pronounced the words, 'Open, Sesame!'" —*The Arabian Nights*, Junior Classics trans. | 1 | 1<|endoftext|> <|endoftext|>Cabal Surgeon | {2}{B}{B} | Creature — Human Minion | common | {2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand. | "Clerics give up when their patients die. Can I help it if I'm more compassionate?" | 2 | 1<|endoftext|> <|endoftext|>Star Compass | {2} | Artifact | uncommon | enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce. | It doesn't point north. It points home. | nan | nan<|endoftext|> <|endoftext|>Agitator Ant | {2}{R} | Creature — Insect | rare | At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | nan | 2 | 2<|endoftext|> <|endoftext|>Mesmeric Orb | {2} | Artifact | rare | Whenever a permanent becomes untapped, that permanent's controller mills a card. | A step in one direction is two steps away from another. | nan | nan<|endoftext|> <|endoftext|>Dune Mover | {2} | Artifact Creature — Phyrexian Golem | common | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. | The shifting, unpredictable sands were deemed a disobedient affront to the Flesh Singularity. | 2 | 1<|endoftext|> <|endoftext|>Aethermage's Touch | {2}{W}{U} | Instant | rare | Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Lathiel, the Bounteous Dawn | {2}{G}{W} | Legendary Creature — Unicorn | rare | Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures. | Weeping, the hunter cast aside her bow, struck by the majesty of the creature before her. | 2 | 2<|endoftext|> <|endoftext|>Endangered Armodon | {2}{G}{G} | Creature — Elephant | common | When you control a creature with toughness 2 or less, sacrifice . | These are its last days. Its doom to be remembered only until the hunters hunger again. | 4 | 5<|endoftext|> <|endoftext|>Tree of Perdition | {3}{B} | Creature — Plant | mythic | Defender {T}: Exchange target opponent's life total with 's toughness. | There will be no absolution. | 0 | 13<|endoftext|> <|endoftext|>Improvised Weaponry | {2}{R} | Sorcery | common | deals 2 damage to any target. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Anything can be a weapon if you swing it hard enough. | nan | nan<|endoftext|> <|endoftext|>Auto-Key | | Artifact — Contraption | common | Whenever you crank , until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: You gain 3 life." | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Oriflamme | {1}{R} | Enchantment | uncommon | Attacking creatures you control get +1/+0. | nan | nan | nan<|endoftext|> <|endoftext|>Looming Hoverguard | {4}{U}{U} | Creature — Drone | uncommon | Flying When enters the battlefield, put target artifact on top of its owner's library. | Although mute, hoverguards get their message across loud and clear. | 3 | 3<|endoftext|> <|endoftext|>Haunting Echoes | {3}{B}{B} | Sorcery | rare | Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodhaze Wolverine | {1}{R} | Creature — Wolverine | common | Whenever you draw your second card each turn, gets +1/+1 and gains first strike until end of turn. | "Build a moat. If we're lucky, it can't swim." —Syr Branigan, knight of Ardenvale | 2 | 1<|endoftext|> <|endoftext|>Faerie Conclave | | Land | uncommon | enters the battlefield tapped. {T}: Add {U}. {1}{U}: becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Venerated Rotpriest | {G} | Creature — Phyrexian Druid | rare | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter. | nan | 1 | 2<|endoftext|> <|endoftext|>Spara's Adjudicators | {2}{G}{W}{U} | Creature — Cat Citizen | common | When enters the battlefield, target creature an opponent controls can't attack or block until your next turn. {2}, Exile from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until is cast from exile. You may cast for as long as it remains exiled. | nan | 4 | 4<|endoftext|> <|endoftext|>Turntimber Sower | {2}{G} | Creature — Elf Druid | rare | Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand. | "Zendikar's wounds can be healed." | 3 | 3<|endoftext|> <|endoftext|>Aegis Angel | {4}{W}{W} | Creature — Angel | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) When enters the battlefield, another target permanent gains indestructible for as long as you control . (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) | nan | 5 | 5<|endoftext|> <|endoftext|>Woodland Wanderer | {3}{G} | Creature — Elemental | rare | Vigilance, trample Converge — enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | "The elements understand better than anyone that actions speak louder than words." —Gideon Jura | 2 | 2<|endoftext|> <|endoftext|>Unlawful Entry | {1}{U} | Instant | common | Target creature gets +1/+0 and gains flying until end of turn. Whenever you put an art sticker on a creature, you may return from your graveyard to your hand. | "Glaxxar, Security Bot 254 has wandered off. After lunch, throw on a spacesuit and go find it." —Truss, chief engineer. | nan | nan<|endoftext|> <|endoftext|>Surreal Memoir | {3}{R} | Sorcery | uncommon | Return an instant card at random from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Vexing Shusher | {R/G}{R/G} | Creature — Goblin Shaman | rare | This spell can't be countered. {R/G}: Target spell can't be countered. | The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh." | 2 | 2<|endoftext|> <|endoftext|>Ardoz, Cobbler of War | {1}{R} | Legendary Creature — Goblin Shaman | rare | Haste Whenever or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn. {3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery. | nan | 1 | 1<|endoftext|> <|endoftext|>Lord Magnus | {3}{G}{W}{W} | Legendary Creature — Human Druid | uncommon | First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. | nan | 4 | 3<|endoftext|> <|endoftext|>Thrash of Raptors | {3}{R} | Creature — Dinosaur | common | As long as you control another Dinosaur, gets +2/+0 and has trample. | They glide through the undergrowth, drawn to sounds of disturbance. They attack in unison and all share in the kill. And then they move on. | 3 | 3<|endoftext|> <|endoftext|>Mogis, God of Slaughter | {2}{B}{R} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature. | nan | 7 | 5<|endoftext|> <|endoftext|>Blight | {B}{B} | Enchantment — Aura | uncommon | Enchant land When enchanted land becomes tapped, destroy it. | nan | nan | nan<|endoftext|> <|endoftext|>Secrets of the Golden City | {1}{U}{U} | Sorcery | common | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead. | Stolen knowledge can never be stolen back. | nan | nan<|endoftext|> <|endoftext|>Decisive Denial | {G}{U} | Instant | uncommon | Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}. | "I've heard enough." | nan | nan<|endoftext|> <|endoftext|>Remedy | {1}{W} | Instant | common | Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. | "These things will protect you while I'm gone, remind you of my love for you." —"Love Song of Night and Day" | nan | nan<|endoftext|> <|endoftext|>Spectral Guardian | {2}{W}{W} | Creature — Spirit | rare | As long as is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.) | "A treasure to guard other treasures is worth the highest price." —Mtai, Civic Guildmage | 2 | 3<|endoftext|> <|endoftext|>Thoughts of Ruin | {2}{R}{R} | Sorcery | rare | Each player sacrifices a land for each card in your hand. | "In our war with the kami, we annihilate what is our own. Do they too suffer ruination in their hidden world?" —Diary of Azusa | nan | nan<|endoftext|> <|endoftext|>Necrogen Rotpriest | {2}{B}{G} | Creature — Phyrexian Zombie Cleric | uncommon | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. {1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn. | nan | 1 | 5<|endoftext|> <|endoftext|>Racers' Ring | | Land | common | enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice : Draw a card. | Purchasing chrome racehorses with cash is a common means of dispersing mysterious income. | nan | nan<|endoftext|> <|endoftext|>Ajani Goldmane | {2}{W}{W} | Legendary Planeswalker — Ajani | rare | +1: You gain 2 life. −1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. −6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total." | nan | nan | nan<|endoftext|> <|endoftext|>Scorchmark | {1}{R} | Instant | common | deals 2 damage to target creature. If that creature would die this turn, exile it instead. | "Have you seen your face? Trust me, this will be an improvement." | nan | nan<|endoftext|> <|endoftext|>Benevolent Offering | {3}{W} | Instant | rare | Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control. | nan | nan | nan<|endoftext|> <|endoftext|>Perimeter Sergeant | {2}{W} | Creature — Human Soldier | common | Whenever attacks, other Humans you control get +1/+0 until end of turn. | "Get in there, soldier! I want a pelt on my wall before lunch!" | 3 | 2<|endoftext|> <|endoftext|>Raphael, Fiendish Savior | {3}{B}{R} | Legendary Creature — Devil Noble | rare | Flying Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | nan | 4 | 4<|endoftext|> <|endoftext|>Eternal Warrior | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature has vigilance. | Warriors of the Tsunami-nito School spend years in training to master the way of effortless effort. | nan | nan<|endoftext|> <|endoftext|>Gift of Orzhova | {1}{W/B}{W/B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink. | "Remember by whose gift you ascend." —Milana, Orzhov prelate | nan | nan<|endoftext|> <|endoftext|>Soul of the Rapids | {3}{U}{U} | Creature — Elemental | common | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) | With Kumena in control of the Immortal Sun, the rapids rose from their riverbeds and the waterfalls took flight. | 3 | 2<|endoftext|> <|endoftext|>Brine Hag | {2}{U}{U} | Creature — Hag | uncommon | When dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.) | nan | 2 | 2<|endoftext|> <|endoftext|>Benevolent Unicorn | {1}{W} | Creature — Unicorn | common | If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead. | The best use for a unicorn's horn is to adorn a unicorn. —Femeref adage | 1 | 2<|endoftext|> <|endoftext|>Warrior's Stand | {1}{W} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Khod, Etlan Shiis Envoy | {2}{U} | Legendary Creature — Homarid Warrior | rare | All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. | nan | 2 | 3<|endoftext|> <|endoftext|>Dying Wail | {1}{B} | Enchantment — Aura | common | Enchant creature When enchanted creature dies, target player discards two cards. | This is a world of spiteful wasps that sting and kill even as they die. | nan | nan<|endoftext|> <|endoftext|>Skillful Lunge | {1}{W} | Instant | common | Target creature gets +2/+0 and gains first strike until end of turn. | "Valor is a currency of the living that serves us well." —Cosper Lowe of the Silbern Guard | nan | nan<|endoftext|> <|endoftext|>Akiri, Fearless Voyager | {1}{R}{W} | Legendary Creature — Kor Warrior | rare | Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn. | "No angel bars our ascent. Emeria waits above!" | 3 | 3<|endoftext|> <|endoftext|>Gleemax | {1000000} | Legendary Artifact | rare | You choose all targets for all spells and abilities. | Help us . . . R&D under mental domination of alien brain in jar . . . only chance . . . Gleemax's blatant disregard for flavor text . . . send help! | nan | nan<|endoftext|> <|endoftext|>Cyberdrive Awakener | {5}{U} | Artifact Creature — Construct | rare | Flying Other artifact creatures you control have flying. When enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. | nan | 4 | 4<|endoftext|> <|endoftext|>Keeper of the Sacred Word | {2}{G} | Creature — Human Druid | common | As enters the battlefield, choose a word. Whenever an opponent says the chosen word, gets +3/+3 until end of turn. | This is not a subliminal message. | 2 | 3<|endoftext|> <|endoftext|>Scroll of Avacyn | {1} | Artifact | common | {1}, Sacrifice : Draw a card. If you control an Angel, you gain 5 life. | Words to bless the eye that reads them, telling of a future beyond the reach of fear. | nan | nan<|endoftext|> <|endoftext|>Aysen Abbey | | Land | uncommon | {T}: Add {C}. {1}, {T}: Add {W}. {2}, {T}: Add {G} or {U}. | Serra's gift to her people: a symbol of faith and hope. | nan | nan<|endoftext|> <|endoftext|>Prahv, Spires of Order | | Land | uncommon | {T}: Add {C}. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. | Prahv, where much work is done to make sure nothing is accomplished. | nan | nan<|endoftext|> <|endoftext|>Combat Medic | {2}{W} | Creature — Human Cleric Soldier | common | {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. | "We'd no sooner knock 'em back on their heels than that accursed sawbones would show up and patch 'em back together again." —Ivra Jursdotter | 0 | 2<|endoftext|> <|endoftext|>Call to the Grave | {4}{B} | Enchantment | rare | At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>A-Eyes of the Beholder | {3}{B}{B} | Instant | common | Target creature gets -11/-11 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Increasing Vengeance | {R}{R} | Instant | rare | Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Windreader Sphinx | {5}{U}{U} | Creature — Sphinx | rare | Flying Whenever a creature with flying attacks, you may draw a card. | "Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings." | 3 | 7<|endoftext|> <|endoftext|>Wirewood Symbiote | {G} | Creature — Insect | uncommon | Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. | It drinks fatigue. | 1 | 1<|endoftext|> <|endoftext|>Dark Offering | {4}{B}{B} | Sorcery | uncommon | Destroy target nonblack creature. You gain 3 life. | "Our greatest hope has become our enemy's greatest triumph." —Court counselor | nan | nan<|endoftext|> <|endoftext|>Endless Atlas | {2} | Artifact | rare | {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name. | Guarded by cartographers, disdained by warlords, coveted by adventurers. | nan | nan<|endoftext|> <|endoftext|>Voda Sea Scavenger | {2}{U} | Creature — Merfolk Rogue | common | Domain — When enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order. | nan | 3 | 2<|endoftext|> <|endoftext|>Herald of Kozilek | {1}{U}{R} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) Colorless spells you cast cost {1} less to cast. | "Some Eldrazi, their purpose is obvious: suck the life out of the land, birth new Eldrazi. Others aren't so obvious, and those are the ones that make me really nervous." —Chadir the Navigator | 2 | 4<|endoftext|> <|endoftext|>Seller of Songbirds | {2}{W} | Creature — Human | common | When enters the battlefield, create a 1/1 white Bird creature token with flying. | "Lady Wren is the one merchant in Keyhole Downs who isn't running a scam." —Mirela, Azorius hussar | 1 | 2<|endoftext|> <|endoftext|>Sarkhan, Wanderer to Shiv | {3}{R} | Legendary Planeswalker — Sarkhan | mythic | +1: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value." +1: Conjure a Shivan Dragon card into your hand. −2: deals 3 damage to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Backup Agent | {1}{W} | Creature — Human Citizen | common | When enters the battlefield, put a +1/+1 counter on target creature. | "My sources say the Beamtown Bullies were spotted in the Mezzio. Keep your eyes sharp and stay close to me." | 1 | 1<|endoftext|> <|endoftext|>Bog Raiders | {2}{B} | Creature — Zombie | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Zombies are the perfect marshland fighters—they don't need to breathe and they don't care what they step in. | 2 | 2<|endoftext|> <|endoftext|>Fist of Suns | {3} | Artifact | rare | You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | "It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me." —Memnarch | nan | nan<|endoftext|> <|endoftext|>Markov Dreadknight | {3}{B}{B} | Creature — Vampire Knight | rare | Flying {2}{B}, Discard a card: Put two +1/+1 counters on . | The destruction of Markov Manor made the surviving members of the bloodline more dangerous. | 3 | 3<|endoftext|> <|endoftext|>Vicious Conquistador | {B} | Creature — Vampire Soldier | uncommon | Whenever attacks, each opponent loses 1 life. | "He is ambitious. Tireless. And utterly ruthless. Ideal for the frontier." —Viceroy Elia Sotonores, report to the queen | 1 | 2<|endoftext|> <|endoftext|>Nylea's Huntmaster | {3}{G} | Creature — Centaur Shaman | common | When enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | Nature is stillness and savagery in equal measure. | 4 | 3<|endoftext|> <|endoftext|>Caustic Hound | {5}{B} | Creature — Phyrexian Dog | common | When dies, each player loses 4 life. | At first, the Mirrans aimed for its exposed gut. The survivors quickly learned to do otherwise. | 4 | 4<|endoftext|> <|endoftext|>Zhang Fei, Fierce Warrior | {4}{W}{W} | Legendary Creature — Human Soldier Warrior | rare | Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) | Zhang Fei's uncharacteristic alliance with a defeated Riverlands general, Yan Yan, allowed Shu forces to advance through forty-five Riverlands strongpoints with no casualties. | 4 | 4<|endoftext|> <|endoftext|>Cragganwick Cremator | {2}{R}{R} | Creature — Giant Shaman | rare | When enters the battlefield, discard a card at random. If you discard a creature card this way, deals damage equal to that card's power to target player or planeswalker. | Each night that his bowl fills, a village mourns. | 5 | 4<|endoftext|> <|endoftext|>Stroke of Genius | {X}{2}{U} | Instant | rare | Target player draws X cards. | "Every thought is a star illuminating the darkness. Inspiration comes from finding the constellations that link them." | nan | nan<|endoftext|> <|endoftext|>Scroll of the Masters | {2} | Artifact | rare | Whenever you cast a noncreature spell, put a lore counter on . {3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Mistblade Shinobi | {2}{U} | Creature — Human Ninja | common | Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, you may return target creature that player controls to its owner's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Recommission | {1}{W} | Sorcery | common | Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. | "Put your backs into it! If we don't lay claim to it, the Fallaji will!" | nan | nan<|endoftext|> <|endoftext|>Moonfolk Puzzlemaker | {2}{U} | Artifact Creature — Moonfolk Wizard | common | Flying Whenever becomes tapped, scry 1. | "Research is hardly the dry, serious pastime outsiders make it out to be." | 1 | 4<|endoftext|> <|endoftext|>Mardu Strike Leader | {2}{B} | Creature — Human Warrior | rare | Whenever attacks, create a 2/1 black Warrior creature token. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 3 | 2<|endoftext|> <|endoftext|>Ishkanah, Grafwidow | {4}{G} | Legendary Creature — Spider | mythic | Reach Delirium — When enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control. | nan | 3 | 5<|endoftext|> <|endoftext|>Glen Elendra Pranksters | {3}{U} | Creature — Faerie Wizard | uncommon | Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. | Victims spirited through a faerie ring find themselves stranded miles away. | 1 | 3<|endoftext|> <|endoftext|>Corpse Lunge | {2}{B} | Instant | common | As an additional cost to cast this spell, exile a creature card from your graveyard. deals damage equal to the exiled card's power to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Scatter to the Winds | {1}{U}{U} | Instant | rare | Counter target spell. Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Compelled Duel | {1}{G} | Sorcery | common | Target creature gets +3/+3 until end of turn and must be blocked this turn if able. | "You might be four times my size, but I will not be ignored!" | nan | nan<|endoftext|> <|endoftext|>Revival Experiment | {4}{B}{G} | Sorcery | rare | For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>True-Name Nemesis | {1}{U}{U} | Creature — Merfolk Rogue | rare | As enters the battlefield, choose a player. has protection from the chosen player. | nan | 3 | 1<|endoftext|> <|endoftext|>Aarakocra Sneak | {3}{U} | Creature — Bird Rogue | common | Flying When enters the battlefield, you take the initiative. | "Shhh! I think I hear goblins. And I definitely smell them." | 1 | 4<|endoftext|> <|endoftext|>Voldaren Duelist | {3}{R} | Creature — Vampire Warrior | common | Haste When enters the battlefield, target creature can't block this turn. | "I have yet to find my equal." | 3 | 2<|endoftext|> <|endoftext|>Scorching Lava | {1}{R} | Instant | common | Kicker {R} (You may pay an additional {R} as you cast this spell.) deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Enchanted | | Card | rare | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>One With the Wind | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has flying. | "River and sea, jungle and sky. Water flows freely between the two halves of the world. We are creatures of the water." —Shaper Tuvasa | nan | nan<|endoftext|> <|endoftext|>Goblin Spy | {R} | Creature — Goblin Rogue | uncommon | Play with the top card of your library revealed. | "Isn't he on our side?" "Yep." "Why's he spyin' on us?" "Don't ask." | 1 | 1<|endoftext|> <|endoftext|>Towering Baloth | {6}{G}{G} | Creature — Beast | uncommon | Morph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The Mirari twisted all that lived in the Krosan Forest into gross mockeries of their former selves. | 7 | 6<|endoftext|> <|endoftext|>Lukka, Coppercoat Outcast | {3}{R}{R} | Legendary Planeswalker — Lukka | mythic | +1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." −2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. −7: Each creature you control deals damage equal to its power to each opponent. | nan | nan | nan<|endoftext|> <|endoftext|>Armory Guard | {3}{W} | Creature — Giant Soldier | common | has vigilance as long as you control a Gate. | The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in." | 2 | 5<|endoftext|> <|endoftext|>Sir Shandlar of Eberyn | {4}{G}{W} | Legendary Creature — Human Knight | common | | "Remember Sir Shandlar! Remember and stand firm!" —rallying cry of the Eberyn militia | 4 | 7<|endoftext|> <|endoftext|>Clinging Darkness | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -4/-1. | There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see. | nan | nan<|endoftext|> <|endoftext|>Azorius Guildmage | {W/U}{W/U} | Creature — Vedalken Wizard | uncommon | {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) | nan | 2 | 2<|endoftext|> <|endoftext|>Mystic Gate | | Land | mythic | {T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>Brothers Yamazaki | {2}{R} | Legendary Creature — Human Samurai | uncommon | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named on the battlefield, the "legend rule" doesn't apply to them. Each other creature named gets +2/+2 and has haste. | nan | 2 | 1<|endoftext|> <|endoftext|>Urabrask's Forge | {2}{R} | Artifact | rare | At the beginning of combat on your turn, put an oil counter on , then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on . Sacrifice that token at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Wayward Guide-Beast | {R} | Creature — Beast | rare | Trample, haste Whenever deals combat damage to a player, return a land you control to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Isochron Scepter | {2} | Artifact | rare | Imprint — When enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Storage Matrix | {3} | Artifact | rare | As long as is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step. | nan | nan | nan<|endoftext|> <|endoftext|>Ashnod's Transmogrant | {1} | Artifact | uncommon | {T}, Sacrifice : Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. | Ashnod found few willing to trade their humanity for the power she offered them. | nan | nan<|endoftext|> <|endoftext|>Dreadbore | {B}{R} | Sorcery | rare | Destroy target creature or planeswalker. | In Rakdos-controlled neighborhoods, everyone is part of the show. | nan | nan<|endoftext|> <|endoftext|>Shimmering Barrier | {1}{W} | Creature — Wall | uncommon | Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 1 | 3<|endoftext|> <|endoftext|>Wandering Mind | {1}{U}{R} | Creature — Horror | uncommon | Flying When enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 1<|endoftext|> <|endoftext|>Sorin, Vengeful Bloodlord | {2}{W}{B} | Legendary Planeswalker — Sorin | rare | As long as it's your turn, creatures and planeswalkers you control have lifelink. +2: deals 1 damage to target player or planeswalker. −X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Sky Spirit | {1}{W}{U} | Creature — Spirit | uncommon | Flying, first strike | "Like a strain of music: easy to remember but impossible to catch." —Mirri of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Jaheira, Ruthless Harper | {1}{B}{G} | Legendary Creature — Human Elf Druid | uncommon | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Each opponent loses 3 life. | nan | 3 | 4<|endoftext|> <|endoftext|>Fanatical Fever | {2}{G}{G} | Instant | uncommon | Target creature gets +3/+0 and gains trample until end of turn. | "Let go your fury, and hone your anger. Become the fist of Freyalise!" —Kolbjörn, Elder Druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Flourishing Hunter | {4}{G}{G} | Creature — Wolf Spirit | common | When enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. | "I would welcome her into my pack with honor." —Arlinn Kord | 6 | 6<|endoftext|> <|endoftext|>Nettling Imp | {2}{B} | Creature — Imp | uncommon | {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Mitotic Manipulation | {1}{U}{U} | Sorcery | rare | Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. | "They can't even comprehend nature. How could they improve it?" —Venser | nan | nan<|endoftext|> <|endoftext|>Phalanx Vanguard | {1}{W} | Creature — Human Soldier | common | Vigilance Whenever an artifact enters the battlefield under your control, gets +1/+0 until end of turn. | The cool, sleek automatons beside her mirrored her own iron resolve. | 2 | 2<|endoftext|> <|endoftext|>Mirror Mirror | {7} | Artifact | rare | enters the battlefield tapped. {7}, {T}, Sacrifice : Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards. | nan | nan | nan<|endoftext|> <|endoftext|>Giant Caterpillar | {3}{G} | Creature — Insect | common | {G}, Sacrifice : Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step. | nan | 3 | 3<|endoftext|> <|endoftext|>Sphinx of Clear Skies | {3}{U}{U} | Creature — Sphinx | mythic | Flying, ward {2} Domain — Whenever deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.) | nan | 5 | 5<|endoftext|> <|endoftext|>Shefet Dunes | | Land — Desert | uncommon | {T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Ornery Dilophosaur | {3}{G} | Creature — Dinosaur | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever attacks, if you control a creature with power 4 or greater, gets +2/+2 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Scute Swarm | {2}{G} | Creature — Insect | rare | Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of instead. | "Survival rule 782: There are *always* more scute bugs." —Zurdi, goblin shortcutter | 1 | 1<|endoftext|> <|endoftext|>Haunting Voyage | {4}{B}{B} | Sorcery | mythic | Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Warren Pilferers | {4}{B} | Creature — Goblin Rogue | common | When enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, gains haste until end of turn. | "What do they need all this stuff for? They're dead. We're alive. Simple enough." | 3 | 3<|endoftext|> <|endoftext|>Goblin Turncoat | {1}{B} | Creature — Goblin Mercenary | common | Sacrifice a Goblin: Regenerate . | "Goblins won't betray their own kind for any price. They'll do it for a very specific price." —Phage the Untouchable | 2 | 1<|endoftext|> <|endoftext|>Sudden Reclamation | {3}{G} | Instant | uncommon | Mill four cards, then return a creature card and a land card from your graveyard to your hand. | "There is no secret buried so deep that we will never find it." —Kurtar, Sultai necromancer | nan | nan<|endoftext|> <|endoftext|>Masked Vandal | {1}{G} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) When enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. | nan | 1 | 3<|endoftext|> <|endoftext|>Costly Plunder | {1}{B} | Instant | common | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. | No lock of iron is a match for Vraska's will of stone. | nan | nan<|endoftext|> <|endoftext|>Builder's Blessing | {3}{W} | Enchantment | uncommon | Untapped creatures you control get +0/+2. | "Mix the mortar with holy wards, or blood will run in the streets." —Vadvar, Thraben stonewright | nan | nan<|endoftext|> <|endoftext|>Ingenious Smith | {1}{W} | Creature — Human Artificer | uncommon | When enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on . This ability triggers only once each turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Cogwork Tracker | {4} | Artifact Creature — Dog Construct | uncommon | Reveal as you draft it and note the player who passed it to you. attacks each combat if able. attacks a player you noted for cards named each combat if able. | nan | 4 | 4<|endoftext|> <|endoftext|>Ivy Lane Denizen | {3}{G} | Creature — Elf Warrior | common | Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | "Skyknight gear? Well, I have drake-skin gauntlets, supple and fireproof. Or a ceratok chestplate that'll stop a crossbow bolt." | 2 | 3<|endoftext|> <|endoftext|>Jeskai Runemark | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has flying as long as you control a red or white permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Selective Snare | {X}{U} | Sorcery | uncommon | Return X target creatures of the creature type of your choice to their owner's hand. | "How thoughtful of the Legion to train its soldiers to fit our spell's specifications." —Nefara, Dimir agent | nan | nan<|endoftext|> <|endoftext|>Elven Riders | {3}{G}{G} | Creature — Elf | uncommon | can't be blocked except by Walls and/or creatures with flying. | "Sometimes it is better to be swift of foot than strong of swordarm." —Elven proverb | 3 | 3<|endoftext|> <|endoftext|>Dreamwinder | {3}{U} | Creature — Serpent | common | can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Ethersworn Canonist | {1}{W} | Artifact Creature — Human Cleric | rare | Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. | "The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed." | 2 | 2<|endoftext|> <|endoftext|>Monstrous Onslaught | {3}{G}{G} | Sorcery | uncommon | deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell. | "Regards from Peema." —Rishkar | nan | nan<|endoftext|> <|endoftext|>Dragon Blood | {3} | Artifact | uncommon | {3}, {T}: Put a +1/+1 counter on target creature. | A single drop turns skin to scale and fist to claw. | nan | nan<|endoftext|> <|endoftext|>Flood | {U} | Enchantment | common | {U}{U}: Tap target creature without flying. | "A dash of cool water does wonders to clear a cluttered battlefield." —Vibekke Ragnild, *Witches and War* | nan | nan<|endoftext|> <|endoftext|>Headwater Sentries | {3}{U} | Creature — Merfolk Warrior | common | | "The elders say that if the intruders discovered the secret of the golden city, it would mean an end to our people." | 2 | 5<|endoftext|> <|endoftext|>Grasslands | | Land | uncommon | enters the battlefield tapped. {T}, Sacrifice : Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Abduction | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Fire Drake | {1}{R}{R} | Creature — Drake | common | Flying {R}: gets +1/+0 until end of turn. Activate only once each turn. | Brimstone marks this drake's territory. Unfortunately for travelers, all of the Burning Isles smell likewise. | 1 | 2<|endoftext|> <|endoftext|>Stormwild Capridor | {2}{W} | Creature — Bird Goat | uncommon | Flying If noncombat damage would be dealt to , prevent that damage. Put a +1/+1 counter on for each 1 damage prevented this way. | After a disastrous day of battle, Lavabrink's lightning mages were recalled. | 1 | 3<|endoftext|> <|endoftext|>Ahn-Crop Crasher | {2}{R} | Creature — Minotaur Warrior | uncommon | Haste You may exert as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.) | "Hesitation breeds dissension. To be worthy of the next life, you must never look back." —Anep, vizier of Hazoret | 3 | 2<|endoftext|> <|endoftext|>Kazarov, Sengir Pureblood | {5}{B}{B} | Legendary Creature — Vampire | rare | Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on . {3}{R}: Kazarov deals 2 damage to target creature. | nan | 4 | 4<|endoftext|> <|endoftext|>River Hoopoe | {G}{U} | Creature — Bird | uncommon | Flying {3}{G}{U}: You gain 2 life and draw a card. | "It's a cruel thing to give such a sad song to such a colorful creature." —Sana, former Ahn-crop initiate | 1 | 3<|endoftext|> <|endoftext|>Salvage Titan | {4}{B}{B} | Artifact Creature — Golem | rare | You may sacrifice three artifacts rather than pay this spell's mana cost. Exile three artifact cards from your graveyard: Return from your graveyard to your hand. | nan | 6 | 4<|endoftext|> <|endoftext|>Geth, Lord of the Vault | {4}{B}{B} | Legendary Creature — Phyrexian Zombie | mythic | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards. | nan | 5 | 5<|endoftext|> <|endoftext|>Marsh Flats | | Land | rare | {T}, Pay 1 life, Sacrifice : Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Gruul Beastmaster | {3}{G} | Creature — Human Shaman | uncommon | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever attacks, another target creature you control gets +X/+0 until end of turn, where X is 's power. | nan | 2 | 2<|endoftext|> <|endoftext|>Throne Warden | {1}{W} | Creature — Human Soldier | common | At the beginning of your end step, if you're the monarch, put a +1/+1 counter on . | "Rulers come and go, but my allegiance belongs to the throne." | 2 | 2<|endoftext|> <|endoftext|>Tilonalli's Summoner | {1}{R} | Creature — Human Shaman | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. | nan | 1 | 1<|endoftext|> <|endoftext|>Paliano Vanguard | {1}{W} | Creature — Human Soldier | rare | Draft face up. As you draft a creature card, you may reveal it, note its creature types, then turn face down. Other creatures you control of a type you noted for cards named get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Wielding the Green Dragon | {1}{G} | Sorcery | common | Target creature gets +4/+4 until end of turn. | Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds. | nan | nan<|endoftext|> <|endoftext|>Gaea's Revenge | {5}{G}{G} | Creature — Elemental | rare | This spell can't be countered. Haste can't be the target of nongreen spells or abilities from nongreen sources. | nan | 8 | 5<|endoftext|> <|endoftext|>Wound Reflection | {5}{B} | Enchantment | rare | At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) | The greater the suffering, the sweeter the taste. | nan | nan<|endoftext|> <|endoftext|>Mnemonic Sliver | {2}{U} | Creature — Sliver | uncommon | All Slivers have "{2}, Sacrifice this permanent: Draw a card." | "A jigsaw puzzle that lives, breeds, and thinks." —Hanna, *Weatherlight* navigator | 2 | 2<|endoftext|> <|endoftext|>Frostboil Snarl | | Land | rare | As enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, enters the battlefield tapped. {T}: Add {U} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Mary O'Kill | {5}{B/R} | Legendary Creature — Human Villain | rare | {1}{B/R}: Switch a Killbot or in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) | nan | 5 | 5<|endoftext|> <|endoftext|>Siona, Captain of the Pyleas | {1}{G}{W} | Legendary Creature — Human Soldier | uncommon | When enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Enrage | {X}{R} | Instant | uncommon | Target creature gets +X/+0 until end of turn. | "You wouldn't like me when I'm angry." | nan | nan<|endoftext|> <|endoftext|>Crystal Shard | {3} | Artifact | uncommon | {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. | The vedalken know it is not of this world, so they know that this world is not the only one. | nan | nan<|endoftext|> <|endoftext|>Juxtapose | {3}{U} | Sorcery | rare | You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them. | nan | nan | nan<|endoftext|> <|endoftext|>Renata, Called to the Hunt | {2}{G}{G} | Legendary Enchantment Creature — Demigod | uncommon | Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters the battlefield with an additional +1/+1 counter on it. | nan | * | 3<|endoftext|> <|endoftext|>Mercurial Pretender | {4}{U} | Creature — Shapeshifter | rare | You may have enter the battlefield as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand." | The king went off to find himself. Imagine his terror when he succeeded. | 0 | 0<|endoftext|> <|endoftext|>Cosmos Elixir | {4} | Artifact | rare | At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Maul Splicer | {6}{G} | Creature — Phyrexian Human Artificer | common | When enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens. Golem creatures you control have trample. | nan | 1 | 1<|endoftext|> <|endoftext|>Unbender Tine | {2}{W}{U} | Artifact | uncommon | {T}: Untap another target permanent. | Creations made in madness may contain great power. The path to that power is as labyrinthine as the creator's mind. | nan | nan<|endoftext|> <|endoftext|>Syphon Soul | {2}{B} | Sorcery | common | deals 2 damage to each other player. You gain life equal to the damage dealt this way. | nan | nan | nan<|endoftext|> <|endoftext|>Borrowed Grace | {2}{W} | Instant | common | Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Miraculous Recovery | {4}{W} | Instant | uncommon | Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. | "I am the rock of the polis. Death only strengthens me." | nan | nan<|endoftext|> <|endoftext|>Battlegrowth | {G} | Instant | common | Put a +1/+1 counter on target creature. | "I would gladly die for the forest, but I'm much better at killing for it." | nan | nan<|endoftext|> <|endoftext|>Duneblast | {4}{W}{B}{G} | Sorcery | rare | Choose up to one creature. Destroy the rest. | The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone. | nan | nan<|endoftext|> <|endoftext|>Iymrith, Desert Doom | {3}{U}{U} | Legendary Creature — Dragon | mythic | Flying has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. | nan | 5 | 5<|endoftext|> <|endoftext|>Grizzled Leotau | {G}{W} | Creature — Cat | common | | "There is no glory in a death of age, as even the leotau know. As winter steals into their coats, they seek the deadliest lands, that they may die as they lived." —Aarsil the Blessed | 1 | 5<|endoftext|> <|endoftext|>Squee's Revenge | {1}{U}{R} | Sorcery | uncommon | Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip. | nan | nan | nan<|endoftext|> <|endoftext|>Flavor Judge | {1}{W} | Creature — Bird Advisor | rare | {T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice and counter that spell or ability. | "...and now they're trying to make a brick wall on my property fight a dinosaur to the death." | 2 | 2<|endoftext|> <|endoftext|>Vodalian Mage | {2}{U} | Creature — Merfolk Wizard | common | {U}, {T}: Counter target spell unless its controller pays {1}. | Vodalian Mages were invaluable in magical combat. Unfortunately, the Homarids raided with strength, numbers, and very little magic. | 1 | 1<|endoftext|> <|endoftext|>Return to the Ranks | {X}{W}{W} | Sorcery | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Return X target creature cards with mana value 2 or less from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Gorilla Tactics | {1}{G} | Instant | rare | Create a 2/2 green Gorilla creature token. When a spell or ability an opponent controls causes you to discard , create two 2/2 green Gorilla creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin War Party | {3}{R} | Sorcery | common | Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Clever Impersonator | {2}{U}{U} | Creature — Shapeshifter | mythic | You may have enter the battlefield as a copy of any nonland permanent on the battlefield. | nan | 0 | 0<|endoftext|> <|endoftext|>Garruk's Uprising | {2}{G} | Enchantment | uncommon | When enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Take to the Streets | {4}{G} | Sorcery | uncommon | Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn. | No institution, however grand, can withstand the collective will of the people. | nan | nan<|endoftext|> <|endoftext|>Treva, the Renewer | {3}{G}{W}{U} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. | nan | 6 | 6<|endoftext|> <|endoftext|>Watcher of the Roost | {2}{W} | Creature — Bird Soldier | uncommon | Flying Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, you gain 2 life. | nan | 2 | 1<|endoftext|> <|endoftext|>Squee's Toy | {1} | Artifact | common | {T}: Prevent the next 1 damage that would be dealt to target creature this turn. | As the horrors closed in on Gerrard, Squee trembled and clutched his toy for comfort. He didn't know where it came from or why it was so warm, but he was glad he'd kept it near. | nan | nan<|endoftext|> <|endoftext|>Wizard's Retort | {1}{U}{U} | Instant | uncommon | This spell costs {1} less to cast if you control a Wizard. Counter target spell. | "The second mage learned to dissipate blasts of lightning. Threat and response: thus did the study of magic progress." —Naban, dean of iteration | nan | nan<|endoftext|> <|endoftext|>Goblin Ringleader | {3}{R} | Creature — Goblin | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.) When enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. | nan | 2 | 2<|endoftext|> <|endoftext|>Giant Mantis | {3}{G} | Creature — Insect | common | Reach (This creature can block creatures with flying.) | "I hate insects of every sort. The only mercy is that they are generally small." —Mwani, Mtenda goatherd | 2 | 4<|endoftext|> <|endoftext|>Jandor's Ring | {6} | Artifact | rare | {2}, {T}, Discard the last card you drew this turn: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Gates Ablaze | {2}{R} | Sorcery | uncommon | deals X damage to each creature, where X is the number of Gates you control. | When the Izzet's spirit of invention extends to the city's infrastructure, the results are sometimes explosive. | nan | nan<|endoftext|> <|endoftext|>Skull of Orm | {3} | Artifact | rare | {5}, {T}: Return target enchantment card from your graveyard to your hand. | Though lifeless, the skull still possessed a strange power over the flow of magic. | nan | nan<|endoftext|> <|endoftext|>Neyali, Suns' Vanguard | {2}{R}{W} | Legendary Creature — Human Rebel | mythic | Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card. | nan | 3 | 3<|endoftext|> <|endoftext|>Banish into Fable | {4}{W}{U} | Instant | rare | When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Sentinel Dispatch | | Conspiracy | common | (Start the game with this conspiracy face up in the command zone.) At the beginning of the first upkeep, create a 1/1 colorless Construct artifact creature token with defender. | "Unusual. Security also worth stealing." —Dack Fayden | nan | nan<|endoftext|> <|endoftext|>Hell's Thunder | {1}{R}{R} | Creature — Elemental | rare | Flying, haste At the beginning of the end step, sacrifice . Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 4<|endoftext|> <|endoftext|>Necropolis Regent | {3}{B}{B}{B} | Creature — Vampire | mythic | Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. | "Jarad fancies himself king of the undercity, but he's merely king of rot." | 6 | 5<|endoftext|> <|endoftext|>Fountain of Youth | {0} | Artifact | uncommon | {2}, {T}: You gain 1 life. | The Fountain had stood in the town square for centuries, but only the pigeons knew its secret. | nan | nan<|endoftext|> <|endoftext|>Scrambleverse | {6}{R}{R} | Sorcery | rare | For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents. | Sometimes a little chaos is in order. | nan | nan<|endoftext|> <|endoftext|>Feral Hydra | {X}{G} | Creature — Hydra Beast | uncommon | enters the battlefield with X +1/+1 counters on it. {3}: Put a +1/+1 counter on . Any player may activate this ability. | It shreds its prey as each head fights for the choicest bits. | 0 | 0<|endoftext|> <|endoftext|>Countersquall | {U}{B} | Instant | uncommon | Counter target noncreature spell. Its controller loses 2 life. | "The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Spire Phantasm | {2}{U}{U} | Creature — Gargoyle Illusion | uncommon | Reveal as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. Flying When enters the battlefield, if you guessed correctly for a card named , draw a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Psychic Intrusion | {3}{U}{B} | Sorcery | rare | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Regal Force | {4}{G}{G}{G} | Creature — Elemental | rare | When enters the battlefield, draw a card for each green creature you control. | It rarely moves, standing stock still in its clearing. When it does stir, ravens stop their cawing and crickets their chirping. All of nature watches in awed silence. | 5 | 5<|endoftext|> <|endoftext|>Goblin Chirurgeon | {R} | Creature — Goblin Shaman | common | Sacrifice a Goblin: Regenerate target creature. | The Chirurgeons patched up their fallen comrades with a gruesome mix of twisted limbs and mangled flesh. | 0 | 2<|endoftext|> <|endoftext|>Unholy Heat | {R} | Instant | common | deals 2 damage to target creature or planeswalker. Delirium — deals 6 damage instead if there are four or more card types among cards in your graveyard. | "The devils use fire. Why shouldn't we?" | nan | nan<|endoftext|> <|endoftext|>Jadecraft Artisan | {3}{G} | Creature — Merfolk Shaman | common | When enters the battlefield, target creature gets +2/+2 until end of turn. | "A blade is not fully forged until it is given." | 3 | 3<|endoftext|> <|endoftext|>Thorn of the Black Rose | {3}{B} | Creature — Human Assassin | common | Deathtouch When enters the battlefield, you become the monarch. | If bribery and intimidation fail, Marchesa turns to her favorite form of persuasion. | 1 | 3<|endoftext|> <|endoftext|>Powder Keg | {2} | Artifact | rare | At the beginning of your upkeep, you may put a fuse counter on . {T}, Sacrifice : Destroy each artifact and creature with mana value equal to the number of fuse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Elementalist's Palette | {3} | Artifact | rare | Whenever you cast a spell with {X} in its mana cost, put two charge counters on . {T}: Add one mana of any color. {T}: Add {C} for each charge counter on . Spend this mana only on costs that contain {X}. | nan | nan | nan<|endoftext|> <|endoftext|>Mirrex | | Land — Sphere | rare | {T}: Add {C}. {T}: Add one mana of any color. Activate only if entered the battlefield this turn. {3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.) | nan | nan | nan<|endoftext|> <|endoftext|>Daghatar the Adamant | {3}{W} | Legendary Creature — Human Warrior | rare | Vigilance enters the battlefield with four +1/+1 counters on it. {1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature. | "Our victories will protect a thousand generations." | 0 | 0<|endoftext|> <|endoftext|>Dimir Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {U} or {B}. | In the cold corridors of the undercity, misinformation unfurls from Duskmantle like a spreading stain. | nan | nan<|endoftext|> <|endoftext|>Moon-Blessed Cleric | {2}{W} | Creature — Human Elf Cleric | uncommon | Divine Intervention — When enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top. | Selûne guides her devotees with majestic wisdom and grace. | 3 | 2<|endoftext|> <|endoftext|>Merchant Ship | {U} | Creature — Human | uncommon | can't attack unless defending player controls an Island. Whenever attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice . | nan | 0 | 2<|endoftext|> <|endoftext|>Atla Palani, Nest Tender | {1}{R}{G}{W} | Legendary Creature — Human Shaman | mythic | {2}, {T}: Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. | nan | 2 | 3<|endoftext|> <|endoftext|>Finishing Blow | {4}{B} | Instant | common | Destroy target creature or planeswalker. | "In this world, it's kill or be killed. I'd rather not be the latter." | nan | nan<|endoftext|> <|endoftext|>Ebony Treefolk | {1}{B}{G} | Creature — Treefolk | uncommon | {B}{G}: gets +1/+1 until end of turn. | Its roots are equally happy to drink the water of a clear stream or the oily blood of a Phyrexian warrior. | 3 | 3<|endoftext|> <|endoftext|>Millicent, Restless Revenant | {5}{W}{U} | Legendary Creature — Spirit Soldier | mythic | This spell costs {1} less to cast for each Spirit you control. Flying Whenever or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Time Sieve | {U}{B} | Artifact | rare | {T}, Sacrifice five artifacts: Take an extra turn after this one. | "I pray that I am never considered useless or old." —Sharuum the Hegemon | nan | nan<|endoftext|> <|endoftext|>Knight of Stromgald | {B}{B} | Creature — Human Knight | uncommon | Protection from white {B}: gains first strike until end of turn. {B}{B}: gets +1/+0 until end of turn. | "Kjeldorans should rule supreme, and to the rest, death!" —Avram Garrisson, Leader of the Knights of Stromgald | 2 | 1<|endoftext|> <|endoftext|>Mishra's Bauble | {0} | Artifact | uncommon | {T}, Sacrifice : Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. | "Arcum is a babbling fool! Phyrexian technology is our greatest blessing. Take this delightful trinket for instance . . ." —Heidar, Rimewind master | nan | nan<|endoftext|> <|endoftext|>Ghoulcaller's Chant | {B} | Sorcery | common | Choose one — • Return target creature card from your graveyard to your hand. • Return two target Zombie cards from your graveyard to your hand. | "The living are born small and weak. The dead rise ready to serve. The choice is obvious." —Gisa, ghoulcaller of Gavony | nan | nan<|endoftext|> <|endoftext|>Heavy Infantry | {4}{W} | Creature — Human Soldier | common | When enters the battlefield, tap target creature an opponent controls. | Doors, walls, skulls . . . it matters not. All barriers will be broken. | 3 | 4<|endoftext|> <|endoftext|>Shade of Trokair | {3}{W} | Creature — Shade | common | {W}: gets +1/+1 until end of turn. Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 1 | 2<|endoftext|> <|endoftext|>Mogg Salvage | {2}{R} | Instant | uncommon | If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact. | Three moggs, one treasure, too bad. | nan | nan<|endoftext|> <|endoftext|>Earth-Origin Yak | {3}{W} | Creature — Ox | common | When enters the battlefield, creatures you control get +1/+1 until end of turn. | Deep in the Northern Mountains, the yaks linger silently, channeling the powers of the earth. | 2 | 4<|endoftext|> <|endoftext|>Darkslick Shores | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Nebelgast Herald | {2}{U} | Creature — Spirit | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying Whenever or another Spirit enters the battlefield under your control, tap target creature an opponent controls. | nan | 2 | 1<|endoftext|> <|endoftext|>Eye Collector | {B} | Creature — Faerie | common | Flying Whenever deals combat damage to a player, each player mills a card. | "Lord Rankle will see you now—all he asks is a small token of tribute." | 1 | 1<|endoftext|> <|endoftext|>Kinjalli's Sunwing | {2}{W} | Creature — Dinosaur | rare | Flying Creatures your opponents control enter the battlefield tapped. | "There are moments when I feel I could fly like the sunwing. Far away I would soar, but always a golden gale pushes me back." —Huatli | 2 | 3<|endoftext|> <|endoftext|>Necromancer's Stockpile | {1}{B} | Enchantment | rare | {1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token. | The experiments decided to perform some research of their own. | nan | nan<|endoftext|> <|endoftext|>Ancestral Blade | {1}{W} | Artifact — Equipment | uncommon | When enters the battlefield, create a 1/1 white Soldier creature token, then attach to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Assault Suit | {4} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Darksteel Citadel | | Artifact Land | uncommon | Indestructible {T}: Add {C}. | Structures built from darksteel yield to neither assault nor age. | nan | nan<|endoftext|> <|endoftext|>Song of Serenity | {1}{G} | Enchantment | uncommon | Creatures that are enchanted can't attack or block. | Heartwood brings peace in great symphonies where dryads conduct the trees through every note. | nan | nan<|endoftext|> <|endoftext|>Sluggishness | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature can't block. When is put into a graveyard from the battlefield, return to its owner's hand. | Vark decided to lie down and think of a good excuse to quit working. | nan | nan<|endoftext|> <|endoftext|>Sleep Paralysis | {3}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | Sleep doesn't always mean rest. | nan | nan<|endoftext|> <|endoftext|>Syndic of Tithes | {1}{W} | Creature — Human Cleric | common | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | "Entrance is free. Donations are required." —Notice outside Vizkopa Bank | 2 | 2<|endoftext|> <|endoftext|>Chains of Mephistopheles | {1}{B} | Enchantment | rare | If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card. | nan | nan | nan<|endoftext|> <|endoftext|>Dramatic Finale | {W/B}{W/B}{W/B}{W/B} | Enchantment | rare | Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fynn, the Fangbearer | {1}{G} | Legendary Creature — Human Warrior | uncommon | Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | nan | 1 | 3<|endoftext|> <|endoftext|>Compleat Devotion | {1}{W} | Instant | common | Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card. | "Elspeth, my friend, the Multiverse has answered my prayers to bring you here so that I may gather you into my pride and forever protect you." | nan | nan<|endoftext|> <|endoftext|>Leyline Phantom | {4}{U} | Creature — Illusion | common | When deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) | "Is the maze itself a phantom? Or is one as real as the other? Perhaps I am as mad as the dragon." —Jace Beleren, journal | 5 | 5<|endoftext|> <|endoftext|>Trap Essence | {G}{U}{R} | Instant | rare | Counter target creature spell. Put two +1/+1 counters on up to one target creature. | "Meat sustains the body. The spirit requires different sustenance." —Arel the Whisperer | nan | nan<|endoftext|> <|endoftext|>Saproling Symbiosis | {3}{G} | Sorcery | rare | You may cast as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Sarkhan the Masterless | {3}{R}{R} | Legendary Planeswalker — Sarkhan | rare | Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. −3: Create a 4/4 red Dragon creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Rasaad, Monk of Selûne | {2}{W} | Legendary Creature — Human Monk | uncommon | Specialize {5} When enters the battlefield, exile target creature an opponent controls until this creature leaves the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Skullport Merchant | {2}{B} | Creature — Dwarf Citizen | uncommon | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {1}{B}, Sacrifice another creature or a Treasure: Draw a card. | "Buy something or get out." | 1 | 4<|endoftext|> <|endoftext|>Ashnod, Flesh Mechanist | {B} | Legendary Creature — Human Artificer | rare | Deathtouch Whenever attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. {5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Mossdog | {G} | Creature — Plant Dog | common | Whenever becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on . | The more you look at it, the more dangerous it becomes. | 1 | 1<|endoftext|> <|endoftext|>March of Otherworldly Light | {X}{W} | Instant | rare | As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile target artifact, creature, or enchantment with mana value X or less. | nan | nan | nan<|endoftext|> <|endoftext|>Celestial Sword | {6} | Artifact | rare | {3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step. | "So great is its power, only the chosen can wield it and live." —Avram Garrisson, Leader of the Knights of Stromgald | nan | nan<|endoftext|> <|endoftext|>Kavu Runner | {3}{R} | Creature — Kavu | uncommon | has haste as long as no opponent controls a white or blue creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Battle Plan | {3}{R} | Enchantment | common | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Mystic Decree | {2}{U}{U} | World Enchantment | uncommon | All creatures lose flying and islandwalk. | "Curse Reveka, and curse her coddled conjurers. Their sorcerers' school shall yet be ours." —Irini Sengir | nan | nan<|endoftext|> <|endoftext|>Goblin Trashmaster | {2}{R}{R} | Creature — Goblin Warrior | rare | Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. | "Folks 'round here are too in love with their contraptions. Does them some good if we smash one every so often." | 3 | 3<|endoftext|> <|endoftext|>Drinker of Sorrow | {2}{B} | Creature — Horror | rare | can't block. Whenever deals combat damage, sacrifice a permanent. | It strikes at your soul, heedless of your prayers. | 5 | 3<|endoftext|> <|endoftext|>Squee, Goblin Nabob | {2}{R} | Legendary Creature — Goblin | rare | At the beginning of your upkeep, you may return from your graveyard to your hand. | "Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!" —Starke | 1 | 1<|endoftext|> <|endoftext|>Whispersteel Dagger | {2}{B} | Artifact — Equipment | rare | Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Revenant | {3}{B} | Creature — Vampire Spirit | common | Flying | "A thick fog obscures the port of Leor, but it's not thick enough to muffle the screams." —Admiral Beckett Brass | 3 | 1<|endoftext|> <|endoftext|>Body Snatcher | {2}{B}{B} | Creature — Phyrexian Minion | rare | When enters the battlefield, exile it unless you discard a creature card. When dies, exile and return target creature card from your graveyard to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Pride Sovereign | {2}{G} | Creature — Cat | rare | gets +1/+1 for each other Cat you control. {W}, {T}, Exert : Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Garrison Sergeant | {3}{R}{W} | Creature — Viashino Soldier | common | has double strike as long as you control a Gate. | In the Legion, no flagpole is merely decorative, and every ceremonial sword bears an edge. | 3 | 3<|endoftext|> <|endoftext|>Old Rutstein | {1}{B}{G} | Legendary Creature — Human Peasant | rare | When enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. | nan | 1 | 4<|endoftext|> <|endoftext|>Sky Ruin Drake | {4}{U} | Creature — Drake | common | Flying | "Hold up your spears. And try not to look like food." —Tarsa, Sea Gate sell-sword | 2 | 5<|endoftext|> <|endoftext|>Extract the Truth | {1}{B} | Sorcery | common | Choose one — • Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. • Target opponent sacrifices an enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Sungold Sentinel | {1}{W} | Creature — Human Soldier | rare | Whenever enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. | nan | 3 | 2<|endoftext|> <|endoftext|>Carnivorous Plant | {3}{G} | Creature — Plant Wall | common | Defender | "It had a mouth like that of a great beast, and gnashed its teeth as it strained to reach us. I am thankful it possessed no means of locomotion." —Vervamon the Elder | 4 | 5<|endoftext|> <|endoftext|>Haunting Hymn | {4}{B}{B} | Instant | uncommon | Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead. | The hymn's melody has persisted since Tourach's time, but the words changed to invoke the phobias of each listener. | nan | nan<|endoftext|> <|endoftext|>Crackleburr | {1}{U/R}{U/R} | Creature — Elemental | rare | {U/R}{U/R}, {T}, Tap two untapped red creatures you control: deals 3 damage to any target. {U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) | nan | 2 | 2<|endoftext|> <|endoftext|>River Sneak | {1}{U} | Creature — Merfolk Warrior | uncommon | can't be blocked. Whenever another Merfolk enters the battlefield under your control, gets +1/+1 until end of turn. | No ripples, no splashes, no warning. | 1 | 1<|endoftext|> <|endoftext|>Basilica Guards | {2}{W} | Creature — Human Soldier | common | Defender Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | "None may pass . . . for free." | 1 | 4<|endoftext|> <|endoftext|>Snow Devil | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land. | "Give me wings to fly and speed to strike. In return, the glory I earn shall be yours." —Steinar Icefist, Balduvian Shaman | nan | nan<|endoftext|> <|endoftext|>Ritual of Hope | {1}{W} | Instant | uncommon | Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead. | "Tonight, we can be anything." | nan | nan<|endoftext|> <|endoftext|>Vile Requiem | {2}{B}{B} | Enchantment | uncommon | At the beginning of your upkeep, you may put a verse counter on . {1}{B}, Sacrifice : Destroy up to X target nonblack creatures, where X is the number of verse counters on . They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Misery Charm | {B} | Instant | common | Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Craven Hulk | {3}{R} | Creature — Giant Coward | common | can't block alone. | Abandoned at birth, the giant was raised by goats. Ironically, it grew up to be the most cautious member of the herd. | 4 | 4<|endoftext|> <|endoftext|>Sword of Truth and Justice | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Supreme Exemplar | {6}{U} | Creature — Elemental | rare | Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) | nan | 10 | 10<|endoftext|> <|endoftext|>Vitality Hunter | {3}{W} | Creature — Nightmare | rare | Lifelink {X}{W}{W}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, put a lifelink counter on each of up to X target creatures. | nan | 3 | 4<|endoftext|> <|endoftext|>Master of Diversion | {2}{W} | Creature — Human Scout | common | Whenever attacks, tap target creature defending player controls. | Choose your battles carefully. For example, avoid the big guy. | 2 | 2<|endoftext|> <|endoftext|>Tethered Griffin | {W} | Creature — Griffin | rare | Flying When you control no enchantments, sacrifice . | Poorly trained griffins sometimes attack the noble audiences that gather to watch their progress. | 2 | 3<|endoftext|> <|endoftext|>Merfolk Skydiver | {G}{U} | Creature — Merfolk Mutant | uncommon | Flying When enters the battlefield, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 1 | 1<|endoftext|> <|endoftext|>Fire Covenant | {1}{B}{R} | Instant | rare | As an additional cost to cast this spell, pay X life. deals X damage divided as you choose among any number of target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Temur Sabertooth | {2}{G}{G} | Creature — Cat | uncommon | {1}{G}: You may return another creature you control to its owner's hand. If you do, gains indestructible until end of turn. | The Temur see themselves as a pack, their bonds more primal than the Abzan's. | 4 | 3<|endoftext|> <|endoftext|>Armored Skyhunter | {3}{W} | Creature — Cat Knight | rare | Flying Whenever attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|> <|endoftext|>Mindleecher | {4}{B}{B} | Creature — Nightmare | rare | Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled. | nan | 5 | 5<|endoftext|> <|endoftext|>Baneful Omen | {4}{B}{B}{B} | Enchantment | rare | At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value. | "Ah, again it does not bode well for you." | nan | nan<|endoftext|> <|endoftext|>Platinum Angel | {7} | Artifact Creature — Angel | mythic | Flying You can't lose the game and your opponents can't win the game. | "Adi Thandray's angel is a Priority One confiscation from the Fair. Once you see it, you'll understand why." —Confiscation directive | 4 | 4<|endoftext|> <|endoftext|>Gideon, Martial Paragon | {4}{W} | Legendary Planeswalker — Gideon | mythic | +2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. 0: Until end of turn, becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. −10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Sickle Dancer | {2}{B} | Creature — Human Warrior | common | Whenever attacks, if your team controls another Warrior, gets +1/+1 until end of turn. | "I lead, destruction follows." | 3 | 2<|endoftext|> <|endoftext|>Hunter's Prowess | {4}{G} | Sorcery | rare | Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." | To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure. | nan | nan<|endoftext|> <|endoftext|>Perilous Shadow | {2}{B}{B} | Creature — Insect Shade | common | {1}{B}: gets +2/+2 until end of turn. | There are some shadows that even the Dimir fear. | 0 | 4<|endoftext|> <|endoftext|>Oracle of Dust | {4}{U} | Creature — Eldrazi Processor | common | Devoid (This card has no color.) {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. | Whatever it is searching for, it will stop at nothing to find it. | 3 | 5<|endoftext|> <|endoftext|>Mind Control | {3}{U}{U} | Enchantment — Aura | rare | Enchant creature You control enchanted creature. | "Why fight the body when you can dominate the mind that rules it?" —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Hiveheart Shaman | {3}{G} | Creature — Human Shaman | rare | Whenever attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. | nan | 3 | 5<|endoftext|> <|endoftext|>Satoru Umezawa | {1}{U}{B} | Legendary Creature — Human Ninja | rare | Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {2}{U}{B}. | nan | 2 | 4<|endoftext|> <|endoftext|>Dissension in the Ranks | {3}{R}{R} | Instant | uncommon | Target blocking creature fights another target blocking creature. | "It came on as quickly as taking in a breath of air. Cathars who had fought shoulder to shoulder were at each other's throats. They were not themselves." —Halmig, Order of Saint Traft | nan | nan<|endoftext|> <|endoftext|>Repentant Vampire | {3}{B}{B} | Creature — Vampire | rare | Flying Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on . Threshold — As long as seven or more cards are in your graveyard, is white and has "{T}: Destroy target black creature." | nan | 3 | 3<|endoftext|> <|endoftext|>Sanguine Guard | {1}{B}{B} | Creature — Phyrexian Zombie Knight | uncommon | First strike {1}{B}: Regenerate . | "Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh." —*Phyrexian Scriptures* | 2 | 2<|endoftext|> <|endoftext|>Sevinne, the Chronoclasm | {2}{U}{R}{W} | Legendary Creature — Human Wizard | mythic | Prevent all damage that would be dealt to . Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy. | "The best moments are worth reliving." | 2 | 2<|endoftext|> <|endoftext|>Veiling Oddity | {3}{U} | Creature — Illusion | common | Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from while it's exiled, creatures can't be blocked this turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Grave Peril | {1}{B} | Enchantment | common | When a nonblack creature enters the battlefield, sacrifice . If you do, destroy that creature. | "Sometimes the grave does not wait for death before relishing its feast of flesh and bones." —Ezrith, druid of the Dark Hours | nan | nan<|endoftext|> <|endoftext|>Vehicles | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Nicol Bolas, Dragon-God | {U}{B}{B}{B}{R} | Legendary Planeswalker — Bolas | mythic | has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. −3: Destroy target creature or planeswalker. −8: Each opponent who doesn't control a legendary creature or planeswalker loses the game. | nan | nan | nan<|endoftext|> <|endoftext|>Louvaq, the Aberrant | {2}{G}{U} | Legendary Creature — Mutant | rare | Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.) At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls. | nan | 3 | 4<|endoftext|> <|endoftext|>Defiler of Flesh | {2}{B}{B} | Creature — Phyrexian Horror | rare | Menace As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Phantasmal Fiend | {3}{B} | Creature — Illusion | common | {B}: gets +1/-1 until end of turn. {1}{U}: Switch 's power and toughness until end of turn. | nan | 1 | 5<|endoftext|> <|endoftext|>Grand Marshal Macie | {1}{W}{B} | Legendary Creature — Human Performer | mythic | You may choose not to untap during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it. Whenever Macie becomes untapped, remove all pause counters from it. {2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end. | nan | 2 | 2<|endoftext|> <|endoftext|>Ravenform | {2}{U} | Sorcery | common | Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Archon of Coronation | {4}{W}{W} | Creature — Archon | mythic | Flying When enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) | nan | 5 | 5<|endoftext|> <|endoftext|>Oathsworn Giant | {4}{W}{W} | Creature — Giant Soldier | uncommon | Vigilance Other creatures you control get +0/+2 and have vigilance. | The town stands on his ancestors' former burial grounds. Even with the graves long gone, he continues his determined vigil. | 3 | 4<|endoftext|> <|endoftext|>Festering March | {3}{B}{B} | Sorcery | uncommon | Creatures your opponents control get -1/-1 until end of turn. Exile with three time counters on it. Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Zndrsplt, Eye of Wisdom | {4}{U} | Legendary Creature — Homunculus | rare | Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card. | nan | 1 | 4<|endoftext|> <|endoftext|>Vedalken Engineer | {1}{U} | Creature — Vedalken Artificer | common | {T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts. | Art is unknown to the vedalken—for them, all creations must serve a purpose. | 1 | 1<|endoftext|> <|endoftext|>Belle of the Brawl | {2}{B} | Creature — Human Knight | uncommon | Menace (This creature can't be blocked except by two or more creatures.) Whenever attacks, other Knights you control get +1/+0 until end of turn. | Locthwain knights take pride in being the last ones standing in a fight or on a dance floor. | 3 | 2<|endoftext|> <|endoftext|>Lowland Basilisk | {2}{G} | Creature — Basilisk | uncommon | Whenever deals damage to a creature, destroy that creature at end of combat. | Unlike their cousins, Rathi basilisks turn their victims into puddles of flowstone. | 1 | 3<|endoftext|> <|endoftext|>Cephalid Inkshrouder | {2}{U} | Creature — Cephalid | uncommon | Discard a card: gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) | Cephalids shrink from the harsh glare of scrutiny. | 2 | 1<|endoftext|> <|endoftext|>Warmonger | {3}{R} | Creature — Minotaur Monger | uncommon | {2}: deals 1 damage to each creature without flying and each player. Any player may activate this ability. | Funny how money and war travel so well together. | 3 | 3<|endoftext|> <|endoftext|>Wolfkin Bond | {4}{G} | Enchantment — Aura | common | Enchant creature When enters the battlefield, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Talisman of Progress | {2} | Artifact | uncommon | {T}: Add {C}. {T}: Add {W} or {U}. deals 1 damage to you. | "Any Cadian who can't field-strip their own lasgun by age ten was born on the wrong planet." —Anonymous | nan | nan<|endoftext|> <|endoftext|>Masumaro, First to Live | {3}{G}{G}{G} | Legendary Creature — Spirit | rare | 's power and toughness are each equal to twice the number of cards in your hand. | "In the waning moments of war, humanity's most ancient ancestors return. But whose side shall they make their own?" —Isao, Enlightened Bushi | * | *<|endoftext|> <|endoftext|>Ertai Resurrected | {2}{U}{B} | Legendary Creature — Phyrexian Human Wizard | rare | Flash When enters the battlefield, choose up to one — • Counter target spell, activated ability, or triggered ability. Its controller draws a card. • Destroy another target creature or planeswalker. Its controller draws a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Alluring Scent | {1}{G}{G} | Sorcery | rare | All creatures able to block target creature this turn do so. | No earthly armor is protection against this sweetness. | nan | nan<|endoftext|> <|endoftext|>Lightning Blow | {1}{W} | Instant | common | Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep. | "If you do it right, they'll never know what hit them." —General Jarkeld, the Arctic Fox | nan | nan<|endoftext|> <|endoftext|>Hydroform | {G}{U} | Instant | common | Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. | "While the sea may be our home, the sky is our destiny." —Prime Speaker Zegana | nan | nan<|endoftext|> <|endoftext|>Extinction Event | {3}{B} | Sorcery | rare | Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.) | "Nature is more merciless than any hunter I've ever known." —Zai, nightsquad captain | nan | nan<|endoftext|> <|endoftext|>Esper Cormorants | {2}{W}{U} | Artifact Creature — Bird | common | Flying | "The smiths of this land must be mad to reach so far and so high for another creature to decorate." —Cagen Vargan, Jhessian sea scout | 3 | 3<|endoftext|> <|endoftext|>Kolaghan Forerunners | {2}{R} | Creature — Human Berserker | uncommon | Trample 's power is equal to the number of creatures you control. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | * | 3<|endoftext|> <|endoftext|>Swarm Intelligence | {6}{U} | Enchantment | rare | Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy. | The Locust God's children were numberless, relentlessly eating away every trace of the city's protection. | nan | nan<|endoftext|> <|endoftext|>Drana, Kalastria Bloodchief | {3}{B}{B} | Legendary Creature — Vampire Shaman | rare | Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and gets +X/+0 until end of turn. | "If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes." | 4 | 4<|endoftext|> <|endoftext|>Bant Battlemage | {2}{W} | Creature — Human Wizard | uncommon | {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. | "A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches." | 2 | 2<|endoftext|> <|endoftext|>Wild Ox | {3}{G} | Creature — Ox | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | It has the run of the swamps, and it knows it. | 3 | 3<|endoftext|> <|endoftext|>Salt Road Patrol | {3}{W} | Creature — Human Scout | common | Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) | "Soldiers win battles, but supplies win wars." —Kadri, Abzan caravan master | 2 | 5<|endoftext|> <|endoftext|>Banishment Decree | {3}{W}{W} | Instant | common | Put target artifact, creature, or enchantment on top of its owner's library. | "Unworthy of consecration." —Axsh, lesser cenobite | nan | nan<|endoftext|> <|endoftext|>Kavu Titan | {1}{G} | Creature — Kavu | rare | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. | nan | 2 | 2<|endoftext|> <|endoftext|>Rishadan Pawnshop | {2} | Artifact | rare | {2}, {T}: Shuffle target nontoken permanent you control into its owner's library. | Everything comes to the waterfront eventually, on the tide or on credit. | nan | nan<|endoftext|> <|endoftext|>Eel Umbra | {1}{U} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Memory Bank | {1}{U} | Sorcery | rare | Draw a card. Bank (If you cast from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.) | nan | nan | nan<|endoftext|> <|endoftext|>Read the Runes | {X}{U} | Instant | rare | Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. | "The world is a puzzle, and the mind is its key." | nan | nan<|endoftext|> <|endoftext|>Boiling Earth | {1}{R} | Sorcery | common | deals 1 damage to each creature your opponents control. Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Dream Halls | {3}{U}{U} | Enchantment | mythic | Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. | Within without. | nan | nan<|endoftext|> <|endoftext|>Osai Vultures | {1}{W} | Creature — Bird | common | Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on . Remove two carrion counters from : gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Elvish Warrior | {G}{G} | Creature — Elf Warrior | common | | "My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell." | 2 | 3<|endoftext|> <|endoftext|>Warpath Ghoul | {2}{B} | Creature — Zombie | common | | The battle was over, but the carnage continued for days. | 3 | 2<|endoftext|> <|endoftext|>Bake into a Pie | {2}{B}{B} | Instant | common | Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | "My secret ingredient? Well, I can't tell you that. But here's a hint. It's not love." | nan | nan<|endoftext|> <|endoftext|>Merfolk Branchwalker | {1}{G} | Creature — Merfolk Scout | uncommon | When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 2 | 1<|endoftext|> <|endoftext|>Muxus, Goblin Grandee | {4}{R}{R} | Legendary Creature — Goblin Noble | rare | When enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Skrelv, Defector Mite | {W} | Legendary Artifact Creature — Phyrexian Mite | rare | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) can't block. {W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ({W/P} can be paid with either {W} or 2 life.) | nan | 1 | 1<|endoftext|> <|endoftext|>Mana Web | {3} | Artifact | rare | Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. | nan | nan | nan<|endoftext|> <|endoftext|>Vexing Sphinx | {1}{U}{U} | Creature — Sphinx | rare | Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When dies, draw a card for each age counter on it. | nan | 4 | 4<|endoftext|> <|endoftext|>Gix, Yawgmoth Praetor | {1}{B}{B} | Legendary Creature — Phyrexian Praetor | mythic | Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs. | nan | 3 | 3<|endoftext|> <|endoftext|>Double Cleave | {1}{R/W} | Instant | common | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "When in doubt, kill 'em twice." | nan | nan<|endoftext|> <|endoftext|>Mausoleum Guard | {3}{W} | Creature — Human Scout | uncommon | When dies, create two 1/1 white Spirit creature tokens with flying. | "Ghoulcallers trying to get in, geists trying to get out . . . . This duty is never dull." | 2 | 2<|endoftext|> <|endoftext|>Coalition Honor Guard | {3}{W} | Creature — Human Flagbearer | common | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | Giving little thought to their own defense, they carried the flag that united their army. | 2 | 4<|endoftext|> <|endoftext|>Double Negative | {U}{U}{R} | Instant | uncommon | Counter up to two target spells. | They feared each other for their differences but were absolutely terrified at their similarities. | nan | nan<|endoftext|> <|endoftext|>Aladdin's Lamp | {10} | Artifact | rare | {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. | nan | nan | nan<|endoftext|> <|endoftext|>Ley Weaver | {3}{G} | Creature — Human Druid | uncommon | Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) {T}: Untap two target lands. | nan | 2 | 2<|endoftext|> <|endoftext|>Free from Flesh | {R} | Instant | common | Target creature gets +2/+2 until end of turn. Put two oil counters on it. | He finally understood that phyresis was not an ending, but a new, perfect beginning. | nan | nan<|endoftext|> <|endoftext|>Shapers' Sanctuary | {G} | Enchantment | rare | Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card. | Protection is woven into every vine and branch. | nan | nan<|endoftext|> <|endoftext|>Cinder Marsh | | Land | uncommon | {T}: Add {C}. {T}: Add {B} or {R}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Master of Etherium | {2}{U} | Artifact Creature — Vedalken Wizard | rare | 's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. | "Only a mind unfettered with the concerns of the flesh can see the world as it truly is." | * | *<|endoftext|> <|endoftext|>Cleaver Skaab | {3}{U} | Creature — Zombie Horror | rare | {3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature. | nan | 2 | 4<|endoftext|> <|endoftext|>Urborg Drake | {1}{U}{B} | Creature — Drake | common | Flying attacks each combat if able. | Relentless as the sea, remorseless as death. | 2 | 3<|endoftext|> <|endoftext|>Wave of Indifference | {X}{R} | Sorcery | common | X target creatures can't block this turn. | "Darius?" "Yeah?" "There's a goblin sneaking up on you." "So?" "Just sayin'." | nan | nan<|endoftext|> <|endoftext|>Purphoros, God of the Forge | {3}{R} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn. | nan | 6 | 5<|endoftext|> <|endoftext|>Lurrus of the Dream-Den | {1}{W/B}{W/B} | Legendary Creature — Cat Nightmare | rare | Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Lifelink During each of your turns, you may cast one permanent spell with mana value 2 or less from your graveyard. | nan | 3 | 2<|endoftext|> <|endoftext|>Safeguard | {3}{W}{W} | Enchantment | rare | {2}{W}: Prevent all combat damage that would be dealt by target creature this turn. | "I'm amused by wasted effort when it's not my own." —Hanna, *Weatherlight* navigator | nan | nan<|endoftext|> <|endoftext|>Profane Transfusion | {6}{B}{B}{B} | Sorcery | mythic | Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals. | nan | nan | nan<|endoftext|> <|endoftext|>Perrie, the Pulverizer | {1}{G}{W}{U} | Legendary Creature — Rhino Soldier | mythic | When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Whirling Dervish | {G}{G} | Creature — Human Monk | uncommon | Protection from black At the beginning of each end step, if dealt damage to an opponent this turn, put a +1/+1 counter on it. | Amid this whirling hurricane of blades, there is no calm eye in which the hapless can find shelter. | 1 | 1<|endoftext|> <|endoftext|>Darksteel Forge | {9} | Artifact | mythic | Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) | "It is as if this world has been expecting our blessings." —Elesh Norn, Grand Cenobite | nan | nan<|endoftext|> <|endoftext|>Narrow Escape | {2}{W} | Instant | common | Return target permanent you control to its owner's hand. You gain 4 life. | "A good explorer has to be as slippery as a gomazoa, as tough as a scute bug, and luckier than a ten-fingered trapfinder." —Arhana, Kazandu trapfinder | nan | nan<|endoftext|> <|endoftext|>Nightpack Ambusher | {2}{G}{G} | Creature — Wolf | rare | Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. | A strong leader means a growing pack. | 4 | 4<|endoftext|> <|endoftext|>Empowered Autogenerator | {4} | Artifact | rare | enters the battlefield tapped. {T}: Put a charge counter on . Add X mana of any one color, where X is the number of charge counters on . | Magic, unlike physics, has no unbreakable laws. | nan | nan<|endoftext|> <|endoftext|>Rapacious Dragon | {4}{R} | Creature — Dragon | uncommon | Flying When enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Surely it won't notice if I take—" —Theria the Sly, last words | 3 | 3<|endoftext|> <|endoftext|>Virulent Plague | {2}{B} | Enchantment | uncommon | Creature tokens get -2/-2. | nan | nan | nan<|endoftext|> <|endoftext|>Foundry Inspector | {3} | Artifact Creature — Construct | uncommon | Artifact spells you cast cost {1} less to cast. | "Delicate resonance detectors could scan the assembly lines for metallic impurities, loose bolts, and freak occurrences of sentience." —Tawnos, proposal for overseer prototype | 3 | 2<|endoftext|> <|endoftext|>Keldon Champion | {2}{R}{R} | Creature — Human Barbarian | uncommon | Haste Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, it deals 3 damage to target player or planeswalker. | nan | 3 | 2<|endoftext|> <|endoftext|>Urza, Chief Artificer | {3}{W}{U}{B} | Legendary Creature — Human Artificer | mythic | Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | nan | 4 | 5<|endoftext|> <|endoftext|>Lightning Blast | {3}{R} | Instant | common | deals 4 damage to any target. | "Those who fear the darkness have never seen what the light can do." —Selenia, dark angel | nan | nan<|endoftext|> <|endoftext|>Luminous Bonds | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. | "Your part in this fight is done, vampire. Get used to your thirst." | nan | nan<|endoftext|> <|endoftext|>Nirkana Assassin | {2}{B} | Creature — Vampire Assassin Ally | common | Whenever you gain life, gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species. | 2 | 3<|endoftext|> <|endoftext|>Cuombajj Witches | {B}{B} | Creature — Human Wizard | uncommon | {T}: deals 1 damage to any target and 1 damage to any target of an opponent's choice. | nan | 1 | 3<|endoftext|> <|endoftext|>Snickering Squirrel | {B} | Creature — Squirrel Advisor | common | You may tap to increase the result of a die any player rolled by 1. | "In this line of work, you've got to know how to squirrel things away. Quite literally, in my case." | 1 | 1<|endoftext|> <|endoftext|>Mind Warp | {X}{3}{B} | Sorcery | uncommon | Look at target player's hand and choose X cards from it. That player discards those cards. | The hardest of wizards can have the softest of minds. | nan | nan<|endoftext|> <|endoftext|>Lightning Mare | {R}{R} | Creature — Elemental Horse | uncommon | This spell can't be countered. can't be blocked by blue creatures. {1}{R}: gets +1/+0 until end of turn. | When it passes, storm clouds bolt across the land. | 3 | 1<|endoftext|> <|endoftext|>Rakdos Headliner | {B}{R} | Creature — Devil | uncommon | Haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | Mood: Unrestrained violence in a festival atmosphere. | 3 | 3<|endoftext|> <|endoftext|>Esper Battlemage | {2}{U} | Artifact Creature — Human Wizard | uncommon | {W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {B}, {T}: Target creature gets -1/-1 until end of turn. | She can heal the flesh, or exploit its many weaknesses. | 2 | 2<|endoftext|> <|endoftext|>Baru, Wurmspeaker | {2}{G}{G} | Legendary Creature — Human Druid | rare | Wurms you control get +2/+2 and have trample. {7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Najeela, the Blade-Blossom | {2}{R} | Legendary Creature — Human Warrior | mythic | Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat. | nan | 3 | 2<|endoftext|> <|endoftext|>Sorin's Vengeance | {4}{B}{B}{B} | Sorcery | rare | deals 10 damage to target player or planeswalker and you gain 10 life. | "Cherish these last moments. Though your miserable life has come to nothing, I have given it a magnificent end." | nan | nan<|endoftext|> <|endoftext|>Sultai Scavenger | {5}{B} | Creature — Bird Warrior | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying | Since they guard armies of walking carrion, Sultai aven are never far from a meal. | 3 | 3<|endoftext|> <|endoftext|>Implement of Improvement | {1} | Artifact | common | {W}, Sacrifice : You gain 2 life. When is put into a graveyard from the battlefield, draw a card. | A mystery in metal. | nan | nan<|endoftext|> <|endoftext|>Sire of Insanity | {4}{B}{R} | Creature — Demon | rare | At the beginning of each end step, each player discards their hand. | nan | 6 | 4<|endoftext|> <|endoftext|>Feline Sovereign | {2}{G} | Creature — Cat | rare | Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls. | nan | 2 | 3<|endoftext|> <|endoftext|>Icefall Regent | {3}{U}{U} | Creature — Dragon | rare | Flying When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control . Spells your opponents cast that target cost {2} more to cast. | nan | 4 | 3<|endoftext|> <|endoftext|>Boros Garrison | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}. | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Slayer | {1}{W} | Creature — Human Soldier | common | Whenever deals damage to a Vampire, destroy that creature. | When Kaya saved her village, Berit realized even vampires could be killed. When she brought one down herself, she realized she had found her calling. | 2 | 2<|endoftext|> <|endoftext|>Experiment One | {G} | Creature — Human Ooze | uncommon | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from : Regenerate . | nan | 1 | 1<|endoftext|> <|endoftext|>Pretender's Claim | {1}{B} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls. | The surest way to lose your holdings is to plead for them in Mercadia City's courts. | nan | nan<|endoftext|> <|endoftext|>March of the Multitudes | {X}{G}{W}{W} | Instant | mythic | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create X 1/1 white Soldier creature tokens with lifelink. | "Our forces number more than the leaves of Vitu-Ghazi. Do not provoke us." | nan | nan<|endoftext|> <|endoftext|>Rambunctious Mutt | {3}{W}{W} | Creature — Dog | common | When enters the battlefield, destroy target artifact or enchantment an opponent controls. | Emphatic words with powerful gestures. Clearly this was playtime. | 3 | 4<|endoftext|> <|endoftext|>Tibalt the Chaotic | {1}{R}{R} | Legendary Planeswalker — Tibalt | rare | +1: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley. −3: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak. −6: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World. | nan | nan | nan<|endoftext|> <|endoftext|>Unspeakable Symbol | {1}{B}{B} | Enchantment | uncommon | Pay 3 life: Put a +1/+1 counter on target creature. | The symbols are spread throughout Aphetto, marking sites where minions of the Raven Guild and the Cabal can seek refuge. | nan | nan<|endoftext|> <|endoftext|>Two-Headed Zombie | {3}{B} | Creature — Zombie | common | Menace (This creature can't be blocked except by two or more creatures.) | "Thread the torsos together with angel hair to ensure they will cooperate in battle." —*The Stitcher's Tome* | 4 | 2<|endoftext|> <|endoftext|>Aerie Bowmasters | {2}{G}{G} | Creature — Dog Archer | common | Reach (This creature can block creatures with flying.) Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | nan | 3 | 4<|endoftext|> <|endoftext|>Gixian Puppeteer | {3}{B} | Creature — Phyrexian Warlock | rare | Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. | To some, desecration. To Gix, decoration. | 4 | 3<|endoftext|> <|endoftext|>Golgari Rotwurm | {3}{B}{G} | Creature — Zombie Wurm | common | {B}, Sacrifice a creature: Target player loses 1 life. | Like corpse-worms through a carapace, rotwurms slide through the hollowed bones of the undercity. | 5 | 4<|endoftext|> <|endoftext|>Aethersnipe | {5}{U} | Creature — Elemental | common | When enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 4 | 4<|endoftext|> <|endoftext|>Viscerid Drone | {1}{U} | Creature — Homarid Drone | uncommon | {T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated. | Not all of Terisiare's flooding was natural . . . . | 1 | 2<|endoftext|> <|endoftext|>Sworn Companions | {2}{W} | Sorcery | common | Create two 1/1 white Soldier creature tokens with lifelink. | "The trouble with youths these days is that, in outright defiance of their elders, they refuse to be bought." —Karlov of the Ghost Council | nan | nan<|endoftext|> <|endoftext|>Risona, Asari Commander | {1}{R}{W} | Legendary Creature — Human Samurai | rare | Haste Whenever deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. Whenever combat damage is dealt to you, remove an indestructible counter from Risona. | nan | 3 | 3<|endoftext|> <|endoftext|>Frost Lynx | {2}{U} | Creature — Elemental Cat | common | When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | It readily attacks much larger prey, knowing retaliation is impossible. | 2 | 2<|endoftext|> <|endoftext|>Ghost Warden | {1}{W} | Creature — Spirit | common | {T}: Target creature gets +1/+1 until end of turn. | "I thought of fate as an iron lattice, intricate but rigidly unchangeable. That was until some force bent fate's bars to spare my life." —Ilromov, traveling storyteller | 1 | 1<|endoftext|> <|endoftext|>Riptide Entrancer | {1}{U}{U} | Creature — Human Wizard | rare | Whenever deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|> <|endoftext|>Rotwidow Pack | {2}{B}{G} | Creature — Spider | uncommon | Reach {3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control. | For each one you see, ten see you. | 2 | 4<|endoftext|> <|endoftext|>Bloodghast | {B}{B} | Creature — Vampire Spirit | rare | can't block. has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return from your graveyard to the battlefield. | nan | 2 | 1<|endoftext|> <|endoftext|>Demanding Dragon | {3}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. | A knight's devotion to their steed goes only so far. | 5 | 5<|endoftext|> <|endoftext|>Lead by Example | {1}{G} | Instant | common | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) | Gideon and Nissa carved a path through the Eldrazi swarm, and their Zendikari allies charged into the fray behind them. | nan | nan<|endoftext|> <|endoftext|>Depart the Realm | {1}{U} | Instant | common | Return target nonland permanent to its owner's hand. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "My home calls to me, I must go." | nan | nan<|endoftext|> <|endoftext|>Patch Up | {2}{W} | Sorcery | uncommon | Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. | "Don't tell me who sent you or who you work for. The less I know, the better." | nan | nan<|endoftext|> <|endoftext|>Melira, the Living Cure | {G}{W} | Legendary Creature — Human Scout | rare | If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile : Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. | nan | 3 | 3<|endoftext|> <|endoftext|>Skirk Fire Marshal | {3}{R}{R} | Creature — Goblin | rare | Protection from red Tap five untapped Goblins you control: deals 10 damage to each creature and each player. | He's boss because he's smart enough to get out of the way. | 2 | 2<|endoftext|> <|endoftext|>Soul Read | {3}{U} | Instant | common | Choose one — • Counter target spell unless its controller pays {4}. • Draw two cards. | It's easy to be two steps ahead when you can see their every thought. | nan | nan<|endoftext|> <|endoftext|>Big Game Hunter | {1}{B}{B} | Creature — Human Rebel Assassin | uncommon | When enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 1 | 1<|endoftext|> <|endoftext|>Renegade Demon | {3}{B}{B} | Creature — Demon | common | | Trapped in Immersturm, it bloodies its blade not for ideals or territory or power, but simply to pass the time. | 5 | 3<|endoftext|> <|endoftext|>Whisperer of the Wilds | {1}{G} | Creature — Human Shaman | common | {T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater. | She speaks only in whispers but can be heard over the fiercest storm. | 0 | 2<|endoftext|> <|endoftext|>Nylea's Forerunner | {4}{G} | Enchantment Creature — Beast | common | Trample Other creatures you control have trample. | Where its feet tread, the thunder of many others will follow. | 5 | 3<|endoftext|> <|endoftext|>B-I-N-G-O | {1}{G} | Creature — Dog | rare | Trample Whenever a player casts a spell, put a chip counter on its mana value. gets +9/+9 for each set of three numbers in a row with chip counters on them. | There was a farmer, had a hound . . . | 1 | 1<|endoftext|> <|endoftext|>Inferno | {5}{R}{R} | Instant | rare | deals 6 damage to each creature and each player. | "Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage | nan | nan<|endoftext|> <|endoftext|>Sarinth Greatwurm | {4}{R}{G} | Creature — Wurm | mythic | Trample Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | It felt the rumblings of war and uncoiled itself from the depths of the world. | 7 | 6<|endoftext|> <|endoftext|>Tempered in Solitude | {1}{R} | Enchantment | uncommon | Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn. | Many master samurai make pilgrimages deep into the Sokenzan Mountains, where they train and meditate in silence, hoping to commune with a lava kami. | nan | nan<|endoftext|> <|endoftext|>Goreclaw, Terror of Qal Sisma | {3}{G} | Legendary Creature — Bear | rare | Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. | You don't want to know how she got that name. | 4 | 3<|endoftext|> <|endoftext|>Defiler of Faith | {3}{W}{W} | Creature — Phyrexian Human | rare | Vigilance As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token. | nan | 5 | 5<|endoftext|> <|endoftext|>Cabal Paladin | {3}{B} | Creature — Human Knight | common | Whenever you cast a historic spell, deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) | "The Demonlord has ruled every age. Every ruin, myth, and nightmare proves his power." —"Rite of Belzenlok" | 4 | 2<|endoftext|> <|endoftext|>Fen Hauler | {6}{B} | Creature — Insect | common | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) can't be blocked by artifact creatures. | nan | 5 | 5<|endoftext|> <|endoftext|>Relentless Raptor | {R}{W} | Creature — Dinosaur | uncommon | Vigilance attacks or blocks each combat if able. | As the battle for Orazca unfolded, the contenders discovered that others had already staked a claim. | 3 | 3<|endoftext|> <|endoftext|>Welcome to the Fold | {2}{U}{U} | Sorcery | rare | Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less. | nan | nan | nan<|endoftext|> <|endoftext|>Shipwreck Sifters | {1}{U} | Creature — Spirit | common | When enters the battlefield, draw a card, then discard a card. Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on . | A loyal crew sticks together, even after death. | 1 | 2<|endoftext|> <|endoftext|>Mage Slayer | {1}{R}{G} | Artifact — Equipment | uncommon | Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip {3} | "When the wielder is strong enough, any sword will do." —Kresh the Bloodbraided | nan | nan<|endoftext|> <|endoftext|>Mnemonic Deluge | {6}{U}{U}{U} | Sorcery | mythic | Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile . | Past, present, and future surged through the wizard's mind, bringing a flood of possibilities. | nan | nan<|endoftext|> <|endoftext|>Wormhole Serpent | {4}{U} | Creature — Serpent | uncommon | {3}{U}: Target creature can't be blocked this turn. | After drownings, devourings, and one highly unpleasant algae infestation, unsupervised portal use on campus was banned. | 3 | 5<|endoftext|> <|endoftext|>Dromoka Captain | {2}{W} | Creature — Human Soldier | uncommon | First strike Whenever attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | "We fight not out of fear, but for honor." | 1 | 1<|endoftext|> <|endoftext|>Sokenzan Bruiser | {4}{R} | Creature — Ogre Warrior | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | "We camped near the Sokenzan Mountains. Though I know its inhabitants are sparse, I hear cries coming from the highest peaks every night, as if the mountains themselves bellow for vengeance." —Lost Battalion, message to General Takeno | 3 | 3<|endoftext|> <|endoftext|>Zhao Zilong, Tiger General | {3}{W}{W} | Legendary Creature — Human Soldier Warrior | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever blocks, it gets +1/+1 until end of turn. | Zhao Zilong was a brave and noble warrior. Twice he rescued Liu Bei's son, Liu Shan. | 3 | 3<|endoftext|> <|endoftext|>Sculpted Sunburst | {3}{W}{W} | Sorcery | rare | Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way. | A searing light that spares only the chosen. | nan | nan<|endoftext|> <|endoftext|>Dreamtail Heron | {4}{U} | Creature — Elemental Bird | common | Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, draw a card. | nan | 3 | 4<|endoftext|> <|endoftext|>Dawnstrider | {1}{G} | Creature — Dryad Spellshaper | rare | {G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. | Morning's mists can hide many things. | 1 | 1<|endoftext|> <|endoftext|>Vanishing Verse | {W}{B} | Instant | rare | Exile target monocolored permanent. | "Whoever summoned that thing had better confess right this moment, or the whole class will be cleaning the ink receptacles for a month!" | nan | nan<|endoftext|> <|endoftext|>Bucket List | {1}{U}{R} | Enchantment | rare | Whenever you cast a spell of a type showing on , put a counter over that type and draw a card. If all five types on have counters over them, sacrifice it and draw one more card. ☐ artifact ☐ creature ☐ enchantment ☐ instant ☐ sorcery | nan | nan | nan<|endoftext|> <|endoftext|>Siege Wurm | {5}{G}{G} | Creature — Wurm | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample | Suddenly, all the haggling didn't seem so important. | 5 | 5<|endoftext|> <|endoftext|>Compulsion | {1}{U} | Enchantment | uncommon | {1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Multiclass Baldric | {1} | Artifact — Equipment | rare | Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard. As long as you have a full party, prevent all damage that would be dealt to equipped creature. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Riveteers Decoy | {1}{G} | Creature — Human Warrior | uncommon | must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | He keeps the heat off his allies—by drawing it all to himself. | 3 | 1<|endoftext|> <|endoftext|>Skarrgan Skybreaker | {4}{R}{R}{G} | Creature — Giant Shaman | uncommon | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) {1}, Sacrifice : It deals damage equal to its power to any target. | "The sky isn't falling—it's being thrown at us!" —Otak, Tin Street shopkeep | 3 | 3<|endoftext|> <|endoftext|>Stadium Vendors | {3}{R} | Creature — Goblin | common | When enters the battlefield, choose a player. That player adds two mana of any one color they choose. | "Potions! Mana potions, health potions, energy potions—get your potions here!" | 3 | 3<|endoftext|> <|endoftext|>Lost Legacy | {1}{B}{B} | Sorcery | rare | Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. | nan | nan | nan<|endoftext|> <|endoftext|>Daggerclaw Imp | {2}{B} | Creature — Imp | uncommon | Flying can't block. | The Simic use the claws as scalpels, while the Rakdos use them for tattooing and torture. The Gruul use them to pick their teeth after lunching on the rest of the carcass. | 3 | 1<|endoftext|> <|endoftext|>Cateran Slaver | {4}{B}{B} | Creature — Horror Mercenary | rare | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle. | nan | 5 | 5<|endoftext|> <|endoftext|>Sovereigns of Lost Alara | {4}{W}{U} | Creature — Spirit | rare | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle. | nan | 4 | 5<|endoftext|> <|endoftext|>Talruum Minotaur | {2}{R}{R} | Creature — Minotaur Berserker | common | Haste | Don't insult a Talruum unless your mount is swift. —Suq'Ata saying | 3 | 3<|endoftext|> <|endoftext|>Pursuit of Knowledge | {3}{W} | Enchantment | rare | If you would draw a card, you may put a study counter on instead. Remove three study counters from , Sacrifice : Draw seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Sensor Splicer | {4}{W} | Creature — Phyrexian Artificer | common | When enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have vigilance. | With clarity of vision comes clarity of function. | 1 | 1<|endoftext|> <|endoftext|>Conjurer's Bauble | {1} | Artifact | common | {T}, Sacrifice : Put up to one target card from your graveyard on the bottom of your library. Draw a card. | It is the moment of discovery, the triumph of the mind, the reimagining of past glory. | nan | nan<|endoftext|> <|endoftext|>Garbage Elemental | {4}{R} | Creature — Elemental | uncommon | Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) | nan | 2 | 4<|endoftext|> <|endoftext|>Urborg Stalker | {3}{B} | Creature — Horror | rare | At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, deals 1 damage to that player. | "May you be a stalker's dream." —Urborg curse | 2 | 4<|endoftext|> <|endoftext|>Feast of Flesh | {B} | Sorcery | common | deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named in all graveyards. | "Starving an army that feeds on its enemies is a sound strategy." —Garza Zol, plague queen | nan | nan<|endoftext|> <|endoftext|>Quicksilver Servitor | {2}{U} | Creature — Phyrexian Cleric | rare | Ward {2} Whenever you cast a spell from among cards put into your hand this turn, proliferate. | nan | 3 | 3<|endoftext|> <|endoftext|>Mirrored Lotus | {0} | Artifact | rare | Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.) {T}, Exile : Add three mana of any one color. | nan | nan | nan<|endoftext|> <|endoftext|>Raptor Companion | {1}{W} | Creature — Dinosaur | common | | A raptor will follow any order as long as that order is "hunt," "kill," or "go for the guts." | 3 | 1<|endoftext|> <|endoftext|>Wild Colos | {2}{R} | Creature — Goat Beast | common | Haste | You'll never get a Keldon's goat. | 2 | 2<|endoftext|> <|endoftext|>Drowned Catacomb | | Land | rare | enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Sweet-Gum Recluse | {4}{G}{G} | Creature — Spider | rare | Flash Cascade Reach When enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. | nan | 0 | 3<|endoftext|> <|endoftext|>Duskmantle, House of Shadow | | Land | uncommon | {T}: Add {C}. {U}{B}, {T}: Target player mills a card. | In a space where there is no room, in a structure that was never built, meets the guild that doesn't exist. | nan | nan<|endoftext|> <|endoftext|>Fruit of the First Tree | {3}{G} | Enchantment — Aura | uncommon | Enchant creature When enchanted creature dies, you gain X life and draw X cards, where X is its toughness. | "I will be the ancestor my descendants call upon for aid. On that day I will take up my sword for my family once more." | nan | nan<|endoftext|> <|endoftext|>Escape Protocol | {1}{U} | Enchantment | uncommon | Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control. | Sanctuaries harnessed the glowstones' natural reaction to monsters to create a warning system. | nan | nan<|endoftext|> <|endoftext|>Immolation | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/-2. | Nothing is funnier to a devil than setting someone—anyone—on fire. | nan | nan<|endoftext|> <|endoftext|>Skyfire Kirin | {2}{R}{R} | Legendary Creature — Kirin Spirit | rare | Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn. | Its fiery visitation burns away the fog of war and dissipates the ties of loyalty. | 3 | 3<|endoftext|> <|endoftext|>Rogue Skycaptain | {2}{R} | Creature — Human Rogue Mercenary | rare | Flying At the beginning of your upkeep, put a wage counter on . You may pay {2} for each wage counter on it. If you don't, remove all wage counters from and an opponent gains control of it. | nan | 3 | 4<|endoftext|> <|endoftext|>Cobblebrute | {3}{R} | Creature — Elemental | common | | Ravnica's most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods. | 5 | 2<|endoftext|> <|endoftext|>Liesa, Shroud of Dusk | {2}{W}{W}{B} | Legendary Creature — Angel | rare | Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life. | nan | 5 | 5<|endoftext|> <|endoftext|>Mystic Snake | {1}{G}{U}{U} | Creature — Snake | rare | Flash When enters the battlefield, counter target spell. | Its fangs are in your flesh before its hiss leaves your ears. | 2 | 2<|endoftext|> <|endoftext|>Tusked Colossodon | {4}{G}{G} | Creature — Beast | common | | A band of Temur hunters, fleeing the Mardu, dug a hideout beneath such a creature as it slept. The horde found them and attacked. For three days the Temur held them at bay, and all the while the great beast slumbered. | 6 | 5<|endoftext|> <|endoftext|>Sanguine Spy | {2}{B} | Creature — Vampire Rogue | rare | Menace, lifelink {1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Leaf Arrow | {G} | Instant | common | deals 3 damage to target creature with flying. | "Those who think the trees shall remain bystanders throughout this conflict shall be sorely mistaken." —Sutina, Speaker of the Tajuru | nan | nan<|endoftext|> <|endoftext|>Rain of Embers | {1}{R} | Sorcery | common | deals 1 damage to each creature and each player. | There's plenty to talk about in the marketplaces of Ravnica, be it the latest feud between guilds or the terrible weather. | nan | nan<|endoftext|> <|endoftext|>Deathcap Glade | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}. | Deadly mushrooms litter these woods, each waiting for an errant footstep to release its noxious spores. | nan | nan<|endoftext|> <|endoftext|>Disrupt | {U} | Instant | common | Counter target instant or sorcery spell unless its controller pays {1}. Draw a card. | Oh, I'm sorry—did I break your concentration? | nan | nan<|endoftext|> <|endoftext|>Dragon's Herald | {R} | Creature — Goblin Shaman | uncommon | {2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord, put it onto the battlefield, then shuffle. | The penultimate step of the ritual involves bathing in a delicious glaze. | 1 | 1<|endoftext|> <|endoftext|>Bull Aurochs | {1}{G} | Creature — Aurochs | common | Trample Whenever attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. | The aurochs herd is content to graze—until the bull provides the dissenting urge to charge. | 2 | 1<|endoftext|> <|endoftext|>Arenson's Aura | {2}{W} | Enchantment | common | {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. | "I have my faith, and I have my prayers. But if push comes to shove, I've also got a little something extra." —Halvor Arenson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Farsight Mask | {5} | Artifact | uncommon | Whenever a source an opponent controls deals damage to you, if is untapped, you may draw a card. | It turns the adversity of the moment into the knowledge of a lifetime. | nan | nan<|endoftext|> <|endoftext|>Coma Veil | {4}{U} | Enchantment — Aura | common | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. | Etherium does not know sleep. Only magic can teach it the resting state of cold steel. | nan | nan<|endoftext|> <|endoftext|>Changeling Titan | {4}{G} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) | nan | 7 | 7<|endoftext|> <|endoftext|>Three-Headed Goblin | {3}{R}{R} | Creature — Goblin Mutant | rare | Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) | It's true that two heads are better than one, but after that you run into diminishing returns. | 3 | 3<|endoftext|> <|endoftext|>Jasmine Boreal of the Seven | {1}{G}{W} | Legendary Creature — Human Druid | uncommon | {T}: Add {G}{W}. Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities. | "I've had my adventures. All I wish now is to sit in peace and speak with the pines." | 2 | 4<|endoftext|> <|endoftext|>Obscura Ascendancy | {W}{U}{B} | Enchantment | rare | Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on , put a soul counter on , then create a 2/2 white Spirit creature token with flying. As long as there are five or more soul counters on , Spirits you control get +3/+3. | nan | nan | nan<|endoftext|> <|endoftext|>Cradle of Safety | {1}{U} | Enchantment — Aura | common | Flash Enchant creature you control When enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Quicksmith Rebel | {3}{R} | Creature — Human Artificer | rare | When enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control . | "Let's add just a bit more stopping power." | 3 | 2<|endoftext|> <|endoftext|>Timbermare | {3}{G} | Creature — Elemental Horse | rare | Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, tap all other creatures. | Only nature wreaks such lovely havoc. | 5 | 5<|endoftext|> <|endoftext|>Woodland Mystic | {1}{G} | Creature — Elf Druid | common | {T}: Add {G}. | "I sing to the branches, and they reach to the sky. I sing to the leaves, and they open to the sun. I sing to the roots, and they dig their fingers deep. I sing the song that creation sung." | 1 | 1<|endoftext|> <|endoftext|>Lost Legion | {1}{B}{B} | Creature — Spirit Knight | common | When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Even death cannot diminish the persistence of the knights of Locthwain. | 2 | 3<|endoftext|> <|endoftext|>Resurrection Orb | {2} | Artifact — Equipment | rare | Equipped creature has lifelink. Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Rockshard Elemental | {5}{R}{R} | Creature — Elemental | rare | Double strike (This creature deals both first-strike and regular combat damage.) Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 4 | 3<|endoftext|> <|endoftext|>Blaze of Glory | {W} | Instant | rare | Cast this spell only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. | nan | nan | nan<|endoftext|> <|endoftext|>Festering Evil | {3}{B}{B} | Enchantment | uncommon | At the beginning of your upkeep, deals 1 damage to each creature and each player. {B}{B}, Sacrifice : It deals 3 damage to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>A-Narfi, Betrayer King | {2}{U}{B} | Legendary Snow Creature — Zombie Wizard | uncommon | Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) | To serve the god of death, Narfi forfeited the warmth of life. | 4 | 3<|endoftext|> <|endoftext|>Citanul Druid | {1}{G} | Creature — Human Druid | common | Whenever an opponent casts an artifact spell, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Bladegraft Aspirant | {2}{R} | Creature — Phyrexian Warrior | common | Menace Equipment spells you cast cost {1} less to cast. Activated abilities of Equipment you control that target cost {1} less to activate. | "To dance to the music of Juex, leap like the flickering flame and hit like the hammer." | 2 | 3<|endoftext|> <|endoftext|>Reef Pirates | {1}{U}{U} | Creature — Zombie Pirate | common | Whenever deals damage to an opponent, that player mills a card. | Relentless as the tides, souls dark as a moonless night. Bloodshed on their minds, and greed burning in their hearts like molten gold. | 2 | 2<|endoftext|> <|endoftext|>Cave Sense | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) | nan | nan | nan<|endoftext|> <|endoftext|>Ruin Rat | {1}{B} | Creature — Rat | common | Deathtouch When dies, exile target card from an opponent's graveyard. | From every shadow came the dull scratch of teeth on bones. | 1 | 1<|endoftext|> <|endoftext|>Sharuum the Hegemon | {3}{W}{U}{B} | Legendary Artifact Creature — Sphinx | rare | Flying When enters the battlefield, you may return target artifact card from your graveyard to the battlefield. | To gain audience with the hegemon, one must bring a riddle she has not heard. | 5 | 5<|endoftext|> <|endoftext|>Chitterspitter | {2}{G} | Artifact | rare | At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on . Squirrels you control get +1/+1 for each acorn counter on . {G}, {T}: Create a 1/1 green Squirrel creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Lawbringer | {2}{W} | Creature — Kor Rebel | common | {T}, Sacrifice : Exile target red creature. | One injustice starts a thousand riots. One law stops a thousand crimes. —Lawbringer creed | 2 | 2<|endoftext|> <|endoftext|>Screeching Phoenix | {4}{R}{R} | Creature — Phoenix | rare | Flying {2}{R}: Creatures you control get +1/+0 until end of turn. | Its wings are a heavenly inferno that sets the world ablaze. | 4 | 4<|endoftext|> <|endoftext|>Tangleweave Armor | {2}{G}{G} | Artifact — Equipment | rare | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Crossroads Candleguide | {4} | Artifact Creature — Scarecrow | common | When enters the battlefield, exile up to one target card from a graveyard. {2}: Add one mana of any color. | Do the candleguides' heads turn to follow you as you pass, or is it merely a trick of the flickering light? | 3 | 4<|endoftext|> <|endoftext|>Viridian Revel | {1}{G}{G} | Enchantment | uncommon | Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card. | "Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die." —Vorinclex, Voice of Hunger | nan | nan<|endoftext|> <|endoftext|>Tezzeret, Artifice Master | {3}{U}{U} | Legendary Planeswalker — Tezzeret | mythic | +1: Create a 1/1 colorless Thopter artifact creature token with flying. 0: Draw a card. If you control three or more artifacts, draw two cards instead. −9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle." | nan | nan | nan<|endoftext|> <|endoftext|>Dakmor Scorpion | {1}{B} | Creature — Scorpion | common | | A scorpion this big you won't find curled up in your boot. Maybe *around* your boot, but not *in* it. | 2 | 1<|endoftext|> <|endoftext|>Whipflare | {1}{R} | Sorcery | uncommon | deals 2 damage to each nonartifact creature. | The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the *incompleat*. | nan | nan<|endoftext|> <|endoftext|>Second Thoughts | {4}{W} | Instant | common | Exile target attacking creature. Draw a card. | It suddenly dawned on Jorin that farming was quite a noble profession. | nan | nan<|endoftext|> <|endoftext|>Mouth of Ronom | | Snow Land | uncommon | {T}: Add {C}. {4}{S}, {T}, Sacrifice : It deals 4 damage to target creature. ({S} can be paid with one mana from a snow source.) | nan | nan | nan<|endoftext|> <|endoftext|>Mire's Malice | {3}{B} | Sorcery | common | Target opponent discards two cards. Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Nessian Asp | {4}{G} | Creature — Snake | common | Reach {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) | It's not the two heads you should fear. It's the four fangs. | 4 | 5<|endoftext|> <|endoftext|>Acidic Sliver | {B}{R} | Creature — Sliver | uncommon | All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." | The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel. | 2 | 2<|endoftext|> <|endoftext|>Skirge Familiar | {4}{B} | Creature — Phyrexian Imp | uncommon | Flying Discard a card: Add {B}. | "The skirges screech along with the bone saw. It makes a terrible racket, but they seem to enjoy it." —Keskit, the Flesh Sculptor | 3 | 2<|endoftext|> <|endoftext|>Argothian Elder | {3}{G} | Creature — Elf Druid | uncommon | {T}: Untap two target lands. | Sharpen your ears —Elvish expression meaning "grow wiser" | 2 | 2<|endoftext|> <|endoftext|>Thief of Sanity | {1}{U}{B} | Creature — Specter | rare | Flying Whenever deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | nan | 2 | 2<|endoftext|> <|endoftext|>Drift of the Dead | {3}{B} | Creature — Wall | common | Defender (This creature can't attack.) 's power and toughness are each equal to the number of snow lands you control. | "Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose." —Lim-Dûl, the Necromancer | * | *<|endoftext|> <|endoftext|>Slaughter the Strong | {1}{W}{W} | Sorcery | uncommon | Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. | "Cut the beasts out from under them and their strength is nothing." —Vona of Iedo, Butcher of Magan | nan | nan<|endoftext|> <|endoftext|>Kodama of the North Tree | {2}{G}{G}{G} | Legendary Creature — Spirit | rare | Trample Shroud (This creature can't be the target of spells or abilities.) | "The monks of the North Tree rarely saw their kodama until the Kami War, when it woke like a slumbering, angry bear." —"Poem of the Five Trees" | 6 | 4<|endoftext|> <|endoftext|>Yawgmoth's Will | {2}{B} | Sorcery | rare | Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. | nan | nan | nan<|endoftext|> <|endoftext|>Overwhelming Instinct | {2}{G} | Enchantment | uncommon | Whenever you attack with three or more creatures, draw a card. | The biggest difference between a victory and a massacre is which side you're on. | nan | nan<|endoftext|> <|endoftext|>Dream Strix | {2}{U} | Creature — Bird Illusion | rare | Flying When becomes the target of a spell, sacrifice it. When dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | nan | 3 | 2<|endoftext|> <|endoftext|>Kjeldoran Royal Guard | {3}{W}{W} | Creature — Human Soldier | rare | {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to instead. | Honorable in battle, generous in death. —Motto of the Kjeldoran Royal Guard | 2 | 5<|endoftext|> <|endoftext|>Dispersal Technician | {4}{U} | Creature — Vedalken Artificer | common | When enters the battlefield, you may return target artifact to its owner's hand. | As renegade forces closed in on the Aether Spire, Consulate blockades failed one by one. | 3 | 2<|endoftext|> <|endoftext|>Ephemerate | {W} | Instant | common | Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Tranquil Path | {4}{G} | Sorcery | common | Destroy all enchantments. Draw a card. | Freyalise bought the planeswalkers the time they needed by clearing a path through the misshapen hell of Phyrexia. | nan | nan<|endoftext|> <|endoftext|>Monumental Corruption | {3}{B}{B} | Sorcery | rare | Target player draws X cards and loses X life, where X is the number of artifacts you control. | "Funny, I always though the Phyrexians were a heartless lot." —Kaya | nan | nan<|endoftext|> <|endoftext|>Open Fire | {2}{R} | Instant | common | deals 3 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Sword of Forge and Frontier | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Giant Oyster | {2}{U}{U} | Creature — Oyster | special | You may choose not to untap during your untap step. {T}: For as long as remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. | nan | 0 | 3<|endoftext|> <|endoftext|>Dreamborn Muse | {2}{U}{U} | Creature — Spirit | rare | At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand. | "Her voice is insight, piercing and true." —Ixidor, reality sculptor | 2 | 2<|endoftext|> <|endoftext|>Misthollow Griffin | {2}{U}{U} | Creature — Griffin | mythic | Flying You may cast from exile. | For some creatures, existing is only a whim. | 3 | 3<|endoftext|> <|endoftext|>Ragamuffyn | {2}{B} | Creature — Zombie Cleric | uncommon | Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. | They cut the stitches and give her sips of her brew. Then they sew her up again, and she's back to stirring. | 2 | 2<|endoftext|> <|endoftext|>Havenwood Battleground | | Land | uncommon | enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice : Add {G}{G}. | nan | nan | nan<|endoftext|> <|endoftext|>Hollow Specter | {1}{B}{B} | Creature — Specter | rare | Flying Whenever deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card. | nan | 2 | 2<|endoftext|> <|endoftext|>Unmask | {3}{B} | Sorcery | rare | You may exile a black card from your hand rather than pay this spell's mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card. | nan | nan | nan<|endoftext|> <|endoftext|>Fortune's Favor | {3}{U} | Instant | uncommon | Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. | Uncertainty has its own allure. | nan | nan<|endoftext|> <|endoftext|>Fangren Hunter | {3}{G}{G} | Creature — Beast | common | Trample | Big ones hunt the elves, so the elves hunt the small ones to keep them from getting big. | 4 | 4<|endoftext|> <|endoftext|>Abaddon the Despoiler | {2}{U}{B}{R} | Legendary Creature — Astartes Warrior | mythic | Trample Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. | Under his rule, there is but one creed: Chaos shall reign. | 5 | 5<|endoftext|> <|endoftext|>Unsubstantiate | {1}{U} | Instant | uncommon | Return target spell or creature to its owner's hand. | "Nicely done, Jace. You always were good at disappearing acts." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Swift Kick | {3}{R} | Instant | common | Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control. | Shintan sensed the malice in his opponent, but he did not strike until the orc's muscles tensed in preparation to throw the first punch. | nan | nan<|endoftext|> <|endoftext|>Orim's Prayer | {1}{W}{W} | Enchantment | uncommon | Whenever one or more creatures attack you, you gain 1 life for each attacking creature. | "As usual, there will be time for prayer only *after* the worst happens." —Orim, Samite healer | nan | nan<|endoftext|> <|endoftext|>Ezuri, Stalker of Spheres | {2}{G}{U} | Legendary Creature — Phyrexian Elf Warrior | rare | When enters the battlefield, you may pay {3}. If you do, proliferate twice. Whenever you proliferate, draw a card. | Who is an enemy but a friend who has yet to accept perfection? | 3 | 3<|endoftext|> <|endoftext|>Angry Mob | {2}{W}{W} | Creature — Human | uncommon | Trample As long as it's your turn, 's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, 's power and toughness are each 2. | nan | 2+* | 2+*<|endoftext|> <|endoftext|>Apex Hawks | {2}{W} | Creature — Bird | common | Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Flying enters the battlefield with a +1/+1 counter on it for each time it was kicked. | nan | 2 | 2<|endoftext|> <|endoftext|>Devout Decree | {1}{W} | Sorcery | uncommon | Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "It is not punishment. I am simply making things as they should be." —Sephara, Sky's Blade | nan | nan<|endoftext|> <|endoftext|>Godsend | {1}{W}{W} | Legendary Artifact — Equipment | mythic | Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with . Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Obsidian Obelisk | {2} | Artifact | rare | enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. | nan | nan | nan<|endoftext|> <|endoftext|>Fang of Shigeki | {G} | Enchantment Creature — Snake Ninja | common | Deathtouch | "Let me give you a taste of the poison you've poured into our land." —Shigeki, founder of the Order of Jukai | 1 | 1<|endoftext|> <|endoftext|>Merseine | {2}{U}{U} | Enchantment — Aura | common | Enchant creature enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step if has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from . Only the controller of the enchanted creature may activate this ability. | nan | nan | nan<|endoftext|> <|endoftext|>Ohran Viper | {1}{G}{G} | Snow Creature — Snake | rare | Whenever deals combat damage to a creature, destroy that creature at end of combat. Whenever deals combat damage to a player, you may draw a card. | The ohran viper is not cold-blooded. Its veins course with the same antigelid venom used to kill its prey. | 1 | 3<|endoftext|> <|endoftext|>Mina and Denn, Wildborn | {2}{R}{G} | Legendary Creature — Elf Ally | rare | You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. | Greenweaver Mina and her twin brother Denn lead the last of the Mul Daya into an uncertain future. | 4 | 4<|endoftext|> <|endoftext|>Bastion of Remembrance | {2}{B} | Enchantment | uncommon | When enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. | Lives taken are lives not easily forgotten. | nan | nan<|endoftext|> <|endoftext|>Primal Visitation | {3}{R}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3 and has haste. | Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape. | nan | nan<|endoftext|> <|endoftext|>Iname, Death Aspect | {4}{B}{B} | Legendary Creature — Spirit | rare | When enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle. | Iname revels in sadistic glee at the crushing of souls, but soon mourns the lives so cruelly cut short. So the cycle begins anew. | 4 | 4<|endoftext|> <|endoftext|>Sengir Bats | {1}{B}{B} | Creature — Bat | common | Flying Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on . | "In the face of every one I see the Baron." —Daria | 1 | 2<|endoftext|> <|endoftext|>Ahn-Crop Champion | {2}{G}{W} | Creature — Human Warrior | uncommon | You may exert as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) | "The Second Sun nears its destination! Let it light the way to ours!" | 4 | 4<|endoftext|> <|endoftext|>Late to Dinner | {3}{W} | Sorcery | common | Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | nan | nan | nan<|endoftext|> <|endoftext|>Jeska, Thrice Reborn | {2}{R} | Legendary Planeswalker — Jeska | mythic | enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game. 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. −X: deals X damage to each of up to three targets. can be your commander. Partner | nan | nan | nan<|endoftext|> <|endoftext|>Stirring Address | {1}{W} | Instant | common | Target creature you control gets +2/+2 until end of turn. Overload {5}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | "For glory! For justice! For our queen!" | nan | nan<|endoftext|> <|endoftext|>Synapse Sliver | {4}{U} | Creature — Sliver | rare | Whenever a Sliver deals combat damage to a player, its controller may draw a card. | "Species XR17 feeds upon the mental energies of its victims. This explains why the goblins remain unaffected." —Riptide Project researcher | 3 | 3<|endoftext|> <|endoftext|>Amorphous Axe | {2} | Artifact — Equipment | common | Equipped creature gets +3/+0 and is every creature type. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | A weapon forged for every hand. | nan | nan<|endoftext|> <|endoftext|>Kor Firewalker | {W}{W} | Creature — Kor Soldier | uncommon | Protection from red Whenever a player casts a red spell, you may gain 1 life. | "A river of lava is just another river to cross." | 2 | 2<|endoftext|> <|endoftext|>Nils, Discipline Enforcer | {2}{W} | Legendary Creature — Human Cleric | rare | At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Glistener Elf | {G} | Creature — Phyrexian Elf Warrior | rare | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "Beg me for life, and I will fill you with the glory of Phyrexian perfection." | 1 | 1<|endoftext|> <|endoftext|>Gaseous Form | {2}{U} | Enchantment — Aura | common | Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. | "It's hard to hurt anyone when you're as transparent as your motives." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Saprazzan Breaker | {4}{U} | Creature — Beast | uncommon | {U}: Mill a card. If a land card was milled this way, can't be blocked this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Ahn-Crop Invader | {2}{R} | Creature — Zombie Minotaur Warrior | common | As long as it's your turn, has first strike. {1}, Sacrifice another creature: gets +2/+0 until end of turn. | "Give me a crew like this one and I'd rule any sea I sailed." —Angrath | 2 | 2<|endoftext|> <|endoftext|>Allied Strategies | {4}{U} | Sorcery | uncommon | Domain — Target player draws a card for each basic land type among lands they control. | Each commander looked at the others and wondered who would be first to break the alliance. | nan | nan<|endoftext|> <|endoftext|>Rubblebelt Raiders | {1}{R/G}{R/G}{R/G} | Creature — Human Warrior | rare | Whenever attacks, put a +1/+1 counter on it for each attacking creature you control. | "This city will perish, and the Gruul will cheer as the boar-god crushes the last bricks into dust." —Nikya of the Old Ways | 3 | 3<|endoftext|> <|endoftext|>Soulfire Eruption | {6}{R}{R}{R} | Sorcery | mythic | Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn. | Forsake flesh. Choose fire. | nan | nan<|endoftext|> <|endoftext|>Makindi Sliderunner | {1}{R} | Creature — Beast | common | Trample Landfall — Whenever a land enters the battlefield under your control, gets +1/+1 until end of turn. | After a battle, it breaks the hillsides into manageable pieces to prepare for next time. | 2 | 1<|endoftext|> <|endoftext|>Coercion | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a card from it. That player discards that card. | "There's very little that escapes me, Greven. And you will escape very little if you fail." —Volrath | nan | nan<|endoftext|> <|endoftext|>Cabaretti Ascendancy | {R}{G}{W} | Enchantment | rare | At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Dragonmaster Outcast | {R} | Creature — Human Shaman | mythic | At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. | "This world will be ruled by its rightful sovereigns, not these hideous pretenders." | 1 | 1<|endoftext|> <|endoftext|>Vampirism | {1}{B} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1. | nan | nan | nan<|endoftext|> <|endoftext|>Befoul | {2}{B}{B} | Sorcery | common | Destroy target land or nonblack creature. It can't be regenerated. | "When the rampaging kami at Reito had crushed the opposing militia, swarms of minor kami swept over the battlefield to consume all that remained." —*Great Battles of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Duskdale Wurm | {5}{G}{G} | Creature — Wurm | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 7 | 7<|endoftext|> <|endoftext|>Jori En, Ruin Diver | {1}{U}{R} | Legendary Creature — Merfolk Wizard | rare | Whenever you cast your second spell each turn, draw a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Trinket Mage | {2}{U} | Creature — Human Wizard | special | When enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Amrou Seekers | {2}{W} | Creature — Kithkin Rebel | common | can't be blocked except by artifact creatures and/or white creatures. | The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed. | 2 | 2<|endoftext|> <|endoftext|>Stir the Pride | {4}{W} | Instant | uncommon | Choose one — • Creatures you control get +2/+2 until end of turn. • Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Boneyard Lurker | {2}{B}{G} | Creature — Nightmare Beast | uncommon | Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target permanent card from your graveyard to your hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Gemini Engine | {6} | Artifact Creature — Construct | rare | Whenever attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to 's power and its toughness is equal to 's toughness. Sacrifice the token at end of combat. | nan | 3 | 4<|endoftext|> <|endoftext|>Ulcerate | {B} | Instant | uncommon | Target creature gets -3/-3 until end of turn. You lose 3 life. | "If it were merely lethal, that would be sufficient. The art, however, is in maximizing the suffering it causes." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Mutagenic Growth | {G/P} | Instant | uncommon | ({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn. | "Sympathy is for weaklings. Whoever survives, wins." —Benzir, archdruid of Temple Might | nan | nan<|endoftext|> <|endoftext|>Springsage Ritual | {3}{G} | Instant | common | Destroy target artifact or enchantment. You gain 4 life. | "Every evil destroyed is a strike against the enemy." —Erold, Gatstaf springsage | nan | nan<|endoftext|> <|endoftext|>Chandra, Torch of Defiance | {2}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Exile the top card of your library. You may cast that card. If you don't, deals 2 damage to each opponent. +1: Add {R}{R}. −3: deals 4 damage to target creature. −7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target." | nan | nan | nan<|endoftext|> <|endoftext|>Warden of the First Tree | {G} | Creature — Human | mythic | {1}{W/B}: becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If is a Spirit, put five +1/+1 counters on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Lone Revenant | {3}{U}{U} | Creature — Spirit | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | 4 | 4<|endoftext|> <|endoftext|>Paladin's Shield | {1}{W} | Artifact — Equipment | common | Flash When enters the battlefield, attach it to target creature you control. Equipped creature gets +0/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Reflex Sliver | {3}{G} | Creature — Sliver | common | All Sliver creatures have haste. | "This sliver comes into the world a perfect predator. It's ready to hunt and devour its first meal within seconds of hatching." —Rukarumel, field journal | 2 | 2<|endoftext|> <|endoftext|>Riddle of Lightning | {3}{R}{R} | Instant | uncommon | Choose any target. Scry 3, then reveal the top card of your library. deals damage equal to that card's mana value to that permanent or player. | nan | nan | nan<|endoftext|> <|endoftext|>Kor Duelist | {W} | Creature — Kor Soldier | uncommon | As long as is equipped, it has double strike. (It deals both first-strike and regular combat damage.) | "Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one." | 1 | 1<|endoftext|> <|endoftext|>Canopy Surge | {1}{G} | Sorcery | uncommon | Kicker {2} (You may pay an additional {2} as you cast this spell.) deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead. | nan | nan | nan<|endoftext|> <|endoftext|>Bramblecrush | {2}{G}{G} | Sorcery | uncommon | Destroy target noncreature permanent. | Nature abhors a lot of things. | nan | nan<|endoftext|> <|endoftext|>Etchings of the Chosen | {1}{W}{B} | Enchantment | uncommon | As enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Necropanther | {1}{W}{B} | Creature — Cat Nightmare | uncommon | Mutate {2}{W/B}{W/B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield. | nan | 3 | 3<|endoftext|> <|endoftext|>Wu Warship | {2}{U} | Creature — Human Soldier | common | can't attack unless defending player controls an Island. | Both Wu and Wei warships patrolled the Yangtze River, the natural border between the two kingdoms. | 3 | 3<|endoftext|> <|endoftext|>Embalmed Brawler | {2}{B} | Creature — Zombie | common | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Whenever attacks or blocks, you lose 1 life for each +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Goblin Wardriver | {R}{R} | Creature — Goblin Warrior | uncommon | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) | "A true warrior fights with whatever's handy." —Qerk of the Secret Warren | 2 | 2<|endoftext|> <|endoftext|>Caligo Skin-Witch | {1}{B} | Creature — Human Wizard | common | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) When enters the battlefield, if it was kicked, each opponent discards two cards. | "Take their faces. The lips of these unbelievers may yet honor the Demonlord." | 1 | 3<|endoftext|> <|endoftext|>Sequence Engine | {2}{G} | Artifact | rare | {X}, {T}: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Pull from Tomorrow | {X}{U}{U} | Instant | rare | Draw X cards, then discard a card. | "I do things in my own time." —Etha, initiate of Rhet crop | nan | nan<|endoftext|> <|endoftext|>Oath of Ajani | {G}{W} | Legendary Enchantment | rare | When enters the battlefield, put a +1/+1 counter on each creature you control. Planeswalker spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Kurkesh, Onakke Ancient | {2}{R}{R} | Legendary Creature — Ogre Spirit | rare | Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy. | The Onakke were masters of dark arts and artifice. Their creations continue to spread foul magic, paving the way for their return. | 4 | 3<|endoftext|> <|endoftext|>Jangling Automaton | {3} | Artifact Creature — Construct | common | Whenever attacks, untap all creatures defending player controls. | "We always look upon our first creations as masterpieces, no matter how awful they are." —Hanna, *Weatherlight* navigator | 3 | 2<|endoftext|> <|endoftext|>Sun Droplet | {2} | Artifact | uncommon | Whenever you're dealt damage, put that many charge counters on . At the beginning of each upkeep, you may remove a charge counter from . If you do, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Conclave Mentor | {G}{W} | Creature — Centaur Cleric | uncommon | If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When dies, you gain life equal to its power. | "I have faith in your potential." | 2 | 2<|endoftext|> <|endoftext|>Demoralize | {2}{R} | Instant | common | All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Threshold — If seven or more cards are in your graveyard, creatures can't block this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Vadrik, Astral Archmage | {1}{U}{R} | Legendary Creature — Human Wizard | rare | If it's neither day nor night, it becomes day as enters the battlefield. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. | nan | 1 | 2<|endoftext|> <|endoftext|>Jiang Yanggu | {4}{G} | Legendary Planeswalker — Yanggu | mythic | +1: Target creature gets +2/+2 until end of turn. −1: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token. −5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Gabriel Angelfire | {3}{G}{G}{W}{W} | Legendary Creature — Angel | rare | At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) | nan | 4 | 4<|endoftext|> <|endoftext|>Séance | {2}{W}{W} | Enchantment | rare | At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Thoughtcast | {4}{U} | Sorcery | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards. | Vedalken eyes don't see the beauty in things. They see only what those things can teach. | nan | nan<|endoftext|> <|endoftext|>Crowned Ceratok | {3}{G} | Creature — Rhino | uncommon | Trample Each creature you control with a +1/+1 counter on it has trample. | The best way to calm a rampaging ceratok is to wait until it dies of natural causes. | 4 | 3<|endoftext|> <|endoftext|>Merciless Javelineer | {2}{B}{R} | Creature — Minotaur Warrior | uncommon | {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. | nan | 4 | 2<|endoftext|> <|endoftext|>Chariot of the Sun | {3} | Artifact | uncommon | {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1. | "Sun follows Moon until she tires, then carries her until she's strong / and runs ahead of him again." —"Love Song of Night and Day" | nan | nan<|endoftext|> <|endoftext|>Instigator | {1}{B} | Creature — Human Spellshaper | rare | {1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. | The desecration of their dead makes even the Saprazzans careless. | 1 | 1<|endoftext|> <|endoftext|>Pygmy Hippo | {G}{U} | Creature — Hippo | rare | Whenever attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way. | nan | 2 | 2<|endoftext|> <|endoftext|>Divinity of Pride | {W/B}{W/B}{W/B}{W/B}{W/B} | Creature — Spirit Avatar | rare | Flying, lifelink gets +4/+4 as long as you have 25 or more life. | "She spoke of mystery and portent, of such unfathomable things that my mind screamed for pity." —*The Seer's Parables* | 4 | 4<|endoftext|> <|endoftext|>Leapfrog | {2}{U} | Creature — Frog | common | has flying as long as you've cast an instant or sorcery spell this turn. | "Most compete for insects at street level. Some dwell near Izzet laboratories and ride the thermal updrafts." —Yolov, Simic bioengineer | 3 | 1<|endoftext|> <|endoftext|>Parallax Wave | {2}{W}{W} | Enchantment | rare | Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from : Exile target creature. When leaves the battlefield, each player returns to the battlefield all cards they own exiled with . | nan | nan | nan<|endoftext|> <|endoftext|>Implement of Malice | {2} | Artifact | common | {B}, Sacrifice : Target player discards a card. Activate only as a sorcery. When is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Rescue from the Underworld | {4}{B} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>The Peregrine Dynamo | {3} | Legendary Artifact Creature — Construct | rare | Haste {1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.) | Jhoira stumbled upon an ally, not just a good source of spare parts. | 1 | 5<|endoftext|> <|endoftext|>Hidetsugu's Second Rite | {3}{R} | Instant | rare | If target player has exactly 10 life, deals 10 damage to that player. | Hidetsugu never relinquished a grudge. He let it burn within him, gathering ever greater intensity until the final moment of vengeance. | nan | nan<|endoftext|> <|endoftext|>Spoils of Adventure | {4}{W}{U} | Instant | uncommon | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards. | Survival itself is no small reward. | nan | nan<|endoftext|> <|endoftext|>Ghirapur Aether Grid | {2}{R} | Enchantment | uncommon | Tap two untapped artifacts you control: deals 1 damage to any target. | The city of Ghirapur is a living thing, and living things defend themselves. | nan | nan<|endoftext|> <|endoftext|>Jaya, Fiery Negotiator | {2}{R}{R} | Legendary Planeswalker — Jaya | mythic | +1: Create a 1/1 red Monk creature token with prowess. −1: Exile the top two cards of your library. Choose one of them. You may play that card this turn. −2: Choose target creature an opponent controls. Whenever you attack this turn, deals damage equal to the number of attacking creatures to that creature. −8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies." | nan | nan | nan<|endoftext|> <|endoftext|>Coming Attraction | {2}{G} | Sorcery | common | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | The Astrotorium adds new attractions almost as fast as Captain Nebula can crash them into asteroids. | nan | nan<|endoftext|> <|endoftext|>Eater of Hope | {5}{B}{B} | Creature — Demon | rare | Flying {B}, Sacrifice another creature: Regenerate . {2}{B}, Sacrifice two other creatures: Destroy target creature. | Gods can be appeased. Demons, however . . . | 6 | 4<|endoftext|> <|endoftext|>Faceless Butcher | {2}{B}{B} | Creature — Nightmare Horror | uncommon | When enters the battlefield, exile target creature other than . When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 2 | 3<|endoftext|> <|endoftext|>Shipbreaker Kraken | {4}{U}{U} | Creature — Kraken | rare | {6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control . | nan | 6 | 6<|endoftext|> <|endoftext|>Nightshade Assassin | {2}{B}{B} | Creature — Human Assassin | uncommon | First strike When enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 2 | 1<|endoftext|> <|endoftext|>Spider Umbra | {G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Demon's Due | {3}{B} | Instant | common | Scry 2, then draw two cards. You lose 2 life. | Ob Nixilis extends his hand not in partnership, but to affirm your subservience. | nan | nan<|endoftext|> <|endoftext|>Lotus Vale | | Land | rare | If would enter the battlefield, sacrifice two untapped lands instead. If you do, put onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color. | At what price beauty? | nan | nan<|endoftext|> <|endoftext|>Providence | {5}{W}{W} | Sorcery | rare | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. Your life total becomes 26. | There is power in prayer, regardless of who is listening. | nan | nan<|endoftext|> <|endoftext|>Treacherous Link | {1}{B} | Enchantment — Aura | uncommon | Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead. | "You cannot possibly know the toll your alliances will exact from you." —Barrin, to Urza | nan | nan<|endoftext|> <|endoftext|>Parting Thoughts | {2}{B} | Sorcery | uncommon | Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. | "To spend your life seeking, only to find regret upon achieving . . . this is the most delicious irony of all." —Leshrac, Walker of Night | nan | nan<|endoftext|> <|endoftext|>Crimson Roc | {4}{R} | Creature — Bird | uncommon | Flying Whenever blocks a creature without flying, gets +1/+0 and gains first strike until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Erratic Portal | {4} | Artifact | rare | {1}, {T}: Return target creature to its owner's hand unless its controller pays {1}. | "In Barrin's name!" cried Lyna as Hanna's sword passed through her, "Ertai sends word that the portal is open—but not for long!" | nan | nan<|endoftext|> <|endoftext|>Rise and Shine | {1}{U} | Sorcery | rare | Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Declaration of Naught | {U}{U} | Enchantment | rare | As enters the battlefield, choose a card name. {U}: Counter target spell with the chosen name. | Every story, even a faerie tale, comes to an end. | nan | nan<|endoftext|> <|endoftext|>Frenzied Goblin | {R} | Creature — Goblin Berserker | common | Whenever attacks, you may pay {R}. If you do, target creature can't block this turn. | The upside to not thinking about the consequences is that you'll always surprise those who do. | 1 | 1<|endoftext|> <|endoftext|>Wall of Diffusion | {1}{R} | Creature — Wall | common | Defender (This creature can't attack.) can block creatures with shadow as though had shadow. | "The injury was being caught between this world and our own; the insult was to find walls within." —Lyna, Soltari emissary | 0 | 5<|endoftext|> <|endoftext|>Magmatic Sprinter | {2}{R} | Creature — Phyrexian Warrior | uncommon | Haste When enters the battlefield, put two oil counters on target artifact or creature you control. At the beginning of your end step, return to its owner's hand unless you remove two oil counters from it. | nan | 3 | 2<|endoftext|> <|endoftext|>Whip Sergeant | {2}{R} | Creature — Human Soldier | uncommon | {R}: Target creature gains haste until end of turn. (It can attack this turn.) | Keldon soldiers learn to move faster than the whip. | 2 | 1<|endoftext|> <|endoftext|>Soaring Show-Off | {2}{U} | Creature — Bird Warrior | common | Flying When enters the battlefield, each player draws a card. | Some spectators love an underdog, but others are just as happy to support a proven winner. | 2 | 2<|endoftext|> <|endoftext|>Desolation Giant | {2}{R}{R} | Creature — Giant | rare | Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) When enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. | nan | 3 | 3<|endoftext|> <|endoftext|>Nether Void | {3}{B} | World Enchantment | rare | Whenever a player casts a spell, counter it unless that player pays {3}. | These days, some wizards are finding that they have a little too much spell left at the end of their mana. | nan | nan<|endoftext|> <|endoftext|>Ramos, Dragon Engine | {6} | Legendary Artifact Creature — Dragon | mythic | Flying Whenever you cast a spell, put a +1/+1 counter on for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Necrotic Plague | {2}{B}{B} | Enchantment — Aura | rare | Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return from its owner's graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Sire of the Storm | {4}{U}{U} | Creature — Spirit | uncommon | Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. | This storm blows gales through the dreams of men. | 3 | 3<|endoftext|> <|endoftext|>Insurrection | {5}{R}{R}{R} | Sorcery | rare | Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. | "Maybe they wanted to be on the winning side for once." —Matoc, lavamancer | nan | nan<|endoftext|> <|endoftext|>Marhault Elsdragon | {3}{R}{R}{G} | Legendary Creature — Elf Warrior | uncommon | Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) | Marhault Elsdragon follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart. | 4 | 6<|endoftext|> <|endoftext|>Tidal Flats | {U} | Enchantment | common | {U}{U}: For each attacking creature without flying, its controller may pay {1}. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Volcanic Geyser | {X}{R}{R} | Instant | uncommon | deals X damage to any target. | My thunder comes before the lightning; my lightning comes before the clouds; my rain dries all the land it touches. What am I? —Femeref riddle | nan | nan<|endoftext|> <|endoftext|>Gearshift Ace | {1}{W} | Creature — Dwarf Pilot | uncommon | First strike Whenever crews a Vehicle, that Vehicle gains first strike until end of turn. | Some display their trophies at the Hall of Mechanists. Others display their talent in the streets of Ghirapur. | 2 | 1<|endoftext|> <|endoftext|>Sune's Intervention | {4}{W}{W} | Instant | rare | Choose one or more — • Create two 2/2 white Knight creature tokens. • Seek a nonland permanent card with mana value 3 or less. • Destroy target artifact. • Destroy target enchantment. • Target player gains 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>It of the Horrid Swarm | {8} | Creature — Eldrazi Insect | common | Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, create two 1/1 green Insect creature tokens. | nan | 4 | 4<|endoftext|> <|endoftext|>Kobold Drill Sergeant | {1}{R} | Creature — Kobold Soldier | uncommon | Other Kobold creatures you control get +0/+1 and have trample. | "Joining this army is easy, boy. Just survive your first battle." | 1 | 2<|endoftext|> <|endoftext|>Remorseful Cleric | {1}{W} | Creature — Spirit Cleric | rare | Flying Sacrifice : Exile target player's graveyard. | A lifetime of keeping up appearances is not enough to earn an eternity of rest. | 2 | 1<|endoftext|> <|endoftext|>Halfdane | {1}{W}{U}{B} | Legendary Creature — Shapeshifter | rare | At the beginning of your upkeep, change 's base power and toughness to the power and toughness of target creature other than until the end of your next upkeep. | Hail from Tolaria the ever changing 'Dane. | 3 | 3<|endoftext|> <|endoftext|>Plague Spitter | {2}{B} | Creature — Phyrexian Horror | uncommon | At the beginning of your upkeep, deals 1 damage to each creature and each player. When dies, deals 1 damage to each creature and each player. | nan | 2 | 2<|endoftext|> <|endoftext|>Megatog | {4}{R}{R} | Creature — Atog | rare | Sacrifice an artifact: gets +3/+3 and gains trample until end of turn. | In an ironic bit of evolution, the megatog's dozens of teeth are mainly ornamental. It prefers swallowing things whole. | 3 | 4<|endoftext|> <|endoftext|>Tolarian Sentinel | {3}{U} | Creature — Human Spellshaper | common | Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. | "It is not just our people I try to rescue. It is our culture, and our hope that we can return to greatness." | 1 | 3<|endoftext|> <|endoftext|>Vhal, Scholar of Mortality | {2}{U}{B} | Legendary Creature — Human Wizard | uncommon | When this creature specializes, remove all study counters from it. When you do, put target creature card with mana value less than or equal to the number of study counters removed this way from a graveyard onto the battlefield under your control. {T}: Draw a card, then discard a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Crew Captain | {B}{R}{G} | Creature — Human Warrior | uncommon | Haste has indestructible as long as it entered the battlefield this turn. | nan | 4 | 2<|endoftext|> <|endoftext|>Promising Duskmage | {2}{B} | Creature — Human Warlock | common | When dies, if it had a +1/+1 counter on it, draw a card. | "Your technique is sloppy, but there is talent there. Do it again, and keep your right arm in position this time." | 2 | 3<|endoftext|> <|endoftext|>Phyrexian Monitor | {3}{B} | Creature — Phyrexian Skeleton | common | {B}: Regenerate . | Being one would be an honor, if the word "honor" had any meaning in Phyrexia. | 2 | 2<|endoftext|> <|endoftext|>Castle | {3}{W} | Enchantment | uncommon | Untapped creatures you control get +0/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Raging Minotaur | {2}{R}{R} | Creature — Minotaur Berserker | common | Haste | The only thing worse than a minotaur with an axe is an angry minotaur with an axe. | 3 | 3<|endoftext|> <|endoftext|>Swirl the Mists | {2}{U}{U} | Enchantment | rare | As enters the battlefield, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word. | nan | nan | nan<|endoftext|> <|endoftext|>Shieldmage Advocate | {2}{W} | Creature — Human Cleric | common | {T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice. | "Our unity conquers all fears." | 1 | 3<|endoftext|> <|endoftext|>Dragonlord Silumgar | {4}{U}{B} | Legendary Creature — Elder Dragon | mythic | Flying, deathtouch When enters the battlefield, gain control of target creature or planeswalker for as long as you control . | Silumgar never passes up an opportunity to add to his opulence. | 3 | 5<|endoftext|> <|endoftext|>Nerf War | {3}{U}{R} | Sorcery | mythic | Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner's graveyard and deals ½ damage to that player. (Foam darts only.) | "I'll tell you one thing—it's not nothin'!" —Garj Grabclaw, goblin sergeant | nan | nan<|endoftext|> <|endoftext|>Dwynen, Gilt-Leaf Daen | {2}{G}{G} | Legendary Creature — Elf Warrior | rare | Reach Other Elf creatures you control get +1/+1. Whenever attacks, you gain 1 life for each attacking Elf you control. | "This is our land. We will not allow eyeblights to poison its beauty." | 3 | 4<|endoftext|> <|endoftext|>Barrage of Boulders | {2}{R} | Sorcery | common | deals 1 damage to each creature you don't control. Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn. | Crude tactics can be effective nonetheless. | nan | nan<|endoftext|> <|endoftext|>Zombie Cheese Magician | | Stickers | common | {TK}{TK} — First strike {TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, draw that many cards. {TK}{TK} — 3/3 {TK}{TK}{TK} — 6/2 | nan | nan | nan<|endoftext|> <|endoftext|>Gonti, Lord of Luxury | {2}{B}{B} | Legendary Creature — Aetherborn Rogue | rare | Deathtouch When enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | nan | 2 | 3<|endoftext|> <|endoftext|>Above the Clouds | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Emeria Shepherd | {5}{W}{W} | Creature — Angel | rare | Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. | nan | 4 | 4<|endoftext|> <|endoftext|>Alley Strangler | {2}{B} | Creature — Aetherborn Rogue | common | Menace | nan | 2 | 3<|endoftext|> <|endoftext|>Downhill Charge | {2}{R} | Instant | common | You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. | nan | nan | nan<|endoftext|> <|endoftext|>Detritivore | {2}{R}{R} | Creature — Lhurgoyf | rare | 's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X—{X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from while it's exiled, destroy target nonbasic land. | nan | * | *<|endoftext|> <|endoftext|>Brood Weaver | {3}{G} | Creature — Spider | uncommon | Reach When dies, create a 1/2 green Spider creature token with reach. | Travelers in the Somberwald scan the ground for werewolves and other threats, unaware of what lurks above. | 2 | 4<|endoftext|> <|endoftext|>Ice Storm | {2}{G} | Sorcery | uncommon | Destroy target land. | nan | nan | nan<|endoftext|> <|endoftext|>Majestic Genesis | {6}{G}{G} | Sorcery | mythic | Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>The Big Idea | {4}{R}{R} | Legendary Creature — Brainiac Villain | rare | {2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. | nan | 4 | 4<|endoftext|> <|endoftext|>Benalish Trapper | {1}{W} | Creature — Human Soldier | common | {W}, {T}: Tap target creature. | "I'm up here. You're down there. Now who's the lower life form?" | 1 | 2<|endoftext|> <|endoftext|>Piston-Fist Cyclops | {1}{U/R}{U/R} | Creature — Cyclops | common | Defender As long as you've cast an instant or sorcery spell this turn, can attack as though it didn't have defender. | Its hyperpneumatics can punch through a wall and the spy on the other side. | 4 | 3<|endoftext|> <|endoftext|>Zombie Scavengers | {2}{B} | Creature — Zombie | common | Exile the top creature card of your graveyard: Regenerate . | "Pick a shell upon my shore and put it to your ear. That sound isn't the sea, but the whispers of the fallen." —Crovax | 3 | 1<|endoftext|> <|endoftext|>Slithermuse | {2}{U}{U} | Creature — Elemental | rare | When leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 3 | 3<|endoftext|> <|endoftext|>Wipe Away | {1}{U}{U} | Instant | uncommon | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Return target permanent to its owner's hand. | An eyeblink later, all that remained of the tree-beast was the breeze of its momentum. | nan | nan<|endoftext|> <|endoftext|>Foresee | {3}{U} | Sorcery | common | Scry 4, then draw two cards. | Wind time's watch, and watch time unwind. | nan | nan<|endoftext|> <|endoftext|>Welding Sparks | {2}{R} | Instant | common | deals X damage to target creature, where X is 3 plus the number of artifacts you control. | "The fires of invention burn in all of us. I fight for the freedom to unleash those flames." —Pia Nalaar | nan | nan<|endoftext|> <|endoftext|>Temple of Malady | | Land | rare | enters the battlefield tapped. When enters the battlefield, scry 1. {T}: Add {B} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Sepulchral Primordial | {5}{B}{B} | Creature — Avatar | rare | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. | nan | 5 | 4<|endoftext|> <|endoftext|>Hellion Eruption | {5}{R} | Sorcery | rare | Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens. | Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles. | nan | nan<|endoftext|> <|endoftext|>Tizerus Charger | {2}{B} | Creature — Pegasus | common | Escape—{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with your choice of a +1/+1 counter or a flying counter on it. | nan | 3 | 2<|endoftext|> <|endoftext|>Cunning Breezedancer | {4}{W}{U} | Creature — Dragon | uncommon | Flying Whenever you cast a noncreature spell, gets +2/+2 until end of turn. | "That which is beautiful in form can also be deadly." —Ishai, Ojutai dragonspeaker | 4 | 4<|endoftext|> <|endoftext|>Fleshtaker | {W}{B} | Creature — Human Assassin | uncommon | Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {1}, Sacrifice another creature: gets +2/+2 until end of turn. | A soulless husk of endless hunger. | 2 | 2<|endoftext|> <|endoftext|>Wirewood Guardian | {5}{G}{G} | Creature — Elf Mutant | common | Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) | Tall as a tree and probably related. | 6 | 6<|endoftext|> <|endoftext|>Elven Lyre | {2} | Artifact | common | {1}, {T}, Sacrifice : Target creature gets +2/+2 until end of turn. | Scholars are uncertain whether it was the actual sound or some other magical property of the elven lyre that transformed its player. | nan | nan<|endoftext|> <|endoftext|>Nantuko Shade | {B}{B} | Creature — Insect Shade | rare | {B}: gets +1/+1 until end of turn. | "If the Nantuko only knew what awaits them beyond death, they would abandon all they hold dear." —Cabal Patriarch | 2 | 1<|endoftext|> <|endoftext|>Sea Drake | {2}{U} | Creature — Drake | rare | Flying When enters the battlefield, return two target lands you control to their owner's hand. | nan | 4 | 3<|endoftext|> <|endoftext|>Inferno of the Star Mounts | {4}{R}{R} | Legendary Creature — Dragon | mythic | This spell can't be countered. Flying, haste {R}: gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. | The ancient dragon Imvaernarhro has earned his fiery nickname. | 6 | 6<|endoftext|> <|endoftext|>Bad Ass | {2}{B}{B} | Creature — Donkey Zombie | common | {1}{B}, Growl: Regenerate . | He wanders the land in search of Good Ass. | 3.5 | 1<|endoftext|> <|endoftext|>Clifftop Retreat | | Land | rare | enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}. | The sunlight falls pristine on the temple at Epityr, softened by the remembered shadows of angelic saviors' wings. | nan | nan<|endoftext|> <|endoftext|>Unstable Obelisk | {3} | Artifact | common | {T}: Add {C}. {7}, {T}, Sacrifice : Destroy target permanent. | "It's a lifeless ruin of some long-lost race. What is there to fear?" —Commissar Gadholm | nan | nan<|endoftext|> <|endoftext|>Halo Scarab | {2} | Artifact Creature — Insect | common | {2}, Exile from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | It pulses with the colors that best complement the wearer's outfit. | 2 | 1<|endoftext|> <|endoftext|>Greenwood Sentinel | {1}{G} | Creature — Elf Scout | common | Vigilance (Attacking doesn't cause this creature to tap.) | Within a mile of the woodland, you will feel her eyes upon you. Within its borders, you will feel her blade. | 2 | 2<|endoftext|> <|endoftext|>Tainted Well | {2}{B} | Enchantment — Aura | common | Enchant land When enters the battlefield, draw a card. Enchanted land is a Swamp. | "No, *you* get the water. I ain't thirsty." —Squee | nan | nan<|endoftext|> <|endoftext|>Ghoulflesh | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types. | The body dies in stages. First the skin, then the muscle. The brain is last, much to the victim's dismay. | nan | nan<|endoftext|> <|endoftext|>Worldfire | {6}{R}{R}{R} | Sorcery | mythic | Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. | Even the smallest spark may set a world ablaze. | nan | nan<|endoftext|> <|endoftext|>Baba Lysaga, Night Witch | {1}{B}{G} | Legendary Creature — Human Warlock | rare | {T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards. | Better the cold night than her warm hospitality. | 3 | 3<|endoftext|> <|endoftext|>Jhoira, Ageless Innovator | {U}{R} | Legendary Creature — Human Artificer | rare | {T}: Put two ingenuity counters on , then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. | nan | 2 | 3<|endoftext|> <|endoftext|>Windcaller Aven | {4}{U}{U} | Creature — Bird Wizard | common | Flying Cycling {U} ({U}, Discard this card: Draw a card.) When you cycle , target creature gains flying until end of turn. | Every cry lifts her allies toward the thunder. | 4 | 3<|endoftext|> <|endoftext|>Taigam's Strike | {3}{U} | Sorcery | common | Target creature gets +2/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Ballista Charger | {5} | Artifact — Vehicle | uncommon | Whenever attacks, it deals 1 damage to any target. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 6 | 6<|endoftext|> <|endoftext|>Nishoba Brawler | {1}{G} | Creature — Cat Warrior | uncommon | Trample Domain — 's power is equal to the number of basic land types among lands you control. | Though native to cold climates, the nishoba have adapted to more temperate environments since the Ice Age ended. | * | 3<|endoftext|> <|endoftext|>Corrupted Key | {B} | Artifact — Key | rare | As long as is tapped, creatures you control have menace and deathtouch. | nan | nan | nan<|endoftext|> <|endoftext|>Carrion Rats | {B} | Creature — Rat | common | Whenever attacks or blocks, any player may exile a card from their graveyard. If a player does, assigns no combat damage this turn. | "Just what I need—more competition." —Cabal grave robber | 2 | 1<|endoftext|> <|endoftext|>Deprive | {U}{U} | Instant | common | As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell. | "That would have brought shame to you as a mage. Tell you what—I'll keep your secret." —Noyan Dar, Tazeem lullmage | nan | nan<|endoftext|> <|endoftext|>Yusri, Fortune's Flame | {1}{U}{R} | Legendary Creature — Efreet | rare | Flying Whenever attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. | nan | 2 | 3<|endoftext|> <|endoftext|>Havoc Devils | {2}{R}{R} | Creature — Devil | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | For devils, burning things is the highest form of comedy, diversion, and artistic expression. | 4 | 3<|endoftext|> <|endoftext|>Mastermind's Acquisition | {2}{B}{B} | Sorcery | rare | Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand. | Another piece of a nefarious puzzle. | nan | nan<|endoftext|> <|endoftext|>Adaptive Automaton | {3} | Artifact Creature — Construct | rare | As enters the battlefield, choose a creature type. is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1. | Always on trend. | 2 | 2<|endoftext|> <|endoftext|>Stromkirk Captain | {1}{B}{R} | Creature — Vampire Soldier | uncommon | First strike Other Vampire creatures you control get +1/+1 and have first strike. | "No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass." —Runo Stromkirk | 2 | 2<|endoftext|> <|endoftext|>Protean Hulk | {5}{G}{G} | Creature — Beast | rare | When dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. | "Meat *and* eggs. We eat!" —Borborygmos | 6 | 6<|endoftext|> <|endoftext|>Giant Trap Door Spider | {1}{R}{G} | Creature — Spider | uncommon | {1}{R}{G}, {T}: Exile and target creature without flying that's attacking you. | "So large and so quiet—a combination best avoided." —Disa the Restless, journal entry | 2 | 3<|endoftext|> <|endoftext|>Nylea's Emissary | {3}{G} | Enchantment Creature — Cat | uncommon | Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Trample Enchanted creature gets +3/+3 and has trample. | nan | 3 | 3<|endoftext|> <|endoftext|>Kangee, Sky Warden | {3}{W}{U} | Legendary Creature — Bird Wizard | uncommon | Flying, vigilance Whenever attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn. | "Let their horrors and machines come. We will meet them blow for blow." | 3 | 3<|endoftext|> <|endoftext|>Numa, Joraga Chieftain | {2}{G} | Legendary Creature — Elf Warrior | uncommon | At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves. Partner (You can have two commanders if both have partner.) | His blade carves a path for his people. His words guide them along it. | 2 | 2<|endoftext|> <|endoftext|>Pyrewild Shaman | {2}{R} | Creature — Goblin Shaman | uncommon | Bloodrush — {1}{R}, Discard : Target attacking creature gets +3/+1 until end of turn. Whenever one or more creatures you control deal combat damage to a player, if is in your graveyard, you may pay {3}. If you do, return to your hand. | nan | 3 | 1<|endoftext|> <|endoftext|>Search for Survivors | {2}{R} | Sorcery | rare | Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it. | There's no rest for a Keldon. | nan | nan<|endoftext|> <|endoftext|>Ladies' Knight | {3}{W} | Creature — Human Knight | uncommon | Flying Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.) | "I said 'Put him in a *core set*, not a corset!'" —Richard Garfield, Ph.D. | 2 | 2<|endoftext|> <|endoftext|>Universal Solvent | {1} | Artifact | common | {7}, {T}, Sacrifice : Destroy target permanent. | "A few drops of this, and the trickiest problems simply melt away." —Thamaz, Weldfast inventor | nan | nan<|endoftext|> <|endoftext|>Congregation at Dawn | {G}{G}{W} | Instant | uncommon | Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order. | "It is fitting that we meet in the first hour of light, for we are called by the Conclave to pierce a threat of darkness." | nan | nan<|endoftext|> <|endoftext|>Winged Hive Tyrant | {3}{U}{R} | Creature — Tyranid | rare | Flying, haste The Will of the Hive Mind — Other creatures you control with counters on them have flying and haste. | A hive tyrant's synaptic link is the primary conduit through which the Hive Mind enforces its dominance over a hive fleet's lesser creatures. | 4 | 4<|endoftext|> <|endoftext|>Wall of Essence | {1}{W} | Creature — Wall | uncommon | Defender (This creature can't attack.) Whenever is dealt combat damage, you gain that much life. | The ceiling and the floor fell in love, but only the wall knew. —Dal saying | 0 | 4<|endoftext|> <|endoftext|>Byway Courier | {2}{G} | Creature — Human Scout | common | When dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | A good courier travels fast and asks no questions. | 3 | 2<|endoftext|> <|endoftext|>Covert Technician | {2}{U} | Artifact Creature — Human Ninja | uncommon | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield. | nan | 2 | 4<|endoftext|> <|endoftext|>Savageborn Hydra | {X}{R}{G} | Creature — Hydra | mythic | Double strike enters the battlefield with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on . Activate only as a sorcery. | nan | 0 | 0<|endoftext|> <|endoftext|>Johan | {3}{R}{G}{W} | Legendary Creature — Human Wizard | rare | At the beginning of combat on your turn, you may have gain " can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if is untapped. | nan | 5 | 4<|endoftext|> <|endoftext|>Korozda Monitor | {2}{G}{G} | Creature — Lizard | common | Trample Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Courier's Briefcase | {1}{G} | Artifact — Treasure | uncommon | When enters the battlefield, create a 1/1 green and white Citizen creature token. {T}, Sacrifice : Add one mana of any color. {W}{U}{B}{R}{G}, {T}, Sacrifice : Draw three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Drumbellower | {2}{W} | Creature — Spirit | rare | Flying Untap all creatures you control during each other player's untap step. | nan | 2 | 1<|endoftext|> <|endoftext|>Twisted Abomination | {5}{B} | Creature — Zombie Mutant | common | {B}: Regenerate . Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) | nan | 5 | 3<|endoftext|> <|endoftext|>Embodiment of Insight | {4}{G} | Creature — Elemental | uncommon | Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. | nan | 4 | 4<|endoftext|> <|endoftext|>Power Leak | {1}{U} | Enchantment — Aura | common | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. | nan | nan | nan<|endoftext|> <|endoftext|>Rubblebelt Maaka | {3}{R} | Creature — Cat | common | Bloodrush — {R}, Discard : Target attacking creature gets +3/+3 until end of turn. | "The maaka remain loyal to us in this time of strife. We don't even have to feed them—our enemies do." —Nedja, Gruul shaman | 3 | 3<|endoftext|> <|endoftext|>Cascading Cataracts | | Land | rare | Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors. | "The rushing water is as the God-Pharaoh. It encompasses all. It nurtures all." —Temmet, vizier of Naktamun | nan | nan<|endoftext|> <|endoftext|>Axebane Beast | {3}{G} | Creature — Beast | common | | "Imagine a gigantic pine cone that's extremely territorial and always in a foul mood." —Zhosmir, urban huntmaster | 3 | 4<|endoftext|> <|endoftext|>Rhet-Crop Spearmaster | {2}{W} | Creature — Human Warrior | common | You may exert as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) | "In the afterlife, I'll have no need of sleep. And until then, I have no time for it!" | 3 | 1<|endoftext|> <|endoftext|>Ravenous Baloth | {2}{G}{G} | Creature — Beast | rare | Sacrifice a Beast: You gain 4 life. | "All we know about the Krosan Forest we have learned from those few who made it out alive." —Elvish refugee | 4 | 4<|endoftext|> <|endoftext|>Curse of Bounty | {1}{G} | Enchantment — Aura Curse | uncommon | Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control. | Flavorful aromas beckon many a salivating maw. | nan | nan<|endoftext|> <|endoftext|>Arcane Laboratory | {2}{U} | Enchantment | uncommon | Each player can't cast more than one spell each turn. | It soon became obvious that some experiments were best overseen by fireproof teachers. | nan | nan<|endoftext|> <|endoftext|>Sarkhan's Catharsis | {4}{R} | Instant | common | deals 5 damage to target player or planeswalker. | "You once brought havoc to my home and ruined my mind. I'm here to return the favor, Bolas." | nan | nan<|endoftext|> <|endoftext|>Hoard-Smelter Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying {3}{R}: Destroy target artifact. gets +X/+0 until end of turn, where X is that artifact's mana value. | He collects the precious metals, and then converts the rest to propellant. | 5 | 5<|endoftext|> <|endoftext|>Slash Panther | {4}{R/P} | Artifact Creature — Phyrexian Cat | common | ({R/P} can be paid with either {R} or 2 life.) Haste | It runs an endless circuit along the ruined roads of the soon-to-be-forgotten Mirran civilization. | 4 | 2<|endoftext|> <|endoftext|>Hurloon Minotaur | {1}{R}{R} | Creature — Minotaur | common | | The Minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds. | 2 | 3<|endoftext|> <|endoftext|>Battle Hurda | {4}{W} | Creature — Giant | common | First strike | "Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us." —Bruse Tarl, Goma Fada nomad | 3 | 3<|endoftext|> <|endoftext|>Court of Cunning | {1}{U}{U} | Enchantment | rare | When enters the battlefield, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) | A throne built on wisdom cannot be toppled. | nan | nan<|endoftext|> <|endoftext|>Skull Prophet | {B}{G} | Creature — Human Druid | uncommon | {T}: Add {B} or {G}. {T}: Mill two cards. | "I study bone because that's where truth dwells. One monster knucklebone is wiser than all that damp meat in your head." | 3 | 1<|endoftext|> <|endoftext|>Tomb Blade | {4}{B}{B} | Artifact Creature — Necron | rare | Flying Whenever deals combat damage to a player, that player loses life equal to the number of creatures they control unless they sacrifice a creature. Unearth {6}{B}{B} | nan | 5 | 4<|endoftext|> <|endoftext|>Brood Butcher | {3}{B}{G} | Creature — Eldrazi Drone | rare | Devoid (This card has no color.) When enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Rushwood Dryad | {1}{G} | Creature — Dryad | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | To a dryad, every tree in the forest is both a doorway and a window. | 2 | 1<|endoftext|> <|endoftext|>Clattering Augur | {1}{B} | Creature — Skeleton Shaman | uncommon | can't block. When enters the battlefield, you draw a card and you lose 1 life. {2}{B}{B}: Return from your graveyard to your hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Cloudblazer | {3}{W}{U} | Creature — Human Scout | uncommon | Flying When enters the battlefield, you gain 2 life and draw two cards. | All the aether charts in the world can't compete with the trained eye of a talented scout. | 2 | 2<|endoftext|> <|endoftext|>Torment of Venom | {2}{B}{B} | Instant | common | Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card. | The Scorpion God's sting sends venom strong enough to poison blood, bone, and spirit. | nan | nan<|endoftext|> <|endoftext|>Wind Strider | {4}{U} | Creature — Merfolk Wizard | common | Flash Flying | "Currents are currents, whether in sea or sky." | 3 | 3<|endoftext|> <|endoftext|>Grateful Apparition | {1}{W} | Creature — Spirit | uncommon | Flying Whenever deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 1 | 1<|endoftext|> <|endoftext|>Brine Seer | {3}{U} | Creature — Human Wizard | uncommon | {2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Spectator Seating | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}. | The loudest and most heartfelt cheers come from the cheap seats. | nan | nan<|endoftext|> <|endoftext|>Frontier Guide | {1}{G} | Creature — Elf Scout | uncommon | {3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | "The elders say Zendikar has no safe, peaceful places. How would they know? They've never looked." | 1 | 1<|endoftext|> <|endoftext|>To Arms! | {1}{W} | Instant | uncommon | Untap all creatures you control. Draw a card. | "The call came, spell-borne through mortar and stone to the ear of every soldier. The call came, and the advantage was ours." —Lodusz, captain of the watch | nan | nan<|endoftext|> <|endoftext|>Spore Frog | {G} | Creature — Frog | common | Sacrifice : Prevent all combat damage that would be dealt this turn. | The end of one life is merely the beginning of thousands more. | 1 | 1<|endoftext|> <|endoftext|>Talas Merchant | {1}{U} | Creature — Human Pirate | common | | The trader let loose a laugh that made all around him check their purses. | 1 | 3<|endoftext|> <|endoftext|>Ignite Memories | {4}{R} | Sorcery | uncommon | Target player reveals a card at random from their hand. deals damage to that player equal to that card's mana value. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Honored Hierarch | {G} | Creature — Human Druid | rare | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as is renowned, it has vigilance and "{T}: Add one mana of any color." | nan | 1 | 1<|endoftext|> <|endoftext|>Champion of Arashin | {3}{W} | Creature — Dog Warrior | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "The blood of Dromoka and the blood of my veins are the same." | 3 | 2<|endoftext|> <|endoftext|>Sauroform Hybrid | {1}{G} | Creature — Human Lizard Warrior | common | {4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) | "Within each of us, the potential for great power waits to be released." —Zija, Simic mutationist | 2 | 2<|endoftext|> <|endoftext|>Skycloud Expanse | | Land | rare | {1}, {T}: Add {W}{U}. | Most denizens of an Imperial hive city live and die without ever setting foot inside the towering skyscrapers of the ruling class. | nan | nan<|endoftext|> <|endoftext|>Sporesower Thallid | {2}{G}{G} | Creature — Fungus | uncommon | At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from : Create a 1/1 green Saproling creature token. | nan | 4 | 4<|endoftext|> <|endoftext|>Magistrate's Veto | {2}{R} | Enchantment | uncommon | White creatures and blue creatures can't block. | The magistrate had been the goblins' puppet for so long that he made the right decisions with little prompting. | nan | nan<|endoftext|> <|endoftext|>Contagion Engine | {6} | Artifact | rare | When enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) | nan | nan | nan<|endoftext|> <|endoftext|>Misinformation | {B} | Instant | uncommon | Put up to three target cards from an opponent's graveyard on top of their library in any order. | "When you cannot rely on your sources, trust your own senses. When you cannot trust those, you must follow your instincts." —Lovisa Coldeyes, Balduvian Chieftain | nan | nan<|endoftext|> <|endoftext|>Sunlit Hoplite | {1}{W} | Creature — Human Soldier | common | As long as it's your turn, has first strike. gets +1/+0 as long as you control an Elspeth planeswalker. | "Even in her absence, the light Elspeth kindled in our hearts never faltered." | 2 | 1<|endoftext|> <|endoftext|>Frondland Felidar | {2}{G}{W} | Creature — Cat Beast | rare | Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature." | "Fear not the behemoth heard from miles away. Fear the stalking felidar, which reveals itself only for the kill." —Rielle, the Everwise | 3 | 5<|endoftext|> <|endoftext|>Blim, Comedic Genius | {2}{B}{R} | Legendary Creature — Imp | rare | Flying Whenever deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own. | nan | 4 | 3<|endoftext|> <|endoftext|>Thieves' Auction | {4}{R}{R}{R} | Sorcery | rare | Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen. | nan | nan | nan<|endoftext|> <|endoftext|>Splinter Twin | {2}{R}{R} | Enchantment — Aura | rare | Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step." | "I know just the person for that job." | nan | nan<|endoftext|> <|endoftext|>Feasting Troll King | {2}{G}{G}{G}{G} | Creature — Troll Noble | rare | Vigilance, trample When enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice three Foods: Return from your graveyard to the battlefield. Activate only during your turn. | nan | 7 | 6<|endoftext|> <|endoftext|>Cunning Survivor | {1}{U} | Creature — Human Warrior | common | Whenever you cycle or discard a card, gets +1/+0 until end of turn and can't be blocked this turn. | Initiates who had been through the Trial of Knowledge learned to see everything as pieces of a larger puzzle. | 1 | 3<|endoftext|> <|endoftext|>Blossoming Wreath | {G} | Instant | common | You gain life equal to the number of creature cards in your graveyard. | "I place this wreath for you, my kin. Even in death, you give me strength to avenge you." —Mirri of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Bane of the Living | {2}{B}{B} | Creature — Insect | rare | Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, all creatures get -X/-X until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Elvish Harbinger | {2}{G} | Creature — Elf Druid | uncommon | When enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color. | nan | 1 | 2<|endoftext|> <|endoftext|>Skywing Aven | {2}{U} | Creature — Bird Soldier | common | Flying Discard a card: Return to its owner's hand. | "I am as the wind that bears me: harsh yet gentle, fleeting yet ever-present. Together we fly beyond imagination." | 2 | 1<|endoftext|> <|endoftext|>Pristine Talisman | {3} | Artifact | common | {T}: Add {C}. You gain 1 life. | "Tools and artisans can be destroyed, but the act of creation is inviolate." —Elspeth Tirel | nan | nan<|endoftext|> <|endoftext|>Wormwood Treefolk | {3}{G}{G} | Creature — Treefolk | rare | {G}{G}: gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.) | nan | 4 | 4<|endoftext|> <|endoftext|>Ezuri, Claw of Progress | {2}{G}{U} | Legendary Creature — Phyrexian Elf Warrior | mythic | Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. | nan | 3 | 3<|endoftext|> <|endoftext|>Curse of Thirst | {4}{B} | Enchantment — Aura Curse | rare | Enchant player At the beginning of enchanted player's upkeep, deals damage to that player equal to the number of Curses attached to them. | "May you drink until you drown but never be sated." —Odila, witch of Morkrut | nan | nan<|endoftext|> <|endoftext|>Gnawing Vermin | {B} | Creature — Rat | uncommon | When enters the battlefield, target player mills two cards. When dies, target creature you don't control gets -1/-1 until end of turn. | "Everyone warns about the sand and the food, but the rats are worse than both put together!" —Sanwell, letter to his family | 1 | 1<|endoftext|> <|endoftext|>Treetop Scout | {G} | Creature — Elf Scout | common | can't be blocked except by creatures with flying. | At home among the swaying, supple branches of the treetops, some scouts live their entire lives never touching ground. | 1 | 1<|endoftext|> <|endoftext|>God-Eternal Oketra | {3}{W}{W} | Legendary Creature — Zombie God | mythic | Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. | nan | 3 | 6<|endoftext|> <|endoftext|>Rubblebelt Recluse | {4}{R} | Creature — Ogre Berserker | common | attacks each combat if able. | Joining a guild, even the Gruul, would mean giving up some of his independence. He'd rather smash what he wants to smash. | 6 | 5<|endoftext|> <|endoftext|>Squall | {2}{G} | Sorcery | uncommon | deals 2 damage to each creature with flying. | "To-night the winds begin to rise . . . The rooks are blown about the skies . . . ." —Alfred, Lord Tennyson, In Memoriam | nan | nan<|endoftext|> <|endoftext|>Purelace | {W} | Instant | rare | Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) | nan | nan | nan<|endoftext|> <|endoftext|>A-Hobbling Zombie | {1}{B} | Creature — Zombie | common | Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | "I see someone tried to stop you, my pet. How delightful." —Ghoulcaller Gisa | 2 | 2<|endoftext|> <|endoftext|>Razor Swine | {2}{R} | Creature — Phyrexian Boar | common | First strike Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "They aren't helping the forges. Send them to the surface." —Furnace boss, sector 12 | 2 | 1<|endoftext|> <|endoftext|>Divergent Transformations | {6}{R} | Instant | rare | Undaunted (This spell costs {1} less to cast for each opponent.) Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Talisman of Impulse | {2} | Artifact | rare | {T}: Add {C}. {T}: Add {R} or {G}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Iron Verdict | {2}{W} | Instant | common | deals 5 damage to target tapped creature. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "You'll raid nothing but mist in Istfell." | nan | nan<|endoftext|> <|endoftext|>People of the Woods | {G}{G} | Creature — Human | uncommon | 's toughness is equal to the number of Forests you control. | "Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies." —Vervamon the Elder | 1 | *<|endoftext|> <|endoftext|>Nightclub Bouncer | {2}{U}{U} | Creature — Human Rogue | uncommon | Flash When enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs {1} more to cast." | nan | 2 | 3<|endoftext|> <|endoftext|>Rampart Smasher | {R/G}{R/G}{R/G}{R/G} | Creature — Giant | uncommon | can't be blocked by Knights or Walls. | "He has strength and courage—just way, way too much of both." —Syr Faren, the Hengehammer | 5 | 5<|endoftext|> <|endoftext|>Vesuvan Doppelganger | {3}{U}{U} | Creature — Shapeshifter | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability." | nan | 0 | 0<|endoftext|> <|endoftext|>Pristine Angel | {4}{W}{W} | Creature — Angel | mythic | Flying As long as is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap . | nan | 4 | 4<|endoftext|> <|endoftext|>Cleanse | {2}{W}{W} | Sorcery | rare | Destroy all black creatures. | The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone. | nan | nan<|endoftext|> <|endoftext|>Gray Merchant of Alphabet | {3}{B}{B} | Creature — Zombie Performer | uncommon | When enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life. | Like any young zombie, Gary dreamed of escaping the underworld to join the circus. | 2 | 4<|endoftext|> <|endoftext|>Hunters' Feast | {3}{G} | Sorcery | common | Any number of target players each gain 6 life. | Those who kill a jawspur rhino must prepare spells to lift the carcass—even a dozen hunters can't lift its bulk. | nan | nan<|endoftext|> <|endoftext|>Extruder | {4} | Artifact Creature — Juggernaut | uncommon | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. | As the invasion drew closer, Urza's means began to resemble Phyrexia's end. | 4 | 3<|endoftext|> <|endoftext|>Grapple with the Past | {1}{G} | Instant | common | Mill three cards, then you may return a creature or land card from your graveyard to your hand. | Emrakul does not grant wishes. Desires simply align to her will. | nan | nan<|endoftext|> <|endoftext|>Master Decoy | {1}{W} | Creature — Human Soldier | common | {W}, {T}: Tap target creature. | A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again. | 1 | 2<|endoftext|> <|endoftext|>Quirion Sentinel | {1}{G} | Creature — Elf Druid | common | When enters the battlefield, add one mana of any color. | All elvenkind stood against Phyrexia. The Quirion nation deployed its most spiritual adepts, who wielded the power of their native soil. | 2 | 1<|endoftext|> <|endoftext|>Berserk | {G} | Instant | mythic | Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Frostbeast | {3}{G}{W} | Creature — Elemental Beast | uncommon | At end of combat, destroy all creatures blocking or blocked by . | "Two of my Warriors found that the creature was dangerous not only in combat, but also in simple proximity." —Disa the Restless, journal entry | 2 | 4<|endoftext|> <|endoftext|>Ashcoat of the Shadow Swarm | {3}{B} | Legendary Creature — Rat Warlock | mythic | Whenever attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control. At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | nan | 3 | 4<|endoftext|> <|endoftext|>Phyrexian Grimoire | {3} | Artifact | rare | {4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand. | Every page cost a life; every secret cost a thousand more. | nan | nan<|endoftext|> <|endoftext|>Showstopper | {1}{B}{R} | Instant | uncommon | Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." | The audience quickly realized a few things: it wasn't a magic trick, there wasn't candy in there, and they'd need new clothes. | nan | nan<|endoftext|> <|endoftext|>Jaxis, the Troublemaker | {3}{R} | Legendary Creature — Human Warrior | rare | {R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 2 | 3<|endoftext|> <|endoftext|>Longbow Archer | {W}{W} | Creature — Human Soldier Archer | uncommon | First strike; reach (This creature can block creatures with flying.) | "If it bears wings, I will pin it to the skies over Tefemburu." —Roya, Zhalfirin archer | 2 | 2<|endoftext|> <|endoftext|>Headstone | {1}{B} | Instant | common | Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep. | "Your headstone is the last page in the book of your life." —Murat, Death Speaker | nan | nan<|endoftext|> <|endoftext|>Rith, Liberated Primeval | {2}{R}{G}{W} | Legendary Creature — Dragon | mythic | Flying, ward {2} Other Dragons you control have ward {2}. At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying. | nan | 5 | 5<|endoftext|> <|endoftext|>Benalish Knight-Counselor | {W} | Creature — Human Knight | uncommon | Enlist Whenever enlists a creature, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with a +1/+1 counter on it." | nan | 2 | 1<|endoftext|> <|endoftext|>Undercity Troll | {1}{G} | Creature — Troll | uncommon | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {2}{G}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | 2 | 2<|endoftext|> <|endoftext|>Relic Robber | {2}{R} | Creature — Goblin Rogue | rare | Haste Whenever deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you." | "Here, you take it!" | 2 | 2<|endoftext|> <|endoftext|>Avacyn's Memorial | {5}{W}{W}{W} | Legendary Artifact | rare | Indestructible Other legendary permanents you control have indestructible. | nan | nan | nan<|endoftext|> <|endoftext|>Pressure Point | {1}{W} | Instant | common | Tap target creature. Draw a card. | Poke a drake in the right place and it becomes as docile as a pet. Poke it in the wrong place and goodbye, hand. | nan | nan<|endoftext|> <|endoftext|>Crown of Ascension | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. Sacrifice : Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. | "Wisdom, clear my eyes." | nan | nan<|endoftext|> <|endoftext|>Flamekin Herald | {2}{R} | Creature — Elemental Wizard | rare | Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 3 | 2<|endoftext|> <|endoftext|>Sorcerer of the Fang | {1}{B} | Creature — Human Wizard | common | {5}{B}, {T}: deals 2 damage to target opponent or planeswalker. | "The Great Serpent slumbers now, but all warmbloods will grovel in the dirt at its awakening!" | 1 | 3<|endoftext|> <|endoftext|>Candlelit Cavalry | {4}{G} | Creature — Human Knight | common | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, gains trample until end of turn. | "On this night, the dark will fear us." | 5 | 5<|endoftext|> <|endoftext|>Biomantic Mastery | {4}{G/U}{G/U}{G/U} | Sorcery | rare | Draw a card for each creature target player controls, then draw a card for each creature another target player controls. | "Look beyond, to the vascular awareness that all life is a map to greater knowledge." —Momir Vig, *Biomancy*, vol. I | nan | nan<|endoftext|> <|endoftext|>Lukamina, Bear Form | {2}{G}{G} | Legendary Creature — Bear Druid | mythic | Trample Other creatures you control get +1/+1 and have trample. When dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. | nan | 4 | 4<|endoftext|> <|endoftext|>Sylvan Bounty | {5}{G} | Instant | common | Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | Some who scouted new lands chose to stay. | nan | nan<|endoftext|> <|endoftext|>Ravenous Gigamole | {3}{B} | Creature — Mole Horror | common | When enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on . (To mill a card, put the top card of your library into your graveyard.) | nan | 2 | 3<|endoftext|> <|endoftext|>Skeletal Wurm | {7}{B} | Creature — Skeleton Wurm | uncommon | {B}: Regenerate . | Necromancers are judged by the most powerful undead they've ever created. There are those who have animated just a single being, yet are considered the pinnacle of their dark craft. | 7 | 6<|endoftext|> <|endoftext|>Abyssal Persecutor | {2}{B}{B} | Creature — Demon | mythic | Flying, trample You can't win the game and your opponents can't lose the game. | His slaves crave death more than they desire freedom. He denies them both. | 6 | 6<|endoftext|> <|endoftext|>Guardians of Meletis | {3} | Artifact Creature — Golem | common | Defender (This creature can't attack.) | The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages. | 0 | 6<|endoftext|> <|endoftext|>Tide Shaper | {U} | Creature — Merfolk Wizard | uncommon | Kicker {1} (You may pay an additional {1} as you cast this spell.) When enters the battlefield, if it was kicked, target land becomes an Island for as long as remains on the battlefield. gets +1/+1 as long as an opponent controls an Island. | nan | 1 | 1<|endoftext|> <|endoftext|>Helldozer | {3}{B}{B}{B} | Creature — Zombie Giant | rare | {B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap . | Sometimes you go to hell, and sometimes hell comes to you. | 6 | 5<|endoftext|> <|endoftext|>Polymorphous Rush | {2}{U} | Instant | rare | Strive — This spell costs {1}{U} more to cast for each target beyond the first. Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fossil Find | {R/G} | Sorcery | uncommon | Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. | "Some secrets want to be revealed. They burst through the soil of their own accord." —Dindun of Kulrath Mine | nan | nan<|endoftext|> <|endoftext|>Field of Reality | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return to its owner's hand. | "The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Lich's Mastery | {3}{B}{B}{B} | Legendary Enchantment | rare | Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When leaves the battlefield, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Lena, Selfless Champion | {4}{W}{W} | Legendary Creature — Human Knight | rare | When enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. | "Those who do evil and those who do nothing are equally worthy of contempt." | 3 | 3<|endoftext|> <|endoftext|>Sliver Overlord | {W}{U}{B}{R}{G} | Legendary Creature — Sliver Mutant | mythic | {3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.) | The end of evolution. | 7 | 7<|endoftext|> <|endoftext|>Death by Dragons | {4}{R}{R} | Sorcery | uncommon | Each player other than target player creates a 5/5 red Dragon creature token with flying. | Suddenly, Eldo felt very alone. | nan | nan<|endoftext|> <|endoftext|>Mold Shambler | {3}{G} | Creature — Fungus Beast | common | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When enters the battlefield, if it was kicked, destroy target noncreature permanent. | When civilization encroaches on nature, Zendikar encroaches back. | 3 | 3<|endoftext|> <|endoftext|>Pardic Wanderer | {6} | Artifact Creature — Golem | common | Trample | "To the head of Archaeological Findings: The excavation schedule at dig site 93-beta must be revised. Part of the site has walked off." —Tolarian field dispatch | 5 | 5<|endoftext|> <|endoftext|>Nahiri, Heir of the Ancients | {2}{R}{W} | Legendary Planeswalker — Nahiri | mythic | +1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. −2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: deals damage to target creature or planeswalker equal to twice the number of Equipment you control. | nan | nan | nan<|endoftext|> <|endoftext|>Singing Tree | {3}{G} | Creature — Plant | rare | {T}: Target attacking creature has base power 0 until end of turn. | nan | 0 | 3<|endoftext|> <|endoftext|>Strangling Spores | {3}{B} | Instant | common | Target creature gets -3/-3 until end of turn. | Imagine a thousand tiny mushrooms cropping up within your lungs. | nan | nan<|endoftext|> <|endoftext|>Sunder | {3}{U}{U} | Instant | mythic | Return all lands to their owners' hands. | nan | nan | nan<|endoftext|> <|endoftext|>Bituminous Blast | {3}{B}{R} | Instant | uncommon | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) deals 4 damage to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Mirran Bardiche | {4}{W} | Artifact — Equipment | common | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Spreading Rot | {4}{B} | Sorcery | common | Destroy target land. Its controller loses 2 life. | "What is this foul presence that defies the sun's cleansing rays?" —Itzama the Crested | nan | nan<|endoftext|> <|endoftext|>Expedition Champion | {2}{R} | Creature — Human Warrior | common | gets +2/+0 as long as you control another Warrior. | Warriors are combat specialists who bring their deadly skills to bear against the many foes that adventurers face in the course of their journeys. | 2 | 3<|endoftext|> <|endoftext|>Cunning Evasion | {1}{U} | Enchantment | uncommon | Whenever a creature you control becomes blocked, you may return it to its owner's hand. | "Begin with your escape and work backward." —*Way of Secrets* | nan | nan<|endoftext|> <|endoftext|>Goblin Lackey | {R} | Creature — Goblin | rare | Whenever deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. | At the first sign of enemy scouts, Jula grinned and strapped on his diplomacy helmet. | 1 | 1<|endoftext|> <|endoftext|>Bone Saw | {0} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "When metal instruments are scarce, a saw constructed from the subject's femur will suffice for a craniectomy." —Ashnod, research notes | nan | nan<|endoftext|> <|endoftext|>Gideon's Phalanx | {5}{W}{W} | Instant | rare | Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Inquisitor's Flail | {2} | Artifact — Equipment | uncommon | If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Monastery Siege | {2}{U} | Enchantment | rare | As enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Dryad Greenseeker | {1}{G} | Creature — Dryad | uncommon | {T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. | "The land already knows its destiny. I simply ask it to share the tale with me." | 1 | 3<|endoftext|> <|endoftext|>Biting-Palm Ninja | {2}{B} | Creature — Human Ninja | rare | Ninjutsu {2}{B} enters the battlefield with a menace counter on it. Whenever deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. | nan | 3 | 3<|endoftext|> <|endoftext|>Consul's Lieutenant | {W}{W} | Creature — Human Soldier | uncommon | First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Flamekin Brawler | {R} | Creature — Elemental Warrior | common | {R}: gets +1/+0 until end of turn. | When he hits people, they stay hit. | 0 | 2<|endoftext|> <|endoftext|>Mage's Guile | {1}{U} | Instant | common | Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.) | "Next time, don't bother." | nan | nan<|endoftext|> <|endoftext|>Searing Blaze | {R}{R} | Instant | common | deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, deals 3 damage to that player or planeswalker and 3 damage to that creature instead. | nan | nan | nan<|endoftext|> <|endoftext|>Calamity Bearer | {2}{R}{R} | Creature — Giant Berserker | rare | If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | He'd ignite the World Tree itself if he could. | 3 | 4<|endoftext|> <|endoftext|>Rite of Oblivion | {W}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | Revenge is a circle without end. | nan | nan<|endoftext|> <|endoftext|>Unctus's Retrofitter | {2}{U} | Creature — Phyrexian Artificer | uncommon | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When enters the battlefield, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as remains on the battlefield. | nan | 2 | 3<|endoftext|> <|endoftext|>Hammerhand | {R} | Enchantment — Aura | common | Enchant creature When enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. | nan | nan | nan<|endoftext|> <|endoftext|>Mystic Reflection | {1}{U} | Instant | rare | Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>The Locust God | {4}{U}{R} | Legendary Creature — God | mythic | Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When dies, return it to its owner's hand at the beginning of the next end step. | nan | 4 | 4<|endoftext|> <|endoftext|>Pride of the Perfect | {3}{B} | Enchantment | uncommon | Elves you control get +2/+0. | Like moonglove's flowers, the greatest beauty often masks the greatest dangers. | nan | nan<|endoftext|> <|endoftext|>Goryo's Vengeance | {1}{B} | Instant — Arcane | rare | Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Knight of Autumn | {1}{G}{W} | Creature — Dryad Knight | rare | When enters the battlefield, choose one — • Put two +1/+1 counters on . • Destroy target artifact or enchantment. • You gain 4 life. | nan | 2 | 1<|endoftext|> <|endoftext|>Selesnya Charm | {G}{W} | Instant | uncommon | Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Faerie Mechanist | {3}{U} | Artifact Creature — Faerie Artificer | common | Flying When enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | 2 | 2<|endoftext|> <|endoftext|>Lost Soul | {1}{B}{B} | Creature — Spirit Minion | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Her hand gently beckons, she whispers your name— But those who go with her are never the same. | 2 | 1<|endoftext|> <|endoftext|>Feast or Famine | {3}{B} | Instant | common | Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated. | "We are not yet free of Lim-Dûl's terrors." —Halvor Arensson, Kjeldoran priest | nan | nan<|endoftext|> <|endoftext|>Weaver of Lightning | {2}{R} | Creature — Human Shaman | uncommon | Reach Whenever you cast an instant or sorcery spell, deals 1 damage to target creature an opponent controls. | "Lightning in a bottle? That's not where I need it." | 1 | 4<|endoftext|> <|endoftext|>Dwarven Catapult | {X}{R} | Instant | uncommon | deals X damage divided evenly, rounded down, among all creatures target opponent controls. | "Often greatly outnumbered in battle, Dwarves relied on catapults as one means of damaging a large army." —*Sarpadian Empires, vol. IV* | nan | nan<|endoftext|> <|endoftext|>Niv-Mizzet, Parun | {U}{U}{U}{R}{R}{R} | Legendary Creature — Dragon Wizard | rare | This spell can't be countered. Flying Whenever you draw a card, deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card. | nan | 5 | 5<|endoftext|> <|endoftext|>Tawnos's Weaponry | {2} | Artifact | uncommon | You may choose not to untap during your untap step. {2}, {T}: Target creature gets +1/+1 for as long as remains tapped. | When Urza's war machines became too costly, Tawnos's weaponry replaced them. | nan | nan<|endoftext|> <|endoftext|>Tarnished Citadel | | Land | rare | {T}: Add {C}. {T}: Add one mana of any color. deals 3 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Alchemist's Greeting | {4}{R} | Sorcery | common | deals 4 damage to target creature. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "Impressive." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Nyxathid | {1}{B}{B} | Creature — Elemental | rare | As enters the battlefield, choose an opponent. gets -1/-1 for each card in the chosen player's hand. | Born of volcanic forces, it thrives on the absolute panic it inspires. | 7 | 7<|endoftext|> <|endoftext|>Swirling Spriggan | {2}{G}{G} | Creature — Goblin Shaman | uncommon | {G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn. | After its encounter with the spriggan, the patrol was red with anger, green with envy, white with fear, and painfully black and blue. | 3 | 3<|endoftext|> <|endoftext|>Karakas | | Legendary Land | rare | {T}: Add {W}. {T}: Return target legendary creature to its owner's hand. | "To make a prairie it takes a clover and one bee,/ One clover, and a bee,/ And revery." —Emily Dickinson | nan | nan<|endoftext|> <|endoftext|>Recumbent Bliss | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. | Kithkin somnomancers enjoy the peaceful dreams wafting from their victims. | nan | nan<|endoftext|> <|endoftext|>Zahid, Djinn of the Lamp | {4}{U}{U} | Legendary Creature — Djinn | rare | You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost. Flying | "I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end." | 5 | 6<|endoftext|> <|endoftext|>Thryx, the Sudden Storm | {3}{U}{U} | Legendary Creature — Elemental Giant | rare | Flash Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered. | nan | 4 | 5<|endoftext|> <|endoftext|>Unwilling Ingredient | {B} | Creature — Frog | common | Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Exile from your graveyard: You draw a card and you lose 1 life. | "Don't look at me like that. It was either this or being eaten by a groff." —Dina, Witherbloom mage-student | 1 | 1<|endoftext|> <|endoftext|>Shaman of the Pack | {1}{B}{G} | Creature — Elf Shaman | uncommon | When enters the battlefield, target opponent loses life equal to the number of Elves you control. | To the elves, her spear is a compass; to the boggarts, a harbinger of doom. | 3 | 2<|endoftext|> <|endoftext|>Akoum Firebird | {2}{R}{R} | Creature — Phoenix | mythic | Flying, haste attacks each combat if able. Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return from your graveyard to the battlefield. | nan | 3 | 3<|endoftext|> <|endoftext|>Kazandu Refuge | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, you gain 1 life. {T}: Add {R} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Deceiver of Form | {6}{C} | Creature — Eldrazi | rare | ({C} represents colorless mana.) At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than become copies of that card until end of turn. You may put that card on the bottom of your library. | nan | 8 | 8<|endoftext|> <|endoftext|>Desperate Charge | {2}{B} | Sorcery | common | Creatures you control get +2/+0 until end of turn. | "Lieutenants dishonored, corpses carted home; The general raises troops again to take revenge." | nan | nan<|endoftext|> <|endoftext|>Pavel Maliki | {4}{B}{R} | Legendary Creature — Human | uncommon | {B}{R}: gets +1/+0 until end of turn. | We all know the legend: Pavel wanders the realms, helping those in greatest need. But is this a measure of his generosity, or of his obligation to atone? | 5 | 3<|endoftext|> <|endoftext|>Kami of Empty Graves | {3}{B} | Creature — Spirit | common | Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) | nan | 4 | 1<|endoftext|> <|endoftext|>Charmed Sleep | {1}{U}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Fade from History | {2}{G}{G} | Sorcery | rare | Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. | After a long hibernation, Argoth began slowly recovering from the ravages of war. | nan | nan<|endoftext|> <|endoftext|>Curse of Verbosity | {2}{U} | Enchantment — Aura Curse | uncommon | Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same. | Idle chatter beckons many an attentive ear. | nan | nan<|endoftext|> <|endoftext|>Honorable Passage | {1}{W} | Instant | uncommon | The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, deals that much damage to the source's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Seekers' Squire | {1}{B} | Creature — Human Scout | common | When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | Dusk follows the light. | 1 | 2<|endoftext|> <|endoftext|>Sin Collector | {1}{W}{B} | Creature — Human Cleric | uncommon | When enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. | "That must weigh heavily on your soul. Let me purge it for you." | 2 | 1<|endoftext|> <|endoftext|>Porcuparrot | {3}{R} | Creature — Bird Beast | uncommon | Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated. | nan | 3 | 4<|endoftext|> <|endoftext|>Snow-Covered Plains | | Basic Snow Land — Plains | rare | ({T}: Add {W}.) | nan | nan | nan<|endoftext|> <|endoftext|>Eternal Dominion | {7}{U}{U}{U} | Sorcery | rare | Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Root Greevil | {3}{G} | Creature — Beast | common | {2}{G}, {T}, Sacrifice : Destroy all enchantments of the color of your choice. | The root of all greevils. | 2 | 3<|endoftext|> <|endoftext|>Daring Archaeologist | {3}{W} | Creature — Human Artificer | rare | When enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on . (Artifacts, legendaries, and Sagas are historic.) | nan | 3 | 3<|endoftext|> <|endoftext|>Noose Constrictor | {1}{G} | Creature — Snake | uncommon | Reach Discard a card: gets +1/+1 until end of turn. | "More rope may not be necessary." —Kep, Lunarch inquisitor | 2 | 2<|endoftext|> <|endoftext|>Judge of Currents | {1}{W} | Creature — Merfolk Wizard | common | Whenever a Merfolk you control becomes tapped, you may gain 1 life. | Though the currents of the Lanes shift every year, the merrow never lose track of where they are or where they are going. | 1 | 1<|endoftext|> <|endoftext|>Callaphe, Beloved of the Sea | {1}{U}{U} | Legendary Enchantment Creature — Demigod | uncommon | Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast." | nan | * | 3<|endoftext|> <|endoftext|>Ancestral Vision | | Sorcery | rare | Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Shrink | {G} | Instant | common | Target creature gets -5/-0 until end of turn. | "The smallest beast can yet have the greatest heart." —Gemma, Willow Priestess | nan | nan<|endoftext|> <|endoftext|>Rock Badger | {4}{R} | Creature — Badger Beast | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | "As it charged our keep, I mistook it for a bear. After it tore through our ramparts and half the guard, I wished it had been a bear after all." —Ballista guard | 3 | 3<|endoftext|> <|endoftext|>Ziatora's Proving Ground | | Land — Swamp Mountain Forest | rare | ({T}: Add {B}, {R}, or {G}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Gossamer Phantasm | {1}{U} | Creature — Illusion | common | Flying When becomes the target of a spell or ability, sacrifice it. | "Belief matters more than truth. Every moment, belief in imaginary things alters lives while truth sits unnoticed and waits." —Hakim, Loreweaver | 2 | 1<|endoftext|> <|endoftext|>Somberwald Dryad | {1}{G} | Creature — Dryad | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing. | 2 | 2<|endoftext|> <|endoftext|>Leech Fanatic | {1}{B} | Creature — Human Warlock | common | As long as it's your turn, has lifelink. | "Everyone thinks that leeches maintain a strictly sanguivorous diet, but in fact, most freshwater leeches are carnivores. Wait, where are you going?" | 2 | 2<|endoftext|> <|endoftext|>Adventurous Impulse | {G} | Sorcery | common | Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | An adventure without a companion is hardly an adventure at all. | nan | nan<|endoftext|> <|endoftext|>Vizier of Remedies | {1}{W} | Creature — Human Cleric | uncommon | If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead. | nan | 2 | 1<|endoftext|> <|endoftext|>Temporary Lockdown | {1}{W}{W} | Enchantment | rare | When enters the battlefield, exile each nonland permanent with mana value 2 or less until leaves the battlefield. | "Any one of us could be compromised," said Karn. "No one leaves until we know who can be trusted." | nan | nan<|endoftext|> <|endoftext|>Boros Cluestone | {3} | Artifact | common | {T}: Add {R} or {W}. {R}{W}, {T}, Sacrifice : Draw a card. | "In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass." —Cluestone inscription | nan | nan<|endoftext|> <|endoftext|>Venerable Kumo | {4}{G} | Creature — Spirit | common | Reach (This creature can block creatures with flying.) Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) | nan | 2 | 3<|endoftext|> <|endoftext|>Planar Bridge | {6} | Legendary Artifact | rare | {8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle. | "It is finished. Now the real work can begin." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Woodland Sleuth | {3}{G} | Creature — Human Scout | common | Morbid — When enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. | "Whatever did this is near. Death reversion has not yet occurred. Be alert!" | 2 | 3<|endoftext|> <|endoftext|>Hammer of Ruin | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2} | By hammer forged, and by hammer undone. | nan | nan<|endoftext|> <|endoftext|>Lion Sash | {1}{W} | Artifact Creature — Equipment Cat | rare | {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on . Equipped creature gets +1/+1 for each +1/+1 counter on . Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 1 | 1<|endoftext|> <|endoftext|>Dragon's Rage Channeler | {R} | Creature — Human Shaman | uncommon | Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, gets +2/+2, has flying, and attacks each combat if able. | nan | 1 | 1<|endoftext|> <|endoftext|>Springjack Shepherd | {3}{W} | Creature — Kithkin Wizard | uncommon | Chroma — When enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. | "Better for a doun to lose its cenn than its springjacks." | 1 | 2<|endoftext|> <|endoftext|>Boggart Ram-Gang | {R/G}{R/G}{R/G} | Creature — Goblin Warrior | uncommon | Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) | "We're going to need a bigger gate." —Bowen, Barrenton guardcaptain | 3 | 3<|endoftext|> <|endoftext|>Copper Tablet | {2} | Artifact | uncommon | At the beginning of each player's upkeep, deals 1 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Skarrgan Pit-Skulk | {G} | Creature — Human Warrior | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than 's power can't block it. | nan | 1 | 1<|endoftext|> <|endoftext|>Cryptic Spires | | Land | common | As you create your deck, circle two of the colors below. enters the battlefield tapped. {T}: Add one mana of either of the circled colors. | nan | nan | nan<|endoftext|> <|endoftext|>Ravenous Daggertooth | {2}{G} | Creature — Dinosaur | common | Enrage — Whenever is dealt damage, you gain 2 life. | A daggertooth's triumphant roar makes all the sounds of jungle life fall silent. | 3 | 2<|endoftext|> <|endoftext|>Patriarch's Desire | {3}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/-2. Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Vapor | {3}{U} | Creature — Wall | common | Defender (This creature can't attack.) Prevent all damage that would be dealt to by creatures it's blocking. | "Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood." —Chrysoberyl Earthsdaughter, *Incantations* | 0 | 1<|endoftext|> <|endoftext|>Lone Wolf | {2}{G} | Creature — Wolf | common | You may have assign its combat damage as though it weren't blocked. | A wolf without a pack is either a survivor or a brute. | 2 | 2<|endoftext|> <|endoftext|>Daybreak Charger | {1}{W} | Creature — Unicorn | common | When enters the battlefield, target creature gets +2/+0 until end of turn. | It's often mistaken for the coming dawn as it gallops across the horizon. | 3 | 1<|endoftext|> <|endoftext|>Tyrite Sanctum | | Land | rare | {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice : Put an indestructible counter on target God. | nan | nan | nan<|endoftext|> <|endoftext|>Hideous End | {1}{B}{B} | Instant | common | Destroy target nonblack creature. Its controller loses 2 life. | "A little dark magic won't stop me. The worse the curse, the better the prize." —Radavi, Joraga relic hunter, last words | nan | nan<|endoftext|> <|endoftext|>Heirloom Blade | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Wei Infantry | {1}{B} | Creature — Human Soldier | common | | Wei won the battle of Hefei when Zhang Liao defeated Sun Quan and then foiled a Wu scheme to incite rebellion. | 2 | 1<|endoftext|> <|endoftext|>Hammerfist Giant | {4}{R}{R} | Creature — Giant Warrior | rare | {T}: deals 4 damage to each creature without flying and each player. | "Oh sure, they buy a lot of ale, but I always find myself needing to rebuild after the giants have paid a visit." —Belko, owner of Titan's Keg tavern | 5 | 4<|endoftext|> <|endoftext|>Quick Sliver | {1}{G} | Creature — Sliver | common | Flash Any player may cast Sliver spells as though they had flash. | The directors of the Riptide Project wanted instant results on the sliver experiments. They got their wish. | 1 | 1<|endoftext|> <|endoftext|>Funeral Rites | {2}{B} | Sorcery | common | You draw two cards, lose 2 life, then mill two cards. | Funerary masks help the newly dead resist the erosion of memory and identity in the Underworld. | nan | nan<|endoftext|> <|endoftext|>Mask of Memory | {2} | Artifact — Equipment | uncommon | Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Intrepid Outlander | {1}{G} | Creature — Orc Ranger | uncommon | Reach Pack tactics — Whenever attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) | nan | 2 | 3<|endoftext|> <|endoftext|>Drown in Dreams | {X}{2}{U} | Instant | rare | Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Spawning Grounds | {6}{G}{G} | Enchantment — Aura | rare | Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample." | It's the only water source in miles of desert, but the local tribes avoid it at all costs. | nan | nan<|endoftext|> <|endoftext|>Dwarven Nomad | {2}{R} | Creature — Dwarf Nomad | common | {T}: Target creature with power 2 or less can't be blocked this turn. | A dwarf's life belongs as much to the land as to the dwarf. —Creed of the Stonethrow Clan | 1 | 1<|endoftext|> <|endoftext|>Beacon of Destiny | {1}{W} | Creature — Human Cleric | rare | {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to instead. | "We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt." | 1 | 3<|endoftext|> <|endoftext|>Tomb of Horrors Adventurer | {5}{U} | Creature — Elf Monk | rare | When enters the battlefield, you take the initiative. Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.) | nan | 4 | 4<|endoftext|> <|endoftext|>Brood of Cockroaches | {1}{B} | Creature — Insect | uncommon | When is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return to your hand. | "It's like waking on a bed of a thousand olives during an earthquake of subtle force." —Afari, *Tales* | 1 | 1<|endoftext|> <|endoftext|>Scavenger Drake | {3}{B} | Creature — Drake | uncommon | Flying Whenever another creature dies, you may put a +1/+1 counter on . | Dragons consider drakes to be mockeries of their perfection, destroying them on sight. | 1 | 1<|endoftext|> <|endoftext|>Seer's Sundial | {4} | Artifact | rare | Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. | "The shadow travels toward the apex. I predict we will soon see the true measure of darkness." | nan | nan<|endoftext|> <|endoftext|>Forerunner of the Heralds | {3}{G} | Creature — Merfolk Scout | uncommon | When enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on . | nan | 3 | 2<|endoftext|> <|endoftext|>Cascade Bluffs | | Land | rare | {T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. | Travelers bathe in the falls to wash away curses from the pucas who lurk nearby. | nan | nan<|endoftext|> <|endoftext|>Thunderstaff | {3} | Artifact | uncommon | As long as is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Dream Devourer | {1}{B} | Creature — Demon Cleric | rare | Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you foretell a card, gets +2/+0 until end of turn. | nan | 0 | 3<|endoftext|> <|endoftext|>Cephalopod Sentry | {2}{W}{U} | Artifact Creature — Phyrexian Squid | uncommon | Flying 's power is equal to the number of artifacts you control. | Silent observers swim through the air of Norn's Seedcore, watching the nascent Invasion Tree for any signs of interference. | * | 5<|endoftext|> <|endoftext|>Quarantine Field | {X}{X}{W}{W} | Enchantment | mythic | enters the battlefield with X isolation counters on it. When enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until leaves the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>You See a Guard Approach | {U} | Instant | common | Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | "Looks like we've got company." | nan | nan<|endoftext|> <|endoftext|>Merfolk Spy | {U} | Creature — Merfolk Rogue | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever deals combat damage to a player, that player reveals a card at random from their hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Make a Stand | {2}{W} | Instant | uncommon | Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | For a moment they stood tall, all fear forgotten. | nan | nan<|endoftext|> <|endoftext|>Storm of Souls | {4}{W}{W} | Sorcery | rare | Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile . | Devotion does not end with death. | nan | nan<|endoftext|> <|endoftext|>Life of the Party | {3}{R} | Creature — Elemental | rare | First strike, trample, haste Whenever attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. When enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.) | nan | 0 | 1<|endoftext|> <|endoftext|>Wandering Fumarole | | Land | rare | enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Oubliette | {1}{B}{B} | Enchantment | common | When enters the battlefield, target creature phases out until leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.) | nan | nan | nan<|endoftext|> <|endoftext|>Ballista Squad | {3}{W} | Creature — Human Rebel | uncommon | {X}{W}, {T}: deals X damage to target attacking or blocking creature. | The perfect antidote for a tightly packed formation. | 2 | 2<|endoftext|> <|endoftext|>Hard Hat Area | | Artifact — Contraption | mythic | Whenever you crank , roll two six-sided dice. assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | nan | nan | nan<|endoftext|> <|endoftext|>Horizon Stone | {5} | Artifact | rare | If you would lose unspent mana, that mana becomes colorless instead. | nan | nan | nan<|endoftext|> <|endoftext|>Dramatic Reversal | {1}{U} | Instant | common | Untap all nonland permanents you control. | "Nobody asked you to butt in, Jace. But thanks." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Fearless Halberdier | {2}{R} | Creature — Human Warrior | common | | "I spent some time in the Legion, but I'm done taking orders all day." | 3 | 2<|endoftext|> <|endoftext|>Aetherstream Leopard | {2}{G} | Creature — Cat | common | Trample When enters the battlefield, you get {E} (an energy counter). Whenever attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Era of Innovation | {1}{U} | Enchantment | uncommon | Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}, Sacrifice : Draw three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Moorland Inquisitor | {1}{W} | Creature — Human Soldier | common | {2}{W}: gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | nan | 2 | 2<|endoftext|> <|endoftext|>Planar Cleansing | {3}{W}{W}{W} | Sorcery | rare | Destroy all nonland permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Watchers of the Dead | {2} | Artifact Creature — Cat | uncommon | Exile : Each opponent chooses two cards in their graveyard and exiles the rest. | They are tasked with protecting the entrance to the embalming chambers. | 2 | 2<|endoftext|> <|endoftext|>Khalni Heart Expedition | {1}{G} | Enchantment | common | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on . Remove three quest counters from and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Cave of the Frost Dragon | | Land | rare | If you control two or more other lands, enters the battlefield tapped. {T}: Add {W}. {4}{W}: becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Tar Pitcher | {3}{R} | Creature — Goblin Shaman | uncommon | {T}, Sacrifice a Goblin: deals 2 damage to any target. | "Auntie Grub had caught a goat, a bleating doe that still squirmed in her arms. At the same time, her warren decided to share with her a sensory greeting of hot tar . . . ." —A tale of Auntie Grub | 2 | 2<|endoftext|> <|endoftext|>Chain of Vapor | {U} | Instant | uncommon | Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. | nan | nan | nan<|endoftext|> <|endoftext|>Wake the Past | {5}{R}{W} | Sorcery | rare | Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Radiant Scrollwielder | {2}{R}{W} | Creature — Dwarf Cleric | rare | Instant and sorcery spells you control have lifelink. At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. | nan | 2 | 4<|endoftext|> <|endoftext|>Chandra's Embercat | {1}{R} | Creature — Elemental Cat | common | {T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell. | "Furballs? Try dealing with fireballs." —Chandra Nalaar | 2 | 2<|endoftext|> <|endoftext|>Breath of the Sleepless | {3}{U} | Enchantment | rare | You may cast Spirit spells as though they had flash. Whenever you cast a creature spell during an opponent's turn, tap up to one target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Surgeon General Commander | {3}{G} | Legendary Creature — Wombat Bat Chameleon | mythic | Whenever you augment, enchant, or mutate a creature you control, draw a card. {T}: Add {W}, {U}, {B}, {R}, or {G}. | Likes: augmentation, fluffy animals, creative templating. | 3 | 3<|endoftext|> <|endoftext|>Etched Champion | {3} | Artifact Creature — Soldier | rare | Metalcraft — has protection from all colors as long as you control three or more artifacts. | Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war. | 2 | 2<|endoftext|> <|endoftext|>Curse of Vitality | {2}{W} | Enchantment — Aura Curse | uncommon | Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. | Good health beckons many a vigorous follower. | nan | nan<|endoftext|> <|endoftext|>Sprouting Thrinax | {B}{R}{G} | Creature — Lizard | rare | When dies, create three 1/1 green Saproling creature tokens. | The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten. | 3 | 3<|endoftext|> <|endoftext|>Stingscourger | {1}{R} | Creature — Goblin Warrior | common | Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, return target creature an opponent controls to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Ezuri's Predation | {5}{G}{G}{G} | Sorcery | rare | For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures. | "Those who do not submit will be consumed." | nan | nan<|endoftext|> <|endoftext|>Resplendent Marshal | {1}{W}{W} | Creature — Angel Warrior | mythic | Flying When enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than that shares a creature type with the exiled card. | nan | 3 | 3<|endoftext|> <|endoftext|>Order of the Sacred Bell | {3}{G} | Creature — Human Monk | common | | "My brother, it may now be time to ring the bell and put out the call for aid." | 4 | 3<|endoftext|> <|endoftext|>Repository Skaab | {3}{U} | Creature — Zombie | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, return target instant or sorcery card from your graveyard to your hand. | Created to capture the spark of genius for later use. | 3 | 3<|endoftext|> <|endoftext|>Veteran Cavalier | {W}{W} | Creature — Human Knight | common | Vigilance (Attacking doesn't cause this creature to tap.) | Spirit is the sword and experience the sharpening stone. —Arabian proverb | 2 | 2<|endoftext|> <|endoftext|>Termagant Swarm | {X}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Death Frenzy — When dies, create a number of 1/1 green Tyranid creature tokens equal to 's power. | nan | 0 | 0<|endoftext|> <|endoftext|>Bog-Strider Ash | {3}{G} | Creature — Treefolk Shaman | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life. | "If you want to test wisdom, offer it to fools and watch how they tear it up." | 2 | 4<|endoftext|> <|endoftext|>Equal Treatment | {1}{W} | Instant | uncommon | If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Angel's Grace | {W} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. | nan | nan | nan<|endoftext|> <|endoftext|>Serum-Core Chimera | {2}{U}{R} | Creature — Phyrexian Chimera | uncommon | Flying Whenever you cast a noncreature spell, put an oil counter on . Remove three oil counters from : Draw a card. Then you may discard a nonland card. When you discard a card this way, deals 3 damage to target creature or planeswalker. Activate only as a sorcery. | nan | 2 | 4<|endoftext|> <|endoftext|>Soul of Innistrad | {4}{B}{B} | Creature — Avatar | mythic | Deathtouch {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. {3}{B}{B}, Exile from your graveyard: Return up to three target creature cards from your graveyard to your hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Cut Your Losses | {4}{U}{U} | Sorcery | rare | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Target player mills half their library, rounded down. | nan | nan | nan<|endoftext|> <|endoftext|>Mockery of Nature | {9} | Creature — Eldrazi Beast | uncommon | Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may destroy target artifact or enchantment. | nan | 6 | 5<|endoftext|> <|endoftext|>Eldrazi Mimic | {2} | Creature — Eldrazi | rare | Whenever another colorless creature enters the battlefield under your control, you may change 's base power and toughness to that creature's power and toughness until end of turn. | It is consistently inconsistent. | 2 | 1<|endoftext|> <|endoftext|>Amulet of Vigor | {1} | Artifact | rare | Whenever a permanent enters the battlefield tapped and under your control, untap it. | "Angels guide me while I wake, and I will watch for evil's creep. Angels guard me while I dream, and I will rest in peaceful sleep." —Amulet inscription | nan | nan<|endoftext|> <|endoftext|>Guardian of Cloverdell | {5}{G}{G} | Creature — Treefolk Shaman | uncommon | When enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. {G}, Sacrifice a Kithkin: You gain 1 life. | Although they're protective of all creatures, many treefolk are especially fond of the empathic kithkin. | 4 | 5<|endoftext|> <|endoftext|>Akroma, Angel of Fury | {5}{R}{R}{R} | Legendary Creature — Angel | mythic | This spell can't be countered. Flying, trample, protection from white and from blue {R}: gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 6 | 6<|endoftext|> <|endoftext|>Necrite | {1}{B}{B} | Creature — Thrull | common | Whenever attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. | Necrites killed Jherana Rure, ending the counter-insurgency. | 2 | 2<|endoftext|> <|endoftext|>Plague Beetle | {B} | Creature — Insect | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | No one knows whether they were named for the diseases they carry or for the speed at which they multiply. | 1 | 1<|endoftext|> <|endoftext|>Elvish Vanguard | {1}{G} | Creature — Elf Warrior | common | Whenever another Elf enters the battlefield, put a +1/+1 counter on . | "Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all." | 1 | 1<|endoftext|> <|endoftext|>Sleeper Dart | {2} | Artifact | common | When enters the battlefield, draw a card. {T}, Sacrifice : Target creature doesn't untap during its controller's next untap step. | "Sleep now, you big brute." —Kelsien, the Plague | nan | nan<|endoftext|> <|endoftext|>Spellgorger Weird | {2}{R} | Creature — Weird | common | Whenever you cast a noncreature spell, put a +1/+1 counter on . | Freed from their respective labs, the two weirds formed a partnership, feeding on the arcane energies of war. | 2 | 2<|endoftext|> <|endoftext|>Terror Ballista | {7} | Artifact Creature — Construct | rare | Menace Whenever attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 5 | 3<|endoftext|> <|endoftext|>Chill to the Bone | {3}{B} | Instant | common | Destroy target nonsnow creature. | "Thick hides and layered armor won't help when I freeze you from the inside out." —Heidar, Rimewind master | nan | nan<|endoftext|> <|endoftext|>Canopy Vista | | Land — Forest Plains | mythic | ({T}: Add {G} or {W}.) enters the battlefield tapped unless you control two or more basic lands. | nan | nan | nan<|endoftext|> <|endoftext|>Tribute to Urborg | {1}{B} | Instant | common | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Sliver Construct | {3} | Artifact Creature — Sliver Construct | common | | Slivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings. | 2 | 2<|endoftext|> <|endoftext|>Staggershock | {2}{R} | Instant | uncommon | deals 2 damage to any target. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Purge | {2}{B}{R} | Sorcery | rare | This spell costs 3 life more to cast for each target. Destroy any number of target creatures. | Only those who have nothing have nothing to fear. | nan | nan<|endoftext|> <|endoftext|>Etherium Abomination | {3}{U}{B} | Artifact Creature — Horror | common | Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | It was given life by the etherium of a hundred slain Esperites. | 4 | 3<|endoftext|> <|endoftext|>Easy Prey | {1}{B} | Instant | uncommon | Destroy target creature with mana value 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) | The definition of "bite-sized treat" depends on who you ask. | nan | nan<|endoftext|> <|endoftext|>Lab Rats | {B} | Sorcery | common | Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 black Rat creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Stampeding Wildebeests | {2}{G}{G} | Creature — Antelope Beast | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand. | The most violent and destructive storms in Femeref occur on cloudless days. | 5 | 4<|endoftext|> <|endoftext|>Nest Robber | {1}{R} | Creature — Dinosaur | common | Haste | "These sailors on our shores are like the dinosaurs that plunder eggs from nests. They live on the labors of others." —Itzama the Crested | 2 | 1<|endoftext|> <|endoftext|>Ignoble Hierarch | {G} | Creature — Goblin Shaman | rare | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}. | Intention: Do a mirror image of the Noble Hierarch card, only this time with a goblin. | 0 | 1<|endoftext|> <|endoftext|>Oyobi, Who Split the Heavens | {6}{W} | Legendary Creature — Spirit | rare | Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. | Her angry call split the sky. From that rift descended her champions. | 3 | 6<|endoftext|> <|endoftext|>Choked Estuary | | Land | rare | As enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, enters the battlefield tapped. {T}: Add {U} or {B}. | Centuries' worth of black iron lie beneath the soil of every Imperial world, their civilization built on never-ending strife. | nan | nan<|endoftext|> <|endoftext|>Screeching Sliver | {U} | Creature — Sliver | common | All Slivers have "{T}: Target player mills a card." | "What wears down my people most, I think, is not the danger, but the endless screeching outside our camp." —Merrik Aidar, Benalish patrol | 1 | 1<|endoftext|> <|endoftext|>Krenko's Command | {1}{R} | Sorcery | common | Create two 1/1 red Goblin creature tokens. | Goblins are eager to follow orders, especially when those orders involve stealing, hurting, annoying, eating, destroying, or swearing. | nan | nan<|endoftext|> <|endoftext|>Suture Priest | {1}{W} | Creature — Phyrexian Cleric | common | Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Rise of the Ants | {4}{G}{G} | Sorcery | uncommon | Create two 3/3 green Insect creature tokens. You gain 2 life. Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Archetype of Endurance | {6}{G}{G} | Enchantment Creature — Boar | uncommon | Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof. | Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it. | 6 | 5<|endoftext|> <|endoftext|>Phantom Flock | {3}{W}{W} | Creature — Bird Soldier Spirit | common | Flying enters the battlefield with three +1/+1 counters on it. If damage would be dealt to , prevent that damage. Remove a +1/+1 counter from . | nan | 0 | 0<|endoftext|> <|endoftext|>Ajani Steadfast | {3}{W} | Legendary Planeswalker — Ajani | mythic | +1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. −7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." | nan | nan | nan<|endoftext|> <|endoftext|>Willow Priestess | {2}{G}{G} | Creature — Faerie Druid | uncommon | {T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. | "Those of faith are those of strength." —Autumn Willow | 2 | 2<|endoftext|> <|endoftext|>Reality Shift | {1}{U} | Instant | uncommon | Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Wind Dancer | {1}{U} | Creature — Faerie | uncommon | Flying {T}: Target creature gains flying until end of turn. | The sky is her stage. | 1 | 1<|endoftext|> <|endoftext|>Skeletal Scrying | {X}{B} | Instant | uncommon | As an additional cost to cast this spell, exile X cards from your graveyard. You draw X cards and you lose X life. | nan | nan | nan<|endoftext|> <|endoftext|>Stolen by the Fae | {X}{U}{U} | Sorcery | rare | Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Ixidor, Reality Sculptor | {3}{U}{U} | Legendary Creature — Human Wizard | rare | Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. | "Reality has exiled me. I am no longer bound by its laws." | 3 | 4<|endoftext|> <|endoftext|>Slippery Karst | | Land | common | enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Terminal Agony | {2}{B}{R} | Sorcery | common | Destroy target creature. Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | His mouth melted to slag, yet somehow he kept screaming. | nan | nan<|endoftext|> <|endoftext|>Mountain Stronghold | | Land | uncommon | Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> <|endoftext|>Blacksmith's Skill | {W} | Instant | common | Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn. | Before he was subjugated by demonic forces, Dakkon was a master smith of unrivaled artistry. | nan | nan<|endoftext|> <|endoftext|>Stern Lesson | {2}{U} | Instant | common | Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | "The brothers are brilliant, but their quarreling will be the death of me." —Tocasia, journal entry | nan | nan<|endoftext|> <|endoftext|>Staff of Compleation | {3} | Artifact | mythic | {T}, Pay 1 life: Destroy target permanent you own. {T}, Pay 2 life: Add one mana of any color. {T}, Pay 3 life: Proliferate. {T}, Pay 4 life: Draw a card. {5}: Untap . | nan | nan | nan<|endoftext|> <|endoftext|>Xun Yu, Wei Advisor | {1}{B}{B} | Legendary Creature — Human Advisor | rare | {T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared. | "A splendid talent, admired of all men! His folly lay in serving Cao Cao's power." | 1 | 1<|endoftext|> <|endoftext|>Jolrael's Centaur | {1}{G}{G} | Creature — Centaur Archer | common | Shroud (This creature can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | "What need have I for cavalry when I can have horse and rider both in one?" —Jolrael | 2 | 2<|endoftext|> <|endoftext|>Phyrexian Totem | {3} | Artifact | uncommon | {T}: Add {B}. {2}{B}: becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn. Whenever is dealt damage, if it's a creature, sacrifice that many permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Glint-Sleeve Siphoner | {1}{B} | Creature — Human Rogue | rare | Menace Whenever enters the battlefield or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. | nan | 2 | 1<|endoftext|> <|endoftext|>Goblin Goon | {3}{R} | Creature — Goblin Mutant | uncommon | can't attack unless you control more creatures than defending player. can't block unless you control more creatures than attacking player. | Giant-sized body. Goblin-sized brain. | 6 | 6<|endoftext|> <|endoftext|>Natural Selection | {G} | Instant | rare | Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Ethersworn Sphinx | {7}{W}{U} | Artifact Creature — Sphinx | uncommon | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 4 | 4<|endoftext|> <|endoftext|>Main Event Horizon | {3}{W}{W} | Sorcery | rare | As an additional cost to cast this spell, choose A through M or N through Z. Destroy each creature whose name begins with a letter in the chosen range. | "Anna and Blaine said the ride was awesome. Yolanda and Zachary aren't back yet." | nan | nan<|endoftext|> <|endoftext|>Fledgling Dragon | {2}{R}{R} | Creature — Dragon | rare | Flying Threshold — As long as seven or more cards are in your graveyard, gets +3/+3 and has "{R}: gets +1/+0 until end of turn." | nan | 2 | 2<|endoftext|> <|endoftext|>Distortion Strike | {U} | Sorcery | common | Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Merrow Reejerey | {2}{U} | Creature — Merfolk Soldier | rare | Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. | Steady and silent as the deep current, the reejerey guides the course of the school. | 2 | 2<|endoftext|> <|endoftext|>Skeleton Key | {1} | Artifact — Equipment | uncommon | Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Threaten | {2}{R} | Sorcery | uncommon | Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) | Goblins' motivational techniques are crude, but effective. | nan | nan<|endoftext|> <|endoftext|>Cryptbreaker | {B} | Creature — Zombie | rare | {1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Mass Calcify | {5}{W}{W} | Sorcery | rare | Destroy all nonwhite creatures. | The dead serve as their own tombstones. | nan | nan<|endoftext|> <|endoftext|>Strange Inversion | {2}{R} | Instant — Arcane | uncommon | Switch target creature's power and toughness until end of turn. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Prey's Vengeance | {G} | Instant | common | Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Trinisphere | {3} | Artifact | mythic | As long as is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.) | nan | nan | nan<|endoftext|> <|endoftext|>Svyelunite Priest | {1}{U} | Creature — Merfolk Cleric | uncommon | {U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) | "Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure." —*Sarpadian Empires, vol. V* | 1 | 1<|endoftext|> <|endoftext|>Grinning Ignus | {2}{R} | Creature — Elemental | common | {R}, Return to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. | "Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!" —Stovic, village eccentric | 2 | 2<|endoftext|> <|endoftext|>Faith of the Devoted | {2}{B} | Enchantment | uncommon | Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Arbor Elf | {G} | Creature — Elf Druid | rare | {T}: Untap target Forest. | nan | 1 | 1<|endoftext|> <|endoftext|>Nezumi Bladeblesser | {2}{B} | Creature — Rat Samurai | common | has deathtouch as long as you control an artifact. has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.) | nan | 3 | 2<|endoftext|> <|endoftext|>Cemetery Protector | {2}{W}{W} | Creature — Human Soldier | mythic | Flash When enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. | nan | 3 | 4<|endoftext|> <|endoftext|>Sand Strangler | {3}{R} | Creature — Beast | uncommon | When enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have deal 3 damage to target creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Xenagos, God of Revels | {3}{R}{G} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. | nan | 6 | 5<|endoftext|> <|endoftext|>Bounty of Skemfar | {2}{G} | Sorcery | rare | Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order. | Even war cannot dull Skemfar's beauty. | nan | nan<|endoftext|> <|endoftext|>Farbog Boneflinger | {4}{B} | Creature — Zombie | uncommon | When enters the battlefield, target creature gets -2/-2 until end of turn. | "Here are some bones for you to choke on, dear brother!" —Gisa, to Geralf | 2 | 2<|endoftext|> <|endoftext|>Hall of Storm Giants | | Land | rare | If you control two or more other lands, enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | nan | nan | nan<|endoftext|> <|endoftext|>Fencer's Magemark | {2}{R} | Enchantment — Aura | common | Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike. | "The first blow is the most important. It often negates the need for a second." —Agrus Kos | nan | nan<|endoftext|> <|endoftext|>Duh | {B} | Instant | common | Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) | Will players understand that the creature is being crushed by two parentheses? Not a chance. | nan | nan<|endoftext|> <|endoftext|>Rats of Rath | {1}{B} | Creature — Rat | common | {B}: Destroy target artifact, creature, or land you control. | "These creatures offer new challenges in the scrutiny of entrails." —Oracle *en*-Vec | 2 | 1<|endoftext|> <|endoftext|>Transluminant | {1}{G} | Creature — Dryad Shaman | common | {W}, Sacrifice : Create a 1/1 white Spirit creature token with flying at the beginning of the next end step. | "Forget yourself. Forget your city. Forget your homes, your families, the debts and obligations that hold you to this world." | 2 | 2<|endoftext|> <|endoftext|>Storm King's Thunder | {X}{R}{R}{R} | Instant | mythic | When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies. | nan | nan | nan<|endoftext|> <|endoftext|>Morkrut Behemoth | {4}{B} | Creature — Zombie Giant | common | As an additional cost to cast this spell, sacrifice a creature or pay {1}{B}. Menace (This creature can't be blocked except by two or more creatures.) | "Let's see my brother's stitched-up little toys compete with this." —Ghoulcaller Gisa | 7 | 6<|endoftext|> <|endoftext|>Shield Bearer | {1}{W} | Creature — Human Soldier | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "You have almost completed your four years, my son. Soon you shall be a Skyknight." —Arna Kennerüd, Skyknight | 0 | 3<|endoftext|> <|endoftext|>Lightning Rift | {1}{R} | Enchantment | uncommon | Whenever a player cycles a card, you may pay {1}. If you do, deals 2 damage to any target. | Options will cost you, but a lack of them will cost you even more. | nan | nan<|endoftext|> <|endoftext|>Akroan Sergeant | {2}{R} | Creature — Human Soldier | common | First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) | nan | 2 | 2<|endoftext|> <|endoftext|>Prickleboar | {4}{R} | Creature — Boar | common | As long as it's your turn, gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) | "Canyons in the Phoberos badlands are essentially gates to the Underworld." —Mirinthes, Akroan captain | 3 | 3<|endoftext|> <|endoftext|>Secret Door | {U} | Artifact Creature — Wall | common | Defender {4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | The way opened before him, and the dust of centuries stirred in the air. | 0 | 4<|endoftext|> <|endoftext|>Zombie Apocalypse | {3}{B}{B}{B} | Sorcery | rare | Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. | "There will come a day so dark you will pray for death. On that day your prayers will be answered." -Minaldra, the Vizag Atum | nan | nan<|endoftext|> <|endoftext|>Primates | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Devourer | {6} | Artifact Creature — Phyrexian Construct | rare | When 's power is 7 or greater, sacrifice it. Exile the top card of your library: Put X +1/+1 counters on , where X is the exiled card's mana value. | nan | 1 | 1<|endoftext|> <|endoftext|>Vampire Nocturnus | {1}{B}{B}{B} | Creature — Vampire | mythic | Play with the top card of your library revealed. As long as the top card of your library is black, and other Vampire creatures you control get +2/+1 and have flying. | "Your life will set with the sun." | 3 | 3<|endoftext|> <|endoftext|>Scampire | {2}{B} | Creature — Vampire Employee | uncommon | When enters the battlefield, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery. | nan | 1 | 3<|endoftext|> <|endoftext|>Magus of the Jar | {3}{U}{U} | Creature — Human Wizard | rare | {T}, Sacrifice : Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. | nan | 3 | 3<|endoftext|> <|endoftext|>Multani, Yavimaya's Avatar | {4}{G}{G} | Legendary Creature — Elemental Avatar | mythic | Reach, trample gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. | nan | 0 | 0<|endoftext|> <|endoftext|>Phoenix of Ash | {1}{R}{R} | Creature — Phoenix | rare | Flying, haste {2}{R}: gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with a +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Time Walk | {1}{U} | Sorcery | mythic | Take an extra turn after this one. | 2018 North America Vintage Championship | nan | nan<|endoftext|> <|endoftext|>Monk of the Open Hand | {W} | Creature — Elf Monk | uncommon | Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Earthlore | {G} | Enchantment — Aura | common | Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped. | "Even the ground is our friend." —Kolbjörn, Elder Druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Sphinx of the Chimes | {4}{U}{U} | Creature — Sphinx | rare | Flying Discard two nonland cards with the same name: Draw four cards. | "I've dreamt of the future, Isperia. Danger is on the horizon. You must heed my warning." | 5 | 6<|endoftext|> <|endoftext|>Dowsing Shaman | {4}{G} | Creature — Centaur Shaman | uncommon | {2}{G}, {T}: Return target enchantment card from your graveyard to your hand. | He combs the streets looking for the lost light, the discarded enigmas of the city. | 3 | 4<|endoftext|> <|endoftext|>Titania's Command | {4}{G}{G} | Sorcery | rare | Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Makeshift Battalion | {2}{W} | Creature — Human Soldier | common | Whenever and at least two other creatures attack, put a +1/+1 counter on . | Their ranks are thin, their formation is improvised, their weapons are borrowed, and you'd best get out of their way. | 3 | 2<|endoftext|> <|endoftext|>Herald of Anguish | {5}{B}{B} | Creature — Demon | mythic | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying At the beginning of your end step, each opponent discards a card. {1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Blossom Dryad | {2}{G} | Creature — Dryad | common | {T}: Untap target land. | The only force on Ixalan not interested in finding the golden city is Ixalan itself. | 2 | 2<|endoftext|> <|endoftext|>Akroan Horse | {4} | Artifact Creature — Horse | rare | Defender When enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token. | nan | 0 | 4<|endoftext|> <|endoftext|>Alchemist's Apprentice | {1}{U} | Creature — Human Wizard | common | Sacrifice : Draw a card. | Side effects may include foul odors, scalding steam, and spontaneous nonexistence. | 1 | 1<|endoftext|> <|endoftext|>Mawcor | {3}{U}{U} | Creature — Beast | rare | Flying {T}: deals 1 damage to any target. | Neither head holds a brain—that's located somewhere in the chest—but four eyes aim much better than two. | 3 | 3<|endoftext|> <|endoftext|>Crypt Angel | {4}{B} | Creature — Angel | rare | Flying, protection from white When enters the battlefield, return target blue or red creature card from your graveyard to your hand. | Once an angel, now an abomination. | 3 | 3<|endoftext|> <|endoftext|>Boneyard Scourge | {2}{B}{B} | Creature — Zombie Dragon | rare | Flying Whenever a Dragon you control dies while is in your graveyard, you may pay {1}{B}. If you do, return from your graveyard to the battlefield. | Death arrives on tattered wings and stolen bones. | 4 | 3<|endoftext|> <|endoftext|>Nazahn, Revered Bladesmith | {4}{G}{W} | Legendary Creature — Cat Artificer | mythic | When enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. Whenever an equipped creature you control attacks, you may tap target creature defending player controls. | nan | 5 | 4<|endoftext|> <|endoftext|>Bloodstone Goblin | {1}{R} | Creature — Goblin Warrior | common | Whenever you cast a spell, if that spell was kicked, gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) | The stone whispers tales of darkness and fire. She replies, "Tell me more." | 2 | 2<|endoftext|> <|endoftext|>Bloodhusk Ritualist | {2}{B} | Creature — Vampire Shaman | uncommon | Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When enters the battlefield, target opponent discards a card for each time it was kicked. | nan | 2 | 2<|endoftext|> <|endoftext|>Sawtooth Loon | {2}{W}{U} | Creature — Bird | uncommon | Flying When enters the battlefield, return a white or blue creature you control to its owner's hand. When enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. | nan | 2 | 2<|endoftext|> <|endoftext|>Psionic Ritual | {4}{U}{U} | Sorcery | rare | Replicate—Tap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Exile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Expressive Iteration | {U}{R} | Sorcery | uncommon | Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | Prismari students dance in the tension between passion and perfection. | nan | nan<|endoftext|> <|endoftext|>Inspiring Cleric | {2}{W} | Creature — Vampire Cleric | uncommon | When enters the battlefield, you gain 4 life. | "The Immortal Sun will bring us true eternal life to replace the everlasting shadow of undeath." | 3 | 2<|endoftext|> <|endoftext|>Sublime Exhalation | {6}{W} | Sorcery | rare | Undaunted (This spell costs {1} less to cast for each opponent.) Destroy all creatures. | Exhale, and let the winds carry your soul for all eternity. | nan | nan<|endoftext|> <|endoftext|>Krosan Vorine | {3}{G} | Creature — Cat Beast | common | Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) can't be blocked by more than one creature. | nan | 3 | 2<|endoftext|> <|endoftext|>Juzám Djinn | {2}{B}{B} | Creature — Djinn | rare | At the beginning of your upkeep, deals 1 damage to you. | "Expect my visit when the darkness comes. The night I think is best for hiding all." —Ouallada | 5 | 5<|endoftext|> <|endoftext|>Pulmonic Sliver | {3}{W}{W} | Creature — Sliver | rare | All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." | Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety. | 3 | 3<|endoftext|> <|endoftext|>Quietus Spike | {3} | Artifact — Equipment | rare | Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Chandra's Ignition | {3}{R}{R} | Sorcery | rare | Target creature you control deals damage equal to its power to each other creature and each opponent. | In the moment before her execution, she realized what it meant to be a pyromancer, to be alive, to be Chandra. | nan | nan<|endoftext|> <|endoftext|>Drana, Liberator of Malakir | {1}{B}{B} | Legendary Creature — Vampire Ally | mythic | Flying, first strike Whenever deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. | "I will not live as a slave. If you would be free, then fight alongside me." | 2 | 3<|endoftext|> <|endoftext|>Burn the Accursed | {4}{R} | Instant | common | deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead. | Nothing remained but a few drifting embers and the smell of smoldering hair. | nan | nan<|endoftext|> <|endoftext|>Groundskeeper | {G} | Creature — Human Druid | uncommon | {1}{G}: Return target basic land card from your graveyard to your hand. | Whereas the rebels fight to defend the land, they work to renew it. | 1 | 1<|endoftext|> <|endoftext|>Draugr Thought-Thief | {2}{U} | Creature — Zombie Rogue | common | When enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard. | The worst part is that you won't even remember how much he's taken from you. | 3 | 2<|endoftext|> <|endoftext|>Dirtcowl Wurm | {4}{G} | Creature — Wurm | rare | Whenever an opponent plays a land, put a +1/+1 counter on . | Few of Rath's rivers follow a steady course, so many new channels are carved for them. | 3 | 4<|endoftext|> <|endoftext|>Carrion Grub | {3}{B} | Creature — Insect | uncommon | gets +X/+0, where X is the greatest power among creature cards in your graveyard. When enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) | nan | 0 | 5<|endoftext|> <|endoftext|>Change of Fortune | {3}{R} | Sorcery | rare | Discard your hand, then draw a card for each card you've discarded this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Unholy Indenture | {2}{B} | Enchantment — Aura | common | Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it. | "Don't think of it as selling your soul. It's more like you're bequeathing it to me." —Vilis, Broker of Blood | nan | nan<|endoftext|> <|endoftext|>Vicious Kavu | {1}{B}{R} | Creature — Kavu | uncommon | Whenever attacks, it gets +2/+0 until end of turn. | As battle raged in Shiv, a strange new ally appeared from below the ravaged ground. | 2 | 2<|endoftext|> <|endoftext|>Nissa, Who Shakes the World | {3}{G}{G} | Legendary Planeswalker — Nissa | rare | Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Elesh Norn, Grand Cenobite | {5}{W}{W} | Legendary Creature — Phyrexian Praetor | mythic | Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. | "The Gitaxians whisper among themselves of other worlds. If they exist, we must bring Phyrexia's magnificence to them." | 4 | 7<|endoftext|> <|endoftext|>Whip Vine | {2}{G} | Creature — Plant Wall | common | Defender; reach (This creature can block creatures with flying.) You may choose not to untap during your untap step. {T}: Tap target creature with flying blocked by . That creature doesn't untap during its controller's untap step for as long as remains tapped. | nan | 1 | 4<|endoftext|> <|endoftext|>Dwynen's Elite | {1}{G} | Creature — Elf Warrior | uncommon | When enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token. | Call one, call them all. | 2 | 2<|endoftext|> <|endoftext|>Orcish Librarian | {1}{R} | Creature — Orc | special | {R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. | "Us hungry, need food . . . . Lots of books . . . . Hmm . . . ." | 1 | 1<|endoftext|> <|endoftext|>Arcane Bombardment | {4}{R}{R} | Enchantment | mythic | Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with . You may cast any number of the copies without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Seek the Wilds | {1}{G} | Sorcery | common | Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | "In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime." | nan | nan<|endoftext|> <|endoftext|>Perplexing Test | {3}{U}{U} | Instant | rare | Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands. | "Your proofs were a bit nontraditional, but effective nonetheless. Full marks." | nan | nan<|endoftext|> <|endoftext|>Soulfire Grand Master | {1}{W} | Creature — Human Monk | mythic | Lifelink Instant and sorcery spells you control have lifelink. {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. | nan | 2 | 2<|endoftext|> <|endoftext|>Goblin Engineer | {1}{R} | Creature — Goblin Artificer | special | When enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield. | nan | 1 | 2<|endoftext|> <|endoftext|>Death Speakers | {W} | Creature — Human Cleric | common | Protection from black | "The dead may be beyond the law, but speaking the wisdom of the dead will afford no protection!" —Calmont, Aysen bureaucrat | 1 | 1<|endoftext|> <|endoftext|>Vivid Marsh | | Land | uncommon | enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Ancient Greenwarden | {4}{G}{G} | Creature — Elemental | mythic | Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | When the ruins awakened, so did their defenses. | 5 | 7<|endoftext|> <|endoftext|>Treasure Vault | | Artifact Land | rare | {T}: Add {C}. {X}{X}, {T}, Sacrifice : Create X Treasure tokens. | There is wealth enough inside to cause the rise and the ruin of dynasties. | nan | nan<|endoftext|> <|endoftext|>Spirit Loop | {1}{W} | Enchantment — Aura | uncommon | Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Arc Runner | {2}{R} | Creature — Elemental Ox | common | Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice . | The storms of the wastelands form quickly and hit hard. Few have anything to do with rain. | 5 | 1<|endoftext|> <|endoftext|>Dauthi Slayer | {B}{B} | Creature — Dauthi Soldier | common | Shadow (This creature can block or be blocked by only creatures with shadow.) attacks each combat if able. | "A wisp of life remains in the undergloom of Death: a visible form, though no heart beats within it." —Homer, *The Iliad*, trans. Fitzgerald | 2 | 2<|endoftext|> <|endoftext|>Wild Swing | {3}{R} | Sorcery | uncommon | Choose three target nonenchantment permanents. Destroy one of them at random. | Though the shaman rarely got what she wanted, she was never disappointed in the result. | nan | nan<|endoftext|> <|endoftext|>Kjeldoran War Cry | {1}{W} | Instant | common | Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named in all graveyards. | King Darien's breath crystallized and fell to the frozen battlefield, but its command carried true to all soldiers of New Argive. | nan | nan<|endoftext|> <|endoftext|>Yedora, Grave Gardener | {4}{G} | Legendary Creature — Treefolk Druid | rare | Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.) | "Even in death, we never stop growing." | 5 | 5<|endoftext|> <|endoftext|>Farhaven Elf | {2}{G} | Creature — Elf Druid | common | When enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | "Verdant bloom does exist. It merely hides for its own safety." | 1 | 1<|endoftext|> <|endoftext|>Bump in the Night | {B} | Sorcery | common | Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | It's not just the wind. It's not all in your head. And it's *definitely* something to worry about. | nan | nan<|endoftext|> <|endoftext|>Killer Service | {2}{G} | Enchantment | rare | When enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") At the beginning of your end step, you may pay {2} and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Havengul Lich | {3}{U}{B} | Creature — Zombie Wizard | mythic | {1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, gains all activated abilities of that card until end of turn. | Fusing intelligence with the power of undeath requires inspiration of the darkest kind. | 4 | 4<|endoftext|> <|endoftext|>Crumble | {G} | Instant | uncommon | Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value. | The spirits of Argoth grant new life to those who repent the folly of enslaving their labors to devices. | nan | nan<|endoftext|> <|endoftext|>Terastodon | {6}{G}{G} | Creature — Elephant | rare | When enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token. | nan | 9 | 9<|endoftext|> <|endoftext|>Nature's Panoply | {G} | Instant | common | Strive — This spell costs {2}{G} more to cast for each target beyond the first. Choose any number of target creatures. Put a +1/+1 counter on each of them. | Nature protects its own. | nan | nan<|endoftext|> <|endoftext|>World at War | {3}{R}{R} | Sorcery | rare | After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Molimo, Maro-Sorcerer | {4}{G}{G}{G} | Legendary Creature — Elemental | rare | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 's power and toughness are each equal to the number of lands you control. | "My mind is the spread of the canopy. My heart is the embrace of the roots. I am deathless Llanowar, its fury and its peace." | * | *<|endoftext|> <|endoftext|>Duskrider Peregrine | {5}{W} | Creature — Bird | uncommon | Flying, protection from black Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 3 | 3<|endoftext|> <|endoftext|>Soul's Attendant | {W} | Creature — Human Cleric | common | Whenever another creature enters the battlefield, you may gain 1 life. | In truth, her own faith was gone, trodden in Ulamog's wake. She pantomimed the blessing in the hope that it would inspire others to continue to struggle. | 1 | 1<|endoftext|> <|endoftext|>Maelstrom Colossus | {8} | Artifact Creature — Golem | common | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | "Nothing of the Maelstrom is quiet or easy." —Ajani Goldmane | 7 | 7<|endoftext|> <|endoftext|>Stromkirk Condemned | {B}{B} | Creature — Vampire Horror | rare | Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. | "Blood from the vein is the finest vintage to accompany a feast of the mind." —Runo Stromkirk | 2 | 2<|endoftext|> <|endoftext|>Vindictive Lich | {3}{B} | Creature — Zombie Wizard | rare | When dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature. • Target opponent discards two cards. • Target opponent loses 5 life. | Heart, mind, soul—weapons all. | 4 | 1<|endoftext|> <|endoftext|>Major Teroh | {3}{W} | Legendary Creature — Bird Soldier | rare | Flying {3}{W}{W}, Sacrifice : Exile all black creatures. | "I am the holy wind that shall avenge the Cabal's victims." | 2 | 3<|endoftext|> <|endoftext|>Lightning Angel | {1}{U}{R}{W} | Creature — Angel | special | Flying, vigilance, haste | nan | 3 | 4<|endoftext|> <|endoftext|>Ovika, Enigma Goliath | {5}{U}{R} | Legendary Creature — Phyrexian Nightmare | rare | Flying Ward—{3}, Pay 3 life. Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Prayer of Binding | {3}{W} | Enchantment | uncommon | Flash When enters the battlefield, exile up to one target nonland permanent an opponent controls until leaves the battlefield. You gain 2 life. | When a Phyrexian agent cannot be killed, they must be contained. | nan | nan<|endoftext|> <|endoftext|>How Is This a Par Three?! | {2}{U}{U} | Enchantment | rare | Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name. | Against the infinite backdrop of space, isn't all golf miniature? | nan | nan<|endoftext|> <|endoftext|>Singe | {R} | Instant | common | deals 1 damage to target creature. That creature becomes black until end of turn. | Burnt flesh. Blackened soul. | nan | nan<|endoftext|> <|endoftext|>Arcane Melee | {4}{U} | Enchantment | rare | Instant and sorcery spells cost {2} less to cast. | Debates between wizards are never purely academic. | nan | nan<|endoftext|> <|endoftext|>Endless Horizons | {3}{W} | Enchantment | rare | When enters the battlefield, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Flutterfox | {1}{W} | Creature — Fox | common | As long as you control an artifact or enchantment, has flying. | "The white fox grinned. 'How about a bet, dragon? If I win, the skies are mine.' After he stopped laughing, the dragon agreed." —*Tales of the Fae* | 2 | 2<|endoftext|> <|endoftext|>Piracy | {U}{U} | Sorcery | rare | Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. | The sea gives, and the sea takes. Some just help with the taking. | nan | nan<|endoftext|> <|endoftext|>Aggressive Mammoth | {3}{G}{G}{G} | Creature — Elephant | rare | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample. | "Approach from behind. That way, if it does charge, at least you aren't in front of it." —Vivien Reid | 8 | 8<|endoftext|> <|endoftext|>Paladin of Prahv | {4}{W}{W} | Creature — Human Knight | uncommon | Whenever deals damage, you gain that much life. Forecast — {1}{W}, Reveal from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.) | nan | 3 | 4<|endoftext|> <|endoftext|>Shield of the Oversoul | {2}{G/W} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. | nan | nan | nan<|endoftext|> <|endoftext|>Marchesa, the Black Rose | {1}{U}{B}{R} | Legendary Creature — Human Wizard | rare | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. | nan | 3 | 3<|endoftext|> <|endoftext|>Silumgar Monument | {3} | Artifact | uncommon | {T}: Add {U} or {B}. {4}{U}{B}: becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn. | Silumgar dominates his clan from a fortress on the Marang River, where he rests upon piles of treasure. | nan | nan<|endoftext|> <|endoftext|>Throat Slitter | {4}{B} | Creature — Rat Ninja | uncommon | Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, destroy target nonblack creature that player controls. | nan | 2 | 2<|endoftext|> <|endoftext|>March of the Machines | {3}{U} | Enchantment | rare | Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.) | nan | nan | nan<|endoftext|> <|endoftext|>Fortress Crab | {3}{U} | Creature — Crab | common | | Unbreakable and unappetizing, the crab grows uninterrupted, sometimes to the size of a cottage and beyond. | 1 | 6<|endoftext|> <|endoftext|>Karn's Temporal Sundering | {4}{U}{U} | Legendary Sorcery | rare | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile . | Centuries ago, a quest to harness time became a spiral into chaos. | nan | nan<|endoftext|> <|endoftext|>Captain Rex Nebula | {1}{R}{W} | Legendary Creature — Human Pilot Employee | rare | At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target." | nan | 2 | 2<|endoftext|> <|endoftext|>Harvest Season | {2}{G} | Sorcery | rare | Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle. | A true reflection of nature: death fostering life. | nan | nan<|endoftext|> <|endoftext|>Stratadon | {10} | Artifact Creature — Beast | uncommon | Domain — This spell costs {1} less to cast for each basic land type among lands you control. Trample | Designed like the gargadons of Keld—big and brutal. | 5 | 5<|endoftext|> <|endoftext|>Sublime Epiphany | {4}{U}{U} | Instant | rare | Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card. | nan | nan | nan<|endoftext|> <|endoftext|>Boing! | {1}{U} | Instant | common | Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result. | Sometimes the Astrotorium's stunts look dangerous because they absolutely are. | nan | nan<|endoftext|> <|endoftext|>Mountain Goat | {R} | Creature — Goat | uncommon | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | Only the heroic and the mad follow mountain goat trails. | 1 | 1<|endoftext|> <|endoftext|>Consuming Blob | {3}{G}{G} | Creature — Ooze | mythic | 's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." | nan | * | *+1<|endoftext|> <|endoftext|>Brutalizer Exarch | {5}{G} | Creature — Phyrexian Cleric | uncommon | When enters the battlefield, choose one — • Search your library for a creature card, reveal it, then shuffle and put that card on top. • Put target noncreature permanent on the bottom of its owner's library. | nan | 3 | 3<|endoftext|> <|endoftext|>Earth Surge | {3}{G} | Enchantment | rare | Each land gets +2/+2 as long as it's a creature. | "Some gardeners sing to plants. I tell them stories—stories of how they once ruled the world, of the mortals who destroyed their kind, and of revenge." —Bougrat, druid of the Cult of Yore | nan | nan<|endoftext|> <|endoftext|>Kessig Wolf | {2}{R} | Creature — Wolf | common | {1}{R}: gains first strike until end of turn. | "Don't be afraid when you hear the wolves howl. Be afraid when you don't hear them at all." —Saint Trogen, the Slayer | 3 | 1<|endoftext|> <|endoftext|>Time to Feed | {2}{G} | Sorcery | common | Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Breya's Apprentice | {2}{R} | Artifact Creature — Human Artificer | rare | When enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Plague Stinger | {1}{B} | Creature — Phyrexian Insect Horror | common | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | It leaves its victims one sting closer to phyresis. | 1 | 1<|endoftext|> <|endoftext|>Undying Evil | {B} | Instant | common | Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | "Is it true the evil that people do follows them into death? Let's find out." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Laboratory Brute | {3}{U} | Creature — Zombie Horror | common | When enters the battlefield, mill four cards. | It keeps intruders out and experiments in. | 3 | 3<|endoftext|> <|endoftext|>Agony Warp | {U}{B} | Instant | uncommon | Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn. | Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass. | nan | nan<|endoftext|> <|endoftext|>Soulsworn Spirit | {3}{U} | Creature — Spirit | uncommon | can't be blocked. When enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | nan | 2 | 1<|endoftext|> <|endoftext|>Viridian Scout | {3}{G} | Creature — Elf Warrior Scout | common | {2}{G}, Sacrifice : It deals 2 damage to target creature with flying. | They know a hoverguard's only blind spot is directly above it. | 1 | 2<|endoftext|> <|endoftext|>Soul of New Phyrexia | {6} | Artifact Creature — Phyrexian Avatar | mythic | Trample {5}: Permanents you control gain indestructible until end of turn. {5}, Exile from your graveyard: Permanents you control gain indestructible until end of turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Gruul Spellbreaker | {1}{R}{G} | Creature — Ogre Warrior | rare | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and have hexproof. | She displays her scars with pride. | 3 | 3<|endoftext|> <|endoftext|>Voracious Hydra | {X}{G}{G} | Creature — Hydra | rare | Trample enters the battlefield with X +1/+1 counters on it. When enters the battlefield, choose one — • Double the number of +1/+1 counters on . • fights target creature you don't control. | nan | 0 | 1<|endoftext|> <|endoftext|>Gempalm Avenger | {5}{W} | Creature — Human Soldier | common | Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle , Soldier creatures get +1/+1 and gain first strike until end of turn. | nan | 3 | 5<|endoftext|> <|endoftext|>Borborygmos | {3}{R}{R}{G}{G} | Legendary Creature — Cyclops | rare | Trample Whenever deals combat damage to a player, put a +1/+1 counter on each creature you control. | "It's easy to see why those Gruul dirtbags follow him—the only orders he gives are 'Crush them!' and 'We eat!'" —Teysa Karlov | 6 | 7<|endoftext|> <|endoftext|>Skophos Reaver | {2}{R} | Creature — Minotaur Warrior | common | As long as it's your turn, gets +2/+0. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "KILL! KILL FOR MOGIS!" | 2 | 3<|endoftext|> <|endoftext|>Dunes of the Dead | | Land — Desert | uncommon | {T}: Add {C}. When is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. | The Curse of Wandering permeated Amonkhet long before Nicol Bolas. He simply harnessed it. | nan | nan<|endoftext|> <|endoftext|>Dawning Angel | {4}{W} | Creature — Angel | common | Flying When enters the battlefield, you gain 4 life. | "As the sun rose behind the Bone Spire, an angel appeared over the charnel fields, bringing a surge of new hope." —Krinnea, *Siege of the Bone Spire* | 3 | 2<|endoftext|> <|endoftext|>Barbed Sextant | {1} | Artifact | common | {1}, {T}, Sacrifice : Add one mana of any color. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Crashing Boars | {3}{G}{G} | Creature — Boar | uncommon | Whenever attacks, defending player chooses an untapped creature they control. That creature blocks this turn if able. | Bores ruin a party. Boars are party to ruin. | 4 | 4<|endoftext|> <|endoftext|>Diffusion Sliver | {1}{U} | Creature — Sliver | uncommon | Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. | nan | 1 | 1<|endoftext|> <|endoftext|>Sokenzan, Crucible of Defiance | | Legendary Land | rare | {T}: Add {R}. Channel — {3}{R}, Discard : Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Glissa Sunslayer | {1}{B}{G} | Legendary Creature — Phyrexian Zombie Elf | rare | First strike, deathtouch Whenever deals combat damage to a player, choose one — • You draw a card and you lose 1 life. • Destroy target enchantment. • Remove up to three counters from target permanent. | nan | 3 | 3<|endoftext|> <|endoftext|>Geralf, Visionary Stitcher | {2}{U} | Legendary Creature — Human Wizard | rare | Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness. | "Do you like it, Sister? Its dreadful visage was inspired by your own." | 1 | 4<|endoftext|> <|endoftext|>Weatherseed Totem | {3} | Artifact | uncommon | {T}: Add {G}. {2}{G}{G}{G}: becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Glorybringer | {3}{R}{R} | Creature — Dragon | rare | Flying, haste You may exert as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) | What the initiates face in the final trial is completely at Hazoret's discretion. | 4 | 4<|endoftext|> <|endoftext|>Emperor Crocodile | {3}{G} | Creature — Crocodile | rare | When you control no other creatures, sacrifice . | The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation. | 5 | 5<|endoftext|> <|endoftext|>Scavenged Blade | {1}{R} | Artifact — Equipment | common | When enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Dream Stalker | {1}{U} | Creature — Illusion | common | When enters the battlefield, return a permanent you control to its owner's hand. | What happens when it is the dream that wakes and the sleeper that fades into memory? | 1 | 5<|endoftext|> <|endoftext|>Phantom Tiger | {2}{G} | Creature — Cat Spirit | common | enters the battlefield with two +1/+1 counters on it. If damage would be dealt to , prevent that damage. Remove a +1/+1 counter from . | nan | 1 | 0<|endoftext|> <|endoftext|>Bearscape | {1}{G}{G} | Enchantment | rare | {1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token. | "Nature is the endless dance between life and death." —Seton, centaur druid | nan | nan<|endoftext|> <|endoftext|>Lightning Berserker | {R} | Creature — Human Berserker | uncommon | {R}: gets +1/+0 until end of turn. Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 1 | 1<|endoftext|> <|endoftext|>Adventurers' Guildhouse | | Land | uncommon | Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> <|endoftext|>Candletrap | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven — {2}{W}, Sacrifice : Exile enchanted creature. Activate only if you control three or more creatures with different powers. | nan | nan | nan<|endoftext|> <|endoftext|>Deep Forest Hermit | {3}{G}{G} | Creature — Elf Druid | rare | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. | nan | 1 | 1<|endoftext|> <|endoftext|>Micromancer | {3}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. | "Ideas don't have to be big to be great." | 3 | 3<|endoftext|> <|endoftext|>Vulshok Replica | {3} | Artifact Creature — Berserker | common | {1}{R}, Sacrifice : It deals 3 damage to target player or planeswalker. | All the fury of the Vulshok with only a trace of their recklessness. | 3 | 1<|endoftext|> <|endoftext|>Leonin Warleader | {2}{W}{W} | Creature — Cat Soldier | rare | Whenever attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking. | When one leonin hunts, many more are surely nearby. | 4 | 4<|endoftext|> <|endoftext|>Generous Stray | {2}{G} | Creature — Cat | common | When enters the battlefield, draw a card. | Cats place their gifts with care, so that a bare foot will step on them in the middle of the night. | 1 | 2<|endoftext|> <|endoftext|>Frostpeak Yeti | {3}{U} | Snow Creature — Yeti | common | {1}{S}: can't be blocked this turn. ({S} can be paid with one mana from a snow source.) | Some heroes line their coats with yeti fur. More yetis line their bellies with heroes. | 3 | 3<|endoftext|> <|endoftext|>Reckless Crew | {3}{R} | Sorcery | rare | Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it. | nan | nan | nan<|endoftext|> <|endoftext|>Zopandrel, Hunger Dominus | {5}{G}{G} | Legendary Creature — Phyrexian Horror | mythic | Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on . ({G/P} can be paid with either {G} or 2 life.) | nan | 4 | 6<|endoftext|> <|endoftext|>Sworn Defender | {2}{W}{W} | Creature — Human Knight | rare | {1}: 's power becomes the toughness of target creature blocking or being blocked by minus 1 until end of turn, and 's toughness becomes 1 plus the power of that creature until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Mistvault Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {U} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Hum of the Radix | {2}{G}{G} | Enchantment | rare | Each artifact spell costs {1} more to cast for each artifact its controller controls. | The elves learned long ago that anything left here slowly vanishes. Now it is a sacred site where the dead are laid to rest and where unnatural magic is erased forever. | nan | nan<|endoftext|> <|endoftext|>Thornbow Archer | {B} | Creature — Elf Archer | common | Whenever attacks, each opponent who doesn't control an Elf loses 1 life. | "I will not rest until the stench of eyeblights is eradicated from these woods." | 1 | 2<|endoftext|> <|endoftext|>Intuition | {2}{U} | Instant | rare | Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Threefold Signal | {3} | Artifact | mythic | When enters the battlefield, scry 3. Each spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.) | nan | nan | nan<|endoftext|> <|endoftext|>Acorn Harvest | {3}{G} | Sorcery | common | Create two 1/1 green Squirrel creature tokens. Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Walking Ballista | {X}{X} | Artifact Creature — Construct | rare | enters the battlefield with X +1/+1 counters on it. {4}: Put a +1/+1 counter on . Remove a +1/+1 counter from : It deals 1 damage to any target. | nan | 0 | 0<|endoftext|> <|endoftext|>Veil of Secrecy | {1}{U} | Instant — Arcane | common | Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Transmutation | {1}{B} | Instant | common | Switch target creature's power and toughness until end of turn. | "You know what I was,/ You see what I am: change me, change me!" —Randall | nan | nan<|endoftext|> <|endoftext|>Pentavus | {7} | Artifact Creature — Construct | rare | enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from : Create a 1/1 colorless Pentavite artifact creature token with flying. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Trickery Charm | {U} | Instant | common | Choose one — • Target creature gains flying until end of turn. • Target creature becomes the creature type of your choice until end of turn. • Look at the top four cards of your library, then put them back in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Hama Pashar, Ruin Seeker | {1}{W}{U} | Legendary Creature — Human Wizard | uncommon | Room abilities of dungeons you own trigger an additional time. | nan | 2 | 3<|endoftext|> <|endoftext|>Gilt-Blade Prowler | {2}{B} | Creature — Human Rogue | common | {1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. | "Let's just say my people are in the business of capital acquisition and intellectual property speculation." —Er-Miral | 2 | 3<|endoftext|> <|endoftext|>Crush of Wurms | {6}{G}{G}{G} | Sorcery | rare | Create three 6/6 green Wurm creature tokens. Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Savage Gorilla | {4}{G} | Creature — Ape | common | {U}{B}, {T}, Sacrifice : Target creature gets -3/-3 until end of turn. Draw a card. | These omnivorous gorillas have no qualms about a diet composed of equal parts fruit and Phyrexians. | 3 | 3<|endoftext|> <|endoftext|>Sentinel's Eyes | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Feign Death | {B} | Instant | common | Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." | A drastic measure for dangerous times. | nan | nan<|endoftext|> <|endoftext|>Crystacean | {3}{U} | Creature — Crab | common | Flash | It loves blending into its environment, ambushing prey, and long scuttles on the beach. | 1 | 6<|endoftext|> <|endoftext|>Attune with Aether | {G} | Sorcery | common | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters). | "I've never seen a world where aether weaves through every aspect of nature." | nan | nan<|endoftext|> <|endoftext|>Skycat Sovereign | {W}{U} | Creature — Elemental Cat | rare | Flying gets +1/+1 for each other creature you control with flying. {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Despark | {W}{B} | Instant | uncommon | Exile target permanent with mana value 4 or greater. | Liliana whispered to whatever consciousness Oketra and Bontu had left. "You are the gods. He is the usurper. You know what to do." | nan | nan<|endoftext|> <|endoftext|>Grave Upheaval | {4}{B}{R} | Sorcery | uncommon | Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Debtors' Knell | {4}{W/B}{W/B}{W/B} | Enchantment | rare | ({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. | One moment, conscious only of a sense of repose. The next moment, hearing the trudge of his own footsteps. He sighed and squinted into the glare ahead. | nan | nan<|endoftext|> <|endoftext|>Flamespeaker's Will | {R} | Enchantment — Aura | common | Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice . If you do, destroy target artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Safehold Duo | {3}{G/W} | Creature — Elf Warrior Shaman | common | Whenever you cast a green spell, gets +1/+1 until end of turn. Whenever you cast a white spell, gains vigilance until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Elder of Laurels | {2}{G} | Creature — Human Advisor | rare | {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. | Hopes and prayers can carry the same force as swords and torches. | 2 | 3<|endoftext|> <|endoftext|>Time Out | {4}{U} | Instant | common | Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result. | Anyone other than a goblin would've gotten only a hand caught in the cookie jar. | nan | nan<|endoftext|> <|endoftext|>Lich's Caress | {3}{B}{B} | Sorcery | common | Destroy target creature. You gain 3 life. | A lich must consume mortal souls to feed its eternal life. | nan | nan<|endoftext|> <|endoftext|>Nantuko Disciple | {3}{G} | Creature — Insect Druid | common | {G}, {T}: Target creature gets +2/+2 until end of turn. | Unanswered prayers are themselves answers. —Nantuko teaching | 2 | 2<|endoftext|> <|endoftext|>Elvish Warmaster | {1}{G} | Creature — Elf Warrior | rare | Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Nimble Mongoose | {G} | Creature — Mongoose | common | Shroud (This creature can't be the target of spells or abilities.) Threshold — gets +2/+2 as long as seven or more cards are in your graveyard. | One thread connected all the travelers' stories: the ferocity of the mongoose. | 1 | 1<|endoftext|> <|endoftext|>Arc Trail | {1}{R} | Sorcery | uncommon | deals 2 damage to any target and 1 damage to another target. | "Don't try to hit your enemies. Concentrate on the space between them, and fill the air with doom." —Spear-Tribe teaching | nan | nan<|endoftext|> <|endoftext|>Gaddock Teeg | {G}{W} | Legendary Creature — Kithkin Advisor | rare | Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast. | So great is his wisdom and spirit that many who have met him say that they stood before a giant of a man and talked to the wisest of the four winds. | 2 | 2<|endoftext|> <|endoftext|>Mutalith Vortex Beast | {4}{U}{R} | Creature — Mutant Beast | rare | Trample Warp Vortex — When enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, deals 3 damage to that player. | nan | 6 | 6<|endoftext|> <|endoftext|>Head Banger | | Artifact — Contraption | common | Whenever you crank , target creature must be blocked this turn if able. | nan | nan | nan<|endoftext|> <|endoftext|>Psychomancer | {1}{B} | Artifact Creature — Necron Wizard | uncommon | Flying Harbinger of Despair — Whenever or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Khorvath Brightflame | {5}{R} | Legendary Creature — Dragon | rare | Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) Flying, haste Knights your team controls have flying and haste. | nan | 3 | 4<|endoftext|> <|endoftext|>Ezuri's Archers | {G} | Creature — Elf Archer | common | Reach (This creature can block creatures with flying.) Whenever blocks a creature with flying, gets +3/+0 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Ceta Sanctuary | {2}{U} | Enchantment | uncommon | At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Cauldron Familiar | {B} | Creature — Cat | common | When enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return from your graveyard to the battlefield. | Every day the cat returns to kill the same mouse, which sinks again into the cauldron's brew. | 1 | 1<|endoftext|> <|endoftext|>Curse of Inertia | {2}{U} | Enchantment — Aura Curse | uncommon | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice. | "As long as I pull the strings, you will dance." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Jade Mage | {1}{G} | Creature — Human Shaman | uncommon | {2}{G}: Create a 1/1 green Saproling creature token. | "We are one with the wild things. Life blooms from our fingertips and nature responds to our summons." —Jade creed | 2 | 1<|endoftext|> <|endoftext|>Recoup | {1}{R} | Sorcery | uncommon | Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Heat Ray | {X}{R} | Instant | common | deals X damage to target creature. | It's not known whether the Thran built the device to forge their wonders or to defend them. | nan | nan<|endoftext|> <|endoftext|>Leyline Binding | {5}{W} | Enchantment | rare | Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Seismic | | Card | mythic | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Vacuumelt | {2}{U} | Sorcery | uncommon | Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Pouncing Lynx | {1}{W} | Creature — Cat | common | As long as it's your turn, has first strike. | "I don't understand. He's normally so well behaved!" | 2 | 1<|endoftext|> <|endoftext|>Aetherborn Marauder | {3}{B} | Creature — Aetherborn Rogue | uncommon | Flying, lifelink When enters the battlefield, move any number of +1/+1 counters from other permanents you control onto . | nan | 2 | 2<|endoftext|> <|endoftext|>Selfless Spirit | {1}{W} | Creature — Spirit Cleric | rare | Flying Sacrifice : Creatures you control gain indestructible until end of turn. | "There is always more to give." | 2 | 1<|endoftext|> <|endoftext|>Spirit-Sister's Call | {3}{W}{B} | Enchantment | mythic | At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." | nan | nan | nan<|endoftext|> <|endoftext|>Zendikar Resurgent | {5}{G}{G} | Enchantment | rare | Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Scatter Arc | {3}{U} | Instant | common | Counter target noncreature spell. Draw a card. | "Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals." | nan | nan<|endoftext|> <|endoftext|>Black Cat | {1}{B} | Creature — Zombie Cat | common | When dies, target opponent discards a card at random. | Its last life is spent tormenting your dreams. | 1 | 1<|endoftext|> <|endoftext|>Sidisi, Brood Tyrant | {1}{B}{G}{U} | Legendary Creature — Naga Shaman | rare | Whenever enters the battlefield or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Firja, Judge of Valor | {2}{W}{B}{B} | Legendary Creature — Angel Cleric | uncommon | Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | nan | 2 | 4<|endoftext|> <|endoftext|>Lace with Moonglove | {2}{G} | Instant | common | Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card. | "Which is more filled with poison: the flower of the moonglove or the minds of elves?" —Vessifrus, flamekin demagogue | nan | nan<|endoftext|> <|endoftext|>Highland Giant | {2}{R}{R} | Creature — Giant | common | | Though slow-witted and slow-moving, they are quick to anger. | 3 | 4<|endoftext|> <|endoftext|>Sultai Ascendancy | {B}{G}{U} | Enchantment | rare | At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Resourceful Return | {1}{B} | Sorcery | common | Return target creature card from your graveyard to your hand. If you control an artifact, draw a card. | When the salvage team brought in the shattered gearhulk, a wave of excitement swept through the renegade foundry. | nan | nan<|endoftext|> <|endoftext|>Preeminent Captain | {2}{W} | Creature — Kithkin Soldier | rare | First strike (This creature deals combat damage before creatures without first strike.) Whenever attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. | nan | 2 | 2<|endoftext|> <|endoftext|>Pendelhaven | | Legendary Land | special | {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn. | "This is the forest primeval. The murmuring pines and the hemlocks . . . Stand like Druids of eld." —Henry Wadsworth Longfellow, "Evangeline" | nan | nan<|endoftext|> <|endoftext|>Excavation Technique | {3}{W} | Sorcery | rare | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Destroy target nonland permanent. Its controller creates two Treasure tokens. | "Stand back. This part gets messy." | nan | nan<|endoftext|> <|endoftext|>Callous Giant | {4}{R}{R} | Creature — Giant | rare | If a source would deal 3 or less damage to , prevent that damage. | "The invasion has awoken slumbering mountains," noted Urza. "Good. We can use all the help we can get." | 4 | 4<|endoftext|> <|endoftext|>Jadelight Ranger | {1}{G}{G} | Creature — Merfolk Scout Ranger | rare | When enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) | nan | 2 | 1<|endoftext|> <|endoftext|>Tower Geist | {3}{U} | Creature — Spirit | uncommon | Flying When enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | Jenrik's tower is served by those who once sought to enter it uninvited. | 2 | 2<|endoftext|> <|endoftext|>Chishiro, the Shattered Blade | {2}{R}{G} | Legendary Creature — Snake Samurai | mythic | Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace. At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.) | nan | 4 | 4<|endoftext|> <|endoftext|>Festival Crasher | {1}{R} | Creature — Devil | common | Whenever you cast an instant or sorcery spell, gets +2/+0 until end of turn. | So many candles. So many flammables. So little time. | 1 | 3<|endoftext|> <|endoftext|>Jeska's Will | {2}{R} | Sorcery | rare | Choose one. If you control a commander as you cast this spell, you may choose both. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn. | "Gather your strength. Prepare yourself." —Jeska, to Radha | nan | nan<|endoftext|> <|endoftext|>Dodgy Jalopy | {2}{G} | Artifact — Vehicle | rare | Trample 's power is equal to the highest mana value among creatures you control. Crew 3 Scavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | * | 5<|endoftext|> <|endoftext|>Feast of Worms | {3}{G}{G} | Sorcery — Arcane | uncommon | Destroy target land. If that land was legendary, its controller sacrifices another land. | "The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?" —Sensei Golden-Tail | nan | nan<|endoftext|> <|endoftext|>Harbinger of Night | {2}{B}{B} | Creature — Spirit | rare | At the beginning of your upkeep, put a -1/-1 counter on each creature. | Embrace the Harbinger —Suq'Ata expression meaning "abandon hope" | 2 | 3<|endoftext|> <|endoftext|>Healer's Hawk | {W} | Creature — Bird | common | Flying, lifelink | The wounded see the glow of its vials long before they see its wings diving out of the clouds. | 1 | 1<|endoftext|> <|endoftext|>The Blackstaff of Waterdeep | {U} | Legendary Artifact | rare | You may choose not to untap during your untap step. Animate Walking Statue — {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as remains tapped. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Elven Ambush | {3}{G} | Instant | uncommon | Create a 1/1 green Elf Warrior creature token for each Elf you control. | "No elf can match a Tuskeri in combat. Why not charge?" —Knorjolvin, Tuskeri raider | nan | nan<|endoftext|> <|endoftext|>Prized Amalgam | {1}{U}{B} | Creature — Zombie | rare | Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return from your graveyard to the battlefield tapped at the beginning of the next end step. | "Ludevic's laboratory is a veritable wonderland. I have never felt so inspired." —Stitcher Geralf | 3 | 3<|endoftext|> <|endoftext|>Inspiring Unicorn | {2}{W}{W} | Creature — Unicorn | uncommon | Whenever attacks, creatures you control get +1/+1 until end of turn. | There are two lives: the life you live before you see a unicorn, and the life you live after. | 2 | 2<|endoftext|> <|endoftext|>Blossoming Bogbeast | {4}{G} | Creature — Beast | rare | Whenever attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn. | As subtle as a bogbeast —Witherbloom expression meaning "crude and clumsy" | 3 | 3<|endoftext|> <|endoftext|>Wildslayer Elves | {3}{G} | Creature — Elf Warrior | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) | Some elves battled too long in the deep shadow, their swords dipped too often in tainted flesh and poisoned blood. | 3 | 3<|endoftext|> <|endoftext|>Angelic Curator | {1}{W} | Creature — Angel Spirit | uncommon | Flying, protection from artifacts | "Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die." —Urza, to Radiant | 1 | 1<|endoftext|> <|endoftext|>Marked by Honor | {3}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) | Stand your post for duty. Stand your ground for honor. | nan | nan<|endoftext|> <|endoftext|>Crackling Perimeter | {1}{R} | Enchantment | uncommon | Tap an untapped Gate you control: deals 1 damage to each opponent. | As the path he sought came into focus, Niv-Mizzet took steps to prevent others from approaching it. | nan | nan<|endoftext|> <|endoftext|>Anurid Barkripper | {1}{G}{G} | Creature — Frog Beast | common | Threshold — gets +2/+2 as long as seven or more cards are in your graveyard. | When it croaks, so do you. | 2 | 2<|endoftext|> <|endoftext|>Blazing Hellhound | {2}{B}{R} | Creature — Elemental Dog | uncommon | {1}, Sacrifice another creature: deals 1 damage to any target. | It tears the flesh from your bones and then swallows the ash with its fiery maw. | 4 | 3<|endoftext|> <|endoftext|>Painiac | {2}{R} | Creature — Brainiac | common | At the beginning of your upkeep, roll a six-sided die. gets +X/+0 until end of turn, where X is the result. | "You're about to be struck by a brilliant idea!" | 0 | 3<|endoftext|> <|endoftext|>Recall | {X}{X}{U} | Sorcery | rare | Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Rules Lawyer | {3}{W}{W} | Artifact Creature — Cyborg Advisor | rare | State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) | nan | 1 | 1<|endoftext|> <|endoftext|>Glyph of Doom | {B} | Instant | common | Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn. | "He knows he has a short span of life, that the day will come when he must pass through the wall of oblivion . . ." —William Faulkner | nan | nan<|endoftext|> <|endoftext|>Terror of Mount Velus | {5}{R}{R} | Creature — Dragon | rare | Flying, double strike When enters the battlefield, creatures you control gain double strike until end of turn. | The forge of Purphoros burns in the heart of Mount Velus, attracting dragons with its blistering heat. | 5 | 5<|endoftext|> <|endoftext|>Ajani Vengeant | {2}{R}{W} | Legendary Planeswalker — Ajani | mythic | +1: Target permanent doesn't untap during its controller's next untap step. −2: deals 3 damage to any target and you gain 3 life. −7: Destroy all lands target player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Rip to Pieces | | Sorcery | common | At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control. | nan | nan | nan<|endoftext|> <|endoftext|>Execute | {2}{B} | Instant | uncommon | Destroy target white creature. It can't be regenerated. Draw a card. | "Any fool who would die for honor is better off dead." —Cabal Patriarch | nan | nan<|endoftext|> <|endoftext|>Vanguard Suppressor | {3}{U} | Creature — Astartes Warrior | rare | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying Suppressing Fire — Whenever deals combat damage to a player, draw a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Gadrak, the Crown-Scourge | {2}{R} | Legendary Creature — Dragon | rare | Flying can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 5 | 4<|endoftext|> <|endoftext|>Call of the Wild | {2}{G}{G} | Enchantment | rare | {2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. | From a whisper to a roar, the call is heard by all and refused by none. | nan | nan<|endoftext|> <|endoftext|>Putrid Goblin | {1}{B} | Creature — Zombie Goblin | common | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Too stupid to survive, too dumb to die. | 2 | 2<|endoftext|> <|endoftext|>Trove Warden | {2}{W}{W} | Creature — Cat Beast | rare | Vigilance Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard. When dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner. | nan | 3 | 4<|endoftext|> <|endoftext|>Victory's Herald | {3}{W}{W}{W} | Creature — Angel | rare | Flying Whenever attacks, attacking creatures gain flying and lifelink until end of turn. | The corruption stirred the heavens above, awaking a shining champion. | 4 | 4<|endoftext|> <|endoftext|>Ziatora, the Incinerator | {3}{B}{R}{G} | Legendary Creature — Demon Dragon | mythic | Flying At the beginning of your end step, you may sacrifice another creature. When you do, deals damage equal to that creature's power to any target and you create three Treasure tokens. | nan | 6 | 6<|endoftext|> <|endoftext|>Reptilian Reflection | {2}{R} | Enchantment | uncommon | Whenever you cycle a card, you may have become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn. | Danger often lurks in the allure of crystal shards. | nan | nan<|endoftext|> <|endoftext|>Plagiarize | {3}{U} | Instant | rare | Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card. | "Are you thinking what I'm thinking?" | nan | nan<|endoftext|> <|endoftext|>Vile Bile | {1}{B} | Creature — Ooze | common | Whenever a player's skin or fingernail touches , that player loses 2 life. | nan | 2.5 | 2.5<|endoftext|> <|endoftext|>Mardu Runemark | {2}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Flurry of Horns | {4}{R} | Sorcery | common | Create two 2/3 red Minotaur creature tokens with haste. | A minotaur does not distinguish between human, satyr, and triton. They are all meat. | nan | nan<|endoftext|> <|endoftext|>Estrid, the Masked | {1}{G}{W}{U} | Legendary Planeswalker — Estrid | mythic | +2: Untap each enchanted permanent you control. −1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor. −7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Skarrg, the Rage Pits | | Land | uncommon | {T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. | "This palace will be our fire-spit, and roasted prince our victory meal. Send in the torch-pigs!" —Ghut Rak, Gruul guildmage | nan | nan<|endoftext|> <|endoftext|>Boneyard Wurm | {1}{G} | Creature — Wurm | rare | 's power and toughness are each equal to the number of creature cards in your graveyard. | The only thing it likes more than discovering a pit of bones is adding to it. | * | *<|endoftext|> <|endoftext|>Skyline Savior | {1}{W}{W} | Creature — Angel | uncommon | Flying When enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types. | nan | 3 | 4<|endoftext|> <|endoftext|>My First Tome | {3} | Artifact | uncommon | {1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card. | This card is named My First Tome. | nan | nan<|endoftext|> <|endoftext|>Wall of Forgotten Pharaohs | {2} | Artifact Creature — Wall | common | Defender {T}: deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard. | nan | 0 | 4<|endoftext|> <|endoftext|>Candlekeep Inspiration | {4}{U} | Sorcery | uncommon | Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure. | Tales of heroes past galvanize the heroes of the future. | nan | nan<|endoftext|> <|endoftext|>Tonic Peddler | {1}{W} | Creature — Human Spellshaper | uncommon | {W}, {T}, Discard a card: Target player gains 3 life. | "The price is written at the bottom of the cup." | 1 | 1<|endoftext|> <|endoftext|>Sivriss, Nightmare Speaker | {3}{B} | Legendary Creature — Snake Cleric Warlock | uncommon | {T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.) Choose a Background (You can have a Background as a second commander.) | nan | 3 | 3<|endoftext|> <|endoftext|>Merfolk Wayfinder | {2}{U} | Creature — Merfolk Scout | uncommon | Flying When enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. | nan | 1 | 2<|endoftext|> <|endoftext|>Pick-a-Beeble | | Artifact — Attraction | common | Visit — Roll a six-sided die. Put a number of luck counters on equal to the result and create a Treasure token. Then if there are six or more luck counters on , claim the prize! Prize — Create two Treasure tokens, then sacrifice and open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Ultimate Price | {1}{B} | Instant | rare | Destroy target monocolored creature. | "He's paid his price. Now you pay mine." | nan | nan<|endoftext|> <|endoftext|>Skulking Killer | {3}{B} | Creature — Vampire Assassin | uncommon | When enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. | Olivia set a few villagers loose in the hedge maze as part of the evening's "entertainment." | 4 | 2<|endoftext|> <|endoftext|>Markov Purifier | {1}{W}{B} | Creature — Vampire Cleric | uncommon | Lifelink At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. | The ceremonial "incense" was a concoction of Edgar's own design, a precise blend of blood from his favorite human lineages. | 2 | 3<|endoftext|> <|endoftext|>Mind Funeral | {1}{U}{B} | Sorcery | uncommon | Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard. | "The soul is only as eternal as I say it is." —Sharuum the Hegemon | nan | nan<|endoftext|> <|endoftext|>Crooked Scales | {4} | Artifact | rare | {4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. | nan | nan | nan<|endoftext|> <|endoftext|>Cunning Wish | {2}{U} | Instant | rare | You may reveal an instant card you own from outside the game and put it into your hand. Exile . | He wished for knowledge, but not for the will to apply it. | nan | nan<|endoftext|> <|endoftext|>Vivien Reid | {3}{G}{G} | Legendary Planeswalker — Vivien | mythic | +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible." | nan | nan | nan<|endoftext|> <|endoftext|>Mirari | {5} | Legendary Artifact | mythic | Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy. | "It offers you what you want, not what you need." —Braids, dementia summoner | nan | nan<|endoftext|> <|endoftext|>Order of the White Shield | {W}{W} | Creature — Human Knight | uncommon | Protection from black {W}: gains first strike until end of turn. {W}{W}: gets +1/+0 until end of turn. | "Shall we turn away a worthy soul because his parents were peasants? I think not." —Lucilde Fiksdotter, leader of the Order of the White Shield | 2 | 1<|endoftext|> <|endoftext|>Deal Gone Bad | {3}{B} | Instant | common | Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.) | "Feed the rumor mills with delicious treachery. Bad blood between those two is a good deal for us." —Kamiz, Obscura Oculus | nan | nan<|endoftext|> <|endoftext|>Quagnoth | {5}{G} | Creature — Beast | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Shroud (This creature can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard , return it to your hand. | nan | 4 | 5<|endoftext|> <|endoftext|>Clear the Mind | {2}{U} | Sorcery | common | Target player shuffles their graveyard into their library. Draw a card. | "The best way to keep a secret is to forget it." —Lazav | nan | nan<|endoftext|> <|endoftext|>Eerie Soultender | {2}{B} | Creature — Spirit Cleric | common | When enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.) {4}{B}, Exile from your graveyard: Return another target creature card from your graveyard to your hand. | nan | 3 | 1<|endoftext|> <|endoftext|>Faerie Macabre | {1}{B}{B} | Creature — Faerie Rogue | common | Flying Discard : Exile up to two target cards from graveyards. | The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other. | 2 | 2<|endoftext|> <|endoftext|>Global Ruin | {4}{W} | Sorcery | rare | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. | "The earth shook, the sky rained fire, and it seemed the world was ending." —Benalish refugee | nan | nan<|endoftext|> <|endoftext|>Selfless Cathar | {W} | Creature — Human Cleric | common | {1}{W}, Sacrifice : Creatures you control get +1/+1 until end of turn. | "If I fail to offer myself, we will surely be overrun. My fate would be the same." | 1 | 1<|endoftext|> <|endoftext|>Master of the Pearl Trident | {U}{U} | Creature — Merfolk | special | Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) | "Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun." | 2 | 2<|endoftext|> <|endoftext|>Hell's Caretaker | {3}{B} | Creature — Horror | rare | {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep. | You might leave here, Chenndra, should another take your place . . . . | 1 | 1<|endoftext|> <|endoftext|>Rancid Rats | {1}{B} | Creature — Zombie Rat | common | Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | "They're in the walls! Can't you hear them?" | 1 | 1<|endoftext|> <|endoftext|>Bane of Progress | {4}{G}{G} | Creature — Elemental | rare | When enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on for each permanent destroyed this way. | It sees shaped stone and carved wood as mutilations. | 2 | 2<|endoftext|> <|endoftext|>Mystic Confluence | {3}{U}{U} | Instant | special | Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Faerie Tauntings | {2}{B} | Tribal Enchantment — Faerie | uncommon | Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life. | Beneath the fae's constant pranks runs a subtler undercurrent of mockery: the influence of Oona, their hidden queen. | nan | nan<|endoftext|> <|endoftext|>Talruum Champion | {4}{R} | Creature — Minotaur | common | First strike Whenever blocks or becomes blocked by a creature, that creature loses first strike until end of turn. | In the Talruum language, there is no word for "surprised." | 3 | 3<|endoftext|> <|endoftext|>Tin-Wing Chimera | {4} | Artifact Creature — Chimera | uncommon | Flying Sacrifice : Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.) | nan | 2 | 2<|endoftext|> <|endoftext|>Sephara, Sky's Blade | {4}{W}{W}{W} | Legendary Creature — Angel | rare | You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.) | nan | 7 | 7<|endoftext|> <|endoftext|>Anointer of Champions | {W} | Creature — Human Cleric | uncommon | {T}: Target attacking creature gets +1/+1 until end of turn. | "Arise. You have been anointed by the light. Go forth and fight without fear, for you shall be victorious." | 1 | 1<|endoftext|> <|endoftext|>Rapid Prototyper | | Artifact — Contraption | mythic | Whenever you crank , create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control. | nan | nan | nan<|endoftext|> <|endoftext|>Endling | {2}{B}{B} | Creature — Zombie Shapeshifter | rare | {B}: gains menace until end of turn. {B}: gains deathtouch until end of turn. {B}: gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: gets +1/-1 or -1/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Sparring Mummy | {3}{W} | Creature — Zombie | common | When enters the battlefield, untap target creature. | Aspiring to earn their place in the afterlife, acolytes train every day against those who fell short of that glory. | 3 | 3<|endoftext|> <|endoftext|>Dusk Imp | {2}{B} | Creature — Imp | common | Flying | Imps are just intelligent enough to have an understanding of cruelty. | 2 | 1<|endoftext|> <|endoftext|>Brood Sliver | {4}{G} | Creature — Sliver | rare | Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token. | Within weeks, more slivers nested in Otaria than ever existed on Rath. | 3 | 3<|endoftext|> <|endoftext|>Athreos, God of Passage | {1}{W}{B} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. | nan | 5 | 4<|endoftext|> <|endoftext|>Perilous Myr | {2} | Artifact Creature — Phyrexian Myr | uncommon | When dies, it deals 2 damage to any target. | To Mirrodin, an explosive. To Phyrexia, a missionary. | 1 | 1<|endoftext|> <|endoftext|>Angel of Despair | {3}{W}{W}{B}{B} | Creature — Angel | rare | Flying When enters the battlefield, destroy target permanent. | "I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void." —Razia, Boros archangel | 5 | 5<|endoftext|> <|endoftext|>Razia, Boros Archangel | {4}{R}{R}{W}{W} | Legendary Creature — Angel | rare | Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. | Her sword burns with such brightness that foes avert their eyes and arrows divert their paths. | 6 | 3<|endoftext|> <|endoftext|>Simic Charm | {G}{U} | Instant | uncommon | Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Aetherwind Basker | {4}{G}{G}{G} | Creature — Lizard | mythic | Trample Whenever enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: gets +1/+1 until end of turn. | Its frill inspired the design of efficient aether collectors. | 7 | 7<|endoftext|> <|endoftext|>Unfulfilled Desires | {1}{U}{B} | Enchantment | rare | {1}, Pay 1 life: Draw a card, then discard a card. | "Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I." —"Love Song of Night and Day" | nan | nan<|endoftext|> <|endoftext|>Orzhov Cluestone | {3} | Artifact | common | {T}: Add {W} or {B}. {W}{B}, {T}, Sacrifice : Draw a card. | A symbol of power and wealth, the only commodities that matter to the Orzhov. | nan | nan<|endoftext|> <|endoftext|>Jade Leech | {2}{G}{G} | Creature — Leech | rare | Green spells you cast cost {G} more to cast. | "It took magic to extract one of the stones and five people to carry it." —Tolarian research notes | 5 | 5<|endoftext|> <|endoftext|>Myr Retriever | {2} | Artifact Creature — Myr | uncommon | When dies, return another target artifact card from your graveyard to your hand. | Mephidross gives up treasure easily . . . as long as you take its place. | 1 | 1<|endoftext|> <|endoftext|>Hagra Crocodile | {3}{B} | Creature — Crocodile | common | can't block. Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | The creatures of Zendikar are opportunists, eating whatever is available to them. Like goblins. Or boats. | 3 | 1<|endoftext|> <|endoftext|>Dreadwurm | {4}{B} | Creature — Wurm Horror | common | Landfall — Whenever a land enters the battlefield under your control, gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Its silent slithering belies its bulk. | 5 | 4<|endoftext|> <|endoftext|>Lathnu Sailback | {4}{R} | Creature — Lizard | common | | Travelers to Lathnu, high on the Devra Cliffs, need not fear the political strife of Ghirapur . . . but they have other dangers to worry about. | 5 | 4<|endoftext|> <|endoftext|>Burning of Xinye | {4}{R}{R} | Sorcery | rare | You destroy four lands you control, then target opponent destroys four lands they control. Then deals 4 damage to each creature. | nan | nan | nan<|endoftext|> <|endoftext|>Helix Pinnacle | {G} | Enchantment | rare | Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on . At the beginning of your upkeep, if there are 100 or more tower counters on , you win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Weaselback Redcap | {R} | Creature — Goblin Knight | common | {1}{R}: gets +2/+0 until end of turn. | "I would rather cast myself into the abyss than let my blood stain the cap of those monsters." —Syr Alin, the Lion's Claw | 1 | 1<|endoftext|> <|endoftext|>Nantuko Cultivator | {3}{G} | Creature — Insect Druid | uncommon | When enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on and draw that many cards. | "Every seed holds strength and teaches patience." | 2 | 2<|endoftext|> <|endoftext|>Day of the Dragons | {4}{U}{U}{U} | Enchantment | rare | When enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Flametongue Yearling | {R}{R} | Creature — Kavu | uncommon | Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) enters the battlefield with a +1/+1 counter on it for each time it was kicked. When enters the battlefield, it deals damage equal to its power to target creature. | nan | 2 | 1<|endoftext|> <|endoftext|>Nine-Fingers Keene | {1}{B}{G}{U} | Legendary Creature — Human Rogue | rare | Menace Ward—Pay 9 life. Whenever deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order. | nan | 4 | 4<|endoftext|> <|endoftext|>Seed Spark | {3}{W} | Instant | uncommon | Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens. | "If you ask me, those root-lovers value mindless dogma over progress." —Trivaz, Izzet mage | nan | nan<|endoftext|> <|endoftext|>Symbiotic Elf | {3}{G} | Creature — Elf | common | When dies, create two 1/1 green Insect creature tokens. | The elves arriving in Wirewood had no homes, let alone weapons, but they knew that the forest would always provide. | 2 | 2<|endoftext|> <|endoftext|>Mortivore | {2}{B}{B} | Creature — Lhurgoyf | rare | 's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate . | nan | * | *<|endoftext|> <|endoftext|>Fatespinner | {1}{U}{U} | Creature — Human Wizard | rare | At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. | No one knows what she is watching, but she never takes her eyes off it. | 1 | 2<|endoftext|> <|endoftext|>Cindervines | {R}{G} | Enchantment | rare | Whenever an opponent casts a noncreature spell, deals 1 damage to that player. {1}, Sacrifice : Destroy target artifact or enchantment. deals 2 damage to that permanent's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Geist of Regret | {4}{U} | Creature — Spirit | mythic | Flying When enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard. Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy. | nan | 5 | 5<|endoftext|> <|endoftext|>Sapling of Colfenor | {3}{B/G}{B/G} | Legendary Creature — Treefolk Shaman | rare | Indestructible Whenever attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. | Her plans may yet bear fruit. | 2 | 5<|endoftext|> <|endoftext|>Searing Meditation | {1}{R}{W} | Enchantment | rare | Whenever you gain life, you may pay {2}. If you do, deals 2 damage to any target. | "When I meditate I see the world as it should be. All that does not fit, I remove." —Alovnek, Boros guildmage | nan | nan<|endoftext|> <|endoftext|>Writ of Return | {3}{B}{B} | Sorcery | rare | Return target creature card from your graveyard to the battlefield tapped. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Hero's Downfall | {1}{B}{B} | Instant | uncommon | Destroy target creature or planeswalker. | Odric resisted the vampire's curse with all his strength. But after a lifetime of fighting monsters, he was doomed to become one himself. | nan | nan<|endoftext|> <|endoftext|>Pyre-Sledge Arsonist | {2}{R} | Creature — Viashino Shaman | uncommon | {1}, {T}: deals X damage to any target, where X is the number of permanents you've sacrificed this turn. | Everything from damaged furniture to inconvenient corpses becomes fuel for Ziatora's ever-burning foundry. | 2 | 2<|endoftext|> <|endoftext|>Gruul Charm | {R}{G} | Instant | uncommon | Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • deals 3 damage to each creature with flying. | "Not Gruul? Then die!" —Borborygmos | nan | nan<|endoftext|> <|endoftext|>Trickster's Talisman | {U} | Artifact — Equipment | uncommon | Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice . If you do, create a token that's a copy of this creature." Equip {2} | "Lady Luck, smile on me!" | nan | nan<|endoftext|> <|endoftext|>Telim'Tor | {4}{R} | Legendary Creature — Human Knight | rare | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever attacks, all attacking creatures with flanking get +1/+1 until end of turn. | "The curious merely amass knowledge. The ambitious use it." —Telim'Tor | 2 | 2<|endoftext|> <|endoftext|>Story Circle | {1}{W}{W} | Enchantment | rare | As enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Citywide Bust | {1}{W}{W} | Sorcery | rare | Destroy all creatures with toughness 4 or greater. | "Oh, you fellas are going to love the lockup. Excellent gruel. Very low ceilings." —Libuse, Boros sergeant | nan | nan<|endoftext|> <|endoftext|>Jet Medallion | {2} | Artifact | rare | Black spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Fell the Pheasant | {1}{G} | Instant | common | deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | "A keen eye and steady hand are essential for defeating most foes, including hunger." —Syr Grenphire, knight of Garenbrig | nan | nan<|endoftext|> <|endoftext|>Paragon of Open Graves | {3}{B} | Creature — Skeleton Warrior | uncommon | Other black creatures you control get +1/+1. {2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Omnath, Locus of All | {W}{U}{B/P}{R}{G} | Legendary Creature — Phyrexian Elemental | rare | If you would lose unspent mana, that mana becomes black instead. At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Cephalid Snitch | {1}{U} | Creature — Cephalid Wizard | common | Sacrifice : Target creature loses protection from black until end of turn. | The cautious are wary of their enemies. The wise are also wary of their friends. | 1 | 1<|endoftext|> <|endoftext|>Grim Affliction | {2}{B} | Instant | common | Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | Even the small wounds let hope bleed out. | nan | nan<|endoftext|> <|endoftext|>Freewind Falcon | {1}{W} | Creature — Bird | common | Flying, protection from red | "That does it! I'm going back to hunting chickens!" —Rhirhok, goblin archer | 1 | 1<|endoftext|> <|endoftext|>Mazemind Tome | {2} | Artifact | rare | {T}, Put a page counter on : Scry 1. {2}, {T}, Put a page counter on : Draw a card. When there are four or more page counters on , exile it. If you do, you gain 4 life. | nan | nan | nan<|endoftext|> <|endoftext|>Surprise Party | {2}{W} | Enchantment | rare | When enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast , and that weren't spotted by an opponent before you cast . Robots you control get +1/+0 and have vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>God-Eternal Kefnet | {2}{U}{U} | Legendary Creature — Zombie God | mythic | Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. When dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. | nan | 4 | 5<|endoftext|> <|endoftext|>Killing Wave | {X}{B} | Sorcery | rare | For each creature, its controller sacrifices it unless they pay X life. | "I come looking for demons and I find a plane full of angels. I hate angels." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Imps' Taunt | {1}{B} | Instant | uncommon | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able. | nan | nan | nan<|endoftext|> <|endoftext|>Knight of Dusk's Shadow | {1}{B} | Creature — Human Knight | uncommon | Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Thran Foundry | {1} | Artifact | uncommon | {1}, {T}, Exile : Target player shuffles their graveyard into their library. | "What we do not use up, we use again." —Urza | nan | nan<|endoftext|> <|endoftext|>Bojuka Brigand | {1}{B} | Creature — Human Warrior Ally | common | can't block. Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | "I don't do tactics. I don't do guard duty. I do damage. Take it or leave it." | 1 | 1<|endoftext|> <|endoftext|>Alchemist's Gambit | {1}{R}{R} | Sorcery | rare | Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Cecily, Haunted Mage | {1}{U}{B}{R} | Legendary Creature — Human Wizard | rare | Your maximum hand size is eleven. Whenever attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Friends forever (You can have two commanders if both have friends forever.) | nan | 3 | 5<|endoftext|> <|endoftext|>Pillarfield Ox | {3}{W} | Creature — Ox | common | | "May starving fleas birth a thousand generations on your stubborn hide, cow!" —Bruse Tarl, Goma Fada nomad | 2 | 4<|endoftext|> <|endoftext|>Ajani, Caller of the Pride | {1}{W}{W} | Legendary Planeswalker — Ajani | mythic | +1: Put a +1/+1 counter on up to one target creature. −3: Target creature gains flying and double strike until end of turn. −8: Create X 2/2 white Cat creature tokens, where X is your life total. | nan | nan | nan<|endoftext|> <|endoftext|>Moonsilver Key | {2} | Artifact | uncommon | {1}, {T}, Sacrifice : Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle. | To restore the day-night balance, the Celestus mechanism's Sungold Lock must be reunited with its long-lost key. | nan | nan<|endoftext|> <|endoftext|>Wild Dogs | {G} | Creature — Dog | common | At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of . Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 2 | 1<|endoftext|> <|endoftext|>Retriever Phoenix | {3}{R} | Creature — Phoenix | rare | Flying, haste When enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as is in your graveyard, if you would learn, you may instead return to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Inverter of Truth | {2}{B}{B} | Creature — Eldrazi | mythic | Devoid (This card has no color.) Flying When enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. | In its shadow, everything changed. | 6 | 6<|endoftext|> <|endoftext|>Treetop Rangers | {2}{G} | Creature — Elf Ranger | common | can't be blocked except by creatures with flying. | "If you can't catch them, cut the trees down from beneath them. Force them to fight on our terms." —Mishra | 2 | 2<|endoftext|> <|endoftext|>Shredding Winds | {2}{G} | Instant | common | deals 7 damage to target creature with flying. | "Enemies of the wood! Your presence here is a slap in Nylea's face. Do not be surprised if she slaps back." —Telphe, druid of Nylea | nan | nan<|endoftext|> <|endoftext|>Swarm of Locus | {1}{B} | Creature — Insect Locus | rare | Flying Whenever attacks, it gets +1/+0 until end of turn for each Locus you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Midnight Charm | {B} | Instant | common | Choose one — • deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Utvara Hellkite | {6}{R}{R} | Creature — Dragon | mythic | Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. | The fear of dragons is as old and as powerful as the fear of death itself. | 6 | 6<|endoftext|> <|endoftext|>Complicate | {2}{U} | Instant | uncommon | Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle , you may counter target spell unless its controller pays {1}. | nan | nan | nan<|endoftext|> <|endoftext|>Ondu Greathorn | {3}{W} | Creature — Beast | common | First strike Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | "May your horns get lodged in an Eldrazi's bony face, ornery brute!" —Bruse Tarl, Goma Fada nomad | 2 | 3<|endoftext|> <|endoftext|>Rhox | {4}{G}{G} | Creature — Rhino Beast | rare | You may have assign its combat damage as though it weren't blocked. {2}{G}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | 5 | 5<|endoftext|> <|endoftext|>Legion Lieutenant | {W}{B} | Creature — Vampire Knight | uncommon | Other Vampires you control get +1/+1. | "We long ago abandoned the things that make humans weak: friendship, marriage, family. All that remains is the strength of our devotion." | 2 | 2<|endoftext|> <|endoftext|>Vernal Equinox | {3}{G} | Enchantment | rare | Any player may cast creature and enchantment spells as though they had flash. | nan | nan | nan<|endoftext|> <|endoftext|>Super-Duper Death Ray | {2}{R} | Instant | uncommon | Trample (This spell can deal excess damage to its target's controller.) deals 4 damage to target creature. | "Comin' through!" | nan | nan<|endoftext|> <|endoftext|>Commander's Insight | {X}{U}{U}{U} | Instant | rare | Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game. | nan | nan | nan<|endoftext|> <|endoftext|>Cave of Temptation | | Land | common | {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice : Put two +1/+1 counters on target creature. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Cockatrice | {3}{G}{G} | Creature — Cockatrice | rare | Flying Whenever blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. | nan | 2 | 4<|endoftext|> <|endoftext|>Purple-Crystal Crab | {1}{U} | Creature — Crab | common | When dies, draw a card. | A precious shell without, a delicious taste within. | 1 | 1<|endoftext|> <|endoftext|>Turn the Earth | {G} | Instant | uncommon | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Garza's Assassin | {B}{B}{B} | Creature — Human Assassin | rare | Sacrifice : Destroy target nonblack creature. Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | nan | 2 | 2<|endoftext|> <|endoftext|>Phyrexian Librarian | {3}{B} | Creature — Phyrexian Horror | uncommon | Flying, trample At the beginning of your upkeep, exile the top card of your library and balance it on your body. When a balanced card falls or touches another balanced card, sacrifice . | nan | 3 | 3<|endoftext|> <|endoftext|>Hour of Devastation | {3}{R}{R} | Sorcery | rare | All creatures lose indestructible until end of turn. deals 5 damage to each creature and each non-Bolas planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Allied Assault | {2}{W} | Instant | uncommon | Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | A common foe is the death of old hatreds. | nan | nan<|endoftext|> <|endoftext|>Wayward Giant | {4}{R} | Creature — Giant | common | Menace | "The giants follow the flow of aether, and twice a year it leads them through here. Lesson learned. More clearance is needed." —Sram, senior edificer | 4 | 5<|endoftext|> <|endoftext|>Paupers' Cage | {3} | Artifact | rare | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, deals 2 damage to that player. | A cage may keep you in, but it does not keep the stones out. | nan | nan<|endoftext|> <|endoftext|>Sleeper's Robe | {U}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Scalding Tongs | {2} | Artifact | rare | At the beginning of your upkeep, if you have three or fewer cards in hand, deals 1 damage to target opponent or planeswalker. | "This has nothing to do with what you know and everything to do with what I wish." —Volrath | nan | nan<|endoftext|> <|endoftext|>Chakram Slinger | {4}{R} | Creature — Human Warrior | uncommon | Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) {R}, {T}: deals 2 damage to target player or planeswalker. | nan | 2 | 4<|endoftext|> <|endoftext|>Territorial Scythecat | {2}{G} | Creature — Cat | common | Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on . | nan | 2 | 1<|endoftext|> <|endoftext|>Norwood Ranger | {G} | Creature — Elf Scout Ranger | common | | The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source. | 1 | 2<|endoftext|> <|endoftext|>Vampiric Rites | {B} | Enchantment | uncommon | {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. | For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin. | nan | nan<|endoftext|> <|endoftext|>Coiling Woodworm | {2}{G} | Creature — Insect Worm | uncommon | 's power is equal to the number of Forests on the battlefield. | Only the elves know where the woods end and the woodworm begins. | * | 1<|endoftext|> <|endoftext|>Dynavolt Tower | {3} | Artifact | rare | Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: deals 3 damage to any target. | "I like that Tezzeret. He has vision the other judges don't. He sees the potential in what we're making here." —Faiz, inventor | nan | nan<|endoftext|> <|endoftext|>Cyclone Summoner | {5}{U}{U} | Creature — Giant Wizard | rare | When enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. | nan | 7 | 7<|endoftext|> <|endoftext|>Champion of Stray Souls | {4}{B}{B} | Creature — Skeleton Warrior | mythic | {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put on top of your library from your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Sigardian Paladin | {2}{G}{W} | Creature — Human Knight | uncommon | As long as you've put one or more +1/+1 counters on a creature this turn, has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Hibernation Sliver | {U}{B} | Creature — Sliver | uncommon | All Slivers have "Pay 2 life: Return this permanent to its owner's hand." | Mogglings have been known to play ball with hibernating slivers, completely unaware of their true nature. | 2 | 2<|endoftext|> <|endoftext|>Rosheen Meanderer | {3}{R/G} | Legendary Creature — Giant Shaman | rare | {T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}. | Night after night, Rosheen babbled about a bygone sunlit world, her every word dismissed as a madwoman's ravings. | 4 | 4<|endoftext|> <|endoftext|>Eyes of the Beholder | {4}{B}{B} | Instant | common | Target creature gets -11/-11 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Krenko, Tin Street Kingpin | {2}{R} | Legendary Creature — Goblin | rare | Whenever attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | "After the people flee, but before the enemy arrives—that's grabbin' time." | 1 | 2<|endoftext|> <|endoftext|>Signal the Clans | {R}{G} | Instant | rare | Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. | Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn. | nan | nan<|endoftext|> <|endoftext|>Nimblewright Schematic | {2} | Artifact | common | When enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token. | "While it is certainly a unique touch, Jan, does the mustache really need to be there?" —High Artificer Andar Beech | nan | nan<|endoftext|> <|endoftext|>Zedruu the Greathearted | {1}{U}{R}{W} | Legendary Creature — Minotaur Monk | mythic | At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {U}{R}{W}: Target opponent gains control of target permanent you control. | nan | 2 | 4<|endoftext|> <|endoftext|>Return to Action | {1}{B} | Instant | common | Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control." | "You're hurt? Too bad. You stop fighting when I say, and not a moment sooner." —Satoru Umezawa | nan | nan<|endoftext|> <|endoftext|>Lightning Dragon | {2}{R}{R} | Creature — Dragon | rare | Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: gets +1/+0 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Okk | {1}{R} | Creature — Goblin | rare | can't attack unless a creature with greater power also attacks. can't block unless a creature with greater power also blocks. | nan | 4 | 4<|endoftext|> <|endoftext|>March of the Drowned | {B} | Sorcery | common | Choose one — • Return target creature card from your graveyard to your hand. • Return two target Pirate cards from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Corpse Connoisseur | {4}{B} | Creature — Zombie Wizard | uncommon | When enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Gateway Plaza | | Land — Gate | common | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color. | The Chamber of the Guildpact has fallen silent, its bright promise broken. | nan | nan<|endoftext|> <|endoftext|>Duskhunter Bat | {1}{B} | Creature — Bat | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying | The swamps go silent at its approach, but it still hears the heartbeat of the prey within. | 1 | 1<|endoftext|> <|endoftext|>Shining Armor | {1}{W} | Artifact — Equipment | common | Flash When enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Undead Slayer | {2}{W} | Creature — Human Cleric | uncommon | {W}, {T}: Exile target Skeleton, Vampire, or Zombie. | "My motive is not vengeance but mercy. I deliver the soulless back to their severed souls." | 2 | 2<|endoftext|> <|endoftext|>Cruel Cut | {1}{B} | Instant | common | Destroy target creature with power 2 or less. | nan | nan | nan<|endoftext|> <|endoftext|>Activated Sleeper | {2}{B} | Creature — Phyrexian Shapeshifter | rare | Flash You may have enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types. | nan | 0 | 0<|endoftext|> <|endoftext|>Drumhunter | {3}{G} | Creature — Human Druid Warrior | uncommon | At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}. | "I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark." | 2 | 2<|endoftext|> <|endoftext|>Dread Wanderer | {B} | Creature — Zombie Jackal | rare | enters the battlefield tapped. {2}{B}: Return from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Mutavault | | Land | rare | {T}: Add {C}. {1}: becomes a 2/2 creature with all creature types until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Searing Touch | {R} | Instant | uncommon | Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) deals 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Otherworldly Outburst | {R} | Instant | common | Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token. | A tiny crack is enough to open the mind to Emrakul. | nan | nan<|endoftext|> <|endoftext|>Interdict | {1}{U} | Instant | uncommon | Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Walker of Secret Ways | {2}{U} | Creature — Human Ninja | uncommon | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Time Warp | {3}{U}{U} | Sorcery | rare | Target player takes an extra turn after this one. | "Let's do it again!" —Squee, goblin cabin hand | nan | nan<|endoftext|> <|endoftext|>Tajuru Beastmaster | {5}{G} | Creature — Elf Warrior Ally | common | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | "My mount needs neither reins nor bridle. We both share a common purpose." | 5 | 5<|endoftext|> <|endoftext|>Sculpting Steel | {3} | Artifact | mythic | You may have enter the battlefield as a copy of any artifact on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Winged Words | {2}{U} | Sorcery | common | This spell costs {1} less to cast if you control a creature with flying. Draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Gorilla Berserkers | {3}{G}{G} | Creature — Ape Berserker | common | Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) can't be blocked except by three or more creatures. | "Their fury is their greatest weapon." —Taaveti of Kelsinko, Elvish Hunter | 2 | 3<|endoftext|> <|endoftext|>Extract Brain | {X}{U}{B} | Sorcery | rare | Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost. | No thought is as succulent as a secret. | nan | nan<|endoftext|> <|endoftext|>Highland Lake | | Land | uncommon | enters the battlefield tapped. {T}: Add {U} or {R}. | "A place like this makes me wonder if there's more to life than blood and treasure . . . Nah." —Boyl Bucksalt, Storm Fleet swab | nan | nan<|endoftext|> <|endoftext|>Scourge of the Skyclaves | {1}{B} | Creature — Demon | mythic | Kicker {4}{B} When you cast this spell, if it was kicked, each player loses half their life, rounded up. 's power and toughness are each equal to 20 minus the highest life total among players. | nan | * | *<|endoftext|> <|endoftext|>Papercraft Decoy | {2} | Artifact Creature — Frog | common | When leaves the battlefield, you may pay {2}. If you do, draw a card. | "And what, precisely, was so important that you left the entrance unguarded?" —Fumika, Imperial enforcer | 2 | 1<|endoftext|> <|endoftext|>Prismatic Strands | {2}{W} | Instant | common | Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Kopala, Warden of Waves | {1}{U}{U} | Legendary Creature — Merfolk Wizard | rare | Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. | "I know these waters better than you know yourselves." | 2 | 2<|endoftext|> <|endoftext|>Shanna, Purifying Blade | {G}{W}{U} | Legendary Creature — Human Warrior | mythic | Lifelink At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. | Shanna had heard Sisay's legend all her life. Now it was time to forge her own. | 3 | 3<|endoftext|> <|endoftext|>Viashino Lashclaw | {1}{R} | Creature — Viashino Warrior | common | {T}, Discard a card: Creatures you control gain haste until end of turn. | "Victory is the greatest motivator of all. So sayeth the bey." | 2 | 2<|endoftext|> <|endoftext|>Bitter Reunion | {1}{R} | Enchantment | common | When enters the battlefield, you may discard a card. If you do, draw two cards. {1}, Sacrifice : Creatures you control gain haste until end of turn. | The peace summit proved the grudge between Urza and Mishra could end only in blood. | nan | nan<|endoftext|> <|endoftext|>Winds of Abandon | {1}{W} | Sorcery | rare | Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Razorverge Thicket | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W}. | Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass. | nan | nan<|endoftext|> <|endoftext|>Greenwarden of Murasa | {4}{G}{G} | Creature — Elemental | mythic | When enters the battlefield, you may return target card from your graveyard to your hand. When dies, you may exile it. If you do, return target card from your graveyard to your hand. | nan | 5 | 4<|endoftext|> <|endoftext|>Dragonsguard Elite | {1}{G} | Creature — Human Druid | rare | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on . {4}{G}{G}: Double the number of +1/+1 counters on . | "The Founder Dragons brought the Blood Age to an end. It is an honor to serve them." | 2 | 2<|endoftext|> <|endoftext|>Witch's Vengeance | {1}{B}{B} | Sorcery | rare | Creatures of the creature type of your choice get -3/-3 until end of turn. | The hex swept through the village, its citizens falling one by one. | nan | nan<|endoftext|> <|endoftext|>Kingpin's Pet | {1}{W}{B} | Creature — Thrull | common | Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | "Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable." —Milana, Orzhov prelate | 2 | 2<|endoftext|> <|endoftext|>Zombie Master | {1}{B}{B} | Creature — Zombie | rare | Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent." | He controlled the zombies even before his own death; now nothing can make them betray him. | 2 | 3<|endoftext|> <|endoftext|>Hypochondria | {1}{W} | Enchantment | uncommon | {W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn. {W}, Sacrifice : Prevent the next 3 damage that would be dealt to any target this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Canyon Minotaur | {3}{R} | Creature — Minotaur Warrior | common | | "We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side." "Isn't the shortest route through the canyon?" "Yes." "So shouldn't we—" "No." | 3 | 3<|endoftext|> <|endoftext|>Citanul Woodreaders | {2}{G} | Creature — Human Druid | common | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When enters the battlefield, if it was kicked, draw two cards. | They seek out living trees to glean age-old secrets from sap and wood. | 1 | 4<|endoftext|> <|endoftext|>Ironclaw Curse | {R} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Soul Salvage | {2}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand. | The first mistake the Grimnant knights made was bullying the owner of an Urborg corpse shop. Their second mistake was dying. | nan | nan<|endoftext|> <|endoftext|>Revenge of Ravens | {3}{B} | Enchantment | uncommon | Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. | Syr Tasdale declared that he never wanted to see the witch Ygretta again. Her familiars quickly granted his request. | nan | nan<|endoftext|> <|endoftext|>Cavern Thoctar | {5}{G} | Creature — Beast | common | {1}{R}: gets +1/+0 until end of turn. | Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get. | 5 | 5<|endoftext|> <|endoftext|>Letter of Acceptance | {3} | Artifact | common | {T}: Add one mana of any color. {2}, {T}, Sacrifice : Draw a card. | The letter unfolded, inviting the twins to Strixhaven. Will saw a chance for arcane study. Rowan saw a chance for power. | nan | nan<|endoftext|> <|endoftext|>Ertai, the Corrupted | {2}{W}{U}{B} | Legendary Creature — Phyrexian Human Wizard | rare | {U}, {T}, Sacrifice a creature or enchantment: Counter target spell. | nan | 3 | 4<|endoftext|> <|endoftext|>Metallic Rebuke | {2}{U} | Instant | common | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Counter target spell unless its controller pays {3}. | "Too little, too late. The machine is in motion." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Goliath Truck | {4} | Artifact — Vehicle | uncommon | Stowage — Whenever attacks, put two +1/+1 counters on another target attacking creature. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 4<|endoftext|> <|endoftext|>Mindstorm Crown | {3} | Artifact | uncommon | At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Learn from the Past | {3}{U} | Instant | uncommon | Target player shuffles their graveyard into their library. Draw a card. | "I've been told my whole life that the great Ojutai holds all knowledge, but I wonder what our forebears knew." —Narset | nan | nan<|endoftext|> <|endoftext|>Raving Visionary | {1}{U} | Creature — Merfolk Wizard | uncommon | {U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. | "Fear not, child. Open your eyes and witness Keranos's truth!" | 1 | 1<|endoftext|> <|endoftext|>Tainted Indulgence | {U}{B} | Instant | uncommon | Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard. | Their toast to good health went immediately, horribly awry. | nan | nan<|endoftext|> <|endoftext|>Wall of Light | {2}{W} | Creature — Wall | common | Defender (This creature can't attack.) Protection from black | As many attackers were dazzled by the wall's beauty as were halted by its force. | 1 | 5<|endoftext|> <|endoftext|>Amber Gristle O'Maul | {3}{R} | Legendary Creature — Dwarf Cleric | uncommon | Haste Whenever attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) | nan | 3 | 3<|endoftext|> <|endoftext|>Silkenfist Fighter | {1}{W} | Creature — Kor Soldier | common | Whenever becomes blocked, untap it. | Simple wooden staff Made from life, protecting life, Stronger than cold steel. | 1 | 3<|endoftext|> <|endoftext|>Timeless Witness | {2}{G}{G} | Creature — Human Shaman | uncommon | When enters the battlefield, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) | nan | 2 | 1<|endoftext|> <|endoftext|>Pendrell Flux | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." | Devoured by the mists, Tolaria was stuck in time, trapped between two eternal heartbeats. | nan | nan<|endoftext|> <|endoftext|>Staunch-Hearted Warrior | {3}{G} | Creature — Human Warrior | common | Heroic — Whenever you cast a spell that targets , put two +1/+1 counters on . | As soon as she faces a monster, she begins composing its epitaph. | 2 | 2<|endoftext|> <|endoftext|>Wishcoin Crab | {3}{U} | Creature — Crab | common | | "What wishes do they grant? Mostly pinching-related ones." —Omik, superintendent of waterworks | 2 | 5<|endoftext|> <|endoftext|>Thornwatch Scarecrow | {6} | Artifact Creature — Scarecrow | common | has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) has vigilance as long as you control a white creature. | nan | 4 | 4<|endoftext|> <|endoftext|>Nameless Race | {3}{B} | Creature | rare | Trample As enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. 's power and toughness are each equal to the life paid as it entered the battlefield. | nan | * | *<|endoftext|> <|endoftext|>Otharri, Suns' Glory | {3}{R}{W} | Legendary Creature — Phoenix | mythic | Flying, lifelink, haste Whenever attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped. | nan | 3 | 3<|endoftext|> <|endoftext|>Izzet Locket | {3} | Artifact | common | {T}: Add {U} or {R}. {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice : Draw two cards. | "Remember to discharge your locket every seven hours. Unless you prefer the spontaneous aether overload, of course." —Daxiver, Izzet electromancer | nan | nan<|endoftext|> <|endoftext|>Last Kiss | {2}{B} | Instant | common | deals 2 damage to target creature and you gain 2 life. | "Romanticize it, glamorize it, call it what you will. To me, it will always be carnal, bloody murder." —Ayli, Kamsa cleric | nan | nan<|endoftext|> <|endoftext|>Mist-Syndicate Naga | {2}{U} | Creature — Naga Ninja | rare | Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, create a token that's a copy of . | nan | 3 | 1<|endoftext|> <|endoftext|>Winged Portent | {1}{U}{U} | Instant | rare | Cleave {4}{G}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw a card for each creature [with flying] you control. | "No, no, it's just a murder of crows, not an omen of murder . . . I think." —York, Kessig tracker | nan | nan<|endoftext|> <|endoftext|>Vinelasher Kudzu | {1}{G} | Creature — Plant | rare | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on . | It grows to hate you. | 1 | 1<|endoftext|> <|endoftext|>Blood Fountain | {B} | Artifact | common | When enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {3}{B}, {T}, Sacrifice : Return up to two target creature cards from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Clambassadors | {3}{U} | Creature — Clamfolk | common | Whenever deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. | "Sorry we shelled your village—here's some gold." | 4 | 4<|endoftext|> <|endoftext|>Shatter the Sky | {2}{W}{W} | Sorcery | rare | Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Wild Endeavor | {4}{G}{G} | Sorcery | rare | Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle. | The wilds consume, but they also create. | nan | nan<|endoftext|> <|endoftext|>Crosis, the Purger | {3}{U}{B}{R} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color. | nan | 6 | 6<|endoftext|> <|endoftext|>Magus of the Mind | {4}{U}{U} | Creature — Human Wizard | rare | {U}, {T}, Sacrifice : Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs. | "I'll show you what you truly desire." | 4 | 5<|endoftext|> <|endoftext|>Clan Guildmage | {R}{G} | Creature — Human Shaman | uncommon | {1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. | nan | 2 | 2<|endoftext|> <|endoftext|>Whiptail Wurm | {6}{G} | Creature — Wurm | uncommon | | It's hard to say for certain which end is more dangerous. | 8 | 5<|endoftext|> <|endoftext|>Sanctum of Tranquil Light | {W} | Legendary Enchantment — Shrine | uncommon | {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control. | An untroubled mind Dwells in perfect harmony With a peaceful heart. | nan | nan<|endoftext|> <|endoftext|>Remote Isle | | Land | common | enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Selesnya Cluestone | {3} | Artifact | common | {T}: Add {G} or {W}. {G}{W}, {T}, Sacrifice : Draw a card. | "Break it if you must. The loss of one relic is nothing next to the value of enriching us all." —Suniel the Woodwise | nan | nan<|endoftext|> <|endoftext|>Dread Summons | {X}{B}{B} | Sorcery | rare | Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. | "Did you have a nice nap?" —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Vigilant Baloth | {3}{G}{G} | Creature — Beast | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) | Villagers employ watchdogs as guardians and companions. Druids prefer something a little bigger. | 5 | 5<|endoftext|> <|endoftext|>Myriad Construct | {4} | Artifact Creature — Construct | rare | Kicker {3} If was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control. When becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. | nan | 4 | 4<|endoftext|> <|endoftext|>Grave Choice | {2}{B} | Instant | uncommon | Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | nan | nan<|endoftext|> <|endoftext|>Zara, Renegade Recruiter | {3}{U}{R} | Legendary Creature — Human Pirate | rare | Flying Whenever attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step. | nan | 4 | 3<|endoftext|> <|endoftext|>Felidar Retreat | {3}{W} | Enchantment | rare | Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ardent Militia | {4}{W} | Creature — Human Soldier | uncommon | Vigilance | Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home. | 2 | 5<|endoftext|> <|endoftext|>Elemental Expressionist | {U/R}{U/R}{U/R}{U/R} | Creature — Orc Wizard | rare | Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) | nan | 4 | 4<|endoftext|> <|endoftext|>Greater Werewolf | {4}{B} | Creature — Werewolf | uncommon | At end of combat, put a -0/-2 counter on each creature blocking or blocked by . | "Two legs by day, four legs by night, eyes raging in storm-gotten might." —Ancient Northland riddle | 2 | 4<|endoftext|> <|endoftext|>Soul-Strike Technique | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | nan | nan | nan<|endoftext|> <|endoftext|>Doublecast | {R}{R} | Sorcery | uncommon | When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Mind Sludge | {4}{B} | Sorcery | uncommon | Target player discards a card for each Swamp you control. | When you get into the swamp, the swamp gets into you. | nan | nan<|endoftext|> <|endoftext|>Impetuous Protege | {2}{R} | Creature — Human Warrior | uncommon | Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) Whenever attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. | nan | 0 | 4<|endoftext|> <|endoftext|>Gavony Trapper | {W} | Creature — Human Soldier | common | {2}, {T}: Tap target creature. | The elite cathars of the Parish-Blades train in all manner of techniques designed to delay and frustrate the beasts that hunt the crossways. | 0 | 2<|endoftext|> <|endoftext|>Ancestral Hot Dog Minotaur | | Stickers | common | {TK}{TK} — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {TK}{TK}{TK} — Flying {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 8/6 | nan | nan | nan<|endoftext|> <|endoftext|>Swooping Talon | {4}{W}{W} | Creature — Bird Soldier | uncommon | Flying {1}: loses flying until end of turn. Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) | nan | 2 | 6<|endoftext|> <|endoftext|>Elven Bow | {G} | Artifact — Equipment | uncommon | When enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach to it. Equipped creature gets +1/+2 and has reach. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Echo Storm | {3}{U}{U} | Sorcery | rare | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Create a token that's a copy of target artifact. | An organized and methodical reproduction. | nan | nan<|endoftext|> <|endoftext|>Anointer of Valor | {5}{W} | Creature — Angel | common | Flying Whenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature. | nan | 3 | 5<|endoftext|> <|endoftext|>Harsh Judgment | {2}{W}{W} | Enchantment | rare | As enters the battlefield, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead. | "At least they remember me." —Gerrard | nan | nan<|endoftext|> <|endoftext|>Ranger's Longbow | {1}{G} | Artifact — Equipment | common | Equipped creature gets +2/+1 and has reach. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | With the right weapon, a fearsome beholder is nothing more than a big floating bullseye. | nan | nan<|endoftext|> <|endoftext|>Heart of Kiran | {2} | Legendary Artifact — Vehicle | mythic | Flying, vigilance Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) You may remove a loyalty counter from a planeswalker you control rather than pay 's crew cost. | nan | 4 | 4<|endoftext|> <|endoftext|>Rending Vines | {1}{G}{G} | Instant — Arcane | common | Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Measure of Wickedness | {3}{B} | Enchantment | uncommon | At the beginning of your end step, sacrifice and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of . | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Rally | {3}{R}{R} | Sorcery | uncommon | Create four 1/1 red Goblin creature tokens. | You don't so much hire goblins as put ideas in their heads. | nan | nan<|endoftext|> <|endoftext|>It That Betrays | {12} | Creature — Eldrazi | rare | Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. | Your pleas for death shall go unheard. | 11 | 11<|endoftext|> <|endoftext|>Capashen Knight | {1}{W} | Creature — Human Knight | common | First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: gets +1/+0 until end of turn. | Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer. | 1 | 1<|endoftext|> <|endoftext|>Phyrexian Metamorph | {3}{U/P} | Artifact Creature — Phyrexian Shapeshifter | rare | ({U/P} can be paid with either {U} or 2 life.) You may have enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. | nan | 0 | 0<|endoftext|> <|endoftext|>Rotting Rats | {1}{B} | Creature — Zombie Rat | common | When enters the battlefield, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 1 | 1<|endoftext|> <|endoftext|>Soul of Migration | {5}{W}{W} | Creature — Elemental | common | Flying When enters the battlefield, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 2 | 4<|endoftext|> <|endoftext|>Depth Charge Colossus | {9} | Artifact Creature — Dreadnought | common | Prototype {4}{U}{U} — 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) doesn't untap during your untap step. {3}: Untap . | nan | 9 | 9<|endoftext|> <|endoftext|>Angelic Purge | {2}{W} | Sorcery | common | As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Woodland Druid | {G} | Creature — Human Druid | common | | What is a tree? Slow hard thought. What is a flower? Swift soft flesh. What is a druid? Both. | 1 | 2<|endoftext|> <|endoftext|>Spontaneous Combustion | {1}{B}{R} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. deals 3 damage to each creature. | "Heat of battle" is usually a metaphor. | nan | nan<|endoftext|> <|endoftext|>General Tazri | {4}{W} | Legendary Creature — Human Ally | mythic | When enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. | nan | 3 | 4<|endoftext|> <|endoftext|>Thopter Foundry | {W/B}{U} | Artifact | uncommon | {1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life. | "Etherium is limited. Innovation is not." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Spear of Heliod | {1}{W}{W} | Legendary Enchantment Artifact | rare | Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn. | Legend speaks of the Sun Spear, the mighty weapon that can strike any point in Theros, even the depths of the Underworld. | nan | nan<|endoftext|> <|endoftext|>Daring Saboteur | {1}{U} | Creature — Human Pirate | rare | {2}{U}: can't be blocked this turn. Whenever deals combat damage to a player, you may draw a card. If you do, discard a card. | "They'll never see me coming." | 2 | 1<|endoftext|> <|endoftext|>Phyrexian Fleshgorger | {7} | Artifact Creature — Phyrexian Wurm | mythic | Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to 's power. | nan | 7 | 5<|endoftext|> <|endoftext|>Yule Ooze | {2}{R}{G} | Creature — Ooze | rare | At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on equal to that permanent's converted mana cost. {R}{G}, Eat some food: Regenerate . | It loves having family for dinner. | 1 | 1<|endoftext|> <|endoftext|>Mesa Pegasus | {1}{W} | Creature — Pegasus | common | Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Before a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune. | 1 | 1<|endoftext|> <|endoftext|>Walker of the Wastes | {4}{C} | Creature — Eldrazi | uncommon | ({C} represents colorless mana.) Trample gets +1/+1 for each land you control named Wastes. | In the absence of life, something yet grows. | 4 | 4<|endoftext|> <|endoftext|>Flashfreeze | {1}{U} | Instant | uncommon | Counter target red or green spell. | "Your downfall was not your ignorance, your weakness, or your hubris, but your warm blood." —Heidar, Rimewind master | nan | nan<|endoftext|> <|endoftext|>Holy Light | {2}{W} | Instant | common | Nonwhite creatures get -1/-1 until end of turn. | "Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired." —The Book of Tal | nan | nan<|endoftext|> <|endoftext|>The World Tree | | Land | rare | enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice : Search your library for any number of God cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Mountain Bandit | {R} | Creature — Human Soldier Rogue | common | Haste | Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive. | 1 | 1<|endoftext|> <|endoftext|>Fractal Harness | {X}{2}{G} | Artifact — Equipment | rare | When enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Scribe of the Mindful | {2}{U} | Creature — Human Cleric | common | {1}, {T}, Sacrifice : Return target instant or sorcery card from your graveyard to your hand. | "The best answers solve more than one riddle." —Kefnet, god of knowledge | 2 | 2<|endoftext|> <|endoftext|>Keldon Overseer | {2}{R} | Creature — Human Warrior | common | Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Haste When enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Ashling, the Extinguisher | {2}{B}{B} | Legendary Creature — Elemental Shaman | rare | Whenever deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. | The Aurora had transformed her into a relentless force of destruction. | 4 | 4<|endoftext|> <|endoftext|>Dirty Wererat | {3}{B} | Creature — Human Rat Minion | common | {B}, Discard a card: Regenerate . Threshold — As long as seven or more cards are in your graveyard, gets +2/+2 and can't block. | nan | 2 | 3<|endoftext|> <|endoftext|>Startle | {1}{U} | Instant | common | Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Sliver Legion | {W}{U}{B}{R}{G} | Legendary Creature — Sliver | mythic | All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | Hidden within the clicking, chittering swarm is a unique mind, still young, but growing more aware as time passes. | 7 | 7<|endoftext|> <|endoftext|>Elminster's Simulacrum | {4}{U}{U} | Instant | mythic | For each opponent, you create a token that's a copy of up to one target creature that player controls. | "Why simply sit back and applaud the good ideas of others when I can improve upon them?" —Elminster | nan | nan<|endoftext|> <|endoftext|>Lethargy Trap | {3}{U} | Instant — Trap | common | If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. Attacking creatures get -3/-0 until end of turn. | Suddenly, Zurdi didn't care about treasure, glory, food . . . or the drakes circling above. | nan | nan<|endoftext|> <|endoftext|>Cacophodon | {3}{G} | Creature — Dinosaur | uncommon | Enrage — Whenever is dealt damage, untap target permanent. | When a cacophodon is angry, the whole jungle knows. | 2 | 5<|endoftext|> <|endoftext|>Chain Devil | {3}{B} | Creature — Devil | common | Animate Chains — When enters the battlefield, each player sacrifices a nontoken creature. | nan | 4 | 2<|endoftext|> <|endoftext|>Hunted Dragon | {3}{R}{R} | Creature — Dragon | rare | Flying, haste When enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike. | The knights see a mighty quarry. The dragon sees breakfast, lunch, and dinner. | 6 | 6<|endoftext|> <|endoftext|>Light Up the Stage | {2}{R} | Sorcery | uncommon | Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | "Places, everyone!" —Judith | nan | nan<|endoftext|> <|endoftext|>Cackling Imp | {2}{B}{B} | Creature — Imp | common | Flying {T}: Target player loses 1 life. | Its laughter drives needles through your mind. | 2 | 2<|endoftext|> <|endoftext|>Erstwhile Trooper | {1}{B}{G} | Creature — Zombie Soldier | common | Discard a creature card: gets +2/+2 and gains trample until end of turn. Activate only once each turn. | "The Erstwhile—rotten of body and outmoded in dress, but unfailing in loyalty." —Vraska | 2 | 2<|endoftext|> <|endoftext|>Soltari Foot Soldier | {W} | Creature — Soltari Soldier | common | Shadow (This creature can block or be blocked by only creatures with shadow.) | "Children of the Ruins, raised to be warriors, know that life begins when another speaks their names." —Soltari *Tales of Life* | 1 | 1<|endoftext|> <|endoftext|>Elegant Edgecrafters | {4}{G}{G} | Creature — Elf Artificer | uncommon | can't be blocked by creatures with power 2 or less. Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) | nan | 3 | 4<|endoftext|> <|endoftext|>Plated Spider | {4}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | Most spiders wait patiently for their prey to arrive. Most spiders aren't forty feet tall. | 4 | 4<|endoftext|> <|endoftext|>Static Discharge | {1}{R} | Sorcery | uncommon | Starting intensity 3 deals damage equal to its intensity to any target, then perpetually increase the intensity of all cards you own named by 1. | nan | nan | nan<|endoftext|> <|endoftext|>Predator Dragon | {3}{R}{R}{R} | Creature — Dragon | rare | Flying, haste Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) | Dragons make for spiteful gods. | 4 | 4<|endoftext|> <|endoftext|>Scragnoth | {4}{G} | Creature — Beast | special | This spell can't be countered. Protection from blue | It possesses no intelligence, only counter-intelligence. | 3 | 4<|endoftext|> <|endoftext|>Divine Arrow | {1}{W} | Instant | common | deals 4 damage to target attacking or blocking creature. | Ravnica's defenders watched in horror as Oketra's shot pierced the body of the pegasus. Gideon tumbled through the air, Blackblade in hand. | nan | nan<|endoftext|> <|endoftext|>Teysa, Envoy of Ghosts | {5}{W}{B} | Legendary Creature — Human Advisor | rare | Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Think Twice | {1}{U} | Instant | common | Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "Great books are meant to be read, then read again backwards or upside down!" —Ettovard, Tolarian archivist | nan | nan<|endoftext|> <|endoftext|>Liturgy of Blood | {3}{B}{B} | Sorcery | common | Destroy target creature. Add {B}{B}{B}. | "You harbor such vast potential. It would be such a shame to let you die of old age." —Zul Ashur, lich lord | nan | nan<|endoftext|> <|endoftext|>Scrying | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Enigma Thief | {5}{U}{U} | Creature — Sphinx Rogue | rare | Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. | nan | 5 | 5<|endoftext|> <|endoftext|>Wildwood Tracker | {G} | Creature — Elf Warrior | common | Whenever attacks or blocks, if you control another non-Human creature, gets +1/+1 until end of turn. | "This one was wearing shoes made of glass. She'll be no ordinary prey." | 1 | 1<|endoftext|> <|endoftext|>Stampede Driver | {G} | Creature — Human Spellshaper | uncommon | {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. | "The thunder of hooves is music to my ears." | 1 | 1<|endoftext|> <|endoftext|>Blue Mana Battery | {4} | Artifact | uncommon | {2}, {T}: Put a charge counter on . {T}, Remove any number of charge counters from : Add {U}, then add an additional {U} for each charge counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Terminal Moraine | | Land | uncommon | {T}: Add {C}. {2}, {T}, Sacrifice : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Battering Ram | {2} | Artifact Creature — Construct | common | At the beginning of combat on your turn, gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever becomes blocked by a Wall, destroy that Wall at end of combat. | By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls. | 1 | 1<|endoftext|> <|endoftext|>A-The Meathook Massacre | {X}{B}{B} | Legendary Enchantment | mythic | When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Zoanthrope | {X}{U}{R} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Flying, ward {2} Warp Blast — When enters the battlefield, it deals X damage to any target. | nan | 0 | 0<|endoftext|> <|endoftext|>Ride Guide | {4}{W} | Creature — Human Employee | common | When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | "When riding Erebo's Whip, remember to keep your arms, legs, and any strange flailing appendages inside the vehicle at all times." | 4 | 4<|endoftext|> <|endoftext|>Darkheart Sliver | {B}{G} | Creature — Sliver | uncommon | All Slivers have "Sacrifice this permanent: You gain 3 life." | "At first we thought we were in some haunted wood. Then the branches twisted and scuttled toward us." —Merrik Aidar, Benalish patrol | 2 | 2<|endoftext|> <|endoftext|>Avaricious Dragon | {2}{R}{R} | Creature — Dragon | mythic | Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. | Waste follows want. | 4 | 4<|endoftext|> <|endoftext|>Dictate of Erebos | {3}{B}{B} | Enchantment | rare | Flash Whenever a creature you control dies, each opponent sacrifices a creature. | "I take no pleasure in your suffering, but it is necessary. Once you accept your fate you'll find eternity more tolerable." | nan | nan<|endoftext|> <|endoftext|>Noxious Toad | {2}{B} | Creature — Frog | uncommon | When dies, each opponent discards a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Village Bell-Ringer | {2}{W} | Creature — Human Scout | common | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, untap all creatures you control. | "Priests, hunters, slayers—to arms! The enemy approaches!" | 1 | 4<|endoftext|> <|endoftext|>Spiteful Repossession | {4}{R} | Sorcery | rare | deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way. | Late payment shall be extracted however they see fit. | nan | nan<|endoftext|> <|endoftext|>Tandem Lookout | {2}{U} | Creature — Human Scout | uncommon | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." | nan | 2 | 1<|endoftext|> <|endoftext|>Primeval Spawn | {5}{W}{U}{B}{R}{G} | Creature — Avatar | rare | If would enter the battlefield and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs. | nan | 10 | 10<|endoftext|> <|endoftext|>Kindled Fury | {R} | Instant | common | Target creature gets +1/+0 and gains first strike until end of turn. | "Rage is a dangerous weapon. Your enemies will try to use your anger against you. Use it against them first." —Ajani Goldmane | nan | nan<|endoftext|> <|endoftext|>Descendant of Kiyomaro | {1}{W}{W} | Creature — Human Soldier | uncommon | As long as you have more cards in hand than each opponent, gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." | "The blood of Kiyomaro flows in my veins. He did not let Eiganjo fall and neither shall I." | 2 | 3<|endoftext|> <|endoftext|>Watcher of the Spheres | {W}{U} | Creature — Bird Wizard | uncommon | Flying Creature spells with flying you cast cost {1} less to cast. Whenever another creature with flying enters the battlefield under your control, gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Ertai's Familiar | {1}{U} | Creature — Illusion | rare | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When phases out or leaves the battlefield, mill three cards. {U}: Until your next upkeep, can't phase out. | nan | 2 | 2<|endoftext|> <|endoftext|>Shivan Harvest | {1}{R} | Enchantment | uncommon | {1}{R}, Sacrifice a creature: Destroy target nonbasic land. | "The blood of your ancestors ran heavy on this soil. Now it's your turn to sacrifice for the glory of Shiv." —Viashino heretic | nan | nan<|endoftext|> <|endoftext|>Intet, the Dreamer | {3}{G}{U}{R} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. | nan | 6 | 6<|endoftext|> <|endoftext|>Cacophony Scamp | {R} | Creature — Phyrexian Goblin Warrior | uncommon | Whenever deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) When dies, it deals damage equal to its power to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Valor Made Real | {W} | Instant | common | Target creature can block any number of creatures this turn. | "As my father taught, 'Training will raise your shield to the blow, but courage fills the gaps the shield leaves open.'" | nan | nan<|endoftext|> <|endoftext|>Spell Snare | {U} | Instant | uncommon | Counter target spell with mana value 2. | Every culture has its unlucky numbers. In a city where you're either alone, in a crowd, or being stabbed in the back, two is the worst number of all. | nan | nan<|endoftext|> <|endoftext|>Quest for the Nihil Stone | {B} | Enchantment | rare | Whenever an opponent discards a card, you may put a quest counter on . At the beginning of each opponent's upkeep, if that player has no cards in hand and has two or more quest counters on it, you may have that player lose 5 life. | nan | nan | nan<|endoftext|> <|endoftext|>Slitherwisp | {U}{B}{B} | Creature — Elemental Nightmare | rare | Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. | nan | 3 | 2<|endoftext|> <|endoftext|>Luminarch Aspirant | {1}{W} | Creature — Human Cleric | rare | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Prakhata Pillar-Bug | {3} | Artifact Creature — Insect | common | {B}: gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) | nan | 2 | 3<|endoftext|> <|endoftext|>Dracoplasm | {U}{R} | Creature — Shapeshifter | rare | Flying As enters the battlefield, sacrifice any number of creatures. 's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: gets +1/+0 until end of turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Queen's Agent | {5}{B} | Creature — Vampire Scout | common | Lifelink When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 3 | 3<|endoftext|> <|endoftext|>Savage Offensive | {1}{R} | Sorcery | common | Kicker {G} (You may pay an additional {G} as you cast this spell.) Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Incremental Growth | {3}{G}{G} | Sorcery | uncommon | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. | "Tie a mouse under a bridge, and your cabbages will triple in size." —Kithkin superstition | nan | nan<|endoftext|> <|endoftext|>Makindi Ox | {4}{W} | Creature — Ox | common | Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Recycle | {4}{G}{G} | Enchantment | rare | Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. | nan | nan | nan<|endoftext|> <|endoftext|>Merciless Resolve | {2}{B} | Instant | common | As an additional cost to cast this spell, sacrifice a creature or land. Draw two cards. | "You sought to anger me, Nahiri. Soon you will see how well you have succeeded." | nan | nan<|endoftext|> <|endoftext|>Loxodon Wayfarer | {2}{W} | Creature — Elephant Monk | common | | The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans. | 1 | 5<|endoftext|> <|endoftext|>Cunning Rhetoric | {2}{B} | Enchantment | rare | Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it. | nan | nan | nan<|endoftext|> <|endoftext|>Alchemist's Retrieval | {U} | Instant | common | Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target nonland permanent [you control] to its owner's hand. | To most, a terrifying apparition. To a necro-alchemist, a potent fuel source. | nan | nan<|endoftext|> <|endoftext|>Garza Zol, Plague Queen | {4}{U}{B}{R} | Legendary Creature — Vampire Noble | rare | Flying, haste Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card. | nan | 5 | 5<|endoftext|> <|endoftext|>Ajani's Sunstriker | {W}{W} | Creature — Cat Cleric | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "Ajani goes where he is needed most and in his name we keep his lands safe." | 2 | 2<|endoftext|> <|endoftext|>The Stone Brain | {2} | Legendary Artifact | rare | {2}, {T}, Exile : Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Thundering Spineback | {5}{G}{G} | Creature — Dinosaur | uncommon | Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample. | "It appears that nature has risen against us." —Captain Brinely Rage | 5 | 5<|endoftext|> <|endoftext|>Matter Reshaper | {2}{C} | Creature — Eldrazi | rare | ({C} represents colorless mana.) When dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand. | nan | 3 | 2<|endoftext|> <|endoftext|>Healer of the Pride | {3}{W} | Creature — Cat Cleric | uncommon | Whenever another creature enters the battlefield under your control, you gain 2 life. | "No life is without meaning. No living thing is too small to be strong." | 2 | 3<|endoftext|> <|endoftext|>Wirewood Herald | {1}{G} | Creature — Elf | common | When dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle. | The goblins laughed as the elf ran away, until more came back. | 1 | 1<|endoftext|> <|endoftext|>Static Orb | {3} | Artifact | rare | As long as is untapped, players can't untap more than two permanents during their untap steps. | Time passes, time crawls; Time doesn't move at all. | nan | nan<|endoftext|> <|endoftext|>Charmed Stray | {W} | Creature — Cat | common | Lifelink When enters the battlefield, put a +1/+1 counter on each other creature you control named . | "There's something peculiar about the cats today." —Janoc, Tin Street tinker | 1 | 1<|endoftext|> <|endoftext|>Dismal Failure | {2}{U}{U} | Instant | uncommon | Counter target spell. Its controller discards a card. | "Two magi could trade spells all day and never crown a victor. The real battle is not one of power but of will. If your confidence breaks, so too shall you." —Venser | nan | nan<|endoftext|> <|endoftext|>Welkin Tern | {1}{U} | Creature — Bird | common | Flying (This creature can't be blocked except by creatures with flying or reach.) can block only creatures with flying. | "The sky hedrons are covered with tern nests. It's as though the birds have given up on the land altogether." —Ilori, merfolk falconer | 2 | 1<|endoftext|> <|endoftext|>Windborn Muse | {3}{W} | Creature — Spirit | rare | Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. | "Her voice is justice, clear and relentless." —Akroma, angelic avenger | 2 | 3<|endoftext|> <|endoftext|>Qumulox | {6}{U}{U} | Creature — Beast | uncommon | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying | Even the clouds bend themselves to Memnarch's will, eager to swallow those who oppose him. | 5 | 4<|endoftext|> <|endoftext|>Common Courtesy | {2}{U}{U} | Enchantment | uncommon | Whenever a player casts a spell without asking your permission while casting it, counter that spell. When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice . | "You didn't say the Magic word." | nan | nan<|endoftext|> <|endoftext|>Summoner's Egg | {4} | Artifact Creature — Egg | rare | Imprint — When enters the battlefield, you may exile a card from your hand face down. When dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. | nan | 0 | 4<|endoftext|> <|endoftext|>Zacama, Primal Calamity | {6}{R}{G}{W} | Legendary Creature — Elder Dinosaur | mythic | Vigilance, reach, trample When enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life. | nan | 9 | 9<|endoftext|> <|endoftext|>Horror of the Broken Lands | {4}{B} | Creature — Horror | common | Whenever you cycle or discard another card, gets +2/+1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.) | It feeds on dry bones in the sand and desperate pleas in the wind. | 4 | 4<|endoftext|> <|endoftext|>Riders of Gavony | {2}{W}{W} | Creature — Human Knight | rare | Vigilance As enters the battlefield, choose a creature type. Human creatures you control have protection from creatures of the chosen type. | nan | 3 | 3<|endoftext|> <|endoftext|>Momentum Rumbler | {3}{R} | Creature — Dinosaur | uncommon | Whenever attacks, if it doesn't have first strike, put a first strike counter on it. Whenever attacks, if it has first strike, it gains double strike until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Farmstead Gleaner | {3} | Artifact Creature — Scarecrow | uncommon | doesn't untap during your untap step. {2}, {Q}: Put a +1/+1 counter on . ({Q} is the untap symbol.) | When it finishes the harvest, you'll have nowhere to hide. | 2 | 2<|endoftext|> <|endoftext|>Arch of Orazca | | Land | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing. | nan | nan | nan<|endoftext|> <|endoftext|>Grim Haruspex | {2}{B} | Creature — Human Wizard | rare | Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card. | "We all want to know what's going on in someone else's head. I simply open it up and look." | 3 | 2<|endoftext|> <|endoftext|>Sinuous Vermin | {1}{B} | Creature — Rat Horror | common | {3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as is monstrous, it has menace. (It can't be blocked except by two or more creatures.) | nan | 2 | 2<|endoftext|> <|endoftext|>Relearn | {1}{U}{U} | Sorcery | uncommon | Return target instant or sorcery card from your graveyard to your hand. | "Barrin taught me that the hardest lessons to grasp are the ones you've already learned." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Spectral Hunt-Caller | {4}{G} | Creature — Wolf Spirit | common | {5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. | The nightsong begins with a lone howl, but soon swells to a deafening chorus. | 4 | 4<|endoftext|> <|endoftext|>K'rrik, Son of Yawgmoth | {4}{B/P}{B/P}{B/P} | Legendary Creature — Phyrexian Horror Minion | rare | ({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>War Cadence | {2}{R} | Enchantment | uncommon | {X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control. | The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy. | nan | nan<|endoftext|> <|endoftext|>Vorosh, the Hunter | {3}{B}{G}{U} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. | nan | 6 | 6<|endoftext|> <|endoftext|>Invoke Despair | {1}{B}{B}{B}{B} | Sorcery | rare | Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Charity Extractor | {3}{B} | Creature — Human Knight | common | Lifelink | "War or no war, your donations are due, as always." | 1 | 5<|endoftext|> <|endoftext|>Unflinching Courage | {1}{G}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | As Trostani's influence grew, vitality spread through the Conclave—much to the other guilds' dismay. | nan | nan<|endoftext|> <|endoftext|>Override | {2}{U} | Instant | common | Counter target spell unless its controller pays {1} for each artifact you control. | "The Knowledge Pool has all the answers—especially 'No.'" | nan | nan<|endoftext|> <|endoftext|>Fleeting Image | {2}{U} | Creature — Illusion | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Return to its owner's hand. | "It was as if we fought a shadow." —Onean soldier | 2 | 1<|endoftext|> <|endoftext|>Skirk Drill Sergeant | {1}{R} | Creature — Goblin | uncommon | Whenever or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. | "I order you to volunteer." | 2 | 1<|endoftext|> <|endoftext|>Merfolk Trickster | {U}{U} | Creature — Merfolk Wizard | uncommon | Flash When enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. | Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the taking of life. | 2 | 2<|endoftext|> <|endoftext|>Wall of Stolen Identity | {3}{U} | Creature — Shapeshifter Wall | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control . | nan | 0 | 0<|endoftext|> <|endoftext|>Akron Legionnaire | {6}{W}{W} | Creature — Giant Soldier | rare | Except for creatures named and artifact creatures, creatures you control can't attack. | nan | 8 | 4<|endoftext|> <|endoftext|>Soul Burn | {X}{2}{B} | Sorcery | common | Spend only black and/or red mana on X. deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Evolved Sleeper | {B} | Creature — Human | rare | {B}: becomes a Human Cleric with base power and toughness 2/2. {1}{B}: If is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3. {1}{B}{B}: If is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Mothrider Samurai | {3}{W} | Creature — Human Samurai | common | Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | When the night blossoms open, the wings of Eiganjo take flight. | 2 | 2<|endoftext|> <|endoftext|>Blade Banish | {3}{W} | Instant | common | Exile target creature with power 4 or greater. | The Wanderer walks many paths. Her blade travels only one. | nan | nan<|endoftext|> <|endoftext|>Candelabra of Tawnos | {1} | Artifact | rare | {X}, {T}: Untap X target lands. | Tawnos learned quickly from Urza that utter simplicity often led to wondrous, yet subtle utility. | nan | nan<|endoftext|> <|endoftext|>Honor of the Pure | {1}{W} | Enchantment | rare | White creatures you control get +1/+1. | Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness. | nan | nan<|endoftext|> <|endoftext|>Night Incarnate | {4}{B} | Creature — Elemental | rare | Deathtouch When leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 3 | 4<|endoftext|> <|endoftext|>Vault of the Archangel | | Land | rare | {T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. | "For centuries my creation kept this world in balance. Now only her shadow remains." —Sorin Markov | nan | nan<|endoftext|> <|endoftext|>Soltari Priest | {W}{W} | Creature — Soltari Cleric | uncommon | Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) | "In Rath," the priest said, "there is even greater need for prayer." | 2 | 1<|endoftext|> <|endoftext|>Pyromancy | {2}{R}{R} | Enchantment | rare | {3}, Discard a card at random: deals damage to any target equal to the mana value of the discarded card. | Who harnesses fire controls the world. —Ghitu proverb | nan | nan<|endoftext|> <|endoftext|>Helium Squirter | {4}{U} | Creature — Beast Mutant | common | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Norritt | {3}{B} | Creature — Imp | common | {T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Seedborn Muse | {3}{G}{G} | Creature — Spirit | rare | Untap all permanents you control during each other player's untap step. | "Her voice is wilderness, savage and pure." —Kamahl, druid acolyte | 2 | 4<|endoftext|> <|endoftext|>Soul of Emancipation | {4}{G}{W}{U} | Creature — Avatar | rare | When enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. | Light poured from every crack as the sleepers awoke from their long stone slumber. | 5 | 7<|endoftext|> <|endoftext|>Treacherous Blessing | {2}{B} | Enchantment | rare | When enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When becomes the target of a spell or ability, sacrifice it. | Phenax is generous with gifts and unforgiving of debts. | nan | nan<|endoftext|> <|endoftext|>Shackles | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return to its owner's hand. | "It could be worse," said Gerrard, looking around. "Well, maybe not." | nan | nan<|endoftext|> <|endoftext|>Mind Rake | {2}{B} | Sorcery | common | Target player discards two cards. Overload {1}{B} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Spell Pierce | {U} | Instant | common | Counter target noncreature spell unless its controller pays {2}. | "There's a hole in your plan." —Noyan Dar, Tazeem lullmage | nan | nan<|endoftext|> <|endoftext|>Grim Reminder | {2}{B} | Instant | rare | Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle. {B}{B}: Return from your graveyard to your hand. Activate only during your upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Keldon Mantle | {1}{R} | Enchantment — Aura | common | Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Aurora Champion | {2}{W} | Creature — Elf Warrior | common | Whenever attacks, if your team controls another Warrior, tap target creature. | Many combatants at Valor's Reach wield glowing weapons to distract their enemies and delight the crowd. | 3 | 2<|endoftext|> <|endoftext|>Undergrowth Stadium | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Void | {3}{B}{R} | Sorcery | special | Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number. | nan | nan | nan<|endoftext|> <|endoftext|>Ambergris, Agent of Tyranny | {2}{B}{R} | Legendary Creature — Dwarf Cleric | uncommon | Haste Whenever attacks, you may discard your hand and draw two cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the number of cards you've discarded this turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Simulacrum | {1}{B} | Instant | uncommon | You gain life equal to the damage dealt to you this turn. deals damage to target creature you control equal to the damage dealt to you this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Plague Engineer | {2}{B} | Creature — Phyrexian Carrier | rare | Deathtouch As enters the battlefield, choose a creature type. Creatures of the chosen type your opponents control get -1/-1. | "The lasting effects are invariably fatal." —Phyrexian progress notes | 2 | 2<|endoftext|> <|endoftext|>Truce | {2}{W} | Instant | rare | Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | "The people of Aysen feed us, and we don't kill them. That's my kind of truce." —Eron the Relentless | nan | nan<|endoftext|> <|endoftext|>Refocus | {1}{U} | Instant | common | Untap target creature. Draw a card. | "Before you can open your third eye, you must prove you can open the first two." | nan | nan<|endoftext|> <|endoftext|>Bramble Elemental | {3}{G}{G} | Creature — Elemental | common | Whenever an Aura becomes attached to , create two 1/1 green Saproling creature tokens. | In abandoned corners of Ravnica, nature has begun to reclaim what it once owned. | 4 | 4<|endoftext|> <|endoftext|>Veiled Shade | {2}{B} | Creature — Shade | common | {1}{B}: gets +1/+1 until end of turn. | "I sang songs of sorrow for my lost love. Imagine my horror when, one night, they were answered." —Milana, Orzhov prelate | 2 | 2<|endoftext|> <|endoftext|>Leyline of Abundance | {2}{G}{G} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}: Put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Negan, the Cold-Blooded | {2}{R}{W}{B} | Legendary Creature — Human Rogue | mythic | When Negan enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. Whenever an opponent sacrifices a creature, you create a Treasure token. | nan | 4 | 3<|endoftext|> <|endoftext|>Jhoira's Timebug | {2} | Artifact Creature — Insect | common | {T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. | nan | 1 | 2<|endoftext|> <|endoftext|>Wasteland Viper | {G} | Creature — Snake | uncommon | Deathtouch Bloodrush — {G}, Discard : Target attacking creature gets +1/+2 and gains deathtouch until end of turn. | "The Gruul embrace all things poisonous and living in the cracks of society." —Teysa Karlov | 1 | 2<|endoftext|> <|endoftext|>Miracle Worker | {W} | Creature — Human Cleric | common | {T}: Destroy target Aura attached to a creature you control. | "Those blessed hands could bring surcease to even the most tainted soul." —Sister Betje, *Miracles of the Saints* | 1 | 1<|endoftext|> <|endoftext|>Setessan Griffin | {4}{W} | Creature — Griffin | common | Flying {2}{G}{G}: gets +2/+2 until end of turn. Activate only once each turn. | Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer. | 3 | 2<|endoftext|> <|endoftext|>Cityscape Leveler | {8} | Artifact Creature — Construct | mythic | Trample When you cast this spell and whenever attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth {8} | nan | 8 | 8<|endoftext|> <|endoftext|>Active Volcano | {R} | Instant | uncommon | Choose one — • Destroy target blue permanent. • Return target Island to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Poet's Quill | {1}{B} | Artifact — Equipment | rare | When enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip {1}{B} | nan | nan | nan<|endoftext|> <|endoftext|>Malevolent Awakening | {1}{B}{B} | Enchantment | uncommon | {1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. | The most popular pit fighters are brought back for encore performances. | nan | nan<|endoftext|> <|endoftext|>Inspiring Overseer | {2}{W} | Creature — Angel Cleric | common | Flying When enters the battlefield, you gain 1 life and draw a card. | "This city could certainly use a bit more divine intervention." —Inspector Jillard | 2 | 1<|endoftext|> <|endoftext|>Bloodcrazed Socialite | {3}{B} | Creature — Vampire | common | Menace When enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Tithe Drinker | {W}{B} | Creature — Vampire | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | nan | 2 | 1<|endoftext|> <|endoftext|>Sulfurous Mire | | Snow Land — Swamp Mountain | common | ({T}: Add {B} or {R}.) enters the battlefield tapped. | "In my youth, we used to best each other at hopping rabbit-fast between the lava spouts, the burning tar spattering our legs." —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Aurochs | {3}{G} | Creature — Aurochs | common | Trample Whenever attacks, it gets +1/+0 until end of turn for each other attacking . | One aurochs may feed a village, but a herd will flatten it. | 2 | 3<|endoftext|> <|endoftext|>Beast in Show | {4}{G}{G} | Creature — Beast | common | Trample | "A stunning example of the breed! Flawless plating, ruthlessly efficient death stroke, and an excellent drool shimmer." | 6 | 4<|endoftext|> <|endoftext|>Hush | {3}{G} | Sorcery | common | Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Midnight Pathlighter | {2}{W}{U} | Creature — Human Wizard | rare | Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | nan | 2 | 3<|endoftext|> <|endoftext|>Archaeological Dig | | Land | uncommon | {T}: Add {C}. {T}, Sacrifice : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Dross Harvester | {1}{B}{B} | Creature — Horror | rare | Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Restoration Angel | {3}{W} | Creature — Angel | rare | Flash Flying When enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. | nan | 3 | 4<|endoftext|> <|endoftext|>White Mana Battery | {4} | Artifact | uncommon | {2}, {T}: Put a charge counter on . {T}, Remove any number of charge counters from : Add {W}, then add an additional {W} for each charge counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Wolfbriar Elemental | {2}{G}{G} | Creature — Elemental | rare | Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked. | nan | 4 | 4<|endoftext|> <|endoftext|>Tracker | {2}{G} | Creature — Human | rare | {G}{G}, {T}: deals damage equal to its power to target creature. That creature deals damage equal to its power to . | nan | 2 | 2<|endoftext|> <|endoftext|>Sedris, the Traitor King | {3}{U}{B}{R} | Legendary Creature — Zombie Warrior | mythic | Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | He bids his minions rise from their graves to their knees. | 5 | 5<|endoftext|> <|endoftext|>Kitesail Corsair | {1}{U} | Creature — Human Pirate | common | has flying as long as it's attacking. | "Why perch in the crow's nest when I can fly like the crows?" | 2 | 1<|endoftext|> <|endoftext|>Commander Eesha | {2}{W}{W} | Legendary Creature — Bird Soldier | rare | Flying, protection from creatures | "War glides on the simplest updrafts while peace struggles against hurricane winds. It is the way of the world. It must change." | 2 | 4<|endoftext|> <|endoftext|>Minor Misstep | {U} | Instant | uncommon | Counter target spell with mana value 1 or less. | No matter how many times he saw it, Sarnvax always relished the look of dawning horror as his foes realized their mistake. | nan | nan<|endoftext|> <|endoftext|>Browse | {2}{U}{U} | Enchantment | uncommon | {2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. | "Once great literature—now great litter." —Jaya Ballard, task mage | nan | nan<|endoftext|> <|endoftext|>Hallowed Haunting | {2}{W}{W} | Enchantment | mythic | As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control." | nan | nan | nan<|endoftext|> <|endoftext|>Living Destiny | {3}{G} | Instant | common | As an additional cost to cast this spell, reveal a creature card from your hand. You gain life equal to the revealed card's mana value. | "That our enemies are great only brings us greater hope." | nan | nan<|endoftext|> <|endoftext|>Liliana's Devotee | {2}{B} | Creature — Human Warlock | uncommon | Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token. | nan | 2 | 3<|endoftext|> <|endoftext|>Blood Tribute | {4}{B}{B} | Sorcery | rare | Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way. | nan | nan | nan<|endoftext|> <|endoftext|>Angel's Herald | {W} | Creature — Human Cleric | uncommon | {2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle. | Rigorous faith and belief are rewarded on occasion, and richly so. | 1 | 1<|endoftext|> <|endoftext|>Clay Champion | {X}{4} | Artifact Creature — Construct | mythic | enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it. When enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast , put a +1/+1 counter on each of them. | nan | 2 | 2<|endoftext|> <|endoftext|>Paragon of New Dawns | {3}{W} | Creature — Human Soldier | uncommon | Other white creatures you control get +1/+1. {W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.) | nan | 2 | 2<|endoftext|> <|endoftext|>Barrenton Cragtreads | {2}{W/U}{W/U} | Creature — Kithkin Scout | common | can't be blocked by red creatures. | "Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited." | 3 | 3<|endoftext|> <|endoftext|>Gurmag Angler | {6}{B} | Creature — Zombie Fish | special | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) | If everything in the Gurmag Swamp hungers for human flesh, what bait could be more effective? | 5 | 5<|endoftext|> <|endoftext|>Devoted Paladin | {4}{W} | Creature — Orc Knight | common | Beacon of Hope — When enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | "I swore a sacred oath to protect the weak and punish those who threaten them. As long as I draw breath, I will protect you." | 4 | 4<|endoftext|> <|endoftext|>Tectonic Reformation | {1}{R} | Enchantment | rare | Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.) | Alone in the charred desolation of her kingdom, she regretted many things—most of all not acting sooner. | nan | nan<|endoftext|> <|endoftext|>Altar of the Brood | {1} | Artifact | rare | Whenever another permanent enters the battlefield under your control, each opponent mills a card. | Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises. | nan | nan<|endoftext|> <|endoftext|>Whirlermaker | {3} | Artifact | uncommon | {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Wrenn and Seven | {3}{G}{G} | Legendary Planeswalker — Wrenn | mythic | +1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. 0: Put any number of land cards from your hand onto the battlefield tapped. −3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." | nan | nan | nan<|endoftext|> <|endoftext|>Aether Barrier | {2}{U} | Enchantment | rare | Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}. | "Creatures fade in and out of existence. It's an unfortunate side effect. The losses are tolerable." —Belbe | nan | nan<|endoftext|> <|endoftext|>Nearheath Chaplain | {3}{W} | Creature — Human Cleric | uncommon | Lifelink {2}{W}, Exile from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. | nan | 3 | 1<|endoftext|> <|endoftext|>Hellfire | {2}{B}{B}{B} | Sorcery | rare | Destroy all nonblack creatures. deals X plus 3 damage to you, where X is the number of creatures that died this way. | "High on a throne of royal state . . . insatiate to pursue vain war with heav'n." —John Milton, *Paradise Lost* | nan | nan<|endoftext|> <|endoftext|>Merfolk Assassin | {U}{U} | Creature — Merfolk Assassin | uncommon | {T}: Destroy target creature with islandwalk. | nan | 1 | 2<|endoftext|> <|endoftext|>Cartouche of Zeal | {R} | Enchantment — Aura Cartouche | common | Enchant creature you control When enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. | The fifth cartouche is the final affirmation of glory, granted only to the worthy dead. | nan | nan<|endoftext|> <|endoftext|>Incite Rebellion | {4}{R}{R} | Sorcery | rare | For each player, deals damage to that player and each creature that player controls equal to the number of creatures they control. | Nothing breaks the monotony like a good old-fashioned riot. | nan | nan<|endoftext|> <|endoftext|>Migration Path | {3}{G} | Sorcery | uncommon | Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Anurid Swarmsnapper | {2}{G} | Creature — Frog Beast | uncommon | Reach (This creature can block creatures with flying.) {1}{G}: can block an additional creature this turn. | Anurids have the problem of airborne invaders licked. | 1 | 4<|endoftext|> <|endoftext|>Klothys, God of Destiny | {1}{R}{G} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. | nan | 4 | 5<|endoftext|> <|endoftext|>Old Stickfingers | {X}{B}{G} | Legendary Creature — Horror | rare | When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. 's power and toughness are each equal to the number of creature cards in your graveyard. | nan | * | *<|endoftext|> <|endoftext|>Jetpack Janitor | {2}{W} | Creature — Human Employee | common | Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) | "'Carol, blast those aliens.' 'Carol, transport these concessions.' No one cares that today is my birthday." | 3 | 2<|endoftext|> <|endoftext|>Ghoulish Procession | {1}{B} | Enchantment | uncommon | Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | It was a family reunion to die for. | nan | nan<|endoftext|> <|endoftext|>Llanowar Empath | {3}{G} | Creature — Elf Shaman | common | When enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 2 | 2<|endoftext|> <|endoftext|>Brute Suit | {3} | Artifact — Vehicle | common | Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | "Send them a message they can't ignore." —Satoru Umezawa | 4 | 3<|endoftext|> <|endoftext|>Red Mana Battery | {4} | Artifact | uncommon | {2}, {T}: Put a charge counter on . {T}, Remove any number of charge counters from : Add {R}, then add an additional {R} for each charge counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Suncleanser | {1}{W} | Creature — Human Cleric | rare | When enters the battlefield, choose one — • Remove all counters from target creature. It can't have counters put on it for as long as remains on the battlefield. • Target opponent loses all counters. That player can't get counters for as long as remains on the battlefield. | nan | 1 | 4<|endoftext|> <|endoftext|>Thoughtbound Phantasm | {U} | Creature — Spirit | uncommon | Defender Whenever you surveil, put a +1/+1 counter on . As long as has three or more +1/+1 counters on it, it can attack as though it didn't have defender. | nan | 2 | 2<|endoftext|> <|endoftext|>Seal of Doom | {2}{B} | Enchantment | uncommon | Sacrifice : Destroy target nonblack creature. It can't be regenerated. | "A basilisk's gaze is effective, but disposing of physical remains is a tiresome task. It's far more discreet to dissolve one's victim entirely." —Szadek | nan | nan<|endoftext|> <|endoftext|>Meteor Storm | {R}{G} | Enchantment | rare | {2}{R}{G}, Discard two cards at random: deals 4 damage to any target. | The storm wasn't an omen. It was the fulfillment of one. | nan | nan<|endoftext|> <|endoftext|>Balduvian Atrocity | {2}{B} | Creature — Phyrexian Berserker | uncommon | Kicker {R} (You may pay an additional {R} as you cast this spell.) Menace When enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. | nan | 2 | 3<|endoftext|> <|endoftext|>Jaya's Immolating Inferno | {X}{R}{R} | Legendary Sorcery | rare | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) deals X damage to each of up to three targets. | Centuries ago, a pyromancer's spark ignited a fiery conflagration. | nan | nan<|endoftext|> <|endoftext|>Thorncaster Sliver | {4}{R} | Creature — Sliver | rare | Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target." | Every inch of a sliver's body is a potential claw, appendage, or projectile. | 2 | 2<|endoftext|> <|endoftext|>Harsh Justice | {2}{W} | Instant | rare | Cast this spell only during the declare attackers step and only if you've been attacked this step. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller. | nan | nan | nan<|endoftext|> <|endoftext|>Sram's Expertise | {2}{W}{W} | Sorcery | rare | Create three 1/1 colorless Servo artifact creature tokens. You may cast a spell with mana value 3 or less from your hand without paying its mana cost. | "It's important to always have the right tool for the job. This one is for picking my teeth." | nan | nan<|endoftext|> <|endoftext|>Brazen Dwarf | {1}{R} | Creature — Dwarf Shaman | common | Whenever you roll one or more dice, deals 1 damage to each opponent. | "My grandmother saved the life of a brass dragon, and in return she was given a glimpse of the fire in its heart—a glimpse she passed down to me." | 1 | 3<|endoftext|> <|endoftext|>Vile Entomber | {2}{B}{B} | Creature — Zombie Warlock | uncommon | Deathtouch When enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. | The dead are lonely in the crypt and always eager for company. | 2 | 2<|endoftext|> <|endoftext|>Markov Warlord | {5}{R} | Creature — Vampire Warrior | uncommon | Haste When enters the battlefield, up to two target creatures can't block this turn. | "What use is a stake or holy symbol in the hands of a coward?" | 4 | 4<|endoftext|> <|endoftext|>Gisela, Blade of Goldnight | {4}{R}{W}{W} | Legendary Creature — Angel | mythic | Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. | nan | 5 | 5<|endoftext|> <|endoftext|>Seek New Knowledge | {1}{U} | Instant | uncommon | Seek two nonland cards, then put a card from your hand on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Nylea's Disciple | {2}{G}{G} | Creature — Centaur Archer | common | When enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | nan | 3 | 3<|endoftext|> <|endoftext|>Thundering Mightmare | {4}{G} | Creature — Horse Spirit | rare | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." | nan | 3 | 3<|endoftext|> <|endoftext|>Forbidden Lore | {2}{G} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn." | nan | nan | nan<|endoftext|> <|endoftext|>Jace's Erasure | {1}{U} | Enchantment | common | Whenever you draw a card, you may have target player mill a card. | "You should try to clear your mind of idle thoughts. And if you can't, I will." | nan | nan<|endoftext|> <|endoftext|>Boreal Griffin | {3}{W}{W} | Snow Creature — Griffin | common | Flying {S}: gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) | "More than snow falls from the Boreal skies." —Arkin Egilsson, skycaptain | 3 | 2<|endoftext|> <|endoftext|>Tahngarth's Rage | {R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. | "Taste my horns!" —Tahngarth of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>A-Social Climber | {2}{G} | Creature — Human Druid | common | Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. | nan | 4 | 2<|endoftext|> <|endoftext|>Starlit Angel | {3}{W}{W} | Creature — Angel | uncommon | Flying | To soar as high as hope, to dive as swift as justice. | 3 | 4<|endoftext|> <|endoftext|>Nivix Guildmage | {U}{R} | Creature — Human Wizard | uncommon | {1}{U}{R}: Draw a card, then discard a card. {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. | "The only action worth taking is one with an unknown outcome." | 2 | 2<|endoftext|> <|endoftext|>Obuun, Mul Daya Ancestor | {1}{R}{G}{W} | Legendary Creature — Elf Spirit | mythic | At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Leshrac's Sigil | {B}{B} | Enchantment | rare | Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Devilthorn Fox | {1}{W} | Creature — Fox | common | | On expeditions through Ashmouth, the hunters of Devilthorn Lodge rely on the cleverness of foxes to counteract the mischief of devils. | 3 | 1<|endoftext|> <|endoftext|>Uktabi Efreet | {2}{G}{G} | Creature — Efreet | common | Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "The Uktabi efreet and I have something in common: both of our mothers wanted to give us back." —Mirri of the *Weatherlight* | 5 | 4<|endoftext|> <|endoftext|>Sticky Fingers | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") When enchanted creature dies, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Palace Siege | {3}{B}{B} | Enchantment | rare | As enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Soul-Guide Lantern | {1} | Artifact | uncommon | When enters the battlefield, exile target card from a graveyard. {T}, Sacrifice : Exile each opponent's graveyard. {1}, {T}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Molten Slagheap | | Land | uncommon | {T}: Add {C}. {1}, {T}: Put a storage counter on . {1}, Remove X storage counters from : Add X mana in any combination of {B} and/or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Game | {5}{R}{R} | Sorcery | rare | Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up. | nan | nan | nan<|endoftext|> <|endoftext|>Skitter Eel | {3}{U} | Creature — Fish Crab | common | {2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) | "Life has no mistakes, only experiments." —Yolov, Simic bioengineer | 3 | 3<|endoftext|> <|endoftext|>Shadowstorm | {R} | Sorcery | uncommon | deals 2 damage to each creature with shadow. | "You've not seen a storm until you've seen the kind that roars between worlds." —Lyna, Soltari emissary | nan | nan<|endoftext|> <|endoftext|>Magnus the Red | {3}{U}{R} | Legendary Creature — Demon Primarch | rare | Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever deals combat damage to a player, create a 3/3 red Spawn creature token. | nan | 4 | 5<|endoftext|> <|endoftext|>Snapback | {1}{U} | Instant | common | You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand. | "If it returns years hence, our knowledge of how to combat it will be that much greater." —Andorel, Tolarian sentinel | nan | nan<|endoftext|> <|endoftext|>Summit Apes | {3}{G} | Creature — Ape | uncommon | As long as you control a Mountain, has menace. (It can't be blocked except by two or more creatures.) | "If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers." —Sachir, Akoum Expeditionary House | 5 | 2<|endoftext|> <|endoftext|>Skaab Goliath | {5}{U} | Creature — Zombie Giant | uncommon | As an additional cost to cast this spell, exile two creature cards from your graveyard. Trample | Three heads are better than one. | 6 | 9<|endoftext|> <|endoftext|>White Shield Crusader | {W}{W} | Creature — Human Knight | uncommon | Protection from black {W}: gains flying until end of turn. {W}{W}: gets +1/+0 until end of turn. | "Honor your steed and it will carry you to great deeds—and bring you home to tell of them." | 2 | 1<|endoftext|> <|endoftext|>Angel of Sanctions | {3}{W}{W} | Creature — Angel | mythic | Flying When enters the battlefield, you may exile target nonland permanent an opponent controls until leaves the battlefield. Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) | nan | 3 | 4<|endoftext|> <|endoftext|>Embolden | {2}{W} | Instant | common | Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Onyx Goblet | {2}{B} | Artifact | common | {T}: Target player loses 1 life. | The goblet was a gift from the sphinx Gorael, who hoped humans and vedalken would eventually destroy each other to acquire it, leaving all of Esper to her own kind. | nan | nan<|endoftext|> <|endoftext|>Fanatic of Xenagos | {1}{R}{G} | Creature — Centaur Warrior | uncommon | Trample Tribute 1 (As this creature enters the battlefield, an opponent of your choice may put a +1/+1 counter on it.) When enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>First Responder | {3}{G} | Creature — Ogre Citizen | rare | Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on . | nan | 3 | 3<|endoftext|> <|endoftext|>See the Unwritten | {4}{G}{G} | Sorcery | mythic | Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. | nan | nan | nan<|endoftext|> <|endoftext|>Scryb Ranger | {1}{G} | Creature — Faerie Ranger | uncommon | Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Flux | {2}{U} | Sorcery | common | Each player discards any number of cards, then draws that many cards. Draw a card. | "Every spell has the potential to be worthless." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Collective Effort | {1}{W}{W} | Sorcery | rare | Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Seascape Aerialist | {4}{U} | Creature — Merfolk Wizard Ally | uncommon | Whenever or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. | "The sky is like another sea. It teems with currents, life, and endless possibility." | 2 | 3<|endoftext|> <|endoftext|>Zephyrim | {3}{W} | Creature — Human Warrior | rare | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | 3 | 3<|endoftext|> <|endoftext|>Aku Djinn | {3}{B}{B} | Creature — Djinn | rare | Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. | "Your arrogance amazes me, Kaervek. Did you not know the price you would pay?" —Mangara | 5 | 6<|endoftext|> <|endoftext|>Halam Djinn | {5}{R} | Creature — Djinn | uncommon | Haste gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. | nan | 6 | 5<|endoftext|> <|endoftext|>Elder Land Wurm | {4}{W}{W}{W} | Creature — Dragon Wurm | uncommon | Defender, trample When blocks, it loses defender. | Sometimes it's best to let sleeping dragons lie. | 5 | 5<|endoftext|> <|endoftext|>Call of the Full Moon | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Stone Kavu | {4}{G} | Creature — Kavu | common | {R}: gets +1/+0 until end of turn. {W}: gets +0/+1 until end of turn. | To maintain its hide, it consumes a variety of rocks—not to mention a variety of Phyrexians. | 3 | 3<|endoftext|> <|endoftext|>Spawning Pit | {2} | Artifact | uncommon | Sacrifice a creature: Put a charge counter on . {1}, Remove two charge counters from : Create a 2/2 colorless Spawn artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Audacious Infiltrator | {1}{W} | Creature — Dwarf Rogue | common | can't be blocked by artifact creatures. | "This little critter can turn all of you to scrap in under thirty seconds! Come on, who wants to be the first to go? Try and stop me!" | 3 | 1<|endoftext|> <|endoftext|>Degavolver | {1}{W} | Creature — Volver | rare | Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) If was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate ." If was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike. | nan | 1 | 1<|endoftext|> <|endoftext|>Blessing | {W}{W} | Enchantment — Aura | rare | Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Myr Sire | {2} | Artifact Creature — Phyrexian Myr | common | When dies, create a 1/1 colorless Phyrexian Myr artifact creature token. | For the Phyrexians, death is not an end, nor a one-time occurrence. | 1 | 1<|endoftext|> <|endoftext|>Ashiok, Sculptor of Fears | {4}{U}{B} | Legendary Planeswalker — Ashiok | mythic | +2: Draw a card. Each player mills two cards. −5: Put target creature card from a graveyard onto the battlefield under your control. −11: Gain control of all creatures target opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Sigiled Starfish | {1}{U} | Creature — Starfish | uncommon | {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them. | 0 | 3<|endoftext|> <|endoftext|>Undead Servant | {3}{B} | Creature — Zombie | common | When enters the battlefield, create a 2/2 black Zombie creature token for each card named in your graveyard. | "Get up. You're not finished yet." —Liliana Vess | 3 | 2<|endoftext|> <|endoftext|>Argothian Treefolk | {3}{G}{G} | Creature — Treefolk | uncommon | Prevent all damage that would be dealt to by artifact sources. | nan | 3 | 5<|endoftext|> <|endoftext|>Mad Ratter | {3}{R} | Creature — Goblin | uncommon | Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. | "Gather round and tell me all from the courts and castles." | 1 | 2<|endoftext|> <|endoftext|>Scroll of Origins | {2} | Artifact | rare | {2}, {T}: Draw a card if you have seven or more cards in hand. | The words from which language sprang, the knowledge from which thought was born, the story from which history was woven. | nan | nan<|endoftext|> <|endoftext|>Insidious Bookworms | {B} | Creature — Worm | common | When dies, you may pay {1}{B}. If you do, target player discards a card at random. | nan | 1 | 1<|endoftext|> <|endoftext|>Silverbeak Griffin | {W}{W} | Creature — Griffin | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | A pair of domesticated griffins escaped from captivity a century ago. Now the skies are filled with the songs of their descendants. | 2 | 2<|endoftext|> <|endoftext|>Wooded Bastion | | Land | rare | {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. | The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls. | nan | nan<|endoftext|> <|endoftext|>Worm Harvest | {2}{B/G}{B/G}{B/G} | Sorcery | rare | Create a 1/1 black and green Worm creature token for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | nan | nan | nan<|endoftext|> <|endoftext|>Dragon's Hoard | {3} | Artifact | rare | Whenever a Dragon enters the battlefield under your control, put a gold counter on . {T}, Remove a gold counter from : Draw a card. {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Rebirth | {4}{W}{W} | Sorcery | rare | Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way. | As long as one drop of the oil exists, the joyous work continues. | nan | nan<|endoftext|> <|endoftext|>Electrostatic Blast | {1}{R} | Instant | rare | deals 2 damage to any target. When you cast your next instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Nylea, God of the Hunt | {3}{G} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Raffine's Tower | | Land — Plains Island Swamp | rare | ({T}: Add {W}, {U}, or {B}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Shu Elite Infantry | {3}{W} | Creature — Human Soldier | common | | Kongming's first campaign against the Wei kingdom was a rousing success until an arrogant Shu general, Ma Su, foolishly lost the city of Jieting. | 3 | 3<|endoftext|> <|endoftext|>Revealing Wind | {2}{G} | Instant | common | Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. | "The sands obscure the vision of others, but clarify ours." —Faiso, Dromoka commander | nan | nan<|endoftext|> <|endoftext|>Blazing Rootwalla | {R} | Creature — Lizard | uncommon | {R}: gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 1 | 1<|endoftext|> <|endoftext|>Power Word Kill | {1}{B} | Instant | rare | Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. | nan | nan | nan<|endoftext|> <|endoftext|>Seraph of the Masses | {5}{W}{W} | Creature — Angel | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 's power and toughness are each equal to the number of creatures you control. | nan | * | *<|endoftext|> <|endoftext|>Sharpened Pitchfork | {2} | Artifact — Equipment | uncommon | Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1} | Not everyone can have a sword of blessed silver. Not everyone needs one, either. | nan | nan<|endoftext|> <|endoftext|>Volatile Claws | {2}{R} | Instant | common | Until end of turn, creatures you control get +2/+0 and gain all creature types. | Whether modeled after bear, bird, or baloth, all claws send the same message. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Delver | {3}{B}{B} | Creature — Phyrexian Zombie | rare | When enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value. | Because the dead have no will to resist. | 3 | 2<|endoftext|> <|endoftext|>Fathom Fleet Captain | {1}{B} | Creature — Human Pirate | rare | Menace Whenever attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace. | "Join me, and take the world for yourself!" | 2 | 1<|endoftext|> <|endoftext|>Sealed Fate | {X}{U}{B} | Sorcery | uncommon | Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order. | It's good to know more about your enemy's fate than your enemy does. | nan | nan<|endoftext|> <|endoftext|>Sundial of the Infinite | {2} | Artifact | rare | {1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | nan | nan | nan<|endoftext|> <|endoftext|>Birthing Pod | {3}{G/P} | Artifact | rare | ({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Peace of Mind | {1}{W} | Enchantment | uncommon | {W}, Discard a card: You gain 3 life. | Not all minds touched by the Eldrazi turn to raging psychosis. Some simply withdraw from this world into memories of a better one. | nan | nan<|endoftext|> <|endoftext|>Wirewood Channeler | {3}{G} | Creature — Elf Druid | uncommon | {T}: Add X mana of any one color, where X is the number of Elves on the battlefield. | "Your words are meaningless. The rustling of leaves is the only language that makes any sense." | 2 | 2<|endoftext|> <|endoftext|>Teleportation Circle | {3}{W} | Enchantment | rare | At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control. | "Hold on to your lunch!" —Bartleby, gnome wizard | nan | nan<|endoftext|> <|endoftext|>Forced March | {X}{B}{B}{B} | Sorcery | rare | Destroy all creatures with mana value X or less. | The Caterans call it a screening process. The dead are in no condition to argue. | nan | nan<|endoftext|> <|endoftext|>Hazoret the Fervent | {3}{R} | Legendary Creature — God | mythic | Indestructible, haste can't attack or block unless you have one or fewer cards in hand. {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent. | nan | 5 | 4<|endoftext|> <|endoftext|>Ambergris, Agent of Balance | {2}{R}{G} | Legendary Creature — Dwarf Cleric | uncommon | Haste Whenever attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Estwald Shieldbasher | {3}{W} | Creature — Human Soldier | common | Whenever attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | The door to her home survived the fires of the Malignus. Now it's her greatest weapon. | 4 | 2<|endoftext|> <|endoftext|>Goblin Traprunner | {3}{R} | Creature — Goblin | uncommon | Whenever attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking. | The best traprunners know exactly where to step. The others . . . do their best. | 4 | 2<|endoftext|> <|endoftext|>Reinforcements | {W} | Instant | common | Put up to three target creature cards from your graveyard on top of your library. | "Let them send their legions! I will show them that my truth is stronger than their swords." —General Varchild | nan | nan<|endoftext|> <|endoftext|>Revenge of the Hunted | {4}{G}{G} | Sorcery | rare | Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Aspect of Wolf | {1}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. | nan | nan | nan<|endoftext|> <|endoftext|>Chapel Geist | {1}{W}{W} | Creature — Spirit | common | Flying | Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link. | 2 | 3<|endoftext|> <|endoftext|>False Floor | {4} | Artifact | rare | enters the battlefield tapped. Creatures enter the battlefield tapped. {2}, {T}, Exile : Exile all untapped creatures. Activate only as a sorcery. | "That performance was truly the pits." —Jetmir | nan | nan<|endoftext|> <|endoftext|>Fireslinger | {1}{R} | Creature — Human Wizard | common | {T}: deals 1 damage to any target and 1 damage to you. | "One pain is lessened by another's anguish." —William Shakespeare, *Romeo and Juliet* | 1 | 1<|endoftext|> <|endoftext|>Caustic Tar | {4}{B}{B} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Target player loses 3 life." | "Twisted magic, twisted fate, Force the land to ooze with hate." —Cabal chant | nan | nan<|endoftext|> <|endoftext|>Lizardfolk Librarians | {3}{U} | Creature — Lizard | common | Double team When enters the battlefield, scry 2. | nan | 2 | 4<|endoftext|> <|endoftext|>Xenic Poltergeist | {1}{B}{B} | Creature — Spirit | uncommon | {T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. | nan | 1 | 1<|endoftext|> <|endoftext|>Veilstone Amulet | {3} | Artifact | rare | Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. | Sometimes it's ostentatious to go unseen. | nan | nan<|endoftext|> <|endoftext|>Order of the Sacred Torch | {1}{W}{W} | Creature — Human Knight | rare | {T}, Pay 1 life: Counter target black spell. | A blazing light to drive out the shadows. | 2 | 2<|endoftext|> <|endoftext|>Jackal Pup | {R} | Creature — Jackal | uncommon | Whenever is dealt damage, it deals that much damage to you. | The first morning after acquiring her familiar, the wizard awoke with fleabites and mange. | 2 | 1<|endoftext|> <|endoftext|>Fog of War | {2}{G} | Instant | common | You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. | So thick was the fog on Argoth's shores that the brothers' forces passed within shouting distance of each other without realizing it. | nan | nan<|endoftext|> <|endoftext|>Greenhilt Trainee | {3}{G} | Creature — Elf Warrior | uncommon | {T}: Target creature gets +4/+4 until end of turn. Activate only if 's power is 4 or greater. | "Our ancestors adapted to this world of metal. Just as they did, we will adapt to this world of evil." | 2 | 3<|endoftext|> <|endoftext|>Butcher Ghoul | {1}{B} | Creature — Zombie | common | Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing. | 1 | 1<|endoftext|> <|endoftext|>Dawnglare Invoker | {2}{W} | Creature — Kor Wizard | common | Flying {8}: Tap all creatures target player controls. | "What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error." —*The Invokers' Tales* | 2 | 1<|endoftext|> <|endoftext|>Drownyard Explorers | {3}{U} | Creature — Human Wizard | common | When enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "Angels and inquisitors terrorize villages, but no one seems to notice the stirring out at sea." | 2 | 4<|endoftext|> <|endoftext|>Lifeforce | {G}{G} | Enchantment | uncommon | {G}{G}: Counter target black spell. | nan | nan | nan<|endoftext|> <|endoftext|>Jhoira's Familiar | {4} | Artifact Creature — Bird | uncommon | Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.) | "You could say it was my pet project." —Jhoira | 2 | 2<|endoftext|> <|endoftext|>Banishing Knack | {U} | Instant | common | Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." | Suddenly he realized that everything was connected by invisible strings, strings that could be pulled—or cut. | nan | nan<|endoftext|> <|endoftext|>Curse of Shaken Faith | {1}{R} | Enchantment — Aura Curse | rare | Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, deals 2 damage to them. | Even within the chapel's hallowed halls, the devils' laughter pierced his prayers. | nan | nan<|endoftext|> <|endoftext|>Deathbringer Liege | {2}{W/B}{W/B}{W/B} | Creature — Horror | rare | Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped. | nan | 3 | 4<|endoftext|> <|endoftext|>Hazoret's Monument | {3} | Legendary Artifact | uncommon | Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Mox Opal | {0} | Legendary Artifact | mythic | Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts. | The suns of Mirrodin have shone upon perfection only once. | nan | nan<|endoftext|> <|endoftext|>Golgari Raiders | {3}{G} | Creature — Elf Warrior | uncommon | Haste Undergrowth — enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. | What the Golgari can't claim through patient undercity expansion, they seize in brazen topside sorties. | 0 | 0<|endoftext|> <|endoftext|>Fabled Path of Searo Point | | Legendary Land — Mountain | mythic | {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn. | "Who built such a wonder?" "It took many hands." | nan | nan<|endoftext|> <|endoftext|>Shimmerscale Drake | {4}{U} | Creature — Drake | common | Flying Cycling {2} ({2}, Discard this card: Draw a card.) | They are drawn by the brilliant blue glint of the mineral lazotep from the mines below. | 3 | 4<|endoftext|> <|endoftext|>Sudden Spinnerets | {G} | Instant | common | Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it. | "What's natural on Ikoria continues to delight me." —Vivien Reid | nan | nan<|endoftext|> <|endoftext|>Bishop of the Bloodstained | {3}{B}{B} | Creature — Vampire Cleric | uncommon | When enters the battlefield, target opponent loses 1 life for each Vampire you control. | "They shall give us all they have as penance for their resistance. Their ships. Their goods. Their rebellious blood." | 3 | 3<|endoftext|> <|endoftext|>Clear a Path | {R} | Sorcery | common | Destroy target creature with defender. | "Why do guards always look surprised when we bash them?" asked Ruric. "I think they expect a bribe," said Thar. | nan | nan<|endoftext|> <|endoftext|>Gempalm Polluter | {5}{B} | Creature — Zombie | common | Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) When you cycle , you may have target player lose life equal to the number of Zombies on the battlefield. | nan | 4 | 3<|endoftext|> <|endoftext|>Red Sun's Zenith | {X}{R} | Sorcery | rare | deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle into its owner's library. | nan | nan | nan<|endoftext|> <|endoftext|>Fiend of the Shadows | {3}{B}{B} | Creature — Vampire Wizard | rare | Flying Whenever deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate . | nan | 3 | 3<|endoftext|> <|endoftext|>A-Midnight Assassin | {2}{B} | Creature — Vampire Assassin | common | Flying, deathtouch | nan | 1 | 3<|endoftext|> <|endoftext|>Springjaw Trap | {1} | Artifact | common | Flash {4}, {T}, Sacrifice : It deals 3 damage to any target. | "Stop trying to pierce the hide. Hit where it's softest: ankle, sole, hamstring." —Master Hunter Chevill | nan | nan<|endoftext|> <|endoftext|>Bane of Bala Ged | {7} | Creature — Eldrazi | uncommon | Whenever attacks, defending player exiles two permanents they control. | The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust. | 7 | 5<|endoftext|> <|endoftext|>Sleep with the Fishes | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked." Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Rootcoil Creeper | {G}{U} | Creature — Plant Horror | uncommon | {T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard. {G}{U}, {T}, Exile : Return target card with flashback you own from exile to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Spreading Seas | {1}{U} | Enchantment — Aura | common | Enchant land When enters the battlefield, draw a card. Enchanted land is an Island. | Most inhabitants of Zendikar have given up on the idea of an accurate map. | nan | nan<|endoftext|> <|endoftext|>Brimstone Dragon | {6}{R}{R} | Creature — Dragon | rare | Flying, haste | nan | 6 | 6<|endoftext|> <|endoftext|>Ferocious Charge | {2}{G} | Instant | common | Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Glen Elendra Liege | {1}{U/B}{U/B}{U/B} | Creature — Faerie Knight | rare | Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. | Those who displease Oona soon learn the extent of the armies she commands. | 2 | 3<|endoftext|> <|endoftext|>Bothersome Quasit | {2}{R} | Creature — Demon | rare | Menace Goaded creatures your opponents control can't block. Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 3 | 2<|endoftext|> <|endoftext|>Teferi's Moat | {3}{W}{U} | Enchantment | special | As enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you. | "Isolation is not the answer." —Urza, to Teferi | nan | nan<|endoftext|> <|endoftext|>Scourge of Nel Toth | {5}{B}{B} | Creature — Zombie Dragon | rare | Flying You may cast from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. | "May all the cairns of Jund be toppled." —Meren of Clan Nel Toth | 6 | 6<|endoftext|> <|endoftext|>Martyr of Spores | {G} | Creature — Human Shaman | common | {1}, Reveal X green cards from your hand, Sacrifice : Target creature gets +X/+X until end of turn. | "Weep not for me. I will rise with the spring's new growth." | 1 | 1<|endoftext|> <|endoftext|>Ogre Warrior | {3}{R} | Creature — Ogre Warrior | common | | Assault and battery included. | 3 | 3<|endoftext|> <|endoftext|>Loran's Escape | {W} | Instant | common | Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1. | As Terisia City burned, Feldon pressed the sylex into Loran's hands and urged her to run. Hope ran with her. | nan | nan<|endoftext|> <|endoftext|>Nezahal, Primal Tide | {5}{U}{U} | Legendary Creature — Elder Dinosaur | rare | This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile . Return it to the battlefield tapped under its owner's control at the beginning of the next end step. | nan | 7 | 7<|endoftext|> <|endoftext|>Riptide Chronologist | {3}{U}{U} | Creature — Human Wizard | uncommon | {U}, Sacrifice : Untap all creatures of the creature type of your choice. | The wizard consulted the Riptide Project about how to further his research. He wasn't prepared for what they told him. | 1 | 3<|endoftext|> <|endoftext|>Draconic Destiny | {1}{R}{R} | Enchantment — Aura | mythic | Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Cateran Kidnappers | {2}{B}{B} | Creature — Human Mercenary | uncommon | {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | Recruits aren't always volunteers. | 4 | 2<|endoftext|> <|endoftext|>Goblin Kaboomist | {1}{R} | Creature — Goblin Warrior | rare | At the beginning of your upkeep, create a colorless artifact token named Land Mine with "{R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, deals 2 damage to itself. | Designed by Stone Librande | 1 | 2<|endoftext|> <|endoftext|>Breeding Pit | {3}{B} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token. | The thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Ingester | {6}{U} | Creature — Phyrexian Beast | rare | Imprint — When enters the battlefield, you may exile target nontoken creature. gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. | nan | 3 | 3<|endoftext|> <|endoftext|>Exponential Growth | {X}{X}{G}{G} | Sorcery | rare | Until end of turn, double target creature's power X times. | nan | nan | nan<|endoftext|> <|endoftext|>Yawgmoth's Vile Offering | {4}{B} | Legendary Sorcery | rare | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile . | Centuries ago, a mad god offered a simple trade. | nan | nan<|endoftext|> <|endoftext|>Errant Ephemeron | {6}{U} | Creature — Illusion | common | Flying Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 4 | 4<|endoftext|> <|endoftext|>Sacred Mesa | {2}{W} | Enchantment | rare | At the beginning of your upkeep, sacrifice unless you sacrifice a Pegasus. {1}{W}: Create a 1/1 white Pegasus creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Furycalm Snarl | | Land | rare | As enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, enters the battlefield tapped. {T}: Add {R} or {W}. | A seething locus of reverent rage. | nan | nan<|endoftext|> <|endoftext|>Fighting Drake | {2}{U}{U} | Creature — Drake | uncommon | Flying | Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all. | 2 | 4<|endoftext|> <|endoftext|>Architect of the Untamed | {2}{G} | Creature — Elf Artificer Druid | rare | Landfall — Whenever a land enters the battlefield under your control, you get {E} (an energy counter). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. | Next to her designs, life seems like a pale imitation. | 2 | 3<|endoftext|> <|endoftext|>Epic Proportions | {4}{G}{G} | Enchantment — Aura | rare | Flash Enchant creature Enchanted creature gets +5/+5 and has trample. | nan | nan | nan<|endoftext|> <|endoftext|>Unnatural Aggression | {2}{G} | Instant | common | Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead. | The battle served as a grim reminder of what a final victory for the Eldrazi would mean. | nan | nan<|endoftext|> <|endoftext|>Chardalyn Dragon | {6} | Artifact Creature — Dragon | uncommon | Flying | nan | 4 | 4<|endoftext|> <|endoftext|>Meria, Scholar of Antiquity | {1}{R}{G} | Legendary Creature — Elf Artificer | rare | Tap an untapped nontoken artifact you control: Add {G}. Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Fleshmad Steed | {1}{B} | Creature — Horse | common | Whenever another creature dies, tap . | More disturbing than the unknown is a distortion of the familiar. | 2 | 2<|endoftext|> <|endoftext|>Renegade Rallier | {1}{G}{W} | Creature — Human Warrior | uncommon | Revolt — When enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield. | nan | 3 | 2<|endoftext|> <|endoftext|>Shrewd Negotiation | {4}{U} | Sorcery | uncommon | Exchange control of target artifact you control and target artifact or creature you don't control. | "Pleasure doing business with you." | nan | nan<|endoftext|> <|endoftext|>Knight of the Mists | {2}{U} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. | Fear the mists, for they are armed. | 2 | 2<|endoftext|> <|endoftext|>Brass Squire | {3} | Artifact Creature — Myr | uncommon | {T}: Attach target Equipment you control to target creature you control. | "I admire it. Few pull off pluck and subservience at the same time." —Ezuri, renegade leader | 1 | 3<|endoftext|> <|endoftext|>Vigilant Drake | {4}{U} | Creature — Drake | common | Flying {2}{U}: Untap . | Awake and awing in the blink of an eye. | 3 | 3<|endoftext|> <|endoftext|>Crypt Ghast | {3}{B} | Creature — Spirit | rare | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}. | nan | 2 | 2<|endoftext|> <|endoftext|>Blessed Orator | {3}{W} | Creature — Human Cleric | uncommon | Other creatures you control get +0/+1. | "He spoke with the tongue of Angels; we fought with the strength of lions." —Handel, infantry soldier | 1 | 4<|endoftext|> <|endoftext|>Viashino Pyromancer | {1}{R} | Creature — Viashino Wizard | common | When enters the battlefield, it deals 2 damage to target player or planeswalker. | "I trained with the Ghitu, and I respect the fire as they do." | 2 | 1<|endoftext|> <|endoftext|>Reaping the Rewards | {W} | Instant | common | Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) You gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Dread Reaper | {3}{B}{B}{B} | Creature — Horror | rare | Flying When enters the battlefield, you lose 5 life. | nan | 6 | 5<|endoftext|> <|endoftext|>Entomber Exarch | {2}{B}{B} | Creature — Phyrexian Cleric | uncommon | When enters the battlefield, choose one — • Return target creature card from your graveyard to your hand. • Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card. | nan | 2 | 2<|endoftext|> <|endoftext|>Opal Titan | {2}{W}{W} | Enchantment | rare | When an opponent casts a creature spell, if is an enchantment, becomes a 4/4 Giant creature with protection from each of that spell's colors. | nan | nan | nan<|endoftext|> <|endoftext|>Simian Sling | {R} | Artifact Creature — Equipment Monkey | common | Equipped creature gets +1/+1. Whenever or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 1 | 1<|endoftext|> <|endoftext|>Urza's Rage | {2}{R} | Instant | rare | Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented. | nan | nan | nan<|endoftext|> <|endoftext|>Waste Land | | Land | rare | {T}: Add {C}. {T}, Sacrifice : Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.) | nan | nan | nan<|endoftext|> <|endoftext|>Pursuit of Flight | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn." | "Watch the voltage. We don't need another charred, crashing viashino." —Bori Andon, Izzet blastseeker | nan | nan<|endoftext|> <|endoftext|>Blood Lust | {1}{R} | Instant | common | If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. | nan | nan | nan<|endoftext|> <|endoftext|>Oran-Rief Recluse | {2}{G} | Creature — Spider | common | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When enters the battlefield, if it was kicked, destroy target creature with flying. | nan | 1 | 3<|endoftext|> <|endoftext|>Volcanic Vision | {5}{R}{R} | Sorcery | rare | Return target instant or sorcery card from your graveyard to your hand. deals damage equal to that card's mana value to each creature your opponents control. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Control Win Condition | {4}{U}{U} | Creature — Whale | rare | This spell can't be countered. Shroud 's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.) | nan | * | *<|endoftext|> <|endoftext|>Consulate Skygate | {2} | Artifact Creature — Wall | common | Defender Reach (This creature can block creatures with flying.) | nan | 0 | 4<|endoftext|> <|endoftext|>Sacred Ground | {1}{W} | Enchantment | rare | Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. | "That which knows itself cannot be shaped to another's will." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Mire in Misery | {1}{B} | Sorcery | uncommon | Each opponent sacrifices a creature or enchantment. | Misery loves company. | nan | nan<|endoftext|> <|endoftext|>Runeboggle | {2}{U} | Instant | common | Counter target spell unless its controller pays {1}. Draw a card. | "Ever try to count hyperactive schoolchildren while someone shouts random numbers in your ear? It's like that." —Geetra, frustrated mage | nan | nan<|endoftext|> <|endoftext|>Dauthi Jackal | {2}{B} | Creature — Dauthi Jackal | common | Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice : Destroy target blocking creature. | "All dauthi are jackals, regardless of breed." —Lyna, soltari emissary | 2 | 1<|endoftext|> <|endoftext|>Sage of Fables | {2}{U} | Creature — Merfolk Wizard | uncommon | Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card. | "There is no secret that cannot be sold." | 2 | 2<|endoftext|> <|endoftext|>Desecrated Tomb | {3} | Artifact | rare | Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. | The grave robbers were startled, for the door to the mausoleum was already open. | nan | nan<|endoftext|> <|endoftext|>Combat Calligrapher | {3}{W} | Creature — Bird Cleric | rare | Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent. | nan | 3 | 3<|endoftext|> <|endoftext|>Cenn's Enlistment | {3}{W} | Sorcery | common | Create two 1/1 white Kithkin Soldier creature tokens. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | The more the scarier. | nan | nan<|endoftext|> <|endoftext|>Valakut, the Molten Pinnacle | | Land | rare | enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have deal 3 damage to any target. {T}: Add {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Soldier of Fortune | {R} | Creature — Human Mercenary | uncommon | {R}, {T}: Target player shuffles their library. | "Loyalty to coin alone is loyalty nonetheless." —General Varchild | 1 | 1<|endoftext|> <|endoftext|>Carrion Wurm | {3}{B}{B} | Creature — Zombie Wurm | uncommon | Whenever attacks or blocks, any player may exile three cards from their graveyard. If a player does, assigns no combat damage this turn. | Since it eats only carrion, sometimes it needs to make some from scratch. | 6 | 5<|endoftext|> <|endoftext|>Surrak, the Hunt Caller | {2}{G}{G} | Legendary Creature — Human Warrior | rare | Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. | "The greatest honor is to feed Atarka." | 5 | 4<|endoftext|> <|endoftext|>Portal of Sanctuary | {2}{U} | Artifact | uncommon | {1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn. | "If you need to disappear for a while, I know a place." —Bilivus, master archivist | nan | nan<|endoftext|> <|endoftext|>Circle of Dreams Druid | {G}{G}{G} | Creature — Elf Druid | rare | {T}: Add {G} for each creature you control. | nan | 2 | 1<|endoftext|> <|endoftext|>Fascination | {X}{U}{U} | Sorcery | uncommon | Choose one — • Each player draws X cards. • Each player mills X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Tattermunge Witch | {1}{R/G} | Creature — Goblin Shaman | uncommon | {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. | The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it. | 2 | 1<|endoftext|> <|endoftext|>Howling Moon | {2}{G} | Enchantment | rare | At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Intrepid Adversary | {1}{W} | Creature — Human Scout | mythic | Lifelink When enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on . Creatures you control get +1/+1 for each valor counter on . | nan | 3 | 1<|endoftext|> <|endoftext|>Diamond Valley | | Land | rare | {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Conductor of Cacophony | {3}{B} | Creature — Demon | uncommon | enters the battlefield with two +1/+1 counters on it. {B}, Remove a +1/+1 counter from : It deals 1 damage to each other creature and each player. | Only an imitation of tortured shrieking —or so the Rakdos claim. | 2 | 1<|endoftext|> <|endoftext|>Amphibious Kavu | {2}{G} | Creature — Kavu | common | Whenever blocks or becomes blocked by one or more blue and/or black creatures, gets +3/+3 until end of turn. | Merfolk raided the shores untroubled for years . . . until the shores started fighting back. | 2 | 2<|endoftext|> <|endoftext|>Memory Jar | {5} | Artifact | mythic | {T}, Sacrifice : Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. | nan | nan | nan<|endoftext|> <|endoftext|>Filth | {3}{B} | Creature — Incarnation | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) As long as is in your graveyard and you control a Swamp, creatures you control have swampwalk. | "As the portal closed, Filth oozed through. The stench of evil followed it in." —*Scroll of Beginnings* | 2 | 2<|endoftext|> <|endoftext|>Kjeldoran Dead | {B} | Creature — Skeleton | common | When enters the battlefield, sacrifice a creature. {B}: Regenerate . | "They shall drink sorrow's dregs. They shall kill those whom once they loved." —Lim-Dûl, the Necromancer | 3 | 1<|endoftext|> <|endoftext|>Apothecary Geist | {3}{W} | Creature — Spirit | common | Flying When enters the battlefield, if you control another Spirit, you gain 3 life. | For some customers, the old apothecary shop still opens its doors. | 2 | 3<|endoftext|> <|endoftext|>Aggressive Urge | {1}{G} | Instant | common | Target creature gets +1/+1 until end of turn. Draw a card. | The power of the wild, concentrated in a single charge. | nan | nan<|endoftext|> <|endoftext|>Call of the Death-Dweller | {2}{B} | Sorcery | uncommon | Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them. | The living fear Nethroi's whispers. The dead heed them. | nan | nan<|endoftext|> <|endoftext|>Energy Tap | {U} | Sorcery | common | Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Spara's Bodyguard | {G}{W}{U} | Creature — Rhino Warrior | mythic | When enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on . At the beginning of each combat, gets +1/+1 until end of turn for each shield counter among other creatures you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Chaos Maw | {5}{R}{R} | Creature — Hellion | rare | When enters the battlefield, it deals 3 damage to each other creature. | The food chain doesn't end at sandwurms. | 6 | 6<|endoftext|> <|endoftext|>Recollect | {2}{G} | Sorcery | uncommon | Return target card from your graveyard to your hand. | "The bones of the past will tell their tales—if you know how to speak their language." —Savra | nan | nan<|endoftext|> <|endoftext|>Cone of Flame | {3}{R}{R} | Sorcery | uncommon | deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target. | nan | nan | nan<|endoftext|> <|endoftext|>Daring Leap | {1}{W}{U} | Instant | common | Target creature gets +1/+1 and gains flying and first strike until end of turn. | Most warriors think in only two dimensions. Agnate and his metathran brethren were trained to battle in three. | nan | nan<|endoftext|> <|endoftext|>Keeper of the Accord | {3}{W} | Creature — Human Soldier | rare | At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. | nan | 3 | 4<|endoftext|> <|endoftext|>Arterial Alchemy | {2}{R} | Enchantment | rare | When enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}. | nan | nan | nan<|endoftext|> <|endoftext|>Vivien's Grizzly | {2}{G} | Creature — Bear Spirit | common | {3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library. | nan | 2 | 3<|endoftext|> <|endoftext|>Firemind's Foresight | {5}{U}{R} | Instant | rare | Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Indulgent Aristocrat | {B} | Creature — Vampire Noble | uncommon | Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. | "If you're not surrounded by decadence, my question to you is—why not?" | 1 | 1<|endoftext|> <|endoftext|>Ghitu Embercoiler | {1}{R} | Creature — Human Wizard | rare | Prowess At the beginning of your precombat main phase, you may discard a card. If you do, seek a card with greater mana value and exile it. Until the end of your next turn, you may play the exiled card. | nan | 2 | 2<|endoftext|> <|endoftext|>Sigiled Skink | {1}{R} | Creature — Lizard | common | Whenever attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | The runes seem to come alive as it moves, rippling like slow flames across its scales. | 2 | 1<|endoftext|> <|endoftext|>Patriar's Seal | {3} | Artifact | uncommon | {T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control. | Only a fool ignores a letter bearing the official mark of a patriar family. | nan | nan<|endoftext|> <|endoftext|>Florian, Voldaren Scion | {1}{B}{R} | Legendary Creature — Vampire Noble | rare | First strike At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Stoic Angel | {1}{G}{W}{U} | Creature — Angel | rare | Flying, vigilance Players can't untap more than one creature during their untap steps. | Even the most battle-hardened soldiers pause in her presence for a moment of introspection. | 3 | 4<|endoftext|> <|endoftext|>Disharmony | {2}{R} | Instant | uncommon | Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Thundering Raiju | {2}{R}{R} | Creature — Spirit | rare | Haste Whenever attacks, put a +1/+1 counter on target creature you control. Then deals X damage to each opponent, where X is the number of modified creatures you control other than . (Equipment, Auras you control, and counters are modifications.) | nan | 3 | 3<|endoftext|> <|endoftext|>Adarkar Sentinel | {5} | Artifact Creature — Soldier | common | {1}: gets +0/+1 until end of turn. | "We encountered the sentinels in the wastes, near no living thing. Their purpose was inscrutable." —Disa the Restless, journal entry | 3 | 3<|endoftext|> <|endoftext|>Colfenor, the Last Yew | {3}{W}{B}{G} | Legendary Creature — Treefolk Shaman | rare | Vigilance, reach Whenever or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand. | nan | 3 | 7<|endoftext|> <|endoftext|>Hangman | {B} | Creature — Human Villain | rare | As enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on . Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice . | nan | 1 | 1<|endoftext|> <|endoftext|>Samut, Tyrant Smasher | {2}{R/G}{R/G} | Legendary Planeswalker — Samut | rare | Creatures you control have haste. −1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Ib Halfheart, Goblin Tactician | {3}{R} | Legendary Creature — Goblin Advisor | rare | Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens. | "Everybody but me—CHARGE!" | 3 | 2<|endoftext|> <|endoftext|>Enlistment Officer | {3}{W} | Creature — Human Soldier | uncommon | First strike When enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order. | nan | 2 | 3<|endoftext|> <|endoftext|>Thriving Isle | | Land | common | enters the battlefield tapped. As enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | All the wonders of the natural world in one breathtaking microcosm. | nan | nan<|endoftext|> <|endoftext|>Liliana's Indignation | {X}{B} | Sorcery | uncommon | Mill X cards. Target player loses 2 life for each creature card put into your graveyard this way. | "Days ago, you came to my door asking for help, Jace. Yet now here you are with accusations?" | nan | nan<|endoftext|> <|endoftext|>Argivian Find | {W} | Instant | uncommon | Return target artifact or enchantment card from your graveyard to your hand. | "We often bury our pasts, and then someone comes along and digs them up." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Glacial Grasp | {2}{U} | Instant | common | Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Gargoyle Sentinel | {3} | Artifact Creature — Gargoyle | uncommon | Defender (This creature can't attack.) {3}: Until end of turn, loses defender and gains flying. | "Do not mistake a quiet rampart for one that is unguarded. Some things stir only when they need to." —Bonovar, siege commander | 3 | 3<|endoftext|> <|endoftext|>Gift of Tusks | {U} | Instant | uncommon | Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. | It's an experience you'll never forget. | nan | nan<|endoftext|> <|endoftext|>Goblin War Cry | {2}{R} | Sorcery | uncommon | Target opponent chooses a creature they control. Other creatures they control can't block this turn. | "Goblins cry, soldiers fly. Stones fly, soldiers die!" | nan | nan<|endoftext|> <|endoftext|>Seshiro the Anointed | {4}{G}{G} | Legendary Creature — Snake Monk | rare | Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. | His family was the first to reach out to the human monks. He soon knew as many koans as he did blade strikes. | 3 | 4<|endoftext|> <|endoftext|>Warcry Phoenix | {3}{R} | Creature — Phoenix | uncommon | Flying, haste Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return from your graveyard to the battlefield tapped and attacking. | War begins with one red ember. | 2 | 2<|endoftext|> <|endoftext|>Scroll Rack | {2} | Artifact | mythic | {1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Kemba's Banner | {3}{W} | Artifact — Equipment | rare | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W} | nan | nan | nan<|endoftext|> <|endoftext|>Call of the Nightwing | {2}{U}{B} | Sorcery | uncommon | Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Pollenbright Druid | {1}{G} | Creature — Elf Druid | common | When enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 1 | 1<|endoftext|> <|endoftext|>Broodhatch Nantuko | {1}{G} | Creature — Insect Druid | uncommon | Whenever is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|> <|endoftext|>Sibsig Icebreakers | {2}{B} | Creature — Zombie | common | When enters the battlefield, each player discards a card. | "I almost envy them. They can't get frostbite." —Kirada, Silumgar enforcer | 2 | 3<|endoftext|> <|endoftext|>Deserted Beach | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}. | Drownyard floods and unnatural frost made the once peaceful boardwalk deceptively treacherous. | nan | nan<|endoftext|> <|endoftext|>Gluntch, the Bestower | {1}{G}{W} | Legendary Creature — Jellyfish | rare | Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens. | nan | 0 | 5<|endoftext|> <|endoftext|>Wild Pair | {4}{G}{G} | Enchantment | rare | Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Puresteel Angel | {8} | Artifact Creature — Angel | rare | Flying, indestructible When enters the battlefield, exile all artifacts that aren't colorless. Whenever deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem." | nan | 4 | 4<|endoftext|> <|endoftext|>Guardians of Akrasa | {2}{W} | Creature — Human Soldier | common | Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "Only by the bravery of those who put loyalty above glory is our home kept safe." —Elspeth Tirel | 0 | 4<|endoftext|> <|endoftext|>Aurora Phoenix | {4}{R}{R} | Creature — Phoenix | rare | Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Whenever you cast a spell with cascade, return from your graveyard to your hand. | nan | 5 | 3<|endoftext|> <|endoftext|>Camaraderie | {4}{G}{W} | Sorcery | rare | You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn. | "Within the song of Mat'Selesnya, one becomes all." —Heruj, Selesnya hierophant | nan | nan<|endoftext|> <|endoftext|>Viconia, Drow Apostate | {2}{B} | Legendary Creature — Elf Cleric | uncommon | At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand. Choose a Background (You can have a Background as a second commander.) | nan | 2 | 3<|endoftext|> <|endoftext|>Setessan Petitioner | {1}{G}{G} | Creature — Human Druid | uncommon | When enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | "Cypress leaves for family, larkspur for protection, amaranth for a bountiful harvest." | 2 | 2<|endoftext|> <|endoftext|>Rimehorn Aurochs | {4}{G} | Snow Creature — Aurochs | uncommon | Trample Whenever attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.) | nan | 3 | 3<|endoftext|> <|endoftext|>Wandering Treefolk | {1}{G} | Creature — Treefolk | uncommon | Vigilance Domain — {7}{G}: Seek a creature card. This ability costs {1} less to activate for each basic land type among lands you control. | nan | 2 | 3<|endoftext|> <|endoftext|>Aspiring Champion | {3}{R} | Creature — Astartes Warrior | rare | Menace Ruinous Ascension — When deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent. | nan | 3 | 3<|endoftext|> <|endoftext|>Nivix, Aerie of the Firemind | | Land | uncommon | {T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell. | Niv-Mizzet's genius and vanity reverberate throughout the mirrored halls of Nivix. | nan | nan<|endoftext|> <|endoftext|>Wight | {1}{B} | Creature — Zombie Soldier | rare | enters the battlefield tapped. Life Drain — Whenever a creature dealt damage by this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. | Wights want the world to resound with echoes of their own cruel hatred. | 3 | 2<|endoftext|> <|endoftext|>Reclusive Wight | {3}{B} | Creature — Zombie Minion | uncommon | At the beginning of your upkeep, if you control another nonland permanent, sacrifice . | There are places so horrible that even the dead hide their faces. | 4 | 4<|endoftext|> <|endoftext|>False Prophet | {2}{W}{W} | Creature — Human Cleric | rare | When dies, exile all creatures. | "You lived for Serra's love. Will you not die for it?" | 2 | 2<|endoftext|> <|endoftext|>Sosuke's Summons | {2}{G} | Sorcery | uncommon | Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Skywhaler's Shot | {2}{W} | Instant | uncommon | Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Setessan Tactics | {1}{G} | Instant | rare | Strive — This spell costs {G} more to cast for each target beyond the first. Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature." | nan | nan | nan<|endoftext|> <|endoftext|>Legacy Weapon | {7} | Legendary Artifact | rare | {W}{U}{B}{R}{G}: Exile target permanent. If would be put into a graveyard from anywhere, reveal and shuffle it into its owner's library instead. | nan | nan | nan<|endoftext|> <|endoftext|>Meteor Blast | {X}{R}{R}{R} | Sorcery | rare | deals 4 damage to each of X targets. | "Behold astronomy's contribution to war." —Fennor Rhyl, starcaller | nan | nan<|endoftext|> <|endoftext|>Vizier of Many Faces | {2}{U}{U} | Creature — Shapeshifter Cleric | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except if was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. Embalm {3}{U}{U} | nan | 0 | 0<|endoftext|> <|endoftext|>Kinsbaile Cavalier | {3}{W} | Creature — Kithkin Knight | rare | Knight creatures you control have double strike. | Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other. | 2 | 2<|endoftext|> <|endoftext|>In the Web of War | {3}{R}{R} | Enchantment | rare | Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. | "In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Aven Warhawk | {4}{W} | Creature — Bird Soldier | uncommon | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) Flying | nan | 2 | 2<|endoftext|> <|endoftext|>Brass Gnat | {1} | Artifact Creature — Insect | common | Flying doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap . | Its buzzing is the sound of its inner mechanisms, ever winding down. | 1 | 1<|endoftext|> <|endoftext|>Steel Exemplar | {5} | Artifact Creature — Wizard | uncommon | Trample enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. | Reports differed on whether the figure was an automaton or a mage, mostly because few who saw it survived. | 4 | 4<|endoftext|> <|endoftext|>Built to Last | {W} | Instant | common | Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Orchard Strider | {4}{G}{G} | Creature — Treefolk | common | When enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | 6 | 4<|endoftext|> <|endoftext|>Havoc Jester | {4}{R} | Creature — Devil | uncommon | Whenever you sacrifice a permanent, deals 1 damage to any target. | To the Rakdos, screams of delight and screams of terror are one and the same. | 5 | 5<|endoftext|> <|endoftext|>Kiku's Shadow | {B}{B} | Sorcery | uncommon | Target creature deals damage to itself equal to its power. | "Me? No, I'm not going to kill you. I won't even lay a finger on you. I promise." —Kiku, Night's Flower | nan | nan<|endoftext|> <|endoftext|>Aethertide Whale | {4}{U}{U} | Creature — Whale | rare | Flying When enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters). Pay {E}{E}{E}{E}: Return to its owner's hand. | "To survive up here, I've learned when to use my harpoon and when to just enjoy the view." —Kadhu, skywhaler | 6 | 4<|endoftext|> <|endoftext|>Daunting Defender | {4}{W} | Creature — Human Cleric | common | If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. | "I will wield the stone of my homeland as though it were the fists of the Ancestor." | 3 | 3<|endoftext|> <|endoftext|>Graceful Reprieve | {1}{W} | Instant | uncommon | When target creature dies this turn, return that card to the battlefield under its owner's control. | "In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back." | nan | nan<|endoftext|> <|endoftext|>Balance of Power | {3}{U}{U} | Sorcery | rare | If target opponent has more cards in hand than you, draw cards equal to the difference. | nan | nan | nan<|endoftext|> <|endoftext|>Blightwing Whelp | {2}{B} | Creature — Phyrexian Imp | rare | Flying Toxic 1 {B}: gains haste until end of turn. Whenever deals combat damage to a player, seek a card with mana value equal to the number of poison counters that player has. | nan | 2 | 2<|endoftext|> <|endoftext|>Gilt-Leaf Archdruid | {3}{G}{G} | Creature — Elf Druid | rare | Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. | "In our hands, the natural world finds more beauty than nature alone could ever provide." | 3 | 3<|endoftext|> <|endoftext|>Bloodshot Cyclops | {5}{R} | Creature — Cyclops Giant | rare | {T}, Sacrifice a creature: deals damage equal to the sacrificed creature's power to any target. | After their first encounter, the goblins named him Chuck. | 4 | 4<|endoftext|> <|endoftext|>Xiahou Dun, the One-Eyed | {2}{B}{B} | Legendary Creature — Human Soldier | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice : Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared. | nan | 3 | 2<|endoftext|> <|endoftext|>And They Shall Know No Fear | {1}{W} | Instant | uncommon | Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn. | "They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines." —The Emperor of Mankind | nan | nan<|endoftext|> <|endoftext|>Sylvok Explorer | {1}{G} | Creature — Human Druid | common | {T}: Add one mana of any color that a land an opponent controls could produce. | Any creature on a druid's shoulder is his family, any land under his feet his home. | 1 | 1<|endoftext|> <|endoftext|>Prognostic Sphinx | {3}{U}{U} | Creature — Sphinx | rare | Flying Discard a card: gains hexproof until end of turn. Tap it. Whenever attacks, scry 3. | nan | 3 | 5<|endoftext|> <|endoftext|>Bygone Bishop | {2}{W} | Creature — Spirit Cleric | rare | Flying Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | 2 | 3<|endoftext|> <|endoftext|>Bösium Strip | {3} | Artifact | rare | {3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Shadowborn Demon | {3}{B}{B} | Creature — Demon | mythic | Flying When enters the battlefield, destroy target non-Demon creature. At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature. | nan | 5 | 6<|endoftext|> <|endoftext|>Blaring Captain | {3}{B} | Creature — Azra Warrior | uncommon | Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) Whenever attacks, attacking Warriors get +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Gloom Stalker | {2}{W} | Creature — Dwarf Ranger | common | As long as you've completed a dungeon, has double strike. | "I'll make sure you never mistake a roper for a stalagmite again." | 2 | 3<|endoftext|> <|endoftext|>Life Goes On | {G} | Instant | common | You gain 4 life. If a creature died this turn, you gain 8 life instead. | "If you believe the God-Pharaoh tests you, charge with me to prove yourself. If you believe he betrayed us all, join with me to fight for tomorrow!" —Samut, former Tah-crop initiate | nan | nan<|endoftext|> <|endoftext|>Jolrael, Mwonvuli Recluse | {1}{G} | Legendary Creature — Human Druid | rare | Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. | "Humans bring nothing but suffering and deceit. They are not welcome in my forest." | 1 | 2<|endoftext|> <|endoftext|>Lys Alana Bowmaster | {2}{G} | Creature — Elf Archer | common | Reach Whenever you cast an Elf spell, you may have deal 2 damage to target creature with flying. | nan | 2 | 2<|endoftext|> <|endoftext|>Nearheath Stalker | {4}{R} | Creature — Vampire Rogue | common | Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | "Do not speak of this to the elders. They look unfavorably upon my indulgences." | 4 | 1<|endoftext|> <|endoftext|>Stonerise Spirit | {1}{W} | Creature — Spirit Bird | common | Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. | The carved cliffs of Pillardrop thrum with the sounds of ancient spirits rising from the past. | 1 | 2<|endoftext|> <|endoftext|>Spellstutter Sprite | {1}{U} | Creature — Faerie Wizard | common | Flash Flying When enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Battlefield Raptor | {W} | Creature — Bird | common | Flying, first strike | It wheeled upward, away from the shrieks and thunder. It reached the point where sky met smoke, and, but with a glance at the horizon, aimed itself and dove. | 1 | 2<|endoftext|> <|endoftext|>Roving Keep | {7} | Artifact Creature — Wall | common | Defender {7}: gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. | "It wandered slowly across the landscape, calling out in its lonely voice, but no other castles answered its cries." —*Beyond the Great Henge* | 5 | 7<|endoftext|> <|endoftext|>Dance of Shadows | {3}{B}{B} | Sorcery — Arcane | uncommon | Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) | "Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows." | nan | nan<|endoftext|> <|endoftext|>Crucible of Fire | {3}{R} | Enchantment | rare | Dragon creatures you control get +3/+3. | "The dragon is a perfect marriage of power and the will to use it." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Myr Enforcer | {7} | Artifact Creature — Myr | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) | nan | 4 | 4<|endoftext|> <|endoftext|>Viseling | {4} | Artifact Creature — Phyrexian Construct | uncommon | At the beginning of each opponent's upkeep, deals X damage to that player, where X is the number of cards in their hand minus 4. | "This may hurt a lot." | 2 | 2<|endoftext|> <|endoftext|>Aeronaut Cavalry | {4}{W} | Creature — Human Soldier | common | Flying When enters the battlefield, put a +1/+1 counter on another target Soldier you control. | "The ground is where wars are waged, but the air is where they are won." —Harbin, vanguard aviator | 3 | 4<|endoftext|> <|endoftext|>Lagonna-Band Trailblazer | {W} | Creature — Centaur Scout | common | Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on . | Go forth with honor, return with glory. | 0 | 4<|endoftext|> <|endoftext|>Swinging Ship | | Artifact — Attraction | rare | Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. | "A good ride should always feel like something has gone terribly wrong." —*Salzon's Ride Review* | nan | nan<|endoftext|> <|endoftext|>Rootwater Thief | {1}{U} | Creature — Merfolk Rogue | rare | {U}: gains flying until end of turn. Whenever deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles. | nan | 1 | 2<|endoftext|> <|endoftext|>Faerie Seer | {U} | Creature — Faerie Wizard | common | Flying When enters the battlefield, scry 2. | nan | 1 | 1<|endoftext|> <|endoftext|>Stormrider Rig | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach to it. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Daru Sanctifier | {3}{W} | Creature — Human Cleric | common | Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, destroy target enchantment. | nan | 1 | 4<|endoftext|> <|endoftext|>Chaos Terminator Lord | {3}{R} | Creature — Astartes Warrior | uncommon | Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. | "Charge brothers! Death to the false Emperor!" | 3 | 3<|endoftext|> <|endoftext|>Kaya, Ghost Assassin | {2}{W}{B} | Legendary Planeswalker — Kaya | mythic | 0: Exile or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. −1: Each opponent loses 2 life and you gain 2 life. −2: Each opponent discards a card and you draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Bucknard's Everfull Purse | {2} | Artifact | uncommon | {1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of . | As long as it's never left empty, this magic pouch produces coins every dawn. | nan | nan<|endoftext|> <|endoftext|>Brawl-Bash Ogre | {2}{B}{R} | Creature — Ogre Warrior | uncommon | Menace (This creature can't be blocked except by two or more creatures.) Whenever attacks, you may sacrifice another creature. If you do, gets +2/+2 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Sunscorched Desert | | Land — Desert | common | When enters the battlefield, it deals 1 damage to target player or planeswalker. {T}: Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Cloak and Dagger | {2} | Tribal Artifact — Rogue Equipment | uncommon | Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach to it. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Alpine Grizzly | {2}{G} | Creature — Bear | common | | The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. | 4 | 2<|endoftext|> <|endoftext|>Highland Weald | | Snow Land | uncommon | enters the battlefield tapped. {T}: Add {R} or {G}. | "Our noble land, enslaved by Rime, Is it our fate to freeze through time? If this be true, oh wicked crime." —*The Dynasty of Winter Kings* | nan | nan<|endoftext|> <|endoftext|>Multani's Presence | {G} | Enchantment | uncommon | Whenever a spell you've cast is countered, draw a card. | When a tree falls in the forest, Multani hears it. | nan | nan<|endoftext|> <|endoftext|>Lavabrink Venturer | {2}{W} | Creature — Human Soldier | rare | As enters the battlefield, choose odd or even. (Zero is even.) has protection from each mana value of the chosen quality. | "Take one wrong step out here and you're dead. I take only right steps." | 3 | 3<|endoftext|> <|endoftext|>Turn to Slag | {3}{R}{R} | Sorcery | common | deals 5 damage to target creature. Destroy all Equipment attached to that creature. | "If it wasn't a blackened, stinking, melted abomination before, it certainly is now." —Koth of the Hammer | nan | nan<|endoftext|> <|endoftext|>Spitting Hydra | {3}{R}{R} | Creature — Hydra | rare | enters the battlefield with four +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from : It deals 1 damage to target creature. | nan | 0 | 0<|endoftext|> <|endoftext|>Hateflayer | {5}{R}{R} | Creature — Elemental | rare | Wither (This deals damage to creatures in the form of -1/-1 counters.) {2}{R}, {Q}: deals damage equal to its power to any target. ({Q} is the untap symbol.) | It has no safe side. | 5 | 5<|endoftext|> <|endoftext|>Kamahl's Sledge | {5}{R}{R} | Sorcery | common | deals 4 damage to target creature. Threshold — If seven or more cards are in your graveyard, instead deals 4 damage to that creature and 4 damage to that creature's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Hounds | {2}{R}{R} | Creature — Dog | common | First strike | Quick enough to avoid jhovalls when alone and fierce enough to attack them in packs, the hounds were as at home in the mountains as the Mercadians were atop theirs. | 3 | 2<|endoftext|> <|endoftext|>Frightful Delusion | {2}{U} | Instant | common | Counter target spell unless its controller pays {1}. That player discards a card. | Whether he actually exists is in question, but the terror she feels is excruciatingly real. | nan | nan<|endoftext|> <|endoftext|>Harness Infinity | {1}{B}{B}{B}{G}{G}{G} | Instant | mythic | Exchange your hand and graveyard. Exile . | "As I stepped into the star arch, it all became perfectly clear. Life and death are not opposites, but an endless path, twisting around and back upon itself, never ending and never beginning." —Zhaer, professor of biophilosophy | nan | nan<|endoftext|> <|endoftext|>Lifelace | {G} | Instant | rare | Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) | nan | nan | nan<|endoftext|> <|endoftext|>Trusty Machete | {1} | Artifact — Equipment | uncommon | Equipped creature gets +2/+1. Equip {2} | "Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one." —Yon Basrel, Oran-Rief survivalist | nan | nan<|endoftext|> <|endoftext|>Barrowin of Clan Undurr | {2}{W}{B} | Legendary Creature — Dwarf Cleric | uncommon | When enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Whenever attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. | nan | 3 | 3<|endoftext|> <|endoftext|>Scab-Clan Berserker | {1}{R}{R} | Creature — Human Berserker | rare | Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if is renowned, deals 2 damage to that player. | nan | 2 | 2<|endoftext|> <|endoftext|>Dread Drone | {4}{B} | Creature — Eldrazi Drone | common | When enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes. | 4 | 1<|endoftext|> <|endoftext|>Interplanar Brushwagg | {3}{G} | Creature — Brushwagg | rare | Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.) Vigilance, haste Whenever a player attacks with a creature with power 4 or greater, also attacks the player or planeswalker that creature is attacking. | nan | 6 | 4<|endoftext|> <|endoftext|>Marrow Bats | {4}{B} | Creature — Bat Skeleton | uncommon | Flying Pay 4 life: Regenerate . | "No matter how far we push into Stensia, undeath will always remain in these lands." —Terhold, archmage of Drunau | 4 | 1<|endoftext|> <|endoftext|>Charmbreaker Devils | {5}{R} | Creature — Devil | rare | At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, gets +4/+0 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Vhal, Scholar of Prophecy | {2}{U}{U} | Legendary Creature — Human Wizard | uncommon | When this creature specializes, remove all study counters from it. Look at that many cards from the top of your library. Put one of those cards into your hand and the rest on the bottom of your library in a random order. {T}: Draw a card, then discard a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Scuttletide | {1}{U} | Enchantment | uncommon | {1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard. | "We're going to need more butter." —Ghoulcaller Gisa | nan | nan<|endoftext|> <|endoftext|>Repel Intruders | {3}{W/U} | Instant | uncommon | Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. (Do both if {W}{U} was spent.) | nan | nan | nan<|endoftext|> <|endoftext|>Luminesce | {W} | Instant | uncommon | Prevent all damage that black sources and red sources would deal this turn. | "The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest." —Lucilde Fiksdotter, leader of the Order of the White Shield | nan | nan<|endoftext|> <|endoftext|>Deadly Riposte | {1}{W} | Instant | common | deals 3 damage to target tapped creature and you gain 2 life. | "Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable." —Horance, Urzan general | nan | nan<|endoftext|> <|endoftext|>Splicer's Skill | {2}{W} | Sorcery | uncommon | Create a 3/3 colorless Phyrexian Golem artifact creature token. Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Gallant Cavalry | {3}{W} | Creature — Human Knight | common | Vigilance (Attacking doesn't cause this creature to tap.) When enters the battlefield, create a 2/2 white Knight creature token with vigilance. | "Our duty does not stop at our borders." | 2 | 2<|endoftext|> <|endoftext|>Rogue's Passage | | Land | uncommon | {T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn. | Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth. | nan | nan<|endoftext|> <|endoftext|>Trumpeting Armodon | {3}{G} | Creature — Elephant | uncommon | {1}{G}: Target creature blocks this turn if able. | These are its last days. But it will not go quietly. | 3 | 3<|endoftext|> <|endoftext|>Gorilla Warrior | {2}{G} | Creature — Ape Warrior | common | | They were formidable even before they learned the use of weapons. | 3 | 2<|endoftext|> <|endoftext|>Savaen Elves | {G} | Creature — Elf | common | {G}{G}, {T}: Destroy target Aura attached to a land. | "Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?" —Sidaine of Savaen | 1 | 1<|endoftext|> <|endoftext|>Geist of the Moors | {1}{W}{W} | Creature — Spirit | common | Flying | "The battle is won. There's work to be done. / The Blessed Sleep must wait. / A fiend is about. It stalks the devout. / I'll save them from my fate." —"The Good Geist's Vow" | 3 | 1<|endoftext|> <|endoftext|>Jeskai Elder | {1}{U} | Creature — Human Monk | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever deals combat damage to a player, you may draw a card. If you do, discard a card. | nan | 1 | 2<|endoftext|> <|endoftext|>Biomancer's Familiar | {G}{U} | Creature — Mutant | rare | Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Iridian Maelstrom | {W}{U}{B}{R}{G} | Sorcery | rare | Destroy each creature that isn't all colors. | nan | nan | nan<|endoftext|> <|endoftext|>Mikaeus, the Unhallowed | {3}{B}{B}{B} | Legendary Creature — Zombie Cleric | mythic | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | Once a servant of the light, now a slave to the dark. | 5 | 5<|endoftext|> <|endoftext|>Delay | {1}{U} | Instant | uncommon | Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) | nan | nan | nan<|endoftext|> <|endoftext|>Scholar of the Lost Trove | {5}{U}{U} | Creature — Sphinx | rare | Flying When enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead. | nan | 5 | 5<|endoftext|> <|endoftext|>Elite Javelineer | {2}{W} | Creature — Human Soldier | uncommon | Whenever blocks, it deals 1 damage to target attacking creature. | "Precision is frequently more valuable than force." | 2 | 2<|endoftext|> <|endoftext|>Razortide Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {W} or {U}. | The path to unity is forged in understanding. | nan | nan<|endoftext|> <|endoftext|>Briar Hydra | {5}{G} | Creature — Plant Hydra | rare | Trample Domain — Whenever deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. | Flora and fauna alike rose to Yavimaya's defense. | 6 | 6<|endoftext|> <|endoftext|>Khorvath's Fury | {4}{R} | Sorcery | rare | For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. deals damage to each foe equal to the number of cards in their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Tidings | {3}{U}{U} | Sorcery | uncommon | Draw four cards. | "Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face." —Barrin, master wizard | nan | nan<|endoftext|> <|endoftext|>Nightsnare | {3}{B} | Sorcery | common | Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards. | Ravnica would be safer if mere coin was all the Dimir could steal. | nan | nan<|endoftext|> <|endoftext|>Herald of the Fair | {2}{W} | Creature — Human | common | When enters the battlefield, target creature you control gets +1/+1 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Garruk's Gorehorn | {4}{G} | Creature — Beast | common | | "It certainly takes after its master: big and brutish, and you can smell it from a mile away." —Liliana Vess | 7 | 3<|endoftext|> <|endoftext|>Sphere of Purity | {3}{W} | Enchantment | common | If an artifact would deal damage to you, prevent 1 of that damage. | Purity rejects artifice. | nan | nan<|endoftext|> <|endoftext|>War Dance | {G} | Enchantment | uncommon | At the beginning of your upkeep, you may put a verse counter on . Sacrifice : Target creature gets +X/+X until end of turn, where X is the number of verse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Bronze Guardian | {4}{W} | Artifact Creature — Golem | rare | Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. 's power is equal to the number of artifacts you control. | nan | * | 5<|endoftext|> <|endoftext|>Mightstone | {4} | Artifact | common | Attacking creatures get +1/+0. | While exploring the sacred cave of Koilos with his brother Mishra and their master Tocasia, Urza fell behind in the Hall of Tagsin, where he discovered the remarkable Mightstone. | nan | nan<|endoftext|> <|endoftext|>Flayer Drone | {1}{B}{R} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) First strike Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. | nan | 3 | 1<|endoftext|> <|endoftext|>Heavy Fog | {1}{G} | Instant | common | Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Knowledge Pool | {6} | Artifact | rare | Imprint — When enters the battlefield, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Clarion Cathars | {3}{W} | Creature — Human Knight | common | When enters the battlefield, create a 1/1 white Human creature token. | The sound of the trumpet is both warning and comfort: it tells of approaching danger but also reminds the village folk that someone is there to stand against it. | 3 | 3<|endoftext|> <|endoftext|>Wild Beastmaster | {2}{G} | Creature — Human Shaman | rare | Whenever attacks, each other creature you control gets +X/+X until end of turn, where X is 's power. | "When they covered the world in city, all they did was give themselves nowhere to run." | 1 | 1<|endoftext|> <|endoftext|>Urban Burgeoning | {G} | Enchantment — Aura | common | Enchant land Enchanted land has "Untap this land during each other player's untap step." | The ruins of Old Prahv became a wildspace, although all birdsong was silenced by lingering Azorius magic. | nan | nan<|endoftext|> <|endoftext|>Guardian Idol | {2} | Artifact | uncommon | enters the battlefield tapped. {T}: Add {C}. {2}: becomes a 2/2 Golem artifact creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Unbridled Growth | {G} | Enchantment — Aura | common | Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice : Draw a card. | "If the Consulate has abandoned restraint, so too shall the wilds." —Surash, keeper of the Cowl | nan | nan<|endoftext|> <|endoftext|>Frog Tongue | {G} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.) | "But *why* can't I get one?" sniveled Squee. "All da bugs here got wings." | nan | nan<|endoftext|> <|endoftext|>Harmless Offering | {2}{R} | Sorcery | rare | Target opponent gains control of target permanent you control. | "Such an adorable face!" | nan | nan<|endoftext|> <|endoftext|>Slayer's Bounty | {W} | Legendary Artifact — Clue | rare | When enters the battlefield, look at the creature cards in target opponent's hand. Whenever you sacrifice or another Clue, draft a card from 's spellbook. {2}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Lesser Gargadon | {2}{R}{R} | Creature — Beast | uncommon | Whenever attacks or blocks, sacrifice a land. | Trod on by a gargadon —Kipamu expression meaning "wiped out" | 6 | 4<|endoftext|> <|endoftext|>Elvish Mystic | {G} | Creature — Elf Druid | common | {T}: Add {G}. | "Life grows everywhere. My kin merely find those places where it grows strongest." —Nissa Revane | 1 | 1<|endoftext|> <|endoftext|>Graveyard Shift | {4}{B} | Sorcery | uncommon | This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield. | "Up and at 'em, buddy. We've got more work to do." | nan | nan<|endoftext|> <|endoftext|>Heroic Intervention | {1}{G} | Instant | rare | Permanents you control gain hexproof and indestructible until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Inspiring Leader | {2}{W} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Creature tokens you control get +2/+2." | Your family needed a farmer, so you tilled. Your town needed a fighter, so you trained. When your people needed a leader, you knew what you had to do. | nan | nan<|endoftext|> <|endoftext|>Dismantling Blow | {2}{W} | Instant | common | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Secret Rendezvous | {1}{W}{W} | Sorcery | uncommon | You and target opponent each draw three cards. | Strixhaven's five colleges encourage natural rivalries among the students, but some bonds transcend all barriers. | nan | nan<|endoftext|> <|endoftext|>Everquill Phoenix | {2}{R}{R} | Creature — Phoenix | rare | Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped." | nan | 4 | 4<|endoftext|> <|endoftext|>Light-Paws, Emperor's Voice | {1}{W} | Legendary Creature — Fox Advisor | rare | Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to , then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Energy Storm | {1}{W} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controllers' untap steps. | nan | nan | nan<|endoftext|> <|endoftext|>Mercadian Lift | {2} | Artifact | rare | {1}, {T}: Put a winch counter on . {T}, Remove X winch counters from : You may put a creature card with mana value X from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Kithkin Armor | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice : The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Leonin Sun Standard | {2} | Artifact | rare | {1}{W}: Creatures you control get +1/+1 until end of turn. | The commander tells the troops where to go, but the standard reminds them why they're there. | nan | nan<|endoftext|> <|endoftext|>Koskun Keep | | Land | uncommon | {T}: Add {C}. {1}, {T}: Add {R}. {2}, {T}: Add {B} or {G}. | Treachery and anarchy make poor partners. | nan | nan<|endoftext|> <|endoftext|>Rain of Blades | {W} | Instant | uncommon | deals 1 damage to each attacking creature. | Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory. | nan | nan<|endoftext|> <|endoftext|>Truefire Paladin | {R}{W} | Creature — Human Knight | uncommon | Vigilance {R}{W}: gets +2/+0 until end of turn. {R}{W}: gains first strike until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Webweaver Changeling | {3}{G}{G} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) Reach When enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life. | nan | 3 | 5<|endoftext|> <|endoftext|>Ebony Horse | {3} | Artifact | rare | {2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Decoy Gambit | {2}{U} | Instant | rare | For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card. | "We'll distract them. The rest of you, get out of here!" —Alux, Skysail defender | nan | nan<|endoftext|> <|endoftext|>Drowned Secrets | {1}{U} | Enchantment | rare | Whenever you cast a blue spell, target player mills two cards. | Beneath Ravnica's streets runs a layer of tunnels, then caverns, then waterways, then terrors and nightmares. | nan | nan<|endoftext|> <|endoftext|>Tidal Courier | {3}{U} | Creature — Merfolk | uncommon | When enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order. {3}{U}: gains flying until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Trail of Mystery | {1}{G} | Enchantment | rare | Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Beckon Apparition | {W/B} | Instant | common | Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying. | The foyer is littered with the coins it demands but can no longer hold. | nan | nan<|endoftext|> <|endoftext|>Weight of Conscience | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature. | Sometimes the weight of the world on your shoulders is a literal one. | nan | nan<|endoftext|> <|endoftext|>Thought-Knot Seer | {3}{C} | Creature — Eldrazi | rare | ({C} represents colorless mana.) When enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When leaves the battlefield, target opponent draws a card. | It thinks, therefore you aren't. | 4 | 4<|endoftext|> <|endoftext|>Fiery Cannonade | {2}{R} | Instant | common | deals 2 damage to each non-Pirate creature. | Wary of the ferocious dinosaurs, the Legion of Dusk built up the walls of their fort—just in time for the pirates to burn them down. | nan | nan<|endoftext|> <|endoftext|>Abdel Adrian, Gorion's Ward | {4}{W} | Legendary Creature — Human Warrior | uncommon | When enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.) | nan | 4 | 4<|endoftext|> <|endoftext|>Diseased Vermin | {2}{B} | Creature — Rat | uncommon | Whenever deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Urborg Phantom | {2}{B} | Creature — Spirit Minion | common | can't block. {U}: Prevent all combat damage that would be dealt to and dealt by this turn. | A chilling fog with teeth of ice. | 3 | 1<|endoftext|> <|endoftext|>Vivien on the Hunt | {4}{G}{G} | Legendary Planeswalker — Vivien | mythic | +2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. +1: Mill five cards, then put any number of creature cards milled this way into your hand. −1: Create a 4/4 green Rhino Warrior creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Staff of Zegon | {4} | Artifact | common | {3}, {T}: Target creature gets -2/-0 until end of turn. | Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential. | nan | nan<|endoftext|> <|endoftext|>Disrupt Decorum | {2}{R}{R} | Sorcery | rare | Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | Dinner and politics don't mix. | nan | nan<|endoftext|> <|endoftext|>Yixlid Jailer | {1}{B} | Creature — Zombie Wizard | uncommon | Cards in graveyards lose all abilities. | He holds the keys to a tombful of incarcerated secrets. | 2 | 1<|endoftext|> <|endoftext|>Memory Theft | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. | In the wilds, the ravens steal far more than baubles. | nan | nan<|endoftext|> <|endoftext|>Hidetsugu, Devouring Chaos | {3}{B} | Legendary Creature — Ogre Demon | rare | {B}, Sacrifice a creature: Scry 2. {2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, deals damage equal to the exiled card's mana value to any target. | nan | 4 | 4<|endoftext|> <|endoftext|>Transcendent Envoy | {1}{W} | Enchantment Creature — Griffin | common | Flying Aura spells you cast cost {1} less to cast. | "The first griffins were made by the gods to capture falling stars; they were given the keenest eyes and the swiftest wings, and sent to keep watch above the clouds." —*The Cosmogony* | 1 | 2<|endoftext|> <|endoftext|>Conjurer's Ban | {W}{B} | Sorcery | uncommon | Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card. | Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency. | nan | nan<|endoftext|> <|endoftext|>Vial Smasher the Fierce | {1}{B}{R} | Legendary Creature — Goblin Berserker | mythic | Whenever you cast your first spell each turn, choose an opponent at random. deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.) | nan | 2 | 3<|endoftext|> <|endoftext|>Unnatural Hunger | {3}{B}{B} | Enchantment — Aura | rare | Enchant creature At the beginning of the upkeep of enchanted creature's controller, deals damage equal to that creature's power to that player unless they sacrifice another creature. | nan | nan | nan<|endoftext|> <|endoftext|>Crush of Tentacles | {4}{U}{U} | Sorcery | mythic | Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Junún Efreet | {1}{B}{B} | Creature — Efreet | uncommon | Flying At the beginning of your upkeep, sacrifice unless you pay {B}{B}. | nan | 3 | 3<|endoftext|> <|endoftext|>Dinrova Horror | {4}{U}{B} | Creature — Horror | uncommon | When enters the battlefield, return target permanent to its owner's hand, then that player discards a card. | "Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits." —Sign outside Dinrova Building | 4 | 4<|endoftext|> <|endoftext|>Gorex, the Tombshell | {6}{B}{B} | Legendary Creature — Zombie Turtle | rare | As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Stromkirk Bloodthief | {2}{B} | Creature — Vampire Rogue | uncommon | At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. | With House Voldaren ascendant, some members of the Stromkirk line took it upon themselves to "borrow" from the blood tithes. | 2 | 2<|endoftext|> <|endoftext|>Heidar, Rimewind Master | {4}{U} | Legendary Creature — Human Wizard | rare | {2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents. | "The umber stain of the Thaw will be bleached away. Once again the world will be sharp, white, perfect!" | 3 | 3<|endoftext|> <|endoftext|>Voyage's End | {1}{U} | Instant | common | Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Philosophers say those lost at sea ascended to a more perfect realm. Sailors say they drowned. | nan | nan<|endoftext|> <|endoftext|>Pack Mastiff | {1}{R} | Creature — Dog | common | {1}{R}: Each creature you control named gets +1/+0 until end of turn. | Their loyalty is not to any master, but to the pack. | 2 | 2<|endoftext|> <|endoftext|>Phylactery Lich | {B}{B}{B} | Creature — Zombie | rare | Indestructible As enters the battlefield, put a phylactery counter on an artifact you control. When you control no permanents with phylactery counters on them, sacrifice . | nan | 5 | 5<|endoftext|> <|endoftext|>Prized Unicorn | {3}{G} | Creature — Unicorn | uncommon | All creatures able to block do so. | "The desire for its magic horn inspires such bloodthirsty greed that all who see the unicorn will kill to possess it." —Dionus, elvish archdruid | 2 | 2<|endoftext|> <|endoftext|>Shalai's Acolyte | {4}{W} | Creature — Angel | uncommon | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Flying If was kicked, it enters the battlefield with two +1/+1 counters on it. | Armed by Multani, she protected the forest from above. | 3 | 4<|endoftext|> <|endoftext|>Medicine Bag | {3} | Artifact | uncommon | {1}, {T}, Discard a card: Regenerate target creature. | "My medicine bag and I have treated countless wounds and illnesses. But never have I seen so many made so sick for so long. We will *never* eat Squee's cooking again." —Orim, journal | nan | nan<|endoftext|> <|endoftext|>Tiana, Angelic Mechanic | {1}{R}{W} | Legendary Creature — Angel Artificer | rare | Flying When or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0. | nan | 3 | 2<|endoftext|> <|endoftext|>Evolutionary Escalation | {1}{G} | Enchantment | uncommon | At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls. | Survival is a constant competition from which both sides can benefit. | nan | nan<|endoftext|> <|endoftext|>Shocking Grasp | {1}{U} | Instant | common | Target creature gets -2/-0 until end of turn. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Magnigoth Treefolk | {4}{G} | Creature — Treefolk | rare | Domain — For each basic land type among lands you control, has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.) | nan | 2 | 6<|endoftext|> <|endoftext|>Duskwalker | {B} | Creature — Human Minion | common | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) If was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) | nan | 1 | 1<|endoftext|> <|endoftext|>Murk Dwellers | {3}{B} | Creature — Zombie | common | Whenever attacks and isn't blocked, it gets +2/+0 until end of combat. | When Raganorn unsealed the catacombs, he found more than the dead and their treasures. | 2 | 2<|endoftext|> <|endoftext|>Icy Prison | {U}{U} | Enchantment | rare | When enters the battlefield, exile target creature. At the beginning of your upkeep, sacrifice unless any player pays {3}. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Jace Beleren | {1}{U}{U} | Legendary Planeswalker — Jace | mythic | +2: Each player draws a card. −1: Target player draws a card. −10: Target player mills twenty cards. | nan | nan | nan<|endoftext|> <|endoftext|>Sliv-Mizzet, Hivemind | {2}{U}{U}{R}{R} | Legendary Creature — Dragon Sliver | rare | Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "{T}: Draw a card." | (^17S)180° = (Z->)90° | 4 | 4<|endoftext|> <|endoftext|>Courier's Capsule | {1}{U} | Artifact | common | {1}{U}, {T}, Sacrifice : Draw two cards. | In ages past, Esper couriers bore messages written on ornate scrolls. The medium has grown more sophisticated, but the principle remains the same. | nan | nan<|endoftext|> <|endoftext|>Bolt Bend | {3}{R} | Instant | uncommon | This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target. | "Give them everything you've got . . . and some things you don't." —Ral Zarek | nan | nan<|endoftext|> <|endoftext|>Time Machine | {5} | Artifact | rare | {T}: Exile and target nontoken creature you own. Return them to the battlefield at the beginning of your upkeep on your turn X in the next game you play with one of your opponents in this game, where X is the mana value of the exiled creature. | nan | nan | nan<|endoftext|> <|endoftext|>Griffin Guide | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Ma Chao, Western Warrior | {3}{R}{R} | Legendary Creature — Human Soldier Warrior | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever attacks alone, it can't be blocked this combat. | nan | 3 | 3<|endoftext|> <|endoftext|>Belligerent Brontodon | {5}{G}{W} | Creature — Dinosaur | uncommon | Each creature you control assigns combat damage equal to its toughness rather than its power. | Predators try to separate the young, old, or injured from the rest of the herd. The alternative is crushing defeat. | 4 | 6<|endoftext|> <|endoftext|>Vug Lizard | {1}{R}{R} | Creature — Lizard | uncommon | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 3 | 4<|endoftext|> <|endoftext|>Huatli, Radiant Champion | {2}{G}{W} | Legendary Planeswalker — Huatli | mythic | +1: Put a loyalty counter on for each creature you control. −1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. −8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card." | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Reclaimer | {G} | Creature — Elf Warrior | rare | gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle. | nan | 1 | 2<|endoftext|> <|endoftext|>Sky Tether | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has defender and loses flying. | "If you can't control your mount, I will control it for you." —Mirela, Azorius hussar | nan | nan<|endoftext|> <|endoftext|>Deathless Knight | {B/G}{B/G}{B/G}{B/G} | Creature — Skeleton Knight | uncommon | Haste When you gain life for the first time each turn, return from your graveyard to your hand. | "Headed to the wilds? Beware the dead riders who serve the Shadow Queen." —Scalan, Edgewall innkeeper | 4 | 2<|endoftext|> <|endoftext|>Knight of the Kitchen Sink | {W}{W} | Artifact Creature — Cyborg Knight | uncommon | First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.) | "Whew. For a minute, I thought I'd forgotten the garlic press." | 2 | 2<|endoftext|> <|endoftext|>Beacon Bolt | {1}{U}{R} | Sorcery | uncommon | deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Big Score | {3}{R} | Instant | common | As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Unimaginable riches? I assure you, I have a *vivid* imagination." | nan | nan<|endoftext|> <|endoftext|>Glimpse of Tomorrow | | Sorcery | rare | Suspend 3—{R}{R} Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Rampaging Ferocidon | {2}{R} | Creature — Dinosaur | rare | Menace Players can't gain life. Whenever another creature enters the battlefield, deals 1 damage to that creature's controller. | All raptors are aggressive, but ferocidons seem to enjoy their prey's pain. | 3 | 3<|endoftext|> <|endoftext|>The Tarrasque | {6}{G}{G}{G} | Legendary Creature — Dinosaur | mythic | has haste and ward {10} as long as it was cast. Whenever attacks, it fights target creature defending player controls. | When it rises, nations fall. | 10 | 10<|endoftext|> <|endoftext|>Titan's Presence | {3} | Instant | uncommon | As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power. | Dust and memory are all that remain in Ulamog's wake. | nan | nan<|endoftext|> <|endoftext|>Nature's Embrace | {2}{G} | Enchantment — Aura | common | Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color." | nan | nan | nan<|endoftext|> <|endoftext|>Gaea's Avenger | {1}{G}{G} | Creature — Treefolk | rare | 's power and toughness are each equal to 1 plus the number of artifacts your opponents control. | After the destruction of Argoth, Gaea was willing to instill a portion of her own powers into some of her more vengeful followers. | 1+* | 1+*<|endoftext|> <|endoftext|>Savage Punch | {1}{G} | Sorcery | common | Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Ardent Soldier | {1}{W} | Creature — Human Soldier | common | Kicker {2} (You may pay an additional {2} as you cast this spell.) Vigilance If was kicked, it enters the battlefield with a +1/+1 counter on it. | nan | 1 | 2<|endoftext|> <|endoftext|>Rift Elemental | {R} | Creature — Elemental | common | {1}{R}, Remove a time counter from a permanent you control or suspended card you own: gets +2/+0 until end of turn. | "It's difficult to heal a rift after it begins wandering about on its own." —Teferi | 1 | 1<|endoftext|> <|endoftext|>Graveyard Dig | {1}{B/G} | Sorcery | rare | Return up to two target [black or green] creature cards from your graveyard to your hand. You may cast this spell for {2}{B/G}{B/G}. If you do, ignore the bracketed text. | nan | nan | nan<|endoftext|> <|endoftext|>Apocalypse Demon | {4}{B}{B} | Creature — Demon | rare | Flying 's power and toughness are each equal to the number of cards in your graveyard. At the beginning of your upkeep, tap unless you sacrifice another creature. | nan | * | *<|endoftext|> <|endoftext|>Ebony Owl Netsuke | {2} | Artifact | uncommon | At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, deals 4 damage to that player. | "Owls filled the skies during the Kami War, harbingers of darker times to come." —*The History of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Kaijin of the Vanishing Touch | {1}{U} | Creature — Spirit | uncommon | Defender (This creature can't attack.) Whenever blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | When it's finished, all that's left of you is a ripple on a still pond. | 0 | 3<|endoftext|> <|endoftext|>Quartzwood Crasher | {2}{R}{R}{G} | Creature — Dinosaur Beast | rare | Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. | nan | 6 | 6<|endoftext|> <|endoftext|>Clarion Ultimatum | {G}{G}{W}{W}{W}{U}{U} | Sorcery | rare | Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle. | Be worthy of a single blessing, and many more will follow. | nan | nan<|endoftext|> <|endoftext|>Echoing Return | {B} | Sorcery | common | Return target creature card and all other cards with the same name as that card from your graveyard to your hand. | A single ambition unleashes a legion of horrors. | nan | nan<|endoftext|> <|endoftext|>Defiant Strike | {W} | Instant | common | Target creature gets +1/+0 until end of turn. Draw a card. | "Stand where the whole battle can see you. Strike so they'll never forget." —Anafenza, khan of the Abzan | nan | nan<|endoftext|> <|endoftext|>Urborg Justice | {B}{B} | Instant | rare | Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn. | "It is a narrow line between justice and vengeance." —Crovax | nan | nan<|endoftext|> <|endoftext|>Stormchaser Drake | {1}{U} | Creature — Drake | uncommon | Flying Whenever becomes the target of a spell you control, draw a card. | "Blasted drake's interfering with the conductivity again. Garl! Go chase it away." —Ludevic, necro-alchemist | 2 | 1<|endoftext|> <|endoftext|>Relentless Pursuit | {2}{G} | Sorcery | common | Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. | Calix was patient, steadily following Elspeth until their destined confrontation. | nan | nan<|endoftext|> <|endoftext|>Lich's Mirror | {5} | Artifact | mythic | If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. | It shows not what you are but what you were. | nan | nan<|endoftext|> <|endoftext|>Ayula, Queen Among Bears | {1}{G} | Legendary Creature — Bear | rare | Whenever another Bear enters the battlefield under your control, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control. | nan | 2 | 2<|endoftext|> <|endoftext|>Goblins | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Fortress Cyclops | {3}{R}{W} | Creature — Cyclops Soldier | uncommon | Whenever attacks, it gets +3/+0 until end of turn. Whenever blocks, it gets +0/+3 until end of turn. | "They think they tamed him, but he will always be a wild titan, a force of nature." —Nedja, Gruul shaman | 3 | 3<|endoftext|> <|endoftext|>Overgrowth | {2}{G} | Enchantment — Aura | common | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}. | Tyranids flourish in any climate, dominate any ecosystem, crush any resistance. | nan | nan<|endoftext|> <|endoftext|>Vampire Champion | {3}{B} | Creature — Vampire Soldier | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | "These pirates must answer for their ancestors, who renounced the Church of Dusk and sailed from Torrezon as heretics." | 3 | 3<|endoftext|> <|endoftext|>Primordial Wurm | {4}{G}{G} | Creature — Wurm | common | | "You can hear its tail thrashing from a mile away. Keep in mind that its jaws may already be half a mile closer." —Jenson Carthalion, Yavimaya exile | 7 | 6<|endoftext|> <|endoftext|>Icatian Lieutenant | {W}{W} | Creature — Human Soldier | rare | {1}{W}: Target Soldier creature gets +1/+0 until end of turn. | To become an officer, an Icatian Soldier had to pass a series of tests. These evaluated not only fighting and leadership skills, but also integrity, honor, and moral strength. | 1 | 2<|endoftext|> <|endoftext|>Thrummingbird | {1}{U} | Creature — Phyrexian Bird Horror | uncommon | Flying Whenever deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 1 | 1<|endoftext|> <|endoftext|>Underworld Cerberus | {3}{B}{R} | Creature — Dog | mythic | can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When dies, exile it and each player returns all creature cards from their graveyard to their hand. | nan | 6 | 6<|endoftext|> <|endoftext|>War's Toll | {3}{R} | Enchantment | rare | Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able. | Razia, archangel of war, demands total commitment. | nan | nan<|endoftext|> <|endoftext|>Segovian Angel | {W} | Creature — Angel | common | Flying, vigilance | nan | 1 | 1<|endoftext|> <|endoftext|>Cessation | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack. When is put into a graveyard from the battlefield, return to its owner's hand. | "The face of Light will shine upon them, and they will know war no more." —*Song of All*, canto 918 | nan | nan<|endoftext|> <|endoftext|>Suleiman's Legacy | {R}{W} | Enchantment | rare | When enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated. | With Suleiman's ascension to power, the djinn and efreets of ancient Rabiah learned humility. | nan | nan<|endoftext|> <|endoftext|>Excavation Mole | {2}{G} | Creature — Mole | common | Trample When enters the battlefield, mill three cards. | It makes molehills out of mountains. | 3 | 3<|endoftext|> <|endoftext|>Hungry Hungry Heifer | {2}{G} | Creature — Cow | uncommon | At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice . | Mooo. | 3 | 3<|endoftext|> <|endoftext|>Kindred Discovery | {3}{U}{U} | Enchantment | rare | As enters the battlefield, choose a creature type. Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. | Few things are truly "lost" at sea. | nan | nan<|endoftext|> <|endoftext|>Derevi, Empyrial Tactician | {G}{W}{U} | Legendary Creature — Bird Wizard | mythic | Flying Whenever enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. | nan | 2 | 3<|endoftext|> <|endoftext|>Tel-Jilad Archers | {4}{G} | Creature — Elf Archer | common | Protection from artifacts; reach (This creature can block creatures with flying.) | They are extensions of the Tangle, stretching its vines into the furthest reaches of the sky. | 2 | 4<|endoftext|> <|endoftext|>Floodwaters | {4}{U}{U} | Sorcery | common | Return up to two target creatures to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) | "It usually appears placid, but don't be fooled. The Luxa River is a snake, and it can swallow you whole." —Neponem, vizier of Kefnet | nan | nan<|endoftext|> <|endoftext|>Battle Screech | {2}{W}{W} | Sorcery | uncommon | Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Cemetery Recruitment | {1}{B} | Sorcery | common | Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. | "There's a smoothness to my magic here that I don't find on any other plane." | nan | nan<|endoftext|> <|endoftext|>Voice of the Blessed | {W}{W} | Creature — Spirit Cleric | rare | Whenever you gain life, put a +1/+1 counter on . As long as has four or more +1/+1 counters on it, it has flying and vigilance. As long as has ten or more +1/+1 counters on it, it has indestructible. | nan | 2 | 2<|endoftext|> <|endoftext|>Vow of Wildness | {2}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control. | "Savagery is the birthright of every creature that draws breath—or wishes it could." —Karador, Ghost Chieftain | nan | nan<|endoftext|> <|endoftext|>Sagu Archer | {4}{G} | Creature — Naga Archer | common | Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | His arrows whistle like a serpent's hiss. | 2 | 5<|endoftext|> <|endoftext|>Zealot il-Vec | {2}{W} | Creature — Human Rebel | common | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage would deal this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Vat Emergence | {4}{B} | Sorcery | uncommon | Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | The first rebirth is a reward. The fifty-first is a punishment. | nan | nan<|endoftext|> <|endoftext|>Stonecoil Serpent | {X} | Artifact Creature — Snake | rare | Reach, trample, protection from multicolored enters the battlefield with X +1/+1 counters on it. | Cast out of Garenbrig for his crimes, Ennor turned to fae magic to fashion the perfect weapon for his revenge. | 0 | 0<|endoftext|> <|endoftext|>Reflect Damage | {3}{R}{W} | Instant | rare | The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead. | From you to me, so me to you. —Femeref children's taunt | nan | nan<|endoftext|> <|endoftext|>Foam Weapons Kiosk | | Artifact — Attraction | common | Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn. | Not suitable for children . . . who aren't ready to have a lot of fun! | nan | nan<|endoftext|> <|endoftext|>Brain Freeze | {1}{U} | Instant | uncommon | Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Varis, Silverymoon Ranger | {1}{G}{G} | Legendary Creature — Human Elf Ranger | rare | Reach, ward {1} Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Whenever you complete a dungeon, create a 2/2 green Wolf creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Light the Way | {W} | Instant | common | Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand. | "That way lies death. This way, a chance." | nan | nan<|endoftext|> <|endoftext|>Katilda and Lier | {G}{W}{U} | Legendary Creature — Human | mythic | Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Sprouting Vines | {2}{G} | Instant | common | Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Ekundu Griffin | {3}{W} | Creature — Griffin | common | Flying, first strike | "My goat was a small price to pay for the chance to see the hunting griffin dive and seize it." —Pashad ibn Asim, Suq'Ata trader | 2 | 2<|endoftext|> <|endoftext|>Deathbringer Regent | {5}{B}{B} | Creature — Dragon | rare | Flying When enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. | nan | 5 | 6<|endoftext|> <|endoftext|>Benalish Lancer | {2}{W} | Creature — Human Knight | common | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. | nan | 2 | 2<|endoftext|> <|endoftext|>Odylic Wraith | {3}{B} | Creature — Wraith | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever deals damage to a player, that player discards a card. | By the time you've seen it, you won't remember that you did. | 2 | 2<|endoftext|> <|endoftext|>Apocalypse Hydra | {X}{R}{G} | Creature — Hydra | rare | enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from : It deals 1 damage to any target. | nan | 0 | 0<|endoftext|> <|endoftext|>Explosive Impact | {5}{R} | Instant | common | deals 5 damage to any target. | "Such boorish noise is what passes for subtlety among the Boros." —Vraska | nan | nan<|endoftext|> <|endoftext|>Zealot's Conviction | {W} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +1/+1. Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike. | nan | nan | nan<|endoftext|> <|endoftext|>False Memories | {1}{U} | Instant | rare | Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard. | "My enemies will forget everything but their anguish." —Ambassador Laquatus | nan | nan<|endoftext|> <|endoftext|>Delirium Skeins | {2}{B} | Sorcery | common | Each player discards three cards. | There came a rush, a sudden fire in the mind. Then the two saw only the sooty fog of madness, heard only the crackling of their last thoughts burning away. | nan | nan<|endoftext|> <|endoftext|>Scrapyard Salvo | {1}{R}{R} | Sorcery | common | deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard. | "Squealstokers! Build me a glorious pile of Mirran metal. Then add yourselves to the pile." —Furnace boss, sector 11 | nan | nan<|endoftext|> <|endoftext|>Ainok Artillerist | {2}{G} | Creature — Dog Archer | common | has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.) | "In the Tarkir I once knew, the Abzan revered their ancestor trees. Now, as Dromoka, they cut their finest groves to make weapons." —Sarkhan Vol | 4 | 1<|endoftext|> <|endoftext|>Helionaut | {2}{W} | Creature — Human Soldier | common | Flying {1}, {T}: Add one mana of any color. | Hope kept the defenders aloft, but only courage kept them in the fight. | 1 | 2<|endoftext|> <|endoftext|>Walker of the Grove | {6}{G}{G} | Creature — Elemental | uncommon | When leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 7 | 7<|endoftext|> <|endoftext|>Evil Twin | {2}{U}{B} | Creature — Shapeshifter | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature." | You can always tell the evil one by the dagger he's sticking in you. | 0 | 0<|endoftext|> <|endoftext|>Salvager of Secrets | {3}{U}{U} | Creature — Merfolk Wizard | common | When enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | The greatest treasure of the deep is an echo from above. | 2 | 2<|endoftext|> <|endoftext|>Wickerbough Elder | {3}{G} | Creature — Treefolk Shaman | common | enters the battlefield with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from : Destroy target artifact or enchantment. | "Living scarecrows make a mockery of the natural order. Dead ones make fine hats." | 4 | 4<|endoftext|> <|endoftext|>Elemental Appeal | {R}{R}{R}{R} | Sorcery | rare | Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Oxidda Golem | {6} | Artifact Creature — Golem | common | Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.) Haste | The longer it patrols the smoldering crags of the Oxidda Chain, the more it adopts their fiery temper. | 3 | 2<|endoftext|> <|endoftext|>Angelic Page | {1}{W} | Creature — Angel Spirit | common | Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. | If only every message were as perfect as its bearer. | 1 | 1<|endoftext|> <|endoftext|>Massive Might | {G} | Instant | common | Target creature gets +2/+2 and gains trample until end of turn. | "Run! It's coming for us! Eventually!" —Yaster, Havengul shopkeeper | nan | nan<|endoftext|> <|endoftext|>Artificer's Hex | {B} | Enchantment — Aura | uncommon | Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature. | "Some treasures aren't worth finding, let alone stealing." —Dack Fayden | nan | nan<|endoftext|> <|endoftext|>Djinn of the Lamp | {5}{U}{U} | Creature — Djinn | rare | Flying | Once they learn the trick of carrying their own lamps, they never touch the ground again. | 5 | 6<|endoftext|> <|endoftext|>Mournwhelk | {6}{B} | Creature — Elemental | common | When enters the battlefield, target player discards two cards. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | It hoards Lorwyn's rare sorrows. | 3 | 3<|endoftext|> <|endoftext|>Orcish Mine | {1}{R}{R} | Enchantment — Aura | uncommon | Enchant land enters the battlefield with three ore counters on it. At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from . When the last ore counter is removed from , destroy enchanted land and deals 2 damage to that land's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Djeru's Resolve | {W} | Instant | common | Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Sword of Kaldra | {4} | Legendary Artifact — Equipment | rare | Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Golem Artisan | {5} | Artifact Creature — Golem | uncommon | {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. | Better living through metallurgy. | 3 | 3<|endoftext|> <|endoftext|>Winter Orb | {2} | Artifact | rare | As long as is untapped, players can't untap more than one land during their untap steps. | "When once winter has ahold, Not willingly does she withdraw Her icy touch, wistfully caressing— The deepened air sleeps its cold." —Aline Corralurn, "Late Thaw" | nan | nan<|endoftext|> <|endoftext|>Steamflogger of the Month | {3}{R}{R} | Creature — Goblin Rigger | rare | When enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | The perks aren't great. | 3 | 3<|endoftext|> <|endoftext|>Emergent Ultimatum | {B}{B}{G}{G}{G}{U}{U} | Sorcery | rare | Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Coal Stoker | {3}{R} | Creature — Elemental | common | When enters the battlefield, if you cast it from your hand, add {R}{R}{R}. | "The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits." —Dobruk the Unstable, pyromancer | 3 | 3<|endoftext|> <|endoftext|>Guardian of New Benalia | {1}{W} | Creature — Human Soldier | rare | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever enlists a creature, scry 2. Discard a card: gains indestructible until end of turn. Tap it. | nan | 2 | 2<|endoftext|> <|endoftext|>Keldon Megaliths | | Land | uncommon | enters the battlefield tapped. {T}: Add {R}. Hellbent — {1}{R}, {T}: deals 1 damage to any target. Activate only if you have no cards in hand. | nan | nan | nan<|endoftext|> <|endoftext|>Combine Guildmage | {G}{U} | Creature — Merfolk Wizard | uncommon | {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. | nan | 2 | 2<|endoftext|> <|endoftext|>Well Done | {2}{R}{R} | Sorcery | common | deals 5 damage to target creature. If that creature is rare or mythic rare, deals 3 damage to that creature's controller. | "What's the big deal? I've been on fire eighty-one times. Twice just while sleeping." —Devil K. Nevil, daredevil extraordinaire | nan | nan<|endoftext|> <|endoftext|>Leaden Myr | {2} | Artifact Creature — Myr | common | {T}: Add {B}. | The myr are like necrogen: a transformative force unconcerned with the changes they wreak. | 1 | 1<|endoftext|> <|endoftext|>Cloudchaser Eagle | {3}{W} | Creature — Bird | common | Flying When enters the battlefield, destroy target enchantment. | When the eagle catches a cloud, it tears it into strips that fall to earth. —Vec myth of the rains | 2 | 2<|endoftext|> <|endoftext|>Hexplate Wallbreaker | {3}{R}{R} | Artifact — Equipment | rare | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R} | nan | nan | nan<|endoftext|> <|endoftext|>Divine Visitation | {3}{W}{W} | Enchantment | mythic | If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. | The angels appreciated the offer but politely declined to eat any birdseed. | nan | nan<|endoftext|> <|endoftext|>Primal Cocoon | {G} | Enchantment — Aura | common | Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Fevered Convulsions | {B}{B} | Enchantment | rare | {2}{B}{B}: Put a -1/-1 counter on target creature. | "Tell me again why you failed to capture Gerrard, you worthless pile of spine." —Volrath, to Greven | nan | nan<|endoftext|> <|endoftext|>Heron-Blessed Geist | {4}{W} | Creature — Spirit | common | Flying {3}{W}, Exile from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. | nan | 3 | 3<|endoftext|> <|endoftext|>Aphetto Grifter | {2}{U} | Creature — Human Wizard | uncommon | Tap two untapped Wizards you control: Tap target permanent. | Aphetto con artists started working in pairs to make it less likely they'd be the victims of con artists. | 1 | 1<|endoftext|> <|endoftext|>Chained Throatseeker | {5}{U} | Creature — Phyrexian Horror | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) can't attack unless defending player is poisoned. | nan | 5 | 5<|endoftext|> <|endoftext|>Scion of Halaster | {1}{B} | Legendary Enchantment — Background | common | Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card." | Most see the Mad Mage as a deranged menace, but you recognize the genius behind his paranoia | nan | nan<|endoftext|> <|endoftext|>Basri Ket | {1}{W}{W} | Legendary Planeswalker — Basri | mythic | +1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. −6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." | nan | nan | nan<|endoftext|> <|endoftext|>Pondering Mage | {3}{U}{U} | Creature — Human Wizard | common | When enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. | nan | 3 | 4<|endoftext|> <|endoftext|>Ardent Recruit | {W} | Creature — Human Soldier | common | Metalcraft — gets +2/+2 as long as you control three or more artifacts. | "We lost our homes and our kin. We won't let those rotters take our future as well." | 1 | 1<|endoftext|> <|endoftext|>Dauthi Horror | {1}{B} | Creature — Dauthi Horror | common | Shadow (This creature can block or be blocked by only creatures with shadow.) can't be blocked by white creatures. | nan | 2 | 1<|endoftext|> <|endoftext|>Blue Sun's Twilight | {X}{U}{U} | Sorcery | rare | Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature. | "Where once there was ignorance, Jin-Gitaxias brought knowledge, and an age of progress dawned." —Monument inscription | nan | nan<|endoftext|> <|endoftext|>Primordial Hydra | {X}{G}{G} | Creature — Hydra | mythic | enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on . has trample as long as it has ten or more +1/+1 counters on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Rootwater Alligator | {3}{G} | Creature — Crocodile | common | Sacrifice a Forest: Regenerate . | Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass. | 3 | 2<|endoftext|> <|endoftext|>Hall of Tagsin | | Land | rare | {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | nan | nan<|endoftext|> <|endoftext|>Disempower | {1}{W} | Instant | common | Put target artifact or enchantment on top of its owner's library. | "Mangara is gone. Who among you doubts that I have taken his power?" —Kaervek | nan | nan<|endoftext|> <|endoftext|>Kumena's Awakening | {2}{U}{U} | Enchantment | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Jawbone Skulkin | {1} | Artifact Creature — Scarecrow | common | {2}: Target red creature gains haste until end of turn. | "Ah, skull of shrew—a very potent substance. In powdered form, it gives thrice the zing of noggle hoof pulp." —Boghald, Barrenton medic | 1 | 1<|endoftext|> <|endoftext|>Opal Caryatid | {W} | Enchantment | common | When an opponent casts a creature spell, if is an enchantment, becomes a 2/2 Soldier creature. | nan | nan | nan<|endoftext|> <|endoftext|>Mistbind Clique | {3}{U} | Creature — Faerie Wizard | rare | Flash Flying Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with , tap all lands target player controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Storm Shaman | {2}{R} | Creature — Human Cleric Shaman | common | {R}: gets +1/+0 until end of turn. | "Embrace the storm. Its voice shall echo within you, and its fire shall become your touch!" —Lovisa Coldeyes, Balduvian Chieftain | 0 | 4<|endoftext|> <|endoftext|>Bloodbriar | {2}{G} | Creature — Plant Elemental | common | Whenever you sacrifice another permanent, put a +1/+1 counter on . | "There is a sourness here that I don't understand. When the land reaches out to me, I hesitate to reach back." —Nissa Revane | 2 | 3<|endoftext|> <|endoftext|>Planar Despair | {3}{B}{B} | Sorcery | rare | Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control. | All of Dominaria recoiled as Yawgmoth and his retainers arrived. | nan | nan<|endoftext|> <|endoftext|>Leyline of Combustion | {2}{R}{R} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, deals 2 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Clay Golem | {4} | Artifact Creature — Golem | uncommon | {6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) Berserk — When becomes monstrous, destroy target permanent. | nan | 4 | 4<|endoftext|> <|endoftext|>Primal Command | {3}{G}{G} | Sorcery | mythic | Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Plot Armor | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text. | "If you've got words, we're going to have words." | nan | nan<|endoftext|> <|endoftext|>Mana Breach | {2}{U} | Enchantment | uncommon | Whenever a player casts a spell, that player returns a land they control to its owner's hand. | The wizard had it all—until she tried to use it. | nan | nan<|endoftext|> <|endoftext|>Snake Basket | {4} | Artifact | rare | {X}, Sacrifice : Create X 1/1 green Snake creature tokens. Activate only as a sorcery. | "Uh, does anyone have a flute?" —Rana, Suq'Ata market fool | nan | nan<|endoftext|> <|endoftext|>Revitalize | {1}{W} | Instant | common | You gain 3 life. Draw a card. | Esika alone knows how to distill the essence of the World Tree into the Cosmos Elixir, a magical substance which grants the Skoti god-family immortality. | nan | nan<|endoftext|> <|endoftext|>Journeyer's Kite | {2} | Artifact | rare | {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "From the clouds, you can see as far as the distant horizon. It's a reminder of the infinite possibilities of everyday life." —Noboru, master kitemaker | nan | nan<|endoftext|> <|endoftext|>Ruthless Ripper | {B} | Creature — Human Assassin | uncommon | Deathtouch Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target player loses 2 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Jeskai Barricade | {1}{W} | Creature — Wall | uncommon | Flash (You may cast this spell any time you could cast an instant.) Defender When enters the battlefield, you may return another target creature you control to its owner's hand. | nan | 0 | 4<|endoftext|> <|endoftext|>Adventuring Gear | {1} | Artifact — Equipment | common | Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | An explorer's essentials in a wild world. | nan | nan<|endoftext|> <|endoftext|>Grumgully, the Generous | {1}{R}{G} | Legendary Creature — Goblin Shaman | uncommon | Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. | "Does it matter what it is? Take it and be grateful!" | 3 | 3<|endoftext|> <|endoftext|>Kill! Maim! Burn! | {3}{B}{R} | Instant | rare | Choose one or more — • Destroy target artifact. • Destroy target creature. • deals 3 damage to target player. | nan | nan | nan<|endoftext|> <|endoftext|>Live Fast | {2}{B} | Sorcery | common | You draw two cards, lose 2 life, and get {E}{E} (two energy counters). | nan | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Outpost | | Land | rare | If would enter the battlefield, sacrifice a Plains instead. If you do, put onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W}. {1}{W}, {T}: Create a 1/1 white Soldier creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Faithbearer Paladin | {4}{W} | Creature — Human Knight | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "I've seen cathars riding to battle without a hint of fear. Perhaps that is its own sort of madness." —Esler, Havengul mercenary | 3 | 4<|endoftext|> <|endoftext|>Persuasion | {3}{U}{U} | Enchantment — Aura | uncommon | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) You control enchanted creature. | There's no telling what an accomplished mage might collect. | nan | nan<|endoftext|> <|endoftext|>Clickslither | {1}{R}{R}{R} | Creature — Insect | rare | Haste Sacrifice a Goblin: gets +2/+2 and gains trample until end of turn. | The least popular goblins get the outer caves. | 3 | 3<|endoftext|> <|endoftext|>Juntu Stakes | {2} | Artifact | rare | Creatures with power 1 or less don't untap during their controllers' untap steps. | "Those who can't survive are of no consequence." —Tsabo Tavoc | nan | nan<|endoftext|> <|endoftext|>Foundry Groundbreaker | {3}{G} | Creature — Artificer | rare | When enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped. | nan | 3 | 4<|endoftext|> <|endoftext|>Warren Instigator | {R}{R} | Creature — Goblin Berserker | mythic | Double strike Whenever deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. | nan | 1 | 1<|endoftext|> <|endoftext|>Ajani's Chosen | {2}{W}{W} | Creature — Cat Soldier | rare | Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token. | "United, our roar will level mountains." | 3 | 3<|endoftext|> <|endoftext|>Merchant's Dockhand | {1} | Artifact Creature — Construct | rare | {3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | "If you can build it, we can move it." —Bes Tavani, Bomat merchant | 1 | 2<|endoftext|> <|endoftext|>Telemin Performance | {3}{U}{U} | Sorcery | rare | Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Salt Marsh | | Land | uncommon | enters the battlefield tapped. {T}: Add {U} or {B}. | Only death breeds in stagnant water. —Urborg saying | nan | nan<|endoftext|> <|endoftext|>Okiba-Gang Shinobi | {3}{B}{B} | Creature — Rat Ninja | common | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, that player discards two cards. | nan | 3 | 2<|endoftext|> <|endoftext|>Erratic Mutation | {2}{U} | Instant | common | Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Thassa's Bounty | {5}{U} | Sorcery | common | Draw three cards. Target player mills three cards. | "Was this gift cast adrift for any to find, or did Thassa guide the currents to bring it to me alone?" —Kenessos, priest of Thassa | nan | nan<|endoftext|> <|endoftext|>Tempest Djinn | {U}{U}{U} | Creature — Djinn | rare | Flying gets +1/+0 for each basic Island you control. | The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea. | 0 | 4<|endoftext|> <|endoftext|>Merrow Commerce | {1}{U} | Tribal Enchantment — Merfolk | uncommon | At the beginning of your end step, untap all Merfolk you control. | Schools meet and mingle on Lorwyn's riverways. In the bustling interplay, the merrow renew their sense of community as they sharpen their wits and hone their trading skills. | nan | nan<|endoftext|> <|endoftext|>Cramped Bunker | {4}{R}{G} | Enchantment | rare | At the beginning of each opponent's upkeep, that player moves a permanent they control to touch and no other permanents. If the player can't, destroy each permanent they control that isn't touching , then sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Alela, Artful Provocateur | {1}{W}{U}{B} | Legendary Creature — Faerie Warlock | mythic | Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. | nan | 2 | 3<|endoftext|> <|endoftext|>Embraal Gear-Smasher | {2}{R} | Creature — Human Warrior | common | {T}, Sacrifice an artifact: deals 2 damage to each opponent. | "A well-made wrench is a versatile, indispensable tool." | 2 | 3<|endoftext|> <|endoftext|>Progenitor Mimic | {4}{G}{U} | Creature — Shapeshifter | mythic | You may have enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature." | nan | 0 | 0<|endoftext|> <|endoftext|>Paragon of Fierce Defiance | {3}{R} | Creature — Human Warrior | uncommon | Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) | nan | 2 | 2<|endoftext|> <|endoftext|>Hollowhenge Wrangler | {3}{G}{G} | Creature — Elemental | rare | When enters the battlefield, seek a land card. Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while is in your graveyard. | nan | 6 | 6<|endoftext|> <|endoftext|>Magus of the Unseen | {1}{U} | Creature — Human Wizard | rare | {1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it. | nan | 1 | 1<|endoftext|> <|endoftext|>Vraska, Betrayal's Sting | {4}{B}{B/P} | Legendary Planeswalker — Vraska | mythic | Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) 0: You draw a card and you lose 1 life. Proliferate. −2: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. −9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. | nan | nan | nan<|endoftext|> <|endoftext|>Opaline Bracers | {4} | Artifact — Equipment | common | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Equipped creature gets +X/+X, where X is the number of charge counters on . Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Xenagos, the Reveler | {2}{R}{G} | Legendary Planeswalker — Xenagos | mythic | +1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. 0: Create a 2/2 red and green Satyr creature token with haste. −6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Silent Dart | {1} | Artifact | uncommon | {4}, {T}, Sacrifice : It deals 3 damage to target creature. | "These terms are acceptable to House Dimir. Shall we shake on it?" | nan | nan<|endoftext|> <|endoftext|>Eerie Procession | {2}{U} | Sorcery — Arcane | uncommon | Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle. | "Though in years past speculation was not encouraged about the strange ways of kami, now we must understand their motivations, if such is even possible to the mortal mind." —Lady Azami | nan | nan<|endoftext|> <|endoftext|>Sangromancer | {2}{B}{B} | Creature — Vampire Shaman | rare | Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. | nan | 3 | 3<|endoftext|> <|endoftext|>Yawgmoth Merfolk Soul | | Stickers | common | {TK}{TK} — When this permanent leaves the battlefield, target player discards a card. {TK}{TK}{TK}{TK}{TK} — When this permanent leaves the battlefield, create five 1/1 white Clown Robot creature tokens. {TK}{TK} — 3/3 {TK}{TK}{TK}{TK} — 6/5 | nan | nan | nan<|endoftext|> <|endoftext|>Vorel of the Hull Clade | {1}{G}{U} | Legendary Creature — Human Merfolk | rare | {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. | "I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility." | 1 | 4<|endoftext|> <|endoftext|>Questing Phelddagrif | {1}{G}{W}{U} | Creature — Phelddagrif | rare | {G}: gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: gains protection from black and from red until end of turn. Target opponent gains 2 life. {U}: gains flying until end of turn. Target opponent may draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Freyalise, Llanowar's Fury | {3}{G}{G} | Legendary Planeswalker — Freyalise | mythic | +2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." −2: Destroy target artifact or enchantment. −6: Draw a card for each green creature you control. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Kangee, Aerie Keeper | {2}{W}{U} | Legendary Creature — Bird Wizard | rare | Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) Flying When enters the battlefield, if it was kicked, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Loathsome Chimera | {2}{G} | Creature — Chimera | common | Escape—{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with a +1/+1 counter on it. | "I see... elk? And lion? And... teeth! A lot of teeth!" —Teraklos of Meletis | 4 | 1<|endoftext|> <|endoftext|>Necromantic Summons | {4}{B} | Sorcery | uncommon | Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. | nan | nan | nan<|endoftext|> <|endoftext|>Temporal Firestorm | {3}{R}{R} | Sorcery | rare | Kicker {1}{W} and/or {1}{U} (You may pay an additional {1}{W} and/or {1}{U} as you cast this spell.) Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out. deals 5 damage to each creature and each planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Trial and Error | {R}{R} | Elemental Instant — Fire | rare | Whenever is countered or fizzles, you may copy it and choose new targets for the copy. deals 3 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Necromancer's Magemark | {2}{B} | Enchantment — Aura | common | Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead. | nan | nan | nan<|endoftext|> <|endoftext|>Tivash, Gloom Summoner | {4}{B} | Legendary Creature — Human Warlock | rare | Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Mantle of Webs | {1}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.) | "Why does everything the Golgari touch end up sticky?" —Arrester Lavinia, Tenth Precinct | nan | nan<|endoftext|> <|endoftext|>Bjorna, Nightfall Alchemist | {U}{R} | Legendary Creature — Human | rare | {T}, Sacrifice an artifact: deals 1 damage to target creature. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Friends forever (You can have two commanders if both have friends forever.) | nan | 1 | 3<|endoftext|> <|endoftext|>Eiganjo Exemplar | {1}{W} | Enchantment Creature — Human Samurai | common | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. | Imperial samurai undergo strict training, honing their skills and purifying their spirits in the hope that they will prove worthy of a kami's blessing. | 2 | 1<|endoftext|> <|endoftext|>Divine Offering | {1}{W} | Instant | common | Destroy target artifact. You gain life equal to its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Desolation | {1}{B}{B} | Enchantment | uncommon | At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. deals 2 damage to each player who sacrificed a Plains this way. | "Kill a creature, destroy the present. Kill the land, destroy the future." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Glorious Sunrise | {3}{G}{G} | Enchantment | rare | At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Wildest Dreams | {X}{X}{G} | Sorcery | rare | Return X target cards from your graveyard to your hand. Exile . | "I opened my mind to the immensity of the wonders around me. It was only then that I could see the Great Conduit." —Rashmi, aether-seer | nan | nan<|endoftext|> <|endoftext|>Tezzeret the Seeker | {3}{U}{U} | Legendary Planeswalker — Tezzeret | mythic | +1: Untap up to two target artifacts. −X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. −5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Samite Blessing | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." | Knit bone, darn flesh, Stitch skin, weave breath. —Samite healing ritual | nan | nan<|endoftext|> <|endoftext|>Minotaurs | | Card | rare | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Scaled Hulk | {5}{G} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, gets +2/+2 until end of turn. | "Say, what rhymes with 'run for your lives'?" —Ku-Ku, akki poet | 4 | 4<|endoftext|> <|endoftext|>Hypnotic Siren | {U} | Enchantment Creature — Siren | rare | Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Rally the Peasants | {2}{W} | Instant | uncommon | Creatures you control get +2/+0 until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "If you must go out at night, bring a mob." —Master of the Elgaud Cathars | nan | nan<|endoftext|> <|endoftext|>Kiyomaro, First to Stand | {3}{W}{W} | Legendary Creature — Spirit | rare | 's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. | nan | * | *<|endoftext|> <|endoftext|>Serenity | {1}{W} | Enchantment | rare | At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. | "Just think of me as the storm before the calm." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Sheoldred, Whispering One | {5}{B}{B} | Legendary Creature — Phyrexian Praetor | mythic | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. | nan | 6 | 6<|endoftext|> <|endoftext|>Manticore | {3}{B} | Creature — Manticore | common | Flash Flying Tail Spikes — When enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Maestros Charm | {U}{B}{R} | Instant | uncommon | Choose one — • Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. • Each opponent loses 3 life and you gain 3 life. • deals 5 damage to target creature or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Aerial Predation | {2}{G} | Instant | common | Destroy target creature with flying. You gain 2 life. | In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned. | nan | nan<|endoftext|> <|endoftext|>Henchfiend of Ukor | {3}{R} | Creature — Ogre | common | Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {B/R}: gets +1/+0 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Tempered Veteran | {1}{W} | Creature — Human Knight | uncommon | {W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. {4}{W}{W}, {T}: Put a +1/+1 counter on target creature. | "I've been carrying a sword since before you were born. I wouldn't give up my oath for all the peace and comfort in the world." | 1 | 2<|endoftext|> <|endoftext|>Armored Cancrix | {4}{U} | Creature — Crab | common | | Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria. | 2 | 5<|endoftext|> <|endoftext|>Memory Leak | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. Cycling {1} ({1}, Discard this card: Draw a card.) | "By halves does youth depart. I remember halves of names, halves of years, halves of myself." —Ogaro, wandering sage | nan | nan<|endoftext|> <|endoftext|>Seize the Spotlight | {2}{R} | Sorcery | rare | Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. | nan | nan | nan<|endoftext|> <|endoftext|>Ancient Ooze | {5}{G}{G} | Creature — Ooze | rare | 's power and toughness are each equal to the total mana value of other creatures you control. | The ooze has always been. The ooze will always be. | * | *<|endoftext|> <|endoftext|>Gingerbread Cabin | | Land — Forest | common | ({T}: Add {G}.) enters the battlefield tapped unless you control three or more other Forests. When enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | nan | nan | nan<|endoftext|> <|endoftext|>Ridgeline Rager | {2}{R} | Creature — Beast | common | {R}: gets +1/+0 until end of turn. | While armies battled across Jamuraa, beasts stalked the high places looking for victims. | 1 | 2<|endoftext|> <|endoftext|>Spectral Sailor | {U} | Creature — Spirit Pirate | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card. | "Any ship that sails on these mean seas for long is bound to pick up a ghost or two." —Admiral Beckett Brass | 1 | 1<|endoftext|> <|endoftext|>Maximize Altitude | {U} | Sorcery | common | Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Domestication | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Drill-Skimmer | {4} | Artifact Creature — Thopter | common | Flying has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.) | In close proximity, their magnetic energies merge and form a field of protection. | 2 | 1<|endoftext|> <|endoftext|>Thalia's Lieutenant | {1}{W} | Creature — Human Soldier | rare | When enters the battlefield, put a +1/+1 counter on each other Human you control. Whenever another Human enters the battlefield under your control, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Lotleth Troll | {B}{G} | Creature — Zombie Troll | rare | Trample Discard a creature card: Put a +1/+1 counter on . {B}: Regenerate . | He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo. | 2 | 1<|endoftext|> <|endoftext|>Storm Seeker | {3}{G} | Instant | uncommon | deals damage to target player equal to the number of cards in that player's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Nomadic Elf | {1}{G} | Creature — Elf Nomad | common | {1}{G}: Add one mana of any color. | "I've journeyed across Dominaria. Phyrexians are everywhere. Plague is everywhere. There's no place left to hide." | 2 | 2<|endoftext|> <|endoftext|>Outnumber | {R} | Instant | common | deals damage to target creature equal to the number of creatures you control. | Everyone who could still lift a weapon had a part in retaking Sea Gate. | nan | nan<|endoftext|> <|endoftext|>Mortarion, Daemon Primarch | {5}{B} | Legendary Creature — Demon Primarch | rare | Flying Primarch of the Death Guard — At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn. | nan | 5 | 6<|endoftext|> <|endoftext|>Scorching Dragonfire | {1}{R} | Instant | common | deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | As the blaze raced toward her, Syr Ameril closed her eyes and pictured Castle Ardenvale so her last thoughts would be of home. | nan | nan<|endoftext|> <|endoftext|>Turn Aside | {U} | Instant | common | Counter target spell that targets a permanent you control. | "There are tides beyond those in the sea that are driven by Innistrad's silver moon. If you learn their patterns, you can channel them in fascinating ways." —Tamiyo | nan | nan<|endoftext|> <|endoftext|>Gift of Strength | {1}{G} | Instant | common | Target creature gets +3/+3 and gains reach until end of turn. | "What greater testament can there be to Rhonas's lessons?" | nan | nan<|endoftext|> <|endoftext|>Rivalry | {2}{R} | Enchantment | rare | At the beginning of each player's upkeep, if that player controls more lands than each other player, deals 2 damage to them. | The goblins revered it; the viashino defended it. Only Urza understood it. | nan | nan<|endoftext|> <|endoftext|>Defiant Elf | {G} | Creature — Elf | common | Trample | "I lost one home when Yavimaya was destroyed. I will not lose another." | 1 | 1<|endoftext|> <|endoftext|>Tormented Hero | {B} | Creature — Human Warrior | rare | enters the battlefield tapped. Heroic — Whenever you cast a spell that targets , each opponent loses 1 life. You gain life equal to the life lost this way. | nan | 2 | 1<|endoftext|> <|endoftext|>Mercurial Spelldancer | {1}{U} | Creature — Phyrexian Rogue | rare | can't be blocked. Whenever you cast a noncreature spell, put an oil counter on . Whenever deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | nan | 2 | 1<|endoftext|> <|endoftext|>Grafted Skullcap | {4} | Artifact | rare | At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. | "Let go your mind. Mine is fitter." —Gix, Yawgmoth praetor | nan | nan<|endoftext|> <|endoftext|>Arvad the Cursed | {3}{W}{B} | Legendary Creature — Vampire Knight | uncommon | Deathtouch, lifelink Other legendary creatures you control get +2/+2. | "I won't abandon the *Weatherlight*. My destiny is to serve at Jhoira's side. This 'illness' means I must trust my faith more and myself less." | 3 | 3<|endoftext|> <|endoftext|>Wilson, Subtle Bear | {1}{G}{U} | Legendary Creature — Bear Warrior | rare | Reach, trample Ward {2} can't be blocked. {1}{G}{U}, Exile Wilson from your graveyard: Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery. | nan | 3 | 3<|endoftext|> <|endoftext|>Scarab Feast | {B} | Instant | common | Exile up to three target cards from a single graveyard. Cycling {B} ({B}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Lord Xander, the Collector | {4}{U}{B}{R} | Legendary Creature — Vampire Demon Noble | mythic | When enters the battlefield, target opponent discards half the cards in their hand, rounded down. Whenever Lord Xander attacks, defending player mills half their library, rounded down. When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down. | nan | 6 | 6<|endoftext|> <|endoftext|>Dregscape Zombie | {1}{B} | Creature — Zombie | common | Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | The undead of Grixis are fueled by their hatred of the living. | 2 | 1<|endoftext|> <|endoftext|>Heliod's Punishment | {1}{W} | Enchantment — Aura | uncommon | Enchant creature enters the battlefield with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from . Then if it has no task counters on it, destroy ." | nan | nan | nan<|endoftext|> <|endoftext|>Harvestguard Alseids | {2}{W} | Enchantment Creature — Nymph | common | Constellation — Whenever or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn. | Not all shields are forged of iron or bronze. | 2 | 3<|endoftext|> <|endoftext|>Croaking Counterpart | {1}{G}{U} | Sorcery | rare | Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog. Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Field Creeper | {2} | Artifact Creature — Scarecrow | common | | As it walks across the fallow field, its awkward, loping gait matches the rattling in its head to create a haunting rhythm that chills the bones. | 2 | 1<|endoftext|> <|endoftext|>Awaken the Sleeper | {3}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature. | "Without faith in each other, we truly would have nothing left. Isn't that right, Malach? ...Malach?" —Darven, Mirran rebel, last words | nan | nan<|endoftext|> <|endoftext|>Pegasus Stampede | {1}{W} | Sorcery | uncommon | Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Shattered Sanctum | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {B}. | The Quietus Cult holds their grim ceremonies in the dark places where unburied dead litter the ground. | nan | nan<|endoftext|> <|endoftext|>Akiri, Line-Slinger | {R}{W} | Legendary Creature — Kor Soldier Ally | rare | First strike, vigilance gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.) | Her bold movements are anchored in the careful precision of each rope. | 0 | 3<|endoftext|> <|endoftext|>Elsha of the Infinite | {2}{U}{R}{W} | Legendary Creature — Djinn Monk | mythic | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) You may look at the top card of your library any time. You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash. | nan | 3 | 3<|endoftext|> <|endoftext|>Mist Dragon | {4}{U}{U} | Creature — Dragon | rare | {0}: gains flying. (This effect lasts indefinitely.) {0}: loses flying. (This effect lasts indefinitely.) {3}{U}{U}: phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) | "Across the plains, farmers who braved the mists began to vanish. Most blamed the goblins; none guessed the truth." —Hakim, Loreweaver | 4 | 4<|endoftext|> <|endoftext|>Spoils of the Vault | {B} | Instant | rare | Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards. | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Envoy | {2}{B} | Creature — Vampire Cleric Ally | common | Flying Whenever becomes tapped, you gain 1 life. | "Zendikar will fight until it has bled its last." | 1 | 4<|endoftext|> <|endoftext|>Eccentric Apprentice | {2}{U} | Creature — Tiefling Wizard | uncommon | Flying When enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Grim Poppet | {7} | Artifact Creature — Scarecrow | rare | enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from : Put a -1/-1 counter on another target creature. | Beware a scarecrow bearing gifts—especially sloshing vessels of acid. | 4 | 4<|endoftext|> <|endoftext|>Tablet of Compleation | {2} | Artifact | rare | {T}: Put an oil counter on . {T}: Add {C}. Activate only if has two or more oil counters on it. {1}, {T}: Draw a card. Activate only if has five or more oil counters on it. | nan | nan | nan<|endoftext|> <|endoftext|>Tangle Wire | {3} | Artifact | rare | Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Ruinous Blast | {4}{W} | Legendary Sorcery | rare | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary. | Urza poured his love, his grief, and his hatred into the Sylex, and the Multiverse shook. | nan | nan<|endoftext|> <|endoftext|>Stave Off | {W} | Instant | common | Target creature gains protection from the color of your choice until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Prickly Marmoset | {2}{R} | Creature — Monkey | common | First strike Whenever you cycle a card, gets +2/+0 until end of turn. | "It's either terrified or extremely mad at us, definitely one of the two." —Jonald, mission naturalist | 2 | 3<|endoftext|> <|endoftext|>Lay of the Land | {G} | Sorcery | common | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | Victory favors neither the righteous nor the wicked. It favors the prepared. | nan | nan<|endoftext|> <|endoftext|>Steam Augury | {2}{U}{R} | Instant | rare | Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. | Keranos is a fickle god, delivering punishment as readily as prophecy. | nan | nan<|endoftext|> <|endoftext|>Goblin Dark-Dwellers | {3}{R}{R} | Creature — Goblin | rare | Menace When enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | nan | 4 | 4<|endoftext|> <|endoftext|>Pay No Heed | {W} | Instant | common | Prevent all damage a source of your choice would deal this turn. | "Out of this nettle, danger, we pluck this flower, safety." —William Shakespeare, *King Henry IV, Part I* | nan | nan<|endoftext|> <|endoftext|>Dragon Appeasement | {3}{B}{R}{G} | Enchantment | uncommon | Skip your draw step. Whenever you sacrifice a creature, you may draw a card. | "Look there—they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not." —Kaeda, aven scout | nan | nan<|endoftext|> <|endoftext|>Immaculate Magistrate | {3}{G} | Creature — Elf Shaman | rare | {T}: Put a +1/+1 counter on target creature for each Elf you control. | Elves of the immaculate class weave flora into living creatures—sometimes to endorse an elite warrior, sometimes to create a breathing work of art. | 2 | 2<|endoftext|> <|endoftext|>Rally Maneuver | {2}{W} | Instant | uncommon | Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Psychic Vortex | {2}{U}{U} | Enchantment | rare | Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand. | "Tolaria floats upon a wheel of fortune." —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Satyr Nyx-Smith | {2}{R} | Creature — Satyr Shaman | uncommon | Haste Inspired — Whenever becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. | nan | 2 | 1<|endoftext|> <|endoftext|>Leechridden Swamp | | Land — Swamp | uncommon | ({T}: Add {B}.) enters the battlefield tapped. {B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Ride Down | {R}{W} | Instant | uncommon | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. | "I will wash you from my hooves!" —Mardu taunt | nan | nan<|endoftext|> <|endoftext|>Blight Keeper | {B} | Creature — Bat Imp | common | Flying {7}{B}, {T}, Sacrifice : Target opponent loses 4 life and you gain 4 life. | It withers fruit and flesh alike. | 1 | 1<|endoftext|> <|endoftext|>Confounding Conundrum | {1}{U} | Enchantment | rare | When enters the battlefield, draw a card. Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Warped Devotion | {2}{B} | Enchantment | uncommon | Whenever a permanent is returned to a player's hand, that player discards a card. | "Before the glory of Yawgmoth, yes, even this makes sense." —Urza, to Gerrard | nan | nan<|endoftext|> <|endoftext|>Liliana's Standard Bearer | {2}{B} | Creature — Zombie Knight | rare | Flash When enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Dream Tides | {2}{U}{U} | Enchantment | uncommon | Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Forgotten Sentinel | {4} | Artifact Creature — Golem | common | enters the battlefield tapped. | It was built to withstand the ages, but no one remembers who built it or why it keeps its eternal watch. | 4 | 3<|endoftext|> <|endoftext|>Dune Beetle | {1}{B} | Creature — Insect | common | | The scouring sands of Shefet polish its carapace, and the ranks of the cursed fill its belly. | 1 | 4<|endoftext|> <|endoftext|>Wretched Banquet | {B} | Sorcery | common | Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield. | "The meek inherit nothing." —Sedris, the Traitor King | nan | nan<|endoftext|> <|endoftext|>Fiery Encore | {4}{R} | Sorcery | rare | Discard a card, then draw a card. When you discard a nonland card this way, deals damage equal to that card's mana value to target creature or planeswalker. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Blood for the Blood God! | {8}{B}{B}{R} | Instant | rare | This spell costs {1} less to cast for each creature that died this turn. Discard your hand, then draw eight cards. deals 8 damage to each opponent. Exile | Skulls for the Skull Throne. | nan | nan<|endoftext|> <|endoftext|>Living End | | Sorcery | rare | Suspend 3—{2}{B}{B} Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Lorescale Coatl | {1}{G}{U} | Creature — Snake | uncommon | Whenever you draw a card, put a +1/+1 counter on . | "The enlightenment I never found in etherium I have found traced in the coatl's scales." —Ranalus, vedalken heretic | 2 | 2<|endoftext|> <|endoftext|>Hooded Blightfang | {2}{B} | Creature — Snake | rare | Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker. | nan | 1 | 4<|endoftext|> <|endoftext|>Dark Intimations | {2}{U}{B}{R} | Sorcery | rare | Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Eliminate the Competition | {4}{B} | Sorcery | rare | As an additional cost to cast this spell, sacrifice X creatures. Destroy X target creatures. | Open hostilities are strictly forbidden at the Inventors' Fair, but "accidents" still happen. | nan | nan<|endoftext|> <|endoftext|>Anrakyr the Traveller | {4}{B} | Legendary Artifact Creature — Necron | rare | Lord of the Pyrrhian Legions — Whenever attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost. | "Though it may take an eternity, I will see the myriad dynasties united once more." | 4 | 4<|endoftext|> <|endoftext|>Merieke Ri Berit | {W}{U}{B} | Legendary Creature — Human | rare | doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control . When leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. | nan | 1 | 1<|endoftext|> <|endoftext|>Unsanctioned Ancient Juggler | | Stickers | common | {TK}{TK} — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) {TK}{TK}{TK}{TK} — Indestructible {TK}{TK} — 3/2 {TK}{TK}{TK} — 5/4 | nan | nan | nan<|endoftext|> <|endoftext|>Ronom Serpent | {5}{U} | Snow Creature — Serpent | common | can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice . | With the spread of Rimewind's sorcerous winter, snow dwellers reclaimed their places atop the food chain. | 5 | 6<|endoftext|> <|endoftext|>Puncture Blast | {2}{R} | Instant | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) deals 3 damage to any target. | Gnarltrunk didn't remember having quite that many knotholes. | nan | nan<|endoftext|> <|endoftext|>Sword of the Animist | {2} | Legendary Artifact — Equipment | rare | Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2} | The blade glows only for Zendikar's chosen. | nan | nan<|endoftext|> <|endoftext|>Thada Adel, Acquisitor | {1}{U}{U} | Legendary Creature — Merfolk Rogue | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card. | nan | 2 | 2<|endoftext|> <|endoftext|>Riveting Rigger | {2}{W} | Artifact Creature — Cyborg Rigger | common | When enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | "Turn a blender into an arc welder with a portable fusion reactor and a frozen yogurt dispenser? We can do it!" | 2 | 2<|endoftext|> <|endoftext|>Gold Mine | | Land | rare | {T}: Add {C}. Legacy — {T}, Mark one of 's unmarked nodes: Add one mana of any color. ☐, ☐, ☐, ☐, ☐ | nan | nan | nan<|endoftext|> <|endoftext|>Dregs of Sorrow | {X}{4}{B} | Sorcery | rare | Destroy X target nonblack creatures. Draw X cards. | Crovax gazed on the dead, and for one dark moment he saw a banquet. | nan | nan<|endoftext|> <|endoftext|>Scavenger Hunt | | Artifact — Attraction | uncommon | Visit — Choose "a weapon," "five or more creatures", or "words or numbers" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle. Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice and open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Desolation Angel | {3}{B}{B} | Creature — Angel | rare | Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. | nan | 5 | 4<|endoftext|> <|endoftext|>Blightning | {1}{B}{R} | Sorcery | common | deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards. | While the smell of burning flesh is common in Grixis, the odor of smoldering brain matter is a rare treat. | nan | nan<|endoftext|> <|endoftext|>Haunted Crossroads | {2}{B} | Enchantment | uncommon | {B}: Put target creature card from your graveyard on top of your library. | It seemed as if no one wanted them to reach the Henge of Ramos—not even the dead. | nan | nan<|endoftext|> <|endoftext|>Arcane Proxy | {7} | Artifact Creature — Wizard | mythic | Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to 's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. | nan | 4 | 3<|endoftext|> <|endoftext|>Gravepurge | {2}{B} | Instant | common | Put any number of target creature cards from your graveyard on top of your library. Draw a card. | "The Blessed Sleep? Ha! Wake up my lovelies, there's work to be done!" —Gisa, ghoulcaller of Gavony | nan | nan<|endoftext|> <|endoftext|>Shambling Goblin | {B} | Creature — Zombie Goblin | common | When dies, target creature an opponent controls gets -1/-1 until end of turn. | "The Kolaghan send them at us. We kill and raise them. They fight the next wave the Kolaghan send. It's a neat little cycle." —Asmala, Silumgar sorcerer | 1 | 1<|endoftext|> <|endoftext|>Goblin Guide | {R} | Creature — Goblin Scout | rare | Haste Whenever attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand. | "I've been all over this world. I even remember some of those places." | 2 | 2<|endoftext|> <|endoftext|>Trial of Ambition | {1}{B} | Enchantment | uncommon | When enters the battlefield, target opponent sacrifices a creature. When a Cartouche enters the battlefield under your control, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Imaginary Friends | {1}{W} | Sorcery — Arcane | rare | Create three 0/0 white Spirit creature tokens with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Rolling Earthquake | {X}{R} | Sorcery | rare | deals X damage to each creature without horsemanship and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Sunstone | {3} | Artifact | uncommon | {2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. | "I dispute Relicbane's hysterical allegations, Commissioner, but it is true that these artifacts can be dangerous." —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Mob | {4}{B} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature. | Not all monsters fight with teeth and claws. | nan | nan<|endoftext|> <|endoftext|>Keeper of Fables | {3}{G}{G} | Creature — Cat | uncommon | Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. | "Only the lion knows more stories than I do." —Chulane, Teller of Tales | 4 | 5<|endoftext|> <|endoftext|>Jace's Archivist | {1}{U}{U} | Creature — Vedalken Wizard | rare | {U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | "This is a sacred duty. Master Beleren's trust has bought an eternity of my loyalty." | 2 | 2<|endoftext|> <|endoftext|>Shrieking Grotesque | {2}{W} | Creature — Gargoyle | common | Flying When enters the battlefield, if {B} was spent to cast it, target player discards a card. | Orzhov mage-sculptors bring their stone to life before they carve it. The shrieking begins as soon as the mouths are formed. | 2 | 1<|endoftext|> <|endoftext|>Ashmouth Hound | {1}{R} | Creature — Elemental Dog | common | Whenever blocks or becomes blocked by a creature, deals 1 damage to that creature. | Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction. | 2 | 1<|endoftext|> <|endoftext|>Pest Infestation | {X}{X}{G} | Sorcery | rare | Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." | nan | nan | nan<|endoftext|> <|endoftext|>War Barge | {4} | Artifact | special | {3}: Target creature gains islandwalk until end of turn. When leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.) | nan | nan | nan<|endoftext|> <|endoftext|>Seeker of Skybreak | {1}{G} | Creature — Elf | common | {T}: Untap target creature. | Seekers spend their lives protecting a home they rarely visit. | 2 | 1<|endoftext|> <|endoftext|>Tezzeret's Touch | {1}{U}{B} | Enchantment — Aura | uncommon | Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. When enchanted artifact is put into a graveyard, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Dubious Challenge | {3}{G} | Sorcery | rare | Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Tithebearer Giant | {5}{B} | Creature — Giant Warrior | common | When enters the battlefield, you draw a card and you lose 1 life. | "I've always said full war chests win wars, but I didn't mean by bashing enemy skulls with them." —Teysa | 4 | 5<|endoftext|> <|endoftext|>Honor-Worn Shaku | {3} | Artifact | uncommon | {T}: Add {C}. Tap an untapped legendary permanent you control: Untap . | Before being presented to its lord, each shaku is blessed by every hero of every region within that lord's domain. | nan | nan<|endoftext|> <|endoftext|>Living Armor | {4} | Artifact | uncommon | {T}, Sacrifice : Put X +0/+1 counters on target creature, where X is that creature's mana value. | Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed. | nan | nan<|endoftext|> <|endoftext|>Gaea's Herald | {1}{G} | Creature — Elf | rare | Creature spells can't be countered. | The elves' battle cries cut paths through the Æther, guiding those who would stand in Gaea's defense. | 1 | 1<|endoftext|> <|endoftext|>Gift of Wrath | {3}{R} | Enchantment — Aura | common | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When leaves the battlefield, create a 2/2 red Spirit creature token with menace. | nan | nan | nan<|endoftext|> <|endoftext|>Sawtooth Thresher | {6} | Artifact Creature — Construct | common | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from : gets +4/+4 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>For the Emperor! | {3}{W} | Sorcery | rare | Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn. | They all took up the cry, the missionaries, the pilgrims, the sisters of the Orders Militant. The forces of Chaos melted before the fire of their faith. | nan | nan<|endoftext|> <|endoftext|>Marauding Looter | {2}{U}{R} | Creature — Human Pirate | uncommon | Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. | "I'll be taking that." | 4 | 3<|endoftext|> <|endoftext|>Aquitect's Will | {U} | Tribal Sorcery — Merfolk | common | Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. | "You may want to hold your breath." —Kellyg, merrow aquitect | nan | nan<|endoftext|> <|endoftext|>Demon Bolt | {2}{R} | Instant | common | deals 4 damage to target creature or planeswalker. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "Burn them from the sky." —Varragoth | nan | nan<|endoftext|> <|endoftext|>Spirits | | Card | rare | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Untamed Kavu | {1}{G} | Creature — Kavu | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.) Vigilance, trample If was kicked, it enters the battlefield with three +1/+1 counters on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Lictor | {3}{G} | Creature — Tyranid | rare | Flash Pheromone Trail — When enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample. | nan | 3 | 3<|endoftext|> <|endoftext|>Imperiosaur | {2}{G}{G} | Creature — Dinosaur | uncommon | Spend only mana produced by basic lands to cast this spell. | "An ancient, powerful force has overtaken the valley. I sympathize for its former inhabitants, but I rejoice for the land itself." —Olanti, Muraganda druid | 5 | 5<|endoftext|> <|endoftext|>Ronin Cavekeeper | {5}{R} | Creature — Human Samurai | common | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) | The akki were surprised to encounter a human who could fight in the caves as well as they. | 4 | 3<|endoftext|> <|endoftext|>Dynacharge | {R} | Instant | common | Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Nothing evens the odds like a little lightning. | nan | nan<|endoftext|> <|endoftext|>Untaidake, the Cloud Keeper | | Legendary Land | rare | enters the battlefield tapped. {T}, Pay 2 life: Add {C}{C}. Spend this mana only to cast legendary spells. | Untaidake is the needle that weaves the fabric of creation. | nan | nan<|endoftext|> <|endoftext|>Thunder-Thrash Elder | {2}{R} | Creature — Viashino Warrior | uncommon | Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) | Viashino thrashes are led by elders who have survived countless challenges. | 1 | 1<|endoftext|> <|endoftext|>Migratory Route | {3}{W}{U} | Sorcery | uncommon | Create four 1/1 white Bird creature tokens with flying. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Honden of Life's Web | {4}{G} | Legendary Enchantment — Shrine | uncommon | At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control. | To the sorrow of all, its web became a net that strangled those who helped weave it. | nan | nan<|endoftext|> <|endoftext|>Disciple of the Old Ways | {1}{G} | Creature — Human Warrior | common | {R}: gains first strike until end of turn. | "Selesnya thinks nature is a pretty plaything. True nature would rip their faces off and wear their skins as trophies." | 2 | 2<|endoftext|> <|endoftext|>Fylgja | {W} | Enchantment — Aura | common | Enchant creature enters the battlefield with four healing counters on it. Remove a healing counter from : Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Bartel Runeaxe | {3}{B}{R}{G} | Legendary Creature — Giant Warrior | uncommon | Vigilance can't be the target of Aura spells. | Thundering down from Hammerheim, no foe could slow Bartel's charge. | 6 | 5<|endoftext|> <|endoftext|>Flame Javelin | {2/R}{2/R}{2/R} | Instant | uncommon | ({2/R} can be paid with any two mana or with {R}. This card's mana value is 6.) deals 4 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Skinwing | {4} | Artifact — Equipment | common | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip {6} | nan | nan | nan<|endoftext|> <|endoftext|>Lightform | {1}{W}{W} | Enchantment | uncommon | When enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink. | nan | nan | nan<|endoftext|> <|endoftext|>Volcanic Wind | {4}{R}{R} | Sorcery | uncommon | deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell. | The Cho-Arrim call it "the fury of Ramos." | nan | nan<|endoftext|> <|endoftext|>Battlefly Swarm | {B} | Creature — Phyrexian Insect | common | Flying {B}: gains deathtouch until end of turn. | Having encountered the bitter Phyrexian battleflies before, Squee knew not to bother eating them—or at least to stop after the fifth. | 1 | 1<|endoftext|> <|endoftext|>Blazing Archon | {6}{W}{W}{W} | Creature — Archon | rare | Flying Creatures can't attack you. | "Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war." —Dravin, Gruul deserter | 5 | 6<|endoftext|> <|endoftext|>Balduvian Dead | {3}{B} | Creature — Zombie | uncommon | {2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step. | nan | 2 | 3<|endoftext|> <|endoftext|>Snowfield Sinkhole | | Snow Land — Plains Swamp | common | ({T}: Add {W} or {B}.) enters the battlefield tapped. | "Young Vitima bellowed to the Cosmos, daring the gods to punish her hubris! Well, she got their attention, as you can see." —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Kalemne, Disciple of Iroas | {2}{R}{W} | Legendary Creature — Giant Soldier | mythic | Double strike, vigilance Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter. gets +1/+1 for each experience counter you have. | nan | 3 | 3<|endoftext|> <|endoftext|>Gravespawn Sovereign | {4}{B}{B} | Creature — Zombie | rare | Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control. | The Cabal never expected its creations to create servants of their own. | 3 | 3<|endoftext|> <|endoftext|>Soulblade Djinn | {3}{U}{U} | Creature — Djinn | rare | Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Slith Firewalker | {R}{R} | Creature — Slith | uncommon | Haste Whenever deals combat damage to a player, put a +1/+1 counter on it. | The slith incubate in the Great Furnace's heat, emerging on Mirrodin's surface only when the four suns have aligned overhead. | 1 | 1<|endoftext|> <|endoftext|>Dominaria's Judgment | {2}{W} | Instant | rare | Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest. | nan | nan | nan<|endoftext|> <|endoftext|>Tarfire | {R} | Tribal Instant — Goblin | common | deals 2 damage to any target. | "After Auntie brushed the soot from her eyes, she discovered something wonderful: the fire had turned the goat into something that smelled delicious." —A tale of Auntie Grub | nan | nan<|endoftext|> <|endoftext|>Scrapbasket | {4} | Artifact Creature — Scarecrow | common | {1}: becomes all colors until end of turn. | Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics. | 3 | 2<|endoftext|> <|endoftext|>Abolish | {1}{W}{W} | Instant | uncommon | You may discard a Plains card rather than pay this spell's mana cost. Destroy target artifact or enchantment. | As war raged on, the young mages became more direct in their tactics, often at great cost. | nan | nan<|endoftext|> <|endoftext|>Lens of Clarity | {1} | Artifact | common | You may look at the top card of your library and at face-down creatures you don't control any time. | "Water shifts and confuses, but as ice it holds the stillness of truth." —Arel the Whisperer | nan | nan<|endoftext|> <|endoftext|>Cairn Wanderer | {4}{B} | Creature — Shapeshifter | rare | Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. | nan | 4 | 4<|endoftext|> <|endoftext|>Mistcutter Hydra | {X}{G} | Creature — Hydra | rare | This spell can't be countered. Haste, protection from blue enters the battlefield with X +1/+1 counters on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Magosi, the Waterveil | | Land | rare | enters the battlefield tapped. {T}: Add {U}. {U}, {T}: Put an eon counter on . Skip your next turn. {T}, Remove an eon counter from and return it to its owner's hand: Take an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Dance of Flame | | Enchantment | common | Whenever a Reveler attacks, deals 1 damage to each player. | nan | nan | nan<|endoftext|> <|endoftext|>Time Stretch | {8}{U}{U} | Sorcery | rare | Target player takes two extra turns after this one. | There's lots of time like the present. | nan | nan<|endoftext|> <|endoftext|>Kalemne's Captain | {3}{W}{W} | Creature — Giant Soldier | rare | Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, exile all artifacts and enchantments. | nan | 5 | 5<|endoftext|> <|endoftext|>Griffin Sentinel | {2}{W} | Creature — Griffin | common | Flying Vigilance (Attacking doesn't cause this creature to tap.) | Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post. | 1 | 3<|endoftext|> <|endoftext|>Quagmire Lamprey | {2}{B} | Creature — Fish | uncommon | Whenever becomes blocked by a creature, put a -1/-1 counter on that creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Subterranean Scout | {1}{R} | Creature — Goblin Scout | common | When enters the battlefield, target creature with power 2 or less can't be blocked this turn. | When things get ugly above ground, goblins resort to alternate routes of passage. | 2 | 1<|endoftext|> <|endoftext|>Feral Maaka | {1}{R} | Creature — Cat | common | | "Lost are the lush meadows and verdant forests, where maaka prowled and lammasu soared. Lost are the wilds, where our hearts were free." —Daiva, Gruul storyteller | 2 | 2<|endoftext|> <|endoftext|>Twilight's Call | {4}{B}{B} | Sorcery | rare | You may cast as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield. | Twilight falls. We rise. —Necropolis inscription | nan | nan<|endoftext|> <|endoftext|>Monastery Swiftspear | {R} | Creature — Human Monk | common | Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "No sign of movement. Looks like we've got the element of sur—" —Gaiza, Mardu raider | 1 | 2<|endoftext|> <|endoftext|>Astarion, the Decadent | {4}{W}{B} | Legendary Creature — Vampire Elf Rogue | rare | Deathtouch, lifelink At the beginning of your end step, choose one — • Feed — Target opponent loses life equal to the amount of life they lost this turn. • Friends — You gain life equal to the amount of life you gained this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>High Market | | Land | rare | {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. | If it can't be had here, it can't be had on any world. | nan | nan<|endoftext|> <|endoftext|>Archivist of Oghma | {1}{W} | Creature — Halfling Cleric | rare | Flash Whenever an opponent searches their library, you gain 1 life and draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Ritual of Subdual | {4}{G}{G} | Enchantment | rare | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type. | "That which does not bend to the will of Freyalise shall surely break." —Kolbjörn, elder druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Riveteers Charm | {B}{R}{G} | Instant | uncommon | Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Bile Blight | {B}{B} | Instant | uncommon | Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn. | Not an arrow loosed, javelin thrown, nor sword raised. None were needed. | nan | nan<|endoftext|> <|endoftext|>Yellow Scarves Troops | {1}{R} | Creature — Human Soldier | common | can't block. | Over 500,000 commoners followed Zhang Jue, General of Heaven, in his attempt to overthrow the corrupt Han dynasty. | 2 | 2<|endoftext|> <|endoftext|>Monastery Mentor | {2}{W} | Creature — Human Monk | mythic | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. | "Speak little. Do much." | 2 | 2<|endoftext|> <|endoftext|>Tangle Spider | {4}{G}{G} | Creature — Spider | common | Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) | They're considered good luck by the elves they don't eat. | 3 | 4<|endoftext|> <|endoftext|>Malfunction | {3}{U} | Enchantment — Aura | common | Enchant artifact or creature When enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Temporal Eddy | {2}{U}{U} | Sorcery | common | Put target creature or land on top of its owner's library. | As the temporal fractures spread and time itself slowly fell apart, visitors started to appear from across the past and future, and those native to the present began to disappear. | nan | nan<|endoftext|> <|endoftext|>Sun-Crowned Hunters | {4}{R}{R} | Creature — Dinosaur | common | Enrage — Whenever is dealt damage, it deals 3 damage to target opponent or planeswalker. | One alone is dangerous, and they are never alone. | 5 | 4<|endoftext|> <|endoftext|>Boreas Charger | {2}{W} | Creature — Pegasus | rare | Flying When leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Knight in _____ Armor | {1}{W} | Creature — Human Knight Performer | uncommon | First strike As this creature enters the battlefield, you may put a name sticker on it. This creature has protection from names that start with the same letter as a name sticker on it. | The lucky armor stopped lightning and lasers, but sadly, also love. | 2 | 1<|endoftext|> <|endoftext|>Mortis Dogs | {3}{B} | Creature — Phyrexian Dog | common | Whenever attacks, it gets +2/+0 until end of turn. When dies, target player loses life equal to its power. | nan | 2 | 2<|endoftext|> <|endoftext|>Kaseto, Orochi Archmage | {1}{G}{U} | Legendary Creature — Snake Wizard | mythic | {G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. | "Our revered ancestor Seshiro gave us wisdom greater than poison and fangs." | 2 | 2<|endoftext|> <|endoftext|>Brokers Confluence | {2}{G}{W}{U} | Instant | rare | Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability. | nan | nan | nan<|endoftext|> <|endoftext|>Worldslayer | {5} | Artifact — Equipment | rare | Whenever equipped creature deals combat damage to a player, destroy all permanents other than . Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Herder | {G} | Creature — Elf | common | {G}: Target creature gains trample until end of turn. | Before Urza and Mishra came to Argoth, the herders prevented their creatures from stampeding. During the war, they encouraged it. | 1 | 1<|endoftext|> <|endoftext|>Blessed Wind | {7}{W}{W} | Sorcery | rare | Target player's life total becomes 20. | "The fourth wind of ascension is Anointer, deifying the worthy." —*Keld Triumphant* | nan | nan<|endoftext|> <|endoftext|>Recruiter of the Guard | {2}{W} | Creature — Human Soldier | rare | When enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle. | Before a cause can have supporters, it has to have a voice. | 1 | 1<|endoftext|> <|endoftext|>Fool's Demise | {4}{U} | Enchantment — Aura | uncommon | Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Headhunter | {1}{B} | Creature — Human Cleric | uncommon | Whenever deals combat damage to a player, that player discards a card. Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|> <|endoftext|>Rats' Feast | {X}{B} | Sorcery | common | Exile X target cards from a single graveyard. | "That does it—I quit!" —Cabal grave robber | nan | nan<|endoftext|> <|endoftext|>World Shaper | {3}{G} | Creature — Merfolk Shaman | rare | Whenever attacks, you may mill three cards. When dies, return all land cards from your graveyard to the battlefield tapped. | nan | 3 | 3<|endoftext|> <|endoftext|>Twins of Maurer Estate | {4}{B} | Creature — Vampire | common | Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "Children, where are your parents?" —Reig, wandering monk, last words | 3 | 5<|endoftext|> <|endoftext|>Sage-Eye Harrier | {4}{W} | Creature — Bird Warrior | common | Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | These winged warriors meditate in flight, tracing mandalas in the clouds. | 1 | 5<|endoftext|> <|endoftext|>Strionic Resonator | {2} | Artifact | rare | {2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") | Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. | nan | nan<|endoftext|> <|endoftext|>Scion of Vitu-Ghazi | {3}{W}{W} | Creature — Elemental | rare | When enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) | nan | 4 | 4<|endoftext|> <|endoftext|>Precise Strike | {R} | Instant | common | Target creature gets +1/+0 and gains first strike until end of turn. | "Hit where it hurts, and always hit first." | nan | nan<|endoftext|> <|endoftext|>Against All Odds | {3}{W} | Sorcery | uncommon | Choose one or both — • Exile target artifact or creature you control, then return it to the battlefield under its owner's control. • Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Cauldron of Souls | {5} | Artifact | rare | {T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | nan | nan<|endoftext|> <|endoftext|>Sengir Nosferatu | {3}{B}{B} | Creature — Vampire | rare | Flying {1}{B}, Exile : Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this creature: Return an exiled card named to the battlefield under its owner's control." | nan | 4 | 4<|endoftext|> <|endoftext|>Kuldotha Ringleader | {4}{R} | Creature — Giant Berserker | common | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) attacks each combat if able. | Being surrounded by goblins is less objectionable when they're fighting *for* you. | 4 | 4<|endoftext|> <|endoftext|>Sleight of Mind | {U} | Instant | rare | Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Vanish into Memory | {2}{W}{U} | Instant | uncommon | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. | Out of sight, into mind. | nan | nan<|endoftext|> <|endoftext|>Weird Harvest | {X}{G}{G} | Sorcery | rare | Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle. | Krosa's distorted groves bear strange fruit. | nan | nan<|endoftext|> <|endoftext|>Canoptek Scarab Swarm | {4} | Artifact Creature — Insect | rare | Flying Feeder Mandibles — When enters the battlefield, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Rashmi, Eternities Crafter | {2}{G}{U} | Legendary Creature — Elf Druid | mythic | Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand. | nan | 2 | 3<|endoftext|> <|endoftext|>Grisly Spectacle | {2}{B}{B} | Instant | common | Destroy target nonartifact creature. Its controller mills cards equal to that creature's power. | "Watch people flock to a murder scene. Then tell me we're not all a little sick in the head." —Juri, proprietor of the Juri Revue | nan | nan<|endoftext|> <|endoftext|>Golem Foundry | {3} | Artifact | common | Whenever you cast an artifact spell, you may put a charge counter on . Remove three charge counters from : Create a 3/3 colorless Golem artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Minister of Pain | {2}{B} | Creature — Human Shaman | uncommon | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, creatures your opponents control get -1/-1 until end of turn. | Draconic words need not be shouted. A whisper will suffice. | 2 | 3<|endoftext|> <|endoftext|>Hematite Golem | {4} | Artifact Creature — Golem | common | {1}{R}: gets +2/+0 until end of turn. | Centuries before the first peaks of the Oxidda Chain rewrote the laws of magnetism, the golems patrolled Mirrodin's featureless surface unhindered. | 1 | 4<|endoftext|> <|endoftext|>Pause for Reflection | {2}{G} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Atinlay Igpay | {5}{W} | Eaturecray — Igpay | uncommon | Oubleday ikestray Enwhay ouyay eakspay ay onnay-igpay-atinlay ordway, acrificesay . | Isthay iecepay ofay avorflay exttay oesn'tday eallyray aysay anythingay. | 3 | 3<|endoftext|> <|endoftext|>Sunrise Cavalier | {1}{R}{W} | Creature — Human Knight | uncommon | Trample, haste If it's neither day nor night, it becomes day as enters the battlefield. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. | "Like us, the morning fights for survival." | 3 | 3<|endoftext|> <|endoftext|>Student of Ojutai | {3}{W} | Creature — Human Monk | common | Whenever you cast a noncreature spell, you gain 2 life. | "Human enlightenment is a firefly that sparks in the night. Dragon enlightenment is a beacon that disperses all darkness." | 2 | 4<|endoftext|> <|endoftext|>Daring Escape | {R} | Instant | common | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. | As the Adversary's forces descended upon the gala, Elspeth whispered to Giada, "I can get you out of here, but we have to go now." | nan | nan<|endoftext|> <|endoftext|>Aether Burst | {1}{U} | Instant | common | Return up to X target creatures to their owners' hands, where X is one plus the number of cards named in all graveyards as you cast this spell. | As fleeting as a cephalid's promise. | nan | nan<|endoftext|> <|endoftext|>Arborback Stomper | {3}{G}{G} | Creature — Beast | uncommon | Trample When enters the battlefield, you gain 5 life. | nan | 5 | 4<|endoftext|> <|endoftext|>Jousting Dummy | {2} | Artifact Creature — Scarecrow Knight | common | {3}: gets +1/+0 until end of turn. | "Don't let it fool you. Many of us got our first scars from Syr Nobody." —Syr Layne, knight of Embereth | 2 | 1<|endoftext|> <|endoftext|>Burlfist Oak | {2}{G}{G} | Creature — Treefolk | uncommon | Whenever you draw a card, gets +2/+2 until end of turn. | If a tree fells you in the forest and no one is around to hear it, "does it make a sound" is the last thing you need to worry about. | 2 | 3<|endoftext|> <|endoftext|>Jace's Scrutiny | {1}{U} | Instant | common | Target creature gets -4/-0 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "Just a collage of images: cryptoliths, the sea, a tangle of shipwrecks." | nan | nan<|endoftext|> <|endoftext|>Cloud Sprite | {U} | Creature — Faerie | common | Flying (This creature can't be blocked except by creatures with flying or reach.) can block only creatures with flying. | The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets. | 1 | 1<|endoftext|> <|endoftext|>Malakir Blood-Priest | {1}{B} | Creature — Vampire Cleric | common | When enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "From your veins to mine." | 2 | 1<|endoftext|> <|endoftext|>Army of Allah | {1}{W}{W} | Instant | common | Attacking creatures get +2/+0 until end of turn. | On the day of victory no one is tired. —Arab proverb | nan | nan<|endoftext|> <|endoftext|>Elixir of Immortality | {1} | Artifact | uncommon | {2}, {T}: You gain 5 life. Shuffle and your graveyard into their owner's library. | "Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." —Baron Sengir | nan | nan<|endoftext|> <|endoftext|>Youthful Knight | {1}{W} | Creature — Human Knight | common | First strike | "In the wilds, your true training will begin." —Syr Alin, the Lion's Claw | 2 | 1<|endoftext|> <|endoftext|>Saltblast | {3}{W}{W} | Sorcery | uncommon | Destroy target nonwhite permanent. | Dominaria erodes with each passing gust. | nan | nan<|endoftext|> <|endoftext|>Raff, Weatherlight Stalwart | {W}{U} | Legendary Creature — Human Wizard | uncommon | Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Rod of Absorption | {2}{U} | Artifact | rare | Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves. {X}, {T}, Sacrifice : You may cast any number of spells from among cards exiled with with total mana value X or less without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Clutch of Currents | {U} | Sorcery | common | Return target creature to its owner's hand. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Pull from Eternity | {W} | Instant | uncommon | Put target face-up exiled card into its owner's graveyard. | It is best to conquer dragons before they hatch. —Femeref adage | nan | nan<|endoftext|> <|endoftext|>Austere Command | {4}{W}{W} | Sorcery | rare | Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Lull | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) | Tayil stood and breathed in the scent of wet earth. For a moment, he was home in his father's village, the battle but a distant dream. | nan | nan<|endoftext|> <|endoftext|>Retreat to Coralhelm | {2}{U} | Enchantment | rare | Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Their Enclave overrun, the merfolk took refuge within beauty. | nan | nan<|endoftext|> <|endoftext|>Knowledge Exploitation | {5}{U}{U} | Tribal Sorcery — Rogue | rare | Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Sludge Monster | {3}{U}{U} | Creature — Horror | rare | Whenever enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. | Tracking it isn't the hard part. | 5 | 5<|endoftext|> <|endoftext|>Contaminated Ground | {1}{B} | Enchantment — Aura | common | Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life. | "The Na Plateau is lost. Do not ask what happened, and never return there." —Nirthu, lone missionary | nan | nan<|endoftext|> <|endoftext|>Soul's Grace | {1}{W} | Instant | common | You gain life equal to target creature's power. | An avatar he sculpts of fellowship and light. | nan | nan<|endoftext|> <|endoftext|>Sphinx of the Guildpact | {7} | Artifact Creature — Sphinx | uncommon | is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.) | nan | 5 | 5<|endoftext|> <|endoftext|>Kessig Cagebreakers | {4}{G} | Creature — Human Rogue | rare | Whenever attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard. | "They put bars on these noble beasts and then wonder why werewolves target our towns." | 3 | 4<|endoftext|> <|endoftext|>Bog Badger | {2}{G} | Creature — Badger | common | Kicker {B} (You may pay an additional {B} as you cast this spell.) When enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | nan | 3 | 3<|endoftext|> <|endoftext|>Manakin | {2} | Artifact Creature — Construct | common | {T}: Add {C}. | Hanna regarded Squee sternly. "Because it's *not* a toy, no matter how much it may look like one," she said, taking the manakin from him. | 1 | 1<|endoftext|> <|endoftext|>Alesha's Vanguard | {3}{B} | Creature — Orc Warrior | common | Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Boundaries drawn on maps or marked with stone have no meaning for the Mardu. | 3 | 3<|endoftext|> <|endoftext|>Gruesome Slaughter | {6} | Sorcery | rare | Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature." | Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety. | nan | nan<|endoftext|> <|endoftext|>Kashi-Tribe Reaver | {3}{G} | Creature — Snake Warrior | uncommon | Whenever deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate . | nan | 3 | 2<|endoftext|> <|endoftext|>Genju of the Fens | {B} | Enchantment — Aura | uncommon | Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Steadfast Paladin | {1}{W} | Creature — Dwarf Knight | common | Lifelink | nan | 2 | 2<|endoftext|> <|endoftext|>Ill-Gotten Inheritance | {3}{B} | Enchantment | common | At the beginning of your upkeep, deals 1 damage to each opponent and you gain 1 life. {5}{B}, Sacrifice : It deals 4 damage to target opponent and you gain 4 life. | "The suffering of others is not my concern." | nan | nan<|endoftext|> <|endoftext|>Racketeer Boss | {R}{G} | Creature — Cat Warrior | rare | When enters the battlefield, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token and this spell perpetually loses this ability." | nan | 3 | 2<|endoftext|> <|endoftext|>Brilliant Halo | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+2. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Planar Outburst | {3}{W}{W} | Sorcery | rare | Destroy all nonland creatures. Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Graveborn Muse | {2}{B}{B} | Creature — Zombie Spirit | rare | At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. | "Her voice is damnation, unyielding and certain." —Phage the Untouchable | 3 | 3<|endoftext|> <|endoftext|>Venser, the Sojourner | {3}{W}{U} | Legendary Planeswalker — Venser | mythic | +2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. −1: Creatures can't be blocked this turn. −8: You get an emblem with "Whenever you cast a spell, exile target permanent." | nan | nan | nan<|endoftext|> <|endoftext|>Stampeding Horncrest | {4}{R} | Creature — Dinosaur | common | has haste as long as you control another Dinosaur. | When the golden city opened, the dinosaurs inside were eager to greet the new visitors. | 4 | 4<|endoftext|> <|endoftext|>Creakwood Ghoul | {4}{B} | Creature — Plant Zombie | uncommon | {B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. | Some eat the living. Some eat the dead. It eats the past. | 3 | 3<|endoftext|> <|endoftext|>Winter Blast | {X}{G} | Sorcery | uncommon | Tap X target creatures. deals 2 damage to each of those creatures with flying. | "Blow, winds, and crack your cheeks! rage! blow!" —William Shakespeare, *King Lear* | nan | nan<|endoftext|> <|endoftext|>Jabari's Banner | {2} | Artifact | uncommon | {1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Guardian | {4}{W}{W} | Creature — Angel | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | nan | 5 | 5<|endoftext|> <|endoftext|>Square Up | {1}{G/U} | Instant | common | Target creature has base power and toughness 4/4 until end of turn. | Sometimes the most radical thing you can do is think inside the box. | nan | nan<|endoftext|> <|endoftext|>Flawless Maneuver | {2}{W} | Instant | rare | If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn. | "Captain, your units are the tip of our spear. There is zero room for failure." —Jirina Kudro | nan | nan<|endoftext|> <|endoftext|>Light of Day | {3}{W} | Enchantment | uncommon | Black creatures can't attack or block. | "I do not miss sunlight. The very memory of it burns my eyes." —Volrath | nan | nan<|endoftext|> <|endoftext|>Righteous Avengers | {4}{W} | Creature — Human Soldier | common | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) | Few can withstand the wrath of the righteous. | 3 | 1<|endoftext|> <|endoftext|>Safe Passage | {2}{W} | Instant | common | Prevent all damage that would be dealt to you and creatures you control this turn. | With one flap of her wings, the angel beat back the fires of war. | nan | nan<|endoftext|> <|endoftext|>Loyal Subordinate | {2}{B} | Creature — Zombie | uncommon | Menace Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life. | Zombies work best when they're fed appropriately, so it's prudent to let them eat on the job. | 3 | 1<|endoftext|> <|endoftext|>Majestic Auricorn | {4}{W} | Creature — Unicorn | uncommon | Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Steel Wall | {1} | Artifact Creature — Wall | common | Defender (This creature can't attack.) | "We sculpt the land into what we need—homes, armament, fortresses of war. Our strength comes not only from knowing, but from *commanding* the terrain." —Raksha Golden Cub, leonin kha | 0 | 4<|endoftext|> <|endoftext|>Dormant Sliver | {2}{G}{U} | Creature — Sliver | uncommon | All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card." | "It triggers the hive's period of aetheric fertility—a time when even feeding is a lower priority than reproduction." —Rukarumel, field journal | 2 | 2<|endoftext|> <|endoftext|>Triplicate Spirits | {4}{W}{W} | Sorcery | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.) | nan | nan | nan<|endoftext|> <|endoftext|>Soulblade Corrupter | {4}{B} | Creature — Human Warrior | uncommon | Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) Deathtouch Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Imperial Oath | {5}{W} | Sorcery | common | Create three 2/2 white Samurai creature tokens with vigilance. Scry 3. | Those chosen to guard the Imperial Palace are not only unrivaled warriors but also lionhearted champions of the Imperial cause. | nan | nan<|endoftext|> <|endoftext|>Sarevok, Divine Usurper | {3}{W}{B} | Legendary Creature — Human Knight | uncommon | First strike At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Citanul Hierophants | {3}{G} | Creature — Human Druid | rare | Creatures you control have "{T}: Add {G}." | From deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy. | 3 | 2<|endoftext|> <|endoftext|>Hollow Trees | | Land | rare | enters the battlefield tapped. You may choose not to untap during your untap step. At the beginning of your upkeep, if is tapped, put a storage counter on it. {T}, Remove any number of storage counters from : Add {G} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Mind Swords | {1}{B} | Sorcery | common | If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Each player exiles two cards from their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Lumengrid Gargoyle | {6} | Artifact Creature — Gargoyle | uncommon | Flying | "Anything that watches without sleep and fights without fear is a valuable ally against the Phyrexians." —Kara Vrist, Neurok agent | 4 | 4<|endoftext|> <|endoftext|>Jungle Creeper | {1}{B}{G} | Creature — Elemental | uncommon | {3}{B}{G}: Return from your graveyard to your hand. | "You cannot kill it, not for long. It ripens where the ground is soaked with the blood of the slaughtered." —Atiuru, priest of the Verdant Sun | 3 | 3<|endoftext|> <|endoftext|>Fa'adiyah Seer | {1}{G} | Creature — Human Shaman | common | {T}: Draw a card and reveal it. If it isn't a land card, discard it. | She nurtures each flower from seed to blossom, and in return, they whisper secrets only she can hear. | 1 | 1<|endoftext|> <|endoftext|>Arteeoh, Dread Scavenger | {1}{B}{G}{U} | Legendary Artifact Creature — Robot | mythic | Flying, deathtouch Whenever Arteeoh deals combat damage to a player, you may exchange control of two other target artifacts. When you do, create a token that's a copy of target artifact you don't control, except it's a 1/1 green Squirrel creature token in addition to its other colors and types. | nan | 3 | 3<|endoftext|> <|endoftext|>Ovinize | {1}{U} | Instant | common | Until end of turn, target creature loses all abilities and has base power and toughness 0/1. | The crocodile's failed attack left it feeling both hungry and sheepish | nan | nan<|endoftext|> <|endoftext|>Needle Spires | | Land | rare | enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Tyranid Prime | {1}{G}{U} | Creature — Tyranid | rare | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Synapse Creature — Other creatures you control have evolve. | nan | 0 | 4<|endoftext|> <|endoftext|>Entourage of Trest | {4}{G} | Creature — Elf Soldier | common | When enters the battlefield, you become the monarch. can block an additional creature each combat as long as you're the monarch. | "The dim resort to violence, for which the nimble prepare." —Leovold, emissary of Trest | 4 | 4<|endoftext|> <|endoftext|>Sacred Rites | {W} | Instant | common | Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way. | nan | nan | nan<|endoftext|> <|endoftext|>Capricious Efreet | {4}{R}{R} | Creature — Efreet | rare | At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. | "You wish for great destruction? It is done, my master." | 6 | 4<|endoftext|> <|endoftext|>Jackknight | {1}{W} | Artifact Creature — Cyborg Knight | rare | Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on . If that artifact is a Contraption, gains lifelink until end of turn. | "My sword is at your service, as are my scissors, corkscrew, and bottle opener." | 1 | 1<|endoftext|> <|endoftext|>Verity Circle | {2}{U} | Enchantment | rare | Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying. | "Here, there is only truth." —Barvisa, Azorius emissary | nan | nan<|endoftext|> <|endoftext|>Whipkeeper | {2}{R}{R} | Creature — Dwarf | uncommon | {T}: deals damage to target creature equal to the damage already dealt to it this turn. | "If you don't hit your adversaries while they're down, they might get up again." | 1 | 1<|endoftext|> <|endoftext|>Roiling Waters | {5}{U}{U} | Sorcery | uncommon | Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. | "The Roil may be unpredictable, but it is not uncontrollable." —Noyan Dar, Tazeem roilmage | nan | nan<|endoftext|> <|endoftext|>Phabine, Boss's Confidant | {3}{R}{G}{W} | Legendary Creature — Cat Advisor | mythic | Creature tokens you control have haste. Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card. | nan | 3 | 6<|endoftext|> <|endoftext|>War Oracle | {2}{W}{W} | Creature — Human Cleric | uncommon | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) | "When you are felled by my mace, you shall know it was divine fate." | 3 | 3<|endoftext|> <|endoftext|>Consecrated by Blood | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Dread Slaver | {3}{B}{B} | Creature — Zombie Horror | rare | Whenever a creature dealt damage by this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. | Half a brain rules the mindless. | 3 | 5<|endoftext|> <|endoftext|>Void Squall | {4}{U} | Sorcery | uncommon | Return target nonland permanent to its owner's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Territorial Allosaurus | {2}{G}{G} | Creature — Dinosaur | rare | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When enters the battlefield, if it was kicked, it fights another target creature. | A living remnant of the Ice Age. | 5 | 5<|endoftext|> <|endoftext|>Wyll's Reversal | {2}{R} | Instant | rare | Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. 1—14 | You may choose new targets for that spell or ability. 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Orbweaver Kumo | {4}{G}{G} | Creature — Spirit | uncommon | Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) | nan | 3 | 4<|endoftext|> <|endoftext|>Implode | {4}{R} | Sorcery | uncommon | Destroy target land. Draw a card. | To save Dominaria, nine planeswalkers sought the annihilation of Phyrexia itself. | nan | nan<|endoftext|> <|endoftext|>Zurzoth, Chaos Rider | {2}{R} | Legendary Creature — Devil | rare | Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. | nan | 2 | 3<|endoftext|> <|endoftext|>Brittle Blast | {2}{R} | Instant | uncommon | Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." deals 5 damage to target creature or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Horned Helm | {2} | Artifact — Equipment | common | Equipped creature gets +1/+1 and has trample. {G}{G}: Attach to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Trostani Discordant | {3}{G}{W} | Legendary Creature — Dryad | mythic | Other creatures you control get +1/+1. When enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own. | nan | 1 | 4<|endoftext|> <|endoftext|>Killer Cosplay | {G} | Artifact — Equipment | mythic | Whenever becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until becomes unattached from it. Equip {3} | "Ach! Hans, run! Get the camera. He's adorable!" —Steffi Bobsdotter, next words | nan | nan<|endoftext|> <|endoftext|>Dark Withering | {4}{B}{B} | Instant | common | Destroy target nonblack creature. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Journey for the Elixir | {2}{G} | Sorcery | rare | Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle. | "As my hands touched it, I realized that I had not found it—it had been leading me here." | nan | nan<|endoftext|> <|endoftext|>Nix | {U} | Instant | rare | Counter target spell if no mana was spent to cast it. | "There is no shortcut to work done true and well. The Creators learned this to their sorrow, the first time they made the world." —Githri the Prisoner | nan | nan<|endoftext|> <|endoftext|>Shell Shield | {U} | Instant | common | Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Kathari Bomber | {1}{B}{R} | Creature — Bird Shaman | common | Flying When deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice . Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Wake the Reflections | {W} | Sorcery | common | Populate. (Create a token that's a copy of a creature token you control.) | "You see a bird, an oak, a packbeast. I see the potential for an army." —Lalia, Selesnya dryad | nan | nan<|endoftext|> <|endoftext|>Skeleton Archer | {3}{B} | Creature — Skeleton Archer | common | When enters the battlefield, it deals 1 damage to any target. | "Soul, flesh, even eyes—none of these are strictly necessary for deadly precision." —Modriss of Zargoth Fen | 3 | 3<|endoftext|> <|endoftext|>Undergrowth Champion | {1}{G}{G} | Creature — Elemental | mythic | If damage would be dealt to while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from . Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Bleed Dry | {2}{B}{B} | Instant | common | Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead. | "Wipe your chin, child. We can't have Olivia thinking we're uncivilized." —Anje Falkenrath | nan | nan<|endoftext|> <|endoftext|>Adaptive Sporesinger | {2}{G} | Creature — Phyrexian Druid | common | Vigilance When enters the battlefield, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 2 | 2<|endoftext|> <|endoftext|>Molten Nursery | {2}{R} | Enchantment | uncommon | Devoid (This card has no color.) Whenever you cast a colorless spell, deals 1 damage to any target. | "Some detours just aren't worth it." —Raff Slugeater, goblin shortcutter | nan | nan<|endoftext|> <|endoftext|>Dimir Infiltrator | {U}{B} | Creature — Spirit | common | can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | 1 | 3<|endoftext|> <|endoftext|>Curse of Hospitality | {2}{R} | Enchantment — Aura Curse | rare | Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Spontaneous Flight | {2}{W} | Instant | common | Target creature gets +2/+2 until end of turn. Put a flying counter on it. | "Amazing! And I was only trying to teach her to sit!" | nan | nan<|endoftext|> <|endoftext|>Cho-Manno, Revolutionary | {2}{W}{W} | Legendary Creature — Human Rebel | rare | Prevent all damage that would be dealt to . | "Mercadia's masks can no longer hide the truth. Our day has come at last." —Cho-Manno | 2 | 2<|endoftext|> <|endoftext|>Nurgle's Rot | {B} | Enchantment — Aura | uncommon | Enchant creature an opponent controls When enchanted creature dies, return to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle. | Each plaguebearer is formed from the blighted soul of a mortal slain by Nurgle's Rot. | nan | nan<|endoftext|> <|endoftext|>Char | {2}{R} | Instant | rare | deals 4 damage to any target and 2 damage to you. | If you've never choked on the embers of your own spell, you aren't casting it hard enough. | nan | nan<|endoftext|> <|endoftext|>Enemy of the Guildpact | {4}{B} | Creature — Spirit | common | Protection from multicolored | Guilds often exterminate those who saw or knew too much. Some vindictive souls retain their knowledge, using it in the afterlife to crush the guilded and the vile bargain that gives them power. | 4 | 2<|endoftext|> <|endoftext|>Rishadan Brigand | {4}{U} | Creature — Human Pirate | rare | Flying When enters the battlefield, each opponent sacrifices a permanent unless they pay {3}. can block only creatures with flying. | nan | 3 | 2<|endoftext|> <|endoftext|>Verdant Embrace | {3}{G}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." | nan | nan | nan<|endoftext|> <|endoftext|>Purphoros's Emissary | {3}{R} | Enchantment Creature — Ox | common | Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Menace (This creature can't be blocked except by two or more creatures.) Enchanted creature gets +3/+3 and has menace. | nan | 3 | 3<|endoftext|> <|endoftext|>Glass-Cast Heart | {2}{B} | Artifact | rare | Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. {B}{B}, {T}, Sacrifice and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life. | nan | nan | nan<|endoftext|> <|endoftext|>Eelectrocute | {1}{R} | Instant | common | deals 2 damage to any target. You may cast from your graveyard as long as you've rolled a 6 this turn. If you cast this way and it would be put into your graveyard, exile it instead. | The midway's games aren't so much rigged as they are insulated and grounded. | nan | nan<|endoftext|> <|endoftext|>Megantic Sliver | {5}{G} | Creature — Sliver | rare | Sliver creatures you control get +3/+3. | Even the thrums, the lowliest of slivers, become deadly in its presence. | 3 | 3<|endoftext|> <|endoftext|>Grazilaxx, Illithid Scholar | {1}{U}{U} | Legendary Creature — Horror | rare | Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. | "You studied hard. How delicious!" | 3 | 2<|endoftext|> <|endoftext|>Poison the Blade | {1}{G} | Instant | common | Target creature gains deathtouch until end of turn. Draw a card. | "Breath of basilisk, sting of scorpion, or medusa's tears? All may be distilled, for a price." | nan | nan<|endoftext|> <|endoftext|>Shrewd Hatchling | {3}{U/R} | Creature — Elemental | uncommon | enters the battlefield with four -1/-1 counters on it. {U/R}: Target creature can't block this turn. Whenever you cast a blue spell, remove a -1/-1 counter from . Whenever you cast a red spell, remove a -1/-1 counter from . | nan | 6 | 6<|endoftext|> <|endoftext|>Moroii | {2}{U}{B} | Creature — Vampire | uncommon | Flying At the beginning of your upkeep, you lose 1 life. | "Touched by moroii" —Undercity slang meaning "to grow old" | 4 | 4<|endoftext|> <|endoftext|>Whip of Erebos | {2}{B}{B} | Legendary Enchantment Artifact | rare | Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodhunter Bat | {3}{B} | Creature — Bat | common | Flying When enters the battlefield, target player loses 2 life and you gain 2 life. | It returns eager to share the feast of blood and gore with its ghoulish master. | 2 | 2<|endoftext|> <|endoftext|>Guardian Lions | {4}{W} | Creature — Cat | common | Vigilance (Attacking doesn't cause this creature to tap.) | Approach in peace or not at all. | 1 | 6<|endoftext|> <|endoftext|>Davriel, Rogue Shadowmage | {2}{B} | Legendary Planeswalker — Davriel | uncommon | At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, deals 2 damage to them. −1: Target player discards a card. | nan | nan | nan<|endoftext|> <|endoftext|>Skyreach Manta | {5} | Artifact Creature — Fish | common | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying | As the dawns break, the manta soars. | 0 | 0<|endoftext|> <|endoftext|>Grim Bounty | {2}{B}{B} | Sorcery | common | Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Turn to Frog | {1}{U} | Instant | uncommon | Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. | "Ribbit." | nan | nan<|endoftext|> <|endoftext|>Queue of Beetles | {3}{R} | Creature — Insect | rare | Haste The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.) | nan | 3 | 3<|endoftext|> <|endoftext|>Bolt Hound | {2}{R} | Creature — Elemental Dog | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever attacks, other creatures you control get +1/+0 until end of turn. | Its spark is worse than its bite. | 2 | 2<|endoftext|> <|endoftext|>Rewind | {2}{U}{U} | Instant | uncommon | Counter target spell. Untap up to four lands. | "Let's go over this one more time. . . ." | nan | nan<|endoftext|> <|endoftext|>Nekusar, the Mindrazer | {2}{U}{B}{R} | Legendary Creature — Zombie Wizard | mythic | At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, deals 1 damage to that player. | nan | 2 | 4<|endoftext|> <|endoftext|>Adamant Will | {1}{W} | Instant | common | Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment. | nan | nan<|endoftext|> <|endoftext|>Vampiric Dragon | {6}{B}{R} | Creature — Vampire Dragon | rare | Flying Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on . {1}{R}: deals 1 damage to target creature. | nan | 5 | 5<|endoftext|> <|endoftext|>Paralyzing Grasp | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. | "Obviously, the Firemind's mission is worth more than a few goblins." —Pelener, chamberlain of Niv-Mizzet | nan | nan<|endoftext|> <|endoftext|>Baleful Force | {5}{B}{B}{B} | Creature — Elemental | rare | At the beginning of each upkeep, you draw a card and you lose 1 life. | "As with any malevolent being, the trick is knowing how long you can afford to keep it in your service." —Liliana Vess | 7 | 7<|endoftext|> <|endoftext|>Fate Transfer | {1}{U/B} | Instant | common | Move all counters from target creature onto another target creature. | "The cinders find strength in suffering, the elves in beauty. But if you make an elf suffer, he gets weaker. I wonder what happens if you make a cinder beautiful?" —Hrugash, leech bonder | nan | nan<|endoftext|> <|endoftext|>Predatory Rampage | {3}{G}{G} | Sorcery | rare | Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able. | "It is the fate of the weak to fall." —Garruk Wildspeaker | nan | nan<|endoftext|> <|endoftext|>Jolt | {2}{U} | Instant | common | You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. | "There's nothing like a sudden shock to clarify one's thoughts." —Pashad ibn Asim, Suq'Ata trader | nan | nan<|endoftext|> <|endoftext|>Clockwork Gnomes | {4} | Artifact Creature — Gnome | common | {3}, {T}: Regenerate target artifact creature. | "Until I came to the Floating Isle, I never had to oil the servants." —Baki, Wizard Attendant | 2 | 2<|endoftext|> <|endoftext|>Reiver Demon | {4}{B}{B}{B}{B} | Creature — Demon | rare | Flying When enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. | nan | 6 | 6<|endoftext|> <|endoftext|>Resolute Reinforcements | {1}{W} | Creature — Human Soldier | uncommon | Flash When enters the battlefield, create a 1/1 white Soldier creature token. | Morale rarely survives the sudden appearance of a squad of Sursi skirmishers at an army's flank. | 1 | 1<|endoftext|> <|endoftext|>Freyalise's Charm | {G}{G} | Enchantment | uncommon | Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card. {G}{G}: Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Drake Umbra | {4}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3 and has flying. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Llanowar Elite | {G} | Creature — Elf | common | Kicker {8} (You may pay an additional {8} as you cast this spell.) Trample If was kicked, it enters the battlefield with five +1/+1 counters on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Atzocan Archer | {2}{G} | Creature — Human Archer | uncommon | Reach When enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) | His arrows are fletched with feathers from the greatest of the winged dinosaurs. | 1 | 4<|endoftext|> <|endoftext|>Bloodcrazed Paladin | {1}{B} | Creature — Vampire Knight | rare | Flash enters the battlefield with a +1/+1 counter on it for each creature that died this turn. | When a paladin undertaking the Blood Fast finally gives in to hunger, the violence is sudden, explosive, and complete. | 1 | 1<|endoftext|> <|endoftext|>Doran, the Siege Tower | {W}{B}{G} | Legendary Creature — Treefolk Shaman | rare | Each creature assigns combat damage equal to its toughness rather than its power. | "Each year that passes rings you inwardly with memory and might. Wield your heart, and the world will tremble." | 0 | 5<|endoftext|> <|endoftext|>March of Progress | {2}{U} | Sorcery | rare | Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Repentance | {2}{W} | Sorcery | uncommon | Target creature deals damage to itself equal to its power. | "The cannon wasn't aimed at you!" pleaded Vhati. "I'm not sure which is more pathetic," replied Greven, "your judgment or your aim." | nan | nan<|endoftext|> <|endoftext|>Ancient Stirrings | {G} | Sorcery | special | Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Dungeon Shade | {3}{B} | Creature — Shade Spirit | common | Flying {B}: gets +1/+1 until end of turn. | A sickness stirs in its eyes, a nightmare born in darkened wails. | 1 | 1<|endoftext|> <|endoftext|>Cruel Entertainment | {6}{B} | Sorcery | rare | Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn. | nan | nan | nan<|endoftext|> <|endoftext|>Kiora's Dambreaker | {5}{U} | Creature — Leviathan | common | When enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "When your enemy flees, send the sea to pursue them." —Kiora | 5 | 6<|endoftext|> <|endoftext|>Rathi Assassin | {2}{B}{B} | Creature — Phyrexian Zombie Mercenary Assassin | rare | {1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Blood Researcher | {1}{B}{G} | Creature — Vampire Druid | common | Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a +1/+1 counter on . | "Dean Valentin warns us not to consume the samples for our safety, but I think he's just being greedy." | 2 | 2<|endoftext|> <|endoftext|>Orzhov Pontiff | {1}{W}{B} | Creature — Human Cleric | uncommon | Haunt (When this creature dies, exile it haunting target creature.) When enters the battlefield or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Fiery Finish | {4}{R}{R} | Sorcery | uncommon | deals 7 damage to target creature. | Negotiations reached an abrupt conclusion. | nan | nan<|endoftext|> <|endoftext|>Holographic Double | {U} | Creature — Illusion | rare | {U}, Exile from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Colossus of Akros | {8} | Artifact Creature — Golem | rare | Defender, indestructible {10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) As long as is monstrous, it has trample and can attack as though it didn't have defender. | nan | 10 | 10<|endoftext|> <|endoftext|>Djinn Illuminatus | {5}{U/R}{U/R} | Creature — Djinn | rare | ({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) | nan | 3 | 5<|endoftext|> <|endoftext|>Lila, Hospitality Hostess | {2}{G}{W} | Legendary Creature — Elf Employee | mythic | You may look at the top card of your library any time. You may cast common spells from the top of your library. Guests you control get +1/+1. | nan | 3 | 3<|endoftext|> <|endoftext|>Arcbound Reclaimer | {4} | Artifact Creature — Golem | rare | Remove a +1/+1 counter from : Put target artifact card from your graveyard on top of your library. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Latch Seeker | {1}{U}{U} | Creature — Spirit | uncommon | can't be blocked. | It seeks a tomb that will hold it, a coffin that will give it rest. | 3 | 1<|endoftext|> <|endoftext|>Control of the Court | {1}{R} | Sorcery | uncommon | Draw four cards, then discard three cards at random. | "Power-hungry eunuchs, the curse of the dynasty, have thrown the masses of the people into the depths of misery." | nan | nan<|endoftext|> <|endoftext|>Demolition Stomper | {6} | Artifact — Vehicle | uncommon | can't be blocked by creatures with power 2 or less. Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 10 | 7<|endoftext|> <|endoftext|>Flash of Defiance | {1}{R} | Sorcery | common | Green creatures and white creatures can't block this turn. Flashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Reconstruct History | {2}{R}{W} | Sorcery | uncommon | Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Maze's End | | Land | mythic | enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Kraul Warrior | {1}{G} | Creature — Insect Warrior | common | {5}{G}: gets +3/+3 until end of turn. | The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system. | 2 | 2<|endoftext|> <|endoftext|>Jetmir's Fixer | {R}{G} | Creature — Cat Warrior | common | {R}{G}: gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on instead. | When you lose Jetmir's trust, his family makes sure you lose everything else. | 2 | 2<|endoftext|> <|endoftext|>Fume Spitter | {B} | Creature — Phyrexian Horror | common | Sacrifice : Put a -1/-1 counter on target creature. | "Our archers made sport of it as it fumbled its way up the slag ridge. As it collapsed we thought ourselves safe, but the foul thing carried more than necrogen." —Adaran, Tangle hunter | 1 | 1<|endoftext|> <|endoftext|>From Under the Floorboards | {3}{B}{B} | Sorcery | rare | Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life. | nan | nan | nan<|endoftext|> <|endoftext|>Flowstone Overseer | {2}{R}{R}{R} | Creature — Beast | rare | {R}{R}: Target creature gets +1/-1 until end of turn. | The rebels couldn't see where the roar was coming from. Then they saw it was coming from everywhere. | 4 | 4<|endoftext|> <|endoftext|>Selesnya Eulogist | {2}{G} | Creature — Centaur Druid | rare | {2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.) | "Let the example of the fallen inspire us all to greater courage." | 3 | 3<|endoftext|> <|endoftext|>M'Odo, the Gnarled Oracle | {B}{U}{G} | Legendary Creature — Zombie Elf Wizard | mythic | Eminence — {X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if is on the battlefield or in the command zone. | Those with vision always have a path. | 0 | 3<|endoftext|> <|endoftext|>Mother of Goons | {2}{B} | Creature — Human Cleric | common | Whenever a creature an opponent controls dies, sacrifice unless you insult that creature. | "Word to me." | 3 | 2<|endoftext|> <|endoftext|>Symmetry Sage | {U} | Creature — Human Wizard | uncommon | Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. | "By my calculations, I should be able to achieve true enlightenment before graduation." | 0 | 2<|endoftext|> <|endoftext|>Crumbling Ashes | {1}{B} | Enchantment | uncommon | At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. | "I was there to watch my brothers' quenching. I drew the slightest warmth from their dying rage." —Illulia of Nighthearth | nan | nan<|endoftext|> <|endoftext|>Crossway Vampire | {1}{R}{R} | Creature — Vampire | common | When enters the battlefield, target creature can't block this turn. | "Do not flatter Fate. It did not guide you into my clutches tonight. That was all my doing." | 3 | 2<|endoftext|> <|endoftext|>Vivien, Monsters' Advocate | {3}{G}{G} | Legendary Planeswalker — Vivien | mythic | You may look at the top card of your library any time. You may cast creature spells from the top of your library. +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. −2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Angel of the Ruins | {5}{W}{W} | Artifact Creature — Angel | rare | Flying When enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) | nan | 5 | 7<|endoftext|> <|endoftext|>Kindred Charge | {4}{R}{R} | Sorcery | rare | Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. | For goblins, quantity is quality. | nan | nan<|endoftext|> <|endoftext|>Wear Away | {G}{G} | Instant — Arcane | common | Destroy target artifact or enchantment. Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Mind Flayer | {3}{U}{U} | Creature — Horror | rare | Dominate Monster — When enters the battlefield, gain control of target creature for as long as you control . | "Shed your thoughts and let my will flow through you." | 3 | 3<|endoftext|> <|endoftext|>Field of Ruin | | Land | uncommon | {T}: Add {C}. {2}, {T}, Sacrifice : Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Scavenged Brawler | {6} | Artifact Creature — Construct | rare | Flying, vigilance, trample, lifelink {5}, Exile from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery. | nan | 4 | 4<|endoftext|> <|endoftext|>Red Sun's Twilight | {X}{R}{R} | Sorcery | rare | Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step. | "Where once there was apathy, Urabrask brought passion, and the Great Work truly began." —Monument inscription | nan | nan<|endoftext|> <|endoftext|>Faerie Dragon | {2}{G}{G} | Summon Dragon | common | Flying {1}{G}{G}: Play a random effect. | nan | 1 | 3<|endoftext|> <|endoftext|>Astroquarium | {2}{U} | Artifact | uncommon | When enters the battlefield, you may put an art sticker on it. {1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in 's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Temporal Spring | {1}{G}{U} | Sorcery | common | Put target permanent on top of its owner's library. | One splash of the spring's water knocks you clear into last week. | nan | nan<|endoftext|> <|endoftext|>Throne of Bone | {1} | Artifact | uncommon | Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. | Tainted by a thousand fears. | nan | nan<|endoftext|> <|endoftext|>Topan Freeblade | {1}{W} | Creature — Human Soldier | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) | "My scars are my sigils. I will wear them with pride long after you're gone." | 2 | 2<|endoftext|> <|endoftext|>Moat | {2}{W}{W} | Enchantment | rare | Creatures without flying can't attack. | The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen. | nan | nan<|endoftext|> <|endoftext|>Natural Reclamation | {4}{G} | Instant | common | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Destroy target artifact or enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Frontline Medic | {2}{W} | Creature — Human Cleric | rare | Battalion — Whenever and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice : Counter target spell with {X} in its mana cost unless its controller pays {3}. | nan | 3 | 3<|endoftext|> <|endoftext|>Get Your Head in the Game | {2}{W} | Enchantment | uncommon | Flash When enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head). | nan | nan | nan<|endoftext|> <|endoftext|>Linvala, the Preserver | {4}{W}{W} | Legendary Creature — Angel | mythic | Flying When enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. | nan | 5 | 5<|endoftext|> <|endoftext|>Regna's Sanction | {3}{W} | Sorcery | rare | For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest. | "Show them the light, my love." —Krav, the Unredeemed | nan | nan<|endoftext|> <|endoftext|>Torch Fiend | {1}{R} | Creature — Devil | common | {R}, Sacrifice : Destroy target artifact. | Devils redecorate every room with fire. | 2 | 1<|endoftext|> <|endoftext|>Riverwise Augur | {3}{U} | Creature — Merfolk Wizard | uncommon | When enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. | "Time flows as the rivers do, toward an unknown sea. The wise know to look downstream." | 2 | 2<|endoftext|> <|endoftext|>Undersimplify | {1}{U} | Instant | common | Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays {2}. | nan | nan | nan<|endoftext|> <|endoftext|>Canopy Tactician | {3}{G} | Creature — Elf Warrior | rare | Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. | "Death and life are two ends of the same spear." | 3 | 3<|endoftext|> <|endoftext|>Pouncing Jaguar | {G} | Creature — Cat | common | Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | One pounce, she's hungry—you die quickly. Two, she's teaching her cubs—you're in for a long day. | 2 | 2<|endoftext|> <|endoftext|>Empyrean Eagle | {1}{W}{U} | Creature — Bird Spirit | uncommon | Flying Other creatures you control with flying get +1/+1. | All the birds of the skies are the spirit's brood, gathered for safety under its wings. | 2 | 3<|endoftext|> <|endoftext|>Hexplate Golem | {7} | Artifact Creature — Golem | common | | "Use everything. Iron, rust, scrap . . . even the ground must join our cause." —Ezuri, renegade leader | 5 | 7<|endoftext|> <|endoftext|>Fin-Clade Fugitives | {5}{G} | Creature — Elf Salamander Rogue | common | can't be blocked by creatures with power 2 or less. Encore {4}{G} ({4}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 7 | 4<|endoftext|> <|endoftext|>Toluz, Clever Conductor | {W/U}{U}{U/B} | Legendary Creature — Human Rogue | rare | When enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand. | nan | 3 | 1<|endoftext|> <|endoftext|>Composite Golem | {6} | Artifact Creature — Golem | uncommon | Sacrifice : Add {W}{U}{B}{R}{G}. | It binds the five suns in human form. | 4 | 4<|endoftext|> <|endoftext|>Ghostly Touch | {1}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent." | "Geists wish to make themselves known. I'm merely the vessel for their efforts." | nan | nan<|endoftext|> <|endoftext|>Tatsunari, Toad Rider | {2}{B} | Legendary Creature — Human Ninja | rare | Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life." {1}{G/U}: and target Frog you control can't be blocked this turn except by creatures with flying or reach. | nan | 3 | 3<|endoftext|> <|endoftext|>Wilt-Leaf Cavaliers | {G/W}{G/W}{G/W} | Creature — Elf Knight | rare | Vigilance | Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end. | 3 | 4<|endoftext|> <|endoftext|>Geralf's Messenger | {B}{B}{B} | Creature — Zombie | rare | enters the battlefield tapped. When enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 3 | 2<|endoftext|> <|endoftext|>Silver Myr | {2} | Artifact Creature — Myr | common | {T}: Add {U}. | The vedalken saw the myr as toys, unaware of the intelligence lurking behind their empty eyes. | 1 | 1<|endoftext|> <|endoftext|>Cradle to Grave | {1}{B} | Instant | common | Destroy target nonblack creature that entered the battlefield this turn. | "As the fell soil's appetite grows, it gulps down passersby upon their first footfall." —Ezrith, druid of the Dark Hours | nan | nan<|endoftext|> <|endoftext|>Thunderwolf Cavalry | {4}{W} | Creature — Astartes Warrior | uncommon | First strike Crushing Teeth — Whenever deals combat damage to a player, put a +1/+1 counter on each other creature you control. | The practice of tracking and training Thunderwolves is a sort of initiation ritual into the upper echelons of the Wolf Guard. | 4 | 4<|endoftext|> <|endoftext|>Dakmor Salvage | | Land | uncommon | enters the battlefield tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | nan | nan | nan<|endoftext|> <|endoftext|>Kozilek, the Great Distortion | {8}{C}{C} | Legendary Creature — Eldrazi | mythic | When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X. | nan | 12 | 12<|endoftext|> <|endoftext|>Veinwitch Coven | {2}{B} | Creature — Vampire Warlock | rare | Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Saheeli Rai | {1}{U}{R} | Legendary Planeswalker — Saheeli | mythic | +1: Scry 1. deals 1 damage to each opponent. −2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. −7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Hundred-Talon Strike | {W} | Instant — Arcane | common | Target creature gets +1/+0 and gains first strike until end of turn. Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Razor Hippogriff | {3}{W}{W} | Creature — Hippogriff | uncommon | Flying When enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value. | She incubates her eggs in gold and mana. | 3 | 3<|endoftext|> <|endoftext|>Spelljack | {3}{U}{U}{U} | Instant | rare | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) | nan | nan | nan<|endoftext|> <|endoftext|>Standstill | {1}{U} | Enchantment | uncommon | When a player casts a spell, sacrifice . If you do, each of that player's opponents draws three cards. | "Take your time." | nan | nan<|endoftext|> <|endoftext|>Primordial Sage | {4}{G}{G} | Creature — Spirit | rare | Whenever you cast a creature spell, you may draw a card. | For each creature that arrives in its audience, the sage imparts another piece of ancient wisdom for all to hear. | 4 | 5<|endoftext|> <|endoftext|>Snubhorn Sentry | {W} | Creature — Dinosaur | common | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) gets +3/+0 as long as you have the city's blessing. | They're fun to train—if you like stubborn, aggressive, and fiercely territorial. | 0 | 3<|endoftext|> <|endoftext|>Fire Whip | {1}{R} | Enchantment — Aura | common | Enchant creature you control Enchanted creature has "{T}: This creature deals 1 damage to any target." Sacrifice : deals 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Cult of the Waxing Moon | {4}{G} | Creature — Human Shaman | uncommon | Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token. | In times of madness, people cling to the familiar, monstrous though it may be. | 5 | 4<|endoftext|> <|endoftext|>Fevered Visions | {1}{U}{R} | Enchantment | rare | At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, deals 2 damage to that player. | The mind can only expand so far before it flies apart. | nan | nan<|endoftext|> <|endoftext|>Trusted Forcemage | {2}{G} | Creature — Human Shaman | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures gets +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Runaway Trash-Bot | {3} | Artifact Creature — Construct | uncommon | Trample gets +1/+0 for each artifact and/or enchantment card in your graveyard. | One day it might roll over your foot, the next day your entire house. | 0 | 4<|endoftext|> <|endoftext|>Tenacious Hunter | {2}{G}{G} | Creature — Crocodile | uncommon | As long as a creature has a -1/-1 counter on it, has vigilance and deathtouch. | The crocodiles of the Broken Lands, long used to feeding on undead flesh, eagerly flooded into Naktamun for a taste of something fresher. | 4 | 4<|endoftext|> <|endoftext|>Centaur of Attention | {3}{G}{G} | Creature — Centaur Performer | rare | When enters the battlefield, roll five six-sided dice and store those results on it. At the beginning of combat on your turn, you may reroll any number of 's stored results. gets +X/+X, where X is the greatest number of stored results on it of the same value. | nan | 3 | 3<|endoftext|> <|endoftext|>Centrifuge | | Artifact — Attraction | rare | Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens. | Originally, the rotors were used exclusively as particle accelerators for engine fuel, and they probably still should be. | nan | nan<|endoftext|> <|endoftext|>Mild-Mannered Librarian | {G} | Creature — Human | uncommon | {3}{G}: becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once. | She had always believed in the transformative powers of great literature. | 1 | 1<|endoftext|> <|endoftext|>Lavakin Brawler | {3}{R} | Creature — Elemental Warrior | common | Whenever attacks, it gets +1/+0 until end of turn for each Elemental you control. | She swings with the ease of flowing lava and hits with the force of a meteor. | 2 | 4<|endoftext|> <|endoftext|>Borrowed Time | {2}{W} | Enchantment | uncommon | When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. | Teferi stepped calmly into the fray. Suddenly the sun paused in the sky and the werewolves' snarls froze on their faces. | nan | nan<|endoftext|> <|endoftext|>Chimeric Mass | {X} | Artifact | rare | enters the battlefield with X charge counters on it. {1}: Until end of turn, becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." | nan | nan | nan<|endoftext|> <|endoftext|>Landfill | {4}{R} | Sorcery | rare | Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Katilda, Dawnhart Prime | {G}{W} | Legendary Creature — Human Warlock | rare | Protection from Werewolves Human creatures you control have "{T}: Add one mana of any of this creature's colors." {4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Mind Spring | {X}{U}{U} | Sorcery | rare | Draw X cards. | Fragments of thought refract and multiply, surging in a geyser of dizzying insight. | nan | nan<|endoftext|> <|endoftext|>Kolaghan Monument | {3} | Artifact | uncommon | {T}: Add {B} or {R}. {4}{B}{R}: becomes a 4/4 black and red Dragon artifact creature with flying until end of turn. | Kolaghan has no lasting home, but her disciples leave relics to mark her conquests. | nan | nan<|endoftext|> <|endoftext|>Fyndhorn Pollen | {2}{G} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) All creatures get -1/-0. {1}{G}: All creatures get -1/-0 until end of turn. | "I breathed deeply, and suddenly I knew not who or where I was." —Taaveti of Kelsinko, Elvish Hunter | nan | nan<|endoftext|> <|endoftext|>Mindstab | {5}{B} | Sorcery | common | Target player discards three cards. Suspend 4—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Pearl Dragon | {4}{W}{W} | Creature — Dragon | rare | Flying {1}{W}: gets +0/+1 until end of turn. | "They knew Bantau was lost when, to hide the pearl he had found on the beach, he swallowed it—and soon grew wings." —Hakim, Loreweaver | 4 | 4<|endoftext|> <|endoftext|>Moonveil Regent | {3}{R} | Creature — Dragon | mythic | Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When dies, it deals X damage to any target, where X is the number of colors among permanents you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Lulu, Wild Hollyphant | {2}{G}{W} | Legendary Creature — Elephant Angel | uncommon | Flying Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Desecrated Earth | {4}{B} | Sorcery | common | Destroy target land. Its controller discards a card. | "The land is swollen with mana, cursed relics, and secrets. If you puncture it, you never know what will burst out." —Javad Nasrin, Ondu relic hunter | nan | nan<|endoftext|> <|endoftext|>Scrap | {2}{R} | Instant | common | Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Domesticated Watercourse | | Land | rare | enters the battlefield tapped. {T}: Add {U} or {B}. {U}{B}: Until end of turn, becomes an Equipment artifact with equip {2}. Whenever equipped creature deals combat damage to a player, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Krosan Adaptation | {G} | Enchantment — Aura | rare | Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Flood Plain | | Land | uncommon | enters the battlefield tapped. {T}, Sacrifice : Search your library for a Plains or Island card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Underworld Coinsmith | {W}{B} | Enchantment Creature — Human Cleric | uncommon | Constellation — Whenever or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life. | Coins of the Underworld are shaped from clay funerary masks. | 2 | 2<|endoftext|> <|endoftext|>Centaur Rootcaster | {3}{G} | Creature — Centaur Druid | common | Whenever deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Gloom Pangolin | {2}{B} | Creature — Nightmare Pangolin | common | | "They say it survives on a purely bioluminescent diet. It's only active during the darkest of Indatha nights, making verification highly challenging." —Gannet, Skysail zoologist | 1 | 5<|endoftext|> <|endoftext|>Argivian Restoration | {2}{U}{U} | Sorcery | common | Return target artifact card from your graveyard to the battlefield. | "The Argivian University taught me two things: always look to the past, and never dismiss what appears useless." —Hanna, *Weatherlight* navigator | nan | nan<|endoftext|> <|endoftext|>Jedit's Dragoons | {5}{W} | Creature — Cat Soldier | common | Vigilance When enters the battlefield, you gain 4 life. | After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse. | 2 | 5<|endoftext|> <|endoftext|>Griffin Rider | {1}{W} | Creature — Human Knight | common | As long as you control a Griffin creature, gets +3/+3 and has flying. | After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds. | 1 | 1<|endoftext|> <|endoftext|>Rollick of Abandon | {3}{R}{R} | Sorcery | uncommon | All creatures get +2/-2 until end of turn. | "Embrace every moment, for it could be your last." —Xenagos, god of revels | nan | nan<|endoftext|> <|endoftext|>Shard Phoenix | {4}{R} | Creature — Phoenix | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice : It deals 2 damage to each creature without flying. {R}{R}{R}: Return from your graveyard to your hand. Activate only during your upkeep. | nan | 2 | 2<|endoftext|> <|endoftext|>Fog of Gnats | {B}{B} | Creature — Insect | common | Flying {B}: Regenerate . | You can swat a thousand gnats, but a thousand more will assail you. | 1 | 1<|endoftext|> <|endoftext|>Indrik Umbra | {4}{G}{W} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Gift of Growth | {1}{G} | Instant | common | Kicker {2} (You may pay an additional {2} as you cast this spell.) Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Geometric Nexus | {2} | Artifact | rare | Whenever a player casts an instant or sorcery spell, put a number of charge counters on equal to that spell's mana value. {6}, {T}, Remove all charge counters from : Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Bog Gnarr | {4}{G} | Creature — Beast | common | Whenever a player casts a black spell, gets +2/+2 until end of turn. | Not all of Dominaria's defenders were nourished by the light. | 2 | 2<|endoftext|> <|endoftext|>Lunar Avenger | {7} | Artifact Creature — Golem | uncommon | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove a +1/+1 counter from : gains your choice of flying, first strike, or haste until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Demonic Gifts | {1}{B} | Instant | common | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." | It began as a flavor on the tongue, like a bloody morsel of roast boar—but soon the power was a conflagration in her veins. | nan | nan<|endoftext|> <|endoftext|>Blood Ogre | {2}{R} | Creature — Ogre Warrior | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.) | nan | 2 | 2<|endoftext|> <|endoftext|>Igneous Elemental | {4}{R}{R} | Creature — Elemental | common | This spell costs {2} less to cast if there is a land card in your graveyard. When enters the battlefield, you may have it deal 2 damage to target creature. | nan | 4 | 3<|endoftext|> <|endoftext|>Abzan Battle Priest | {3}{W} | Creature — Human Cleric | uncommon | Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink. | "Wherever I walk, the ancestors walk too." | 3 | 2<|endoftext|> <|endoftext|>Ancestral Tribute | {5}{W}{W} | Sorcery | rare | You gain 2 life for each card in your graveyard. Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Collective Voyage | {G} | Sorcery | rare | Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Make Disappear | {1}{U} | Instant | common | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays {2}. | nan | nan | nan<|endoftext|> <|endoftext|>Boreal Shelf | | Snow Land | uncommon | enters the battlefield tapped. {T}: Add {W} or {U}. | "Who will stay the Tyrant's hand, As ice and woe both grip our land? The helpless feel his frozen brand." —*The Dynasty of Winter Kings* | nan | nan<|endoftext|> <|endoftext|>Ancient Silverback | {4}{G}{G} | Creature — Ape | rare | {G}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | The Phyrexian killing machines couldn't have known the seriousness of their mistake in wounding the ape—they'd never seen it angry. | 6 | 5<|endoftext|> <|endoftext|>Noble Panther | {1}{G}{W} | Creature — Cat | rare | {1}: gains first strike until end of turn. | Unlike many hunters, these panthers have no need for camouflage. They're fast enough to catch any prey. | 3 | 3<|endoftext|> <|endoftext|>Squall Line | {X}{G}{G} | Instant | rare | deals X damage to each creature with flying and each player. | The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past. | nan | nan<|endoftext|> <|endoftext|>Mist Leopard | {3}{G} | Creature — Cat | common | Shroud (This creature can't be the target of spells or abilities.) | "I can't claim to hunt all creatures. There are some things in the jungle that simply can't be hunted." —Garruk Wildspeaker | 3 | 2<|endoftext|> <|endoftext|>Tainted Adversary | {1}{B} | Creature — Zombie | mythic | Deathtouch When enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on , then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | nan | 2 | 3<|endoftext|> <|endoftext|>Mind Whip | {2}{B}{B} | Enchantment — Aura | rare | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they don't, deals 2 damage to that player and you tap that creature. | "A mind in agony is a sparrow without wings." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Krosan Colossus | {6}{G}{G}{G} | Creature — Beast | uncommon | Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | When it walked, it altered geography. When it bellowed, it changed the weather. | 9 | 9<|endoftext|> <|endoftext|>Titanic Bulvox | {6}{G}{G} | Creature — Beast | common | Trample Morph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | With natural laws abandoned, excess thrives. | 7 | 4<|endoftext|> <|endoftext|>Triassic Egg | {4} | Artifact | rare | {3}, {T}: Put a hatchling counter on . Sacrifice : Choose one. Activate only if there are two or more hatchling counters on . • You may put a creature card from your hand onto the battlefield. • Return target creature card from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Unquenchable Thirst | {1}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Granger Guildmage | {G} | Creature — Human Wizard | common | {R}, {T}: deals 1 damage to any target and 1 damage to you. {W}, {T}: Target creature gains first strike until end of turn. | Leave no mouth agape, no stomach unfilled. —Granger Guild maxim | 1 | 1<|endoftext|> <|endoftext|>Bonesplitter | {1} | Artifact — Equipment | common | Equipped creature gets +2/+0. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Ethereal Elk | {3}{G}{G} | Creature — Elk Spirit | rare | Trample When enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Brawl | {3}{R}{R} | Instant | rare | Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." | Anything can happen when patience is scarce and wine is abundant. | nan | nan<|endoftext|> <|endoftext|>Hallowed Ground | {1}{W} | Enchantment | uncommon | {W}{W}: Return target nonsnow land you control to its owner's hand. | "On this site where Kjeld's blood was spilled, let none raise a fist or deny a beggar." —Halvor Arenson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Veteran Soldier | {1}{W} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent." | You've always been happiest fighting for a cause you believe in alongside loyal comrades. | nan | nan<|endoftext|> <|endoftext|>Moment of Silence | {W} | Instant | common | Target player skips their next combat phase this turn. | The silence commemorates not those who've died, but those about to. | nan | nan<|endoftext|> <|endoftext|>Goldmire Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {W} or {B}. | The path to glory is forged in ambition. | nan | nan<|endoftext|> <|endoftext|>Imminent Doom | {2}{R} | Enchantment | rare | enters the battlefield with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on , deals that much damage to any target. Then put a doom counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Veteran Motorist | {R}{W} | Creature — Dwarf Pilot | uncommon | When enters the battlefield, scry 2. Whenever crews a Vehicle, that Vehicle gets +1/+1 until end of turn. | He's set to compete in every race at the Fair, and he plans to win them all. | 3 | 1<|endoftext|> <|endoftext|>Whitewater Naiads | {3}{U}{U} | Enchantment Creature — Nymph | uncommon | Constellation — Whenever or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. | Stand against the crash of the river's rapids and you will know the power of the naiads. | 4 | 4<|endoftext|> <|endoftext|>Rune of Protection: Black | {1}{W} | Enchantment | common | {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Solar Blaze | {2}{R}{W} | Sorcery | rare | Each creature deals damage to itself equal to its power. | "The primary weapon is nothing more than light. It shows them what they are, and they burn of their own accord." —Aurelia | nan | nan<|endoftext|> <|endoftext|>Cloak of Invisibility | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) | "Useful . . . if you can find it." —Pashad ibn Asim, Suq'Ata trader | nan | nan<|endoftext|> <|endoftext|>Sand Silos | | Land | rare | enters the battlefield tapped. You may choose not to untap during your untap step. At the beginning of your upkeep, if is tapped, put a storage counter on it. {T}, Remove any number of storage counters from : Add {U} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Bladestitched Skaab | {U}{B} | Creature — Zombie Soldier | uncommon | Other Zombies you control get +1/+0. | The surviving militia members reunited with their fallen comrades sooner than they'd hoped. | 2 | 3<|endoftext|> <|endoftext|>Tavern Brawler | {2}{R} | Legendary Enchantment — Background | common | Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn." | The only thing you love more than a good drink is a good fight. Luckily, one usually follows the other. | nan | nan<|endoftext|> <|endoftext|>Wayward Servant | {W}{B} | Creature — Zombie | uncommon | Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Murderous Redcap | {2}{B/R}{B/R} | Creature — Goblin Assassin | uncommon | When enters the battlefield, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Flameshot | {3}{R} | Sorcery | uncommon | You may discard a Mountain card rather than pay this spell's mana cost. deals 3 damage divided as you choose among one, two, or three target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Pride | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach to target creature other than enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Sidisi, Undead Vizier | {3}{B}{B} | Legendary Creature — Zombie Naga | rare | Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, you may search your library for a card, put it into your hand, then shuffle. | nan | 4 | 6<|endoftext|> <|endoftext|>Gruesome Encore | {2}{B} | Sorcery | uncommon | Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else. | nan | nan | nan<|endoftext|> <|endoftext|>Mitotic Slime | {4}{G} | Creature — Ooze | rare | When dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens." | nan | 4 | 4<|endoftext|> <|endoftext|>Grenzo, Dungeon Warden | {X}{B}{R} | Legendary Creature — Goblin Rogue | rare | enters the battlefield with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Heliod's Intervention | {X}{W}{W} | Instant | rare | Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life. | "I bring a dawn that no night can follow." | nan | nan<|endoftext|> <|endoftext|>Stocking Tiger | {5} | Artifact Creature — Cat Construct | rare | enters the battlefield with a sealed Magic booster pack under it. When deals combat damage to a player, unwrap the booster pack and put it into your hand. | Just hope yours isn't full of coal golems. | 3 | 3<|endoftext|> <|endoftext|>Mire Triton | {1}{B} | Creature — Zombie Merfolk | uncommon | Deathtouch When enters the battlefield, mill two cards and you gain 2 life. | Caught between life and death, between land and sea, between thought and oblivion. | 2 | 1<|endoftext|> <|endoftext|>Chainer, Dementia Master | {3}{B}{B} | Legendary Creature — Human Minion | rare | All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When leaves the battlefield, exile all Nightmares. | nan | 3 | 3<|endoftext|> <|endoftext|>Hammer of Purphoros | {1}{R}{R} | Legendary Enchantment Artifact | rare | Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token. | All the world is Purphoros's anvil. | nan | nan<|endoftext|> <|endoftext|>Labyrinth Champion | {3}{R} | Creature — Human Warrior | rare | Heroic — Whenever you cast a spell that targets , deals 2 damage to any target. | "It used to be a lair. Now it's just a tunnel." | 2 | 2<|endoftext|> <|endoftext|>Goblin Locksmith | {1}{R} | Creature — Goblin Rogue | common | Whenever attacks, creatures with defender can't block this turn. | "He's got more finesse than most goblins. He smashes windows with his fist rather than his forehead." —Arrester Polgar | 2 | 1<|endoftext|> <|endoftext|>Scorching Spear | {R} | Sorcery | common | deals 1 damage to any target. | Lift your spear as you might lift your glass, and toast your enemy. | nan | nan<|endoftext|> <|endoftext|>Sparring Regimen | {2}{W} | Enchantment | rare | When enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. | nan | nan | nan<|endoftext|> <|endoftext|>Rustmouth Ogre | {4}{R}{R} | Creature — Ogre | uncommon | Whenever deals combat damage to a player, you may destroy target artifact that player controls. | It has an iron stomach. Literally. | 5 | 4<|endoftext|> <|endoftext|>Forced Fruition | {4}{U}{U} | Enchantment | rare | Whenever an opponent casts a spell, that player draws seven cards. | "Petals within petals within petals, tadpole. The truth lurks below an opulence of illusion." —Neerdiv, fallowsage | nan | nan<|endoftext|> <|endoftext|>Quickchange | {1}{U} | Instant | common | Target creature becomes the color or colors of your choice until end of turn. Draw a card. | Most Ravnicans lead lives of desperate survival. Those who thrive are malleable enough to change with the ever-shifting politics of the guilds. | nan | nan<|endoftext|> <|endoftext|>Tenza, Godo's Maul | {3} | Legendary Artifact — Equipment | uncommon | Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Neverending Torment | {4}{B}{B} | Sorcery | rare | Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Aetherworks Marvel | {4} | Legendary Artifact | mythic | Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). {T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Kami of Celebration | {4}{R} | Creature — Spirit | rare | Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Desert of the True | | Land — Desert | common | enters the battlefield tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Soulflayer | {4}{B}{B} | Creature — Demon | rare | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with 's delve ability, has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. | nan | 4 | 4<|endoftext|> <|endoftext|>Painbringer | {2}{B}{B} | Creature — Human Minion | uncommon | {T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Darksteel Plate | {3} | Artifact — Equipment | rare | Indestructible Equipped creature has indestructible. Equip {2} | "If there can be no victory, then I will fight forever." —Koth of the Hammer | nan | nan<|endoftext|> <|endoftext|>Baloth Pup | {1}{G} | Creature — Beast | uncommon | has trample as long as it has a +1/+1 counter on it. | A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive. | 3 | 1<|endoftext|> <|endoftext|>Shrine of the Forsaken Gods | | Land | rare | {T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands. | The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek. | nan | nan<|endoftext|> <|endoftext|>Crushing Vines | {2}{G} | Instant | common | Choose one — • Destroy target creature with flying. • Destroy target artifact. | "Your veil's curse won't stop me, deathmage. I have taken down countless night hunters. This dark plane is not big enough for you to hide." —Garruk Wildspeaker, to Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Rulik Mons, Warren Chief | {1}{R}{G}{G} | Legendary Creature — Goblin | uncommon | Menace (This creature can't be blocked except by two or more creatures.) Whenever attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Serra Paragon | {2}{W}{W} | Creature — Angel | mythic | Flying Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life." | nan | 3 | 4<|endoftext|> <|endoftext|>Timmy, Power Gamer | {2}{G}{G} | Legendary Creature — Human Gamer | rare | {4}: You may put a creature card from your hand onto the battlefield. | "Just wait till I get my Gigantosaurus...." | 1 | 1<|endoftext|> <|endoftext|>Disorder | {1}{R} | Sorcery | uncommon | deals 2 damage to each white creature and each player who controls a white creature. | "Then, just when the other guys were winnin', the sky threw up." —Jula, goblin raider | nan | nan<|endoftext|> <|endoftext|>Angelic Armaments | {3} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | Forged in dark hours from the flame that would not die. | nan | nan<|endoftext|> <|endoftext|>Thran Vigil | {1}{B} | Enchantment | uncommon | Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control. | Glacian built his automatons to last, and last they did, beyond even the Thran themselves. | nan | nan<|endoftext|> <|endoftext|>Willowdusk, Essence Seer | {1}{B}{G} | Legendary Creature — Dryad Druid | mythic | {1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery. | nan | 3 | 3<|endoftext|> <|endoftext|>Sporeback Wolf | {1}{G} | Creature — Wolf | common | As long as it's your turn, gets +0/+2. | The mushrooms growing in the wolves' fur possess curative properties incredible enough to tempt many alchemists into risking their lives to track one down. | 2 | 2<|endoftext|> <|endoftext|>Cao Ren, Wei Commander | {2}{B}{B} | Legendary Creature — Human Soldier Warrior | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When enters the battlefield, you lose 3 life. | Cao Cao's cousin, Cao Ren was was known throughout the three kingdoms as the fiercest of warriors. | 3 | 3<|endoftext|> <|endoftext|>Argothian Uprooting | {X}{G} | Sorcery | rare | Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands. | nan | nan | nan<|endoftext|> <|endoftext|>Umbral Juke | {2}{B} | Instant | uncommon | Choose one — • Target player sacrifices a creature or planeswalker. • Create a 2/1 white and black Inkling creature token with flying. | The sport of Mage Tower was conceived as a playful testing ground for young spellcasters. | nan | nan<|endoftext|> <|endoftext|>Atalan Jackal | {1}{R}{G} | Creature — Human Tyranid Scout | rare | Trample, haste Skilled Outrider — Whenever deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Amulet of Kroog | {2} | Artifact | common | {2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. | Among the first allies Urza gained were the people of Kroog. As a sign of friendship, Urza gave the healers of the city potent amulets; afterwards, thousands journeyed to Kroog in hope of healing. | nan | nan<|endoftext|> <|endoftext|>Stormblood Berserker | {1}{R} | Creature — Human Berserker | uncommon | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.) | Blood is holy to those whose god is War. | 1 | 1<|endoftext|> <|endoftext|>Back for More | {4}{B}{G} | Instant | uncommon | Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) | "How can you be sure you pierced its heart? Do you even know where its heart is?" —Trundan, Indatha poacher | nan | nan<|endoftext|> <|endoftext|>Warhorn Blast | {4}{W} | Instant | common | Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "Mead down! Swords up!" | nan | nan<|endoftext|> <|endoftext|>Embargo | {3}{U} | Enchantment | rare | Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Boiling Blood | {2}{R} | Instant | common | Target creature attacks this turn if able. Draw a card. | Your father has no horns! Your mother wears a bell! You drink the milk of goats! —Talruum taunts | nan | nan<|endoftext|> <|endoftext|>Chicken à la King | {1}{U}{U} | Creature — Bird Noble | rare | Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.) | During the Chicken Revolution, the king managed to keep his head while the others—well, just ran around. | 2 | 2<|endoftext|> <|endoftext|>Bhaal's Invoker | {2}{R} | Creature — Dragon Shaman | common | Scorching Ray — {8}: deals 4 damage to each opponent. | "The Lord of Murder has freed me from the shackles of mortal laws and gifted me with fire to carry out his will." | 4 | 2<|endoftext|> <|endoftext|>Vile Rebirth | {B} | Instant | common | Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. | Grave robbers digging down cautiously listen for anything digging up. | nan | nan<|endoftext|> <|endoftext|>Convolute | {2}{U} | Instant | common | Counter target spell unless its controller pays {4}. | "No, thank you." | nan | nan<|endoftext|> <|endoftext|>Oceanus Dragon | {4}{U}{U} | Creature — Dragon | common | Flying When enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 3 | 5<|endoftext|> <|endoftext|>Scour the Laboratory | {4}{U}{U} | Instant | uncommon | Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Pathrazer of Ulamog | {11} | Creature — Eldrazi | uncommon | Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) can't be blocked except by three or more creatures. | No thought but hunger. No strategy but destruction. | 9 | 9<|endoftext|> <|endoftext|>Tolarian Winds | {1}{U} | Instant | common | Discard all the cards in your hand, then draw that many cards. | Why not ask the winds? —Tolarian expression meaning "Who knows?" | nan | nan<|endoftext|> <|endoftext|>Seek the Horizon | {3}{G} | Sorcery | uncommon | Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | "The horizon is the perpetual ideal, the constant promise of hope." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Insatiable Hemophage | {3}{B} | Creature — Nightmare | uncommon | Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated. | nan | 3 | 3<|endoftext|> <|endoftext|>Kami of Transmutation | {1}{W} | Creature — Spirit | rare | When enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types. | nan | 2 | 2<|endoftext|> <|endoftext|>Crab Umbra | {U} | Enchantment — Aura | uncommon | Enchant creature {2}{U}: Untap enchanted creature. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Tanuki Transplanter | {3}{G} | Artifact Creature — Equipment Dog | rare | Whenever or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 4<|endoftext|> <|endoftext|>Touch and Go | {3}{R} | Sorcery | common | Destroy target land. Gotcha — If an opponent touches their face, you may say "Gotcha!" When you do, return from your graveyard to your hand. | Judge's ruling: The interior of the face still counts as the face, so a nose-pick is legitimate grounds for saying "Gotcha" | nan | nan<|endoftext|> <|endoftext|>Skyclave Plunder | {4}{U} | Sorcery | uncommon | Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | nan | nan | nan<|endoftext|> <|endoftext|>Stitched Drake | {1}{U}{U} | Creature — Zombie Drake | common | As an additional cost to cast this spell, exile a creature card from your graveyard. Flying | "The best skaabs are more powerful and more beautiful than the sum of their parts." —Stitcher Geralf | 3 | 4<|endoftext|> <|endoftext|>Phoebe, Head of S.N.E.A.K. | {1}{U}{B} | Legendary Creature — Human Spy | mythic | can't be blocked by creatures with flavor text. {2}{U}{B}: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.) | This space intentionally left blank. | 2 | 3<|endoftext|> <|endoftext|>Soratami Mirror-Guard | {3}{U} | Creature — Moonfolk Wizard | common | Flying {2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Angel of Flight Alabaster | {4}{W} | Creature — Angel | rare | Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. | She endures without Avacyn but secretly asks each soul she guides if they have seen her. | 4 | 4<|endoftext|> <|endoftext|>Treasure Cruise | {7}{U} | Sorcery | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards. | Countless delights drift on the surface while dark schemes run below. | nan | nan<|endoftext|> <|endoftext|>Transmogrant's Crown | {2} | Artifact — Equipment | rare | Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B} | Fallaji soldiers hated seeing loved ones' faces among the transmogrants. Ashnod devised a solution. | nan | nan<|endoftext|> <|endoftext|>Octo Opus | {3}{U}{U} | Enchantment | uncommon | When enters the battlefield, create a 4/4 blue Octopus Performer creature token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.) Sacrifice : Draw a card and an additional card for each of Contortionist's folds. | nan | nan | nan<|endoftext|> <|endoftext|>A-Baba Lysaga, Night Witch | {2}{B}{G} | Legendary Creature — Human Warlock | rare | {T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards. | nan | 4 | 4<|endoftext|> <|endoftext|>Abzan Advantage | {1}{W} | Instant | common | Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | "To survive, you must seize every opportunity." —Daghatar the Adamant | nan | nan<|endoftext|> <|endoftext|>Sleep of the Dead | {U} | Sorcery | common | Tap target creature. It doesn't untap during its controller's next untap step. Escape—{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | Normally, a cerberus sleeps one head at a time. | nan | nan<|endoftext|> <|endoftext|>Winged Coatl | {1}{G}{U} | Creature — Snake | common | Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | The nacatl called this new species "vetli," their word for poison arrows. | 1 | 1<|endoftext|> <|endoftext|>Delayed Blast Fireball | {1}{R}{R} | Instant | rare | deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Necroduality | {3}{U} | Enchantment | mythic | Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Stillmoon Cavalier | {1}{W/B}{W/B} | Creature — Zombie Knight | rare | Protection from white and from black {W/B}: gains flying until end of turn. {W/B}: gains first strike until end of turn. {W/B}{W/B}: gets +1/+0 until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Angel of Destiny | {3}{W}{W} | Creature — Angel Cleric | rare | Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player attacked this turn loses the game. | nan | 2 | 6<|endoftext|> <|endoftext|>Worry Beads | {3} | Artifact | rare | At the beginning of each player's upkeep, that player mills a card. | nan | nan | nan<|endoftext|> <|endoftext|>Ashiok's Erasure | {2}{U}{U} | Enchantment | rare | Flash When enters the battlefield, exile target spell. Your opponents can't cast spells with the same name as the exiled card. When leaves the battlefield, return the exiled card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Slaughterhorn | {2}{G} | Creature — Beast | common | Bloodrush — {G}, Discard : Target attacking creature gets +3/+2 until end of turn. | The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining. | 3 | 2<|endoftext|> <|endoftext|>Frostfist Strider | {3}{U}{U} | Creature — Elemental Giant | uncommon | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | nan | 4 | 4<|endoftext|> <|endoftext|>Sword of the Chosen | {2} | Legendary Artifact | rare | {T}: Target legendary creature gets +2/+2 until end of turn. | One shard of Selenia yet remained. | nan | nan<|endoftext|> <|endoftext|>Go for Blood | {1}{R} | Sorcery | common | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.) | Lukka's bond provided not only friendship, but also the most powerful weapon in his arsenal. | nan | nan<|endoftext|> <|endoftext|>Blessed Reincarnation | {3}{U} | Instant | rare | Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Argivian Welcome | {W}{U} | Instant | uncommon | Destroy up to one target creature with power 4 or greater. Choose a nonland card in your hand. It perpetually gains flash. | nan | nan | nan<|endoftext|> <|endoftext|>Revenge of the Drowned | {3}{U} | Instant | common | Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | A heavy net doesn't always mean a good catch. | nan | nan<|endoftext|> <|endoftext|>Bloodsworn Steward | {2}{R}{R} | Creature — Vampire Knight | rare | Flying Commander creatures you control get +2/+2 and have haste. | "My liege will lead and I will follow—to the battlefield, to the grave, and beyond." | 4 | 4<|endoftext|> <|endoftext|>Poison Counter | | Card | common | (A player with ten or more poison counters loses the game.) | nan | nan | nan<|endoftext|> <|endoftext|>Paladin of Atonement | {1}{W} | Creature — Vampire Knight | rare | At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on . When dies, you gain life equal to its toughness. | For every wound there is a blessing; for every death, a reckoning. | 1 | 1<|endoftext|> <|endoftext|>Sadistic Augermage | {2}{B} | Creature — Human Wizard | common | When dies, each player puts a card from their hand on top of their library. | "Don't worry. I know the drill." | 3 | 1<|endoftext|> <|endoftext|>Obzedat, Ghost Council | {1}{W}{W}{B}{B} | Legendary Creature — Spirit Advisor | rare | When enters the battlefield, target opponent loses 2 life and you gain 2 life. At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. | nan | 5 | 5<|endoftext|> <|endoftext|>Maestros Ascendancy | {U}{B}{R} | Enchantment | rare | Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Ratadrabik of Urborg | {2}{W}{B} | Legendary Creature — Zombie Wizard | rare | Vigilance, ward {2} Other Zombies you control have vigilance. Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types. | nan | 3 | 3<|endoftext|> <|endoftext|>Slayers' Stronghold | | Land | rare | {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. | Its courtyards are lit during every hour of the day so that night may never fall within its walls. | nan | nan<|endoftext|> <|endoftext|>Cultivator's Caravan | {3} | Artifact — Vehicle | rare | {T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 5 | 5<|endoftext|> <|endoftext|>Skyline Despot | {5}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying. | nan | 5 | 5<|endoftext|> <|endoftext|>Deadeye Tracker | {B} | Creature — Human Pirate | rare | {1}{B}, {T}: Exile two target cards from an opponent's graveyard. explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 1 | 1<|endoftext|> <|endoftext|>Infernal Spawn of Infernal Spawn of Evil | {8}{B}{B} | Creature — Demon Child | rare | Flying, first strike, trample Once each turn, while you're searching your library, you may pay {1}{B}, reveal from your library and say "I'm coming, too!" If you do, deals 2 damage to a player of your choice. | nan | 8 | 8<|endoftext|> <|endoftext|>Once Upon a Time | {1}{G} | Instant | rare | If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Gut, Zealous Fanatic | {4}{R}{R}{W} | Legendary Creature — Goblin Shaman | uncommon | When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step. | nan | 5 | 4<|endoftext|> <|endoftext|>Voice of Truth | {3}{W} | Creature — Angel | uncommon | Flying, protection from white | "Above them all is Truth, and Truth must be set free. If the wings of Truth are clipped, the voices will fall silent." —*Song of All*, canto 167 | 2 | 2<|endoftext|> <|endoftext|>Searing Wind | {8}{R} | Instant | rare | deals 10 damage to any target. | "The first wind of ascension is Forger, burning away impurity." —*Keld Triumphant* | nan | nan<|endoftext|> <|endoftext|>Massacre | {2}{B}{B} | Sorcery | uncommon | If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fungal Rebirth | {2}{G} | Instant | uncommon | Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens. | "We're all food for something in the end." —Cevraya, Golgari shaman | nan | nan<|endoftext|> <|endoftext|>Giant Opportunity | {2}{G} | Sorcery | uncommon | You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | They look tasty, but best to plant them. | nan | nan<|endoftext|> <|endoftext|>Aven Mindcensor | {2}{W} | Creature — Bird Wizard | rare | Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead. | "The only question we need to ask is how best to fulfill the will of the God-Pharaoh." | 2 | 1<|endoftext|> <|endoftext|>Brought Back | {W}{W} | Instant | rare | Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped. | "As long as your courage remains, your life will not falter." —Sephara, Sky's Blade | nan | nan<|endoftext|> <|endoftext|>Prism Ring | {1} | Artifact | uncommon | As enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. | Wear it on your dominant hand and it will follow your lead. | nan | nan<|endoftext|> <|endoftext|>Ebon Praetor | {4}{B}{B} | Creature — Avatar Praetor | rare | First strike, trample At the beginning of your upkeep, put a -2/-2 counter on . Sacrifice a creature: Remove a -2/-2 counter from . If the sacrificed creature was a Thrull, put a +1/+0 counter on . Activate only during your upkeep and only once each turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Prismite | {2} | Artifact Creature — Golem | common | {2}: Add one mana of any color. | It didn't budge when the portal opened, nor when the ancient gods emerged. It came to life only when all ten guilds came together to face a common threat. | 2 | 1<|endoftext|> <|endoftext|>Prismari Pledgemage | {U/R}{U/R} | Creature — Orc Wizard | common | Defender Magecraft — Whenever you cast or copy an instant or sorcery spell, can attack this turn as though it didn't have defender. | Many have the talent to create, but few have the courage to share their creations. | 3 | 3<|endoftext|> <|endoftext|>Scepter of Celebration | {2}{G} | Artifact — Equipment | rare | Equipped creature gets +2/+0 and has trample. Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Slinn Voda, the Rising Deep | {6}{U}{U} | Legendary Creature — Leviathan | uncommon | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. | nan | 8 | 8<|endoftext|> <|endoftext|>Lethal Sting | {2}{B} | Sorcery | common | As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Serpentine Basilisk | {2}{G}{G} | Creature — Basilisk | uncommon | Whenever deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 3<|endoftext|> <|endoftext|>Waterveil Cavern | | Land | uncommon | {T}: Add {C}. {T}: Add {U} or {B}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Miasmic Mummy | {1}{B} | Creature — Zombie Jackal | common | When enters the battlefield, each player discards a card. | Its breath doesn't assault the senses. It pollutes the mind. | 2 | 2<|endoftext|> <|endoftext|>Wilson, Majestic Bear | {1}{G}{G} | Legendary Creature — Bear Warrior | rare | Reach, trample Ward {2} {1}{G}{G}, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery. | nan | 5 | 5<|endoftext|> <|endoftext|>Paraselene | {2}{W} | Sorcery | uncommon | Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. | "Moonlight has a way of showing all things as they truly are—for better or for worse." —Zilla of Lambholt | nan | nan<|endoftext|> <|endoftext|>Tinybones, Trinket Thief | {1}{B} | Legendary Creature — Skeleton Rogue | mythic | At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life. | Big distractions mean tiny nuisances can slip by unnoticed. | 1 | 2<|endoftext|> <|endoftext|>Overcharged Amalgam | {2}{U}{U} | Creature — Zombie Horror | rare | Flash Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, counter target spell, activated ability, or triggered ability. | nan | 3 | 3<|endoftext|> <|endoftext|>Hornet Queen | {4}{G}{G}{G} | Creature — Insect | mythic | Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch. | nan | 2 | 2<|endoftext|> <|endoftext|>Suffer the Past | {X}{B} | Instant | uncommon | Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life. | Ulamog's tentacles, their touch like burning ice, rummaged through his soul and stung his memories one by one. | nan | nan<|endoftext|> <|endoftext|>Will Kenrith | {4}{U}{U} | Legendary Planeswalker — Will | mythic | +2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. −2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast. −8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." Partner with Rowan Kenrith can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Scoria Wurm | {4}{R} | Creature — Wurm | rare | At the beginning of your upkeep, flip a coin. If you lose the flip, return to its owner's hand. | Late at night, ululations echo from deep under Shiv, as the wurms sing of times older than humanity. | 7 | 7<|endoftext|> <|endoftext|>Predatory Wurm | {3}{G} | Creature — Wurm | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) gets +2/+2 as long as you control a Garruk planeswalker. | "The strong eat. The weak are eaten. That's the way of things." —Garruk Wildspeaker | 4 | 4<|endoftext|> <|endoftext|>Sigil Blessing | {G}{W} | Instant | common | Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. | "For unwavering commitment and unflinching strength, the Order of the White Orchid confers its sigil. Rise, knight-captain, and do your duty." | nan | nan<|endoftext|> <|endoftext|>Gauntlet of Might | {4} | Artifact | rare | Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds an additional {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Salt Road Quartermasters | {2}{G} | Creature — Human Soldier | uncommon | enters the battlefield with two +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Reins of the Vinesteed | {3}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, you may return from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Llanowar Tribe | {G}{G}{G} | Creature — Elf Druid | uncommon | {T}: Add {G}{G}{G}. | "Llanowar remembers the Ice Age, the Phyrexian Invasion, and the Rift Era. So long as we draw breath, we will ensure such disasters never threaten our world again." | 3 | 3<|endoftext|> <|endoftext|>Root Spider | {3}{G} | Creature — Spider | uncommon | Whenever blocks, it gets +1/+0 and gains first strike until end of turn. | "They're not half as fierce if they don't see you coming." —Devin, Faerie Noble | 2 | 2<|endoftext|> <|endoftext|>Living Hive | {6}{G}{G} | Creature — Elemental Insect | rare | Trample Whenever deals combat damage to a player, create that many 1/1 green Insect creature tokens. | In its center is a single red ant, a queen that regulates the hive's movements. | 6 | 6<|endoftext|> <|endoftext|>Wings of the Guard | {1}{W} | Creature — Bird | common | Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) | Within the city walls, Adriana's falcons hunt vermin of all kinds. | 1 | 1<|endoftext|> <|endoftext|>Ochre Jelly | {X}{G} | Creature — Ooze | rare | Trample enters the battlefield with X +1/+1 counters on it. Split — When dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. | nan | 0 | 0<|endoftext|> <|endoftext|>Cardpecker | {1}{W} | Creature — Bird | common | Flying Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return from your graveyard to your hand. | nan | 1.5 | 1<|endoftext|> <|endoftext|>Arcbound Fiend | {6} | Artifact Creature — Horror | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto . Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Thought Prison | {5} | Artifact | uncommon | Imprint — When enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, deals 2 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Muraganda Petroglyphs | {3}{G} | Enchantment | rare | Creatures with no abilities get +2/+2. | Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones. | nan | nan<|endoftext|> <|endoftext|>Samite Herbalist | {1}{W} | Creature — Human Cleric | common | Whenever becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another." | 2 | 1<|endoftext|> <|endoftext|>Phyresis Outbreak | {2}{B} | Sorcery | rare | Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has. | nan | nan | nan<|endoftext|> <|endoftext|>Memorial to Glory | | Land | uncommon | enters the battlefield tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice : Create two 1/1 white Soldier creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Foothill Guide | {W} | Creature — Human Cleric | common | Protection from Goblins Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "Like any pests, goblins must be repelled quickly or they multiply." | 1 | 1<|endoftext|> <|endoftext|>Somberwald Sage | {2}{G} | Creature — Human Druid | rare | {T}: Add three mana of any one color. Spend this mana only to cast creature spells. | "You can face any danger when all of nature is on your side." | 0 | 1<|endoftext|> <|endoftext|>Flaccify | {2}{U} | Instant | common | Counter target spell unless its controller pays {3}{½}. | "Don't worry about it. It happens to every mage sooner or later." | nan | nan<|endoftext|> <|endoftext|>Lavaclaw Reaches | | Land | rare | enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Farmer | {1}{G} | Creature — Elf | rare | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life. | nan | 0 | 2<|endoftext|> <|endoftext|>Aggressive Instinct | {1}{G} | Sorcery | common | Target creature you control deals damage equal to its power to target creature you don't control. | "Mowu was wary that day, as though he sensed the danger ahead." —Jiang Yanggu's travelogue | nan | nan<|endoftext|> <|endoftext|>Suspend | {U} | Instant | rare | Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they play it without paying its mana cost. If it's a creature, it has haste.) | Time moves in mysterious ways. | nan | nan<|endoftext|> <|endoftext|>Sea Sprite | {1}{U} | Creature — Faerie | uncommon | Flying, protection from red | "No one can catch what won't be caught." —Kakra, Sea Troll | 1 | 1<|endoftext|> <|endoftext|>Audacity | {G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+0 and has trample. When is put into a graveyard from the battlefield, draw a card. | Bravery outlives the brave. | nan | nan<|endoftext|> <|endoftext|>Soul of Magma | {3}{R}{R} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, deals 1 damage to target creature. | "In every other mind, the battle was lost. General Takeno alone was not touched by despair. Drawing his blade, he was attack and rallying cry in one." —*Battle of Akagi River: A Survivor's Tale* | 2 | 2<|endoftext|> <|endoftext|>Test of Endurance | {2}{W}{W} | Enchantment | mythic | At the beginning of your upkeep, if you have 50 or more life, you win the game. | Most wars are won not by those with the best tactics or truest cause but simply by the ones left standing. | nan | nan<|endoftext|> <|endoftext|>Pongify | {U} | Instant | uncommon | Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. | Some spellcrafting mistakes go on to become spells of their own. | nan | nan<|endoftext|> <|endoftext|>Dwarven Reinforcements | {3}{R} | Sorcery | common | Create two 2/1 red Dwarf Berserker creature tokens. Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "Orders? We don't wait for orders!" | nan | nan<|endoftext|> <|endoftext|>Infinity Elemental | {4}{R}{R}{R} | Creature — Elemental | mythic | (This creature has INFINITE POWER.) | It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, "It's so infinite that its flavor text says, | ∞ | 5<|endoftext|> <|endoftext|>Smash | {2}{R} | Instant | common | Destroy target artifact. Draw a card. | Ravnica's laws protect not its citizens but its industry. Aging equipment is destroyed rather than restored, to bring more money into the factories' coffers. | nan | nan<|endoftext|> <|endoftext|>Heart of Yavimaya | | Land | rare | If would enter the battlefield, sacrifice a Forest instead. If you do, put onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Synod Centurion | {4} | Artifact Creature — Construct | uncommon | When you control no other artifacts, sacrifice . | "We order them to stand, they stand. We order them to wait, they wait. We order them to die, they die." —Pontifex, elder researcher | 4 | 4<|endoftext|> <|endoftext|>Silumgar Butcher | {4}{B} | Creature — Zombie Djinn | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, target creature gets -3/-3 until end of turn. | Silumgar takes pride in the diversity of his sibsig. | 3 | 3<|endoftext|> <|endoftext|>Shoreline Scout | {U} | Creature — Merfolk Scout | uncommon | When enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, gets +1/+0. | nan | 1 | 1<|endoftext|> <|endoftext|>Spelling Bee | {2}{G} | Creature — Alien Insect | rare | Flying, deathtouch Whenever deals combat damage to a player, that player looks at the top card of your library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1. | Just be thankful it wasn't grammar scorpions. | 1 | 1<|endoftext|> <|endoftext|>Lifeline | {5} | Artifact | rare | Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Ashen-Skin Zubera | {1}{B} | Creature — Zubera Spirit | common | When dies, target opponent discards a card for each Zubera that died this turn. | When the Honden of Night's Reach began to crumble, its attendants swarmed Kamigawa to haunt mortal dreams. | 1 | 2<|endoftext|> <|endoftext|>Outmuscle | {3}{G} | Sorcery | common | Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Rune Snag | {1}{U} | Instant | common | Counter target spell unless its controller pays {2} plus an additional {2} for each card named in each graveyard. | "Concentration is key. Without it, a mage conjures nothing but a splitting headache." —Zur the Enchanter | nan | nan<|endoftext|> <|endoftext|>Phantasmal Abomination | {1}{U}{U} | Creature — Illusion | uncommon | Defender When becomes the target of a spell or ability, sacrifice it. | Create an illusion so strong that it becomes another's reality, and you can become the master of all. | 5 | 5<|endoftext|> <|endoftext|>Stitcher's Graft | {1} | Artifact — Equipment | rare | Equipped creature gets +3/+3. Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. Whenever becomes unattached from a permanent, sacrifice that permanent. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Enraged Giant | {5}{R} | Creature — Giant | uncommon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Trample, haste | When fighting spilled over into Giant's Walk, the aether weapons and swooping airships angered the normally placid creatures. | 4 | 4<|endoftext|> <|endoftext|>Contingency Plan | {1}{U} | Sorcery | common | Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | "Improvisation is for those who failed to prepare." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Burrenton Forge-Tender | {W} | Creature — Kithkin Wizard | uncommon | Protection from red Sacrifice : Prevent all damage a red source of your choice would deal this turn. | "We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening." | 1 | 1<|endoftext|> <|endoftext|>Valiant Farewell | {1}{W} | Instant | common | Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Noxious Bayou | | Land | rare | {T}: Add {B} or {G}. You get a poison counter. | nan | nan | nan<|endoftext|> <|endoftext|>Brain Weevil | {3}{B} | Creature — Insect | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice : Target player discards two cards. Activate only as a sorcery. | nan | 1 | 1<|endoftext|> <|endoftext|>Qasali Slingers | {4}{G} | Creature — Cat Warrior | rare | Reach Whenever or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. | All things will crumble, whether by time or by force. | 3 | 5<|endoftext|> <|endoftext|>Falkenrath Exterminator | {1}{R} | Creature — Vampire Archer | uncommon | Whenever deals combat damage to a player, put a +1/+1 counter on it. {2}{R}: deals damage to target creature equal to the number of +1/+1 counters on . | nan | 1 | 1<|endoftext|> <|endoftext|>Inspiring Statuary | {3} | Artifact | rare | Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) | Ghirapur's most celebrated inventors have been immortalized in clockwork. | nan | nan<|endoftext|> <|endoftext|>Stallion of Ashmouth | {3}{B} | Creature — Nightmare Horse | common | Delirium — {1}{B}: gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. | Echoing hoofbeats can no longer be assumed to be help from the Gavony Riders. | 3 | 3<|endoftext|> <|endoftext|>Hydromorph Guardian | {2}{U} | Creature — Elemental | common | {U}, Sacrifice : Counter target spell that targets a creature you control. | In front of every strong leader is a pool of loyal bodyguards. | 2 | 2<|endoftext|> <|endoftext|>Falcon Abomination | {2}{U} | Creature — Zombie Bird | common | Flying When enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | The foulest of fowl. | 2 | 2<|endoftext|> <|endoftext|>Aven Envoy | {U} | Creature — Bird Soldier | common | Flying | Their grieving faces tell far more than a list of casualties ever could. | 0 | 2<|endoftext|> <|endoftext|>Skyreaping | {1}{G} | Sorcery | uncommon | deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | nan | nan | nan<|endoftext|> <|endoftext|>Moment's Peace | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Structural Assault | {3}{R}{R} | Sorcery | rare | Destroy all artifacts, then deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn. | After the attack on the Vantoleone, the fragile balance of power shattered completely, and the city descended into chaos. | nan | nan<|endoftext|> <|endoftext|>Sunlance | {W} | Sorcery | common | deals 3 damage to target nonwhite creature. | "It's easy for the innocent to speak of justice. They seldom feel its terrible power." —Orim, Samite inquisitor | nan | nan<|endoftext|> <|endoftext|>Inner Calm, Outer Strength | {2}{G} | Instant — Arcane | common | Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. | The ghostly objects around the kami circled faster and faster, creating a dizzying cyclone of motion. When it opened its eyes, it struck. | nan | nan<|endoftext|> <|endoftext|>_____ Goblin | {2}{R} | Creature — Goblin Guest | common | When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) | The Astrotorium has never been a place for self-restraint. | 2 | 2<|endoftext|> <|endoftext|>Blisterstick Shaman | {2}{R} | Creature — Goblin Shaman | common | When enters the battlefield, it deals 1 damage to any target. | nan | 2 | 1<|endoftext|> <|endoftext|>Swan Song | {U} | Instant | rare | Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying. | The gracefulness of their flight makes one wonder whether Nature or, indeed, a rare sort of Magic lifts their wings. | nan | nan<|endoftext|> <|endoftext|>Strike the Weak Spot | | Sorcery | common | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Ambush Commander | {3}{G}{G} | Creature — Elf | rare | Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Staunch Throneguard | {5} | Artifact Creature — Construct | common | Vigilance When enters the battlefield, you become the monarch. | "Brago in his arrogance let the throne's defenses fall dormant. Our new queen is not so incautious." —Livio, Oathsworn Sentinel | 2 | 5<|endoftext|> <|endoftext|>Voracious Null | {2}{B} | Creature — Zombie | common | {1}{B}, Sacrifice another creature: Put two +1/+1 counters on . Activate only as a sorcery. | "These days, there's no shortage of food for the nulls of Guul Draz." —Drana, Kalastria bloodchief | 2 | 2<|endoftext|> <|endoftext|>Skyshroud Ridgeback | {G} | Creature — Beast | common | Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) | nan | 2 | 3<|endoftext|> <|endoftext|>Soulless One | {3}{B} | Creature — Zombie Avatar | uncommon | 's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards. | "Surrender your soul to me." | * | *<|endoftext|> <|endoftext|>Urza's Factory | | Land — Urza's | uncommon | {T}: Add {C}. {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token. | "Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another." —Tocasia, journal entry | nan | nan<|endoftext|> <|endoftext|>Gleaming Barrier | {2} | Artifact Creature — Wall | common | Defender When dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Gold without freedom might as well be lead." —Angrath | 0 | 4<|endoftext|> <|endoftext|>Ankle Shanker | {2}{R}{W}{B} | Creature — Goblin Berserker | rare | Haste Whenever attacks, creatures you control gain first strike and deathtouch until end of turn. | The stature of the fighter matters less than the depth of the cut. | 2 | 2<|endoftext|> <|endoftext|>Marisi's Twinclaws | {2}{R/W}{G} | Creature — Cat Warrior | uncommon | Double strike | "Looks like we're completely outnumbered." "Lucky for us. I thought we'd be bored." | 2 | 4<|endoftext|> <|endoftext|>_____ Balls of Fire | {3}{R} | Enchantment | uncommon | When this enchantment enters the battlefield, you may put a name sticker on it. Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target. | Employees were instructed to refer to meteor showers as "impromptu fireworks." | nan | nan<|endoftext|> <|endoftext|>Patient Turtle | {2}{G}{G} | Creature — Turtle | rare | enters the battlefield with two +1/+1 counters on it if you didn't go first this game. | nan | 3 | 3<|endoftext|> <|endoftext|>Filigree Attendant | {2}{U}{U} | Artifact Creature — Homunculus | uncommon | Flying 's power is equal to the number of artifacts you control. | "The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves." —Coruk, Esper artificer | * | 3<|endoftext|> <|endoftext|>Awakening of Vitu-Ghazi | {3}{G}{G} | Instant | rare | Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. | The Eternal armies advanced on Vitu-Ghazi. At Nissa's command, Vitu-Ghazi advanced on them. | nan | nan<|endoftext|> <|endoftext|>Folk of An-Havva | {G} | Creature — Human | common | Whenever blocks, it gets +2/+0 until end of turn. | "There are those who accept being told what to do, what to think, and what to say. Then there are the Folk of An-Havva." —Reyhan, Samite Alchemist | 1 | 1<|endoftext|> <|endoftext|>Expedition Envoy | {W} | Creature — Human Scout Ally | uncommon | | The unofficial motto of every expedition house is "ready for anything," a phrase whose significance has been amplified since the emergence of the Eldrazi. | 2 | 1<|endoftext|> <|endoftext|>Oros, the Avenger | {3}{R}{W}{B} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. | nan | 6 | 6<|endoftext|> <|endoftext|>Conspiracy | {3}{B}{B} | Enchantment | rare | As enters the battlefield, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Shadowheart, Cleric of Order | {1}{W}{B} | Legendary Creature — Human Elf Cleric | rare | Deathtouch At the beginning of your end step, deals 1 damage to each player. Whenever you lose life during your turn, create a 2/2 white Knight creature token. | nan | 4 | 4<|endoftext|> <|endoftext|>Courageous Outrider | {3}{W} | Creature — Human Scout | uncommon | When enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | One silvery blast signaled that she wouldn't be arriving at Thraben alone. | 3 | 4<|endoftext|> <|endoftext|>Waker of the Wilds | {2}{G}{G} | Creature — Merfolk Shaman | rare | {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. | "Our foes are many and mighty, but not as many as the trees or as mighty as the sea." | 3 | 3<|endoftext|> <|endoftext|>Higure, the Still Wind | {3}{U}{U} | Legendary Creature — Human Ninja | rare | Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Hidden Dragonslayer | {1}{W} | Creature — Human Warrior | rare | Lifelink Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, destroy target creature with power 4 or greater an opponent controls. | nan | 2 | 1<|endoftext|> <|endoftext|>Fuel for the Cause | {2}{U}{U} | Instant | common | Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Your ideas will be discarded and your will repurposed." | nan | nan<|endoftext|> <|endoftext|>Supernatural Stamina | {B} | Instant | common | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | nan | nan | nan<|endoftext|> <|endoftext|>Far Out | {2}{W} | Enchantment | mythic | Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once. | Memories that will technically last the rest of your life. | nan | nan<|endoftext|> <|endoftext|>Necron Deathmark | {3}{B}{B} | Artifact Creature — Necron | rare | Flash Synaptic Disintegrator — When enters the battlefield, destroy up to one target creature and target player mills three cards. | nan | 5 | 3<|endoftext|> <|endoftext|>No Mercy | {2}{B}{B} | Enchantment | rare | Whenever a creature deals damage to you, destroy it. | "If you wish to assassinate a master assassin, you'll have to do better than that." | nan | nan<|endoftext|> <|endoftext|>Desperate Sentry | {2}{W} | Creature — Human Soldier | common | When dies, create a 3/2 colorless Eldrazi Horror creature token. Delirium — gets +3/+0 as long as there are four or more card types among cards in your graveyard. | nan | 1 | 2<|endoftext|> <|endoftext|>Dalakos, Crafter of Wonders | {1}{U}{R} | Legendary Creature — Merfolk Artificer | rare | {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Equipped creatures you control have flying and haste. | His imagination soars from the depths of the sea to the heights of the heavens. | 2 | 4<|endoftext|> <|endoftext|>Royal Decree | {2}{W}{W} | Enchantment | rare | Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, deals 1 damage to that permanent's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Zelyon Sword | {3} | Artifact | rare | You may choose not to untap during your untap step. {3}, {T}: Target creature gets +2/+0 for as long as remains tapped. | No sheath shall hold what finds its home in flesh. | nan | nan<|endoftext|> <|endoftext|>Dungeon Crawler | {B} | Creature — Zombie | uncommon | enters the battlefield tapped. Whenever you complete a dungeon, you may return from your graveyard to your hand. | "I think of it as giving them another chance to achieve their potential." —Nestus Wrasse, necromancer | 2 | 1<|endoftext|> <|endoftext|>Sage of Mysteries | {U} | Creature — Human Wizard | uncommon | Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. | "I see destruction, suffering, and one tormented glimmer of hope." | 0 | 2<|endoftext|> <|endoftext|>Fractured Sanity | {U}{U}{U} | Sorcery | rare | Each opponent mills fourteen cards. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle , each opponent mills four cards. | The body grows stronger under stress. The mind does not. | nan | nan<|endoftext|> <|endoftext|>Call for Unity | {3}{W}{W} | Enchantment | rare | Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on . Creatures you control get +1/+1 for each unity counter on . | The "leaking spire" stands for liberation from Consulate control. | nan | nan<|endoftext|> <|endoftext|>Stunted Growth | {3}{G}{G} | Sorcery | rare | Target player chooses three cards from their hand and puts them on top of their library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Marchesa's Decree | {3}{B} | Enchantment | uncommon | When enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. | "Those who seize power must have the means to hold it." —Queen Marchesa | nan | nan<|endoftext|> <|endoftext|>Starlight | {1}{W} | Sorcery | uncommon | You gain 3 life for each black creature target opponent controls. | "Even in the darkest night Stars and angels still shine bright." —Onean children's rhyme | nan | nan<|endoftext|> <|endoftext|>Knight Errant | {1}{W} | Creature — Human Knight | common | | Knights are quick to pledge their loyalty and even quicker to charge into battle. | 2 | 2<|endoftext|> <|endoftext|>Foul Emissary | {2}{G} | Creature — Human Horror | uncommon | When enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. When you sacrifice while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Raka Disciple | {R} | Creature — Minotaur Wizard | common | {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. {U}, {T}: Target creature gains flying until end of turn. | "The strong can also be subtle." | 1 | 1<|endoftext|> <|endoftext|>Aven Wind Guide | {2}{W}{U} | Creature — Bird Warrior | uncommon | Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) | nan | 2 | 3<|endoftext|> <|endoftext|>Dandân | {U}{U} | Creature — Fish | common | can't attack unless defending player controls an Island. When you control no Islands, sacrifice . | nan | 4 | 1<|endoftext|> <|endoftext|>Scrabbling Claws | {1} | Artifact | uncommon | {T}: Target player exiles a card from their graveyard. {1}, Sacrifice : Exile target card from a graveyard. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Font of Ire | {1}{R} | Enchantment | common | {3}{R}, Sacrifice : It deals 5 damage to target player or planeswalker. | Drink deep, and find your vengeance fulfilled. | nan | nan<|endoftext|> <|endoftext|>Jwari Shapeshifter | {1}{U} | Creature — Shapeshifter Ally | rare | You may have enter the battlefield as a copy of any Ally creature on the battlefield. | "The best expedition would be an entire team of me." | 0 | 0<|endoftext|> <|endoftext|>Siege Veteran | {2}{W} | Creature — Human Soldier | rare | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. | "Steady, recruit. We fight in the light of justice. We cast no shadow." | 2 | 2<|endoftext|> <|endoftext|>Razor Boomerang | {3} | Artifact — Equipment | uncommon | Equipped creature has "{T}, Unattach : It deals 1 damage to any target. Return to its owner's hand." Equip {2} | Few can catch it without losing a finger. | nan | nan<|endoftext|> <|endoftext|>Nimbus Maze | | Land | rare | {T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains. | To find its center is to find one's own. | nan | nan<|endoftext|> <|endoftext|>Conspicuous Snoop | {R}{R} | Creature — Goblin Rogue | rare | Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, has all activated abilities of that card. | nan | 2 | 2<|endoftext|> <|endoftext|>Llanowar Loamspeaker | {1}{G} | Creature — Elf Druid | rare | {T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. | Twigs broken underfoot in Llanowar tend to return the favor. | 1 | 3<|endoftext|> <|endoftext|>Temporary Insanity | {3}{R} | Instant | uncommon | Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Gorm the Great | {3}{G} | Legendary Creature — Giant Warrior | rare | Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance must be blocked if able, and Gorm must be blocked by two or more creatures if able. | nan | 2 | 7<|endoftext|> <|endoftext|>Gnaw to the Bone | {2}{G} | Instant | common | You gain 2 life for each creature card in your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>The Flesh Is Weak | {2}{W}{U}{B} | Enchantment | rare | When enters the battlefield, put a +1/+1 counter on each creature you control. Creatures you control with +1/+1 counters on them are artifacts in addition to their other types. Nonartifact creatures get -1/-1. | nan | nan | nan<|endoftext|> <|endoftext|>Aviation Pioneer | {2}{U} | Creature — Human Artificer | common | When enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. | "They say perfection is unattainable, but they said that about flight too." | 1 | 2<|endoftext|> <|endoftext|>Scion of Darkness | {5}{B}{B}{B} | Creature — Avatar | uncommon | Trample Whenever deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.) | nan | 6 | 6<|endoftext|> <|endoftext|>Sorin's Guide | {3}{B}{B} | Creature — Vampire | rare | When enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle. | "My people serve the dragon Kolaghan, but I give my blood for a greater lord." | 4 | 2<|endoftext|> <|endoftext|>Robe of Stars | {1}{W} | Artifact — Equipment | rare | Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Skirk Outrider | {3}{R} | Creature — Goblin | common | As long as you control a Beast, gets +2/+2 and has trample. | Once the goblins thought about it, they preferred being atop a slateback to being in front of, behind, or underneath one. | 2 | 2<|endoftext|> <|endoftext|>Scrib Nibblers | {2}{B} | Creature — Rat | uncommon | {T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. Landfall — Whenever a land enters the battlefield under your control, you may untap . | nan | 1 | 1<|endoftext|> <|endoftext|>Cradle of the Accursed | | Land — Desert | common | {T}: Add {C}. {3}, {T}, Sacrifice : Create a 2/2 black Zombie creature token. Activate only as a sorcery. | Many such monuments dot the wasteland known as Ifnir. | nan | nan<|endoftext|> <|endoftext|>Sylvan Caryatid | {1}{G} | Creature — Plant | rare | Defender, hexproof {T}: Add one mana of any color. | Those who enter the copse never leave. They find peace there and take root, becoming part of the ever-growing grove. | 0 | 3<|endoftext|> <|endoftext|>Saffi Eriksdotter | {G}{W} | Legendary Creature — Human Scout | rare | Sacrifice : When target creature is put into your graveyard this turn, return that card to the battlefield. | In the blink of an eye, she strode from deep snow to dusty waste. From the crease of light behind her, a voice rang hollow: "Saffi, wait for me . . . ." | 2 | 2<|endoftext|> <|endoftext|>Teferi's Honor Guard | {2}{W} | Creature — Human Knight | uncommon | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {U}{U}: phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) | "They may seem ceremonial, but their swords are still sharp." —Kipkemboi, Kukemssa pirate | 2 | 2<|endoftext|> <|endoftext|>Armory Veteran | {1}{R} | Creature — Orc Warrior | common | As long as is equipped, it has menace. (It can't be blocked except by two or more creatures.) | "This one is for goblins, this one is for owlbears, this one is for toast, this one is for . . ." | 2 | 2<|endoftext|> <|endoftext|>Land's Edge | {1}{R}{R} | World Enchantment | rare | Discard a card: If the discarded card was a land card, deals 2 damage to target player or planeswalker. Any player may activate this ability. | nan | nan | nan<|endoftext|> <|endoftext|>Punish the Enemy | {4}{R} | Instant | common | deals 3 damage to target player or planeswalker and 3 damage to target creature. | "When justice descends, the servant will burn with the master." —Aurelia | nan | nan<|endoftext|> <|endoftext|>Meng Huo, Barbarian King | {3}{G}{G} | Legendary Creature — Human Barbarian Soldier | rare | Other green creatures you control get +1/+1. | The stubborn Meng Huo was captured and released by Kongming seven times before finally surrendering. | 4 | 4<|endoftext|> <|endoftext|>Tergrid's Shadow | {3}{B}{B} | Instant | uncommon | Each player sacrifices two creatures. Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Tergrid, god of fright, never acknowledges her own shadow . . . or its murderous deeds. | nan | nan<|endoftext|> <|endoftext|>Graverobber Spider | {3}{G} | Creature — Spider | uncommon | Reach {3}{B}: gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate only once each turn. | Cloaks woven from its webs are durable and waterproof but said to bring on nightmares. | 2 | 4<|endoftext|> <|endoftext|>Toothy, Imaginary Friend | {3}{U} | Legendary Creature — Illusion | rare | Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on . When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. | Go ahead, tell it that it isn't real. | 1 | 1<|endoftext|> <|endoftext|>Battleflight Eagle | {4}{W} | Creature — Bird | common | Flying When enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. | Eagles make fine mounts, but they're too proud to carry anyone for long. | 2 | 2<|endoftext|> <|endoftext|>Overabundance | {1}{R}{G} | Enchantment | rare | Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and deals 1 damage to the player. | nan | nan | nan<|endoftext|> <|endoftext|>Hinterland Drake | {2}{U} | Creature — Drake | common | Flying can't block artifact creatures. | "As a kid, I dreamed of flying on those wild drakes. They inspired me to build wings of my own." —Nadja Cloudtoucher, aerowright | 2 | 3<|endoftext|> <|endoftext|>Blood Curdle | {3}{B} | Instant | common | Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) | Fear pierces the strongest armor. | nan | nan<|endoftext|> <|endoftext|>Nantuko Monastery | | Land | uncommon | {T}: Add {C}. Threshold — {G}{W}: becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Kird Chieftain | {3}{R} | Creature — Ape | uncommon | gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 3 | 3<|endoftext|> <|endoftext|>Earthshaking Si | {5}{G} | Creature — Beast | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | "For reasons unknown to me, herds in the Arrow Bamboo Forest have become more and more agitated." —Jiang Yanggu's travelogue | 5 | 5<|endoftext|> <|endoftext|>Gift Horse | | Artifact — Contraption | rare | Whenever you crank , roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. | nan | nan | nan<|endoftext|> <|endoftext|>Dredge the Mire | {3}{B} | Sorcery | rare | Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control. | Fortunately, the reanimation spell just missed the long-dead colony of dung scorpions. | nan | nan<|endoftext|> <|endoftext|>Lord of the Forsaken | {4}{B}{B} | Creature — Demon | rare | Flying, trample {B}, Sacrifice another creature: Target player mills three cards. Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard. | nan | 6 | 6<|endoftext|> <|endoftext|>Keen Sense | {G} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. | Crovax sensed that Mirri wasn't ready for the curse taking hold of her. Weeping in his heart, he fled. | nan | nan<|endoftext|> <|endoftext|>Order of the Stars | {W} | Creature — Human Cleric | uncommon | Defender (This creature can't attack.) As enters the battlefield, choose a color. has protection from the chosen color. | As stoic as the marble halls, as unblinking as the stars upon their shields. | 0 | 1<|endoftext|> <|endoftext|>Magus Lucea Kane | {1}{G}{U}{R} | Legendary Creature — Human Tyranid Wizard | mythic | Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) | nan | 1 | 1<|endoftext|> <|endoftext|>Violent Eruption | {1}{R}{R}{R} | Instant | uncommon | deals 4 damage divided as you choose among any number of targets. Madness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Predation Steward | {1}{G} | Creature — Phyrexian Elf Warrior | common | enters the battlefield with two oil counters on it. {2}{G}, {T}, Remove an oil counter from : Target creature gets +2/+2 until end of turn. Activate only as a sorcery. | "Best we move on. That gurgling means it's feeding time." —Melira | 2 | 2<|endoftext|> <|endoftext|>Colfenor's Urn | {3} | Artifact | rare | Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with , sacrifice it. If you do, return those cards to the battlefield under their owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Bound in Silence | {2}{W} | Tribal Enchantment — Rebel Aura | common | Enchant creature Enchanted creature can't attack or block. | A fight put off forever is already won. | nan | nan<|endoftext|> <|endoftext|>Spike-Tailed Ceratops | {4}{G} | Creature — Dinosaur | common | can block an additional creature each combat. | The conquistadors surrounded the dinosaur only to find that it had outflanked them. | 4 | 4<|endoftext|> <|endoftext|>Grave Titan | {4}{B}{B} | Creature — Giant | mythic | Deathtouch Whenever enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. | Death in form and function. | 6 | 6<|endoftext|> <|endoftext|>Warlord's Axe | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | To split wood with it would be sacrilege. This tool has but one purpose, and that is war. | nan | nan<|endoftext|> <|endoftext|>Cached Defenses | {2}{G} | Sorcery | uncommon | Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) | The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come. | nan | nan<|endoftext|> <|endoftext|>Storm Fleet Sprinter | {1}{U}{R} | Creature — Human Pirate | uncommon | Haste can't be blocked. | "Charge like a red-hot cannonball straight to your target. You slow down, you sink." —Captain Lannery Storm | 2 | 2<|endoftext|> <|endoftext|>Rotfeaster Maggot | {4}{B} | Creature — Insect | common | When enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness. | Is it at the top of the food chain or the bottom? | 3 | 5<|endoftext|> <|endoftext|>Tephraderm | {4}{R} | Creature — Beast | rare | Whenever a creature deals damage to , deals that much damage to that creature. Whenever a spell deals damage to , deals that much damage to that spell's controller. | nan | 4 | 5<|endoftext|> <|endoftext|>Concussive Bolt | {3}{R}{R} | Sorcery | common | deals 4 damage to target player or planeswalker. Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn. | Shock one, awe the rest. | nan | nan<|endoftext|> <|endoftext|>Barbed Shocker | {3}{R} | Creature — Insect | uncommon | Trample, haste Whenever deals damage to a player, that player discards all the cards in their hand, then draws that many cards. | Fervid shamans willingly submit to shockers in hopes of glimpsing the fortunes of the future. | 2 | 2<|endoftext|> <|endoftext|>Quest for Renewal | {1}{G} | Enchantment | uncommon | Whenever a creature you control becomes tapped, you may put a quest counter on . As long as there are four or more quest counters on , untap all creatures you control during each other player's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Emmara, Soul of the Accord | {G}{W} | Legendary Creature — Elf Cleric | rare | Whenever becomes tapped, create a 1/1 white Soldier creature token with lifelink. | "Whatever hatred destroys, a single act of trust can revive." | 2 | 2<|endoftext|> <|endoftext|>Riptide Replicator | {X}{4} | Artifact | rare | As enters the battlefield, choose a color and a creature type. enters the battlefield with X charge counters on it. {4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Caller of Gales | {U} | Creature — Merfolk Wizard | common | {1}{U}, {T}: Target creature gains flying until end of turn. | "Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go." | 1 | 1<|endoftext|> <|endoftext|>Toxic Deluge | {2}{B} | Sorcery | rare | As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn. | "It's a difficult task to quarantine a plague that moves with the clouds." —Esara, healer adept | nan | nan<|endoftext|> <|endoftext|>Peach Garden Oath | {W} | Sorcery | uncommon | You gain 2 life for each creature you control. | "We three, though of separate ancestry, join in brotherhood . . . . We dare not hope to be together always but hereby vow to die the selfsame day." —Peach Garden Oath | nan | nan<|endoftext|> <|endoftext|>Martyrs of Korlis | {3}{W}{W} | Creature — Human | uncommon | As long as is untapped, all damage that would be dealt to you by artifacts is dealt to instead. | nan | 1 | 6<|endoftext|> <|endoftext|>Barkweave Crusher | {3}{G} | Creature — Elemental Warrior | common | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) | "Phyrexia may be ancient, but Gaea is eternal." —Queen Allenal of Ruadach | 2 | 5<|endoftext|> <|endoftext|>Gempalm Strider | {1}{G} | Creature — Elf | uncommon | Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle , Elf creatures get +2/+2 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Exhume | {1}{B} | Sorcery | common | Each player puts a creature card from their graveyard onto the battlefield. | "Death—an outmoded concept. We sleep, and we change." —Sitrik, birth priest | nan | nan<|endoftext|> <|endoftext|>Dream Trawler | {2}{W}{W}{U}{U} | Creature — Sphinx | rare | Flying, lifelink Whenever you draw a card, gets +1/+0 until end of turn. Whenever attacks, draw a card. Discard a card: gains hexproof until end of turn. Tap it. | nan | 3 | 5<|endoftext|> <|endoftext|>Aftershock | {2}{R}{R} | Sorcery | common | Destroy target artifact, creature, or land. deals 3 damage to you. | "Every act of destruction has a repercussion." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Rhys the Redeemed | {G/W} | Legendary Creature — Elf Warrior | rare | {2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature. | Whole again in honor and horn. | 1 | 1<|endoftext|> <|endoftext|>Spiteflame Witch | {1}{B/R} | Creature — Elemental Shaman | uncommon | {B}{R}: Each player loses 1 life. | Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down. | 2 | 1<|endoftext|> <|endoftext|>Treasure Hunt | {1}{U} | Sorcery | rare | Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Zada, Hedron Grinder | {3}{R} | Legendary Creature — Goblin Ally | rare | Whenever you cast an instant or sorcery spell that targets only , copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. | "A hedron holds magic for a thousand years—or less, if need be." | 3 | 3<|endoftext|> <|endoftext|>Drach'Nyen | {4}{B}{R} | Legendary Artifact — Equipment | rare | Echo of the First Murder — When enters the battlefield, exile up to one target creature. Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Silhana Ledgewalker | {1}{G} | Creature — Elf Rogue | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) can't be blocked except by creatures with flying. | Street folk call them "spire mice," but behind the mockery is an unspoken envy of the ledgewalkers' skill at avoiding harm. | 1 | 1<|endoftext|> <|endoftext|>Weathered Sentinels | {3} | Artifact Creature — Wall | rare | Defender, vigilance, reach, trample can attack players who attacked you during their last turn as though it didn't have defender. Whenever attacks, it gets +3/+3 and gains indestructible until end of turn. | nan | 2 | 5<|endoftext|> <|endoftext|>Phage the Untouchable | {3}{B}{B}{B}{B} | Legendary Creature — Avatar Minion | mythic | When enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. | nan | 4 | 4<|endoftext|> <|endoftext|>Form of the Dinosaur | {4}{R}{R} | Enchantment | rare | When enters the battlefield, your life total becomes 15. At the beginning of your upkeep, deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you. | nan | nan | nan<|endoftext|> <|endoftext|>Witch Engine | {5}{B} | Creature — Horror | rare | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of . (Activate only as an instant.) | nan | 4 | 4<|endoftext|> <|endoftext|>An Offer You Can't Refuse | {U} | Instant | uncommon | Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Elspeth wanted answers. Xander needed a spy. Their paths were destined to cross. | nan | nan<|endoftext|> <|endoftext|>Protean Raider | {1}{U}{R} | Creature — Shapeshifter Pirate | rare | Raid — If you attacked this turn, you may have enter the battlefield as a copy of any creature on the battlefield. | Imitation is the sincerest form of piracy. | 2 | 2<|endoftext|> <|endoftext|>Meeting of the Five | {3}{W}{U}{B}{R}{G} | Sorcery | mythic | Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Spend this mana only to cast spells with exactly three colors. | nan | nan | nan<|endoftext|> <|endoftext|>Pterodon Knight | {3}{W} | Creature — Human Knight | common | has flying as long as you control a Dinosaur. | "To rise like the sun—there is no greater feeling." | 3 | 3<|endoftext|> <|endoftext|>Breath of Fire | {1}{R} | Instant | common | deals 2 damage to target creature. | Fire leads to more fire. | nan | nan<|endoftext|> <|endoftext|>Fountain of Cho | | Land | uncommon | enters the battlefield tapped. {T}: Put a storage counter on . {T}, Remove any number of storage counters from : Add {W} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Vizkopa Guildmage | {W}{B} | Creature — Human Wizard | uncommon | {1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life. | nan | 2 | 2<|endoftext|> <|endoftext|>Iron Lance | {2} | Artifact | uncommon | {3}, {T}: Target creature gains first strike until end of turn. | "The only way to get Mercadians to fight on the front lines is to give them really long weapons." —Gerrard | nan | nan<|endoftext|> <|endoftext|>Yavimaya Ants | {2}{G}{G} | Creature — Insect | uncommon | Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "Few natural forces are as devastating as hunger." —Kaysa, elder druid of the Juniper Order | 5 | 1<|endoftext|> <|endoftext|>Tenacity | {3}{W} | Instant | uncommon | Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. | Thalia established the Order of Saint Traft in an effort to bring together cathars who would stand against the corruption of the Lunarch Council. | nan | nan<|endoftext|> <|endoftext|>Viashino Bladescout | {1}{R}{R} | Creature — Viashino Scout | common | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, target creature gains first strike until end of turn. | "Find your courage in a desperate moment, and you turn the tide of history. So sayeth the bey." | 2 | 1<|endoftext|> <|endoftext|>Martial Coup | {X}{W}{W} | Sorcery | rare | Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. | Their war forgotten, the nations of Bant stood united in the face of a common threat. | nan | nan<|endoftext|> <|endoftext|>Armament of Nyx | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.) | nan | nan | nan<|endoftext|> <|endoftext|>Charge of the Mites | {2}{W} | Instant | common | Choose one — • deals damage equal to the number of creatures you control to target creature or planeswalker. • Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) | nan | nan | nan<|endoftext|> <|endoftext|>Experimental Pilot | {U} | Creature — Human Pilot | uncommon | Ward {2} {U}, Discard two cards: Draft a card from 's spellbook. crews Vehicles as though its power were 2 greater. | nan | 1 | 2<|endoftext|> <|endoftext|>Skyhunter Skirmisher | {1}{W}{W} | Creature — Cat Knight | uncommon | Flying, double strike | "Like dawn's first light, blind the unprepared and banish the shadows." —Skyhunter creed | 1 | 1<|endoftext|> <|endoftext|>Hulking Metamorph | {9} | Artifact Creature — Shapeshifter | uncommon | Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to 's power and toughness. | nan | 7 | 7<|endoftext|> <|endoftext|>Park Map | {1} | Artifact | common | {1}, Sacrifice : Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle. | It's always up-to-date, so visitors know what rides are open, how long the lines are, and which areas are closed due to gremlins. | nan | nan<|endoftext|> <|endoftext|>Flameblade Adept | {R} | Creature — Jackal Warrior | uncommon | Menace Whenever you cycle or discard a card, gets +1/+0 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Make an Example | {3}{B} | Sorcery | rare | Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.) | nan | nan | nan<|endoftext|> <|endoftext|>Perilous Forays | {3}{G}{G} | Enchantment | uncommon | {1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle. | "*This* is the place? This map has got to be wrong . . . ." —Svania Trul, wayfinder novice, last words | nan | nan<|endoftext|> <|endoftext|>Narfi, Betrayer King | {3}{U}{B} | Legendary Snow Creature — Zombie Wizard | uncommon | Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) | To serve the god of death, Narfi forfeited the warmth of life. | 4 | 3<|endoftext|> <|endoftext|>Shelldock Isle | | Land | rare | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) enters the battlefield tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it. | nan | nan | nan<|endoftext|> <|endoftext|>Deep Wood | {1}{G} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Vorinclex, Monstrous Raider | {4}{G}{G} | Legendary Creature — Phyrexian Praetor | mythic | Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down. | nan | 6 | 6<|endoftext|> <|endoftext|>Ghost Town | | Land | uncommon | {T}: Add {C}. {0}: Return to its owner's hand. Activate only if it's not your turn. | "The air here smells like a grave." —Crovax | nan | nan<|endoftext|> <|endoftext|>Drifting Meadow | | Land | common | enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Nahiri's Binding | {1}{W}{W} | Enchantment — Aura | common | Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. | "This is my world, Jace, down to its very bones." | nan | nan<|endoftext|> <|endoftext|>Avarax | {3}{R}{R} | Creature — Beast | common | Haste When enters the battlefield, you may search your library for a card named , reveal it, put it into your hand, then shuffle. {1}{R}: gets +1/+0 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Rain of Revelation | {3}{U} | Instant | common | Draw three cards, then discard a card. | "As the sky opened up, we ran for shelter. Halfway there I came to the sudden realization that, already soaked, there might be more to gain from experiencing the rain than running from it." | nan | nan<|endoftext|> <|endoftext|>Roxi, Publicist to the Stars | {2}{U}{R} | Legendary Creature — Human Employee | uncommon | Flying 's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker. When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own. | nan | * | 4<|endoftext|> <|endoftext|>"Lifetime" Pass Holder | {B} | Creature — Zombie Guest | rare | enters the battlefield tapped. When dies, open an Attraction. Whenever you roll to visit your Attractions, if you roll a 6, you may return from your graveyard to the battlefield. | nan | 2 | 1<|endoftext|> <|endoftext|>Frozen Shade | {2}{B} | Creature — Shade | common | {B}: gets +1/+1 until end of turn. | "There are some qualities—some incorporate things, That have a double life, which thus is made A type of that twin entity which springs From matter and light, evinced in solid and shade." —Edgar Allan Poe, "Silence" | 0 | 1<|endoftext|> <|endoftext|>Tiller Engine | {2} | Artifact Creature — Construct | rare | Whenever a land enters the battlefield tapped and under your control, choose one — • Untap that land. • Tap target nonland permanent an opponent controls. | nan | 1 | 3<|endoftext|> <|endoftext|>Traitorous Instinct | {3}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. | The horror lurched about like a puppet from a madman's nightmare, squeezing the life from its own kind. | nan | nan<|endoftext|> <|endoftext|>Mausoleum Wanderer | {U} | Creature — Spirit | rare | Flying Whenever another Spirit enters the battlefield under your control, gets +1/+1 until end of turn. Sacrifice : Counter target instant or sorcery spell unless its controller pays {X}, where X is 's power. | nan | 1 | 1<|endoftext|> <|endoftext|>Animal Sanctuary | | Land | rare | {T}: Add {C}. {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake. | "No owners allowed." —Sanctuary sign | nan | nan<|endoftext|> <|endoftext|>Greenseeker | {G} | Creature — Elf Spellshaper | common | {G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud." | 1 | 1<|endoftext|> <|endoftext|>Ancestor Dragon | {4}{W}{W} | Creature — Dragon | rare | Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. | It is said that Yinglong gave birth to the qilin and the phoenix, and after them, all the hairy and winged beings in the world. Thus it is known as the Ancestor Dragon. | 5 | 6<|endoftext|> <|endoftext|>Rapid Hybridization | {U} | Instant | rare | Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token. | It's like the cycle of reincarnation, just significantly more abrupt. | nan | nan<|endoftext|> <|endoftext|>Wojek Halberdiers | {R}{W} | Creature — Human Soldier | common | Battalion — Whenever and at least two other creatures attack, gains first strike until end of turn. | Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds. | 3 | 2<|endoftext|> <|endoftext|>A-Armory Veteran | {1}{R} | Creature — Orc Warrior | common | Ward—Pay 2 life. As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) | nan | 2 | 2<|endoftext|> <|endoftext|>Stalwart Aven | {2}{W} | Creature — Bird Soldier | common | Flying (This creature can't be blocked except by creatures with flying or reach.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) | nan | 1 | 3<|endoftext|> <|endoftext|>Humble Defector | {1}{R} | Creature — Human Rogue | uncommon | {T}: Draw two cards. Target opponent gains control of . Activate only during your turn. | "You were once Mardu, so your body and will are strong. Now we must train your mind." —Houn, Jeskai elder | 2 | 1<|endoftext|> <|endoftext|>Shriekgeist | {1}{U} | Creature — Spirit | common | Flying Whenever deals combat damage to a player, that player mills two cards. | Wounds of the flesh are easy to heal. Wounds of the mind may never be undone. | 1 | 1<|endoftext|> <|endoftext|>Frenetic Sliver | {1}{U}{R} | Creature — Sliver | uncommon | All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it." | nan | 2 | 2<|endoftext|> <|endoftext|>Infinite Reflection | {5}{U} | Enchantment — Aura | rare | Enchant creature When enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter the battlefield as a copy of enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Lich | {B}{B}{B}{B} | Enchantment | rare | As enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When is put into a graveyard from the battlefield, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Waterspout Elemental | {3}{U}{U} | Creature — Elemental | rare | Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Silverquill Campus | | Land | common | enters the battlefield tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1. | Mage-students drawn to the power of language choose Silverquill, the college of eloquence. | nan | nan<|endoftext|> <|endoftext|>Bred for the Hunt | {1}{G}{U} | Enchantment | uncommon | Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. | Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate. | nan | nan<|endoftext|> <|endoftext|>Relentless Advance | {3}{U} | Sorcery | common | Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | They approach in formation, every movement efficient and sure. They halt, listen, and then press on in silent unison. | nan | nan<|endoftext|> <|endoftext|>Maelstrom Nexus | {W}{U}{B}{R}{G} | Enchantment | mythic | The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | nan | nan<|endoftext|> <|endoftext|>Bomat Courier | {1} | Artifact Creature — Construct | rare | Haste Whenever attacks, exile the top card of your library face down. (You can't look at it.) {R}, Discard your hand, Sacrifice : Put all cards exiled with into their owners' hands. | nan | 1 | 1<|endoftext|> <|endoftext|>Soul Link | {1}{W}{B} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life. | They danced like puppets to a tune only Yawgmoth could hear. | nan | nan<|endoftext|> <|endoftext|>Galerider Sliver | {U} | Creature — Sliver | rare | Sliver creatures you control have flying. | Masters of adaptation, galeriders serve multiple purposes useful to the hive. When they're not patrolling their territories, their majestic wings serve to circulate cool air through the vast hive chambers. | 1 | 1<|endoftext|> <|endoftext|>Sorin, Imperious Bloodlord | {2}{B} | Legendary Planeswalker — Sorin | mythic | +1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, deals 3 damage to any target and you gain 3 life. −3: You may put a Vampire creature card from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Shaleskin Plower | {3}{R} | Creature — Beast | common | Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, destroy target land. | nan | 3 | 2<|endoftext|> <|endoftext|>Vogar, Necropolis Tyrant | {3}{B}{B} | Legendary Creature — Zombie Giant | mythic | Menace Whenever another creature dies during your turn, put a +1/+1 counter on . When Vogar dies, draw a card for each +1/+1 counter on it. | A despot in life. A monster in death. | 4 | 4<|endoftext|> <|endoftext|>Rath's Edge | | Legendary Land | rare | {T}: Add {C}. {4}, {T}, Sacrifice a land: deals 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Slaughter Pact | {0} | Instant | rare | Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. | Death is only the beginning of the end. | nan | nan<|endoftext|> <|endoftext|>Coiled Tinviper | {3} | Artifact Creature — Snake | common | First strike | The bite of the tinviper feels most like a razor drawn across the tongue. | 2 | 1<|endoftext|> <|endoftext|>Death's-Head Buzzard | {1}{B}{B} | Creature — Bird | common | Flying When dies, all creatures get -1/-1 until end of turn. | Infested with vermin, ever hungering, dropping from night's sky. | 2 | 1<|endoftext|> <|endoftext|>Selvala's Charge | {4}{G} | Sorcery | uncommon | Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card. | Selvala's arrival never goes unnoticed. | nan | nan<|endoftext|> <|endoftext|>Ridge Rannet | {5}{R}{R} | Creature — Beast | common | Cycling {2} ({2}, Discard this card: Draw a card.) | "Only those with the strength to seize their destiny deserve to have one." —Nacatl scratchforms | 6 | 4<|endoftext|> <|endoftext|>Primal Surge | {8}{G}{G} | Sorcery | mythic | Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. | With Avacyn's return, the flow of life became a tidal wave. | nan | nan<|endoftext|> <|endoftext|>Reroute | {1}{R} | Instant | uncommon | Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) Draw a card. | Three hundred years of practice thwarted by an instant of mischief. | nan | nan<|endoftext|> <|endoftext|>Disarm | {U} | Instant | common | Unattach all Equipment from target creature. | "Be thankful I left you your clothes." | nan | nan<|endoftext|> <|endoftext|>Cyclops Electromancer | {4}{R} | Creature — Cyclops Wizard | uncommon | When enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. | Every storm has an eye. | 4 | 2<|endoftext|> <|endoftext|>Nature's Spiral | {1}{G} | Sorcery | uncommon | Return target permanent card from your graveyard to your hand. | Like nature, the fern spirals back on itself, eternally seeking its own center. | nan | nan<|endoftext|> <|endoftext|>Endless Evil | {2}{U} | Enchantment — Aura | rare | Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Eastern Paladin | {2}{B}{B} | Creature — Phyrexian Zombie Knight | rare | {B}{B}, {T}: Destroy target green creature. | "There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it." —The Southern Paladin | 3 | 3<|endoftext|> <|endoftext|>Dryad Arbor | | Land Creature — Forest Dryad | uncommon | ( isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.") | "Touch no tree, break no branch, and speak only the question you wish answered." —Von Yomm, elder druid, to her initiates | 1 | 1<|endoftext|> <|endoftext|>Spire Tracer | {G} | Creature — Elf Scout | common | can't be blocked except by creatures with flying or reach. | Cartographers on Ravnica chart not just the horizontal, but also the vertical. | 1 | 1<|endoftext|> <|endoftext|>Ojutai's Breath | {2}{U} | Instant | common | Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Play with Fire | {R} | Instant | uncommon | deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Devils find human dwellings to be oppressively cold, dark, and unburnt. | nan | nan<|endoftext|> <|endoftext|>Narcolepsy | {1}{U} | Enchantment — Aura | common | Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it. | "It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us." —Noyan Dar, Tazeem lullmage | nan | nan<|endoftext|> <|endoftext|>Might of Murasa | {1}{G} | Instant | common | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead. | The continent of Murasa is defined by irrepressible growth, both natural and otherwise. | nan | nan<|endoftext|> <|endoftext|>Eladamri's Call | {G}{W} | Instant | rare | Search your library for a creature card, reveal that card, put it into your hand, then shuffle. | Tribal rivalries and petty disputes were laid aside at Eladamri's summons. | nan | nan<|endoftext|> <|endoftext|>Cyclopean Titan | {4}{B}{B}{B}{B} | Creature — Zombie Giant | rare | When dies, two target lands become Swamps. Exile . {3}, {T}: Tap target creature, then return to its owner's hand. | nan | 8 | 4<|endoftext|> <|endoftext|>Vraska, Regal Gorgon | {5}{B}{G} | Legendary Planeswalker — Vraska | mythic | +2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. −3: Destroy target creature. −10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Outwit | {U} | Instant | common | Counter target spell that targets a player. | The student asks how a spell is begun. The master ponders what ends it. | nan | nan<|endoftext|> <|endoftext|>Winds of Rath | {3}{W}{W} | Sorcery | rare | Destroy all creatures that aren't enchanted. They can't be regenerated. | "There shall be a vast shout and then a vaster silence." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Steamflogger Temp | {1}{R} | Creature — Goblin Rigger | uncommon | {6}, {T}: assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | When you're dumber than a hammer, every problem looks like one of those things you hit with a hammer. | 2 | 1<|endoftext|> <|endoftext|>Nantuko Blightcutter | {2}{G} | Creature — Insect Druid | rare | Protection from black Threshold — gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard. | nan | 2 | 2<|endoftext|> <|endoftext|>Cloudhoof Kirin | {3}{U}{U} | Legendary Creature — Kirin Spirit | rare | Flying Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value. | nan | 4 | 4<|endoftext|> <|endoftext|>Merfolk Pupil | {1}{U} | Creature — Merfolk Wizard | common | When enters the battlefield, draw a card, then discard a card. {1}{U}, Exile from your graveyard: Draw a card, then discard a card. | Maintaining a personal bubble is even more important when you have gills. | 1 | 1<|endoftext|> <|endoftext|>Three Tragedies | {3}{B}{B} | Sorcery — Arcane | uncommon | Target player discards three cards. | "As the kami passed over the village of Mita, the inhabitants relived their three most grievous tragedies. Some cried. Some raged. Some were driven to madness. But the next morning, none possessed the will to fight." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Steel Hellkite | {6} | Artifact Creature — Dragon | rare | Flying {2}: gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this turn. Activate only once each turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Troll-Horn Cameo | {3} | Artifact | uncommon | {T}: Add {R} or {G}. | "I found a troll-horn fragment in the wooded foothills of Hurloon, and it keeps growing larger. I wonder, is the horn recreating itself or the troll?" —Isel, master carver | nan | nan<|endoftext|> <|endoftext|>Crack Open | {2}{G} | Sorcery | common | Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | What no spell or lockpick could open, the forest coaxed apart. | nan | nan<|endoftext|> <|endoftext|>Myra the Magnificent | {2}{U}{R} | Legendary Creature — Human Performer | mythic | Whenever you cast an instant or sorcery spell from your hand, open an Attraction. {X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. Whenever you visit that attraction, copy the exiled card. You may cast the copy without paying its mana cost. | nan | 2 | 4<|endoftext|> <|endoftext|>Skeletal Snake | {1}{B} | Creature — Snake Skeleton | common | | They watched as the snake shed layer after layer until only cold bone remained. | 2 | 1<|endoftext|> <|endoftext|>Impact Resonance | {1}{R} | Instant | rare | deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodline Necromancer | {4}{B} | Creature — Vampire Wizard | uncommon | Lifelink When enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. | "The veil of death hides little from our kind." | 3 | 2<|endoftext|> <|endoftext|>Kalastria Healer | {1}{B} | Creature — Vampire Cleric Ally | common | Rally — Whenever or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | "Time and again, I have demonstrated my skills as a healer. Why, then, are you so ill at ease?" | 1 | 2<|endoftext|> <|endoftext|>Crawling Barrens | | Land | rare | {T}: Add {C}. {4}: Put two +1/+1 counters on . Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Thran Spider | {3} | Artifact Creature — Spider | rare | Reach When enters the battlefield, you and target opponent each create a tapped Powerstone token. {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 4<|endoftext|> <|endoftext|>Urza's Fun House | | Land — Urza's | rare | {T}: Add {C}. {T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower. {7}, {T}: Head to AskUrza.com and click . | nan | nan | nan<|endoftext|> <|endoftext|>An-Havva Constable | {1}{G}{G} | Creature — Human | rare | 's toughness is equal to 1 plus the number of green creatures on the battlefield. | "Joskun and the other Constables serve with passion, if not with grace." —Devin, Faerie Noble | 2 | 1+*<|endoftext|> <|endoftext|>Blade Instructor | {2}{W} | Creature — Human Soldier | common | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) | "Watch carefully. The gap between death and victory is thinner than your blade." | 3 | 1<|endoftext|> <|endoftext|>Cho-Arrim Alchemist | {W} | Creature — Human Spellshaper | rare | {1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Leonin Relic-Warder | {W}{W} | Creature — Cat Cleric | uncommon | When enters the battlefield, you may exile target artifact or enchantment. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 2 | 2<|endoftext|> <|endoftext|>Bloodthirsty Blade | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach to target creature an opponent controls. Activate only as a sorcery. | The weapon wields the hand that holds it. | nan | nan<|endoftext|> <|endoftext|>Silverquill Apprentice | {W}{B} | Creature — Human Warlock | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn. | She had spoken the words a hundred times, but under the spotlight, in front of everyone, something new emerged. And the crowd went wild. | 2 | 2<|endoftext|> <|endoftext|>Sunhome Guildmage | {R}{W} | Creature — Human Wizard | uncommon | {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. | nan | 2 | 2<|endoftext|> <|endoftext|>Dawn Gryff | {2}{W} | Creature — Hippogriff | common | Flying | After facing so many horrors, the survivors of Videns parish couldn't comprehend the hope that the gryff represented. | 2 | 2<|endoftext|> <|endoftext|>Desecration Plague | {3}{G} | Sorcery | common | Destroy target enchantment or land. | "The gods think of us as insects. Perhaps there is wisdom in that." —Perisophia the philosopher | nan | nan<|endoftext|> <|endoftext|>Interpret the Signs | {5}{U} | Sorcery | uncommon | Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Deal Broker | {3} | Artifact Creature — Construct | rare | Draft face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. {T}: Draw a card, then discard a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Heat Wave | {2}{R} | Enchantment | uncommon | Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control. | nan | nan | nan<|endoftext|> <|endoftext|>Pygmy Pyrosaur | {1}{R} | Creature — Lizard | common | can't block. {R}: gets +1/+0 until end of turn. | Do not judge a lizard by its size. —Ghitu proverb | 1 | 1<|endoftext|> <|endoftext|>Corpse Knight | {W}{B} | Creature — Zombie Knight | uncommon | Whenever another creature enters the battlefield under your control, each opponent loses 1 life. | "With each knight that rode out from the bone-white keep, the queen's soldiers felt their courage failing." —Krinnea, *Siege of the Bone Spire* | 2 | 2<|endoftext|> <|endoftext|>Grasp of Fate | {1}{W}{W} | Enchantment | rare | When enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until leaves the battlefield. (Those permanents return under their owners' control.) | nan | nan | nan<|endoftext|> <|endoftext|>Azra Smokeshaper | {3}{B} | Creature — Azra Ninja | common | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When enters the battlefield, target creature you control gains indestructible until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Dark Inquiry | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | "Your mind is no longer yours to waste." | nan | nan<|endoftext|> <|endoftext|>Su-Chi | {4} | Artifact Creature — Construct | rare | When dies, add {C}{C}{C}{C}. | Flawed copies of relics from the Thran Empire, the su-chi were inherently unstable but provided useful knowledge for Tocasia's students. | 4 | 4<|endoftext|> <|endoftext|>Deeptread Merrow | {1}{U} | Creature — Merfolk Rogue | common | {U}: gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) | "My success at navigating the Dark Meanders irritates the Inkfathom school. They consider themselves peerless divers, but I try to remind them that they cannot own commodities like bravery and cunning." | 2 | 1<|endoftext|> <|endoftext|>Tolarian Terror | {6}{U} | Creature — Serpent | common | This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) | Afterward, a number of treatises on sea serpent morphology were swiftly revised. | 5 | 5<|endoftext|> <|endoftext|>Magma Pummeler | {X}{R}{R} | Creature — Elemental | uncommon | enters the battlefield with X +1/+1 counters on it. If damage would be dealt to while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from this way, it deals that much damage to any target. | nan | 0 | 0<|endoftext|> <|endoftext|>Veteran Armorsmith | {W}{W} | Creature — Human Soldier | common | Other Soldier creatures you control get +0/+1. | "Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel." | 2 | 3<|endoftext|> <|endoftext|>Ridgescale Tusker | {3}{G}{G} | Creature — Pangolin Beast | uncommon | When enters the battlefield, put a +1/+1 counter on each other creature you control. | nan | 5 | 5<|endoftext|> <|endoftext|>Dunerider Outlaw | {B}{B} | Creature — Human Rebel Rogue | uncommon | Protection from green At the beginning of each end step, if dealt damage to an opponent this turn, put a +1/+1 counter on it. | Tales of the outlaw's cruelty and might grew more embellished with each crime. | 1 | 1<|endoftext|> <|endoftext|>Defective Detective | {2}{U} | Creature — Human Spy | common | can't be blocked. When enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. | Nothing gets by her . . . except the evidence, the motive, and the culprit. | 2 | 1<|endoftext|> <|endoftext|>Sewer Rats | {B} | Creature — Rat | common | {B}, Pay 1 life: gets +1/+0 until end of turn. Activate no more than three times each turn. | You lie down with rats, and the rats run away. —Suq'Ata insult | 1 | 1<|endoftext|> <|endoftext|>Coral Reef | {U}{U} | Enchantment | common | enters the battlefield with four polyp counters on it. Sacrifice an Island: Put two polyp counters on . {U}, Tap an untapped blue creature you control, Remove a polyp counter from : Put a +0/+1 counter on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Somberwald Spider | {4}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) Morbid — enters the battlefield with two +1/+1 counters on it if a creature died this turn. | Stensian vampires encourage spiders near their manors so they can rob the webs. | 2 | 4<|endoftext|> <|endoftext|>Cloak of Confusion | {1}{B} | Enchantment — Aura | common | Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. | nan | nan | nan<|endoftext|> <|endoftext|>Labyrinth of Skophos | | Land | rare | {T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat. | nan | nan | nan<|endoftext|> <|endoftext|>Lorehold Excavation | {R}{W} | Enchantment | uncommon | At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) {5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Trumpet Blast | {2}{R} | Instant | uncommon | Attacking creatures get +2/+0 until end of turn. | "Do you hear that, Sarkhan? The glory of the horde! I made a legend from what you abandoned." —Zurgo, khan of the Mardu | nan | nan<|endoftext|> <|endoftext|>Auriok Windwalker | {3}{W} | Creature — Human Wizard | rare | Flying {T}: Attach target Equipment you control to target creature you control. | Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel. | 2 | 3<|endoftext|> <|endoftext|>Seafloor Oracle | {2}{U}{U} | Creature — Merfolk Wizard | rare | Whenever a Merfolk you control deals combat damage to a player, draw a card. | Where the light falls dim and blue on broken ships, secrets lie unclaimed. | 2 | 3<|endoftext|> <|endoftext|>Crossway Troublemakers | {5}{B} | Creature — Vampire | rare | Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. | "Lady Anje said no violence at the wedding. She never said anything about the journey there!" | 5 | 5<|endoftext|> <|endoftext|>Puncturing Blow | {2}{R}{R} | Sorcery | common | deals 5 damage to target creature. If that creature would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Drake Haven | {2}{U} | Enchantment | rare | Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying. | "If you want to truly test your survival skills, walk the Obelisk Path when the drakes are feeding." —Etha, initiate of Rhet crop | nan | nan<|endoftext|> <|endoftext|>Smashing | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Alpine Houndmaster | {R}{W} | Creature — Human Warrior | uncommon | When enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle. Whenever attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. | nan | 2 | 2<|endoftext|> <|endoftext|>Frost Walker | {1}{U} | Creature — Elemental | rare | When becomes the target of a spell or ability, sacrifice it. | "As the clans carved out their territories, we saw allies where the Mardu saw only obstacles." —Yasova Dragonclaw | 4 | 1<|endoftext|> <|endoftext|>Reckless Abandon | {R} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. deals 4 damage to any target. | The climax of a warlord's career is always death. | nan | nan<|endoftext|> <|endoftext|>Parasitic Implant | {3}{B} | Enchantment — Aura | common | Enchant creature At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Abattoir Ghoul | {3}{B} | Creature — Zombie | uncommon | First strike Whenever a creature dealt damage by this turn dies, you gain life equal to that creature's toughness. | Death took his humanity but not his skill with the knife. | 3 | 2<|endoftext|> <|endoftext|>Hazmat Suit (Used) | {3}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Sylvan Hierophant | {1}{G} | Creature — Human Cleric | uncommon | When dies, exile , then return another target creature card from your graveyard to your hand. | nan | 1 | 2<|endoftext|> <|endoftext|>Winter's Night | {R}{G}{W} | World Enchantment | rare | Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Devour in Flames | {2}{R} | Sorcery | uncommon | As an additional cost to cast this spell, return a land you control to its owner's hand. deals 5 damage to target creature or planeswalker. | Ob Nixilis had prepared for every eventuality—except Chandra Nalaar. | nan | nan<|endoftext|> <|endoftext|>Elemental Masterpiece | {5}{U}{R} | Sorcery | common | Create two 4/4 blue and red Elemental creature tokens. {U/R}{U/R}, Discard : Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Rootha passed with flying, living colors. | nan | nan<|endoftext|> <|endoftext|>Bonded Construct | {1} | Artifact Creature — Construct | common | can't attack alone. | Loyal to a fault, it heeds its master's every command. | 2 | 1<|endoftext|> <|endoftext|>Fungus Elemental | {3}{G} | Creature — Fungus Elemental | rare | {G}, Sacrifice a Forest: Put a +2/+2 counter on . Activate only if entered the battlefield this turn. | I rot growth and grow rot. What am I? —Elvish riddle | 3 | 3<|endoftext|> <|endoftext|>Blood Bairn | {2}{B} | Creature — Vampire | common | Sacrifice another creature: gets +2/+2 until end of turn. | The travelers were warned to watch out for children on the road. | 2 | 2<|endoftext|> <|endoftext|>Tower of Fortunes | {4} | Artifact | rare | {8}, {T}: Draw four cards. | The ur-golem etchings begin by celebrating Mirrodin's creator, a golem of almost limitless power. They end by cursing its protector, a being called Memnarch. | nan | nan<|endoftext|> <|endoftext|>Archangel of Strife | {5}{W}{W} | Creature — Angel | mythic | Flying As enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. | nan | 6 | 6<|endoftext|> <|endoftext|>Time Stop | {4}{U}{U} | Instant | rare | End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | nan | nan | nan<|endoftext|> <|endoftext|>Blighted Cataract | | Land | uncommon | {T}: Add {C}. {5}{U}, {T}, Sacrifice : Draw two cards. | Once, water ran here. Now only dust and ash fall from the clifftops. | nan | nan<|endoftext|> <|endoftext|>Wordmail | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 for each word in its name. | "Suck on it, Stangg!" —Sol'kanar the Swamp King | nan | nan<|endoftext|> <|endoftext|>Lion's Eye Diamond | {0} | Artifact | rare | Discard your hand, Sacrifice : Add three mana of any one color. Activate only as an instant. | Held in the lion's eye -Zhalfirin saying meaning "caught in the moment of crisis" | nan | nan<|endoftext|> <|endoftext|>Wash Away | {U} | Instant | uncommon | Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Counter target spell [that wasn't cast from its owner's hand]. | "May the ocean take it" —Nephalia expression meaning "good riddance" | nan | nan<|endoftext|> <|endoftext|>Bureaucracy | {3}{U}{U} | Enchantment | rare | Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice and said PLAYER discards their complement of cards in hand (hereafter known as "HAND"). | nan | nan | nan<|endoftext|> <|endoftext|>Sandsower | {3}{W} | Creature — Spirit | uncommon | Tap three untapped creatures you control: Tap target creature. | It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids. | 1 | 3<|endoftext|> <|endoftext|>Silverwing Squadron | {5}{W} | Creature — Human Knight | rare | Flying, vigilance 's power and toughness are each equal to the number of creatures you control. Whenever attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. | nan | * | *<|endoftext|> <|endoftext|>Rattlechains | {1}{U} | Creature — Spirit | rare | Flash Flying When enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. | nan | 2 | 1<|endoftext|> <|endoftext|>Weatherlight | {4} | Legendary Artifact — Vehicle | mythic | Flying Whenever deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3 | nan | 4 | 5<|endoftext|> <|endoftext|>Cephalid Sage | {3}{U} | Creature — Cephalid | uncommon | Threshold — As long as seven or more cards are in your graveyard, has "When enters the battlefield, draw three cards, then discard two cards." | nan | 2 | 3<|endoftext|> <|endoftext|>Hex Parasite | {1} | Artifact Creature — Phyrexian Insect | rare | {X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, gets +1/+0 until end of turn. ({B/P} can be paid with either {B} or 2 life.) | Drawn by power, fueled by conquest. | 1 | 1<|endoftext|> <|endoftext|>Jareth, Leonine Titan | {3}{W}{W}{W} | Legendary Creature — Cat Giant | rare | Whenever blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. | Light's champion in the stronghold of darkness. | 4 | 7<|endoftext|> <|endoftext|>Pain Seer | {1}{B} | Creature — Human Wizard | rare | Inspired — Whenever becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's mana value. | nan | 2 | 2<|endoftext|> <|endoftext|>Syphon Essence | {2}{U} | Instant | common | Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | The third step in creating a skaab requires draining the body of blood and replacing it with *viscus vitae*, a mixture of angel's blood and lamp oil. | nan | nan<|endoftext|> <|endoftext|>Vitalize | {G} | Instant | common | Untap all creatures you control. | "After waking to the magic of Llanowar, no dreams can compare." —Mirri of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Cleric of the Forward Order | {1}{W} | Creature — Human Cleric | common | When enters the battlefield, you gain 2 life for each creature you control named . | War after war, a healer's enemy is always the same—death itself. | 2 | 2<|endoftext|> <|endoftext|>Grove of the Burnwillows | | Land | mythic | {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life. | Spring is the most beautiful season in the grove, when the new leaves open from their ember-buds in a race of leaping flames. | nan | nan<|endoftext|> <|endoftext|>Gorilla Titan | {3}{G}{G} | Creature — Ape | uncommon | Trample gets +4/+4 as long as there are no cards in your graveyard. | "I want a banana *this* big!" | 4 | 4<|endoftext|> <|endoftext|>Stern Judge | {2}{W} | Creature — Human Cleric | uncommon | {T}: Each player loses 1 life for each Swamp they control. | "How to punish the guilty is up to the Ancestor. Deciding who merits such punishment is up to me." | 2 | 2<|endoftext|> <|endoftext|>Ray of Command | {3}{U} | Instant | common | Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. | "Heel." | nan | nan<|endoftext|> <|endoftext|>Assemble the Legion | {3}{R}{W} | Enchantment | rare | At the beginning of your upkeep, put a muster counter on . Then create a 1/1 red and white Soldier creature token with haste for each muster counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Dwarven Miner | {1}{R} | Creature — Dwarf | uncommon | {2}{R}, {T}: Destroy target nonbasic land. | "Fetch the pestridder, Paka—we've got dwarves in the rutabagas!" —Jamul, Femeref farmer | 1 | 2<|endoftext|> <|endoftext|>Speedway Fanatic | {1}{R} | Creature — Human Pilot | uncommon | Haste Whenever crews a Vehicle, that Vehicle gains haste until end of turn. | If her vehicle even has a brake, she couldn't tell you which pedal it is. | 2 | 1<|endoftext|> <|endoftext|>Night Brushwagg Ringmaster | | Stickers | common | {TK}{TK} — Menace {TK}{TK}{TK} — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) {TK}{TK} — 2/3 {TK}{TK}{TK}{TK}{TK}{TK} — 10/10 | nan | nan | nan<|endoftext|> <|endoftext|>Wanderer's Intervention | {1}{W} | Instant | common | deals 4 damage to target attacking or blocking creature. | Just as Jin-Gitaxias's victory seemed certain, the Wanderer appeared, her blade already in motion. One mighty slash was enough to take the praetor out of the fight. | nan | nan<|endoftext|> <|endoftext|>Boon of Erebos | {B} | Instant | common | Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life. | "Death is not a certainty. Erebos determines when a mortal's time is up." —Iadorna, death priest of Erebos | nan | nan<|endoftext|> <|endoftext|>Sakura-Tribe Scout | {G} | Creature — Snake Shaman Scout | common | {T}: You may put a land card from your hand onto the battlefield. | "Scouts of the Sakura Tribe spent two years wandering the forest to learn every leaf and tree. That knowledge was called upon during the Kami War to ensure the orochi's survival." —*The History of Kamigawa* | 1 | 1<|endoftext|> <|endoftext|>Chromanticore | {W}{U}{B}{R}{G} | Enchantment Creature — Manticore | mythic | Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. | nan | 4 | 4<|endoftext|> <|endoftext|>Garruk, Apex Predator | {5}{B}{G} | Legendary Planeswalker — Garruk | mythic | +1: Destroy another target planeswalker. +1: Create a 3/3 black Beast creature token with deathtouch. −3: Destroy target creature. You gain life equal to its toughness. −8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn." | nan | nan | nan<|endoftext|> <|endoftext|>Rakavolver | {2}{R} | Creature — Volver | rare | Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) If was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever deals damage, you gain that much life." If was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. | nan | 2 | 2<|endoftext|> <|endoftext|>Reinforced Bulwark | {3} | Artifact Creature — Wall | common | Defender {T}: Prevent the next 1 damage that would be dealt to you this turn. | Built of wood and iron. Held together by hope and prayer. | 0 | 4<|endoftext|> <|endoftext|>Scavenger Folk | {G} | Creature — Human | common | {G}, {T}, Sacrifice : Destroy target artifact. | nan | 1 | 1<|endoftext|> <|endoftext|>Kami of Fire's Roar | {3}{R} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. | "I can hear the shamans chanting in the hills. They say their magic will protect us from the kami, that our gold has bought our safety. But no one sleeps soundly tonight." —Scroll fragment from the ruins of Reito | 2 | 3<|endoftext|> <|endoftext|>Haunter of Nightveil | {3}{U}{B} | Creature — Spirit | uncommon | Creatures your opponents control get -1/-0. | The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims. | 3 | 4<|endoftext|> <|endoftext|>Goblin War Paint | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has haste. | War paint made from kolya fruit heightens senses and lessens fear. Unfortunately, fear is usually what keeps you alive. | nan | nan<|endoftext|> <|endoftext|>Kris Mage | {R} | Creature — Human Spellshaper | common | {R}, {T}, Discard a card: deals 1 damage to any target. | Her blade draws blood without ever touching its target. | 1 | 1<|endoftext|> <|endoftext|>Might of Oaks | {3}{G} | Instant | rare | Target creature gets +7/+7 until end of turn. | May your weapon be no sword forged. May your armor be no metal wrought. —Elvish saying | nan | nan<|endoftext|> <|endoftext|>Lose Hope | {B} | Instant | common | Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Darting Merfolk | {1}{U} | Creature — Merfolk | common | {U}: Return to its owner's hand. | You might as well try to catch water with a net. | 1 | 1<|endoftext|> <|endoftext|>Garruk, Unleashed | {2}{G}{G} | Legendary Planeswalker — Garruk | mythic | +1: Up to one target creature gets +3/+3 and gains trample until end of turn. −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on . −7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle." | nan | nan | nan<|endoftext|> <|endoftext|>Lurking Deadeye | {3}{B} | Creature — Human Assassin | common | Flash When enters the battlefield, destroy target creature that was dealt damage this turn. | "There's no roar so mighty that it can't be silenced." | 4 | 2<|endoftext|> <|endoftext|>Midnight Haunting | {2}{W} | Instant | uncommon | Create two 1/1 white Spirit creature tokens with flying. | The path back to the world of the living is murky and bewildering. A geist may not even realize that it's terrifying its own loved ones. | nan | nan<|endoftext|> <|endoftext|>Manaplasm | {2}{G} | Creature — Ooze | uncommon | Whenever you cast a spell, gets +X/+X until end of turn, where X is that spell's mana value. | Urak froze when he heard it. That was his first mistake. He turned and cast a dramatic ward spell. That was his last. | 1 | 1<|endoftext|> <|endoftext|>Ineffable Blessing | {1}{G} | Enchantment | rare | As enters the battlefield, choose white-bordered or silver-bordered. Whenever a creature with the chosen border enters the battlefield under your control, draw a card. | "Hallowed be this compilation of mixed objects!" | nan | nan<|endoftext|> <|endoftext|>Zodiac Goat | {R} | Creature — Goat | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | ". . . Near death in Baidi, having reigned three years, / Bei sadly placed his son in Kongming's care. . . ." | 1 | 1<|endoftext|> <|endoftext|>Kindred Dominance | {5}{B}{B} | Sorcery | rare | Choose a creature type. Destroy all creatures that aren't of the chosen type. | In the end, the lights fade, the land withers, and only the dead and vile remain. | nan | nan<|endoftext|> <|endoftext|>Githzerai Monk | {4}{W} | Creature — Gith Monk | uncommon | Flash Flying Psychic Defense — When enters the battlefield, tap all creatures you don't control. | The githzerai dwell in the heart of Limbo, shaping the chaos of that plane with their powerful psionic abilities. | 3 | 2<|endoftext|> <|endoftext|>Dermotaxi | {2} | Artifact — Vehicle | rare | Imprint — As enters the battlefield, exile a creature card from a graveyard. Tap two untapped creatures you control: Until end of turn, becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. | nan | 0 | 0<|endoftext|> <|endoftext|>Ironclad Revolutionary | {4}{B}{B} | Creature — Aetherborn Artificer | uncommon | When enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on and each opponent loses 2 life. | As the rebellion spread, renegade ingenuity outpaced the Consulate's greatest fears. | 4 | 4<|endoftext|> <|endoftext|>Giant Slug | {1}{B} | Creature — Slug | common | {5}: At the beginning of your next upkeep, choose a basic land type. gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.) | nan | 1 | 1<|endoftext|> <|endoftext|>Tocatli Honor Guard | {1}{W} | Creature — Human Soldier | rare | Creatures entering the battlefield don't cause abilities to trigger. | The glorious city of Pachatupa is the center of the Sun Empire, and Tocatli, the emperor's palace, is its glowing heart. | 1 | 3<|endoftext|> <|endoftext|>Conductive Current | {R}{R}{R} | Sorcery | rare | deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead." | nan | nan | nan<|endoftext|> <|endoftext|>Youthful Scholar | {3}{U} | Creature — Human Wizard | uncommon | When dies, draw two cards. | "Too dumb, and you end up a sibsig. Too smart, and you end up a meal. Mediocrity is the key to a long life." —Mogai, Silumgar noble | 2 | 2<|endoftext|> <|endoftext|>Tide of War | {4}{R}{R} | Enchantment | rare | Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. | nan | nan | nan<|endoftext|> <|endoftext|>Battle Hymn | {1}{R} | Instant | common | Add {R} for each creature you control. | "A church is just wood and walls. A congregation is the faithful praising the angels." —Kolman, elder of Gatstaf | nan | nan<|endoftext|> <|endoftext|>Empyrial Archangel | {4}{G}{W}{W}{U} | Creature — Angel | mythic | Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to instead. | Her wings are the prayers of the devoted; her sword, the despair of the vile. | 5 | 8<|endoftext|> <|endoftext|>Clot Sliver | {1}{B} | Creature — Sliver | common | All Slivers have "{2}: Regenerate this permanent." | "One would think I would be accustomed to unexpected returns." —Hanna, *Weatherlight* navigator | 1 | 1<|endoftext|> <|endoftext|>Lukka, Bound to Ruin | {2}{R}{R/G/P}{G} | Legendary Planeswalker — Lukka | mythic | Compleated ({R/G/P} can be paid with {R}, {G}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures. −1: Create a 3/3 green Phyrexian Beast creature token with toxic 1. −4: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability. | nan | nan | nan<|endoftext|> <|endoftext|>Jinnie Fay, Jetmir's Second | {R/G}{G}{G/W} | Legendary Creature — Elf Druid | rare | If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. | She watches Jetmir's back while her companions watch hers. | 3 | 3<|endoftext|> <|endoftext|>Groom's Finery | {1}{B} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Volrath's Stronghold | | Legendary Land | rare | {T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library. | The seed of a world's evil. | nan | nan<|endoftext|> <|endoftext|>Sun Quan, Lord of Wu | {4}{U}{U} | Legendary Creature — Human Soldier | rare | Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) | "One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze." | 4 | 4<|endoftext|> <|endoftext|>Thalia and The Gitrog Monster | {1}{W}{B}{G} | Legendary Creature — Human Frog Horror | mythic | First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter the battlefield tapped. Whenever attacks, sacrifice a creature or land, then draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Militia Bugler | {2}{W} | Creature — Human Soldier | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) When enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 3<|endoftext|> <|endoftext|>Lightning Stormkin | {U}{R} | Creature — Elemental Wizard | uncommon | Flying Haste (This creature can attack and {T} as soon as it comes under your control.) | "I strike in the same place as many times as necessary." | 2 | 2<|endoftext|> <|endoftext|>Ambulatory Edifice | {2}{B} | Artifact Creature — Phyrexian Construct | uncommon | When enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn. | The Mirran forces thought they'd vanquished their foes . . . until a nearby monument got up and started stalking toward them. | 3 | 2<|endoftext|> <|endoftext|>Incarnation Technique | {4}{B} | Sorcery | rare | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Border Guard | {2}{W} | Creature — Human Soldier | common | | "Join the army, see foreign countries!" they'd said. | 1 | 4<|endoftext|> <|endoftext|>A-Most Wanted | {2}{G} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, create two Treasure tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Cryptic Serpent | {5}{U}{U} | Creature — Serpent | uncommon | This spell costs {1} less to cast for each instant and sorcery card in your graveyard. | It slithers through the senses, constricting consciousness and poisoning perceptions. | 6 | 5<|endoftext|> <|endoftext|>Flailing Drake | {3}{G} | Creature — Drake | uncommon | Flying Whenever blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. | Too many choices will always distract a greedy beast. | 2 | 3<|endoftext|> <|endoftext|>Burst of Energy | {W} | Instant | common | Untap target permanent. | "I stand ready to die for our world. Who will stand with me?" —Radiant, archangel | nan | nan<|endoftext|> <|endoftext|>Straw Golem | {1} | Artifact Creature — Golem | uncommon | When an opponent casts a creature spell, sacrifice . | "Don't look at me. *I* didn't build it." —Hanna, *Weatherlight* navigator | 2 | 3<|endoftext|> <|endoftext|>Superior Numbers | {G}{G} | Sorcery | uncommon | deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Chandra Ablaze | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Discard a card. If a red card is discarded this way, deals 4 damage to any target. −2: Each player discards their hand, then draws three cards. −7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Shard Volley | {R} | Instant | common | As an additional cost to cast this spell, sacrifice a land. deals 3 damage to any target. | "Let the mountain's teeth pierce our oppressors." | nan | nan<|endoftext|> <|endoftext|>Yisan, the Wanderer Bard | {2}{G} | Legendary Creature — Human Rogue Bard | rare | {2}{G}, {T}, Put a verse counter on : Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle. | nan | 2 | 3<|endoftext|> <|endoftext|>Grip of Amnesia | {1}{U} | Instant | common | Counter target spell unless its controller exiles all cards from their graveyard. Draw a card. | "Would you abandon your past to save your future?" —Ambassador Laquatus | nan | nan<|endoftext|> <|endoftext|>Deface | {R} | Sorcery | common | Choose one — • Destroy target artifact. • Destroy target creature with defender. | "Leave no stone unturned." —Ruric Thar | nan | nan<|endoftext|> <|endoftext|>Krovikan Mist | {1}{U} | Creature — Illusion | common | Flying 's power and toughness are each equal to the number of Illusions on the battlefield. | Plague-induced dreams became real as they swirled above Krov, mingling with the magical residue of the World Spell. | * | *<|endoftext|> <|endoftext|>Tabaxi Toucaneers | {4}{W} | Creature — Cat Ranger | common | Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 3 | 2<|endoftext|> <|endoftext|>Traverse the Outlands | {4}{G} | Sorcery | rare | Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle. | With such great footsteps, everything is within walking distance. | nan | nan<|endoftext|> <|endoftext|>Wing Commando | {2}{U} | Creature — Human Soldier | common | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "The welds are weaker at the top." | 2 | 2<|endoftext|> <|endoftext|>Angel's Mercy | {2}{W}{W} | Instant | common | You gain 7 life. | "She rose above me, and in that moment Varrik the Bloody died and I was born." —Varrik the Just | nan | nan<|endoftext|> <|endoftext|>Gideon, the Oathsworn | {4}{W}{W} | Legendary Planeswalker — Gideon | mythic | Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. +2: Until end of turn, becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) −9: Exile and each creature your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Soratami Savant | {2}{U}{U} | Creature — Moonfolk Wizard | uncommon | Flying {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}. | "To prevent, one must first predict." | 2 | 2<|endoftext|> <|endoftext|>Liquimetal Coating | {2} | Artifact | uncommon | {T}: Target permanent becomes an artifact in addition to its other types until end of turn. | "They'll soon become accustomed to wearing skin that is not their own." —Elesh Norn, Grand Cenobite | nan | nan<|endoftext|> <|endoftext|>Triumph of Ferocity | {2}{G} | Enchantment | uncommon | At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. | "Rid me of this curse, witch, or die with me." —Garruk Wildspeaker | nan | nan<|endoftext|> <|endoftext|>Annex | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land. | You should see how small the map is. | nan | nan<|endoftext|> <|endoftext|>Hollow One | {5} | Artifact Creature — Golem | rare | This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.) | The embodiment of yearning, forever drifting the deserts to find what had once made it whole. | 4 | 4<|endoftext|> <|endoftext|>Gaea's Anthem | {1}{G}{G} | Enchantment | uncommon | Creatures you control get +1/+1. | "To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest." —Gamelen, Citanul elder | nan | nan<|endoftext|> <|endoftext|>Spawning Pool | | Land | uncommon | enters the battlefield tapped. {T}: Add {B}. {1}{B}: becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Fortified Beachhead | | Land | rare | As enters the battlefield, you may reveal a Soldier card from your hand. enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Naomi, Pillar of Order | {3}{W}{B} | Legendary Creature — Human Advisor | uncommon | Whenever enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. | "Progress comes only when we rise above our petty quarrels." | 4 | 4<|endoftext|> <|endoftext|>Bamboozle | {2}{U} | Sorcery | uncommon | Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Darksteel Colossus | {11} | Artifact Creature — Golem | mythic | Trample, indestructible If would be put into a graveyard from anywhere, reveal and shuffle it into its owner's library instead. | nan | 11 | 11<|endoftext|> <|endoftext|>Lorcan, Warlock Collector | {5}{B}{B} | Legendary Creature — Devil | rare | Flying Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. It's a Warlock in addition to its other types. If a Warlock you control would die, exile it instead. | nan | 6 | 6<|endoftext|> <|endoftext|>Kithkin Healer | {2}{W} | Creature — Kithkin Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | The empathetic nature of the thoughtweft allows kithkin healers to treat the cause of an illness rather than fight its symptoms. | 2 | 2<|endoftext|> <|endoftext|>Flood of Tears | {4}{U}{U} | Sorcery | rare | Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield. | "I have wept such a torrent as to scour the land clean." —Mu Yanling | nan | nan<|endoftext|> <|endoftext|>Oloro, Ageless Ascetic | {3}{W}{U}{B} | Legendary Creature — Giant Soldier | mythic | At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if is in the command zone, you gain 2 life. | nan | 4 | 5<|endoftext|> <|endoftext|>Expedite | {R} | Instant | common | Target creature gains haste until end of turn. Draw a card. | "I run, and thunder follows." | nan | nan<|endoftext|> <|endoftext|>Curse of Opulence | {R} | Enchantment — Aura Curse | uncommon | Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.") | Jingling coins beckon many an eager hand. | nan | nan<|endoftext|> <|endoftext|>Frankie Peanuts | {2}{W}{W} | Legendary Creature — Elephant Rogue | rare | At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. | Don't cross him or you'll end up sleeping with the merfolk. | 2 | 3<|endoftext|> <|endoftext|>Catacomb Crocodile | {4}{B} | Creature — Crocodile | common | | "I am sewer-king!" said Rat. "I am quick and cunning and I know every tunnel." "No, I am king!" said Zombie. "I am cold and deadly and no rot can harm me." Then Croc came and ate them both. | 3 | 7<|endoftext|> <|endoftext|>Cave-In | {3}{R}{R} | Sorcery | rare | You may exile a red card from your hand rather than pay this spell's mana cost. deals 2 damage to each creature and each player. | One fleet was gone; others were poised. | nan | nan<|endoftext|> <|endoftext|>Bat Whisperer | {3}{B} | Creature — Vampire | common | When enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. | "My little winged friends tell me which of these townsfolk are worth tasting for myself." | 4 | 2<|endoftext|> <|endoftext|>Spinal Villain | {2}{R} | Creature — Beast | uncommon | {T}: Destroy target blue creature. | "Striking silent as a dream, Cutting short the strangled scream . . ." —Tobrian, "Watchdragon" | 1 | 2<|endoftext|> <|endoftext|>Lurking Evil | {B}{B}{B} | Enchantment | uncommon | Pay half your life, rounded up: becomes a 4/4 Phyrexian Horror creature with flying. | "Ash is our air, darkness our flesh." —Phyrexian Scriptures | nan | nan<|endoftext|> <|endoftext|>Mystic Forge | {4} | Artifact | rare | You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Abhorrent Overlord | {5}{B}{B} | Creature — Demon | rare | Flying When enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature. | nan | 6 | 6<|endoftext|> <|endoftext|>Oona's Grace | {2}{U} | Instant | common | Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Oona grants her favored subjects a dream from her own guarded heart. | nan | nan<|endoftext|> <|endoftext|>Creative Technique | {4}{R} | Sorcery | rare | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Tahngarth's Glare | {R} | Sorcery | common | Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Keening Stone | {6} | Artifact | rare | {5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard. | As it spins, dead voices shriek in an ever-increasing cacophony, rending the mind asunder. | nan | nan<|endoftext|> <|endoftext|>Kingfisher | {3}{U} | Creature — Bird | common | Flying When dies, draw a card. | It's tastiest when served with the fish it stole. | 2 | 2<|endoftext|> <|endoftext|>Bargain | {2}{W} | Sorcery | uncommon | Target opponent draws a card. You gain 7 life. | Bargaining with a goblin is like trading with a child; both believe they already own everything. | nan | nan<|endoftext|> <|endoftext|>Rimewind Cryomancer | {3}{U} | Creature — Human Wizard | uncommon | {1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.) | "The Thaw brings flooding, disease, and death. We will do all in our power to bring frigid peace back to the world." | 2 | 3<|endoftext|> <|endoftext|>Colossal Majesty | {2}{G} | Enchantment | uncommon | At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Concession Stand | | Artifact — Attraction | uncommon | Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | "Days since last atomic ketchup explosion: 1." —Kitchen safety notice | nan | nan<|endoftext|> <|endoftext|>Nihiloor | {2}{W}{U}{B} | Legendary Creature — Horror | mythic | When enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control . Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. | nan | 3 | 5<|endoftext|> <|endoftext|>Lorehold Command | {3}{R}{W} | Instant | rare | Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Impending Disaster | {1}{R} | Enchantment | rare | At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice and destroy all lands. | "The goblins are in charge of maintenance? Why not just set it on fire now and call it a day?" —Whip Tongue, viashino technician | nan | nan<|endoftext|> <|endoftext|>Hardy Outlander | {1}{G} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power." | You're a born explorer, happiest forging your way through the untamed wilds. | nan | nan<|endoftext|> <|endoftext|>Triclopean Sight | {1}{W} | Enchantment — Aura | common | Flash Enchant creature When enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Exquisite Huntmaster | {3}{B} | Creature — Elf Warrior | common | When dies, create a 1/1 green Elf Warrior creature token. Encore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 4 | 2<|endoftext|> <|endoftext|>Bring to Trial | {2}{W} | Sorcery | common | Exile target creature with power 4 or greater. | "In you go, big guy. Watch your head." | nan | nan<|endoftext|> <|endoftext|>Adarkar Valkyrie | {4}{W}{W} | Snow Creature — Angel | rare | Flying, vigilance {T}: When target creature other than dies this turn, return that card to the battlefield under your control. | She doesn't escort the dead to the afterlife, but instead raises them to fight and die again. | 4 | 5<|endoftext|> <|endoftext|>Pearl Medallion | {2} | Artifact | rare | White spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Hero of Bretagard | {2}{W} | Creature — Human Warrior | rare | Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on . As long as has five or more counters on it, it has flying and is an Angel in addition to its other types. As long as has ten or more counters on it, it has indestructible and is a God in addition to its other types. | nan | 1 | 1<|endoftext|> <|endoftext|>Stinging Shot | {G} | Instant | common | Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Nine-Ringed Bo | {3} | Artifact | uncommon | {T}: deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead. | "We received an anonymous letter suggesting that Kumano holds a secret to defeating the kami, but he is nowhere to be found." —General Takeno, letter to Lord Konda | nan | nan<|endoftext|> <|endoftext|>Urza, Powerstone Prodigy | {2}{U} | Legendary Creature — Human Artificer | uncommon | Vigilance {1}, {T}: Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | 1 | 3<|endoftext|> <|endoftext|>Skarrgan Firebird | {4}{R}{R} | Creature — Phoenix | rare | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying {R}{R}{R}: Return from your graveyard to your hand. Activate only if an opponent was dealt damage this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>In Too Deep | {U}{U} | Enchantment — Aura | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant creature, planeswalker, or Clue Enchanted permanent is a colorless Clue artifact with "{2}, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.) | nan | nan | nan<|endoftext|> <|endoftext|>Wild Ceratok | {3}{G} | Creature — Rhino | common | | Once part of a wealthy merchant's private zoo, the herd roams feral throughout the Tenth, where it will remain until the guilds can agree to relocate, cull, or befriend it. | 4 | 3<|endoftext|> <|endoftext|>Hamlet Vanguard | {2}{G} | Creature — Human Warrior | rare | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Striped Riverwinder | {6}{U} | Creature — Serpent | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling {U} ({U}, Discard this card: Draw a card.) | nan | 5 | 5<|endoftext|> <|endoftext|>Ore-Scale Guardian | {5}{R}{R} | Creature — Dragon | uncommon | This spell costs {1} less to cast for each land card in your graveyard. Flying, haste | nan | 4 | 4<|endoftext|> <|endoftext|>Divine Reckoning | {2}{W}{W} | Sorcery | rare | Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Survival of the purest. | nan | nan<|endoftext|> <|endoftext|>Avacyn, Angel of Hope | {5}{W}{W}{W} | Legendary Creature — Angel | mythic | Flying, vigilance, indestructible Other permanents you control have indestructible. | A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last. | 8 | 8<|endoftext|> <|endoftext|>Toll of the Invasion | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | nan | nan | nan<|endoftext|> <|endoftext|>Feaster of Fools | {4}{B}{B} | Creature — Demon | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Stratus Walk | {1}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) Enchanted creature can block only creatures with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Blazethorn Scarecrow | {5} | Artifact Creature — Scarecrow | common | has haste as long as you control a red creature. has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) | nan | 3 | 3<|endoftext|> <|endoftext|>Gerrard Capashen | {3}{W}{W} | Legendary Creature — Human Soldier | rare | At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate only if is attacking. | nan | 3 | 4<|endoftext|> <|endoftext|>Xyris, the Writhing Storm | {2}{G}{U}{R} | Legendary Creature — Snake Leviathan | mythic | Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever deals combat damage to a player, you and that player each draw that many cards. | nan | 3 | 5<|endoftext|> <|endoftext|>Extravagant Replication | {4}{U}{U} | Enchantment | rare | At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control. | "Just one aether tiger? What do I look like, a peasant?" | nan | nan<|endoftext|> <|endoftext|>Bogardan Lancer | {1}{R} | Creature — Human Knight | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | nan | 1 | 1<|endoftext|> <|endoftext|>Benalish Commander | {3}{W} | Creature — Human Soldier | rare | 's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. Whenever a time counter is removed from while it's exiled, create a 1/1 white Soldier creature token. | nan | * | *<|endoftext|> <|endoftext|>Tidespout Tyrant | {5}{U}{U}{U} | Creature — Djinn | rare | Flying Whenever you cast a spell, return target permanent to its owner's hand. | He unmakes the world in his own image. | 5 | 5<|endoftext|> <|endoftext|>Lyra Dawnbringer | {3}{W}{W} | Legendary Creature — Angel | mythic | Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink. | An angel among angels, she carries the hopes of the world skyward. | 5 | 5<|endoftext|> <|endoftext|>Flowstone Sculpture | {6} | Artifact Creature — Shapeshifter | rare | {2}, Discard a card: Put a +1/+1 counter on or gains flying, first strike, or trample. (This effect lasts indefinitely.) | The sculptor, weary of his work, created art that would finish itself. | 4 | 4<|endoftext|> <|endoftext|>Lae'zel, Callous Warrior | {3}{W}{B} | Legendary Creature — Gith Warrior | rare | Double strike When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. | nan | 3 | 6<|endoftext|> <|endoftext|>Urza's Avenger | {6} | Artifact Creature — Shapeshifter | rare | {0}: gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Unable to settle on just one design, Urza decided to create one versatile being. | 4 | 4<|endoftext|> <|endoftext|>Glimmerpoint Stag | {2}{W}{W} | Creature — Elk | uncommon | Vigilance When enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. | nan | 3 | 3<|endoftext|> <|endoftext|>Grusilda, Monster Masher | {3}{B}{R} | Legendary Creature — Zombie Villain | rare | Combined, enchanted, and equipped creatures you control have menace. {3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) | nan | 4 | 4<|endoftext|> <|endoftext|>Spawning Kraken | {5}{U} | Creature — Kraken | rare | Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token. | "I never imagined I'd lay eyes on a creature that makes Gyruda look small and harmless!" —Lukka | 6 | 6<|endoftext|> <|endoftext|>Cruel Tutor | {2}{B} | Sorcery | rare | Search your library for a card, then shuffle and put that card on top. You lose 2 life. | The more you pay for the lesson, the better you'll remember it. | nan | nan<|endoftext|> <|endoftext|>Divest | {B} | Sorcery | common | Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. | Flittersprites collect unusually valuable things: coins of fallen empires, baby teeth, and memories of treasured names. | nan | nan<|endoftext|> <|endoftext|>Song of Blood | {1}{R} | Sorcery | common | Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way. | Purraj sang slaughter and danced death. | nan | nan<|endoftext|> <|endoftext|>Shade's Form | {1}{B}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Prison Barricade | {1}{W} | Creature — Wall | common | Defender (This creature can't attack.) Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) If was kicked, it enters the battlefield with a +1/+1 counter on it and with " can attack as though it didn't have defender." | nan | 1 | 3<|endoftext|> <|endoftext|>Tectonic Giant | {2}{R}{R} | Creature — Elemental Giant | rare | Whenever attacks or becomes the target of a spell an opponent controls, choose one — • deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. | nan | 3 | 4<|endoftext|> <|endoftext|>Fleetwheel Cruiser | {4} | Artifact — Vehicle | rare | Trample, haste When enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 5 | 3<|endoftext|> <|endoftext|>Armored Whirl Turtle | {2}{U} | Creature — Turtle | common | | nan | 0 | 5<|endoftext|> <|endoftext|>Cyclops of Eternal Fury | {4}{R}{R} | Enchantment Creature — Cyclops | uncommon | Creatures you control have haste. | "The anger that festers inside this one is contagious." —Anthousa of Setessa | 5 | 3<|endoftext|> <|endoftext|>Pardic Swordsmith | {2}{R} | Creature — Dwarf | common | {R}, Discard a card at random: gets +2/+0 until end of turn. | A finely crafted blade will never meet as many blows on the battlefield as it did on the anvil. | 1 | 1<|endoftext|> <|endoftext|>Marath, Will of the Wild | {R}{G}{W} | Legendary Creature — Elemental Beast | mythic | enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — • Put X +1/+1 counters on target creature. X can't be 0. • Marath deals X damage to any target. X can't be 0. • Create an X/X green Elemental creature token. X can't be 0. | nan | 0 | 0<|endoftext|> <|endoftext|>Zevlor, Elturel Exile | {1}{U}{B}{R} | Legendary Creature — Tiefling Warrior | rare | Haste {2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent. | nan | 4 | 2<|endoftext|> <|endoftext|>Tenement Crasher | {5}{R} | Creature — Beast | common | Haste | Nothing was going to stop it—not the narrow alleys, not the Boros garrison, and certainly not the four-story Orzhov cathedral. | 5 | 4<|endoftext|> <|endoftext|>Felidar Guardian | {3}{W} | Creature — Cat Beast | uncommon | When enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. | The loyalty of a felidar is hard won but worth the effort. | 1 | 4<|endoftext|> <|endoftext|>Lim-Dûl's Paladin | {2}{B}{R} | Creature — Human Knight | uncommon | Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice and draw a card. Whenever becomes blocked, it gets +6/+3 until end of turn. Whenever attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. | nan | 0 | 3<|endoftext|> <|endoftext|>Cruel Fate | {4}{U} | Sorcery | rare | Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Cheap Ass | {1}{W} | Creature — Donkey Townsfolk | common | Spells you cast cost {½} less to cast. | And you thought Yawgmoth drove a hard bargain. | 1 | 3.5<|endoftext|> <|endoftext|>Skaab Ruinator | {1}{U}{U} | Creature — Zombie Horror | mythic | As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast from your graveyard. | nan | 5 | 6<|endoftext|> <|endoftext|>Sunscour | {5}{W}{W} | Sorcery | rare | You may exile two white cards from your hand rather than pay this spell's mana cost. Destroy all creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Crested Herdcaller | {3}{G}{G} | Creature — Dinosaur | uncommon | Trample When enters the battlefield, create a 3/3 green Dinosaur creature token with trample. | "Our survival, like theirs, depends on our ability to work together." —Huatli, to Tishana | 3 | 3<|endoftext|> <|endoftext|>Timothar, Baron of Bats | {4}{B}{B} | Legendary Creature — Vampire Noble | mythic | Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped." | nan | 4 | 4<|endoftext|> <|endoftext|>Selesnya Guildgate | | Land — Gate | common | enters the battlefield tapped. {T}: Add {G} or {W}. | Enter and rejoice! The Conclave stands united, open to one and all. | nan | nan<|endoftext|> <|endoftext|>Gaze of Adamaro | {2}{R}{R} | Instant — Arcane | uncommon | deals damage to target player equal to the number of cards in that player's hand. | Wherever it looked, it saw destruction—the wake of its own gaze. | nan | nan<|endoftext|> <|endoftext|>God-Pharaoh's Gift | {7} | Artifact | rare | At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sunglasses of Urza | {3} | Artifact | rare | You may spend white mana as though it were red mana. | nan | nan | nan<|endoftext|> <|endoftext|>Owlbear Cub | {2}{G} | Creature — Bird Bear | rare | Mama's Coming — Whenever attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|> <|endoftext|>Karplusan Strider | {3}{G} | Creature — Yeti | uncommon | can't be the target of blue or black spells. | The strider's long, loping gait is an adaptation that allows it to move quickly in deep snow. | 3 | 4<|endoftext|> <|endoftext|>Hyperion Blacksmith | {1}{R}{R} | Creature — Human Artificer | uncommon | {T}: You may tap or untap target artifact an opponent controls. | "The smith a mighty man is he/ With large and sinewy hands./ And the muscles of his brawny arms/ Are strong as iron bands." —Henry Wadsworth Longfellow, The Village Blacksmith | 2 | 2<|endoftext|> <|endoftext|>Goldmaw Champion | {2}{W} | Creature — Dwarf Warrior | common | Boast — {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.) | "That was nothing. I once took down a frost giant with a spoon!" | 2 | 3<|endoftext|> <|endoftext|>Geist of the Archives | {2}{U} | Creature — Spirit | uncommon | Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | After reading the final words, it turns back to the first page and begins again. | 0 | 4<|endoftext|> <|endoftext|>Kenrith's Transformation | {1}{G} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.) | nan | nan | nan<|endoftext|> <|endoftext|>Voyager Staff | {1} | Artifact | uncommon | {2}, Sacrifice : Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. | Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica. | nan | nan<|endoftext|> <|endoftext|>Nightmare Unmaking | {3}{B}{B} | Sorcery | rare | Choose one — • Exile each creature with power greater than the number of cards in your hand. • Exile each creature with power less than the number of cards in your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Dance of the Dead | {1}{B} | Enchantment — Aura | uncommon | Enchant creature card in a graveyard When enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with ." Put enchanted creature card onto the battlefield tapped under your control and attach to it. When leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Stone Idol Trap | {5}{R} | Instant — Trap | rare | This spell costs {1} less to cast for each attacking creature. Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Necrotic Sliver | {1}{W}{B} | Creature — Sliver | uncommon | All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." | Though Volrath is long dead, the slivers have become everything he wanted them to be: mindless instruments of destruction and despair. | 2 | 2<|endoftext|> <|endoftext|>Kami of False Hope | {W} | Creature — Spirit | common | Sacrifice : Prevent all combat damage that would be dealt this turn. | "Across the rift of battle, a bridge of gossamer. And for one moment, it holds." —Snow-Fur, kitsune poet | 1 | 1<|endoftext|> <|endoftext|>Deadly Grub | {2}{B} | Creature — Insect | common | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.) | nan | 3 | 1<|endoftext|> <|endoftext|>Bellowing Tanglewurm | {3}{G}{G} | Creature — Wurm | uncommon | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate. | nan | 4 | 4<|endoftext|> <|endoftext|>Shunt | {1}{R}{R} | Instant | rare | Change the target of target spell with a single target. | "You might want to work on your aim." | nan | nan<|endoftext|> <|endoftext|>Deathspore Thallid | {1}{B} | Creature — Zombie Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Terashi's Grasp | {2}{W} | Sorcery — Arcane | common | Destroy target artifact or enchantment. You gain life equal to its mana value. | "The jeweler, the potter, the smith . . . They all imbue a bit of their souls into their creations. The kami destroy that crafted mortal shell and absorb the soul within." —Noboru, master kitemaker | nan | nan<|endoftext|> <|endoftext|>Joraga Visionary | {3}{G} | Creature — Elf Wizard | common | When enters the battlefield, draw a card. | "If you only follow where the paths lead, you merely go where others have gone before you." | 3 | 2<|endoftext|> <|endoftext|>Tenth District Legionnaire | {R}{W} | Creature — Human Soldier | uncommon | Haste Whenever you cast a spell that targets , put a +1/+1 counter on , then scry 1. | "The Tenth is under heavy attack, but it's being handled. I sent Mileva." —Tajic | 2 | 2<|endoftext|> <|endoftext|>Clown Car | {X} | Artifact — Vehicle | rare | When enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on . Crew 2 | It runs on laughing gas. | 1 | 1<|endoftext|> <|endoftext|>Lukamina, Wolf Form | {2}{R}{G} | Legendary Creature — Wolf Druid | mythic | Menace Whenever this creature specializes or attacks, create a 2/2 green Wolf creature token. When dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. | nan | 4 | 4<|endoftext|> <|endoftext|>Trygon Prime | {2}{G}{U} | Creature — Tyranid | uncommon | Subterranean Assault — Whenever attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn. | The walls of the Necron tomb were unbreakable. The ground beneath it was not. | 4 | 4<|endoftext|> <|endoftext|>Nature's Wrath | {4}{G}{G} | Enchantment | rare | At the beginning of your upkeep, sacrifice unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Sandbar Crocodile | {4}{U} | Creature — Crocodile | common | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) | "We've run aground sandbars before, but today, a sandbar ran aground us." —Kipkemboi, Kukemssa pirate | 6 | 5<|endoftext|> <|endoftext|>Kjeldoran Home Guard | {3}{W} | Creature — Human Soldier | uncommon | At end of combat, if attacked or blocked this combat, put a -0/-1 counter on and create a 0/1 white Deserter creature token. | nan | 1 | 6<|endoftext|> <|endoftext|>Scavenger Grounds | | Land — Desert | rare | {T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards. | When the last scrap of flesh is scoured away, the Curse of Wandering ends. Then the dead may sleep. | nan | nan<|endoftext|> <|endoftext|>Render Silent | {W}{U}{U} | Instant | rare | Counter target spell. Its controller can't cast spells this turn. | "We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned." | nan | nan<|endoftext|> <|endoftext|>Falkenrath Forebear | {2}{B} | Creature — Vampire | rare | Flying can't block. Whenever deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return from your graveyard to the battlefield. | nan | 3 | 1<|endoftext|> <|endoftext|>Monoskelion | {2} | Artifact Creature — Construct | uncommon | enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from : It deals 1 damage to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Great Sable Stag | {1}{G}{G} | Creature — Elk | rare | This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) | Ineffable and incorruptible. | 3 | 3<|endoftext|> <|endoftext|>Genesis Hydra | {X}{G}{G} | Creature — Plant Hydra | rare | When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. enters the battlefield with X +1/+1 counters on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Champion's Victory | {U} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>One Dozen Eyes | {5}{G} | Sorcery | uncommon | Choose one — • Create a 5/5 green Beast creature token. • Create five 1/1 green Insect creature tokens. Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Kotori, Pilot Prodigy | {1}{W}{U} | Legendary Creature — Moonfolk Pilot | mythic | Vehicles you control have crew 2. At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn. | "Some people test limits. I prefer to demolish them." | 2 | 4<|endoftext|> <|endoftext|>Herald of Faith | {3}{W}{W} | Creature — Angel | uncommon | Flying Whenever attacks, you gain 2 life. | The clerics prayed for salvation. The soldiers prayed for victory. Both prayers were answered. | 4 | 3<|endoftext|> <|endoftext|>Mystic of the Hidden Way | {4}{U} | Creature — Human Monk | common | can't be blocked. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "There are no obstacles, only different paths." | 3 | 2<|endoftext|> <|endoftext|>Giant Octopus | {3}{U} | Creature — Octopus | common | | At the sight of the thing the calamari vendor's eyes went wide, but from fear or avarice none could tell. | 3 | 3<|endoftext|> <|endoftext|>From the Ashes | {3}{R} | Sorcery | rare | Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Belltower Sphinx | {4}{U} | Creature — Sphinx | uncommon | Flying Whenever a source deals damage to , that source's controller mills that many cards. | nan | 2 | 5<|endoftext|> <|endoftext|>Glamorous Outlaw | {3}{U}{B}{R} | Creature — Vampire Rogue | common | When enters the battlefield, it deals 2 damage to each opponent and you scry 2. {2}, Exile from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until is cast from exile. You may cast for as long as it remains exiled. | nan | 4 | 5<|endoftext|> <|endoftext|>Dystopia | {1}{B}{B} | Enchantment | rare | Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Stampede | {1}{G}{G} | Instant | uncommon | Attacking creatures get +1/+0 and gain trample until end of turn. | "We could see the horizon blacken with the great beasts, but it was too late. The icefield offered no immediate safety, but luckily most of us reached a crevasse in which we could take cover." —Disa the Restless, journal entry | nan | nan<|endoftext|> <|endoftext|>Rite of Replication | {2}{U}{U} | Sorcery | rare | Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. | nan | nan | nan<|endoftext|> <|endoftext|>Thalia's Geistcaller | {2}{W} | Creature — Human Cleric | rare | Lifelink Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: gains indestructible until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Tablet of Epityr | {1} | Artifact | common | Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. | Originally considered the work of Urza, this tablet was created by forgers seeking to imitate Urza's masterpieces. | nan | nan<|endoftext|> <|endoftext|>Pathmaker Initiate | {1}{R} | Creature — Human Wizard | common | {T}: Target creature with power 2 or less can't be blocked this turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Harbor Serpent | {4}{U}{U} | Creature — Serpent | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) can't attack unless there are five or more Islands on the battlefield. | Like most giant monsters villagers worship as gods, it proves a fickle master. | 5 | 5<|endoftext|> <|endoftext|>Rhonas the Indomitable | {2}{G} | Legendary Creature — God | mythic | Deathtouch, indestructible can't attack or block unless you control another creature with power 4 or greater. {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Gideon's Reproach | {1}{W} | Instant | common | deals 4 damage to target attacking or blocking creature. | "Suddenly, Gideon was there with us, clearing the way so that we could escape." —*The War Diaries* | nan | nan<|endoftext|> <|endoftext|>Cogwork Librarian | {4} | Artifact Creature — Construct | common | Draft face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put into that booster pack. | Why wait for answers? | 3 | 3<|endoftext|> <|endoftext|>Rona, Disciple of Gix | {1}{U}{B} | Legendary Creature — Human Artificer | uncommon | When enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) You may cast spells from among cards exiled with Rona. {4}, {T}: Exile the top card of your library. | nan | 2 | 2<|endoftext|> <|endoftext|>Ascend from Avernus | {X}{W}{W}{W} | Sorcery | rare | Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile . | Smoke clogged the streets and rubble littered the ground, but sunlight shining on the long-lost towers of Elturel was still a beautiful sight. | nan | nan<|endoftext|> <|endoftext|>Wizards of the _____ | {2}{U}{U} | Creature — Human Wizard Performer | common | When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.) | Magic is the name of the game. | 3 | 1<|endoftext|> <|endoftext|>Sensory Deprivation | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -3/-0. | They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work. | nan | nan<|endoftext|> <|endoftext|>Choking Restraints | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. {3}{W}{W}, Sacrifice : Exile enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Mark for Death | {3}{R} | Sorcery | uncommon | Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn. | Everyone roots for the little guy, but nobody bets on him. | nan | nan<|endoftext|> <|endoftext|>Empyreal Voyager | {1}{G}{U} | Creature — Vedalken Scout | uncommon | Flying, trample Whenever deals combat damage to a player, you get that many {E} (energy counters). | nan | 2 | 3<|endoftext|> <|endoftext|>Jace, Wielder of Mysteries | {1}{U}{U}{U} | Legendary Planeswalker — Jace | rare | If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Raksha Golden Cub | {5}{W}{W} | Legendary Creature — Cat Soldier | rare | Vigilance As long as is equipped, Cat creatures you control get +2/+2 and have double strike. | Some believe that Raksha, youngest of the kha, is the reincarnation of Dakan, the first and mightiest of leonin leaders. | 3 | 4<|endoftext|> <|endoftext|>Summoner's Pact | {0} | Instant | rare | Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Norin the Wary | {R} | Legendary Creature — Human Warrior | rare | When a player casts a spell or a creature attacks, exile . Return it to the battlefield under its owner's control at the beginning of the next end step. | "I have a bad feeling about this." | 2 | 1<|endoftext|> <|endoftext|>Juniper Order Advocate | {2}{W} | Creature — Human Knight | uncommon | As long as is untapped, green creatures you control get +1/+1. | "In these troubled times, we alone carry the hope of reconciliation between Elf and Human." —Jaeuhl Carthalion, Juniper Order advocate | 1 | 2<|endoftext|> <|endoftext|>Archmage Emeritus | {2}{U}{U} | Creature — Human Wizard | rare | Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. | Some emeritus professors return from their wanderings periodically to share tales of the mystical wonders of Arcavios. | 2 | 2<|endoftext|> <|endoftext|>Southern Elephant | {3}{G} | Creature — Elephant | common | | While defending their southern borders, both the Wu and Shu kingdoms fought against the barbarians' trained elephants. | 3 | 4<|endoftext|> <|endoftext|>Death Pit Offering | {2}{B}{B} | Enchantment | rare | When enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2. | "Kill them all and feed them to the new recruits." —Crovax, ascendant evincar | nan | nan<|endoftext|> <|endoftext|>Hornet Harasser | {2}{B}{B} | Creature — Goblin Shaman | common | When dies, target creature gets -2/-2 until end of turn. | "And though she didn't get her honey, Auntie found something far more interesting." —A tale of Auntie Grub | 2 | 2<|endoftext|> <|endoftext|>Boreal Outrider | {2}{G} | Snow Creature — Elf Warrior | uncommon | Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.) | nan | 3 | 2<|endoftext|> <|endoftext|>Dramatic Entrance | {3}{G}{G} | Instant | rare | You may put a green creature card from your hand onto the battlefield. | Some things aren't worth waiting for. | nan | nan<|endoftext|> <|endoftext|>Basal Sliver | {2}{B} | Creature — Sliver | common | All Slivers have "Sacrifice this permanent: Add {B}{B}." | "Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls." —Endrek Sahr, master breeder | 2 | 2<|endoftext|> <|endoftext|>Brazen Freebooter | {3}{R} | Creature — Human Pirate | common | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Finders, keepers. | 3 | 3<|endoftext|> <|endoftext|>Oath of Kaya | {1}{W}{B} | Legendary Enchantment | rare | When enters the battlefield, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, deals 2 damage to that player and you gain 2 life. | "So everyone gets what they truly deserve, I will keep watch." | nan | nan<|endoftext|> <|endoftext|>Treeshaker Chimera | {5}{G}{G} | Creature — Chimera | rare | All creatures able to block do so. When dies, draw three cards. | The wisdom of the past is written on the bones of ancients. | 8 | 5<|endoftext|> <|endoftext|>The Kenriths' Royal Funeral | {2}{W}{B} | Legendary Enchantment | rare | When enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. Legendary spells you cast cost {1} less to cast for each card exiled with . | nan | nan | nan<|endoftext|> <|endoftext|>Pyromancer's Swath | {2}{R} | Enchantment | rare | If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Inspiring Captain | {3}{W} | Creature — Human Knight | common | When enters the battlefield, creatures you control get +1/+1 until end of turn. | "Our enemies will soon discover that we are not as meek as they had believed." | 3 | 3<|endoftext|> <|endoftext|>Barrow Witches | {4}{B} | Creature — Human Warlock | common | When enters the battlefield, return target Knight card from your graveyard to your hand. | "Taste the sweetness, breath for breath. Keep the balance, death for death." —Barrow witch incantation | 3 | 4<|endoftext|> <|endoftext|>Cemetery Gatekeeper | {1}{R} | Creature — Vampire | mythic | First strike When enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, deals 2 damage to that player. | nan | 2 | 1<|endoftext|> <|endoftext|>Tree-Hugging | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Tundra Fumarole | {1}{R}{R} | Snow Sorcery | rare | deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.) | nan | nan | nan<|endoftext|> <|endoftext|>Vineweft | {G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. {4}{G}: Return from your graveyard to your hand. | Fortified by the wilds. | nan | nan<|endoftext|> <|endoftext|>Bone to Ash | {2}{U}{U} | Instant | uncommon | Counter target creature spell. Draw a card. | "I can think of worse ways to go. On second thought, maybe not." —Ludevic, necro-alchemist | nan | nan<|endoftext|> <|endoftext|>Alexi's Cloak | {1}{U} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) | "Doesn't look like much, does it?" —Alexi, zephyr mage | nan | nan<|endoftext|> <|endoftext|>Ruin Raider | {2}{B} | Creature — Orc Pirate | rare | Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value. | nan | 3 | 2<|endoftext|> <|endoftext|>Dreadhorde Butcher | {B}{R} | Creature — Zombie Warrior | rare | Haste Whenever deals combat damage to a player or planeswalker, put a +1/+1 counter on . When dies, it deals damage equal to its power to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Lifecrafter's Bestiary | {3} | Artifact | rare | At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card. | "Inspiration is found by looking outward." —Oviya Pashiri, sage lifecrafter | nan | nan<|endoftext|> <|endoftext|>Majestic Myriarch | {4}{G} | Creature — Chimera | mythic | 's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. | nan | * | *<|endoftext|> <|endoftext|>Take Heart | {W} | Instant | common | Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. | In the quiet before a battle, Boros soldiers whisper prayers that steady their nerves and focus their minds. | nan | nan<|endoftext|> <|endoftext|>Green Dragon | {4}{G}{G} | Creature — Dragon | uncommon | Flying Poison Breath — When enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. | Green dragons take special pleasure in corrupting the good-hearted. | 4 | 4<|endoftext|> <|endoftext|>Cankerous Thirst | {3}{B/G} | Instant | uncommon | If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) | Nothing warms the bark on a chilly day like a draught of elf. | nan | nan<|endoftext|> <|endoftext|>Regal Caracal | {3}{W}{W} | Creature — Cat | rare | Other Cats you control get +1/+1 and have lifelink. When enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. | Oketra's closest viziers are known as her chosen, though others may have a better claim to that moniker. | 3 | 3<|endoftext|> <|endoftext|>Greenbelt Rampager | {G} | Creature — Elephant | rare | When enters the battlefield, pay {E}{E} (two energy counters). If you can't, return to its owner's hand and you get {E}. | Subtlety is not a necessary part of sabotage. | 3 | 4<|endoftext|> <|endoftext|>Skull Raid | {3}{B} | Sorcery | common | Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Nimble-Blade Khenra | {1}{R} | Creature — Jackal Warrior | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | nan | 1 | 3<|endoftext|> <|endoftext|>Apex of Power | {7}{R}{R}{R} | Sorcery | mythic | Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color. | "As I desire, so it shall be." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Smelt | {R} | Instant | common | Destroy target artifact. | The creation of new weapons demands the destruction of others. | nan | nan<|endoftext|> <|endoftext|>Marble Priest | {5} | Artifact Creature — Cleric | uncommon | All Walls able to block do so. Prevent all combat damage that would be dealt to by Walls. | nan | 3 | 3<|endoftext|> <|endoftext|>Shambling Attendants | {7}{B} | Creature — Zombie | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | "Let the world behold what becomes of those who defy us." —Taigam, Sidisi's Hand | 3 | 5<|endoftext|> <|endoftext|>Drekavac | {1}{B} | Creature — Beast | uncommon | When enters the battlefield, sacrifice it unless you discard a noncreature card. | Like a vulture's scalp, the face of a drekavac is oily and hairless. The filth and disease of its carrion diet slip off its blood-slick skin. | 3 | 3<|endoftext|> <|endoftext|>Noble Steeds | {2}{W} | Enchantment | common | {1}{W}: Target creature gains first strike until end of turn. | "Only an animal born in the wild has sufficient heart to be a true Knight's steed." —King Darien of Kjeldor | nan | nan<|endoftext|> <|endoftext|>Carrion Screecher | {3}{B} | Creature — Zombie Bird | common | Flying | The banished have come home to roost. | 3 | 1<|endoftext|> <|endoftext|>Pilgrim of the Fires | {7} | Artifact Creature — Golem | uncommon | First strike, trample | The most skilled Jeskai artisans can craft imposing golems with such precision that they will last an eternity—the time believed necessary to master the Fires of the Jeskai Way. | 6 | 4<|endoftext|> <|endoftext|>Mournwillow | {1}{B}{G} | Creature — Plant Skeleton | uncommon | Haste Delirium — When enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Heart of Light | {2}{W} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Dovin, Hand of Control | {2}{W/U} | Legendary Planeswalker — Dovin | uncommon | Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. −1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Somberwald Vigilante | {R} | Creature — Human Warrior | common | Whenever becomes blocked by a creature, deals 1 damage to that creature. | He has nothing left but his resentment. | 1 | 1<|endoftext|> <|endoftext|>Pandemonium | {3}{R} | Enchantment | rare | Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice. | "If we cannot live proudly, we die so!" —Eladamri, Lord of Leaves | nan | nan<|endoftext|> <|endoftext|>Super Secret Tech | {3} | Artifact | rare | Premium spells cost {1} less to cast. Premium creatures get +1/+1. | "Ooh . . . shiny!" | nan | nan<|endoftext|> <|endoftext|>Kasimir the Lone Wolf | {4}{W}{U} | Legendary Creature — Human Warrior | uncommon | | Popular indeed is the tale of how Kasimir was once a Holy man who renounced his order to take up the sword. But this tale is no more likely than any other. | 5 | 3<|endoftext|> <|endoftext|>Thought Reflection | {4}{U}{U}{U} | Enchantment | rare | If you would draw a card, draw two cards instead. | Knowledge fills the mind of a fool and opens the mind of the sage. | nan | nan<|endoftext|> <|endoftext|>Dueling Coach | {3}{W} | Creature — Human Monk | uncommon | When enters the battlefield, put a +1/+1 counter on target creature. {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Bold Impaler | {R} | Creature — Vampire Knight | common | {2}{R}: gets +2/+0 until end of turn. | Burning with hatred for Nahiri, the Voldaren and Markov forces assaulted the warped Markov Manor with a collective fury not seen in centuries. | 1 | 2<|endoftext|> <|endoftext|>War Horn | {3} | Artifact | uncommon | Attacking creatures you control get +1/+0. | The reverberations course through the warriors' veins, beat with their hearts, and pound with their footfalls as they charge into battle. | nan | nan<|endoftext|> <|endoftext|>Funeral Longboat | {2} | Artifact — Vehicle | common | Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | "Cast onto the windless water, he drifted until the sea turned to sky." —*Saga of the Lost King* | 3 | 3<|endoftext|> <|endoftext|>Clone Legion | {7}{U}{U} | Sorcery | mythic | For each creature target player controls, create a token that's a copy of that creature. | Their lust for battle was so great that they didn't care their enemies wore their own faces. | nan | nan<|endoftext|> <|endoftext|>Lava Burst | {X}{R} | Sorcery | uncommon | deals X damage to any target. If would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player. | "Overkill? This isn't a game of Kick-the-Ouphe!" —Jaya Ballard, task mage | nan | nan<|endoftext|> <|endoftext|>Foriysian Totem | {3} | Artifact | uncommon | {T}: Add {R}. {4}{R}: becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as is a creature, it can block an additional creature each combat. | nan | nan | nan<|endoftext|> <|endoftext|>Glimpse the Unthinkable | {U}{B} | Sorcery | rare | Target player mills ten cards. | "I am confident that if anyone actually penetrates our facades, even the most perceptive would still be fundamentally unprepared for the truth of House Dimir." —Szadek | nan | nan<|endoftext|> <|endoftext|>Wallop | {1}{G} | Sorcery | uncommon | Destroy target blue or black creature with flying. | In Yavimaya, flying low to join a battle can be a costly mistake. | nan | nan<|endoftext|> <|endoftext|>Obelisk of Alara | {6} | Artifact | rare | {1}{W}, {T}: You gain 5 life. {1}{U}, {T}: Draw a card, then discard a card. {1}{B}, {T}: Target creature gets -2/-2 until end of turn. {1}{R}, {T}: deals 3 damage to target player or planeswalker. {1}{G}, {T}: Target creature gets +4/+4 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Metalwork Colossus | {11} | Artifact Creature — Construct | rare | This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return from your graveyard to your hand. | nan | 10 | 10<|endoftext|> <|endoftext|>Devilish Valet | {2}{R} | Creature — Devil Warrior | rare | Trample, haste Alliance — Whenever another creature enters the battlefield under your control, double 's power until end of turn. | Nobody thought twice about checking their weapons at the door, until they were informed there was no weapon check at the door. | 1 | 3<|endoftext|> <|endoftext|>Pinion Feast | {4}{G} | Instant | common | Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | "Even paradise is not without tragedies." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Urban Utopia | {1}{G} | Enchantment — Aura | common | Enchant land When enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color." | Ravnica's diversity produces blossoms of opinion in a rich soil of perspectives. | nan | nan<|endoftext|> <|endoftext|>Glissa's Courier | {1}{G}{G} | Creature — Phyrexian Horror | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | "So, the survivors from Oxid Ridge are on the move. Let them come and witness predation in its purest form." —Glissa | 2 | 3<|endoftext|> <|endoftext|>Charforger | {1}{B}{R} | Creature — Phyrexian Beast | uncommon | When enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on . Remove three oil counters from : Exile the top card of your library. You may play that card this turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Bringer of the Blue Dawn | {7}{U}{U} | Creature — Bringer | rare | You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may draw two cards. | nan | 5 | 5<|endoftext|> <|endoftext|>Scourge Servant | {4}{B} | Creature — Phyrexian Zombie | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "The union of the oil and necrogen has produced many pleasing reactions." —Sheoldred, Whispering One | 3 | 3<|endoftext|> <|endoftext|>Go-Shintai of Hidden Cruelty | {3}{B} | Legendary Enchantment Creature — Shrine | uncommon | Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. | It seeks those with hate in their hearts and offers vengeance. | 2 | 2<|endoftext|> <|endoftext|>Immolation Shaman | {1}{R} | Creature — Viashino Shaman | rare | Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, deals 1 damage to that player. {3}{R}{R}: gets +3/+3 and gains menace until end of turn. | "Hello, kindling." | 1 | 3<|endoftext|> <|endoftext|>Silvergill Adept | {1}{U} | Creature — Merfolk Wizard | uncommon | As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When enters the battlefield, draw a card. | "If you keep to the shallows, you'll never learn the secrets of the depths." | 2 | 1<|endoftext|> <|endoftext|>Crosis's Attendant | {5} | Artifact Creature — Golem | uncommon | {1}, Sacrifice : Add {U}{B}{R}. | "Crosis is the eye of the ur-dragon, piercing illusion and darkness." | 3 | 3<|endoftext|> <|endoftext|>Vela the Night-Clad | {4}{U}{B} | Legendary Creature — Human Wizard | rare | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever or another creature you control leaves the battlefield, each opponent loses 1 life. | Vela snuffs out every trace of Krond's reign, leaving pure nightfall in her wake. | 4 | 4<|endoftext|> <|endoftext|>House Guildmage | {U}{B} | Creature — Human Wizard | uncommon | {1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | 2 | 2<|endoftext|> <|endoftext|>Stormbind | {1}{R}{G} | Enchantment | special | {2}, Discard a card at random: deals 2 damage to any target. | "Once, our people could call down the storm itself to do our bidding." —Lovisa Coldeyes, Balduvian chieftain | nan | nan<|endoftext|> <|endoftext|>Well-Read | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Synod Sanctum | {1} | Artifact | uncommon | {2}, {T}: Exile target permanent you control. {2}, Sacrifice : Return all cards exiled with to the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Nahiri, the Harbinger | {2}{R}{W} | Legendary Planeswalker — Nahiri | mythic | +2: You may discard a card. If you do, draw a card. −2: Exile target enchantment, tapped artifact, or tapped creature. −8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Hidden Ancients | {1}{G} | Enchantment | uncommon | When an opponent casts an enchantment spell, if is an enchantment, becomes a 5/5 Treefolk creature. | The only alert the invaders had was the rustling of leaves on a day without wind. | nan | nan<|endoftext|> <|endoftext|>Skyboon Evangelist | {4}{W} | Creature — Bird Advisor | rare | Flying When enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Bronze Cudgels | {1} | Artifact — Equipment | uncommon | {2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "These were made when Michiko was young. Wield them wisely." —Chiyoko, Jukai elder | nan | nan<|endoftext|> <|endoftext|>Deeproot Champion | {1}{G} | Creature — Merfolk Shaman | rare | Whenever you cast a noncreature spell, put a +1/+1 counter on . | "No good will come from what you seek. Turn back now or suffer an ignoble death far from your home." | 1 | 1<|endoftext|> <|endoftext|>Monoxa, Midway Manager | {2}{B}{R} | Legendary Creature — Vampire Employee | uncommon | Whenever you roll a 3 or higher, gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die. | "Can we get this ghost 11% spookier?" | 3 | 3<|endoftext|> <|endoftext|>Pulse Tracker | {B} | Creature — Vampire Rogue | common | Whenever attacks, each opponent loses 1 life. | Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir. | 1 | 1<|endoftext|> <|endoftext|>Pathbreaker Ibex | {4}{G}{G} | Creature — Goat | rare | Whenever attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. | "My skills are wasted here." —Juruk, Kalonian tracker | 3 | 3<|endoftext|> <|endoftext|>Balduvian Barbarians | {1}{R}{R} | Creature — Human Barbarian | common | | "From the snowy slopes of Kaelor, To the canyons of Bandu, We drink and fight and feast and die As we were born to do." —Balduvian tavern song | 3 | 2<|endoftext|> <|endoftext|>Equilibrium | {1}{U}{U} | Enchantment | rare | Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. | In Rath, there are only so many souls to go around. | nan | nan<|endoftext|> <|endoftext|>Champion of the Flame | {1}{R} | Creature — Human Warrior | uncommon | Trample gets +2/+2 for each Aura and Equipment attached to it. | Grand Warlord Radha's challengers are always defeated, but she rewards the most passionate with the Flame of Keld. After that, they burn for her. | 1 | 1<|endoftext|> <|endoftext|>Pact of the Titan | {0} | Instant | rare | Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. | Born of fire, destined for battle. | nan | nan<|endoftext|> <|endoftext|>Defy Gravity | {U} | Instant | common | Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Magical or not, it's still a cloud. | nan | nan<|endoftext|> <|endoftext|>Abundance | {2}{G}{G} | Enchantment | rare | If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Gut Shot | {R/P} | Instant | common | ({R/P} can be paid with either {R} or 2 life.) deals 1 damage to any target. | "Down here, we have a more pointed version of the scriptures." —Urabrask's enforcer | nan | nan<|endoftext|> <|endoftext|>Ulvenwald Tracker | {G} | Creature — Human Shaman | rare | {1}{G}, {T}: Target creature you control fights another target creature. | "Peace will come to Innistrad, but only after all abominations have been dealt with, one by one." | 1 | 1<|endoftext|> <|endoftext|>Mass Mutiny | {3}{R}{R} | Sorcery | rare | For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. | "You too, Squib?" | nan | nan<|endoftext|> <|endoftext|>Heaven's Gate | {W} | Instant | uncommon | One or more target creatures become white until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Topdeck the Halls | {3}{R}{W} | Enchantment | mythic | Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Molten Echoes | {2}{R}{R} | Enchantment | rare | As enters the battlefield, choose a creature type. Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Vicious Hunger | {B}{B} | Sorcery | common | deals 2 damage to target creature and you gain 2 life. | Only the most ravenous soul feeds on the health of the weak. | nan | nan<|endoftext|> <|endoftext|>Den of the Bugbear | | Land | rare | If you control two or more other lands, enters the battlefield tapped. {T}: Add {R}. {3}{R}: Until end of turn, becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Taunting Challenge | {1}{G}{G} | Sorcery | rare | All creatures able to block target creature this turn do so. | Incensed by their opponents' unrelenting taunts, even wise generals were known to rashly lead their troops into battle—often to disastrous defeats. | nan | nan<|endoftext|> <|endoftext|>Aladdin | {2}{R}{R} | Creature — Human Rogue | rare | {1}{R}{R}, {T}: Gain control of target artifact for as long as you control . | nan | 1 | 1<|endoftext|> <|endoftext|>Goblin Diplomats | {1}{R} | Creature — Goblin | rare | {T}: Each creature attacks this turn if able. | When you need to convey that special kind of message. | 2 | 1<|endoftext|> <|endoftext|>Academic Dispute | {R} | Instant | uncommon | Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | "I'll show you original research, you hack!" | nan | nan<|endoftext|> <|endoftext|>Warteye Witch | {2}{B} | Creature — Goblin Shaman | common | Whenever or another creature you control dies, scry 1. | nan | 3 | 2<|endoftext|> <|endoftext|>Death Wind | {X}{B} | Instant | common | Target creature gets -X/-X until end of turn. | Leukin stared at the smoldering angel feathers. "Run!" he screamed to his patrol. "We don't stand a chance!" | nan | nan<|endoftext|> <|endoftext|>Soratami Seer | {4}{U} | Creature — Moonfolk Wizard | uncommon | Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. | Their mirrors show two worlds: that which is and that which should be. | 2 | 3<|endoftext|> <|endoftext|>Deadly Visit | {3}{B}{B} | Sorcery | common | Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Tears | {1}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) Whenever blocks a creature, return that creature to its owner's hand at end of combat. | "Many have been lost to pity." —Karn, silver golem | 0 | 4<|endoftext|> <|endoftext|>Nahiri, Storm of Stone | {2}{R/W}{R/W} | Legendary Planeswalker — Nahiri | rare | As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. −X: deals X damage to target tapped creature. | nan | nan | nan<|endoftext|> <|endoftext|>Honden of Cleansing Fire | {3}{W} | Legendary Enchantment — Shrine | uncommon | At the beginning of your upkeep, you gain 2 life for each Shrine you control. | To the sorrow of all, its fire was turned toward those who worshipped it. | nan | nan<|endoftext|> <|endoftext|>Sickening Dreams | {1}{B} | Sorcery | uncommon | As an additional cost to cast this spell, discard X cards. deals X damage to each creature and each player. | The Patriarch dreams of vile plague. | nan | nan<|endoftext|> <|endoftext|>Blinding Light | {2}{W} | Sorcery | rare | Tap all nonwhite creatures. | Let the unjust avert their faces and contemplate their peril. | nan | nan<|endoftext|> <|endoftext|>Siege Behemoth | {5}{G}{G} | Creature — Beast | rare | Hexproof As long as is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. | "Hold the line, hold the li—" —General Srok, last words | 7 | 4<|endoftext|> <|endoftext|>Beast Hunt | {3}{G} | Sorcery | common | Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. | "Surely we could tame something besides hurdas and pillarfield oxen!" —Sheyda, Ondu gamekeeper | nan | nan<|endoftext|> <|endoftext|>Sylvan Advocate | {1}{G} | Creature — Elf Druid Ally | rare | Vigilance As long as you control six or more lands, and land creatures you control get +2/+2. | "The land gives of itself. Its abundance provides, even in times of chaos." | 2 | 3<|endoftext|> <|endoftext|>Mourning | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -2/-0. {B}: Return to its owner's hand. | Barrin waited for the nausea to pass or for Urza to say something else. He waited in vain. | nan | nan<|endoftext|> <|endoftext|>Seven Dwarves | {1}{R} | Creature — Dwarf | common | gets +1/+1 for each other creature named you control. A deck can have up to seven cards named . | "The gleam of rubies and my brothers and sisters by my side . . . what more could I want?" —Brognold the Third | 2 | 2<|endoftext|> <|endoftext|>Consuming Aberration | {3}{U}{B} | Creature — Horror | rare | 's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | nan | * | *<|endoftext|> <|endoftext|>Goblin Sleigh Ride | {1}{R} | Sorcery | mythic | Target creature you control climbs into . You slide them on their merry way. If the creature stayed on, it deals damage equal to its toughness to each other creature touched during the slide. | "What fun it is to ride and sing a slaying song tonight!" | nan | nan<|endoftext|> <|endoftext|>Sift | {3}{U} | Sorcery | uncommon | Draw three cards, then discard a card. | Dwell longest on the thoughts that shine brightest. | nan | nan<|endoftext|> <|endoftext|>Wildwood Geist | {4}{G} | Creature — Spirit | common | gets +2/+2 as long as it's your turn. | The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves. | 3 | 3<|endoftext|> <|endoftext|>Senate Griffin | {2}{W/U}{W/U} | Creature — Griffin | common | Flying When enters the battlefield, scry 1. | "The Senate griffins overhead used to make people think of order and safety. Not anymore." —Lavinia | 3 | 2<|endoftext|> <|endoftext|>Dragon Cultist | {4}{R} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying." | You know that mighty dracoliches will one day rule over this world. For you, that day can't come soon enough. | nan | nan<|endoftext|> <|endoftext|>Gobbling Ooze | {4}{G} | Creature — Ooze | uncommon | {G}, Sacrifice another creature: Put a +1/+1 counter on . | The furious citizens blamed the Simic for releasing it in their district. The Simic pointed out that rats were no longer a problem. | 3 | 3<|endoftext|> <|endoftext|>Idol of Oblivion | {2} | Artifact | rare | {T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice : Create a 10/10 colorless Eldrazi creature token. | "Arise, great one, and cleanse the world of our enemies!" | nan | nan<|endoftext|> <|endoftext|>Treetop Bracers | {1}{G} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. | Gravity is truly what you make of it. | nan | nan<|endoftext|> <|endoftext|>Reckless Pangolin | {2}{G} | Creature — Pangolin | common | Whenever attacks, it gets +1/+1 until end of turn. | "A pangolin's power grows with its speed. Strike when you have the chance!" —Jiang Yanggu's travelogue | 2 | 2<|endoftext|> <|endoftext|>Palladia-Mors, the Ruiner | {3}{R}{G}{W} | Legendary Creature — Elder Dragon | mythic | Flying, vigilance, trample has hexproof if it hasn't dealt damage yet. | Sister of Nicol Bolas. Survivor of the Elder Dragon War. The most vicious of her kin. | 6 | 6<|endoftext|> <|endoftext|>Inescapable Blaze | {4}{R}{R} | Instant | uncommon | This spell can't be countered. deals 6 damage to any target. | "The Izzet are blamed for every little disaster, which is unfair because we only cause most of them." —Mizzix of the Izmagnus | nan | nan<|endoftext|> <|endoftext|>Geistlight Snare | {2}{U} | Instant | uncommon | This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}. | Tamil had always wanted a closer look at a geist's lantern. Now he had an eternity to study one. | nan | nan<|endoftext|> <|endoftext|>Celestial Enforcer | {2}{W} | Creature — Human Cleric | common | {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. | "I look to the heavens for hope, but you will kneel." | 2 | 3<|endoftext|> <|endoftext|>Memnite | {0} | Artifact Creature — Construct | uncommon | | Reminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his power. | 1 | 1<|endoftext|> <|endoftext|>Nettlecyst | {3} | Artifact — Equipment | rare | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Hinata, Dawn-Crowned | {1}{U}{R}{W} | Legendary Creature — Kirin Spirit | rare | Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target. | nan | 4 | 4<|endoftext|> <|endoftext|>Kaima, the Fractured Calm | {2}{R}{G} | Legendary Creature — Spirit | mythic | At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.) | nan | 3 | 3<|endoftext|> <|endoftext|>Stonehoof Chieftain | {7}{G} | Creature — Centaur Warrior | rare | Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn. | The pounding of his followers' hearts matched the beat of his hooves, and their voices echoed his bellows. | 8 | 8<|endoftext|> <|endoftext|>Green Mana Battery | {4} | Artifact | uncommon | {2}, {T}: Put a charge counter on . {T}, Remove any number of charge counters from : Add {G}, then add an additional {G} for each charge counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Setessan Skirmisher | {1}{G} | Creature — Human Warrior | common | Constellation — Whenever an enchantment enters the battlefield under your control, gets +1/+1 until end of turn. | Bassara, the tower of the fox, houses the elite skirmishers who guard the Nessian Wood against trespassers. | 2 | 1<|endoftext|> <|endoftext|>Clairvoyance | {U} | Instant | common | Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. | "As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back." —Disa the Restless, journal entry | nan | nan<|endoftext|> <|endoftext|>By Invitation Only | {3}{W}{W} | Sorcery | rare | Choose a number between 0 and 13. Each player sacrifices that many creatures. | The red envelopes guarantee safe passage through the Lurenbraum barrier. Olivia left strict instructions: no invitation, no entry, no exceptions. | nan | nan<|endoftext|> <|endoftext|>Forked Lightning | {3}{R} | Sorcery | uncommon | deals 4 damage divided as you choose among one, two, or three target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Soldevi Excavations | | Land | rare | If would enter the battlefield, sacrifice an untapped Island instead. If you do, put onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Sunder from Within | {2}{R}{R} | Sorcery — Arcane | uncommon | Destroy target artifact or land. | Trapped for eons within the sacred gong, the kami boomed and clanged to a deafening tempo as they destroyed their erstwhile prison. | nan | nan<|endoftext|> <|endoftext|>Shed Weakness | {G} | Instant | common | Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. | To prepare for the Trial of Strength, nagas shed their old skin—and with it their scars, their doubts, and their fears. | nan | nan<|endoftext|> <|endoftext|>Battlefield Thaumaturge | {1}{U} | Creature — Human Wizard | rare | Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets , gains hexproof until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Stonewood Invoker | {1}{G} | Creature — Elf Mutant | common | {7}{G}: gets +5/+5 until end of turn. | The Mirari pulses in his veins. | 2 | 2<|endoftext|> <|endoftext|>Golgari Guildmage | {B/G}{B/G} | Creature — Elf Shaman | uncommon | {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Preyseizer Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) Whenever attacks, it deals damage to any target equal to the number of +1/+1 counters on . | nan | 4 | 4<|endoftext|> <|endoftext|>See Red | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+1 and has first strike. At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Unquenchable Fury | {2}{R} | Enchantment — Aura | rare | Enchant creature Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand." When is put into your graveyard from the battlefield, return it to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Cleansing Screech | {4}{R} | Sorcery | common | deals 4 damage to any target. | "Crackle" and "pop" are the most wondrous sounds. | nan | nan<|endoftext|> <|endoftext|>Centaur Vinecrasher | {3}{G} | Creature — Plant Centaur | rare | Trample enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return from your graveyard to your hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Thalakos Drifters | {2}{U}{U} | Creature — Thalakos | rare | Discard a card: gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) | They drift in and out of shadow and ever on toward madness. | 3 | 3<|endoftext|> <|endoftext|>Runner's Bane | {1}{U} | Enchantment — Aura | common | Enchant creature with power 3 or less When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Nessian Courser | {2}{G} | Creature — Centaur Warrior | common | | Khestes the Adamant, the Champion's closest ally among the centaurs, took one stone to his shoulder and another to his flank. He held his stride and his aim, and let fly the arrow that killed the giant Grinthax. —*The Theriad* | 3 | 3<|endoftext|> <|endoftext|>Curse of Silence | {W} | Enchantment — Aura Curse | rare | Enchant player As enters the battlefield, choose a card name. Spells with the chosen name enchanted player casts cost {2} more to cast. Whenever enchanted player casts a spell with the chosen name, you may sacrifice . If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Take Flight | {3}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." | Though neither brother cared to admit it, flying the ancient thopter was their last happy moment together. | nan | nan<|endoftext|> <|endoftext|>Painful Truths | {2}{B} | Sorcery | rare | Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell. | As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek. | nan | nan<|endoftext|> <|endoftext|>Torment of Hailfire | {X}{B}{B} | Sorcery | rare | Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | "Your God-Pharaoh has returned." | nan | nan<|endoftext|> <|endoftext|>Frontline Sage | {2}{U} | Creature — Human Wizard | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card. | The battle was won in the commander's head before the first weapon was drawn. | 0 | 1<|endoftext|> <|endoftext|>Ronin Warclub | {3} | Artifact — Equipment | uncommon | Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Weakstone | {4} | Artifact | uncommon | Attacking creatures get -1/-0. | During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious weakstone. | nan | nan<|endoftext|> <|endoftext|>Judge Unworthy | {1}{W} | Instant | common | Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. deals damage equal to that card's mana value to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Environmental Sciences | {2} | Sorcery — Lesson | common | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. | First-years quickly learn how the Vastlands earned its name. | nan | nan<|endoftext|> <|endoftext|>Arcbound Slith | {2} | Artifact Creature — Slith | uncommon | Whenever deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Maja, Bretagard Protector | {2}{G}{W}{W} | Legendary Creature — Human Warrior | uncommon | Other creatures you control get +1/+1. Landfall — Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. | nan | 2 | 3<|endoftext|> <|endoftext|>Scarwood Bandits | {2}{G}{G} | Creature — Human Rogue | rare | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as remains on the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Kraul Stinger | {2}{G} | Creature — Insect Assassin | common | Deathtouch | He listens to the sounds of battle filtering down from above, waiting for silence, waiting for his time to claim the streets. | 2 | 2<|endoftext|> <|endoftext|>Dread Shade | {B}{B}{B} | Creature — Shade | rare | {B}: gets +1/+1 until end of turn. | "The forest surrounding the Vess estate became the Caligo Morass, a vast bog stalked by horrors too terrible to name." —"The Fall of the House of Vess" | 3 | 3<|endoftext|> <|endoftext|>Fight or Flight | {3}{W} | Enchantment | rare | At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fretwork Colony | {1}{B} | Creature — Insect | uncommon | can't block. At the beginning of your upkeep, put a +1/+1 counter on and you lose 1 life. | The swarm leaves behind a flawless pattern that only occasionally threatens the structural integrity of the wood. | 1 | 1<|endoftext|> <|endoftext|>Captain Eberhart | {1}{W} | Legendary Creature — Human Soldier | mythic | Double strike Spells cast from among cards you drew this turn cost {1} less to cast. Spells cast from among cards your opponents drew this turn cost {1} more to cast. | nan | 1 | 2<|endoftext|> <|endoftext|>Ghen, Arcanum Weaver | {R}{W}{B} | Legendary Creature — Human Wizard | rare | {R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield. | nan | 2 | 3<|endoftext|> <|endoftext|>Everdawn Champion | {1}{W}{W} | Creature — Human Soldier | uncommon | Prevent all combat damage that would be dealt to . | "Undefeated in battle, she is the shining future our empire deserves." —Huatli | 2 | 2<|endoftext|> <|endoftext|>Trokin High Guard | {3}{W} | Creature — Human Knight | common | | Battle tempers soldiers as fire tempers steel. | 3 | 3<|endoftext|> <|endoftext|>Veteran Warleader | {1}{G}{W} | Creature — Human Soldier Ally | rare | 's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: gains your choice of first strike, vigilance, or trample until end of turn. | nan | * | *<|endoftext|> <|endoftext|>Winged Boots | {1}{U} | Artifact — Equipment | rare | Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Don't Try This at Home | {1}{R} | Enchantment | rare | If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.) {1}{R}, Sacrifice : It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Lotus Blossom | {2} | Artifact | rare | At the beginning of your upkeep, you may put a petal counter on . {T}, Sacrifice : Add X mana of any one color, where X is the number of petal counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Wasp of the Bitter End | {1}{B} | Creature — Insect Horror | uncommon | Flying Whenever you cast a Bolas planeswalker spell, you may sacrifice . If you do, destroy target creature. | As the Second Sun glided into its final position in the sky, a chorus of wings sounded to herald the return of Nicol Bolas. | 2 | 1<|endoftext|> <|endoftext|>Carrion Beetles | {B} | Creature — Insect | common | {2}{B}, {T}: Exile up to three target cards from a single graveyard. | It's all fun and games until someone loses an eye. | 1 | 1<|endoftext|> <|endoftext|>Spurred Wolverine | {4}{R} | Creature — Wolverine Beast | common | Tap two untapped Beasts you control: Target creature gains first strike until end of turn. | After a few painful experiences, goblins learned not to pick their noses around the beasts. | 3 | 2<|endoftext|> <|endoftext|>Catacomb Dragon | {4}{B}{B} | Creature — Dragon | rare | Flying Whenever becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. | nan | 4 | 4<|endoftext|> <|endoftext|>Master Trinketeer | {2}{W} | Creature — Dwarf Artificer | rare | Servos and Thopters you control get +1/+1. {3}{W}: Create a 1/1 colorless Servo artifact creature token. | "Let us never forget the joy that lies at the heart of invention." | 3 | 2<|endoftext|> <|endoftext|>Yargle and Multani | {3}{B}{B}{G} | Legendary Creature — Frog Spirit Elemental | rare | | "I've heard much about you from my daughter," Multani rumbled. "There was a time when I'd balk at your aid, phantom, but she has shown me the merit in Urborg's strange ways." "Gnshhagghkkapphribbit," replied Yargle. | 18 | 6<|endoftext|> <|endoftext|>Tiger-Tribe Hunter | {3}{R}{R} | Creature — Human Barbarian | uncommon | Trample Pack tactics — Whenever attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, deals damage equal to the sacrificed creature's power to target creature. | nan | 4 | 4<|endoftext|> <|endoftext|>Desynchronize | {4}{U} | Instant | common | Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. | Before Kaya could pull Teferi's spirit back, the overloaded temporal anchor failed, and he was set adrift in the currents of time. | nan | nan<|endoftext|> <|endoftext|>Foxfire Oak | {5}{G} | Creature — Treefolk Shaman | common | {R/G}{R/G}{R/G}: gets +3/+0 until end of turn. | "The brethren shall blaze with unnatural fire, and the flame shall consume and purify our rage." —Treefolk catastrophe myth | 3 | 6<|endoftext|> <|endoftext|>Otherworld Atlas | {4} | Artifact | rare | {T}: Put a charge counter on . {T}: Each player draws a card for each charge counter on . | "Any fool can open it. But it takes a genius to decipher the blank pages." —Kordel the Cryptic | nan | nan<|endoftext|> <|endoftext|>Kami of the Honored Dead | {5}{W}{W} | Creature — Spirit | uncommon | Flying Whenever is dealt damage, you gain that much life. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) | nan | 3 | 5<|endoftext|> <|endoftext|>Carnassid | {4}{G}{G} | Creature — Beast | uncommon | Trample {1}{G}: Regenerate . | The hunter would never forget the time or place where he first met the carnassid, for they buried him there. | 5 | 4<|endoftext|> <|endoftext|>Flowstone Giant | {2}{R}{R} | Creature — Giant | common | {R}: gets +2/-2 until end of turn. | When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun. —Vec lore | 3 | 3<|endoftext|> <|endoftext|>A-Gnarlid Colony | {1}{G} | Creature — Beast | common | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. | nan | 2 | 2<|endoftext|> <|endoftext|>Rats | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Anointer Priest | {1}{W} | Creature — Human Cleric | common | Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) | nan | 1 | 3<|endoftext|> <|endoftext|>Orator of Ojutai | {1}{W} | Creature — Bird Monk | uncommon | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card. | nan | 0 | 4<|endoftext|> <|endoftext|>Heartless Hidetsugu | {3}{R}{R} | Legendary Creature — Ogre Shaman | rare | {T}: deals damage to each player equal to half that player's life total, rounded down. | Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned. | 4 | 3<|endoftext|> <|endoftext|>Gustcloak Harrier | {1}{W}{W} | Creature — Bird Soldier | common | Flying Whenever becomes blocked, you may untap it and remove it from combat. | Banking steeply, the aven streaked toward the ground—and vanished. | 2 | 2<|endoftext|> <|endoftext|>Thought Harvester | {3}{U} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) Flying Whenever you cast a colorless spell, target opponent exiles the top card of their library. | "I never thought I'd miss the gomazoa." —Trinda, Hada spy patrol | 2 | 4<|endoftext|> <|endoftext|>Ember Swallower | {2}{R}{R} | Creature — Elemental | rare | {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, each player sacrifices three lands. | nan | 4 | 5<|endoftext|> <|endoftext|>Wildwood Scourge | {X}{G} | Creature — Hydra | uncommon | enters the battlefield with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Misdirection | {3}{U}{U} | Instant | rare | You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target. | nan | nan | nan<|endoftext|> <|endoftext|>Flame Sweep | {2}{R} | Instant | uncommon | deals 2 damage to each creature except for creatures you control with flying. | "I have calculated that a dragon in flight, in a single strafing run, can cover an area of—" —Thaedus the Clever, last words | nan | nan<|endoftext|> <|endoftext|>Riddleform | {1}{U} | Enchantment | uncommon | Whenever you cast a noncreature spell, you may have become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Purraj of Urborg | {3}{B}{B} | Legendary Creature — Cat Warrior | rare | has first strike as long as it's attacking. Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on . | nan | 2 | 3<|endoftext|> <|endoftext|>Return Upon the Tide | {4}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Jodah's Avenger | {5}{U} | Creature — Shapeshifter | uncommon | {0}: Until end of turn, gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) | nan | 4 | 4<|endoftext|> <|endoftext|>Ambassador Blorpityblorpboop | {3}{G}{U} | Legendary Creature — Alien Advisor Guest | uncommon | When enters the battlefield, you get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. At the beginning of each combat, you may have 's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness. | nan | 3 | 3<|endoftext|> <|endoftext|>Oath of Lieges | {1}{W} | Enchantment | rare | At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Midnight Arsonist | {3}{R} | Creature — Vampire | rare | When enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. | nan | 3 | 2<|endoftext|> <|endoftext|>Stasis | {1}{U} | Enchantment | rare | Players skip their untap steps. At the beginning of your upkeep, sacrifice unless you pay {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Field of the Dead | | Land | rare | enters the battlefield tapped. {T}: Add {C}. Whenever or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Animate Graveyard | {3}{B}{B} | Enchantment — Aura | rare | Enchant your graveyard Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard. If enchanted graveyard would leave the battlefield, instead exile . | nan | nan | nan<|endoftext|> <|endoftext|>Journey to Oblivion | {4}{W} | Enchantment | uncommon | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Kari Zev's Expertise | {1}{R}{R} | Sorcery | rare | Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost. | "I was made for this!" | nan | nan<|endoftext|> <|endoftext|>Teysa, Orzhov Scion | {1}{W}{B} | Legendary Creature — Human Advisor | rare | Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying. | "Spend your life betraying me if you wish. I'll simply take it up with your ghost." | 2 | 3<|endoftext|> <|endoftext|>Hopping Automaton | {3} | Artifact Creature — Construct | uncommon | {0}: gets -1/-1 and gains flying until end of turn. | Designed to carry equipment across rivers, the hopping automaton was soon pressed into service in the infantry. | 2 | 2<|endoftext|> <|endoftext|>Stormbreath Dragon | {3}{R}{R} | Creature — Dragon | mythic | Flying, haste, protection from white {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Call the Gatewatch | {2}{W} | Sorcery | rare | Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. | "I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Saruli Gatekeepers | {3}{G} | Creature — Elf Warrior | common | When enters the battlefield, if you control two or more Gates, you gain 7 life. | In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts. | 2 | 4<|endoftext|> <|endoftext|>Charging Cinderhorn | {3}{R} | Creature — Elemental Ox | rare | Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on . Then deals damage equal to the number of fury counters on it to that player. | nan | 4 | 2<|endoftext|> <|endoftext|>Overflowing Insight | {4}{U}{U}{U} | Sorcery | mythic | Target player draws seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Bioessence Hydra | {3}{G}{U} | Creature — Hydra Mutant | rare | Trample enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on . | nan | 4 | 4<|endoftext|> <|endoftext|>Gideon's Defeat | {W} | Instant | uncommon | Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life. | "Gideon, how easy it must be to play the protector when you think yourself untouchable. How wrong you are." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Tavern Swindler | {1}{B} | Creature — Human Rogue | uncommon | {T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. | Rakdos cultists are her best customers. They never flinch at pain and are seldom good at math. | 2 | 2<|endoftext|> <|endoftext|>Tree Monkey | {G} | Creature — Monkey | common | Reach (This creature can block creatures with flying.) | The vines and branches of the jungle canopy are all the wings it needs. | 1 | 1<|endoftext|> <|endoftext|>Plated Onslaught | {3}{W}{W} | Instant | uncommon | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Creatures you control get +2/+1 until end of turn. | "Witness the glory of true, unwavering unity." —Ajani | nan | nan<|endoftext|> <|endoftext|>Underdark Basilisk | {1}{G} | Creature — Basilisk | common | Deathtouch | nan | 1 | 2<|endoftext|> <|endoftext|>Skirk Shaman | {1}{R}{R} | Creature — Goblin Shaman | common | can't be blocked except by artifact creatures and/or red creatures. | In a shaman's grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic. | 2 | 2<|endoftext|> <|endoftext|>Gluttonous Zombie | {4}{B} | Creature — Zombie | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | Greed and gluttony led him to death. Now they are his greatest assets. | 3 | 3<|endoftext|> <|endoftext|>Predator's Rapport | {2}{G} | Instant | common | Choose target creature you control. You gain life equal to that creature's power plus its toughness. | "Other guilds say the Gruul are savages, no better than the beasts we live with. I say we've found friends who won't stab us in the back." —Domri Rade | nan | nan<|endoftext|> <|endoftext|>Sibilant Spirit | {5}{U} | Creature — Spirit | rare | Flying Whenever attacks, defending player may draw a card. | "Relax. I'm sure it's just a snake hissing." —Avram Garrisson, Leader of the Knights of Stromgald | 5 | 6<|endoftext|> <|endoftext|>Seasinger | {1}{U}{U} | Creature — Merfolk | uncommon | When you control no Islands, sacrifice . You may choose not to untap during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control and remains tapped. | nan | 0 | 1<|endoftext|> <|endoftext|>Commencement of Festivities | {1}{G} | Instant | common | Prevent all combat damage that would be dealt to players this turn. | Never before have there been so many brilliant minds and wondrous inventions in one place. Denizens from every corner of Kaladesh will flock to the once-in-a-lifetime Inventors' Fair. | nan | nan<|endoftext|> <|endoftext|>Boreal Druid | {G} | Snow Creature — Elf Druid | common | {T}: Add {C}. | Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar's frigid sway is strongest, is home to both. | 1 | 1<|endoftext|> <|endoftext|>Soldevi Digger | {2} | Artifact | uncommon | {2}: Put the top card of your graveyard on the bottom of your library. | "This ceaseless device has helped uncover marvels unreachable by mere flesh." —Arcum Dagsson, Soldevi machinist | nan | nan<|endoftext|> <|endoftext|>Gwendlyn Di Corci | {U}{B}{B}{R} | Legendary Creature — Human Rogue | rare | {T}: Target player discards a card at random. Activate only during your turn. | Urborg became the final resting place of many swordsmen of renown, their steel outmatched by the wiles of Gwendlyn. | 3 | 5<|endoftext|> <|endoftext|>Scrapwork Mutt | {2} | Artifact Creature — Dog | common | When enters the battlefield, you may discard a card. If you do, draw a card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 1<|endoftext|> <|endoftext|>Weldfast Wingsmith | {3}{U} | Creature — Human Artificer | common | Whenever an artifact enters the battlefield under your control, gains flying until end of turn. | "Airships are too confining. If I'm in the sky, I want to feel the wind in my hair and taste the aether." | 3 | 3<|endoftext|> <|endoftext|>Woolly Mammoths | {1}{G}{G} | Creature — Elephant | common | has trample as long as you control a snow land. | "Mammoths may be good to ride on, but they're certainly bad to fall off of!" —Disa the Restless, journal entry | 3 | 2<|endoftext|> <|endoftext|>Illusionist's Stratagem | {3}{U} | Instant | uncommon | Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Falkenrath Gorger | {R} | Creature — Vampire Berserker | rare | Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 2 | 1<|endoftext|> <|endoftext|>Guardian of Tazeem | {3}{U}{U} | Creature — Sphinx | rare | Flying Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. | nan | 4 | 5<|endoftext|> <|endoftext|>Bloodwater Entity | {1}{U}{R} | Creature — Elemental | uncommon | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. | nan | 2 | 2<|endoftext|> <|endoftext|>Thalisse, Reverent Medium | {3}{W}{B} | Legendary Creature — Human Cleric | uncommon | At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn. | She hears every voice from the swirling, whispering mist and swears to tell their stories. | 3 | 4<|endoftext|> <|endoftext|>Mogg Hollows | | Land | uncommon | {T}: Add {C}. {T}: Add {R} or {G}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Ogre Arsonist | {4}{R} | Creature — Ogre | rare | When enters the battlefield, destroy target land. | "All of Ravnica's looking for you, Dack, from the Wojek on down." —Maytov | 3 | 3<|endoftext|> <|endoftext|>Death's Duet | {2}{B} | Sorcery | common | Return two target creature cards from your graveyard to your hand. | Life has always been a dance. It is only fitting that death sing the tune. | nan | nan<|endoftext|> <|endoftext|>Lieutenant Kirtar | {1}{W}{W} | Legendary Creature — Bird Soldier | rare | Flying {1}{W}, Sacrifice : Exile target attacking creature. | "His strengths are pride, devotion, and ambition. His weaknesses are the same." —Pianna, nomad captain | 2 | 2<|endoftext|> <|endoftext|>Replication Specialist | {4}{U} | Creature — Moonfolk Artificer | uncommon | Flying Whenever a nontoken artifact enters the battlefield under your control, you may pay {1}{U}. If you do, create a token that's a copy of that artifact. | "Step one is innovation. Step two is production. Sometimes step one is optional." | 3 | 4<|endoftext|> <|endoftext|>Kavu Primarch | {3}{G} | Creature — Kavu | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If was kicked, it enters the battlefield with four +1/+1 counters on it. | nan | 3 | 3<|endoftext|> <|endoftext|>Timely Reinforcements | {2}{W} | Sorcery | uncommon | If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens. | The gods are not always kind, but they do have a soft spot for plucky underdogs. | nan | nan<|endoftext|> <|endoftext|>Gale, Conduit of the Arcane | {3}{U} | Legendary Creature — Human Wizard | mythic | Specialize {2} When enters the battlefield, if you cast it, return target instant or sorcery card from your graveyard to your hand. | nan | 2 | 3<|endoftext|> <|endoftext|>Price of Loyalty | {2}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn. | "Most folks got mayhem in their hearts. Just gotta know their price." | nan | nan<|endoftext|> <|endoftext|>Call of the Conclave | {G}{W} | Sorcery | uncommon | Create a 3/3 green Centaur creature token. | Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace. | nan | nan<|endoftext|> <|endoftext|>Demonic Lore | {2}{B} | Enchantment | uncommon | When enters the battlefield, draw three cards. At the beginning of your end step, you lose 2 life for each card in your hand. | "The greatest works of literature leave the reader forever altered." —Nevinyrral, Urborg tyrant | nan | nan<|endoftext|> <|endoftext|>Neera, Wild Mage | {4}{U}{R} | Legendary Creature — Human Elf Shaman | rare | Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn. | nan | 2 | 7<|endoftext|> <|endoftext|>Indomitable Will | {1}{W} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +1/+2. | "Charge bravely. Fight selflessly. Act honorably. Iroas will watch over you." —Verenis, priest of Iroas | nan | nan<|endoftext|> <|endoftext|>Burning Oil | {1}{R} | Instant | uncommon | deals 3 damage to target attacking or blocking creature. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Every now and then, a devil's prank can give you a good idea. | nan | nan<|endoftext|> <|endoftext|>Hostage Taker | {2}{U}{B} | Creature — Human Pirate | rare | When enters the battlefield, exile another target creature or artifact until leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | nan | 2 | 3<|endoftext|> <|endoftext|>Rishadan Port | | Land | rare | {T}: Add {C}. {1}, {T}: Tap target land. | Rishada is the gateway to free trade—but the key will cost you. | nan | nan<|endoftext|> <|endoftext|>Boon Satyr | {1}{G}{G} | Enchantment Creature — Satyr | rare | Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2. | nan | 4 | 2<|endoftext|> <|endoftext|>Skyrider Elf | {X}{G}{U} | Creature — Elf Warrior Ally | uncommon | Flying Converge — enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | "It may be unconventional, but I'll take any steady mount in a storm." | 0 | 0<|endoftext|> <|endoftext|>Fortune Teller | | Artifact — Attraction | common | Visit — Scry 1. | TODAY'S FORTUNE: YOU WILL HAVE A CHANCE ENCOUNTER WITH A HANDSOME ROBOT. | nan | nan<|endoftext|> <|endoftext|>Earthbrawn | {1}{G} | Instant | common | Target creature gets +3/+3 until end of turn. Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) | Gremil finally felt in touch with nature—and felt a need to share the experience with others. | nan | nan<|endoftext|> <|endoftext|>Gravebind | {B} | Instant | rare | Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. | One foot in the grave, firmly planted. | nan | nan<|endoftext|> <|endoftext|>Hornet Nest | {2}{G} | Creature — Insect | rare | Defender (This creature can't attack.) Whenever is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | nan | 0 | 2<|endoftext|> <|endoftext|>Aven Farseer | {1}{W} | Creature — Bird Soldier | common | Flying Whenever a permanent is turned face up, put a +1/+1 counter on . | His enemies' trickery and deceit only fuel his righteous anger. | 1 | 1<|endoftext|> <|endoftext|>Sarkhan's Rage | {4}{R} | Instant | common | deals 5 damage to any target. If you control no Dragons, deals 2 damage to you. | The people of Tarkir speak of an ancient legend, of the dragon-man called Sarkhan who was greatest of all khans. | nan | nan<|endoftext|> <|endoftext|>Shimmer Myr | {3} | Artifact Creature — Myr | rare | Flash You may cast artifact spells as though they had flash. | It evades Phyrexians by hiding in the spaces between seconds. | 2 | 2<|endoftext|> <|endoftext|>Two-Headed Giant | {2}{R}{R} | Creature — Giant Warrior | rare | Whenever attacks, flip two coins. If both coins come up heads, gains double strike until end of turn. If both coins come up tails, gains menace until end of turn. | He watches the pass in both directions, and all must pay his toll. | 4 | 4<|endoftext|> <|endoftext|>Rain of Salt | {4}{R}{R} | Sorcery | uncommon | Destroy two target lands. | Here, rain does not wash the land; it desiccates it. | nan | nan<|endoftext|> <|endoftext|>Giltgrove Stalker | {1}{G} | Creature — Merfolk Warrior | common | can't be blocked by creatures with power 2 or less. | "The only gold I need is the sheltering shimmer of the trees." | 2 | 1<|endoftext|> <|endoftext|>Destructive Urge | {1}{R}{R} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. | Red sky at night, dragon's delight. | nan | nan<|endoftext|> <|endoftext|>Nyx-Fleece Ram | {1}{W} | Enchantment Creature — Sheep | uncommon | At the beginning of your upkeep, you gain 1 life. | The gods are fascinated by innocence, perhaps because it's a quality they themselves lack. | 0 | 5<|endoftext|> <|endoftext|>Venomous Breath | {3}{G} | Instant | uncommon | Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. | The dryads need neither size nor strength to defeat their enemies in battle. | nan | nan<|endoftext|> <|endoftext|>Boreal Elemental | {4}{U} | Creature — Elemental | common | Flying Spells your opponents cast that target cost {2} more to cast. | Winter's breath given form. | 3 | 4<|endoftext|> <|endoftext|>Spirit of the Season | {1}{G}{G} | Creature — Treefolk Spirit | uncommon | When enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle. | Summoned for all the wrong seasons. | 3 | 3<|endoftext|> <|endoftext|>Cyclopean Mummy | {1}{B} | Creature — Zombie | common | When dies, exile it. | The ritual of plucking out an eye to gain future sight is but a curse that enables the living to see their own deaths. | 2 | 1<|endoftext|> <|endoftext|>Eye of the Storm | {5}{U}{U} | Enchantment | rare | Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with . For each copy, the player may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Venomous Dragonfly | {3}{G} | Creature — Insect | common | Flying Whenever blocks or becomes blocked by a creature, destroy that creature at end of combat. | A pretty little death is still death. | 1 | 1<|endoftext|> <|endoftext|>Reviving Vapors | {2}{W}{U} | Instant | uncommon | Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Hurl Through Hell | {2}{B}{R} | Instant | rare | Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. | No one returns unchanged. | nan | nan<|endoftext|> <|endoftext|>Chrome Courier | {1}{W}{U} | Artifact Creature — Thopter | common | Flying When enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Morbid Hunger | {4}{B}{B} | Sorcery | common | deals 3 damage to any target. You gain 3 life. Flashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Temporal Fissure | {4}{U} | Sorcery | common | Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Bant Panorama | | Land | common | {T}: Add {C}. {1}, {T}, Sacrifice : Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. | Bant's hearts are as pure as its air and as bright as its skies. | nan | nan<|endoftext|> <|endoftext|>Shrivel | {1}{B} | Sorcery | common | All creatures get -1/-1 until end of turn. | "Do not weep for the frail. Their time couldn't have been that far off." —Nathrac, plaguesower | nan | nan<|endoftext|> <|endoftext|>Grave Betrayal | {5}{B}{B} | Enchantment | rare | Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types. | nan | nan | nan<|endoftext|> <|endoftext|>Farewell to Arms | {1}{B}{B} | Enchantment | common | As enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice . If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.) | nan | nan | nan<|endoftext|> <|endoftext|>Zenith Seeker | {3}{U} | Creature — Bird Wizard | uncommon | Flying Whenever you cycle or discard a card, target creature gains flying until end of turn. | Only from the sky can one fully understand the horrors of the wastes and the wonder of the Hekma's protection. | 2 | 2<|endoftext|> <|endoftext|>Neurok Spy | {2}{U} | Creature — Human Rogue | common | can't be blocked as long as defending player controls an artifact. | From the murk of Mephidross to the heart of Kuldotha, the vedalken send their servants forth to gather knowledge from every inch of Mirrodin. | 2 | 2<|endoftext|> <|endoftext|>Futurist Operative | {3}{U} | Creature — Human Ninja | uncommon | As long as is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap . | nan | 3 | 4<|endoftext|> <|endoftext|>Parasitic Bond | {3}{B} | Enchantment — Aura | uncommon | Enchant creature At the beginning of the upkeep of enchanted creature's controller, deals 2 damage to that player. | "All bonds are parasitic. Only rulership is pure." —Gix, Yawgmoth praetor | nan | nan<|endoftext|> <|endoftext|>Gilt-Leaf Ambush | {2}{G} | Tribal Instant — Elf | common | Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Backslide | {1}{U} | Instant | common | Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.) | Some things are better left unknown. | nan | nan<|endoftext|> <|endoftext|>Nadier, Agent of the Duskenel | {5}{B} | Legendary Creature — Elf Warrior | uncommon | Whenever a token you control leaves the battlefield, put a +1/+1 counter on . When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.) | nan | 3 | 3<|endoftext|> <|endoftext|>Stampeding Serow | {2}{G}{G} | Creature — Antelope Beast | uncommon | Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. | nan | 5 | 4<|endoftext|> <|endoftext|>Strider Harness | {3} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "Sometimes being fast is as important as being smart." —Ryza, Oran-Rief scout | nan | nan<|endoftext|> <|endoftext|>Sun Clasp | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand. | "And darkness shall be cast from me For my soul resides in the Sun." —Femeref dirge | nan | nan<|endoftext|> <|endoftext|>Cloudstone Curio | {3} | Artifact | rare | Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand. | It *wants* to remain a mystery, banishing the curious in favor of less inquisitive company. | nan | nan<|endoftext|> <|endoftext|>Leonin Shikari | {1}{W} | Creature — Cat Soldier | rare | You may activate equip abilities any time you could cast an instant. | Her instinct is as sharp as her blade. | 2 | 2<|endoftext|> <|endoftext|>Yavimaya Hollow | | Legendary Land | rare | {T}: Add {C}. {G}, {T}: Regenerate target creature. | For all its traps and defenses, Yavimaya has its havens, too. | nan | nan<|endoftext|> <|endoftext|>Ring of Xathrid | {2} | Artifact — Equipment | uncommon | {2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Arcanum Wings | {1}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) | Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival. | nan | nan<|endoftext|> <|endoftext|>Krosan Beast | {3}{G} | Creature — Squirrel Beast | rare | Threshold — gets +7/+7 as long as seven or more cards are in your graveyard. | The true Fist of Krosa is big and furry. | 1 | 1<|endoftext|> <|endoftext|>Elvish Scrapper | {G} | Creature — Elf | uncommon | {G}, {T}, Sacrifice : Destroy target artifact. | "The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again." | 1 | 1<|endoftext|> <|endoftext|>Exalted Flamer of Tzeentch | {2}{U}{R} | Creature — Demon | rare | Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Fire of Tzeentch — Whenever you cast an instant or sorcery spell, deals 1 damage to each opponent. | nan | 2 | 4<|endoftext|> <|endoftext|>Pir, Imaginative Rascal | {2}{G} | Legendary Creature — Human | rare | Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.) If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead. | nan | 1 | 1<|endoftext|> <|endoftext|>Spitfire Lagac | {3}{R} | Creature — Lizard | common | Landfall — Whenever a land enters the battlefield under your control, deals 1 damage to each opponent. | "If you hear a choking sort of cough, it's about to get really hot." —Raff Slugeater, goblin shortcutter | 3 | 4<|endoftext|> <|endoftext|>Wolfcaller's Howl | {3}{G} | Enchantment | rare | At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand. | "Knowledge is a stain that only instinct and ferocity can cleanse." —Drarg, wolfcaller | nan | nan<|endoftext|> <|endoftext|>Grollub | {2}{B} | Creature — Beast | common | Whenever is dealt damage, each opponent gains that much life. | Mogglings caught in a misdeed often blame the grollub. Even though the creature is usually innocent, no taskmaster can resist an excuse to beat it. | 3 | 3<|endoftext|> <|endoftext|>Hoofprints of the Stag | {1}{W} | Tribal Enchantment — Elemental | rare | Whenever you draw a card, you may put a hoofprint counter on . {2}{W}, Remove four hoofprint counters from : Create a 4/4 white Elemental creature token with flying. Activate only during your turn. | nan | nan | nan<|endoftext|> <|endoftext|>Cosmotronic Wave | {3}{R} | Sorcery | common | deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. | "This sort of innovation occurs when you set out to improve an electric tea kettle and misplace a decimal." | nan | nan<|endoftext|> <|endoftext|>Rune of Speed | {1}{R} | Enchantment — Aura Rune | uncommon | Enchant permanent When enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." | nan | nan | nan<|endoftext|> <|endoftext|>Dockside Extortionist | {1}{R} | Creature — Goblin Pirate | mythic | When enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | The fine print is illegible scribbles, but it *is* legally binding. | 1 | 2<|endoftext|> <|endoftext|>Screamreach Brawler | {2}{R} | Creature — Orc Berserker | common | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | "My dragonlord's lightning will dance upon your bones!" | 2 | 3<|endoftext|> <|endoftext|>Moriok Rigger | {2}{B} | Creature — Human Rogue Rigger | rare | Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on . | The Moriok scavenge for weapons, for armor, for food—and ultimately for their souls. | 2 | 2<|endoftext|> <|endoftext|>Admonition Angel | {3}{W}{W}{W} | Creature — Angel | mythic | Flying Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than . When leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. | nan | 6 | 6<|endoftext|> <|endoftext|>Moriok Replica | {3} | Artifact Creature — Warrior | common | {1}{B}, Sacrifice : You draw two cards and you lose 2 life. | All the secrets of the Moriok with only a trace of their corruption. | 2 | 2<|endoftext|> <|endoftext|>Kraken's Eye | {2} | Artifact | uncommon | Whenever a player casts a blue spell, you may gain 1 life. | It's seen the wonders of entire worlds trapped in the depths of a bottomless ocean. | nan | nan<|endoftext|> <|endoftext|>Lumengrid Sentinel | {2}{U} | Creature — Human Wizard | uncommon | Flying Whenever an artifact enters the battlefield under your control, you may tap target permanent. | The vedalken order their Neurok sentinels to watch over the shores of the Quicksilver Sea, as if they know of intruders yet to come. | 1 | 2<|endoftext|> <|endoftext|>Salvage Scuttler | {4}{U} | Creature — Crab | uncommon | Whenever attacks, return an artifact you control to its owner's hand. | A hermit crab goes through many shells in its lifetime, and not all are natural in origin. | 4 | 4<|endoftext|> <|endoftext|>Murasa Behemoth | {4}{G}{G} | Creature — Beast | common | Trample gets +3/+3 as long as there is a land card in your graveyard. | The loss of its hunting grounds made it all the more dangerous. | 5 | 5<|endoftext|> <|endoftext|>Border Guardian | {4} | Artifact Creature — Knight | uncommon | Whenever you cast a silver-bordered spell, put a +1/+1 counter on . Whenever you cast a black-bordered spell, can't be blocked this turn. Whenever you cast a white-bordered spell, gains double strike until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Resolute Veggiesaur | {2}{G} | Creature — Dinosaur Employee | uncommon | Trample Whenever you roll your third die each turn, put a +1/+1 counter on . | This dinosaur doesn't know what will kill him, but he's determined it won't be heart disease. | 3 | 3<|endoftext|> <|endoftext|>Magmasaur | {3}{R}{R} | Creature — Elemental Dinosaur | rare | enters the battlefield with five +1/+1 counters on it. At the beginning of your upkeep, you may remove a +1/+1 counter from . If you don't, sacrifice and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. | nan | 0 | 0<|endoftext|> <|endoftext|>Garruk, Savage Herald | {4}{G}{G} | Legendary Planeswalker — Garruk | mythic | +1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. −2: Target creature you control deals damage equal to its power to another target creature. −7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." | nan | nan | nan<|endoftext|> <|endoftext|>Winds of Rebuke | {1}{U} | Instant | common | Return target nonland permanent to its owner's hand. Each player mills two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Heart-Piercer Bow | {2} | Artifact — Equipment | uncommon | Whenever equipped creature attacks, deals 1 damage to target creature defending player controls. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. | nan | nan<|endoftext|> <|endoftext|>Narset Transcendent | {2}{W}{U} | Legendary Planeswalker — Narset | mythic | +1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. −2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) −9: You get an emblem with "Your opponents can't cast noncreature spells." | nan | nan | nan<|endoftext|> <|endoftext|>Geth, Thane of Contracts | {1}{B}{B} | Legendary Creature — Phyrexian Zombie | rare | Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. | "It seems someone forgot to read the fine print." | 3 | 4<|endoftext|> <|endoftext|>Angrath's Ambusher | {2}{B} | Creature — Orc Pirate | uncommon | gets +2/+0 as long as you control an Angrath planeswalker. | Orcs have been enemies of the Legion of Dusk since it was formed, and the entire race has been declared anathema. | 2 | 3<|endoftext|> <|endoftext|>Necrotic Wound | {B} | Instant | uncommon | Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. | The assassins of the Ochran distill toxins from the remains of their previous victims. | nan | nan<|endoftext|> <|endoftext|>Contaminated Bond | {1}{B} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Watercourser | {2}{U} | Creature — Elemental | common | {U}: gets +1/-1 until end of turn. | "Beware an eddy where there should be none or a stretch that flows too fast or too slow." —Old Fishbones, Martyne river guide | 2 | 3<|endoftext|> <|endoftext|>Daxos the Returned | {1}{W}{B} | Legendary Creature — Zombie Soldier | mythic | Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have." | nan | 2 | 2<|endoftext|> <|endoftext|>Sanctum of Shattered Heights | {2}{R} | Legendary Enchantment — Shrine | uncommon | {1}, Discard a land card or Shrine card: deals X damage to target creature or planeswalker, where X is the number of Shrines you control. | Rage smolders within, An all-consuming wildfire Burning fear to ash | nan | nan<|endoftext|> <|endoftext|>Candlegrove Witch | {1}{W} | Creature — Human Warlock | common | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Cleaving Sliver | {3}{R} | Creature — Sliver | common | Sliver creatures you control get +2/+0. | nan | 2 | 2<|endoftext|> <|endoftext|>Those Who Serve | {2}{W} | Creature — Zombie | common | | nan | 2 | 4<|endoftext|> <|endoftext|>Greater Basilisk | {3}{G}{G} | Creature — Basilisk | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Bone, stone . . . both taste the same to a hungry basilisk. | 3 | 5<|endoftext|> <|endoftext|>Molten-Tail Masticore | {4} | Artifact Creature — Masticore | mythic | At the beginning of your upkeep, sacrifice unless you discard a card. {4}, Exile a creature card from your graveyard: deals 4 damage to any target. {2}: Regenerate . | nan | 4 | 4<|endoftext|> <|endoftext|>Chief Engineer | {1}{U} | Creature — Vedalken Artificer | rare | Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.) | An eye for detail, a mind for numbers, a soul of clockwork. | 1 | 3<|endoftext|> <|endoftext|>Grixis Illusionist | {U} | Creature — Human Wizard | common | {T}: Target land you control becomes the basic land type of your choice until end of turn. | "It's simple, really. If they can't find us, they can't kill us." | 1 | 1<|endoftext|> <|endoftext|>Reverent Mantra | {3}{W} | Instant | rare | You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodfire Mentor | {2}{R} | Creature — Efreet Shaman | common | {2}{U}, {T}: Draw a card, then discard a card. | The adept underwent months of preparation to withstand pain, until he was finally ready to receive the efreet master's teachings. | 0 | 5<|endoftext|> <|endoftext|>Ghoulcaller's Accomplice | {1}{B} | Creature — Human Rogue | common | {3}{B}, Exile from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery. | "Once in the box, we're all the same." | 2 | 2<|endoftext|> <|endoftext|>Glistening Oil | {B}{B} | Enchantment — Aura | rare | Enchant creature Enchanted creature has infect. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Gaze of Pain | {1}{B} | Sorcery | common | Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. | Remove the guardians to ensure your victory. | nan | nan<|endoftext|> <|endoftext|>Wormfang Turtle | {2}{U} | Creature — Nightmare Turtle Beast | uncommon | When enters the battlefield, exile a land you control. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Chainer's admirers keep his dreams alive. | 2 | 4<|endoftext|> <|endoftext|>Plea for Power | {3}{U} | Sorcery | rare | Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Synthesis Pod | {3}{U/P} | Artifact | rare | ({U/P} can be paid with either {U} or 2 life.) {1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Natural Affinity | {2}{G} | Instant | rare | All lands become 2/2 creatures until end of turn. They're still lands. | As long as the dryads are a part of the forest, the forest is a part of the army. | nan | nan<|endoftext|> <|endoftext|>Goblin Barrage | {3}{R} | Sorcery | uncommon | Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Gargoyle | {5}{W} | Creature — Gargoyle | uncommon | Flying, first strike Whenever deals damage, you gain that much life. | The gargoyles were taken from the walls of flooded Kjeldoran cities and brought upland to guard the outposts of New Argive. | 3 | 3<|endoftext|> <|endoftext|>Lantern-Lit Graveyard | | Land | uncommon | {T}: Add {C}. {T}: Add {B} or {R}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Armored Galleon | {4}{U} | Creature — Human Pirate | uncommon | can't attack unless defending player controls an Island. | "Information equals profits. Our merchants sell it, or our pirates use it." —Jefan, Talas ship captain | 5 | 4<|endoftext|> <|endoftext|>Retreat to Hagra | {2}{B} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Frostweb Spider | {2}{G} | Snow Creature — Spider | common | Reach (This creature can block creatures with flying.) Whenever blocks a creature with flying, put a +1/+1 counter on at end of combat. | Its white webs glitter, mimicking the frost on the tree's branches. | 1 | 3<|endoftext|> <|endoftext|>Ghostly Flicker | {2}{U} | Instant | common | Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. | Sometimes it's useful to take a break from existence. | nan | nan<|endoftext|> <|endoftext|>Skyshroud Archer | {G} | Creature — Elf Archer | common | {T}: Target creature with flying gets -1/-1 until end of turn. | In Rath, arrows are guided not by virtue but by necessity. | 1 | 1<|endoftext|> <|endoftext|>Fierce Retribution | {1}{W} | Instant | common | Cleave {5}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy target [attacking] creature. | "It won't bring them back, but it will bring me peace." | nan | nan<|endoftext|> <|endoftext|>Burning Shield Askari | {2}{R} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: gains first strike until end of turn. | "Any day that I ride my horse up to my ankles in the remains of my enemies is a good day." —Akin, seasoned askari | 2 | 2<|endoftext|> <|endoftext|>Maw of Kozilek | {3}{R} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) {C}: gets +2/-2 until end of turn. ({C} represents colorless mana.) | "The Eldrazi make worse than ruins—they make a world where not even ruins stand." —Gideon Jura | 2 | 5<|endoftext|> <|endoftext|>Wren's Run Hydra | {X}{G} | Creature — Hydra | uncommon | Reach enters the battlefield with X +1/+1 counters on it. Reinforce X—{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Union of the Third Path | {2}{W} | Instant | common | Draw a card, then you gain life equal to the number of cards in your hand. | Terisia City at last opened its ivory towers to all who sought respite from the endless war. | nan | nan<|endoftext|> <|endoftext|>Otawara, Soaring City | | Legendary Land | rare | {T}: Add {U}. Channel — {3}{U}, Discard : Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Nocturnal Feeder | {2}{B} | Creature — Vampire Rogue | common | Flying When dies, each opponent loses 2 life and you gain 2 life. | A living pulse is an irresistible temptation. | 2 | 1<|endoftext|> <|endoftext|>Seal of Removal | {U} | Enchantment | common | Sacrifice : Return target creature to its owner's hand. | "I am the unraveler, the loosened thread that will not hold." —Seal inscription | nan | nan<|endoftext|> <|endoftext|>Crovax the Cursed | {2}{B}{B} | Legendary Creature — Vampire Noble | rare | enters the battlefield with four +1/+1 counters on it. At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. {B}: Crovax gains flying until end of turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Oaken Power Suit | | Artifact — Contraption | rare | Whenever you crank , target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Tormentor Exarch | {3}{R} | Creature — Phyrexian Cleric | uncommon | When enters the battlefield, choose one — • Target creature gets +2/+0 until end of turn. • Target creature gets -0/-2 until end of turn. | "Tend the molten slag, or be the molten slag." —Urabrask's enforcer | 2 | 2<|endoftext|> <|endoftext|>False Demise | {2}{U} | Enchantment — Aura | uncommon | Enchant creature When enchanted creature dies, return that card to the battlefield under your control. | "Go down there and fish him out. Maybe his hide will fetch a price." | nan | nan<|endoftext|> <|endoftext|>Bloodvial Purveyor | {2}{B}{B} | Creature — Vampire | rare | Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. | nan | 5 | 6<|endoftext|> <|endoftext|>Seismic Stomp | {1}{R} | Sorcery | common | Creatures without flying can't block this turn. | "It is not in me to tread lightly." —Ryda, geomancer | nan | nan<|endoftext|> <|endoftext|>Aminatou's Augury | {6}{U}{U} | Sorcery | rare | Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Wicker Warcrawler | {5} | Artifact Creature — Scarecrow | uncommon | Whenever attacks or blocks, put a -1/-1 counter on it at end of combat. | It's the twisted creation of a kithkin diviner who dreamed of very large crows. | 6 | 6<|endoftext|> <|endoftext|>Virus Beetle | {1}{B} | Artifact Creature — Insect | common | When enters the battlefield, each opponent discards a card. | "They'll be debugging their code for days before they figure out what happened!" —Eita, Futurist agent | 1 | 1<|endoftext|> <|endoftext|>Pili-Pala | {2} | Artifact Creature — Scarecrow | common | Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.) | It wasn't really expected to fly. Then again, it wasn't expected to move, either. | 1 | 1<|endoftext|> <|endoftext|>General Marhault Elsdragon | {2}{R}{G} | Legendary Creature — Elf Warrior | uncommon | Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it. | Driven by rage, directed by his emperor's claw. | 4 | 4<|endoftext|> <|endoftext|>Farbog Explorer | {2}{W} | Creature — Human Scout | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | "I'd slog through a thousand swamps to help one soul find rest." | 2 | 3<|endoftext|> <|endoftext|>Hundred-Handed One | {2}{W}{W} | Creature — Giant | rare | Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as is monstrous, it has reach and can block an additional ninety-nine creatures each combat. | nan | 3 | 5<|endoftext|> <|endoftext|>Dagger Caster | {3}{R} | Creature — Viashino Rogue | uncommon | When enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. | "Keep coming. I have knives enough for everyone." | 2 | 3<|endoftext|> <|endoftext|>Scourge of the Throne | {4}{R}{R} | Creature — Dragon | mythic | Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. | nan | 5 | 5<|endoftext|> <|endoftext|>Skulltap | {1}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. | "Finally, a use for that head of yours." —Braids, dementia summoner | nan | nan<|endoftext|> <|endoftext|>Meria's Outrider | {4}{R} | Creature — Elf Archer | common | Reach Domain — When enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control. | Arrows fashioned from the living wood of Yavimaya carry all of the forest's rage in their fire-hardened points. | 4 | 4<|endoftext|> <|endoftext|>Dwarven Landslide | {3}{R} | Sorcery | common | Kicker—{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.) Destroy target land. If this spell was kicked, destroy another target land. | nan | nan | nan<|endoftext|> <|endoftext|>Tempt with Vengeance | {X}{R} | Sorcery | rare | Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste. | nan | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Javelineer | {W} | Creature — Human Soldier | common | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: deals damage equal to the number of age counters on it to target attacking or blocking creature. | nan | 1 | 2<|endoftext|> <|endoftext|>Hand of Vecna | {3} | Legendary Artifact — Equipment | rare | At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Araumi of the Dead Tide | {1}{U}{B} | Legendary Creature — Merfolk Wizard | uncommon | {T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 1 | 4<|endoftext|> <|endoftext|>Lymph Sliver | {4}{W} | Creature — Sliver | common | All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) | Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph. | 3 | 3<|endoftext|> <|endoftext|>Vengeful Dreams | {W}{W} | Instant | rare | As an additional cost to cast this spell, discard X cards. Exile X target attacking creatures. | Teroh dreams of his enemies' doom. | nan | nan<|endoftext|> <|endoftext|>Hammerhead Shark | {1}{U} | Creature — Shark | common | can't attack unless defending player controls an Island. | Cross the eyes of a hammerhead and you'll dot its teeth. | 2 | 3<|endoftext|> <|endoftext|>Radiant Epicure | {4}{B} | Creature — Vampire Wizard | uncommon | Converge — When enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. | Taste is not a sensation for the tongue alone. | 5 | 5<|endoftext|> <|endoftext|>Devout Witness | {2}{W} | Creature — Human Spellshaper | common | {1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. | The Cho-Arrim fought Mercadia's decadence with more than just swords. | 2 | 2<|endoftext|> <|endoftext|>Quash | {2}{U}{U} | Instant | uncommon | Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Shapeshifter's Marrow | {2}{U}{U} | Enchantment | rare | At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and becomes a copy of that card. (If it does, it loses this ability.) | nan | nan | nan<|endoftext|> <|endoftext|>Nantuko Mentor | {2}{G} | Creature — Insect Druid | rare | {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. | That which grows without roots cannot be uprooted. —Nantuko teaching | 1 | 1<|endoftext|> <|endoftext|>War Room | | Land | rare | {T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Touch of Vitae | {2}{G} | Instant | uncommon | Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Markov Retribution | {2}{R} | Sorcery | uncommon | Choose one or both — • Creatures you control get +1/+0 until end of turn. • Target Vampire you control deals damage equal to its power to another target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Pirate's Prize | {3}{U} | Sorcery | common | Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Nothing warms the heart like plunder. | nan | nan<|endoftext|> <|endoftext|>Hydra Broodmaster | {4}{G}{G} | Creature — Hydra | rare | {X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, create X X/X green Hydra creature tokens. | nan | 7 | 7<|endoftext|> <|endoftext|>Erratic Cyclops | {3}{R} | Creature — Cyclops Shaman | rare | Trample Whenever you cast an instant or sorcery spell, gets +X/+0 until end of turn, where X is that spell's mana value. | "The League accepts no responsibility for former members and the damage they may cause." —Maree, Izzet chamberlain | 0 | 8<|endoftext|> <|endoftext|>Talas Scout | {1}{U} | Creature — Human Pirate Scout | common | Flying | "Scouting a battle before you fight it is just good business." —Jefan, Talas ship captain | 1 | 2<|endoftext|> <|endoftext|>Insist | {G} | Sorcery | rare | The next creature spell you cast this turn can't be countered. Draw a card. | "Finesse is no match for brute force." —Seton, centaur druid | nan | nan<|endoftext|> <|endoftext|>Final Reward | {4}{B} | Instant | common | Exile target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Morphic Pool | | Land | rare | enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}. | No one really knows how deep the waters go beneath the Undercity, nor what amorphous horrors lurk within. | nan | nan<|endoftext|> <|endoftext|>Xira, the Golden Sting | {1}{B}{R}{G} | Legendary Creature — Insect Assassin | rare | Flying, haste Whenever attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Pride of the Clouds | {W}{U} | Creature — Elemental Cat | rare | Flying gets +1/+1 for each other creature with flying on the battlefield. Forecast — {2}{W}{U}, Reveal from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.) | nan | 1 | 1<|endoftext|> <|endoftext|>Sabertooth Cobra | {2}{G} | Creature — Snake | common | Whenever deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.) | nan | 2 | 2<|endoftext|> <|endoftext|>Nomads en-Kor | {W} | Creature — Kor Nomad Soldier | common | {0}: The next 1 damage that would be dealt to this turn is dealt to target creature you control instead. | The kor forsake roots for the winding of the path, forsake voices for the silence of the mind, forsake all else for the poverty of isolation. | 1 | 1<|endoftext|> <|endoftext|>Mystic Visionary | {1}{W} | Creature — Human Nomad Mystic | common | Threshold — has flying as long as seven or more cards are in your graveyard. | "The aven are heralds of divinity. The greatest glory is to join them in the sky." | 2 | 1<|endoftext|> <|endoftext|>Aether Spellbomb | {1} | Artifact | common | {U}, Sacrifice : Return target creature to its owner's hand. {1}, Sacrifice : Draw a card. | "Release that which was never caged." —Spellbomb inscription | nan | nan<|endoftext|> <|endoftext|>Convalescent Care | {1}{W}{W} | Enchantment | rare | At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card. | Enlightenment comes most swiftly at life's end. | nan | nan<|endoftext|> <|endoftext|>Vibrating Sphere | {4} | Artifact | rare | As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2. | "Unearthly and invisible fibers emanate from this sphere, entangling all who draw near." —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Kill-Zone Acrobat | {2}{B} | Creature — Human Soldier | common | Whenever attacks, you may sacrifice another creature or artifact. If you do, gains flying until end of turn. | Her circus training proved surprisingly valuable on the battlefield. | 3 | 2<|endoftext|> <|endoftext|>Celestine Cave Witch | {3}{B} | Creature — Human Warlock | rare | When enters the battlefield, create two 1/1 black Insect creature tokens. Whenever attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.") | nan | 2 | 3<|endoftext|> <|endoftext|>Vulturous Zombie | {3}{B}{G} | Creature — Plant Zombie | rare | Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on . | "When something dies, all things benefit. Well okay, just our things." —Ezoc, Golgari rot farmer | 3 | 3<|endoftext|> <|endoftext|>Hold the Gates | {2}{W} | Enchantment | uncommon | Creatures you control get +0/+1 for each Gate you control and have vigilance. | "We grew up on these streets. We know them better than any Boros grunt from Zelzo." | nan | nan<|endoftext|> <|endoftext|>Maestros Diabolist | {U}{B}{R} | Creature — Vampire Warrior | rare | Deathtouch, haste Whenever attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | "Where did I find my horned friend? Now there's a story worth telling. . . ." | 1 | 4<|endoftext|> <|endoftext|>Dragonfly Suit | {2}{W} | Artifact — Vehicle | common | Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | Cutting-edge Imperial sentinel mechs patrol the skies over Eiganjo. | 3 | 2<|endoftext|> <|endoftext|>Shifting Wall | {X} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) enters the battlefield with X +1/+1 counters on it. | "You'd almost think Volrath doesn't want me here." —Gerrard | 0 | 0<|endoftext|> <|endoftext|>Demystify | {W} | Instant | common | Destroy target enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Shower of Sparks | {R} | Instant | common | deals 1 damage to target creature and 1 damage to target player or planeswalker. | The viashino had learned how to operate the rig through trial and error—mostly error. | nan | nan<|endoftext|> <|endoftext|>Vexing Puzzlebox | {3} | Artifact | mythic | Whenever you roll one or more dice, put a number of charge counters on equal to the result. {T}: Add one mana of any color. Roll a d20. {T}, Remove 100 charge counters from : Search your library for an artifact card, put that card onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Nacatl Hunt-Pride | {5}{W} | Creature — Cat Warrior | uncommon | Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able. | "We must hunt and kill the dragon before it can return to raze our ancient city." | 5 | 4<|endoftext|> <|endoftext|>Yasova Dragonclaw | {2}{G} | Legendary Creature — Human Warrior | rare | Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than 's power until end of turn, untap that creature, and it gains haste until end of turn. | nan | 4 | 2<|endoftext|> <|endoftext|>Devkarin Dissident | {1}{G} | Creature — Elf Warrior | common | {4}{G}: gets +2/+2 until end of turn. | "This is Mileva, in the Tenth. We've got an elf in the plaza with a chip on her shoulder. Actually, it's more of a morningstar." | 2 | 2<|endoftext|> <|endoftext|>Diviner of Fates | {W}{U}{B} | Creature — Cephalid Wizard | mythic | When enters the battlefield, it connives. Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Kraul Swarm | {4}{B} | Creature — Insect Warrior | uncommon | Flying {2}{B}, Discard a creature card: Return from your graveyard to your hand. | The hive has a long memory. It knows how every member ever died, and to whom it owes the grudge. | 4 | 1<|endoftext|> <|endoftext|>Skyclave Geopede | {2}{R} | Creature — Insect | uncommon | Trample Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Trapeze Artist | {W} | Creature — Human Performer | uncommon | Flying enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand. | Heinrich catches the trapeze only about half the time, but he looks so good falling. | 2 | 1<|endoftext|> <|endoftext|>Ajani, Strength of the Pride | {2}{W}{W} | Legendary Planeswalker — Ajani | mythic | +1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. −2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." 0: If you have at least 15 life more than your starting life total, exile and each artifact and creature your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Karfell Harbinger | {1}{U} | Creature — Zombie Wizard | common | {T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. | "This is a realm of the living. King Narfi's legion is coming to change that." | 1 | 3<|endoftext|> <|endoftext|>Disease Carriers | {2}{B}{B} | Creature — Rat | common | When dies, target creature gets -2/-2 until end of turn. | Rath is a disease all its inhabitants carry. | 2 | 2<|endoftext|> <|endoftext|>Mole Worms | {2}{B} | Creature — Worm | uncommon | You may choose not to untap during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as remains tapped. | nan | 1 | 1<|endoftext|> <|endoftext|>Infernal Reckoning | {B} | Instant | rare | Exile target colorless creature. You gain life equal to its power. | "When these intruders are gone, Zendikar will be my throne, my palace, my playground." | nan | nan<|endoftext|> <|endoftext|>Hurkyl's Final Meditation | {4}{U}{U}{U} | Instant | rare | As long as it's not your turn, this spell costs {3} more to cast. Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | nan | nan | nan<|endoftext|> <|endoftext|>A-Ellywick Tumblestrum | {2}{G}{G} | Legendary Planeswalker — Ellywick | mythic | +1: Venture into the dungeon. (Enter the first room or advance to the next room.) −2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. −6: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." | nan | nan | nan<|endoftext|> <|endoftext|>Moment of Heroism | {1}{W} | Instant | common | Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | "My faith is stronger than fang, claw, or mindless hunger." | nan | nan<|endoftext|> <|endoftext|>Unknown Shores | | Land | common | {T}: Add {C}. {1}, {T}: Add one mana of any color. | "Callaphe gazed on the coastline, certain her destiny called her here, where the mist-shrouded rocks sang, promising glories undreamed of." —*The Callapheia* | nan | nan<|endoftext|> <|endoftext|>Jace's Triumph | {2}{U} | Sorcery | uncommon | Draw two cards. If you control a Jace planeswalker, draw three cards instead. | His triumph was not in outsmarting Bolas's plan, but in understanding why ultimate power is self-defeating. | nan | nan<|endoftext|> <|endoftext|>Intrusive Packbeast | {4}{W} | Creature — Beast | common | Vigilance When enters the battlefield, tap up to two target creatures your opponents control. | Good at carrying things. Really good at knocking them down. | 3 | 3<|endoftext|> <|endoftext|>Somberwald Alpha | {3}{G} | Creature — Wolf | uncommon | Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 3 | 2<|endoftext|> <|endoftext|>Jaws of Stone | {5}{R} | Sorcery | uncommon | deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell. | When giants find their mountain homes infested, they have a whole range of solutions. | nan | nan<|endoftext|> <|endoftext|>Unmarked Grave | {1}{B} | Sorcery | rare | Search your library for a nonlegendary card, put that card into your graveyard, then shuffle. | "I'm sure they were once someone important, but I couldn't tell you who they were." —Doros, expedition guide | nan | nan<|endoftext|> <|endoftext|>Syrix, Carrier of the Flame | {2}{B}{R} | Legendary Creature — Phoenix | rare | Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast from your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Cleansing Wildfire | {1}{R} | Sorcery | common | Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card. | Every rebirth looks like a death. | nan | nan<|endoftext|> <|endoftext|>Serum Sovereign | {4}{U} | Creature — Phyrexian Sphinx | rare | Flying Whenever you cast a noncreature spell, put an oil counter on . {U}, Remove an oil counter from : Draw a card, then scry 2. | nan | 4 | 4<|endoftext|> <|endoftext|>Tiamat | {2}{W}{U}{B}{R}{G} | Legendary Creature — Dragon God | mythic | Flying When enters the battlefield, if you cast it, search your library for up to five Dragon cards not named that each have different names, reveal them, put them into your hand, then shuffle. | nan | 7 | 7<|endoftext|> <|endoftext|>Sifter Wurm | {5}{G}{G} | Creature — Wurm | uncommon | Trample When enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value. | "Rhonas's monument belongs to the wurms now. Look elsewhere for refuge." —Arnun, vizier of the menagerie | 7 | 7<|endoftext|> <|endoftext|>Elkin Bottle | {3} | Artifact | rare | {3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card. | nan | nan | nan<|endoftext|> <|endoftext|>Stasis Cell | {4}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. {3}{U}: Attach to target creature. | The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty. | nan | nan<|endoftext|> <|endoftext|>Gust Walker | {1}{W} | Creature — Human Wizard | common | You may exert as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) | "I'm never unarmed." | 2 | 2<|endoftext|> <|endoftext|>Roc Charger | {2}{W} | Creature — Bird | uncommon | Flying Whenever attacks, target attacking creature without flying gains flying until end of turn. | Rocs' innate fearlessness makes them ideal mounts for emergency response. | 1 | 3<|endoftext|> <|endoftext|>A-Split the Spoils | {1}{G} | Sorcery | uncommon | Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.) | nan | nan | nan<|endoftext|> <|endoftext|>Phelddagrif | {1}{G}{W}{U} | Legendary Creature — Phelddagrif | rare | {G}: gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: gains flying until end of turn. Target opponent gains 2 life. {U}: Return to its owner's hand. Target opponent may draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Rishadan Footpad | {3}{U} | Creature — Human Pirate | uncommon | When enters the battlefield, each opponent sacrifices a permanent unless they pay {2}. | "The best things in life are free. Money, for instance." | 2 | 2<|endoftext|> <|endoftext|>Consuming Vortex | {1}{U} | Instant — Arcane | common | Return target creature to its owner's hand. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Sophina, Spearsage Deserter | {2}{R}{W} | Legendary Creature — Human Soldier | rare | Menace Whenever attacks, investigate once for each nontoken attacking creature. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.) | "Track the rot. See how far it goes." | 4 | 4<|endoftext|> <|endoftext|>Gravel-Hide Goblin | {1}{R} | Creature — Goblin Shaman | common | {3}{G}: gets +2/+2 until end of turn. | "No peace accord will save Ravnica. You don't build on rot. You burn it down and start again." —Domri Rade | 2 | 1<|endoftext|> <|endoftext|>Leaden Fists | {2}{U} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Abandoned Outpost | | Land | common | enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Reaver Titan | {7} | Artifact — Vehicle | rare | Void Shields — Protection from mana value 3 or less Gatling Blaster — Whenever attacks, it deals 5 damage to each opponent. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 10 | 10<|endoftext|> <|endoftext|>Silverback Shaman | {3}{G}{G} | Creature — Ape Shaman | common | Trample When dies, draw a card. | The apes of Yavimaya draw strength from the spirits of their ancestors. | 5 | 4<|endoftext|> <|endoftext|>Duskmantle Seer | {2}{U}{B} | Creature — Vampire Wizard | rare | Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Viashino Warrior | {3}{R} | Creature — Viashino Warrior | common | | "When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins." —*Zhalfirin Guide to the Desert* | 4 | 2<|endoftext|> <|endoftext|>Flamewake Phoenix | {1}{R}{R} | Creature — Phoenix | rare | Flying, haste attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return from your graveyard to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Terisiare's Devastation | {X}{2}{B}{B} | Sorcery | rare | You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | In the end, the war had no winner. | nan | nan<|endoftext|> <|endoftext|>Harbin, Vanguard Aviator | {W}{U} | Legendary Creature — Human Soldier | rare | Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Kindercatch | {3}{G}{G}{G} | Creature — Spirit | common | | In the forest villages of Kessig, parents feed their children wormwood and other bitter herbs, hoping to make them less palatable to things that roam the night. | 6 | 6<|endoftext|> <|endoftext|>Agent's Toolkit | {1}{G}{U} | Artifact — Clue | rare | enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from onto that creature. {2}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Defenders of Humanity | {X}{2}{W} | Enchantment | rare | When enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance. {X}{2}{W}, Exile : Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn. | nan | nan | nan<|endoftext|> <|endoftext|>Collision of Realms | {6}{R} | Sorcery | rare | Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Theater of Horrors | {1}{B}{R} | Enchantment | rare | At the beginning of your upkeep, exile the top card of your library. During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with . {3}{R}: deals 1 damage to target opponent or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Sunimret | {4}{B}{B} | Sorcery | rare | Reverse miracle {B} (If this card is on the bottom of your library as you begin searching it, you may cast it by paying its reverse miracle cost.) Exile all creatures. | nan | nan | nan<|endoftext|> <|endoftext|>As Luck Would Have It | {G} | Enchantment | rare | Hexproof Whenever you roll a die, put a number of luck counters on equal to the result. Then if there are 100 or more luck counters on , you win the game. (Count both rolls if you reroll a die.) | nan | nan | nan<|endoftext|> <|endoftext|>Heliod's Emissary | {3}{W} | Enchantment Creature — Elk | uncommon | Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3. | nan | 3 | 3<|endoftext|> <|endoftext|>Lobotomy | {2}{U}{B} | Sorcery | uncommon | Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Deepfathom Skulker | {5}{U} | Creature — Eldrazi | rare | Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) | nan | 4 | 4<|endoftext|> <|endoftext|>Maelstrom Wanderer | {5}{G}{U}{R} | Legendary Creature — Elemental | mythic | Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) | nan | 7 | 5<|endoftext|> <|endoftext|>Vedalken Aethermage | {1}{U} | Creature — Vedalken Wizard | common | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) | nan | 1 | 2<|endoftext|> <|endoftext|>Seething Pathblazer | {2}{R} | Creature — Elemental Warrior | common | Sacrifice an Elemental: gets +2/+0 and gains first strike until end of turn. | "Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity." —Tollek Worldwatcher, journal | 2 | 2<|endoftext|> <|endoftext|>Polukranos, World Eater | {2}{G}{G} | Legendary Creature — Hydra | mythic | {X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos. | nan | 5 | 5<|endoftext|> <|endoftext|>Tangle Kelp | {U} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. | nan | nan | nan<|endoftext|> <|endoftext|>Dragon Throne of Tarkir | {4} | Legendary Artifact — Equipment | rare | Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3} | What once soared high above Tarkir is now reduced to a seat. | nan | nan<|endoftext|> <|endoftext|>Sigiled Sword of Valeron | {3} | Artifact — Equipment | rare | Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Noggle Hedge-Mage | {2}{U/R} | Creature — Noggle Wizard | uncommon | When enters the battlefield, if you control two or more Islands, you may tap two target permanents. When enters the battlefield, if you control two or more Mountains, you may have deal 2 damage to target player or planeswalker. | nan | 2 | 2<|endoftext|> <|endoftext|>Mine Layer | {3}{R} | Creature — Dwarf | rare | {1}{R}, {T}: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When leaves the battlefield, remove all mine counters from all lands. | nan | 1 | 1<|endoftext|> <|endoftext|>Wizard Mentor | {2}{U} | Creature — Human Wizard | common | {T}: Return and target creature you control to their owner's hand. | Although some of the students quickly grasped the concept, the others could summon only blackboards. | 2 | 2<|endoftext|> <|endoftext|>Airdrop Aeronauts | {3}{W}{W} | Creature — Dwarf Scout | uncommon | Flying Revolt — When enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life. | "Supplies inbound. Keep that pressure on." | 4 | 3<|endoftext|> <|endoftext|>Toralf's Disciple | {2}{R} | Creature — Human Warrior | rare | Haste Whenever attacks, conjure four cards named Lightning Bolt into your library, then shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Storrev, Devkarin Lich | {1}{B}{B}{G} | Legendary Creature — Zombie Elf Wizard | rare | Trample Whenever deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat. | In times of war, only death flourishes. | 5 | 4<|endoftext|> <|endoftext|>Hellhole Flailer | {1}{B}{R} | Creature — Ogre Warrior | uncommon | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) {2}{B}{R}, Sacrifice : deals damage equal to its power to target player or planeswalker. | nan | 3 | 2<|endoftext|> <|endoftext|>Aven Mimeomancer | {1}{W}{U} | Creature — Bird Wizard | rare | Flying At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it. | "If the skies are our only refuge, I will see all of us take wing." | 3 | 1<|endoftext|> <|endoftext|>Steady Progress | {2}{U} | Instant | common | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card. | "More of that strange oil . . . It's probably nothing." | nan | nan<|endoftext|> <|endoftext|>Number Crunch | {2}{U} | Instant | common | Return target permanent to its owner's hand. Gotcha — If an opponent says a number, you may say "Gotcha!" When you do, return from your graveyard to your hand. | Can you digit? | nan | nan<|endoftext|> <|endoftext|>Flame Elemental | {2}{R}{R} | Creature — Elemental | uncommon | {R}, {T}, Sacrifice : It deals damage equal to its power to target creature. | Storyteller: By my hand in the fire, this story is a tale of power. Listeners: May it give you strength. | 3 | 2<|endoftext|> <|endoftext|>Goblin Swine-Rider | {R} | Creature — Goblin | common | Whenever becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. | "May you get the mount you deserve." —Suq'Ata curse | 1 | 1<|endoftext|> <|endoftext|>Mindstab Thrull | {1}{B}{B} | Creature — Thrull | common | Whenever attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. | nan | 2 | 2<|endoftext|> <|endoftext|>Wu Admiral | {4}{U} | Creature — Human Soldier | uncommon | gets +1/+1 as long as an opponent controls an Island. | The Wu kingdom's well-trained admirals were integral to the Southlands' victory at Red Cliffs as well as the kingdom's defense. | 3 | 3<|endoftext|> <|endoftext|>Stream of Consciousness | {1}{U} | Instant — Arcane | uncommon | Target player shuffles up to four target cards from their graveyard into their library. | "All things return to their beginnings. The waters that spill across the Kamitaki Falls flow to sea, only to be returned to her as the rain that joins the mighty river." —Dosan the Falling Leaf | nan | nan<|endoftext|> <|endoftext|>Berserk Murlodont | {4}{G} | Creature — Beast | common | Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. | "The harder we press forward, the harder Krosa pushes us back." —Aven scout | 3 | 3<|endoftext|> <|endoftext|>Ant Queen | {3}{G}{G} | Creature — Insect | rare | {1}{G}: Create a 1/1 green Insect creature token. | "Kill the queen first, or we'll be fighting her drones forever. It is not in a queen's nature to have enough servants." —Borzard, exterminator captain | 5 | 5<|endoftext|> <|endoftext|>Evershrike | {3}{W/B}{W/B} | Creature — Elemental Spirit | rare | Flying gets +2/+2 for each Aura attached to it. {X}{W/B}{W/B}: Return from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile . | nan | 2 | 2<|endoftext|> <|endoftext|>Parapet Watchers | {2}{U} | Creature — Kithkin Soldier | common | {W/U}: gets +0/+1 until end of turn. | A kithkin doun is not so much a town as a fortress, built to withstand the constantly besieging darkness. Only those most watchful and trustworthy are tasked with guarding its walls. | 2 | 2<|endoftext|> <|endoftext|>Final Payment | {W}{B} | Instant | common | As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature. | There's nothing quite like the feeling of paying off a large debt. | nan | nan<|endoftext|> <|endoftext|>Extremely Slow Zombie | {1}{B} | Creature — Zombie | common | Last strike (This creature deals combat damage after creatures without last strike.) | Brrrrrrrrrrrr . . . | 3 | 3<|endoftext|> <|endoftext|>Watchwolf | {G}{W} | Creature — Wolf | uncommon | | Only in Ravnica do the wolves watch the flock. | 3 | 3<|endoftext|> <|endoftext|>Tidal Wave | {2}{U} | Instant | uncommon | Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step. | When mountains ride the sea, waves live upon the fields. | nan | nan<|endoftext|> <|endoftext|>Rix Maadi Reveler | {1}{R} | Creature — Human Shaman | rare | Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When enters the battlefield, discard a card, then draw a card. If 's spectacle cost was paid, instead discard your hand, then draw three cards. | nan | 2 | 2<|endoftext|> <|endoftext|>Kindle | {1}{R} | Instant | common | deals X damage to any target, where X is 2 plus the number of cards named in all graveyards. | Hope of deliverance is scorched by the fire of futility. | nan | nan<|endoftext|> <|endoftext|>Rhystic Shield | {1}{W} | Instant | common | Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}. | A shield for one is good. A shield for everyone is even better. | nan | nan<|endoftext|> <|endoftext|>Reviving Melody | {2}{G} | Sorcery | uncommon | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. | "Listen to my song, and you need never forge a golden mask to return to me." | nan | nan<|endoftext|> <|endoftext|>Warchief Giant | {3}{R}{R} | Creature — Giant Warrior | uncommon | Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 5 | 3<|endoftext|> <|endoftext|>The Royal Scions | {1}{U}{R} | Legendary Planeswalker — Will Rowan | mythic | +1: Draw a card, then discard a card. +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. −8: Draw four cards. When you do, deals damage to any target equal to the number of cards in your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Consume Strength | {1}{B}{G} | Instant | common | Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. | "You are correct. This is going to hurt." —Vraska | nan | nan<|endoftext|> <|endoftext|>Cycle of Life | {1}{G}{G} | Enchantment | rare | Return to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. | Thus does nature assert herself. | nan | nan<|endoftext|> <|endoftext|>Guardian Augmenter | {2}{G} | Creature — Troll Wizard | rare | Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. | After years of research, he finally unlocked the formula for a perfect punch. | 2 | 2<|endoftext|> <|endoftext|>Violent Impact | {3}{R} | Sorcery | common | Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) | Initiates in the heat of combat must be able to adapt to changing conditions. | nan | nan<|endoftext|> <|endoftext|>Leovold, Emissary of Trest | {B}{G}{U} | Legendary Creature — Elf Advisor | mythic | Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. | "I'm sure we can come to an arrangement." | 3 | 3<|endoftext|> <|endoftext|>Utopia Tree | {1}{G} | Creature — Plant | rare | {T}: Add one mana of any color. | The fruit of this fabled tree takes on the flavor of whatever food you love most. | 0 | 2<|endoftext|> <|endoftext|>Torrent Elemental | {4}{U} | Creature — Elemental | mythic | Flying Whenever attacks, tap all creatures defending player controls. {3}{B/G}{B/G}: Put from exile onto the battlefield tapped. Activate only as a sorcery. | nan | 3 | 5<|endoftext|> <|endoftext|>Cathartic Pyre | {1}{R} | Instant | uncommon | Choose one — • deals 3 damage to target creature or planeswalker. • Discard up to two cards, then draw that many cards. | "Leave behind this sorrow of this body. Be blessed, being of light." | nan | nan<|endoftext|> <|endoftext|>Pyre Zombie | {1}{B}{R} | Creature — Zombie | rare | At the beginning of your upkeep, if is in your graveyard, you may pay {1}{B}{B}. If you do, return to your hand. {1}{R}{R}, Sacrifice : It deals 2 damage to any target. | nan | 2 | 1<|endoftext|> <|endoftext|>Loyal Retainers | {2}{W} | Creature — Human Advisor | uncommon | Sacrifice : Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Howl of the Hunt | {2}{G} | Enchantment — Aura | common | Flash Enchant creature When enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Ilysian Caryatid | {1}{G} | Creature — Plant | common | {T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. | nan | 1 | 1<|endoftext|> <|endoftext|>Moon Sprite | {1}{G} | Creature — Faerie | uncommon | Flying | "I am that merry wanderer of the night." —William Shakespeare, *A Midsummer Night's Dream* | 1 | 1<|endoftext|> <|endoftext|>Davriel's Withering | {B} | Instant | common | Target creature an opponent controls perpetually gets -1/-2. | nan | nan | nan<|endoftext|> <|endoftext|>Chandra, Awakened Inferno | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | This spell can't be countered. +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." −3: deals 3 damage to each non-Elemental creature. −X: deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Kambal, Consul of Allocation | {1}{W}{B} | Legendary Creature — Human Advisor | rare | Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. | He has "friends" in places both high and low, and all seem to owe him favors. | 2 | 3<|endoftext|> <|endoftext|>Good-Fortune Unicorn | {1}{G}{W} | Creature — Unicorn | uncommon | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. | Catching even a glimpse of one is the start of eight years of good luck. | 2 | 2<|endoftext|> <|endoftext|>Marauder's Axe | {2} | Artifact — Equipment | common | Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | A sharp axe solves most problems. | nan | nan<|endoftext|> <|endoftext|>Kosei, Penitent Warlord | {1}{G}{G} | Legendary Creature — Ogre Samurai | rare | As long as is enchanted, equipped, and has a counter on it, Kosei has "Whenever deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent." | nan | 0 | 5<|endoftext|> <|endoftext|>Flooded Shoreline | {U}{U} | Enchantment | rare | {U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand. | "Some say the sea is jealous of the land and wishes to climb its heights to meet the sky." —Afari, *Tales* | nan | nan<|endoftext|> <|endoftext|>Containment Membrane | {2}{U} | Enchantment — Aura | common | Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Kill! Destroy! | {1}{B}{B} | Instant | uncommon | Destroy target nonblack creature. Gotcha — If an opponent says "kill" or "destroy," you may say "Gotcha!" When you do, return from your graveyard to your hand. | Getting "Gotcha'ed" again and again. | nan | nan<|endoftext|> <|endoftext|>Aberrant | {X}{1}{G} | Creature — Tyranid Mutant | uncommon | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Heavy Power Hammer — Whenever deals combat damage to a player, destroy target artifact or enchantment that player controls. | nan | 0 | 0<|endoftext|> <|endoftext|>Feral Throwback | {4}{G}{G} | Creature — Beast | rare | Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) | nan | 3 | 3<|endoftext|> <|endoftext|>Inquisitor Exarch | {W}{W} | Creature — Phyrexian Cleric | uncommon | When enters the battlefield, choose one — • You gain 2 life. • Target opponent loses 2 life. | "Skin is the prison of the blessed and the stronghold of the heretic." —Argent Etchings, plate 64, passage 17 | 2 | 2<|endoftext|> <|endoftext|>Charging Rhino | {3}{G}{G} | Creature — Rhino | rare | can't be blocked by more than one creature. | A rhino rarely uses its horn to announce its charge, only to end it. | 4 | 4<|endoftext|> <|endoftext|>Order of Yawgmoth | {2}{B}{B} | Creature — Phyrexian Zombie Knight | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever deals damage to a player, that player discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Sandstorm Eidolon | {3}{R} | Creature — Spirit | common | {R}, Sacrifice : Target creature can't block this turn. Whenever you cast a multicolored spell, you may return from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Echo Circlet | {2} | Artifact — Equipment | common | Equipped creature can block an additional creature each combat. Equip {1} | After the vanishing of the elder generations, the Anvil Tribe developed creative solutions to their personnel shortages. | nan | nan<|endoftext|> <|endoftext|>Machinate | {1}{U}{U} | Instant | common | Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. | As long as there are questions to be asked, the vedalken will ask them. | nan | nan<|endoftext|> <|endoftext|>Mindless Automaton | {4} | Artifact Creature — Construct | uncommon | enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on . Remove two +1/+1 counters from : Draw a card. | nan | 0 | 0<|endoftext|> <|endoftext|>Skorpekh Destroyer | {2}{B}{B} | Artifact Creature — Necron | uncommon | Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, gains first strike until end of turn. | Nothing can override the hard-wired desire to kill that empowers these rage-driven Necrons. | 4 | 2<|endoftext|> <|endoftext|>Ral, Storm Conduit | {2}{U}{R} | Legendary Planeswalker — Ral | rare | Whenever you cast or copy an instant or sorcery spell, deals 1 damage to target opponent or planeswalker. +2: Scry 1. −2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Circle of Protection: Shadow | {1}{W} | Enchantment | common | {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Dragonspeaker Shaman | {1}{R}{R} | Creature — Human Barbarian Shaman | uncommon | Dragon spells you cast cost {2} less to cast. | "We speak the dragons' language of flame and rage. They speak our language of fury and honor. Together we shall weave a tale of destruction without equal." | 2 | 2<|endoftext|> <|endoftext|>Neverwinter Hydra | {X}{X}{G}{G} | Creature — Hydra | rare | As enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) | nan | 0 | 0<|endoftext|> <|endoftext|>Narset's Reversal | {U}{U} | Instant | rare | Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. | "In the disarray of battle, an enemy's attack may be your most convenient weapon." —Narset | nan | nan<|endoftext|> <|endoftext|>Chandra, Flamecaller | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. 0: Discard all the cards in your hand, then draw that many cards plus one. −X: deals X damage to each creature. | nan | nan | nan<|endoftext|> <|endoftext|>Shock Troops | {3}{R} | Creature — Human Soldier | common | Sacrifice : It deals 2 damage to any target. | War is a conflict that determines not who is right—but who is left. | 2 | 2<|endoftext|> <|endoftext|>Gunk Slug | {2}{B} | Creature — Slug | rare | When enters the battlefield, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.) | nan | 2 | 3<|endoftext|> <|endoftext|>Spit Flame | {2}{R} | Instant | rare | deals 4 damage to target creature. Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Ironfoot | {3} | Snow Artifact Creature — Phyrexian Construct | uncommon | doesn't untap during your untap step. {1}{S}: Untap . ({S} can be paid with one mana from a snow source.) | It took the Rimewind cultists days to realize they had successfully activated the creature—it just wasn't interested in moving. | 3 | 4<|endoftext|> <|endoftext|>Obscura Charm | {W}{U}{B} | Instant | uncommon | Choose one — • Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. • Counter target instant or sorcery spell. • Destroy target creature or planeswalker with mana value 3 or less. | nan | nan | nan<|endoftext|> <|endoftext|>Stony Strength | {G} | Instant | common | Put a +1/+1 counter on target creature you control. Untap that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Sensei's Divining Top | {1} | Artifact | uncommon | {1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put on top of its owner's library. | nan | nan | nan<|endoftext|> <|endoftext|>Pouncing Shoreshark | {4}{U} | Creature — Shark Beast | uncommon | Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand. | nan | 4 | 3<|endoftext|> <|endoftext|>Echoing Truth | {1}{U} | Instant | common | Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. | A single lie unleashes a tide of disbelief. | nan | nan<|endoftext|> <|endoftext|>Spined Sliver | {R}{G} | Creature — Sliver | uncommon | Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. | "Slivers are evil and slivers are sly; And if you get eaten, then no one will cry." —Mogg children's rhyme | 2 | 2<|endoftext|> <|endoftext|>Checkpoint Officer | {1}{W} | Creature — Human Soldier | common | {1}{W}, {T}: Tap target creature. | After what he viewed as Lukka's shocking betrayal, General Kudro enacted stringent security measures at every entry point into Drannith. | 1 | 2<|endoftext|> <|endoftext|>Devouring Greed | {2}{B}{B} | Sorcery — Arcane | uncommon | As an additional cost to cast this spell, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. | nan | nan | nan<|endoftext|> <|endoftext|>Frightshroud Courier | {2}{B} | Creature — Zombie | uncommon | You may choose not to untap during your untap step. {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) | nan | 2 | 1<|endoftext|> <|endoftext|>Vampire Spawn | {2}{B} | Creature — Vampire | common | When enters the battlefield, each opponent loses 2 life and you gain 2 life. | nan | 2 | 3<|endoftext|> <|endoftext|>Myr Matrix | {5} | Artifact | rare | Indestructible (Effects that say "destroy" don't destroy this artifact.) Myr creatures get +1/+1. {5}: Create a 1/1 colorless Myr artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Grizzled Outrider | {4}{G} | Creature — Elf Warrior | common | | "Sure, a horse might be faster. But I'd like to see a horse take the head clean off a troll in one swipe!" | 5 | 5<|endoftext|> <|endoftext|>Atraxa, Grand Unifier | {3}{G}{W}{U}{B} | Legendary Creature — Phyrexian Angel | mythic | Flying, vigilance, deathtouch, lifelink When enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.) | nan | 7 | 7<|endoftext|> <|endoftext|>Sawtooth Ogre | {2}{R}{R} | Creature — Ogre | common | Whenever blocks or becomes blocked by a creature, deals 1 damage to that creature at end of combat. | "You will sharpen your teeth on my enemies' bones," Maraxus promised them, and his ogres cheered. | 3 | 3<|endoftext|> <|endoftext|>Cobbled Lancer | {U} | Creature — Zombie Horse | uncommon | As an additional cost to cast this spell, exile a creature card from your graveyard. {3}{U}, Exile from your graveyard: Draw a card. | "Don't worry everyone—I hear hoofbeats! The Gavony Riders are coming to save us!" —Adin, Moorland villager | 3 | 3<|endoftext|> <|endoftext|>Craven Giant | {2}{R} | Creature — Giant | common | can't block. | "The best armor is to keep out of range." —Italian proverb | 4 | 1<|endoftext|> <|endoftext|>Alpha Tyrranax | {4}{G}{G} | Creature — Dinosaur Beast | common | | Hunger seized the tyrranax, and the Sylvok's vision quest ended in disaster. | 6 | 5<|endoftext|> <|endoftext|>Basilisk Gate | | Land — Gate | common | {T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery. | The eastern passage into the city is filled with reminders that the patriars are literally looking down on you. | nan | nan<|endoftext|> <|endoftext|>Ajani, Mentor of Heroes | {3}{G}{W} | Legendary Planeswalker — Ajani | mythic | +1: Distribute three +1/+1 counters among one, two, or three target creatures you control. +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. −8: You gain 100 life. | nan | nan | nan<|endoftext|> <|endoftext|>Tangled Islet | | Land — Forest Island | common | ({T}: Add {G} or {U}.) enters the battlefield tapped. | Many of Terisiare's islands are merely extensions of the root system of the Yavimaya magnigoth forests. | nan | nan<|endoftext|> <|endoftext|>Ugin, the Ineffable | {6} | Legendary Planeswalker — Ugin | rare | Colorless spells you cast cost {2} less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. −3: Destroy target permanent that's one or more colors. | nan | nan | nan<|endoftext|> <|endoftext|>Fledgling Mawcor | {3}{U} | Creature — Beast | uncommon | Flying {T}: deals 1 damage to any target. Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Slaughter Singer | {G}{W} | Creature — Phyrexian Cleric | uncommon | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn. | After giving in to the thrill of the hunt, he could never again return to the quiet of the Basilica. | 2 | 2<|endoftext|> <|endoftext|>Backwoods Survivalists | {3}{G} | Creature — Human Warrior | common | Delirium — gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. | Paranoia has driven some Kessig communities to hunt down anything—and anyone—that travels through their woods. | 4 | 3<|endoftext|> <|endoftext|>Annihilate | {3}{B}{B} | Instant | uncommon | Destroy target nonblack creature. It can't be regenerated. Draw a card. | "Whatever Yawgmoth marks, dies. There is no escape." —Tsabo Tavoc, Phyrexian general | nan | nan<|endoftext|> <|endoftext|>Drake-Skull Cameo | {3} | Artifact | uncommon | {T}: Add {U} or {B}. | "A strange skull was turned up by an Ephran farmer's plow. I traded a copper ring for the 'ox skull.' It resonates of the sea and danger." —Isel, master carver | nan | nan<|endoftext|> <|endoftext|>Atogatog | {W}{U}{B}{R}{G} | Legendary Creature — Atog | rare | Sacrifice an Atog creature: gets +X/+X until end of turn, where X is the sacrificed creature's power. | It relishes old-fashioned family meals. | 5 | 5<|endoftext|> <|endoftext|>Euroakus | {4}{G}{G} | Legendary Creature — Treefolk Wizard | mythic | When enters the battlefield, create a number of 1/1 blue Human Wizard creature tokens equal to the number of differently named lands you control. {4}{G}{U}: Draw a card for each Wizard you control. They each get +1/+1 until end of turn for each card in your hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Dampening Pulse | {3}{U} | Enchantment | uncommon | Creatures your opponents control get -1/-0. | "Quiet now, you dreadful vermin." —Noyan Dar, Tazeem roilmage | nan | nan<|endoftext|> <|endoftext|>Benediction of Moons | {W} | Sorcery | common | You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature haunts dies, you gain 1 life for each player. | nan | nan | nan<|endoftext|> <|endoftext|>Virtus the Veiled | {2}{B} | Legendary Creature — Azra Assassin | rare | Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) Deathtouch Whenever deals combat damage to a player, that player loses half their life, rounded up. | nan | 1 | 1<|endoftext|> <|endoftext|>Mistakes Were Made | {1}{G} | Instant | common | Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat. | In hindsight, Chandra's Incendiary Experience should never have been built next to Auntie Grub's House of Pitch. | nan | nan<|endoftext|> <|endoftext|>Ashcloud Phoenix | {2}{R}{R} | Creature — Phoenix | mythic | Flying When dies, return it to the battlefield face down under your control. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, it deals 2 damage to each player. | nan | 4 | 1<|endoftext|> <|endoftext|>Aven Sunstriker | {1}{W}{W} | Creature — Bird Warrior | uncommon | Flying Double strike (This creature deals both first-strike and regular combat damage.) Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | nan | 1 | 1<|endoftext|> <|endoftext|>Disentomb | {B} | Sorcery | common | Return target creature card from your graveyard to your hand. | The armies of the dead always report well rested. | nan | nan<|endoftext|> <|endoftext|>Stitch in Time | {1}{U}{R} | Sorcery | rare | Flip a coin. If you win the flip, take an extra turn after this one. | Quyzl was told by his mentor to "make more time" for his studies. | nan | nan<|endoftext|> <|endoftext|>Outmaneuver | {X}{R} | Instant | uncommon | X target blocked creatures assign their combat damage this turn as though they weren't blocked. | "Push one goblin into sight, an' run a lot. That's tactics." —Jula, goblin raider | nan | nan<|endoftext|> <|endoftext|>Mindmelter | {1}{U}{B} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) can't be blocked. {3}{C}: Target opponent exiles a card from their hand. Activate only as a sorcery. ({C} represents colorless mana.) | nan | 2 | 2<|endoftext|> <|endoftext|>Custodi Squire | {4}{W} | Creature — Spirit Cleric | common | Flying Will of the council — When enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Ageless Guardian | {1}{W} | Creature — Spirit Soldier | common | | Ancient ruins dot the world of Arcavios, most older than Strixhaven itself and many still guarded by soldiers from the Blood Age, centuries after their deaths. | 1 | 4<|endoftext|> <|endoftext|>Surtland Flinger | {3}{R}{R} | Creature — Giant Berserker | rare | Whenever attacks, you may sacrifice another creature. When you do, deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, deals twice that much damage instead. | Victory before camaraderie. | 4 | 6<|endoftext|> <|endoftext|>Street Sweeper | {6} | Artifact Creature — Construct | uncommon | Whenever attacks, destroy all Auras attached to target land. | The sweepers roam endlessly, scrubbing away the refuse—and anything else too slow or too clumsy to get out of their way. | 4 | 6<|endoftext|> <|endoftext|>Branching Evolution | {2}{G} | Enchantment | rare | If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. | "Is it the water? The stars? Whatever it is, something incredible is happening here." —Eris, zoologist, journal entry | nan | nan<|endoftext|> <|endoftext|>Nourishing Shoal | {X}{G}{G} | Instant — Arcane | rare | You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. You gain X life. | nan | nan | nan<|endoftext|> <|endoftext|>Ceremonial Guard | {2}{R} | Creature — Human Soldier | common | When attacks or blocks, destroy it at end of combat. | "These guards are the most disciplined military unit in the city. They couldn't fight their way out of a broom closet, but they've got discipline." —Gerrard, to Sisay | 3 | 4<|endoftext|> <|endoftext|>Alchemist's Refuge | | Land | rare | {T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash. | nan | nan | nan<|endoftext|> <|endoftext|>Scytheclaw | {5} | Artifact — Equipment | rare | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Magus of the Mirror | {4}{B}{B} | Creature — Human Wizard | rare | {T}, Sacrifice : Exchange life totals with target opponent. Activate only during your upkeep. | "Behold! The image of the enemy and all that she has. Trust your envy, and take it." | 4 | 2<|endoftext|> <|endoftext|>Collective Defiance | {1}{R}{R} | Sorcery | rare | Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player discards all the cards in their hand, then draws that many cards. • deals 4 damage to target creature. • deals 3 damage to target opponent or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Vulshok Sorcerer | {1}{R}{R} | Creature — Human Shaman | common | Haste {T}: deals 1 damage to any target. | Vulshok sorcerers train by leaping into electrified storm clouds. Dead or alive, they come back down with smiles on their faces. | 1 | 1<|endoftext|> <|endoftext|>Enter the God-Eternals | {2}{U}{U}{B} | Sorcery | rare | deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | nan | nan | nan<|endoftext|> <|endoftext|>Pardic Miner | {1}{R} | Creature — Dwarf | rare | Sacrifice : Target player can't play lands this turn. | "Punch and drag, Toss the slag, Sift the soil, Leave the spoil." | 1 | 1<|endoftext|> <|endoftext|>Agent of Stromgald | {R} | Creature — Human Knight | common | {R}: Add {B}. | "The Order of Stromgald spreads its poisonous lies from within Varchild's troops, and still she sees only visions of conquest." —Lovisa Coldeyes, Balduvian Chieftain | 1 | 1<|endoftext|> <|endoftext|>Rhystic Circle | {2}{W}{W} | Enchantment | common | {1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. | The circle buys time—an important commodity in battle. | nan | nan<|endoftext|> <|endoftext|>Dreadwaters | {3}{U} | Sorcery | common | Target player mills X cards, where X is the number of lands you control. | Stray into the Morkrut and it may rise to claim you. | nan | nan<|endoftext|> <|endoftext|>Body of Research | {G}{G}{G}{U}{U}{U} | Sorcery | mythic | Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library. | Needledeep had promised that his final project would be his biggest one yet. | nan | nan<|endoftext|> <|endoftext|>No One Left Behind | {4}{B} | Sorcery | uncommon | This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield. | Dying for the cause is overrated. | nan | nan<|endoftext|> <|endoftext|>Space Marine Devastator | {3}{W} | Creature — Astartes Warrior | rare | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Grav-cannon — When enters the battlefield, destroy up to one target artifact or enchantment. | nan | 3 | 3<|endoftext|> <|endoftext|>Felhide Brawler | {1}{B} | Creature — Minotaur | common | can't block unless you control another Minotaur. | Burial rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and to fuel the survivors' revenge. | 2 | 2<|endoftext|> <|endoftext|>Bayou Groff | {1}{G} | Creature — Plant Dog | common | As an additional cost to cast this spell, sacrifice a creature or pay {3}. | "Groffs are great for tracking pests through the muck, but securing the pests before the groff devours them is a dicey endeavor." —Lisette, Witherbloom dean | 5 | 4<|endoftext|> <|endoftext|>Dregscape Sliver | {1}{B} | Creature — Sliver | uncommon | Each Sliver creature card in your graveyard has unearth {2}. Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Walking Wall | {4} | Artifact Creature — Wall | uncommon | Defender {3}: gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. | "The fortress is not what it seems." —Arcum Dagsson, Soldevi machinist | 0 | 6<|endoftext|> <|endoftext|>Vigil for the Lost | {3}{W} | Enchantment | uncommon | Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. | "As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies." | nan | nan<|endoftext|> <|endoftext|>Ranger en-Vec | {1}{G}{W} | Creature — Human Soldier Archer Ranger | uncommon | First strike {G}: Regenerate . | "The path of least resistance will seldom lead you beyond your doorstep." —Oracle *en*-Vec | 2 | 2<|endoftext|> <|endoftext|>capital offense | {2}{B}{B} | instant | common | target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.) | part basket case, all lowercase. | nan | nan<|endoftext|> <|endoftext|>Boar Umbra | {2}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | "From in here, everything looks like dinner." | nan | nan<|endoftext|> <|endoftext|>Loathsome Catoblepas | {5}{B} | Creature — Beast | common | {2}{G}: must be blocked this turn if able. When dies, target creature an opponent controls gets -3/-3 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Shaper Guildmage | {U} | Creature — Human Wizard | common | {W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. | Shape this world in Zhalfir's image. —Shaper Guild maxim | 1 | 1<|endoftext|> <|endoftext|>Viashino Grappler | {2}{R} | Creature — Viashino | common | {G}: gains trample until end of turn. | "They've returned for the mana rig, but it no longer belongs to them." —Viashino bey | 3 | 1<|endoftext|> <|endoftext|>Soul of Windgrace | {1}{B}{R}{G} | Legendary Creature — Cat Avatar | mythic | Whenever enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: gains indestructible until end of turn. Tap it. | nan | 5 | 4<|endoftext|> <|endoftext|>Vigean Graftmage | {2}{U} | Creature — Vedalken Wizard Mutant | common | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature with a +1/+1 counter on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Maggot Carrier | {B} | Creature — Zombie | common | When enters the battlefield, each player loses 1 life. | "We do not suddenly fall on death, but advance towards it by slight degrees; we die every day." —Seneca, *Epistles*, trans. Gummere | 1 | 1<|endoftext|> <|endoftext|>Soul Scourge | {4}{B} | Creature — Nightmare Horror | common | Flying When enters the battlefield, target player loses 3 life. When leaves the battlefield, that player gains 3 life. | nan | 3 | 2<|endoftext|> <|endoftext|>Woodcloaker | {5}{G} | Creature — Elf | common | Morph {2}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature gains trample until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Heroic Charge | {2}{W}{W} | Instant | common | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn. | "For Keld! For Benalia! For Dominaria!" | nan | nan<|endoftext|> <|endoftext|>Terra Stomper | {3}{G}{G}{G} | Creature — Beast | rare | This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | Sometimes violent earthquakes, hurtling boulders, and unseasonable dust storms are wrongly attributed to the Roil. | 8 | 8<|endoftext|> <|endoftext|>Frost Raptor | {2}{U} | Snow Creature — Bird | common | Flying {S}{S}: gains shroud until end of turn. ({S} can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.) | The Rimewind wizards strove to perpetuate a magical winter. Their unnatural snows birthed unnatural beasts. | 2 | 2<|endoftext|> <|endoftext|>Kozilek's Predator | {3}{G} | Creature — Eldrazi Drone | common | When enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | It's difficult to outwit something that doesn't speak, strategize, or even think. | 3 | 3<|endoftext|> <|endoftext|>Dire Wolf Prowler | {2}{G} | Creature — Wolf | common | {1}{G}: gets +2/+2 and gains haste until end of turn. Activate only once each turn. | Large as horses, dire wolves must hunt often to satisfy thier ravenous hunger. A mere human does little more than blunt their appetite. | 2 | 2<|endoftext|> <|endoftext|>Rockcaster Platoon | {5}{W}{W} | Creature — Rhino Soldier | uncommon | {4}{G}: deals 2 damage to each creature with flying and each player. | "Aven bandits can be sly. You've got to fill the sky with boulders—and then seek cover immediately." —Knight-Captain Wyhorn | 5 | 7<|endoftext|> <|endoftext|>Deepwater Hypnotist | {1}{U} | Creature — Merfolk Wizard | common | Inspired — Whenever becomes untapped, target creature an opponent controls gets -3/-0 until end of turn. | "Watch the waves too long, and you may never look away." —Meletian proverb | 2 | 1<|endoftext|> <|endoftext|>Herd Migration | {6}{G} | Sorcery | rare | Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control. {1}{G}, Discard : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Doom Cannon | {6} | Artifact | rare | As enters the battlefield, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: deals 3 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Bess, Soul Nourisher | {1}{G}{W} | Legendary Creature — Human Citizen | rare | Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on . Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess. | nan | 1 | 1<|endoftext|> <|endoftext|>Windrider Patrol | {3}{U}{U} | Creature — Merfolk Wizard | uncommon | Flying Whenever deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 4 | 3<|endoftext|> <|endoftext|>Research Assistant | {1}{U} | Creature — Human Wizard | common | {3}{U}, {T}: Draw a card, then discard a card. | There are many words and phrases that can cause an experienced wizard to tremble in fear. Chief among them is "oops." | 1 | 3<|endoftext|> <|endoftext|>Repeal | {X}{U} | Instant | common | Return target nonland permanent with mana value X to its owner's hand. Draw a card. | "Your deed cannot be undone. You, however, can be." —Agosto, Azorius imperator | nan | nan<|endoftext|> <|endoftext|>Bala Ged Scorpion | {3}{B} | Creature — Scorpion | common | When enters the battlefield, you may destroy target creature with power 1 or less. | Fast and lethal, with a penchant for the weak and infirm. | 2 | 3<|endoftext|> <|endoftext|>Curse of Surveillance | {4}{U} | Enchantment — Aura Curse | rare | Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. | For every eye gouged out, two blinked open. | nan | nan<|endoftext|> <|endoftext|>Stomping Ground | | Land — Mountain Forest | rare | ({T}: Add {R} or {G}.) As enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | "Atarka and her subjects congregate in Ayagor, the Dragon's Bowl. It is my duty to keep that bowl full." —Surrak, the Hunt Caller | nan | nan<|endoftext|> <|endoftext|>Metallurgeon | {1}{W} | Artifact Creature — Human Artificer | uncommon | {W}, {T}: Regenerate target artifact. | "By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better." | 1 | 2<|endoftext|> <|endoftext|>Enfeeblement | {B}{B} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. | "If it is weak, either kill it or ignore it. Anything else honors it." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Even the Score | {X}{U}{U}{U} | Instant | mythic | This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn. Draw X cards. | Those who try to rob the Obscura often leave behind more than they take away. | nan | nan<|endoftext|> <|endoftext|>Lead the Stampede | {2}{G} | Sorcery | uncommon | Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Servitor | {3} | Artifact Creature — Construct | common | When enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | "Please, my friends, help yourselves to the help." —Olivia Voldaren | 2 | 2<|endoftext|> <|endoftext|>Unlikely Aid | {1}{B} | Instant | common | Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Mishra's Self-Replicator | {5} | Artifact Creature — Assembly-Worker | rare | Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of . (Artifacts, legendaries, and Sagas are historic.) | It has witnessed history's most significant events, one incarnation after another. | 2 | 2<|endoftext|> <|endoftext|>Rhystic Cave | | Land | uncommon | {T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant. | "All mages dip into the same well; some are just in more of a hurry." —Alexi, zephyr mage | nan | nan<|endoftext|> <|endoftext|>Sabretooth Tiger | {2}{R} | Creature — Cat | common | First strike | "Here, kitty kitty. Here, kitty kitty. Aaaaugh!" | 2 | 1<|endoftext|> <|endoftext|>Falkenrath Perforator | {1}{R} | Creature — Vampire | common | Whenever attacks, it deals 1 damage to defending player. | "Lady Anje sends her regards. I'll carve the rest of her message into your skin." | 2 | 1<|endoftext|> <|endoftext|>Keldon Strike Team | {2}{R} | Creature — Human Warrior | common | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as entered the battlefield this turn, creatures you control have haste. | nan | 3 | 1<|endoftext|> <|endoftext|>Stalking Yeti | {2}{R}{R} | Snow Creature — Yeti | uncommon | When enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to . {2}{S}: Return to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.) | nan | 3 | 3<|endoftext|> <|endoftext|>Steady Aim | {1}{G} | Instant | common | Untap target creature. It gets +1/+4 and gains reach until end of turn. | The archer's heart broke seeing her compatriots die far below, but she held position until the enemy was in range. | nan | nan<|endoftext|> <|endoftext|>Concerted Effort | {2}{W}{W} | Enchantment | rare | At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>The Countdown Is at One | {3}{R}{R} | Sorcery | rare | Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. | nan | nan | nan<|endoftext|> <|endoftext|>Ferocity | {1}{G} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. | "You lot go on ahead. I'll keep killing them until it sticks." —Tahngarth | nan | nan<|endoftext|> <|endoftext|>Null Caller | {3}{B} | Creature — Vampire Shaman | uncommon | {3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. | Zendikar's defenders include both healers and vampires. One way or another, the fallen will return to the fight. | 2 | 4<|endoftext|> <|endoftext|>Goblin Brigand | {1}{R} | Creature — Goblin Warrior | common | attacks each combat if able. | After the Skirk Ridge collapsed, the goblins erected a system of ropes and pulleys to hold up what was left. | 2 | 2<|endoftext|> <|endoftext|>Pontiff of Blight | {4}{B}{B} | Creature — Zombie Cleric | rare | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.) | nan | 2 | 7<|endoftext|> <|endoftext|>Wood Sage | {G}{U} | Creature — Human Druid | rare | {T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Blurred Mongoose | {1}{G} | Creature — Mongoose | rare | This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.) | "The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable | 2 | 1<|endoftext|> <|endoftext|>Jungle Basin | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}. | nan | nan | nan<|endoftext|> <|endoftext|>Acolyte of Xathrid | {B} | Creature — Human Cleric | common | {1}{B}, {T}: Target player loses 1 life. | Like all priests, she gives her blessings only to those truly worthy of them. | 0 | 1<|endoftext|> <|endoftext|>Oxidda Daredevil | {1}{R} | Creature — Goblin Artificer | common | Sacrifice an artifact: gains haste until end of turn. | His goggles spattered with grime and his mouth full of bugs, he tossed the engines another priceless relic. | 2 | 1<|endoftext|> <|endoftext|>Scarecrow | {5} | Artifact Creature — Scarecrow | uncommon | {6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying. | There was more malice in its button eyes than should have been possible in something that had never known life. | 2 | 2<|endoftext|> <|endoftext|>Intervene | {U} | Instant | common | Counter target spell that targets a creature. | "At first I simply observed. But I found that without investment in others, life serves no purpose." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Leaping Lizard | {1}{G}{G} | Creature — Lizard | common | {1}{G}: gets -0/-1 and gains flying until end of turn. | "I never question the Autumn Willow about her motives, not even when she turns people into Lizards. It's her way." —Devin, Faerie Noble | 2 | 3<|endoftext|> <|endoftext|>Soul Spike | {5}{B}{B} | Instant | rare | You may exile two black cards from your hand rather than pay this spell's mana cost. deals 4 damage to any target and you gain 4 life. | nan | nan | nan<|endoftext|> <|endoftext|>Trail of Evidence | {2}{U} | Enchantment | uncommon | Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "Every answer seems to lead to a more terrifying question." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Windrider Eel | {3}{U} | Creature — Fish | common | Flying Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | "The best spot to hook one is right behind the gills." —Rana Cloudwake, kor skyfisher | 2 | 2<|endoftext|> <|endoftext|>Barry's Land | | Basic Land — Cloud | rare | {T}: Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Stonewise Fortifier | {1}{W} | Creature — Human Wizard | common | {4}{W}: Prevent all damage that would be dealt to by target creature this turn. | Ephara taught some mortals to feel every vein in marble as though it flows with their own blood. | 2 | 2<|endoftext|> <|endoftext|>Crystal Golem | {4} | Artifact Creature — Golem | uncommon | At the beginning of your end step, phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) | "Once, a wealthy king commissioned an artificial creature to be crafted from the royal treasury, thinking it a clever ploy to have the jewels guard themselves." —Azeworai, "The Golem's Wish" | 3 | 3<|endoftext|> <|endoftext|>Stirge | {B} | Creature — Insect Bat | common | Flying can't block. Blood Drain — {1}{B}, Pay 1 life, Sacrifice : Draw a card. | "I will never complain about mosquitos again." —Imoen | 1 | 1<|endoftext|> <|endoftext|>Vengevine | {2}{G}{G} | Creature — Elemental | mythic | Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return from your graveyard to the battlefield. | Leave but a shred of root and it will return, bursting with vigor. | 4 | 3<|endoftext|> <|endoftext|>Sigiled Paladin | {W}{W} | Creature — Human Knight | uncommon | First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it. | 2 | 2<|endoftext|> <|endoftext|>Sootstoke Kindler | {1}{B/R} | Creature — Elemental Shaman | common | Haste {T}: Target black or red creature gains haste until end of turn. | "Nothing warms my heart better than a spirit kindled with rage." | 1 | 1<|endoftext|> <|endoftext|>Skizzik Surger | {4}{R}{R} | Creature — Elemental | uncommon | Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 6 | 4<|endoftext|> <|endoftext|>Mogg Squad | {1}{R} | Creature — Goblin | uncommon | gets -1/-1 for each other creature on the battlefield. | As they crept into the *Weatherlight*'s hold, the squad leader held up his hand and whispered, "Stop, goblins—what's that sound?" | 3 | 3<|endoftext|> <|endoftext|>Brine Shaman | {1}{B} | Creature — Human Cleric Shaman | common | {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell. | "The shamans of Marit Lage do her bidding in secret, but they do it gladly." —Halvor Arenson, Kjeldoran priest | 1 | 1<|endoftext|> <|endoftext|>Universal Surveillance | {X}{U}{U}{U} | Sorcery | rare | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards. | Few outside the Saiba Futurists know the true extent of their data-extraction network. | nan | nan<|endoftext|> <|endoftext|>Goblin Piledriver | {1}{R} | Creature — Goblin Warrior | rare | Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever attacks, it gets +2/+0 until end of turn for each other attacking Goblin. | nan | 1 | 2<|endoftext|> <|endoftext|>Soulquake | {3}{U}{U}{B}{B} | Sorcery | rare | Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands. | The Maelstrom sent a wave of raw mana through the battlefield, carrying off the fighting and fallen alike. | nan | nan<|endoftext|> <|endoftext|>Shigeki, Jukai Visionary | {1}{G} | Legendary Enchantment Creature — Snake Druid | rare | {1}{G}, {T}, Return to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. | nan | 1 | 3<|endoftext|> <|endoftext|>Forgotten Lore | {G} | Sorcery | uncommon | Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for . Then put the last chosen card into your hand. | In ashes are the gems of history. | nan | nan<|endoftext|> <|endoftext|>Rattleblaze Scarecrow | {6} | Artifact Creature — Scarecrow | common | has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) has haste as long as you control a red creature. | nan | 5 | 3<|endoftext|> <|endoftext|>Shadowcloak Vampire | {4}{B} | Creature — Vampire | common | Pay 2 life: gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) | "My favorite guilty pleasure? Are there innocent ones?" | 4 | 3<|endoftext|> <|endoftext|>Miscalculation | {1}{U} | Instant | common | Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Eloise, Nephalia Sleuth | {3}{U}{B} | Legendary Creature — Human Rogue | rare | Whenever another creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a token, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | nan | 4 | 4<|endoftext|> <|endoftext|>Regathan Firecat | {2}{R} | Creature — Elemental Cat | common | | It stalks the Regathan highlands, leaving behind melted snow, scorched earth, and the charred corpses of would-be temple robbers. | 4 | 1<|endoftext|> <|endoftext|>Elder Mastery | {3}{U}{B}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards. | Taste his power, hunger for his command. | nan | nan<|endoftext|> <|endoftext|>Creakwood Liege | {1}{B/G}{B/G}{B/G} | Creature — Horror | rare | Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Penregon Besieged | {1}{B} | Enchantment | rare | At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1. When your opponents control no creatures, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Deputy of Acquittals | {W}{U} | Creature — Human Wizard | common | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, you may return another target creature you control to its owner's hand. | "Everyone deserves a day in court." | 2 | 2<|endoftext|> <|endoftext|>Rishkar's Expertise | {4}{G}{G} | Sorcery | rare | Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost. | "Control the Great Conduit? You might as well try to divert a river with your hands." | nan | nan<|endoftext|> <|endoftext|>The Brute | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature. | "Union may be strength, but it is mere blind brute strength unless wisely directed." —Samuel Butler | nan | nan<|endoftext|> <|endoftext|>Carrion Wall | {1}{B}{B} | Creature — Wall | uncommon | Defender (This creature can't attack.) {1}{B}: Regenerate . | A wall built from the bodies of the enemy will never lack building material in times of war. | 3 | 2<|endoftext|> <|endoftext|>Lucky Clover | {2} | Artifact | uncommon | Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy. | Syr Branigan always remembered to kiss his good luck charm, having lost his foot to wolverines the last time he forgot. | nan | nan<|endoftext|> <|endoftext|>Kindle the Carnage | {1}{R}{R} | Sorcery | uncommon | Discard a card at random. If you do, deals damage equal to that card's mana value to each creature. You may repeat this process any number of times. | "Start knockin' heads, boys, and don't stop 'til the ragamuffyn sings!" | nan | nan<|endoftext|> <|endoftext|>Renegade Firebrand | {2}{R} | Creature — Human Warrior | uncommon | As long as you control a Chandra planeswalker, gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.) | "For freedom! For fame! For fire!" | 3 | 2<|endoftext|> <|endoftext|>Kiora, Master of the Depths | {2}{G}{U} | Legendary Planeswalker — Kiora | mythic | +1: Untap up to one target creature and up to one target land. −2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. −8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Retreat to Emeria | {3}{W} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Part Water | {X}{X}{U} | Sorcery | uncommon | X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.) | ". . . and the waters were a wall unto them on their right hand, and on their left." —Exodus, 14:22 | nan | nan<|endoftext|> <|endoftext|>Nantuko Shrine | {1}{G}{G} | Enchantment | rare | Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Gargadon | {5}{R}{R} | Creature — Beast | common | Trample Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 7 | 5<|endoftext|> <|endoftext|>Silver Bolt | {1} | Artifact | common | {3}, {T}, Sacrifice : It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it. | "When a werewolf charges, you'll only have time for one shot. Best make it count." —Captain Eberheart | nan | nan<|endoftext|> <|endoftext|>Spell Contortion | {2}{U} | Instant | uncommon | Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Counter target spell unless its controller pays {2}. Draw a card for each time was kicked. | nan | nan | nan<|endoftext|> <|endoftext|>Whalebone Glider | {2} | Artifact | uncommon | {2}, {T}: Target creature with power 3 or less gains flying until end of turn. | "It's no Ornithopter, but then I'm no Urza." —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Impelled Giant | {4}{R}{R} | Creature — Giant Warrior | uncommon | Trample Tap an untapped red creature you control other than : gets +X/+0 until end of turn, where X is the power of the creature tapped this way. | nan | 3 | 3<|endoftext|> <|endoftext|>Flight of Fancy | {3}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw two cards. Enchanted creature has flying. | The view from above is an inspiration to the newly winged. | nan | nan<|endoftext|> <|endoftext|>Jaya's Firenado | {4}{R} | Sorcery | common | deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "For all their supposed advances, the Phyrexians still aren't fireproof." —Jaya Ballard | nan | nan<|endoftext|> <|endoftext|>Mirrorwing Dragon | {3}{R}{R} | Creature — Dragon | mythic | Flying Whenever a player casts an instant or sorcery spell that targets only , that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures. | nan | 4 | 5<|endoftext|> <|endoftext|>Salvage Drone | {U} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When dies, you may draw a card. If you do, discard a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Experimental Frenzy | {3}{R} | Enchantment | rare | You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy . | Turns out coffee is the weird aunt of invention. | nan | nan<|endoftext|> <|endoftext|>Elaborate Firecannon | {2} | Artifact | uncommon | doesn't untap during your untap step. {4}, {T}: deals 2 damage to any target. At the beginning of your upkeep, you may discard a card. If you do, untap . | nan | nan | nan<|endoftext|> <|endoftext|>Strangle | {R} | Sorcery | common | deals 3 damage to target creature or planeswalker. | They'd warned him greed would be the death of him. He never thought to take it literally. | nan | nan<|endoftext|> <|endoftext|>Solemn Recruit | {1}{W}{W} | Creature — Dwarf Warrior | rare | Double strike Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on . | "I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur." | 2 | 2<|endoftext|> <|endoftext|>Castle Raptors | {4}{W} | Creature — Bird Soldier | common | Flying As long as is untapped, it gets +0/+2. | "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is *ours*." | 3 | 3<|endoftext|> <|endoftext|>Deem Worthy | {4}{R} | Instant | uncommon | deals 7 damage to target creature. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle , you may have it deal 2 damage to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Relic Vial | {3} | Artifact | uncommon | {2}, {T}, Sacrifice a creature: Draw a card. As long as you control a Cleric, has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life." | nan | nan | nan<|endoftext|> <|endoftext|>Triton Cavalry | {3}{U} | Creature — Merfolk Soldier | uncommon | Heroic — Whenever you cast a spell that targets , you may return target enchantment to its owner's hand. | The tritons broke the surface, and the Nyxborn broke ranks. | 2 | 4<|endoftext|> <|endoftext|>Fleeting Memories | {2}{U} | Enchantment | uncommon | When enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, target player mills three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Paladin of the Bloodstained | {3}{W} | Creature — Vampire Knight | common | When enters the battlefield, create a 1/1 white Vampire creature token with lifelink. | Closely linked to the Church of Dusk, the paladins of the Bloodstained order are devout to the point of fanaticism. | 3 | 2<|endoftext|> <|endoftext|>Ghor-Clan Savage | {3}{G}{G} | Creature — Centaur Berserker | common | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) | The snap of sinew. The crunch of bone. A cry for mercy. These are the music of the Gruul. | 2 | 3<|endoftext|> <|endoftext|>Augury Adept | {1}{W/U}{W/U} | Creature — Kithkin Wizard | rare | Whenever deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value. | Moonstones grant limited foresight but unlimited advantages. | 2 | 2<|endoftext|> <|endoftext|>Naya Panorama | | Land | common | {T}: Add {C}. {1}, {T}, Sacrifice : Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle. | Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet. | nan | nan<|endoftext|> <|endoftext|>Raffine's Silencer | {2}{B} | Creature — Human Assassin | uncommon | When enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When dies, target creature an opponent controls gets -X/-X until end of turn, where X is 's power. | nan | 1 | 1<|endoftext|> <|endoftext|>Jan Jansen, Chaos Crafter | {R}{W}{B} | Legendary Creature — Gnome Artificer | rare | Haste {T}, Sacrifice an artifact creature: Create two Treasure tokens. {T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens. | nan | 3 | 3<|endoftext|> <|endoftext|>Eerie Interlude | {2}{W} | Instant | rare | Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | The barrier between existence and oblivion is thinner than you know. | nan | nan<|endoftext|> <|endoftext|>Heartwood Giant | {3}{G}{G} | Creature — Giant | rare | {T}, Sacrifice a Forest: deals 2 damage to target player or planeswalker. | Wind in the trees is soothing, but the same can't be said for trees on the wind. | 4 | 4<|endoftext|> <|endoftext|>Nightmarish End | {2}{B} | Instant | uncommon | Target creature gets -X/-X until end of turn, where X is the number of cards in your hand. | "To think some believe it peaceful to die in one's sleep." —Ashiok, Nightmare Weaver | nan | nan<|endoftext|> <|endoftext|>Kami of Lunacy | {4}{B}{B} | Creature — Spirit | uncommon | Flying Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) | nan | 4 | 1<|endoftext|> <|endoftext|>Freyalise's Radiance | {1}{G} | Enchantment | uncommon | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps. | nan | nan | nan<|endoftext|> <|endoftext|>Mycoid Shepherd | {1}{G}{G}{W} | Creature — Fungus | rare | Whenever or another creature you control with power 5 or greater dies, you may gain 5 life. | nan | 5 | 4<|endoftext|> <|endoftext|>Cloud Dragon | {5}{U} | Creature — Illusion Dragon | rare | Flying can block only creatures with flying. | nan | 5 | 4<|endoftext|> <|endoftext|>Gatekeeper Gargoyle | {6} | Artifact Creature — Gargoyle | uncommon | Flying enters the battlefield with a +1/+1 counter on it for each Gate you control. | Each night it visits a different guildgate around the city, digging its talons into fresh stone. | 3 | 3<|endoftext|> <|endoftext|>Reiterate | {1}{R}{R} | Instant | rare | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. | "Echoes of the Mirari's power yet linger." —Zyd, Kamahlite druid | nan | nan<|endoftext|> <|endoftext|>Shivan Wurm | {3}{R}{G} | Creature — Wurm | rare | Trample When enters the battlefield, return a red or green creature you control to its owner's hand. | nan | 7 | 7<|endoftext|> <|endoftext|>Conduit of Ruin | {6} | Creature — Eldrazi | rare | When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast. | nan | 5 | 5<|endoftext|> <|endoftext|>Firemind's Research | {U}{R} | Enchantment | rare | Whenever you cast an instant or sorcery spell, put a charge counter on . {1}{U}, Remove two charge counters from : Draw a card. {1}{R}, Remove five charge counters from : It deals 5 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Storm's Wrath | {2}{R}{R} | Sorcery | rare | deals 4 damage to each creature and each planeswalker. | Distant thunder rumbled, a dread forewarning of Keranos's displeasure. | nan | nan<|endoftext|> <|endoftext|>Taj-Nar Swordsmith | {3}{W} | Creature — Cat Soldier | uncommon | When enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle. | nan | 2 | 3<|endoftext|> <|endoftext|>Riptide Pilferer | {1}{U} | Creature — Merfolk Rogue | uncommon | Whenever deals combat damage to a player, that player discards a card. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|> <|endoftext|>Skull Catapult | {4} | Artifact | uncommon | {1}, {T}, Sacrifice a creature: deals 2 damage to any target. | "Let any who doubt the evil of using the ancient devices look at this infernal machine. What manner of fiend would design such a sadistic device?" —Sorine Relicbane, Soldevi heretic | nan | nan<|endoftext|> <|endoftext|>Supreme Phantom | {1}{U} | Creature — Spirit | rare | Flying Other Spirits you control get +1/+1. | A king's knowledge does not vanish when the heart stops beating. | 1 | 3<|endoftext|> <|endoftext|>Fireflux Squad | {3}{R} | Creature — Human Soldier | rare | Haste Whenever attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. | nan | 4 | 3<|endoftext|> <|endoftext|>Cloakwood Hermit | {2}{G} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens." | You've always preferred the company of animals to people. | nan | nan<|endoftext|> <|endoftext|>Tresserhorn Sinks | | Snow Land | uncommon | enters the battlefield tapped. {T}: Add {B} or {R}. | "Our land oppressed by silent Cold, We weary wretches, young and old, Pray that Springtime loose his hold." —*The Dynasty of Winter Kings* | nan | nan<|endoftext|> <|endoftext|>Voidmage Prodigy | {U}{U} | Creature — Human Wizard | rare | {U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 1<|endoftext|> <|endoftext|>Sphere of Duty | {3}{W} | Enchantment | uncommon | If a green source would deal damage to you, prevent 2 of that damage. | Duty subdues instinct. | nan | nan<|endoftext|> <|endoftext|>Cabal Archon | {2}{B} | Creature — Human Cleric | uncommon | {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. | "You are weak. I am strong. The protocol is obvious." | 2 | 2<|endoftext|> <|endoftext|>Ripjaw Raptor | {2}{G}{G} | Creature — Dinosaur | rare | Enrage — Whenever is dealt damage, draw a card. | Raptors are clever enough to tear away a hard metal shell to get at the tasty morsel inside. | 4 | 5<|endoftext|> <|endoftext|>Devout Chaplain | {2}{W} | Creature — Human Cleric | uncommon | {T}, Tap two untapped Humans you control: Exile target artifact or enchantment. | "By Avacyn's decree, we shall cleanse these relics of their demonic past." | 2 | 2<|endoftext|> <|endoftext|>Drafna's Restoration | {U} | Sorcery | common | Put any number of target artifact cards from target player's graveyard on top of their library in any order. | Drafna, founder of the College of Lat-Nam, could create a working model from even the smallest remnants of a newly unearthed artifact. | nan | nan<|endoftext|> <|endoftext|>Fetid Horror | {3}{B} | Creature — Shade Horror | common | {B}: gets +1/+1 until end of turn. | "Of the six who went down the Uuserk Trail to scout ahead, one returned. She clawed at her eyes and nostrils and sobbed with horror. I was curious about what she saw, but we chose another path." —Scout Ekemet, final journal | 1 | 2<|endoftext|> <|endoftext|>Wilson, Fearsome Bear | {1}{B}{G} | Legendary Creature — Bear Warrior | rare | Menace, reach, trample Ward {2} {1}{B}{G}, Exile from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery. | nan | 4 | 4<|endoftext|> <|endoftext|>Returned Reveler | {1}{B} | Creature — Zombie Satyr | common | When dies, each player mills three cards. | The flesh is dead and the life forgotten, but old habits persist. | 1 | 3<|endoftext|> <|endoftext|>Void Shatter | {1}{U}{U} | Instant | uncommon | Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | Eldrazi break concentration like glass. | nan | nan<|endoftext|> <|endoftext|>Charge of the Forever-Beast | {2}{G} | Sorcery | uncommon | As an additional cost to cast this spell, reveal a creature card from your hand. deals damage to target creature or planeswalker equal to the revealed card's power. | The Zagoth wetlands are fertilized by centuries of Brokkos's former challengers. | nan | nan<|endoftext|> <|endoftext|>Plated Rootwalla | {4}{G} | Creature — Lizard | common | {2}{G}: gets +3/+3 until end of turn. Activate only once each turn. | " . . . And the third little boar built his house out of rootwalla plates . . . ." —Skyshroud children's story | 3 | 3<|endoftext|> <|endoftext|>Magma Spray | {R} | Instant | rare | deals 2 damage to target creature. If that creature would die this turn, exile it instead. | A stone hurled at an enemy is deadlier in liquid form. | nan | nan<|endoftext|> <|endoftext|>Girder Goons | {4}{B} | Creature — Ogre Warrior | common | When dies, create a tapped 2/2 black Rogue creature token. Blitz {3}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 4 | 4<|endoftext|> <|endoftext|>Hobblefiend | {1}{R} | Creature — Devil | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {1}, Sacrifice another creature: Put a +1/+1 counter on . | Bedbugs aren't the only things you need to worry about biting you at night. | 2 | 1<|endoftext|> <|endoftext|>Forge of Heroes | | Land | common | {T}: Add {C}. {T}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker. | History is not delicately woven. It is hammered with fire. | nan | nan<|endoftext|> <|endoftext|>Rishadan Dockhand | {U} | Creature — Merfolk | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}, {T}: Tap target land. | It's not hard to find work in Rishada, so long as you've got a strong back and don't ask too many questions. | 1 | 2<|endoftext|> <|endoftext|>Sage Aven | {3}{U} | Creature — Bird Wizard | common | Flying (This creature can't be blocked except by creatures with flying or reach.) When enters the battlefield, look at the top four cards of your library, then put them back in any order. | From their mountain aeries, aven scholars see far more than the distant horizon. | 1 | 3<|endoftext|> <|endoftext|>Bar Entry | {3}{W} | Instant | common | Choose one — • Destroy target creature with power 4 or greater. • Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.) | "You will either begin or end the ride no taller than this." | nan | nan<|endoftext|> <|endoftext|>Frazzled Editor | {1}{R} | Creature — Human Bureaucrat | common | Protection from wordy (Something is wordy if it has four or more lines of rules text.) | The pen is mightier than the sword. | 2 | 2<|endoftext|> <|endoftext|>Demon's Disciple | {2}{B} | Creature — Human Cleric | uncommon | When enters the battlefield, each player sacrifices a creature or planeswalker. | Taborax's cultists are the latest in a long history of beings who have desired to see Zendikar torn to pieces. | 3 | 1<|endoftext|> <|endoftext|>Defiant Vanguard | {2}{W} | Creature — Human Rebel | uncommon | When blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Glistening Sphere | {3} | Artifact | rare | enters the battlefield tapped. When enters the battlefield, proliferate. {T}: Add one mana of any color. Corrupted — {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters. | nan | nan | nan<|endoftext|> <|endoftext|>Kitchen Finks | {1}{G/W}{G/W} | Creature — Ouphe | rare | When enters the battlefield, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 3 | 2<|endoftext|> <|endoftext|>Carnival Barker | {2}{R} | Creature — Dog Employee | rare | {T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who appluaded. Activate only as a sorcery and only once. | nan | 3 | 3<|endoftext|> <|endoftext|>City of Traitors | | Land | mythic | When you play another land, sacrifice . {T}: Add {C}{C}. | 2019 North America Legacy Champion | nan | nan<|endoftext|> <|endoftext|>Chatterstorm | {1}{G} | Sorcery | common | Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | "Friends, foragers, fuzzy fighters! Tonight we're after more than just acorns!" —Larrel, Deep Forest hermit | nan | nan<|endoftext|> <|endoftext|>You're Confronted by Robbers | {3}{W} | Instant | uncommon | Choose one — • Stall for Time — Tap up to three target creatures. • Call for Aid — Create three 1/1 white Soldier creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Triangle of War | {1} | Artifact | rare | {2}, Sacrifice : Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | The Zhalfirin war triangle represents a trinity of might, faith, and guile. | nan | nan<|endoftext|> <|endoftext|>Monologue Tax | {2}{W} | Enchantment | rare | Whenever an opponent casts their second spell each turn, you create a Treasure token. | nan | nan | nan<|endoftext|> <|endoftext|>Martyr's Cause | {2}{W} | Enchantment | uncommon | Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage. | Dying is a soldier's talent. | nan | nan<|endoftext|> <|endoftext|>Fire Prophecy | {1}{R} | Instant | common | deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. | "Water and bone tell many tales, but fire is fickle. It would rather consume than reveal." —Rielle, the Everwise | nan | nan<|endoftext|> <|endoftext|>Misfortune Teller | {3}{B} | Creature — Human Warlock | rare | Deathtouch Whenever enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life. | nan | 3 | 1<|endoftext|> <|endoftext|>Molten Influence | {1}{R} | Instant | rare | Counter target instant or sorcery spell unless its controller has deal 4 damage to them. | Lavamancers make simple requests: obey or die. | nan | nan<|endoftext|> <|endoftext|>Volcanic Offering | {4}{R} | Instant | rare | Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. | nan | nan | nan<|endoftext|> <|endoftext|>Kamahl, Heart of Krosa | {6}{G}{G} | Legendary Creature — Human Druid | mythic | At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.) | nan | 5 | 5<|endoftext|> <|endoftext|>Varolz, the Scar-Striped | {1}{B}{G} | Legendary Creature — Troll Warrior | rare | Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Sacrifice another creature: Regenerate . | nan | 2 | 2<|endoftext|> <|endoftext|>Falkenrath Celebrants | {4}{R} | Creature — Vampire | common | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | 4 | 4<|endoftext|> <|endoftext|>Drifter il-Dal | {U} | Creature — Human Wizard | common | Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice unless you pay {U}. | They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world. | 2 | 1<|endoftext|> <|endoftext|>Fiery Confluence | {2}{R}{R} | Sorcery | rare | Choose three. You may choose the same mode more than once. • deals 1 damage to each creature. • deals 2 damage to each opponent. • Destroy target artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Sachi, Daughter of Seshiro | {2}{G}{G} | Legendary Creature — Snake Shaman | uncommon | Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G}." | "The warriors deal in poison and fangs. We shamans remember why our ancestors crawled with their bellies to the earth." | 1 | 3<|endoftext|> <|endoftext|>Novice Dissector | {3}{B} | Creature — Troll Warlock | common | {1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery. | "The professor said to first extract the venom glands, then the acid sac. Next up, the . . . meeping organ?" | 3 | 3<|endoftext|> <|endoftext|>Tymaret, the Murder King | {B}{R} | Legendary Creature — Zombie Warrior | rare | {1}{R}, Sacrifice another creature: deals 2 damage to target player or planeswalker. {1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand. | His memories remained in the Underworld, but his cruelty crossed the Rivers with him. | 2 | 2<|endoftext|> <|endoftext|>Wild Shape | {G} | Instant | uncommon | Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. • 1/3 Turtle with hexproof. • 1/5 Spider with reach. • 3/3 Elephant with trample. | nan | nan | nan<|endoftext|> <|endoftext|>Wrench-Rigger | {R} | Creature — Goblin Rigger | common | When enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | Goblin innovator, goblin corpse. Tomayto, tomahto. | 1 | 1<|endoftext|> <|endoftext|>River's Rebuke | {4}{U}{U} | Sorcery | rare | Return all nonland permanents target player controls to their owner's hand. | Carefully following the thaumatic compass Bolas had given her, Vraska blundered straight into the River Heralds' trap. | nan | nan<|endoftext|> <|endoftext|>Ajani, Adversary of Tyrants | {2}{W}{W} | Legendary Planeswalker — Ajani | mythic | +1: Put a +1/+1 counter on each of up to two target creatures. −2: Return target creature card with mana value 2 or less from your graveyard to the battlefield. −7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink." | nan | nan | nan<|endoftext|> <|endoftext|>Sol'kanar the Swamp King | {2}{U}{B}{R} | Legendary Creature — Demon | special | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. | nan | 5 | 5<|endoftext|> <|endoftext|>Tide Drifter | {1}{U} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) Other colorless creatures you control get +0/+1. | It didn't do much, but the residents of Sea Gate gave it a wide berth all the same. | 0 | 5<|endoftext|> <|endoftext|>Venomous Changeling | {2}{B} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) Deathtouch | It doesn't contain venom. It is venom. | 1 | 3<|endoftext|> <|endoftext|>Ravos, Soultender | {3}{W}{B} | Legendary Creature — Human Cleric | mythic | Flying Other creatures you control get +1/+1. At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|> <|endoftext|>Fierce Guardianship | {2}{U} | Instant | rare | If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell. | "Hunt somewhere else. This is your only warning." —Gavi, nest warden | nan | nan<|endoftext|> <|endoftext|>Starlight Invoker | {1}{W} | Creature — Human Cleric Mutant | common | {7}{W}: You gain 5 life. | The Mirari glows in her eyes. | 1 | 3<|endoftext|> <|endoftext|>Merchant Scroll | {1}{U} | Sorcery | rare | Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle. | A rare find, suitable for the most discerning collector. | nan | nan<|endoftext|> <|endoftext|>Hopeful Eidolon | {W} | Enchantment Creature — Spirit | common | Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink. | nan | 1 | 1<|endoftext|> <|endoftext|>Satyr Hedonist | {1}{G} | Creature — Satyr | common | {R}, Sacrifice : Add {R}{R}{R}. | "Any festival you can walk away from wasn't worth attending in the first place." | 2 | 1<|endoftext|> <|endoftext|>Gruesome Menagerie | {3}{B}{B} | Sorcery | rare | Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield. | "Variety is also the spice of death." —Cevraya, Golgari shaman | nan | nan<|endoftext|> <|endoftext|>Beloved Princess | {W} | Creature — Human Noble | common | Lifelink can't be blocked by creatures with power 3 or greater. | Sometimes a gentle slipper can travel where an armored boot's been denied. | 1 | 1<|endoftext|> <|endoftext|>Ingenious Leonin | {4}{W} | Creature — Cat Soldier | uncommon | {3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. | Leonin claws were already deadly weapons of natural evolution before he improved upon them. | 4 | 4<|endoftext|> <|endoftext|>Stench of Evil | {2}{B}{B} | Sorcery | uncommon | Destroy all Plains. For each land destroyed this way, deals 1 damage to that land's controller unless they pay {2}. | nan | nan | nan<|endoftext|> <|endoftext|>Faerie Squadron | {U} | Creature — Faerie | common | Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) If was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Soratami Mindsweeper | {3}{U} | Creature — Moonfolk Wizard | uncommon | Flying {2}, Return a land you control to its owner's hand: Target player mills two cards. | nan | 1 | 4<|endoftext|> <|endoftext|>Carth the Lion | {2}{B}{G} | Legendary Creature — Human Warrior | rare | Whenever enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate. | nan | 3 | 5<|endoftext|> <|endoftext|>Havengul Skaab | {5}{U} | Creature — Zombie Horror | common | Whenever attacks, return another creature you control to its owner's hand. | An abomination so violent that the other fiends tremble at the sight of it. | 4 | 5<|endoftext|> <|endoftext|>Defiant Falcon | {1}{W} | Creature — Rebel Bird | common | Flying {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Stormscape Familiar | {1}{U} | Creature — Bird | common | Flying White spells and black spells you cast cost {1} less to cast. | Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master. | 1 | 1<|endoftext|> <|endoftext|>Artificer's Epiphany | {2}{U} | Instant | common | Draw two cards. If you control no artifacts, discard a card. | The artificers of Kaladesh strive ceaselessly for perfection, progress, and the ultimate expression of elegance. | nan | nan<|endoftext|> <|endoftext|>Blacker Lotus | {0} | Artifact | rare | {T}: Tear into pieces. Add four mana of any one color. Remove the pieces from the game. | nan | nan | nan<|endoftext|> <|endoftext|>Huatli, the Sun's Heart | {2}{G/W} | Legendary Planeswalker — Huatli | uncommon | Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Silumgar, the Drifting Death | {4}{U}{B} | Legendary Creature — Dragon | rare | Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. | "No machinations, no puppet strings, no plots. Just pure, sweeping death." —Tasigur, the Golden Fang | 3 | 7<|endoftext|> <|endoftext|>Tainted Pact | {1}{B} | Instant | mythic | Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. | nan | nan | nan<|endoftext|> <|endoftext|>Battlewise Hoplite | {W}{U} | Creature — Human Soldier | uncommon | Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on , then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | 2 | 2<|endoftext|> <|endoftext|>Stensia Bloodhall | | Land | rare | {T}: Add {C}. {3}{B}{R}, {T}: deals 2 damage to target player or planeswalker. | The revelry ends when the supply of fresh ingenues runs dry. | nan | nan<|endoftext|> <|endoftext|>Rampaging Hippo | {4}{G}{G} | Creature — Hippo | common | Trample Cycling {2} ({2}, Discard this card: Draw a card.) | "Respect is earned through deeds—or the capacity to bite someone in half." —Sana, former Ahn-crop initiate | 5 | 6<|endoftext|> <|endoftext|>Fluros of Myra's Marvels | {2}{U}{U} | Legendary Creature — Merfolk Performer | rare | As enters the battlefield, choose a number greater than 0. Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number. Partner | nan | 3 | 4<|endoftext|> <|endoftext|>Dawnhart Wardens | {1}{G}{W} | Creature — Human Warlock | uncommon | Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. | "The balance of day and night is shattered. We must find the Moonsilver Key." | 3 | 3<|endoftext|> <|endoftext|>Savage Knuckleblade | {G}{U}{R} | Creature — Ogre Warrior | rare | {2}{G}: gets +2/+2 until end of turn. Activate only once each turn. {2}{U}: Return to its owner's hand. {R}: gains haste until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Artful Takedown | {2}{U}{B} | Instant | common | Choose one or both — • Tap target creature. • Target creature gets -2/-4 until end of turn. | Dimir assassinations are choreographed like dance routines. Each challenge is anticipated and countered with graceful ease. | nan | nan<|endoftext|> <|endoftext|>Hero of Goma Fada | {4}{W} | Creature — Human Knight Ally | rare | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. | "They seek to break us. Let us show them our strength!" | 4 | 3<|endoftext|> <|endoftext|>Savage Smash | {1}{R}{G} | Sorcery | common | Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) | A Gruul berserker is never unarmed. | nan | nan<|endoftext|> <|endoftext|>Cradle of Vitality | {3}{W} | Enchantment | rare | Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. | Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life. | nan | nan<|endoftext|> <|endoftext|>Censor | {1}{U} | Instant | uncommon | Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.) | "Why so many questions?" —Temmet, vizier of Naktamun | nan | nan<|endoftext|> <|endoftext|>Dwarven Sea Clan | {2}{R} | Creature — Dwarf | rare | {T}: Choose target attacking or blocking creature whose controller controls an Island. deals 2 damage to that creature at end of combat. Activate only before the end of combat step. | "No dwarf alive can best one of my crew dead." —Zeki, Reef Pirate | 1 | 1<|endoftext|> <|endoftext|>Mana Confluence | | Land | mythic | {T}, Pay 1 life: Add one mana of any color. | "Ravnica is not its buildings or markets, or even its guilds. Ravnica is its people. As long as we're here, we can rebuild the rest." —Teysa Karlov | nan | nan<|endoftext|> <|endoftext|>Unnerve | {3}{B} | Sorcery | common | Each opponent discards two cards. | "If fear is the only tool you have left, then you'll never control me." —Xantcha, to Gix | nan | nan<|endoftext|> <|endoftext|>Thallid Germinator | {2}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Thassa's Ire | {U} | Enchantment | uncommon | {3}{U}: You may tap or untap target creature. | The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos. | nan | nan<|endoftext|> <|endoftext|>Muddle the Mixture | {U}{U} | Instant | common | Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Elspeth, Sun's Nemesis | {2}{W}{W} | Legendary Planeswalker — Elspeth | mythic | −1: Up to two target creatures you control each get +2/+1 until end of turn. −2: Create two 1/1 white Human Soldier creature tokens. −3: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Skittish Valesk | {6}{R} | Creature — Beast | uncommon | At the beginning of your upkeep, flip a coin. If you lose the flip, turn face down. Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 5 | 5<|endoftext|> <|endoftext|>Finale of Glory | {X}{W}{W} | Sorcery | mythic | Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. | The sky boiled over the citadel, dire and dark. Then the angels brought the dawn. | nan | nan<|endoftext|> <|endoftext|>Make Obsolete | {2}{B} | Instant | uncommon | Creatures your opponents control get -1/-1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Horribly Awry | {1}{U} | Instant | uncommon | Devoid (This card has no color.) Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | "We are nothing but dust to them—our bodies, our actions, even our words." —Jori En, expedition leader | nan | nan<|endoftext|> <|endoftext|>Stuffed Bear | {2} | Artifact | common | {2}: becomes a 4/4 green Bear artifact creature until end of turn. | It takes a taxidermist of unusual skill to cleanly stuff and mount a beast without severing its primal, predatory drive. | nan | nan<|endoftext|> <|endoftext|>Exquisite Blood | {4}{B} | Enchantment | rare | Whenever an opponent loses life, you gain that much life. | Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality. | nan | nan<|endoftext|> <|endoftext|>Domri, Anarch of Bolas | {1}{R}{G} | Legendary Planeswalker — Domri | rare | Creatures you control get +1/+0. +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. −2: Target creature you control fights target creature you don't control. | nan | nan | nan<|endoftext|> <|endoftext|>Lurking Crocodile | {2}{G} | Creature — Crocodile | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | nan | 2 | 2<|endoftext|> <|endoftext|>Night Soil | {G}{G} | Enchantment | common | {1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token. | Some said killing the Thallids only encouraged them. | nan | nan<|endoftext|> <|endoftext|>Ignacio of Myra's Marvels | {2}{R}{R} | Legendary Creature — Lizard Performer | rare | As enters the battlefield, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water. Whenever you cast a spell with the chosen object in its art, create two Treasure tokens. Partner (You can have two commanders if both have partner.) | nan | 4 | 3<|endoftext|> <|endoftext|>Genestealer Locus | {3}{U} | Creature — Tyranid Human | uncommon | Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn. Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. | Harrowing visions, paralyzing pain, and terrifying brain spasms await those who challenge the cult. | 3 | 3<|endoftext|> <|endoftext|>Syr Alin, the Lion's Claw | {3}{W}{W} | Legendary Creature — Human Knight | uncommon | First strike Whenever attacks, other creatures you control get +1/+1 until end of turn. | "The realm must never yield to the chaos of the wilds." | 4 | 4<|endoftext|> <|endoftext|>Ruins of Trokair | | Land | uncommon | enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice : Add {W}{W}. | nan | nan | nan<|endoftext|> <|endoftext|>Scalelord Reckoner | {3}{W}{W} | Creature — Dragon | rare | Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. | The justice of dragons demands more than just an eye for an eye. | 4 | 4<|endoftext|> <|endoftext|>Lightning Diadem | {5}{R} | Enchantment — Aura | common | Enchant creature When enters the battlefield, it deals 2 damage to any target. Enchanted creature gets +2/+2. | "I fight for Keranos and for mortals. I see no contradiction." | nan | nan<|endoftext|> <|endoftext|>Omnath, Locus of Mana | {2}{G} | Legendary Creature — Elemental | mythic | You don't lose unspent green mana as steps and phases end. gets +1/+1 for each unspent green mana you have. | From the Roil emerged a ravenous primordial being of pure mana. | 1 | 1<|endoftext|> <|endoftext|>Gale, Abyssal Conduit | {3}{U}{B} | Legendary Creature — Human Wizard | mythic | Whenever you cast an instant or sorcery spell, each opponent loses 2 life. | nan | 4 | 5<|endoftext|> <|endoftext|>Angelheart Vial | {5} | Artifact | rare | Whenever you're dealt damage, you may put that many charge counters on . {2}, {T}, Remove four charge counters from : You gain 2 life and draw a card. | It holds a whisper from Iona: "Persevere." | nan | nan<|endoftext|> <|endoftext|>Blessed Light | {4}{W} | Instant | common | Exile target creature or enchantment. | Enchanted by mage-smiths and blessed by priests, Benalish windows let in light and cast out darkness. | nan | nan<|endoftext|> <|endoftext|>Moonlight Geist | {2}{W} | Creature — Spirit | common | Flying {3}{W}: Prevent all combat damage that would be dealt to and dealt by this turn. | Wails and whispers are the only weapons she has left. | 2 | 1<|endoftext|> <|endoftext|>Mythos of Nethroi | {2}{B} | Instant | rare | Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell. | nan | nan | nan<|endoftext|> <|endoftext|>Toxic Scorpion | {1}{G} | Creature — Scorpion | common | Deathtouch When enters the battlefield, another target creature you control gains deathtouch until end of turn. | "You want that venom? Collect it yourself! I'm not losing another pair of dragonhide gloves." —Old Rutstein | 1 | 1<|endoftext|> <|endoftext|>Evolutionary Leap | {1}{G} | Enchantment | rare | {G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. | The essence of nature is change. | nan | nan<|endoftext|> <|endoftext|>Lifeblood Hydra | {X}{G}{G}{G} | Creature — Hydra | rare | Trample enters the battlefield with X +1/+1 counters on it. When dies, you gain life and draw cards equal to its power. | Pharika has written her secrets on its bones so that only the worthy may discover them. | 0 | 0<|endoftext|> <|endoftext|>Zephyr Boots | {1} | Artifact — Equipment | uncommon | Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Metamorphosis | {G} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells. | nan | nan | nan<|endoftext|> <|endoftext|>Geist-Honored Monk | {3}{W}{W} | Creature — Human Monk | rare | Vigilance 's power and toughness are each equal to the number of creatures you control. When enters the battlefield, create two 1/1 white Spirit creature tokens with flying. | nan | * | *<|endoftext|> <|endoftext|>Spined Basher | {2}{B} | Creature — Zombie Beast | common | Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "How cute. Does it do any other tricks?" —Braids, dementia summoner | 3 | 1<|endoftext|> <|endoftext|>Restless Bones | {2}{B} | Creature — Skeleton | common | {3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate . | "We mourn our dead. We shroud our dead. We bury our dead. Too often, it seems, we must kill our dead again." —Grazda, veteran armorer | 1 | 1<|endoftext|> <|endoftext|>Goblin Arsonist | {R} | Creature — Goblin Shaman | common | When dies, you may have it deal 1 damage to any target. | With great power comes great risk of getting yourself killed. | 1 | 1<|endoftext|> <|endoftext|>Eidolon of Countless Battles | {1}{W}{W} | Enchantment Creature — Spirit | rare | Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. | nan | 0 | 0<|endoftext|> <|endoftext|>Aven Archer | {3}{W}{W} | Creature — Bird Soldier Archer | uncommon | Flying {2}{W}, {T}: deals 2 damage to target attacking or blocking creature. | Aimed by the eyes of eagles, their arrows never miss the mark. | 2 | 2<|endoftext|> <|endoftext|>Ice Cage | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy . | nan | nan | nan<|endoftext|> <|endoftext|>Spellbinder | {3} | Artifact — Equipment | rare | Imprint — When enters the battlefield, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Arc Blade | {3}{R}{R} | Sorcery | uncommon | deals 2 damage to any target. Exile with three time counters on it. Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Band Together | {2}{G} | Instant | common | Up to two target creatures you control each deal damage equal to their power to another target creature. | In times of peril, the vision the ancient paruns had for their city comes into focus. | nan | nan<|endoftext|> <|endoftext|>Talon of Pain | {4} | Artifact | uncommon | Whenever a source you control other than deals damage to an opponent, put a charge counter on . {X}, {T}, Remove X charge counters from : It deals X damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Shapeshifters | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Desolation Twin | {10} | Creature — Eldrazi | rare | When you cast this spell, create a 10/10 colorless Eldrazi creature token. | "With precise coordination and enough blood spilled, one can be driven off, even brought down. But two . . . that's a lot of blood." —Munda, ambush leader | 10 | 10<|endoftext|> <|endoftext|>Weirded Vampire | {3}{B} | Creature — Vampire Horror | common | Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "Emrakul makes apparent those whom she has favored." —Runo Stromkirk | 3 | 3<|endoftext|> <|endoftext|>Liliana, the Necromancer | {3}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Target player loses 2 life. −1: Return target creature card from your graveyard to your hand. −7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Inner-Chamber Guard | {1}{W} | Creature — Human Samurai | uncommon | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) | "It seems that each time I visit Lord Konda his guards are more on edge, perhaps even more eager for the war to reach them." —Masako the Humorless | 0 | 2<|endoftext|> <|endoftext|>Empty City Ruse | {W} | Sorcery | uncommon | Target opponent skips all combat phases of their next turn. | Out of time and options, Kongming was forced to bluff at Xicheng. He tricked an army of 150,000 Wei by leaving the city gates open and calmly playing the zither. | nan | nan<|endoftext|> <|endoftext|>Riptide Biologist | {1}{U} | Creature — Human Wizard | common | Protection from Beasts Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "I gave it two choices: life in the lab or death in the hunt." | 1 | 2<|endoftext|> <|endoftext|>Kami of Ancient Law | {1}{W} | Creature — Spirit | common | Sacrifice : Destroy target enchantment. | "Duty and law are the foundation on which civilization stands. They must not fall, for when they do, they take everything with them." —Lord Konda | 2 | 2<|endoftext|> <|endoftext|>Retreat to Kazandu | {2}{G} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Courier Griffin | {3}{W} | Creature — Griffin | common | Flying When enters the battlefield, you gain 2 life. | "Sea Gate has fallen. Survivors are on the move. Will send another griffin when we find refuge. Stay hidden. Stay safe." —Message from Tars Olan, kor world-gift | 2 | 3<|endoftext|> <|endoftext|>Burning-Rune Demon | {4}{B}{B} | Creature — Demon Berserker | mythic | Flying When enters the battlefield, you may search your library for exactly two cards not named that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. | nan | 6 | 6<|endoftext|> <|endoftext|>Soulherder | {1}{W}{U} | Creature — Spirit | uncommon | Whenever a creature is exiled from the battlefield, put a +1/+1 counter on . At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. | nan | 1 | 1<|endoftext|> <|endoftext|>King Suleiman | {1}{W} | Creature — Human Noble | rare | {T}: Destroy target Djinn or Efreet. | "We made tempestuous winds obedient to Solomon . . . And many of the devils We also made obedient to him." —The Qur'an, 21:81 | 1 | 1<|endoftext|> <|endoftext|>Nightshade Peddler | {1}{G} | Creature — Human Druid | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have deathtouch. | nan | 1 | 1<|endoftext|> <|endoftext|>Saheeli, Filigree Master | {2}{U}{R} | Legendary Planeswalker — Saheeli | mythic | +1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. −2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. −4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." | nan | nan | nan<|endoftext|> <|endoftext|>Seasoned Buttoneer | {2}{U} | Creature — Vedalken Employee | common | When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | Everyone comments on the buttons, but few appreciate the pedals. | 2 | 2<|endoftext|> <|endoftext|>Rootwater Depths | | Land | uncommon | {T}: Add {C}. {T}: Add {U} or {B}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Barrin's Unmaking | {1}{U} | Instant | common | Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. | nan | nan | nan<|endoftext|> <|endoftext|>Unnatural Restoration | {1}{G} | Sorcery | uncommon | Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "If you don't reassemble me immediately, the Mother of Machines will notice my absence, and this entire layer will face her wrath!" | nan | nan<|endoftext|> <|endoftext|>Teferi's Contingency | {W}{U}{U} | Instant | rare | Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast." | nan | nan | nan<|endoftext|> <|endoftext|>Darksteel Gargoyle | {7} | Artifact Creature — Gargoyle | uncommon | Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.) | The ultimate treasure is one that guards itself. | 3 | 3<|endoftext|> <|endoftext|>Waterknot | {1}{U}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Kher Keep | | Legendary Land | rare | {T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of . | "They're still here?! The cockroach may have finally met its match." —Teferi | nan | nan<|endoftext|> <|endoftext|>Vow of Malice | {2}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) | "I grant you blades—on the condition that they are not pointed at me." —Damia, Sage of Stone | nan | nan<|endoftext|> <|endoftext|>Coalborn Entity | {4}{R} | Creature — Elemental | uncommon | {2}{R}: deals 1 damage to target creature token, player, or planeswalker. | The blacksmith forgot to feed the forge, so the forge fed itself. | 4 | 4<|endoftext|> <|endoftext|>Caught in the Brights | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. When a Vehicle you control attacks, exile enchanted creature. | While hunting aether, a gremlin may ignore other stimuli, including threats to its own life. | nan | nan<|endoftext|> <|endoftext|>Reverence | {2}{W}{W} | Enchantment | rare | Creatures with power 2 or less can't attack you. | "Despite the massive forces that allied against him, Konda never once believed he would lose the Kami War." —Masako the Humorless | nan | nan<|endoftext|> <|endoftext|>Harvest Pyre | {1}{R} | Instant | common | As an additional cost to cast this spell, exile X cards from your graveyard. deals X damage to target creature. | Corpses destroyed by fire form the most destructive geists. | nan | nan<|endoftext|> <|endoftext|>Strata Scythe | {3} | Artifact — Equipment | rare | Imprint — When enters the battlefield, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Holy Avenger | {2}{W} | Artifact — Equipment | rare | Equipped creature has double strike. Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. Equip {2}{W} | Divine light forged in steel. | nan | nan<|endoftext|> <|endoftext|>Heliophial | {5} | Artifact | common | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice : It deals damage equal to the number of charge counters on it to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Exile into Darkness | {4}{B} | Sorcery | uncommon | Target player sacrifices a creature with mana value 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Archaeologist | {1}{R} | Creature — Goblin Artificer | uncommon | {R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap . If you lose the flip, sacrifice . | Always easily impressed, Durg was about to be blown away. | 1 | 2<|endoftext|> <|endoftext|>Felhide Petrifier | {2}{B} | Creature — Minotaur Warrior | uncommon | Deathtouch Other Minotaur creatures you control have deathtouch. | It's common practice among minotaurs to collect the heads of their victims as trophies. Sometimes the trophies prove more than ornamental. | 2 | 3<|endoftext|> <|endoftext|>Qasali Pridemage | {G}{W} | Creature — Cat Wizard | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice : Destroy target artifact or enchantment. | An elder in one pride, of the Sigiled caste in another. | 2 | 2<|endoftext|> <|endoftext|>Drainpipe Vermin | {B} | Creature — Rat | common | When dies, you may pay {B}. If you do, target player discards a card. | When times are tough, the poor eat the rats. When times are tougher, the rats eat the poor. | 1 | 1<|endoftext|> <|endoftext|>A Little Chat | {1}{U} | Instant | uncommon | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Swirling Sandstorm | {3}{R} | Sorcery | common | Threshold — deals 5 damage to each creature without flying if seven or more cards are in your graveyard. | As dust swept out, vultures swept in. | nan | nan<|endoftext|> <|endoftext|>Garbage Fire | {2}{R} | Instant | common | Reveal as you draft it and note how many cards you've drafted this draft round, including . deals damage to target creature equal to the highest number you noted for cards named . | nan | nan | nan<|endoftext|> <|endoftext|>Tithe Taker | {1}{W} | Creature — Human Soldier | rare | During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) | nan | 2 | 1<|endoftext|> <|endoftext|>Prismwake Merrow | {2}{U} | Creature — Merfolk Wizard | common | Flash When enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. | "Seeing is believing" is a fact the merrows ruthlessly exploit in their dealings with the other residents of Shadowmoor. | 2 | 1<|endoftext|> <|endoftext|>Hisoka's Guard | {1}{U} | Creature — Human Wizard | common | You may choose not to untap during your untap step. {1}{U}, {T}: Target creature you control other than has shroud for as long as remains tapped. (It can't be the target of spells or abilities.) | nan | 1 | 1<|endoftext|> <|endoftext|>Hedron Crab | {U} | Creature — Crab | uncommon | Landfall — Whenever a land enters the battlefield under your control, target player mills three cards. | Hedrons perplex minds both great and small. | 0 | 2<|endoftext|> <|endoftext|>Shell of the Last Kappa | {3} | Legendary Artifact | rare | {3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) {3}, {T}, Sacrifice : You may cast a spell from among cards exiled with without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Akki Ember-Keeper | {1}{R} | Enchantment Creature — Goblin Warrior | common | Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.) | "Follow my lantern, little ones." | 2 | 1<|endoftext|> <|endoftext|>Funeral Pyre | {W} | Instant | common | Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying. | "Raze the body. Raise the soul." —Mystic elder | nan | nan<|endoftext|> <|endoftext|>Greater Stone Spirit | {4}{R}{R} | Creature — Elemental Spirit | uncommon | can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn." | Having charted their way up the difficult face, the two mountaineers had to contend with the mountain's decision to stand up. | 4 | 4<|endoftext|> <|endoftext|>Wind Spirit | {4}{U} | Creature — Elemental Spirit | uncommon | Flying Menace (This creature can't be blocked except by two or more creatures.) | "To visit the sky requires bravery, and thought, and little else. To master the sky requires the binding of *its* masters, and little else." —Arnjlot Olasson, Sky Mage | 3 | 2<|endoftext|> <|endoftext|>Basandra, Battle Seraph | {3}{R}{W} | Legendary Creature — Angel | rare | Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able. | "Why listen to the mumblings of wizards when the lash speaks true?" | 4 | 4<|endoftext|> <|endoftext|>Vraska's Conquistador | {1}{B} | Creature — Vampire Soldier | uncommon | Whenever attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life. | Abandoning both queen and church, he chose to follow power. | 2 | 1<|endoftext|> <|endoftext|>Lin Sivvi, Defiant Hero | {1}{W}{W} | Legendary Creature — Human Rebel | rare | {X}, {T}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle. {3}: Put target Rebel card from your graveyard on the bottom of your library. | nan | 1 | 3<|endoftext|> <|endoftext|>Sphinx's Tutelage | {2}{U} | Enchantment | uncommon | Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card. | "You've never considered the implications of dealing with another telepath, Jace." | nan | nan<|endoftext|> <|endoftext|>Wild Mammoth | {2}{G} | Creature — Elephant | uncommon | At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of . | "Sit. Heel! Down! HELP!" | 3 | 4<|endoftext|> <|endoftext|>Thundering Sparkmage | {3}{R} | Creature — Human Wizard | uncommon | When enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Stay away from my friends!" | 2 | 2<|endoftext|> <|endoftext|>Eyeless Watcher | {3}{G} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) When enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | Every Eldrazi in Ulamog's lineage is an extension of the titan's will. | 1 | 1<|endoftext|> <|endoftext|>Radiant, Archangel | {3}{W}{W} | Legendary Creature — Angel | uncommon | Flying, vigilance gets +1/+1 for each other creature with flying on the battlefield. | nan | 3 | 3<|endoftext|> <|endoftext|>Tourach's Canticle | {3}{B} | Sorcery | common | Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random. | The same hymns Tourach sang to praise the Ebon Praetor would later be adapted to glorify Tourach himself. | nan | nan<|endoftext|> <|endoftext|>Stinkdrinker Bandit | {3}{B} | Creature — Goblin Rogue | uncommon | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Courier Bat | {2}{B} | Creature — Bat | common | Flying When enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. | Swarms of bats poured from Lurenbraum Fortress carrying wedding invitations to vampires of every bloodline. | 2 | 2<|endoftext|> <|endoftext|>Tireless Provisioner | {2}{G} | Creature — Elf Scout | uncommon | Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 3 | 2<|endoftext|> <|endoftext|>Memory Plunder | {U/B}{U/B}{U/B}{U/B} | Instant | rare | You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. | "Vengeance is the echo of the victim's own crime." —Grensch, merrow cutthroat | nan | nan<|endoftext|> <|endoftext|>Ancestor's Prophet | {4}{W} | Creature — Human Cleric | rare | Tap five untapped Clerics you control: You gain 10 life. | "We have faced horrors of war and terrors beyond imagining. We will overcome the uncertainties of this new life." | 1 | 5<|endoftext|> <|endoftext|>Ghor-Clan Wrecker | {3}{R} | Creature — Human Warrior | common | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Menace (This creature can't be blocked except by two or more creatures.) | "Today the Rubblebelt is a bit larger. That's a good day's work." | 2 | 2<|endoftext|> <|endoftext|>Mind Games | {U} | Instant | common | Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Tap target artifact, creature, or land. | nan | nan | nan<|endoftext|> <|endoftext|>Mox Pearl | {0} | Artifact | rare | {T}: Add {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Indulgent Tormentor | {3}{B}{B} | Creature — Demon | rare | Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. | The promise of anguish is payment enough for services rendered. | 5 | 3<|endoftext|> <|endoftext|>Amateur Auteur | {1}{W} | Creature — Human | common | Sacrifice : Destroy target enchantment. | The two Eldrazi titans fell and set the ground a-rumbling! "How come no one ever listens?" old Ugin flew off grumbling. —*ZENDIKAR! The Musical* | 2 | 2<|endoftext|> <|endoftext|>Oath of Druids | {1}{G} | Enchantment | rare | At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Riot Piker | {1}{R} | Creature — Goblin Berserker | common | First strike attacks each combat if able. | He doesn't care whether he's rioting about trade rights or just having a drunken brawl. He wakes up every morning eager to smash some heads. | 2 | 1<|endoftext|> <|endoftext|>Smash to Smithereens | {1}{R} | Instant | rare | Destroy target artifact. deals 3 damage to that artifact's controller. | "All of these old relics have one thing in common. Every last one of them is made of smithereens." —Zada of Slab Haven | nan | nan<|endoftext|> <|endoftext|>Thalia's Lancers | {3}{W}{W} | Creature — Human Knight | rare | First strike When enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle. | "Let the points of our lances lead the way." | 4 | 4<|endoftext|> <|endoftext|>Siege of Towers | {1}{R} | Sorcery | rare | Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Spiketail Drake | {3}{U}{U} | Creature — Drake | uncommon | Flying Sacrifice : Counter target spell unless its controller pays {3}. | "The spell will have to wait," said Alexi, pointing up. "Drakes." | 3 | 3<|endoftext|> <|endoftext|>Dwarven Trader | {R} | Creature — Dwarf | common | | "Their definition of 'fair profit' is certainly novel." —Reveka, Wizard Savant | 1 | 1<|endoftext|> <|endoftext|>Quirion Dryad | {1}{G} | Creature — Dryad | rare | Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on . | "Never underestimate the ability of natural forces to adapt to unnatural influences." —Molimo, maro-sorcerer | 1 | 1<|endoftext|> <|endoftext|>Grixis Battlemage | {2}{B} | Creature — Human Wizard | uncommon | {U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. | Vitals of Grixis who eschew undeath must scrape and scratch to retain their mortality. The result is a breed of inventive mages. | 2 | 2<|endoftext|> <|endoftext|>Floating Shield | {2}{W} | Enchantment — Aura | common | Enchant creature As enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove . Sacrifice : Target creature gains protection from the chosen color until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Rebuild | {2}{U} | Instant | uncommon | Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Fallaji Chaindancer | {3}{R} | Creature — Human Soldier | common | {2}: gains double strike until end of turn. | She was eager to show the invading Yotians how she earned her nickname, "The Sandstorm of Tomakul." | 2 | 4<|endoftext|> <|endoftext|>Evil Eye of Orms-by-Gore | {4}{B} | Creature — Eye | special | Non-Eye creatures you control can't attack. can't be blocked except by Walls. | The highway of fear is the shortest route to defeat. | 3 | 6<|endoftext|> <|endoftext|>Graveyard Marshal | {B}{B} | Creature — Zombie Soldier | rare | {2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. | "Rise and shine, my dears. We have work to do." —Isareth the Awakener | 3 | 2<|endoftext|> <|endoftext|>Witch Hunter | {2}{W}{W} | Creature — Human Cleric | uncommon | {T}: deals 1 damage to target player or planeswalker. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>No Escape | {2}{U} | Instant | common | Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Scry 1. | Jace surmised that they were walking into Bolas's trap. He felt no joy in being right. | nan | nan<|endoftext|> <|endoftext|>Tainted Peak | | Land | uncommon | {T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp. | nan | nan | nan<|endoftext|> <|endoftext|>Auriok Steelshaper | {1}{W} | Creature — Human Soldier | rare | Equip costs you pay cost {1} less. As long as is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. | They put their safety in his hands. He puts sharpened steel in theirs. | 1 | 1<|endoftext|> <|endoftext|>Diviner's Portent | {X}{U}{U}{U} | Instant | rare | Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Chandler | {4}{R} | Legendary Creature — Human Rogue | common | {R}{R}{R}, {T}: Destroy target artifact creature. | "Never brag about the latest wonder you've created, students. Chandler might be listening." —Reveka, Wizard Savant | 3 | 3<|endoftext|> <|endoftext|>Mythos of Illuna | {2}{U}{U} | Sorcery | rare | Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control." | nan | nan | nan<|endoftext|> <|endoftext|>Fire Ambush | {1}{R} | Sorcery | common | deals 3 damage to any target. | "With fire he broke the battle at Bowang . . . . Striking fear deep into Cao Cao's soul, thus Kongming scored a coup at his debut." | nan | nan<|endoftext|> <|endoftext|>Dying to Serve | {2}{B} | Enchantment | rare | Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn. | "I used to have hired hands, but I discovered they make better waitstaff with the rest of the body attached." —Olivia Voldaren | nan | nan<|endoftext|> <|endoftext|>Shield of Duty and Reason | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has protection from green and from blue. | The duty: to defend. The reason: to survive. | nan | nan<|endoftext|> <|endoftext|>Demonfire | {X}{R} | Sorcery | rare | deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented. | nan | nan | nan<|endoftext|> <|endoftext|>Axgard Braggart | {3}{W} | Creature — Dwarf Warrior | common | Boast — {1}{W}: Untap . Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.) | "Heavy? Ha! The Trollking of Mossrun was heavy, and I tossed him five miles!" | 3 | 3<|endoftext|> <|endoftext|>Mantle of Tides | {U} | Artifact — Equipment | common | Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Turn Against | {4}{R} | Instant | uncommon | Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | "No, don't! Nal, it's me—" | nan | nan<|endoftext|> <|endoftext|>Arcane Endeavor | {5}{U}{U} | Sorcery | rare | Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Kwende, Pride of Femeref | {3}{W} | Legendary Creature — Human Knight | uncommon | Double strike Creatures you control with first strike have double strike. | Descendant of a vanished land, student of a forgotten general, and master of blades no smith could forge anew. He honors them all by living a life worthy of song. | 2 | 2<|endoftext|> <|endoftext|>Reap the Seagraf | {2}{B} | Sorcery | common | Create a 2/2 black Zombie creature token. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | The wreck hung on the jagged reef, each night disgorging more of its gruesome cargo. | nan | nan<|endoftext|> <|endoftext|>Midnight Recovery | {3}{B} | Sorcery | common | Return target creature card from your graveyard to your hand. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Lynde, Cheerful Tormentor | {1}{U}{B}{R} | Legendary Creature — Human Warlock | mythic | Deathtouch Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step. At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards. | nan | 2 | 4<|endoftext|> <|endoftext|>Bolt of Keranos | {1}{R}{R} | Sorcery | common | deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | The breakthroughs granted by Keranos, god of epiphany, can be surprisingly literal. | nan | nan<|endoftext|> <|endoftext|>Ambuscade | {2}{G} | Instant | common | Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. | "Spent a lifetime learning from predators. Picked up a few tricks." | nan | nan<|endoftext|> <|endoftext|>Hullbreacher | {2}{U} | Creature — Merfolk Pirate | rare | Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "I don't need a map to find riches." | 3 | 2<|endoftext|> <|endoftext|>Kyren Sniper | {2}{R} | Creature — Goblin | common | At the beginning of your upkeep, you may have deal 1 damage to target player or planeswalker. | Kyren goblins always act behind the scenes—even in battle. | 1 | 1<|endoftext|> <|endoftext|>Clay Pigeon | {3} | Artifact Creature — Bird | uncommon | Flying {1}, Throw into the air at least two feet above your head while seated: If you catch with one hand, prevent all damage a source of your choice would deal to you this turn and tap . Otherwise, sacrifice it. | nan | 1 | 1<|endoftext|> <|endoftext|>A-Cosmos Charger | {2}{U} | Creature — Horse Spirit | rare | Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {U} | nan | 3 | 2<|endoftext|> <|endoftext|>Lost Hours | {1}{B} | Sorcery | common | Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top. | "Your thoughts do not interest me nearly as much as the absence thereof." —Gorghul, augur of skulls | nan | nan<|endoftext|> <|endoftext|>Shimian Night Stalker | {3}{B}{B} | Creature — Nightstalker | uncommon | {B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to instead. | "'Tis now the very witching time of night,/ When churchyards yawn and hell itself breathes out/ Contagion to this world." —William Shakespeare, Hamlet | 4 | 4<|endoftext|> <|endoftext|>Thought Eater | {1}{U} | Creature — Beast | uncommon | Flying Your maximum hand size is reduced by three. | The first memory it sucks out of its host is how to get rid of it. | 2 | 2<|endoftext|> <|endoftext|>Retract | {U} | Instant | rare | Return all artifacts you control to their owner's hand. | "Secrets are meant to remain secret." —Memnarch | nan | nan<|endoftext|> <|endoftext|>Harvester of Souls | {4}{B}{B} | Creature — Demon | rare | Deathtouch Whenever another nontoken creature dies, you may draw a card. | "He is judge, jury, and executioner because he killed them all." —Bishop Cawle of Elgaud | 5 | 5<|endoftext|> <|endoftext|>Giver of Runes | {W} | Creature — Kor Cleric | rare | {T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. | She provides marks of protection to those she chooses as family. | 1 | 2<|endoftext|> <|endoftext|>Phyrexia's Core | | Land | uncommon | {T}: Add {C}. {1}, {T}, Sacrifice an artifact: You gain 1 life. | "So even the heart of our world has succumbed." —Koth of the Hammer | nan | nan<|endoftext|> <|endoftext|>Cursebound Witch | {B} | Creature — Human Warlock | uncommon | When dies, draft a card from 's spellbook. | nan | 1 | 2<|endoftext|> <|endoftext|>Iname as One | {8}{B}{B}{G}{G} | Legendary Creature — Spirit | rare | When enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. When dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. | nan | 8 | 8<|endoftext|> <|endoftext|>Hunter's Insight | {2}{G} | Instant | uncommon | Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | "The predator knows the true way of the world. Life is conflict. Only the strong survive." —Garruk Wildspeaker | nan | nan<|endoftext|> <|endoftext|>Gold-Forged Sentinel | {6} | Artifact Creature — Chimera | uncommon | Flying | Blessed by the gods. Coveted by mortals. Beholden to neither. | 4 | 4<|endoftext|> <|endoftext|>Arcbound Worker | {1} | Artifact Creature — Construct | common | Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | The parts are as strong as the whole. | 0 | 0<|endoftext|> <|endoftext|>Clinging Anemones | {3}{U} | Creature — Jellyfish | common | Defender Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | nan | 1 | 4<|endoftext|> <|endoftext|>Buzzing Whack-a-Doodle | {4} | Artifact | uncommon | As enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, has that ability. Otherwise, it has Buzz. • Whack — {T}: Target player loses 2 life. • Doodle — {T}: You gain 3 life. • Buzz — {2}, {T}: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Cloudthresher | {2}{G}{G}{G}{G} | Creature — Elemental | rare | Flash Reach When enters the battlefield, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 7 | 7<|endoftext|> <|endoftext|>Shabraz, the Skyshark | {3}{W}{U} | Legendary Creature — Shark Bird | mythic | Partner with Brallin, Skyshark Rider Flying Whenever you draw a card, put a +1/+1 counter on and you gain 1 life. {W/U}: Target Human gains flying until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Perish the Thought | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library. | It removed only one idea from her mind: defiance. | nan | nan<|endoftext|> <|endoftext|>Diving Griffin | {1}{W}{W} | Creature — Griffin | common | Flying, vigilance | To outrace the griffin —Kipamu expression meaning "to do the impossible" | 2 | 2<|endoftext|> <|endoftext|>Pit Trap | {2} | Artifact | uncommon | {2}, {T}, Sacrifice : Destroy target attacking creature without flying. It can't be regenerated. | Yotian soldiers were designed to fight, not watch their feet. | nan | nan<|endoftext|> <|endoftext|>Boulder Salvo | {4}{R} | Sorcery | common | Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) deals 4 damage to target creature. | "If someone claims the sky is falling, I listen." —Yon Basrel, Oran-Rief survivalist | nan | nan<|endoftext|> <|endoftext|>Spellmorph Raise Dead | {B} | Instant | rare | Return target creature card from your graveyard to your hand. Spellmorph {B} (You may cast this card face down as a 2/2 creature for {3}. Cast it any time for its spellmorph cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Divining Witch | {1}{B} | Creature — Human Spellshaper | rare | {1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Nameless Inversion | {1}{B} | Tribal Instant — Shapeshifter | common | Changeling (This card is every creature type.) Target creature gets +3/-3 and loses all creature types until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fatal Frenzy | {2}{R} | Instant | rare | Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step. | "I hope to have such a death—lying in triumph upon the broken bodies of those who slew me." —Radha, Keldon warlord | nan | nan<|endoftext|> <|endoftext|>Heart of Bogardan | {2}{R}{R} | Enchantment | rare | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay 's cumulative upkeep, deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on minus 2. | nan | nan | nan<|endoftext|> <|endoftext|>Shaper Parasite | {1}{U}{U} | Creature — Illusion | common | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Neurok Replica | {3} | Artifact Creature — Wizard | common | {1}{U}, Sacrifice : Return target creature to its owner's hand. | All the curiosity of the Neurok with only a trace of their duplicity. | 1 | 4<|endoftext|> <|endoftext|>Wailing Ghoul | {1}{B} | Creature — Zombie | common | When enters the battlefield, mill two cards. | "Don't worry, sweet brother. Help is on the way." —Ghoulcaller Gisa | 1 | 3<|endoftext|> <|endoftext|>Tainted Isle | | Land | uncommon | {T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp. | nan | nan | nan<|endoftext|> <|endoftext|>Jagged Poppet | {1}{B}{R} | Creature — Ogre Warrior | uncommon | Whenever is dealt damage, discard that many cards. Hellbent — Whenever deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. | Few puppets are so willing. | 3 | 4<|endoftext|> <|endoftext|>Rakdos, the Showstopper | {4}{B}{R} | Legendary Creature — Demon | mythic | Flying, trample When enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. | "Entertain me." | 6 | 6<|endoftext|> <|endoftext|>Silas Renn, Seeker Adept | {1}{U}{B} | Legendary Artifact Creature — Human | mythic | Deathtouch Whenever deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|> <|endoftext|>Open the Omenpaths | {2}{R} | Instant | common | Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Gargos, Vicious Watcher | {3}{G}{G}{G} | Legendary Creature — Hydra | rare | Vigilance Hydra spells you cast cost {4} less to cast. Whenever a creature you control becomes the target of a spell, fights up to one target creature you don't control. | nan | 8 | 7<|endoftext|> <|endoftext|>Ambush Party | {4}{R} | Creature — Human Rogue | common | First strike, haste | "Fair fight? I'll take survival over chivalry any day!" —Tor Wauki, Bandit King | 3 | 1<|endoftext|> <|endoftext|>Wheel of Misfortune | {2}{R} | Sorcery | rare | Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Battlefield Promotion | {1}{W} | Instant | common | Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. | "Welcome to the Legion. You saved a district—now let's go save the world." | nan | nan<|endoftext|> <|endoftext|>Frenetic Efreet | {1}{U}{R} | Creature — Efreet | rare | Flying {0}: Flip a coin. If you win the flip, phases out. If you lose the flip, sacrifice . (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) | nan | 2 | 1<|endoftext|> <|endoftext|>Second Sunrise | {1}{W}{W} | Instant | rare | Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn. | The bright tunnel sometimes leads back to life. | nan | nan<|endoftext|> <|endoftext|>Perimeter Captain | {W} | Creature — Human Soldier | uncommon | Defender Whenever a creature you control with defender blocks, you may gain 2 life. | "We stand between the jaws of chaos and the mantle of order." | 0 | 4<|endoftext|> <|endoftext|>Reservoir Walker | {5} | Artifact Creature — Construct | common | When enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). | nan | 3 | 3<|endoftext|> <|endoftext|>Snakeform | {2}{G/U} | Instant | common | Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card. | Losing his possessions distressed him, but the lack of limbs was strangely liberating. | nan | nan<|endoftext|> <|endoftext|>Smokestack | {4} | Artifact | rare | At the beginning of your upkeep, you may put a soot counter on . At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Winding Way | {1}{G} | Sorcery | common | Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. | Every path leads to discovery. | nan | nan<|endoftext|> <|endoftext|>Congregate | {3}{W} | Instant | uncommon | Target player gains 2 life for each creature on the battlefield. | "In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing." —*Song of All*, canto 642 | nan | nan<|endoftext|> <|endoftext|>Multani's Acolyte | {G}{G} | Creature — Elf | common | Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, draw a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Raffine's Informant | {1}{W} | Creature — Human Wizard | common | When enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | "I've analyzed the vault schematic. Do you want the fast way, the easy way, or the secret way in?" | 2 | 1<|endoftext|> <|endoftext|>Energy Chamber | {2} | Artifact | uncommon | At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact creature. • Put a charge counter on target noncreature artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Void Mirror | {2} | Artifact | rare | Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell. | "A mirror does more than reflect reality—it shapes it." —Niko Aris | nan | nan<|endoftext|> <|endoftext|>Master of the Hunt | {2}{G}{G} | Creature — Human | rare | {2}{G}{G}: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | 2 | 2<|endoftext|> <|endoftext|>Doom Foretold | {2}{W}{B} | Enchantment | rare | At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Bellowing Mauler | {4}{B} | Creature — Ogre Warrior | rare | At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature. | He's pretty sure he can't get charged with murder if he calls it "organic demolition." | 4 | 6<|endoftext|> <|endoftext|>Weatherseed Elf | {G} | Creature — Elf | common | {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) | "My grandmother once told me the future of our world was inside the Weatherseed. When I touched it, I knew she was right." | 1 | 1<|endoftext|> <|endoftext|>Aquatic Incursion | {3}{U} | Enchantment | uncommon | When enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Cloud of Faeries | {1}{U} | Creature — Faerie | common | Flying When enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 1 | 1<|endoftext|> <|endoftext|>Skirk Ridge Exhumer | {1}{B} | Creature — Zombie Spellshaper | uncommon | {B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn." | nan | 1 | 1<|endoftext|> <|endoftext|>Tyrant Guard | {X}{2}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice : Creatures you control with counters on them gain hexproof and indestructible until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Knight's Pledge | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Scavenged Weaponry | {2}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature gets +1/+1. | "The Phyrexians have progressed," admired Urza. "Their parts are interchangeable." | nan | nan<|endoftext|> <|endoftext|>Angelic Field Marshal | {2}{W}{W} | Creature — Angel | rare | Flying Lieutenant — As long as you control your commander, gets +2/+2 and creatures you control have vigilance. | Her presence on the battlefield can transform an unruly mob into a disciplined army. | 3 | 3<|endoftext|> <|endoftext|>Rune of Protection: Lands | {1}{W} | Enchantment | rare | {W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Ashes of the Abhorrent | {1}{W} | Enchantment | rare | Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life. | "Let no trace of the vampires' foulness remain." | nan | nan<|endoftext|> <|endoftext|>Vault Skyward | {U} | Instant | common | Target creature gains flying until end of turn. Untap it. | "The edges of the Quicksilver Sea run dark with the spread of the Mephidross. Two more aerial passes before I can be sure what I'm seeing . . ." —Lafarius, Neurok sky agent | nan | nan<|endoftext|> <|endoftext|>Solitary Confinement | {2}{W} | Enchantment | rare | At the beginning of your upkeep, sacrifice unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you. | nan | nan | nan<|endoftext|> <|endoftext|>Oswald Fiddlebender | {1}{W} | Legendary Creature — Gnome Artificer | rare | Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. | "Can't see this airship crashing in the near future. Sturdy as a rock." | 2 | 2<|endoftext|> <|endoftext|>Exotic Disease | {4}{B} | Sorcery | uncommon | Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. | "Do not fear death. I shall release you from the eternal bonds and bring you glory." —Lord Dralnu | nan | nan<|endoftext|> <|endoftext|>Drana's Emissary | {1}{W}{B} | Creature — Vampire Cleric Ally | uncommon | Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. | "The taste of freedom is sweeter than blood." | 2 | 2<|endoftext|> <|endoftext|>Stangg | {4}{R}{G} | Legendary Creature — Human Warrior | rare | When enters the battlefield, create Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when leaves the battlefield. Sacrifice when that token leaves the battlefield. | nan | 3 | 4<|endoftext|> <|endoftext|>Release to Memory | {3}{W} | Instant | rare | Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Juri, Master of the Revue | {B}{R} | Legendary Creature — Human Shaman | uncommon | Whenever you sacrifice a permanent, put a +1/+1 counter on . When Juri dies, it deals damage equal to its power to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Prismatic Ending | {X}{W} | Sorcery | uncommon | Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. | Right before his demise, he experienced a shattering revelation. | nan | nan<|endoftext|> <|endoftext|>Zask, Skittering Swarmlord | {3}{G}{G} | Legendary Creature — Insect | rare | You may play lands and cast Insect spells from your graveyard. Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.) | nan | 5 | 5<|endoftext|> <|endoftext|>Blood-Chin Fanatic | {1}{B}{B} | Creature — Orc Warrior | rare | {1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power. | "We are as brutal as our dragonlord. We strike like wild lightning and feast on human flesh." | 3 | 3<|endoftext|> <|endoftext|>Skanos, White Dragon Vassal | {4}{G}{W} | Legendary Creature — Dragon Ranger | uncommon | Lifelink Whenever attacks, another target attacking creature gains lifelink and gets +X/+0 until end of turn, where X is Skanos's power. | nan | 4 | 4<|endoftext|> <|endoftext|>Grisly Transformation | {2}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | nan | nan | nan<|endoftext|> <|endoftext|>Jungle Barrier | {2}{G}{U} | Creature — Plant Wall | uncommon | Defender (This creature can't attack.) When enters the battlefield, draw a card. | A massive pull of mana caused all of Dominaria to pause—Multani had transplanted Yavimaya to Urborg's edge. | 2 | 6<|endoftext|> <|endoftext|>Trip Wire | {2}{G} | Sorcery | uncommon | Destroy target creature with horsemanship. | Trip wire, hooked poles, and sunken pits were commonly used to unhorse riders during the Three Kingdoms period. | nan | nan<|endoftext|> <|endoftext|>Blinding Drone | {1}{U} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) {C}, {T}: Tap target creature. ({C} represents colorless mana.) | "Zendikar's true gods have risen. Whether in reverence or agony, all the world will kneel." —Ayli, high priest of the Eternal Pilgrims | 1 | 3<|endoftext|> <|endoftext|>Darkling Stalker | {3}{B} | Creature — Shade Spirit | common | {B}: Regenerate . {B}: gets +1/+1 until end of turn. | "In this dark place, yes, I *am* afraid of my own shadow." —Mirri of the *Weatherlight* | 1 | 1<|endoftext|> <|endoftext|>Reflections of Littjara | {4}{U} | Enchantment | rare | As enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.) | The masks float downstream toward the Mirrorlake, where faces arise to wear them. | nan | nan<|endoftext|> <|endoftext|>Highland Game | {1}{G} | Creature — Elk | common | When dies, you gain 2 life. | "Bring down a stag and fix its horns upon Arel's head. She hears the wisdom of our ancestors." —Chianul, Who Whispers Twice | 2 | 1<|endoftext|> <|endoftext|>Errant, Street Artist | {U} | Legendary Creature — Human Rogue | rare | Flash Defender, haste {1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy. | Few know her face, but everyone knows her work. | 0 | 3<|endoftext|> <|endoftext|>Staff of Nin | {6} | Artifact | rare | At the beginning of your upkeep, draw a card. {T}: deals 1 damage to any target. | "I have attuned the staff to your screams so that only I may benefit from your pain." —Volux, disciple of Nin | nan | nan<|endoftext|> <|endoftext|>Lifeblood | {2}{W}{W} | Enchantment | rare | Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. | "Foolish wizard! As you tap the power of your lofty keep, so grows my strength." —Malvern Xelionos, *Letters* | nan | nan<|endoftext|> <|endoftext|>Coralhelm Chronicler | {2}{U} | Creature — Merfolk Wizard | rare | Whenever you cast a kicked spell, draw a card, then discard a card. When enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 2<|endoftext|> <|endoftext|>Volcanic Hammer | {1}{R} | Sorcery | common | deals 3 damage to any target. | Fire finds its form in the heat of the forge. | nan | nan<|endoftext|> <|endoftext|>Boltwing Marauder | {3}{B}{R} | Creature — Dragon | rare | Flying Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. | When battling the Kolaghan, consider yourself lucky if lightning strikes the same place only twice. | 5 | 4<|endoftext|> <|endoftext|>Etched Oracle | {4} | Artifact Creature — Wizard | uncommon | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {1}, Remove four +1/+1 counters from : Target player draws three cards. | nan | 0 | 0<|endoftext|> <|endoftext|>Necropouncer | {6} | Artifact — Equipment | uncommon | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +3/+1 and has haste. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Diregraf Ghoul | {B} | Creature — Zombie | uncommon | enters the battlefield tapped. | "At least this one still has arms and legs. Well, most of its legs." —Enslow, ghoulcaller of Nephalia | 2 | 2<|endoftext|> <|endoftext|>Evolution Vat | {3} | Artifact | rare | {3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature." | The vats are self-contained worlds, bubbling and churning with unnatural speed, boiling down eons of change into moments. | nan | nan<|endoftext|> <|endoftext|>Knotvine Paladin | {G}{W} | Creature — Human Knight | rare | Whenever attacks, it gets +1/+1 until end of turn for each untapped creature you control. | "He is part of a new breed of guardian, one who embraces the best of both his world and ours." —Mayael the Anima | 2 | 2<|endoftext|> <|endoftext|>Risk Factor | {2}{R} | Instant | rare | Target opponent may have deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Flame-Kin Zealot | {1}{R}{R}{W} | Creature — Elemental Berserker | uncommon | When enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. | Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses. | 2 | 2<|endoftext|> <|endoftext|>Loam Lion | {W} | Creature — Cat | uncommon | gets +1/+2 as long as you control a Forest. | In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather. | 1 | 1<|endoftext|> <|endoftext|>Leyline Invocation | {5}{G} | Sorcery | common | Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control. | "Do you still believe my work is nothing but dry, boring equations?" —Cairu, Quandrix mage-student | nan | nan<|endoftext|> <|endoftext|>Patrician's Scorn | {3}{W} | Instant | common | If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments. | Lady Farisa's contempt of tawdry kitsch grew even more infamous after her death. | nan | nan<|endoftext|> <|endoftext|>Grapeshot | {1}{R} | Sorcery | common | deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | Mages often seek to emulate the powerful relics lost to time and apocalypse. | nan | nan<|endoftext|> <|endoftext|>Thallid Shell-Dweller | {1}{G} | Creature — Fungus | common | Defender At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. | nan | 0 | 5<|endoftext|> <|endoftext|>Dutiful Attendant | {2}{B} | Creature — Human Warrior | common | When dies, return another target creature card from your graveyard to your hand. | The dragon who eats the last head in the basket is entitled to the servant's. | 1 | 2<|endoftext|> <|endoftext|>Copperhorn Scout | {G} | Creature — Elf Scout | common | Whenever attacks, untap each other creature you control. | Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note. | 1 | 1<|endoftext|> <|endoftext|>Striking Sliver | {R} | Creature — Sliver | common | Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.) | You're too busy recoiling in fear to realize that it's already hit you. | 1 | 1<|endoftext|> <|endoftext|>Kemuri-Onna | {4}{B} | Creature — Spirit | uncommon | When enters the battlefield, target player discards a card. Whenever you cast a Spirit or Arcane spell, you may return to its owner's hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Furious Resistance | {R} | Instant | common | Target blocking creature gets +3/+0 and gains first strike until end of turn. | "At least the Gateless rebels have ideals. Rakdos just mocks, defiles, and kills all we hold dear." —Libuse, Boros sergeant | nan | nan<|endoftext|> <|endoftext|>Fauna Shaman | {1}{G} | Creature — Elf Shaman | rare | {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>The Hunter | | Hero | common | {T}: Target creature you control gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Bogardan Dragonheart | {2}{R} | Creature — Human Shaman | common | Sacrifice another creature: Until end of turn, becomes a Dragon with base power and toughness 4/4, flying, and haste. | nan | 2 | 2<|endoftext|> <|endoftext|>A-Shessra, Death's Whisper | {1}{B}{G} | Legendary Creature — Human Elf Warlock | uncommon | Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. | nan | 1 | 4<|endoftext|> <|endoftext|>Nacatl War-Pride | {3}{G}{G}{G} | Creature — Cat Warrior | uncommon | must be blocked by exactly one creature if able. Whenever attacks, create X tokens that are copies of and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. | nan | 3 | 3<|endoftext|> <|endoftext|>Court of Ire | {3}{R}{R} | Enchantment | rare | When enters the battlefield, you become the monarch. At the beginning of your upkeep, deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. | nan | nan | nan<|endoftext|> <|endoftext|>Sand Squid | {3}{U} | Creature — Squid Beast | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) You may choose not to untap during your untap step. {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as remains tapped. | nan | 2 | 2<|endoftext|> <|endoftext|>Threats Undetected | {2}{G} | Sorcery | rare | Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Foundation Breaker | {3}{G} | Creature — Elemental | uncommon | When enters the battlefield, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | The castle finally got vengeance for enduring years of royally bad taste. | 2 | 2<|endoftext|> <|endoftext|>Captivating Crew | {3}{R} | Creature — Human Pirate | rare | {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. | "We sail. We plunder. Then we dance." | 4 | 3<|endoftext|> <|endoftext|>Keldon Necropolis | | Legendary Land | rare | {T}: Add {C}. {4}{R}, {T}, Sacrifice a creature: deals 2 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Scale the Heights | {2}{G} | Sorcery | common | Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card. | "Ever onward, ever skyward." | nan | nan<|endoftext|> <|endoftext|>Stern Constable | {W} | Creature — Human Soldier | common | {T}, Discard a card: Tap target creature. | "I'm sure you have a story. Everyone has a story. You can tell it to the bars." | 1 | 1<|endoftext|> <|endoftext|>Pus Kami | {5}{B}{B} | Creature — Spirit | uncommon | {B}, Sacrifice : Destroy target nonblack creature. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) | nan | 3 | 3<|endoftext|> <|endoftext|>Skyshroud Claim | {3}{G} | Sorcery | common | Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. | The forest's constant struggle is to keep the spreading flowstone at bay. | nan | nan<|endoftext|> <|endoftext|>Purestrain Genestealer | {2}{G} | Creature — Tyranid | uncommon | enters the battlefield with two +1/+1 counters on it. Vanguard Species — Whenever attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Dawnglade Regent | {5}{G}{G} | Creature — Elk | rare | When enters the battlefield, you become the monarch. As long as you're the monarch, permanents you control have hexproof. | nan | 8 | 8<|endoftext|> <|endoftext|>Contraband Kingpin | {U}{B} | Creature — Aetherborn Rogue | uncommon | Lifelink Whenever an artifact enters the battlefield under your control, scry 1. | "Don't waste my time with trifles. Bring me works of art, and I will make you rich." | 1 | 4<|endoftext|> <|endoftext|>Smelt-Ward Ignus | {1}{R} | Creature — Elemental | uncommon | {2}{R}, Sacrifice : Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. | "Come in, yes? Is warm!" | 2 | 1<|endoftext|> <|endoftext|>Veteran Charger | {2}{G} | Creature — Centaur Soldier | common | When enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2. | nan | 2 | 2<|endoftext|> <|endoftext|>Wrack with Madness | {3}{R} | Sorcery | common | Target creature deals damage to itself equal to its power. | The skathul, spirits consumed by revenge, fester and seethe while looking for weak minds to assault. | nan | nan<|endoftext|> <|endoftext|>Mossfire Valley | | Land | rare | {1}, {T}: Add {R}{G}. | The battle at Ganzan Pass left the land so saturated with blood and twisted kami magic that it was a century before a single blade of grass could take root. | nan | nan<|endoftext|> <|endoftext|>Chaotic Transformation | {5}{R} | Sorcery | rare | Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Mana Flair | {1}{R} | Instant | common | Add {R} for each nonland permanent with art by the artist of your choice. | What began as black Has slowly shifted to red. Fickle color pie. | nan | nan<|endoftext|> <|endoftext|>Raging Ravine | | Land | rare | enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Until end of turn, becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Skyshroud Forest | | Land | uncommon | enters the battlefield tapped. {T}: Add {C}. {T}: Add {G} or {U}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Knight of Sorrows | {4}{W} | Creature — Human Knight | common | can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) | The helmet reveals no eyes to witness your penance, no mouth to offer absolution. | 3 | 3<|endoftext|> <|endoftext|>Mounted Archers | {3}{W} | Creature — Human Soldier Archer | common | Reach (This creature can block creatures with flying.) {W}: can block an additional creature this turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Confound | {1}{U} | Instant | common | Counter target spell that targets a creature. Draw a card. | "Did I know Szat would betray us?" Urza asked quizzically. "I was counting on it." | nan | nan<|endoftext|> <|endoftext|>Mistfolk | {U}{U} | Creature — Illusion | common | {U}: Counter target spell that targets . | "Although my official log will state there is no evidence pointing to the existence of the Mistfolk, my certainty is lessened by the cursed consistency of the expedition's eyewitness accounts." —Disa the Restless, journal entry | 1 | 2<|endoftext|> <|endoftext|>Alhammarret's Archive | {5} | Legendary Artifact | mythic | If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | It contains the totality of Alhammarret's notes, theories, and ponderings. | nan | nan<|endoftext|> <|endoftext|>Skyshroud Falcon | {1}{W} | Creature — Bird | common | Flying, vigilance | The earliest mystics believed that the falcon slit the sky to let the light break through. | 1 | 1<|endoftext|> <|endoftext|>Skylasher | {1}{G} | Creature — Insect | rare | Flash This spell can't be countered. Reach, protection from blue | "It preys on those who would spy on our lands, so we never prey on it." —Kroshkar, Gruul shaman | 2 | 2<|endoftext|> <|endoftext|>Mindbreak Trap | {2}{U}{U} | Instant — Trap | mythic | If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells. | "Life is a maze. This is one of its dead ends." —Noyan Dar, Tazeem lullmage | nan | nan<|endoftext|> <|endoftext|>Talus Paladin | {3}{W} | Creature — Human Knight Ally | rare | Whenever or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on . | "Why fill pockets with gold when you can fill hearts with conviction?" | 2 | 3<|endoftext|> <|endoftext|>Rage Forger | {2}{R} | Creature — Elemental Shaman | uncommon | When enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker. | nan | 2 | 2<|endoftext|> <|endoftext|>Codex Shredder | {1} | Artifact | uncommon | {T}: Target player mills a card. (They put the top card of their library into their graveyard.) {5}, {T}, Sacrifice : Return target card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Spotted Griffin | {3}{W} | Creature — Griffin | common | Flying | When the cat flies and the bird stalks, guard your horses carefully. | 2 | 3<|endoftext|> <|endoftext|>Erebos's Intervention | {X}{B} | Instant | rare | Choose one — • Target creature gets -X/-X until end of turn. You gain X life. • Exile up to twice X target cards from graveyards. | "I bring a death none can escape." | nan | nan<|endoftext|> <|endoftext|>Marit Lage's Slumber | {1}{U} | Legendary Snow Enchantment | rare | Whenever or another snow permanent enters the battlefield under your control, scry 1. At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice . If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodchief Ascension | {B} | Enchantment | rare | At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on . (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Gitaxian Raptor | {2}{U} | Creature — Phyrexian Bird | common | Flying enters the battlefield with three oil counters on it. Remove an oil counter from : gets +1/-1 until end of turn. | Bored with the ruins of Lumengrid, it migrated to the ruins of the Mephidross. | 1 | 4<|endoftext|> <|endoftext|>Norwood Archers | {3}{G} | Creature — Elf Archer | common | Reach (This creature can block creatures with flying.) | "'Air superiority?' Not while our archers scan the skies." —Elvish scout | 3 | 3<|endoftext|> <|endoftext|>Rat Colony | {1}{B} | Creature — Rat | common | gets +1/+0 for each other Rat you control. A deck can have any number of cards named . | Wreckage from the Phyrexian Invasion provided the rats with a seemingly unlimited number of breeding grounds. | 2 | 1<|endoftext|> <|endoftext|>Psychotic Fury | {1}{R} | Instant | common | Target multicolored creature gains double strike until end of turn. Draw a card. | "Rage, my servants. Our ancient power is renewed in blood." —Rakdos | nan | nan<|endoftext|> <|endoftext|>Loam Dweller | {1}{G} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. | "You know its mood by the plants that spring up around it. When it is placid, fields of lilies flow in its wake; when it is angry, every stem has a thorn." —Isao, Enlightened Bushi | 2 | 2<|endoftext|> <|endoftext|>Volley of Boulders | {8}{R} | Sorcery | rare | deals 6 damage divided as you choose among any number of targets. Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Searing Rays | {2}{R} | Sorcery | uncommon | Choose a color. deals damage to each player equal to the number of creatures of that color that player controls. | "This is a battle of pawns, for the highest stakes imaginable." —Urza | nan | nan<|endoftext|> <|endoftext|>Crimson Manticore | {2}{R}{R} | Creature — Manticore | rare | Flying {R}, {T}: deals 1 damage to target attacking or blocking creature. | Manticores divide all beings into two categories: other manticores and dinner. | 2 | 2<|endoftext|> <|endoftext|>Obsessive Astronomer | {1}{R} | Creature — Human Wizard | uncommon | If it's neither day nor night, it becomes day as enters the battlefield. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. | "Sleep? I can sleep when I'm dead!" | 2 | 2<|endoftext|> <|endoftext|>Yavimaya Ancients | {3}{G}{G} | Creature — Treefolk | uncommon | {G}: gets +1/-2 until end of turn. | "We orphans of Fyndhorn have found no welcome in this alien place." —Taaveti of Kelsinko, elvish hunter | 2 | 7<|endoftext|> <|endoftext|>Necrogen Censer | {3} | Artifact | common | enters the battlefield with two charge counters on it. {T}, Remove a charge counter from : Target player loses 2 life. | Moriok necromancers actively spread necrogen, encouraging the transformation from Mirran to nim. | nan | nan<|endoftext|> <|endoftext|>Goblin Sharpshooter | {2}{R} | Creature — Goblin | rare | doesn't untap during your untap step. Whenever a creature dies, untap . {T}: deals 1 damage to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Destroy Evil | {1}{W} | Instant | common | Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment. | Serra's grace most often manifests as a healing touch, but it may also grant a merciful death. | nan | nan<|endoftext|> <|endoftext|>Crypt Cobra | {3}{B} | Creature — Snake | uncommon | Whenever attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) | nan | 3 | 3<|endoftext|> <|endoftext|>Heightened Reflexes | {R} | Instant | common | Target creature gets +1/+0 until end of turn. Put a first strike counter on it. | Some crystals glow in the presence of monsters, forming a convenient warning system. Some monsters have learned to outrun the light. | nan | nan<|endoftext|> <|endoftext|>Some Disassembly Required | {B} | Enchantment | mythic | {B}, Sacrifice a creature: Distribute the sacrificed creature's keyword abilities among any number of other target creatures until end of turn. If it's December, you gain 1 life for each of those keywords. | Now all they needed was a jolly, happy soul. | nan | nan<|endoftext|> <|endoftext|>Tusk and Whiskers | {3}{G}{W} | Legendary Creature — Elephant Mouse Performer | uncommon | Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature. {2}{G}{W}, {T}: You get {TK}. You may put a sticker on a nonland permanent you own. | nan | 4 | 4<|endoftext|> <|endoftext|>Steamclaw | {2} | Artifact | uncommon | {3}, {T}: Exile target card from a graveyard. {1}, Sacrifice : Exile target card from a graveyard. | "There's dead, and then there's *dead* dead." —Steamclaw driver | nan | nan<|endoftext|> <|endoftext|>Steeling Stance | {1}{W}{W} | Instant | common | Creatures you control get +1/+1 until end of turn. Forecast — {W}, Reveal from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Mental Agony | {3}{B} | Sorcery | common | Target player discards two cards and loses 2 life. | "His mind is feeble. Feed him to the bats." | nan | nan<|endoftext|> <|endoftext|>Luminous Wake | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life. | "If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part." —Ravuel of Graypelt | nan | nan<|endoftext|> <|endoftext|>Undergrowth Scavenger | {3}{G} | Creature — Fungus Horror | common | enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. | It sees a rotting carcass as a good wine which has been aged properly. | 0 | 0<|endoftext|> <|endoftext|>Goblin Furrier | {1}{R} | Creature — Goblin Warrior | common | Prevent all damage that would deal to snow creatures. | Clambering up and over the powdery slope, the goblin chanced upon a small furry thing. There they regarded each other: the goblin and his new pair of earmuffs. | 2 | 2<|endoftext|> <|endoftext|>Satyr Enchanter | {1}{G}{W} | Creature — Satyr Druid | uncommon | Whenever you cast an enchantment spell, draw a card. | "The threads of magic that protect this place were woven by my will." | 2 | 2<|endoftext|> <|endoftext|>Rumbling Sentry | {3}{W}{W} | Creature — Giant | common | When enters the battlefield, scry 1. | "To provoke the mountain is to invite the avalanche." —Perisophia the philosopher | 3 | 6<|endoftext|> <|endoftext|>Dread Warlock | {1}{B}{B} | Creature — Human Wizard Warlock | common | can't be blocked except by black creatures. | "I don't know who to pity more: those who flee from my presence or the damned who can withstand it." | 2 | 2<|endoftext|> <|endoftext|>Rising Miasma | {3}{B} | Sorcery | uncommon | All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Deploy the Gatewatch | {4}{W}{W} | Sorcery | mythic | Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | Gideon and Liliana may not have seen eye to eye, but that did not stop them from fighting side by side. | nan | nan<|endoftext|> <|endoftext|>Scorn Effigy | {3} | Artifact Creature — Scarecrow | common | Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | It remembers every wound it has seen or suffered—and nothing else. | 2 | 3<|endoftext|> <|endoftext|>Territorial Dispute | {4}{R}{R} | Enchantment | rare | At the beginning of your upkeep, sacrifice unless you sacrifice a land. Players can't play lands. | Bit by bit, Mercadia City had forced the Cho-Arrim from their ancestral lands. They would be pushed no further. | nan | nan<|endoftext|> <|endoftext|>Metathran Transport | {1}{U}{U} | Creature — Metathran | uncommon | Flying can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Leadership Vacuum | {2}{U} | Instant | uncommon | Target player returns each commander they control from the battlefield to the command zone. Draw a card. | "While they scramble to fill the sudden vacancy at the top, we strike." —Sedris, the Traitor King | nan | nan<|endoftext|> <|endoftext|>Nylea's Colossus | {6}{G} | Enchantment Creature — Giant | rare | Constellation — Whenever or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn. | "Those who seek my protection receive it." -Nylea, god of the hunt | 6 | 6<|endoftext|> <|endoftext|>Giant Mana Cake | | Stickers | common | {TK}{TK} — When this permanent leaves the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {TK}{TK}{TK}{TK} — When this permanent dies, destroy target nonland permanent. {TK}{TK} — 3/3 {TK}{TK}{TK} — 6/2 | nan | nan | nan<|endoftext|> <|endoftext|>Serra Sphinx | {3}{U}{U} | Creature — Sphinx | uncommon | Flying, vigilance | Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come. | 4 | 4<|endoftext|> <|endoftext|>Celestial Flare | {W}{W} | Instant | common | Target player sacrifices an attacking or blocking creature. | "You were defeated the moment you declared your aggression." —Gideon Jura | nan | nan<|endoftext|> <|endoftext|>Laccolith Rig | {R} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Mist | {1}{U} | Creature — Wall | common | Defender | The seafloor is flecked with the bones of fools who dared to sail into the mist. | 0 | 5<|endoftext|> <|endoftext|>Kindred Denial | {2}{U}{U} | Instant | uncommon | Counter target spell. Seek a card with the same mana value as that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Slashing Tiger | {2}{G}{G} | Creature — Cat | rare | Whenever becomes blocked, it gets +2/+2 until end of turn. | "Unless you enter the tiger's lair, you cannot get hold of the tiger's cubs." —Sun Tzu, *Art of War* (trans. Giles) | 3 | 3<|endoftext|> <|endoftext|>Keldon Vandals | {2}{R} | Creature — Human Rogue | common | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, destroy target artifact. | Keldons divide all their spoils into two groups: trophies and catapult ammunition. | 4 | 1<|endoftext|> <|endoftext|>Thunder Wall | {1}{U}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) Flying {U}: gets +1/+1 until end of turn. | "The Lemures had barely taken wing when the sky roared with thunder. The swarm of little beasts wavered, divided, and fell, crashing to the earth." —General Jarkeld, the Arctic Fox | 0 | 2<|endoftext|> <|endoftext|>Savage Swipe | {G} | Sorcery | common | Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Canopy Cover | {1}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Fiend Artisan | {B/G}{B/G} | Creature — Nightmare | mythic | gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery. | nan | 1 | 1<|endoftext|> <|endoftext|>Blink Dog | {2}{W} | Creature — Dog | uncommon | Double strike Teleport — {3}{W}: phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) | nan | 1 | 1<|endoftext|> <|endoftext|>Arcane Archery | {2}{G} | Instant | common | Target creature gets +3/+3 and gains reach and trample until end of turn. You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it." | nan | nan | nan<|endoftext|> <|endoftext|>Rakdos Locket | {3} | Artifact | common | {T}: Add {B} or {R}. {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice : Draw two cards. | "This trinket will gain you admittance to some painfully exclusive gatherings." —Exava, blood witch | nan | nan<|endoftext|> <|endoftext|>Bell Borca, Spectral Sergeant | {2}{R}{W} | Legendary Creature — Spirit Soldier | rare | Note the mana value of each card as it's put into exile. 's power is equal to the greatest number noted for it this turn. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. | nan | * | 5<|endoftext|> <|endoftext|>Certain Death | {5}{B} | Sorcery | common | Destroy target creature. Its controller loses 2 life and you gain 2 life. | Some spirits cling to one person, feasting on the growing fear until a final moment of all-consuming terror. | nan | nan<|endoftext|> <|endoftext|>Giant Adephage | {5}{G}{G} | Creature — Insect | mythic | Trample Whenever deals combat damage to a player, create a token that's a copy of . | "To a creature like that, we must seem like, well, bugs." —Dars Gostok, Firefist captain | 7 | 7<|endoftext|> <|endoftext|>Keeper of Secrets | {5}{R} | Creature — Demon | rare | First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, deals damage equal to that spell's mana value to target opponent. | To look upon one is to surrender every last shred of self-will. | 6 | 4<|endoftext|> <|endoftext|>Kagemaro's Clutch | {3}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand. | The mist was thick, cloying, and constricting. Shiro fought his way to fresh air only to look back and see his comrades fallen on the battlefield behind him. | nan | nan<|endoftext|> <|endoftext|>Teferi, Temporal Archmage | {4}{U}{U} | Legendary Planeswalker — Teferi | mythic | +1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. −1: Untap up to four target permanents. −10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Merfolk Seastalkers | {3}{U} | Creature — Merfolk Scout | uncommon | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. | "Do they seek knowledge or wealth? Are they bandits or benefactors? It depends on who is chanting the tale." —Nikou, Joraga bard | 2 | 3<|endoftext|> <|endoftext|>Naya Battlemage | {2}{G} | Creature — Human Shaman | uncommon | {R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. | "I have trained in all three schools of magic." | 2 | 2<|endoftext|> <|endoftext|>Retraction Helix | {U} | Instant | common | Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." | Where the geometries of the world collapse, a master of the Æther can harvest power beyond comprehending. | nan | nan<|endoftext|> <|endoftext|>Cut the Tethers | {2}{U}{U} | Sorcery | uncommon | For each Spirit, return it to its owner's hand unless that player pays {3}. | "You cannot bar the path of gods. You can only divert their journey for a while." —Sensei Hisoka | nan | nan<|endoftext|> <|endoftext|>Liliana's Mastery | {3}{B}{B} | Enchantment | rare | Zombies you control get +1/+1. When enters the battlefield, create two 2/2 black Zombie creature tokens. | "There are so many of them. It seems they've just been waiting for someone to serve." | nan | nan<|endoftext|> <|endoftext|>Slag Strider | {5}{R}{R} | Creature — Elemental | uncommon | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {1}, Sacrifice an artifact: deals 1 damage to any target. | nan | 3 | 3<|endoftext|> <|endoftext|>All Will Be One | {3}{R}{R} | Enchantment | mythic | Whenever you put one or more counters on a permanent or player, deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Reweave | {5}{U} | Instant — Arcane | rare | Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle. Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Nimble Birdsticker | {2}{R} | Creature — Goblin | common | Reach (This creature can block creatures with flying.) | "What goes up must get stuck." | 2 | 3<|endoftext|> <|endoftext|>Psychic Membrane | {2}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) Whenever blocks, you may draw a card. | The vedalken always put their best thought forward. | 0 | 3<|endoftext|> <|endoftext|>Seedtime | {1}{G} | Instant | rare | Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn. | The hippo grows wings to fight the condor. —Nantuko teaching | nan | nan<|endoftext|> <|endoftext|>Life Chisel | {4} | Artifact | uncommon | Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Genesis Wave | {X}{G}{G}{G} | Sorcery | rare | Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Greatsword of Tyr | {1}{W} | Artifact — Equipment | common | Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.) | In the light of its gleaming blade, the faithful shine and the wicked cower. | nan | nan<|endoftext|> <|endoftext|>Sokenzan Spellblade | {4}{R} | Creature — Ogre Samurai Shaman | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: gets +X/+0 until end of turn, where X is the number of cards in your hand. | nan | 2 | 3<|endoftext|> <|endoftext|>Renowned Weaponsmith | {1}{U} | Creature — Human Artificer | uncommon | {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle. | nan | 1 | 3<|endoftext|> <|endoftext|>Moodmark Painter | {2}{B}{B} | Creature — Human Shaman | common | Undergrowth — When enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) | nan | 2 | 3<|endoftext|> <|endoftext|>Priest of Fell Rites | {W}{B} | Creature — Human Warlock | rare | {T}, Pay 3 life, Sacrifice : Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Wormfang Drake | {2}{U} | Creature — Nightmare Drake | common | Flying When enters the battlefield, sacrifice it unless you exile a creature you control other than . When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 3 | 4<|endoftext|> <|endoftext|>Mayhem Patrol | {1}{R} | Creature — Devil Warrior | common | Menace (This creature can't be blocked except by two or more creatures.) Whenever attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 1 | 2<|endoftext|> <|endoftext|>Karlach, Tiefling Guardian | {1}{R}{G} | Legendary Creature — Tiefling Barbarian | rare | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Liliana, the Last Hope | {1}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Up to one target creature gets -2/-1 until your next turn. −2: Mill two cards, then you may return a creature card from your graveyard to your hand. −7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control." | nan | nan | nan<|endoftext|> <|endoftext|>Boros Challenger | {R}{W} | Creature — Human Soldier | uncommon | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {2}{R}{W}: gets +1/+1 until end of turn. | "Send your champion. I could use a light workout." | 2 | 3<|endoftext|> <|endoftext|>Coils of the Medusa | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/-1. Sacrifice : Destroy all non-Wall creatures blocking enchanted creature. | Serpentine locks shape ornate rocks. | nan | nan<|endoftext|> <|endoftext|>Minamo's Meddling | {2}{U}{U} | Instant | common | Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell. | Like storm water through the segments of bamboo, the spell followed the links of magic. Then it destroyed them. | nan | nan<|endoftext|> <|endoftext|>Rasputin Dreamweaver | {4}{W}{U} | Legendary Creature — Human Wizard | rare | enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add {C}. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. | nan | 4 | 1<|endoftext|> <|endoftext|>Vivid Flying Fish | {1}{U} | Creature — Fish Lizard | common | has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.) | The rainbow seen above the Great Lake of Cloud Dream just after the rain is nothing but the vivid-colored flying fishes' ritual dance. | 1 | 1<|endoftext|> <|endoftext|>Harvest Wurm | {1}{G} | Creature — Wurm | common | When enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand. | The wurm's weave —Elvish expression meaning "plowed fields" | 3 | 2<|endoftext|> <|endoftext|>Enchanted Evening | {3}{W/U}{W/U} | Enchantment | rare | All permanents are enchantments in addition to their other types. | In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath. | nan | nan<|endoftext|> <|endoftext|>Plumb the Forbidden | {1}{B} | Instant | uncommon | As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and you lose 1 life. | Strixhaven forbade all magic from the Blood Age, so that is where Extus began his research. | nan | nan<|endoftext|> <|endoftext|>Robot Chicken | {4} | Artifact Creature — Chicken Construct | mythic | Whenever you cast a spell, put a 0/1 colorless Egg artifact creature token onto the battlefield. Whenever an Egg you control is put into a graveyard from the battlefield, destroy target artifact or creature. | Why did the chicken cross the road? To die in the name of science. | 2 | 2<|endoftext|> <|endoftext|>Perilous Iteration | {R}{G} | Sorcery | uncommon | Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Settler | {3}{R} | Creature — Goblin | uncommon | When enters the battlefield, destroy target land. | Be it ever so crumbled, there's no place like home. | 1 | 1<|endoftext|> <|endoftext|>Bombardment | {R} | Sorcery | rare | Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target." | nan | nan | nan<|endoftext|> <|endoftext|>Feral Krushok | {4}{G} | Creature — Beast | common | | In a stunning act of diplomacy, Yasova Dragonclaw ceded a portion of Temur lands to the Sultai. Her clan protested until they saw she had given the Sultai the breeding grounds of the krushoks. They hadn't realized she had a sense of humor. | 5 | 4<|endoftext|> <|endoftext|>Splatter Goblin | {1}{B} | Creature — Phyrexian Goblin | common | When dies, target creature an opponent controls gets -1/-1 until end of turn. | "For some, perfection is but a single moment when form and purpose converge." —Rona | 2 | 1<|endoftext|> <|endoftext|>Bow of Nylea | {1}{G}{G} | Legendary Enchantment Artifact | rare | Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Bearer of Silence | {1}{B} | Creature — Eldrazi | rare | Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) Flying can't block. | nan | 2 | 1<|endoftext|> <|endoftext|>Long Road Home | {1}{W} | Instant | uncommon | Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. | The person who finishes a journey is rarely the same as the one who starts it. | nan | nan<|endoftext|> <|endoftext|>Chamber of Manipulation | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn." | Politics is just a subtle form of mind control—and cephalids are master politicians. | nan | nan<|endoftext|> <|endoftext|>Orb of Dragonkind | {1}{R} | Artifact | rare | {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. {R}, {T}, Sacrifice : Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Forge Boss | {2}{B}{R} | Creature — Human Warrior | uncommon | Whenever you sacrifice one or more other creatures, deals 2 damage to each opponent. This ability triggers only once each turn. | "Big furnace like this can reduce anything to ash. You got something you need reduced to ash?" | 3 | 4<|endoftext|> <|endoftext|>Outlaws' Merriment | {1}{R}{W}{W} | Enchantment | mythic | At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target." | nan | nan | nan<|endoftext|> <|endoftext|>Volatile Rig | {4} | Artifact Creature — Construct | rare | Trample attacks each combat if able. Whenever is dealt damage, flip a coin. If you lose the flip, sacrifice . When dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. | nan | 4 | 4<|endoftext|> <|endoftext|>Sphinx's Decree | {1}{W} | Sorcery | rare | Each opponent can't cast instant or sorcery spells during that player's next turn. | "Be still." —Azor | nan | nan<|endoftext|> <|endoftext|>Frilled Mystic | {G}{G}{U}{U} | Creature — Elf Lizard Wizard | uncommon | Flash When enters the battlefield, you may counter target spell. | "Your arrival was expected...and unwelcome." | 3 | 2<|endoftext|> <|endoftext|>Ravenous Squirrel | {B/G} | Creature — Squirrel | uncommon | Whenever you sacrifice an artifact or creature, put a +1/+1 counter on . {1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card. | Action: This is a squirrel who eats everything. | 1 | 1<|endoftext|> <|endoftext|>Corrupt Court Official | {1}{B} | Creature — Human Advisor | common | When enters the battlefield, target opponent discards a card. | "I wouldn't call what they have here a justice system. More like an auction." —Elspeth | 1 | 1<|endoftext|> <|endoftext|>Thornscape Apprentice | {G} | Creature — Human Wizard | common | {R}, {T}: Target creature gains first strike until end of turn. {W}, {T}: Tap target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Master Warcraft | {2}{R/W}{R/W} | Instant | rare | Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block. | nan | nan | nan<|endoftext|> <|endoftext|>Simic Fluxmage | {2}{U} | Creature — Merfolk Wizard | uncommon | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {1}{U}, {T}: Move a +1/+1 counter from onto target creature. | nan | 1 | 2<|endoftext|> <|endoftext|>Wall of Runes | {U} | Creature — Wall | common | Defender (This creature can't attack.) When enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | 0 | 4<|endoftext|> <|endoftext|>Shineshadow Snarl | | Land | rare | As enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, enters the battlefield tapped. {T}: Add {W} or {B}. | A flickering beacon of righteous corruption. | nan | nan<|endoftext|> <|endoftext|>Blue Ribbon | {1} | Artifact — Equipment | rare | When enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Crypt Sliver | {1}{B} | Creature — Sliver | common | All Slivers have "{T}: Regenerate target Sliver." | "Death couldn't contain the slivers. What made us think we could?" —Riptide Project researcher | 1 | 1<|endoftext|> <|endoftext|>Faithful Mending | {W}{U} | Instant | uncommon | You gain 2 life, draw two cards, then discard two cards. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "What has been looted can be restored. The church lives on within us." | nan | nan<|endoftext|> <|endoftext|>A-Navigation Orb | {3} | Artifact | uncommon | {1}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Argent Mutation | {2}{U} | Instant | uncommon | Target permanent becomes an artifact in addition to its other types until end of turn. Draw a card. | "My world is corrupted beyond cleansing. I must prevent this from happening to others." —Karn | nan | nan<|endoftext|> <|endoftext|>Territorial Hammerskull | {2}{W} | Creature — Dinosaur | common | Whenever attacks, tap target creature an opponent controls. | From the eyes up, it's solid bone and stubbornness. | 2 | 3<|endoftext|> <|endoftext|>Bolrac-Clan Crusher | {3}{R}{G} | Creature — Ogre Warrior | uncommon | {T}, Remove a +1/+1 counter from a creature you control: deals 2 damage to any target. | Jaharg discovered that the shapes and symmetries so pleasing to the sculptor's eye also yielded a well-balanced bludgeon. | 4 | 4<|endoftext|> <|endoftext|>Goblin Freerunner | {3}{R} | Creature — Goblin Warrior Ally | common | Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.) | There are old goblins and ambitious goblins, but very few old, ambitious goblins. | 3 | 2<|endoftext|> <|endoftext|>Uyo, Silent Prophet | {4}{U}{U} | Legendary Creature — Moonfolk Wizard | rare | Flying {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy. | nan | 4 | 4<|endoftext|> <|endoftext|>Suit Up | {2}{U} | Instant | common | Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card. | With a reckless leap into the pilot's seat, Hirori went from smallest kid on the block to biggest hero in the city. | nan | nan<|endoftext|> <|endoftext|>Gurmag Drowner | {3}{U} | Creature — Naga Wizard | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | nan | 2 | 4<|endoftext|> <|endoftext|>Vedalken Archmage | {2}{U}{U} | Creature — Vedalken Wizard | rare | Whenever you cast an artifact spell, draw a card. | "The Knowledge Pool knows. Memnarch understands." —Janus, speaker of the synod | 0 | 2<|endoftext|> <|endoftext|>Tymna the Weaver | {1}{W}{B} | Legendary Creature — Human Cleric | mythic | Lifelink At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|> <|endoftext|>Tervigon | {X}{1}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Spawn Termagants — Whenever deals combat damage to a player, create that many 1/1 green Tyranid creature tokens. | nan | 0 | 0<|endoftext|> <|endoftext|>Night Terrors | {2}{B} | Sorcery | common | Target player reveals their hand. You choose a nonland card from it. Exile that card. | Innistrad is a place where dreams invade the mind and mere shadows exact a terrible toll. | nan | nan<|endoftext|> <|endoftext|>Baral, Chief of Compliance | {1}{U} | Legendary Creature — Human Wizard | special | Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. | "The echo of silence is music to my ears." | 1 | 3<|endoftext|> <|endoftext|>Fortified Rampart | {1}{W} | Creature — Wall | common | Defender | The refuge's defenses allow new recruits to see lesser Eldrazi up close, steeling their stomachs for what's to come. | 0 | 6<|endoftext|> <|endoftext|>Timberland Guide | {1}{G} | Creature — Human Scout | common | When enters the battlefield, put a +1/+1 counter on target creature. | "Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me." | 1 | 1<|endoftext|> <|endoftext|>Nessian Game Warden | {3}{G}{G} | Creature — Beast | uncommon | When enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | 4 | 5<|endoftext|> <|endoftext|>Workshop Assistant | {3} | Artifact Creature — Construct | common | When dies, return another target artifact card from your graveyard to your hand. | Sometimes the smallest things make the biggest difference. | 1 | 2<|endoftext|> <|endoftext|>Rune-Scarred Demon | {5}{B}{B} | Creature — Demon | rare | Flying When enters the battlefield, search your library for a card, put it into your hand, then shuffle. | The litany of the infernal on his flesh pulses to the beating of his dark heart. | 6 | 6<|endoftext|> <|endoftext|>A-Find the Path | {2}{G} | Enchantment — Aura | common | Enchant land When Find the Path enters the battlefield, venture into the dungeon. Enchanted land has "{T}: Add two mana of any one color." | nan | nan | nan<|endoftext|> <|endoftext|>Mirror March | {5}{R} | Enchantment | rare | Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Skirmisher | {4}{W}{W} | Creature — Angel | rare | Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. | "A keen mind wields an army as a deft hand wields a sword." | 4 | 4<|endoftext|> <|endoftext|>Douse in Gloom | {2}{B} | Instant | common | deals 2 damage to target creature and you gain 2 life. | Orzhov prisoners are steeped in a blackened brew that robs their souls of strength. Patriarchs drink that brew to extend their own lives. | nan | nan<|endoftext|> <|endoftext|>Illusory Ambusher | {4}{U} | Creature — Cat Illusion | uncommon | Flash (You may cast this spell any time you could cast an instant.) Whenever is dealt damage, draw that many cards. | "Violence is the food it craves. Feed it if you dare." —Doriel, mentor of Mistral Isle | 4 | 1<|endoftext|> <|endoftext|>Storyweave | {2}{G} | Instant | uncommon | Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it. | nan | nan | nan<|endoftext|> <|endoftext|>Serra Avenger | {W}{W} | Creature — Angel | rare | You can't cast this spell during your first, second, or third turns of the game. Flying, vigilance | "Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." —*Song of All*, canto 904 | 3 | 3<|endoftext|> <|endoftext|>Loathsome Troll | {3}{G}{G} | Creature — Troll | uncommon | {3}{G}: Roll a d20. Activate only if is in your graveyard. 1—9 | Put on top of your library. 10—19 | Return to your hand. 20 | Return to the battlefield tapped. | nan | 6 | 2<|endoftext|> <|endoftext|>Floodhound | {U} | Creature — Elemental Dog | common | {3}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | 1 | 2<|endoftext|> <|endoftext|>Meteor Shower | {X}{X}{R} | Sorcery | common | deals X plus 1 damage divided as you choose among any number of targets. | "Eenie, meenie, minie, moe . . . oh, why not all of them?" —Jaya Ballard, Task Mage | nan | nan<|endoftext|> <|endoftext|>Valleymaker | {5}{R/G} | Creature — Giant Shaman | rare | {T}, Sacrifice a Mountain: deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G}. | Their home uprooted by a giant, the gang of boggarts mourned their old stomping ground. | 5 | 5<|endoftext|> <|endoftext|>Michiko Konda, Truth Seeker | {3}{W} | Legendary Creature — Human Advisor | rare | Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. | Michiko could not sit idly by while Kamigawa suffered for her father's actions. | 2 | 2<|endoftext|> <|endoftext|>Spur Grappler | {2}{R} | Creature — Beast | common | gets +2/+1 as long as you control no untapped lands. | Grapplers hunt in packs, driving their victims over steep mountain cliffs. | 2 | 1<|endoftext|> <|endoftext|>Ruinous Ultimatum | {R}{R}{W}{W}{W}{B}{B} | Sorcery | rare | Destroy all nonland permanents your opponents control. | "Strike those abominations down. Let their names rot with their remains." —General Kudro | nan | nan<|endoftext|> <|endoftext|>Culling the Weak | {B} | Instant | common | As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}. | "The blood of the weak shall be the ink with which we scribe great Yawgmoth's glorious name." —Stronghold architect, journal | nan | nan<|endoftext|> <|endoftext|>Imaginary Threats | {2}{U}{U} | Instant | uncommon | Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. Cycling {2} ({2}, Discard this card: Draw a card.) | Liliana always knew Jace's illusions would come in handy. | nan | nan<|endoftext|> <|endoftext|>Enchantmentize | {3}{U} | Enchantment — Aura | rare | Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.) | nan | nan | nan<|endoftext|> <|endoftext|>Zur's Weirding | {3}{U} | Enchantment | rare | Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. | nan | nan | nan<|endoftext|> <|endoftext|>Tower Above | {2/G}{2/G}{2/G} | Sorcery | uncommon | ({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) | nan | nan | nan<|endoftext|> <|endoftext|>Cradle Clearcutter | {6} | Artifact Creature — Golem | uncommon | Prototype {2}{G} - 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {T}: Add an amount of {G} equal to 's power. | A thousand years of growth, harvested in minutes. | 3 | 6<|endoftext|> <|endoftext|>Molten Ravager | {2}{R} | Creature — Elemental | common | {R}: gets +1/+0 until end of turn. | nan | 0 | 4<|endoftext|> <|endoftext|>Nessian Wanderer | {1}{G} | Creature — Satyr Scout | uncommon | Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. | nan | 1 | 3<|endoftext|> <|endoftext|>Pseudodragon Familiar | {2}{U} | Creature — Dragon | common | Flying {2}{U}: Target creature gains flying until end of turn. | Pseudodragons are favored companions of wizards, prized for their cunning and curiosity. | 2 | 1<|endoftext|> <|endoftext|>Jund Panorama | | Land | common | {T}: Add {C}. {1}, {T}, Sacrifice : Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. | The sky is the dragon's throne, the seat from which it issues its fiery decrees. | nan | nan<|endoftext|> <|endoftext|>Borderland Explorer | {1}{G} | Creature — Elf Scout | common | When enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle. | nan | 3 | 1<|endoftext|> <|endoftext|>Foundry Hornet | {3}{B} | Creature — Insect | uncommon | Flying When enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Mirran Spy | {2}{U} | Creature — Drone | common | Flying Whenever you cast an artifact spell, you may untap target creature. | Accurate information is a precious commodity in times of war. | 1 | 3<|endoftext|> <|endoftext|>Cauldron Dance | {4}{B}{R} | Instant | uncommon | Cast this spell only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Shadow-Rite Priest | {1}{B} | Creature — Human Cleric | rare | Other Clerics you control get +1/+1. {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle. | Backstabbing is common within demonic cults. So are front- and side-stabbing. | 2 | 2<|endoftext|> <|endoftext|>Panoptic Mirror | {5} | Artifact | rare | Imprint — {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand. At the beginning of your upkeep, you may copy a card exiled with . If you do, you may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Mirrorpool | | Land | mythic | enters the battlefield tapped. {T}: Add {C}. {2}{C}, {T}, Sacrifice : Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}{C}, {T}, Sacrifice : Create a token that's a copy of target creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Brassclaw Orcs | {2}{R} | Creature — Orc | common | can't block creatures with power 2 or greater. | "The large brass claws worn by some Sarpadian Orc tribes were among the least feared weapons ever known." —*Sarpadian Empires, vol. IV* | 3 | 2<|endoftext|> <|endoftext|>Fiendlash | {1}{R} | Artifact — Equipment | rare | Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R} | nan | nan | nan<|endoftext|> <|endoftext|>Subversion | {3}{B}{B} | Enchantment | rare | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. | Kerrick's corrupt domain swelled like a blister on Tolaria's skin. | nan | nan<|endoftext|> <|endoftext|>Plague Drone | {3}{B} | Creature — Demon | rare | Flying Rot Fly — If an opponent would gain life, that player loses that much life instead. | High-ranking plaguebearers of Nurgle's realm ride into realspace mounted upon Rot Flies—colossal daemonic insects whose appearance is so repugnant it scars the mind. | 3 | 3<|endoftext|> <|endoftext|>Nucklavee | {4}{U/R}{U/R} | Creature — Beast | uncommon | When enters the battlefield, you may return target red sorcery card from your graveyard to your hand. When enters the battlefield, you may return target blue instant card from your graveyard to your hand. | It loathes all tastes but two: spells and flesh. | 4 | 4<|endoftext|> <|endoftext|>Soul's Majesty | {4}{G} | Sorcery | rare | Draw cards equal to the power of target creature you control. | An avatar he sculpts of wisdom and strength. | nan | nan<|endoftext|> <|endoftext|>Brotherhood's End | {1}{R}{R} | Sorcery | rare | Choose one — • deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less. | The brothers' rivalry escalated into all-out enmity, and Tocasia paid the price. | nan | nan<|endoftext|> <|endoftext|>A-Kenku Artificer | {2}{U} | Creature — Bird Artificer | uncommon | Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. | nan | 1 | 3<|endoftext|> <|endoftext|>Yawgmoth's Agenda | {3}{B}{B} | Enchantment | rare | You can't cast more than one spell each turn. You may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Fall of the Hammer | {1}{R} | Instant | common | Target creature you control deals damage equal to its power to another target creature. | It is unwise to insult the god of the forge. It is also unwise to stand near anyone else who has insulted him. | nan | nan<|endoftext|> <|endoftext|>Drawn Together | {2}{W}{W} | Enchantment | rare | As enters the battlefield, choose an artist. Creatures with art by the chosen artist get +2/+2. | "My Pete Venters theme deck is nearly complete. Then I shall be unstoppable! Bwahahahaaa!" —Pete Venters | nan | nan<|endoftext|> <|endoftext|>Muscle Sliver | {1}{G} | Creature — Sliver | common | All Sliver creatures get +1/+1. | The air was filled with the cracks and snaps of flesh hardening as the new sliver joined the battle. | 1 | 1<|endoftext|> <|endoftext|>Bogbrew Witch | {3}{B} | Creature — Human Wizard | rare | {2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle. | "The hardest thing is finding the right ingredients." | 1 | 3<|endoftext|> <|endoftext|>Wand of Orcus | {2}{B} | Legendary Artifact — Equipment | rare | Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Shadowstorm Vizier | {U}{B} | Creature — Human Cleric | uncommon | Flying Whenever you cycle or discard a card, gets +1/+1 until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Vrock | {3}{B}{B} | Creature — Bird Demon | uncommon | Flying Toxic Spores — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life. | "Don't try to bribe them. They'll take your gold *and* your liver." —Volo's field notes | 3 | 3<|endoftext|> <|endoftext|>Gibbering Fiend | {1}{R} | Creature — Devil | uncommon | When enters the battlefield, it deals 1 damage to each opponent. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, deals 1 damage to that player. | nan | 2 | 1<|endoftext|> <|endoftext|>Strip Bare | {W} | Instant | common | Destroy all Auras and Equipment attached to target creature. | "All glamers lifted, all lies revealed, all flesh exposed." —Awylla, elvish safewright | nan | nan<|endoftext|> <|endoftext|>Golgari Decoy | {3}{G} | Creature — Elf Rogue | uncommon | All creatures able to block do so. Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Incendiary Command | {3}{R}{R} | Sorcery | rare | Choose two — • deals 4 damage to target player or planeswalker. • deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards. | nan | nan | nan<|endoftext|> <|endoftext|>Woodripper | {3}{G}{G} | Creature — Beast | uncommon | Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from : Destroy target artifact. | nan | 4 | 6<|endoftext|> <|endoftext|>Blood Divination | {3}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature. Draw three cards. | Predicting the future is a messy business. | nan | nan<|endoftext|> <|endoftext|>Rending Flame | {2}{R} | Instant | uncommon | deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, also deals 2 damage to that permanent's controller. | "It is our duty to bring the Blessed Sleep to the dead, even if they resist that gift." —Grete, Order of Saint Traft | nan | nan<|endoftext|> <|endoftext|>Ol' Buzzbark | {X}{R}{G} | Legendary Creature — Goblin Warrior | mythic | When enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, deals damage equal to the result to each creature an opponent controls that die is touching. | nan | 3 | 3<|endoftext|> <|endoftext|>Awakened Awareness | {X}{U}{U} | Enchantment — Aura | uncommon | Enchant artifact or creature When enters the battlefield, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1. | nan | nan | nan<|endoftext|> <|endoftext|>Bottle Golems | {4} | Artifact Creature — Golem | common | Trample When dies, you gain life equal to its power. | Reinforcements *and* refreshments! | 3 | 3<|endoftext|> <|endoftext|>Madblind Mountain | | Land — Mountain | uncommon | ({T}: Add {R}.) enters the battlefield tapped. {R}, {T}: Shuffle your library. Activate only if you control two or more red permanents. | nan | nan | nan<|endoftext|> <|endoftext|>The Crowd Goes Wild | {X}{G} | Sorcery | uncommon | Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Support X. (Put a +1/+1 counter on each of up to X target creatures.) Each creature with a +1/+1 counter on it gains trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Time of Need | {1}{G} | Sorcery | uncommon | Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. | "When the kumo attacked the monks' sacred shrine, a mournful toll for help echoed through the forest. Thus began the Battle of Silk, which would last six years." —*Great Battles of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Weldfast Engineer | {1}{B}{R} | Creature — Human Artificer | uncommon | At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. | "Let's err on the side of glorious mayhem." | 3 | 3<|endoftext|> <|endoftext|>Dire Fleet Neckbreaker | {2}{B}{R} | Creature — Orc Pirate | uncommon | Attacking Pirates you control get +2/+0. | The buccaneers scaled the sides of buildings as easily as they boarded enemy ships. | 3 | 2<|endoftext|> <|endoftext|>Devourer of Memory | {U}{B} | Creature — Nightmare | uncommon | Whenever one or more cards are put into your graveyard from your library, gets +1/+1 until end of turn and can't be blocked this turn. {1}{U}{B}: Mill a card. | It slips silently through the still waters of the Labyrinth of Memories to feed. | 2 | 1<|endoftext|> <|endoftext|>Cinder Pyromancer | {2}{R} | Creature — Elemental Shaman | common | {T}: deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap . | "If the whole world burns, I'll never grow cold." | 0 | 1<|endoftext|> <|endoftext|>Misery's Shadow | {1}{B} | Creature — Shade | rare | If a creature an opponent controls would die, exile it instead. {1}: gets +1/+1 until end of turn. | In the ruins of Kroog, only anguish thrived. | 2 | 2<|endoftext|> <|endoftext|>Duty-Bound Dead | {B} | Creature — Skeleton | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {3}{B}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | 0 | 2<|endoftext|> <|endoftext|>Danse Macabre | {3}{B}{B} | Sorcery | rare | Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way. 1—14 | Return a creature card put into a graveyard this way to the battlefield under your control. 15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Slate Street Ruffian | {2}{B} | Creature — Human Warrior | common | Whenever becomes blocked, defending player discards a card. | "Merciless to the point of psychosis. Let's give him a job." —Zelinas, Orzhov recruiter | 2 | 2<|endoftext|> <|endoftext|>Elvish Branchbender | {2}{G} | Creature — Elf Druid | common | {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. | "How do the vinebred feel? Fah! We do not ask the puppet how it feels when the puppeteer bids it dance." | 2 | 2<|endoftext|> <|endoftext|>Razorfin Hunter | {U}{R} | Creature — Merfolk Goblin | common | {T}: deals 1 damage to any target. | No one knew if they'd been lurking under the sea all along, or if they'd been created by the Phyrexian overlay. | 1 | 1<|endoftext|> <|endoftext|>Fires of Invention | {3}{R} | Enchantment | rare | You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Auriok Bladewarden | {1}{W} | Creature — Human Soldier | uncommon | {T}: Target creature gets +X/+X until end of turn, where X is 's power. | The Auriok have learned through constant struggle that allies are more precious than water. | 1 | 1<|endoftext|> <|endoftext|>Root Elemental | {4}{G}{G} | Creature — Elemental | rare | Morph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, you may put a creature card from your hand onto the battlefield. | nan | 6 | 5<|endoftext|> <|endoftext|>Nettling Host | {2}{W} | Creature — Phyrexian Horror | rare | Toxic 2 Corrupted—Exile from your graveyard: Conjure a card named Nettlecyst into your hand. Activate only if an opponent has three or more poison counters. | nan | 3 | 3<|endoftext|> <|endoftext|>Outpost Siege | {3}{R} | Enchantment | rare | As enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, deals 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Urgent Exorcism | {1}{W} | Instant | common | Destroy target Spirit or enchantment. | "To show geists pity is to prolong their agonies. Whether they know it or not, they seek the Blessed Sleep, and we are to give it to them." —Mikaeus, the Lunarch | nan | nan<|endoftext|> <|endoftext|>Lupine Harbingers | {3}{G} | Creature — Wolf | rare | Trample, haste enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. Foretell {4}{G}{G} | nan | 4 | 4<|endoftext|> <|endoftext|>Magma Sliver | {3}{R} | Creature — Sliver | rare | All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield." | As malleable as molten steel, but as dangerous as the finished blade. | 3 | 3<|endoftext|> <|endoftext|>Elemental Bond | {2}{G} | Enchantment | uncommon | Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. | "I want to help Zendikar. Show me the way." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>The Savant | | Hero | common | Exile : Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. | nan | nan | nan<|endoftext|> <|endoftext|>Counterflux | {U}{U}{R} | Instant | rare | This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Lantern Scout | {2}{W} | Creature — Human Scout Ally | rare | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. | Hedron lanterns fend off more than just the darkness. | 3 | 2<|endoftext|> <|endoftext|>Blistergrub | {2}{B} | Creature — Phyrexian Horror | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When dies, each opponent loses 2 life. | "Avoid anything that scuttles, scrabbles, or shambles." —Opar, veteran guide | 2 | 2<|endoftext|> <|endoftext|>Well of Knowledge | {3} | Artifact | rare | {2}: Draw a card. Any player may activate this ability but only during their draw step. | nan | nan | nan<|endoftext|> <|endoftext|>Witherscale Wurm | {4}{G}{G} | Creature — Wurm | rare | Whenever blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever deals damage to an opponent, remove all -1/-1 counters from it. | nan | 9 | 9<|endoftext|> <|endoftext|>Aven Soulgazer | {3}{W}{W} | Creature — Bird Cleric | uncommon | Flying {2}{W}: Look at target face-down creature. | "Every question has a proper answer. Every soul has a proper place." | 3 | 3<|endoftext|> <|endoftext|>Decanter of Endless Water | {3} | Artifact | common | You have no maximum hand size. {T}: Add one mana of any color. | "Now, remember: Under no circumstances should you utter the word 'geyser' in the same room as—oh, blast it!" —Bindlehaim, Upper City merchant | nan | nan<|endoftext|> <|endoftext|>River Bear | {3}{G} | Creature — Bear | uncommon | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't. | 3 | 3<|endoftext|> <|endoftext|>Irini Sengir | {2}{B}{B} | Legendary Creature — Vampire Dwarf | uncommon | Green enchantment spells and white enchantment spells cost {2} more to cast. | "That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood." —Reveka, Wizard Savant | 2 | 2<|endoftext|> <|endoftext|>Curious Killbot | {2} | Artifact Creature — Killbot | common | | "whirrrr . . . beep . . . click . . . click?" | 2 | 1<|endoftext|> <|endoftext|>Leyline of Punishment | {2}{R}{R} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented. | nan | nan | nan<|endoftext|> <|endoftext|>Next of Kin | {2}{G} | Enchantment — Aura | rare | Enchant creature When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return to the battlefield attached to that creature at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Rushing-Tide Zubera | {2}{U}{U} | Creature — Zubera Spirit | uncommon | When dies, if 4 or more damage was dealt to it this turn, draw three cards. | Cut off from the kakuriyo by the destruction of their honden, the zubera sought new ways to bring their secrets home. | 3 | 3<|endoftext|> <|endoftext|>Sleeper Agent | {B} | Creature — Phyrexian Minion | rare | When enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, deals 2 damage to you. | nan | 3 | 3<|endoftext|> <|endoftext|>Jungle Delver | {G} | Creature — Merfolk Warrior | common | {3}{G}: Put a +1/+1 counter on . | "There is no power too great to be used in the defense of our ancestral lands." | 1 | 1<|endoftext|> <|endoftext|>Sweet Oblivion | {1}{U} | Sorcery | uncommon | Target player mills four cards. Escape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | When memory is torment, oblivion is bliss. | nan | nan<|endoftext|> <|endoftext|>Laboratory Maniac | {2}{U} | Creature — Human Wizard | uncommon | If you would draw a card while your library has no cards in it, you win the game instead. | His mind whirled with grand plans, never thinking of what might happen if he were to succeed. | 2 | 2<|endoftext|> <|endoftext|>Ridged Kusite | {B} | Creature — Horror Spellshaper | common | {1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. | "It offers but a taste of the power that the shadows have to offer. But even that is a heady wine indeed." —Ratadrabik of Urborg | 1 | 1<|endoftext|> <|endoftext|>Mausoleum Turnkey | {3}{B} | Creature — Ogre Rogue | uncommon | When enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. | When he reaches for his key ring, you should be running for the exit. | 3 | 2<|endoftext|> <|endoftext|>Yidris, Maelstrom Wielder | {U}{B}{R}{G} | Legendary Creature — Ogre Wizard | mythic | Trample Whenever deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 5 | 4<|endoftext|> <|endoftext|>Tethmos High Priest | {2}{W} | Creature — Cat Cleric | common | Heroic — Whenever you cast a spell that targets , return target creature card with mana value 2 or less from your graveyard to the battlefield. | "Death is tyranny. Like all tyranny, it must be opposed." | 2 | 3<|endoftext|> <|endoftext|>Photo Op | {B} | Sorcery | mythic | Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text. You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Aurora Eidolon | {3}{W} | Creature — Spirit | common | {W}, Sacrifice : Prevent the next 3 damage that would be dealt to any target this turn. Whenever you cast a multicolored spell, you may return from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Emrakul's Evangel | {2}{G} | Creature — Human Horror | rare | {T}, Sacrifice and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way. | "In times like these, be particularly wary of those who claim they can save your soul." —Alena, trapper of Kessig | 3 | 2<|endoftext|> <|endoftext|>Keleth, Sunmane Familiar | {1}{W} | Legendary Creature — Horse | uncommon | Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) | nan | 1 | 1<|endoftext|> <|endoftext|>Tibalt's Trickery | {1}{R} | Instant | rare | Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Elder Pine of Jukai | {2}{G} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.) | nan | 2 | 1<|endoftext|> <|endoftext|>Tetsuo, Imperial Champion | {U}{B}{R} | Legendary Creature — Human Samurai | mythic | Whenever attacks, if it's equipped, choose one — • Tetsuo deals damage equal to the highest mana value among Equipment attached to it to any target. • You may cast an instant or sorcery spell from your hand with mana value less than or equal to the highest mana value among Equipment attached to Tetsuo without paying its mana cost. | nan | 3 | 3<|endoftext|> <|endoftext|>Land Equilibrium | {2}{U}{U} | Enchantment | rare | If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land. | nan | nan | nan<|endoftext|> <|endoftext|>Whirlwind Adept | {4}{U} | Creature — Djinn Monk | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | nan | 4 | 2<|endoftext|> <|endoftext|>Gwyllion Hedge-Mage | {2}{W/B} | Creature — Hag Wizard | uncommon | When enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. When enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Dong Zhou, the Tyrant | {4}{R} | Legendary Creature — Human Soldier | rare | When enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. | nan | 3 | 3<|endoftext|> <|endoftext|>Zombie Musher | {3}{B} | Snow Creature — Zombie | common | Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.) {S}: Regenerate . ({S} can be paid with one mana from a snow source.) | The World Spell thawed their icy graves, promising rest in soft, quiet earth at last. But Heidar called them to duty for a twisted cause. | 2 | 3<|endoftext|> <|endoftext|>Grow from the Ashes | {2}{G} | Sorcery | common | Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Generator Servant | {1}{R} | Creature — Elemental | common | {T}, Sacrifice : Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) | nan | 2 | 1<|endoftext|> <|endoftext|>Skyblade's Boon | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{W}: Return to its owner's hand. Activate only if is on the battlefield or in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Castle Embereth | | Land | rare | enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. | Without Embereth's courage, the realm would falter and fall. | nan | nan<|endoftext|> <|endoftext|>Pia's Revolution | {2}{R} | Enchantment | rare | Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has deal 3 damage to them. | Pia's passion was directed at the big picture—at making real, lasting change. | nan | nan<|endoftext|> <|endoftext|>Rubbleback Rhino | {4}{G} | Creature — Rhino | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | The trouble started when a street urchin bet a goblin he could ride one until the clock on Shilbo's Tower struck thirteen. | 3 | 4<|endoftext|> <|endoftext|>Klement, Novice Acolyte | {1}{W} | Legendary Creature — Tiefling Cleric | rare | Specialize {2} When enters the battlefield, creature cards in your hand perpetually get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Palace Guard | {2}{W} | Creature — Human Soldier | common | can block any number of creatures. | "I'm not nearly as bothered by being outnumbered as I am by their foul stench." | 1 | 4<|endoftext|> <|endoftext|>Hornet Cannon | {4} | Artifact | uncommon | {3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Psychic Surgery | {1}{U} | Enchantment | rare | Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Maestros Theater | | Land | common | When enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | Only extraordinary performers are invited to grace the grandest stage in New Capenna. | nan | nan<|endoftext|> <|endoftext|>Draining Whelk | {4}{U}{U} | Creature — Illusion | rare | Flash Flying When enters the battlefield, counter target spell. Put X +1/+1 counters on , where X is that spell's mana value. | nan | 1 | 1<|endoftext|> <|endoftext|>Krosan Cloudscraper | {7}{G}{G}{G} | Creature — Beast Mutant | rare | At the beginning of your upkeep, sacrifice unless you pay {G}{G}. Morph {7}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 13 | 13<|endoftext|> <|endoftext|>Vizier of the Menagerie | {3}{G} | Creature — Naga Cleric | mythic | You may look at the top card of your library any time. You may cast creature spells from the top of your library. You may spend mana as though it were mana of any type to cast creature spells. | nan | 3 | 4<|endoftext|> <|endoftext|>Mtenda Herder | {W} | Creature — Human Scout | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | "All animals—even humans—can be herded. The trick is to make them think they choose their own destination." —Mangara | 1 | 1<|endoftext|> <|endoftext|>Rainbow Vale | | Land | rare | {T}: Add one mana of any color. An opponent gains control of at the beginning of the next end step. | In the feudal days of Icatia, finding the Rainbow Vale was often the goal of knights' quests. | nan | nan<|endoftext|> <|endoftext|>Ill-Tempered Cyclops | {3}{R} | Creature — Cyclops | common | Trample {5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) | A cyclops has two moods: angry and asleep. | 3 | 3<|endoftext|> <|endoftext|>Drover of the Mighty | {1}{G} | Creature — Human Druid | uncommon | gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color. | "I do not lead. They do not follow. We walk together." | 1 | 1<|endoftext|> <|endoftext|>Kamahl's Will | {3}{G} | Instant | rare | Choose one. If you control a commander as you cast this spell, you may choose both. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Icon of Ancestry | {3} | Artifact | rare | As enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Mechanized Warfare | {1}{R}{R} | Enchantment | rare | If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | First the automatons reinforced depleted squads. Then they replaced them entirely. | nan | nan<|endoftext|> <|endoftext|>Eureka | {2}{G}{G} | Sorcery | rare | Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Containment Construct | {2} | Artifact Creature — Construct | uncommon | Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. | Automated units are deployed to stabilize merge sites deemed too dangerous even for trained intercessors. | 2 | 1<|endoftext|> <|endoftext|>Ventifact Bottle | {3} | Artifact | rare | {X}{1}, {T}: Put X charge counters on . Activate only as a sorcery. At the beginning of your precombat main phase, if has a charge counter on it, tap it and remove all charge counters from it. Add {C} for each charge counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Hollow Dogs | {4}{B} | Creature — Phyrexian Zombie Dog | common | Whenever attacks, it gets +2/+0 until end of turn. | A hollow dog is never empty. It is filled with thirst for the hunt. | 3 | 3<|endoftext|> <|endoftext|>Branchsnap Lorian | {1}{G}{G} | Creature — Beast | uncommon | Trample Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Lorians treat trees and prey the same way: by ripping them limb from limb. | 4 | 1<|endoftext|> <|endoftext|>Rushwood Elemental | {G}{G}{G}{G}{G} | Creature — Elemental | rare | Trample At the beginning of your upkeep, you may put a +1/+1 counter on . | nan | 4 | 4<|endoftext|> <|endoftext|>Inspiring Refrain | {4}{U}{U} | Sorcery | rare | Draw two cards. Exile with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Forebear's Blade | {3} | Artifact — Equipment | rare | Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach to target creature you control. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Path of Bravery | {2}{W} | Enchantment | rare | As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Tel-Jilad Stylus | {1} | Artifact | uncommon | {T}: Put target permanent you own on the bottom of your library. | Etched on Tel-Jilad's trunk is an entire history of Mirrodin—except for an expanse near the ground scrubbed smooth by an unknown hand. | nan | nan<|endoftext|> <|endoftext|>Spiked Baloth | {3}{G} | Creature — Beast | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | If a baloth isn't hungry, it's dead. | 4 | 2<|endoftext|> <|endoftext|>Fathom Fleet Firebrand | {1}{R} | Creature — Human Pirate | common | {1}{R}: gets +1/+0 until end of turn. | As she charges into battle, her arcane tattoos stir and crawl like fiery serpents. | 2 | 2<|endoftext|> <|endoftext|>Leaf-Crowned Visionary | {G}{G} | Creature — Elf Druid | rare | Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Herd Baloth | {3}{G}{G} | Creature — Beast | uncommon | Whenever one or more +1/+1 counters are put on , you may create a 4/4 green Beast creature token. | nan | 4 | 4<|endoftext|> <|endoftext|>Ravenous Giant | {2}{R}{R} | Creature — Giant | uncommon | At the beginning of your upkeep, deals 1 damage to you. | The might of an army with the restraint of a child. | 5 | 5<|endoftext|> <|endoftext|>Plaguemaw Beast | {3}{G}{G} | Creature — Phyrexian Beast | uncommon | {T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | Phyrexia's spiral of consumption grows ever wider and darker. | 4 | 3<|endoftext|> <|endoftext|>War-Spike Changeling | {3}{R} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) {R}: gains first strike until end of turn. | "Aren't there boggarts enough in Lorwyn? Couldn't it turn into a sheep? Or a sunflower?" —Olly of Goldmeadow | 3 | 3<|endoftext|> <|endoftext|>Myojin of Towering Might | {5}{G}{G}{G} | Legendary Creature — Spirit | rare | enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from : Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. | nan | 8 | 8<|endoftext|> <|endoftext|>Flash Conscription | {5}{R} | Instant | uncommon | Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Eye of Vecna | {2} | Legendary Artifact | rare | When enters the battlefield, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. | "I see all things as they truly are! I see . . . decay in all flesh, and betrayal in every heart." | nan | nan<|endoftext|> <|endoftext|>Icatian Crier | {2}{W} | Creature — Human Spellshaper | common | {1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens. | A thousand years removed from her home, her news of war had lost its context, but not its relevance. | 1 | 1<|endoftext|> <|endoftext|>Thermal Flux | {U} | Instant | common | Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Tormented Soul | {B} | Creature — Spirit | common | can't block and can't be blocked. | Those who raged most bitterly at the world in life are cursed to roam the nether realms in death. | 1 | 1<|endoftext|> <|endoftext|>Harbinger of the Tides | {U}{U} | Creature — Merfolk Wizard | rare | You may cast as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Rootbreaker Wurm | {5}{G}{G} | Creature — Wurm | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | As Gerrard made his escape, the wurm covered his flight by helping itself to three great mouthfuls of merfolk. | 6 | 6<|endoftext|> <|endoftext|>Warren Weirding | {1}{B} | Tribal Sorcery — Goblin | common | Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. | "And that's when it was discovered that boggarts have just half a brain." —*The Book of Other Folk* | nan | nan<|endoftext|> <|endoftext|>Noosegraf Mob | {4}{B}{B} | Creature — Zombie | rare | enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from . If you do, create a 2/2 black Zombie creature token. | nan | 0 | 0<|endoftext|> <|endoftext|>Death Pulse | {2}{B}{B} | Instant | uncommon | Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle , you may have target creature get -1/-1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mogg Jailer | {1}{R} | Creature — Goblin | uncommon | can't attack if defending player controls an untapped creature with power 2 or less. | Hey, wake up! —Mogg secret password | 2 | 2<|endoftext|> <|endoftext|>Golden Egg | {2} | Artifact — Food | common | When enters the battlefield, draw a card. {1}, {T}, Sacrifice : Add one mana of any color. {2}, {T}, Sacrifice : You gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Murderous Cut | {4}{B} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature. | The blades of a Sultai assassin stab like the fangs of a dragon. | nan | nan<|endoftext|> <|endoftext|>Vigor | {3}{G}{G}{G} | Creature — Elemental Incarnation | rare | Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When is put into a graveyard from anywhere, shuffle it into its owner's library. | nan | 6 | 6<|endoftext|> <|endoftext|>Proficient Pyrodancer | {2}{R} | Creature — Human Performer | uncommon | When enters the battlefield, you may put an art sticker on a nonland permanent you own. {2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn. | When she performed, she was on fire, but in a good way. | 2 | 3<|endoftext|> <|endoftext|>Fleeting Spirit | {1}{W} | Creature — Spirit | uncommon | {W}, Exile three cards from your graveyard: gains first strike until end of turn. Discard a card: Exile . Return it to the battlefield under its owner's control at the beginning of the next end step. | nan | 3 | 1<|endoftext|> <|endoftext|>Squirrel Farm | {2}{G} | Enchantment | rare | {1}{G}: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token. | "And the ignorant shall fall to the squirrels." —*Chip 2:54* | nan | nan<|endoftext|> <|endoftext|>Carnage Altar | {2} | Artifact | uncommon | {3}, Sacrifice a creature: Draw a card. | "In these bloodstains I will find the fingerprints of our oppressors." —Anowon, the Ruin Sage | nan | nan<|endoftext|> <|endoftext|>Gilded Assault Cart | {1}{R}{R} | Artifact — Vehicle | uncommon | Trample Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Sacrifice two Treasures: Return from your graveyard to your hand. | nan | 5 | 1<|endoftext|> <|endoftext|>Imoen, Occult Trickster | {1}{U}{B} | Legendary Creature — Human Rogue Wizard | rare | can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token. | nan | 3 | 2<|endoftext|> <|endoftext|>Dueling Grounds | {1}{G}{W} | Enchantment | rare | No more than one creature can attack each combat. No more than one creature can block each combat. | "You think you can stop me?" hissed Tsabo. "I think I can kill you," replied Gerrard. | nan | nan<|endoftext|> <|endoftext|>Maddening Wind | {2}{G} | Enchantment — Aura | uncommon | Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, deals 2 damage to that player. | "It is Freyalise, walking on the world." —Kolbjörn, Elder Druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Death-Hood Cobra | {1}{G} | Creature — Phyrexian Snake | common | {1}{G}: gains reach until end of turn. {1}{G}: gains deathtouch until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Sentinel Sliver | {1}{W} | Creature — Sliver | common | Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.) | nan | 2 | 2<|endoftext|> <|endoftext|>Avatar of Fury | {6}{R}{R} | Creature — Avatar | rare | If an opponent controls seven or more lands, this spell costs {6} less to cast. Flying {R}: gets +1/+0 until end of turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Dream Pillager | {5}{R}{R} | Creature — Dragon | rare | Flying Whenever deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards. | Its wings shimmer with dreams absorbed from its enemies. | 4 | 4<|endoftext|> <|endoftext|>Targeting Rocket | | Artifact — Contraption | uncommon | Whenever you crank , target creature blocks this turn if able. | nan | nan | nan<|endoftext|> <|endoftext|>Sanctuary Raptor | {3} | Artifact Creature — Bird | uncommon | Flying Whenever attacks, if you control three or more tokens, gets +2/+0 and gains first strike until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Dargo, the Shipwrecker | {6}{R} | Legendary Creature — Giant Pirate | uncommon | As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way and {2} less to cast for each other artifact or creature you've sacrificed this turn. Trample Partner (You can have two commanders if both have partner.) | nan | 7 | 5<|endoftext|> <|endoftext|>Ticket Bucket-Bot | | Card | common | Collect your {TK} (ticket counters) here! Spend them whenever you place a sticker with a {TK} cost. | nan | nan | nan<|endoftext|> <|endoftext|>Harness the Storm | {2}{R} | Enchantment | rare | Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) | "There is no place like a rooftop laboratory in a lightning storm. It's where genius strikes." —Renna, Selhoff alchemist | nan | nan<|endoftext|> <|endoftext|>Reclusive Artificer | {2}{U}{R} | Creature — Human Artificer | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.) When enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. | nan | 2 | 3<|endoftext|> <|endoftext|>Balshan Griffin | {3}{U}{U} | Creature — Griffin | uncommon | Flying {1}{U}, Discard a card: Return to its owner's hand. | It helps to have an extra direction in which to run. | 3 | 2<|endoftext|> <|endoftext|>Goblin Researcher | {3}{R} | Creature — Goblin Wizard | common | When enters the battlefield, exile the top card of your library. During any turn you attacked with , you may play that card. | Slonk was struck by lightning twenty-seven times before he got the idea. Another forty-three hits and he'd perfected it. | 3 | 3<|endoftext|> <|endoftext|>Kurgadon | {4}{G} | Creature — Beast | uncommon | Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on . | When it walks through Krosa, trees step aside, leaves take wing, and the ground shudders. | 3 | 3<|endoftext|> <|endoftext|>Shattergang Brothers | {1}{B}{R}{G} | Legendary Creature — Goblin Artificer | rare | {2}{B}, Sacrifice a creature: Each other player sacrifices a creature. {2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact. {2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment. | nan | 3 | 3<|endoftext|> <|endoftext|>Barging Sergeant | {4}{R} | Creature — Minotaur Soldier | common | Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) | "Don't stop till your horns come out their back." | 4 | 2<|endoftext|> <|endoftext|>Saprazzan Cove | | Land | uncommon | enters the battlefield tapped. {T}: Put a storage counter on . {T}, Remove any number of storage counters from : Add {U} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Darling of the Masses | {2}{G}{W} | Creature — Elf Citizen | uncommon | Other Citizens you control get +1/+0. Whenever attacks, create a 1/1 green and white Citizen creature token. | The people flocked to the glittering parade, turning their backs on the threats in the shadows. | 2 | 4<|endoftext|> <|endoftext|>A-Oran-Rief Ooze | {2}{G} | Creature — Ooze | rare | When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Kranioceros | {4}{R} | Creature — Beast | common | {1}{W}: gets +0/+3 until end of turn. | "A surly beast, the kranioceros will raise its defenses at the smallest threat. Stay out of sight and downwind, or you'll disrupt its natural migrations." —Ebrel, godtoucher mentor | 5 | 2<|endoftext|> <|endoftext|>Upriser Renegade | {1}{R} | Creature — Human Samurai | uncommon | gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.) | nan | 1 | 3<|endoftext|> <|endoftext|>Dragonscale Boon | {3}{G} | Instant | common | Put two +1/+1 counters on target creature and untap it. | Only those who have proved themselves worthy are granted a dragon's scale. | nan | nan<|endoftext|> <|endoftext|>Snare Thopter | {4} | Artifact Creature — Thopter | uncommon | Flying, haste | "I did not think I would understand the cold filigree creatures of this world, but they too are governed by the laws of nature." —Nissa Revane | 3 | 2<|endoftext|> <|endoftext|>Dauntless Survivor | {1}{G} | Creature — Human Warrior | common | When enters the battlefield, put a +1/+1 counter on target creature. | "I've got a little surprise for you, beasties! Come and get it!" | 1 | 1<|endoftext|> <|endoftext|>Drudge Spell | {B}{B} | Enchantment | uncommon | {B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature." When leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Scuta | {3}{B} | Creature — Phyrexian Zombie | rare | Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If was kicked, it enters the battlefield with two +1/+1 counters on it. | nan | 3 | 3<|endoftext|> <|endoftext|>Consul's Shieldguard | {3}{W} | Creature — Dwarf Soldier | uncommon | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Dragon-Style Twins | {3}{R}{R} | Creature — Human Monk | rare | Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "We are the flicker of the flame and its heat, the two sides of a single blade." | 3 | 3<|endoftext|> <|endoftext|>Illuminator Virtuoso | {1}{W} | Creature — Human Rogue | uncommon | Double strike Whenever becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | The Obscura reserve their keenest blades for traitors in their midst. | 1 | 1<|endoftext|> <|endoftext|>Thriving Rats | {1}{B} | Creature — Rat | common | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. | In Ghirapur, even the lowliest residents live in lavish surroundings. | 1 | 2<|endoftext|> <|endoftext|>Arena of the Ancients | {3} | Artifact | rare | Legendary creatures don't untap during their controllers' untap steps. When enters the battlefield, tap all legendary creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Cling to Dust | {B} | Instant | uncommon | Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | In bleak Tizerus, all hope crumbles in your grasp. | nan | nan<|endoftext|> <|endoftext|>Revel in Riches | {4}{B} | Enchantment | rare | Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Ghoulraiser | {1}{B}{B} | Creature — Zombie | common | When enters the battlefield, return a Zombie card at random from your graveyard to your hand. | "Come. Bring your brothers. Tonight, you feast on living flesh." —Jadar, ghoulcaller of Nephalia | 2 | 2<|endoftext|> <|endoftext|>Strength of Arms | {W} | Instant | common | Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token. | "We fight not for Avacyn, but for her ideals; not for the church, but for its people." —Thalia, Guardian of Thraben | nan | nan<|endoftext|> <|endoftext|>Verdant Automaton | {2} | Artifact Creature — Construct | common | {3}{G}: Put a +1/+1 counter on . | "A perfect fusion of nature and artifice." —Irsi, Kujar gardener | 1 | 2<|endoftext|> <|endoftext|>Crosis's Catacombs | | Land — Lair | uncommon | When enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Faerie Mastermind | {1}{U} | Creature — Faerie Rogue | rare | Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. | Yuta Takahashi, World Champion XXVII | 2 | 1<|endoftext|> <|endoftext|>Sungrace Pegasus | {1}{W} | Creature — Pegasus | common | Flying (This creature can't be blocked except by creatures with flying or reach.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) | The sacred feathers of the pegasus are said to have healing powers. | 1 | 2<|endoftext|> <|endoftext|>Armored Warhorse | {W}{W} | Creature — Horse | common | | "When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will." —Sarlena, paladin of the Northern Verge | 2 | 3<|endoftext|> <|endoftext|>Spellshock | {2}{R} | Enchantment | uncommon | Whenever a player casts a spell, deals 2 damage to that player. | A snap of fingers, a snap of teeth. | nan | nan<|endoftext|> <|endoftext|>Unconventional Tactics | {2}{W} | Sorcery | uncommon | Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Fury of the Horde | {5}{R}{R} | Sorcery | rare | You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | nan | nan | nan<|endoftext|> <|endoftext|>Vantress Paladin | {3}{U} | Creature — Human Knight | common | Flying Adamant — If at least three blue mana was spent to cast this spell, enters the battlefield with a +1/+1 counter on it. | "Someone knows where the king is. They can't expect to keep it a secret from us." | 2 | 2<|endoftext|> <|endoftext|>Rushing River | {2}{U} | Instant | common | Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Gideon's Battle Cry | {2}{W}{W} | Sorcery | rare | Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle. | "Break their formation! Thin their ranks! I'm right behind you!" | nan | nan<|endoftext|> <|endoftext|>Savage Firecat | {3}{R}{R} | Creature — Elemental Cat | rare | Trample enters the battlefield with seven +1/+1 counters on it. Whenever you tap a land for mana, remove a +1/+1 counter from . | nan | 0 | 0<|endoftext|> <|endoftext|>Sunmane Pegasus | {3}{W} | Creature — Pegasus | common | Flying {1}{W}: gains vigilance and lifelink until end of turn. | Chosen by Heliod, Daxos approached the pegasus without fear, and rode it without saddle or reins. | 2 | 3<|endoftext|> <|endoftext|>Zodiac Pig | {3}{B} | Creature — Boar | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | ". . . Zhong Hui and Deng Ai next led armies west: / And to the Cao, Han's hills and streams now passed. . . ." | 3 | 3<|endoftext|> <|endoftext|>Wildgrowth Walker | {1}{G} | Creature — Elemental | uncommon | Whenever a creature you control explores, put a +1/+1 counter on and you gain 3 life. | "Hear me, stone, root, branch: be the fist of this land. Turn back those who trample upon your domain." —Song of the Shaper | 1 | 3<|endoftext|> <|endoftext|>Liege of the Pit | {5}{B}{B}{B} | Creature — Demon | rare | Flying, trample At the beginning of your upkeep, sacrifice a creature other than . If you can't, deals 7 damage to you. Morph {B}{B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 7 | 7<|endoftext|> <|endoftext|>Laughing Hyena | {1}{G} | Creature — Hyena | common | Gotcha — If an opponent laughs, you may say "Gotcha!" When you do, return from your graveyard to your hand. | "Two muffins are baking in an oven. One muffin says to the other muffin, 'It's getting hot in here, huh?' The other muffin says, 'Aagh! A talking muffin!'" | 2 | 2<|endoftext|> <|endoftext|>Kumena's Speaker | {G} | Creature — Merfolk Shaman | uncommon | gets +1/+1 as long as you control another Merfolk or an Island. | "The same power that drives the river ever onward flows through the roots and branches—to me." | 1 | 1<|endoftext|> <|endoftext|>Vivien's Invocation | {5}{G}{G} | Sorcery | rare | Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Biting Tether | {4}{U} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. | A chain of lies as strong as steel. | nan | nan<|endoftext|> <|endoftext|>Burning-Fist Minotaur | {1}{R} | Creature — Minotaur Wizard | uncommon | First strike {1}{R}, Discard a card: gets +2/+0 until end of turn. | "There is no afterlife. Not for me, and not for you. So think again before getting in my way." | 2 | 1<|endoftext|> <|endoftext|>Revenant Patriarch | {4}{B} | Creature — Spirit | uncommon | When enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase. can't block. | nan | 4 | 3<|endoftext|> <|endoftext|>Cunning | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice at the beginning of the next cleanup step. | ". . . Dry-walkers die We feed on sweet flesh . . . ." —*Rootwater Saga* | nan | nan<|endoftext|> <|endoftext|>Unholy Grotto | | Land | rare | {T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Feed the Clan | {1}{G} | Instant | common | You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. | The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion. | nan | nan<|endoftext|> <|endoftext|>Neurok Familiar | {1}{U} | Creature — Bird | common | Flying When enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Aphotic Wisps | {B} | Instant | common | Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card. | Merrows skulk the silty bogs around the Wanderbrine, their very thoughts stained with evil. | nan | nan<|endoftext|> <|endoftext|>Wall of Kelp | {U}{U} | Creature — Plant Wall | rare | Defender (This creature can't attack.) {U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp. | "Ya can eat it or ya can weave it, but ya can't fight in it." —Zeki, Reef Pirate | 0 | 3<|endoftext|> <|endoftext|>Derelor | {3}{B} | Creature — Thrull | rare | Black spells you cast cost {B} more to cast. | "Strength it has, but at the cost of a continuous supply of energy. Such failure can bear only one result." —Execution order of Endrek Sahr, master breeder | 4 | 4<|endoftext|> <|endoftext|>Goldmeadow Dodger | {W} | Creature — Kithkin Rogue | common | can't be blocked by creatures with power 4 or greater. | "I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?" | 1 | 1<|endoftext|> <|endoftext|>Kestia, the Cultivator | {1}{G}{W}{U} | Legendary Enchantment Creature — Nymph | mythic | Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Survivors' Bond | {1}{G} | Sorcery | common | Choose one or both — • Return target Human creature card from your graveyard to your hand. • Return target non-Human creature card from your graveyard to your hand. | "And what did we learn? Never taunt a porcuparrot!" | nan | nan<|endoftext|> <|endoftext|>Shu Soldier-Farmers | {4}{W} | Creature — Human Soldier | common | When enters the battlefield, you gain 4 life. | During Kongming's campaigns against the Wei, his Shu troops rotated from the battlefront to the fields every hundred days. | 2 | 4<|endoftext|> <|endoftext|>Signal Pest | {1} | Artifact Creature — Pest | rare | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) can't be blocked except by creatures with flying or reach. | It leaps from tree to tree, revealing the enemy's positions. | 0 | 1<|endoftext|> <|endoftext|>Echoes of the Kin Tree | {1}{W} | Enchantment | uncommon | {2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Even after Anafenza was executed, many secretly maintained their beliefs in the old ways. | nan | nan<|endoftext|> <|endoftext|>Riptide Mangler | {1}{U} | Creature — Beast | rare | {1}{U}: Change 's base power to target creature's power. (This effect lasts indefinitely.) | It wants you to be its chum. | 0 | 3<|endoftext|> <|endoftext|>Aerial Engineer | {2}{W}{U} | Creature — Human Artificer | uncommon | As long as you control an artifact, gets +2/+0 and has flying. | The best of their trade know every bolt of their rigs, stem to stern. | 2 | 4<|endoftext|> <|endoftext|>Gryff Rider | {2}{W} | Creature — Human Knight | common | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) | "Keep your heels down and bend at the hips as your mount takes flight. She'll do the rest." —Anders, cathar drillmaster | 2 | 1<|endoftext|> <|endoftext|>Urborg | | Legendary Land | uncommon | {T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn. | "Resignedly beneath the sky/The melancholy waters lie./So blend the turrets and shadows there/That all seem pendulous in air,/While from a proud tower in town/Death looks gigantically down." —Edgar Allan Poe, "The City in the Sea" | nan | nan<|endoftext|> <|endoftext|>Infernal Tutor | {1}{B} | Sorcery | rare | Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Invigorating Surge | {2}{G} | Instant | uncommon | Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. | For hydras, most problems can be solved with the addition of a few extra heads. | nan | nan<|endoftext|> <|endoftext|>Wurmweaver Coil | {4}{G}{G} | Enchantment — Aura | rare | Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice : Create a 6/6 green Wurm creature token. | Some use magic to spy through walls. Others use it to crush them. | nan | nan<|endoftext|> <|endoftext|>Triarch Stalker | {3}{B}{B} | Artifact Creature — Necron | rare | Targeting Relay — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player have menace. | "Scour this world of these impudent trespassers!" —Lord Traedrekkh of the Sekemtar Dynasty | 4 | 5<|endoftext|> <|endoftext|>Pendant of Prosperity | {3} | Artifact | rare | enters the battlefield under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. 's owner draws a card, then that player may put a land card from their hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Stolen Goods | {3}{U} | Sorcery | rare | Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Gale, Primeval Conduit | {3}{G}{U} | Legendary Creature — Human Wizard | mythic | Whenever you cast an instant or sorcery spell, put two +1/+1 counters on target creature. | nan | 4 | 5<|endoftext|> <|endoftext|>Tivit, Seller of Secrets | {3}{W}{U}{B} | Legendary Creature — Sphinx Rogue | mythic | Flying, ward {3} Council's dilemma — Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token. While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) | nan | 6 | 6<|endoftext|> <|endoftext|>Sovereign's Bite | {1}{B} | Sorcery | common | Target player loses 3 life and you gain 3 life. | "You have given all to your kingdom, dear knight. Serenity shall be your prize." —Queen Lian | nan | nan<|endoftext|> <|endoftext|>Kinnan, Bonder Prodigy | {G}{U} | Legendary Creature — Human Druid | mythic | Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | nan | 2 | 2<|endoftext|> <|endoftext|>Karlach, Tiefling Berserker | {1}{R}{R} | Legendary Creature — Tiefling Barbarian | rare | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, target creature an opponent controls can't block this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Gravelighter | {2}{B} | Creature — Spirit | uncommon | Flying When enters the battlefield, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature. | It appears only to those whose lives are ending, welcoming them to their fate. | 2 | 2<|endoftext|> <|endoftext|>Double Header | {3}{U}{U} | Creature — Drake | common | Flying When enters the battlefield, you may return target permanent with a two-word name to its owner's hand. | Players that don't read flavor text aren't too bright, sorta smell, and dress funny. But let's just keep this between us, okay? They can get kind of violent. | 2 | 3<|endoftext|> <|endoftext|>Paroxysm | {1}{R} | Enchantment — Aura | uncommon | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Seacoast Drake | {1}{U} | Creature — Drake | common | Flying | Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor. | 1 | 3<|endoftext|> <|endoftext|>Eidolon of Inspiration | {1}{W}{W} | Enchantment Creature — Spirit | uncommon | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. | "Agios was felled by a minotaur's blade, but I swear I have seen him since—in the midst of battle, wherever help is needed most." —Phrokos, soldier of Akros | 2 | 2<|endoftext|> <|endoftext|>Falkenrath Aristocrat | {2}{B}{R} | Creature — Vampire Noble | rare | Flying, haste Sacrifice a creature: gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on . | "Your blood is quite pleasing. A pity there's not enough for both of us." | 4 | 1<|endoftext|> <|endoftext|>Jelenn Sphinx | {3}{W}{U} | Creature — Sphinx | uncommon | Flying, vigilance Whenever attacks, other attacking creatures get +1/+1 until end of turn. | Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence. | 1 | 5<|endoftext|> <|endoftext|>Oracle's Insight | {3}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Aeolipile | {2} | Artifact | common | {1}, {T}, Sacrifice : It deals 2 damage to any target. | "Although fragile, the aeolipile could be quite destructive." —*Sarpadian Empires, vol. I* | nan | nan<|endoftext|> <|endoftext|>Tyrant's Choice | {1}{B} | Sorcery | common | Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life. | nan | nan | nan<|endoftext|> <|endoftext|>Inaction Injunction | {1}{U} | Sorcery | common | Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card. | "To prevent action is to prevent transgression." —Azorius Arrester motto | nan | nan<|endoftext|> <|endoftext|>Gustrider Exuberant | {2}{W} | Creature — Human Wizard | common | Flying Sacrifice : Creatures you control with power 5 or greater gain flying until end of turn. | "The elves claim the canopy. The nacatl claim the mountains. I suppose you think we ought to stay on the jungle floor?" | 1 | 2<|endoftext|> <|endoftext|>Volunteer Reserves | {1}{W} | Creature — Human Soldier | uncommon | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "I'm always a little leery of anyone who offers to kill other people for free." —Gerrard of the *Weatherlight* | 2 | 4<|endoftext|> <|endoftext|>Unified Front | {3}{W} | Sorcery | uncommon | Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell. | The kor's pride in their independence has given way to a strong sense of community that embraces all of Zendikar. | nan | nan<|endoftext|> <|endoftext|>Grindclock | {2} | Artifact | rare | {T}: Put a charge counter on . {T}: Target player mills X cards, where X is the number of charge counters on . | Pray you never hear it chime. | nan | nan<|endoftext|> <|endoftext|>Runebound Wolf | {1}{R} | Creature — Wolf | uncommon | {3}{R}, {T}: deals damage equal to the number of Wolves and Werewolves you control to target opponent. | The wolf's captor hid his fear, but he knew someday the runes would fail, the collar would break, and the wolf would remember his face. | 2 | 2<|endoftext|> <|endoftext|>Besmirch | {1}{R}{R} | Sorcery | uncommon | Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | The whitest robes stain best. | nan | nan<|endoftext|> <|endoftext|>Nightveil Sprite | {1}{U} | Creature — Faerie Rogue | uncommon | Flying Whenever attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | "We're on the fortieth floor, with one window, no balcony. No one could possibly get in." —Minosz, Orzhov chief of security | 1 | 2<|endoftext|> <|endoftext|>Thicket Crasher | {3}{G} | Creature — Elemental Rhino | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other Elementals you control have trample. | "Tread too hard in the forest and it will tread on you in return." —Vivien Reid | 4 | 3<|endoftext|> <|endoftext|>Drana, the Last Bloodchief | {3}{B}{B} | Legendary Creature — Vampire Cleric | mythic | Flying Whenever attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. | nan | 4 | 4<|endoftext|> <|endoftext|>Pick the Brain | {2}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from it and exile that card. Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Walking Atlas | {2} | Artifact Creature — Construct | common | {T}: You may put a land card from your hand onto the battlefield. | Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain. | 1 | 1<|endoftext|> <|endoftext|>Wort, the Raidmother | {4}{R/G}{R/G} | Legendary Creature — Goblin Shaman | rare | When enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) | nan | 3 | 3<|endoftext|> <|endoftext|>Cleanup Crew | {4}{G}{G} | Creature — Human Citizen | uncommon | When enters the battlefield, choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. • You gain 4 life. | nan | 6 | 6<|endoftext|> <|endoftext|>Bloodletter | {2}{B} | Creature — Zombie | common | When the names of three or more nonland permanents begin with the same letter, sacrifice . If you do, it deals 2 damage to each creature and each player. | "That's not really an A. It's an Æ. They changed it! Wait, don't—" —Hœbrus Væm, Aerathi librarian, last words | 2 | 3<|endoftext|> <|endoftext|>Famished Foragers | {3}{R} | Creature — Vampire | common | When enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. {2}{R}, Discard a card: Draw a card. | Furious to find the workshop empty, the starving vampires flew into a frenzy. | 4 | 3<|endoftext|> <|endoftext|>Safana, Calimport Cutthroat | {2}{B} | Legendary Creature — Human Rogue | uncommon | Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) | nan | 3 | 2<|endoftext|> <|endoftext|>Krosan Wayfarer | {G} | Creature — Human Druid | common | Sacrifice : You may put a land card from your hand onto the battlefield. | "The Krosan Forest lives, and druids are its seeds." —Seton, centaur druid | 1 | 1<|endoftext|> <|endoftext|>Questing Beast | {2}{G}{G} | Legendary Creature — Beast | mythic | Vigilance, deathtouch, haste can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Enervate | {1}{U} | Instant | common | Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. | "Worlds turn in crucial moments of decision. Make your choice." —Gustha Ebbasdotter, Kjeldoran royal mage | nan | nan<|endoftext|> <|endoftext|>Splendor Mare | {2}{W} | Creature — Elk Unicorn | uncommon | Lifelink Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle , put a lifelink counter on target creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Silent Observer | {3}{U} | Creature — Spirit | common | Flying | It's not just a feeling—you *are* being watched. | 1 | 5<|endoftext|> <|endoftext|>Menacing Ogre | {3}{R}{R} | Creature — Ogre | rare | Trample, haste When enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on . | nan | 3 | 3<|endoftext|> <|endoftext|>Read the Tides | {5}{U} | Sorcery | common | Choose one — • Draw three cards. • Return up to two target creatures to their owners' hands. | Charts and instruments work fine, but the best navigators aren't above a spell or two to nudge the tides in a more favorable direction. | nan | nan<|endoftext|> <|endoftext|>Fire at Will | {R/W}{R/W}{R/W} | Instant | common | deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. | "Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later." | nan | nan<|endoftext|> <|endoftext|>Jukai Naturalist | {G}{W} | Enchantment Creature — Human Monk | uncommon | Lifelink Enchantment spells you cast cost {1} less to cast. | He had heard rumors of the cities—the constant noise, the stagnant air, the tainted water—and he had no wish to learn if they were true. | 2 | 2<|endoftext|> <|endoftext|>Maulfist Doorbuster | {3}{R} | Creature — Human Warrior | uncommon | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}. If you do, target creature can't block this turn. | "Knock, knock . . . too late." | 4 | 2<|endoftext|> <|endoftext|>Crowd's Favor | {R} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | nan | nan | nan<|endoftext|> <|endoftext|>Rionya, Fire Dancer | {3}{R}{R} | Legendary Creature — Human Wizard | rare | At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step. | nan | 3 | 4<|endoftext|> <|endoftext|>Ancient Brass Dragon | {5}{B}{B} | Creature — Elder Dragon | mythic | Flying Whenever deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. | nan | 7 | 6<|endoftext|> <|endoftext|>Primeval Titan | {4}{G}{G} | Creature — Giant | special | Trample Whenever enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. | When nature calls, *run*. | 6 | 6<|endoftext|> <|endoftext|>Endless Wurm | {3}{G}{G} | Creature — Wurm | rare | Trample At the beginning of your upkeep, sacrifice unless you sacrifice an enchantment. | Ages ago, a party of elves took cover to let one pass. They're still waiting. | 9 | 9<|endoftext|> <|endoftext|>Cryptic Annelid | {3}{U} | Creature — Worm Beast | uncommon | When enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 1 | 4<|endoftext|> <|endoftext|>Blood Price | {3}{B} | Sorcery | common | Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life. | Blood is the oldest currency. | nan | nan<|endoftext|> <|endoftext|>Equipoise | {2}{W} | Enchantment | rare | At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.) | nan | nan | nan<|endoftext|> <|endoftext|>Ritual of the Machine | {2}{B}{B} | Sorcery | rare | As an additional cost to cast this spell, sacrifice a creature. Gain control of target nonartifact, nonblack creature. | "Rumors persist of dark deeds performed in the depths of Soldev. When will Dagsson heed the danger therein?" —Sorine Relicbane, Soldevi Heretic | nan | nan<|endoftext|> <|endoftext|>Death Kiss | {5}{R} | Creature — Beholder | rare | Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn. {X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, goad up to X target creatures your opponents control. | nan | 5 | 5<|endoftext|> <|endoftext|>Mossbridge Troll | {5}{G}{G} | Creature — Troll | rare | If would be destroyed, regenerate it. Tap any number of untapped creatures you control other than with total power 10 or greater: gets +20/+20 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>A-Iridescent Hornbeetle | {3}{G} | Creature — Insect | uncommon | At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Fervor | {2}{R} | Enchantment | rare | Creatures you control have haste. (They can attack and {T} as soon as they come under your control.) | The intensity of their glare was soon surpassed by the intensity of their attack. | nan | nan<|endoftext|> <|endoftext|>Carven Caryatid | {1}{G}{G} | Creature — Spirit | uncommon | Defender (This creature can't attack.) When enters the battlefield, draw a card. | So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits. | 2 | 5<|endoftext|> <|endoftext|>Requiem Angel | {5}{W} | Creature — Angel | rare | Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. | When angels despair, what hope can remain for mortals? | 5 | 5<|endoftext|> <|endoftext|>Aether Mutation | {3}{G}{U} | Sorcery | uncommon | Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Blorbian Buddy | {G} | Creature — Alien Guest | common | Trample {G}, {T}: You get {TK} (a ticket counter). | When Captain Nebula tragically destroyed the planet Blorb-12 in a parking accident, Myra compensated the survivors with lifetime passes. | 1 | 1<|endoftext|> <|endoftext|>Shifty Doppelganger | {2}{U} | Creature — Shapeshifter | rare | {3}{U}, Exile : You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return to the battlefield. | nan | 1 | 1<|endoftext|> <|endoftext|>Workshop Elders | {6}{U} | Creature — Human Artificer | rare | Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. | "Fear not what's under the bed. The toys are watching." —*Beyond the Great Henge* | 4 | 4<|endoftext|> <|endoftext|>Memorial to War | | Land | uncommon | enters the battlefield tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice : Destroy target land. | nan | nan | nan<|endoftext|> <|endoftext|>Horde Ambusher | {1}{R} | Creature — Human Berserker | uncommon | Whenever blocks, it deals 1 damage to you. Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature can't block this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Sarevok, Deadly Usurper | {3}{B}{B} | Legendary Creature — Human Knight | uncommon | When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard. At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Agonizing Demise | {3}{B} | Instant | common | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, deals damage equal to that creature's power to the creature's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Steppe Glider | {4}{W} | Creature — Elemental | uncommon | Flying, vigilance {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. | It glides over the landscape. It also happens to be one. | 2 | 4<|endoftext|> <|endoftext|>Gryff Vanguard | {4}{U} | Creature — Human Knight | common | Flying When enters the battlefield, draw a card. | "Ghouls smashed the door, but I heard the call of the gryffs and knew we were saved." —Ekka, shopkeeper of Hanweir | 3 | 2<|endoftext|> <|endoftext|>Dwarven Pony | {R} | Creature — Horse | rare | {1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) | "I hear Halina's got a pony that can count to six—and likes to eat meat." —Chandler | 1 | 1<|endoftext|> <|endoftext|>Avarice Totem | {1} | Artifact | uncommon | {5}: Exchange control of and target nonland permanent. | Souls and steel, the essence of Mirrodin. Memnarch lacks one but has an abundance of the other. | nan | nan<|endoftext|> <|endoftext|>Wire Surgeons | {4}{B}{B} | Creature — Human Artificer | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 6 | 5<|endoftext|> <|endoftext|>Tyrant of Valakut | {5}{R}{R} | Creature — Dragon | rare | Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying When enters the battlefield, if its surge cost was paid, it deals 3 damage to any target. | nan | 5 | 4<|endoftext|> <|endoftext|>Darkness | {B} | Instant | common | Prevent all combat damage that would be dealt this turn. | "If I must die, I will encounter darkness as a bride,/ And hug it in my arms." —William Shakespeare, *Measure for Measure* | nan | nan<|endoftext|> <|endoftext|>Colossal Plow | {2} | Artifact — Vehicle | uncommon | Whenever attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 6 | 3<|endoftext|> <|endoftext|>Ob Nixilis Reignited | {3}{B}{B} | Legendary Planeswalker — Nixilis | mythic | +1: You draw a card and you lose 1 life. −3: Destroy target creature. −8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." | nan | nan | nan<|endoftext|> <|endoftext|>Frostling | {R} | Creature — Spirit | common | Sacrifice : It deals 1 damage to target creature. | Its bite will take off more than a toe. | 1 | 1<|endoftext|> <|endoftext|>Fungal Behemoth | {3}{G} | Creature — Fungus | rare | 's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from while it's exiled, you may put a +1/+1 counter on target creature. | nan | * | *<|endoftext|> <|endoftext|>Fathom Fleet Swordjack | {3}{R} | Creature — Orc Pirate | uncommon | Whenever attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control. Encore {5}{R} ({5}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 4 | 3<|endoftext|> <|endoftext|>Rise of the Hobgoblins | {R/W}{R/W} | Enchantment | rare | When enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain first strike until end of turn. | A river even the merrow dare not cross. | nan | nan<|endoftext|> <|endoftext|>Kabira Outrider | {3}{W} | Creature — Human Warrior | common | When enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | Ondu moas make wildly uncomfortable mounts, but for determined warriors, their speed is enough to make up for it. | 3 | 3<|endoftext|> <|endoftext|>Collective Blessing | {3}{G}{G}{W} | Enchantment | rare | Creatures you control get +3/+3. | Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe. | nan | nan<|endoftext|> <|endoftext|>Militia's Pride | {1}{W} | Tribal Enchantment — Kithkin | rare | Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking. | If you pick a fight with one kithkin, be ready to fight them all. | nan | nan<|endoftext|> <|endoftext|>Marrow Shards | {W/P} | Instant | uncommon | ({W/P} can be paid with either {W} or 2 life.) deals 1 damage to each attacking creature. | "We are a single entity. Dissenters must be sutured into the Orthodoxy." —Elesh Norn, Grand Cenobite | nan | nan<|endoftext|> <|endoftext|>Ogre Painbringer | {3}{R}{R} | Creature — Ogre | rare | When enters the battlefield, it deals 3 damage to each player. | nan | 7 | 3<|endoftext|> <|endoftext|>Grisly Ritual | {5}{B} | Sorcery | common | Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | "You can always tell who's new from the screaming." —Tinua, Skirsdag cultist | nan | nan<|endoftext|> <|endoftext|>Polyraptor | {6}{G}{G} | Creature — Dinosaur | mythic | Enrage — Whenever is dealt damage, create a token that's a copy of . | An innumerable pack is concealed in a single reflection. | 5 | 5<|endoftext|> <|endoftext|>Rhonas's Monument | {3} | Legendary Artifact | uncommon | Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn. | "The worthy shall hone a strong body to endure the boundless energies of the afterlife." —Monument inscription | nan | nan<|endoftext|> <|endoftext|>Blade-Blizzard Kitsune | {2}{W} | Creature — Fox Ninja | uncommon | Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Double strike | nan | 2 | 2<|endoftext|> <|endoftext|>Unesh, Criosphinx Sovereign | {4}{U}{U} | Legendary Creature — Sphinx | mythic | Flying Sphinx spells you cast cost {2} less to cast. Whenever or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Geralf's Mindcrusher | {4}{U}{U} | Creature — Zombie Horror | rare | When enters the battlefield, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 5 | 5<|endoftext|> <|endoftext|>Delver's Torch | {1}{W} | Artifact — Equipment | common | Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "Not all of us have darkvision, okay?" | nan | nan<|endoftext|> <|endoftext|>Puppet Strings | {3} | Artifact | uncommon | {2}, {T}: You may tap or untap target creature. | "Have no illusions," Volrath warned Greven, "about free will." | nan | nan<|endoftext|> <|endoftext|>Witchbane Orb | {4} | Artifact | rare | When enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.) | nan | nan | nan<|endoftext|> <|endoftext|>Spark Reaper | {2}{B} | Creature — Zombie | common | {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. | "I know they're unstoppable fighters created to harvest souls—it's just they're so rude about it." —Kaya | 2 | 3<|endoftext|> <|endoftext|>Bruenor Battlehammer | {2}{R}{W} | Legendary Creature — Dwarf Warrior | uncommon | Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. | "Knew I'd find ye in trouble if I came out an' looked for ye!" | 5 | 3<|endoftext|> <|endoftext|>Runic Repetition | {2}{U} | Sorcery | uncommon | Return target exiled card with flashback you own to your hand. | "What some call obsession, I call the quest for perfection." | nan | nan<|endoftext|> <|endoftext|>Hold for Ransom | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block and has "{7}: 's controller sacrifices it and draws a card. Activate only as a sorcery." | "Let's find out how much your friends think you're worth." —Gino, hired kidnapper | nan | nan<|endoftext|> <|endoftext|>Lambholt Harrier | {1}{R} | Creature — Wolf | common | {3}{R}: Target creature can't block this turn. | "This Tovolar is no brainless brute. He sends his howling minions to terrorize a village for months. Sleepless nights and fear take their toll. Only then, when morale is at its worst, does he strike." —Barnes, village watch | 2 | 2<|endoftext|> <|endoftext|>Giant Shark | {5}{U} | Creature — Shark | common | can't attack unless defending player controls an Island. Whenever blocks or becomes blocked by a creature that has been dealt damage this turn, gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice . | nan | 4 | 4<|endoftext|> <|endoftext|>Hulking Goblin | {1}{R} | Creature — Goblin | common | can't block. | The bigger they are, the harder they avoid work. | 2 | 2<|endoftext|> <|endoftext|>Inferno Elemental | {4}{R}{R} | Creature — Elemental | uncommon | Whenever blocks or becomes blocked by a creature, deals 3 damage to that creature. | "Those who wish to invade our monastery, please take it up with my servant." —Chandra Nalaar | 4 | 4<|endoftext|> <|endoftext|>Launch Party | {3}{B} | Instant | common | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life. | Life's too short to not do the things you love. | nan | nan<|endoftext|> <|endoftext|>Dragonlord's Prerogative | {4}{U}{U} | Instant | rare | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. If you revealed a Dragon card or controlled a Dragon as you cast this spell, this spell can't be countered. Draw four cards. | nan | nan | nan<|endoftext|> <|endoftext|>Nymris, Oona's Trickster | {3}{U}{B} | Legendary Creature — Faerie Knight | rare | Flash Flying Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. | Mischief is its own reward. | 1 | 6<|endoftext|> <|endoftext|>Farfinder | {3} | Creature — Fox | common | Vigilance When enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "Take us home," she whispered, and the fox's eyes began to glow. | 1 | 1<|endoftext|> <|endoftext|>Deconstruct | {2}{G} | Sorcery | common | Destroy target artifact. Add {G}{G}{G}. | "Nothing in this world, not even magic, likes to be caged." | nan | nan<|endoftext|> <|endoftext|>Champion of Rhonas | {3}{G} | Creature — Jackal Warrior | rare | You may exert as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.) | The only way to finish the Trial of Strength is with a basilisk scale in hand. | 3 | 3<|endoftext|> <|endoftext|>Red Dragon | {4}{R}{R} | Creature — Dragon | uncommon | Flying Fire Breath — When enters the battlefield, it deals 4 damage to each opponent. | nan | 4 | 4<|endoftext|> <|endoftext|>Thelonite Monk | {2}{G}{G} | Creature — Insect Monk Cleric | rare | {T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.) | "As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing." —*Sarpadian Empires, vol. III* | 1 | 2<|endoftext|> <|endoftext|>Cabal Ritual | {1}{B} | Instant | common | Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard. | "Each syllable chills your veins. Each word rattles your mind." —Cabal Patriarch | nan | nan<|endoftext|> <|endoftext|>Enormous Baloth | {6}{G} | Creature — Beast | uncommon | | Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities. | 7 | 7<|endoftext|> <|endoftext|>Bearer of Memory | {2}{G} | Enchantment Creature — Human Monk | common | {5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. | Members of the Living Historians don't simply chronicle the past; they embody it. | 3 | 2<|endoftext|> <|endoftext|>Spireside Infiltrator | {2}{R} | Creature — Human Rogue | common | Whenever becomes tapped, it deals 1 damage to each opponent. | nan | 3 | 2<|endoftext|> <|endoftext|>Jace, Architect of Thought | {2}{U}{U} | Legendary Planeswalker — Jace | mythic | +1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. −2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. −8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs. | nan | nan | nan<|endoftext|> <|endoftext|>Netherborn Altar | {1}{B} | Artifact | rare | {T}, Put a soul counter on : Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on . | It is spoken of only in whispers, visited only by the desperate. | nan | nan<|endoftext|> <|endoftext|>Gutterbones | {B} | Creature — Skeleton Warrior | rare | enters the battlefield tapped. {1}{B}: Return from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn. | "Down here, things don't stay dead." —Lavinia | 2 | 1<|endoftext|> <|endoftext|>Fire Shrine Keeper | {R} | Creature — Elemental | common | Menace {7}{R}, {T}, Sacrifice : It deals 3 damage to each of up to two target creatures. | Though grimed with the dust of centuries, the ancient shrine was not unguarded. | 1 | 1<|endoftext|> <|endoftext|>Reverent Hoplite | {4}{W} | Creature — Human Soldier | uncommon | When enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) | "Zeal is the sharpest blade, and piety the strongest shield." | 1 | 2<|endoftext|> <|endoftext|>Sword of Dungeons & Dragons | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Descend upon the Sinful | {4}{W}{W} | Sorcery | mythic | Exile all creatures. Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard. | Above the cries, a phrase rang out: "You will all be saved." | nan | nan<|endoftext|> <|endoftext|>Undermountain Adventurer | {3}{G} | Creature — Giant Warrior | rare | Vigilance When enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. | nan | 3 | 4<|endoftext|> <|endoftext|>Maelstrom Pulse | {1}{B}{G} | Sorcery | rare | Destroy target nonland permanent and all other permanents with the same name as that permanent. | During the collision of the shards, entire ways of life disappeared without a trace. | nan | nan<|endoftext|> <|endoftext|>Well of Ideas | {5}{U} | Enchantment | rare | When enters the battlefield, draw two cards. At the beginning of each other player's draw step, that player draws an additional card. At the beginning of your draw step, draw two additional cards. | nan | nan | nan<|endoftext|> <|endoftext|>Celestus Sanctifier | {2}{W} | Creature — Human Cleric | common | If it's neither day nor night, it becomes day as enters the battlefield. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. | nan | 3 | 2<|endoftext|> <|endoftext|>Locked in the Cemetery | {1}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | "Help! I'm not a zombie! Let me out!" | nan | nan<|endoftext|> <|endoftext|>Kelinore Bat | {2}{B} | Creature — Bat | common | Flying | The nesting bats of Kelinore sleep soundly while the sun passes, nestled among their grisly collections. | 2 | 1<|endoftext|> <|endoftext|>Wavebreak Hippocamp | {2}{U} | Enchantment Creature — Horse Fish | rare | Whenever you cast your first spell during each opponent's turn, draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Grim Draugr | {2}{B} | Snow Creature — Zombie Berserker | common | {1}{S}: gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.) | She was a ragged shadow of her living form, but she had lost none of her deadly prowess. | 3 | 2<|endoftext|> <|endoftext|>Trial of Zeal | {2}{R} | Enchantment | uncommon | When enters the battlefield, it deals 3 damage to any target. When a Cartouche enters the battlefield under your control, return to its owner's hand. | "Eternal glory awaits you, my child." | nan | nan<|endoftext|> <|endoftext|>Bottle of Suleiman | {4} | Artifact | rare | {1}, Sacrifice : Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, deals 5 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Shape of the Wiitigo | {3}{G}{G}{G} | Enchantment — Aura | rare | Enchant creature When enters the battlefield, put six +1/+1 counters on enchanted creature. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. | nan | nan | nan<|endoftext|> <|endoftext|>Lodestone Myr | {4} | Artifact Creature — Myr | rare | Trample Tap an untapped artifact you control: gets +1/+1 until end of turn. | When necessary, myr can override and control any artificial object, as can their creator. | 2 | 2<|endoftext|> <|endoftext|>Moat Piranhas | {1}{U} | Creature — Fish | common | Defender (This creature can't attack.) | "Come on, it's not even that deep!" —Gorin the Brazen | 3 | 3<|endoftext|> <|endoftext|>Enthusiastic Study | {2}{R} | Instant | common | Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | "If the pen is mightier than the sword, just think what a giant tome could do!" | nan | nan<|endoftext|> <|endoftext|>Worldspine Wurm | {8}{G}{G}{G} | Creature — Wurm | mythic | Trample When dies, create three 5/5 green Wurm creature tokens with trample. When is put into a graveyard from anywhere, shuffle it into its owner's library. | nan | 15 | 15<|endoftext|> <|endoftext|>Dissenter's Deliverance | {1}{G} | Instant | common | Destroy target artifact. Cycling {G} ({G}, Discard this card: Draw a card.) | "When all doubts have melted away, the worthy will meet the Hour of Eternity and earn a place at the God-Pharaoh's side." —*The Accounting of Hours* | nan | nan<|endoftext|> <|endoftext|>Troubled Healer | {2}{W} | Creature — Human Cleric | common | Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. | "Which is worse: nothing to defend, or no one to defend it?" | 1 | 2<|endoftext|> <|endoftext|>Rilsa Rael, Kingpin | {3}{U}{B} | Legendary Creature — Human Rogue | uncommon | Deathtouch When enters the battlefield, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. | nan | 2 | 5<|endoftext|> <|endoftext|>Teferi's Protege | {2}{U} | Creature — Human Wizard | common | {1}{U}, {T}: Draw a card, then discard a card. | Teferi's legacy lives on in Tolaria through the study of time magic and a tradition of irrepressible mischief. | 2 | 3<|endoftext|> <|endoftext|>Mandible Justiciar | {1}{W} | Artifact Creature — Phyrexian Cleric | common | Lifelink Whenever another artifact enters the battlefield under your control, gets +1/+1 until end of turn. | While one mouth feeds, the other chatters mindless paeans of Elesh Norn's glory. | 2 | 1<|endoftext|> <|endoftext|>Thornmantle Striker | {4}{B} | Creature — Elf Rogue | uncommon | When enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. | nan | 4 | 3<|endoftext|> <|endoftext|>Prizefight | {1}{G} | Instant | common | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Underweight, underpaid, underestimated. | nan | nan<|endoftext|> <|endoftext|>Catapult Master | {3}{W}{W} | Creature — Human Soldier | rare | Tap five untapped Soldiers you control: Exile target creature. | "There's no 'I' in 'team,' but there's a 'we' in 'weapon.'" | 3 | 3<|endoftext|> <|endoftext|>Ertai's Trickery | {U} | Instant | uncommon | Counter target spell if it was kicked. | "Don't worry, Gerrard," said Ertai. "I'm sure the crew will come to your rescue as quickly as they came to mine." | nan | nan<|endoftext|> <|endoftext|>Hollowborn Barghest | {5}{B}{B} | Creature — Demon Dog | rare | At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life. | It leaves a trail of crumpled trees and dashed dreams. | 7 | 6<|endoftext|> <|endoftext|>Heir of the Ancient Fang | {2}{G} | Creature — Snake Samurai | common | enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) | nan | 2 | 3<|endoftext|> <|endoftext|>Crimson Hellkite | {6}{R}{R}{R} | Creature — Dragon | rare | Flying {X}, {T}: deals X damage to target creature. Spend only red mana on X. | The hellkites are artists with flames, painting the world with fire. | 6 | 6<|endoftext|> <|endoftext|>Clockwork Hydra | {5} | Artifact Creature — Hydra | uncommon | enters the battlefield with four +1/+1 counters on it. Whenever attacks or blocks, remove a +1/+1 counter from it. If you do, deals 1 damage to any target. {T}: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Silverclaw Griffin | {3}{W}{W} | Creature — Griffin | common | Flying, first strike | It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake for long. | 3 | 2<|endoftext|> <|endoftext|>Iron Bully | {3} | Artifact Creature — Golem | common | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, put a +1/+1 counter on target creature. | "Why would someone have built ... wait, never mind. Send it to the front lines!" —Commander Grozdan | 1 | 1<|endoftext|> <|endoftext|>Hydradoodle | {X}{X}{G}{G} | Creature — Hydra Dog | rare | As enters the battlefield, roll X six-sided dice. enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. Reach, trample | Less housebroken than housebreaking. | 0 | 0<|endoftext|> <|endoftext|>Dry Spell | {1}{B} | Sorcery | common | deals 1 damage to each creature and each player. | "Wherever water is lacking, all things suffer." —Autumn Willow | nan | nan<|endoftext|> <|endoftext|>Dragonwing Glider | {3}{R}{R} | Artifact — Equipment | rare | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying and haste. Equip {3}{R}{R} | nan | nan | nan<|endoftext|> <|endoftext|>Countryside Crusher | {1}{R}{R} | Creature — Giant Warrior | rare | At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Noggle Bridgebreaker | {2}{U/R}{U/R} | Creature — Noggle Rogue | common | When enters the battlefield, return a land you control to its owner's hand. | "It's always funny till someone gets hurt. Then it's hilarious." | 4 | 3<|endoftext|> <|endoftext|>Vineshaper Prodigy | {1}{G} | Creature — Elf Druid | common | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | 2 | 2<|endoftext|> <|endoftext|>Alpha Kavu | {2}{G} | Creature — Kavu | uncommon | {1}{G}: Target Kavu creature gets -1/+1 until end of turn. | Kavu leaders instinctively protect their herds from harm. | 2 | 2<|endoftext|> <|endoftext|>Collar the Culprit | {3}{W} | Instant | common | Destroy target creature with toughness 4 or greater. | "Reports of Gruul rioters in four districts. Start with the big ones and work your way up." —Libuse, Boros sergeant | nan | nan<|endoftext|> <|endoftext|>Anti-Magic Aura | {2}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't be the target of spells and can't be enchanted by other Auras. | nan | nan | nan<|endoftext|> <|endoftext|>Hooded Kavu | {2}{R} | Creature — Kavu | common | {B}: gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | The spread of its hood eclipses all hope. | 2 | 2<|endoftext|> <|endoftext|>Mephitic Ooze | {4}{B} | Creature — Ooze | rare | gets +1/+0 for each artifact you control. Whenever deals combat damage to a creature, destroy that creature. The creature can't be regenerated. | In Mephidross, refuse doesn't last long—it's all scavenged, reanimated, or consumed. | 0 | 5<|endoftext|> <|endoftext|>Vagrant Plowbeasts | {5}{G}{W} | Creature — Beast | uncommon | {1}: Regenerate target creature with power 5 or greater. | Plowbeasts of Naya escaped their harnesses in droves, content to snack on the conveniently cultivated fields of Eos and Valeron. | 6 | 6<|endoftext|> <|endoftext|>Ring of Valkas | {2} | Artifact — Equipment | uncommon | Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Steal Strength | {1}{B} | Instant | common | Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. | With each grunt of pain from Haddad, Greel's grin widened. | nan | nan<|endoftext|> <|endoftext|>Kiora, Behemoth Beckoner | {2}{G/U} | Legendary Planeswalker — Kiora | uncommon | Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. −1: Untap target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Dinosaurs | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Frantic Inventory | {1}{U} | Instant | common | Draw a card, then draw cards equal to the number of cards named in your graveyard. | "Another village, another angry mob. Why do I even bother unpacking?" | nan | nan<|endoftext|> <|endoftext|>Bouncer's Beatdown | {2}{G} | Instant | uncommon | This spell costs {2} less to cast if it targets a black permanent. deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Lathril, Blade of the Elves | {2}{B}{G} | Legendary Creature — Elf Noble | mythic | Menace Whenever deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life. | nan | 2 | 3<|endoftext|> <|endoftext|>Thought Lash | {2}{U}{U} | Enchantment | rare | Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay 's cumulative upkeep, that player exiles all cards from their library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Emergency Powers | {5}{W}{U} | Instant | mythic | Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile . Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Loyal Gyrfalcon | {3}{W} | Creature — Bird | uncommon | Defender, flying Whenever you cast a white spell, loses defender until end of turn. | It's tethered not to keep it from fleeing but to keep it from eating everything in sight. | 3 | 3<|endoftext|> <|endoftext|>Soul Bleed | {2}{B} | Enchantment — Aura | common | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. | Whether the end comes swift or slow, it always comes too soon. | nan | nan<|endoftext|> <|endoftext|>Gauntlets of Chaos | {5} | Artifact | rare | {5}, Sacrifice : Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. | nan | nan | nan<|endoftext|> <|endoftext|>Dreamcaller Siren | {2}{U}{U} | Creature — Siren Pirate | rare | Flash Flying can block only creatures with flying. When enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. | nan | 3 | 3<|endoftext|> <|endoftext|>Rally for the Throne | {2}{W} | Instant | uncommon | Create two 1/1 white Human creature tokens. Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. | "If you're as loyal as you claim, now is the time to show it." —Queen Linden of Ardenvale | nan | nan<|endoftext|> <|endoftext|>Write into Being | {2}{U} | Sorcery | common | Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | nan | nan | nan<|endoftext|> <|endoftext|>Diamond Kaleidoscope | {4} | Artifact | rare | {3}, {T}: Create a 0/1 colorless Prism artifact creature token. Sacrifice a Prism token: Add one mana of any color. | "A pretty toy. Now show me its tactical applications." —Telim'Tor | nan | nan<|endoftext|> <|endoftext|>Druidic Ritual | {2}{G} | Sorcery | common | You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | Bone, root, and seed—the past, the present, and future in one handful of earth. | nan | nan<|endoftext|> <|endoftext|>Kor Sky Climber | {2}{W} | Creature — Kor Soldier Ally | common | {1}{W}: gains flying until end of turn. | "With rope, I can fly as far as the rope can reach. But with light, the sky is the limit." | 3 | 2<|endoftext|> <|endoftext|>Lore Weaver | {3}{U} | Creature — Human Wizard | uncommon | Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) {5}{U}{U}: Target player draws two cards. | nan | 2 | 2<|endoftext|> <|endoftext|>Tribute to the Wild | {1}{G} | Instant | uncommon | Each opponent sacrifices an artifact or enchantment. | "You may enter, but leave those lifeless things of your world behind." —Modruni, maro-sorcerer | nan | nan<|endoftext|> <|endoftext|>Skyknight Vanguard | {R}{W} | Creature — Human Knight | uncommon | Flying Whenever attacks, create a 1/1 white Soldier creature token that's tapped and attacking. | "Jump! NOW!" | 1 | 2<|endoftext|> <|endoftext|>Volrath's Dungeon | {2}{B}{B} | Enchantment | rare | Pay 5 life: Destroy . Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Dawnstrike Paladin | {3}{W}{W} | Creature — Human Knight | common | Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) | She crushes darkness beneath her charger's hooves. | 2 | 4<|endoftext|> <|endoftext|>Crystal Seer | {4}{U} | Creature — Vedalken Wizard | common | When enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Return to its owner's hand. | "Surprise is a useless, untidy emotion—the plaything of goblins and fools." | 2 | 2<|endoftext|> <|endoftext|>Wooden Stake | {2} | Artifact — Equipment | common | Equipped creature gets +1/+0. Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Kykar, Wind's Fury | {1}{U}{R}{W} | Legendary Creature — Bird Wizard | mythic | Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}. | "The raging gale fans the flames of righteous wrath." | 3 | 3<|endoftext|> <|endoftext|>Ob Nixilis of the Black Oath | {3}{B}{B} | Legendary Planeswalker — Nixilis | mythic | +2: Each opponent loses 1 life. You gain life equal to the life lost this way. −2: Create a 5/5 black Demon creature token with flying. You lose 2 life. −8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Profaner of the Dead | {3}{U} | Creature — Naga Wizard | rare | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. | nan | 3 | 3<|endoftext|> <|endoftext|>Shriek of Dread | {1}{B} | Instant | common | Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | When Crosis roared, the battle ended and the slaughter began. | nan | nan<|endoftext|> <|endoftext|>Summoner's Bane | {2}{U}{U} | Instant | uncommon | Counter target creature spell. Create a 2/2 blue Illusion creature token. | "I don't need to have the perfect plan. My foe just has to have an imperfect one." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Inscription of Ruin | {2}{B} | Sorcery | rare | Kicker {2}{B}{B} Choose one. If this spell was kicked, choose any number instead. • Target opponent discards two cards. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Destroy target creature with mana value 3 or less. | nan | nan | nan<|endoftext|> <|endoftext|>Tempest Drake | {1}{W}{U} | Creature — Drake | uncommon | Flying, vigilance | "Its speed will be equaled only by the swiftness of my enemy's fall." —Kaervek | 2 | 2<|endoftext|> <|endoftext|>Amrou Scout | {1}{W} | Creature — Kithkin Rebel Scout | common | {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home." | 2 | 1<|endoftext|> <|endoftext|>Yukora, the Prisoner | {2}{B}{B} | Legendary Creature — Demon Spirit | rare | When leaves the battlefield, sacrifice all non-Ogre creatures you control. | It took ninety-nine monks to weave the spell that trapped Yukora. Upon the death of the ninety-nine, the spell was broken, and the demon returned to the mortal world seeking vengeance for its imprisonment. | 5 | 5<|endoftext|> <|endoftext|>Wilderness Reclamation | {3}{G} | Enchantment | uncommon | At the beginning of your end step, untap all lands you control. | "Walls crack. Buildings fall. Always the wilds return." —Domri Rade | nan | nan<|endoftext|> <|endoftext|>Herald of Anafenza | {W} | Creature — Human Soldier | rare | Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Whenever you activate 's outlast ability, create a 1/1 white Warrior creature token. | nan | 1 | 2<|endoftext|> <|endoftext|>Mausoleum Harpy | {4}{B} | Creature — Harpy | uncommon | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Stream of Unconsciousness | {U} | Tribal Instant — Wizard | common | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. | Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie. | nan | nan<|endoftext|> <|endoftext|>Toymaker | {2} | Artifact Creature — Spellshaper | uncommon | {1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.) | nan | 1 | 1<|endoftext|> <|endoftext|>Grappling Hook | {4} | Artifact — Equipment | rare | Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4} | Part tool, part weapon, part of the kor. | nan | nan<|endoftext|> <|endoftext|>Dirgur Nemesis | {5}{U} | Creature — Serpent | common | Defender Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | nan | 6 | 5<|endoftext|> <|endoftext|>Hardened-Scale Armor | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3. | A pangolin's scales are resistant to all sorts of damage and weaponry. Desire for them threatens to drive the pangolin to extinction. | nan | nan<|endoftext|> <|endoftext|>Jace, Mirror Mage | {1}{U}{U} | Legendary Planeswalker — Jace | mythic | Kicker {2} When enters the battlefield, if Jace was kicked, create a token that's a copy of , except it's not legendary and its starting loyalty is 1. +1: Scry 2. 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from . | nan | nan | nan<|endoftext|> <|endoftext|>Hobble | {2}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black. | nan | nan | nan<|endoftext|> <|endoftext|>Regal Unicorn | {2}{W} | Creature — Unicorn | common | | Unicorns don't care if you believe in them any more than you care if they believe in you. | 2 | 3<|endoftext|> <|endoftext|>Consign to Dust | {2}{G} | Instant | uncommon | Strive — This spell costs {2}{G} more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments. | nan | nan | nan<|endoftext|> <|endoftext|>Piercing Light | {W} | Instant | common | deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "Creatures of the night dissolve like shadows in the light of faith." —Thalia, Guardian of Thraben | nan | nan<|endoftext|> <|endoftext|>Rimeshield Frost Giant | {3}{U}{U} | Creature — Giant Warrior | common | Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | nan | 4 | 5<|endoftext|> <|endoftext|>Pelt Collector | {G} | Creature — Elf Warrior | rare | Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than 's, put a +1/+1 counter on . As long as has three or more +1/+1 counters on it, it has trample. | nan | 1 | 1<|endoftext|> <|endoftext|>Lightning Dart | {1}{R} | Instant | uncommon | deals 1 damage to target creature. If that creature is white or blue, deals 4 damage to it instead. | Broken and punctured by dozens of Phyrexian portals, the angry sky began to spit lightning back at the world. | nan | nan<|endoftext|> <|endoftext|>Coveted Peacock | {3}{U}{U} | Creature — Bird | uncommon | Flying Whenever attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 3 | 4<|endoftext|> <|endoftext|>Culling Dais | {2} | Artifact | uncommon | {T}, Sacrifice a creature: Put a charge counter on . {1}, Sacrifice : Draw a card for each charge counter on . | "Forswear the flesh and you will truly see." —Jin-Gitaxias, Core Augur | nan | nan<|endoftext|> <|endoftext|>Darigaaz, the Igniter | {3}{B}{R}{G} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way. | nan | 6 | 6<|endoftext|> <|endoftext|>Lonely Sandbar | | Land | uncommon | enters the battlefield tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Combo Attack | {2}{G} | Sorcery | common | Two target creatures your team controls each deal damage equal to their power to target creature. | Success at Valor's Reach requires not only individual skill but also the ability to merge that skill with a partner's. | nan | nan<|endoftext|> <|endoftext|>Bringer of the Black Dawn | {7}{B}{B} | Creature — Bringer | rare | You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top. | nan | 5 | 5<|endoftext|> <|endoftext|>Detention Vortex | {W} | Enchantment — Aura | uncommon | Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy . Only your opponents may activate this ability and only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Spoils of Victory | {2}{G} | Sorcery | uncommon | Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Tinkerer | {1}{R} | Creature — Goblin Artificer | common | {R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to . | "Can they *do* that?" —Imwita, Zhalfirin artificer, last words | 1 | 2<|endoftext|> <|endoftext|>Deepwood Legate | {3}{B} | Creature — Shade | uncommon | If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. {B}: gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Pin Collection | {X}{W} | Artifact — Equipment | uncommon | When enters the battlefield, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost. Equipped creature gets +1/+1 and has all abilities of ability stickers on . Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Scepter of Empires | {3} | Artifact | uncommon | {T}: deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires. | "With this scepter, smite your enemies." —Scepter inscription | nan | nan<|endoftext|> <|endoftext|>Wary Okapi | {2}{G} | Creature — Antelope | common | Vigilance | "Be like the grazers of the Saruli. Keep your herd close, and stay alert for encroaching danger." —Lalia, Selesnya dryad | 3 | 2<|endoftext|> <|endoftext|>Glimmerbell | {1}{U} | Creature — Elemental Jellyfish | common | Flying {1}{U}: Untap . | "Their paths aren't random, but they don't float with the wind. Could they be following surges in crystalline energy?" —Naireh, Ketria elementalist | 1 | 3<|endoftext|> <|endoftext|>The Archimandrite | {2}{U}{R}{W} | Legendary Creature — Human Advisor | rare | At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card. | nan | 0 | 5<|endoftext|> <|endoftext|>Whispering Wizard | {3}{U} | Creature — Human Wizard | uncommon | Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. | Ivold was aghast when his device revealed the full scope of the geist infestation. | 3 | 2<|endoftext|> <|endoftext|>Goblin Bird-Grabber | {1}{R} | Creature — Goblin | common | {R}: gains flying until end of turn. Activate only if you control a creature with flying. | "I opens my mouth to catches the bugs!" | 2 | 1<|endoftext|> <|endoftext|>Hedron Matrix | {4} | Artifact — Equipment | rare | Equipped creature gets +X/+X, where X is its mana value. Equip {4} | The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic. | nan | nan<|endoftext|> <|endoftext|>Enduring Victory | {4}{W} | Instant | common | Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | "My dragonlord is immortal. Most dragons are not." —Kadri, Dromoka warrior | nan | nan<|endoftext|> <|endoftext|>Gaea's Gift | {1}{G} | Instant | common | Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | When it came to fighting an army of trees, even Mishra's best generals were stumped. | nan | nan<|endoftext|> <|endoftext|>Firefiend Elemental | {3}{R} | Creature — Elemental | common | Haste (This creature can attack and {T} as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) | nan | 3 | 2<|endoftext|> <|endoftext|>Psychic Transfer | {4}{U} | Sorcery | rare | If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. | "The memory of your existence will fade like the final stars of morning." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Tavern Scoundrel | {1}{R} | Creature — Human Rogue | common | Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") {1}, {T}, Sacrifice another permanent: Flip a coin. | "No refunds. I cheated you fair and square." | 1 | 3<|endoftext|> <|endoftext|>Damping Sphere | {2} | Artifact | uncommon | If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn. | A Thran relic, it has spent ten thousand years doing absolutely nothing. | nan | nan<|endoftext|> <|endoftext|>Undersea Invader | {4}{U}{U} | Creature — Giant Rogue | common | Flash enters the battlefield tapped. | "The currents are strange today, and the fish are fearful. Something's stirring in the depths." —Rathstaf, Kannah fisherman | 5 | 6<|endoftext|> <|endoftext|>Enchantress's Presence | {2}{G} | Enchantment | rare | Whenever you cast an enchantment spell, draw a card. | "The wise learn from successes as well as mistakes." | nan | nan<|endoftext|> <|endoftext|>Power Struggle | {2}{U}{U}{U} | Enchantment | common | During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Prickly Boggart | {B} | Creature — Goblin Rogue | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | "Even without the spines, who would dare to touch it?" —Desmera, perfect of Wren's Run | 1 | 1<|endoftext|> <|endoftext|>Aethersquall Ancient | {5}{U}{U} | Creature — Leviathan | rare | Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate only as a sorcery. | nan | 6 | 6<|endoftext|> <|endoftext|>Anarchist | {4}{R} | Creature — Human Wizard | common | When enters the battlefield, you may return target sorcery card from your graveyard to your hand. | Those who will not follow are doomed to lead. | 2 | 2<|endoftext|> <|endoftext|>Spellbound Dragon | {3}{U}{R} | Creature — Dragon | rare | Flying Whenever attacks, draw a card, then discard a card. gets +X/+0 until end of turn, where X is the discarded card's mana value. | A king in Jund, a serf in Esper. | 3 | 5<|endoftext|> <|endoftext|>Cinderclasm | {1}{R} | Instant | uncommon | Kicker {R} (You may pay an additional {R} as you cast this spell.) deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead. | Every inferno begins with a spark. | nan | nan<|endoftext|> <|endoftext|>Thopter Spy Network | {2}{U}{U} | Enchantment | rare | At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Maelstrom Muse | {1}{U}{U/R}{R} | Creature — Djinn Wizard | uncommon | Flying Whenever attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is 's power as this ability resolves. | She's an inspiration to everyone, even herself. | 2 | 4<|endoftext|> <|endoftext|>Fade into Antiquity | {2}{G} | Sorcery | common | Exile target artifact or enchantment. | "Memories fade and wither with time. If we do not nurture the garden of history, we may once more wander blindly through barren lands." —Reki, founder of the Living Historians | nan | nan<|endoftext|> <|endoftext|>Fraying Line | {4} | Artifact | rare | When enters the battlefield, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile and each creature without a rope counter on it, then remove all rope counters from all creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Empyrial Armor | {1}{W}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 for each card in your hand. | "An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire." —"Hymn of Angelfire" | nan | nan<|endoftext|> <|endoftext|>Vazi, Keen Negotiator | {2}{B}{R}{G} | Legendary Creature — Human Advisor | rare | Haste {T}: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn. Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Rocket Launcher | {4} | Artifact | rare | {2}: deals 1 damage to any target. Destroy at the beginning of the next end step. Activate only if you've controlled continuously since the beginning of your most recent turn. | What these devices lacked in subtlety, they made up in strength. | nan | nan<|endoftext|> <|endoftext|>Retributive Wand | {3} | Artifact | uncommon | {3}, {T}: deals 1 damage to any target. When is put into a graveyard from the battlefield, it deals 5 damage to any target. | "The last blast is the biggest." —Sargis Haz, artificer | nan | nan<|endoftext|> <|endoftext|>Graveyard Busybody | {4}{U}{U} | Creature — Human Spy | rare | All graveyards are also your graveyards. 's power and toughness are each equal to the number of cards with flavor text in your graveyards. | You have to hang around the graveyard if you want to catch the talking dead. | * | *<|endoftext|> <|endoftext|>Ethereal Valkyrie | {4}{W}{U} | Creature — Spirit Angel | rare | Flying Whenever enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) | nan | 4 | 4<|endoftext|> <|endoftext|>Moratorium Stone | {1} | Artifact | rare | {2}, {T}: Exile target card from a graveyard. {2}{W}{B}, {T}, Sacrifice : Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name. | nan | nan | nan<|endoftext|> <|endoftext|>Simic Sky Swallower | {5}{G}{U} | Creature — Leviathan | rare | Flying, trample Shroud (This creature can't be the target of spells or abilities.) | "We've bred out the shortcomings of the species' natural form and replaced them with assets of our own design." —Momir Vig | 6 | 6<|endoftext|> <|endoftext|>Noggle Bandit | {1}{U/R}{U/R} | Creature — Noggle Rogue | common | can't be blocked except by creatures with defender. | Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs. | 2 | 2<|endoftext|> <|endoftext|>Spiteful Bully | {1}{B} | Creature — Phyrexian Zombie Mercenary | common | At the beginning of your upkeep, deals 3 damage to target creature you control. | Like most creatures bent on total destruction, they rarely bother to double-check their targets. | 3 | 3<|endoftext|> <|endoftext|>Stream Hopper | {U/R} | Creature — Goblin | common | {U/R}: gains flying until end of turn. | Like many who dwell in Shadowmoor now, he was robbed of his better half by the Aurora. | 1 | 1<|endoftext|> <|endoftext|>Fusion Elemental | {W}{U}{B}{R}{G} | Creature — Elemental | uncommon | | As the shards merged into the Maelstrom, their mana energies fused into new monstrosities. | 8 | 8<|endoftext|> <|endoftext|>Irreverent Revelers | {2}{R} | Creature — Satyr | common | When enters the battlefield, choose one — • Destroy target artifact. • gains haste until end of turn. | To some satyrs, only blasphemy is sacred. | 2 | 2<|endoftext|> <|endoftext|>Scarwood Goblins | {R}{G} | Creature — Goblin | common | | Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets. | 2 | 2<|endoftext|> <|endoftext|>Carrier Pigeons | {3}{W} | Creature — Bird | common | Flying When enters the battlefield, draw a card at the beginning of the next turn's upkeep. | "Birds know no borders! Why, then, should we?" —General Varchild, in a missive to King Darien of Kjeldor | 1 | 1<|endoftext|> <|endoftext|>Cliffhaven Vampire | {2}{W}{B} | Creature — Vampire Warrior Ally | uncommon | Flying Whenever you gain life, each opponent loses 1 life. | "My people are no longer slaves to the Eldrazi, beholden to the past. We will determine our own future." | 2 | 4<|endoftext|> <|endoftext|>Flameblast Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying Whenever attacks, you may pay {X}{R}. If you do, deals X damage to any target. | Dragon lords of Jund rule by edicts of flame. | 5 | 5<|endoftext|> <|endoftext|>Faerie Invaders | {4}{U} | Creature — Faerie Rogue | common | Flash (You may cast this spell any time you could cast an instant.) Flying | Small enough to penetrate the narrowest crack in a castle wall and numerous enough to hack apart a griffin. | 3 | 3<|endoftext|> <|endoftext|>Gearsmith Prodigy | {U} | Creature — Human Artificer | common | gets +1/+0 as long as you control an artifact. | Young artificers on Kaladesh let their imaginations run wild. | 1 | 2<|endoftext|> <|endoftext|>Coalition Warbrute | {3}{R} | Creature — Minotaur Berserker | common | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Trample | Anger is his greatest weapon, and he sharpens it daily. | 3 | 4<|endoftext|> <|endoftext|>Selective Memory | {3}{U} | Sorcery | rare | Search your library for any number of nonland cards, exile them, then shuffle. | "I of all people know that memory is not a safe place to hide valuables." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Fight to the Death | {R}{W} | Instant | rare | Destroy all blocking creatures and all blocked creatures. | When a battlefield falls silent, it's rarely due to a cease-fire. | nan | nan<|endoftext|> <|endoftext|>Always Watching | {1}{W}{W} | Enchantment | rare | Nontoken creatures you control get +1/+1 and have vigilance. | "We pray to Avacyn on high. On snow-white wings fearless you fly. Keep safe our souls. Keep safe our lives. May angels watch us from the skies." —Children's prayer | nan | nan<|endoftext|> <|endoftext|>Aura Graft | {1}{U} | Instant | uncommon | Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. | "It's not really stealing. It's more like extended borrowing." | nan | nan<|endoftext|> <|endoftext|>Harsh Mentor | {1}{R} | Creature — Human Cleric | rare | Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, deals 2 damage to that player. | nan | 2 | 2<|endoftext|> <|endoftext|>Encircling Fissure | {2}{W} | Instant | uncommon | Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Revoke Privileges | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack, block, or crew Vehicles. | nan | nan | nan<|endoftext|> <|endoftext|>Invoke the Ancients | {1}{G}{G}{G}{G} | Sorcery | rare | Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Arrogant Poet | {1}{B} | Creature — Human Warlock | common | Whenever attacks, you may pay 2 life. If you do, it gains flying until end of turn. | "I would be kinder to my peers, Professor, but I simply don't have any." | 2 | 1<|endoftext|> <|endoftext|>Remembrance | {3}{W} | Enchantment | rare | Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Belfry Spirit | {3}{W}{W} | Creature — Spirit | uncommon | Flying Haunt (When this creature dies, exile it haunting target creature.) When enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Company Commander | {2}{W}{B} | Creature — Human Soldier | rare | Command Section — When enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever attacks, creatures you control gain deathtouch until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Minotaur Explorer | {1}{R} | Creature — Minotaur Scout | uncommon | When enters the battlefield, sacrifice it unless you discard a card at random. | After the invasion devastated the Talruum and Hurloon tribes, the survivors began to search for other minotaurs. | 3 | 3<|endoftext|> <|endoftext|>Glacial Plating | {2}{W}{W} | Snow Enchantment — Aura | uncommon | Enchant creature Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) Enchanted creature gets +3/+3 for each age counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Cliffgate | | Land — Gate | common | enters the battlefield tapped. As enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color. | A partition between the hopeless living and the restless dead. | nan | nan<|endoftext|> <|endoftext|>Myr Quadropod | {4} | Artifact Creature — Myr | common | {3}: Switch 's power and toughness until end of turn. | Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr. | 1 | 4<|endoftext|> <|endoftext|>Blasted Landscape | | Land | uncommon | {T}: Add {C}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Prowess | {2}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has haste and "{T}: This creature deals 1 damage to any target." | "Undead flesh is dry and papery. A single spark and 'poof.' No more ghoul." | nan | nan<|endoftext|> <|endoftext|>Tajuru Archer | {2}{G} | Creature — Elf Archer Ally | uncommon | Whenever or another Ally enters the battlefield under your control, you may have deal damage to target creature with flying equal to the number of Allies you control. | nan | 1 | 2<|endoftext|> <|endoftext|>Mindswipe | {X}{U}{R} | Instant | rare | Counter target spell unless its controller pays {X}. deals X damage to that spell's controller. | "The past and the unwritten are frozen. To understand their meaning requires heat." —Arel the Whisperer | nan | nan<|endoftext|> <|endoftext|>Mangara's Tome | {5} | Artifact | rare | When enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Draconic Lore | {5}{U} | Instant | common | This spell costs {2} less to cast if you control a Dragon. Draw three cards. | The wyrmling studied the ancient carvings and dreamed of a day when her own exploits would be immortalized in stone. | nan | nan<|endoftext|> <|endoftext|>Symbol of Unsummoning | {2}{U} | Sorcery | common | Return target creature to its owner's hand. Draw a card. | ". . . inviting the soul to wander for a spell in abysses of solitude . . . ." —Kate Chopin, *The Awakening* | nan | nan<|endoftext|> <|endoftext|>Unravel the Aether | {1}{G} | Instant | uncommon | Choose target artifact or enchantment. Its owner shuffles it into their library. | Thaumaturges of Theros have learned to weave their magic into the world around them, but it can be pulled apart strand by strand. | nan | nan<|endoftext|> <|endoftext|>Lunar Frenzy | {X}{R} | Instant | uncommon | Target creature you control gets +X/+0 and gains first strike and trample until end of turn. | In the adrenaline-fueled chaos, she hadn't even felt the bite. | nan | nan<|endoftext|> <|endoftext|>Split the Spoils | {2}{G} | Sorcery | uncommon | Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.) | "That half is yours. These halves are mine." | nan | nan<|endoftext|> <|endoftext|>Neurok Invisimancer | {1}{U}{U} | Creature — Human Wizard | common | can't be blocked. When enters the battlefield, target creature can't be blocked this turn. | "They won't see your shadow or hear your breath, but they will feel your blade." | 2 | 1<|endoftext|> <|endoftext|>Voidmage Apprentice | {1}{U} | Creature — Human Wizard | common | Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, counter target spell. | nan | 1 | 1<|endoftext|> <|endoftext|>Words of Wind | {2}{U} | Enchantment | rare | {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead. | "Be logical in all things. Do not allow instinct or passion to cloud your mind." —*Volume II, The Book of Insight* | nan | nan<|endoftext|> <|endoftext|>Wilt | {1}{G} | Instant | common | Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) | Nothing returns from the nightmare nests of Indatha unscathed. | nan | nan<|endoftext|> <|endoftext|>Vedalken Entrancer | {3}{U} | Creature — Vedalken Wizard | common | {U}, {T}: Target player mills two cards. | Their denial reaches far into your future. | 1 | 4<|endoftext|> <|endoftext|>Tenacious Pup | {G} | Creature — Wolf | uncommon | When enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it. | nan | 1 | 2<|endoftext|> <|endoftext|>Geothermal Kami | {3}{G} | Creature — Spirit | common | When enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. | A mysterious kami will sometimes appear to overworked monks and offer them a warm, relaxing bath. | 4 | 3<|endoftext|> <|endoftext|>A-Umara Mystic | {1}{U}{R} | Creature — Merfolk Wizard | uncommon | Flying, haste Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Mirko Vosk, Mind Drinker | {3}{U}{B} | Legendary Creature — Vampire | rare | Flying Whenever deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. | nan | 2 | 4<|endoftext|> <|endoftext|>Orim's Touch | {W} | Instant | common | Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Asylum Visitor | {1}{B} | Creature — Vampire Wizard | rare | At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "The ravings of the mad are laced with eldritch knowledge." | 3 | 1<|endoftext|> <|endoftext|>Zerapa Minotaur | {2}{R}{R} | Creature — Minotaur | common | First strike {2}: loses first strike until end of turn. Any player may activate this ability. | There's no difference between bone and crystal when it's piercing your throat. | 3 | 3<|endoftext|> <|endoftext|>Humility | {2}{W}{W} | Enchantment | mythic | All creatures lose all abilities and have base power and toughness 1/1. | "One cannot cleanse the wounds of failure." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Kozilek's Return | {2}{R} | Instant | mythic | Devoid (This card has no color.) deals 2 damage to each creature. Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile from your graveyard. If you do, deals 5 damage to each creature. | nan | nan | nan<|endoftext|> <|endoftext|>Ulamog's Despoiler | {6} | Creature — Eldrazi Processor | uncommon | As enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, enters the battlefield with four +1/+1 counters on it. | nan | 5 | 5<|endoftext|> <|endoftext|>Summoning Trap | {4}{G}{G} | Instant — Trap | rare | If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Familiar's Ruse | {U}{U} | Instant | uncommon | As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell. | Because of their capricious nature, faeries can serve as living lenses for disruptive magic. | nan | nan<|endoftext|> <|endoftext|>Impulsive Pilferer | {R} | Creature — Goblin Pirate | common | When dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 1 | 1<|endoftext|> <|endoftext|>Retribution | {2}{R}{R} | Sorcery | uncommon | Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. | nan | nan | nan<|endoftext|> <|endoftext|>Veil of Birds | {U} | Enchantment | common | When an opponent casts a spell, if is an enchantment, becomes a 1/1 Bird creature with flying. | When wind marries sky, even the bride's veil sings her praises. | nan | nan<|endoftext|> <|endoftext|>Locust Miser | {2}{B}{B} | Creature — Rat Shaman | uncommon | Each opponent's maximum hand size is reduced by two. | "They're numerous, attack in swarms, and are always hungry. No wonder we rats hold such a kinship with them." | 2 | 2<|endoftext|> <|endoftext|>Captain N'ghathrod | {3}{U}{B} | Legendary Creature — Horror Pirate | mythic | Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. | nan | 3 | 6<|endoftext|> <|endoftext|>Greener Pastures | {2}{G} | Enchantment | rare | At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Touch of the Eternal | {5}{W}{W} | Enchantment | rare | At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. | "Time is a vigilant tyrant, but there are those who have broken free of its gaze." —Laikas, Erunian monk | nan | nan<|endoftext|> <|endoftext|>King of the Pride | {2}{W} | Creature — Cat | uncommon | Other Cats you control get +2/+1. | "Glorious, to walk again across the savannah with my beloved." —"Love Song of Night and Day" | 2 | 1<|endoftext|> <|endoftext|>Mindlock Orb | {3}{U} | Artifact | rare | Players can't search libraries. | Rogue mechanists once rummaged through the wastes of the Tidehollow, constructing unauthorized golems to threaten the hegemony of the sphinxes. The orbs put a stop to that. | nan | nan<|endoftext|> <|endoftext|>Start from Scratch | {2}{R} | Sorcery — Lesson | uncommon | Choose one — • deals 1 damage to any target. • Destroy target artifact. | "I don't care what they think!" Rootha snapped. "I know I can do better." | nan | nan<|endoftext|> <|endoftext|>Sivitri, Dragon Master | {2}{U}{B} | Legendary Planeswalker — Sivitri | mythic | +1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures. −3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle. −7: Destroy all non-Dragon creatures. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Soul Channeling | {2}{B} | Enchantment — Aura | common | Enchant creature Pay 2 life: Regenerate enchanted creature. | Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working. | nan | nan<|endoftext|> <|endoftext|>Djinn of Infinite Deceits | {4}{U}{U} | Creature — Djinn | rare | Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. | The winds of change have a mind of their own. | 2 | 7<|endoftext|> <|endoftext|>Jugan, the Rising Star | {3}{G}{G}{G} | Legendary Creature — Dragon Spirit | rare | Flying When dies, you may distribute five +1/+1 counters among any number of target creatures. | The light of the rising star empowers the champions of tomorrow. | 5 | 5<|endoftext|> <|endoftext|>Mirran Safehouse | {3} | Artifact | rare | As long as is on the battlefield, it has all activated abilities of all land cards in all graveyards. | nan | nan | nan<|endoftext|> <|endoftext|>Aura Extraction | {1}{W} | Instant | uncommon | Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.) | Every day, Order clerics contain as much of the Mirari's energy as possible, hoping to delay Otaria's demise. | nan | nan<|endoftext|> <|endoftext|>Deadshot | {3}{R} | Sorcery | rare | Tap target creature. It deals damage equal to its power to another target creature. | "Carrion! Keep your distance. My blade will come to you!" —Crovax | nan | nan<|endoftext|> <|endoftext|>Mindstatic | {3}{U} | Instant | common | Counter target spell unless its controller pays {6}. | "It's always satisfying to stymie the best efforts of a rival, but the reactions of the Gruul are particularly amusing." —Bori Andon, Izzet blastseeker | nan | nan<|endoftext|> <|endoftext|>Dross Ripper | {4} | Artifact Creature — Phyrexian Dog | common | {2}{B}: gets +1/+1 until end of turn. | "Such a creation serves no purpose other than exterminating every one of us." —Sadra Alic, Neurok strategist | 3 | 3<|endoftext|> <|endoftext|>Dutiful Return | {3}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand. | When Malakir's surgeons failed, its death-shamans took over. | nan | nan<|endoftext|> <|endoftext|>Oni of Wild Places | {5}{R} | Creature — Demon Spirit | uncommon | Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. | The oni leapt easily from peak to peak, toying with its victims, its voice a purr from the rumbling depths of nightmare. | 6 | 5<|endoftext|> <|endoftext|>Inkshield | {3}{W}{B} | Instant | rare | Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Tombstones | {1}{B} | Creature — Wall | uncommon | Defender (This creature can't attack.) At the beginning of your upkeep, change 's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) | nan | 0 | 1<|endoftext|> <|endoftext|>Utopia Vow | {1}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}: Add one mana of any color." | "I'll guard this fruit and its seedling until the land is healed. My life now belongs to Dominaria." | nan | nan<|endoftext|> <|endoftext|>Inspirit | {2}{W} | Instant | uncommon | Untap target creature. It gets +2/+4 until end of turn. | "We will force the Cabal into their own pits!" | nan | nan<|endoftext|> <|endoftext|>Sigarda's Vanguard | {4}{W} | Creature — Angel | rare | Flash Flying Whenever enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Soulreaper of Mogis | {2}{B} | Enchantment Creature — Minotaur Shaman | common | {2}{B}, Sacrifice a creature: Draw a card. | "We offer to Mogis the blood of the weak, and in return he makes us strong." | 2 | 3<|endoftext|> <|endoftext|>Proteus Staff | {3} | Artifact | rare | {2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Artificer's Dragon | {6} | Artifact Creature — Dragon | rare | Flying {R}: Artifact creatures you control get +1/+0 until end of turn. Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 4<|endoftext|> <|endoftext|>Cavalry Pegasus | {1}{W} | Creature — Pegasus | common | Flying Whenever attacks, each attacking Human gains flying until end of turn. | "It is hope, hooved and winged." —Cymede, queen of Akros | 1 | 1<|endoftext|> <|endoftext|>Baldin, Century Herdmaster | {4}{W}{W} | Legendary Creature — Human Warrior | rare | As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. | nan | 0 | 7<|endoftext|> <|endoftext|>Siege Modification | {1}{R}{R} | Enchantment — Aura | uncommon | Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike. | nan | nan | nan<|endoftext|> <|endoftext|>Melt Through | {R} | Instant | uncommon | deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps." | nan | nan | nan<|endoftext|> <|endoftext|>Concordia Pegasus | {1}{W} | Creature — Pegasus | common | Flying | In the cloudy skies and dim light of autumn, a flash of white wings is a reminder that better times lie ahead. | 1 | 3<|endoftext|> <|endoftext|>Verduran Emissary | {2}{G} | Creature — Human Wizard | uncommon | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. | nan | 2 | 3<|endoftext|> <|endoftext|>Nightcreep | {B}{B} | Instant | uncommon | Until end of turn, all creatures become black and all lands become Swamps. | "Please tell me I'm hallucinating. I'd rather be crazy than here." —Gorev Hadszak, Wojek investigator | nan | nan<|endoftext|> <|endoftext|>Steelclad Spirit | {1}{U} | Creature — Spirit | common | Defender Whenever an enchantment enters the battlefield under your control, can attack this turn as though it didn't have defender. | Some geists imitate the lives they left behind. Others follow the dreams they never realized. | 3 | 3<|endoftext|> <|endoftext|>Blade of Selves | {2} | Artifact — Equipment | rare | Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Lightmine Field | {2}{W}{W} | Enchantment | rare | Whenever one or more creatures attack, deals damage to each of those creatures equal to the number of attacking creatures. | If you want to kill a lot of goblins, just make sure your defenses look like fun. | nan | nan<|endoftext|> <|endoftext|>Pitchburn Devils | {4}{R} | Creature — Devil | common | When dies, it deals 3 damage to any target. | The ingenuity of goblins, the depravity of demons, and the smarts of sheep. | 3 | 3<|endoftext|> <|endoftext|>Mirran Crusader | {1}{W}{W} | Creature — Human Knight | rare | Double strike, protection from black and from green | A symbol of what Mirrodin once was and hope for what it will be again. | 2 | 2<|endoftext|> <|endoftext|>Roil Eruption | {1}{R} | Sorcery | common | Kicker {5} (You may pay an additional {5} as you cast this spell.) deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead. | "Our feeble villages and tiny encampments stand only at the whim of the Roil." —*The Invokers' Tales* | nan | nan<|endoftext|> <|endoftext|>Mogg Sentry | {R} | Creature — Goblin Warrior | rare | Whenever an opponent casts a spell, gets +2/+2 until end of turn. | Nothing makes a mogg madder than having to wake up. | 1 | 1<|endoftext|> <|endoftext|>Driver of the Dead | {3}{B} | Creature — Vampire | common | When dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. | Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds. | 3 | 2<|endoftext|> <|endoftext|>Leery Fogbeast | {2}{G} | Creature — Beast | common | Whenever becomes blocked, prevent all combat damage that would be dealt this turn. | It emerges from the mists only to feed. | 4 | 2<|endoftext|> <|endoftext|>Juggernaut Peddler | {W}{B} | Creature — Human Artificer | rare | Vigilance When enters the battlefield, target player reveals all nonland cards in their hand. You may choose one of those cards. If you do, that player exiles it and conjures a card named Juggernaut into their hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Sidewinder Sliver | {W} | Creature — Sliver | common | All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.) | "They encircled our patrol with the stealth of snakes, corralling us like livestock." —Merrik Aidar, Benalish patrol | 1 | 1<|endoftext|> <|endoftext|>Havenwood Wurm | {6}{G} | Creature — Wurm | common | Flash (You may cast this spell any time you could cast an instant.) Trample | Time rifts bring tunneling beasts of old into the hard, dry earth of the present. Most die there, trapped, but the mightiest burst through the surface. | 5 | 6<|endoftext|> <|endoftext|>Deathgreeter | {B} | Creature — Human Shaman | common | Whenever another creature dies, you may gain 1 life. | "The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal." | 1 | 1<|endoftext|> <|endoftext|>Timesifter | {5} | Artifact | rare | At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken. | nan | nan | nan<|endoftext|> <|endoftext|>Palinchron | {5}{U}{U} | Creature — Illusion | rare | Flying When enters the battlefield, untap up to seven lands. {2}{U}{U}: Return to its owner's hand. | nan | 4 | 5<|endoftext|> <|endoftext|>Sigarda's Splendor | {2}{W}{W} | Enchantment | rare | As enters the battlefield, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for . Then note your life total. Whenever you cast a white spell, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Puppet Raiser | {3}{B} | Creature — Zombie Wizard | mythic | At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace. | nan | 3 | 4<|endoftext|> <|endoftext|>Wispmare | {2}{W} | Creature — Elemental | common | Flying When enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 1 | 3<|endoftext|> <|endoftext|>Ral Zarek | {2}{U}{R} | Legendary Planeswalker — Ral | mythic | +1: Tap target permanent, then untap another target permanent. −2: deals 3 damage to any target. −7: Flip five coins. Take an extra turn after this one for each coin that comes up heads. | nan | nan | nan<|endoftext|> <|endoftext|>Ivory Guardians | {4}{W}{W} | Creature — Giant Cleric | uncommon | Protection from red Creatures named get +1/+1 as long as an opponent controls a nontoken red permanent. | "But who is to guard the guards themselves?" —Juvenal, *Satires* | 3 | 3<|endoftext|> <|endoftext|>Bladehold War-Whip | {1}{R}{W} | Artifact — Equipment | uncommon | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equip abilities you activate of other Equipment cost {1} less to activate. Equipped creature has double strike. Equip {3}{R}{W} | nan | nan | nan<|endoftext|> <|endoftext|>Fungal Plots | {1}{G} | Enchantment | uncommon | {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card. | Thallids nurture saprolings, entertain them, and eat them. | nan | nan<|endoftext|> <|endoftext|>Duelist of Deep Faith | {1}{W} | Creature — Phyrexian Soldier | common | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) As long as it's your turn, has first strike. | "There is no hate behind our blades. We kill out of love, and the desire to share Norn's blessings with all." | 2 | 2<|endoftext|> <|endoftext|>Fateful End | {2}{R} | Instant | uncommon | deals 3 damage to any target. Scry 1. | "Everything will be put back in its proper place." —Klothys, god of destiny | nan | nan<|endoftext|> <|endoftext|>Ghastly Death Tyrant | {4}{B}{B} | Creature — Beholder Skeleton | common | When enters the battlefield, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn. | nan | 6 | 5<|endoftext|> <|endoftext|>Torture Chamber | {3} | Artifact | rare | At the beginning of your upkeep, put a pain counter on . At the beginning of your end step, deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from : It deals damage to target creature equal to the number of pain counters removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Cemetery Reaper | {1}{B}{B} | Creature — Zombie | rare | Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. | Every grave cradles a recruit. | 2 | 2<|endoftext|> <|endoftext|>Splatter Thug | {2}{R} | Creature — Human Warrior | common | First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | The mask isn't meant to hide his identity. It's meant to keep the viscera out of his eyes. | 2 | 2<|endoftext|> <|endoftext|>Lay Down Arms | {W} | Sorcery | uncommon | Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. | She'll swing a blade all her life, but never again for war. | nan | nan<|endoftext|> <|endoftext|>Dr. Julius Jumblemorph | {2}{G}{W} | Legendary Creature | mythic | is every creature type (even if this card isn't on the battlefield). Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle. | nan | 4 | 4<|endoftext|> <|endoftext|>Sylvia Brightspear | {2}{W} | Legendary Creature — Human Knight | rare | Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) Double strike Dragons your team controls have double strike. | nan | 2 | 2<|endoftext|> <|endoftext|>Sisters of the Flame | {1}{R}{R} | Creature — Human Shaman | uncommon | {T}: Add {R}. | We are many wicks sharing a common tallow; we feed the skies with the ashes of our prey. | 2 | 2<|endoftext|> <|endoftext|>Scourge Devil | {4}{R} | Creature — Devil | common | When enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Packsong Pup | {1}{G} | Creature — Wolf | uncommon | At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on . When dies, you gain life equal to its power. | A wolf pup is always dangerous, because a wolf pup is never alone. | 1 | 1<|endoftext|> <|endoftext|>Scion of the Ur-Dragon | {W}{U}{B}{R}{G} | Legendary Creature — Dragon Avatar | rare | Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, becomes a copy of that card until end of turn. Then shuffle. | "I am the blood of the ur-dragon, coursing through all dragonkind." | 4 | 4<|endoftext|> <|endoftext|>Jewel-Eyed Cobra | {2}{G} | Creature — Snake | common | Deathtouch When dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 3 | 1<|endoftext|> <|endoftext|>Utopia Mycon | {G} | Creature — Fungus | uncommon | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add one mana of any color. | nan | 0 | 2<|endoftext|> <|endoftext|>Gnawing Zombie | {1}{B} | Creature — Zombie | uncommon | {1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life. | On still nights you can hear its rotted teeth grinding tirelessly on scavenged bones. | 1 | 3<|endoftext|> <|endoftext|>Orca, Siege Demon | {5}{B}{R} | Legendary Creature — Demon | rare | Trample Whenever another creature dies, put a +1/+1 counter on . When Orca dies, it deals damage equal to its power divided as you choose among any number of targets. | nan | 5 | 5<|endoftext|> <|endoftext|>Chimney Rabble | {3}{R} | Creature — Phyrexian Goblin Warrior | common | Haste When enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. | "They're violent, headstrong, and wildly unpredictable. It should be amusing to see how Norn's vaunted tactics try to cope with them." —Urabrask | 3 | 3<|endoftext|> <|endoftext|>Pair o' Dice Lost | {3}{G}{G} | Instant | uncommon | Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile . | The Astrotorium is a zero-waste facility, meaning it deals with zero of its waste. | nan | nan<|endoftext|> <|endoftext|>Spite of Mogis | {R} | Sorcery | uncommon | deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Spawnbinder Mage | {3}{W} | Creature — Human Wizard Ally | common | Cohort — {T}, Tap an untapped Ally you control: Tap target creature. | "Follow me. Step lightly. And resist the urge to kick them." | 2 | 4<|endoftext|> <|endoftext|>Marchesa's Emissary | {3}{U} | Creature — Human Rogue | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) | "The Black Rose doesn't tolerate weeds." | 2 | 2<|endoftext|> <|endoftext|>Impending Doom | {2}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3 and attacks each combat if able. When enchanted creature dies, deals 3 damage to that creature's controller. | "Feast, for your next meal may be your last!" | nan | nan<|endoftext|> <|endoftext|>Peppersmoke | {B} | Tribal Instant — Faerie | common | Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. | Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing. | nan | nan<|endoftext|> <|endoftext|>Etherwrought Page | {1}{W}{U}{B} | Artifact | uncommon | At the beginning of your upkeep, choose one — • You gain 2 life. • Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) • Each opponent loses 1 life. | An unbound page is a riddle, free of cover and of context, a favorite token of the hegemon. | nan | nan<|endoftext|> <|endoftext|>Rageblood Shaman | {1}{R}{R} | Creature — Minotaur Shaman | rare | Trample Other Minotaur creatures you control get +1/+1 and have trample. | "I see a spark of pure rage. Soon that spark will spread from the depths of Kragma. Soon its fire will engulf the polis." —Hira, street oracle | 2 | 3<|endoftext|> <|endoftext|>Splendid Agony | {2}{B} | Instant | common | Distribute two -1/-1 counters among one or two target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Daring Skyjek | {1}{W} | Creature — Human Knight | common | Battalion — Whenever and at least two other creatures attack, gains flying until end of turn. | "The hard part isn't landing in the saddle. The hard part is leaping before you see it." | 3 | 1<|endoftext|> <|endoftext|>Agility | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Blood Baron of Vizkopa | {3}{W}{B} | Creature — Vampire | rare | Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, gets +6/+6 and has flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Pointy Finger of Doom | {4} | Artifact | rare | {3}, {T}: Spin in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to. | "I would have made a 'Spin-The-Bottle' joke if I thought anyone reading this had ever played the game." —Bucky, flavor text writer | nan | nan<|endoftext|> <|endoftext|>Jasconian Isle | | Land Creature — Island Fish | rare | ( isn't a spell, it's affected by summoning sickness, it's blue, and it has "{T}: Add {U}.") enters the battlefield tapped. doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}. If you do, untap . | nan | 3 | 4<|endoftext|> <|endoftext|>Gruesome Deformity | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | She wanted to inspire terror wherever she went. The demons happily granted her wish. | nan | nan<|endoftext|> <|endoftext|>Infernal Tribute | {B}{B}{B} | Enchantment | rare | {2}, Sacrifice a nontoken permanent: Draw a card. | "I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude." —Crovax | nan | nan<|endoftext|> <|endoftext|>Sneaking Guide | {R} | Creature — Goblin Rogue | common | {2}, {T}: Target creature with power 2 or less can't be blocked this turn. | "I swear, it's a shortcut." | 1 | 1<|endoftext|> <|endoftext|>Splitting the Powerstone | {2}{U} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | As the glowing stone broke apart, so too did the last shred of the brothers' bond. | nan | nan<|endoftext|> <|endoftext|>Not of This World | {7} | Tribal Instant — Eldrazi | uncommon | Counter target spell or ability that targets a permanent you control. This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Vraska's Scorn | {2}{B}{B} | Sorcery | rare | Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Bioluminary | {2}{U} | Creature — Merfolk Performer | uncommon | Whenever deals combat damage to a player, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. | The Gargantikari astroserpent hated the taste of merfolk, but the audience didn't need to know that. | 1 | 3<|endoftext|> <|endoftext|>Dragonlair Spider | {2}{R}{R}{G}{G} | Creature — Spider | rare | Reach Whenever an opponent casts a spell, create a 1/1 green Insect creature token. | Swarms thrive in its nest, feeding on leathery bits of discarded wing. | 5 | 6<|endoftext|> <|endoftext|>Niv-Mizzet Reborn | {W}{U}{B}{R}{G} | Legendary Creature — Dragon Avatar | mythic | Flying When enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. | nan | 6 | 6<|endoftext|> <|endoftext|>Consuming Bonfire | {3}{R}{R} | Tribal Sorcery — Elemental | common | Choose one — • deals 4 damage to target non-Elemental creature. • deals 7 damage to target Treefolk creature. | "The elves use treefolk to drive us away. It is time to remove their tools." —Vessifrus, flamekin demagogue | nan | nan<|endoftext|> <|endoftext|>Hunting Cheetah | {2}{G} | Creature — Cat | uncommon | Whenever deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle. | nan | 2 | 3<|endoftext|> <|endoftext|>Gravestorm | {B}{B}{B} | Enchantment | rare | At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Fetid Imp | {1}{B} | Creature — Imp | common | Flying {B}: gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | nan | 1 | 2<|endoftext|> <|endoftext|>Furyblade Vampire | {1}{R} | Creature — Vampire Berserker | uncommon | Trample At the beginning of combat on your turn, you may discard a card. If you do, gets +3/+0 until end of turn. | "Writhe all you want, filth. It will do you no good." | 1 | 2<|endoftext|> <|endoftext|>Ghost Tactician | {4}{W} | Creature — Spirit Spellshaper | common | {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. | Its ethereal hand confers a lifetime of experience with combat and steel. | 2 | 5<|endoftext|> <|endoftext|>Dark Betrayal | {B} | Instant | uncommon | Destroy target black creature. | "You're just like me: ruthless, cunning, and ambitious. Obviously you're a threat." —Basarios the Blade | nan | nan<|endoftext|> <|endoftext|>Canoptek Spyder | {5} | Artifact Creature — Spider | rare | Flying Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle enters the battlefield under your control, draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Day of Destiny | {3}{W} | Legendary Enchantment | rare | Legendary creatures you control get +2/+2. | "If you wish to die as a hero, you must first live as one." —General Takeno | nan | nan<|endoftext|> <|endoftext|>Kinsbaile Courier | {2}{W} | Creature — Kithkin Soldier | common | When enters the battlefield, put a +1/+1 counter on target creature. Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 2 | 1<|endoftext|> <|endoftext|>Join the Dance | {G}{W} | Sorcery | uncommon | Create two 1/1 white Human creature tokens. Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "We can go into the dark hand-in-hand or alone. I know which I prefer." | nan | nan<|endoftext|> <|endoftext|>Fade from Memory | {B} | Instant | uncommon | Exile target card from a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.) | Proper burial is a luxury Otarians can no longer afford. | nan | nan<|endoftext|> <|endoftext|>Mongrel Pack | {3}{G} | Creature — Dog | rare | When dies during combat, create four 1/1 green Dog creature tokens. | nan | 4 | 1<|endoftext|> <|endoftext|>Burn from Within | {X}{R} | Sorcery | rare | deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Mystic Genesis | {2}{G}{U}{U} | Instant | uncommon | Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value. | "The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari." —Teysa Karlov, Grand Envoy of Orzhov | nan | nan<|endoftext|> <|endoftext|>Gore-House Chainwalker | {1}{R} | Creature — Human Warrior | common | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | If the pig's blood drips on you, you're next on the chain. | 2 | 1<|endoftext|> <|endoftext|>Myr Custodian | {3} | Artifact Creature — Myr | common | When enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) | "Myr will go where the work is. We always have. We always will." —Urtet, Remnant of Memnarch | 2 | 3<|endoftext|> <|endoftext|>Salt Road Ambushers | {3}{G} | Creature — Dog Warrior | uncommon | Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Kenrith, the Returned King | {4}{W} | Legendary Creature — Human Noble | mythic | {R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. | nan | 5 | 5<|endoftext|> <|endoftext|>Gluttonous Troll | {2}{B}{G} | Creature — Troll | rare | Trample When enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, Sacrifice another nonland permanent: gets +2/+2 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Temur War Shaman | {4}{G}{G} | Creature — Human Shaman | rare | When enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. | nan | 4 | 5<|endoftext|> <|endoftext|>Skinrender | {2}{B}{B} | Creature — Phyrexian Zombie | rare | When enters the battlefield, put three -1/-1 counters on target creature. | "Your creations are effective, Sheoldred, but we must unite the flesh, not merely flay it." —Elesh Norn, Grand Cenobite | 3 | 3<|endoftext|> <|endoftext|>Illustrious Historian | {1}{R} | Creature — Human Shaman | common | {5}, Exile from your graveyard: Create a tapped 3/2 red and white Spirit creature token. | The most distinguished Lorehold professors are eligible to receive extended tenure, even beyond the limits of their own mortality. | 2 | 1<|endoftext|> <|endoftext|>Blistering Barrier | {2}{R} | Creature — Wall | common | Defender (This creature can't attack.) | I live without food, stand without leg, wound without force, and am harder to fight than to kill. What am I? —Femeref riddle | 5 | 2<|endoftext|> <|endoftext|>Kragma Butcher | {2}{R} | Creature — Minotaur Warrior | common | Inspired — Whenever becomes untapped, it gets +2/+0 until end of turn. | Minotaurs go into battle hungry. The first sight of their enemies' blood sends them into a flesh-eating rage. | 2 | 3<|endoftext|> <|endoftext|>Raze | {R} | Sorcery | common | As an additional cost to cast this spell, sacrifice a land. Destroy target land. | The viashino believe that the oldest mountains hate everyone equally. | nan | nan<|endoftext|> <|endoftext|>Astral Slide | {2}{W} | Enchantment | rare | Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. | "The hum of the universe is never off-key." —Mystic elder | nan | nan<|endoftext|> <|endoftext|>Prince of Thralls | {4}{U}{B}{B}{R} | Creature — Demon | mythic | Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. | "There are none alive that I cannot crush. There are none dead that I do not command." | 7 | 7<|endoftext|> <|endoftext|>Resolute Watchdog | {W} | Creature — Dog | uncommon | Defender {1}, Sacrifice : Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | A friend in good times, a guardian in bad times, and a savior when all else fails. | 1 | 3<|endoftext|> <|endoftext|>Mycologist | {1}{W} | Creature — Human Druid | uncommon | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life. | nan | 0 | 2<|endoftext|> <|endoftext|>Veyran, Voice of Duality | {1}{U}{R} | Legendary Creature — Efreet Wizard | mythic | Magecraft — Whenever you cast or copy an instant or sorcery spell, gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | nan | 2 | 2<|endoftext|> <|endoftext|>Crystal Ball | {3} | Artifact | uncommon | {1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | It glints with arcane truths to those who know how to glimpse them. | nan | nan<|endoftext|> <|endoftext|>Ruin Grinder | {5}{R} | Artifact Creature — Construct | rare | Menace When dies, each player may discard their hand and draw seven cards. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) | nan | 7 | 4<|endoftext|> <|endoftext|>Thunderheads | {2}{U} | Instant | uncommon | Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step. | The clouds grew thick, and then they grew teeth. | nan | nan<|endoftext|> <|endoftext|>Primal Huntbeast | {3}{G} | Creature — Beast | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "To the unskilled, it appears as blurred patches of distorted light. Few have seen its true form." —Garruk Wildspeaker | 3 | 3<|endoftext|> <|endoftext|>Jukai Messenger | {G} | Creature — Human Monk | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | Dosan's monks, deep in spiritual thought, could walk through the thickest of forests without leaving a mark, even the leaves beneath their feet unaffected by their passing. | 1 | 1<|endoftext|> <|endoftext|>Mine Collapse | {3}{R} | Instant | common | If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. deals 5 damage to target creature or planeswalker. | "Good ol' rock," muttered Rhirhok as the shaking began. "Nice ol' rock . . . ." | nan | nan<|endoftext|> <|endoftext|>Marshaling the Troops | {1}{G} | Sorcery | rare | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. | nan | nan | nan<|endoftext|> <|endoftext|>Malicious Malfunction | {1}{B}{B} | Sorcery | uncommon | All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. | "That? A minor test, nothing more. Incompleat flesh is weak." —Jin-Gitaxias | nan | nan<|endoftext|> <|endoftext|>Silent Attendant | {2}{W} | Creature — Human Cleric | common | {T}: You gain 1 life. | "The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks." | 0 | 2<|endoftext|> <|endoftext|>Orcish Hellraiser | {1}{R} | Creature — Orc Warrior | common | Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When dies, it deals 2 damage to target player or planeswalker. | nan | 3 | 2<|endoftext|> <|endoftext|>Kumano's Blessing | {2}{R} | Enchantment — Aura | common | Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Personal Sanctuary | {2}{W} | Enchantment | rare | During your turn, prevent all damage that would be dealt to you. | "There is a place deep within my soul where no foe can intrude and no tyrant can conquer." —Sarlena, paladin of the Northern Verge | nan | nan<|endoftext|> <|endoftext|>Cinder Elemental | {3}{R} | Creature — Elemental | uncommon | {X}{R}, {T}, Sacrifice : It deals X damage to any target. | Their rage can grow to such proportions that they explode in a cloud of fire. | 2 | 2<|endoftext|> <|endoftext|>Grasping Thrull | {3}{W}{B} | Creature — Thrull | common | Flying When enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. | "Debt due! Debt due!" The thrull's screeching makes children flinch and debtors quail. "Debt due!" | 3 | 3<|endoftext|> <|endoftext|>Portal Mage | {2}{U} | Creature — Human Wizard | rare | Flash When enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.) | nan | 2 | 2<|endoftext|> <|endoftext|>Impact Tremors | {1}{R} | Enchantment | common | Whenever a creature enters the battlefield under your control, deals 1 damage to each opponent. | "If their ears are to the ground, we will make them bleed!" —Taklai, Kolaghan warrior | nan | nan<|endoftext|> <|endoftext|>Foratog | {2}{G} | Creature — Atog | uncommon | {G}, Sacrifice a Forest: gets +2/+2 until end of turn. | Five hundred years to grow—barely a minute to eat. | 1 | 2<|endoftext|> <|endoftext|>Hapatra, Vizier of Poisons | {B}{G} | Legendary Creature — Human Cleric | rare | Whenever deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. | Her subtle smile is suffused with venom. | 2 | 2<|endoftext|> <|endoftext|>Defense Grid | {2} | Artifact | rare | Each spell costs {3} more to cast except during its controller's turn. | "A good deal of tyranny goes by the name of protection." —Crystal Eastman, "Equality or Protection" | nan | nan<|endoftext|> <|endoftext|>Mage Hunter | {3}{B} | Creature — Horror | uncommon | Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. | One of the Oriq's most powerful tools is the mage hunter, a vile monstrosity created to seek out and snuff out the arcane. | 3 | 4<|endoftext|> <|endoftext|>Riding the Dilu Horse | {2}{G} | Sorcery | uncommon | Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.) | "All men have their appointed time; that's something no horse can change." —Liu Bei, after being told that the Dilu brings its master ill fortune | nan | nan<|endoftext|> <|endoftext|>Vampire's Bite | {B} | Instant | common | Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | nan | nan | nan<|endoftext|> <|endoftext|>Stymied Hopes | {1}{U} | Instant | common | Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | When a god's will is against you, the day never ends well. | nan | nan<|endoftext|> <|endoftext|>Ever After | {4}{B}{B} | Sorcery | rare | Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put on the bottom of its owner's library. | nan | nan | nan<|endoftext|> <|endoftext|>Moor Fiend | {3}{B} | Creature — Horror | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | "Let them close the gates of Krov from dusk until dawn if they so choose. It matters not. My fiends shall yet rend their flesh from their bones." —Lim-Dûl, the Necromancer | 3 | 3<|endoftext|> <|endoftext|>Ground Assault | {R}{G} | Sorcery | uncommon | deals damage to target creature equal to the number of lands you control. | "Taking down a dragon is easy. All you need is enough space to get in a good swing." —Narbulg Nine Fingers | nan | nan<|endoftext|> <|endoftext|>Scouting Hawk | {2}{W} | Creature — Bird | uncommon | Flying Keen Sight — When enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Freelance Muscle | {4}{G} | Creature — Rhino Warrior | uncommon | Whenever attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control. | He never asks why. Just who, when, and where. | 4 | 4<|endoftext|> <|endoftext|>Grab the Reins | {3}{R} | Instant | uncommon | Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Argothian Pixies | {1}{G} | Creature — Faerie | common | can't be blocked by artifact creatures. Prevent all damage that would be dealt to by artifact creatures. | After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends. | 2 | 1<|endoftext|> <|endoftext|>Naru Meha, Master Wizard | {2}{U}{U} | Legendary Creature — Human Wizard | mythic | Flash When enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1. | nan | 3 | 3<|endoftext|> <|endoftext|>Valakut Fireboar | {4}{R} | Creature — Elemental Boar | uncommon | Whenever attacks, switch its power and toughness until end of turn. | "Just move very slowly, and for the love of Ula, do not get it mad." —Chadir the Navigator | 1 | 7<|endoftext|> <|endoftext|>Coretapper | {2} | Artifact Creature — Myr | uncommon | {T}: Put a charge counter on target artifact. Sacrifice : Put two charge counters on target artifact. | It converts the faintest surges of power from Mirrodin's core into usable energy, providing endless power for Memnarch's creations on the surface. | 1 | 1<|endoftext|> <|endoftext|>Blistering Dieflyn | {3}{R} | Creature — Imp | common | Flying {B/R}: gets +1/+0 until end of turn. | Any kithkin smith would love to catch a dieflyn for her kiln, relieving her of ever having to gather fuel again. | 0 | 1<|endoftext|> <|endoftext|>Rampaging Growth | {3}{G} | Instant | uncommon | Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land. | When they had the house checked for bugs, they didn't think big enough. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Furnace | {1} | Artifact | uncommon | {T}: Exile the bottom card of target player's graveyard. {1}, Sacrifice : Exile target card from a graveyard. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Angus Mackenzie | {G}{W}{U} | Legendary Creature — Human Cleric | rare | {G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step. | "Battles no longer served a purpose in Karakas." —Angus Mackenzie, *Diary* | 2 | 2<|endoftext|> <|endoftext|>Spectral Shield | {1}{W}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. | "What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?" —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Air-Cult Elemental | {4}{U}{U} | Creature — Elemental | common | Flying Whirlwind — When enters the battlefield, return up to one other target creature to its owner's hand. | nan | 2 | 5<|endoftext|> <|endoftext|>Vedalken Blademaster | {2}{U} | Creature — Vedalken Soldier | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Vedalken have six thin, agile fingers on each hand, giving them unparalleled dexterity. | 2 | 3<|endoftext|> <|endoftext|>Phantom Beast | {3}{U} | Creature — Illusion Beast | common | When becomes the target of a spell or ability, sacrifice it. | As insubstantial as fear, and as dangerous. | 4 | 5<|endoftext|> <|endoftext|>Expand the Sphere | {3}{G} | Sorcery | uncommon | Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|> <|endoftext|>Wispweaver Angel | {4}{W}{W} | Creature — Angel | uncommon | Flying When enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. | nan | 4 | 4<|endoftext|> <|endoftext|>Saskia the Unyielding | {B}{R}{G}{W} | Legendary Creature — Human Soldier | mythic | Vigilance, haste As enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. | nan | 3 | 4<|endoftext|> <|endoftext|>Lightning Skelemental | {B}{R}{R} | Creature — Elemental Skeleton | rare | Trample, haste Whenever deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice . | nan | 6 | 1<|endoftext|> <|endoftext|>Elderfang Ritualist | {2}{B} | Creature — Elf Cleric | uncommon | When dies, return another target Elf card from your graveyard to your hand. | Her fingers stiffened as the shrouded corpse stirred. Her final, ragged breath was one of triumph. "Return, my chosen, and grant our people victory!" | 3 | 1<|endoftext|> <|endoftext|>Heavy Arbalest | {3} | Artifact — Equipment | uncommon | Equipped creature doesn't untap during its controller's untap step. Equipped creature has "{T}: This creature deals 2 damage to any target." Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Most Wanted | {2}{G} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +2/+1. When enchanted creature dies, create two Treasure tokens. | Overnight, Elspeth was branded the most dangerous criminal in New Capenna. | nan | nan<|endoftext|> <|endoftext|>Incoming! | {4}{G}{G}{G}{G} | Sorcery | rare | Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Become Immense | {5}{G} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Gahiji, Honored One | {2}{R}{G}{W} | Legendary Creature — Beast | mythic | Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. | He can stir the gentlest spirit to wild ferocity. | 4 | 4<|endoftext|> <|endoftext|>Arrester's Zeal | {W} | Instant | common | Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn. | Law is the light of civilization. | nan | nan<|endoftext|> <|endoftext|>A-Shattered Seraph | {4}{W}{U}{B} | Creature — Angel Rogue | common | Flying When Shattered Seraph enters the battlefield, you gain 3 life. {1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. | nan | 4 | 5<|endoftext|> <|endoftext|>Sawtusk Demolisher | {4}{G}{G} | Creature — Beast | rare | Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token. | nan | 6 | 6<|endoftext|> <|endoftext|>Branching Bolt | {1}{R}{G} | Instant | common | Choose one or both — • deals 3 damage to target creature with flying. • deals 3 damage to target creature without flying. | "Lightning lives in everything, in living flesh and growing things. It must be set free." —Rakka Mar | nan | nan<|endoftext|> <|endoftext|>A-Stitched Assistant | {1}{U} | Creature — Zombie | common | Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Goggles of Night | {1}{U} | Artifact — Equipment | common | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Aspirant's Ascent | {U} | Instant | common | Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.) | For the aspirants of the Progress Engine, being launched into the sphere's upper reaches is a great honor. Some are even granted wings beforehand. | nan | nan<|endoftext|> <|endoftext|>Wolverine Riders | {4}{G}{G} | Creature — Elf Warrior | rare | At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. | "We'll break their lines. The rest of you, follow!" | 4 | 4<|endoftext|> <|endoftext|>Academy Journeymage | {4}{U} | Creature — Human Wizard | common | This spell costs {1} less to cast if you control a Wizard. When enters the battlefield, return target creature an opponent controls to its owner's hand. | "We don't choose who comes here. We choose how long they stay." | 3 | 2<|endoftext|> <|endoftext|>Aven Fleetwing | {3}{U} | Creature — Bird Soldier | common | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "It was too fast, even for our veteran archers. They might as well have been blowing it kisses." —Vulok, elvish archer | 2 | 2<|endoftext|> <|endoftext|>Gustcloak Sentinel | {2}{W}{W} | Creature — Human Soldier | uncommon | Whenever becomes blocked, you may untap it and remove it from combat. | Entire platoons have mysteriously vanished from battle, leaving enemy weapons to slice through empty air. | 3 | 3<|endoftext|> <|endoftext|>Disorder in the Court | {X}{W}{U} | Instant | rare | Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Jor Kadeen, the Prevailer | {3}{R}{W} | Legendary Creature — Human Warrior | rare | First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts. | "As long as my hand holds a blade, there's hope for a pure Mirrodin once again." | 5 | 4<|endoftext|> <|endoftext|>Sylvan Might | {1}{G} | Instant | uncommon | Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Argivian Cavalier | {2}{W} | Creature — Orc Knight | common | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When enters the battlefield, create a 1/1 white Soldier creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Basri's Aegis | {2}{W}{W} | Sorcery | rare | Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle. | "As long as we survive, we can rebuild." —Basri Ket | nan | nan<|endoftext|> <|endoftext|>Scrapyard Steelbreaker | {3}{R} | Artifact Creature — Human Warrior | common | {1}, Sacrifice another artifact: gets +2/+1 until end of turn. | "You've got about three seconds to get out of here before you get a faceful of metal." | 3 | 4<|endoftext|> <|endoftext|>Demon of Catastrophes | {2}{B}{B} | Creature — Demon | rare | As an additional cost to cast this spell, sacrifice a creature. Flying, trample | nan | 6 | 6<|endoftext|> <|endoftext|>Igneous Inspiration | {2}{R} | Sorcery | uncommon | deals 3 damage to any target. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | Prismari fosters a burning need to create. | nan | nan<|endoftext|> <|endoftext|>Pride Guardian | {W} | Creature — Cat Monk | common | Defender Whenever blocks, you gain 3 life. | "Any hotheaded cub can raise a sword in anger." | 0 | 3<|endoftext|> <|endoftext|>The Gitrog Monster | {3}{B}{G} | Legendary Creature — Frog Horror | mythic | Deathtouch At the beginning of your upkeep, sacrifice unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. | nan | 6 | 6<|endoftext|> <|endoftext|>Heritage Druid | {G} | Creature — Elf Druid | rare | Tap three untapped Elves you control: Add {G}{G}{G}. | "Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage." —Twila, Gilt-Leaf archdruid | 1 | 1<|endoftext|> <|endoftext|>Temur Battle Rage | {1}{R} | Instant | common | Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Contested Cliffs | | Land | rare | {T}: Add {C}. {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Herald of the Host | {3}{W}{W} | Creature — Angel | uncommon | Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 4 | 4<|endoftext|> <|endoftext|>Thresher Beast | {3}{G}{G} | Creature — Beast | common | Whenever becomes blocked, defending player sacrifices a land. | It destroys everything in its path, including the path itself. | 4 | 4<|endoftext|> <|endoftext|>Zanam Djinn | {5}{U} | Creature — Djinn | uncommon | Flying gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. | nan | 5 | 6<|endoftext|> <|endoftext|>Farideh's Fireball | {3}{R}{R} | Instant | common | deals 5 damage to target creature or planeswalker. Roll a d20. 1—9 | deals 2 damage to each player. 10—20 | deals 2 damage to each opponent. | nan | nan | nan<|endoftext|> <|endoftext|>Rakdos Pit Dragon | {2}{R}{R} | Creature — Dragon | rare | {R}{R}: gains flying until end of turn. {R}: gets +1/+0 until end of turn. Hellbent — has double strike as long as you have no cards in hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Assault Formation | {1}{G} | Enchantment | uncommon | Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sporoloth Ancient | {3}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token." | nan | 4 | 4<|endoftext|> <|endoftext|>Riddlekeeper | {2}{U} | Creature — Homunculus | rare | Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. | Fools surrender their sanity to his riddles. Even greater fools try to solve them. | 1 | 4<|endoftext|> <|endoftext|>Memnarch | {7} | Legendary Artifact Creature — Wizard | rare | {1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.) | In the blur between metal and flesh, Memnarch found madness. | 4 | 5<|endoftext|> <|endoftext|>Skeleton Scavengers | {2}{B} | Creature — Skeleton | rare | enters the battlefield with a +1/+1 counter on it. Pay {1} for each +1/+1 counter on : Regenerate . When it regenerates this way, put a +1/+1 counter on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Varina, Lich Queen | {1}{W}{U}{B} | Legendary Creature — Zombie Wizard | rare | Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. | nan | 4 | 4<|endoftext|> <|endoftext|>Sacred Knight | {3}{W} | Creature — Human Knight | common | can't be blocked by black and/or red creatures. | "No flame, no horror can sway me from my cause." | 3 | 2<|endoftext|> <|endoftext|>Maulfist Revolutionary | {1}{G}{G} | Creature — Human Warrior | uncommon | Trample When enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. | nan | 3 | 3<|endoftext|> <|endoftext|>Now You See Me . . . | {W} | Instant | common | Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat. | With enough showmanship, even mundane items like playing cards or molecular teleporters can produce a mesmerizing spectacle. | nan | nan<|endoftext|> <|endoftext|>Mystic Redaction | {2}{U} | Enchantment | uncommon | At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.) | Action: Show GLOWING BLUE GLYPHS being TORN out of a GRIMOIRE, leaving BLANK PAGES behind. | nan | nan<|endoftext|> <|endoftext|>Muzzio's Preparations | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Bomber Corps | {1}{R} | Creature — Human Soldier | common | Battalion — Whenever and at least two other creatures attack, deals 1 damage to any target. | "Subtlety is for lawmages and spies." | 1 | 2<|endoftext|> <|endoftext|>Sudden Edict | {1}{B} | Instant | uncommon | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature. | "In one future, I see glory. In the other . . . well, that's another story." —Whisper, blood liturgist | nan | nan<|endoftext|> <|endoftext|>Solar Tide | {4}{W}{W} | Sorcery | rare | Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Rage Weaver | {1}{R} | Creature — Human Wizard | uncommon | {2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) | "Let my passion spur your victory." | 2 | 1<|endoftext|> <|endoftext|>Fatal Mutation | {B} | Enchantment — Aura | uncommon | Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated. | "You wear that shell as a mask. Now it's your coffin." —Cabal cleric | nan | nan<|endoftext|> <|endoftext|>Bookwurm | {7}{G} | Creature — Wurm | uncommon | Trample When enters the battlefield, you gain 3 life and draw a card. {2}{G}: Put from your graveyard into your library third from the top. | It takes "devouring a book in one sitting" to a frightening extreme. | 7 | 7<|endoftext|> <|endoftext|>Tanglepool Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {G} or {U}. | The path to change is forged in insight. | nan | nan<|endoftext|> <|endoftext|>Bloodtithe Collector | {4}{B} | Creature — Vampire Noble | uncommon | Flying When enters the battlefield, if an opponent lost life this turn, each opponent discards a card. | For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood. | 3 | 4<|endoftext|> <|endoftext|>Vial of Dragonfire | {2} | Artifact | common | {2}, {T}, Sacrifice : It deals 2 damage to target creature. | "The artificer assured me that the vial is strong enough to contain the dragon's breath. I just need to make sure to throw it far enough." —Kunh Mei, last words | nan | nan<|endoftext|> <|endoftext|>Strongarm Tactics | {1}{B} | Sorcery | rare | Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. | "If you can't pay your gambling debts, you just might be tomorrow's main attraction at the Grand Coliseum." | nan | nan<|endoftext|> <|endoftext|>Molten Psyche | {1}{R}{R} | Sorcery | rare | Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, deals damage to each opponent equal to the number of cards that player has drawn this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Wayfaring Giant | {5}{W} | Creature — Giant | uncommon | Domain — gets +1/+1 for each basic land type among lands you control. | Its stature and stride increase with each step it takes. | 1 | 3<|endoftext|> <|endoftext|>Gods Willing | {W} | Instant | rare | Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Druids' Repository | {1}{G}{G} | Enchantment | rare | Whenever a creature you control attacks, put a charge counter on . Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Groundling Pouncer | {1}{G/U} | Creature — Faerie | uncommon | {G/U}: gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. | Endry was determined to teach his groundlings a few winged-faerie tricks. | 2 | 1<|endoftext|> <|endoftext|>Possessed Barbarian | {2}{R}{R} | Creature — Human Barbarian Horror | rare | First strike Threshold — As long as seven or more cards are in your graveyard, gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature." | nan | 3 | 3<|endoftext|> <|endoftext|>Teeka's Dragon | {9} | Artifact Creature — Dragon | rare | Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) | nan | 5 | 5<|endoftext|> <|endoftext|>Magmatic Channeler | {1}{R} | Creature — Human Wizard | rare | As long as there are four or more instant and/or sorcery cards in your graveyard, gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Kabira Evangel | {2}{W} | Creature — Human Cleric Ally | rare | Whenever or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Krumar Bond-Kin | {3}{B}{B} | Creature — Orc Warrior | common | Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "The Abzan replaced my savagery with a noble heritage. I would give my life for my House." | 5 | 3<|endoftext|> <|endoftext|>Battle of Wits | {3}{U}{U} | Enchantment | rare | At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. | The wizard who reads a thousand books is powerful. The wizard who memorizes a thousand books is insane. | nan | nan<|endoftext|> <|endoftext|>Aven Smokeweaver | {2}{U}{U} | Creature — Bird Soldier | uncommon | Flying, protection from red | In a world still pained from burns, some are born already scarred. | 2 | 3<|endoftext|> <|endoftext|>Ironshell Beetle | {1}{G} | Creature — Insect | common | When enters the battlefield, put a +1/+1 counter on target creature. | "Please don't feed the beetles." —Promenade warning sign | 1 | 1<|endoftext|> <|endoftext|>Demon of Death's Gate | {6}{B}{B}{B} | Creature — Demon | mythic | You may pay 6 life and sacrifice three black creatures rather than pay this spell's mana cost. Flying, trample | The locks on the cages of the damned are opened with keys of marrow, sinew, and blood. | 9 | 9<|endoftext|> <|endoftext|>Dragonstalker | {4}{W} | Creature — Bird Soldier | uncommon | Flying, protection from Dragons | "When the skies are filled with flames, the brave shall step forward to quench them." —Order prophecy | 3 | 3<|endoftext|> <|endoftext|>Centaur Omenreader | {3}{G} | Snow Creature — Centaur Shaman | uncommon | As long as is tapped, creature spells you cast cost {2} less to cast. | The wisdom of the omenreaders is legendary. Creatures travel for miles through icy peril to seek their counsel. | 3 | 3<|endoftext|> <|endoftext|>Lantern of Undersight | {1} | Artifact | rare | You draw cards from the bottom of your library instead of the top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Valor | {3}{W} | Creature — Incarnation | uncommon | First strike As long as is in your graveyard and you control a Plains, creatures you control have first strike. | "The cracks widened, the shell crumbled, and Valor spread throughout the land." —*Scroll of Beginnings* | 2 | 2<|endoftext|> <|endoftext|>Mothrider Cavalry | {2}{W}{W} | Creature — Human Samurai | mythic | This spell costs {2} less to cast if you have no creature cards in hand not named . Flying Other creatures you control get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>D00-DL, Caricaturist | {6} | Legendary Artifact Creature — Robot | rare | When enters the battlefield, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear. | nan | 1 | 1<|endoftext|> <|endoftext|>Rain of Tears | {1}{B}{B} | Sorcery | uncommon | Destroy target land. | "When mortals die, they have family, friends, compatriots to mourn them. When the land dies, all else dies with it, and there is no one left to weep." —Jacinth, Skyshroud ranger | nan | nan<|endoftext|> <|endoftext|>Prophet of the Peak | {6} | Artifact Creature — Cat | common | When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | It frequently predicts imminent death by devouring. | 5 | 5<|endoftext|> <|endoftext|>Anchor to Reality | {2}{U}{U} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2. | The Wanderer sighed in relief as the Reality Chip tethered her wayward spark to Kamigawa. | nan | nan<|endoftext|> <|endoftext|>Osgir, the Reconstructor | {2}{R}{W} | Legendary Creature — Giant Artificer | mythic | Vigilance {1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn. {X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery. | nan | 4 | 4<|endoftext|> <|endoftext|>Demogorgon's Clutches | {2}{B} | Sorcery | uncommon | Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) | The good will be corrupted, the kind will be devoured, and all will be dragged into the bottomless Abyss. | nan | nan<|endoftext|> <|endoftext|>Fanatic of Mogis | {3}{R} | Creature — Minotaur Shaman | uncommon | When enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) | nan | 4 | 2<|endoftext|> <|endoftext|>Icatian Town | {5}{W} | Sorcery | uncommon | Create four 1/1 white Citizen creature tokens. | Icatia's once peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps. | nan | nan<|endoftext|> <|endoftext|>Toxic Nim | {4}{B}{B} | Creature — Phyrexian Zombie | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Regenerate . | The nim have become roving killers marshaled by whichever thane holds tenuous leadership. | 4 | 1<|endoftext|> <|endoftext|>Scent of Nightshade | {1}{B} | Instant | common | Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Tezzeret the Schemer | {2}{U}{B} | Legendary Planeswalker — Tezzeret | mythic | +1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." −2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. −7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." | nan | nan | nan<|endoftext|> <|endoftext|>Sophic Centaur | {3}{G} | Creature — Centaur Spellshaper | uncommon | {2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. | He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories. | 1 | 1<|endoftext|> <|endoftext|>Stunning Strike | {2}{U} | Enchantment — Aura | common | Flash Enchant creature When enters the battlefield, tap enchanted creature and remove it from combat. As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Molten Frame | {1}{R} | Instant | common | Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.) | The metal filigree in his body glowed red-hot, and his flesh soon followed. | nan | nan<|endoftext|> <|endoftext|>Gerrard's Verdict | {W}{B} | Sorcery | uncommon | Target player discards two cards. You gain 3 life for each land card discarded this way. | A heart of light and a soul of darkness cannot coexist. | nan | nan<|endoftext|> <|endoftext|>Voidstone Gargoyle | {3}{W}{W} | Creature — Gargoyle | rare | Flying As enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. Activated abilities of sources with the chosen name can't be activated. | nan | 3 | 3<|endoftext|> <|endoftext|>Skyline Predator | {4}{U}{U} | Creature — Drake | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying | "It will dodge your first arrow and flatten you before there's a second." —Alcarus, Selesnya archer | 3 | 4<|endoftext|> <|endoftext|>Moorland Drifter | {1}{W} | Creature — Spirit | common | Delirium — has flying as long as there are four or more card types among cards in your graveyard. | It has no apparent purpose or direction. It simply drifts, buoyed by breezes both tangible and otherworldly. | 2 | 2<|endoftext|> <|endoftext|>Mana Cache | {1}{R}{R} | Enchantment | rare | At the beginning of each player's end step, put a charge counter on for each untapped land that player controls. Remove a charge counter from : Add {C}. Any player may activate this ability but only during their turn before the end step. | nan | nan | nan<|endoftext|> <|endoftext|>Throne of Geth | {2} | Artifact | uncommon | {T}, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | At the heart of Ish Sah, Geth stokes the dark fires of Phyrexia. | nan | nan<|endoftext|> <|endoftext|>Kor Cartographer | {3}{W} | Creature — Kor Scout | common | When enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. | Kor have no concept of exploration. They return to homelands forgotten. | 2 | 2<|endoftext|> <|endoftext|>Root-Kin Ally | {4}{G}{G} | Creature — Elemental Warrior | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures you control: gets +2/+2 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Thunderbolt | {1}{R} | Instant | common | Choose one — • deals 3 damage to target player or planeswalker. • deals 4 damage to target creature with flying. | "My next aerial design will use less metal." —Hadaken, alchemist of Nephalia | nan | nan<|endoftext|> <|endoftext|>Leave No Trace | {1}{W} | Instant | common | Radiance — Destroy target enchantment and each other enchantment that shares a color with it. | The magic of the Boros patrols the streets even when their soldiers do not. | nan | nan<|endoftext|> <|endoftext|>Guard Duty | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has defender. | "I was told these were standard issue. Do I look standard to you?" | nan | nan<|endoftext|> <|endoftext|>Tezzeret's Gatebreaker | {4} | Artifact | rare | When enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. {5}{U}, {T}, Sacrifice : Creatures you control can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Demonic Bargain | {2}{B} | Sorcery | rare | Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. | "Do not try to negotiate with me, human. You want power? This is the price." —Ormendahl | nan | nan<|endoftext|> <|endoftext|>Sylvan Offering | {X}{G} | Sorcery | rare | Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Whispers of the Muse | {U} | Instant | common | Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card. | "I followed her song only to find it was a dirge." —Crovax | nan | nan<|endoftext|> <|endoftext|>Oblation | {2}{W} | Instant | rare | The owner of target nonland permanent shuffles it into their library, then draws two cards. | "A richer people could give more but they could never give as much." | nan | nan<|endoftext|> <|endoftext|>Mishra, Tamer of Mak Fawa | {3}{B}{R} | Legendary Creature — Human Artificer | rare | Permanents you control have "Ward—Sacrifice a permanent." Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 4<|endoftext|> <|endoftext|>Monstrify | {3}{G} | Sorcery | common | Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Gackt came to regret keeping his pet toads on his head. | nan | nan<|endoftext|> <|endoftext|>Go to School | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Briarpack Alpha | {3}{G} | Creature — Wolf | uncommon | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, target creature gets +2/+2 until end of turn. | "One of my greatest teachers." —Garruk Wildspeaker | 3 | 3<|endoftext|> <|endoftext|>Wizened Cenn | {W}{W} | Creature — Kithkin Cleric | uncommon | Other Kithkin creatures you control get +1/+1. | "Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose." | 2 | 2<|endoftext|> <|endoftext|>Mageta the Lion | {3}{W}{W} | Legendary Creature — Human Spellshaper | rare | {2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for . Those creatures can't be regenerated. | In the jungle of war there is always a Lion. | 3 | 3<|endoftext|> <|endoftext|>Orcish Paratroopers | {2}{R} | Creature — Orc Paratrooper | common | When enters the battlefield, flip it from a height of at least one foot. Sacrifice unless it turns over completely at least once during the flip and lands face up. | IOU one parashoot —Urk, mogg fanatic | 4 | 4<|endoftext|> <|endoftext|>Lost in the Woods | {3}{G}{G} | Enchantment | rare | Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Resplendent Angel | {1}{W}{W} | Creature — Angel | mythic | Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, gets +2/+2 and gains lifelink. | nan | 3 | 3<|endoftext|> <|endoftext|>Klauth, Unrivaled Ancient | {5}{R}{G} | Legendary Creature — Dragon | mythic | Flying, haste Whenever attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. | nan | 4 | 4<|endoftext|> <|endoftext|>Piracy Charm | {U} | Instant | common | Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card. | nan | nan | nan<|endoftext|> <|endoftext|>Skilled Animator | {2}{U} | Creature — Human Artificer | uncommon | When enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as remains on the battlefield. | nan | 1 | 3<|endoftext|> <|endoftext|>Sunastian Falconer | {3}{R}{G} | Legendary Creature — Human Shaman | uncommon | {T}: Add {C}{C}. | Sunastian has roots in both sorcery and swordplay; he has learned never to depend too heavily on the latter. | 4 | 4<|endoftext|> <|endoftext|>Vexilus Praetor | {3}{W} | Creature — Custodes Warrior | rare | Flash Vigilance Aegis of the Emperor — Commanders you control have protection from everything. | There is no greater bulwark than the Praetors of the Adeptus Custodes, the bodyguards of the Emperor of Mankind. | 3 | 4<|endoftext|> <|endoftext|>Durable Coilbug | {1}{B} | Creature — Insect | common | {4}{B}: Return from your graveyard to your hand. | "I've seen them survive lava, trampling, and a moloch's digestive system. They just roll out and get on with their lives!" —Gannet, Skysail zoologist | 2 | 2<|endoftext|> <|endoftext|>Gigantosaurus | {G}{G}{G}{G}{G} | Creature — Dinosaur | rare | | "Each tooth is the length of a horse, and new ones grow in every sixteen days. Let's get a closer look!" —Vivien Reid | 10 | 10<|endoftext|> <|endoftext|>Goblin Machinist | {4}{R} | Creature — Goblin | uncommon | {2}{R}: Reveal cards from the top of your library until you reveal a nonland card. gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order. | nan | 0 | 5<|endoftext|> <|endoftext|>Westgate Regent | {3}{B}{B} | Creature — Vampire | rare | Flying Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Whenever deals combat damage to a player, put that many +1/+1 counters on it. | nan | 4 | 4<|endoftext|> <|endoftext|>Decimator of the Provinces | {10} | Creature — Eldrazi Boar | mythic | Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn. Trample, haste | nan | 7 | 7<|endoftext|> <|endoftext|>Artifact Possession | {2}{B} | Enchantment — Aura | common | Enchant artifact Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, deals 2 damage to that artifact's controller. | Any black mage could coax a Thraxodemon to inhabit a magical device. | nan | nan<|endoftext|> <|endoftext|>Gimme Five | {W} | Instant | uncommon | You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.) | "Up high! To the side! Down low! To the left! Other left! Over here—" | nan | nan<|endoftext|> <|endoftext|>Guardian Gladewalker | {1}{G} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) When enters the battlefield, put a +1/+1 counter on target creature. | The raiders' only warning was a whisper floating through the mist: "Trespassers." | 1 | 1<|endoftext|> <|endoftext|>Jailbreak | {1}{W} | Sorcery | rare | Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield. | Obscura spies rarely stay locked up long enough to make it to trial. | nan | nan<|endoftext|> <|endoftext|>Triad of Fates | {2}{W}{B} | Legendary Creature — Human Wizard | rare | {1}, {T}: Put a fate counter on another target creature. {W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control. {B}, {T}: Exile target creature that has a fate counter on it. Its controller draws two cards. | nan | 3 | 3<|endoftext|> <|endoftext|>Desert Sandstorm | {2}{R} | Sorcery | common | deals 1 damage to each creature. | While pursuing the remnants of Yuan Shao's forces into the Wuhan Desert, Cao Cao was temporarily turned back by a fierce sandstorm. | nan | nan<|endoftext|> <|endoftext|>Vodalian Knights | {1}{U}{U} | Creature — Merfolk Knight | uncommon | First strike can't attack unless defending player controls an Island. When you control no Islands, sacrifice . {U}: gains flying until end of turn. | Fear the knight leaping from the water into the air, weapon ready. | 2 | 2<|endoftext|> <|endoftext|>Charging Troll | {2}{G}{W} | Creature — Troll | uncommon | Vigilance {G}: Regenerate . | They stop for nothing, not even the end of a battle. | 3 | 3<|endoftext|> <|endoftext|>Iron-Heart Chimera | {4} | Artifact Creature — Chimera | uncommon | Vigilance Sacrifice : Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) | nan | 2 | 2<|endoftext|> <|endoftext|>Monk Realist | {1}{W} | Creature — Human Monk Cleric | common | When enters the battlefield, destroy target enchantment. | "We plant the seeds of doubt to harvest the crop of wisdom." | 1 | 1<|endoftext|> <|endoftext|>Morselhoarder | {4}{R/G}{R/G} | Creature — Elemental | common | enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from : Add one mana of any color. | It scours the hills for living matter, savoring even the tang of poisonous fungi. | 6 | 4<|endoftext|> <|endoftext|>Great Whale | {5}{U}{U} | Creature — Whale | rare | When enters the battlefield, untap up to seven lands. | "As a great whale dies, it flips onto its back. And so an island is born." —Mariners' legend | 5 | 5<|endoftext|> <|endoftext|>Prized Statue | {2} | Artifact | common | When enters the battlefield or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | To the cultists, the sacred idol was priceless. To the adventurers, it was worth about two sturdy mules and a barrel of ale. | nan | nan<|endoftext|> <|endoftext|>Sanctum of All | {W}{U}{B}{R}{G} | Legendary Enchantment — Shrine | rare | At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. | nan | nan | nan<|endoftext|> <|endoftext|>Retaliate | {2}{W}{W} | Instant | rare | Destroy all creatures that dealt damage to you this turn. | The Auriok learned perseverance from their forebears. They learned justice from the leonin. | nan | nan<|endoftext|> <|endoftext|>Auntie's Snitch | {2}{B} | Creature — Goblin Rogue | uncommon | can't block. Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Goblin or Rogue you control deals combat damage to a player, if is in your graveyard, you may return to your hand. | nan | 3 | 1<|endoftext|> <|endoftext|>Dakmor Plague | {3}{B}{B} | Sorcery | uncommon | deals 3 damage to each creature and each player. | The tiniest cough can be deadlier than the fiercest dragon. | nan | nan<|endoftext|> <|endoftext|>Caldaia Strongarm | {4}{G} | Creature — Human Warrior | common | When enters the battlefield, put two +1/+1 counters on target creature. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 2 | 3<|endoftext|> <|endoftext|>Multani's Decree | {3}{G} | Sorcery | common | Destroy all enchantments. You gain 2 life for each enchantment destroyed this way. | "This is my place of power. Nothing can take root here unless I allow it." —Multani, maro-sorcerer | nan | nan<|endoftext|> <|endoftext|>Den Protector | {1}{G} | Creature — Human Warrior | rare | Creatures with power less than 's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, return target card from your graveyard to your hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Ashnod's Harvester | {2} | Artifact Creature — Construct | uncommon | Whenever attacks, exile target card from a graveyard. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 1<|endoftext|> <|endoftext|>Qarsi High Priest | {B} | Creature — Human Cleric | uncommon | {1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | "Hear me, nameless, and obey." | 0 | 2<|endoftext|> <|endoftext|>Necrotic Ooze | {2}{B}{B} | Creature — Ooze | rare | As long as is on the battlefield, it has all activated abilities of all creature cards in all graveyards. | It looks like currant jam, smells like death, and tastes a bit like both. | 4 | 3<|endoftext|> <|endoftext|>Jace, Cunning Castaway | {1}{U}{U} | Legendary Planeswalker — Jace | mythic | +1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. −2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." −5: Create two tokens that are copies of , except they're not legendary. | nan | nan | nan<|endoftext|> <|endoftext|>Nira, Hellkite Duelist | {W}{U}{B}{R}{G} | Legendary Creature — Dragon | mythic | Flash Flying, trample, haste When enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. | "Keep rising." | 6 | 6<|endoftext|> <|endoftext|>Reaper of Flight Moonsilver | {3}{W}{W} | Creature — Angel | uncommon | Flying Delirium — Sacrifice another creature: gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Night Dealings | {2}{B}{B} | Enchantment | rare | Whenever a source you control deals damage to another player, put that many theft counters on . {2}{B}{B}, Remove X theft counters from : Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Whisper of the Dross | {B} | Instant | common | Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Live or die, you serve the Steel Thanes now." | nan | nan<|endoftext|> <|endoftext|>Backdraft | {1}{R} | Instant | uncommon | Choose a player who cast one or more sorcery spells this turn. deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. | nan | nan | nan<|endoftext|> <|endoftext|>Invoke the Firemind | {X}{U}{U}{R} | Sorcery | rare | Choose one — • Draw X cards. • deals X damage to any target. | To those in tune with the Firemind, there is no difference between knowledge and flame. | nan | nan<|endoftext|> <|endoftext|>Trade Secrets | {1}{U}{U} | Sorcery | rare | Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose. | nan | nan | nan<|endoftext|> <|endoftext|>Essence Drain | {4}{B} | Sorcery | common | deals 3 damage to any target and you gain 3 life. | "Life's essence is a nectar unlike any I tasted when I lived as a mortal." —Zul Ashur, lich lord | nan | nan<|endoftext|> <|endoftext|>Aryel, Knight of Windgrace | {2}{W}{B} | Legendary Creature — Human Knight | rare | Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. | nan | 4 | 4<|endoftext|> <|endoftext|>Nalfeshnee | {5}{R} | Creature — Beast Demon | rare | Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.) | nan | 4 | 6<|endoftext|> <|endoftext|>Spinning Darkness | {4}{B}{B} | Instant | common | You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. deals 3 damage to target nonblack creature. You gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Aerial Assault | {2}{W} | Sorcery | common | Destroy target tapped creature. You gain 1 life for each creature you control with flying. | "Oh, you must be mistaken. Hawks are solitary hunters, you see." —Bunder Diedreck, ornithologist | nan | nan<|endoftext|> <|endoftext|>Saber Ants | {3}{G} | Creature — Insect | uncommon | Whenever is dealt damage, you may create that many 1/1 green Insect creature tokens. | They stay on the battlefield only long enough to consume the losers. | 2 | 3<|endoftext|> <|endoftext|>Kami of Terrible Secrets | {3}{B} | Creature — Spirit | common | When enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. | It feeds on things better left unknown, savoring the bitterness of lies and regrets. | 3 | 4<|endoftext|> <|endoftext|>Shared Trauma | {B} | Sorcery | rare | Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way. | nan | nan | nan<|endoftext|> <|endoftext|>Spikewheel Acrobat | {3}{R} | Creature — Human Rogue | common | Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) | "Every street's a stage, and every screaming bystander's an audience." | 5 | 2<|endoftext|> <|endoftext|>Launch | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Defensive Maneuvers | {3}{W} | Instant | common | Creatures of the creature type of your choice get +0/+4 until end of turn. | "Only on the battlefield can we repay all the Order has given us." | nan | nan<|endoftext|> <|endoftext|>Wild Instincts | {3}{G} | Sorcery | common | Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | Nissa had only the space of a heartbeat to react, her instincts steering her blade. | nan | nan<|endoftext|> <|endoftext|>Ghostly Wings | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Kazandu Blademaster | {W}{W} | Creature — Human Soldier Ally | uncommon | First strike, vigilance Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | "If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you." | 1 | 1<|endoftext|> <|endoftext|>Nightsoil Kami | {4}{G}{G} | Creature — Spirit | common | Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) | nan | 6 | 4<|endoftext|> <|endoftext|>Reborn Hope | {G}{W} | Sorcery | uncommon | Return target multicolored card from your graveyard to your hand. | "In darkness is kindled the fiercest hope." —Hadran, sunseeder of Naya | nan | nan<|endoftext|> <|endoftext|>Wandering Champion | {1}{W} | Creature — Human Monk | uncommon | Whenever deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. | "Learn from your enemies, but do not tolerate them." | 3 | 1<|endoftext|> <|endoftext|>Thran War Machine | {4} | Artifact Creature — Construct | uncommon | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) attacks each combat if able. | nan | 4 | 5<|endoftext|> <|endoftext|>Salvage Scout | {W} | Creature — Human Scout | common | {W}, Sacrifice : Return target artifact card from your graveyard to your hand. | "I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday." | 1 | 1<|endoftext|> <|endoftext|>Just the Wind | {1}{U} | Instant | common | Return target creature to its owner's hand. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Ballot Broker | {2}{W} | Creature — Human Advisor | common | While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) | "Merchants and politicians differ only in name." —Queen Marchesa | 2 | 3<|endoftext|> <|endoftext|>Drana's Silencer | {5}{B} | Creature — Vampire Rogue | common | When enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Hush." | 3 | 2<|endoftext|> <|endoftext|>Nissa of Shadowed Boughs | {2}{B}{G} | Legendary Planeswalker — Nissa | mythic | Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on . +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. −5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. | nan | nan | nan<|endoftext|> <|endoftext|>Pyroclastic Hellion | {4}{R} | Creature — Hellion | common | When enters the battlefield, you may return a land you control to its owner's hand. When you do, deals 2 damage to each opponent. | "The difference between a hellion and a volcano is that volcanoes don't get hungry." —Sachir, Akoum Expeditionary House | 4 | 5<|endoftext|> <|endoftext|>Peacekeeper | {2}{W} | Creature — Human | rare | At the beginning of your upkeep, sacrifice unless you pay {1}{W}. Creatures can't attack. | "I have always imagined my mother as such a woman, strong and wise." —Sisay, journal | 1 | 1<|endoftext|> <|endoftext|>Vivien, Arkbow Ranger | {1}{G}{G}{G} | Legendary Planeswalker — Vivien | mythic | +1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. −3: Target creature you control deals damage equal to its power to target creature or planeswalker. −5: You may reveal a creature card you own from outside the game and put it into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Spiteful Motives | {3}{R} | Enchantment — Aura | uncommon | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike. | Having infiltrated the Lunarch Council, the Skirsdag await the perfect moment to strike. | nan | nan<|endoftext|> <|endoftext|>Symbiotic Wurm | {5}{G}{G}{G} | Creature — Wurm | rare | When dies, create seven 1/1 green Insect creature tokens. | The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects. | 7 | 7<|endoftext|> <|endoftext|>Spine of Ish Sah | {7} | Artifact | rare | When enters the battlefield, destroy target permanent. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Kaya, Intangible Slayer | {3}{W}{W}{B}{B} | Legendary Planeswalker — Kaya | rare | Hexproof +2: Each opponent loses 3 life and you gain 3 life. 0: You draw two cards. Then each opponent may scry 1. −3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Maraxus of Keld | {4}{R}{R} | Legendary Creature — Human Warrior | rare | 's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. | "I have no master. I am chaos." —Maraxus of Keld | * | *<|endoftext|> <|endoftext|>Vampire Hounds | {2}{B} | Creature — Vampire Dog | common | Discard a creature card: gets +2/+2 until end of turn. | The hounds' barks are a horrifying chorus of screams, moans, and whispers. | 2 | 2<|endoftext|> <|endoftext|>Organ Hoarder | {3}{U} | Creature — Zombie | common | When enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard. | The stitcher died years ago, but her dutiful assistant still keeps the laboratory well stocked. | 3 | 2<|endoftext|> <|endoftext|>Brilliant Ultimatum | {W}{W}{U}{U}{U}{B}{B} | Sorcery | rare | Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost. | Revealing the truth only deepened Tezzeret's curiosity for the secrets still buried. | nan | nan<|endoftext|> <|endoftext|>You Meet in a Tavern | {2}{G}{G} | Sorcery | uncommon | Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Containment Priest | {1}{W} | Creature — Human Cleric | rare | Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Rebuking Ceremony | {3}{G}{G} | Sorcery | rare | Put two target artifacts on top of their owners' libraries. | From the Radix at the hub of the Tangle all the way out to the Edges of Forgetting, a Viridian elf's life is built around the temporary. | nan | nan<|endoftext|> <|endoftext|>Mindblaze | {5}{R} | Sorcery | rare | Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, deals 8 damage to that player. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>A-Plate Armor | {1}{W} | Artifact — Equipment | uncommon | Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control. | nan | nan | nan<|endoftext|> <|endoftext|>Rank and File | {2}{B}{B} | Creature — Zombie | uncommon | When enters the battlefield, green creatures get -1/-1 until end of turn. | "Left, right, left, right . . . hmm. Okay—left, left, left, left, . . ." | 3 | 3<|endoftext|> <|endoftext|>Farsight Adept | {2}{W} | Creature — Kor Wizard | common | When enters the battlefield, you and target opponent each draw a card. | "I've walked every one of the Teetering Peaks and never set a foot wrong. I can get you to safety." | 3 | 3<|endoftext|> <|endoftext|>Lazotep Reaver | {1}{B} | Creature — Zombie Beast | common | When enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | Despite their many forms, the Eternals worked in chilling harmony, unburdened by instinct or emotion. | 1 | 2<|endoftext|> <|endoftext|>Switcheroo | {4}{U} | Sorcery | uncommon | Exchange control of two target creatures. | Say hello to your new friend. | nan | nan<|endoftext|> <|endoftext|>Keen-Eyed Archers | {2}{W} | Creature — Elf Archer | common | Reach (This creature can block creatures with flying.) | "If it has wings, shoot it. If it doesn't, shoot it anyway." | 2 | 2<|endoftext|> <|endoftext|>Nature's Ruin | {2}{B} | Sorcery | uncommon | Destroy all green creatures. | One chill blast—the exhalation of the grave. | nan | nan<|endoftext|> <|endoftext|>Withering Wisps | {1}{B}{B} | Enchantment | uncommon | At the beginning of the end step, if no creatures are on the battlefield, sacrifice . {B}: deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control. | nan | nan | nan<|endoftext|> <|endoftext|>Lagrella, the Magpie | {G}{W}{U} | Legendary Creature — Human Soldier | uncommon | When enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. | nan | 2 | 3<|endoftext|> <|endoftext|>Vigor Mortis | {2}{B}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it. | After fear and weakness rot away, that which remains is stronger than its living form. | nan | nan<|endoftext|> <|endoftext|>Predatory Advantage | {3}{R}{G} | Enchantment | rare | At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token. | Those who forget their past are doomed to be eaten by it. | nan | nan<|endoftext|> <|endoftext|>Sonorous Howlbonder | {1}{B/R}{B/R} | Creature — Human Warrior | uncommon | Menace Each creature you control with menace can't be blocked except by three or more creatures. | The call of the wild is rarely a solo. | 2 | 2<|endoftext|> <|endoftext|>Fangren Pathcutter | {4}{G}{G} | Creature — Beast | uncommon | Whenever attacks, attacking creatures gain trample until end of turn. | "Tracking a fangren pack is easy. Catching up to one is fatal." —Viridian scout | 4 | 6<|endoftext|> <|endoftext|>Hipparion | {1}{W} | Creature — Horse | uncommon | can't block creatures with power 3 or greater unless you pay {1}. | "Someone once said that Hipparions are to Warriors what Aesthir are to Skyknights. Don't believe it." —General Jarkeld, the Arctic Fox | 1 | 3<|endoftext|> <|endoftext|>Sly Spy | {2}{B} | Creature — Human Spy | uncommon | Whenever deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) | The Agents of S.N.E.A.K.—Skilled, Notably Efficient Assassin-Kickers. | 2 | 2<|endoftext|> <|endoftext|>Grist, the Hunger Tide | {1}{B}{G} | Legendary Planeswalker — Grist | rare | As long as isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Celebrate the Harvest | {3}{G} | Sorcery | rare | Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Gust-Skimmer | {2} | Artifact Creature — Insect | common | {U}: gains flying until end of turn. | Phyrexian smog clouds choked the skies, threatening creatures who couldn't comprehend the menace below. | 2 | 1<|endoftext|> <|endoftext|>Sarkhan, Dragonsoul | {4}{R}{R} | Legendary Planeswalker — Sarkhan | mythic | +2: deals 1 damage to each opponent and each creature your opponents control. −3: deals 4 damage to target player or planeswalker. −9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Telim'Tor's Darts | {2} | Artifact | uncommon | {2}, {T}: deals 1 damage to target player or planeswalker. | "People laughed at my darts—once." —Telim'Tor | nan | nan<|endoftext|> <|endoftext|>Goblin Goliath | {4}{R}{R} | Creature — Goblin Mutant | mythic | When enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. | nan | 5 | 4<|endoftext|> <|endoftext|>Pyrostatic Pillar | {1}{R} | Enchantment | uncommon | Whenever a player casts a spell with mana value 3 or less, deals 2 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Loxodon Mystic | {3}{W}{W} | Creature — Elephant Cleric | common | {W}, {T}: Tap target creature. | As the nim storm across the plains, a lone priest stands in their path. At his silent gesture, the battle line breaks, and the tide turns. | 3 | 3<|endoftext|> <|endoftext|>Ferocious Tigorilla | {3}{R} | Creature — Cat Ape | common | enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.) | From a certain perspective, it's an inspiring story of overcoming obstacles. | 4 | 3<|endoftext|> <|endoftext|>I'm Rubber, You're Glue | {W}{W} | Enchantment | rare | When you speak in non-rhyming sentences, sacrifice . Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you. | nan | nan | nan<|endoftext|> <|endoftext|>Thundercloud Elemental | {5}{U}{U} | Creature — Elemental | uncommon | Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. | Some days it's better to stay inside. | 3 | 4<|endoftext|> <|endoftext|>Markov Enforcer | {4}{R}{R} | Creature — Vampire Soldier | rare | Whenever or another Vampire enters the battlefield under your control, fights up to one target creature an opponent controls. Whenever a creature dealt damage by this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | 6 | 6<|endoftext|> <|endoftext|>Andrios, Roaming Explorer | {5}{G} | Legendary Artifact Creature — Wizard | mythic | Reach As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9. {T}: Add {W}{U}{B}{R}{G}. Creature spells you spend this mana to cast have their base power and toughness become 4/3. | nan | 4 | 3<|endoftext|> <|endoftext|>Halana and Alena, Partners | {2}{R}{G} | Legendary Creature — Human Ranger | rare | First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Party Crasher | {4}{R} | Creature — Goblin Berserker | uncommon | Haste You can attack with once each combat during each opponent's turn. | No rest. No mercy. No reservations. | 3 | 3<|endoftext|> <|endoftext|>Withercrown | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature." | "We'll see each other again soon." —Egon, god of death | nan | nan<|endoftext|> <|endoftext|>Llanowar Greenwidow | {2}{G} | Creature — Spider | rare | Reach, trample Domain — {7}{G}: Return from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control. | nan | 4 | 3<|endoftext|> <|endoftext|>Early Frost | {1}{U} | Instant | common | Tap up to three target lands. | Under its mists, the earth sleeps. | nan | nan<|endoftext|> <|endoftext|>Shadowgrange Archfiend | {6}{B} | Creature — Demon | rare | When enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. Madness—{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 8 | 4<|endoftext|> <|endoftext|>Grave Sifter | {5}{G} | Creature — Elemental Beast | rare | When enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand. | It claws at the earth in a vain attempt to reclaim what it once was. | 5 | 7<|endoftext|> <|endoftext|>Unholy Hunger | {3}{B}{B} | Instant | common | Destroy target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. | Liliana viewed the attention of the angels as a testament to her power. Even so, they were an annoyance. | nan | nan<|endoftext|> <|endoftext|>Tracker's Instincts | {1}{G} | Sorcery | uncommon | Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Common Bond | {1}{G}{W} | Instant | common | Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature. | Wolf riders hone their skills traversing the perilous rooftops, each dizzying step bringing elf and wolf closer together. | nan | nan<|endoftext|> <|endoftext|>Entropic Eidolon | {3}{B} | Creature — Spirit | common | {B}, Sacrifice : Target player loses 1 life and you gain 1 life. Whenever you cast a multicolored spell, you may return from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Park Heights Pegasus | {G}{W} | Creature — Pegasus | rare | Flying, trample Whenever deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. | The burglar turned, bowed, and dropped from the ledge onto her waiting mount. | 2 | 1<|endoftext|> <|endoftext|>Goblin Vandal | {R} | Creature — Goblin Rogue | common | Whenever attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and assigns no combat damage this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Painter's Servant | {2} | Artifact Creature — Scarecrow | mythic | As enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. | This whimsical automaton helps create beautiful murals, then stands guard as they dry. | 1 | 3<|endoftext|> <|endoftext|>Ashiok, Nightmare Weaver | {1}{U}{B} | Legendary Planeswalker — Ashiok | mythic | +2: Exile the top three cards of target opponent's library. −X: Put a creature card with mana value X exiled with onto the battlefield under your control. That creature is a Nightmare in addition to its other types. −10: Exile all cards from all opponents' hands and graveyards. | nan | nan | nan<|endoftext|> <|endoftext|>Thirsting Bloodlord | {2}{B}{B} | Creature — Vampire | uncommon | Other Vampires you control get +1/+1. | "A whole life, full of memories and experience, love and sorrow, drained drop by drop into this bottle. Could any feast be more glorious?" | 3 | 3<|endoftext|> <|endoftext|>Chaos Mutation | {3}{U}{R} | Instant | rare | Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Invigorating Hot Spring | {1}{R}{G} | Enchantment | uncommon | enters the battlefield with four +1/+1 counters on it. Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) Remove a +1/+1 counter from : Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Nalathni Dragon | {2}{R}{R} | Creature — Dragon | rare | Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {R}: gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice at the beginning of the next end step. | These small but intelligent Dragons and their Olesian allies held back the tide of Pashalik Mons's hordes of Goblin Raiders. *DragonCon 1994* | 1 | 1<|endoftext|> <|endoftext|>Caustic Wasps | {2}{G} | Creature — Insect | uncommon | Flying Whenever deals combat damage to a player, you may destroy target artifact that player controls. | Even the wasp knows how to pay the magistrate his due respect. | 1 | 1<|endoftext|> <|endoftext|>Ojutai Interceptor | {3}{U} | Creature — Bird Soldier | common | Flying Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | "Though I may soar, I could never fly as high as the dragons." | 3 | 1<|endoftext|> <|endoftext|>Thundermare | {5}{R} | Creature — Elemental Horse | rare | Haste (This creature can attack and {T} as soon as it comes under your control.) When enters the battlefield, tap all other creatures. | nan | 5 | 5<|endoftext|> <|endoftext|>Tandem Tactics | {1}{W} | Instant | common | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. | In times of infestation and war, Zendikar favors the blades that strike in unison. | nan | nan<|endoftext|> <|endoftext|>Psychic Spiral | {4}{U} | Instant | uncommon | Shuffle all cards from your graveyard into your library. Target player mills that many cards. | An elocutor forces criminals to confess to the laws they merely intended to break. | nan | nan<|endoftext|> <|endoftext|>Lost Mine of Phandelver | | Dungeon | common | Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool) Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern) Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin) Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin) Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin) Temple of Dumathoin — Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Role Reversal | {U}{U}{R} | Sorcery | rare | Exchange control of two target permanents that share a permanent type. | Uthlon the Wise scandalized sphinx society, hooting the answers to riddles as he rampaged through Tin Street. Grangle, on the other hand, sat for hours, deep in thought, largely ignored by fellow goblins. | nan | nan<|endoftext|> <|endoftext|>Imposter Mech | {1}{U} | Artifact — Vehicle | rare | You may have enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3 | The best way to fight evil is with its own weapons. | 3 | 1<|endoftext|> <|endoftext|>Necroblossom Snarl | | Land | rare | As enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, enters the battlefield tapped. {T}: Add {B} or {G}. | A hungry lair of flourishing rot. | nan | nan<|endoftext|> <|endoftext|>Gloomwidow's Feast | {3}{G} | Instant | common | Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.) | Each night, gloomwidows cull fresh prey for their ravenous hatchlings. | nan | nan<|endoftext|> <|endoftext|>Brushstrider | {1}{G} | Creature — Beast | uncommon | Vigilance | Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes. | 3 | 1<|endoftext|> <|endoftext|>Aquastrand Spider | {1}{G} | Creature — Spider Mutant | common | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) | nan | 0 | 0<|endoftext|> <|endoftext|>Wizard's Lightning | {2}{R} | Instant | uncommon | This spell costs {2} less to cast if you control a Wizard. deals 3 damage to any target. | "The study of magic began when the first mage taught herself to throw lightning." —Naban, dean of iteration | nan | nan<|endoftext|> <|endoftext|>Skophos Warleader | {4}{R} | Creature — Minotaur Warrior | common | {R}, Sacrifice another creature or an enchantment: gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) | The minotaur polis of Skophos boasts grand temples to the god of slaughter. | 4 | 5<|endoftext|> <|endoftext|>Gaea's Embrace | {2}{G}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. | The forest rose to the battle, not to save the people but to save itself. | nan | nan<|endoftext|> <|endoftext|>Grimoire Thief | {U}{U} | Creature — Merfolk Rogue | rare | Whenever becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with . {U}, Sacrifice : Turn all cards exiled with face up. Counter all spells with those names. | nan | 2 | 2<|endoftext|> <|endoftext|>Zagoth Triome | | Land — Swamp Forest Island | rare | ({T}: Add {B}, {G}, or {U}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Rustvine Cultivator | {G} | Creature — Phyrexian Elf Druid | common | {T}: Put an oil counter on . {T}, Remove an oil counter from : Untap target land. | Feel the joy of losing yourself to feed the land. | 1 | 2<|endoftext|> <|endoftext|>Preferred Selection | {2}{G}{G} | Enchantment | rare | At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Test of Faith | {1}{W} | Instant | uncommon | Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. | Those who survive the test bear a mark of power anyone can recognize. | nan | nan<|endoftext|> <|endoftext|>Absolute Law | {1}{W} | Enchantment | uncommon | All creatures have protection from red. | The strength of law is unwavering. It is an iron bar in a world of water. | nan | nan<|endoftext|> <|endoftext|>Careful Study | {U} | Sorcery | common | Draw two cards, then discard two cards. | Books are like crops—they must be thinned for best yield. | nan | nan<|endoftext|> <|endoftext|>Shipwreck Dowser | {3}{U}{U} | Creature — Merfolk Wizard | uncommon | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | Lost at sea doesn't have to mean lost forever. | 3 | 3<|endoftext|> <|endoftext|>Guardian Shield-Bearer | {1}{G} | Creature — Human Soldier | common | Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, put a +1/+1 counter on another target creature you control. | nan | 2 | 1<|endoftext|> <|endoftext|>Spinehorn Minotaur | {2}{R} | Creature — Minotaur Berserker | common | As long as you've drawn two or more cards this turn, has double strike. | nan | 2 | 3<|endoftext|> <|endoftext|>Elspeth Tirel | {3}{W}{W} | Legendary Planeswalker — Elspeth | mythic | +2: You gain 1 life for each creature you control. −2: Create three 1/1 white Soldier creature tokens. −5: Destroy all other permanents except for lands and tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Aphetto Dredging | {3}{B} | Sorcery | common | Return up to three target creature cards of the creature type of your choice from your graveyard to your hand. | Phage became both executioner and savior, helping others to the same rebirth she had found. | nan | nan<|endoftext|> <|endoftext|>Flicker of Fate | {1}{W} | Instant | common | Exile target creature or enchantment, then return it to the battlefield under its owner's control. | An infinite journey in an infinitesimal time. | nan | nan<|endoftext|> <|endoftext|>Captain Sisay | {2}{G}{W} | Legendary Creature — Human Soldier | mythic | {T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle. | Her leadership forged the *Weatherlight*'s finest crew. | 2 | 2<|endoftext|> <|endoftext|>Blockade Runner | {3}{U} | Creature — Merfolk | common | {U}: can't be blocked this turn. | "I need to get back to Mercadia City," said Sisay. "We can get you there," the vizier answered. "Easily." | 2 | 2<|endoftext|> <|endoftext|>Wing Storm | {2}{G} | Sorcery | uncommon | deals damage to each player equal to twice the number of creatures with flying that player controls. | A thousand wings beating as one can choke the sky itself. | nan | nan<|endoftext|> <|endoftext|>Carnival Carnivore | {5}{B} | Creature — Alien Crab Horror | common | Deathtouch When enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. | Somehow only the third-most dangerous ride in the park. | 4 | 6<|endoftext|> <|endoftext|>Simic Basilisk | {4}{G}{G} | Creature — Basilisk Mutant | uncommon | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." | nan | 0 | 0<|endoftext|> <|endoftext|>Generous Patron | {2}{G} | Creature — Elf Advisor | rare | When enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card. | nan | 1 | 4<|endoftext|> <|endoftext|>Cavalier of Night | {2}{B}{B}{B} | Creature — Elemental Knight | mythic | Lifelink When enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. | nan | 4 | 5<|endoftext|> <|endoftext|>Vapor Snag | {U} | Instant | common | Return target creature to its owner's hand. Its controller loses 1 life. | "This creature is inadequate. Send it to the splicers for innovation." —Malcator, Executor of Synthesis | nan | nan<|endoftext|> <|endoftext|>Metathran Aerostat | {2}{U}{U} | Creature — Metathran | rare | Flying {X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Highland Forest | | Snow Land — Mountain Forest | common | ({T}: Add {R} or {G}.) enters the battlefield tapped. | "Tread carefully! The last time I walked this path, half the snowdrifts were, in fact, sleeping trolls. I've never run so fast in my life!" —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Primal Boost | {2}{G} | Instant | common | Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle , you may have target creature get +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Jeskai Sage | {1}{U} | Creature — Human Monk | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When dies, draw a card. | "The one who conquers the mind is greater than the one who conquers the world." | 1 | 1<|endoftext|> <|endoftext|>Jungle Troll | {1}{R}{G} | Creature — Troll | uncommon | {R}: Regenerate . {G}: Regenerate . | "You eat plants; I eat plants. You eat beasts; I eat you." —Drulvurg, troll king | 2 | 1<|endoftext|> <|endoftext|>Rakshasa's Secret | {2}{B} | Sorcery | common | Target opponent discards two cards. Mill two cards. | The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness. | nan | nan<|endoftext|> <|endoftext|>Spiked Pit Trap | {1} | Artifact | common | Flash {5}, {T}, Sacrifice : Choose target creature, then roll a d20. 1—9 | deals 5 damage to that creature. 10—20 | deals 5 damage to that creature. Create a Treasure token. | nan | nan | nan<|endoftext|> <|endoftext|>Candlekeep Sage | {2}{U} | Legendary Enchantment — Background | common | Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card." | You love the smell of dusty tomes, the flicker of candles during late-night reading, and the old texts that bring to life the scholars who have come before. | nan | nan<|endoftext|> <|endoftext|>Night Clubber | {1}{B}{B} | Creature — Human Warrior | uncommon | When enters the battlefield, creatures your opponents control get -1/-1 until end of turn. Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Akrasan Squire | {W} | Creature — Human Soldier | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil. | 1 | 1<|endoftext|> <|endoftext|>Glarewielder | {4}{R} | Creature — Elemental Shaman | uncommon | Haste When enters the battlefield, up to two target creatures can't block this turn. Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 3 | 1<|endoftext|> <|endoftext|>A-Shipwreck Sifters | {1}{U} | Creature — Spirit | common | When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. | nan | 1 | 2<|endoftext|> <|endoftext|>Tortoise Formation | {3}{U} | Instant | common | Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) | At sea, the Jhessian fleet strikes swiftly and decisively. On land, facing the elite cavalry of Valeron, its marines must rely on more cautious strategies. | nan | nan<|endoftext|> <|endoftext|>Ruination Rioter | {R}{G} | Creature — Human Berserker | uncommon | When dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. | "Those urbanist cobble-roaches won't know what hit them!" | 2 | 2<|endoftext|> <|endoftext|>Solemn Doomguide | {3}{B}{B} | Creature — Tiefling Cleric | rare | Flying Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 5<|endoftext|> <|endoftext|>Hokori, Dust Drinker | {2}{W}{W} | Legendary Creature — Spirit | rare | Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. | nan | 2 | 2<|endoftext|> <|endoftext|>First Sliver's Chosen | {4}{W} | Creature — Sliver | uncommon | Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) | nan | 3 | 3<|endoftext|> <|endoftext|>Cinder Hellion | {4}{R} | Creature — Hellion | common | Trample When enters the battlefield, it deals 2 damage to target opponent or planeswalker. | Chandra used jets of flame to lure hellions into the path of oncoming Eldrazi. | 4 | 4<|endoftext|> <|endoftext|>Morophon, the Boundless | {7} | Legendary Creature — Shapeshifter | mythic | Changeling (This card is every creature type.) As enters the battlefield, choose a creature type. Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. Other creatures you control of the chosen type get +1/+1. | nan | 6 | 6<|endoftext|> <|endoftext|>Ray of Erasure | {U} | Instant | common | Target player mills a card. Draw a card at the beginning of the next turn's upkeep. | "What is real can be unreal." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Hajar, Loyal Bodyguard | {R}{G} | Legendary Creature — Human Soldier | rare | Sacrifice : Legendary creatures you control get +1/+0 and gain indestructible until end of turn. | "I've stood by Mishra's side from the beginning. I will not abandon him now." | 3 | 3<|endoftext|> <|endoftext|>Necra Sanctuary | {2}{B} | Enchantment | uncommon | At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead. | nan | nan | nan<|endoftext|> <|endoftext|>Sword of the Meek | {2} | Artifact — Equipment | rare | Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature enters the battlefield under your control, you may return from your graveyard to the battlefield, then attach it to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Wishmonger | {3}{W} | Creature — Unicorn Monger | uncommon | {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. | "It's not what you ask for, but how you ask for it." | 3 | 3<|endoftext|> <|endoftext|>Scalding Salamander | {2}{R} | Creature — Salamander | uncommon | Whenever attacks, you may have it deal 1 damage to each creature without flying defending player controls. | nan | 2 | 1<|endoftext|> <|endoftext|>Battering Wurm | {6}{G} | Creature — Wurm | uncommon | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than 's power can't block it. | nan | 4 | 3<|endoftext|> <|endoftext|>Ruin in Their Wake | {1}{G} | Sorcery | uncommon | Devoid (This card has no color.) Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Selfless Savior | {W} | Creature — Dog | uncommon | Sacrifice : Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | She raised him from an orphaned pup and gave him a life of love. With his last act, he thanked her. | 1 | 1<|endoftext|> <|endoftext|>The Slayer | | Hero | common | You start the game with an additional 7 life. | nan | nan | nan<|endoftext|> <|endoftext|>Bitterbow Sharpshooters | {4}{G} | Creature — Jackal Archer | common | Vigilance, reach | nan | 4 | 4<|endoftext|> <|endoftext|>Batterbone | {2} | Artifact — Equipment | uncommon | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5} | nan | nan | nan<|endoftext|> <|endoftext|>Granny's Payback | {7}{G} | Sorcery | rare | You gain life equal to your age. | Few remember the exploits of Dakkon's grandmother, Eunice Blackblade. | nan | nan<|endoftext|> <|endoftext|>Curious Herd | {3}{G} | Instant | rare | Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls. | "If you don't break camp as you leave, you'll return to find it broken for you." —Jonald, mission naturalist | nan | nan<|endoftext|> <|endoftext|>Might Beyond Reason | {3}{G} | Instant | common | Put two +1/+1 counters on target creature. Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Ersatz Gnomes | {3} | Artifact Creature — Gnome | uncommon | {T}: Target spell becomes colorless. {T}: Target permanent becomes colorless until end of turn. | From jungle to sea, from sea to stone, from stone to field, from field to bone. What am I? —Zhalfirin riddle | 1 | 1<|endoftext|> <|endoftext|>Sisay, Weatherlight Captain | {2}{W} | Legendary Creature — Human Soldier | rare | gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Falter | {1}{R} | Instant | common | Creatures without flying can't block this turn. | Like a sleeping dragon, Shiv stirs and groans at times. | nan | nan<|endoftext|> <|endoftext|>Guild Artisan | {1}{R} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Your discerning eye for value makes you nearly impossible to swindle. | nan | nan<|endoftext|> <|endoftext|>Network Disruptor | {U} | Artifact Creature — Moonfolk Rogue | common | Flying When enters the battlefield, tap target permanent. | "Just as I suspected. They thought they'd hidden the terminal, so they got lazy with the encryption." | 1 | 1<|endoftext|> <|endoftext|>Book of Rass | {6} | Artifact | uncommon | {2}, Pay 2 life: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Blades of Velis Vel | {1}{R} | Tribal Instant — Shapeshifter | common | Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn. | "The changing kind suffers as we do. We must join as one to quench our tyrants!" | nan | nan<|endoftext|> <|endoftext|>Citanul Centaurs | {3}{G} | Creature — Centaur | rare | Shroud (This creature can't be the target of spells or abilities.) Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 6 | 3<|endoftext|> <|endoftext|>Wild Nacatl | {G} | Creature — Cat Warrior | common | gets +1/+1 as long as you control a Mountain. gets +1/+1 as long as you control a Plains. | "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." | 1 | 1<|endoftext|> <|endoftext|>Crib Swap | {2}{W} | Tribal Instant — Shapeshifter | uncommon | Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. | nan | nan | nan<|endoftext|> <|endoftext|>Celestial Unicorn | {2}{W} | Creature — Unicorn | common | Whenever you gain life, put a +1/+1 counter on . | nan | 3 | 2<|endoftext|> <|endoftext|>Whirling Catapult | {4} | Artifact | uncommon | {2}, Exile the top two cards of your library: deals 1 damage to each creature with flying and each player. | "Direct confrontation never was to the orcs' taste." —General Varchild | nan | nan<|endoftext|> <|endoftext|>Viconia, Disciple of Arcana | {1}{U}{B} | Legendary Creature — Elf Cleric | uncommon | When this creature specializes, choose up to one target creature card and up to one target instant or sorcery card from among cards exiled with this creature. Conjure a duplicate of each of those cards into your hand. The duplicates perpetually gain "You may spend mana as though it were mana of any color to cast this spell." {1}: Exile target card from a graveyard. | nan | 3 | 4<|endoftext|> <|endoftext|>Crown of Flames | {R} | Enchantment — Aura | common | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return to its owner's hand. | "All my life I've fought these monsters. Today I finish that fight." —Barrin | nan | nan<|endoftext|> <|endoftext|>Daggersail Aeronaut | {3}{R} | Creature — Goblin | common | As long as it's your turn, has flying. | "Coming down is the best part!" | 3 | 2<|endoftext|> <|endoftext|>Hail of Arrows | {X}{W} | Instant | uncommon | deals X damage divided as you choose among any number of target attacking creatures. | "Do not let a single shaft loose until my word. And when I give that word, do not leave a single shaft in Eiganjo." —General Takeno | nan | nan<|endoftext|> <|endoftext|>Rakdos the Defiler | {2}{B}{B}{R}{R} | Legendary Creature — Demon | rare | Flying, trample Whenever attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up. | nan | 7 | 6<|endoftext|> <|endoftext|>Dragon Bell Monk | {2}{W} | Creature — Human Monk | common | Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach. | 2 | 2<|endoftext|> <|endoftext|>Leonin Squire | {1}{W} | Creature — Cat Soldier | common | When enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand. | "I may be kha, but without my soldiers, my people, I am nothing." —Raksha Golden Cub | 2 | 2<|endoftext|> <|endoftext|>Morbid Opportunist | {2}{B} | Creature — Human Rogue | uncommon | Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. | On Innistrad, one person's windfall usually starts with another person lying face down in the mud. | 1 | 3<|endoftext|> <|endoftext|>One with Nothing | {B} | Instant | rare | Discard your hand. | When nothing remains, everything is equally possible. | nan | nan<|endoftext|> <|endoftext|>Agent of the Iron Throne | {2}{B} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life." | You give your clients what they want at a fair price. What happens after that is none of your concern. | nan | nan<|endoftext|> <|endoftext|>Witchstalker | {1}{G}{G} | Creature — Wolf | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Court Homunculus | {W} | Artifact Creature — Homunculus | common | gets +1/+1 as long as you control another artifact. | Mages of Esper measure their wealth and status by the number of servants in their retinues. | 1 | 1<|endoftext|> <|endoftext|>Sustenance | {1}{G} | Enchantment | uncommon | {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. | Like the dryads, the forest itself willingly gives up some of its life for the sake of the future. | nan | nan<|endoftext|> <|endoftext|>Whispering Madness | {2}{U}{B} | Sorcery | rare | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>To the Slaughter | {2}{B} | Instant | rare | Target player sacrifices a creature or planeswalker. Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker. | "Where has little Gossamer gone?" —Thaniel, Gatstaf shepherd | nan | nan<|endoftext|> <|endoftext|>Liliana's Scrounger | {2}{B} | Creature — Human Wizard | uncommon | At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. | "This arm's got plenty of use left in it. Who'd throw such a nice thing away?" | 3 | 2<|endoftext|> <|endoftext|>Fearsome Awakening | {4}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. | On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane. | nan | nan<|endoftext|> <|endoftext|>Processor Assault | {1}{R} | Sorcery | uncommon | Devoid (This card has no color.) As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard. deals 5 damage to target creature. | Ulamog's processors trail behind him, converting ruined matter into furious energy. | nan | nan<|endoftext|> <|endoftext|>Gush | {4}{U} | Instant | common | You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards. | Don't trust your secrets to the sea. | nan | nan<|endoftext|> <|endoftext|>Weapon Rack | {4} | Artifact | common | enters the battlefield with three +1/+1 counters on it. {T}: Move a +1/+1 counter from onto target creature. Activate only as a sorcery. | No weapon stays on the rack for long in the Burning Yard. | nan | nan<|endoftext|> <|endoftext|>Mayael's Aria | {R}{G}{W} | Enchantment | rare | At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Coveted Jewel | {6} | Artifact | rare | When enters the battlefield, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of . Untap it. | nan | nan | nan<|endoftext|> <|endoftext|>Hotshot Mechanic | {W} | Artifact Creature — Fox Pilot | uncommon | crews Vehicles as though its power were 2 greater. | "If your mech is factory standard, you might as well be walking." | 2 | 1<|endoftext|> <|endoftext|>Urza, Prince of Kroog | {2}{W}{U} | Legendary Creature — Human Artificer | rare | Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. | The prince consort was happy to let Yotia's coffers fund his extravagant research. | 2 | 3<|endoftext|> <|endoftext|>Goblin Grenadiers | {3}{R} | Creature — Goblin | uncommon | Whenever attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. | For once, Squee realized, *he* wasn't the dumb one. | 2 | 2<|endoftext|> <|endoftext|>Quagmire Druid | {2}{B} | Creature — Zombie Druid | common | {G}, {T}, Sacrifice a creature: Destroy target enchantment. | As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths. | 2 | 2<|endoftext|> <|endoftext|>Unnatural Growth | {1}{G}{G}{G}{G} | Enchantment | rare | At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | With the cycles of day and night unspooled, the twisted sway of the moon only grew. And grew. | nan | nan<|endoftext|> <|endoftext|>Lightning Talons | {2}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.) | "The victim was either clawed to death or struck by lightning. Possibly both." —Pel Javya, Wojek investigator | nan | nan<|endoftext|> <|endoftext|>Oath of Teferi | {3}{W}{U} | Legendary Enchantment | rare | When enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. | "For the lost and forgotten, I will keep watch." | nan | nan<|endoftext|> <|endoftext|>Gang of Elk | {5}{G} | Creature — Elk Beast | uncommon | Whenever becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. | The elk is Gaea's favorite, who wears the forest on its brow. | 5 | 4<|endoftext|> <|endoftext|>Skullmulcher | {4}{G} | Creature — Elemental | uncommon | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When enters the battlefield, draw a card for each creature it devoured. | nan | 3 | 3<|endoftext|> <|endoftext|>Ghost-Lit Drifter | {2}{U} | Creature — Spirit | uncommon | Flying {2}{U}: Another target creature gains flying until end of turn. Channel — {X}{U}, Discard : X target creatures gain flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Burnout | {1}{R} | Instant | uncommon | Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. | "GOTCHA!" —Jaya Ballard, Task Mage | nan | nan<|endoftext|> <|endoftext|>Mogg Infestation | {3}{R}{R} | Sorcery | rare | Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Assassin's Ink | {2}{B}{B} | Instant | uncommon | This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment. Destroy target creature or planeswalker. | A Reckoner always has another trick up their sleeve—or as their sleeve. | nan | nan<|endoftext|> <|endoftext|>Spirit Mantle | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 and has protection from creatures. | The shield of unimpeachable purity is as strong as any wrought on the anvil. | nan | nan<|endoftext|> <|endoftext|>Circuitous Route | {3}{G} | Sorcery | uncommon | Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. | "The shortest path between two points is not always the safest." —Tamina, district guide | nan | nan<|endoftext|> <|endoftext|>Voltage Surge | {R} | Instant | common | As an additional cost to cast this spell, you may sacrifice an artifact. deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, deals 4 damage instead. | nan | nan | nan<|endoftext|> <|endoftext|>Exhaustion | {2}{U} | Sorcery | uncommon | Creatures and lands target opponent controls don't untap during their next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Mine Worker | {2} | Artifact Creature — Assembly-Worker | common | {T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. | Following his hunger for knowledge and power from the past, Urza starved Dominaria's future. | 2 | 1<|endoftext|> <|endoftext|>_____ | {1}{U} | Creature — Shapeshifter | uncommon | {1}: This card's name becomes the card name of your choice. Activate anywhere, anytime. | {1}: This card's flavor text becomes the flavor text of your choice. (This ability doesn't work because it's flavor text, not rules text (but neither does this reminder text, so you figure it out).) | 1 | 1<|endoftext|> <|endoftext|>Spirited Companion | {1}{W} | Enchantment Creature — Dog | common | When enters the battlefield, draw a card. | She formed a friendship with several playful spirits, and soon "the pack" was known as the source of much mischief in Eiganjo. | 1 | 1<|endoftext|> <|endoftext|>Erebos's Emissary | {3}{B} | Enchantment Creature — Snake | uncommon | Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: gets +2/+2 until end of turn. If is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3. | nan | 3 | 3<|endoftext|> <|endoftext|>Angelic Shield | {W}{U} | Enchantment | uncommon | Creatures you control get +0/+1. Sacrifice : Return target creature to its owner's hand. | "If only an angel's wings could shelter us all." —Barrin | nan | nan<|endoftext|> <|endoftext|>Dark Favor | {1}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, you lose 1 life. Enchanted creature gets +3/+1. | When he began to curse what he held holy, his strength grew unrivaled. | nan | nan<|endoftext|> <|endoftext|>Harmonic Convergence | {2}{G} | Instant | uncommon | Put all enchantments on top of their owners' libraries. | When the eternal stars align, can mere mortals resist? | nan | nan<|endoftext|> <|endoftext|>Tuknir Deathlock | {R}{R}{G}{G} | Legendary Creature — Human Wizard | uncommon | Flying {R}{G}, {T}: Target creature gets +2/+2 until end of turn. | An explorer of the Æther, Tuknir often discovers himself in the most unusual physical realms. | 2 | 2<|endoftext|> <|endoftext|>Vedalken Heretic | {G}{U} | Creature — Vedalken Rogue | rare | Whenever deals damage to an opponent, you may draw a card. | "Etherium clouded my eyes, clogged my ears, desensitized my skin. Now that I can feel, I can begin to learn." | 1 | 1<|endoftext|> <|endoftext|>Legion Vanguard | {1}{B} | Creature — Vampire Soldier | uncommon | {1}, Sacrifice another creature: explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 2 | 2<|endoftext|> <|endoftext|>Static Net | {3}{W} | Enchantment | uncommon | When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. When enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | nan | nan<|endoftext|> <|endoftext|>Chandra, Pyrogenius | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | +2: deals 2 damage to each opponent. −3: deals 4 damage to target creature. −10: deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. | nan | nan | nan<|endoftext|> <|endoftext|>Captain Lannery Storm | {2}{R} | Legendary Creature — Human Pirate | rare | Haste Whenever attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, gets +1/+0 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Descent of the Dragons | {4}{R}{R} | Sorcery | mythic | Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying. | Dragons emerge from tempests fully formed and terribly hungry. | nan | nan<|endoftext|> <|endoftext|>Graven Lore | {3}{U}{U} | Snow Instant | rare | Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.) | nan | nan | nan<|endoftext|> <|endoftext|>Genasi Enforcers | {1}{R} | Creature — Elemental Shaman | common | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named get +1/+0 until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Maned Serval | {1}{W} | Creature — Cat | common | Vigilance | "Don't search the ruins of Orn during the day. Nethroi's many eyes will spot you instantly. Don't go at night either. You'll be dinner for the servals. Maybe just don't go." —Rasai, Indatha hunter | 1 | 4<|endoftext|> <|endoftext|>Biting Rain | {2}{B}{B} | Sorcery | uncommon | All creatures get -2/-2 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | On Innistrad, it is seldom wrong to stay indoors. | nan | nan<|endoftext|> <|endoftext|>Murmuring Bosk | | Land — Forest | rare | ({T}: Add {G}.) As enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, enters the battlefield tapped. {T}: Add {W} or {B}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Chronatog Totem | {3} | Artifact | uncommon | {T}: Add {U}. {1}{U}: becomes a 1/2 blue Atog artifact creature until end of turn. {0}: gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if is a creature. | nan | nan | nan<|endoftext|> <|endoftext|>Sea God's Revenge | {5}{U} | Sorcery | uncommon | Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "What has neither mouth nor throat, yet swallows captain, crew, and boat?" —Sphinx's riddle | nan | nan<|endoftext|> <|endoftext|>Kami of the Hunt | {2}{G} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, gets +1/+1 until end of turn. | "Don't worry, Jiro. The kami would never attack us this close to home . . . . Jiro?" —Hoto, temple guardian, last words | 2 | 2<|endoftext|> <|endoftext|>Thriving Rhino | {2}{G} | Creature — Rhino | common | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. | As unpredictable as aether, and just as hard to contain. | 2 | 3<|endoftext|> <|endoftext|>Persecute Artist | {1}{B}{B} | Sorcery | uncommon | Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist. | The torches and pitchforks were no match for Rebecca's fans. | nan | nan<|endoftext|> <|endoftext|>Jared Carthalion | {W}{U}{B}{R}{G} | Legendary Planeswalker — Jared | mythic | +1: Create a 3/3 Kavu creature token with trample that's all colors. −3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. −6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Bramble Armor | {1}{G} | Artifact — Equipment | common | When enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Yoshimaru, Ever Faithful | {W} | Legendary Creature — Dog | mythic | Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on . Partner (You can have two commanders if both have partner.) | nan | 1 | 1<|endoftext|> <|endoftext|>Goblin Glider | {1}{R} | Creature — Goblin | uncommon | Flying can't block. | The goblins call the gliders "death from above." Everyone else calls them "clods in the clouds." | 1 | 1<|endoftext|> <|endoftext|>Incurable Ogre | {3}{R} | Creature — Ogre Mutant | common | | Each mutation causes the incurables to look vastly different from one another. They are left with only one thing in common: their insatiable lust for the slaughter. | 5 | 1<|endoftext|> <|endoftext|>Archfiend of Sorrows | {5}{B}{B} | Creature — Demon | uncommon | Flying When enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 5<|endoftext|> <|endoftext|>Triarch Praetorian | {1}{B} | Artifact Creature — Necron | uncommon | Flying Dynastic Codes — When enters the battlefield from a graveyard, you draw two cards and you lose 2 life. Unearth {4}{B} ({4}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 1<|endoftext|> <|endoftext|>Stupefying Touch | {1}{U} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated. | Just because your eyes are open doesn't mean you're awake. | nan | nan<|endoftext|> <|endoftext|>Havoc Demon | {5}{B}{B} | Creature — Demon | uncommon | Flying When dies, all creatures get -5/-5 until end of turn. | A cry of pain as it enters this world. A chorus of screams as it leaves. | 5 | 5<|endoftext|> <|endoftext|>Holy Day | {W} | Instant | common | Prevent all combat damage that would be dealt this turn. | "The day of Spirits; my soul's calm retreat / Which none disturb!" —Henry Vaughan, "The Night" | nan | nan<|endoftext|> <|endoftext|>Chillerpillar | {3}{U} | Snow Creature — Insect | common | {4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.) As long as is monstrous, it has flying. | From its cocoon, a flurry takes flight. | 3 | 3<|endoftext|> <|endoftext|>Divine Gambit | {W}{W} | Sorcery | uncommon | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. | "Evil is to be unshackled, not slain. Unlock your foe and release the miracle within." —Keevan, docent of Kollema Hall | nan | nan<|endoftext|> <|endoftext|>Mangara of Corondor | {1}{W}{W} | Legendary Creature — Human Wizard | rare | {T}: Exile and target permanent. | "I have been brought to this place and I cannot leave. I may be free of the amber, but I am still in prison." | 1 | 1<|endoftext|> <|endoftext|>Hysterical Blindness | {2}{U} | Instant | common | Creatures your opponents control get -4/-0 until end of turn. | "The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat." —Ludevic, necro-alchemist | nan | nan<|endoftext|> <|endoftext|>Boros Recruit | {R/W} | Creature — Goblin Soldier | common | ({R/W} can be paid with either {R} or {W}.) First strike | "Look at this goblin, once wild, untamed, and full of idiocy. The Boros have given him the skill of a soldier and focused his heart with a single cause." —Razia | 1 | 1<|endoftext|> <|endoftext|>Infernal Scarring | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." | One who is marked by a demon in life is sure to be remembered as one in death. | nan | nan<|endoftext|> <|endoftext|>Assembly-Worker | {3} | Artifact Creature — Assembly-Worker | common | {T}: Target creature gets +1/+1 until end of turn. | With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders. | 2 | 2<|endoftext|> <|endoftext|>Hana Kami | {G} | Creature — Spirit | common | {1}{G}, Sacrifice : Return target Arcane card from your graveyard to your hand. | It grew in lands lit by pride and watered by tears. | 1 | 1<|endoftext|> <|endoftext|>Celebrity Fencer | {3}{W} | Creature — Elf Druid | common | Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on . | After a brief but memorable incident at her first performance, she was never heckled again. | 3 | 2<|endoftext|> <|endoftext|>Coveted Prize | {4}{B} | Sorcery | rare | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Paragon of Gathering Mists | {3}{U} | Creature — Human Wizard | uncommon | Other blue creatures you control get +1/+1. {U}, {T}: Another target blue creature you control gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Find the Path | {2}{G} | Enchantment — Aura | common | Enchant land When enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}." | nan | nan | nan<|endoftext|> <|endoftext|>Bonder's Ornament | {3} | Artifact | common | {T}: Add one mana of any color. {4}, {T}: Each player who controls a permanent named draws a card. | "Found families deserve a family crest too." —Kinnan, bonder prodigy | nan | nan<|endoftext|> <|endoftext|>Banefire | {X}{R} | Sorcery | rare | deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented. | For Sarkhan Vol, the dragon is the purest expression of life's savage splendor. | nan | nan<|endoftext|> <|endoftext|>Hunting Drake | {4}{U} | Creature — Drake | common | Flying When enters the battlefield, put target red or green creature on top of its owner's library. | Even the fiercest beast will flee when faced with the possibility of becoming dinner. | 2 | 2<|endoftext|> <|endoftext|>Esperzoa | {2}{U} | Artifact Creature — Jellyfish | uncommon | Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. | The more metal it digests, the more its jelly will fetch on the alchemists' market. | 4 | 3<|endoftext|> <|endoftext|>Brightstone Ritual | {R} | Instant | common | Add {R} for each Goblin on the battlefield. | Wizards fought over the stone to exploit its power. Goblins fight over it because it's shiny. | nan | nan<|endoftext|> <|endoftext|>Disruptive Pitmage | {2}{U} | Creature — Human Wizard | common | {T}: Counter target spell unless its controller pays {1}. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "Show weakness to hide your strength." | 1 | 1<|endoftext|> <|endoftext|>Hat Trick | {1}{W} | Instant | common | Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn. | "Behold the power of my hat and the ghosts of two other hats I used to own!" | nan | nan<|endoftext|> <|endoftext|>Puncturing Light | {1}{W} | Instant | common | Destroy target attacking or blocking creature with power 3 or less. | "If you refuse to see the light, then you will feel it." | nan | nan<|endoftext|> <|endoftext|>Furystoke Giant | {3}{R}{R} | Creature — Giant Warrior | rare | When enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to any target" until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Trostani's Judgment | {5}{W} | Instant | common | Exile target creature, then populate. (Create a token that's a copy of a creature token you control.) | "Some cannot be saved as they are, but all can serve the Worldsoul." —Trostani | nan | nan<|endoftext|> <|endoftext|>Wildfire Eternal | {3}{R} | Creature — Zombie Jackal Cleric | rare | Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost. | nan | 1 | 4<|endoftext|> <|endoftext|>Thick-Skinned Goblin | {1}{R} | Creature — Goblin Shaman | uncommon | You may pay {0} rather than pay the echo cost for permanents you control. {R}: gains protection from red until end of turn. | The shaman of the tribe is responsible for keeping track of all its treasures, including angry pets and cursed lamps of fiery doom. | 2 | 1<|endoftext|> <|endoftext|>Freyalise Supplicant | {1}{G} | Creature — Human Cleric | uncommon | {T}, Sacrifice a red or white creature: deals damage to any target equal to half the sacrificed creature's power, rounded down. | "We have joined with the Druids of the Juniper Order. Our faith is one." —Laina of the Elvish Council | 1 | 1<|endoftext|> <|endoftext|>Mark of Fury | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature has haste. At the beginning of the end step, return to its owner's hand. | Many Keldon warriors bear the mark of intentional insanity. | nan | nan<|endoftext|> <|endoftext|>Brilliant Restoration | {3}{W}{W}{W}{W} | Sorcery | rare | Return all artifact and enchantment cards from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Greel's Caress | {1}{B} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets -3/-0. | Greel's grin is far less loathsome than his touch. | nan | nan<|endoftext|> <|endoftext|>Scuttling Death | {4}{B} | Creature — Spirit | common | Sacrifice : Target creature gets -1/-1 until end of turn. Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) | nan | 4 | 2<|endoftext|> <|endoftext|>Balduvian Rage | {X}{R} | Instant | uncommon | Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. | "Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks." —Lothar Lovisason, Balduvian chieftain | nan | nan<|endoftext|> <|endoftext|>Enduring Sliver | {1}{W} | Creature — Sliver | common | Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Other Sliver creatures you control have outlast {2}. | nan | 2 | 2<|endoftext|> <|endoftext|>Stasis Cocoon | {1}{W} | Enchantment — Aura | common | Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated. | Though the grip of a golem is strong, the grip of Auriok magic is far stronger. | nan | nan<|endoftext|> <|endoftext|>Choke | {2}{G} | Enchantment | uncommon | Islands don't untap during their controllers' untap steps. | "One day we shall walk where once was water." —Eladamri, Lord of Leaves | nan | nan<|endoftext|> <|endoftext|>Sepulcher Ghoul | {1}{B} | Creature — Zombie | common | Sacrifice another creature: gets +2/+2 until end of turn. Activate only once each turn. | Ghouls devour the dead and any living creatures unwary enough to fall into their grasp. | 2 | 1<|endoftext|> <|endoftext|>Grotag Bug-Catcher | {1}{R} | Creature — Goblin Warrior | common | Trample Whenever attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Everybody grab a leg!" | 1 | 2<|endoftext|> <|endoftext|>Aphemia, the Cacophony | {1}{B} | Legendary Enchantment Creature — Harpy | rare | Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. | "Sing, beauty. Sing for death, and for the dead." —Ashiok | 2 | 1<|endoftext|> <|endoftext|>Lithoform Blight | {1}{B} | Enchantment — Aura | uncommon | Enchant land When enters the battlefield, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color." | Heedless of Nissa's warnings, Nahiri repeated history. | nan | nan<|endoftext|> <|endoftext|>Argothian Enchantress | {1}{G} | Creature — Human Druid | rare | Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card. | nan | 0 | 1<|endoftext|> <|endoftext|>Priest of the Blessed Graf | {2}{W} | Creature — Human Cleric | rare | At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you. | The honored dead who lie in blessed grafs are not easily stirred, but the threat of eternal night called many from their rest. | 1 | 2<|endoftext|> <|endoftext|>Divine Transformation | {2}{W}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3. | Glory surged through her and radiance surrounded her. All things were possible with the blessing of the Divine. | nan | nan<|endoftext|> <|endoftext|>Resounding Silence | {3}{W} | Instant | common | Exile target attacking creature. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) When you cycle , exile up to two target attacking creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Heelcutter | {3}{R} | Creature — Goblin Berserker | common | Whenever attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 3 | 2<|endoftext|> <|endoftext|>Krosan Reclamation | {1}{G} | Instant | uncommon | Target player shuffles up to two target cards from their graveyard into their library. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Truth or Tale | {1}{U} | Instant | uncommon | Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Mirror Image | {2}{U} | Creature — Shapeshifter | uncommon | You may have enter the battlefield as a copy of a creature you control. | The life of a shapeshifter is one of constant change. | 0 | 0<|endoftext|> <|endoftext|>Bruvac the Grandiloquent | {2}{U} | Legendary Creature — Human Advisor | mythic | If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) | ". . . and furthermore . . ." | 1 | 4<|endoftext|> <|endoftext|>Hero of Bladehold | {2}{W}{W} | Creature — Human Knight | mythic | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking. | nan | 3 | 4<|endoftext|> <|endoftext|>Dauntless Cathar | {2}{W} | Creature — Human Soldier | common | {1}{W}, Exile from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery. | "The harder they try to extinguish my faith, the brighter it burns in the darkness." | 3 | 2<|endoftext|> <|endoftext|>Prism Array | {4}{U} | Enchantment | rare | Converge — enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from : Tap target creature. {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Thraben Watcher | {2}{W}{W} | Creature — Angel | uncommon | Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. | "Fear not the angels' constant eyes, E'er on watch from lightless skies; Eternal vigil we will keep, Protectors of the Blessed Sleep." | 2 | 2<|endoftext|> <|endoftext|>Goatnap | {2}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Duskwielder | {B} | Creature — Elf Berserker | common | Boast — {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.) | "My shadow alone will slay you." | 1 | 2<|endoftext|> <|endoftext|>Ghost Council of Orzhova | {W}{W}{B}{B} | Legendary Creature — Spirit | rare | When enters the battlefield, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile . Return it to the battlefield under its owner's control at the beginning of the next end step. | nan | 4 | 4<|endoftext|> <|endoftext|>Old Ghastbark | {3}{G/W}{G/W} | Creature — Treefolk Warrior | common | | "Beware of trees that talk. Their words are threats. And mind the ones that sway and creak. They too threaten us, but in a foreign tongue." —*The Book of Other Folk* | 3 | 6<|endoftext|> <|endoftext|>Temporal Aperture | {2} | Artifact | rare | {5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) | nan | nan | nan<|endoftext|> <|endoftext|>Whisk Away | {2}{U} | Instant | common | Put target attacking or blocking creature on top of its owner's library. | The maneuvers of the Abzan formation intrigued Ojutai in both their complexity and their futility. | nan | nan<|endoftext|> <|endoftext|>Vedalken Mesmerist | {1}{U} | Creature — Vedalken Wizard | common | Whenever attacks, target creature an opponent controls gets -2/-0 until end of turn. | "There's no need to sound the alarm. You are minding your post admirably. I am authorized. All is well." | 2 | 1<|endoftext|> <|endoftext|>Burning Inquiry | {R} | Sorcery | common | Each player draws three cards, then discards three cards at random. | Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory. | nan | nan<|endoftext|> <|endoftext|>Savannah Sage | {1}{W} | Creature — Cat Cleric | common | When enters the battlefield, you gain 2 life. | "Now is not the time for your light to fade." | 2 | 2<|endoftext|> <|endoftext|>Balduvian Conjurer | {1}{U} | Creature — Human Wizard | uncommon | {T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. | "The very lands of Balduvia are alive." —Arna Kennerüd, Skyknight | 0 | 2<|endoftext|> <|endoftext|>Rasaad yn Bashir | {2}{W} | Legendary Creature — Human Monk | uncommon | Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.) | nan | 0 | 3<|endoftext|> <|endoftext|>Goro-Goro and Satoru | {U}{B}{R} | Legendary Creature — Goblin Human | mythic | Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Cloak of Mists | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked. | Mystery lies beneath the haunting mists. Never stay where obscurity deepens. | nan | nan<|endoftext|> <|endoftext|>Portcullis Vine | {G} | Creature — Plant Wall | common | Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card. | Nature's way of saying "take the long way home." | 0 | 3<|endoftext|> <|endoftext|>Heavy Ballista | {3}{W} | Creature — Human Soldier | uncommon | {T}: deals 2 damage to target attacking or blocking creature. | "Soldiers wear down and enemies collapse—but the ballista never tires." —Ballista captain | 2 | 3<|endoftext|> <|endoftext|>Titan of Industry | {4}{G}{G}{G} | Creature — Elemental | mythic | Reach, trample When enters the battlefield, choose two — • Destroy target artifact or enchantment. • Target player gains 5 life. • Create a 4/4 green Rhino Warrior creature token. • Put a shield counter on a creature you control. | nan | 7 | 7<|endoftext|> <|endoftext|>Heartless Pillage | {2}{B} | Sorcery | common | Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>A-Thornmantle Striker | {3}{B} | Creature — Elf Rogue | uncommon | When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. | nan | 4 | 3<|endoftext|> <|endoftext|>Hero's Heirloom | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2} | "A blade is just a tool. Its power comes from the hand that wields it." —Danitha | nan | nan<|endoftext|> <|endoftext|>Primaris Chaplain | {2}{W}{B} | Creature — Astartes Cleric | uncommon | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Rosarius — Whenever attacks, it gains indestructible until end of turn. | Every kill is a sacrament of the Emperor's glory. | 3 | 3<|endoftext|> <|endoftext|>Fiery Impulse | {R} | Instant | common | deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, deals 3 damage instead. | "Well, this got out of hand." | nan | nan<|endoftext|> <|endoftext|>Jace, Arcane Strategist | {4}{U}{U} | Legendary Planeswalker — Jace | mythic | Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. +1: Draw a card. −7: Creatures you control can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Security Detail | {3}{W} | Enchantment | rare | {W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Heartmender | {2}{G/W}{G/W} | Creature — Elemental | rare | At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Exocrine | {X}{2}{R} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Bio-plasmic Barrage — When enters the battlefield, it deals X damage to each player and each other creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Myr Scrapling | {1} | Artifact Creature — Myr | common | Sacrifice : Put a +1/+1 counter on target creature. | "They're useful creatures, but quite replaceable. I find it best not to get too attached." —Pontifex, elder researcher | 1 | 1<|endoftext|> <|endoftext|>Go-Shintai of Ancient Wars | {2}{R} | Legendary Enchantment Creature — Shrine | uncommon | First strike At the beginning of your end step, you may pay {1}. When you do, deals X damage to target player or planeswalker, where X is the number of Shrines you control. | It seeks those consumed with rage and offers burning blades. | 2 | 2<|endoftext|> <|endoftext|>Tenacious Dead | {B} | Creature — Skeleton Warrior | uncommon | When dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control. | Raising the bones of Hekjek the Mad proved far easier than getting them to lie back down. | 1 | 1<|endoftext|> <|endoftext|>Ambuscade Shaman | {2}{B} | Creature — Orc Shaman | uncommon | Whenever or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ethereal Whiskergill | {3}{U} | Creature — Elemental | uncommon | Flying can't attack unless defending player controls an Island. | Fallowsages debate whether the whiskergill is native to the Dark Meanders or merely dreamstuff made real. | 4 | 3<|endoftext|> <|endoftext|>Wild Ricochet | {2}{R}{R} | Instant | rare | You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. | "I knew that trick long before your great-grandmother's great-grandmother was born." | nan | nan<|endoftext|> <|endoftext|>Nature's Blessing | {2}{G}{W} | Enchantment | uncommon | {G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "Be open to the blessings, whatever their form." —Kaysa, Elder Druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Haazda Officer | {2}{W} | Creature — Human Soldier | common | When enters the battlefield, target creature you control gets +1/+1 until end of turn. | "You two, cover the alley! You, with me! Eyes on windows, balconies, and rooftops. Who knows what a fish-octopus-crab can do!" | 3 | 2<|endoftext|> <|endoftext|>Deadeye Quartermaster | {3}{U} | Creature — Human Pirate | uncommon | When enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle. | "Welcome aboard, mate! You're going to need this." | 2 | 2<|endoftext|> <|endoftext|>Sigiled Contender | {3}{W} | Creature — Human Warrior | uncommon | has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.) | "All right. Warm-ups are over." | 3 | 3<|endoftext|> <|endoftext|>Siren of the Fanged Coast | {3}{U}{U} | Creature — Siren | uncommon | Flying Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, gain control of target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Rock Lobster | {4} | Artifact Creature — Lobster | common | Creatures named Scissors Lizard can't attack or block. | Many take the lobster for granite. | 4 | 3<|endoftext|> <|endoftext|>Manipulate Fate | {1}{U} | Sorcery | uncommon | Search your library for three cards, exile them, then shuffle. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Black Dragon | {5}{B}{B} | Creature — Dragon | rare | Flying Acid Breath — When enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Taigam, Sidisi's Hand | {3}{U}{B} | Legendary Creature — Human Wizard | rare | Skip your draw step. At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Forge Devil | {R} | Creature — Devil | common | When enters the battlefield, it deals 1 damage to target creature and 1 damage to you. | A bit of pain never hurts. | 1 | 1<|endoftext|> <|endoftext|>Meteor Swarm | {X}{R}{R}{R} | Sorcery | rare | deals 8 damage divided as you choose among X target creatures and/or planeswalkers. | Sometimes one fireball isn't enough. | nan | nan<|endoftext|> <|endoftext|>Temple Bell | {3} | Artifact | rare | {T}: Each player draws a card. | Enlightenment is not gained by striking the bell or hearing its toll. It's found in the silence that follows. | nan | nan<|endoftext|> <|endoftext|>Xanathar, Guild Kingpin | {4}{U}{B} | Legendary Creature — Beholder | mythic | At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. | nan | 5 | 6<|endoftext|> <|endoftext|>A-Paragon of Modernity | {4} | Artifact Creature — Angel Warrior | common | Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. | nan | 2 | 3<|endoftext|> <|endoftext|>Beacon of Creation | {3}{G} | Sorcery | rare | Create a 1/1 green Insect creature token for each Forest you control. Shuffle into its owner's library. | A chorus of life heralds the arrival of Mirrodin's final sun. | nan | nan<|endoftext|> <|endoftext|>Eight-and-a-Half-Tails | {W}{W} | Legendary Creature — Fox Cleric | rare | {1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn. | "Virtue is an inner light that can prevail in every soul." | 2 | 2<|endoftext|> <|endoftext|>Reality Heist | {5}{U}{U} | Instant | uncommon | This spell costs {1} less to cast for each artifact you control. Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. | Kaito grabbed the chip, hoping it held answers. | nan | nan<|endoftext|> <|endoftext|>Springleaf Drum | {1} | Artifact | uncommon | {T}, Tap an untapped creature you control: Add one mana of any color. | "The music is in the drum. I simply coax it out to be heard." | nan | nan<|endoftext|> <|endoftext|>Defile | {B} | Instant | common | Target creature gets -1/-1 until end of turn for each Swamp you control. | The only shortcut in a bog is to the bottom. | nan | nan<|endoftext|> <|endoftext|>The Reaver Cleaver | {2}{R} | Legendary Artifact — Equipment | rare | Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Twin Bolt | {1}{R} | Instant | common | deals 2 damage divided as you choose among one or two targets. | Kolaghan archers are trained in Dakla, the way of the bow. They utilize their dragonlord's lightning to strike their target, no matter how small, how fast, or how far away. | nan | nan<|endoftext|> <|endoftext|>Socketed Sprocketer | {U} | Artifact Creature — Cyborg Knight | uncommon | {T}: Uninstall all results from , then roll a six-sided die. Install the result on . (Put the die on this card.) You may uninstall a result from to use it for a die you rolled. Uninstall a 6 from : Draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Breath of Life | {3}{W} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Hall of Oracles | | Land | rare | {T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Penumbra Spider | {2}{G}{G} | Creature — Spider | common | Reach When dies, create a 2/4 black Spider creature token with reach. | When it snared a passing cockatrice, its own soul darkly doubled. | 2 | 4<|endoftext|> <|endoftext|>Damning Verdict | {3}{W}{W} | Sorcery | rare | Destroy all creatures with no counters on them. | "Guilty as charged!" | nan | nan<|endoftext|> <|endoftext|>Mammoth Harness | {3}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Hidden Retreat | {2}{W} | Enchantment | rare | Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn. | After an hour in the hidey-hole, Squee seriously pondered the advantages of danger over boredom. | nan | nan<|endoftext|> <|endoftext|>Wreck Hunter | {B}{B} | Creature — Human Artificer | rare | Flash When enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | 2 | 2<|endoftext|> <|endoftext|>Ajani's Comrade | {1}{G} | Creature — Elf Soldier | uncommon | Trample At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on . | "I will go where the lion-man leads." | 2 | 2<|endoftext|> <|endoftext|>Mesmerizing Benthid | {3}{U}{U} | Creature — Octopus | mythic | When enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." has hexproof as long as you control an Illusion. | nan | 4 | 5<|endoftext|> <|endoftext|>Wrath of Sod | {2}{G}{W} | Sorcery | rare | Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.") | nan | nan | nan<|endoftext|> <|endoftext|>Shimmer Dragon | {4}{U}{U} | Creature — Dragon | rare | Flying As long as you control four or more artifacts, has hexproof. Tap two untapped artifacts you control: Draw a card. | The indigo dragon gladly traded a bit of its hoard for everlasting moonlight. | 5 | 6<|endoftext|> <|endoftext|>Flowstone Thopter | {7} | Artifact Creature — Thopter | uncommon | {1}: gets +1/-1 and gains flying until end of turn. | Airborne flowstone isn't less dangerous, only less common. | 4 | 4<|endoftext|> <|endoftext|>Fragmentize | {W} | Sorcery | common | Destroy target artifact or enchantment with mana value 4 or less. | "Too much friction on your bearings, your countersinking is inconsistent, and there are lines in your casting. Dispose of it, and begin again." —Dovin Baan | nan | nan<|endoftext|> <|endoftext|>Mind Harness | {U} | Enchantment — Aura | uncommon | Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. | Centuries ago, Mangara won the loyalty of the Quirion not by ruling their minds but by supporting their independence. | nan | nan<|endoftext|> <|endoftext|>Cruel Witness | {2}{U}{U} | Creature — Bird Horror | common | Flying Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | "I escaped, so why do I still feel like I'm being watched?" —Gregel, militia leader | 3 | 3<|endoftext|> <|endoftext|>Phyrexian Splicer | {2} | Artifact | uncommon | {2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it. | nan | nan | nan<|endoftext|> <|endoftext|>Unicorns | | Card | mythic | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Bottled Cloister | {4} | Artifact | rare | At the beginning of each opponent's upkeep, exile all cards from your hand face down. At the beginning of your upkeep, return all cards you own exiled with to your hand, then draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Black Scarab | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Shadow Rider | {2}{B}{B} | Creature — Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | In its world of complete darkness, it has no shadows to fear. | 3 | 3<|endoftext|> <|endoftext|>Primitive Justice | {1}{R} | Sorcery | uncommon | As an additional cost to cast this spell, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Scour All Possibilities | {1}{U} | Sorcery | common | Scry 2, then draw a card. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Blossoming Defense | {G} | Instant | uncommon | Target creature you control gets +2/+2 and gains hexproof until end of turn. | Those who move harmoniously with the flow of aether can channel the power of the natural world. | nan | nan<|endoftext|> <|endoftext|>Goblin Razerunners | {2}{R}{R} | Creature — Goblin Warrior | rare | {1}{R}, Sacrifice a land: Put a +1/+1 counter on . At the beginning of your end step, you may have deal damage equal to the number of +1/+1 counters on it to target player or planeswalker. | Finding an unexplored world, they immediately set it on fire. | 3 | 4<|endoftext|> <|endoftext|>Nantuko Elder | {2}{G} | Creature — Insect Druid | uncommon | {T}: Add {C}{G}. | Plant a field with wishes, and you will grow more wishes. —Nantuko teaching | 1 | 2<|endoftext|> <|endoftext|>Rune of Might | {1}{G} | Enchantment — Aura Rune | uncommon | Enchant permanent When enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." | nan | nan | nan<|endoftext|> <|endoftext|>Rampaging Cyclops | {3}{R} | Creature — Cyclops | common | gets -2/-0 as long as two or more creatures are blocking it. | Keldon warriors take advantage of the cyclops's inability to focus on more than one thing at a time. | 4 | 4<|endoftext|> <|endoftext|>Stalker Hag | {B/G}{B/G}{B/G} | Creature — Hag | uncommon | Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.) | Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream. | 3 | 2<|endoftext|> <|endoftext|>Record Store | | Artifact — Contraption | rare | Whenever you crank , look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Security Bypass | {1}{U} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.) | nan | nan | nan<|endoftext|> <|endoftext|>Baloth Woodcrasher | {4}{G}{G} | Creature — Beast | uncommon | Landfall — Whenever a land enters the battlefield under your control, gets +4/+4 and gains trample until end of turn. | Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk. | 4 | 4<|endoftext|> <|endoftext|>Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental | {1}{G}{G} | Creature — Elemental | common | Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.) | Just call it OMRSTPLRLCNSWMTCTHTALCNEE for short. | 2 | 2<|endoftext|> <|endoftext|>Pilgrim of the Ages | {2}{W} | Creature — Spirit | common | When enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. {6}: Return from your graveyard to your hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Pixie Guide | {1}{U} | Creature — Faerie | common | Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. | nan | 1 | 3<|endoftext|> <|endoftext|>Slithering Shade | {B} | Creature — Shade | uncommon | Defender (This creature can't attack.) {B}: gets +1/+1 until end of turn. Hellbent — can attack as though it didn't have defender as long as you have no cards in hand. | nan | 0 | 1<|endoftext|> <|endoftext|>Cruel Finality | {2}{B} | Instant | common | Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Bitter the bite of a demon's steel, and deep the abyss it opens. | nan | nan<|endoftext|> <|endoftext|>Gnarled Mass | {1}{G}{G} | Creature — Spirit | common | | "On the fifty-seventh day of the Battle of Silk, the bell again tolled in hopes of summoning mortal aid. This time, a new breed of kami rose to answer its call." —*Great Battles of Kamigawa* | 3 | 3<|endoftext|> <|endoftext|>Drey Keeper | {3}{B}{G} | Creature — Elf Druid | common | When enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Grovetender Druids | {2}{G}{W} | Creature — Elf Druid Ally | uncommon | Rally — Whenever or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token. | "The seedlings scream for us to loose them upon the Eldrazi, and we shall oblige." | 3 | 3<|endoftext|> <|endoftext|>Skanos, Blue Dragon Vassal | {4}{G}{U} | Legendary Creature — Dragon Ranger | uncommon | Flying Whenever attacks, another target attacking creature gains flying and gets +X/+0 until end of turn, where X is Skanos's power. | nan | 4 | 4<|endoftext|> <|endoftext|>Doorkeeper | {1}{U} | Creature — Homunculus | common | Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. | One piercing stare usually convinces thieves to go elsewhere. | 0 | 4<|endoftext|> <|endoftext|>Clan Defiance | {X}{R}{G} | Sorcery | rare | Choose one or more — • deals X damage to target creature with flying. • deals X damage to target creature without flying. • deals X damage to target player or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Mazirek, Kraul Death Priest | {3}{B}{G} | Legendary Creature — Insect Shaman | mythic | Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. | The clicks and buzz of the undercity proclaim him the incarnation of decay. | 2 | 2<|endoftext|> <|endoftext|>Soulshriek | {B} | Instant | common | Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step. | "The flesh is a casket for the soul." —Shauku, Endbringer | nan | nan<|endoftext|> <|endoftext|>Sensei Golden-Tail | {1}{W} | Legendary Creature — Fox Samurai | rare | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery. | nan | 2 | 1<|endoftext|> <|endoftext|>Awaken the Sky Tyrant | {3}{R} | Enchantment | rare | When a source an opponent controls deals damage to you, sacrifice . If you do, create a 5/5 red Dragon creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Tentative Connection | {3}{R} | Sorcery | common | This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | Lukka was ordered to kill a threat. He chose to make a friend. | nan | nan<|endoftext|> <|endoftext|>Aerial Surveyor | {2}{W} | Artifact — Vehicle | rare | Flying Whenever attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Crew 2 | nan | 3 | 4<|endoftext|> <|endoftext|>Zuo Ci, the Mocking Sage | {1}{G}{G} | Legendary Creature — Human Advisor | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.) can't be blocked by creatures with horsemanship. | nan | 1 | 2<|endoftext|> <|endoftext|>Praetor's Grasp | {1}{B}{B} | Sorcery | rare | Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. | "Wake up, new Phyrexian Planeswalker! You will not be the last." —Jin-Gitaxias | nan | nan<|endoftext|> <|endoftext|>Dreamstealer | {2}{B} | Creature — Human Wizard | rare | Menace Whenever deals combat damage to a player, that player discards that many cards. Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) | nan | 1 | 2<|endoftext|> <|endoftext|>Sins of the Past | {4}{B}{B} | Sorcery | rare | Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Starnheim Courser | {2}{W} | Creature — Pegasus | common | Flying Artifact and enchantment spells you cast cost {1} less to cast. | Every worthy warrior who arrives in Starnheim is gifted a mount befitting their heroism, a mighty pegasus raised and trained by the valkyries. | 2 | 2<|endoftext|> <|endoftext|>Blind Seer | {2}{U}{U} | Legendary Creature — Human Wizard | rare | {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. | "I think he sees more than he lets on." —Gerrard | 3 | 3<|endoftext|> <|endoftext|>Haazda Marshal | {W} | Creature — Human Soldier | uncommon | Whenever and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. | Ravnica's convoluted power structure often boils down to who can muster the most swords on a given block. | 1 | 1<|endoftext|> <|endoftext|>Zhalfirin Commander | {2}{W} | Creature — Human Knight | special | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. | "Command is the act of balancing on a vine and convincing others that it is firm ground." —Sidar Jabari | 2 | 2<|endoftext|> <|endoftext|>Cerulean Wyvern | {4}{U} | Creature — Drake | uncommon | Flying, protection from green | "Once, a Quirion asked why I was so cautious when the day was clear. I told him of the sky-blue hide of the cerluean wyvern, and he offered me double if I could conjure a strong tailwind!" —Sisay, Captain of the *Weatherlight* | 3 | 3<|endoftext|> <|endoftext|>Amok | {1}{R} | Enchantment | rare | {1}, Discard a card at random: Put a +1/+1 counter on target creature. | Crovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter. | nan | nan<|endoftext|> <|endoftext|>Scars of the Veteran | {4}{W} | Instant | uncommon | You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Sin Prodder | {2}{R} | Creature — Devil | rare | Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. | nan | 3 | 2<|endoftext|> <|endoftext|>Spirit of the Hunt | {1}{G}{G} | Creature — Wolf Spirit | rare | Flash When enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. | The bonds of the pack transcend time and death. | 3 | 3<|endoftext|> <|endoftext|>Fight as One | {W} | Instant | uncommon | Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Electrodominance | {X}{R}{R} | Instant | rare | deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost. | "Basically, we turn a bunch of little lightnings into one big lightning." | nan | nan<|endoftext|> <|endoftext|>Howltooth Hollow | | Land | rare | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) enters the battlefield tapped. {T}: Add {B}. {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand. | nan | nan | nan<|endoftext|> <|endoftext|>Michonne, Ruthless Survivor | {3}{B}{G} | Legendary Creature — Human Warrior | mythic | When Michonne enters the battlefield, create two Walker tokens. As long as Michonne is equipped, she must be blocked if able. Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Glint-Nest Crane | {1}{U} | Creature — Bird | uncommon | Flying When enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | 1 | 3<|endoftext|> <|endoftext|>Sigarda, Champion of Light | {1}{G}{W}{W} | Legendary Creature — Angel | mythic | Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 4 | 4<|endoftext|> <|endoftext|>Staff of the Ages | {3} | Artifact | rare | Creatures with landwalk abilities can be blocked as though they didn't have those abilities. | "We found this staff useful on our visit to this very commission. Would Relicbane prefer we had been slain by Lim-Dûl's horrors?" —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Dragon Whisperer | {R}{R} | Creature — Human Shaman | mythic | {R}: gains flying until end of turn. {1}{R}: gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. | nan | 2 | 2<|endoftext|> <|endoftext|>Watchwing Scarecrow | {4} | Artifact Creature — Scarecrow | common | has vigilance as long as you control a white creature. has flying as long as you control a blue creature. | The wings are held in place by wicker rods. The rods are held in place by pure faith. | 2 | 4<|endoftext|> <|endoftext|>Vodalian Arcanist | {1}{U} | Creature — Merfolk Wizard | common | {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. | The Vodalian Empire tends to be insular. The scholarly Volshe caste are the exception, using education as an antidote to xenophobia. | 1 | 3<|endoftext|> <|endoftext|>Finale of Eternity | {X}{B}{B} | Sorcery | mythic | Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield. | When you rule by fear, your greatest weakness is one who's no longer afraid. | nan | nan<|endoftext|> <|endoftext|>Forbidding Spirit | {1}{W}{W} | Creature — Spirit Cleric | uncommon | When enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures. | "You will respect the dead." | 3 | 3<|endoftext|> <|endoftext|>Brightflame | {X}{R}{R}{W}{W} | Sorcery | rare | Radiance — deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. | "Let the pyres of the unbelievers light our way." —Razia | nan | nan<|endoftext|> <|endoftext|>Fractured Loyalty | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Countless Gears Renegade | {1}{W} | Creature — Dwarf Artificer | common | Revolt — When enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. | "Go forth and cause trouble, my little one!" | 2 | 2<|endoftext|> <|endoftext|>Light 'Em Up | {1}{R} | Sorcery | common | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) deals 2 damage to target creature or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Keldon Battlewagon | {5} | Artifact Creature — Juggernaut | rare | Trample can't block. When attacks, sacrifice it at end of combat. Tap an untapped creature you control: gets +X/+0 until end of turn, where X is the power of the creature tapped this way. | nan | 0 | 3<|endoftext|> <|endoftext|>Dwarven Mine | | Land — Mountain | common | ({T}: Add {R}.) enters the battlefield tapped unless you control three or more other Mountains. When enters the battlefield untapped, create a 1/1 red Dwarf creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Meddling Kids | {2}{W}{U} | Creature — Human Child | rare | As enters the battlefield, choose a word with four or more letters. Spells with the chosen word in their text box can't be cast. | These kids know their four-letter words. | 2 | 3<|endoftext|> <|endoftext|>Thousand-legged Kami | {6}{G}{G} | Creature — Spirit | uncommon | Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.) | nan | 6 | 6<|endoftext|> <|endoftext|>Shimmer | {2}{U}{U} | Enchantment | rare | As enters the battlefield, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) | To buy unseen land, pay in unseen coin. —Suq'Ata maxim | nan | nan<|endoftext|> <|endoftext|>Roc Hunter | {1}{R} | Creature — Human Soldier | common | Reach | "Never track the roc itself with your eyes, for it will swoop with the sun at its back and blind you. Instead, track its shadow and, when it's almost upon you, heave your javelin upward with all your might." | 3 | 1<|endoftext|> <|endoftext|>Dark Remedy | {1}{B} | Instant | common | Target creature gets +1/+3 until end of turn. | "Writhing tendrils of darkness stitched him back together. Though his will and body both were broken, the necromancer's magic would not let him rest." —Krinnea, *Siege of the Bone Spire* | nan | nan<|endoftext|> <|endoftext|>Goblin Grappler | {R} | Creature — Goblin | common | Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) | Daru soldiers learned it's better to have a clean death from a sharp blade than to tangle with a goblin's rusted chains. | 1 | 1<|endoftext|> <|endoftext|>Deranged Hermit | {3}{G}{G} | Creature — Elf | rare | Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrel creatures get +1/+1. | nan | 1 | 1<|endoftext|> <|endoftext|>Wall of Spears | {3} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) First strike | "A stick is your friend. A pointed stick is your good friend. An army of pointed sticks is your best friend." —Onean sergeant | 2 | 3<|endoftext|> <|endoftext|>Sentinel | {4} | Artifact Creature — Shapeshifter | rare | {0}: Change 's base toughness to 1 plus the power of target creature blocking or blocked by . (This effect lasts indefinitely.) | nan | 1 | 1<|endoftext|> <|endoftext|>Garna, the Bloodflame | {3}{B}{R} | Legendary Creature — Human Warrior | uncommon | Flash When enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. | nan | 3 | 3<|endoftext|> <|endoftext|>Iridescent Drake | {3}{U} | Creature — Drake | uncommon | Flying When enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to . | nan | 2 | 2<|endoftext|> <|endoftext|>The Reality Chip | {1}{U} | Legendary Artifact Creature — Equipment Jellyfish | rare | You may look at the top card of your library any time. As long as is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 0 | 4<|endoftext|> <|endoftext|>Shadow Guildmage | {B} | Creature — Human Wizard | common | {U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: deals 1 damage to any target and 1 damage to you. | To keep the dead so others may live. —Shadow Guild maxim | 1 | 1<|endoftext|> <|endoftext|>Cho-Manno's Blessing | {W}{W} | Enchantment — Aura | common | Flash Enchant creature As enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove . | nan | nan | nan<|endoftext|> <|endoftext|>Blast from the Past | {2}{R} | Instant | rare | Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R} deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Sanctum of Fruitful Harvest | {2}{G} | Legendary Enchantment — Shrine | uncommon | At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control. | Beneath bright blossoms Verdant with spring's rich bounty, The soul blooms in song. | nan | nan<|endoftext|> <|endoftext|>False Defeat | {3}{W} | Sorcery | common | Return target creature card from your graveyard to the battlefield. | "All warfare is based on deception." —Sun Tzu, *Art of War* (trans. Giles) | nan | nan<|endoftext|> <|endoftext|>Dakmor Ghoul | {2}{B}{B} | Creature — Zombie | uncommon | When enters the battlefield, target opponent loses 2 life and you gain 2 life. | "Cursed be the sickly forms that err from honest Nature's rule!" —Alfred, Lord Tennyson, "Locksley Hall" | 2 | 2<|endoftext|> <|endoftext|>Tyrranax | {4}{G}{G} | Creature — Dinosaur Beast | common | {1}{G}: gets -1/+1 until end of turn. | It outnumbers you one to many. | 5 | 4<|endoftext|> <|endoftext|>Deft Dismissal | {3}{W} | Instant | uncommon | deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. | "With spy thopters all around, how can the consuls be so blind to Tezzeret's manipulations?" —Gideon Jura | nan | nan<|endoftext|> <|endoftext|>Forced Landing | {1}{G} | Instant | common | Put target creature with flying on the bottom of its owner's library. | The druid knew only one spell, a charm to encourage rapid plant growth. When airborne Eternals invaded her arboretum, she had to get creative. | nan | nan<|endoftext|> <|endoftext|>Survive the Night | {2}{W} | Instant | common | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | The longest nights are measured not in hours, but in heartbeats. | nan | nan<|endoftext|> <|endoftext|>Corrupt Official | {4}{B} | Creature — Human Minion | rare | {2}{B}: Regenerate . Whenever becomes blocked, defending player discards a card at random. | His favor comes at a high price. | 3 | 1<|endoftext|> <|endoftext|>Vortex Elemental | {U} | Creature — Elemental | uncommon | {U}: Put and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle. {3}{U}{U}: Target creature blocks this turn if able. | The sea is always hungry. | 0 | 1<|endoftext|> <|endoftext|>Marker Beetles | {1}{G}{G} | Creature — Insect | common | When dies, target creature gets +1/+1 until end of turn. {2}, Sacrifice : Draw a card. | In case of emergency, crush bug. | 2 | 3<|endoftext|> <|endoftext|>Shisato, Whispering Hunter | {3}{G} | Legendary Creature — Snake Warrior | rare | At the beginning of your upkeep, sacrifice a Snake. Whenever deals combat damage to a player, that player skips their next untap step. | nan | 2 | 2<|endoftext|> <|endoftext|>Plague Myr | {2} | Artifact Creature — Phyrexian Myr | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}. | They watch for a new master, one more sinister than the last. | 1 | 1<|endoftext|> <|endoftext|>Contractual Safeguard | {2}{W} | Instant | rare | Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Scout the Wilderness | {2}{G} | Sorcery | common | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Angel of the Dawn | {4}{W} | Creature — Angel | common | Flying When enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | She sings for all those who have been silenced. | 3 | 3<|endoftext|> <|endoftext|>Sun Sentinel | {1}{W} | Creature — Human Soldier | common | Vigilance (Attacking doesn't cause this creature to tap.) | Just as the sun rises at dawn and the days lengthen in the summer, the Sun Empire has awakened after long years of quiet. | 2 | 2<|endoftext|> <|endoftext|>Nael, Avizoa Aeronaut | {2}{G}{U} | Legendary Creature — Elf Scout | uncommon | Flying Domain — Whenever deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. | nan | 2 | 4<|endoftext|> <|endoftext|>Sea Gate Loremaster | {4}{U} | Creature — Merfolk Wizard Ally | rare | {T}: Draw a card for each Ally you control. | "He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage." —Zahr Gada, Halimar expedition leader | 1 | 3<|endoftext|> <|endoftext|>Horned Stoneseeker | {1}{R} | Creature — Lizard | uncommon | Menace When enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") When leaves the battlefield, sacrifice a Powerstone. | nan | 2 | 2<|endoftext|> <|endoftext|>Spellseeker | {2}{U} | Creature — Human Wizard | rare | When enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | Not content with mere answers, she hunts for the truth. | 1 | 1<|endoftext|> <|endoftext|>Flip the Switch | {2}{U} | Instant | common | Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | "Works every time! Well, every time they don't explode, anyway." —Barton, stitcher | nan | nan<|endoftext|> <|endoftext|>Twinning Staff | {3} | Artifact | rare | If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Great Teacher's Decree | {3}{W} | Sorcery | uncommon | Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Kraul Harpooner | {1}{G} | Creature — Insect Warrior | uncommon | Reach Undergrowth — When enters the battlefield, choose up to one target creature with flying you don't control. gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have fight that creature. | nan | 3 | 2<|endoftext|> <|endoftext|>Kor Scythemaster | {2}{W} | Creature — Kor Soldier Ally | common | has first strike as long as it's attacking. | The kor of Zendikar are known for quiet determination in the face of overwhelming odds. | 3 | 1<|endoftext|> <|endoftext|>Strength-Testing Hammer | {1} | Artifact — Equipment | uncommon | Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip {3} | "I don't know you, but that hammer rings a bell." | nan | nan<|endoftext|> <|endoftext|>Warfire Javelineer | {3}{R} | Creature — Minotaur Warrior | uncommon | When enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. | Minotaurs favor magic that manifests as weapons wrapped in flame. | 2 | 3<|endoftext|> <|endoftext|>Inchblade Companion | {W} | Artifact Creature — Equipment Insect | rare | Equipped creature gets +1/+1. Whenever becomes attached to a creature, create a token that's a copy of , except it doesn't have this ability. This ability triggers only once each turn. Reconfigure {2} | nan | 1 | 1<|endoftext|> <|endoftext|>Svogthos, the Restless Tomb | | Land | uncommon | {T}: Add {C}. {3}{B}{G}: Until end of turn, becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Dragonspark Reactor | {1}{R} | Artifact | uncommon | Whenever or another artifact enters the battlefield under your control, put a charge counter on . {4}, Sacrifice : It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Searing Spear Askari | {2}{R} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: gains menace until end of turn. (It can't be blocked except by two or more creatures.) | When the other soldiers of Zhalfir fall, the askaris will yet stand. | 2 | 2<|endoftext|> <|endoftext|>Flamecast Wheel | {1} | Artifact | uncommon | {5}, {T}, Sacrifice : It deals 3 damage to target creature. | Beware the gifts of an ill-tempered forge god. | nan | nan<|endoftext|> <|endoftext|>Venarian Glimmer | {X}{U} | Instant | uncommon | Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card. | Dream of nothing, and wake to a dream come true. | nan | nan<|endoftext|> <|endoftext|>Fiendslayer Paladin | {1}{W}{W} | Creature — Human Knight | rare | First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) can't be the target of black or red spells your opponents control. | nan | 2 | 2<|endoftext|> <|endoftext|>Warning | {W} | Instant | common | Prevent all combat damage that would be dealt by target attacking creature this turn. | "The folk of the Karplusan mountains are impossible to ambush." —Lovisa Coldeyes, Balduvian chieftain | nan | nan<|endoftext|> <|endoftext|>Soldier of the Pantheon | {W} | Creature — Human Soldier | rare | Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life. | "I hear the gods' voices in my dreams each night, and I offer bloody trophies on their altars each day." | 2 | 1<|endoftext|> <|endoftext|>Glamer Spinners | {4}{W/U} | Creature — Faerie Wizard | uncommon | Flash Flying When enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. | nan | 2 | 4<|endoftext|> <|endoftext|>Sky-Eel School | {3}{U}{U} | Creature — Fish | common | Flying When enters the battlefield, draw a card, then discard a card. | They swim on tides few can see, away from a threat few yet understand. | 3 | 3<|endoftext|> <|endoftext|>Touch the Spirit Realm | {2}{W} | Enchantment | rare | When enters the battlefield, exile up to one target artifact or creature until leaves the battlefield. Channel — {1}{W}, Discard : Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Pollen Lullaby | {1}{W} | Instant | uncommon | Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Ravener | {X}{G}{U} | Creature — Tyranid | rare | Flash Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) When enters the battlefield, target creature attacks target opponent this turn if able. | nan | 0 | 0<|endoftext|> <|endoftext|>Mistvein Borderpost | {1}{U}{B} | Artifact | common | You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. enters the battlefield tapped. {T}: Add {U} or {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Balan, Wandering Knight | {2}{W}{W} | Legendary Creature — Cat Knight | rare | First strike has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan. | "What weapon will you bear against one who's mastered them all?" | 3 | 3<|endoftext|> <|endoftext|>Evasive Action | {1}{U} | Instant | uncommon | Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control. | Effective use of terrain is a lesson good commanders learn quickly. | nan | nan<|endoftext|> <|endoftext|>Flourishing Fox | {W} | Creature — Fox | uncommon | Whenever you cycle another card, put a +1/+1 counter on . Cycling {1} ({1}, Discard this card: Draw a card.) | "Day 1: These fox pups have really taken to me. "Day 4: Big. So big. Need additional security." —Jonald, mission naturalist, research notes | 1 | 1<|endoftext|> <|endoftext|>Lumbering Falls | | Land | rare | enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Teferi, Hero of Dominaria | {3}{W}{U} | Legendary Planeswalker — Teferi | mythic | +1: Draw a card. At the beginning of the next end step, untap up to two lands. −3: Put target nonland permanent into its owner's library third from the top. −8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." | nan | nan | nan<|endoftext|> <|endoftext|>Ajani, Sleeper Agent | {1}{G}{G/W/P}{W} | Legendary Planeswalker — Ajani | mythic | Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. −3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. −6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." | nan | nan | nan<|endoftext|> <|endoftext|>Fated Return | {4}{B}{B}{B} | Instant | rare | Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Zhalfirin Void | | Land | uncommon | When enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}. | "The wind whispers, 'come home,' but I cannot." —Teferi | nan | nan<|endoftext|> <|endoftext|>Into the Maw of Hell | {4}{R}{R} | Sorcery | uncommon | Destroy target land. deals 13 damage to target creature. | Few entrances lead to where demons and devils lurk. Unfortunately, they occasionally open new ones. | nan | nan<|endoftext|> <|endoftext|>Pyre Hound | {3}{R} | Creature — Elemental Dog | common | Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on . | Its growl is the crackling and popping of a wildfire untamed. | 2 | 3<|endoftext|> <|endoftext|>Order of the Golden Cricket | {1}{W} | Creature — Kithkin Knight | common | Whenever attacks, you may pay {W}. If you do, it gains flying until end of turn. | "Should you take it in mind to ride a springjack, remember: there are easier ways to fly, and harder ways to break your skull." —Lann of Cloverdell | 2 | 2<|endoftext|> <|endoftext|>Chandra, Flame's Fury | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: deals 2 damage to any target. −2: deals 4 damage to target creature and 2 damage to that creature's controller. −8: deals 10 damage to target player and each creature that player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Hydrolash | {2}{U} | Instant | uncommon | Attacking creatures get -2/-0 until end of turn. Draw a card. | "I don't need your mage-rings or your mana equations. I call, and the sea answers." —Keyta, rebel hydromancer | nan | nan<|endoftext|> <|endoftext|>Wolf's Quarry | {4}{G}{G} | Sorcery | common | Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | "The monster was gaining on them. Twice it had found them. There was only one place left to hide." —*Tales of the Fae* | nan | nan<|endoftext|> <|endoftext|>Rustspore Ram | {4} | Artifact Creature — Sheep | uncommon | When enters the battlefield, destroy target Equipment. | Where herds have passed, the dented ground is lined with piles of rust. | 1 | 3<|endoftext|> <|endoftext|>Nimbus of the Isles | {4}{U} | Creature — Elemental | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | The people of the Sevick Isles have a unique understanding of the term "ominous clouds." | 3 | 3<|endoftext|> <|endoftext|>Call the Scions | {2}{G} | Sorcery | common | Devoid (This card has no color.) Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger. | nan | nan<|endoftext|> <|endoftext|>Raving Dead | {4}{B} | Creature — Zombie | rare | Deathtouch At the beginning of combat on your turn, choose an opponent at random. attacks that player this combat if able. Whenever deals combat damage to a player, that player loses half their life, rounded down. | nan | 2 | 6<|endoftext|> <|endoftext|>Savai Triome | | Land — Mountain Plains Swamp | rare | ({T}: Add {R}, {W}, or {B}.) enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | Broad prairies feed the human sanctuary of Drannith and conceal a network of caverns where giant cats make their dens. | nan | nan<|endoftext|> <|endoftext|>Aegis of the Meek | {3} | Artifact | rare | {1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. | "With this marvel, even the weak have a fighting chance!" —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Minion Reflector | {5} | Artifact | rare | Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent." | To crack a mirror is to provide an opening for the reflection to escape. | nan | nan<|endoftext|> <|endoftext|>Loyal Unicorn | {3}{W} | Creature — Unicorn | uncommon | Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Symbiosis | {1}{G} | Instant | common | Two target creatures each get +2/+2 until end of turn. | Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines. | nan | nan<|endoftext|> <|endoftext|>Mul Daya Channelers | {1}{G}{G} | Creature — Elf Druid Shaman | rare | Play with the top card of your library revealed. As long as the top card of your library is a creature card, gets +3/+3. As long as the top card of your library is a land card, has "{T}: Add two mana of any one color." | nan | 2 | 2<|endoftext|> <|endoftext|>Orochi Hatchery | {X}{X} | Artifact | rare | enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Twinblade Assassins | {3}{B}{G} | Creature — Elf Assassin | uncommon | At the beginning of your end step, if a creature died this turn, draw a card. | Rumors swirl of a pair of deadly Golgari assassins known only as the Left and Right Hands of the Ochran. | 5 | 4<|endoftext|> <|endoftext|>Thrun, the Last Troll | {2}{G}{G} | Legendary Creature — Troll Shaman | mythic | This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate . | His crime was silence, and now he suffers it eternally. | 4 | 4<|endoftext|> <|endoftext|>Sizzle | {2}{R} | Sorcery | common | deals 3 damage to each opponent. | "Of course you should fight fire with fire. You should fight *everything* with fire." —Jaya Ballard, task mage | nan | nan<|endoftext|> <|endoftext|>Zagras, Thief of Heartbeats | {4}{B}{R} | Legendary Creature — Vampire Rogue | rare | This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker. | nan | 4 | 4<|endoftext|> <|endoftext|>Implement of Examination | {3} | Artifact | common | {U}, Sacrifice : Draw a card. When is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Firewake Sliver | {1}{R}{G} | Creature — Sliver | uncommon | All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." | "They are here, and they are hungry. And what they do not eat, they burn. Yavimaya is lost. We must leave now for Skyshroud." —Edahlis, greenseeker | 1 | 1<|endoftext|> <|endoftext|>Spike Drone | {G} | Creature — Spike Drone | common | enters the battlefield with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. | nan | 0 | 0<|endoftext|> <|endoftext|>Blood Money | {5}{B}{B} | Sorcery | mythic | Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token. | For the patriar class, wealth is in the blood. | nan | nan<|endoftext|> <|endoftext|>One-Eyed Scarecrow | {3} | Artifact Creature — Scarecrow | common | Defender Creatures with flying your opponents control get -1/-0. | Farmhands and priests mutter curses at the ragged thing; it unnerves more than just the crows. | 2 | 3<|endoftext|> <|endoftext|>Soldevi Golem | {4} | Artifact Creature — Golem | uncommon | doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap . | Slow and steady wins the race. | 5 | 3<|endoftext|> <|endoftext|>Faith Healer | {1}{W} | Creature — Human Cleric | rare | Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value. | The power of faith is quiet. It is the leaf unmoved by the hurricane. | 1 | 1<|endoftext|> <|endoftext|>Rakka Mar | {2}{R}{R} | Legendary Creature — Human Shaman | rare | Haste {R}, {T}: Create a 3/1 red Elemental creature token with haste. | "The finest pawns are those with pawns of their own." —Nicol Bolas | 2 | 2<|endoftext|> <|endoftext|>Flesh Reaver | {1}{B} | Creature — Phyrexian Horror | uncommon | Whenever deals damage to a creature or opponent, deals that much damage to you. | Though the reaver is horrifyingly effective, its dorsal vents spit a highly corrosive cloud of filth. | 4 | 4<|endoftext|> <|endoftext|>Al-abara's Carpet | {5} | Artifact | rare | {5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying. | Al-abara simply laughed and lifted one finger, and the carpet carried her high out of our reach. | nan | nan<|endoftext|> <|endoftext|>Setessan Champion | {2}{G} | Creature — Human Warrior | rare | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on and draw a card. | "A blessing is not a gift. It is a duty." | 1 | 3<|endoftext|> <|endoftext|>Getaway Car | {3} | Artifact — Vehicle | rare | Haste Whenever attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1 | For those who need to make a quick departure without attracting undue attention. | 4 | 3<|endoftext|> <|endoftext|>Aether Tunnel | {1}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+0 and can't be blocked. | If you can't find a doorway, make one. | nan | nan<|endoftext|> <|endoftext|>Horizon Canopy | | Land | mythic | {T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Gainsay | {1}{U} | Instant | uncommon | Counter target blue spell. | "I'd be happy to stop contradicting you, Urza, just as soon as you start being right." —Bo Levar, planeswalker | nan | nan<|endoftext|> <|endoftext|>Thriving Turtle | {U} | Creature — Turtle | common | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. | nan | 0 | 3<|endoftext|> <|endoftext|>Firbolg Flutist | {4}{R}{R} | Creature — Giant Bard | rare | Enthralling Performance — When enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 4 | 4<|endoftext|> <|endoftext|>Peace and Quiet | {1}{W} | Instant | uncommon | Destroy two target enchantments. | "In time our realm will shine again. But it will gleam only when we scour away the taint of doubt." —Radiant, archangel | nan | nan<|endoftext|> <|endoftext|>Tower Drake | {2}{U} | Creature — Drake | common | Flying {W}: gets +0/+1 until end of turn. | The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv. | 2 | 1<|endoftext|> <|endoftext|>Skyrider Trainee | {4}{W} | Creature — Human Soldier | common | has flying as long as it's enchanted. | "Of course I plan on going up. Kang here is the most trusted 'fin on the squad. Afraid? Me? No, I'm just . . . waiting for the right wind conditions." | 3 | 3<|endoftext|> <|endoftext|>Custodi Lich | {3}{B}{B} | Creature — Zombie Cleric | rare | When enters the battlefield, you become the monarch. Whenever you become the monarch, target player sacrifices a creature. | "Keeping order is a task too important to relinquish in death." —Abrado, Custodi priest | 4 | 2<|endoftext|> <|endoftext|>Ricochet Trap | {3}{R} | Instant — Trap | uncommon | If an opponent cast a blue spell this turn, you may pay {R} rather than pay this spell's mana cost. Change the target of target spell with a single target. | In his last seconds, Remhas regretted using his most powerful spell. | nan | nan<|endoftext|> <|endoftext|>Midnight Covenant | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." | "Not all mortals fought the kami. The ogres revered the oni, while some humans made pacts based upon empty promises." —*The History of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Nivix Cyclops | {1}{U}{R} | Creature — Cyclops | common | Defender Whenever you cast an instant or sorcery spell, gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. | nan | 1 | 4<|endoftext|> <|endoftext|>Sigarda, Host of Herons | {2}{G}{W}{W} | Legendary Creature — Angel | mythic | Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. | Great devotion yields great reward. | 5 | 5<|endoftext|> <|endoftext|>Coral Atoll | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>Dragon Turtle | {1}{U}{U} | Creature — Dragon Turtle | rare | Flash Drag Below — When enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. | nan | 3 | 5<|endoftext|> <|endoftext|>Clever Concealment | {2}{W}{W} | Instant | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Clockwork Dragon | {7} | Artifact Creature — Dragon | rare | Flying enters the battlefield with six +1/+1 counters on it. Whenever attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Wall of Pine Needles | {3}{G} | Creature — Plant Wall | uncommon | Defender (This creature can't attack.) {G}: Regenerate . | The power of the forest takes a hundred forms. Some are more surprising than others. | 3 | 3<|endoftext|> <|endoftext|>Charging Badger | {G} | Creature — Badger | common | Trample | "If the hierarchies of nature were determined by ferocity alone, the badger would be lord of the beasts." —Anthousa of Setessa | 1 | 1<|endoftext|> <|endoftext|>Lumbering Satyr | {2}{G}{G} | Creature — Satyr Beast | uncommon | All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) | The satyr carves the path that all of Rushwood follows. —Cho-Arrim saying | 5 | 4<|endoftext|> <|endoftext|>Lead-Belly Chimera | {4} | Artifact Creature — Chimera | uncommon | Trample Sacrifice : Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.) | nan | 2 | 2<|endoftext|> <|endoftext|>Corrupted Conscience | {3}{U}{U} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Karn's creation is now his master. | nan | nan<|endoftext|> <|endoftext|>Sworn to the Legion | {4}{W}{W} | Enchantment | mythic | When enters the battlefield, nontoken creatures you control perpetually gain double team. Whenever you cast a creature spell, it perpetually gains double team. | nan | nan | nan<|endoftext|> <|endoftext|>Rishadan Airship | {2}{U} | Creature — Human Pirate | common | Flying can block only creatures with flying. | The view is truly spectacular—as long as you don't look at Rishada itself. | 3 | 1<|endoftext|> <|endoftext|>Ravaging Blaze | {X}{R}{R} | Instant | uncommon | deals X damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also deals X damage to that creature's controller. | In time, not even the fire monks could keep up with Chandra. | nan | nan<|endoftext|> <|endoftext|>Life's Legacy | {1}{G} | Sorcery | rare | As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power. | At the instant of death, the mystery of life. | nan | nan<|endoftext|> <|endoftext|>Balshan Beguiler | {2}{U} | Creature — Human Wizard | uncommon | Whenever deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Silver-Fur Master | {U}{B} | Creature — Rat Ninja | uncommon | Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost {1} less to activate. Other Ninja and Rogue creatures you control get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Vazal, the Compleat | {3}{G}{G}{G} | Legendary Artifact Creature — Phyrexian | rare | Megalegendary (Your deck can have only one copy of this card.) Vigilance, trample has the activated abilities of all other permanents on the battlefield. | nan | 7 | 7<|endoftext|> <|endoftext|>Battering Krasis | {2}{G} | Creature — Shark Beast | common | Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | nan | 2 | 1<|endoftext|> <|endoftext|>Possessed Nomad | {2}{W}{W} | Creature — Human Nomad Horror | rare | Vigilance Threshold — As long as seven or more cards are in your graveyard, gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature." | nan | 3 | 3<|endoftext|> <|endoftext|>Tidal Surge | {1}{U} | Sorcery | common | Tap up to three target creatures without flying. | Four little goblins, trapped by the sea. One teased a serpent, and then there were three. | nan | nan<|endoftext|> <|endoftext|>Festergloom | {2}{B} | Sorcery | common | Nonblack creatures get -1/-1 until end of turn. | The death of a scout can be as informative as a safe return. | nan | nan<|endoftext|> <|endoftext|>Rem Karolus, Stalwart Slayer | {1}{R}{W} | Legendary Creature — Human Knight | rare | Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | nan | 2 | 3<|endoftext|> <|endoftext|>Retrofitter Foundry | {1} | Artifact | rare | {3}: Untap . {2}, {T}: Create a 1/1 colorless Servo artifact creature token. {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Nesting Wurm | {4}{G}{G} | Creature — Wurm | uncommon | Trample When enters the battlefield, you may search your library for up to three cards named , reveal them, put them into your hand, then shuffle. | nan | 4 | 3<|endoftext|> <|endoftext|>Arrow Storm | {3}{R}{R} | Sorcery | common | deals 4 damage to any target. Raid — If you attacked this turn, instead deals 5 damage to that permanent or player and the damage can't be prevented. | First the thunder, then the rain. | nan | nan<|endoftext|> <|endoftext|>Gatecreeper Vine | {1}{G} | Creature — Plant | common | Defender When enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. | Every inch of Ravnica is home to something. | 0 | 2<|endoftext|> <|endoftext|>Dungrove Elder | {2}{G} | Creature — Treefolk | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 's power and toughness are each equal to the number of Forests you control. | All the trees of the forest are his army, and every leaf his shield. | * | *<|endoftext|> <|endoftext|>Earsplitting Rats | {3}{B} | Creature — Rat | common | When enters the battlefield, each player discards a card. Discard a card: Regenerate . | Rats come in one amount: too many. | 2 | 1<|endoftext|> <|endoftext|>Nimbus Wings | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+2 and has flying. | Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds. | nan | nan<|endoftext|> <|endoftext|>Planar Chaos | {2}{R} | Enchantment | uncommon | At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice . Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Shortcutter | {1}{R} | Creature — Goblin Scout | common | When enters the battlefield, target creature can't block this turn. | "Goblins are cheap, but be careful. It's a lot easier to steal from a corpse than a customer." —Samila, Murasa Expeditionary House | 2 | 1<|endoftext|> <|endoftext|>Phyrexian Midway Bamboozle | | Stickers | common | {TK}{TK} — Whenever this creature attacks, you get {TK}. {TK}{TK}{TK} — Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {TK}{TK} — 4/2 {TK}{TK}{TK}{TK}{TK} — 6/9 | nan | nan | nan<|endoftext|> <|endoftext|>Cauldron's Gift | {4}{B} | Sorcery | uncommon | Adamant — If at least three black mana was spent to cast this spell, mill four cards. You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Squirrel Sovereign | {1}{G} | Creature — Squirrel Noble | uncommon | Other Squirrels you control get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Curse of Chains | {1}{W/U} | Enchantment — Aura | common | Enchant creature At the beginning of each upkeep, tap enchanted creature. | The giant's real punishment was the fleeting moment when he was allowed to stand before being dragged down to his knees again. | nan | nan<|endoftext|> <|endoftext|>Purple Worm | {5}{G}{G} | Creature — Worm | uncommon | This spell costs {2} less to cast if a creature died this turn. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) | nan | 8 | 7<|endoftext|> <|endoftext|>Howl of the Horde | {2}{R} | Sorcery | rare | When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Raid — If you attacked this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Termination Facilitator | {1}{B} | Creature — Human Assassin | rare | {T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery. Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it. | "You sign. They die. As simple as that." | 1 | 3<|endoftext|> <|endoftext|>Mask of the Jadecrafter | {2} | Artifact | uncommon | {X}, {T}, Sacrifice : Create an X/X colorless Golem artifact creature token. Activate only as a sorcery. Unearth {2}{G} ({2}{G}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Artillery Enthusiast | {R} | Creature — Goblin Artificer | uncommon | Modified creatures you control have menace. When enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value. | nan | 1 | 2<|endoftext|> <|endoftext|>Pass the Torch | {1}{R} | Instant | rare | deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability". | nan | nan | nan<|endoftext|> <|endoftext|>Quiet Contemplation | {2}{U} | Enchantment | uncommon | Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Snow-Covered Swamp | | Basic Snow Land — Swamp | rare | ({T}: Add {B}.) | nan | nan | nan<|endoftext|> <|endoftext|>Tolarian Geyser | {2}{U} | Sorcery | common | Kicker {W} (You may pay an additional {W} as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life. | "If they don't drown, perhaps they'll rust." | nan | nan<|endoftext|> <|endoftext|>Blood on the Snow | {4}{B}{B} | Snow Sorcery | rare | Choose one — • Destroy all creatures. • Destroy all planeswalkers. Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.) | nan | nan | nan<|endoftext|> <|endoftext|>Gyome, Master Chef | {2}{B}{G} | Legendary Creature — Troll Warlock | mythic | Trample At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn. {1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it. | nan | 5 | 3<|endoftext|> <|endoftext|>Tibalt, the Fiend-Blooded | {R}{R} | Legendary Planeswalker — Tibalt | mythic | +1: Draw a card, then discard a card at random. −4: deals damage equal to the number of cards in target player's hand to that player. −6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Timely Ward | {2}{W} | Enchantment — Aura | rare | You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible. | Behind every general who leads from the front is a nervous mage with a spell at the ready. | nan | nan<|endoftext|> <|endoftext|>Ancient Hydra | {4}{R} | Creature — Hydra | uncommon | Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from : It deals 1 damage to any target. | nan | 5 | 1<|endoftext|> <|endoftext|>Pharika's Mender | {3}{B}{G} | Creature — Gorgon | uncommon | When enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. | "The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss." | 4 | 3<|endoftext|> <|endoftext|>Court of Ambition | {2}{B}{B} | Enchantment | rare | When enters the battlefield, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards. | Watch your step. | nan | nan<|endoftext|> <|endoftext|>Geometric Weird | {R} | Creature — Weird | rare | At the beginning of each end step, you may have 's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Mask of the Schemer | {2}{U} | Artifact — Equipment | rare | Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Windbrisk Raptor | {5}{W}{W} | Creature — Bird | rare | Flying Attacking creatures you control have lifelink. | It awakened to gloom-fouled skies and responded with a righteous rage that shook the heavens. | 5 | 7<|endoftext|> <|endoftext|>Kalain, Reclusive Painter | {B}{R} | Legendary Creature — Human Elf Bard | uncommon | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. | nan | 1 | 2<|endoftext|> <|endoftext|>Warped Researcher | {4}{U} | Creature — Human Wizard Mutant | uncommon | Whenever a player cycles a card, gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) | New insights yield new senses. | 3 | 4<|endoftext|> <|endoftext|>Throwing Knife | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice . If you do, deals 2 damage to any target. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Scaled Destruction | {4}{W}{W} | Sorcery | rare | Choose one or more — • Destroy all small creatures. • Destroy all medium creatures. • Destroy all large creatures. (A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.) | nan | nan | nan<|endoftext|> <|endoftext|>Enduring Scalelord | {4}{G}{W} | Creature — Dragon | uncommon | Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on . | Only the sun that beats down upon Arashin's walls could shine more brightly. | 4 | 4<|endoftext|> <|endoftext|>Corrupt Eunuchs | {3}{R} | Creature — Human Advisor | uncommon | When enters the battlefield, it deals 2 damage to target creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Ravaging Riftwurm | {1}{G}{G} | Creature — Wurm | uncommon | Kicker {4} (You may pay an additional {4} as you cast this spell.) Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If was kicked, it enters the battlefield with three additional time counters on it. | nan | 6 | 6<|endoftext|> <|endoftext|>Broken Fall | {2}{G} | Enchantment | common | Return to its owner's hand: Regenerate target creature. | "I think I used up all my good luck and all my bad luck in the same fall." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Treasure | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Tangle Asp | {1}{G} | Creature — Snake | common | Whenever blocks or becomes blocked by a creature, destroy that creature at end of combat. | "I have no fangs, yet I constantly bite. I have no scales, yet I slither through you. What am I?" —Riddle of the viper's venom | 1 | 2<|endoftext|> <|endoftext|>Blaze Commando | {3}{R}{W} | Creature — Minotaur Soldier | uncommon | Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste. | A true Boros commando only calls for reinforcements so they can clean up the mess. | 5 | 3<|endoftext|> <|endoftext|>Angel of Finality | {3}{W} | Creature — Angel | rare | Flying When enters the battlefield, exile target player's graveyard. | "Better the dead depart utterly than be enslaved." | 3 | 4<|endoftext|> <|endoftext|>Steadfast Cathar | {1}{W} | Creature — Human Soldier | common | Whenever attacks, it gets +0/+2 until end of turn. | "The most resolute soldiers will press forward in the face of overwhelming odds." —Gideon Jura | 2 | 1<|endoftext|> <|endoftext|>Necrotic Fumes | {1}{B}{B} | Sorcery — Lesson | uncommon | As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker. | When live specimens aren't readily available, Witherbloom mages make creative use of ragged spirits clinging to long-dead bodies. | nan | nan<|endoftext|> <|endoftext|>Spider Spawning | {4}{G} | Sorcery | uncommon | Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Geistchanneler | {1}{U} | Creature — Human Wizard | rare | When enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast." | nan | 1 | 3<|endoftext|> <|endoftext|>Wasteland Strangler | {2}{B} | Creature — Eldrazi Processor | rare | Devoid (This card has no color.) When enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Sea-Dasher Octopus | {1}{U}{U} | Creature — Octopus | rare | Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature deals combat damage to a player, draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Spectral Procession | {2/W}{2/W}{2/W} | Sorcery | uncommon | Create three 1/1 white Spirit creature tokens with flying. | "The dead have it easy. They suffer no more. If breaking their rest helps the living, so be it." —Olka, mistmeadow witch | nan | nan<|endoftext|> <|endoftext|>Sarcomancy | {B} | Enchantment | uncommon | When enters the battlefield, create a 2/2 black Zombie creature token. At the beginning of your upkeep, if there are no Zombies on the battlefield, deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Dictate of Heliod | {3}{W}{W} | Enchantment | rare | Flash Creatures you control get +2/+2. | "In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?" —Polyxene the Doubter | nan | nan<|endoftext|> <|endoftext|>Curse of Clinging Webs | {2}{G} | Enchantment — Aura Curse | rare | Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach. | Clare realized too late why no one ever took the shortcut through the abandoned mill. | nan | nan<|endoftext|> <|endoftext|>Screeching Griffin | {3}{W} | Creature — Griffin | common | Flying {R}: Target creature can't block this turn. | They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky. | 2 | 2<|endoftext|> <|endoftext|>Cunning Advisor | {3}{B} | Creature — Human Advisor | uncommon | {T}: Target opponent discards a card. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Goblin Outlander | {B}{R} | Creature — Goblin Scout | common | Protection from white | Egbol stared in wonder at Naya's landscape. So much to eat. So much to steal. | 2 | 2<|endoftext|> <|endoftext|>Orcish Mechanics | {2}{R} | Creature — Orc | common | {T}, Sacrifice an artifact: deals 2 damage to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Scion of Glaciers | {2}{U}{U} | Creature — Elemental | uncommon | {U}: gets +1/-1 until end of turn. | "There is nothing so free as the spring river born of winter's ice." —Nitula, the Hunt Caller | 2 | 5<|endoftext|> <|endoftext|>Soratami Cloudskater | {1}{U} | Creature — Moonfolk Rogue | common | Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. | "You hide your actions from eyes on the ground, but nothing escapes the clouds." | 1 | 1<|endoftext|> <|endoftext|>Citanul Flute | {5} | Artifact | rare | {X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. | Each note of the flute mimics the call of a different beast. | nan | nan<|endoftext|> <|endoftext|>Heal | {W} | Instant | common | Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. | "Sometimes even the smallest boon can save a life." —Halvor Arenson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Maulfist Squad | {3}{B} | Creature — Human Artificer | common | Menace Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | "Nice invention there. Looks real fragile." | 3 | 1<|endoftext|> <|endoftext|>Betrothed of Fire | {1}{R} | Enchantment — Aura | common | Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ambitious Dragonborn | {3}{G} | Creature — Dragon Barbarian | common | enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard. | The raging green dragon left destruction—and at least one admirer—in its wake. | 0 | 0<|endoftext|> <|endoftext|>Resilient Wanderer | {2}{W}{W} | Creature — Human Nomad | uncommon | First strike Discard a card: gains protection from the color of your choice until end of turn. | Nomads understand many cultures and therefore travel without fear. | 2 | 3<|endoftext|> <|endoftext|>Undead Minotaur | {2}{B} | Creature — Zombie Minotaur | common | | "The work that went into creating this magnificent specimen. Horrific, deadly, well-balanced. Not all necromancers do elegant work like this." —Lestin, necromancer | 2 | 3<|endoftext|> <|endoftext|>Mosquito Guard | {W} | Creature — Kithkin Soldier | common | First strike Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) | His aim is as sure as a mosquito's sting, but with none of the warning. | 1 | 1<|endoftext|> <|endoftext|>Master Healer | {4}{W} | Creature — Human Cleric | rare | {T}: Prevent the next 4 damage that would be dealt to any target this turn. | Her heart holds the pain of every soldier she's ever healed. | 1 | 4<|endoftext|> <|endoftext|>Psychotic Episode | {1}{B}{B} | Sorcery | common | Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Elfhame Druid | {1}{G} | Creature — Elf Druid | uncommon | {T}: Add {G}. {T}: Add {G}{G}. Spend this mana only to cast kicked spells. | The bond between Llanowar elves and their kavu empowers both. | 0 | 2<|endoftext|> <|endoftext|>Natural Unity | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Jhessian Balmgiver | {1}{W}{U} | Creature — Human Cleric | uncommon | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Target creature can't be blocked this turn. | "You have two choices: heed my advice now or need my healing later." | 1 | 1<|endoftext|> <|endoftext|>Rend Flesh | {2}{B} | Instant — Arcane | common | Destroy target non-Spirit creature. | "The Reito Massacre was a testament to the kami's unstoppable power. The human defenders might as well have been moths battling a forest fire." —*Great Battles of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Kyren Archive | {3} | Artifact | rare | At the beginning of your upkeep, you may exile the top card of your library face down. {5}, Discard your hand, Sacrifice : Put all cards exiled with into their owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Anavolver | {3}{G} | Creature — Volver | rare | Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) If was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. If was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate ." | nan | 3 | 3<|endoftext|> <|endoftext|>Joust | {1}{R} | Sorcery | uncommon | Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | "Life is a tournament that rewards the bold." —Syr Layne, knight of Embereth | nan | nan<|endoftext|> <|endoftext|>Warehouse Thief | {3}{R} | Creature — Tiefling Rogue | common | {2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card. | Wealthy patriars make up the vast majority of both his victims and his customers. | 4 | 2<|endoftext|> <|endoftext|>Unyaro Griffin | {3}{W} | Creature — Griffin | uncommon | Flying Sacrifice : Counter target red instant or sorcery spell. | The griffin's shadow gives courage to the righteous and dread to the idle. | 2 | 2<|endoftext|> <|endoftext|>Eunuchs' Intrigues | {2}{R} | Sorcery | uncommon | Target opponent chooses a creature they control. Other creatures they control can't block this turn. | Taking control of powerful court positions one by one, eunuchs eventually brought on the fall of the Han dynasty, leading to the chaos of the Three Kingdoms. | nan | nan<|endoftext|> <|endoftext|>Chasm Drake | {4}{U} | Creature — Drake | common | Flying Whenever attacks, target creature you control gains flying until end of turn. | "Once he's got you, hold on. Fall from a drake and you'll suffer much worse than a bruise." —Garl, drake trainer | 3 | 3<|endoftext|> <|endoftext|>Plague Nurse | {3}{G} | Creature — Phyrexian Cleric | common | Toxic 2 {2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.) | nan | 3 | 4<|endoftext|> <|endoftext|>Falkenrath Torturer | {2}{B} | Creature — Vampire | common | Sacrifice a creature: gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on . | "There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain." | 2 | 1<|endoftext|> <|endoftext|>Consign to Dream | {2}{U} | Instant | common | Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. | "Dreams are fleeting. Reality even more so." —Oona, queen of the fae | nan | nan<|endoftext|> <|endoftext|>Muldrotha, the Gravetide | {3}{B}{G}{U} | Legendary Creature — Elemental Avatar | mythic | During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) | Yargle hadn't bargained on her showing up. | 6 | 6<|endoftext|> <|endoftext|>Elderleaf Mentor | {3}{G} | Creature — Elf Warrior | common | When enters the battlefield, create a 1/1 green Elf Warrior creature token. | "Our ancestors grew complacent in their divinity, allowing their lessers to topple them. Never again." | 3 | 2<|endoftext|> <|endoftext|>The Immortal Sun | {6} | Legendary Artifact | mythic | Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Boros Locket | {3} | Artifact | common | {T}: Add {R} or {W}. {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice : Draw two cards. | "We pass these along to our fellow soldiers to recognize deeds of valor. It won't stay with you for long." —Alovnek, Boros guildmage | nan | nan<|endoftext|> <|endoftext|>Civic Wayfinder | {2}{G} | Creature — Elf Druid Warrior | common | When enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | "These alleys are not safe. Come, I can guide you back to the market square." | 2 | 2<|endoftext|> <|endoftext|>Sunblade Elf | {G} | Creature — Elf Warrior | uncommon | gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn. | "We patrol the steppes to keep enemies from the forest verge." | 1 | 1<|endoftext|> <|endoftext|>Disciple of Perdition | {1}{B} | Creature — Human Warlock | uncommon | When dies, choose one. If you have exactly 13 life, you may choose both. • You draw a card and you lose 1 life. • Exile target opponent's graveyard. That player loses 1 life. | "Could you please spare some of your blood for my precious little tree?" | 1 | 3<|endoftext|> <|endoftext|>Yuan Shao, the Indecisive | {4}{R} | Legendary Creature — Human Soldier | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature. | nan | 2 | 3<|endoftext|> <|endoftext|>Wyll, Blade of Frontiers | {1}{R} | Legendary Creature — Human Warlock | rare | If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on . Choose a Background (You can have a Background as a second commander.) | nan | 1 | 1<|endoftext|> <|endoftext|>Territorial Boar | {1}{G} | Creature — Boar | common | Whenever a creature with power 4 or greater enters the battlefield under your control, gets +1/+1 and gains vigilance until end of turn. | "The presence of the strong will make you stronger." —Yeva, Nature's Herald | 2 | 2<|endoftext|> <|endoftext|>Shadowheart, Cleric of Graves | {1}{B}{B} | Legendary Creature — Human Elf Cleric | rare | Deathtouch, lifelink At the beginning of your end step, deals 1 damage to each player. | nan | 4 | 4<|endoftext|> <|endoftext|>Atarka Monument | {3} | Artifact | uncommon | {T}: Add {R} or {G}. {4}{R}{G}: becomes a 4/4 red and green Dragon artifact creature with flying until end of turn. | Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl. | nan | nan<|endoftext|> <|endoftext|>Mental Discipline | {1}{U}{U} | Enchantment | common | {1}{U}, Discard a card: Draw a card. | Barrin drowned his doubts about Urza's project by delving ever deeper into its details. | nan | nan<|endoftext|> <|endoftext|>Flow of Knowledge | {4}{U} | Instant | uncommon | Draw a card for each Island you control, then discard two cards. | "Focus your mind. Do you hold a piece of the ocean or a thousand drops of rain?" —Hurkyl | nan | nan<|endoftext|> <|endoftext|>Fire-Omen Crane | {3}{R}{R} | Creature — Bird Spirit | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever attacks, it deals 1 damage to target creature an opponent controls. | If you can see it clearly, you're already on fire. | 3 | 3<|endoftext|> <|endoftext|>Darien, King of Kjeldor | {4}{W}{W} | Legendary Creature — Human Soldier | rare | Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens. | "With his dream of unification fulfilled, Darien became the last king of Kjeldor. Those who followed were known as the kings of New Argive." —*Kjeldor: Ice Civilization* | 3 | 3<|endoftext|> <|endoftext|>Wrangle | {1}{R} | Sorcery | common | Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn. | Gremlins are loyal to nothing but their next meal. | nan | nan<|endoftext|> <|endoftext|>Kurbis, Harvest Celebrant | {X}{G}{G} | Legendary Creature — Treefolk | rare | enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Garruk's Packleader | {4}{G} | Creature — Beast | uncommon | Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. | "He has learned much in his long years. And unlike selfish humans, he's willing to share." —Garruk Wildspeaker | 4 | 4<|endoftext|> <|endoftext|>Stigma Lasher | {R}{R} | Creature — Elemental Shaman | rare | Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever deals damage to a player, that player can't gain life for the rest of the game. | The Extinguisher's curse lasted long after her departure. | 2 | 2<|endoftext|> <|endoftext|>Mimic Vat | {3} | Artifact | rare | Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with . It gains haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Encampment Keeper | {W} | Creature — Dog | common | First strike {7}{W}, {T}, Sacrifice : Creatures you control get +2/+2 until end of turn. | Paladins of the Sanctum Seeker order are an adventurous lot, venturing into the wilds with monstrous mastiffs at their side. | 1 | 1<|endoftext|> <|endoftext|>Shield Wall | {1}{W} | Instant | common | Creatures you control get +0/+2 until end of turn. | "If not for the wizard, we'd all be dead now. 'Course, it was him that started all this in the first place." —Onean veteran | nan | nan<|endoftext|> <|endoftext|>Sway of the Stars | {8}{U}{U} | Sorcery | rare | Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7. | nan | nan | nan<|endoftext|> <|endoftext|>Dragon Broodmother | {2}{R}{R}{R}{G} | Creature — Dragon | mythic | Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.) | nan | 4 | 4<|endoftext|> <|endoftext|>Triumph of Saint Katherine | {4}{W} | Creature — Human Warrior | rare | Lifelink Praesidium Protectiva — When dies, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library. Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | 5 | 5<|endoftext|> <|endoftext|>Svella, Ice Shaper | {1}{R}{G} | Legendary Snow Creature — Troll Warrior | uncommon | {3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. | nan | 2 | 4<|endoftext|> <|endoftext|>Culling Sun | {2}{W}{W}{B} | Sorcery | rare | Destroy each creature with mana value 3 or less. | "Who truly runs this city? Look to the sky on hallowed days, and see whose sigil is stamped clearly onto the heavens." —Vuliev of the Ghost Council | nan | nan<|endoftext|> <|endoftext|>Press for Answers | {1}{U} | Sorcery | common | Tap target creature. It doesn't untap during its controller's next untap step. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Eruth, Tormented Prophet | {1}{U}{R} | Legendary Creature — Human Wizard | rare | If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. | "The blood is the life! The blood is the life!" | 2 | 4<|endoftext|> <|endoftext|>A-Jade Orb of Dragonkind | {2}{G} | Artifact | uncommon | {T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. | nan | nan | nan<|endoftext|> <|endoftext|>Arrogant Bloodlord | {1}{B}{B} | Creature — Vampire Knight | uncommon | Whenever blocks or becomes blocked by a creature with power 1 or less, destroy at end of combat. | "I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream." | 4 | 4<|endoftext|> <|endoftext|>Electrostatic Infantry | {1}{R} | Creature — Dwarf Wizard | uncommon | Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on . | "That's not exactly what I had in mind when I said 'charge,' but I like your enthusiasm!" —Balmor, battlemage captain | 1 | 2<|endoftext|> <|endoftext|>Magnetic Mine | {4} | Artifact | rare | Whenever another artifact is put into a graveyard from the battlefield, deals 2 damage to that artifact's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Rakdos Roustabout | {1}{B}{R} | Creature — Ogre Warrior | common | Whenever becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. | "That one has a bright future—perfect instincts for the rhythm of mayhem." —Judith | 3 | 2<|endoftext|> <|endoftext|>Electrickery | {R} | Instant | common | deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Femeref Archers | {2}{G} | Creature — Human Archer | uncommon | {T}: deals 4 damage to target attacking creature with flying. | "Bet you can't put it through the eye." "Left or right?" | 2 | 2<|endoftext|> <|endoftext|>Konda, Lord of Eiganjo | {5}{W}{W} | Legendary Creature — Human Samurai | rare | Vigilance, indestructible Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.) | nan | 3 | 3<|endoftext|> <|endoftext|>Naked Singularity | {5} | Artifact | rare | Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. | nan | nan | nan<|endoftext|> <|endoftext|>Mogg Cannon | {2} | Artifact | uncommon | {T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step. | Moggs never volunteer for anything twice. | nan | nan<|endoftext|> <|endoftext|>Ravenous Vampire | {3}{B}{B} | Creature — Vampire | uncommon | Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on . If you don't, tap . | Eternal life brings eternal hunger. | 3 | 3<|endoftext|> <|endoftext|>Ancient Animus | {1}{G} | Instant | common | Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | Multani's mind grasped for consciousness as rage itself rebuilt his body. | nan | nan<|endoftext|> <|endoftext|>Marching Duodrone | {2} | Artifact Creature — Construct | common | Whenever attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 2 | 2<|endoftext|> <|endoftext|>Naya Hushblade | {R/W}{G} | Creature — Elf Rogue | common | As long as you control another multicolored permanent, gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) | nan | 2 | 1<|endoftext|> <|endoftext|>Gatebreaker Ram | {2}{G} | Creature — Sheep | uncommon | gets +1/+1 for each Gate you control. As long as you control two or more Gates, has vigilance and trample. | So-called "battering rams" pale in comparison to the real thing. | 2 | 2<|endoftext|> <|endoftext|>Yavimaya Sapherd | {2}{G} | Creature — Fungus | common | When enters the battlefield, create a 1/1 green Saproling creature token. | "When their community grows cluttered, thallids begin a traditional bobbing dance, then trek out in all directions." —*Sarpadian Empires, vol. III* | 2 | 2<|endoftext|> <|endoftext|>Crazed Firecat | {5}{R}{R} | Creature — Elemental Cat | uncommon | When enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on for each flip you won. | "The longer it's caged, the madder it gets." —Firecat handler | 4 | 4<|endoftext|> <|endoftext|>Petra Sphinx | {2}{W}{W}{W} | Creature — Sphinx | rare | {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard. | What walks on four legs in the morning, two legs in the afternoon, and three legs in the evening? | 3 | 4<|endoftext|> <|endoftext|>Forbidding Watchtower | | Land | uncommon | enters the battlefield tapped. {T}: Add {W}. {1}{W}: becomes a 1/5 white Soldier creature until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Gravelgill Axeshark | {4}{U/B} | Creature — Merfolk Soldier | common | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | "Their sharp scales would make good armor, if they'd just stay dead." —Taeryn, cinder armorkeep | 3 | 3<|endoftext|> <|endoftext|>Invocation of Saint Traft | {1}{W}{U} | Enchantment — Aura | rare | Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat." | nan | nan | nan<|endoftext|> <|endoftext|>You Look Upon the Tarrasque | {4}{G} | Instant | uncommon | Choose one — • Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn. • Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so. | nan | nan | nan<|endoftext|> <|endoftext|>Sly Requisitioner | {4}{B} | Creature — Human Artificer | uncommon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Curse of the Forsaken | {2}{W} | Enchantment — Aura Curse | uncommon | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. | "Purge the damned, for they have no place among the righteous!" —Seeta of Thraben | nan | nan<|endoftext|> <|endoftext|>Phalanx Tactics | {1}{W} | Instant | uncommon | Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. | Every soldier has a place to stand and a role to play. | nan | nan<|endoftext|> <|endoftext|>Inquisition | {2}{B} | Sorcery | common | Target player reveals their hand. deals damage to that player equal to the number of white cards in their hand. | Many of those entrusted to Primata Delphine's care tended to express themselves with screams. | nan | nan<|endoftext|> <|endoftext|>Chandra's Flame Wave | {3}{R}{R} | Sorcery | rare | deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle. | "It's high tide." | nan | nan<|endoftext|> <|endoftext|>Wall of Glare | {1}{W} | Creature — Wall | common | Defender (This creature can't attack.) can block any number of creatures. | The blinding barrier served Benalia better than a hundred shields. | 0 | 5<|endoftext|> <|endoftext|>Giltspire Avenger | {G}{W}{U} | Creature — Human Soldier | rare | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn. | "To trespass so far from home is to ask for a lonesome grave." | 2 | 2<|endoftext|> <|endoftext|>Replication Technique | {4}{U} | Sorcery | rare | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Create a token that's a copy of target permanent you control. | nan | nan | nan<|endoftext|> <|endoftext|>Black Oak of Odunos | {2}{B} | Creature — Zombie Treefolk | uncommon | Defender {B}, Tap another untapped creature you control: gets +1/+1 until end of turn. | Phenax promised the newly dead souls they would be spared from Erebos. In this, he did not lie. | 0 | 5<|endoftext|> <|endoftext|>Precinct Captain | {W}{W} | Creature — Human Soldier | rare | First strike Whenever deals combat damage to a player, create a 1/1 white Soldier creature token. | "In troubled times, we all need someone to watch our back." | 2 | 2<|endoftext|> <|endoftext|>Gnarled Sage | {3}{G}{G} | Creature — Treefolk Druid | common | Reach (This creature can block creatures with flying.) As long as you've drawn two or more cards this turn, gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.) | nan | 4 | 4<|endoftext|> <|endoftext|>Champion of the Parish | {W} | Creature — Human Soldier | rare | Whenever another Human enters the battlefield under your control, put a +1/+1 counter on . | "I stand for every cobbler, tanner, and fool in this town—and they stand for me." | 1 | 1<|endoftext|> <|endoftext|>Unmoored Ego | {1}{U}{B} | Sorcery | rare | Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. | A well-chosen word can restore a mind or snap its tethers. | nan | nan<|endoftext|> <|endoftext|>Cloaked Siren | {3}{U} | Creature — Siren | common | Flash (You may cast this spell any time you could cast an instant.) Flying | "That is not the voice of the wind singing on the stones." —Callaphe the mariner | 3 | 2<|endoftext|> <|endoftext|>Tomebound Lich | {1}{U}{B} | Creature — Zombie Wizard | uncommon | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever enters the battlefield or deals combat damage to a player, draw a card, then discard a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Metropolis Sprite | {1}{U} | Creature — Faerie Rogue | common | Flying {U}: gets +1/-1 until end of turn. | "Well, if that goblin didn't want his tongue pierced, he shouldn't have stuck it out at me." | 1 | 2<|endoftext|> <|endoftext|>Spinning Wheel Kick | {X}{X}{G}{G} | Sorcery | uncommon | Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers. | Members of the Order of Jukai commune with kami to enhance their martial prowess. | nan | nan<|endoftext|> <|endoftext|>Root Snare | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn. | The roots run deep under stone and street, with strength that needs but a whisper to awaken. | nan | nan<|endoftext|> <|endoftext|>Ixalan's Binding | {3}{W} | Enchantment | uncommon | When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card. | Jace awoke to the certainty that he was lost. | nan | nan<|endoftext|> <|endoftext|>Timberpack Wolf | {1}{G} | Creature — Wolf | common | gets +1/+1 for each other creature you control named . | "The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose." —Garruk Wildspeaker | 2 | 2<|endoftext|> <|endoftext|>Narset of the Ancient Way | {1}{U}{R}{W} | Legendary Planeswalker — Narset | mythic | +1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. −2: Draw a card, then you may discard a card. When you discard a nonland card this way, deals damage equal to that card's mana value to target creature or planeswalker. −6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target." | nan | nan | nan<|endoftext|> <|endoftext|>Jungle Weaver | {5}{G}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) Cycling {2} ({2}, Discard this card: Draw a card.) | Weavers' webs wall off swaths of territory more effectively than any portcullis made of iron. | 5 | 6<|endoftext|> <|endoftext|>Erosion | {U}{U}{U} | Enchantment — Aura | common | Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Finders, Keepers | {5}{B} | Sorcery | common | Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | The S.N.E.A.K. Code clearly permits looting corpses for parts. That just meant Agent 47.3 had to make sure her target was dead first. | nan | nan<|endoftext|> <|endoftext|>Blood Funnel | {1}{B} | Enchantment | rare | Noncreature spells you cast cost {2} less to cast. Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature. | nan | nan | nan<|endoftext|> <|endoftext|>Saproling Cluster | {1}{G} | Enchantment | rare | {1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability. | nan | nan | nan<|endoftext|> <|endoftext|>Boneyard Aberration | {4}{B} | Creature — Skeleton Dog | uncommon | When dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Noble Stand | {4}{W} | Enchantment | uncommon | Whenever a creature you control blocks, you gain 2 life. | Soldiers will always endanger their lives to defend many other lives. | nan | nan<|endoftext|> <|endoftext|>Hostility | {3}{R}{R}{R} | Creature — Elemental Incarnation | rare | Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When is put into a graveyard from anywhere, shuffle it into its owner's library. | nan | 6 | 6<|endoftext|> <|endoftext|>Xathrid Gorgon | {5}{B} | Creature — Gorgon | rare | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.) | nan | 3 | 6<|endoftext|> <|endoftext|>Deliver Unto Evil | {2}{B} | Sorcery | rare | Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Library of Lat-Nam | {4}{U} | Sorcery | rare | An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Argivian Blacksmith | {1}{W}{W} | Creature — Human Artificer | common | {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. | Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land. | 2 | 2<|endoftext|> <|endoftext|>Cemetery Illuminator | {1}{U}{U} | Creature — Spirit | mythic | Flying Whenever enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with . | nan | 2 | 3<|endoftext|> <|endoftext|>Snowblind | {3}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. | nan | nan | nan<|endoftext|> <|endoftext|>Durkwood Baloth | {4}{G}{G} | Creature — Beast | common | Suspend 5—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 5 | 5<|endoftext|> <|endoftext|>Snare Tactician | {2}{W} | Creature — Human Soldier | common | Whenever you cycle a card, tap target creature an opponent controls. | "Our volleys don't aim to kill. Impair them and the ground will do the rest." —Alux, Skysail defender | 2 | 3<|endoftext|> <|endoftext|>Mobile Fort | {4} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) {3}: gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. | nan | 0 | 6<|endoftext|> <|endoftext|>Bold Defense | {2}{W} | Instant | common | Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Selkie Hedge-Mage | {2}{G/U} | Creature — Merfolk Wizard | uncommon | When enters the battlefield, if you control two or more Forests, you may gain 3 life. When enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Temporary Truce | {1}{W} | Sorcery | rare | Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Wine of Blood and Iron | {3} | Artifact | rare | {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice at the beginning of the next end step. | Godo never revealed what went into his special brew, but he always had more of it after great victories. | nan | nan<|endoftext|> <|endoftext|>Energy Flux | {2}{U} | Enchantment | uncommon | All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." | "Nothing endures but change." —Heraclitus | nan | nan<|endoftext|> <|endoftext|>Hampering Snare | {1}{U} | Instant | common | Creatures your opponents control get -2/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | "I want it to look me in the eyes and know the face of the man who put it down." —Kelsien, the Plague | nan | nan<|endoftext|> <|endoftext|>Lackey Recycler | | Artifact — Contraption | common | Whenever you crank , put target creature card from your graveyard on top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Essence Extraction | {1}{B}{B} | Instant | uncommon | deals 3 damage to target creature and you gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodtallow Candle | {1} | Artifact | common | {6}, {T}, Sacrifice : Target creature gets -5/-5 until end of turn. | "Bring me an angel feather, and I will give you one death in return. There can be no turning back once the candle is lit." —Whisper, blood liturgist | nan | nan<|endoftext|> <|endoftext|>Liliana's Elite | {2}{B} | Creature — Zombie | uncommon | gets +1/+1 for each creature card in your graveyard. | "You have to admit, Gideon—he has great form." —Liliana Vess | 1 | 1<|endoftext|> <|endoftext|>Everglades | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Sorcerer's Wand | {1} | Artifact — Equipment | uncommon | Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Break Expectations | {B} | Sorcery | uncommon | Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from 's spellbook and reveals it. | nan | nan | nan<|endoftext|> <|endoftext|>Apex Altisaur | {7}{G}{G} | Creature — Dinosaur | rare | When enters the battlefield, it fights up to one target creature you don't control. Enrage — Whenever is dealt damage, it fights up to one target creature you don't control. | It brings belligerence to new heights. | 10 | 10<|endoftext|> <|endoftext|>Embraal Bruiser | {1}{B} | Creature — Human Warrior | uncommon | enters the battlefield tapped. has menace as long as you control an artifact. | In Embraal, inventor gangs defend their turf with ingenious devices and blunt objects. | 3 | 1<|endoftext|> <|endoftext|>Waiting in the Weeds | {1}{G}{G} | Sorcery | rare | Each player creates a 1/1 green Cat creature token for each untapped Forest they control. | The trees have ears, eyes, and teeth. | nan | nan<|endoftext|> <|endoftext|>Deathmark | {B} | Sorcery | uncommon | Destroy target green or white creature. | "I hope it's true that every snowflake is unique, because I never want to see one like this again. Now clean up that body." —Thangbrand Gyrdsson, Kjeldoran patrol | nan | nan<|endoftext|> <|endoftext|>Halo Hunter | {2}{B}{B}{B} | Creature — Demon | rare | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When enters the battlefield, destroy target Angel. | Hanging on the walls of his lair, the fallen halos cast his depravity in everlasting light. | 6 | 3<|endoftext|> <|endoftext|>Guiding Spirit | {1}{W}{U} | Creature — Angel Spirit | rare | Flying {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. | "Retainer of eternal Sun! Life flash again upon thy wings." —"Song to the Sun," Femeref song | 1 | 2<|endoftext|> <|endoftext|>Luminescent Rain | {2}{G} | Instant | common | Choose a creature type. You gain 2 life for each permanent you control of that type. | Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light. | nan | nan<|endoftext|> <|endoftext|>Pestilent Spirit | {2}{B} | Creature — Spirit | rare | Menace, deathtouch Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.) | Its stench corrodes steel. Its miasma sickens angels. Its finality ends hope. | 3 | 2<|endoftext|> <|endoftext|>Viashino Slasher | {1}{R} | Creature — Viashino Warrior | common | {R}: gets +1/-1 until end of turn. | Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng. | 1 | 2<|endoftext|> <|endoftext|>Infiltrator il-Kor | {4}{U} | Creature — Kor Rogue | common | Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 3 | 1<|endoftext|> <|endoftext|>Roiling Regrowth | {2}{G} | Instant | uncommon | Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | "Roots find their way through rock, and even mountains must give way to new growth." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Phyrexian Slayer | {3}{B} | Creature — Phyrexian Minion | common | Flying Whenever becomes blocked by a white creature, destroy that creature. It can't be regenerated. | Benalia was only the first nation victimized by Tsabo Tavoc's specialized killers. | 2 | 2<|endoftext|> <|endoftext|>Fists of the Anvil | {1}{R} | Instant | common | Target creature gets +4/+0 until end of turn. | Gron's mind reeled with possibilities, most of which are best left unmentioned. | nan | nan<|endoftext|> <|endoftext|>Storm of Forms | {3}{U} | Instant | rare | When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. | Beware the fine print. | nan | nan<|endoftext|> <|endoftext|>Corpse Cobble | {U}{B} | Instant | uncommon | As an additional cost to cast this spell, sacrifice any number of creatures. Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. Flashback {3}{U}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Precognition Field | {3}{U} | Enchantment | rare | You may look at the top card of your library any time. You may cast instant and sorcery spells from the top of your library. {3}: Exile the top card of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Twilight Panther | {W} | Creature — Cat Spirit | common | {B}: gains deathtouch until end of turn. | A pet that can hunt both flesh and spirit is precious in a place where smiling assassins keep company with ghostly shadows. | 1 | 2<|endoftext|> <|endoftext|>Frenzied Raptor | {2}{R} | Creature — Dinosaur | common | | "Though the road through Raugrin is lined with alarm crystals, some monsters seem to be adapting. We've had raptors feigning attacks on provision caravans, while others try to sneak through the lava curtain." —Dol, Lavabrink quartermaster | 4 | 2<|endoftext|> <|endoftext|>Complex Automaton | {4} | Artifact Creature — Golem | rare | At the beginning of your upkeep, if you control seven or more permanents, return to its owner's hand. | "This wasteful design cannot possibly be Phyrexian." —Belbe | 4 | 4<|endoftext|> <|endoftext|>Orochi Sustainer | {1}{G} | Creature — Snake Shaman | common | {T}: Add {G}. | "Nothing is the same anymore. The forests are not as lush, the waters not as pure, the air not as clear. Without the kami to direct and sustain the forces of nature, it's only a matter of time before we feel their neglect." | 1 | 2<|endoftext|> <|endoftext|>Spirit of Resistance | {2}{W} | Enchantment | rare | As long as you control a permanent of each color, prevent all damage that would be dealt to you. | "Our victory must come from all of Dominaria, or it will not come." —Urza | nan | nan<|endoftext|> <|endoftext|>Herdchaser Dragon | {5}{G} | Creature — Dragon | uncommon | Flying, trample Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, put a +1/+1 counter on each other Dragon creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Orb of Dreams | {3} | Artifact | rare | Permanents enter the battlefield tapped. | "Behind the eyelids, a flickering flame. Beneath the dream, a flickering sorrow. Can peace find you in this sleep When all the world is tossed by war?" —Snow-Fur, kitsune poet | nan | nan<|endoftext|> <|endoftext|>Whispering Shade | {3}{B} | Creature — Shade | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: gets +1/+1 until end of turn. | It glides through the shadows until it reaches yours. | 1 | 1<|endoftext|> <|endoftext|>Aradara Express | {5} | Artifact — Vehicle | common | Menace Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) | It glides around the city, a sublime combination of elegance and utility. | 8 | 6<|endoftext|> <|endoftext|>Salvaged Manaworker | {2} | Artifact Creature — Construct | common | {1}: Add one mana of any color. Activate only once each turn. | "When weapons of war are repurposed for peaceful ends, you know society has advanced." —Jodah | 1 | 3<|endoftext|> <|endoftext|>Sparring Collar | {2} | Artifact — Equipment | common | Equipped creature has first strike. {R}{R}: Attach to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Thunder Totem | {3} | Artifact | uncommon | {T}: Add {W}. {1}{W}{W}: becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Scholar of Stars | {3}{U} | Creature — Human Artificer | common | When enters the battlefield, if you control an artifact, draw a card. | "The path of the stars is as reliable as the instruments that measure them." | 3 | 2<|endoftext|> <|endoftext|>Faeries | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Murmuring Mystic | {3}{U} | Creature — Human Wizard | uncommon | Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. | Rumors float through the city like crows, alighting on citizens seemingly at random. | 1 | 5<|endoftext|> <|endoftext|>Celestial Judgment | {4}{W}{W} | Sorcery | rare | For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way. | "I was going to suggest silver, but a beam of pure angelic fury works even better." —Rem Karolus, Fiendslayer | nan | nan<|endoftext|> <|endoftext|>Reckless Brute | {2}{R} | Creature — Ogre Warrior | common | Haste (This creature can attack and {T} as soon as it comes under your control.) attacks each combat if able. | His mind knows no fear, registering only the burning impulse to destroy. | 3 | 1<|endoftext|> <|endoftext|>Memory Sluice | {U/B} | Sorcery | common | Target player mills four cards. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Torsten Von Ursus | {3}{G}{G}{W} | Legendary Creature — Human Soldier | uncommon | | "How can you accuse me of evil? Though these deeds be unsavory, no one will argue: good shall follow from them." | 5 | 5<|endoftext|> <|endoftext|>Citystalker Connoisseur | {3}{B} | Creature — Vampire | rare | Deathtouch When enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token. | nan | 3 | 3<|endoftext|> <|endoftext|>Kavu Howler | {4}{G}{G} | Creature — Kavu | uncommon | When enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order. | nan | 4 | 5<|endoftext|> <|endoftext|>Bloodline Shaman | {1}{G} | Creature — Elf Wizard Shaman | uncommon | {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. | Every creature of the forest has a name, and she knows them all. | 1 | 1<|endoftext|> <|endoftext|>Exiled Boggart | {1}{B} | Creature — Goblin Rogue | common | When dies, discard a card. | Among the boggarts, there is only one real rule: all new treasures and experiences must be shared. Those who hoard their gifts commit the one truly unforgivable sin. | 2 | 2<|endoftext|> <|endoftext|>Targ Nar, Demon-Fang Gnoll | {R}{G} | Legendary Creature — Gnoll | uncommon | Pack tactics — Whenever attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. {2}{R}{G}: Double Targ Nar's power and toughness until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Zombie Cannibal | {B} | Creature — Zombie | common | Whenever deals combat damage to a player, you may exile target card from that player's graveyard. | Nothing is sacred to the undead—not even their own kind. | 1 | 1<|endoftext|> <|endoftext|>Blast of Genius | {4}{U}{R} | Sorcery | rare | Choose any target. Draw three cards, then discard a card. deals damage equal to the discarded card's mana value to that permanent or player. | "Knowledge is the greatest virtue—with the courage to apply it." —Rowan and Will Kenrith | nan | nan<|endoftext|> <|endoftext|>Vitalizing Cascade | {X}{G}{W} | Instant | uncommon | You gain X plus 3 life. | "Water is like breathing—necessary for life." —Asmira, Holy Avenger | nan | nan<|endoftext|> <|endoftext|>Scorching Winds | {R} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. deals 1 damage to each attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Steeple Roc | {4}{W} | Creature — Bird | common | Flying, first strike | "Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way." —Ecaban, Boros scout | 3 | 1<|endoftext|> <|endoftext|>Notorious Sliver War | | Stickers | common | {TK}{TK} — {5}: Creatures you control get +1/+1 until end of turn. {TK}{TK}{TK} — Protection from creatures with two or more creature types {TK}{TK} — 3/3 {TK}{TK}{TK}{TK}{TK} — 9/6 | nan | nan | nan<|endoftext|> <|endoftext|>Basalt Golem | {5} | Artifact Creature — Golem | uncommon | can't be blocked by artifact creatures. Whenever becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender. | nan | 2 | 4<|endoftext|> <|endoftext|>Scald | {1}{R} | Enchantment | uncommon | Whenever a player taps an Island for mana, deals 1 damage to that player. | "Shiv may be surrounded by water, but the mountains go far deeper." —Fire Eye, viashino bey | nan | nan<|endoftext|> <|endoftext|>Tomb Fortress | | Land | rare | enters the battlefield tapped. {T}: Add {B}. {2}{B}{B}{B}, {T}, Exile : Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Call the Cavalry | {3}{W} | Sorcery | common | Create two 2/2 white Knight creature tokens with vigilance. | Benalish citizens born under the same constellations share a star-clan. Their loyalty to one another interlaces the Seven Houses. | nan | nan<|endoftext|> <|endoftext|>Saltfield Recluse | {2}{W} | Creature — Human Rebel Cleric | common | {T}: Target creature gets -2/-0 until end of turn. | He remembers a past of light and healing. But he lives the bitter present—parching salt, scouring wind, and the withering heat of the desert. | 1 | 2<|endoftext|> <|endoftext|>Stronghold Rats | {2}{B} | Creature — Rat | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever deals combat damage to a player, each player discards a card. | In the stronghold's dungeons, the shadows hide in the vermin. | 2 | 1<|endoftext|> <|endoftext|>Earth Servant | {5}{R} | Creature — Elemental | uncommon | gets +0/+1 for each Mountain you control. | "Fire. Air. Water. These elements spread, filling in the spaces they are not. But earth is implacable like a sullen child." —Jestus Dreya, *Of Elements and Eternity* | 4 | 4<|endoftext|> <|endoftext|>Goblin Cadets | {R} | Creature — Goblin | uncommon | Whenever blocks or becomes blocked, target opponent gains control of it. (This removes from combat.) | "If you kids don't stop that racket, I'm turning this expedition around *right now!*" | 2 | 1<|endoftext|> <|endoftext|>Martyr of Ashes | {R} | Creature — Human Shaman | common | {2}, Reveal X red cards from your hand, Sacrifice : deals X damage to each creature without flying. | She turns ash into flame and burns enemies to ash. | 1 | 1<|endoftext|> <|endoftext|>Floodgate | {3}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) When has flying, sacrifice it. When leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. | "Quick, Rhirhok—teach me to swim!" —Makht, goblin casualty | 0 | 5<|endoftext|> <|endoftext|>Deicide | {1}{W} | Instant | rare | Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | "It is done." —Elspeth | nan | nan<|endoftext|> <|endoftext|>A-Pyre-Sledge Arsonist | {2}{R} | Creature — Viashino Shaman | uncommon | {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Femeref Scouts | {2}{W} | Creature — Human Scout | common | | "The days before the war were filled with strange portents: scouts and herders spoke of villages reduced to ash, of farmers taken from their fields, and of foul beasts roaming the plains in packs. I know, for I spoke to them all." —Hakim, Loreweaver | 1 | 4<|endoftext|> <|endoftext|>Razorfoot Griffin | {3}{W} | Creature — Griffin | common | Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) | nan | 2 | 2<|endoftext|> <|endoftext|>Karplusan Wolverine | {R} | Snow Creature — Wolverine Beast | common | Whenever becomes blocked, you may have it deal 1 damage to any target. | "They're not easily trained. Fortunately, they already know how to kill." —Lovisa Coldeyes, Balduvian chieftain | 1 | 1<|endoftext|> <|endoftext|>Mizzix's Mastery | {3}{R} | Sorcery | rare | Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile . Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Arbiter | {5}{W}{W} | Creature — Angel | rare | Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. | nan | 5 | 6<|endoftext|> <|endoftext|>Walking Bulwark | {1} | Artifact Creature — Golem | uncommon | Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. | nan | 0 | 3<|endoftext|> <|endoftext|>Sprouting Goblin | {1}{R} | Creature — Goblin Druid | uncommon | Kicker {G} (You may pay an additional {G} as you cast this spell.) When enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Aven Squire | {1}{W} | Creature — Bird Soldier | common | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | When the meek charge into battle, courage becomes infectious. | 1 | 1<|endoftext|> <|endoftext|>Stone Catapult | {4}{B} | Creature — Human Soldier | rare | {T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared. | nan | 1 | 2<|endoftext|> <|endoftext|>Iron League Steed | {4} | Artifact Creature — Construct | common | Haste Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | The Iron League prides itself on its metal-shaping techniques. | 2 | 2<|endoftext|> <|endoftext|>Casting of Bones | {2}{B} | Enchantment — Aura | common | Enchant creature When enchanted creature dies, draw three cards, then discard one of them. | "Only a necromancer would create such a foul form of divination." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Burrog Befuddler | {1}{U} | Creature — Frog Wizard | common | Flash When enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. | Students who seek river herbs in Doradur quickly find themselves slightly damp and thoroughly surrounded. | 2 | 1<|endoftext|> <|endoftext|>Elixir of Vitality | {4} | Artifact | uncommon | enters the battlefield tapped. {T}, Sacrifice : You gain 4 life. {8}, {T}, Sacrifice : You gain 8 life. | "Eternal life or your money back." —Unnamed Suq'Ata merchant, deceased | nan | nan<|endoftext|> <|endoftext|>Myr Kinsmith | {4} | Artifact Creature — Myr | common | When enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle. | "Our resistance is like the myr: small and easily overlooked, but loyal and resilient beyond measure." —Melira | 3 | 1<|endoftext|> <|endoftext|>Defeat | {1}{B} | Sorcery | common | Destroy target creature with power 2 or less. | "Wars are decided one life at a time." —Gvar Barzeel, Kolaghan warrior | nan | nan<|endoftext|> <|endoftext|>Lair Delve | {2}{G} | Sorcery | common | Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. | "The fiends have fled. Well, good riddance. Nothing I like more than an empty lair." | nan | nan<|endoftext|> <|endoftext|>Umara Raptor | {2}{U} | Creature — Bird Ally | common | Flying Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | Messenger, weapon, friend. | 1 | 1<|endoftext|> <|endoftext|>Maalfeld Twins | {5}{B} | Creature — Zombie | common | When dies, create two 2/2 black Zombie creature tokens. | "Who am I to break up a family?" —Gisa the Mad | 4 | 4<|endoftext|> <|endoftext|>Hushwing Gryff | {2}{W} | Creature — Hippogriff | rare | Flash Flying Creatures entering the battlefield don't cause abilities to trigger. | An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony. | 2 | 1<|endoftext|> <|endoftext|>The Secret Lair | | Legendary Land — Lair | mythic | {T}: Add {C}. {T}, Say the secret word: Add one mana of any color. Scry 1. You gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Gixian Recycler | {2} | Artifact Creature — Phyrexian Horror | rare | When dies or is put into your graveyard from your hand or library, conjure a card named into your graveyard. Unearth {1}{B} | nan | 3 | 1<|endoftext|> <|endoftext|>Skyfire Phoenix | {2}{R}{R} | Creature — Phoenix | rare | Flying, haste When you cast your commander, return from your graveyard to the battlefield. | Its fury sets the clouds alight. | 3 | 3<|endoftext|> <|endoftext|>Skymark Roc | {2}{W}{U} | Creature — Bird | uncommon | Flying Whenever attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. | "Try not to look guilty. Or delicious." —Thorpe, street urchin | 3 | 3<|endoftext|> <|endoftext|>Magus of the Scroll | {R} | Creature — Human Wizard | rare | {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, deals 2 damage to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Sarulf's Packmate | {3}{G} | Creature — Wolf | common | When enters the battlefield, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 3 | 3<|endoftext|> <|endoftext|>Undying Flames | {4}{R}{R} | Sorcery | rare | Exile cards from the top of your library until you exile a nonland card. deals damage to any target equal to that card's mana value. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Myr Reservoir | {3} | Artifact | rare | {T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr. {3}, {T}: Return target Myr card from your graveyard to your hand. | A mana well as bottomless as the myr are tireless. | nan | nan<|endoftext|> <|endoftext|>Treetop Sentinel | {2}{U}{U} | Creature — Bird Soldier | uncommon | Flying, protection from green | Crian's patrols afford him plenty of opportunity to take potshots at the "dirtwalkers" far below. | 2 | 3<|endoftext|> <|endoftext|>Dance with Devils | {3}{R} | Instant | uncommon | Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target." | Devils sow chaos and reap panic. | nan | nan<|endoftext|> <|endoftext|>Wake Thrasher | {2}{U} | Creature — Merfolk Soldier | rare | Whenever a permanent you control becomes untapped, gets +1/+1 until end of turn. | Anyone who thinks merrows have more brains than brawn has never been run over by one. | 1 | 1<|endoftext|> <|endoftext|>Deafening Silence | {W} | Enchantment | uncommon | Each player can't cast more than one noncreature spell each turn. | "They have forsaken their vows. The edict of the Circle demands their voices be silenced." —Syr Tasdale, knight of Ardenvale | nan | nan<|endoftext|> <|endoftext|>Bone Pit Brute | {4}{R}{R} | Creature — Cyclops | common | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, target creature gets +4/+0 until end of turn. | Welcome to the club. | 4 | 5<|endoftext|> <|endoftext|>Zhuge Jin, Wu Strategist | {1}{U}{U} | Legendary Creature — Human Advisor | rare | {T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared. | When Zhuge Jin proposed the marriage of Guan Yu's daugher and Sun Quan's heir, Guan Yu's arrogant refusal led to disaster. | 1 | 1<|endoftext|> <|endoftext|>Blood Pact | {2}{B} | Instant | common | Target player draws two cards and loses 2 life. | Griselbrand's defeat did not mark the end of the Skirsdag cult. They simply turned their worship to the next demon to emerge from the shadows bearing offers of power. | nan | nan<|endoftext|> <|endoftext|>Granitic Titan | {4}{R}{R} | Creature — Elemental | common | Menace Cycling {2} ({2}, Discard this card: Draw a card.) | "That one's not mine. Run!" —Nissa Revane | 5 | 4<|endoftext|> <|endoftext|>Agent of Treachery | {5}{U}{U} | Creature — Human Rogue | rare | When enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. | "The more secrets you have, the more easily you become my pawn." | 2 | 3<|endoftext|> <|endoftext|>Dromar, the Banisher | {3}{W}{U}{B} | Legendary Creature — Dragon | rare | Flying Whenever deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. | nan | 6 | 6<|endoftext|> <|endoftext|>Devouring Rage | {4}{R} | Instant — Arcane | common | As an additional cost to cast this spell, you may sacrifice any number of Spirits. Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Possessed Centaur | {2}{G}{G} | Creature — Centaur Horror | rare | Trample Threshold — As long as seven or more cards are in your graveyard, gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature." | nan | 3 | 3<|endoftext|> <|endoftext|>Explosive Apparatus | {1} | Artifact | common | {3}, {T}, Sacrifice : It deals 2 damage to any target. | "Souls are volatile things. When compressed and loaded into a handheld device, their destructive potential is quite impressive." —Dierk, geistmage | nan | nan<|endoftext|> <|endoftext|>Raven Wings | {2} | Artifact — Equipment | common | Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | "There are some places even our ships cannot travel. I would know their secrets too." —Inga Rune-Eyes | nan | nan<|endoftext|> <|endoftext|>Truefire Captain | {R}{R}{W}{W} | Creature — Human Knight | uncommon | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever is dealt damage, it deals that much damage to target player. | nan | 4 | 3<|endoftext|> <|endoftext|>Arctic Flats | | Snow Land | uncommon | enters the battlefield tapped. {T}: Add {G} or {W}. | "A realm once green now ruled by Frost, Where flesh and field both pay its cost. Those dearly loved, forever lost . . ." —*The Dynasty of Winter Kings* | nan | nan<|endoftext|> <|endoftext|>Arena Rector | {3}{W} | Creature — Human Cleric | mythic | When dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle. | "I see something special in you—a bright ember that yearns to dance among the stars." | 1 | 2<|endoftext|> <|endoftext|>Relic Seeker | {1}{W} | Creature — Human Soldier | rare | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Skanos, Dragon Vassal | {4}{G} | Legendary Creature — Dragon Ranger | uncommon | Specialize {4} Whenever attacks, another target attacking creature gets +X/+0 until end of turn, where X is Skanos's power. | nan | 4 | 4<|endoftext|> <|endoftext|>Sultai Runemark | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Simic Ascendancy | {G}{U} | Enchantment | rare | {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on . At the beginning of your upkeep, if has twenty or more growth counters on it, you win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Cryptic Gateway | {5} | Artifact | rare | Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. | Its lock changes to fit each key. | nan | nan<|endoftext|> <|endoftext|>Ogre Resister | {2}{R}{R} | Creature — Ogre | common | | He didn't have a word for "home," but he knew it was something to be defended. | 4 | 3<|endoftext|> <|endoftext|>Forgeborn Phoenix | {1}{R}{R} | Artifact Creature — Equipment Phoenix | mythic | Flying Equipped creature has flying. Whenever or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped." Reconfigure {R} | nan | 2 | 2<|endoftext|> <|endoftext|>Azorius Knight-Arbiter | {3}{W}{U} | Creature — Human Knight | common | Vigilance can't be blocked. | Thanks to the magic in his Writ of Passage, alms beasts lumbered aside, anarchs bowed their heads, and even Rakdos acrobats rolled their spikewheels out of his way. | 2 | 5<|endoftext|> <|endoftext|>Reinterpret | {2}{U}{R} | Instant | rare | Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Balor | {3}{R}{R} | Creature — Demon | mythic | Flying Whenever attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact. • deals damage to target opponent equal to the number of cards in their hand. | nan | 5 | 5<|endoftext|> <|endoftext|>Cryptek | {3}{B} | Artifact Creature — Necron Wizard | rare | {1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control. | There are those who draw false comparisons between the tech-magi of the Adeptus Mechanicus and the xenotechnologists of the necron race. There can be no mercy for such heretics. | 3 | 3<|endoftext|> <|endoftext|>Stand or Fall | {3}{R} | Enchantment | rare | At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Twisted Image | {U} | Instant | uncommon | Switch target creature's power and toughness until end of turn. Draw a card. | "True strength is in the mind, for the body is too malleable a form." —Politus, vedalken emisar | nan | nan<|endoftext|> <|endoftext|>Neheb, Dreadhorde Champion | {2}{R}{R} | Legendary Creature — Zombie Minotaur Warrior | rare | Trample Whenever deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end. | nan | 5 | 4<|endoftext|> <|endoftext|>Karazikar, the Eye Tyrant | {3}{B}{R} | Legendary Creature — Beholder | mythic | Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. | nan | 5 | 5<|endoftext|> <|endoftext|>Brazen Scourge | {1}{R}{R} | Creature — Gremlin | uncommon | Haste | Driven by an insatiable hunger, gremlins never cease feeding. They can destroy a lifetime of work in just a few moments. | 3 | 3<|endoftext|> <|endoftext|>Sylvan Safekeeper | {G} | Creature — Human Wizard | rare | Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) | "He has been to the heart of the wood. Did you truly expect to wield power over him?" —Oakhide druid | 1 | 1<|endoftext|> <|endoftext|>Chilling Grasp | {2}{U} | Instant | uncommon | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Murasa Pyromancer | {4}{R}{R} | Creature — Human Shaman Ally | uncommon | Whenever or another Ally enters the battlefield under your control, you may have deal damage to target creature equal to the number of Allies you control. | "Fire is my accomplice. For enough coin, it can be yours as well." | 3 | 2<|endoftext|> <|endoftext|>Lorthos, the Tidemaker | {5}{U}{U}{U} | Legendary Creature — Octopus | mythic | Whenever attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. | When Lorthos emerges from his deepwater realm, the tides bow to his will and the coastline cowers in his presence. | 8 | 8<|endoftext|> <|endoftext|>Psychic Network | {U} | Enchantment | rare | Each player plays with the top card of their library held against their forehead, revealed to each other player. | nan | nan | nan<|endoftext|> <|endoftext|>Wu Light Cavalry | {1}{U} | Creature — Human Soldier | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | A cunning strategist, Cao Ren tricked Zhou Yu by letting him enter Nanjun. Zhou Yu thought he was capturing the city until Cao Ren's arrows rained down upon him. | 1 | 2<|endoftext|> <|endoftext|>Liliana's Contract | {3}{B}{B} | Enchantment | rare | When enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. | She sold her soul to four demons for powerful gifts. | nan | nan<|endoftext|> <|endoftext|>Ambergris, Agent of Law | {2}{R}{W} | Legendary Creature — Dwarf Cleric | uncommon | Haste Whenever attacks, you may discard your hand and draw two cards. If you do, other creatures you control get +X/+X until end of turn, where X is the number of cards you've discarded this turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Thran Weaponry | {4} | Artifact | rare | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap during your untap step. {2}, {T}: All creatures get +2/+2 for as long as remains tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Dogged Pursuit | {3}{B} | Enchantment | common | At the beginning of your end step, each opponent loses 1 life and you gain 1 life. | Kaya had stalked countless horrific foes, but never one that killed with such callous precision and twisted creativity. | nan | nan<|endoftext|> <|endoftext|>Chilling Trap | {U} | Instant | common | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. | "Serves you right for rushing ahead." —Kaliea, Sea Gate trapfinder | nan | nan<|endoftext|> <|endoftext|>Thopter Architect | {3}{W} | Creature — Human Artificer | uncommon | Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. | "She'll only fly once. Make it count!" | 2 | 3<|endoftext|> <|endoftext|>Pilgrim of Justice | {2}{W} | Creature — Human Cleric | common | Protection from red {W}, Sacrifice : The next time a red source of your choice would deal damage this turn, prevent that damage. | "I would die a thousand deaths before I let you harm another." | 1 | 3<|endoftext|> <|endoftext|>Total War | {3}{R} | Enchantment | rare | Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. | nan | nan | nan<|endoftext|> <|endoftext|>Annoyed Altisaur | {5}{G}{G} | Creature — Dinosaur | common | Reach, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | It pairs a long neck with a short temper. | 6 | 5<|endoftext|> <|endoftext|>Chainer, Nightmare Adept | {2}{B}{R} | Legendary Creature — Human Minion | rare | Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Debt to the Deathless | {X}{W}{W}{B}{B} | Sorcery | uncommon | Each opponent loses two times X life. You gain life equal to the life lost this way. | Some of Orzhov's cruelest collectors remember their debtors by taste alone. | nan | nan<|endoftext|> <|endoftext|>Escaped Experiment | {1}{U} | Artifact Creature — Phyrexian Beast | common | Whenever attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control. | One morning, the test subject decided to perform trials on the scientists. | 2 | 1<|endoftext|> <|endoftext|>Sanctuary Cat | {W} | Creature — Cat | common | | nan | 1 | 2<|endoftext|> <|endoftext|>Rain of Thorns | {4}{G}{G} | Sorcery | uncommon | Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land. | When the forests became havens for evil, the archmages devised new ways to cleanse the wilds. | nan | nan<|endoftext|> <|endoftext|>Skittering Crustacean | {2}{U} | Creature — Crab | common | {6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) As long as is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.) | nan | 2 | 3<|endoftext|> <|endoftext|>Razorlash Transmogrant | {2} | Artifact Creature — Zombie | rare | can't block. {4}{B}{B}: Return from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands. | nan | 3 | 1<|endoftext|> <|endoftext|>Voidwalk | {3}{U} | Sorcery | uncommon | Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Aven Initiate | {3}{U} | Creature — Bird Warrior | common | Flying Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) | nan | 3 | 2<|endoftext|> <|endoftext|>Fortuitous Find | {2}{B} | Sorcery | common | Choose one or both — • Return target artifact card from your graveyard to your hand. • Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Vizkopa Vampire | {2}{W/B} | Creature — Vampire | common | Lifelink | Orzhov vampires look for allies in unlikely places in case their new guildmaster turns on them. The fate of the Obzedat is proof of Kaya's power and her hatred of the living dead. | 3 | 1<|endoftext|> <|endoftext|>Minion of Leshrac | {4}{B}{B}{B} | Creature — Demon Minion | rare | Protection from black At the beginning of your upkeep, deals 5 damage to you unless you sacrifice a creature other than . If deals damage to you this way, tap it. {T}: Destroy target creature or land. | nan | 5 | 5<|endoftext|> <|endoftext|>Ertai's Scorn | {1}{U}{U} | Instant | uncommon | This spell costs {U} less to cast if an opponent cast two or more spells this turn. Counter target spell. | "You're not so special, Karn. Anything that has been assembled can be disassembled." | nan | nan<|endoftext|> <|endoftext|>Enter the Infinite | {8}{U}{U}{U}{U} | Sorcery | mythic | Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. | "Don't just have an idea—have all of them." —Niv-Mizzet | nan | nan<|endoftext|> <|endoftext|>Drannith Stinger | {1}{R} | Creature — Human Wizard | common | Whenever you cycle another card, deals 1 damage to each opponent. Cycling {1} ({1}, Discard this card: Draw a card.) | The first line of defense, and the last person you want to anger. | 2 | 2<|endoftext|> <|endoftext|>Plated Geopede | {1}{R} | Creature — Insect | common | First strike Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | "Kor armorers buy the scales and claws. Elf oracles buy the rest." —Nablus, North Hada trapper | 1 | 1<|endoftext|> <|endoftext|>Skullwinder | {2}{G} | Creature — Snake | uncommon | Deathtouch When enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. | nan | 1 | 3<|endoftext|> <|endoftext|>Oath of Nissa | {G} | Legendary Enchantment | rare | When enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells. | "For the life of every plane, I will keep watch." | nan | nan<|endoftext|> <|endoftext|>Treachery | {3}{U}{U} | Enchantment — Aura | rare | Enchant creature When enters the battlefield, untap up to five lands. You control enchanted creature. | "The academy educates; I employ. It's a perfect arrangement." —Gatha, Tolarian renegade | nan | nan<|endoftext|> <|endoftext|>Gorilla War Cry | {1}{R} | Instant | common | Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep. | "The only 'art' these beasts possess is the art of noise!" —Jaya Ballard | nan | nan<|endoftext|> <|endoftext|>Smell Fear | {1}{G} | Sorcery | common | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control. | nan | nan | nan<|endoftext|> <|endoftext|>Jungle Lion | {G} | Creature — Cat | common | can't block. | The lion's only loyalty is to its hunger. | 2 | 1<|endoftext|> <|endoftext|>Throne of Makindi | | Land | rare | {T}: Add {C}. {1}, {T}: Put a charge counter on . {T}, Remove a charge counter from : Add two mana of any one color. Spend this mana only to cast kicked spells. | nan | nan | nan<|endoftext|> <|endoftext|>Ronin Houndmaster | {2}{R} | Creature — Human Samurai | common | Haste Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | Some samurai fell so far out of grace that only dogs would keep them company. | 2 | 2<|endoftext|> <|endoftext|>Trace of Abundance | {R/W}{G} | Enchantment — Aura | common | Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Roil Elemental | {3}{U}{U}{U} | Creature — Elemental | rare | Flying Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control . | nan | 3 | 2<|endoftext|> <|endoftext|>Fold into Aether | {2}{U}{U} | Instant | uncommon | Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield. | Æther portals drift across Mirrodin's surface, dragging creatures across time and space. | nan | nan<|endoftext|> <|endoftext|>Alandra, Sky Dreamer | {2}{U}{U} | Legendary Creature — Merfolk Wizard | rare | Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand. | nan | 2 | 4<|endoftext|> <|endoftext|>Dichotomancy | {7}{U}{U} | Sorcery | rare | For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Necromancer's Familiar | {3}{B} | Creature — Bird Spirit | uncommon | Flying Hellbent — has lifelink as long as you have no cards in hand. {B}, Discard a card: gains indestructible until end of turn. Tap it. | nan | 3 | 1<|endoftext|> <|endoftext|>Strategy, Schmategy | {1}{R} | Sorcery | rare | Roll a six-sided die. has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times. | nan | nan | nan<|endoftext|> <|endoftext|>Foul Play | {1}{B} | Sorcery | uncommon | Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | The evidence was overwhelming. Tovolar's howlpack was getting bolder, smarter, and stronger. | nan | nan<|endoftext|> <|endoftext|>Errant Minion | {2}{U} | Enchantment — Aura | common | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. | Abandon not your faith when others abandon you. | nan | nan<|endoftext|> <|endoftext|>Boareskyr Tollkeeper | {1}{W} | Creature — Orc Knight | uncommon | When enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped." | nan | 3 | 1<|endoftext|> <|endoftext|>Possessed Portal | {8} | Artifact | rare | If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>The Ultimate Nightmare of Wizards of the Coast® Customer Service | {X}{Y}{Z}{R}{R} | Sorcery | uncommon | deals X damage to each of Y target creatures and Z target players or planeswalkers. | The number printed on the card is no longer in service. For help, go to wizards.custhelp.com or find us on Twitter @Wizards_Help. | nan | nan<|endoftext|> <|endoftext|>Apostle's Blessing | {1}{W/P} | Instant | common | ({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Assembled Alphas | {5}{R} | Creature — Wolf | rare | Whenever blocks or becomes blocked by a creature, deals 3 damage to that creature and 3 damage to that creature's controller. | There is always a toll to pay for passage. | 5 | 5<|endoftext|> <|endoftext|>Overwhelming Encounter | {3}{G}{G} | Sorcery | uncommon | Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1—9 | Creatures you control get +2/+2 until end of turn. 10—19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Ring of Immortals | {5} | Artifact | rare | {3}, {T}: Counter target instant or Aura spell that targets a permanent you control. | nan | nan | nan<|endoftext|> <|endoftext|>Stronghold Taskmaster | {2}{B}{B} | Creature — Giant Minion | uncommon | Other black creatures get -1/-1. | "With the completion of each joyous task, we are closer to Yawgmoth's divine vision." —Stronghold architect, journal | 4 | 3<|endoftext|> <|endoftext|>Thrasta, Tempest's Roar | {10}{G}{G} | Legendary Creature — Dinosaur | mythic | This spell costs {3} less to cast for each other spell cast this turn. Trample, haste Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.) has hexproof as long as it entered the battlefield this turn. | nan | 7 | 7<|endoftext|> <|endoftext|>Patron of the Nezumi | {5}{B}{B} | Legendary Creature — Spirit | rare | Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. | nan | 6 | 6<|endoftext|> <|endoftext|>Joiner Adept | {1}{G} | Creature — Elf Druid | rare | Lands you control have "{T}: Add one mana of any color." | A talented apprentice makes all things. The master makes all things possible. | 2 | 1<|endoftext|> <|endoftext|>Blightcaster | {3}{B} | Creature — Human Wizard | uncommon | Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. | "Your flesh is unprepared for my gifts." | 2 | 3<|endoftext|> <|endoftext|>Eddytrail Hawk | {1}{W} | Creature — Bird | common | Flying When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Ruxa, Patient Professor | {2}{G}{G} | Legendary Creature — Bear Druid | rare | Whenever enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand. Creatures you control with no abilities get +1/+1. You may have creatures you control with no abilities assign their combat damage as though they weren't blocked. | nan | 4 | 4<|endoftext|> <|endoftext|>Waxing Moon | {1}{G} | Instant | common | Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn. | "Show them what it means to be the source of nightmares!" —Ulrich, Krallenhorde alpha | nan | nan<|endoftext|> <|endoftext|>Luminous Angel | {4}{W}{W}{W} | Creature — Angel | rare | Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. | "The spread of evil's destruction shall always be matched by the rise of the noble fallen." | 4 | 4<|endoftext|> <|endoftext|>Rogue Refiner | {1}{G}{U} | Creature — Human Rogue | uncommon | When enters the battlefield, draw a card and you get {E}{E} (two energy counters). | "It's natural, it's all around us, and it's there for the taking. Just try and tell me what I'm doing is wrong." | 3 | 2<|endoftext|> <|endoftext|>Shrine of Limitless Power | {3} | Artifact | uncommon | At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on . {4}, {T}, Sacrifice : Target player discards a card for each charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Extinction | {4}{B} | Sorcery | rare | Destroy all creatures of the creature type of your choice. | "I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them." —Volrath | nan | nan<|endoftext|> <|endoftext|>Oneirophage | {3}{U} | Creature — Squid Illusion | uncommon | Flying Whenever you draw a card, put a +1/+1 counter on . | It manifests at wizard academies to siphon inspiration from young prodigies. | 1 | 2<|endoftext|> <|endoftext|>Orcish Vandal | {1}{R} | Creature — Orc Warrior | uncommon | {T}, Sacrifice an artifact: deals 2 damage to any target. | Every ancient relic is a weapon if you throw it hard enough. | 1 | 1<|endoftext|> <|endoftext|>Spawn of Rix Maadi | {3}{B}{R} | Creature — Horror | common | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | "Straight from the blood-drenched imagination of our illustrious parun!" —Nyoser, Gore-House ringleader | 5 | 3<|endoftext|> <|endoftext|>Watchful Giant | {5}{W} | Creature — Giant Soldier | common | When enters the battlefield, create a 1/1 white Human creature token. | Loitering is not only illegal but unwise, since those who stay too long in one place are apt to be stepped on. | 3 | 6<|endoftext|> <|endoftext|>Thunder Spirit | {1}{W}{W} | Creature — Elemental Spirit | rare | Flying, first strike | "It was full of fire and smoke and light and . . . it drove between us and the Efrafans like a thousand thunderstorms with lightning." —Richard Adams, *Watership Down* | 2 | 2<|endoftext|> <|endoftext|>The Haunt of Hightower | {4}{B}{B} | Legendary Creature — Vampire | mythic | Flying, lifelink Whenever attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on . | It drains vitality from those it touches. | 3 | 3<|endoftext|> <|endoftext|>Weird Angel Flame | | Stickers | common | {TK}{TK} — Heroic — Whenever you cast a spell that targets this permanent, put two +1/+1 counters on it. {TK}{TK}{TK} — Protection from even mana values {TK}{TK} — 2/3 {TK}{TK}{TK}{TK}{TK} — 7/8 | nan | nan | nan<|endoftext|> <|endoftext|>Act of Aggression | {3}{R/P}{R/P} | Instant | uncommon | ({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Pallimud | {2}{R} | Creature — Beast | rare | As enters the battlefield, choose an opponent. 's power is equal to the number of tapped lands the chosen player controls. | The old Vec tell tales of a beast that fed on scraps but turned its nose up at the lavish banquet they set in its honor. | * | 3<|endoftext|> <|endoftext|>Baloth Packhunter | {3}{G} | Creature — Beast | common | Trample When enters the battlefield, put two +1/+1 counters on each other creature you control named . | nan | 3 | 3<|endoftext|> <|endoftext|>Sunset Revelry | {1}{W} | Sorcery | uncommon | If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Telekinetic Sliver | {2}{U}{U} | Creature — Sliver | uncommon | All Slivers have "{T}: Tap target permanent." | "Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition." —Freyalise | 2 | 2<|endoftext|> <|endoftext|>Ramses Overdark | {2}{U}{U}{B}{B} | Legendary Creature — Human Assassin | uncommon | {T}: Destroy target enchanted creature. | nan | 4 | 3<|endoftext|> <|endoftext|>Goblin Recruiter | {1}{R} | Creature — Goblin | uncommon | When enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. | "Next!" | 1 | 1<|endoftext|> <|endoftext|>False Mourning | {G} | Sorcery | uncommon | Put target card from your graveyard on top of your library. | Zhou Yu, Sun Ce, and other famous generals feigned their deaths in order to later surprise their opponents. | nan | nan<|endoftext|> <|endoftext|>Ivorytusk Fortress | {2}{W}{B}{G} | Creature — Elephant | rare | Untap each creature you control with a +1/+1 counter on it during each other player's untap step. | Abzan soldiers march to war confident that their Houses march with them. | 5 | 7<|endoftext|> <|endoftext|>Cathar's Shield | {0} | Artifact — Equipment | common | Equipped creature gets +0/+3 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "A leader can inspire courage, but it is the smiths and healers who truly keep hope alive." —Thalia, heretic cathar | nan | nan<|endoftext|> <|endoftext|>Wingrattle Scarecrow | {3} | Artifact Creature — Scarecrow | common | has flying as long as you control a blue creature. has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Dimir Doppelganger | {1}{U}{B} | Creature — Shapeshifter | rare | {1}{U}{B}: Exile target creature card from a graveyard. becomes a copy of that card, except it has this ability. | "Fear not. Your life will not go unlived." | 0 | 2<|endoftext|> <|endoftext|>Loam Dryad | {G} | Creature — Dryad Horror | common | {T}, Tap an untapped creature you control: Add one mana of any color. | "I've never known dryads to suffer visitors in their woods. Beware the Ulvenwald when she welcomes you." —Alena, trapper of Kessig | 1 | 2<|endoftext|> <|endoftext|>Edgar Markov | {3}{R}{W}{B} | Legendary Creature — Vampire Knight | mythic | Eminence — Whenever you cast another Vampire spell, if is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever attacks, put a +1/+1 counter on each Vampire you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Phyrexian Tyranny | {U}{B}{R} | Enchantment | rare | Whenever a player draws a card, that player loses 2 life unless they pay {2}. | "He is Yawgmoth's reward to me. I shall kill him a hundred times a day." —Crovax, to Ertai | nan | nan<|endoftext|> <|endoftext|>Hymn of Rebirth | {3}{G}{W} | Sorcery | uncommon | Put target creature card from a graveyard onto the battlefield under your control. | "There will come soft rains, and spring shall be amongst us, a welcome friend." —Halvor Arenson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Hunt the Hunter | {G} | Sorcery | uncommon | Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. | "A grudge is a tattoo worn on the inside." —Setessan warrior saying | nan | nan<|endoftext|> <|endoftext|>Growth Spasm | {2}{G} | Sorcery | common | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." | nan | nan | nan<|endoftext|> <|endoftext|>Dictate of the Twin Gods | {3}{R}{R} | Enchantment | rare | Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | Iroas and Mogis are as different in appearance as they are in personality. | nan | nan<|endoftext|> <|endoftext|>Accomplished Automaton | {7} | Artifact Creature — Construct | common | Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | Was it just lonely, or was some form of evolution inevitable? | 5 | 7<|endoftext|> <|endoftext|>Sakashima the Impostor | {2}{U}{U} | Legendary Creature — Human Rogue | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except its name is , it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step." | nan | 3 | 1<|endoftext|> <|endoftext|>Dead Reveler | {2}{B} | Creature — Zombie | common | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | He's the unlife of the party. | 2 | 3<|endoftext|> <|endoftext|>Armored Scrapgorger | {1}{G} | Creature — Phyrexian Beast | uncommon | gets +3/+0 as long as it has three or more oil counters on it. {T}: Add one mana of any color. Whenever becomes tapped, exile target card from a graveyard and put an oil counter on . | "Eat. Sort. Eat. Sort. Eat." | 0 | 3<|endoftext|> <|endoftext|>Jund Hackblade | {B/G}{R} | Creature — Goblin Berserker | common | As long as you control another multicolored permanent, gets +1/+1 and has haste. | The knights were halfway through their precombat rites before they realized the foul brute meant to start without them. | 2 | 1<|endoftext|> <|endoftext|>Nightstalker Engine | {4}{B} | Creature — Nightstalker | rare | 's power is equal to the number of creature cards in your graveyard. | Part metal, part bone, and all death. | * | 3<|endoftext|> <|endoftext|>Raging River | {R}{R} | Enchantment | rare | Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. | nan | nan | nan<|endoftext|> <|endoftext|>Nascent Metamorph | {1}{U} | Creature — Shapeshifter | rare | Whenever attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order. | nan | 1 | 1<|endoftext|> <|endoftext|>Azor's Elocutors | {3}{W/U}{W/U} | Creature — Human Advisor | rare | At the beginning of your upkeep, put a filibuster counter on . Then if has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from . | nan | 3 | 5<|endoftext|> <|endoftext|>Reduce to Memory | {1}{W}{W} | Sorcery — Lesson | uncommon | Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token. | "Do not flinch from studying the horrors of the past. History's most important lessons are cloaked in terror and tragedy." —Augusta, Lorehold dean | nan | nan<|endoftext|> <|endoftext|>Mental Misstep | {U/P} | Instant | uncommon | ({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana value 1. | "Your first mistake was thinking I would let you live long enough to make a second." —Sarnvax, Gitaxian sective | nan | nan<|endoftext|> <|endoftext|>Ballynock Cohort | {2}{W} | Creature — Kithkin Soldier | common | First strike gets +1/+1 as long as you control another white creature. | A kithkin's worst enemy is solitude. | 2 | 2<|endoftext|> <|endoftext|>Illusionary Mask | {2} | Artifact | rare | {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Harvester | {R}{R}{R}{R} | Creature — Phyrexian Horror | mythic | Menace Whenever is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards. | nan | 5 | 5<|endoftext|> <|endoftext|>Safewright Quest | {G/W} | Sorcery | common | Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle. | Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves. | nan | nan<|endoftext|> <|endoftext|>Prophetic Ravings | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature has haste and "{T}, Discard a card: Draw a card." | "Keep your herons and shrews! You will find nothing in the moon, for the moon is a lie! It has told me so!" | nan | nan<|endoftext|> <|endoftext|>Shipwreck Looter | {1}{U} | Creature — Human Pirate | common | Raid — When enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card. | One pirate's wreck is another's reward. | 2 | 1<|endoftext|> <|endoftext|>Sorrow's Path | | Land | rare | {T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever becomes tapped, it deals 2 damage to you and each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Magmatic Sinkhole | {5}{R} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) deals 5 damage to target creature or planeswalker. | Opening like the maw of a hellion, the earth swallowed the traveler whole. | nan | nan<|endoftext|> <|endoftext|>Repentant Blacksmith | {1}{W} | Creature — Human | rare | Protection from red | "For my confession they burned me with fire And found that I was for endurance made." —*The Arabian Nights*, trans. Haddawy | 1 | 2<|endoftext|> <|endoftext|>Lava Storm | {3}{R}{R} | Instant | common | deals 2 damage to each attacking creature or deals 2 damage to each blocking creature. | They say lava conquers all. | nan | nan<|endoftext|> <|endoftext|>Cry of Contrition | {B} | Sorcery | common | Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature haunts dies, target player discards a card. | nan | nan | nan<|endoftext|> <|endoftext|>Hunter's Mark | {3}{G} | Instant | uncommon | This spell costs {3} less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control. | nan | nan | nan<|endoftext|> <|endoftext|>Vines of Vastwood | {G} | Instant | common | Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Rally of Wings | {1}{W} | Instant | uncommon | Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. | Even the clouds became a field of battle. Known as the Sky Theater, it saw the Eternals clash with squadrons of angels. | nan | nan<|endoftext|> <|endoftext|>Flayer of the Hatebound | {5}{R} | Creature — Devil | rare | Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. | nan | 4 | 2<|endoftext|> <|endoftext|>Stronghold Biologist | {2}{U} | Creature — Human Spellshaper | uncommon | {U}{U}, {T}, Discard a card: Counter target creature spell. | He twists the laws of nature until they scream. | 1 | 1<|endoftext|> <|endoftext|>Jerrard of the Closed Fist | {3}{R}{G}{G} | Legendary Creature — Human Knight | common | | Once, the order of the Closed Fist reached throughout the Kb'Briann Highlands. Now, Jerrard alone remains to uphold their standard. | 6 | 5<|endoftext|> <|endoftext|>Clawing Torment | {B} | Enchantment — Aura | common | Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life." | A kami's anger never fades, never sleeps, never loosens its grasp. | nan | nan<|endoftext|> <|endoftext|>Flourishing Defenses | {4}{G} | Enchantment | uncommon | Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token. | Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby. | nan | nan<|endoftext|> <|endoftext|>Elvish Bard | {3}{G}{G} | Creature — Elf Shaman Bard | uncommon | All creatures able to block do so. | nan | 2 | 4<|endoftext|> <|endoftext|>Extraplanar Lens | {3} | Artifact | rare | Imprint — When enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced. | nan | nan | nan<|endoftext|> <|endoftext|>Fleecemane Lion | {G}{W} | Creature — Cat | rare | {3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as is monstrous, it has hexproof and indestructible. | nan | 3 | 3<|endoftext|> <|endoftext|>Slimefoot's Survey | {4}{G} | Sorcery | uncommon | Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Radiant Performer | {3}{R}{R} | Creature — Human Wizard | rare | Flash When enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players. | nan | 2 | 2<|endoftext|> <|endoftext|>Ground Rift | {R} | Sorcery | common | Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | Some time rifts didn't take away the people but just the ground they stood on. | nan | nan<|endoftext|> <|endoftext|>Organ Grinder | {2}{B} | Creature — Zombie | common | {T}, Exile three cards from your graveyard: Target player loses 3 life. | It knows what makes you tick. It knows how to make the ticking stop. | 3 | 1<|endoftext|> <|endoftext|>Sphere of Safety | {4}{W} | Enchantment | rare | Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control. | Brushing hair against your face | nan | nan<|endoftext|> <|endoftext|>Hag of Inner Weakness | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, target creature an opponent controls gets -2/-1 until your next turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Swarming Goblins | {4}{R} | Creature — Goblin | common | When enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—19 | Create two of those tokens. 20 | Create three of those tokens. | nan | 4 | 3<|endoftext|> <|endoftext|>Thermal Blast | {4}{R} | Instant | common | deals 3 damage to target creature. Threshold — deals 5 damage instead if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Ooze Garden | {1}{G} | Enchantment | rare | {1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery. | Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends. | nan | nan<|endoftext|> <|endoftext|>Reki, the History of Kamigawa | {2}{G} | Legendary Creature — Human Shaman | rare | Whenever you cast a legendary spell, draw a card. | "After his death, monks spent ten years transcribing the tattoos from Reki's body and gathering stories from those who spoke with him. Thus the volume you hold was written." —*The History of Kamigawa* | 1 | 2<|endoftext|> <|endoftext|>Saprazzan Raider | {2}{U} | Creature — Merfolk | common | When becomes blocked, return it to its owner's hand. | Some quick dagger work and then back to the sea—that's the Saprazzan way. | 1 | 2<|endoftext|> <|endoftext|>Cutthroat Maneuver | {3}{B} | Instant | uncommon | Up to two target creatures each get +1/+1 and gain lifelink until end of turn. | "Our ambition drives us forward. Together we will claim what is ours, no matter who holds it." | nan | nan<|endoftext|> <|endoftext|>Rhox Faithmender | {3}{W} | Creature — Rhino Monk | rare | Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead. | Rhoxes who live long enough to retire from war lend support with their extensive knowledge of combat injuries. | 1 | 5<|endoftext|> <|endoftext|>Resistance Skywarden | {3}{R}{R} | Creature — Ogre Rebel | uncommon | Menace, reach | When the Vulshok taught him the word for "home," he knew it was what he had been fighting for. | 5 | 5<|endoftext|> <|endoftext|>Staff of the Death Magus | {3} | Artifact | uncommon | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. | A symbol of ambition in ruthless times. | nan | nan<|endoftext|> <|endoftext|>Hunter's Ambush | {2}{G} | Instant | common | Prevent all combat damage that would be dealt by nongreen creatures this turn. | First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . . | nan | nan<|endoftext|> <|endoftext|>Kinjalli's Caller | {W} | Creature — Human Cleric | common | Dinosaur spells you cast cost {1} less to cast. | The people of the Sun Empire worship the sun in three aspects. Kinjalli is the Wakening Sun, who created humans from clay and baked them in the sun's warmth. | 0 | 3<|endoftext|> <|endoftext|>Soul Sear | {2}{R} | Instant | uncommon | deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. | There was no witty retort, no confident boast to accompany the attack. There was only pain. | nan | nan<|endoftext|> <|endoftext|>Trapjaw Kelpie | {4}{G/U}{G/U} | Creature — Beast | common | Flash Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Travelers in these waters leave a bit of themselves behind. | 3 | 3<|endoftext|> <|endoftext|>Bestial Fury | {2}{R} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sol Grail | {3} | Artifact | uncommon | As enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | "Look deep into the Grail, and see there what you desire most." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Pest Summoning | {1}{B/G}{B/G} | Sorcery — Lesson | common | Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." | "Step 1: Put the pests in mud. "Step 2: Wait." —*Gyome's Guide to Pest Breeding* | nan | nan<|endoftext|> <|endoftext|>Vivisection Evangelist | {3}{W}{B} | Creature — Phyrexian Cleric | uncommon | Vigilance Corrupted — When enters the battlefield, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls. | "May you rejoice in the magnificence of Norn. May your flesh serve perfection." | 4 | 4<|endoftext|> <|endoftext|>Golden Ratio | {1}{G}{U} | Sorcery | uncommon | Draw a card for each different power among creatures you control. | "When I look around, I see a world defined by patterns that still manages to defy them." —Kianne, Quandrix dean | nan | nan<|endoftext|> <|endoftext|>Chandra, Hope's Beacon | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. +2: Add two mana in any combination of colors. +1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. −X: deals X damage to each of up to two targets. | nan | nan | nan<|endoftext|> <|endoftext|>Port of Karfell | | Land | uncommon | enters the battlefield tapped. {T}: Add {U}. {3}{U}{B}{B}, {T}, Sacrifice : Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Ogre Menial | {3}{R} | Creature — Phyrexian Ogre | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {R}: gets +1/+0 until end of turn. | nan | 0 | 4<|endoftext|> <|endoftext|>Insidious Will | {2}{U}{U} | Instant | rare | Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy. | "We meet again, pyromancer." —Baral, Chief of Compliance | nan | nan<|endoftext|> <|endoftext|>Pacification Array | {1} | Artifact | uncommon | {2}, {T}: Tap target artifact or creature. | nan | nan | nan<|endoftext|> <|endoftext|>Boros Elite | {W} | Creature — Human Soldier | uncommon | Battalion — Whenever and at least two other creatures attack, gets +2/+2 until end of turn. | "First, you must fight among the rank and file. It is there I will discern your skills as a leader." —Aurelia, to Gideon Jura | 1 | 1<|endoftext|> <|endoftext|>Whetstone | {3} | Artifact | rare | {3}: Each player mills two cards. | To hone swords and dull minds. —Whetstone inscription | nan | nan<|endoftext|> <|endoftext|>Ravaging Horde | {3}{R}{R} | Creature — Human Soldier | uncommon | When enters the battlefield, destroy target land. | Upon his return to the capitol after taking soldiers to loot a nearby peaceful town, the prime minister, Dong Zhou, boasted of it as a victory over bandits. | 3 | 3<|endoftext|> <|endoftext|>Final Fortune | {R}{R} | Instant | rare | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | Want all, lose all. —Zhalfirin aphorism | nan | nan<|endoftext|> <|endoftext|>Mystic Subdual | {1}{U} | Enchantment — Aura | uncommon | Flash Enchant creature Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.) | nan | nan | nan<|endoftext|> <|endoftext|>Iroas's Champion | {1}{R}{W} | Creature — Human Soldier | uncommon | Double strike (This creature deals both first-strike and regular combat damage.) | Accustomed to battling before an audience in the arena, Iroas's champions know how to put on a good show. | 2 | 2<|endoftext|> <|endoftext|>Homarid Warrior | {4}{U} | Creature — Homarid Warrior | common | {U}: gains shroud until end of turn and doesn't untap during your next untap step. Tap . (A creature with shroud can't be the target of spells or abilities.) | nan | 3 | 3<|endoftext|> <|endoftext|>Center Soul | {1}{W} | Instant | common | Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Neonate's Rush | {2}{R} | Instant | common | This spell costs {1} less to cast if you control a Vampire. deals 1 damage to target creature and 1 damage to its controller. Draw a card. | "We spend our entire existence pursuing the joy of our first night's feast." —Anje Falkenrath | nan | nan<|endoftext|> <|endoftext|>Skywinder Drake | {2}{U} | Creature — Drake | common | Flying can block only creatures with flying. | It's so light and fragile that it can glide where the air is thinnest. | 3 | 1<|endoftext|> <|endoftext|>Bloodbraid Marauder | {1}{R} | Creature — Human Berserker | rare | can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 3 | 1<|endoftext|> <|endoftext|>A-Elderfang Ritualist | {1}{B} | Creature — Elf Cleric | uncommon | When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand. | nan | 3 | 1<|endoftext|> <|endoftext|>Portent of Betrayal | {3}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Callous Deceiver | {2}{U} | Creature — Spirit | common | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, gets +1/+0 and gains flying until end of turn. Activate only once each turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Spore Crawler | {2}{G} | Creature — Fungus | common | When dies, draw a card. | "Remember to come back in a few years when that fungus has died off. Then we'll see what's in the chest." —Old Rutstein | 3 | 2<|endoftext|> <|endoftext|>Bank Job | {1}{B}{R} | Enchantment | rare | At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token. | nan | nan | nan<|endoftext|> <|endoftext|>Trueheart Duelist | {1}{W} | Creature — Human Warrior | uncommon | can block an additional creature each combat. Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Adult Gold Dragon | {3}{R}{W} | Creature — Dragon | rare | Flying, lifelink, haste | nan | 4 | 3<|endoftext|> <|endoftext|>Krovikan Sorcerer | {2}{U} | Creature — Human Wizard | common | {T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. | "These sorcerers always seem to have another surprise up their sleeves." —Zur the Enchanter | 1 | 1<|endoftext|> <|endoftext|>Flayed One | {2}{B} | Artifact Creature — Necron | uncommon | Lifelink Flesh Flayer — When enters the battlefield, mill three cards. | Those suspected of carrying the flayer curse are summarily banished, lest the corruption spread to other Necrons. | 4 | 1<|endoftext|> <|endoftext|>Arc Mage | {2}{R} | Creature — Human Spellshaper | uncommon | {2}{R}, {T}, Discard a card: deals 2 damage divided as you choose among one or two targets. | nan | 2 | 2<|endoftext|> <|endoftext|>Tear Asunder | {1}{G} | Instant | uncommon | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. | No one knew why the spiritmongers were so enraged by Phyrexian technology, but it was a stroke of good luck for the Coalition. | nan | nan<|endoftext|> <|endoftext|>Cordial Vampire | {B}{B} | Creature — Vampire | rare | Whenever or another creature dies, put a +1/+1 counter on each Vampire you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Kagha, Shadow Archdruid | {2}{B}{G} | Legendary Creature — Elf Druid | uncommon | Whenever attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn. | nan | 1 | 4<|endoftext|> <|endoftext|>Rigo, Streetwise Mentor | {G/W}{W}{W/U} | Legendary Creature — Cat Citizen | rare | enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Esper Charm | {W}{U}{B} | Instant | uncommon | Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Be'lakor, the Dark Master | {3}{U}{B}{R} | Legendary Creature — Demon Noble | mythic | Flying Prince of Chaos — When enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control. Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target. | nan | 6 | 5<|endoftext|> <|endoftext|>Wydwen, the Biting Gale | {2}{U}{B} | Legendary Creature — Faerie Wizard | rare | Flash Flying {U}{B}, Pay 1 life: Return to its owner's hand. | In a world of bright, cloudless skies, she is the dark storm on the horizon. | 3 | 3<|endoftext|> <|endoftext|>Eviscerate | {3}{B} | Sorcery | common | Destroy target creature. | "Fear the dark if you must, but don't mistake sunlight for safety." —Josu Vess | nan | nan<|endoftext|> <|endoftext|>Deathcurse Ogre | {5}{B} | Creature — Ogre Warrior | common | When dies, each player loses 3 life. | After their worship of oni began, only a few of Kamigawa's ogres remained in the bitter cold of the Tendo Peaks. Most were drawn to the darkness of Takenuma. | 3 | 3<|endoftext|> <|endoftext|>Storm Herald | {2}{R} | Creature — Human Shaman | rare | Haste When enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. | nan | 3 | 2<|endoftext|> <|endoftext|>Raka Sanctuary | {2}{R} | Enchantment | uncommon | At the beginning of your upkeep, if you control a white or blue permanent, deals 1 damage to target creature. If you control a white permanent and a blue permanent, deals 3 damage instead. | nan | nan | nan<|endoftext|> <|endoftext|>Teferi, Timeless Voyager | {4}{U}{U} | Legendary Planeswalker — Teferi | mythic | +1: Draw a card. −3: Put target creature on top of its owner's library. −8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.) | nan | nan | nan<|endoftext|> <|endoftext|>Second Chance | {2}{U} | Enchantment | rare | At the beginning of your upkeep, if you have 5 or less life, sacrifice and take an extra turn after this one. | The greatest gift is the opportunity to right one's wrongs. | nan | nan<|endoftext|> <|endoftext|>Witching Well | {U} | Artifact | common | When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {3}{U}, Sacrifice : Draw two cards. | It was built by the Witch of Lochmere. Most of the wishes it grants are its own. | nan | nan<|endoftext|> <|endoftext|>Kami of Restless Shadows | {4}{B} | Creature — Spirit | common | When enters the battlefield, choose one — • Return up to one target Ninja or Rogue creature card from your graveyard to your hand. • Put target creature card from your graveyard on top of your library. | nan | 3 | 3<|endoftext|> <|endoftext|>Ezuri, Renegade Leader | {1}{G}{G} | Legendary Creature — Elf Warrior | rare | {G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn. | The infamous Ezuri commands the highest bounty the vedalken have ever placed upon an outlaw. | 2 | 2<|endoftext|> <|endoftext|>Hypnotic Cloud | {1}{B} | Sorcery | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) Target player discards a card. If this spell was kicked, that player discards three cards instead. | nan | nan | nan<|endoftext|> <|endoftext|>Indigo Faerie | {1}{U} | Creature — Faerie Wizard | uncommon | Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. | "You should see your face right now." | 1 | 1<|endoftext|> <|endoftext|>Soulbound Guardians | {4}{W} | Creature — Kor Spirit | uncommon | Defender, flying | The kor's most righteous dead are given the greatest reward: an eternity tied to the land they so cherish. | 4 | 5<|endoftext|> <|endoftext|>Hired Torturer | {2}{B} | Creature — Human Rogue | common | Defender {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from their hand. | "Follow your passion, I always say. Might as well get paid to do what you love." | 2 | 3<|endoftext|> <|endoftext|>Hardy Veteran | {1}{G} | Creature — Human Warrior | common | As long as it's your turn, gets +0/+2. | For the Sun Empire, the Immortal Sun is a symbol of national identity. When they reclaim it, the Empire will flourish once more. | 2 | 2<|endoftext|> <|endoftext|>Eldrazi Aggressor | {2}{R} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) has haste as long as you control another colorless creature. | "They employ a foul sort of teamwork." —General Tazri, allied commander | 2 | 3<|endoftext|> <|endoftext|>Sickleslicer | {3} | Artifact — Equipment | common | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Furnace Dragon | {6}{R}{R}{R} | Creature — Dragon | rare | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When enters the battlefield, if you cast it from your hand, exile all artifacts. | nan | 5 | 5<|endoftext|> <|endoftext|>Apostle of Purifying Light | {1}{W} | Creature — Human Cleric | uncommon | Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) {2}: Exile target card from a graveyard. | Waves of gloom crash in vain against his unyielding light. | 2 | 1<|endoftext|> <|endoftext|>Sun-Collared Raptor | {1}{R} | Creature — Dinosaur | common | Trample {2}{R}: gets +3/+0 until end of turn. | "With Tilonalli's gifts, even the smallest of us can become great." —Huatli | 1 | 2<|endoftext|> <|endoftext|>Coordinated Assault | {R} | Instant | uncommon | Up to two target creatures each get +1/+0 and gain first strike until end of turn. | It's hard to shout "Shields up!" with a javelin in your chest. | nan | nan<|endoftext|> <|endoftext|>Crovax, Ascendant Hero | {4}{W}{W} | Legendary Creature — Human Noble | rare | Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return to its owner's hand. | Crovax was destined for an angel's curse, but one warped timeline saw the noble redeemed. | 4 | 4<|endoftext|> <|endoftext|>Ashling the Pilgrim | {1}{R} | Legendary Creature — Elemental Shaman | rare | {1}{R}: Put a +1/+1 counter on . If this is the third time this ability has resolved this turn, remove all +1/+1 counters from , and it deals that much damage to each creature and each player. | nan | 1 | 1<|endoftext|> <|endoftext|>Free-for-All | {3}{U} | Enchantment | rare | When enters the battlefield, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with at random and puts it onto the battlefield. When leaves the battlefield, put all cards exiled with it into their owners' graveyards. | nan | nan | nan<|endoftext|> <|endoftext|>A-Elven Bow | {G} | Artifact — Equipment | uncommon | When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Merfolk Seer | {2}{U} | Creature — Merfolk Wizard | common | When dies, you may pay {1}{U}. If you do, draw a card. | The sea leaves no room for tears. —Zhalfirin adage | 2 | 2<|endoftext|> <|endoftext|>Traitor's Clutch | {4}{B} | Instant | common | Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Ghostly Flame | {B}{R} | Enchantment | rare | Black and/or red permanents and spells are colorless sources of damage. | "Walk slowly when in the nether world, and seek that which calls." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Blizzard Brawl | {G} | Snow Sorcery | uncommon | Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Undercity Scrounger | {2}{B} | Artifact Creature — Human Rogue | common | {T}: Create a Treasure token. Activate only if a creature died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "That will pay for another arm extension all by itself! Well, as long as it doesn't explode." | 1 | 4<|endoftext|> <|endoftext|>Archdemon of Paliano | {2}{B}{B} | Creature — Demon | rare | Draft face up. As long as is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn face down. (You may look at cards as you draft them.) Flying | nan | 5 | 4<|endoftext|> <|endoftext|>Blur Sliver | {2}{R} | Creature — Sliver | common | Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.) | They move in a synchronized swarm, turning entire squads into heaps of bloody rags and bones in an instant. | 2 | 2<|endoftext|> <|endoftext|>Bloodmark Mentor | {1}{R} | Creature — Goblin Warrior | uncommon | Red creatures you control have first strike. | Boggarts divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat. | 1 | 1<|endoftext|> <|endoftext|>Grisly Sigil | {B} | Sorcery | uncommon | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, deals 3 damage to it and you gain 3 life. Otherwise, deals 1 damage to it and you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Mark of the Oni | {2}{B} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice . | "As more oni walked Kamigawa, more darkness infested its inhabitants' souls." —*The History of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Goblin Replica | {3} | Artifact Creature — Goblin | common | {3}{R}, Sacrifice : Destroy target artifact. | It destroys with unthinking glee. | 2 | 2<|endoftext|> <|endoftext|>Dovin's Dismissal | {2}{W}{U} | Instant | rare | Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle. | "We're finished here." | nan | nan<|endoftext|> <|endoftext|>Coffin Queen | {2}{B} | Creature — Zombie Wizard | rare | You may choose not to untap during your untap step. {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When becomes untapped or you lose control of , exile that creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Offalsnout | {2}{B} | Creature — Elemental | uncommon | Flash When leaves the battlefield, exile target card from a graveyard. Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ruination | {3}{R} | Sorcery | rare | Destroy all nonbasic lands. | "We have built a wall upon sand. The wall will vanish. The sand will remain." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Wirecat | {4} | Artifact Creature — Cat | uncommon | can't attack or block if an enchantment is on the battlefield. | Its purr is the sound of iron filings sliding down satin. | 4 | 3<|endoftext|> <|endoftext|>Demons | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Crumble to Dust | {3}{R} | Sorcery | uncommon | Devoid (This card has no color.) Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Reckoner's Bargain | {1}{B} | Instant | common | As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards. | Restricted auctions are held once a year at the Dragon's Lair—the sacred, neutral meeting ground of all Reckoner gangs. | nan | nan<|endoftext|> <|endoftext|>Echo Tracer | {2}{U} | Creature — Human Wizard | common | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, return target creature to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Goblin Anarchomancer | {R}{G} | Creature — Goblin Shaman | common | Each spell you cast that's red or green costs {1} less to cast. | A good Gruul shaman can work a whole clan into a frenzy. A great one will wait until the enemy's nearby. | 2 | 2<|endoftext|> <|endoftext|>Metropolis Angel | {2}{W}{U} | Creature — Angel Soldier | uncommon | Flying Whenever you attack with one or more creatures with counters on them, draw a card. | "Angels are living proof that power does not always lead to corruption." —Elspeth | 3 | 1<|endoftext|> <|endoftext|>Leyline Tyrant | {2}{R}{R} | Creature — Dragon | mythic | Flying You don't lose unspent red mana as steps and phases end. When dies, you may pay any amount of {R}. When you do, it deals that much damage to any target. | nan | 4 | 4<|endoftext|> <|endoftext|>Gale, Waterdeep Prodigy | {2}{U} | Legendary Creature — Human Wizard | rare | Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background (You can have a Background as a second commander.) | nan | 1 | 3<|endoftext|> <|endoftext|>Trained Blessed Mind | | Stickers | common | {TK}{TK} — {T}: Exile target card from a graveyard. {TK}{TK}{TK} — Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK}{TK} — 6/9 | nan | nan | nan<|endoftext|> <|endoftext|>Boggart Sprite-Chaser | {1}{R} | Creature — Goblin Warrior | common | As long as you control a Faerie, gets +1/+1 and has flying. | "Auntie pointed out to the faerie how much mischief a flying boggart could wreak, and a beautiful new friendship was born." —A tale of Auntie Grub | 1 | 2<|endoftext|> <|endoftext|>Depths of Desire | {2}{U} | Instant | common | Return target creature to its owner's hand. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Pockets full of gold, lungs full of brine. | nan | nan<|endoftext|> <|endoftext|>Gyre Sage | {1}{G} | Creature — Elf Druid | rare | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on . | nan | 1 | 2<|endoftext|> <|endoftext|>Magma Phoenix | {3}{R}{R} | Creature — Phoenix | rare | Flying When dies, it deals 3 damage to each creature and each player. {3}{R}{R}: Return from your graveyard to your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Slaying Mantis | {5}{G}{G} | Creature — Insect Wrestler | uncommon | Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) enters the battlefield by being thrown from a distance of at least three feet. When enters the battlefield, it fights each creature an opponent controls that it touched as it entered. | nan | 6 | 6<|endoftext|> <|endoftext|>Filthy Cur | {1}{B} | Creature — Dog | common | Whenever is dealt damage, you lose that much life. | Some things even fleas won't bite. | 2 | 2<|endoftext|> <|endoftext|>Whirler Virtuoso | {1}{U}{R} | Creature — Vedalken Artificer | uncommon | When enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying. | nan | 2 | 3<|endoftext|> <|endoftext|>Blood Feud | {4}{R}{R} | Sorcery | uncommon | Target creature fights another target creature. (Each deals damage equal to its power to the other.) | Succession is a matter of blood, and by blood it is often decided. | nan | nan<|endoftext|> <|endoftext|>Gitaxian Anatomist | {3}{U} | Creature — Phyrexian Wizard | common | When enters the battlefield, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | An inconsistency in a routine vivisection sparked a revelation about the inner workings of the Orthodoxy's centurions. | 2 | 5<|endoftext|> <|endoftext|>Angels | | Card | rare | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Vraska's Contempt | {2}{B}{B} | Instant | rare | Exile target creature or planeswalker. You gain 2 life. | It wasn't long before the taverns of High and Dry were full of whispers about the new captain who could turn a person to stone with a glance. | nan | nan<|endoftext|> <|endoftext|>Charisma | {U}{U}{U} | Enchantment — Aura | rare | Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as remains on the battlefield. | It was Gerrard's nature to lead and the Mercadians' to follow. | nan | nan<|endoftext|> <|endoftext|>Tangle | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. | Gaea battles rampant death with abundant life. | nan | nan<|endoftext|> <|endoftext|>Restoration Specialist | {1}{W} | Creature — Dwarf Artificer | uncommon | {W}, Sacrifice : Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand. | Dwarves' tools are priceless heirlooms handed down through generations. | 2 | 1<|endoftext|> <|endoftext|>Dangerous Wager | {1}{R} | Instant | common | Discard your hand, then draw two cards. | "C'mon friend, take a turn tossing the knucklebones. What've you got to lose?" —Tobias, trader of Erdwal | nan | nan<|endoftext|> <|endoftext|>Vigean Hydropon | {1}{G}{U} | Creature — Plant Mutant | common | Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) can't attack or block. | Fruits of magic, roots in science. | 0 | 0<|endoftext|> <|endoftext|>Wall of Shields | {3} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) | "It's the pokey bits that hurt the most." —Ib Halfheart, Goblin Tactician | 0 | 4<|endoftext|> <|endoftext|>Restless Dreams | {B} | Sorcery | common | As an additional cost to cast this spell, discard X cards. Return X target creature cards from your graveyard to your hand. | Braids dreams of dark rebirth. | nan | nan<|endoftext|> <|endoftext|>Companion of the Trials | {2}{W} | Creature — Bird Soldier | uncommon | Flying {1}{W}: Untap target creature. Activate only if you control a Gideon planeswalker. | "The fiercest loyalties are earned in battle." —Gideon Jura | 2 | 2<|endoftext|> <|endoftext|>Arrester's Admonition | {2}{U} | Instant | common | Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card. | Law is the voice of reason. | nan | nan<|endoftext|> <|endoftext|>Academy Loremaster | {U}{U} | Creature — Human Wizard | rare | At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast. | As a young student, she dusted the shelves of Tolaria's great library. Now, she writes the books that line them. | 2 | 3<|endoftext|> <|endoftext|>Valorous Steed | {4}{W} | Creature — Unicorn | common | Vigilance (Attacking doesn't cause this creature to tap.) When enters the battlefield, create a 2/2 white Knight creature token with vigilance. | A unicorn chooses only the most virtuous and noble of knights to be its companion. | 3 | 3<|endoftext|> <|endoftext|>Haven of the Spirit Dragon | | Land | rare | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice : Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Machine God's Effigy | {4} | Artifact | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}." (It's not a creature.) {T}: Add {U}. | Gix ensured his most loyal followers were the first to taste Phyrexian perfection. | nan | nan<|endoftext|> <|endoftext|>Masterful Replication | {5}{U} | Instant | rare | Choose one — • Create two 3/3 colorless Golem artifact creature tokens. • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Rhox Veteran | {3}{W} | Creature — Rhino Soldier | common | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever attacks, tap target creature an opponent controls. | "Battle is all about where you stand. Never stand in my way." | 2 | 4<|endoftext|> <|endoftext|>Tiana, Ship's Caretaker | {3}{R}{W} | Legendary Creature — Angel Artificer | uncommon | Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. | "Nothing is too broken to mend." | 3 | 3<|endoftext|> <|endoftext|>The Hunter Maze | | Land — Sphere | common | enters the battlefield tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice : Draw a card. | In Vorinclex's domain, only the mightiest survive, and all are prey in his endless hunt. | nan | nan<|endoftext|> <|endoftext|>Mephitic Vapors | {2}{B} | Sorcery | common | All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Ravnica's safest strongholds are often neither. | nan | nan<|endoftext|> <|endoftext|>Diviner Spirit | {4}{U} | Creature — Spirit | uncommon | Whenever deals combat damage to a player, you and that player each draw that many cards. | Sentience is its natural habitat. | 2 | 4<|endoftext|> <|endoftext|>Shrieking Drake | {U} | Creature — Drake | common | Flying When enters the battlefield, return a creature you control to its owner's hand. | "Kaervek believes the drakes' cries herald his victory; in truth, they mourn aloud for his impending demise." —Teferi | 1 | 1<|endoftext|> <|endoftext|>Bottomless Vault | | Land | rare | enters the battlefield tapped. You may choose not to untap during your untap step. At the beginning of your upkeep, if is tapped, put a storage counter on it. {T}, Remove any number of storage counters from : Add {B} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Otrimi, the Ever-Playful | {3}{B}{G}{U} | Legendary Creature — Nightmare Beast | mythic | Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand. | nan | 6 | 6<|endoftext|> <|endoftext|>Tawnos, Solemn Survivor | {1}{U} | Legendary Creature — Human Artificer | mythic | {2}, {T}: Create a token that's a copy of up to one target artifact token you control. Mill two cards. {1}{W}{U}{B}, {T}, Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery. | nan | 1 | 3<|endoftext|> <|endoftext|>Deadeye Plunderers | {3}{U}{B} | Creature — Human Pirate | uncommon | gets +1/+1 for each artifact you control. {2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Keep your friends close and your enemies within range." | 3 | 3<|endoftext|> <|endoftext|>Spitting Image | {4}{G/U}{G/U} | Sorcery | rare | Create a token that's a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Spitting is the customary greeting between a creature and its magical impostor. | nan | nan<|endoftext|> <|endoftext|>Animate Artifact | {3}{U} | Enchantment — Aura | uncommon | Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Flash | {1}{U} | Instant | rare | You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. | nan | nan | nan<|endoftext|> <|endoftext|>Dominate | {X}{1}{U}{U} | Instant | uncommon | Gain control of target creature with mana value X or less. | "I've come to reclaim what is mine. And you, Greven, are mine." —Volrath | nan | nan<|endoftext|> <|endoftext|>Greatsword | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | The only blow that matters is the killing blow. | nan | nan<|endoftext|> <|endoftext|>Lifecraft Awakening | {X}{G} | Instant | uncommon | Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature. | "It was made, yes, but that does not mean it cannot grow." | nan | nan<|endoftext|> <|endoftext|>Reminisce | {2}{U} | Sorcery | uncommon | Target player shuffles their graveyard into their library. | Leave the door to the past even slightly ajar and it could be blown off its hinges. | nan | nan<|endoftext|> <|endoftext|>Gloryscale Viashino | {1}{R}{G}{W} | Creature — Viashino Soldier | uncommon | Whenever you cast a multicolored spell, gets +3/+3 until end of turn. | "This is a new world and a new war. We need warriors who know chaos and how to combat it." —Lisha of the Azure | 3 | 3<|endoftext|> <|endoftext|>Yuki-Onna | {3}{R} | Creature — Spirit | uncommon | When enters the battlefield, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return to its owner's hand. | nan | 3 | 1<|endoftext|> <|endoftext|>A-Dreamshackle Geist | {1}{U}{U} | Creature — Spirit | rare | Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step. | nan | 3 | 2<|endoftext|> <|endoftext|>Anax and Cymede | {1}{R}{W} | Legendary Creature — Human Soldier | rare | First strike, vigilance Heroic — Whenever you cast a spell that targets , creatures you control get +1/+1 and gain trample until end of turn. | Akros's greatest heroes are also its royalty. | 3 | 2<|endoftext|> <|endoftext|>Cleansing Beam | {4}{R} | Instant | uncommon | Radiance — deals 2 damage to target creature and each other creature that shares a color with it. | "Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty." —Razia | nan | nan<|endoftext|> <|endoftext|>Virulent Sliver | {G} | Creature — Sliver | common | All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.) | nan | 1 | 1<|endoftext|> <|endoftext|>Nessian Wilds Ravager | {4}{G}{G} | Creature — Hydra | rare | Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, you may have fight another target creature. (Each deals damage equal to its power to the other.) | nan | 6 | 6<|endoftext|> <|endoftext|>Sai of the Shinobi | {1} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach to it. Equip {2} | The passing of the sai presages the end of the old clan and the ascent of the new. | nan | nan<|endoftext|> <|endoftext|>Nighthawk Scavenger | {1}{B}{B} | Creature — Vampire Rogue | rare | Flying, deathtouch, lifelink 's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.) | Under Drana's leadership, vampires are finding new strength in unity. | 1+* | 3<|endoftext|> <|endoftext|>Furious Bellow | {1}{R} | Instant | common | Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Minotaurs sometimes pretend to be lost in a battle rage, leading their opponents to underestimate their cleverness. | nan | nan<|endoftext|> <|endoftext|>Bone Shredder | {2}{B} | Creature — Phyrexian Minion | uncommon | Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, destroy target nonartifact, nonblack creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Riot Spikes | {B/R} | Enchantment — Aura | common | ({B/R} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1. | Most auramancers would have let the spikes hover just above the skin. Having the spikes rip through the skin from beneath was a touch added by Rakdos himself. | nan | nan<|endoftext|> <|endoftext|>Young Necromancer | {4}{B} | Creature — Human Warlock | uncommon | When enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. | nan | 2 | 3<|endoftext|> <|endoftext|>Krond the Dawn-Clad | {G}{G}{G}{W}{W}{W} | Legendary Creature — Archon | mythic | Flying, vigilance Whenever attacks, if it's enchanted, exile target permanent. | Krond, the personification of the dawn's light, lives to exact justice on his nemesis Vela. | 6 | 6<|endoftext|> <|endoftext|>Pendelhaven Elder | {1}{G} | Creature — Elf Shaman | uncommon | {T}: Each 1/1 creature you control gets +1/+2 until end of turn. | The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven. | 1 | 1<|endoftext|> <|endoftext|>Epic Downfall | {1}{B} | Sorcery | uncommon | Exile target creature with mana value 3 or greater. | The dragon had a lot of things going through his mind that day. He didn't expect a sword to be one of them. | nan | nan<|endoftext|> <|endoftext|>Thran Tome | {4} | Artifact | rare | {5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards. | Every line holds a tale, and between lie a thousand more. | nan | nan<|endoftext|> <|endoftext|>Intellectual Offering | {4}{U} | Instant | rare | Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Erdwal Illuminator | {1}{U} | Creature — Spirit | uncommon | Flying Whenever you investigate for the first time each turn, investigate an additional time. | "When all else fails, follow the geist's lantern." —Vallon, Thraben inspector | 1 | 3<|endoftext|> <|endoftext|>Ghostly Changeling | {2}{B} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) {1}{B}: gets +1/+1 until end of turn. | In desolate places, changelings may take the shape of fancies, or memories, or fears. | 2 | 2<|endoftext|> <|endoftext|>Soul of Theros | {4}{W}{W} | Creature — Avatar | mythic | Vigilance {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. {4}{W}{W}, Exile from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Wojek Bodyguard | {2}{R} | Creature — Human Soldier | common | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) can't attack or block alone. | "By all means, take another step toward the captain." | 3 | 3<|endoftext|> <|endoftext|>Ghastly Remains | {B}{B}{B} | Creature — Zombie | rare | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if is in your graveyard, you may pay {B}{B}{B}. If you do, return to your hand. | nan | 0 | 0<|endoftext|> <|endoftext|>Floating-Dream Zubera | {1}{U} | Creature — Zubera Spirit | common | When dies, draw a card for each Zubera that died this turn. | When the Honden of Seeing Winds was forgotten, its attendants swarmed Kamigawa to uncover mortal secrets. | 1 | 2<|endoftext|> <|endoftext|>Odric, Blood-Cursed | {1}{R}{W} | Legendary Creature — Vampire Soldier | rare | When enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | nan | 3 | 3<|endoftext|> <|endoftext|>Cleaving Reaper | {3}{B}{B} | Creature — Angel Berserker | rare | Flying, trample Pay 3 life: Return from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn. | "I won't pollute my blade with your blood, demon. You'll die by your own axe!" | 5 | 3<|endoftext|> <|endoftext|>Anax, Hardened in the Forge | {1}{R}{R} | Legendary Enchantment Creature — Demigod | uncommon | Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. | nan | * | 3<|endoftext|> <|endoftext|>Skyship Weatherlight | {4} | Legendary Artifact | rare | When enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle. {4}, {T}: Choose a card at random that was exiled with . Put that card into its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Moonlight Hunt | {1}{G} | Instant | uncommon | Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. | Courage alone won't keep you alive. | nan | nan<|endoftext|> <|endoftext|>Warriors' Lesson | {G} | Instant | uncommon | Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." | "Let each challenge make you a better warrior." —Anthousa of Setessa | nan | nan<|endoftext|> <|endoftext|>Silent-Blade Oni | {3}{U}{U}{B}{B} | Creature — Demon Ninja | rare | Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost. | nan | 6 | 5<|endoftext|> <|endoftext|>Malachite Talisman | {2} | Artifact | uncommon | Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Reckless Fireweaver | {1}{R} | Creature — Human Artificer | common | Whenever an artifact enters the battlefield under your control, deals 1 damage to each opponent. | Architects find inspiration in the dragon's beauty of form, while artificers are influenced by the function of its fire. | 1 | 3<|endoftext|> <|endoftext|>Spike Cannibal | {1}{B}{B} | Creature — Spike | uncommon | enters the battlefield with a +1/+1 counter on it. When enters the battlefield, move all +1/+1 counters from all creatures onto it. | nan | 0 | 0<|endoftext|> <|endoftext|>Fumble | {1}{U} | Instant | uncommon | Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature. | A moment of distraction, a lifetime of regret. | nan | nan<|endoftext|> <|endoftext|>Sadistic Obsession | {3}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature." | Not everyone should take joy in their work. | nan | nan<|endoftext|> <|endoftext|>Rune of Protection: White | {1}{W} | Enchantment | common | {W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Mass Production | {5}{W} | Sorcery | uncommon | Create four 1/1 colorless Soldier artifact creature tokens. | "I need an army, not a masterpiece. Accelerate output, whatever it takes." —Urza, notes to his engineers | nan | nan<|endoftext|> <|endoftext|>Chicken Egg | {1}{R} | Creature — Egg | common | At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice and create a 4/4 red Giant Bird creature token. | "That's a lotta nuggets." —Jaya Ballard, task mage | 0 | 1<|endoftext|> <|endoftext|>Holy Justiciar | {3}{W} | Creature — Human Cleric | uncommon | {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. | Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep. | 2 | 1<|endoftext|> <|endoftext|>Diregraf Escort | {G} | Creature — Human Cleric | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have protection from Zombies. | nan | 1 | 1<|endoftext|> <|endoftext|>Callous Bloodmage | {2}{B} | Creature — Vampire Warlock | rare | When enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard. | nan | 2 | 1<|endoftext|> <|endoftext|>Chandra's Pyreling | {1}{R} | Creature — Elemental Lizard | uncommon | Whenever a source you control deals noncombat damage to an opponent, gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "I think Chandra just wanted something to blame random scorch marks on." —Jace Beleren | 1 | 3<|endoftext|> <|endoftext|>Greater Sandwurm | {5}{G}{G} | Creature — Wurm | common | can't be blocked by creatures with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) | A sandwurm can lie in wait beneath the sands for years until the slightest tremor alerts it to the presence of prey. | 7 | 7<|endoftext|> <|endoftext|>Hell Swarm | {B} | Instant | common | All creatures get -1/-0 until end of turn. | The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield. | nan | nan<|endoftext|> <|endoftext|>Priest of Gix | {2}{B} | Creature — Phyrexian Human Cleric Minion | uncommon | When enters the battlefield, add {B}{B}{B}. | "Gix doesn't want a people to rule but puppets to entertain his madness." —Xantcha, Phyrexian outcast | 2 | 1<|endoftext|> <|endoftext|>Seton, Krosan Protector | {G}{G}{G} | Legendary Creature — Centaur Druid | rare | Tap an untapped Druid you control: Add {G}. | "Survival of the fittest is not only the law of the pits, it is the law of nature. That is why I fight." | 2 | 2<|endoftext|> <|endoftext|>Time Spiral | {4}{U}{U} | Sorcery | rare | Exile . Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands. | nan | nan | nan<|endoftext|> <|endoftext|>Dream Cache | {2}{U} | Sorcery | common | Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. | Dreams' riches are easily spent. —Suq'Ata adage | nan | nan<|endoftext|> <|endoftext|>Nyxborn Shieldmate | {W} | Enchantment Creature — Human Soldier | common | Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +1/+2. | In Meletis, the walls have ears. In Akros, they have blades. | 1 | 2<|endoftext|> <|endoftext|>Despise | {B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. | "You have returned from fire, traitor. This time I will see you leave as ashes." —Zurgo, to Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Hedron Scrabbler | {2} | Artifact Creature — Construct | common | Landfall — Whenever a land enters the battlefield under your control, gets +1/+1 until end of turn. | "I don't care when the hedrons awoke. *Why* is the question that really matters." —Anowon, the Ruin Sage | 1 | 1<|endoftext|> <|endoftext|>Hidden Horror | {1}{B}{B} | Creature — Horror | rare | When enters the battlefield, sacrifice it unless you discard a creature card. | nan | 4 | 4<|endoftext|> <|endoftext|>Sudden Demise | {X}{R} | Sorcery | rare | Choose a color. deals X damage to each creature of the chosen color. | In the Skyfang Mountains, one misstep can mean the end of an entire clan. | nan | nan<|endoftext|> <|endoftext|>Captivating Glance | {2}{U} | Enchantment — Aura | uncommon | Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Fabled Hero | {1}{W}{W} | Creature — Human Soldier | rare | Double strike Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on . | "You. Poet. Be sure to write this down." | 2 | 2<|endoftext|> <|endoftext|>Indulging Patrician | {1}{W}{B} | Creature — Vampire Noble | uncommon | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. | "Just a nibble for now. I wouldn't want to ruin my appetite." | 1 | 4<|endoftext|> <|endoftext|>Piper's Melody | {G} | Sorcery | uncommon | Shuffle any number of target creature cards from your graveyard into your library. | Those who follow nature's path eventually walk in a circle. | nan | nan<|endoftext|> <|endoftext|>Suppress | {2}{B} | Sorcery | uncommon | Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Nomad Stadium | | Land | uncommon | {T}: Add {W}. deals 1 damage to you. Threshold — {W}, {T}, Sacrifice : You gain 4 life. Activate only if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Illusionary Wall | {4}{U} | Creature — Illusion Wall | common | Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "Let them see what is not there and feel what does not touch them. When they no longer trust their senses, that is the time to strike." —Gerda Äagesdotter, Archmage of the Unseen | 7 | 4<|endoftext|> <|endoftext|>Tel-Jilad Fallen | {2}{G}{G} | Creature — Phyrexian Elf Warrior | common | Protection from artifacts Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "No longer am I shackled to antiquity. My new masters will etch a glorious future." | 3 | 1<|endoftext|> <|endoftext|>Sigil of the New Dawn | {3}{W} | Enchantment | uncommon | Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand. | The sigil represents an honor that endures beyond death. | nan | nan<|endoftext|> <|endoftext|>Goblin Gang Leader | {2}{R}{R} | Creature — Goblin Warrior | uncommon | When enters the battlefield, create two 1/1 red Goblin creature tokens. | nan | 2 | 2<|endoftext|> <|endoftext|>Cinderhaze Wretch | {4}{B} | Creature — Elemental Shaman | common | {T}: Target player discards a card. Activate only during your turn. Put a -1/-1 counter on : Untap . | Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to the popping embers. | 3 | 2<|endoftext|> <|endoftext|>Viridian Acolyte | {G} | Creature — Elf Shaman | common | {1}, {T}: Add one mana of any color. | "We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home." | 1 | 1<|endoftext|> <|endoftext|>Tome Scour | {U} | Sorcery | common | Target player mills five cards. | Genius is overrated, especially when it's someone else's. | nan | nan<|endoftext|> <|endoftext|>Heron's Grace Champion | {2}{G}{W} | Creature — Human Knight | rare | Flash Lifelink When enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. | Sigarda was the last uncorrupted archangel, but she would not have to fight alone. | 3 | 3<|endoftext|> <|endoftext|>Thelonite Druid | {2}{G} | Creature — Human Cleric Druid | rare | {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. | "The magic at the heart of all living things can bear awe-inspiring fruit." —Kolevi of Havenwood, elder druid | 1 | 1<|endoftext|> <|endoftext|>Thopter Assembly | {6} | Artifact Creature — Thopter | rare | Flying At the beginning of your upkeep, if you control no Thopters other than , return to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying. | nan | 5 | 5<|endoftext|> <|endoftext|>Blood-Cursed Knight | {1}{W}{B} | Creature — Vampire Knight | uncommon | As long as you control an enchantment, gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) | "The bloodlust shall not control me, for my oath is my greatest compulsion." | 3 | 2<|endoftext|> <|endoftext|>Regal Behemoth | {4}{G}{G} | Creature — Dinosaur | rare | Trample When enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color. | nan | 5 | 5<|endoftext|> <|endoftext|>Artful Maneuver | {1}{W} | Instant | common | Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Phantom Steed | {3}{U} | Creature — Horse Illusion | rare | Flash When enters the battlefield, exile another target creature you control until leaves the battlefield. Whenever attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. | nan | 4 | 3<|endoftext|> <|endoftext|>Sworn Guardian | {1}{U} | Creature — Merfolk Warrior | common | | For the River Heralds, the Immortal Sun is an object of terror and devastation. The idea that anyone would retrieve it for their own use is utterly abhorrent. | 1 | 3<|endoftext|> <|endoftext|>Thunderclap Wyvern | {2}{W}{U} | Creature — Drake | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1. | Thunder doesn't always mean rain. Sometimes it means ruin. | 2 | 3<|endoftext|> <|endoftext|>Living Terrain | {2}{G}{G} | Enchantment — Aura | uncommon | Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land. | Keldons were accustomed to rugged terrain, but they never expected it to be aggressive. | nan | nan<|endoftext|> <|endoftext|>Quicksilver Behemoth | {6}{U} | Creature — Beast | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | nan | 4 | 5<|endoftext|> <|endoftext|>Satyr's Cunning | {R} | Sorcery | common | Create a 1/1 red Satyr creature token with "This creature can't block." Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | It's hard to keep a satyr down, even in the Underworld. | nan | nan<|endoftext|> <|endoftext|>Pilfering Imp | {B} | Creature — Imp | uncommon | Flying {1}{B}, {T}, Sacrifice : Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery. | nan | 1 | 1<|endoftext|> <|endoftext|>Novablast Wurm | {3}{G}{G}{W}{W} | Creature — Wurm | mythic | Whenever attacks, destroy all other creatures. | "The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss." —Screed of the Mul Daya | 7 | 7<|endoftext|> <|endoftext|>Kithkin Harbinger | {2}{W} | Creature — Kithkin Wizard | uncommon | When enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top. | Her ears are open to even the softest voice. | 1 | 3<|endoftext|> <|endoftext|>Shadewing Laureate | {W}{W/B}{B} | Creature — Human Warlock | uncommon | Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. | "Would you prefer I destroy you using prose or verse?" | 2 | 2<|endoftext|> <|endoftext|>Dreamscape Artist | {1}{U} | Creature — Human Spellshaper | common | {2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. | He's mastered the art of sleight of land. | 1 | 1<|endoftext|> <|endoftext|>Klement, Life Acolyte | {1}{W}{W} | Legendary Creature — Tiefling Cleric | rare | Lifelink When this creature specializes, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with a lifelink counter on it." | nan | 3 | 3<|endoftext|> <|endoftext|>Centaur Safeguard | {2}{G/W} | Creature — Centaur Warrior | common | ({G/W} can be paid with either {G} or {W}.) When dies, you may gain 3 life. | Swift, strong, and selfless, the centaurs are the shields of the Conclave. | 3 | 1<|endoftext|> <|endoftext|>Sanctified Charge | {4}{W} | Instant | common | Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.) | You need only raise your spear to receive this blessing. | nan | nan<|endoftext|> <|endoftext|>Endless One | {X} | Creature — Eldrazi | rare | enters the battlefield with X +1/+1 counters on it. | It embodies all possible meanings of the word "infinite." | 0 | 0<|endoftext|> <|endoftext|>Sultai Soothsayer | {2}{B}{G}{U} | Creature — Naga Shaman | uncommon | When enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | The naga of the Sultai Brood made deals with dark forces to keep their power. | 2 | 5<|endoftext|> <|endoftext|>Lofty Denial | {1}{U} | Instant | common | Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead. | The mage scowled as yet another bolt splashed harmlessly against seemingly empty air. | nan | nan<|endoftext|> <|endoftext|>Graceful Adept | {2}{U} | Creature — Human Wizard | uncommon | You have no maximum hand size. | "When you have mastered my lessons, it will seem as though the whole of the world has opened up to your mind and nothing is beyond your grasp." —Lady Azami | 1 | 3<|endoftext|> <|endoftext|>Bond of Insight | {3}{U} | Sorcery | uncommon | Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile . | "Together we can unlock secrets no one has even dreamed of. I might even let you remember some of them." | nan | nan<|endoftext|> <|endoftext|>Seasoned Dungeoneer | {3}{W} | Creature — Human Warrior | rare | When enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) | nan | 3 | 4<|endoftext|> <|endoftext|>Emeria Captain | {3}{W} | Creature — Angel Warrior | uncommon | Flying, vigilance When enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "The gifts of the past must find their way into deserving hands." | 1 | 1<|endoftext|> <|endoftext|>Mold Demon | {5}{B}{B} | Creature — Fungus Demon | rare | When enters the battlefield, sacrifice it unless you sacrifice two Swamps. | nan | 6 | 6<|endoftext|> <|endoftext|>Krark-Clan Ogre | {3}{R}{R} | Creature — Ogre | common | {R}, Sacrifice an artifact: Target creature can't block this turn. | The Krark Clan believes it's caught an ogre. The ogre believes he's caught seven goblins. | 3 | 3<|endoftext|> <|endoftext|>Rouse the Mob | {R} | Instant | common | Strive — This spell costs {2}{R} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Johtull Wurm | {5}{G} | Creature — Wurm | uncommon | Whenever becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. | "To bring her down we must be on all sides at once—leave one avenue open and we'll all be dead." —Taaveti of Kelsinko, Elvish Hunter | 6 | 6<|endoftext|> <|endoftext|>Relic of Legends | {3} | Artifact | uncommon | {T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color. | "If the worst parts of history can repeat themselves, it stands to reason that the best parts can as well." —Teferi | nan | nan<|endoftext|> <|endoftext|>Razor Golem | {6} | Artifact Creature — Golem | common | Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance | The longer it stands among the deadly blades of the Razor Fields, the more it adopts their harsh exterior. | 3 | 4<|endoftext|> <|endoftext|>Archers' Parapet | {1}{G} | Creature — Wall | common | Defender {1}{B}, {T}: Each opponent loses 1 life. | Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true. | 0 | 5<|endoftext|> <|endoftext|>Cavern Whisperer | {4}{B} | Creature — Nightmare | common | Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature mutates, each opponent discards a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Nature's Kiss | {1}{G} | Enchantment — Aura | common | Enchant creature {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. | I cradle my rage even as the earth cradles my dead kin. —Mirri of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Dewdrop Spy | {1}{U}{U} | Creature — Faerie Rogue | common | Flash Flying When enters the battlefield, look at the top card of target player's library. | Only in dew from Oona herself is there clarity enough to see a victim's mind. | 2 | 2<|endoftext|> <|endoftext|>Moonring Island | | Land — Island | uncommon | ({T}: Add {U}.) enters the battlefield tapped. {U}, {T}: Look at the top card of target player's library. Activate only if you control two or more blue permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Foul Spirit | {2}{B} | Creature — Spirit | uncommon | Flying When enters the battlefield, sacrifice a land. | nan | 3 | 2<|endoftext|> <|endoftext|>You're in Command | {1}{W} | Sorcery | rare | Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.) | nan | nan | nan<|endoftext|> <|endoftext|>Flame Burst | {1}{R} | Instant | common | deals X damage to any target, where X is 2 plus the number of cards named in all graveyards. | As hot as a dwarf's rage. | nan | nan<|endoftext|> <|endoftext|>The Tabernacle at Pendrell Vale | | Legendary Land | rare | All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}." | nan | nan | nan<|endoftext|> <|endoftext|>Wild Jhovall | {3}{R} | Creature — Cat | common | | Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy. | 3 | 3<|endoftext|> <|endoftext|>Graaz, Unstoppable Juggernaut | {8} | Legendary Artifact Creature — Juggernaut | rare | Juggernauts you control attack each combat if able. Juggernauts you control can't be blocked by Walls. Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types. | nan | 7 | 5<|endoftext|> <|endoftext|>Tower of Coireall | {2} | Artifact | uncommon | {T}: Target creature can't be blocked by Walls this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Rhox Maulers | {4}{G} | Creature — Rhino Soldier | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) | nan | 4 | 4<|endoftext|> <|endoftext|>Face to Face | {1}{R} | Sorcery | uncommon | You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, deals 5 damage to that player. | Befuddled by this new game, Argg longed for the days of Rock, Rock, Rock. | nan | nan<|endoftext|> <|endoftext|>Shinen of Stars' Light | {2}{W} | Creature — Spirit | common | First strike Channel — {1}{W}, Discard : Target creature gains first strike until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Alter Reality | {1}{U} | Instant | rare | Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Witness of Tomorrows | {4}{U} | Enchantment Creature — Sphinx | common | Flying {3}{U}: Scry 1. | "As the future slips its way into the present, it ceases to be my concern." | 3 | 4<|endoftext|> <|endoftext|>Tempest Caller | {2}{U}{U} | Creature — Merfolk Wizard | uncommon | When enters the battlefield, tap all creatures target opponent controls. | "I *am* the storm." | 2 | 3<|endoftext|> <|endoftext|>Resounding Scream | {2}{B} | Sorcery | common | Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) When you cycle , target player discards two cards at random. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Fire Fiend | {3}{R} | Creature — Goblin Berserker | common | Haste must be blocked if able. {R}: gets +1/+0 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Qarsi Deceiver | {1}{U} | Creature — Naga Wizard | uncommon | {T}: Add {C}. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) | nan | 0 | 4<|endoftext|> <|endoftext|>Galvanic Arc | {2}{R} | Enchantment — Aura | common | Enchant creature When enters the battlefield, it deals 3 damage to any target. Enchanted creature has first strike. | nan | nan | nan<|endoftext|> <|endoftext|>Veteran's Powerblade | {3} | Artifact — Equipment | common | Equipped creature gets +2/+0. Equip Soldier {W} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Vrondiss, Rage of Ancients | {3}{R}{G} | Legendary Creature — Dragon Barbarian | mythic | Enrage — Whenever is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it." Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself. | nan | 5 | 4<|endoftext|> <|endoftext|>Pack Guardian | {2}{G}{G} | Creature — Wolf Spirit | uncommon | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token. | nan | 4 | 3<|endoftext|> <|endoftext|>Sabertooth Outrider | {3}{R} | Creature — Human Warrior | common | Trample Formidable — Whenever attacks, if creatures you control have total power 8 or greater, gains first strike until end of turn. | nan | 4 | 2<|endoftext|> <|endoftext|>Pitiless Plunderer | {3}{B} | Creature — Human Pirate | uncommon | Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Shame to let good gold go to the grave." | 1 | 4<|endoftext|> <|endoftext|>Iron-Craw Crusher | {7} | Artifact Creature — Wurm | uncommon | Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever attacks, target attacking creature gets +X/+0 until end of turn, where X is 's power. | nan | 4 | 6<|endoftext|> <|endoftext|>Twisted Experiment | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/-1. | Gatha showed remarkable prowess in increasing his subjects' stature. Their lifespans, however, were another matter. | nan | nan<|endoftext|> <|endoftext|>Licia, Sanguine Tribune | {5}{R}{W}{B} | Legendary Creature — Vampire Soldier | mythic | This spell costs {1} less to cast for each 1 life you gained this turn. First strike, lifelink Pay 5 life: Put three +1/+1 counters on . Activate only during your turn and only once each turn. | "I give my blood, my life, all I have in exchange for victory." | 4 | 4<|endoftext|> <|endoftext|>Ghostflame Sliver | {B}{R} | Creature — Sliver | uncommon | All Slivers are colorless. | "This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one." —Freyalise | 2 | 2<|endoftext|> <|endoftext|>Beseech the Queen | {2/B}{2/B}{2/B} | Sorcery | uncommon | ({2/B} can be paid with any two mana or with {B}. This card's mana value is 6.) Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle. | Those who hear her go mad with inspiration. | nan | nan<|endoftext|> <|endoftext|>Drake Hatchling | {2}{U} | Creature — Drake | common | Flying {U}: gets +1/+0 until end of turn. Activate only once each turn. | There is beauty in the space between learning to fly and taking it for granted. | 1 | 3<|endoftext|> <|endoftext|>Flickering Spirit | {3}{W} | Creature — Spirit | common | Flying {3}{W}: Exile , then return it to the battlefield under its owner's control. | It disappears each time with the hope that it will not return to the same desolation it left behind. | 2 | 2<|endoftext|> <|endoftext|>Talas Explorer | {1}{U} | Creature — Human Pirate Scout | common | Flying When enters the battlefield, look at target opponent's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Anje Falkenrath | {1}{B}{R} | Legendary Creature — Vampire | mythic | Haste {T}, Discard a card: Draw a card. Whenever you discard a card, if it has madness, untap . | "We all hide a little madness behind our sophistication, do we not?" | 1 | 3<|endoftext|> <|endoftext|>Fall of the Gavel | {3}{W}{U} | Instant | uncommon | Counter target spell. You gain 5 life. | "My ruling is final. Order is upheld. Justice is done." | nan | nan<|endoftext|> <|endoftext|>Expel from Orazca | {1}{U} | Instant | uncommon | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. | nan | nan | nan<|endoftext|> <|endoftext|>Astral Steel | {2}{W} | Instant | common | Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Magic Missile | {1}{R}{R} | Sorcery | uncommon | This spell can't be countered. deals 3 damage divided as you choose among one, two, or three targets. | A tried-and-true favorite of many wizards, whatever their school. | nan | nan<|endoftext|> <|endoftext|>Joraga Warcaller | {G} | Creature — Elf Warrior | rare | Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Skyrider Patrol | {2}{G}{U} | Creature — Elf Scout | uncommon | Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Filigree Fracture | {2}{G} | Instant | uncommon | Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. | The sphinx tyrannized Bant until a rhox mage tested the hardiness of her shiny parts. | nan | nan<|endoftext|> <|endoftext|>Cinder Storm | {6}{R} | Sorcery | common | deals 7 damage to any target. | Any pyromancer can summon fire with a thought. The trick is putting it out. | nan | nan<|endoftext|> <|endoftext|>Growth Charm | {1}{G}{G} | Instant | rare | Choose one — • Rampant Growth • Giant Growth • Regrowth | nan | nan | nan<|endoftext|> <|endoftext|>Metathran Soldier | {1}{U} | Creature — Metathran Soldier | common | can't be blocked. | Just as Serra crafted angels of light and faith, Urza constructed an army of sorcery and power to resist the coming invasion. | 1 | 1<|endoftext|> <|endoftext|>Putrefaction | {4}{B} | Enchantment | uncommon | Whenever a player casts a green or white spell, that player discards a card. | "Do you want to be alive or whole?" —Ta-Karnst, Cho-Arrim healer | nan | nan<|endoftext|> <|endoftext|>Somberwald Stag | {3}{G}{G} | Creature — Elk | uncommon | When enters the battlefield, you may have it fight target creature you don't control. | Despite the reemergence of werewolves and the proliferation of Eldrazi, elk numbers in the Somberwald have remained steady. | 4 | 3<|endoftext|> <|endoftext|>Magical Hacker | {1}{U} | Creature — Human Gamer | uncommon | {U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn. | 1|= y()u (4|\| r3@d 7#][5, y0|_| /\r3 @ IVI0/\/$+3|2 &33|< | 1 | 2<|endoftext|> <|endoftext|>Dive Bomber | {3}{W} | Creature — Bird Soldier | common | Flying {T}, Sacrifice : It deals 2 damage to target attacking or blocking creature. | "Your graves will lie beneath my final nest." | 2 | 2<|endoftext|> <|endoftext|>Joint Assault | {G} | Instant | common | Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. | "By my power, werewolves shall become the wolfir, our allies in combat against darkness." —Avacyn's Cursemute Decree | nan | nan<|endoftext|> <|endoftext|>Bogardan Firefiend | {2}{R} | Creature — Elemental Spirit | common | When dies, it deals 2 damage to target creature. | "The next one who tells me to relax and curl up by a fire is dead." —Mirri of the *Weatherlight* | 2 | 1<|endoftext|> <|endoftext|>Deathleaper, Terror Weapon | {2}{R}{G} | Legendary Creature — Tyranid | rare | Flash Haste Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike. | Created to break will and bone with equal ferocity. | 3 | 3<|endoftext|> <|endoftext|>Soaring Seacliff | | Land | common | enters the battlefield tapped. When enters the battlefield, target creature gains flying until end of turn. {T}: Add {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Witch's Mist | {2}{B} | Enchantment | uncommon | {2}{B}, {T}: Destroy target creature that was dealt damage this turn. | "Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel." —Prayer of the devoted | nan | nan<|endoftext|> <|endoftext|>War Behemoth | {5}{W} | Creature — Beast | common | Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "The Houses always hope for peace, but we always pack for war." —Gvar Barzeel, krumar commander | 3 | 6<|endoftext|> <|endoftext|>Diligent Excavator | {1}{U} | Creature — Human Artificer | uncommon | Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.) | Archaeologists don't just dig in the dirt. They excavate time, scraping off the years grain by grain. | 1 | 3<|endoftext|> <|endoftext|>Grim Flowering | {5}{G} | Sorcery | uncommon | Draw a card for each creature card in your graveyard. | "Nothing in nature goes to waste, not even the rotting corpse of a good-for-nothing, blood-sucking vampire." —Halana of Ulvenwald | nan | nan<|endoftext|> <|endoftext|>Windreaper Falcon | {1}{R}{G} | Creature — Bird | uncommon | Flying, protection from blue | Watching the windreaper —Zhalfirin phrase meaning "daydreaming" | 1 | 1<|endoftext|> <|endoftext|>Mana Tithe | {W} | Instant | rare | Counter target spell unless its controller pays {1}. | nan | nan | nan<|endoftext|> <|endoftext|>Cursed Firebreathing Yogurt | | Stickers | common | {TK}{TK} — Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.) {TK}{TK}{TK}{TK}{TK} — {2}, {T}: This permanent deals 2 damage to any target. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 4/8 | nan | nan | nan<|endoftext|> <|endoftext|>Trolls of Tel-Jilad | {5}{G}{G} | Creature — Troll Shaman | uncommon | {1}{G}: Regenerate target green creature. | "The secret of this world weighs upon us, and we have been shaped by time and duty to bear it." | 5 | 6<|endoftext|> <|endoftext|>Nyxborn Triton | {2}{U} | Enchantment Creature — Merfolk | common | Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +2/+3. | "He is Thassa's. I could not sway him." —Kiora | 2 | 3<|endoftext|> <|endoftext|>Mobilization | {2}{W} | Enchantment | rare | Soldier creatures have vigilance. {2}{W}: Create a 1/1 white Soldier creature token. | Newcomers to Otaria find themselves at the bottom of the heap. In the pits, they at least have the chance to climb atop a heap of bodies. | nan | nan<|endoftext|> <|endoftext|>Helm of the Ghastlord | {3}{U/B} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." | nan | nan | nan<|endoftext|> <|endoftext|>Cleaving Skyrider | {2}{W} | Creature — Human Warrior | uncommon | Flash Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) Flying When enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures. | nan | 2 | 2<|endoftext|> <|endoftext|>Shielded Passage | {W} | Instant | common | Prevent all damage that would be dealt to target creature this turn. | Izzet delved into the depths of Ravnica's past, and Selesnya followed without fear. | nan | nan<|endoftext|> <|endoftext|>The Eternal Wanderer | {4}{W}{W} | Legendary Planeswalker | rare | No more than one creature can attack each combat. +1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. 0: Create a 2/2 white Samurai creature token with double strike. −4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. | nan | nan | nan<|endoftext|> <|endoftext|>Witch's Clinic | | Land | rare | {T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Spiritual Sanctuary | {2}{W}{W} | Enchantment | rare | At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Legerdemain | {2}{U}{U} | Sorcery | uncommon | Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.) | Squee tucked the warm ball in his pocket and slipped a pebble in its place. 'Glok,' he mumbled, and hid. | nan | nan<|endoftext|> <|endoftext|>Warchanter Skald | {2}{W} | Creature — Dwarf Cleric | uncommon | Whenever becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token. | "Who will be the hero of my tale?" | 2 | 3<|endoftext|> <|endoftext|>Display of Dominance | {1}{G} | Instant | uncommon | Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Hoarding Recluse | {3}{G} | Creature — Spider | common | Reach, deathtouch When dies, put up to one other target card from a graveyard on the bottom of its owner's library. | To the spiders of Argoth, thopters were just bigger, crunchier flies. | 2 | 3<|endoftext|> <|endoftext|>Acrobatic Maneuver | {2}{W} | Instant | common | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. | Renegades find ever more creative ways to work around the Consulate's aether regulations. | nan | nan<|endoftext|> <|endoftext|>Unearth | {B} | Sorcery | common | Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.) | Don't dig up the past if you're not prepared for the consequences. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Vivisector | {1}{B} | Creature — Phyrexian Human | common | Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Before he was the Father of Machines, Yawgmoth was a twisted Thran physician, and his legacy of medical atrocities lives on in New Phyrexia. | 2 | 2<|endoftext|> <|endoftext|>Shattering Spree | {R} | Sorcery | uncommon | Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Flowstone Shambler | {2}{R} | Creature — Beast | common | {R}: gets +1/-1 until end of turn. | Flowstone troops are notoriously difficult to keep in formation. | 2 | 2<|endoftext|> <|endoftext|>Cloudreach Cavalry | {1}{W} | Creature — Human Soldier | uncommon | As long as you control a Bird, gets +2/+2 and has flying. | "It's easy to lose sight of hope until you gaze out from my vantage point." | 1 | 1<|endoftext|> <|endoftext|>Lumengrid Augur | {3}{U} | Creature — Vedalken Wizard | rare | {1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap . | Information pumps like blood through vedalken society. | 2 | 2<|endoftext|> <|endoftext|>Sylvan Basilisk | {3}{G}{G} | Creature — Basilisk | rare | Whenever becomes blocked by a creature, destroy that creature. | nan | 2 | 4<|endoftext|> <|endoftext|>Hypergenesis | | Sorcery | mythic | Suspend 3—{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Keening Apparition | {1}{W} | Creature — Spirit | common | Sacrifice : Destroy target enchantment. | Some souls are too damaged to be of use to the Orzhov. | 2 | 2<|endoftext|> <|endoftext|>Draconic Intervention | {2}{R}{R} | Sorcery | rare | As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Hightide Hermit | {4}{U} | Creature — Crab | common | Defender When enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: can attack this turn as though it didn't have defender. | nan | 4 | 4<|endoftext|> <|endoftext|>Show of Confidence | {1}{W} | Instant | uncommon | When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. Put a +1/+1 counter on target creature. It gains vigilance until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Lethal Scheme | {2}{B}{B} | Instant | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | nan | nan | nan<|endoftext|> <|endoftext|>Jeskai Ascendancy | {U}{R}{W} | Enchantment | rare | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Sporecrown Thallid | {1}{G} | Creature — Fungus | uncommon | Each other creature you control that's a Fungus or Saproling gets +1/+1. | "The identifying ornamental growths of alpha thallids may be hereditary, or catalyzed by some chemical signal." —*Sarpadian Empires, vol. III* | 2 | 2<|endoftext|> <|endoftext|>Landfall | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Tchotchke Elemental | {G} | Creature — Elemental | rare | Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on . Use a unique item that completely fits on for each knickknack counter. gets +1/+1 for each knickknack counter on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Knowledge Vault | {4} | Artifact | rare | {2}, {T}: Exile the top card of your library face down. {0}: Sacrifice . If you do, discard your hand, then put all cards exiled with into their owner's hand. When leaves the battlefield, put all cards exiled with into their owner's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Fairgrounds Trumpeter | {2}{G} | Creature — Elephant | uncommon | At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on . | The louder the elephant trumpeted, the more the crowd cheered. And the more the crowd cheered . . . | 2 | 2<|endoftext|> <|endoftext|>Buried Ogre | {1}{B}{B}{B} | Creature — Zombie Ogre | rare | You may begin the game with in your graveyard. If you do, you lose 1 life. | nan | 6 | 4<|endoftext|> <|endoftext|>Orc General | {2}{R} | Creature — Orc Warrior | uncommon | {T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. | "Your army must fear you more than the enemy. Only then will you triumph." —Malga Phlegmtooth | 2 | 2<|endoftext|> <|endoftext|>Encroaching Mycosynth | {3}{U} | Artifact | rare | Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield. | "Careful—however they might look, they're not human. A step too close and they'll drag you in." —Kara Vrist, resistance spymaster | nan | nan<|endoftext|> <|endoftext|>Dragon's Fire | {1}{R} | Instant | common | As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control. deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, deals damage equal to the power of that card or creature instead. | nan | nan | nan<|endoftext|> <|endoftext|>Angrath's Marauders | {5}{R}{R} | Creature — Human Pirate | rare | If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | Captain Angrath cares less about treasure than mayhem. If he can't leave Ixalan, he'll burn the plane down. | 4 | 4<|endoftext|> <|endoftext|>Fathom Fleet Cutthroat | {3}{B} | Creature — Human Pirate | common | When enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. | "It was a bad evening for you, mate. Now it's chow time for the sharks." | 3 | 3<|endoftext|> <|endoftext|>Regal Bloodlord | {3}{W}{B} | Creature — Vampire Soldier | uncommon | Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. | Those of esteemed birth earn a most esteemed death. | 2 | 4<|endoftext|> <|endoftext|>Worms of the Earth | {2}{B}{B}{B} | Enchantment | rare | Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have deal 5 damage to that player. If a player does either, destroy . | The ground collapsed, leaving nothing but the great Worms' mucous residues. | nan | nan<|endoftext|> <|endoftext|>Rush of Knowledge | {4}{U} | Sorcery | common | Draw cards equal to the highest mana value among permanents you control. | "Limitless power is glorious until you gain limitless understanding." —Ixidor, reality sculptor | nan | nan<|endoftext|> <|endoftext|>Season of Growth | {1}{G} | Enchantment | uncommon | Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card. | "Awake, and lift your faces to the sun." | nan | nan<|endoftext|> <|endoftext|>Joraga Invocation | {4}{G}{G} | Sorcery | uncommon | Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. | "A single tree does not a forest make. We are stronger when we stand together." —Numa, Joraga chieftain | nan | nan<|endoftext|> <|endoftext|>Zar Ojanen, Scion of Efrava | {3}{G}{W} | Legendary Creature — Cat Warrior | uncommon | Domain — Whenever becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control. | "I carry my home in my heart." | 4 | 4<|endoftext|> <|endoftext|>Sandbar Merfolk | {U} | Creature — Merfolk | common | Cycling {2} ({2}, Discard this card: Draw a card.) | You are not prey until a predator knows of your existence. | 1 | 1<|endoftext|> <|endoftext|>No Rest for the Wicked | {1}{B} | Enchantment | uncommon | Sacrifice : Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. | "The soul? Here, we have no use for such frivolities." —Sitrik, birth priest | nan | nan<|endoftext|> <|endoftext|>Dread Wight | {3}{B}{B} | Creature — Zombie | rare | At end of combat, put a paralyzation counter on each creature blocking or blocked by and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature." | nan | 3 | 4<|endoftext|> <|endoftext|>Joraga Auxiliary | {1}{G}{W} | Creature — Elf Soldier Ally | uncommon | {4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) | "Before the battle, I heard them take an oath near the ruins of Sea Gate. I hope they inspire others to keep watch." | 2 | 3<|endoftext|> <|endoftext|>Fyndhorn Bow | {2} | Artifact | uncommon | {3}, {T}: Target creature gains first strike until end of turn. | "With a bow like this, the hunting is always good." —Taaveti of Kelsinko, Elvish Hunter | nan | nan<|endoftext|> <|endoftext|>Dromosaur | {2}{R} | Creature — Dinosaur | common | Whenever blocks or becomes blocked, it gets +2/-2 until end of turn. | They say dromosaurs are frightened of dogs, even little ones. There are no dogs in Shiv. Not even little ones. | 2 | 3<|endoftext|> <|endoftext|>False Orders | {R} | Instant | common | Cast this spell only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. | nan | nan | nan<|endoftext|> <|endoftext|>Unexpected Results | {2}{G}{U} | Sorcery | rare | Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Thunder Dragon | {5}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, it deals 3 damage to each creature without flying. | nan | 5 | 5<|endoftext|> <|endoftext|>Furnace Punisher | {2}{R} | Creature — Phyrexian Warrior | uncommon | Menace At the beginning of each player's upkeep, deals 2 damage to that player unless they control two or more basic lands. | She marks her favorite creations with a searing brand, leaving all others to be consumed by the furnace. | 3 | 3<|endoftext|> <|endoftext|>Hellkite Whelp | {4}{R} | Creature — Dragon | uncommon | Flying Whenever attacks, it deals 1 damage to target creature defending player controls. | "They play by spitting fire at each other. Don't be offended if one gives you a love-scorch." —Esfir, Rakdos dragon wrangler | 3 | 3<|endoftext|> <|endoftext|>Faith's Shield | {W} | Instant | uncommon | Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Slaughter Cry | {2}{R} | Instant | common | Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | It's rather embarrassing to end up with your head mounted over his hearth. | nan | nan<|endoftext|> <|endoftext|>Noble Elephant | {3}{W} | Creature — Elephant | common | Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "Proud am I, / strong am I, / courageous in defending my children / and fierce in punishing what stands in my way." —"So the Elephant Speaks," Zhalfirin song | 2 | 2<|endoftext|> <|endoftext|>Obeka, Brute Chronologist | {1}{U}{B}{R} | Legendary Creature — Ogre Wizard | rare | {T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | nan | 3 | 4<|endoftext|> <|endoftext|>Simic Initiate | {G} | Creature — Human Mutant | common | Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) | Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers. | 0 | 0<|endoftext|> <|endoftext|>Lantern Flare | {1}{W} | Instant | rare | Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] | nan | nan | nan<|endoftext|> <|endoftext|>Hanweir Lancer | {2}{R} | Creature — Human Knight | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have first strike. | nan | 2 | 2<|endoftext|> <|endoftext|>Undercity Shade | {4}{B} | Creature — Shade | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: gets +1/+1 until end of turn. | "Officially, there's nothing under that bridge to hunt . . . . Unofficially, my torchers are too terrified to go there after nightfall." —Agrus Kos | 1 | 1<|endoftext|> <|endoftext|>Big Winner | {3}{R} | Creature — Ogre Warrior Guest | common | has trample as long as you control a stickered permanent. | The results of the test of strength were: Yes. | 5 | 2<|endoftext|> <|endoftext|>Dakmor Lancer | {4}{B}{B} | Creature — Human Knight | uncommon | When enters the battlefield, destroy target nonblack creature. | The darkness of his shield reflects the inky blackness of his soul. | 3 | 3<|endoftext|> <|endoftext|>Monstrous War-Leech | {3}{B} | Creature — Leech Horror | uncommon | Kicker {U} (You may pay an additional {U} as you cast this spell.) As enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) 's power and toughness are each equal to the highest mana value among cards in your graveyard. | nan | * | *<|endoftext|> <|endoftext|>Rise Again | {4}{B} | Sorcery | common | Return target creature card from your graveyard to the battlefield. | "I love those who are eager to serve." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Fatigue | {1}{U} | Sorcery | common | Target player skips their next draw step. | "Mind if I just lie down right here for a few weeks?" | nan | nan<|endoftext|> <|endoftext|>Cogwork Spy | {3} | Artifact Creature — Bird Construct | common | Reveal as you draft it. You may look at the next card drafted from this booster pack. Flying | Paliano's creations provide ample opportunities to plot the downfall of a neighbor. | 2 | 1<|endoftext|> <|endoftext|>Intervention of Keranos | | Sorcery | common | At the beginning of combat this turn, deals 3 damage to each creature. | nan | nan | nan<|endoftext|> <|endoftext|>Moonlight Bargain | {3}{B}{B} | Instant | rare | Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. | At every fifth full moon, the Moon Market convenes to peddle Ravnica's most forbidden wares. | nan | nan<|endoftext|> <|endoftext|>Maelstrom Archangel | {W}{U}{B}{R}{G} | Creature — Angel | mythic | Flying Whenever deals combat damage to a player, you may cast a spell from your hand without paying its mana cost. | There is no world where angels fear to tread. | 5 | 5<|endoftext|> <|endoftext|>Dross Skullbomb | {1} | Artifact | common | {1}, Sacrifice : Draw a card. {2}{B}, Sacrifice : Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery. | It seethes with the ambition of a ruthless gladiator. | nan | nan<|endoftext|> <|endoftext|>Travel Preparations | {1}{G} | Sorcery | uncommon | Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Visiting a shrine at the start of a journey makes the traveler more likely to finish it. | nan | nan<|endoftext|> <|endoftext|>Balduvian Bears | {1}{G} | Creature — Bear | common | | "They're a hardy bunch, but I'd still bet that they just slept through the worst of the cold times." —Disa the Restless, journal entry | 2 | 2<|endoftext|> <|endoftext|>Firmament Sage | {3}{U} | Creature — Human Wizard | uncommon | If it's neither day nor night, it becomes day as enters the battlefield. Whenever day becomes night or night becomes day, draw a card. | The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past. | 2 | 3<|endoftext|> <|endoftext|>Finale of Revelation | {X}{U}{U} | Sorcery | mythic | Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile . | Ugin saw the gem that connected Bolas to his Meditation Realm as the key to his brother's downfall. | nan | nan<|endoftext|> <|endoftext|>Nissa's Chosen | {G}{G} | Creature — Elf Warrior | common | If would die, put it on the bottom of its owner's library instead. | nan | 2 | 3<|endoftext|> <|endoftext|>Jeskai Windscout | {2}{U} | Creature — Bird Scout | common | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | They range from Sage-Eye Stronghold to the farthest reaches of Tarkir. | 2 | 1<|endoftext|> <|endoftext|>Liar's Pendulum | {1} | Artifact | rare | {2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Earnest Fellowship | {1}{W} | Enchantment | rare | Each creature has protection from its colors. | "The world has enough strife as it is. Where would we be if we turned against each other?" —Pianna, nomad captain | nan | nan<|endoftext|> <|endoftext|>Hushbringer | {1}{W} | Creature — Faerie | rare | Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger. | "Let's begin this conversation again, and this time you will only listen." | 1 | 2<|endoftext|> <|endoftext|>Wring Flesh | {B} | Instant | common | Target creature gets -3/-1 until end of turn. | "Don't blame me. You're the one walking around with skin." —Zul Ashur, lich lord | nan | nan<|endoftext|> <|endoftext|>Outflank | {W} | Instant | common | deals damage to target attacking or blocking creature equal to the number of creatures you control. | "With the drum of hooves and a flash of blades, the monster's terrifying roar changed to a cry of fear." —*Legend of the Gilded Knights* | nan | nan<|endoftext|> <|endoftext|>Psionic Entity | {4}{U} | Creature — Illusion | rare | {T}: deals 2 damage to any target and 3 damage to itself. | Creatures of the Æther are notorious for neglecting their own well-being. | 2 | 2<|endoftext|> <|endoftext|>Rock Star | {4}{R} | Creature — Elemental Performer | common | Reach When enters the battlefield, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order. | Born to, and of, rock. | 4 | 5<|endoftext|> <|endoftext|>Tomb Robber | {2}{B} | Creature — Human Pirate | rare | Menace {1}, Discard a card: explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 1 | 1<|endoftext|> <|endoftext|>Boulderfall | {6}{R}{R} | Instant | common | deals 5 damage divided as you choose among any number of targets. | "Defeating the Meletians was not so difficult. I needed only to move a mountain." —Eocles, oracle of Purphoros | nan | nan<|endoftext|> <|endoftext|>Wall of Caltrops | {1}{W} | Creature — Wall | common | Defender (This creature can't attack.) Whenever blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) | "Ow! Ow ow ow! Oooh, ow, OW!" | 2 | 1<|endoftext|> <|endoftext|>Selenia, Dark Angel | {3}{W}{B} | Legendary Creature — Phyrexian Angel | rare | Flying Pay 2 life: Return to its owner's hand. | "I am light. I am dark. I must give my life to serve; not even death can release me." | 3 | 3<|endoftext|> <|endoftext|>Academy Raider | {2}{R} | Creature — Human Warrior | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever deals combat damage to a player, you may discard a card. If you do, draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Saberclaw Golem | {5} | Artifact Creature — Golem | common | {R}: gains first strike until end of turn. | The warriors of the Blade Tribe charged the golem, twenty strong. They returned numbering ten . . . and a half. | 4 | 2<|endoftext|> <|endoftext|>Citadel of Pain | {2}{R} | Enchantment | uncommon | At the beginning of each player's end step, deals X damage to that player, where X is the number of untapped lands they control. | "Battle is our religion. This fortress is our temple." —Latulla, Keldon overseer | nan | nan<|endoftext|> <|endoftext|>Tainted Field | | Land | uncommon | {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp. | nan | nan | nan<|endoftext|> <|endoftext|>Death Pits of Rath | {3}{B}{B} | Enchantment | rare | Whenever a creature is dealt damage, destroy it. It can't be regenerated. | "Neither could I forget what I had read of these pits—that the sudden extinction of life formed no part of their most horrible plan." —Edgar Allan Poe, "The Pit and the Pendulum" | nan | nan<|endoftext|> <|endoftext|>Seafarer's Quay | | Land | uncommon | Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> <|endoftext|>Soul Exchange | {B}{B} | Sorcery | uncommon | As an additional cost to cast this spell, exile a creature you control. Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Artisans | {R} | Creature — Goblin Artificer | uncommon | {T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named . | nan | 1 | 1<|endoftext|> <|endoftext|>Oketra's Last Mercy | {1}{W}{W} | Sorcery | rare | Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step. | To the end, all Oketra did was for others. | nan | nan<|endoftext|> <|endoftext|>Viridian Harvest | {G} | Enchantment — Aura | common | Enchant artifact When enchanted artifact is put into a graveyard, you gain 6 life. | "In the midst of horror beyond imagining, I still see things that lift my heart." —Ezuri | nan | nan<|endoftext|> <|endoftext|>Sedge Scorpion | {G} | Creature — Scorpion | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Thakolides the Mighty Slayer of minotaurs Vanquisher of giants Killed by a scorpion —Inscription on an Akroan grave | 1 | 1<|endoftext|> <|endoftext|>Gishath, Sun's Avatar | {5}{R}{G}{W} | Legendary Creature — Dinosaur Avatar | mythic | Vigilance, trample, haste Whenever deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. | nan | 7 | 6<|endoftext|> <|endoftext|>Ainok Survivalist | {1}{G} | Creature — Dog Shaman | uncommon | Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, destroy target artifact or enchantment an opponent controls. | nan | 2 | 1<|endoftext|> <|endoftext|>Metathran Zombie | {1}{U} | Creature — Metathran Zombie | common | {B}: Regenerate . | "Rise, metathran. You shall serve a nobler cause in death." —Tsabo Tavoc, Phyrexian general | 1 | 1<|endoftext|> <|endoftext|>Smog Elemental | {4}{B}{B} | Creature — Elemental | uncommon | Flying Creatures with flying your opponents control get -1/-1. | "The skies used to be my refuge, a place of peace away from the chaos below. Now, with every flight, death seems to follow me like a shadow." —Writings of Cica, Skyjek scout | 3 | 3<|endoftext|> <|endoftext|>Mount Velus Manticore | {2}{R}{R} | Enchantment Creature — Manticore | common | At the beginning of combat on your turn, you may discard a card. When you do, deals X damage to any target, where X is the number of card types the discarded card has. | Born from a stray spark that flew from Purphoros's forge. | 3 | 4<|endoftext|> <|endoftext|>Mavren Fein, Dusk Apostle | {2}{W} | Legendary Creature — Vampire Cleric | rare | Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink. | In the rapture of his Blood Fast, he destroyed the navigator's tools and steered the ship to shore by faith alone. | 2 | 2<|endoftext|> <|endoftext|>Spirit of the Hearth | {4}{W}{W} | Creature — Cat Spirit | rare | Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) | Thieves know that a snarl in the night means, "Rob another house." | 4 | 5<|endoftext|> <|endoftext|>Lammastide Weave | {1}{G} | Instant | uncommon | Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value. Draw a card. | "A ribbon torn will ward away dark dreams." | nan | nan<|endoftext|> <|endoftext|>Sprouting Renewal | {2}{G} | Sorcery | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one — • Create a 2/2 green and white Elf Knight creature token with vigilance. • Destroy target artifact or enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Seasons Past | {4}{G}{G} | Sorcery | mythic | Return any number of cards with different mana values from your graveyard to your hand. Put on the bottom of its owner's library. | The seeds of new life take root in the soil of old. | nan | nan<|endoftext|> <|endoftext|>Soulsworn Jury | {2}{W} | Creature — Spirit | common | Defender (This creature can't attack.) {1}{U}, Sacrifice : Counter target creature spell. | In death, as in life, they protect the Grand Arbiter from exposure to contrary points of view. | 1 | 4<|endoftext|> <|endoftext|>Recycla-bird | {U} | Creature — Bird | rare | Flying When dies, put a flying counter on target creature you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Crested Sunmare | {3}{W}{W} | Creature — Horse | mythic | Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. | "It is evidence that some pure corner of the world must still exist." —Djeru, former Tah-crop initiate | 5 | 5<|endoftext|> <|endoftext|>Sejiri Steppe | | Land | common | enters the battlefield tapped. When enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Obstinate Baloth | {2}{G}{G} | Creature — Beast | rare | When enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard , put it onto the battlefield instead of putting it into your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Wing Splicer | {3}{U} | Creature — Phyrexian Human Artificer | uncommon | When enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have flying. | "Progress is our great inheritance, perfection our ultimate destination." | 1 | 1<|endoftext|> <|endoftext|>Righteous Authority | {3}{W}{U} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card. | nan | nan | nan<|endoftext|> <|endoftext|>Headstrong Brute | {2}{R} | Creature — Orc Pirate | common | can't block. has menace as long as you control another Pirate. | "Watch your backs, keep your blades at hand, and let the orc go first!" —Captain Brandis Thorn | 3 | 3<|endoftext|> <|endoftext|>Pit Spawn | {4}{B}{B}{B} | Creature — Demon | rare | First strike At the beginning of your upkeep, sacrifice unless you pay {B}{B}. Whenever deals damage to a creature, exile that creature. | nan | 6 | 4<|endoftext|> <|endoftext|>Vesper Ghoul | {2}{B} | Creature — Zombie Druid | common | {T}, Pay 1 life: Add one mana of any color. | "Nature's exceptions remind us not to think in absolutes. Just as the orchid blossoms on blackened stone, so does the gift of mana occasionally manifest in the undead." —Bougrat, druid of the Cult of Yore | 1 | 1<|endoftext|> <|endoftext|>Calim, Djinn Emperor | {3}{U}{U}{U} | Legendary Creature — Djinn Noble | rare | Flying, ward {2} Calim's Breath — {1}{U}, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named from your graveyard. When you do, return from your graveyard to the battlefield tapped. When you discard Calim, conjure a card named into your library seventh from the top. | nan | 5 | 6<|endoftext|> <|endoftext|>Aether Sting | {3}{R} | Enchantment | uncommon | Whenever an opponent casts a creature spell, deals 1 damage to that player. | When Gatha fell, he was called to account for each abomination he created. | nan | nan<|endoftext|> <|endoftext|>Skirsdag Cultist | {2}{R}{R} | Creature — Human Shaman | uncommon | {R}, {T}, Sacrifice a creature: deals 2 damage to any target. | "Within blood is life. Within life is fire. Within fire is the path to our masters' glory!" | 2 | 2<|endoftext|> <|endoftext|>Breeches, Brazen Plunderer | {3}{R} | Legendary Creature — Goblin Pirate | uncommon | Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.) | nan | 3 | 3<|endoftext|> <|endoftext|>Unblinking Observer | {1}{U} | Creature — Homunculus | common | {T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell. | "Day 77: The homunculus within the crystal continues to mimic my every movement. I wonder what they are writing?" —Laboratory notes of Yzlkpk | 2 | 1<|endoftext|> <|endoftext|>Icing Manipulator | {1}{G} | Creature — Human Employee | uncommon | Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {3}{G}, {T}: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery. | Her most popular flavors are vanilla, maple pecan crunch, and Glurgian galactopod. | 1 | 3<|endoftext|> <|endoftext|>Arashin War Beast | {5}{G}{G} | Creature — Beast | uncommon | Whenever deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | nan | 6 | 6<|endoftext|> <|endoftext|>Gaea's Bounty | {2}{G} | Sorcery | common | Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle. | The forest grew back so quickly that lumbering machines were suspended in the treetops. | nan | nan<|endoftext|> <|endoftext|>Suffocating Fumes | {2}{B} | Instant | common | Creatures your opponents control get -1/-1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | "Yesterday it was flying tigers and crumbling bridges. Who knows what today will bring?" —Dol, Lavabrink quartermaster | nan | nan<|endoftext|> <|endoftext|>Roar of Jukai | {2}{G} | Instant — Arcane | common | If you control a Forest, each blocked creature gets +2/+2 until end of turn. Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Junk Winder | {5}{U}{U} | Creature — Serpent | uncommon | Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. | nan | 5 | 6<|endoftext|> <|endoftext|>Frogkin Kidnapper | {1}{B} | Creature — Frog Rogue | rare | When enters the battlefield, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.) | nan | 2 | 1<|endoftext|> <|endoftext|>Solve the Equation | {2}{U} | Sorcery | uncommon | Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | Zimone's brilliance drew attention from many, including the sinister mages known as the Oriq. | nan | nan<|endoftext|> <|endoftext|>Shinen of Fury's Fire | {2}{R} | Creature — Spirit | common | Haste Channel — {R}, Discard : Target creature gains haste until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Suncrusher | {9} | Artifact Creature — Construct | rare | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {4}, {T}, Remove a +1/+1 counter from : Destroy target creature. {2}, Remove a +1/+1 counter from : Return to its owner's hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Whisperwood Elemental | {3}{G}{G} | Creature — Elemental | mythic | At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Sacrifice : Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library." | nan | 4 | 4<|endoftext|> <|endoftext|>Shimmering Wings | {U} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Screams of the Damned | {3}{B}{B} | Enchantment | uncommon | {1}{B}, Exile a card from your graveyard: deals 1 damage to each creature and each player. | It's important to face your inner demons . . . unless they're the kind of demons that can kill you. | nan | nan<|endoftext|> <|endoftext|>By Force | {X}{R} | Sorcery | uncommon | Destroy X target artifacts. | "Dissent? Your gods can't even begin to comprehend the dissent that's about to happen here!" —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Fumarole | {3}{B}{R} | Sorcery | uncommon | As an additional cost to cast this spell, pay 3 life. Destroy target creature and target land. | "Too many of us have died in the explosions that wrack these hills." —Klazina Jansdotter, leader of the Order of the Sacred Torch | nan | nan<|endoftext|> <|endoftext|>Kemba's Skyguard | {1}{W}{W} | Creature — Cat Knight | common | Flying When enters the battlefield, you gain 2 life. | "We're now to dispense aid to any Mirran we see battling anything . . . 'strange.' Regent's orders." —Ranya, skyhunter captain | 2 | 2<|endoftext|> <|endoftext|>Callous Dismissal | {1}{U} | Sorcery | common | Return target nonland permanent to its owner's hand. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "They make it clear we are nothing to them." —Lavinia | nan | nan<|endoftext|> <|endoftext|>Musician | {2}{U} | Creature — Human Wizard | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. | nan | 1 | 3<|endoftext|> <|endoftext|>Do-Over | {1}{U} | Instant | rare | Restart the turn, except with in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.) | nan | nan | nan<|endoftext|> <|endoftext|>Ixhel, Scion of Atraxa | {1}{W}{B}{G} | Legendary Creature — Phyrexian Angel | mythic | Flying, vigilance, toxic 2 Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells. | nan | 2 | 5<|endoftext|> <|endoftext|>Charmed Griffin | {3}{W} | Creature — Griffin | uncommon | Flying When enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand. | Are you sure you can afford such a luxury? | 3 | 3<|endoftext|> <|endoftext|>Righteous Aura | {1}{W} | Enchantment | uncommon | {W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. | "There is a great difference between pain and injury." —Cho-Manno | nan | nan<|endoftext|> <|endoftext|>Wall of Limbs | {2}{B} | Creature — Zombie Wall | uncommon | Defender (This creature can't attack.) Whenever you gain life, put a +1/+1 counter on . {5}{B}{B}, Sacrifice : Target player loses X life, where X is 's power. | nan | 0 | 3<|endoftext|> <|endoftext|>Titanic Brawl | {1}{G} | Instant | common | This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | Whoever wins, the neighborhood loses. | nan | nan<|endoftext|> <|endoftext|>Gravetiller Wurm | {5}{G} | Creature — Wurm | uncommon | Trample Morbid — enters the battlefield with four +1/+1 counters on it if a creature died this turn. | As the creatures of the night closed in on humanity, Innistrad's primeval forces stirred, as though waking to watch the slaughter. | 4 | 4<|endoftext|> <|endoftext|>Lurking Green Dragon | {3}{G} | Creature — Dragon | common | Flying can't attack unless defending player controls a creature with flying. | "Territorial. Scary. No further notes." —Volo's field notes | 4 | 4<|endoftext|> <|endoftext|>Phyrexian Debaser | {3}{B} | Creature — Phyrexian Carrier | common | Flying {T}, Sacrifice : Target creature gets -2/-2 until end of turn. | "The second stage of the illness: high fever and severe infectiousness." —Phyrexian progress notes | 2 | 2<|endoftext|> <|endoftext|>Burning Hands | {1}{R} | Instant | uncommon | deals 2 damage to target creature or planeswalker. If that permanent is green, deals 6 damage instead. | A simple fire spell that grows in intensity along with its caster. | nan | nan<|endoftext|> <|endoftext|>Fruit of Tizerus | {B} | Sorcery | common | Target player loses 2 life. Escape—{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | One spiny tree with bitter fruit grows in the realm of Tizerus, outside the palace of Erebos. | nan | nan<|endoftext|> <|endoftext|>Tana, the Bloodsower | {2}{R}{G} | Legendary Creature — Elf Druid | mythic | Trample Whenever deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|> <|endoftext|>Fated Conflagration | {1}{R}{R}{R} | Instant | rare | deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Frostwind Invoker | {4}{U} | Creature — Merfolk Wizard | common | Flying {8}: Creatures you control gain flying until end of turn. | "We thought Zendikar's rage was kindled by its explorers and plunderers. But the world had sensed the stirrings of the Eldrazi." —*The Invokers' Tales* | 3 | 3<|endoftext|> <|endoftext|>Nath's Buffoon | {1}{B} | Creature — Goblin Rogue | common | Protection from Elves | Smik learned the elvish dance quickly enough. The most difficult, yet most important step was to stay out of Nath's sight until called to perform. | 1 | 1<|endoftext|> <|endoftext|>Whirlwind | {2}{G}{G} | Sorcery | rare | Destroy all creatures with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Mindsplice Apparatus | {3}{U} | Artifact | rare | Flash At the beginning of your upkeep, put an oil counter on . Instant and sorcery spells you cast cost {1} less to cast for each oil counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Wanted Scoundrels | {1}{B} | Creature — Human Pirate | uncommon | When dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Trust me. The reward's not worth it." | 4 | 3<|endoftext|> <|endoftext|>King's Assassin | {1}{B}{B} | Creature — Human Assassin | rare | {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. | Fear is as effective a weapon as the blade. | 1 | 1<|endoftext|> <|endoftext|>Chainflinger | {3}{R} | Creature — Beast | common | {1}{R}, {T}: deals 1 damage to any target. Threshold — {2}{R}, {T}: deals 2 damage to any target. Activate only if seven or more cards are in your graveyard. | nan | 2 | 2<|endoftext|> <|endoftext|>Pious Interdiction | {3}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, you gain 2 life. Enchanted creature can't attack or block. | "Ours is the true and righteous path. You will bow before our might." | nan | nan<|endoftext|> <|endoftext|>Glissa Sunseeker | {2}{G}{G} | Legendary Creature — Elf Warrior | rare | First strike {T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have. | "There's a secret at the heart of this world, and I will unlock it." | 3 | 2<|endoftext|> <|endoftext|>Fool's Tome | {4} | Artifact | rare | {2}, {T}: Draw a card. Activate only if you have no cards in hand. | Squee: "What's that?" Ertai: "It's a magical book." Squee: "Am I smart enough ta use it?" Ertai: "You could say that." | nan | nan<|endoftext|> <|endoftext|>Singing Bell Strike | {1}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{6}: Untap this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Astral Dragon | {6}{U}{U} | Creature — Dragon | rare | Flying Project Image — When enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Genasi Rabble-Rouser | {1}{R} | Creature — Elemental Shaman | common | Double team {1}{R}: Creatures you control named get +1/+0 until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Stunning Reversal | {3}{B} | Instant | mythic | The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile . | The line between victory and defeat can be as slim as a razor's edge. | nan | nan<|endoftext|> <|endoftext|>Fireborn Knight | {R/W}{R/W}{R/W}{R/W} | Creature — Human Knight | uncommon | Double strike {R/W}{R/W}{R/W}{R/W}: gets +1/+1 until end of turn. | He endured the white-hot blaze of the Circle and the sweltering heat of the Irencrag, and he emerged victorious. | 2 | 3<|endoftext|> <|endoftext|>Cackling Fiend | {2}{B}{B} | Creature — Zombie | common | When enters the battlefield, each opponent discards a card. | Its windpipe is only the first to amplify its maddening laughter. | 2 | 1<|endoftext|> <|endoftext|>Aeromunculus | {1}{G}{U} | Creature — Homunculus Mutant | common | Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) | "The absence of binocular vision imposes certain challenges for a flying creature, which are overcome via echolocation." —Simic research notes | 2 | 3<|endoftext|> <|endoftext|>Rite of Harmony | {G}{W} | Instant | rare | Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Nature bends to the witches' call. | nan | nan<|endoftext|> <|endoftext|>Mind Grind | {X}{U}{B} | Sorcery | rare | Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0. | nan | nan | nan<|endoftext|> <|endoftext|>Release the Dogs | {3}{W} | Sorcery | uncommon | Create four 1/1 white Dog creature tokens. | They charge into battle and out for their morning walk with the same exuberance. | nan | nan<|endoftext|> <|endoftext|>Crypt of Agadeem | | Land | rare | enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Kongming's Contraptions | {3}{W} | Creature — Human Soldier | rare | {T}: deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step. | nan | 2 | 4<|endoftext|> <|endoftext|>Lychguard | {2}{B} | Artifact Creature — Necron | rare | Guardian Protocols — {3}{B}, Sacrifice : Return all legendary creature cards from your graveyard to your hand. | "Only the deathless can truly comprehend the burden of unfailing loyalty." —Vargard Obyron of the Sautekh Dynasty | 2 | 3<|endoftext|> <|endoftext|>Eyeblight's Ending | {2}{B} | Tribal Instant — Elf | common | Destroy target non-Elf creature. | "Those without beauty are Lorwyn's greatest tumor. The winnowers have an unpleasant duty, but a necessary one." —Eidren, perfect of Lys Alana | nan | nan<|endoftext|> <|endoftext|>Law | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Karn's Sylex | {3} | Legendary Artifact | mythic | enters the battlefield tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. {X}, {T}, Exile : Destroy each nonland permanent with mana value X or less. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Kayla's Music Box | {2} | Legendary Artifact | rare | {W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.) {T}: Until end of turn, you may play cards you own exiled with . | nan | nan | nan<|endoftext|> <|endoftext|>Garruk, Cursed Huntsman | {4}{B}{G} | Legendary Planeswalker — Garruk | mythic | 0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." −3: Destroy target creature. Draw a card. −6: You get an emblem with "Creatures you control get +3/+3 and have trample." | nan | nan | nan<|endoftext|> <|endoftext|>Oculus | {1}{U} | Creature — Phyrexian Homunculus | common | When dies, you may draw a card. | "In its gaze I saw no mercy, no recognition that I was worthy to exist." —Kara Vrist, Neurok agent | 1 | 1<|endoftext|> <|endoftext|>Treasure Nabber | {2}{R} | Creature — Goblin Rogue | rare | Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. | The Law of Givesies Backsies is respected by every noble pursuer of shiny things. | 3 | 2<|endoftext|> <|endoftext|>Raff Capashen, Ship's Mage | {2}{W}{U} | Legendary Creature — Human Wizard | uncommon | Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) | nan | 3 | 3<|endoftext|> <|endoftext|>Stalwart Pathlighter | {2}{W} | Creature — Human Soldier | rare | Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Goblin Artillery | {1}{R}{R} | Creature — Goblin Warrior | uncommon | {T}: deals 2 damage to any target and 3 damage to you. | Most goblins get their turn firing the catapult, but few achieve the coveted title of Ammunition Holder. | 1 | 3<|endoftext|> <|endoftext|>Malevolent Whispers | {3}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Invading Manticore | {5}{R} | Creature — Zombie Manticore | common | When enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "Fall back! You are no match for this." —Samut | 4 | 5<|endoftext|> <|endoftext|>Asphodel Wanderer | {B} | Creature — Skeleton Soldier | common | {2}{B}: Regenerate . | He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him. | 1 | 1<|endoftext|> <|endoftext|>Psychatog | {1}{U}{B} | Creature — Atog | uncommon | Discard a card: gets +1/+1 until end of turn. Exile two cards from your graveyard: gets +1/+1 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Carrion Locust | {2}{B} | Creature — Insect Horror | common | Flying When enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. | No honor. No glory. No leftovers. | 2 | 1<|endoftext|> <|endoftext|>Lifecrafter's Gift | {3}{G} | Instant | uncommon | Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. | The best engineers recognize when a problem has already been solved. | nan | nan<|endoftext|> <|endoftext|>Engineered Might | {3}{G}{W} | Sorcery | uncommon | Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Cleaver Riot | {4}{R} | Sorcery | uncommon | Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.) | Measure once, cut twice. | nan | nan<|endoftext|> <|endoftext|>Korvold, Fae-Cursed King | {2}{B}{R}{G} | Legendary Creature — Dragon Noble | mythic | Flying Whenever enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. | Transformed at his own wedding, he promptly ate the banquet, the gifts, and the guests. | 4 | 4<|endoftext|> <|endoftext|>Mortal Obstinacy | {W} | Enchantment — Aura | common | Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice . If you do, destroy target enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Forsaken City | | Land | rare | doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap . {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Chalice | {1} | Artifact | common | Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life. | When sorely wounded or tired, Urza would often retreat to the workshops of his apprentices. They were greatly amazed at how much better he looked each time he took a sip of water. | nan | nan<|endoftext|> <|endoftext|>Barl's Cage | {4} | Artifact | rare | {3}: Target creature doesn't untap during its controller's next untap step. | For a dozen years the Cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars. | nan | nan<|endoftext|> <|endoftext|>Ojutai's Summons | {3}{U}{U} | Sorcery | common | Create a 2/2 blue Djinn Monk creature token with flying. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Ignoble Soldier | {2}{W} | Creature — Human Soldier | uncommon | Whenever becomes blocked, prevent all combat damage that would be dealt by it this turn. | Cowardice is a term invented by those with no cunning. | 3 | 1<|endoftext|> <|endoftext|>Tori D'Avenant, Fury Rider | {1}{R}{R}{W} | Legendary Creature — Human Knight | uncommon | Vigilance, trample Whenever attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Ravenous Harpy | {2}{B} | Creature — Harpy | uncommon | Flying {1}, Sacrifice another creature: Put a +1/+1 counter on . | A harpy's hoard is a filthy, bloodstained pile of trinkets and corpses. | 1 | 2<|endoftext|> <|endoftext|>Priest of Ancient Lore | {2}{W} | Creature — Dwarf Cleric | common | When enters the battlefield, you gain 1 life and draw a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Treefolk Umbra | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Obscura Initiate | {2}{U} | Creature — Bird Citizen | common | Flying {1}{W/B}: gains lifelink until end of turn. | Obscura initiates are required to bring a gift of information. They are judged on both how useful it is and how hard it was to obtain. | 2 | 2<|endoftext|> <|endoftext|>Sigardian Zealot | {4}{G} | Creature — Human Cleric | rare | At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is 's power. | nan | 3 | 3<|endoftext|> <|endoftext|>Dovin, Grand Arbiter | {1}{W}{U} | Legendary Planeswalker — Dovin | mythic | +1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on . −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. −7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Seasoned Weaponsmith | {2}{R} | Creature — Bird Warrior | rare | Tasty (This creature can be attacked directly. If it is attacked, it can't block creatures that didn't attack it.) | nan | 5 | 2<|endoftext|> <|endoftext|>Fortifying Draught | {G} | Instant | uncommon | You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn. | "If a seedling can push through solid stone, there's no limit to what I could do." | nan | nan<|endoftext|> <|endoftext|>Thunderhawk Gunship | {6} | Artifact — Vehicle | rare | Flying When enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever attacks, attacking creatures you control gain flying until end of turn. Crew 2 | nan | 6 | 6<|endoftext|> <|endoftext|>Paired Tactician | {2}{W} | Creature — Human Warrior | uncommon | Whenever and at least one other Warrior attack, put a +1/+1 counter on . | "If we fight as one, nothing can stand in our way!" | 3 | 2<|endoftext|> <|endoftext|>Mystic Repeal | {G} | Instant | uncommon | Put target enchantment on the bottom of its owner's library. | "No power is too great to be undone." —Karametra, god of harvests | nan | nan<|endoftext|> <|endoftext|>The Cinematic Phoenix | {3}{B}{R} | Legendary Creature — Phoenix | mythic | Flying, haste, protection from red {1}, {T}: Return target legendary creature card from your graveyard to the battlefield. Tap six untapped creatures you control: Return from your graveyard to the battlefield. If you tapped six legendary creatures this way, you win the game. | nan | 4 | 4<|endoftext|> <|endoftext|>Cruel Bargain | {B}{B}{B} | Sorcery | rare | Draw four cards. You lose half your life, rounded up. | nan | nan | nan<|endoftext|> <|endoftext|>Hinder | {1}{U}{U} | Instant | rare | Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Sunscape Battlemage | {2}{W} | Creature — Human Wizard | uncommon | Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. | nan | 2 | 2<|endoftext|> <|endoftext|>Psychic Rebuttal | {1}{U} | Instant | uncommon | Counter target instant or sorcery spell that targets you. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy. | "I know what you're thinking," Jace whispered in the mage's mind. "It's not going to work." | nan | nan<|endoftext|> <|endoftext|>Courage in Crisis | {2}{G} | Sorcery | common | Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Thanks to my father, I know how to fight. He also showed me why I must." | nan | nan<|endoftext|> <|endoftext|>Untethered Express | {4} | Artifact — Vehicle | uncommon | Trample Whenever attacks, put a +1/+1 counter on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 4<|endoftext|> <|endoftext|>Djinni Windseer | {3}{U} | Creature — Djinn | common | Flying When enters the battlefield, roll a d20. 1—9 | Scry 1. 10—19 | Scry 2. 20 | Scry 3. | nan | 3 | 3<|endoftext|> <|endoftext|>Nevermore | {1}{W}{W} | Enchantment | rare | As enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. | "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed." | nan | nan<|endoftext|> <|endoftext|>Cobra Trap | {4}{G}{G} | Instant — Trap | uncommon | If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Guilty Conscience | {W} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature deals damage, deals that much damage to that creature. | Those who most feel guilt don't need to, while those who most need to feel guilt never do. —Order proverb | nan | nan<|endoftext|> <|endoftext|>Archive Trap | {3}{U}{U} | Instant — Trap | rare | If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards. | nan | nan | nan<|endoftext|> <|endoftext|>Gempalm Sorcerer | {2}{U} | Creature — Human Wizard | uncommon | Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle , Wizard creatures gain flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Karplusan Giant | {6}{R} | Creature — Giant | uncommon | Tap an untapped snow land you control: gets +1/+1 until end of turn. | "They aren't the brightest or the quickest of giants. For that matter, the same holds true if you compare them to rocks." —Disa the Restless, journal entry | 3 | 3<|endoftext|> <|endoftext|>Charming Prince | {1}{W} | Creature — Human Noble | rare | When enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. | nan | 2 | 2<|endoftext|> <|endoftext|>Shinen of Flight's Wings | {4}{U} | Creature — Spirit | common | Flying Channel — {U}, Discard : Target creature gains flying until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Mirage Mockery | {2}{U} | Sorcery | rare | Choose one — • Create a token that's a copy of target artifact creature you control. • Create a token that's a copy of target nonartifact creature you control. Entwine {2}{U} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Long-Forgotten Gohei | {3} | Artifact | rare | Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1. | Long ago, the priests would wave the gohei to call down the gods. Now it lies forgotten, but the spirits still feel its pull. | nan | nan<|endoftext|> <|endoftext|>Ojutai, Soul of Winter | {5}{W}{U} | Legendary Creature — Dragon | rare | Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step. | "When I battled Ojutai, I realized my learning had only begun." —Shu Yun, the Silent Tempest | 5 | 6<|endoftext|> <|endoftext|>Commune with the Gods | {1}{G} | Sorcery | common | Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard. | For the first time in many years, Elspeth asked for help. | nan | nan<|endoftext|> <|endoftext|>Cloudfin Raptor | {U} | Creature — Bird Mutant | common | Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | nan | 0 | 1<|endoftext|> <|endoftext|>Grand Abolisher | {W}{W} | Creature — Human Cleric | rare | During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. | "Your superstitions and mumblings are useless chaff before my righteousness." | 2 | 2<|endoftext|> <|endoftext|>Defiant Khenra | {1}{R} | Creature — Jackal Warrior | common | | There were those who saw the death of the gods and the city's collapse as a final test of worth. Some believed it meant the God-Pharaoh had been killed. Only a few realized they had been deceived. | 2 | 2<|endoftext|> <|endoftext|>Ghitu Slinger | {2}{R} | Creature — Human Nomad | common | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, it deals 2 damage to any target. | If you survive a slinger attack, the slinger wished you to live. | 2 | 2<|endoftext|> <|endoftext|>Gaea's Might | {G} | Instant | common | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. | With the Heart of Yavimaya aiding him, Multani didn't even strain at the load. | nan | nan<|endoftext|> <|endoftext|>Skyblade of the Legion | {1}{W} | Creature — Vampire Soldier | common | Flying | Vampires call the gift of flight "exultation." For their enemies, it brings only sorrow. | 1 | 3<|endoftext|> <|endoftext|>Emerald Medallion | {2} | Artifact | rare | Green spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Goldmane Griffin | {3}{W}{W} | Creature — Griffin | rare | Flying, vigilance When enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | 3 | 2<|endoftext|> <|endoftext|>Earthquake Dragon | {14}{G} | Creature — Elemental Dragon | rare | This spell costs {X} less to cast, where X is the total mana value of Dragons you control. Flying, trample {2}{G}, Sacrifice a land: Return from your graveyard to your hand. | nan | 10 | 10<|endoftext|> <|endoftext|>Madcap Skills | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+0 and has menace. | The larger the crowd, the harder it is for them to run away. | nan | nan<|endoftext|> <|endoftext|>Fiery Intervention | {4}{R} | Sorcery | common | Choose one — • deals 5 damage to target creature. • Destroy target artifact. | Burning something is easy. Choosing a target can be more difficult. | nan | nan<|endoftext|> <|endoftext|>Giant Ladybug | {2}{G} | Creature — Insect | common | Reach When enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. | It's bad luck to step on one, but worse luck to have one step on you. | 4 | 1<|endoftext|> <|endoftext|>Valorous Charge | {1}{W}{W} | Sorcery | uncommon | White creatures get +2/+0 until end of turn. | Stand in the way of truth at your peril. | nan | nan<|endoftext|> <|endoftext|>Tidewater Minion | {3}{U}{U} | Creature — Elemental Minion | common | Defender (This creature can't attack.) {4}: loses defender until end of turn. {T}: Untap target permanent. | nan | 4 | 4<|endoftext|> <|endoftext|>Aegar, the Freezing Flame | {1}{U}{R} | Legendary Creature — Giant Wizard | uncommon | Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Zhur-Taa Druid | {R}{G} | Creature — Human Druid | common | {T}: Add {G}. Whenever you tap for mana, it deals 1 damage to each opponent. | "Only the decadent think magic should be pristine and without cost." | 1 | 1<|endoftext|> <|endoftext|>A-Jackhammer | {R} | Artifact — Equipment | common | Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Resounding Thunder | {2}{R} | Instant | common | deals 3 damage to any target. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle , it deals 6 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Filter | {4} | Artifact | rare | Multicolored spells cost up to {2} less to cast. | "It's a tool for aiding my other tools," explained Urza. "Now they'll work in harmony." | nan | nan<|endoftext|> <|endoftext|>Flowstone Hellion | {4}{R} | Creature — Hellion Beast | uncommon | Haste {0}: gets +1/-1 until end of turn. | Volrath leaves no stone untrained. | 3 | 3<|endoftext|> <|endoftext|>Briar Shield | {G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. Sacrifice : Enchanted creature gets +3/+3 until end of turn. | In all its forms, the forest is the elves' best protector. | nan | nan<|endoftext|> <|endoftext|>Brine Giant | {6}{U} | Creature — Giant | common | This spell costs {1} less to cast for each enchantment you control. | The oracles of Meletis foresaw neither its rise from the depths nor the destruction it would leave in its wake. | 5 | 6<|endoftext|> <|endoftext|>Dread Statuary | | Land | uncommon | {T}: Add {C}. {4}: becomes a 4/2 Golem artifact creature until end of turn. It's still a land. | The last reliable landmark in Tazeem just walked away. | nan | nan<|endoftext|> <|endoftext|>Charging Binox | {7}{G} | Creature — Beast | common | Assist (Another player can pay up to {7} of this spell's cost.) Trample | Arena beasts are bred for flashiness and foul temper. An extra head addresses both requirements. | 7 | 5<|endoftext|> <|endoftext|>Kazuul's Toll Collector | {2}{R} | Creature — Ogre Warrior | uncommon | {0}: Attach target Equipment you control to . Activate only as a sorcery. | Travelers are advised to bring extra swords, preferably shiny ones. | 3 | 2<|endoftext|> <|endoftext|>Goblin Ski Patrol | {1}{R} | Creature — Goblin | common | {1}{R}: gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain. | "AIIIEEEE!" —Ib Halfheart, goblin tactician | 1 | 1<|endoftext|> <|endoftext|>Hobbling Zombie | {2}{B} | Creature — Zombie | common | Deathtouch When dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | "I see someone tried to stop you, my pet. How delightful." —Ghoulcaller Gisa | 2 | 2<|endoftext|> <|endoftext|>Cruel | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Sarevok, Ferocious Usurper | {3}{B}{R} | Legendary Creature — Human Knight | uncommon | Menace At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Drivnod, Carnage Dominus | {3}{B}{B} | Legendary Creature — Phyrexian Horror | mythic | If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on . ({B/P} can be paid with either {B} or 2 life.) | nan | 8 | 3<|endoftext|> <|endoftext|>Angel of Unity | {1}{W} | Creature — Angel Cleric | uncommon | Flying, lifelink Whenever enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) | nan | 1 | 3<|endoftext|> <|endoftext|>Hazardous Conditions | {2}{B}{G} | Sorcery | uncommon | Creatures with no counters on them get -2/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Pink Horror | {3}{U}{R} | Creature — Demon Horror | rare | Coruscating Flames — Whenever you cast an instant or sorcery spell, deals 2 damage to any target. Split — When dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target." | nan | 4 | 4<|endoftext|> <|endoftext|>Ephara, God of the Polis | {2}{W}{U} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. | nan | 6 | 5<|endoftext|> <|endoftext|>Imoen, Trickster Friend | {1}{U} | Legendary Creature — Human Rogue Wizard | rare | Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard. can't be blocked as long as it's attacking alone. | nan | 2 | 1<|endoftext|> <|endoftext|>Call to the Void | {4}{B} | Sorcery | rare | Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way. | Bhaal's mortal children carried within them a darkness that, left unchecked, would devour them all. | nan | nan<|endoftext|> <|endoftext|>Reckless Air Strike | {R} | Sorcery | common | Choose one — • deals 3 damage to target creature with flying. • Destroy target artifact. | "I have a *great* idea!" | nan | nan<|endoftext|> <|endoftext|>Firedrinker Satyr | {R} | Creature — Satyr Shaman | rare | Whenever is dealt damage, it deals that much damage to you. {1}{R}: gets +1/+0 until end of turn and deals 1 damage to you. | Attending a satyr revel requires a high tolerance for pain. | 2 | 1<|endoftext|> <|endoftext|>Mwonvuli Acid-Moss | {2}{G}{G} | Sorcery | common | Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle. | "Life gives way to death, and death to new life. Nature feeds upon her own decay." —Ezrith, druid of the Dark Hours | nan | nan<|endoftext|> <|endoftext|>Heap Gate | | Land — Gate | common | {T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Battle Sliver | {4}{R} | Creature — Sliver | uncommon | Sliver creatures you control get +2/+0. | "One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?" —Hastric, Thunian scout | 3 | 3<|endoftext|> <|endoftext|>Vivisection | {3}{U} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. Draw three cards. | Phyrexians research with the grace of surgeons and the finesse of butchers. | nan | nan<|endoftext|> <|endoftext|>Slagwurm Armor | {1} | Artifact — Equipment | common | Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Archon of Absolution | {3}{W} | Creature — Archon | uncommon | Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. | nan | 3 | 2<|endoftext|> <|endoftext|>Jeskai Banner | {3} | Artifact | common | {T}: Add {U}, {R}, or {W}. {U}{R}{W}, {T}, Sacrifice : Draw a card. | Discipline to persevere, insight to discover. | nan | nan<|endoftext|> <|endoftext|>Morbid Bloom | {4}{B}{G} | Sorcery | uncommon | Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness. | "From the damned I make my garden." —Jorshu of Clan Nel Toth | nan | nan<|endoftext|> <|endoftext|>Silver Erne | {3}{U} | Creature — Bird | uncommon | Flying, trample | "I've seen a larger Erne knock a Giant to the ground and stay airborne. They move not with the wind, but as the wind." —Arna Kennerüd, Skyknight | 2 | 2<|endoftext|> <|endoftext|>Empress Galina | {3}{U}{U} | Legendary Creature — Merfolk Noble | rare | {U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.) | "Above the waves you may be mighty indeed, but down here you belong to me." | 1 | 3<|endoftext|> <|endoftext|>Minotaur Skullcleaver | {2}{R} | Creature — Minotaur Berserker | common | Haste When enters the battlefield, it gets +2/+0 until end of turn. | "Their only dreams are of full stomachs." —Kleon the Iron-Booted | 2 | 2<|endoftext|> <|endoftext|>Training Drone | {3} | Artifact Creature — Drone | common | can't attack or block unless it's equipped. | "Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies." —Vy Covalt, Neurok agent | 4 | 4<|endoftext|> <|endoftext|>Syr Konrad, the Grim | {3}{B}{B} | Legendary Creature — Human Knight | uncommon | Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, deals 1 damage to each opponent. {1}{B}: Each player mills a card. | nan | 5 | 4<|endoftext|> <|endoftext|>Hivestone | {2} | Artifact | rare | Creatures you control are Slivers in addition to their other creature types. | Rath's evincars used hivestones to control the slivers, but the overlay put their power into unwitting hands. Now the stones make not masters, but slaves. | nan | nan<|endoftext|> <|endoftext|>D'Avenant Archer | {2}{W} | Creature — Human Soldier Archer | common | {T}: deals 1 damage to target attacking or blocking creature. | nan | 1 | 2<|endoftext|> <|endoftext|>Ashen Powder | {2}{B}{B} | Sorcery | rare | Put target creature card from an opponent's graveyard onto the battlefield under your control. | "What you call decay, I call ripening. You'll gain no sustenance from this harvest." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Goblin Soothsayer | {R} | Creature — Goblin Shaman | uncommon | {R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. | "I see a great victory and rivers of blood. And . . . hmm, looks like a spleen." —Grishnak, goblin soothsayer | 1 | 1<|endoftext|> <|endoftext|>Redcap Raiders | {2}{R} | Creature — Goblin Warrior | common | Whenever attacks, you may tap an untapped non-Human creature you control. If you do, gets +1/+1 and gains trample until end of turn. | "I admire their courage as much as I despise their savagery." —Syr Carah, the Bold | 3 | 2<|endoftext|> <|endoftext|>Najal, the Storm Runner | {2}{U}{U}{R} | Legendary Creature — Efreet Wizard | uncommon | You may cast sorcery spells as though they had flash. Whenever attacks, you may pay {2}. If you do, when you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy. | nan | 5 | 4<|endoftext|> <|endoftext|>Rimebound Dead | {B} | Snow Creature — Skeleton | common | {S}: Regenerate . ({S} can be paid with one mana from a snow source.) | "Tresserhorn is ours now. Dredge the lake and bring me all the bones you find. We'll build you a new army, the likes of which Terisiare has never seen." —Heidar, Rimewind master, to Haakon | 1 | 1<|endoftext|> <|endoftext|>Runaway Growth | {3}{G} | Enchantment — Aura | rare | Starting intensity 1 Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional amount of {G} equal to 's intensity, then perpetually increase its intensity by 1. | nan | nan | nan<|endoftext|> <|endoftext|>Flow of Maggots | {2}{B} | Creature — Insect | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) can't be blocked by non-Wall creatures. | "The very earth seemed alive and made a sound like the writhing of the damned." —Lucilde Fiksdotter, Leader of the Order of the White Shield | 2 | 2<|endoftext|> <|endoftext|>"Brims" Barone, Midway Mobster | {3}{W}{B} | Legendary Creature — Human Rogue | uncommon | When enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat. has menace as long as you're wearing a hat. | The capo of caps, the hitman of hats, the don of donning fashionable headwear. | 5 | 4<|endoftext|> <|endoftext|>Drowned Rusalka | {U} | Creature — Spirit | uncommon | {U}, Sacrifice a creature: Discard a card, then draw a card. | Lurking below the current, she thirsts until others come to drink. | 1 | 1<|endoftext|> <|endoftext|>Serra Aviary | {3}{W} | World Enchantment | rare | Creatures with flying get +1/+1. | "Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do." —Taysir | nan | nan<|endoftext|> <|endoftext|>Tramway Station | | Land | common | enters the battlefield tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Dual Nature | {4}{G}{G} | Enchantment | rare | Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When leaves the battlefield, exile all tokens created with . | nan | nan | nan<|endoftext|> <|endoftext|>Extinguish All Hope | {4}{B}{B} | Sorcery | rare | Destroy all nonenchantment creatures. | Phenax offers the hope of life, while Pharika grants the solace of death. Between them stands Erebos, who promises nothing but eternity. | nan | nan<|endoftext|> <|endoftext|>Sidewinder Naga | {2}{G} | Creature — Naga Warrior | common | As long as you control a Desert or there is a Desert card in your graveyard, gets +1/+0 and has trample. | nan | 3 | 2<|endoftext|> <|endoftext|>Dragon-Scarred Bear | {2}{G} | Creature — Bear | common | Formidable — {1}{G}: Regenerate . Activate only if creatures you control have total power 8 or greater. | Bears are a delicacy for the Atarka. The few that remain are the toughest of their species. | 3 | 2<|endoftext|> <|endoftext|>Blessing of the Nephilim | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 for each of its colors. | "Before the first stone was laid or the first elf-child born, the power of the nephilim was gathering. Let that power be spread by my hands." | nan | nan<|endoftext|> <|endoftext|>Vineglimmer Snarl | | Land | rare | As enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, enters the battlefield tapped. {T}: Add {G} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Kitesail Scout | {W} | Creature — Kor Scout | common | Flying | "The wind in one's hair, the sun on one's back, the joy of open skies . . . the next generation of kor must know this kind of peace." | 1 | 1<|endoftext|> <|endoftext|>Kadena, Slinking Sorcerer | {1}{B}{G}{U} | Legendary Creature — Naga Wizard | mythic | The first face-down creature spell you cast each turn costs {3} less to cast. Whenever a face-down creature enters the battlefield under your control, draw a card. | "The only constant in life is the unknown." | 3 | 3<|endoftext|> <|endoftext|>Ihsan's Shade | {3}{B}{B}{B} | Legendary Creature — Shade Knight | uncommon | Protection from white | "Ihsan, the weak. Ihsan, the fallen. Ihsan, the betrayer. He has brought shame to the Serra Paladins where none existed before. May his suffering equal his betrayal." —Baris, Serra Inquisitor | 5 | 5<|endoftext|> <|endoftext|>Barrage Ogre | {3}{R}{R} | Creature — Ogre Warrior | uncommon | {T}, Sacrifice an artifact: deals 2 damage to any target. | The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was *thrown* at them. | 3 | 3<|endoftext|> <|endoftext|>The General | | Hero | common | Exile : Creatures you control get +1/+1 until end of turn. Untap them. | nan | nan | nan<|endoftext|> <|endoftext|>Gnarlback Rhino | {2}{G}{G} | Creature — Rhino | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets , draw a card. | "I think it's trying to tell us that the forest is angry." —Vivien Reid | 4 | 4<|endoftext|> <|endoftext|>Door of Destinies | {4} | Artifact | rare | As enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on . Creatures you control of the chosen type get +1/+1 for each charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Impervious Greatwurm | {7}{G}{G}{G} | Creature — Wurm | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Indestructible | The ultimate answer to intrigue and subtlety. | 16 | 16<|endoftext|> <|endoftext|>Narnam Cobra | {2} | Artifact Creature — Snake | common | {G}: gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | nan | 2 | 1<|endoftext|> <|endoftext|>Scab-Clan Giant | {4}{R}{G} | Creature — Giant Warrior | uncommon | When enters the battlefield, it fights target creature an opponent controls chosen at random. | For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth. | 4 | 5<|endoftext|> <|endoftext|>Hibernation | {2}{U} | Instant | uncommon | Return all green permanents to their owners' hands. | On its way to the cave, the armadillo brushed by a sapling. It awoke to find a full-grown tree blocking its path. | nan | nan<|endoftext|> <|endoftext|>Frazzle | {3}{U} | Instant | uncommon | Counter target nonblue spell. | The chant was interrupted, the components cooked, and Zok worried that it was his brain he smelled smoking. | nan | nan<|endoftext|> <|endoftext|>Lagonna-Band Elder | {2}{W} | Creature — Centaur Advisor | common | When enters the battlefield, if you control an enchantment, you gain 3 life. | "The best lessons are not the ones I teach. They are the ones the pupils realize for themselves." | 3 | 2<|endoftext|> <|endoftext|>Ruthless Disposal | {4}{B} | Sorcery | uncommon | As an additional cost to cast this spell, discard a card and sacrifice a creature. Two target creatures each get -13/-13 until end of turn. | "Do try to pull your weight, Geralf. I feel like I'm doing everything." —Ghoulcaller Gisa | nan | nan<|endoftext|> <|endoftext|>Weaponize the Monsters | {R} | Enchantment | uncommon | {2}, Sacrifice a creature: deals 2 damage to any target. | Revenge is a path inevitably walked alone. | nan | nan<|endoftext|> <|endoftext|>Dredge | {B} | Instant | uncommon | Sacrifice a creature or land. Draw a card. | "I'd strip away the world to see what's under it, but I'd never just leave it to these Phyrexian parasites and their false god." —Urborg witch | nan | nan<|endoftext|> <|endoftext|>Wondrous Crucible | {7} | Artifact | rare | Permanents you control have ward {2}. At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.) | nan | nan | nan<|endoftext|> <|endoftext|>Starlit Mantle | {1}{U} | Enchantment — Aura | common | Flash Enchant creature you control When enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Nexus Wardens | {2}{G} | Creature — Satyr Archer | common | Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. | The Summer Nexus is a holy grove in Setessa where the starfields of Nyx glitter in the shadows. | 1 | 4<|endoftext|> <|endoftext|>Grazing Kelpie | {3}{G/U} | Creature — Beast | common | {G/U}, Sacrifice : Put target card from a graveyard on the bottom of its owner's library. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 3<|endoftext|> <|endoftext|>Arcane Subtraction | {1}{U} | Instant | common | Target creature gets -4/-0 until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | The class learned little that day. | nan | nan<|endoftext|> <|endoftext|>Hazerider Drake | {2}{W}{U} | Creature — Drake | uncommon | Flying, protection from red | "The hazerider danced in the thunderstorm and sang to its music." —Afari, *Tales* | 2 | 3<|endoftext|> <|endoftext|>Gatherer of Graces | {1}{G} | Creature — Human Druid | uncommon | gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate . | "Garb is for common folk. I prefer to wear insight and zeal, ambition and flame." | 1 | 2<|endoftext|> <|endoftext|>Militant Inquisitor | {2}{W} | Creature — Human Cleric | common | gets +1/+0 for each Equipment you control. | "I am an instrument of the church wielded against Avacyn's enemies." | 2 | 3<|endoftext|> <|endoftext|>Mana Cylix | {1} | Artifact | common | {1}, {T}: Add one mana of any color. | Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth. | nan | nan<|endoftext|> <|endoftext|>Out of the Tombs | {2}{B} | Enchantment | rare | At the beginning of your upkeep, put two eon counters on , then mill cards equal to the number of eon counters on it. If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Repel | {3}{U} | Instant | common | Put target creature on top of its owner's library. | "I have a hunch we'll be seeing that one again soon." —Ambassador Laquatus | nan | nan<|endoftext|> <|endoftext|>Truth or Dare | {1}{U}{U} | Sorcery | rare | Target opponent chooses one — • Truth — That player plays with their hand revealed for the rest of the game. • Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Vizier of the Anointed | {3}{U} | Creature — Human Cleric | uncommon | When enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle. Whenever you activate an eternalize or embalm ability, draw a card. | nan | 2 | 4<|endoftext|> <|endoftext|>Synchronized Eviction | {4}{U} | Instant | uncommon | This spell costs {2} less to cast if you control at least two creatures that share a creature type. Put target nonland permanent into its owner's library second from the top. | "I told you this one would be a handful." | nan | nan<|endoftext|> <|endoftext|>Skullcage | {4} | Artifact | uncommon | At the beginning of each opponent's upkeep, deals 2 damage to that player unless they have exactly three or exactly four cards in hand. | Only a focused mind can survive it. | nan | nan<|endoftext|> <|endoftext|>Erebos, Bleak-Hearted | {3}{B} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. | nan | 5 | 6<|endoftext|> <|endoftext|>Phantom Wurm | {4}{G}{G} | Creature — Wurm Spirit | uncommon | enters the battlefield with four +1/+1 counters on it. If damage would be dealt to , prevent that damage. Remove a +1/+1 counter from . | It died with the forest, yet both linger on in twisted form. | 2 | 0<|endoftext|> <|endoftext|>Wit's End | {5}{B}{B} | Sorcery | rare | Target player discards their hand. | "Some images are so powerful that one glance burns them into your mind forever. Come, let us gaze on nothingness." —Szadek | nan | nan<|endoftext|> <|endoftext|>Tempered Sliver | {2}{G} | Creature — Sliver | uncommon | Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it." | The question isn't whether slivers will adapt to a world's perils but whether the world's perils will adapt to slivers. | 2 | 2<|endoftext|> <|endoftext|>Cetavolver | {1}{U} | Creature — Volver | rare | Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) If was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. If was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. | nan | 1 | 1<|endoftext|> <|endoftext|>Counterbore | {3}{U}{U} | Instant | rare | Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Kami of the Palace Fields | {5}{W} | Creature — Spirit | uncommon | Flying, first strike Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) | nan | 3 | 2<|endoftext|> <|endoftext|>Seizan, Perverter of Truth | {3}{B}{B} | Legendary Creature — Demon Spirit | rare | At the beginning of each player's upkeep, that player loses 2 life and draws two cards. | "If you would taste the wisdom of the oni, be prepared to salt it with your blood." —Kiku, Night's Flower | 6 | 5<|endoftext|> <|endoftext|>Golgari Brownscale | {1}{G}{G} | Creature — Lizard | common | When is put into your hand from your graveyard, you gain 2 life. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | nan | 2 | 3<|endoftext|> <|endoftext|>Body Double | {4}{U} | Creature — Shapeshifter | rare | You may have enter the battlefield as a copy of any creature card in a graveyard. | "I am who I pretend to be." | 0 | 0<|endoftext|> <|endoftext|>Fountain Watch | {3}{W}{W} | Creature — Human Cleric | rare | Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) | The Cho-Arrim didn't rely only on a secret location to protect their Fountain. | 2 | 4<|endoftext|> <|endoftext|>Go-Shintai of Boundless Vigor | {1}{G} | Legendary Enchantment Creature — Shrine | uncommon | Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. | It seeks those with untamed spirits and offers wild strength. | 1 | 1<|endoftext|> <|endoftext|>Craving of Yeenoghu | {2}{R} | Enchantment — Aura | uncommon | Enchant creature you control Enchanted creature gets +3/+2, has haste, and attacks each combat if able. {R}: Return from your graveyard to the battlefield attached to target creature you control. perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Spontaneous Mutation | {U} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. | When the body turns, the mind soon follows. | nan | nan<|endoftext|> <|endoftext|>Servant of Volrath | {2}{B} | Creature — Minion | common | When leaves the battlefield, sacrifice a creature. | "Volrath is a harsh master. My reflection is a constant reminder of that." —Greven *il*-Vec | 3 | 3<|endoftext|> <|endoftext|>Accursed Horde | {3}{B} | Creature — Zombie | uncommon | {1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) | nan | 3 | 3<|endoftext|> <|endoftext|>Ritual of Rejuvenation | {2}{W} | Instant | common | You gain 4 life. Draw a card. | "Nothing is more sacred than the gift of blood. Blessed are the vein that empties and the heart that is renewed." | nan | nan<|endoftext|> <|endoftext|>Geralf's Masterpiece | {3}{U}{U} | Creature — Zombie Horror | mythic | Flying gets -1/-1 for each card in your hand. {3}{U}, Discard three cards: Return from your graveyard to the battlefield tapped. | nan | 7 | 7<|endoftext|> <|endoftext|>Illusionary Terrain | {U}{U} | Enchantment | uncommon | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As enters the battlefield, choose two basic land types. Basic lands of the first chosen type are the second chosen type. | "The drawing of maps is fruitless in the west near the ice walls; the very earth is formless." —Disa the Restless, journal entry | nan | nan<|endoftext|> <|endoftext|>Bloodrage Vampire | {2}{B} | Creature — Vampire | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) | The most genteel facades hide the most abominable desires. | 3 | 1<|endoftext|> <|endoftext|>Demotion | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. | There's no greater honor than joining your chosen guild, and no greater shame than failing it. | nan | nan<|endoftext|> <|endoftext|>Pieces of the Puzzle | {2}{U} | Sorcery | common | Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. | "The clues have begun to reveal a truth I hesitate to accept." | nan | nan<|endoftext|> <|endoftext|>Occult Epiphany | {X}{U} | Instant | rare | Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way. | In a single unending moment, a hundred lifetimes of knowledge coursed through his unraveling mind. | nan | nan<|endoftext|> <|endoftext|>Loxodon Smiter | {1}{G}{W} | Creature — Elephant Soldier | rare | This spell can't be countered. If a spell or ability an opponent controls causes you to discard , put it onto the battlefield instead of putting it into your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Spinal Embrace | {3}{U}{U}{B} | Instant | rare | Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Aether Rift | {1}{R}{G} | Enchantment | rare | At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. | nan | nan | nan<|endoftext|> <|endoftext|>Pain Kami | {2}{R} | Creature — Spirit | uncommon | {X}{R}, Sacrifice : It deals X damage to target creature. | "All kami are our enemies now, A very tough lesson to learn. But it's one that's taken quickly, When you feel what it's like to burn!" —Ku-Ku, akki poet | 2 | 2<|endoftext|> <|endoftext|>Ground Seal | {1}{G} | Enchantment | rare | When enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. | "Let all we have buried be buried forever." —Seton, centaur druid | nan | nan<|endoftext|> <|endoftext|>A-Canopy Tactician | {3}{G} | Creature — Elf Warrior | rare | Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. | nan | 3 | 4<|endoftext|> <|endoftext|>Aquamorph Entity | {2}{U}{U} | Creature — Shapeshifter | common | As enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | * | *<|endoftext|> <|endoftext|>Last-Minute Chopping | {1}{U}{B} | Sorcery | mythic | Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control. | "Dear brother, I couldn't forget you if I tried, and I *have* tried." | nan | nan<|endoftext|> <|endoftext|>Kuro, Pitlord | {6}{B}{B}{B} | Legendary Creature — Demon Spirit | rare | At the beginning of your upkeep, sacrifice unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn. | nan | 9 | 9<|endoftext|> <|endoftext|>Reckless Impulse | {1}{R} | Sorcery | common | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | A stitcher looks at their creation and sees the result of years of study and hours of toil. A devil sees a new plaything. | nan | nan<|endoftext|> <|endoftext|>Squelching Leeches | {2}{B}{B} | Creature — Leech | uncommon | 's power and toughness are each equal to the number of Swamps you control. | Setting foot in their muck is an open invitation. | * | *<|endoftext|> <|endoftext|>Bash to Bits | {3}{R} | Instant | uncommon | Destroy target artifact. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Unliving Psychopath | {2}{B}{B} | Creature — Zombie Assassin | rare | {B}: gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than 's power. | "The victim bears the marks of the 'Ktozok Impaler'. . . but he was executed years ago!" —Gorev Hadszak, Wojek investigator | 0 | 4<|endoftext|> <|endoftext|>Savai Crystal | {3} | Artifact | uncommon | {T}: Add {R}, {W}, or {B}. Cycling {2} ({2}, Discard this card: Draw a card.) | The same crystals that root deep enough to pierce Savai's catacombs also soar high enough to change its weather. | nan | nan<|endoftext|> <|endoftext|>Moonglove Changeling | {2}{B} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) {B}: gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) | nan | 2 | 2<|endoftext|> <|endoftext|>Frost Giant | {3}{R}{R}{R} | Creature — Giant | uncommon | Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) | The Frost Giants have been out in the cold a long, long time, but they have their rage to keep them warm. | 4 | 4<|endoftext|> <|endoftext|>Renegade Wheelsmith | {1}{R}{W} | Creature — Dwarf Pilot | uncommon | Whenever becomes tapped, target creature can't block this turn. | Many veterans of the Ovalchase racetrack turned their talents to the renegade cause. | 3 | 2<|endoftext|> <|endoftext|>Kessig Recluse | {2}{G}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Its silk is highly prized, but then again, so is your life. | 2 | 3<|endoftext|> <|endoftext|>Sakashima of a Thousand Faces | {3}{U} | Legendary Creature — Human Rogue | mythic | You may have enter the battlefield as a copy of another creature you control, except it has 's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.) | nan | 3 | 1<|endoftext|> <|endoftext|>Box of Free-Range Goblins | {4}{R}{R} | Sorcery | common | Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. | Skrab tried to warn his fellow goblins that the hammer was bait for a trap, but they stopped listening at "hammer." | nan | nan<|endoftext|> <|endoftext|>In the Eye of Chaos | {2}{U} | World Enchantment | rare | Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Avenging Arrow | {2}{W} | Instant | common | Destroy target creature that dealt damage this turn. | "Forgive the theft. Punish the deception." —Alcarus, Selesnya archer | nan | nan<|endoftext|> <|endoftext|>Sprout | {G} | Instant | common | Create a 1/1 green Saproling creature token. | Centuries of temporal strife had stripped Dominaria of its natural defenses, but nature fought back with armies constructed of little more than grime and sunlight. | nan | nan<|endoftext|> <|endoftext|>Phantatog | {1}{W}{U} | Creature — Atog | uncommon | Sacrifice an enchantment: gets +1/+1 until end of turn. Discard a card: gets +1/+1 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Emberwilde Augur | {1}{R} | Creature — Goblin Shaman | common | Sacrifice : It deals 3 damage to target player or planeswalker. Activate only during your upkeep. | Legends say a djinn gave the goblins a gift they could never hope to master. | 2 | 1<|endoftext|> <|endoftext|>Bloodline Pretender | {3} | Artifact Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) As enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Jade Bearer | {G} | Creature — Merfolk Shaman | common | When enters the battlefield, put a +1/+1 counter on another target Merfolk you control. | "Sisora wore this, who defeated the tyrant of Azcanta, and before her Natena of Vuhana's band. May it bring you their strength." | 1 | 1<|endoftext|> <|endoftext|>Lord of Extinction | {3}{B}{G} | Creature — Elemental | mythic | 's power and toughness are each equal to the number of cards in all graveyards. | The forlorn cries of the dead combine to make its laugh. | * | *<|endoftext|> <|endoftext|>Murderer's Axe | {4} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2. Equip—Discard a card. | Though the first who raised it in a fit of passion is long dead, the axe still carries memories of bitter scorn. | nan | nan<|endoftext|> <|endoftext|>Wild Slash | {R} | Instant | uncommon | Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. deals 2 damage to any target. | Never mistake deception for cleverness. | nan | nan<|endoftext|> <|endoftext|>Battering Craghorn | {2}{R}{R} | Creature — Goat Beast | common | First strike Morph {1}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Their skeletons can be found all over Skirk Ridge, tangled in each other's horns. | 3 | 1<|endoftext|> <|endoftext|>Thoughtrender Lamia | {4}{B}{B} | Enchantment Creature — Lamia | uncommon | Constellation — Whenever or another enchantment enters the battlefield under your control, each opponent discards a card. | Some predators can sense fear in their prey, but the lamia is drawn to madness. | 5 | 3<|endoftext|> <|endoftext|>Guardian Project | {3}{G} | Enchantment | rare | Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. | Simic's strength comes from its diversity. | nan | nan<|endoftext|> <|endoftext|>New Prahv Guildmage | {W}{U} | Creature — Human Wizard | uncommon | {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) | nan | 2 | 2<|endoftext|> <|endoftext|>Languish | {2}{B}{B} | Sorcery | rare | All creatures get -4/-4 until end of turn. | Life is such a fragile thing. | nan | nan<|endoftext|> <|endoftext|>Clever Lumimancer | {W} | Creature — Human Wizard | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, gets +2/+2 until end of turn. | "You're too dim to realize it, but you've already lost." | 0 | 1<|endoftext|> <|endoftext|>Bladed Sentinel | {4} | Artifact Creature — Construct | common | {W}: gains vigilance until end of turn. | The Mirran partisans created hundreds of patrol sentinels to divert Phyrexian assaults from the Tangle. | 2 | 4<|endoftext|> <|endoftext|>Mystic Doom Sandwich | | Stickers | common | {TK}{TK} — Lifelink {TK}{TK}{TK} — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 6/8 | nan | nan | nan<|endoftext|> <|endoftext|>Rayami, First of the Fallen | {1}{B}{G}{U} | Legendary Creature — Vampire | mythic | If a nontoken creature would die, exile that card with a blood counter on it instead. As long as an exiled creature card with a blood counter on it has flying, has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. | nan | 5 | 4<|endoftext|> <|endoftext|>Deadwood Treefolk | {5}{G} | Creature — Treefolk | uncommon | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When enters or leaves the battlefield, return another target creature card from your graveyard to your hand. | nan | 3 | 6<|endoftext|> <|endoftext|>Cunning Sparkmage | {2}{R} | Creature — Human Shaman | uncommon | Haste {T}: deals 1 damage to any target. | "I see the weaknesses you hide even from yourself." | 0 | 1<|endoftext|> <|endoftext|>Phyrexian Dreadnought | {1} | Artifact Creature — Phyrexian Dreadnought | rare | Trample When enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. | nan | 12 | 12<|endoftext|> <|endoftext|>Inscribed Tablet | {1} | Artifact | uncommon | {1}, {T}, Sacrifice : Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Biowaste Blob | {2}{G}{G} | Creature — Ooze | rare | Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of . | nan | 0 | 0<|endoftext|> <|endoftext|>Serpentine Kavu | {4}{G} | Creature — Kavu | common | {R}: gains haste until end of turn. | Under Yavimaya's peaceful facade beat the hearts of many savage beasts. | 4 | 4<|endoftext|> <|endoftext|>Hyalopterous Lemure | {4}{B} | Creature — Spirit | common | {0}: gets -1/-0 and gains flying until end of turn. | "The lemures looked harmless, until they descended on my troops. Within moments, only bones remained." —Lucilde Fiksdotter, Leader of the Order of the White Shield | 4 | 3<|endoftext|> <|endoftext|>Disinformation Campaign | {1}{U}{B} | Enchantment | uncommon | When enters the battlefield, you draw a card and each opponent discards a card. Whenever you surveil, return to its owner's hand. | "People would sooner savor sweet lies than chew plain truths." —Lazav | nan | nan<|endoftext|> <|endoftext|>Decompose | {1}{B} | Sorcery | uncommon | Exile up to three target cards from a single graveyard. | "Sheesh! How am I supposed to make a decent living around here?" —Cabal grave robber | nan | nan<|endoftext|> <|endoftext|>Sister Hospitaller | {4}{W}{B} | Creature — Human Cleric | rare | Medicus Ministorum — When enters the battlefield, return target creature card from your graveyard to the battlefield. You gain life equal to its mana value. | "Ours is to honour the martyr, tend the fallen, defend the innocent, and walk always in the light." —*The Hospitaller's Book of Hours* | 3 | 2<|endoftext|> <|endoftext|>Hypnotic Grifter | {U} | Creature — Human Rogue | uncommon | {3}: connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | "All is calm. All is well. You know me to be a trusted member of your family, and I would like to discuss the contents of our safe." | 1 | 2<|endoftext|> <|endoftext|>Unlicensed Hearse | {2} | Artifact — Vehicle | rare | {T}: Exile up to two target cards from a single graveyard. 's power and toughness are each equal to the number of cards exiled with it. Crew 2 | nan | * | *<|endoftext|> <|endoftext|>Curse of Marit Lage | {3}{R}{R} | Enchantment | rare | When enters the battlefield, tap all Islands. Islands don't untap during their controllers' untap steps. | "Our world has not felt her thundering steps in lifetimes, but Marit Lage's presence is still with us." —Halvor Arenson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Thayan Evokers | {2}{U} | Creature — Human Wizard | rare | Double team When enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card. Whenever you conjure one or more cards, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Gangrenous Goliath | {3}{B}{B} | Creature — Zombie Giant | rare | Tap three untapped Clerics you control: Return from your graveyard to your hand. | Cabal clerics don't heal the sick—they heal the dead. | 4 | 4<|endoftext|> <|endoftext|>Tyrannize | {3}{B/R}{B/R} | Sorcery | rare | Target player discards their hand unless they pay 7 life. | "I can stab you where it hurts, or where you will feel absolutely nothing." —Illulia of Nighthearth | nan | nan<|endoftext|> <|endoftext|>Skarrgan Hellkite | {3}{R}{R} | Creature — Dragon | mythic | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Flying {3}{R}: deals 2 damage divided as you choose among one or two targets. Activate only if has a +1/+1 counter on it. | nan | 4 | 4<|endoftext|> <|endoftext|>Press into Service | {4}{R} | Sorcery | uncommon | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Curse of Obsession | {4}{R} | Enchantment — Aura Curse | rare | Enchant player At the beginning of enchanted player's draw step, that player draws two additional cards. At the beginning of enchanted player's end step, that player discards their hand. | He ripped up board after board until his hands were bloody. Still, he could not find whatever it was he sought. | nan | nan<|endoftext|> <|endoftext|>Nettling Curse | {2}{B} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. {1}{R}: Enchanted creature attacks this turn if able. | "I call them 'Poke' and 'Prod.'" —Chagrach, Rakdos cursemage | nan | nan<|endoftext|> <|endoftext|>Righteous Confluence | {3}{W}{W} | Sorcery | rare | Choose three. You may choose the same mode more than once. • Create a 2/2 white Knight creature token with vigilance. • Exile target enchantment. • You gain 5 life. | nan | nan | nan<|endoftext|> <|endoftext|>Spectra Ward | {3}{W}{W} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.) | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Shadows | {1}{B}{B} | Creature — Wall | common | Defender (This creature can't attack.) Prevent all damage that would be dealt to by creatures it's blocking. can't be the target of spells that can target only Walls or of abilities that can target only Walls. | nan | 0 | 1<|endoftext|> <|endoftext|>Deep Spawn | {5}{U}{U}{U} | Creature — Homarid | uncommon | Trample At the beginning of your upkeep, sacrifice unless you mill two cards. {U}: gains shroud until end of turn and doesn't untap during your next untap step. Tap . (A creature with shroud can't be the target of spells or abilities.) | nan | 6 | 6<|endoftext|> <|endoftext|>Desperate Lunge | {1}{W} | Instant | common | Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. | Ravnica held its breath as the hero of the resistance—their last hope—flew through the sky, his dark sword ready to strike a god. | nan | nan<|endoftext|> <|endoftext|>Blazing Sunsteel | {1}{R} | Artifact — Equipment | rare | Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4} | Wyleth emerged from the crater unscathed with the sun's fury trapped in his hands. | nan | nan<|endoftext|> <|endoftext|>A-Steadfast Unicorn | {W} | Creature — Unicorn | common | {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Jester's Mask | {5} | Artifact | rare | enters the battlefield tapped. {1}, {T}, Sacrifice : Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Dwarven Driller | {3}{R} | Creature — Dwarf | uncommon | {T}: Destroy target land unless its controller has deal 2 damage to them. | "Drill the planet, it's no trouble: Mining granite, making rubble." —Dwarven drilling song | 2 | 2<|endoftext|> <|endoftext|>Dispersing Orb | {3}{U}{U} | Enchantment | uncommon | {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. | "Like the seas, the Æther is fickle and ever-changing. If we can control one, we can master the other." —Riptide Project director | nan | nan<|endoftext|> <|endoftext|>Dark Deal | {2}{B} | Sorcery | uncommon | Each player discards all the cards in their hand, then draws that many cards minus one. | The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan. | nan | nan<|endoftext|> <|endoftext|>Magma Vein | {2}{R} | Enchantment | uncommon | {R}, Sacrifice a land: deals 1 damage to each creature without flying. | Standing near a volcano —Barbarian expression meaning "asking for it" | nan | nan<|endoftext|> <|endoftext|>Dromar's Charm | {W}{U}{B} | Instant | uncommon | Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn. | "Wisdom can be summed up in two rules: Control what you can. Eliminate what you cannot." —Dromar, the Banisher | nan | nan<|endoftext|> <|endoftext|>Diplomacy of the Wastes | {2}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. | "Our emissaries are gifted negotiators." —Alesha, Who Smiles at Death | nan | nan<|endoftext|> <|endoftext|>Ghoul's Feast | {1}{B} | Instant | uncommon | Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. | Mercadians not wealthy enough to buy a tomb are thrown into a bog called "the Ghoul's Larder." | nan | nan<|endoftext|> <|endoftext|>Throne of the God-Pharaoh | {2} | Legendary Artifact | rare | At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control. | "When the Second Sun rests between the horns on the horizon, so begins the Hour of Revelation. Then the Hour of Glory, the Hour of Promise, and finally the Hour of Eternity." —*The Accounting of Hours* | nan | nan<|endoftext|> <|endoftext|>Gift of the Woods | {G} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Redeem the Lost | {1}{W} | Instant | uncommon | Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Righteous Cause | {3}{W}{W} | Enchantment | uncommon | Whenever a creature attacks, you gain 1 life. | "Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand." —Akroma, angelic avenger | nan | nan<|endoftext|> <|endoftext|>Make a _____ Splash | {2}{U} | Enchantment | uncommon | Flash When this enchantment enters the battlefield, you may put a name sticker on it. Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment. | The largest dunk tank in forty-seven galaxies. | nan | nan<|endoftext|> <|endoftext|>Dwarven Recruiter | {2}{R} | Creature — Dwarf | uncommon | When enters the battlefield, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order. | nan | 2 | 2<|endoftext|> <|endoftext|>Kynaios and Tiro of Meletis | {R}{G}{W}{U} | Legendary Creature — Human Soldier | mythic | At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card. | "Look what we fought for. Look what we built together." | 2 | 8<|endoftext|> <|endoftext|>Thaumaturge's Familiar | {3} | Artifact Creature — Bird | common | Flying When enters the battlefield, scry 1. | Meletian mages can't claim the title of thaumaturge until they have received a gift or omen from the gods. Ephara likes to give tangible tokens of her favor. | 1 | 3<|endoftext|> <|endoftext|>Reaper of Sheoldred | {4}{B} | Creature — Phyrexian Horror | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a source deals damage to , that source's controller gets a poison counter. | nan | 2 | 5<|endoftext|> <|endoftext|>Navigator's Compass | {1} | Artifact | common | When enters the battlefield, you gain 3 life. {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types. | The *Weatherlight* can no longer planeshift, but it can traverse Dominaria with ease. | nan | nan<|endoftext|> <|endoftext|>Accelerate | {1}{R} | Instant | common | Target creature gains haste until end of turn. Draw a card. | "I've seen lightning move slower." —Nomad sentry | nan | nan<|endoftext|> <|endoftext|>Bloodgift Demon | {3}{B}{B} | Creature — Demon | rare | Flying At the beginning of your upkeep, target player draws a card and loses 1 life. | He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality. | 5 | 4<|endoftext|> <|endoftext|>Dralnu's Crusade | {1}{B}{R} | Enchantment | rare | Goblin creatures get +1/+1. All Goblins are black and are Zombies in addition to their other creature types. | "Don't you agree that mogg intellects are improved by zombification?" —Lord Dralnu | nan | nan<|endoftext|> <|endoftext|>Metalspinner's Puzzleknot | {2} | Artifact | common | When enters the battlefield, you draw a card and you lose 1 life. {2}{B}, Sacrifice : You draw a card and you lose 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Desperate Research | {1}{B} | Sorcery | rare | Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest. | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Wolf | {3}{R} | Creature — Wolf | common | {1}{R}: gains first strike until end of turn. Activate only as a sorcery. | These thick-furred wolves have adapted to Stensia's storms, channeling their energy into bursts of supernatural speed. | 4 | 3<|endoftext|> <|endoftext|>Sprouting Phytohydra | {4}{G} | Creature — Plant Hydra | rare | Defender (This creature can't attack.) Whenever is dealt damage, you may create a token that's a copy of . | A hydra tender's problem isn't having enough defenses but enough pots. | 0 | 2<|endoftext|> <|endoftext|>Kei Takahashi | {2}{G}{W} | Legendary Creature — Human Cleric | rare | {T}: Prevent the next 2 damage that would be dealt to target creature this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Overwhelming Splendor | {6}{W}{W} | Enchantment — Aura Curse | mythic | Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities. | nan | nan | nan<|endoftext|> <|endoftext|>General Jarkeld | {3}{W} | Legendary Creature — Human Soldier | rare | {T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step. | nan | 1 | 2<|endoftext|> <|endoftext|>Disruptive Student | {2}{U} | Creature — Human Wizard | common | {T}: Counter target spell unless its controller pays {1}. | "Teferi is a problem student. Always late for class. No appreciation for constructive use of time." —Barrin, progress report | 1 | 1<|endoftext|> <|endoftext|>Balduvian Fallen | {3}{B} | Creature — Zombie | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever 's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. | nan | 3 | 5<|endoftext|> <|endoftext|>Vernal Bloom | {3}{G} | Enchantment | rare | Whenever a Forest is tapped for mana, its controller adds an additional {G}. | The sun breaks, the beasts stir, and the forest awakens to stand against its enemies. | nan | nan<|endoftext|> <|endoftext|>Kunoros, Hound of Athreos | {1}{W}{B} | Legendary Creature — Dog | rare | Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards. | nan | 3 | 3<|endoftext|> <|endoftext|>Vines of the Recluse | {G} | Instant | common | Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) | "The most elegant solutions are found in nature. You just have to know where to look." | nan | nan<|endoftext|> <|endoftext|>Huatli, Dinosaur Knight | {4}{R}{W} | Legendary Planeswalker — Huatli | mythic | +2: Put two +1/+1 counters on up to one target Dinosaur you control. −3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. −7: Dinosaurs you control get +4/+4 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Pyromania | {2}{R} | Enchantment | uncommon | {1}{R}, Discard a card at random: deals 1 damage to any target. {1}{R}, Sacrifice : It deals 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Celestine, the Living Saint | {4}{W} | Legendary Creature — Human Warrior | rare | Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Sindbad | {1}{U} | Creature — Human | special | {T}: Draw a card and reveal it. If it isn't a land card, discard it. | nan | 1 | 1<|endoftext|> <|endoftext|>Field of Dreams | {U} | World Enchantment | rare | Players play with the top card of their libraries revealed. | Some people say that the world is round, and if you travel far enough you'll come to the other side, where everything is upside down. | nan | nan<|endoftext|> <|endoftext|>Moonlit Scavengers | {5}{U} | Creature — Merfolk Rogue | common | When enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. | They comb the shallows of Lochmere for relics of a bygone era. And if they happen upon a lone traveler, all the better. | 4 | 5<|endoftext|> <|endoftext|>Jenson Carthalion, Druid Exile | {G}{W} | Legendary Creature — Human Druid | mythic | Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. | He was born with the crescent-moon Mark of the Elder Druid, tying his fate to the druids of the Juniper Order. | 2 | 2<|endoftext|> <|endoftext|>Orzhov Enforcer | {1}{B} | Creature — Human Rogue | uncommon | Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) | "You'll pay what you owe, with your money or your life." | 1 | 2<|endoftext|> <|endoftext|>Goldmeadow Stalwart | {W} | Creature — Kithkin Soldier | uncommon | As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay {3}. | The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them. | 2 | 2<|endoftext|> <|endoftext|>Rust Monster | {2}{R} | Creature — Beast | uncommon | First strike Sacrifice an artifact: gets +2/+0 until end of turn. | "They don't seem scary, but then you're suddenly standing there in your underclothes without a weapon. Then everything looks like a threat." —Jarro, battle master | 2 | 1<|endoftext|> <|endoftext|>Spire Barrage | {4}{R} | Sorcery | common | deals damage to any target equal to the number of Mountains you control. | Goblin lessons include the 2,071 tips for survival. Frek only remembered 2,070. | nan | nan<|endoftext|> <|endoftext|>Might of the Old Ways | {1}{G} | Instant | common | Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card. | Brimming with power from their disrupted ritual, the Dawnhart witches lashed out at the werewolf intruders. | nan | nan<|endoftext|> <|endoftext|>Goblin Marshal | {4}{R}{R} | Creature — Goblin Warrior | rare | Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield or dies, create two 1/1 red Goblin creature tokens. | nan | 3 | 3<|endoftext|> <|endoftext|>Riptide Turtle | {1}{U} | Creature — Turtle | common | Flash Defender | nan | 0 | 5<|endoftext|> <|endoftext|>Cryoclasm | {2}{R} | Sorcery | uncommon | Destroy target Plains or Island. deals 3 damage to that land's controller. | The people of Terisiare had come to live on frozen fields as though on solid ground. Nothing reminded them of the difference more clearly than the rifts brought on by the Thaw. | nan | nan<|endoftext|> <|endoftext|>Silumgar Sorcerer | {1}{U}{U} | Creature — Human Wizard | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, counter target creature spell. | nan | 2 | 1<|endoftext|> <|endoftext|>Bog Witch | {2}{B} | Creature — Human Spellshaper | common | {B}, {T}, Discard a card: Add {B}{B}{B}. | The world is the body. The mana is the blood. The witch is the surgeon. | 1 | 1<|endoftext|> <|endoftext|>Jaded Response | {1}{U} | Instant | common | Counter target spell if it shares a color with a creature you control. | "Calm down everyone; it's nothing we haven't seen before." —Sisay | nan | nan<|endoftext|> <|endoftext|>Scare Tactics | {B} | Instant | common | Creatures you control get +1/+0 until end of turn. | "Fear rules those weak enough to accept it." —Greven *il*-Vec | nan | nan<|endoftext|> <|endoftext|>Ember Shot | {6}{R} | Instant | common | deals 3 damage to any target. Draw a card. | Dwarves bring poor coal to market, use good coal in their homes, and throw their best coal away. | nan | nan<|endoftext|> <|endoftext|>Noble Templar | {5}{W} | Creature — Human Cleric Soldier | common | Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) | nan | 3 | 6<|endoftext|> <|endoftext|>Zealots en-Dal | {3}{W} | Creature — Human Soldier | uncommon | At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life. | "Great chains shall free our warriors." —Oracle *en*-Vec | 2 | 4<|endoftext|> <|endoftext|>Stonefury | {3}{R}{R} | Instant | common | deals damage to target creature equal to the number of lands you control. | Akoum can make any intruder look small. | nan | nan<|endoftext|> <|endoftext|>Rofellos, Llanowar Emissary | {G}{G} | Legendary Creature — Elf Druid | rare | {T}: Add {G} for each Forest you control. | nan | 2 | 1<|endoftext|> <|endoftext|>Dormant Volcano | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {C}{R}. | nan | nan | nan<|endoftext|> <|endoftext|>Augur of Autumn | {1}{G}{G} | Creature — Human Druid | rare | You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. | nan | 2 | 3<|endoftext|> <|endoftext|>Mogg Raider | {R} | Creature — Goblin | common | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. | The evisceration of one mogg always cheers up the rest. | 1 | 1<|endoftext|> <|endoftext|>Maggot Therapy | {2}{B} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +2/-2. | "If this is the cure, I'd hate to see the disease." —Orim | nan | nan<|endoftext|> <|endoftext|>Elfhame Sanctuary | {1}{G} | Enchantment | uncommon | At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Necrogen Communion | {1}{B} | Enchantment — Aura | uncommon | Enchant creature you control Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) When enchanted creature dies, return that card to the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Hammer Mage | {1}{R} | Creature — Human Spellshaper | uncommon | {X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less. | When he's holding the hammers, everything looks like a nail. | 1 | 1<|endoftext|> <|endoftext|>Phyrexian Battleflies | {B} | Creature — Phyrexian Insect | common | Flying {B}: gets +1/+0 until end of turn. Activate no more than twice each turn. | After encountering them, Squee finally lost his appetite for bugs. | 0 | 1<|endoftext|> <|endoftext|>Valiant Knight | {3}{W} | Creature — Human Knight | rare | Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. | "Defeat is no reason for retreat. It is a sign we must redouble our efforts to win this fight." | 3 | 4<|endoftext|> <|endoftext|>Karplusan Yeti | {3}{R}{R} | Creature — Yeti | rare | {T}: deals damage equal to its power to target creature. That creature deals damage equal to its power to . | nan | 3 | 3<|endoftext|> <|endoftext|>Scourge of the Nobilis | {2}{R/W} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) | nan | nan | nan<|endoftext|> <|endoftext|>Mungha Wurm | {2}{G}{G} | Creature — Wurm | rare | You can't untap more than one land during your untap step. | Cities have crumbled under its weight. | 6 | 5<|endoftext|> <|endoftext|>Subtlety | {2}{U}{U} | Creature — Elemental Incarnation | mythic | Flash Flying When enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Sejiri Merfolk | {1}{U} | Creature — Merfolk Soldier | uncommon | As long as you control a Plains, has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | nan | 2 | 1<|endoftext|> <|endoftext|>Sea Gate Banneret | {W} | Creature — Kor Warrior | common | {4}{W}: Creatures you control get +1/+1 until end of turn. | The Sea Gate Expeditionary House was founded after the discovery of the Skyclave over Tazeem. Now its banners fly over every corner of Zendikar. | 1 | 2<|endoftext|> <|endoftext|>Guildsworn Prowler | {1}{B} | Creature — Tiefling Rogue Assassin | common | Deathtouch When dies, if it wasn't blocking, draw a card. | nan | 2 | 1<|endoftext|> <|endoftext|>A-Sepulcher Ghoul | {1}{B} | Creature — Zombie | common | Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. | Ghouls devour the dead and any living creatures unwary enough to fall into their grasp. | 2 | 2<|endoftext|> <|endoftext|>Monomania | {3}{B}{B} | Sorcery | rare | Target player chooses a card in their hand and discards the rest. | "What do vermin cling to when all hope is lost?" —Sorin Markov | nan | nan<|endoftext|> <|endoftext|>Blood Rites | {3}{R}{R} | Enchantment | uncommon | {1}{R}, Sacrifice a creature: deals 2 damage to any target. | "The threat of the kami was made worse by the blood rituals of the ogres, who freed terrifying oni to wander Kamigawa unhindered." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Hoodwink | {1}{U} | Instant | common | Return target artifact, enchantment, or land to its owner's hand. | The youths of Rishada's marketplace are always ready for a quick footrace. | nan | nan<|endoftext|> <|endoftext|>Pie-Eating Contest | {4}{G} | Sorcery | uncommon | As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.) X target creatures you control each get +2/+2 and gain trample until end of turn. | The pie was outstanding. The cobbler tasted like shoes. | nan | nan<|endoftext|> <|endoftext|>Sylvan Anthem | {G}{G} | Enchantment | rare | Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1. | Action: This is an abstract illustration that celebrates green creatures. | nan | nan<|endoftext|> <|endoftext|>Light from Within | {2}{W}{W} | Enchantment | rare | Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost. | "Muscle does not make one strong. It only masks the soul's light. True strength lies in purity of purpose." —Donal Alloway, cenn of Kinscaer | nan | nan<|endoftext|> <|endoftext|>Tablet of the Guilds | {2} | Artifact | uncommon | As enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is. | It is rumored the Azorius paid an exorbitant sum to ensure its symbol would appear at the top. | nan | nan<|endoftext|> <|endoftext|>Renewing Touch | {G} | Sorcery | uncommon | Shuffle any number of target creature cards from your graveyard into your library. | Death just encourages life the more. | nan | nan<|endoftext|> <|endoftext|>Canopy Baloth | {3}{G} | Creature — Beast | common | Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | "You can almost see it calculating—are we a tasty enough treat to risk the jump?" —Samila, Murasa Expeditionary House | 4 | 3<|endoftext|> <|endoftext|>Grotesque Hybrid | {4}{B} | Creature — Zombie | uncommon | Whenever deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: gains flying and protection from green and from white until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Experiment Five | {G} | Creature — Bear Snake Mutant | rare | {1}{Z}: Put a +1/+2 counter on . ({Z} is paid with one mana from any source that could produce two or more colors of mana.) | nan | 1 | 1<|endoftext|> <|endoftext|>Journey to the Lost City | {3}{G} | Enchantment | rare | At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with onto the battlefield, then sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Jaheira, Heroic Harper | {1}{G}{W} | Legendary Creature — Human Elf Druid | uncommon | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Put a +1/+1 counter on each of up to two other target creatures. | nan | 3 | 4<|endoftext|> <|endoftext|>Draugr Recruiter | {3}{B} | Creature — Zombie Cleric | common | Boast — {3}{B}: Return target creature card from your graveyard to your hand. (Activate only if this creature attacked this turn and only once each turn.) | "You cannot stand against us, but when you fall, you will stand with us!" | 3 | 3<|endoftext|> <|endoftext|>Ballynock Trapper | {3}{W} | Creature — Kithkin Soldier | common | {T}: Tap target creature. Whenever you cast a white spell, you may untap . | No matter how large or small, fierce or fleeting, the kithkin have a trap for it. | 2 | 2<|endoftext|> <|endoftext|>Bull Elephant | {3}{G} | Creature — Elephant | rare | When enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. | Four gray trees and a long, coiling snake. What am I? —Zhalfirin riddle | 4 | 4<|endoftext|> <|endoftext|>Horn of Ramos | {3} | Artifact | rare | {T}: Add {G}. Sacrifice : Add {G}. | Ramos touched, and there was life. | nan | nan<|endoftext|> <|endoftext|>Joyride Rigger | {3}{G} | Creature — Goblin Rigger | common | When enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | chitty-chitty-BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG! | 3 | 3<|endoftext|> <|endoftext|>Trivia Contest | | Artifact — Attraction | uncommon | Visit — An opponent choses colorless card, creature card, or plane, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize! Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice and open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Cutthroat Contender | {B} | Creature — Vampire Warrior | common | Pay 1 life: gets +1/+0 until end of turn. Activate only once each turn. | The fights may sometimes be rigged, but the front-row spectators know the wounds are real. | 1 | 1<|endoftext|> <|endoftext|>Arcane Artisan | {2}{U} | Creature — Human Wizard | mythic | {2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. When leaves the battlefield, exile all tokens created with it at the beginning of the next end step. | nan | 0 | 3<|endoftext|> <|endoftext|>Taunting Elf | {G} | Creature — Elf | common | All creatures able to block do so. | The safety of the village depends on the beast thinking with its stomach. | 0 | 1<|endoftext|> <|endoftext|>Master Skald | {4}{W} | Creature — Dwarf Warrior | common | When enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. | "All my scars have stories to tell." | 4 | 4<|endoftext|> <|endoftext|>Blind Phantasm | {2}{U} | Creature — Illusion | common | | nan | 2 | 3<|endoftext|> <|endoftext|>Thunderscape Battlemage | {2}{R} | Creature — Human Wizard | uncommon | Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. | nan | 2 | 2<|endoftext|> <|endoftext|>Fallen Ideal | {2}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Plumeveil | {W/U}{W/U}{W/U} | Creature — Elemental | uncommon | Flash Defender, flying | "It was vast, a great sheet of soaring wings, and equally silent. It caught us unawares and blocked our view of the kithkin stronghold." —Grensch, merrow cutthroat | 4 | 4<|endoftext|> <|endoftext|>Boros Reckoner | {R/W}{R/W}{R/W} | Creature — Minotaur Wizard | rare | Whenever is dealt damage, it deals that much damage to any target. {R/W}: gains first strike until end of turn. | "Imagine a thunderstorm that's also a tactical genius. That's him." —Dars Gostok, Firefist captain | 3 | 3<|endoftext|> <|endoftext|>Traverse the Ulvenwald | {G} | Sorcery | rare | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Soulless Revival | {1}{B} | Instant — Arcane | common | Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Soulscour | {7}{W}{W}{W} | Sorcery | rare | Destroy all nonartifact permanents. | "I have seen the end of times, a future in which all our kind are torn from this world." —Ushanti, leonin shaman | nan | nan<|endoftext|> <|endoftext|>Jiwari, the Earth Aflame | {3}{R}{R} | Legendary Creature — Spirit | rare | {X}{R}, {T}: deals X damage to target creature without flying. Channel — {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Belbe's Portal | {5} | Artifact | rare | As enters the battlefield, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. | The fight will continue on a new battlefield. | nan | nan<|endoftext|> <|endoftext|>Displace | {2}{U} | Instant | common | Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. | "I'll see you soon, Subjects 25 and 26. I've got a good feeling this time!" | nan | nan<|endoftext|> <|endoftext|>Rakdos Ringleader | {4}{B}{R} | Creature — Skeleton Warrior | uncommon | First strike Whenever deals combat damage to a player, that player discards a card at random. {B}: Regenerate . | nan | 3 | 1<|endoftext|> <|endoftext|>Xenagos's Strike | | Sorcery | common | deals 4 damage to each player. | nan | nan | nan<|endoftext|> <|endoftext|>Azorius Aethermage | {1}{W}{U} | Creature — Human Wizard | uncommon | Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. | In her single metasphere are bound the records of every Ætheric transaction since the time of Azor. | 1 | 1<|endoftext|> <|endoftext|>Keeper of the Dead | {B}{B} | Creature — Human Wizard | uncommon | {B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls. | nan | 1 | 2<|endoftext|> <|endoftext|>Panic Attack | {2}{R} | Sorcery | common | Up to three target creatures can't block this turn. | Sometimes everyone decides to go for help at the same time. | nan | nan<|endoftext|> <|endoftext|>Stoic Champion | {W}{W} | Creature — Human Soldier | uncommon | Whenever a player cycles a card, gets +2/+2 until end of turn. | His outer calm belies his inner fury. | 2 | 2<|endoftext|> <|endoftext|>Duelcraft Trainer | {3}{W} | Creature — Human Soldier | uncommon | First strike Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. | "It's all in the follow-through." | 3 | 3<|endoftext|> <|endoftext|>Decimator Beetle | {3}{B}{G} | Creature — Insect | uncommon | When enters the battlefield, put a -1/-1 counter on target creature you control. Whenever attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. | nan | 4 | 5<|endoftext|> <|endoftext|>Poison Arrow | {4}{B}{B} | Sorcery | uncommon | Destroy target nonblack creature. You gain 3 life. | In ancient China, not wearing armor could be a fatal mistake. Guan Yu, Zhou Yu, Sun Ce, and other heros were struck by poison arrows. | nan | nan<|endoftext|> <|endoftext|>Sanwell, Avenger Ace | {1}{W} | Legendary Creature — Human Pilot | rare | As long as an artifact creature you control is attacking, prevent all damage that would be dealt to . Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. | nan | 3 | 1<|endoftext|> <|endoftext|>Corpse Churn | {1}{B} | Instant | common | Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | "The distraction of your life has ended. Now your service begins." —Kalitas, thrall of Ulamog | nan | nan<|endoftext|> <|endoftext|>The Biblioplex | | Land | rare | {T}: Add {C}. {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand. | nan | nan | nan<|endoftext|> <|endoftext|>Benalish Emissary | {2}{W} | Creature — Human Wizard | uncommon | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When enters the battlefield, if it was kicked, destroy target land. | nan | 1 | 4<|endoftext|> <|endoftext|>Lucius the Eternal | {3}{B}{R} | Legendary Creature — Astartes Warrior | rare | Haste Armour of Shrieking Souls — When dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return from exile to the battlefield under its owner's control. | nan | 5 | 3<|endoftext|> <|endoftext|>Knights' Charge | {1}{W}{B} | Enchantment | rare | Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice : Return all Knight creature cards from your graveyard to the battlefield. | "By hoof, wing, or paw. For the realm!" —Syr Gwyn, Hero of Ashvale | nan | nan<|endoftext|> <|endoftext|>Petrahydrox | {3}{U/R} | Creature — Weird | common | ({U/R} can be paid with either {U} or {R}.) When becomes the target of a spell or ability, return to its owner's hand. | It departs through the streets' fissures with a sound like gravel pouring into a pond. | 3 | 3<|endoftext|> <|endoftext|>Divine Smite | {1}{W} | Instant | uncommon | Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) | "When darkness closes in around us, my blade will light our path." | nan | nan<|endoftext|> <|endoftext|>Ghoulsteed | {4}{B} | Creature — Zombie Horse | uncommon | {2}{B}, Discard two cards: Return from your graveyard to the battlefield tapped. | It once served a cathar roadwatcher, patrolling the crossways between villages. Its hooves still carry it along the same path. | 4 | 4<|endoftext|> <|endoftext|>Kodama of the Center Tree | {4}{G} | Legendary Creature — Spirit | rare | 's power and toughness are each equal to the number of Spirits you control. has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.) | nan | * | *<|endoftext|> <|endoftext|>Hero's Blade | {2} | Artifact — Equipment | uncommon | Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | The best swords are forged with dragonfire. | nan | nan<|endoftext|> <|endoftext|>Blessed Wine | {1}{W} | Instant | common | You gain 1 life. Draw a card at the beginning of the next turn's upkeep. | "May the bounty of Kjeld enrich your days." —Halvor Arenson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Plague Dogs | {4}{B} | Creature — Phyrexian Zombie Dog | uncommon | When dies, all creatures get -1/-1 until end of turn. {2}, Sacrifice : Draw a card. | They're not just retrievers, they're carriers. | 3 | 3<|endoftext|> <|endoftext|>Antagonism | {3}{R} | Enchantment | rare | At the beginning of each player's end step, deals 2 damage to that player unless one of their opponents was dealt damage this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Wild Celebrants | {3}{R}{R} | Creature — Satyr | common | When enters the battlefield, you may destroy target artifact. | "You can tell something's really valuable by the sound it makes when you slam your staff into it." | 5 | 3<|endoftext|> <|endoftext|>Trash Bin | | Artifact — Attraction | uncommon | Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.) | Yet another trash uncommon. | nan | nan<|endoftext|> <|endoftext|>Incite | {R} | Instant | common | Target creature becomes red until end of turn and attacks this turn if able. | The veneer of rationality peeled from the mage, revealing the spite and rage beneath. | nan | nan<|endoftext|> <|endoftext|>Torch Song | {2}{R} | Enchantment | uncommon | At the beginning of your upkeep, you may put a verse counter on . {2}{R}, Sacrifice : It deals X damage to any target, where X is the number of verse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Harper Recruiter | {2}{W} | Creature — Human Warrior | rare | Flying Whenever attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 1<|endoftext|> <|endoftext|>Manor Gargoyle | {5} | Artifact Creature — Gargoyle | rare | Defender has indestructible as long as it has defender. {1}: Until end of turn, loses defender and gains flying. | Nothing could break it but the fall. | 4 | 4<|endoftext|> <|endoftext|>Contaminated Aquifer | | Land — Island Swamp | common | ({T}: Add {U} or {B}.) enters the battlefield tapped. | The caves stretch farther than anyone knows, and the terrible legacy of Yawgmoth lurks in every shadow. | nan | nan<|endoftext|> <|endoftext|>Daxos of Meletis | {1}{W}{U} | Legendary Creature — Human Soldier | rare | can't be blocked by creatures with power 3 or greater. Whenever deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. | nan | 2 | 2<|endoftext|> <|endoftext|>Kuldotha Phoenix | {2}{R}{R}{R} | Creature — Phoenix | rare | Flying, haste Metalcraft — {4}: Return from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts. | nan | 4 | 4<|endoftext|> <|endoftext|>Cogwork Assembler | {3} | Artifact Creature — Assembly-Worker | uncommon | {7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step. | Duplication is neither thievery nor flattery. It is efficiency. | 2 | 3<|endoftext|> <|endoftext|>Herald of Torment | {1}{B}{B} | Enchantment Creature — Demon | rare | Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Coast Watcher | {1}{U} | Creature — Bird Soldier | common | Flying, protection from green | The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage. | 1 | 1<|endoftext|> <|endoftext|>Malevolent Noble | {1}{B} | Creature — Human Noble | common | {2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on . | He has slain a dozen witches, luring each with a promise of fresh children's bones. | 2 | 2<|endoftext|> <|endoftext|>Aggravated Assault | {2}{R} | Enchantment | mythic | {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Change of Plans | {X}{1}{U} | Instant | rare | Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Embereth Paladin | {3}{R} | Creature — Human Knight | common | Haste Adamant — If at least three red mana was spent to cast this spell, enters the battlefield with a +1/+1 counter on it. | "The king would die for the realm. I would not hesitate to do the same for him." | 4 | 1<|endoftext|> <|endoftext|>Redcap Melee | {R} | Instant | uncommon | deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. | At first, Syr Fenwick scoffed when he saw his opponents for the final match. | nan | nan<|endoftext|> <|endoftext|>Sideswipe | {1}{R} | Instant | uncommon | You may change any targets of target Arcane spell. | Hisoka's wizards struggled for years to master the art of redirection that came so naturally to the shamans of Ganzan Pass. | nan | nan<|endoftext|> <|endoftext|>Mask of Law and Grace | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has protection from black and from red. | The archangels zealously drove Serra's light into every corner of their new home as if their creator still commanded them. | nan | nan<|endoftext|> <|endoftext|>Syr Cadian, Knight Owl | {3}{W}{W} | Legendary Creature — Bird Knight | rare | Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) {W}: gains vigilance until end of turn. Activate only from sunrise to sunset. {B}: gains flying until end of turn. Activate only from sunset to sunrise. | nan | 4 | 4<|endoftext|> <|endoftext|>Omen | {1}{U} | Sorcery | common | Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Ral's Outburst | {2}{U}{R} | Instant | uncommon | deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | "Time to find the melting point of lazotep." —Ral Zarek | nan | nan<|endoftext|> <|endoftext|>Irontread Crusher | {4} | Artifact — Vehicle | common | Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | "We've been through a lot together." | 6 | 6<|endoftext|> <|endoftext|>Open the Vaults | {4}{W}{W} | Sorcery | rare | Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) | When the vaults are empty, everyone is rich. | nan | nan<|endoftext|> <|endoftext|>Thrill of the Hunt | {G} | Instant | common | Target creature gets +1/+2 until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Sudden Storm | {3}{U} | Instant | common | Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | No matter how big and strong you are, the sea is bigger and stronger. | nan | nan<|endoftext|> <|endoftext|>Littjara Mirrorlake | | Land | uncommon | enters the battlefield tapped. {T}: Add {U}. {2}{G}{G}{U}, {T}, Sacrifice : Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>A-Winota, Joiner of Forces | {2}{R}{W} | Legendary Creature — Human Warrior | mythic | Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. | nan | 4 | 4<|endoftext|> <|endoftext|>A-Glittermonger | {3}{G} | Creature — Elf Rogue | common | {T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 2 | 4<|endoftext|> <|endoftext|>Arborea Pegasus | {3}{W} | Creature — Pegasus | common | Flying When enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Chain of Smog | {1}{B} | Sorcery | uncommon | Target player discards two cards. That player may copy this spell and may choose a new target for that copy. | nan | nan | nan<|endoftext|> <|endoftext|>Throes of Chaos | {3}{R} | Sorcery | uncommon | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | nan | nan | nan<|endoftext|> <|endoftext|>Dragonshift | {1}{U}{R} | Instant | rare | Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Oraxid | {3}{U} | Creature — Crab Beast | common | Protection from red | "I'm constantly amazed by the tenacity of living creatures on this plane. Even in the stronghold's white-hot core, life persists." —Ertai | 2 | 3<|endoftext|> <|endoftext|>Priority Avenger | {3}{W} | Creature — Bird Wizard | rare | Flying Players can't cast instant spells unless a spell or ability is on the stack. | nan | 3 | 4<|endoftext|> <|endoftext|>Renegade Tactics | {R} | Sorcery | common | Target creature can't block this turn. Draw a card. | "Nothing against you. It's just that waiting for Consulate clearance was never really my thing." | nan | nan<|endoftext|> <|endoftext|>Archaeology | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Serene Offering | {1}{W} | Instant | uncommon | Destroy target enchantment. You gain life equal to its mana value. | "A sacrifice made in peace is worth a dozen made in panic." —Orim, Samite healer | nan | nan<|endoftext|> <|endoftext|>Blighted Bat | {2}{B} | Creature — Zombie Bat | common | Flying {1}: gains haste until end of turn. | Amonkhet's dual suns don't allow for the darkness of night, so bats are most active under the gloom of the frequent sandstorms. | 2 | 1<|endoftext|> <|endoftext|>Mace of the Valiant | {2}{W} | Artifact — Equipment | rare | Equipped creature gets +1/+1 for each charge counter on and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on . Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Screeching Drake | {3}{U} | Creature — Drake | common | Flying When enters the battlefield, draw a card, then discard a card. | nan | 2 | 2<|endoftext|> <|endoftext|>The Harvester | | Hero | common | {T}: Draw a card, then discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Splitting Slime | {3}{G}{G} | Creature — Ooze | rare | {4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, create a token that's a copy of . (The token has no counters and isn't monstrous.) | nan | 3 | 3<|endoftext|> <|endoftext|>Brushwagg | {1}{G}{G} | Creature — Brushwagg | rare | Whenever blocks or becomes blocked, it gets -2/+2 until end of turn. | "Defiantly, the young cyclops popped the brushwagg into his mouth. His cheeks suddenly puffed, his eye bulged, and he was forced to agree with his elder." —Afari, *Tales* | 3 | 2<|endoftext|> <|endoftext|>Vindictive Flamestoker | {R} | Creature — Phyrexian Wizard | rare | Whenever you cast a noncreature spell, put an oil counter on . {6}{R}, Sacrifice : Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on . | nan | 1 | 2<|endoftext|> <|endoftext|>Iona's Judgment | {4}{W} | Sorcery | common | Exile target creature or enchantment. | Beneath the gaze of angels, only the righteous may stand without fear. | nan | nan<|endoftext|> <|endoftext|>Void Grafter | {1}{G}{U} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, another target creature you control gains hexproof until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Viridescent Wisps | {G} | Instant | common | Target creature becomes green and gets +1/+0 until end of turn. Draw a card. | In the wisps that night, the once timid boggart saw all the terrible, bloody things he was capable of. And it was glorious. | nan | nan<|endoftext|> <|endoftext|>Fraternal Exaltation | {U}{U}{U}{U} | Sorcery | rare | Sneak into your parents' closet to get a deck. Your new brother is joining the game. | ... and when you want to go explore, the number you should have is four. —Sandra Boynton | nan | nan<|endoftext|> <|endoftext|>Chisei, Heart of Oceans | {2}{U}{U} | Legendary Creature — Spirit | rare | Flying At the beginning of your upkeep, sacrifice unless you remove a counter from a permanent you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Goblin Spelunkers | {2}{R} | Creature — Goblin Warrior | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | Chimney sweeps, explorers of abandoned buildings, spire climbers . . . goblin spelunkers have found countless niches within Ravnica's metropolis. | 2 | 2<|endoftext|> <|endoftext|>Catacomb Sifter | {1}{B}{G} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) When enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | 2 | 3<|endoftext|> <|endoftext|>Automatic Librarian | {3} | Artifact Creature — Construct | common | When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Enforcing absolute quiet with extreme prejudice since 3285 AR. | 3 | 2<|endoftext|> <|endoftext|>Determined Iteration | {1}{R} | Enchantment | rare | At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.) | "Only a fool believes they have nothing left to learn." | nan | nan<|endoftext|> <|endoftext|>A-Queza, Augur of Agonies | {1}{W}{U}{B} | Legendary Creature — Cephalid Advisor | uncommon | Vigilance Whenever you draw a card, target opponent loses 1 life and you gain 1 life. | nan | 3 | 4<|endoftext|> <|endoftext|>Sawblade Scamp | {R} | Creature — Phyrexian Beast | common | Haste Whenever you cast a noncreature spell, put an oil counter on . {T}, Remove an oil counter from : It deals 1 damage to each opponent. | Be the blade that severs hierarchy. | 1 | 1<|endoftext|> <|endoftext|>Jace's Sanctum | {3}{U} | Enchantment | rare | Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Rat in the Hat | {B} | Creature — Rat Rogue | common | {T}, Sacrifice : Until end of turn, you may cast target creature card that has a hat from your graveyard. | While the gremlin, beeble, and squirrel infestations wreaked havoc on the park, Roxi was able to spin the numerous rat colonies as a "robust recycling program." | 1 | 2<|endoftext|> <|endoftext|>Boros Battleshaper | {5}{R}{W} | Creature — Minotaur Soldier | rare | At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. | Leaders shape the minds of their allies. It takes a master to shape the minds of enemies. | 5 | 5<|endoftext|> <|endoftext|>Combat Research | {U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) | nan | nan | nan<|endoftext|> <|endoftext|>Storm Skreelix | {3}{U}{R} | Creature — Drake Horror | uncommon | Flying Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, gets +2/+0 until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Feral Deceiver | {3}{G} | Creature — Spirit | common | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, gets +2/+2 and gains trample until end of turn. Activate only once each turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Niko Aris | {X}{W}{U}{U} | Legendary Planeswalker — Niko | mythic | When enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. −1: deals 2 damage to target tapped creature for each card you've drawn this turn. −1: Create a Shard token. | nan | nan | nan<|endoftext|> <|endoftext|>Kefnet the Mindful | {2}{U} | Legendary Creature — God | mythic | Flying, indestructible can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand. | nan | 5 | 5<|endoftext|> <|endoftext|>Cloudgoat Ranger | {3}{W}{W} | Creature — Giant Warrior Ranger | uncommon | When enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: gets +2/+0 and gains flying until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Inferno Hellion | {3}{R} | Creature — Hellion | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if attacked or blocked this turn, its owner shuffles it into their library. | nan | 7 | 3<|endoftext|> <|endoftext|>Mindwrack Harpy | {3}{B} | Enchantment Creature — Harpy | common | Flying At the beginning of combat on your turn, each player mills three cards. | Harpies are among the most detested creatures in all of Theros... and they thoroughly deserve it. | 3 | 2<|endoftext|> <|endoftext|>No-Dachi | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Not keen-edged enough for cutting armor, the no-dachi slew by folding its victim rapidly and violently under the weight of its impact. | nan | nan<|endoftext|> <|endoftext|>Clone Shell | {5} | Artifact Creature — Shapeshifter | uncommon | Imprint — When enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. | nan | 2 | 2<|endoftext|> <|endoftext|>Taigam, Ojutai Master | {2}{W}{U} | Legendary Creature — Human Monk | rare | Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) | nan | 3 | 4<|endoftext|> <|endoftext|>Cabaretti Initiate | {G} | Creature — Raccoon Citizen | common | {2}{R/W}: gains double strike until end of turn. | "Now there's a fellow who knows how to have a good time!" —Jetmir | 1 | 2<|endoftext|> <|endoftext|>Archwing Dragon | {2}{R}{R} | Creature — Dragon | rare | Flying, haste At the beginning of the end step, return to its owner's hand. | Swifter than an angel, crueler than a demon, and relentless as a ghoul. | 4 | 4<|endoftext|> <|endoftext|>Circuit Mender | {3} | Artifact Creature — Insect | uncommon | When enters the battlefield, you gain 2 life. When leaves the battlefield, draw a card. | Inspired by industrious silkworms, its maker crafted it to restore the broken pieces of the world. | 2 | 3<|endoftext|> <|endoftext|>Phyrexian War Beast | {3} | Artifact Creature — Phyrexian Beast | uncommon | When leaves the battlefield, sacrifice a land and deals 1 damage to you. | "Knowing its origins, how could they have thought they could control it?" —Sorine Relicbane, Soldevi heretic | 3 | 4<|endoftext|> <|endoftext|>Rimewall Protector | {1}{U}{U} | Creature — Giant Wizard | uncommon | Ward {1} When enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}. | nan | 3 | 4<|endoftext|> <|endoftext|>World-Weary | {3}{B}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | nan | nan<|endoftext|> <|endoftext|>Talisman of Resilience | {2} | Artifact | uncommon | {T}: Add {C}. {T}: Add {B} or {G}. deals 1 damage to you. | "The continual rise of the downtrodden is as inevitable as vines usurping a forest." —Vraska | nan | nan<|endoftext|> <|endoftext|>Nebelgast Intruder | {2}{U} | Creature — Spirit | uncommon | Flash Flying When enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Balduvian Hydra | {X}{R}{R} | Creature — Hydra | rare | enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from : Prevent the next 1 damage that would be dealt to this turn. {R}{R}{R}: Put a +1/+0 counter on . Activate only during your upkeep. | nan | 0 | 1<|endoftext|> <|endoftext|>Ruthless Sniper | {B} | Creature — Human Archer | uncommon | Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature. | nan | 1 | 2<|endoftext|> <|endoftext|>Magus of the Order | {2}{G}{G} | Creature — Human Wizard | rare | {G}, {T}, Sacrifice and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Lumberknot | {2}{G}{G} | Creature — Treefolk | uncommon | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever a creature dies, put a +1/+1 counter on . | Animated by geists fused in its oak, it hungers for more life to add to its core. | 1 | 1<|endoftext|> <|endoftext|>Ocular Halo | {3}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn. | While the soldier dreams, the eyes stand watch. | nan | nan<|endoftext|> <|endoftext|>Barbarian Lunatic | {2}{R} | Creature — Human Barbarian | common | {2}{R}, Sacrifice : It deals 2 damage to target creature. | "I once saw a single barbarian charge a band of twenty nomads. I've seen some crazy ones, too." —Nomad sentry | 2 | 1<|endoftext|> <|endoftext|>Runaway Carriage | {4} | Artifact Creature — Construct | uncommon | Trample When attacks or blocks, sacrifice it at end of combat. | "They left in one piece. I can't speak to how they arrived." —Rupirk, porter at the Rusted Anchor Inn | 5 | 6<|endoftext|> <|endoftext|>Replenish | {3}{W} | Sorcery | rare | Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) | Treasures, trinkets, trash—the relics of the past are brought forth again. | nan | nan<|endoftext|> <|endoftext|>Gonti's Machinations | {B} | Enchantment | uncommon | Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice : Each opponent loses 3 life. You gain life equal to the life lost this way. | "I am confident that all our enterprises can benefit from this little revolution." | nan | nan<|endoftext|> <|endoftext|>Sewers of Estark | {2}{B}{B} | Instant | rare | Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking. | nan | nan | nan<|endoftext|> <|endoftext|>Hollowhenge Scavenger | {3}{G}{G} | Creature — Elemental | uncommon | Morbid — When enters the battlefield, if a creature died this turn, you gain 5 life. | After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in. | 4 | 5<|endoftext|> <|endoftext|>Academy Researchers | {1}{U}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to . | nan | 2 | 2<|endoftext|> <|endoftext|>Bubbling Muck | {B} | Sorcery | common | Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}. | The muck claims a hundred living things for each meager treasure it spews forth. | nan | nan<|endoftext|> <|endoftext|>Crown of Fury | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+0 and has first strike. Sacrifice : Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn. | "Passion, fire my heart." | nan | nan<|endoftext|> <|endoftext|>Scaled Herbalist | {1}{G} | Creature — Lizard Druid | common | {T}: You may put a land card from your hand onto the battlefield. | "I could help you, or I could eat you for lunch. I haven't decided yet." | 1 | 3<|endoftext|> <|endoftext|>Unified Will | {1}{U} | Instant | uncommon | Counter target spell if you control more creatures than that spell's controller. | "We're glad to be of service—to be an audience to your failure." —Maizah Shere, Tazeem lullmage | nan | nan<|endoftext|> <|endoftext|>Exava, Rakdos Blood Witch | {2}{B}{R} | Legendary Creature — Human Cleric | rare | First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste. | nan | 3 | 3<|endoftext|> <|endoftext|>Perennial Behemoth | {5} | Artifact Creature — Beast | rare | You may play lands from your graveyard. Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 7<|endoftext|> <|endoftext|>Windborne Charge | {2}{W}{W} | Sorcery | uncommon | Two target creatures you control each get +2/+2 and gain flying until end of turn. | The merfolk call the sky goddess Emeria. The kor call her Kamsa. The two races agree on little except that she offers many blessings to the faithful. | nan | nan<|endoftext|> <|endoftext|>Vectis Gloves | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip {2} | Thieves love technological innovations almost as much as artificers do. | nan | nan<|endoftext|> <|endoftext|>Choking Vines | {X}{G} | Instant | common | Cast this spell only during the declare blockers step. X target attacking creatures become blocked. deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.) | nan | nan | nan<|endoftext|> <|endoftext|>Dark Petition | {3}{B}{B} | Sorcery | rare | Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Soltari Crusader | {2}{W} | Creature — Soltari Knight | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: gets +1/+0 until end of turn. | "Carry war to the Dauthi, no matter the way, no matter the world." —Soltari battle chant | 2 | 1<|endoftext|> <|endoftext|>Heart-Piercer Manticore | {2}{R}{R} | Creature — Manticore | rare | When enters the battlefield, you may sacrifice another creature. When you do, deals damage equal to that creature's power to any target. Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) | nan | 4 | 3<|endoftext|> <|endoftext|>Tahngarth, Talruum Hero | {3}{R}{R} | Legendary Creature — Minotaur Warrior | rare | Vigilance {1}{R}, {T}: deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth. | nan | 4 | 4<|endoftext|> <|endoftext|>Wanderwine Prophets | {4}{U}{U} | Creature — Merfolk Wizard | rare | Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. | nan | 4 | 4<|endoftext|> <|endoftext|>Pulling Teeth | {1}{B} | Sorcery | common | Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Dance of Panic | | Enchantment | common | As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able. | nan | nan | nan<|endoftext|> <|endoftext|>Beastcaller Savant | {1}{G} | Creature — Elf Shaman Ally | rare | Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell. | "They come because I call. They stay because I listen." | 1 | 1<|endoftext|> <|endoftext|>Grip of the Roil | {2}{U} | Instant | uncommon | Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Icefall | {2}{R}{R} | Sorcery | common | Destroy target artifact or land. Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | As the Thaw met Terisiare, mountains shed their icy skins, crushing homes and hopes alike. | nan | nan<|endoftext|> <|endoftext|>Mists of Littjara | {1}{U} | Enchantment — Aura | common | Flash Enchant creature or Vehicle Enchanted creature gets -3/-0. | The Skelle raiders boasted that nothing could stop them, certainly not a bit of fog. | nan | nan<|endoftext|> <|endoftext|>Pyroconvergence | {4}{R} | Enchantment | uncommon | Whenever you cast a multicolored spell, deals 2 damage to any target. | "The Izzet are an equation that turns lunacy into explosions." —Leonos, Azorius arbiter | nan | nan<|endoftext|> <|endoftext|>Ravenous Baboons | {3}{R} | Creature — Monkey | rare | When enters the battlefield, destroy target nonbasic land. | Build something and the baboons will tear it down. Leave the pieces lying and they will scatter them. | 2 | 2<|endoftext|> <|endoftext|>Topan Ascetic | {2}{G} | Creature — Human Monk | uncommon | Tap an untapped creature you control: gets +1/+1 until end of turn. | Monks from Topa wander all of Bant, encouraging the Unbeholden to find their place in society through honorable combat. | 2 | 2<|endoftext|> <|endoftext|>Chancellor of the Tangle | {4}{G}{G}{G} | Creature — Phyrexian Beast | rare | You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G}. Vigilance, reach | nan | 6 | 7<|endoftext|> <|endoftext|>Pain's Reward | {2}{B} | Sorcery | rare | Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. | nan | nan | nan<|endoftext|> <|endoftext|>Arcum's Weathervane | {2} | Artifact | uncommon | {2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow. | nan | nan | nan<|endoftext|> <|endoftext|>Krakilin | {X}{G}{G} | Creature — Beast | rare | enters the battlefield with X +1/+1 counters on it. {1}{G}: Regenerate . | "A perfect reflection of its world: brutal, fetal, and lacking truth." —Oracle *en*-Vec | 0 | 0<|endoftext|> <|endoftext|>Paper Tiger | {4} | Artifact Creature — Cat | common | Creatures named Rock Lobster can't attack or block. | The tiger is always quick to fold. | 4 | 3<|endoftext|> <|endoftext|>Revivify | {2}{W} | Instant | rare | Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn. 1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand. 15+ | Return those cards from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Trestle Troll | {1}{B}{G} | Creature — Troll | common | Defender Reach (This creature can block creatures with flying.) {1}{B}{G}: Regenerate . | Unwelcome in Golgari colonies, he found his own dark place from which to represent the Swarm. | 1 | 4<|endoftext|> <|endoftext|>Zodiac Snake | {2}{B} | Creature — Snake | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | "Thrice Xuande's ardent quest led to Nanyang, / Where Sleeping Dragon unveiled Han's partition: . . ." | 2 | 2<|endoftext|> <|endoftext|>Lone Missionary | {1}{W} | Creature — Kor Monk | common | When enters the battlefield, you gain 4 life. | His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn. | 2 | 1<|endoftext|> <|endoftext|>Tamanoa | {R}{G}{W} | Creature — Spirit | rare | Whenever a noncreature source you control deals damage, you gain that much life. | When Freyalise spoke the World Spell, the tamanoa rose to bring a new morning to Terisiare. | 2 | 4<|endoftext|> <|endoftext|>Dokuchi Shadow-Walker | {4}{B}{B} | Creature — Ogre Ninja | common | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) | nan | 5 | 5<|endoftext|> <|endoftext|>Steelgaze Griffin | {4}{U} | Creature — Griffin | common | Flying Whenever you draw your second card each turn, gets +2/+0 until end of turn. | "If we didn't guard our secrets, they wouldn't remain secrets for long." —Gadwick, the Wizened | 2 | 4<|endoftext|> <|endoftext|>Strefan, Maurer Progenitor | {2}{B}{R} | Legendary Creature — Vampire Noble | mythic | Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Titans' Nest | {1}{B}{G}{U} | Enchantment | rare | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Ward of Lights | {W}{W} | Enchantment — Aura | common | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove . | nan | nan | nan<|endoftext|> <|endoftext|>Imperial Blademaster | {1}{R}{W} | Creature — Human Samurai | rare | Double strike Whenever a Samurai or Warrior you control attacks alone, draft a card from 's spellbook. | nan | 2 | 3<|endoftext|> <|endoftext|>Demon's Grasp | {4}{B} | Sorcery | common | Target creature gets -5/-5 until end of turn. | "Take what solace you can in the knowledge that you will not be here to witness Zendikar's demise." —Ob Nixilis | nan | nan<|endoftext|> <|endoftext|>Errand of Duty | {1}{W} | Instant | common | Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "Call every able sword to our side. Kjeldor will stand triumphant!" —King Darien of Kjeldor | nan | nan<|endoftext|> <|endoftext|>Standing Stones | {3} | Artifact | uncommon | {1}, {T}, Pay 1 life: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Chameleon Blur | {3}{G} | Instant | common | Prevent all damage that creatures would deal to players this turn. | "Sometimes the best plan is neither fighting nor running." —Freyalise | nan | nan<|endoftext|> <|endoftext|>Panic Spellbomb | {1} | Artifact | common | {T}, Sacrifice : Target creature can't block this turn. When is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Ravager Wurm | {3}{R}{G}{G} | Creature — Wurm | mythic | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) When enters the battlefield, choose up to one — • fights target creature you don't control. • Destroy target land with an activated ability that isn't a mana ability. | nan | 4 | 5<|endoftext|> <|endoftext|>Flesh-Eater Imp | {3}{B} | Creature — Phyrexian Imp | uncommon | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Sacrifice a creature: gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Patron of the Orochi | {6}{G}{G} | Legendary Creature — Spirit | rare | Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) {T}: Untap all Forests and all green creatures. Activate only once each turn. | nan | 7 | 7<|endoftext|> <|endoftext|>Battle Cry Goblin | {1}{R} | Creature — Goblin | uncommon | {1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. Pack tactics — Whenever attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. | nan | 2 | 2<|endoftext|> <|endoftext|>Viscera Dragger | {3}{B} | Creature — Zombie Ogre Warrior | common | Cycling {2} ({2}, Discard this card: Draw a card.) Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Seize the Initiative | {W} | Instant | common | Target creature gets +1/+1 and gains first strike until end of turn. | The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath. | nan | nan<|endoftext|> <|endoftext|>Clockwork Steed | {4} | Artifact Creature — Horse | uncommon | enters the battlefield with four +1/+0 counters on it. can't be blocked by artifact creatures. At end of combat, if attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on . This ability can't cause the total number of +1/+0 counters on to be greater than four. Activate only during your upkeep. | nan | 0 | 3<|endoftext|> <|endoftext|>Trial of Knowledge | {3}{U} | Enchantment | uncommon | When enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Mangara's Equity | {1}{W}{W} | Enchantment | uncommon | As enters the battlefield, choose black or red. At the beginning of your upkeep, sacrifice unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, deals that much damage to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Wall | {1}{W} | Creature — Wall | common | Defender (This creature can't attack.) Flying | "The Ancestor protects us in ways we can't begin to comprehend." —Mystic elder | 0 | 4<|endoftext|> <|endoftext|>Inventive | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Spirit Mirror | {2}{W}{W} | Enchantment | rare | At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection. | nan | nan | nan<|endoftext|> <|endoftext|>Triskelavus | {7} | Artifact Creature — Construct | rare | Flying enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from : Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target." | nan | 1 | 1<|endoftext|> <|endoftext|>Distorting Lens | {2} | Artifact | rare | {T}: Target permanent becomes the color of your choice until end of turn. | "The Eye altering alters all." —William Blake, "The Mental Traveller" | nan | nan<|endoftext|> <|endoftext|>War Report | {3}{W} | Instant | common | You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield. | Underling Ethu's 263rd report read simply "Yes, my lord. Overwhelmingly, my lord." This marked the end of the Mirran-Phyrexian War. | nan | nan<|endoftext|> <|endoftext|>Dauthi Trapper | {2}{B} | Creature — Dauthi Minion | uncommon | {T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) | Merfolk tell their young of Dandân, humans of Rag Man. Dal tell tales of the Dauthi, and they are far worse. | 1 | 1<|endoftext|> <|endoftext|>Release the Gremlins | {X}{X}{R} | Sorcery | rare | Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens. | "Being an inventor means knowing how to use the tools at hand to make something great—or to bring it down." —Pia Nalaar | nan | nan<|endoftext|> <|endoftext|>Pilfer | {1}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | To the merchant, it was nothing more than a few missing trinkets. To Tinybones, it was the greatest heist of all time. | nan | nan<|endoftext|> <|endoftext|>Lowland Giant | {2}{R}{R} | Creature — Giant | common | | "Faugh!" snorted Tahngarth. "Why would it make a meal of something like you?" Squee looked relieved. "No," he continued, "you'd make a much better toothpick." | 4 | 3<|endoftext|> <|endoftext|>Barrin's Spite | {2}{U}{B} | Sorcery | rare | Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. | "Only vengeance matters now." —Barrin | nan | nan<|endoftext|> <|endoftext|>Goblin Picker | {1}{R} | Creature — Goblin | common | {R}, {T}, Discard a card: Draw a card. | Countless generations of Shivan goblins have worked on the Mana Rig, giving them an unparalleled eye for useful relics. | 2 | 2<|endoftext|> <|endoftext|>Knight of Old Benalia | {3}{W}{W} | Creature — Human Knight | common | Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When enters the battlefield, other creatures you control get +1/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Myr Prototype | {5} | Artifact Creature — Myr | uncommon | At the beginning of your upkeep, put a +1/+1 counter on . can't attack or block unless you pay {1} for each +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Daggerdrome Imp | {1}{B} | Creature — Imp | common | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) | One of the many reasons why open-air markets close at dusk. | 1 | 1<|endoftext|> <|endoftext|>A-Celebrity Fencer | {3}{W} | Creature — Elf Druid | common | Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. | After a brief but memorable incident at her first performance, she was never heckled again. | 3 | 3<|endoftext|> <|endoftext|>Fires of Undeath | {2}{R} | Instant | common | deals 2 damage to any target. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "I drink of those who are worthy of my palate. The rest I burn." | nan | nan<|endoftext|> <|endoftext|>Vishgraz, the Doomhive | {2}{W}{B}{G} | Legendary Creature — Phyrexian Insect | mythic | Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." Vishgraz gets +1/+1 for each poison counter your opponents have. | nan | 3 | 3<|endoftext|> <|endoftext|>Witches' Eye | {1} | Artifact — Equipment | uncommon | Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} | The price of prophecy is a vacant eye socket. | nan | nan<|endoftext|> <|endoftext|>Cephalid Constable | {1}{U}{U} | Creature — Cephalid Wizard | rare | Whenever deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. | Cephalids don't police people. They police loyalties. | 1 | 1<|endoftext|> <|endoftext|>Rally the Ancestors | {X}{W}{W} | Instant | rare | Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile . | "The family is a tree, and in times of need, every branch can be a weapon." —Daghatar the Adamant | nan | nan<|endoftext|> <|endoftext|>Andradite Leech | {2}{B} | Creature — Leech | rare | Black spells you cast cost {B} more to cast. {B}: gets +1/+1 until end of turn. | "Older specimens are completely encrusted with gems, which serve as both armor and weapons." —Tolarian research notes | 2 | 2<|endoftext|> <|endoftext|>Goblin Influx Array | {3}{R} | Enchantment | rare | Goblin spells you cast cost {R} less to cast. (If it doesn't require {R}, it costs {1} less to cast.) At the beginning of your end step, conjure a random card from 's spellbook into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Stormwing Dragon | {5}{R} | Creature — Dragon | uncommon | Flying, first strike Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, put a +1/+1 counter on each other Dragon creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Wandering Stream | {2}{G} | Sorcery | common | Domain — You gain 2 life for each basic land type among lands you control. | "Dominaria touches us all." —Molimo, maro-sorcerer | nan | nan<|endoftext|> <|endoftext|>Dragonscale General | {3}{W} | Creature — Human Warrior | rare | At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) | "Dragons seek war. I bring it to them." | 2 | 3<|endoftext|> <|endoftext|>Doomskar Oracle | {2}{W} | Creature — Human Cleric | common | Whenever you cast your second spell each turn, you gain 2 life. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "Giants and monsters loom on the horizon, and the elves plan to murder our gods!" | 3 | 2<|endoftext|> <|endoftext|>Confiscation Coup | {3}{U}{U} | Sorcery | rare | Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it. | "Citizens, do not resist. This is for your safety. Tezzeret bids you to surrender your inventions. Now." | nan | nan<|endoftext|> <|endoftext|>When We Were Young | {3}{W} | Instant | uncommon | Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn. | Since Imperial custom strictly forbade the Emperor to reveal her name—even to Kaito, her closest childhood friend—she had to suffer him calling her "your emperorness" for much of their shared youth. | nan | nan<|endoftext|> <|endoftext|>Sunflare Shaman | {1}{R} | Creature — Elemental Shaman | common | {1}{R}, {T}: deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard. | A spark to light the guttered heart. | 2 | 1<|endoftext|> <|endoftext|>Golgari Thug | {1}{B} | Creature — Human Warrior | uncommon | When dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.) | nan | 1 | 1<|endoftext|> <|endoftext|>Mana Flare | {2}{R} | Enchantment | rare | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | nan | nan | nan<|endoftext|> <|endoftext|>Zaxara, the Exemplary | {1}{B}{G}{U} | Legendary Creature — Nightmare Hydra | mythic | Deathtouch {T}: Add two mana of any one color. Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it. | nan | 2 | 3<|endoftext|> <|endoftext|>Excavator | {2} | Artifact | uncommon | {T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.) | nan | nan | nan<|endoftext|> <|endoftext|>Benalish Marshal | {W}{W}{W} | Creature — Human Knight | rare | Other creatures you control get +1/+1. | "Some aspire to climb the mountain of Honor. The Benalish are born upon its peak, and from there ascend among the stars." —*History of Benalia* | 3 | 3<|endoftext|> <|endoftext|>Lurking Predators | {4}{G}{G} | Enchantment | rare | Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. | All are prey to the eyes of the wild. | nan | nan<|endoftext|> <|endoftext|>Hazoret's Favor | {2}{R} | Enchantment | rare | At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. | Hazoret's gift is bestowed only once. | nan | nan<|endoftext|> <|endoftext|>Firebrand Archer | {1}{R} | Creature — Human Archer | common | Whenever you cast a noncreature spell, deals 1 damage to each opponent. | A word of vengeance, and her arrows awaken in flame. | 2 | 1<|endoftext|> <|endoftext|>Energy Field | {1}{U} | Enchantment | rare | Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Armored Guardian | {3}{W}{U} | Creature — Cat Soldier | rare | {1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: gains shroud until end of turn. (It can't be the target of spells or abilities.) | nan | 2 | 5<|endoftext|> <|endoftext|>Puresteel Paladin | {W}{W} | Creature — Human Knight | rare | Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts. | nan | 2 | 2<|endoftext|> <|endoftext|>Acidic Dagger | {4} | Artifact | rare | {4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice . Activate only before blockers are declared. | nan | nan | nan<|endoftext|> <|endoftext|>Steppe Lynx | {W} | Creature — Cat | common | Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey. | 0 | 1<|endoftext|> <|endoftext|>Mind Over Matter | {2}{U}{U}{U}{U} | Enchantment | rare | Discard a card: You may tap or untap target artifact, creature, or land. | Lyna turned to the figure beside her. "They're gone. What now?" "As ever," said Urza, "we wait." | nan | nan<|endoftext|> <|endoftext|>Rise from the Tides | {5}{U} | Sorcery | uncommon | Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard. | "Dear brother, it's sweet that you have chosen to share your toys with Ludevic, but I too have found some new playmates." —Ghoulcaller Gisa | nan | nan<|endoftext|> <|endoftext|>Dizzy Spell | {U} | Instant | common | Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Gravebane Zombie | {3}{B} | Creature — Zombie | common | If would die, put on top of its owner's library instead. | "A zombie's bed must be a lumpy one or he wouldn't leave it so often." —Rana, Suq'Ata market fool | 3 | 2<|endoftext|> <|endoftext|>Bioshift | {G/U} | Instant | common | Move any number of +1/+1 counters from target creature onto another target creature with the same controller. | "It's all right if you change your mind. There's always a chance we can rearrange parts later." —Zija, Simic mutationist | nan | nan<|endoftext|> <|endoftext|>Ink Dissolver | {1}{U} | Creature — Merfolk Wizard | common | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, each opponent mills three cards. | nan | 2 | 1<|endoftext|> <|endoftext|>Nogi, Draco-Zealot | {1}{R}{R} | Legendary Creature — Kobold Shaman | mythic | Dragon spells you cast cost {1} less to cast. Whenever attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying. | "Glory to the Burning Ones! May their mighty fangs devour all foes!" | 3 | 3<|endoftext|> <|endoftext|>Trained Condor | {2}{U} | Creature — Bird | common | Flying Whenever attacks, another target creature you control gains flying until end of turn. | "They're smart enough to understand that war means lots of carrion." —Griv, condor rider | 2 | 1<|endoftext|> <|endoftext|>Hellhole Rats | {2}{B}{R} | Creature — Rat | uncommon | Haste When enters the battlefield, target player discards a card. deals damage to that player equal to that card's mana value. | "I must speak with Momir Vig about creating a water-spouting watchdog." —Mathvan, Prahv scrollwarden | 2 | 2<|endoftext|> <|endoftext|>Veteran's Voice | {R} | Enchantment — Aura | common | Enchant creature you control Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped. | "Teach by example. If your students do not survive, they were not worth the lesson." —General Varchild | nan | nan<|endoftext|> <|endoftext|>Captain of the Watch | {4}{W}{W} | Creature — Human Soldier | rare | Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When enters the battlefield, create three 1/1 white Soldier creature tokens. | nan | 3 | 3<|endoftext|> <|endoftext|>Tribal Golem | {6} | Artifact Creature — Golem | rare | has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate " as long as you control a Zombie. | nan | 4 | 4<|endoftext|> <|endoftext|>Gideon's Intervention | {2}{W}{W} | Enchantment | rare | As enters the battlefield, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name. | nan | nan | nan<|endoftext|> <|endoftext|>Dire Mimic | {2} | Artifact — Treasure | common | Flash {T}, Sacrifice : Add one mana of any color. {3}: becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn. | Sometimes the closet *is* the monster. | nan | nan<|endoftext|> <|endoftext|>Test of Talents | {1}{U} | Instant | uncommon | Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. | nan | nan | nan<|endoftext|> <|endoftext|>Zhou Yu, Chief Commander | {5}{U}{U} | Legendary Creature — Human Soldier | rare | can't attack unless defending player controls an Island. | "After making me, Zhou Yu, did you have to make Kongming?" —Zhou Yu crying to heaven on his deathbed | 8 | 8<|endoftext|> <|endoftext|>Wedding Invitation | {2} | Artifact | common | When enters the battlefield, draw a card. {T}, Sacrifice : Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn. | RSVP at your own risk. | nan | nan<|endoftext|> <|endoftext|>Dark Apostle | {3}{R} | Creature — Astartes Warlock | rare | Gift of Chaos — {3}, {T}: The next noncreature spell you cast this turn has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 3 | 3<|endoftext|> <|endoftext|>A-Dragonborn Looter | {U} | Creature — Dragon Rogue | common | {1}, {T}: Draw a card, then discard a card. | nan | 1 | 2<|endoftext|> <|endoftext|>Stolen Strategy | {4}{R} | Enchantment | rare | At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells. | nan | nan | nan<|endoftext|> <|endoftext|>Unlucky Thirteen | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Scour from Existence | {7} | Instant | common | Exile target permanent. | "Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist." —General Tazri, allied commander | nan | nan<|endoftext|> <|endoftext|>Ephara's Enlightenment | {1}{W}{U} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, put a +1/+1 counter on enchanted creature. Enchanted creature has flying. Whenever a creature enters the battlefield under your control, you may return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Alchemist's Gift | {B} | Instant | common | Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | nan | nan | nan<|endoftext|> <|endoftext|>Urborg Skeleton | {B} | Creature — Skeleton | common | Kicker {3} (You may pay an additional {3} as you cast this spell.) {B}: Regenerate . If was kicked, it enters the battlefield with a +1/+1 counter on it. | nan | 0 | 1<|endoftext|> <|endoftext|>Vampiric Spirit | {2}{B}{B} | Creature — Spirit | rare | Flying When enters the battlefield, you lose 4 life. | nan | 4 | 3<|endoftext|> <|endoftext|>Falling Timber | {2}{G} | Instant | common | Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Chorus of the Tides | {3}{U} | Creature — Siren | common | Flying Heroic — Whenever you cast a spell that targets , scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | 3 | 2<|endoftext|> <|endoftext|>One with Death | {B} | Instant | rare | You lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Glenn, the Voice of Calm | {1}{W}{U} | Legendary Creature — Human Advisor | mythic | Skulk (This creature can't be blocked by creatures with greater power.) Whenever Glenn deals combat damage to a player, draw cards equal to his power. | nan | 1 | 3<|endoftext|> <|endoftext|>Chant of the Skifsang | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -13/-0. | The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets—making them strong enough to snare even the deadliest catch. | nan | nan<|endoftext|> <|endoftext|>Phantom Centaur | {2}{G}{G} | Creature — Centaur Spirit | uncommon | Protection from black enters the battlefield with three +1/+1 counters on it. If damage would be dealt to , prevent that damage. Remove a +1/+1 counter from . | nan | 2 | 0<|endoftext|> <|endoftext|>Invasive Surgery | {U} | Instant | uncommon | Counter target sorcery spell. Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Withering Boon | {1}{B} | Instant | uncommon | As an additional cost to cast this spell, pay 3 life. Counter target creature spell. | "Life for life: this is the immutable law." —Panya, Granger Guildmage | nan | nan<|endoftext|> <|endoftext|>Jirina Kudro | {1}{R}{W}{B} | Legendary Creature — Human Soldier | mythic | When enters the battlefield, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. Other Humans you control get +2/+0. | "Strength is what keeps us alive. Compassion is what keeps us human." | 3 | 3<|endoftext|> <|endoftext|>Hordewing Skaab | {4}{U} | Creature — Zombie Horror | rare | Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards. | nan | 3 | 3<|endoftext|> <|endoftext|>Jester's Sombrero | {2} | Artifact | rare | {2}, {T}, Sacrifice : Look at target player's sideboard, choose three cards from it, and remove those cards from the match. | "¡Yo quiero Kormus Bell!" | nan | nan<|endoftext|> <|endoftext|>Boulderbranch Golem | {7} | Artifact Creature — Golem | common | Prototype {3}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When enters the battlefield, you gain life equal to its power. | "Artifice is not the only form of creation." —Titania | 6 | 5<|endoftext|> <|endoftext|>Keep Watch | {2}{U} | Instant | common | Draw a card for each attacking creature. | "I see their moral dilemmas. I see their raw courage. I see their self-sacrifice. I see our victory." | nan | nan<|endoftext|> <|endoftext|>Captain's Hook | {3} | Artifact — Equipment | rare | Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. Whenever becomes unattached from a permanent, destroy that permanent. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Vile Manifestation | {1}{B} | Creature — Horror | uncommon | gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 0 | 4<|endoftext|> <|endoftext|>The Raven Man | {1}{B} | Legendary Creature — Human Wizard | rare | At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. | nan | 2 | 1<|endoftext|> <|endoftext|>Phthisis | {3}{B}{B}{B}{B} | Sorcery | uncommon | Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Chandra's Spitfire | {2}{R} | Creature — Elemental | uncommon | Flying Whenever an opponent is dealt noncombat damage, gets +3/+0 until end of turn. | "I've lit most everything on fire—trees, rocks, even the water. Now it's time to burn the clouds." | 1 | 3<|endoftext|> <|endoftext|>Chronostutter | {5}{U} | Instant | common | Put target creature into its owner's library second from the top. | Timing is everything. | nan | nan<|endoftext|> <|endoftext|>Whirlpool Drake | {3}{U} | Creature — Drake | uncommon | Flying When enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When dies, shuffle the cards from your hand into your library, then draw that many cards. | nan | 2 | 2<|endoftext|> <|endoftext|>_____ Bird Gets the Worm | {3}{W}{W} | Creature — Bird Guest | common | Flying When this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowers are A, E, I, O, U, and Y.) | It's not like anyone else really wanted it. | 2 | 4<|endoftext|> <|endoftext|>Dust to Dust | {1}{W}{W} | Sorcery | uncommon | Exile two target artifacts. | "All this nonsense made by mages Rusts and crumbles through the ages." —Aline Corralurn, "Inheritance" | nan | nan<|endoftext|> <|endoftext|>Hierophant's Chalice | {3} | Artifact | common | When enters the battlefield, target opponent loses 1 life and you gain 1 life. {T}: Add {C}. | In the Rite of Redemption, nobles take the same vows as Elenda, the first vampire, and make the same eternal sacrifice. | nan | nan<|endoftext|> <|endoftext|>Shauku's Minion | {1}{B}{R} | Creature — Human Minion | uncommon | {B}{R}, {T}: deals 2 damage to target white creature. | "My minions serve me in the light; I serve no one." —Shauku, Endbringer | 2 | 2<|endoftext|> <|endoftext|>Planequake | {X}{R} | Sorcery | rare | deals X damage to each creature without flying and each planeswalker. If X is 10 or more, open the "Uncovered Cavern" plot booster. | nan | nan | nan<|endoftext|> <|endoftext|>Isolated Watchtower | | Land | mythic | {T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you. | nan | nan | nan<|endoftext|> <|endoftext|>Daxos's Torment | {3}{B} | Enchantment | rare | Constellation — Whenever or another enchantment enters the battlefield under your control, becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn. | The terrors of the Underworld travel alongside those who return to the mortal realm. | nan | nan<|endoftext|> <|endoftext|>Griffin Aerie | {1}{W} | Enchantment | uncommon | At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. | When griffins started nesting atop the northern tower, the castellan worried they'd be a nuisance. Instead, they took the entire castle under their protection. | nan | nan<|endoftext|> <|endoftext|>Hua Tuo, Honored Physician | {1}{G}{G} | Legendary Creature — Human | rare | {T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared. | nan | 1 | 2<|endoftext|> <|endoftext|>Revolutionary Rebuff | {1}{U} | Instant | common | Counter target nonartifact spell unless its controller pays {2}. | By the time a Consulate sanction becomes official, the renegade quicksmiths have already found a way to circumvent it. | nan | nan<|endoftext|> <|endoftext|>Impulsive Charge | | Sorcery | common | At the beginning of combat this turn, all Revelers gain haste until end of turn and attack this combat if able. | nan | nan | nan<|endoftext|> <|endoftext|>Cavalier of Gales | {2}{U}{U}{U} | Creature — Elemental Knight | mythic | Flying When enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When dies, shuffle it into its owner's library, then scry 2. | nan | 5 | 5<|endoftext|> <|endoftext|>Raking Claws | {1}{R} | Instant | common | Target creature gains double strike until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | "How many claws does a monster have? Exactly one more than you've accounted for." —Alux, Skysail defender | nan | nan<|endoftext|> <|endoftext|>Bloodshot Trainee | {3}{R} | Creature — Goblin Warrior | uncommon | {T}: deals 4 damage to target creature. Activate only if 's power is 4 or greater. | "Just think how strong I'll be if my arms don't tear off!" | 2 | 3<|endoftext|> <|endoftext|>Spectral Shepherd | {2}{W} | Creature — Spirit | uncommon | Flying {1}{U}: Return target Spirit you control to its owner's hand. | The restless geists of common folk often continue their lifelong labors. | 2 | 2<|endoftext|> <|endoftext|>Powerstone Shard | {3} | Artifact | common | {T}: Add {C} for each artifact you control named . | "Light passing through a powerstone is refracted by eternity and colored by planar energy. I wonder how the world appeared through Urza's eyes?" —Teferi | nan | nan<|endoftext|> <|endoftext|>Ardenn, Intrepid Archaeologist | {2}{W} | Legendary Creature — Kor Scout | uncommon | At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.) | "With the right tools, even the sky is within reach." | 2 | 2<|endoftext|> <|endoftext|>Coiling Stalker | {1}{G} | Creature — Snake Ninja | common | Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it. | nan | 2 | 1<|endoftext|> <|endoftext|>Mana Screw | {1} | Artifact | uncommon | {1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant. | There was no darker or more evil creation in all the multiverse than that of the mana screw. | nan | nan<|endoftext|> <|endoftext|>Rakshasa Vizier | {2}{B}{G}{U} | Creature — Cat Demon | rare | Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on . | Rakshasa offer deals that sound advantageous to those who forget who they are dealing with. | 4 | 4<|endoftext|> <|endoftext|>Possessed Skaab | {3}{U}{B} | Creature — Zombie | uncommon | When enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If would die, exile it instead. | A stitcher's attempt at a skaab with a soul. | 3 | 2<|endoftext|> <|endoftext|>Phyrexian Lens | {3} | Artifact | rare | {T}, Pay 1 life: Add one mana of any color. | "There's nothing I wouldn't give to achieve victory. Can you say the same?" —Tsabo Tavoc, to Gerrard | nan | nan<|endoftext|> <|endoftext|>Xantcha, Sleeper Agent | {1}{B}{R} | Legendary Creature — Phyrexian Minion | rare | enters the battlefield under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. | nan | 5 | 5<|endoftext|> <|endoftext|>Blunt the Assault | {3}{G} | Instant | common | You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn. | "Much can be gained from the appearance of vulnerability." —Ezuri, renegade leader | nan | nan<|endoftext|> <|endoftext|>Orazca Relic | {3} | Artifact | common | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {T}, Sacrifice : You gain 3 life and draw a card. Activate only if you have the city's blessing. | nan | nan | nan<|endoftext|> <|endoftext|>Vitality Salve | | Artifact | common | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Spark Jolt | {R} | Instant | common | deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Acolytes of Purphoros hammer the world until they see the sparks of change. | nan | nan<|endoftext|> <|endoftext|>Shepherd of Rot | {1}{B} | Creature — Zombie Cleric | common | {T}: Each player loses 1 life for each Zombie on the battlefield. | "My priests swore loyalty to the Cabal not until death, but beyond it." —Cabal Patriarch | 1 | 1<|endoftext|> <|endoftext|>Leonin Bladetrap | {3} | Artifact | uncommon | Flash (You may cast this spell any time you could cast an instant.) {2}, Sacrifice : It deals 2 damage to each attacking creature without flying. | nan | nan | nan<|endoftext|> <|endoftext|>Evolved Spinoderm | {2}{G}{G} | Creature — Phyrexian Beast | rare | enters the battlefield with four oil counters on it. has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof. At the beginning of your upkeep, remove an oil counter from . Then if it has no oil counters on it, sacrifice it. | nan | 5 | 5<|endoftext|> <|endoftext|>Flailing Manticore | {3}{R} | Creature — Manticore | rare | Flying, first strike {1}: gets +1/+1 until end of turn. Any player may activate this ability. {1}: gets -1/-1 until end of turn. Any player may activate this ability. | nan | 3 | 3<|endoftext|> <|endoftext|>Skittering Horror | {2}{B} | Creature — Phyrexian Horror | common | When you cast a creature spell, sacrifice . | "This monstrosity will do—for now." —Davvol, Evincar of Rath | 4 | 3<|endoftext|> <|endoftext|>Hissing Quagmire | | Land | rare | enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Akoum Flameseeker | {2}{R} | Creature — Human Shaman Ally | common | Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. | In the face of extinction, the most perilous endeavors can be cause for hope. | 3 | 2<|endoftext|> <|endoftext|>Dual Strike | {R}{R} | Instant | uncommon | When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Dark Bargain | {3}{B} | Instant | common | Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. deals 2 damage to you. | "The poacher's trade isn't monster parts. It's myth. People pay to be part of the fantasy." —Kelsien, the Plague | nan | nan<|endoftext|> <|endoftext|>Knollspine Dragon | {5}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. | It woke to find a vast world in need of a master. | 7 | 5<|endoftext|> <|endoftext|>Soultether Golem | {2} | Artifact Creature — Golem | uncommon | Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever another creature enters the battlefield under your control, put a time counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Cephalid Scout | {1}{U} | Creature — Cephalid Wizard Scout | common | Flying {2}{U}, Sacrifice a land: Draw a card. | The more they survey the dreadful dry expanses, the more the cephalids thirst to tame them. | 1 | 1<|endoftext|> <|endoftext|>Eater of Days | {4} | Artifact Creature — Leviathan | rare | Flying, trample When enters the battlefield, you skip your next two turns. | When Mirrodin's varied civilizations developed ways to fight the levelers, Memnarch upped the stakes. | 9 | 8<|endoftext|> <|endoftext|>Dwarven Grunt | {R} | Creature — Dwarf | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | Hard as stone and twice as stubborn. —Dwarven compliment | 1 | 1<|endoftext|> <|endoftext|>Coax from the Blind Eternities | {2}{U} | Sorcery | rare | You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand. | At Nahiri's call, Emrakul traversed the vast emptiness between the planes and arrived on Innistrad. | nan | nan<|endoftext|> <|endoftext|>Kavu Recluse | {2}{R} | Creature — Kavu | common | {T}: Target land becomes a Forest until end of turn. | Few ever see this particular breed of kavu, which hides in forests of its own making. | 2 | 2<|endoftext|> <|endoftext|>Sun-Blessed Mount | {3}{R}{W} | Creature — Dinosaur | rare | When enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle. | When Huatli chooses a mount, its eyes glow with the flames of the sun. | 4 | 4<|endoftext|> <|endoftext|>Kyren Legate | {1}{R} | Creature — Goblin | uncommon | If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost. Haste | nan | 1 | 1<|endoftext|> <|endoftext|>Biogenic Ooze | {3}{G}{G} | Creature — Ooze | mythic | When enters the battlefield, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Kudzu | {1}{G}{G} | Enchantment — Aura | rare | Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach to a land of their choice. | nan | nan | nan<|endoftext|> <|endoftext|>Experimental Overload | {2}{U}{R} | Sorcery | uncommon | Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile . | Explosions aren't necessarily failures, just a different kind of success. | nan | nan<|endoftext|> <|endoftext|>Skeletal Changeling | {1}{B} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) {1}{B}: Regenerate . | Though they lack true flesh and bone of their own, changelings imitate either with equal ease. | 1 | 1<|endoftext|> <|endoftext|>Tazeem Roilmage | {1}{U} | Creature — Merfolk Wizard | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) When enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. | "The Roil can be directed. Observe." | 2 | 1<|endoftext|> <|endoftext|>Hankyu | {1} | Artifact — Equipment | uncommon | Equipped creature has "{T}: Put an aim counter on " and "{T}, Remove all aim counters from : This creature deals damage to any target equal to the number of aim counters removed this way." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Darigaaz's Attendant | {5} | Artifact Creature — Golem | uncommon | {1}, Sacrifice : Add {B}{R}{G}. | "Darigaaz is the breath of the ur-dragon, burning away the burdens of mortality." | 3 | 3<|endoftext|> <|endoftext|>Fallaji Antiquarian | {3}{R} | Creature — Human Artificer | rare | Haste When enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}. | nan | 3 | 3<|endoftext|> <|endoftext|>Shrine Keeper | {W}{W} | Creature — Human Cleric | common | | nan | 2 | 2<|endoftext|> <|endoftext|>Rites of Initiation | {R} | Instant | common | Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way. | nan | nan | nan<|endoftext|> <|endoftext|>Bortuk Bonerattle | {4}{B}{G} | Legendary Creature — Troll Shaman | uncommon | Domain — When enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Llanowar Sentinel | {2}{G} | Creature — Elf | common | When enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named , put that card onto the battlefield, then shuffle. | "The forest has as many eyes as leaves." —Mirri of the *Weatherlight* | 2 | 3<|endoftext|> <|endoftext|>See Beyond | {1}{U} | Sorcery | common | Draw two cards, then shuffle a card from your hand into your library. | Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground. | nan | nan<|endoftext|> <|endoftext|>Ashnod's Coupon | {0} | Artifact | rare | {T}, Sacrifice : Target player gets you target drink. You pay any costs for the drink. | Limited time offer. Void where prohibited. Limit one per purchase. Valid only in participating duels. This coupon is nontransferable and invalid if shattered, crumbled, detonated, pillaged, or otherwise disenchanted. Cash value less than 1/20 of a cent. Offer not valid in Quebec, Rhode Island, or where prohibited by law or the DCI. | nan | nan<|endoftext|> <|endoftext|>Arboretum Elemental | {7}{G}{G} | Creature — Elemental | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Hexproof (This creature can't be the target of spells or abilities your opponents control.) | nan | 7 | 5<|endoftext|> <|endoftext|>A-Vega, the Watcher | {1}{W}{U} | Legendary Creature — Bird Spirit | uncommon | Flying Ward {2} Whenever you cast a spell from anywhere other than your hand, draw a card. | One eye sees the past, one the present, and one the future—and none can be deceived. | 2 | 2<|endoftext|> <|endoftext|>Oasis Ritualist | {3}{G} | Creature — Naga Druid | common | {T}: Add one mana of any color. {T}, Exert : Add two mana of any one color. (An exerted creature won't untap during your next untap step.) | nan | 2 | 4<|endoftext|> <|endoftext|>Notorious Throng | {3}{U} | Tribal Sorcery — Rogue | rare | Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Etrata, the Silencer | {2}{U}{B} | Legendary Creature — Vampire Assassin | rare | can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. | nan | 3 | 5<|endoftext|> <|endoftext|>Dungeon of the Mad Mage | | Dungeon | common | Yawning Portal — You gain 1 life. (Leads to: Dungeon Level) Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns) Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level) Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level) Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard) Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines) Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines) Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair) Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Consult the Necrosages | {1}{U}{B} | Sorcery | common | Choose one — • Target player draws two cards. • Target player discards two cards. | Dimir rank and file never see nor hear their guildmaster. All orders are given through mysterious necrosages who appear from the shadows, tersely toss out a command, and then melt into the darkness. | nan | nan<|endoftext|> <|endoftext|>Crescendo of War | {3}{W} | Enchantment | rare | At the beginning of each upkeep, put a strife counter on . Attacking creatures get +1/+0 for each strife counter on . Blocking creatures you control get +1/+0 for each strife counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Declaration in Stone | {1}{W} | Sorcery | rare | Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. | The message was clear to Sorin—Nahiri had paid Markov Manor a visit. | nan | nan<|endoftext|> <|endoftext|>Mercy Killing | {2}{G/W} | Instant | uncommon | Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power. | "We will give you the peace you seek, though you may not yet know you seek it." | nan | nan<|endoftext|> <|endoftext|>Carbonize | {2}{R} | Instant | uncommon | deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Timeless Lotus | {5} | Legendary Artifact | mythic | enters the battlefield tapped. {T}: Add {W}{U}{B}{R}{G}. | Urza exploited nature to power his war machines; in time, nature exploited his war machines to renew itself. | nan | nan<|endoftext|> <|endoftext|>Gitrog, Horror of Zhava | {2}{B}{G} | Legendary Creature — Frog Horror | rare | Menace At the beginning of each combat, if is untapped, any opponent may sacrifice a nontoken creature. If they do, tap , then seek a land card and put it onto the battlefield tapped. Whenever a land enters the battlefield under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card." | nan | 6 | 6<|endoftext|> <|endoftext|>Benalish Partisan | {1}{W} | Creature — Human Soldier | rare | Lifelink Whenever you cycle another card, you may pay {1}{W}. If you do, return from your graveyard to the battlefield tapped and it perpetually gets +1/+0. Cycling {1}{W} | nan | 1 | 2<|endoftext|> <|endoftext|>Check for Traps | {1}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life. | "Relax. I'm a professional." | nan | nan<|endoftext|> <|endoftext|>Malach of the Dawn | {2}{W}{W} | Creature — Angel | uncommon | Flying {W}{W}{W}: Regenerate . | "The sun rises, but the world still feels dark. Pray for the arrival of the malachim—they'll bring Dawn to the world and to our hearts." —Sister Betje, *Miracles of the Saints* | 2 | 4<|endoftext|> <|endoftext|>Architects of Will | {2}{U}{B} | Artifact Creature — Human Wizard | common | When enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.) | This secret society of mages manipulates the beliefs and opinions of others. | 3 | 3<|endoftext|> <|endoftext|>Dawn of Hope | {1}{W} | Enchantment | rare | Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink. | "To wage war, secure peace within yourself." —Emmara | nan | nan<|endoftext|> <|endoftext|>A-Peerless Samurai | {1}{R} | Creature — Human Samurai | common | Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast. | nan | 2 | 1<|endoftext|> <|endoftext|>Guul Draz Specter | {2}{B}{B} | Creature — Specter | rare | Flying gets +3/+3 as long as an opponent has no cards in hand. Whenever deals combat damage to a player, that player discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Voyager Drake | {3}{U} | Creature — Drake | uncommon | Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times was kicked. | nan | 3 | 3<|endoftext|> <|endoftext|>Drag to the Bottom | {2}{B}{B} | Sorcery | rare | Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Rune of Mortality | {1}{B} | Enchantment — Aura Rune | uncommon | Enchant permanent When enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." | nan | nan | nan<|endoftext|> <|endoftext|>Crackling Emergence | {1}{R} | Enchantment — Aura | common | Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice and that land gains indestructible until end of turn. | The transition from spiritual to material is sometimes as shocking as it is beautiful. | nan | nan<|endoftext|> <|endoftext|>Mercadian Bazaar | | Land | uncommon | enters the battlefield tapped. {T}: Put a storage counter on . {T}, Remove any number of storage counters from : Add {R} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Tribal Unity | {X}{2}{G} | Instant | uncommon | Creatures of the creature type of your choice get +X/+X until end of turn. | Kamahl left the violence of his former life behind him, but he still believes in the power of muscle. | nan | nan<|endoftext|> <|endoftext|>Enroll in the Coalition | {3}{W} | Enchantment | rare | You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able. | nan | nan | nan<|endoftext|> <|endoftext|>Norwood Warrior | {2}{G} | Creature — Elf Warrior | common | Whenever becomes blocked, it gets +1/+1 until end of turn. | "The woods hold peace for those who desire it, but those who seek battle will find me." | 2 | 2<|endoftext|> <|endoftext|>Vampire Sovereign | {3}{B}{B} | Creature — Vampire Noble | common | Flying When enters the battlefield, target opponent loses 3 life and you gain 3 life. | "Your service shall be rewarded." —Queen Lian | 3 | 4<|endoftext|> <|endoftext|>Private Research | {U} | Enchantment — Aura | uncommon | Enchant creature At the beginning of your upkeep, you may put a page counter on . When enchanted creature dies, draw a card for each page counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Ambiguity | {2}{U}{U} | Enchantment | rare | Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. | nan | nan | nan<|endoftext|> <|endoftext|>Hydra's Impenetrable Hide | | Sorcery | common | Each Head gains indestructible until the end of the Hydra's next turn. | nan | nan | nan<|endoftext|> <|endoftext|>Stubborn Denial | {U} | Instant | uncommon | Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead. | The Temur have no patience for subtlety. | nan | nan<|endoftext|> <|endoftext|>Unity of Purpose | {3}{U} | Instant | uncommon | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it. | Faced with the novel problem of inspiring an army, Jace asked himself: "What would Gideon say?" | nan | nan<|endoftext|> <|endoftext|>Inspiring Commander | {4}{W}{W} | Creature — Human Soldier | rare | Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. | nan | 1 | 4<|endoftext|> <|endoftext|>Alexi, Zephyr Mage | {3}{U}{U} | Legendary Creature — Human Spellshaper | rare | {X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. | The Keldons didn't know her name, but they still cursed her in battle. | 3 | 3<|endoftext|> <|endoftext|>Kargan Warleader | {1}{R}{W} | Creature — Human Warrior | uncommon | Other Warriors you control get +1/+1. | From rebellion against the Akoum Skyclave to fighting the Eldrazi titans, the dragon-riding Kargan tribes have never missed an opportunity to defy the odds. | 3 | 3<|endoftext|> <|endoftext|>Misfortune's Gain | {3}{W} | Sorcery | common | Destroy target creature. Its owner gains 4 life. | The mourning families of commanders and generals were often given land, valuables, or money to compensate for their losses. | nan | nan<|endoftext|> <|endoftext|>Planeswalker's Fury | {2}{R} | Enchantment | rare | {3}{R}: Target opponent reveals a card at random from their hand. deals damage equal to that card's mana value to that player. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Runic Armasaur | {1}{G}{G} | Creature — Dinosaur | rare | Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. | The Sun Empire's most sacred sites are protected by more than prayers. | 2 | 5<|endoftext|> <|endoftext|>Garruk's Harbinger | {1}{G}{G} | Creature — Beast | rare | Hexproof from black Whenever deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 4 | 3<|endoftext|> <|endoftext|>Mindculling | {5}{U} | Sorcery | uncommon | You draw two cards and target opponent discards two cards. | "Why infiltrate their strongholds when what we seek resides in such a poorly guarded safe?" —Malcator, Executor of Synthesis | nan | nan<|endoftext|> <|endoftext|>Bronze Tablet | {6} | Artifact | rare | Remove from your deck before playing if you're not playing for ante. enters the battlefield tapped. {4}, {T}: Exile and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put into its owner's graveyard. Otherwise, that player owns and you own the other exiled card. | nan | nan | nan<|endoftext|> <|endoftext|>Seatower Imprisonment | {2}{W}{W} | Enchantment — Aura | uncommon | Enchant creature or planeswalker you don't control When enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield. Enchanted permanent can't attack or block, and its activated abilities can't be activated. | nan | nan | nan<|endoftext|> <|endoftext|>Seafloor Debris | | Land | common | enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Dauthi Mindripper | {3}{B} | Creature — Dauthi Minion | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. | nan | 2 | 1<|endoftext|> <|endoftext|>Deadly Designs | {1}{B} | Enchantment | uncommon | {2}: Put a plot counter on . Any player may activate this ability. When there are five or more plot counters on , sacrifice it. If you do, destroy up to two target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Diregraf Scavenger | {3}{B} | Creature — Zombie Bear | common | Deathtouch When enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. | It can barely feel the sword anymore. | 2 | 3<|endoftext|> <|endoftext|>Whiptongue Frog | {2}{U} | Creature — Frog | common | {U}: gains flying until end of turn. | Their favorite food? Wind dancers. | 1 | 3<|endoftext|> <|endoftext|>Funeral Charm | {B} | Instant | special | Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) | nan | nan | nan<|endoftext|> <|endoftext|>Rathi Intimidator | {1}{B}{B} | Creature — Phyrexian Horror Mercenary | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Elite Cat Warrior | {2}{G} | Creature — Cat Warrior | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | "Hear that? No? That's a cat warrior." | 2 | 3<|endoftext|> <|endoftext|>Masterful Ninja | {2}{B} | Creature — Troll Ninja | rare | Haste Reveal from your hand: is on the battlefield and in your hand until end of turn. {1}{B}: gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Brushstroke Paintermage | {3}{U} | Creature — Human Wizard | common | {T}: Target permanent's artist becomes the artist of your choice until end of turn. | He gives credit where credit isn't due. | 2 | 3<|endoftext|> <|endoftext|>Jacques le Vert | {1}{R}{G}{W} | Legendary Creature — Human Warrior | rare | Green creatures you control get +0/+2. | Abandoning his sword to return to the lush forest of Pendelhaven, Jacques le Vert devoted his life to protecting the creatures of his homeland. | 3 | 2<|endoftext|> <|endoftext|>Repay in Kind | {5}{B}{B} | Sorcery | rare | Each player's life total becomes the lowest life total among all players. | Sorin has gathered grudges for centuries, patiently awaiting the day he can exact the perfect vengeance. | nan | nan<|endoftext|> <|endoftext|>Arcane Adaptation | {2}{U} | Enchantment | rare | As enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Galestrike | {2}{U} | Instant | uncommon | Return target tapped creature to its owner's hand. Draw a card. | Strong wings make strong winds. | nan | nan<|endoftext|> <|endoftext|>Virtue's Ruin | {2}{B} | Sorcery | mythic | Destroy all white creatures. | All must fall, and those who stand highest fall hardest. | nan | nan<|endoftext|> <|endoftext|>Weigh Down | {B} | Sorcery | common | As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn. | The draugr often drown intruders. Years later, their corpses rise from the depths to join the ranks of the Dread Marn. | nan | nan<|endoftext|> <|endoftext|>Pyknite | {2}{G} | Creature — Ouphe | common | When enters the battlefield, draw a card at the beginning of the next turn's upkeep. | "Never cross a Pyknite, if you value your scalp." —Lovisa Coldeyes, Balduvian Chieftain | 1 | 1<|endoftext|> <|endoftext|>Parasitic Strix | {2}{U} | Artifact Creature — Bird | common | Flying When enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. | After finding no sustenance on the edges of Grixis, it turned to the skies of Bant. | 2 | 2<|endoftext|> <|endoftext|>Autochthon Wurm | {10}{G}{G}{G}{W}{W} | Creature — Wurm | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample | The trainer awoke to begin the journey from the wurm's tail to its head. The sun was setting when she arrived. | 9 | 14<|endoftext|> <|endoftext|>Aegis Turtle | {U} | Creature — Turtle | common | | "The endurance of the ancient turtles in a land so harsh makes a strong case for patience, tranquility, and composure." —Gavi, nest warden | 0 | 5<|endoftext|> <|endoftext|>Bellowsbreath Ogre | {2}{R} | Artifact Creature — Ogre Shaman | rare | Starting intensity 1 Whenever attacks, it deals damage equal to its intensity to any target, then perpetually increase its intensity by 1. | nan | 3 | 3<|endoftext|> <|endoftext|>Korozda Gorgon | {3}{B}{G} | Creature — Gorgon | uncommon | Deathtouch {2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. | "Welcome to my collection." | 2 | 5<|endoftext|> <|endoftext|>Swathcutter Giant | {4}{R}{W} | Creature — Giant Soldier | uncommon | Vigilance Whenever attacks, it deals 1 damage to each creature defending player controls. | "Now do you understand what we meant when we said *disperse*?" —Eksari, Boros patrol leader | 5 | 5<|endoftext|> <|endoftext|>Uktabi Wildcats | {4}{G} | Creature — Cat | rare | 's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate . | nan | * | *<|endoftext|> <|endoftext|>Circle of the Moon Druid | {2}{G} | Creature — Human Elf Druid | common | Bear Form — As long as it's your turn, is a Bear with base power and toughness 4/2. (It loses all other creature types.) | Druids of the Circle of the Moon are fierce guardians of nature who haunt the deepest parts of the wilderness. | 2 | 4<|endoftext|> <|endoftext|>Forethought Amulet | {5} | Artifact | rare | At the beginning of your upkeep, sacrifice unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. | nan | nan | nan<|endoftext|> <|endoftext|>Spitting Slug | {1}{G}{G} | Creature — Slug | uncommon | Whenever blocks or becomes blocked, you may pay {1}{G}. If you do, gains first strike until end of turn. Otherwise, each creature blocking or blocked by gains first strike until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Honor the Fallen | {1}{W} | Instant | rare | Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way. | "May the River claim Cho-Manno's body, wherever it lies." —Ta-Karnst, Cho-Arrim healer | nan | nan<|endoftext|> <|endoftext|>Kederekt Creeper | {U}{B}{R} | Creature — Horror | common | Menace (This creature can't be blocked except by two or more creatures.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Bloated with venom, it crawls Grixis looking for victims to ooze onto. | 2 | 3<|endoftext|> <|endoftext|>Charmed Pendant | {4} | Artifact | rare | {T}, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B}.) | nan | nan | nan<|endoftext|> <|endoftext|>Horizon Chimera | {2}{G}{U} | Creature — Chimera | uncommon | Flash Flying, trample Whenever you draw a card, you gain 1 life. | "Do not try to make sense of the chimera. Impossibility is its habitat." —Kydele, prophet of Kruphix | 3 | 2<|endoftext|> <|endoftext|>Vampire Scrivener | {4}{B} | Creature — Vampire Warlock | uncommon | Flying Whenever you gain life during your turn, put a +1/+1 counter on . Whenever you lose life during your turn, put a +1/+1 counter on . | No one remains on her list for long. | 2 | 2<|endoftext|> <|endoftext|>Assemble the Rank and Vile | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, create a tapped 2/2 black Zombie creature token." | nan | nan | nan<|endoftext|> <|endoftext|>Ajani's Aid | {2}{G}{W} | Enchantment | rare | When enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle. Sacrifice : Prevent all combat damage a creature of your choice would deal this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Bastion Mastodon | {5} | Artifact Creature — Elephant | common | {W}: gains vigilance until end of turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Armed Response | {2}{W} | Instant | common | deals damage to target attacking creature equal to the number of Equipment you control. | Raksha watched as the goblins continued to pour onto the Razor Fields. "They just don't know when to stop, do they?" | nan | nan<|endoftext|> <|endoftext|>Pithing Spyglass | {2} | Artifact | rare | As enters the battlefield, name a keyword ability or ability word. All cards in all zones lose that keyword ability or ability word and all text tied to that ability. | nan | nan | nan<|endoftext|> <|endoftext|>Serene Steward | {1}{W} | Creature — Human Cleric Ally | uncommon | Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. | "I can give you strength, but you'll have to bring your own courage." | 2 | 2<|endoftext|> <|endoftext|>Wild-Magic Sorcerer | {3}{R} | Creature — Orc Shaman | rare | The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 4 | 3<|endoftext|> <|endoftext|>Pox | {B}{B}{B} | Sorcery | rare | Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time. | nan | nan | nan<|endoftext|> <|endoftext|>Enchanter's Bane | {1}{R} | Enchantment | rare | At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it. | Those who fail to respect power will soon be consumed by it. | nan | nan<|endoftext|> <|endoftext|>Omen of the Forge | {1}{R} | Enchantment | common | Flash When enters the battlefield, it deals 2 damage to any target. {2}{R}, Sacrifice : Scry 2. | "My time will come, when all the world will be reforged in the fires of my invention." | nan | nan<|endoftext|> <|endoftext|>Armory of Iroas | {2} | Artifact — Equipment | common | Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Each weapon is as unique as the champion who carried it to battle. | nan | nan<|endoftext|> <|endoftext|>Plague Sliver | {2}{B}{B} | Creature — Sliver | rare | All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." | A sliver shares everything with its hive—even its afflictions. | 5 | 5<|endoftext|> <|endoftext|>Master Thief | {2}{U}{U} | Creature — Human Rogue | uncommon | When enters the battlefield, gain control of target artifact for as long as you control . | Possession is ten-tenths of the law. | 2 | 2<|endoftext|> <|endoftext|>Thought Sponge | {3}{U} | Creature — Sponge | rare | Flash enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When dies, draw cards equal to its power. | nan | 1 | 1<|endoftext|> <|endoftext|>Myconid Spore Tender | {3}{G} | Creature — Fungus | common | Infesting Spores — When enters the battlefield, destroy up to one target artifact or enchantment. | Myconid colonies grow and expand at an aggressive rate, but they are friendly and peaceful unless provoked. | 4 | 1<|endoftext|> <|endoftext|>Stern Proctor | {U}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, return target artifact or enchantment to its owner's hand. | "I preferred the harsh tutors—they made mischief all the more fun." —Teferi, third-level student | 1 | 2<|endoftext|> <|endoftext|>Strangleroot Geist | {G}{G} | Creature — Spirit | uncommon | Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 2 | 1<|endoftext|> <|endoftext|>Corrupted Crossroads | | Land | rare | {T}: Add {C}. ({C} represents colorless mana.) {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid. | "Look, and see the future." —Ayli, high priest of the Eternal Pilgrims | nan | nan<|endoftext|> <|endoftext|>Master the Way | {3}{U}{R} | Sorcery | uncommon | Draw a card. deals damage to any target equal to the number of cards in your hand. | "The Way has no beginning and no end. It is simply the path." —Narset, khan of the Jeskai | nan | nan<|endoftext|> <|endoftext|>Deathrite Shaman | {B/G} | Creature — Elf Shaman | rare | {T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. | nan | 1 | 2<|endoftext|> <|endoftext|>Ivy Elemental | {X}{G} | Creature — Elemental | common | enters the battlefield with X +1/+1 counters on it. | In the gardens of the centaurs, many travelers have mysteriously vanished while admiring the elaborate topiaries. | 0 | 0<|endoftext|> <|endoftext|>Sword Coast Sailor | {1}{U} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn." | You were born at sea, and your legs are steadiest when the waves are rowdiest. | nan | nan<|endoftext|> <|endoftext|>Seeker | {2}{W}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Pentagram of the Ages | {4} | Artifact | uncommon | {4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. | "Take this item, for instance. How would it destroy us, Relicbane?" —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Stone Spirit | {4}{R} | Creature — Elemental Spirit | uncommon | can't be blocked by creatures with flying. | "The spirit of the stone is the spirit of strength." —Lovisa Coldeyes, Balduvian chieftain | 4 | 3<|endoftext|> <|endoftext|>Griffin Canyon | | Land | rare | {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. | "Where are falling feathers deadlier than falling rock?" —*The One Thousand Questions* | nan | nan<|endoftext|> <|endoftext|>Snapping Gnarlid | {1}{G} | Creature — Beast | common | Landfall — Whenever a land enters the battlefield under your control, gets +1/+1 until end of turn. | All of Zendikar's beings sense the upheaval that accompanies the Eldrazi. | 2 | 2<|endoftext|> <|endoftext|>Bladeback Sliver | {1}{R} | Creature — Sliver | common | Hellbent — As long as you have no cards in hand, Sliver creatures you control have "{T}: This creature deals 1 damage to target player or planeswalker." | Slivers can turn a last stand into a stunning victory. | 2 | 2<|endoftext|> <|endoftext|>Kami of the Painted Road | {4}{W} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, gains protection from the color of your choice until end of turn. | In ancient times, precepts of kami law were inscribed onto bridges as a gesture of respect. During the war, humans regarded them as warnings of where not to travel. | 3 | 3<|endoftext|> <|endoftext|>Nemata, Primeval Warden | {2}{B}{G} | Legendary Creature — Treefolk | rare | Reach If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. {G}, Sacrifice a Saproling: gets +2/+2 until end of turn. {1}{B}, Sacrifice two Saprolings: Draw a card. | nan | 3 | 4<|endoftext|> <|endoftext|>Phyrexian Snowcrusher | {6} | Snow Artifact Creature — Phyrexian Juggernaut | uncommon | attacks each combat if able. {1}{S}: gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow source.) | Its plow wasn't designed for snow, but to carve a path through shrieking armies. | 6 | 5<|endoftext|> <|endoftext|>Sanguine Statuette | {1}{R} | Artifact | uncommon | When enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you may have become a 3/3 Vampire artifact creature with haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Paradox Engine | {5} | Legendary Artifact | mythic | Whenever you cast a spell, untap all nonland permanents you control. | "One look at this glorious item convinced me that Kaladesh deserved my full attention. Sure enough, my time here has yielded exquisite fruit." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Verdant Touch | {1}{G} | Sorcery | rare | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Steadfast Sentinel | {3}{W} | Creature — Human Cleric | common | Vigilance Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.) | nan | 2 | 3<|endoftext|> <|endoftext|>Angrath's Fury | {3}{B}{R} | Sorcery | rare | Destroy target creature. deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>The Lady of the Mountain | {4}{R}{G} | Legendary Creature — Giant | common | | Her given name has been lost in the mists of time. Legend says that her silent vigil will one day be ended by the one who, pure of heart and spirit, calls out that name again. | 5 | 5<|endoftext|> <|endoftext|>Leonin Snarecaster | {1}{W} | Creature — Cat Soldier | common | When enters the battlefield, you may tap target creature. | Formerly oppressed by the polis of Meletis, leonin occasionally "mistake" their old enemies for game. | 2 | 1<|endoftext|> <|endoftext|>Tyranid Invasion | {3}{G} | Sorcery | uncommon | Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have. | By the time the Blood Angels descended from the heavens, Phodia was a city transformed. Miles of flesh-filled rivers fed into the central digestion pools and up into the hive fleet above. | nan | nan<|endoftext|> <|endoftext|>Glowing Anemone | {3}{U} | Creature — Jellyfish Beast | uncommon | When enters the battlefield, you may return target land to its owner's hand. | Beautiful to behold, terrible to be held. | 1 | 3<|endoftext|> <|endoftext|>Orim, Samite Healer | {1}{W}{W} | Legendary Creature — Human Cleric | rare | {T}: Prevent the next 3 damage that would be dealt to any target this turn. | "The silkworm spins itself a new existence. So the healer weaves the threads of life." —Orim, Samite healer | 1 | 3<|endoftext|> <|endoftext|>Planar Guide | {W} | Creature — Human Cleric | rare | {3}{W}, Exile : Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control. | "Every moment has its own savior." | 1 | 1<|endoftext|> <|endoftext|>Ondu Champion | {2}{R}{R} | Creature — Minotaur Warrior Ally | common | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. | "Put a minotaur at the head of an army and suddenly all the soldiers act like they have horns." —Gideon Jura | 4 | 3<|endoftext|> <|endoftext|>Storm Fleet Swashbuckler | {1}{R} | Creature — Human Pirate | uncommon | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) has double strike as long as you have the city's blessing. | "A bolt to the eye, a blade to the neck. That's the way to clear the deck!" | 2 | 2<|endoftext|> <|endoftext|>Squirrel Wrangler | {2}{G}{G} | Creature — Human Druid | rare | {1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. | "Gnawed to death. Bad way to go." | 2 | 2<|endoftext|> <|endoftext|>Electrostatic Field | {1}{R} | Creature — Wall | uncommon | Defender Whenever you cast an instant or sorcery spell, deals 1 damage to each opponent. | "It's both an ingress-denial mechanism and an attractive hallway light!" —Daxiver, Izzet electromancer | 0 | 4<|endoftext|> <|endoftext|>Ruinous Path | {1}{B}{B} | Sorcery | rare | Destroy target creature or planeswalker. Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>War Elephant | {3}{W} | Creature — Elephant | common | Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "When elephants fight it is the grass that suffers." —Kikuyu proverb | 2 | 2<|endoftext|> <|endoftext|>Hurloon Shaman | {1}{R}{R} | Creature — Minotaur Shaman | uncommon | When dies, each player sacrifices a land. | "I believe it when they say they're connected to the land—looks like somebody plowed her face." —Tahngarth of the *Weatherlight* | 2 | 3<|endoftext|> <|endoftext|>Restless Apparition | {W/B}{W/B}{W/B} | Creature — Spirit | uncommon | {W/B}{W/B}{W/B}: gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Desert's Hold | {2}{W} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated. | nan | nan | nan<|endoftext|> <|endoftext|>Tomb of Annihilation | | Dungeon | common | Trapped Entry — Each player loses 1 life. (Leads to: Veils of Fear, Oubliette) Veils of Fear — Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell) Sandfall Cell — Each player loses 2 life unless they sacrifice a creature, artifact, or land. (Leads to: Cradle of the Death God) Oubliette — Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God) Cradle of the Death God — Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch. | nan | nan | nan<|endoftext|> <|endoftext|>Moldering Karok | {2}{B}{G} | Creature — Zombie Crocodile | common | Trample, lifelink | Necroluminescence is common among the undead creatures of Sedgemoor, giving the midnight swamp an eerie glow. It's comforting—from a distance. | 3 | 3<|endoftext|> <|endoftext|>Wall of Granite | {2}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.) | The wisest man builds his house *behind* the rock. | 0 | 7<|endoftext|> <|endoftext|>Great Hart | {3}{W} | Creature — Elk | common | | The great hart stood like a statue, its hide painted gold by the dawn. The Champion laid down her weapons and stepped forward within an arm's length of the beast. The hart, sacred to Heliod and bathed in the god's own light, bowed to the Champion, marking her as the Chosen of the Sun God. —*The Theriad* | 2 | 4<|endoftext|> <|endoftext|>Magus of the Disk | {2}{W}{W} | Creature — Human Wizard | rare | enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. | Studying the journals of the necromage Nevinyrral leaves disciples gripped with the urge to exercise his draconian judgment. | 2 | 4<|endoftext|> <|endoftext|>Donal, Herald of Wings | {2}{U}{U} | Legendary Creature — Human Wizard | mythic | Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.) | He sees a flicker of Avacyn's grace in every wingbeat. | 3 | 3<|endoftext|> <|endoftext|>Seton's Desire | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so. | nan | nan | nan<|endoftext|> <|endoftext|>Rhythm of the Wild | {1}{R}{G} | Enchantment | uncommon | Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) | Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return. | nan | nan<|endoftext|> <|endoftext|>Tread Mill | | Artifact — Contraption | common | Whenever you crank , until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Nightsky Mimic | {1}{W/B} | Creature — Shapeshifter | common | Whenever you cast a spell that's both white and black, has base power and toughness 4/4 until end of turn and gains flying until end of turn. | A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating. | 2 | 1<|endoftext|> <|endoftext|>Riku of Two Reflections | {2}{G}{U}{R} | Legendary Creature — Human Wizard | mythic | Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, create a token that's a copy of that creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Trusted Pegasus | {2}{W} | Creature — Pegasus | common | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever attacks, target attacking creature without flying gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Trailblazer's Boots | {2} | Artifact — Equipment | uncommon | Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2} | It's much easier to list the places they *haven't* been. | nan | nan<|endoftext|> <|endoftext|>Sungrass Egg | {1} | Artifact | uncommon | {2}, {T}, Sacrifice : Add {G}{W}. Draw a card. | "Has your peaceful nature led you on a crusade?" —Watnik, master glassblower | nan | nan<|endoftext|> <|endoftext|>Nosy Goblin | {2}{R} | Creature — Goblin | common | {T}, Sacrifice : Destroy target face-down creature. | To his surprise, Furt discovered that the strange creatures were not at all like bugs. | 2 | 1<|endoftext|> <|endoftext|>Inner-Flame Acolyte | {1}{R}{R} | Creature — Elemental Shaman | common | When enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 2 | 2<|endoftext|> <|endoftext|>Norn's Annex | {3}{W/P}{W/P} | Artifact | rare | ({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Meishin, the Mind Cage | {4}{U}{U}{U} | Legendary Enchantment | rare | All creatures get -X/-0, where X is the number of cards in your hand. | It's dangerous indeed to be lost in someone else's thoughts. | nan | nan<|endoftext|> <|endoftext|>Colossus Hammer | {1} | Artifact — Equipment | uncommon | Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) | "There's only one way to be sure it's really dead." | nan | nan<|endoftext|> <|endoftext|>Rainbow | | Card | mythic | (Theme colors: {W}{U}{B}{R}{G}) | nan | nan | nan<|endoftext|> <|endoftext|>Chandra's Triumph | {1}{R} | Instant | uncommon | deals 3 damage to target creature or planeswalker an opponent controls. deals 5 damage instead if you control a Chandra planeswalker. | Her triumph came not from achieving her ideal self, but from rejecting the idea of perfection. | nan | nan<|endoftext|> <|endoftext|>Eidolon of Rhetoric | {2}{W} | Enchantment Creature — Spirit | uncommon | Each player can't cast more than one spell each turn. | It is the soul of a philosopher who died of starvation contemplating the universe. | 1 | 4<|endoftext|> <|endoftext|>Vastwood Gorger | {5}{G} | Creature — Wurm | common | | "A long and difficult incision revealed that all vital organs are housed in the head, save for a long chain of stomachs, forty in all, leading from its throat to the end of the tail." —Mulak Ffar, *Vastwood Biodiversity* | 5 | 6<|endoftext|> <|endoftext|>Curse of the Pierced Heart | {1}{R} | Enchantment — Aura Curse | common | Enchant player At the beginning of enchanted player's upkeep, deals 1 damage to that player or a planeswalker that player controls. | "May your veins weep, and may every vampire take notice." —Stensian curse | nan | nan<|endoftext|> <|endoftext|>Thumbscrews | {2} | Artifact | rare | At the beginning of your upkeep, if you have five or more cards in hand, deals 1 damage to target opponent or planeswalker. | "We will start small, I think." —Volrath | nan | nan<|endoftext|> <|endoftext|>Captain Ripley Vance | {2}{R} | Legendary Creature — Human Pirate | uncommon | Whenever you cast your third spell each turn, put a +1/+1 counter on , then it deals damage equal to its power to any target. | The Spitfire Bastion bristles with cannons claimed from every ship she's conquered. | 3 | 2<|endoftext|> <|endoftext|>Scalding Cauldron | {1} | Artifact | common | {3}, {T}, Sacrifice : It deals 3 damage to target creature. | "It's a witch's trick, this cauldron full of pain. I wouldn't dump it on any but the wicked." | nan | nan<|endoftext|> <|endoftext|>Ghostfire Blade | {1} | Artifact — Equipment | rare | Equipped creature gets +2/+2. Equip {3} 's equip ability costs {2} less to activate if it targets a colorless creature. | If you fear the dragon's fire, you are unworthy to wield it. | nan | nan<|endoftext|> <|endoftext|>Ormos, Archive Keeper | {4}{U}{U} | Legendary Creature — Sphinx | rare | Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on . {1}{U}{U}, Discard three cards with different names: Draw five cards. | nan | 5 | 5<|endoftext|> <|endoftext|>Nissa's Revelation | {5}{G}{G} | Sorcery | rare | Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness. | The evil inside the mountain pulsed at Nissa in a shock wave of madness. | nan | nan<|endoftext|> <|endoftext|>Park Bleater | {2}{W} | Creature — Goat Employee | uncommon | Whenever another creature you own enters the battlefield, you get {TK}. {W}, {T}: You may put a sticker on a creature you own that entered the battlefield this turn. | Once he stopped eating tickets, Bixby was a model employee. | 2 | 2<|endoftext|> <|endoftext|>Jester's Scepter | {3} | Artifact | rare | When enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. {2}, {T}, Put a card exiled with into its owner's graveyard: Counter target spell if it has the same name as that card. | nan | nan | nan<|endoftext|> <|endoftext|>Absolver Thrull | {3}{W} | Creature — Thrull Cleric | common | Haunt (When this creature dies, exile it haunting target creature.) When enters the battlefield or the creature it haunts dies, destroy target enchantment. | nan | 2 | 3<|endoftext|> <|endoftext|>Sol, Advocate Eternal | {G}{W}{U}{B} | Legendary Creature — Dragon Angel | mythic | Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) Flying, vigilance Teamwork — Whenever you attack or block with both and its partner, support 4 and investigate four times. | Heroes endure; legends prevail. | 4 | 4<|endoftext|> <|endoftext|>Energy Bolt | {X}{R}{W} | Sorcery | rare | Choose one — • deals X damage to target player or planeswalker. • Target player gains X life. | Life and death are two faces of the same coin. | nan | nan<|endoftext|> <|endoftext|>School of Piranha | {1}{U} | Creature — Fish | common | At the beginning of your upkeep, sacrifice unless you pay {1}{U}. | Some schools aren't worth getting into. | 3 | 3<|endoftext|> <|endoftext|>Reckless Amplimancer | {1}{G} | Creature — Elf Druid | common | {4}{G}: Double 's power and toughness until end of turn. | "Linear growth? What am I, a first-year?" | 2 | 2<|endoftext|> <|endoftext|>Gustcloak Skirmisher | {3}{W} | Creature — Bird Soldier | uncommon | Flying Whenever becomes blocked, you may untap it and remove it from combat. | They're trained in the art of pressing their luck. | 2 | 3<|endoftext|> <|endoftext|>Floodchaser | {5}{U} | Creature — Elemental | common | enters the battlefield with six +1/+1 counters on it. can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from : Target land becomes an Island until end of turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Haruspex | {3}{G} | Creature — Tyranid | rare | Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on . Devouring Monster — {T}, Remove X +1/+1 counters from : Add X mana of any one color. | nan | 2 | 2<|endoftext|> <|endoftext|>Kappa Cannoneer | {5}{U} | Artifact Creature — Turtle Warrior | rare | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on and it can't be blocked this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Bushwhack | {G} | Sorcery | uncommon | Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Invincible Hymn | {6}{W}{W} | Sorcery | rare | Count the number of cards in your library. Your life total becomes that number. | Bantians believe those who are born into the highest caste and live a life of discipline and virtue can ascend to become angels. | nan | nan<|endoftext|> <|endoftext|>Felidar Umbra | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has lifelink. {1}{W}: Attach to target creature you control. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Groundshaker Sliver | {6}{G} | Creature — Sliver | common | Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 5 | 5<|endoftext|> <|endoftext|>Ingot Chewer | {4}{R} | Creature — Elemental | common | When enters the battlefield, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Elementals are ideas given form. This one is the idea of "smashitude." | 3 | 3<|endoftext|> <|endoftext|>By Elspeth's Command | {2}{W} | Enchantment | rare | At the beginning of combat on your turn, choose one that wasn't chosen during your last combat — • Up to one target Soldier perpetually gets +1/+1 and gains flying. • Choose a Soldier card in your hand. It perpetually gets +1/+1 and gains vigilance. • Create a 1/1 colorless Soldier artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Blinding Beam | {2}{W} | Instant | common | Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Wildwood Rebirth | {1}{G} | Instant | common | Return target creature card from your graveyard to your hand. | In Ravnica, there are maladies far more difficult to treat than death. | nan | nan<|endoftext|> <|endoftext|>Lay Claim | {5}{U}{U} | Enchantment — Aura | uncommon | Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Hamza, Guardian of Arashin | {4}{G}{W} | Legendary Creature — Elephant Warrior | uncommon | This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it. | "I stand with every member of my clan, and they stand with me." | 5 | 5<|endoftext|> <|endoftext|>Resolute Survivors | {1}{R}{W} | Creature — Human Warrior | uncommon | You may exert as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, deals 1 damage to each opponent and you gain 1 life. | "We are crops no longer. Reap elsewhere." | 3 | 3<|endoftext|> <|endoftext|>Word of Binding | {X}{B}{B} | Sorcery | common | Tap X target creatures. | "That was the worst experience of my days: standing there helpless as they killed my whole troop." —Maeveen O'Donagh, *Memoirs of a Soldier* | nan | nan<|endoftext|> <|endoftext|>Kithkin Spellduster | {4}{W} | Creature — Kithkin Wizard | common | Flying {1}{W}, Sacrifice : Destroy target enchantment. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 3<|endoftext|> <|endoftext|>Phyrexian Swarmlord | {4}{G}{G} | Creature — Phyrexian Insect Horror | rare | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have. | nan | 4 | 4<|endoftext|> <|endoftext|>Creeping Renaissance | {3}{G}{G} | Sorcery | rare | Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Cry of the Carnarium | {1}{B}{B} | Sorcery | uncommon | All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead. | If your ears bleed, it's a party. If your eyes bleed, it's a Rakdos party. | nan | nan<|endoftext|> <|endoftext|>Zyym, Mesmeric Lord | {1}{U}{B}{B} | Legendary Creature — Vampire Wizard | rare | Flying, deathtouch When enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card. | nan | 3 | 4<|endoftext|> <|endoftext|>Gerrard's Wisdom | {2}{W}{W} | Sorcery | uncommon | You gain 2 life for each card in your hand. | A picture is worth a thousand swords. | nan | nan<|endoftext|> <|endoftext|>Step Through | {3}{U}{U} | Sorcery | common | Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) | Doors open both ways. | nan | nan<|endoftext|> <|endoftext|>Lure of Prey | {2}{G}{G} | Instant | rare | Cast this spell only if an opponent cast a creature spell this turn. You may put a green creature card from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Tooth and Claw | {3}{R} | Enchantment | rare | Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore. | "You deify nature as female—kind and gentle—yet you cringe at what is natural." —Mirri of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Bioplasm | {3}{G}{G} | Creature — Ooze | rare | Whenever attacks, exile the top card of your library. If it's a creature card, gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. | nan | 4 | 4<|endoftext|> <|endoftext|>Viashivan Dragon | {2}{R}{R}{G}{G} | Creature — Dragon | rare | Flying {R}: gets +1/+0 until end of turn. {G}: gets +0/+1 until end of turn. | The Viashivan understand that cruelty arises from opportunity. | 4 | 4<|endoftext|> <|endoftext|>Terashi's Cry | {3}{W} | Sorcery — Arcane | common | Tap up to three target creatures. | "The sun kami is terrible to behold. When its temper flares, best seek shade and pray for forgiveness." —Sensei Golden-Tail | nan | nan<|endoftext|> <|endoftext|>Oxidda Finisher | {5}{R}{R} | Creature — Ogre Rebel | uncommon | Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Trample | Popular wisdom says that Phyrexians don't feel fear. But popular wisdom has never tried to hold a bridge against an angry ogre. | 7 | 5<|endoftext|> <|endoftext|>Slavering Nulls | {1}{R} | Creature — Goblin Zombie | uncommon | Whenever deals combat damage to a player, if you control a Swamp, you may have that player discard a card. | Having lost their minds, they now want yours. | 2 | 1<|endoftext|> <|endoftext|>Defender of Chaos | {2}{R} | Creature — Human Knight | common | Flash Protection from white | Some knights will not follow orders—only disorder. | 2 | 1<|endoftext|> <|endoftext|>Krovikan Vampire | {3}{B}{B} | Creature — Vampire | uncommon | At the beginning of each end step, if a creature dealt damage by this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of . | nan | 3 | 3<|endoftext|> <|endoftext|>Stitcher's Apprentice | {1}{U} | Creature — Homunculus | common | {1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature. | "Oglor create life, Oglor take it away. Oglor god! … until Master return." | 1 | 2<|endoftext|> <|endoftext|>Chakram Retriever | {4}{U} | Creature — Elemental Dog | uncommon | Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature. | nan | 2 | 4<|endoftext|> <|endoftext|>Undead Alchemist | {3}{U} | Creature — Zombie | rare | If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token. | nan | 4 | 2<|endoftext|> <|endoftext|>Supply Caravan | {4}{W} | Creature — Camel | common | When enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. | nan | 3 | 5<|endoftext|> <|endoftext|>Spark of Creativity | {R} | Sorcery | uncommon | Choose target creature. Exile the top card of your library. You may have deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn. | "To invent is to rebel." —Pia Nalaar | nan | nan<|endoftext|> <|endoftext|>Scholarship Sponsor | {3}{W} | Creature — Human Advisor | rare | When enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. | nan | 3 | 3<|endoftext|> <|endoftext|>Fists of Ironwood | {1}{G} | Enchantment — Aura | common | Enchant creature When enters the battlefield, create two 1/1 green Saproling creature tokens. Enchanted creature has trample. | Saprolings add the three and the four to the "one-two punch." | nan | nan<|endoftext|> <|endoftext|>Double Take | {3}{U}{U} | Instant | common | Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards. | "But next time we meet, . . ." | nan | nan<|endoftext|> <|endoftext|>Blood Tyrant | {4}{U}{B}{R} | Creature — Vampire | rare | Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on . | nan | 5 | 5<|endoftext|> <|endoftext|>Unstoppable Ogre | {2}{R} | Artifact Creature — Ogre Warrior | common | When enters the battlefield, target creature can't block this turn. | Touma never met a door he didn't hate. | 4 | 1<|endoftext|> <|endoftext|>Hero's Resolve | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+5. | "Destiny, chance, fate, fortune—they're all just ways of claiming your successes without claiming your failures." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Cyclops of One-Eyed Pass | {2}{R}{R} | Creature — Cyclops | common | | The Champion armed herself to face the cyclops, heedless of her companions' despair. "How will you defeat it with only one spear?" asked young Althemone. The Champion raised her weapon. "It has but one eye." —*The Theriad* | 5 | 2<|endoftext|> <|endoftext|>Dizzying Gaze | {R} | Enchantment — Aura | common | Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying. | "When I cut down my angel I only started my fall." —Crovax | nan | nan<|endoftext|> <|endoftext|>Essence Infusion | {1}{B} | Sorcery | common | Put two +1/+1 counters on target creature. It gains lifelink until end of turn. | "I'd say it's still a fair fight—now my friend is about the size of your ego." | nan | nan<|endoftext|> <|endoftext|>Hypnotic Pattern | {U} | Instant | common | Target creature perpetually gets -2/-0. Target creature gets -2/-0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Alloy Animist | {G} | Creature — Human Druid | uncommon | {2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. | "This metal belonged to Argoth before it was ripped from the ground. Now it belongs to Argoth again." | 1 | 1<|endoftext|> <|endoftext|>Infuriate | {R} | Instant | uncommon | Target creature gets +3/+2 until end of turn. | "Some mages duel using intricate spellcraft and superior tactics. Others just get really, really mad." —*Secrets of the Feradorn Sorcerers* | nan | nan<|endoftext|> <|endoftext|>King Harald's Revenge | {2}{G} | Sorcery | common | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. | "We will destroy the pretenders and reclaim the divinity of the Einir." | nan | nan<|endoftext|> <|endoftext|>Frenzied Fugue | {3}{R} | Enchantment — Aura | uncommon | Enchant permanent When enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. | Forever after, she lived in fear of the madness reclaiming her. | nan | nan<|endoftext|> <|endoftext|>Infinite Obliteration | {1}{B}{B} | Sorcery | rare | Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Myr Turbine | {5} | Artifact | rare | {T}: Create a 1/1 colorless Myr artifact creature token. {T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Zameck Guildmage | {G}{U} | Creature — Elf Wizard | uncommon | {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Steelclad Serpent | {5}{U} | Artifact Creature — Serpent | common | can't attack unless you control another artifact. | "From the highest towers to the deepest sea, all life must be touched by etherium." —Lodus of the Ethersworn | 4 | 5<|endoftext|> <|endoftext|>Platinum Emperion | {8} | Artifact Creature — Golem | mythic | Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.) | It ignores such insignificant forces as time, entropy, and death. | 8 | 8<|endoftext|> <|endoftext|>Captured by Lagacs | {1}{G}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. When enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Storm | {1}{R}{R} | Instant | uncommon | deals X damage to any target, where X is 3 plus the number of charge counters on . Discard a land card: Put two charge counters on . You may choose a new target for it. Any player may activate this ability but only if is on the stack. | nan | nan | nan<|endoftext|> <|endoftext|>Unyaro Bee Sting | {3}{G} | Sorcery | uncommon | deals 2 damage to any target. | "Much can be learned from the bees about dying for a cause." —Asmira, Holy Avenger | nan | nan<|endoftext|> <|endoftext|>Lieutenants of the Guard | {4}{W} | Creature — Human Soldier | common | Council's dilemma — When enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. | nan | 2 | 2<|endoftext|> <|endoftext|>Sylvok Battle-Chair | {4}{G}{G} | Artifact — Equipment | uncommon | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +4/+4 and has trample. Equip {5}{G}{G} | nan | nan | nan<|endoftext|> <|endoftext|>Oko's Accomplices | {2}{U} | Creature — Faerie | common | Flying | They function as everything from assassins to jesters in the name of their fae king. | 2 | 3<|endoftext|> <|endoftext|>Bribery | {3}{U}{U} | Sorcery | rare | Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Devastation | {5}{R}{R} | Sorcery | rare | Destroy all creatures and lands. | There is much talk about the art of creation. What about the art of destruction? | nan | nan<|endoftext|> <|endoftext|>Wicked Guardian | {3}{B} | Creature — Human Noble | common | When enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. | "Some are born to greatness. You were born to scrub greatness's floors." | 4 | 2<|endoftext|> <|endoftext|>Wood Elemental | {3}{G} | Creature — Elemental | rare | As enters the battlefield, sacrifice any number of untapped Forests. 's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield. | nan | * | *<|endoftext|> <|endoftext|>Witty Roastmaster | {2}{R} | Creature — Devil Citizen | common | Alliance — Whenever another creature enters the battlefield under your control, deals 1 damage to each opponent. | If you're lucky, you'll walk out with just your ego singed. | 3 | 2<|endoftext|> <|endoftext|>Ukud Cobra | {3}{B} | Creature — Snake | uncommon | Deathtouch | "The Silumgar hide behind the deadly wildlife of their swamps. They'd rather scheme in their jungle palaces than face us." —Khibat, Kolaghan warrior | 2 | 5<|endoftext|> <|endoftext|>Scarscale Ritual | {1}{U/B} | Sorcery | common | As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Draw two cards. | Some words are too important to trust to something as fragile as memory. | nan | nan<|endoftext|> <|endoftext|>Lae'zel, Illithid Thrall | {3}{W}{U} | Legendary Creature — Gith Horror Warrior | rare | Double strike When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | 3 | 6<|endoftext|> <|endoftext|>Shimatsu the Bloodcloaked | {3}{R} | Legendary Creature — Demon Spirit | rare | As enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. | Their dominion over dark and destructive forces twisted the oni into beings of pure malevolence. | 0 | 0<|endoftext|> <|endoftext|>Audacious Reshapers | {2}{R} | Creature — Human Artificer | rare | {T}, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. deals damage to you equal to the number of cards revealed this way. | nan | 3 | 3<|endoftext|> <|endoftext|>Blasting Station | {3} | Artifact | uncommon | {T}, Sacrifice a creature: deals 1 damage to any target. Whenever a creature enters the battlefield, you may untap . | nan | nan | nan<|endoftext|> <|endoftext|>Skyraker Giant | {2}{R}{R} | Creature — Giant | common | Reach | She will not be content until hers is the highest head in the sky. | 4 | 3<|endoftext|> <|endoftext|>Tariel, Reckoner of Souls | {4}{R}{W}{B} | Legendary Creature — Angel | mythic | Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control. | "After death you face paradise, damnation, or Tariel." —Priest's teaching | 4 | 7<|endoftext|> <|endoftext|>Land Leeches | {1}{G}{G} | Creature — Leech | common | First strike | "The standard cure for leeches requires the application of burning embers. Alternative methods must be devised should an ember of sufficient size prove more harmful than the leech." —Vervamon the Elder | 2 | 2<|endoftext|> <|endoftext|>Horned Sliver | {2}{G} | Creature — Sliver | rare | All Sliver creatures have trample. | A bristling wave of slivers broke against the *Weatherlight's* timbers. | 2 | 2<|endoftext|> <|endoftext|>Almighty Brushwagg | {G} | Creature — Brushwagg | common | Trample {3}{G}: gets +3/+3 until end of turn. | Laughed at the brushwagg —Hunters' expression meaning "died unexpectedly" | 1 | 1<|endoftext|> <|endoftext|>Ephara's Warden | {3}{W} | Creature — Human Cleric | common | {T}: Tap target creature with power 3 or less. | "When you threaten the sanctity of the polis, you insult Ephara herself. If she doesn't smite you, I will." | 1 | 2<|endoftext|> <|endoftext|>Icatian Priest | {W} | Creature — Human Cleric | uncommon | {1}{W}{W}: Target creature gets +1/+1 until end of turn. | Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory. | 1 | 1<|endoftext|> <|endoftext|>Caustic Rain | {2}{B}{B} | Sorcery | uncommon | Exile target land. | "Looking out the great windows of Vitu-Ghazi at the foundry stacks belching their smoke to the sky, I wonder when the sky will take its vengeance." —Heruj, Selesnya initiate | nan | nan<|endoftext|> <|endoftext|>Rumbling Ruin | {5}{R} | Creature — Elemental | uncommon | When enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. | The Rubblebelt grows restless. | 6 | 6<|endoftext|> <|endoftext|>Charnel Troll | {1}{B}{G} | Creature — Troll | rare | Trample At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on . Otherwise, sacrifice it. {B}{G}, Discard a creature card: Put a +1/+1 counter on . | nan | 4 | 4<|endoftext|> <|endoftext|>Haunted Library | {1}{W} | Enchantment | rare | Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Sydri, Galvanic Genius | {W}{U}{B} | Legendary Creature — Human Artificer | mythic | {U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Shield of the Realm | {2} | Artifact — Equipment | uncommon | If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1} | Benalish glazeplate is stained with salts from the Rift Era and enchanted to deflect blows. | nan | nan<|endoftext|> <|endoftext|>Park Heights Maverick | {2}{G} | Creature — Human Soldier | rare | Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) can't be blocked by creatures with power 2 or less. Whenever deals combat damage to a player or dies, proliferate. | nan | 2 | 2<|endoftext|> <|endoftext|>Contamination | {2}{B} | Enchantment | rare | At the beginning of your upkeep, sacrifice unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount. | nan | nan | nan<|endoftext|> <|endoftext|>Trained Pronghorn | {1}{W} | Creature — Antelope | common | Discard a card: Prevent all damage that would be dealt to this turn. | "The desert asked the Ancestor for children, and the antelope were born." —Nomad myth | 1 | 1<|endoftext|> <|endoftext|>Sporocyst | {X}{X}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Defender Spore Chimney — When enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle. | nan | 0 | 0<|endoftext|> <|endoftext|>Invoke the Divine | {2}{W} | Instant | common | Destroy target artifact or enchantment. You gain 4 life. | "Let's see how brave you really are behind all that oak and steel." | nan | nan<|endoftext|> <|endoftext|>Baird, Steward of Argive | {2}{W}{W} | Legendary Creature — Human Soldier | uncommon | Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. | "The walls of Argive were built by a peaceful dynastic union that has guarded us against war for fifteen centuries. The lesson is clear." | 2 | 4<|endoftext|> <|endoftext|>Spellbane Centaur | {2}{G} | Creature — Centaur | rare | Creatures you control can't be the targets of blue spells or abilities from blue sources. | "No mage's deception can harm those who keep nature balanced." | 3 | 2<|endoftext|> <|endoftext|>Inferno Fist | {1}{R} | Enchantment — Aura | common | Enchant creature you control Enchanted creature gets +2/+0. {R}, Sacrifice : deals 2 damage to any target. | "I've never been above throwing the first punch." | nan | nan<|endoftext|> <|endoftext|>Zuran Enchanter | {1}{U} | Creature — Human Wizard | common | {2}{B}, {T}: Target player discards a card. Activate only during your turn. | "We are Kjeldorans no more." —Zur the Enchanter | 1 | 1<|endoftext|> <|endoftext|>Vodalian Hypnotist | {1}{U} | Creature — Merfolk Wizard | uncommon | {2}{B}, {T}: Target player discards a card. Activate only as a sorcery. | "Deceit is the heart of war." | 1 | 1<|endoftext|> <|endoftext|>Hoar Shade | {3}{B} | Creature — Shade | common | {B}: gets +1/+1 until end of turn. | "The creature we fought in the western waste was doubly dangerous: mortally wounded, it rebounded and attacked again." —Disa the Restless, journal entry | 1 | 2<|endoftext|> <|endoftext|>Unholy Officiant | {W} | Creature — Vampire Cleric | common | Vigilance {4}{W}: Put a +1/+1 counter on . | nan | 1 | 2<|endoftext|> <|endoftext|>Temporal Isolation | {1}{W} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Spectral Deluge | {4}{U}{U} | Sorcery | rare | Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Olivia's Midnight Ambush | {1}{B} | Instant | common | Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead. | "And you were almost finished with that ritual, weren't you, darling? How very rude of me. To make it up to you, I'll send you an invitation to my wedding." | nan | nan<|endoftext|> <|endoftext|>Crooked Custodian | {1}{B} | Creature — Ogre Rogue | common | enters the battlefield tapped. | "Nothing to see here. Just carrying a carpet. Yes, the carpet wears boots. Stop asking questions." | 3 | 2<|endoftext|> <|endoftext|>Break Ties | {2}{W} | Instant | common | Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.) | nan | nan | nan<|endoftext|> <|endoftext|>Briber's Purse | {X} | Artifact | uncommon | enters the battlefield with X gem counters on it. {1}, {T}, Remove a gem counter from : Target creature can't attack or block this turn. | The bigger the hand, the higher the price. | nan | nan<|endoftext|> <|endoftext|>Leonin Vanguard | {W} | Creature — Cat Soldier | uncommon | At the beginning of combat on your turn, if you control three or more creatures, gets +1/+1 until end of turn and you gain 1 life. | The best fighters are skilled in both harming and healing. | 1 | 1<|endoftext|> <|endoftext|>Quilled Sliver | {1}{W} | Creature — Sliver | uncommon | All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." | "They have long kept us under attack, but we do not lack for ammunition. The very bodies of our foes arm us against them." —Adom Capashen, Benalish hero | 1 | 1<|endoftext|> <|endoftext|>Mistveil Plains | | Land — Plains | uncommon | ({T}: Add {W}.) enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Precognitive Perception | {3}{U}{U} | Instant | rare | Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards. | "To control the present we must master the future." | nan | nan<|endoftext|> <|endoftext|>Jace, the Living Guildpact | {2}{U}{U} | Legendary Planeswalker — Jace | mythic | +1: Look at the top two cards of your library. Put one of them into your graveyard. −3: Return another target nonland permanent to its owner's hand. −8: Each player shuffles their hand and graveyard into their library. You draw seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Chancellor of the Annex | {4}{W}{W}{W} | Creature — Phyrexian Angel | rare | You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}. | nan | 5 | 6<|endoftext|> <|endoftext|>Axebane Guardian | {2}{G} | Creature — Human Druid | common | Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. | Only a worthy few are permitted within the sentient forest known as Axebane. | 0 | 3<|endoftext|> <|endoftext|>Razor Pendulum | {4} | Artifact | rare | At the beginning of each player's end step, if that player has 5 or less life, deals 2 damage to that player. | "Amazing thing, gravity. It seems to work every time." —Telim'Tor | nan | nan<|endoftext|> <|endoftext|>Phylath, World Sculptor | {4}{R}{G} | Legendary Creature — Elemental | rare | When enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. | nan | 5 | 5<|endoftext|> <|endoftext|>Shattering Finale | {1}{B} | Sorcery | uncommon | Casualty 1 Target creature an opponent controls perpetually gets -0/-3. | nan | nan | nan<|endoftext|> <|endoftext|>Guardian of the Great Conduit | {3}{G} | Creature — Elemental | uncommon | Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.) | nan | 2 | 4<|endoftext|> <|endoftext|>Shimmering Mirage | {1}{U} | Instant | common | Target land becomes the basic land type of your choice until end of turn. Draw a card. | "Oh, is *that* all you need? Why didn't you just say so?" —Reef shaman | nan | nan<|endoftext|> <|endoftext|>Spell Rupture | {1}{U} | Instant | common | Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control. | "Like water, mana will drain from an inferior vessel." —Jalan Tosk, Simic forcemage | nan | nan<|endoftext|> <|endoftext|>Silver Drake | {1}{W}{U} | Creature — Drake | common | Flying When enters the battlefield, return a white or blue creature you control to its owner's hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Galvanic Iteration | {U}{R} | Instant | rare | When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Better potent than predictable. | nan | nan<|endoftext|> <|endoftext|>Thran Portal | | Land — Gate | rare | enters the battlefield tapped unless you control two or fewer other lands. As enters the battlefield, choose a basic land type. is the chosen type in addition to its other types. Mana abilities of cost an additional 1 life to activate. | nan | nan | nan<|endoftext|> <|endoftext|>You're Ambushed on the Road | {W} | Instant | common | Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn. | "Hand over your loot and no one gets hurt!" | nan | nan<|endoftext|> <|endoftext|>Suspicious Nanny | {4}{U} | Creature — Human Spy Rigger | uncommon | Whenever deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) | "Afternoon, folks. Lovely day for a stroll with my authentic human baby." | 3 | 4<|endoftext|> <|endoftext|>City of Ass | | Land | rare | enters the battlefield tapped. {T}: Add one and one-half mana of any one color. | "But . . ." | nan | nan<|endoftext|> <|endoftext|>Raven's Crime | {B} | Sorcery | common | Target player discards a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | It plucks away memories like choice bits of carrion. | nan | nan<|endoftext|> <|endoftext|>Cave People | {1}{R}{R} | Creature — Human | uncommon | Whenever attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) | nan | 1 | 4<|endoftext|> <|endoftext|>Scoria Cat | {3}{R}{R} | Creature — Cat | uncommon | gets +3/+3 as long as you control no untapped lands. | Like a volcano, it too can erupt without warning. | 3 | 3<|endoftext|> <|endoftext|>Arcus Acolyte | {G}{W} | Creature — Human Cleric Archer | uncommon | Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. | nan | 2 | 2<|endoftext|> <|endoftext|>Fungal Infection | {B} | Instant | common | Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token. | To thallids, the whole world is just a pile of mulch to grow saprolings in. | nan | nan<|endoftext|> <|endoftext|>Root Maze | {G} | Enchantment | rare | Artifacts and lands enter the battlefield tapped. | Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won. | nan | nan<|endoftext|> <|endoftext|>Cloudseeder | {1}{U} | Creature — Faerie Spellshaper | uncommon | Flying {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying." | nan | 1 | 1<|endoftext|> <|endoftext|>Thran Temporal Gateway | {4} | Legendary Artifact | rare | {4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) | The portal opens not to the past, but from it. Those who step through discover an unimaginable future. | nan | nan<|endoftext|> <|endoftext|>Jar of Eyeballs | {3} | Artifact | rare | Whenever a creature you control dies, put two eyeball counters on . {3}, {T}, Remove all eyeball counters from : Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Thought Nibbler | {U} | Creature — Beast | common | Flying Your maximum hand size is reduced by two. | Balshan wizards have long used them to gnaw away the memories they wish to forget. | 1 | 1<|endoftext|> <|endoftext|>Font of Mythos | {4} | Artifact | rare | At the beginning of each player's draw step, that player draws two additional cards. | Those who drink from Malfegor's cup are tainted with hunger and stained with lies. | nan | nan<|endoftext|> <|endoftext|>Scrying Glass | {2} | Artifact | rare | {3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Stir the Grave | {X}{B} | Sorcery | common | Return target creature card with mana value X or less from your graveyard to the battlefield. | "Your lungs may not draw breath, but while your hands can grip a sword, you will be useful to me." —Nighteyes, nezumi necromancer | nan | nan<|endoftext|> <|endoftext|>Notion Thief | {2}{U}{B} | Creature — Human Rogue | rare | Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. | nan | 3 | 1<|endoftext|> <|endoftext|>Mons's Goblin Waiters | {R} | Creature — Goblin Waiter | common | Sacrifice a creature or land: Add {HR}. | Poached Rukh Eggs Rock Cooked Rock Unicorn-on-the-Cob Wormfang Turtle Soup | 1 | 1<|endoftext|> <|endoftext|>Piece It Together | {U} | Sorcery | uncommon | Starting intensity 1 Draw a card. If 's intensity is 4, instead take an extra turn after this one. Perpetually increase 's intensity and the intensity of cards named in your graveyard, hand, and library by 1. | nan | nan | nan<|endoftext|> <|endoftext|>Precipitous Drop | {2}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. | nan | nan | nan<|endoftext|> <|endoftext|>Morkrut Banshee | {3}{B}{B} | Creature — Spirit | uncommon | Morbid — When enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. | "Let go your grudges, or risk wandering the bogs forever in a murderous rage." —Hildin, priest of Avacyn | 4 | 4<|endoftext|> <|endoftext|>Darigaaz's Whelp | {1}{B} | Creature — Dragon | uncommon | Kicker {1}{R} Flying Whenever you draw a Dragon card, it perpetually gets +1/+1. When enters the battlefield, if it was kicked, seek a Dragon card. and that Dragon card each perpetually get +1/+1. | nan | 2 | 1<|endoftext|> <|endoftext|>Highspire Artisan | {2}{G} | Creature — Elf Artificer | common | Reach (This creature can block creatures with flying.) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | nan | 0 | 3<|endoftext|> <|endoftext|>Copy Enchantment | {2}{U} | Enchantment | rare | You may have enter the battlefield as a copy of any enchantment on the battlefield. | Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe. | nan | nan<|endoftext|> <|endoftext|>Aethertow | {3}{W/U} | Instant | common | Put target attacking or blocking creature on top of its owner's library. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Cagemail | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and can't attack. | "Power often costs too high a price." —Commander Eesha | nan | nan<|endoftext|> <|endoftext|>Treva's Charm | {G}{W}{U} | Instant | uncommon | Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Virtuous Charge | {2}{W} | Sorcery | common | Creatures you control get +1/+1 until end of turn. | "The empire belongs to no one man but to all in the empire. He who has virtue shall possess it." | nan | nan<|endoftext|> <|endoftext|>Dementia Bat | {4}{B} | Creature — Phyrexian Bat | common | Flying {4}{B}, Sacrifice : Target player discards two cards. | "When terror outweighs all other thoughts, they will understand that I am the true Father of Machines." —Azax-Azog, the Demon Thane | 2 | 2<|endoftext|> <|endoftext|>Necrosquito | {3}{B} | Creature — Phyrexian Insect | uncommon | Flying enters the battlefield with two oil counters on it. gets +1/+1 for each oil counter on it. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Angel of Invention | {3}{W}{W} | Creature — Angel | mythic | Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1. | nan | 2 | 1<|endoftext|> <|endoftext|>Inertia Bubble | {1}{U} | Enchantment — Aura | common | Enchant artifact Enchanted artifact doesn't untap during its controller's untap step. | "I wouldn't want you to hurt yourself." —Bruenna, Neurok leader | nan | nan<|endoftext|> <|endoftext|>Wolfwillow Haven | {1}{G} | Enchantment — Aura | uncommon | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. {4}{G}, Sacrifice : Create a 2/2 green Wolf creature token. Activate only during your turn. | nan | nan | nan<|endoftext|> <|endoftext|>Haunted Ridge | | Land | rare | enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}. | Swirling eddies of ash hide crumbling cliffs, treacherous drops, and the slavering maws of unknown evils. | nan | nan<|endoftext|> <|endoftext|>Grave Strength | {1}{B} | Sorcery | uncommon | Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. | So long as death follows life, the supply lines of the Sultai will never be cut. | nan | nan<|endoftext|> <|endoftext|>Frozen Solid | {1}{U}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it. | "Guard, fetch me a mallet." —Heidar, Rimewind master | nan | nan<|endoftext|> <|endoftext|>Fire Dragon | {6}{R}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, it deals damage to target creature equal to the number of Mountains you control. | nan | 6 | 6<|endoftext|> <|endoftext|>Consulate Surveillance | {3}{W} | Enchantment | uncommon | When enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. | nan | nan | nan<|endoftext|> <|endoftext|>Fight with Fire | {2}{R} | Sorcery | uncommon | Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) | nan | nan | nan<|endoftext|> <|endoftext|>Malakir Soothsayer | {4}{B} | Creature — Vampire Shaman Ally | uncommon | Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. | "Your blood whispers secrets your mind could never comprehend." | 4 | 4<|endoftext|> <|endoftext|>Goblin Medics | {2}{R} | Creature — Goblin Shaman | common | Whenever becomes tapped, it deals 1 damage to any target. | "First, do some harm." —Oath of Goblins | 1 | 1<|endoftext|> <|endoftext|>Stag Beetle | {3}{G}{G} | Creature — Insect | rare | enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. | Its voice crackles with the hum of a thousand wings beating at once. | 0 | 0<|endoftext|> <|endoftext|>Belligerent Hatchling | {3}{R/W} | Creature — Elemental | uncommon | First strike enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from . Whenever you cast a white spell, remove a -1/-1 counter from . | nan | 6 | 6<|endoftext|> <|endoftext|>Dark Sphere | {0} | Artifact | uncommon | {T}, Sacrifice : The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down. | "I was struck senseless for a moment, but revived when the strange curiosity I carried fell to the ground, screaming like a dying animal." —Barl, Lord Ith | nan | nan<|endoftext|> <|endoftext|>Taniwha | {3}{U}{U} | Legendary Creature — Serpent | rare | Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) | "Taniwha rolls in its sleep, and the land is awash with the waves." —Poetics of Hanan | 7 | 7<|endoftext|> <|endoftext|>Ringskipper | {1}{U} | Creature — Faerie Wizard | common | Flying When dies, clash with an opponent. If you win, return to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 1 | 1<|endoftext|> <|endoftext|>Haze Frog | {3}{G}{G} | Creature — Frog | common | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, prevent all combat damage that other creatures would deal this turn. | Its breath leaves its prey too drowsy to struggle. | 2 | 1<|endoftext|> <|endoftext|>Grinning Demon | {2}{B}{B} | Creature — Demon | rare | At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | It's drawn to the scent of screaming. | 6 | 6<|endoftext|> <|endoftext|>Toxicrene | {3}{G} | Creature — Tyranid | rare | Reach, deathtouch Hypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities. | It emits a stinking cloud composed of millions of nascent microscopic organisms, each possessing a fragment of predatory sentience. | 2 | 4<|endoftext|> <|endoftext|>Llanowar Vanguard | {2}{G} | Creature — Dryad | common | {T}: gets +0/+4 until end of turn. | Llanowar rallied around Eladamri's banner and united in his name. | 1 | 1<|endoftext|> <|endoftext|>Voice of Grace | {3}{W} | Creature — Angel | uncommon | Flying, protection from black | "Opposite Law is Grace, and Grace must be preserved. If the strands of Grace are unraveled, its design will be lost, and the people with it." —*Song of All*, canto 167 | 2 | 2<|endoftext|> <|endoftext|>Ivory Giant | {5}{W}{W} | Creature — Giant | common | When enters the battlefield, tap all nonwhite creatures. Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 3 | 4<|endoftext|> <|endoftext|>Question Elemental? | {2}{U}{U} | Creature — Elemental? | uncommon | Did you know this creature has flying? Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of | "What the . . . ?" | 3 | 4<|endoftext|> <|endoftext|>Settle Beyond Reality | {4}{W} | Sorcery | common | Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control. | Two taken, two judged, one returned. | nan | nan<|endoftext|> <|endoftext|>Asceticism | {3}{G}{G} | Enchantment | rare | Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) {1}{G}: Regenerate target creature. | "Let my ignominy build walls thicker than iron and stronger than darksteel." —Thrun, the last troll | nan | nan<|endoftext|> <|endoftext|>Sly Instigator | {3}{U} | Creature — Human Wizard | rare | {U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | "Me? I'm just an innocent bystander!" | 2 | 4<|endoftext|> <|endoftext|>Conifer Strider | {3}{G} | Creature — Elemental | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Atarka's presence thaws the glaciers of Qal Sisma, forcing its elementals to migrate or adapt. | 5 | 1<|endoftext|> <|endoftext|>Siren Stormtamer | {U} | Creature — Siren Pirate Wizard | uncommon | Flying {U}, Sacrifice : Counter target spell or ability that targets you or a creature you control. | He's the calm that hides the coming storm. | 1 | 1<|endoftext|> <|endoftext|>Feral Thallid | {3}{G}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Regenerate . | "Born and bred of fungus, thallids were nearly impossible to kill." —*Sarpadian Empires, vol. I* | 6 | 3<|endoftext|> <|endoftext|>Clutch of Undeath | {3}{B}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3. | The hand of death recognizes its own. | nan | nan<|endoftext|> <|endoftext|>A-Skull Skaab | {U}{B} | Creature — Zombie | uncommon | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Rakdos Firewheeler | {B}{B}{R}{R} | Creature — Human Rogue | uncommon | When enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. | nan | 4 | 3<|endoftext|> <|endoftext|>Bloodtracker | {3}{B} | Creature — Vampire Wizard | rare | Flying {B}, Pay 2 life: Put a +1/+1 counter on . When leaves the battlefield, draw a card for each +1/+1 counter on it. | "Flee all you like. The further you run the more firmly I feel your heartbeat." | 2 | 2<|endoftext|> <|endoftext|>Shriek Raptor | {3}{W}{W} | Creature — Phyrexian Bird | common | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "That's no glint hawk. The skies have changed for the worse." —Ria Ivor, White Sun partisan | 2 | 3<|endoftext|> <|endoftext|>Zendikar Incarnate | {2}{R}{G} | Creature — Elemental | uncommon | 's power is equal to the number of lands you control. | "Her people angered Zendikar, and they faced the land's wrath. That is why Nissa is the last of the animists." —Numa, Joraga chieftain | * | 4<|endoftext|> <|endoftext|>Ritual of Restoration | {W} | Sorcery | common | Return target artifact card from your graveyard to your hand. | Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day. | nan | nan<|endoftext|> <|endoftext|>Feat of Resistance | {1}{W} | Instant | common | Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) | nan | nan | nan<|endoftext|> <|endoftext|>Skywarp Skaab | {3}{U}{U} | Creature — Zombie Drake | common | Flying When enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. | "If I wanted all the parts to match, I wouldn't have become a stitcher." —Barton, stitcher | 2 | 5<|endoftext|> <|endoftext|>Gnarlid Colony | {1}{G} | Creature — Beast | common | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If was kicked, it enters the battlefield with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. | Where mana flows, the gnarlids follow. | 2 | 2<|endoftext|> <|endoftext|>Dreadmalkin | {B} | Creature — Zombie Cat | uncommon | Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on . | The feline Eternal felt Liliana's command, looked at her disdainfully, flicked its paw, and scampered away across the rooftops. | 1 | 1<|endoftext|> <|endoftext|>Lose Calm | {3}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | A lifetime of discipline forsaken in a moment of rage. | nan | nan<|endoftext|> <|endoftext|>Grim Guardian | {2}{B} | Enchantment Creature — Zombie | common | Constellation — Whenever or another enchantment enters the battlefield under your control, each opponent loses 1 life. | Occasionally the living wander to the Rivers, but the wardens of Athreos ensure that only the dead pass. | 1 | 4<|endoftext|> <|endoftext|>Seton's Scout | {1}{G} | Creature — Centaur Druid Scout Archer | uncommon | Reach (This creature can block creatures with flying.) Threshold — gets +2/+2 as long as seven or more cards are in your graveyard. | nan | 2 | 1<|endoftext|> <|endoftext|>Talisman of Curiosity | {2} | Artifact | rare | {T}: Add {C}. {T}: Add {G} or {U}. deals 1 damage to you. | "The pain of exploring is less than the pain of not knowing." —Tamiyo | nan | nan<|endoftext|> <|endoftext|>Unhallowed Phalanx | {4}{B} | Creature — Zombie Soldier | common | enters the battlefield tapped. | "In case any of you new recruits were wondering, this is why we don't use mass graves anymore." —Kerren of the Mausoleum Guards | 1 | 13<|endoftext|> <|endoftext|>Tomb Tyrant | {3}{B} | Creature — Zombie Noble | rare | Other Zombies you control get +1/+1. {2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Prophetic Flamespeaker | {1}{R}{R} | Creature — Human Shaman | mythic | Double strike, trample Whenever deals combat damage to a player, exile the top card of your library. You may play it this turn. | Fire to destroy. Fire to create. | 1 | 3<|endoftext|> <|endoftext|>Intellect Devourer | {3}{B} | Creature — Horror | rare | Devour Intellect — When enters the battlefield, each opponent exiles a card from their hand until leaves the battlefield. Body Thief — You may play lands and cast spells from among cards exiled with . If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. | nan | 2 | 4<|endoftext|> <|endoftext|>Rabid Bloodsucker | {4}{B} | Creature — Vampire | common | Flying (This creature can't be blocked except by creatures with flying or reach.) When enters the battlefield, each player loses 2 life. | She haunts the streets, wings spread wide, with carrion on her breath and blood in her eyes. | 3 | 2<|endoftext|> <|endoftext|>Patient Zero | {1}{B} | Creature — Zombie | rare | Lifelink Damage isn't removed from creatures your opponents control during cleanup steps. | nan | 2 | 2<|endoftext|> <|endoftext|>Cosi's Ravager | {3}{R} | Creature — Elemental | common | Landfall — Whenever a land enters the battlefield under your control, you may have deal 1 damage to target player or planeswalker. | "Cosi has many followers. Even the volcano finds a way to do his bidding." —Zakken, Enclave cleric | 2 | 2<|endoftext|> <|endoftext|>Wavecrash Triton | {2}{U} | Creature — Merfolk Wizard | common | Heroic — Whenever you cast a spell that targets , tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | nan | 1 | 4<|endoftext|> <|endoftext|>Wee Champion | {R} | Creature — Minotaur Child Guest | common | Whenever you place a sticker, gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on . | Nobody had ever won the bear, but then again, nobody had ever wanted it quite as much. | 0 | 1<|endoftext|> <|endoftext|>Spire Serpent | {4}{U} | Creature — Serpent | common | Defender Metalcraft — As long as you control three or more artifacts, gets +2/+2 and can attack as though it didn't have defender. | A mirror to draw its eye, a rod to rouse its rage, and a sword to break its bonds. | 3 | 5<|endoftext|> <|endoftext|>Bonescythe Sliver | {3}{W} | Creature — Sliver | rare | Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.) | "Their appendages are sharper than our swords and quicker than our bows." —Hastric, Thunian scout | 2 | 2<|endoftext|> <|endoftext|>Witherbloom Campus | | Land | common | enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1. | Mage-students fascinated by the energies of life and death choose Witherbloom, the college of essence studies. | nan | nan<|endoftext|> <|endoftext|>Roots of Wisdom | {1}{G} | Sorcery | common | Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) | Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages. | nan | nan<|endoftext|> <|endoftext|>Steal Enchantment | {U}{U} | Enchantment — Aura | uncommon | Enchant enchantment You control enchanted enchantment. | "Why should I flatter another with imitation when I can satisfy myself through possession?" —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Spiraling Embers | {3}{R} | Sorcery — Arcane | common | deals damage to any target equal to the number of cards in your hand. | The akki knew to stay indoors on the days the oni flew their kites. | nan | nan<|endoftext|> <|endoftext|>Cemetery Prowler | {1}{G}{G} | Creature — Wolf | mythic | Vigilance Whenever enters the battlefield or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with . | nan | 3 | 4<|endoftext|> <|endoftext|>Gnottvold Slumbermound | | Land | uncommon | enters the battlefield tapped. {T}: Add {R}. {3}{R}{G}{G}, {T}, Sacrifice : Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. | nan | nan | nan<|endoftext|> <|endoftext|>Ivy Dancer | {2}{G} | Creature — Dryad Shaman | uncommon | {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) | Her ivy locks are a remnant of the wooded wilds now lost to Ravnica forever. | 1 | 2<|endoftext|> <|endoftext|>Underworld Hermit | {4}{B}{B} | Creature — Human Peasant | uncommon | When enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | Mood: He's the Pied Piper of squirrels. | 3 | 3<|endoftext|> <|endoftext|>A-Cloister Gargoyle | {1}{W} | Artifact Creature — Gargoyle | uncommon | When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. | nan | 0 | 3<|endoftext|> <|endoftext|>Rise of the Dread Marn | {2}{B} | Instant | rare | Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Escaped Null | {3}{B} | Creature — Zombie Berserker | uncommon | Lifelink Whenever blocks or becomes blocked, it gets +5/+0 until end of turn. | Left masterless by Kozilek, it wandered the wilds, raving in its ceaseless hunger. | 1 | 2<|endoftext|> <|endoftext|>Goblin Slingshot | | Artifact — Contraption | rare | Whenever you crank , creatures you control get +2/+0 and gain trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sparkmage's Gambit | {1}{R} | Sorcery | common | deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. | "A touch of lightning, and anyone can be taught to dance." —Tobin, sparkmage | nan | nan<|endoftext|> <|endoftext|>Orochi Merge-Keeper | {1}{G} | Creature — Snake Druid | uncommon | {T}: Add {G}. As long as is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.) | One day the spirit and mortal realms will be one. Until then, she faithfully guards the sites where they merge. | 1 | 1<|endoftext|> <|endoftext|>Jewel Thief | {2}{G} | Creature — Cat Rogue | common | Vigilance, trample When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "They can afford the loss. They build it into their prices." | 3 | 3<|endoftext|> <|endoftext|>Zhang He, Wei General | {3}{B}{B} | Legendary Creature — Human Soldier | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever attacks, each other creature you control gets +1/+0 until end of turn. | nan | 4 | 2<|endoftext|> <|endoftext|>Mogg Conscripts | {R} | Creature — Goblin | common | can't attack unless you've cast a creature spell this turn. | "Torahn's horns! They've seen us. Now, statue, you must fight to save yourself!" —Tahngarth, aboard the *Predator* | 2 | 2<|endoftext|> <|endoftext|>Hour of Need | {2}{U} | Instant | uncommon | Strive — This spell costs {1}{U} more to cast for each target beyond the first. Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Blessed Sanctuary | {3}{W}{W} | Enchantment | rare | Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Confirm Suspicions | {3}{U}{U} | Instant | rare | Counter target spell. Investigate three times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Everyone has something to hide. | nan | nan<|endoftext|> <|endoftext|>Aleatory | {1}{R} | Instant | uncommon | Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Advanced Hoverguard | {3}{U} | Creature — Drone | common | Flying {U}: gains shroud until end of turn. (It can't be the target of spells or abilities.) | "They are like their vedalken masters: untouchable, aloof, and omnipresent." —Bruenna, Neurok leader | 2 | 2<|endoftext|> <|endoftext|>Sanctum Plowbeast | {4}{W}{U} | Artifact Creature — Beast | common | Defender Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, put it into your hand, then shuffle.) | nan | 3 | 6<|endoftext|> <|endoftext|>Ruin Crab | {U} | Creature — Crab | uncommon | Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | To an explorer, a priceless treasure. To the crab, a rock to call home. | 0 | 3<|endoftext|> <|endoftext|>Elusive Krasis | {1}{G}{U} | Creature — Fish Mutant | uncommon | can't be blocked. Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | nan | 0 | 4<|endoftext|> <|endoftext|>Goblin War Strike | {R} | Sorcery | common | deals damage to target player or planeswalker equal to the number of Goblins you control. | nan | nan | nan<|endoftext|> <|endoftext|>Druid's Call | {1}{G} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens. | Suffer the little creatures, for they may yet rise up and beat you senseless. | nan | nan<|endoftext|> <|endoftext|>Thalakos Sentry | {1}{U} | Creature — Thalakos Soldier | common | Shadow (This creature can block or be blocked by only creatures with shadow.) | "Ill luck and poor geography caught the Thalakos between us and the Dauthi." —Lyna, Soltari emissary | 1 | 2<|endoftext|> <|endoftext|>Benalish Honor Guard | {1}{W} | Creature — Human Knight | common | gets +1/+0 for each legendary creature you control. | "The true measure of all heroes is not what they achieve, but who they inspire." —*Triumph of Gerrard* | 2 | 2<|endoftext|> <|endoftext|>Homestead Courage | {W} | Sorcery | common | Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "C'mon, fiend. I'll carve you up like a Harvesttide ham." | nan | nan<|endoftext|> <|endoftext|>Fourth Bridge Prowler | {B} | Creature — Human Rogue | common | When enters the battlefield, you may have target creature get -1/-1 until end of turn. | Renegades run the gamut from lofty sages to petty thieves. | 1 | 1<|endoftext|> <|endoftext|>Head Games | {3}{B}{B} | Sorcery | rare | Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Ironhoof Boar | {5}{R} | Artifact Creature — Boar | common | Trample, haste Channel — {1}{R}, Discard : Target creature gets +3/+1 and gains trample until end of turn. | "I'm glad she can run again, but this might have been a bit much." —Kenji, Sokenzan artisan | 5 | 4<|endoftext|> <|endoftext|>Kitsune Ace | {1}{W} | Creature — Fox Pilot | common | Whenever a Vehicle you control attacks, choose one — • That Vehicle gains first strike until end of turn. • Untap . | "Oh, sorry—were we racing?" | 2 | 2<|endoftext|> <|endoftext|>Null Rod | {2} | Artifact | rare | Activated abilities of artifacts can't be activated. | Gerrard: "But it doesn't do anything!" Hanna: "No—it does nothing." | nan | nan<|endoftext|> <|endoftext|>Ward of Piety | {1}{W} | Enchantment — Aura | uncommon | Enchant creature {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead. | Reluctant to strike at the kami directly, some kitsune trained in more passive fighting techniques. | nan | nan<|endoftext|> <|endoftext|>Redemptor Dreadnought | {5} | Artifact Creature — Astartes Dreadnought | rare | Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator — Whenever attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card. | nan | 4 | 4<|endoftext|> <|endoftext|>Amaranthine Wall | {4} | Artifact Creature — Wall | uncommon | Defender {2}: gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Neither its appearance nor its temperature varies as the years pass, an eternal testament to the forces that shaped Dominaria. | 0 | 6<|endoftext|> <|endoftext|>Prismari Command | {1}{U}{R} | Instant | rare | Choose two — • deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Constable of the Realm | {4}{W} | Creature — Giant Soldier | uncommon | Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on , exile up to one other target nonland permanent until leaves the battlefield. | nan | 3 | 3<|endoftext|> <|endoftext|>Cateran Brute | {2}{B} | Creature — Horror Mercenary | common | {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. | The Cateran guild prefers to call them "public relations." | 2 | 2<|endoftext|> <|endoftext|>Bloodshed Fever | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature attacks each combat if able. | Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows. | nan | nan<|endoftext|> <|endoftext|>Razia's Purification | {4}{R}{W} | Sorcery | rare | Each player chooses three permanents they control, then sacrifices the rest. | Only the chosen ones are spared. | nan | nan<|endoftext|> <|endoftext|>Arcum's Whistle | {3} | Artifact | uncommon | {3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared. | nan | nan | nan<|endoftext|> <|endoftext|>Desecration Elemental | {3}{B} | Creature — Elemental | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. | Its precious corpses dance like puppets to attract mindless nim prey. | 8 | 8<|endoftext|> <|endoftext|>Sedraxis Specter | {U}{B}{R} | Creature — Specter | uncommon | Flying Whenever deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 2<|endoftext|> <|endoftext|>Treefolk Healer | {4}{G} | Creature — Treefolk Cleric | uncommon | {2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. | Protected by druids for untold centuries, the forest began to return the favor. | 2 | 3<|endoftext|> <|endoftext|>Predator Ooze | {G}{G}{G} | Creature — Ooze | rare | Indestructible Whenever attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Nexos | {1}{G} | Creature — Human Tyranid Advisor | rare | Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}." | The blessed union of gun, claw, and merciless intent is a force to be truly feared. | 2 | 2<|endoftext|> <|endoftext|>Parallel Evolution | {3}{G}{G} | Sorcery | rare | For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Kederekt Leviathan | {6}{U}{U} | Creature — Leviathan | rare | When enters the battlefield, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 5 | 5<|endoftext|> <|endoftext|>Akroan Crusader | {R} | Creature — Human Soldier | common | Heroic — Whenever you cast a spell that targets , create a 1/1 red Soldier creature token with haste. | An Akroan soldier's worth is measured by the number of swords raised by his battle cry. | 1 | 1<|endoftext|> <|endoftext|>Savai Thundermane | {R}{W} | Creature — Elemental Cat | uncommon | Whenever you cycle a card, you may pay {2}. When you do, deals 2 damage to target creature and you gain 2 life. | A crackling roar is the last sound many hunters hear. | 3 | 2<|endoftext|> <|endoftext|>Illuminated Folio | {5} | Artifact | uncommon | {1}, {T}, Reveal two cards from your hand that share a color: Draw a card. | Most such relics remain clasped shut for fear of what ominous truths might be carved into the diptych inside. | nan | nan<|endoftext|> <|endoftext|>Mirri's Guile | {G} | Enchantment | rare | At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. | Hanna was astounded. Mirri read every leaf and wisp of breeze like a book of ancient lore. | nan | nan<|endoftext|> <|endoftext|>Volt Charge | {2}{R} | Instant | common | deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "There's a war brewing between Norn and Urabrask. Exploit the chaos, and we can take them both down for good." —Koth | nan | nan<|endoftext|> <|endoftext|>Bone Sabres | {2}{G} | Artifact — Equipment | rare | Whenever equipped creature attacks, put four +1/+1 counters on it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Charged with psychic energy, the melee weapons of the Tyranid are far more than bone and chitin. | nan | nan<|endoftext|> <|endoftext|>Invasion Plans | {2}{R} | Enchantment | rare | All creatures block each combat if able. The attacking player chooses how each creature blocks each combat. | Gerrard studied the globe as Mirri kept watch. Suddenly, his eyes widened. "This is Dominaria!" | nan | nan<|endoftext|> <|endoftext|>Breaking Point | {1}{R}{R} | Sorcery | rare | Any player may have deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. | "Enough!" | nan | nan<|endoftext|> <|endoftext|>Keskit, the Flesh Sculptor | {2}{B} | Legendary Creature — Phyrexian Human Artificer | uncommon | {T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Partner (You can have two commanders if both have partner.) | nan | 1 | 3<|endoftext|> <|endoftext|>Specter of the Fens | {3}{B} | Creature — Specter | common | Flying {5}{B}: Target opponent loses 2 life and you gain 2 life. | Foul specters hunt down those who try to back out of a deal with a daemogoth. | 2 | 3<|endoftext|> <|endoftext|>Flowstone Kavu | {2}{R} | Creature — Kavu | common | Menace (This creature can't be blocked except by two or more creatures.) {R}: gets +1/-1 until end of turn. | The kavu adjusted easily to the Rathi overlay, incorporating the invasive flowstone into their own adaptable forms. | 2 | 3<|endoftext|> <|endoftext|>Valley Dasher | {1}{R} | Creature — Human Berserker | common | Haste attacks each combat if able. | Mardu riders' greatest fear is that a battle might end before their weapons draw blood. | 2 | 2<|endoftext|> <|endoftext|>Dauntless Escort | {1}{G}{W} | Creature — Rhino Soldier | rare | Sacrifice : Creatures you control gain indestructible until end of turn. | Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion. | 3 | 3<|endoftext|> <|endoftext|>Cudgel Troll | {2}{G}{G} | Creature — Troll | uncommon | {G}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | 4 | 3<|endoftext|> <|endoftext|>Virtus's Maneuver | {2}{B} | Sorcery | rare | For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control. | Brutality had never been so exquisite. | nan | nan<|endoftext|> <|endoftext|>Shuriken | {1} | Artifact — Equipment | uncommon | Equipped creature has "{T}, Unattach : deals 2 damage to target creature. That creature's controller gains control of unless it was unattached from a Ninja." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Krovikan Fetish | {2}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1. | Some Krovikans find strength in the ears and eyes of their victims and wear such fetishes into battle. | nan | nan<|endoftext|> <|endoftext|>Drill Bit | {2}{B} | Sorcery | uncommon | Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Target player reveals their hand. You choose a nonland card from it. That player discards that card. | Never boring. | nan | nan<|endoftext|> <|endoftext|>Phenax, God of Deception | {3}{U}{B} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness." | nan | 4 | 7<|endoftext|> <|endoftext|>Shoe Tree | {4}{G} | Creature — Treefolk | common | enters the battlefield with up to two shoe counters on it. Use your shoes as counters. gets +1/+1 for each shoe counter on it. | It grows several feet a year. | 3 | 3<|endoftext|> <|endoftext|>Uphill Battle | {2}{R} | Enchantment | uncommon | Creatures played by your opponents enter the battlefield tapped. | Cho-Manno knew he had no choice but to ally with Gerrard. If that's what it took to free his people, he'd pay the price. | nan | nan<|endoftext|> <|endoftext|>Permeating Mass | {G} | Creature — Spirit | rare | Whenever deals combat damage to a creature, that creature becomes a copy of . | Woodland geists concluded that Emrakul would be unable to warp the denizens of the forest if the geists got there first. | 1 | 3<|endoftext|> <|endoftext|>Hold for Questioning | {3}{U} | Enchantment — Aura | uncommon | Enchant creature or planeswalker When enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. | nan | nan | nan<|endoftext|> <|endoftext|>Snag | {3}{G} | Instant | uncommon | You may discard a Forest card rather than pay this spell's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Orzhov Charm | {W}{B} | Instant | uncommon | Choose one — • Return target creature you control and all Auras you control attached to it to their owner's hand. • Destroy target creature and you lose life equal to its toughness. • Return target creature card with mana value 1 or less from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Voldaren Epicure | {R} | Creature — Vampire | common | When enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | "If you're not refining your tastes, what's the point of living forever?" | 1 | 1<|endoftext|> <|endoftext|>Rith's Grove | | Land — Lair | uncommon | When enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Scrapskin Drake | {2}{U} | Creature — Zombie Drake | common | Flying (This creature can't be blocked except by creatures with flying or reach.) can block only creatures with flying. | "The cathars killed my skaabs down below. Let's see how high their swords can reach." —Ludevic, necro-alchemist | 2 | 3<|endoftext|> <|endoftext|>Shield of the Ages | {2} | Artifact | uncommon | {2}: Prevent the next 1 damage that would be dealt to you this turn. | "This shield is a true rarity: an artifact whose purpose is obvious." —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Bramble Creeper | {4}{G} | Creature — Elemental | common | Whenever attacks, it gets +5/+0 until end of turn. | "I've seen the fully grown ones tear a baloth to gory ribbons in seconds." —Kivi, thornberry harvester | 0 | 3<|endoftext|> <|endoftext|>Elven Rite | {1}{G} | Sorcery | common | Distribute two +1/+1 counters among one or two target creatures. | As the bough stretches, so shall you grow. As the roots spread, so shall you thrive. | nan | nan<|endoftext|> <|endoftext|>Runesword | {6} | Artifact | uncommon | {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice . If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. | nan | nan | nan<|endoftext|> <|endoftext|>Plasma Jockey | {3}{R} | Creature — Viashino Warrior | common | Whenever attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 3 | 1<|endoftext|> <|endoftext|>Garenbrig Squire | {1}{G} | Creature — Human Soldier | common | Whenever you cast a creature spell that has an Adventure, gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.) | "Find him a weapon as big as his dreams." —Yorvo, lord of Garenbrig | 2 | 2<|endoftext|> <|endoftext|>Nicol Bolas, the Deceiver | {5}{U}{B}{R} | Legendary Planeswalker — Bolas | mythic | +3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. −3: Destroy target creature. Draw a card. −11: deals 7 damage to each opponent. You draw seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Force Bubble | {2}{W}{W} | Enchantment | rare | If damage would be dealt to you, put that many depletion counters on instead. When there are four or more depletion counters on , sacrifice it. At the beginning of each end step, remove all depletion counters from . | nan | nan | nan<|endoftext|> <|endoftext|>Demon of Dark Schemes | {3}{B}{B}{B} | Creature — Demon | mythic | Flying When enters the battlefield, all other creatures get -2/-2 until end of turn. Whenever another creature dies, you get {E} (an energy counter). {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped. | nan | 5 | 5<|endoftext|> <|endoftext|>Cursed Flesh | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) | A farewell to arms . . . and feet . . . and legs . . . . | nan | nan<|endoftext|> <|endoftext|>Bloodstoke Howler | {5}{R} | Creature — Beast | common | Morph {6}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, Beast creatures you control get +3/+0 until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Split the Party | {3}{U}{U} | Sorcery | uncommon | Choose target player. Return half the creatures they control to their owner's hand, rounded up. | Don't. | nan | nan<|endoftext|> <|endoftext|>Thunderfoot Baloth | {4}{G}{G} | Creature — Beast | rare | Trample Lieutenant — As long as you control your commander, gets +2/+2 and other creatures you control get +2/+2 and have trample. | "Odd. I didn't see any lightning . . . ." —Herreth, poacher, last words | 5 | 5<|endoftext|> <|endoftext|>Sister Repentia | {3}{W}{B} | Creature — Human Warrior | rare | Martyrdom — When dies, you gain 2 life and draw two cards. Miracle {W}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | "I shall seek the Emperor's forgiveness in the darkest places of the night." —Oath of the Penitent | 5 | 1<|endoftext|> <|endoftext|>Deathmask Nezumi | {2}{B} | Creature — Rat Shaman | common | As long as you have seven or more cards in hand, gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) | "We had him cornered, we did . . . and, well, you know what they say about rats." —Araba patrol survivor | 2 | 2<|endoftext|> <|endoftext|>Sidar Jabari | {3}{W} | Legendary Creature — Human Knight | rare | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever attacks, tap target creature defending player controls. | "Prophecy is whatever one makes of it, but destiny cannot be changed." —Sidar Jabari | 2 | 2<|endoftext|> <|endoftext|>Siani, Eye of the Storm | {3}{U} | Legendary Creature — Djinn Monk | uncommon | Flying Whenever attacks, scry X, where X is the number of attacking creatures with flying. Partner (You can have two commanders if both have partner.) | nan | 3 | 2<|endoftext|> <|endoftext|>Bonds of Faith | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. | nan | nan | nan<|endoftext|> <|endoftext|>Executioner's Hood | {2} | Artifact — Equipment | common | Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Hotheaded Giant | {3}{R} | Creature — Giant Warrior | common | Haste enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn. | As he races the moon each night, he draws a glowing equator across the world. | 4 | 4<|endoftext|> <|endoftext|>Guardian Zendikon | {2}{W} | Enchantment — Aura | common | Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Tenacious Underdog | {1}{B} | Creature — Human Warrior | rare | Blitz—{2}{B}{B}, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) You may cast from your graveyard using its blitz ability. | nan | 3 | 2<|endoftext|> <|endoftext|>Vithian Renegades | {1}{R}{G} | Creature — Human Shaman | uncommon | When enters the battlefield, destroy target artifact. | "Here is the proof that what has been done may yet be undone. The hope we thought dead will be gloriously reborn." | 3 | 2<|endoftext|> <|endoftext|>Gilanra, Caller of Wirewood | {2}{G} | Legendary Creature — Elf Druid | uncommon | {T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.) | "Something mighty stirs in the forest. Can't you feel it?" | 1 | 2<|endoftext|> <|endoftext|>Gond Gate | | Land — Gate | uncommon | Gates you control enter the battlefield untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce. | nan | nan | nan<|endoftext|> <|endoftext|>Spitting Gourna | {3}{G}{G} | Creature — Beast | common | Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 4<|endoftext|> <|endoftext|>Orcish Bloodpainter | {2}{R} | Creature — Orc Shaman | common | {T}, Sacrifice a creature: deals 1 damage to any target. | Blood calls to blood. | 2 | 1<|endoftext|> <|endoftext|>Hoarding Ogre | {3}{R} | Creature — Ogre | common | Whenever attacks, roll a d20. 1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 10—19 | Create two Treasure tokens. 20 | Create three Treasure tokens. | nan | 3 | 3<|endoftext|> <|endoftext|>Greenweaver Druid | {2}{G} | Creature — Elf Druid | uncommon | {T}: Add {G}{G}. | The other tribes call them fanatics, but none deny that the Mul Daya elves have an iron-strong bond to some force greater than themselves. | 1 | 1<|endoftext|> <|endoftext|>Arlinn's Wolf | {2}{G} | Creature — Wolf | common | can't be blocked by creatures with power 2 or less. | "If you don't speak wolf, allow me to translate: 'One step closer and I'll rip out your throat.'" —Arlinn Kord | 3 | 2<|endoftext|> <|endoftext|>Karok Wrangler | {4}{G} | Creature — Elf Druid | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. | "She showed up to class on a what?" —Valentin, Witherbloom Dean | 3 | 3<|endoftext|> <|endoftext|>Boomstacker | {2}{R} | Creature — Goblin Artificer | rare | As enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) gets +1/+1 for each die in its stack. attacks each combat if able. When the stack falls, sacrifice . | nan | 0 | 0<|endoftext|> <|endoftext|>Smash to Dust | {1}{R} | Sorcery | common | Choose one — • Destroy target artifact. • Destroy target creature with defender. • deals 1 damage to each creature your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Death Stroke | {B}{B} | Sorcery | common | Destroy target tapped creature. | For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse—the curse had been fulfilled. | nan | nan<|endoftext|> <|endoftext|>Illusory Gains | {3}{U}{U} | Enchantment — Aura | rare | Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Avatar of Hope | {6}{W}{W} | Creature — Avatar | rare | If you have 3 or less life, this spell costs {6} less to cast. Flying can block any number of creatures. | nan | 4 | 9<|endoftext|> <|endoftext|>Miss Demeanor | {3}{W} | Creature — Lady of Proper Etiquette | uncommon | Flying, first strike At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice . | Even war can be civil. | 3 | 1<|endoftext|> <|endoftext|>Balduvian Shaman | {U} | Creature — Human Cleric Shaman | common | {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) | nan | 1 | 1<|endoftext|> <|endoftext|>Witty Demon | {1}{B}{B} | Creature — Demon | rare | Flying When enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, deals 4 damage to you. | nan | 4 | 3<|endoftext|> <|endoftext|>Chronobot | {2} | Artifact Creature — Construct | rare | When enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) | nan | 2 | 2<|endoftext|> <|endoftext|>Armguard Familiar | {1}{U} | Artifact Creature — Equipment Beast | common | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 1<|endoftext|> <|endoftext|>Nightscape Apprentice | {B} | Creature — Zombie Wizard | common | {U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Runewing | {3}{U} | Creature — Bird | common | Flying When dies, draw a card. | In the hands of the open-minded, a runewing quill writes wisdom of its own. | 2 | 2<|endoftext|> <|endoftext|>Lavalanche | {X}{B}{R}{G} | Sorcery | rare | deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. | Alara's burning blood cannot be contained by mere earth and stone. | nan | nan<|endoftext|> <|endoftext|>Stitchwing Skaab | {3}{U} | Creature — Zombie Horror | uncommon | Flying {1}{U}, Discard two cards: Return from your graveyard to the battlefield tapped. | nan | 3 | 1<|endoftext|> <|endoftext|>Prowling Nightstalker | {3}{B} | Creature — Nightstalker | common | can't be blocked except by black creatures. | Silent as a serpent, twisted as a lone bog tree, evil as Tojira's heart. | 2 | 2<|endoftext|> <|endoftext|>Quirion Elves | {1}{G} | Creature — Elf Druid | common | As enters the battlefield, choose a color. {T}: Add {G}. {T}: Add one mana of the chosen color. | nan | 1 | 1<|endoftext|> <|endoftext|>Reckless Imp | {2}{B} | Creature — Imp | common | Flying can't block. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Exiled Doomsayer | {1}{W} | Creature — Human Cleric | rare | All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.) | He's desperate to hold back the future because he has seen it. | 1 | 2<|endoftext|> <|endoftext|>Haberthrasher | {1}{B} | Creature — Human Hatificer Assassin | uncommon | Deathtouch Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. | "Brims" Barone's enforcers are always dressed to kill. | 2 | 2<|endoftext|> <|endoftext|>Koth of the Hammer | {2}{R}{R} | Legendary Planeswalker — Koth | rare | +1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. −2: Add {R} for each Mountain you control. −5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'" | nan | nan | nan<|endoftext|> <|endoftext|>Pippa, Duchess of Dice | {2}{G} | Legendary Creature — Human Noble | rare | {2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. {2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.) | When it came to following her orders, it was do and die. | 2 | 2<|endoftext|> <|endoftext|>Enatu Golem | {6} | Artifact Creature — Golem | uncommon | When dies, you gain 4 life. | Golems conjured from the debris of Enatu Temple provided a sturdy but expendable first line of defense against the Eldrazi. | 3 | 5<|endoftext|> <|endoftext|>Misguided Rage | {2}{R} | Sorcery | common | Target player sacrifices a permanent. | Only when the anger passed did Varv realize he had burned down his home, destroyed his weapons, and killed his friend Furt. | nan | nan<|endoftext|> <|endoftext|>Auriok Champion | {W}{W} | Creature — Human Cleric | rare | Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. | Mirrodin's deepest caverns conceal its brightest hopes. | 1 | 1<|endoftext|> <|endoftext|>Serra's Hymn | {W} | Enchantment | uncommon | At the beginning of your upkeep, you may put a verse counter on . Sacrifice : Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Tumble Magnet | {3} | Artifact | common | enters the battlefield with three charge counters on it. {T}, Remove a charge counter from : Tap target artifact or creature. | Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose. | nan | nan<|endoftext|> <|endoftext|>Temporal Distortion | {3}{U}{U} | Enchantment | rare | Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Spirit Summoning | {1}{R/W}{R/W} | Sorcery — Lesson | common | Create a 3/2 red and white Spirit creature token. | "Books are fantastic, but if you're really curious about the distant past, why not ask someone who was there?" —Augusta, Lorehold dean | nan | nan<|endoftext|> <|endoftext|>Giant's Grasp | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant Giant you control When enters the battlefield, gain control of target nonland permanent for as long as remains on the battlefield. | "Behave and you'll be a fine pet. Bite me and you're ammunition." | nan | nan<|endoftext|> <|endoftext|>Disciple of Malice | {1}{B} | Creature — Human Cleric | common | Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) | The lantern he carried did not light his way—it signaled his approach. | 1 | 2<|endoftext|> <|endoftext|>Eye Spy | {U} | Sorcery | uncommon | Look at the top card of target player's library. You may put that card into their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Spinal Centipede | {2}{B} | Creature — Insect | common | When dies, put a +1/+1 counter on target creature you control. | The Golgari adorn themselves with the exoskeletons of iridescent insects. It's only fair the insects do likewise. | 3 | 2<|endoftext|> <|endoftext|>Battle at the Bridge | {X}{B} | Sorcery | rare | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Target creature gets -X/-X until end of turn. You gain X life. | "This is bigger than you. All of you." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Detention Sphere | {1}{W}{U} | Enchantment | rare | When enters the battlefield, you may exile target nonland permanent not named and all other permanents with the same name as that permanent. When leaves the battlefield, return the exiled cards to the battlefield under their owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Combat Thresher | {7} | Artifact Creature — Construct | uncommon | Prototype {2}{W} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Double strike When enters the battlefield, draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Arashin Sovereign | {5}{G}{W} | Creature — Dragon | rare | Flying When dies, you may put it on the top or bottom of its owner's library. | Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion. | 6 | 6<|endoftext|> <|endoftext|>Mishra's Groundbreaker | {4} | Artifact | uncommon | {T}, Sacrifice : Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) | The very ground yielded to Mishra's wishes. | nan | nan<|endoftext|> <|endoftext|>Spellkeeper Weird | {2}{U} | Creature — Weird | common | {2}, {T}, Sacrifice : Return target instant or sorcery card from your graveyard to your hand. | They worked well as a team, but they knew it couldn't last forever. | 1 | 4<|endoftext|> <|endoftext|>Isareth the Awakener | {1}{B}{B} | Legendary Creature — Human Wizard | rare | Deathtouch Whenever attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. | nan | 3 | 3<|endoftext|> <|endoftext|>Wrecking Beast | {5}{G}{G} | Creature — Beast | common | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample | "The best construction makes the most satisfying destruction." —Domri Rade | 6 | 6<|endoftext|> <|endoftext|>Component Collector | {2}{U} | Creature — Homunculus | common | If it's neither day nor night, it becomes day as enters the battlefield. Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. | "Keep master busy with new bits or else maybe she wonders if I'm made of bits too." | 1 | 4<|endoftext|> <|endoftext|>Practical Research | {3}{U}{R} | Instant | uncommon | Draw four cards. Then discard two cards unless you discard an instant or sorcery card. | The twins each researched spells to defeat Extus in their own way. Will hit the library. Rowan hit everything else. | nan | nan<|endoftext|> <|endoftext|>Wretched Confluence | {3}{B}{B} | Instant | rare | Choose three. You may choose the same mode more than once. • Target player draws a card and loses 1 life. • Target creature gets -2/-2 until end of turn. • Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Vault Robber | {1}{R} | Creature — Dwarf Rogue | common | {1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | The dwarves believe works of art should be passed down the generations, not buried with the dead. | 1 | 3<|endoftext|> <|endoftext|>Phyrexian Portal | {3} | Artifact | rare | {3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. | nan | nan | nan<|endoftext|> <|endoftext|>Dark Maze | {4}{U} | Creature — Wall | common | Defender (This creature can't attack.) {0}: can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. | "Stray not onto the path of darkness, or be lost forever." —Baki, wizard attendant | 4 | 5<|endoftext|> <|endoftext|>Short Circuit | {1}{U} | Enchantment — Aura | common | Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying. | nan | nan | nan<|endoftext|> <|endoftext|>Tainted Specter | {3}{B} | Creature — Specter | rare | Flying {1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, deals 1 damage to each creature and each player. Activate only as a sorcery. | nan | 2 | 2<|endoftext|> <|endoftext|>Wild Research | {2}{R} | Enchantment | rare | {1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Zap | {2}{R} | Instant | common | deals 1 damage to any target. Draw a card. | "All this time I thought Squee was useless," chuckled Sisay. "Who knew he'd be such a good shot?" | nan | nan<|endoftext|> <|endoftext|>Phytoburst | {1}{G} | Sorcery | common | Target creature gets +5/+5 until end of turn. | Phytohydras are banned as houseplants in many residential spires. If left unfed, they find their own exit—usually at the cost of extensive property damage. | nan | nan<|endoftext|> <|endoftext|>Dragon's Eye Sentry | {W} | Creature — Human Monk | common | Defender, first strike | Even the humblest guard of Ojutai's strongholds ponders the puzzles of the Great Teacher's lessons. | 1 | 3<|endoftext|> <|endoftext|>Rhystic Syphon | {3}{B}{B} | Sorcery | uncommon | Unless target player pays {3}, that player loses 5 life and you gain 5 life. | Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit. | nan | nan<|endoftext|> <|endoftext|>Angel of Light | {4}{W} | Creature — Angel | uncommon | Flying, vigilance | nan | 3 | 3<|endoftext|> <|endoftext|>Riptide Survivor | {2}{U} | Creature — Human Wizard | uncommon | Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, discard two cards, then draw three cards. | nan | 2 | 1<|endoftext|> <|endoftext|>Sanctifier of Souls | {3}{W} | Creature — Human Cleric | rare | Whenever another creature enters the battlefield under your control, gets +1/+1 until end of turn. {2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. | nan | 2 | 3<|endoftext|> <|endoftext|>Bog Elemental | {3}{B}{B} | Creature — Elemental | rare | Protection from white At the beginning of your upkeep, sacrifice unless you sacrifice a land. | "When the bog walks, the wise run." —Erissa, bog witch | 5 | 4<|endoftext|> <|endoftext|>Over My Dead Bodies | {4}{B}{B} | Enchantment | rare | Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) Creature cards in your graveyard have haste. | nan | nan | nan<|endoftext|> <|endoftext|>Folk Medicine | {2}{G} | Instant | common | You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Sometimes the healers need healing. | nan | nan<|endoftext|> <|endoftext|>Traitor's Roar | {4}{B/R} | Sorcery | common | Tap target untapped creature. It deals damage equal to its power to its controller. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Glint Raker | {3}{U} | Creature — Drake | rare | Flying gets +X/+0, where X is the highest mana value among artifacts you control. Whenever deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard. | nan | 1 | 3<|endoftext|> <|endoftext|>Sweep Away | {2}{U} | Instant | common | Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. | The Roil takes many forms. It also takes many victims. | nan | nan<|endoftext|> <|endoftext|>Otarian Juggernaut | {4} | Artifact Creature — Juggernaut | rare | can't be blocked by Walls. Threshold — As long as seven or more cards are in your graveyard, gets +3/+0 and attacks each combat if able. | nan | 2 | 3<|endoftext|> <|endoftext|>Spectral Cloak | {U}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) | nan | nan | nan<|endoftext|> <|endoftext|>Rampant Elephant | {3}{W} | Creature — Elephant | common | {G}: Target creature blocks this turn if able. | No matter how righteous the cause, it helps to bring along some muscle. | 2 | 2<|endoftext|> <|endoftext|>Covenant of Blood | {6}{B} | Sorcery | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) deals 4 damage to any target and you gain 4 life. | nan | nan | nan<|endoftext|> <|endoftext|>Kagemaro, First to Suffer | {3}{B}{B} | Legendary Creature — Demon Spirit | rare | 's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. | nan | * | *<|endoftext|> <|endoftext|>Minamo, School at Water's Edge | | Legendary Land | rare | {T}: Add {U}. {U}, {T}: Untap target legendary permanent. | Its students graduate the school and enter history. | nan | nan<|endoftext|> <|endoftext|>Eliminate | {1}{B} | Instant | uncommon | Destroy target creature or planeswalker with mana value 3 or less. | "Cruelty? No. This is necessity." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Cut Down | {B} | Instant | uncommon | Destroy target creature with total power and toughness 5 or less. | "There can be no mercy, no half measures. When facing Phyrexians, it's kill swiftly or die." —Jodah | nan | nan<|endoftext|> <|endoftext|>Heliod's Pilgrim | {2}{W} | Creature — Human Cleric | common | When enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. | The blessings of Heliod are apparent for all to see. | 1 | 2<|endoftext|> <|endoftext|>Reckless Endeavor | {5}{R}{R} | Sorcery | rare | Roll two d12 and choose one result. deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | nan | nan | nan<|endoftext|> <|endoftext|>Orim's Cure | {1}{W} | Instant | common | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Prevent the next 4 damage that would be dealt to any target this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Guardian Kirin | {3}{W} | Creature — Kirin | common | Flying Whenever another creature you control dies, put a +1/+1 counter on . | Followed the kirin —Ojutai expression meaning "died a hero's death" | 2 | 3<|endoftext|> <|endoftext|>Mephidross Vampire | {4}{B}{B} | Creature — Vampire | rare | Flying Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." | nan | 3 | 4<|endoftext|> <|endoftext|>Flame Spirit | {4}{R} | Creature — Elemental Spirit | common | {R}: gets +1/+0 until end of turn. | "The spirit of the flame is the spirit of change." —Lovisa Coldeyes, Balduvian chieftain | 2 | 3<|endoftext|> <|endoftext|>Sword of the Paruns | {4} | Artifact — Equipment | rare | As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Carrier Thrall | {1}{B} | Creature — Vampire | uncommon | When dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | nan | 2 | 1<|endoftext|> <|endoftext|>Leviathan | {5}{U}{U}{U}{U} | Creature — Leviathan | rare | Trample enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap . can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.) | nan | 10 | 10<|endoftext|> <|endoftext|>Crush Underfoot | {1}{R} | Tribal Instant — Giant | common | Choose a Giant creature you control. It deals damage equal to its power to target creature. | Five-toed grave —Kithkin phrase meaning "a giant's footprint" | nan | nan<|endoftext|> <|endoftext|>Bounce Chamber | | Artifact — Attraction | uncommon | Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.) | Anti-gravity. Pro-fun. | nan | nan<|endoftext|> <|endoftext|>Divine Retribution | {1}{W} | Instant | rare | deals damage to target attacking creature equal to the number of attacking creatures. | "To the undiscerning eye, justice and vengeance can look the same." —Rashida Scalebane | nan | nan<|endoftext|> <|endoftext|>Visions of Beyond | {U} | Instant | rare | Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. | "The past is the foundation for all that exists in the present. We merely reconstruct what our ancestors have already discovered." —Sachimir, Sage of Memories | nan | nan<|endoftext|> <|endoftext|>Droning Bureaucrats | {3}{W} | Creature — Human Advisor | uncommon | {X}, {T}: Each creature with mana value X can't attack or block this turn. | " . . . and you must also apply for an application license, file documents 136(iv) and 22-C and -D in triplicate, pay all requisite fees, request a . . ." | 1 | 4<|endoftext|> <|endoftext|>Weldfast Monitor | {3} | Artifact Creature — Lizard | common | {R}: gains menace until end of turn. | The avant-garde among Ghirapur's inventors disregard the Consulate's safety standards completely. | 3 | 2<|endoftext|> <|endoftext|>Mortal's Ardor | {W} | Instant | common | Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | "Such deeds should be common fare for such as us." —Anax, king of Akros | nan | nan<|endoftext|> <|endoftext|>Thopter Mechanic | {1}{U} | Creature — Human Artificer | uncommon | Whenever you draw your second card each turn, put a +1/+1 counter on . When dies, create a 1/1 colorless Thopter artifact creature token with flying. | "You want me to install a seat belt? Please. You're lucky to get a seat!" | 2 | 1<|endoftext|> <|endoftext|>Warchanter of Mogis | {3}{B}{B} | Creature — Minotaur Shaman | common | Inspired — Whenever becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Great Unclean One | {4}{B} | Creature — Demon | rare | Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle. | nan | 4 | 5<|endoftext|> <|endoftext|>Cytoshape | {1}{G}{U} | Instant | rare | Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn. | "Though highly effective at reshaping flesh, these specially bred cytoplasts leave the subject reeking of omnibian mucus." —Simic research notes | nan | nan<|endoftext|> <|endoftext|>Honor the God-Pharaoh | {2}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card. Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | In life, they revered a diverse pantheon of gods. Now they revere only the God-Pharaoh. | nan | nan<|endoftext|> <|endoftext|>Champion's Drake | {1}{U} | Creature — Drake | common | Flying gets +3/+3 as long as you control a creature with three or more level counters on it. | "'Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake." —Trinda, Hada spy patrol | 1 | 1<|endoftext|> <|endoftext|>Sokenzan Smelter | {1}{R} | Creature — Goblin Artificer | uncommon | At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste. | Among the artisans of Sokenzan City, reusing every scrap of metal is a point of pride. | 2 | 2<|endoftext|> <|endoftext|>Inkfathom Divers | {3}{U}{U} | Creature — Merfolk Soldier | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When enters the battlefield, look at the top four cards of your library, then put them back in any order. | nan | 3 | 3<|endoftext|> <|endoftext|>Paladin of Predation | {5}{G}{G} | Creature — Phyrexian Knight | uncommon | Toxic 6 (Players dealt combat damage by this creature also get six poison counters.) can't be blocked by creatures with power 2 or less. | The strategies and politics of the Vicious Swarm are as subtle as Vorinclex himself. | 6 | 7<|endoftext|> <|endoftext|>Call to Glory | {1}{W} | Instant | common | Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. | "General Takeno glared at us as if we were the enemy. 'The day is not over yet,' he shouted, 'and unless you have a nezumi's heart, you *will* stand and fight!'" —*Battle of Akagi River: A Survivor's Tale* | nan | nan<|endoftext|> <|endoftext|>Vorstclaw | {4}{G}{G} | Creature — Elemental Horror | uncommon | | "Where'd the werewolves go? Maybe *that* got hungry." —Halana of Ulvenwald | 7 | 7<|endoftext|> <|endoftext|>Nettle Swine | {3}{G} | Creature — Boar | common | | "I killed one and found bricks and bones in its belly. It had eaten a whole cottage, thatch and all." —Paulin, Somberwald trapper | 4 | 3<|endoftext|> <|endoftext|>Neheb, the Worthy | {1}{B}{R} | Legendary Creature — Minotaur Warrior | rare | First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever deals combat damage to a player, each player discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Silverbluff Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {U} or {R}. | The path to genius is forged in creativity. | nan | nan<|endoftext|> <|endoftext|>Trash for Treasure | {2}{R} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice an artifact. Return target artifact card from your graveyard to the battlefield. | Goblins generally have two possessions: one per hand. | nan | nan<|endoftext|> <|endoftext|>Riparian Tiger | {3}{G}{G} | Creature — Cat | common | Trample When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Swarm Guildmage | {B}{G} | Creature — Elf Shaman | uncommon | {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Konda's Banner | {2} | Legendary Artifact — Equipment | rare | can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Thunderscape Apprentice | {R} | Creature — Human Wizard | common | {B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Prosthetic Injector | {1} | Artifact — Equipment | uncommon | Equipped creature gets +0/+2 and has toxic 1. (Players dealt damage by equipped creature also get a poison counter.) Equip {1} | Why carry a subject to a surgical lab when you can bring the surgical lab to them? | nan | nan<|endoftext|> <|endoftext|>Nature's Will | {2}{G}{G} | Enchantment | rare | Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. | "Without the kami to speak to nature on our behalf, we must beg help from nature directly." —Seshiro the Anointed | nan | nan<|endoftext|> <|endoftext|>Thirsting Roots | {G} | Sorcery | common | Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|> <|endoftext|>Scorched Ruins | | Land | rare | If would enter the battlefield, sacrifice two untapped lands instead. If you do, put onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}. | nan | nan | nan<|endoftext|> <|endoftext|>A-Lantern of Revealing | {3} | Artifact | common | {T}: Add one mana of any color. {3}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Wandering Mage | {W}{U}{B} | Creature — Human Cleric Wizard | rare | {W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn. | nan | 0 | 3<|endoftext|> <|endoftext|>Catapult Squad | {1}{W} | Creature — Human Soldier | uncommon | Tap two untapped Soldiers you control: deals 2 damage to target attacking or blocking creature. | Together they could hit anything between the heavens and the horizon. | 2 | 1<|endoftext|> <|endoftext|>Storm God's Oracle | {1}{U}{R} | Enchantment Creature — Human Shaman | common | {1}: gets +1/-1 until end of turn. When dies, it deals 3 damage to any target. | nan | 1 | 3<|endoftext|> <|endoftext|>Blind-Spot Giant | {2}{R} | Creature — Giant Warrior | common | can't attack or block unless you control another Giant. | Among the solitude-loving giantkind, teamwork is unusual. But he appreciates hearing the occasional "Swing down and to your left." | 4 | 3<|endoftext|> <|endoftext|>Petradon | {6}{R}{R} | Creature — Nightmare Beast | rare | When enters the battlefield, exile two target lands. When leaves the battlefield, return the exiled cards to the battlefield under their owners' control. {R}: gets +1/+0 until end of turn. | nan | 5 | 6<|endoftext|> <|endoftext|>Veinfire Borderpost | {1}{B}{R} | Artifact | common | You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. enters the battlefield tapped. {T}: Add {B} or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Whammy Burn | {R} | Instant | rare | Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.) | nan | nan | nan<|endoftext|> <|endoftext|>Opaline Sliver | {1}{W}{U} | Creature — Sliver | uncommon | All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." | "When struck, its hide shimmers through sequences of color—a signaling language I am eager to unravel." —Rukarumel, field journal | 2 | 2<|endoftext|> <|endoftext|>Phantasmal Mount | {1}{U} | Creature — Illusion Horse | uncommon | Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice . | nan | 1 | 1<|endoftext|> <|endoftext|>Dust Bowl | | Land | rare | {T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. | nan | nan | nan<|endoftext|> <|endoftext|>Lord of the Void | {4}{B}{B}{B} | Creature — Demon | mythic | Flying Whenever deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. | nan | 7 | 7<|endoftext|> <|endoftext|>Moon-Circuit Hacker | {1}{U} | Enchantment Creature — Human Ninja | common | Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, you may draw a card. If you do, discard a card unless entered the battlefield this turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Might Makes Right | {5}{R} | Enchantment | uncommon | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | An oath of fealty sworn with a handshake. | nan | nan<|endoftext|> <|endoftext|>Sheer Drop | {2}{W} | Sorcery | common | Destroy target tapped creature. Awaken 3—{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Vicious Betrayal | {3}{B}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Ancient Spider | {2}{G}{W} | Creature — Spider | rare | First strike; reach (This creature can block creatures with flying.) | It outlived both king and castle. | 2 | 5<|endoftext|> <|endoftext|>Grazing Whiptail | {2}{G}{G} | Creature — Dinosaur | common | Reach | Often found browsing on the upper canopies of Ixalan's jungles, whiptails are known to absently bat away anything foolish enough to interrupt their meal. | 3 | 4<|endoftext|> <|endoftext|>Sage's Dousing | {2}{U} | Tribal Instant — Wizard | uncommon | Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card. | "Curse these merrows and their meddling! Since coming near the river, I can't so much as sneeze without being soaked." —Ashling the Pilgrim | nan | nan<|endoftext|> <|endoftext|>Scornful Aether-Lich | {3}{U} | Artifact Creature — Zombie Wizard | uncommon | {W}{B}: gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.) | "With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection." —Tezzeret | 2 | 4<|endoftext|> <|endoftext|>Deekah, Fractal Theorist | {4}{U} | Legendary Creature — Human Wizard | rare | Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. {3}{U}: Target creature token can't be blocked this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Shivan Sand-Mage | {2}{R}{R} | Creature — Viashino Shaman | uncommon | When enters the battlefield, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} | nan | 3 | 2<|endoftext|> <|endoftext|>Grand Warlord Radha | {2}{R}{G} | Legendary Creature — Elf Warrior | rare | Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. | "The future is my gift to Keld." | 3 | 4<|endoftext|> <|endoftext|>Altar of Bone | {G}{W} | Sorcery | rare | As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Triumphant Surge | {3}{W} | Instant | common | Destroy target creature with power 4 or greater. You gain 3 life. | Not even death can quench a hero's inner fire. | nan | nan<|endoftext|> <|endoftext|>Predator's Strike | {1}{G} | Instant | common | Target creature gets +3/+3 and gains trample until end of turn. | If you hear it coming, you're not its prey. | nan | nan<|endoftext|> <|endoftext|>Groffskithur | {5}{G} | Creature — Beast | common | Whenever becomes blocked, you may return target card named from your graveyard to your hand. | It growls not to threaten, but to summon. | 3 | 3<|endoftext|> <|endoftext|>Shrine Steward | {5} | Artifact Creature — Construct | common | When enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. | From broken swords, the first Imperials forged a peaceful servant to tend the shrines of Eiganjo. | 3 | 2<|endoftext|> <|endoftext|>Rest for the Weary | {1}{W} | Instant | common | Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. | Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace. | nan | nan<|endoftext|> <|endoftext|>Krydle of Baldur's Gate | {U}{B} | Legendary Creature — Human Elf Rogue | uncommon | Whenever deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Nim Deathmantle | {2} | Artifact — Equipment | rare | Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach to it. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Rakdos Drake | {2}{B} | Creature — Drake | common | Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Rakdos rioters paint their faces to resemble the drakes' bloodied muzzles. | 1 | 2<|endoftext|> <|endoftext|>Springjack Knight | {2}{W} | Creature — Kithkin Knight | common | Whenever attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 2 | 1<|endoftext|> <|endoftext|>Wreath of Geists | {G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. | Before you travel the woods of Kessig, first get permission from those who died trying. | nan | nan<|endoftext|> <|endoftext|>Sarcatog | {1}{B}{R} | Creature — Atog | uncommon | Exile two cards from your graveyard: gets +1/+1 until end of turn. Sacrifice an artifact: gets +1/+1 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Reaping the Graves | {2}{B} | Instant | common | Return target creature card from your graveyard to your hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Rootwater Hunter | {2}{U} | Creature — Merfolk | uncommon | {T}: deals 1 damage to any target. | "Bitter water, vicious wave; Shadow-cold shallows, root-made maze. Home's angry embrace." —Rootwater Saga | 1 | 1<|endoftext|> <|endoftext|>Malignant Growth | {3}{G}{U} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on . At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on , then deals damage to the player equal to the number of cards they drew this way. | nan | nan | nan<|endoftext|> <|endoftext|>Yotian Tactician | {2}{W}{U} | Creature — Human Soldier | uncommon | Other Soldiers you control get +1/+1. | "Time for the Iron Alliance to remind the qadir's army how inhospitable the Sword Marches can be." | 3 | 4<|endoftext|> <|endoftext|>Excavation Elephant | {4}{W} | Creature — Elephant | common | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand. | nan | 3 | 5<|endoftext|> <|endoftext|>Mark of Sakiko | {1}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end." | nan | nan | nan<|endoftext|> <|endoftext|>Spectral Reserves | {3}{W} | Sorcery | common | Create two 1/1 white Spirit creature tokens with flying. You gain 2 life. | "My predecessors taught me of duty and commitment. It seems they have more to teach." —Wendin, veteran cathar | nan | nan<|endoftext|> <|endoftext|>Klauth's Will | {X}{R}{R}{G} | Instant | rare | Choose one. If you control a commander as you cast this spell, you may choose both. • Breathe Flame — deals X damage to each creature without flying. • Smash Relics — Destroy up to X target artifacts and/or enchantments. | nan | nan | nan<|endoftext|> <|endoftext|>Orzhov Locket | {3} | Artifact | common | {T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice : Draw two cards. | "It looks expensive, doesn't it? You have no idea..." —Milana, Orzhov prelate | nan | nan<|endoftext|> <|endoftext|>Shinen of Fear's Chill | {4}{B} | Creature — Spirit | common | can't block. Channel — {1}{B}, Discard : Target creature can't block this turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Hired Blade | {2}{B} | Creature — Human Assassin | common | Flash (You may cast this spell any time you could cast an instant.) | "If you want them dead, buy some poison. If you want them to have the worst day of their life before dying, then let's talk price." | 3 | 2<|endoftext|> <|endoftext|>Tajuru Warcaller | {3}{G}{G} | Creature — Elf Warrior Ally | uncommon | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. | Her rallying cry reaches far beyond the Tajuru elves, inspiring all those who hear it. | 2 | 1<|endoftext|> <|endoftext|>Mass Diminish | {1}{U} | Sorcery | rare | Until your next turn, creatures target player controls have base power and toughness 1/1. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Transformed from brute to cute. | nan | nan<|endoftext|> <|endoftext|>Creepy Doll | {5} | Artifact Creature — Construct | rare | Indestructible Whenever deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. | A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate. | 1 | 1<|endoftext|> <|endoftext|>Nightveil Specter | {U/B}{U/B}{U/B} | Creature — Specter | rare | Flying Whenever deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with . | nan | 2 | 3<|endoftext|> <|endoftext|>Militant Angel | {3}{W}{W} | Creature — Angel | mythic | Flying, lifelink When enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Anvilwrought Raptor | {4} | Artifact Creature — Bird | uncommon | Flying First strike (This creature deals combat damage before creatures without first strike.) | "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." —Brigone, soldier of Meletis | 2 | 1<|endoftext|> <|endoftext|>Unyaro Bees | {G}{G}{G} | Creature — Insect | rare | Flying {G}: gets +1/+1 until end of turn. {3}{G}, Sacrifice : It deals 2 damage to any target. | With no jungle left to contain it, the "plague of daggers" spread across Dominaria. | 0 | 1<|endoftext|> <|endoftext|>Witness of the Ages | {6} | Artifact Creature — Golem | uncommon | Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. | 4 | 4<|endoftext|> <|endoftext|>Bloodcrusher of Khorne | {3}{R} | Creature — Demon Knight | uncommon | Trample Devastating Charge — Other creatures you control have trample. | The Brazen Thunder, foremost of the bloodcrusher legions, are named for the sound they make as they ride into battle. | 3 | 3<|endoftext|> <|endoftext|>Azorius Ploy | {1}{W}{W}{U} | Instant | uncommon | Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn. | Azorius military tactics, like their legal tactics, capitalize on delay and nullification. | nan | nan<|endoftext|> <|endoftext|>Antique Collector | {1}{G} | Creature — Human Rogue | rare | can't be blocked by creatures with power 2 or less. When enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." | nan | 2 | 2<|endoftext|> <|endoftext|>Colossapede | {4}{G} | Creature — Insect | common | | "If it is bigger, you must be faster. If it is stronger, you must be sharper. Anything less, and you will never seize a place in our God-Pharaoh's perfect afterlife." —Rhonas, god of strength | 5 | 5<|endoftext|> <|endoftext|>Supply-Line Cranes | {3}{W}{W} | Creature — Bird | common | Flying When enters the battlefield, put a +1/+1 counter on target creature. | They are trained from hatching to deliver aid where it is needed most. | 2 | 4<|endoftext|> <|endoftext|>Cliffrunner Behemoth | {3}{G} | Creature — Rhino Beast | rare | has haste as long as you control a red permanent. has lifelink as long as you control a white permanent. | It's revered for its power, celebrated for its grace, and feared for the avalanches triggered by its thunderous feet. | 5 | 3<|endoftext|> <|endoftext|>Amulet of Quoz | {6} | Artifact | rare | Remove from your deck before playing if you're not playing for ante. {T}, Sacrifice : Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Fallen Cleric | {4}{B} | Creature — Zombie Cleric | common | Protection from Clerics Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The most terrifying zombies are those with just a hint of their old selves left. | 4 | 2<|endoftext|> <|endoftext|>Enlightened Ascetic | {1}{W} | Creature — Cat Monk | common | When enters the battlefield, you may destroy target enchantment. | "I do not reject the gods. I reject their authority, their pettiness, and their arrogance." | 1 | 1<|endoftext|> <|endoftext|>Stonespeaker Crystal | {4} | Artifact | uncommon | {T}: Add {C}{C}. {2}, {T}, Sacrifice : Exile any number of target players' graveyards. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Park Re-Entry | {3}{W}{W} | Sorcery | uncommon | Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield. | "Control to Truss. Chief, the entry scan software is reading babies as hot dogs. Again." —Glaxxar, engineering assistant | nan | nan<|endoftext|> <|endoftext|>Lunar Force | {2}{U} | Enchantment | uncommon | When an opponent casts a spell, sacrifice and counter that spell. | "Moonlight offers sublime warmth that brings me a comfort sunlight cannot provide." | nan | nan<|endoftext|> <|endoftext|>Illusionary Informant | {1}{U} | Creature — Bird Illusion | common | Draft face up. During the draft, you may turn face down. If you do, look at the next card drafted by a player of your choice. Flying | nan | 1 | 3<|endoftext|> <|endoftext|>A Good Day to Pie | {1}{W} | Instant | common | Tap up to two target creatures. Whenever you put a name sticker on a creature, you may return from your graveyard to your hand. | "What could be funnier than one big pie to the face? Unless . . . no. Could it be that simple?" —Pietra, Crafter of Clowns | nan | nan<|endoftext|> <|endoftext|>Syndicate Recruiter | {2}{U}{B} | Creature — Vampire Rogue | rare | Flying Ward {1} Whenever enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand. | nan | 4 | 5<|endoftext|> <|endoftext|>Quasiduplicate | {1}{U}{U} | Sorcery | rare | Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | "My greatest creation—me!" | nan | nan<|endoftext|> <|endoftext|>A-Dungeon Descent | | Land | rare | {T}: Add {C}. {1}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Dragon Wings | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with mana value 6 or greater enters the battlefield, you may return from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Moldgraf Scavenger | {1}{G} | Creature — Fungus | common | Delirium — gets +3/+0 as long as there are four or more card types among cards in your graveyard. | "When I was a child, we worried about picking the wrong mushrooms for the cook pot. Now we must worry about being picked ourselves." —Halana, Kessig ranger | 0 | 4<|endoftext|> <|endoftext|>Hanged Executioner | {2}{W} | Creature — Spirit | rare | Flying When enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile : Exile target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Strength of Isolation | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Don't mistake isolation for safety. | nan | nan<|endoftext|> <|endoftext|>Sleek Schooner | {3} | Artifact — Vehicle | uncommon | Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | The pirates had left the open sea behind, but they were still in their element: reckless adventure. | 4 | 3<|endoftext|> <|endoftext|>Prismari Campus | | Land | common | enters the battlefield tapped. {T}: Add {U} or {R}. {4}, {T}: Scry 1. | Mage-students who see spellcraft as the highest form of expression choose Prismari, the college of elemental arts. | nan | nan<|endoftext|> <|endoftext|>Prison Sentence | {2}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. | War prisoners were ineffective political pawns, as neither brother cared enough to trade for them. | nan | nan<|endoftext|> <|endoftext|>Dutiful Servants | {3}{W} | Creature — Zombie | common | | Buildings crumbled and monuments fell. The river bled and the sky wept tears of fire. All the while, servants silently continued their work, oblivious to it all. | 2 | 5<|endoftext|> <|endoftext|>You Are Already Dead | {B} | Instant | common | Destroy target creature that was dealt damage this turn. Draw a card. | So swift and sharp was his blade that the ogre never even felt the cut. | nan | nan<|endoftext|> <|endoftext|>Darksteel Sentinel | {6} | Artifact Creature — Golem | uncommon | Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) | nan | 3 | 3<|endoftext|> <|endoftext|>Gutwrencher Oni | {3}{B}{B} | Creature — Demon Spirit | uncommon | Trample At the beginning of your upkeep, discard a card if you don't control an Ogre. | "Blood drips. Blood sings. Blood devours all and only blood remains." —Ogre chant | 5 | 4<|endoftext|> <|endoftext|>Perish | {2}{B} | Sorcery | uncommon | Destroy all green creatures. They can't be regenerated. | "There will come a time when the voices of soil and seedling will sing only laments." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Vision Skeins | {1}{U} | Instant | common | Each player draws two cards. | "I could see in the other mage's eyes that he'd thought of it too. Then it became a race to exploit the knowledge first." | nan | nan<|endoftext|> <|endoftext|>Shredded Sails | {1}{R} | Instant | common | Choose one — • Destroy target artifact. • deals 4 damage to target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Erdwal Ripper | {1}{R}{R} | Creature — Vampire | common | Haste Whenever deals combat damage to a player, put a +1/+1 counter on it. | Savage vampires lurk in the Erdwal's network of passageways where prey is plentiful and easy to catch. | 2 | 1<|endoftext|> <|endoftext|>Precognition | {4}{U} | Enchantment | rare | At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. | A gleam like struggling sunlight penetrated Selenia's dark thoughts. | nan | nan<|endoftext|> <|endoftext|>Colossal Dreadmaw | {4}{G}{G} | Creature — Dinosaur | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | If you feel the ground quake, run. If you hear its bellow, flee. If you see its teeth, it's too late. | 6 | 6<|endoftext|> <|endoftext|>Sandsteppe Mastodon | {5}{G}{G} | Creature — Elephant | rare | Reach When enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) | A mastodon's path always leads to an oasis. | 5 | 5<|endoftext|> <|endoftext|>Corpse Dance | {2}{B} | Instant | rare | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Ramunap Excavator | {2}{G} | Creature — Naga Cleric | rare | You may play lands from your graveyard. | "This world was once so much more than the confines of Naktamun." | 2 | 3<|endoftext|> <|endoftext|>Ulamog's Crusher | {8} | Creature — Eldrazi | common | Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) attacks each combat if able. | "Whatever the Eldrazi's purpose is, it has nothing to do with something so insignificant as us." —Nirthu, lone missionary | 8 | 8<|endoftext|> <|endoftext|>Phoenix Chick | {R} | Creature — Phoenix | uncommon | Flying, haste can't block. Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Innovative Metatect | {W}{U} | Creature — Phyrexian Artificer | rare | Whenever one or more artifact creatures you control deal combat damage to a player, seek a nonland card with mana value 2 or less. | nan | 1 | 3<|endoftext|> <|endoftext|>Tower of Murmurs | {4} | Artifact | rare | {8}, {T}: Target player mills eight cards. | Etched on its surface are warnings from a long-lost race of ur-golems pushed to the brink of extinction. | nan | nan<|endoftext|> <|endoftext|>Selfless Samurai | {1}{W} | Creature — Fox Samurai | uncommon | Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice : Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Thornscape Familiar | {1}{G} | Creature — Insect | common | Red spells and white spells you cast cost {1} less to cast. | Blessed with many options, Thornscape masters favor scarabs as familiars. | 2 | 1<|endoftext|> <|endoftext|>Panther Warriors | {4}{G} | Creature — Cat Warrior | common | | "When you run you're graceful and swift, sleek as a powerful panther." —"Love Song of Night and Day" | 6 | 3<|endoftext|> <|endoftext|>Cathedral Sanctifier | {W} | Creature — Human Cleric | common | When enters the battlefield, you gain 3 life. | "Evil will soon be vanquished. What Innistrad most needs now is healing." | 1 | 1<|endoftext|> <|endoftext|>Glistening Extractor | {2}{U}{B} | Artifact | rare | enters the battlefield with four oil counters on it. At the beginning of your upkeep, if there are one or more oil counters on , seek a card with mana value equal to the number of oil counters on , then remove an oil counter from . | nan | nan | nan<|endoftext|> <|endoftext|>Bonded Fetch | {2}{U} | Creature — Homunculus | uncommon | Defender, haste {T}: Draw a card, then discard a card. | A well-made homunculus grooms the mind of its master, pruning the thoughts that lead to madness. Few loredelvers survive the study of the infinite without one. | 0 | 2<|endoftext|> <|endoftext|>Druid of the Cowl | {1}{G} | Creature — Elf Druid | common | {T}: Add {G}. | "The wild tangle of the Cowl provides sanctuary to life that watched the first buildings rise." | 1 | 3<|endoftext|> <|endoftext|>Chandra's Firemaw | {3}{R}{R} | Creature — Hellion | rare | Haste When enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | 4 | 2<|endoftext|> <|endoftext|>Mist of Stagnation | {3}{U}{U} | Enchantment | rare | Permanents don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Mind Slash | {1}{B}{B} | Enchantment | uncommon | {B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. | "I can't think with all that screaming." | nan | nan<|endoftext|> <|endoftext|>Searing Light | {W} | Instant | common | Destroy target attacking or blocking creature with power 2 or less. | "Light can lay bare our fears. It can also make them go away." —Nazra of the Stone Havens | nan | nan<|endoftext|> <|endoftext|>Statecraft | {3}{U} | Enchantment | rare | Prevent all combat damage that would be dealt to and dealt by creatures you control. | "Inside these walls, peace; outside, sharks. You choose." —Saprazzan vizier | nan | nan<|endoftext|> <|endoftext|>Shimmer of Possibility | {1}{U} | Sorcery | common | Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. | "There's something peculiar about the rain today." —Janoc, Tin Street tinker | nan | nan<|endoftext|> <|endoftext|>Onakke Ogre | {2}{R} | Creature — Ogre Warrior | common | | The ogres you know are nothing like the Onakke. Possessing both intellect and industry, they had brute strength without being brutish. | 4 | 2<|endoftext|> <|endoftext|>Relic Runner | {1}{U} | Creature — Human Rogue | common | can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) | Her knack for tampering with wards got her kicked out of the academy, but they also got her back in. | 2 | 1<|endoftext|> <|endoftext|>You Hear Something on Watch | {1}{W} | Instant | common | Choose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Sphere of Reason | {3}{W} | Enchantment | uncommon | If a blue source would deal damage to you, prevent 2 of that damage. | Reason exposes deception. | nan | nan<|endoftext|> <|endoftext|>Drogskol Reaver | {5}{W}{U} | Creature — Spirit | rare | Flying, double strike, lifelink Whenever you gain life, draw a card. | Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison. | 3 | 5<|endoftext|> <|endoftext|>Lichenthrope | {3}{G}{G} | Creature — Plant Fungus | rare | If damage would be dealt to , put that many -1/-1 counters on it instead. At the beginning of your upkeep, remove a -1/-1 counter from . | nan | 5 | 5<|endoftext|> <|endoftext|>Norn's Decree | {2}{W} | Enchantment | rare | Whenever one or more creatures an opponent controls deal combat damage to you, that player gets a poison counter. Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card. | nan | nan | nan<|endoftext|> <|endoftext|>Forbidden Crypt | {3}{B}{B} | Enchantment | rare | If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead. | nan | nan | nan<|endoftext|> <|endoftext|>Gather the Townsfolk | {1}{W} | Sorcery | common | Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead. | In the memories of those they lost lies the strength needed to defend their city. | nan | nan<|endoftext|> <|endoftext|>Wall of Torches | {1}{R} | Creature — Wall | common | Defender (This creature can't attack.) | The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door. | 4 | 1<|endoftext|> <|endoftext|>Nyxborn Eidolon | {1}{B} | Enchantment Creature — Spirit | common | Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +2/+1. | A body Returned, a soul still lost. | 2 | 1<|endoftext|> <|endoftext|>Revolutionist | {5}{R} | Creature — Human Wizard | common | When enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 3 | 3<|endoftext|> <|endoftext|>Magmaroth | {3}{R} | Creature — Elemental | uncommon | At the beginning of your upkeep, put a -1/-1 counter on . Whenever you cast a noncreature spell, remove a -1/-1 counter from . | Sand into glass and flesh into ash—such are the markers of its domain. | 5 | 5<|endoftext|> <|endoftext|>Volo, Guide to Monsters | {2}{G}{U} | Legendary Creature — Human Wizard | rare | Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.) | nan | 3 | 2<|endoftext|> <|endoftext|>Kithkin Zealot | {1}{W} | Creature — Kithkin Cleric | common | When enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. | The more his flock fears, the more power he wields. | 1 | 3<|endoftext|> <|endoftext|>Aswan Jaguar | {1}{G}{G} | Summon Jaguar | common | When comes into play, choose a random creature type from those in target opponent's deck. {G}{G}, {T}: Bury target creature of the chosen type. | nan | 2 | 2<|endoftext|> <|endoftext|>Prize Wall | {1}{U} | Creature — Wall | common | Defender {U}, {T}: You get {TK}. {4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. | "That bear's been there since the Astrotorium opened. I've seen it move." —Ernst, deep fry cook | 0 | 4<|endoftext|> <|endoftext|>Knight of the Last Breath | {5}{W}{B} | Creature — Giant Knight | uncommon | {3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) | nan | 4 | 4<|endoftext|> <|endoftext|>Deftblade Elite | {W} | Creature — Human Soldier | common | Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) {1}{W}: Prevent all combat damage that would be dealt to and dealt by this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Oglor, Devoted Assistant | {1}{U} | Legendary Creature — Homunculus | mythic | At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard. Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token." | nan | 1 | 1<|endoftext|> <|endoftext|>Karametra's Favor | {1}{G} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, draw a card. Enchanted creature has "{T}: Add one mana of any color." | The harvest god's cornucopia contains the fruits of the fields, the forest, and beyond. | nan | nan<|endoftext|> <|endoftext|>Phyresis Roach | {G} | Creature — Phyrexian Insect | uncommon | Toxic 1 Whenever deals combat damage to a player, Insects you control and insect cards in your graveyard, hand, and library perpetually gain toxic 1. | nan | 1 | 1<|endoftext|> <|endoftext|>Kalonian Behemoth | {5}{G}{G} | Creature — Beast | rare | Shroud (This creature can't be the target of spells or abilities.) | "Do not fire upon it—it is bad luck. And a waste of arrows." —Alera Benath, Kalonian ranger | 9 | 9<|endoftext|> <|endoftext|>Harsh Sustenance | {1}{W}{B} | Instant | common | deals X damage to any target and you gain X life, where X is the number of creatures you control. | The Shifting Wastes provide refuge to those who know where to look for it. | nan | nan<|endoftext|> <|endoftext|>Cerebral Eruption | {2}{R}{R} | Sorcery | rare | Target opponent reveals the top card of their library. deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Flame Rift | {1}{R} | Sorcery | common | deals 4 damage to each player. | Crovax hungered for power, and the stronghold devoured the sky. | nan | nan<|endoftext|> <|endoftext|>Recover | {2}{B} | Sorcery | common | Return target creature card from your graveyard to your hand. Draw a card. | As Barrin exhumed his daughter's body, he finally realized the full price of his faith in Urza. | nan | nan<|endoftext|> <|endoftext|>Port Razer | {3}{R}{R} | Creature — Orc Pirate | mythic | Whenever deals combat damage to a player, untap each creature you control. After this combat phase, there is an additional combat phase. can't attack a player it has already attacked this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Stangg, Echo Warrior | {2}{R}{G} | Legendary Creature — Human Warrior | rare | Whenever attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step. | nan | 3 | 4<|endoftext|> <|endoftext|>Gird for Battle | {W} | Sorcery | uncommon | Put a +1/+1 counter on each of up to two target creatures. | "You won't need the sword drills, your shields, or my blessing. You'll fight for Sunhome with the truth in your heart." —Aurelia | nan | nan<|endoftext|> <|endoftext|>Scaretiller | {4} | Artifact Creature — Scarecrow | common | Whenever becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. | Fields of battle turn to fields of grain. | 1 | 4<|endoftext|> <|endoftext|>Lumithread Field | {1}{W} | Enchantment | common | Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Having conquered the Bastion of Suns, the Ota took its light for their own. | nan | nan<|endoftext|> <|endoftext|>Long-Finned Skywhale | {2}{U}{U} | Creature — Whale | uncommon | Flying can block only creatures with flying. | The aethersphere is home to the most wondrous beings on all of Kaladesh, although the dangers of traversing it mean that not much is known of them. | 4 | 3<|endoftext|> <|endoftext|>Loyal Sentry | {W} | Creature — Human Soldier | rare | When blocks a creature, destroy that creature and . | "My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep." | 1 | 1<|endoftext|> <|endoftext|>Grasp of Darkness | {B}{B} | Instant | common | Target creature gets -4/-4 until end of turn. | "I welcome the use of even the foulest magic if it will rid us of the monstrosities that plague our world." —Munda, ambush leader | nan | nan<|endoftext|> <|endoftext|>Hangarback Walker | {X}{X} | Artifact Creature — Construct | rare | enters the battlefield with X +1/+1 counters on it. When dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on . {1}, {T}: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Lyev Decree | {1}{W} | Sorcery | common | Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) | The Azorius have so many codes and statutes that you're always in violation of one of them. | nan | nan<|endoftext|> <|endoftext|>Altar of the Lost | {3} | Artifact | uncommon | enters the battlefield tapped. {T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Sakiko, Mother of Summer | {4}{G}{G} | Legendary Creature — Snake Shaman | rare | Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end. | nan | 3 | 3<|endoftext|> <|endoftext|>Didn't Say Please | {1}{U}{U} | Instant | common | Counter target spell. Its controller mills three cards. | "If you're in our home, we expect you to mind your manners." | nan | nan<|endoftext|> <|endoftext|>Largepox | {B}{B}{B}{B} | Sorcery | rare | Each player discards a card, then loses 1 life, then sacrifices an artifact, a creature, an enchantment, a land, a planeswalker, and a tribal permanent, then exiles a card from their graveyard, then puts the top card of their library into their graveyard, then removes a counter from a permanent they control, then gets a poison counter. | nan | nan | nan<|endoftext|> <|endoftext|>Clever Conjurer | {2}{U} | Creature — Gnome Wizard | common | Mage Hand — {T}: Untap target permanent not named . Activate only as a sorcery. | nan | 2 | 3<|endoftext|> <|endoftext|>A-Goma Fada Vanguard | {1}{R} | Creature — Human Warrior | uncommon | Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn. | "Her weapon's impressive, sure. But you should see her wield it." —Gred, expedition warrior | 2 | 2<|endoftext|> <|endoftext|>Aether Membrane | {1}{R}{R} | Creature — Wall | uncommon | Defender; reach (This creature can block creatures with flying.) Whenever blocks a creature, return that creature to its owner's hand at end of combat. | nan | 0 | 5<|endoftext|> <|endoftext|>Vial of Poison | {1} | Artifact | uncommon | {1}, Sacrifice : Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | There are worse ways to die, but not many. | nan | nan<|endoftext|> <|endoftext|>Iceberg Cancrix | {1}{U} | Snow Creature — Crab | common | Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards. | nan | 0 | 4<|endoftext|> <|endoftext|>Nissa, Nature's Artisan | {4}{G}{G} | Legendary Planeswalker — Nissa | mythic | +3: You gain 3 life. −4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. −12: Creatures you control get +5/+5 and gain trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Dead Weight | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -2/-2. | All things considered, his first day on patrol could have gone better. | nan | nan<|endoftext|> <|endoftext|>Minotaur Sureshot | {2}{R} | Creature — Minotaur Archer | common | Reach (This creature can block creatures with flying.) {1}{R}: gets +1/+0 until end of turn. | "Those wings are no advantage. I will pin them to the ceiling of the Hekma." | 2 | 3<|endoftext|> <|endoftext|>Kithkin Greatheart | {1}{W} | Creature — Kithkin Soldier | common | As long as you control a Giant, gets +1/+1 and has first strike. | Sometimes a curious giant singles out a "little one" to follow for a few days, never realizing the effect it will have on the little one's life. | 2 | 1<|endoftext|> <|endoftext|>Spatula of the Ages | {4} | Artifact | uncommon | {4}, {T}, Sacrifice : You may put a silver-bordered or acorn permanent card from your hand onto the battlefield. | At last Urza's powers were focused through the incredible artifact. "Who wants pancakes?" he asked. | nan | nan<|endoftext|> <|endoftext|>Mana Chains | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) | "The Lord of the Wastes must be destroyed; I am bound to this destiny by the chains of fate. If only Gerrard would see his part." —Sisay, journal | nan | nan<|endoftext|> <|endoftext|>A-Precipitous Drop | {1}{B} | Enchantment — Aura | common | Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. | nan | nan | nan<|endoftext|> <|endoftext|>Eternal Taskmaster | {1}{B} | Creature — Zombie | uncommon | enters the battlefield tapped. Whenever attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. | "They are called Eternals. They will never stop." —Jace Beleren | 2 | 3<|endoftext|> <|endoftext|>Plaza of Heroes | | Land | rare | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile : Target legendary creature gains hexproof and indestructible until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fyndhorn Druid | {2}{G} | Creature — Elf Druid | common | When dies, if it was blocked this turn, you gain 4 life. | "All struggles ultimately require sacrifice. It's just that some sacrifices are dearer than others." —Jaeuhl Carthalion, Juniper Order Advocate | 2 | 2<|endoftext|> <|endoftext|>Death Spark | {R} | Instant | common | deals 1 damage to any target. At the beginning of your upkeep, if is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Venomthrope | {1}{G}{U} | Creature — Tyranid | uncommon | Flying, deathtouch, hexproof | "See that cloud that hangs around it? More than a minute in there and you'll be bleeding out of places you didn't even know you had." —Captain Ascote | 2 | 2<|endoftext|> <|endoftext|>Quest for Ula's Temple | {U} | Enchantment | rare | At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on . At the beginning of each end step, if there are three or more quest counters on , you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Cerebral Vortex | {1}{U}{R} | Instant | rare | Target player draws two cards, then deals damage to that player equal to the number of cards they've drawn this turn. | Izzet brains and Izzet boilers: contents under pressure. | nan | nan<|endoftext|> <|endoftext|>Ceremonial Knife | {1} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Sarcomite Myr | {2}{U} | Artifact Creature — Phyrexian Myr | common | {2}: gains flying until end of turn. {2}, Sacrifice : Draw a card. | "A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical." —Brudiclad, Telchor engineer | 2 | 1<|endoftext|> <|endoftext|>Blur | {2}{U} | Instant | common | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. | "It's as much of a trick of the mind as it is a trick of the eye." | nan | nan<|endoftext|> <|endoftext|>Reckless Cohort | {1}{R} | Creature — Human Warrior Ally | common | attacks each combat if able unless you control another Ally. | "You have a family. Mine died at Sea Gate. You go to yours, and I'll go to mine." | 2 | 2<|endoftext|> <|endoftext|>Dwell on the Past | {G} | Sorcery | uncommon | Target player shuffles up to four target cards from their graveyard into their library. | None can find what hasn't been lost. —Nantuko teaching | nan | nan<|endoftext|> <|endoftext|>Gate to the Afterlife | {3} | Artifact | uncommon | Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice : Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Pollywog Symbiote | {1}{U} | Creature — Frog | uncommon | Each creature spell you cast costs {1} less to cast if it has mutate. Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card. | It always knew it was destined to be more than a frog. | 1 | 3<|endoftext|> <|endoftext|>Skizzik | {3}{R} | Creature — Elemental | uncommon | Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if wasn't kicked, sacrifice it. | It skitters across Shiv, each tendril hitting the ground with a sharp snap. | 5 | 3<|endoftext|> <|endoftext|>Crown of the Ages | {2} | Artifact | rare | {4}, {T}: Attach target Aura attached to a creature to another creature. | nan | nan | nan<|endoftext|> <|endoftext|>Dragonrage | {2}{R} | Instant | uncommon | Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn." | "Dragons in the skies of Tarkir—for the first time, it feels like my home." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Fencer Clique | {2}{U}{U} | Creature — Faerie Soldier | common | Flying {U}: Put on top of its owner's library. | You may as well try to swat a faerie —Flamekin expression meaning "that's impossible" | 3 | 2<|endoftext|> <|endoftext|>Brimstone Trebuchet | {2}{R} | Artifact Creature — Wall | common | Defender, reach {T}: deals 1 damage to each opponent. Whenever a Knight enters the battlefield under your control, untap . | nan | 1 | 3<|endoftext|> <|endoftext|>Promise of Loyalty | {4}{W} | Sorcery | rare | Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Godsire | {4}{R}{G}{G}{W} | Creature — Beast | mythic | Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white. | "Lay sacrifice to the godsire that it may spare us, but save some for his progeny who also will hunger." —Syeena, elvish godtoucher | 8 | 8<|endoftext|> <|endoftext|>Altar of the Goyf | {5} | Tribal Artifact — Lhurgoyf | uncommon | Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample. | nan | nan | nan<|endoftext|> <|endoftext|>Telethopter | {4} | Artifact Creature — Thopter | uncommon | Tap an untapped creature you control: gains flying until end of turn. | After losing several of the devices to midair collisions, Greven forbade moggs from operating telethopters. | 3 | 1<|endoftext|> <|endoftext|>Near-Death Experience | {2}{W}{W}{W} | Enchantment | rare | At the beginning of your upkeep, if you have exactly 1 life, you win the game. | Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory. | nan | nan<|endoftext|> <|endoftext|>Imoti, Celebrant of Bounty | {3}{G}{U} | Legendary Creature — Naga Druid | uncommon | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Spells you cast with mana value 6 or greater have cascade. | nan | 3 | 1<|endoftext|> <|endoftext|>Morgue Toad | {2}{B} | Creature — Frog | common | Sacrifice : Add {U}{R}. | "The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses." —Ertai | 2 | 2<|endoftext|> <|endoftext|>Immersturm Raider | {1}{R} | Creature — Demon Berserker | common | When enters the battlefield, you may discard a card. If you do, draw a card. | The demons took no captives and claimed no spoils; they sought only to destroy. | 2 | 1<|endoftext|> <|endoftext|>Silent Gravestone | {1} | Artifact | rare | Cards in graveyards can't be the targets of spells or abilities. {4}, {T}: Exile and all cards from all graveyards. Draw a card. | Made to ward off the Grim Captain and silence the lure of undeath. | nan | nan<|endoftext|> <|endoftext|>Nezumi Bone-Reader | {1}{B} | Creature — Rat Shaman | uncommon | {B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery. | nan | 1 | 1<|endoftext|> <|endoftext|>Elemental Mastery | {3}{R} | Enchantment — Aura | rare | Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step." | nan | nan | nan<|endoftext|> <|endoftext|>Leeching Sliver | {1}{B} | Creature — Sliver | uncommon | Whenever a Sliver you control attacks, defending player loses 1 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Distorting Wake | {X}{U}{U}{U} | Sorcery | rare | Return X target nonland permanents to their owners' hands. | Gerrard savored a grim smile as the Phyrexian portals disappeared behind the *Weatherlight*. | nan | nan<|endoftext|> <|endoftext|>Soul Tithe | {1}{W} | Enchantment — Aura | uncommon | Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Ordeal of Heliod | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice . When you sacrifice , you gain 10 life. | nan | nan | nan<|endoftext|> <|endoftext|>Spell Queller | {1}{W}{U} | Creature — Spirit | rare | Flash Flying When enters the battlefield, exile target spell with mana value 4 or less. When leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. | nan | 2 | 3<|endoftext|> <|endoftext|>Soul's Might | {4}{G} | Sorcery | common | Put X +1/+1 counters on target creature, where X is that creature's power. | An avatar he sculpts of instinct and force. | nan | nan<|endoftext|> <|endoftext|>Puresight Merrow | {W/U}{W/U} | Creature — Merfolk Wizard | uncommon | {W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) | Stripped of his sight, he was free to see only the ideal. | 2 | 2<|endoftext|> <|endoftext|>Gleeful Sabotage | {1}{G} | Sorcery | common | Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Patagia Viper | {3}{G} | Creature — Snake | uncommon | Flying When enters the battlefield, create two 1/1 green and blue Snake creature tokens. When enters the battlefield, sacrifice it unless {U} was spent to cast it. | nan | 2 | 1<|endoftext|> <|endoftext|>Wild Elephant | {3}{G} | Creature — Elephant | common | Trample | "I will tell my father's stories . . . . How the elephants trampled the leopard cub, and its father, though he knew, killed nine goats instead." —"Love Song of Night and Day" | 3 | 3<|endoftext|> <|endoftext|>Eternal Acrobat Toast | | Stickers | common | {TK}{TK} — Whenever this creature deals combat damage to a player, exile target creature you control, then return it to the battlefield under it owner's control. {TK}{TK}{TK} — {T}: Untap another target permanent. {TK}{TK}{TK} — 4/4 {TK}{TK}{TK}{TK}{TK} — 7/8 | nan | nan | nan<|endoftext|> <|endoftext|>Lacerate Flesh | {4}{R} | Sorcery | common | deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Solidarity | {3}{W} | Instant | common | Creatures you control get +0/+5 until end of turn. | "We must all hang together, or assuredly we shall all hang separately." —Benjamin Franklin | nan | nan<|endoftext|> <|endoftext|>Flaming Fist Duskguard | {1}{W} | Creature — Dwarf Soldier | common | When enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +1/+0." | nan | 3 | 1<|endoftext|> <|endoftext|>Nephalia Drownyard | | Land | rare | {T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Ashiok's Forerunner | {3}{U}{B} | Creature — Human Wizard | rare | Flash When enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle. | "Every dream is a doorway." | 3 | 3<|endoftext|> <|endoftext|>Introduction to Prophecy | {3} | Sorcery — Lesson | common | Scry 2, then draw a card. | Final grades are posted on the first day of class. | nan | nan<|endoftext|> <|endoftext|>Canal Monitor | {4}{B} | Creature — Lizard | common | | The first goblin tried to swim the canal. The second built a raft. The last and craftiest goblin launched herself from a firecannon and soared over the canal, trailing smoke. All were eaten, but only one was cooked. | 5 | 3<|endoftext|> <|endoftext|>Declare Dominance | {3}{G}{G} | Sorcery | uncommon | Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so. | "If you think yourself a chief, then prove your might." —Gar-Tun, Mistvalley silverback | nan | nan<|endoftext|> <|endoftext|>Mass Manipulation | {X}{X}{U}{U}{U}{U} | Sorcery | rare | Gain control of X target creatures and/or planeswalkers. | Those who cross the Dimir find enemies everywhere they turn. | nan | nan<|endoftext|> <|endoftext|>Dictation Quillograph | | Artifact — Contraption | common | Whenever you crank , until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card." | nan | nan | nan<|endoftext|> <|endoftext|>Shreds of Sanity | {2}{R} | Sorcery | uncommon | Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile . | A few gnawing thoughts can eat at the mind until nothing else remains. | nan | nan<|endoftext|> <|endoftext|>Take Possession | {5}{U}{U} | Enchantment — Aura | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Sinew Dancer | {W} | Creature — Phyrexian Soldier | common | {3}{W}, {T}: Tap target creature. Corrupted — {W}, {T}: Tap target creature. Activate only if an opponent has three or more poison counters. | To resist the embrace of the Flesh Singularity is to reject unconditional acceptance. | 1 | 1<|endoftext|> <|endoftext|>Claws of Gix | {0} | Artifact | uncommon | {1}, Sacrifice a permanent: You gain 1 life. | When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia. | nan | nan<|endoftext|> <|endoftext|>Ancient Crab | {1}{U}{U} | Creature — Crab | common | | After the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home. | 1 | 5<|endoftext|> <|endoftext|>Polukranos, Unchained | {2}{B}{G} | Legendary Creature — Zombie Hydra | mythic | Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. {1}{B}{G}: Polukranos fights another target creature. Escape—{4}{B}{G}, Exile six other cards from your graveyard. | nan | 0 | 0<|endoftext|> <|endoftext|>Klement, Nature Acolyte | {1}{G}{W} | Legendary Creature — Tiefling Cleric | rare | When leaves the battlefield, create a 4/4 green Ox creature token. | nan | 4 | 4<|endoftext|> <|endoftext|>Aether Gust | {1}{U} | Instant | uncommon | Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. | The chill wind extinguishes flame, and frosts the leaf on the branch. | nan | nan<|endoftext|> <|endoftext|>Thelon of Havenwood | {G}{G} | Legendary Creature — Elf Druid | rare | Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. | "The sight of my thallids still thriving is a bittersweet welcome to this cold waste." | 2 | 2<|endoftext|> <|endoftext|>Mourner's Shield | {4} | Artifact | uncommon | Imprint — When enters the battlefield, you may exile target card from a graveyard. {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card. | nan | nan | nan<|endoftext|> <|endoftext|>Urborg Mindsucker | {2}{B} | Creature — Horror | common | {B}, Sacrifice : Target opponent discards a card at random. Activate only as a sorcery. | "My pet will pick the ripe fruit from your tortured brain as if it were hanging from a vine." —Kaervek | 2 | 2<|endoftext|> <|endoftext|>Formation | {1}{W} | Instant | rare | Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. | "I have been a warrior for over four hundred years, and yet each generation of Kjeldorans teaches me new tricks. There can be no better allies." —Taaveti of Kelsinko, Elvish Hunter | nan | nan<|endoftext|> <|endoftext|>Cephalid Retainer | {2}{U}{U} | Creature — Cephalid | rare | {U}{U}: Tap target creature without flying. | Cephalids whisper flattery in your ear, put jewels in your hand, spin dreams in your head, and stick knives in your back. | 2 | 3<|endoftext|> <|endoftext|>Oil-Gorger Troll | {3}{G}{G} | Creature — Phyrexian Troll Warrior | common | When enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. | Metal or flesh, it didn't matter—seasoned with ichor, it all tasted so good. | 3 | 4<|endoftext|> <|endoftext|>Varchild, Betrayer of Kjeldor | {2}{R} | Legendary Creature — Human Knight | rare | Whenever deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors. | nan | 3 | 3<|endoftext|> <|endoftext|>Breaker of Armies | {8} | Creature — Eldrazi | uncommon | All creatures able to block do so. | "There are some who have lost everyone and everything. They actively seek out the Eldrazi, eager for the smallest measure of vengeance." —Munda, ambush leader | 10 | 8<|endoftext|> <|endoftext|>Vegetation Abomination | {2}{G} | Artifact Creature — Plant Mutant Food | common | Deathtouch {T}, Sacrifice : Roll a six-sided die. You gain life equal to the result. | The animal and vegetable categories kind of merged over time. | 2 | 2<|endoftext|> <|endoftext|>Frogtosser Banneret | {1}{B} | Creature — Goblin Rogue | common | Haste Goblin spells and Rogue spells you cast cost {1} less to cast. | The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims. | 1 | 1<|endoftext|> <|endoftext|>Abzan Banner | {3} | Artifact | common | {T}: Add {W}, {B}, or {G}. {W}{B}{G}, {T}, Sacrifice : Draw a card. | Stone to endure, roots to remember. | nan | nan<|endoftext|> <|endoftext|>Price of Glory | {2}{R} | Enchantment | uncommon | Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. | "True strength lies in action. Let the weak react to me." —Kamahl, pit fighter | nan | nan<|endoftext|> <|endoftext|>Riftsweeper | {1}{G} | Creature — Elf Shaman | uncommon | When enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. | "Beings of the rifts are not natural. No longer will these abominations tread upon the body of Gaea." | 2 | 2<|endoftext|> <|endoftext|>Demonlord of Ashmouth | {2}{B}{B} | Creature — Demon | rare | Flying When enters the battlefield, exile it unless you sacrifice another creature. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 5 | 4<|endoftext|> <|endoftext|>Phyrexian Bloodstock | {4}{B} | Creature — Phyrexian Zombie | common | When leaves the battlefield, destroy target white creature. It can't be regenerated. | It reeks of terror and chaos. | 3 | 3<|endoftext|> <|endoftext|>Closing Statement | {3}{W}{B} | Instant | uncommon | This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control. | "In conclusion . . ." | nan | nan<|endoftext|> <|endoftext|>Sisters of Stone Death | {4}{B}{B}{G}{G} | Legendary Creature — Gorgon | rare | {G}: Target creature blocks this turn if able. {B}{G}: Exile target creature blocking or blocked by . {2}{B}: Put a creature card exiled with onto the battlefield under your control. | nan | 7 | 5<|endoftext|> <|endoftext|>Offspring's Revenge | {2}{R}{W}{B} | Enchantment | rare | At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn. | All they found in the hunter's camp were tiny paw prints and a lot of blood. | nan | nan<|endoftext|> <|endoftext|>Azra Oddsmaker | {1}{B}{R} | Creature — Azra Warrior | uncommon | At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. | "I never give odds on my own fights. Unless, of course, you want to bet *against* me . . ." | 3 | 3<|endoftext|> <|endoftext|>Blight-Breath Catoblepas | {4}{B}{B} | Creature — Beast | common | When enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | Wherever it walks, famine follows behind. | 3 | 2<|endoftext|> <|endoftext|>Secret Summoning | | Conspiracy | uncommon | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Symmetry Matrix | {4} | Artifact | uncommon | Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card. | "Achieving perfection is simple. Watch, I'll do it twice." —Mishra | nan | nan<|endoftext|> <|endoftext|>Undercellar Myconid | {2}{G} | Creature — Fungus | common | Whenever enters the battlefield or dies, create a 1/1 green Saproling creature token. {T}: Add one mana of any color. | Water, barley, yeast, darkness—the tavern cellar had everything a growing mold could need. | 1 | 2<|endoftext|> <|endoftext|>Kozilek's Sentinel | {1}{R} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Whenever you cast a colorless spell, gets +1/+0 until end of turn. | It moves through the tunnels as slowly and surely as the shifting stones. | 1 | 4<|endoftext|> <|endoftext|>Forever Young | {1}{B} | Sorcery | common | Put any number of target creature cards from your graveyard on top of your library. Draw a card. | Those who say you only live once have never been touched by the Cauldron of Eternity. | nan | nan<|endoftext|> <|endoftext|>Kragma Warcaller | {3}{B}{R} | Creature — Minotaur Warrior | uncommon | Minotaur creatures you control have haste. Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn. | A warcaller merely brings the herd together. After that, the meat-hunger is all the encouragement they need. | 2 | 3<|endoftext|> <|endoftext|>Chronomaton | {1} | Artifact Creature — Golem | uncommon | {1}, {T}: Put a +1/+1 counter on . | On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them. | 1 | 1<|endoftext|> <|endoftext|>Wirewood Pride | {G} | Instant | common | Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. | "Though you may leave this haven we have found, may our strength never leave you." | nan | nan<|endoftext|> <|endoftext|>Raging Poltergeist | {4}{R} | Creature — Spirit | common | | Some tried cremating their dead to stop the ghoulcallers. But the dead returned, furious about their fate. | 6 | 1<|endoftext|> <|endoftext|>Sky Skiff | {2} | Artifact — Vehicle | common | Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 2 | 3<|endoftext|> <|endoftext|>Overwhelmed Apprentice | {U} | Creature — Human Wizard | uncommon | When enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 1 | 2<|endoftext|> <|endoftext|>Snowfall | {2}{U} | Enchantment | common | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add an additional {U}. If that Island is snow, its controller may add an additional {U}{U} instead. Spend this mana only to pay cumulative upkeep costs. | nan | nan | nan<|endoftext|> <|endoftext|>Blood for Bones | {3}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Gigantic | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Harbor Guardian | {2}{W}{U} | Creature — Gargoyle | uncommon | Reach (This creature can block creatures with flying.) Whenever attacks, defending player may draw a card. | "Our guardian levies a tax on all traders. Wise travelers pay with a minimum of fuss." —Qhattib, Vizier of Amiqat | 3 | 4<|endoftext|> <|endoftext|>Harabaz Druid | {1}{G} | Creature — Human Druid Ally | rare | {T}: Add X mana of any one color, where X is the number of Allies you control. | "I care nothing for treasure. The land beckons me, and I cannot rest until my feet have touched every inch of it." | 0 | 1<|endoftext|> <|endoftext|>Krark's Thumb | {2} | Legendary Artifact | rare | If you would flip a coin, instead flip two coins and ignore one. | "I can think of *one* goblin it ain't so lucky for." —Slobad, goblin tinkerer | nan | nan<|endoftext|> <|endoftext|>Rack and Ruin | {2}{R} | Instant | uncommon | Destroy two target artifacts. | "My people are bound by masters centuries dead. Each artifact we destroy is another link broken in that chain." —Barb Tail, viashino heretic | nan | nan<|endoftext|> <|endoftext|>Volcanic Rush | {4}{R} | Instant | common | Attacking creatures get +2/+0 and gain trample until end of turn. | "The bravest warriors take the shortest path to victory, whatever that path may be." —Sakta, Atarka hunter | nan | nan<|endoftext|> <|endoftext|>Vision Charm | {U} | Instant | common | Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) | nan | nan | nan<|endoftext|> <|endoftext|>El-Hajjâj | {1}{B}{B} | Creature — Human Wizard | rare | Whenever deals damage, you gain that much life. | nan | 1 | 1<|endoftext|> <|endoftext|>Resolute Strike | {W} | Instant | common | Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it. | "If you practice something often enough, it becomes part of you. That's why we train, and that's why we survive." —Tasha, Graypelt veteran | nan | nan<|endoftext|> <|endoftext|>Blademane Baku | {1}{R} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on . {1}, Remove X ki counters from : For each counter removed, gets +2/+0 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Feral Ridgewolf | {2}{R} | Creature — Wolf | common | Trample {1}{R}: gets +2/+0 until end of turn. | "The wolves no longer hunt just to feed. They kill for sport, or for some madness behind their eyes." —Elmut, crossway watcher | 1 | 2<|endoftext|> <|endoftext|>Sands of Delirium | {3} | Artifact | rare | {X}, {T}: Target player mills X cards. | It counts down your last few moments of sanity. | nan | nan<|endoftext|> <|endoftext|>Shining Shoal | {X}{W}{W} | Instant — Arcane | rare | You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead. | nan | nan | nan<|endoftext|> <|endoftext|>Rubblebelt Runner | {1}{R}{G} | Creature — Viashino Warrior | common | can't be blocked by creature tokens. | The sly, stealthy warriors of the Slizt Clan survive by hiding in high ground and ambushing their enemies. Other Gruul call them skulkers and cowards, but only from a safe distance. | 3 | 3<|endoftext|> <|endoftext|>Palace Jailer | {2}{W}{W} | Creature — Human Soldier | uncommon | When enters the battlefield, you become the monarch. When enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. | nan | 2 | 2<|endoftext|> <|endoftext|>Eye of Ramos | {3} | Artifact | rare | {T}: Add {U}. Sacrifice : Add {U}. | Ramos wept, and there were seas. | nan | nan<|endoftext|> <|endoftext|>Haunted Angel | {2}{W} | Creature — Angel | uncommon | Flying When dies, exile and each other player creates a 3/3 black Angel creature token with flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Dark Impostor | {2}{B} | Creature — Vampire Assassin | rare | {4}{B}{B}: Exile target creature and put a +1/+1 counter on . has all activated abilities of all creature cards exiled with it. | "Ah, this is a nice life. I can see why you were so desperate to keep it." | 2 | 2<|endoftext|> <|endoftext|>Bazaar of Wonders | {3}{U}{U} | World Enchantment | rare | When enters the battlefield, exile all graveyards. Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Waste Away | {4}{B} | Instant | common | As an additional cost to cast this spell, discard a card. Target creature gets -5/-5 until end of turn. | Chainer's insanity touched nearly every living thing—including viruses. | nan | nan<|endoftext|> <|endoftext|>Goatnapper | {2}{R} | Creature — Goblin Rogue | uncommon | When enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. | Kith goats are just for practice. The real prize, of course, is a giant's cloudgoat. | 2 | 2<|endoftext|> <|endoftext|>Crook of Condemnation | {2} | Artifact | uncommon | {1}, {T}: Exile target card from a graveyard. {1}, Exile : Exile all graveyards. | The God-Pharaoh's angels stripped former initiates of their cartouches and the fortifying magic they provided. | nan | nan<|endoftext|> <|endoftext|>Flowering Lumberknot | {3}{G} | Creature — Treefolk | common | can't attack or block unless it's paired with a creature with soulbond. | "It used to eat us trappers. Now it follows us around like some kind of hound dog." —Alena, trapper of Kessig | 5 | 5<|endoftext|> <|endoftext|>Pinecrest Ridge | | Land | uncommon | {T}: Add {C}. {T}: Add {R} or {G}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Torpid Moloch | {R} | Creature — Lizard | common | Defender (This creature can't attack.) Sacrifice three lands: loses defender until end of turn. | Market hucksters sell molochs for use as watchdogs. Of course, that's all molochs do. Sit around . . . and watch. | 3 | 2<|endoftext|> <|endoftext|>Acidic Soil | {2}{R} | Sorcery | uncommon | deals damage to each player equal to the number of lands they control. | Phyrexia had tried to take Urza's soul. He was relieved that Shiv tried to claim only his soles. | nan | nan<|endoftext|> <|endoftext|>Makeshift Mannequin | {3}{B} | Instant | uncommon | Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." | "This vulgar mimicry will end now." —Desmera, perfect of Wren's Run | nan | nan<|endoftext|> <|endoftext|>Aysen Crusader | {2}{W}{W} | Creature — Human Knight | rare | 's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. | "A renegade rallying the rabble does not a true Crusader make." —Irini Sengir | 2+* | 2+*<|endoftext|> <|endoftext|>Shrouded Lore | {B} | Sorcery | uncommon | Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for . Then put the last chosen card into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Hero of Iroas | {1}{W} | Creature — Human Soldier | rare | Aura spells you cast cost {1} less to cast. Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on . | "My left has felled a cyclops. My right has slain a giant. I bring both to every fight." | 2 | 2<|endoftext|> <|endoftext|>Thoughtbind | {2}{U} | Instant | common | Counter target spell with mana value 4 or less. | "As the rest of the mortal world waged war, Lady Azami and her students invaded tomes of knowledge. Their search yielded spells critical in the fight." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Thran Turbine | {1} | Artifact | uncommon | At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells. | When Urza asked the viashino what it did, they answered: "It hums." | nan | nan<|endoftext|> <|endoftext|>Ajani, Valiant Protector | {4}{G}{W} | Legendary Planeswalker — Ajani | mythic | +2: Put two +1/+1 counters on up to one target creature. +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. −11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Painful Memories | {1}{B} | Sorcery | uncommon | Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. | "It is terrible how one brief action can live forever in memory." —Jolrael | nan | nan<|endoftext|> <|endoftext|>Regent's Authority | {W} | Instant | common | Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn. | Before her spark pulled her away again, the Emperor appointed the wise Light-Paws to guide Kamigawa in her absence. | nan | nan<|endoftext|> <|endoftext|>Blossoming Calm | {W} | Instant | uncommon | You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Gryffwing Cavalry | {3}{W} | Creature — Human Knight | uncommon | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Wall of Tanglecord | {2} | Artifact Creature — Wall | common | Defender {G}: gains reach until end of turn. (It can block creatures with flying.) | Rootlike fibers travel far from Mirrodin's metallic forests, emerging from the crust to drink in the mana-infused sunlight. | 0 | 6<|endoftext|> <|endoftext|>Painsmith | {1}{B} | Creature — Human Artificer | uncommon | Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. | The Moriok see the artificer as a taskmaster, forcing lazy metal into more potent shapes. | 2 | 1<|endoftext|> <|endoftext|>Third Path Savant | {2}{U} | Creature — Human Wizard | common | {7}: Draw two cards. | As Mishra's army bore down on Terisia City, Corlo felt his focus, his patience, and his willpower twine together. With a deep breath, he plucked answers from the air. | 2 | 3<|endoftext|> <|endoftext|>Guul Draz Overseer | {4}{B}{B} | Creature — Vampire | rare | Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. | nan | 3 | 4<|endoftext|> <|endoftext|>Manor Gate | | Land — Gate | common | enters the battlefield tapped. As enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color. | A barrier that shields privileged eyes from the city's woes. | nan | nan<|endoftext|> <|endoftext|>Jade Avenger | {1}{G} | Creature — Frog Samurai | common | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) | Action: Show a frog samurai who is a master swordsman. Skilled and agile, he stands about four feet tall and wields a daisho (see ref). | 2 | 2<|endoftext|> <|endoftext|>Oskar, Rubbish Reclaimer | {3}{U}{B} | Legendary Creature — Human Wizard | rare | This spell costs {1} less to cast for each different mana value among cards in your graveyard. Whenever you discard a nonland card, you may cast it from your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Dark Triumph | {4}{B} | Instant | uncommon | If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Creatures you control get +2/+0 until end of turn. | All that's left is the coronation. | nan | nan<|endoftext|> <|endoftext|>Nissa's Triumph | {G}{G} | Sorcery | uncommon | Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle. | Her triumph came not from destroying the unnatural, but from fostering life. | nan | nan<|endoftext|> <|endoftext|>Walk the Aeons | {4}{U}{U} | Sorcery | rare | Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Avatar of Slaughter | {6}{R}{R} | Creature — Avatar | rare | All creatures have double strike and attack each combat if able. | "Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer." —Basandra, Battle Seraph | 8 | 8<|endoftext|> <|endoftext|>Shivan Wumpus | {3}{R} | Creature — Beast | rare | Trample When enters the battlefield, any player may sacrifice a land. If a player does, put on top of its owner's library. | It's easier to move the village than to divert the wumpus. | 6 | 6<|endoftext|> <|endoftext|>Pyromatics | {1}{R} | Instant | common | Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) deals 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Kodama of the West Tree | {2}{G} | Legendary Creature — Spirit | mythic | Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Hunting Moa | {2}{G} | Creature — Bird Beast | special | Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield or dies, put a +1/+1 counter on target creature. | nan | 3 | 2<|endoftext|> <|endoftext|>Prismatic Wardrobe | {W} | Sorcery | common | Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller. | "Spring in Dominaria means pastels!" —Excerpt from *Mage's Home Journal* | nan | nan<|endoftext|> <|endoftext|>Cumber Stone | {3}{U} | Artifact | uncommon | Creatures your opponents control get -1/-0. | "The stone is more potent than ever. The flesh that creeps into our land will become even more slovenly and weak." —Niclavs, archmage of Esper | nan | nan<|endoftext|> <|endoftext|>Their Number Is Legion | {X}{B}{B}{B}{B} | Sorcery | rare | Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile . You may cast from your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Arachnogenesis | {2}{G} | Instant | rare | Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures. | Every movement is a summons—even your screams. | nan | nan<|endoftext|> <|endoftext|>Kazandu Nectarpot | {1}{G} | Creature — Insect | common | Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. | nan | 1 | 3<|endoftext|> <|endoftext|>Pack's Disdain | {1}{B} | Instant | common | Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. | Like the sun to a flower, the adoring gaze of the tribe is sustenance to an elf. To be shunned is to wither. | nan | nan<|endoftext|> <|endoftext|>Fierce Witchstalker | {2}{G}{G} | Creature — Wolf | common | Trample When enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | While the realm has laws, in the wilds there are other ways of balancing power. | 4 | 4<|endoftext|> <|endoftext|>Rusted Relic | {4} | Artifact | common | Metalcraft — is a 5/5 Golem artifact creature as long as you control three or more artifacts. | "We consider rust a curable disease." —Tarrin, Hammer-Tribe shaman | nan | nan<|endoftext|> <|endoftext|>Gustha's Scepter | {0} | Artifact | rare | {T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. {T}: Return a card you own exiled with to your hand. When you lose control of , put all cards exiled with into their owner's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Where Ancients Tread | {4}{R} | Enchantment | rare | Whenever a creature with power 5 or greater enters the battlefield under your control, you may have deal 5 damage to any target. | "Never subtle nor cryptic is the reckoning of the mighty." —Mayael the Anima | nan | nan<|endoftext|> <|endoftext|>Trained Caracal | {W} | Creature — Cat | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort. | 1 | 1<|endoftext|> <|endoftext|>Idle Thoughts | {3}{U} | Enchantment | uncommon | {2}: Draw a card if you have no cards in hand. | Inspiration strikes the uncluttered mind. | nan | nan<|endoftext|> <|endoftext|>Kaleidostone | {2} | Artifact | common | When enters the battlefield, draw a card. {5}, {T}, Sacrifice : Add {W}{U}{B}{R}{G}. | Once broken, who knows what worlds might grow from its shards? | nan | nan<|endoftext|> <|endoftext|>Cadaverous Bloom | {3}{B}{G} | Enchantment | rare | Exile a card from your hand: Add {B}{B} or {G}{G}. | "It's filthy work, planting them." —Kifimbo, Shadow Guildmage | nan | nan<|endoftext|> <|endoftext|>Unassuming Gelatinous Serpent | | Stickers | common | {TK}{TK} — When this permanent dies, return target noncreature, nonland card from your graveyard to your hand. {TK}{TK}{TK}{TK} — Whenever this creature deals damage to a player, that player mills twice that many cards. {TK}{TK} — 2/3 {TK}{TK}{TK} — 7/2 | nan | nan | nan<|endoftext|> <|endoftext|>Akroma's Devoted | {3}{W} | Creature — Human Cleric | uncommon | Cleric creatures have vigilance. | Akroma asked for only one thing from her troops: unwavering, unconditional loyalty. | 2 | 4<|endoftext|> <|endoftext|>Epitaph Golem | {5} | Artifact Creature — Golem | uncommon | {2}: Put target card from your graveyard on the bottom of your library. | Many names and many memories bound together in grim purpose. | 3 | 5<|endoftext|> <|endoftext|>Destructive Revelry | {R}{G} | Instant | uncommon | Destroy target artifact or enchantment. deals 2 damage to that permanent's controller. | "Stoke a fire hot enough and you'll never run out of things to burn." —Xenagos, the Reveler | nan | nan<|endoftext|> <|endoftext|>Rock Basilisk | {4}{R}{G} | Creature — Basilisk | rare | Whenever blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. | In the eastern reaches of Jamuraa are arrangements of massive stones. No one knows their origins—for certain. | 4 | 5<|endoftext|> <|endoftext|>Linessa, Zephyr Mage | {3}{U} | Legendary Creature — Human Wizard | rare | {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named : Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. | nan | 3 | 3<|endoftext|> <|endoftext|>Bane Alley Broker | {1}{U}{B} | Creature — Human Rogue | uncommon | {T}: Draw a card, then exile a card from your hand face down. You may look at cards exiled with . {U}{B}, {T}: Return a card exiled with to its owner's hand. | nan | 0 | 3<|endoftext|> <|endoftext|>Faith's Reward | {3}{W} | Instant | rare | Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. | "I thought the wind was ushering me to my final destination, but it lifted me to my feet and I fought on." —Idrus, war priest of Thune | nan | nan<|endoftext|> <|endoftext|>Ydwen Efreet | {R}{R}{R} | Creature — Efreet | rare | Whenever blocks, flip a coin. If you lose the flip, remove from combat and it can't block this turn. Creatures it was blocking that had become blocked by only this combat become unblocked. | nan | 3 | 6<|endoftext|> <|endoftext|>Ambergris, Agent of Progress | {2}{U}{R} | Legendary Creature — Dwarf Cleric | uncommon | Haste Whenever attacks, you may discard your hand and draw three cards. | nan | 4 | 3<|endoftext|> <|endoftext|>Mistform Sliver | {1}{U} | Creature — Illusion Sliver | common | All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn." | Taking the form of a junior researcher, the first sliver slipped out of Riptide. | 1 | 1<|endoftext|> <|endoftext|>A-Lier, Disciple of the Drowned | {3}{U}{U} | Legendary Creature — Human Wizard | mythic | Spells can't be countered. As long as it's your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. | Beneath the waves, lost gods stir in their slumber. | 3 | 4<|endoftext|> <|endoftext|>Planeswalker's Mischief | {2}{U} | Enchantment | rare | {3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Kavu Mauler | {4}{G}{G} | Creature — Kavu | rare | Trample Whenever attacks, it gets +1/+1 until end of turn for each other attacking Kavu. | To the kavu, all Phyrexians are merely crunchy snacks. | 4 | 4<|endoftext|> <|endoftext|>Urtet, Remnant of Memnarch | {3} | Legendary Artifact Creature — Myr | rare | Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn. | nan | 2 | 2<|endoftext|> <|endoftext|>A-Ardent Dustspeaker | {2}{R} | Creature — Minotaur Shaman | uncommon | Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Alms of the Vein | {2}{B} | Sorcery | common | Target opponent loses 3 life and you gain 3 life. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Lorehold Pledgemage | {1}{R/W}{R/W} | Creature — Kor Shaman | common | First strike Magecraft — Whenever you cast or copy an instant or sorcery spell, gets +1/+0 until end of turn. | "The weight of history can empower you or it can crush you. It's your choice." | 2 | 2<|endoftext|> <|endoftext|>Punctuate | {3}{R} | Instant | common | deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ! ? , ; : - — ( ) / " " ' ' & .) | "Ooh—right in the colon." | nan | nan<|endoftext|> <|endoftext|>Aerial Guide | {2}{U} | Creature — Drake | common | Flying Whenever attacks, another target attacking creature gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Aven Trooper | {3}{W} | Creature — Bird Soldier | common | Flying {2}{W}, Discard a card: gets +1/+2 until end of turn. | The very skies seethe with the aven's hatred for the Cabal. | 1 | 1<|endoftext|> <|endoftext|>Icewind Stalwart | {3}{W} | Creature — Tiefling Warrior | common | Protection Fighting Style — When enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. | nan | 3 | 3<|endoftext|> <|endoftext|>Dwarven Hold | | Land | rare | enters the battlefield tapped. You may choose not to untap during your untap step. At the beginning of your upkeep, if is tapped, put a storage counter on it. {T}, Remove any number of storage counters from : Add {R} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Spellweaver Volute | {3}{U}{U} | Enchantment — Aura | rare | Enchant instant card in a graveyard Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach to another instant card in a graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Into the North | {1}{G} | Sorcery | common | Search your library for a snow land card, put it onto the battlefield tapped, then shuffle. | "Our border lands fall under the grip of Heidar's second winter. Go forth and reclaim them for Yavimaya." —Kaysa, elder druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Nameless One | {3}{U} | Creature — Wizard Avatar | uncommon | 's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "Open your mind to me." | * | *<|endoftext|> <|endoftext|>Garruk, Primal Hunter | {2}{G}{G}{G} | Legendary Planeswalker — Garruk | mythic | +1: Create a 3/3 green Beast creature token. −3: Draw cards equal to the greatest power among creatures you control. −6: Create a 6/6 green Wurm creature token for each land you control. | nan | nan | nan<|endoftext|> <|endoftext|>Plunder | {4}{R} | Sorcery | common | Destroy target artifact or land. Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Scale Blessing | {3}{W} | Instant | uncommon | Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | "Your bravery honors us all." —Dromoka, translated from Draconic | nan | nan<|endoftext|> <|endoftext|>Alaborn Veteran | {2}{W} | Creature — Human Knight | rare | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. | nan | 2 | 2<|endoftext|> <|endoftext|>Helm of Possession | {4} | Artifact | rare | You may choose not to untap during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control and remains tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Last Voyage of the _____ | {3}{B} | Enchantment | uncommon | When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Fraying Sanity | {2}{U} | Enchantment — Aura Curse | rare | Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. | Those wound tightest are first to unravel. | nan | nan<|endoftext|> <|endoftext|>Clone Crafter | {1}{U} | Creature — Human Wizard | rare | When enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | 1 | 2<|endoftext|> <|endoftext|>Bandage | {W} | Instant | common | Prevent the next 1 damage that would be dealt to any target this turn. Draw a card. | Takara shook with guilt. She knew the last image her father had seen was her sword flashing toward him. | nan | nan<|endoftext|> <|endoftext|>Hot Fix | {4}{W}{U} | Sorcery | rare | You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle. | It's not a carpet moth, it's a feature. | nan | nan<|endoftext|> <|endoftext|>Aetherstorm Roc | {2}{W}{W} | Creature — Bird | rare | Flying Whenever or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. | nan | 3 | 3<|endoftext|> <|endoftext|>Galvanic Juggernaut | {4} | Artifact Creature — Juggernaut | uncommon | attacks each combat if able. doesn't untap during your untap step. Whenever another creature dies, untap . | nan | 5 | 5<|endoftext|> <|endoftext|>Rank Officer | {3}{B} | Creature — Zombie Soldier | common | When enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. | It recruits the fresh and tosses the rotten. | 3 | 1<|endoftext|> <|endoftext|>Jund Charm | {B}{R}{G} | Instant | uncommon | Choose one — • Exile target player's graveyard. • deals 2 damage to each creature. • Put two +1/+1 counters on target creature. | Jund pulses with raw energy, waiting for shamans to shape it into useful form. | nan | nan<|endoftext|> <|endoftext|>Siege Striker | {2}{W} | Creature — Human Soldier | uncommon | Double strike (This creature deals both first-strike and regular combat damage.) Whenever attacks, you may tap any number of untapped creatures you control. gets +1/+1 until end of turn for each creature tapped this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Renegade Freighter | {3} | Artifact — Vehicle | common | Whenever attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 3<|endoftext|> <|endoftext|>Woodland Patrol | {2}{G} | Creature — Human Scout | common | Vigilance | Each had seen friends and family taken by the corruption, so each carried an axe at the other's request. | 3 | 2<|endoftext|> <|endoftext|>Zhur-Taa Swine | {3}{R}{G} | Creature — Boar | common | Bloodrush — {1}{R}{G}, Discard : Target attacking creature gets +5/+4 until end of turn. | Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment. | 5 | 4<|endoftext|> <|endoftext|>Fireforger's Puzzleknot | {2} | Artifact | common | When enters the battlefield, it deals 1 damage to any target. {2}{R}, Sacrifice : It deals 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Plague Witch | {1}{B} | Creature — Elf Spellshaper | common | {B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. | "I can ail what cures you." | 1 | 1<|endoftext|> <|endoftext|>Geth's Verdict | {B}{B} | Instant | common | Target player sacrifices a creature and loses 1 life. | "Everyone should owe you something." —Geth, Lord of the Vault | nan | nan<|endoftext|> <|endoftext|>Crash | {2}{R} | Instant | common | You may sacrifice a Mountain rather than pay this spell's mana cost. Destroy target artifact. | Gerrard shook his head as the ground rushed to meet him. "This," he thought, "is not the start I was hoping for." | nan | nan<|endoftext|> <|endoftext|>Floodtide Serpent | {4}{U} | Creature — Serpent | common | can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.) | "Pray to Thassa for *what*? A bigger monster to eat it? A wave that can wash it away? What then?" —Lindos, merchant of Meletis | 4 | 4<|endoftext|> <|endoftext|>Voracious Dragon | {3}{R}{R} | Creature — Dragon | rare | Flying Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured. | nan | 4 | 4<|endoftext|> <|endoftext|>Sphere of the Suns | {2} | Artifact | uncommon | enters the battlefield tapped and with three charge counters on it. {T}, Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Titan Forge | {3} | Artifact | rare | {3}, {T}: Put a charge counter on . {T}, Remove three charge counters from : Create a 9/9 colorless Golem artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Bad Deal | {4}{B}{B} | Sorcery | uncommon | You draw two cards and each opponent discards two cards. Each player loses 2 life. | There are still places where a smile and a handshake are all you need to seal a deal. | nan | nan<|endoftext|> <|endoftext|>Kaervek's Purge | {X}{B}{R} | Sorcery | uncommon | Destroy target creature with mana value X. If that creature dies this way, deals damage equal to the creature's power to the creature's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Simplify | {G} | Sorcery | common | Each player sacrifices an enchantment. | A blossom's petals close inward to shut out the frost. —Nantuko teaching | nan | nan<|endoftext|> <|endoftext|>Coastline Marauders | {2}{R} | Creature — Human Pirate | uncommon | Trample Whenever attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 0 | 3<|endoftext|> <|endoftext|>Shard of Broken Glass | {1} | Artifact — Equipment | common | Equipped creature gets +1/+0. Whenever equipped creature attacks, you may mill two cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Aven Fateshaper | {6}{U} | Creature — Bird Wizard | uncommon | Flying When enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order. | nan | 4 | 5<|endoftext|> <|endoftext|>Patchwork Automaton | {2} | Artifact Creature — Construct | uncommon | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you cast an artifact spell, put a +1/+1 counter on . | It dwells happily near the ever-burning forges of Sokenzan City, crafting small things of beauty from discarded scraps. | 1 | 1<|endoftext|> <|endoftext|>Orchard Warden | {4}{G}{G} | Creature — Treefolk Shaman | uncommon | Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. | "After the Rising, a treefolk's mind is as limber and green as its limbs, and is at its most receptive to our teachings." | 4 | 6<|endoftext|> <|endoftext|>Familiar Ground | {2}{G} | Enchantment | uncommon | Each creature you control can't be blocked by more than one creature. | "I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain." —Gerrard of the *Weatherlight* | nan | nan<|endoftext|> <|endoftext|>Thundermaw Hellkite | {3}{R}{R} | Creature — Dragon | mythic | Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. | nan | 5 | 5<|endoftext|> <|endoftext|>Amplifire | {2}{R}{R} | Creature — Elemental | rare | At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, 's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order. | nan | 1 | 1<|endoftext|> <|endoftext|>Disciple of Law | {1}{W} | Creature — Human Cleric | common | Protection from red Cycling {2} ({2}, Discard this card: Draw a card.) | A religious order for religious order. | 1 | 2<|endoftext|> <|endoftext|>Ancestor's Chosen | {5}{W}{W} | Creature — Human Cleric | uncommon | First strike (This creature deals combat damage before creatures without first strike.) When enters the battlefield, you gain 1 life for each card in your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Heartwood Storyteller | {1}{G}{G} | Creature — Treefolk | rare | Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. | His roots reach deep, nurtured not by soil and rain, but by millennia of experience. | 2 | 3<|endoftext|> <|endoftext|>Unfriendly Fire | {4}{R} | Instant | common | deals 4 damage to any target. | Disputes within the Brazen Coalition can escalate from insult to broadside in the blink of an eye. | nan | nan<|endoftext|> <|endoftext|>Demigod of Revenge | {B/R}{B/R}{B/R}{B/R}{B/R} | Creature — Spirit Avatar | rare | When you cast this spell, return all cards named from your graveyard to the battlefield. Flying, haste | "His laugh, a bellowing, deathly din, slices through the heavens, making them bleed." —*The Seer's Parables* | 5 | 4<|endoftext|> <|endoftext|>Retaliation | {2}{G} | Enchantment | uncommon | Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn." | A foul, metallic stench clogged Urza's senses. It was then he knew his brother was no more. | nan | nan<|endoftext|> <|endoftext|>Vine Gecko | {1}{G} | Creature — Elemental Lizard | uncommon | The first kicked spell you cast each turn costs {1} less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on . | "It's cute now, but those things tend to get a lot bigger when you're not looking." —Fahar, expedition wizard | 2 | 2<|endoftext|> <|endoftext|>Angel of Eternal Dawn | {2}{W} | Creature — Angel | rare | Flying When enters the battlefield, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun. | nan | 2 | 4<|endoftext|> <|endoftext|>Bad River | | Land | uncommon | enters the battlefield tapped. {T}, Sacrifice : Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Kyren Toy | {3} | Artifact | rare | {1}, {T}: Put a charge counter on . {T}, Remove X charge counters from : Add an amount of {C} equal to X plus one. | nan | nan | nan<|endoftext|> <|endoftext|>Eager First-Year | {1}{W} | Creature — Human Wizard | common | Magecraft — Whenever you cast or copy an instant or sorcery spell, gets +1/+0 until end of turn. | Today, she learns the basics. She'll knock out advanced theory later this week. | 2 | 2<|endoftext|> <|endoftext|>Urza's | | Card | common | (Theme color: {C}) | nan | nan | nan<|endoftext|> <|endoftext|>Kujar Seedsculptor | {1}{G} | Creature — Elf Druid | common | When enters the battlefield, put a +1/+1 counter on target creature you control. | Every leaf, tree, and building in Kujar has been placed to achieve maximum harmony, in accordance with the elvish philosophy known as the Great Conduit. | 1 | 2<|endoftext|> <|endoftext|>Wild Might | {1}{G} | Instant | common | Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. | The hunted can become the fiercest hunters. | nan | nan<|endoftext|> <|endoftext|>Boseiju Pathlighter | {2}{G} | Creature — Human Rogue | rare | When enters the battlefield, draft a card from 's spellbook. | nan | 3 | 2<|endoftext|> <|endoftext|>Imoen, Wise Trickster | {1}{G}{U} | Legendary Creature — Human Rogue Wizard | rare | can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Rime Dryad | {G} | Creature — Dryad | common | Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.) | "The Dryads told us to stay, as no new horrors would come when it was so cold. Three of us left anyway. The rest believed their lies, and their skeletons weren't found until the thaw." —Disa the Restless, journal entry | 1 | 2<|endoftext|> <|endoftext|>Maze Sentinel | {5}{W} | Creature — Elemental | common | Vigilance Multicolored creatures you control have vigilance. | The route has been known for millennia, but only by those with no means to tell it. | 3 | 6<|endoftext|> <|endoftext|>Syphon Sliver | {2}{B} | Creature — Sliver | rare | Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.) | When the hive must feed, every appendage becomes an additional mouth. | 2 | 2<|endoftext|> <|endoftext|>Oriss, Samite Guardian | {1}{W}{W} | Legendary Creature — Human Cleric | rare | {T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named : Target player can't cast spells this turn, and creatures that player controls can't attack this turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Returned Pastcaller | {3}{R}{R/W}{W} | Creature — Spirit Cleric | uncommon | Flying When enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. | Lorehold spirit statues are not forbidden from raising statues of their own. | 4 | 2<|endoftext|> <|endoftext|>Dual Casting | {1}{R} | Enchantment — Aura | rare | Enchant creature Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy." | Hours after the Helvault opened, his powers returned twice as strong as before. | nan | nan<|endoftext|> <|endoftext|>Shapers of Nature | {1}{G}{U} | Creature — Merfolk Shaman | uncommon | {3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. | Shapers adapt nature to fit their needs and then return it to the way it was, leaving no trace of their passing. | 3 | 3<|endoftext|> <|endoftext|>Promised Kannushi | {G} | Creature — Human Druid | common | Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.) | nan | 1 | 1<|endoftext|> <|endoftext|>Protective Bubble | {3}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) | Skilled merrow rudders ensure their charges arrive on time and without incident. | nan | nan<|endoftext|> <|endoftext|>Purge | {1}{W} | Instant | uncommon | Destroy target artifact creature or black creature. It can't be regenerated. | For the first and last time, the horrific creature experienced terror. | nan | nan<|endoftext|> <|endoftext|>Skygames | {1}{U} | Enchantment — Aura | common | Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery." | Both Boros and Azorius scout the games in hopes of recruiting the finest athletes. | nan | nan<|endoftext|> <|endoftext|>Warren-Scourge Elf | {1}{G} | Creature — Elf Warrior | common | Protection from Goblins | "If one can associate any virtue with the eyeblights, it is the talent some achieve in disposing of them. I have seen the slaying of boggarts raised nearly to an art form." —Fiala, Gilt-Leaf winnower | 1 | 1<|endoftext|> <|endoftext|>Undead Leotau | {5}{B} | Creature — Zombie Cat | common | {R}: gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 4<|endoftext|> <|endoftext|>Ornamental Courage | {G} | Instant | common | Untap target creature. It gets +1/+3 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Crimson Honor Guard | {3}{R}{R} | Creature — Vampire Knight | rare | Trample At the beginning of each player's end step, deals 4 damage to that player unless they control a commander. | The finest soldiers aren't worth a whit without a set of hands to lead them and a set of eyes to guide them. | 4 | 5<|endoftext|> <|endoftext|>Gift of Fangs | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. | "You are one of the few to whom we offer our blessing. What fool would reject immortality?" —Runo Stromkirk | nan | nan<|endoftext|> <|endoftext|>Pendulum of Patterns | {2} | Artifact | common | When enters the battlefield, you gain 3 life. {5}, {T}, Sacrifice : Draw a card. | Its elaborate designs reveal secrets of aether's flow. | nan | nan<|endoftext|> <|endoftext|>Airlift Chaplain | {2}{W} | Creature — Human Cleric | common | Flying When enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on . (To mill a card, put the top card of your library into your graveyard.) | nan | 1 | 1<|endoftext|> <|endoftext|>A-Bruenor Battlehammer | {2}{R}{W} | Legendary Creature — Dwarf Warrior | uncommon | Each creature you control gets +2/+0 for each Equipment attached to it. {0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn. | nan | 5 | 4<|endoftext|> <|endoftext|>Your Temple Is Under Attack | {2}{W} | Instant | common | Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards. | "You trespass on sacred ground, monster. Leave while you still can." | nan | nan<|endoftext|> <|endoftext|>Thresher Lizard | {2}{R} | Creature — Lizard | common | gets +1/+2 as long as you have one or fewer cards in hand. | The sound of its plated tail beating on desert rocks is often mistaken for the footfalls of a much larger predator. | 3 | 2<|endoftext|> <|endoftext|>Tolaria West | | Land | mythic | enters the battlefield tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Virulent Wound | {B} | Instant | common | Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. | Sadly, the extent of Gerkk's healing knowledge was "don't pick at it." | nan | nan<|endoftext|> <|endoftext|>Monstrous Hound | {3}{R} | Creature — Dog | rare | can't attack unless you control more lands than defending player. can't block unless you control more lands than attacking player. | "Stay." | 4 | 4<|endoftext|> <|endoftext|>Sunbathing Rootwalla | {1}{G} | Creature — Lizard | common | Domain — {3}{G}: Until end of turn, gets +1/+1 for each basic land type among lands you control. Activate only once each turn. | A rootwalla's prey includes anything or anyone that wanders into view. | 2 | 2<|endoftext|> <|endoftext|>Sulam Djinn | {5}{G} | Creature — Djinn | uncommon | Trample gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. | nan | 6 | 6<|endoftext|> <|endoftext|>Umbris, Fear Manifest | {3}{U}{B} | Legendary Creature — Nightmare Horror | mythic | gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card. | nan | 1 | 1<|endoftext|> <|endoftext|>Mirror of the Forebears | {2} | Artifact | uncommon | As enters the battlefield, choose a creature type. {1}: Until end of turn, becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Winter's Grasp | {1}{G}{G} | Sorcery | uncommon | Destroy target land. | Summer is buried there, centuries deep; A crypt of years where seasons sleep. | nan | nan<|endoftext|> <|endoftext|>Jorubai Murk Lurker | {2}{U} | Creature — Leech | uncommon | gets +1/+1 as long as you control a Swamp. {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | nan | 1 | 3<|endoftext|> <|endoftext|>Crookshank Kobolds | {0} | Creature — Kobold | common | | The Crookshank military boasts a standing army of nearly twenty-four million, give or take twenty-two million. | 0 | 1<|endoftext|> <|endoftext|>Norwood Priestess | {2}{G}{G} | Creature — Elf Druid | rare | {T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Ostracize | {B} | Sorcery | common | Target opponent reveals their hand. You choose a creature card from it. That player discards that card. | Kerrick was to find that some borders can never be crossed. | nan | nan<|endoftext|> <|endoftext|>Undergrowth | {G} | Instant | common | As an additional cost to cast this spell, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures. | "The art of war is turning obstacle to advantage." —Jaeuhl Carthalion, Juniper Order Advocate | nan | nan<|endoftext|> <|endoftext|>Benthic Biomancer | {U} | Creature — Merfolk Wizard Mutant | rare | {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on , draw a card, then discard a card. | "I am my life's work." | 1 | 1<|endoftext|> <|endoftext|>Disorienting Glower | | Sorcery | common | Players can't cast spells until the Hydra's next turn. | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Doomsayer | {1}{B} | Creature — Elf Shaman | common | When dies, each opponent discards a card. | "From a tiny doubt, the greatest fears grow and flourish. May the weeds of your mind be equally fruitful." | 1 | 1<|endoftext|> <|endoftext|>Fervent Denial | {3}{U}{U} | Instant | uncommon | Counter target spell. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "I prefer a reality in which you are not." | nan | nan<|endoftext|> <|endoftext|>Malicious Advice | {X}{U}{B} | Instant | common | Tap X target artifacts, creatures, and/or lands. You lose X life. | "Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants." —Tevesh Szat | nan | nan<|endoftext|> <|endoftext|>Grixis Slavedriver | {5}{B} | Creature — Zombie Giant | common | When leaves the battlefield, create a 2/2 black Zombie creature token. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 4<|endoftext|> <|endoftext|>Fallen Ferromancer | {3}{R} | Creature — Phyrexian Human Shaman | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{R}, {T}: deals 1 damage to any target. | nan | 1 | 1<|endoftext|> <|endoftext|>Anowon, the Ruin Sage | {3}{B}{B} | Legendary Creature — Vampire Shaman | rare | At the beginning of your upkeep, each player sacrifices a non-Vampire creature. | "So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar." | 4 | 3<|endoftext|> <|endoftext|>Undercity Plague | {4}{B}{B} | Sorcery | rare | Target player loses 1 life, discards a card, then sacrifices a permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Biting Remark | {3}{U} | Creature — Elemental | rare | Scrycast {0} (If you see this card while scrying, you may reveal it and cast it by paying {0}.) Flying | nan | 3 | 3<|endoftext|> <|endoftext|>Mercenaries | {3}{W} | Creature — Human Mercenary | rare | {3}: The next time would deal damage to you this turn, prevent that damage. Any player may activate this ability. | "Blasted amateurs! Doesn't the queen think we can fight well enough on our own?" —Avram Garrisson, Leader of the Knights of Stromgald | 3 | 3<|endoftext|> <|endoftext|>Dispense Justice | {2}{W} | Instant | uncommon | Target player sacrifices an attacking creature. Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts. | The Accorders never strike first, but they always strike back. | nan | nan<|endoftext|> <|endoftext|>Tunnel | {R} | Instant | uncommon | Destroy target Wall. It can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Morgue Burst | {4}{B}{R} | Sorcery | common | Return target creature card from your graveyard to your hand. deals damage to any target equal to the power of the card returned this way. | "Let him in. He's on the list." —Olrich, Rakdos club owner | nan | nan<|endoftext|> <|endoftext|>Quest for Pure Flame | {R} | Enchantment | uncommon | Whenever a source you control deals damage to an opponent, you may put a quest counter on . Remove four quest counters from and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. | nan | nan | nan<|endoftext|> <|endoftext|>Carnivorous Canopy | {2}{G} | Sorcery | common | Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|> <|endoftext|>Venomcrawler | {3}{B} | Artifact Creature — Demon | rare | Lifelink Devourer of Souls — Whenever another creature dies, put a +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Gloomlance | {3}{B}{B} | Sorcery | common | Destroy target creature. If that creature was green or white, its controller discards a card. | Death stings the victim only once, but those left behind feel the pain of loss with every passing memory. | nan | nan<|endoftext|> <|endoftext|>Knife and Death | {2}{B}{B} | Sorcery | rare | Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way. | nan | nan | nan<|endoftext|> <|endoftext|>Updraft | {1}{U} | Instant | common | Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. | "Come one, come all! this rock shall fly From its firm base as soon as I." —Sir Walter Scott, "The Lady of the Lake" | nan | nan<|endoftext|> <|endoftext|>Lupine Prototype | {2} | Artifact Creature — Wolf Construct | rare | can't attack or block unless a player has no cards in hand. | "Ludevic saw it in a dream and set to work immediately, every detail already known. Can such genius be taught?" —Stitcher Geralf | 5 | 5<|endoftext|> <|endoftext|>Kyodai, Soul of Kamigawa | {3}{W} | Legendary Creature — Dragon Spirit | rare | Flash Flying When enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Nettletooth Djinn | {3}{G} | Creature — Djinn | uncommon | At the beginning of your upkeep, deals 1 damage to you. | "The few of us who survived were denied entry to our camp for two days—so like the pox were the marks we bore." —*Travelogue of Najat* | 4 | 4<|endoftext|> <|endoftext|>Contact Other Plane | {3}{U} | Instant | common | Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Beastmaster's Magemark | {2}{G} | Enchantment — Aura | common | Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. | nan | nan | nan<|endoftext|> <|endoftext|>Soliton | {5} | Artifact Creature — Construct | common | {U}: Untap . | The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings. | 3 | 4<|endoftext|> <|endoftext|>Nim Lasher | {2}{B} | Creature — Zombie | common | gets +1/+0 for each artifact you control. | The rotting metal feeds the necrogen mists, and in turn the mists feed the nim. | 1 | 1<|endoftext|> <|endoftext|>Nissa's Expedition | {4}{G} | Sorcery | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Sluiceway Scorpion | {2}{B}{G} | Creature — Scorpion | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Bastion Inventor | {5}{U} | Creature — Vedalken Artificer | common | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "This armor transcends the limitations of mere flesh and bone." | 4 | 4<|endoftext|> <|endoftext|>Titan Hunter | {4}{B} | Creature — Human Warrior | rare | At the beginning of each player's end step, if no creatures died this turn, deals 4 damage to that player. {1}{B}, Sacrifice a creature: You gain 4 life. | "Monster or human, my rate's the same." | 4 | 5<|endoftext|> <|endoftext|>Nessian Hornbeetle | {1}{G} | Creature — Insect | uncommon | At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on . | "The first rule of politics can be learned from a lowly hornbeetle: it is wise to cultivate powerful friends." —Pythamon, sage of Meletis | 2 | 2<|endoftext|> <|endoftext|>Freejam Regent | {4}{R}{R} | Creature — Dragon | rare | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying {1}{R}: gets +2/+0 until end of turn. | The dragons perching in Freejam's towers symbolize the zone's fierce independence. | 4 | 4<|endoftext|> <|endoftext|>Victorious Destruction | {4}{R} | Sorcery | common | Destroy target artifact or land. Its controller loses 1 life. | "The refugees look at these structures with hope. We must relieve them of this burden." —Juex, tormentor exarch | nan | nan<|endoftext|> <|endoftext|>Sludge Strider | {1}{W}{U}{B} | Artifact Creature — Insect | uncommon | Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. | Underneath the cities of Esper are cycles of life unseen by those who feed them. | 3 | 3<|endoftext|> <|endoftext|>Prime Speaker Zegana | {2}{G}{G}{U}{U} | Legendary Creature — Merfolk Wizard | mythic | enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When enters the battlefield, draw cards equal to its power. | nan | 1 | 1<|endoftext|> <|endoftext|>Keral Keep Disciples | {2}{R}{R} | Creature — Human Monk | uncommon | Whenever you activate a loyalty ability of a Chandra planeswalker, deals 1 damage to each opponent. | "You're not setting foot in here. Not on our watch!" | 4 | 3<|endoftext|> <|endoftext|>Horseshoe Crab | {2}{U} | Creature — Crab | common | {U}: Untap . | In the final days before the disaster, all the crabs on Tolaria migrated from inlets, streams, and ponds back to the sea. No one took note. | 1 | 3<|endoftext|> <|endoftext|>Horncaller's Chant | {7}{G} | Sorcery | common | Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.) | "The Selesnya are gathering armies. Do you still believe they aren't preparing for war?" —Teysa, to Isperia | nan | nan<|endoftext|> <|endoftext|>Magnify | {G} | Instant | common | All creatures get +1/+1 until end of turn. | The seed torches' pollen gives off light, but the elves find it heightens their senses as well. | nan | nan<|endoftext|> <|endoftext|>Chaos Channeler | {2}{R}{R} | Creature — Human Shaman | uncommon | Wild Magic Surge — Whenever attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Surly Badgersaur | {3}{R} | Creature — Badger Dinosaur | rare | Whenever you discard a creature card, put a +1/+1 counter on . Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you discard a noncreature, nonland card, fights up to one target creature you don't control. | nan | 3 | 3<|endoftext|> <|endoftext|>Leap of Faith | {2}{W} | Instant | common | Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. | The finest maneuvers take place in three dimensions. | nan | nan<|endoftext|> <|endoftext|>Explosive Entry | {1}{R} | Sorcery | common | Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature. | Kaito and Tamiyo charged headlong into Jin-Gitaxias's secret lab, unaware that the praetor was eagerly awaiting their arrival. | nan | nan<|endoftext|> <|endoftext|>Aven Courier | {1}{U} | Creature — Bird Advisor | rare | Flying Whenever attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Wanderlight Spirit | {2}{U} | Creature — Spirit | common | Flying can block only creatures with flying. | The towers and catwalks of the Voldaren fortress are lit by the lanterns of geists endlessly seeking a way out. | 2 | 3<|endoftext|> <|endoftext|>Saiba Syphoner | {2}{U}{U} | Creature — Human Ninja | mythic | Flash This spell costs {2} less to cast if there are no instant or sorcery cards in your hand. When enters the battlefield, return target instant or sorcery card from your graveyard to your hand. If would die, shuffle it into your library instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Diligent Farmhand | {G} | Creature — Human Druid | common | {1}{G}, Sacrifice : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. | nan | 1 | 1<|endoftext|> <|endoftext|>Stormchaser Mage | {U}{R} | Creature — Human Wizard | uncommon | Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Roilmages' tactics are as chaotic as the energies they channel. | 1 | 3<|endoftext|> <|endoftext|>Knight of Grace | {1}{W} | Creature — Human Knight | uncommon | First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) gets +1/+0 as long as any player controls a black permanent. | A light to pierce the shadows. | 2 | 2<|endoftext|> <|endoftext|>Adrix and Nev, Twincasters | {2}{G}{U} | Legendary Creature — Merfolk Wizard | mythic | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be created under your control, twice that many of those tokens are created instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Icatian Phalanx | {4}{W} | Creature — Human Soldier | uncommon | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Even after the wall was breached in half a dozen places, the Phalanxes fought on, standing solidly against the onrushing raiders. Disciplined and dedicated, they held their ranks to the end, even in the face of tremendous losses. | 2 | 4<|endoftext|> <|endoftext|>Keeper of the Mind | {U}{U} | Creature — Human Wizard | uncommon | {U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card. | nan | 1 | 2<|endoftext|> <|endoftext|>Decorated Griffin | {4}{W} | Creature — Griffin | uncommon | Flying {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn. | The awards and medals of polis-dwellers mean nothing to griffins, but they repay acts of generosity. | 2 | 3<|endoftext|> <|endoftext|>Sporecap Spider | {2}{G} | Creature — Spider | common | Reach | After years of taunts and aerial assaults from Rankle's minions, the witches of Maraleaf Forest acquired new familiars. | 1 | 5<|endoftext|> <|endoftext|>Waterfall Aerialist | {3}{U} | Creature — Djinn Wizard | common | Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) | Form and function in perfect unity. | 3 | 1<|endoftext|> <|endoftext|>Dwarven Berserker | {1}{R} | Creature — Dwarf Berserker | common | Whenever becomes blocked, it gets +3/+0 and gains trample until end of turn. | "I may be small, but I can kick *your* butt." | 1 | 1<|endoftext|> <|endoftext|>Game-Trail Changeling | {3}{G}{G} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) Trample | "I pity them, never knowing the pleasures of a single familiar form, but at least they find a noble shape at times." —Desmera, perfect of Wren's Run | 4 | 4<|endoftext|> <|endoftext|>Rotted Hystrix | {4}{G} | Creature — Phyrexian Beast | common | | Vorinclex had no grand plan. The oil did its own work, evolving creatures into worthy predators. | 3 | 6<|endoftext|> <|endoftext|>Junkyo Bell | {4} | Artifact | rare | At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Nature's Chosen | {G} | Enchantment — Aura | uncommon | Enchant creature you control {0}: Untap enchanted creature. Activate only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Serra Paladin | {2}{W}{W} | Creature — Human Knight | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. | "Would that I could be a Paladin again, but the dead hold no place among their ranks." —Ihsan's Shade | 2 | 2<|endoftext|> <|endoftext|>Leafkin Avenger | {2}{R}{G} | Creature — Elemental Druid | uncommon | {T}: Add {G} for each creature with power 4 or greater you control. {7}{R}: deals damage equal to its power to target player or planeswalker. | "My roots are ash, my heart a smoldering ember. What I could not protect, I will avenge." | 4 | 3<|endoftext|> <|endoftext|>Godtracker of Jund | {1}{R}{G} | Creature — Elf Shaman | common | Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on . | "The behemoths are content to graze like cattle, while dragons rage and conquer. I know which example I'll follow." | 2 | 2<|endoftext|> <|endoftext|>Reign of Terror | {3}{B}{B} | Sorcery | uncommon | Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way. | "I don't know what takes them; they die around me without time to scream." —Scout Ekemet, final journal | nan | nan<|endoftext|> <|endoftext|>Wirefly Hive | {3} | Artifact | uncommon | {3}, {T}: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly. | "The lifespan of a wirefly can be precisely described as 'short.'" —Bruenna, Neurok leader | nan | nan<|endoftext|> <|endoftext|>Vedalken Squirrel-Whacker | {3}{U} | Creature — Vedalken Guest | rare | As enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. If you would roll one or more six-sided dice, instead roll them and you may exchange one result with 's base power or base toughness. | nan | * | *<|endoftext|> <|endoftext|>Bound by Moonsilver | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach to target creature. Activate only as a sorcery and only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mad Dog | {1}{R} | Creature — Dog | common | At the beginning of your end step, if didn't attack or come under your control this turn, sacrifice it. | The bones it buries may be yours. | 2 | 2<|endoftext|> <|endoftext|>Copper-Leaf Angel | {5} | Artifact Creature — Angel | rare | Flying {T}, Sacrifice X lands: Put X +1/+1 counters on . | "When Serra made angels, people called her a goddess. My angels are far superior to hers." —Latulla, Keldon overseer | 2 | 2<|endoftext|> <|endoftext|>Temple Acolyte | {1}{W} | Creature — Human Cleric | common | When enters the battlefield, you gain 3 life. | Young, yes. Inexperienced, yes. Weak? Don't count on it. | 1 | 3<|endoftext|> <|endoftext|>Tatyova, Benthic Druid | {3}{G}{U} | Legendary Creature — Merfolk Druid | uncommon | Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. | "Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part." | 3 | 3<|endoftext|> <|endoftext|>Pygmy Troll | {1}{G} | Creature — Troll | common | Whenever becomes blocked by a creature, gets +1/+1 until end of turn. {G}: Regenerate . | "Who you callin' 'shorty'?" | 1 | 1<|endoftext|> <|endoftext|>Death Wish | {1}{B}{B} | Sorcery | rare | You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile . | He wished for power, but not for the longevity to abuse it. | nan | nan<|endoftext|> <|endoftext|>Avatar of the Resolute | {G}{G} | Creature — Avatar | rare | Reach, trample enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. | It exemplifies the ideals of the Dromoka: strength, unity, and honor. | 3 | 2<|endoftext|> <|endoftext|>Shu Grain Caravan | {2}{W} | Creature — Human Soldier | common | When enters the battlefield, you gain 2 life. | Keeping a million-man army fed was no easy task. Grain and rice caravans were the lifeblood of the empire. | 2 | 2<|endoftext|> <|endoftext|>Channel the Suns | {3}{G} | Sorcery | uncommon | Add {W}{U}{B}{R}{G}. | To some the birth of the fifth sun was a sign of doom. To others it was a sign of salvation. But to all it was a sign. | nan | nan<|endoftext|> <|endoftext|>Zarichi Tiger | {3}{W} | Creature — Cat | common | {1}{W}, {T}: You gain 2 life. | "The taming and consecration of these creatures is evidence of our faith." —Resimir, Zarichi Temple priest | 2 | 3<|endoftext|> <|endoftext|>Hellkite Punisher | {5}{R}{R} | Creature — Dragon | uncommon | Flying {R}: gets +1/+0 until end of turn. | "We'll pay no more tribute to that tyrannical lizard. A new age starts today!" —Mayor Kadrim, now deceased | 6 | 6<|endoftext|> <|endoftext|>Cleansing Ray | {1}{W} | Sorcery | common | Choose one — • Destroy target Vampire. • Destroy target enchantment. | "The sun creates, sustains, and consumes so it can create again." —Caparocti Sunborn | nan | nan<|endoftext|> <|endoftext|>Brass Herald | {6} | Artifact Creature — Golem | uncommon | As enters the battlefield, choose a creature type. When enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Embalmer's Tools | {2} | Artifact | uncommon | Activated abilities of creature cards in your graveyard cost {1} less to activate. Tap an untapped Zombie you control: Target player mills a card. | "They might be dead, but these mummies are masters of their trade." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Tectonic Edge | | Land | mythic | {T}: Add {C}. {1}, {T}, Sacrifice : Destroy target nonbasic land. Activate only if an opponent controls four or more lands. | nan | nan | nan<|endoftext|> <|endoftext|>Hunter's Edge | {3}{G} | Sorcery | common | Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. | The hunt ends. Lunch begins. | nan | nan<|endoftext|> <|endoftext|>Vindictive Vampire | {3}{B} | Creature — Vampire | uncommon | Whenever another creature you control dies, deals 1 damage to each opponent and you gain 1 life. | In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered. | 2 | 3<|endoftext|> <|endoftext|>Humble the Brute | {4}{W} | Instant | uncommon | Destroy target creature with power 4 or greater. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "The element of surprise only works when it's backed up by a bolt between the eyes." | nan | nan<|endoftext|> <|endoftext|>Vengeful Dead | {3}{B} | Creature — Zombie | common | Whenever or another Zombie dies, each opponent loses 1 life. | Those who don't learn from their deaths are destined to repeat them. | 3 | 2<|endoftext|> <|endoftext|>Ethereal Champion | {2}{W}{W}{W} | Creature — Avatar | rare | Pay 1 life: Prevent the next 1 damage that would be dealt to this turn. | "If I have learned anything as a wizard it is this: never fight your own battles." —Waffa, sorcerer of Nyomba | 3 | 4<|endoftext|> <|endoftext|>Martyr's Soul | {2}{W} | Creature — Spirit Soldier | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it. | nan | 3 | 2<|endoftext|> <|endoftext|>Deathcoil Wurm | {6}{G}{G} | Creature — Wurm | rare | You may have assign its combat damage as though it weren't blocked. | nan | 7 | 6<|endoftext|> <|endoftext|>Dimir Spybug | {U}{B} | Creature — Insect | uncommon | Flying Menace (This creature can't be blocked except by two or more creatures.) Whenever you surveil, put a +1/+1 counter on . | Just assume every conversation is on record. | 1 | 1<|endoftext|> <|endoftext|>Deeproot Warrior | {1}{G} | Creature — Merfolk Warrior | common | Whenever becomes blocked, it gets +1/+1 until end of turn. | "We breathe from our soul and bones to give strength to the jungle. The jungle breathes from its roots and rivers to give strength to us." —Shaper Falani | 2 | 2<|endoftext|> <|endoftext|>Rage Nimbus | {2}{R} | Creature — Elemental | rare | Defender, flying {1}{R}: Target creature attacks this turn if able. | The settlement knew there was something strange about the cloud when the old priest Mandli suddenly grabbed an axe and ran screaming into the hills. | 5 | 3<|endoftext|> <|endoftext|>The Grand Tour | {1}{U} | Instant | rare | Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Primal Elder Kitty | | Stickers | common | {TK}{TK} — {1}: This creature gets +1/-1 until end of turn. {TK}{TK}{TK} — When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power. {TK}{TK} — 5/1 {TK}{TK}{TK}{TK} — 4/7 | nan | nan | nan<|endoftext|> <|endoftext|>Ironhoof Ox | {3}{G}{G} | Creature — Ox | uncommon | can't be blocked by more than one creature. | The good news is it's vegetarian. The bad news is it just doesn't like you. | 4 | 4<|endoftext|> <|endoftext|>Thrasher Brute | {3}{B} | Creature — Orc Warrior | uncommon | Whenever or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. | Some competitors fight for glory or money. Some just like hitting people. | 4 | 3<|endoftext|> <|endoftext|>Radiant Destiny | {2}{W} | Enchantment | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>No Quarter | {3}{R} | Enchantment | rare | Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature. | As Gerrard and Greven neared each other, the moggs caught between them realized they should flee. | nan | nan<|endoftext|> <|endoftext|>Compelling Argument | {1}{U} | Sorcery | common | Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.) | "How can there be doubt in the presence of such blessings?" —Ukhat, vizier of initiation | nan | nan<|endoftext|> <|endoftext|>Cephalid Coliseum | | Land | mythic | {T}: Add {U}. deals 1 damage to you. Threshold — {U}, {T}, Sacrifice : Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Ornery Kudu | {2}{G} | Creature — Antelope | common | When enters the battlefield, put a -1/-1 counter on target creature you control. | nan | 3 | 4<|endoftext|> <|endoftext|>Sphere of Truth | {3}{W} | Enchantment | uncommon | If a white source would deal damage to you, prevent 2 of that damage. | Truth tempers fanaticism. | nan | nan<|endoftext|> <|endoftext|>Assault Strobe | {R} | Sorcery | common | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | nan | nan | nan<|endoftext|> <|endoftext|>Essence Harvest | {2}{B} | Sorcery | common | Target player loses X life and you gain X life, where X is the greatest power among creatures you control. | Captain Lewenheart uncovered evidence of a demon cult among the clergy. The Skirsdag never gave him a chance to prove his case. | nan | nan<|endoftext|> <|endoftext|>Grifter's Blade | {3} | Artifact — Equipment | uncommon | Flash As enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. Equipped creature gets +1/+1. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Giant Spectacle | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1 and has menace. | The giant-decorating contest at the migration festival is a tradition that may have started as a dare. | nan | nan<|endoftext|> <|endoftext|>Mahadi, Emporium Master | {1}{B}{R} | Legendary Creature — Cat Devil | uncommon | At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Welcome to the Wandering Emporium. Feel free to browse the bazaar. We have everything a lost soul could want, need, or afford." | 3 | 3<|endoftext|> <|endoftext|>Vivien's Crocodile | {2}{G} | Creature — Crocodile Spirit | common | gets +1/+1 as long as you control a Vivien planeswalker. | "Regardless of where they come from, crocs are usually able to find their way home. For this one, home is me." —Vivien Reid | 3 | 3<|endoftext|> <|endoftext|>Douser of Lights | {4}{B} | Creature — Horror | common | | The party of Rakdos revelers cackled and capered as the thing approached. It hissed, and they jabbed their torches at it, giggling when it recoiled. Then, one by one, the torches went out—and the screaming began. | 4 | 5<|endoftext|> <|endoftext|>Merciless Executioner | {2}{B} | Creature — Orc Warrior | uncommon | When enters the battlefield, each player sacrifices a creature. | He enjoys his work, for he sees only the worst Abzan criminals: those who betray their own kin. | 3 | 1<|endoftext|> <|endoftext|>Fluxcharger | {2}{U}{R} | Creature — Weird | uncommon | Flying Whenever you cast an instant or sorcery spell, you may switch 's power and toughness until end of turn. | One part mizzium, two parts elemental energy, eleven parts danger. | 1 | 5<|endoftext|> <|endoftext|>Foul Presence | {2}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn." | The Phyrexians have one word that means both "evolution" and "pain." | nan | nan<|endoftext|> <|endoftext|>Wyleth, Soul of Steel | {1}{R}{W} | Legendary Creature — Human Warrior | mythic | Trample Whenever attacks, draw a card for each Aura and Equipment attached to it. | "Two things a warrior needs: a strong sword and a strong will." | 2 | 2<|endoftext|> <|endoftext|>Edgewall Innkeeper | {G} | Creature — Human Peasant | uncommon | Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) | "Warmth. Safety. A fully-stocked larder. You'll find nothing like Edgewall Keep in the wilds, I promise you that!" | 1 | 1<|endoftext|> <|endoftext|>Aphetto Runecaster | {3}{U} | Creature — Human Wizard | uncommon | Whenever a permanent is turned face up, you may draw a card. | "The ignorant fear change; the wise use it as a weapon." | 2 | 3<|endoftext|> <|endoftext|>Mage-Ring Responder | {7} | Artifact Creature — Golem | rare | doesn't untap during your untap step. {7}: Untap . Whenever attacks, it deals 7 damage to target creature defending player controls. | nan | 7 | 7<|endoftext|> <|endoftext|>High-Speed Hoverbike | {2} | Artifact — Vehicle | uncommon | Flash Flying When enters the battlefield, tap up to one target creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 2 | 2<|endoftext|> <|endoftext|>Inalla, Archmage Ritualist | {2}{U}{B}{R} | Legendary Creature — Human Wizard | mythic | Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life. | nan | 4 | 5<|endoftext|> <|endoftext|>Champion's Helm | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1} | Adi Thandray designed this helm as a tribute to his mentor, the great Daljit Gavaskar. | nan | nan<|endoftext|> <|endoftext|>Cloudkill | {4}{B}{B} | Sorcery | uncommon | All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. | As the acrid fumes drifted through the Lower City, even the vermin ceased to stir. | nan | nan<|endoftext|> <|endoftext|>Demonic Tourist Laser | | Stickers | common | {TK}{TK} — Outlast {1} ({1}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) {TK}{TK}{TK} — When this permanent dies, you get seven {TK}. {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 9/6 | nan | nan | nan<|endoftext|> <|endoftext|>Petalmane Baku | {1}{G} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on . {1}, Remove X ki counters from : Add X mana of any one color. | nan | 1 | 2<|endoftext|> <|endoftext|>Clout of the Dominus | {U/R} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste. | nan | nan | nan<|endoftext|> <|endoftext|>Bronzeplate Boar | {2}{R} | Artifact Creature — Equipment Boar | uncommon | Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 3 | 2<|endoftext|> <|endoftext|>Sengir Connoisseur | {3}{B}{B} | Creature — Vampire | uncommon | Flying Whenever one or more other creatures die, put a +1/+1 counter on . This ability triggers only once each turn. | "We cannot afford to let the Phyrexians win. They taste terrible." | 3 | 3<|endoftext|> <|endoftext|>Sigil Tracer | {1}{U}{U} | Creature — Merfolk Wizard | rare | {1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy. | "The reflection is true. It is you who are distorted and false." | 2 | 2<|endoftext|> <|endoftext|>Déjà Vu | {2}{U} | Sorcery | common | Return target sorcery card from your graveyard to your hand. | The past is a mirror of the future. | nan | nan<|endoftext|> <|endoftext|>Draconian Gate-Bot | {5} | Artifact Creature — Robot | common | When enters the battlefield, choose one — • Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) • Destroy target Attraction. (It's put into its owner's junkyard.) | "YOU MUST BE THIS TALL TO RIDE. YOU HAVE TEN SECONDS TO COMPLY." | 4 | 2<|endoftext|> <|endoftext|>Overgrowth Elemental | {2}{G} | Creature — Elemental | uncommon | When enters the battlefield, put a +1/+1 counter on another target Elemental you control. Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on . | nan | 3 | 2<|endoftext|> <|endoftext|>Sanctify | {1}{W} | Sorcery | common | Destroy target artifact or enchantment. You gain 3 life. | "Olivia Voldaren has faith only in herself. We answer to a higher calling." —Thalia, Guardian of Thraben | nan | nan<|endoftext|> <|endoftext|>Battle Brawler | {1}{B} | Creature — Orc Warrior | uncommon | As long as you control a red or white permanent, gets +1/+0 and has first strike. | Every time he returns from battle unscathed, he feels a tinge of disappointment. | 2 | 2<|endoftext|> <|endoftext|>Phosphorescent Feast | {2}{G}{G}{G} | Sorcery | uncommon | Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. | "Mushroom Queen sits among her spores, Enjoying life and avoiding chores." —Ibblian pixie ditty | nan | nan<|endoftext|> <|endoftext|>Sylvok Replica | {3} | Artifact Creature — Shaman | common | {G}, Sacrifice : Destroy target artifact or enchantment. | All the zeal of the Sylvok with only a trace of their conservancy. | 1 | 3<|endoftext|> <|endoftext|>Baral's Expertise | {3}{U}{U} | Sorcery | rare | Return up to three target artifacts and/or creatures to their owners' hands. You may cast a spell with mana value 4 or less from your hand without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Loyal Pegasus | {W} | Creature — Pegasus | uncommon | Flying can't attack or block alone. | "Even if I should die in the saddle, she will not let me fall to the ground." —Hypatia of the Winged Horse | 2 | 1<|endoftext|> <|endoftext|>Trapjaw Tyrant | {3}{W}{W} | Creature — Dinosaur | mythic | Enrage — Whenever is dealt damage, exile target creature an opponent controls until leaves the battlefield. | "I would advise you not to struggle." —Huatli | 5 | 5<|endoftext|> <|endoftext|>Sudden Salvation | {2}{W}{W} | Instant | rare | Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Bastion Enforcer | {2}{W} | Creature — Dwarf Soldier | common | | Headquartered at the Bastion of the Honorable, the soldiers of Ghirapur are charged with the task of keeping peace in the city. | 3 | 2<|endoftext|> <|endoftext|>A-Sigil of Myrkul | {1}{B} | Enchantment | uncommon | At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Eye of Malcator | {2}{U} | Artifact | common | When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Whenever another artifact enters the battlefield under your control, becomes a 4/4 Phyrexian Eye artifact creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Hope and Glory | {1}{W} | Instant | uncommon | Untap two target creatures. Each of them gets +1/+1 until end of turn. | "Serra ruled by faith. I cannot afford that luxury." —Radiant, archangel | nan | nan<|endoftext|> <|endoftext|>Cruel Deceiver | {1}{B} | Creature — Spirit | common | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, gains "Whenever deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Ghalta and Mavren | {3}{G}{G}{W}{W} | Legendary Creature — Dinosaur Vampire | rare | Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. | nan | 12 | 12<|endoftext|> <|endoftext|>Nightmare Incursion | {5}{B} | Sorcery | rare | Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Dawnfeather Eagle | {4}{W} | Creature — Bird | common | Flying When enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Stratozeppelid | {4}{U} | Creature — Beast | uncommon | Flying can block only creatures with flying. | The "Days of Darkness" mark the stratozeppelids' annual migration, when for five days they blot out the sun and trumpet their passing. | 4 | 4<|endoftext|> <|endoftext|>Debtors' Transport | {5}{B} | Creature — Thrull | common | Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) | By design, the sarcophagus muffles the debtors' moans but does not silence them. | 5 | 3<|endoftext|> <|endoftext|>Mindleech Mass | {5}{U}{B}{B} | Creature — Horror | rare | Trample Whenever deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost. | nan | 6 | 6<|endoftext|> <|endoftext|>Knowledge and Power | {4}{R} | Enchantment | uncommon | Whenever you scry, you may pay {2}. If you do, deals 2 damage to any target. | "Information is a powerful weapon." —Cymede, queen of Akros | nan | nan<|endoftext|> <|endoftext|>Kashi-Tribe Warriors | {3}{G}{G} | Creature — Snake Warrior | common | Whenever deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | The orochi and the monks had always had an unspoken agreement: live and let live. But when the kami began raging, some warrior youths began questioning that agreement. | 2 | 4<|endoftext|> <|endoftext|>Dumb Ass | {2}{R} | Creature — Donkey Barbarian | common | At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether attacks this turn. | Envying the intelligence of goblins is a bad place to be. | 3.5 | 2<|endoftext|> <|endoftext|>Akki Blizzard-Herder | {1}{R} | Creature — Goblin Shaman | common | When dies, each player sacrifices a land. | "It remains unclear whether the akki shamans could in fact create storms or simply predicted them." —*The History of Kamigawa* | 1 | 1<|endoftext|> <|endoftext|>Fuming Effigy | {3}{R} | Creature — Spirit | common | Whenever one or more cards leave your graveyard, deals 1 damage to each opponent. | Some spirits share ancient wisdom. Others just get mad you touched their stuff. | 4 | 3<|endoftext|> <|endoftext|>Doomwake Giant | {4}{B} | Enchantment Creature — Giant | rare | Constellation — Whenever or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. | Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake. | 4 | 6<|endoftext|> <|endoftext|>Bag of Devouring | {B} | Artifact | rare | Whenever you sacrifice another nontoken artifact or creature, exile it. {2}, {T}, Sacrifice another artifact or creature: Draw a card. {3}, {T}, Sacrifice : Roll a d10. Return up to X cards from among cards exiled with to their owners' hands, where X is the result. | nan | nan | nan<|endoftext|> <|endoftext|>Run Out of Town | {3}{U} | Instant | common | The owner of target nonland permanent puts it on the top or bottom of their library. | Better to depart in haste than be dearly departed. | nan | nan<|endoftext|> <|endoftext|>Kaya, Geist Hunter | {1}{W}{B} | Legendary Planeswalker — Kaya | mythic | +1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. −2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. −6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way. | nan | nan | nan<|endoftext|> <|endoftext|>Twin-Silk Spider | {2}{G} | Creature — Spider | common | Reach When enters the battlefield, create a 1/2 green Spider creature token with reach. | A forest-wide network of webs brings a hungry couple to captured prey. | 1 | 2<|endoftext|> <|endoftext|>Purify the Grave | {W} | Instant | uncommon | Exile target card from a graveyard. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Some priests speak in whispers of the Helvault, a silver prison of unpurged evils. | nan | nan<|endoftext|> <|endoftext|>Relentless Skaabs | {3}{U}{U} | Creature — Zombie | uncommon | As an additional cost to cast this spell, exile a creature card from your graveyard. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 4 | 4<|endoftext|> <|endoftext|>Wu Elite Cavalry | {3}{U} | Creature — Human Soldier | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | At the second battle of Ruxu, the brave Wu general Gan Ning raided Cao Cao's camp of 400,000 men with only 100 cavalry. Not a single man or horse was lost. | 2 | 3<|endoftext|> <|endoftext|>Gruul Keyrune | {3} | Artifact | uncommon | {T}: Add {R} or {G}. {R}{G}: becomes a 3/2 red and green Beast artifact creature with trample until end of turn. | As perilous and unpredictable as the wilds themselves. | nan | nan<|endoftext|> <|endoftext|>Battle-Rage Blessing | {1}{B} | Instant | common | Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "Since when is it cheating to give one side an unfair advantage?" —Braids | nan | nan<|endoftext|> <|endoftext|>Wolf in _____ Clothing | {3}{B} | Creature — Wolf Guest | common | When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) | "And to think, I came in here looking for someone to eat." | 2 | 3<|endoftext|> <|endoftext|>Augmenting Automaton | {1} | Artifact Creature — Construct | common | {1}{B}: gets +1/+1 until end of turn. | When you have taught an automaton how to build others of its kind, it is a small step to make it build itself. | 1 | 1<|endoftext|> <|endoftext|>Hellkite Charger | {4}{R}{R} | Creature — Dragon | rare | Flying, haste Whenever attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. | nan | 5 | 5<|endoftext|> <|endoftext|>Imperial Aerosaur | {3}{W} | Creature — Dinosaur | uncommon | Flying When enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. | Its assistance is unnervingly similar to its hunting technique. | 3 | 3<|endoftext|> <|endoftext|>Wall of Fortune | {1}{U} | Artifact Creature — Wall | common | Defender You may tap an untapped Wall you control to have any player reroll a die that player rolled. | "You need a six? All right everyone, she needs a six!" | 0 | 4<|endoftext|> <|endoftext|>Glassblower's Puzzleknot | {2} | Artifact | common | When enters the battlefield, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {2}{U}, Sacrifice : Scry 2, then you get {E}{E}. | nan | nan | nan<|endoftext|> <|endoftext|>Dwarven Armory | {2}{R}{R} | Enchantment | rare | {2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step. | "Few of us left, now. Confounded Yeti have opened all the vents. We'd best hide here with the weapons." —Perena Deepcutter, Dwarven Armorer | nan | nan<|endoftext|> <|endoftext|>Crash of Rhino Beetles | {4}{G} | Creature — Insect | rare | Trample gets +10/+10 as long as you control ten or more lands. | "When the herd moves, so should you." —Yon Basrel, Oran-Rief survivalist | 5 | 5<|endoftext|> <|endoftext|>Duskworker | {4} | Artifact Creature — Construct | uncommon | Whenever becomes blocked, regenerate it. {3}: gets +1/+0 until end of turn. | At the setting of each sun, it emerges to clean Mirrodin's floor of the day's carrion. | 2 | 2<|endoftext|> <|endoftext|>Aether Helix | {3}{G}{U} | Sorcery | uncommon | Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand. | Some Quandrix mages prefer to study at twilight, watching their experimental equations trace glowing trails against the encroaching darkness. | nan | nan<|endoftext|> <|endoftext|>Tattered Drake | {4}{U} | Creature — Zombie Drake | common | Flying {B}: Regenerate . | "Drakes embody the worst of Ravnica: great potential, twisted by selfishness and greed." —Razia | 2 | 2<|endoftext|> <|endoftext|>Ghitu War Cry | {2}{R} | Enchantment | uncommon | {R}: Target creature gets +1/+0 until end of turn. | The war cry is not simply a shout but a sacrament. | nan | nan<|endoftext|> <|endoftext|>Earthlink | {3}{B}{R}{G} | Enchantment | rare | At the beginning of your upkeep, sacrifice unless you pay {2}. Whenever a creature dies, that creature's controller sacrifices a land. | nan | nan | nan<|endoftext|> <|endoftext|>Disciples of Gix | {4}{B}{B} | Creature — Phyrexian Human | uncommon | When enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle. | "Machines feel no fear, no sorrow, no hunger—only glorious purpose, true and pure." | 4 | 4<|endoftext|> <|endoftext|>Auriok Siege Sled | {6} | Artifact Creature — Juggernaut | uncommon | {1}: Target artifact creature blocks this turn if able. {1}: Target artifact creature can't block this turn. | Everything in its path is either pushed aside or ground under. | 3 | 5<|endoftext|> <|endoftext|>Elephant Guide | {2}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token. | Nature's strength outlives the strong. | nan | nan<|endoftext|> <|endoftext|>Sanity Grinding | {U}{U}{U} | Sorcery | rare | Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Emmara Tandris | {5}{G}{W} | Legendary Creature — Elf Shaman | rare | Prevent all damage that would be dealt to creature tokens you control. | When Selesnya needed a champion, Emmara put the ranks of her guild before herself—making her the perfect choice. | 5 | 7<|endoftext|> <|endoftext|>Ram Through | {1}{G} | Instant | common | Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. | The castle's mages had devised effective counters to every form of siegecraft, but had no answers to gorilla warfare. | nan | nan<|endoftext|> <|endoftext|>Desert of the Indomitable | | Land — Desert | common | enters the battlefield tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Master's Rebuke | {1}{G} | Instant | common | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. | "You have always been a promising student, but your arrogance far outstrips your prowess." | nan | nan<|endoftext|> <|endoftext|>Stormscape Battlemage | {2}{U} | Creature — Metathran Wizard | uncommon | Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) When enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. When enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. | nan | 2 | 2<|endoftext|> <|endoftext|>Priest of Urabrask | {2}{R} | Creature — Phyrexian Human Cleric | uncommon | When enters the battlefield, add {R}{R}{R}. | nan | 2 | 1<|endoftext|> <|endoftext|>Omen of the Hunt | {2}{G} | Enchantment | common | Flash When enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {2}{G}, Sacrifice : Scry 2. | "My time will come, when no road will divide the endless verdure of the trees." | nan | nan<|endoftext|> <|endoftext|>Excoriate | {3}{W} | Sorcery | common | Exile target tapped creature. | The demon had flown past the reach of Erebos's whip but not the point of the sun god's spear. | nan | nan<|endoftext|> <|endoftext|>Pillardrop Warden | {3}{R} | Creature — Spirit Dwarf | common | Reach {2}, {T}, Sacrifice : Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery. | A giant statue of a dwarf is still a giant statue. | 1 | 5<|endoftext|> <|endoftext|>Elderfang Venom | {2}{B}{G} | Enchantment | rare | Attacking Elves you control have deathtouch. Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life. | "The Cosmos Serpent favored us with his venom. As thanks, we sink fangs into those who dishonor the old ways." | nan | nan<|endoftext|> <|endoftext|>Robber Fly | {2}{R} | Creature — Insect | uncommon | Flying Whenever becomes blocked, defending player discards all the cards in their hand, then draws that many cards. | In pursuit of the juicy fly, Squee stumbled on the hidden hangar. | 1 | 1<|endoftext|> <|endoftext|>Knucklebone Witch | {B} | Creature — Goblin Shaman | rare | Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on . | Each bone honors its owner's best pranks. | 1 | 1<|endoftext|> <|endoftext|>Noxious Ghoul | {3}{B}{B} | Creature — Zombie | uncommon | Whenever or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. | Plague and death wrapped in one convenient package. | 3 | 3<|endoftext|> <|endoftext|>Necrogen Scudder | {2}{B} | Creature — Phyrexian Horror | uncommon | Flying When enters the battlefield, you lose 3 life. | Contrary to popular belief, it's kept aloft by necrogen gas, not the screaming agony of a thousand murdered souls. | 3 | 3<|endoftext|> <|endoftext|>Agent of Masks | {3}{W}{B} | Creature — Human Advisor | uncommon | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. | "Two-faced" is an understatement. | 2 | 3<|endoftext|> <|endoftext|>Balancing Act | {2}{W}{W} | Sorcery | rare | Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. | nan | nan | nan<|endoftext|> <|endoftext|>Massacre Girl | {3}{B}{B} | Legendary Creature — Human Assassin | rare | Menace When enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than gets -1/-1 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>You Line Up the Shot | {G} | Instant | common | Choose one — • Aim for the Wyvern — Conjure a card named Plummet into your hand. • Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand. • Fire a Warning Shot — Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Watcher Sliver | {3}{W} | Creature — Sliver | common | All Sliver creatures get +0/+2. | "I have spied them, wandering and watching—but for what? I fear they watch for us." —Yonat of Amrou | 2 | 2<|endoftext|> <|endoftext|>Volrath's Gardens | {1}{G} | Enchantment | rare | {2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery. | "Watch yourself," warned Starke. "These plants aren't nice when they're hungry." | nan | nan<|endoftext|> <|endoftext|>Rankle, Master of Pranks | {2}{B}{B} | Legendary Creature — Faerie Rogue | mythic | Flying, haste Whenever deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Mind Extraction | {2}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. Target player reveals their hand and discards all cards of each of the sacrificed creature's colors. | nan | nan | nan<|endoftext|> <|endoftext|>Chef's Kiss | {1}{R}{R} | Instant | rare | Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control. | "Cooked to perfection, of course." | nan | nan<|endoftext|> <|endoftext|>Complete Disregard | {2}{B} | Instant | common | Devoid (This card has no color.) Exile target creature with power 3 or less. | "We returned to the field and found poor Len, every detail of his final moment perfectly cast in that awful dust." —Javad Nasrin, outrider captain | nan | nan<|endoftext|> <|endoftext|>Battlewise Valor | {1}{W} | Instant | common | Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | It's never good to walk into an ambush, but with the right spell you might walk out again. | nan | nan<|endoftext|> <|endoftext|>Haunted Guardian | {2} | Artifact Creature — Construct | uncommon | Defender, first strike | "Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems." —Olivia Voldaren | 2 | 1<|endoftext|> <|endoftext|>Thantis, the Warweaver | {3}{B}{R}{G} | Legendary Creature — Spider | mythic | Vigilance, reach All creatures attack each combat if able. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on . | She spins a web few can resist. Its sweet aroma sparks chaos in every heart. | 5 | 5<|endoftext|> <|endoftext|>Blitz Leech | {5}{B} | Creature — Leech | common | Flash When enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. | "Fools wear armor against it as if the worst it could take is your blood." —Gavi, nest warden | 5 | 2<|endoftext|> <|endoftext|>Cromat | {W}{U}{B}{R}{G} | Legendary Creature — Illusion | rare | {W}{B}: Destroy target creature blocking or blocked by . {U}{R}: gains flying until end of turn. {B}{G}: Regenerate . {R}{W}: gets +1/+1 until end of turn. {G}{U}: Put on top of its owner's library. | nan | 5 | 5<|endoftext|> <|endoftext|>Sentinel of the Pearl Trident | {4}{U} | Creature — Merfolk Soldier | uncommon | Flash When enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) | nan | 3 | 3<|endoftext|> <|endoftext|>Hero of the Winds | {3}{W} | Creature — Human Soldier | uncommon | Flying Whenever you cast a spell that targets , creatures you control get +1/+0 until end of turn. | To tame a griffin is to ride into legend. | 1 | 4<|endoftext|> <|endoftext|>A-Vampire Scrivener | {3}{B} | Creature — Vampire Warlock | uncommon | Flying Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. | No one remains on her list for long. | 2 | 2<|endoftext|> <|endoftext|>Heartfire | {1}{R} | Instant | common | As an additional cost to cast this spell, sacrifice a creature or planeswalker. deals 4 damage to any target. | The mage looked within and realized there was still one piece of fuel to burn. | nan | nan<|endoftext|> <|endoftext|>Waterspout Weavers | {3}{U}{U} | Creature — Merfolk Wizard | uncommon | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, each creature you control gains flying until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Destructive Flow | {B}{R}{G} | Enchantment | rare | At the beginning of each player's upkeep, that player sacrifices a nonbasic land. | Stage two of the Phyrexian invasion included the complete alteration of Dominaria's landscape. | nan | nan<|endoftext|> <|endoftext|>Vengeant Vampire | {4}{B}{B} | Creature — Vampire | rare | Lifelink When dies, destroy target creature an opponent controls and you gain 4 life. | "Those who stood in my path now lay behind me." | 4 | 4<|endoftext|> <|endoftext|>Enduring Ideal | {5}{W}{W} | Sorcery | rare | Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) | nan | nan | nan<|endoftext|> <|endoftext|>Eradicator Valkyrie | {2}{B}{B} | Creature — Angel Berserker | mythic | Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.) | nan | 4 | 3<|endoftext|> <|endoftext|>God-Pharaoh's Statue | {6} | Legendary Artifact | uncommon | Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life. | A dictator's infuriating smirk, an affront to everything Ravnica stood for. | nan | nan<|endoftext|> <|endoftext|>Bladewing, Deathless Tyrant | {5}{B}{R} | Legendary Creature — Dragon Skeleton | rare | Flying, haste Whenever deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace. | nan | 6 | 6<|endoftext|> <|endoftext|>Defabricate | {1}{U} | Instant | uncommon | Choose one — • Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. • Counter target activated or triggered ability. | nan | nan | nan<|endoftext|> <|endoftext|>Ashiok's Skulker | {4}{U} | Creature — Nightmare | common | {3}{U}: can't be blocked this turn. | "Fear writhes and whispers in the shadows of your mind. It is the enemy you always knew would come." —Ashiok | 3 | 5<|endoftext|> <|endoftext|>Mystic Veil | {1}{U} | Enchantment — Aura | common | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) | "Magic is my thread, my will the needle. I weave over you as if you never were." —Poetics of Hanan | nan | nan<|endoftext|> <|endoftext|>Angelic Renewal | {1}{W} | Enchantment | common | Whenever a creature is put into your graveyard from the battlefield, you may sacrifice . If you do, return that card to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Citadel Castellan | {1}{G}{W} | Creature — Human Knight | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) | "I am the first line of defense. You will not encounter the second." | 2 | 3<|endoftext|> <|endoftext|>Stealth Mission | {2}{U} | Sorcery | common | Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. | "What they don't know will definitely hurt them." —Lazav | nan | nan<|endoftext|> <|endoftext|>Collector Protector | {3}{W}{W} | Creature — Human Gamer | rare | {W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or this turn. | "Here—have a Mudhole." | 2 | 5<|endoftext|> <|endoftext|>Samite Censer-Bearer | {W} | Creature — Human Rebel Cleric | common | {W}, Sacrifice : Prevent the next 1 damage that would be dealt to each creature you control this turn. | Samite alchemists extracted aromatic traces of healing minerals from the residue of the receding salt dunes. | 1 | 1<|endoftext|> <|endoftext|>Cognivore | {6}{U}{U} | Creature — Lhurgoyf | rare | Flying 's power and toughness are each equal to the number of instant cards in all graveyards. | nan | * | *<|endoftext|> <|endoftext|>Spell Satchel | {2} | Artifact | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on . {T}, Remove a book counter from : Add {C}. {3}, {T}, Remove three book counters from : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Awakener Druid | {2}{G} | Creature — Human Druid | uncommon | When enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as remains on the battlefield. It's still a land. | The druids of Mazar treat each seedcone with respect for the warrior it will become. | 1 | 1<|endoftext|> <|endoftext|>Ketria Crystal | {3} | Artifact | uncommon | {T}: Add {G}, {U}, or {R}. Cycling {2} ({2}, Discard this card: Draw a card.) | The dark of night never truly falls on Ketria, where abundant crystals bathe the land in their glow. | nan | nan<|endoftext|> <|endoftext|>Soot Imp | {1}{B}{B} | Creature — Imp | uncommon | Flying Whenever a player casts a nonblack spell, that player loses 1 life. | "If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out." —Hob Heddil | 1 | 2<|endoftext|> <|endoftext|>Abomination of Gudul | {3}{B}{G}{U} | Creature — Horror | common | Flying Whenever deals combat damage to a player, you may draw a card. If you do, discard a card. Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 4<|endoftext|> <|endoftext|>Leonin Iconoclast | {3}{W} | Creature — Cat Monk | uncommon | Heroic — Whenever you cast a spell that targets , destroy target enchantment creature an opponent controls. | "The stars belong in the night sky. This is our world, and we are our own masters." | 3 | 2<|endoftext|> <|endoftext|>Faerie Impostor | {U} | Creature — Faerie Rogue | uncommon | Flying When enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. | Many Tin Street shops display a sign on the door: "No cloaks allowed." | 2 | 1<|endoftext|> <|endoftext|>Fire Sprites | {1}{G} | Creature — Faerie | common | Flying {G}, {T}: Add {R}. | nan | 1 | 1<|endoftext|> <|endoftext|>Revelation of Power | {1}{W} | Instant | common | Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn. | As Ob Nixilis closed in, Halo swept through Giada like an electrical current, and inside her, something long dormant unfurled its wings. | nan | nan<|endoftext|> <|endoftext|>Rock Slide | {X}{R} | Instant | common | deals X damage divided as you choose among any number of target attacking or blocking creatures without flying. | "Good ol' rock. Nothing beats rock." —Rhirhok, goblin archer | nan | nan<|endoftext|> <|endoftext|>Long-Term Plans | {2}{U} | Instant | uncommon | Search your library for a card, then shuffle and put that card third from the top. | "Wait, it'll come to me in a minute." | nan | nan<|endoftext|> <|endoftext|>Irradiate | {3}{B} | Instant | common | Target creature gets -1/-1 until end of turn for each artifact you control. | The blast ignores the cage of metal but devours the flesh inside. | nan | nan<|endoftext|> <|endoftext|>Kismet | {3}{W} | Enchantment | uncommon | Artifacts, creatures, and lands your opponents control enter the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Warlord | {4}{B} | Creature — Vampire Warrior | uncommon | Sacrifice another creature: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | "How can you serve me? By dying." | 4 | 2<|endoftext|> <|endoftext|>War Falcon | {W} | Creature — Bird | common | Flying can't attack unless you control a Knight or a Soldier. | The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war. | 2 | 1<|endoftext|> <|endoftext|>Mijae Djinn | {R}{R}{R} | Creature — Djinn | rare | Whenever attacks, flip a coin. If you lose the flip, remove from combat and tap it. | nan | 6 | 3<|endoftext|> <|endoftext|>Reprobation | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.) | nan | nan | nan<|endoftext|> <|endoftext|>Consuming Oni | {2}{B}{B} | Creature — Ogre Demon | mythic | Flying, menace At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life." | nan | 6 | 6<|endoftext|> <|endoftext|>Urza's Hot Tub | {2} | Artifact | uncommon | {2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle. | www.wizards.com/hottub | nan | nan<|endoftext|> <|endoftext|>Rootpath Purifier | {3}{G} | Creature — Elf Druid | mythic | Lands you control and land cards in your library are basic. | nan | 3 | 4<|endoftext|> <|endoftext|>Tremble | {1}{R} | Sorcery | common | Each player sacrifices a land. | Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war. | nan | nan<|endoftext|> <|endoftext|>Undercity Uprising | {2}{B}{G} | Sorcery | common | Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | "Now it's your turn to hide." —Vraska | nan | nan<|endoftext|> <|endoftext|>Dwarven Priest | {3}{W} | Creature — Dwarf Cleric | common | When enters the battlefield, you gain 1 life for each creature you control. | "These storied halls are under my protection." | 2 | 4<|endoftext|> <|endoftext|>Jhovall Rider | {4}{W} | Creature — Human Rebel | uncommon | Trample | Don't be fooled by the riders' fluid grace—it takes years of practice to ride these beasts. | 3 | 3<|endoftext|> <|endoftext|>Akroan Mastiff | {3}{W} | Creature — Dog | common | {W}, {T}: Tap target creature. | Even when many of the soldiers who guarded Akros were called away, its safety was never in doubt. | 2 | 2<|endoftext|> <|endoftext|>Beaming Defiance | {1}{W} | Instant | common | Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | "I've lived too long in my father's shadow. It's time to find my own light." —Killian, Silverquill mage-student | nan | nan<|endoftext|> <|endoftext|>Broodbirth Viper | {4}{U} | Creature — Snake | uncommon | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever deals combat damage to a player, you may draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Sightless Brawler | {1}{W} | Enchantment Creature — Human Warrior | uncommon | Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) can't attack alone. Enchanted creature gets +3/+2 and can't attack alone. | nan | 3 | 2<|endoftext|> <|endoftext|>Godhead of Awe | {W/U}{W/U}{W/U}{W/U}{W/U} | Creature — Spirit Avatar | rare | Flying Other creatures have base power and toughness 1/1. | "What she saw crawling upon this world repulsed her. Yet she could not tear her gaze away." —*The Seer's Parables* | 4 | 4<|endoftext|> <|endoftext|>Autumn's Veil | {G} | Instant | uncommon | Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. | The rustling of leaves and a passing shadow are a dryad's only trace. | nan | nan<|endoftext|> <|endoftext|>Flinthoof Boar | {1}{G} | Creature — Boar | uncommon | gets +1/+1 as long as you control a Mountain. {R}: gains haste until end of turn. (It can attack and {T} this turn.) | Through the smoke and flames it hunts, sniffing out the panicked and confused. | 2 | 2<|endoftext|> <|endoftext|>Hellkite Overlord | {4}{B}{R}{R}{G} | Creature — Dragon | rare | Flying, trample, haste {R}: gets +1/+0 until end of turn. {B}{G}: Regenerate . | "The dragon has no pretense of compassion, no false mask of civilization—just hunger, heat, and need." —Sarkhan Vol | 8 | 8<|endoftext|> <|endoftext|>Essence Bottle | {2} | Artifact | uncommon | {3}, {T}: Put an elixir counter on . {T}, Remove all elixir counters from : You gain 2 life for each elixir counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>B.O.B. (Bevy of Beebles) | {3}{U}{U} | Legendary Planeswalker — B.O.B. | mythic | As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens. The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. −1: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Riptide Crab | {1}{W}{U} | Creature — Crab | uncommon | Vigilance When dies, draw a card. | It sleeps with its claws open. | 1 | 3<|endoftext|> <|endoftext|>Fatestitcher | {3}{U} | Creature — Zombie Wizard | uncommon | {T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 1 | 2<|endoftext|> <|endoftext|>Vertigo Spawn | {1}{U} | Creature — Illusion | uncommon | Defender Whenever blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. | nan | 0 | 3<|endoftext|> <|endoftext|>Glarecaster | {4}{W}{W} | Creature — Bird Cleric | rare | Flying {5}{W}: The next time damage would be dealt to and/or you this turn, that damage is dealt to any target instead. | nan | 3 | 3<|endoftext|> <|endoftext|>Kithkin Shielddare | {1}{W} | Creature — Kithkin Soldier | common | {W}, {T}: Target blocking creature gets +2/+2 until end of turn. | The nova glyph is a potent symbol. A shield embossed with it can resist the force of even the most determined giant. | 1 | 1<|endoftext|> <|endoftext|>Mossbeard Ancient | {5}{G}{G} | Creature — Treefolk | uncommon | Trample When enters the battlefield, you gain 5 life. | Older than the mountains, the dragons, and the wars of humans and machines. | 7 | 7<|endoftext|> <|endoftext|>Stampeding Elk Herd | {3}{G}{G} | Creature — Elk | common | Formidable — Whenever attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. | The Atarka use them not just for food, but also to clear away snow, trees, and enemy forces. | 5 | 5<|endoftext|> <|endoftext|>Inferno Project | {6}{R} | Creature — Elemental | rare | Trample enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard. | nan | 0 | 0<|endoftext|> <|endoftext|>Shield-Wall Sentinel | {4} | Artifact Creature — Golem | common | Defender When enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle. | "Unit alpha-6 locking into position!" | 1 | 3<|endoftext|> <|endoftext|>Consuming Rage | | Sorcery | common | Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat. | nan | nan | nan<|endoftext|> <|endoftext|>Haru-Onna | {3}{G} | Creature — Spirit | uncommon | When enters the battlefield, draw a card. Whenever you cast a Spirit or Arcane spell, you may return to its owner's hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Rainbow Crow | {3}{U} | Creature — Bird | uncommon | Flying {1}: becomes the color of your choice until end of turn. | Children claim no two feathers are exactly the same color, then eagerly gather them for proof. | 2 | 2<|endoftext|> <|endoftext|>Horizon Seed | {4}{W} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, regenerate target creature. | In peaceful times, these beings escorted the honored kami to their new shrines. In the Kami War, they became the medics of an unstoppable army. | 2 | 1<|endoftext|> <|endoftext|>Blood Vassal | {2}{B} | Creature — Thrull | common | Sacrifice : Add {B}{B}. | "They are bred to suffer and born to die. Much like humans." —Gix, Yawgmoth praetor | 2 | 2<|endoftext|> <|endoftext|>Overburden | {1}{U} | Enchantment | rare | Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand. | The Kipamu League knew what Keld refused to acknowledge: the land could support no more. | nan | nan<|endoftext|> <|endoftext|>Pouncing Kavu | {1}{R} | Creature — Kavu | common | Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) First strike If was kicked, it enters the battlefield with two +1/+1 counters on it and with haste. | nan | 1 | 1<|endoftext|> <|endoftext|>Commandeer | {5}{U}{U} | Instant | rare | You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) | nan | nan | nan<|endoftext|> <|endoftext|>Elvish Pioneer | {G} | Creature — Elf Druid | common | When enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. | "Destruction is the work of an afternoon. Creation is the work of a lifetime." —Kamahl, druid acolyte | 1 | 1<|endoftext|> <|endoftext|>Valeron Outlander | {G}{W} | Creature — Human Scout | common | Protection from black | After years of honing her philosophy in debate with stubborn rhoxes, Niella was ready to convert any heathen. | 2 | 2<|endoftext|> <|endoftext|>Steelfin Whale | {5}{U} | Creature — Whale | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Whenever an artifact enters the battlefield under your control, untap . | It feeds on metal filings suspended in the water, sieving flecks of precious ore through magnetic baleen. | 3 | 4<|endoftext|> <|endoftext|>Victory's Envoy | {3}{W}{W} | Creature — Human Cleric | rare | At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. | Her paean is the clash of spears, her prayer a battle cry. | 3 | 3<|endoftext|> <|endoftext|>Benevolent Ancestor | {2}{W} | Creature — Spirit | common | Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. | Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside. | 0 | 4<|endoftext|> <|endoftext|>Screaming Fury | {2}{R} | Sorcery | common | Target creature gets +5/+0 and gains haste until end of turn. | He's got an axe to grind. | nan | nan<|endoftext|> <|endoftext|>Dauthi Embrace | {2}{B} | Enchantment | uncommon | {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) | "The Dauthi army grows by screams and bounds." —Lyna, Soltari emissary | nan | nan<|endoftext|> <|endoftext|>Clockwork Vorrac | {5} | Artifact Creature — Boar Beast | uncommon | Trample enters the battlefield with four +1/+1 counters on it. Whenever attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Guardian Automaton | {4} | Artifact Creature — Construct | common | When dies, you gain 3 life. | The wealthy in the city of Ghirapur outfit their lives with grand machines, entrusting even their children to filigree and gears. | 3 | 3<|endoftext|> <|endoftext|>Seer of the Last Tomorrow | {2}{U} | Creature — Naga Cleric | common | {U}, {T}, Discard a card: Target player mills three cards. | "The truth? It's been here all along. The Hours as we understood them are lies." | 1 | 4<|endoftext|> <|endoftext|>The Big Top | | Land | uncommon | {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) | The glow of the big top can be seen for light years, but its excitement can be felt in the hearts of everyone who's ever been there. | nan | nan<|endoftext|> <|endoftext|>Rimefeather Owl | {5}{U}{U} | Snow Creature — Bird | rare | Flying 's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow. | nan | * | *<|endoftext|> <|endoftext|>Thornscape Master | {2}{G}{G} | Creature — Human Wizard | rare | {R}{R}, {T}: deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Horizon Scholar | {5}{U} | Creature — Sphinx | uncommon | Flying When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 4 | 4<|endoftext|> <|endoftext|>Make Your Mark | {R/W} | Instant | common | Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. | Those who do learn from history may still choose to repeat it. | nan | nan<|endoftext|> <|endoftext|>Song of Creation | {1}{G}{U}{R} | Enchantment | rare | You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Phalanx Formation | {2}{W} | Instant | uncommon | Strive — This spell costs {1}{W} more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.) | nan | nan | nan<|endoftext|> <|endoftext|>Bloodspore Thrinax | {2}{G}{G} | Creature — Lizard | rare | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on . | nan | 2 | 2<|endoftext|> <|endoftext|>Step Right Up | {3}{B} | Sorcery | common | Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.) | "Ah, the midway, beating heart of the—well, maybe the big top is the heart. If there were two hearts, then the midway—or the lungs. Lungs or stomach!" —Captain Rex Nebula | nan | nan<|endoftext|> <|endoftext|>Hanna's Custody | {2}{W} | Enchantment | rare | All artifacts have shroud. (They can't be the targets of spells or abilities.) | "I protect the Legacy with my life if necessary, for its purpose is far more important than my own." —Hanna, *Weatherlight* navigator | nan | nan<|endoftext|> <|endoftext|>Wild Defiance | {2}{G} | Enchantment | rare | Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. | "When civilization reaches out its greedy hand, take it off at the wrist." —Garruk Wildspeaker | nan | nan<|endoftext|> <|endoftext|>Tezzeret's Simulacrum | {3} | Artifact Creature — Golem | uncommon | {T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead. | Tezzeret's command of living metal has nothing to do with intricate gearcraft or aether supplies. | 2 | 3<|endoftext|> <|endoftext|>Sloppity Bilepiper | {3}{B} | Creature — Demon | rare | Jolly Gutpipes — {2}, {T}, Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you cast your next creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 3 | 3<|endoftext|> <|endoftext|>Memory Test | | Artifact — Attraction | rare | When enters the battlefield, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turn those nonland cards face down. Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize! Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice and open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Pack's Betrayal | {2}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Tovolar's howl of command was too much to resist, even for Arlinn's own loyal pack. | nan | nan<|endoftext|> <|endoftext|>Irresistible Prey | {G} | Sorcery | uncommon | Target creature must be blocked this turn if able. Draw a card. | The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face—a runt meepling. | nan | nan<|endoftext|> <|endoftext|>Myojin of Blooming Dawn | {5}{W}{W}{W} | Legendary Creature — Spirit | rare | enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from : Create a 1/1 colorless Spirit creature token for each permanent you control. | nan | 4 | 6<|endoftext|> <|endoftext|>Go-Shintai of Lost Wisdom | {1}{U} | Legendary Enchantment Creature — Shrine | uncommon | Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.) | It seeks those driven by curiosity and offers enlightenment. | 0 | 4<|endoftext|> <|endoftext|>Imperial Lancer | {W} | Creature — Human Knight | uncommon | has double strike as long as you control a Dinosaur. | "Together my mount and I are stronger than either of us apart." | 1 | 1<|endoftext|> <|endoftext|>Cultist of the Absolute | {B} | Legendary Enchantment — Background | rare | Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature." | You embrace power at any cost, and if it consumes you, so be it. | nan | nan<|endoftext|> <|endoftext|>Fleet Swallower | {5}{U}{U} | Creature — Fish | rare | Whenever attacks, target player mills half their library, rounded up. | "Captain, I think that island is following us." | 6 | 6<|endoftext|> <|endoftext|>Ray of Frost | {1}{U} | Enchantment — Aura | uncommon | Flash Enchant creature When enters the battlefield, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Kuldotha Rebirth | {R} | Sorcery | common | As an additional cost to cast this spell, sacrifice an artifact. Create three 1/1 red Goblin creature tokens. | All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones. | nan | nan<|endoftext|> <|endoftext|>Reincarnation | {1}{G}{G} | Instant | uncommon | Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner. | "You cannot imagine what eyes you may look through tomorrow." —Aerona, elder druid | nan | nan<|endoftext|> <|endoftext|>Wei Night Raiders | {2}{B}{B} | Creature — Human Soldier | uncommon | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever deals damage to an opponent, that player discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Run Ashore | {4}{U}{U} | Instant | common | Choose one or both — • The owner of target nonland permanent puts it on the top or bottom of their library. • Return target nonland permanent to its owner's hand. | "Which one of you slug-brained milksops forgot to make an offering to Cosima?" —Jolkur, navigator | nan | nan<|endoftext|> <|endoftext|>Court Street Denizen | {2}{W} | Creature — Human Soldier | common | Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. | "The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both." | 2 | 2<|endoftext|> <|endoftext|>Balduvian Trading Post | | Land | rare | If would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: deals 1 damage to target attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Vona's Hunger | {2}{B} | Instant | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up. | nan | nan | nan<|endoftext|> <|endoftext|>Mikokoro, Center of the Sea | | Legendary Land | rare | {T}: Add {C}. {2}, {T}: Each player draws a card. | "Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed." —Scroll fragment from the ruins of Minamo | nan | nan<|endoftext|> <|endoftext|>Tor Giant | {3}{R} | Creature — Giant | common | | "What do you do then? Run. Run very fast. Don't stop until you see the camp—or a bigger Giant." —Toothlicker Harj, Orcish Captain | 3 | 3<|endoftext|> <|endoftext|>Deity of Scars | {B/G}{B/G}{B/G}{B/G}{B/G} | Creature — Spirit Avatar | rare | Trample enters the battlefield with two -1/-1 counters on it. {B/G}, Remove a -1/-1 counter from : Regenerate . | "His skin cuts swords." —*The Seer's Parables* | 7 | 7<|endoftext|> <|endoftext|>Ingenious Infiltrator | {2}{U}{B} | Creature — Vedalken Ninja | uncommon | Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card. | nan | 2 | 3<|endoftext|> <|endoftext|>Ana Disciple | {G} | Creature — Human Wizard | common | {U}, {T}: Target creature gains flying until end of turn. {B}, {T}: Target creature gets -2/-0 until end of turn. | "The blessings of Gaea alone are no longer enough." | 1 | 1<|endoftext|> <|endoftext|>Burn Trail | {3}{R} | Sorcery | common | deals 3 damage to any target. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Caldera Lake | | Land | rare | enters the battlefield tapped. {T}: Add {C}. {T}: Add {U} or {R}. deals 1 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Hollowhead Sliver | {2}{R} | Creature — Sliver | uncommon | Sliver creatures you control have "{T}, Discard a card: Draw a card." | "Brilliant! They evolved away from energy-taxing brains and respond only to spinal reflex arcs from the hive mind." —Rukarumel, field journal | 2 | 2<|endoftext|> <|endoftext|>Flames of Moradin | {2}{R}{R} | Sorcery | rare | Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay {R} rather than pay this spell's mana cost" and "At the beginning of your end step, sacrifice this artifact." | nan | nan | nan<|endoftext|> <|endoftext|>Wedding Ring | {2}{W}{W} | Artifact | mythic | When enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. Whenever an opponent who controls an artifact named draws a card during their turn, you draw a card. Whenever an opponent who controls an artifact named gains life during their turn, you gain that much life. | nan | nan | nan<|endoftext|> <|endoftext|>Seeker of Insight | {1}{U} | Creature — Human Wizard | common | {T}: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn. | The Trial of Knowledge challenges and broadens the minds of initiates. | 1 | 3<|endoftext|> <|endoftext|>Summon the Pack | {7}{B} | Sorcery | mythic | Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.) | nan | nan | nan<|endoftext|> <|endoftext|>Rasputin, the Oneiromancer | {1}{W}{U} | Legendary Creature — Human Wizard | rare | When enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. {T}, Remove one or more dream counters from Rasputin: Add that much {C}. {T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red. | nan | 4 | 1<|endoftext|> <|endoftext|>Sacred Guide | {W} | Creature — Human Cleric | rare | {1}{W}, Sacrifice : Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Ebony Fly | {2} | Artifact | uncommon | enters the battlefield tapped. {T}: Add {C}. {4}: Roll a d6. Until end of turn, you may have become an X/X Insect artifact creature with flying, where X is the result. Whenever attacks, another target attacking creature gains flying until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Darksteel Mutation | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types. | Infinitely powerless. | nan | nan<|endoftext|> <|endoftext|>Manascape Refractor | {3} | Artifact | rare | enters the battlefield tapped. has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of 's abilities. | nan | nan | nan<|endoftext|> <|endoftext|>Enlightened Maniac | {3}{U} | Creature — Human | common | When enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token. | "At last! Proof that it's not all in my head!" | 0 | 2<|endoftext|> <|endoftext|>Ethereal Haze | {W} | Instant — Arcane | common | Prevent all damage that would be dealt by creatures this turn. | "Imagine a dove flying through smoke. Does the dove injure the smoke? Does the smoke impede the dove?" —Teachings of Eight-and-a-Half-Tails | nan | nan<|endoftext|> <|endoftext|>Pale Bears | {2}{G} | Creature — Bear | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | "Daughter, on the day you have killed your Pale Bear, then will I give you your true name." —Lovisa Coldeyes, Balduvian Chieftain | 2 | 2<|endoftext|> <|endoftext|>Kirtar's Desire | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack. Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Worldknit | | Conspiracy | rare | (Start the game with this conspiracy face up in the command zone.) As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color." | nan | nan | nan<|endoftext|> <|endoftext|>Shatter Assumptions | {1}{B}{B} | Sorcery | uncommon | Choose one — • Target opponent reveals their hand and discards all colorless nonland cards. • Target opponent reveals their hand and discards all multicolored cards. | Rigid minds are the first to break. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Missionary | {1}{W} | Creature — Phyrexian Human Cleric | uncommon | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Lifelink When enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand. | nan | 2 | 3<|endoftext|> <|endoftext|>Krark's Other Thumb | {2} | Legendary Artifact | uncommon | If you would roll a die, instead roll two of those dice and ignore one of those results. | Krark was the kind of goblin who'd lose his thumb in a wager and come right back with "Double or nothing!" | nan | nan<|endoftext|> <|endoftext|>Gemstone Caverns | | Legendary Land | mythic | If is in your opening hand and you're not the starting player, you may begin the game with on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If has a luck counter on it, instead add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Butcher Orgg | {4}{R}{R}{R} | Creature — Orgg | rare | You may assign 's combat damage divided as you choose among defending player and/or any number of creatures they control. | It can kill you with three arms tied behind its back. | 6 | 6<|endoftext|> <|endoftext|>Horned Troll | {2}{G} | Creature — Troll | common | {G}: Regenerate . | "If I says it's a troll, it's a troll. Goblins is always right in Mercadia." —Squee | 2 | 2<|endoftext|> <|endoftext|>Cartographer | {2}{G} | Creature — Human | uncommon | When enters the battlefield, you may return target land card from your graveyard to your hand. | How do you map a world when the land moves beneath your feet? | 2 | 2<|endoftext|> <|endoftext|>Pyric Salamander | {1}{R} | Creature — Salamander | common | {R}: gets +1/+0 until end of turn. Sacrifice at the beginning of the next end step. | When you've been chased by a dragon, you run from every lizard. —Suq'Ata saying | 1 | 1<|endoftext|> <|endoftext|>Curtains' Call | {5}{B} | Instant | rare | Undaunted (This spell costs {1} less to cast for each opponent.) Destroy two target creatures. | "We give the audience what they want." —Juri, proprietor of the Juri Revue | nan | nan<|endoftext|> <|endoftext|>Leonin Scimitar | {1} | Artifact — Equipment | common | Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Angel of Retribution | {6}{W} | Creature — Angel | rare | Flying, first strike | Bitter vengeance never glowed so bright nor sang so sweet. | 5 | 5<|endoftext|> <|endoftext|>Cliffhaven Sell-Sword | {1}{W} | Creature — Kor Warrior | common | | "I swing a sword. It's a simple life. A lot of adventurers just see me as some cheap muscle, but if my steel lets them return home with their lives and limbs intact, then I've done my job." | 3 | 1<|endoftext|> <|endoftext|>Dawnbringer Charioteers | {2}{W}{W} | Creature — Human Soldier | rare | Flying, lifelink Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on . | "Nyx may belong to the gods, but the skies of Theros are ours." | 2 | 4<|endoftext|> <|endoftext|>Elderfang Disciple | {1}{B} | Creature — Elf Cleric | common | When enters the battlefield, each opponent discards a card. | "One day, the great serpent will rejoin us on Skemfar, and those who've wronged us will taste of our venom." | 1 | 1<|endoftext|> <|endoftext|>Sultai Flayer | {3}{G} | Creature — Naga Shaman | uncommon | Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. | "You can have the body, necromancer. I just want the skin." | 3 | 4<|endoftext|> <|endoftext|>Tajuru Blightblade | {G} | Creature — Elf Rogue | common | Deathtouch | Ora Ondar, the Khalni Garden, is a lush tangle of growth in the harsh lands of Akoum. Its plant growth is marvelously diverse: a brilliant spectrum of vibrant life . . . and speedy death. | 1 | 1<|endoftext|> <|endoftext|>Hell-Bent Raider | {1}{R}{R} | Creature — Human Barbarian | rare | First strike, haste Discard a card at random: gains protection from white until end of turn. | He doesn't slow until his spear is weighted with corpses. | 2 | 2<|endoftext|> <|endoftext|>Blister Beetle | {1}{B} | Creature — Insect | common | When enters the battlefield, target creature gets -1/-1 until end of turn. | Warriors of the Rip Clan wear their beetle-acid scars proudly, even modifying clothing and armor to better display the trophy. | 1 | 1<|endoftext|> <|endoftext|>Attendant of Vraska | {1}{B}{G} | Creature — Zombie Soldier | uncommon | When dies, if you control a Vraska planeswalker, you gain life equal to 's power. | When the Erstwhile were unearthed from their tombs, they became a ready-made army for Vraska. | 3 | 3<|endoftext|> <|endoftext|>Witness the Future | {2}{U} | Sorcery | uncommon | Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Ichor Synthesizer | {1}{U} | Creature — Phyrexian Wizard | common | Whenever you cast a noncreature spell, put an oil counter on . As long as has four or more oil counters on it, it gets +2/+0 and can't be blocked. | "I've isolated the chirality of the glistening oil, so there will be no wasted precursors." | 1 | 3<|endoftext|> <|endoftext|>Archon of Valor's Reach | {4}{G}{W} | Creature — Archon | rare | Flying, vigilance, trample As enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. Players can't cast spells of the chosen type. | nan | 5 | 6<|endoftext|> <|endoftext|>Sinister Possession | {B} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life. | "You caught something on a cold night's stroll? No, I'd say something caught you." —Mezim Magrah, civic healer | nan | nan<|endoftext|> <|endoftext|>Lurking Arynx | {4}{G} | Creature — Cat Beast | uncommon | Formidable — {2}{G}: Target creature blocks this turn if able. Activate only if creatures you control have total power 8 or greater. | Once it has your scent, it will hunt you from the Gurmag Swamp to Ayagor. | 3 | 5<|endoftext|> <|endoftext|>Escape Artist | {1}{U} | Creature — Human Wizard | common | can't be blocked. {U}, Discard a card: Return to its owner's hand. | "Not even my shadow knows where I am." | 1 | 1<|endoftext|> <|endoftext|>Prowling Geistcatcher | {3}{B} | Creature — Human Rogue | rare | Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on . When leaves the battlefield, return each card exiled with it to the battlefield under your control. | nan | 2 | 4<|endoftext|> <|endoftext|>Battering Sliver | {5}{R} | Creature — Sliver | common | All Sliver creatures have trample. | Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives. | 4 | 4<|endoftext|> <|endoftext|>Soaring Hope | {4}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put on top of its owner's library. | nan | nan | nan<|endoftext|> <|endoftext|>Crawling Sensation | {2}{G} | Enchantment | uncommon | At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Donate | {2}{U} | Sorcery | rare | Target player gains control of target permanent you control. | Campus pranksters initiate new students with the old "beeble bomb" routine. | nan | nan<|endoftext|> <|endoftext|>Diminished Returner | {1}{B}{B} | Creature — Phyrexian Skeleton | uncommon | enters the battlefield tapped. {B}{B}: perpetually gets -1/-1, then return it to the battlefield. Activate only if is in your graveyard and its toughness is 2 or greater. | nan | 4 | 3<|endoftext|> <|endoftext|>Auspicious Ancestor | {3}{W} | Creature — Human Cleric | rare | When dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. | nan | 2 | 3<|endoftext|> <|endoftext|>Aliban's Tower | {1}{R} | Instant | common | Target blocking creature gets +3/+1 until end of turn. | "Those who hide in hollow towers would do well to remember the rain." —Reyhan, Samite Alchemist | nan | nan<|endoftext|> <|endoftext|>Cloudheath Drake | {4}{U} | Artifact Creature — Drake | common | Flying {1}{W}: gains vigilance until end of turn. | A permanent storm rages over the plain of Cloudheath, and drakes ride its currents—two reminders that some elements of Esper will not be controlled. | 3 | 3<|endoftext|> <|endoftext|>Smoldering Butcher | {3}{B} | Creature — Elemental Warrior | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) | A cinder's axe bears no marks from parrying a foe's blade. | 4 | 2<|endoftext|> <|endoftext|>Patron of the Wild | {G} | Creature — Elf | common | Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature gets +3/+3 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Vile Consumption | {1}{U}{B} | Enchantment | rare | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." | The plague moved faster than an army and was far more deadly. | nan | nan<|endoftext|> <|endoftext|>Witherbloom Apprentice | {B}{G} | Creature — Human Druid | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. | "All we are—every feeling, every action—powered by a single, delicate little organ. Life is so terrifyingly, beautifully fragile." | 2 | 2<|endoftext|> <|endoftext|>Spike Jester | {B}{R} | Creature — Goblin Warrior | common | Haste | For the Rakdos, "suicidal charge" and "good showmanship" are one and the same. | 3 | 1<|endoftext|> <|endoftext|>Spinneret Sliver | {1}{G} | Creature — Sliver | common | All Sliver creatures have reach. | Each new generation of slivers evolves to assimilate the strengths of the prey upon which their progenitors fed. | 2 | 2<|endoftext|> <|endoftext|>Obliterating Bolt | {1}{R} | Sorcery | uncommon | deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | In desperation, Pero called on his memory of a lightning storm that nearly killed his family. When he opened his eyes, only smoke and dust remained. | nan | nan<|endoftext|> <|endoftext|>Angler Drake | {4}{U}{U} | Creature — Drake | uncommon | Flying When enters the battlefield, you may return target creature to its owner's hand. | From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa. | 4 | 4<|endoftext|> <|endoftext|>Nightmare Lash | {4} | Artifact — Equipment | rare | Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Life Burst | {1}{W} | Instant | common | Target player gains 4 life, then gains 4 life for each card named in each graveyard. | As uplifting as a mystic's dreams. | nan | nan<|endoftext|> <|endoftext|>Jubilant Skybonder | {1}{W/U}{W/U} | Creature — Human Wizard | uncommon | Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast." | She was born unable to walk. Through the *eludha*, she was able to fly. | 2 | 2<|endoftext|> <|endoftext|>Balm of Restoration | {2} | Artifact | rare | {1}, {T}, Sacrifice : Choose one — • You gain 2 life. • Prevent the next 2 damage that would be dealt to any target this turn. | "Not all armies enjoyed the services of a medic. For them, Balm of Restoration was that much more valuable." —*Sarpadian Empires, vol. I* | nan | nan<|endoftext|> <|endoftext|>Illuminated Wings | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. {2}, Sacrifice : Draw a card. | For a moment, Urza thought not of war and destruction, but of the freedom of the skies. | nan | nan<|endoftext|> <|endoftext|>Kithkin Rabble | {3}{W} | Creature — Kithkin | uncommon | Vigilance 's power and toughness are each equal to the number of white permanents you control. | If even the slightest hint of panic enters the thoughtweft, bakers, potters, and even medics drop their spoons and salves to take up arms. | * | *<|endoftext|> <|endoftext|>Tah-Crop Elite | {3}{W} | Creature — Bird Warrior | common | Flying You may exert as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Vampire Aristocrat | {2}{B} | Creature — Vampire Rogue Noble | common | Sacrifice a creature: gets +2/+2 until end of turn. | "I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . ." | 2 | 2<|endoftext|> <|endoftext|>Betrayal | {U} | Enchantment — Aura | common | Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card. | "Sometimes a burden can be borne only on the shoulders of a willing enemy." —Suq'Ata aphorism | nan | nan<|endoftext|> <|endoftext|>Baloth Cage Trap | {3}{G}{G} | Instant — Trap | uncommon | If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost. Create a 4/4 green Beast creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Olivia Voldaren | {2}{B}{R} | Legendary Creature — Vampire | mythic | Flying {1}{R}: deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on . {3}{B}{B}: Gain control of target Vampire for as long as you control . | nan | 3 | 3<|endoftext|> <|endoftext|>Renegade Warlord | {4}{R} | Creature — Human Soldier | uncommon | First strike Whenever attacks, each other attacking creature gets +1/+0 until end of turn. | "His tongue must be honey, the way he gathers ants to fight with him." —Volrath | 3 | 3<|endoftext|> <|endoftext|>Nothic | {4}{B} | Creature — Horror | uncommon | Weird Insight — When dies, roll a d20. 1—9 | You draw a card and you lose 1 life. 10—19 | You draw two cards and you lose 2 life. 20 | You draw seven cards and you lose 7 life. | nan | 4 | 3<|endoftext|> <|endoftext|>Soul Rend | {1}{B} | Instant | uncommon | Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep. | "Since I cannot stop death, I choose to stop life." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Ruhan of the Fomori | {1}{U}{R}{W} | Legendary Creature — Giant Warrior | mythic | At the beginning of combat on your turn, choose an opponent at random. attacks that player this combat if able. | Unfettered by allegiance, driven by war. | 7 | 7<|endoftext|> <|endoftext|>Sudden Strength | {3}{G} | Instant | common | Target creature gets +3/+3 until end of turn. Draw a card. | The Mirari's magic transformed the Krosan Forest—and its inhabitants. | nan | nan<|endoftext|> <|endoftext|>Behind the Scenes | {2}{B} | Enchantment | uncommon | Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn. | It does no good to bar the gate when the enemy is already inside. | nan | nan<|endoftext|> <|endoftext|>Akki Drillmaster | {2}{R} | Creature — Goblin Shaman | common | {T}: Target creature gains haste until end of turn. | "What part of 'hayaku ikee!' did you not understand?" | 2 | 2<|endoftext|> <|endoftext|>Mogg War Marshal | {1}{R} | Creature — Goblin Warrior | common | Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield or dies, create a 1/1 red Goblin creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Rakdos Riteknife | {2} | Artifact — Equipment | rare | Equipped creature gets +1/+0 for each blood counter on and has "{T}, Sacrifice a creature: Put a blood counter on ." {B}{R}, Sacrifice : Target player sacrifices a permanent for each blood counter on . Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Poison the Cup | {1}{B}{B} | Instant | uncommon | Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Dark schemes cut down what armies cannot. | nan | nan<|endoftext|> <|endoftext|>Mistform Mask | {1}{U} | Enchantment — Aura | common | Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn. | Trust, the fifth myth of reality: Every truth holds the seed of betrayal. | nan | nan<|endoftext|> <|endoftext|>Sedraxis Alchemist | {2}{B} | Creature — Zombie Wizard | common | When enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. | The problem with a liquid that can dissolve anything is finding something to carry it in. | 2 | 2<|endoftext|> <|endoftext|>Atomwheel Acrobats | {3}{G} | Creature — Elf Performer | common | Whenever you roll a 1 or 2, put that many +1/+1 counters on . {2}{G}: Roll a six-sided die. | "If the acrobatic show doesn't wow the audience, we have no one to blame but our elves." —Myra the Magnificent | 3 | 2<|endoftext|> <|endoftext|>Crushing Disappointment | {3}{B} | Instant | common | Each player loses 2 life. You draw two cards. | Most students could barely endure Dean Embrose's scrutiny for a semester or two; Killian lived with it his entire life. | nan | nan<|endoftext|> <|endoftext|>Volcanic Rambler | {5}{R} | Creature — Elemental | common | {2}{R}: deals 1 damage to target player or planeswalker. | It moves through lava with the force of an erupting volcano. | 6 | 4<|endoftext|> <|endoftext|>Ramosian Rally | {3}{W} | Instant | common | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Creatures you control get +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Void Stalker | {1}{U} | Creature — Elemental | rare | {2}{U}, {T}: Put and target creature on top of their owners' libraries, then those players shuffle their libraries. | Now you see it, now you're gone. | 2 | 1<|endoftext|> <|endoftext|>Satyr Firedancer | {1}{R} | Enchantment Creature — Satyr | rare | Whenever an instant or sorcery spell you control deals damage to an opponent, deals that much damage to target creature that player controls. | His heart, the coal; his eye, the spark; his hand, the whirling flame. | 1 | 1<|endoftext|> <|endoftext|>Saddle of the Cavalier | {2}{G} | Artifact — Equipment | uncommon | Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3} | ". . . and I will need an equally righteous but slightly smaller saddle for my space hamster companion." —Minsc, beloved ranger | nan | nan<|endoftext|> <|endoftext|>Flame Fusillade | {3}{R} | Sorcery | rare | Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target." | "A single item acting as lantern and lance? Now *that's* military efficiency." —Brev Grezar, Boros lieutenant | nan | nan<|endoftext|> <|endoftext|>Lightning Cloud | {3}{R} | Enchantment | rare | Whenever a player casts a red spell, you may pay {R}. If you do, deals 1 damage to any target. | The mightiest clouds sit upon spires of fire. —Femeref adage | nan | nan<|endoftext|> <|endoftext|>Ghastly Demise | {B} | Instant | common | Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard. | "Anyone can snap her fingers and yank a soul. I prefer to kill creatively." —Braids, dementia summoner | nan | nan<|endoftext|> <|endoftext|>Hobgoblin Captain | {1}{R} | Creature — Goblin Barbarian | common | Pack tactics — Whenever attacks, if you attacked with creatures with total power 6 or greater this combat, gains first strike until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Parallax Tide | {2}{U}{U} | Enchantment | rare | Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from : Exile target land. When leaves the battlefield, each player returns to the battlefield all cards they own exiled with . | nan | nan | nan<|endoftext|> <|endoftext|>Halt Order | {2}{U} | Instant | uncommon | Counter target artifact spell. Draw a card. | An artificer's least favorite mind-missive may be "I regret to inform you that the funding for your project has been cut." | nan | nan<|endoftext|> <|endoftext|>Apocalypse | {2}{R}{R}{R} | Sorcery | rare | Exile all permanents. You discard your hand. | "There is a future in which I can see only mist and a single shadow." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Arcbound Lancer | {7} | Artifact Creature — Beast | uncommon | First strike Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Ardent Dustspeaker | {4}{R} | Creature — Minotaur Shaman | uncommon | Whenever attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn. | "The Founder Dragons weren't even hatched when this scroll was written!" | 3 | 4<|endoftext|> <|endoftext|>Anvil of Bogardan | {2} | Artifact | rare | Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card. | nan | nan | nan<|endoftext|> <|endoftext|>Dream's Grip | {U} | Instant | common | Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Vector Asp | {1} | Artifact Creature — Phyrexian Snake | common | {B}: gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration. | 1 | 1<|endoftext|> <|endoftext|>Roadside Reliquary | | Land | uncommon | {T}: Add {C}. {2}, {T}, Sacrifice : Draw a card if you control an artifact. Draw a card if you control an enchantment. | Travelers who leave an offering may pass freely through the forest kami's domain. | nan | nan<|endoftext|> <|endoftext|>Mistfire Weaver | {3}{U} | Creature — Djinn Wizard | uncommon | Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature you control gains hexproof until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Caustic Crawler | {3}{B}{B} | Creature — Insect | uncommon | Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. | Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better. | 4 | 3<|endoftext|> <|endoftext|>Turn the Tide | {1}{U} | Instant | common | Creatures your opponents control get -2/-0 until end of turn. | "Let their mindless armies come and face the might of genius." —Varil, Neurok partisan | nan | nan<|endoftext|> <|endoftext|>Diabolical Salvation | {2}{R}{R}{R}{R} | Instant | mythic | Split second Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step. | To succeed, the wizards made a deal with devils. | nan | nan<|endoftext|> <|endoftext|>Nissa's Pilgrimage | {2}{G} | Sorcery | common | Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. | nan | nan | nan<|endoftext|> <|endoftext|>Scholar of the Ages | {5}{U}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand. | "I study the past to find hope for the future." | 3 | 3<|endoftext|> <|endoftext|>Thorn Mammoth | {5}{G}{G} | Creature — Elephant | rare | Trample Whenever or another creature enters the battlefield under your control, fights up to one target creature you don't control. | It will come to the defense of all wild things, from the shivering wren to the towering giant. | 6 | 6<|endoftext|> <|endoftext|>Angel of Grace | {3}{W}{W} | Creature — Angel | mythic | Flash Flying When enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile from your graveyard: Your life total becomes 10. | nan | 5 | 4<|endoftext|> <|endoftext|>Blaster Mage | {2}{R} | Creature — Human Spellshaper | common | {R}, {T}, Discard a card: Destroy target Wall. | "Don't get up. I'll show myself out." | 2 | 2<|endoftext|> <|endoftext|>Bile Urchin | {B} | Creature — Spirit | common | Sacrifice : Target player loses 1 life. | "The two youths argued and tempers flared. One youth opened his mouth to utter a vile curse, but what he spat out instead was a kami of poison and filth." —Sensei Golden-Tail | 1 | 1<|endoftext|> <|endoftext|>Tranquil Domain | {1}{G} | Instant | common | Destroy all non-Aura enchantments. | "An ancient court mage unified the houses into guilds to serve Zhalfir above their own interests. Even during the civil war, the guilds stood together, a testament to the wisdom of Teferi." —Afari, *Tales* | nan | nan<|endoftext|> <|endoftext|>Shifting Shadow | {2}{R} | Enchantment — Aura | rare | Enchant creature Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach to it, then put all other cards revealed this way on the bottom of your library in a random order." | nan | nan | nan<|endoftext|> <|endoftext|>Hardy of Myra's Marvels | {2}{G}{G} | Legendary Creature — Elf Performer | rare | As enters the battlefield, choose a number. Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.) | nan | 4 | 4<|endoftext|> <|endoftext|>Macabre Waltz | {1}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand, then discard a card. | Liliana is never one to follow someone else's lead. | nan | nan<|endoftext|> <|endoftext|>Omen of the Dead | {B} | Enchantment | common | Flash When enters the battlefield, return target creature card from your graveyard to your hand. {2}{B}, Sacrifice : Scry 2. | "My time will come, when life's frantic striving will fade into the boundless quiet of death." | nan | nan<|endoftext|> <|endoftext|>Happily Ever After | {2}{W} | Enchantment | rare | When enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. | nan | nan | nan<|endoftext|> <|endoftext|>Lava Coil | {1}{R} | Sorcery | common | deals 4 damage to target creature. If that creature would die this turn, exile it instead. | "Commander, we caught the Dimir spy and took her ashes into custody." —Kramm, Wojek security officer | nan | nan<|endoftext|> <|endoftext|>Veil of Summer | {G} | Instant | uncommon | Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Warkite Marauder | {1}{U} | Creature — Human Pirate | rare | Flying Whenever attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Nightsquad Commando | {2}{B} | Creature — Human Soldier | common | When enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token. | "The big fella sounds hungry. Let's send him to bed without his supper." | 2 | 3<|endoftext|> <|endoftext|>Mythos of Brokkos | {2}{G}{G} | Sorcery | rare | If {U}{B} was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle. Return up to two permanent cards from your graveyard to your hand. | "The most unexpected weapon that a monster can wield is kindness." —*Tales of the Ozolith* | nan | nan<|endoftext|> <|endoftext|>Blood Seeker | {1}{B} | Creature — Vampire Shaman | common | Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. | A drop now is all he needs to find you later. | 1 | 1<|endoftext|> <|endoftext|>Infernal Pet | {2}{B} | Creature — Imp | common | Whenever you cast your second spell each turn, put a +1/+1 counter on and it gains flying until end of turn. | "Here, my pet. Another little light for you to snuff out." —Kzarakh, Immersturm gamekeeper | 2 | 2<|endoftext|> <|endoftext|>Wind-Kin Raiders | {4}{U}{U} | Creature — Human Artificer | uncommon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying | Small aeronaut societies like the Wind-Kin had little to lose by siding with the renegades, and much to gain. | 4 | 3<|endoftext|> <|endoftext|>Starfield Mystic | {1}{W} | Creature — Human Cleric | rare | Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on . | "The realm of the gods opens before me!" | 2 | 2<|endoftext|> <|endoftext|>Awaken the Bear | {2}{G} | Instant | common | Target creature gets +3/+3 and gains trample until end of turn. | When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness. | nan | nan<|endoftext|> <|endoftext|>Visions of Ruin | {3}{R} | Sorcery | rare | Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token. Flashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Fire-Belly Changeling | {1}{R} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) {R}: gets +1/+0 until end of turn. Activate no more than twice each turn. | "My ears say it hisses. My fingers say it burns." —Auntie Wort | 1 | 1<|endoftext|> <|endoftext|>Flaming Fist | {2}{W} | Legendary Enchantment — Background | common | Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn." | You carry the security of Baldur's Gate on your shoulders, and you welcome the weight of responsibility. | nan | nan<|endoftext|> <|endoftext|>Thunderous Wrath | {4}{R}{R} | Instant | common | deals 5 damage to any target. Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Hungry Ridgewolf | {1}{R} | Creature — Wolf | common | As long as you control another Wolf or Werewolf, gets +1/+0 and has trample. | Even vampires know to travel faster when they hear howling in the Geier Reach passes. | 2 | 2<|endoftext|> <|endoftext|>Wolf-Skull Shaman | {1}{G} | Creature — Elf Shaman | uncommon | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, create a 2/2 green Wolf creature token. | A chorus of howls answers his call. | 2 | 2<|endoftext|> <|endoftext|>Broken Ambitions | {X}{U} | Instant | common | Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Gladewalker Ritualist | {2}{G} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) Whenever another creature named enters the battlefield under your control, draw a card. | "We are all." | 3 | 3<|endoftext|> <|endoftext|>Blood Celebrant | {B} | Creature — Human Cleric | common | {B}, Pay 1 life: Add one mana of any color. | "Their blood is the nectar that nourishes the Cabal." —Phage the Untouchable | 1 | 1<|endoftext|> <|endoftext|>Reclaim the Wastes | {G} | Sorcery | common | Kicker {3} (You may pay an additional {3} as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one. | nan | nan | nan<|endoftext|> <|endoftext|>Triskaidekaphobia | {3}{B} | Enchantment | rare | At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Sproutback Trudge | {7}{G}{G} | Creature — Fungus Beast | rare | This spell costs {X} less to cast, where X is the amount of life you gained this turn. Trample At the beginning of your end step, if you gained life this turn, you may cast from your graveyard. | nan | 9 | 7<|endoftext|> <|endoftext|>Wulfgar of Icewind Dale | {3}{R}{G} | Legendary Creature — Human Barbarian | rare | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking would cause a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | nan | 4 | 4<|endoftext|> <|endoftext|>Shadow of the Grave | {1}{B} | Instant | rare | Return to your hand all cards in your graveyard that you cycled or discarded this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Skullcrack | {1}{R} | Instant | uncommon | Players can't gain life this turn. Damage can't be prevented this turn. deals 3 damage to target player or planeswalker. | The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable. | nan | nan<|endoftext|> <|endoftext|>Unhallowed Pact | {2}{B} | Enchantment — Aura | common | Enchant creature When enchanted creature dies, return that card to the battlefield under your control. | Agreements with demons seldom end at the grave. | nan | nan<|endoftext|> <|endoftext|>Stinging Licid | {1}{U} | Creature — Licid | uncommon | {1}{U}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, deals 2 damage to that creature's controller. | nan | 1 | 1<|endoftext|> <|endoftext|>Shielded Aether Thief | {1}{U} | Creature — Vedalken Rogue | uncommon | Flash (You may cast this spell any time you could cast an instant.) Whenever blocks, you get {E} (an energy counter). {T}, Pay {E}{E}{E}: Draw a card. | nan | 0 | 4<|endoftext|> <|endoftext|>Inquisitive Puppet | {1} | Artifact Creature — Construct | uncommon | When enters the battlefield, scry 1. Exile : Create a 1/1 white Human creature token. | "The strings were gone, but he still felt the pull of invisible forces tugging at his mind." —*Beyond the Great Henge* | 0 | 2<|endoftext|> <|endoftext|>Cogwork Grinder | {6} | Artifact Creature — Construct | rare | Draft face up. As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.) enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named . | nan | 0 | 0<|endoftext|> <|endoftext|>Soldevi Adnate | {1}{B} | Creature — Human Cleric | common | {T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value. | "An idiot cannot hear sense, even when a thousand people speak it." —Sorine Relicbane, Soldevi Heretic | 1 | 2<|endoftext|> <|endoftext|>Pheres-Band Raiders | {5}{G} | Creature — Centaur Warrior | uncommon | Inspired — Whenever becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token. | "Who can deny the call to battle when it sings in our blood?" | 5 | 5<|endoftext|> <|endoftext|>Polis Crusher | {2}{R}{G} | Creature — Cyclops | rare | Trample, protection from enchantments {4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Whenever deals combat damage to a player, if is monstrous, destroy target enchantment that player controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Mortal Wound | {G} | Enchantment — Aura | common | Enchant creature When enchanted creature is dealt damage, destroy it. | "Their tears spill over Jamuraa. Mixed with blood, they wash everything red." —"Love Song of Night and Day" | nan | nan<|endoftext|> <|endoftext|>Rile | {R} | Sorcery | common | deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. | The enormous can still be at the mercy of the small. | nan | nan<|endoftext|> <|endoftext|>Raptor Hatchling | {1}{R} | Creature — Dinosaur | uncommon | Enrage — Whenever is dealt damage, create a 3/3 green Dinosaur creature token with trample. | "Every little hatchling has a parent's claws to guard it." —Sun Empire saying | 1 | 1<|endoftext|> <|endoftext|>Toxic | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>End Hostilities | {3}{W}{W} | Sorcery | rare | Destroy all creatures and all permanents attached to creatures. | Her palm flared like the eye of a waking dragon. Then all was calm. | nan | nan<|endoftext|> <|endoftext|>Lash Out | {1}{R} | Instant | common | deals 3 damage to target creature. Clash with an opponent. If you win, deals 3 damage to that creature's controller. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Sanctum of Calm Waters | {3}{U} | Legendary Enchantment — Shrine | uncommon | At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. | Truth lurks in the depths, Invisible from the shore. Knowledge inundates. | nan | nan<|endoftext|> <|endoftext|>Street Riot | {4}{R} | Enchantment | uncommon | As long as it's your turn, creatures you control get +1/+0 and have trample. | "They said obey and you'll be happy. They said you'll be safe. But we're not safe. We're not happy. And we will not obey." —Domri Rade | nan | nan<|endoftext|> <|endoftext|>Seraph of the Suns | {5}{W}{W} | Creature — Angel | uncommon | Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) | "Angels? My feelings remain unchanged." —Liliana Vess | 4 | 4<|endoftext|> <|endoftext|>Sandskin | {2}{W} | Enchantment — Aura | common | Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. | "Those who live by the sword will die by the sword. I choose to do neither." | nan | nan<|endoftext|> <|endoftext|>Elturel Survivors | {3}{R} | Creature — Tiefling Peasant | rare | Trample, myriad As long as is attacking, it gets +X/+0, where X is the number of lands defending player controls. | nan | 0 | 4<|endoftext|> <|endoftext|>Horde of Notions | {W}{U}{B}{R}{G} | Legendary Creature — Elemental | rare | Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. | Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born. | 5 | 5<|endoftext|> <|endoftext|>Aethergeode Miner | {1}{W} | Creature — Dwarf Scout | rare | Whenever attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile , then return it to the battlefield under its owner's control. | Gremlins in the wild feed on nodules of pure aether, which are also prized by miners. | 3 | 1<|endoftext|> <|endoftext|>Talas Air Ship | {3}{U} | Creature — Human Pirate | common | Flying | "Their ships pollute our air as they themselves pollute our forest." —Arathel, elvish queen | 3 | 2<|endoftext|> <|endoftext|>Goldnight Commander | {3}{W} | Creature — Human Cleric Soldier | uncommon | Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | "One faith, but many hands in victory." | 2 | 2<|endoftext|> <|endoftext|>Kindly Cognician | {1}{U} | Artifact Creature — Cyborg Artificer | uncommon | Spells you cast that refer to artifacts or Contraptions in their rules text cost {1} less to cast. | "What's wrong, dear? Nothing a 44-to-22 bronze spur gear and reducer pairing couldn't fix, I bet." | 1 | 3<|endoftext|> <|endoftext|>Ashenmoor Gouger | {B/R}{B/R}{B/R} | Creature — Elemental Warrior | uncommon | can't block. | After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war. | 4 | 4<|endoftext|> <|endoftext|>Wand of Ith | {4} | Artifact | uncommon | {3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn. | nan | nan | nan<|endoftext|> <|endoftext|>The Destined | | Hero | common | Spells you control that target a creature you control cost {2} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Rooftop Storm | {5}{U} | Enchantment | rare | You may pay {0} rather than pay the mana cost for Zombie creature spells you cast. | "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" —Stitcher Geralf | nan | nan<|endoftext|> <|endoftext|>Curse of Disturbance | {2}{B} | Enchantment — Aura Curse | uncommon | Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. | Sounds of life beckon many a restless soul. | nan | nan<|endoftext|> <|endoftext|>Liliana, Waker of the Dead | {2}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. −7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste." | nan | nan | nan<|endoftext|> <|endoftext|>Lamplighter of Selhoff | {4}{U} | Creature — Zombie Horror | common | When enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. | For stitchers and necro-alchemists, it's important that work can continue at all hours. | 3 | 5<|endoftext|> <|endoftext|>Primevals' Glorious Rebirth | {5}{W}{B} | Legendary Sorcery | rare | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield. | Centuries ago, five dragons conquered death to rule the living. | nan | nan<|endoftext|> <|endoftext|>Hate Mirage | {3}{R} | Sorcery | uncommon | Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. | Each monstrosity that fails to kill him expands his conjured arsenal. | nan | nan<|endoftext|> <|endoftext|>Fall of the Titans | {X}{X}{R} | Instant | rare | Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) deals X damage to each of up to two targets. | As Gideon kept the brood lineages at bay, Chandra incinerated the bound Eldrazi titans. | nan | nan<|endoftext|> <|endoftext|>Break Asunder | {2}{G}{G} | Sorcery | common | Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) | "No good will come of this." | nan | nan<|endoftext|> <|endoftext|>Manta Ray | {1}{U}{U} | Creature — Fish | common | can't attack unless defending player controls an Island. can't be blocked except by blue creatures. When you control no Islands, sacrifice . | nan | 3 | 3<|endoftext|> <|endoftext|>Tangletrap | {1}{G} | Instant | common | Choose one — • deals 5 damage to target creature with flying. • Destroy target artifact. | "It's like that old saying: what goes up . . . feeds the arboretum." —Lisette, Witherbloom dean | nan | nan<|endoftext|> <|endoftext|>Portable Hole | {W} | Artifact | uncommon | When enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until leaves the battlefield. | "They fall for it every time." | nan | nan<|endoftext|> <|endoftext|>Hallow | {W} | Instant | common | Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. | "Bend with the storm, then reply in kind." | nan | nan<|endoftext|> <|endoftext|>Dream Thief | {2}{U} | Creature — Faerie Rogue | common | Flying When enters the battlefield, draw a card if you've cast another blue spell this turn. | Awylla's salvaged dreams would finally be put to good use. | 2 | 1<|endoftext|> <|endoftext|>Scaldkin | {3}{U} | Creature — Elemental | common | Flying {2}{R}, Sacrifice : It deals 2 damage to any target. | The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors. | 2 | 2<|endoftext|> <|endoftext|>Pharika's Chosen | {B} | Creature — Snake | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | The serpents' dens built into statues of Pharika serve not only to consecrate her temples, but as a hidden line of defense. | 1 | 1<|endoftext|> <|endoftext|>Solar Blast | {3}{R} | Instant | common | deals 3 damage to any target. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle , you may have it deal 1 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Signature Spells | {4}{U}{U} | Enchantment | rare | When enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them. At the beginning of your upkeep, you may copy a card exiled with . You may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Collateral Damage | {R} | Instant | common | As an additional cost to cast this spell, sacrifice a creature. deals 3 damage to any target. | It is much easier to create fire than to contain it. | nan | nan<|endoftext|> <|endoftext|>Squeaking Pie Grubfellows | {3}{B} | Creature — Goblin Shaman | common | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, each opponent discards a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Hateful Eidolon | {B} | Enchantment Creature — Spirit | uncommon | Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. | From the echoes of a violent life, a terrible foe is born. | 1 | 2<|endoftext|> <|endoftext|>Manaforge Cinder | {B/R} | Creature — Elemental Shaman | common | {1}: Add {B} or {R}. Activate no more than three times each turn. | Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost. | 1 | 1<|endoftext|> <|endoftext|>Marsh Crocodile | {2}{U}{B} | Creature — Crocodile | uncommon | When enters the battlefield, return a blue or black creature you control to its owner's hand. When enters the battlefield, each player discards a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Botanical Sanctum | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}. | Life inspires technology, which expands life's domain. | nan | nan<|endoftext|> <|endoftext|>Lavinia of the Tenth | {3}{W}{U} | Legendary Creature — Human Soldier | rare | Protection from red When enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | nan | 4 | 4<|endoftext|> <|endoftext|>Enigma Eidolon | {3}{U} | Creature — Spirit | common | {U}, Sacrifice : Target player mills three cards. Whenever you cast a multicolored spell, you may return from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Dash Hopes | {B}{B} | Instant | common | When you cast this spell, any player may pay 5 life. If a player does, counter . Counter target spell. | "Focus an enemy's mind on what's already gone, and it's easier to take away more." —Holux, stronghold racketeer | nan | nan<|endoftext|> <|endoftext|>Null Chamber | {3}{W} | World Enchantment | rare | As enters the battlefield, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played. | Discovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative. | nan | nan<|endoftext|> <|endoftext|>Juggletron | {2}{R} | Artifact Creature — Clown Robot | uncommon | Trample Whenever attacks, you may put an art sticker on it. gets +3/+0 for each item in its art that's not touching , another item, or the card frame. | It's all fun and games until it drops a guest. Then it's a misdemeanor. | 0 | 4<|endoftext|> <|endoftext|>Knollspine Invocation | {1}{R}{R} | Enchantment | rare | {X}, Discard a card with mana value X: deals X damage to any target. | Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll. | nan | nan<|endoftext|> <|endoftext|>Fated Retribution | {4}{W}{W}{W} | Instant | rare | Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Dukhara Scavenger | {5}{B} | Creature — Crocodile | common | When enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. | The teeth marks add character. | 4 | 6<|endoftext|> <|endoftext|>Sinister Concoction | {B} | Enchantment | uncommon | {B}, Pay 1 life, Mill a card, Discard a card, Sacrifice : Destroy target creature. | An old family recipe for an old family grudge. | nan | nan<|endoftext|> <|endoftext|>True-Faith Censer | {2} | Artifact — Equipment | common | Equipped creature gets +1/+1 and has vigilance. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Crazed Skirge | {3}{B} | Creature — Phyrexian Imp | uncommon | Flying, haste | They are Phyrexia's couriers; the messages they carry are inscribed on their slick hides. | 2 | 2<|endoftext|> <|endoftext|>Vessel of Volatility | {1}{R} | Enchantment | common | {1}{R}, Sacrifice : Add {R}{R}{R}{R}. | "To be honest, I'm not quite sure what's going to happen." —Renna, Selhoff alchemist | nan | nan<|endoftext|> <|endoftext|>Welkin Hawk | {1}{W} | Creature — Bird | common | Flying When dies, you may search your library for a card named , reveal that card, put it into your hand, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Spell Burst | {X}{U} | Instant | uncommon | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with mana value X. | nan | nan | nan<|endoftext|> <|endoftext|>Thassa's Rebuff | {1}{U} | Instant | uncommon | Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) | To resist Thassa is to deny the rising tide. | nan | nan<|endoftext|> <|endoftext|>Audacious Swap | {3}{R} | Instant | rare | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Flectomancer | {U}{R}{R} | Creature — Goblin Wizard | uncommon | Sacrifice : You may change the targets of target instant or sorcery spell. | Rerouting magic through a goblin's brain is the surest way to throw it wildly off course. | 2 | 2<|endoftext|> <|endoftext|>Thieves' Fortune | {2}{U} | Tribal Instant — Rogue | uncommon | Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Zephyr Net | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has defender and flying. | Faeries hang beings that interest them as ornaments in the sky, each clique competing to outshine the prize of the last. | nan | nan<|endoftext|> <|endoftext|>Survivor of Korlis | {W} | Creature — Human Soldier | common | First strike {1}{W}, Exile from your graveyard: Scry 2. | At first, the merchant state of Korlis saw no need to involve itself in the conflict between Yotia and the Fallaji. Mishra's dragon engines changed that. | 1 | 1<|endoftext|> <|endoftext|>Silumgar Assassin | {1}{B} | Creature — Human Assassin | rare | Creatures with power greater than 's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, destroy target creature with power 3 or less an opponent controls. | nan | 2 | 1<|endoftext|> <|endoftext|>Slingshot Goblin | {2}{R} | Creature — Goblin | common | {R}, {T}: deals 2 damage to target blue creature. | It's most effective when it doesn't eat the ammunition. | 2 | 2<|endoftext|> <|endoftext|>Glissa's Retriever | {5}{G} | Creature — Phyrexian Beast | rare | Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.) can't be blocked by creatures with power 2 or less. Corrupted — When dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters. | nan | 6 | 6<|endoftext|> <|endoftext|>Bountiful Harvest | {4}{G} | Sorcery | common | You gain 1 life for each land you control. | "When we fail to see the beauty in every tree, we are no better than humans." —Saelia, elvish scout | nan | nan<|endoftext|> <|endoftext|>Grimdancer | {1}{B}{B} | Creature — Nightmare | uncommon | enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. | Most monsters are more frightening when they skitter unseen in the dark. Most. | 3 | 3<|endoftext|> <|endoftext|>Hakim, Loreweaver | {3}{U}{U} | Legendary Creature — Human Wizard | rare | Flying {U}{U}: Return target Aura card from your graveyard to the battlefield attached to . Activate only during your upkeep and only if Hakim isn't enchanted. {U}{U}, {T}: Destroy all Auras attached to Hakim. | nan | 2 | 4<|endoftext|> <|endoftext|>Bloodscale Prowler | {2}{R} | Creature — Viashino Warrior | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) | It tracks its victims by the scent of their breath, preferring to dine on those who recently ate well. | 3 | 1<|endoftext|> <|endoftext|>Expedition Raptor | {3}{W}{W} | Creature — Bird | common | Flying When enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ur-Drago | {3}{U}{U}{B}{B} | Legendary Creature — Elemental | rare | First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk. | nan | 4 | 4<|endoftext|> <|endoftext|>Watchful Naga | {2}{G} | Creature — Naga Wizard | uncommon | You may exert as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ravenous Pursuit | {1}{G} | Sorcery | rare | Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way. | nan | nan | nan<|endoftext|> <|endoftext|>Rhystic Scrying | {2}{U}{U} | Sorcery | uncommon | Draw three cards. Then if any player pays {2}, discard three cards. | "The trick is to ask when no one's listening." —Alexi, zephyr mage | nan | nan<|endoftext|> <|endoftext|>Stormrider Spirit | {4}{U} | Creature — Spirit | common | Flash Flying | The weary travelers mistook the flickering lights for a candleguide pointing the way to Harvesttide. Their relief turned to terror as lightning lit the sky. | 3 | 3<|endoftext|> <|endoftext|>Spiraling Duelist | {2}{R}{R} | Creature — Human Berserker | uncommon | Metalcraft — has double strike as long as you control three or more artifacts. | "I never move the same way twice. Those rotters can't grasp chaos." | 3 | 1<|endoftext|> <|endoftext|>Vessel of Malignity | {1}{B} | Enchantment | common | {1}{B}, Sacrifice : Target opponent exiles two cards from their hand. Activate only as a sorcery. | From within its prison, the book endlessly whispers words of cruelty and spite. | nan | nan<|endoftext|> <|endoftext|>Hero of the Pride | {1}{W} | Creature — Cat Soldier | common | Whenever you cast a spell that targets , creatures you control get +1/+0 until end of turn. | Leonin fight for neither god nor polis; their loyalty is to their pride. | 2 | 2<|endoftext|> <|endoftext|>Cold Snap | {2}{W} | Enchantment | uncommon | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, deals damage to that player equal to the number of snow lands they control. | Who knows from whence the winter comes? | nan | nan<|endoftext|> <|endoftext|>Hive of the Eye Tyrant | | Land | rare | If you control two or more other lands, enters the battlefield tapped. {T}: Add {B}. {3}{B}: Until end of turn, becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Disciple of Phenax | {2}{B}{B} | Creature — Human Cleric | common | When enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | nan | 1 | 3<|endoftext|> <|endoftext|>Break Through the Line | {1}{R} | Enchantment | uncommon | {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. | "If the Mardu were more in tune with their beasts, they would not scare so easily." —Jilaya, Temur whisperer | nan | nan<|endoftext|> <|endoftext|>Swashbuckler Extraordinaire | {2}{R} | Creature — Dragon Rogue Warrior | uncommon | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>A-Sewer Crocodile | {5}{U} | Creature — Crocodile | common | {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. | "Quick, let's hide in the sewer!" —Ginsi the Thief, now deceased | 4 | 7<|endoftext|> <|endoftext|>Advance Scout | {1}{W} | Creature — Human Soldier Scout | common | First strike {W}: Target creature gains first strike until end of turn. | "The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning." —Oracle *en*-Vec | 1 | 1<|endoftext|> <|endoftext|>Deathpact Angel | {3}{W}{B}{B} | Creature — Angel | mythic | Flying When dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named from your graveyard to the battlefield." | nan | 5 | 5<|endoftext|> <|endoftext|>Warrior Angel | {4}{W}{W} | Creature — Angel Warrior | rare | Flying Whenever deals damage, you gain that much life. | She represents not hope, but hope's desperate fury. | 3 | 4<|endoftext|> <|endoftext|>Sapseep Forest | | Land — Forest | uncommon | ({T}: Add {G}.) enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Shrieking Specter | {5}{B} | Creature — Specter | uncommon | Flying Whenever attacks, defending player discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Martyred Rusalka | {W} | Creature — Spirit | uncommon | {W}, Sacrifice a creature: Target creature can't attack this turn. | Rakdos cultists hanged her for sport in the township square. Her ghost now stands vigil at what has become known as the Tree of Weeping. | 1 | 1<|endoftext|> <|endoftext|>Foul-Tongue Shriek | {B} | Instant | common | Target opponent loses 1 life for each attacking creature you control. You gain that much life. | Foul-Tongue shamans draw their powers from a dark twisting of the Draconic language. | nan | nan<|endoftext|> <|endoftext|>Arahbo, Roar of the World | {3}{G}{W} | Legendary Creature — Cat Avatar | mythic | Eminence — At the beginning of combat on your turn, if is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power. | nan | 5 | 5<|endoftext|> <|endoftext|>Feed the Pack | {5}{G} | Enchantment | rare | At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Baku Altar | {2} | Artifact | rare | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on . {2}, {T}, Remove a ki counter from : Create a 1/1 colorless Spirit creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Warleader's Helix | {2}{R}{W} | Instant | uncommon | deals 4 damage to any target and you gain 4 life. | "There is no time to remedy our enemies' ignorance. Blast it out of them." —Aurelia | nan | nan<|endoftext|> <|endoftext|>Emberhorn Minotaur | {3}{R} | Creature — Minotaur Warrior | common | You may exert as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) | "My stride will break only against the twin points of Hazoret's spear." | 4 | 3<|endoftext|> <|endoftext|>Vodalian Mystic | {1}{U} | Creature — Merfolk Wizard | uncommon | {T}: Target instant or sorcery spell becomes the color of your choice. | "Sometimes when I look at the ocean, I could swear it changes colors." —Sisay | 1 | 1<|endoftext|> <|endoftext|>Basilica Shepherd | {3}{W}{W} | Creature — Phyrexian Angel | common | Flying When enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) | nan | 3 | 3<|endoftext|> <|endoftext|>River Kelpie | {3}{U}{U} | Creature — Beast | rare | Whenever or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Six-Sided Die | {2}{B} | Instant | common | Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it. | nan | nan | nan<|endoftext|> <|endoftext|>Industrial Advancement | {3}{R} | Enchantment | rare | At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Death or Glory | {4}{W} | Sorcery | rare | Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Oko's Hospitality | {3}{G}{U} | Instant | rare | Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle. | "My advisors recommend I let them eat you." —Oko | nan | nan<|endoftext|> <|endoftext|>Copperhoof Vorrac | {3}{G}{G} | Creature — Boar Beast | rare | gets +1/+1 for each untapped permanent your opponents control. | Like all forest beasts, it lives by one rule: if there's no room to grow, make some. | 2 | 2<|endoftext|> <|endoftext|>Ohabi Caleria | {1}{G}{W} | Legendary Creature — Elf Archer | rare | Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Swift Reckoning | {1}{W} | Sorcery | uncommon | Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast as though it had flash. (You may cast it any time you could cast an instant.) Destroy target tapped creature. | nan | nan | nan<|endoftext|> <|endoftext|>Dire Fleet Captain | {B}{R} | Creature — Orc Pirate | uncommon | Whenever attacks, it gets +1/+1 until end of turn for each other attacking Pirate. | Orcs are happiest under captains who steer toward battle. Orcs of the Dire Fleet are downright jovial. | 2 | 2<|endoftext|> <|endoftext|>Dreadhorde Twins | {3}{R} | Creature — Zombie Jackal Warrior | uncommon | When enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. | nan | 2 | 2<|endoftext|> <|endoftext|>Leafcrown Dryad | {1}{G} | Enchantment Creature — Nymph Dryad | common | Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach. | nan | 2 | 2<|endoftext|> <|endoftext|>Towering-Wave Mystic | {1}{U} | Creature — Merfolk Wizard | common | Whenever deals damage, target player mills that many cards. | Thassa's favor followed him to the Underworld. Even the waves of Nerono obeyed his will. | 2 | 1<|endoftext|> <|endoftext|>Rainbow Knights | {W}{W} | Summon Knights | common | When comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. | nan | 2 | 1<|endoftext|> <|endoftext|>Lost Leonin | {1}{W} | Creature — Phyrexian Cat Soldier | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Mirrans were broken down and rebuilt, made to be loyal servants of the force they had fought. | 2 | 1<|endoftext|> <|endoftext|>Stomping Slabs | {2}{R} | Sorcery | uncommon | Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named was revealed this way, deals 7 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Krosan Groundshaker | {4}{G}{G}{G} | Creature — Beast | uncommon | {G}: Target Beast creature gains trample until end of turn. | You know it's coming when you hear the distant thunder. You know where it's been when you see the path of broken trees. | 6 | 6<|endoftext|> <|endoftext|>Aether Shockwave | {3}{W} | Instant | uncommon | Choose one — • Tap all Spirits. • Tap all non-Spirit creatures. | "The strain upon the veil between worlds began to show near the end of the Kami War. Strange happenings that neither side could control lashed out across Kamigawa." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Fomori Nomad | {4}{R} | Creature — Nomad Giant | common | | nan | 4 | 4<|endoftext|> <|endoftext|>Get the Point | {3}{B}{R} | Instant | common | Destroy target creature. Scry 1. | "Vraska sees the grandeur in death but misses the hilarity." —Judith | nan | nan<|endoftext|> <|endoftext|>Minamo Scrollkeeper | {1}{U} | Creature — Human Wizard | common | Defender Your maximum hand size is increased by one. | The scrollkeepers never stepped an inch away from the doors of the Great Library, not even when the ogres and their oni masters swept through Minamo. | 2 | 3<|endoftext|> <|endoftext|>Elite Instructor | {2}{U} | Creature — Human Wizard | common | When enters the battlefield, draw a card, then discard a card. | The greatest minds in Meletis study under the masters at the Dekatia, a renowned school of magic and philosophy. | 2 | 2<|endoftext|> <|endoftext|>Traitorous Blood | {1}{R}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. | "I can make you dance to my tune like a puppet, your very blood eager to obey." —Olivia Voldaren | nan | nan<|endoftext|> <|endoftext|>Overeager Apprentice | {2}{B} | Creature — Human Minion | common | Discard a card, Sacrifice : Add {B}{B}{B}. | Slow and steady may not always win the race, but at least it doesn't end up splattered on the walls. | 1 | 2<|endoftext|> <|endoftext|>Undercity Informer | {2}{B} | Creature — Human Rogue | uncommon | {1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | "Scandal and slander are never welcome news. That's why I'm never the messenger." | 2 | 3<|endoftext|> <|endoftext|>Barrier Breach | {2}{G} | Instant | uncommon | Exile up to three target enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) | "They cast wards, thinking it will protect them, but the biggest monsters find a way through." —Kinnan, bonder prodigy | nan | nan<|endoftext|> <|endoftext|>Well of Discovery | {6} | Artifact | rare | At the beginning of your end step, if you control no untapped lands, draw a card. | When you have given everything, then you are capable of anything. —Well inscription | nan | nan<|endoftext|> <|endoftext|>Rending Volley | {R} | Instant | uncommon | This spell can't be countered. deals 4 damage to target white or blue creature. | The sky offers few hiding places. | nan | nan<|endoftext|> <|endoftext|>Smelt-Ward Gatekeepers | {3}{R} | Creature — Human Warrior | common | When enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Risen Reef | {1}{G}{U} | Creature — Elemental | uncommon | Whenever or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. | "No, not 'washed' ashore. It *walked* ashore." —Shafring Hulm, beachcomber | 1 | 1<|endoftext|> <|endoftext|>Delusions of Mediocrity | {3}{U} | Enchantment | rare | When enters the battlefield, you gain 10 life. When leaves the battlefield, you lose 10 life. | When nothing but second best will do. | nan | nan<|endoftext|> <|endoftext|>Saltskitter | {3}{W} | Creature — Wurm | common | Whenever another creature enters the battlefield, exile . Return to the battlefield under its owner's control at the beginning of the next end step. | nan | 3 | 4<|endoftext|> <|endoftext|>Treasonous Ogre | {3}{R} | Creature — Ogre Shaman | uncommon | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}. | "Everything comes with a price. Especially revolution." —Grenzo, dungeon warden | 2 | 3<|endoftext|> <|endoftext|>Desecration Demon | {2}{B}{B} | Creature — Demon | rare | Flying At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap and put a +1/+1 counter on it. | nan | 6 | 6<|endoftext|> <|endoftext|>Broken Visage | {4}{B} | Instant | rare | Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Sandstorm Charger | {4}{W} | Creature — Beast | common | Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | "May our foes choke upon its horns!" —Urdnan, Dromoka warrior | 3 | 4<|endoftext|> <|endoftext|>Shrine of Burning Rage | {2} | Artifact | uncommon | At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on . {3}, {T}, Sacrifice : It deals damage equal to the number of charge counters on it to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Hall of Mirrors | | Artifact — Attraction | rare | Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary. | For a smaller fee, you can pop in quickly to try on a pair of jeans. | nan | nan<|endoftext|> <|endoftext|>Ethereal Ambush | {3}{G}{U} | Instant | common | Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | The energies of the Temur lands are readily unleashed upon intruders. | nan | nan<|endoftext|> <|endoftext|>A-Kargan Intimidator | {1}{R} | Creature — Human Warrior | rare | Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Target Warrior gets +1/+1 and gains trample until end of turn. • Target creature becomes a Coward until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Ill-Gotten Gains | {2}{B}{B} | Sorcery | rare | Exile . Each player discards their hand, then returns up to three cards from their graveyard to their hand. | Urza thought it a crusade. Xantcha knew it was a robbery. | nan | nan<|endoftext|> <|endoftext|>Impulsive Destruction | | Sorcery | common | Each player may sacrifice an artifact or enchantment. deals 3 damage to each player who didn't sacrifice a permanent this way. | nan | nan | nan<|endoftext|> <|endoftext|>Scion Summoner | {2}{G} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) When enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) | nan | 2 | 2<|endoftext|> <|endoftext|>Janjeet Sentry | {2}{U} | Creature — Vedalken Soldier | uncommon | When enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}{E}: You may tap or untap target artifact or creature. | Janjeet Observatory is open to the public, but access to the adjoining laboratories is restricted. | 2 | 3<|endoftext|> <|endoftext|>Lightning Serpent | {X}{R} | Creature — Elemental Serpent | rare | Trample, haste enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice . | nan | 2 | 1<|endoftext|> <|endoftext|>Loxodon Hierarch | {2}{G}{W} | Creature — Elephant Cleric | rare | When enters the battlefield, you gain 4 life. {G}{W}, Sacrifice : Regenerate each creature you control. | "I have lived long, and I remember how this city once was. If my death serves to bring back the Ravnica in my memory, then so be it." | 4 | 4<|endoftext|> <|endoftext|>You've Been Caught Stealing | {1}{R} | Sorcery | common | Choose one — • Threaten the Merchant — Each creature blocks this turn if able. • Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Jolrael's Favor | {1}{G} | Enchantment — Aura | common | Flash Enchant creature {1}{G}: Regenerate enchanted creature. | "War destroys; nature renews." —Jolrael, empress of beasts | nan | nan<|endoftext|> <|endoftext|>Guiltfeeder | {3}{B}{B} | Creature — Horror | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever attacks and isn't blocked, defending player loses 1 life for each card in their graveyard. | nan | 0 | 4<|endoftext|> <|endoftext|>Arms Depot | | Artifact — Contraption | uncommon | Whenever you crank , put two +1/+1 counters on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Rushwood Legate | {2}{G} | Creature — Dryad | uncommon | If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost. | nan | 2 | 1<|endoftext|> <|endoftext|>Myrkul, Lord of Bones | {4}{W}{B}{G} | Legendary Creature — God | rare | As long as your life total is less than or equal to half your starting life total, has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. | nan | 7 | 5<|endoftext|> <|endoftext|>Bond of Revival | {4}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. | nan | nan | nan<|endoftext|> <|endoftext|>Plated Sliver | {W} | Creature — Sliver | common | All Sliver creatures get +0/+1. | Overcoming extinction has only made the slivers more determined to live. | 1 | 1<|endoftext|> <|endoftext|>Stensia Banquet | {2}{R} | Sorcery | common | deals damage to target opponent or planeswalker equal to the number of Vampires you control. Draw a card. | "We can't win a war on an empty stomach, can we?" —Olivia Voldaren | nan | nan<|endoftext|> <|endoftext|>Didgeridoo | {1} | Artifact | rare | {3}: You may put a Minotaur permanent card from your hand onto the battlefield. | "Play the song of he who delivered us. Play the song of Feroz." —Onatah, Anaba Shaman | nan | nan<|endoftext|> <|endoftext|>Mythic Proportions | {4}{G}{G}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +8/+8 and has trample. | The blood of Krosa turns rational beings into primal forces. | nan | nan<|endoftext|> <|endoftext|>Sanguine Praetor | {6}{B}{B} | Creature — Avatar Praetor | rare | {B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature. | "Our fealty to guilds dooms us. The old gods shall resurface. Our skins will wave upon the guild-masts over emptied streets, and our bones will clatter in the wind." —Ilromov, traveling storyteller | 7 | 5<|endoftext|> <|endoftext|>Melesse Spirit | {3}{W}{W} | Creature — Angel Spirit | uncommon | Flying, protection from black | Like a laughing knife, immaculate and sharp, is the Melesse. | 3 | 3<|endoftext|> <|endoftext|>Unquestioned Authority | {2}{W} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, draw a card. Enchanted creature has protection from creatures. | After Gideon cleansed the Ninth District, none of the ganglords challenged the Boros. | nan | nan<|endoftext|> <|endoftext|>Nightshade Harvester | {3}{B} | Creature — Elf Shaman | rare | Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on . | "Anywhere the moonlight touches—that's my garden." | 2 | 2<|endoftext|> <|endoftext|>Glamerdye | {1}{U} | Instant | rare | Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | nan | nan | nan<|endoftext|> <|endoftext|>Tenth District Guard | {1}{W} | Creature — Human Soldier | common | When enters the battlefield, target creature gets +0/+1 until end of turn. | "The Tenth has always been my home. This city is constantly embroiled in one crisis or another, but I'm determined to protect my piece." | 2 | 2<|endoftext|> <|endoftext|>Ampryn Tactician | {2}{W}{W} | Creature — Human Soldier | common | When enters the battlefield, creatures you control get +1/+1 until end of turn. | "It's all a game. You shouldn't get too attached to the pieces." | 3 | 3<|endoftext|> <|endoftext|>Kinsbaile Borderguard | {1}{W}{W} | Creature — Kithkin Soldier | rare | enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. When dies, create a 1/1 white Kithkin Soldier creature token for each counter on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Consuming Sinkhole | {3}{R} | Instant | common | Devoid (This card has no color.) Choose one — • Exile target land creature. • deals 4 damage to target player or planeswalker. | "What will not yield will be consumed." —Ayli, high priest of the Eternal Pilgrims | nan | nan<|endoftext|> <|endoftext|>Supply Drop | {3} | Artifact | common | Flash When enters the battlefield, target creature you control gets +2/+2 until end of turn. {4}, {T}, Sacrifice : Draw a card. | New armaments, fresh provisions, and best of all, dry socks. | nan | nan<|endoftext|> <|endoftext|>Painful Quandary | {3}{B}{B} | Enchantment | rare | Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. | In Mishra's desperation to destroy his brother, he allowed Gix to destroy him instead. | nan | nan<|endoftext|> <|endoftext|>Boris Devilboon | {3}{B}{R} | Legendary Creature — Zombie Wizard | rare | {2}{B}{R}, {T}: Create a 1/1 black and red Demon creature token named Minor Demon. | nan | 2 | 2<|endoftext|> <|endoftext|>Mad Science Fair Project | {3} | Artifact | common | {T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose. | "When it comes down to it, science is more art than science." | nan | nan<|endoftext|> <|endoftext|>Manticore of the Gauntlet | {4}{R} | Creature — Manticore | common | When enters the battlefield, put a -1/-1 counter on target creature you control. deals 3 damage to target opponent or planeswalker. | In the training ground known as the Gauntlet, initiates are pushed to practice more destructive techniques. | 5 | 4<|endoftext|> <|endoftext|>Linvala, Keeper of Silence | {2}{W}{W} | Legendary Creature — Angel | mythic | Flying Activated abilities of creatures your opponents control can't be activated. | Those who seek to disturb the harmony of life will see their instruments taken from them. | 3 | 4<|endoftext|> <|endoftext|>Sandstone Needle | | Land | common | enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from : Add {R}{R}. If there are no depletion counters on , sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Demonic Pact | {2}{B}{B} | Enchantment | mythic | At the beginning of your upkeep, choose one that hasn't been chosen — • deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Skemfar Elderhall | | Land | uncommon | enters the battlefield tapped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice : Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Python | {1}{B}{B} | Creature — Snake | common | | What could it have swallowed to grow so large? | 3 | 2<|endoftext|> <|endoftext|>Brute Force | {R} | Instant | common | Target creature gets +3/+3 until end of turn. | Blood, bone, and sinew are magnified, as is the rage that drives them. The brain, however, remains unchanged—a little bean, swinging by a strand in a cavernous, raving head. | nan | nan<|endoftext|> <|endoftext|>Mantis Rider | {U}{R}{W} | Creature — Human Monk | rare | Flying, vigilance, haste | Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment. | 3 | 3<|endoftext|> <|endoftext|>Queen Allenal of Ruadach | {G}{W}{W} | Legendary Creature — Elf Noble | uncommon | 's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. | nan | * | *<|endoftext|> <|endoftext|>Aboshan, Cephalid Emperor | {4}{U}{U} | Legendary Creature — Cephalid Noble | rare | Tap an untapped Cephalid you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. | "No one can fight the tide forever." | 3 | 3<|endoftext|> <|endoftext|>Wrap in Flames | {3}{R} | Sorcery | common | deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. | "Our pyromancer's flames may not have killed them, but they bought us the time we needed." —*The War Diaries* | nan | nan<|endoftext|> <|endoftext|>Octavia, Living Thesis | {8}{U}{U} | Legendary Creature — Elemental Octopus | rare | This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn. | nan | 8 | 8<|endoftext|> <|endoftext|>Zombie Trailblazer | {B}{B}{B} | Creature — Zombie Scout | uncommon | Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) | Some zombies are natural-reborn leaders. | 2 | 2<|endoftext|> <|endoftext|>Soulblast | {3}{R}{R}{R} | Instant | rare | As an additional cost to cast this spell, sacrifice all creatures you control. deals damage to any target equal to the total power of the sacrificed creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Sea's Claim | {U} | Enchantment — Aura | common | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island. | "Who's the crazy one now!?" —Torgle, mountaintop boatmaker | nan | nan<|endoftext|> <|endoftext|>Ephemeron | {4}{U}{U} | Creature — Illusion | rare | Flying Discard a card: Return to its owner's hand. | From nothing came teeth. | 4 | 4<|endoftext|> <|endoftext|>Instill Infection | {3}{B} | Instant | common | Put a -1/-1 counter on target creature. Draw a card. | "The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread." —Vedalken research notes | nan | nan<|endoftext|> <|endoftext|>Sarkhan's Scorn | {2}{R} | Instant | common | deals damage equal to the number of turns you have begun to target creature or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Scholar of New Horizons | {1}{W} | Creature — Human Scout | rare | enters the battlefield with a +1/+1 counter on it. {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Stratus Dancer | {1}{U} | Creature — Djinn Monk | rare | Flying Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, counter target instant or sorcery spell. | nan | 2 | 1<|endoftext|> <|endoftext|>Puffer Extract | {5} | Artifact | uncommon | {X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step. | The puffer's flesh is the deadliest in the sea—and therefore the most useful. | nan | nan<|endoftext|> <|endoftext|>Earthblighter | {1}{B} | Creature — Human Cleric | uncommon | {2}{B}, {T}, Sacrifice a Goblin: Destroy target land. | "A single dedicated mind can bring about the greatest destruction. That, or goblins—goblins work too." | 1 | 1<|endoftext|> <|endoftext|>Gutter Skulk | {1}{B} | Creature — Zombie Rat | common | | Upon finding his warehouse infested, Gaven didn't know whether to get an exterminator or an exorcist. | 2 | 2<|endoftext|> <|endoftext|>Fever Charm | {R} | Instant | common | Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • deals 3 damage to target Wizard creature. | nan | nan | nan<|endoftext|> <|endoftext|>Oddly Uneven | {3}{W}{W} | Sorcery | rare | Choose one — • Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.) • Destroy each creature with an even number of words in its name. | The odds are good, but the goods are odd. | nan | nan<|endoftext|> <|endoftext|>Sickle Ripper | {1}{B} | Creature — Elemental Warrior | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) | His sickle was forged in the heat of another cinder's funeral pyre. | 2 | 1<|endoftext|> <|endoftext|>The Abyss | {3}{B} | World Enchantment | rare | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. | "An immense river of oblivion is sweeping us away into a nameless abyss." —Ernest Renan, *Souvenirs d'Enfance et de Jeunesse* | nan | nan<|endoftext|> <|endoftext|>Hermetic Study | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." | "Books can be replaced; a prize student cannot. Be patient." —Urza, to Barrin | nan | nan<|endoftext|> <|endoftext|>Krovikan Horror | {3}{B} | Creature — Horror Spirit | rare | At the beginning of the end step, if is in your graveyard with a creature card directly above it, you may return to your hand. {1}, Sacrifice a creature: deals 1 damage to any target. | nan | 2 | 2<|endoftext|> <|endoftext|>Hate Weaver | {1}{B} | Creature — Zombie Wizard | uncommon | {2}: Target blue or red creature gets +1/+0 until end of turn. | "Let my hate fuel your fury." | 2 | 1<|endoftext|> <|endoftext|>Impostor of the Sixth Pride | {1}{W} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) | The tribe was as strong as his longing, their territory as vast as his isolation. The changeling knew he had found a home, and a form. | 3 | 1<|endoftext|> <|endoftext|>Bond of Agony | {X}{B} | Sorcery | uncommon | As an additional cost to cast this spell, pay X life. Each other player loses X life. | The Rakdos are unique in designing torture equipment they can operate while "suffering" alongside their victims. | nan | nan<|endoftext|> <|endoftext|>Tromp the Domains | {5}{G} | Sorcery | uncommon | Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. | Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg. | nan | nan<|endoftext|> <|endoftext|>Serum Powder | {3} | Artifact | rare | {T}: Add {C}. Any time you could mulligan and is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) | nan | nan | nan<|endoftext|> <|endoftext|>Cloudcrown Oak | {2}{G}{G} | Creature — Treefolk Warrior | common | Reach (This creature can block creatures with flying.) | "Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell." —Calydd, kithkin farmer | 3 | 4<|endoftext|> <|endoftext|>From Beyond | {3}{G} | Enchantment | rare | Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {1}{G}, Sacrifice : Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Centaur Healer | {1}{G}{W} | Creature — Centaur Cleric | common | When enters the battlefield, you gain 3 life. | Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat. | 3 | 3<|endoftext|> <|endoftext|>Sabertooth Nishoba | {4}{G}{W} | Creature — Cat Beast Warrior | rare | Trample, protection from blue and from red | They sneer at the terrestrial dangers found on peaks and shores, eager to prove themselves against new and even mightier foes. | 5 | 5<|endoftext|> <|endoftext|>Foriysian Interceptor | {3}{W} | Creature — Human Soldier | common | Flash (You may cast this spell any time you could cast an instant.) Defender can block an additional creature each combat. | A focal point for time rifts, Foriys contends simultaneously with foes both new and old. | 0 | 5<|endoftext|> <|endoftext|>Thopter Pie Network | {2}{U}{U} | Enchantment | mythic | At the beginning of your upkeep, if you're eating, create a 1/1 colorless Thopter artifact creature token with flying. Use food to represent the token. Whenever a creature token you control dies, if it's represented by food, eat it. | They all thought her dream was just pie in the sky. | nan | nan<|endoftext|> <|endoftext|>Konda's Hatamoto | {1}{W} | Creature — Human Samurai | uncommon | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) | nan | 1 | 2<|endoftext|> <|endoftext|>Acorn Catapult | {4} | Artifact | rare | {1}, {T}: deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token. | The Kalonian word for "ammunition" is the same as the word for "bait." | nan | nan<|endoftext|> <|endoftext|>Archfiend's Vessel | {B} | Creature — Human Cleric | uncommon | Lifelink (Damage dealt by this creature also causes you to gain that much life.) When enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Roar of Challenge | {2}{G} | Sorcery | uncommon | All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Sliversmith | {2} | Artifact Creature — Spellshaper | uncommon | {1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver. | After centuries of labor, its creations outnumber those they were to mimic. | 1 | 1<|endoftext|> <|endoftext|>Professor of Zoomancy | {3}{G} | Creature — Bear Druid | common | When enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | She's brilliant, if a bit overbearing. | 4 | 3<|endoftext|> <|endoftext|>Rust Goliath | {10} | Artifact Creature — Construct | common | Prototype {3}{G}{G} — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Reach, trample | "You know those seedpods cluttering the eastern approach? I've got an idea . . . ." —Calle, Urzan sergeant | 10 | 10<|endoftext|> <|endoftext|>Asari Captain | {3}{R}{W} | Creature — Human Samurai | uncommon | Haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. | "Go! Show them your fury!" | 4 | 3<|endoftext|> <|endoftext|>Lost Auramancers | {2}{W}{W} | Creature — Human Wizard | uncommon | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Hematite Talisman | {2} | Artifact | uncommon | Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Serra Disciple | {1}{W} | Creature — Bird Cleric | common | Flying, first strike Whenever you cast a historic spell, gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.) | Theologians now believe the Ancestor was another divine form of Serra. | 1 | 1<|endoftext|> <|endoftext|>Jon Irenicus, the Exile | {2}{U}{B} | Legendary Creature — Elf Wizard | rare | At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. | nan | 3 | 5<|endoftext|> <|endoftext|>Valor of the Worthy | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying. | "If I am to die, let it be a hero's death!" | nan | nan<|endoftext|> <|endoftext|>Arachnoid | {6} | Artifact Creature — Spider | uncommon | Reach (This creature can block creatures with flying.) | It follows the green sun over Mirrodin's surface, spinning massive webs of whispersilk as it goes. | 2 | 6<|endoftext|> <|endoftext|>Swarm Surge | {2}{B} | Sorcery | common | Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. | The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh. | nan | nan<|endoftext|> <|endoftext|>Conflux | {3}{W}{U}{B}{R}{G} | Sorcery | rare | Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle. | After years of world-bending machinations, Bolas's triumph is at hand. | nan | nan<|endoftext|> <|endoftext|>Myr Propagator | {3} | Artifact Creature — Myr | rare | {3}, {T}: Create a token that's a copy of . | "We will ingest and remake this world in our image, not unlike some admirable designs I have seen here." —Vorinclex, Voice of Hunger | 1 | 1<|endoftext|> <|endoftext|>Puca's Mischief | {3}{U} | Enchantment | rare | At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Floriferous Vinewall | {1}{G} | Creature — Plant Wall | common | Defender When enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 0 | 2<|endoftext|> <|endoftext|>Flame Lash | {3}{R} | Instant | common | deals 4 damage to any target. | "This is just my warm-up." | nan | nan<|endoftext|> <|endoftext|>Tetsuo Umezawa | {U}{B}{R} | Legendary Creature — Human Archer | rare | can't be the target of Aura spells. {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Burdened Aerialist | {2}{U} | Creature — Human Pirate | common | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a token, gains flying until end of turn. | "Curse this glorious golden weight!" | 3 | 1<|endoftext|> <|endoftext|>Raze to the Ground | {2}{R} | Sorcery | common | This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card. | First one, then a second, then a third of the ivory towers fell to the invaders, who moved in a circle around the city like an apocalyptic clock. | nan | nan<|endoftext|> <|endoftext|>Tainted Aether | {2}{B}{B} | Enchantment | rare | Whenever a creature enters the battlefield, its controller sacrifices a creature or land. | Pockets of Æther can be so foul they melt flesh from bone. | nan | nan<|endoftext|> <|endoftext|>Sutured Ghoul | {4}{B}{B}{B} | Creature — Zombie | rare | Trample As enters the battlefield, exile any number of creature cards from your graveyard. 's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. | nan | * | *<|endoftext|> <|endoftext|>Opal Acrolith | {2}{W} | Enchantment | uncommon | Whenever an opponent casts a creature spell, if is an enchantment, becomes a 2/4 Soldier creature. {0}: becomes an enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Sporogenesis | {3}{G} | Enchantment | rare | At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature. When leaves the battlefield, remove all fungus counters from all creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Weight of the Underworld | {3}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -3/-2. | Proud Alkmenos, who would not bow to Erebos in death, is now bowed by his own hubris for all eternity. | nan | nan<|endoftext|> <|endoftext|>Light of the Legion | {4}{W}{W} | Creature — Angel | rare | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When dies, put a +1/+1 counter on each white creature you control. | nan | 5 | 5<|endoftext|> <|endoftext|>Slaying Fire | {2}{R} | Instant | uncommon | deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. | The purest virtue burns brighter than the sun and hotter than dragonfire. | nan | nan<|endoftext|> <|endoftext|>Chittering Doom | {3}{G} | Enchantment | uncommon | Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token. | One fateful night, bright-eyed and bushy-tailed, they rose. | nan | nan<|endoftext|> <|endoftext|>Dragon Hatchling | {1}{R} | Creature — Dragon | common | Flying {R}: gets +1/+0 until end of turn. | "Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth." —Hurdek, Mazar mammoth trainer | 0 | 1<|endoftext|> <|endoftext|>Cloud Crusader | {2}{W}{W} | Creature — Human Knight | common | Flying First strike (This creature deals combat damage before creatures without first strike.) | Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings. | 2 | 3<|endoftext|> <|endoftext|>Experimental Augury | {1}{U} | Instant | common | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | nan | nan<|endoftext|> <|endoftext|>Polymorph | {3}{U} | Sorcery | rare | Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Waves of Aggression | {3}{R/W}{R/W} | Sorcery | rare | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | nan | nan | nan<|endoftext|> <|endoftext|>Igneous Pouncer | {4}{B}{R} | Creature — Elemental | common | Haste Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.) | nan | 5 | 1<|endoftext|> <|endoftext|>Infectious Bite | {1}{G} | Instant | uncommon | Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter. | "Let me tell you why you must never close your eyes when on watch. Not even for a second." —Jor Kadeen | nan | nan<|endoftext|> <|endoftext|>Blessing of Belzenlok | {B} | Instant | common | Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. | "My heart is not mine, it is Belzenlok's. All hearts are his, and all blood." —"Rite of Belzenlok" | nan | nan<|endoftext|> <|endoftext|>Lore Drakkis | {1}{U}{R} | Creature — Lizard Beast | uncommon | Mutate {U/R}{U/R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand. | nan | 2 | 3<|endoftext|> <|endoftext|>Crawl from the Cellar | {B} | Sorcery | common | Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Izzet Keyrune | {3} | Artifact | uncommon | {T}: Add {U} or {R}. {U}{R}: Until end of turn, becomes a 2/1 blue and red Elemental artifact creature. Whenever deals combat damage to a player, you may draw a card. If you do, discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Oko, the Trickster | {4}{G}{U} | Legendary Planeswalker — Oko | mythic | +1: Put two +1/+1 counters on up to one target creature you control. 0: Until end of turn, becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. −7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. | nan | nan | nan<|endoftext|> <|endoftext|>Valiant Guard | {W} | Creature — Human Soldier | common | | As the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth. | 0 | 3<|endoftext|> <|endoftext|>Graf Harvest | {B} | Enchantment | uncommon | Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Chulane, Teller of Tales | {2}{G}{W}{U} | Legendary Creature — Human Druid | mythic | Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand. | nan | 2 | 4<|endoftext|> <|endoftext|>Gelectrode | {1}{U}{R} | Creature — Weird | uncommon | {T}: deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap . | "Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!" —Trivaz, Izzet mage | 0 | 1<|endoftext|> <|endoftext|>Light of Hope | {W} | Instant | common | Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Part the Waterveil | {4}{U}{U} | Sorcery | mythic | Take an extra turn after this one. Exile . Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Kelsinko Ranger | {W} | Creature — Human Ranger | common | {1}{W}: Target green creature gains first strike until end of turn. | "Rangers not trained by the Elves just aren't the same." —Lucilde Fiksdotter, Leader of the Order of the White Shield | 1 | 1<|endoftext|> <|endoftext|>Illusionist's Bracers | {2} | Artifact — Equipment | rare | Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip {3} | It's easy to believe you're a god when you're twice as powerful as everyone else. | nan | nan<|endoftext|> <|endoftext|>Infuse with Vitality | {B}{G} | Instant | common | Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." You gain 2 life. | Dina raised her cup to Killian's lips, and for the first time in his life, he knew compassion. | nan | nan<|endoftext|> <|endoftext|>Need for Speed | {R} | Enchantment | rare | Sacrifice a land: Target creature gains haste until end of turn. | His feet buckled the ground, his hands cut the wind to ribbons, and he was gone. | nan | nan<|endoftext|> <|endoftext|>Hag of Scoured Thoughts | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent mills five cards. Then exile each opponent's graveyard. | nan | 2 | 2<|endoftext|> <|endoftext|>Equinox | {W} | Enchantment — Aura | common | Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control." | nan | nan | nan<|endoftext|> <|endoftext|>Attempted Murder | {X}{B}{B} | Sorcery | uncommon | Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. | Squawks was quick to establish the social pecking order. | nan | nan<|endoftext|> <|endoftext|>Etherium Spinner | {2}{U} | Artifact Creature — Human Wizard | common | Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying. | nan | 2 | 1<|endoftext|> <|endoftext|>Strength of the Coalition | {G} | Instant | uncommon | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control. | "Root and wing, claw and sword; this will be a memorable stand, indeed." —Lyra Dawnbringer | nan | nan<|endoftext|> <|endoftext|>Haunting Imitation | {2}{U} | Sorcery | rare | Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Poet | {2}{B} | Creature — Vampire Cleric | rare | Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.) +1: gains lifelink until end of turn. −3: Target opponent discards a card. You gain life equal to its converted mana cost. | nan | 3 | 2<|endoftext|> <|endoftext|>Season of Renewal | {2}{G} | Instant | common | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. | Pavement ripped like paper as the ancient kami awoke from her long slumber beneath the city. | nan | nan<|endoftext|> <|endoftext|>Naga Oracle | {3}{U} | Creature — Naga Cleric | common | When enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | 2 | 4<|endoftext|> <|endoftext|>Harbor Bandit | {2}{B} | Creature — Human Rogue | uncommon | gets +1/+1 as long as you control an Island. {1}{U}: can't be blocked this turn. | He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks. | 2 | 2<|endoftext|> <|endoftext|>Corpse Blockade | {2}{B} | Creature — Zombie | common | Defender Sacrifice another creature: gains deathtouch until end of turn. | There are laws against it, but the dead have no one to complain to and the living are too frightened to investigate. | 1 | 4<|endoftext|> <|endoftext|>Shadowheart, Cleric of Trickery | {1}{U}{B} | Legendary Creature — Human Elf Cleric | rare | Deathtouch At the beginning of your end step, deals 1 damage to each player. Whenever you lose life during your turn, draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Angel of the Dire Hour | {5}{W}{W} | Creature — Angel | rare | Flash Flying When enters the battlefield, if you cast it from your hand, exile all attacking creatures. | She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance. | 5 | 4<|endoftext|> <|endoftext|>Ruinous Intrusion | {3}{G} | Instant | rare | Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way. | The gourd carving was supposed to take place *after* the feast. | nan | nan<|endoftext|> <|endoftext|>Hawkeater Moth | {3}{G} | Creature — Insect | uncommon | Flying Shroud (This creature can't be the target of spells or abilities.) | Each day at dusk the birds above the canopy grow silent. | 1 | 2<|endoftext|> <|endoftext|>Wake the Dead | {X}{B}{B} | Instant | rare | Cast this spell only during combat on an opponent's turn. Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Law-Rune Enforcer | {W} | Creature — Human Soldier | common | {1}, {T}: Tap target creature with mana value 2 or greater. | "See that no one enters or leaves New Prahv today. And notify me at once of any Planeswalker activity." —Dovin Baan | 1 | 2<|endoftext|> <|endoftext|>Hellkite Courser | {4}{R}{R} | Creature — Dragon | mythic | Flying When enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. | nan | 6 | 5<|endoftext|> <|endoftext|>Wei Elite Companions | {4}{B} | Creature — Human Soldier | uncommon | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | Cao Cao was more concerned with capabilities than lineage. He excelled at recruiting and retaining men of talent to serve him. | 3 | 3<|endoftext|> <|endoftext|>Kheru Lich Lord | {3}{B}{G}{U} | Creature — Zombie Wizard | rare | At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. | nan | 4 | 4<|endoftext|> <|endoftext|>Garenbrig Paladin | {4}{G} | Creature — Giant Knight | common | Adamant — If at least three green mana was spent to cast this spell, enters the battlefield with a +1/+1 counter on it. can't be blocked by creatures with power 2 or less. | nan | 4 | 4<|endoftext|> <|endoftext|>Yellow Scarves Cavalry | {1}{R} | Creature — Human Soldier | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) can't block. | nan | 1 | 1<|endoftext|> <|endoftext|>Pain Magnification | {1}{B}{R} | Enchantment | uncommon | Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card. | The Rakdos make sure their victims remember their pain—or at least give up a little bit of their sanity in order to forget. | nan | nan<|endoftext|> <|endoftext|>Macetail Hystrodon | {6}{R} | Creature — Beast | common | First strike, haste Cycling {3} ({3}, Discard this card: Draw a card.) | The goblins tracked the hystrodon with much stealth and cunning. Then they were eaten with much pain and yelling. | 4 | 4<|endoftext|> <|endoftext|>Falthis, Shadowcat Familiar | {2}{B} | Legendary Creature — Nightmare Cat | uncommon | Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) | She sticks to her chosen master closer than their own shadow. | 2 | 2<|endoftext|> <|endoftext|>Pheres-Band Warchief | {3}{G} | Creature — Centaur Warrior | rare | Vigilance, trample Other Centaur creatures you control get +1/+1 and have vigilance and trample. | The renowned warchiefs of Pheres Band fight with the might of minotaurs and the sagacity of sphinxes. | 3 | 3<|endoftext|> <|endoftext|>Tine Shrike | {3}{W} | Creature — Phyrexian Bird | common | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | A new bird of prey—one that hunts sentience. | 2 | 1<|endoftext|> <|endoftext|>Spirit of the Night | {6}{B}{B}{B} | Legendary Creature — Demon Spirit | rare | Flying, trample, haste, protection from black has first strike as long as it's attacking. | nan | 6 | 5<|endoftext|> <|endoftext|>Yotian Courier | {U}{R} | Creature — Human Artificer | rare | Flying Whenever attacks, choose one that wasn't chosen during your last combat — • Create a tapped Powerstone token. • Seek an artifact card with mana value equal to the number of Powerstones you control. | nan | 2 | 2<|endoftext|> <|endoftext|>Haze of Rage | {1}{R} | Sorcery | uncommon | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Colorful Feiyi Sparrow | {1}{W} | Creature — Bird | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | These nimble sparrows, not often seen, delight in tricking the pangolins that wander the forest. | 1 | 3<|endoftext|> <|endoftext|>Darksteel Garrison | {2} | Artifact — Fortification | rare | Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Lava-Field Overlord | {7}{R}{R} | Creature — Dragon | uncommon | Assist (Another player can pay up to {7} of this spell's cost.) Flying When enters the battlefield, it deals 4 damage to target creature an opponent controls. | nan | 5 | 4<|endoftext|> <|endoftext|>Exhilarating Elocution | {2}{W}{B} | Sorcery | common | Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn. | His words poured forth on waves of golden light, scouring all fear from his audience's hearts and minds. | nan | nan<|endoftext|> <|endoftext|>Feeling of Dread | {1}{W} | Instant | common | Tap up to two target creatures. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | People only say "I'm sure it was nothing" when they're sure it was something. | nan | nan<|endoftext|> <|endoftext|>Go Blank | {2}{B} | Sorcery | uncommon | Target player discards two cards. Then exile that player's graveyard. | The only feeling worse than not knowing the answer is the certainty that you once did. | nan | nan<|endoftext|> <|endoftext|>Carnival of Souls | {1}{B} | Enchantment | rare | Whenever a creature enters the battlefield, you lose 1 life and add {B}. | "'Davvol, blast those elves.' 'Davvol, transport those troops.' No one cares that today is my birthday." | nan | nan<|endoftext|> <|endoftext|>Haywire Mite | {1} | Artifact Creature — Insect | uncommon | When dies, you gain 2 life. {G}, Sacrifice : Exile target noncreature artifact or noncreature enchantment. | "They're easy enough to squish, but they're a pain to wash out of a workbench." —Tergel, goblin explosioneer | 1 | 1<|endoftext|> <|endoftext|>Liliana's Triumph | {1}{B} | Instant | uncommon | Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. | Her triumph came not from escaping her death, but in claiming her independence. | nan | nan<|endoftext|> <|endoftext|>Contemplation | {1}{W}{W} | Enchantment | uncommon | Whenever you cast a spell, you gain 1 life. | "How fascinating it is to watch the machinations of one's own mind play themselves out." —Volrath | nan | nan<|endoftext|> <|endoftext|>Uncle Istvan | {1}{B}{B}{B} | Creature — Human | uncommon | Prevent all damage that would be dealt to by creatures. | Solitude drove the old hermit insane. Now he only keeps company with those he can catch. | 1 | 3<|endoftext|> <|endoftext|>Folk Hero | {1}{W} | Legendary Enchantment — Background | mythic | Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn." | nan | nan | nan<|endoftext|> <|endoftext|>Cabal Pit | | Land | uncommon | {T}: Add {B}. deals 1 damage to you. Threshold — {B}, {T}, Sacrifice : Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Curse of Shallow Graves | {2}{B} | Enchantment — Aura Curse | uncommon | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Runaway Steam-Kin | {1}{R} | Creature — Elemental | rare | Whenever you cast a red spell, if has fewer than three +1/+1 counters on it, put a +1/+1 counter on . Remove three +1/+1 counters from : Add {R}{R}{R}. | nan | 1 | 1<|endoftext|> <|endoftext|>Think Again | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Gideon's Sacrifice | {W} | Instant | common | Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield). | To Liliana's surprise, the cost of betraying Bolas did not fall on her. | nan | nan<|endoftext|> <|endoftext|>Swarmborn Giant | {2}{G}{G} | Creature — Giant | uncommon | When you're dealt combat damage, sacrifice . {4}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) As long as is monstrous, it has reach. | nan | 6 | 6<|endoftext|> <|endoftext|>High Priest of Penance | {W}{B} | Creature — Human Cleric | rare | Whenever is dealt damage, you may destroy target nonland permanent. | "All I require is faith, loyalty, obedience, trust, and complete and utter devotion." | 1 | 1<|endoftext|> <|endoftext|>Prime Speaker Vannifar | {2}{G}{U} | Legendary Creature — Elf Ooze Wizard | mythic | {T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. | nan | 2 | 4<|endoftext|> <|endoftext|>Mu Yanling, Celestial Wind | {4}{U}{U} | Legendary Planeswalker — Yanling | mythic | +1: Until your next turn, up to one target creature gets -5/-0. −3: Return up to two target creatures to their owners' hands. −7: Creatures you control with flying get +5/+5 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mimic | {2} | Artifact — Treasure | common | {T}, Sacrifice : Add one mana of any color. {2}: becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Knight of Sursi | {3}{W} | Creature — Human Knight | common | Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 2 | 2<|endoftext|> <|endoftext|>Lady Caleria | {3}{G}{G}{W}{W} | Legendary Creature — Elf Archer | uncommon | {T}: deals 3 damage to target attacking or blocking creature. | nan | 3 | 6<|endoftext|> <|endoftext|>Honey Mammoth | {4}{G}{G} | Creature — Elephant | common | When enters the battlefield, you gain 4 life. | "And I thought *I* had a big sweet tooth." —Gannet, Skysail zoologist | 6 | 6<|endoftext|> <|endoftext|>Thassa, God of the Sea | {2}{U} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Sabertooth Wyvern | {4}{R} | Creature — Drake | uncommon | Flying, first strike | Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs. | 3 | 2<|endoftext|> <|endoftext|>Backup Plan | | Conspiracy | rare | (Start the game with this conspiracy face up in the command zone.) Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library. | "In the market for an alternative, friend?" | nan | nan<|endoftext|> <|endoftext|>Hammer Helper | {3}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. | "Need a hammer? Gotta get your fix? I know a guy." | nan | nan<|endoftext|> <|endoftext|>Hand of Emrakul | {9} | Creature — Eldrazi | common | You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost. Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) | "I believed in a beautiful god. But this is the true face of the divine." —Ayli, Kamsa cleric | 7 | 7<|endoftext|> <|endoftext|>Lodestone Bauble | {0} | Artifact | rare | {1}, {T}, Sacrifice : Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Hammer of Nazahn | {4} | Legendary Artifact — Equipment | rare | Whenever or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Natural End | {2}{G} | Instant | common | Destroy target artifact or enchantment. You gain 3 life. | The haunted blade shattered, and the geist drifted gratefully to the Blessed Sleep. | nan | nan<|endoftext|> <|endoftext|>Flameborn Hellion | {5}{R} | Creature — Hellion | common | Haste attacks each combat if able. | "The most reliable omen of a future hellion attack is a past hellion attack." —Spear-Tribe teaching | 5 | 4<|endoftext|> <|endoftext|>Foundry Champion | {4}{R}{W} | Creature — Elemental Soldier | rare | When enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: gets +1/+0 until end of turn. {W}: gets +0/+1 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Sand Golem | {5} | Artifact Creature — Golem | uncommon | When a spell or ability an opponent controls causes you to discard , return from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step. | nan | 3 | 3<|endoftext|> <|endoftext|>Back to Nature | {1}{G} | Instant | uncommon | Destroy all enchantments. | nan | nan | nan<|endoftext|> <|endoftext|>Rohgahh, Kher Keep Overlord | {3}{B}{R} | Legendary Creature — Kobold Warrior | rare | Other Kobolds you control get +2/+2. Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying. Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. | nan | 4 | 4<|endoftext|> <|endoftext|>Transcendence | {3}{W}{W}{W} | Enchantment | rare | You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) | nan | nan | nan<|endoftext|> <|endoftext|>Unstable Shapeshifter | {3}{U} | Creature — Shapeshifter | rare | Whenever another creature enters the battlefield, becomes a copy of that creature, except it has this ability. | "In a world of untruths, the living lie rules." —Oracle *en*-Vec | 0 | 1<|endoftext|> <|endoftext|>Deflecting Swat | {2}{R} | Instant | rare | If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability. | Archmage attacks are little more than annoyances to Kalamax. | nan | nan<|endoftext|> <|endoftext|>"Ach! Hans, Run!" | {2}{R}{R}{G}{G} | Enchantment | rare | At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Acquire | {3}{U}{U} | Sorcery | rare | Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles. | "'Ownership' is such a gray area." | nan | nan<|endoftext|> <|endoftext|>Conifer Wurm | {4}{G} | Snow Creature — Wurm | uncommon | Trample {3}{G}: gets +X/+X until end of turn, where X is the number of snow permanents you control. | During seasonal thaws, the wurms slough their skin against trees to promote growth. | 4 | 4<|endoftext|> <|endoftext|>Boonweaver Giant | {6}{W} | Creature — Giant Monk | uncommon | When enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to . If you search your library this way, shuffle. | nan | 4 | 4<|endoftext|> <|endoftext|>Rhys the Exiled | {2}{G} | Legendary Creature — Elf Warrior | rare | Whenever attacks, you gain 1 life for each Elf you control. {B}, Sacrifice an Elf: Regenerate . | Once a famed hunter and packmaster, now a renegade seeking his own path. | 3 | 2<|endoftext|> <|endoftext|>Grip of Desolation | {4}{B}{B} | Instant | uncommon | Devoid (This card has no color.) Exile target creature and target land. | As the hand closed, there was first terror, then numbness, and finally nothingness. | nan | nan<|endoftext|> <|endoftext|>Iceberg | {X}{U}{U} | Enchantment | uncommon | enters the battlefield with X ice counters on it. {3}: Put an ice counter on . Remove an ice counter from : Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Taste of Death | {4}{B}{B} | Sorcery | rare | Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | "Hone the knife and mourn the least. Three chimes to sound the sweet, grim feast." —Barrow witch incantation | nan | nan<|endoftext|> <|endoftext|>Dwarven Shrine | {1}{R}{R} | Enchantment | rare | Whenever a player casts a spell, deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Take Up the Shield | {1}{W} | Instant | common | Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "You are all part of my pride. As long as I live, I will protect you." | nan | nan<|endoftext|> <|endoftext|>Doomsday Specter | {2}{U}{B} | Creature — Specter | rare | Flying When enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. | nan | 2 | 3<|endoftext|> <|endoftext|>Spiritual Focus | {1}{W} | Enchantment | rare | Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Bog Humbugs | {1}{B} | Creature — Insect | mythic | Flying Whenever deals combat damage, hum that many notes of a festive song. If you can, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Rowan Treefolk | {3}{G} | Creature — Treefolk | common | | One of the forest's best protectors is the forest itself. | 3 | 4<|endoftext|> <|endoftext|>Library of Alexandria | | Land | rare | {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. | nan | nan | nan<|endoftext|> <|endoftext|>Artificer's Assistant | {U} | Creature — Bird | common | Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | 1 | 1<|endoftext|> <|endoftext|>Ghostway | {2}{W} | Instant | rare | Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | "I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl." —Klattic, Boros legionnaire | nan | nan<|endoftext|> <|endoftext|>Yorvo, Lord of Garenbrig | {G}{G}{G} | Legendary Creature — Giant Noble | rare | enters the battlefield with four +1/+1 counters on it. Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. | nan | 0 | 0<|endoftext|> <|endoftext|>Reflector Mage | {1}{W}{U} | Creature — Human Wizard | rare | When enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. | Dressed to suppress. | 2 | 3<|endoftext|> <|endoftext|>Baleful Eidolon | {1}{B} | Enchantment Creature — Spirit | common | Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch. | nan | 1 | 1<|endoftext|> <|endoftext|>Resolute Rider | {W/B}{W/B}{W/B}{W/B} | Creature — Human Knight | uncommon | {W/B}{W/B}: gains lifelink until end of turn. {W/B}{W/B}{W/B}: gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "Respect the wilds? Certainly. Fear them? No." | 4 | 2<|endoftext|> <|endoftext|>Territorial Maro | {4}{G} | Creature — Elemental | uncommon | Domain — 's power and toughness are each equal to twice the number of basic land types among lands you control. | The Coalition was more than just treaties and alliances: it was the soul of a world rising up against the invading tide. | * | *<|endoftext|> <|endoftext|>Wurmcalling | {X}{G} | Sorcery | rare | Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.) Create an X/X green Wurm creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Azimaet Drake | {2}{U} | Creature — Drake | common | Flying {U}: gets +1/+0 until end of turn. Activate only once each turn. | "A vizier's dish, best served drenched in honey and almonds." —Suq'Ata royal recipe | 1 | 3<|endoftext|> <|endoftext|>Vengeful Reaper | {3}{B} | Creature — Angel Cleric | uncommon | Flying, deathtouch, haste Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "Starnheim is closed to you, coward." | 2 | 3<|endoftext|> <|endoftext|>Mana Severance | {1}{U} | Sorcery | rare | Search your library for any number of land cards, exile them, then shuffle. | "And when this land is wasted, where will we go?" —Thalakos lament | nan | nan<|endoftext|> <|endoftext|>Incendiary | {R} | Enchantment — Aura | uncommon | Enchant creature At the beginning of your upkeep, you may put a fuse counter on . When enchanted creature dies, deals X damage to any target, where X is the number of fuse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Xander's Wake | {1}{B} | Enchantment | uncommon | Whenever one or more creatures you control die, draft a card from 's spellbook. This ability triggers only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Affa Guard Hound | {2}{W} | Creature — Dog | uncommon | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, target creature gets +0/+3 until end of turn. | Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses. | 2 | 2<|endoftext|> <|endoftext|>Viridian Lorebearers | {3}{G} | Creature — Elf Shaman | uncommon | {3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. | A small band of elves pledged many years ago to avoid the Edges of Forgetting. They have remained hidden until now. | 3 | 3<|endoftext|> <|endoftext|>Pramikon, Sky Rampart | {U}{R}{W} | Legendary Creature — Wall | mythic | Flying, defender As enters the battlefield, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. | Its colors entrance aggressors, directing their violence. | 1 | 5<|endoftext|> <|endoftext|>Infectious Rage | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random can enchant. Return to the battlefield attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Golgothian Sylex | {4} | Artifact | rare | {1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller. | From their earliest educations, the brothers had known that no human contrivance could stand against the true masters of Dominia. | nan | nan<|endoftext|> <|endoftext|>Alora, Rogue Companion | {3}{U} | Legendary Creature — Halfling Rogue | uncommon | Specialize {2} Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Tempting Wurm | {1}{G} | Creature — Wurm | rare | When enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield. | nan | 5 | 5<|endoftext|> <|endoftext|>Slith Strider | {1}{U}{U} | Creature — Slith | uncommon | Whenever becomes blocked, draw a card. Whenever deals combat damage to a player, put a +1/+1 counter on it. | A slith's form and function are determined by the color of the sun under which it's born. | 1 | 1<|endoftext|> <|endoftext|>Possibility Storm | {3}{R}{R} | Enchantment | rare | Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with on the bottom of their library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Werewolf Pack Leader | {G}{G} | Creature — Human Werewolf | rare | Pack tactics — Whenever attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. {3}{G}: Until end of turn, has base power and toughness 5/3, gains trample, and isn't a Human. | nan | 3 | 3<|endoftext|> <|endoftext|>Clowning Around | {1}{W} | Sorcery | common | Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token. | The Astrotorium's Clown-Bots are programmed to delight attendees by any means necessary. | nan | nan<|endoftext|> <|endoftext|>Axegrinder Giant | {4}{R}{R} | Creature — Giant Warrior | common | | The angriest of giants are often the most skillful weaponsmiths. Their grudges fuel endless sessions at the forge, all the while growling ferociously to themselves. | 6 | 4<|endoftext|> <|endoftext|>Soldevi Sentry | {1} | Artifact Creature — Soldier | common | {1}: Choose target opponent. Regenerate . When it regenerates this way, that player may draw a card. | "A dreadful invention. What ease is there under the watchful eye of cold steel?" —Sorine Relicbane, Soldevi Heretic | 1 | 1<|endoftext|> <|endoftext|>Roar of Resistance | {1}{R} | Enchantment | rare | Creature tokens you control have haste. Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Kalitas, Bloodchief of Ghet | {5}{B}{B} | Legendary Creature — Vampire Warrior | mythic | {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. | nan | 5 | 5<|endoftext|> <|endoftext|>Goblin Airbrusher | {1}{R} | Creature — Goblin Employee | uncommon | Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Once he'd worked out which end of the thing the paint came from, he was promoted to shirt duty. | 2 | 1<|endoftext|> <|endoftext|>Molder Slug | {3}{G}{G} | Creature — Slug Beast | rare | At the beginning of each player's upkeep, that player sacrifices an artifact. | Fortunately for it, Mirrodin is a plane without salt. | 4 | 6<|endoftext|> <|endoftext|>Scion of the Wild | {1}{G}{G} | Creature — Avatar | rare | 's power and toughness are each equal to the number of creatures you control. | It has a hundred thousand extinctions to avenge. | * | *<|endoftext|> <|endoftext|>Strength of Cedars | {4}{G} | Instant — Arcane | uncommon | Target creature gets +X/+X until end of turn, where X is the number of lands you control. | "No sooner had the beast collapsed under the blows of Takeno's sword than the earth rippled and the creature rose again to face him." —*Battle of Akagi River: A Survivor's Tale* | nan | nan<|endoftext|> <|endoftext|>Mutual Destruction | {B} | Sorcery | common | This spell has flash as long as you control a permanent with flash. As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. | Hunter and hunted both died thinking they had outwitted the other. | nan | nan<|endoftext|> <|endoftext|>Viral Spawning | {2}{G} | Sorcery | uncommon | Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.) Corrupted — As long as an opponent has three or more poison counters and is in your graveyard, it has flashback {2}{G}. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Play of the Game | {6}{W}{W} | Sorcery | rare | Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents. | The most sensational plays send everyone home breathless. | nan | nan<|endoftext|> <|endoftext|>Vedalken Plotter | {2}{U} | Creature — Vedalken Wizard | uncommon | When enters the battlefield, exchange control of target land you control and target land an opponent controls. | "Fair? At what point in our negotiations did you convince yourself my goal was to be fair?" | 1 | 1<|endoftext|> <|endoftext|>Riptide Shapeshifter | {3}{U}{U} | Creature — Shapeshifter | uncommon | {2}{U}{U}, Sacrifice : Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library. | nan | 3 | 3<|endoftext|> <|endoftext|>Auntie Blyte, Bad Influence | {2}{R} | Legendary Creature — Devil Advisor | mythic | Flying Whenever a source you control deals damage to you, put that many +1/+1 counters on . {1}{R}, {T}, Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target. | nan | 2 | 2<|endoftext|> <|endoftext|>Octopus Umbra | {3}{U}{U} | Enchantment — Aura | rare | Enchant creature Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Electryte | {3}{R}{R} | Creature — Trilobite Beast | rare | Whenever deals combat damage to defending player, it deals damage equal to its power to each blocking creature. | Shivan inhabitants are hardened to fire, so their predators have developed alternative weaponry. | 3 | 3<|endoftext|> <|endoftext|>Sauté | {1}{R}{R} | Instant | common | deals 3½ damage to any target. | "Selecting the proper beeble is the key to a good sauté. The pinker the fur and the heartier the yelp, the more succulent the beeble will be when you pop it in your mouth." —Asmoranomardicadaistinaculdacar, *The Underworld Cookbook* | nan | nan<|endoftext|> <|endoftext|>Crossroads Consecrator | {G} | Creature — Human Cleric | common | {G}, {T}: Target attacking Human gets +1/+1 until end of turn. | "May the steel of your blade match the steel in your soul." | 1 | 2<|endoftext|> <|endoftext|>Guardian of Solitude | {1}{U} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. | "It seemed an easy thing, to step into the nothingness, to fall, to die. But then, for an instant, I saw it, eyes filled with endless sorrow, and I turned back to face my pain." —Snow-Fur, kitsune poet | 1 | 2<|endoftext|> <|endoftext|>Haazda Snare Squad | {2}{W} | Creature — Human Soldier | common | Whenever attacks, you may pay {W}. If you do, tap target creature an opponent controls. | They've been probation officers, army grunts, bounty hunters—anything to make their district safer. | 1 | 4<|endoftext|> <|endoftext|>Chrome Cat | {3} | Artifact Creature — Cat | common | When enters the battlefield, scry 1. | "I always say, 'If it's breathing, it's lying.' Luckily my friend here does neither." —Lord Xander | 3 | 2<|endoftext|> <|endoftext|>Bargaining Table | {5} | Artifact | rare | {X}, {T}: Draw a card. X is the number of cards in an opponent's hand. | Although it looks like a game, business around the table is deadly serious. | nan | nan<|endoftext|> <|endoftext|>Shinewend | {1}{W} | Creature — Elemental | common | Flying enters the battlefield with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from : Destroy target enchantment. | nan | 0 | 0<|endoftext|> <|endoftext|>Wanderer's Strike | {4}{W} | Sorcery | common | Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Precise, clean cuts. No one saw anything. Again. Tag the report with my code and file it." —Lavinia | nan | nan<|endoftext|> <|endoftext|>Urgoros, the Empty One | {4}{B}{B} | Legendary Creature — Specter | uncommon | Flying Whenever deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. | As the phantom flies overhead, the city of Vhelnish screams in silence. | 4 | 3<|endoftext|> <|endoftext|>Akroma's Will | {3}{W} | Instant | rare | Choose one. If you control a commander as you cast this spell, you may choose both. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Defend the Campus | {3}{W} | Instant | common | Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater. | Professors scrambled to push the mage hunters back, leaving the heart of Strixhaven undefended. | nan | nan<|endoftext|> <|endoftext|>Dross Crocodile | {3}{B} | Creature — Zombie Crocodile | common | | The necrogen may have taken its sight, but it can still taste the fear of its prey. | 5 | 1<|endoftext|> <|endoftext|>About Face | {R} | Instant | common | Switch target creature's power and toughness until end of turn. | The overconfident are the most vulnerable. | nan | nan<|endoftext|> <|endoftext|>Kor Skyfisher | {1}{W} | Creature — Kor Soldier | common | Flying When enters the battlefield, return a permanent you control to its owner's hand. | "Sometimes I snare the unexpected, but I know its purpose will be revealed in time." | 2 | 3<|endoftext|> <|endoftext|>Chance for Glory | {1}{R}{W} | Instant | mythic | Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | "It is not your time. The Legion still needs your blade." | nan | nan<|endoftext|> <|endoftext|>Pawn of Ulamog | {1}{B}{B} | Creature — Vampire Shaman | uncommon | Whenever or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." | nan | 2 | 2<|endoftext|> <|endoftext|>Rune of Protection: Blue | {1}{W} | Enchantment | common | {W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Vaevictis Asmadi, the Dire | {3}{B}{R}{G} | Legendary Creature — Elder Dragon | mythic | Flying Whenever attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. | nan | 6 | 6<|endoftext|> <|endoftext|>Gravity Negator | {3}{U} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Flying Whenever attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) | nan | 2 | 3<|endoftext|> <|endoftext|>Planebound Accomplice | {2}{R} | Creature — Human Wizard | rare | {R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. | "Told you I had friends." | 1 | 3<|endoftext|> <|endoftext|>Alloy Myr | {3} | Artifact Creature — Myr | common | {T}: Add one mana of any color. | With or without witnesses, the suns continued their prismatic dance. | 2 | 2<|endoftext|> <|endoftext|>Brokers' Safeguard | {W}{U} | Instant | rare | Exile target nonartifact creature you control. It perpetually gains "This creature enters the battlefield with an additional shield counter on it." Then return that card to the battlefield under its owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Conch Horn | {2} | Artifact | rare | {1}, {T}, Sacrifice : Draw two cards, then put a card from your hand on top of your library. | Even the most skilled of modern mages only partially understand the Conch Horn's awesome powers. | nan | nan<|endoftext|> <|endoftext|>Retribution of the Meek | {2}{W} | Sorcery | rare | Destroy all creatures with power 4 or greater. They can't be regenerated. | "Tread upon the meek, and they shall wound your feet and make you crawl." —Asmira, Holy Avenger | nan | nan<|endoftext|> <|endoftext|>Chambered Nautilus | {2}{U} | Creature — Nautilus Beast | uncommon | Whenever becomes blocked, you may draw a card. | What's merely a home for the nautilus can become exquisite jewelry in the hands of Saprazzan artisans. | 2 | 2<|endoftext|> <|endoftext|>Mortuary | {3}{B} | Enchantment | rare | Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library. | "Think of them not as failures but as works in progress." —Volrath | nan | nan<|endoftext|> <|endoftext|>Maarika, Brutal Gladiator | {2}{B}{R}{G} | Legendary Creature — Human Warrior | rare | must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. | nan | 7 | 4<|endoftext|> <|endoftext|>Starfield of Nyx | {4}{W} | Enchantment | mythic | At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Crop Sigil | {G} | Enchantment | uncommon | At the beginning of your upkeep, you may mill a card. Delirium — {2}{G}, Sacrifice : Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Sandsteppe Scavenger | {4}{G} | Creature — Dog Scout | common | When enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | "Sad what passes for a dragon among the Silumgar." | 2 | 2<|endoftext|> <|endoftext|>Aron, Benalia's Ruin | {W}{W}{B} | Legendary Creature — Phyrexian Human | uncommon | Menace (This creature can't be blocked except by two or more creatures.) {W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Conclave's Blessing | {3}{W} | Enchantment — Aura | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Pitiless Horde | {2}{B} | Creature — Orc Berserker | rare | At the beginning of your upkeep, you lose 2 life. Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 5 | 3<|endoftext|> <|endoftext|>Infernal Contract | {B}{B}{B} | Sorcery | rare | Draw four cards. You lose half your life, rounded up. | "East and West meet and angels cry. Unholy power darkens the sky." —"The Ballad of the Paladins" | nan | nan<|endoftext|> <|endoftext|>Hail Storm | {1}{G}{G} | Instant | special | deals 2 damage to each attacking creature and 1 damage to you and each creature you control. | "If they can't take the hail, they'd better stay home." —Arna Kennerüd, skycaptain | nan | nan<|endoftext|> <|endoftext|>Peer into the Abyss | {4}{B}{B}{B} | Sorcery | rare | Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. | nan | nan | nan<|endoftext|> <|endoftext|>Wolfir Silverheart | {3}{G}{G} | Creature — Wolf Warrior | rare | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures gets +4/+4. | nan | 4 | 4<|endoftext|> <|endoftext|>Parallax Nexus | {2}{B} | Enchantment | rare | Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from : Target opponent exiles a card from their hand. Activate only as a sorcery. When leaves the battlefield, each player returns to their hand all cards they own exiled with . | nan | nan | nan<|endoftext|> <|endoftext|>Psionic Gift | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." | For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting! Slightly abridged. | nan | nan<|endoftext|> <|endoftext|>Professor's Warning | {B} | Instant | common | Choose one — • Put a +1/+1 counter on target creature. • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Professor Onyx urged the twins to prepare for the dark mage Extus, sounding very much like someone familiar with the rise of tyrants. | nan | nan<|endoftext|> <|endoftext|>Sanctum Spirit | {3}{W} | Creature — Spirit | common | Lifelink Discard a historic card: gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) | "When history becomes too mournful, even good souls may choose to forget." —Shalai, voice of Plenty | 3 | 2<|endoftext|> <|endoftext|>Nissa's Defeat | {2}{G} | Sorcery | uncommon | Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card. | "The soul of this world is gone, Nissa, and I would gladly kill it again." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Arctic Merfolk | {1}{U} | Creature — Merfolk | common | Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If was kicked, it enters the battlefield with a +1/+1 counter on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Gate to Seatower | | Land — Island Gate | uncommon | enters the battlefield tapped. {3}{U}, {T}: Seek a nonland card. Activate only once. {T}: Add {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Munda, Ambush Leader | {2}{R}{W} | Legendary Creature — Kor Ally | rare | Haste Rally — Whenever or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. | nan | 3 | 4<|endoftext|> <|endoftext|>Garruk's Companion | {G}{G} | Creature — Beast | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 3 | 2<|endoftext|> <|endoftext|>Ghoulcaller's Bell | {1} | Artifact | common | {T}: Each player mills a card. | The bell's chime heralds the rise of the unhallowed from the grave and the fall of their victims into the earth. | nan | nan<|endoftext|> <|endoftext|>Viscid Lemures | {4}{B} | Creature — Spirit | common | {0}: gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) | "Lemurs? Is that all? Finally, something harmless . . ." —Norin the Wary | 4 | 3<|endoftext|> <|endoftext|>Child of Alara | {W}{U}{B}{R}{G} | Legendary Creature — Avatar | mythic | Trample When dies, destroy all nonland permanents. They can't be regenerated. | The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards. | 6 | 6<|endoftext|> <|endoftext|>Goblin Polka Band | {R}{R} | Summon Goblin | common | {2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. | nan | 1 | 1<|endoftext|> <|endoftext|>Saproling Infestation | {1}{G} | Enchantment | rare | Whenever a player kicks a spell, you create a 1/1 green Saproling creature token. | "My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air." | nan | nan<|endoftext|> <|endoftext|>Borborygmos Enraged | {4}{R}{R}{G}{G} | Legendary Creature — Cyclops | mythic | Trample Whenever deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: deals 3 damage to any target. | nan | 7 | 6<|endoftext|> <|endoftext|>Gravitational Shift | {3}{U}{U} | Enchantment | rare | Creatures with flying get +2/+0. Creatures without flying get -2/-0. | As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces. | nan | nan<|endoftext|> <|endoftext|>Displacer Beast | {2}{U} | Creature — Cat Beast | uncommon | When enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement — {3}{U}: Return to its owner's hand. | nan | 3 | 2<|endoftext|> <|endoftext|>Coronation of Chaos | {2}{R} | Sorcery | common | Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | When Sarevok's deception was unmasked, the cheering crowd erupted into an outraged mob. | nan | nan<|endoftext|> <|endoftext|>Fungus Sliver | {3}{G} | Creature — Fungus Sliver | rare | All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.) | "When a sliver of this breed enters the hive, the others claw each other in frenzied fits, thereby ensuring their rapid growth." —Rukarumel, field journal | 2 | 2<|endoftext|> <|endoftext|>Goliath Sphinx | {5}{U}{U} | Creature — Sphinx | rare | Flying | He makes his home on the tallest mountain in Sejiri, where the vista is as endless as his patience. | 8 | 7<|endoftext|> <|endoftext|>Disruption Aura | {2}{U} | Enchantment — Aura | uncommon | Enchant artifact Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." | Vedalken weapons sold to outsiders are as dependable as the vedalken themselves. | nan | nan<|endoftext|> <|endoftext|>Maze Rusher | {5}{R} | Creature — Elemental | common | Haste Multicolored creatures you control have haste. | "The maze seems to fight us at every turn, resisting our efforts to solve it." —Niv-Mizzet | 6 | 3<|endoftext|> <|endoftext|>Bouncing Beebles | {2}{U} | Creature — Beeble | common | can't be blocked as long as defending player controls an artifact. | Beebles are frequently hurled against stone surfaces at high speed but always zing back into the air with a giggle. | 2 | 2<|endoftext|> <|endoftext|>Omen of the Sun | {2}{W} | Enchantment | common | Flash When enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice : Scry 2. | "My time will come, when every soul will bask in my glory and obey my law." | nan | nan<|endoftext|> <|endoftext|>Malakir Bloodwitch | {3}{B}{B} | Creature — Vampire Shaman | rare | Flying, protection from white When enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. | nan | 4 | 4<|endoftext|> <|endoftext|>Lava Dart | {R} | Instant | common | deals 1 damage to any target. Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Warrior's Charge | {2}{W} | Sorcery | common | Creatures you control get +1/+1 until end of turn. | It is not the absence of fear that makes a warrior, but its domination. | nan | nan<|endoftext|> <|endoftext|>Nyx Herald | {2}{G} | Enchantment Creature — Centaur Shaman | uncommon | At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. | "A piercing call, bright as the stars, rang out across the valley, calling the Pheres band to war, to blood and savagery." —Luphea of Setessa, *Histories* | 2 | 3<|endoftext|> <|endoftext|>Sphinx of the Final Word | {5}{U}{U} | Creature — Sphinx | mythic | This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. | He answers questions as readily as he asks them, but his answer is always "no." | 5 | 5<|endoftext|> <|endoftext|>Mantle of the Ancients | {3}{W}{W} | Enchantment — Aura | rare | Enchant creature you control When enters the battlefield, return any number of target Aura and/or Equipment cards that could be attached to enchanted creature from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. | nan | nan | nan<|endoftext|> <|endoftext|>Kithkin Zephyrnaut | {2}{W} | Creature — Kithkin Soldier | common | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, gets +2/+2 and gains flying and vigilance until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Owl Familiar | {1}{U} | Creature — Bird | uncommon | Flying When enters the battlefield, draw a card, then discard a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Futurist Sentinel | {3}{U} | Artifact — Vehicle | common | Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | "I folded a model in paper first to test the relative tensile strength of the plates." —Katsumasa, the Animator | 6 | 6<|endoftext|> <|endoftext|>Sanctum of Ugin | | Land | rare | {T}: Add {C}. Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice . If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Waylay | {2}{W} | Instant | uncommon | Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step. | "You reek of corruption," spat the knight. "Why are you even here?" | nan | nan<|endoftext|> <|endoftext|>Supreme Inquisitor | {3}{U}{U} | Creature — Human Wizard | rare | Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles. | "It's hard to fight on an empty mind." | 1 | 3<|endoftext|> <|endoftext|>Ramosian Commander | {2}{W}{W} | Creature — Human Rebel | uncommon | {6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle. | "Cho-Manno guides your spirit. I guide your sword." | 2 | 4<|endoftext|> <|endoftext|>Stalwart Shield-Bearers | {1}{W} | Creature — Human Soldier | common | Defender Other creatures you control with defender get +0/+2. | "Hold fast the line! Either we stop them here or we wake up in their guts!" —Tala Vertan, Makindi shieldmate | 0 | 3<|endoftext|> <|endoftext|>Dismantle | {2}{R} | Sorcery | uncommon | Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control. | "If only the living were so easily salvaged." —Memnarch | nan | nan<|endoftext|> <|endoftext|>Obsidian Acolyte | {1}{W} | Creature — Human Cleric | common | Protection from black {W}: Target creature gains protection from black until end of turn. | The truthful will stand in the gaze of death and escape unharmed. —Obsidian acolyte creed | 1 | 1<|endoftext|> <|endoftext|>Yawgmoth's Bargain | {4}{B}{B} | Enchantment | rare | Skip your draw step. Pay 1 life: Draw a card. | He craves only one commodity. | nan | nan<|endoftext|> <|endoftext|>Yawgmoth's Testament | {2}{B} | Sorcery | rare | Until end of turn, you may play face-up cards you own from exile. If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead. | nan | nan | nan<|endoftext|> <|endoftext|>Guardian of the Gateless | {4}{W} | Creature — Angel | uncommon | Flying can block any number of creatures. Whenever blocks, it gets +1/+1 until end of turn for each creature it's blocking. | nan | 3 | 3<|endoftext|> <|endoftext|>Heat Shimmer | {2}{R} | Sorcery | rare | Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent." | "Better to flare out than to gutter." —Flamekin expression | nan | nan<|endoftext|> <|endoftext|>Esior, Wardwing Familiar | {1}{U} | Legendary Creature — Bird | uncommon | Flying Spells your opponents cast that target one or more commanders you control cost {3} more to cast. Partner (You can have two commanders if both have partner.) | nan | 1 | 3<|endoftext|> <|endoftext|>Elvish Guidance | {2}{G} | Enchantment — Aura | common | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield. | "Old home never forgotten, new home ours forever." | nan | nan<|endoftext|> <|endoftext|>Exchange of Words | {1}{U}{U} | Enchantment | rare | When enters the battlefield, choose two target creatures. For as long as remains on the battlefield, exchange the text boxes of those creatures. | Before criticizing, walk a mile *(about 1.6 kilometers)* in their head. That way, when you do, you're a mile away and you have their head. | nan | nan<|endoftext|> <|endoftext|>Starnheim Unleashed | {2}{W}{W} | Sorcery | mythic | Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Peek | {U} | Instant | common | Look at target player's hand. Draw a card. | Sometimes you have to read between the minds. | nan | nan<|endoftext|> <|endoftext|>Plague Boiler | {3} | Artifact | rare | At the beginning of your upkeep, put a plague counter on . {1}{B}{G}: Put a plague counter on or remove a plague counter from it. When has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Vexing Gull | {2}{U} | Creature — Bird | common | Flash Flying | "May the skies be clear of gales and gulls." —Meletian prayer | 2 | 2<|endoftext|> <|endoftext|>Sequestered Stash | | Land | uncommon | {T}: Add {C}. {4}, {T}, Sacrifice : Mill five cards. Then you may put an artifact card from your graveyard on top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Orcish Squatters | {4}{R} | Creature — Orc | rare | Whenever attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control . If you do, assigns no combat damage this turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Clarion Spirit | {1}{W} | Creature — Spirit | uncommon | Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | To the living, the horn sounds faint and mournful, but to the spirits of Istfell, it is a thunderous call that must be obeyed. | 2 | 2<|endoftext|> <|endoftext|>Guardian's Magemark | {2}{W} | Enchantment — Aura | common | Flash Enchant creature Creatures you control that are enchanted get +1/+1. | The soldier moved with fluid poise, his awareness extending far beyond five senses. | nan | nan<|endoftext|> <|endoftext|>Ashiok's Adept | {2}{B} | Creature — Human Wizard | uncommon | Heroic — Whenever you cast a spell that targets , each opponent discards a card. | "Every nightmare is a caged bird that yearns to be set free." —Ashiok, Nightmare Weaver | 1 | 3<|endoftext|> <|endoftext|>Bloodfire Dwarf | {R} | Creature — Dwarf | common | {R}, Sacrifice : It deals 1 damage to each creature without flying. | For them, the only honorable death is one that leaves a crater. | 1 | 1<|endoftext|> <|endoftext|>Thrashing Wumpus | {3}{B}{B} | Creature — Beast | rare | {B}: deals 1 damage to each creature and each player. | Young wumpuses are malevolent and vicious—but they grow out of it. | 3 | 3<|endoftext|> <|endoftext|>Crosis's Charm | {U}{B}{R} | Instant | uncommon | Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Screams from Within | {1}{B}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets -1/-1. When enchanted creature dies, return from your graveyard to the battlefield. | There's no escaping an enemy that lives inside your head. | nan | nan<|endoftext|> <|endoftext|>Dawnray Archer | {2}{U} | Creature — Human Archer | uncommon | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: deals 1 damage to target attacking or blocking creature. | Their shots are fired most often as signals—or at those who didn't get the message. | 1 | 1<|endoftext|> <|endoftext|>Empty-Shrine Kannushi | {W} | Creature — Human Cleric | uncommon | has protection from the colors of permanents you control. | "Crease the folds, bend the paper, turn the spirits, shield the soul." | 1 | 1<|endoftext|> <|endoftext|>Phytohydra | {2}{G}{W}{W} | Creature — Plant Hydra | rare | If damage would be dealt to , put that many +1/+1 counters on it instead. | "Look at this creature, so like the Conclave it serves. Cut one head and it grows two. Damage it and it flourishes." —Veszka, Selesnya evangel | 1 | 1<|endoftext|> <|endoftext|>Ulrich's Kindred | {2}{R} | Creature — Wolf | uncommon | Trample {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. | "I am not its master. We are of the same pack." —Ulrich, Krallenhorde alpha | 3 | 2<|endoftext|> <|endoftext|>Fraction Jackson | {2}{G} | Creature — Human Hero | rare | {G}, {T}: Return target card with a ½ on it from your graveyard to your hand. | Bitten by radioactive beebles in a freak algebra accident, young Ricky Robertson discovered he'd gained the ability to harness the awesome power of fractions! | 1 | 1.5<|endoftext|> <|endoftext|>Blind Creeper | {1}{B} | Creature — Zombie Beast | common | Whenever a player casts a spell, gets -1/-1 until end of turn. | It shuns everything except its next meal. | 3 | 3<|endoftext|> <|endoftext|>Keeper of the Lens | {1} | Artifact Creature — Golem | common | You may look at face-down creatures you don't control any time. | "It sees all, but it reveals what it sees only to a chosen few." —Taigam, Ojutai master | 1 | 2<|endoftext|> <|endoftext|>Heap Doll | {1} | Artifact Creature — Scarecrow | uncommon | Sacrifice : Exile target card from a graveyard. | "I know one night it won't come back. Then I'll know it's truly done its job." —Braenna, cobblesmith | 1 | 1<|endoftext|> <|endoftext|>Auratog | {1}{W} | Creature — Atog | rare | Sacrifice an enchantment: gets +2/+2 until end of turn. | The auratog enjoys eating its wards. | 1 | 2<|endoftext|> <|endoftext|>Pirates | | Card | rare | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Infernal Offering | {4}{B} | Sorcery | rare | Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Laccolith Whelp | {R} | Creature — Beast | common | Whenever becomes blocked, you may have it deal damage equal to its power to target creature. If you do, assigns no combat damage this turn. | They don't feed; they stoke. | 1 | 1<|endoftext|> <|endoftext|>Goblin Cratermaker | {1}{R} | Creature — Goblin Warrior | uncommon | {1}, Sacrifice : Choose one — • deals 2 damage to target creature. • Destroy target colorless nonland permanent. | nan | 2 | 2<|endoftext|> <|endoftext|>Wolves | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Flying Crane Technique | {3}{U}{R}{W} | Instant | rare | Untap all creatures you control. They gain flying and double strike until end of turn. | There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks. | nan | nan<|endoftext|> <|endoftext|>Cloudchaser Kestrel | {1}{W}{W} | Creature — Bird | common | Flying When enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Goblin Flotilla | {2}{R} | Creature — Goblin | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of each combat, unless you pay {R}, whenever blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. | Exceptionally poor sailors, Goblins usually arrived at their destination retching and in no condition to fight. | 2 | 2<|endoftext|> <|endoftext|>Alpine Meadow | | Snow Land — Mountain Plains | common | ({T}: Add {R} or {W}.) enters the battlefield tapped. | "Here perished Rognar the Reckless after his hundred-day battle with the Ironmaw Dragon. We raised these stones to mark his resting place." —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Angel of Deliverance | {6}{W}{W} | Creature — Angel | rare | Flying Delirium — Whenever deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. | nan | 6 | 6<|endoftext|> <|endoftext|>Black Carriage | {3}{B}{B} | Creature — Horse | rare | Trample doesn't untap during your untap step. Sacrifice a creature: Untap . Activate only during your upkeep. | "The Baron's drivers are also driven." —Chandler | 4 | 4<|endoftext|> <|endoftext|>Strength of Night | {2}{G} | Instant | common | Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Foil | {2}{U}{U} | Instant | uncommon | You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Yennett, Cryptic Sovereign | {2}{W}{U}{B} | Legendary Creature — Sphinx | mythic | Flying, vigilance, menace Whenever attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card. | She talks using riddles her disciples alone can unravel. | 3 | 5<|endoftext|> <|endoftext|>Hyena Umbra | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Swooping Protector | {3}{W} | Creature — Bird Citizen | uncommon | Flash Flying enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) | nan | 2 | 1<|endoftext|> <|endoftext|>Pool of Vigorous Growth | {1}{G} | Artifact | rare | {X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Wildwood Patrol | {2}{G} | Creature — Centaur Scout | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 4 | 2<|endoftext|> <|endoftext|>Twinscroll Shaman | {2}{R} | Creature — Dwarf Shaman | common | Double strike | "May your wretched name never grace the annals of history, you ignorant buffoon!" | 1 | 2<|endoftext|> <|endoftext|>Angelic Favor | {3}{W} | Instant | uncommon | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Athreos, Shroud-Veiled | {4}{W}{B} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. | nan | 4 | 7<|endoftext|> <|endoftext|>Moldervine Cloak | {2}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | nan | nan | nan<|endoftext|> <|endoftext|>Muse Vortex | {X}{U}{U} | Sorcery | rare | Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Hedron Blade | {1} | Artifact — Equipment | common | Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Slip Out the Back | {U} | Instant | uncommon | Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) | "I was never here." | nan | nan<|endoftext|> <|endoftext|>Hour of Promise | {4}{G} | Sorcery | rare | Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. | With the Hekma breached and its protection removed, the deserts swept in. | nan | nan<|endoftext|> <|endoftext|>Skyfisher Spider | {2}{B}{G} | Creature — Spider | uncommon | Reach When enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When dies, you may gain 1 life for each creature card in your graveyard. If you do, exile from your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Animate Object | {4}{U} | Sorcery | uncommon | You get seven {TK}. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token. | Tap beverages with extreme caution. | nan | nan<|endoftext|> <|endoftext|>Throne of Empires | {4} | Artifact | rare | {1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires. | "With this throne, unite your nation." —Throne inscription | nan | nan<|endoftext|> <|endoftext|>Sick and Tired | {2}{B} | Instant | common | Two target creatures each get -1/-1 until end of turn. | The Phyrexians' only interest in organic life is discerning its weakness. | nan | nan<|endoftext|> <|endoftext|>Author of Shadows | {4}{B} | Creature — Shade Warlock | rare | When enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. | nan | 3 | 3<|endoftext|> <|endoftext|>Plated Pegasus | {2}{W} | Creature — Pegasus | uncommon | Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player. | nan | 1 | 2<|endoftext|> <|endoftext|>Sefris of the Hidden Ways | {W}{U}{B} | Legendary Creature — Human Wizard | mythic | Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. | nan | 2 | 3<|endoftext|> <|endoftext|>Chainweb Aracnir | {G} | Creature — Spider | uncommon | Reach When enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with three +1/+1 counters on it. | nan | 1 | 2<|endoftext|> <|endoftext|>Bloodborn Scoundrels | {5}{B} | Creature — Vampire Rogue | common | Assist (Another player can pay up to {5} of this spell's cost.) When enters the battlefield, target opponent loses 2 life and you gain 2 life. | The ring plays host to some combatants that the spectators love to hate. | 4 | 4<|endoftext|> <|endoftext|>Bog Down | {2}{B} | Sorcery | common | Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If this spell was kicked, that player discards three cards instead. | nan | nan | nan<|endoftext|> <|endoftext|>Gravel Slinger | {3}{W} | Creature — Human Soldier | common | {T}: deals 1 damage to target attacking or blocking creature. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 3<|endoftext|> <|endoftext|>Psychic Battle | {3}{U}{U} | Enchantment | rare | Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named . | nan | nan | nan<|endoftext|> <|endoftext|>Crush the Weak | {2}{R} | Sorcery | uncommon | deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Confront the Assault | {4}{W} | Instant | uncommon | Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Caltrops | {3} | Artifact | uncommon | Whenever a creature attacks, deals 1 damage to it. | The Eastern Paladin knew how highly his southern rival valued horses, so he gleefully prepared a suitable welcome. | nan | nan<|endoftext|> <|endoftext|>Bloodthorn Taunter | {1}{R} | Creature — Human Scout | common | Haste {T}: Target creature with power 5 or greater gains haste until end of turn. | Naya's celebrants stoke the gargantuans into a rage, loosing a tide of muscle with the precision of an arrow. | 1 | 1<|endoftext|> <|endoftext|>Crocanura | {2}{G} | Creature — Crocodile Frog | common | Reach (This creature can block creatures with flying.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | nan | 1 | 3<|endoftext|> <|endoftext|>Saw It Coming | {1}{U}{U} | Instant | uncommon | Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "How predictable." | nan | nan<|endoftext|> <|endoftext|>Prized Griffin | {4}{W} | Creature — Griffin | common | Flying | "I wrote these tales with a quill made from a griffin's feather. And the winning of that feather is quite a tale itself." —Chulane, Teller of Tales | 3 | 4<|endoftext|> <|endoftext|>Maestros Confluence | {3}{U}{B}{R} | Sorcery | rare | Choose three. You may choose the same mode more than once. • Return target monocolored instant or sorcery card from your graveyard to your hand. • Target creature gets -3/-3 until end of turn. • Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | nan | nan | nan<|endoftext|> <|endoftext|>Makeshift Mauler | {3}{U} | Creature — Zombie Horror | common | As an additional cost to cast this spell, exile a creature card from your graveyard. | "It always amazes me what perfectly good things people throw away." —Ludevic, necro-alchemist | 4 | 5<|endoftext|> <|endoftext|>Damping Engine | {4} | Artifact | rare | A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Yoke of the Damned | {1}{B} | Enchantment — Aura | common | Enchant creature When a creature dies, destroy enchanted creature. | The demon's yoke is part leash, part noose. | nan | nan<|endoftext|> <|endoftext|>Skywise Teachings | {3}{U} | Enchantment | uncommon | Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying. | Ojutai's words must be translated from Draconic before his students can benefit from their wisdom. | nan | nan<|endoftext|> <|endoftext|>Unexpected Potential | | Conspiracy | uncommon | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) You may spend mana as though it were mana of any color to cast spells with the chosen name. | nan | nan | nan<|endoftext|> <|endoftext|>Kederekt Parasite | {B} | Creature — Horror | rare | Whenever an opponent draws a card, if you control a red permanent, you may have deal 1 damage to that player. | When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains. | 1 | 1<|endoftext|> <|endoftext|>Mindreaver | {U}{U} | Creature — Human Wizard | rare | Heroic — Whenever you cast a spell that targets , exile the top three cards of target player's library. {U}{U}, Sacrifice : Counter target spell with the same name as a card exiled with . | nan | 2 | 1<|endoftext|> <|endoftext|>Crystal Spray | {2}{U} | Instant | rare | Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Armix, Filigree Thrasher | {2}{B} | Legendary Artifact Creature — Golem | uncommon | Whenever attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.) | nan | 3 | 2<|endoftext|> <|endoftext|>Great Defender | {W} | Instant | uncommon | Target creature gets +0/+X until end of turn, where X is its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Arbor Colossus | {2}{G}{G}{G} | Creature — Giant | rare | Reach {3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, destroy target creature with flying an opponent controls. | nan | 6 | 6<|endoftext|> <|endoftext|>Tuvasa the Sunlit | {G}{W}{U} | Legendary Creature — Merfolk Shaman | mythic | gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. | "My people have always been here, and here we shall remain." | 1 | 1<|endoftext|> <|endoftext|>Campus Guide | {2} | Artifact Creature — Golem | common | When enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. | "There's nowhere in Strixhaven I can't find. Where do you need to go?" | 2 | 1<|endoftext|> <|endoftext|>Longshot Squad | {3}{G} | Creature — Dog Archer | common | Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) | nan | 3 | 3<|endoftext|> <|endoftext|>Kor Aeronaut | {W}{W} | Creature — Kor Soldier | uncommon | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When enters the battlefield, if it was kicked, target creature gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Parish-Blade Trainee | {1}{W} | Creature — Human Soldier | common | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When dies, put its counters on target creature you control. | The recruits trained in eternal night, fueled by the hope that they might one day see the sun again. | 1 | 2<|endoftext|> <|endoftext|>Hinterland Chef | {2}{G} | Creature — Human Scout | rare | When enters the battlefield, draft a card from 's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." | nan | 3 | 3<|endoftext|> <|endoftext|>Rotlung Reanimator | {2}{B} | Creature — Zombie Cleric | rare | Whenever or another Cleric dies, create a 2/2 black Zombie creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Zethi, Arcane Blademaster | {1}{W}{U} | Legendary Creature — Human Soldier | rare | Multikicker {W/U} When enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them. Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies. | nan | 3 | 3<|endoftext|> <|endoftext|>Mairsil, the Pretender | {1}{U}{B}{R} | Legendary Creature — Human Wizard | mythic | When enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Spellweaver Duo | {6}{U} | Creature — Human Wizard | common | Assist (Another player can pay up to {6} of this spell's cost.) When enters the battlefield, you may return target tapped creature to its owner's hand. | Synchronized spell weaving is a difficult but rewarding skill to master. | 4 | 4<|endoftext|> <|endoftext|>Murmuring Phantasm | {1}{U} | Creature — Spirit | common | Defender | "The most insidious thing in the world is nonsense that sounds just plausible enough to listen to." —Lazav | 0 | 5<|endoftext|> <|endoftext|>Kor Celebrant | {2}{W} | Creature — Kor Cleric | common | Whenever or another creature enters the battlefield under your control, you gain 1 life. | "The landbind ritual connects us to our sacred sites. More importantly, it binds us with every other kor who has visited here, through countless generations." | 1 | 4<|endoftext|> <|endoftext|>Mishra's Domination | {1}{R} | Enchantment — Aura | common | Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. | Power radiated from the Weakstone, binding the dragon engine to Mishra's command. | nan | nan<|endoftext|> <|endoftext|>Marsh Boa | {G} | Creature — Snake | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Though a powerful constrictor, it prefers simply to drown its prey. | 1 | 1<|endoftext|> <|endoftext|>Haazda Exonerator | {W} | Creature — Human Cleric | common | {T}, Sacrifice : Destroy target Aura. | "This aura threatens the sanctity of your soul. Wrenching it free won't be easy on either of us. If you're ready, we'll begin." | 1 | 1<|endoftext|> <|endoftext|>Kaldra Compleat | {7} | Legendary Artifact — Equipment | mythic | Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7} | nan | nan | nan<|endoftext|> <|endoftext|>Timberline Ridge | | Land | rare | doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from . {T}: Add {R} or {G}. Put a depletion counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Blazing Salvo | {R} | Instant | common | deals 3 damage to target creature unless that creature's controller has deal 5 damage to them. | Barbarians equate courage with the ability to endure pain. | nan | nan<|endoftext|> <|endoftext|>Angel of Suffering | {3}{B}{B} | Creature — Nightmare Angel | mythic | Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. | nan | 5 | 3<|endoftext|> <|endoftext|>Deadly Brew | {B}{G} | Sorcery | uncommon | Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. | No one ever asked what was in Dina's concoctions, so long as they worked. | nan | nan<|endoftext|> <|endoftext|>Roiling Terrain | {2}{R}{R} | Sorcery | common | Destroy target land, then deals damage to that land's controller equal to the number of land cards in that player's graveyard. | "The trembling lands ruptured, leaving an open door for things from below to emerge." —Screed of the Mul Daya | nan | nan<|endoftext|> <|endoftext|>Markov Crusader | {4}{B} | Creature — Vampire Knight | uncommon | Lifelink has haste as long as you control another Vampire. | The surviving members of the Markov bloodline drove through a crush of horrors to reclaim their ancestral home. | 4 | 3<|endoftext|> <|endoftext|>Magus of the Balance | {1}{W} | Creature — Human Wizard | rare | {4}{W}, {T}, Sacrifice : Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | nan | 2 | 2<|endoftext|> <|endoftext|>Energy Vortex | {3}{U}{U} | Enchantment | rare | As enters the battlefield, choose an opponent. At the beginning of your upkeep, remove all vortex counters from . At the beginning of the chosen player's upkeep, deals 3 damage to that player unless they pay {1} for each vortex counter on . {X}: Put X vortex counters on . Activate only during your upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Flamebreak | {R}{R}{R} | Sorcery | rare | deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. | "Now I'm thirsty." —Korva, Vulshok battlemaster | nan | nan<|endoftext|> <|endoftext|>Last One Standing | {1}{B}{R} | Sorcery | rare | Choose a creature at random, then destroy the rest. | Some train all their lives for a shot at the title. Some just get really, really lucky. | nan | nan<|endoftext|> <|endoftext|>Giant Turtle | {1}{G}{G} | Creature — Turtle | common | can't attack if it attacked during your last turn. | "The turtle lives 'twixt plated decks/ Which practically conceal its sex./ I think it clever of the turtle/ In such a fix to be so fertile." —Ogden Nash, "The Turtle" | 2 | 4<|endoftext|> <|endoftext|>Cruel Celebrant | {W}{B} | Creature — Vampire | uncommon | Whenever or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. | "Whichever side wins, I'm sure the banquet will be superb." | 1 | 2<|endoftext|> <|endoftext|>Wheel of Torture | {3} | Artifact | rare | At the beginning of each opponent's upkeep, deals X damage to that player, where X is 3 minus the number of cards in their hand. | "I'd like to buy a bowel." | nan | nan<|endoftext|> <|endoftext|>Tread Upon | {1}{G} | Instant | common | Target creature gets +2/+2 and gains trample until end of turn. | "Boasting impenetrable defenses only draws the most tenacious of attackers." —Yikaro, Atarka warrior | nan | nan<|endoftext|> <|endoftext|>Wrecking Ogre | {4}{R} | Creature — Ogre Warrior | rare | Double strike Bloodrush — {3}{R}{R}, Discard : Target attacking creature gets +3/+3 and gains double strike until end of turn. | If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings. | 3 | 3<|endoftext|> <|endoftext|>Wand of Vertebrae | {1} | Artifact | uncommon | {T}: Mill a card. {2}, {T}, Exile : Shuffle up to five target cards from your graveyard into your library. | Made by the mad for the work of the wicked. | nan | nan<|endoftext|> <|endoftext|>Bonecaller Cleric | {1}{B} | Creature — Human Cleric | uncommon | {3}{B}, Sacrifice : Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. | The bell's unearthly chime slips into the ears of the dead, waking them rudely from their eternal slumber. | 2 | 1<|endoftext|> <|endoftext|>Taigam's Scheming | {1}{U} | Sorcery | common | Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | "The Jeskai would have me bow in restraint. So I have found a people unafraid of true power." | nan | nan<|endoftext|> <|endoftext|>Tangleroot | {3} | Artifact | rare | Whenever a player casts a creature spell, that player adds {G}. | As if there's glitch in the system, the Tangle sometimes folds in on itself, throwing off sparks of mana in a mystifying display. | nan | nan<|endoftext|> <|endoftext|>Goblin Assault Team | {3}{R} | Creature — Goblin Warrior | common | Haste When dies, put a +1/+1 counter on target creature you control. | Under the veneer of the various guilds, each goblin has the same basic need: to run screaming at the enemy and hit a bunch of stuff. | 4 | 1<|endoftext|> <|endoftext|>A-Bretagard Stronghold | | Land | uncommon | Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Distribute two +1/+1 counters among one or two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Channel Harm | {5}{W} | Instant | uncommon | Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have deal that much damage to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Nautiloid Ship | {4} | Artifact — Vehicle | mythic | Flying When enters the battlefield, exile target player's graveyard. Whenever deals combat damage to a player, you may put a creature card exiled with onto the battlefield under your control. Crew 3 | nan | 5 | 5<|endoftext|> <|endoftext|>Ruinous Gremlin | {R} | Creature — Gremlin | common | {2}{R}, Sacrifice : Destroy target artifact. | City officials once sent twenty gleaming automatons to exterminate a nest of gremlins. They soon saw the error of their ways. | 1 | 1<|endoftext|> <|endoftext|>Llanowar Visionary | {2}{G} | Creature — Elf Druid | common | When enters the battlefield, draw a card. {T}: Add {G}. | The elves of Llanowar look to their past to determine the shape of their future. | 2 | 2<|endoftext|> <|endoftext|>The Ozolith | {1} | Legendary Artifact | rare | Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on . At the beginning of combat on your turn, if has counters on it, you may move all counters from onto target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Arcbound Tracker | {2}{R} | Artifact Creature — Dog | common | Menace Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Ayli, Eternal Pilgrim | {W}{B} | Legendary Creature — Kor Cleric | rare | Deathtouch {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total. | nan | 2 | 3<|endoftext|> <|endoftext|>Serra's Boon | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. | "The light of an angel's glance is warm, but her fixed stare blinds and burns." —Calexis, deacon of the New Order of Serra | nan | nan<|endoftext|> <|endoftext|>Triton Shorestalker | {U} | Creature — Merfolk Rogue | common | can't be blocked. | "Who will miss you, drywalker? A wife? A child? Perhaps they will blame the sea for your fate, and teach future generations to stay far away from it." | 1 | 1<|endoftext|> <|endoftext|>Hanabi Blast | {1}{R}{R} | Instant | uncommon | deals 2 damage to any target. Return to its owner's hand, then discard a card at random. | The most powerful of akki fire spells were developed at the cost of blood, toil, tears, sweat, and usually a nose or two. | nan | nan<|endoftext|> <|endoftext|>Devouring Hellion | {2}{R} | Creature — Hellion | uncommon | As enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. | There's no crisis a hellion can't make worse. | 2 | 2<|endoftext|> <|endoftext|>Glacial Stalker | {5}{U} | Creature — Elemental | common | Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "Have you spent a winter high in the mountains, where the ice walks and speaks to the wind? It is not a place for those who have not learned respect." —Ulnok, Temur shaman | 4 | 5<|endoftext|> <|endoftext|>Dire Fleet Poisoner | {1}{B} | Creature — Human Pirate | rare | Flash Deathtouch When enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Aether Theorist | {1}{U} | Creature — Vedalken Rogue | common | When enters the battlefield, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | 1 | 3<|endoftext|> <|endoftext|>Shalai, Voice of Plenty | {3}{W} | Legendary Creature — Angel | rare | Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control. | nan | 3 | 4<|endoftext|> <|endoftext|>Valakut Predator | {2}{R} | Creature — Elemental | common | Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | "Whatever volcanoes dream of, it seems like they always wake up grumpy." —Raff Slugeater, goblin shortcutter | 2 | 2<|endoftext|> <|endoftext|>Uproot | {3}{G} | Sorcery — Arcane | common | Put target land on top of its owner's library. | "We arrived at the battlefield too late. *Again*. Another error on your part, and you will have to answer to me personally." —General Takeno, letter to the imperial mapmaker | nan | nan<|endoftext|> <|endoftext|>Immortal Servitude | {X}{W/B}{W/B}{W/B} | Sorcery | rare | Return each creature card with mana value X from your graveyard to the battlefield. | "The fine print of countless contracts has ensured we are never defenseless." —Teysa Karlov, Grand Envoy of Orzhov | nan | nan<|endoftext|> <|endoftext|>Selfie Preservation | {1}{G} | Sorcery | common | Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. | "Be sure to get the tree in the picture." | nan | nan<|endoftext|> <|endoftext|>Oppression | {1}{B}{B} | Enchantment | rare | Whenever a player casts a spell, that player discards a card. | "Do not presume to speak for yourself." —Gix, to Xantcha | nan | nan<|endoftext|> <|endoftext|>Temporal Extortion | {B}{B}{B}{B} | Sorcery | rare | When you cast this spell, any player may pay half their life, rounded up. If a player does, counter . Take an extra turn after this one. | "The scythe of time or my blade at your throat—the choice is yours." —Holux, stronghold racketeer | nan | nan<|endoftext|> <|endoftext|>Torpor Dust | {2}{U/B} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets -3/-0. | "Some folk these days are too restless to dream the dreams we need. We need to teach them to stop and catch their breath." | nan | nan<|endoftext|> <|endoftext|>Breaching Hippocamp | {3}{U} | Creature — Horse Fish | common | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, untap another target creature you control. | Don't try to ride this steed unless you've got gills too. | 3 | 2<|endoftext|> <|endoftext|>Cloud Pirates | {U} | Creature — Human Pirate | common | Flying can block only creatures with flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Obstinate Familiar | {R} | Creature — Lizard | rare | If you would draw a card, you may skip that draw instead. | "Lizards make excellent familiars. They never know when they've lost." —Matoc, lavamancer | 1 | 1<|endoftext|> <|endoftext|>Amphin Mutineer | {3}{U} | Creature — Salamander Pirate | rare | When enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Kitesail Freebooter | {1}{B} | Creature — Human Pirate | uncommon | Flying When enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until leaves the battlefield. | nan | 1 | 2<|endoftext|> <|endoftext|>Hover Barrier | {2}{U} | Creature — Illusion Wall | uncommon | Defender, flying | As whispers and rumors increased, so did the demand for fail-safe barriers. | 0 | 6<|endoftext|> <|endoftext|>Keldon Raider | {2}{R}{R} | Creature — Human Warrior | common | When enters the battlefield, you may discard a card. If you do, draw a card. | Keldon raiders' spoils are limited to what their colos can carry. No matter the value, the rest goes up in smoke. | 4 | 3<|endoftext|> <|endoftext|>Hand of Silumgar | {1}{B} | Creature — Human Warrior | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Silumgar trains those whom he favors in his magic, granting them the ability to spread his disdain across the land. | 2 | 1<|endoftext|> <|endoftext|>Carrionette | {1}{B} | Creature — Skeleton | rare | {2}{B}{B}: Exile and target creature unless that creature's controller pays {2}. Activate only if is in your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Cephalid Pathmage | {2}{U} | Creature — Cephalid Wizard | common | can't be blocked. {T}, Sacrifice : Target creature can't be blocked this turn. | Pathmages can open doors that aren't even there. | 1 | 2<|endoftext|> <|endoftext|>Barony Vampire | {2}{B} | Creature — Vampire | common | | "Poor little sun-dweller out past curfew. And to think, you might have survived if it wasn't so close to suppertime." | 3 | 2<|endoftext|> <|endoftext|>Snapping Creeper | {2}{G} | Creature — Plant | common | Landfall — Whenever a land enters the battlefield under your control, gains vigilance until end of turn. | Its vast network of roots and vines keeps it aware of distant dangers. | 2 | 3<|endoftext|> <|endoftext|>Charging Griffin | {3}{W} | Creature — Griffin | common | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever attacks, it gets +1/+1 until end of turn. | Four claws, two wings, one beak, no fear. | 2 | 2<|endoftext|> <|endoftext|>Militant Monk | {1}{W}{W} | Creature — Human Monk Cleric | common | Vigilance {T}: Prevent the next 1 damage that would be dealt to any target this turn. | nan | 2 | 1<|endoftext|> <|endoftext|>A-Skemfar Avenger | {1}{B} | Creature — Elf Berserker | rare | Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life. | nan | 3 | 1<|endoftext|> <|endoftext|>Single Combat | {3}{W}{W} | Sorcery | rare | Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn. | Not even a threat to the entire Multiverse could persuade them to put aside their feud. | nan | nan<|endoftext|> <|endoftext|>Ruthless Winnower | {3}{B}{B} | Creature — Elf Rogue | rare | At the beginning of each player's upkeep, that player sacrifices a non-Elf creature. | "I count the usurpers with my dagger, one death blow at a time." | 4 | 4<|endoftext|> <|endoftext|>Centaur Archer | {1}{R}{G} | Creature — Centaur Archer | uncommon | {T}: deals 1 damage to target creature with flying. | "Centaurs will kill our aesthir if they can; they've always been enemies. Destroy the horse-people on sight." —Arna Kennerüd, Skyknight | 3 | 2<|endoftext|> <|endoftext|>Anthousa, Setessan Hero | {3}{G}{G} | Legendary Creature — Human Warrior | rare | Heroic — Whenever you cast a spell that targets , up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. | The warriors she leads can rarely keep pace with her, and neither can the tales. | 4 | 5<|endoftext|> <|endoftext|>Silvergill Douser | {1}{U} | Creature — Merfolk Wizard | common | {T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. | The Silvergill school monitors traffic on the Lanes, ensuring that the riffraff don't interfere with travelers. | 1 | 1<|endoftext|> <|endoftext|>Alaborn Cavalier | {2}{W}{W} | Creature — Human Knight | uncommon | Whenever attacks, you may tap target creature. | "Course he ran! *I* wouldn't want to stare down that barrel, either!" —Alaborn soldier | 2 | 2<|endoftext|> <|endoftext|>Ambassador Laquatus | {1}{U}{U} | Legendary Creature — Merfolk Wizard | rare | {3}: Target player mills three cards. | "He smiles with poisoned lips." —Empress Llawan | 1 | 3<|endoftext|> <|endoftext|>Predator's Gambit | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | nan | nan | nan<|endoftext|> <|endoftext|>Celestial Archon | {3}{W}{W} | Enchantment Creature — Archon | rare | Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike. | nan | 4 | 4<|endoftext|> <|endoftext|>Caldera Hellion | {3}{R}{R} | Creature — Hellion | rare | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When enters the battlefield, it deals 3 damage to each creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Shambling Strider | {4}{G}{G} | Creature — Yeti | common | {R}{G}: gets +1/-1 until end of turn. | Freyalise forbid that any stranger should wander into the Striders' territory. | 5 | 5<|endoftext|> <|endoftext|>Stonehands | {2}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. | "Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone." —Lovisa Coldeyes, Balduvian chieftain | nan | nan<|endoftext|> <|endoftext|>Jubilant Mascot | {2}{W} | Creature — Homunculus | uncommon | At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) | The competition is but one aspect of the spectacle. | 1 | 1<|endoftext|> <|endoftext|>Barrenton Medic | {4}{W} | Creature — Kithkin Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. Put a -1/-1 counter on : Untap . | His dreams are filled with noxious powders and clinking vials. | 0 | 4<|endoftext|> <|endoftext|>Favored of Iroas | {2}{W} | Creature — Human Soldier | uncommon | Constellation — Whenever an enchantment enters the battlefield under your control, gains double strike until end of turn. | "The promise of victory fills my heart. There is no room for fear." | 2 | 2<|endoftext|> <|endoftext|>Headless Specter | {1}{B}{B} | Creature — Specter | common | Flying Hellbent — Whenever deals combat damage to a player, if you have no cards in hand, that player discards a card at random. | No tongue to chant, yet the forsaken hymn still emanates from its body. | 2 | 2<|endoftext|> <|endoftext|>Scepter of Dominance | {1}{W}{W} | Artifact | rare | {W}, {T}: Tap target permanent. | "Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?" —Fridius, telemin master | nan | nan<|endoftext|> <|endoftext|>Tawnos, Urza's Apprentice | {U}{R} | Legendary Creature — Human Artificer | mythic | Haste {U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.) | "My master believes anything is achievable." | 1 | 3<|endoftext|> <|endoftext|>Oversoul of Dusk | {G/W}{G/W}{G/W}{G/W}{G/W} | Creature — Spirit Avatar | rare | Protection from blue, from black, and from red | "Some say she hid the sun herself, a desperate act to save it from its ultimate extinction." —*The Seer's Parables* | 5 | 5<|endoftext|> <|endoftext|>Mystery Key | {1}{U} | Artifact — Equipment | uncommon | When equipped creature deals combat damage to a player, sacrifice . If you do, draw three cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Soulblade Renewer | {4}{G} | Creature — Elf Warrior | uncommon | Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) When enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) | nan | 2 | 2<|endoftext|> <|endoftext|>Goblin Legionnaire | {R}{W} | Creature — Goblin Soldier | common | {R}, Sacrifice : It deals 2 damage to any target. {W}, Sacrifice : Prevent the next 2 damage that would be dealt to any target this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Entirely Normal Armchair | | Artifact | uncommon | During your turn, if is in your hand, you may hide it on the battlefield. {0}: Return to its owner's hand. Only your opponents may activate this ability and only if they see . {2}, Sacrifice : Destroy target attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Vampiric Embrace | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Coral Commando | {2}{U} | Creature — Merfolk Warrior | common | | Few Ravnicans are aware of the vast reefs in their world's hidden ocean. Far beneath the great sinkholes, where the light is blue and dim, merfolk tend the coral labyrinths that feed the benthic ecosystem. | 3 | 2<|endoftext|> <|endoftext|>Unstable Hulk | {1}{R}{R} | Creature — Goblin Mutant | rare | Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Crystalline Nautilus | {2}{U} | Enchantment Creature — Nautilus | uncommon | Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) When becomes the target of a spell or ability, sacrifice it. Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." | nan | 4 | 4<|endoftext|> <|endoftext|>Pygmy Allosaurus | {2}{G} | Creature — Dinosaur | rare | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | "I don't understand the appeal of keeping these things as pets, unless you want your children eaten." —General Jarkeld, the Arctic Fox | 2 | 2<|endoftext|> <|endoftext|>Thunderblade Charge | {1}{R}{R} | Sorcery | rare | deals 3 damage to any target. Whenever one or more creatures you control deal combat damage to a player, if is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Welder Automaton | {2} | Artifact Creature — Construct | common | {3}{R}: deals 1 damage to each opponent. | Most of the constructs the renegades used against the Consulate weren't originally intended for combat. But some didn't require much modification. | 2 | 1<|endoftext|> <|endoftext|>Golden Demise | {1}{B}{B} | Sorcery | uncommon | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Serra the Benevolent | {2}{W}{W} | Legendary Planeswalker — Serra | mythic | +2: Creatures you control with flying get +1/+1 until end of turn. −3: Create a 4/4 white Angel creature token with flying and vigilance. −6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead." | nan | nan | nan<|endoftext|> <|endoftext|>Devour Flesh | {1}{B} | Instant | common | Target player sacrifices a creature, then gains life equal to that creature's toughness. | His twisted mind concluded that if he was what he ate, and he wanted to stay human, . . . | nan | nan<|endoftext|> <|endoftext|>Vampire's Zeal | {W} | Instant | common | Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. | The Feast of Blood sends new life essence flowing through the vampire who partakes, manifesting as even greater strength and speed. | nan | nan<|endoftext|> <|endoftext|>Knight of New Benalia | {1}{W} | Creature — Human Knight | common | | The mage-smiths of New Benalia have perfected the art of blending fine steel and enchanted glass into weapons that are both beautiful and deadly. Only elite knights are entrusted with these martial works of art. | 3 | 1<|endoftext|> <|endoftext|>Karametra's Blessing | {W} | Instant | common | Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Darigaaz, Shivan Champion | {2}{B}{R}{G} | Legendary Creature — Dragon | mythic | Flying At the beginning of your end step, conjure a random card from 's spellbook into exile face down with three egg counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove an egg counter from it. Then if it has no egg counters on it, put it onto the battlefield." | nan | 5 | 5<|endoftext|> <|endoftext|>Blighted Gorge | | Land | uncommon | {T}: Add {C}. {4}{R}, {T}, Sacrifice : It deals 2 damage to any target. | The land is dying, but it will not go peacefully. | nan | nan<|endoftext|> <|endoftext|>Wolfir Avenger | {1}{G}{G} | Creature — Wolf Warrior | uncommon | Flash (You may cast this spell any time you could cast an instant.) {1}{G}: Regenerate . | Released from a dark curse and bound to a higher calling. | 3 | 3<|endoftext|> <|endoftext|>Blight Grenade | {4}{B} | Sorcery | rare | Destroy target creature. All creatures get -3/-3 until end of turn. | Blight grenades—which induce horrendous effects on their victims—have no impact on the Death Guard, who gladly use the devices in extreme close quarters with the enemy. | nan | nan<|endoftext|> <|endoftext|>Defenestrate | {2}{B} | Instant | common | Destroy target creature without flying. | The chaplain would perhaps have found some small comfort had he known that the replacement window would be named in his honor. | nan | nan<|endoftext|> <|endoftext|>Pulse of the Tangle | {1}{G}{G} | Sorcery | rare | Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return to its owner's hand. | Before predators or prey, there was life. | nan | nan<|endoftext|> <|endoftext|>Cheering Fanatic | {1}{R} | Creature — Goblin | uncommon | Whenever attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn. | "Punch 'em, kick 'em, bite 'em, beat 'em! Burn 'em all and we'll defeat 'em!" | 2 | 2<|endoftext|> <|endoftext|>Viconia, Disciple of Strength | {1}{B}{G} | Legendary Creature — Elf Cleric | uncommon | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gets +2/+2 and gains "You may spend mana as though it were mana of any color to cast this spell." {1}: Exile target card from a graveyard. | nan | 3 | 4<|endoftext|> <|endoftext|>Hive Mind | {5}{U} | Enchantment | rare | Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. | "All consciousness is one, separated only by a thin veil of the physical." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Frenzied Devils | {4}{R} | Creature — Devil | uncommon | Haste Whenever you cast a noncreature spell, gets +2/+2 until end of turn. | "Devils need no reason to stir up chaos. The chaos itself is their reward." —Rem Karolus, Fiendslayer | 3 | 3<|endoftext|> <|endoftext|>Boldwyr Heavyweights | {2}{R}{R} | Creature — Giant Warrior | rare | Trample When enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles. | Even if giants bring nothing else on a journey, they bring attention. | 8 | 8<|endoftext|> <|endoftext|>Steel Golem | {3} | Artifact Creature — Golem | uncommon | You can't cast creature spells. | "Once you create perfection, what else is there to make?" —Arcum Dagsson, Soldevi machinist | 3 | 4<|endoftext|> <|endoftext|>Foxfire | {2}{G} | Instant | common | Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep. | "Only the foolish fear Foxfire." —Kolbjörn, Elder Druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Deathbloom Gardener | {2}{G} | Creature — Elf Druid | common | Deathtouch {T}: Add one mana of any color. | "I can provide the Coalition with poisons that will break down Phyrexian machinery as easily as they stop the heart." | 1 | 1<|endoftext|> <|endoftext|>Kitesail Apprentice | {W} | Creature — Kor Soldier | common | As long as is equipped, it gets +1/+1 and has flying. | Carving lines through the sky, kite sailors map trails for the pilgrims below to follow. | 1 | 1<|endoftext|> <|endoftext|>Jaddi Offshoot | {G} | Creature — Plant | common | Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. | On Murasa, even the trees grow trees. | 0 | 3<|endoftext|> <|endoftext|>Spiderwig Boggart | {2}{B} | Creature — Goblin Shaman | common | When enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | Auntie Flint was the first to pioneer the spiderwig, a mass of arachnids intended to be worn rather than eaten. | 2 | 2<|endoftext|> <|endoftext|>Feywild Visitor | {2}{U} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying." | Fey energy clings to you, a shimmering reminder of your otherworldly travels. | nan | nan<|endoftext|> <|endoftext|>Akoum Boulderfoot | {4}{R}{R} | Creature — Giant Warrior | uncommon | When enters the battlefield, it deals 1 damage to any target. | "If you're in Akoum and you glimpse a shadow overhead, the worst thing you can do is duck." —Chadir the Navigator | 4 | 5<|endoftext|> <|endoftext|>Art Appreciation | {1}{R} | Sorcery | common | Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn. | There's no defending against public opinion. | nan | nan<|endoftext|> <|endoftext|>Brain in a Jar | {2} | Artifact | rare | {1}, {T}: Put a charge counter on , then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on from your hand without paying its mana cost. {3}, {T}, Remove X charge counters from : Scry X. | nan | nan | nan<|endoftext|> <|endoftext|>Skullscorch | {R}{R} | Sorcery | rare | Target player discards two cards at random unless that player has deal 4 damage to them. | "A good whack on the head usually has the same effect." —Kamahl, pit fighter | nan | nan<|endoftext|> <|endoftext|>Naban, Dean of Iteration | {1}{U} | Legendary Creature — Human Wizard | rare | If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | "Perfect. Now do it again." | 2 | 1<|endoftext|> <|endoftext|>Tattermunge Maniac | {R/G} | Creature — Goblin Warrior | uncommon | attacks each combat if able. | It shows up at one meal wearing the carcass of the last. | 2 | 1<|endoftext|> <|endoftext|>Phase Dolphin | {2}{U} | Creature — Elemental Whale | common | Whenever attacks, another target attacking creature can't be blocked this turn. | "You've never had to trust your breath to an inhuman creature who could crush you at its whim, and I truly feel sorry for you." —Eagan, seabonder | 1 | 4<|endoftext|> <|endoftext|>Glitterflitter | {2}{U} | Creature — Faerie Performer | common | Flying When enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. | There are no small parts, only small performers. | 2 | 2<|endoftext|> <|endoftext|>Channeled Force | {2}{U}{R} | Instant | uncommon | As an additional cost to cast this spell, discard X cards. Target player draws X cards. deals X damage to up to one target creature or planeswalker. | Few monsters challenged Narset after they sensed her power. | nan | nan<|endoftext|> <|endoftext|>Parallectric Feedback | {3}{R} | Instant | rare | deals damage to target spell's controller equal to that spell's mana value. | "You can't have so many people living so close together, all practicing so much magic, and not expect some feedback." | nan | nan<|endoftext|> <|endoftext|>Plant Elemental | {1}{G} | Creature — Plant Elemental | uncommon | When enters the battlefield, sacrifice it unless you sacrifice a Forest. | nan | 3 | 4<|endoftext|> <|endoftext|>Denry Klin, Editor in Chief | {2}{W}{U} | Legendary Creature — Cat Advisor | rare | enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it. Whenever a nontoken creature enters the battlefield under your control, if Denry has counters on it, put the same number of each kind of counter on that creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Vanguard of Brimaz | {W}{W} | Creature — Cat Soldier | uncommon | Vigilance Heroic — Whenever you cast a spell that targets , create a 1/1 white Cat Soldier creature token with vigilance. | "The humans and their gods never blessed me. Only the pride deserves my allegiance." | 2 | 2<|endoftext|> <|endoftext|>Jund Sojourners | {B}{R}{G} | Creature — Viashino Shaman | common | When you cycle or it dies, you may have it deal 1 damage to any target. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) | nan | 3 | 2<|endoftext|> <|endoftext|>Necropolis | {5} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on , where X is the exiled card's mana value. | nan | 0 | 1<|endoftext|> <|endoftext|>Monstrous Step | {4}{G} | Sorcery | uncommon | Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.) | Life is best taken one step at a time. | nan | nan<|endoftext|> <|endoftext|>Haazda Shield Mate | {2}{W} | Creature — Human Soldier | rare | At the beginning of your upkeep, sacrifice unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. | The Haazda shield is broad, protecting both the free and the guilded. | 1 | 1<|endoftext|> <|endoftext|>Panacea | {4} | Artifact | uncommon | {X}{X}, {T}: Prevent the next X damage that would be dealt to any target this turn. | A drop numbs the tongue. A sip sends the heart racing. A draught reforges the body. | nan | nan<|endoftext|> <|endoftext|>Hunting Kavu | {1}{R}{G} | Creature — Kavu | uncommon | {1}{R}{G}, {T}: Exile and target creature without flying that's attacking you. | Dominarians gladly fought alongside kavu . . . until the kavu figured out some Dominarians were quite tasty. | 2 | 3<|endoftext|> <|endoftext|>Accursed Centaur | {B} | Creature — Zombie Centaur | common | When enters the battlefield, sacrifice a creature. | "The Cabal mocks the natural order. For its minions, death is just a pause between duties." —Kamahl, druid acolyte | 2 | 2<|endoftext|> <|endoftext|>Scrapyard Recombiner | {3} | Artifact Creature — Construct | rare | Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle. | nan | 0 | 0<|endoftext|> <|endoftext|>Asphyxiate | {1}{B}{B} | Sorcery | common | Destroy target untapped creature. | "Some poisons enter through the blood. Some are ingested. Some are inhaled. All ways through which mortals draw strength are paths for poison." —Agathe, priest of Pharika | nan | nan<|endoftext|> <|endoftext|>Lurebound Scarecrow | {3} | Artifact Creature — Scarecrow | uncommon | As enters the battlefield, choose a color. When you control no permanents of the chosen color, sacrifice . | It's a fool's race to run if all is lost if it be won. | 4 | 4<|endoftext|> <|endoftext|>Vessel of Nascency | {G} | Enchantment | common | {1}{G}, Sacrifice : Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Crown of Suspicion | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/-1. Sacrifice : Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn. | "Darkness, hide my fear." | nan | nan<|endoftext|> <|endoftext|>Mindslicer | {2}{B}{B} | Creature — Horror | rare | When dies, each player discards their hand. | It *is* the thing that goes bump in the night. | 4 | 3<|endoftext|> <|endoftext|>Settle the Wreckage | {2}{W}{W} | Instant | rare | Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Bog Initiate | {1}{B} | Creature — Human Wizard | common | {1}: Add {B}. | "Urborg's magic is strong. Did Urza send you to protect us or to protect against us?" —Urborg witch, to Barrin | 1 | 1<|endoftext|> <|endoftext|>Nantuko Slicer | {2}{G}{G} | Creature — Insect | rare | Kicker {B} When enters the battlefield, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | 3 | 2<|endoftext|> <|endoftext|>Realms Uncharted | {2}{G} | Instant | rare | Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Trapfinder | {R} | Creature — Goblin | uncommon | When dies, seek a creature card with mana value 3 or less. That card perpetually gains haste, "This spell costs {1} less to cast," and "At the beginning of your end step, sacrifice this creature." | nan | 1 | 1<|endoftext|> <|endoftext|>Leafkin Druid | {1}{G} | Creature — Elemental Druid | common | {T}: Add {G}. If you control four or more creatures, add {G}{G} instead. | "I am rooted in the life of all that thrives around me. You cannot move me." | 0 | 3<|endoftext|> <|endoftext|>Phyrexian Walker | {0} | Artifact Creature — Phyrexian Construct | common | | "I have heard terrible tales of black rains, ashen fields, and metal that screams. I have consoled myself that the tales were a myth of some fevered mind. But today I saw a walker—and now I fear the truth." —Kasib Ibn Naji, Letters | 0 | 3<|endoftext|> <|endoftext|>Esper Sojourners | {W}{U}{B} | Artifact Creature — Vedalken Wizard | common | When you cycle or it dies, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) | The wilder the frontier, the greater the need for a controlling hand. | 2 | 3<|endoftext|> <|endoftext|>Ouphe Vandals | {2}{G} | Creature — Ouphe Rogue | uncommon | {G}, Sacrifice : Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.) | The ouphes finally managed to still the clockwork monstrosity by catching themselves in its cogs. | 2 | 2<|endoftext|> <|endoftext|>Arcbound Shikari | {1}{R}{W} | Artifact Creature — Cat Soldier | uncommon | First strike When enters the battlefield, put a +1/+1 counter on each other artifact creature you control. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Bloody Betrayal | {2}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | nan | nan<|endoftext|> <|endoftext|>Squirrel Dealer | {G} | Creature — Raccoon Lizard Bird | common | When enters the battlefield, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token. | "You see that sheen on the fur? The glint in their eyes? Top quality. These are the real deal." | 1 | 1<|endoftext|> <|endoftext|>Bladed Bracers | {1} | Artifact — Equipment | common | Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Forged from the rubble of the Helvault. | nan | nan<|endoftext|> <|endoftext|>Cocoon | {G} | Enchantment — Aura | uncommon | Enchant creature you control When enters the battlefield, tap enchanted creature and put three pupa counters on . Enchanted creature doesn't untap during your untap step if has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from . If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. | nan | nan | nan<|endoftext|> <|endoftext|>Vintara Snapper | {G}{G} | Creature — Turtle | uncommon | has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) | "The snapper is still when all else moves And strikes when all are dozing." —*Tales of the Vintara Forest* | 2 | 2<|endoftext|> <|endoftext|>Flowstone Wall | {2}{R} | Creature — Wall | common | Defender (This creature can't attack.) {R}: gets +1/-1 until end of turn. | The rebels assaulted the wall, never suspecting the wall would assault back. | 0 | 6<|endoftext|> <|endoftext|>Efreet Weaponmaster | {3}{U}{R}{W} | Creature — Efreet Monk | common | First strike When enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn. Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 4 | 3<|endoftext|> <|endoftext|>Herald of Dromoka | {1}{W} | Creature — Human Warrior | common | Vigilance Other Warrior creatures you control have vigilance. | The trumpeters of Arashin are ever alert in their watch over the Great Aerie. | 2 | 2<|endoftext|> <|endoftext|>Graven Abomination | {3} | Artifact Creature — Horror | common | Whenever attacks, exile target card from defending player's graveyard. | Ironically, the statues had been constructed as a warning. | 3 | 1<|endoftext|> <|endoftext|>Noxious Hatchling | {3}{B/G} | Creature — Elemental | uncommon | enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from . Whenever you cast a green spell, remove a -1/-1 counter from . | nan | 6 | 6<|endoftext|> <|endoftext|>Tattoo Ward | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove . Sacrifice : Destroy target enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Patagia Golem | {4} | Artifact Creature — Golem | uncommon | {3}: gains flying until end of turn. | It scattered falcons like a lion hunting among jackals. | 2 | 3<|endoftext|> <|endoftext|>Fathom Feeder | {U}{B} | Creature — Eldrazi Drone | rare | Devoid (This card has no color.) Deathtouch Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {3}{U}{B}: Draw a card. Each opponent exiles the top card of their library. | nan | 1 | 1<|endoftext|> <|endoftext|>Brinebarrow Intruder | {U} | Creature — Human Rogue | common | Flash When enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. | Locked in the ice of Karfell, the treasures of ancient nobles await in ruins guarded by the dead. | 1 | 2<|endoftext|> <|endoftext|>Sandcrafter Mage | {2}{W} | Creature — Human Wizard | common | When enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | With heat, sand can form a delicate work of art; with pressure, an impenetrable bulwark. | 2 | 2<|endoftext|> <|endoftext|>Foundry Beetle | {1}{R} | Artifact Creature — Equipment Insect | rare | First strike Equipped creature has first strike. At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs {1} less to cast." Reconfigure {R} | nan | 2 | 2<|endoftext|> <|endoftext|>Magus of the Library | {G}{G} | Creature — Human Wizard | rare | {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. | The ancient books slowly crumbled, their secrets turning to dust. But their every word sings within the magus's head. | 1 | 1<|endoftext|> <|endoftext|>Burakos, Party Leader | {3}{B} | Legendary Creature — Orc | mythic | is also a Cleric, Rogue, Warrior, and Wizard. Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party. Choose a Background (You can have a Background as a second commander.) | nan | 2 | 4<|endoftext|> <|endoftext|>Syndicate Trafficker | {1}{B} | Creature — Aetherborn Rogue | rare | {1}, Sacrifice an artifact: Put a +1/+1 counter on . It gains indestructible until end of turn. | "The price isn't negotiable, but I'm sure you'll agree it's fair." | 3 | 1<|endoftext|> <|endoftext|>Reinforced Ronin | {R} | Artifact Creature — Human Samurai | uncommon | Haste At the beginning of your end step, return to its owner's hand. Channel — {1}{R}, Discard : Draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Havengul Vampire | {3}{R} | Creature — Vampire | uncommon | Whenever deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Glademuse | {2}{G} | Creature — Beast | rare | Whenever a player casts a spell, if it's not their turn, that player draws a card. | "Rage can be heard throughout the world, but wisdom comes at a whisper." —Rielle, the Everwise | 2 | 4<|endoftext|> <|endoftext|>Lady Orca | {5}{B}{R} | Legendary Creature — Demon | uncommon | | "I do not remember what he said to her. I remember her fiery eyes, fixed upon him for an instant. I remember a flash, and the hot breath of sudden flames made me turn away. When I looked again, Angus was gone." —A Wayfarer, on meeting Lady Orca | 7 | 4<|endoftext|> <|endoftext|>Invader Parasite | {3}{R}{R} | Creature — Phyrexian Insect | rare | Imprint — When enters the battlefield, exile target land. Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, deals 2 damage to that player. | nan | 3 | 2<|endoftext|> <|endoftext|>Sunken Ruins | | Land | mythic | {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. | nan | nan | nan<|endoftext|> <|endoftext|>Eyeblight Cullers | {4}{B} | Creature — Elf Warrior | common | When dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.) | "As long as eyeblights exist, the hunt will never end." —Miara, Thorn of the Glade | 3 | 3<|endoftext|> <|endoftext|>Obsidian Charmaw | {3}{R}{R} | Creature — Dragon | rare | This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When enters the battlefield, destroy target nonbasic land an opponent controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Skinthinner | {1}{B} | Creature — Zombie | common | Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, destroy target nonblack creature. It can't be regenerated. | nan | 2 | 1<|endoftext|> <|endoftext|>Valor Singer | {2}{R} | Creature — Tiefling Bard | common | Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. | "There is only one way forward: into legend." | 2 | 3<|endoftext|> <|endoftext|>Stomper Cub | {3}{G}{G} | Creature — Beast | common | Trample | "This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice." —Samila, Murasa Expeditionary House | 5 | 3<|endoftext|> <|endoftext|>Kardum, Patron of Flames | {2}{R}{R} | Legendary Creature — Demon | rare | Haste Whenever attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down. When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards. | nan | 4 | 3<|endoftext|> <|endoftext|>Grayscaled Gharial | {U} | Creature — Crocodile | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | Each tooth carries enough bacteria to kill a person in a day or two. But then, gharials do have 138 teeth. | 1 | 1<|endoftext|> <|endoftext|>Stabbing Pain | {B} | Instant | common | Target creature gets -1/-1 until end of turn. Tap that creature. | "You can take the fight out of nearly any creature if you know where its soft spot is." —Guttor, flesh-warper | nan | nan<|endoftext|> <|endoftext|>Guildscorn Ward | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has protection from multicolored. | "The Gateless have risen. The Ten shall fall." —Ninth District graffiti | nan | nan<|endoftext|> <|endoftext|>A-Public Enemy | {2}{U} | Enchantment — Aura | uncommon | Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw two cards. | Every Halo smuggler walks a razor's edge between untold riches and sudden disaster. | nan | nan<|endoftext|> <|endoftext|>Geist-Fueled Scarecrow | {4} | Artifact Creature — Scarecrow | uncommon | Creature spells you cast cost {1} more to cast. | "It'll keep the crows away. Works on neighbors too." —Old Rutstein | 4 | 4<|endoftext|> <|endoftext|>Razorjaw Oni | {3}{B} | Creature — Demon Spirit | uncommon | Black creatures can't block. | It gnashed its teeth, and the battlefield filled with the screech of blade striking blade. | 4 | 5<|endoftext|> <|endoftext|>Soul Swindler | {4}{B} | Creature — Demon Employee | common | As long as you've visited an attraction this turn, has indestructible. (Damage and effects that say "destroy" don't destroy it.) When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | "Three tries to decide your fate! Fabulous prizes! Probably no untold torment!" | 5 | 3<|endoftext|> <|endoftext|>Spectral Prison | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Selvala, Explorer Returned | {1}{G}{W} | Legendary Creature — Elf Scout | rare | Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. | "The Lowlands refuse to suffer at the whims of the High City." | 2 | 4<|endoftext|> <|endoftext|>A-Unholy Heat | {R} | Instant | common | Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Knight of the Hokey Pokey | {W}{W} | Creature — Knight | common | First strike {1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.) | That's what it's all about. | 2 | 2<|endoftext|> <|endoftext|>Skystreamer | {4}{W} | Creature — Griffin | common | Assist (Another player can pay up to {4} of this spell's cost.) Flying When enters the battlefield, target player gains 4 life. | Victories at Valor's Reach are broadcast via griffins in the sky above. | 3 | 2<|endoftext|> <|endoftext|>Lae'zel, Primal Warrior | {3}{G}{W} | Legendary Creature — Gith Warrior | rare | Double strike When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1. | nan | 3 | 6<|endoftext|> <|endoftext|>Emmessi Tome | {4} | Artifact | uncommon | {5}, {T}: Draw two cards, then discard a card. | It is like life and destiny: we think we know the story, but we have read only half the tale. | nan | nan<|endoftext|> <|endoftext|>Malefic Scythe | {1}{B} | Artifact — Equipment | uncommon | enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on . Whenever equipped creature dies, put a soul counter on . Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Bloodpyre Elemental | {4}{R} | Creature — Elemental | common | Sacrifice : It deals 4 damage to target creature. Activate only as a sorcery. | Elementals born of Jund are as cruel and unstable as the plane itself. | 4 | 1<|endoftext|> <|endoftext|>Emeria, the Sky Ruin | | Land | rare | enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Spike Breeder | {3}{G} | Creature — Spike | uncommon | enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from : Create a 1/1 green Spike creature token. | nan | 0 | 0<|endoftext|> <|endoftext|>Rite of Ruin | {5}{R}{R} | Sorcery | rare | Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. | Skirsdag cultists refused to quietly accept Avacyn's ascendancy. | nan | nan<|endoftext|> <|endoftext|>Lava Flow | {3}{R}{R} | Sorcery | uncommon | Destroy target creature or land. | People ran as never before at the thought of being buried and cremated at the same time. | nan | nan<|endoftext|> <|endoftext|>Celestial Messenger | {2}{U}{U} | Creature — Bird Spirit | common | Flash (You may cast this card any time you could cast an instant.) Flying gets +1/+1 as long as you control a Yanling planeswalker. | "It soars on the winds of dreams." —Mu Yanling | 3 | 2<|endoftext|> <|endoftext|>Stalwart Valkyrie | {3}{W} | Creature — Angel Warrior | common | You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying | "Only the worthy may pass." | 3 | 2<|endoftext|> <|endoftext|>Thornhide Wolves | {4}{G} | Creature — Wolf | common | | "Halana grew brambles to create a barricade around our camp, hoping that it would keep the wolves out. That was a mistake for which we almost paid dearly." —Alena, trapper of Kessig | 4 | 5<|endoftext|> <|endoftext|>Devoted Hero | {W} | Creature — Elf Soldier | common | | The heart's courage is the soul's guardian. | 1 | 2<|endoftext|> <|endoftext|>Infernal Caretaker | {3}{B} | Creature — Human Cleric | common | Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, return all Zombie cards from all graveyards to their owners' hands. | nan | 2 | 2<|endoftext|> <|endoftext|>Pirated Copy | {4}{U} | Creature — Shapeshifter Pirate | mythic | You may have enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you may draw a card." | nan | 0 | 0<|endoftext|> <|endoftext|>Radiant's Dragoons | {3}{W} | Creature — Human Soldier | uncommon | Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, you gain 5 life. | nan | 2 | 5<|endoftext|> <|endoftext|>Battlewand Oak | {2}{G} | Creature — Treefolk Warrior | common | Whenever a Forest enters the battlefield under your control, gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, gets +2/+2 until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Spined Fluke | {2}{B} | Creature — Worm Horror | uncommon | When enters the battlefield, sacrifice a creature. {B}: Regenerate . | Its spines are prized as writing quills by the priests of Gix. | 5 | 1<|endoftext|> <|endoftext|>Cowl Prowler | {4}{G}{G} | Creature — Wurm | common | | Consulate guards who pursue fleeing renegades into the Cowl often become lost—occasionally permanently—in the city's wildest greenbelt. | 6 | 6<|endoftext|> <|endoftext|>Kin-Tree Warden | {G} | Creature — Human Warrior | common | {2}: Regenerate . Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "The amber of the tree and the blood of my veins are the same." | 1 | 1<|endoftext|> <|endoftext|>Aurelia, Exemplar of Justice | {2}{R}{W} | Legendary Creature — Angel | mythic | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. | nan | 2 | 5<|endoftext|> <|endoftext|>You Come to a River | {1}{U} | Instant | common | Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Druid of the Emerald Grove | {3}{G} | Creature — Dwarf Druid | common | When enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20. 1—9 | Put those cards into your hand, then shuffle. 10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. 20 | Put those cards onto the battlefield tapped, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Devout Invocation | {6}{W} | Sorcery | mythic | Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way. | A prayer to bring demons to their knees. | nan | nan<|endoftext|> <|endoftext|>Mana Leech | {2}{B} | Creature — Leech | uncommon | You may choose not to untap during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as remains tapped. | nan | 1 | 1<|endoftext|> <|endoftext|>Assemble the Team | {B}{G} | Sorcery | uncommon | Search the top third of your library, rounded up, for a card. Put that card into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Survivor of the Unseen | {2}{U} | Creature — Human Wizard | common | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Draw two cards, then put a card from your hand on top of your library. | nan | 2 | 1<|endoftext|> <|endoftext|>Aven Redeemer | {3}{W} | Creature — Bird Cleric | common | Flying {T}: Prevent the next 2 damage that would be dealt to any target this turn. | Redeemers rise with the sun, and the spirits of the people rise with them. | 2 | 2<|endoftext|> <|endoftext|>Mana Skimmer | {3}{B} | Creature — Leech | common | Flying Whenever deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. | They traverse the mana-starved wastes in search of richer lands. | 2 | 2<|endoftext|> <|endoftext|>Voidwing Hybrid | {U}{B} | Creature — Phyrexian Bat | uncommon | Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When you proliferate, return from your graveyard to your hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Spy Network | {U} | Instant | common | Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Abundant Maw | {8} | Creature — Eldrazi Leech | uncommon | Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, target opponent loses 3 life and you gain 3 life. | nan | 6 | 4<|endoftext|> <|endoftext|>Protean Hydra | {X}{G} | Creature — Hydra | mythic | enters the battlefield with X +1/+1 counters on it. If damage would be dealt to , prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from , put two +1/+1 counters on it at the beginning of the next end step. | nan | 0 | 0<|endoftext|> <|endoftext|>Detective | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Gaea's Skyfolk | {G}{U} | Creature — Elf Merfolk | common | Flying | The grace of the forest and the spirit of the sea. | 2 | 2<|endoftext|> <|endoftext|>Leonin Armorguard | {2}{G}{W} | Creature — Cat Soldier | common | When enters the battlefield, creatures you control get +1/+1 until end of turn. | Well suited are the nacatl to a coat of steel and forge-tempered claws. | 3 | 3<|endoftext|> <|endoftext|>Piety | {2}{W} | Instant | common | Blocking creatures get +0/+3 until end of turn. | "Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success." —The Qur'an, 24:52 | nan | nan<|endoftext|> <|endoftext|>Storvald, Frost Giant Jarl | {4}{G}{W}{U} | Legendary Creature — Giant | mythic | Ward {3} Other creatures you control have ward {3}. Whenever Storvald enters the battlefield or attacks, choose one or both — • Target creature has base power and toughness 7/7 until end of turn. • Target creature has base power and toughness 1/1 until end of turn. | nan | 7 | 7<|endoftext|> <|endoftext|>Trustworthy Scout | {1}{W} | Creature — Human Scout | common | {1}{W}, Exile from your graveyard: Search your library for a card named , reveal it, put it into your hand, then shuffle. | "Don't worry. If you lose me I'll be right behind you." | 2 | 2<|endoftext|> <|endoftext|>Frontline Rebel | {2}{R} | Creature — Human Warrior | common | attacks each combat if able. | "Will you be strong and stand with me?" | 3 | 3<|endoftext|> <|endoftext|>Malignus | {3}{R}{R} | Creature — Elemental Spirit | mythic | 's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by can't be prevented. | It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained. | * | *<|endoftext|> <|endoftext|>Urza's Rebuff | {1}{U}{U} | Instant | common | Choose one — • Counter target spell. • Tap up to two target creatures. | "As usual, my brother's maneuvers are brash and impulsive." —Urza | nan | nan<|endoftext|> <|endoftext|>Glory Bearers | {3}{W} | Enchantment Creature — Human Cleric | common | Whenever another creature you control attacks, it gets +0/+1 until end of turn. | "We are bearers of the ancient light, keepers of sun-crowned Heliod's blessings. Fight, and the light will protect you!" | 3 | 4<|endoftext|> <|endoftext|>Unwavering Initiate | {2}{W} | Creature — Human Warrior | common | Vigilance Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) | nan | 3 | 2<|endoftext|> <|endoftext|>Dungeon Delver | {1}{U} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." | You're driven not by a lust for gold or baubles, but by the thrill of danger and the excitement of the unknown. | nan | nan<|endoftext|> <|endoftext|>Tower of Calamities | {4} | Artifact | rare | {8}, {T}: deals 12 damage to target creature. | The ur-golems concealed one of their towers out of fear that its power would be abused, and in anticipation of a time when its power would be sorely needed. | nan | nan<|endoftext|> <|endoftext|>A-Baleful Beholder | {4}{B}{B} | Creature — Beholder | common | When Baleful Beholder enters the battlefield, choose one — • Antimagic Cone — Each opponent sacrifices an enchantment. • Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | nan | 7 | 5<|endoftext|> <|endoftext|>Cavalcade of Calamity | {1}{R} | Enchantment | uncommon | Whenever a creature you control with power 1 or less attacks, deals 1 damage to the player or planeswalker that creature is attacking. | Let the Dimir worry about witnesses. For the Rakdos, screams count as applause. | nan | nan<|endoftext|> <|endoftext|>Giant Solifuge | {2}{R/G}{R/G} | Creature — Insect | rare | ({R/G} can be paid with either {R} or {G}.) Trample; haste; shroud (This creature can't be the target of spells or abilities.) | "We respect all lifeforms, but this one we respect from a distance." —Mandor, Selesnya ranger | 4 | 1<|endoftext|> <|endoftext|>Gallows at Willow Hill | {3} | Artifact | rare | {3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Gerrard's Irregulars | {4}{R} | Creature — Human Soldier | common | Trample, haste | Had Gerrard realized he'd end up fighting against them, he might not have trained them so well. | 4 | 2<|endoftext|> <|endoftext|>Commander Greven il-Vec | {3}{B}{B}{B} | Legendary Creature — Phyrexian Human Warrior | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When enters the battlefield, sacrifice a creature. | "Rage is the only freedom left to me." | 7 | 5<|endoftext|> <|endoftext|>Apostle of Invasion | {4}{W}{W} | Creature — Phyrexian Angel | uncommon | Flying Corrupted — As long as an opponent has three or more poison counters, has double strike. | "Be not afraid of the holy chorus. Join in rapturous harmony." | 4 | 4<|endoftext|> <|endoftext|>Unifying Theory | {1}{U} | Enchantment | rare | Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card. | Scribbles of a lunatic and formulas of a genius are often indistinguishable. | nan | nan<|endoftext|> <|endoftext|>Component Pouch | {3} | Artifact | uncommon | {T}, Remove a component counter from : Add two mana of different colors. {T}: Roll a d20. 1—9 | Put a component counter on . 10—20 | Put two component counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Steam Spitter | {4}{G} | Creature — Spider | uncommon | Reach (This creature can block creatures with flying.) {R}: gets +1/+0 until end of turn. | Its belly produces a boiling-hot fluid it can spit as a weapon or spin slowly enough to freeze into a defensive web. | 1 | 5<|endoftext|> <|endoftext|>Divebomber Griffin | {3}{W}{W} | Creature — Griffin | uncommon | Flying {T}, Sacrifice : It deals 3 damage to target attacking or blocking creature. | Justice flies swiftly on angry wings. | 3 | 2<|endoftext|> <|endoftext|>Delighted Killbot | {2} | Artifact Creature — Killbot | common | | "click . . . click . . . whirrrr . . . beep." | 2 | 1<|endoftext|> <|endoftext|>Rhox Charger | {3}{G} | Creature — Rhino Soldier | uncommon | Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "Momentum is a great ally." | 3 | 3<|endoftext|> <|endoftext|>Ravnica at War | {3}{W} | Sorcery | rare | Exile all multicolored permanents. | The heart of Ravnica disappeared before anyone could strike a blow in its defense. | nan | nan<|endoftext|> <|endoftext|>Marsh Goblins | {B}{R} | Creature — Goblin | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice. | 1 | 1<|endoftext|> <|endoftext|>Kami of Twisted Reflection | {1}{U}{U} | Creature — Spirit | common | Sacrifice : Return target creature you control to its owner's hand. | Its form reflected humanity as it stood during the Kami War: disjointed, confused, and incomplete. | 2 | 2<|endoftext|> <|endoftext|>Khenra Charioteer | {1}{R}{G} | Creature — Jackal Warrior | uncommon | Trample Other creatures you control have trample. | "We do not swerve." —Tah-crop charioteer motto | 3 | 3<|endoftext|> <|endoftext|>Mercurial Geists | {2}{U}{R} | Creature — Spirit | uncommon | Flying Whenever you cast an instant or sorcery spell, gets +3/+0 until end of turn. | "Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess." —Laboratory notes | 1 | 3<|endoftext|> <|endoftext|>Crack the Earth | {R} | Sorcery — Arcane | common | Each player sacrifices a permanent. | "As the war progressed, the destruction the kami caused became more widespread and less predictable." —*Observations of the Kami War* | nan | nan<|endoftext|> <|endoftext|>Riveteers Requisitioner | {1}{R} | Creature — Viashino Rogue | uncommon | When dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 3 | 1<|endoftext|> <|endoftext|>Knight of Dusk | {1}{B}{B} | Creature — Human Knight | uncommon | {B}{B}: Destroy target creature blocking . | Fall like night upon the foe. —Motto of the Knights of Dusk | 2 | 2<|endoftext|> <|endoftext|>Spectral Arcanist | {3}{U} | Creature — Spirit Wizard | rare | Flying When enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. | nan | 3 | 2<|endoftext|> <|endoftext|>Scepter of Insight | {1}{U}{U} | Artifact | rare | {3}{U}, {T}: Draw a card. | "The road to truth has many branches, and so must the cane with which I walk it." —Voln the Elder | nan | nan<|endoftext|> <|endoftext|>Chipper Chopper | {3}{U} | Artifact Creature — Cyborg Rigger | common | Flying When enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | nan | 1 | 1<|endoftext|> <|endoftext|>Woodvine Elemental | {4}{G}{W} | Creature — Elemental | uncommon | Trample Parley — Whenever attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Rubble Reading | {3}{R} | Sorcery | common | Destroy target land. Scry 2. | Gruul oracles see omens in all forms of destruction: the entrails of a maaka's prey, the flight of vultures over a battlefield, the scattering of toppled stone. | nan | nan<|endoftext|> <|endoftext|>Feral Prowler | {1}{G} | Creature — Cat | common | When dies, draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Solitary Camel | {2}{W} | Creature — Camel | common | has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.) | Deserts are inhospitable, not uninhabitable. | 3 | 2<|endoftext|> <|endoftext|>Tempting Witch | {2}{B} | Creature — Human Warlock | uncommon | When enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}, {T}, Sacrifice a Food: Target player loses 3 life. | "Murder clad in crimson beauty, An end to life and love and duty." —Barrow witch incantation | 1 | 3<|endoftext|> <|endoftext|>Deathless Ancient | {4}{B}{B} | Creature — Vampire Knight | uncommon | Flying Tap three untapped Vampires you control: Return from your graveyard to your hand. | "Ancient one, we have reached the promised shore. The Immortal Sun is near. Drink and awake." | 4 | 4<|endoftext|> <|endoftext|>Plaxmanta | {1}{U} | Creature — Beast | uncommon | Flash When enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When enters the battlefield, sacrifice it unless {G} was spent to cast it. | nan | 2 | 2<|endoftext|> <|endoftext|>Straw Soldiers | {1}{U} | Creature — Scarecrow Soldier | common | | The overnight appearance of miles of "armed" Wu forts at Guangling frightened a much vaster Wei force into fleeing for their lives. | 1 | 3<|endoftext|> <|endoftext|>Frenzy Sliver | {1}{B} | Creature — Sliver | common | All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) | The Arturan conjurers took the strange, alien fossil and patterned their own twisted creations in its image. | 1 | 1<|endoftext|> <|endoftext|>Engulfing Slagwurm | {5}{G}{G} | Creature — Wurm | rare | Whenever blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness. | Its teeth exist only for decoration. | 7 | 7<|endoftext|> <|endoftext|>Steamcore Weird | {3}{U} | Creature — Weird | common | When enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target. | Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work. | 1 | 3<|endoftext|> <|endoftext|>Passageway Seer | {3}{B} | Creature — Tiefling Warlock | uncommon | Lifelink When enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, put a +1/+1 counter on . | "I'm certain there's a shortcut here . . ." | 2 | 2<|endoftext|> <|endoftext|>Thunderherd Migration | {1}{G} | Sorcery | uncommon | As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | The herds follow as new growth arises. | nan | nan<|endoftext|> <|endoftext|>Soulgorger Orgg | {3}{R}{R} | Creature — Nightmare Orgg | uncommon | Trample When enters the battlefield, you lose all but 1 life. When leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. | nan | 6 | 6<|endoftext|> <|endoftext|>Eagle of the Watch | {2}{W} | Creature — Bird | common | Flying, vigilance | "Even from miles away, I could see our eagles circling. That's when I knew we were needed at home." —Kanlos, Akroan captain | 2 | 1<|endoftext|> <|endoftext|>Deputized Protester | {2}{R} | Creature — Human Warrior | common | Menace (This creature can't be blocked except by two or more creatures.) Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) | Butcher's training, warrior's heart. | 2 | 1<|endoftext|> <|endoftext|>Nesting Dragon | {3}{R}{R} | Creature — Dragon | rare | Flying Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" | nan | 5 | 4<|endoftext|> <|endoftext|>Heavy Mattock | {3} | Artifact — Equipment | common | Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Revive the Fallen | {1}{B} | Sorcery | uncommon | Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Thundering Wurm | {2}{G} | Creature — Wurm | rare | When enters the battlefield, sacrifice it unless you discard a land card. | nan | 4 | 4<|endoftext|> <|endoftext|>Peema Aether-Seer | {3}{G} | Creature — Elf Druid | uncommon | When enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able. | nan | 3 | 2<|endoftext|> <|endoftext|>Ghastlord of Fugue | {U/B}{U/B}{U/B}{U/B}{U/B} | Creature — Spirit Avatar | rare | can't be blocked. Whenever deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. | "He is a ghost that has never known life." —*The Seer's Parables* | 4 | 4<|endoftext|> <|endoftext|>Coalition Skyknight | {3}{W} | Creature — Human Knight | uncommon | Flying Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) | nan | 2 | 2<|endoftext|> <|endoftext|>Angrath, the Flame-Chained | {3}{B}{R} | Legendary Planeswalker — Angrath | mythic | +1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. −8: Each opponent loses life equal to the number of cards in their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Massive Raid | {1}{R}{R} | Instant | common | deals damage to any target equal to the number of creatures you control. | "The Boros lack vision. Give them a convenient scapegoat and they'll be blind to the true threats." —Lazav | nan | nan<|endoftext|> <|endoftext|>Black Market Connections | {2}{B} | Enchantment | rare | At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.) | nan | nan | nan<|endoftext|> <|endoftext|>Grenzo's Ruffians | {2}{R}{R} | Creature — Goblin | uncommon | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever deals combat damage to an opponent, it deals that much damage to each other opponent. | nan | 2 | 2<|endoftext|> <|endoftext|>Samurai Enforcers | {4}{W}{W} | Creature — Human Samurai | uncommon | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) | From the moment they swore their oaths, they belonged to their lord, sword and soul. | 4 | 4<|endoftext|> <|endoftext|>Muzzle | {1}{W} | Enchantment — Aura | common | Enchant creature Prevent all damage that would be dealt by enchanted creature. | Clenched teeth do not bite. —Cho-Arrim saying | nan | nan<|endoftext|> <|endoftext|>Creeping Dread | {3}{B} | Enchantment | uncommon | At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.) | nan | nan | nan<|endoftext|> <|endoftext|>The Book of Exalted Deeds | {W}{W}{W} | Legendary Artifact | mythic | At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile : Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Painted Bluffs | | Land — Desert | common | {T}: Add {C}. {1}, {T}: Add one mana of any color. | Centuries of scouring sands have carved and polished the rocky terrain of the Shefet. | nan | nan<|endoftext|> <|endoftext|>Wall of Mulch | {1}{G} | Creature — Wall | uncommon | Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. | Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come. | 0 | 4<|endoftext|> <|endoftext|>Bamboo Grove Archer | {1}{G} | Enchantment Creature — Snake Archer | common | Defender, reach Channel — {4}{G}, Discard : Destroy target creature with flying. | "Do not mistake tranquility for domestication. This land is wild, and will always remain so." | 3 | 3<|endoftext|> <|endoftext|>Out of Bounds | {3}{U} | Instant | uncommon | Assist (Another player can pay up to {3} of this spell's cost.) Counter target spell. | The wardens watch for illegal tactics and protect spectators from the occasional rogue fireball. | nan | nan<|endoftext|> <|endoftext|>Trial of Solidarity | {2}{W} | Enchantment | uncommon | When enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche enters the battlefield under your control, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Kresh the Bloodbraided | {2}{B}{R}{G} | Legendary Creature — Human Warrior | mythic | Whenever another creature dies, you may put X +1/+1 counters on , where X is that creature's power. | Each of his twenty-two braids is bound with bone and leather from a foe. | 3 | 3<|endoftext|> <|endoftext|>Jolting Merfolk | {2}{U}{U} | Creature — Merfolk | uncommon | Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from : Tap target creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Nyxborn Colossus | {3}{G}{G}{G} | Enchantment Creature — Giant | common | | "Tree-tall giants confronted her, fiercely demanding her tribute; Fox-cunning Callaphe's slippery speaking entangled their senses..." —*The Callapheia* | 6 | 7<|endoftext|> <|endoftext|>Undercity Plunder | {1}{B} | Sorcery | rare | Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | nan | nan<|endoftext|> <|endoftext|>Fractured Identity | {3}{W}{U} | Sorcery | rare | Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. | Self-reflection is not without its perils. | nan | nan<|endoftext|> <|endoftext|>Stand Firm | {W} | Instant | common | Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Distended Mindbender | {8} | Creature — Eldrazi Insect | rare | Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards. | nan | 5 | 5<|endoftext|> <|endoftext|>Turret Ogre | {3}{R} | Creature — Ogre Warrior | common | Reach (This creature can block creatures with flying.) When enters the battlefield, if you control another creature with power 4 or greater, deals 2 damage to each opponent. | Common Gruul career aspirations: berserker, shaman, catapult. | 4 | 3<|endoftext|> <|endoftext|>Khalni Gem | {4} | Artifact | uncommon | When enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color. | A fragment of ancient power lost in the heart of Ora Ondar. | nan | nan<|endoftext|> <|endoftext|>Raven Familiar | {2}{U} | Creature — Bird | uncommon | Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | 1 | 2<|endoftext|> <|endoftext|>Rampart Crawler | {B} | Creature — Lizard Mercenary | common | can't be blocked by Walls. | "Not even the magistrate in his lofty tower is out of our reach." —Cateran overlord | 1 | 1<|endoftext|> <|endoftext|>Glimmerpost | | Land — Locus | common | When enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {C}. | What once spied upon Mirrodin from above now waits below for another to assume control. | nan | nan<|endoftext|> <|endoftext|>Arcbound Overseer | {8} | Artifact Creature — Golem | rare | At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Cradle Guard | {1}{G}{G} | Creature — Treefolk | uncommon | Trample Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | Mother, sleep / Dream our lives Our roots your soul / Our leaves your bed. | 4 | 4<|endoftext|> <|endoftext|>Kolaghan Stormsinger | {R} | Creature — Human Shaman | common | Haste Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, target creature gains haste until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Necromancer's Assistant | {2}{B} | Creature — Zombie | common | When enters the battlefield, mill three cards. | Zombies and necromancers agree: easy access to brains is preferred. | 3 | 1<|endoftext|> <|endoftext|>Tivadar's Crusade | {1}{W}{W} | Sorcery | uncommon | Destroy all Goblins. | nan | nan | nan<|endoftext|> <|endoftext|>Banding Sliver | {3}{W}{W} | Creature — Sliver | rare | All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | 3 | 3<|endoftext|> <|endoftext|>Kibo, Uktabi Prince | {2}{G} | Legendary Creature — Monkey Noble | mythic | {T}: Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life." Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey. Whenever Kibo attacks, defending player sacrifices an artifact. | nan | 2 | 2<|endoftext|> <|endoftext|>Stream of Thought | {U} | Sorcery | common | Target player mills four cards. You shuffle up to four cards from your graveyard into your library. Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Liquid Fire | {4}{R}{R} | Sorcery | uncommon | As an additional cost to cast this spell, choose a number between 0 and 5. deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number. | There's no such thing as a little bit of lava. | nan | nan<|endoftext|> <|endoftext|>Savage Silhouette | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." | Some elves believe that their survival instincts are born of many cycles of reincarnation. | nan | nan<|endoftext|> <|endoftext|>Krark-Clan Ironworks | {4} | Artifact | rare | Sacrifice an artifact: Add {C}{C}. | All the junk, refuse, and offal of the Krark Clan is diligently collected, melted down, and made into more junk, refuse, and offal. | nan | nan<|endoftext|> <|endoftext|>Uktabi Drake | {G} | Creature — Drake | common | Flying, haste Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 2 | 1<|endoftext|> <|endoftext|>Borderland Minotaur | {2}{R}{R} | Creature — Minotaur Warrior | common | | "You have led us to triumph over the forces of Mogis!" said Brygus the Brave, clapping the Champion on the back. The Champion wiped the sweat and blood from her brow. "I count eight graves," she said. "Too many to call this a victory." —*The Theriad* | 4 | 3<|endoftext|> <|endoftext|>Blazing Shoal | {X}{R}{R} | Instant — Arcane | rare | You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Barrage of Expendables | {R} | Enchantment | uncommon | {R}, Sacrifice a creature: deals 1 damage to any target. | Goblin generals don't distinguish between troops and ammunition. | nan | nan<|endoftext|> <|endoftext|>Rogues' Gallery | {2}{B} | Sorcery | uncommon | For each color, return up to one target creature card of that color from your graveyard to your hand. | Between the five of them, they'd committed every crime on the books and invented a few new ones. | nan | nan<|endoftext|> <|endoftext|>Antagonize | {1}{R} | Instant | common | Target creature gets +4/+3 until end of turn. | "The little guy had guts at least. You can see 'em right there between those cobbles." —Glunk, freelance crusher | nan | nan<|endoftext|> <|endoftext|>Reduce in Stature | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has base power and toughness 0/2. | A dragon learns humility only in the moments before its death. | nan | nan<|endoftext|> <|endoftext|>Karlach, Raging Tiefling | {1}{R} | Legendary Creature — Tiefling Barbarian | rare | First strike Rage Beyond Death — Specialize {6}. You may also activate this ability if is in your graveyard. | nan | 2 | 2<|endoftext|> <|endoftext|>Proclamation of Rebirth | {2}{W} | Sorcery | rare | Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield. Forecast — {5}{W}, Reveal from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Renounce | {1}{W} | Instant | uncommon | Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way. | Gerrard offered no defense to Orim's condemnation; the mission was under his command, and he was responsible. | nan | nan<|endoftext|> <|endoftext|>Trufflesnout | {2}{G} | Creature — Boar | common | When enters the battlefield, choose one — • Put a +1/+1 counter on . • You gain 4 life. | Its exploits are the stuff of legends among local chefs and fuel for nightmares among the forest thallids. | 2 | 2<|endoftext|> <|endoftext|>Martyr of Bones | {B} | Creature — Human Wizard | common | {1}, Reveal X black cards from your hand, Sacrifice : Exile up to X target cards from a single graveyard. | Puppeteered by Heidar's icy hand, they were sacrificed to the Frost Marsh to raise Haakon's army. | 1 | 1<|endoftext|> <|endoftext|>Progenitus | {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} | Legendary Creature — Hydra Avatar | mythic | Protection from everything If would be put into a graveyard from anywhere, reveal and shuffle it into its owner's library instead. | The Soul of the World has returned. | 10 | 10<|endoftext|> <|endoftext|>Curse of the Restless Dead | {2}{B} | Enchantment — Aura Curse | rare | Enchant player Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Baton of Morale | {2} | Artifact | uncommon | {2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "The Goblins would kill to get ahold of this one." —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Attended Socialite | {1}{G} | Creature — Elf Druid | common | Alliance — Whenever another creature enters the battlefield under your control, gets +1/+1 until end of turn. | "Say hello to my little friend." | 2 | 1<|endoftext|> <|endoftext|>Flowstone Flood | {3}{R} | Sorcery | uncommon | Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target land. | nan | nan | nan<|endoftext|> <|endoftext|>Morbid | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Chiss-Goria, Forge Tyrant | {6}{R}{R}{R} | Legendary Creature — Dragon | mythic | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying, haste Whenever attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts. | nan | 5 | 4<|endoftext|> <|endoftext|>Spawn of Mayhem | {2}{B}{B} | Creature — Demon | mythic | Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on . | nan | 4 | 4<|endoftext|> <|endoftext|>Promise of Power | {2}{B}{B}{B} | Sorcery | rare | Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Hungry Spriggan | {2}{G} | Creature — Goblin Warrior | common | Trample Whenever attacks, it gets +3/+3 until end of turn. | If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation. | 1 | 1<|endoftext|> <|endoftext|>Xanthic Statue | {8} | Artifact | rare | {5}: Until end of turn, becomes an 8/8 Golem artifact creature with trample. | "Until you have lived as a statue, do not talk to me of pigeons." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Discombobulate | {2}{U}{U} | Instant | uncommon | Counter target spell. Look at the top four cards of your library, then put them back in any order. | "I said 'pick his brain,' not 'tear off his head.'" —Riptide Project researcher | nan | nan<|endoftext|> <|endoftext|>Outrage Shaman | {3}{R}{R} | Creature — Goblin Shaman | uncommon | Chroma — When enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. | A boggart's mind is a tinderbox of volatile thoughts, hungry for a spark. | 2 | 2<|endoftext|> <|endoftext|>Adriana's Valor | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Science Fair Project | {6} | Artifact Creature — Construct | uncommon | {2}: Roll a six-sided die. gets the indicated result. 1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Cogwork Archivist | {6} | Artifact Creature — Construct | common | Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library. | "It's the largest library in the Multiverse. Of course it has the largest librarians." —Kasmina | 4 | 5<|endoftext|> <|endoftext|>Briarknit Kami | {3}{G}{G} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. | One thorn to warn, ten thorns to defend, a hundred thorns to destroy. | 3 | 3<|endoftext|> <|endoftext|>Crashing Tide | {2}{U} | Sorcery | common | This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Legion Loyalty | {6}{W}{W} | Enchantment | mythic | Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | nan | nan<|endoftext|> <|endoftext|>Molder | {X}{G} | Instant | common | Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life. | "The forests have succumbed to ruin, but the spirit of Krosa remains alive and vital in these devouring spores." —Zyd, Kamahlite druid | nan | nan<|endoftext|> <|endoftext|>Voldaren Stinger | {R} | Creature — Vampire Warrior | common | has first strike as long as it's attacking. {2}{R}: gets +2/+0 until end of turn. | A duel to first blood means something very different when a vampire is involved. | 1 | 1<|endoftext|> <|endoftext|>Crabapple Cohort | {4}{G} | Creature — Treefolk Warrior | common | gets +1/+1 as long as you control another green creature. | Seven wives made seven pies from seven apples, each plucked from its branches. Now bare and bitter, it comes to exact its price: one apple, one bone. | 4 | 4<|endoftext|> <|endoftext|>Vivien of the Arkbow | {4}{G}{G} | Legendary Planeswalker — Vivien | mythic | +2: Put two +1/+1 counters on up to one target creature. −3: Target creature you control deals damage equal to its power to target creature you don't control. −9: Creatures you control get +4/+4 and gain trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Think Tank | {2}{U} | Enchantment | uncommon | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | Cephalids seek knowledge not to better themselves, but to best others. | nan | nan<|endoftext|> <|endoftext|>A-Elderleaf Mentor | {2}{G} | Creature — Elf Warrior | common | When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Kjeldoran Skycaptain | {4}{W} | Creature — Human Soldier | uncommon | Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | The heartlink between soldier and steed is hatched with the aesthir struggling from its shell. | 2 | 2<|endoftext|> <|endoftext|>Discover the Impossible | {2}{U} | Instant | uncommon | Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Hellish Rebuke | {2}{B} | Instant | rare | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast , sacrifice this permanent. You lose 2 life." | nan | nan | nan<|endoftext|> <|endoftext|>Chittering Witch | {3}{B} | Creature — Human Warlock | rare | When enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Necrologia | {3}{B}{B} | Instant | uncommon | Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards. | "My enemies' death yields threefold benefit: removal, reuse, and research." —Volrath | nan | nan<|endoftext|> <|endoftext|>Watchdog | {3} | Artifact Creature — Dog | uncommon | blocks each combat if able. As long as is untapped, all creatures attacking you get -1/-0. | Its growl is a long, rumbling grind of gears and clockwork, its bark a blast of hissing steam. | 1 | 2<|endoftext|> <|endoftext|>Hunted Witness | {W} | Creature — Human | common | When dies, create a 1/1 white Soldier creature token with lifelink. | He ferried weapons, spells, exotic animals—but his most dangerous cargo was the truth. | 1 | 1<|endoftext|> <|endoftext|>Herald of the Pantheon | {1}{G} | Creature — Centaur Shaman | rare | Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life. | The distinction of bearing the gods' banner is nothing compared to the glory of being closer to Nyx. | 2 | 2<|endoftext|> <|endoftext|>Aether Swooper | {1}{U} | Creature — Vedalken Artificer | common | Flying When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. | nan | 1 | 2<|endoftext|> <|endoftext|>Sakashima's Student | {2}{U}{U} | Creature — Human Ninja | rare | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) You may have enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. | nan | 0 | 0<|endoftext|> <|endoftext|>Lashwrithe | {4} | Artifact — Equipment | rare | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.) | nan | nan | nan<|endoftext|> <|endoftext|>Toxic Stench | {1}{B} | Instant | common | Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Sumala Woodshaper | {2}{G}{W} | Creature — Elf Druid | common | When enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 1<|endoftext|> <|endoftext|>Nimana Sell-Sword | {3}{B} | Creature — Human Warrior Ally | common | Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | "He asked if I had work for him. No wasn't the right answer." —Samila, Murasa Expeditionary House | 2 | 2<|endoftext|> <|endoftext|>Mightstone's Animation | {3}{U} | Enchantment — Aura | common | Enchant artifact When enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Serpent Skin | {2}{G} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Spirit en-Kor | {3}{W} | Creature — Kor Spirit | common | Flying {0}: The next 1 damage that would be dealt to this turn is dealt to target creature you control instead. | Death free throat from thirst, mouth from speech, feet from earth. —Kor requiem | 2 | 2<|endoftext|> <|endoftext|>Down for Repairs | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.) | Safety twelfth. | nan | nan<|endoftext|> <|endoftext|>Mold Folk | {1}{B} | Creature — Fungus Warrior | common | Lifelink Mold Harvest — {1}, Sacrifice another creature or an artifact: Put a +1/+1 counter on . | "Corpses of those slain by russet mold grow new moldies. Not the legacy most of us aspire to." —Elminster | 1 | 1<|endoftext|> <|endoftext|>Footlight Fiend | {B/R} | Creature — Devil | common | When dies, it deals 1 damage to any target. | "This footlight's broken. Get me a stagehand!" —Judith | 1 | 1<|endoftext|> <|endoftext|>Revered Unicorn | {1}{W} | Creature — Unicorn | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When leaves the battlefield, you gain life equal to the number of age counters on it. | "I felt unworthy even to dream of it." —Hanna, *Weatherlight* navigator | 2 | 3<|endoftext|> <|endoftext|>Resolute Archangel | {5}{W}{W} | Creature — Angel | rare | Flying When enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total. | Cut it down, bury it in snow, put it to the torch. The rose will still bloom again. | 4 | 4<|endoftext|> <|endoftext|>Nemata, Grove Guardian | {4}{G}{G} | Legendary Creature — Treefolk | rare | {2}{G}: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Reality Acid | {2}{U} | Enchantment — Aura | common | Enchant permanent Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When leaves the battlefield, enchanted permanent's controller sacrifices it. | nan | nan | nan<|endoftext|> <|endoftext|>Sojourner's Companion | {7} | Artifact Creature — Salamander | common | Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.) | Before Phyrexia's corruption, many of Mirrodin's creatures were more curious than cruel. | 4 | 4<|endoftext|> <|endoftext|>Scrapdiver Serpent | {5}{U}{U} | Creature — Serpent | common | can't be blocked as long as defending player controls an artifact. | Smart artificers clean up after themselves. | 5 | 5<|endoftext|> <|endoftext|>Sheoldred's Headcleaver | {3}{B} | Creature — Phyrexian Warrior | common | Menace Toxic 2 (Players dealt combat damage by this creature also gets two poison counter.) | The punishment for sedition, like every other crime in the Dross Pits, is execution. | 2 | 4<|endoftext|> <|endoftext|>Glorious Charge | {1}{W} | Instant | common | Creatures you control get +1/+1 until end of turn. | "One's blade is only as sharp as one's conviction." —Ajani Goldmane | nan | nan<|endoftext|> <|endoftext|>Aboroth | {4}{G}{G} | Creature — Elemental | rare | Cumulative upkeep—Put a -1/-1 counter on . (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | The *Weatherlight* banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly. | 9 | 9<|endoftext|> <|endoftext|>Tricks of the Trade | {3}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+0 and can't be blocked. | "Pathetic. You might as well have protected your treasures with a paper box and some string." | nan | nan<|endoftext|> <|endoftext|>Weatherseed Faeries | {2}{U} | Creature — Faerie | common | Flying, protection from red | Two days after the forge was completed, the faeries were immune to its flames. | 2 | 1<|endoftext|> <|endoftext|>Crosstown Courier | {1}{U} | Creature — Vedalken | common | Whenever deals combat damage to a player, that player mills that many cards. | Information travels quickly through Ravnica's network of messengers and thought agents. | 2 | 1<|endoftext|> <|endoftext|>Orcish Cannoneers | {1}{R}{R} | Creature — Orc Warrior | uncommon | {T}: deals 2 damage to any target and 3 damage to you. | "It's a thankless job, and you'll probably die in an explosion. But the pay is pretty good." —Toothlicker Harj, Orcish Captain | 1 | 3<|endoftext|> <|endoftext|>Orthodoxy Enforcer | {3}{W} | Creature — Phyrexian Cleric | common | Vigilance gets +2/+0 as long as you control two or more artifacts. | The mites sniff out any potential interlopers. He handles the rest. | 2 | 4<|endoftext|> <|endoftext|>Terrain Generator | | Land | uncommon | {T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Buy Your Silence | {4}{W} | Sorcery | common | Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Mikey "the Mouth" kept his nickname after he struck his deal with Gregorio, even though he never spoke another word. | nan | nan<|endoftext|> <|endoftext|>Thoughtcutter Agent | {U}{B} | Artifact Creature — Human Rogue | uncommon | {U}{B}, {T}: Target player loses 1 life and reveals their hand. | Agents of the Architects of Will mark their victims as a reminder that their secrets are secret no longer. | 1 | 1<|endoftext|> <|endoftext|>Spitemare | {2}{R/W}{R/W} | Creature — Elemental | uncommon | Whenever is dealt damage, it deals that much damage to any target. | "I knew a creature carved from a dream of wild freedom. Any attempt to leash or exploit it failed, and at terrible cost." —Ashling | 3 | 3<|endoftext|> <|endoftext|>Witch's Familiar | {2}{B} | Creature — Frog | common | | Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide. | 2 | 3<|endoftext|> <|endoftext|>Quirion Druid | {2}{G} | Creature — Elf Druid | rare | {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) | "The land has been gracious enough to let you tread upon her for years. That privilege is about to end." —Liefellen, Quirion exarch | 1 | 2<|endoftext|> <|endoftext|>Verrak, Warped Sengir | {1}{W}{B} | Legendary Creature — Vampire | rare | Flying, deathtouch, lifelink Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy. | nan | 2 | 2<|endoftext|> <|endoftext|>Hope Tender | {1}{G} | Creature — Human Druid | uncommon | {1}, {T}: Untap target land. {1}, {T}, Exert : Untap two target lands. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Sage of Hours | {1}{U} | Creature — Human Wizard | mythic | Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on it. Remove all +1/+1 counters from : For each five counters removed this way, take an extra turn after this one. | nan | 1 | 1<|endoftext|> <|endoftext|>Roaming Ghostlight | {3}{U}{U} | Creature — Spirit | common | Flying When enters the battlefield, return up to one target non-Spirit creature to its owner's hand. | Some who die senseless deaths return as formless spirits, seeking answers where there are none. | 3 | 2<|endoftext|> <|endoftext|>A-Druid Class | {1}{G} | Enchantment — Class | uncommon | (Gain the next level as a sorcery to add its ability.) Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Roaring Earth | {1}{G} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard : Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. | nan | nan | nan<|endoftext|> <|endoftext|>Mask of Riddles | {U}{B} | Artifact — Equipment | uncommon | Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Draconic Disciple | {1}{R}{G} | Creature — Human Shaman | uncommon | {T}: Add one mana of any color. {7}, {T}, Sacrifice : Create a 5/5 red Dragon creature token with flying. | "If I am to die, I will die in the embrace of immeasurable flame." | 2 | 2<|endoftext|> <|endoftext|>Forget | {U}{U} | Sorcery | rare | Target player discards two cards, then draws as many cards as they discarded this way. | nan | nan | nan<|endoftext|> <|endoftext|>Fledgling Osprey | {U} | Creature — Bird | common | has flying as long as it's enchanted. | It isn't truly born until its first flight. | 1 | 1<|endoftext|> <|endoftext|>Lumbering Lightshield | {1}{W} | Creature — Illusion | common | When enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." | nan | 1 | 4<|endoftext|> <|endoftext|>Windgrace Acolyte | {4}{B} | Creature — Cat Warrior | common | Flying When enters the battlefield, mill three cards and you gain 3 life. | Acolytes of the lost Lord Windgrace fight to keep Urborg relics out of Cabal hands. | 3 | 2<|endoftext|> <|endoftext|>Death Rattle | {5}{B} | Instant | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nongreen creature. It can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Skirk Volcanist | {3}{R} | Creature — Goblin | uncommon | Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. | nan | 3 | 1<|endoftext|> <|endoftext|>Rime Tender | {1}{G} | Snow Creature — Human Druid | common | {T}: Untap another target snow permanent. | "Fools view winter as the season of death because they cannot see the life underneath." | 2 | 2<|endoftext|> <|endoftext|>Birchlore Rangers | {G} | Creature — Elf Druid Ranger | common | Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|> <|endoftext|>Hag of Syphoned Breath | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Gild | {3}{B} | Sorcery | rare | Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") | Merchants of the Underworld trade in coins of clay. Gold serves another purpose. | nan | nan<|endoftext|> <|endoftext|>Dragon Mantle | {R} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." | nan | nan | nan<|endoftext|> <|endoftext|>Haunting Apparition | {1}{U}{B} | Creature — Spirit | uncommon | Flying As enters the battlefield, choose an opponent. 's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. | Like some foul herdbeast, it grazes on the dead. | 1+* | 2<|endoftext|> <|endoftext|>Crookclaw Elder | {5}{U} | Creature — Bird Wizard | uncommon | Flying Tap two untapped Birds you control: Draw a card. Tap two untapped Wizards you control: Target creature gains flying until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Izzet Cluestone | {3} | Artifact | common | {T}: Add {U} or {R}. {U}{R}, {T}, Sacrifice : Draw a card. | It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. | nan | nan<|endoftext|> <|endoftext|>Tuya Bearclaw | {1}{R}{G} | Legendary Creature — Human Warrior | uncommon | Whenever attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. | "Send in your cavalry! Diaglu loves horsemeat." | 2 | 2<|endoftext|> <|endoftext|>Dryad's Caress | {4}{G}{G} | Instant | common | You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control. | "I awoke to the face of beauty, my body fully healed. In that moment I knew my destiny was the Conclave's to shape." —Rogad, Selesnya initiate | nan | nan<|endoftext|> <|endoftext|>Tezzeret's Strider | {3} | Artifact Creature — Golem | uncommon | As long as you control a Tezzeret planeswalker, has menace. (It can't be blocked except by two or more creatures.) | "More obedient than any dog." —Tezzeret | 3 | 1<|endoftext|> <|endoftext|>Goblin Assailant | {1}{R} | Creature — Goblin Warrior | common | | What he lacks in patience, intelligence, empathy, lucidity, hygiene, ability to follow orders, self-regard, and discernible skills, he makes up for in sheer chaotic violence. | 2 | 2<|endoftext|> <|endoftext|>Ice Tunnel | | Snow Land — Island Swamp | common | ({T}: Add {U} or {B}.) enters the battlefield tapped. | "The ice cracked underfoot; strange shapes swam beneath the surface. Who else has walked this blighted path?" —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Rowdy Crew | {2}{R}{R} | Creature — Human Pirate | mythic | Trample When enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on . | nan | 3 | 3<|endoftext|> <|endoftext|>Avatar of Me | {2}{U}{U} | Creature — Avatar | rare | This spell costs {1} more to cast for each ten years you've been alive. 's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. is the color of your eyes. | nan | * | *<|endoftext|> <|endoftext|>Essence Symbiote | {1}{G} | Creature — Beast | common | Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. | The Ozolith's appearance spawned a new era of wild mutation on Ikoria. Some creatures hunted different prey, lived in new habitats, and thrived on mutation itself. | 2 | 2<|endoftext|> <|endoftext|>Coordinated Barrage | {W} | Instant | common | Choose a creature type. deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. | nan | nan | nan<|endoftext|> <|endoftext|>Spear of the General | | Hero Artifact — Equipment | common | Equipped creature gets +2/+0 and has first strike. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Wu Scout | {1}{U} | Creature — Human Soldier Scout | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When enters the battlefield, look at target opponent's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Impatient Iguana | {1}{R} | Creature — Lizard Wizard | rare | If is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player. Haste | nan | 2 | 1<|endoftext|> <|endoftext|>Brace for Impact | {4}{W} | Instant | uncommon | Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. | Flesh can be tempered by spellcraft and forged ever stronger by the hammers of foes. | nan | nan<|endoftext|> <|endoftext|>Vanishing | {U} | Enchantment — Aura | common | Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) | "Careless, like a child with fire, so was I with time." —Teferi | nan | nan<|endoftext|> <|endoftext|>Pariah's Shield | {5} | Artifact — Equipment | rare | All damage that would be dealt to you is dealt to equipped creature instead. Equip {3} | To bear the shield of the pariah is the highest honor a Boros can receive—and the last. | nan | nan<|endoftext|> <|endoftext|>Imposing Grandeur | {4}{R} | Sorcery | rare | Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone. | The wedding's lavish decorations paled in comparison to the opulence of its elite guests. | nan | nan<|endoftext|> <|endoftext|>Titanic Ultimatum | {R}{R}{G}{G}{G}{W}{W} | Sorcery | rare | Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | "Retribution is best delivered by claws and rage, with both magnified." —Ajani | nan | nan<|endoftext|> <|endoftext|>Necropede | {2} | Artifact Creature — Phyrexian Insect | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When dies, you may put a -1/-1 counter on target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Undead Executioner | {3}{B} | Creature — Zombie | common | When dies, you may have target creature get -2/-2 until end of turn. | Heartless killer in life, brainless killer in death. | 2 | 2<|endoftext|> <|endoftext|>Moonring Mirror | {5} | Artifact | rare | Whenever you draw a card, exile the top card of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Backstreet Bruiser | {1}{U} | Creature — Cephalid Rogue | common | Defender As long as there are two or more counters among creatures you control, can attack as though it didn't have defender. | "I could show you what's in the case, but it'd be the last thing you ever see." | 3 | 3<|endoftext|> <|endoftext|>Psychotic Haze | {2}{B}{B} | Instant | common | deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Gearseeker Serpent | {5}{U}{U} | Creature — Serpent | common | This spell costs {1} less to cast for each artifact you control. {5}{U}: can't be blocked this turn. | Its collection is vast, yet each ship has a special place in its heart. | 5 | 6<|endoftext|> <|endoftext|>Devoted Caretaker | {W} | Creature — Human Cleric | rare | {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. | Her eyes blaze with the strength of twenty shields. Every glance is a salvation. | 1 | 2<|endoftext|> <|endoftext|>Ancestral Statue | {4} | Artifact Creature — Golem | common | When enters the battlefield, return a nonland permanent you control to its owner's hand. | The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. | 3 | 4<|endoftext|> <|endoftext|>Prismatic Circle | {2}{W} | Enchantment | common | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As enters the battlefield, choose a color. {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Blood Aspirant | {1}{R} | Creature — Satyr Berserker | uncommon | Whenever you sacrifice a permanent, put a +1/+1 counter on . {1}{R}, {T}, Sacrifice a creature or enchantment: deals 1 damage to target creature. That creature can't block this turn. | It's a small step from revel to bloodbath. | 1 | 1<|endoftext|> <|endoftext|>Excise | {X}{W} | Instant | common | Exile target attacking creature unless its controller pays {X}. | "Creation is no great feat. Anything you make, I can unmake in a heartbeat." —Alexi, zephyr mage | nan | nan<|endoftext|> <|endoftext|>Wyll, Pact-Bound Duelist | {3}{R}{R} | Legendary Creature — Human Warlock | mythic | Specialize {2} When enters the battlefield, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Dutiful Thrull | {W} | Creature — Thrull | common | {B}: Regenerate . | "They are useful, but there's little satisfaction in supplication that throws itself under your heel." —Jozica, Orzhov enforcer | 1 | 1<|endoftext|> <|endoftext|>River of Tears | | Land | rare | {T}: Add {U}. If you played a land this turn, add {B} instead. | "The Westfolk wept, and their tears wore winding rivers into the cheek of the world." —Glem the Lonebard, "Origins of Kholon" | nan | nan<|endoftext|> <|endoftext|>Atarka Efreet | {3}{R} | Creature — Efreet Shaman | common | Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, it deals 1 damage to any target. | nan | 5 | 1<|endoftext|> <|endoftext|>Rip-Clan Crasher | {R}{G} | Creature — Human Warrior | common | Haste | If you breathe, she will fight you. If you breathe fire, she must fight you. | 2 | 2<|endoftext|> <|endoftext|>Dragonborn Immolator | {3}{R} | Creature — Dragon Shaman | uncommon | {1}{R}: gets +1/+0 until end of turn. Gift of Tiamat — When dies, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number." | nan | 2 | 4<|endoftext|> <|endoftext|>Crackling Triton | {2}{U} | Creature — Merfolk Wizard | common | {2}{R}, Sacrifice : It deals 2 damage to any target. | He calls upon both the currents in the sea and the current in the clouds. | 2 | 3<|endoftext|> <|endoftext|>Famine | {3}{B}{B} | Sorcery | uncommon | deals 3 damage to each creature and each player. | "But it was a year of dearth. People were reduced to eating leaves of jujube trees. Corpses were seen everywhere in the countryside." | nan | nan<|endoftext|> <|endoftext|>Ohran Yeti | {3}{R} | Snow Creature — Yeti | common | {2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) | When a snowdrift shows you its eyes, it's already too late. | 3 | 3<|endoftext|> <|endoftext|>Dire Undercurrents | {3}{U/B}{U/B} | Enchantment | rare | Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card. | nan | nan | nan<|endoftext|> <|endoftext|>Amugaba | {5}{U}{U} | Creature — Illusion | rare | Flying {2}{U}, Discard a card: Return to its owner's hand. | The aven claim it feeds on thunder and rainbows. | 6 | 6<|endoftext|> <|endoftext|>Boggart Arsonists | {2}{R} | Creature — Goblin Rogue | common | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) {2}{R}, Sacrifice : Destroy target Scarecrow or Plains. | The Aurora transformed Nibb and Gyik from mischief-makers into feral marauders. They still don't know much about tool safety. | 2 | 1<|endoftext|> <|endoftext|>Emrakul, the Promised End | {13} | Legendary Creature — Eldrazi | mythic | This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants | An enigma as vexing as life itself. | 13 | 13<|endoftext|> <|endoftext|>Stick Together | {3}{W}{W} | Sorcery | rare | Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.) | Every veteran adventurer will tell you to stick with your party, because the ones who split up aren't around to give advice. | nan | nan<|endoftext|> <|endoftext|>Memoricide | {3}{B} | Sorcery | rare | Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. | "You claim wisdom, yet I see nothing in here but tawdry wishes." | nan | nan<|endoftext|> <|endoftext|>Improvised Armor | {3}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.) | "I trust what I make for myself. Do you trust more what is made for you by another?" | nan | nan<|endoftext|> <|endoftext|>Springmantle Cleric | {4}{G} | Creature — Elf Cleric | uncommon | enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | Hope and courage bloom in her wake. | 2 | 3<|endoftext|> <|endoftext|>Power of Persuasion | {2}{U} | Sorcery | uncommon | Choose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on the top or bottom of their library. 20 | Gain control of it until the end of your next turn. | nan | nan | nan<|endoftext|> <|endoftext|>War-Wing Siren | {2}{U} | Creature — Siren Soldier | common | Flying Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on . | Once she sang sailors to their doom. Now she leads them to glory. | 1 | 3<|endoftext|> <|endoftext|>Filigree Crawler | {4} | Artifact Creature — Insect | common | When dies, create a 1/1 colorless Thopter artifact creature token with flying. | "The most harmonious designs are based on relationships found in nature." —Venand Kapur, the Gearherder | 2 | 2<|endoftext|> <|endoftext|>Storm Fleet Arsonist | {4}{R} | Creature — Orc Pirate | uncommon | Raid — When enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. | "Go ahead, build another. I'll burn that down as well." | 4 | 4<|endoftext|> <|endoftext|>Lethal Exploit | {1}{B} | Instant | common | Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.) | nan | nan | nan<|endoftext|> <|endoftext|>Melting | {3}{R} | Enchantment | uncommon | All lands are no longer snow. | "Who needs the sun when you've got me around?" —Jaya Ballard, Task Mage | nan | nan<|endoftext|> <|endoftext|>Volcanic Upheaval | {3}{R} | Instant | common | Destroy target land. | Like a living organism, Zendikar rids itself of infection, and it does so abruptly and ruthlessly. | nan | nan<|endoftext|> <|endoftext|>Steadfast Sentry | {2}{W} | Creature — Human Soldier | common | Vigilance (Attacking doesn't cause this creature to tap.) When dies, put a +1/+1 counter on target creature you control. | "Get up, slugabeds! We've got company, and they're not dressed for a party!" | 3 | 2<|endoftext|> <|endoftext|>Akroan Jailer | {W} | Creature — Human Soldier | common | {2}{W}, {T}: Tap target creature. | He ensures escape attempts are just that—attempts. | 1 | 1<|endoftext|> <|endoftext|>Strange Augmentation | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Fasting | {W} | Enchantment | uncommon | At the beginning of your upkeep, put a hunger counter on . Then destroy if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy . | nan | nan | nan<|endoftext|> <|endoftext|>Searing Blood | {R}{R} | Instant | uncommon | deals 2 damage to target creature. When that creature dies this turn, deals 3 damage to the creature's controller. | Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze. | nan | nan<|endoftext|> <|endoftext|>Arctic Nishoba | {5}{G} | Creature — Cat Warrior | uncommon | Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When dies, you gain 2 life for each age counter on it. | nan | 6 | 6<|endoftext|> <|endoftext|>Cultist's Staff | {2} | Artifact — Equipment | common | Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | The head of the staff doubles as a brand to anoint the newly inducted. | nan | nan<|endoftext|> <|endoftext|>Krasis Incubation | {2}{G}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. {1}{G}{U}, Return to its owner's hand: Put two +1/+1 counters on enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Pale Rider of Trostad | {1}{B} | Creature — Spirit | uncommon | Skulk (This creature can't be blocked by creatures with greater power.) When enters the battlefield, discard a card. | "What's worse than being alone on the moors at night? Try *not* being alone." —Nadila Maas, moor chaplain | 3 | 3<|endoftext|> <|endoftext|>Circling Vultures | {B} | Creature — Bird | uncommon | Flying You may discard any time you could cast an instant. At the beginning of your upkeep, sacrifice unless you exile the top creature card of your graveyard. | nan | 3 | 2<|endoftext|> <|endoftext|>Blisterpod | {G} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) When dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | A blisterpod's corpse is a scion's cradle. | 1 | 1<|endoftext|> <|endoftext|>Swirling Torrent | {5}{U} | Sorcery | uncommon | Choose one or both — • Put target creature on top of its owner's library. • Return target creature to its owner's hand. | "Oops!" —Grupgrup, sluiceway technician | nan | nan<|endoftext|> <|endoftext|>Heat of Battle | {1}{R} | Enchantment | uncommon | Whenever a creature blocks, deals 1 damage to that creature's controller. | "Takara, it's me!" shouted Starke. It was no use—she obeyed Volrath. | nan | nan<|endoftext|> <|endoftext|>Waterfront Bouncer | {1}{U} | Creature — Merfolk Spellshaper | common | {U}, {T}, Discard a card: Return target creature to its owner's hand. | Closing time comes earlier to some than to others. | 1 | 1<|endoftext|> <|endoftext|>Arcum's Astrolabe | {S} | Snow Artifact | common | ({S} can be paid with one mana from a snow source.) When enters the battlefield, draw a card. {1}, {T}: Add one mana of any color. | Though the Time of Ice has ended, its relics still slumber in New Argive. | nan | nan<|endoftext|> <|endoftext|>Ferrovore | {2}{R} | Creature — Beast | common | {R}, Sacrifice an artifact: gets +3/+0 until end of turn. | The Vulshok use its digestion to break down the most obstinate artifacts, from darksteel myr to seastrider plates. | 2 | 2<|endoftext|> <|endoftext|>Applied Aeronautics | | Artifact — Contraption | common | Whenever you crank , until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Sungold Barrage | {2}{W} | Instant | common | Destroy target creature with toughness 4 or greater. | Heida allowed herself a moment of satisfaction as she watched the beast fall, then turned to seek another foe. It would be a long, long night. | nan | nan<|endoftext|> <|endoftext|>Thraben Exorcism | {1}{W} | Instant | common | Exile target Spirit, creature with disturb, or enchantment. | Chandra, Teferi, and Arlinn sought clues to the Moonsilver Key's whereabouts while Kaya dispatched the spirits obstructing their path. | nan | nan<|endoftext|> <|endoftext|>Salvager of Ruin | {3} | Artifact Creature — Construct | uncommon | Sacrifice : Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. | "The next model should be able to achieve a rescue without self-destruction." —Sargis Haz, artificer | 2 | 1<|endoftext|> <|endoftext|>Kharis & The Beholder | {1}{G}{G}{W}{W} | Legendary Creature — Dragon Eye Wizard | mythic | Flying When enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) • If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. • If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature. | #sponsored | 1 | 20<|endoftext|> <|endoftext|>Fylamarid | {1}{U}{U} | Creature — Squid Beast | uncommon | Flying can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Acolyte of Bahamut | {1}{G} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast." | You were on a wayward path until Bahamut showed you that power and kindness can unite beneath the same banner. | nan | nan<|endoftext|> <|endoftext|>Ray of Distortion | {3}{W} | Instant | common | Destroy target artifact or enchantment. Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Storm Strike | {R} | Instant | common | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. | "My shout is thunder and my fist is lightning!" | nan | nan<|endoftext|> <|endoftext|>Gilded Drake | {1}{U} | Creature — Drake | rare | Flying When enters the battlefield, exchange control of and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice . This ability still resolves if its target becomes illegal. | Buyer beware. | 3 | 3<|endoftext|> <|endoftext|>Scheming Aspirant | {1}{B} | Creature — Phyrexian Advisor | uncommon | Whenever you proliferate, each opponent loses 2 life and you gain 2 life. | "I have raised many of my own contenders for the Coliseum. This one will be fearsome one day, mark my words." | 1 | 3<|endoftext|> <|endoftext|>Cursed Monstrosity | {4}{B} | Creature — Horror | rare | Flying Whenever becomes the target of a spell or ability, sacrifice it unless you discard a land card. | "Run away! It's an . . . um . . . run away!" —Nomad sentry | 4 | 3<|endoftext|> <|endoftext|>Plasmancer | {2}{B}{B} | Artifact Creature — Necron Wizard | uncommon | Flying Dynastic Advisor — When enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle. | Masters of dimensional dissonance, singularity manipulation, and countless other technologies, plasmancers are terrifying to behold. | 3 | 3<|endoftext|> <|endoftext|>Needlebite Trap | {5}{B}{B} | Instant — Trap | uncommon | If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost. Target player loses 5 life and you gain 5 life. | The traps around the vampire city of Malakir hint at the thirst of its inhabitants. | nan | nan<|endoftext|> <|endoftext|>Titanium Golem | {5} | Artifact Creature — Golem | common | {1}{W}: gains first strike until end of turn. | Centuries before the first blades of the Razor Fields chimed in the wind, Mirrodin echoed with the golems' footsteps. | 3 | 3<|endoftext|> <|endoftext|>Grismold, the Dreadsower | {1}{B}{G} | Legendary Creature — Troll Shaman | rare | Trample At the beginning of your end step, each player creates a 1/1 green Plant creature token. Whenever a creature token dies, put a +1/+1 counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Gallowbraid | {3}{B}{B} | Legendary Creature — Phyrexian Horror | rare | Trample Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "If its skin looks like stone, it is only to match its heart." —Crovax | 5 | 5<|endoftext|> <|endoftext|>Kaysa | {3}{G}{G} | Legendary Creature — Elf Druid | rare | Green creatures you control get +1/+1. | Kaysa speaks as the elder druid, but Yavimaya recognizes only one voice: its own. | 2 | 3<|endoftext|> <|endoftext|>Deep-Sea Kraken | {7}{U}{U}{U} | Creature — Kraken | rare | can't be blocked. Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if is suspended, remove a time counter from it. | The rift remained open for days, sluicing ancient seawater. It closed only after the last great tentacle squirmed its way through. | 6 | 6<|endoftext|> <|endoftext|>Identity Thief | {2}{U}{U} | Creature — Shapeshifter | rare | Whenever attacks, you may exile another target nontoken creature. If you do, becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. | nan | 0 | 3<|endoftext|> <|endoftext|>Yavimaya Barbarian | {R}{G} | Creature — Elf Barbarian | common | Protection from blue | Not all elves embrace the pastoral life. Some still roam the forest's edge, forever making war against their hated enemies. | 2 | 2<|endoftext|> <|endoftext|>Constant Mists | {1}{G} | Instant | uncommon | Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Misstep | {1}{U} | Sorcery | common | Creatures target player controls don't untap during that player's next untap step. | The feet have no eyes. —Saprazzan saying | nan | nan<|endoftext|> <|endoftext|>Twilight Prophet | {2}{B}{B} | Creature — Vampire Cleric | mythic | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. | nan | 2 | 4<|endoftext|> <|endoftext|>Orzhov Guildmage | {W/B}{W/B} | Creature — Human Wizard | uncommon | {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Sage of Epityr | {U} | Creature — Human Wizard | common | When enters the battlefield, look at the top four cards of your library, then put them back in any order. | Clairvoyants across Dominaria were driven mad by the overload from the widening time rifts, while other random folk gained the gift of future sight. | 1 | 1<|endoftext|> <|endoftext|>Scuzzback Scrapper | {R/G} | Creature — Goblin Warrior | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) | The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection. | 1 | 1<|endoftext|> <|endoftext|>Basilica Skullbomb | {1} | Artifact | common | {1}, Sacrifice : Draw a card. {2}{W}, Sacrifice : Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery. | It shines with the conviction of a zealous acolyte. | nan | nan<|endoftext|> <|endoftext|>Contentious Plan | {1}{U} | Sorcery | common | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card. | Niv-Mizzet had perfected a plan, but he had no control over the mortal minds who had to agree to implement it. | nan | nan<|endoftext|> <|endoftext|>Shifting Ceratops | {2}{G}{G} | Creature — Dinosaur | rare | This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: gains your choice of reach, trample, or haste until end of turn. | nan | 5 | 4<|endoftext|> <|endoftext|>Prizefighter Construct | {5} | Artifact Creature — Construct | common | | The Scrappers, an underground group with a passion for automaton brawls, had renegade leanings even before the Consulate's crackdown. It didn't take long for them to lend their best brawlers to the conflict. | 6 | 2<|endoftext|> <|endoftext|>Emergent Growth | {3}{G} | Sorcery | uncommon | Target creature gets +5/+5 until end of turn and must be blocked this turn if able. | "By accepting my smallness I am vast." | nan | nan<|endoftext|> <|endoftext|>Snazzy Aether Homunculus | | Stickers | common | {TK}{TK} — {1}: Target creature gains all creature types until end of turn. {TK}{TK}{TK} — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/7 | nan | nan | nan<|endoftext|> <|endoftext|>Astrolabe | {3} | Artifact | common | {1}, {T}, Sacrifice : Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Trollbred Guardian | {4}{G} | Creature — Troll Frog Warrior | uncommon | {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. | His favorite food is kraul. | 5 | 5<|endoftext|> <|endoftext|>Lightwielder Paladin | {3}{W}{W} | Creature — Human Knight | rare | First strike (This creature deals combat damage before creatures without first strike.) Whenever deals combat damage to a player, you may exile target black or red permanent that player controls. | nan | 4 | 4<|endoftext|> <|endoftext|>Pouncing Wurm | {3}{G} | Creature — Wurm | uncommon | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. | nan | 3 | 3<|endoftext|> <|endoftext|>Charging Tuskodon | {3}{R}{R} | Creature — Dinosaur | uncommon | Trample If would deal combat damage to a player, it deals double that damage to that player instead. | It doesn't hold grudges. It runs them down and impales them. | 4 | 4<|endoftext|> <|endoftext|>Tilling Treefolk | {2}{G} | Creature — Treefolk Druid | common | When enters the battlefield, you may return up to two target land cards from your graveyard to your hand. | He digs his roots into barren ground, searching for old seeds that never had the chance to sprout. | 1 | 3<|endoftext|> <|endoftext|>Sicarian Infiltrator | {2}{U} | Artifact Creature — Human Soldier | uncommon | Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Benediction of the Omnissiah — When enters the battlefield, draw a card. | nan | 1 | 2<|endoftext|> <|endoftext|>Noxious Grasp | {1}{B} | Instant | uncommon | Destroy target creature or planeswalker that's green or white. You gain 1 life. | "The bog doesn't give a stinking bubble about your title, wealth, or piety. It's just hungry." —Byaras, backwoods guide | nan | nan<|endoftext|> <|endoftext|>Final Death | {4}{B} | Instant | common | Exile target creature. | The Underworld erodes memory, identity, and eventually the physical form, leaving only crumbling statues called misera—hollow monuments to mortal futility. | nan | nan<|endoftext|> <|endoftext|>Dakra Mystic | {U} | Creature — Merfolk Wizard | uncommon | {U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. | Choices are rarely as simple as they seem. | 1 | 1<|endoftext|> <|endoftext|>Guild Feud | {5}{R} | Enchantment | rare | At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. | nan | nan | nan<|endoftext|> <|endoftext|>Cathartic Adept | {U} | Creature — Human Wizard | common | {T}: Target player mills a card. | "Forget. Only then will there be space for hope between the pain and fear." | 1 | 1<|endoftext|> <|endoftext|>Borrowed Hostility | {R} | Instant | common | Escalate {3} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Dwarven Thaumaturgist | {2}{R} | Creature — Dwarf Shaman | rare | {T}: Switch target creature's power and toughness until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Archetype of Courage | {1}{W}{W} | Enchantment Creature — Human Soldier | uncommon | Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike. | "It has been my experience that soldiers most fervently follow generals who lead by example." —Elspeth | 2 | 2<|endoftext|> <|endoftext|>Reality Strobe | {4}{U}{U} | Sorcery | uncommon | Return target permanent to its owner's hand. Exile with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Lavafume Invoker | {2}{R} | Creature — Goblin Shaman | common | {8}: Creatures you control get +3/+0 until end of turn. | "Then the ancient masters themselves, towers of rapacity, rose and began their calamitous feast." —*The Invokers' Tales* | 2 | 2<|endoftext|> <|endoftext|>Dragon Scales | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with mana value 6 or greater enters the battlefield, you may return from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Septic Rats | {1}{B}{B} | Creature — Phyrexian Rat | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever attacks, if defending player is poisoned, it gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Fen Stalker | {3}{B} | Creature — Nightstalker | common | has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.) | As silent as a shadow, and just as hard to flee. | 3 | 2<|endoftext|> <|endoftext|>Tukatongue Thallid | {G} | Creature — Fungus | common | When dies, create a 1/1 green Saproling creature token. | Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree. | 1 | 1<|endoftext|> <|endoftext|>Stony Silence | {1}{W} | Enchantment | rare | Activated abilities of artifacts can't be activated. | The relic's purpose? Its design? Whatever the intent, it is now a mere curiosity that breaks up the horizon. | nan | nan<|endoftext|> <|endoftext|>Slimy Kavu | {2}{R} | Creature — Kavu | common | {T}: Target land becomes a Swamp until end of turn. | Its slime liquefies the ground as efficiently as its fangs shred prey. | 2 | 2<|endoftext|> <|endoftext|>Synchronized Strike | {2}{G} | Instant | uncommon | Untap up to two target creatures. They each get +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Fettergeist | {2}{U} | Creature — Spirit | uncommon | Flying At the beginning of your upkeep, sacrifice unless you pay {1} for each other creature you control. | The choices of the living will tether them in death. | 3 | 4<|endoftext|> <|endoftext|>Anointed Procession | {3}{W} | Enchantment | rare | If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | nan | nan | nan<|endoftext|> <|endoftext|>Burglar Rat | {1}{B} | Creature — Rat | common | When enters the battlefield, each opponent discards a card. | "Even rats hoard their treasures. Are your precious things so different?" —Izoni | 1 | 1<|endoftext|> <|endoftext|>Rograkh, Son of Rohgahh | {0} | Legendary Creature — Kobold Warrior | uncommon | First strike, menace, trample Partner (You can have two commanders if both have partner.) | nan | 0 | 1<|endoftext|> <|endoftext|>Shining Aerosaur | {4}{W} | Creature — Dinosaur | common | Flying | "The invaders cloak themselves in the shadows of dusk. Aerosaurs hide in the brilliance of the noonday sun." —Caparocti Sunborn | 3 | 4<|endoftext|> <|endoftext|>Wrexial, the Risen Deep | {3}{U}{U}{B} | Legendary Creature — Kraken | mythic | Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. | nan | 5 | 8<|endoftext|> <|endoftext|>Ishi-Ishi, Akki Crackshot | {1}{R} | Legendary Creature — Goblin Warrior | rare | Whenever an opponent casts a Spirit or Arcane spell, deals 2 damage to that player. | "Here fell Ishi-Ishi, King of the Flaming Pebbles, Scourge of the Mountain Kami, Lover of Goats. May his shell never burn." —Cave inscription | 1 | 1<|endoftext|> <|endoftext|>Bomb Squad | {3}{R} | Creature — Dwarf | rare | {T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. | nan | 1 | 1<|endoftext|> <|endoftext|>Acquisition Octopus | {2}{U} | Artifact Creature — Equipment Octopus | uncommon | Whenever or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | You can never have too many arms. | 2 | 2<|endoftext|> <|endoftext|>Shaman of Spring | {3}{G} | Creature — Elf Shaman | common | When enters the battlefield, draw a card. | Some shamanic sects advocate the different seasons, each working to preserve nature's cycles. | 2 | 2<|endoftext|> <|endoftext|>River Darter | {2}{U} | Creature — Merfolk Warrior | common | can't be blocked by Dinosaurs. | "Don't make splashes. Make progress." —Tishana | 2 | 3<|endoftext|> <|endoftext|>Glyph of Destruction | {R} | Instant | common | Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Wanderer's Twig | {1} | Artifact | common | {1}, Sacrifice : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | For every tree who falls, there are countless sprouts waiting to rise. | nan | nan<|endoftext|> <|endoftext|>Boggart Harbinger | {2}{B} | Creature — Goblin Shaman | uncommon | When enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top. | nan | 2 | 1<|endoftext|> <|endoftext|>Undying Malice | {B} | Instant | common | Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." | Few take kindly to being put in their place, especially if their place is the grave. | nan | nan<|endoftext|> <|endoftext|>Dovescape | {3}{W/U}{W/U}{W/U} | Enchantment | rare | ({W/U} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Magus of the Bridge | {B}{B}{B} | Creature — Human Wizard | rare | Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, exile . | "The dead know their place." | 4 | 4<|endoftext|> <|endoftext|>Quick-Stick Lick Trick | | Artifact — Contraption | common | Whenever you crank , target creature gets +1/+1 and gains lifelink until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Planeswalker's Scorn | {2}{B} | Enchantment | rare | {3}{B}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Tangle Hulk | {5} | Artifact Creature — Phyrexian Beast | common | {2}{G}: Regenerate . | "A true Phyrexian predator. It will never know death, just as nature intended." —Vorinclex, Voice of Hunger | 5 | 3<|endoftext|> <|endoftext|>Glare of Heresy | {1}{W} | Sorcery | uncommon | Exile target white permanent. | No foe is more hated than the former friend. | nan | nan<|endoftext|> <|endoftext|>Thriving Ibex | {3}{W} | Creature — Goat | common | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. | Textiles at the Inventors' Fair feature threads from every corner of Kaladesh. | 2 | 4<|endoftext|> <|endoftext|>Savage Gorger | {1}{B}{B} | Creature — Vampire | common | Flying At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on . (Damage causes loss of life.) | nan | 1 | 1<|endoftext|> <|endoftext|>Goblin Bruiser | {1}{R}{R} | Creature — Goblin Warrior | uncommon | | nan | 3 | 3<|endoftext|> <|endoftext|>Rayne, Academy Chancellor | {2}{U} | Legendary Creature — Human Wizard | rare | Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if is enchanted. | nan | 1 | 1<|endoftext|> <|endoftext|>Mighty Emergence | {2}{G} | Enchantment | uncommon | Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it. | Why settle for mere enormity? | nan | nan<|endoftext|> <|endoftext|>Planar Disruption | {1}{W} | Enchantment — Aura | common | Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. | New Phyrexia's planar defenses scattered the Planeswalker strike team on arrival. Elesh Norn knew they were coming. | nan | nan<|endoftext|> <|endoftext|>Plundered Statue | | Artifact | common | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When is put into a graveyard from anywhere, each player draws a card. | nan | nan | nan<|endoftext|> <|endoftext|>Vassal's Duty | {3}{W} | Enchantment | rare | {1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. | "My life is yours, my lord. There is no greater service than to yield it for your safety." | nan | nan<|endoftext|> <|endoftext|>Ojutai Monument | {3} | Artifact | uncommon | {T}: Add {W} or {U}. {4}{W}{U}: becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn. | Ojutai spends time at all his strongholds, but he most favors Cori Stronghold for his meditation. | nan | nan<|endoftext|> <|endoftext|>Marwyn's Kindred | {X}{2}{G}{G} | Sorcery | mythic | Conjure a card named Marwyn, the Nurturer and X cards named Llanowar Elves onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Scion of Stygia | {2}{U} | Creature — Tiefling Shaman | common | Flash Cone of Cold — When enters the battlefield, choose target creature an opponent controls, then roll a d20. 1—9 | Tap that creature. 10—20 | Tap that creature. It doesn't untap during its controller's next untap step. | nan | 2 | 1<|endoftext|> <|endoftext|>Vanish into Eternity | {2}{W} | Instant | common | This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent. | Faced with a blast that would level not only New Phyrexia, but also a dozen innocent worlds, Elspeth consigned it—and herself—to the nothingness in between. | nan | nan<|endoftext|> <|endoftext|>Mascot Interception | {3}{R} | Sorcery | uncommon | This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. | Far from the trappings of royalty, Rowan and Will found inspiration from the most popular sport on campus, Mage Tower. | nan | nan<|endoftext|> <|endoftext|>Uncomfortable Chill | {2}{U} | Instant | common | Creatures your opponents control get -2/-0 until end of turn. Draw a card. | The cold slowed their movements until only their panicked eyeballs swiveled beneath the ice. | nan | nan<|endoftext|> <|endoftext|>Launch the Fleet | {W} | Sorcery | rare | Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking." | nan | nan | nan<|endoftext|> <|endoftext|>Bramble Wurm | {6}{G} | Creature — Wurm | uncommon | Reach, trample When enters the battlefield, you gain 5 life. {2}{G}, Exile from your graveyard: You gain 5 life. | nan | 7 | 6<|endoftext|> <|endoftext|>Beamsplitter Mage | {U}{R} | Creature — Vedalken Wizard | uncommon | Whenever you cast an instant or sorcery spell that targets only , if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature. | The Izzet love replicating results. | 2 | 2<|endoftext|> <|endoftext|>Chandra's Regulator | {1}{R} | Legendary Artifact | rare | Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. {1}, {T}, Discard a Mountain card or a red card: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Rally the Forces | {2}{R} | Instant | common | Attacking creatures get +1/+0 and gain first strike until end of turn. | "Drive them back! Make their underworld into their grave!" —Koth of the Hammer | nan | nan<|endoftext|> <|endoftext|>Decisions, Decisions | {3}{U} | Sorcery | common | Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Numbing Dose | {3}{U}{U} | Enchantment — Aura | common | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Anara, Wolvid Familiar | {3}{G} | Legendary Creature — Wolf Beast | uncommon | As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.) | nan | 4 | 4<|endoftext|> <|endoftext|>Nether Traitor | {B}{B} | Creature — Spirit | rare | Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return from your graveyard to the battlefield. | nan | 1 | 1<|endoftext|> <|endoftext|>Siren's Ruse | {1}{U} | Instant | common | Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. | Deception and misdirection are the heart of the pirate's arsenal. | nan | nan<|endoftext|> <|endoftext|>Feral Roar | {1}{G} | Sorcery | common | Target creature gets +4/+4 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ashnod the Uncaring | {2}{U}{B}{R} | Legendary Creature — Human Artificer | mythic | Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.) | nan | 1 | 4<|endoftext|> <|endoftext|>Kronch Wrangler | {1}{G} | Creature — Human Warrior | common | Trample Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on . | Looking over two city blocks of destruction, he could only cackle with pride. | 2 | 1<|endoftext|> <|endoftext|>Zhang Liao, Hero of Hefei | {4}{B}{B} | Legendary Creature — Human Soldier | rare | Whenever deals damage to an opponent, that opponent discards a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Trumpeting Herd | {2}{G}{G} | Sorcery | common | Create a 3/3 green Elephant creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Tend the Pests | {B}{G} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power. | "I've got a special treat for you today." | nan | nan<|endoftext|> <|endoftext|>Roofstalker Wight | {1}{B} | Creature — Zombie | common | {1}{U}: gains flying until end of turn. | No heartbeat to hear, no greed to bribe, no fear of death. | 2 | 1<|endoftext|> <|endoftext|>Force of Despair | {1}{B}{B} | Instant | rare | If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered the battlefield this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Teyo, Aegis Adept | {2}{W}{W} | Legendary Planeswalker — Teyo | mythic | +1: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender." −2: Conjure a Lumbering Lightshield card onto the battlefield. −6: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness." | nan | nan | nan<|endoftext|> <|endoftext|>Worst Fears | {7}{B} | Sorcery | mythic | You control target player during that player's next turn. Exile . (You see all cards that player could see and make all decisions for the player.) | Elspeth feared that her trespass into Nyx would not go unanswered. | nan | nan<|endoftext|> <|endoftext|>Wargate | {X}{G}{W}{U} | Sorcery | rare | Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle. | Bant mages still call to the heavens for aid, but angels are not the only ones who answer. | nan | nan<|endoftext|> <|endoftext|>Humble Naturalist | {1}{G} | Creature — Human Druid | common | {T}: Add one mana of any color. Spend this mana only to cast a creature spell. | "The key to bonding with monsters, no matter their size, is knowing where they like to be scratched." | 1 | 3<|endoftext|> <|endoftext|>Divine Light | {W} | Sorcery | common | Prevent all damage that would be dealt this turn to creatures you control. | "Phyrexia is an unforgiving place, and I am an angry lord in an unforgiving mood." —Lord Windgrace | nan | nan<|endoftext|> <|endoftext|>Phyrexian Juggernaut | {6} | Artifact Creature — Phyrexian Juggernaut | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) attacks each combat if able. | Where nature impedes, Phyrexians overcome. | 5 | 5<|endoftext|> <|endoftext|>Myojin of Seeing Winds | {7}{U}{U}{U} | Legendary Creature — Spirit | rare | enters the battlefield with a divinity counter on it if you cast it from your hand. has indestructible as long as it has a divinity counter on it. Remove a divinity counter from : Draw a card for each permanent you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Thoughtleech | {G}{G} | Enchantment | uncommon | Whenever an Island an opponent controls becomes tapped, you may gain 1 life. | "Their thoughts flow through my mind, and I am healed." —Fyndhorn elder | nan | nan<|endoftext|> <|endoftext|>Reveille Squad | {2}{W}{W} | Creature — Human Rebel | uncommon | Whenever one or more creatures attack you, if is untapped, you may untap all creatures you control. | "To arms! To arms! The Lion roars!" | 3 | 3<|endoftext|> <|endoftext|>Spectral Gateguards | {4}{W} | Creature — Spirit Soldier | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have vigilance. | nan | 2 | 5<|endoftext|> <|endoftext|>Red-Hot Hottie | {2}{R}{R} | Creature — Elemental | common | Whenever deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream 'Aaah!' at the top of your lungs." | She was winning the Dominarian "Are You Hot?" competition until disaster struck during the wet T-shirt round. | 2 | 5<|endoftext|> <|endoftext|>Swelter | {3}{R} | Sorcery | uncommon | deals 2 damage to each of two target creatures. | No circle has a beginning, but many have foreseeable ends. | nan | nan<|endoftext|> <|endoftext|>Frenetic Raptor | {5}{R} | Creature — Dinosaur Beast | uncommon | Beasts can't block. | "How do you stop a raptor from charging? No, seriously! Help!" —Blarg, goblin jester | 6 | 6<|endoftext|> <|endoftext|>Grasping Scoundrel | {B} | Creature — Human Pirate | common | gets +1/+0 as long as it's attacking. | "I can hear the plunder calling. It asks for me by name." | 1 | 1<|endoftext|> <|endoftext|>Ferocity of the Wilds | {2}{R} | Enchantment | uncommon | Attacking non-Human creatures you control get +1/+0 and have trample. | Knights who excel in tournaments sometimes underestimate threats beyond the realm. | nan | nan<|endoftext|> <|endoftext|>Sergeant-at-Arms | {2}{W} | Creature — Human Soldier | common | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. | Knights get the glory. Soldiers get things done. | 2 | 3<|endoftext|> <|endoftext|>A-Cobbled Lancer | {U} | Creature — Zombie Horse | uncommon | As an additional cost to cast this spell, exile a creature card from your graveyard. {1}{U}, Exile Cobbled Lancer from your graveyard: Draw a card. | "Don't worry everyone—I hear hoofbeats! The Gavony Riders are coming to save us!" —Adin, Moorland villager | 3 | 3<|endoftext|> <|endoftext|>Deserter's Quarters | {2} | Artifact | uncommon | You may choose not to untap during your untap step. {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as remains tapped. | In Akros, the penalty for running from battle is one night's stay in the Deserter's Quarters. | nan | nan<|endoftext|> <|endoftext|>Rock Jockey | {2}{R} | Creature — Goblin | common | You can't cast this spell if you've played a land this turn. You can't play lands if you've cast this turn. | Goblins don't know much about physics, but they know lots about falling and rocks. | 3 | 3<|endoftext|> <|endoftext|>Fortified Area | {1}{W}{W} | Enchantment | common | Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> <|endoftext|>Predatory Sludge | {2}{B} | Creature — Ooze | rare | Menace As enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named into your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Seal Away | {1}{W} | Enchantment | uncommon | Flash When enters the battlefield, exile target tapped creature an opponent controls until leaves the battlefield. | An ancient nemesis rendered harmless long ago. | nan | nan<|endoftext|> <|endoftext|>Hidden Gibbons | {G} | Enchantment | rare | When an opponent casts an instant spell, if is an enchantment, becomes a 4/4 Ape creature. | When these apes want something, it's a matter of gibbon take. | nan | nan<|endoftext|> <|endoftext|>Wandering Ones | {U} | Creature — Spirit | common | | "I saw them once, when I was a child. They led me to my parents' arms when I was lost. Why have they abandoned me now? Why won't they take me home again?" —Unnamed beggar | 1 | 1<|endoftext|> <|endoftext|>Frankenstein's Monster | {X}{B}{B} | Creature — Zombie | rare | As enters the battlefield, exile X creature cards from your graveyard. If you can't, put into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. | nan | 0 | 1<|endoftext|> <|endoftext|>Sandals of Abdallah | {4} | Artifact | uncommon | {2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy . (A creature with islandwalk can't be blocked as long as defending player controls an Island.) | nan | nan | nan<|endoftext|> <|endoftext|>Disciple of Tevesh Szat | {2}{B}{B} | Creature — Human Cleric | common | {T}: Target creature gets -1/-1 until end of turn. {4}{B}{B}, {T}, Sacrifice : Target creature gets -6/-6 until end of turn. | "You pray to Freyalise, but she cannot hear your pleas. It is Tevesh Szat who will claim your soul." | 3 | 1<|endoftext|> <|endoftext|>Veiled Apparition | {1}{U} | Enchantment | uncommon | When an opponent casts a spell, if is an enchantment, becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice unless you pay {1}{U}." | nan | nan | nan<|endoftext|> <|endoftext|>Apex Devastator | {8}{G}{G} | Creature — Chimera Hydra | mythic | Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Multiple instances of cascade each trigger separately.) | nan | 10 | 10<|endoftext|> <|endoftext|>Lightning-Rig Crew | {2}{R} | Creature — Goblin Pirate | uncommon | {T}: deals 1 damage to each opponent. Whenever you cast a Pirate spell, untap . | A pirate ship in battle is a storm of activity. | 0 | 5<|endoftext|> <|endoftext|>Echo of Eons | {4}{U}{U} | Sorcery | rare | Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Guan Yu's 1,000-Li March | {4}{W}{W} | Sorcery | rare | Destroy all tapped creatures. | "He [Guan Yu] covered the ground on a thousand-*li* horse; / With dragon blade he took each pass by force." | nan | nan<|endoftext|> <|endoftext|>Mizzix, Replica Rider | {4}{R} | Legendary Creature — Goblin Wizard | rare | Flying Whenever you cast a spell from anywhere other than your hand, you may pay {1}{U/R}. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.) | nan | 4 | 5<|endoftext|> <|endoftext|>Scarland Thrinax | {B}{R}{G} | Creature — Lizard | uncommon | Sacrifice a creature: Put a +1/+1 counter on . | "There is only one way of life in Jund: feed on the weak until you are cut down by something stronger." —Jorshu of Clan Nel Toth | 2 | 2<|endoftext|> <|endoftext|>Kookus | {3}{R}{R} | Creature — Djinn | rare | Trample At the beginning of your upkeep, if you don't control a creature named Keeper of , deals 3 damage to you and attacks this turn if able. {R}: gets +1/+0 until end of turn. | nan | 3 | 5<|endoftext|> <|endoftext|>Clockwork Fox | {3} | Artifact Creature — Fox | common | When leaves the battlefield, you draw two cards and each opponent draws a card. | "It might just be my greatest invention yet: A lovable pet that *decreases* the need for chores!" —Jan Jansen | 3 | 2<|endoftext|> <|endoftext|>Harald, King of Skemfar | {1}{B}{G} | Legendary Creature — Elf Warrior | uncommon | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 2<|endoftext|> <|endoftext|>Worldly Counsel | {1}{U} | Instant | common | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Fat Ass | {4}{G} | Creature — Donkey Shaman | common | gets +2/+2 and has trample as long as you're eating. (Gum isn't food. We checked.) | Our lawyers say no matter how funny it would be, we can't encourage players to eat the cards. Hear that? Whatever you do, *don't* eat the delicious cards. | 2 | 3.5<|endoftext|> <|endoftext|>Helica Glider | {2}{W} | Creature — Nightmare Squirrel | common | enters the battlefield with your choice of a flying counter or a first strike counter on it. | It could subsist on seeds but its preferred fare is your face. | 2 | 2<|endoftext|> <|endoftext|>Mudbrawler Cohort | {1}{R} | Creature — Goblin Warrior | common | Haste gets +1/+1 as long as you control another red creature. | Before a raid, the members of Wort's gang egg each other on with tales of their hunger and what they'll do to sate it, each outdoing the last. | 1 | 1<|endoftext|> <|endoftext|>Concealed Courtyard | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}. | Where high society and dark opportunity intersect. | nan | nan<|endoftext|> <|endoftext|>Manic Scribe | {1}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, each opponent mills three cards. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. | nan | 0 | 3<|endoftext|> <|endoftext|>Pietra, Crafter of Clowns | {1}{R}{W} | Legendary Creature — Human Clown Artificer | uncommon | Haste Robots you control get +1/+1. {R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Shinka Gatekeeper | {2}{R} | Creature — Ogre Warrior | common | Whenever is dealt damage, it deals that much damage to you. | "Understanding is not a virtue of the ogre. Do not seek to reason your way into Shinka Keep." —Kiku, Night's Flower | 3 | 2<|endoftext|> <|endoftext|>Vanquish the Foul | {5}{W} | Sorcery | uncommon | Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Knight of the Holy Nimbus | {W}{W} | Creature — Human Rebel Knight | uncommon | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: can't be regenerated this turn. Only your opponents may activate this ability. | nan | 2 | 2<|endoftext|> <|endoftext|>Domri, City Smasher | {4}{R}{G} | Legendary Planeswalker — Domri | mythic | +2: Creatures you control get +1/+1 and gain haste until end of turn. −3: deals 3 damage to any target. −8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Stumpsquall Hydra | {X}{G}{G}{G} | Creature — Hydra | rare | When enters the battlefield, distribute X +1/+1 counters among it and any number of commanders. | In preparation to grow new heads, a hydra may rid itself of older ones. | 1 | 1<|endoftext|> <|endoftext|>Dawnhart Geist | {1}{W} | Creature — Spirit Warlock | uncommon | Whenever you cast an enchantment spell, you gain 2 life. | "Our bodies may lie slain, but perhaps we can still complete the ritual. I'd rather not spend my afterlife in this wretched eternal night." | 1 | 3<|endoftext|> <|endoftext|>Ageless Entity | {3}{G}{G} | Creature — Elemental | rare | Whenever you gain life, put that many +1/+1 counters on . | Tel-Jilad's sworn protectors are the trolls, yet more fearsome protectors were created by the Tangle itself. | 4 | 4<|endoftext|> <|endoftext|>Slaughter | {2}{B}{B} | Instant | uncommon | Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target nonblack creature. It can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Hunt for Specimens | {1}{B} | Sorcery | common | Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Cryptborn Horror | {1}{B/R}{B/R} | Creature — Horror | rare | Trample enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. | Although Cryptwitch Merree vanished after a spat with Rakdos, her playthings lingered. | 0 | 0<|endoftext|> <|endoftext|>Surge Mare | {U}{U} | Creature — Horse Fish | uncommon | can't be blocked by green creatures. Whenever deals damage to an opponent, you may draw a card. If you do, discard a card. {1}{U}: gets +2/-2 until end of turn. | When it passes, waves touch the sky. | 0 | 5<|endoftext|> <|endoftext|>Jeskai Student | {1}{W} | Creature — Human Monk | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Discipline is the first pillar of the Jeskai Way. Each member of the clan trains in a weapon, perfecting its use over a lifetime. | 1 | 3<|endoftext|> <|endoftext|>Fallen Shinobi | {3}{U}{B} | Creature — Zombie Ninja | rare | Ninjutsu {2}{U}{B} ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs. | nan | 5 | 4<|endoftext|> <|endoftext|>Orzhova, the Church of Deals | | Land | uncommon | {T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. | Unlike most churches, at Orzhova it's best to pray before you arrive. | nan | nan<|endoftext|> <|endoftext|>Big Play | {1}{G} | Instant | common | Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. | "Quandrix is running out of time. If they're going to capture the Witherbloom mascot, they need something big here." —Cremik, Mage Tower commentator | nan | nan<|endoftext|> <|endoftext|>Odric's Outrider | {3}{W} | Creature — Human Knight | uncommon | Whenever or another creature you control dies, put a +1/+1 counter on target creature you control. | Terms like "safe route" and "cleared district" are a source of dark humor to the cathars who patrol the ruins of Thraben. | 2 | 4<|endoftext|> <|endoftext|>Gate of the Black Dragon | | Land — Swamp Gate | uncommon | enters the battlefield tapped. {3}{B}, {T}: Seek a nonland card. Activate only once. {T}: Add {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Old Man of the Sea | {1}{U}{U} | Creature — Djinn | rare | You may choose not to untap during your untap step. {T}: Gain control of target creature with power less than or equal to 's power for as long as remains tapped and that creature's power remains less than or equal to 's power. | nan | 2 | 3<|endoftext|> <|endoftext|>Dig Up the Body | {2}{B} | Instant | common | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Pensive Minotaur | {2}{R} | Creature — Minotaur Warrior | common | | The Champion and her companions marched through the night, but the battle was over before they arrived. In the middle of the carnage sat a solitary minotaur, lost in what seemed to the Champion to be thought. —*The Theriad* | 2 | 3<|endoftext|> <|endoftext|>Soul Stair Expedition | {B} | Enchantment | common | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on . Remove three quest counters from and sacrifice it: Return up to two target creature cards from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Exotic Pets | {1}{W}{U} | Instant | uncommon | Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens. | Investigators observed that Altonio's beloved fish were thriving after his disappearance. | nan | nan<|endoftext|> <|endoftext|>Isao, Enlightened Bushi | {2}{G} | Legendary Creature — Human Samurai | rare | This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. | "I do not care if he claims no allegiance in this war. Find him, Takeno." —Lord Konda | 2 | 1<|endoftext|> <|endoftext|>Wyll of the Fey Pact | {3}{R}{R}{G} | Legendary Creature — Human Warlock | mythic | When this creature specializes, you may sacrifice another creature or an artifact. If you do, perpetually gets +3/+3 and gains trample. | nan | 5 | 5<|endoftext|> <|endoftext|>Shambling Ghast | {B} | Creature — Zombie | common | When dies, choose one — • Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn. • Search the Body — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 1 | 1<|endoftext|> <|endoftext|>Invoke Prejudice | {U}{U}{U}{U} | Enchantment | rare | Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Ekundu Cyclops | {3}{R} | Creature — Cyclops | common | If a creature you control attacks, also attacks if able. | "Big one I, One big eye. One-eye see Two-eye die!" —Traditional cyclops chant | 3 | 4<|endoftext|> <|endoftext|>Norwood Riders | {3}{G} | Creature — Elf | common | can't be blocked by more than one creature. | "Trade my moose? Sure—when I find a *horse* that can spear ten goblins at a time!" | 3 | 3<|endoftext|> <|endoftext|>Atalya, Samite Master | {3}{W}{W} | Legendary Creature — Human Cleric | rare | {X}, {T}: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X. | "Healing is a gift the divine ones have shared with us. It is a sacred trust." | 2 | 3<|endoftext|> <|endoftext|>Rune of Protection: Green | {1}{W} | Enchantment | common | {W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Faerie Swarm | {3}{U} | Creature — Faerie | uncommon | Flying 's power and toughness are each equal to the number of blue permanents you control. | Untouched by the Aurora, Oona's faeries greeted the night like any other day. | * | *<|endoftext|> <|endoftext|>Opal Guardian | {W}{W}{W} | Enchantment | rare | When an opponent casts a creature spell, if is an enchantment, becomes a 3/4 Gargoyle creature with flying and protection from red. | It was a moment in time, cast in stone—a moment whose time had come again. | nan | nan<|endoftext|> <|endoftext|>Lurking Skirge | {1}{B} | Enchantment | rare | When a creature is put into an opponent's graveyard from the battlefield, if is an enchantment, becomes a 3/2 Phyrexian Imp creature with flying. | They never miss a funeral. | nan | nan<|endoftext|> <|endoftext|>Timmerian Fiends | {1}{B}{B} | Creature — Horror | rare | Remove from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice : The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and . Put the artifact card into your graveyard and from anywhere into that player's graveyard. This change in ownership is permanent. | nan | 1 | 1<|endoftext|> <|endoftext|>Triumph of Cruelty | {2}{B} | Enchantment | uncommon | At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. | "I've seen corpses prettier than you, beastmage." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Hypersonic Dragon | {3}{U}{R} | Creature — Dragon | rare | Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.) | "Even this primitive specimen of my kind is impressive." —Niv-Mizzet | 4 | 4<|endoftext|> <|endoftext|>Cylian Sunsinger | {1}{G} | Creature — Elf Shaman | rare | {R}{G}{W}: and each other creature with the same name as it get +3/+3 until end of turn. | "The sun shines bright upon the strong." | 2 | 2<|endoftext|> <|endoftext|>Solarion | {7} | Artifact Creature — Construct | rare | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {T}: Double the number of +1/+1 counters on . | nan | 0 | 0<|endoftext|> <|endoftext|>Deep-Fried Plague Myr | | Stickers | common | {TK}{TK} — Whenever this creature attacks, scry 1. {TK}{TK}{TK} — Whenever this permanent leaves the battlefield, you may destroy target artifact or enchantment. {TK}{TK}{TK} — 4/5 {TK}{TK}{TK}{TK} — 8/4 | nan | nan | nan<|endoftext|> <|endoftext|>Hag of Death's Legion | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, create a 1/1 black Skeleton creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Raiding Party | {2}{R} | Enchantment | uncommon | can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Chorus | {3}{W}{W} | Enchantment | rare | Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. | The very young and the very old know best the song the angels sing. | nan | nan<|endoftext|> <|endoftext|>Cat Warriors | {1}{G}{G} | Creature — Cat Warrior | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | These stealthy felines have survived so many battles that some believe they must possess many lives. | 2 | 2<|endoftext|> <|endoftext|>Acceptable Losses | {3}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card at random. deals 5 damage to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Ethereal Usher | {5}{U} | Creature — Spirit | uncommon | {U}, {T}: Target creature can't be blocked this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | 2 | 3<|endoftext|> <|endoftext|>Granite Grip | {2}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+0 for each Mountain you control. | "Let me introduce you to Rocky." | nan | nan<|endoftext|> <|endoftext|>Blue Dragon | {5}{U}{U} | Creature — Dragon | rare | Flying Lightning Breath — When enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. | nan | 5 | 5<|endoftext|> <|endoftext|>Dihada's Ploy | {1}{U}{B} | Instant | common | Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | The last piece was finally in place. | nan | nan<|endoftext|> <|endoftext|>Bloodmist Infiltrator | {2}{B} | Creature — Vampire | uncommon | Whenever attacks, you may sacrifice another creature. If you do, can't be blocked this turn. | Blood seeks blood, and nothing shall hold back its hunger. | 3 | 1<|endoftext|> <|endoftext|>Shocker | {1}{R} | Creature — Insect | rare | Whenever deals damage to a player, that player discards all the cards in their hand, then draws that many cards. | nan | 1 | 1<|endoftext|> <|endoftext|>Ghitu Firebreathing | {1}{R} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Essence Leak | {U} | Enchantment — Aura | uncommon | Enchant permanent As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." | "We define the boundaries of reality; they don't define us." —Teferi | nan | nan<|endoftext|> <|endoftext|>Kukemssa Serpent | {3}{U} | Creature — Serpent | common | can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice . | nan | 4 | 3<|endoftext|> <|endoftext|>Xathrid Slyblade | {2}{B} | Creature — Human Assassin | uncommon | Hexproof (This creature can't be the target of spells or abilities your opponents control.) {3}{B}: Until end of turn, loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.) | Designed by Rob Pardo | 2 | 1<|endoftext|> <|endoftext|>Planar Atlas | {2} | Artifact | uncommon | enters the battlefield tapped. When enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order. {T}: Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Laurine, the Diversion | {2}{R} | Legendary Creature — Human Rogue | rare | Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.) First strike {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | nan | 3 | 3<|endoftext|> <|endoftext|>Trench Behemoth | {5}{U}{U} | Creature — Kraken | rare | Return a land you control to its owner's hand: Untap . It gains hexproof until end of turn. Landfall — Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able. | nan | 7 | 7<|endoftext|> <|endoftext|>Staff of the Sun Magus | {3} | Artifact | uncommon | Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. | A symbol of conviction in uncertain times. | nan | nan<|endoftext|> <|endoftext|>Demon's Jester | {3}{B} | Creature — Imp | common | Flying Hellbent — gets +2/+1 as long as you have no cards in hand. | They knock 'em dead, with or without the punch line. | 2 | 2<|endoftext|> <|endoftext|>Branded Brawlers | {R} | Creature — Human Soldier | common | can't attack if defending player controls an untapped land. can't block if you control an untapped land. | "The sword or the lash. Choose." —Akul, Keldon whip sergeant | 2 | 2<|endoftext|> <|endoftext|>Wildfield Borderpost | {1}{G}{W} | Artifact | common | You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. enters the battlefield tapped. {T}: Add {G} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Festive Funeral | {4}{B} | Instant | common | Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. | "Even as we mourn the last, we look to the next with joy. Hopefully, my new suitor will bring the Cauldron home." —Ayara, First of Locthwain | nan | nan<|endoftext|> <|endoftext|>Duct Crawler | {R} | Creature — Insect | common | {1}{R}: Target creature can't block this turn. | "The mountain's ducts will be like organ pipes, amplifying the glorious roar of the dying." —Stronghold architect, journal | 1 | 1<|endoftext|> <|endoftext|>Maw of the Mire | {4}{B} | Sorcery | common | Destroy target land. You gain 4 life. | As the chapel was dragged under, the bell in the tower rang until the murky depths forever silenced its toll. | nan | nan<|endoftext|> <|endoftext|>Goblin Banneret | {R} | Creature — Goblin Soldier | uncommon | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {1}{R}: gets +2/+0 until end of turn. | The Boros banner stands tall even if its bearer doesn't. | 1 | 1<|endoftext|> <|endoftext|>Twigwalker | {2}{G} | Creature — Insect | uncommon | {1}{G}, Sacrifice : Two target creatures each get +2/+2 until end of turn. | "Break one in half and you'll get a decent—if gooey—pair of weapons." —Centaur warrior | 2 | 2<|endoftext|> <|endoftext|>Brackish Trudge | {2}{B} | Creature — Fungus Beast | uncommon | enters the battlefield tapped. {1}{B}: Return from your graveyard to your hand. Activate only if you gained life this turn. | Most trudges are covered with decaying plant matter, making them ideal breeding grounds for fungal spores. | 4 | 2<|endoftext|> <|endoftext|>Escape Velocity | {R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | "Not even death can catch me now!" | nan | nan<|endoftext|> <|endoftext|>Battlefield Butcher | {2}{B} | Creature — Human Soldier | uncommon | {5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. | "Any more giant metal monsters want to try their luck? I'm just getting warmed up!" | 1 | 4<|endoftext|> <|endoftext|>Fell Specter | {3}{B} | Creature — Specter | uncommon | Flying When enters the battlefield, target opponent discards a card. Whenever an opponent discards a card, that player loses 2 life. | nan | 1 | 3<|endoftext|> <|endoftext|>Marsh Lurker | {3}{B} | Creature — Beast | common | Sacrifice a Swamp: gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | From the mists it rises, into the mists it retreats; through the mists it walks, fearless and unseen. | 3 | 2<|endoftext|> <|endoftext|>Skittering Surveyor | {3} | Artifact Creature — Construct | common | When enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | Like a cross between a spider and a spyglass, but friendlier. | 1 | 2<|endoftext|> <|endoftext|>No Way Out | {2}{B} | Sorcery | common | Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | In the maze-like passages of the Erdwal, a wrong turn can be fatal. | nan | nan<|endoftext|> <|endoftext|>Goblin Instigator | {1}{R} | Creature — Goblin Rogue | common | When enters the battlefield, create a 1/1 red Goblin creature token. | "We can take 'em. You go first!" | 1 | 1<|endoftext|> <|endoftext|>Kithkin Daggerdare | {1}{G} | Creature — Kithkin Soldier | common | {G}, {T}: Target attacking creature gets +2/+2 until end of turn. | The kith dance their elaborate reels not merely to celebrate the events of their lives but to form an unbreakable bond of loyalty with their kin, a bond stronger than the fear of death itself. | 1 | 1<|endoftext|> <|endoftext|>Reckless Ogre | {3}{R} | Creature — Ogre | common | Whenever attacks alone, it gets +3/+0 until end of turn. | There is no such thing as a regiment of ogres. | 3 | 2<|endoftext|> <|endoftext|>Fate Foretold | {1}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card. | The tale of her life was already written, but that didn't mean she could predict the ending. | nan | nan<|endoftext|> <|endoftext|>Angel of Condemnation | {2}{W}{W} | Creature — Angel | rare | Flying, vigilance {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. {2}{W}, {T}, Exert : Exile another target creature until leaves the battlefield. (An exerted creature won't untap during your next untap step.) | nan | 3 | 3<|endoftext|> <|endoftext|>Leeches | {1}{W}{W} | Sorcery | rare | Target player loses all poison counters. deals that much damage to that player. | "Where our potions and powders fail, perhaps nature will succeed." —Reyhan, Samite Alchemist | nan | nan<|endoftext|> <|endoftext|>Elvish Hydromancer | {2}{G} | Creature — Elf Wizard | uncommon | Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) When enters the battlefield, if it was kicked, create a token that's a copy of target creature you control. | "Water remembers every living thing that it has ever been a part of. We need only bring that recollection to the surface." | 3 | 2<|endoftext|> <|endoftext|>Femeref Healer | {1}{W} | Creature — Human Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | "Faith is my shield, and hope is my armor; I am vulnerable only to myself." —Asmira, Holy Avenger | 1 | 1<|endoftext|> <|endoftext|>Reito Lantern | {2} | Artifact | uncommon | {3}: Put target card from a graveyard on the bottom of its owner's library. | Lanterns carved from the mystic stones of the Reito Mines were said to light the way of lost souls. | nan | nan<|endoftext|> <|endoftext|>Spawning Breath | {1}{R} | Instant | common | deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." | Death by death, Kozilek's lineage spread. | nan | nan<|endoftext|> <|endoftext|>Little Girl | {HW} | Creature — Human Child | common | | In the future, she may be a distinguished leader, a great scholar, or a decorated hero. These days all she does is pee the bed. | .5 | .5<|endoftext|> <|endoftext|>Drastic Revelation | {2}{U}{B}{R} | Sorcery | uncommon | Discard your hand. Draw seven cards, then discard three cards at random. | Every disaster holds mystery, for lack of a sane witness. | nan | nan<|endoftext|> <|endoftext|>Persist | {1}{B} | Sorcery | rare | Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. | In the tight-knit doun of Mistmeadow, death is less important than duty. | nan | nan<|endoftext|> <|endoftext|>Invade the City | {1}{U}{R} | Sorcery | uncommon | Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | Death greeted the world with a roar of desert air. | nan | nan<|endoftext|> <|endoftext|>Distemper of the Blood | {1}{R} | Sorcery | common | Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Division Table | | Artifact — Contraption | common | Whenever you crank , target player loses 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Tomb of Urami | | Legendary Land | rare | {T}: Add {B}. deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Ghired, Conclave Exile | {2}{R}{G}{W} | Legendary Creature — Human Shaman | mythic | When enters the battlefield, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) | nan | 2 | 5<|endoftext|> <|endoftext|>Chill Haunting | {1}{B} | Instant | uncommon | As an additional cost to cast this spell, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Triton Tactics | {U} | Instant | uncommon | Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Arms Dealer | {2}{R} | Creature — Goblin Rogue | uncommon | {1}{R}, Sacrifice a Goblin: deals 4 damage to target creature. | "Guaranteed to leave your enemies sufficiently stabbed, bitten, cleaved, or exploded." —Grezkrick's Emporium motto | 1 | 1<|endoftext|> <|endoftext|>Mesmeric Trance | {1}{U}{U} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card. | "Magic overused can freeze the mind. Creativity is more important than power." —Zur the Enchanter | nan | nan<|endoftext|> <|endoftext|>Klement, Death Acolyte | {1}{W}{B} | Legendary Creature — Tiefling Cleric | rare | When this creature specializes, create two 2/2 black Zombie creature tokens. | nan | 3 | 3<|endoftext|> <|endoftext|>Elspeth, Sun's Champion | {4}{W}{W} | Legendary Planeswalker — Elspeth | mythic | +1: Create three 1/1 white Soldier creature tokens. −3: Destroy all creatures with power 4 or greater. −7: You get an emblem with "Creatures you control get +2/+2 and have flying." | nan | nan | nan<|endoftext|> <|endoftext|>Putrid Raptor | {4}{B}{B} | Creature — Zombie Dinosaur Beast | uncommon | Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | It eagerly gobbles up bits of its own rotting flesh as they fall to the swampy ground. | 4 | 4<|endoftext|> <|endoftext|>Jungle Wayfinder | {2}{G} | Creature — Elf Warrior | common | When enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle. | She is adept at navigating the stadium's ever-changing landscape. | 3 | 3<|endoftext|> <|endoftext|>Nantuko Vigilante | {3}{G} | Creature — Insect Druid Mutant | common | Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, destroy target artifact or enchantment. | nan | 3 | 2<|endoftext|> <|endoftext|>Jace's Sentinel | {1}{U} | Creature — Merfolk Warrior | uncommon | As long as you control a Jace planeswalker, gets +1/+0 and can't be blocked. | "We drove the Sun Empire out of the forest long ago, and we will not let them return." | 1 | 3<|endoftext|> <|endoftext|>A-Psionic Snoop | {2}{U} | Creature — Human Rogue | common | Flash When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | She knows your next move before you do. | 0 | 4<|endoftext|> <|endoftext|>Zagoth Crystal | {3} | Artifact | uncommon | {T}: Add {B}, {G}, or {U}. Cycling {2} ({2}, Discard this card: Draw a card.) | From the fertile muck of Zagoth, everything—animal, botanical, and crystalline—grows with rugged beauty. | nan | nan<|endoftext|> <|endoftext|>Turf Wound | {2}{R} | Instant | common | Target player can't play lands this turn. Draw a card. | "I can't imagine how anyone lives in Shiv, let alone why they choose to stay." —Sisay | nan | nan<|endoftext|> <|endoftext|>Senate Guildmage | {W}{U} | Creature — Human Wizard | uncommon | {W}, {T}: You gain 2 life. {U}, {T}: Draw a card, then discard a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Golgari Keyrune | {3} | Artifact | uncommon | {T}: Add {B} or {G}. {B}{G}: becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. | Like a single ant, it only hints at the colony below. | nan | nan<|endoftext|> <|endoftext|>Wilson, Refined Grizzly | {1}{G} | Legendary Creature — Bear Warrior | uncommon | This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.) | nan | 2 | 2<|endoftext|> <|endoftext|>Cold Storage | {4} | Artifact | rare | {3}: Exile target creature you control. Sacrifice : Return each creature card exiled with to the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Latchkey Faerie | {3}{U} | Creature — Faerie Rogue | common | Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When enters the battlefield, if its prowl cost was paid, draw a card. | nan | 3 | 1<|endoftext|> <|endoftext|>Saving Grasp | {U} | Instant | common | Return target creature you own to your hand. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Nothing's more valuable than perfect timing. | nan | nan<|endoftext|> <|endoftext|>Energizer | {4} | Artifact Creature — Juggernaut | rare | {2}, {T}: Put a +1/+1 counter on . | Like a kettle set to boil, it must eventually go off—on someone. | 2 | 2<|endoftext|> <|endoftext|>Ferris Wheel | | Artifact — Attraction | rare | Visit — Choose target creature that hasn't been phased out with . That creature phases out until you roll a 3 or less while rolling to visit your Attractions. | After a certain point, it becomes more of a prison than a ride. | nan | nan<|endoftext|> <|endoftext|>Gyrus, Waker of Corpses | {X}{B}{R}{G} | Legendary Creature — Hydra | mythic | enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat. | nan | 0 | 0<|endoftext|> <|endoftext|>Femeref Knight | {2}{W} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: gains vigilance until end of turn. | "I will return / with lizard skins for your sandals. Paint your eyes black and wait for me." —"Love Song of Night and Day" | 2 | 2<|endoftext|> <|endoftext|>Rethink | {2}{U} | Instant | common | Counter target spell unless its controller pays {X}, where X is its mana value. | "Are you *sure* you want to do that?" | nan | nan<|endoftext|> <|endoftext|>Secure the Wastes | {X}{W} | Instant | rare | Create X 1/1 white Warrior creature tokens. | "The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor." —Kadri, Dromoka warrior | nan | nan<|endoftext|> <|endoftext|>Sheltering Boughs | {2}{G} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature gets +1/+3. | "We're not at odds with the woods. How could we be, when we share so many enemies?" —Marel, Dawnhart witch | nan | nan<|endoftext|> <|endoftext|>Resplendent Griffin | {1}{W}{U} | Creature — Griffin | uncommon | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever attacks, if you have the city's blessing, put a +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Planar Incision | {1}{U} | Instant | common | Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it. | Jin-Gitaxias had long coveted the secrets of planeswalking. Spirits that could pass between worlds made for perfect test subjects. | nan | nan<|endoftext|> <|endoftext|>Kiln Walker | {3} | Artifact Creature — Phyrexian Construct | uncommon | Whenever attacks, it gets +3/+0 until end of turn. | If it possesses an ability to understand and appreciate life, it has never shown it. | 0 | 3<|endoftext|> <|endoftext|>Vraska, Scheming Gorgon | {4}{B}{B} | Legendary Planeswalker — Vraska | mythic | +2: Creatures you control get +1/+0 until end of turn. −3: Destroy target creature. −10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game." | nan | nan | nan<|endoftext|> <|endoftext|>Ironwright's Cleansing | {2}{W} | Sorcery | common | Exile target artifact or enchantment. | "Impurities must be pounded out." | nan | nan<|endoftext|> <|endoftext|>Oathsworn Knight | {1}{B}{B} | Creature — Human Knight | rare | enters the battlefield with four +1/+1 counters on it. attacks each combat if able. If damage would be dealt to while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. | nan | 0 | 0<|endoftext|> <|endoftext|>Caller of the Claw | {2}{G} | Creature — Elf | rare | Flash When enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Bazaar of Baghdad | | Land | rare | {T}: Draw two cards, then discard three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Drag to the Underworld | {2}{B}{B} | Instant | uncommon | This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Destroy target creature. | The more you struggle against death, the tighter its grip becomes. | nan | nan<|endoftext|> <|endoftext|>Visionary Augmenter | {2}{W}{W} | Creature — Dwarf Artificer | uncommon | Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) | "It's a multifunctional radial extension system with superlateral, force-amplifying rigging. Of course it will win." | 2 | 1<|endoftext|> <|endoftext|>Join Shields | {3}{G}{W} | Instant | uncommon | Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) | "We are the shield that never breaks, the bough that never burns, the song that can never be silenced." | nan | nan<|endoftext|> <|endoftext|>Ascendant Acolyte | {4}{G} | Creature — Human Monk | rare | enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. At the beginning of your upkeep, double the number of +1/+1 counters on . | "Limits exist solely to test the will." | 1 | 1<|endoftext|> <|endoftext|>Kayla's Kindling | {3}{R}{R} | Enchantment | mythic | When enters the battlefield, it deals 2 damage to any target. At the beginning of your upkeep, draft a card from 's spellbook and exile it. Until end of turn, you may cast that card. | nan | nan | nan<|endoftext|> <|endoftext|>Ancient Hellkite | {4}{R}{R}{R} | Creature — Dragon | rare | Flying {R}: deals 1 damage to target creature defending player controls. Activate only if is attacking. | When a dragon attacks, there are no bystanders. | 6 | 6<|endoftext|> <|endoftext|>Trailblazer | {2}{G}{G} | Instant | rare | Target creature can't be blocked this turn. | "Our Elvish Hunter Taaveti led us swiftly along hidden paths through the dense forest. We caught the Orcs from behind, and completely by surprise." —Lucilde Fiksdotter, Leader of the Order of the White Shield | nan | nan<|endoftext|> <|endoftext|>Yavimaya Dryad | {1}{G}{G} | Creature — Dryad | uncommon | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) When enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Peregrine Mask | {1} | Artifact — Equipment | uncommon | Equipped creature has defender, flying, and first strike. Equip {2} | The mask confers both the prowess of a falcon and its loyalty. | nan | nan<|endoftext|> <|endoftext|>Ertai, Wizard Adept | {2}{U} | Legendary Creature — Human Wizard | rare | {2}{U}{U}, {T}: Counter target spell. | "Was that *it*?" —Ertai, wizard adept | 1 | 1<|endoftext|> <|endoftext|>Squirrel Sanctuary | {G} | Enchantment | uncommon | When enters the battlefield, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay {1}. If you do, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Tail Slash | {2}{R} | Instant | common | Target creature you control deals damage equal to its power to target creature you don't control. | "Kneel before a dragon and you will be spared when it turns to leave." —Yikaro, Atarka warrior | nan | nan<|endoftext|> <|endoftext|>Nyxborn Wolf | {2}{G} | Enchantment Creature — Wolf | common | Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +3/+1. | nan | 3 | 1<|endoftext|> <|endoftext|>Scrapwork Cohort | {4} | Artifact Creature — Soldier | common | When enters the battlefield, create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 1<|endoftext|> <|endoftext|>Practiced Tactics | {W} | Instant | common | Choose target attacking or blocking creature. deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | Each individual has their own crucial role to play. | nan | nan<|endoftext|> <|endoftext|>Imagecrafter | {U} | Creature — Human Wizard | common | {T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. | When Otarians learned not to trust wizards, the wizards learned to adapt. | 1 | 1<|endoftext|> <|endoftext|>Imi Statue | {3} | Artifact | rare | Players can't untap more than one artifact during their untap steps. | "Just looking at it fills me with dread . . . . Yet since it arrived, I've done little else. My blades have dulled and my business has failed, and still I cannot look away." —Keisaku, master swordmaker | nan | nan<|endoftext|> <|endoftext|>Jungle Patrol | {3}{G} | Creature — Human Soldier | rare | {1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood. Sacrifice a token named Wood: Add {R}. | nan | 3 | 2<|endoftext|> <|endoftext|>Joven's Tools | {6} | Artifact | uncommon | {4}, {T}: Target creature can't be blocked this turn except by Walls. | "If that thief Joven ever shows his head around here again, make sure he leaves without it." —Eron the Relentless | nan | nan<|endoftext|> <|endoftext|>Steelbane Hydra | {X}{G}{G} | Creature — Turtle Hydra | rare | enters the battlefield with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from : Destroy target artifact or enchantment. | Many an ancient treasure has been reduced to jagged caltrops by its snapping jaws. | 0 | 0<|endoftext|> <|endoftext|>Chandra's Magmutt | {1}{R} | Creature — Elemental Dog | common | {T}: deals 1 damage to target player or planeswalker. | "Is it purebred? No, but it's pure fire." —Chandra Nalaar | 2 | 2<|endoftext|> <|endoftext|>Sky-Blessed Samurai | {6}{W} | Enchantment Creature — Human Samurai | uncommon | This spell costs {1} less to cast for each enchantment you control. Flying | nan | 4 | 4<|endoftext|> <|endoftext|>Cover of Winter | {2}{W} | Snow Enchantment | rare | Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on . {S}: Put an age counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Squire's Devotion | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has lifelink. When enters the battlefield, create a 1/1 white Vampire creature token with lifelink. | nan | nan | nan<|endoftext|> <|endoftext|>Magus of the Arena | {4}{R}{R} | Creature — Human Wizard | rare | {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) | The magus still hears the roar of the crowds. They're gone, but the will to compete remains. | 5 | 5<|endoftext|> <|endoftext|>Impaler Shrike | {2}{U}{U} | Creature — Phyrexian Bird | common | Flying Whenever deals combat damage to a player, you may sacrifice it. If you do, draw three cards. | "Interrogation is an unnecessary step for acquiring information." —Politus, Gitaxian morphologist | 3 | 1<|endoftext|> <|endoftext|>Skybind | {3}{W}{W} | Enchantment | rare | Constellation — Whenever or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Origin Spellbomb | {1} | Artifact | common | {1}, {T}, Sacrifice : Create a 1/1 colorless Myr artifact creature token. When is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Murderous Spoils | {5}{B} | Instant | uncommon | Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.) | Scavengers are always the first to pay their respects. | nan | nan<|endoftext|> <|endoftext|>Tainted Monkey | {1}{B} | Creature — Monkey | common | {T}: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life. | "C'mon, choose 'monkey.' Everybody loves monkeys!" | 1 | 1<|endoftext|> <|endoftext|>Bottomless Pit | {1}{B}{B} | Enchantment | uncommon | At the beginning of each player's upkeep, that player discards a card at random. | "I'm sure it came with the place. I don't think you build one on purpose." —Gerrard | nan | nan<|endoftext|> <|endoftext|>Resourceful Defense | {2}{W} | Enchantment | rare | Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control. | nan | nan | nan<|endoftext|> <|endoftext|>Aether Meltdown | {1}{U} | Enchantment — Aura | uncommon | Flash (You may cast this spell any time you could cast an instant.) Enchant creature or Vehicle When enters the battlefield, you get {E}{E} (two energy counters). Enchanted creature gets -4/-0. | nan | nan | nan<|endoftext|> <|endoftext|>Fluctuator | {2} | Artifact | rare | Cycling abilities you activate cost up to {2} less to activate. | Fiko summoned only atogs for three straight sessions. The tutor couldn't decide whether to punish his failure or praise his consistency. | nan | nan<|endoftext|> <|endoftext|>Death Frenzy | {3}{B}{G} | Sorcery | uncommon | All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | The crocodiles' putrid jaws swallow everything but the screams. | nan | nan<|endoftext|> <|endoftext|>Chromatic Sphere | {1} | Artifact | uncommon | {1}, {T}, Sacrifice : Add one mana of any color. Draw a card. | "Let insight and energy be your guides." —The Blind Seer, to Gerrard | nan | nan<|endoftext|> <|endoftext|>Marshaling Cry | {1}{W}{W} | Sorcery | common | Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Blazing Effigy | {1}{R} | Creature — Elemental | common | When dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to this turn by other sources named . | nan | 0 | 3<|endoftext|> <|endoftext|>Sunblade Angel | {5}{W} | Creature — Angel | uncommon | Flying, first strike, vigilance, lifelink | At Feather's command, squadrons of battle angels swarmed out of the *Parhelion II*, unsheathing blades made of molten dawn. | 3 | 3<|endoftext|> <|endoftext|>Sunken Field | {1}{U} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}." | The land is heavy with promise, the harvest ripe with betrayal. | nan | nan<|endoftext|> <|endoftext|>Phantom Whelp | {1}{U} | Creature — Illusion Dog | common | When attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | It lurks in the mist, waiting for stragglers to fall behind. When the fog clears, nothing remains but footprints. | 2 | 2<|endoftext|> <|endoftext|>Call to Mind | {2}{U} | Sorcery | uncommon | Return target instant or sorcery card from your graveyard to your hand. | "It's hard to say which is more satisfying: the search for that missing piece or fitting that piece into place." —Evo Ragus | nan | nan<|endoftext|> <|endoftext|>Liliana, Death Mage | {4}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Return up to one target creature card from your graveyard to your hand. −3: Destroy target creature. Its controller loses 2 life. −7: Target opponent loses 2 life for each creature card in their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Consume the Meek | {3}{B}{B} | Instant | rare | Destroy each creature with mana value 3 or less. They can't be regenerated. | "Why does it destroy? It does, and to talk of reasons wastes time and breath." —Nirthu, lone missionary | nan | nan<|endoftext|> <|endoftext|>Elvish Impersonators | {3}{G} | Creature — Elves | common | As enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. | "Uh-hunh." | * | *<|endoftext|> <|endoftext|>Vodalian Merchant | {1}{U} | Creature — Merfolk | common | When enters the battlefield, draw a card, then discard a card. | Not choosing sides in a war can be dangerous—but lucrative. | 1 | 2<|endoftext|> <|endoftext|>Mage Duel | {2}{G} | Sorcery | common | This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) | "Remember the rules. No spells to the face!" | nan | nan<|endoftext|> <|endoftext|>Kessig Dire Swine | {4}{G}{G} | Creature — Boar Horror | common | Delirium — has trample as long as there are four or more card types among cards in your graveyard. | In the quiet of the Somberwald, new horrors stir. | 6 | 6<|endoftext|> <|endoftext|>Bazaar Trader | {1}{R} | Creature — Goblin | rare | {T}: Target player gains control of target artifact, creature, or land you control. | "No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ." | 1 | 1<|endoftext|> <|endoftext|>Tolarian Serpent | {5}{U}{U} | Creature — Serpent | rare | At the beginning of your upkeep, mill seven cards. | "When the fishtails' threats of magic didn't move me, they set their pet on us." —Tahngarth of the *Weatherlight* | 7 | 7<|endoftext|> <|endoftext|>Matopi Golem | {5} | Artifact Creature — Golem | uncommon | {1}: Regenerate . When it regenerates this way, put a -1/-1 counter on it. | Some potmakers claim to use the mud of such creatures to make their finest bowls—and that the bowls scream when fired. | 3 | 3<|endoftext|> <|endoftext|>Touchstone | {2} | Artifact | uncommon | {T}: Tap target artifact you don't control. | "One touch to the stone and the sidar's son turned me from stalwart to statue." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Staying Power | {2}{W} | Enchantment | rare | "Until end of turn" and "this turn" effects don't end. | Mongo's fleas no longer bothered him. But the family of goblins that had moved in behind his left ear was starting to get really irritating. | nan | nan<|endoftext|> <|endoftext|>Nephalia Academy | | Land | uncommon | If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. {T}: Add {C}. | "May knowledge be our sanctuary." —Yora, academy researcher | nan | nan<|endoftext|> <|endoftext|>Zulaport Chainmage | {3}{B} | Creature — Human Shaman Ally | common | Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life. | The chains obey her. Everything else would do best to get out of her way. | 4 | 2<|endoftext|> <|endoftext|>Moonveil Dragon | {3}{R}{R}{R} | Creature — Dragon | mythic | Flying {R}: Each creature you control gets +1/+0 until end of turn. | "Their hearts beat, their lungs draw breath, and they have one true form. I count them as allies of the living." —Thalia, Knight-Cathar | 5 | 5<|endoftext|> <|endoftext|>Brainbite | {2}{U}{B} | Sorcery | common | Target opponent reveals their hand. You choose a card from it. That player discards that card. Draw a card. | An Esper mage will leave a hole in your memory with surgical precision. A Grixis mage sees no reason to be so kind. | nan | nan<|endoftext|> <|endoftext|>Skyshroud Troll | {2}{G}{G} | Creature — Troll Giant | common | {1}{G}: Regenerate . | The elves and merfolk have nothing but bitterness for each other. The trolls, however, find them both rather tasty. | 3 | 3<|endoftext|> <|endoftext|>Abiding Grace | {2}{W} | Enchantment | uncommon | At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Wrecking Crew | {4}{R} | Creature — Human Warrior | common | Reach, trample | They built the neighborhood. They know its weak points. They know all the hiding places. When they come for you, they'll find you and bring the roof down on your head. | 4 | 5<|endoftext|> <|endoftext|>Kin-Tree Invocation | {B}{G} | Sorcery | uncommon | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. | The passing years add new rings to the tree's trunk, bolstering the spirits that dwell within. | nan | nan<|endoftext|> <|endoftext|>Vish Kal, Blood Arbiter | {4}{W}{B}{B} | Legendary Creature — Vampire | rare | Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on , where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. | nan | 5 | 5<|endoftext|> <|endoftext|>Elsewhere Flask | {2} | Artifact | common | When enters the battlefield, draw a card. Sacrifice : Choose a basic land type. Each land you control becomes that type until end of turn. | One night Oona bottled the sky. The next night she aligned the stars and released it. | nan | nan<|endoftext|> <|endoftext|>Eye of Ugin | | Legendary Land | rare | Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Grotag Thrasher | {4}{R} | Creature — Lizard | common | Whenever attacks, target creature can't block this turn. | The goblin fancied himself a rider. The lizard was happy with its new flail. | 3 | 3<|endoftext|> <|endoftext|>Research the Deep | {1}{U} | Sorcery | uncommon | Draw a card. Clash with an opponent. If you win, return to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Festering Wound | {1}{B} | Enchantment — Aura | uncommon | Enchant creature At the beginning of your upkeep, you may put an infection counter on . At the beginning of the upkeep of enchanted creature's controller, deals X damage to that player, where X is the number of infection counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Reign of Chaos | {2}{R}{R} | Sorcery | uncommon | Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature. | "The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Darigaaz's Charm | {B}{R}{G} | Instant | uncommon | Choose one — • Return target creature card from your graveyard to your hand. • deals 3 damage to any target. • Target creature gets +3/+3 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Heartless Act | {1}{B} | Instant | uncommon | Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature. | "It's them or us." —General Kudro | nan | nan<|endoftext|> <|endoftext|>Butcher's Glee | {2}{B} | Instant | common | Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | The Crave made Kneecleaver think she was bigger than the dragon. | nan | nan<|endoftext|> <|endoftext|>Vodalian Serpent | {3}{U} | Creature — Serpent | common | Kicker {2} (You may pay an additional {2} as you cast this spell.) can't attack unless defending player controls an Island. If was kicked, it enters the battlefield with four +1/+1 counters on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Woodland Guidance | {3}{G} | Sorcery | uncommon | Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Mystic Speculation | {U} | Sorcery | uncommon | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Losheel, Clockwork Scholar | {2}{W} | Legendary Creature — Elephant Artificer | rare | Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Street Spasm | {X}{R} | Instant | uncommon | deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Mind Peel | {B} | Sorcery | uncommon | Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target player discards a card. | nan | nan | nan<|endoftext|> <|endoftext|>Sage's Row Savant | {1}{U} | Creature — Vedalken Wizard | common | When enters the battlefield, scry 2. | The streets of Ravnica are full of former guild members now using their institutional skills for personal gain. | 2 | 1<|endoftext|> <|endoftext|>Comeuppance | {3}{W} | Instant | rare | Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, deals that much damage to that creature. If damage from a noncreature source is prevented this way, deals that much damage to the source's controller. | nan | nan | nan<|endoftext|> <|endoftext|>Staff of Titania | {2} | Artifact — Equipment | rare | Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Neoform | {G}{U} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Drowned | {1}{U} | Creature — Zombie | common | {B}: Regenerate . | We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up." | 1 | 1<|endoftext|> <|endoftext|>Chittering Harvester | {5}{B} | Creature — Nightmare | uncommon | Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, each opponent sacrifices a creature. | nan | 4 | 6<|endoftext|> <|endoftext|>Deus of Calamity | {R/G}{R/G}{R/G}{R/G}{R/G} | Creature — Spirit Avatar | rare | Trample Whenever deals 6 or more damage to an opponent, destroy target land that player controls. | "He bears the marks of ages upon his skin, memories of dreams long dead and best left buried." —*The Seer's Parables* | 6 | 6<|endoftext|> <|endoftext|>Tenured Inkcaster | {4}{B} | Creature — Vampire Warlock | uncommon | When enters the battlefield, put a +1/+1 counter on target creature. Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. | "Ah, another future archmage for my collection." | 2 | 2<|endoftext|> <|endoftext|>Riftstone Portal | | Land | uncommon | {T}: Add {C}. As long as is in your graveyard, lands you control have "{T}: Add {G} or {W}." | nan | nan | nan<|endoftext|> <|endoftext|>Gosta Dirk | {3}{W}{W}{U}{U} | Legendary Creature — Human Warrior | rare | First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. | nan | 4 | 4<|endoftext|> <|endoftext|>Gruul War Plow | {4} | Artifact | rare | Creatures you control have trample. {1}{R}{G}: becomes a 4/4 Juggernaut artifact creature until end of turn. | "Steering apparatus?! What for? Rip it out, sharpen it, and lash it to the front!" —Ktank, Gruul plowmaster | nan | nan<|endoftext|> <|endoftext|>Steward of Solidarity | {1}{W} | Creature — Human Warrior | uncommon | {T}, Exert : Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Firestorm | {R} | Instant | rare | As an additional cost to cast this spell, discard X cards. deals X damage to each of X targets. | "Glok loved storms! He'd sit an' watch an' laugh through the whole thing. I miss him." —Squee, goblin cabin hand | nan | nan<|endoftext|> <|endoftext|>Embodiment of Fury | {3}{R} | Creature — Elemental | uncommon | Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. | nan | 4 | 3<|endoftext|> <|endoftext|>Mistwalker | {2}{U} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) Flying {1}{U}: gets +1/-1 until end of turn. | "To escape Littjara, follow a bird." —Tuskeri folklore | 1 | 4<|endoftext|> <|endoftext|>Spore Burst | {3}{G} | Sorcery | uncommon | Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control. | Seeds from Jund don't drift gently on the wind. They get up and stampede. | nan | nan<|endoftext|> <|endoftext|>Identity Crisis | {2}{W}{W}{B}{B} | Sorcery | rare | Exile all cards from target player's hand and graveyard. | "To join our ranks, one must be pure. To be pure, one must be blessed by etherium. To be blessed, one must forget oneself." —Ethersworn prayer | nan | nan<|endoftext|> <|endoftext|>Fatal Attraction | {2}{R} | Enchantment — Aura | common | Enchant creature When enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, deals 4 damage to enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Disaster Radius | {5}{R}{R} | Sorcery | rare | As an additional cost to cast this spell, reveal a creature card from your hand. deals X damage to each creature your opponents control, where X is the revealed card's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Drudge Beetle | {1}{G} | Creature — Insect | common | Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death. | 2 | 2<|endoftext|> <|endoftext|>Emerald Dragonfly | {1}{G} | Creature — Insect | common | Flying {G}{G}: gains first strike until end of turn. | "Flittering, wheeling, / darting in to strike, and then / gone just as you blink." —"Dragonfly Haiku," poet unknown | 1 | 1<|endoftext|> <|endoftext|>Immerwolf | {1}{R}{G} | Creature — Wolf | uncommon | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. | nan | 2 | 2<|endoftext|> <|endoftext|>Noggin Whack | {2}{B}{B} | Tribal Sorcery — Rogue | uncommon | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards. | nan | nan | nan<|endoftext|> <|endoftext|>Argothian Wurm | {3}{G} | Creature — Wurm | rare | Trample When enters the battlefield, any player may sacrifice a land. If a player does, put on top of its owner's library. | nan | 6 | 6<|endoftext|> <|endoftext|>Gather Courage | {G} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Piranha Marsh | | Land | common | enters the battlefield tapped. When enters the battlefield, target player loses 1 life. {T}: Add {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Dreams of the Dead | {3}{U} | Enchantment | uncommon | {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) | nan | nan | nan<|endoftext|> <|endoftext|>Minamo Sightbender | {1}{U} | Creature — Human Wizard | uncommon | {X}, {T}: Target creature with power X or less can't be blocked this turn. | Woven from threads of the spirit world, the mistcloak rendered its wearer invisible, but quickly fell to tatters. | 1 | 2<|endoftext|> <|endoftext|>Cosmic Intervention | {3}{W} | Instant | rare | If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Reap the Past | {X}{R}{G} | Sorcery | rare | Return X cards at random from your graveyard to your hand. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Rottenheart Ghoul | {3}{B} | Creature — Zombie | common | When dies, target player discards a card. | "To die failing to save a loved one is just so sad—or, more to the point, pathetic." —Liliana Vess | 2 | 4<|endoftext|> <|endoftext|>Cabaretti Revels | {R}{R}{G} | Enchantment | rare | Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Corridor Monitor | {1}{U} | Artifact Creature — Construct | common | When enters the battlefield, untap target artifact or creature you control. | Castle Vantress has no locks on its doors, but interlopers rarely make it past the foyer. | 1 | 4<|endoftext|> <|endoftext|>Galvanic Key | {2} | Artifact | common | Flash {3}, {T}: Untap target artifact. | A solution in search of a problem. | nan | nan<|endoftext|> <|endoftext|>Diplomatic Escort | {1}{U} | Creature — Human Spellshaper | uncommon | {U}, {T}, Discard a card: Counter target spell or ability that targets a creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Uncage the Menagerie | {X}{G}{G} | Sorcery | mythic | Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle. | The destruction of Rhonas's monument released his collection upon the city. | nan | nan<|endoftext|> <|endoftext|>Butcher's Cleaver | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3} | Outside the safety of Thraben, there is little distinction between tool and weapon. | nan | nan<|endoftext|> <|endoftext|>Burr Grafter | {3}{G} | Creature — Spirit | common | Sacrifice : Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) | nan | 2 | 2<|endoftext|> <|endoftext|>Returned Phalanx | {1}{B} | Creature — Zombie Soldier | common | Defender {1}{U}: can attack this turn as though it didn't have defender. | They lived in different nations and fought in different eras, but as the Returned, they link arms as one. | 3 | 3<|endoftext|> <|endoftext|>Spectrum Sentinel | {1} | Artifact Creature — Soldier | uncommon | Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. | nan | 1 | 2<|endoftext|> <|endoftext|>Bounty of the Deep | {2}{U} | Sorcery | common | If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards. | nan | nan | nan<|endoftext|> <|endoftext|>Silkenfist Order | {3}{W}{W} | Creature — Kor Soldier | uncommon | Whenever becomes blocked, untap it. | Hands weave life and death; Intertwining spirits knit Tapestries and shrouds. | 3 | 5<|endoftext|> <|endoftext|>Morgue Theft | {1}{B} | Sorcery | common | Return target creature card from your graveyard to your hand. Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Gobsmacked | {1}{W} | Enchantment — Aura | common | Enchant nonland permanent As enters the battlefield, choose a person outside the game. As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and it's activated abilities can't be activated. | You haven't seen it until you see it in 6-D. | nan | nan<|endoftext|> <|endoftext|>Stoneforge Masterwork | {1} | Artifact — Equipment | rare | Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2} | The nomadic kor carry only necessities on their long treks. The coming of the Eldrazi redefined "necessities." | nan | nan<|endoftext|> <|endoftext|>Purge the Profane | {2}{W}{B} | Sorcery | common | Target opponent discards two cards and you gain 2 life. | The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal. | nan | nan<|endoftext|> <|endoftext|>Nessian Boar | {3}{G}{G} | Creature — Boar | rare | All creatures able to block do so. Whenever becomes blocked by a creature, that creature's controller draws a card. | Renata led the best hunters in all of Theros on a quest to bring down the terror of the Setessan wilds. | 10 | 6<|endoftext|> <|endoftext|>Kasmina's Transmutation | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1. | "Hop away now, little Eternal. Go eat some flies." —Kasmina | nan | nan<|endoftext|> <|endoftext|>Paragon of Modernity | {4} | Artifact Creature — Angel Warrior | common | Flying {3}: gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. | No true angels have been created since the founding of New Capenna, but artisans have learned to craft elegant facsimiles. | 2 | 2<|endoftext|> <|endoftext|>Courier Hawk | {1}{W} | Creature — Bird | common | Flying, vigilance | The Orzhov started using hawks as messengers in order to bypass the many toll roads and bridges that dot Ravnica. Soon the service became one of their most profitable businesses. | 1 | 2<|endoftext|> <|endoftext|>Radiating Lightning | {3}{R} | Instant | common | deals 3 damage to target player and 1 damage to each creature that player controls. | As the Cabal legions pushed into Shiv, they learned not to stand so close together. | nan | nan<|endoftext|> <|endoftext|>Goldnight Redeemer | {4}{W}{W} | Creature — Angel | uncommon | Flying When enters the battlefield, you gain 2 life for each other creature you control. | The Host sings of Avacyn's return without a single verse about its own suffering. | 4 | 4<|endoftext|> <|endoftext|>Run Wild | {G} | Instant | uncommon | Until end of turn, target creature gains trample and "{G}: Regenerate this creature." | Wirewood's beasts didn't seem to mind when the elves moved in. In fact, they hardly noticed them underfoot. | nan | nan<|endoftext|> <|endoftext|>Haunting Misery | {1}{B}{B} | Sorcery | common | As an additional cost to cast this spell, exile X creature cards from your graveyard. deals X damage to target player or planeswalker. | "I am condemned without end." —Crovax | nan | nan<|endoftext|> <|endoftext|>Savor the Moment | {1}{U}{U} | Sorcery | rare | Take an extra turn after this one. Skip the untap step of that turn. | The merrow took a moment for herself. She never gave it back. | nan | nan<|endoftext|> <|endoftext|>Pine Walker | {3}{G}{G} | Creature — Elemental | uncommon | Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever or another creature you control is turned face up, untap that creature. | nan | 5 | 5<|endoftext|> <|endoftext|>Rumbling Baloth | {2}{G}{G} | Creature — Beast | common | | In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles. | 4 | 4<|endoftext|> <|endoftext|>Douse | {2}{U} | Enchantment | uncommon | {1}{U}: Counter target red spell. | The academy's libraries were protected by fire-prevention spells. Even after the disaster, the books were intact—though forever sealed in time. | nan | nan<|endoftext|> <|endoftext|>Carpet of Flowers | {G} | Enchantment | uncommon | At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Mephit's Enthusiasm | {1}{R} | Sorcery | uncommon | deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number." | nan | nan | nan<|endoftext|> <|endoftext|>Sylvan Awakening | {2}{G} | Sorcery | rare | Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. | "Yavimaya is aware, but not always awake. You will know the difference when you see it." —Karn | nan | nan<|endoftext|> <|endoftext|>Yanling's Harbinger | {3}{U}{U} | Creature — Bird | rare | Flying When enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | 2 | 4<|endoftext|> <|endoftext|>Aetherflame Wall | {1}{R} | Creature — Wall | common | Defender can block creatures with shadow as though they didn't have shadow. {R}: gets +1/+0 until end of turn. | nan | 0 | 4<|endoftext|> <|endoftext|>Snake Cult Initiation | {3}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) | nan | nan | nan<|endoftext|> <|endoftext|>Reaper's Talisman | {B} | Artifact — Equipment | uncommon | Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Charm School | {2}{W} | Enchantment | uncommon | As enters the battlefield, choose a color and balance on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When falls off your head, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Mace of Disruption | {1}{W} | Artifact — Equipment | common | Equipped creature gets +0/+2 and has protection from Demons and from Devils. Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Genesis Chamber | {2} | Artifact | uncommon | Whenever a nontoken creature enters the battlefield, if is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token. | "As the experimental population grows, so do the number of myr. It's a perfect equilibrium." —Memnarch | nan | nan<|endoftext|> <|endoftext|>Homarid Explorer | {3}{U} | Creature — Homarid Scout | common | When enters the battlefield, target player mills four cards. | "Homarids spread northward from Sarpadia as the climate cooled, raiding coastal settlements for supplies." —*Time of Ice* | 3 | 3<|endoftext|> <|endoftext|>Keranos, God of Storms | {3}{U}{R} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target. | nan | 6 | 5<|endoftext|> <|endoftext|>Crumbling Colossus | {5} | Artifact Creature — Golem | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When attacks, sacrifice it at end of combat. | nan | 7 | 4<|endoftext|> <|endoftext|>Sever Soul | {3}{B}{B} | Sorcery | uncommon | Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. | "The mortal world is a grove of sweet fruit, and I am ready to harvest it." —Fallen angel | nan | nan<|endoftext|> <|endoftext|>Sheltering Word | {1}{G} | Instant | common | Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Strands of Undeath | {3}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, target player discards two cards. {B}: Regenerate enchanted creature. | "Why limit yourself to mortal law when you can outlive those who enforce it?" —Czaric, Orzhov prelate | nan | nan<|endoftext|> <|endoftext|>Bayou Dragonfly | {1}{G} | Creature — Insect | common | Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | "Like a sugar stick with wings!" —Squee, goblin cabin hand | 1 | 1<|endoftext|> <|endoftext|>Gideon, Champion of Justice | {2}{W}{W} | Legendary Planeswalker — Gideon | mythic | +1: Put a loyalty counter on for each creature target opponent controls. 0: Until end of turn, becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. −15: Exile all other permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Merry-Go-Round | | Artifact — Attraction | rare | Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) | After the first rotation, the dressage phase begins. | nan | nan<|endoftext|> <|endoftext|>Zegana, Utopian Speaker | {2}{G}{U} | Legendary Creature — Merfolk Wizard | rare | When enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. | nan | 4 | 4<|endoftext|> <|endoftext|>Messenger's Speed | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature has trample and haste. | "He outran arrows. He outran even the archers' insults." —Bayma, storyteller of Lagonna Band | nan | nan<|endoftext|> <|endoftext|>Ruthless Deathfang | {4}{U}{B} | Creature — Dragon | uncommon | Flying Whenever you sacrifice a creature, target opponent sacrifices a creature. | "Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts." —Silumgar, translated from Draconic | 4 | 4<|endoftext|> <|endoftext|>Aurification | {2}{W}{W} | Enchantment | rare | Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When leaves the battlefield, remove all gold counters from all creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Steelform Sliver | {2}{W} | Creature — Sliver | uncommon | Sliver creatures you control get +0/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Skull Fracture | {B} | Sorcery | uncommon | Target player discards a card. Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Vessel of Endless Rest | {3} | Artifact | common | When enters the battlefield, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Volrath's Shapeshifter | {1}{U}{U} | Creature — Phyrexian Shapeshifter | rare | As long as the top card of your graveyard is a creature card, has the full text of that card and has the text "{2}: Discard a card." ( has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card. | nan | 0 | 1<|endoftext|> <|endoftext|>Bloodhall Priest | {2}{B}{R} | Creature — Vampire Cleric | rare | Whenever enters the battlefield or attacks, if you have no cards in hand, deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 4 | 4<|endoftext|> <|endoftext|>Crystalline Resonance | {2}{U} | Enchantment | rare | Whenever you cycle a card, you may have become a copy of another target permanent until your next turn, except it has this ability. | "As a boulder diverts a stream, the crystals bend life around them." —Rielle, the Everwise | nan | nan<|endoftext|> <|endoftext|>Hero of Leina Tower | {G} | Creature — Human Warrior | uncommon | Heroic — Whenever you cast a spell that targets , you may pay {X}. If you do, put X +1/+1 counters on . | "You cannot achieve greatness if its seed has not already been planted in your heart." | 1 | 1<|endoftext|> <|endoftext|>Dinosaur Hunter | {1}{B} | Creature — Human Pirate | common | Whenever deals damage to a Dinosaur, destroy that creature. | "Aye, the foul beast chomped me, but I got away. You'd best believe when I find it again, it won't get away so easy." | 2 | 2<|endoftext|> <|endoftext|>Ugin's Nexus | {5} | Legendary Artifact | mythic | If a player would begin an extra turn, that player skips that turn instead. If would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one. | All at once Sarkhan's mind fell silent. | nan | nan<|endoftext|> <|endoftext|>Skywriter Djinn | {3}{U} | Creature — Djinn | rare | Flying Domain — When enters the battlefield, conjure a random card from 's spellbook into your hand. Then if you have fewer cards in hand than the number of basic land types among lands you control, repeat this process. | nan | 3 | 4<|endoftext|> <|endoftext|>Flamecore Elemental | {2}{R}{R} | Creature — Elemental | common | Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | To a fire elemental, fools and fuels are one and the same. | 5 | 4<|endoftext|> <|endoftext|>Historian's Wisdom | {2}{G} | Enchantment — Aura | uncommon | Enchant artifact or creature When enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Hideous Laughter | {2}{B}{B} | Instant — Arcane | uncommon | All creatures get -2/-2 until end of turn. Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Frost Bite | {R} | Snow Instant | common | deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead. | "Don't wander far—it's a bit nippy out there!" —Leidurr, expedition leader | nan | nan<|endoftext|> <|endoftext|>Futurist Spellthief | {2}{U} | Creature — Moonfolk Wizard | rare | Flash When enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | 3 | 2<|endoftext|> <|endoftext|>Abandon Hope | {X}{1}{B} | Sorcery | uncommon | As an additional cost to cast this spell, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards. | As Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream. | nan | nan<|endoftext|> <|endoftext|>Teacher's Pet | {1}{W} | Creature — Cat Bird Scientist | uncommon | {2}{W}, Sacrifice : Search your library for a card with augment, combine it with target host you control, then shuffle. | "First attempt: unsuccessful. Instead of an amphibious chicken, hybridization produced an aquaphobic fish." | 2 | 1<|endoftext|> <|endoftext|>Kathril, Aspect Warper | {2}{W}{B}{G} | Legendary Creature — Nightmare Insect | mythic | When enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way. | nan | 3 | 3<|endoftext|> <|endoftext|>Hallowed Burial | {3}{W}{W} | Sorcery | rare | Put all creatures on the bottom of their owners' libraries. | "I'd rather hear the screams of battle than the quiet that follows." —Talara, elvish safewright | nan | nan<|endoftext|> <|endoftext|>Chivalrous Chevalier | {4}{W} | Artifact Creature — Cyborg Knight | common | Flying When enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent. | "I treat every foe according to the highest codes of conduct. Then I kill them." | 3 | 3<|endoftext|> <|endoftext|>Cloud Cover | {2}{W}{U} | Enchantment | rare | Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Essence Filter | {1}{G}{G} | Sorcery | common | Destroy all enchantments or all nonwhite enchantments. | "Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn." —Kolbjörn, Elder Druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Wet Willie of the Damned | {2}{B}{B} | Sorcery | common | deals 2½ damage to any target and you gain 2½ life. | Ever the warrior, Glissa responded with a "wedgie from beyond Uranus." | nan | nan<|endoftext|> <|endoftext|>Aeronaut Admiral | {3}{W} | Creature — Human Pilot | uncommon | Flying Vehicles you control have flying. | The Consulate recruits its best pilots from the League of Aeronauts. Many go on to command entire fleets. | 3 | 1<|endoftext|> <|endoftext|>Ethersworn Adjudicator | {4}{U} | Artifact Creature — Vedalken Knight | mythic | Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap . | Esper mages devised their weapons to be so devastating that war seemed unnecessary. | 4 | 4<|endoftext|> <|endoftext|>Melira's Keepers | {4}{G} | Creature — Human Warrior | uncommon | can't have counters put on it. | Her warriors are the last defense against the coming storm. | 4 | 4<|endoftext|> <|endoftext|>Augur of Skulls | {1}{B} | Creature — Skeleton Wizard | common | {1}{B}: Regenerate . Sacrifice : Target player discards two cards. Activate only during your upkeep. | Within each empty skull, it seeks ways to preserve its own failing undeath. | 1 | 1<|endoftext|> <|endoftext|>Darigaaz Reincarnated | {4}{B}{R}{G} | Legendary Creature — Dragon | mythic | Flying, trample, haste If would die, instead exile it with three egg counters on it. At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield. | nan | 7 | 7<|endoftext|> <|endoftext|>Shivan Emissary | {2}{R} | Creature — Human Wizard | uncommon | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) When enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated. | nan | 1 | 1<|endoftext|> <|endoftext|>Goblin Dynamo | {5}{R}{R} | Creature — Goblin Mutant | uncommon | {T}: deals 1 damage to any target. {X}{R}, {T}, Sacrifice : It deals X damage to any target. | nan | 4 | 4<|endoftext|> <|endoftext|>Tidewalker | {2}{U} | Creature — Elemental | uncommon | enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) 's power and toughness are each equal to the number of time counters on it. | nan | * | *<|endoftext|> <|endoftext|>Rhuk, Hexgold Nabber | {2}{R} | Legendary Creature — Goblin Rebel | rare | Trample, haste Whenever an equipped creature you control other than attacks or dies, you may attach all Equipment attached to that creature to Rhuk. | nan | 2 | 2<|endoftext|> <|endoftext|>Gruul Guildmage | {R/G}{R/G} | Creature — Human Shaman | rare | ({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Tobias Andrion | {3}{W}{U} | Legendary Creature — Human Advisor | common | | Administrator of the military state of Sheoltun, Tobias is the military right arm of the empire and the figurehead of its freedom. | 4 | 4<|endoftext|> <|endoftext|>Algae Gharial | {3}{G} | Creature — Crocodile | uncommon | Shroud (This creature can't be the target of spells or abilities.) Whenever another creature dies, you may put a +1/+1 counter on . | It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind. | 1 | 1<|endoftext|> <|endoftext|>Cat Burglar | {3}{B} | Creature — Kor Rogue Minion | common | {2}{B}, {T}: Target player discards a card. Activate only as a sorcery. | The *il*-Kor no longer roam the open plains, but they are still hunters. | 2 | 2<|endoftext|> <|endoftext|>Skymarcher Aspirant | {W} | Creature — Vampire Soldier | uncommon | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) has flying as long as you have the city's blessing. | "I was born to glory." | 2 | 1<|endoftext|> <|endoftext|>Forerunner of the Empire | {3}{R} | Creature — Human Soldier | uncommon | When enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur enters the battlefield under your control, you may have deal 1 damage to each creature. | nan | 1 | 3<|endoftext|> <|endoftext|>Ohran Frostfang | {3}{G}{G} | Snow Creature — Snake | rare | Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. | Silent as a snowdrift. Inexorable as an avalanche. | 2 | 6<|endoftext|> <|endoftext|>Go-Shintai of Life's Origin | {3}{G} | Legendary Enchantment Creature — Shrine | mythic | {W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. Whenever or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. | nan | 3 | 4<|endoftext|> <|endoftext|>Military Discipline | {W} | Enchantment — Aura | common | Flash Enchant creature When enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. | nan | nan | nan<|endoftext|> <|endoftext|>Pestilent Syphoner | {1}{B} | Creature — Phyrexian Insect | common | Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) | The praetors of the other Spheres privately wonder how Sheoldred always has a surplus of glistening oil at her disposal. | 1 | 1<|endoftext|> <|endoftext|>Swat | {1}{B}{B} | Instant | common | Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Mindeye Drake | {4}{U} | Creature — Drake | uncommon | Flying When dies, target player mills five cards. | They can map both the cityscape and the minds of its architects. | 2 | 5<|endoftext|> <|endoftext|>Rishadan Cutpurse | {2}{U} | Creature — Human Pirate | common | When enters the battlefield, each opponent sacrifices a permanent unless they pay {1}. | The bigger the purse, the greater the fool. —Rishadan saying | 1 | 1<|endoftext|> <|endoftext|>Symbol Status | {2}{G}{G} | Sorcery | uncommon | Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control. | "Everyone break into teams. Weaponry, you're with me. Nature group, meet by the palm tree. Stoneworks and metalworks, follow the anvil. Everyone else, gather around the giant V." —Sword of Kaldra | nan | nan<|endoftext|> <|endoftext|>Bond of Discipline | {4}{W} | Sorcery | uncommon | Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Attrition | {1}{B}{B} | Enchantment | mythic | {B}, Sacrifice a creature: Destroy target nonblack creature. | nan | nan | nan<|endoftext|> <|endoftext|>Graceful Antelope | {2}{W}{W} | Creature — Antelope | rare | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Whenever deals combat damage to a player, you may have target land become a Plains until leaves the battlefield. | nan | 1 | 4<|endoftext|> <|endoftext|>Selhoff Occultist | {2}{U} | Creature — Human Rogue | common | Whenever or another creature dies, target player mills a card. | "The mist whispers to those who know it to be more than a mundane fog." | 2 | 3<|endoftext|> <|endoftext|>Marang River Skeleton | {1}{B} | Creature — Skeleton | uncommon | {B}: Regenerate . Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | The gurgling of the Marang conceals both footsteps and screams. | 1 | 1<|endoftext|> <|endoftext|>Silk Net | {G} | Instant | common | Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) | Sometimes it's possible to pull a meal out of thin air. | nan | nan<|endoftext|> <|endoftext|>Garrison Griffin | {2}{W} | Creature — Griffin | common | Flying Whenever attacks, target Knight you control gains flying until end of turn. | The keen-eyed guardians of Ardenvale are ever on alert. | 2 | 2<|endoftext|> <|endoftext|>Chains of Custody | {2}{W} | Enchantment — Aura | common | Enchant creature you control When enters the battlefield, exile target nonland permanent an opponent controls until leaves the battlefield. Enchanted creature has ward {2}. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) | nan | nan | nan<|endoftext|> <|endoftext|>Mortipede | {3}{B} | Creature — Insect | common | {2}{G}: All creatures able to block this turn do so. | Mortipede pheromones choke the streets with sickly sweetness, luring the rash and unwary into its waiting jaws. | 4 | 1<|endoftext|> <|endoftext|>Tempting Contract | {4} | Artifact | rare | At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token. | "Don't think of it as debt. Think of it as an investment in yourself." —Diriga, demon bursar | nan | nan<|endoftext|> <|endoftext|>Rootwater Mystic | {U} | Creature — Merfolk Wizard | common | {1}{U}: Look at the top card of target player's library. | "Read the roots tell the tale Future forms in waving weeds Higher than truth is hope." —*Rootwater Saga* | 1 | 1<|endoftext|> <|endoftext|>Goblin Motivator | {R} | Creature — Goblin Warrior | common | {T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.) | Small words stoke large flames. | 1 | 1<|endoftext|> <|endoftext|>Commissar Severina Raine | {1}{W}{B} | Legendary Creature — Human Soldier | rare | Leading from the Front — Whenever attacks, each opponent loses X life, where X is the number of other attacking creatures. Summary Execution — {2}, Sacrifice another creature: You gain 2 life and draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Painful Lesson | {2}{B} | Sorcery | common | Target player draws two cards and loses 2 life. | "You wish to remember this lesson? I will write it down for you." —Senifet, vizier of Bontu | nan | nan<|endoftext|> <|endoftext|>Moonhold | {2}{R/W} | Instant | uncommon | Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.) | nan | nan | nan<|endoftext|> <|endoftext|>Shimmering Glasskite | {3}{U} | Creature — Spirit | common | Flying Whenever becomes the target of a spell or ability for the first time each turn, counter that spell or ability. | A child's whisper could crack its shell, but not even an oni's scream could penetrate it. | 2 | 3<|endoftext|> <|endoftext|>Enchanted Being | {1}{W}{W} | Creature — Human | common | Prevent all combat damage that would be dealt to by enchanted creatures. | nan | 2 | 2<|endoftext|> <|endoftext|>Crush Dissent | {3}{U} | Instant | common | Counter target spell unless its controller pays {2}. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "All I ask is complete obedience." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Hand of the Praetors | {3}{B} | Creature — Phyrexian Zombie | rare | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter. | nan | 3 | 2<|endoftext|> <|endoftext|>Grim Harvest | {1}{B} | Instant | common | Return target creature card from your graveyard to your hand. Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Servant of the Conduit | {1}{G} | Creature — Elf Druid | uncommon | When enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color. | nan | 2 | 2<|endoftext|> <|endoftext|>Eye Gouge | {B} | Instant | common | Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it. | One chance. One throw. One perfect hit. | nan | nan<|endoftext|> <|endoftext|>Ob Nixilis's Cruelty | {2}{B} | Instant | common | Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. | Trapped on Ravnica with no affection for either side, Ob Nixilis sought gratification in random acts of torment. | nan | nan<|endoftext|> <|endoftext|>Aether Searcher | {7} | Artifact Creature — Construct | rare | Reveal as you draft it. Reveal the next card you draft and note its name. When enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named . You may cast it without paying its mana cost. If you searched your library this way, shuffle. | nan | 6 | 4<|endoftext|> <|endoftext|>Urza's Incubator | {3} | Artifact | rare | As enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast. | "Stop thinking like an artificer, Urza, and start thinking like a father!" —Rayne, chancellor of the Tolarian Academy | nan | nan<|endoftext|> <|endoftext|>Kruphix's Insight | {2}{G} | Sorcery | common | Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard. | The horizon is tantalizing in both its uncertainty and its potential. | nan | nan<|endoftext|> <|endoftext|>Boundless Realms | {6}{G} | Sorcery | rare | Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle. | "Planeswalking cannot be taught. Either you see the doors or you do not." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Quagmire | {2}{B} | Enchantment | uncommon | Creatures with swampwalk can be blocked as though they didn't have swampwalk. | nan | nan | nan<|endoftext|> <|endoftext|>A-Cabaretti Charm | {R}{G}{W} | Instant | uncommon | Choose one — • Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Hallowed Spiritkeeper | {1}{W}{W} | Creature — Avatar | rare | Vigilance When dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard. | nan | 3 | 2<|endoftext|> <|endoftext|>Void Snare | {U} | Sorcery | common | Return target nonland permanent to its owner's hand. | "I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best." —Ashurel, voidmage | nan | nan<|endoftext|> <|endoftext|>Wurmquake | {4}{G}{G} | Sorcery | rare | Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens. Flashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Endoskeleton | {2} | Artifact | uncommon | You may choose not to untap during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as remains tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Hallowed Moonlight | {1}{W} | Instant | rare | Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card. | Creatures of darkness instinctively hide from the light. | nan | nan<|endoftext|> <|endoftext|>Aether Poisoner | {1}{B} | Creature — Human Artificer | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. | nan | 1 | 1<|endoftext|> <|endoftext|>Sea God's Scorn | {4}{U}{U} | Sorcery | uncommon | Return up to three target creatures and/or enchantments to their owners' hands. | Instead of performing their daily devotions, Heliod's acolytes spent the morning picking strands of kelp off the altar. | nan | nan<|endoftext|> <|endoftext|>Goblin Lyre | {3} | Artifact | rare | Sacrifice : Flip a coin. If you win the flip, deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls. | nan | nan | nan<|endoftext|> <|endoftext|>Might of Alara | {G} | Instant | common | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. | The combined strength of all five planes spawned creations none had seen before. | nan | nan<|endoftext|> <|endoftext|>Gluttonous Slug | {1}{B} | Creature — Slug Horror | common | Menace Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | No amount of salt will save you | 0 | 3<|endoftext|> <|endoftext|>Expendable Lackey | {U} | Creature — Human Citizen | common | {1}{U}, Exile from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery. | "Altonio? No, I'm sorry. No one by that name works here." —Raffine | 1 | 1<|endoftext|> <|endoftext|>Karplusan Hound | {3}{R} | Creature — Dog | uncommon | Whenever attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. | "Don't worry, they don't bite. They much prefer setting people on fire." —Jaya Ballard, to Chandra | 3 | 3<|endoftext|> <|endoftext|>River Serpent | {5}{U} | Creature — Serpent | common | can't attack unless there are five or more cards in your graveyard. Cycling {U} ({U}, Discard this card: Draw a card.) | Though the Luxa River brings life to Naktamun, it's not without dangers. | 5 | 5<|endoftext|> <|endoftext|>Knight Paladin | {5} | Artifact — Vehicle | rare | Trample Rapid-fire Battle Cannon — When enters the battlefield, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 6 | 6<|endoftext|> <|endoftext|>Molten Hydra | {1}{R} | Creature — Hydra | rare | {1}{R}{R}: Put a +1/+1 counter on . {T}, Remove all +1/+1 counters from : It deals damage to any target equal to the number of +1/+1 counters removed this way. | Keep off the glass. —Hydra warning sign | 1 | 1<|endoftext|> <|endoftext|>Seismic Mage | {3}{R} | Creature — Human Spellshaper | rare | {2}{R}, {T}, Discard a card: Destroy target land. | The ground shakes when he walks. His customers shake if they're late with his fee. | 1 | 1<|endoftext|> <|endoftext|>Instruments of War | {4} | Artifact | uncommon | Flash As enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. | Perfect for keeping time at a battle or a ball. | nan | nan<|endoftext|> <|endoftext|>Preston, the Vanisher | {3}{W} | Legendary Creature — Rabbit Wizard | rare | Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. {1}{W}, Sacrifice five Illusions: Exile target nonland permanent. | nan | 2 | 5<|endoftext|> <|endoftext|>Skinbrand Goblin | {1}{R} | Creature — Goblin Warrior | common | Bloodrush — {R}, Discard : Target attacking creature gets +2/+1 until end of turn. | "These Gruul skin-runes—discern whether their patterns evoke streets, leylines, or both. You have four days." —Niv-Mizzet, to his assistant | 2 | 1<|endoftext|> <|endoftext|>Torpor Orb | {2} | Artifact | rare | Creatures entering the battlefield don't cause abilities to trigger. | "Phyrexia is certainly dangerous, but I have to admire some of its innovations." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Pledge of Loyalty | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove . | Urza convinced many Dominarians not only to set aside their differences, but to embrace them. | nan | nan<|endoftext|> <|endoftext|>Cleric of Life's Bond | {W}{B} | Creature — Vampire Cleric | uncommon | Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on . | "No gods. Only each other." | 2 | 2<|endoftext|> <|endoftext|>Bladehold Cleaver | {2}{R}{W} | Artifact — Equipment | rare | For Mirrodin! Equipped creature gets +2/+2. Whenever equipped creature dies, draft a card from 's spellbook. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Ramunap Hydra | {3}{G} | Creature — Snake Hydra | rare | Vigilance, reach, trample gets +1/+1 as long as you control a Desert. gets +1/+1 as long as there is a Desert card in your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Send to Sleep | {1}{U} | Instant | common | Tap up to two target creatures. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps. | nan | nan | nan<|endoftext|> <|endoftext|>Throttle | {4}{B} | Instant | common | Target creature gets -4/-4 until end of turn. | "Victim discovered at dawn with mouth agape and eyes bulging. No evidence of blood loss or dismemberment. Severe bruising around the neck." —Vallon, Thraben inspector | nan | nan<|endoftext|> <|endoftext|>Goblin Champion | {R} | Creature — Goblin Warrior | common | Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | The stories of his heroics are inspiring, though none of them are remotely true. | 0 | 1<|endoftext|> <|endoftext|>Harvesttide Sentry | {1}{G} | Creature — Human Warrior | common | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, can't be blocked by creatures with power 2 or less this turn. | She patrols the darkness so that others can forget their worries for one bright evening. | 3 | 1<|endoftext|> <|endoftext|>Tormentor's Trident | {2} | Artifact — Equipment | uncommon | Equipped creature gets +3/+0 and attacks each combat if able. Equip {3} | To a demon there is no such thing as restraint. | nan | nan<|endoftext|> <|endoftext|>Recantation | {3}{U}{U} | Enchantment | rare | At the beginning of your upkeep, you may put a verse counter on . {U}, Sacrifice : Return up to X target permanents to their owners' hands, where X is the number of verse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Drelnoch | {4}{U} | Creature — Yeti Mutant | common | Whenever becomes blocked, you may draw two cards. | Adarkar's blank wastes make the mind wander—and stray thoughts are quickly caught and devoured. | 3 | 3<|endoftext|> <|endoftext|>Swindler's Scheme | {2}{U} | Enchantment | rare | Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Cutthroat | {B} | Creature — Vampire Rogue | uncommon | Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Not all monsters have tentacles. | 1 | 1<|endoftext|> <|endoftext|>Dementia Sliver | {3}{U}{B} | Creature — Sliver | uncommon | All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn." | nan | 3 | 3<|endoftext|> <|endoftext|>Dralnu, Lich Lord | {3}{U}{B} | Legendary Creature — Zombie Wizard | rare | If damage would be dealt to , sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Holy Mantle | {2}{W}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has protection from creatures. | "The guilds promise to provide safety. I prefer to make my own." —Briska, Ninth District freemage | nan | nan<|endoftext|> <|endoftext|>Bubbling Cauldron | {2} | Artifact | uncommon | {1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way. | nan | nan | nan<|endoftext|> <|endoftext|>Unglued Pea-Brained Dinosaur | | Stickers | common | {TK}{TK} — {T}: Add {2}. Spend this mana only to cast creature spells. {TK}{TK}{TK}{TK} — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/6 | nan | nan | nan<|endoftext|> <|endoftext|>Aegis of Honor | {W} | Enchantment | rare | {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. | nan | nan | nan<|endoftext|> <|endoftext|>Stonewright | {R} | Creature — Human Shaman | uncommon | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." | nan | 1 | 1<|endoftext|> <|endoftext|>Healer's Headdress | {2} | Artifact — Equipment | common | Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." {W}{W}: Attach to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Psychic Pickpocket | {4}{U} | Creature — Cephalid Rogue | uncommon | When enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | nan | 3 | 2<|endoftext|> <|endoftext|>A-Tanazir Quandrix | {3}{G}{U} | Legendary Creature — Elder Dragon | mythic | Flying, trample When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Thunderous Snapper | {G/U}{G/U}{G/U}{G/U} | Creature — Turtle Hydra | uncommon | Whenever you cast a spell with mana value 5 or greater, draw a card. | While humans hear only a deafening roar, the fae hear music of breathtaking beauty. | 4 | 4<|endoftext|> <|endoftext|>Walking Skyscraper | {8} | Artifact Creature — Construct | uncommon | This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Trample has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) | nan | 8 | 8<|endoftext|> <|endoftext|>Willing Test Subject | {2}{G} | Creature — Spider Monkey Scientist | common | Reach Whenever you roll a 4 or higher on a die, put a +1/+1 counter on . {6}: Roll a six-sided die. | nan | 2 | 2<|endoftext|> <|endoftext|>Carrion Imp | {3}{B} | Creature — Imp | common | Flying When enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. | No scrap of nutrition goes to waste in the undercity. | 2 | 3<|endoftext|> <|endoftext|>Kami of the Crescent Moon | {U}{U} | Legendary Creature — Spirit | rare | At the beginning of each player's draw step, that player draws an additional card. | "He's a lot like me, that masterless little kami . . . unimpressed by grandeur and never at a loss for a trick." —Toshiro Umezawa | 1 | 3<|endoftext|> <|endoftext|>Sizzling Soloist | {3}{R} | Creature — Human Citizen | uncommon | Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. | nan | 3 | 2<|endoftext|> <|endoftext|>Firemind Vessel | {4} | Artifact | uncommon | enters the battlefield tapped. {T}: Add two mana of different colors. | The city mourned Niv-Mizzet's death, but he left behind the components for his rebirth. | nan | nan<|endoftext|> <|endoftext|>Blackcleave Goblin | {3}{B} | Creature — Phyrexian Goblin Zombie | common | Haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "Bitten? Save time, amputate now." —Lephar, loxodon surgeon | 2 | 1<|endoftext|> <|endoftext|>Emberwilde Caliph | {2}{U}{R} | Creature — Djinn | rare | Flying, trample attacks each combat if able. Whenever deals damage, you lose that much life. | The fire breathes while the air burns. | 4 | 4<|endoftext|> <|endoftext|>City in a Bottle | {2} | Artifact | rare | Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them. Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion. | nan | nan | nan<|endoftext|> <|endoftext|>Rot Hulk | {5}{B}{B} | Creature — Zombie | mythic | Menace When enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. | nan | 5 | 5<|endoftext|> <|endoftext|>Bassara Tower Archer | {G}{G} | Creature — Human Archer | uncommon | Hexproof, reach | Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far. | 2 | 1<|endoftext|> <|endoftext|>Scholar of Athreos | {2}{W} | Creature — Human Cleric | common | {2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way. | She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it. | 1 | 4<|endoftext|> <|endoftext|>Tail Swipe | {G} | Instant | uncommon | Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Moss-Pit Skeleton | {B}{G} | Creature — Plant Skeleton | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.) If was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if is in your graveyard, you may put on top of your library. | nan | 2 | 2<|endoftext|> <|endoftext|>Man of Measure | {1}{W}{W} | Creature — Human Knight | common | As long as you're shorter than an opponent, gets +0/+1 and has first strike. As long as you're taller than an opponent, gets +1/+0. | You need to be this tall to play this card. | 2 | 2<|endoftext|> <|endoftext|>Malcator's Watcher | {1}{U} | Artifact Creature — Phyrexian Drone | common | Flying, vigilance When dies, draw a card. | Each of the Gitaxian sectives watches the others, looking for any hint of imperfection. | 1 | 1<|endoftext|> <|endoftext|>Aria of Flame | {2}{R} | Enchantment | rare | When enters the battlefield, each opponent gains 10 life. Whenever you cast an instant or sorcery spell, put a verse counter on , then it deals damage equal to the number of verse counters on it to target player or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Benthic Djinn | {2}{U}{B} | Creature — Djinn | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life. | "In all my years I've only met one mage who successfully trapped a djinn—and none who tried and failed." —Talibah, embermage | 5 | 3<|endoftext|> <|endoftext|>Magebane Armor | {3} | Artifact — Equipment | rare | Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Feint | {R} | Instant | common | Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. | nan | nan | nan<|endoftext|> <|endoftext|>Harvest Mage | {G} | Creature — Human Spellshaper | common | {G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. | "Why should one limit oneself to the resources at hand?" | 1 | 1<|endoftext|> <|endoftext|>Grizzled Wolverine | {1}{R}{R} | Creature — Wolverine | common | {R}: gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking , and only once each turn. | "Before you release a Wolverine from the trap, make sure it's really dead." —Lovisa Coldeyes, Balduvian Chieftain | 2 | 2<|endoftext|> <|endoftext|>Aetherplasm | {2}{U}{U} | Creature — Illusion | uncommon | Whenever blocks a creature, you may return to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. | Its fickle form holds hints of a thousand former identities. | 1 | 1<|endoftext|> <|endoftext|>Stonebrow, Krosan Hero | {3}{R}{G} | Legendary Creature — Centaur Warrior | rare | Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. | Moments after a fickle rift dropped Stonebrow in the waste of his beloved Krosa, he took up his axe in rage-blind vengeance. | 4 | 4<|endoftext|> <|endoftext|>Now I Know My ABC's | {1}{U}{U} | Enchantment | rare | At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game. | The quick onyx goblin jumps over the lazy dwarf. | nan | nan<|endoftext|> <|endoftext|>Spirit of the Labyrinth | {1}{W} | Enchantment Creature — Spirit | rare | Each player can't draw more than one card each turn. | Students at the Dekatia Academy learn that being sent to study with her is a lesson in itself. | 3 | 1<|endoftext|> <|endoftext|>Grell Philosopher | {2}{U} | Creature — Horror Wizard | rare | Aberrant Tinkering — When enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. | nan | 1 | 4<|endoftext|> <|endoftext|>Limits of Solidarity | {3}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | "When the time comes, only one of you will be honored by my spear." —Hazoret, god of zeal | nan | nan<|endoftext|> <|endoftext|>Elmar, Ulvenwald Informant | {1}{R}{G} | Legendary Creature — Human | rare | Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.) | nan | 3 | 2<|endoftext|> <|endoftext|>Immobilizer Eldrazi | {1}{R} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.) | It denied the Zendikari the chance to stand and die fighting. | 2 | 1<|endoftext|> <|endoftext|>Scion of Opulence | {2}{R} | Creature — Vampire Noble | rare | Whenever or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {R}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Guardians of Oboro | {2}{U} | Creature — Moonfolk Samurai | common | Defender Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.) | nan | 3 | 4<|endoftext|> <|endoftext|>Goblin Smuggler | {2}{R} | Creature — Goblin Rogue | common | Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn. | "I am but a humble traveler. I have no taste for sneakery nor thiefiness." | 2 | 2<|endoftext|> <|endoftext|>Crater's Claws | {X}{R} | Sorcery | rare | deals X damage to any target. Ferocious — deals X plus 2 damage instead if you control a creature with power 4 or greater. | nan | nan | nan<|endoftext|> <|endoftext|>Descend on the Prey | | Sorcery | common | Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able. | nan | nan | nan<|endoftext|> <|endoftext|>Lux Cannon | {4} | Artifact | mythic | {T}: Put a charge counter on . {T}, Remove three charge counters from : Destroy target permanent. | There are few problems that can't be solved by putting a hole in the world. | nan | nan<|endoftext|> <|endoftext|>Tome of the Guildpact | {5} | Artifact | rare | Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color. | "Reading it has given me a glimpse of what makes this deeply flawed city so very magnificent." —Dovin Baan | nan | nan<|endoftext|> <|endoftext|>Hovermyr | {2} | Artifact Creature — Myr | common | Flying, vigilance | Originally created to harvest blinkmoths, the hovermyr are now the silent observers of a dying world. | 1 | 2<|endoftext|> <|endoftext|>Sublime Archangel | {2}{W}{W} | Creature — Angel | rare | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.) | nan | 4 | 3<|endoftext|> <|endoftext|>White Plume Adventurer | {2}{W} | Creature — Orc Cleric | rare | When enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. | nan | 3 | 3<|endoftext|> <|endoftext|>Woolly Razorback | {2}{W}{W} | Creature — Boar Beast | rare | enters the battlefield with three ice counters on it. As long as has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever blocks, remove an ice counter from it. | nan | 7 | 7<|endoftext|> <|endoftext|>Orcish Captain | {R} | Creature — Orc Warrior | uncommon | {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. | There's a chance to win every battle. | 1 | 1<|endoftext|> <|endoftext|>Conquering Manticore | {4}{R}{R} | Creature — Manticore | rare | Flying When enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. | It speaks no commands but is always obeyed. | 5 | 5<|endoftext|> <|endoftext|>Risen Executioner | {2}{B}{B} | Creature — Zombie Warrior | mythic | can't block. Other Zombie creatures you control get +1/+1. You may cast from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard. | nan | 4 | 3<|endoftext|> <|endoftext|>Flameborn Viron | {4}{R}{R} | Creature — Phyrexian Insect | common | | "Large or small, all will toil for the Great Work." —Decree of Urabrask | 6 | 4<|endoftext|> <|endoftext|>Magus of the Candelabra | {G} | Creature — Human Wizard | rare | {X}, {T}: Untap X target lands. | "What would Urza think, I wonder, if he could hear how the nature mages still snarl at his name, but venerate the work of his apprentice?" —Teferi, to Jhoira | 1 | 2<|endoftext|> <|endoftext|>Supernatural Rescue | {3}{W} | Enchantment — Aura | common | This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Soldevi Heretic | {2}{U} | Creature — Human Cleric | common | {W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card. | "It cannot be! Soldev crushed, and my machines to blame?" —Arcum Dagsson, Soldevi Machinist | 2 | 2<|endoftext|> <|endoftext|>Tidy Conclusion | {3}{B}{B} | Instant | common | Destroy target creature. You gain 1 life for each artifact you control. | Aetherborn patrons use any means necessary to secure victory for their protégés. | nan | nan<|endoftext|> <|endoftext|>Oona's Prowler | {1}{B} | Creature — Faerie Rogue | rare | Flying Discard a card: gets -2/-0 until end of turn. Any player may activate this ability. | Deep in Glen Elendra blossoms Oona, queen of the faeries, nourished by secrets and pollinated by stolen dreams. | 3 | 1<|endoftext|> <|endoftext|>Updraft Elemental | {2}{U} | Creature — Elemental | common | Flying | "It slips through the smallest cracks in the mountain, emerging whole and unfettered. There is nowhere it cannot go, for what can hold back the air itself?" —Chanyi, Ojutai monk | 1 | 4<|endoftext|> <|endoftext|>Sunscape Familiar | {1}{W} | Creature — Wall | common | Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast. | The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form. | 0 | 3<|endoftext|> <|endoftext|>Overwhelming Intellect | {4}{U}{U} | Instant | uncommon | Counter target creature spell. Draw cards equal to that spell's mana value. | "My brain hurts." | nan | nan<|endoftext|> <|endoftext|>Magus of the Coffers | {4}{B} | Creature — Human Wizard | rare | {2}, {T}: Add {B} for each Swamp you control. | All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages. | 4 | 4<|endoftext|> <|endoftext|>Plague Wight | {1}{B} | Creature — Zombie | common | Whenever becomes blocked, each creature blocking it gets -1/-1 until end of turn. | For some goods, the best couriers are the dead. | 2 | 1<|endoftext|> <|endoftext|>Experimental Aviator | {3}{U}{U} | Creature — Human Artificer | uncommon | Flying When enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. | "The little thopters seemed lonely up here, so I thought I'd join them." | 0 | 3<|endoftext|> <|endoftext|>Karplusan Minotaur | {2}{R}{R} | Creature — Minotaur Warrior | rare | Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you win a coin flip, deals 1 damage to any target. Whenever you lose a coin flip, deals 1 damage to any target of an opponent's choice. | nan | 3 | 3<|endoftext|> <|endoftext|>Zombie Fanboy | {2}{B} | Creature — Zombie Gamer | uncommon | As enters the battlefield, choose an artist. Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on . | The real advantage of being a zombie gamer? No one notices the stench. | 1 | 1<|endoftext|> <|endoftext|>Akroma, Vision of Ixidor | {5}{W}{W} | Legendary Creature — Angel | mythic | Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner | nan | 6 | 6<|endoftext|> <|endoftext|>Noxious Assault | {3}{G}{G} | Sorcery | uncommon | Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter. | Even as they brought the beast down, they could feel its poison working into their blood, altering their bodies, and filling their minds with the thrill of the eternal hunt. | nan | nan<|endoftext|> <|endoftext|>Scab-Clan Charger | {3}{G} | Creature — Centaur Warrior | common | Bloodrush — {1}{G}, Discard : Target attacking creature gets +2/+4 until end of turn. | "The only roads I wish to see are those beaten flat by wild hooves." | 2 | 4<|endoftext|> <|endoftext|>Kavu Predator | {1}{G} | Creature — Kavu | uncommon | Trample Whenever an opponent gains life, put that many +1/+1 counters on . | In a withered world, the scent of healthy prey is enough to drive a predator to frenzy. | 2 | 2<|endoftext|> <|endoftext|>Fieldmist Borderpost | {1}{W}{U} | Artifact | common | You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. enters the battlefield tapped. {T}: Add {W} or {U}. | nan | nan | nan<|endoftext|> <|endoftext|>Privileged Position | {2}{G/W}{G/W}{G/W} | Enchantment | rare | ({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) | "We in the Conclave have a saying: 'When you hold a shield, lend your shield.' The strong must never forget what they owe to the weak." — Niszka, Selesnya evangel | nan | nan<|endoftext|> <|endoftext|>Nef-Crop Entangler | {1}{R} | Creature — Human Warrior | common | Trample You may exert as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.) | "If you do not feel the thrill of battle, alive like a flame, you will never triumph." | 2 | 1<|endoftext|> <|endoftext|>Toxin Sliver | {3}{B} | Creature — Sliver | rare | Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. | It doesn't need to use its venom—it just needs you to know it can. | 3 | 3<|endoftext|> <|endoftext|>Hoarder's Greed | {3}{B} | Sorcery | uncommon | You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Liberate | {1}{W} | Instant | uncommon | Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. | "Not everyone gets a second chance." —Hanna | nan | nan<|endoftext|> <|endoftext|>Rust Elemental | {4} | Artifact Creature — Elemental | uncommon | Flying At the beginning of your upkeep, sacrifice an artifact other than . If you can't, tap and you lose 4 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Fatal Fumes | {3}{B} | Instant | common | Target creature gets -4/-2 until end of turn. | Travelers in the undercity dread the horrors and assassins of the Dimir, but nearly as many die from more mundane hazards. | nan | nan<|endoftext|> <|endoftext|>Gleam of Authority | {1}{W} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | nan | nan | nan<|endoftext|> <|endoftext|>Bloated Toad | {2}{G} | Creature — Frog | uncommon | Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 2 | 2<|endoftext|> <|endoftext|>Acid Web Spider | {3}{G}{G} | Creature — Spider | uncommon | Reach When enters the battlefield, you may destroy target Equipment. | Its web is an excellent source of found copper for the daring or the stupid. | 3 | 5<|endoftext|> <|endoftext|>Guided Strike | {1}{W} | Instant | common | Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. | "May the Ancestor strengthen my hand and guide my blade." —Nomad war prayer | nan | nan<|endoftext|> <|endoftext|>Treefolk Mystic | {3}{G} | Creature — Treefolk | common | Whenever blocks or becomes blocked by a creature, destroy all Auras attached to that creature. | Urza's wards fell from him like autumn leaves as he entered the dreaming grove. He awoke imprisoned in living wood. | 2 | 4<|endoftext|> <|endoftext|>Act of Heroism | {1}{W} | Instant | common | Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. | "On every plane, there are those who run toward danger." —Gideon Jura | nan | nan<|endoftext|> <|endoftext|>Training Grounds | {U} | Enchantment | rare | Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. | "Practice alone will not bring perfection. The practice itself must be perfect. Again!" | nan | nan<|endoftext|> <|endoftext|>Sinister Waltz | {3}{B}{R} | Sorcery | rare | Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Alora, Cheerful Mastermind | {3}{W}{U} | Legendary Creature — Halfling Rogue | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token. | nan | 4 | 4<|endoftext|> <|endoftext|>Rasaad, Shadow Monk | {2}{W}{B} | Legendary Creature — Human Monk | uncommon | When dies, create a 4/1 black Skeleton creature token. | nan | 4 | 4<|endoftext|> <|endoftext|>Minister of Impediments | {2}{W/U} | Creature — Human Advisor | common | ({W/U} can be paid with either {W} or {U}.) {T}: Tap target creature. | When it takes forever to learn all the rules, no time is left for breaking them. | 1 | 1<|endoftext|> <|endoftext|>Enter the Unknown | {G} | Sorcery | uncommon | Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Leonin Lightbringer | {2}{W} | Creature — Cat Rebel | common | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) As long as is equipped, it gets +1/+1. | "It's hard to fight for the future if you can't see the way forward." | 3 | 2<|endoftext|> <|endoftext|>Nissa's Judgment | {4}{G} | Sorcery | uncommon | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Icatian Infantry | {W} | Creature — Human Soldier | common | {1}: gains first strike until end of turn. {1}: gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "Never Surrender" —Motto carved into a fragment of an Icatian wall | 1 | 1<|endoftext|> <|endoftext|>Widespread Brutality | {1}{B}{R}{R} | Sorcery | rare | Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | nan | nan | nan<|endoftext|> <|endoftext|>Soothing Balm | {1}{W} | Instant | common | Target player gains 5 life. | Orim taught Ta-Karnst and the other Cho-Arrim healers a far less invasive method of healing. | nan | nan<|endoftext|> <|endoftext|>Borrowing the East Wind | {X}{G}{G} | Sorcery | rare | deals X damage to each creature with horsemanship and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Urabrask's Anointer | {3}{R} | Artifact Creature — Phyrexian Wizard | uncommon | When enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. | Will you be the flame which burns the world, or merely be consumed as fuel? | 4 | 2<|endoftext|> <|endoftext|>Skeletonize | {4}{R} | Instant | uncommon | deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature." | Fire burns away both flesh and freedom. | nan | nan<|endoftext|> <|endoftext|>Bazaar Trademage | {2}{U} | Creature — Human Wizard | rare | Flying When enters the battlefield, draw two cards, then discard three cards. | nan | 3 | 4<|endoftext|> <|endoftext|>Trendy Circus Pirate | | Stickers | common | {TK}{TK} — Deathtouch {TK}{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, create that many 1/1 green Squirrel creature tokens. {TK}{TK} — 5/1 {TK}{TK}{TK} — 3/6 | nan | nan | nan<|endoftext|> <|endoftext|>Mystic Restraints | {2}{U}{U} | Enchantment — Aura | common | Flash Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Wandering Wolf | {1}{G} | Creature — Wolf | common | Creatures with power less than 's power can't block it. | Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved. | 2 | 1<|endoftext|> <|endoftext|>Grozoth | {6}{U}{U}{U} | Creature — Leviathan | rare | Defender (This creature can't attack.) When enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle. {4}: loses defender until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | 9 | 9<|endoftext|> <|endoftext|>Nirkana Revenant | {4}{B}{B} | Creature — Vampire Shade | mythic | Whenever you tap a Swamp for mana, add an additional {B}. {B}: gets +1/+1 until end of turn. | Hate is an everlasting wellspring from which she is eternally sustained. | 4 | 4<|endoftext|> <|endoftext|>Heart Warden | {1}{G} | Creature — Elf Druid | common | {T}: Add {G}. {2}, Sacrifice : Draw a card. | "In Llanowar, we tend the forest's boughs and branches. In Yavimaya, we are a part of them." —Rofellos of Llanowar | 1 | 1<|endoftext|> <|endoftext|>Akki Ronin | {1}{R} | Creature — Goblin Samurai | common | Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card. | "Carry the heat of the furnace in your steel, and never let it fade." —Keni-Keni, akki smith | 1 | 3<|endoftext|> <|endoftext|>Enter the Dungeon | {B}{B} | Sorcery | rare | Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Rumbling Rockslide | {3}{R} | Sorcery | common | deals damage to target creature equal to the number of lands you control. | "When monsters walk, the earth knows its place and yields." —Rielle, the Everwise | nan | nan<|endoftext|> <|endoftext|>Anathemancer | {1}{B}{R} | Creature — Zombie Wizard | rare | When enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Edgar's Awakening | {3}{B}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. When you discard , you may pay {B}. When you do, return target creature card from your graveyard to your hand. | "Here you go. Can't have you sleeping through your own wedding day." | nan | nan<|endoftext|> <|endoftext|>Surge of Strength | {R}{G} | Instant | uncommon | As an additional cost to cast this spell, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Overblaze | {3}{R} | Instant — Arcane | uncommon | Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Keymaster Rogue | {3}{U} | Creature — Human Rogue | common | can't be blocked. When enters the battlefield, return a creature you control to its owner's hand. | "This one opens the grate outside Zelzo Base. This one is for Ismeri Library. This one is for an invisible door . . . No, I've said too much." | 3 | 2<|endoftext|> <|endoftext|>Nyxbloom Ancient | {4}{G}{G}{G} | Enchantment Creature — Elemental | mythic | Trample If you tap a permanent for mana, it produces three times as much of that mana instead. | nan | 5 | 5<|endoftext|> <|endoftext|>Mobilize | {G} | Sorcery | common | Untap all creatures you control. | A rested mind is the sharpest weapon. | nan | nan<|endoftext|> <|endoftext|>Plated Seastrider | {U}{U} | Creature — Beast | common | | The Neurok buried entangling cables just under the Quicksilver Sea. One seastrider harvest can provide an army's worth of armor and shields. | 1 | 4<|endoftext|> <|endoftext|>Grief Tyrant | {5}{B/R} | Creature — Horror | uncommon | enters the battlefield with four -1/-1 counters on it. When dies, put a -1/-1 counter on target creature for each -1/-1 counter on . | nan | 8 | 8<|endoftext|> <|endoftext|>Drifting Djinn | {4}{U}{U} | Creature — Djinn | rare | Flying At the beginning of your upkeep, sacrifice unless you pay {1}{U}. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 5 | 5<|endoftext|> <|endoftext|>Enhanced Surveillance | {1}{U} | Enchantment | uncommon | You may look at an additional two cards each time you surveil. Exile : Shuffle your graveyard into your library. | "Who are the agents of the Dimir? No one and everyone." —Lazav | nan | nan<|endoftext|> <|endoftext|>Spiteful Prankster | {2}{R} | Creature — Devil | uncommon | As long as it's your turn, has first strike. Whenever another creature dies, deals 1 damage to target player or planeswalker. | The devil appreciated the irony of using doves for ammunition. The townsfolk, not so much. | 3 | 2<|endoftext|> <|endoftext|>Pyreheart Wolf | {2}{R} | Creature — Wolf | uncommon | Whenever attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 1 | 1<|endoftext|> <|endoftext|>Surveilling Sprite | {1}{U} | Creature — Faerie Rogue | common | Flying When dies, you may draw a card. | Their natural curiosity, combined with a knack for trespassing, makes sprites excellent spies. | 1 | 1<|endoftext|> <|endoftext|>Cunning Lethemancer | {2}{B} | Creature — Human Wizard | rare | At the beginning of your upkeep, each player discards a card. | "Give me your memories, and you will have release from the suffering they bring you." | 2 | 2<|endoftext|> <|endoftext|>Skewer the Critics | {2}{R} | Sorcery | common | Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) deals 3 damage to any target. | Going to a Rakdos show is dangerous. Trying to leave early can be fatal. | nan | nan<|endoftext|> <|endoftext|>Oona's Gatewarden | {U/B} | Creature — Faerie Soldier | common | Defender, flying Wither (This deals damage to creatures in the form of -1/-1 counters.) | "So now you've seen Glen Elendra. Take a good look. It will be the last thing you'll ever see." | 2 | 1<|endoftext|> <|endoftext|>Avacyn's Collar | {1} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Daughter of Autumn | {2}{G}{G} | Legendary Creature — Avatar | rare | {W}: The next 1 damage that would be dealt to target white creature this turn is dealt to instead. | "Those who say that Serra is dead have never met the Autumn Willow's daughters. They are as kind and as generous as Serra would wish us to be." —Gulsen, Abbey Matron | 2 | 4<|endoftext|> <|endoftext|>Hedgewitch's Mask | {W} | Artifact — Equipment | common | Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | In Kessig, even celebration wears a fearsome face. | nan | nan<|endoftext|> <|endoftext|>Cats | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Harvester Druid | {1}{G} | Creature — Human Druid | common | {T}: Add one mana of any color that a land you control could produce. | "In the end, the same soil lies atop the field, within the mountain, and under the sea." | 1 | 1<|endoftext|> <|endoftext|>Glittering Stockpile | {2}{R} | Artifact — Treasure | uncommon | {T}: Add {R}. Put a stash counter on . {T}, Sacrifice : Add X mana of any one color, where X is the number of stash counters on . | The only thing Ziatora desires is "more." | nan | nan<|endoftext|> <|endoftext|>Force of Virtue | {2}{W}{W} | Enchantment | rare | If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. Flash Creatures you control get +1/+1. | "Where divinity leads, victory follows." —Silverblade motto | nan | nan<|endoftext|> <|endoftext|>Suntail Squadron | {2}{W}{W} | Instant | rare | Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process. | nan | nan | nan<|endoftext|> <|endoftext|>Alms | {W} | Enchantment | common | {1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. | "Helping people is mostly a matter of teaching them to help themselves." —Sisay, journal | nan | nan<|endoftext|> <|endoftext|>Rotten Reunion | {B} | Instant | common | Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Aunt and Uncle Greyfeld loved dinner guests. | nan | nan<|endoftext|> <|endoftext|>Short Sword | {1} | Artifact — Equipment | common | Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "Sometimes the only difference between a martyr and a hero is a sword." —Captain Sisay, *Memoirs* | nan | nan<|endoftext|> <|endoftext|>Fungal Sprouting | {3}{G} | Sorcery | uncommon | Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control. | "Saprolings need only a host to feed upon. Numbers will take care of the rest." —Ghave, Guru of Spores | nan | nan<|endoftext|> <|endoftext|>Ichorid | {3}{B} | Creature — Horror | rare | Haste At the beginning of the end step, sacrifice . At the beginning of your upkeep, if is in your graveyard, you may exile a black creature card other than from your graveyard. If you do, return to the battlefield. | nan | 3 | 1<|endoftext|> <|endoftext|>Cloak of Feathers | {U} | Sorcery | common | Target creature gains flying until end of turn. Draw a card. | A thousand feathers from a thousand birds, sewn with magic and song. | nan | nan<|endoftext|> <|endoftext|>Ranger-Captain of Eos | {1}{W}{W} | Creature — Human Soldier Ranger | rare | When enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Sacrifice : Your opponents can't cast noncreature spells this turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Glowering Rogon | {5}{G} | Creature — Beast | common | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) | A herd of one. | 4 | 4<|endoftext|> <|endoftext|>Trapped in the Tower | {1}{W} | Enchantment — Aura | common | Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated. | "At least up here I have some peace and quiet." | nan | nan<|endoftext|> <|endoftext|>Furnace Scamp | {R} | Creature — Phyrexian Beast | common | Whenever deals combat damage to a player, you may sacrifice it. If you do, deals 3 damage to that player. | Born of the core, and dying to stoke it. | 1 | 1<|endoftext|> <|endoftext|>Ethereal Forager | {4}{U}{U} | Creature — Elemental Whale | rare | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying Whenever attacks, you may return an instant or sorcery card exiled with to its owner's hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Dragon Fangs | {1}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters the battlefield, you may return from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Elemental Resonance | {2}{G}{G} | Enchantment — Aura | rare | Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) | nan | nan | nan<|endoftext|> <|endoftext|>Armament Master | {W}{W} | Creature — Kor Soldier | rare | Other Kor creatures you control get +2/+2 for each Equipment attached to . | "We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips . . ." | 2 | 2<|endoftext|> <|endoftext|>Krark-Clan Shaman | {R} | Creature — Goblin Shaman | common | Sacrifice an artifact: deals 1 damage to each creature without flying. | "What do you mean, we're out of stuff to melt down? Give me your leg." | 1 | 1<|endoftext|> <|endoftext|>Force of Savagery | {2}{G} | Creature — Elemental | rare | Trample | "Life cannot be created and then abandoned. It must be nurtured and fed so that it may express its ripened might." —Freyalise | 8 | 0<|endoftext|> <|endoftext|>Medicine Runner | {1}{G/W} | Creature — Elf Cleric | common | When enters the battlefield, you may remove a counter from target permanent. | Elvish healers carry vials of the balm known as dawnglow, reserving it for those wounds that herbs cannot treat. | 2 | 1<|endoftext|> <|endoftext|>Riveteers Provocateur | {B}{R} | Creature — Viashino Warrior | rare | Menace When enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost. Blitz {B}{R} | nan | 3 | 1<|endoftext|> <|endoftext|>Spelldrain Assassin | {U}{B}{R} | Creature — Vampire Assassin | mythic | When enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2. | nan | 3 | 3<|endoftext|> <|endoftext|>Skaab Wrangler | {1}{U} | Creature — Human Wizard | uncommon | Tap three untapped creatures you control: Tap target creature. | After Uda's hat boutique in Selhoff was destroyed by werewolves, she relocated outside of town and took up a new type of sewing. | 2 | 1<|endoftext|> <|endoftext|>Drought | {2}{W}{W} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs. | nan | nan | nan<|endoftext|> <|endoftext|>Devotee of Strength | {2}{G} | Creature — Naga Wizard | uncommon | {4}{G}: Target creature gets +2/+2 until end of turn. | When Rhonas fell, his followers stirred with newfound strength—a final gift from a god they thought indomitable. | 3 | 2<|endoftext|> <|endoftext|>Arcane Lighthouse | | Land | uncommon | {T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. | nan | nan | nan<|endoftext|> <|endoftext|>Traveler's Cloak | {2}{U} | Enchantment — Aura | common | Enchant creature As enters the battlefield, choose a land type. When enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.) | nan | nan | nan<|endoftext|> <|endoftext|>Irrigation Ditch | | Land | common | enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice : Add {G}{U}. | nan | nan | nan<|endoftext|> <|endoftext|>Inquisitor Eisenhorn | {2}{U}{B} | Legendary Creature — Human Inquisitor | rare | You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | nan | 2 | 3<|endoftext|> <|endoftext|>Awaken the Erstwhile | {3}{B}{B} | Sorcery | rare | Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens. | In preparation for the conflict all foresaw, the Golgari called upon an army that had slept for millennia beneath the city. | nan | nan<|endoftext|> <|endoftext|>Sludge Crawler | {B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {2}: gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Valkyrie's Sword | {1}{W} | Artifact — Equipment | uncommon | When enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach to it. Equipped creature gets +2/+1. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Koth's Courier | {1}{R}{R} | Creature — Human Rogue | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | Koth sent partisans into the Tangle to bring survivors to the safe haven of the tunnels below Kuldotha. | 2 | 3<|endoftext|> <|endoftext|>Phyrexian Etchings | {B}{B}{B} | Enchantment | rare | Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, draw a card for each age counter on . When is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Tawnos's Wand | {4} | Artifact | uncommon | {2}, {T}: Target creature with power 2 or less can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mortician Beetle | {B} | Creature — Insect | common | Whenever a player sacrifices a creature, you may put a +1/+1 counter on . | To the soldier, war is famine; to the scavenger, a feast. | 1 | 1<|endoftext|> <|endoftext|>Oath of Gideon | {2}{W} | Legendary Enchantment | rare | When enters the battlefield, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters the battlefield with an additional loyalty counter on it. | "For justice and peace, I will keep watch." | nan | nan<|endoftext|> <|endoftext|>Pollen Remedy | {W} | Instant | common | Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead. | nan | nan | nan<|endoftext|> <|endoftext|>Leech Gauntlet | {1}{B} | Artifact Creature — Equipment Leech | uncommon | Lifelink Equipped creature has lifelink. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 2<|endoftext|> <|endoftext|>Spicy | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Kalamax, the Stormsire | {1}{G}{U}{R} | Legendary Creature — Elemental Dinosaur | mythic | Whenever you cast your first instant spell each turn, if is tapped, copy that spell. You may choose new targets for the copy. Whenever you copy an instant spell, put a +1/+1 counter on Kalamax. | Its mood changes with the weather, and vice versa. | 4 | 4<|endoftext|> <|endoftext|>Death Cloud | {X}{B}{B}{B} | Sorcery | rare | Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands. | The swarm's million wings stir the foulest of breezes. | nan | nan<|endoftext|> <|endoftext|>Ratcatcher | {4}{B}{B} | Creature — Ogre Rogue | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle. | An ogre's poisonous stench is like fine Kashkaval cheese to the noses lowest to the ground. | 4 | 4<|endoftext|> <|endoftext|>Vivien's Arkbow | {1}{G} | Legendary Artifact | rare | {X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Panic | {R} | Instant | common | Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>A-Case the Joint | {4}{U} | Sorcery | common | Draw three cards, then look at the top card of each player's library. | Steel doors and iron bars are child's play for an Obscura operative. | nan | nan<|endoftext|> <|endoftext|>Nest of Scarabs | {2}{B} | Enchantment | uncommon | Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens. | "They are small, but they always want more. Learn from them." —Bontu, god of ambition | nan | nan<|endoftext|> <|endoftext|>Grim Strider | {3}{B} | Creature — Horror | uncommon | gets -1/-1 for each card in your hand. | "As a child I saw something walking in the distance, far beyond the Hekma—shadow-dark, and taller than the gods. Even now, it passes through my dreams." —Pytamun, initiate of Nef crop | 6 | 6<|endoftext|> <|endoftext|>Katabatic Winds | {2}{G} | Enchantment | rare | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated. | Wind will win, whatever we wish. | nan | nan<|endoftext|> <|endoftext|>Reverent Hunter | {2}{G} | Creature — Human Archer | rare | When enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | nan | 1 | 1<|endoftext|> <|endoftext|>Ransack | {3}{U} | Sorcery | rare | Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Cellar Door | {2} | Artifact | uncommon | {3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token. | As if anyone needed another reason to avoid dark, dank cellars. | nan | nan<|endoftext|> <|endoftext|>Shield of the Avatar | {1} | Artifact — Equipment | rare | If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | We are made stronger by those we fight for. Designed by Richard Garriott | nan | nan<|endoftext|> <|endoftext|>Paragon of Eternal Wilds | {3}{G} | Creature — Human Druid | uncommon | Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ingenious Thief | {1}{U} | Creature — Human Rogue | common | Flying When enters the battlefield, look at target player's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Thing from the Deep | {6}{U}{U}{U} | Creature — Leviathan | rare | Whenever attacks, sacrifice it unless you sacrifice an Island. | Seafarers fear sailing off the world's edge not so much as down its gullet. | 9 | 9<|endoftext|> <|endoftext|>Auriok Glaivemaster | {W} | Creature — Human Soldier | common | As long as is equipped, it gets +1/+1 and has first strike. | "Give me a bit of steel and I'll deliver it into the hearts of my enemies." | 1 | 1<|endoftext|> <|endoftext|>Anowon, the Ruin Thief | {2}{U}{B} | Legendary Creature — Vampire Rogue | mythic | Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.) | nan | 2 | 4<|endoftext|> <|endoftext|>Sex Appeal | {W} | Instant | common | Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead. | nan | nan | nan<|endoftext|> <|endoftext|>Lurking Jackals | {B} | Enchantment | uncommon | When an opponent has 10 or less life, if is an enchantment, it becomes a 3/2 Jackal creature. | Often it's not the hunter or the hunted but the opportunist who thrives in Rath. | nan | nan<|endoftext|> <|endoftext|>Fangren Firstborn | {1}{G}{G}{G} | Creature — Beast | rare | Whenever attacks, put a +1/+1 counter on each attacking creature. | In the Tangle, bad is often followed by worse. | 4 | 2<|endoftext|> <|endoftext|>Illicit Auction | {3}{R}{R} | Sorcery | rare | Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Carrion Crow | {2}{B} | Creature — Zombie Bird | common | Flying (This creature can't be blocked except by creatures with flying or reach.) enters the battlefield tapped. | When carrion feeds on carrion, dark days approach. | 2 | 2<|endoftext|> <|endoftext|>Unwind | {2}{U} | Instant | common | Counter target noncreature spell. Untap up to three lands. | "A problem is only a problem if you don't have the tools to correct it." —Jhoira | nan | nan<|endoftext|> <|endoftext|>Volcanic Spray | {1}{R} | Sorcery | uncommon | deals 1 damage to each creature without flying and each player. Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Rift Sower | {2}{G} | Creature — Elf Druid | common | {T}: Add one mana of any color. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 1 | 3<|endoftext|> <|endoftext|>Tenuous Truce | {1}{W} | Enchantment — Aura | rare | Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Bomb | {1}{R} | Enchantment | rare | At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on . If you lose the flip, remove a fuse counter from . Remove five fuse counters from and sacrifice it: It deals 20 damage to target player or planeswalker. | nan | nan | nan<|endoftext|> <|endoftext|>Belltoll Dragon | {5}{U} | Creature — Dragon | uncommon | Flying, hexproof Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, put a +1/+1 counter on each other Dragon creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Brutal Hordechief | {3}{B} | Creature — Orc Warrior | mythic | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. | nan | 3 | 3<|endoftext|> <|endoftext|>Axelrod Gunnarson | {4}{B}{B}{R}{R} | Legendary Creature — Giant | uncommon | Trample Whenever a creature dealt damage by this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker. | nan | 5 | 5<|endoftext|> <|endoftext|>Price of Knowledge | {6}{B} | Enchantment | rare | Players have no maximum hand size. At the beginning of each opponent's upkeep, deals damage to that player equal to the number of cards in that player's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Extract | {U} | Sorcery | rare | Search target player's library for a card and exile it. Then that player shuffles. | To say Nixar had a splitting headache would be a bit of an understatement. | nan | nan<|endoftext|> <|endoftext|>Ganax, Astral Hunter | {4}{R} | Legendary Creature — Dragon | uncommon | Flying Whenever or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.) | nan | 3 | 4<|endoftext|> <|endoftext|>Honden of Seeing Winds | {4}{U} | Legendary Enchantment — Shrine | uncommon | At the beginning of your upkeep, draw a card for each Shrine you control. | To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom. | nan | nan<|endoftext|> <|endoftext|>Drillworks Mole | {1} | Artifact Creature — Mole | uncommon | {2}, {T}: Put a +1/+1 counter on and a +1/+1 counter on up to one target commander creature you control. | The Flaming Fist soldiers prepared to face a bulette, or worse, but the cause of the rumblings turned out to be much more benign and bizarre. | 1 | 1<|endoftext|> <|endoftext|>Citizen's Arrest | {1}{W}{W} | Enchantment | common | When enters the battlefield, exile target creature or planeswalker an opponent controls until leaves the battlefield. | "What lurks behind the faces of those you think you can trust?" | nan | nan<|endoftext|> <|endoftext|>Underdark Rift | | Land | uncommon | {T}: Add {C}. {5}, {T}, Exile : Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Captured by the Consulate | {3}{W} | Enchantment — Aura | rare | Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able. | "At last, the infamous Pia Nalaar." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Predatory | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Liara of the Flaming Fist | {R}{W} | Legendary Creature — Human Soldier | uncommon | At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard. {1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once. | nan | 2 | 2<|endoftext|> <|endoftext|>Kefnet's Monument | {3} | Legendary Artifact | uncommon | Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Vampire Opportunist | {1}{B} | Creature — Vampire | common | {6}{B}: Each opponent loses 2 life and you gain 2 life. | nan | 2 | 1<|endoftext|> <|endoftext|>Szat's Will | {4}{B} | Instant | rare | Choose one. If you control a commander as you cast this spell, you may choose both. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way. | nan | nan | nan<|endoftext|> <|endoftext|>Elite Skirmisher | {2}{W} | Creature — Human Soldier | common | Heroic — Whenever you cast a spell that targets , you may tap target creature. | Some adopted the tactics of the leonin to combat the ferocity of the minotaurs. | 3 | 1<|endoftext|> <|endoftext|>Electropotence | {2}{R} | Enchantment | rare | Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target. | Where life and force collide. | nan | nan<|endoftext|> <|endoftext|>Bounty Hunter | {2}{B}{B} | Creature — Human Archer Minion | rare | {T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it. | "Once they've marked you," Starke said, "the world is made of glass." | 2 | 2<|endoftext|> <|endoftext|>Gargoyle Castle | | Land | rare | {T}: Add {C}. {5}, {T}, Sacrifice : Create a 3/4 colorless Gargoyle artifact creature token with flying. | Most knew of the tower's wizard and gargoyle. Few realized which was guardian and which was master. | nan | nan<|endoftext|> <|endoftext|>Lifebane Zombie | {1}{B}{B} | Creature — Zombie Warrior | rare | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. | nan | 3 | 1<|endoftext|> <|endoftext|>Nahiri's Sacrifice | {1}{R} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X. deals X damage divided as you choose among any number of target creatures. | Nahiri's last free breath became a defiant roar as she tore apart Sheoldred's Coliseum. | nan | nan<|endoftext|> <|endoftext|>March of the Returned | {3}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand. | The Returned have no memory of the Underworld or of their former lives. The golden masks they wear are the last gifts of the selves they left behind. | nan | nan<|endoftext|> <|endoftext|>Raven Guild Master | {1}{U}{U} | Creature — Human Wizard Mutant | rare | Whenever deals combat damage to a player, that player exiles the top ten cards of their library. Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|> <|endoftext|>Arcanist's Owl | {W/U}{W/U}{W/U}{W/U} | Artifact Creature — Bird | uncommon | Flying When enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|> <|endoftext|>Healing Hands | {2}{W} | Sorcery | common | Target player gains 4 life. Draw a card. | The ethereal touch brings relief. The physical touch brings peace. | nan | nan<|endoftext|> <|endoftext|>Hellcarver Demon | {3}{B}{B}{B} | Creature — Demon | mythic | Flying Whenever deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs. | nan | 6 | 6<|endoftext|> <|endoftext|>Confessor | {W} | Creature — Human Cleric | common | Whenever a player discards a card, you may gain 1 life. | "There will be gains for our losses. There will be rights for our wrongs." | 1 | 1<|endoftext|> <|endoftext|>God-Favored General | {1}{W} | Creature — Human Soldier | uncommon | Inspired — Whenever becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens. | Someone had to be first to attack, but he was not alone for long. | 1 | 1<|endoftext|> <|endoftext|>Schismotivate | {1}{U}{R} | Instant | uncommon | Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn. | "I ran the experiment through the brain of a schizophrenic lab-goblin. My burners' flames fell asleep while the beakers jumped about and shattered. Success!" —Myznar, Izzet psychomancer | nan | nan<|endoftext|> <|endoftext|>Nested Shambler | {B} | Creature — Zombie | common | When dies, create X tapped 1/1 green Squirrel creature tokens, where X is 's power. | Home is where the heart was. | 1 | 1<|endoftext|> <|endoftext|>Emblazoned Golem | {2} | Artifact Creature — Golem | uncommon | Kicker {X} (You may pay an additional {X} as you cast this spell.) Spend only colored mana on X. No more than one mana of each color may be spent this way. If was kicked, it enters the battlefield with X +1/+1 counters on it. | nan | 1 | 2<|endoftext|> <|endoftext|>Hero of the Nyxborn | {1}{R}{W} | Enchantment Creature — Human Soldier | uncommon | When enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever you cast a spell that targets , creatures you control get +1/+0 until end of turn. | Heroic deeds inspire new heroes. | 2 | 2<|endoftext|> <|endoftext|>Elvish Handservant | {G} | Creature — Elf Warrior | common | Whenever a player casts a Giant spell, you may put a +1/+1 counter on . | The hardest lesson for any elf to learn is humility. It takes a giant to teach that. | 1 | 1<|endoftext|> <|endoftext|>Gruul Nodorog | {4}{G}{G} | Creature — Beast | common | {R}: gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Petting the nodorog —Gruul expression meaning "making a really big mistake" | 4 | 4<|endoftext|> <|endoftext|>Treva's Attendant | {5} | Artifact Creature — Golem | uncommon | {1}, Sacrifice : Add {G}{W}{U}. | "Treva is the voice of the ur-dragon, demanding cries of worship." | 3 | 3<|endoftext|> <|endoftext|>Shadow Alley Denizen | {B} | Creature — Vampire Rogue | common | Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | nan | 1 | 1<|endoftext|> <|endoftext|>Tornado Elemental | {5}{G}{G} | Creature — Elemental | rare | When enters the battlefield, it deals 6 damage to each creature with flying. You may have assign its combat damage as though it weren't blocked. | nan | 6 | 6<|endoftext|> <|endoftext|>Supreme Will | {2}{U} | Instant | uncommon | Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Manic Vandal | {2}{R} | Creature — Human Warrior | common | When enters the battlefield, destroy target artifact. | It's fun. He doesn't need another reason. | 2 | 2<|endoftext|> <|endoftext|>Deglamer | {1}{G} | Instant | common | Choose target artifact or enchantment. Its owner shuffles it into their library. | The more pleasant an illusion's garb, the more indecent its form laid bare. | nan | nan<|endoftext|> <|endoftext|>Devout Harpist | {W} | Creature — Human | common | {T}: Destroy target Aura attached to a creature. | The notes themselves are irrelevant. The music's effect, however, is worth ten armies. | 1 | 1<|endoftext|> <|endoftext|>Lose Focus | {1}{U} | Instant | common | Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target spell unless its controller pays {2}. | The spell wavered, caught on the tip of his tongue and at the edge of his awareness. | nan | nan<|endoftext|> <|endoftext|>Gate to the Citadel | | Land — Plains Gate | uncommon | enters the battlefield tapped. {3}{W}, {T}: Seek a nonland card. Activate only once. {T}: Add {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Seafloor Stalker | {2}{U} | Creature — Merfolk Rogue | common | {4}{U}: gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Sunken ruins? My specialty." | 2 | 3<|endoftext|> <|endoftext|>Dakmor Sorceress | {5}{B} | Creature — Human Wizard | rare | 's power is equal to the number of Swamps you control. | nan | * | 4<|endoftext|> <|endoftext|>Dwarven Lightsmith | {5}{W} | Creature — Dwarf Cleric | common | Assist (Another player can pay up to {5} of this spell's cost.) When enters the battlefield, creatures your team controls get +1/+1 until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Wall of Mourning | {1}{W} | Creature — Wall | rare | Defender When enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with into its owner's hand. | nan | 0 | 4<|endoftext|> <|endoftext|>Pendrell Drake | {3}{U} | Creature — Drake | common | Flying Cycling {2} ({2}, Discard this card: Draw a card.) | The mages of Tolaria found strange ways to spend their free time. Occasionally they had contests to see whose kite was eaten last. | 2 | 3<|endoftext|> <|endoftext|>Flaming Fist Officer | {2}{W} | Creature — Gnome Soldier | common | Whenever another creature you control leaves the battlefield, put a +1/+1 counter on . | "Got the remaining citizens to safety! These miscreants have an appointment with my spear." | 2 | 2<|endoftext|> <|endoftext|>Veldt | | Land | rare | doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from . {T}: Add {G} or {W}. Put a depletion counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Jinxed Choker | {3} | Artifact | rare | At the beginning of your end step, target opponent gains control of and puts a charge counter on it. At the beginning of your upkeep, deals damage to you equal to the number of charge counters on it. {3}: Put a charge counter on or remove one from it. | nan | nan | nan<|endoftext|> <|endoftext|>Silent Departure | {U} | Sorcery | common | Return target creature to its owner's hand. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | The same magic that lets geists pass through our realm can force them out of it. | nan | nan<|endoftext|> <|endoftext|>Sekki, Seasons' Guide | {5}{G}{G}{G} | Legendary Creature — Spirit | rare | enters the battlefield with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. | nan | 0 | 0<|endoftext|> <|endoftext|>Thornglint Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {G} or {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Thundering Ceratok | {4}{G} | Creature — Rhino | common | Trample When enters the battlefield, other creatures you control gain trample until end of turn. | "I thought this was a civilized plane. How are there so many feral beasts?" —Dovin Baan | 4 | 5<|endoftext|> <|endoftext|>Olivia's Wrath | {4}{B} | Sorcery | rare | Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control. | "These worthless cattle think they can sneak unnoticed into my wedding? Dispose of them." —Olivia Voldaren | nan | nan<|endoftext|> <|endoftext|>Arcbond | {2}{R} | Instant | rare | Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. | "If you must die today, make your death worthy of legend." —Alesha, Who Smiles at Death | nan | nan<|endoftext|> <|endoftext|>Sky Theater Strix | {1}{U} | Creature — Bird | common | Flying Whenever you cast a noncreature spell, gets +1/+0 until end of turn. | Courier owls joined the fray, attacking the Dreadhorde with a viciousness usually reserved for mail thieves. | 1 | 2<|endoftext|> <|endoftext|>Aven Shrine | {1}{W}{W} | Enchantment | rare | Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Confidence from Strength | {2}{G} | Sorcery | common | Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | "Prepare for battle!" —Jiang Yanggu | nan | nan<|endoftext|> <|endoftext|>Cleanfall | {2}{W} | Sorcery — Arcane | uncommon | Destroy all enchantments. | During the war, the rites of purification were still effective, but the kami, not the kitsune, chose what to cleanse. | nan | nan<|endoftext|> <|endoftext|>Illness in the Ranks | {B} | Enchantment | uncommon | Creature tokens get -1/-1. | "Selesnya denied us tribute. Let's show them the error of their ways." —Milana, Orzhov prelate | nan | nan<|endoftext|> <|endoftext|>Brokers Hideout | | Land | common | When enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | Once the witness was inside, the safe house vanished first from sight, then from memory. | nan | nan<|endoftext|> <|endoftext|>Tinder Farm | | Land | common | enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice : Add {R}{W}. | nan | nan | nan<|endoftext|> <|endoftext|>Realmwright | {U} | Creature — Vedalken Wizard | rare | As enters the battlefield, choose a basic land type. Lands you control are the chosen type in addition to their other types. | There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims. | 1 | 1<|endoftext|> <|endoftext|>Charging Monstrosaur | {4}{R} | Creature — Dinosaur | uncommon | Trample, haste | "I knew I should have stayed with the boat. Always stay with the boat!" | 5 | 5<|endoftext|> <|endoftext|>Desperate Castaways | {1}{B} | Creature — Human Pirate | common | can't attack unless you control an artifact. | A pirate crew without a ship is a crew that will do anything to get one. | 2 | 3<|endoftext|> <|endoftext|>Lucid Dreams | {3}{U}{U} | Sorcery | uncommon | Draw X cards, where X is the number of card types among cards in your graveyard. | Never be afraid to look where others can't—or won't. | nan | nan<|endoftext|> <|endoftext|>Orcish Settlers | {1}{R} | Creature — Orc | uncommon | {X}{X}{R}, {T}, Sacrifice : Destroy X target lands. | They wouldn't know their house from a charred hole in the ground. | 1 | 1<|endoftext|> <|endoftext|>Zof Shade | {3}{B} | Creature — Shade | common | {2}{B}: gets +2/+2 until end of turn. | Shades are drawn to places of power, often rooting themselves in a single area to feed. | 2 | 2<|endoftext|> <|endoftext|>One with the Stars | {3}{U} | Enchantment — Aura | uncommon | Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.) | "Take your place among the stars." —Kruphix, god of horizons | nan | nan<|endoftext|> <|endoftext|>Knights of Thorn | {3}{W} | Creature — Human Knight | common | Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "With a great cry, the goblin host broke and ran as the first wave of knights penetrated its ranks." —Tivadar of Thorn, History of the Goblin Wars | 2 | 2<|endoftext|> <|endoftext|>Surgical Skullbomb | {1} | Artifact | common | {1}, Sacrifice : Draw a card. {2}{U}, Sacrifice : Return target creature to its owner's hand. Draw a card. Activate only as a sorcery. | It crackles with the intellect of a twisted genius. | nan | nan<|endoftext|> <|endoftext|>Thermo-Alchemist | {1}{R} | Creature — Human Shaman | common | Defender {T}: deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap . | "Madness can't touch a mind ignited by genius." | 0 | 3<|endoftext|> <|endoftext|>Devour in Shadow | {B}{B} | Instant | uncommon | Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. | "Feel the burn of the mists. Master them. They will devour your enemies." —Geth, keeper of the Vault | nan | nan<|endoftext|> <|endoftext|>Cathar Commando | {1}{W} | Creature — Human Soldier | common | Flash {1}, Sacrifice : Destroy target artifact or enchantment. | "Honorable tactics are for honorable foes. These werewolves are preying on innocent travelers. I'll stab them in the back while they sleep if I have to." | 3 | 1<|endoftext|> <|endoftext|>Aim High | {1}{G} | Instant | common | Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) | "A slayer gets by on wits and reflexes." —Higa, slayer-captain of Gatstaf | nan | nan<|endoftext|> <|endoftext|>Fortifying Provisions | {2}{W} | Enchantment | common | Creatures you control get +0/+1. When enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | "To the king, to the Circle, and to the realm! And to not dying." | nan | nan<|endoftext|> <|endoftext|>Tatsumasa, the Dragon's Fang | {6} | Legendary Artifact — Equipment | rare | Equipped creature gets +5/+5. {6}, Exile : Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Gloomhunter | {2}{B} | Creature — Bat | common | Flying | Scavengers both mundane and magical follow in its wake, feeding on the scraps of flesh and spirit it leaves behind. | 2 | 1<|endoftext|> <|endoftext|>Magmatic Core | {2}{R}{R} | Enchantment | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. | nan | nan | nan<|endoftext|> <|endoftext|>Sky Crier | {1}{W} | Creature — Bird Citizen | common | Flying, lifelink {3}{W}: You and target opponent each draw a card. | "Breaking news! Lord Xander found dead! Suspect at large!" | 1 | 1<|endoftext|> <|endoftext|>Hindering Light | {W}{U} | Instant | common | Counter target spell that targets you or a permanent you control. Draw a card. | Centuries of careful practice have elevated the casting of protective spells to an art form. What little offensive magic remains on Bant stands little chance of breaching them. | nan | nan<|endoftext|> <|endoftext|>Phantasmal Image | {1}{U} | Creature — Illusion | rare | You may have enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it." | nan | 0 | 0<|endoftext|> <|endoftext|>Sonic Seizure | {R} | Instant | common | As an additional cost to cast this spell, discard a card at random. deals 3 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Lithophage | {3}{R}{R} | Creature — Insect | rare | At the beginning of your upkeep, sacrifice unless you sacrifice a Mountain. | It's viciously territorial, destroying every creature on the mountain it has chosen to consume. | 7 | 7<|endoftext|> <|endoftext|>Mercenary Informer | {2}{W} | Creature — Human Rebel Mercenary | rare | can't be the target of black spells or abilities from black sources. {2}{W}: Put target nontoken Mercenary on the bottom of its owner's library. | The problem with rebels is that they so quickly reject authority. | 2 | 1<|endoftext|> <|endoftext|>Kaya's Ghostform | {B} | Enchantment — Aura | common | Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control. | The Eternals found some sparks to be quite slippery. | nan | nan<|endoftext|> <|endoftext|>Pitiless Pontiff | {W}{B} | Creature — Vampire Cleric | uncommon | {1}, Sacrifice another creature: gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "Pay in gold. Pay in blood. Pay with the servitude of your spirit kin. But pay you must." | 2 | 2<|endoftext|> <|endoftext|>Dhund Operative | {1}{B} | Creature — Human Rogue | common | As long as you control an artifact, gets +1/+0 and has deathtouch. | Baral's spies always have the latest technology. | 2 | 2<|endoftext|> <|endoftext|>Arctic Foxes | {1}{W} | Creature — Fox | common | can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land. | "Those Foxes are wily, swift, and ferocious. They are the warriors of the snows." —General Jarkeld, the Arctic Fox | 1 | 1<|endoftext|> <|endoftext|>Remodel | {2}{G} | Instant | common | If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost. Exile target artifact. | 6 PM (23) This Old Grove 98055 A rusted masticore makes a beautiful addition to any garden. | nan | nan<|endoftext|> <|endoftext|>Predatory Focus | {3}{G}{G} | Sorcery | uncommon | You may have creatures you control assign their combat damage this turn as though they weren't blocked. | Instinct blood-tinted his world until he could see only one thing clearly: his prey. | nan | nan<|endoftext|> <|endoftext|>Ember-Eye Wolf | {1}{R} | Creature — Wolf | common | Haste {1}{R}: gets +2/+0 until end of turn. | No howl. No snarl. Just the roar of flames. | 1 | 2<|endoftext|> <|endoftext|>Heroes Remembered | {6}{W}{W}{W} | Sorcery | rare | You gain 20 life. Suspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Silkguard | {X}{G} | Instant | rare | Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.) | nan | nan | nan<|endoftext|> <|endoftext|>Wretched Throng | {1}{U} | Creature — Zombie Horror | common | When dies, you may search your library for a card named , reveal it, put it into your hand, then shuffle. | "Oh no. Oh no. Oh no. Oh no, again!" —Beltstad, cathar recruit, last words | 2 | 1<|endoftext|> <|endoftext|>Siren of the Silent Song | {1}{U}{B} | Creature — Zombie Siren | uncommon | Flying Inspired — Whenever becomes untapped, each opponent discards a card, then each opponent mills a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Animate Library | {4}{U}{U} | Enchantment — Aura | rare | Enchant your library Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. If enchanted library would leave the battlefield, exile instead. | Sometimes the books hit back. | nan | nan<|endoftext|> <|endoftext|>Rabid Wolverines | {3}{G}{G} | Creature — Wolverine | common | Whenever becomes blocked by a creature, gets +1/+1 until end of turn. | Is there any other kind? | 4 | 4<|endoftext|> <|endoftext|>Enormous Energy Blade | {2}{B} | Artifact — Equipment | uncommon | Equipped creature gets +4/+0. Whenever becomes attached to a creature, tap that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | "Heavy? Maybe for you." | nan | nan<|endoftext|> <|endoftext|>Howling Gale | {1}{G} | Instant | uncommon | deals 1 damage to each creature with flying and each player. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Mesmeric Sliver | {3}{U} | Creature — Sliver | rare | All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) | "Wait, where am I? Who am I? And what are you?" —Skyshroud secretkeeper, last words | 2 | 2<|endoftext|> <|endoftext|>Merrow Wavebreakers | {4}{U} | Creature — Merfolk Soldier | common | {1}{U}, {Q}: gains flying until end of turn. ({Q} is the untap symbol.) | The merrows' prey have retreated from the shore, so they have learned to follow. | 3 | 3<|endoftext|> <|endoftext|>Goretusk Firebeast | {5}{R} | Creature — Elemental Boar Beast | common | When enters the battlefield, it deals 4 damage to target player or planeswalker. | As a youth, Kamahl took one for a pet. His hair has yet to grow back. | 2 | 2<|endoftext|> <|endoftext|>Weathered Bodyguards | {5}{W} | Creature — Human Soldier | rare | As long as is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to instead. Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 5<|endoftext|> <|endoftext|>Air Marshal | {1}{U} | Creature — Human Soldier | common | {3}: Target Soldier gains flying until end of turn. | "Today our blades remember Kroog! May the seven brass gods be with us!" | 2 | 1<|endoftext|> <|endoftext|>Crypt Ripper | {2}{B}{B} | Creature — Shade | common | Haste {B}: gets +1/+1 until end of turn. | The tender light of the living quickens the pulse of the dead. | 2 | 2<|endoftext|> <|endoftext|>Breathkeeper Seraph | {4}{W}{W} | Creature — Angel | rare | Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." | nan | 4 | 4<|endoftext|> <|endoftext|>Extravagant Spirit | {3}{U} | Creature — Spirit | rare | Flying At the beginning of your upkeep, sacrifice unless you pay {1} for each card in your hand. | The fewer your possessions, the fewer your worries. | 4 | 4<|endoftext|> <|endoftext|>Henge Walker | {3} | Artifact Creature — Golem | common | Adamant — If at least three mana of the same color was spent to cast this spell, enters the battlefield with a +1/+1 counter on it. | Everything that inhabits Garenbrig is affected by the wild magic flowing through the Great Henge. | 2 | 2<|endoftext|> <|endoftext|>Rootless Yew | {3}{G}{G} | Creature — Treefolk | uncommon | When dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. | "We are bound to wander this forest forever. Sometimes I think it wanders with us." —Ogni, Kannah scout | 5 | 4<|endoftext|> <|endoftext|>Geek Lotus Warrior | | Stickers | common | {TK}{TK} — {2}: This creature gets +2/+0 until end of turn. {TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent deals 2 damage to target player. {TK}{TK} — 4/1 {TK}{TK}{TK} — 3/6 | nan | nan | nan<|endoftext|> <|endoftext|>Dissolve | {1}{U}{U} | Instant | uncommon | Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "You thought only the gods could stop you?" | nan | nan<|endoftext|> <|endoftext|>Crackdown Construct | {4} | Artifact Creature — Construct | uncommon | Whenever you activate an ability of an artifact or creature that isn't a mana ability, gets +1/+1 until end of turn. | "All buildings are subject to search. Resistance will be punished." —Enforcer-Chief Ranaj | 2 | 2<|endoftext|> <|endoftext|>Mudhole | {2}{R} | Instant | rare | Target player exiles all land cards from their graveyard. | "Doing okay back there, Tarv? Tarv?" | nan | nan<|endoftext|> <|endoftext|>Verdant Rebirth | {1}{G} | Instant | uncommon | Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card. | The dryads of the forest have no stake in Ixalan's conflict, but they hate to see any living being suffer. | nan | nan<|endoftext|> <|endoftext|>Kethis, the Hidden Hand | {W}{B}{G} | Legendary Creature — Elf Advisor | mythic | Legendary spells you cast cost {1} less to cast. Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard." | "The pen is mightier than the crown." | 3 | 4<|endoftext|> <|endoftext|>Storm Front | {G} | Enchantment | uncommon | {G}{G}: Tap target creature with flying. | The calmest day on Rath would be thought a storm anywhere else. | nan | nan<|endoftext|> <|endoftext|>Memorial to Unity | | Land | uncommon | enters the battlefield tapped. {T}: Add {G}. {2}{G}, {T}, Sacrifice : Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Failed Inspection | {2}{U}{U} | Instant | common | Counter target spell. Draw a card, then discard a card. | The most dangerous thing an artificer can do is believe an invention is perfect. | nan | nan<|endoftext|> <|endoftext|>Zealous Guardian | {W/U} | Creature — Kithkin Soldier | common | Flash | Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow. | 1 | 1<|endoftext|> <|endoftext|>Barrin's Codex | {4} | Artifact | rare | At the beginning of your upkeep, you may put a page counter on . {4}, {T}, Sacrifice : Draw X cards, where X is the number of page counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Gitaxian Probe | {U/P} | Sorcery | common | ({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card. | "My flesh holds no secrets, monster. The spirit of Mirrodin will fight on." —Vy Covalt, Mirran resistance | nan | nan<|endoftext|> <|endoftext|>Plague Mare | {1}{B}{B} | Creature — Nightmare Horse | uncommon | can't be blocked by white creatures. When enters the battlefield, creatures your opponents control get -1/-1 until end of turn. | When it passes, those who sleep dream of sickness and death. | 2 | 2<|endoftext|> <|endoftext|>Unbounded Potential | {1}{W} | Instant | common | Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Ugin's Conjurant | {X} | Creature — Spirit Monk | uncommon | enters the battlefield with X +1/+1 counters on it. If damage would be dealt to while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from . | nan | 0 | 0<|endoftext|> <|endoftext|>Corruption | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Ravenous Lindwurm | {4}{G}{G} | Creature — Wurm | common | When enters the battlefield, you gain 4 life. | "I'm no coward, but I'd sooner tangle with a rampaging Torga troll than a hungry lindwurm!" —Yegar, Beskir warrior | 6 | 6<|endoftext|> <|endoftext|>Lantern Kami | {W} | Creature — Spirit | common | Flying | "Snuffing the light of a lantern without saying a small prayer is bad luck. Though its flame can only singe, its soul can repeatedly visit misery on one's house." —Teachings of Eight-and-a-Half-Tails | 1 | 1<|endoftext|> <|endoftext|>Essence Depleter | {2}{B} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) | When Kozilek emerged at Sea Gate, his brood lineage swarmed to the surface. | 2 | 3<|endoftext|> <|endoftext|>Possessed Aven | {2}{U}{U} | Creature — Bird Soldier Horror | rare | Flying Threshold — As long as seven or more cards are in your graveyard, gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature." | nan | 3 | 3<|endoftext|> <|endoftext|>Seismic Elemental | {3}{R}{R} | Creature — Elemental | uncommon | When enters the battlefield, creatures without flying can't block this turn. | "Trying to stop it would be foolish. If you feel it coming—run!" —Sergeant Ryda | 4 | 4<|endoftext|> <|endoftext|>Goblin Morningstar | {1}{R} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0 and has trample. Equip {1}{R} When enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach to it. | nan | nan | nan<|endoftext|> <|endoftext|>Cloudkin Seer | {2}{U} | Creature — Elemental Wizard | common | Flying When enters the battlefield, draw a card. | "I can see which way the wind is blowing." | 2 | 1<|endoftext|> <|endoftext|>Temur Banner | {3} | Artifact | common | {T}: Add {G}, {U}, or {R}. {G}{U}{R}, {T}, Sacrifice : Draw a card. | Savagery to survive, courage to triumph. | nan | nan<|endoftext|> <|endoftext|>Seachrome Coast | | Land | rare | enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U}. | Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope. | nan | nan<|endoftext|> <|endoftext|>Power Plant Worker | {5} | Artifact Creature — Assembly-Worker | common | {3}: gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on instead. Activate only once each turn. | Mechanical workers toiled away, tirelessly fueling the impossible. | 4 | 4<|endoftext|> <|endoftext|>Wirewood Savage | {2}{G} | Creature — Elf | common | Whenever a Beast enters the battlefield, you may draw a card. | "She is truly Wirewood's child now." —Elvish refugee | 2 | 2<|endoftext|> <|endoftext|>Loran, Disciple of History | {3}{W} | Legendary Creature — Human Artificer | uncommon | Whenever or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. | Urza and Mishra may have been Tocasia's most famous students, but Loran was the true heir to her legacy. | 3 | 3<|endoftext|> <|endoftext|>Aggravate | {3}{R}{R} | Instant | uncommon | deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. | "Barbarians! They burned my favorite chair! We'll kill them all!" —Anje Falkenrath | nan | nan<|endoftext|> <|endoftext|>Feed the Serpent | {2}{B}{B} | Instant | common | Exile target creature or planeswalker. | He spent the final moments of his existence tumbling down the length of the serpent's jaws, driven mad by the magnitude of the Cosmos. | nan | nan<|endoftext|> <|endoftext|>Shyft | {4}{U} | Creature — Shapeshifter | rare | At the beginning of your upkeep, you may have become the color or colors of your choice. (This effect lasts indefinitely.) | "Capturing this specimen was not easy. Study it well, that you someday might be as versatile." —Gerda Äagesdotter, Archmage of the Unseen | 4 | 2<|endoftext|> <|endoftext|>Elite Arcanist | {3}{U} | Creature — Human Wizard | rare | When enters the battlefield, you may exile an instant card from your hand. {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card. | nan | 1 | 1<|endoftext|> <|endoftext|>Oblivion Stone | {3} | Artifact | mythic | {4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice : Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Wicker Picker | {3} | Artifact Creature — Scarecrow Guest | uncommon | Creature spells you cast have sticker kicker {1}. (You may pay an additional {1} as you cast a creature spell. If you do, you get {TK}, then you may put a sticker on it.) | "Unless you're quicker, I wouldn't snicker." | 2 | 3<|endoftext|> <|endoftext|>Thallid Omnivore | {3}{B} | Creature — Fungus | common | {1}, Sacrifice another creature: gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life. | Thelon of Havenwood created thallids as a food source in times of darkness. Thallids did the same with saprolings. | 3 | 3<|endoftext|> <|endoftext|>Beast Walkers | {1}{W}{W} | Creature — Human Beast Soldier | rare | {G}: gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true." —Baris, Serra Inquisitor | 2 | 2<|endoftext|> <|endoftext|>Pridemalkin | {2}{G} | Creature — Cat | common | When enters the battlefield, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) | nan | 2 | 1<|endoftext|> <|endoftext|>Gloomwidow | {2}{G} | Creature — Spider | uncommon | Reach can block only creatures with flying. | When gloomwidows mature, they abandon venom in favor of massive webs that span the eaves of cliffs. | 3 | 3<|endoftext|> <|endoftext|>Goldmeadow Lookout | {3}{W} | Creature — Kithkin Spellshaper | uncommon | {W}, {T}, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "{W}, {T}: Tap target creature." | nan | 2 | 2<|endoftext|> <|endoftext|>Elder Spawn | {4}{U}{U}{U} | Creature — Spawn | rare | At the beginning of your upkeep, unless you sacrifice an Island, sacrifice and it deals 6 damage to you. can't be blocked by red creatures. | nan | 6 | 6<|endoftext|> <|endoftext|>Faceless Agent | {3} | Creature — Shapeshifter | common | Changeling When enters the battlefield, seek a creature card of the most prevalent creature type in your library. | nan | 2 | 2<|endoftext|> <|endoftext|>Dueling Rapier | {R} | Artifact — Equipment | common | Flash When enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Hot Soup | {1} | Artifact — Equipment | uncommon | Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "Comin' through!" Designed by James Ernest | nan | nan<|endoftext|> <|endoftext|>Star Pupil | {W} | Creature — Human Wizard | common | enters the battlefield with a +1/+1 counter on it. When dies, put its counters on target creature you control. | "When I'm done here, they'll name entire buildings after me." | 0 | 0<|endoftext|> <|endoftext|>String of Disappearances | {U} | Instant | common | Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy. | nan | nan | nan<|endoftext|> <|endoftext|>Final Revels | {4}{B} | Sorcery | uncommon | Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn. | One whiff of the sweet, pungent scent leads to euphoria—or to an early grave. | nan | nan<|endoftext|> <|endoftext|>Tel-Jilad Justice | {1}{G} | Instant | uncommon | Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Mirrorworks | {5} | Artifact | rare | Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that artifact. | The faces of Geth's corpse-dredgers are disturbingly similar. | nan | nan<|endoftext|> <|endoftext|>Dimir House Guard | {3}{B} | Creature — Skeleton | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate . Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | 2 | 3<|endoftext|> <|endoftext|>Obsessive Collector | {3}{U} | Creature — Spirit | rare | Flying Ward {2} Whenever deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Grand Melee | {3}{R} | Enchantment | rare | All creatures attack each combat if able. All creatures block each combat if able. | Hot blood washes away cold reason. | nan | nan<|endoftext|> <|endoftext|>Regenerate | {1}{G} | Instant | common | target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | "This wound shall be like the chills of winter: swiftly forgotten when spring shoots rise." | nan | nan<|endoftext|> <|endoftext|>Yare | {2}{W} | Instant | rare | Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Duskmantle Guildmage | {U}{B} | Creature — Human Wizard | uncommon | {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards. | nan | 2 | 2<|endoftext|> <|endoftext|>Nature's Chant | {1}{G/W} | Instant | common | Destroy target artifact or enchantment. | "Plant every sword. Embrace every soul." —Trostani | nan | nan<|endoftext|> <|endoftext|>Carry Away | {U}{U} | Enchantment — Aura | uncommon | Enchant Equipment When enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. | Stealing goblin weapons would be easier if the goblins were smart enough to let go. | nan | nan<|endoftext|> <|endoftext|>Surprise Deployment | {3}{W} | Instant | uncommon | Cast this spell only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.) | nan | nan | nan<|endoftext|> <|endoftext|>Problematic Volcano | {1}{R}{R} | World Enchantment | rare | When enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano. Creatures can't block creatures on the other side of the volcano. | nan | nan | nan<|endoftext|> <|endoftext|>Skyshroud Ranger | {G} | Creature — Elf Ranger | common | {T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery. | Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty. | 1 | 1<|endoftext|> <|endoftext|>Trenching Steed | {3}{W} | Creature — Horse Rebel | common | Sacrifice a land: gets +0/+3 until end of turn. | The Keldons took several of the steeds as trophies of war. They'd never seen such a light beast stand so firm. | 2 | 3<|endoftext|> <|endoftext|>Repel the Vile | {3}{W} | Instant | common | Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment. | "You are a guest in this realm, and you've overstayed your welcome." —Yui, Imperial intercessor | nan | nan<|endoftext|> <|endoftext|>Tooth of Ramos | {3} | Artifact | rare | {T}: Add {W}. Sacrifice : Add {W}. | Ramos smiled, and there was day. | nan | nan<|endoftext|> <|endoftext|>Temple Altisaur | {4}{W} | Creature — Dinosaur | rare | If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. | "Kinjalli sculpted humans from clay, but the dinosaurs were carved from unyielding stone." —Itzama the Crested | 3 | 4<|endoftext|> <|endoftext|>Gibbering Kami | {3}{B} | Creature — Spirit | common | Flying Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) | nan | 2 | 2<|endoftext|> <|endoftext|>Surrakar Spellblade | {1}{U}{U} | Creature — Surrakar | rare | Whenever you cast an instant or sorcery spell, you may put a charge counter on . Whenever deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it. | nan | 2 | 1<|endoftext|> <|endoftext|>Disappearing Act | {1}{U}{U} | Instant | uncommon | As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell. | "Baral took my family from me back then. I'd do anything to face him now." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Broodlord | {X}{3}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Brood Telepathy — When enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Princess Twilight Sparkle | {W}{U} | Legendary Creature — Alicorn | mythic | Flying Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1. {W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game. | "Friendship isn't always easy, but there's no doubt it's worth fighting for!" | 2 | 2<|endoftext|> <|endoftext|>Gather the Pack | {1}{G} | Sorcery | uncommon | Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one. | nan | nan | nan<|endoftext|> <|endoftext|>Battletide Alchemist | {3}{W}{W} | Creature — Kithkin Cleric | rare | If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. | "I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether." | 3 | 4<|endoftext|> <|endoftext|>The Lost and the Damned | {1}{U}{R} | Enchantment | uncommon | Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token. | The gods of Chaos bestow gifts of mutations upon their champions. Too many of these gifts transform their bearer into mindless, writhing chaos spawn. | nan | nan<|endoftext|> <|endoftext|>Slagwoods Bridge | | Artifact Land | common | enters the battlefield tapped. Indestructible {T}: Add {R} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Burning Sands | {3}{R}{R} | Enchantment | rare | Whenever a creature dies, that creature's controller sacrifices a land. | "Pain teaches lessons no scholar can." —Kamahl, pit fighter | nan | nan<|endoftext|> <|endoftext|>Chain of Silence | {1}{W} | Instant | uncommon | Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. | nan | nan | nan<|endoftext|> <|endoftext|>Collected Conjuring | {2}{U}{R} | Sorcery | rare | Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Nezumi Prowler | {1}{B} | Artifact Creature — Rat Ninja | uncommon | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Specter's Shroud | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Justice | {2}{W}{W} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice unless you pay {W}{W}. Whenever a red creature or spell deals damage, deals that much damage to that creature's or spell's controller. | nan | nan | nan<|endoftext|> <|endoftext|>The Champion | | Hero | common | {2}, {T}, Exile : Search your library for a legendary artifact card that isn't a creature, reveal it, and put it onto the battlefield. Then shuffle your library. | nan | nan | nan<|endoftext|> <|endoftext|>Night Scythe | {3} | Artifact — Vehicle | uncommon | Flying Invasion Beams — When enters the battlefield, create a 2/2 black Necron Warrior artifact creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 1<|endoftext|> <|endoftext|>Selesnya Sagittars | {3}{G}{W} | Creature — Elf Archer | uncommon | Reach (This creature can block creatures with flying.) can block an additional creature each combat. | "What's their strike range, you ask? Let's put it this way: sagittars aim their bows using *maps*." —Otak, Tin Street shopkeep | 2 | 5<|endoftext|> <|endoftext|>Wandermare | {1}{G}{W} | Creature — Horse | uncommon | Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on . (It doesn't need to have gone on the adventure first.) | "A good steed will carry you home. A great steed will carry you to glory." —Syr Alin, the Lion's Claw | 3 | 3<|endoftext|> <|endoftext|>Red Scarab | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Flamekin Spitfire | {1}{R} | Creature — Elemental Shaman | uncommon | {3}{R}: deals 1 damage to any target. | Some flamekin warriors explore the art of coherence, an ancient discipline that harnesses the chaos of fire and focuses it with pinpoint precision. | 1 | 1<|endoftext|> <|endoftext|>Flitterstep Eidolon | {1}{U} | Enchantment Creature — Spirit | uncommon | Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) can't be blocked. Enchanted creature gets +1/+1 and can't be blocked. | nan | 1 | 1<|endoftext|> <|endoftext|>Syr Faren, the Hengehammer | {G}{G} | Legendary Creature — Human Knight | uncommon | Whenever attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. | "Words are pointless. It's what you do with your hammer that counts." | 2 | 2<|endoftext|> <|endoftext|>Caravan Vigil | {G} | Sorcery | common | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ogre Jailbreaker | {3}{B} | Creature — Ogre Rogue | common | Defender can attack as though it didn't have defender as long as you control a Gate. | It took three years for it to occur to him to use the chain as a weapon, but once it did, he made up for lost time. | 4 | 4<|endoftext|> <|endoftext|>Loch Dragon | {U/R}{U/R}{U/R}{U/R} | Creature — Dragon | uncommon | Flying Whenever enters the battlefield or attacks, you may discard a card. If you do, draw a card. | Despite its ferocity, its favor can be won with a gift of something it's never seen before. | 3 | 2<|endoftext|> <|endoftext|>Meng Huo's Horde | {4}{G} | Creature — Human Soldier | common | | Through his allies, Meng Huo commanded several hundred thousand troops composed of cavalry, rattan-armored warriors, infantry, naked men with swords, and wild animals. | 4 | 5<|endoftext|> <|endoftext|>Grafted Exoskeleton | {4} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever becomes unattached from a permanent, sacrifice that permanent. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Dragon Mask | {3} | Artifact | uncommon | {3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.) | "With no further options, I was forced to don the mask." —Rashida Scalebane | nan | nan<|endoftext|> <|endoftext|>Aether Tide | {X}{U} | Sorcery | common | As an additional cost to cast this spell, discard X creature cards. Return X target creatures to their owners' hands. | The tide of magic brought them here. Now it would take them home. | nan | nan<|endoftext|> <|endoftext|>Assassin's Strike | {4}{B}{B} | Sorcery | uncommon | Destroy target creature. Its controller discards a card. | When Selesnya missionaries moved into the Shanav Quarter, they faced scorn, ridicule, and ultimately martyrdom. | nan | nan<|endoftext|> <|endoftext|>Arcane Infusion | {U}{R} | Instant | uncommon | Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Flashback {3}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Windwright Mage | {W}{U}{B} | Artifact Creature — Human Wizard | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) has flying as long as an artifact card is in your graveyard. | She knows the names and secrets of each of Esper's twenty-three winds. | 2 | 2<|endoftext|> <|endoftext|>Hero of the Games | {2}{R} | Creature — Human Soldier | common | Whenever you cast a spell that targets , creatures you control get +1/+0 until end of turn. | Winners of the Iroan Games are forever remembered as heroes of their people. | 3 | 2<|endoftext|> <|endoftext|>Dimir Charm | {U}{B} | Instant | uncommon | Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard. | "Dangerous to recognize. Deadly not to." —Lazav | nan | nan<|endoftext|> <|endoftext|>Dwarven Bloodboiler | {R}{R}{R} | Creature — Dwarf | rare | Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. | His battle cry unleashes an avalanche of dwarves. | 2 | 2<|endoftext|> <|endoftext|>Saving Grace | {1}{W} | Enchantment — Aura | uncommon | Flash Enchant creature you control When enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3. | nan | nan | nan<|endoftext|> <|endoftext|>Nyxborn Seaguard | {2}{U}{U} | Enchantment Creature — Merfolk Soldier | common | | "Storm-tossed and broken, Callaphe cried out to deep-dwelling Thassa. Tritons came swiftly to save her, bringing her north to the Lindus." —*The Callapheia* | 2 | 5<|endoftext|> <|endoftext|>Rarity | {1}{W}{U} | Legendary Creature — Unicorn | mythic | Rare and mythic rare spells you cast cost {1} less to cast. {1}, {T}, Reveal a My Little Pony® toy you own: Until end of turn, another target creature gains protection from each color in that toy's coat, mane, and outfit. | "I simply cannot let crimes against fabulosity go uncorrected." | 2 | 2<|endoftext|> <|endoftext|>Grave Consequences | {1}{B} | Instant | uncommon | Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card. | "You call *that* a nightmare?" —Braids, dementia summoner | nan | nan<|endoftext|> <|endoftext|>Soul Barrier | {2}{U} | Enchantment | uncommon | Whenever an opponent casts a creature spell, deals 2 damage to that player unless they pay {2}. | "There's more than one way to skin an Ouphe—or thwart a mage." —Gustha Ebbasdotter, Kjeldoran Royal Mage | nan | nan<|endoftext|> <|endoftext|>Glowrider | {2}{W} | Creature — Human Cleric | rare | Noncreature spells cost {1} more to cast. | "It is not yet time." | 2 | 1<|endoftext|> <|endoftext|>Ersta, Friend to All | {W}{U}{B}{R}{G} | Legendary Planeswalker — Ersta | mythic | +1: Create a 1/1 Human Wizard creature token that's all colors. −3: Choose a card name from among Enlightened Tutor, Mystical Tutor, Booster Tutor, Imperial Recruiter, and Worldly Tutor. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost. −8: You get an emblem with "At the beginning of your upkeep, if you control twenty or more Wizards, you win the game." can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Soulcatchers' Aerie | {1}{W} | Enchantment | uncommon | Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on . Bird creatures get +1/+1 for each feather counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Smoke Spirits' Aid | {X}{R} | Sorcery | rare | For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token." | nan | nan | nan<|endoftext|> <|endoftext|>An-Havva Township | | Land | uncommon | {T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}. | Folk of good heart will always find a home. | nan | nan<|endoftext|> <|endoftext|>Rushwood Herbalist | {2}{G} | Creature — Human Spellshaper | common | {G}, {T}, Discard a card: Regenerate target creature. | When generals gather their armies, healers gather their herbs. | 2 | 2<|endoftext|> <|endoftext|>Knockout Blow | {2}{W} | Instant | uncommon | This spell costs {2} less to cast if it targets a red creature. deals 4 damage to target attacking or blocking creature and you gain 2 life. | "Subsequent efforts to deconstruct this facility will be punished with increasing severity." | nan | nan<|endoftext|> <|endoftext|>Secrets of the Key | {U} | Instant | common | Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Flashback {3}{U} | As Sigarda and Sorin battled, Arlinn and Teferi recovered the key from the Markov catacombs. | nan | nan<|endoftext|> <|endoftext|>Spirit Cairn | {2}{W} | Enchantment | uncommon | Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. | The most beautiful souls shine even in death. | nan | nan<|endoftext|> <|endoftext|>Assquatch | {4}{R} | Creature — Donkey | rare | Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. | Who wants to see a picture of a big hairy ass? | 3.5 | 3.5<|endoftext|> <|endoftext|>Shrine of Piercing Vision | {2} | Artifact | uncommon | At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on . {T}, Sacrifice : Look at the top X cards of your library, where X is the number of charge counters on . Put one of those cards into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Coastal Hornclaw | {4}{U} | Creature — Bird | common | Sacrifice a land: gains flying until end of turn. | Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws. | 3 | 3<|endoftext|> <|endoftext|>Swallow the Hero Whole | | Sorcery | common | Each player exiles a creature they control. Until the Hydra's next turn, when a Head leaves the battlefield, return the exiled cards to the battlefield under their owners' control. | nan | nan | nan<|endoftext|> <|endoftext|>Wingsteed Rider | {1}{W}{W} | Creature — Human Knight | common | Flying Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on . | Trust is the only bridle a pegasus will accept. | 2 | 2<|endoftext|> <|endoftext|>Necron Monolith | {7} | Artifact — Vehicle | rare | Flying, indestructible Eternity Gate — Whenever attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 7 | 7<|endoftext|> <|endoftext|>Fate Forgotten | {2}{W} | Instant | common | Exile target artifact or enchantment. | When Sarkhan saved Ugin in Tarkir's past, it changed Tarkir's future. The Sultai no longer exist, having been supplanted by the dragonlord Silumgar and his clan. | nan | nan<|endoftext|> <|endoftext|>Longtusk Cub | {1}{G} | Creature — Cat | uncommon | Whenever deals combat damage to a player, you get {E}{E} (two energy counters). Pay {E}{E}: Put a +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Wei Ambush Force | {1}{B} | Creature — Human Soldier | common | Whenever attacks, it gets +2/+0 until end of turn. | The battle of Puyang marked the beginning of the end for Lu Bu. He lost the city—and later his life—to Cao Cao. | 1 | 1<|endoftext|> <|endoftext|>Ondu War Cleric | {1}{W} | Creature — Human Cleric Ally | common | Cohort — {T}, Tap an untapped Ally you control: You gain 2 life. | "I will follow the light of Iona into battle, and I will know no fear." | 2 | 2<|endoftext|> <|endoftext|>Fists of the Demigod | {1}{B/R} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike. | nan | nan | nan<|endoftext|> <|endoftext|>Breathless Knight | {1}{W}{B} | Creature — Spirit Knight | common | Flying, lifelink Whenever or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Wei Assassins | {3}{B}{B} | Creature — Human Soldier Assassin | uncommon | When enters the battlefield, target opponent chooses a creature they control. Destroy that creature. | nan | 3 | 2<|endoftext|> <|endoftext|>Rasaad, Dragon Monk | {2}{W}{U} | Legendary Creature — Human Monk | uncommon | When dies, create two 1/1 blue Faerie Dragon creature tokens with flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Niblis of Frost | {2}{U}{U} | Creature — Spirit | rare | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | nan | 3 | 3<|endoftext|> <|endoftext|>Blinding Spray | {4}{U} | Instant | uncommon | Creatures your opponents control get -4/-0 until end of turn. Draw a card. | "The stronger our enemies seem, the more vulnerable they are." —Sultai secret | nan | nan<|endoftext|> <|endoftext|>Jalum Grifter | {3}{R}{R} | Legendary Creature — Devil | rare | {1}{R}, {T}: Shuffle and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose , sacrifice it. Otherwise, destroy target permanent. | nan | 3 | 5<|endoftext|> <|endoftext|>Bring Low | {3}{R} | Instant | common | deals 3 damage to target creature. If that creature has a +1/+1 counter on it, deals 5 damage to it instead. | "People are often humbled by the elements. But the elements, too, can be humbled." —Surrak, khan of the Temur | nan | nan<|endoftext|> <|endoftext|>Dread | {3}{B}{B}{B} | Creature — Elemental Incarnation | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When is put into a graveyard from anywhere, shuffle it into its owner's library. | nan | 6 | 6<|endoftext|> <|endoftext|>Righteous Blow | {W} | Instant | common | deals 2 damage to target attacking or blocking creature. | "Monsters will no longer find safety under the mists of Morkrut!" —Bruna, Light of Alabaster | nan | nan<|endoftext|> <|endoftext|>Vermiculos | {4}{B} | Creature — Horror | rare | Whenever an artifact enters the battlefield, gets +4/+4 until end of turn. | Mirrodin's artificial environment requires its own predators, scavengers, and senseless forces of nature. | 1 | 1<|endoftext|> <|endoftext|>Apothecary Initiate | {W} | Creature — Kithkin Cleric | common | Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. | Kithkin jealously hoard their knowledge of poultices and remedies so that no outside threat can benefit from their wisdom. | 1 | 1<|endoftext|> <|endoftext|>Stormscape Master | {2}{U}{U} | Creature — Human Wizard | rare | {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Silent Skimmer | {3}{B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Flying Whenever attacks, defending player loses 2 life. | "I watched it pass at a distance. When I looked back to my companions, Najet was dead." —Akiri, kor line-slinger | 0 | 4<|endoftext|> <|endoftext|>Curse of Fool's Wisdom | {4}{B}{B} | Enchantment — Aura Curse | rare | Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Dead Ringers | {4}{B} | Sorcery | common | Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. | "Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together." | nan | nan<|endoftext|> <|endoftext|>Ashcoat Bear | {1}{G} | Creature — Bear | common | Flash (You may cast this spell any time you could cast an instant.) | The bears wade into time rifts to feed. They do not fear the storms, and they are quick enough to snatch prey just as it blinks in or out of time. | 2 | 2<|endoftext|> <|endoftext|>Citywatch Sphinx | {5}{U} | Creature — Sphinx | uncommon | Flying When dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | All those who trade in questions must answer to the Dimir. | 5 | 4<|endoftext|> <|endoftext|>Burning Vengeance | {2}{R} | Enchantment | uncommon | Whenever you cast a spell from your graveyard, deals 2 damage to any target. | Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance. | nan | nan<|endoftext|> <|endoftext|>Thelon's Curse | {G}{G} | Enchantment | rare | Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Font of Agonies | {B} | Enchantment | rare | Whenever you pay life, put that many blood counters on . {1}{B}, Remove four blood counters from : Destroy target creature. | "No worthwhile reward is easily gained." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Lore Seeker | {2} | Artifact Creature — Construct | rare | Reveal as you draft it. After you draft , you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) | Each volume contains wonders. | 2 | 2<|endoftext|> <|endoftext|>Dauntless Dourbark | {3}{G} | Creature — Treefolk Warrior | rare | 's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. has trample as long as you control another Treefolk. | nan | * | *<|endoftext|> <|endoftext|>Kitt Kanto, Mayhem Diva | {1}{R}{G}{W} | Legendary Creature — Cat Bard Druid | mythic | When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Teferi's Response | {1}{U} | Instant | rare | Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Patrol | {R} | Creature — Goblin | common | Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | "Take the sharp metal stick and make a lotta holes." —Jula, goblin raider | 2 | 1<|endoftext|> <|endoftext|>Tek | {5} | Artifact Creature — Dragon | rare | gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. | nan | 2 | 2<|endoftext|> <|endoftext|>Mournful Zombie | {2}{B} | Creature — Zombie | common | {W}, {T}: Target player gains 1 life. | Treated with a powerful mix of herbs and potions, its wrappings have a remarkable preservative effect, even for the living. | 2 | 1<|endoftext|> <|endoftext|>Moggcatcher | {2}{R}{R} | Creature — Human Mercenary | rare | {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle. | "They're not worth much, but they're easy to catch." | 2 | 2<|endoftext|> <|endoftext|>Solidarity of Heroes | {1}{G} | Instant | uncommon | Strive — This spell costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them. | nan | nan | nan<|endoftext|> <|endoftext|>Temporal Machinations | {2}{U} | Sorcery | common | Return target creature to its owner's hand. If you control an artifact, draw a card. | The Cabal soldier blinked and found day had become night, he had a face full of thistle seeds, and the old man was nowhere to be seen. | nan | nan<|endoftext|> <|endoftext|>Wild Hunger | {2}{G} | Instant | uncommon | Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Otto the Hunter was filled with many grand ambitions. The snake was filled only with Otto. | nan | nan<|endoftext|> <|endoftext|>Terra Eternal | {2}{W} | Enchantment | rare | All lands have indestructible. | "If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force." —Saidah, Joraga hunter | nan | nan<|endoftext|> <|endoftext|>Anointed Deacon | {4}{B} | Creature — Vampire Cleric | common | At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. | Inspiration is red as rubies, flowing like honeyed wine. | 3 | 3<|endoftext|> <|endoftext|>Scuttling Sliver | {2}{U} | Creature — Sliver Trilobite | rare | Sliver creatures you control have "{2}: Untap this creature." | A living fossil active after eons of dormancy. | 2 | 2<|endoftext|> <|endoftext|>Komainu Battle Armor | {2}{R} | Artifact Creature — Equipment Dog | rare | Menace Equipped creature gets +2/+2 and has menace. Whenever or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 2<|endoftext|> <|endoftext|>Burrenton Bombardier | {2}{W} | Creature — Kithkin Soldier | common | Flying Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) | The flasks provide ballast, a means of steering, and—with a little luck—a way to deliver ward-spells to cohorts below. | 2 | 2<|endoftext|> <|endoftext|>Grenzo's Cutthroat | {1}{R} | Creature — Goblin Rogue | common | First strike Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) | "Their guards are soft, ready to welcome a sharp dagger." | 1 | 1<|endoftext|> <|endoftext|>Sunder Shaman | {R}{R}{G}{G} | Creature — Giant Shaman | uncommon | can't be blocked by more than one creature. Whenever deals combat damage to a player, destroy target artifact or enchantment that player controls. | "You take our wilds, we take your city." | 5 | 5<|endoftext|> <|endoftext|>Brago's Favor | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Spells with the chosen name you cast cost {1} less to cast. | nan | nan | nan<|endoftext|> <|endoftext|>Votary of the Conclave | {W} | Creature — Human Soldier | common | {2}{G}: Regenerate . | An ageless order, the votaries receive the gift of rejuvenation from the temple gardens they guard. | 1 | 1<|endoftext|> <|endoftext|>Gone Missing | {4}{U} | Sorcery | common | Put target permanent on top of its owner's library. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "Sometimes it's best for the lost to stay lost." —Herzag, mayor of Havengul | nan | nan<|endoftext|> <|endoftext|>Punish Ignorance | {W}{U}{U}{B} | Instant | rare | Counter target spell. Its controller loses 3 life and you gain 3 life. | "Amateurish. Nearsighted. A waste of my time and everyone else's." —Indra, nullmage of Vectis | nan | nan<|endoftext|> <|endoftext|>Oath of the Ancient Wood | {2}{G} | Enchantment | rare | Whenever or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. | "Some gaze upon the forest and see trees. I see true power." | nan | nan<|endoftext|> <|endoftext|>Manriki-Gusari | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Chimney Goyf | {4}{B} | Creature — Lhurgoyf Imp | rare | Flying 's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. When dies, target opponent puts a card from their hand on top of their library. | nan | * | *+1<|endoftext|> <|endoftext|>Silverglade Pathfinder | {1}{G} | Creature — Dryad Spellshaper | uncommon | {1}{G}, {T}, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Cloudcrest Lake | | Land | uncommon | {T}: Add {C}. {T}: Add {W} or {U}. doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Blind Zealot | {1}{B}{B} | Creature — Phyrexian Human Cleric | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls. | nan | 2 | 2<|endoftext|> <|endoftext|>Ifh-Bíff Efreet | {2}{G}{G} | Creature — Efreet | rare | Flying {G}: deals 1 damage to each creature with flying and each player. Any player may activate this ability. | nan | 3 | 3<|endoftext|> <|endoftext|>Stormfront Pegasus | {1}{W} | Creature — Pegasus | uncommon | Flying | nan | 2 | 1<|endoftext|> <|endoftext|>Din of the Fireherd | {5}{B/R}{B/R}{B/R} | Sorcery | rare | Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. | Vengeance in stampede form. | nan | nan<|endoftext|> <|endoftext|>Pyromancer's Gauntlet | {5} | Artifact | rare | If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. | An inferno is just a gesture away. | nan | nan<|endoftext|> <|endoftext|>Harness by Force | {1}{R}{R} | Sorcery | rare | Strive — This spell costs {2}{R} more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Peer Through Depths | {1}{U} | Instant — Arcane | common | Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Veiled Crocodile | {2}{U} | Enchantment | rare | When a player has no cards in hand, if is an enchantment, becomes a 4/4 Crocodile creature. | Some roads are paved with bad intentions. | nan | nan<|endoftext|> <|endoftext|>Hornet Sting | {G} | Instant | common | deals 1 damage to any target. | It was only then—to his infinite sorrow—that Gork realized hornets don't make honey. | nan | nan<|endoftext|> <|endoftext|>Runed Stalactite | {1} | Artifact — Equipment | common | Equipped creature gets +1/+1 and is every creature type. Equip {2} | When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event. | nan | nan<|endoftext|> <|endoftext|>Tomb Hex | {2}{B} | Instant | common | Target creature gets -2/-2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Dogged Detective | {1}{B} | Creature — Human Rogue | rare | When enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return from your graveyard to your hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Favor of the Overbeing | {1}{G/U} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying. | Enlightenment is the mundane seen from the vantage point of the divine. | nan | nan<|endoftext|> <|endoftext|>Keeper of the Flame | {R}{R} | Creature — Human Wizard | uncommon | {R}, {T}: Choose target opponent who had more life than you did as you activated this ability. deals 2 damage to that player. | nan | 1 | 2<|endoftext|> <|endoftext|>Crypt Champion | {3}{B} | Creature — Zombie | uncommon | Double strike When enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. When enters the battlefield, sacrifice it unless {R} was spent to cast it. | nan | 2 | 2<|endoftext|> <|endoftext|>Kindslaver | {5} | Legendary Artifact | rare | {5}, {T}, Sacrifice : A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn. | "Just relax—I brought in a substitute." | nan | nan<|endoftext|> <|endoftext|>Goldvein Pick | {2} | Artifact — Equipment | common | Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Rubblebelt Rioters | {1}{R}{G} | Creature — Human Berserker | uncommon | Haste Whenever attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. | "If the system is broken, break the system." —Domri Rade | 0 | 4<|endoftext|> <|endoftext|>Sunrise Sovereign | {5}{R} | Creature — Giant Warrior | rare | Other Giant creatures you control get +2/+2 and have trample. | A hundred generations has he mentored, a hundred armies has he crushed beneath his feet, yet only a hundred words has he ever spoken, each more revered than a hundred books. | 5 | 5<|endoftext|> <|endoftext|>R&D's Secret Lair | | Legendary Land | rare | Play cards as written. Ignore all errata. {T}: Add {C}. (This mana is still added to your mana pool.) | "Let them complain. As long as the addictive ink is working, we can do anything we want." PLAY AT YOUR OWN RISK | nan | nan<|endoftext|> <|endoftext|>Barge In | {R} | Instant | common | Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. | The giant had heard of locks, but he had yet to discover a door he couldn't open. | nan | nan<|endoftext|> <|endoftext|>Pitchstone Wall | {2}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.) Whenever you discard a card, you may sacrifice . If you do, return the discarded card from your graveyard to your hand. | Its material may not be precious, but the minds it protects are. | 2 | 5<|endoftext|> <|endoftext|>Levitating Statue | {2} | Artifact | uncommon | Flying Whenever you cast a noncreature spell, put a +1/+1 counter on . {2}: becomes a 1/1 Construct artifact creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>War-Name Aspirant | {1}{R} | Creature — Human Warrior | uncommon | Raid — enters the battlefield with a +1/+1 counter on it if you attacked this turn. can't be blocked by creatures with power 1 or less. | No battle means more to a Mardu warrior than the one that earns her war name. | 2 | 1<|endoftext|> <|endoftext|>Needlethorn Drake | {G}{U} | Creature — Drake | common | Flying, deathtouch | As they learn to fly, young drakes have a tendency to accidentally impale trees, cliffs, and unsuspecting students. | 1 | 1<|endoftext|> <|endoftext|>Stasis Snare | {1}{W}{W} | Enchantment | uncommon | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, exile target creature an opponent controls until leaves the battlefield. (That creature returns under its owner's control.) | nan | nan | nan<|endoftext|> <|endoftext|>Coral Colony | {1}{U} | Creature — Wall | uncommon | Defender {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.) | The seafloor is strewn with the wreckage of Vodalia's would-be conquerors. | 1 | 4<|endoftext|> <|endoftext|>Maelstrom Djinn | {7}{U} | Creature — Djinn | rare | Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) | nan | 5 | 6<|endoftext|> <|endoftext|>Sphinx of the Second Sun | {6}{U}{U} | Creature — Sphinx | mythic | Flying At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) | nan | 6 | 6<|endoftext|> <|endoftext|>Stromkirk Noble | {R} | Creature — Vampire Noble | rare | can't be blocked by Humans. Whenever deals combat damage to a player, put a +1/+1 counter on it. | "A responsible king walks among his subjects." | 1 | 1<|endoftext|> <|endoftext|>Macabre Mockery | {2}{B}{R} | Instant | uncommon | Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. | The Rakdos put the "fun" in "funeral." | nan | nan<|endoftext|> <|endoftext|>Veteran's Sidearm | {2} | Artifact — Equipment | common | Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "I've broken three swords, eighteen lances, and countless shields, but this little blade has survived every battle, just like I have." | nan | nan<|endoftext|> <|endoftext|>Darksteel Pendant | {2} | Artifact | common | Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Raid Bombardment | {2}{R} | Enchantment | common | Whenever a creature you control with power 2 or less attacks, deals 1 damage to the player or planeswalker that creature is attacking. | Goblins in the first wave of a fire raid always bemoan the aim of everyone else. | nan | nan<|endoftext|> <|endoftext|>Selesnya Sentry | {2}{W} | Creature — Elephant Soldier | common | {5}{G}: Regenerate . | Ravnicans still tell tales about the Battle of Sumala where four Selesnya sentries held off an entire clan of Gruul warriors. | 3 | 2<|endoftext|> <|endoftext|>Esix, Fractal Bloom | {4}{G}{U} | Legendary Creature — Fractal | mythic | Flying The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than and create that many tokens that are copies of that creature. | nan | 4 | 4<|endoftext|> <|endoftext|>Battlefield Medic | {1}{W} | Creature — Human Cleric | common | {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. | "Death never stops to rest. Neither can we." | 1 | 1<|endoftext|> <|endoftext|>Flourishing Strike | {1}{G} | Instant | common | Choose one — • deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Foundry Helix | {1}{R}{W} | Instant | common | As an additional cost to cast this spell, sacrifice a permanent. deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life. | Steel never forgets the strike of the forge. | nan | nan<|endoftext|> <|endoftext|>Coral Trickster | {1}{U} | Creature — Merfolk Rogue | common | Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, you may tap or untap target permanent. | They wait in darkened depths, laughing eagerly. | 2 | 1<|endoftext|> <|endoftext|>Harm's Way | {W} | Instant | uncommon | The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead. | Even when fate is already written, there's always time to change the names. | nan | nan<|endoftext|> <|endoftext|>Soulmates | {2}{G} | Enchantment — Aura | rare | Enchant two creatures Enchanted creatures each get +1/+1 and have hexproof. When one of the enchanted creatures dies, destroy the other. | nan | nan | nan<|endoftext|> <|endoftext|>Herald of the Sun | {4}{W}{W} | Creature — Angel | uncommon | Flying {3}{W}: Put a +1/+1 counter on another target creature with flying. | "Fear neither clouds nor darkness. The light shall overcome them all." | 4 | 4<|endoftext|> <|endoftext|>Stonebound Mentor | {1}{R}{W} | Creature — Spirit Advisor | common | Whenever one or more cards leave your graveyard, scry 1. | Quintorius beamed, his mind eager to absorb every historical fact the spirit wanted to divulge. | 3 | 3<|endoftext|> <|endoftext|>Blanchwood Prowler | {1}{G} | Creature — Elemental | common | When enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on . (To mill a card, put the top card of your library into your graveyard.) | nan | 1 | 1<|endoftext|> <|endoftext|>Hero of the Dunes | {3}{W}{B} | Creature — Human Soldier | uncommon | When enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. Creatures you control with mana value 3 or less get +1/+0. | History forgot her name but not her victories. | 3 | 2<|endoftext|> <|endoftext|>Corpse Cur | {4} | Artifact Creature — Phyrexian Dog | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When enters the battlefield, you may return target creature card with infect from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Omen of Fire | {3}{R}{R} | Instant | rare | Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control. | "Let Balduvia burn to warm Kjeldor's hearth!" —General Varchild | nan | nan<|endoftext|> <|endoftext|>Flesh Allergy | {2}{B}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Crawling Filth | {5}{B} | Creature — Spirit | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) | nan | 2 | 2<|endoftext|> <|endoftext|>A-Pseudodragon Familiar | {2}{U} | Creature — Dragon | common | Flying {2}{U}: Target creature gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Senseless Rage | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Deadly Plot | {3}{B} | Instant | uncommon | Choose one — • Destroy target creature or planeswalker. • Return target Zombie creature card from your graveyard to the battlefield tapped. | "Open grave available, only one previous tenant." —Sign on cemetery gate | nan | nan<|endoftext|> <|endoftext|>Lobe Lobber | {2} | Artifact — Equipment | uncommon | Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it." Equip {2} | "Time for you to meet the brains of this operation!" —The Big Idea | nan | nan<|endoftext|> <|endoftext|>Rowan's Battleguard | {3}{R} | Creature — Human Knight | uncommon | First strike As long as you control a Rowan planeswalker, gets +3/+0. | "This sword is Sunrise. The other is Dawn. They mark the beginning of my days but the end of yours." | 3 | 3<|endoftext|> <|endoftext|>Tectonic Fiend | {4}{R}{R} | Creature — Elemental | uncommon | Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) attacks each combat if able. | The barbarians of Pardia are long dead, but its mountains still smolder with rage. | 7 | 7<|endoftext|> <|endoftext|>Akki Rockspeaker | {1}{R} | Creature — Goblin Shaman | common | When enters the battlefield, add {R}. | The lava-proof shells of akki evolved over centuries, as akki pranks almost always got seriously out of hand. | 1 | 1<|endoftext|> <|endoftext|>Defender of Law | {2}{W} | Creature — Human Knight | common | Flash Protection from red | "It is not my place to question Radiant's rule. I exist to enforce her will." | 2 | 1<|endoftext|> <|endoftext|>Lust for War | {2}{R} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature becomes tapped, deals 3 damage to that creature's controller. Enchanted creature attacks each combat if able. | nan | nan | nan<|endoftext|> <|endoftext|>Aetherling | {4}{U}{U} | Creature — Shapeshifter | rare | {U}: Exile . Return it to the battlefield under its owner's control at the beginning of the next end step. {U}: can't be blocked this turn. {1}: gets +1/-1 until end of turn. {1}: gets -1/+1 until end of turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Seaside Haven | | Land | uncommon | {T}: Add {C}. {W}{U}, {T}, Sacrifice a Bird: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Undying Beast | {3}{B} | Creature — Beast | common | When dies, put it on top of its owner's library. | nan | 3 | 2<|endoftext|> <|endoftext|>Anointed Chorister | {W} | Creature — Human Cleric | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) {4}{W}: gets +3/+3 until end of turn. | "I sing of benevolence and mercy, of golden wings bringing comfort to the meek and downtrodden." | 1 | 1<|endoftext|> <|endoftext|>Unexplained Disappearance | {1}{U} | Instant | common | Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | The first thing the mist chills is the mind. Victims never cry out or even murmur in surprise. | nan | nan<|endoftext|> <|endoftext|>Eldrazi Skyspawner | {2}{U} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Flying When enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | nan | 2 | 1<|endoftext|> <|endoftext|>Setessan Battle Priest | {1}{W} | Creature — Human Cleric | common | Heroic — Whenever you cast a spell that targets , you gain 2 life. | "Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail." | 1 | 3<|endoftext|> <|endoftext|>Mesa Lynx | {1}{W} | Creature — Cat | common | As long as it's not your turn, gets +0/+2. | Its ferocity is tempered by patience, knowing it must wait for just the right moment to strike a killing blow. | 2 | 1<|endoftext|> <|endoftext|>Loxodon Peacekeeper | {1}{W} | Creature — Elephant Soldier | rare | At the beginning of your upkeep, the player with the lowest life total gains control of . If two or more players are tied for lowest life total, you choose one of them, and that player gains control of . | nan | 4 | 4<|endoftext|> <|endoftext|>Chimeric Staff | {4} | Artifact | rare | {X}: becomes an X/X Construct artifact creature until end of turn. | The staff unraveled in a chaotic chorus of clanging, becoming an improbable beast of hissing blades. | nan | nan<|endoftext|> <|endoftext|>Brazen Buccaneers | {3}{R} | Creature — Human Pirate | common | Haste When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 2 | 2<|endoftext|> <|endoftext|>Marble Titan | {3}{W} | Creature — Giant | rare | Creatures with power 3 or greater don't untap during their controllers' untap steps. | "Strapping on nine hundred pounds of armor every morning would make any warrior cross." —Gerrard of the *Weatherlight* | 3 | 3<|endoftext|> <|endoftext|>Multiform Wonder | {5} | Artifact Creature — Construct | rare | When enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}: gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: gets +2/-2 or -2/+2 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Victory Chimes | {3} | Artifact | rare | Untap during each other player's untap step. {T}: A player of your choice adds {C}. | The favored noisemaker of goblins ever since the wardens cracked down on explosives. | nan | nan<|endoftext|> <|endoftext|>God-Pharaoh's Faithful | {W} | Creature — Human Wizard | common | Whenever you cast a blue, black, or red spell, you gain 1 life. | "This is the final trial! Rejoice, for the God-Pharaoh soars among us!" | 0 | 4<|endoftext|> <|endoftext|>Name Dropping | {1}{G} | Enchantment | uncommon | Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha!" When you do, return that card to your hand. | Gemini (May 21—June 21) This week is a good time to branch out and meet others. But don't forget your roots. Avoid commitments and open flames. | nan | nan<|endoftext|> <|endoftext|>Into the Core | {2}{R}{R} | Instant | uncommon | Exile two target artifacts. | "They believe they're driving us back, but we're leading them to their doom." —Kethek, furnace stoker | nan | nan<|endoftext|> <|endoftext|>Relic Bane | {1}{B}{B} | Enchantment — Aura | uncommon | Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." | A sword that has seen cowardice in battle exacts the price of honor from its wielder. | nan | nan<|endoftext|> <|endoftext|>Trapmaker's Snare | {1}{U} | Instant | uncommon | Search your library for a Trap card, reveal it, put it into your hand, then shuffle. | "Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside." | nan | nan<|endoftext|> <|endoftext|>Chimeric Coils | {1} | Artifact | uncommon | {X}{1}: becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step. | The energy that infuses the rings with life also melts them away, leaving only useless puddles of slag. | nan | nan<|endoftext|> <|endoftext|>War Elemental | {R}{R}{R} | Creature — Elemental | rare | When enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on . | nan | 1 | 1<|endoftext|> <|endoftext|>Defiant Stand | {1}{W} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. Target creature gets +1/+3 until end of turn. Untap that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Crackling Drake | {U}{U}{R}{R} | Creature — Drake | uncommon | Flying 's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When enters the battlefield, draw a card. | nan | * | 4<|endoftext|> <|endoftext|>Emberstrike Duo | {1}{B/R} | Creature — Elemental Warrior Shaman | common | Whenever you cast a black spell, gets +1/+1 until end of turn. Whenever you cast a red spell, gains first strike until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Whipstitched Zombie | {1}{B} | Creature — Zombie | common | At the beginning of your upkeep, sacrifice unless you pay {B}. | Pity the tailor. | 2 | 2<|endoftext|> <|endoftext|>Dina, Soul Steeper | {B}{G} | Legendary Creature — Dryad Druid | uncommon | Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: gets +X/+0 until end of turn, where X is the sacrificed creature's power. | nan | 1 | 3<|endoftext|> <|endoftext|>Search the City | {4}{U} | Enchantment | rare | When enters the battlefield, exile the top five cards of your library. Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with , sacrifice it. If you do, take an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Geth's Summons | {2}{B}{B} | Sorcery | rare | Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Cannibalize | {1}{B} | Sorcery | uncommon | Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. | "Mine." | nan | nan<|endoftext|> <|endoftext|>Gurgling Anointer | {2}{B} | Creature — Phyrexian Horror | uncommon | Flying Whenever you draw your second card each turn, put a +1/+1 counter on . When dies, return another target creature card with mana value less than or equal to 's power from your graveyard to the battlefield. | nan | 1 | 3<|endoftext|> <|endoftext|>Vodalian Illusionist | {2}{U} | Creature — Merfolk Wizard | uncommon | {U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) | "Torahn gore these shifty fishtails! You can't even get close to one." —Tahngarth of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Iizuka the Ruthless | {3}{R}{R} | Legendary Creature — Human Samurai | rare | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Withering Hex | {B} | Enchantment — Aura | uncommon | Enchant creature Whenever a player cycles a card, put a plague counter on . Enchanted creature gets -1/-1 for each plague counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Tasseled Dromedary | {W} | Creature — Camel | common | | There is no dress code for the Inventors' Fair, but you'll be hard-pressed to find anyone or anything not done up in their finest. | 0 | 4<|endoftext|> <|endoftext|>Alabaster Wall | {2}{W} | Creature — Wall | common | Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. | Its mortar is mixed with waters straight from the Fountain of Cho. | 0 | 4<|endoftext|> <|endoftext|>Herd Gnarr | {3}{G} | Creature — Beast | common | Whenever another creature enters the battlefield under your control, gets +2/+2 until end of turn. | Long ago, the solitary gnarr was a sign of good luck. Now they have become wild pack hunters, a sign of impending danger. | 2 | 2<|endoftext|> <|endoftext|>Agent of Raffine | {U} | Creature — Human Rogue | rare | {2}, {T}: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down. | nan | 1 | 2<|endoftext|> <|endoftext|>Harrowing Journey | {4}{B} | Sorcery | uncommon | Target player draws three cards and loses 3 life. | "There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives." —Old Rutstein | nan | nan<|endoftext|> <|endoftext|>Shatterskull Giant | {2}{R}{R} | Creature — Giant Warrior | common | | "Now I know why they call it Shatterskull Pass. Rocks fell all night like hammers smashing an anvil. It's no wonder the giants are angry all the time." —Mitra, Bala Ged missionary | 4 | 3<|endoftext|> <|endoftext|>Titanoth Rex | {7}{G}{G} | Creature — Dinosaur Beast | uncommon | Trample Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) When you cycle , put a trample counter on target creature you control. | nan | 11 | 11<|endoftext|> <|endoftext|>Dense Canopy | {1}{G} | Enchantment | uncommon | Creatures with flying can block only creatures with flying. | The orochi learned how to move swiftly and surely along the forest floor, like fish darting through gull-watched waters. | nan | nan<|endoftext|> <|endoftext|>Sivvi's Valor | {2}{W} | Instant | rare | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. All damage that would be dealt to target creature this turn is dealt to you instead. | nan | nan | nan<|endoftext|> <|endoftext|>Scythe Tiger | {G} | Creature — Cat | common | Shroud (This creature can't be the target of spells or abilities.) When enters the battlefield, sacrifice it unless you sacrifice a land. | Instead of adapting to its environment, it adapts its environment to itself. | 3 | 2<|endoftext|> <|endoftext|>Ensouled Scimitar | {3} | Artifact — Equipment | uncommon | {3}: becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Shatterskull Minotaur | {4}{R}{R} | Creature — Minotaur Warrior | uncommon | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste | "We just pay him and point him at problems." —Aro, Sea Gate adventurer | 5 | 4<|endoftext|> <|endoftext|>Vulshok Heartstoker | {2}{R} | Creature — Human Shaman | common | When enters the battlefield, target creature gets +2/+0 until end of turn. | He fashions stirring words with as much passion as a smith fashioning a warhammer. | 2 | 2<|endoftext|> <|endoftext|>A-Goggles of Night | {1}{U} | Artifact — Equipment | uncommon | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Bleak Coven Vampires | {3}{B}{B} | Creature — Vampire Warrior | common | Metalcraft — When enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. | As the shadow of the Mephidross spread over the Tangle, the vampires' territory expanded. | 4 | 3<|endoftext|> <|endoftext|>Silvercoat Lion | {1}{W} | Creature — Cat | common | | "In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths." —Ajani Goldmane | 2 | 2<|endoftext|> <|endoftext|>Lu Su, Wu Advisor | {3}{U}{U} | Legendary Creature — Human Advisor | rare | {T}: Draw a card. Activate only during your turn, before attackers are declared. | Lu Su served as an intermediary between the Wu and Shu kingdoms until Zhou Yu's death in 210, when he became Wu's supreme commander. | 1 | 2<|endoftext|> <|endoftext|>Minthara of the Absolute | {2}{W}{B} | Legendary Creature — Elf Cleric | uncommon | Starting intensity 0 Creatures you control get +X/+0, where X is 's intensity. Whenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named in your hand, graveyard, and library by 1. This ability triggers only once each turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Briarblade Adept | {4}{B} | Creature — Elf Assassin | common | Whenever attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 3 | 4<|endoftext|> <|endoftext|>Sunseed Nurturer | {2}{W} | Creature — Human Druid Wizard | uncommon | At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}. | Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop. | 1 | 1<|endoftext|> <|endoftext|>Ring of Renewal | {5} | Artifact | rare | {5}, {T}: Discard a card at random, then draw two cards. | To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge. | nan | nan<|endoftext|> <|endoftext|>Confusion in the Ranks | {3}{R}{R} | Enchantment | rare | Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. | nan | nan | nan<|endoftext|> <|endoftext|>Basalt Gargoyle | {2}{R} | Creature — Gargoyle | uncommon | Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: gets +0/+1 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Brokers Veteran | {1}{U} | Creature — Human Soldier | common | When dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) | One last job before he retires. | 2 | 1<|endoftext|> <|endoftext|>Ardent Plea | {1}{W}{U} | Enchantment | uncommon | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | nan | nan<|endoftext|> <|endoftext|>Niall Silvain | {G}{G}{G} | Creature — Ouphe | rare | {G}{G}{G}{G}, {T}: Regenerate target creature. | This is his domain, and while you remain here you must value all life as you value your own. | 2 | 2<|endoftext|> <|endoftext|>Wrinkly Monkey Shenanigans | | Stickers | common | {TK}{TK} — {1}: Target creature can't block this creature this turn. {TK}{TK}{TK}{TK} — Morbid — At the beginning of each end step, if a creature died this turn and this permanent is a creature, put a -1/-1 counter on this permanent and draw a card. {TK}{TK} — 2/4 {TK}{TK}{TK} — 7/2 | nan | nan | nan<|endoftext|> <|endoftext|>Soldevi Simulacrum | {4} | Artifact Creature — Soldier | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: gets +1/+0 until end of turn. | They look human—until they bleed. | 2 | 4<|endoftext|> <|endoftext|>Bladewing's Thrall | {2}{B}{B} | Creature — Zombie | uncommon | has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return from your graveyard to the battlefield. | A shadow of life chasing a husk of glory. | 3 | 3<|endoftext|> <|endoftext|>Wretched Gryff | {7} | Creature — Eldrazi Hippogriff | common | Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card. Flying | nan | 3 | 4<|endoftext|> <|endoftext|>Arcbound Mouser | {W} | Artifact Creature — Cat | common | Lifelink Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | It doesn't purr. It hums. | 0 | 0<|endoftext|> <|endoftext|>Mire's Toll | {B} | Sorcery | common | Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card. | As the bridge snapped, Berko was sure he heard the swamp laughing at him. | nan | nan<|endoftext|> <|endoftext|>Planar Collapse | {1}{W} | Enchantment | rare | At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice and destroy all creatures. They can't be regenerated. | With heavy heart, Urza doused one world's light to rekindle another's. | nan | nan<|endoftext|> <|endoftext|>Kraul Foragers | {4}{G} | Creature — Insect Scout | common | Undergrowth — When enters the battlefield, you gain 1 life for each creature card in your graveyard. | Feed on food, you eventually rot. Feed on rot, you live forever. —Kraul saying | 4 | 4<|endoftext|> <|endoftext|>Ranger's Hawk | {W} | Creature — Bird | common | Flying {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | Swift eyes to scout the way ahead. | 1 | 1<|endoftext|> <|endoftext|>Hooded Hydra | {X}{G}{G} | Creature — Snake Hydra | mythic | enters the battlefield with X +1/+1 counters on it. When dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As is turned face up, put five +1/+1 counters on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Nav Squad Commandos | {4}{W} | Creature — Human Soldier | common | Battalion — Whenever and at least two other creatures attack, gets +1/+1 until end of turn. Untap it. | Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas. | 3 | 5<|endoftext|> <|endoftext|>Gryff's Boon | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return from your graveyard to the battlefield attached to target creature. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Yavimaya Gnats | {2}{G} | Creature — Insect | uncommon | Flying {G}: Regenerate . | "It is our third day of travel on the Yavimaya River, and still these creatures plague us. Davin Lansson, our naturalist, has facetiously labeled them 'gnats,' and the name has stuck." —Disa the Restless, journal entry | 0 | 1<|endoftext|> <|endoftext|>Moonsnare Prototype | {U} | Artifact | common | {T}, Tap an untapped artifact or creature you control: Add {C}. Channel — {4}{U}, Discard : The owner of target nonland permanent puts it on the top or bottom of their library. | nan | nan | nan<|endoftext|> <|endoftext|>Voracious Cobra | {2}{R}{G} | Creature — Snake | uncommon | First strike Whenever deals combat damage to a creature, destroy that creature. | There's no known antidote for the cobra's venom . . . or its appetite. | 2 | 2<|endoftext|> <|endoftext|>Rumbling Slum | {1}{R}{G}{G} | Creature — Elemental | rare | At the beginning of your upkeep, deals 1 damage to each player. | The Orzhov contract the Izzet to animate slum districts and banish them to the wastes. The Gruul adopt them and send them back to the city for vengeance. | 5 | 5<|endoftext|> <|endoftext|>Furnace Celebration | {1}{R}{R} | Enchantment | uncommon | Whenever you sacrifice another permanent, you may pay {2}. If you do, deals 2 damage to any target. | Nothing impresses goblins more than something that's bound to kill them. | nan | nan<|endoftext|> <|endoftext|>Goring Warplow | {6} | Artifact Creature — Construct | common | Prototype {1}{B} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Deathtouch | Built to crush walls and wills in equal measure. | 5 | 4<|endoftext|> <|endoftext|>Horizon Spellbomb | {1} | Artifact | common | {2}, {T}, Sacrifice : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. When is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Shore Up | {U} | Instant | common | Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) | Homarid shells are adapted to the crushing pressure of the deepest depths; on land, their sturdiness seems supernatural. | nan | nan<|endoftext|> <|endoftext|>Rune-Cervin Rider | {3}{W} | Creature — Elf Knight | common | Flying {G/W}{G/W}: gets +1/+1 until end of turn. | Things of beauty are in constant peril. The riders whisk them to safety, ahead of the encroaching darkness. | 2 | 2<|endoftext|> <|endoftext|>Thelon's Chant | {1}{G}{G} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice unless you pay {G}. Whenever a player puts a Swamp onto the battlefield, deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control. | nan | nan | nan<|endoftext|> <|endoftext|>Infernal Idol | {3} | Artifact | common | {T}: Add {B}. {1}{B}{B}, {T}, Sacrifice : You draw two cards and you lose 2 life. | "The courier's death was regrettable, but then again, she was warned not to touch it." —Lord Xander | nan | nan<|endoftext|> <|endoftext|>Phyrexian Scrapyard | | Land | rare | {T}: Add {C}. {1}, {T}, Discard a card: Conjure a card named into your hand. {2}, {T}, Sacrifice three lands named : Conjure a card named Soul of New Phyrexia onto the battlefield. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Rally the Righteous | {1}{R}{W} | Instant | common | Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn. | Yuri took up the ragged Boros banner, and his brethren, inspired by the act, followed him back into the fight. | nan | nan<|endoftext|> <|endoftext|>Mischief and Mayhem | {4}{G} | Sorcery | uncommon | Up to two target creatures each get +4/+4 until end of turn. | "The false god Xenagos treats the whole world as his rollick site. If his whims are left unchecked, Theros will be reduced to rubble and ashes." —Elspeth | nan | nan<|endoftext|> <|endoftext|>Sculptor of Winter | {1}{G} | Snow Creature — Elf Rogue | common | {T}: Untap target snow land. | "I and my kin remember the old ways. The frost whispers to me in a language too ancient for the Skoti usurpers to comprehend." | 2 | 2<|endoftext|> <|endoftext|>Dismantling Wave | {2}{W} | Sorcery | rare | For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle , destroy all artifacts and enchantments. | nan | nan | nan<|endoftext|> <|endoftext|>Grixis Grimblade | {U/R}{B} | Creature — Zombie Warrior | common | As long as you control another multicolored permanent, gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) | nan | 2 | 1<|endoftext|> <|endoftext|>Ghastly Discovery | {2}{U} | Sorcery | common | Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) | Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses. | nan | nan<|endoftext|> <|endoftext|>Venomous Hierophant | {3}{B} | Creature — Gorgon Cleric | common | Deathtouch When enters the battlefield, mill three cards. | "Many have sought snake-twined Pharika's panacea. Do you wish to share their fate?" | 3 | 3<|endoftext|> <|endoftext|>Curse of Bloodletting | {3}{R}{R} | Enchantment — Aura Curse | rare | Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead. | It is the demon's mark, an infernal claim on the flesh of the guilty. | nan | nan<|endoftext|> <|endoftext|>Ignition Team | {5}{R}{R} | Creature — Goblin Warrior | rare | enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from : Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. | nan | 0 | 0<|endoftext|> <|endoftext|>Minotaur Abomination | {4}{B}{B} | Creature — Zombie Minotaur | common | | "Look at that. Shuffling, wobbling, entrails placed haphazardly. It's shameful. Who would let that kind of work flap about for all to see?" —Lestin, necromancer | 4 | 6<|endoftext|> <|endoftext|>Uncovered Clues | {2}{U} | Sorcery | common | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds. | nan | nan<|endoftext|> <|endoftext|>Waterwhirl | {4}{U}{U} | Instant | uncommon | Return up to two target creatures to their owners' hands. | "Be as water: untamed and unheld, yet inexorably flowing toward a greater goal." —Shensu, Riverwheel mystic | nan | nan<|endoftext|> <|endoftext|>Rain of Gore | {B}{R} | Enchantment | rare | If a spell or ability would cause its controller to gain life, that player loses that much life instead. | "Stay indoors, away from what seeps over the thresholds. This is the Demon's work, and only ill can come of it." —Belko, owner of Titan's Keg tavern | nan | nan<|endoftext|> <|endoftext|>Deep Water | {U}{U} | Enchantment | common | {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. | nan | nan | nan<|endoftext|> <|endoftext|>Balustrade Spy | {3}{B} | Creature — Vampire Rogue | common | Flying When enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | nan | 2 | 3<|endoftext|> <|endoftext|>Cabaretti Courtyard | | Land | common | When enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life. | So long as the Halo keeps flowing, the festivities never end. | nan | nan<|endoftext|> <|endoftext|>Earthcraft | {1}{G} | Enchantment | rare | Tap an untapped creature you control: Untap target basic land. | "The land gives up little, but we are masters of persuasion." —Eladamri, Lord of Leaves | nan | nan<|endoftext|> <|endoftext|>Vedalken Infiltrator | {1}{U} | Creature — Vedalken Rogue | uncommon | can't be blocked. Metalcraft — gets +1/+0 as long as you control three or more artifacts. | "An expert always keeps their tools close at hand." | 1 | 3<|endoftext|> <|endoftext|>Tectonic Break | {X}{R}{R} | Sorcery | rare | Each player sacrifices X lands. | Only the foolish and the rich build their houses where the land is thin and the ocean is near. | nan | nan<|endoftext|> <|endoftext|>Storm Fleet Aerialist | {1}{U} | Creature — Human Pirate | uncommon | Flying Raid — enters the battlefield with a +1/+1 counter on it if you attacked this turn. | "Only one thing beats the freedom of the sea: the freedom of the sky." | 1 | 2<|endoftext|> <|endoftext|>Slayer's Cleaver | {3} | Artifact — Equipment | uncommon | Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. Equip {4} | "Don't stop chopping until the pieces stop wiggling." —Rem Karolus, Slayer of Eldrazi | nan | nan<|endoftext|> <|endoftext|>Unholy Citadel | | Land | uncommon | Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> <|endoftext|>Soldevi Steam Beast | {5} | Artifact Creature — Beast | common | Whenever becomes tapped, target opponent gains 2 life. {2}: Regenerate . | "Nothing has ever broken my heart so much as this—the betrayal of Soldev by my beloved machines!" —Arcum Dagsson, Soldevi Machinist | 4 | 2<|endoftext|> <|endoftext|>Glacial Floodplain | | Snow Land — Plains Island | common | ({T}: Add {W} or {U}.) enters the battlefield tapped. | "A cliff once rose from the surf here—until Bjora Dawn-Greeter declared that it was blocking her view and pulled it down bare-handed." —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Fae Offering | {2}{G} | Enchantment | uncommon | At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token. | "Beware the gift when you do not know the giver." —Chulane, Teller of Tales | nan | nan<|endoftext|> <|endoftext|>Abzan Runemark | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has vigilance as long as you control a black or green permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Grizzled Huntmaster | {1}{G}{G} | Creature — Human Warrior | rare | When enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. | nan | 4 | 3<|endoftext|> <|endoftext|>Mogis's Marauder | {2}{B} | Creature — Human Berserker | uncommon | When enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ordeal of Erebos | {1}{B} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice . When you sacrifice , target player discards two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Incite Insight | {X}{U}{U} | Sorcery | rare | Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | After a hundred failed patent applications, Cornelian was stunned to find that no one had ever created a steam-powered autonomous ice cream delivery system. He immediately designed a gnome with scoops for hands. | nan | nan<|endoftext|> <|endoftext|>Whirlwind Denial | {2}{U} | Instant | uncommon | For each spell and ability your opponents control, counter it unless its controller pays {4}. | "No, no, and ... no." | nan | nan<|endoftext|> <|endoftext|>Abuna Acolyte | {1}{W} | Creature — Cat Cleric | uncommon | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. | "You can break nothing I cannot mend." | 1 | 1<|endoftext|> <|endoftext|>Apprentice Sorcerer | {2}{U} | Creature — Human Wizard | uncommon | {T}: deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Elvish Soultiller | {3}{G}{G} | Creature — Elf Mutant | rare | When dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. | Mutated elves wondered if this was their final form, or if it was just another step. | 5 | 4<|endoftext|> <|endoftext|>Benalish Knight | {2}{W} | Creature — Human Knight | common | Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) | "We called them 'armored lightning.'" —Gerrard of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Blessed Breath | {W} | Instant — Arcane | common | Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Careful Cultivation | {2}{G} | Enchantment — Aura | common | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." Channel — {1}{G}, Discard : Create a 1/1 green Human Monk creature token with "{T}: Add {G}." | nan | nan | nan<|endoftext|> <|endoftext|>Slagstorm | {1}{R}{R} | Sorcery | rare | Choose one — • deals 3 damage to each creature. • deals 3 damage to each player. | "As long as we have the will to fight, we are never without weapons." —Koth of the Hammer | nan | nan<|endoftext|> <|endoftext|>Ride the Avalanche | {G}{U} | Instant | rare | The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell. | The mountain will build your cairn of snow and ice and stone. | nan | nan<|endoftext|> <|endoftext|>Knight of Infamy | {1}{B} | Creature — Human Knight | uncommon | Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "Your laws, like your bones, were made to be broken." | 2 | 1<|endoftext|> <|endoftext|>Psychic Puppetry | {1}{U} | Instant — Arcane | common | You may tap or untap target permanent. Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Ulvenwald Bear | {2}{G} | Creature — Bear | common | Morbid — When enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. | Out chasing bears —Kessig expression meaning "died in the woods" | 2 | 2<|endoftext|> <|endoftext|>Break of Day | {1}{W} | Instant | common | Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | nan | nan | nan<|endoftext|> <|endoftext|>Exclusion Ritual | {4}{W}{W} | Enchantment | uncommon | Imprint — When enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card. | "Your desires have become our discretion." —Izathel, priest of the Annex | nan | nan<|endoftext|> <|endoftext|>Reckless Embermage | {3}{R} | Creature — Human Wizard | rare | {1}{R}: deals 1 damage to any target and 1 damage to itself. | Many mages have been consumed by their work. | 2 | 2<|endoftext|> <|endoftext|>Anurid Murkdiver | {4}{B}{B} | Creature — Zombie Frog Beast | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Aphetto's swamps are alive with the dead. | 4 | 3<|endoftext|> <|endoftext|>Slimefoot and Squee | {B}{R}{G} | Legendary Creature — Fungus Goblin | mythic | Whenever enters the battlefield or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. | nan | 3 | 3<|endoftext|> <|endoftext|>Thoughtweft Trio | {2}{W}{W} | Creature — Kithkin Soldier | rare | First strike, vigilance Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) can block any number of creatures. | nan | 5 | 5<|endoftext|> <|endoftext|>Secluded Glen | | Land | rare | As enters the battlefield, you may reveal a Faerie card from your hand. If you don't, enters the battlefield tapped. {T}: Add {U} or {B}. | Protected by glamers and guile, Glen Elendra harbors the elusive Oona, queen of the fae. | nan | nan<|endoftext|> <|endoftext|>Thunder of Hooves | {3}{R} | Sorcery | uncommon | deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Galecaster Colossus | {5}{U}{U} | Creature — Giant Wizard | rare | Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. | Ground bones, broken glass, and splintered shipwrecks make up the sands of his shores. | 5 | 6<|endoftext|> <|endoftext|>Bringer of the White Dawn | {7}{W}{W} | Creature — Bringer | rare | You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield. | nan | 5 | 5<|endoftext|> <|endoftext|>Fated Infatuation | {U}{U}{U} | Instant | rare | Create a token that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Dragon's Disciple | {1}{W} | Creature — Human Monk | uncommon | As enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, enters the battlefield with a +1/+1 counter on it. Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) | nan | 1 | 3<|endoftext|> <|endoftext|>Mycosynth Fiend | {2}{G} | Creature — Phyrexian Horror | uncommon | gets +1/+1 for each poison counter your opponents have. | "I wish I could take credit for it, but nature progresses on its own, just the way it should." —Vorinclex, Voice of Hunger | 2 | 2<|endoftext|> <|endoftext|>Vastwood Hydra | {X}{G}{G} | Creature — Hydra | rare | enters the battlefield with X +1/+1 counters on it. When dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on among any number of creatures you control. | nan | 0 | 0<|endoftext|> <|endoftext|>Shield of the Righteous | {W}{U} | Artifact — Equipment | uncommon | Equipped creature gets +0/+2 and has vigilance. Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Vivid Revival | {4}{G} | Sorcery | rare | Return up to three target multicolored cards from your graveyard to your hand. Exile . | Golgari crops bloom in strange soils, touched only by long-traveled light. | nan | nan<|endoftext|> <|endoftext|>Carrion | {1}{B}{B} | Instant | rare | As an additional cost to cast this spell, sacrifice a creature. Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power. | King or herder, the maggots care not. | nan | nan<|endoftext|> <|endoftext|>Meltdown | {X}{R} | Sorcery | uncommon | Destroy each artifact with mana value X or less. | Catastrophes happened so often at the mana rig that the viashino language had a special word to describe them. | nan | nan<|endoftext|> <|endoftext|>Thalakos Mistfolk | {2}{U} | Creature — Thalakos Illusion | common | Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put on top of its owner's library. | "They are 'between' in every way." —Lyna, Soltari emissary | 2 | 1<|endoftext|> <|endoftext|>Mistform Stalker | {1}{U} | Creature — Illusion | uncommon | {1}: becomes the creature type of your choice until end of turn. {2}{U}{U}: gets +2/+2 and gains flying until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Retrieve | {2}{G} | Sorcery | uncommon | Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile . | The roots preserved the armor for a hundred years, safeguarding it for a traveler in need. | nan | nan<|endoftext|> <|endoftext|>Cateran Enforcer | {3}{B}{B} | Creature — Horror Mercenary | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. | nan | 4 | 3<|endoftext|> <|endoftext|>Skyshroud Ambush | {1}{G} | Instant | common | Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Their Name Is Death | {3}{B}{B}{B} | Sorcery | rare | Destroy all nonartifact creatures. | "When the Silent King saw what had been done, he knew at last the true nature of the C'tan, and the doom they had wrought in his name." —*The Book of Mournful Night* | nan | nan<|endoftext|> <|endoftext|>Heiko Yamazaki, the General | {3}{R} | Legendary Creature — Human Samurai | uncommon | Trample Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn. | "I prefer to let my sword do the talking." | 3 | 3<|endoftext|> <|endoftext|>Blood Scrivener | {1}{B} | Creature — Zombie Wizard | rare | If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. | Make sure you bleed the fine print. | 2 | 1<|endoftext|> <|endoftext|>Divine Intervention | {6}{W}{W} | Enchantment | rare | enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from . When you remove the last intervention counter from , the game is a draw. | nan | nan | nan<|endoftext|> <|endoftext|>In Oketra's Name | {1}{W} | Instant | common | Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Spidersilk Armor | {2}{G} | Enchantment | common | Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) | It hardly weighs anything, but it takes all day to remove. | nan | nan<|endoftext|> <|endoftext|>Endless Sands | | Land — Desert | rare | {T}: Add {C}. {2}, {T}: Exile target creature you control. {4}, {T}, Sacrifice : Return each creature card exiled with to the battlefield under its owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Dark Tutelage | {2}{B} | Enchantment | rare | At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. | "It is a rough road that leads to the heights of greatness." —Seneca, *Epistles*, trans. Gummere | nan | nan<|endoftext|> <|endoftext|>Venerated Teacher | {2}{U} | Creature — Human Wizard | common | When enters the battlefield, put two level counters on each creature you control with level up. | "The unfathomable is upon us, students. I have no doubt you will rise to the occasion." | 2 | 2<|endoftext|> <|endoftext|>Hidden Herbalists | {1}{G} | Creature — Human Druid | uncommon | Revolt — When enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. | In the cellars beneath Narnam House, a strange and deadly garden grows. | 2 | 2<|endoftext|> <|endoftext|>Scorch Rider | {3}{R} | Creature — Human Warrior | common | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When enters the battlefield, if it was kicked, it gains haste until end of turn. | "Lava flows where it pleases. I'm just happy to be along for the ride!" | 4 | 3<|endoftext|> <|endoftext|>Inviolability | {1}{W} | Enchantment — Aura | common | Enchant creature Prevent all damage that would be dealt to enchanted creature. | A soldier's faith is magic strong enough to protect against any blade. | nan | nan<|endoftext|> <|endoftext|>Black Hole | {3}{B} | Sorcery | rare | Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. | "Code Dark Donut! Code Dark Donut! All available fun specialists, please report to the Roil Coaster immediately!" —Truss, chief engineer | nan | nan<|endoftext|> <|endoftext|>Bull Rush | {R} | Instant | common | Target creature gets +2/+0 until end of turn. | "It's gone mad! Loose the chains and save what you can!" | nan | nan<|endoftext|> <|endoftext|>Run Aground | {3}{U} | Instant | common | Put target artifact or creature on top of its owner's library. | "That's the first time I've seen the ground do the running." —Captain Brinely Rage | nan | nan<|endoftext|> <|endoftext|>Purgatory | {2}{W}{B} | Enchantment | rare | Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Boggart Loggers | {2}{B} | Creature — Goblin Rogue | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{B}, Sacrifice : Destroy target Treefolk or Forest. | Auntie Flint lent axes to Nibb and Gyik, thinking they'd share their experiences with her. She's still waiting for them to come back. | 2 | 1<|endoftext|> <|endoftext|>Flame Wave | {3}{R}{R}{R}{R} | Sorcery | uncommon | deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. | "I hear the roaring of a wave whose waters are red and whose mists are black." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Tezzeret, Master of the Bridge | {4}{U}{B} | Legendary Planeswalker — Tezzeret | mythic | Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) +2: deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. −3: Return target artifact card from your graveyard to your hand. −8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Wiitigo | {3}{G}{G}{G} | Creature — Yeti | rare | enters the battlefield with six +1/+1 counters on it. At the beginning of your upkeep, put a +1/+1 counter on if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. | nan | 0 | 0<|endoftext|> <|endoftext|>Graceblade Artisan | {2}{W} | Creature — Human Monk | uncommon | gets +2/+2 for each Aura attached to it. | "Can you catch a snowflake on the edge of your blade? Her sword has snagged an entire blizzard." —Zogye, Ojutai mystic | 2 | 3<|endoftext|> <|endoftext|>Pharagax Giant | {4}{R} | Creature — Giant | common | Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, deals 5 damage to each opponent. | nan | 3 | 3<|endoftext|> <|endoftext|>Rakdos Cluestone | {3} | Artifact | common | {T}: Add {B} or {R}. {B}{R}, {T}, Sacrifice : Draw a card. | "Burn. Bleed. Enjoy." —Cluestone inscription | nan | nan<|endoftext|> <|endoftext|>Treefolk Harbinger | {G} | Creature — Treefolk Druid | uncommon | When enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top. | nan | 0 | 3<|endoftext|> <|endoftext|>Mantle of Leadership | {1}{W} | Enchantment — Aura | uncommon | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Seashell Cameo | {3} | Artifact | uncommon | {T}: Add {W} or {U}. | "Today a seashell fell from the empty sky here in Kinymu, a hundred leagues from the sea. I'm torn—shall I carve a woman or a bird?" —Isel, master carver | nan | nan<|endoftext|> <|endoftext|>Feed the Infection | {3}{B} | Sorcery | uncommon | You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life. | They wished to become vital parts of the Dross Pits. Azax-Azog granted their request. | nan | nan<|endoftext|> <|endoftext|>Jungleborn Pioneer | {2}{G} | Creature — Merfolk Scout | common | When enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) | "We fought so long to hide this place. Let us be first to learn its wonders!" | 2 | 2<|endoftext|> <|endoftext|>Infested Fleshcutter | {1}{W} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0. Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.) Equip {2}{W} | nan | nan | nan<|endoftext|> <|endoftext|>Lurching Rotbeast | {3}{B} | Creature — Zombie Beast | common | Cycling {B} ({B}, Discard this card: Draw a card.) | The dead that swept across Naktamun came in all shapes and sizes. | 4 | 2<|endoftext|> <|endoftext|>Headlong Rush | {1}{R} | Instant | common | Attacking creatures gain first strike until end of turn. | A landslide of goblins poured toward the defenders—tumbling, rolling, and bouncing their way down the steep hillside. | nan | nan<|endoftext|> <|endoftext|>Flowstone Channeler | {2}{R} | Creature — Human Spellshaper | common | {1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. | With the evincars gone, flowstone became erratic and wild, a source of power for mages more desperate than wise. | 2 | 2<|endoftext|> <|endoftext|>Sunbond | {3}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." | "I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us." —Elspeth | nan | nan<|endoftext|> <|endoftext|>Deathgaze Cockatrice | {2}{B}{B} | Creature — Cockatrice | common | Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | "Sometimes I come across a stone finger or foot and I know I'm in cockatrice territory." —Rulak, bog guide | 2 | 2<|endoftext|> <|endoftext|>Smelting Vat | {4} | Artifact | rare | {1}, {T}, Sacrifice another artifact: Reveal the top eight cards of your library. Put up to two noncreature artifact cards with total mana value less than or equal to the sacrificed artifact's mana value from among them onto the battlefield and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Changeling Berserker | {3}{R} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) Haste Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) | nan | 5 | 3<|endoftext|> <|endoftext|>Hasran Ogress | {B}{B} | Creature — Ogre | common | Whenever attacks, it deals 3 damage to you unless you pay {2}. | nan | 3 | 2<|endoftext|> <|endoftext|>Dukhara Peafowl | {4} | Artifact Creature — Bird | common | {U}: gains flying until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Discerning Taste | {2}{B} | Sorcery | common | Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way. | "Everyone loves a dash of crushed pixie . . . except the pixie." | nan | nan<|endoftext|> <|endoftext|>Dream Eater | {4}{U}{U} | Creature — Nightmare Sphinx | mythic | Flash Flying When enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | 4 | 3<|endoftext|> <|endoftext|>Magnetic Web | {2} | Artifact | rare | If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Luxa River Shrine | {3} | Artifact | common | {1}, {T}: You gain 1 life. Put a brick counter on . {T}: You gain 2 life. Activate only if there are three or more brick counters on . | Without the God-Pharaoh, there would be no Luxa. Without the Luxa, there would be no life. | nan | nan<|endoftext|> <|endoftext|>Azorius Justiciar | {2}{W}{W} | Creature — Human Wizard | uncommon | When enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) | "Your potential to commit a crime warrants further investigation." | 2 | 2<|endoftext|> <|endoftext|>Auriok Transfixer | {W} | Creature — Human Scout | common | {W}, {T}: Tap target artifact. | "My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young." | 1 | 1<|endoftext|> <|endoftext|>Oracle of Nectars | {2}{G/W} | Creature — Elf Cleric | rare | {X}, {T}: You gain X life. | When elves find a fount of beauty, they protect it. Where there is beauty, there is hope. | 2 | 2<|endoftext|> <|endoftext|>Dragonborn Champion | {2}{R}{G} | Creature — Dragon Warrior | rare | Trample Whenever a source you control deals 5 or more damage to a player, draw a card. | "I was raised on stories of my ancestors, and I want to write my own pages in the tales." | 5 | 3<|endoftext|> <|endoftext|>Time of Heroes | {1}{W} | Enchantment | uncommon | Each creature you control with a level counter on it gets +2/+2. | No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something. | nan | nan<|endoftext|> <|endoftext|>Feast of Sanity | {3}{B} | Enchantment | uncommon | Whenever you discard a card, deals 1 damage to any target and you gain 1 life. | The tastiest morsels are found in the mazes of the mind. | nan | nan<|endoftext|> <|endoftext|>Crystal Slipper | {1}{R} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "After the death of her mother, Cassia found that things that appear fragile can be very strong indeed." —*Beyond the Great Henge* | nan | nan<|endoftext|> <|endoftext|>Divine Congregation | {3}{W} | Sorcery | common | You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Sudden Substitution | {2}{U}{U} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it. | "Bow before the might of—wait, what?" | nan | nan<|endoftext|> <|endoftext|>Righteous Charge | {1}{W}{W} | Sorcery | common | Creatures you control get +2/+2 until end of turn. | "Bravery shines brightest in a pure soul." —Restela, Alaborn marshal | nan | nan<|endoftext|> <|endoftext|>Mardu Roughrider | {2}{R}{W}{B} | Creature — Orc Warrior | uncommon | Whenever attacks, target creature can't block this turn. | The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk. | 5 | 4<|endoftext|> <|endoftext|>Hedron Crawler | {2} | Artifact Creature — Construct | common | {T}: Add {C}. ({C} represents colorless mana.) | "It's endearing, in a mystical, pointy sort of way." —General Tazri, allied commander | 0 | 1<|endoftext|> <|endoftext|>The Ever-Changing 'Dane | {W}{U}{B} | Legendary Creature — Shapeshifter | rare | {1}, Sacrifice another creature: becomes a copy of the sacrificed creature, except it has this ability. | He could be anyone, anywhere, but he'll never again be "half" of anything. | 3 | 3<|endoftext|> <|endoftext|>Lightfoot Rogue | {1}{B} | Creature — Halfling Rogue | uncommon | Sneak Attack — Whenever attacks, roll a d20. 1—9 | gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Botanical Plaza | | Land | common | enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}, {T}, Sacrifice : Draw a card. | Public parks are a favored meeting spot for those considering a shift in allegiance. | nan | nan<|endoftext|> <|endoftext|>Tunnel of Love | | Artifact — Attraction | rare | Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | nan | nan | nan<|endoftext|> <|endoftext|>Howling Banshee | {2}{B}{B} | Creature — Spirit | uncommon | Flying When enters the battlefield, each player loses 3 life. | Villagers cloaked the town in magical silence, but their ears still bled. | 3 | 3<|endoftext|> <|endoftext|>Fissure Wizard | {1}{R} | Creature — Goblin Wizard | common | When enters the battlefield, you may discard a card. If you do, draw a card. | He might call up a burst of lava or a raging hellion from Akoum's volcanic depths. Or he might just fall in. | 2 | 1<|endoftext|> <|endoftext|>Metal Fatigue | {2}{W} | Instant | common | Tap all artifacts. | The Auriok have fought the metal hordes for so long now that knowing how to cripple them has become an instinct. | nan | nan<|endoftext|> <|endoftext|>Emissary of Despair | {1}{B}{B} | Creature — Spirit | uncommon | Flying Whenever deals combat damage to a player, that player loses 1 life for each artifact they control. | nan | 2 | 1<|endoftext|> <|endoftext|>Pemmin's Aura | {1}{U}{U} | Enchantment — Aura | uncommon | Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Oakhame Adversary | {3}{G} | Creature — Elf Warrior | uncommon | This spell costs {2} less to cast if an opponent controls a green permanent. Deathtouch Whenever deals combat damage to a player, draw a card. | The elves remember every secret path from the days when they ruled the realm. | 2 | 3<|endoftext|> <|endoftext|>Pillar of Flame | {R} | Sorcery | common | deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | "May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion." | nan | nan<|endoftext|> <|endoftext|>Curse Artifact | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, deals 2 damage to that player unless they sacrifice that artifact. | Voska feared the artifact had come too easily. | nan | nan<|endoftext|> <|endoftext|>Loxodon Partisan | {4}{W} | Creature — Elephant Soldier | common | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) | "On every plane I've encountered loxodons, I've found stalwart and loyal friends." —Elspeth | 3 | 4<|endoftext|> <|endoftext|>Smogbelcher Chariot | {2}{B} | Artifact — Vehicle | rare | Menace, deathtouch, lifelink Whenever attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink. Crew 3 | nan | 3 | 3<|endoftext|> <|endoftext|>Sphinx of the Steel Wind | {5}{W}{U}{B} | Artifact Creature — Sphinx | mythic | Flying, first strike, vigilance, lifelink, protection from red and from green | No one has properly answered her favorite riddle: "Why should I spare your life?" | 6 | 6<|endoftext|> <|endoftext|>Skullslither Worm | {3}{B} | Creature — Worm | uncommon | When enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on . | As larvae, they burrow into a host's brain to feed upon it, growing until they're large enough to burst free and seek out larger prey. | 3 | 3<|endoftext|> <|endoftext|>Inheritance | {W} | Enchantment | uncommon | Whenever a creature dies, you may pay {3}. If you do, draw a card. | "More than lessons may be gained from the past." —Halvor Arensson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Sustaining Spirit | {1}{W} | Creature — Angel Spirit | rare | Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead. | "Faith is our greatest protector." —Halvor Arensson, Kjeldoran priest | 0 | 3<|endoftext|> <|endoftext|>Will of the Naga | {4}{U}{U} | Instant | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | The charm of a naga is undeniable. | nan | nan<|endoftext|> <|endoftext|>Forgotten Harvest | {1}{G} | Enchantment | rare | At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Vhal, Eager Scholar | {2}{U} | Legendary Creature — Human Wizard | uncommon | Specialize {5} {T}: Draw a card, then discard a card. Put a study counter on . | nan | 2 | 2<|endoftext|> <|endoftext|>Spawnsire of Ulamog | {10} | Creature — Eldrazi | rare | Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) {4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." {20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs. | nan | 7 | 11<|endoftext|> <|endoftext|>Nomad Decoy | {2}{W} | Creature — Human Nomad | uncommon | {W}, {T}: Tap target creature. Threshold — {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard. | If you can take something from a nomad, it's probably bait. | 1 | 2<|endoftext|> <|endoftext|>Devastating Dreams | {R}{R} | Sorcery | rare | As an additional cost to cast this spell, discard X cards at random. Each player sacrifices X lands. deals X damage to each creature. | Kamahl dreams of storms of fire. | nan | nan<|endoftext|> <|endoftext|>Sleeper's Guile | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Heart of Ramos | {3} | Artifact | rare | {T}: Add {R}. Sacrifice : Add {R}. | Ramos bled, and there was fire. | nan | nan<|endoftext|> <|endoftext|>Treacherous Vampire | {4}{B} | Creature — Vampire | uncommon | Flying Whenever attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, gets +2/+2 and has "When dies, you lose 6 life." | nan | 4 | 4<|endoftext|> <|endoftext|>Howlpack Resurgence | {2}{G} | Enchantment | uncommon | Flash (You may cast this spell any time you could cast an instant.) Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. | The renewed howling of werewolves announced the end of the Cursemute—and the beginning of Avacyn's madness. | nan | nan<|endoftext|> <|endoftext|>Illusionist's Gambit | {2}{U}{U} | Instant | rare | Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat. | nan | nan | nan<|endoftext|> <|endoftext|>Jilt | {1}{U} | Instant | common | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature. | "You're not my Hanna!" —Gerrard, to Yawgmoth | nan | nan<|endoftext|> <|endoftext|>Gut, Devious Fanatic | {4}{U}{R}{R} | Legendary Creature — Goblin Shaman | uncommon | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step. | nan | 5 | 4<|endoftext|> <|endoftext|>Tightening Coils | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -6/-0 and loses flying. | Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities. | nan | nan<|endoftext|> <|endoftext|>Blitz of the Thunder-Raptor | {1}{R} | Instant | uncommon | deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. | The sound of Vadrok's gigantic wings is ominous. But the true terror is when they fall silent. | nan | nan<|endoftext|> <|endoftext|>Tallowisp | {1}{W} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle. | Isolated on its little candlewick, the kami never heard of the crime that drove its comrades to war. | 1 | 3<|endoftext|> <|endoftext|>Everflame Eidolon | {1}{R} | Enchantment Creature — Spirit | uncommon | Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. | nan | 1 | 1<|endoftext|> <|endoftext|>Deadeye Harpooner | {2}{W} | Creature — Dwarf Warrior | uncommon | Revolt — When enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. | "It seems there's even better hunting down here." | 2 | 2<|endoftext|> <|endoftext|>Lady Evangela | {W}{U}{B} | Legendary Creature — Human Cleric | uncommon | {W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn. | "When milady was young, the sight of a rainbow would fill her soul with peace. As she grew, she learned to share her rapture with others." —Lady Gabriella | 1 | 2<|endoftext|> <|endoftext|>Whelming Wave | {2}{U}{U} | Sorcery | rare | Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents. | "I can see why this appeals to Thassa." —Kiora | nan | nan<|endoftext|> <|endoftext|>Ballyrush Banneret | {1}{W} | Creature — Kithkin Soldier | common | Kithkin spells and Soldier spells you cast cost {1} less to cast. | Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing. | 2 | 1<|endoftext|> <|endoftext|>Vigilant Martyr | {W} | Creature — Human Cleric | uncommon | Sacrifice : Regenerate target creature. {W}{W}, {T}, Sacrifice : Counter target spell that targets an enchantment. | nan | 1 | 1<|endoftext|> <|endoftext|>Oboro Envoy | {3}{U} | Creature — Moonfolk Wizard | uncommon | Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. | nan | 1 | 3<|endoftext|> <|endoftext|>Nim Devourer | {3}{B}{B} | Creature — Zombie | rare | gets +1/+0 for each artifact you control. {B}{B}: Return from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep. | nan | 4 | 1<|endoftext|> <|endoftext|>Hekma Sentinels | {2}{U} | Creature — Human Cleric | common | Whenever you cycle or discard a card, gets +1/+1 until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Underworld Rage-Hound | {1}{R} | Creature — Elemental Dog | common | attacks each combat if able. Escape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with a +1/+1 counter on it. | nan | 3 | 1<|endoftext|> <|endoftext|>Pull from the Deep | {2}{U}{U} | Sorcery | uncommon | Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile . | Ideas, not stones, form the true foundation of Meletis. | nan | nan<|endoftext|> <|endoftext|>Myojin of Cleansing Fire | {5}{W}{W}{W} | Legendary Creature — Spirit | rare | enters the battlefield with a divinity counter on it if you cast it from your hand. has indestructible as long as it has a divinity counter on it. Remove a divinity counter from : Destroy all other creatures. | nan | 4 | 6<|endoftext|> <|endoftext|>Mystical Teachings | {3}{U} | Instant | common | Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Keensight Mentor | {2}{W} | Creature — Human Cleric | uncommon | When enters the battlefield, put a vigilance counter on target non-Human creature you control. {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. | Through the *eludha*, bonders share the powerful abilities of their chosen companions. | 1 | 4<|endoftext|> <|endoftext|>Leering Gargoyle | {1}{W}{U} | Creature — Gargoyle | rare | Flying {T}: gets -2/+2 and loses flying until end of turn. | "Only a gargoyle would take such delight in a thunderstorm." —Qhattib, Vizier of Amiqat | 2 | 2<|endoftext|> <|endoftext|>Living Tempest | {4}{U} | Creature — Elemental | common | Flash Flying | "If you don't like the weather, just wait a few minutes and it'll change ... probably for the worse." —Amandi, kitesail expert | 3 | 3<|endoftext|> <|endoftext|>Old Guard | {1}{W} | Artifact Creature — Cyborg Soldier | common | {W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.) | "You say you're capable of flying. You got any proof of that?" | 2 | 1<|endoftext|> <|endoftext|>Pestilent Souleater | {5} | Artifact Creature — Phyrexian Insect | common | {B/P}: gains infect until end of turn. ({B/P} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | nan | 3 | 3<|endoftext|> <|endoftext|>Sewer Crocodile | {5}{U} | Creature — Crocodile | common | {3}{U}: can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. | "Quick, let's hide in the sewer!" —Ginsi the Thief, now deceased | 4 | 6<|endoftext|> <|endoftext|>Aven Gagglemaster | {3}{W}{W} | Creature — Bird Warrior | uncommon | Flying When enters the battlefield, you gain 2 life for each creature you control with flying. | An aven's gear is enchanted to avoid weighing them down during aerial maneuvers. | 4 | 3<|endoftext|> <|endoftext|>Crimson Muckwader | {1}{R} | Creature — Lizard | uncommon | gets +1/+1 as long as you control a Swamp. {2}{B}: Regenerate . (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | nan | 2 | 1<|endoftext|> <|endoftext|>Hulking Bugbear | {1}{R}{R} | Creature — Goblin | uncommon | Haste | nan | 3 | 3<|endoftext|> <|endoftext|>Bog Tatters | {4}{B} | Creature — Wraith | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | A wraith is a tale of brutal slaying told anew whenever it finds a victim. | 4 | 2<|endoftext|> <|endoftext|>Arm with Aether | {2}{U} | Sorcery | uncommon | Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." | "Anything we can do to hurt the Phyrexian invaders is worth dying for." | nan | nan<|endoftext|> <|endoftext|>Wort, Boggart Auntie | {2}{B}{R} | Legendary Creature — Goblin Shaman | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. | Auntie always knows which berries to lick, which kithkin to trick, and what to do when either goes wrong. | 3 | 3<|endoftext|> <|endoftext|>Temporal Trespass | {8}{U}{U}{U} | Sorcery | mythic | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile . | Few truly live in the moment. | nan | nan<|endoftext|> <|endoftext|>Goblin Kites | {1}{R} | Enchantment | uncommon | {R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Gideon's Company | {3}{W} | Creature — Human Soldier | uncommon | Whenever you gain life, put two +1/+1 counters on . {3}{W}: Put a loyalty counter on target Gideon planeswalker. | "For the Legion! For Ravnica!" | 3 | 3<|endoftext|> <|endoftext|>Flagstones of Trokair | | Legendary Land | rare | {T}: Add {W}. When is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. | Dust-spiked winds eroded the stones, but the ground where they had stood still holds power. | nan | nan<|endoftext|> <|endoftext|>Combust | {1}{R} | Instant | uncommon | This spell can't be countered. deals 5 damage to target white or blue creature. The damage can't be prevented. | nan | nan | nan<|endoftext|> <|endoftext|>Seedcradle Witch | {G/W} | Creature — Elf Shaman | uncommon | {2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. | She whispered a prayer for strength, and her wishes wafted away like seeds on the wind. | 1 | 1<|endoftext|> <|endoftext|>Contradict | {3}{U}{U} | Instant | common | Counter target spell. Draw a card. | Those who question Ojutai may not like the answers they receive. | nan | nan<|endoftext|> <|endoftext|>Risen Sanctuary | {5}{G}{W} | Creature — Elemental | uncommon | Vigilance | When one of the great guardians arises, it sweeps enemies aside like chaff yet takes care not to crush a single insect underfoot. | 8 | 8<|endoftext|> <|endoftext|>Terraformer | {2}{U} | Creature — Human Wizard | common | {1}: Choose a basic land type. Each land you control becomes that type until end of turn. | "This feels a little more like home." | 2 | 2<|endoftext|> <|endoftext|>Behold the Beyond | {5}{B}{B} | Sorcery | mythic | Discard your hand. Search your library for three cards, put them into your hand, then shuffle. | There is power in the abyss, in blackness more profound than the darkest dreams. | nan | nan<|endoftext|> <|endoftext|>Huatli, Warrior Poet | {3}{R}{W} | Legendary Planeswalker — Huatli | mythic | +2: You gain life equal to the greatest power among creatures you control. 0: Create a 3/3 green Dinosaur creature token with trample. −X: deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Phantom Wings | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. Sacrifice : Return enchanted creature to its owner's hand. | "But you *said* 'when goats fly!'" Squee whined. | nan | nan<|endoftext|> <|endoftext|>Genestealer Patriarch | {4}{U} | Creature — Tyranid | rare | Genestealer's Kiss — Whenever attacks, put an infection counter on target creature defending player controls. Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types. | nan | 4 | 4<|endoftext|> <|endoftext|>Saddled Rimestag | {1}{G} | Snow Creature — Elk | uncommon | gets +2/+2 as long as you had another creature enter the battlefield under your control this turn. | Horns of hoarfrost grow every night, gleam at dawn, and melt by dusk. | 2 | 2<|endoftext|> <|endoftext|>Deathgorge Scavenger | {2}{G} | Creature — Dinosaur | rare | Whenever enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, gets +1/+1 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Karoo | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {C}{W}. | nan | nan | nan<|endoftext|> <|endoftext|>Tragic Lesson | {2}{U} | Instant | common | Draw two cards. Then discard a card unless you return a land you control to its owner's hand. | Though Kefnet's followers feverishly searched his last words for some final riddle, they found only the gurgles of a dying god. | nan | nan<|endoftext|> <|endoftext|>Starke of Rath | {1}{R}{R} | Legendary Creature — Human Rogue | mythic | {T}: Destroy target artifact or creature. That permanent's controller gains control of . (This effect lasts indefinitely.) | "I know to whom I owe the most loyalty, and I see him in the mirror every day." —Starke | 2 | 2<|endoftext|> <|endoftext|>Metamorphose | {1}{U} | Instant | uncommon | Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | If it's not one thing, it's another. | nan | nan<|endoftext|> <|endoftext|>Kangee's Lieutenant | {2}{W} | Creature — Bird Soldier | uncommon | Flying Whenever attacks, attacking creatures with flying get +1/+1 until end of turn. Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 1 | 1<|endoftext|> <|endoftext|>Greatbow Doyen | {4}{G} | Creature — Elf Archer | rare | Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. | "My arrows will ever find you." | 2 | 4<|endoftext|> <|endoftext|>Tooth Collector | {2}{B} | Creature — Human Rogue | uncommon | When enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Broken Dam | {U} | Sorcery | common | Tap one or two target creatures without horsemanship. | Using nature to their advantage, wise Three Kingdoms generals often let dammed rivers loose to destroy their enemies. | nan | nan<|endoftext|> <|endoftext|>Lightning | | Card | rare | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Zirilan of the Claw | {3}{R}{R} | Legendary Creature — Viashino Shaman | rare | {1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step. | nan | 3 | 4<|endoftext|> <|endoftext|>Refurbish | {3}{W} | Sorcery | uncommon | Return target artifact card from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Soltari Champion | {2}{W} | Creature — Soltari Soldier | rare | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever attacks, other creatures you control get +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Takklemaggot | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature dies, that creature's controller chooses a creature that could enchant. If the player does, return to the battlefield under your control attached to that creature. If they don't, return to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, deals 1 damage to that player." | nan | nan | nan<|endoftext|> <|endoftext|>Board the Weatherlight | {1}{W} | Sorcery | uncommon | Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) | A new gathering for a new age. | nan | nan<|endoftext|> <|endoftext|>Wei Scout | {1}{B} | Creature — Human Soldier Scout | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | He will win who, prepared himself, waits to take the enemy unprepared." —Sun Tzu, *Art of War* (trans. Giles) | 1 | 1<|endoftext|> <|endoftext|>Flowstone Strike | {1}{R} | Instant | common | Target creature gets +1/-1 and gains haste until end of turn. | Aggression exacts its toll. | nan | nan<|endoftext|> <|endoftext|>Startling Development | {1}{U} | Instant | common | Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling {1} ({1}, Discard this card: Draw a card.) | Remarkably, dinner continued with no further interruptions. | nan | nan<|endoftext|> <|endoftext|>Foresight | {1}{U} | Sorcery | common | Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Grave Robbers | {1}{B}{B} | Creature — Human Rogue | rare | {B}, {T}: Exile target artifact card from a graveyard. You gain 2 life. | "If you don't have your health, you don't have anything." —Proverb | 1 | 1<|endoftext|> <|endoftext|>Jumbo Imp | {2}{B} | Creature — Imp | uncommon | Flying As enters the battlefield, roll a six-sided die. enters the battlefield with a number of +1/+1 counters on it equal to the result. At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on equal to the result. At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from equal to the result. | nan | 0 | 0<|endoftext|> <|endoftext|>Laccolith Warrior | {2}{R}{R} | Creature — Beast Warrior | uncommon | Whenever becomes blocked, you may have it deal damage equal to its power to target creature. If you do, assigns no combat damage this turn. | The screams are brief. The silence lingers. | 3 | 3<|endoftext|> <|endoftext|>Lashweed Lurker | {8} | Creature — Eldrazi Horror | uncommon | Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may put target nonland permanent on top of its owner's library. | nan | 5 | 4<|endoftext|> <|endoftext|>Phobian Phantasm | {1}{B}{B} | Creature — Illusion | uncommon | Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Modular Monstrosity | {7} | Artifact Creature — Construct | rare | Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named today that's been printed on a creature card. If you do, gains that ability. Otherwise, loses all keyword abilities. | nan | 3 | 3<|endoftext|> <|endoftext|>Volrath, the Shapestealer | {2}{B}{G}{U} | Legendary Creature — Phyrexian Shapeshifter | mythic | At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. {1}: Until your next turn, becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability. | nan | 7 | 5<|endoftext|> <|endoftext|>Acolyte of Affliction | {2}{B}{G} | Creature — Human Cleric | uncommon | When enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand. | The best healers are intimately familiar with death. | 2 | 3<|endoftext|> <|endoftext|>Glitterfang | {R} | Creature — Spirit | common | Haste At the beginning of the end step, return to its owner's hand. | "Through the veil's rip spilled hundreds of minor kami, rushing over the battlefield like embers from a kicked campfire. Then they were gone." —*Great Battles of Kamigawa* | 1 | 1<|endoftext|> <|endoftext|>Wyll of the Blade Pact | {3}{R}{R}{R} | Legendary Creature — Human Warlock | mythic | When this creature specializes, you may sacrifice another creature or an artifact. If you do, untap . After this main phase, there is an additional combat phase followed by an additional main phase. | nan | 5 | 5<|endoftext|> <|endoftext|>Rakeclaw Gargantuan | {2}{R}{G}{W} | Creature — Beast | common | {1}: Target creature with power 5 or greater gains first strike until end of turn. | Naya teems with gargantuans, titanic monsters to whom both nature and civilization defer. | 5 | 3<|endoftext|> <|endoftext|>Junkyard Genius | {1}{B}{R} | Creature — Human Artificer | uncommon | When enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste. | nan | 2 | 2<|endoftext|> <|endoftext|>Reconnaissance | {W} | Enchantment | uncommon | {0}: Remove target attacking creature you control from combat and untap it. | War favors the informed. | nan | nan<|endoftext|> <|endoftext|>Haunted Cadaver | {3}{B} | Creature — Zombie | common | Whenever deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Writhing Necromass | {6}{B} | Creature — Zombie Giant | common | This spell costs {1} less to cast for each creature card in your graveyard. Deathtouch | "We sent three of our best legions! You're telling me no one came back?" —Tori D'Avenant | 5 | 5<|endoftext|> <|endoftext|>Poisonbelly Ogre | {4}{B} | Creature — Ogre Warrior | common | Whenever another creature enters the battlefield, its controller loses 1 life. | Some claim it's a failed Simic experiment, others say a Golgari creation. Both guilds deny all responsibility, while secretly studying its strange virulence. | 3 | 3<|endoftext|> <|endoftext|>Excavation Explosion | {2}{R} | Sorcery | common | deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | Urza's engineers could take weeks to dig out a powerstone. The goblins weren't so painstaking. | nan | nan<|endoftext|> <|endoftext|>Brontotherium | {4}{G}{G} | Creature — Beast | uncommon | Trample Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) | Lucky victims get run over. Unlucky victims get run through. | 5 | 3<|endoftext|> <|endoftext|>Wily Goblin | {R}{R} | Creature — Goblin Pirate | uncommon | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Goblins climb and swing with ease, whether through a pirate ship's rigging or a tree's branches. | 1 | 1<|endoftext|> <|endoftext|>Frozen Aether | {3}{U} | Enchantment | uncommon | Artifacts, creatures, and lands your opponents control enter the battlefield tapped. | Gjornersen entertained his followers by taking bets on which would move first—the drowsing land wurm or the frozen goblins. | nan | nan<|endoftext|> <|endoftext|>Cryptic Pursuit | {2}{U}{R} | Enchantment | rare | Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn. | nan | nan | nan<|endoftext|> <|endoftext|>A-Patrician Geist | {2}{U} | Creature — Spirit Knight | rare | Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {U} less to cast. | nan | 2 | 2<|endoftext|> <|endoftext|>Horizon Seeker | {2}{G} | Creature — Human Warrior | common | Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.) | "A five-day climb? Ha! I'll do it in two." | 3 | 2<|endoftext|> <|endoftext|>Spider Climb | {G} | Enchantment — Aura | common | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) | nan | nan | nan<|endoftext|> <|endoftext|>Soltari Emissary | {1}{W} | Creature — Soltari Soldier | rare | {W}: gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) | Alone at the portal, Ertai began his meditation. He realized immediately that he was not alone. | 2 | 1<|endoftext|> <|endoftext|>Proper Laboratory Attire | {1} | Artifact — Equipment | uncommon | Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Vexyr, Ich-Tekik's Heir | {G}{W}{U} | Legendary Creature — Phyrexian Artificer | rare | Whenever you seek one or more cards, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have vigilance. | nan | 3 | 4<|endoftext|> <|endoftext|>It Came from Planet Glurg | {X}{X}{G}{U} | Legendary Creature — Alien Ooze | mythic | You may have enter the battlefield as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.) | nan | 0 | 0<|endoftext|> <|endoftext|>Bellowing Saddlebrute | {3}{B} | Creature — Orc Warrior | uncommon | Raid — When enters the battlefield, you lose 4 life unless you attacked this turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Huatli's Spurring | {R} | Instant | uncommon | Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. | "Run like the wind, fierce one. The hunt has begun." | nan | nan<|endoftext|> <|endoftext|>Burning Palm Efreet | {2}{R}{R} | Creature — Efreet | uncommon | {1}{R}{R}: deals 2 damage to target creature with flying and that creature loses flying until end of turn. | Even the lion envies the lark. | 2 | 2<|endoftext|> <|endoftext|>Raging Spirit | {3}{R} | Creature — Spirit | common | {2}: becomes colorless until end of turn. | "Its burning power is more elusive than shade on the Unyaro Plains, more perilous than the horn of a rhino." —Akin, seasoned askari | 3 | 3<|endoftext|> <|endoftext|>Spellbreaker Behemoth | {1}{R}{G}{G} | Creature — Beast | rare | This spell can't be countered. Creature spells you control with power 5 or greater can't be countered. | "Some think its immunity to countermagic evolved because of the constant mage attacks on Naya. I think it just ate a bunch of wizards." —Broka, drumhunter | 5 | 5<|endoftext|> <|endoftext|>Pheres-Band Thunderhoof | {4}{G} | Creature — Centaur Warrior | common | Heroic — Whenever you cast a spell that targets , put two +1/+1 counters on . | "Flesh and bone or star and shadow. It makes no difference to my club." | 3 | 4<|endoftext|> <|endoftext|>Fateful Showdown | {2}{R}{R} | Instant | rare | deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. | Tonight at the Grand Exhibition, witness Head Judge Tezzeret face off against the infamous renegade Pia Nalaar. | nan | nan<|endoftext|> <|endoftext|>Tomakul Phoenix | {1}{R}{R} | Creature — Phoenix | rare | Flying, haste When dies, it perpetually gets +2/+2 At the beginning of combat on your turn, you may pay {X}{R}, where X is 's power. If you do, return it from your graveyard to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Birthing Hulk | {6}{G} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) When enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) {1}{C}: Regenerate . | nan | 5 | 4<|endoftext|> <|endoftext|>Hope Charm | {W} | Instant | common | Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura. | nan | nan | nan<|endoftext|> <|endoftext|>Repeating Barrage | {1}{R}{R} | Sorcery | rare | deals 3 damage to any target. Raid — {3}{R}{R}: Return from your graveyard to your hand. Activate only if you attacked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Gloom Sower | {5}{B}{B} | Creature — Horror | common | Whenever becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. | "First, the darkness fell. Terror came next. After that, only despair remained." —*The Tragedy of Morein* | 8 | 6<|endoftext|> <|endoftext|>Squirrel Squatters | {3}{G}{G} | Creature — Squirrel | uncommon | When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. | Such plush accommodations. | 4 | 4<|endoftext|> <|endoftext|>Swift Silence | {2}{W}{U}{U} | Instant | rare | Counter all other spells. Draw a card for each spell countered this way. | "This world may not know peace, but in my presence you *will* know quiet." —Augustin IV | nan | nan<|endoftext|> <|endoftext|>Voltaic Construct | {4} | Artifact Creature — Golem Construct | uncommon | {2}: Untap target artifact creature. | The undead may outlast the living, but those who have never lived outlast them both. | 2 | 2<|endoftext|> <|endoftext|>Molten Rain | {1}{R}{R} | Sorcery | uncommon | Destroy target land. If that land was nonbasic, deals 2 damage to the land's controller. | It came as a cruel answer to the farmers' prayers. | nan | nan<|endoftext|> <|endoftext|>Silverback Elder | {2}{G}{G}{G} | Creature — Ape Shaman | mythic | Whenever you cast a creature spell, choose one — • Destroy target artifact or enchantment. • Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. • You gain 4 life. | nan | 5 | 7<|endoftext|> <|endoftext|>Princess Lucrezia | {3}{U}{U}{B} | Legendary Creature — Human Wizard | uncommon | {T}: Add {U}. | nan | 5 | 4<|endoftext|> <|endoftext|>Ironsoul Enforcer | {4}{W} | Artifact Creature — Human Samurai | rare | Whenever or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield. | nan | 4 | 4<|endoftext|> <|endoftext|>Lat-Nam Adept | {3}{U} | Creature — Human Wizard | common | Whenever you draw your second card each turn, put a +1/+1 counter on . | "Every book is a doorway to enlightenment. Curiosity is your key." | 3 | 3<|endoftext|> <|endoftext|>Pearlspear Courier | {2}{W} | Creature — Human Soldier | uncommon | You may choose not to untap during your untap step. {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as remains tapped. | nan | 2 | 1<|endoftext|> <|endoftext|>Emissary of Grudges | {5}{R} | Creature — Efreet | rare | Flying, haste As enters the battlefield, secretly choose an opponent. Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once. | nan | 6 | 5<|endoftext|> <|endoftext|>Wall of Heat | {2}{R} | Creature — Wall | common | Defender (This creature can't attack.) | At a distance, we mistook the sound for a waterfall . . . . | 2 | 6<|endoftext|> <|endoftext|>Breath of Fury | {2}{R}{R} | Enchantment — Aura | rare | Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. | nan | nan | nan<|endoftext|> <|endoftext|>Lovisa Coldeyes | {3}{R}{R} | Legendary Creature — Human | rare | Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. | "I lead my horde to the northwest. I won't return until the ice wizards fall and their fiendish contraptions are crushed!" | 3 | 3<|endoftext|> <|endoftext|>Bulwark | {3}{R}{R} | Enchantment | rare | At the beginning of your upkeep, deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand. | "It will be the goblin's first bath, and its last." —Fire Eye, viashino bey | nan | nan<|endoftext|> <|endoftext|>Make Mischief | {2}{R} | Sorcery | common | deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target." | A tidy desk is as good as an invitation. | nan | nan<|endoftext|> <|endoftext|>Silverfur Partisan | {2}{G} | Creature — Wolf Warrior | rare | Trample Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token. | Silverfurs are the last remaining wolfir. | 2 | 2<|endoftext|> <|endoftext|>Demonic Rising | {3}{B}{B} | Enchantment | rare | At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying. | Which is the greater folly, summoning the demon or expecting gratitude from it? | nan | nan<|endoftext|> <|endoftext|>Sprinting Warbrute | {4}{R} | Creature — Ogre Berserker | common | attacks each combat if able. Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 5 | 4<|endoftext|> <|endoftext|>Mold Adder | {G} | Creature — Fungus Snake | uncommon | Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on . | The more you struggle against its coils, the tighter they get. | 1 | 1<|endoftext|> <|endoftext|>Flanking Troops | {2}{W}{W} | Creature — Human Soldier | uncommon | Whenever attacks, you may tap target creature. | Following the battle of Redcliffs, both Liu Bei and Sun Quan coveted the province of Jingzhou. After Sun Quan's troops failed to capture it, Liu Bei's succeeded. | 2 | 2<|endoftext|> <|endoftext|>A-Exhibition Magician | {2}{R} | Creature — Human Wizard | common | When Exhibition Magician enters the battlefield, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. | nan | 2 | 2<|endoftext|> <|endoftext|>Chief of the Scale | {W}{B} | Creature — Human Warrior | uncommon | Other Warrior creatures you control get +0/+1. | "We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor." | 2 | 3<|endoftext|> <|endoftext|>Song of Inspiration | {3}{G}{G} | Instant | rare | Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1—14 | Return those cards to your hand. 15+ | Return those cards to your hand. You gain life equal to their total mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Unyielding Krumar | {3}{B} | Creature — Orc Warrior | common | {1}{W}: gains first strike until end of turn. | "The man whom I call father killed the orc who sired me, offering his world and his blade in return." | 3 | 3<|endoftext|> <|endoftext|>Restless Dead | {1}{B} | Creature — Skeleton | common | {B}: Regenerate . | The rich's heirs often thank them after death . . . but preferably not in person. —Suq'Ata epigram | 1 | 1<|endoftext|> <|endoftext|>A-Return Upon the Tide | {4}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. If it's an Elf, create three 1/1 green Elf Warrior creature tokens. Foretell {3}{B} | nan | nan | nan<|endoftext|> <|endoftext|>Grasping Giant | {5}{W} | Creature — Giant | rare | Vigilance Whenever becomes blocked by a creature, exile that creature until leaves the battlefield. | Mirinthes thought death was seconds away when the giant's fist closed around him. Two days later, he was praying for death's release. | 5 | 7<|endoftext|> <|endoftext|>Great Hall of Starnheim | | Land | uncommon | enters the battlefield tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Turntimber Ranger | {3}{G}{G} | Creature — Elf Scout Ranger Ally | rare | Whenever or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on . | The lone wolf dies alone. | 2 | 2<|endoftext|> <|endoftext|>Dokuchi Silencer | {1}{B} | Creature — Human Ninja | uncommon | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls. | nan | 2 | 1<|endoftext|> <|endoftext|>Moon Heron | {3}{U} | Creature — Spirit Bird | common | Flying | The heron is the symbol of the archangel Avacyn. The fact that such spirits still fly gives the church hope that its founder may one day return. | 3 | 2<|endoftext|> <|endoftext|>Raiders' Karve | {3} | Artifact — Vehicle | common | Whenever attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 4<|endoftext|> <|endoftext|>Gibbering Hyenas | {2}{G} | Creature — Hyena | common | can't block black creatures. | Hyenas laughing—what's the joke? —Femeref phrase meaning "that's not funny" | 3 | 2<|endoftext|> <|endoftext|>Mistform Mutant | {4}{U}{U} | Creature — Illusion Mutant | uncommon | {1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. | Familiarity, the first myth of reality: What you know the best, you observe the least. | 3 | 4<|endoftext|> <|endoftext|>Scroll of Fate | {3} | Artifact | rare | {T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | "Our stories define our reality." —Ugin | nan | nan<|endoftext|> <|endoftext|>Yuan Shao's Infantry | {3}{R} | Creature — Human Soldier | uncommon | Whenever attacks alone, can't be blocked this combat. | nan | 2 | 2<|endoftext|> <|endoftext|>Nulltread Gargantuan | {1}{G}{U} | Creature — Beast | uncommon | When enters the battlefield, put a creature you control on top of its owner's library. | It crushes all underfoot, yet leaves no trace of its passage—no trampled debris, no flattened souls, not even a hoofprint. | 5 | 6<|endoftext|> <|endoftext|>Ral's Dispersal | {3}{U}{U} | Instant | rare | Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Glyph Keeper | {3}{U}{U} | Creature — Sphinx | rare | Flying Whenever becomes the target of a spell or ability for the first time each turn, counter that spell or ability. Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.) | nan | 5 | 3<|endoftext|> <|endoftext|>Deepfire Elemental | {4}{B}{R} | Creature — Elemental | uncommon | {X}{X}{1}: Destroy target artifact or creature with mana value X. | "There are deep, deep places in this world that have long burned hot with little regard for the whitening of the earth's thin skin." —Sek'Kuar, Deathkeeper | 4 | 4<|endoftext|> <|endoftext|>Rith's Attendant | {5} | Artifact Creature — Golem | uncommon | {1}, Sacrifice : Add {R}{G}{W}. | "Rith is the claw of the ur-dragon, scattering seeds of devastation." | 3 | 3<|endoftext|> <|endoftext|>Ward of Bones | {6} | Artifact | rare | Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands. | Mages dare not attempt magic in its grotesque presence. | nan | nan<|endoftext|> <|endoftext|>Gravity Sphere | {2}{R} | World Enchantment | rare | All creatures lose flying. | On the morning of the Battle of Gal-Shan, the Sorcerer's cry rang out: "Let no bird fly, let no creature take wing, let all the battle join as one." | nan | nan<|endoftext|> <|endoftext|>Kavu Aggressor | {2}{R} | Creature — Kavu | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) can't block. If was kicked, it enters the battlefield with a +1/+1 counter on it. | nan | 3 | 2<|endoftext|> <|endoftext|>Take Down | {G} | Sorcery | common | Choose one — • deals 4 damage to target creature with flying. • deals 1 damage to each creature with flying. | The drake flew true. The arrow flew truer. | nan | nan<|endoftext|> <|endoftext|>Rush of Blood | {2}{R} | Instant | uncommon | Target creature gets +X/+0 until end of turn, where X is its power. | Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again. | nan | nan<|endoftext|> <|endoftext|>Horned Cheetah | {2}{G}{W} | Creature — Cat | uncommon | Whenever deals damage, you gain that much life. | "I think she wants us to eat it," said Squee, staring at the oily carcass the cheetah had dragged to their fire. | 2 | 2<|endoftext|> <|endoftext|>Phone a Friend | {3}{U}{U} | Sorcery | mythic | Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.) • A — Gain control of target creature you don't control. • B — Choose target creature you control. Create two tokens that are each copies of it. • C — Take an extra turn after this one. • D — Draw seven cards. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodmad Vampire | {2}{R} | Creature — Vampire Berserker | common | Whenever deals combat damage to a player, put a +1/+1 counter on it. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 4 | 1<|endoftext|> <|endoftext|>Nested Ghoul | {3}{B}{B} | Creature — Phyrexian Zombie Warrior | uncommon | Whenever a source deals damage to , create a 2/2 black Phyrexian Zombie creature token. | "The chest cavity is cleared of useless meat. I know just what to do with the space." —Gyed, Vault Priest | 4 | 2<|endoftext|> <|endoftext|>Crush | {R} | Instant | common | Destroy target noncreature artifact. | A golem's hands know no tenderness. | nan | nan<|endoftext|> <|endoftext|>Stonework Packbeast | {2} | Artifact Creature — Beast | common | is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color. | It will happily carry home your treasure or drag you back to civilization, as circumstances demand. | 2 | 1<|endoftext|> <|endoftext|>Scion of Oona | {2}{U} | Creature — Faerie Soldier | rare | Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.) | nan | 1 | 1<|endoftext|> <|endoftext|>Deadbeat Attendant | {1}{B} | Creature — Vampire Employee | common | When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | Some people will hire anyone with a pulse. Myra isn't that picky. | 1 | 1<|endoftext|> <|endoftext|>Flatten | {3}{B} | Instant | common | Target creature gets -4/-4 until end of turn. | Like their dragonlord, the Kolaghan take no trophies. They find true fulfillment only in the battle itself, in clash of steel and thunder of hooves. | nan | nan<|endoftext|> <|endoftext|>Frost Augur | {U} | Snow Creature — Human Wizard | uncommon | {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) | From the barest crack in the ice, she teases forth a swirling, living map of the Cosmos. | 1 | 2<|endoftext|> <|endoftext|>Valiant Rescuer | {1}{W} | Creature — Human Soldier | uncommon | Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling {2} ({2}, Discard this card: Draw a card.) | The floating city of Skysail has two rules: don't leave your crewmates behind, and don't mess with the guardrails. | 3 | 1<|endoftext|> <|endoftext|>Slaughter-Priest of Mogis | {B}{R} | Creature — Minotaur Shaman | uncommon | Whenever you sacrifice a permanent, gets +2/+0 until end of turn. {2}, Sacrifice another creature or an enchantment: gains first strike until end of turn. | "Mogis is pleased by this offering. Bring him more!" | 2 | 2<|endoftext|> <|endoftext|>Gloomshrieker | {1}{B}{G} | Enchantment Creature — Cat Beast | uncommon | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, return target permanent card from your graveyard to your hand. If would die, exile it instead. | nan | 2 | 1<|endoftext|> <|endoftext|>Oyaminartok, Polar Werebear | {2}{G}{G} | Legendary Creature — Giant Bear | rare | has hexproof if it hasn't dealt damage yet. Whenever Oyaminartok deals combat damage to a player, create a Food token. {U}, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add {U}{U}{U}. Spend this mana only to cast blue creature spells. | nan | 4 | 5<|endoftext|> <|endoftext|>Dwarven Strike Force | {4}{R} | Creature — Dwarf Berserker | uncommon | Discard a card at random: gains first strike and haste until end of turn. | Any given foothill may hide dozens of dwarves waiting to spill from their tunnels like fire ants. | 4 | 3<|endoftext|> <|endoftext|>Pegasus Refuge | {3}{W} | Enchantment | rare | {2}, Discard a card: Create a 1/1 white Pegasus creature token with flying. | The first Rath-born pegasus was so offended by the sky that it hid its eyes in the earth. —Vec lore | nan | nan<|endoftext|> <|endoftext|>Captivating Gyre | {4}{U}{U} | Sorcery | uncommon | Return up to three target creatures to their owners' hands. | "That's enough of that." —Atemsis, All-Seeing | nan | nan<|endoftext|> <|endoftext|>Witness Protection | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.) | nan | nan | nan<|endoftext|> <|endoftext|>Underdark Explorer | {4}{B} | Creature — Lizard Warrior | common | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, you take the initiative. | "Keep your fancy magic. All I need is a hook and a sturdy length of rope." | 5 | 3<|endoftext|> <|endoftext|>Sacred Wolf | {2}{G} | Creature — Wolf | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "I raised my bow, and the wolf stared at me. Under its gaze, my finger would not release the string." —Aref the Hunter | 3 | 1<|endoftext|> <|endoftext|>Seize the Spoils | {2}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Grab what you want and burn the rest. Leave nothing behind." | nan | nan<|endoftext|> <|endoftext|>Towering Titan | {4}{G}{G} | Creature — Giant | mythic | enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. | "Knock, knock." | 0 | 0<|endoftext|> <|endoftext|>Warping Wurm | {2}{G}{U} | Creature — Wurm | rare | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, phases out unless you pay {2}{G}{U}. Whenever phases in, put a +1/+1 counter on it. | Even wurms start out small. | 1 | 1<|endoftext|> <|endoftext|>Old-Fashioned Vampire | {3}{B}{B} | Creature — Vampyre | uncommon | Flying gets +2/+2 and has deathtouch as long as it's dark outdoors. | "Stalking hard or hardly stalking, am I right?" | 3 | 3<|endoftext|> <|endoftext|>Pharika's Spawn | {3}{B} | Creature — Gorgon | uncommon | Escape—{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. | nan | 3 | 4<|endoftext|> <|endoftext|>Pheres-Band Tromper | {3}{G} | Creature — Centaur Warrior | common | Inspired — Whenever becomes untapped, put a +1/+1 counter on it. | Trompers are the most feared warriors of the Pheres Band. Anger is their lifeblood. It sustains them and gives them purpose. | 3 | 3<|endoftext|> <|endoftext|>Reduce to Ashes | {4}{R} | Sorcery | common | deals 5 damage to target creature. If that creature would die this turn, exile it instead. | Previously the training center for cathars, the Elgaud Grounds are now used by the Lunarch Inquisition to punish those considered to be heretics. | nan | nan<|endoftext|> <|endoftext|>Arcbound Hybrid | {4} | Artifact Creature — Beast | common | Haste Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Ixidron | {3}{U}{U} | Creature — Illusion | rare | As enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) 's power and toughness are each equal to the number of face-down creatures on the battlefield. | nan | * | *<|endoftext|> <|endoftext|>Haunting Wind | {3}{B} | Enchantment | uncommon | Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, deals 1 damage to that artifact's controller. | These devices lured so many spirits that sometimes entire battlefields would become haunted at once. | nan | nan<|endoftext|> <|endoftext|>Yavimaya Scion | {4}{G} | Creature — Treefolk | common | Protection from artifacts | Each time the saw blade bit, the tree spat it out. | 4 | 4<|endoftext|> <|endoftext|>Guildpact Informant | {2}{U} | Creature — Faerie Rogue | common | Flying Whenever deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Of course you're being followed!" | 1 | 1<|endoftext|> <|endoftext|>Sheltering Prayers | {W} | Enchantment | rare | Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) | "It matters not if the gods hear my prayers. Jamuraa does." | nan | nan<|endoftext|> <|endoftext|>Brindle Boar | {2}{G} | Creature — Boar | common | Sacrifice : You gain 4 life. | "Tell the cooks to prepare the fires. Tonight we feast!" —Tolar Wolfbrother, Krosan tracker | 2 | 2<|endoftext|> <|endoftext|>Gideon's Resolve | {4}{W} | Enchantment | rare | When enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle. Creatures you control get +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Iona's Blessing | {3}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat. | "Walk now in my light. When the rest of the world closes its eyes, you will still see." —Iona | nan | nan<|endoftext|> <|endoftext|>Bludgeon Brawl | {2}{R} | Enchantment | rare | Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Nightwing Shade | {4}{B} | Creature — Shade | common | Flying {1}{B}: gets +1/+1 until end of turn. | "There is one hour of the night even we do not watch." —Sedva, captain of the watch | 2 | 2<|endoftext|> <|endoftext|>Firefly | {3}{R} | Creature — Insect | uncommon | Flying {R}: gets +1/+0 until end of turn. | "If they don't pinch, they burn. Can't ya eat any of da bugs here?" —Squee, goblin cabin hand | 1 | 1<|endoftext|> <|endoftext|>Icebind Pillar | {2}{U} | Snow Artifact | uncommon | {S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.) | "Oh, Valki. I'm disappointed in you. How could the god of lies be so gullible?" —Tibalt | nan | nan<|endoftext|> <|endoftext|>Flowstone Mauler | {4}{R}{R} | Creature — Beast | rare | Trample {R}: gets +1/-1 until end of turn. | Once these horrifying creatures were perfected, there was no need for armodons. | 4 | 5<|endoftext|> <|endoftext|>Dinosaur Stampede | {2}{R} | Instant | uncommon | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. | If you're in the way of a ceratops charge and you're made of mere flesh and bone, then you're not really in the way. | nan | nan<|endoftext|> <|endoftext|>Cruel Sadist | {B} | Creature — Human Assassin | rare | {B}, {T}, Pay 1 life: Put a +1/+1 counter on . {2}{B}, {T}, Remove X +1/+1 counters from : It deals X damage to target creature. | Face of innocence. Hand of death. Designed by Edmund McMillen | 1 | 1<|endoftext|> <|endoftext|>Death of a Thousand Stings | {4}{B} | Instant — Arcane | common | Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Incite Hysteria | {2}{R} | Sorcery | common | Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block." | "The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos." —Trigori, Azorius senator | nan | nan<|endoftext|> <|endoftext|>Ovalchase Daredevil | {3}{B} | Creature — Human Pilot | uncommon | Whenever an artifact enters the battlefield under your control, you may return from your graveyard to your hand. | "Let me guess. You thought I was dead." | 4 | 2<|endoftext|> <|endoftext|>Specimen Collector | {4}{U} | Creature — Vedalken Wizard | uncommon | When enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When dies, create a token that's a copy of target token you control. | nan | 2 | 1<|endoftext|> <|endoftext|>Balduvian Warlord | {3}{R} | Creature — Human Barbarian | uncommon | {T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step. | nan | 3 | 2<|endoftext|> <|endoftext|>Sunblade Samurai | {4}{W} | Enchantment Creature — Human Samurai | common | Vigilance Channel — {2}, Discard : Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Ardenvale Paladin | {3}{W} | Creature — Human Knight | common | Adamant — If at least three white mana was spent to cast this spell, enters the battlefield with a +1/+1 counter on it. | "Even when hope is but a small flame fighting the night, I will serve the absent king." | 2 | 5<|endoftext|> <|endoftext|>Syr Gwyn, Hero of Ashvale | {3}{R}{W}{B} | Legendary Creature — Human Knight | mythic | Vigilance, menace Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. Equipment you control have equip Knight {0}. | Squires throughout the realm aspire to her mix of panache and martial prowess. | 5 | 5<|endoftext|> <|endoftext|>Thopter Arrest | {2}{W} | Enchantment | uncommon | When enters the battlefield, exile target artifact or creature an opponent controls until leaves the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Dromoka's Gift | {4}{G} | Instant | uncommon | Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.) | The simplest gift from a dragon can be a revered accolade for a human warrior. | nan | nan<|endoftext|> <|endoftext|>Take Inventory | {1}{U} | Sorcery | common | Draw a card, then draw cards equal to the number of cards named in your graveyard. | A place for everything, and everything in its place. | nan | nan<|endoftext|> <|endoftext|>Skyshroud Sentinel | {2}{G} | Creature — Elf | common | When enters the battlefield, you may search your library for up to three cards named , reveal them, put them into your hand, then shuffle. | nan | 1 | 1<|endoftext|> <|endoftext|>Makindi Aeronaut | {1}{W} | Creature — Kor Scout Ally | common | Flying | "The Eldrazi have surprised us before. It's my job to make sure that never happens again." | 1 | 3<|endoftext|> <|endoftext|>Commune with Spirits | {G} | Sorcery | common | Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | The kami of Jukai Forest accept only the most respectful petitioners. | nan | nan<|endoftext|> <|endoftext|>Abomination | {3}{B}{B} | Creature — Horror | uncommon | Whenever blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. | nan | 2 | 6<|endoftext|> <|endoftext|>Rasaad, Radiant Monk | {2}{W}{W} | Legendary Creature — Human Monk | uncommon | When this creature specializes, target creature card exiled with this creature perpetually loses all abilities and has base power and toughness 1/1. | nan | 4 | 4<|endoftext|> <|endoftext|>Flame-Wreathed Phoenix | {2}{R}{R} | Creature — Phoenix | mythic | Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." | nan | 3 | 3<|endoftext|> <|endoftext|>Feedback Bolt | {4}{R} | Instant | uncommon | deals damage to target player or planeswalker equal to the number of artifacts you control. | The path of least resistance is often through your enemies. | nan | nan<|endoftext|> <|endoftext|>Court Archers | {2}{G} | Creature — Human Archer | common | Reach (This creature can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows. | 1 | 3<|endoftext|> <|endoftext|>Shade's Breath | {1}{B} | Instant | uncommon | Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn." | The grim business of the Coliseum casts long shadows. | nan | nan<|endoftext|> <|endoftext|>Aven Battle Priest | {5}{W} | Creature — Bird Cleric | common | Flying (This creature can't be blocked except by creatures with flying or reach.) When enters the battlefield, you gain 3 life. | When the shadow of the aven falls across the battlefield, hope rises in the hearts of the soldiers. | 3 | 3<|endoftext|> <|endoftext|>Oboro Breezecaller | {1}{U} | Creature — Moonfolk Wizard | common | Flying {2}, Return a land you control to its owner's hand: Untap target land. | "I feel their unnatural influence in the weary, weeping land. Do they care nothing for the creatures who walk below their clouds?" —Eight-and-a-Half-Tails | 1 | 1<|endoftext|> <|endoftext|>Oggyar Battle-Seer | {3}{U}{R} | Creature — Ogre Shaman | common | Haste {T}: Scry 1. | "May Ganathog bless us with bloody visions of glory restored!" | 3 | 4<|endoftext|> <|endoftext|>Kozilek's Shrieker | {2}{B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) {C}: gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) | Listen to the sound of defeat. | 3 | 2<|endoftext|> <|endoftext|>A-Ready to Rumble | {4}{R} | Instant | common | Choose one — • Damage can't be prevented this turn. Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Phantom Ninja | {1}{U}{U} | Creature — Illusion Ninja | common | can't be blocked. | "Ninjas can run across water, pull ladders from pockets, kill with a kiss, and slip between bricks. Pack of lies, I say." —Benden, teahouse gossip | 2 | 2<|endoftext|> <|endoftext|>Squee, the Immortal | {1}{R}{R} | Legendary Creature — Goblin | rare | You may cast from your graveyard or from exile. | "You gotta be pretty smart to live long as me, but not being able to die helps." | 2 | 1<|endoftext|> <|endoftext|>Cursed Minotaur | {2}{B} | Creature — Zombie Minotaur | common | Menace (This creature can't be blocked except by two or more creatures.) | "Look! That is why we must never waver. That is what awaits us if we fail." —Djeru, initiate of Tah crop | 3 | 2<|endoftext|> <|endoftext|>Auspicious Starrix | {4}{G} | Creature — Elk Beast | uncommon | Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. | nan | 6 | 6<|endoftext|> <|endoftext|>Barreling Attack | {2}{R}{R} | Instant | rare | Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. | "The trollish game of push-fall inspired this impressive tactic." —Sidar Jabari | nan | nan<|endoftext|> <|endoftext|>Krenko's Enforcer | {1}{R}{R} | Creature — Goblin Warrior | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | He just likes to break legs. Collecting the debt is a bonus. | 2 | 2<|endoftext|> <|endoftext|>Fiery Islet | | Land | rare | {T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice : Draw a card. | Where water is the canvas and lava the paint. | nan | nan<|endoftext|> <|endoftext|>Kumena, Tyrant of Orazca | {1}{G}{U} | Legendary Creature — Merfolk Shaman | mythic | Tap another untapped Merfolk you control: can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. | nan | 2 | 4<|endoftext|> <|endoftext|>Canal Courier | {5}{U} | Creature — Human Rogue | common | When enters the battlefield, you become the monarch. Whenever and another creature attack different players, can't be blocked this combat. | The most effective roadways in Paliano aren't roads at all. | 3 | 5<|endoftext|> <|endoftext|>Mirage Phalanx | {4}{R}{R} | Creature — Human Soldier | rare | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." | nan | 4 | 4<|endoftext|> <|endoftext|>Traumatic Prank | {2}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you." | nan | nan | nan<|endoftext|> <|endoftext|>Alaborn Trooper | {2}{W} | Creature — Human Soldier | common | | "I dedicate my body to my country And my life to my King." —Alaborn Soldier's Oath | 2 | 3<|endoftext|> <|endoftext|>Tendo Ice Bridge | | Land | rare | enters the battlefield with a charge counter on it. {T}: Add {C}. {T}, Remove a charge counter from : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Tanglesap | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn by creatures without trample. | "The blood of the forest is beholden to no one." —Nissa Revane | nan | nan<|endoftext|> <|endoftext|>Goblin Berserker | {3}{R} | Creature — Goblin Berserker | uncommon | First strike, haste | Goblins don't know the meaning of the word "tactics" —or the word "meaning," for that matter. | 2 | 2<|endoftext|> <|endoftext|>Lux Artillery | {4} | Artifact | rare | Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, deals 10 damage to each opponent. | nan | nan | nan<|endoftext|> <|endoftext|>Excruciator | {6}{R}{R} | Creature — Avatar | rare | Damage that would be dealt by can't be prevented. | "Though used as a piercing weapon, the tusk is more akin to a stinger, spreading pain instantly throughout the body of its victim. This specimen deserves further study." —Simic research notes | 7 | 7<|endoftext|> <|endoftext|>Evaporate | {2}{R} | Sorcery | uncommon | deals 1 damage to each white and/or blue creature. | "The body is a temple with a foundation of sand." —Autumn Willow | nan | nan<|endoftext|> <|endoftext|>Stolen Vitality | {1}{R} | Instant | common | Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. | "There's nothing like a good meal to really lift the spirit." | nan | nan<|endoftext|> <|endoftext|>Spire Mangler | {2}{B} | Creature — Insect | uncommon | Flash Flying When enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. | Its mandibles can leave a rider in the clouds astride a headless griffin. | 2 | 1<|endoftext|> <|endoftext|>Marut | {8} | Artifact Creature — Construct | common | Trample When enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 7 | 7<|endoftext|> <|endoftext|>Keepers of the Faith | {1}{W}{W} | Creature — Human Cleric | common | | And then the Archangel Anthius spoke to them, saying, "Fear shall be vanquished by the Sword of Faith." | 2 | 3<|endoftext|> <|endoftext|>Reverberation | {2}{U}{U} | Instant | rare | All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. | nan | nan | nan<|endoftext|> <|endoftext|>AWOL | {2}{W} | Instant | common | Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone. | nan | nan | nan<|endoftext|> <|endoftext|>Zada's Commando | {1}{R} | Creature — Goblin Archer Ally | common | First strike Cohort — {T}, Tap an untapped Ally you control: deals 1 damage to target opponent or planeswalker. | "There's a word for someone who brings too much gear to battle: 'survivor.'" —Zada of Slab Haven | 2 | 1<|endoftext|> <|endoftext|>Study Hall | | Land | common | {T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game. | nan | nan | nan<|endoftext|> <|endoftext|>Gleeful Demolition | {R} | Sorcery | uncommon | Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens. | Urabrask encourages creativity in all its forms, even the destructive ones. Especially the destructive ones. | nan | nan<|endoftext|> <|endoftext|>Skeletal Kathari | {4}{B} | Creature — Bird Skeleton | common | Flying {B}, Sacrifice a creature: Regenerate . | Undeath doesn't end the kathari's search for carrion; it only removes one corpse from the Dregscape. | 3 | 2<|endoftext|> <|endoftext|>Shaman of Forgotten Ways | {2}{G} | Creature — Human Shaman | mythic | {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater. | nan | 2 | 3<|endoftext|> <|endoftext|>Rob the Archives | {1}{R} | Sorcery | uncommon | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Exile the top two cards of your library. You may play those cards this turn. | "Well, I guess stealth's out of the question." | nan | nan<|endoftext|> <|endoftext|>Glittering Lynx | {W} | Creature — Cat | common | Prevent all damage that would be dealt to . {2}: Until end of turn, loses "Prevent all damage that would be dealt to ." Any player may activate this ability. | nan | 1 | 1<|endoftext|> <|endoftext|>Journey of Discovery | {2}{G} | Sorcery | common | Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Silverquill Pledgemage | {1}{W/B}{W/B} | Creature — Vampire Cleric | common | Magecraft — Whenever you cast or copy an instant or sorcery spell, gains your choice of flying or lifelink until end of turn. | "I avoid violence. It is the last resort of the witless. But if you insist, I'll make an exception for you." | 3 | 1<|endoftext|> <|endoftext|>Canopy Stalker | {3}{G} | Creature — Cat | uncommon | must be blocked if able. When dies, you gain 1 life for each creature that died this turn. | The forest's cover offers shade, shelter, and an increased risk of sudden death. | 4 | 2<|endoftext|> <|endoftext|>Dauntless Bodyguard | {W} | Creature — Human Knight | uncommon | As enters the battlefield, choose another creature you control. Sacrifice : The chosen creature gains indestructible until end of turn. | The Benalish aristocracy is hereditary, but the loyalty of its subjects is earned. | 2 | 1<|endoftext|> <|endoftext|>Icy Blast | {X}{U} | Instant | rare | Tap X target creatures. Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps. | "Do not think the sand or the sun will hold back the breath of winter." | nan | nan<|endoftext|> <|endoftext|>Thorough Investigation | {2}{W} | Enchantment | rare | Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.) | nan | nan | nan<|endoftext|> <|endoftext|>Dread of Night | {B} | Enchantment | uncommon | White creatures get -1/-1. | "These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist." —Selenia, dark angel | nan | nan<|endoftext|> <|endoftext|>Forfend | {1}{W} | Instant | common | Prevent all damage that would be dealt to creatures this turn. | "Suddenly there stood a fortress protecting the clachan, its walls hewn of valor and mortared with honor." —*Clachan Tales* | nan | nan<|endoftext|> <|endoftext|>Hackrobat | {1}{B}{R} | Creature — Human Rogue | uncommon | Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) {B}: gains deathtouch until end of turn. {R}: gets +2/-2 until end of turn. | "They all want to see me fall." | 2 | 3<|endoftext|> <|endoftext|>Rofellos's Gift | {G} | Sorcery | common | Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way. | "Rise, elf. We are both of Gaea, and thus we are equal." —Multani, to Rofellos | nan | nan<|endoftext|> <|endoftext|>Ghoultree | {7}{G} | Creature — Zombie Treefolk | rare | This spell costs {1} less to cast for each creature card in your graveyard. | It uproots entire fengrafs to add to its twisted frame. | 10 | 10<|endoftext|> <|endoftext|>Draconian Cylix | {3} | Artifact | rare | {2}, {T}, Discard a card at random: Regenerate target creature. | "There is no gain without sacrifice." —Icatian proverb | nan | nan<|endoftext|> <|endoftext|>Guardian of Pilgrims | {1}{W} | Creature — Spirit Cleric | common | When enters the battlefield, target creature gets +1/+1 until end of turn. | Immune to the physical warping caused by Emrakul, geists proved to be some of humanity's most important allies. | 2 | 2<|endoftext|> <|endoftext|>Raze the Effigy | {R} | Instant | common | Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn. | The folk of Kessig build up their courage by burning effigies of the things they fear. | nan | nan<|endoftext|> <|endoftext|>Sunhome Stalwart | {1}{W} | Creature — Human Soldier | uncommon | First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) | "Before I let you wield one of these, let's see you dodge one!" | 2 | 2<|endoftext|> <|endoftext|>Crevasse | {2}{R} | Enchantment | uncommon | Creatures with mountainwalk can be blocked as though they didn't have mountainwalk. | nan | nan | nan<|endoftext|> <|endoftext|>Moss Kami | {5}{G} | Creature — Spirit | common | Trample | Kami manifest in the form of whatever they embody in the physical plane. Some tower in the shape of moss or bark, while others take forms beyond mortal imagining. | 5 | 5<|endoftext|> <|endoftext|>Yoked Plowbeast | {5}{W}{W} | Creature — Beast | common | Cycling {2} ({2}, Discard this card: Draw a card.) | nan | 5 | 5<|endoftext|> <|endoftext|>Paperfin Rascal | {2}{U} | Creature — Merfolk Rogue | common | When enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on . (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 2 | 2<|endoftext|> <|endoftext|>Impulsive Maneuvers | {2}{R}{R} | Enchantment | rare | Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Misshapen Fiend | {1}{B} | Creature — Horror Mercenary | common | Flying | You'd scarcely believe they could fly until they drop out of the sky onto you. | 1 | 1<|endoftext|> <|endoftext|>Viashino Slaughtermaster | {1}{R} | Creature — Viashino Warrior | common | Double strike {B}{G}: gets +1/+1 until end of turn. Activate only once each turn. | "I'll fight two at once, and then lick their guts from my blades." | 1 | 1<|endoftext|> <|endoftext|>Vampire Champion Fury | | Stickers | common | {TK}{TK} — Hellbent — This creature gets +3/+3 as long as you have no cards in hand. {TK}{TK}{TK}{TK} — {2}, Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power. {TK}{TK} — 1/5 {TK}{TK}{TK} — 6/3 | nan | nan | nan<|endoftext|> <|endoftext|>Nagao, Bound by Honor | {3}{W} | Legendary Creature — Human Samurai | uncommon | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever attacks, Samurai creatures you control get +1/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Information Dealer | {1}{U} | Creature — Human Wizard | common | {T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. | "One wizard is a suspect. Two wizards are a conspiracy." —Elvish refugee | 1 | 1<|endoftext|> <|endoftext|>Arcbound Bruiser | {5} | Artifact Creature — Golem | common | Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | Break in case of emergency. | 0 | 0<|endoftext|> <|endoftext|>Ruham Djinn | {5}{W} | Creature — Djinn | uncommon | First strike gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. | nan | 5 | 5<|endoftext|> <|endoftext|>Primordial Ooze | {R} | Creature — Ooze | uncommon | attacks each combat if able. At the beginning of your upkeep, put a +1/+1 counter on . Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap and it deals X damage to you. | The thick, moving mass from the beginning of evolution swallows and digests the animate and inanimate as it unthinkingly strives to continue its existence. | 1 | 1<|endoftext|> <|endoftext|>Veteran Cathar | {1}{G} | Creature — Human Soldier | uncommon | {3}{W}: Target Human gains double strike until end of turn. | "Prayers can be powerful, but I prefer to put faith in my own two hands." | 2 | 2<|endoftext|> <|endoftext|>Viconia, Disciple of Blood | {1}{B}{B} | Legendary Creature — Elf Cleric | uncommon | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters the battlefield, each opponent loses 2 life and you gain 2 life." {1}: Exile target card from a graveyard. | nan | 3 | 4<|endoftext|> <|endoftext|>Azure Mage | {1}{U} | Creature — Human Wizard | uncommon | {3}{U}: Draw a card. | "We draw our power from the infinite ocean of the mind, where all manner of things can be conceived." —Azure creed | 2 | 1<|endoftext|> <|endoftext|>Shuko | {1} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) | "One scratch on a wall meant safe passage, two that the target had already been raided, and three warned of a trap." —*Weaponry of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Nema Siltlurker | {4}{G} | Creature — Lizard | common | | In one gargantuan bite, it will swallow not only you but also the riverbank you were standing on. | 3 | 5<|endoftext|> <|endoftext|>Steelshaper Apprentice | {2}{W}{W} | Creature — Human Soldier | rare | {W}, {T}, Return to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. | Theirs is a craft brought about by necessity, now raised to the level of art. | 1 | 3<|endoftext|> <|endoftext|>Wild Leotau | {2}{G}{G} | Creature — Cat | common | At the beginning of your upkeep, sacrifice unless you pay {G}. | "Leotau that were born wild make the best mounts. It's like riding a thunderstorm." —Rafiq of the Many | 5 | 4<|endoftext|> <|endoftext|>Winnower Patrol | {2}{G} | Creature — Elf Warrior | common | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, put a +1/+1 counter on . | nan | 3 | 2<|endoftext|> <|endoftext|>Path of Discovery | {3}{G} | Enchantment | rare | Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Nissa's Encouragement | {4}{G} | Sorcery | rare | Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Field Research | {2}{U} | Sorcery | common | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Draw two cards. If this spell was kicked, draw three cards instead. | "In the field, speed-reading is a survival skill." | nan | nan<|endoftext|> <|endoftext|>Spellweaver Helix | {3} | Artifact | rare | Imprint — When enters the battlefield, you may exile two target sorcery cards from a single graveyard. Whenever a player casts a card, if it has the same name as one of the cards exiled with , you may copy the other. If you do, you may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Howling Fury | {2}{B} | Sorcery | common | Target creature gets +4/+0 until end of turn. | I howl my soul to the moon, and the moon howls with me. | nan | nan<|endoftext|> <|endoftext|>Border Patrol | {4}{W} | Creature — Human Nomad | common | Vigilance | "We have been victims of treachery, of the Cabal, and of our own ambitions. No more." —Commander Eesha | 1 | 6<|endoftext|> <|endoftext|>Stone Calendar | {5} | Artifact | rare | Spells you cast cost up to {1} less to cast. | The Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands were strongest. | nan | nan<|endoftext|> <|endoftext|>Sanguine Sacrament | {X}{W}{W} | Instant | rare | You gain twice X life. Put on the bottom of its owner's library. | "As the sun sets to make way for dawn, so we turn to darkness to bring about the coming salvation." | nan | nan<|endoftext|> <|endoftext|>Shoal Serpent | {5}{U} | Creature — Serpent | common | Defender Landfall — Whenever a land enters the battlefield under your control, loses defender until end of turn. | "It's like a reef that runs aground on ships." —Jaby, Silundi Sea nomad | 5 | 5<|endoftext|> <|endoftext|>Freyalise's Winds | {2}{G}{G} | Enchantment | rare | Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Crusading Knight | {2}{W}{W} | Creature — Human Knight | rare | Protection from black gets +1/+1 for each Swamp your opponents control. | "My only dream is to destroy the nightmares of others." | 2 | 2<|endoftext|> <|endoftext|>Serpent of Yawning Depths | {4}{U}{U} | Enchantment Creature — Serpent | rare | Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. | "Gleams like moonlight on water drew us through the storm and toward our doom." —Siona, captain of the *Pyleas* | 6 | 6<|endoftext|> <|endoftext|>Sigil of Distinction | {X} | Artifact — Equipment | rare | enters the battlefield with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on . Equip—Remove a charge counter from . | nan | nan | nan<|endoftext|> <|endoftext|>Livewire Lash | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Scouts | {3}{R}{R} | Sorcery | uncommon | Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.) | "Pathetic—like I wouldn't know a goblin painted up to look like a dwarf!" —Pashad ibn Asim, Suq'Ata trader | nan | nan<|endoftext|> <|endoftext|>Descent into Avernus | {2}{R} | Enchantment | rare | At the beginning of your upkeep, put two descent counters on . Then each player creates X Treasure tokens and deals X damage to each player, where X is the number of descent counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Deathcult Rogue | {1}{U/B}{U/B} | Creature — Human Rogue | common | can't be blocked except by Rogues. | "The hussars can't catch him, and he evades our traps with ease. I fear he walks unseen even in the halls of New Prahv." —Arrester Lavinia, Tenth Precinct | 2 | 2<|endoftext|> <|endoftext|>Dawn Charm | {1}{W} | Instant | common | Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you. | nan | nan | nan<|endoftext|> <|endoftext|>Dungeon Master | {2}{W}{U} | Legendary Planeswalker — Dungeon Master | mythic | +1: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life." +1: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card. −6: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.) | nan | nan | nan<|endoftext|> <|endoftext|>Mind Raker | {3}{B} | Creature — Eldrazi Processor | common | Devoid (This card has no color.) When enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. | It consumes any dreams of victory. | 3 | 3<|endoftext|> <|endoftext|>Raving Oni-Slave | {1}{B} | Creature — Ogre Warrior | common | When enters or leaves the battlefield, you lose 3 life if you don't control a Demon. | nan | 3 | 3<|endoftext|> <|endoftext|>Ritual Guardian | {2}{W} | Creature — Human Soldier | common | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, gains lifelink until end of turn. | "By ancient magics, by angels' grace, we will survive this night." | 3 | 2<|endoftext|> <|endoftext|>Fascist Art Director | {1}{W}{W} | Creature — Human Horror | common | {W}{W}: gains protection from the artist of your choice until end of turn. | Dear Mr. and Mrs. Cranford, After careful analysis of Jeremy's vocational testing, I feel that he is best suited for a career in either torture or art direction. | 2 | 2<|endoftext|> <|endoftext|>Moss Viper | {G} | Creature — Snake | common | Deathtouch | Nylea watches over all the creatures of the forest except for the snakes. Blessed by Pharika, they can take care of themselves. | 1 | 1<|endoftext|> <|endoftext|>_____-o-saurus | {4}{G}{G} | Creature — Alien Dinosaur | common | Trample When this creature enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) | "Petting in the petting zoo is not advised." —Astrotorium waiver | 3 | 3<|endoftext|> <|endoftext|>Red Herring | {1}{R} | Creature — Fish | rare | {1}{U}: Exchange from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to . | nan | 2 | 2<|endoftext|> <|endoftext|>Portcullis | {4} | Artifact | rare | Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when leaves the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Doomskar Titan | {4}{R}{R} | Creature — Giant Berserker | uncommon | When enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 4 | 4<|endoftext|> <|endoftext|>Wild Guess | {R}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card. Draw two cards. | No guts, no glory. | nan | nan<|endoftext|> <|endoftext|>Induced Amnesia | {2}{U} | Enchantment | rare | When enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Heartseeker | {4} | Artifact — Equipment | rare | Equipped creature gets +2/+1 and has "{T}, Unattach : Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Loopy Lobster | {2}{U} | Creature — Lobster | rare | Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.) Stage 1 — (1/4) Stage 2 — (4/1) Evolve Stage 3 — (2/4) {U}: gets +1/-1 until end of turn. Stage 4 — (4/4) Vigilance. {T}: Draw 2 cards. | nan | ? | ?<|endoftext|> <|endoftext|>Imperial Ceratops | {4}{W} | Creature — Dinosaur | uncommon | Enrage — Whenever is dealt damage, you gain 2 life. | "The music of blades against its silver armor merely inspires it to bellow more full-throated melodies." —Huatli | 3 | 5<|endoftext|> <|endoftext|>Ribbons of Night | {4}{B} | Sorcery | uncommon | deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card. | "My favorite meal is angel's flesh, slain in agony and iced with black vinegar." —Aszala of House Dimir | nan | nan<|endoftext|> <|endoftext|>Vengeful Archon | {4}{W}{W}{W} | Creature — Archon | rare | Flying {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, deals that much damage to target player or planeswalker. | nan | 7 | 7<|endoftext|> <|endoftext|>Blind with Anger | {3}{R} | Instant — Arcane | uncommon | Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. | "I can post only the most honorable and strong-willed samurai to defend your stronghold. I have seen what can happen to lesser men." —General Takeno, letter to Lord Konda | nan | nan<|endoftext|> <|endoftext|>Bonded Horncrest | {3}{R} | Creature — Dinosaur | uncommon | can't attack or block alone. | "You don't tame a horncrest. You convince it that it's easier to destroy something else." —Amautl, knight of Atzocan | 5 | 5<|endoftext|> <|endoftext|>Akroan Line Breaker | {2}{R} | Creature — Human Warrior | uncommon | Heroic — Whenever you cast a spell that targets , gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | The enemies' shields are the first to shatter, and their battle line is never far behind. | 2 | 1<|endoftext|> <|endoftext|>Inside Out | {1}{U/R} | Instant | common | Switch target creature's power and toughness until end of turn. Draw a card. | Seyden's temperament didn't take well to the puca's magic. Nor did his face. | nan | nan<|endoftext|> <|endoftext|>Flame Jet | {1}{R} | Sorcery | common | deals 3 damage to target player or planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.) | Did the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other? | nan | nan<|endoftext|> <|endoftext|>Charismatic Vanguard | {2}{W} | Creature — Dwarf Soldier | common | {4}{W}: Creatures you control get +1/+1 until end of turn. | "This battlefield is an anvil, my mace a forging hammer . . . and you, Phyrexian scum, are the scrap metal that's about to be reshaped as I see fit." | 3 | 2<|endoftext|> <|endoftext|>Sudden Disappearance | {5}{W} | Sorcery | rare | Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Claim of Erebos | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{1}{B}, {T}: Target player loses 2 life." | Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality. | nan | nan<|endoftext|> <|endoftext|>Pyrrhic Blast | {3}{R} | Instant | uncommon | As an additional cost to cast this spell, sacrifice a creature. deals damage equal to the sacrificed creature's power to any target. Draw a card. | Only the quartermaster wept for their loss. | nan | nan<|endoftext|> <|endoftext|>Secret Salvage | {3}{B}{B} | Sorcery | rare | Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle. | There is no shortage of illegal salvage in Ghirapur, nor of those who are willing to profit from it. | nan | nan<|endoftext|> <|endoftext|>Roalesk, Apex Hybrid | {2}{G}{G}{U} | Legendary Creature — Human Mutant | mythic | Flying, trample When enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) | nan | 4 | 5<|endoftext|> <|endoftext|>Cruel Feeding | {B} | Instant | common | Strive — This spell costs {2}{B} more to cast for each target beyond the first. Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | nan | nan | nan<|endoftext|> <|endoftext|>Canal Dredger | {4} | Artifact Creature — Construct | rare | Draft face up. Each player passes the last card from each booster pack to a player who drafted a card named . {T}: Put target card from your graveyard on the bottom of your library. | nan | 1 | 5<|endoftext|> <|endoftext|>Spare Supplies | {2} | Artifact | common | enters the battlefield tapped. When enters the battlefield, draw a card. {2}, {T}, Sacrifice : Draw a card. | "It's better to carry a little extra weight than to find yourself halfway down a baloth's throat with no knife." —Doral, Bala Ged guide | nan | nan<|endoftext|> <|endoftext|>Village Cannibals | {2}{B} | Creature — Human | uncommon | Whenever another Human creature dies, put a +1/+1 counter on . | Some have endured the horrors of Innistrad by becoming the worst monsters of all. | 2 | 2<|endoftext|> <|endoftext|>Novice Occultist | {1}{B} | Creature — Human Wizard | common | When dies, you draw a card and you lose 1 life. | All across Gavony, in shuttered bedrooms and locked barns, young people seek the answers their elders failed to provide. | 1 | 2<|endoftext|> <|endoftext|>Testament Bearer | {3}{B} | Creature — Phyrexian Warrior | common | When dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | She proudly carries the weight of Phyrexia's creed, both figuratively and literally. | 4 | 1<|endoftext|> <|endoftext|>Unnatural Speed | {R} | Instant — Arcane | common | Target creature gains haste until end of turn. | "How can we hope to match the speed of lightning? The fury of storms? The power of mountains? The answer is simple. We cannot. I advise against this war." —Sensei Hisoka, letter to Lord Konda | nan | nan<|endoftext|> <|endoftext|>Blacklance Paragon | {1}{B} | Creature — Human Knight | rare | Flash When enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. | The Blacklances travel deep into the wilds, sometimes for years at a time, in search of the lost Cauldron of Eternity. | 3 | 1<|endoftext|> <|endoftext|>Cackling Flames | {3}{R} | Instant | common | deals 3 damage to any target. Hellbent — deals 5 damage instead if you have no cards in hand. | "I like a little entertainment with my dinner." —Rakdos | nan | nan<|endoftext|> <|endoftext|>Tuskeri Firewalker | {2}{R} | Creature — Human Berserker | common | Boast — {1}: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.) | "Toralf blessed me with fire. I am worthy of Starnheim!" | 3 | 2<|endoftext|> <|endoftext|>Frostwielder | {2}{R}{R} | Creature — Human Shaman | common | If a creature dealt damage by this turn would die, exile it instead. {T}: deals 1 damage to any target. | nan | 1 | 2<|endoftext|> <|endoftext|>Umbra Mystic | {2}{W} | Creature — Human Wizard | rare | Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) | "I have found the courage to face death—twice, if I must." | 2 | 2<|endoftext|> <|endoftext|>Skyshroud Cutter | {3}{G} | Creature — Beast | common | If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Kry Shield | {2} | Artifact | uncommon | {2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Mite Overseer | {3}{W} | Creature — Phyrexian Soldier | rare | First strike As long as it's your turn, creature tokens you control get +1/+0 and have first strike. {3}{W/P}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter. {W/P} can be paid with either {W} or 2 life.) | nan | 4 | 2<|endoftext|> <|endoftext|>Wojek Siren | {W} | Instant | common | Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn. | It is the call to arms, the call to fury, the call to blood. | nan | nan<|endoftext|> <|endoftext|>Loxodon Anchorite | {2}{W}{W} | Creature — Elephant Cleric | common | {T}: Prevent the next 2 damage that would be dealt to any target this turn. | The loxodon ascribe religious superiority to those born albino, believing them to be spiritually pure. | 2 | 3<|endoftext|> <|endoftext|>A-Metropolis Angel | {3}{W}{U} | Creature — Angel Soldier | uncommon | Flying Whenever you attack with one or more creatures with counters on them, draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Renegade Reaper | {2}{B} | Creature — Angel Berserker | uncommon | Flying When enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) | nan | 2 | 3<|endoftext|> <|endoftext|>Scent of Ivy | {G} | Instant | common | Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Latulla's Orders | {1}{R} | Enchantment — Aura | common | Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Petrified Wood-Kin | {6}{G} | Creature — Elemental Warrior | rare | This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants | nan | 3 | 3<|endoftext|> <|endoftext|>Quag Vampires | {B} | Creature — Vampire Rogue | common | Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) enters the battlefield with a +1/+1 counter on it for each time it was kicked. | nan | 1 | 1<|endoftext|> <|endoftext|>Power Matrix | {4} | Artifact | rare | {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. | As he repaired the ship's planeswalking engine, Karn saw for the first time how he could catalyze the *Weatherlight*'s evolution. | nan | nan<|endoftext|> <|endoftext|>D'Avenant Trapper | {2}{W} | Creature — Human Archer | common | Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) | "Go swiftly, clever arrow, and teach The philosophy of stillness." —D'Avenant verse | 3 | 2<|endoftext|> <|endoftext|>Aerial Modification | {4}{W} | Enchantment — Aura | uncommon | Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +2/+2 and has flying. | nan | nan | nan<|endoftext|> <|endoftext|>Corpulent Corpse | {5}{B} | Creature — Zombie | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 3 | 3<|endoftext|> <|endoftext|>Jade Idol | {4} | Artifact | uncommon | Whenever you cast a Spirit or Arcane spell, becomes a 4/4 Spirit artifact creature until end of turn. | Before the Kami War, the shishi were symbolic guardians, protecting the shrines where they stood. But after the kami turned on the material world, shishi began pouncing from their perches to attack would-be supplicants. | nan | nan<|endoftext|> <|endoftext|>Recuperate | {3}{W} | Instant | common | Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn. | "Rise once more, so you may continue to destroy our enemies." —Karona, false god | nan | nan<|endoftext|> <|endoftext|>Precision Bolt | {2}{R} | Sorcery | common | deals 3 damage to any target. | Ral had wielded lightning all his life but had never harnessed the power of an entire guild. | nan | nan<|endoftext|> <|endoftext|>Commune with Nature | {G} | Sorcery | common | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Touch of Invisibility | {3}{U} | Sorcery | common | Target creature can't be blocked this turn. Draw a card. | Cephalids specialize in things unseen, be they politics, betrayal, or themselves. | nan | nan<|endoftext|> <|endoftext|>Hailstorm Valkyrie | {3}{B} | Snow Creature — Angel Wizard | uncommon | Flying, trample {S}{S}: gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.) | When the path to Starnheim was opened, vengeance rained down upon the enemies of Bretagard. | 2 | 2<|endoftext|> <|endoftext|>Break Open | {1}{R} | Instant | common | Turn target face-down creature an opponent controls face up. | There are two ways to resolve puzzling situations: thoughtful contemplation or force. After thoughtful contemplation, most barbarians choose force. | nan | nan<|endoftext|> <|endoftext|>Chained to the Rocks | {W} | Enchantment — Aura | rare | Enchant Mountain you control When enters the battlefield, exile target creature an opponent controls until leaves the battlefield. (That creature returns under its owner's control.) | nan | nan | nan<|endoftext|> <|endoftext|>Gale, Storm Conduit | {3}{U}{R} | Legendary Creature — Human Wizard | mythic | Whenever you cast an instant or sorcery spell, perpetually gains "Creatures you control get +1/+0." | nan | 4 | 5<|endoftext|> <|endoftext|>Stoneforge Acolyte | {W} | Creature — Kor Artificer Ally | uncommon | Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | "The stone speaks. We are merely interpreters." | 1 | 2<|endoftext|> <|endoftext|>Cephalid Broker | {3}{U} | Creature — Cephalid | uncommon | {T}: Target player draws two cards, then discards two cards. | Cephalids value the free exchange of ideas—except for the "free" part. | 2 | 2<|endoftext|> <|endoftext|>Belligerent Whiptail | {3}{R} | Creature — Wurm | common | Landfall — Whenever a land enters the battlefield under your control, gains first strike until end of turn. | "Whiptails can sense a traveler's footsteps from a great distance. Measuring that distance has been . . . difficult." —Jalun, Affa sentry | 4 | 2<|endoftext|> <|endoftext|>Wall of Souls | {1}{B} | Creature — Wall | uncommon | Defender (This creature can't attack.) Whenever is dealt combat damage, it deals that much damage to target opponent or planeswalker. | "It is the nature of evil to turn you against yourself." —Starke | 0 | 4<|endoftext|> <|endoftext|>Stromgald Crusader | {B}{B} | Creature — Zombie Knight | uncommon | Protection from white {B}: gains flying until end of turn. {B}{B}: gets +1/+0 until end of turn. | "The White-Shielders think their code justifies their actions. In truth it only binds their hands." | 2 | 1<|endoftext|> <|endoftext|>Luminous Guardian | {3}{W} | Creature — Human Nomad | uncommon | {W}: gets +0/+1 until end of turn. {2}: can block an additional creature this turn. | "There is no victory without virtue." | 1 | 4<|endoftext|> <|endoftext|>Armament Corps | {2}{W}{B}{G} | Creature — Human Soldier | uncommon | When enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations. | 4 | 4<|endoftext|> <|endoftext|>A-Earthquake Dragon | {14}{G} | Creature — Elemental Dragon | rare | This spell costs {X} less to cast, where X is the total mana value of Dragons you control not named Earthquake Dragon. Flying, trample {2}{G}, Sacrifice a land: Return from your graveyard to your hand. | nan | 10 | 10<|endoftext|> <|endoftext|>Awe Strike | {W} | Instant | common | The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. | Stunned by the mere presence of the leonin kha, the nim raider quickly fell to its knees. | nan | nan<|endoftext|> <|endoftext|>Chaos Confetti | {4} | Artifact | common | {4}, {T}: Tear into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game. | And you thought that was just an urban legend. | nan | nan<|endoftext|> <|endoftext|>Mnemonic Betrayal | {1}{U}{B} | Sorcery | mythic | Exile all opponents' graveyards. You may cast spells from among those cards this turn, and you may spend mana as though it were mana of any type to cast those spells. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Odunos River Trawler | {2}{B} | Creature — Zombie | uncommon | When enters the battlefield, return target enchantment creature card from your graveyard to your hand. {W}, Sacrifice : Return target enchantment creature card from your graveyard to your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Dogs | | Card | rare | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Zellix, Sanity Flayer | {2}{U} | Legendary Creature — Horror | mythic | Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. {1}, {T}: Target player mills three cards. Choose a Background (You can have a Background as a second commander.) | nan | 2 | 3<|endoftext|> <|endoftext|>Vestige of Emrakul | {3}{R} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Trample | Emrakul has not been seen in months. Though her brood's numbers have dwindled in her absence, each drone is still a deadly threat. | 3 | 4<|endoftext|> <|endoftext|>Vengeful Ancestor | {2}{R}{R} | Creature — Spirit Dragon | rare | Flying Whenever enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller. | nan | 3 | 4<|endoftext|> <|endoftext|>Alaborn Zealot | {W} | Creature — Human Soldier | uncommon | When blocks a creature, destroy that creature and . | nan | 1 | 1<|endoftext|> <|endoftext|>Vexing Devil | {R} | Creature — Devil | rare | When enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice . | It's not any fun until someone loses an eye. | 4 | 3<|endoftext|> <|endoftext|>Raid | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Spelleater Wolverine | {2}{R} | Creature — Wolverine | common | has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. | "The monster that scares me the most isn't the biggest." —Taelya, Lavabrink pyromage | 3 | 2<|endoftext|> <|endoftext|>Kaleidoscorch | {1}{R} | Sorcery | uncommon | Converge — deals X damage to any target, where X is the number of colors of mana spent to cast this spell. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Lifted by Clouds | {2}{U} | Instant — Arcane | common | Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Omen of the Sea | {1}{U} | Enchantment | common | Flash When enters the battlefield, scry 2, then draw a card. {2}{U}, Sacrifice : Scry 2. | "My time will come, when the rising tide will surge above the tallest mountain." | nan | nan<|endoftext|> <|endoftext|>Plated Crusher | {4}{G}{G}{G} | Creature — Beast | uncommon | Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "It might fight the Eldrazi, but don't mistake it for a companion, Gideon. It's not interested in your concept of strength through unity." —Najiya, leader of the Tajuru | 7 | 6<|endoftext|> <|endoftext|>Side Quest | {W} | Sorcery | uncommon | Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.) | nan | nan | nan<|endoftext|> <|endoftext|>Unstable Robot Dragon | | Stickers | common | {TK}{TK} — {1}: Switch this creature's power and toughness until end of turn. {TK}{TK}{TK}{TK} — Whenever this creature attacks, it gets +5/+5 until end of turn. {TK}{TK} — 3/2 {TK}{TK}{TK} — 2/7 | nan | nan | nan<|endoftext|> <|endoftext|>Juju Bubble | {1} | Artifact | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice . {2}: You gain 1 life. | "If my heart had a lid, I would lift it and show you my joy." —From Suq'Ata wedding ceremony | nan | nan<|endoftext|> <|endoftext|>Dire Wolves | {2}{G} | Creature — Wolf | common | has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "It's amazing how scared a city kid can get at a dog. Now, of course, I'd cross Terisiare alone, and keep no watch if I had a pack of greys hanging on my flanks as I went." —Oddveig Ulfsson, caravan scout | 2 | 2<|endoftext|> <|endoftext|>Seismic Shift | {3}{R} | Sorcery | common | Destroy target land. Up to two target creatures can't block this turn. | "Shiv is a restless land. It heaves ash, bleeds lava, and scabs over in black obsidian." —*The First Eruption* | nan | nan<|endoftext|> <|endoftext|>Glaring Spotlight | {1} | Artifact | rare | Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice : Creatures you control gain hexproof until end of turn and can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sink into Takenuma | {3}{B} | Sorcery — Arcane | common | Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. | nan | nan | nan<|endoftext|> <|endoftext|>Scarred Vinebreeder | {1}{B} | Creature — Elf Shaman | common | {2}{B}, Exile an Elf card from your graveyard: gets +3/+3 until end of turn. | For disfigured elves, there are few choices beyond death or nettlevine. | 1 | 1<|endoftext|> <|endoftext|>Glory of Warfare | {2}{R}{W} | Enchantment | rare | As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2. | "Their hopes dashed on our shields! Their victory slashed by our swords!" | nan | nan<|endoftext|> <|endoftext|>Shrapnel Slinger | {1}{R} | Artifact Creature — Phyrexian Beast | common | When enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls. | "They may have unlimited mites, but that just means we have unlimited ammunition." —Urabrask | 2 | 2<|endoftext|> <|endoftext|>Boggart Mob | {3}{B} | Creature — Goblin Warrior | rare | Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token. | nan | 5 | 5<|endoftext|> <|endoftext|>Morningtide | {1}{W} | Sorcery | rare | Exile all graveyards. | "The spirits of the righteous shall rise into the sky. Even dirtwalkers will fly like aven." —Major Teroh | nan | nan<|endoftext|> <|endoftext|>Bloodsky Berserker | {1}{B} | Creature — Human Berserker | uncommon | Whenever you cast your second spell each turn, put two +1/+1 counters on . It gains menace until end of turn. (It can't be blocked except by two or more creatures.) | "Who's next?!" | 1 | 1<|endoftext|> <|endoftext|>Rootwater Diver | {U} | Creature — Merfolk | uncommon | {T}, Sacrifice : Return target artifact card from your graveyard to your hand. | "Drop a dagger into the murky deep and the merfolk will cut your throat with it." —Skyshroud saying | 1 | 1<|endoftext|> <|endoftext|>Mistform Warchief | {2}{U} | Creature — Illusion | uncommon | Creature spells you cast that share a creature type with cost {1} less to cast. {T}: becomes the creature type of your choice until end of turn. | nan | 1 | 3<|endoftext|> <|endoftext|>Daring Demolition | {2}{B}{B} | Sorcery | common | Destroy target creature or Vehicle. | Living so close to death gives the aetherborn an unusual perspective on risk. | nan | nan<|endoftext|> <|endoftext|>Meandering Towershell | {3}{G}{G} | Creature — Turtle | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. | nan | 5 | 9<|endoftext|> <|endoftext|>Sheltered Thicket | | Land — Mountain Forest | rare | ({T}: Add {R} or {G}.) enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Alluring Siren | {1}{U} | Creature — Siren | uncommon | {T}: Target creature an opponent controls attacks you this turn if able. | She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea. | 1 | 1<|endoftext|> <|endoftext|>Fend Off | {1}{W} | Instant | common | Prevent all combat damage that would be dealt by target creature this turn. Cycling {2} ({2}, Discard this card: Draw a card.) | The best defense is to not get hit. | nan | nan<|endoftext|> <|endoftext|>Dolmen Gate | {2} | Artifact | rare | Prevent all combat damage that would be dealt to attacking creatures you control. | Lorwyn's stones resonate with the place from which they were hewed. Though taken far, still they call to their home when silence is upon the land. | nan | nan<|endoftext|> <|endoftext|>Inevitable End | {2}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice a creature." | "How many more will die before you accept your fate?" —Erebos, god of the dead | nan | nan<|endoftext|> <|endoftext|>Forced Adaptation | {G} | Enchantment — Aura | common | Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. | "We're planting the seeds of change. Sometimes, we plant them in people." —Vorel of the Hull Clade | nan | nan<|endoftext|> <|endoftext|>Duergar Assailant | {R/W} | Creature — Dwarf Soldier | common | Sacrifice : It deals 1 damage to target attacking or blocking creature. | Some duergars dismiss the world above as a fable. They react violently when their comfortable illusions are dispelled. | 1 | 1<|endoftext|> <|endoftext|>Neurok Stealthsuit | {2} | Artifact — Equipment | common | Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Crimson Wisps | {R} | Instant | common | Target creature becomes red and gains haste until end of turn. Draw a card. | The whispers are incomprehensible, yet cinders always hear a message of urgency. | nan | nan<|endoftext|> <|endoftext|>Zebra Unicorn | {2}{G}{W} | Creature — Unicorn | uncommon | Whenever deals damage, you gain that much life. | "I'll capture gentle zebras / for your steeds and fill the stable with every kind of unicorn." —"Love Song of Night and Day" | 2 | 2<|endoftext|> <|endoftext|>Jasmine Seer | {3}{W} | Creature — Human Wizard | uncommon | {2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Magnanimous Magistrate | {5}{W} | Creature — Human Advisor | uncommon | enters the battlefield with five reprieve counters on it. Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from . If you do, return that card to the battlefield under its owner's control. | nan | 3 | 4<|endoftext|> <|endoftext|>Extortion | {3}{B}{B} | Sorcery | rare | Look at target player's hand and choose up to two cards from it. That player discards those cards. | The enforcers make no effort to distinguish gold from flesh. | nan | nan<|endoftext|> <|endoftext|>Penumbra Wurm | {5}{G}{G} | Creature — Wurm | uncommon | Trample When dies, create a 6/6 black Wurm creature token with trample. | nan | 6 | 6<|endoftext|> <|endoftext|>Silver Raven | {U} | Artifact Creature — Bird | common | Flying When enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Wings take flight on whispered wind. | 1 | 1<|endoftext|> <|endoftext|>Cephalid Facetaker | {2}{U} | Creature — Cephalid Rogue | rare | can't be blocked. At the beginning of combat on your turn, you may have become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked." | Few think to look past a familiar face and a friendly smile. | 1 | 4<|endoftext|> <|endoftext|>Struggle for Skemfar | {3}{G} | Sorcery | common | Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Kobolds of Kher Keep | {0} | Creature — Kobold | common | | Kher Keep is unique among fortresses: impervious to aerial assault but defenseless from the ground. | 0 | 1<|endoftext|> <|endoftext|>Illusory Wrappings | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature has base power and toughness 0/2. | "No amount of strength can help you overcome my trial. You must be ready to forgo your body and favor your mind." —Kefnet, god of knowledge | nan | nan<|endoftext|> <|endoftext|>Glyph of Reincarnation | {G} | Instant | common | Cast this spell only after combat. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. | nan | nan | nan<|endoftext|> <|endoftext|>Quicksilver Wall | {2}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) {4}: Return to its owner's hand. Any player may activate this ability. | "Ogg hit wall. Ogg no kill wall. Ogg hate wall!" | 1 | 6<|endoftext|> <|endoftext|>Sanctum of Eternity | | Land | rare | {T}: Add {C}. {2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn. | Come and rest here, beyond the constraints of space and time. | nan | nan<|endoftext|> <|endoftext|>Davriel, Soul Broker | {2}{B}{B} | Legendary Planeswalker — Davriel | mythic | +1: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature. −2: Accept one of Davriel's offers, then accept one of Davriel's conditions. −3: Target creature an opponent controls perpetually gets -3/-3. | nan | nan | nan<|endoftext|> <|endoftext|>Sinstriker's Will | {3}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature." | "Steel rusts. Arrows break. But righteousness is always strong, always sharp." | nan | nan<|endoftext|> <|endoftext|>Blood Mist | {3}{R} | Enchantment | uncommon | At the beginning of combat on your turn, target creature you control gains double strike until end of turn. | "Some claim that rage is a cloud that obscures thought and vision. But I can assure you—I've never seen with greater clarity." | nan | nan<|endoftext|> <|endoftext|>Prismatic Omen | {1}{G} | Enchantment | rare | Lands you control are every basic land type in addition to their other types. | For a brief eternity, the truth refracted across a thousand futures. | nan | nan<|endoftext|> <|endoftext|>Overwhelming Forces | {6}{B}{B} | Sorcery | rare | Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way. | By the year 208, Cao Cao commanded more than 1,000 experienced generals and a million infantry, cavalry, and naval troops. | nan | nan<|endoftext|> <|endoftext|>Grim Feast | {1}{B}{G} | Enchantment | rare | At the beginning of your upkeep, deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness. | "Hmmm—midnight snack." | nan | nan<|endoftext|> <|endoftext|>The Prismatic Piper | {5} | Legendary Creature — Shapeshifter | special | If is your commander, choose a color before the game begins. is the chosen color. Partner (You can have two commanders if both have partner.) | It is everything and nothing. | 3 | 3<|endoftext|> <|endoftext|>March Toward Perfection | {B} | Sorcery | uncommon | You get a boon with "When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it." Draft a card from 's spellbook. | nan | nan | nan<|endoftext|> <|endoftext|>Incubation Sac | {G} | Artifact | uncommon | enters the battlefield with three oil counters on it. {4}, {T}, Remove an oil counter from : Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery. | "This one needs a bit longer to ripen." —Glissa Sunslayer | nan | nan<|endoftext|> <|endoftext|>Snow Day | {4}{U}{U} | Instant | uncommon | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card. | "Advanced Elemental Manifestations is canceled until all students have thawed." —Prismari dormitory notice | nan | nan<|endoftext|> <|endoftext|>Mercurial Kite | {3}{U} | Creature — Bird | common | Flying Whenever deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step. | nan | 2 | 2<|endoftext|> <|endoftext|>Aura Flux | {2}{U} | Enchantment | common | Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." | To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow. | nan | nan<|endoftext|> <|endoftext|>Exemplar of Strength | {1}{G} | Creature — Human Warrior | uncommon | When enters the battlefield, put three -1/-1 counters on target creature you control. Whenever attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Witherbloom Pledgemage | {3}{B/G}{B/G} | Creature — Treefolk Warlock | common | Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life. | "Death is just a transfer of energy. Those pests I harvested have the honor of becoming pure magic. What could be more beautiful?" | 5 | 5<|endoftext|> <|endoftext|>Throatseeker | {2}{B} | Creature — Vampire Ninja | uncommon | Unblocked attacking Ninjas you control have lifelink. | nan | 3 | 2<|endoftext|> <|endoftext|>Veteran's Armaments | {2} | Tribal Artifact — Soldier Equipment | uncommon | Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach to it. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Feeding Frenzy | {2}{B} | Instant | uncommon | Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield. | It wasn't as much a strategy as a dim instinct to drown their prey. | nan | nan<|endoftext|> <|endoftext|>Vile Redeemer | {2}{G} | Creature — Eldrazi | rare | Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}." | nan | 3 | 3<|endoftext|> <|endoftext|>Firefright Mage | {R} | Creature — Goblin Spellshaper | common | {1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures. | After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire. | 1 | 1<|endoftext|> <|endoftext|>Symbiotic Deployment | {2}{G} | Enchantment | rare | Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card. | "You know your orders. I know your hearts. Now the stronghold will know defeat." —Eladamri | nan | nan<|endoftext|> <|endoftext|>Massacre Totem | | Artifact | common | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When is put into a graveyard from anywhere, put the top seven cards of the Horde's library into its graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Battle-Mad Ronin | {1}{R} | Creature — Human Samurai | common | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) attacks each combat if able. | "I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast." | 1 | 1<|endoftext|> <|endoftext|>Survey the Wreckage | {4}{R} | Sorcery | common | Destroy target land. Create a 1/1 red Goblin creature token. | Goblins and architects seldom get along. | nan | nan<|endoftext|> <|endoftext|>Exuberant Fuseling | {R} | Creature — Phyrexian Goblin Warrior | uncommon | Trample gets +1/+0 for each oil counter on it. When enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on . | nan | 0 | 1<|endoftext|> <|endoftext|>Rebuff the Wicked | {W} | Instant | uncommon | Counter target spell that targets a permanent you control. | "I cannot teach you their brand of magic, but I can teach you how to defend against it." —Tavalus, priest of Korlis | nan | nan<|endoftext|> <|endoftext|>Inquisitor Captain | {3}{W} | Creature — Human Cleric | rare | Vigilance When enters the battlefield, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. | nan | 3 | 3<|endoftext|> <|endoftext|>Hope Against Hope | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 for each creature you control. As long as enchanted creature is a Human, it has first strike. | "I have given my life to the church, my soul to Avacyn, and my heart to the people." | nan | nan<|endoftext|> <|endoftext|>Fade Away | {2}{U} | Sorcery | common | For each creature, its controller sacrifices a permanent unless they pay {1}. | "Consider the fable of the greedy herder. As her flock grew, so did her weariness; she slept, and the sheep wandered off." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Boomflinger | | Artifact — Contraption | common | Whenever you crank , roll two six-sided dice. deals damage to target player or planeswalker equal to the difference between those results. | nan | nan | nan<|endoftext|> <|endoftext|>Flay | {3}{B} | Sorcery | common | Target player discards a card at random. Then that player discards another card at random unless they pay {1}. | The Keldons would never admit it, but Greel unsettles them, too. | nan | nan<|endoftext|> <|endoftext|>Crackdown | {2}{W} | Enchantment | rare | Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. | "There is no place for mercy in defense of our lives." —Ta-Spon, Cho-Arrim executioner | nan | nan<|endoftext|> <|endoftext|>Hagra Sharpshooter | {2}{B} | Creature — Human Assassin Ally | uncommon | {4}{B}: Target creature gets -1/-1 until end of turn. | "It's hard to find their weak points, but I very much enjoy the discovery process." | 2 | 2<|endoftext|> <|endoftext|>Woodland Bellower | {4}{G}{G} | Creature — Beast | mythic | When enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle. | nan | 6 | 5<|endoftext|> <|endoftext|>Malcolm, Keen-Eyed Navigator | {2}{U} | Legendary Creature — Siren Pirate | uncommon | Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|> <|endoftext|>Thwart the Enemy | {2}{G} | Instant | common | Prevent all damage that would be dealt this turn by creatures your opponents control. | "Your prey is in my custody now. Withdraw." —Vivien Reid | nan | nan<|endoftext|> <|endoftext|>Banishment | {3}{W} | Enchantment | uncommon | Flash When enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until leaves the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Overgrown Arch | {1}{G} | Creature — Plant Wall | uncommon | Defender {T}: You gain 1 life. {2}, Sacrifice : Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | nan | 0 | 4<|endoftext|> <|endoftext|>Borrowed Malevolence | {B} | Instant | common | Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +1/+1 until end of turn. • Target creature gets -1/-1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Tidal Visionary | {U} | Creature — Merfolk Wizard | common | {T}: Target creature becomes the color of your choice until end of turn. | Beneath the waves, things appear the way merfolk want them to. | 1 | 1<|endoftext|> <|endoftext|>Turtleshell Changeling | {3}{U} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) {1}{U}: Switch 's power and toughness until end of turn. | A changeling involuntarily mimics the nearest being at hand, sometimes trading a borrowed shell for borrowed claws. | 1 | 4<|endoftext|> <|endoftext|>Accorder's Shield | {0} | Artifact — Equipment | common | Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind. | nan | nan<|endoftext|> <|endoftext|>Soul of Ravnica | {4}{U}{U} | Creature — Avatar | mythic | Flying {5}{U}{U}: Draw a card for each color among permanents you control. {5}{U}{U}, Exile from your graveyard: Draw a card for each color among permanents you control. | nan | 6 | 6<|endoftext|> <|endoftext|>Liliana's Reaver | {2}{B}{B} | Creature — Zombie | rare | Deathtouch Whenever deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token. | nan | 4 | 3<|endoftext|> <|endoftext|>Air Bladder | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. | Random mutations among Rootwater merfolk were common—and disturbing. | nan | nan<|endoftext|> <|endoftext|>Cryptic Trilobite | {X}{X} | Creature — Trilobite | rare | enters the battlefield with X +1/+1 counters on it. Remove a +1/+1 counter from : Add {C}{C}. Spend this mana only to activate abilities. {1}, {T}: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Rug of Smothering | {3} | Artifact Creature — Construct | uncommon | Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. | "No, not an accessory to murder—I'm looking for an accessory *for* murder." —Nadja, Flaming Fist investigator | 1 | 3<|endoftext|> <|endoftext|>Rathi Trapper | {1}{B} | Creature — Human Rebel Rogue | common | {B}, {T}: Tap target creature. | Tangling vines, fetid murk, paralyzing poisons, and crawling dead. The swamp is nature's trap waiting to be exploited by unnatural minds. | 1 | 2<|endoftext|> <|endoftext|>Gurmag Swiftwing | {1}{B} | Creature — Bat | uncommon | Flying, first strike, haste | "Anything a falcon can do, a bat can do in pitch darkness." —Urdnan the Wanderer | 1 | 2<|endoftext|> <|endoftext|>Severed Strands | {1}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. | "I've seen Ravnica's fate. Believe me, I'm doing you a favor." | nan | nan<|endoftext|> <|endoftext|>Whitesun's Passage | {1}{W} | Instant | common | You gain 5 life. | All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence. | nan | nan<|endoftext|> <|endoftext|>Complaints Clerk | {3}{W} | Creature — Beast Employee | uncommon | When enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token. | The longest lines in the park. | 3 | 3<|endoftext|> <|endoftext|>Renegade Troops | {4}{R} | Creature — Human Soldier | uncommon | Haste | "Across the land rebellions seethed and swarmed / As vicious war lords swooped down on all sides." | 4 | 2<|endoftext|> <|endoftext|>A-Sizzling Soloist | {3}{R} | Creature — Human Citizen | uncommon | Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. | nan | 4 | 2<|endoftext|> <|endoftext|>Opal Archangel | {4}{W} | Enchantment | rare | When an opponent casts a creature spell, if is an enchantment, becomes a 5/5 Angel creature with flying and vigilance. | nan | nan | nan<|endoftext|> <|endoftext|>Cenn's Heir | {1}{W} | Creature — Kithkin Soldier | common | Whenever attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. | His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others. | 1 | 1<|endoftext|> <|endoftext|>Hierophant Bio-Titan | {10}{G}{G} | Creature — Tyranid | rare | Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way. Vigilance, reach, ward {2} Titanic — can't be blocked by creatures with power 2 or less. | nan | 12 | 12<|endoftext|> <|endoftext|>Shattering Blow | {1}{R/W} | Instant | common | Exile target artifact. | "Aurelia seems too eager to solve her problems by delivering them to oblivion." —Prime Speaker Zegana | nan | nan<|endoftext|> <|endoftext|>Taste of Paradise | {3}{G} | Sorcery | common | As an additional cost to cast this spell, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. | "There is, in each of us, the potential to heal and the gift of renewed life." —Kaysa, Elder Druid of the Juniper Order | nan | nan<|endoftext|> <|endoftext|>Rumor Gatherer | {1}{W}{W} | Creature — Elf Wizard | uncommon | Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead. | "It's delightful, the things their owners reveal when they think no one is listening." | 2 | 1<|endoftext|> <|endoftext|>Banners Raised | {R} | Instant | common | Creatures you control get +1/+0 until end of turn. | After the destruction of the Helvault, fearful mobs soon became fearless battalions. | nan | nan<|endoftext|> <|endoftext|>Winter's Chill | {X}{U} | Instant | rare | Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. | nan | nan | nan<|endoftext|> <|endoftext|>Chronozoa | {3}{U} | Creature — Illusion | rare | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When dies, if it had no time counters on it, create two tokens that are copies of it. | nan | 3 | 3<|endoftext|> <|endoftext|>Giant Strength | {R}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. | "O! it is excellent / To have a giant's strength, but it is tyrannous / To use it like a giant." —William Shakespeare, *Measure for Measure* | nan | nan<|endoftext|> <|endoftext|>Shinen of Life's Roar | {1}{G} | Creature — Spirit | common | All creatures able to block do so. Channel — {2}{G}{G}, Discard : All creatures able to block target creature this turn do so. | nan | 1 | 2<|endoftext|> <|endoftext|>Harmless Assault | {2}{W}{W} | Instant | common | Prevent all combat damage that would be dealt this turn by attacking creatures. | After encasing it in a paralyzing beam of light, the angel studied the Eldrazi as a child would study a bug, curiously and without fear. | nan | nan<|endoftext|> <|endoftext|>Sands of Time | {4} | Artifact | rare | Each player skips their untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control. | "But once, with a magician's help, Time was stopped and Day stood still." —"Love Song of Night and Day" | nan | nan<|endoftext|> <|endoftext|>Brokers Initiate | {W} | Creature — Cat Citizen | common | {4}{G/U}: has base power and toughness 5/5 until end of turn. | Regarding the relative might of pen and sword, the official position of the Brokers is "Why choose?" | 0 | 4<|endoftext|> <|endoftext|>Structural Distortion | {3}{R} | Sorcery | common | Exile target artifact or land. deals 2 damage to that permanent's controller. | "As Zendikar has bled, so will Innistrad. As I have wept, so will Sorin." —Nahiri | nan | nan<|endoftext|> <|endoftext|>Avacyn, Guardian Angel | {2}{W}{W}{W} | Legendary Creature — Angel | rare | Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice. | nan | 5 | 4<|endoftext|> <|endoftext|>Flames of the Blood Hand | {2}{R} | Instant | uncommon | deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead. | Many ogres extracted blood oaths from the oni they summoned. Others simply extracted blood. | nan | nan<|endoftext|> <|endoftext|>Titania's Chosen | {2}{G} | Creature — Elf Archer | uncommon | Whenever a player casts a green spell, put a +1/+1 counter on . | "What do a hero and an arrow have in common? In times of war are many more made." —Elvish riddle | 1 | 1<|endoftext|> <|endoftext|>Angelfire Crusader | {3}{W} | Creature — Human Soldier Knight | common | {R}: gets +1/+0 until end of turn. | Nothing burns hotter than the fires of holy rage. | 2 | 3<|endoftext|> <|endoftext|>Hundred-Talon Kami | {4}{W} | Creature — Spirit | common | Flying Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) | nan | 2 | 3<|endoftext|> <|endoftext|>Batterhorn | {4}{R} | Creature — Beast | common | When enters the battlefield, you may destroy target artifact. | Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability. | 4 | 3<|endoftext|> <|endoftext|>Refuse to Yield | {1}{W} | Instant | uncommon | Target creature gets +2/+7 until end of turn. Untap it. | Her opponent threw her through the window, so she retaliated by throwing the window through her opponent. | nan | nan<|endoftext|> <|endoftext|>Parapet | {1}{W} | Enchantment | common | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1. | There is no wall that can't be improved by making it taller. | nan | nan<|endoftext|> <|endoftext|>Warden of Geometries | {4} | Creature — Eldrazi Drone | common | Vigilance {T}: Add {C}. ({C} represents colorless mana.) | The wastelands disorient even the most experienced scouts, making them easy prey for Kozilek's drones. | 2 | 3<|endoftext|> <|endoftext|>Larder Zombie | {U} | Creature — Zombie | common | Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | The cathars arrived at the abandoned lab to find many of the unfinished projects gnawing on one another. | 1 | 3<|endoftext|> <|endoftext|>Topple | {2}{W} | Sorcery | common | Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.) | "Let all witness the fate of those who defy me." —Crovax | nan | nan<|endoftext|> <|endoftext|>Conjured Currency | {5}{U} | Enchantment | rare | At the beginning of your upkeep, you may exchange control of and target permanent you neither own nor control. | A bargain in Keyhole Downs is always too good to be true. | nan | nan<|endoftext|> <|endoftext|>Ring of Evos Isle | {2} | Artifact — Equipment | uncommon | {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Burrowing Razormaw | {2}{G} | Creature — Beast | common | When dies, mill four cards. (Put the top four cards of your library into your graveyard.) | "That's odd. I don't remember seeing plans to dig a trench near here." —Lognell, Argivian scout | 4 | 2<|endoftext|> <|endoftext|>Tome Shredder | {2}{R} | Creature — Wolf | common | Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on . | "Quintorius, would you care to explain why you didn't complete your homework?" —Augusta, Lorehold dean | 2 | 2<|endoftext|> <|endoftext|>Skyshroud Condor | {1}{U} | Creature — Bird | uncommon | Cast this spell only if you've cast another spell this turn. Flying | Condor's flight augurs sleepless night. —Skyshroud proverb | 2 | 2<|endoftext|> <|endoftext|>Asmira, Holy Avenger | {2}{G}{W} | Legendary Creature — Human Cleric | rare | Flying At the beginning of each end step, put a +1/+1 counter on for each creature put into your graveyard from the battlefield this turn. | "Omens lie in this early harvest's fruit." —Asmira, Holy Avenger | 2 | 3<|endoftext|> <|endoftext|>Faerie Duelist | {1}{U} | Creature — Faerie Rogue | common | Flash Flying When enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. | Faeries are easily offended and quick to exact a quirky revenge. | 1 | 2<|endoftext|> <|endoftext|>Yuan-Ti Fang-Blade | {2}{B} | Creature — Snake Rogue | common | Deathtouch Whenever deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | "The air is sweet with the taste of your fear." | 2 | 2<|endoftext|> <|endoftext|>Ceaseless Searblades | {3}{R} | Creature — Elemental Warrior | uncommon | Whenever you activate an ability of an Elemental, gets +1/+0 until end of turn. | Flamekins' fires burn cool until they decide otherwise. | 2 | 4<|endoftext|> <|endoftext|>Collective Restraint | {3}{U} | Enchantment | rare | Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control. | nan | nan | nan<|endoftext|> <|endoftext|>Leonin Bola | {1} | Artifact — Equipment | common | Equipped creature has "{T}, Unattach : Tap target creature." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Whims of the Fates | {5}{R} | Sorcery | rare | Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.) | nan | nan | nan<|endoftext|> <|endoftext|>Phantasmal Dreadmaw | {2}{U}{U} | Creature — Dinosaur Illusion | common | Trample When becomes the target of a spell or ability, sacrifice it. | "That was perhaps the most terrifying thing I thought I almost saw." —Captain Lannery Storm | 6 | 6<|endoftext|> <|endoftext|>Artisan of Forms | {1}{U} | Creature — Human Wizard | rare | Heroic — Whenever you cast a spell that targets , you may have become a copy of target creature, except it has this ability. | nan | 1 | 1<|endoftext|> <|endoftext|>Skulking Knight | {2}{B} | Creature — Zombie Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When becomes the target of a spell or ability, sacrifice it. | nan | 3 | 3<|endoftext|> <|endoftext|>Meadowboon | {2}{W}{W} | Creature — Elemental | uncommon | When leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 3 | 3<|endoftext|> <|endoftext|>Abian, Luvion Usurper | {5}{R}{G} | Legendary Planeswalker — Abian | rare | As enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) +3: Discard your hand, then draw cards equal to the greatest power among creatures you control. +1: Create a 3/2 red and green Spirit creature token. −X: You deal X damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Pore Over the Pages | {3}{U}{U} | Sorcery | uncommon | Draw three cards, untap up to two lands, then discard a card. | "'I'm certain that the fate of Markov Manor is connected to these cryptoliths . . .' This Tamiyo was on to something." | nan | nan<|endoftext|> <|endoftext|>Guild Globe | {2} | Artifact | common | When enters the battlefield, draw a card. {2}, {T}, Sacrifice : Add two mana of different colors. | "Hopefully Ravnica will prove harder to break." —Karn | nan | nan<|endoftext|> <|endoftext|>Kheru Mind-Eater | {2}{B} | Creature — Vampire | rare | Menace Whenever deals combat damage to a player, that player exiles a card from their hand face down. You may look at cards exiled with , and you may play lands and cast spells from among those cards. | nan | 1 | 3<|endoftext|> <|endoftext|>Soul-Scar Mage | {R} | Creature — Human Wizard | rare | Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. | nan | 1 | 2<|endoftext|> <|endoftext|>Lightning Coils | {3} | Artifact | rare | Whenever a nontoken creature you control dies, put a charge counter on . At the beginning of your upkeep, if has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>A-Manticore | {3}{B} | Creature — Manticore | common | Flash Flying Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Mine Bearer | {2}{W} | Creature — Human Soldier | common | {T}, Sacrifice : Destroy target attacking creature. | "The Keldons may have explosive tempers, but *I* have explosives." | 1 | 1<|endoftext|> <|endoftext|>Ethereal Investigator | {3}{U} | Creature — Spirit | rare | Flying When enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying. | nan | 2 | 3<|endoftext|> <|endoftext|>Black Mana Battery | {4} | Artifact | rare | {2}, {T}: Put a charge counter on . {T}, Remove any number of charge counters from : Add {B}, then add an additional {B} for each charge counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Volcano Imp | {3}{B} | Creature — Imp | common | Flying {1}{R}: gains first strike until end of turn. | Its claws cut faster than a flame flickers. | 2 | 2<|endoftext|> <|endoftext|>Child of Gaea | {3}{G}{G}{G} | Creature — Elemental | rare | Trample At the beginning of your upkeep, sacrifice unless you pay {G}{G}. {1}{G}: Regenerate . | nan | 7 | 7<|endoftext|> <|endoftext|>Centaur Veteran | {5}{G} | Creature — Centaur | common | Trample {G}, Discard a card: Regenerate . | He wears his scars like badges of honor, warning his foes that he's not easily defeated. | 3 | 3<|endoftext|> <|endoftext|>Mordant Dragon | {3}{R}{R}{R} | Creature — Dragon | rare | Flying {1}{R}: gets +1/+0 until end of turn. Whenever deals combat damage to a player, you may have it deal that much damage to target creature that player controls. | nan | 5 | 5<|endoftext|> <|endoftext|>Mana Abundance | {2}{R} | World Enchantment | rare | If a player would add mana, instead all players add that mana. | nan | nan | nan<|endoftext|> <|endoftext|>Warhost's Frenzy | {2}{R} | Instant | uncommon | Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card. | Keldons may be outnumbered, but they are never outmatched. | nan | nan<|endoftext|> <|endoftext|>Polymorphist's Jest | {1}{U}{U} | Instant | rare | Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1. | "The flies were bothering me." —Jalira, master polymorphist | nan | nan<|endoftext|> <|endoftext|>Citanul Stalwart | {G} | Creature — Elf Druid Soldier | common | {T}, Tap an untapped artifact or creature you control: Add one mana of any color. | The endless grind of the Brothers' War had fouled Terisiare's land and blackened its skies. Argoth's defenders were determined to protect their isle from the same fate. | 1 | 1<|endoftext|> <|endoftext|>Guardian Seraph | {2}{W}{W} | Creature — Angel | rare | Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. | Her gaze prevents the petty sins and her sword punishes the rest. | 3 | 4<|endoftext|> <|endoftext|>Phantasmal Sphere | {1}{U} | Creature — Illusion | rare | Flying At the beginning of your upkeep, put a +1/+1 counter on , then sacrifice unless you pay {1} for each +1/+1 counter on it. When leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on . | nan | 0 | 1<|endoftext|> <|endoftext|>Plaguebearer | {1}{B} | Creature — Zombie | rare | {X}{X}{B}: Destroy target nonblack creature with mana value X. | Its respiration is your expiration. | 1 | 1<|endoftext|> <|endoftext|>Side to Side | {2}{G} | Instant | uncommon | You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token. | His friends at the gym never knew Garanth's secret shame. For years he had tried to walk away from professional arm wrestling, but hey—free monkeys. | nan | nan<|endoftext|> <|endoftext|>Vhati il-Dal | {2}{B}{G} | Legendary Creature — Human Warrior | rare | {T}: Until end of turn, target creature has base power 1 or base toughness 1. | "Sir, I just thought . . . ," explained Vhati. "Don't think," interrupted Greven. "It doesn't suit you." | 3 | 3<|endoftext|> <|endoftext|>Sigil of the Nayan Gods | {1}{G}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {G/W} ({G/W}, Discard this card: Draw a card.) | As the elves learned the hymns of angels, the knights learned the roars of titans. | nan | nan<|endoftext|> <|endoftext|>Munitions Expert | {B}{R} | Creature — Goblin | uncommon | Flash When enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. | When dealing with goblins, if it isn't nailed down, it's headed your way. | 1 | 1<|endoftext|> <|endoftext|>Battle Frenzy | {2}{R} | Instant | common | Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn. | "One day you, too, shall drink the blood of your foes. It is something to look forward to." —Toothlicker Harj, Orcish Captain | nan | nan<|endoftext|> <|endoftext|>Whiteout | {1}{G} | Instant | uncommon | All creatures lose flying until end of turn. Sacrifice a snow land: Return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Grimgrin, Corpse-Born | {3}{U}{B} | Legendary Creature — Zombie Warrior | mythic | enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. | nan | 5 | 5<|endoftext|> <|endoftext|>Leech Bonder | {2}{U} | Creature — Merfolk Soldier | uncommon | enters the battlefield with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.) | Some don't know his face, but his pets are a dead giveaway. | 3 | 3<|endoftext|> <|endoftext|>Goblin Taskmaster | {R} | Creature — Goblin | common | {1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | For some reason, goblin fighting school isn't as crowded on day two. | 1 | 1<|endoftext|> <|endoftext|>Hisoka, Minamo Sensei | {2}{U}{U} | Legendary Creature — Human Wizard | rare | {2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card. | "By all rights we should have perished in the Kami War. Our perseverence is a tribute to mortal ingenuity. And perhaps a few forgotten secrets found in the nick of time." | 1 | 3<|endoftext|> <|endoftext|>Focused Funambulist | {1}{U} | Creature — Human Performer | common | Flash As enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. | nan | 2 | 1<|endoftext|> <|endoftext|>Destructor Dragon | {4}{G}{G} | Creature — Dragon | uncommon | Flying When dies, destroy target noncreature permanent. | After countless attacks on the Salt Road where it passes through the frozen tundra, the Abzan began to refer to the area as Atarka territory rather than Temur lands. | 4 | 4<|endoftext|> <|endoftext|>Savage Thallid | {3}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Regenerate target Fungus. | nan | 5 | 2<|endoftext|> <|endoftext|>Anafenza, the Foremost | {W}{B}{G} | Legendary Creature — Human Soldier | mythic | Whenever attacks, put a +1/+1 counter on another target tapped creature you control. If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead. | Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle. | 4 | 4<|endoftext|> <|endoftext|>Watchful Blisterzoa | {4}{U}{U} | Creature — Phyrexian Jellyfish | uncommon | Flying enters the battlefield with an oil counter on it. When dies, draw cards equal to the number of oil counters on it. | After a series of ambushes, Uulbrek demanded a sentry with no blind spots. | 4 | 4<|endoftext|> <|endoftext|>Magus of the Bazaar | {1}{U} | Creature — Human Wizard | rare | {T}: Draw two cards, then discard three cards. | "Some trade in goods, some in secrets. My soul has walked the futures, and I offer the rare coin of possibility." | 0 | 1<|endoftext|> <|endoftext|>Onyx Talisman | {2} | Artifact | uncommon | Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Opal Gargoyle | {1}{W} | Enchantment | common | When an opponent casts a creature spell, if is an enchantment, becomes a 2/2 Gargoyle creature with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Lawmage's Binding | {1}{W}{U} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. | nan | nan | nan<|endoftext|> <|endoftext|>Fresh-Faced Recruit | {1}{R/W} | Creature — Human Soldier | common | As long as it's your turn, has first strike. | "Hold on to your ideals. They'll be tested more than your armor or the edge of your blade." —Tajic | 2 | 1<|endoftext|> <|endoftext|>Refibrillator | | Artifact — Contraption | rare | Whenever you crank , return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Jokulmorder | {4}{U}{U}{U} | Creature — Leviathan | rare | Trample enters the battlefield tapped. When enters the battlefield, sacrifice it unless you sacrifice five lands. doesn't untap during your untap step. Whenever you play an Island, you may untap . | nan | 12 | 12<|endoftext|> <|endoftext|>Wail of the Nim | {2}{B} | Instant | common | Choose one — • Regenerate each creature you control. • deals 1 damage to each creature and each player. Entwine {B} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Bloodfray Giant | {2}{R}{R} | Creature — Giant | uncommon | Trample Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | The star performer of the Juri Revue, his shows have fans and blood spilling into the street. | 4 | 3<|endoftext|> <|endoftext|>Cranial Extraction | {3}{B} | Sorcery — Arcane | rare | Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Crashing Footfalls | | Sorcery | rare | Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Create two 4/4 green Rhino creature tokens with trample. | nan | nan | nan<|endoftext|> <|endoftext|>Discordant Piper | {1}{B} | Creature — Zombie Satyr | common | When dies, create a 0/1 white Goat creature token. | The death of the party. | 2 | 1<|endoftext|> <|endoftext|>Cauldron Haze | {1}{W/B} | Instant | uncommon | Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | nan | nan<|endoftext|> <|endoftext|>Blade Sliver | {2}{R} | Creature — Sliver | uncommon | All Sliver creatures get +1/+0. | After breaking free from the Riptide Project, the slivers quickly adapted to life on Otaria—much to the dismay of life on Otaria. | 2 | 2<|endoftext|> <|endoftext|>Goblin Test Pilot | {1}{U}{R} | Creature — Goblin Pilot Wizard | uncommon | Flying {T}: deals 2 damage to any target chosen at random. | "All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design." —*Manual of Melek* | 0 | 2<|endoftext|> <|endoftext|>Lifelink | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) | The spoils of war are not measured only in gold and silver. | nan | nan<|endoftext|> <|endoftext|>Passwall Adept | {1}{U} | Creature — Human Wizard | common | {2}{U}: Target creature can't be blocked this turn. | "My doors are called trespassing, my signatures, forgeries. They don't respect my talents, and I don't respect their labels." | 1 | 3<|endoftext|> <|endoftext|>Molten Primordial | {5}{R}{R} | Creature — Avatar | rare | Haste When enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. | nan | 6 | 4<|endoftext|> <|endoftext|>Centaur Chieftain | {3}{G} | Creature — Centaur | uncommon | Haste Threshold — As long as seven or more cards are in your graveyard, has "When enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." | nan | 3 | 3<|endoftext|> <|endoftext|>Grasping Dunes | | Land — Desert | uncommon | {T}: Add {C}. {1}, {T}, Sacrifice : Put a -1/-1 counter on target creature. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Sneaky Homunculus | {1}{U} | Creature — Homunculus Illusion | common | can't block or be blocked by creatures with power 2 or greater. | Keep watch only for the giants and you'll be eaten by the ants. | 1 | 1<|endoftext|> <|endoftext|>Gate to Manorborn | | Land — Forest Gate | uncommon | enters the battlefield tapped. {3}{G}, {T}: Seek a nonland card. Activate only once. {T}: Add {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Martyrs' Tomb | {2}{W}{B} | Enchantment | uncommon | Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. | Honor the brave who fought, Honor the dead who fell, Honor the world they saved. —Memorial inscription | nan | nan<|endoftext|> <|endoftext|>Stormcrag Elemental | {5}{R} | Creature — Elemental | uncommon | Trample Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | The storms of Tarkir awaken more than dragons. | 5 | 5<|endoftext|> <|endoftext|>Swift Response | {1}{W} | Instant | common | Destroy target tapped creature. | "There's nothing quite as satisfying as delivering a good kick to the face." —Adrasteia, Akroan captain | nan | nan<|endoftext|> <|endoftext|>Krark-Clan Stoker | {2}{R} | Creature — Goblin Shaman | common | {T}, Sacrifice an artifact: Add {R}{R}. | Fallen enemies are fed to the scavengers. Fallen friends are thrown into the Great Furnace, their souls returned to the Great Mother. | 2 | 2<|endoftext|> <|endoftext|>Alora, Cheerful Swashbuckler | {3}{U}{R} | Legendary Creature — Halfling Rogue | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a Treasure token. | nan | 4 | 4<|endoftext|> <|endoftext|>Mine, Mine, Mine! | {4}{G}{G} | Enchantment | rare | When enters the battlefield, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When leaves the battlefield, each player shuffles their hand and graveyard into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Thirsting Shade | {B} | Creature — Shade | common | Lifelink {2}{B}: gets +1/+1 until end of turn. | "Your life is a blinding light, your breath a gale, your pulse a deafening drum. Be still. Be still." —Dahlya Trul, "Irbitov Lament" | 1 | 1<|endoftext|> <|endoftext|>Eternity Vessel | {6} | Artifact | mythic | enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Sheoldred's Edict | {1}{B} | Instant | uncommon | Choose one — • Each opponent sacrifices a nontoken creature. • Each opponent sacrifices a creature token. • Each opponent sacrifices a planeswalker. | "Congratulations. I am entertained." | nan | nan<|endoftext|> <|endoftext|>Littjara Glade-Warden | {3}{G} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.) {2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. | In every tree, a restless spirit. | 3 | 3<|endoftext|> <|endoftext|>Civic Guildmage | {W} | Creature — Human Wizard | common | {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. | To condemn the innocent you must first condemn yourself. —Civic Guild maxim | 1 | 1<|endoftext|> <|endoftext|>Clockwork Swarm | {4} | Artifact Creature — Insect | common | enters the battlefield with four +1/+0 counters on it. can't be blocked by Walls. At end of combat, if attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on . This ability can't cause the total number of +1/+0 counters on to be greater than four. Activate only during your upkeep. | nan | 0 | 3<|endoftext|> <|endoftext|>Shichifukujin Dragon | {6}{R}{R}{R} | Summon — Dragon | rare | When comes into play, put seven +1/+1 counters on it. {R}{R}{R}, Sacrifice two +1/+1 counters: Put three +1/+1 counters on at end of turn. Play this ability as a sorcery. | nan | 0 | 0<|endoftext|> <|endoftext|>Flame Blitz | {R} | Enchantment | uncommon | At the beginning of your end step, deals 5 damage to each planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.) | "Blast it, not again!" | nan | nan<|endoftext|> <|endoftext|>Cinder Crawler | {1}{R} | Creature — Salamander | common | {R}: gets +1/+0 until end of turn. Activate only if is blocked. | The crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook. | 1 | 2<|endoftext|> <|endoftext|>Nullify | {U}{U} | Instant | common | Counter target creature or Aura spell. | "Those who incur Thassa's anger will be swallowed whole by her waves, or torn asunder by her bident." —Thrasios, triton hero | nan | nan<|endoftext|> <|endoftext|>Mindsparker | {1}{R}{R} | Creature — Elemental | rare | First strike (This creature deals combat damage before creatures without first strike.) Whenever an opponent casts a white or blue instant or sorcery spell, deals 2 damage to that player. | nan | 3 | 2<|endoftext|> <|endoftext|>Chrome Prowler | {2}{U} | Artifact Creature — Phyrexian Cat | common | Flash When enters the battlefield, tap target creature an opponent controls. | It can catch a rat and perform a spinal tap with one graceful swipe of its paw. | 3 | 2<|endoftext|> <|endoftext|>Swift Justice | {W} | Instant | common | Until end of turn, target creature gets +1/+0 and gains first strike and lifelink. | "Having conviction is more important than being righteous." —Aurelia | nan | nan<|endoftext|> <|endoftext|>Kitsune Bonesetter | {2}{W} | Creature — Fox Cleric | common | {T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent. | "He kept generations whole before the Kami War, and now he turns his century of wisdom to healing the latest casualties." —Eight-and-a-Half-Tails | 0 | 1<|endoftext|> <|endoftext|>Kill Switch | {3} | Artifact | rare | {2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as remains tapped. | Success is largely a matter of knowing which lever to pull. | nan | nan<|endoftext|> <|endoftext|>Golem-Skin Gauntlets | {1} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Meditation Puzzle | {3}{W}{W} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You gain 8 life. | Find your center, and you will find your way. | nan | nan<|endoftext|> <|endoftext|>Bronze Sable | {2} | Artifact Creature — Sable | common | | The Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened. —*The Theriad* | 2 | 1<|endoftext|> <|endoftext|>Kapsho Kitefins | {4}{U}{U} | Creature — Fish | uncommon | Flying Whenever or another creature enters the battlefield under your control, tap target creature an opponent controls. | "It's a truly disconcerting sight to see their shadows cast upon the deck." —Captain Triff | 3 | 3<|endoftext|> <|endoftext|>Garruk, Caller of Beasts | {4}{G}{G} | Legendary Planeswalker — Garruk | mythic | +1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. −3: You may put a green creature card from your hand onto the battlefield. −7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle." | nan | nan | nan<|endoftext|> <|endoftext|>Akoum Hellkite | {4}{R}{R} | Creature — Dragon | rare | Flying Landfall — Whenever a land enters the battlefield under your control, deals 1 damage to any target. If that land is a Mountain, deals 2 damage instead. | nan | 4 | 4<|endoftext|> <|endoftext|>Brackwater Elemental | {2}{U} | Creature — Elemental | common | When attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 4<|endoftext|> <|endoftext|>Garruk, Wrath of the Wilds | {2}{G}{G} | Legendary Planeswalker — Garruk | mythic | +1: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast." −1: Draft a card from 's spellbook and put it onto the battlefield. −6: Until end of turn, creatures you control get +3/+3 and gain trample. | nan | nan | nan<|endoftext|> <|endoftext|>Slash of Talons | {W} | Instant | common | deals 2 damage to target attacking or blocking creature. | "The amber sun smokes with fury, gazing on foes that gather like ants invading our home. We are ready! Blade and claw strike as one." —Huatli | nan | nan<|endoftext|> <|endoftext|>Llawan, Cephalid Empress | {3}{U} | Legendary Creature — Cephalid Noble | rare | When enters the battlefield, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells. | nan | 2 | 3<|endoftext|> <|endoftext|>Essence Backlash | {2}{U}{R} | Instant | common | Counter target creature spell. deals damage equal to that spell's power to its controller. | "The other guilds will learn the hard way not to interfere with our investigations." —Bori Andon, Izzet blastseeker | nan | nan<|endoftext|> <|endoftext|>Cateran Persuader | {B}{B} | Creature — Human Mercenary | common | {1}, {T}: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle. | nan | 2 | 1<|endoftext|> <|endoftext|>Orchard Elemental | {5}{G} | Creature — Elemental | common | Council's dilemma — When enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on for each sprout vote. You gain 3 life for each harvest vote. | Fruits for friends, fists for foes. | 2 | 2<|endoftext|> <|endoftext|>Viscerid Armor | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return to its owner's hand. | A fallen viscerid's only tribute is to be worn by a comrade. | nan | nan<|endoftext|> <|endoftext|>Avizoa | {3}{U} | Creature — Jellyfish | rare | Flying {0}: gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn. | "Maybe we can trap them with bait," thought Tahngarth, eyeing Squee. | 2 | 2<|endoftext|> <|endoftext|>Augury Raven | {3}{U} | Creature — Bird | common | Flying Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Some ravens collect shiny baubles; others hoard omens and secrets. | 3 | 3<|endoftext|> <|endoftext|>Circle of Elders | {2}{G}{G} | Creature — Human Shaman | uncommon | Vigilance Formidable — {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater. | They whisper of an ancient hero who saved the dragons of their world. | 2 | 4<|endoftext|> <|endoftext|>Nimraiser Paladin | {4}{B} | Creature — Phyrexian Knight | uncommon | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Head to Head | {W} | Instant | uncommon | You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.) | nan | nan | nan<|endoftext|> <|endoftext|>Pardic Collaborator | {3}{R} | Creature — Human Barbarian | uncommon | First strike {B}: gets +1/+1 until end of turn. | "We've been taught that strength is everything. So how can an alliance with the strongest be a betrayal?" | 2 | 2<|endoftext|> <|endoftext|>Rhoda, Geist Avenger | {3}{W} | Legendary Creature — Human Soldier | rare | Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.) Vigilance Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on . | nan | 3 | 3<|endoftext|> <|endoftext|>Gallery of Legends | | Artifact — Attraction | rare | Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Corsair Captain | {2}{U} | Creature — Human Pirate | rare | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Other Pirates you control get +1/+1. | "Lungs full of sea air and a hold full of loot. Ah, what a life!" | 2 | 2<|endoftext|> <|endoftext|>Coalhauler Swine | {4}{R}{R} | Creature — Boar Beast | common | Whenever is dealt damage, it deals that much damage to each player. | Nothing stops industry in Ravnica—certainly not the safety of its workers. | 4 | 4<|endoftext|> <|endoftext|>Nahiri's Machinations | {1}{W} | Enchantment | uncommon | At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: deals 1 damage to target blocking creature. | "Sorin, I'm going to take everything from you." | nan | nan<|endoftext|> <|endoftext|>Vampiric Link | {B} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature deals damage, you gain that much life. | The familiar's fangs deliver the master's bite. | nan | nan<|endoftext|> <|endoftext|>Train of Thought | {1}{U} | Sorcery | common | Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card. | "But then . . . oh, but . . . which means . . . which would lead to . . . exactly!" | nan | nan<|endoftext|> <|endoftext|>Honor Troll | {2}{G} | Creature — Troll Druid | uncommon | Vigilance If you would gain life, you gain that much life plus 1 instead. gets +2/+1 as long as you have 25 or more life. | First in his clan to attend Strixhaven, and now first in his class. | 2 | 3<|endoftext|> <|endoftext|>Arvad, Weatherlight Smuggler | {W}{B} | Legendary Creature — Vampire Knight | rare | Deathtouch, lifelink At the beginning of your end step, if a creature died this turn, perpetually gets +X/+X where X is the number of creatures that died this turn. This ability also triggers if Arvad is in your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Scour | {2}{W}{W} | Instant | uncommon | Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Gutter Grime | {4}{G} | Enchantment | rare | Whenever a nontoken creature you control dies, put a slime counter on , then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on ." | nan | nan | nan<|endoftext|> <|endoftext|>Dazzling Lights | {U} | Instant | common | Target creature gets -3/-0 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>Sunscape Apprentice | {W} | Creature — Human Wizard | common | {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. | nan | 1 | 1<|endoftext|> <|endoftext|>Goblinslide | {2}{R} | Enchantment | uncommon | Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste. | Goblins, like snowflakes, are only dangerous in numbers. | nan | nan<|endoftext|> <|endoftext|>Betrayal of Flesh | {5}{B} | Instant | uncommon | Choose one — • Destroy target creature. • Return target creature card from your graveyard to the battlefield. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Planar Ally | {3}{W}{W} | Creature — Angel | common | Flying Whenever attacks, venture into the dungeon. (Enter the first room or advance to the next room.) | Her light touches every corner and her wings brush either wall, leaving no place for evil to lurk. | 3 | 3<|endoftext|> <|endoftext|>Molten Sentry | {3}{R} | Creature — Elemental | rare | As enters the battlefield, flip a coin. If the coin comes up heads, enters the battlefield as a 5/2 creature with haste. If it comes up tails, enters the battlefield as a 2/5 creature with defender. | Some take after their father, Stone, some after their mother, Fire. | * | *<|endoftext|> <|endoftext|>Saprazzan Bailiff | {3}{U}{U} | Creature — Merfolk | rare | When enters the battlefield, exile all artifact and enchantment cards from all graveyards. When leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. | nan | 2 | 2<|endoftext|> <|endoftext|>B.F.M. (Big Furry Monster) | | Creature — The Biggest, Baddest, Nastiest, | rare | You must cast both B.F.M. cards to put leaves the battlefield, sacrifice the other. B.F.M. can't be blocked except by three or | "It was big. Really, really big. No, bigger No, more. Look, we're talking krakens and | nan | nan<|endoftext|> <|endoftext|>Dream Twist | {U} | Instant | common | Target player mills three cards. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Social Climber | {2}{G} | Creature — Human Druid | common | Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. | "It's all about who you know, darling. And now you're lucky enough to know me." | 3 | 2<|endoftext|> <|endoftext|>Hythonia the Cruel | {4}{B}{B} | Legendary Creature — Gorgon | mythic | Deathtouch {6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When becomes monstrous, destroy all non-Gorgon creatures. | nan | 4 | 6<|endoftext|> <|endoftext|>Zodiac Horse | {3}{G} | Creature — Horse | uncommon | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | ". . . 'First take Jingzhou, next the Riverlands; / On that rich region, base your own royal stand.' . . ." | 3 | 3<|endoftext|> <|endoftext|>Kolaghan Aspirant | {1}{R} | Creature — Human Warrior | common | Whenever becomes blocked by a creature, deals 1 damage to that creature. | She answers the call of the Crave, the desire for battle sated only by bloodshed. | 2 | 1<|endoftext|> <|endoftext|>Trench Stalker | {4}{B} | Creature — Beast Horror | common | As long as you've drawn two or more cards this turn, has deathtouch and lifelink. | It can hear a panicked heartbeat from a thousand paces away. | 4 | 5<|endoftext|> <|endoftext|>Sicken | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.) | Urza dared to attack Phyrexia. Slowly, it retaliated. | nan | nan<|endoftext|> <|endoftext|>Absorb Identity | {1}{U} | Instant | uncommon | Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Spirit Bonds | {1}{W} | Enchantment | rare | Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Designed by Justin Gary | nan | nan<|endoftext|> <|endoftext|>Illusionary Presence | {1}{U}{U} | Creature — Illusion | rare | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, choose a land type. gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.) | "We could feel the Shaman's power, as surely as we felt the storm." —Disa the Restless, journal entry | 2 | 2<|endoftext|> <|endoftext|>Demonmail Hauberk | {4} | Artifact — Equipment | uncommon | Equipped creature gets +4/+2. Equip—Sacrifice a creature. | It comes off as easily as your own skin. | nan | nan<|endoftext|> <|endoftext|>Gateway Shade | {2}{B} | Creature — Shade | uncommon | {B}: gets +1/+1 until end of turn. Tap an untapped Gate you control: gets +2/+2 until end of turn. | Tireless and merciless, shades are harnessed as spies by the Dimir. | 1 | 1<|endoftext|> <|endoftext|>Nightshade Stinger | {B} | Creature — Faerie Rogue | common | Flying can't block. | "Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious." —Gaddock Teeg | 1 | 1<|endoftext|> <|endoftext|>Forced Worship | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack. {2}{W}: Return to its owner's hand. | Imprisonment teaches revenge. Hobbling teaches resignation. | nan | nan<|endoftext|> <|endoftext|>Woodland Changeling | {1}{G} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) | Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests. | 2 | 2<|endoftext|> <|endoftext|>Ogre Recluse | {3}{R} | Creature — Ogre Warrior | uncommon | Whenever a player casts a spell, tap . | "Those ogres who did not embrace oni worship were cast out, cursed, and forced into hermitage, waiting for the day the oni would come for them." —*The History of Kamigawa* | 5 | 4<|endoftext|> <|endoftext|>Spike Soldier | {2}{G}{G} | Creature — Spike Soldier | uncommon | enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. Remove a +1/+1 counter from : gets +2/+2 until end of turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Gigantiform | {3}{G}{G} | Enchantment — Aura | rare | Kicker {4} Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When enters the battlefield, if it was kicked, you may search your library for a card named , put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Surging Might | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Wardscale Crocodile | {4}{G} | Creature — Crocodile | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | "The Eternals had to endure Amonkhet's five trials. Let's see if they can pass the Trial of Ravnica." —Jace Beleren | 5 | 3<|endoftext|> <|endoftext|>Thaumatog | {1}{G}{W} | Creature — Atog | uncommon | Sacrifice a land: gets +1/+1 until end of turn. Sacrifice an enchantment: gets +1/+1 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Implements of Sacrifice | {2} | Artifact | rare | {1}, {T}, Sacrifice : Add two mana of any one color. | Relics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals. | nan | nan<|endoftext|> <|endoftext|>Tasha, Unholy Archmage | {2}{U}{B} | Legendary Planeswalker — Tasha | mythic | +1: Until your next turn, whenever a creature attacks you or , put a -1/-1 counter on that creature. −2: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward {2}. −6: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards onto the battlefield under your control. That player puts the rest into their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Furnace Strider | {4}{R} | Creature — Phyrexian Beast | common | enters the battlefield with two oil counters on it. Remove an oil counter from : Target creature you control gains haste until end of turn. | With the Quiet Furnace closed to all other factions, Urabrask's smiths were free to build anything their creativity demanded. | 4 | 5<|endoftext|> <|endoftext|>Unexpected Fangs | {1}{B} | Instant | common | Put a +1/+1 counter and a lifelink counter on target creature. | "With the frequent mutations, predator-prey relationships seem to change every moment. I already like it here." —Vivien Reid | nan | nan<|endoftext|> <|endoftext|>Basri's Solidarity | {1}{W} | Sorcery | uncommon | Put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Murmurs from Beyond | {2}{U} | Instant — Arcane | common | Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. | Like pools of fog that hid treacherous rocks from sailors' eyes, so too were the hands of the kami. | nan | nan<|endoftext|> <|endoftext|>Neurok Commando | {1}{U}{U} | Creature — Human Rogue | uncommon | Shroud (This creature can't be the target of spells or abilities.) Whenever deals combat damage to a player, you may draw a card. | "There's no more time for secluded study. Answers are there only for those with the courage to take them." | 2 | 1<|endoftext|> <|endoftext|>Ordruun Commando | {3}{R} | Creature — Minotaur Soldier | common | {W}: Prevent the next 1 damage that would be dealt to this turn. | Thick of muscle, stout of heart, and possessing a burning love of justice and the battlefield, the Ordruun minotaurs are the foundation of the Boros Legion. | 4 | 1<|endoftext|> <|endoftext|>Dungeoneer's Pack | {3} | Artifact | uncommon | enters the battlefield tapped. {2}, {T}, Sacrifice : You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Noggle Ransacker | {2}{U/R} | Creature — Noggle Rogue | uncommon | When enters the battlefield, each player draws two cards, then discards a card at random. | Noggles live purely by what they can scavenge. There is not a single thing a noggle eats, wears, or uses that did not once belong to another. | 2 | 1<|endoftext|> <|endoftext|>Gluetius Maximus | {3}{G}{G} | Creature — Beast | uncommon | As enters the battlefield, an opponent chooses one of your fingers. (Thumbs are fingers, too.) When the chosen finger isn't touching , sacrifice . | nan | 5 | 5<|endoftext|> <|endoftext|>Will of the All-Hunter | {1}{W} | Instant | uncommon | Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.) | "It's Snapdax. You'd have a better chance of breaching a wall with a slice of bread." —Krek, daysquad captain | nan | nan<|endoftext|> <|endoftext|>Soul Conduit | {6} | Artifact | rare | {6}, {T}: Two target players exchange life totals. | "You have an unhealthy attachment to your selfhood. I can help you with that." —Malcator, Executor of Synthesis | nan | nan<|endoftext|> <|endoftext|>Teach by Example | {U/R}{U/R} | Instant | common | When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | "Learning to imitate a master is the first step in becoming one." —Uvilda, Prismari dean | nan | nan<|endoftext|> <|endoftext|>Titan of Eternal Fire | {5}{R} | Creature — Giant | rare | Each Human creature you control has "{R}, {T}: This creature deals 1 damage to any target." | There is no gift more precious or more perilous than fire. | 5 | 6<|endoftext|> <|endoftext|>Keepsake Gorgon | {3}{B}{B} | Creature — Gorgon | uncommon | Deathtouch {5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When becomes monstrous, destroy target non-Gorgon creature an opponent controls. | nan | 2 | 5<|endoftext|> <|endoftext|>Waterfront District | | Land | common | enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Acid-Spewer Dragon | {5}{B} | Creature — Dragon | uncommon | Flying, deathtouch Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, put a +1/+1 counter on each other Dragon creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Volition Reins | {3}{U}{U}{U} | Enchantment — Aura | uncommon | Enchant permanent When enters the battlefield, if enchanted permanent is tapped, untap it. You control enchanted permanent. | "Glorifying the will is a mistake. It is simply one more force to be mastered." | nan | nan<|endoftext|> <|endoftext|>Stromkirk Mentor | {3}{B} | Creature — Vampire Soldier | common | When enters the battlefield, put a +1/+1 counter on another target Vampire you control. | The lineage of Runo Stromkirk is known for producing some of Nephalia's greatest fencing masters. | 4 | 2<|endoftext|> <|endoftext|>Ghost-Lit Redeemer | {W} | Creature — Spirit | uncommon | {W}, {T}: You gain 2 life. Channel — {1}{W}, Discard : You gain 4 life. | nan | 1 | 1<|endoftext|> <|endoftext|>Captain of the Mists | {2}{U} | Creature — Human Wizard | rare | Whenever another Human enters the battlefield under your control, untap . {1}{U}, {T}: You may tap or untap target permanent. | "I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate." | 2 | 3<|endoftext|> <|endoftext|>Civic Stalwart | {3}{W} | Creature — Elephant Soldier | common | When enters the battlefield, creatures you control get +1/+1 until end of turn. | "These are your streets. Defend them! This is your neighborhood. Honor it! This is your city. Save it!" | 3 | 3<|endoftext|> <|endoftext|>Mwonvuli Ooze | {G} | Creature — Ooze | rare | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.) 's power and toughness are each equal to 1 plus twice the number of age counters on it. | "Ewww!" | 1+* | 1+*<|endoftext|> <|endoftext|>Elite Headhunter | {B/R}{B/R}{B/R}{B/R} | Creature — Human Knight | uncommon | Menace (This creature can't be blocked except by two or more creatures.) {B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: deals 2 damage to target creature or planeswalker. | Nothing remains of his foes but the gripping story of their downfall. | 2 | 3<|endoftext|> <|endoftext|>Shoving Match | {2}{U} | Instant | uncommon | Until end of turn, all creatures gain "{T}: Tap target creature." | Rishadan barkeeps know something the Mercadians have yet to learn: if you keep pushing, someone will eventually push back. | nan | nan<|endoftext|> <|endoftext|>Putrid Leech | {B}{G} | Creature — Zombie Leech | common | Pay 2 life: gets +2/+2 until end of turn. Activate only once each turn. | It reacted to Naya's overabundant food supply by growing additional mouths. | 2 | 2<|endoftext|> <|endoftext|>Shadowheart, Cleric of Twilight | {1}{B}{G} | Legendary Creature — Human Elf Cleric | rare | Deathtouch can't be blocked by creatures with power 2 or less. At the beginning of your end step, Shadowheart deals 1 damage to each player. Whenever you lose life during your turn, put a +1/+1 counter on Shadowheart. | nan | 4 | 4<|endoftext|> <|endoftext|>Lat-Nam's Legacy | {1}{U} | Instant | common | Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. | "All the knowledge of Lat-Nam could not protect its sages from the Brothers' War." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Bishop of Binding | {3}{W} | Creature — Vampire Cleric | rare | When enters the battlefield, exile target creature an opponent controls until leaves the battlefield. Whenever attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. | nan | 1 | 1<|endoftext|> <|endoftext|>Serra Bestiary | {W}{W} | Enchantment — Aura | common | Enchant creature At the beginning of your upkeep, sacrifice unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated. | nan | nan | nan<|endoftext|> <|endoftext|>Tilonalli's Skinshifter | {2}{R} | Creature — Human Shaman | rare | Haste Whenever attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. | "I am the ferocity of the Burning Sun. I am hide and feather, fang and claw." | 0 | 1<|endoftext|> <|endoftext|>Kor Bladewhirl | {1}{W} | Creature — Kor Soldier Ally | uncommon | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. | The high-pitched whirl of a hook is the only battle cry she needs. | 2 | 2<|endoftext|> <|endoftext|>Wretched Anurid | {1}{B} | Creature — Zombie Frog Beast | common | Whenever another creature enters the battlefield, you lose 1 life. | The only prince inside this frog is the one it ate. | 3 | 3<|endoftext|> <|endoftext|>Slimy Burrito Illusion | | Stickers | common | {TK}{TK} — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {TK}{TK}{TK} — Double strike {TK}{TK} — 2/4 {TK}{TK}{TK}{TK} — 5/6 | nan | nan | nan<|endoftext|> <|endoftext|>Enslaved Scout | {2}{R} | Creature — Goblin Scout | common | {2}: gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) | "Even the basest creatures may serve a purpose. Still, their lives need be only as long as the paths we tread." —General Varchild | 2 | 2<|endoftext|> <|endoftext|>Repopulate | {1}{G} | Instant | common | Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Elusive Spellfist | {1}{U} | Creature — Human Monk | common | Whenever you cast a noncreature spell, gets +1/+0 until end of turn and can't be blocked this turn. | "Learn to see an obstacle from a new perspective. Underneath, for example." —Chanyi, Ojutai monk | 1 | 3<|endoftext|> <|endoftext|>Catalyst Stone | {2} | Artifact | rare | Flashback costs you pay cost up to {2} less. Flashback costs your opponents pay cost {2} more. | The gems' incandescence invades the dreams of all who see them. | nan | nan<|endoftext|> <|endoftext|>Deadshot Minotaur | {3}{R}{G} | Creature — Minotaur | common | When enters the battlefield, it deals 3 damage to target creature with flying. Cycling {R/G} ({R/G}, Discard this card: Draw a card.) | "May the earth rise up to meet you." | 3 | 4<|endoftext|> <|endoftext|>Tidal Barracuda | {3}{U} | Creature — Fish | rare | Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. | It lurks in the spaces between moments. | 3 | 4<|endoftext|> <|endoftext|>Crawling Chorus | {W} | Creature — Phyrexian Horror | common | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." | "We need not be swift. We are inexorable." | 1 | 1<|endoftext|> <|endoftext|>Sword of the Ages | {6} | Artifact | rare | enters the battlefield tapped. {T}, Sacrifice and any number of creatures you control: deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile and those creature cards. | nan | nan | nan<|endoftext|> <|endoftext|>Obsidian Giant | {4}{R} | Creature — Giant | uncommon | | After a while, ships stopped sailing within his reach. | 4 | 4<|endoftext|> <|endoftext|>Castle Garenbrig | | Land | rare | enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. | Without Garenbrig's strength, the realm would succumb to the wilds. | nan | nan<|endoftext|> <|endoftext|>Crested Craghorn | {4}{R} | Creature — Goat Beast | common | Haste Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) | "Craghorns experience a wide range of emotions: rage, fury, anger . . ." —Foothill guide | 4 | 1<|endoftext|> <|endoftext|>Memory Drain | {2}{U}{U} | Instant | common | Counter target spell. Scry 2. | Alythos sat and stared blankly out over the glassy oceans of Nerono, trying in vain to remember what he knew he had forgotten. | nan | nan<|endoftext|> <|endoftext|>Topsy Turvy | {2}{U} | Enchantment | uncommon | The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.) As long as there are more than two players in the game, the turn order is reversed. | "Here on going is heck the what?" | nan | nan<|endoftext|> <|endoftext|>Chaos Moon | {3}{R} | Enchantment | rare | At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. | nan | nan | nan<|endoftext|> <|endoftext|>Tithe | {W} | Instant | rare | Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Reverse the Sands | {6}{W}{W} | Sorcery | rare | Redistribute any number of players' life totals. (Each of those players gets one life total back.) | Worse than the years of aging was the burden of memory. The young monk lost his youth and gained a vicarious lifetime of hardship and woe. | nan | nan<|endoftext|> <|endoftext|>Vicious Offering | {1}{B} | Instant | common | Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Look at Me, I'm R&D | {2}{W} | Enchantment | rare | As comes into play, choose a number and a second number one higher or one lower than that number. All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number. | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Dust | {2}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.) Whenever blocks a creature, that creature can't attack during its controller's next turn. | An ever-moving swarm of dust engulfs and disorients anything that comes near. | 1 | 4<|endoftext|> <|endoftext|>Glorifier of Dusk | {3}{W}{W} | Creature — Vampire Soldier | uncommon | Pay 2 life: gains flying until end of turn. Pay 2 life: gains vigilance until end of turn. | "The blood of the enemy is a sacrament. The strength it gives is proof that our cause is just." | 4 | 4<|endoftext|> <|endoftext|>Keeper of Tresserhorn | {5}{B} | Creature — Avatar | rare | Whenever attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. | nan | 6 | 6<|endoftext|> <|endoftext|>Hoard Robber | {1}{B} | Creature — Tiefling Rogue | common | Whenever deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 1 | 3<|endoftext|> <|endoftext|>Fervent Paincaster | {2}{R} | Creature — Human Wizard | uncommon | {T}: deals 1 damage to target player or planeswalker. {T}, Exert : It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.) | nan | 3 | 1<|endoftext|> <|endoftext|>Zodiac Tiger | {2}{G}{G} | Creature — Cat | uncommon | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | ". . . Three kings no more—Chenliu, Guiming, Anle. / The fiefs and posts must now be filled anew. . . ." | 3 | 4<|endoftext|> <|endoftext|>Unite the Coalition | {2}{W}{U}{B}{R}{G} | Instant | rare | Choose five. You may choose the same mode more than once. • Target permanent phases out. • Target player draws a card. • Exile target player's graveyard. • deals 2 damage to any target. • Destroy target artifact or enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Tah-Crop Skirmisher | {1}{U} | Creature — Naga Warrior | common | Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.) | Initiates live and train with their crop, the unit that begins the trials together. | 2 | 1<|endoftext|> <|endoftext|>Sentry Oak | {4}{W} | Creature — Treefolk Warrior | uncommon | Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 3 | 5<|endoftext|> <|endoftext|>Singe-Mind Ogre | {2}{B}{R} | Creature — Ogre Mutant | common | When enters the battlefield, target player reveals a card at random from their hand, then loses life equal to that card's mana value. | Even the balmgivers of Bant couldn't heal the incurables, but sharing their torment helped. | 3 | 2<|endoftext|> <|endoftext|>Gem Bazaar | | Land | common | When comes into play, choose a random color. {T}: Add to your mana pool one mana of the color last chosen. Then choose a random color. | nan | nan | nan<|endoftext|> <|endoftext|>Mindshrieker | {1}{U} | Creature — Spirit Bird | rare | Flying {2}: Target player mills a card. gets +X/+X until end of turn, where X is the milled card's mana value. | nan | 1 | 1<|endoftext|> <|endoftext|>Trained Cheetah | {2}{G} | Creature — Cat | uncommon | Whenever becomes blocked, it gets +1/+1 until end of turn. | "[King Mulu's cheetahs] came riding on the winds, charging, with fangs bared and claws flexed." | 2 | 2<|endoftext|> <|endoftext|>Hidden Spider | {G} | Enchantment | common | When an opponent casts a creature spell with flying, if is an enchantment, becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) | It wants only to dress you in silk. | nan | nan<|endoftext|> <|endoftext|>Five-Finger Discount | {4}{U}{U} | Sorcery | uncommon | Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. | "Dognapping is such an ugly word. I would characterize this as a unilateral redistribution of pets." | nan | nan<|endoftext|> <|endoftext|>Skorpekh Lord | {2}{B} | Artifact Creature — Necron Noble | rare | Menace Command Protocols — Other artifact creatures you control get +1/+0 and have menace. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 3 | 2<|endoftext|> <|endoftext|>A-Glamorous Outlaw | {3}{U}{B}{R} | Creature — Vampire Rogue | common | When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. Scry 2. {1}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. | nan | 4 | 5<|endoftext|> <|endoftext|>Stronghold Confessor | {B} | Creature — Human Cleric | common | Kicker {3} (You may pay an additional {3} as you cast this spell.) Menace (This creature can't be blocked except by two or more creatures.) If was kicked, it enters the battlefield with two +1/+1 counters on it. | nan | 1 | 1<|endoftext|> <|endoftext|>Morbid Plunder | {1}{B}{B} | Sorcery | common | Return up to two target creature cards from your graveyard to your hand. | Even the dead are raw materials for the Phyrexian vision of perfection. | nan | nan<|endoftext|> <|endoftext|>Inescapable Brute | {5}{R} | Creature — Giant Warrior | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) must be blocked if able. | If you think you made it past him alive, he's just teasing you. | 3 | 3<|endoftext|> <|endoftext|>Soltari Lancer | {2}{W} | Creature — Soltari Knight | common | Shadow (This creature can block or be blocked by only creatures with shadow.) has first strike as long as it's attacking. | "In times of war the victors rarely save their best for last." —Gerrard of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Glittering Lion | {2}{W} | Creature — Cat | uncommon | Prevent all damage that would be dealt to . {3}: Until end of turn, loses "Prevent all damage that would be dealt to ." Any player may activate this ability. | nan | 2 | 2<|endoftext|> <|endoftext|>Downdraft | {2}{G} | Enchantment | uncommon | {G}: Target creature loses flying until end of turn. Sacrifice : It deals 2 damage to each creature with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Rakshasa Deathdealer | {B}{G} | Creature — Cat Demon | rare | {B}{G}: gets +2/+2 until end of turn. {B}{G}: Regenerate . | "Death fills me and makes me strong. You, it will reduce to nothing." | 2 | 2<|endoftext|> <|endoftext|>Trusty Retriever | {3}{W} | Creature — Dog | common | When enters the battlefield, choose one — • Put a +1/+1 counter on . • Return target artifact or enchantment card from your graveyard to your hand. | Wipe away the slobber and it's as good as new, give or take a few bite marks. | 2 | 3<|endoftext|> <|endoftext|>Illusion of Choice | {U} | Instant | uncommon | You choose how each player votes this turn. Draw a card. | "Please vote with a clear head and vigilant heart, knowing each voice is meaningful regardless of the outcome." —Ottavio d'Oro, Electoral Committee Speaker of Paliano | nan | nan<|endoftext|> <|endoftext|>Reckless Barbarian | {1}{R} | Creature — Dragon Barbarian | common | Sacrifice : Add {R}{R}. | nan | 2 | 2<|endoftext|> <|endoftext|>Manaforce Mace | {4} | Artifact — Equipment | uncommon | Domain — Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3} | As the shards merged, relics once thought mundane regained forgotten powers. | nan | nan<|endoftext|> <|endoftext|>Seraph | {6}{W} | Creature — Angel | rare | Flying Whenever a creature dealt damage by this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of . | nan | 4 | 4<|endoftext|> <|endoftext|>Spare Dagger | {1} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice . When you do, this creature deals 1 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Iroas's Blessing | {3}{R} | Enchantment — Aura | common | Enchant creature you control When enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. Enchanted creature gets +1/+1. | The blessing is not the strength itself, but the knowledge of how to use it. | nan | nan<|endoftext|> <|endoftext|>Traitorous Greed | {3}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.) | "Remind me again, what's the going rate for betrayal these days?" —Captain Rhenmir | nan | nan<|endoftext|> <|endoftext|>Wanderbrine Rootcutters | {2}{U/B}{U/B} | Creature — Merfolk Rogue | common | can't be blocked by green creatures. | Most dirtwalkers only know of the vicious merrows that dwell in the shallows. They can't begin to fathom the wickedness that skulks in the Dark Meanders. | 3 | 3<|endoftext|> <|endoftext|>A-Wizard Class | {U} | Enchantment — Class | uncommon | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {2}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>A-Blood Artist | {1}{B} | Creature — Vampire | uncommon | Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life. | nan | 0 | 1<|endoftext|> <|endoftext|>Blink of an Eye | {1}{U} | Instant | common | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Goliath Paladin | {4}{W} | Creature — Giant Knight | common | Vigilance When enters the battlefield, you take the initiative. | "Why do you cower in the darkness, little gnolls? If you would challenge me, step into the light." | 3 | 6<|endoftext|> <|endoftext|>Zombie Mob | {2}{B}{B} | Creature — Zombie | uncommon | enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. When enters the battlefield, exile all creature cards from your graveyard. | nan | 2 | 0<|endoftext|> <|endoftext|>Cheatyface | {U}{U}{U} | Creature — Efreet | uncommon | If is in your hand, you may sneak onto the battlefield. If an opponent catches you right away, that player may exile . Flying | nan | 2 | 2<|endoftext|> <|endoftext|>Rysorian Badger | {2}{G} | Creature — Badger | rare | Whenever attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and assigns no combat damage this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Wizened Arbiter | {W}{W} | Creature — Human Soldier Wizard | rare | When enters the battlefield, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Grothama, All-Devouring | {3}{G}{G} | Legendary Creature — Wurm | mythic | Other creatures have "Whenever this creature attacks, you may have it fight ." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. | nan | 10 | 8<|endoftext|> <|endoftext|>Giant's Amulet | {U} | Artifact — Equipment | uncommon | When enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Marsh Hulk | {4}{B}{B} | Creature — Zombie Ogre | common | Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Now vengeance is his sole purpose. | 4 | 6<|endoftext|> <|endoftext|>Emergence Zone | | Land | uncommon | {T}: Add {C}. {1}, {T}, Sacrifice : You may cast spells this turn as though they had flash. | The Planar Bridge opened over the Chamber of the Guildpact, reducing the symbol of Ravnica's endurance to rubble. | nan | nan<|endoftext|> <|endoftext|>Renewal | {2}{G} | Sorcery | common | As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Sangrophage | {B}{B} | Creature — Zombie | common | At the beginning of your upkeep, tap unless you pay 2 life. | The living is all it eats. | 3 | 3<|endoftext|> <|endoftext|>Boneclad Necromancer | {3}{B}{B} | Creature — Human Wizard | common | When enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. | "Living or dead, everyone responds to the proper motivation." | 3 | 3<|endoftext|> <|endoftext|>Teferi's Realm | {1}{U}{U} | World Enchantment | rare | At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) | "Fire is dead. Water has killed him." —From *The Stories of Nature* | nan | nan<|endoftext|> <|endoftext|>Crookclaw Transmuter | {3}{U} | Creature — Bird Wizard | common | Flash Flying When enters the battlefield, switch target creature's power and toughness until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Holdout Settlement | | Land | common | {T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color. | Even in areas of profound devastation, the hedrons remained intact. | nan | nan<|endoftext|> <|endoftext|>Miner's Bane | {4}{R}{R} | Creature — Elemental | common | {2}{R}: gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | There are certain stones even dwarves know to leave in the earth. | 6 | 3<|endoftext|> <|endoftext|>Waker of Waves | {5}{U}{U} | Creature — Whale | uncommon | Creatures your opponents control get -1/-0. {1}{U}, Discard : Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | On the open sea, there is nowhere to hide. | 7 | 7<|endoftext|> <|endoftext|>Immolating Souleater | {2} | Artifact Creature — Phyrexian Dog | common | {R/P}: gets +1/+0 until end of turn. ({R/P} can be paid with either {R} or 2 life.) | "We thank the souleaters for melting the sinful that we may be reminded of our own insignificance." —Drones' hymn of gratitude | 1 | 1<|endoftext|> <|endoftext|>Sylvok Lifestaff | {1} | Artifact — Equipment | common | Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1} | The druid's lifestaff connects her to generations of bygone Sylvok. | nan | nan<|endoftext|> <|endoftext|>Nefarox, Overlord of Grixis | {4}{B}{B} | Legendary Creature — Demon | rare | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever attacks alone, defending player sacrifices a creature. | nan | 5 | 5<|endoftext|> <|endoftext|>Launch Mishap | {2}{U} | Instant | uncommon | Counter target creature or planeswalker spell. Create a 1/1 colorless Thopter artifact creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Oppressive Will | {2}{U} | Instant | common | Counter target spell unless its controller pays {1} for each card in your hand. | When Minamo was abandoned, its younger students found themselves thrust into a war beyond their skill with talents beyond their control. | nan | nan<|endoftext|> <|endoftext|>Tainted Sigil | {1}{W}{B} | Artifact | uncommon | {T}, Sacrifice : You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.) | Sigils corrupted by outsiders do not lose their power, only their purity. | nan | nan<|endoftext|> <|endoftext|>Rebellion of the Flamekin | {3}{R} | Tribal Enchantment — Elemental | uncommon | Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) | nan | nan | nan<|endoftext|> <|endoftext|>Writ of Passage | {U} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Better Than One | {G}{W} | Sorcery | rare | A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.) | nan | nan | nan<|endoftext|> <|endoftext|>Lurking Chupacabra | {3}{B} | Creature — Beast Horror | uncommon | Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. | "Shadow birthed it. The moon gave it eyes, and the jungle gave it teeth. But it was Death that taught it cruelty." —Huatli | 2 | 3<|endoftext|> <|endoftext|>Pearl Shard | {3} | Artifact | uncommon | {3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. | Leonin folktales claim it was brought from beyond the sky by the first kha. | nan | nan<|endoftext|> <|endoftext|>Gorgon Recluse | {3}{B}{B} | Creature — Gorgon | common | Whenever blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 2 | 4<|endoftext|> <|endoftext|>Savage Stomp | {2}{G} | Sorcery | uncommon | This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> <|endoftext|>Lulu, Vengeful Hollyphant | {2}{W}{B} | Legendary Creature — Elephant Angel | uncommon | Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. | nan | 2 | 4<|endoftext|> <|endoftext|>Artificer's Intuition | {1}{U} | Enchantment | rare | {U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Roughshod Mentor | {5}{G} | Creature — Giant Warrior | uncommon | Green creatures you control have trample. | He didn't hear the cries of the treefolk whose branches he snapped or of the elves caught underfoot. He had eyes only for the path ahead. | 5 | 4<|endoftext|> <|endoftext|>Coral Net | {U} | Enchantment — Aura | common | Enchant green or white creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card." | nan | nan | nan<|endoftext|> <|endoftext|>Dagger of the Worthy | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Sovereign's Realm | | Conspiracy | mythic | (Start the game with this conspiracy face up in the command zone.) Your starting deck can't have basic land cards and your starting hand size is five. Exile a card from your hand: This turn, you may play basic lands from outside the game. Basic lands you control have "{T}: Add one mana of any color." | nan | nan | nan<|endoftext|> <|endoftext|>Efficient Construction | {3}{U} | Enchantment | uncommon | Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. | For some of Ghirapur's aerowrights, building thopters is a byproduct of larger construction efforts. | nan | nan<|endoftext|> <|endoftext|>Sanguine Indulgence | {3}{B} | Sorcery | common | This spell costs {3} less to cast if you've gained 3 or more life this turn. Return up to two target creature cards from your graveyard to your hand. | "Drink from the vein? How provincial." —Lord Duchorvin | nan | nan<|endoftext|> <|endoftext|>Goblin Festival | {1}{R} | Enchantment | rare | {2}: deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of . | "What are we celebratin' again?" | nan | nan<|endoftext|> <|endoftext|>Silent Clearing | | Land | rare | {T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice : Draw a card. | The expedition's end began the marsh's story. | nan | nan<|endoftext|> <|endoftext|>Domesticated Mammoth | {1}{G} | Snow Creature — Mammoth | rare | enters the battlefield with a token copy of Pacifism attached to it. | nan | 5 | 4<|endoftext|> <|endoftext|>Deep Gnome Terramancer | {1}{W} | Creature — Gnome Wizard | rare | Flash Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Ingenuity Engine | {7} | Artifact | uncommon | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) {1}, {T}, Sacrifice an artifact: Return target artifact you control to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Scarwood Hag | {1}{G} | Creature — Hag | uncommon | {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Incendiary Flow | {1}{R} | Sorcery | uncommon | deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | "What's your plan?" Gideon asked. "Are you serious?" Chandra replied. | nan | nan<|endoftext|> <|endoftext|>Tel-Jilad Wolf | {2}{G} | Creature — Wolf | common | Whenever becomes blocked by an artifact creature, gets +3/+3 until end of turn. | Thanks to the wolves, Tel-Jilad is the one area of Mirrodin the myr don't see often. | 2 | 2<|endoftext|> <|endoftext|>Friendly Fire | {3}{R} | Instant | uncommon | Target creature's controller reveals a card at random from their hand. deals damage to that creature and that player equal to the revealed card's mana value. | "Never tell goblins to 'fire at will.'" —Urut Barzeel, Mardu hordechief | nan | nan<|endoftext|> <|endoftext|>Herald of Vengeance | {3}{W}{W} | Creature — Angel | rare | Flying When enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Demonic Torment | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Wasp Lancer | {U/B}{U/B}{U/B} | Creature — Faerie Soldier | uncommon | Flying | "I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?" —Awylla, elvish safewright | 3 | 2<|endoftext|> <|endoftext|>Unnatural Endurance | {B} | Instant | common | Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it. | "Eldrazi don't die easy. Sometimes they don't die at all." —Yon Basrel, Oran-Rief survivalist | nan | nan<|endoftext|> <|endoftext|>Trueheart Twins | {4}{R} | Creature — Jackal Warrior | uncommon | You may exert as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn. | Shoulder to shoulder until blade must turn against blade. | 4 | 4<|endoftext|> <|endoftext|>Swallowing Plague | {X}{B}{B} | Sorcery — Arcane | uncommon | deals X damage to target creature and you gain X life. | "We are recalling all forces from the Takenuma Swamp. We lose men daily to kami attacks, and it seems our defeats only encourage them further." —General Takeno, letter to Lord Konda | nan | nan<|endoftext|> <|endoftext|>Prologue to Phyresis | {1}{U} | Instant | common | Each opponent gets a poison counter. Draw a card. | "Please, for science, tell me how it feels. Leave nothing out." | nan | nan<|endoftext|> <|endoftext|>Spirespine | {2}{G} | Enchantment Creature — Beast | uncommon | Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) blocks each combat if able. Enchanted creature gets +4/+1 and blocks each combat if able. | nan | 4 | 1<|endoftext|> <|endoftext|>Fallaji Excavation | {3}{G}{G} | Sorcery | uncommon | Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | Few relics excited Fallaji archaeologists more than Thran powerstones, which they called "eyes of the Old Ones." | nan | nan<|endoftext|> <|endoftext|>Liliana, Death Wielder | {5}{B}{B} | Legendary Planeswalker — Liliana | mythic | +2: Put a -1/-1 counter on up to one target creature. −3: Destroy target creature with a -1/-1 counter on it. −10: Return all creature cards from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Skill Borrower | {2}{U} | Artifact Creature — Human Wizard | rare | Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) | nan | 1 | 3<|endoftext|> <|endoftext|>Aggressive Sabotage | {2}{B} | Sorcery | common | Kicker {R} (You may pay an additional {R} as you cast this spell.) Target player discards two cards. If this spell was kicked, it deals 3 damage to that player. | Squee's orders basically came down to "attack the squishy parts." | nan | nan<|endoftext|> <|endoftext|>Bleeding Edge | {1}{B}{B} | Sorcery | uncommon | Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | nan | nan | nan<|endoftext|> <|endoftext|>Feast of Succession | {4}{B}{B} | Sorcery | uncommon | All creatures get -4/-4 until end of turn. You become the monarch. | "Beware the eager host." —Eligeth, crossroads augur | nan | nan<|endoftext|> <|endoftext|>Spreading Plague | {4}{B} | Enchantment | rare | Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. | The cruelest strain of plague keeps its hosts alive long enough to return home and infect their families. | nan | nan<|endoftext|> <|endoftext|>Erebos, God of the Dead | {3}{B} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card. | nan | 5 | 7<|endoftext|> <|endoftext|>Tome of the Infinite | {2}{U} | Legendary Artifact | rare | {U}, {T}: Conjure a random card from 's spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | nan | nan<|endoftext|> <|endoftext|>Tattermunge Duo | {2}{R/G} | Creature — Goblin Warrior Shaman | common | Whenever you cast a red spell, gets +1/+1 until end of turn. Whenever you cast a green spell, gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) | nan | 2 | 3<|endoftext|> <|endoftext|>Master of Arms | {2}{W} | Creature — Human Soldier | uncommon | First strike {1}{W}: Tap target creature blocking . | "Being the best usually means proving it to everyone." —Gerrard of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Imperial Recovery Unit | {2}{W} | Artifact — Vehicle | uncommon | Whenever attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 4<|endoftext|> <|endoftext|>Prying Questions | {2}{B} | Sorcery | uncommon | Target opponent loses 3 life and puts a card from their hand on top of their library. | What remained of the Lunarch Inquisition found new ways to extract confessions. | nan | nan<|endoftext|> <|endoftext|>Ice Cave | {3}{U}{U} | Enchantment | rare | Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) | Even the oppressive cold of the cave could not temper Eladamri's ire. | nan | nan<|endoftext|> <|endoftext|>Spire Winder | {3}{U} | Creature — Snake | common | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) gets +1/+1 as long as you have the city's blessing. | nan | 2 | 3<|endoftext|> <|endoftext|>Jade Guardian | {3}{G} | Creature — Merfolk Shaman | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) When enters the battlefield, put a +1/+1 counter on target Merfolk you control. | The River Heralds believe that jade gives weight to their magic. | 2 | 2<|endoftext|> <|endoftext|>Trial of Strength | {2}{G} | Enchantment | uncommon | When enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return to its owner's hand. | "Instincts to guide. Strength to overcome." | nan | nan<|endoftext|> <|endoftext|>Eon Frolicker | {2}{U}{U} | Creature — Elemental Otter | rare | Flying When enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) | nan | 5 | 5<|endoftext|> <|endoftext|>Lukamina, Moon Druid | {2}{G} | Legendary Creature — Human Druid | mythic | Wild Shape — Specialize {3}. Activate only if you control six or more lands. When enters the battlefield, if you cast it, seek a land card with a basic land type. | nan | 2 | 2<|endoftext|> <|endoftext|>Merfolk Falconer | {3}{U}{U} | Creature — Merfolk Wizard | uncommon | Flying Whenever you cast a kicked spell, scry 2. | "For generations, we have bred and trained falcons for expeditions into Emeria. Now more sky ruins open themselves to those with the means to reach the heights!" | 4 | 4<|endoftext|> <|endoftext|>Deadeye Brawler | {2}{U}{B} | Creature — Human Pirate | uncommon | Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever deals combat damage to a player, if you have the city's blessing, draw a card. | nan | 2 | 4<|endoftext|> <|endoftext|>Fiendish Duo | {4}{R}{R} | Creature — Devil | mythic | First strike If a source would deal damage to an opponent, it deals double that damage to that player instead. | Half the size, double the mayhem. | 5 | 5<|endoftext|> <|endoftext|>Rootha, Mercurial Artist | {1}{U}{R} | Legendary Creature — Orc Shaman | uncommon | {2}, Return to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. | "Art is never finished. Merely abandoned." | 1 | 4<|endoftext|> <|endoftext|>Mountain Mover | {2}{R} | Artifact — Vehicle | mythic | Flying, haste Whenever enters the battlefield or attacks, put a Mountain card from outside the game underneath it. When leaves the battlefield, put all cards underneath it onto the battlefield. Crew 3 | nan | 5 | 3<|endoftext|> <|endoftext|>Tawnos's Tinkering | {3}{G} | Instant | common | Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types. | While his master tried to surpass nature, Tawnos aimed to capture its beauty. | nan | nan<|endoftext|> <|endoftext|>Arachnoform | {1}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type. | Deep within the endless webs of cloning silk, the weaver awaits. | nan | nan<|endoftext|> <|endoftext|>Deepwood Drummer | {1}{G} | Creature — Human Spellshaper | common | {G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn. | His drums echo Deepwood's heartbeat. | 1 | 1<|endoftext|> <|endoftext|>Flight of Equenauts | {7}{W} | Creature — Human Knight | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying | "Yes, there's competition between our equenauts and the Boros skyjeks. At least they think it's a competition." | 4 | 5<|endoftext|> <|endoftext|>Blade-Tribe Berserkers | {3}{R} | Creature — Human Berserker | common | Metalcraft — When enters the battlefield, if you control three or more artifacts, gets +3/+3 and gains haste until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Ulamog's Nullifier | {2}{U}{B} | Creature — Eldrazi Processor | uncommon | Devoid (This card has no color.) Flash Flying When enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. | nan | 2 | 3<|endoftext|> <|endoftext|>Hexbane Tortoise | {2}{G} | Creature — Turtle | common | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) | nan | 3 | 2<|endoftext|> <|endoftext|>Master Chef | {2}{G} | Legendary Enchantment — Background | common | Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them." | You never thought "rations" was an appropriate term for the feasts you prepare for your party. | nan | nan<|endoftext|> <|endoftext|>Mistfire Adept | {3}{U} | Creature — Human Monk | uncommon | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn. | "The quieter the skies, the calmer the mind." | 3 | 3<|endoftext|> <|endoftext|>Demon of Wailing Agonies | {3}{B}{B} | Creature — Demon | rare | Flying Lieutenant — As long as you control your commander, gets +2/+2 and has "Whenever deals combat damage to a player, that player sacrifices a creature." | nan | 4 | 4<|endoftext|> <|endoftext|>Starlit Sanctum | | Land | uncommon | {T}: Add {C}. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. | nan | nan | nan<|endoftext|> <|endoftext|>Sanguinary Mage | {1}{R} | Creature — Vampire Wizard | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | New cults rising in Nephalia have found allies in the Stromkirk bloodline, whose progenitor worships ancient and terrible forces. | 1 | 3<|endoftext|> <|endoftext|>Ember Gale | {3}{R} | Sorcery | common | Creatures target player controls can't block this turn. deals 1 damage to each white and/or blue creature that player controls. | "Terrible wind. It whipped sparks into our skin, then stoked them even hotter!" —Bowen, Barrenton guardcaptain | nan | nan<|endoftext|> <|endoftext|>Earl of Squirrel | {4}{G}{G} | Creature — Squirrel Noble Advisor | rare | Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1. | nan | 4 | 4<|endoftext|> <|endoftext|>Martyr for the Cause | {1}{W} | Creature — Human Soldier | common | When dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "If I am to die in service, there is no more worthy fight than this." | 2 | 2<|endoftext|> <|endoftext|>Gravegouger | {2}{B} | Creature — Nightmare Horror | common | When enters the battlefield, exile up to two target cards from a single graveyard. When leaves the battlefield, return the exiled cards to their owner's graveyard. | nan | 2 | 2<|endoftext|> <|endoftext|>Gnoll War Band | {5}{R} | Creature — Gnoll | uncommon | This spell costs {1} less to cast for each opponent who was dealt damage this turn. Menace Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 5 | 5<|endoftext|> <|endoftext|>Rouse | {1}{B} | Instant | common | If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost. Target creature gets +2/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Stalking Vengeance | {5}{R}{R} | Creature — Avatar | rare | Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. | Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws. | 5 | 5<|endoftext|> <|endoftext|>Ghost of Ramirez DePietro | {2}{U} | Legendary Creature — Spirit Pirate | uncommon | can't be blocked by creatures with toughness 3 or greater. Whenever deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.) | nan | 2 | 3<|endoftext|> <|endoftext|>Shared Fate | {4}{U} | Enchantment | rare | If a player would draw a card, that player exiles the top card of one of their opponents' libraries face down instead. Each player may look at cards they exiled with , and they may play lands and cast spells from among those cards. | nan | nan | nan<|endoftext|> <|endoftext|>Dazzling Beauty | {2}{W} | Instant | common | Cast this spell only during the declare blockers step. Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.) Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Dead Reckoning | {1}{B}{B} | Sorcery | common | You may put target creature card from your graveyard on top of your library. If you do, deals damage equal to that card's power to target creature. | Many venture out to hunt for treasures. Others lie in wait to hunt the hunters. | nan | nan<|endoftext|> <|endoftext|>Rhonas's Last Stand | {G}{G} | Sorcery | rare | Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step. | Rhonas continued to fight until his last breath and even beyond. | nan | nan<|endoftext|> <|endoftext|>Smoldering Spires | | Land | common | enters the battlefield tapped. When enters the battlefield, target creature can't block this turn. {T}: Add {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Alabaster Kirin | {3}{W} | Creature — Kirin | common | Flying, vigilance | The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol. | 2 | 3<|endoftext|> <|endoftext|>Artifact Mutation | {R}{G} | Instant | rare | Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value. | "From shards and splinters I call forth my living horde." —Molimo, maro-sorcerer | nan | nan<|endoftext|> <|endoftext|>Ilharg, the Raze-Boar | {3}{R}{R} | Legendary Creature — Boar God | mythic | Trample Whenever attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. | nan | 6 | 6<|endoftext|> <|endoftext|>Plaguecrafter's Familiar | {1}{B} | Creature — Rat | common | Deathtouch When enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch. | nan | 1 | 1<|endoftext|> <|endoftext|>Storm World | {R} | World Enchantment | rare | At the beginning of each player's upkeep, deals X damage to that player, where X is 4 minus the number of cards in their hand. | nan | nan | nan<|endoftext|> <|endoftext|>Plate Armor | {2}{W} | Artifact — Equipment | uncommon | Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control. | nan | nan | nan<|endoftext|> <|endoftext|>Prying Blade | {1} | Artifact — Equipment | common | Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Pardic Dragon | {4}{R}{R} | Creature — Dragon | rare | Flying {R}: gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent casts a spell, if is suspended, that player may put a time counter on . | nan | 4 | 4<|endoftext|> <|endoftext|>Rust | {G} | Instant | common | Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) | "How dull it is to pause, to make an end,/ To rust unburnished, not to shine in use,/ As though to breathe were life!" —Alfred, Lord Tennyson, "Ulysses" | nan | nan<|endoftext|> <|endoftext|>Sunbringer's Touch | {2}{G}{G} | Sorcery | rare | Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) | nan | nan | nan<|endoftext|> <|endoftext|>Tin Street Hooligan | {1}{R} | Creature — Goblin Rogue | common | When enters the battlefield, if {G} was spent to cast it, destroy target artifact. | "Rauck-Chauv's like a holiday! Only it isn't on the calendars, and instead of dancing you knock people flat, and instead of giving gifts you break stuff." | 2 | 1<|endoftext|> <|endoftext|>Teeterpeak Ambusher | {1}{R} | Creature — Goblin Warrior | common | {2}{R}: gets +2/+0 until end of turn. | Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes. | 1 | 3<|endoftext|> <|endoftext|>Kuldotha Forgemaster | {5} | Artifact Creature — Construct | rare | {T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle. | The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself. | 3 | 5<|endoftext|> <|endoftext|>Noble Purpose | {3}{W}{W} | Enchantment | uncommon | Whenever a creature you control deals combat damage, you gain that much life. | Fighting for the right reason is itself a source of strength. | nan | nan<|endoftext|> <|endoftext|>Nacatl Savage | {1}{G} | Creature — Cat Warrior | common | Protection from artifacts | "Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs." —Ajani | 2 | 1<|endoftext|> <|endoftext|>Herald of Leshrac | {6}{B} | Creature — Avatar | rare | Flying Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) gets +1/+1 for each land you control but don't own. When leaves the battlefield, each player gains control of each land they own that you control. | nan | 2 | 4<|endoftext|> <|endoftext|>Pattern Matcher | {4} | Artifact Creature — Golem | uncommon | When enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle. | "Good! Now put it with the other widdle bunnies." —Sargis Haz, artificer | 3 | 3<|endoftext|> <|endoftext|>Wicked Pact | {1}{B}{B} | Sorcery | uncommon | Destroy two target nonblack creatures. You lose 5 life. | nan | nan | nan<|endoftext|> <|endoftext|>Heckling Fiends | {2}{R} | Creature — Devil | uncommon | {2}{R}: Target creature attacks this turn if able. | Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear. | 2 | 2<|endoftext|> <|endoftext|>Gift of Doom | {4}{B} | Enchantment — Aura | rare | Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) As is turned face up, you may attach it to a creature. | nan | nan | nan<|endoftext|> <|endoftext|>Displacement Wave | {X}{U}{U} | Sorcery | rare | Return all nonland permanents with mana value X or less to their owners' hands. | The sea respects no boundaries, least of all the coast. | nan | nan<|endoftext|> <|endoftext|>Tolarian Academy | | Legendary Land | rare | {T}: Add {U} for each artifact you control. | The academy worked with time—until time ran out. | nan | nan<|endoftext|> <|endoftext|>Hellion Crucible | | Land | rare | {T}: Add {C}. {1}{R}, {T}: Put a pressure counter on . {1}{R}, {T}, Remove two pressure counters from and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and {T} as soon as it comes under your control.) | nan | nan | nan<|endoftext|> <|endoftext|>Finest Hour | {2}{G}{W}{U} | Enchantment | rare | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase. | nan | nan | nan<|endoftext|> <|endoftext|>Carefree Swinemaster | {2}{G} | Creature — Gnome Ranger | common | Whenever attacks, you may pay {1}{G}. If you do, create a 2/2 green Boar creature token that's tapped and attacking. | "C'mon, Boodigan, let's go see what kind of treasure this place has!" | 1 | 4<|endoftext|> <|endoftext|>Iron Maiden | {3} | Artifact | rare | At the beginning of each opponent's upkeep, deals X damage to that player, where X is the number of cards in their hand minus 4. | The maiden is a jealous lover. | nan | nan<|endoftext|> <|endoftext|>Rummaging Wizard | {3}{U} | Creature — Human Wizard | uncommon | {2}{U}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | "I've got everything you'd ever need right here. Just give me some time to find it." | 2 | 2<|endoftext|> <|endoftext|>Disciple of the Sun | {4}{W} | Creature — Human Cleric | common | Lifelink When enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. | Heart of a titan, faith as bright as the dawn. | 3 | 3<|endoftext|> <|endoftext|>Thriss, Nantuko Primus | {5}{G}{G} | Legendary Creature — Insect Druid | rare | {G}, {T}: Target creature gets +5/+5 until end of turn. | "When you live for others, you live for yourself." | 5 | 5<|endoftext|> <|endoftext|>Descendants' Path | {2}{G} | Enchantment | rare | At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Aerial Caravan | {4}{U}{U} | Creature — Human Soldier | rare | Flying {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.) | Successful delivery is *not* guaranteed. | 4 | 3<|endoftext|> <|endoftext|>Life Insurance | {3}{W}{B} | Enchantment | rare | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever a nontoken creature dies, you lose 1 life and create a Treasure token. | nan | nan | nan<|endoftext|> <|endoftext|>Off Balance | {W} | Instant | common | Target creature can't attack or block this turn. | A heavy weapon deals plenty of damage—but it does have to hit. | nan | nan<|endoftext|> <|endoftext|>Remove | {U} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Cunning Nightbonder | {U/B}{U/B} | Creature — Human Rogue | uncommon | Flash Spells with flash you cast cost {1} less to cast and can't be countered. | "We are each other's shadow, fleeting yet always present." | 2 | 2<|endoftext|> <|endoftext|>Selective Adaptation | {4}{G}{G} | Sorcery | rare | Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Myrkul's Edict | {1}{B} | Sorcery | common | Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature. 10—19 | Each opponent sacrifices a creature. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls. | nan | nan | nan<|endoftext|> <|endoftext|>Zanikev Locust | {5}{B} | Creature — Insect | uncommon | Flying Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Mercurial Transformation | {1}{U} | Sorcery — Lesson | uncommon | Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4. | "For sun's sake, I just want a crab!" | nan | nan<|endoftext|> <|endoftext|>Dusk Urchins | {2}{B} | Creature — Ouphe | rare | Whenever attacks or blocks, put a -1/-1 counter on it. When dies, draw a card for each -1/-1 counter on it. | They spawn from shadow, wreaking chaos until shadow claims them again. | 4 | 3<|endoftext|> <|endoftext|>Custodi Peacekeeper | {2}{W} | Creature — Human Cleric | common | Reveal as you draft it and note how many cards you've drafted this draft round, including . {W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named . | nan | 2 | 3<|endoftext|> <|endoftext|>Thorn-Thrash Viashino | {3}{R} | Creature — Viashino Warrior | common | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) {G}: gains trample until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Mer-Ek Nightblade | {3}{B} | Creature — Orc Assassin | uncommon | Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has deathtouch. | nan | 2 | 3<|endoftext|> <|endoftext|>Tor Wauki the Younger | {3}{B}{R} | Legendary Creature — Human Archer | uncommon | Reach, lifelink If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Whenever you cast an instant or sorcery spell, deals 2 damage to any target. | nan | 3 | 3<|endoftext|> <|endoftext|>Apathy | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodthirster | {5}{R} | Creature — Demon | rare | Flying, trample Whenever deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase. can't attack a player it has already attacked this turn. | nan | 6 | 6<|endoftext|> <|endoftext|>Ral's Staticaster | {2}{U}{R} | Creature — Viashino Wizard | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever attacks, if you control a Ral planeswalker, gets +1/+0 for each card in your hand until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Aysen Highway | {3}{W}{W}{W} | Enchantment | rare | White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.) | "Tread the roads of righteousness, Murat, lest you lose your way and be consumed." —Baris, Serra Inquisitor | nan | nan<|endoftext|> <|endoftext|>Cavern Harpy | {U}{B} | Creature — Harpy Beast | common | Flying When enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return to its owner's hand. | nan | 2 | 1<|endoftext|> <|endoftext|>Hazduhr the Abbot | {3}{W}{W} | Legendary Creature — Human Cleric | rare | {X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to instead. | "Soon, Serra will return and choose the Abbot's successor, else we are lost." —Gulsen, Abbey Matron | 2 | 5<|endoftext|> <|endoftext|>Opportunist | {2}{R} | Creature — Human Soldier | uncommon | {T}: deals 1 damage to target creature that was dealt damage this turn. | The third time the Oracle glanced suspiciously at him, Starke decided she had glanced twice too often. | 2 | 2<|endoftext|> <|endoftext|>Blowfly Infestation | {2}{B} | Enchantment | uncommon | Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. | When the giant Tollek Worldslayer fell, a corruption erupted from his corpse to carry on his name. | nan | nan<|endoftext|> <|endoftext|>Makindi Patrol | {2}{W} | Creature — Human Knight Ally | common | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. | Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth. | 2 | 3<|endoftext|> <|endoftext|>Obelisk Spider | {1}{B}{G} | Creature — Spider | uncommon | Reach Whenever deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life. | nan | 1 | 4<|endoftext|> <|endoftext|>Wicker Witch | {3} | Artifact Creature — Scarecrow | common | | When there were no more crows to scare, it focused its efforts elsewhere. | 3 | 1<|endoftext|> <|endoftext|>Saltwater Stalwart | {3}{U} | Creature — Merfolk Warrior | common | Whenever deals damage to an opponent, target player draws a card. | Every attack is a test of your defenses. Every hit marks the map of your defeat. | 2 | 4<|endoftext|> <|endoftext|>Gobhobbler Rats | {B}{R} | Creature — Rat | common | Hellbent — As long as you have no cards in hand, gets +1/+0 and has "{B}: Regenerate ." | Lyzolda's pet rats eat better than the average citizen. In fact, they can usually be found eating the average citizen. | 2 | 2<|endoftext|> <|endoftext|>Annihilating Fire | {1}{R}{R} | Instant | common | deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | "The most impressive performances can be done only once." —Mote, Rakdos madcap | nan | nan<|endoftext|> <|endoftext|>Powerleech | {G}{G} | Enchantment | uncommon | Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life. | The Forest of Argoth has developed a resistance to mechanical intrusion. | nan | nan<|endoftext|> <|endoftext|>Knights | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Silent Submersible | {U}{U} | Artifact — Vehicle | rare | Whenever deals combat damage to a player or planeswalker, draw a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 2 | 3<|endoftext|> <|endoftext|>Raging Kronch | {2}{R} | Creature — Beast | common | can't attack alone. | "Seeing so much easy prey makes her crazy. See how she snorts and drools?" —Dhuuz, kronch wrangler | 4 | 3<|endoftext|> <|endoftext|>Forbidden Friendship | {1}{R} | Sorcery | common | Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token. | The two looked at each other, and neither fled. "I see," the soldier murmured. "We're both just fighting for survival out here, aren't we?" | nan | nan<|endoftext|> <|endoftext|>Tunnel Vision | {5}{U} | Sorcery | rare | Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Soilshaper | {1}{G} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. | It spoke with the voice of nature, but its words were curses spat upon humankind. | 1 | 1<|endoftext|> <|endoftext|>Sea Legs | {U} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0. | "When the waves pick up, either you find your feet or you lose your lunch." | nan | nan<|endoftext|> <|endoftext|>Thalakos Deceiver | {3}{U} | Creature — Thalakos Wizard | rare | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.) | nan | 1 | 1<|endoftext|> <|endoftext|>Act on Impulse | {2}{R} | Sorcery | uncommon | Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) | "You don't want to know what happens after I put on the goggles." | nan | nan<|endoftext|> <|endoftext|>Sound the Call | {2}{G} | Sorcery | common | Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named in each graveyard." | "If you call the wolves, ensure you have a worthy hunt, or you may become the hunted." —Taaveti of Kelsinko, elvish hunter | nan | nan<|endoftext|> <|endoftext|>Bond of Passion | {4}{R}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. deals 2 damage to any other target. | "Why don't we fight for what's right and let bureaucrats argue over details?" | nan | nan<|endoftext|> <|endoftext|>Fetid Pools | | Land — Island Swamp | rare | ({T}: Add {U} or {B}.) enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Ward Sliver | {4}{W} | Creature — Sliver | rare | As enters the battlefield, choose a color. All Slivers have protection from the chosen color. | The first wave of slivers perished from the Riptide wizards' magic. The second wave shrugged off their spells like water. | 2 | 2<|endoftext|> <|endoftext|>Agent of the Shadow Thieves | {1}{B} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn." | Your skill, dexterity, and moral flexibility make you a valuable asset to your guild. | nan | nan<|endoftext|> <|endoftext|>Necra Disciple | {B} | Creature — Human Wizard | common | {G}, {T}: Add one mana of any color. {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. | "The darkness merely hides the light." | 1 | 1<|endoftext|> <|endoftext|>A-Dragon's Rage Channeler | {R} | Creature — Human Shaman | uncommon | Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able. | nan | 1 | 1<|endoftext|> <|endoftext|>Mark of Eviction | {U} | Enchantment — Aura | uncommon | Enchant creature At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. | Tharashk the Bold suddenly wasn't himself. Or anyone else, for that matter. | nan | nan<|endoftext|> <|endoftext|>Dragon Hunter | {W} | Creature — Human Warrior | uncommon | Protection from Dragons can block Dragons as though it had reach. | "Dromoka has taught me the secrets of her kind, that I might use them in her service." | 2 | 1<|endoftext|> <|endoftext|>Proper Burial | {3}{W} | Enchantment | rare | Whenever a creature you control dies, you gain life equal to that creature's toughness. | Properly honored dead gain the peace of the grave and freedom from the call of the Ghost Quarter. | nan | nan<|endoftext|> <|endoftext|>Mouth to Mouth | {3}{U} | Sorcery | uncommon | Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature. | Interesting tidbit: Surveys show that the card Ow has one of the most popular pieces of flavor text in the *Unglued* expansion. | nan | nan<|endoftext|> <|endoftext|>Historian of Zhalfir | {2}{U}{U} | Creature — Human Wizard | uncommon | Whenever attacks, if you control a Teferi planeswalker, draw a card. | "Come and listen. I'll tell you the story of a nation lost to time, and of the man who caused it." | 3 | 3<|endoftext|> <|endoftext|>Pyre of Heroes | {2} | Artifact | rare | {2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Manifold Insights | {2}{U} | Sorcery | rare | Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Burning-Eye Zubera | {2}{R}{R} | Creature — Zubera Spirit | uncommon | When dies, if 4 or more damage was dealt to it this turn, deals 3 damage to any target. | nan | 3 | 3<|endoftext|> <|endoftext|>Gerrymandering | {2}{G} | Sorcery | uncommon | Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control. | nan | nan | nan<|endoftext|> <|endoftext|>Crown of Awe | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature has protection from black and from red. Sacrifice : Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. | "Honor, guide my step." | nan | nan<|endoftext|> <|endoftext|>Pale Moon | {1}{U} | Instant | rare | Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. | Denizens of Rath had never seen the moon before. It was a symbol of change, not constancy. | nan | nan<|endoftext|> <|endoftext|>Leaf Dancer | {1}{G}{G} | Creature — Centaur | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | A leaf dancer sweeps through the forest like a spring breeze, evading even the sharpest eyes and ears. | 2 | 2<|endoftext|> <|endoftext|>Volcanic Awakening | {4}{R}{R} | Sorcery | uncommon | Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | With a great roar, the land opened like a titan's yawn, with teeth of blackened rock and a lolling tongue of magma. | nan | nan<|endoftext|> <|endoftext|>Dream Fighter | {2}{U} | Creature — Human Soldier | common | Whenever blocks or becomes blocked by a creature, and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) | Not only the sleeping should fear dreams. | 1 | 1<|endoftext|> <|endoftext|>Calcite Snapper | {1}{U}{U} | Creature — Turtle | common | Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land enters the battlefield under your control, you may switch 's power and toughness until end of turn. | nan | 1 | 4<|endoftext|> <|endoftext|>Dusk Legion Dreadnought | {5} | Artifact — Vehicle | uncommon | Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | It loomed up over the horizon, silent and dark as a grave. | 4 | 6<|endoftext|> <|endoftext|>Essence Pulse | {3}{B} | Sorcery | rare | You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Streambed Aquitects | {1}{U}{U} | Creature — Merfolk Scout | common | {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. | "We look in the river and see scattered stones. A merrow looks and sees a map of Lorwyn." —Illulia, flamekin soulstoke | 2 | 3<|endoftext|> <|endoftext|>King Crab | {4}{U}{U} | Creature — Crab | uncommon | {1}{U}, {T}: Put target green creature on top of its owner's library. | "I'm allergic to shellfish—not only did it kill my entire village, it also gave me this nasty rash." —Olivia, fisher | 4 | 5<|endoftext|> <|endoftext|>Polar Kraken | {8}{U}{U}{U} | Creature — Kraken | rare | Trample enters the battlefield tapped. Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "It was big. Really, really, big. No, bigger than that. It was *big!*" —Arna Kennerüd, Skyknight | 11 | 11<|endoftext|> <|endoftext|>Tamiyo's Compleation | {3}{U} | Enchantment — Aura | common | Flash Enchant artifact, creature, or planeswalker When enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Jace's Mindseeker | {4}{U}{U} | Creature — Fish Illusion | rare | Flying When enters the battlefield, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost. | nan | 4 | 4<|endoftext|> <|endoftext|>Enshrined Memories | {X}{G} | Sorcery | rare | Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. | "The race is run in the mind before the first step is taken." —Dosan the Falling Leaf | nan | nan<|endoftext|> <|endoftext|>Vanquisher's Axe | {1} | Artifact — Equipment | common | Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | When a Keldon takes a trophy from an enemy, it's usually something they can use to kill more enemies. | nan | nan<|endoftext|> <|endoftext|>Teferi's Tutelage | {2}{U} | Enchantment | uncommon | When enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Run Away Together | {1}{U} | Instant | common | Choose two target creatures controlled by different players. Return those creatures to their owners' hands. | "Virtue is virtue, whatever the heart that nurtures it." —Malacan, Vantress exile | nan | nan<|endoftext|> <|endoftext|>Myr Moonvessel | {1} | Artifact Creature — Myr | common | When dies, add {C}. | Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability. | 1 | 1<|endoftext|> <|endoftext|>Farrel's Mantle | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Koma's Faithful | {2}{B} | Creature — Elf Cleric | common | Lifelink When dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | "Great Serpent, hear my song! We wait, our faith unshaken, for your glorious return." | 3 | 1<|endoftext|> <|endoftext|>Winter Sky | {R} | Sorcery | rare | Flip a coin. If you win the flip, deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. | nan | nan | nan<|endoftext|> <|endoftext|>Ramunap Ruins | | Land — Desert | uncommon | {T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: deals 2 damage to each opponent. | nan | nan | nan<|endoftext|> <|endoftext|>Statute of Denial | {2}{U}{U} | Instant | common | Counter target spell. If you control a blue creature, draw a card, then discard a card. | "Pyrotechnic activity of any sort is strictly prohibited. It is irrelevant that today is a holiday." | nan | nan<|endoftext|> <|endoftext|>Spooky | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Evil Presents | {2}{B}{B} | Sorcery | rare | Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller. | 'Tis better to give than to receive. | nan | nan<|endoftext|> <|endoftext|>Gigantomancer | {7}{G} | Creature — Human Shaman | rare | {1}: Target creature you control has base power and toughness 7/7 until end of turn. | "All life is driven by an indomitable will to survive. I simply turn that into something more . . . tangible." | 1 | 1<|endoftext|> <|endoftext|>Smoldering Efreet | {1}{R} | Creature — Efreet Monk | common | When dies, it deals 2 damage to you. | The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others. | 2 | 2<|endoftext|> <|endoftext|>Dauthi Warlord | {1}{B} | Creature — Dauthi Soldier | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) 's power is equal to the number of creatures with shadow on the battlefield. | nan | * | 1<|endoftext|> <|endoftext|>Lash of Malice | {B} | Instant | common | Target creature gets +2/-2 until end of turn. | "The strongest shadow spells come from disdain for someone else, not frustration with yourself." —Embrose, Silverquill dean | nan | nan<|endoftext|> <|endoftext|>Cateran Summons | {B} | Sorcery | uncommon | Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle. | Even when recruitment is slow, the guild can always cook something up. | nan | nan<|endoftext|> <|endoftext|>Paranoid Delusions | {U}{B} | Sorcery | common | Target player mills three cards. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Pygmy Giant | {1}{R}{R} | Creature — Giant | uncommon | {R}, {T}, Sacrifice a creature: deals X damage to target creature, where X is a number in the sacrificed creature's text box. | "487. You're welcome." —Bucky, flavor text writer | 0 | 2<|endoftext|> <|endoftext|>Gnottvold Recluse | {2}{G} | Creature — Spider | common | Reach | Fed up with webs impeding travelers in other realms, Kolvori banished the giant spiders to Gnottvold, where their webs snare only the occasional rampaging troll. | 4 | 2<|endoftext|> <|endoftext|>Ravager's Mace | {1}{B}{R} | Artifact — Equipment | uncommon | When enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Equip {2}{B}{R} | nan | nan | nan<|endoftext|> <|endoftext|>Nephalia Moondrakes | {5}{U}{U} | Creature — Drake | rare | Flying When enters the battlefield, target creature gains flying until end of turn. {4}{U}{U}, Exile from your graveyard: Creatures you control gain flying until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Hand to Hand | {2}{R} | Enchantment | rare | During combat, players can't cast instant spells or activate abilities that aren't mana abilities. | The match between Tahngarth and Greven was close only in the mind of the minotaur. | nan | nan<|endoftext|> <|endoftext|>Dismiss into Dream | {6}{U} | Enchantment | rare | Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." | "You trust in the shadows of a breeze." —Noyan Dar, Tazeem lullmage | nan | nan<|endoftext|> <|endoftext|>Tishana's Wayfinder | {2}{G} | Creature — Merfolk Scout | common | When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | "There is always another way." | 2 | 2<|endoftext|> <|endoftext|>Heartwarming Redemption | {2}{R}{W} | Instant | uncommon | Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. | Kytheon had known war every day of his life. Now he finally knew peace. | nan | nan<|endoftext|> <|endoftext|>Crude Rampart | {3}{W} | Creature — Wall | uncommon | Defender (This creature can't attack.) Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Success is one part inspiration, nine parts desperation. | 4 | 5<|endoftext|> <|endoftext|>Aquus Steed | {3}{U} | Creature — Beast | uncommon | {2}{U}, {T}: Target creature gets -2/-0 until end of turn. | In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long. | 1 | 3<|endoftext|> <|endoftext|>Lightning Visionary | {1}{R} | Creature — Minotaur Shaman | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "The gods don't speak to mortals with gentle entreaties. They speak with thunder and fury." | 2 | 1<|endoftext|> <|endoftext|>Cogmentor | {1} | Artifact Creature — Gnome Rigger | uncommon | Flying {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) | "Cogs on cats / Cogs on dogs / Cogs on hats / And cogs on cogs." —*Song of the Cogmentor* | 1 | 1<|endoftext|> <|endoftext|>Ninja's Kunai | {1} | Artifact — Equipment | common | Equipped creature has "{1}, {T}, Sacrifice : deals 3 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | A point to pierce flesh and spirit alike. | nan | nan<|endoftext|> <|endoftext|>Indentured Oaf | {3}{R} | Creature — Ogre Warrior | uncommon | Prevent all damage that would deal to red creatures. | All it knows is the difference between friend and food. | 4 | 3<|endoftext|> <|endoftext|>Vigorous Charge | {G} | Instant | common | Kicker {W} (You may pay an additional {W} as you cast this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Involuntary Employment | {3}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Hickory Woodlot | | Land | common | enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from : Add {G}{G}. If there are no depletion counters on , sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Lim-Dûl's Hex | {1}{B} | Enchantment | uncommon | At the beginning of your upkeep, for each player, deals 1 damage to that player unless they pay {B} or {3}. | "The weak shall fall. The strong shall remain." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Nightshade Schemers | {4}{B} | Creature — Faerie Wizard | uncommon | Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, each opponent loses 2 life. | nan | 3 | 2<|endoftext|> <|endoftext|>Meletis Astronomer | {1}{U} | Creature — Human Wizard | uncommon | Heroic — Whenever you cast a spell that targets , look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | 1 | 3<|endoftext|> <|endoftext|>Change of Heart | {W} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Ironclad Krovod | {3}{W} | Creature — Beast | common | | "We need to block the exits from the plaza! What's big, heavy, and available?" —Gideon Jura | 2 | 5<|endoftext|> <|endoftext|>Dreadwing | {B} | Creature — Zombie | uncommon | {1}{U}{R}: gets +3/+0 and gains flying until end of turn. | Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground. | 1 | 1<|endoftext|> <|endoftext|>Argivian Phalanx | {5}{W} | Creature — Human Kor Soldier | common | This spell costs {1} less to cast for each creature you control. Vigilance | New Argive welcomed the kor people when they were displaced by the Rathi overlay. The kor repay that kindness with fierce loyalty. | 4 | 4<|endoftext|> <|endoftext|>Umezawa's Charm | {1}{B} | Instant | common | Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. | "Be ever loyal to your own best interests." | nan | nan<|endoftext|> <|endoftext|>Pulverize | {4}{R}{R} | Sorcery | rare | You may sacrifice two Mountains rather than pay this spell's mana cost. Destroy all artifacts. | nan | nan | nan<|endoftext|> <|endoftext|>Recruitment Drive | {2}{W} | Sorcery | common | Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Pennon Blade | {3} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 for each creature you control. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | Draped with the pennon of a fallen outpost, the sword came to symbolize the peoples of Zendikar becoming one. | nan | nan<|endoftext|> <|endoftext|>Tobias, Doomed Conqueror | {2}{W}{U} | Legendary Creature — Human Soldier | uncommon | Flash When dies, create a 2/2 black Zombie creature token for each nontoken creature that died under your control this turn. | Tobias spent decades tormenting pirates on the open sea and decades more dancing lifelessly beneath it. | 3 | 2<|endoftext|> <|endoftext|>Mox Lotus | {15} | Artifact | rare | {T}: Add {∞}. {100}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Ranger Squadron | {4}{W}{W} | Creature — Cat Ranger | common | Flying Double team | nan | 3 | 4<|endoftext|> <|endoftext|>Coffin Puppets | {3}{B}{B} | Creature — Zombie | rare | Sacrifice two lands: Return from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp. | The ground won't accept them. | 3 | 3<|endoftext|> <|endoftext|>Fell Shepherd | {5}{B}{B} | Creature — Avatar | rare | Whenever deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn. | nan | 8 | 6<|endoftext|> <|endoftext|>Strength of Lunacy | {1}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Don't confuse lunacy with courage. | nan | nan<|endoftext|> <|endoftext|>Kazandu Stomper | {5}{G} | Creature — Beast | common | Trample When enters the battlefield, return up to two lands you control to their owner's hand. | Elves revere cycles of renewal, but they prefer cycles that don't involve their homes getting smashed. | 6 | 5<|endoftext|> <|endoftext|>Fugitive Druid | {3}{G} | Creature — Human Druid | rare | Whenever becomes the target of an Aura spell, you draw a card. | "If the druids are so devoted to their trees, I will carve them coffins from their precious heartwood." —Volrath | 3 | 2<|endoftext|> <|endoftext|>Sinister Strength | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+1 and is black. | "I bless the living with a song of death." —Lord Dralnu | nan | nan<|endoftext|> <|endoftext|>Argothian Swine | {3}{G} | Creature — Boar | common | Trample | In Argoth, the shortest path between two points is the one the swine make. | 3 | 3<|endoftext|> <|endoftext|>Sheltered Aerie | {2}{G} | Enchantment — Aura | common | Enchant land Enchanted land has "{T}: Add two mana of any one color." | Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world. | nan | nan<|endoftext|> <|endoftext|>Hands of Binding | {1}{U} | Sorcery | common | Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Serene Heart | {1}{G} | Instant | common | Destroy all Auras. | "If magic is your crutch, cast it aside and learn to walk without it." —Teferi | nan | nan<|endoftext|> <|endoftext|>Frantic Salvage | {3}{W} | Instant | common | Put any number of target artifact cards from your graveyard on top of your library. Draw a card. | "We will mourn when there is time. For now, we survive." | nan | nan<|endoftext|> <|endoftext|>Loam Larva | {1}{G} | Creature — Insect | common | When enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. | The forest floor of Murasa is home to life as diverse and vibrant as that of the canopy above. | 1 | 3<|endoftext|> <|endoftext|>Tragic Fall | {1}{B} | Instant | common | Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand. | Every final journey begins with a single misstep. | nan | nan<|endoftext|> <|endoftext|>Ardent Elementalist | {3}{R} | Creature — Human Shaman | common | When enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | While the Dawnhart witches focus their magic on nature and community, other covens consort with devils and twist the elements to their will. | 2 | 1<|endoftext|> <|endoftext|>Jawbone Duelist | {1}{W} | Creature — Phyrexian Soldier | uncommon | Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) | "I have room for a few more teeth in my collection. Who's next?" | 1 | 1<|endoftext|> <|endoftext|>Lozhan, Dragons' Legacy | {3}{U}{R} | Legendary Creature — Dragon Shaman | uncommon | Flying Whenever you cast an Adventure or Dragon spell, deals damage equal to that spell's mana value to any target that isn't a commander. | nan | 4 | 2<|endoftext|> <|endoftext|>Sudden Breakthrough | {1}{R} | Instant | common | Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Rootha created constantly, passionately, in hopes of impressing her greatest critic: herself. | nan | nan<|endoftext|> <|endoftext|>Mangara's Blessing | {2}{W} | Instant | uncommon | You gain 5 life. When a spell or ability an opponent controls causes you to discard , you gain 2 life, and you return from your graveyard to your hand at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Teardrop Kami | {U} | Creature — Spirit | common | Sacrifice : You may tap or untap target creature. | "Do not fall into the trap of thinking you understand the kami. Cannot a drop of water be dew on the meadow, a glacier's thaw, or the tear of a child?" —Sensei Hisoka | 1 | 1<|endoftext|> <|endoftext|>Bloodied Ghost | {1}{W/B}{W/B} | Creature — Spirit | uncommon | Flying enters the battlefield with a -1/-1 counter on it. | "Only a knife left for a fortnight in the hollow of a ghastbark tree can inflict a wound so grave." —Kithkin superstition | 3 | 3<|endoftext|> <|endoftext|>Dissatisfied Customer | {2}{B} | Creature — Vampire Guest | common | Flying, haste When enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. | The mirrors weren't fun for everyone. | 2 | 1<|endoftext|> <|endoftext|>Brain Gorgers | {3}{B} | Creature — Zombie | common | When you cast this spell, any player may sacrifice a creature. If a player does, counter . Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | In spite of their hunger, they're slow eaters. | 4 | 2<|endoftext|> <|endoftext|>Fountain of Ichor | {3} | Artifact | common | {T}: Add one mana of any color. {3}: becomes a 3/3 Dinosaur artifact creature until end of turn. | Sun Empire priests thought they were digging a well. What they tapped was something different entirely. | nan | nan<|endoftext|> <|endoftext|>Goblin Cannon | {4} | Artifact | uncommon | {2}: deals 1 damage to any target. Sacrifice . | Goblin cannon crews are known not for their aim but for their ability to dive for cover. | nan | nan<|endoftext|> <|endoftext|>Wakedancer | {2}{B} | Creature — Human Shaman | common | Morbid — When enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token. | Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend. | 2 | 2<|endoftext|> <|endoftext|>Legion Guildmage | {R}{W} | Creature — Human Wizard | uncommon | {5}{R}, {T}: deals 3 damage to each opponent. {2}{W}, {T}: Tap another target creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Planar Void | {B} | Enchantment | uncommon | Whenever another card is put into a graveyard from anywhere, exile that card. | "Planeswalking isn't about walking. It's about falling and screaming." —Xantcha, Phyrexian outcast | nan | nan<|endoftext|> <|endoftext|>Manticore Eternal | {3}{R}{R} | Creature — Zombie Manticore | uncommon | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) attacks each combat if able. | While most Eternals were initiates who completed the trials, Bolas had plans for some of Amonkhet's other denizens. | 5 | 4<|endoftext|> <|endoftext|>Vinesoul Spider | {1}{G} | Creature — Elemental Spider | uncommon | Reach At the beginning of your end step, put a random land card from your library into your graveyard. | nan | 3 | 2<|endoftext|> <|endoftext|>Living Airship | {3}{U} | Creature — Metathran | common | Flying {2}{G}: Regenerate . | The ship has a crew of three: the pilot, the gunner, and the ship itself. | 2 | 3<|endoftext|> <|endoftext|>Sceptre of Eternal Glory | {4} | Legendary Artifact | rare | {T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name. | It burns with the very fire that doomed Szarekh's species, and channels it to devastate his foes. | nan | nan<|endoftext|> <|endoftext|>Controlled Instincts | {U} | Enchantment — Aura | uncommon | Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. | Togk Manytooth struggled helplessly as the kathari circled above him. For a warrior, immobilization is a fate worse than death. | nan | nan<|endoftext|> <|endoftext|>Sea Gate Colossus | {7} | Artifact Creature — Golem Warrior | common | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "When you are battered and exhausted, look up and be inspired by its resolve." —Tazri | 7 | 5<|endoftext|> <|endoftext|>Kytheon's Tactics | {1}{W}{W} | Sorcery | common | Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.) | "Seal the gate. This is our fight now." | nan | nan<|endoftext|> <|endoftext|>Skyline Scout | {1}{W} | Creature — Human Scout | common | Whenever attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. | "Sometimes an angel passes by and gives me a little nod, like, 'You're a daring one!' That always makes my day." | 2 | 1<|endoftext|> <|endoftext|>Soul Servitude | {2}{B} | Instant | rare | Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | nan | nan<|endoftext|> <|endoftext|>Crenellated Wall | {4} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. | Mercadian soldiers excel at finding things to stand behind. | 0 | 4<|endoftext|> <|endoftext|>Enshrouding Mist | {W} | Instant | common | Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it. | True faith is letting the blade fall without parry. True cunning is using that moment to strike a deadly blow. | nan | nan<|endoftext|> <|endoftext|>Withstand Death | {G} | Instant | common | Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) | On Mirrodin, every conflict ends in either death or darksteel. | nan | nan<|endoftext|> <|endoftext|>Sacred Armory | {2} | Artifact | uncommon | {2}: Target creature gets +1/+0 until end of turn. | Arrive for worship. Leave for war. | nan | nan<|endoftext|> <|endoftext|>Swell of Growth | {1}{G} | Instant | common | Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. | "Nissa is not the only one with a deep connection to Zendikar's primal elements." —Kiora | nan | nan<|endoftext|> <|endoftext|>Spiny Starfish | {2}{U} | Creature — Starfish | uncommon | {U}: Regenerate . At the beginning of each end step, if regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn. | nan | 0 | 1<|endoftext|> <|endoftext|>Luminate Primordial | {5}{W}{W} | Creature — Avatar | rare | Vigilance When enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. | nan | 4 | 7<|endoftext|> <|endoftext|>Iridescent Angel | {5}{W}{U} | Creature — Angel | mythic | Flying, protection from all colors | She enraptures all, encompasses all, endures all. | 4 | 4<|endoftext|> <|endoftext|>Revered Elder | {2}{W} | Creature — Human Cleric | common | {1}: Prevent the next 1 damage that would be dealt to this turn. | The Cho-Arrim worship life and revere those who've experienced it longest. | 1 | 2<|endoftext|> <|endoftext|>Replicating Ring | {3} | Snow Artifact | uncommon | {T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on . Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color." | nan | nan | nan<|endoftext|> <|endoftext|>Bazaar Krovod | {4}{W} | Creature — Beast | uncommon | Whenever attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. | The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city. | 2 | 5<|endoftext|> <|endoftext|>Ironclaw Buzzardiers | {2}{R} | Creature — Orc Scout | common | can't block creatures with power 2 or greater. {R}: gains flying until end of turn. | They warn the army of danger as they squawk past in swift retreat. | 2 | 2<|endoftext|> <|endoftext|>Shaman of the Great Hunt | {3}{R} | Creature — Orc Shaman | mythic | Haste Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. Ferocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater. | nan | 4 | 2<|endoftext|> <|endoftext|>Sunspring Expedition | {W} | Enchantment | common | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on . Remove three quest counters from and sacrifice it: You gain 8 life. | nan | nan | nan<|endoftext|> <|endoftext|>Decoction Module | {2} | Artifact | uncommon | Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand. | Progress leads to inspiration. | nan | nan<|endoftext|> <|endoftext|>Lord of the Unreal | {U}{U} | Creature — Human Wizard | rare | Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) | "The dream does not end until I say so." | 2 | 2<|endoftext|> <|endoftext|>Sphinx Ambassador | {5}{U}{U} | Creature — Sphinx | mythic | Flying Whenever deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles. | nan | 5 | 5<|endoftext|> <|endoftext|>Felidar Cub | {1}{W} | Creature — Cat Beast | common | Sacrifice : Destroy target enchantment. | Felidars that make it through their first year of life can easily live to see a hundred years more. | 2 | 2<|endoftext|> <|endoftext|>Ally Encampment | | Land | rare | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice : Return target Ally you control to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Kitsune Dawnblade | {4}{W} | Creature — Fox Samurai | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) When enters the battlefield, you may tap target creature. | nan | 2 | 3<|endoftext|> <|endoftext|>Burn Away | {4}{R} | Instant | uncommon | deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard. | "Your corruption will burn, serpent, until there is nothing left to defile." —Asmala, bloodfire mystic | nan | nan<|endoftext|> <|endoftext|>Monstrous Carabid | {3}{B}{R} | Creature — Insect | common | attacks each combat if able. Cycling {B/R} ({B/R}, Discard this card: Draw a card.) | What happens when a plane of predators collides with four planes of prey? | 4 | 4<|endoftext|> <|endoftext|>Razorfield Thresher | {7} | Artifact Creature — Construct | common | | DANGER! Keep appendages clear of front of machine. And rear of machine. And side of machine. And top of machine. | 6 | 4<|endoftext|> <|endoftext|>Offer Immortality | {1}{B} | Instant | common | Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "Give all you are to Phyrexia, and you will receive more than you could have ever desired." | nan | nan<|endoftext|> <|endoftext|>Sorin, Grim Nemesis | {4}{W}{B} | Legendary Planeswalker — Sorin | mythic | +1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. −X: deals X damage to target creature or planeswalker and you gain X life. −9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players. | nan | nan | nan<|endoftext|> <|endoftext|>Introduction to Annihilation | {5} | Sorcery — Lesson | common | Exile target nonland permanent. Its controller draws a card. | "I've never seen a student fail quite so spectacularly. There's potential in that." —Hostram, professor of arcanochemistry | nan | nan<|endoftext|> <|endoftext|>Ruthless Technomancer | {3}{B} | Creature — Human Wizard | rare | When enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. | nan | 2 | 4<|endoftext|> <|endoftext|>Dovin, Architect of Law | {4}{W}{U} | Legendary Planeswalker — Dovin | mythic | +1: You gain 2 life and draw a card. −1: Tap target creature. It doesn't untap during its controller's next untap step. −9: Tap all permanents target opponent controls. That player skips their next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Sheltering Light | {W} | Instant | uncommon | Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) | Those who wield the power of the sun protect the Empire from darkness. | nan | nan<|endoftext|> <|endoftext|>Jeweled Spirit | {3}{W}{W} | Creature — Spirit | rare | Flying Sacrifice two lands: gains protection from artifacts or from the color of your choice until end of turn. | As he knows all the world completely, the world refuses him harm. | 3 | 3<|endoftext|> <|endoftext|>Wyll of the Elder Pact | {3}{U}{R}{R} | Legendary Creature — Human Warlock | mythic | When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target instant or sorcery card from your graveyard to your hand. | nan | 5 | 5<|endoftext|> <|endoftext|>Lazotep Behemoth | {4}{B} | Creature — Zombie Hippo | common | | "I know I should be more concerned. But a big, blue zombie-potamus from beyond the stars? This is what they're invading us with?" —Mileva, Boros legionnaire | 5 | 4<|endoftext|> <|endoftext|>Searchlight Geist | {2}{B} | Creature — Spirit | common | Flying {3}{B}: gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | It rises with the fall of darkness, seeking souls to extinguish. | 2 | 1<|endoftext|> <|endoftext|>Domri's Ambush | {R}{G} | Sorcery | uncommon | Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. | "When civilization teeters on the brink, I'll be there to kick it the rest of the way." | nan | nan<|endoftext|> <|endoftext|>Scavenging Harpy | {2}{B} | Creature — Harpy | common | Flying When enters the battlefield, exile target card from an opponent's graveyard. | Desecrating the dead is a convenient way for harpies to expand their foul collections. | 2 | 1<|endoftext|> <|endoftext|>Galvanic Alchemist | {2}{U} | Creature — Human Wizard | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." | nan | 1 | 4<|endoftext|> <|endoftext|>Spike, Tournament Grinder | {2}{B/P}{B/P} | Legendary Creature — Human Gamer | rare | ({B/P} can be paid with either {B} or 2 life.) {B/P}{B/P}{B/P}{B/P}: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand. | "Just wait—I have a response." | 1 | 1<|endoftext|> <|endoftext|>Decomposition | {1}{G} | Enchantment — Aura | uncommon | Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Fallaji Archaeologist | {1}{U} | Creature — Human Scout | common | When enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on . (To mill a card, put the top card of your library into your graveyard.) | nan | 0 | 3<|endoftext|> <|endoftext|>Double Stroke | | Conspiracy | uncommon | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy. | nan | nan | nan<|endoftext|> <|endoftext|>Ogre Enforcer | {3}{R}{R} | Creature — Ogre | rare | can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it. | "Ate up all of his siblings in the first week. A good beginning for one destined to command." —Suka, ogre matron | 4 | 4<|endoftext|> <|endoftext|>Riptide | {U} | Instant | common | Tap all blue creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Tadeas, Juniper Ascendant | {2}{G}{W} | Legendary Creature — Human Monk | rare | Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Power Conduit | {2} | Artifact | uncommon | {T}, Remove a counter from a permanent you control: Choose one — • Put a charge counter on target artifact. • Put a +1/+1 counter on target creature. | Never content, vedalken artificers continually tinker with their creations. | nan | nan<|endoftext|> <|endoftext|>Death's Approach | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard. | "It's cold in the grave, and the dead crave your warmth. Who are you to deny them?" —Strava, Dimir mage | nan | nan<|endoftext|> <|endoftext|>Natural Balance | {2}{G}{G} | Sorcery | rare | Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Hornswoggle | {2}{U} | Instant | uncommon | Counter target creature spell. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Being a merciful pirate, she saved the vampire's gold from falling overboard. | nan | nan<|endoftext|> <|endoftext|>Smuggler Captain | {3}{B} | Creature — Human Pirate | uncommon | Draft face up. As you draft a card, you may reveal it, note its name, then turn face down. When enters the battlefield, you may search your library for a card with a name you noted for cards named , reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Whimwader | {4}{U} | Creature — Elemental | common | can't attack unless defending player controls a blue permanent. | "Thought? Deceit? Progress? Now you're just making it hungry." —Abral, kithkin alchemist | 6 | 4<|endoftext|> <|endoftext|>Cement Shoes | {1} | Artifact — Equipment | uncommon | Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." Equipped creature doesn't untap during its controller's untap step. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>More or Less | {U} | Instant | uncommon | Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. | Why was 5 afraid of 6? Because 678. | nan | nan<|endoftext|> <|endoftext|>Facet Reader | {1}{U} | Creature — Human Wizard | common | {1}, {T}: Draw a card, then discard a card. | "Every flaw in the crystal represents a moment where our strategy might go wrong." | 1 | 2<|endoftext|> <|endoftext|>Brightling | {1}{W}{W} | Creature — Shapeshifter | mythic | {W}: gains vigilance until end of turn. {W}: gains lifelink until end of turn. {W}: Return to its owner's hand. {1}: gets +1/-1 or -1/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Cerulean Drake | {1}{U} | Creature — Drake | uncommon | Flying Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) Sacrifice : Counter target spell that targets you. | Dragons avoid the bright colors of its wings. | 1 | 1<|endoftext|> <|endoftext|>Walking Sponge | {1}{U} | Creature — Sponge | uncommon | {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. | Not only does it catch fish, it cleans them too. | 1 | 1<|endoftext|> <|endoftext|>Spincrusher | {2} | Artifact Creature — Construct | uncommon | Whenever blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from : can't be blocked this turn. | It rolls with the punches. | 0 | 2<|endoftext|> <|endoftext|>Dauntless Unity | {1}{W} | Instant | common | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Advocate of the Beast | {2}{G} | Creature — Elf Shaman | common | At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. | "I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more." | 2 | 3<|endoftext|> <|endoftext|>Cartouche of Strength | {2}{G} | Enchantment — Aura Cartouche | common | Enchant creature you control When enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample. | nan | nan | nan<|endoftext|> <|endoftext|>Heartwood Shard | {3} | Artifact | uncommon | {3}, {T} or {G}, {T}: Target creature gains trample until end of turn. | Like all other relics, it was left on the Radix by the elves to be destroyed. Unlike all other relics, it persisted. | nan | nan<|endoftext|> <|endoftext|>Melee | {4}{R} | Instant | uncommon | Cast this spell only during your turn and only during combat before blockers are declared. You choose which creatures block this combat and how those creatures block. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat. | nan | nan | nan<|endoftext|> <|endoftext|>Tarpan | {G} | Creature — Horse | common | When dies, you gain 1 life. | "A good Tarpan will serve you, faithful and true. A bad one will kick you in the head." —General Jarkeld, the Arctic Fox | 1 | 1<|endoftext|> <|endoftext|>Towering Gibbon | {3}{G} | Creature — Ape | uncommon | Reach 's power is equal to the greatest mana value among creatures you control. | "Don't worry, folks. We're perfectly safe here. That's a banana processing plant." | * | 4<|endoftext|> <|endoftext|>Misfortune | {1}{B}{R}{G} | Sorcery | rare | An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and deals 4 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Atemsis, All-Seeing | {3}{U}{U}{U} | Legendary Creature — Sphinx | rare | Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. | nan | 4 | 5<|endoftext|> <|endoftext|>Vizier of Tumbling Sands | {2}{U} | Creature — Human Cleric | uncommon | {T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle , untap target permanent. | "Time is like the Luxa River—though it flows in one direction, it can be diverted." | 1 | 3<|endoftext|> <|endoftext|>Oath of Jace | {2}{U} | Legendary Enchantment | rare | When enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. | "For the sake of the Multiverse, I will keep watch." | nan | nan<|endoftext|> <|endoftext|>Hurler Cyclops | {3}{R}{R} | Creature — Cyclops | uncommon | {1}, Sacrifice another creature: deals 1 damage to any target. | "It's my fault, really. I told him to throw anything he could find at the enemy." —Throppel, auxiliary commander | 5 | 4<|endoftext|> <|endoftext|>Cool Fluffy Loxodon | | Stickers | common | {TK}{TK} — When this permanent leaves the battlefield, draw a card. {TK}{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types until end of turn. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 5/6 | nan | nan | nan<|endoftext|> <|endoftext|>Flame-Blessed Bolt | {R} | Instant | common | deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | "I noticed you were short on party favors, so I brought my own." —Higa, slayer-captain of Gatstaf | nan | nan<|endoftext|> <|endoftext|>Powerstone Minefield | {2}{R}{W} | Enchantment | rare | Whenever a creature attacks or blocks, deals 2 damage to it. | "We have fought this far and lost too much. We will not turn back." —Grizzlegom | nan | nan<|endoftext|> <|endoftext|>Whirling Strike | {1}{R} | Instant | common | Target creature gets +2/+0 and gains first strike and trample until end of turn. | "I will trust desert steel in Fallaji hands over a soulless machine any day." —Hajar, Mishra's bodyguard | nan | nan<|endoftext|> <|endoftext|>Helm of Obedience | {4} | Artifact | rare | {X}, {T}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice and put one of them onto the battlefield under your control. X can't be 0. | nan | nan | nan<|endoftext|> <|endoftext|>Ghitu Amplifier | {1}{R} | Creature — Human Wizard | common | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, gets +2/+0 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Nivmagus Elemental | {U/R} | Creature — Elemental | rare | Exile an instant or sorcery spell you control: Put two +1/+1 counters on . (That spell won't resolve.) | When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action. | 1 | 2<|endoftext|> <|endoftext|>Mistmeadow Skulk | {1}{W} | Creature — Kithkin Rogue | uncommon | Lifelink, protection from mana value 3 or greater | Doyo suspected the boggarts of brewing a plot against his crop, so he scythed away his grain to clear the sightlines. | 1 | 1<|endoftext|> <|endoftext|>Vicious Rumors | {B} | Sorcery | common | deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life. | "The alliances were already frayed. All we do is find the loose threads and pluck." —Lazav | nan | nan<|endoftext|> <|endoftext|>Rookie Mistake | {U} | Instant | common | Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0. | "Stop locking your knees as you strike! Now stand up and try again." | nan | nan<|endoftext|> <|endoftext|>Spectral Shift | {1}{U} | Instant | rare | Choose one — • Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.) • Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Titan's Revenge | {X}{R}{R} | Sorcery | rare | deals X damage to any target. Clash with an opponent. If you win, return to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Vorrac Battlehorns | {2} | Artifact — Equipment | common | Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Klothys's Design | {5}{G} | Sorcery | uncommon | Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | The god of destiny grants her followers vision deeper than sight. | nan | nan<|endoftext|> <|endoftext|>Lightning-Core Excavator | {1} | Artifact Creature — Golem | common | {5}, {T}, Sacrifice : It deals 3 damage to any target. | "That's the third time this month it's exploded on site. Maybe we should switch to something a little less defective." —Kerrin, archaeologist | 0 | 3<|endoftext|> <|endoftext|>Green Slime | {2}{G} | Creature — Ooze | rare | Flash When enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ceta Disciple | {U} | Creature — Merfolk Wizard | common | {R}, {T}: Target creature gets +2/+0 until end of turn. {G}, {T}: Add one mana of any color. | "The sea holds all that you need. You simply must know how to ask for it." | 1 | 1<|endoftext|> <|endoftext|>Vulshok Factory | {2}{R} | Artifact | rare | {T}: Add {R}. Put a charge counter on . {2}{R}, {T}, Sacrifice : Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on . Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Unwilling Recruit | {X}{R}{R}{R} | Sorcery | uncommon | Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. | Frorn didn't want to be kept, but he didn't want to be thrown back either. | nan | nan<|endoftext|> <|endoftext|>The Great Aurora | {6}{G}{G}{G} | Sorcery | mythic | Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Refreshing Elixir | | Artifact | common | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When is put into a graveyard from anywhere, each player gains 5 life. | nan | nan | nan<|endoftext|> <|endoftext|>Inner Fire | {3}{R} | Sorcery | common | Add {R} for each card in your hand. | "Heart of Sokenzan, I call to you! Lend me your fire." | nan | nan<|endoftext|> <|endoftext|>Fire Imp | {2}{R} | Creature — Imp | uncommon | When enters the battlefield, it deals 2 damage to target creature. | nan | 2 | 1<|endoftext|> <|endoftext|>Lotleth Giant | {6}{B} | Creature — Zombie Giant | uncommon | Undergrowth — When enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. | "I prefer the big and looming to the small and skittering." —Cevraya, Golgari shaman | 6 | 5<|endoftext|> <|endoftext|>Samite Ministration | {1}{W} | Instant | uncommon | Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. | nan | nan | nan<|endoftext|> <|endoftext|>Psionic Snoop | {2}{U} | Creature — Human Rogue | common | Flash When enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | She knows your next move before you do. | 0 | 3<|endoftext|> <|endoftext|>Chancellor of the Spires | {4}{U}{U}{U} | Creature — Phyrexian Sphinx | rare | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards. Flying When enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. | nan | 5 | 7<|endoftext|> <|endoftext|>Brittle Effigy | {1} | Artifact | rare | {4}, {T}, Exile : Exile target creature. | "In my early experiments in phylactery, I found that fragile forms have their uses." —Rocati, Duke of Martyne | nan | nan<|endoftext|> <|endoftext|>Shower of Coals | {3}{R}{R} | Sorcery | uncommon | deals 2 damage to each of up to three targets. Threshold — deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Prosperous Thief | {2}{U} | Creature — Human Ninja | uncommon | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 3 | 2<|endoftext|> <|endoftext|>Apocalypse Chime | {2} | Artifact | rare | {2}, {T}, Sacrifice : Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated. | "One day, or another, perhaps I shall ring my pretty chime . . . loudly, so that all may hear." —Grandmother Sengir | nan | nan<|endoftext|> <|endoftext|>Ascended Lawmage | {2}{W}{U} | Creature — Vedalken Wizard | uncommon | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) | A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself. | 3 | 2<|endoftext|> <|endoftext|>Firecannon Blast | {1}{R}{R} | Sorcery | common | deals 3 damage to target creature. Raid — deals 6 damage instead if you attacked this turn. | Goblins' fearlessness and diminutive size make them the perfect cannoneers. | nan | nan<|endoftext|> <|endoftext|>Neck Tangle | | Sorcery | common | If there are five or more Heads on the battlefield, tap two of them and they don't untap during the Hydra's next untap step. Otherwise, reveal the top card of the Hydra's library and the Hydra casts that card. | nan | nan | nan<|endoftext|> <|endoftext|>Pirate's Cutlass | {3} | Artifact — Equipment | common | When enters the battlefield, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Nyxborn Rollicker | {R} | Enchantment Creature — Satyr | common | Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +1/+1. | nan | 1 | 1<|endoftext|> <|endoftext|>Buoyancy | {1}{U} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature has flying. | Saprazzan merfolk become legged on land, but some find it quicker to bring the water with them. | nan | nan<|endoftext|> <|endoftext|>Herbal Poultice | {0} | Artifact | common | {3}, Sacrifice : Regenerate target creature. | "Apply orange leaf to a wound at dawn to clean it, at dusk to prevent the same injury from happening again." —Kithkin superstition | nan | nan<|endoftext|> <|endoftext|>Archway Angel | {5}{W} | Creature — Angel | uncommon | Flying When enters the battlefield, you gain 2 life for each Gate you control. | A ray of hope breaks through the shroud of rain. | 3 | 4<|endoftext|> <|endoftext|>Moldgraf Monstrosity | {4}{G}{G}{G} | Creature — Insect | rare | Trample When dies, exile it, then return two creature cards at random from your graveyard to the battlefield. | The border between life and death is as thin as a layer of topsoil. | 8 | 8<|endoftext|> <|endoftext|>Waning Wurm | {3}{B} | Creature — Zombie Wurm | uncommon | Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) | nan | 7 | 6<|endoftext|> <|endoftext|>Arctic Treeline | | Snow Land — Forest Plains | common | ({T}: Add {G} or {W}.) enters the battlefield tapped. | "When the Light of Starnheim shines here, every frost-edged needle glitters with the reflected glory of the Cosmos." —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Mirror-Mad Phantasm | {3}{U}{U} | Creature — Spirit | mythic | Flying {1}{U}: 's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard. | nan | 5 | 1<|endoftext|> <|endoftext|>Sewerdreg | {3}{B}{B} | Creature — Spirit | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Sacrifice : Exile target card from a graveyard. | They hardly have form, dripping through pipe and grate with the slip and stench of flowing sewage. | 3 | 3<|endoftext|> <|endoftext|>Tidal Influence | {2}{U} | Enchantment | uncommon | Cast this spell only if no permanents named are on the battlefield. enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on . As long as there is exactly one tide counter on , all blue creatures get -2/-0. As long as there are exactly three tide counters on , all blue creatures get +2/+0. Whenever there are four or more tide counters on , remove all tide counters from it. | nan | nan | nan<|endoftext|> <|endoftext|>War Priest of Thune | {1}{W} | Creature — Human Cleric | uncommon | When enters the battlefield, you may destroy target enchantment. | "Let nothing take away from the purity of swords clashing or of arrows taking flight toward the breast of evil." | 2 | 2<|endoftext|> <|endoftext|>Argothian Opportunist | {2}{G} | Creature — Human Scout | common | When enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | "Nature adapts. So should we." | 3 | 2<|endoftext|> <|endoftext|>Acolyte Hybrid | {2}{R} | Creature — Tyranid Human | uncommon | Heavy Rock Cutter — Whenever attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. | Too obviously xenos in form to blend into human society, the acolytes haunt the dark places beneath industrial sprawls. | 2 | 2<|endoftext|> <|endoftext|>Ixalli's Diviner | {1}{G} | Creature — Human Druid | common | When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 0 | 3<|endoftext|> <|endoftext|>Spore Swarm | {3}{G} | Instant | uncommon | Create three 1/1 green Saproling creature tokens. | As the irrepressible power of a dormant Multani courses through Yavimaya, the forest passes judgment on travelers and natives alike. Only the fungus prospers. | nan | nan<|endoftext|> <|endoftext|>Pure Intentions | {W} | Instant — Arcane | rare | Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. When a spell or ability an opponent controls causes you to discard , return from your graveyard to your hand at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Liliana's Scorn | {3}{B}{B} | Sorcery | rare | Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle. | "We're done here." | nan | nan<|endoftext|> <|endoftext|>Illusionary Servant | {1}{U}{U} | Creature — Illusion | common | Flying When becomes the target of a spell or ability, sacrifice it. | "Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted." —Jace Beleren | 3 | 4<|endoftext|> <|endoftext|>Mystic Familiar | {1}{W} | Creature — Bird | common | Flying Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and has protection from black. | They soar, and the mystics follow. | 1 | 2<|endoftext|> <|endoftext|>Inniaz, the Gale Force | {3}{U}{U} | Legendary Creature — Djinn | rare | Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. | nan | 4 | 4<|endoftext|> <|endoftext|>Inspire Awe | {3}{G} | Instant | common | Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2. | Nylea appeared amid the howl of a hundred beasts. | nan | nan<|endoftext|> <|endoftext|>Llanowar Mentor | {G} | Creature — Elf Spellshaper | uncommon | {G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}." | nan | 1 | 1<|endoftext|> <|endoftext|>Way of the Thief | {3}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Enchanted creature can't be blocked as long as you control a Gate. | A true shortcut isn't a way other people don't know; it's a way other people can't go. | nan | nan<|endoftext|> <|endoftext|>Zephyr Sprite | {U} | Creature — Faerie | common | Flying | "I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two." | 1 | 1<|endoftext|> <|endoftext|>Krovikan Plague | {2}{B} | Enchantment — Aura | uncommon | Enchant non-Wall creature you control When enters the battlefield, draw a card at the beginning of the next turn's upkeep. Tap enchanted creature: deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped. | nan | nan | nan<|endoftext|> <|endoftext|>Slinking Giant | {2}{R}{R} | Creature — Giant Rogue | uncommon | Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever blocks or becomes blocked, it gets -3/-0 until end of turn. | "I need a better hiding place." | 4 | 4<|endoftext|> <|endoftext|>Joint Exploration | {1}{U} | Instant | uncommon | Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield. | The Tolarians had the maps, but only the Yavimayans knew how to read them. | nan | nan<|endoftext|> <|endoftext|>Tilonalli's Knight | {1}{R} | Creature — Human Knight | common | Whenever attacks, if you control a Dinosaur, gets +1/+1 until end of turn. | The people of the Sun Empire worship the sun in three aspects. Tilonalli is the Burning Sun, associated with ferocity, fire, and passion. | 2 | 2<|endoftext|> <|endoftext|>Archdemon of Unx | {5}{B}{B} | Creature — Demon | rare | Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token. | The necropolis at Unx was once a living city, its streets untrodden by death. | 6 | 6<|endoftext|> <|endoftext|>Vile Deacon | {2}{B}{B} | Creature — Human Cleric | common | Whenever attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield. | "The Cabal and the Order really aren't that different. After all, we are both empowered by faith." | 2 | 2<|endoftext|> <|endoftext|>Icehide Golem | {S} | Snow Artifact Creature — Golem | uncommon | ({S} can be paid with one mana from a snow source.) | In colder climates, ice is more obedient than stone. | 2 | 2<|endoftext|> <|endoftext|>Pinnacle of Rage | {4}{R}{R} | Sorcery | uncommon | deals 3 damage to each of two targets. | Mount Sulano erupted not in magma but in anger. | nan | nan<|endoftext|> <|endoftext|>Skyclave Shadowcat | {3}{B} | Creature — Cat Horror | uncommon | {1}{B}, Sacrifice another creature: Put a +1/+1 counter on . Whenever a creature you control with a +1/+1 counter on it dies, draw a card. | "Perhaps its distant ancestors were radiant felidars, but no hint of their nobility remains." —Akiri, kor line-slinger | 3 | 3<|endoftext|> <|endoftext|>Aven Liberator | {2}{W}{W} | Creature — Bird Soldier | common | Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature you control gains protection from the color of your choice until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Saprazzan Outrigger | {3}{U} | Creature — Merfolk | common | When attacks or blocks, put it on top of its owner's library at end of combat. | The Saprazzans excel at both tactics: hit *and* run. | 5 | 5<|endoftext|> <|endoftext|>Shadowed Caravel | {2} | Artifact — Vehicle | rare | Whenever a creature you control explores, put a +1/+1 counter on . Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 2 | 2<|endoftext|> <|endoftext|>Rally the Horde | {5}{R} | Sorcery | rare | Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way. | nan | nan | nan<|endoftext|> <|endoftext|>Deathbellow Raider | {1}{R} | Creature — Minotaur Berserker | common | attacks each combat if able. {2}{B}: Regenerate . | "The temple has been rededicated. It belongs to Mogis now." —Rastos, disciple of Mogis | 2 | 3<|endoftext|> <|endoftext|>Akki Battle Squad | {5}{R} | Creature — Goblin Samurai | rare | Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.) | nan | 6 | 6<|endoftext|> <|endoftext|>Lightning Volley | {3}{R} | Instant | uncommon | Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target." | "We are the motes of rain that join to make the thundercloud. The power of the storm god surges through us!" | nan | nan<|endoftext|> <|endoftext|>Putrefax | {3}{G}{G} | Creature — Phyrexian Horror | rare | Trample, haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of the end step, sacrifice . | nan | 5 | 3<|endoftext|> <|endoftext|>Thought Hemorrhage | {2}{B}{R} | Sorcery | rare | Choose a nonland card name. Target player reveals their hand. deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Hedonist's Trove | {5}{B}{B} | Enchantment | rare | When enters the battlefield, exile target opponent's graveyard. You may play lands from among cards exiled with . You may cast spells from among cards exiled with . You can't cast more than one spell this way each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Volrath's Motion Sensor | {B} | Enchantment — Aura | uncommon | Enchant player As enters the battlefield, choose one of enchanted player's hands. That player balances on the back of that hand. When falls off the chosen hand, sacrifice and enchanted player loses 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Lead Golem | {5} | Artifact Creature — Golem | uncommon | Whenever attacks, it doesn't untap during its controller's next untap step. | Slow and heavy swings the club. | 3 | 5<|endoftext|> <|endoftext|>Exultant Cultist | {2}{U} | Creature — Human Wizard | common | When dies, draw a card. | Amid the gibbering chorus that rose from the drownyard temple, Jace recognized a single word: "Emrakul." | 2 | 2<|endoftext|> <|endoftext|>Pyromancer's Assault | {3}{R} | Enchantment | uncommon | Whenever you cast your second spell each turn, deals 2 damage to any target. | Never ask a pyromancer if that's the best she's got. | nan | nan<|endoftext|> <|endoftext|>Sakura-Tribe Springcaller | {3}{G} | Creature — Snake Shaman | common | At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end. | nan | 2 | 4<|endoftext|> <|endoftext|>Obsessive Skinner | {1}{G} | Creature — Human Rogue | uncommon | When enters the battlefield, put a +1/+1 counter on target creature. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Bronze Walrus | {3} | Artifact Creature — Walrus | common | When enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {T}: Add one mana of any color. | nan | 2 | 2<|endoftext|> <|endoftext|>A-Deal Gone Bad | {3}{B} | Instant | common | Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Woodland Chasm | | Snow Land — Swamp Forest | common | ({T}: Add {B} or {G}.) enters the battlefield tapped. | "Is this the grave of a god? A tunnel carved by the Cosmos Serpent? It matters not. It is no place for us." —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>A-Minsc & Boo, Timeless Heroes | {3}{R}{G} | Legendary Planeswalker — Minsc | mythic | When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. +1: Put three +1/+1 counters on up to one target creature with trample or haste. −2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Aerie Ouphes | {4}{G} | Creature — Ouphe | common | Sacrifice : It deals damage equal to its power to target creature with flying. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Klement, Tempest Acolyte | {1}{R}{W} | Legendary Creature — Tiefling Cleric | rare | Double strike Whenever is dealt damage, it deals that much damage to any target. | nan | 2 | 3<|endoftext|> <|endoftext|>Sensation Gorger | {1}{R}{R} | Creature — Goblin Shaman | rare | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, each player discards their hand, then draws four cards. | More, more, more! | 2 | 2<|endoftext|> <|endoftext|>Shrine of Boundless Growth | {3} | Artifact | uncommon | At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on . {T}, Sacrifice : Add {C} for each charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Mistform Seaswift | {3}{U} | Creature — Illusion | common | Flying {1}: becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 1<|endoftext|> <|endoftext|>Vulturous Aven | {3}{B} | Creature — Bird Shaman | common | Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, you draw two cards and you lose 2 life. | nan | 2 | 3<|endoftext|> <|endoftext|>Insatiable Gorgers | {2}{R}{R} | Creature — Vampire Berserker | uncommon | attacks each combat if able. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 5 | 3<|endoftext|> <|endoftext|>Mishra's Juggernaut | {5} | Artifact Creature — Juggernaut | common | Trample attacks each combat if able. Unearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 5 | 3<|endoftext|> <|endoftext|>Eye of Nowhere | {U}{U} | Sorcery — Arcane | common | Return target permanent to its owner's hand. | "Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze." —Hayato, master sailor | nan | nan<|endoftext|> <|endoftext|>Flame Spill | {2}{R} | Instant | uncommon | deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead. | Fragile, floating Skysail suddenly seemed like an appealingly safe place to live. | nan | nan<|endoftext|> <|endoftext|>Wizards' School | | Land | uncommon | {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}. | The legacy of Feroz lives on. | nan | nan<|endoftext|> <|endoftext|>The Ruinous Powers | {2}{B}{R} | Enchantment | rare | At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Locket of Yesterdays | {1} | Artifact | uncommon | Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard. | Every hour, at the turning of the glass, its owner had whispered to the locket, seeding it with secrets. This would be her legacy, her memory, if the rifts should take her. | nan | nan<|endoftext|> <|endoftext|>Lullmage's Familiar | {1}{G}{U} | Creature — Beast | uncommon | {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. | "They store energy in special gastric organs ... but I guess you'd probably rather have me clear the path than ramble about guts." —Fahar, expedition wizard | 2 | 4<|endoftext|> <|endoftext|>Trickster Mage | {U} | Creature — Human Spellshaper | common | {U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land. | "If it ain't broke, I'll break it. If it *is* broke, I'll fix it." | 1 | 1<|endoftext|> <|endoftext|>Pygmy Kavu | {3}{G} | Creature — Kavu | common | When enters the battlefield, draw a card for each black creature your opponents control. | "We could learn a lot by watching the little ones," said Agnate. "Define 'little,'" replied Grizzlegom. | 1 | 2<|endoftext|> <|endoftext|>Basalt Ravager | {3}{R} | Creature — Giant Wizard | uncommon | When enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. | nan | 4 | 2<|endoftext|> <|endoftext|>Child of Thorns | {G} | Creature — Spirit | common | Sacrifice : Target creature gets +1/+1 until end of turn. | "The soratami scoff at the perils of Jukai, calling the forest an 'unruly garden.' Perhaps we should send them a rose such as this." —Dokai, Weaver of Life | 1 | 1<|endoftext|> <|endoftext|>Psychic Overload | {3}{U} | Enchantment — Aura | uncommon | Enchant permanent When enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent." | nan | nan | nan<|endoftext|> <|endoftext|>Planeswalker's Favor | {2}{G} | Enchantment | rare | {3}{G}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value. | Freyalise strengthens her faithful. | nan | nan<|endoftext|> <|endoftext|>Turntimber Ascetic | {4}{G} | Creature — Giant Cleric | common | When enters the battlefield, you gain 3 life. | "For so long, this land cried out in pain. Now, as the flow returns to its balance point, a new harmony echoes in the trees." | 5 | 4<|endoftext|> <|endoftext|>Dive Down | {U} | Instant | common | Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | "Seeing the river is not the same as seeing the fish." | nan | nan<|endoftext|> <|endoftext|>Earthen Goo | {2}{R} | Creature — Ooze | uncommon | Trample Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) gets +1/+1 for each age counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Sandsteppe Outcast | {2}{W} | Creature — Human Warrior | common | When enters the battlefield, choose one — • Put a +1/+1 counter on . • Create a 1/1 white Spirit creature token with flying. | nan | 2 | 1<|endoftext|> <|endoftext|>Non-Human Cannonball | {2}{R} | Artifact Creature — Clown Robot | common | When dies, roll a six-sided die. If the result is 4 or less, deals that much damage to you. | Designed for maximum impact, comedic and otherwise. | 4 | 3<|endoftext|> <|endoftext|>Scar | {B/R} | Instant | common | Put a -1/-1 counter on target creature. | "What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war." —Illulia of Nighthearth | nan | nan<|endoftext|> <|endoftext|>Territorial Gorger | {3}{R} | Creature — Gremlin | rare | Trample Whenever you get one or more {E} (energy counters), gets +2/+2 until end of turn. | Inventors have been known to capture gremlins with the intent to release them in a rival's workshop. More often than not, that plan backfires. | 2 | 2<|endoftext|> <|endoftext|>Exit Through the Grift Shop | {2}{B} | Sorcery | mythic | Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens. | nan | nan | nan<|endoftext|> <|endoftext|>Reef Worm | {3}{U} | Creature — Worm | rare | When dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'" | nan | 0 | 1<|endoftext|> <|endoftext|>Rhox Pikemaster | {2}{W}{W} | Creature — Rhino Soldier | uncommon | First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike. | When the rhoxes charge, everyone else knows which way to run. | 3 | 3<|endoftext|> <|endoftext|>Luminarch Ascension | {1}{W} | Enchantment | rare | At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on . (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if has four or more quest counters on it. | nan | nan | nan<|endoftext|> <|endoftext|>Sarpadian Empires, Vol. VII | {3} | Artifact | rare | As enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type. | The past still lives within its pages, waiting for its time to come again. | nan | nan<|endoftext|> <|endoftext|>Kill-Suit Cultist | {R} | Creature — Goblin Berserker | common | attacks each combat if able. {B}, Sacrifice : The next time damage would be dealt to target creature this turn, destroy that creature instead. | Dressed to kill. | 1 | 1<|endoftext|> <|endoftext|>Zombie Brute | {6}{B} | Creature — Zombie | uncommon | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample | Measure its determination by the screams of its prey. | 5 | 4<|endoftext|> <|endoftext|>Tin Street Dodger | {R} | Creature — Goblin Rogue | uncommon | Haste {R}: can't be blocked this turn except by creatures with defender. | "That giant didn't even see me, let alone catch me! And I was close enough to smell him! Of course, that's not saying much." | 1 | 1<|endoftext|> <|endoftext|>Cutthroat Centurion | {2}{B} | Artifact Creature — Phyrexian Warrior | common | Sacrifice another artifact or creature: gets +2/+2 until end of turn. Activate only once each turn. | "We both serve the Demon Thane. Your parts would better serve with me." | 2 | 2<|endoftext|> <|endoftext|>Spoils of War | {X}{B} | Sorcery | rare | X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell. Distribute X +1/+1 counters among any number of target creatures. | "This is the fun part!" —Ib Halfheart, Goblin Tactician | nan | nan<|endoftext|> <|endoftext|>Wild Evocation | {5}{R} | Enchantment | rare | At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. | nan | nan | nan<|endoftext|> <|endoftext|>Lexivore | {3}{W} | Creature — Beast | uncommon | Whenever deals damage to a player, destroy target permanent other than with the most lines of text in its text box. (If two or more cards are tied, target any one of them.) | Plucking the chicken —Elvish expression meaning "flinging the monkey" | 2 | 3<|endoftext|> <|endoftext|>Lurker | {2}{G} | Creature — Beast | rare | can't be the target of spells unless it attacked or blocked this turn. | "Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left." —Maeveen O'Donagh, *Memoirs of a Soldier* | 2 | 3<|endoftext|> <|endoftext|>Castaway's Despair | {3}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Loose Lips | {U} | Enchantment — Aura | common | Enchant creature As enters the battlefield, choose a sentence with eight or fewer words. Enchanted creature has flying. Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards. | Your sentence can't be longer than this one. | nan | nan<|endoftext|> <|endoftext|>Artifact Ward | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources. | nan | nan | nan<|endoftext|> <|endoftext|>Fire Urchin | {1}{R} | Creature — Elemental | common | Trample Whenever you cast an instant or sorcery spell, gets +1/+0 until end of turn. | Rain runoff in the Smelting District is known to spontaneously burst into flame. | 1 | 3<|endoftext|> <|endoftext|>Oketra the True | {3}{W} | Legendary Creature — God | mythic | Double strike, indestructible can't attack or block unless you control at least three other creatures. {3}{W}: Create a 1/1 white Warrior creature token with vigilance. | nan | 3 | 6<|endoftext|> <|endoftext|>Zendikar Farguide | {4}{G} | Creature — Elemental | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | Expeditions follow the paths it leaves in its wake. | 3 | 3<|endoftext|> <|endoftext|>Cylian Elf | {1}{G} | Creature — Elf Scout | common | | From her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds. | 2 | 2<|endoftext|> <|endoftext|>Dragonlord Atarka | {5}{R}{G} | Legendary Creature — Elder Dragon | mythic | Flying, trample When enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. | When she's hungry, no one is safe. | 8 | 8<|endoftext|> <|endoftext|>Sandbar Serpent | {4}{U} | Creature — Serpent | uncommon | Cycling {2} ({2}, Discard this card: Draw a card.) | Treacherous and unpredictable currents around Tolaria earned the nickname "serpent wakes." | 3 | 4<|endoftext|> <|endoftext|>Scalebane's Elite | {3}{G}{W} | Creature — Human Soldier | uncommon | Protection from black | "With Rashida's blades, my guiding vision and the luck of the blessed, today we will free Mangara!" —Asmira, Holy Avenger | 4 | 4<|endoftext|> <|endoftext|>Vampire of the Dire Moon | {B} | Creature — Vampire | uncommon | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "This place suits me: craven authorities and plentiful prey." | 1 | 1<|endoftext|> <|endoftext|>Twilight Drover | {2}{W} | Creature — Spirit | rare | Whenever a creature token leaves the battlefield, put a +1/+1 counter on . {2}{W}, Remove a +1/+1 counter from : Create two 1/1 white Spirit creature tokens with flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Samite Elder | {2}{W} | Creature — Human Cleric | rare | {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Russet Wolves | {3}{R} | Creature — Wolf | common | | "The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion." —Olivia Voldaren | 3 | 3<|endoftext|> <|endoftext|>Incisor Glider | {1}{W} | Artifact Creature — Phyrexian Construct | common | Flying Corrupted — Whenever attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn. | "You think it's creepy now? You should see how it eats." —Melira | 1 | 3<|endoftext|> <|endoftext|>Icatian Moneychanger | {W} | Creature — Human | common | enters the battlefield with three credit counters on it. When enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on . Sacrifice : You gain 1 life for each credit counter on . Activate only during your upkeep. | nan | 0 | 2<|endoftext|> <|endoftext|>Shape Anew | {3}{U} | Sorcery | rare | The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. | nan | nan | nan<|endoftext|> <|endoftext|>Dark Dabbling | {2}{B} | Instant | common | Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Mind's Dilation | {5}{U}{U} | Enchantment | mythic | Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. | Infinite wisdom cannot be contained within a single mind. | nan | nan<|endoftext|> <|endoftext|>Skred | {R} | Instant | common | deals damage to target creature equal to the number of snow permanents you control. | "This close to Rimewind Keep, no avalanche is nature's doing." —Ukoten, centaur chieftain | nan | nan<|endoftext|> <|endoftext|>Callous Oppressor | {1}{U}{U} | Creature — Cephalid | rare | You may choose not to untap during your untap step. As enters the battlefield, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type for as long as remains tapped. | nan | 1 | 2<|endoftext|> <|endoftext|>Luxurious Libation | {X}{G} | Instant | uncommon | Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token. | "Crisp, flavorful, and energizing. Perhaps the most elegant offering of Halo in Park Heights. Five stars." —Conzuelo, restaurant critic | nan | nan<|endoftext|> <|endoftext|>Autograph Book | {2} | Artifact | uncommon | enters the battlefield with a page counter on it for each person who has signed it. {3}, {T}, Remove a page counter from : Draw a card. | "It was a pleasure to meet me." —Captain Rex Nebula | nan | nan<|endoftext|> <|endoftext|>Bride's Gown | {1}{W} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>One Thousand Lashes | {2}{W}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Aspect of Mongoose | {1}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Squall Drifter | {1}{W} | Snow Creature — Elemental | common | Flying {W}, {T}: Tap target creature. | "The scouts claim the cold has malice, and a mind. I begin to believe them. Impassable drifts seem to appear before us at every turn." —Aevar Borg, northern guide, journal entry | 1 | 1<|endoftext|> <|endoftext|>Clamor Shaman | {2}{R} | Creature — Goblin Shaman | uncommon | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever attacks, target creature an opponent controls can't block this turn. | "Little goblin. Big noise." —Ruric Thar | 1 | 1<|endoftext|> <|endoftext|>Blight Sickle | {2} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2} | Its scars cut deeper than its blade. | nan | nan<|endoftext|> <|endoftext|>Infernal Plunge | {R} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}. | "Oh mighty Griselbrand, Scourge of the Heedless World, gladly I consume myself for thee!" | nan | nan<|endoftext|> <|endoftext|>Skirsdag Supplicant | {2}{B} | Creature — Human Cleric | common | {B}, {T}, Discard a card: Each player loses 2 life. | "I can no longer stand by as these Skirsdag infiltrators rot the church from within. Even the Lunarch Council is compromised. What a fool I've been." —Odric | 2 | 3<|endoftext|> <|endoftext|>Thunderclap | {2}{R} | Instant | common | You may sacrifice a Mountain rather than pay this spell's mana cost. deals 3 damage to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Patrol Signaler | {1}{W} | Creature — Kithkin Soldier | uncommon | {1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.) | Many a keen-eared bogle has run afoul of a clever and silently orchestrated kithkin ambush. | 1 | 1<|endoftext|> <|endoftext|>Puppet Master | {U}{U}{U} | Enchantment — Aura | uncommon | Enchant creature When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Mannichi, the Fevered Dream | {2}{R} | Legendary Creature — Spirit | rare | {1}{R}: Switch each creature's power and toughness until end of turn. | "Early in his reign, Konda fell ill. His head burned with fever, and he saw visions of his future. In them, he saw a spirit-child, and, in that child's eyes, a way to make his empire last forever." —*The History of Kamigawa* | 1 | 2<|endoftext|> <|endoftext|>Midsummer Revel | {3}{G}{G} | Enchantment | rare | At the beginning of your upkeep, you may put a verse counter on . {G}, Sacrifice : Create X 3/3 green Beast creature tokens, where X is the number of verse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Take into Custody | {U} | Instant | common | Tap target creature. It doesn't untap during its controller's next untap step. | "You can tell me what I want to know, or you can talk to the Chief of Compliance. Why don't you make it easy on yourself?" | nan | nan<|endoftext|> <|endoftext|>Horobi, Death's Wail | {2}{B}{B} | Legendary Creature — Spirit | rare | Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. | "From the ashes of Reito rose a new kami. And thereafter at every battle came Horobi, Death's Wail." —*The History of Kamigawa* | 4 | 4<|endoftext|> <|endoftext|>Biomathematician | {1}{G}{U} | Creature — Human Wizard | common | When enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. | "I will reach infinity." | 2 | 2<|endoftext|> <|endoftext|>Track Down | {1}{G} | Sorcery | common | Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Scents fade and footprints wash away, but some trails can never be erased. | nan | nan<|endoftext|> <|endoftext|>Aligned Hedron Network | {4} | Artifact | rare | When enters the battlefield, exile all creatures with power 5 or greater until leaves the battlefield. (Those creatures return under their owners' control.) | The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. | nan | nan<|endoftext|> <|endoftext|>Blue Scarab | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Graceful Cat | {2}{W} | Creature — Cat | common | Whenever attacks, it gets +1/+1 until end of turn. | Though they are held in high regard as symbols of the god Oketra, cats often lack her sense of solidarity. | 2 | 2<|endoftext|> <|endoftext|>Kiora, the Tide's Fury | {3}{U} | Legendary Planeswalker — Kiora | mythic | +1: Conjure a Kraken Hatchling into your hand. +1: Untap target creature or land. Prevent all damage that would be dealt to and dealt by that permanent until your next turn. −3: You may sacrifice a Kraken. If you do, create a 8/8 blue Kraken creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Premature Burial | {1}{B} | Sorcery | uncommon | Destroy target nonblack creature that entered the battlefield since your last turn ended. | "This soil knows well the taste of the dead. Give it the hunger for a living meal, and it can become a deadly ally." —Ezrith, druid of the Dark Hours | nan | nan<|endoftext|> <|endoftext|>Tolsimir, Friend to Wolves | {2}{G}{G}{W} | Legendary Creature — Elf Scout | rare | When enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control. | nan | 3 | 3<|endoftext|> <|endoftext|>Grandmother Sengir | {4}{B} | Legendary Creature — Human Wizard | rare | {1}{B}, {T}: Target creature gets -1/-1 until end of turn. | "Rarely have power and madness been so delightfully wed as they have in our dear grandmother." —Baron Sengir | 3 | 3<|endoftext|> <|endoftext|>Inner Struggle | {3}{R} | Instant | uncommon | Target creature deals damage to itself equal to its power. | "Reflect upon your evils lest they reflect upon you." —Inquisitor Laerin | nan | nan<|endoftext|> <|endoftext|>Seahunter | {2}{U}{U} | Creature — Human Mercenary | rare | {3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle. | "They can't feel pain. They just wiggle 'cause they're scared." | 2 | 2<|endoftext|> <|endoftext|>Agoraphobia | {1}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return to its owner's hand. | "Everyone in this city is choosing sides. I choose inside." | nan | nan<|endoftext|> <|endoftext|>Knight of Malice | {1}{B} | Creature — Human Knight | uncommon | First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) gets +1/+0 as long as any player controls a white permanent. | A shadow to swallow the light. | 2 | 2<|endoftext|> <|endoftext|>Drake Familiar | {1}{U} | Creature — Drake | common | Flying When enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. | "Falconry? A fine sport I suppose, if you're attracted to the frailty of birds." —Trivaz, Izzet mage | 2 | 1<|endoftext|> <|endoftext|>The Fallen Apart | {2}{B}{B} | Creature — Zombie | common | enters the battlefield with two arms and two legs. Whenever damage is dealt to , remove an arm or a leg from it. can't attack if it has no legs and can't block if it has no arms. | nan | 4 | 4<|endoftext|> <|endoftext|>Vessel of Paramnesia | {1}{U} | Enchantment | common | {U}, Sacrifice : Target player mills three cards. Draw a card. | "Write everything down. Trust me." —Vallon, Thraben inspector | nan | nan<|endoftext|> <|endoftext|>Wall of Hope | {W} | Creature — Wall | common | Defender (This creature can't attack.) Whenever is dealt damage, you gain that much life. | "What cage would you rather be inside of than out?" —Daru riddle | 0 | 3<|endoftext|> <|endoftext|>Dying Wish | {1}{B} | Enchantment — Aura | uncommon | Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power. | "I wish I could rewrite my every deed and kill you with my first breath instead of my last." | nan | nan<|endoftext|> <|endoftext|>Brutal Nightstalker | {3}{B}{B} | Creature — Nightstalker | uncommon | When enters the battlefield, you may have target opponent discard a card. | nan | 3 | 2<|endoftext|> <|endoftext|>Flameshadow Conjuring | {3}{R} | Enchantment | rare | Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Sweatworks Brawler | {3}{R} | Creature — Human Artificer | common | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Menace | The residents of Embraal were never known for finesse, just for getting things done. | 3 | 3<|endoftext|> <|endoftext|>Merrow Harbinger | {3}{U} | Creature — Merfolk Wizard | uncommon | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. | nan | 2 | 3<|endoftext|> <|endoftext|>Spectral Rider | {W}{W} | Creature — Spirit Knight | uncommon | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged. | 2 | 2<|endoftext|> <|endoftext|>Inzerva, Master of Insights | {1}{2/U}{2/R} | Legendary Planeswalker — Inzerva | mythic | +2: Draw two cards, then discard a card. −2: Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2. −4: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them." | nan | nan | nan<|endoftext|> <|endoftext|>Lagac Lizard | {3}{R} | Creature — Lizard | common | | Tracing their ancestry back to Zendikar's earliest forms of life, lagac lizards have seen the comings and goings of planeswalkers and the Eldrazi, and the rise of the vampire clans, none of which has changed them one bit. | 3 | 3<|endoftext|> <|endoftext|>Legion Loyalist | {R} | Creature — Goblin Soldier | rare | Haste Battalion — Whenever and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Funnel-Web Recluse | {4}{G} | Creature — Spider | common | Reach Morbid — When enters the battlefield, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | It thrives on a steady diet of hastily disposed-of evidence. | 3 | 5<|endoftext|> <|endoftext|>Eye of Doom | {4} | Artifact | rare | When enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. {2}, {T}, Sacrifice : Destroy each permanent with a doom counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Dramatist's Puppet | {4} | Artifact Creature — Construct | common | When enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. | "Who cares if the story's true as long as people are entertained?" —Shin, Towashi street performer | 2 | 4<|endoftext|> <|endoftext|>Shield Mate | {W} | Creature — Human Soldier | common | Sacrifice : Target creature gets +0/+4 until end of turn. | They bear weightier burdens than the shields they carry. | 1 | 1<|endoftext|> <|endoftext|>Wyll of the Celestial Pact | {3}{R}{R}{W} | Legendary Creature — Human Warlock | mythic | When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target creature card from your graveyard to the battlefield. It gains haste. If its mana value is 4 or greater, sacrifice it at the beginning of your next end step. | nan | 5 | 5<|endoftext|> <|endoftext|>Forerunner of the Coalition | {2}{B} | Creature — Human Pirate | uncommon | When enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Conclave Equenaut | {4}{W}{W} | Creature — Human Soldier | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying | Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root. | 3 | 3<|endoftext|> <|endoftext|>Durkwood Tracker | {4}{G} | Creature — Giant | uncommon | {1}{G}, {T}: If is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to . | These days, trackers must follow their quarry over years as well as miles. | 4 | 3<|endoftext|> <|endoftext|>Ajani, Wise Counselor | {3}{W}{W} | Legendary Planeswalker — Ajani | mythic | +2: You gain 1 life for each creature you control. −3: Creatures you control get +2/+2 until end of turn. −9: Put X +1/+1 counters on target creature, where X is your life total. | nan | nan | nan<|endoftext|> <|endoftext|>Leather Armor | {1} | Artifact — Equipment | common | Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn. | Lightweight, flexible, and protective. | nan | nan<|endoftext|> <|endoftext|>Elephant Ambush | {2}{G}{G} | Instant | common | Create a 3/3 green Elephant creature token. Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Reborn Hero | {2}{W} | Creature — Human Soldier | rare | Vigilance Threshold — As long as seven or more cards are in your graveyard, has "When dies, you may pay {W}{W}. If you do, return to the battlefield under your control." | nan | 2 | 2<|endoftext|> <|endoftext|>False Summoning | {1}{U} | Instant | common | Counter target creature spell. | nan | nan | nan<|endoftext|> <|endoftext|>Stench of Decay | {1}{B}{B} | Instant | common | Nonartifact creatures get -1/-1 until end of turn. | "My lord, there is only so much I can do. This plague infests Krov worse than any other city." —Halvor Arensson, Kjeldoran Priest | nan | nan<|endoftext|> <|endoftext|>Back from the Brink | {4}{U}{U} | Enchantment | rare | Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery. | On Innistrad, death is just a career change. | nan | nan<|endoftext|> <|endoftext|>Primal Beyond | | Land | rare | As enters the battlefield, you may reveal an Elemental card from your hand. If you don't, enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. | nan | nan | nan<|endoftext|> <|endoftext|>Loyal Gryff | {2}{W} | Creature — Hippogriff | uncommon | Flash Flying When enters the battlefield, you may return another creature you control to its owner's hand. | Silverstreak had lost her rider, but not her instinct to help humankind. | 2 | 2<|endoftext|> <|endoftext|>Chronicler of Worship | {1}{G} | Creature — Human Monk | rare | When enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs {1} less to cast." Then shuffle. {T}: Add one mana of any color. | nan | 1 | 1<|endoftext|> <|endoftext|>Mysterious Egg | {1} | Creature — Egg | common | Whenever this creature mutates, put a +1/+1 counter on it. | nan | 0 | 2<|endoftext|> <|endoftext|>Broken Bond | {1}{G} | Sorcery | common | Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. | "I can't bear to see another plane broken before I make my own home whole. I'm sorry, but my watch is over." | nan | nan<|endoftext|> <|endoftext|>Fake Your Own Death | {1}{B} | Instant | common | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Felhide Minotaur | {2}{B} | Creature — Minotaur | common | | With spear held high, the Champion came to meet Thyrogog of the Ashlands, who wore the old king's skin as a cloak and fed on the flesh of innocents. The foul minotaur raised the great axe called Goremaster and charged. —*The Theriad* | 2 | 3<|endoftext|> <|endoftext|>Cleric of Chill Depths | {1}{U} | Creature — Merfolk Cleric | common | Whenever blocks a creature, that creature doesn't untap during its controller's next untap step. | "Before my people turned to false gods, we built a glittering city beneath the northern sea ice. The magic of ancient Benthidrix lives in me!" | 1 | 3<|endoftext|> <|endoftext|>Quicksilver Fountain | {3} | Artifact | rare | At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. | nan | nan | nan<|endoftext|> <|endoftext|>Artisan's Sorrow | {3}{G} | Instant | uncommon | Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Some seers read bones or entrails. Others just like to break things. | nan | nan<|endoftext|> <|endoftext|>Gridlock | {X}{U} | Instant | uncommon | Tap X target nonland permanents. | "One tiny peg pulled from a single wagon wheel, and an entire district grinds to a halt." —Lazav | nan | nan<|endoftext|> <|endoftext|>Greater Tanuki | {4}{G}{G} | Enchantment Creature — Dog | common | Trample Channel — {2}{G}, Discard : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | The kami permit few mortals to dwell in Jukai Forest, but the clever, playful tanuki are welcomed as friends and guardians. | 6 | 5<|endoftext|> <|endoftext|>Shadow Glider | {2}{W} | Creature — Kor Soldier | common | Flying | A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes. | 2 | 2<|endoftext|> <|endoftext|>Morinfen | {3}{B}{B} | Legendary Creature — Phyrexian Horror | rare | Flying Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "I looked into its eyes, and its soul was so empty I saw no reflection, no light there." —Crovax | 5 | 4<|endoftext|> <|endoftext|>Viridian Joiner | {2}{G} | Creature — Elf Druid | common | {T}: Add an amount of {G} equal to 's power. | "The Tangle reaches out to itself constantly, forming new connections. We must follow its example." | 1 | 2<|endoftext|> <|endoftext|>Mentor of Evos Isle | {2}{U} | Creature — Bird Wizard | common | Flying When enters the battlefield, choose a creature card in your hand. It perpetually gains flying. | nan | 2 | 1<|endoftext|> <|endoftext|>Lantern Spirit | {2}{U} | Creature — Spirit | uncommon | Flying {U}: Return to its owner's hand. | Bound to the square where she died, she calls out to those in danger—usually scaring them straight into the peril she warns of. | 2 | 1<|endoftext|> <|endoftext|>Norn's Fetchling | {1}{W} | Creature — Phyrexian Insect | uncommon | Toxic 1 Corrupted—When enters the battlefield, conjure a card named Plains into your hand. If an opponent has three or more poison counters, you may seek a nonland card instead. | nan | 1 | 1<|endoftext|> <|endoftext|>Dogged Hunter | {2}{W} | Creature — Human Nomad | rare | {T}: Destroy target creature token. | The relationship between hunter and hunted knows nothing of alliances. | 1 | 1<|endoftext|> <|endoftext|>Gremlin Infestation | {3}{R} | Enchantment — Aura | uncommon | Enchant artifact At the beginning of your end step, deals 2 damage to enchanted artifact's controller. When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Worldsoul Colossus | {X}{G}{W} | Creature — Elemental | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) enters the battlefield with X +1/+1 counters on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Warmonger Hellkite | {4}{R}{R} | Creature — Dragon | rare | Flying All creatures attack each combat if able. {1}{R}: Attacking creatures get +1/+0 until end of turn. | Its wings beat to the howls of war and fan the fires of rage. | 5 | 5<|endoftext|> <|endoftext|>Behemoth's Herald | {G} | Creature — Elf Shaman | uncommon | {2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle. | "Mine is an insatiable god, with appetites as magnificent as the jungle itself." | 1 | 1<|endoftext|> <|endoftext|>Diregraf Rebirth | {3}{B}{G} | Sorcery | uncommon | This spell costs {1} less to cast for each creature that died this turn. Return target creature card from your graveyard to the battlefield. Flashback {5}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Plated Wurm | {4}{G} | Creature — Wurm | common | | "I'd hate to see the bird that could get *this* wurm!" —Alaborn soldier | 4 | 5<|endoftext|> <|endoftext|>Descendant of Soramaro | {3}{U} | Creature — Human Wizard | common | {1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. | "Soramaro speaks through me. Listen! And I will tell the wisdom of the ancestors." | 2 | 3<|endoftext|> <|endoftext|>Limestone Golem | {6} | Artifact Creature — Golem | uncommon | {2}, Sacrifice : Target player draws a card. | Dwarves have been known to take pickaxes to their own creations, hoping to discover treasures within. | 3 | 4<|endoftext|> <|endoftext|>Cantivore | {1}{W}{W} | Creature — Lhurgoyf | rare | Vigilance 's power and toughness are each equal to the number of enchantment cards in all graveyards. | nan | * | *<|endoftext|> <|endoftext|>Savage Alliance | {2}{R} | Instant | uncommon | Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • deals 2 damage to target creature. • deals 1 damage to each creature target opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Dosan's Oldest Chant | {4}{G} | Sorcery | common | You gain 6 life. Draw a card. | As Dosan's chant grew in volume, a second, deeper voice rose up in harmony behind it, strong enough to shake the earth and yet vibrant enough to fill the spirit. | nan | nan<|endoftext|> <|endoftext|>Trespassing Souleater | {3} | Artifact Creature — Phyrexian Construct | common | {U/P}: can't be blocked this turn. ({U/P} can be paid with either {U} or 2 life.) | "We thank the souleaters for surveilling our lives that we may be preserved from our own ignorance." —Drones' hymn of gratitude | 2 | 2<|endoftext|> <|endoftext|>Lightning Phoenix | {2}{R} | Creature — Phoenix | rare | Flying, haste can't block. At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return from your graveyard to the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Morale | {1}{W}{W} | Instant | common | Attacking creatures get +1/+1 until end of turn. | "After Lacjsi's speech, the Knights grew determined to crush their ancient enemies clan by clan." —Tivadar of Thorn, *History of the Goblin Wars* | nan | nan<|endoftext|> <|endoftext|>Impulsive Return | | Sorcery | common | Return two cards named Ecstatic Piper from Xenagos's graveyard to the battlefield. At the beginning of combat this turn, deals damage to each player equal to the number of Revelers on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Eccentric Farmer | {2}{G} | Creature — Human Peasant | common | When enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | "Careful now. Don't want to get the seeds stuck to your feelers like last time." | 2 | 3<|endoftext|> <|endoftext|>Savage Summoning | {G} | Instant | rare | This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Longtusk Stalker | {G} | Creature — Cat | uncommon | Whenever enters the battlefield or attacks, you get {E}. Pay {E}{E}: perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. | nan | 1 | 1<|endoftext|> <|endoftext|>Rowan's Stalwarts | {4}{R} | Creature — Human Knight | rare | When enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | 5 | 2<|endoftext|> <|endoftext|>Seek Bolas's Counsel | {U}{B}{R} | Sorcery | rare | Choose one at random — • You get an emblem with "At the beginning of your upkeep, pay {U}{B}{R}. If you don't, you lose the game." • Each player discards their hand. • Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.) • For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs. • Destroy all creatures and non-Bolas planeswalkers. • You get an emblem with "You can cast nonland cards from your sideboard." | nan | nan | nan<|endoftext|> <|endoftext|>Joraga Bard | {3}{G} | Creature — Elf Rogue Bard Ally | common | Whenever or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. | Adventuring bards recite *Chanter's Epics*, never-ending tales that keep their comrades' minds alert to danger. | 1 | 4<|endoftext|> <|endoftext|>Corrupted Harvester | {4}{B}{B} | Creature — Phyrexian Horror | uncommon | {B}, Sacrifice a creature: Regenerate . | "Before the blessed assault begins, we must seek specimens that are well-adapted to our way of . . . life." —Sheoldred, Whispering One | 6 | 3<|endoftext|> <|endoftext|>Ransack the Lab | {1}{B} | Sorcery | common | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | "I think someone is stealing from my laboratory. It had better not be you!" —Geralf, letter to Gisa | nan | nan<|endoftext|> <|endoftext|>Deathmark Prelate | {3}{B} | Creature — Human Cleric | uncommon | {2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery. | Death is a secret he is willing to share. | 2 | 3<|endoftext|> <|endoftext|>Rakdos Augermage | {B}{B}{R} | Creature — Human Wizard | rare | First strike {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery. | "Great minds bleed alike." | 3 | 2<|endoftext|> <|endoftext|>Capenna Express | {3}{G} | Artifact — Vehicle | common | Sacrifice a Treasure: becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 6 | 6<|endoftext|> <|endoftext|>Ray of Dissolution | {2}{W} | Instant | common | Destroy target enchantment. You gain 3 life. | The works of one god last only as long as the patience of another. | nan | nan<|endoftext|> <|endoftext|>Burn the Impure | {1}{R} | Instant | common | deals 3 damage to target creature. If that creature has infect, deals 3 damage to that creature's controller. | Flame doesn't kneel to Phyrexia. | nan | nan<|endoftext|> <|endoftext|>Griffin Dreamfinder | {3}{W}{W} | Creature — Griffin | common | Flying When enters the battlefield, return target enchantment card from your graveyard to your hand. | Some griffins are able to pluck mystic auras from the Æther that are hidden from other mortals. | 1 | 4<|endoftext|> <|endoftext|>Goblin Bangchuckers | {2}{R}{R} | Creature — Goblin Warrior | uncommon | {T}: Flip a coin. If you win the flip, deals 2 damage to any target. If you lose the flip, deals 2 damage to itself. | nan | 2 | 2<|endoftext|> <|endoftext|>A-Base Camp | | Land | uncommon | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard. | nan | nan | nan<|endoftext|> <|endoftext|>Flowstone Infusion | {R} | Instant | common | Target creature gets +2/-2 until end of turn. | The rumor that contact with flowstone would reveal Phyrexian sleeper agents was spread mostly by Phyrexian sleeper agents. | nan | nan<|endoftext|> <|endoftext|>Clam-I-Am | {2}{U} | Creature — Clamfolk | common | If you roll a 3 on a six-sided die, you may reroll that die. | The Clams down in Clamville All scootered and skittled— "The three is no more!" The Clam fiddler fiddled. | 2 | 2<|endoftext|> <|endoftext|>Blessed Alliance | {1}{W} | Instant | uncommon | Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Duplication Device | | Artifact — Contraption | rare | Whenever you crank , until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Pestermite | {2}{U} | Creature — Faerie Rogue | common | Flash Flying When enters the battlefield, you may tap or untap target permanent. | The fae know when they're not wanted. That's precisely why they show up. | 2 | 1<|endoftext|> <|endoftext|>Briar Patch | {1}{G}{G} | Enchantment | uncommon | Whenever a creature attacks you, it gets -1/-0 until end of turn. | As easily as the dryads could close a fist, so could the branches and underbrush entangle. | nan | nan<|endoftext|> <|endoftext|>Sight of the Scalelords | {4}{G} | Enchantment | uncommon | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. | "The Silumgar creep around our borders and infiltrate our aeries. We must remain ever watchful." —Golran, Dromoka captain | nan | nan<|endoftext|> <|endoftext|>Bar the Door | {2}{W} | Instant | common | Creatures you control get +0/+4 until end of turn. | "It may not look like much, but it's a good old door with strong wards. It'll hold." —Olgard of the Skiltfolk | nan | nan<|endoftext|> <|endoftext|>Hexavus | {6} | Artifact Creature — Construct | rare | Flying enters the battlefield with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from : Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Working Stiff | {1}{B} | Creature — Mummy | uncommon | As enters the battlefield, straighten your arms. When you bend an elbow, sacrifice . | Oh, does your nose itch? | 2 | 2<|endoftext|> <|endoftext|>Into the Night | {3}{R} | Sorcery | uncommon | It becomes night. Discard any number of cards, then draw that many cards plus one. | "When lost souls wander into the woods, the wilds have a way of showing them who they really are." —Rahilda, Vildin-Pack alpha | nan | nan<|endoftext|> <|endoftext|>Seal of the Guildpact | {5} | Artifact | rare | As enters the battlefield, choose two colors. Each spell you cast costs {1} less to cast for each of the chosen colors it is. | "I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Phyrexian Atlas | {3} | Artifact | common | {T}: Add one mana of any color. Corrupted — Whenever becomes tapped, each opponent who has three or more poison counters loses 1 life. | Since conquering Mirrodin, Phyrexian engineers have worked tirelessly to transform the plane's original two layers into a more fitting array of nine. | nan | nan<|endoftext|> <|endoftext|>Varchild's Crusader | {3}{R} | Creature — Human Knight | common | {0}: can't be blocked this turn except by Walls. Sacrifice at the beginning of the next end step. | "We could have peace, but Varchild would rather have the maps of the new Kjeldor drawn in Balduvian blood." —King Darien of Kjeldor | 3 | 2<|endoftext|> <|endoftext|>Furyborn Hellkite | {4}{R}{R}{R} | Creature — Dragon | mythic | Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying | "Careful. A drop of blood here means death for us all." —Kalek, mountain guide | 6 | 6<|endoftext|> <|endoftext|>Shambling Swarm | {1}{B}{B}{B} | Creature — Horror | rare | When dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. | Chainer's madness personified, it exists only to slaughter the innocent. | 3 | 3<|endoftext|> <|endoftext|>Shake the Foundations | {2}{R} | Instant | uncommon | deals 1 damage to each creature without flying. Draw a card. | A threefold calamity with a single will. | nan | nan<|endoftext|> <|endoftext|>Sautekh Immortal | {2}{B} | Artifact Creature — Necron | uncommon | Flash Elite Troops — enters the battlefield with a +1/+1 counter on it for each creature that died this turn. | "Nothing clears a battlefield like a Deathstrike missile. Wait. Is something moving out there?" —Commmander Zander At'lan, Tallarn 115th Armoured Regiment | 2 | 2<|endoftext|> <|endoftext|>Nightbird's Clutches | {1}{R} | Sorcery | common | Up to two target creatures can't block this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Shiny polished silver can ward off many creatures, but it attracts others. | nan | nan<|endoftext|> <|endoftext|>Morality Shift | {5}{B}{B} | Sorcery | rare | Exchange your graveyard and library. Then shuffle your library. | The mind sings, though at times it sings a dirge. | nan | nan<|endoftext|> <|endoftext|>Mindless Null | {2}{B} | Creature — Zombie | common | can't block unless you control a Vampire. | Only a bloodchief can create vampires. The rest sire nulls, who become mindless beasts in their former bodies. | 2 | 2<|endoftext|> <|endoftext|>Tendrils of Despair | {B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. Target opponent discards two cards. | "Because I am incapable of tears does not mean I have no need to shed them." —Karn, silver golem | nan | nan<|endoftext|> <|endoftext|>Argothian Sprite | {1}{G} | Creature — Faerie | common | can't be blocked by artifact creatures. {7}: Put two +1/+1 counters on . | "Make the exhaust vents smaller next time!" —Urza, notes to his engineers | 2 | 2<|endoftext|> <|endoftext|>Medomai the Ageless | {4}{W}{U} | Legendary Creature — Sphinx | mythic | Flying Whenever deals combat damage to a player, take an extra turn after this one. can't attack during extra turns. | nan | 4 | 4<|endoftext|> <|endoftext|>A-Omnath, Locus of Creation | {1}{R}{G}{W}{U} | Legendary Creature — Elemental | mythic | When Omnath, Locus of Creation enters the battlefield, draw a card. Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. | nan | 4 | 4<|endoftext|> <|endoftext|>Omnath, Locus of the Roil | {1}{G}{U}{R} | Legendary Creature — Elemental | mythic | When enters the battlefield, it deals damage to any target equal to the number of Elementals you control. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Talonrend | {4}{U} | Creature — Elemental | uncommon | Flying {U/R}: gets +1/-1 until end of turn. | Change is a denizen of Shadowmoor as much as ouphes and noggles are. | 0 | 5<|endoftext|> <|endoftext|>Earth Tremor | {3}{R} | Instant | common | deals damage to target creature or planeswalker equal to the number of lands you control. | "Every cave-in is Moradin telling you to leave the earth where it is." —Halgar, dwarven recluse | nan | nan<|endoftext|> <|endoftext|>Arctic Wolves | {3}{G}{G} | Creature — Wolf | uncommon | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When enters the battlefield, draw a card. | "No matter where we cat warriors go in the world, those stupid slobberers find us." —Mirri of the *Weatherlight* | 4 | 5<|endoftext|> <|endoftext|>Rampaging Monument | {4} | Artifact Creature — Cleric | uncommon | Trample enters the battlefield with three +1/+1 counters on it. Whenever you cast a multicolored spell, put a +1/+1 counter on . | "Be advised: suspect is nine stories tall, marble hair, answers to Saint Gusztav." | 0 | 0<|endoftext|> <|endoftext|>Kinsbaile Balloonist | {3}{W} | Creature — Kithkin Soldier | common | Flying Whenever attacks, you may have target creature gain flying until end of turn. | Even when a giant's tantrum turns the sky into a chaotic gale, the path of the balloonist never falters. | 2 | 2<|endoftext|> <|endoftext|>Benthic Infiltrator | {2}{U} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) can't be blocked. | nan | 1 | 4<|endoftext|> <|endoftext|>Time to Reflect | {W} | Instant | uncommon | Exile target creature that blocked or was blocked by a Zombie this turn. | "Occasionally, there are those who refuse to appreciate all that the God-Pharaoh provides for us." —Temmet, vizier of Naktamun | nan | nan<|endoftext|> <|endoftext|>Mystical Dispute | {2}{U} | Instant | rare | This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}. | nan | nan | nan<|endoftext|> <|endoftext|>Virulent Swipe | {B} | Instant | uncommon | Target creature gets +2/+0 and gains deathtouch until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Binding Agony | {1}{B} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature is dealt damage, deals that much damage to that creature's controller. | A crash of rhinos in my head —Femeref expression meaning "a severe head pain" | nan | nan<|endoftext|> <|endoftext|>Ashnod's Cylix | {2} | Artifact | rare | {3}, {T}: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest. | Few remember that Ashnod's defilement of Terisiare's resources outstripped even that of her peers. | nan | nan<|endoftext|> <|endoftext|>Vigorspore Wurm | {5}{G} | Creature — Wurm | common | Undergrowth — When enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. can't be blocked by more than one creature. | nan | 6 | 4<|endoftext|> <|endoftext|>Slimebind | {1}{U} | Enchantment — Aura | common | Flash Enchant creature Enchanted creature gets -4/-0. | "Relax. It's quite harmless. And it will dissolve completely in a month or two." —Navona, Simic field tester | nan | nan<|endoftext|> <|endoftext|>Swooping Lookout | {W} | Artifact Creature — Phyrexian Construct | uncommon | Flying, vigilance | "It's hard to tell with this glare, but those must be the skyhunter reinforcements! They have arrived at last!" —Prahan, Mirran rebel | 1 | 2<|endoftext|> <|endoftext|>Trench Gorger | {6}{U}{U} | Creature — Leviathan | rare | Trample When enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, has base power and base toughness each equal to the number of cards exiled this way. | nan | 6 | 6<|endoftext|> <|endoftext|>Infernal Denizen | {7}{B} | Creature — Demon | rare | At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap , and an opponent may gain control of a creature you control of their choice for as long as remains on the battlefield. {T}: Gain control of target creature for as long as remains on the battlefield. | nan | 5 | 7<|endoftext|> <|endoftext|>Mandate of Abaddon | {3}{B} | Sorcery | rare | Choose target creature you control. Destroy all creatures with power less than that creature's power. | "I am the Arch-fiend, the Despoiler of Worlds, and by my hands shall the false Emperor fall." —Abaddon the Despoiler | nan | nan<|endoftext|> <|endoftext|>Shield of Kaldra | {4} | Legendary Artifact — Equipment | rare | Equipment named Sword of Kaldra, , and Helm of Kaldra have indestructible. Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Harsh Mercy | {2}{W} | Sorcery | rare | Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated. | "There is no greater burden than choosing who to save." —Kamahl, druid acolyte | nan | nan<|endoftext|> <|endoftext|>Mordenkainen's Polymorph | {1}{U} | Instant | common | Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.) | "Your purpose may change along with your shape, but you will serve regardless." | nan | nan<|endoftext|> <|endoftext|>Conclave Cavalier | {G}{G}{W}{W} | Creature — Centaur Knight | uncommon | Vigilance When dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. | "Just as leaves fall and the tree blooms again, one day I will fall and the Conclave will endure." | 4 | 4<|endoftext|> <|endoftext|>Hollowsage | {3}{B} | Creature — Merfolk Wizard | uncommon | Whenever becomes untapped, you may have target player discard a card. | Dreams of dark nights to come are said to stir in the minds of scheming hollowsages. | 2 | 2<|endoftext|> <|endoftext|>Netherborn Phalanx | {5}{B} | Creature — Horror | uncommon | When enters the battlefield, each opponent loses 1 life for each creature they control. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then then shuffle. Transmute only as a sorcery.) | nan | 2 | 4<|endoftext|> <|endoftext|>Harmattan Efreet | {2}{U}{U} | Creature — Efreet | uncommon | Flying {1}{U}{U}: Target creature gains flying until end of turn. | "One moment I was walking along the beach, and the next I was high in the air, staring into a hideous smiling face." —Tarub, Suq'Ata sailor | 2 | 2<|endoftext|> <|endoftext|>Voracious Hatchling | {3}{W/B} | Creature — Elemental | uncommon | Lifelink enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from . Whenever you cast a black spell, remove a -1/-1 counter from . | nan | 6 | 6<|endoftext|> <|endoftext|>Faultgrinder | {6}{R} | Creature — Elemental | common | Trample When enters the battlefield, destroy target land. Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 4 | 4<|endoftext|> <|endoftext|>Swarm of Bloodflies | {4}{B} | Creature — Insect | uncommon | Flying enters the battlefield with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Azorius First-Wing | {W}{U} | Creature — Griffin | common | Flying, protection from enchantments | With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey. | 2 | 2<|endoftext|> <|endoftext|>Tangle Angler | {3}{G} | Creature — Phyrexian Horror | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {G}: Target creature blocks this turn if able. | A plague on the curious. | 1 | 5<|endoftext|> <|endoftext|>Pulse of the Grid | {1}{U}{U} | Instant | rare | Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return to its owner's hand. | Before labs or lectures, there was insight. | nan | nan<|endoftext|> <|endoftext|>Chandra | | Card | mythic | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Citizen's Crowbar | {1}{W} | Artifact — Equipment | uncommon | When enters the battlefield, create a 1/1 green and white Citizen creature token, then attach to it. Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice : Destroy target artifact or enchantment." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Cloakwood Swarmkeeper | {G} | Creature — Elf Ranger | common | Gathered Swarm — Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on . | When he's threatened, the forest buzzes and the air hums with dragonfly wings. | 1 | 1<|endoftext|> <|endoftext|>Hill Giant Herdgorger | {4}{G}{G} | Creature — Giant | common | When enters the battlefield, you gain 3 life. | A shepherd's crook is useful for cleaning bits of wool out of the teeth. | 7 | 6<|endoftext|> <|endoftext|>Ogre Berserker | {4}{R} | Creature — Ogre Berserker | common | Haste | The machine does the growling, so the ogre's free to smile. | 4 | 2<|endoftext|> <|endoftext|>Blightsoil Druid | {1}{B} | Creature — Elf Druid | common | {T}, Pay 1 life: Add {G}. | "See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth." | 1 | 2<|endoftext|> <|endoftext|>Kaheera, the Orphanguard | {1}{G/W}{G/W} | Legendary Creature — Cat Beast | rare | Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. | nan | 3 | 2<|endoftext|> <|endoftext|>Grotesque Demise | {2}{B} | Instant | common | Exile target creature with power 3 or less. | "A debtor's soul has little value, except as a warning to others who might consider defaulting on their loans." —Ubea, Orzhov ministrant | nan | nan<|endoftext|> <|endoftext|>Frogify | {1}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) | That gnat was still hovering by the venison, and now both looked delicious. | nan | nan<|endoftext|> <|endoftext|>Halberdier | {3}{R} | Creature — Human Barbarian | common | First strike | His reputation precedes him—and so does his weapon. | 3 | 1<|endoftext|> <|endoftext|>Meglonoth | {3}{R}{G}{W} | Creature — Beast | rare | Vigilance, trample Whenever blocks a creature, deals damage to that creature's controller equal to 's power. | When the shards merged, Mayael found herself the general of Naya's mightiest army. | 6 | 6<|endoftext|> <|endoftext|>You See a Pair of Goblins | {2}{R} | Instant | uncommon | Choose one — • Charge Them — Creatures you control get +2/+0 until end of turn. • Befriend Them — Create two 1/1 red Goblin creature tokens. | "I have the shot. Shall I take it?" —Varis, Silverymoon ranger | nan | nan<|endoftext|> <|endoftext|>Goldmeadow Harrier | {W} | Creature — Kithkin Soldier | common | {W}, {T}: Tap target creature. | "It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest." —Deagan, cenn of Burrenton | 1 | 1<|endoftext|> <|endoftext|>Furnace Spirit | {2}{R} | Creature — Spirit | common | Haste {R}: gets +1/+0 until end of turn. | If it can survive the Furnace, you don't want it near you. | 1 | 1<|endoftext|> <|endoftext|>A-Triumphant Adventurer | {W}{B} | Creature — Human Knight | rare | Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) | nan | 2 | 1<|endoftext|> <|endoftext|>Grunn, the Lonely King | {4}{G}{G} | Legendary Creature — Ape Warrior | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.) If was kicked, it enters the battlefield with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Blazing Hope | {W} | Instant | uncommon | Exile target creature with power greater than or equal to your life total. | "No shadow remains for you to hide in." —Caparocti Sunborn | nan | nan<|endoftext|> <|endoftext|>Surge of Zeal | {R} | Instant | common | Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn. | "If only my poxes were as infectious as their zealotry." —Savra | nan | nan<|endoftext|> <|endoftext|>Cystbearer | {2}{G} | Creature — Phyrexian Beast | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Phyrexia strives to simulate natural life, but it can't resist improving on the design. | 2 | 3<|endoftext|> <|endoftext|>Jihad | {W}{W}{W} | Enchantment | rare | As enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Noxious Groodion | {2}{B} | Creature — Beast | common | Deathtouch | "Behold the groodion! Ichor-slurper, oozing fiend. Foulest wonder underground. Grandest vermin of them all!" —Zalin the Gutter Bard | 2 | 2<|endoftext|> <|endoftext|>Great Desert Hellion | {1}{B}{R} | Creature — Hellion | rare | Starting intensity 1 Menace At the beginning of your upkeep, sacrifice unless you discard a card. If you discard a card this way, perpetually increase 's intensity by 1. When leaves the battlefield, you may discard your hand. If you do, draw cards equal to 's intensity. | nan | 5 | 5<|endoftext|> <|endoftext|>Dawnbreak Reclaimer | {4}{W}{W} | Creature — Angel | rare | Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control. | nan | 5 | 5<|endoftext|> <|endoftext|>Vampire Socialite | {B}{R} | Creature — Vampire Noble | uncommon | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Geist Snatch | {2}{U}{U} | Instant | common | Counter target creature spell. Create a 1/1 blue Spirit creature token with flying. | Angels and demons aren't the only ones listening to your prayers. | nan | nan<|endoftext|> <|endoftext|>Graven Dominator | {4}{W}{W} | Creature — Gargoyle | rare | Flying Haunt (When this creature dies, exile it haunting target creature.) When enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Kor Dirge | {2}{B} | Instant | uncommon | All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. | Rath's new evincar eliminated the brutish moggs and took a new slave race, one more reminiscent of her own feline grace. | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Phalanx | {5}{W} | Creature — Human Soldier | rare | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "There's nothing I like better than watching a street full of soldiers kicking down the doors of the guilty and the impure." —Avram Garrisson, Leader of the Knights of Stromgald | 2 | 5<|endoftext|> <|endoftext|>Teferi's Isle | | Legendary Land | rare | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) enters the battlefield tapped. {T}: Add {U}{U}. | The three wizards knew only that this isle held a great mystery—and that patience alone would solve it. | nan | nan<|endoftext|> <|endoftext|>Kyscu Drake | {3}{G} | Creature — Drake | uncommon | Flying {G}: gets +0/+1 until end of turn. Activate only once each turn. Sacrifice and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Cyclops Gladiator | {1}{R}{R}{R} | Creature — Cyclops Warrior | rare | Whenever attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to . | nan | 4 | 4<|endoftext|> <|endoftext|>Thoughtpicker Witch | {B} | Creature — Human Wizard | common | {1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. | "Once the brew gets the brains nice and pickled, they're a lot easier to pick through." | 1 | 1<|endoftext|> <|endoftext|>Imposing Vantasaur | {5}{W} | Creature — Dinosaur | common | Vigilance Cycling {1} ({1}, Discard this card: Draw a card.) | Raugrin's coastline can be quite beautiful, as long as you avoid the volcanic dinosaurs, the sea dinosaurs, and the roaming beach dinosaurs. | 3 | 6<|endoftext|> <|endoftext|>Regal Leosaur | {R}{W} | Creature — Dinosaur Cat | uncommon | Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Orazca Raptor | {2}{R}{R} | Creature — Dinosaur | common | | "If you come across a raptor in the city, stay perfectly still. At least then you'll be well rested when you die." —Captain Brandis Thorn | 3 | 4<|endoftext|> <|endoftext|>Kels, Fight Fixer | {2}{B}{B} | Legendary Creature — Azra Warlock | rare | Menace Whenever you sacrifice a creature, you may pay {U/B}. If you do, draw a card. ({U/B} can be paid with either {U} or {B}.) {1}, Sacrifice a creature: gains indestructible until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Slaughterhouse Bouncer | {4}{B} | Creature — Ogre Warrior | common | Hellbent — When dies, if you have no cards in hand, target creature gets -3/-3 until end of turn. | A Rakdos party is a flop if anyone lives to talk about it. | 3 | 3<|endoftext|> <|endoftext|>Temp of the Damned | {2}{B} | Creature — Zombie | common | As enters the battlefield, roll a six-sided die. enters the battlefield with a number of funk counters on it equal to the result. At the beginning of your upkeep, remove a funk counter from . If you can't, sacrifice it. | "Not the graveyard shift again!" | 3 | 3<|endoftext|> <|endoftext|>Roots | {3}{G} | Enchantment — Aura | common | Enchant creature without flying When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Drakestown Forgotten | {4}{B} | Creature — Zombie | rare | enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. {2}{B}, Remove a +1/+1 counter from : Target creature gets -1/-1 until end of turn. | nan | 0 | 0<|endoftext|> <|endoftext|>Squeaking Pie Sneak | {1}{B} | Creature — Goblin Rogue | uncommon | As an additional cost to cast this spell, reveal a Goblin card from your hand or pay {3}. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | "Why do our pies squeak? It's all the faeries, mice, and prickly-hogs we stuff inside." —Borb of the Squeaking Pie warren | 2 | 2<|endoftext|> <|endoftext|>Flash Foliage | {2}{G} | Instant | uncommon | Cast this spell only during combat after blockers are declared. Create a 1/1 green Saproling creature token that's blocking target creature attacking you. Draw a card. | "This undemanding vegetation takes root in a mote of dust but grows incredibly quickly." —Simic research notes | nan | nan<|endoftext|> <|endoftext|>Everdream | {1}{U} | Instant | uncommon | Draw a card. Splice onto instant or sorcery {2}{U} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Custody Battle | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land." | Goblins resolve disputes by splitting everything straight down the middle. | nan | nan<|endoftext|> <|endoftext|>Aerial Toastmaster | {3}{W} | Artifact Creature — Cyborg Rigger | uncommon | Flying {3}{W}, Sacrifice another artifact: assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | nan | 3 | 2<|endoftext|> <|endoftext|>Stabilizer | {2} | Artifact | rare | Players can't cycle cards. | "Hold that thought." —Pemmin, Riptide survivor | nan | nan<|endoftext|> <|endoftext|>Curse of Exhaustion | {2}{W}{W} | Enchantment — Aura Curse | uncommon | Enchant player Enchanted player can't cast more than one spell each turn. | "I do believe your heresy will prove more difficult now that you have more pressing concerns." —Bishop Argust | nan | nan<|endoftext|> <|endoftext|>Gnarlroot Pallbearer | {4}{G}{G} | Creature — Treefolk Druid | common | Trample When enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. | The flames of war consumed most of Argoth's treefolk. Vengeance consumed the rest. | 5 | 5<|endoftext|> <|endoftext|>Soothsaying | {U} | Enchantment | uncommon | {3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library, then put them back in any order. | The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies. | nan | nan<|endoftext|> <|endoftext|>Gifts Given | {3}{U} | Instant | rare | Search target opponent's library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player's graveyard and the rest into your hand. Then that player shuffles their library. | "Thanks! You shouldn't have." | nan | nan<|endoftext|> <|endoftext|>Rhox Meditant | {3}{W} | Creature — Rhino Monk | common | When enters the battlefield, if you control a green permanent, draw a card. | The weight of her conviction balances on the harmony of her soul. | 2 | 4<|endoftext|> <|endoftext|>Mistform Ultimus | {3}{U} | Legendary Creature — Illusion | special | is every creature type (even if this card isn't on the battlefield). | It may wear your face, but its mind is its own. | 3 | 3<|endoftext|> <|endoftext|>Descendant of Masumaro | {2}{G} | Creature — Human Monk | uncommon | At the beginning of your upkeep, put a +1/+1 counter on for each card in your hand, then remove a +1/+1 counter from for each card in target opponent's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Kozilek's Pathfinder | {6} | Creature — Eldrazi | common | {C}: Target creature can't block this turn. ({C} represents colorless mana.) | "We didn't know where it came from or where it was going. All we knew was that we did not matter." —Akiri, kor line-slinger | 5 | 5<|endoftext|> <|endoftext|>Necrosynthesis | {1}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Pick Your Poison | {3}{B}{G} | Sorcery | rare | Choose any number of modes that total exactly 4. You may choose the same mode more than once. [1] Put a +1/+1 counter on target creature. [2] Create a 1/1 black Snake creature token with deathtouch. [4] All creatures get -2/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Endbringer's Revel | {2}{B} | Enchantment | uncommon | {4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery. | First death. Then Shauku. | nan | nan<|endoftext|> <|endoftext|>Scourge of Numai | {3}{B} | Creature — Demon Spirit | uncommon | At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. | "Where a once-proud human city stood, only the ruins of Numai remain, deep amid rotting bamboo and plagued by oni." —*The History of Kamigawa* | 4 | 4<|endoftext|> <|endoftext|>Bend or Break | {3}{R} | Sorcery | rare | Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. | nan | nan | nan<|endoftext|> <|endoftext|>Marble Chalice | {2}{W} | Artifact | common | {T}: You gain 1 life. | The cup was a gift from the sphinx Tameron, who hoped that those who drank from it would live long enough to decrypt the sphinxes' wisdom. | nan | nan<|endoftext|> <|endoftext|>Disturbing Plot | {1}{B} | Sorcery | common | Return target creature card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Banshee's Blade | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 for each charge counter on . Whenever equipped creature deals combat damage, put a charge counter on . Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Molting Snakeskin | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature." | Flesh wounds are meaningless to those who discard their flesh so readily. | nan | nan<|endoftext|> <|endoftext|>Conflagrate | {X}{X}{R} | Sorcery | uncommon | deals X damage divided as you choose among any number of targets. Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Ironroot Warlord | {1}{G}{W} | Creature — Treefolk Soldier | uncommon | 's power is equal to the number of creatures you control. {3}{G}{W}: Create a 1/1 white Soldier creature token. | "Alone, it's a fortification. At the head of its troops, it's a battering ram." —Skerk Hobnett, wilderness guide | * | 5<|endoftext|> <|endoftext|>Mob Justice | {1}{R} | Sorcery | common | deals damage to target player or planeswalker equal to the number of creatures you control. | A single stone can start an avalanche. | nan | nan<|endoftext|> <|endoftext|>Thoughtweft Gambit | {4}{W/U}{W/U} | Instant | uncommon | Tap all creatures your opponents control and untap all creatures you control. | The kithkin mind-bond is even tighter in Shadowmoor, reinforcing the unity of their community to the point of xenophobia. | nan | nan<|endoftext|> <|endoftext|>A-Rakish Revelers | {2}{R}{G}{W} | Creature — Elf Druid Rogue | common | When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token. {1}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled. | nan | 5 | 3<|endoftext|> <|endoftext|>Regress | {2}{U} | Instant | common | Return target permanent to its owner's hand. | "Never look too deep, where the waters turn dark. What the sea has hidden there may not stay down forever." —Jaby, Silundi Sea nomad | nan | nan<|endoftext|> <|endoftext|>Lulu, Curious Hollyphant | {2}{W}{U} | Legendary Creature — Elephant Angel | uncommon | Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card. | nan | 2 | 4<|endoftext|> <|endoftext|>Knight of Dawn's Light | {1}{W} | Creature — Human Knight | uncommon | First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: gets +1/+1 until end of turn. | "Phyrexians destroyed my village, but they cannot break my hope." | 2 | 2<|endoftext|> <|endoftext|>Thundersteel Colossus | {7} | Artifact — Vehicle | common | Trample, haste Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | "*This* is what I needed all that alloy for." —Arima, to Emire | 7 | 7<|endoftext|> <|endoftext|>On Thin Ice | {W} | Snow Enchantment — Aura | rare | Enchant snow land you control When enters the battlefield, exile target creature an opponent controls until leaves the battlefield. | He cursed the wind. He cursed the cold. But by stepping on the ice, he cursed himself. | nan | nan<|endoftext|> <|endoftext|>Marauding Maulhorn | {2}{R}{R} | Creature — Beast | common | attacks each combat if able unless you control a creature named Advocate of the Beast. | "It's not just you. Everyone makes it angry." —Ardenoth, elvish nature advocate | 5 | 3<|endoftext|> <|endoftext|>Crashing Drawbridge | {2} | Artifact Creature — Wall | common | Defender {T}: Creatures you control gain haste until end of turn. | "The Northern Beacon flared, and even before the drawbridge finished its descent, the knights charged out." —*Legend of the Gilded Knights* | 0 | 4<|endoftext|> <|endoftext|>Sphinx-Bone Wand | {7} | Artifact | rare | Whenever you cast an instant or sorcery spell, you may put a charge counter on . If you do, deals damage equal to the number of charge counters on it to any target. | Its host's final curse lies captured within. | nan | nan<|endoftext|> <|endoftext|>Sea Troll | {2}{U} | Creature — Troll | uncommon | {U}: Regenerate . Activate only if blocked or was blocked by a blue creature this turn. | "I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water." —Zeki, Reef Pirate | 2 | 1<|endoftext|> <|endoftext|>Ambush | {3}{R} | Instant | common | Blocking creatures gain first strike until end of turn. | "Don't these goons have anything better to do?" —Joskun, An-Havva Constable | nan | nan<|endoftext|> <|endoftext|>Dega Sanctuary | {2}{W} | Enchantment | uncommon | At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. | nan | nan | nan<|endoftext|> <|endoftext|>Tyrant's Scorn | {U}{B} | Instant | uncommon | Choose one — • Destroy target creature with mana value 3 or less. • Return target creature to its owner's hand. | "The hero with the magic sword slays the dragon? Not this time." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Grim Physician | {B} | Creature — Zombie | common | When dies, target creature an opponent controls gets -1/-1 until end of turn. | The Returned retain no memory of their identities, but sometimes they mindlessly attempt familiar tasks. | 1 | 1<|endoftext|> <|endoftext|>Volcanic Torrent | {4}{R} | Sorcery | uncommon | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Forgeborn Oreads | {2}{R}{R} | Enchantment Creature — Nymph | uncommon | Constellation — Whenever or another enchantment enters the battlefield under your control, deals 1 damage to any target. | Purphoros shaped the oreads out of stray coals from his forge. | 4 | 2<|endoftext|> <|endoftext|>Obscura Polymorphist | {1}{W}{U} | Creature — Cephalid Wizard | rare | When enters the battlefield, exile up to one target creature. Its controller seeks a creature card. | nan | 2 | 2<|endoftext|> <|endoftext|>Heal the Scars | {3}{G} | Instant | common | Regenerate target creature. You gain life equal to that creature's toughness. | Elvish battle-magic has evolved two specialties: inflicting wounds that scar, and healing wounds without scarring. Politics determines the recipients of each. | nan | nan<|endoftext|> <|endoftext|>Weirding Wood | {2}{G} | Enchantment — Aura | uncommon | Enchant land When enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted land has "{T}: Add two mana of any one color." | nan | nan | nan<|endoftext|> <|endoftext|>Liu Bei, Lord of Shu | {3}{W}{W} | Legendary Creature — Human Soldier | rare | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. | "Only wisdom and virtue can truly win men's devotion." —Liu Bei | 2 | 4<|endoftext|> <|endoftext|>Assassin's Blade | {1}{B} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Marsh Gas | {B} | Instant | common | All creatures get -2/-0 until end of turn. | "Comes right outta th' ground. If ya can smell it, it's too late." —Keevy Bogsbury | nan | nan<|endoftext|> <|endoftext|>Pir's Whim | {3}{G} | Sorcery | rare | For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control. | nan | nan | nan<|endoftext|> <|endoftext|>Faerie Artisans | {3}{U} | Creature — Faerie Artificer | rare | Flying Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with . | nan | 2 | 2<|endoftext|> <|endoftext|>Serpentine Ambush | {1}{U} | Instant | common | Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | The merchant did guarantee the new bait would bring in something big. | nan | nan<|endoftext|> <|endoftext|>Drogskol Captain | {1}{W}{U} | Creature — Spirit Soldier | uncommon | Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) | Dead or alive, true leaders can inspire an entire army. | 2 | 2<|endoftext|> <|endoftext|>Reverent Silence | {3}{G} | Sorcery | common | If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life. Destroy all enchantments. | nan | nan | nan<|endoftext|> <|endoftext|>Gristleback | {2}{G} | Creature — Boar Beast | uncommon | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Sacrifice : You gain life equal to 's power. | Loyal in battle, hearty in stew. | 2 | 2<|endoftext|> <|endoftext|>Teleportal | {U}{R} | Sorcery | uncommon | Target creature you control gets +1/+0 until end of turn and can't be blocked this turn. Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Wind Shear | {2}{G} | Instant | uncommon | Attacking creatures with flying get -2/-2 and lose flying until end of turn. | "As the winds abated, there was a shower of dragonscales, then nothing more." —Azeworai, "The Unruly Wind" | nan | nan<|endoftext|> <|endoftext|>Ghired's Belligerence | {X}{R}{R} | Sorcery | rare | deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.) | "Harmony is no longer an option." —Ghired, Conclave exile | nan | nan<|endoftext|> <|endoftext|>Team Spirit | {2}{G} | Instant | common | Creatures target player's team controls get +1/+1 until end of turn. | Due to some late-night partying, the chicken missed the group photo. | nan | nan<|endoftext|> <|endoftext|>Merrow Grimeblotter | {3}{U/B} | Creature — Merfolk Wizard | uncommon | {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) | Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go. | 2 | 2<|endoftext|> <|endoftext|>Paleoloth | {4}{G}{G} | Creature — Beast | rare | Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. | "Gods do not sleep soundly in the earth's embrace." —Mayael the Anima | 5 | 5<|endoftext|> <|endoftext|>Crazed Armodon | {2}{G}{G} | Creature — Elephant | rare | {G}: gets +3/+0 and gains trample until end of turn. Destroy at the beginning of the next end step. Activate only once each turn. | These are its last days. Mourning is over. Rage remains. | 3 | 3<|endoftext|> <|endoftext|>Quicksilver Gargantuan | {5}{U}{U} | Creature — Shapeshifter | mythic | You may have enter the battlefield as a copy of any creature on the battlefield, except it's 7/7. | "You know you have achieved true power if the sea itself seeks to emulate your greatness." —Vy Covalt, Neurok agent | 7 | 7<|endoftext|> <|endoftext|>Obzedat's Aid | {3}{W}{B} | Sorcery | rare | Return target permanent card from your graveyard to the battlefield. | "The Obzedat have revived you with purpose. Don't squander their blessing." —Teysa Karlov, Grand Envoy of Orzhov | nan | nan<|endoftext|> <|endoftext|>Flamespeaker Adept | {2}{R} | Creature — Human Shaman | uncommon | Whenever you scry, gets +2/+0 and gains first strike until end of turn. | "I see your future, mantled in ash." | 2 | 3<|endoftext|> <|endoftext|>Serra's Liturgy | {2}{W}{W} | Enchantment | rare | At the beginning of your upkeep, you may put a verse counter on . {W}, Sacrifice : Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Vladimir and Godfrey | {2}{W} | Legendary Creature — Zombie Knight | rare | Rejuvenation — {2}{W}: Return from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature. | nan | 3 | 2<|endoftext|> <|endoftext|>Hunted Lammasu | {2}{W}{W} | Creature — Lammasu | rare | Flying When enters the battlefield, target opponent creates a 4/4 black Horror creature token. | The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them. | 5 | 5<|endoftext|> <|endoftext|>Tresserhorn Skyknight | {5}{B}{B} | Creature — Zombie Knight | uncommon | Flying Prevent all damage that would be dealt to by creatures with first strike. | Kjeldorans who fled battle were exiled to the wastes. Those who strayed near Tresserhorn were pressed into service in Haakon's army. | 5 | 3<|endoftext|> <|endoftext|>Dusk Mangler | {5}{B}{B} | Creature — Horror | uncommon | As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life. When enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life. | nan | 5 | 4<|endoftext|> <|endoftext|>Raven's Run Dragoon | {2}{G/W}{G/W} | Creature — Elf Knight | common | can't be blocked by black creatures. | "I have a gift. The ability to sense encroaching darkness has saved many lives. And yet constantly feeling the force of so much ugliness is a terrible burden." | 3 | 3<|endoftext|> <|endoftext|>Glaciers | {2}{W}{U} | Enchantment | rare | At the beginning of your upkeep, sacrifice unless you pay {W}{U}. All Mountains are Plains. | "Even the highest mountain can be ground to dust." —Lucilde Fiksdotter, Leader of the Order of the White Shield | nan | nan<|endoftext|> <|endoftext|>Satyr Hoplite | {R} | Creature — Satyr Soldier | common | Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on . | "Xenagos has become what he once despised: a tyrant and an oppressor." | 1 | 1<|endoftext|> <|endoftext|>Witch's Cottage | | Land — Swamp | common | ({T}: Add {B}.) enters the battlefield tapped unless you control three or more other Swamps. When enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Numai Outcast | {3}{B} | Creature — Human Samurai | uncommon | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate . | "Beware the blade of dishonor. It kills more silently than war, more quickly than age." —Sensei Golden-Tail | 1 | 1<|endoftext|> <|endoftext|>Scour the Desert | {3}{W}{W} | Sorcery | uncommon | Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness. | Even in the most barren wastelands, every death feeds more life. | nan | nan<|endoftext|> <|endoftext|>Sakashima's Will | {3}{U} | Sorcery | rare | Choose one. If you control a commander as you cast this spell, you may choose both. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Clear the Land | {2}{G} | Sorcery | rare | Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. | nan | nan | nan<|endoftext|> <|endoftext|>Looming Spires | | Land | common | enters the battlefield tapped. When enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Spell Syphon | {1}{U} | Instant | common | Counter target spell unless its controller pays {1} for each blue permanent you control. | Warrik Brutehexer felt betrayed that his aura favored the depths of the Wanderbrine River over its rightful place, hovering around him. | nan | nan<|endoftext|> <|endoftext|>Electric Eel | {U} | Creature — Fish | uncommon | When enters the battlefield, it deals 1 damage to you. {R}{R}: gets +2/+0 until end of turn and deals 1 damage to you. | nan | 1 | 1<|endoftext|> <|endoftext|>Savage Conception | {3}{G}{G} | Sorcery | uncommon | Create a 3/3 green Beast creature token. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Some beasts are born not of a mother, but of magic. | nan | nan<|endoftext|> <|endoftext|>Steely Resolve | {1}{G} | Enchantment | rare | As enters the battlefield, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) | No one in Wirewood understands what is happening. They just know it's unnatural—and coming from Krosa. | nan | nan<|endoftext|> <|endoftext|>Myth Unbound | {2}{G} | Enchantment | rare | Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card. | There are precious few names that echo throughout the Multiverse. | nan | nan<|endoftext|> <|endoftext|>Winterflame | {1}{U}{R} | Instant | uncommon | Choose one or both — • Tap target creature. • deals 2 damage to target creature. | "The mountains scream with the dragons' throats." —Chianul, Who Whispers Twice | nan | nan<|endoftext|> <|endoftext|>Scourglass | {3}{W}{W} | Artifact | rare | {T}, Sacrifice : Destroy all permanents except for artifacts and lands. Activate only during your upkeep. | "Soon I will sleep, eyes closing to a world tarnished with flesh, and then wake to a polished vision." —Sharuum | nan | nan<|endoftext|> <|endoftext|>Unhinge | {2}{B} | Sorcery | common | Target player discards a card. Draw a card. | "Don't let your mind wander—it might not come back." —Braids, dementia summoner | nan | nan<|endoftext|> <|endoftext|>Lim-Dûl the Necromancer | {5}{B}{B} | Legendary Creature — Human Wizard | rare | Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. | nan | 4 | 4<|endoftext|> <|endoftext|>Suq'Ata Firewalker | {1}{U}{U} | Creature — Human Wizard | uncommon | can't be the target of red spells or abilities from red sources. {T}: deals 1 damage to any target. | "Comfortable even in a furnace? I've never met one who'd accept my wager." —Talibah, embermage | 0 | 1<|endoftext|> <|endoftext|>Geyser Glider | {3}{R}{R} | Creature — Elemental Beast | uncommon | Landfall — Whenever a land enters the battlefield under your control, gains flying until end of turn. | "Quit pontificating, mage. The last thing we want to do is give it more hot air." —Tala Vertan, Makindi shieldmate | 4 | 4<|endoftext|> <|endoftext|>First Come, First Served | {1}{W} | Enchantment | uncommon | Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike. | Yotian soldiers hoped that one day R&D would make an artifact creature whose name starts with Z. And in their dreams, it's a 4/1. | nan | nan<|endoftext|> <|endoftext|>Arrow Volley Trap | {3}{W}{W} | Instant — Trap | uncommon | If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost. deals 5 damage divided as you choose among any number of target attacking creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Gutless Ghoul | {2}{B} | Snow Creature — Zombie | common | {1}, Sacrifice a creature: You gain 2 life. | "Make sure those wretches feed only upon the plagued. The blood of the healthy is reserved for me alone." —Garza Zol, plague queen | 2 | 2<|endoftext|> <|endoftext|>Spontaneous Artist | {3}{R} | Creature — Human Rogue | common | When enters the battlefield, you get {E} (an energy counter). Pay {E}: Target creature gains haste until end of turn. | Graffiti of the "leaking spire" symbol is found wherever the renegades have been. | 3 | 3<|endoftext|> <|endoftext|>A-Buy Your Silence | {4}{W} | Instant | common | Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Automated Artificer | {2} | Artifact Creature — Artificer | common | {T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. | "I sometimes watch them build more of their kind and wonder: Will there come a day when they no longer need us?" —Saku, Futurist technician | 1 | 3<|endoftext|> <|endoftext|>Triton Waverider | {3}{U} | Creature — Merfolk Wizard | common | Constellation — Whenever an enchantment enters the battlefield under your control, gains flying until end of turn. | "You can no more stop me than you can halt the tide." | 3 | 3<|endoftext|> <|endoftext|>Dawning Purist | {2}{W} | Creature — Human Cleric | uncommon | Whenever deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Capricious Sorcerer | {2}{U} | Creature — Human Wizard | rare | {T}: deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|> <|endoftext|>Titania's Boon | {3}{G} | Sorcery | uncommon | Put a +1/+1 counter on each creature you control. | When the winds rock the trees, listen for voices in the creaking of the trunks. If you hear your name, you are one of the Goddess's chosen. | nan | nan<|endoftext|> <|endoftext|>Slipstream Serpent | {7}{U} | Creature — Serpent | common | can't attack unless defending player controls an Island. When you control no Islands, sacrifice . Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 6 | 6<|endoftext|> <|endoftext|>Cinder Shade | {1}{B}{R} | Creature — Shade | uncommon | {B}: gets +1/+1 until end of turn. {R}, Sacrifice : It deals damage equal to its power to target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Jhovall Queen | {4}{W}{W} | Creature — Cat Rebel | rare | Vigilance | War-trained jhovalls eat twice their weight in war-trained soldiers daily. | 4 | 7<|endoftext|> <|endoftext|>Torii Watchward | {4}{W} | Creature — Spirit | common | Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) | nan | 3 | 3<|endoftext|> <|endoftext|>Sphinx of Foresight | {2}{U}{U} | Creature — Sphinx | rare | You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1. | "I do not understand the future I see: the guilds subverted, the world at war, armies bent to a cruel conqueror's will." | 4 | 4<|endoftext|> <|endoftext|>Willow Elf | {G} | Creature — Elf | common | | The forest lives in the elf as the elf lives in the forest. | 1 | 1<|endoftext|> <|endoftext|>Eldrazi Guacamole Tightrope | | Stickers | common | {TK}{TK} — Haste {TK}{TK}{TK}{TK}{TK} — You may cast this card from your graveyard by paying 2 life in addition to paying its other costs. {TK}{TK} — 1/4 {TK}{TK}{TK} — 5/3 | nan | nan | nan<|endoftext|> <|endoftext|>Cursed Ronin | {3}{B} | Creature — Human Samurai | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: gets +1/+1 until end of turn. | "You are fortunate, my enemy. You have paid the price but once. I never stop paying." | 1 | 1<|endoftext|> <|endoftext|>Deadapult | {2}{R} | Enchantment | uncommon | {R}, Sacrifice a Zombie: deals 2 damage to any target. | "Nothing ruins your day like a blazing zombie." —Tahngarth | nan | nan<|endoftext|> <|endoftext|>Bloodletter Quill | {3} | Artifact | rare | {2}, {T}, Put a blood counter on : Draw a card, then you lose 1 life for each blood counter on . {U}{B}: Remove a blood counter from . | nan | nan | nan<|endoftext|> <|endoftext|>Kappa Tech-Wrecker | {1}{G} | Creature — Turtle Ninja | uncommon | Ninjutsu {1}{G} enters the battlefield with a deathtouch counter on it. Whenever deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls. | nan | 1 | 3<|endoftext|> <|endoftext|>Pendrell Mists | {3}{U} | Enchantment | rare | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." | As insubstantial—and as insistent—as appetite. | nan | nan<|endoftext|> <|endoftext|>Skybridge Towers | | Land | common | enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Dreamcatcher | {U} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, you may sacrifice . If you do, draw a card. | "Be careful where your mind wanders. Even in the quietest moments, the kami are listening, and your thoughts give them shape." —Lady Azami | 1 | 1<|endoftext|> <|endoftext|>The Golden Throne | {4} | Legendary Artifact | rare | Arcane Life-support — If you would lose the game, instead exile and your life total becomes 1. A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors. | nan | nan | nan<|endoftext|> <|endoftext|>Barkhide Mauler | {4}{G} | Creature — Beast | common | Cycling {2} ({2}, Discard this card: Draw a card.) | Anywhere else they would be hunted for their skins, but in Wirewood, they are safe. | 4 | 4<|endoftext|> <|endoftext|>Livonya Silone | {2}{R}{R}{G}{G} | Legendary Creature — Human Warrior | rare | First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.) | Livonya's own nature is a matter of mystery. Nothing is known for sure, merely rumors of unearthly stealth, and unholy alliances. | 4 | 4<|endoftext|> <|endoftext|>Vona, Butcher of Magan | {3}{W}{B} | Legendary Creature — Vampire Knight | mythic | Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn. | "For four hundred years, I have led armies of conquest. These lands hold nothing that can stand against me." | 4 | 4<|endoftext|> <|endoftext|>Halls of Mist | | Land | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack. | nan | nan | nan<|endoftext|> <|endoftext|>Graphic Violence | {2}{G} | Instant | common | All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn. | WARNING: THE DOMINARIAN SURGEON GENERAL HAS FOUND THAT SAVAGE BEATINGS CAN LEAD TO CHUMP BLOCKS, LIFE REDUCTION, AND EVEN GAME LOSS. | nan | nan<|endoftext|> <|endoftext|>Elf Replica | {3} | Artifact Creature — Elf | common | {1}{G}, Sacrifice : Destroy target enchantment. | It hunts with unnerving ferocity. | 2 | 2<|endoftext|> <|endoftext|>Yew Spirit | {4}{G} | Creature — Spirit Treefolk | uncommon | {2}{G}{G}: gets +X/+X until end of turn, where X is its power. | "I wonder what dwelled in the primordial forests before humans existed." —Elder Rimheit | 3 | 3<|endoftext|> <|endoftext|>Metallic Mastery | {2}{R} | Sorcery | uncommon | Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. | "All will be reforged in the fires of glory." —Urabrask the Hidden | nan | nan<|endoftext|> <|endoftext|>Healer's Flock | {W}{W}{W} | Creature — Bird | uncommon | Flying, lifelink | The sight of a flock overhead is bittersweet. It means many are wounded, but it also means help is on the way. | 3 | 3<|endoftext|> <|endoftext|>Graypelt Hunter | {3}{G} | Creature — Human Warrior Ally | common | Trample Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | He'll cleave wood and bone alike to carve a path for his allies. | 2 | 2<|endoftext|> <|endoftext|>Zhalfirin Decoy | {1}{W} | Creature — Human Soldier | uncommon | {T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn. | "Never let them take their eyes off you." —Sidar Jabari | 1 | 3<|endoftext|> <|endoftext|>Soratami Rainshaper | {2}{U} | Creature — Moonfolk Wizard | common | Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) | nan | 2 | 1<|endoftext|> <|endoftext|>Viashino Skeleton | {3}{R} | Creature — Viashino Skeleton | common | {1}{B}, Discard a card: Regenerate . | Underneath the Dregscape lay the remains of creatures long extinct from Grixis. | 2 | 1<|endoftext|> <|endoftext|>Skyswirl Harrier | {4}{W} | Creature — Bird | common | Flying | The great birds dive through the sky, wings skimming the aether streams, to fall upon their unsuspecting prey. | 3 | 4<|endoftext|> <|endoftext|>Pixie Queen | {2}{G}{G} | Creature — Faerie | rare | Flying {G}{G}{G}, {T}: Target creature gains flying until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Recalibrate | {1}{U} | Instant | common | Return target creature to its owner's hand. If you've discarded a card this turn, draw a card. | "Trial 991: Still encountering issues with accidental aetherization. Maybe if we widen the dimensional matrix to 0.7?" —Izzet research notes | nan | nan<|endoftext|> <|endoftext|>Viconia, Nightsinger's Disciple | {1}{B} | Legendary Creature — Elf Cleric | uncommon | Specialize {2} {1}: Exile target card from a graveyard. | nan | 2 | 3<|endoftext|> <|endoftext|>Sarkhan's Dragonfire | {3}{R}{R} | Sorcery | rare | deals 3 damage to any target. Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | "I am most myself when I am least human." | nan | nan<|endoftext|> <|endoftext|>Circuits Act | {2}{R} | Sorcery | common | Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token. | Another day, another item Pietra has to add to the "do not juggle" database. | nan | nan<|endoftext|> <|endoftext|>One-Clown Band | {1}{R} | Artifact Creature — Clown Robot Bard | common | {2}{R}: Target Robot gets +2/+0 until end of turn. | Programmed to play more than seventy instruments and only one song. | 1 | 3<|endoftext|> <|endoftext|>Fortune Thief | {4}{R} | Creature — Human Rogue | rare | Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 0 | 1<|endoftext|> <|endoftext|>Rejuvenation Chamber | {3} | Artifact | uncommon | Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {T}: You gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Elven Palisade | {G} | Enchantment | uncommon | Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. | "Volrath is not the only one who can shape this world to serve him." —Eladamri, Lord of Leaves | nan | nan<|endoftext|> <|endoftext|>Guul Draz Mucklord | {2}{B} | Creature — Crocodile | common | When dies, put a +1/+1 counter on target creature you control. | Death comes in many forms on Guul Draz, most of them slow, subtle, and agonizing. At least a monstrous crocodile offers a swift death. | 2 | 3<|endoftext|> <|endoftext|>Vine Mare | {2}{G}{G} | Creature — Elemental Horse | uncommon | Hexproof (This creature can't be the target of spells or abilities your opponents control.) can't be blocked by black creatures. | When it passes, the dead are displaced by flourishing life. | 5 | 3<|endoftext|> <|endoftext|>A-Phantom Carriage | {2}{U}{U} | Creature — Spirit | uncommon | Flying When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. | nan | 4 | 4<|endoftext|> <|endoftext|>Wall of Lava | {1}{R}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.) {R}: gets +1/+1 until end of turn. | "Now *there's* something you don't see every day." —Jaya Ballard, Task Mage | 1 | 3<|endoftext|> <|endoftext|>Cartographer's Survey | {3}{G} | Sorcery | uncommon | Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | She monitors the roads in every province, mapping safe routes through hunting grounds and haunting grounds alike. | nan | nan<|endoftext|> <|endoftext|>Shadow Sliver | {2}{U} | Creature — Sliver | rare | All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) | These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen. | 1 | 1<|endoftext|> <|endoftext|>Bar the Gate | {2}{U} | Instant | common | Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.) | "This path is closed to you!" | nan | nan<|endoftext|> <|endoftext|>Skeletal Grimace | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." | "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?" —Jadar, ghoulcaller of Nephalia | nan | nan<|endoftext|> <|endoftext|>Sigil Captain | {1}{G}{W}{W} | Creature — Rhino Soldier | uncommon | Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. | "One sigil awarded for valor, the other awarded for surviving Hellkite's Pass." | 3 | 3<|endoftext|> <|endoftext|>Cabal Slaver | {2}{B} | Creature — Human Cleric | uncommon | Whenever a Goblin deals combat damage to a player, that player discards a card. | "In its natural habitat, the goblin is stupid, yet devious. Now it's stupid, devious, and powerful." | 2 | 1<|endoftext|> <|endoftext|>Falkenrath Marauders | {3}{R}{R} | Creature — Vampire Warrior | rare | Flying, haste Whenever deals combat damage to a player, put two +1/+1 counters on it. | No slinking in the dark for them, no luring whispers. They claim their prey in the speed and glory of the hunt. | 2 | 2<|endoftext|> <|endoftext|>Seismic Spike | {2}{R}{R} | Sorcery | common | Destroy target land. Add {R}{R}. | Natural disasters in Ravnica are largely nullified by the Izzet. Unnatural disasters, on the other hand, happen all the time. | nan | nan<|endoftext|> <|endoftext|>Tainted Observer | {1}{G}{U} | Creature — Phyrexian Bird | uncommon | Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever another creature enters the battlefield under your control, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 2 | 3<|endoftext|> <|endoftext|>Essence Feed | {5}{B} | Sorcery | common | Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | Eldrazi grow wherever something else dies. | nan | nan<|endoftext|> <|endoftext|>Lobber Crew | {2}{R} | Creature — Goblin Warrior | common | Defender {T}: deals 1 damage to each opponent. Whenever you cast a multicolored spell, untap . | It's easier to just aim at everything. | 0 | 4<|endoftext|> <|endoftext|>Mana Vortex | {1}{U}{U} | Enchantment | rare | When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Barbarian Outcast | {1}{R} | Creature — Human Barbarian Beast | common | When you control no Swamps, sacrifice . | "We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept." —Cabal surgeon | 2 | 2<|endoftext|> <|endoftext|>Knight of the Pilgrim's Road | {2}{W} | Creature — Human Knight | common | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) | "To be a knight, Gideon, is to be the shield for the meek against the cruel." | 3 | 2<|endoftext|> <|endoftext|>Aven Tactician | {4}{W} | Creature — Bird Soldier | common | Flying When enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | The aven are admired, for they are able to fly with the dragons. | 2 | 3<|endoftext|> <|endoftext|>Banehound | {B} | Creature — Nightmare Dog | common | Lifelink, haste | "I wish I could train a pack of them for hunting in the undercity. But I'd never dare turn my back, and I hate to think what I'd have to feed them." —Zhosmir, urban huntmaster | 1 | 1<|endoftext|> <|endoftext|>Abuna's Chant | {3}{W} | Instant | common | Choose one — • You gain 5 life. • Prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Death Tyrant | {4}{B} | Creature — Beholder Skeleton | rare | Menace Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. {5}{B}: Return from your graveyard to the battlefield tapped. | nan | 4 | 6<|endoftext|> <|endoftext|>A-Forge Boss | {2}{B}{R} | Creature — Human Warrior | uncommon | Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Quicksilver Lapidary | {U}{R} | Creature — Phyrexian Artificer | uncommon | When enters the battlefield, conjure a card named Mox Opal into your hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Wingshield Agent | {2}{U} | Creature — Human Soldier | uncommon | enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever attacks, up to one other target creature gains flying until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Sabertooth Alley Cat | {1}{R}{R} | Creature — Cat | common | attacks each combat if able. {1}{R}: Creatures without defender can't block this turn. | It has eight lives' worth of hunger to satisfy. | 2 | 1<|endoftext|> <|endoftext|>Bower Passage | {1}{G} | Enchantment | uncommon | Creatures with flying can't block creatures you control. | In the darkest hours, some denied Avacyn. Now the Kessig wilds are their only haven. | nan | nan<|endoftext|> <|endoftext|>Horror of Horrors | {3}{B}{B} | Enchantment | uncommon | Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | "And a horror of outer darkness after,/ And dust returneth to dust again." —Adam Lindsay Gordon, The Swimmer | nan | nan<|endoftext|> <|endoftext|>Aqueous Form | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|> <|endoftext|>Roost of Drakes | {U} | Enchantment | uncommon | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Glyph of Life | {W} | Instant | common | Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. | Any wall can be battered down, but at what cost? | nan | nan<|endoftext|> <|endoftext|>Seeds of Renewal | {6}{G} | Sorcery | rare | Undaunted (This spell costs {1} less to cast for each opponent.) Return up to two target cards from your graveyard to your hand. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Harmonic Sliver | {1}{G}{W} | Creature — Sliver | rare | All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." | "Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive." —Llanach, Skyshroud ranger | 1 | 1<|endoftext|> <|endoftext|>Wolfrider's Saddle | {3}{G} | Artifact — Equipment | uncommon | When enters the battlefield, create a 2/2 green Wolf creature token, then attach to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Legion Conquistador | {2}{W} | Creature — Vampire Soldier | common | When enters the battlefield, you may search your library for any number of cards named , reveal them, put them into your hand, then shuffle. | The Legion of Dusk sailed from Torrezon in search of glory, riches, and the Immortal Sun. | 2 | 2<|endoftext|> <|endoftext|>Hypothesizzle | {3}{U}{R} | Instant | common | Draw two cards. Then you may discard a nonland card. When you do, deals 4 damage to target creature. | "It's like blowing up an arcane library in a thermobaric explosion. But in a good way." —Bori Andon, Izzet blastseeker | nan | nan<|endoftext|> <|endoftext|>Destiny Spinner | {1}{G} | Enchantment Creature — Human | uncommon | Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. | nan | 2 | 3<|endoftext|> <|endoftext|>Vital Surge | {1}{G} | Instant — Arcane | common | You gain 3 life. Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Skulduggery | {B} | Instant | common | Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. | "They're so much more willing to parley once they're hanging from a boom by the ankle!" | nan | nan<|endoftext|> <|endoftext|>Audacious Thief | {2}{B} | Creature — Human Rogue | common | Whenever attacks, you draw a card and you lose 1 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Lash of the Whip | {4}{B} | Instant | common | Target creature gets -4/-4 until end of turn. | "No matter who their fickle hearts worship, all mortals belong to one god in the end." —Iadorna, death priest of Erebos | nan | nan<|endoftext|> <|endoftext|>Guard Dogs | {3}{W} | Creature — Dog | uncommon | {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. | "A good guard is alert. A great guard is also loyal." —Benalish kennelmaster | 2 | 2<|endoftext|> <|endoftext|>Sphinx's Disciple | {3}{U}{U} | Creature — Human Wizard | common | Flying Inspired — Whenever becomes untapped, draw a card. | Few dare to brave the Dakra Isles. Those who return are forever changed. | 2 | 2<|endoftext|> <|endoftext|>Silent Assassin | {B}{B} | Creature — Human Mercenary Assassin | rare | {3}{B}: Destroy target blocking creature at end of combat. | She feels no need to disturb her victim's slumber. | 2 | 1<|endoftext|> <|endoftext|>Advent of the Wurm | {1}{G}{G}{W} | Instant | rare | Create a 5/5 green Wurm creature token with trample. | The consciousness of Mat'Selesnya does not always spread in peaceful ways. | nan | nan<|endoftext|> <|endoftext|>Forceful Cultivator | {2}{G}{G} | Creature — Snake Shaman | mythic | This spell costs {2} less to cast if there are no land cards in your hand. When enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | 2 | 3<|endoftext|> <|endoftext|>Familiar Beeble Mascot | | Stickers | common | {TK}{TK} — Whenever this creature attacks, untap target permanent. {TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. {TK}{TK} — 2/3 {TK}{TK}{TK} — 5/3 | nan | nan | nan<|endoftext|> <|endoftext|>Once More with Feeling | {W}{W}{W}{W} | Sorcery | rare | Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile . DCI ruling — A deck can have only one card named . | If yo . . . ted. | nan | nan<|endoftext|> <|endoftext|>Plate Spinning | {3}{U}{U} | Enchantment | mythic | Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice . | For extra style points, spin them. | nan | nan<|endoftext|> <|endoftext|>Void Maw | {4}{B}{B} | Creature — Horror | rare | Trample If another creature would die, exile it instead. Put a card exiled with into its owner's graveyard: gets +2/+2 until end of turn. | nan | 4 | 5<|endoftext|> <|endoftext|>Seed Guardian | {2}{G}{G} | Creature — Elemental | uncommon | Reach When dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard. | It is a reminder that spring will always follow winter. | 3 | 4<|endoftext|> <|endoftext|>Save Life | {W} | Instant | uncommon | Choose one — • Target player gains 2½ life. • Prevent the next 2½ damage that would be dealt to target creature this turn. Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return from your graveyard to your hand. | Who consistently managed to win. | nan | nan<|endoftext|> <|endoftext|>Choking Miasma | {1}{B}{B} | Sorcery | uncommon | Kicker {G} (You may pay an additional {G} as you cast this spell.) If this spell was kicked, put a +1/+1 counter on a creature you control. All creatures get -2/-2 until end of turn. | The Phyrexians were as surprised as anyone to discover they still needed to breathe. | nan | nan<|endoftext|> <|endoftext|>Jaded Sell-Sword | {3}{R} | Creature — Dragon Warrior | common | When enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Ursapine | {3}{G}{G} | Creature — Beast | rare | {G}: Target creature gets +1/+1 until end of turn. | A friendly ursapine means a constant supply of sharp spears. An unfriendly one means a constant supply of small holes. | 3 | 3<|endoftext|> <|endoftext|>Campfire | {1} | Artifact | uncommon | {1}, {T}: You gain 2 life. {2}, {T}, Exile : Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library. | nan | nan | nan<|endoftext|> <|endoftext|>Frostburn Weird | {U/R}{U/R} | Creature — Weird | common | {U/R}: gets +1/-1 until end of turn. | Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird. | 1 | 4<|endoftext|> <|endoftext|>Wolverine Pack | {2}{G}{G} | Creature — Wolverine | common | Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) | "Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils." —William Shakespeare, *King Henry V* | 2 | 4<|endoftext|> <|endoftext|>City's Blessing | | Card | common | | Once you have ascended to the highest temple of Orazca, the power of the Immortal Sun is yours to wield forever. | nan | nan<|endoftext|> <|endoftext|>Huatli's Raptor | {G}{W} | Creature — Dinosaur | uncommon | Vigilance When enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | The essence of Ixalan was never far from Huatli's heart. | 2 | 3<|endoftext|> <|endoftext|>Circle of Protection: Art | {1}{W} | Enchantment | rare | As enters the battlefield, choose an artist. {1}{W}: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage. {1}{W}: Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Maze of Shadows | | Land | uncommon | {T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Cloud Djinn | {5}{U} | Creature — Djinn | uncommon | Flying can block only creatures with flying. | As elusive as the footprint of a djinn —Suq'Ata expression | 5 | 4<|endoftext|> <|endoftext|>Tapping at the Window | {1}{G} | Sorcery | common | Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Thought Devourer | {2}{U}{U} | Creature — Beast | rare | Flying Your maximum hand size is reduced by four. | Thinking is hard. | 4 | 4<|endoftext|> <|endoftext|>Struggle for Sanity | {2}{B}{B} | Sorcery | uncommon | Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Molderhulk | {7}{B}{G} | Creature — Fungus Zombie | uncommon | Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard. When enters the battlefield, return target land card from your graveyard to the battlefield. | nan | 6 | 6<|endoftext|> <|endoftext|>Courtly Provocateur | {2}{U} | Creature — Human Wizard | uncommon | {T}: Target creature attacks this turn if able. {T}: Target creature blocks this turn if able. | "My one regret is that I have mastered an art that leaves its audience unable to applaud." | 1 | 1<|endoftext|> <|endoftext|>Maralen of the Mornsong | {1}{B}{B} | Legendary Creature — Elf Wizard | rare | Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles. | Maralen sent Veesa, Endry, and Iliona—the Vendilion clique—on the gravest of tasks. | 2 | 3<|endoftext|> <|endoftext|>Mirrorwood Treefolk | {3}{G} | Creature — Treefolk | uncommon | {2}{R}{W}: The next time damage would be dealt to this turn, that damage is dealt to any target instead. | It doesn't need a bite. The bark works just fine. | 2 | 4<|endoftext|> <|endoftext|>Rosethorn Halberd | {G} | Artifact — Equipment | common | When enters the battlefield, attach it to target non-Human creature you control. Equipped creature gets +2/+1. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Chandra, Bold Pyromancer | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Add {R}{R}. deals 2 damage to target player. −3: deals 3 damage to target creature or planeswalker. −7: deals 10 damage to target player and each creature and planeswalker they control. | nan | nan | nan<|endoftext|> <|endoftext|>Bring the Ending | {1}{U} | Instant | common | Counter target spell unless its controller pays {2}. Corrupted — Counter that spell instead if its controller has three or more poison counters. | Kaya watched in horror as the illusion vanished from her hands. Jace held the real Sylex—and had activated it before phyresis claimed his mind. | nan | nan<|endoftext|> <|endoftext|>Blood Hound | {2}{R} | Creature — Dog | rare | Whenever you're dealt damage, you may put that many +1/+1 counters on . At the beginning of your end step, remove all +1/+1 counters from . | nan | 1 | 1<|endoftext|> <|endoftext|>Dark Heart of the Wood | {B}{G} | Enchantment | uncommon | Sacrifice a Forest: You gain 3 life. | "The soil here is rich with the rotting dead, and the sun's fingers barely penetrate the dark canopy. Plant our brethren here. This shall be our sanctuary." —Savra | nan | nan<|endoftext|> <|endoftext|>Duskborne Skymarcher | {W} | Creature — Vampire Cleric | uncommon | Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. | "The hour of Dusk is come." | 1 | 1<|endoftext|> <|endoftext|>Herald of Hadar | {4}{B} | Creature — Human Warlock | common | Circle of Death — {5}{B}: Roll a d20. 1—9 | Each opponent loses 2 life. 10—19 | Each opponent loses 2 life and you gain 2 life. 20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 4 | 4<|endoftext|> <|endoftext|>Dawn of the Dead | {2}{B}{B}{B} | Enchantment | rare | At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Lesser Werewolf | {3}{B} | Creature — Werewolf | uncommon | {B}: If 's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by . Activate only during the declare blockers step. | nan | 2 | 4<|endoftext|> <|endoftext|>Gloomdrifter | {3}{B} | Creature — Zombie Minion | uncommon | Flying Threshold — As long as seven or more cards are in your graveyard, has "When enters the battlefield, nonblack creatures get -2/-2 until end of turn." | nan | 2 | 2<|endoftext|> <|endoftext|>Vortex Runner | {2}{U} | Creature — Human Wizard | common | As long as you control eight or more lands, gets +1/+0 and can't be blocked. | "By using the vortex, I can study for at least fifteen extra minutes between every class. I wasn't being reckless, Dean Imbraham. I was being efficient." | 2 | 3<|endoftext|> <|endoftext|>Bind to Secrecy | {U}{B} | Instant | rare | Choose one — • Counter target noncreature spell. • Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If there are five or more mana values among cards in your graveyard, draft a card from 's spellbook. | nan | nan | nan<|endoftext|> <|endoftext|>Thrilling Discovery | {R}{W} | Sorcery | common | You gain 2 life. Then you may discard two cards. If you do, draw three cards. | "This must be the lost city of Zantafar, where my people lived before becoming nomads. Think of the history we'll learn here!" —Quintorius, Lorehold mage-student | nan | nan<|endoftext|> <|endoftext|>Dart Throw | | Artifact — Attraction | common | Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches , claim the prize! Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice , then open an Attraction. | nan | nan | nan<|endoftext|> <|endoftext|>Careless Celebrant | {1}{R} | Creature — Satyr Shaman | uncommon | When dies, it deals 2 damage to target creature or planeswalker an opponent controls. | "Renata was mesmerized by the satyr's dance of gleeful indifference, of reckless grace and bright disaster." —Luphea of Setessa, *Histories* | 2 | 1<|endoftext|> <|endoftext|>Apprentice Sharpshooter | {2}{G} | Creature — Human Archer | common | Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) | Innistrad's best archers are trained by the Quiver of Kessig, an order of cathars who specialize in ranged combat. | 1 | 4<|endoftext|> <|endoftext|>Arena Athlete | {1}{R} | Creature — Human | common | Heroic — Whenever you cast a spell that targets , target creature an opponent controls can't block this turn. | The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory. | 2 | 1<|endoftext|> <|endoftext|>Incremental Blight | {3}{B}{B} | Sorcery | uncommon | Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. | Shadowmoor's main crops are rot, slime, and despair. | nan | nan<|endoftext|> <|endoftext|>Warm Welcome | {2}{G} | Instant | common | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token. | "Welcome to the family. Chef Rocco sends their congratulations." | nan | nan<|endoftext|> <|endoftext|>Sparring Construct | {1} | Artifact Creature — Construct | common | When dies, put a +1/+1 counter on target creature you control. | The trainers were a gift of gratitude from the wizards of Tolaria West to the knights of New Benalia for their aid during the Talas Incursion. | 1 | 1<|endoftext|> <|endoftext|>Blinding Fog | {2}{G} | Instant | common | Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) | "I see you, shiny soldiers, but you won't see me." | nan | nan<|endoftext|> <|endoftext|>Ornate Kanzashi | {5} | Artifact | rare | {2}, {T}: Target opponent exiles the top card of their library. You may play that card this turn. | Masako was privy to a great many of Konda's deepest secrets, and her hair was always perfect. | nan | nan<|endoftext|> <|endoftext|>Angelic Edict | {4}{W} | Sorcery | common | Exile target creature or enchantment. | The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice. | nan | nan<|endoftext|> <|endoftext|>Scourge of Skola Vale | {2}{G} | Creature — Hydra | rare | Trample enters the battlefield with two +1/+1 counters on it. {T}, Sacrifice another creature: Put a number of +1/+1 counters on equal to the sacrificed creature's toughness. | nan | 0 | 0<|endoftext|> <|endoftext|>Kheru Bloodsucker | {2}{B} | Creature — Vampire | uncommon | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on . | It stares through the empty, pain-twisted faces of those it has drained. | 2 | 2<|endoftext|> <|endoftext|>Brand | {R} | Instant | rare | Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.) | "By this glyph I affirm your role." —Urza, to Karn | nan | nan<|endoftext|> <|endoftext|>Imperial Mask | {4}{W} | Enchantment | rare | When enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of . You have hexproof. (You can't be the target of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Indebted Samurai | {3}{W} | Creature — Human Samurai | uncommon | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control dies, you may put a +1/+1 counter on . | "Forgive me, Saburo. I could not save you. But your blade will not rest in my hand." | 2 | 3<|endoftext|> <|endoftext|>Venom | {1}{G}{G} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. | "I told him it was just a flesh wound, a wee scratch, but the next time I looked at him, poor Tadhg was dead and gone." —Maeveen O'Donagh, *Memoirs of a Soldier* | nan | nan<|endoftext|> <|endoftext|>Su-Chi Cave Guard | {8} | Artifact Creature — Construct | uncommon | Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. | nan | 8 | 8<|endoftext|> <|endoftext|>Shadow Prophecy | {2}{B} | Instant | common | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. | "Lord Windgrace, grant me wisdom." | nan | nan<|endoftext|> <|endoftext|>Tombfire | {B} | Sorcery | rare | Target player exiles all cards with flashback from their graveyard. | The fondest memories burn brightest. As they're lost forever, the flames grow hotter still. | nan | nan<|endoftext|> <|endoftext|>Rain of Daggers | {4}{B}{B} | Sorcery | rare | Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. | Knives in the sky, cries in the air, and blood on the ground. | nan | nan<|endoftext|> <|endoftext|>Gideon's Avenger | {1}{W}{W} | Creature — Human Soldier | rare | Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on . | "The good don't sit and wait for the evil to act. They prepare to defend. They prepare to punish." | 2 | 2<|endoftext|> <|endoftext|>Mishra's Research Desk | {1} | Artifact | uncommon | {1}, {T}, Sacrifice : Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Molten Blast | {2}{R} | Instant | common | Choose one — • deals 2 damage to target creature or planeswalker. • Destroy target artifact. | Life among the sudden tremors and violent eruptions of Akoum demands a healthy fear of both. | nan | nan<|endoftext|> <|endoftext|>Commando Raid | {2}{R} | Instant | uncommon | Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." | nan | nan | nan<|endoftext|> <|endoftext|>Species Specialist | {2}{B}{B} | Creature — Human Warrior | rare | As enters the battlefield, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. | "I don't have anything against Snapdax. I'm just more of a dog person." | 2 | 3<|endoftext|> <|endoftext|>Overt Operative | {3}{B} | Creature — Human Ninja Rigger | uncommon | Menace Whenever deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | Saw her coming. Didn't matter. | 2 | 3<|endoftext|> <|endoftext|>Rakdos Ragemutt | {3}{B}{R} | Creature — Elemental Dog | uncommon | Lifelink, haste | Ragemutts pull the chariots of the Butcher Clowns, a trio of wingless, zombified faeries formerly of the Izzet. | 3 | 3<|endoftext|> <|endoftext|>Hikari, Twilight Guardian | {3}{W}{W} | Legendary Creature — Spirit | uncommon | Flying Whenever you cast a Spirit or Arcane spell, you may exile . If you do, return it to the battlefield under its owner's control at the beginning of the next end step. | nan | 4 | 4<|endoftext|> <|endoftext|>Steel Sabotage | {U} | Instant | common | Choose one — • Counter target artifact spell. • Return target artifact to its owner's hand. | "You are hopelessly obsolete, my brothers. Come and join the Great Work." —Rhmir, Hand of the Augur | nan | nan<|endoftext|> <|endoftext|>Pious Kitsune | {2}{W} | Creature — Fox Cleric | common | At the beginning of your upkeep, put a devotion counter on . Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on . {T}, Remove a devotion counter from : You gain 1 life. | nan | 1 | 2<|endoftext|> <|endoftext|>Shriekhorn | {1} | Artifact | common | enters the battlefield with three charge counters on it. {T}, Remove a charge counter from : Target player mills two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Hunted Ghoul | {B} | Creature — Zombie | common | can't block Humans. | Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master. | 1 | 2<|endoftext|> <|endoftext|>Withstand | {2}{W} | Instant | common | Prevent the next 3 damage that would be dealt to any target this turn. Draw a card. | "Defense is as much a part of war as offense, the shield as important a tool as the sword." —Alovnek, Boros guildmage | nan | nan<|endoftext|> <|endoftext|>Goblin Pyromancer | {3}{R} | Creature — Goblin Wizard | rare | When enters the battlefield, Goblin creatures get +3/+0 until end of turn. At the beginning of the end step, destroy all Goblins. | "The good news is, we figured out how the wand works. The bad news is, we figured out how the wand works." | 2 | 2<|endoftext|> <|endoftext|>Rings a Bell | {2}{U}{U} | Enchantment | uncommon | As enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card. | Ding, ding, ding! | nan | nan<|endoftext|> <|endoftext|>Battery Bearer | {2}{G}{U} | Creature — Human Artificer | uncommon | Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell." Whenever you cast an artifact spell with mana value 6 or greater, draw a card. | She always leads the charge. | 3 | 4<|endoftext|> <|endoftext|>Dust Corona | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. | "They infiltrated deep into the enemy camp under cover of darkness . . . and dirt." —Corus, viashino warrior | nan | nan<|endoftext|> <|endoftext|>Ravaged Highlands | | Land | common | enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Symbiotic Beast | {4}{G}{G} | Creature — Insect Beast | uncommon | When dies, create four 1/1 green Insect creature tokens. | The insects found a meal in the carrion of the beast's prey. The beast found a spiffy new hairstyle. | 4 | 4<|endoftext|> <|endoftext|>Vulshok War Boar | {2}{R}{R} | Creature — Boar Beast | uncommon | When enters the battlefield, sacrifice it unless you sacrifice an artifact. | It must eat its weight in metal daily, or its furnacelike belly will consume itself for lack of fuel. | 5 | 5<|endoftext|> <|endoftext|>Rebound | {1}{U} | Instant | uncommon | Change the target of target spell that targets only a player. The new target must be a player. | Insult, like an arrow, is beyond control once loosed. | nan | nan<|endoftext|> <|endoftext|>Protect the Negotiators | {1}{U} | Instant | uncommon | Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control. | nan | nan | nan<|endoftext|> <|endoftext|>Midlife Upgrade | {3}{W} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice X Contraptions. Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | nan | nan | nan<|endoftext|> <|endoftext|>Ogre Sentry | {1}{R} | Creature — Ogre Warrior | common | Defender | "You have to appreciate the genius of it. Why bother building defenses when you can just fill the pass with angry ogres?" —Javad Nasrin, Ondu relic hunter | 3 | 3<|endoftext|> <|endoftext|>Scorch Spitter | {R} | Creature — Elemental Lizard | common | Whenever attacks, it deals 1 damage to the player or planeswalker it's attacking. | "Yes, she can be a nuisance. But at least my tea never gets cold." —Marlan Farthwald, innkeeper | 1 | 1<|endoftext|> <|endoftext|>Windscouter | {3}{U} | Creature — Human Scout | uncommon | Flying When attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | These nimble ships were designed for hit-and-run tactics. | 3 | 3<|endoftext|> <|endoftext|>Song of the Worldsoul | {4}{W}{W} | Enchantment | rare | Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.) | "Mat'Selesnya sings out, and life flourishes in answer." | nan | nan<|endoftext|> <|endoftext|>Cache Raiders | {3}{U}{U} | Creature — Merfolk Rogue | uncommon | At the beginning of your upkeep, return a permanent you control to its owner's hand. | What the current doesn't take, they do. | 4 | 4<|endoftext|> <|endoftext|>Shared Animosity | {2}{R} | Enchantment | rare | Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. | "It is the nature of souls that they burn more brightly together than apart." —Vessifrus, flamekin demagogue | nan | nan<|endoftext|> <|endoftext|>Hyrax Tower Scout | {2}{G} | Creature — Human Scout | common | When enters the battlefield, untap target creature. | The scouts of Hyrax Tower keep watch at the edge of Setessan territory, protecting the polis from inhuman monsters and enemy armies. | 3 | 3<|endoftext|> <|endoftext|>Field Surgeon | {1}{W} | Creature — Human Cleric | common | Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. | Commanders order soldiers to attack. Field surgeons order them to heal. Both are obeyed without question. | 1 | 1<|endoftext|> <|endoftext|>Pulse of the Dross | {1}{B}{B} | Sorcery | rare | Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return to its owner's hand. | Before tyrants or torturers, there was evil. | nan | nan<|endoftext|> <|endoftext|>Evangel of Heliod | {4}{W}{W} | Creature — Human Cleric | uncommon | When enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) | nan | 1 | 3<|endoftext|> <|endoftext|>Sarkhan's Unsealing | {3}{R} | Enchantment | rare | Whenever you cast a creature spell with power 4, 5, or 6, deals 4 damage to any target. Whenever you cast a creature spell with power 7 or greater, deals 4 damage to each opponent and each creature and planeswalker they control. | nan | nan | nan<|endoftext|> <|endoftext|>Hunger of the Nim | {1}{B} | Sorcery | common | Target creature gets +1/+0 until end of turn for each artifact you control. | Their pain is so great, they can't help but share it with others. | nan | nan<|endoftext|> <|endoftext|>Wind Zendikon | {U} | Enchantment — Aura | common | Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Zurgo Bellstriker | {R} | Legendary Creature — Orc Warrior | rare | can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 2 | 2<|endoftext|> <|endoftext|>Gather Specimens | {3}{U}{U}{U} | Instant | rare | If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. | "It's free to do whatever it wants. I've merely told it what that is." —Xorin, Architect of Will | nan | nan<|endoftext|> <|endoftext|>Start Your Engines | {3}{R} | Sorcery | uncommon | Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn. | Inventors from around the world have come to the Fair hoping their creations will fly, drive, or sail their way to a top prize. | nan | nan<|endoftext|> <|endoftext|>Unified Lunge | | Sorcery | common | deals X damage to each player, where X is the number of Heads on the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Felhide Spiritbinder | {3}{R} | Creature — Minotaur Shaman | rare | Inspired — Whenever becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step. | nan | 3 | 4<|endoftext|> <|endoftext|>Guardians of Koilos | {5} | Artifact Creature — Construct | common | When enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) | Archaeologists depend on automatons inspired by their previous discoveries at Koilos to guard the excavations. | 4 | 4<|endoftext|> <|endoftext|>Thriving Grubs | {1}{R} | Creature — Gremlin | common | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. | Some passengers ride without tickets. | 2 | 1<|endoftext|> <|endoftext|>Resistance Reunited | {1}{W} | Instant | uncommon | Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. | "Well, aren't you a sight for sore eyes!" said Koth. "I was about to say the same, my friend," Elspeth replied. | nan | nan<|endoftext|> <|endoftext|>Perpetual Timepiece | {2} | Artifact | uncommon | {T}: Mill two cards. {2}, Exile : Shuffle any number of target cards from your graveyard into your library. | Do not be so caught up in keeping track of time that you forget to make use of it. | nan | nan<|endoftext|> <|endoftext|>Rakdos's Return | {X}{B}{R} | Sorcery | mythic | deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards. | When Lord Rakdos stirred from his slumber, everyone else's nightmare began. | nan | nan<|endoftext|> <|endoftext|>Righteous War | {1}{W}{B} | Enchantment | rare | White creatures you control have protection from black. Black creatures you control have protection from white. | "This is a war without neutrality." —Asmira, Holy Avenger | nan | nan<|endoftext|> <|endoftext|>Brazen Cannonade | {3}{R} | Enchantment | rare | Whenever an attacking creature you control dies, deals 2 damage to each opponent. Raid — At the beginning of your postcombat main phase, if you attacked with a creature this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card. | nan | nan | nan<|endoftext|> <|endoftext|>Gilded Cerodon | {4}{R} | Creature — Beast | common | Whenever attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Dwarven Forge-Chanter | {1}{R} | Creature — Dwarf Wizard | common | Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | nan | 1 | 3<|endoftext|> <|endoftext|>Drana and Linvala | {1}{W}{W}{B} | Legendary Creature — Vampire Angel | rare | Flying, vigilance Activated abilities of creatures your opponents control can't be activated. has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. | nan | 3 | 4<|endoftext|> <|endoftext|>Sisay's Ingenuity | {U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." | nan | nan | nan<|endoftext|> <|endoftext|>Scalding Devil | {1}{R} | Creature — Devil | common | {2}{R}: deals 1 damage to target player or planeswalker. | Demons massacre. Devils annoy. | 1 | 1<|endoftext|> <|endoftext|>Cultivator Drone | {2}{U} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) {T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) | nan | 2 | 3<|endoftext|> <|endoftext|>Squeeze | {3}{U} | Enchantment | rare | Sorcery spells cost {3} more to cast. | Any pirate would prefer Rishada's swift and cruel justice to Saprazzo's patient punishments. | nan | nan<|endoftext|> <|endoftext|>Mawloc | {X}{R}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Terror from the Deep — When enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Krovikan Elementalist | {B}{B} | Creature — Human Wizard | uncommon | {2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step. | "The Elementalists' talents could be useful if turned to other purposes." —Zur the Enchanter | 1 | 1<|endoftext|> <|endoftext|>Rise of Extus | {4}{W/B}{W/B} | Sorcery | common | Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | With one lethal strike, Extus took control of the Oriq and took his first step towards vengeance. | nan | nan<|endoftext|> <|endoftext|>Reach of Shadows | {4}{B} | Instant | common | Destroy target creature that's one or more colors. | "Is it better to be a fool or a coward? Fools may get things done occasionally, but cowards live longer." —Ghelesh Shadowmane, rakshasa mage | nan | nan<|endoftext|> <|endoftext|>Power Play | | Conspiracy | uncommon | (Start the game with this conspiracy face up in the command zone.) You are the starting player. If multiple players would be the starting player, one of those players is chosen at random. | nan | nan | nan<|endoftext|> <|endoftext|>Pure Reflection | {2}{W} | Enchantment | rare | Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Simic Keyrune | {3} | Artifact | uncommon | {T}: Add {G} or {U}. {G}{U}: becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|> <|endoftext|>Illuminor Szeras | {2}{B} | Legendary Artifact Creature — Necron | rare | Secrets of the Soul — {T}, Sacrifice another creature: Add an amount of {B} equal to the sacrificed creature's mana value. | "Immortality is not quite the same as invulnerability, but it is close enough." | 3 | 3<|endoftext|> <|endoftext|>Bringer of the Green Dawn | {7}{G}{G} | Creature — Bringer | rare | You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may create a 3/3 green Beast creature token. | nan | 5 | 5<|endoftext|> <|endoftext|>Pious Warrior | {3}{W} | Creature — Human Rebel Warrior | common | Whenever is dealt combat damage, you gain that much life. | The Cho-Arrim make no distinction between healers and soldiers. | 2 | 3<|endoftext|> <|endoftext|>Rendclaw Trow | {2}{B/G} | Creature — Troll | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Ruthless Invasion | {3}{R/P} | Sorcery | common | ({R/P} can be paid with either {R} or 2 life.) Nonartifact creatures can't block this turn. | "For the survival of our people, every conflict must now end in retreat." —Pythor, Mirran resistance | nan | nan<|endoftext|> <|endoftext|>Odious Trow | {B/G} | Creature — Troll | common | {1}{B/G}: Regenerate . | Trows are the vile trolls that lurk in the bogs of Shadowmoor. They reappear each night to frighten the living and gnaw the dead. | 1 | 1<|endoftext|> <|endoftext|>Clockwork Beetle | {1} | Artifact Creature — Insect | common | enters the battlefield with two +1/+1 counters on it. Whenever attacks or blocks, remove a +1/+1 counter from it at end of combat. | nan | 0 | 0<|endoftext|> <|endoftext|>Silkweaver Elite | {2}{G} | Creature — Elf Archer | common | Reach (This creature can block creatures with flying.) Revolt — When enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. | Elvish weavers use spidersilk to make everything from tapestries to rappelling ropes. | 2 | 2<|endoftext|> <|endoftext|>Giant Ankheg | {6}{G}{G} | Creature — Insect | uncommon | Trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other creatures you control have trample and ward {2}. | nan | 8 | 8<|endoftext|> <|endoftext|>Flowstone Surge | {1}{R} | Enchantment | uncommon | Creatures you control get +1/-1. | The army was never at a loss for weapons; Crovax was their forge. | nan | nan<|endoftext|> <|endoftext|>Induce Paranoia | {2}{U}{U} | Instant | common | Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Gruul Cluestone | {3} | Artifact | common | {T}: Add {R} or {G}. {R}{G}, {T}, Sacrifice : Draw a card. | Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild. | nan | nan<|endoftext|> <|endoftext|>Ledev Champion | {1}{G}{W} | Creature — Elf Knight | uncommon | Whenever attacks, you may tap any number of untapped creatures you control. gets +1/+1 until end of turn for each creature tapped this way. {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. | nan | 2 | 2<|endoftext|> <|endoftext|>Twinferno | {1}{R} | Instant | uncommon | Choose one — • When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. • Target creature you control gains double strike until end of turn. | "More fire?" Jaya asked. "More fire," Jodah agreed. | nan | nan<|endoftext|> <|endoftext|>Endless Obedience | {4}{B}{B} | Sorcery | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Mudbutton Clanger | {R} | Creature — Goblin Warrior | common | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Riverfall Mimic | {1}{U/R} | Creature — Shapeshifter | common | Whenever you cast a spell that's both blue and red, has base power and toughness 3/3 until end of turn and can't be blocked this turn. | Mimics don't hide their natural form well, but their disguises work well enough on boggarts. | 2 | 1<|endoftext|> <|endoftext|>Terashi's Verdict | {1}{W} | Instant — Arcane | uncommon | Destroy target attacking creature with power 3 or less. | It was as though the sky opened its eyes and found what it saw displeasing. | nan | nan<|endoftext|> <|endoftext|>A-Skyclave Shadowcat | {2}{B} | Creature — Cat Horror | uncommon | {B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat. Whenever a creature you control with a +1/+1 counter on it dies, draw a card. | nan | 3 | 3<|endoftext|> <|endoftext|>Ayesha Tanaka, Armorer | {3}{W}{U} | Legendary Creature — Human Artificer | rare | Whenever attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha can't be blocked as long as defending player controls three or more artifacts. | nan | 2 | 4<|endoftext|> <|endoftext|>Poultice Sliver | {2}{W} | Creature — Sliver | uncommon | All Slivers have "{2}, {T}: Regenerate target Sliver." (The next time that Sliver would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) | "Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent." —Rukarumel, field journal | 2 | 2<|endoftext|> <|endoftext|>Maze's Mantle | {2}{G} | Enchantment — Aura | common | Flash Enchant creature When enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn. Enchanted creature gets +2/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Profane Prayers | {2}{B}{B} | Sorcery | common | deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield. | "We have ways to make you talk, but you have nothing interesting to say." | nan | nan<|endoftext|> <|endoftext|>Zamriel, Seraph of Steel | {2}{W}{W} | Legendary Creature — Angel | mythic | Flying As long as it's your turn, equipped creatures you control have indestructible. | Armored in courage and armed with searing light, her legion stands unflinching against the forces of darkness. | 3 | 4<|endoftext|> <|endoftext|>Serrated Scorpion | {B} | Creature — Scorpion | common | When dies, it deals 2 damage to each opponent and you gain 2 life. | Each scorpion's venom is unique, thwarting sanctuary healers' attempts to develop an antidote. | 1 | 2<|endoftext|> <|endoftext|>Golden Argosy | {4} | Legendary Artifact — Vehicle | rare | Whenever attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 6<|endoftext|> <|endoftext|>Renounce the Guilds | {1}{W} | Instant | rare | Each player sacrifices a multicolored permanent. | "Scores will die in the name of peace. That is what you call compromise?" —Gideon Jura, to Aurelia | nan | nan<|endoftext|> <|endoftext|>Wormfang Manta | {5}{U}{U} | Creature — Nightmare Fish Beast | rare | Flying When enters the battlefield, you skip your next turn. When leaves the battlefield, you take an extra turn after this one. | nan | 6 | 1<|endoftext|> <|endoftext|>Intervention Pact | {0} | Instant | rare | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Destroy the Evidence | {4}{B} | Sorcery | common | Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | Everyone knew the Dimir had done the damage. Everyone suspected the Izzet had hired them. | nan | nan<|endoftext|> <|endoftext|>Patriar's Humiliation | {W} | Instant | common | Target creature perpetually loses all abilities, then deals damage to it equal to the number of creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Moderation | {1}{W}{U} | Enchantment | rare | You can't cast more than one spell each turn. Whenever you cast a spell, draw a card. | Intent: This card prevents you from casting multiple spells per turn but rewards you for your restraint. | nan | nan<|endoftext|> <|endoftext|>Encase in Ice | {1}{U} | Enchantment — Aura | uncommon | Flash (You may cast this spell any time you could cast an instant.) Enchant red or green creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Majestic Metamorphosis | {2}{U} | Instant | common | Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card. | New Capenna's statues hold Old Capenna's secrets. | nan | nan<|endoftext|> <|endoftext|>Keeper of Progenitus | {3}{G} | Creature — Elf Druid | rare | Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced. | He watches over the valley where Progenitus sleeps, culling signs from its steaming breaths. | 1 | 3<|endoftext|> <|endoftext|>Duskmantle Prowler | {3}{B} | Creature — Vampire Rogue | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | nan | 2 | 2<|endoftext|> <|endoftext|>Whispering Specter | {1}{B}{B} | Creature — Phyrexian Specter | uncommon | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they have. | nan | 1 | 1<|endoftext|> <|endoftext|>Elkin Lair | {3}{R} | World Enchantment | rare | At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Caves | {1}{R}{R} | Enchantment — Aura | common | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Viashino Cutthroat | {2}{R}{R} | Creature — Viashino | uncommon | Haste At the beginning of the end step, return to its owner's hand. | "You guys go on ahead. I'll catch up with ya." —Vark, goblin scout, last words | 5 | 3<|endoftext|> <|endoftext|>Mountain Titan | {2}{B}{R} | Creature — Giant | rare | {1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on . | "The Titans claimed to draw strength from the rocks, but I suspect them of some darker allegiance." —Disa the Restless, journal entry | 2 | 2<|endoftext|> <|endoftext|>Reconstructed Thopter | {3} | Artifact Creature — Thopter | uncommon | Flying Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | From above, the brothers noticed strange glyphs etched into the desert sand. | 2 | 1<|endoftext|> <|endoftext|>Peat Bog | | Land | common | enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from : Add {B}{B}. If there are no depletion counters on , sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Harrier Naga | {2}{G} | Creature — Naga Warrior | common | | She trusts that the potent poisons of her darts will reach the enemy before the enemy reaches her. | 3 | 3<|endoftext|> <|endoftext|>Refraction Trap | {3}{W} | Instant — Trap | uncommon | If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, deals that much damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Implement of Ferocity | {1} | Artifact | common | {G}, Sacrifice : Put a +1/+1 counter on target creature. Activate only as a sorcery. When is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Giant Albatross | {1}{U} | Creature — Bird | common | Flying When dies, you may pay {1}{U}. If you do, for each creature that dealt damage to this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. | nan | 1 | 1<|endoftext|> <|endoftext|>Frenzied Arynx | {2}{R}{G} | Creature — Cat Beast | common | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample {4}{R}{G}: gets +3/+0 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Volrath's Curse | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Doctor | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Seething Skitter-Priest | {2}{W}{B} | Creature — Phyrexian Cleric | uncommon | Toxic 1 When enters the battlefield, creatures you control and creature cards in your hand perpetually gain "When this creature dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and 'This creature can't block.'" | nan | 3 | 3<|endoftext|> <|endoftext|>Ashnod's Intervention | {B} | Instant | common | Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." | "Listen, Duck. Gix is everywhere, playing every side. Mishra won't listen . . . but perhaps Urza will." | nan | nan<|endoftext|> <|endoftext|>Raised by Wolves | {3}{G}{G} | Enchantment — Aura | uncommon | Enchant creature When enters the battlefield, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control. | nan | nan | nan<|endoftext|> <|endoftext|>Thwart the Grave | {4}{B}{B} | Sorcery | uncommon | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Death Cultist | {B} | Creature — Human Wizard | common | Sacrifice : Target player loses 1 life and you gain 1 life. | Death inevitably seduces all who study it. | 1 | 1<|endoftext|> <|endoftext|>Cavern Crawler | {2}{R} | Creature — Insect | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) {R}: gets +1/-1 until end of turn. | nan | 0 | 3<|endoftext|> <|endoftext|>Immolating Gyre | {4}{R}{R} | Sorcery | mythic | deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard. | "Nice army you had there." | nan | nan<|endoftext|> <|endoftext|>Zhentarim Bandit | {1}{B} | Creature — Halfling Rogue | common | Whenever attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "The Zhentarim are ruthless, unscrupulous, and dishonest. But I must admit, they are effective." —Commander Liara Portyr | 2 | 1<|endoftext|> <|endoftext|>Sowing Salt | {2}{R}{R} | Sorcery | uncommon | Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Crystal Grotto | | Land | common | When enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}. {1}, {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Locust Swarm | {3}{G} | Creature — Insect | uncommon | Flying {G}: Regenerate . {G}: Untap . Activate only once each turn. | Better a fierce thunderhead than a sky filled with locusts. | 1 | 1<|endoftext|> <|endoftext|>Amass the Components | {3}{U} | Sorcery | common | Draw three cards, then put a card from your hand on the bottom of your library. | "I knew I'd find a use for all that newt spittle!" | nan | nan<|endoftext|> <|endoftext|>Churning Eddy | {3}{U} | Sorcery | common | Return target creature and target land to their owners' hands. | "Magic is like the tide—both ebb, both flow, and both serve my whims." —Empress Llawan | nan | nan<|endoftext|> <|endoftext|>Angelic Captain | {3}{R}{W} | Creature — Angel Ally | rare | Flying Whenever attacks, it gets +1/+1 until end of turn for each other attacking Ally. | As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky. | 4 | 3<|endoftext|> <|endoftext|>Skyscanner | {3} | Artifact Creature — Thopter | common | Flying When enters the battlefield, draw a card. | The municipal senate makes extensive use of the thopters, mostly to gather dirt on rival senators. | 1 | 1<|endoftext|> <|endoftext|>Walking Dream | {3}{U} | Creature — Illusion | uncommon | can't be blocked. doesn't untap during your untap step if an opponent controls two or more creatures. | Dreams, by definition, live shorter lives than those who dream them. | 3 | 3<|endoftext|> <|endoftext|>Honorable Scout | {W} | Creature — Human Soldier Scout | common | When enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. | "I've faced your kind before. This time I'm ready for you." | 1 | 1<|endoftext|> <|endoftext|>Run Afoul | {G} | Instant | common | Target opponent sacrifices a creature with flying. | "What did you catch today, my pet? Ah, it looks like a bit of vampire stuck between your teeth." —Atla Palani, nest tender | nan | nan<|endoftext|> <|endoftext|>Soar | {1}{U} | Enchantment — Aura | common | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+1 and has flying. | "Would you give up your hands to fly? That is what the birds have done." —*The One Thousand Questions* | nan | nan<|endoftext|> <|endoftext|>Mounted Dreadknight | {4}{R} | Creature — Vampire Knight | common | Trample enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. | Markov vampires cultivate an image of such decadent elegance that it can be easy to forget they can field a deadly fighting force. | 5 | 4<|endoftext|> <|endoftext|>Verdant Succession | {4}{G} | Enchantment | rare | Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Chaosphere | {2}{R} | World Enchantment | rare | Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.) | "I dance the nothing dance, / Feet in the air, knives in the ground." —Femeref chant | nan | nan<|endoftext|> <|endoftext|>Blightbeetle | {1}{B} | Creature — Insect | uncommon | Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) Creatures your opponents control can't have +1/+1 counters put on them. | Leaf and soul alike wither at its touch. | 1 | 1<|endoftext|> <|endoftext|>Crypsis | {1}{U} | Instant | common | Target creature you control gains protection from creatures your opponents control until end of turn. Untap it. | Tritons borrow the camouflage of their oceanic prey to become predators on land. | nan | nan<|endoftext|> <|endoftext|>Jagwasp Swarm | {3}{B} | Creature — Insect | common | Flying | "You know how to tell a sapling explorer from an old hardhead? See which one mistakes a swarm of jagwasps for the setting sun." —Chadir the Navigator | 3 | 2<|endoftext|> <|endoftext|>Shadow in the Warp | {1}{R}{G} | Enchantment | rare | The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, deals 2 damage to that player. | The astropath collapsed, his empty eye sockets aglow. He spoke three words before falling lifeless to the ground: "They . . . are . . . coming!" | nan | nan<|endoftext|> <|endoftext|>Myojin of Life's Web | {6}{G}{G}{G} | Legendary Creature — Spirit | rare | enters the battlefield with a divinity counter on it if you cast it from your hand. has indestructible as long as it has a divinity counter on it. Remove a divinity counter from : Put any number of creature cards from your hand onto the battlefield. | nan | 8 | 8<|endoftext|> <|endoftext|>Kjeldoran Outrider | {1}{W} | Creature — Human Soldier | common | {W}: gets +0/+1 until end of turn. | "I listen to people. He sniffs the wind. And we both sense something big coming. Something very big." | 2 | 2<|endoftext|> <|endoftext|>Talara's Bane | {1}{B} | Sorcery | common | Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card. | "Your thoughts betray you." —Illulia of Nighthearth | nan | nan<|endoftext|> <|endoftext|>Uktabi Kong | {5}{G}{G}{G} | Creature — Ape | rare | Trample When enters the battlefield, destroy all artifacts. Tap two untapped Apes you control: Create a 1/1 green Ape creature token. | "I desire the acquisition of a potassium-rich fruit comestible of *substantial* magnitude." | 8 | 8<|endoftext|> <|endoftext|>Goblin Blast-Runner | {R} | Creature — Goblin | common | gets +2/+0 and has menace as long as you sacrificed a permanent this turn. | Most goblins can light a fuse and run, but only the cleverest remember to drop the bomb. | 1 | 2<|endoftext|> <|endoftext|>Shu Yun, the Silent Tempest | {2}{U} | Legendary Creature — Human Monk | rare | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Sphinx's Herald | {U} | Artifact Creature — Vedalken Wizard | uncommon | {2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle. | He calls a riddle through the gaps of cloven clouds, hoping for an answer. | 1 | 1<|endoftext|> <|endoftext|>Nikko-Onna | {2}{W} | Creature — Spirit | uncommon | When enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Deathrender | {4} | Artifact — Equipment | rare | Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach to it. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Ascending Aven | {2}{U}{U} | Creature — Bird Soldier | common | Flying can block only creatures with flying. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 2<|endoftext|> <|endoftext|>Inscription of Abundance | {1}{G} | Instant | rare | Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control. | nan | nan | nan<|endoftext|> <|endoftext|>Cephalid Aristocrat | {4}{U} | Creature — Cephalid Noble | common | Whenever becomes the target of a spell or ability, mill two cards. | It's easy to tell the difference between the devious cephalids and the trustworthy ones. The trustworthy ones are dead. | 3 | 3<|endoftext|> <|endoftext|>Rakshasa's Disdain | {2}{U} | Instant | common | Counter target spell unless its controller pays {1} for each card in your graveyard. | "Every failure, every death only makes my strength greater." | nan | nan<|endoftext|> <|endoftext|>Volcanic Strength | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) | His blood boiled over, and he erupted with fists of stone. | nan | nan<|endoftext|> <|endoftext|>Greven, Predator Captain | {3}{B}{R} | Legendary Creature — Phyrexian Human Warrior | mythic | Menace gets +X/+0, where X is the amount of life you've lost this turn. Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness. | nan | 5 | 5<|endoftext|> <|endoftext|>Indatha Crystal | {3} | Artifact | uncommon | {T}: Add {W}, {B}, or {G}. Cycling {2} ({2}, Discard this card: Draw a card.) | Crystals nestle in the roots of Indatha's helica trees as if being nurtured by their embrace. | nan | nan<|endoftext|> <|endoftext|>Entropic Specter | {3}{B}{B} | Creature — Specter Spirit | rare | Flying As enters the battlefield, choose an opponent. 's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever deals damage to a player, that player discards a card. | nan | * | *<|endoftext|> <|endoftext|>Deception | {2}{B} | Sorcery | common | Target opponent discards two cards. | Believing they wrote the forged letter that had been stolen from Zhou Yu, Cao Cao rashly executed his two best admirals for treason. | nan | nan<|endoftext|> <|endoftext|>Gods' Eye, Gate to the Reikai | | Legendary Land | uncommon | {T}: Add {C}. When is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token. | Listen at its walls and you will hear the whispers of gods. | nan | nan<|endoftext|> <|endoftext|>Merfolk of the Depths | {4}{G/U}{G/U} | Creature — Merfolk Soldier | uncommon | Flash (You may cast this spell any time you could cast an instant.) | When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct. | 4 | 2<|endoftext|> <|endoftext|>Fey Steed | {2}{W}{W} | Creature — Elk | rare | Whenever attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Sun's Bounty | {1}{W} | Instant | common | You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | "Heidar has forced the sun into hiding, but it has not forgotten us." | nan | nan<|endoftext|> <|endoftext|>Kami of the Tended Garden | {3}{G} | Creature — Spirit | uncommon | At the beginning of your upkeep, sacrifice unless you pay {G}. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) | nan | 4 | 4<|endoftext|> <|endoftext|>Pulse of the Fields | {1}{W}{W} | Instant | rare | You gain 4 life. Then if an opponent has more life than you, return to its owner's hand. | Before religion or civilization, there was order. | nan | nan<|endoftext|> <|endoftext|>Disappear | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant creature {U}: Return enchanted creature and to their owners' hands. | If at first you don't succeed, run away and hide. | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Guard | {1}{W} | Creature — Human Soldier | common | {T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice . Activate only during combat and only if defending player controls no snow lands. | nan | 1 | 1<|endoftext|> <|endoftext|>Rona's Vortex | {U} | Instant | uncommon | Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead. | nan | nan | nan<|endoftext|> <|endoftext|>Violet Pall | {4}{B} | Tribal Instant — Faerie | common | Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying. | A faerie is the offspring of Oona and mischief. | nan | nan<|endoftext|> <|endoftext|>Peer Pressure | {3}{U} | Sorcery | rare | Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Iname, Life Aspect | {4}{G}{G} | Legendary Creature — Spirit | rare | When dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand. | Iname rejoices in the dawn of a new life, but soon becomes jealous of the simple joys denied him by his station. So the cycle begins anew. | 4 | 4<|endoftext|> <|endoftext|>Sarevok, Mighty Usurper | {3}{B}{G} | Legendary Creature — Human Knight | uncommon | Trample At the beginning of combat on your turn, target creature you control gains trample and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Prodigy's Prototype | {1}{W}{U} | Artifact — Vehicle | uncommon | Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 4<|endoftext|> <|endoftext|>Beacon Hawk | {1}{W} | Creature — Bird | common | Flying Whenever deals combat damage to a player, you may untap target creature. {W}: gets +0/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Call for Blood | {4}{B} | Instant — Arcane | common | As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power. | nan | nan | nan<|endoftext|> <|endoftext|>Skyspear Cavalry | {3}{W}{W} | Creature — Human Soldier | common | Flying Double strike (This creature deals both first-strike and regular combat damage.) | Pray her spear reaches you first. Her griffin is less kind. | 2 | 2<|endoftext|> <|endoftext|>Wings of Hope | {W}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+3 and has flying. | Urza knew Phyrexians would come through the air and sent his soldiers to greet them. | nan | nan<|endoftext|> <|endoftext|>Fanatical Devotion | {2}{W} | Enchantment | common | Sacrifice a creature: Regenerate target creature. | The Oracle told Eladamri he would save his people by abandoning them. His followers adopted that ideal. | nan | nan<|endoftext|> <|endoftext|>Soul-Guide Gryff | {4}{W} | Creature — Hippogriff Spirit | common | Flying When enters the battlefield, exile up to one target card from a graveyard. | It conducts the souls of the righteous to their blessed rest and the spirits of the evil to justice. | 3 | 4<|endoftext|> <|endoftext|>Magefire Wings | {U}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+0 and has flying. | Giving a thing wings does not take away its fear of flight—or its fear of fire, for that matter. | nan | nan<|endoftext|> <|endoftext|>Blind Hunter | {2}{W}{B} | Creature — Bat | common | Flying Haunt (When this creature dies, exile it haunting target creature.) When enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. | nan | 2 | 2<|endoftext|> <|endoftext|>Elves | | Card | rare | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Rapacious One | {5}{R} | Creature — Eldrazi Drone | uncommon | Trample Whenever deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | nan | 5 | 4<|endoftext|> <|endoftext|>Team Pennant | {1} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3} | Choosing a college based on Mage Tower results is discouraged, but not unheard of. | nan | nan<|endoftext|> <|endoftext|>Mask of Immolation | {1}{R} | Artifact — Equipment | uncommon | When enters the battlefield, create a 1/1 red Elemental creature token, then attach to it. Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Fable of Wolf and Owl | {3}{G/U}{G/U}{G/U} | Enchantment | rare | Whenever you cast a green spell, you may create a 2/2 green Wolf creature token. Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying. | The forest grew fangs. The sky spread its wings. | nan | nan<|endoftext|> <|endoftext|>Patagia Tiger | {4}{W} | Creature — Cat | common | Flying When enters the battlefield, target Human you control gets +2/+2 until end of turn. | Lukka looked out from the parapet and saw not a monster to be put down, but a fierce kind of beauty. | 3 | 4<|endoftext|> <|endoftext|>Trigon of Infestation | {4} | Artifact | uncommon | enters the battlefield with three charge counters on it. {G}{G}, {T}: Put a charge counter on . {2}, {T}, Remove a charge counter from : Create a 1/1 green Phyrexian Insect creature token with infect. | nan | nan | nan<|endoftext|> <|endoftext|>Akroma's Blessing | {2}{W} | Instant | uncommon | Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) | The clerics saw her as a divine gift. She saw them only as allies in her war against Phage. | nan | nan<|endoftext|> <|endoftext|>Vigean Intuition | {3}{G}{U} | Instant | uncommon | Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | nan | nan | nan<|endoftext|> <|endoftext|>Qasali Ambusher | {1}{G}{W} | Creature — Cat Warrior | uncommon | Reach If a creature is attacking you and you control a Forest and a Plains, you may cast without paying its mana cost and as though it had flash. | The surprise of a battle cry can be as deadly as a blade. | 2 | 3<|endoftext|> <|endoftext|>The Tyrant | | Hero | common | Exile : Creatures your opponents control get -1/-1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Expel | {2}{W} | Instant | common | Exile target tapped creature. | Quintorius was a daydreamer, far happier digging through history books than practicing battle tactics. He agreed with the military academy on only one thing: he did not belong in their ranks. | nan | nan<|endoftext|> <|endoftext|>Stomp and Howl | {2}{G} | Sorcery | uncommon | Destroy target artifact and target enchantment. | "Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form." —Ivos Koba, indrik handler | nan | nan<|endoftext|> <|endoftext|>Zombie Infestation | {1}{B} | Enchantment | uncommon | Discard two cards: Create a 2/2 black Zombie creature token. | The nomads' funeral pyres are more practical than ceremonial. | nan | nan<|endoftext|> <|endoftext|>Gut, Bestial Fanatic | {4}{R}{R}{G} | Legendary Creature — Goblin Shaman | uncommon | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step. | nan | 5 | 4<|endoftext|> <|endoftext|>Noble's Purse | {2} | Artifact | uncommon | enters the battlefield tapped and with three coin counters on it. {T}, Remove a coin counter from : Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Tajic, Blade of the Legion | {2}{R}{W} | Legendary Creature — Human Soldier | rare | Indestructible Battalion — Whenever and at least two other creatures attack, Tajic gets +5/+5 until end of turn. | "I run the maze alone, but I fight with the full might of the Legion." | 2 | 2<|endoftext|> <|endoftext|>Disciple of Caelus Nin | {4}{W} | Creature — Human Wizard | rare | When enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than that weren't chosen this way phase out. Permanents can't phase in. | nan | 3 | 4<|endoftext|> <|endoftext|>Pilgrim of Virtue | {2}{W} | Creature — Human Cleric | common | Protection from black {W}, Sacrifice : The next time a black source of your choice would deal damage this turn, prevent that damage. | "A life is measured by the lives it saves." | 1 | 3<|endoftext|> <|endoftext|>Annihilating Glare | {B} | Sorcery | common | As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature. Destroy target creature or planeswalker. | By gaze, sting, and claw, Vraska will see the will of Phyrexia done. | nan | nan<|endoftext|> <|endoftext|>Ruby Leech | {1}{R} | Creature — Leech | rare | First strike Red spells you cast cost {R} more to cast. | "Its gems didn't stop pulsating until they were completely removed." —Tolarian research notes | 2 | 2<|endoftext|> <|endoftext|>Zoologist | {3}{G} | Creature — Human Druid | rare | {3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. | "With friends like these, who needs people?" | 1 | 2<|endoftext|> <|endoftext|>Discordant Spirit | {2}{B}{R} | Creature — Spirit | rare | At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on for each 1 damage dealt to you this turn. At the beginning of your end step, remove all +1/+1 counters from . | nan | 2 | 2<|endoftext|> <|endoftext|>Woodwraith Strangler | {2}{B}{G} | Creature — Plant Zombie | common | Exile a creature card from your graveyard: Regenerate . | "Nothing could be more natural than roots sucking nourishment from the dead." —Savra | 2 | 2<|endoftext|> <|endoftext|>Skittish Kavu | {1}{R} | Creature — Kavu | uncommon | gets +1/+1 as long as no opponent controls a white or blue creature. | Fierce when roused, this breed of kavu is easily distracted by a strong voice or melodic tune. | 1 | 1<|endoftext|> <|endoftext|>Rhythmic Water Vortex | {3}{U}{U} | Sorcery | rare | Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Resplendent Mentor | {4}{W} | Creature — Kithkin Cleric | uncommon | White creatures you control have "{T}: You gain 1 life." | Thoughtweft gives new meaning to the phrase "common knowledge." | 2 | 2<|endoftext|> <|endoftext|>Spiteful Squad | {2}{W}{B} | Creature — Human Warlock | common | Deathtouch enters the battlefield with two +1/+1 counters on it. When dies, put its counters on target creature you control. | "Don't you know first-years pay a toll to walk through here?" | 0 | 0<|endoftext|> <|endoftext|>Viridian Longbow | {1} | Artifact — Equipment | common | Equipped creature has "{T}: This creature deals 1 damage to any target." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Aspect of Gorgon | {2}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.) | "My adopted children are loved no less." —Pharika, god of affliction | nan | nan<|endoftext|> <|endoftext|>Hollowhenge Overlord | {4}{G}{G} | Creature — Wolf | rare | Flash At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token. | nan | 4 | 4<|endoftext|> <|endoftext|>Turbo-Thwacking Auto-Hammer | | Artifact — Contraption | uncommon | Whenever you crank , target creature gains double strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Barbed Wire | {3} | Artifact | uncommon | At the beginning of each player's upkeep, deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by this turn. | A steel snake with ten thousand teeth. | nan | nan<|endoftext|> <|endoftext|>Niveous Wisps | {W} | Instant | common | Target creature becomes white until end of turn. Tap that creature. Draw a card. | In a world devoid of sun, illumination comes from cheerless fires or the wandering spirits of the dead. | nan | nan<|endoftext|> <|endoftext|>Rite of Passage | {2}{G} | Enchantment | rare | Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) | Every scar is a lesson, every battle a test of what you have learned. | nan | nan<|endoftext|> <|endoftext|>Resolute Blademaster | {3}{R}{W} | Creature — Human Soldier Ally | uncommon | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. | "Great steel is born in the hottest forges. Great soldiers are born in war." | 2 | 2<|endoftext|> <|endoftext|>Book Burning | {1}{R} | Sorcery | common | Any player may have deal 6 damage to them. If no one does, target player mills six cards. | The wizard's spellbook was full of burning questions. | nan | nan<|endoftext|> <|endoftext|>Breezekeeper | {3}{U} | Creature — Djinn | common | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) | "He blows a gust across the cliff to vanish in a breath of wind." —"Song of the Wind Being" | 4 | 4<|endoftext|> <|endoftext|>Chandra, the Firebrand | {3}{R} | Legendary Planeswalker — Chandra | mythic | +1: deals 1 damage to any target. −2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. −6: deals 6 damage to each of up to six targets. | nan | nan | nan<|endoftext|> <|endoftext|>Guise of Fire | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/-1 and attacks each combat if able. | "Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first." —Rem Karolus, Blade of the Inquisitors | nan | nan<|endoftext|> <|endoftext|>Death's Presence | {5}{G} | Enchantment | rare | Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. | The Genestealer Cults rejoiced at the arrival of their gods . . . at first. | nan | nan<|endoftext|> <|endoftext|>Spectral Sliver | {2}{B} | Creature — Sliver Spirit | uncommon | All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." | "Sure, I've seen agents of the Cabal here and there. Well, not here, and certainly not in any of the sliver labs. Oh dear, I've said too much." —Apprentice researcher | 2 | 2<|endoftext|> <|endoftext|>Havengul Runebinder | {2}{U}{U} | Creature — Human Wizard | rare | {2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control. | "So many corpses, so little time." | 2 | 2<|endoftext|> <|endoftext|>Snooping Newsie | {U}{B} | Creature — Human Rogue | common | When enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, gets +1/+1 and has lifelink. | nan | 2 | 2<|endoftext|> <|endoftext|>Skyhunter Strike Force | {2}{W} | Creature — Cat Knight | rare | Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee. | nan | 2 | 2<|endoftext|> <|endoftext|>Scourge of Kher Ridges | {6}{R}{R} | Creature — Dragon | rare | Flying {1}{R}: deals 2 damage to each creature without flying. {5}{R}: deals 6 damage to each other creature with flying. | Doom casts its own flickering shadow. | 6 | 6<|endoftext|> <|endoftext|>Iron Will | {W} | Instant | common | Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Duskrider Falcon | {1}{W} | Creature — Bird | common | Flying, protection from black | "Seaborne ships have their dolphins to dance in their wakes; I have my duskriders." —Sisay, journal | 1 | 1<|endoftext|> <|endoftext|>Contested War Zone | | Land | rare | Whenever a creature deals combat damage to you, that creature's controller gains control of . {T}: Add {C}. {1}, {T}: Attacking creatures get +1/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Verdant Haven | {2}{G} | Enchantment — Aura | common | Enchant land When enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Channeler Initiate | {1}{G} | Creature — Human Druid | rare | When enters the battlefield, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from : Add one mana of any color. | nan | 3 | 4<|endoftext|> <|endoftext|>Kami's Flare | {1}{R} | Instant | common | deals 3 damage to target creature or planeswalker. also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) | "The flames are a gift from my companion. They won't hurt me. You, on the other hand..." | nan | nan<|endoftext|> <|endoftext|>Eyes in the Skies | {3}{W} | Instant | common | Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) | "What root and branch cannot reach, our winged friends will attend to." —Zunak, Selesnya strategist | nan | nan<|endoftext|> <|endoftext|>Centaur Nurturer | {3}{G} | Creature — Centaur Druid | common | When enters the battlefield, you gain 3 life. {T}: Add one mana of any color. | "I call upon the vigor of the grasses, the hopes of the flowers, and the dreams of the trees." | 2 | 4<|endoftext|> <|endoftext|>Vapor Snare | {4}{U} | Enchantment — Aura | uncommon | Enchant creature You control enchanted creature. At the beginning of your upkeep, sacrifice unless you return a land you control to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Longhorn Firebeast | {2}{R} | Creature — Elemental Ox Beast | common | When enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice . | Its blast can fuse armor to bone, leaving skeletons that glint brightly in the sun. | 3 | 2<|endoftext|> <|endoftext|>Knight of Dawn | {1}{W}{W} | Creature — Human Knight | uncommon | First strike {W}{W}: gains protection from the color of your choice until end of turn. | Flash like daybreak to the fray. —Motto of the Knights of Dawn | 2 | 2<|endoftext|> <|endoftext|>Drown in Ichor | {1}{B} | Sorcery | uncommon | Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | Sinking into the Dross is neither a gentle death nor a quiet one. But once the necrogen takes hold, it is inevitable. | nan | nan<|endoftext|> <|endoftext|>Sorin, Vampire Lord | {4}{B}{B} | Legendary Planeswalker — Sorin | mythic | +1: Up to one target creature gets +2/+0 until end of turn. −2: deals 4 damage to any target. You gain 4 life. −8: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature." | nan | nan | nan<|endoftext|> <|endoftext|>Meletis Charlatan | {2}{U} | Creature — Human Wizard | rare | {2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy. | "Every object has an echo in the Æther beyond the world. Every idea has a shadow that can be brought to light." | 2 | 3<|endoftext|> <|endoftext|>Ministrant of Obligation | {2}{W} | Creature — Human Cleric | uncommon | Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) | When the price of your sins comes due, the Church of Deals is there to collect. | 2 | 1<|endoftext|> <|endoftext|>Remove Enchantments | {W} | Instant | common | Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Hitchclaw Recluse | {2}{G} | Creature — Spider | common | Reach | Not all spiders need webs to catch their prey. | 1 | 4<|endoftext|> <|endoftext|>Wizened Snitches | {3}{U} | Creature — Faerie Rogue | uncommon | Flying Players play with the top card of their libraries revealed. | "Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse." —Sirislav, Dimir spy | 1 | 3<|endoftext|> <|endoftext|>Well of Life | {4} | Artifact | uncommon | At the beginning of your end step, if you control no untapped lands, you gain 2 life. | When you have given everything, then you have everything to gain. —Well inscription | nan | nan<|endoftext|> <|endoftext|>Gulf Squid | {3}{U} | Creature — Squid Beast | common | When enters the battlefield, tap all lands target player controls. | If it could capture the power it wastes, it would be invincible. | 2 | 2<|endoftext|> <|endoftext|>Rebellious | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Bladed Pinions | {2} | Artifact — Equipment | common | Equipped creature has flying and first strike. Equip {2} | Lacking trained pterons, the Auriok had to rely on other measures to gain the upper hand in the skies. | nan | nan<|endoftext|> <|endoftext|>Aven Sentry | {3}{W} | Creature — Bird Soldier | common | Flying | "My flock flew from a distant continent ruined by cataclysm and war. Benalia gave us shelter to end our exodus." | 3 | 2<|endoftext|> <|endoftext|>Viashino Racketeer | {2}{R} | Creature — Viashino Rogue | common | When enters the battlefield, you may discard a card. If you do, draw a card. | "You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive." | 2 | 1<|endoftext|> <|endoftext|>Mystic Melting | {3}{G} | Instant | uncommon | Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep. | The sun-hot glow radiated from the druids, leaving scattered metal in steaming pools as it passed. | nan | nan<|endoftext|> <|endoftext|>Ballroom Brawlers | {3}{W}{W} | Creature — Human Warrior | uncommon | Whenever attacks, and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. | Don't try to cut in. They'll cut back. | 3 | 5<|endoftext|> <|endoftext|>Phoenix Heart | {R}{R}{R}{R} | Sorcery | mythic | Koni and Richard continue the game and play all games as partners forever. | "The minute I heard my first love story, I started looking for you, not knowing how blind that was. Lovers don't finally meet somewhere. They're in each other all along." —Rumi | nan | nan<|endoftext|> <|endoftext|>A-Mentor's Guidance | {1}{U} | Sorcery | uncommon | When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card. | Kasmina had encouraged the twins to apply. Strixhaven would test not only their magical potential, but also their character. | nan | nan<|endoftext|> <|endoftext|>Flowstone Salamander | {3}{R}{R} | Creature — Salamander | uncommon | {R}: deals 1 damage to target creature blocking it. | The Furnace of Rath is periodically illuminated by their sparkling yawns. | 3 | 4<|endoftext|> <|endoftext|>Smokebraider | {1}{R} | Creature — Elemental Shaman | common | {T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals. | "Be silent and listen to your inner fire. Only then can you walk the Path of Flame." | 1 | 1<|endoftext|> <|endoftext|>Magmatic Scorchwing | {3}{R}{R} | Creature — Dragon | rare | Flying When enters the battlefield, if there are no nonbasic land cards in your library, deals 3 damage to any target. | nan | 4 | 4<|endoftext|> <|endoftext|>Submerge | {4}{U} | Instant | uncommon | If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library. | nan | nan | nan<|endoftext|> <|endoftext|>Goldnight Castigator | {2}{R}{R} | Creature — Angel | mythic | Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to , it deals double that damage to instead. | nan | 4 | 9<|endoftext|> <|endoftext|>Touch of Moonglove | {B} | Instant | common | Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | nan | nan | nan<|endoftext|> <|endoftext|>Avatar of Will | {6}{U}{U} | Creature — Avatar | rare | If an opponent has no cards in hand, this spell costs {6} less to cast. Flying | nan | 5 | 6<|endoftext|> <|endoftext|>Kiss of Death | {4}{B}{B} | Sorcery | uncommon | deals 4 damage to target opponent or planeswalker. You gain 4 life. | "I'd sooner lock lips with a viper. At least I might walk away from *that*." —Elvish scout | nan | nan<|endoftext|> <|endoftext|>Syndicate Infiltrator | {2}{U}{B} | Creature — Vampire Wizard | uncommon | Flying As long as there are five or more mana values among cards in your graveyard, gets +2/+2. | The mansion's vaulted ceilings provided the perfect cover for an ambush. | 3 | 3<|endoftext|> <|endoftext|>Abbey Griffin | {3}{W} | Creature — Griffin | common | Flying, vigilance | "The darkness crawls with vampires and ghouls, but we are not without allies." —Mikaeus, the Lunarch | 2 | 2<|endoftext|> <|endoftext|>Coastal Breach | {6}{U} | Sorcery | rare | Undaunted (This spell costs {1} less to cast for each opponent.) Return all nonland permanents to their owners' hands. | The sea filled the villagers' nets until the day it cast its own. | nan | nan<|endoftext|> <|endoftext|>Rafter Demon | {2}{B}{R} | Creature — Demon | common | Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When enters the battlefield, if its spectacle cost was paid, each opponent discards a card. | nan | 4 | 2<|endoftext|> <|endoftext|>Contagion Dispenser | {2}{G}{U} | Artifact | rare | When enters the battlefield, proliferate. Whenever you proliferate during your turn, draft a card from 's spellbook. This ability triggers only once each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Hired Poisoner | {B} | Creature — Human Assassin | common | Deathtouch | "They don't even feel the cut. I'm ordering a drink in a nearby tavern before anyone notices something's wrong." | 1 | 1<|endoftext|> <|endoftext|>Elspeth, Undaunted Hero | {2}{W}{W}{W} | Legendary Planeswalker — Elspeth | mythic | +2: Put a +1/+1 counter on each of up to two target creatures. −2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle. −8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white. | nan | nan | nan<|endoftext|> <|endoftext|>Watermarket | | Land | rare | {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks. | Shopping List Lamp-hand attachment X-ray contact lenses Discount death ray Two-headed hammer Kitten-fish | nan | nan<|endoftext|> <|endoftext|>Gigadrowse | {U} | Instant | common | Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Yotian Frontliner | {1} | Artifact Creature — Soldier | uncommon | Whenever attacks, another target creature you control gets +1/+1 until end of turn. Unearth {W} ({W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 1 | 1<|endoftext|> <|endoftext|>Seeds of Strength | {G}{W} | Instant | common | Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. | Beneath the beauty of light and seed is the might of Vitu-Ghazi. | nan | nan<|endoftext|> <|endoftext|>Deepwood Tantiv | {4}{G} | Creature — Beast | uncommon | Whenever becomes blocked, you gain 2 life. | A single tantiv is just as dangerous as a herd. | 2 | 4<|endoftext|> <|endoftext|>Brago's Representative | {2}{W} | Creature — Human Advisor | common | While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) | On Fiora, no matter is settled until King Brago offers an opinion. | 1 | 4<|endoftext|> <|endoftext|>Urza's Construction Drone | {3} | Artifact Creature — Construct | rare | When enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle. Whenever attacks or dies, seek an Urza's land card. | nan | 3 | 3<|endoftext|> <|endoftext|>Animate Spell | {U} | Enchantment — Aura | rare | Flash Enchant instant or sorcery spell on the stack When becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost. When leaves the battlefield, enchanted card's owner sacrifices it unless they cast it. | nan | nan | nan<|endoftext|> <|endoftext|>Frostwalk Bastion | | Snow Land | uncommon | {T}: Add {C}. {1}{S}: Until end of turn, becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Knights of the Black Rose | {3}{W}{B} | Creature — Human Knight | uncommon | When enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. | "Hail to the true queen! Long may she reign!" | 4 | 4<|endoftext|> <|endoftext|>Root Sliver | {3}{G} | Creature — Sliver | rare | This spell can't be countered. Sliver spells can't be countered. | "It would take another apocalypse to stop the slivers now." —Riptide Project researcher | 2 | 2<|endoftext|> <|endoftext|>Surging Aether | {3}{U} | Instant | common | Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.) Return target permanent to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Phyrexian Tribute | {2}{B} | Sorcery | rare | As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact. | "In your final breath you still have something to offer Phyrexia." —Afari, *Tales* | nan | nan<|endoftext|> <|endoftext|>Jamuraan Lion | {2}{W} | Creature — Cat | common | {W}, {T}: Target creature can't block this turn. | The lion blinked —Femeref expression meaning "situation avoided" | 3 | 1<|endoftext|> <|endoftext|>Undercity's Embrace | {2}{B} | Instant | common | Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. | The undercity is always hungry. | nan | nan<|endoftext|> <|endoftext|>Axebane Stag | {6}{G} | Creature — Elk | common | | "When the spires have burned and the cobblestones are dust, he will take his rightful place as king of the wilds." —Kirce, Axebane guardian | 6 | 7<|endoftext|> <|endoftext|>Aurora Griffin | {3}{W} | Creature — Griffin | common | Flying {W}: Target permanent becomes white until end of turn. | Though a fierce fighter, its true value is that it inspires beleaguered forces. | 2 | 2<|endoftext|> <|endoftext|>Absorb Energy | {1}{U}{U} | Instant | rare | Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast." | nan | nan | nan<|endoftext|> <|endoftext|>Unnatural Moonrise | {R}{G} | Sorcery | uncommon | It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Voice of the Vermin | {3}{G} | Creature — Human Citizen | uncommon | enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever attacks, target creature you control has base power and toughness 4/4 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Rotting Legion | {4}{B} | Creature — Zombie | common | enters the battlefield tapped. | Zombies have one speed: shamble. | 4 | 5<|endoftext|> <|endoftext|>Devastate | {3}{R}{R} | Sorcery | common | Destroy target land. deals 1 damage to each creature and each player. | "You're willing to die for your homeland. I'm willing to kill for it." —Latulla, Keldon overseer | nan | nan<|endoftext|> <|endoftext|>Combine Chrysalis | {G}{U} | Artifact | uncommon | Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Spitting Spider | {3}{G}{G} | Creature — Spider | uncommon | Reach (This creature can block creatures with flying.) Sacrifice a land: deals 1 damage to each creature with flying. | nan | 3 | 5<|endoftext|> <|endoftext|>Akki Avalanchers | {R} | Creature — Goblin Warrior | common | Sacrifice a land: gets +2/+0 until end of turn. Activate only once each turn. | Among Godo's hordes, "beware of falling rocks" came to mean "akki live nearby." | 1 | 1<|endoftext|> <|endoftext|>Cyclone Sire | {4}{U} | Creature — Elemental | uncommon | Flying When dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. | The rampaging Roil creates life out of the most volatile elements. | 3 | 4<|endoftext|> <|endoftext|>Pestilence Rats | {2}{B} | Creature — Rat | common | 's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, 's power and toughness are 2/3.) | nan | * | 3<|endoftext|> <|endoftext|>Teroh's Faithful | {3}{W} | Creature — Human Cleric | common | When enters the battlefield, you gain 4 life. | The light of reason follows them even into battle. | 1 | 4<|endoftext|> <|endoftext|>Jeweled Bird | {1} | Artifact | uncommon | Remove from your deck before playing if you're not playing for ante. {T}: Ante . If you do, put all other cards you own from the ante into your graveyard, then draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Domineer | {1}{U}{U} | Enchantment — Aura | uncommon | Enchant artifact creature You control enchanted artifact creature. | Since they haven't seen their original master for millennia, golems are eager to take orders from anyone. | nan | nan<|endoftext|> <|endoftext|>Anaba Ancestor | {1}{R} | Creature — Minotaur Spirit | common | {T}: Another target Minotaur creature gets +1/+1 until end of turn. | "The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt." —Taysir | 1 | 1<|endoftext|> <|endoftext|>Rakdos Ickspitter | {1}{B}{R} | Creature — Thrull | common | {T}: deals 1 damage to target creature and that creature's controller loses 1 life. | "Our thrulls dissolve from the inside out in a matter of days. Shoddy work, but they're a scream while they last." —Uzric, Rakdos guildmage | 1 | 1<|endoftext|> <|endoftext|>Leap of Flame | {U}{R} | Instant | common | Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Reflective Golem | {3} | Artifact Creature — Golem | uncommon | Whenever you cast an instant or sorcery spell that targets only , you may pay {2}. If you do, copy that spell. You may choose new targets for the copy. | "We don't cut through Sedgemoor anymore. Can't get five steps without a groff trying to fight its own reflection." | 2 | 3<|endoftext|> <|endoftext|>Vectis Silencers | {2}{U} | Artifact Creature — Human Rogue | common | {2}{B}: gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) | Even on Esper, there are those who eschew the use of magic in favor of simpler methods. | 1 | 2<|endoftext|> <|endoftext|>Words of Wisdom | {1}{U} | Instant | common | You draw two cards, then each other player draws a card. | Knowledge can't be kept in a bottle or sealed in a box. It yearns to be spread and shared. | nan | nan<|endoftext|> <|endoftext|>Ice Over | {1}{U} | Enchantment — Aura | common | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. | "Slow the Consulate with whatever you've got!" —Jasi Ganin, master siphoner | nan | nan<|endoftext|> <|endoftext|>Deadly Poison Sampler | | Artifact — Contraption | rare | Whenever you crank , until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls." | nan | nan | nan<|endoftext|> <|endoftext|>Synchronous Sliver | {4}{U} | Creature — Sliver | common | All Sliver creatures have vigilance. | "With a twitch of its muscles, its timeline forks. Then, just as quickly, its two selves reintegrate. Causality, strangely, seems not to mind." —Rukarumel, field journal | 3 | 3<|endoftext|> <|endoftext|>Scent of Cinder | {1}{R} | Sorcery | common | Reveal any number of red cards in your hand. deals X damage to any target, where X is the number of cards revealed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Crater Elemental | {2}{R} | Creature — Elemental | rare | {R}, {T}, Sacrifice : It deals 4 damage to target creature. Formidable — {2}{R}: has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater. | nan | 0 | 6<|endoftext|> <|endoftext|>Stitched Mangler | {2}{U} | Creature — Zombie Horror | common | enters the battlefield tapped. When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | nan | 2 | 3<|endoftext|> <|endoftext|>Jaheira, Stirring Harper | {1}{R}{G} | Legendary Creature — Human Elf Druid | uncommon | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You get a boon with "When you cast your next creature spell, it perpetually gets +1/+0 and gains haste." | nan | 3 | 4<|endoftext|> <|endoftext|>Mending Touch | {G} | Instant | common | Regenerate target creature. | "The gift of life must be freely given. Anything less would diminish us all." —Arin, Selesnya healer | nan | nan<|endoftext|> <|endoftext|>Riot Ringleader | {2}{R} | Creature — Human Warrior | common | Whenever attacks, Human creatures you control get +1/+0 until end of turn. | "So the vampires like hot blood, do they? Let's see how they handle ours." | 2 | 2<|endoftext|> <|endoftext|>Blow Your House Down | {2}{R} | Sorcery | common | Up to three target creatures can't block this turn. Destroy any of them that are Walls. | "You think these walls will protect you? My, you have a dim view of the power of the wilds." —Marawen, barrow witch | nan | nan<|endoftext|> <|endoftext|>Pin to the Earth | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -6/-0. | "Mortal strength, like mortal hope, is so easily crushed." —Thassa, god of the sea | nan | nan<|endoftext|> <|endoftext|>Riding Red Hare | {2}{W} | Sorcery | common | Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.) | One of the greatest steeds in the empire, Red Hare could travel a thousand *li* a day and climb hills as if running on flat ground. | nan | nan<|endoftext|> <|endoftext|>Cabal Inquisitor | {1}{B} | Creature — Human Minion | common | Threshold — {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Krosan Druid | {2}{G} | Creature — Centaur Druid | common | Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) When enters the battlefield, if it was kicked, you gain 10 life. | "Druids endure disaster as seeds endure winter. Now Krosa blooms once more." | 2 | 3<|endoftext|> <|endoftext|>Goldhound | {R} | Artifact Creature — Treasure Dog | common | First strike Menace (This creature can't be blocked except by two or more creatures.) {T}, Sacrifice : Add one mana of any color. | The staccato clatter of its metal claws on pavement is unmistakable. | 1 | 1<|endoftext|> <|endoftext|>Altered Ego | {X}{2}{G}{U} | Creature — Shapeshifter | rare | This spell can't be countered. You may have enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Fishliver Oil | {1}{U} | Enchantment — Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.) | Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea. | nan | nan<|endoftext|> <|endoftext|>Progress | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Angelheart Protector | {2}{W} | Creature — Human Cleric | common | When enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "We shall persevere." | 3 | 2<|endoftext|> <|endoftext|>Bonds of Quicksilver | {3}{U} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature doesn't untap during its controller's untap step. | The sea's reach extends beyond its shores. | nan | nan<|endoftext|> <|endoftext|>Mind Burst | {1}{B} | Sorcery | common | Target player discards X cards, where X is one plus the number of cards named in all graveyards. | As haunting as a zombie's curse. | nan | nan<|endoftext|> <|endoftext|>Blood-Toll Harpy | {2}{B} | Creature — Harpy | common | Flying When enters the battlefield, each player loses 1 life. | When harpies demand a toll to cross through their territory, consider yourself lucky if they permit payment in coin. | 2 | 1<|endoftext|> <|endoftext|>Carnage Wurm | {6}{G} | Creature — Wurm | uncommon | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 6 | 6<|endoftext|> <|endoftext|>Azure Fleet Admiral | {3}{U} | Creature — Human Pirate | common | When enters the battlefield, you become the monarch. can't be blocked by creatures the monarch controls. | "Your concern for my safety is touching, but as long as your gunners remain reliably erratic, I see no reason to change course." —Admiral Yelise, to Commodore Axurik | 3 | 3<|endoftext|> <|endoftext|>Sanity Gnawers | {1}{B}{R} | Creature — Rat | uncommon | When enters the battlefield, target player discards a card at random. | The last thought to go through their victim's mind is the one they tear out through the scalp. | 1 | 1<|endoftext|> <|endoftext|>Mech Hangar | | Land | uncommon | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Thermopod | {4}{R} | Snow Creature — Slug | common | {S}: gains haste until end of turn. ({S} can be paid with one mana from a snow source.) Sacrifice a creature: Add {R}. | Slicking the ice with its heated underside, the thermopod skates at great speed to overtake its prey. | 4 | 3<|endoftext|> <|endoftext|>Shell Skulkin | {4} | Artifact Creature — Scarecrow | common | {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) | Skulkins confer strange benefits on unsuspecting patrons. | 3 | 2<|endoftext|> <|endoftext|>Trudge Garden | {2}{G} | Enchantment | rare | Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample. | nan | nan | nan<|endoftext|> <|endoftext|>Hedron Rover | {4} | Artifact Creature — Construct | common | Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | "Now that it has woken up and wandered off, we should go see what it was guarding." —Gotzen, Bulwark explorer | 2 | 2<|endoftext|> <|endoftext|>Hillcomber Giant | {2}{W}{W} | Creature — Giant Scout | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them. | 3 | 3<|endoftext|> <|endoftext|>Whipgrass Entangler | {2}{W} | Creature — Human Cleric | common | {1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." | "Now that I have your attention, perhaps I can tell you of the Order." | 1 | 3<|endoftext|> <|endoftext|>Sacred Fire | {R}{W} | Instant | uncommon | deals 2 damage to any target and you gain 2 life. Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "Do not confuse justice with mercy." —Odric, Order of Saint Traft | nan | nan<|endoftext|> <|endoftext|>Summary Judgment | {1}{W} | Instant | common | deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage instead. | Any challenge to Azorius authority is met with swift and potent retribution. | nan | nan<|endoftext|> <|endoftext|>Log Flume | | Artifact — Attraction | rare | Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.) | "Keep your hands and feet inside me at all times and enjoy the glubbbbrbb! Glbbglubb! Glb!" | nan | nan<|endoftext|> <|endoftext|>Work a Double | {2}{R}{R} | Sorcery | common | Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.) | Ig and Burf discovered the technique by accident when Burf reached for his hammer and missed. | nan | nan<|endoftext|> <|endoftext|>Compelling Deterrence | {1}{U} | Instant | uncommon | Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. | "So much for neighborly hospitality!" | nan | nan<|endoftext|> <|endoftext|>Greater Harvester | {2}{B}{B}{B} | Creature — Horror | rare | At the beginning of your upkeep, sacrifice a permanent. Whenever deals combat damage to a player, that player sacrifices two permanents. | nan | 5 | 6<|endoftext|> <|endoftext|>Crypt Lurker | {3}{B} | Creature — Horror | common | When enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. | "Even the rats refuse to set foot inside. I fear to think what might be waiting in there." —Gravedigger's journal | 3 | 4<|endoftext|> <|endoftext|>Skyshroud Blessing | {1}{G} | Instant | uncommon | All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. | "Behold," said Freyalise to Eladamri. "Your Skyshroud home has followed you to Dominaria." | nan | nan<|endoftext|> <|endoftext|>Slag Fiend | {R} | Creature — Phyrexian Construct | rare | 's power and toughness are each equal to the number of artifact cards in all graveyards. | "Seal the furnace vents. Admit no others. We'll tend our forges without their tainted ways." —Decree of Urabrask | * | *<|endoftext|> <|endoftext|>Lavaball Trap | {6}{R}{R} | Instant — Trap | rare | If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost. Destroy two target lands. deals 4 damage to each creature. | nan | nan | nan<|endoftext|> <|endoftext|>Scent of Jasmine | {W} | Instant | common | Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Gut, Fanatical Priestess | {4}{R}{R} | Legendary Creature — Goblin Shaman | uncommon | Specialize {5} When enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead. | nan | 4 | 3<|endoftext|> <|endoftext|>Landslide | {R} | Sorcery | uncommon | Sacrifice any number of Mountains. deals that much damage to target player or planeswalker. | Sometimes the mountain takes. —Keldon saying | nan | nan<|endoftext|> <|endoftext|>Roil's Retribution | {3}{W}{W} | Instant | uncommon | deals 5 damage divided as you choose among any number of target attacking or blocking creatures. | "We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!" —Yon Basrel, Oran-Rief survivalist | nan | nan<|endoftext|> <|endoftext|>Devilish | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Tangle Mantis | {2}{G}{G} | Creature — Insect | common | Trample | The fiercest hunters in the Tangle don't seek out the mantises. They *are* the mantises. | 3 | 4<|endoftext|> <|endoftext|>Citadel Gate | | Land — Gate | common | enters the battlefield tapped. As enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color. | A beacon of order and safety, for those who can afford it. | nan | nan<|endoftext|> <|endoftext|>Caller of the Hunt | {2}{G} | Creature — Human | rare | As an additional cost to cast this spell, choose a creature type. 's power and toughness are each equal to the number of creatures of the chosen type on the battlefield. | nan | * | *<|endoftext|> <|endoftext|>A-Syndicate Infiltrator | {2}{U}{B} | Creature — Vampire Wizard | uncommon | Flying, ward {2} As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. | nan | 3 | 3<|endoftext|> <|endoftext|>Aven Fogbringer | {3}{U} | Creature — Bird Wizard | common | Flying When enters the battlefield, return target land to its owner's hand. | "I cover the land with blankets and it sleeps." | 2 | 1<|endoftext|> <|endoftext|>Pharika's Cure | {B}{B} | Instant | common | deals 2 damage to target creature and you gain 2 life. | "The venom cleanses the sickness from your body, but it will not be pleasant, and you may not survive. Pharika's blessings are fickle." —Solon, acolyte of Pharika | nan | nan<|endoftext|> <|endoftext|>Rix Maadi, Dungeon Palace | | Land | uncommon | {T}: Add {C}. {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery. | Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter. | nan | nan<|endoftext|> <|endoftext|>Attended Knight | {2}{W} | Creature — Human Knight | common | First strike When enters the battlefield, create a 1/1 white Soldier creature token. | nan | 2 | 2<|endoftext|> <|endoftext|>Spy Kit | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2} | Imitation is the sincerest form of treachery. | nan | nan<|endoftext|> <|endoftext|>Prowler's Helm | {2} | Artifact — Equipment | uncommon | Equipped creature can't be blocked except by Walls. Equip {2} | "The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." —Basarios the Blade | nan | nan<|endoftext|> <|endoftext|>Multi-Headed | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Drift of Phantasms | {2}{U} | Creature — Spirit | common | Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | 0 | 5<|endoftext|> <|endoftext|>Epistolary Librarian | {2}{W}{U} | Creature — Astartes Wizard | rare | Veil of Time — Whenever attacks, you may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of attacking creatures. | "Bolters? Chainswords? All fine weapons, however I wield a far more dangerous power." | 3 | 4<|endoftext|> <|endoftext|>Harpoon Sniper | {2}{W} | Creature — Merfolk Archer | uncommon | {W}, {T}: deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. | Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks. | 2 | 2<|endoftext|> <|endoftext|>It That Gets Left Hanging | {5}{R} | Creature — Elemental Horror | common | When enters the battlefield, ask a person outside the game to high-five you. If they won't, gains haste until end of turn. | "Give me . . . some skin." | 5 | 4<|endoftext|> <|endoftext|>Gingerbrute | {1} | Artifact Creature — Food Golem | common | Haste {1}: can't be blocked this turn except by creatures with haste. {2}, {T}, Sacrifice : You gain 3 life. | The unlabeled vial was not vanilla extract after all. | 1 | 1<|endoftext|> <|endoftext|>Broodhunter Wurm | {3}{G} | Creature — Wurm | common | | The native creatures of Zendikar have adapted to live under rocks and crawl through underbrush in order to avoid the most voracious predators. The Eldrazi have yet to make such adjustments. | 4 | 3<|endoftext|> <|endoftext|>Kitsune Loreweaver | {1}{W} | Creature — Fox Cleric | common | {1}{W}: gets +0/+X until end of turn, where X is the number of cards in your hand. | "Know your history. The lessons of the past will shield you in times of doubt." | 2 | 1<|endoftext|> <|endoftext|>Defend the Celestus | {2}{G}{G} | Instant | uncommon | Distribute three +1/+1 counters among one, two, or three target creatures you control. | Witch, werewolf, and cathar stood shoulder to shoulder around the Sungold Lock at the center of the ritual, ready to stop Tovolar's assault—or die trying. | nan | nan<|endoftext|> <|endoftext|>Ghostly Possession | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Dreamshaper Shaman | {5}{R} | Enchantment Creature — Minotaur Shaman | uncommon | At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. | Magic is the true artist's medium. | 5 | 4<|endoftext|> <|endoftext|>Samite Pilgrim | {1}{W} | Creature — Human Cleric | common | Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Victim of Night | {B}{B} | Instant | common | Destroy target non-Vampire, non-Werewolf, non-Zombie creature. | "Do not touch a drop. Not yet. I want to watch this so-called slayer's last crisis of faith." —Olivia Voldaren | nan | nan<|endoftext|> <|endoftext|>Grassland Crusader | {5}{W} | Creature — Human Cleric Soldier | common | {T}: Target Elf or Soldier creature gets +2/+2 until end of turn. | "Everyone deserves a chance to live. My job is to make sure they get it." | 2 | 4<|endoftext|> <|endoftext|>Thwart | {2}{U}{U} | Instant | uncommon | You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. Counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Corrupting Licid | {2}{B} | Creature — Licid | uncommon | {B}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) | nan | 2 | 2<|endoftext|> <|endoftext|>Wall of Earth | {1}{R} | Creature — Wall | common | Defender (This creature can't attack.) | The ground shuddered violently and the earth seemed to come to life. The elemental force contained in the vast wall of earth was trapped, bent to its controller's will. | 0 | 6<|endoftext|> <|endoftext|>Goblin Battle Jester | {3}{R} | Creature — Goblin | common | Whenever you cast a red spell, target creature can't block this turn. | Somehow goblins found a tactical advantage by sending a clown to war. | 2 | 2<|endoftext|> <|endoftext|>Font of Return | {1}{B} | Enchantment | common | {3}{B}, Sacrifice : Return up to three target creature cards from your graveyard to your hand. | Drink deep, and death will recoil from you. | nan | nan<|endoftext|> <|endoftext|>Sixth Sense | {G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card." | nan | nan | nan<|endoftext|> <|endoftext|>Unlikely Alliance | {1}{W} | Enchantment | uncommon | {1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn. | "Strange alliances are alliances still, and provide the same protection." —King Darien of Kjeldor | nan | nan<|endoftext|> <|endoftext|>District Guide | {2}{G} | Creature — Elf Scout | uncommon | When enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. | "The route is direct but challenging. Incidentally, how are you with heights?" | 2 | 2<|endoftext|> <|endoftext|>Vanquish the Weak | {2}{B} | Instant | common | Destroy target creature with power 3 or less. | Open conflict between expeditionary houses—or even individual adventuring parties—is discouraged, but "accidents" happen. | nan | nan<|endoftext|> <|endoftext|>Curse of Oblivion | {3}{B} | Enchantment — Aura Curse | common | Enchant player At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard. | The first step to peace is to learn how to forget. | nan | nan<|endoftext|> <|endoftext|>Gale, Temporal Conduit | {3}{U}{U} | Legendary Creature — Human Wizard | mythic | Whenever you cast an instant or sorcery spell, draw a card, then discard a card. | nan | 4 | 5<|endoftext|> <|endoftext|>Technomancer | {5}{B}{B} | Artifact Creature — Necron Wizard | rare | When enters the battlefield, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield. | "Witchcraft or technology, it is blasphemous, and it must be stopped." —Inquisitor Greyfax | 5 | 1<|endoftext|> <|endoftext|>The Autonomous Furnace | | Land — Sphere | common | enters the battlefield tapped. {T}: Add {R}. {1}{R}, {T}, Sacrifice : Draw a card. | In Urabrask's domain, mighty forges echo day and night with the clangor of the Great Work. | nan | nan<|endoftext|> <|endoftext|>Crimson Acolyte | {1}{W} | Creature — Human Cleric | common | Protection from red {W}: Target creature gains protection from red until end of turn. | The faithful will walk through streams of fire and emerge unscathed. —Crimson acolyte creed | 1 | 1<|endoftext|> <|endoftext|>Lich Lord of Unx | {1}{U}{B} | Creature — Zombie Wizard | rare | {U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control. | nan | 2 | 2<|endoftext|> <|endoftext|>Autonomous Assembler | {5} | Artifact Creature — Assembly-Worker | rare | Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. | nan | 4 | 5<|endoftext|> <|endoftext|>Loxodon Mender | {5}{W} | Creature — Elephant Cleric | common | {W}, {T}: Regenerate target artifact. | The Auriok believe that in the hands of a loxodon, no weapon can be broken. | 3 | 3<|endoftext|> <|endoftext|>Homarid Shaman | {2}{U}{U} | Creature — Homarid Shaman | rare | {U}: Tap target green creature. | "The ground grew swampy; hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher." —Kyliki of Havenwood, "Havenwood Remembered" | 2 | 1<|endoftext|> <|endoftext|>Put Away | {2}{U}{U} | Instant | common | Counter target spell. You may shuffle up to one target card from your graveyard into your library. | Kithkin spellbottlers spend half their time preserving old memories and the other half punishing the new. | nan | nan<|endoftext|> <|endoftext|>Vizier of the True | {3}{W} | Creature — Human Cleric | uncommon | You may exert as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls. | Outnumbered, but not outmatched. | 3 | 2<|endoftext|> <|endoftext|>Adarkar Windform | {4}{U} | Snow Creature — Illusion | uncommon | Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.) | Terisiare has only two kinds of weather: cold and weird. | 3 | 3<|endoftext|> <|endoftext|>Garruk the Slayer | | Legendary Planeswalker — Garruk | common | 0: Put a 2/2 green Wolf creature token onto the battlefield. +4: Target Wolf creature gets +1/+0 and gains deathtouch until end of turn. −10: Destroy target creature. Put loyalty counters on equal to that creature's toughness. −25: Destroy all creatures doesn't control. | nan | nan | nan<|endoftext|> <|endoftext|>Intimidator Initiate | {R} | Creature — Goblin Shaman | common | Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. | Don't stand in his way, for his way is full of pointy things and fire. | 1 | 1<|endoftext|> <|endoftext|>Debt to the Kami | {2}{B} | Instant | common | Choose one — • Target opponent exiles a creature they control. • Target opponent exiles an enchantment they control. | The masters weren't speaking figuratively when they said guilt could be all-consuming. | nan | nan<|endoftext|> <|endoftext|>Pitiless Gorgon | {1}{B/G}{B/G} | Creature — Gorgon | common | Deathtouch | "The reign of the Swarm begins. Let us rise now and dress ourselves in vengeance." | 2 | 2<|endoftext|> <|endoftext|>Thornbite Staff | {2} | Tribal Artifact — Shaman Equipment | uncommon | Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." Whenever a Shaman creature enters the battlefield, you may attach to it. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Obscuring Haze | {2}{G} | Instant | rare | If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control. | Whether hunter or hunted, Kathril chooses when it is seen. | nan | nan<|endoftext|> <|endoftext|>Zuberi, Golden Feather | {4}{W} | Legendary Creature — Griffin | rare | Flying Other Griffin creatures get +1/+1. | "If the griffins tell of their gods, perhaps they speak of feathers bright as the Sun." —Afari, *Tales* | 3 | 3<|endoftext|> <|endoftext|>Crown of Convergence | {2} | Artifact | rare | Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library. | nan | nan | nan<|endoftext|> <|endoftext|>Hurr Jackal | {R} | Creature — Jackal | rare | {T}: Target creature can't be regenerated this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Power Artifact | {U}{U} | Enchantment — Aura | rare | Enchant artifact Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. | nan | nan | nan<|endoftext|> <|endoftext|>Overgrown Estate | {W}{B}{G} | Enchantment | rare | Sacrifice a land: You gain 3 life. | The decay of Crovax's ancestral home matched the state of his soul. | nan | nan<|endoftext|> <|endoftext|>Vhal, Scholar of Creation | {2}{G}{U} | Legendary Creature — Human Wizard | uncommon | When this creature specializes, remove all study counters from it. Seek two creature cards with mana value less than or equal to the number of study counters removed this way. Put one of them onto the battlefield and shuffle the other into your library. {T}: Draw a card, then discard a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Relic Sloth | {3}{R}{W} | Creature — Beast | common | Vigilance Menace (This creature can't be blocked except by two or more creatures.) | When it comes to transporting priceless, delicate artifacts, safety is more important than speed. | 4 | 4<|endoftext|> <|endoftext|>Lightning Javelin | {3}{R} | Sorcery | common | deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | The harpies descended without mercy upon Akros, only to find their attack put them within range of the javelineers. | nan | nan<|endoftext|> <|endoftext|>Wall of Nets | {1}{W}{W} | Creature — Wall | rare | Defender (This creature can't attack.) At end of combat, exile all creatures blocked by . When leaves the battlefield, return all cards exiled with to the battlefield under their owners' control. | nan | 0 | 7<|endoftext|> <|endoftext|>Unexplained Vision | {4}{U} | Sorcery | common | Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3. | Rowan and Will exchanged a baffled glance. Could the stag in the vision lead them to their father? | nan | nan<|endoftext|> <|endoftext|>Stitched Assistant | {2}{U} | Creature — Zombie | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | 3 | 2<|endoftext|> <|endoftext|>Coastal Discovery | {3}{U} | Sorcery | uncommon | Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Raven Guild Initiate | {2}{U} | Creature — Human Wizard | common | Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The Raven Guild soars on winds of unease. | 1 | 4<|endoftext|> <|endoftext|>Inspired Tinkering | {4}{R} | Sorcery | uncommon | Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | "What do you mean 'Does it work?' What an insulting question." | nan | nan<|endoftext|> <|endoftext|>Glimpse of Freedom | {1}{U} | Instant | uncommon | Draw a card. Escape—{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | "Freedom lies in accepting a single path." —Nyklos, Meletian philosopher | nan | nan<|endoftext|> <|endoftext|>Disembowel | {X}{B} | Instant | common | Destroy target creature with mana value X. | "We thought we found the victim's clothes lumped in the street. As it turned out, it *was* the victim, insides sucked out—just a sack of skin and robes." —Agrus Kos | nan | nan<|endoftext|> <|endoftext|>Weed Strangle | {3}{B}{B} | Sorcery | common | Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Chaotic Backlash | {4}{R} | Instant | uncommon | deals damage to target player equal to twice the number of white and/or blue permanents they control. | The concept of thoughtweft fascinates the Nighthearth cult. Imagine, bringing agony to an entire people by torturing just one. | nan | nan<|endoftext|> <|endoftext|>Contempt | {1}{U} | Enchantment — Aura | common | Enchant creature When enchanted creature attacks, return it and to their owners' hands at end of combat. | "Predictable little man. In all these years you taught me so much yet learned so little." —Volrath, to Starke | nan | nan<|endoftext|> <|endoftext|>Steadfastness | {1}{W} | Sorcery | common | Creatures you control get +0/+3 until end of turn. | Brute force wins the battles. Conviction wins the wars. | nan | nan<|endoftext|> <|endoftext|>Invasive Species | {2}{G} | Creature — Insect | common | When enters the battlefield, return another permanent you control to its owner's hand. | It's easier to relocate a village that lies in their path than to turn the bugs aside. | 3 | 3<|endoftext|> <|endoftext|>Righteous Indignation | {2}{W} | Enchantment | uncommon | Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn. | "You are the disease that plagues Mercadia. I am the healer's knife that will cut you out." | nan | nan<|endoftext|> <|endoftext|>A-Revel Ruiner | {3}{B} | Creature — Cephalid Rogue | common | Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | nan | 3 | 2<|endoftext|> <|endoftext|>Skemfar Shadowsage | {3}{B} | Creature — Elf Cleric | uncommon | When enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common. | nan | 2 | 5<|endoftext|> <|endoftext|>Phyrexian Prowler | {3}{B} | Creature — Phyrexian Zombie Mercenary | uncommon | Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from : gets +1/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Chilling Apparition | {2}{B} | Creature — Spirit | uncommon | {B}: Regenerate . Whenever deals combat damage to a player, that player discards a card. | Mortal minds shrivel at its touch. | 1 | 1<|endoftext|> <|endoftext|>Simian Brawler | {3}{G} | Creature — Ape Warrior | common | Discard a land card: gets +1/+1 until end of turn. | "It's odd to see the apes rip down trees to arm themselves in defense of their forests." —Taaveti of Kelsinko, elvish hunter | 3 | 3<|endoftext|> <|endoftext|>Bog Smugglers | {1}{B}{B} | Creature — Human Mercenary | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | They slide over the bog like oil across glass. | 2 | 2<|endoftext|> <|endoftext|>Eutropia the Twice-Favored | {1}{G}{U} | Legendary Creature — Human Wizard | uncommon | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. | Nylea speaks to her in the windblown leaves; Thassa in the rushing tides. | 2 | 2<|endoftext|> <|endoftext|>Nether Horror | {3}{B} | Creature — Horror | common | | "My dreams darkened and seeped into my waking hours. Spellcraft and nightmare merged to create this monstrosity." —Sunniva, witch of Holm Hollow | 4 | 2<|endoftext|> <|endoftext|>Rotting Fensnake | {3}{B} | Creature — Zombie Snake | common | | Its venom sacs are long gone, but its crushing strength is somehow greater than ever. | 5 | 1<|endoftext|> <|endoftext|>Glistener Seer | {U} | Creature — Phyrexian Advisor | common | enters the battlefield with three oil counters on it. {T}, Remove an oil counter from : Scry 1. (Look at the top card of your library. You may put that card on the bottom.) | "The oil is all-knowing. The trick is to ask the right questions." | 0 | 3<|endoftext|> <|endoftext|>Smashing Success | {3}{R} | Instant | common | Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Who said there's no profit in destruction?" —Magda, brazen outlaw | nan | nan<|endoftext|> <|endoftext|>Mosscoat Goriak | {2}{G} | Creature — Beast | common | Vigilance | "Goriaks are as stubborn and hardy as I'd expect of a large herbivore in a wetland habitat. But I never expected them to have such beautiful voices!" —Vivien Reid | 2 | 4<|endoftext|> <|endoftext|>Preemptive Strike | {1}{U} | Instant | common | Counter target creature spell. | nan | nan | nan<|endoftext|> <|endoftext|>Minion of Tevesh Szat | {4}{B}{B}{B} | Creature — Demon Minion | rare | At the beginning of your upkeep, deals 2 damage to you unless you pay {B}{B}. {T}: Target creature gets +3/-2 until end of turn. | "A minion given over to Tevesh Szat is a stronger minion gained." —Lim-Dûl, the Necromancer | 4 | 4<|endoftext|> <|endoftext|>Hired Hexblade | {1}{B} | Creature — Elf Warlock | common | When enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. | "I'll take care of it. You just be sure to hold up your end of the deal." | 2 | 2<|endoftext|> <|endoftext|>A-Symmetry Sage | {U} | Creature — Human Wizard | uncommon | Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 3 until end of turn. | nan | 0 | 3<|endoftext|> <|endoftext|>Flowering Field | {1}{W} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." | Some lands are soothing, and their peace can be felt in the soul. | nan | nan<|endoftext|> <|endoftext|>Abstract Iguanart | {1}{R} | Creature — Art Lizard | uncommon | Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on . | Another moving piece by the artist El Gecko. | 1 | 1<|endoftext|> <|endoftext|>Teferi's Drake | {2}{U} | Creature — Drake | common | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) | "We threw dried fruit to the drakes that rode the air, streaming along the *Weatherlight'*s side as we sailed amidst the clouds." —Sisay, Captain of the *Weatherlight* | 3 | 2<|endoftext|> <|endoftext|>Sawback Manticore | {3}{R}{G} | Creature — Manticore | rare | {4}: gains flying until end of turn. {1}: deals 2 damage to target attacking or blocking creature. Activate only if is attacking or blocking and only once each turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Agrus Kos, Wojek Veteran | {3}{R}{W} | Legendary Creature — Human Soldier | rare | Whenever attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. | Lieutenant Kos has never met a group of recruits he could not inspire or a mob he could not quell. | 3 | 3<|endoftext|> <|endoftext|>Workhorse | {6} | Artifact Creature — Horse | rare | enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from : Add {C}. | nan | 0 | 0<|endoftext|> <|endoftext|>Dryad's Favor | {G} | Enchantment — Aura | common | Enchant creature Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.) | She grants knowledge of the ways to traverse the forest's invisible connections. | nan | nan<|endoftext|> <|endoftext|>Rusting Golem | {4} | Artifact Creature — Golem | uncommon | Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 's power and toughness are each equal to the number of fade counters on it. | nan | * | *<|endoftext|> <|endoftext|>Jaheira, Harper Emissary | {1}{G} | Legendary Creature — Human Elf Druid | uncommon | Specialize {2} Hexproof from artifacts and enchantments | nan | 2 | 3<|endoftext|> <|endoftext|>Sanguine Brushstroke | {1}{B}{B} | Enchantment | rare | When enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield. Whenever you sacrifice a Blood token, each opponent loses 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Oni-Cult Anvil | {B}{R} | Artifact | uncommon | Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn. {T}, Sacrifice an artifact: deals 1 damage to each opponent. You gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Tolarian Kraken | {4}{U}{U} | Creature — Kraken | uncommon | Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature. | "It's contemplative, resourceful, and original. Everything else aside, it's the perfect student." —Naban, dean of iteration | 4 | 6<|endoftext|> <|endoftext|>Playable Delusionary Hydra | | Stickers | common | {TK}{TK} — {T}: Draw a card, then discard a card. {TK}{TK}{TK}{TK} — Whenever this creature attacks, you gain 3 life and draw a card. {TK}{TK} — 1/5 {TK}{TK}{TK} — 4/4 | nan | nan | nan<|endoftext|> <|endoftext|>Campaign of Vengeance | {3}{W}{B} | Enchantment | uncommon | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. | "There is no saving this world, not anymore. But we shall be its bloody vengeance." —Sorin Markov | nan | nan<|endoftext|> <|endoftext|>Tales of the Ancestors | {3}{U} | Sorcery | rare | Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Gore Vassal | {2}{W} | Creature — Phyrexian Dog | uncommon | Sacrifice : Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it. | "Rid them of their unfaithful organs. Bring new hearts to the unbelievers." —*Tome of Machines*, verse 1703 | 2 | 1<|endoftext|> <|endoftext|>Thunder Brute | {4}{R}{R} | Creature — Cyclops | uncommon | Trample Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, it gains haste until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Gate to the Aether | {6} | Artifact | rare | At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Nimble Innovator | {3}{U} | Creature — Vedalken Artificer | common | When enters the battlefield, draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Sun-Crested Pterodon | {4}{W} | Creature — Dinosaur | common | Flying has vigilance as long as you control another Dinosaur. | "Pterodons tolerate no intrusion into their skies. Even the clouds must ask permission." —Mahuiz, Sun Empire archer | 2 | 5<|endoftext|> <|endoftext|>Tolarian Entrancer | {1}{U} | Creature — Human Wizard | rare | Whenever becomes blocked by a creature, gain control of that creature at end of combat. | "Why should I boast? The bards will do it for me—and with music." —Ertai, wizard adept | 1 | 1<|endoftext|> <|endoftext|>Vantress Gargoyle | {1}{U} | Artifact Creature — Gargoyle | rare | Flying can't attack unless defending player has seven or more cards in their graveyard. can't block unless you have four or more cards in hand. {T}: Each player mills a card. | nan | 5 | 4<|endoftext|> <|endoftext|>Suffocating Blast | {1}{U}{U}{R} | Instant | rare | Counter target spell and deals 3 damage to target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Quirion Trailblazer | {3}{G} | Creature — Elf Scout | common | When enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | "All that matters is the path ahead." | 1 | 2<|endoftext|> <|endoftext|>Elvish Hexhunter | {G/W} | Creature — Elf Shaman | common | {G/W}, {T}, Sacrifice : Destroy target enchantment. | "All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them all, one perilous quest at a time." | 1 | 1<|endoftext|> <|endoftext|>Imaryll, Elfhame Elite | {2}{G}{G} | Legendary Creature — Elf Warrior | mythic | Whenever attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control. You may have Imaryll assign its combat damage as though it weren't blocked. | The elvish kingdoms of Llanowar are united in their distrust of outsiders. | 3 | 3<|endoftext|> <|endoftext|>Cartouche of Ambition | {2}{B} | Enchantment — Aura Cartouche | common | Enchant creature you control When enters the battlefield, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink. | nan | nan | nan<|endoftext|> <|endoftext|>Chariot of Victory | {3} | Artifact — Equipment | uncommon | Equipped creature has first strike, trample, and haste. Equip {1} | The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy. | nan | nan<|endoftext|> <|endoftext|>Glorious Enforcer | {5}{W}{W} | Creature — Angel | uncommon | Flying, lifelink At the beginning of each combat, if you have more life than an opponent, gains double strike until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Braidwood Cup | {3} | Artifact | uncommon | {T}: You gain 1 life. | "I think it no accident that every civilized people has discovered the art of distillation." —Rofellos of Llanowar | nan | nan<|endoftext|> <|endoftext|>Kamber, the Plunderer | {3}{B} | Legendary Creature — Vampire Rogue | rare | Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.) Lifelink Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | nan | 3 | 4<|endoftext|> <|endoftext|>Tempest Efreet | {1}{R}{R}{R} | Creature — Efreet | rare | Remove from your deck before playing if you're not playing for ante. {T}, Sacrifice : Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and . Put the revealed card into your hand and from anywhere into that player's graveyard. This change in ownership is permanent. | nan | 3 | 3<|endoftext|> <|endoftext|>Slippery Bogbonder | {3}{G} | Creature — Human Druid | rare | Flash Hexproof When enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Fading Hope | {U} | Instant | uncommon | Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "At least I won't become one of . . . those things." | nan | nan<|endoftext|> <|endoftext|>Azorius Skyguard | {4}{W}{U} | Creature — Human Knight | uncommon | Flying, first strike Creatures your opponents control get -1/-0. | "These new thopters are all well and good, but four eyes are better than none." | 3 | 3<|endoftext|> <|endoftext|>Karmic Justice | {2}{W} | Enchantment | rare | Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Tunnel Ignus | {1}{R} | Creature — Elemental | rare | Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, deals 3 damage to that player. | Fight mischief with mischief. | 2 | 1<|endoftext|> <|endoftext|>Hagra Diabolist | {4}{B} | Creature — Ogre Shaman Ally | uncommon | Whenever or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. | "When exploring the darkest regions, wickedness can be the best accomplice of all." | 3 | 2<|endoftext|> <|endoftext|>Rushwood Grove | | Land | uncommon | enters the battlefield tapped. {T}: Put a storage counter on . {T}, Remove any number of storage counters from : Add {G} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Lotus-Eye Mystics | {3}{W} | Creature — Human Monk | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When enters the battlefield, return target enchantment card from your graveyard to your hand. | Every action has a foreseen purpose. | 3 | 2<|endoftext|> <|endoftext|>Wicked Akuba | {B}{B} | Creature — Spirit | common | {B}: Target player dealt damage by this turn loses 1 life. | The sound of children weeping is a song that fills its heart with joy. | 2 | 2<|endoftext|> <|endoftext|>Stormfront Riders | {4}{W} | Creature — Human Soldier | uncommon | Flying When enters the battlefield, return two creatures you control to their owner's hand. Whenever or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token. | nan | 4 | 3<|endoftext|> <|endoftext|>Mycosynth Golem | {11} | Artifact Creature — Golem | rare | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) | nan | 4 | 5<|endoftext|> <|endoftext|>Prakhata Club Security | {3}{B} | Creature — Aetherborn Warrior | common | | It's rare that the Prakhata Club closes its doors. It's also rare that Lord Gonti meets with Consul Kambal. What are the odds the two would occur on the same day? | 3 | 4<|endoftext|> <|endoftext|>Stampede Rider | {2}{R} | Creature — Satyr | common | Trample At the beginning of each combat, if you control a creature with power 4 or greater, gets +1/+1 until end of turn. | To a satyr, a stampede is just another kind of revelry. | 2 | 3<|endoftext|> <|endoftext|>Armor of Thorns | {1}{G} | Enchantment — Aura | common | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Battlegate Mimic | {1}{R/W} | Creature — Shapeshifter | common | Whenever you cast a spell that's both red and white, has base power and toughness 4/2 until end of turn and gains first strike until end of turn. | Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight. | 2 | 1<|endoftext|> <|endoftext|>Otepec Huntmaster | {1}{R} | Creature — Human Shaman | uncommon | Dinosaur spells you cast cost {1} less to cast. {T}: Target Dinosaur gains haste until end of turn. | "Forward! Let the Burning Sun's light guide you to deserving prey!" | 1 | 2<|endoftext|> <|endoftext|>Lukamina, Scorpion Form | {2}{B}{G} | Legendary Creature — Scorpion Druid | mythic | Deathtouch must be blocked if able. When dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. | nan | 4 | 4<|endoftext|> <|endoftext|>Fulgent Distraction | {2}{W} | Instant | common | Choose two target creatures. Tap those creatures, then unattach all Equipment from them. | "Channeling the white-hot power of all five suns creates a pretty good diversion." —Yavash of the Accorders | nan | nan<|endoftext|> <|endoftext|>Orbs of Warding | {5} | Artifact | rare | You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage. | One orb to guard the body, one to protect the mind, and one to shield the soul. | nan | nan<|endoftext|> <|endoftext|>Animal Magnetism | {4}{G} | Sorcery | rare | Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Elgaud Inquisitor | {3}{W} | Creature — Human Cleric | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) When dies, create a 1/1 white Spirit creature token with flying. | "It will take more than steel alone to purge this world of evil." | 2 | 2<|endoftext|> <|endoftext|>Fiery Bombardment | {1}{R} | Enchantment | rare | Chroma — {2}, Sacrifice a creature: deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost. | It kills two beasts with one thrown. | nan | nan<|endoftext|> <|endoftext|>Balloon Peddler | {2}{U} | Creature — Human Spellshaper | common | {U}, {T}, Discard a card: Target creature gains flying until end of turn. | The market festival turned out to be the high point of Jaffy's visit. | 2 | 2<|endoftext|> <|endoftext|>Subcontract | {B} | Sorcery | common | A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. | Martha was in and out in exactly two minutes—thirty seconds to administer the poison plus a minute and a half to properly refold the napkins. | nan | nan<|endoftext|> <|endoftext|>Radiant Purge | {1}{W} | Instant | rare | Exile target multicolored creature or multicolored enchantment. | The Shifting Wastes are Dromoka's domain. She will not tolerate intruders. | nan | nan<|endoftext|> <|endoftext|>Brainspoil | {3}{B}{B} | Sorcery | common | Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Yuan-Ti Scaleshield | {2}{G} | Instant | rare | Permanents you control gain hexproof and indestructible until end of turn. Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Somnophore | {2}{U}{U} | Creature — Illusion | rare | Flying Whenever deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as remains on the battlefield. | nan | 2 | 2<|endoftext|> <|endoftext|>Balduvian Berserker | {2}{R} | Creature — Kor Berserker | uncommon | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When dies, it deals damage equal to its power to any target. | nan | 1 | 3<|endoftext|> <|endoftext|>Exert Influence | {4}{U} | Sorcery | rare | Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell. | "I can't control its mind—I'm not even sure it has one. But I can dominate its will." | nan | nan<|endoftext|> <|endoftext|>Mardu Charm | {R}{W}{B} | Instant | uncommon | Choose one — • deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | nan | nan | nan<|endoftext|> <|endoftext|>Ainok Guide | {1}{G} | Creature — Dog Scout | common | When enters the battlefield, choose one — • Put a +1/+1 counter on . • Search your library for a basic land card, reveal it, then shuffle and put that card on top. | nan | 1 | 1<|endoftext|> <|endoftext|>Marisi, Breaker of the Coil | {1}{R}{G}{W} | Legendary Creature — Cat Warrior | mythic | Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | "Cast off the law! Awaken your rage!" | 5 | 4<|endoftext|> <|endoftext|>Sunbaked Canyon | | Land | rare | {T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice : Draw a card. | Since the river ran dry, travelers wander where fish once swam. | nan | nan<|endoftext|> <|endoftext|>Blizzard | {G}{G} | Enchantment | rare | Cast this spell only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps. | nan | nan | nan<|endoftext|> <|endoftext|>Gustcloak Cavalier | {3}{W}{W} | Creature — Human Knight | uncommon | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever attacks, you may tap target creature. Whenever becomes blocked, you may untap and remove it from combat. | nan | 2 | 2<|endoftext|> <|endoftext|>Gross | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Veteran of the Depths | {3}{W} | Creature — Merfolk Soldier | uncommon | Whenever becomes tapped, you may put a +1/+1 counter on it. | In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers. | 2 | 2<|endoftext|> <|endoftext|>Savage Beating | {3}{R}{R} | Instant | rare | Cast this spell only during your turn and only during combat. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Stenchskipper | {3}{B} | Creature — Elemental | rare | Flying At the beginning of the end step, if you control no Goblins, sacrifice . | "Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided—from upwind, if possible." —Cenn Deagan | 6 | 5<|endoftext|> <|endoftext|>Vigilant Sentry | {1}{W}{W} | Creature — Human Nomad | common | Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." | nan | 2 | 2<|endoftext|> <|endoftext|>Stonehorn Dignitary | {3}{W} | Creature — Rhino Soldier | common | When enters the battlefield, target opponent skips their next combat phase. | It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention. | 1 | 4<|endoftext|> <|endoftext|>Ulder Ravengard, Marshal | {1}{R}{W} | Legendary Creature — Human Noble Soldier | rare | When enters the battlefield, another target nontoken creature you control gains double team until end of turn. Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Spined Karok | {2}{G} | Creature — Crocodile | common | | "The bogs are deeper than you realize. Most of the space beneath the surface is taken up by these enormous karoks. You might think your feet are touching the bottom. They're probably not." —Gyome, Witherbloom chef | 2 | 4<|endoftext|> <|endoftext|>Thrull Parasite | {B} | Creature — Thrull | uncommon | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) {T}, Pay 2 life: Remove a counter from target nonland permanent. | The hunger of a vampire and the subtlety of a tax collector. | 1 | 1<|endoftext|> <|endoftext|>Walking Archive | {3} | Artifact Creature — Golem | rare | Defender (This creature can't attack.) enters the battlefield with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on . {2}{W}{U}: Put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Alpine Watchdog | {1}{W} | Creature — Dog | common | Vigilance (Attacking doesn't cause this creature to tap.) | "On the eighth day, a blizzard hit. Supplies were lost, and morale plummeted. On the ninth day, Dover found us." —*To the Summit: A Tale of Survival* | 2 | 2<|endoftext|> <|endoftext|>Street Urchin | {1}{R} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target." | Your harsh upbringing on the streets of the city left you crafty, resilient, and wise beyond your years. | nan | nan<|endoftext|> <|endoftext|>Arcbound Stinger | {2} | Artifact Creature — Insect | common | Flying Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Walking Desecration | {2}{B} | Creature — Zombie | uncommon | {B}, {T}: Creatures of the creature type of your choice attack this turn if able. | Such sacrilege turns blinding grief into blinding rage. | 1 | 1<|endoftext|> <|endoftext|>Ground Pounder | {1}{G} | Creature — Goblin Warrior | common | {3}{G}: Roll a six-sided die. gets +X/+X until end of turn, where X is the result. Whenever you roll a 5 or higher on a die, gains trample until end of turn. | People came from miles away just to see the head of the hammer. | 2 | 2<|endoftext|> <|endoftext|>Primal Rage | {1}{G} | Enchantment | uncommon | Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) | Ferocity and cunning accounted for half the victory. Gravity accounted for the rest. | nan | nan<|endoftext|> <|endoftext|>Quill-Slinger Boggart | {3}{B} | Creature — Goblin Warrior | common | Whenever a player casts a Kithkin spell, you may have target player lose 1 life. | "A good day in Goldmeadow is one in which I don't spend all evening picking quills out of my backside." —Calydd, kithkin farmer | 3 | 2<|endoftext|> <|endoftext|>Nim Shrieker | {3}{B} | Creature — Zombie | common | Flying gets +1/+0 for each artifact you control. | As imps they were an annoyance. As nim they are a pestilence. | 0 | 1<|endoftext|> <|endoftext|>Rift | | Legendary Land | rare | Before drawing your hand, you may start the game with in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.) enters the battlefield tapped. {T}: Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Market Festival | {3}{G} | Enchantment — Aura | common | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. | Commerce is always the basis for peace. | nan | nan<|endoftext|> <|endoftext|>Lagonna-Band Storyteller | {3}{W} | Creature — Centaur Advisor | uncommon | When enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. | "Our stories are full of ancient wisdom; they tell us who we are." | 3 | 4<|endoftext|> <|endoftext|>Clockwork Servant | {3} | Artifact Creature — Gnome | uncommon | Adamant — When enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. | Some are annoyed by the constant ticking as they clean the cobbles, but to the castle custodians, there's no sweeter sound. | 2 | 3<|endoftext|> <|endoftext|>Rise of Eagles | {4}{U}{U} | Sorcery | common | Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | An offering to the sea brings an insight from the stars. | nan | nan<|endoftext|> <|endoftext|>Bloodrage Brawler | {1}{R} | Creature — Minotaur Warrior | uncommon | When enters the battlefield, discard a card. | To Hazoret, those who fight for her are her beloved children. | 4 | 3<|endoftext|> <|endoftext|>Crypt Incursion | {2}{B} | Instant | common | Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way. | The Golgari maze-runner Varolz hungers to prove his fortitude in battle, and his trail of victims feeds other hungers. | nan | nan<|endoftext|> <|endoftext|>Trove Tracker | {2}{U} | Creature — Human Pirate | common | When dies, draw a card. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | The best treasures are the least shared. | 2 | 2<|endoftext|> <|endoftext|>Swallow Whole | {W} | Sorcery | uncommon | As an additional cost to cast this spell, tap an untapped creature you control. Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost. | "World's better with one fewer poacher in it." —Winota, heartbonder | nan | nan<|endoftext|> <|endoftext|>Unique Charmed Pants | | Stickers | common | {TK}{TK} — {T}: Add one mana of any color. {TK}{TK}{TK} — Whenever this creature attacks, if it's not a Brushwagg, it gets +X/+0 until end of turn, where X is the number of supertypes, card types, and subtypes it has. {TK}{TK} — 5/1 {TK}{TK}{TK}{TK} — 4/8 | nan | nan | nan<|endoftext|> <|endoftext|>Thieves' Tools | {1}{B} | Artifact — Equipment | common | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Mind Maggots | {3}{B} | Creature — Insect | uncommon | When enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on . | nan | 2 | 2<|endoftext|> <|endoftext|>Uktabi Faerie | {1}{G} | Creature — Faerie | common | Flying {3}{G}, Sacrifice : Destroy target artifact. | Victim of the two-toed faerie —Suq'Ata expression meaning "broken" | 1 | 1<|endoftext|> <|endoftext|>Herald of the Forgotten | {6}{W}{W} | Creature — Cat Beast | rare | Flying When enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. | nan | 6 | 6<|endoftext|> <|endoftext|>Saiba Trespassers | {4}{U} | Artifact Creature — Moonfolk Rogue | common | Channel — {3}{U}, Discard : Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step. | One to clear the way, another to erase their trail. | 3 | 5<|endoftext|> <|endoftext|>Dub | {2}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.) | "Rise, knight of New Benalia." | nan | nan<|endoftext|> <|endoftext|>Concord with the Kami | {3}{G} | Enchantment | rare | At the beginning of your end step, choose one or more — • Put a +1/+1 counter on target creature with a counter on it. • Draw a card if you control an enchanted creature. • Create a 1/1 colorless Spirit creature token if you control an equipped creature. | nan | nan | nan<|endoftext|> <|endoftext|>Bellowing Aegisaur | {5}{W} | Creature — Dinosaur | uncommon | Enrage — Whenever is dealt damage, put a +1/+1 counter on each other creature you control. | Its roaring challenge is punctuated by the slam of its tail on the earth, rousing the herds of the plains. | 3 | 5<|endoftext|> <|endoftext|>Defend the Hearth | {1}{G} | Instant | common | Prevent all combat damage that would be dealt to players this turn. | The defenders said not a word. Their shields, spears, and stances were warning enough. | nan | nan<|endoftext|> <|endoftext|>Natural Emergence | {2}{R}{G} | Enchantment | rare | When enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. | nan | nan | nan<|endoftext|> <|endoftext|>Nemesis of Mortals | {4}{G}{G} | Creature — Snake | uncommon | This spell costs {1} less to cast for each creature card in your graveyard. {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) | nan | 5 | 5<|endoftext|> <|endoftext|>Giant Warthog | {5}{G} | Creature — Boar Beast | common | Trample | "When the Ancestor saw the cruelty her human children were capable of, Her fury shook the world. From this outburst sprang the warthogs." —Nomad myth | 5 | 5<|endoftext|> <|endoftext|>Sturmgeist | {3}{U}{U} | Creature — Spirit | rare | Flying 's power and toughness are each equal to the number of cards in your hand. Whenever deals combat damage to a player, draw a card. | nan | * | *<|endoftext|> <|endoftext|>Thud-for-Duds | | Artifact — Contraption | uncommon | Whenever you crank , roll two six-sided dice. deals damage to target creature equal to the difference between those results. | nan | nan | nan<|endoftext|> <|endoftext|>Sarevok the Usurper | {3}{B} | Legendary Creature — Human Knight | uncommon | Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Command the Storm | {4}{R} | Instant | common | deals 5 damage to target creature. | In the wake of Niv-Mizzet's disappearance, Ral found himself leading the guild. He had dreamed of this day, but couldn't help feeling like a pawn in someone else's game. | nan | nan<|endoftext|> <|endoftext|>Abzan Skycaptain | {3}{W} | Creature — Bird Soldier | common | Flying When dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | "A tempest is coming. Turn your faces toward the wind!" | 2 | 2<|endoftext|> <|endoftext|>Deliberate | {1}{U} | Instant | common | Scry 2, then draw a card. | "I can't see all that the future holds, but I can keep us one step ahead of death." | nan | nan<|endoftext|> <|endoftext|>Fiery Mantle | {1}{R} | Enchantment — Aura | common | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Cycling | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Ignite Disorder | {1}{R} | Instant | uncommon | deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. | The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up. | nan | nan<|endoftext|> <|endoftext|>Serrated Biskelion | {3} | Artifact Creature — Construct | uncommon | {T}: Put a -1/-1 counter on and a -1/-1 counter on target creature. | "Whereas I was created to protect, the biskelion was created to destroy." —Karn, silver golem | 2 | 2<|endoftext|> <|endoftext|>Sibling Rivalry | {3}{R} | Sorcery | common | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | nan | nan<|endoftext|> <|endoftext|>Ukkima, Stalking Shadow | {1}{U}{B} | Legendary Creature — Whale Wolf | mythic | Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) can't be blocked. When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. | nan | 2 | 2<|endoftext|> <|endoftext|>Ral, Caller of Storms | {4}{U}{R} | Legendary Planeswalker — Ral | mythic | +1: Draw a card. −2: deals 3 damage divided as you choose among one, two, or three targets. −7: Draw seven cards. deals 7 damage to each creature your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Enraged Ceratok | {2}{G}{G} | Creature — Rhino | uncommon | can't be blocked by creatures with power 2 or less. | "There's no time to calm it down! Run!" | 4 | 4<|endoftext|> <|endoftext|>Canopy Claws | {G} | Instant | common | Target creature loses flying until end of turn. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Skycutter | {1}{R} | Creature — Goblin Warrior | common | Sacrifice : It deals 2 damage to target creature with flying. That creature loses flying until end of turn. | He takes out his fear of heights on anything above his head. | 2 | 1<|endoftext|> <|endoftext|>Electrostatic Bolt | {R} | Instant | common | deals 2 damage to target creature. If it's an artifact creature, deals 4 damage to it instead. | It's hard to avoid electric shock when the entire plane is metallic. | nan | nan<|endoftext|> <|endoftext|>Zombie Assassin | {4}{B} | Creature — Zombie Assassin | common | {T}, Exile two cards from your graveyard and : Destroy target nonblack creature. It can't be regenerated. | "Zombies don't kill. They recruit." —Braids, dementia summoner | 3 | 2<|endoftext|> <|endoftext|>Detainment Spell | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach to target creature. | Bind the mind rather than the wrist, and you stop the intent to harm before it starts. | nan | nan<|endoftext|> <|endoftext|>Boros Fury-Shield | {2}{W} | Instant | common | Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast this spell, deals damage to that creature's controller equal to the creature's power. | nan | nan | nan<|endoftext|> <|endoftext|>Experimental Synthesizer | {R} | Artifact | common | When enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card. {2}{R}, Sacrifice : Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Tireless Missionaries | {4}{W} | Creature — Human Cleric | common | When enters the battlefield, you gain 3 life. | If they succeed in their holy work, their order will vanish into welcome obscurity, for there will be no more souls to redeem. | 2 | 3<|endoftext|> <|endoftext|>Freed from the Real | {2}{U} | Enchantment — Aura | uncommon | Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature. | When a strong mind moves, form and energy shift to heed it. | nan | nan<|endoftext|> <|endoftext|>Land Cap | | Land | rare | doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from . {T}: Add {W} or {U}. Put a depletion counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Deft Duelist | {W}{U} | Creature — Human Rogue | common | First strike Shroud (This creature can't be the target of spells or abilities.) | Some Serul Cove rogues traffic in stolen sigils, which fetch a high price from those who would rather pay for honor than earn it. | 2 | 1<|endoftext|> <|endoftext|>Metagamer | {W}{W} | Creature — Human Advisor | rare | Cards in the winning deck(s) of the latest Mythic Championship cost {1} more to cast. | nan | 2 | 2<|endoftext|> <|endoftext|>Bee-Bee Gun | | Artifact — Contraption | mythic | Whenever you crank , until end of turn, target creature gains "{2}: This creature fights another target creature." | nan | nan | nan<|endoftext|> <|endoftext|>Afiya Grove | {1}{G} | Enchantment | rare | enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from onto target creature. When has no +1/+1 counters on it, sacrifice it. | nan | nan | nan<|endoftext|> <|endoftext|>Hexgold Hoverwings | {3}{W} | Artifact — Equipment | uncommon | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature has flying. Creatures you control that are equipped get +1/+0. Equip {2}{W} | nan | nan | nan<|endoftext|> <|endoftext|>Faceless Devourer | {2}{B} | Creature — Nightmare Horror | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) When enters the battlefield, exile another target creature with shadow. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 2 | 1<|endoftext|> <|endoftext|>Vineshaper Mystic | {2}{G} | Creature — Merfolk Shaman | uncommon | When enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. | She has never touched a loom, yet the tapestries she weaves are vast and beautiful. | 1 | 3<|endoftext|> <|endoftext|>Murasa Ranger | {3}{G} | Creature — Human Warrior Ranger | uncommon | Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on . | "If you're not prepared to fight, you'd best be prepared to die." | 3 | 3<|endoftext|> <|endoftext|>Arboreal Grazer | {G} | Creature — Beast | common | Reach When enters the battlefield, you may put a land card from your hand onto the battlefield tapped. | "We fight to stop a tyrant, but we also fight for the gentle creatures who have no concept of what befalls their world." —Vivien Reid | 0 | 3<|endoftext|> <|endoftext|>Grid Monitor | {4} | Artifact Creature — Construct | rare | You can't cast creature spells. | The vedalken protect the Knowledge Pool at any cost. | 4 | 6<|endoftext|> <|endoftext|>Jarsyl, Dark Age Scion | {1}{R}{G} | Legendary Creature — Human Wizard | mythic | Starting intensity 1 At the beginning of combat on your turn, you may cast a spell with mana value equal to 's intensity from your graveyard without paying its mana cost. If you do, perpetually increase Jarsyl's intensity by 1. | nan | 3 | 3<|endoftext|> <|endoftext|>Boros Keyrune | {3} | Artifact | uncommon | {T}: Add {R} or {W}. {R}{W}: becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.) | nan | nan | nan<|endoftext|> <|endoftext|>Forgehammer Centurion | {2}{R} | Creature — Phyrexian Warrior | common | Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on . Whenever attacks, you may remove two oil counters from it. When you do, target creature can't block this turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Lesser Masticore | {2} | Artifact Creature — Masticore | uncommon | As an additional cost to cast this spell, discard a card. {4}: deals 1 damage to target creature. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Wild Magic Surge | {R}{R} | Instant | uncommon | Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Black Dragon Gate | | Land — Gate | common | enters the battlefield tapped. As enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. | An imposing visage that looms over all who would rise above their station. | nan | nan<|endoftext|> <|endoftext|>Jace's Projection | {2}{U}{U} | Creature — Wizard Illusion | uncommon | Whenever you draw a card, put a +1/+1 counter on . {3}{U}: Put a loyalty counter on target Jace planeswalker. | "Pardon me if I seem distracted. Part of me is reconnoitering the Tenth District." | 2 | 2<|endoftext|> <|endoftext|>Sunhome Enforcer | {2}{R}{W} | Creature — Giant Soldier | uncommon | Whenever deals combat damage, you gain that much life. {1}{R}: gets +1/+0 until end of turn. | "Law soothed his savage heart. Where fury once burned, the enduring flame of order now shines." —Razia | 2 | 4<|endoftext|> <|endoftext|>Goblin Cavaliers | {2}{R} | Creature — Goblin | common | | They get along so well with their goats because they're practically goats themselves. | 3 | 2<|endoftext|> <|endoftext|>Zo-Zu the Punisher | {1}{R}{R} | Legendary Creature — Goblin Warrior | rare | Whenever a land enters the battlefield, deals 2 damage to that land's controller. | He does not tolerate intruders. | 2 | 2<|endoftext|> <|endoftext|>Vedalken Mastermind | {U}{U} | Creature — Vedalken Wizard | uncommon | {U}, {T}: Return target permanent you control to its owner's hand. | The vedalken see other beings from a cold distance, as either experimental subjects or objects of study. | 1 | 2<|endoftext|> <|endoftext|>Baffling Defenses | {1}{W} | Instant | common | Target creature's base power perpetually becomes 0. | nan | nan | nan<|endoftext|> <|endoftext|>Spiritual Visit | {W} | Instant — Arcane | common | Create a 1/1 colorless Spirit creature token. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Thrull Wizard | {2}{B} | Creature — Thrull Wizard | uncommon | {1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. | "In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion." —*Sarpadian Empires, vol. II* | 1 | 1<|endoftext|> <|endoftext|>Summoner's Bond | | Conspiracy | uncommon | Double agenda (Start the game with this conspiracy face down in the command zone and secretly choose two different card names. You may turn this conspiracy face up any time and reveal those names.) Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Chlorophant | {G}{G}{G} | Creature — Elemental | rare | At the beginning of your upkeep, you may put a +1/+1 counter on . Threshold — As long as seven or more cards are in your graveyard, has "At the beginning of your upkeep, you may put another +1/+1 counter on ." | nan | 1 | 1<|endoftext|> <|endoftext|>Optical Optimizer | | Artifact — Contraption | uncommon | Whenever you crank , until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card." | nan | nan | nan<|endoftext|> <|endoftext|>Silversmote Ghoul | {2}{B} | Creature — Zombie Vampire | uncommon | At the beginning of your end step, if you gained 3 or more life this turn, return from your graveyard to the battlefield tapped. {1}{B}, Sacrifice : Draw a card. | Being trapped between two forms of unlife is a fate worse than mere death. | 3 | 1<|endoftext|> <|endoftext|>Veteran Swordsmith | {2}{W} | Creature — Human Soldier | common | Other Soldier creatures you control get +1/+0. | "Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel." | 3 | 2<|endoftext|> <|endoftext|>Idyllic Beachfront | | Land — Plains Island | common | ({T}: Add {W} or {U}.) enters the battlefield tapped. | In the tradition of the original Tolarian Academy, every Tolarian campus is built near a body of water. | nan | nan<|endoftext|> <|endoftext|>Kitsune Diviner | {W} | Creature — Fox Cleric | common | {T}: Tap target Spirit. | She who once led prayers honoring the kami adapted to use her influence to stay them. | 0 | 1<|endoftext|> <|endoftext|>Aerial Volley | {G} | Instant | common | deals 3 damage divided as you choose among one, two, or three target creatures with flying. | Drakes can swerve to avoid a single arrow, but they can't dodge the whole sky. | nan | nan<|endoftext|> <|endoftext|>Delirium | {1}{B}{R} | Instant | uncommon | Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Curse of Misfortunes | {4}{B} | Enchantment — Aura Curse | rare | Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Hair-Strung Koto | {6} | Artifact | rare | Tap an untapped creature you control: Target player mills a card. | "The Kami War drove many members of Konda's court insane. As their spiritual world turned against them, so too did their minds turn from reality." —*The History of Kamigawa* | nan | nan<|endoftext|> <|endoftext|>Stromkirk Patrol | {4}{B} | Creature — Vampire Soldier | common | Whenever deals combat damage to a player, put a +1/+1 counter on it. | "You'd best move along, human. Our palates are far less discerning than our master's." | 4 | 3<|endoftext|> <|endoftext|>Dance of the Skywise | {1}{U} | Instant | uncommon | Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying. | The Ojutai believe in the Great Wheel: those who best serve the dragonlord are destined to be reborn as dragons. | nan | nan<|endoftext|> <|endoftext|>Infiltrate | {U} | Instant | common | Target creature can't be blocked this turn. | Getting in was the easy part. Getting out proved to be more difficult. | nan | nan<|endoftext|> <|endoftext|>Kozilek's Channeler | {5} | Creature — Eldrazi | common | {T}: Add {C}{C}. | "In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined." —Nissa Revane | 4 | 4<|endoftext|> <|endoftext|>Bloodthirsty Ogre | {2}{B} | Creature — Ogre Warrior Shaman | uncommon | {T}: Put a devotion counter on . {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on . Activate only if you control a Demon. | nan | 3 | 1<|endoftext|> <|endoftext|>Battle Cry | {2}{W} | Instant | uncommon | Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. | "In the thick of battle, you must keep your wits about you. Yelling a lot helps, too." —General Jarkeld, the Arctic Fox | nan | nan<|endoftext|> <|endoftext|>Disciplined Duelist | {G}{W}{U} | Creature — Human Citizen | uncommon | Double strike enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) | nan | 2 | 1<|endoftext|> <|endoftext|>A-Cauldron Familiar | {B} | Creature — Cat | uncommon | can't block. When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. | nan | 1 | 1<|endoftext|> <|endoftext|>Expanded Anatomy | {3} | Sorcery — Lesson | common | Put two +1/+1 counters on target creature. It gains vigilance until end of turn. | "Changing the equation from incremental to exponential was a stroke of genius on my part." | nan | nan<|endoftext|> <|endoftext|>Burning-Tree Vandal | {2}{R} | Creature — Human Rogue | common | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever attacks, you may discard a card. If you do, draw a card. | The ostentatious splendor of the Orzhov church was just asking to be smashed. | 2 | 1<|endoftext|> <|endoftext|>Brass Secretary | {3} | Artifact Creature — Construct | uncommon | {2}, Sacrifice : Draw a card. | The students disliked the secretary for its unfailing memory—until they discovered it couldn't dodge thrown objects. | 2 | 1<|endoftext|> <|endoftext|>Leyline Prowler | {1}{B}{G} | Creature — Nightmare Beast | uncommon | Deathtouch, lifelink {T}: Add one mana of any color. | It feeds on the dark energies that course through the deep world—and on any other creature lured by the leyline's pull. | 2 | 3<|endoftext|> <|endoftext|>Juniper Order Rootweaver | {1}{W} | Creature — Human Druid | common | Kicker {G} (You may pay an additional {G} as you cast this spell.) When enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control. | "What Phyrexia takes, the grace of Freyalise shall replenish." | 2 | 2<|endoftext|> <|endoftext|>Mindscour Dragon | {4}{U}{U} | Creature — Dragon | uncommon | Flying Whenever deals combat damage to an opponent, target player mills four cards. | "The bells may one day ring as an anthem of our own end." —Kyu, Sage-Eye mystic | 4 | 4<|endoftext|> <|endoftext|>Tide Skimmer | {3}{U} | Creature — Drake | uncommon | Flying Whenever you attack with two or more creatures with flying, draw a card. | Fishing boats often follow hunting drakes to find the largest schools of fish. | 2 | 3<|endoftext|> <|endoftext|>Rust Scarab | {4}{G} | Creature — Insect | uncommon | Whenever becomes blocked, you may destroy target artifact or enchantment defending player controls. | "Behold nature's answer to the problem of society." —Nikya of the Old Ways | 4 | 5<|endoftext|> <|endoftext|>Unnatural Selection | {1}{U} | Enchantment | rare | {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. | What nature makes, magic can modify. | nan | nan<|endoftext|> <|endoftext|>Benevolent Hydra | {X}{G}{G} | Creature — Hydra | rare | enters the battlefield with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. {T}, Remove a +1/+1 counter from : Put a +1/+1 counter on another target creature you control. | nan | 1 | 1<|endoftext|> <|endoftext|>White Scarab | {W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Flowstone Charger | {2}{R}{W} | Creature — Beast | uncommon | Whenever attacks, it gets +3/-3 until end of turn. | A mane of flowstone and a mien of fury. | 2 | 5<|endoftext|> <|endoftext|>Agent of Acquisitions | {2} | Artifact Creature — Construct | uncommon | Draft face up. Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.) | nan | 2 | 1<|endoftext|> <|endoftext|>Loxodon Sergeant | {3}{W} | Creature — Elephant Soldier | common | Vigilance When enters the battlefield, other creatures you control gain vigilance until end of turn. | His voice is both war horn and rallying cry, a trumpeting call that stirs even the faintest heart. | 3 | 3<|endoftext|> <|endoftext|>Sarkhan, the Dragonspeaker | {3}{R}{R} | Legendary Planeswalker — Sarkhan | mythic | +1: Until end of turn, becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.) −3: deals 4 damage to target creature. −6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." | nan | nan | nan<|endoftext|> <|endoftext|>Fires of Victory | {1}{R} | Instant | uncommon | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) If this spell was kicked, draw a card. deals damage to target creature or planeswalker equal to the number of cards in your hand. | The drums and horns were expected, but the goblin dance was a pleasant surprise. | nan | nan<|endoftext|> <|endoftext|>Megatherium | {2}{G} | Creature — Beast | rare | Trample When enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. | nan | 4 | 4<|endoftext|> <|endoftext|>Crushing Pain | {1}{R} | Instant — Arcane | common | deals 6 damage to target creature that was dealt damage this turn. | It is said that the mere touch of a kami is like embracing the sun itself. | nan | nan<|endoftext|> <|endoftext|>Touch of the Horned God | | Sorcery | common | Whenever a Minotaur attacks this turn, it gains deathtouch until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Jarad's Orders | {2}{B}{G} | Sorcery | rare | Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle. | "The Izzet are searching for something. Discern what or die trying." | nan | nan<|endoftext|> <|endoftext|>Agadeem Occultist | {2}{B} | Creature — Human Shaman Ally | rare | {T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control. | nan | 0 | 2<|endoftext|> <|endoftext|>Confront the Unknown | {G} | Instant | common | Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "Never flinch from the truth." —Thalia, Guardian of Thraben | nan | nan<|endoftext|> <|endoftext|>Curio Vendor | {1}{U} | Creature — Vedalken | common | | "Step right up! Try your hand! It'll thrill the senses and boggle the mind!" | 2 | 1<|endoftext|> <|endoftext|>Cram Session | {1}{B/G} | Sorcery | common | You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | The only thing more delicious than a top grade is Gyome's signature cake. | nan | nan<|endoftext|> <|endoftext|>Thicket Elemental | {3}{G}{G} | Creature — Elemental | rare | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. | nan | 4 | 4<|endoftext|> <|endoftext|>Woebearer | {4}{B} | Creature — Zombie | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever deals combat damage to a player, you may return target creature card from your graveyard to your hand. | nan | 2 | 3<|endoftext|> <|endoftext|>Imperial Edict | {1}{B} | Sorcery | common | Target opponent chooses a creature they control. Destroy that creature. | Frustrated with Cao Cao's control of the imperial court, Emperor Xian secretly issued an edict condemning him, using his own blood as ink. | nan | nan<|endoftext|> <|endoftext|>Battlefield Scavenger | {1}{R} | Creature — Jackal Rogue | uncommon | You may exert as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, you may discard a card. If you do, draw a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Ghosts of the Innocent | {5}{W}{W} | Creature — Spirit | rare | If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead. | "Ma said we should offer up blini-cakes and salt to the good ones, but I get that chill up my spine and just shut the door." —Otak, Tin Street shopkeep | 4 | 5<|endoftext|> <|endoftext|>Pact of the Serpent | {1}{B}{B} | Sorcery | rare | Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type. | "Our quarrels behind us. Our foes before us. Death or triumph for us all!" | nan | nan<|endoftext|> <|endoftext|>Reality Ripple | {1}{U} | Instant | common | Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) | "Can you prepare for the unexpected? No, you cannot. You can prepare only to be surprised." —Teferi | nan | nan<|endoftext|> <|endoftext|>Raugrin Crystal | {3} | Artifact | uncommon | {T}: Add {U}, {R}, or {W}. Cycling {2} ({2}, Discard this card: Draw a card.) | The vegetation in Raugrin is dull, but that only makes the towering crystal structures gleam brighter. | nan | nan<|endoftext|> <|endoftext|>Exuberant Firestoker | {2}{R} | Creature — Human Druid Shaman | uncommon | At the beginning of your end step, if you control a creature with power 5 or greater, you may have deal 2 damage to target player or planeswalker. {T}: Add {C}. | The artistry of Etlan's firedancers is more spectacular when behemoths join in. | 1 | 1<|endoftext|> <|endoftext|>Caustic Caterpillar | {G} | Creature — Insect | common | {1}{G}, Sacrifice : Destroy target artifact or enchantment. | "That was a Consulate spy thopter. Leave the caterpillar to its meal." —Pia Nalaar, renegade inventor | 1 | 1<|endoftext|> <|endoftext|>Solfatara | {2}{R} | Instant | common | Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep. | "A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again." —Azeworai, "Glitter Moon" | nan | nan<|endoftext|> <|endoftext|>Talent of the Telepath | {2}{U}{U} | Sorcery | rare | Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one. | nan | nan | nan<|endoftext|> <|endoftext|>Resize | {1}{G} | Instant | uncommon | Target creature gets +3/+3 until end of turn. Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Muse Drake | {3}{U} | Creature — Drake | common | Flying When enters the battlefield, draw a card. | A composer wrote a symphony based on the drakes screeching outside her window. Reviews were mixed—except among the drakes. | 1 | 3<|endoftext|> <|endoftext|>Refreshing Rain | {3}{G} | Instant | uncommon | If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life. | nan | nan | nan<|endoftext|> <|endoftext|>Isolation Cell | {4} | Artifact | uncommon | Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}. | "Attrition is the answer. Starve them, and let their despair be their undoing." —Sheoldred, Whispering One | nan | nan<|endoftext|> <|endoftext|>Meldweb Strider | {4}{U} | Artifact — Vehicle | common | Vigilance enters the battlefield with an oil counter on it. Remove an oil counter from : It becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 5 | 5<|endoftext|> <|endoftext|>Covetous Dragon | {4}{R} | Creature — Dragon | rare | Flying When you control no artifacts, sacrifice . | Gatha survived as long as he did by giving all Keld's predators exactly what they wanted. | 6 | 5<|endoftext|> <|endoftext|>Foreboding Fruit | {2}{B} | Sorcery | common | Target player draws two cards and loses 2 life. Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | nan | nan | nan<|endoftext|> <|endoftext|>Last Thoughts | {3}{U} | Sorcery | common | Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Towering Indrik | {3}{G} | Creature — Beast | common | Reach (This creature can block creatures with flying.) | It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves. | 2 | 4<|endoftext|> <|endoftext|>Inquisitor's Snare | {1}{W} | Instant | common | Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. | Driven by their paranoia, kithkin inflict on their foes all the agonies they believe would have been inflicted on them. | nan | nan<|endoftext|> <|endoftext|>Dense Foliage | {2}{G} | Enchantment | rare | Creatures can't be the targets of spells. | "Big plants not only good for hidin', but full o' tasty bugs, too." —Squee, goblin cabin hand | nan | nan<|endoftext|> <|endoftext|>Inflation Station | | Artifact — Contraption | common | Whenever you crank , target creature gets +3/+3 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Glittering Frost | {2}{G} | Snow Enchantment — Aura | common | Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | At last, the storm's rage subsided, leaving silent, frozen beauty in its wake. | nan | nan<|endoftext|> <|endoftext|>Obelisk of Urd | {6} | Artifact | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As enters the battlefield, choose a creature type. Creatures you control of the chosen type get +2/+2. | nan | nan | nan<|endoftext|> <|endoftext|>Tree of Redemption | {3}{G} | Creature — Plant | mythic | Defender {T}: Exchange your life total with 's toughness. | The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged. | 0 | 13<|endoftext|> <|endoftext|>Colossal Heroics | {2}{G} | Instant | uncommon | Strive — This spell costs {1}{G} more to cast for each target beyond the first. Any number of target creatures each get +2/+2 until end of turn. Untap those creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Deadly Rollick | {3}{B} | Instant | rare | If you control a commander, you may cast this spell without paying its mana cost. Exile target creature. | Otrimi was disappointed at how quickly its new friend got tired and stopped playing. | nan | nan<|endoftext|> <|endoftext|>Flux Channeler | {2}{U} | Creature — Human Wizard | uncommon | Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Inform our allies in the Tenth and throw the circuit. It's about to get weird." | 2 | 2<|endoftext|> <|endoftext|>Reap Intellect | {X}{2}{U}{B} | Sorcery | mythic | Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Kumano's Pupils | {4}{R} | Creature — Human Shaman | uncommon | If a creature dealt damage by this turn would die, exile it instead. | "Long before he reluctantly joined the war, stories spread of Kumano's followers winning victories against the kami." —*Observations of the Kami War* | 3 | 3<|endoftext|> <|endoftext|>A-Riveteers Initiate | {1}{R} | Creature — Viashino Citizen | common | {B/G}: Riveteers Initiate gains deathtouch until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Cloven Casting | {5}{U}{R} | Enchantment | rare | Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. | "Let us flee to the deep jungle. Our city is no longer safe—and I suspect neither is the fallback retreat." | nan | nan<|endoftext|> <|endoftext|>Caller of the Untamed | {3}{G} | Creature — Elf Shaman | rare | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. {X}, {T}: Create a token that's a copy of a card you exiled with cards named . X is the mana value of that card. | nan | 2 | 4<|endoftext|> <|endoftext|>Retraced Image | {U} | Sorcery | rare | Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent. | An army from a soldier, a flock from a bird, a school from a fish . . . a profit from an atrocity. | nan | nan<|endoftext|> <|endoftext|>Time Sidewalk | {4}{U}{U}{U}{U} | Sorcery | rare | Take an extra turn after this one. If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck. | nan | nan | nan<|endoftext|> <|endoftext|>Weaponcraft Enthusiast | {2}{B} | Creature — Aetherborn Artificer | uncommon | Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) | nan | 0 | 1<|endoftext|> <|endoftext|>Exclusion Mage | {2}{U} | Creature — Human Wizard | uncommon | When enters the battlefield, return target creature an opponent controls to its owner's hand. | Successful battles start with knowing who's worth fighting. | 2 | 2<|endoftext|> <|endoftext|>Niambi, Faithful Healer | {1}{W}{U} | Legendary Creature — Human Cleric | rare | When enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle. | "My father will be happy to see you." | 2 | 2<|endoftext|> <|endoftext|>Aerial Maneuver | {1}{W} | Instant | common | Target creature gets +1/+1 and gains flying and first strike until end of turn. | "When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness." —Predak, Gateless freemage | nan | nan<|endoftext|> <|endoftext|>Polluted Bonds | {3}{B}{B} | Enchantment | rare | Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. | The mystic bond between spellcasters and the land is just as vulnerable to attack as the casters themselves. | nan | nan<|endoftext|> <|endoftext|>Burning-Tree Bloodscale | {2}{R}{G} | Creature — Viashino Berserker | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) {2}{R}: Target creature can't block this turn. {2}{G}: Target creature blocks this turn if able. | nan | 2 | 2<|endoftext|> <|endoftext|>Arrows of Justice | {2}{R/W} | Instant | uncommon | deals 4 damage to target attacking or blocking creature. | Archers from the Horizon Military Academy hone their skills by targeting pickpockets blocks away. | nan | nan<|endoftext|> <|endoftext|>Lairwatch Giant | {5}{W} | Creature — Giant Warrior | common | can block an additional creature each combat. Whenever blocks two or more creatures, it gains first strike until end of turn. | A giant can brood over a grudge for decades, and woe to those who interrupt him. | 5 | 3<|endoftext|> <|endoftext|>Oxidda Scrapmelter | {3}{R} | Creature — Beast | uncommon | When enters the battlefield, destroy target artifact. | It subsists on a diet rich in screaming metal and molten blood. | 3 | 3<|endoftext|> <|endoftext|>Spreading Flames | {6}{R} | Instant | uncommon | deals 6 damage divided as you choose among any number of target creatures. | "Hang on. I'm just tidying up." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Rise to the Challenge | {1}{R} | Instant | common | Target creature gets +2/+0 and gains first strike until end of turn. | Plidius wagered that Arissa couldn't kill a chimera with her javelins alone. She proved him wrong in a way everyone could see for days to come. | nan | nan<|endoftext|> <|endoftext|>Unexpected Allies | {1}{R} | Sorcery | common | Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Squid Fire Knight | | Stickers | common | {TK}{TK} — {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one, then you choose one of those rolls to ignore. {TK}{TK}{TK} — Protection from odd mana values {TK}{TK} — 4/1 {TK}{TK}{TK}{TK} — 6/6 | nan | nan | nan<|endoftext|> <|endoftext|>Leaf-Crowned Elder | {2}{G}{G} | Creature — Treefolk Shaman | rare | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, you may play that card without paying its mana cost. | nan | 3 | 5<|endoftext|> <|endoftext|>Rustwing Falcon | {W} | Creature — Bird | common | Flying | Native to wide prairies and scrublands, falcons occasionally roost in dragon skeletons. | 1 | 2<|endoftext|> <|endoftext|>Atmosphere Surgeon | {1}{U} | Creature — Phyrexian Wizard | uncommon | Whenever you cast a noncreature spell, put an oil counter on . Remove an oil counter from : Target creature gains flying until end of turn. Activate only as a sorcery. | It is Jin-Gitaxias's deepest exasperation that any part of his domain still requires maintenance. | 2 | 1<|endoftext|> <|endoftext|>Spire Owl | {1}{U} | Creature — Bird | common | Flying When enters the battlefield, look at the top four cards of your library, then put them back in any order. | nan | 1 | 1<|endoftext|> <|endoftext|>Eyes of the Wisent | {1}{G} | Tribal Enchantment — Elemental | rare | Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token. | Calm as a wisent's watch —Elvish expression meaning "safe" | nan | nan<|endoftext|> <|endoftext|>Wilson, Ardent Bear | {1}{R}{G} | Legendary Creature — Bear Warrior | rare | Double strike, reach, trample Ward {2} {1}{R}{G}, Exile from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery. | nan | 2 | 3<|endoftext|> <|endoftext|>Rabble-Rouser | {3}{R} | Creature — Goblin Shaman | uncommon | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is 's power. | nan | 1 | 1<|endoftext|> <|endoftext|>Steamfloggery | {4}{R}{R} | Instant | uncommon | Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | Goblins only have two speeds: hard loaf and full-on hammer freak-out. | nan | nan<|endoftext|> <|endoftext|>Minotaur Warrior | {2}{R} | Creature — Minotaur Warrior | common | | The herd's patience, the stampede's fury. | 2 | 3<|endoftext|> <|endoftext|>Lithatog | {1}{R}{G} | Creature — Atog | uncommon | Sacrifice an artifact: gets +1/+1 until end of turn. Sacrifice a land: gets +1/+1 until end of turn. | nan | 1 | 2<|endoftext|> <|endoftext|>Wellspring | {1}{G}{W} | Enchantment — Aura | rare | Enchant land When enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Kusari-Gama | {3} | Artifact — Equipment | rare | Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Lifespinner | {3}{G} | Creature — Spirit | uncommon | {T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle. | "The husk splits like a madman's smile And mystery steps forth." —Snow-Fur, kitsune poet | 3 | 3<|endoftext|> <|endoftext|>Roving Harper | {2}{W} | Creature — Elf Scout | common | When enters the battlefield, draw a card. | The Harpers value peaceful coexistence, historical preservation, and harmony with nature, and each day they spread their ideals a little farther. | 2 | 2<|endoftext|> <|endoftext|>Jace's Defeat | {1}{U} | Instant | uncommon | Counter target blue spell. If it was a Jace planeswalker spell, scry 2. | "I had hoped for more from you, Jace. But I expected as much." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Genju of the Falls | {U} | Enchantment — Aura | uncommon | Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Poultrygeist | {2}{B} | Creature — Bird Spirit | common | Flying Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice . Otherwise, put a +1/+1 counter on . | Farmer Brown never ate eggs again. | 1 | 1<|endoftext|> <|endoftext|>Guildless Commons | | Land | uncommon | enters the battlefield tapped. When enters the battlefield, return a land you control to its owner's hand. {T}: Add {C}{C}. | nan | nan | nan<|endoftext|> <|endoftext|>Return from Extinction | {1}{B} | Sorcery | common | Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand. | The First Sliver calls. The dead answer. | nan | nan<|endoftext|> <|endoftext|>Fearsome Temper | {2}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn." | Purphoros is god of creation and destruction, which makes him the most creatively destructive god in the pantheon. | nan | nan<|endoftext|> <|endoftext|>Soulcage Fiend | {1}{B}{B} | Creature — Demon | common | When dies, each player loses 3 life. | Vowing to free the souls of her children, Kastinne followed the tormentors into the ghastly network of caves below Stensia. | 3 | 2<|endoftext|> <|endoftext|>Sosuke, Son of Seshiro | {2}{G}{G} | Legendary Creature — Snake Warrior | uncommon | Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. | nan | 3 | 4<|endoftext|> <|endoftext|>Reef Shaman | {U} | Creature — Merfolk Shaman | common | {T}: Target land becomes the basic land type of your choice until end of turn. | With one gesture, she can render a thousand years of navigational charts obsolete. | 0 | 2<|endoftext|> <|endoftext|>Free-Range Chicken | {3}{G} | Creature — Bird | common | {1}{G}: Roll two six-sided dice. If both results are the same, gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Chaos Imps | {4}{R}{R} | Creature — Imp | rare | Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) has trample as long as it has a +1/+1 counter on it. | nan | 6 | 5<|endoftext|> <|endoftext|>Creeperhulk | {3}{G}{G} | Creature — Plant Elemental | rare | Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample. | "I saw the devastation when the juggernauts crashed the walls of An Karras. Then I got to thinking." —Janji, sylvan druid | 5 | 5<|endoftext|> <|endoftext|>Cursebreak | {1}{W} | Instant | common | Destroy target enchantment. You gain 2 life. | No longer the village pariah. No longer taunted and shamed. Sigrun was finally free. | nan | nan<|endoftext|> <|endoftext|>Heavily Armored | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Sigardian Evangel | {1}{W} | Creature — Human Cleric | rare | When enters the battlefield, conjure a card named into your hand. Discard that card at the beginning of the next end step. When enters the battlefield, tap target permanent you don't control. | nan | 3 | 1<|endoftext|> <|endoftext|>Ironfist Crusher | {4}{W} | Creature — Human Soldier | uncommon | can block any number of creatures. Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 4<|endoftext|> <|endoftext|>Emperor's Vanguard | {3}{G} | Creature — Human Scout | rare | Whenever deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 4 | 3<|endoftext|> <|endoftext|>Goblin Commando | {4}{R} | Creature — Goblin | uncommon | When enters the battlefield, it deals 2 damage to target creature. | With a commando around, somebody's gonna get hurt. | 2 | 2<|endoftext|> <|endoftext|>Spiketail Drakeling | {1}{U}{U} | Creature — Drake | common | Flying Sacrifice : Counter target spell unless its controller pays {2}. | Drakelings fish with their tails, angling to snare succulent thoughts and memories on their psychic hooks. | 2 | 2<|endoftext|> <|endoftext|>Aven Augur | {3}{U} | Creature — Bird Wizard | common | Flying Sacrifice : Return up to two target creatures to their owners' hands. Activate only during your upkeep. | "I have seen the future. It does not include you." | 2 | 2<|endoftext|> <|endoftext|>Multani's Harmony | {G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "{T}: Add one mana of any color." | "Welcome to paradise." | nan | nan<|endoftext|> <|endoftext|>Nantuko Calmer | {2}{G}{G} | Creature — Insect Druid | common | {G}, {T}, Sacrifice : Destroy target enchantment. Threshold — gets +1/+1 as long as seven or more cards are in your graveyard. | nan | 2 | 3<|endoftext|> <|endoftext|>Strength from the Fallen | {1}{G} | Enchantment | uncommon | Constellation — Whenever or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Tomakul Honor Guard | {1}{G} | Creature — Human Soldier | common | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) | In the Great Desert, one law is enforced over all others: water belongs to all. | 3 | 1<|endoftext|> <|endoftext|>Aardwolf's Advantage | {2}{R} | Sorcery | common | Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) | "My Abattoir Ghoul deck is unbeatable. Wait, 1996 World Champion?" —Johnny, to Spike | nan | nan<|endoftext|> <|endoftext|>Primal Whisperer | {4}{G} | Creature — Elf Soldier | rare | gets +2/+2 for each face-down creature on the battlefield. Morph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Moonlace | {U} | Instant | rare | Target spell or permanent becomes colorless. | Once a vision of constancy in the sky, the moon had long been hidden from view by the haze that chokes the heavens. The very sight of it had become a sign that change was in the air. | nan | nan<|endoftext|> <|endoftext|>Sandstone Bridge | | Land | common | enters the battlefield tapped. When enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}. | nan | nan | nan<|endoftext|> <|endoftext|>Cave Tiger | {2}{G} | Creature — Cat | common | Whenever becomes blocked by a creature, gets +1/+1 until end of turn. | The druids found a haven in the cool limestone tunnels beneath Argoth. The invaders found only tigers. | 2 | 2<|endoftext|> <|endoftext|>Memory Crystal | {3} | Artifact | rare | Buyback costs cost {2} less. | Hues of recollection flicker like facets of a gem. | nan | nan<|endoftext|> <|endoftext|>Auramancer's Guise | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. | "Consider not what the mask hides, but what it can reveal." | nan | nan<|endoftext|> <|endoftext|>Windrider Wizard | {2}{U} | Creature — Human Wizard | uncommon | Flying Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. | "It's an ideal method for exploring sky ruins. The drakes sniff me briefly but then lose interest." | 2 | 2<|endoftext|> <|endoftext|>Lore Broker | {1}{U} | Creature — Human Rogue | uncommon | {T}: Each player draws a card, then discards a card. | Lies are sold as often as truths—and used just as effectively. | 1 | 2<|endoftext|> <|endoftext|>Obsidian Battle-Axe | {3} | Tribal Artifact — Warrior Equipment | uncommon | Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters the battlefield, you may attach to it. Equip {3} | It's the flint that sparks a warrior's rage. | nan | nan<|endoftext|> <|endoftext|>Infernal Kirin | {2}{B}{B} | Legendary Creature — Kirin Spirit | rare | Flying Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value. | The kirin bellowed—an echoing, twisted parody of its once-inspirational call. | 3 | 3<|endoftext|> <|endoftext|>Hoverguard Observer | {2}{U}{U} | Creature — Drone | uncommon | Flying can block only creatures with flying. | It could be made to run silently, but its low hum reminds the Neurok that they are always watched. | 3 | 3<|endoftext|> <|endoftext|>Survivors' Encampment | | Land — Desert | common | {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. | "What will happen to us?" they asked. The vizier paused. "I think . . . I think that's up to us now." | nan | nan<|endoftext|> <|endoftext|>Scissors Lizard | {4} | Artifact Creature — Lizard | common | Creatures named Paper Tiger can't attack or block. | Nothing beats the lizard's shear power. | 4 | 3<|endoftext|> <|endoftext|>Tyvar's Stand | {X}{G} | Instant | uncommon | Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | "When they write songs about this battle, I will make sure your name is forgotten, devil." | nan | nan<|endoftext|> <|endoftext|>Mortiphobia | {1}{B}{B} | Enchantment | uncommon | {1}{B}, Discard a card: Exile target card from a graveyard. {1}{B}, Sacrifice : Exile target card from a graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Planar Birth | {1}{W} | Sorcery | rare | Return all basic land cards from all graveyards to the battlefield tapped under their owners' control. | "From womb of nothingness sprang this place of beauty, purity, and hope realized." —*Song of All*, canto 3 | nan | nan<|endoftext|> <|endoftext|>Clear | {1}{W} | Instant | uncommon | Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Reject Imperfection | {1}{U}{U} | Instant | uncommon | Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Your theory holds merit. You do not." —Sarnvax, Gitaxian sective | nan | nan<|endoftext|> <|endoftext|>Stain the Mind | {4}{B} | Sorcery | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Honed Khopesh | {1} | Artifact — Equipment | common | Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Blades and bravery go hand in hand. | nan | nan<|endoftext|> <|endoftext|>Elvish Pathcutter | {3}{G} | Creature — Elf Scout | common | {2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) | In harsh times, the strongest currency is cooperation. | 1 | 2<|endoftext|> <|endoftext|>Midnight Banshee | {3}{B}{B}{B} | Creature — Spirit | rare | Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. | Many have heard the beginning of its low, sustained shriek but few the end. | 5 | 5<|endoftext|> <|endoftext|>Fire Giant's Fury | {1}{R} | Sorcery | uncommon | Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | So ended the feast, the hall, and the clan. | nan | nan<|endoftext|> <|endoftext|>Ragged Veins | {1}{B} | Enchantment — Aura | common | Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. | nan | nan | nan<|endoftext|> <|endoftext|>Yavimaya Sojourner | {7}{G} | Creature — Treefolk | common | Domain — This spell costs {1} less to cast for each basic land type among lands you control. | To the long-lived treefolk, the Phyrexians invading again after only three centuries was as though they never left. | 4 | 6<|endoftext|> <|endoftext|>Llanowar Scout | {1}{G} | Creature — Elf Scout | common | {T}: You may put a land card from your hand onto the battlefield. | Llanowar elfhames occupy different heights within the great forest. Elves of the Loridalh and Kelfae hames can see neither earth nor sky. | 1 | 3<|endoftext|> <|endoftext|>Summoning Station | {7} | Artifact | rare | {T}: Create a 2/2 colorless Pincher creature token. Whenever an artifact is put into a graveyard from the battlefield, you may untap . | nan | nan | nan<|endoftext|> <|endoftext|>Killer Instinct | {4}{R}{G} | Enchantment | rare | At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. | "Take the bridge, men! Victory! Victory is ou— Retreat! RETREAT!" | nan | nan<|endoftext|> <|endoftext|>Flame-Kin War Scout | {3}{R} | Creature — Elemental Scout | uncommon | When another creature enters the battlefield, sacrifice . If you do, deals 4 damage to that creature. | "The forward flame-kin are popping. We have incoming!" —Svar, Boros signaler | 2 | 4<|endoftext|> <|endoftext|>Contortionist Troupe | {X}{G} | Creature — Human | uncommon | enters the battlefield with X +1/+1 counters on it. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. | "Welcome to the greatest show in Kessig!" | 0 | 0<|endoftext|> <|endoftext|>Guardian of the Ages | {7} | Artifact Creature — Golem | rare | Defender (This creature can't attack.) When a creature attacks you or a planeswalker you control, if has defender, it loses defender and gains trample. | "At my feet, invasions end." —Statue inscription | 7 | 7<|endoftext|> <|endoftext|>Rousing Read | {2}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying. | Great literature can transport the reader. | nan | nan<|endoftext|> <|endoftext|>Gerrard, Weatherlight Hero | {2}{R}{W} | Legendary Creature — Human Soldier | rare | First strike When dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn. | Gerrard's final act ensured his legacy would never die. | 3 | 3<|endoftext|> <|endoftext|>Into the Story | {5}{U}{U} | Instant | uncommon | This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards. | The boundary between real and imaginary is as thin as the page, and just as easily torn. | nan | nan<|endoftext|> <|endoftext|>Tura Kennerüd, Skyknight | {2}{W}{U}{U} | Legendary Creature — Human Knight | uncommon | Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. | "The sky is my birthright. I dare you to try and take it from me." | 3 | 3<|endoftext|> <|endoftext|>Crumbling Sanctuary | {5} | Artifact | rare | If damage would be dealt to a player, that player exiles that many cards from the top of their library instead. | nan | nan | nan<|endoftext|> <|endoftext|>Gudul Lurker | {U} | Creature — Salamander | uncommon | can't be blocked. Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | The small are mostly ignored by dragons. | 1 | 1<|endoftext|> <|endoftext|>Whack | {3}{B} | Sorcery | uncommon | This spell costs {3} less to cast if it targets a white creature. Target creature gets -4/-4 until end of turn. | "It's just business. You understand." | nan | nan<|endoftext|> <|endoftext|>Yarok's Wavecrasher | {3}{U} | Creature — Elemental | uncommon | When enters the battlefield, return another creature you control to its owner's hand. | "Yarok's waters rush and rage Where armies bled into the sand." —*Lament for Bala Ged*, stanza 2 | 4 | 4<|endoftext|> <|endoftext|>Alabaster Leech | {W} | Creature — Leech | rare | White spells you cast cost {W} more to cast. | "Its stones seem to serve a healing function, but removing them intact is an exhausting process." —Tolarian research notes | 1 | 3<|endoftext|> <|endoftext|>Blood Oath | {3}{R} | Instant | rare | Choose a card type. Target opponent reveals their hand. deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | nan | nan | nan<|endoftext|> <|endoftext|>Teferi's Time Twist | {1}{U} | Instant | common | Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. | "The safest place for you is not now." | nan | nan<|endoftext|> <|endoftext|>Tempt with Immortality | {4}{B} | Sorcery | rare | Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each opponent who does, return a creature card from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Planar Gate | {6} | Artifact | uncommon | Creature spells you cast cost up to {2} less to cast. | Nireya reached through the Gate, sensing the energies trapped beyond. | nan | nan<|endoftext|> <|endoftext|>Spindrift Drake | {U} | Creature — Drake | common | Flying At the beginning of your upkeep, sacrifice unless you pay {U}. | Sea brine for blood, washing foam for laughter. | 2 | 1<|endoftext|> <|endoftext|>Uchuulon | {3}{B} | Creature — Crab Ooze Horror | rare | 's power is equal to the number of Crabs, Oozes, and/or Horrors you control. Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of . | nan | * | 4<|endoftext|> <|endoftext|>Aether Snap | {3}{B}{B} | Sorcery | rare | Remove all counters from all permanents and exile all tokens. | "May you wake to find you were only ever a dream." —Mephidross curse | nan | nan<|endoftext|> <|endoftext|>Lunar Mystic | {2}{U}{U} | Creature — Human Wizard | rare | Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. | "I'm pleased this world has learned the moon affects more than the tides." —Tamiyo, the Moon Sage | 2 | 2<|endoftext|> <|endoftext|>Snapping Thragg | {4}{R} | Creature — Beast | uncommon | Whenever deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 3<|endoftext|> <|endoftext|>Corrupted Roots | {B} | Enchantment — Aura | uncommon | Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. | The bones of Jund's dead resurfaced in Naya, poisoning the jungle and killing the sunseeders' crops. | nan | nan<|endoftext|> <|endoftext|>Shatterskull Recruit | {3}{R}{R} | Creature — Giant Warrior Ally | common | Menace (This creature can't be blocked except by two or more creatures.) | Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath. | 4 | 4<|endoftext|> <|endoftext|>Edgewalker | {1}{W}{B} | Creature — Human Cleric | uncommon | Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) | nan | 2 | 2<|endoftext|> <|endoftext|>Biophagus | {1}{G} | Creature — Human Tyranid Wizard | rare | Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. | "We guarantee you that within a week, you will feel like a new man." —Galaxos Klynesmith, biophagus | 1 | 3<|endoftext|> <|endoftext|>Exhumer Thrull | {5}{B} | Creature — Thrull | uncommon | Haunt (When this creature dies, exile it haunting target creature.) When enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Ancient Kavu | {3}{R} | Creature — Kavu | common | {2}: becomes colorless until end of turn. | Those with the ability to change their nature survived Phyrexia's biological attacks. Everything else died. | 3 | 3<|endoftext|> <|endoftext|>Tajuru Preserver | {1}{G} | Creature — Elf Shaman | rare | Spells and abilities your opponents control can't cause you to sacrifice permanents. | "No more blood shall be spilled to satisfy another's deluded lust for power." | 2 | 1<|endoftext|> <|endoftext|>Guardian of the Guildpact | {3}{W} | Creature — Spirit | common | Protection from monocolored | The magic of the Guildpact gives aegis to the spirits pressed into its service. Upon entering the afterlife, they find new focus and are charged with defending the Guildpact against those who would see it broken. | 2 | 3<|endoftext|> <|endoftext|>Maddening Hex | {1}{R}{R} | Enchantment — Aura Curse | rare | Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. deals damage to that player equal to the result. Then attach to another one of your opponents chosen at random. | Much more painful than mere regret. | nan | nan<|endoftext|> <|endoftext|>Dredging Claw | {2} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has menace. (It's can't be blocked except by two or more creatures.) Whenever a creature enters the battlefield from your graveyard, you may attach to it. Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Tunneler Wurm | {6}{G}{G} | Creature — Wurm | uncommon | Discard a card: Regenerate . | If an anurid's lucky, it'll find a warm tunnel for bedtime. If a wurm's lucky, it'll find a warm anurid for breakfast. | 6 | 6<|endoftext|> <|endoftext|>Atarka Beastbreaker | {1}{G} | Creature — Human Warrior | common | Formidable — {4}{G}: gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater. | He scorns the heavy winter garb of lesser warriors, trusting his anger to keep him warm. | 2 | 2<|endoftext|> <|endoftext|>Increasing Ambition | {4}{B} | Sorcery | rare | Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Akki Raider | {1}{R} | Creature — Goblin Warrior | uncommon | Whenever a land is put into a graveyard from the battlefield, gets +1/+0 until end of turn. | Akki were very territorial, attacking and destroying any settlements that came too close to their mountain homes. The more successful their raids, the bolder they became. | 2 | 1<|endoftext|> <|endoftext|>Red Cliffs Armada | {4}{U} | Creature — Human Soldier | uncommon | can't attack unless defending player controls an Island. | By the battle of Red Cliffs in the year 208, the Wu kingdom controlled more than 7,000 warships on the Yangtze. | 5 | 4<|endoftext|> <|endoftext|>Robo-Piñata | {2}{W} | Artifact Creature — Clown Robot | common | When dies, choose one — • You get {TK}{TK}. • You may put a sticker on a nonland permanent you own. | "I AM FILLED WITH DELICIOUS CANDY. I AM NOT A TRICK." | 2 | 1<|endoftext|> <|endoftext|>Ajani's Welcome | {W} | Enchantment | uncommon | Whenever a creature enters the battlefield under your control, you gain 1 life. | "You cannot defend others if your own well-being is neglected." | nan | nan<|endoftext|> <|endoftext|>Crimson Fleet Commodore | {3}{R} | Creature — Ogre Pirate | common | Trample When enters the battlefield, you become the monarch. | "Kindly steer your fleet clear of the waters west of Scrub Isle. It would be a shame to incinerate such exquisite maritime craftsmanship." —Commodore Axurik, to Admiral Yelise | 5 | 2<|endoftext|> <|endoftext|>Teller of Tales | {3}{U}{U} | Creature — Spirit | common | Flying Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. | Words never uttered by mortals flowed incessantly from its many mouths. | 3 | 3<|endoftext|> <|endoftext|>Overload | {R} | Instant | common | Kicker {2} (You may pay an additional {2} as you cast this spell.) Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead. | nan | nan | nan<|endoftext|> <|endoftext|>Akoum Stonewaker | {1}{R} | Creature — Human Shaman | uncommon | Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step. | nan | 2 | 1<|endoftext|> <|endoftext|>Harmonious Emergence | {3}{G} | Enchantment — Aura | common | Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice and that land gains indestructible until end of turn. | Where the spirit and mortal realms overlap, the laws of reality are rewritten. | nan | nan<|endoftext|> <|endoftext|>Suicidal Charge | {3}{B}{R} | Enchantment | common | Sacrifice : Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. | "They think they're winning. But they're just lining up to be dinner." —Rakka Mar | nan | nan<|endoftext|> <|endoftext|>Ossuary Rats | {5}{B} | Creature — Rat | common | When enters the battlefield, it deals X damage to target creature or planeswalker an opponent controls, where X is the number of creature cards in your graveyard. | You know you've ventured too deep when the rats stop running and hold their ground. | 3 | 2<|endoftext|> <|endoftext|>Feywild Trickster | {2}{U} | Creature — Gnome Warlock | uncommon | Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. | Unlike most warlocks, those who make pacts with archfey are drawn to pranks and whimsy moreso than death and darkness. | 2 | 2<|endoftext|> <|endoftext|>Flowstone Crusher | {3}{R}{R} | Creature — Beast | common | {R}: gets +1/-1 until end of turn. | "Someone must have done something very bad to make a rock that angry." —Rebel scout | 4 | 4<|endoftext|> <|endoftext|>Junk Golem | {4} | Artifact Creature — Golem | rare | enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, sacrifice unless you remove a +1/+1 counter from it. {1}, Discard a card: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Gixian Infiltrator | {1}{B} | Creature — Phyrexian Human | common | Whenever you sacrifice another permanent, put a +1/+1 counter on . | "Terisia City's fall is inevitable. My master's plan runs as sure and steady as the oil in my veins." | 2 | 1<|endoftext|> <|endoftext|>Alert Shu Infantry | {2}{W} | Creature — Human Soldier | uncommon | Vigilance | Kongming's predecessor helped Liu Bei win the battle of Fancheng by recognizing and defeating Cao Ren's use of the dreaded "Eight Gold Locks" formation. | 2 | 2<|endoftext|> <|endoftext|>Expedition Supplier | {2}{W} | Creature — Human Warrior | rare | Whenever one or more Humans and/or Warriors enter the battlefield under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Radical Idea | {1}{U} | Instant | common | Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | Genius is finding the edge of what's possible, then jumping over it. | nan | nan<|endoftext|> <|endoftext|>Feywild Caretaker | {4}{U} | Creature — Orc Wizard | uncommon | When enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. | "Hello, my fluttering friends! Isn't it a beautiful day?" | 3 | 4<|endoftext|> <|endoftext|>Of One Mind | {2}{U} | Sorcery | common | This spell costs {2} less to cast if you control a Human creature and a non-Human creature. Draw two cards. | "The *eludha* is total communication, total understanding. It makes regular human speech feel like garbled grunting." —Winota, heartbonder | nan | nan<|endoftext|> <|endoftext|>Treacherous Werewolf | {2}{B} | Creature — Werewolf Minion | common | Threshold — As long as seven or more cards are in your graveyard, gets +2/+2 and has "When dies, you lose 4 life." | nan | 2 | 2<|endoftext|> <|endoftext|>Daemogoth Woe-Eater | {1}{B}{B/G}{G} | Creature — Demon | uncommon | At the beginning of your upkeep, sacrifice a creature. When you sacrifice , each opponent discards a card, you draw a card, and you gain 2 life. | "Your pain for my wisdom. You'll get no better deal." | 7 | 6<|endoftext|> <|endoftext|>Gilt-Leaf Winnower | {3}{B}{B} | Creature — Elf Warrior | rare | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. | nan | 4 | 3<|endoftext|> <|endoftext|>Avatar of Might | {6}{G}{G} | Creature — Avatar | rare | If an opponent controls at least four more creatures than you, this spell costs {6} less to cast. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 8 | 8<|endoftext|> <|endoftext|>Voidmage Husher | {3}{U} | Creature — Human Wizard | uncommon | Flash (You may cast this spell any time you could cast an instant.) When enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) Whenever you cast a spell, you may return to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Anodet Lurker | {5} | Artifact Creature — Construct | common | When dies, you gain 3 life. | These machines build fearsome visages out of scrap metal to scare off predators who would otherwise be eager to consume them. | 3 | 3<|endoftext|> <|endoftext|>Cast Through Time | {4}{U}{U}{U} | Enchantment | mythic | Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Topplegeist | {W} | Creature — Spirit | uncommon | Flying When enters the battlefield, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. | nan | 1 | 1<|endoftext|> <|endoftext|>Ramirez DePietro | {3}{U}{B}{B} | Legendary Creature — Human Pirate | common | First strike | Ramirez DePietro is a most flamboyant pirate. Be careful not to believe his tall tales, especially when you ask his age. | 4 | 3<|endoftext|> <|endoftext|>Rebel Informer | {2}{B} | Creature — Human Mercenary Rebel | rare | can't be the target of white spells or abilities from white sources. {3}: Put target nontoken Rebel on the bottom of its owner's library. | The problem with mercenaries is that if you can buy their loyalty, others can too. | 1 | 2<|endoftext|> <|endoftext|>Jovial Evil | {2}{B} | Sorcery | rare | deals X damage to target opponent, where X is twice the number of white creatures that player controls. | "Today, for a lark, let's visit the plains. I'm sure we'll find something to entertain us." | nan | nan<|endoftext|> <|endoftext|>Lullmage's Domination | {X}{U}{U}{U} | Sorcery | uncommon | This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. Gain control of target creature with mana value X. | "One spell to quiet the Roil, one to quash the will. The principle is the same." | nan | nan<|endoftext|> <|endoftext|>Null Profusion | {4}{B}{B} | Enchantment | rare | Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. | "Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate." —Volrath | nan | nan<|endoftext|> <|endoftext|>Guest List | | Artifact — Contraption | rare | Whenever you crank , target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Cliffside Rescuer | {1}{W} | Creature — Kor Soldier | uncommon | Vigilance {T}, Sacrifice : Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) | "Keep going! I'll buy you time!" | 2 | 2<|endoftext|> <|endoftext|>Life Matrix | {4} | Artifact | rare | {4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Into the Fray | {R} | Instant — Arcane | common | Target creature attacks this turn if able. Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Kamahl's Desire | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature has first strike. Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Wall of Resurgence | {2}{W} | Creature — Wall | uncommon | Defender When enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. | nan | 0 | 6<|endoftext|> <|endoftext|>Rhox Pummeler | {5}{G} | Creature — Rhino Soldier | common | enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) has trample as long as it has a shield counter on it. | When all you have is a warhammer, every face looks like a nail. | 6 | 3<|endoftext|> <|endoftext|>Selfless Exorcist | {3}{W}{W} | Creature — Human Cleric | rare | {T}: Exile target creature card from a graveyard. That card deals damage equal to its power to . | nan | 3 | 4<|endoftext|> <|endoftext|>Axiom Engraver | {1}{R} | Creature — Phyrexian Wizard | common | enters the battlefield with two oil counters on it. {T}, Remove an oil counter from , Discard a card: Draw a card. | "I will not rest until the truth of Phyrexia is inscribed across the Multiverse." | 1 | 3<|endoftext|> <|endoftext|>Scurrid Colony | {1}{G} | Creature — Squirrel | common | Reach gets +2/+2 as long as you control eight or more lands. | Scurrid teeth evolved to crack open nuts, but they work just as well for crushing bones if the nest is threatened. | 2 | 2<|endoftext|> <|endoftext|>Goremand | {4}{B}{B} | Creature — Demon | uncommon | As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When enters the battlefield, each opponent sacrifices a creature. | nan | 5 | 5<|endoftext|> <|endoftext|>Twiddlestick Charger | | Artifact — Contraption | common | Whenever you crank , tap or untap target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Sanctuary Blade | {2} | Artifact — Equipment | rare | As becomes attached to a creature, choose a color. Equipped creature gets +2/+0 and has protection from the last chosen color. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Liberating Combustion | {4}{R} | Sorcery | rare | deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Boneknitter | {1}{B} | Creature — Zombie Cleric | uncommon | {1}{B}: Regenerate target Zombie. Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Nothing comes together as easily as it comes apart. | 1 | 1<|endoftext|> <|endoftext|>Daring Thief | {2}{U} | Creature — Human Rogue | rare | Inspired — Whenever becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. | Honesty is the first casualty of war. | 2 | 3<|endoftext|> <|endoftext|>Unbreakable Bond | {4}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield with a lifelink counter on it. | From now until the crystals stop glowing —Ketria oath meaning "forever" | nan | nan<|endoftext|> <|endoftext|>Unstoppable Ash | {3}{G} | Creature — Treefolk Warrior | rare | Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Emberwilde Djinn | {2}{R}{R} | Creature — Djinn | rare | Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of . | A hefty price is no guarantee of quality merchandise. | 5 | 4<|endoftext|> <|endoftext|>Spitting Drake | {3}{R} | Creature — Drake | uncommon | Flying {R}: gets +1/+0 until end of turn. Activate only once each turn. | It prefers its meals cooked. | 2 | 2<|endoftext|> <|endoftext|>Sylvan Smite | {1}{G} | Instant | uncommon | Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control. | nan | nan | nan<|endoftext|> <|endoftext|>Leonin Den-Guard | {1}{W} | Creature — Cat Soldier | common | As long as is equipped, it gets +1/+1 and has vigilance. | No one under the four suns can elude the watchful eye of the den-guard. | 1 | 3<|endoftext|> <|endoftext|>Jabari's Influence | {3}{W}{W} | Instant | rare | Cast this spell only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. | "Common soldiers can't understand what a sidar knows: the enemy can be a resource." —Sidar Jabari | nan | nan<|endoftext|> <|endoftext|>Martyr's Cry | {W}{W} | Sorcery | rare | Exile all white creatures. For each creature exiled this way, its controller draws a card. | "It is only fitting that one such as I should die in pursuit of knowledge." —Vervamon the Elder | nan | nan<|endoftext|> <|endoftext|>Priest of Yawgmoth | {1}{B} | Creature — Phyrexian Human Cleric | common | {T}, Sacrifice an artifact: Add an amount of {B} equal to the sacrificed artifact's mana value. | nan | 1 | 2<|endoftext|> <|endoftext|>Runed Arch | {3} | Artifact | rare | enters the battlefield tapped. {X}, {T}, Sacrifice : X target creatures with power 2 or less can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>A-Fates' Reversal | {B} | Sorcery | common | Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) | A doom denied—or, perhaps, delayed. | nan | nan<|endoftext|> <|endoftext|>Clash of Titans | {3}{R}{R} | Instant | uncommon | Target creature fights another target creature. (Each deals damage equal to its power to the other.) | "Let the brutes fight. If they kill each other, we lose no more soldiers today." —Orthion, Lavabrink captain | nan | nan<|endoftext|> <|endoftext|>Sea Snidd | {4}{U} | Creature — Beast | common | {T}: Target land becomes the basic land type of your choice until end of turn. | It always has the home-turf advantage. | 3 | 3<|endoftext|> <|endoftext|>Living Totem | {3}{G} | Creature — Plant Elemental | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When enters the battlefield, you may put a +1/+1 counter on another target creature. | nan | 2 | 3<|endoftext|> <|endoftext|>Lich's Tomb | {4} | Artifact | rare | You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) | nan | nan | nan<|endoftext|> <|endoftext|>Ravenous Gigantotherium | {5}{G}{G} | Creature — Beast | rare | Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) When enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to . | nan | 3 | 3<|endoftext|> <|endoftext|>Jeskai Charm | {U}{R}{W} | Instant | uncommon | Choose one — • Put target creature on top of its owner's library. • deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sticky Kavu Daredevil | | Stickers | common | {TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand. {TK}{TK}{TK}{TK} — Whenever this creature attacks, creatures you control get +1/+1 until end of turn. {TK}{TK} — 3/3 {TK}{TK}{TK} — 2/6 | nan | nan | nan<|endoftext|> <|endoftext|>Transmogrant Altar | {3} | Artifact | uncommon | {B}, {T}, Sacrifice a creature: Add {C}{C}{C}. {2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery. | "The human body—like any other machine—can be stripped for parts." —Ashnod | nan | nan<|endoftext|> <|endoftext|>Moradin's Disciples | {3}{W} | Creature — Dwarf Cleric | uncommon | Double team Whenever attacks, tap target creature defending player controls. | nan | 2 | 3<|endoftext|> <|endoftext|>Idyllic Grange | | Land — Plains | common | ({T}: Add {W}.) enters the battlefield tapped unless you control three or more other Plains. When enters the battlefield untapped, put a +1/+1 counter on target creature you control. | Every hero's journey starts somewhere. | nan | nan<|endoftext|> <|endoftext|>Talruum Piper | {4}{R} | Creature — Minotaur | uncommon | All creatures with flying able to block do so. | When the Talruum began to play, the dragons fell from the sky to squash the obnoxious noise. | 3 | 3<|endoftext|> <|endoftext|>Reclamation | {2}{G}{W} | Enchantment | rare | Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.) | "We shall oppose Lim-Dûl and his forces by any means necessary, even if the very earth be torn asunder." —Arna Kennerüd, Skyknight | nan | nan<|endoftext|> <|endoftext|>Battlewise Aven | {3}{W} | Creature — Bird Soldier | common | Flying Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and has first strike. | Experience is a good teacher, not a kind one. | 2 | 2<|endoftext|> <|endoftext|>Contortionist Otter Storm | | Stickers | common | {TK}{TK} — {T}: Target creature gains haste until end of turn. {TK}{TK}{TK}{TK} — Deathtouch, lifelink {TK}{TK} — 5/1 {TK}{TK}{TK} — 3/5 | nan | nan | nan<|endoftext|> <|endoftext|>Generated Horizons | {2}{G}{G} | Enchantment | rare | At the beginning of your upkeep, create a Forest land token. | nan | nan | nan<|endoftext|> <|endoftext|>Scoria Elemental | {4}{R} | Creature — Elemental | common | | A single molten cord links it to the subterranean furnaces, drawing heat and metal from beneath Kuldotha. Until that bond is cut, it carves a swath of raw destruction. | 6 | 1<|endoftext|> <|endoftext|>Demonic Appetite | {B} | Enchantment — Aura | common | Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature. | "Morality is just shorthand for the constraints of being powerless." —Ob Nixilis | nan | nan<|endoftext|> <|endoftext|>Might of the Nephilim | {1}{G} | Instant | uncommon | Target creature gets +2/+2 until end of turn for each of its colors. | "Send a runner to Tin Street, and tell 'em the delivery has been . . . uh . . . held up." —Bonmod, caravan rear guard | nan | nan<|endoftext|> <|endoftext|>Diamond Mare | {2} | Artifact Creature — Horse | uncommon | As enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. | When it passes, rainbows follow. | 1 | 3<|endoftext|> <|endoftext|>Incessant Provocation | {3}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able." | nan | nan | nan<|endoftext|> <|endoftext|>Headless Skaab | {2}{U} | Creature — Zombie Warrior | common | As an additional cost to cast this spell, exile a creature card from your graveyard. enters the battlefield tapped. | A head is a needless encumbrance when muscle is all that's required. | 3 | 6<|endoftext|> <|endoftext|>Brain Pry | {1}{B} | Sorcery | uncommon | Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card. | To the Rakdos, the fun is in the shakedown. The loot is usually discarded. | nan | nan<|endoftext|> <|endoftext|>Fireblade Charger | {R} | Creature — Goblin Warrior | uncommon | As long as is equipped, it has haste. When dies, it deals damage equal to its power to any target. | "Down in flames" isn't a destination, but a journey. | 1 | 1<|endoftext|> <|endoftext|>Antler Skulkin | {5} | Artifact Creature — Scarecrow | common | {2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Every skull has a tale to tell, and a skulkin is many dire tales cobbled together. | 3 | 3<|endoftext|> <|endoftext|>The Protector | | Hero | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Myrkul's Invoker | {2}{B} | Creature — Cat Rogue | common | Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | "Your death will make a fine tribute for the Lord of Bones." | 2 | 3<|endoftext|> <|endoftext|>Fickle Efreet | {3}{R} | Creature — Efreet | rare | Whenever attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of . | Flame chooses its own course. | 5 | 2<|endoftext|> <|endoftext|>Taunting Arbormage | {2}{G} | Creature — Elf Wizard | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.) When enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. | "Eyes on me!" | 2 | 3<|endoftext|> <|endoftext|>Steelshaper's Gift | {W} | Sorcery | uncommon | Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. | Some blades seek their own wielders. | nan | nan<|endoftext|> <|endoftext|>Fighting Chance | {R} | Instant | rare | For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. | A stroke of luck can smite an army. | nan | nan<|endoftext|> <|endoftext|>Poxwalkers | {2}{B} | Creature — Zombie | rare | Deathtouch Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return from your graveyard to the battlefield tapped. | Poxwalkers are victims of the Walking Pox, a cruel virulence which rots the infected to death while keeping them conscious. | 3 | 1<|endoftext|> <|endoftext|>Footsteps of the Goryo | {2}{B} | Sorcery — Arcane | uncommon | Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. | In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami. | nan | nan<|endoftext|> <|endoftext|>Stinging Barrier | {2}{U}{U} | Creature — Wall | common | Defender (This creature can't attack.) {U}, {T}: deals 1 damage to any target. | nan | 0 | 4<|endoftext|> <|endoftext|>Relic Axe | {2} | Artifact — Equipment | uncommon | When enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. Equip {2} | "It's light as a feather, but it hits with the force of a boulder. A very sharp boulder." | nan | nan<|endoftext|> <|endoftext|>Goblin Coward Parade | | Stickers | common | {TK}{TK} — Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {TK}{TK}{TK} — When this permanent leaves the battlefield, you may destroy target creature with power 4 or greater. {TK}{TK} — 2/3 {TK}{TK}{TK}{TK} — 8/4 | nan | nan | nan<|endoftext|> <|endoftext|>Relic Putrescence | {2}{B} | Enchantment — Aura | common | Enchant artifact Whenever enchanted artifact becomes tapped, its controller gets a poison counter. | "Until we shed the curse of sentience, we must endure its grotesque handiwork." —Vorinclex, Voice of Hunger | nan | nan<|endoftext|> <|endoftext|>Hunter Sliver | {1}{R} | Creature — Sliver | common | All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) | Once they get the scent, there is no escape. | 1 | 1<|endoftext|> <|endoftext|>Pledge of Unity | {1}{G}{W} | Instant | uncommon | Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control. | "No one hero will save this day. Today we must all be heroes." —Gideon Jura | nan | nan<|endoftext|> <|endoftext|>Lilting Refrain | {1}{U} | Enchantment | uncommon | At the beginning of your upkeep, you may put a verse counter on . Sacrifice : Counter target spell unless its controller pays {X}, where X is the number of verse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Rootwater Shaman | {2}{U} | Creature — Merfolk Shaman | rare | You may cast Aura spells with enchant creature as though they had flash. | "Ugh! When did orcs and fish start having kids?" —Gerrard of the *Weatherlight* | 2 | 2<|endoftext|> <|endoftext|>Personal Decoy | {5}{W}{U} | Planeswalker — Duck | rare | enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. +1: You gain 1 life. −4: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Emcee | {2}{W} | Creature — Human Rogue | uncommon | Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature. | The ogre appealed the match loss and got it downgraded to a warning. | 0 | 1<|endoftext|> <|endoftext|>Safehold Sentry | {1}{W} | Creature — Elf Warrior | common | {2}{W}, {Q}: gets +0/+2 until end of turn. ({Q} is the untap symbol.) | "These bracers were worn by my father and by his mother before him. Boggart fangs have shattered on them. Cinder flames have withered at their touch. While I wear them, the safehold will not fall." | 2 | 2<|endoftext|> <|endoftext|>Hearth Charm | {R} | Instant | common | Choose one — • Destroy target artifact creature. • Attacking creatures get +1/+0 until end of turn. • Target creature with power 2 or less can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Torgaar, Famine Incarnate | {6}{B}{B} | Legendary Creature — Avatar | rare | As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. When enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. | nan | 7 | 6<|endoftext|> <|endoftext|>Fault Line | {X}{R}{R} | Instant | rare | deals X damage to each creature without flying and each player. | We live on the serpent's back. —Viashino saying | nan | nan<|endoftext|> <|endoftext|>Crypt of the Eternals | | Land | uncommon | When enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}. | The dead entered as worthy. They exited as Eternals. | nan | nan<|endoftext|> <|endoftext|>Far Traveler | {2}{W} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control." | You have traveled to many places, over mountains and across seas, but a new journey always calls. | nan | nan<|endoftext|> <|endoftext|>Blazing Blade Askari | {2}{R} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: becomes colorless until end of turn. | "This can't be Jamuraa. We could not have failed her this badly . . . ." | 2 | 2<|endoftext|> <|endoftext|>Morsel Theft | {2}{B}{B} | Tribal Sorcery — Rogue | common | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Vizkopa Confessor | {3}{W}{B} | Creature — Human Cleric | uncommon | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) When enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it. | nan | 1 | 3<|endoftext|> <|endoftext|>Wily Bandar | {G} | Creature — Cat Monkey | common | {2}{G}: gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Part feline, part primate, all trouble. | 1 | 1<|endoftext|> <|endoftext|>Dream Salvage | {U/B} | Instant | uncommon | Draw cards equal to the number of cards target opponent discarded this turn. | Awylla tried hard to forget the horrors she had seen, but someone else had developed a keen interest in them. | nan | nan<|endoftext|> <|endoftext|>Call to the Netherworld | {B} | Sorcery | common | Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Vitaspore Thallid | {1}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gains haste until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Silverflame Ritual | {3}{W} | Sorcery | common | Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. | Tempered by fire and united in virtue, the knights of Ardenvale fight with a single, unbreakable will. | nan | nan<|endoftext|> <|endoftext|>Sacellum Godspeaker | {2}{G} | Creature — Elf Druid | rare | {T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. | Her connection to the gargantuans puts her in line to become Anima, a sacred but daunting duty. | 2 | 2<|endoftext|> <|endoftext|>Finishing Move | {2}{G} | Sorcery | common | You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control. | What the show lacks in historical accuracy, it makes up for in awesome submission holds. | nan | nan<|endoftext|> <|endoftext|>Predator's Howl | {3}{G} | Instant | uncommon | Create a 2/2 green Wolf creature token. Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn. | "And Muzzio says my arguments have no teeth." —Selvala, ranger of the Lowlands | nan | nan<|endoftext|> <|endoftext|>Druid of the Sacred Beaker | {2}{G} | Creature — Deer Bird Ape Druid | uncommon | {T}: Add {G} for each Crossbreed Labs watermark among permanents you control. | Others try to be the best in their class. She strives to be the best in her phylum. | 2 | 2<|endoftext|> <|endoftext|>Spike Tiller | {3}{G}{G} | Creature — Spike | rare | enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from : Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. | nan | 0 | 0<|endoftext|> <|endoftext|>Briarberry Cohort | {1}{U} | Creature — Faerie Soldier | common | Flying gets +1/+1 as long as you control another blue creature. | A clique can cause far more mischief than one faerie on its own. | 1 | 1<|endoftext|> <|endoftext|>Steelclaw Lance | {B}{R} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2. Equip Knight {1} Equip {3} | "A traditional lance is fine for the Burning Yard, but in the wilds you need a nastier bite." —Kenver, Embereth weaponsmith | nan | nan<|endoftext|> <|endoftext|>Aven Trailblazer | {2}{W} | Creature — Bird Soldier | common | Flying Domain — 's toughness is equal to the number of basic land types among lands you control. | "The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?" —Belator of Esper | 2 | *<|endoftext|> <|endoftext|>Mtenda Lion | {G} | Creature — Cat | common | Whenever attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by this turn. | "The lion drank that lake right up! In thanks, he gave Siti the power to speak with lions and make them leave the goats alone." —Afari, *Tales* | 2 | 1<|endoftext|> <|endoftext|>Stone-Throwing Devils | {B} | Creature — Devil | common | First strike | Sometimes those with the most sin cast the first stones. | 1 | 1<|endoftext|> <|endoftext|>Hag of Ceaseless Torment | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Furor of the Bitten | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. | Those who only believe themselves infected with lycanthropy can be as dangerous as those who really are. | nan | nan<|endoftext|> <|endoftext|>Ragefire | {1}{R} | Sorcery | common | deals 3 damage to target creature. | "Your precious laws can't save you now!" | nan | nan<|endoftext|> <|endoftext|>Phyrexian Hydra | {3}{G}{G} | Creature — Phyrexian Hydra | rare | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to , prevent that damage. Put a -1/-1 counter on for each 1 damage prevented this way. | nan | 7 | 7<|endoftext|> <|endoftext|>Juniper Order Druid | {2}{G} | Creature — Human Cleric Druid | common | {T}: Untap target land. | "The filthy towns of Kjeldor are no place for anyone to live. Fyndhorn is our home now." —Kolbjörn, Elder Druid of the Juniper Order | 1 | 1<|endoftext|> <|endoftext|>Muck Drubb | {3}{B}{B} | Creature — Beast | uncommon | Flash When enters the battlefield, change the target of target spell that targets only a single creature to . Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 3 | 3<|endoftext|> <|endoftext|>Ogre Shaman | {3}{R}{R} | Creature — Ogre Shaman | rare | {2}, Discard a card at random: deals 2 damage to any target. | Ogre shamans must be bright enough to learn their invocations and dim enough to use them. | 3 | 3<|endoftext|> <|endoftext|>Library Larcenist | {2}{U} | Creature — Merfolk Rogue | common | Whenever attacks, draw a card. | "I specialize in missing manuscripts, pilfered poetry, and lifted letters." | 1 | 2<|endoftext|> <|endoftext|>"Rumors of My Death . . ." | {2}{B} | Enchantment | uncommon | {3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield. | By the fourth funeral, the mooks had gotten pretty good at them. | nan | nan<|endoftext|> <|endoftext|>Dwindle | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) | The collection didn't have room to expand, so the wizard improvised a solution. | nan | nan<|endoftext|> <|endoftext|>Brighthearth Banneret | {1}{R} | Creature — Elemental Warrior | common | Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) | The banner symbolizes the goodwill of the Brighthearth. Their emissaries bring the mastery of fire to other races. | 1 | 1<|endoftext|> <|endoftext|>Cloak of the Philosopher | | Hero Artifact — Equipment | common | Equipped creature gets +1/+1. {2}: Untap equipped creature. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Furnace Skullbomb | {1} | Artifact | common | {1}, Sacrifice : Draw a card. {1}{R}, Sacrifice : Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery. | It burns with the passion of an unbound creator. | nan | nan<|endoftext|> <|endoftext|>Puncture Bolt | {1}{R} | Instant | common | deals 1 damage to target creature. Put a -1/-1 counter on that creature. | Cinder pyromancers measure their success by counting their enemies' smoking holes. | nan | nan<|endoftext|> <|endoftext|>Chronomantic Escape | {4}{W}{W} | Sorcery | uncommon | Until your next turn, creatures can't attack you. Exile with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Soul Echo | {X}{W}{W} | Enchantment | rare | enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from instead. | nan | nan | nan<|endoftext|> <|endoftext|>Hunt Down | {G} | Sorcery | common | Target creature blocks target creature this turn if able. | "Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered." | nan | nan<|endoftext|> <|endoftext|>Jackalope Herd | {3}{G} | Creature — Rabbit Beast | common | When you cast a spell, return to its owner's hand. | There's little more demeaning than getting your butt kicked by a bunch of bunnies. | 4 | 5<|endoftext|> <|endoftext|>Poison the Well | {2}{B/R}{B/R} | Sorcery | common | Destroy target land. deals 2 damage to that land's controller. | Wells that provide clean, unhaunted water are rare enough to be worth building an entire town around. | nan | nan<|endoftext|> <|endoftext|>Search Party Captain | {3}{W} | Creature — Human Soldier | common | This spell costs {1} less to cast for each creature you attacked with this turn. When enters the battlefield, draw a card. | "Werewolves leave messy trails. Easy to follow. Hard to forget." | 2 | 2<|endoftext|> <|endoftext|>Goblins of the Flarg | {R} | Creature — Goblin Warrior | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice . | nan | 1 | 1<|endoftext|> <|endoftext|>Tidal Control | {1}{U}{U} | Enchantment | rare | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. | nan | nan | nan<|endoftext|> <|endoftext|>Guildmages' Forum | | Land | rare | {T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Rusted Sentinel | {4} | Artifact Creature — Golem | uncommon | enters the battlefield tapped. | It has to deliberate a moment on the best way to break your face. | 3 | 4<|endoftext|> <|endoftext|>Tezzeret's Reckoning | {1}{U} | Instant | uncommon | Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards. | nan | nan | nan<|endoftext|> <|endoftext|>Exhibition Magician | {2}{R} | Creature — Human Wizard | common | When enters the battlefield, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 2 | 1<|endoftext|> <|endoftext|>Inkrise Infiltrator | {1}{B} | Creature — Human Ninja | common | Flying {3}{B}: gets +2/+2 until end of turn. | "They can't follow your footprints if you never touch the ground." | 1 | 2<|endoftext|> <|endoftext|>Tainted Remedy | {2}{B} | Enchantment | rare | If an opponent would gain life, that player loses that much life instead. | "Drink this, brother. It will bring you rest." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Skyshroud Elite | {G} | Creature — Elf | uncommon | gets +1/+2 as long as an opponent controls a nonbasic land. | "Civilization is a conspiracy to disguise the mutilation of nature." —Skyshroud elite creed | 1 | 1<|endoftext|> <|endoftext|>Kavu Scout | {2}{R} | Creature — Kavu Scout | common | Domain — gets +1/+0 for each basic land type among lands you control. | The kavu evolved for centuries deep inside Dominaria, and some can draw from its strength. | 0 | 2<|endoftext|> <|endoftext|>Canopy Gorger | {4}{G}{G} | Creature — Wurm | common | | The settlement's defenders were glad to have such a massive, ferocious creature join the fight—but less glad to see it flatten their homes along the way. | 6 | 5<|endoftext|> <|endoftext|>Hidden Path | {2}{G}{G}{G}{G} | Enchantment | rare | Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) | "Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale." —Vervamon the Elder | nan | nan<|endoftext|> <|endoftext|>Healer of the Glade | {G} | Creature — Elemental | common | When enters the battlefield, you gain 3 life. | "Grief and rage and nightmares fade Where hope and comfort make their stand." —*Lament for Bala Ged*, stanza 4 | 1 | 2<|endoftext|> <|endoftext|>Deep-Slumber Titan | {2}{R}{R} | Creature — Giant Warrior | rare | enters the battlefield tapped. doesn't untap during your untap step. Whenever is dealt damage, untap it. | Do not disturb. | 7 | 7<|endoftext|> <|endoftext|>Mudbrawler Raiders | {2}{R/G}{R/G} | Creature — Goblin Warrior | common | can't be blocked by blue creatures. | To reach the ravine of the Wanderbrine River, they were told to take the shortcut "through the mountains." They took the directions literally. | 3 | 3<|endoftext|> <|endoftext|>Squidnapper | {3}{U}{U} | Creature — Squid Pirate | rare | When enters the battlefield, gain control of target creature an opponent controls until leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life | nan | 3 | 4<|endoftext|> <|endoftext|>Ledev Guardian | {3}{W} | Creature — Human Knight | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) | "I've raised her since she was a pup, and she's raised me since I was a recruit." | 2 | 4<|endoftext|> <|endoftext|>Mardu Blazebringer | {2}{R} | Creature — Ogre Warrior | uncommon | When attacks or blocks, sacrifice it at end of combat. | "Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch." —Kerai Suddenblade, Mardu hordechief | 4 | 4<|endoftext|> <|endoftext|>Collapsing Borders | {3}{R} | Enchantment | rare | Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then deals 3 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Agent of Horizons | {2}{G} | Creature — Human Rogue | common | {2}{U}: can't be blocked this turn. | The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen. | 3 | 2<|endoftext|> <|endoftext|>Bonebreaker Giant | {4}{R} | Creature — Giant | common | | One thing's for sure—his fists are harder than your skull. | 4 | 4<|endoftext|> <|endoftext|>Tireless Angler | {2}{U} | Creature — Human Rogue | rare | Whenever an Island or Swamp enters the battlefield under your control, draft a card from 's spellbook. | nan | 2 | 4<|endoftext|> <|endoftext|>Energy Refractor | {2} | Artifact | common | When enters the battlefield, draw a card. {2}: Add one mana of any color. | "Raw energy contains infinite possibility." —Urza | nan | nan<|endoftext|> <|endoftext|>Galloping Lizrog | {3}{G}{U} | Creature — Frog Lizard | uncommon | Trample When enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on . | "I might have overfed him." —Gulistan, Simic biomancer | 3 | 3<|endoftext|> <|endoftext|>Rooting Moloch | {4}{R} | Creature — Lizard | uncommon | When enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling {2} ({2}, Discard this card: Draw a card.) | Their feeding habits leave them with gizzards full of tumbled gems. | 4 | 4<|endoftext|> <|endoftext|>Woodcutter's Grit | {2}{G} | Instant | common | Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | The magic used by Kessigers is known for its practical applications. | nan | nan<|endoftext|> <|endoftext|>A-Harald, King of Skemfar | {1}{B}{G} | Legendary Creature — Elf Warrior | uncommon | Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 2<|endoftext|> <|endoftext|>Fractal Summoning | {X}{G/U}{G/U} | Sorcery — Lesson | common | Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. | "Fractals are just pseudo-dimensional manifestations of asynchronous biosymmetries. It's really quite simple." —Kianne, Quandrix dean | nan | nan<|endoftext|> <|endoftext|>Norn's Disassembly | {W} | Enchantment | rare | {1}{W}, Sacrifice a historic permanent: Seek a historic card. | nan | nan | nan<|endoftext|> <|endoftext|>Oracle en-Vec | {1}{W} | Creature — Human Wizard | rare | {T}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Screaming Seahawk | {4}{U} | Creature — Bird | common | Flying When enters the battlefield, you may search your library for a card named , reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Wings of Velis Vel | {1}{U} | Tribal Instant — Shapeshifter | common | Changeling (This card is every creature type.) Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying. | Changeling magic grants unusual wishes. | nan | nan<|endoftext|> <|endoftext|>Emissary of the Sleepless | {4}{W} | Creature — Spirit | common | Flying When enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying. | nan | 2 | 4<|endoftext|> <|endoftext|>Sonic Assault | {1}{U}{R} | Instant | common | Tap target creature. deals 2 damage to that creature's controller. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | He heard stars and saw thunder. | nan | nan<|endoftext|> <|endoftext|>Sanctuary Smasher | {4}{R}{R} | Creature — Rhino Beast | uncommon | First strike Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle , put a first strike counter on target creature you control. | nan | 6 | 4<|endoftext|> <|endoftext|>Unscythe, Killer of Kings | {U}{B}{B}{R} | Legendary Artifact — Equipment | rare | Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Hag of Twisted Visions | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, scry 2. | nan | 2 | 2<|endoftext|> <|endoftext|>Viridian Betrayers | {1}{G}{G} | Creature — Phyrexian Elf Warrior | common | has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | To secure a place in Phyrexia's ranks, they hunted their surviving kin. | 3 | 1<|endoftext|> <|endoftext|>Puppet Conjurer | {1}{B} | Artifact Creature — Human Wizard | uncommon | {U}, {T}: Create a 0/1 blue Homunculus artifact creature token. At the beginning of your upkeep, sacrifice a Homunculus. | He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew. | 1 | 2<|endoftext|> <|endoftext|>Checks and Balances | {2}{U} | Enchantment | uncommon | Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Shattered Seraph | {4}{W}{U}{B} | Creature — Angel Rogue | common | Flying When enters the battlefield, you gain 3 life. {2}, Exile from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until is cast from exile. You may cast for as long as it remains exiled. | nan | 4 | 4<|endoftext|> <|endoftext|>Flaring Flame-Kin | {2}{R} | Creature — Elemental Warrior | uncommon | As long as is enchanted, it gets +2/+2, has trample, and has "{R}: gets +1/+0 until end of turn." | A flame-kin is always formidable, but feeding its fire with a sorcerous gift grants it the power to devastate armies. | 2 | 2<|endoftext|> <|endoftext|>Eightfold Maze | {2}{W} | Instant | rare | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. | nan | nan | nan<|endoftext|> <|endoftext|>Chimeric Sphere | {3} | Artifact | uncommon | {2}: Until end of turn, becomes a 2/1 Construct artifact creature with flying. {2}: Until end of turn, becomes a 3/2 Construct artifact creature and loses flying. | nan | nan | nan<|endoftext|> <|endoftext|>Ageless Sentinels | {3}{W} | Creature — Wall | rare | Defender (This creature can't attack.) Flying When blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.) | nan | 4 | 4<|endoftext|> <|endoftext|>Blinkmoth Infusion | {12}{U}{U} | Instant | rare | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Untap all artifacts. | Power begets power. | nan | nan<|endoftext|> <|endoftext|>Firefist Striker | {1}{R} | Creature — Human Soldier | uncommon | Battalion — Whenever and at least two other creatures attack, target creature can't block this turn. | The flaming fist of Boros holds the promise of both protection and destruction in its grasp. | 2 | 1<|endoftext|> <|endoftext|>Tsabo Tavoc | {5}{B}{R} | Legendary Creature — Phyrexian Horror | rare | First strike, protection from legendary creatures {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated. | "I might almost pity my enemies—if it wasn't so amusing to watch them die." | 7 | 4<|endoftext|> <|endoftext|>Druidic Satchel | {3} | Artifact | rare | {2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Keeper of the Beasts | {G}{G} | Creature — Human Wizard | uncommon | {G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token. | nan | 1 | 2<|endoftext|> <|endoftext|>Whiptail Moloch | {4}{R} | Creature — Lizard | common | When enters the battlefield, it deals 3 damage to target creature you control. | "It wags its tail when it's happy. It wags its tail when it's angry. Nope, there's no good time to be around a whiptail." —Rugar, Leaguehall Infirmary patient | 6 | 3<|endoftext|> <|endoftext|>Mire Kavu | {3}{R} | Creature — Kavu | common | gets +1/+1 as long as you control a Swamp. | "At this rate," said Sisay, "the next kavu we see will have wings." | 3 | 2<|endoftext|> <|endoftext|>Phyrexian Reaper | {4}{B} | Creature — Phyrexian Zombie | common | Whenever becomes blocked by a green creature, destroy that creature. It can't be regenerated. | It desires only to help others shed the itchy wet skin of life. | 3 | 3<|endoftext|> <|endoftext|>Gremlin Mine | {1} | Artifact | common | {1}, {T}, Sacrifice : It deals 4 damage to target artifact creature. {1}, {T}, Sacrifice : Remove up to four charge counters from target noncreature artifact. | nan | nan | nan<|endoftext|> <|endoftext|>Keen Glidemaster | {1}{U} | Creature — Human Soldier | common | {2}{U}: Target creature gains flying until end of turn. | "Fear is a rational response, but waiting won't make it any easier. Just jump!" | 2 | 1<|endoftext|> <|endoftext|>Voldaren Ambusher | {2}{R} | Creature — Vampire Archer | uncommon | When enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. | "Gotcha." | 2 | 2<|endoftext|> <|endoftext|>Wanderwine Hub | | Land | rare | As enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, enters the battlefield tapped. {T}: Add {W} or {U}. | Below the great river, a bustling hub channels the flow of merrow trade. | nan | nan<|endoftext|> <|endoftext|>Misthoof Kirin | {2}{W} | Creature — Kirin | common | Flying, vigilance Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | It heralded Sarkhan's return to Tarkir's present. | 2 | 1<|endoftext|> <|endoftext|>Infernal Harvest | {1}{B} | Sorcery | common | As an additional cost to cast this spell, return X Swamps you control to their owner's hand. deals X damage divided as you choose among any number of target creatures. | "I offered you eternal life; I just didn't say *where*." —Shauku, Endbringer | nan | nan<|endoftext|> <|endoftext|>Framed! | {1}{U} | Instant | common | Choose an artist. Tap all untapped permanents with art by that artist or untap all tapped permanents with art by that artist. | Who knew an 8˝ by 10˝ could feel like a 2˝ by 4˝? | nan | nan<|endoftext|> <|endoftext|>Spitting Sliver | {4}{B} | Creature — Sliver | common | All Sliver creatures have first strike. | "Our lances' reach had been our saving grace in our fight against the hive. Now even that advantage is taken from us." —Adom Capashen, Benalish knight | 3 | 3<|endoftext|> <|endoftext|>Crystallization | {G/U}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Lava Blister | {1}{R} | Sorcery | uncommon | Destroy target nonbasic land unless its controller has deal 6 damage to them. | To treat flesh wounds, use earth. To treat earth wounds, use flesh. —Barbarian saying | nan | nan<|endoftext|> <|endoftext|>Devout Monk | {W} | Creature — Human Monk Cleric | common | When enters the battlefield, you gain 1 life. | Discipline wears many robes. | 1 | 1<|endoftext|> <|endoftext|>Maw of the Obzedat | {3}{W}{B} | Creature — Thrull | uncommon | Sacrifice a creature: Creatures you control get +1/+1 until end of turn. | The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife. | 3 | 3<|endoftext|> <|endoftext|>Falkenrath Reaver | {1}{R} | Creature — Vampire | common | | "Each day there are new reports of homes along Getander Pass and Hofsaddel falling to vampires of a more savage nature. I've even heard tell that Anje Falkenrath has returned. Please send whatever help you can." —Sterin Gorn, letter to Thalia | 2 | 2<|endoftext|> <|endoftext|>Vivisurgeon's Insight | {3}{U}{U} | Sorcery | common | Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Experimental Log 290: Leaving the subject's pain receptors active appears to yield an unprecedented combination of incoherence and hyperawareness." | nan | nan<|endoftext|> <|endoftext|>Barkshell Blessing | {G/W} | Instant | common | Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Thundering Chariot | {4} | Artifact — Vehicle | uncommon | First strike, trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | In times of conflict, the philosophers of Meletis trade their podiums for conveyances of war. | 3 | 3<|endoftext|> <|endoftext|>Tiefling Outcasts | {R} | Creature — Tiefling Peasant | rare | Double team Other Demons, Devils, Imps, and Tieflings you control get +1/+0. | nan | 1 | 1<|endoftext|> <|endoftext|>Riot Devils | {2}{R} | Creature — Devil | common | | Devils are demons' unearthly desires made flesh. Let loose on the world, they satisfy their mad craving for destruction in a whirlwind of chaos. | 2 | 3<|endoftext|> <|endoftext|>Rebel Salvo | {2}{R} | Instant | uncommon | Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. | "That Great Work of yours is looking pretty fragile, Urabrask!" | nan | nan<|endoftext|> <|endoftext|>Raiders' Spoils | {3}{B} | Enchantment | uncommon | Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card. | "To conquer is to eat." —Edicts of Ilagra | nan | nan<|endoftext|> <|endoftext|>Shu Foot Soldiers | {2}{W} | Creature — Human Soldier | common | | Liu Bei lost many men at the battle of Runan because of his lack of strategy. It wasn't until he met Kongming that he began to truly succeed as a leader. | 2 | 3<|endoftext|> <|endoftext|>Tournament Grounds | | Land | uncommon | {T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell. | No one knows when the tournament began. All they know is that it will never end. | nan | nan<|endoftext|> <|endoftext|>Skyhunter Cub | {2}{W} | Creature — Cat Knight | common | As long as is equipped, it gets +1/+1 and has flying. | Every young leonin wishes to become a skyhunter, for they soar closest to the suns. | 2 | 2<|endoftext|> <|endoftext|>Knight Watch | {4}{W} | Sorcery | common | Create two 2/2 white Knight creature tokens with vigilance. | "We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens." —Commander Yaszen of Boros | nan | nan<|endoftext|> <|endoftext|>Wingbeat Warrior | {2}{W} | Creature — Bird Soldier Warrior | common | Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature gains first strike until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Tropical Storm | {X}{G} | Sorcery | uncommon | deals X damage to each creature with flying and 1 additional damage to each blue creature. | "After the storm, I found a sea turtle dying on the sands, a blade of grass driven through its shell." —*Travelogue of Najat* | nan | nan<|endoftext|> <|endoftext|>Dralnu's Pet | {1}{U}{U} | Creature — Shapeshifter | rare | Kicker—{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) If was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value. | nan | 2 | 2<|endoftext|> <|endoftext|>Ominous Roost | {2}{U} | Enchantment | uncommon | When enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying." | "One raven is a bad omen. Two are a curse. I don't know what this is, but it can't be good." —Verna, priest of Sigarda | nan | nan<|endoftext|> <|endoftext|>Ghosthelm Courier | {2}{U} | Creature — Human Wizard | uncommon | You may choose not to untap during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as remains tapped. (It can't be the target of spells or abilities.) | nan | 2 | 1<|endoftext|> <|endoftext|>Stonehorn Chanter | {5}{W} | Creature — Rhino Cleric | uncommon | {5}{W}: gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) | With the Stonehorn, piety and power are one. | 4 | 4<|endoftext|> <|endoftext|>Lucent Liminid | {3}{W}{W} | Enchantment Creature — Elemental | common | Flying | It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through. | 3 | 3<|endoftext|> <|endoftext|>A-Stimulus Package | {2}{R}{G} | Enchantment | uncommon | When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Cabal Executioner | {2}{B}{B} | Creature — Human Cleric | uncommon | Whenever deals combat damage to a player, that player sacrifices a creature. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Inflame | {R} | Instant | common | deals 2 damage to each creature dealt damage this turn. | Wound, maim, kill: it's all the same to a Keldon. | nan | nan<|endoftext|> <|endoftext|>Smothering Abomination | {2}{B}{B} | Creature — Eldrazi | rare | Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card. | nan | 4 | 3<|endoftext|> <|endoftext|>Arms Race | {3}{R} | Enchantment | uncommon | {3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step. | "You want it good, fast, or cheap? You can't have all three." | nan | nan<|endoftext|> <|endoftext|>Noble Quarry | {2}{G} | Enchantment Creature — Unicorn | uncommon | Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) All creatures able to block or enchanted creature do so. Enchanted creature gets +1/+1. | nan | 1 | 1<|endoftext|> <|endoftext|>Great Wall | {2}{W} | Enchantment | uncommon | Creatures with plainswalk can be blocked as though they didn't have plainswalk. | nan | nan | nan<|endoftext|> <|endoftext|>Daru Lancer | {4}{W}{W} | Creature — Human Soldier | common | First strike Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Although the Order frowned upon his preparations for the pits, behind closed doors most saw the fights as a necessary evil. | 3 | 4<|endoftext|> <|endoftext|>Acolyte's Reward | {1}{W} | Instant | uncommon | Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) | nan | nan | nan<|endoftext|> <|endoftext|>A-Spell Satchel | {2} | Artifact | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. {T}, Remove a book counter from Spell Satchel: Add {C}. {2}, {T}, Remove two book counters from Spell Satchel: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Vodalian War Machine | {1}{U}{U} | Creature — Wall | rare | Defender (This creature can't attack.) Tap an untapped Merfolk you control: can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: gets +2/+1 until end of turn. When dies, destroy all Merfolk tapped this turn to pay for its abilities. | nan | 0 | 4<|endoftext|> <|endoftext|>Fathom Trawl | {3}{U}{U} | Sorcery | rare | Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Palliation Accord | {3}{W}{U} | Enchantment | uncommon | Whenever a creature an opponent controls becomes tapped, put a palliation counter on . Remove a palliation counter from : Prevent the next 1 damage that would be dealt to you this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Set Adrift | {5}{U} | Sorcery | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Put target nonland permanent on top of its owner's library. | The envoy spoke, and Sidisi replied. | nan | nan<|endoftext|> <|endoftext|>Snow Mercy | {2}{W}{W} | Snow Enchantment | rare | Whenever a creature deals damage to you, put a globe counter on it. {T}, {Q}, {T}, {Q}, {T}: Tap all creatures with globe counters on them. | WARNING: Shake gently. Contents may cause choking, hypothermia, and/or planar invasion. | nan | nan<|endoftext|> <|endoftext|>Deadhead | {3}{B} | Creature — Zombie | common | {0}: Return from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards). | "I'm back from the Dead," the zombie moaned. "And they were far out, man." | 3 | 3<|endoftext|> <|endoftext|>Dripping Dead | {4}{B}{B} | Creature — Zombie | common | can't block. Whenever deals combat damage to a creature, destroy that creature. It can't be regenerated. | It oozes death from every pore. | 4 | 1<|endoftext|> <|endoftext|>Gerrard's Command | {G}{W} | Instant | common | Untap target creature. It gets +3/+3 until end of turn. | "Unless you like the idea of becoming some goblin's lunch, get up and move!" | nan | nan<|endoftext|> <|endoftext|>Painful Bond | {1}{B} | Instant | uncommon | Draw two cards, then nonland cards in your hand with mana value 3 or less perpetually gain "When you cast this spell, you lose 1 life." | nan | nan | nan<|endoftext|> <|endoftext|>Stinging Hivemaster | {2}{B} | Creature — Phyrexian Warlock | common | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." | From within its form, a single word echoed forth: "Devour." | 3 | 2<|endoftext|> <|endoftext|>Search the Premises | {3}{W} | Enchantment | rare | Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Mood: Determined to find evidence of wrongdoing. | nan | nan<|endoftext|> <|endoftext|>Viscerid Deepwalker | {4}{U} | Creature — Homarid Warrior | common | {U}: gets +1/+0 until end of turn. Suspend 4—{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 2 | 3<|endoftext|> <|endoftext|>Wretched Camel | {1}{B} | Creature — Zombie Camel | common | When dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. | Perfectly adapted to cross the wastes in life, they bring the wastes with them in death. | 2 | 1<|endoftext|> <|endoftext|>Moaning Spirit | {2}{B} | Creature — Spirit | common | Flying | The dead sing their own lullabies. | 2 | 1<|endoftext|> <|endoftext|>Catalyst Elemental | {2}{R} | Creature — Elemental | common | Sacrifice : Add {R}{R}. | As the hyperstormic generator crept past redline, a being emerged from the arc. | 2 | 2<|endoftext|> <|endoftext|>Entrails Feaster | {B} | Creature — Zombie Cat | rare | At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on . If you don't, tap . | nan | 1 | 1<|endoftext|> <|endoftext|>Syndicate Enforcer | {3}{B} | Creature — Human Rogue | common | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | Even the darkest corners of Ravnica still lie in the shadow of the Church. | 3 | 2<|endoftext|> <|endoftext|>Atraxa's Skitterfang | {3} | Artifact Creature — Phyrexian Insect | uncommon | enters the battlefield with three oil counters on it. At the beginning of combat on your turn, you may remove an oil counter from . When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Ferropede | {3} | Artifact Creature — Insect | uncommon | can't be blocked. Whenever deals combat damage to a player, you may remove a counter from target permanent. | nan | 1 | 1<|endoftext|> <|endoftext|>Manta Riders | {U} | Creature — Merfolk | common | {U}: gains flying until end of turn. | "Water is firmament to the finned." —Oracle *en*-Vec | 1 | 1<|endoftext|> <|endoftext|>Lapis Lazuli Talisman | {2} | Artifact | uncommon | Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Ruination Wurm | {4}{R}{G} | Creature — Wurm | common | | When the architects of Ravnica claim a structure will stand against a wurm, they never mention for how long. | 7 | 6<|endoftext|> <|endoftext|>Hungry for More | {B}{R} | Sorcery | uncommon | Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. Flashback {1}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Totem Speaker | {4}{G} | Creature — Elf Druid | uncommon | Whenever a Beast enters the battlefield, you may gain 3 life. | "Elves and beasts are tied together, and I am the knot that binds them." | 3 | 3<|endoftext|> <|endoftext|>High Alert | {1}{W}{U} | Enchantment | uncommon | Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Essence Capture | {U}{U} | Instant | uncommon | Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. | "It's not enough to defeat our foes. We must learn from them, too." —Vannifar | nan | nan<|endoftext|> <|endoftext|>Spawnbroker | {2}{U} | Creature — Human Wizard | rare | When enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. | "The trick isn't setting up the bad trade. It's making each side think it got the better deal." | 1 | 1<|endoftext|> <|endoftext|>Adherent of Hope | {1}{W} | Creature — Human Soldier | common | At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on . | "Basri has shown me the way forward, and I will follow." | 2 | 1<|endoftext|> <|endoftext|>Mother Bear | {1}{G} | Creature — Bear | common | {3}{G}{G}, Exile from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery. | nan | 2 | 2<|endoftext|> <|endoftext|>Queen's Bay Soldier | {1}{B} | Creature — Vampire Soldier | common | | The soldiers of the Legion of Dusk have come to the colonies at Queen's Bay in search of glory and riches. They are veterans of centuries of warfare, and they thirst for conquest. | 2 | 2<|endoftext|> <|endoftext|>Gale, Holy Conduit | {3}{W}{U} | Legendary Creature — Human Wizard | mythic | Whenever you cast an instant or sorcery spell, create a 1/1 white Pegasus creature token with flying. | nan | 4 | 5<|endoftext|> <|endoftext|>Tamiyo's Epiphany | {3}{U} | Sorcery | common | Scry 4, then draw two cards. | Tamiyo wished only to observe the war, but she soon realized neutrality was not an option. | nan | nan<|endoftext|> <|endoftext|>Shepherd of the Cosmos | {4}{W}{W} | Creature — Angel Warrior | uncommon | Flying When enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield. Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 3 | 3<|endoftext|> <|endoftext|>Sirocco | {1}{R} | Instant | uncommon | Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life. | "Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth." —Femeref chant | nan | nan<|endoftext|> <|endoftext|>Dazzling Ramparts | {4}{W} | Creature — Wall | uncommon | Defender {1}{W}, {T}: Tap target creature. | When Anafenza holds court under the First Tree, the gates of Mer-Ek are sealed. No safer place exists in all of Tarkir. | 0 | 7<|endoftext|> <|endoftext|>Alms Beast | {2}{W}{B} | Creature — Beast | rare | Creatures blocking or blocked by have lifelink. | Alms-coins are only redeemable at Orzhov businesses. | 6 | 6<|endoftext|> <|endoftext|>Call to Serve | {1}{W} | Enchantment — Aura | common | Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. | Grace is a gift, never a reward. | nan | nan<|endoftext|> <|endoftext|>Armored Skaab | {2}{U} | Creature — Zombie Warrior | common | When enters the battlefield, mill four cards. | Literally made for battle. | 1 | 4<|endoftext|> <|endoftext|>Spontaneous Generation | {3}{G} | Sorcery | rare | Create a 1/1 green Saproling creature token for each card in your hand. | Saprolings always thrive on the ruins of others, and Mercadia ruins more than most. | nan | nan<|endoftext|> <|endoftext|>Emissary's Ploy | | Conspiracy | rare | (Start the game with this conspiracy face up in the command zone.) Before drawing your opening hand, choose 1, 2, or 3. You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number. | nan | nan | nan<|endoftext|> <|endoftext|>Traproot Kami | {G} | Creature — Spirit | common | Defender; reach (This creature can block creatures with flying.) 's toughness is equal to the number of Forests on the battlefield. | nan | 0 | *<|endoftext|> <|endoftext|>Minion's Return | {2}{B} | Enchantment — Aura | uncommon | Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control. | As a mortal, Phenax was the first to escape the Underworld. As a god, he brings his pawns along the same dark path. | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Warrior | {W} | Creature — Human Warrior | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "Give me a thousand such Warriors and I could change the world." —Avram Garrisson, Leader of the Knights of Stromgald | 1 | 1<|endoftext|> <|endoftext|>Ravenous Necrotitan | {2}{B}{B} | Creature — Phyrexian Horror | uncommon | Corrupted — When enters the battlefield, sacrifice a creature unless an opponent has three or more poison counters. | Some of Sheoldred's goliaths spread the glory of Phyrexia. Others just eat. | 6 | 6<|endoftext|> <|endoftext|>Goma Fada Vanguard | {1}{R} | Creature — Human Warrior | uncommon | Whenever attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn. | "Her weapon's impressive, sure. But you should see her wield it." —Gred, expedition warrior | 2 | 2<|endoftext|> <|endoftext|>Teetering Peaks | | Land | rare | enters the battlefield tapped. When enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Chrome Steed | {4} | Artifact Creature — Horse | common | Metalcraft — gets +2/+2 as long as you control three or more artifacts. | According to Auriok myth, it collects scrap in order to reassemble its lost rider. | 2 | 2<|endoftext|> <|endoftext|>Vanguard's Shield | {2} | Artifact — Equipment | common | Equipped creature gets +0/+3 and can block an additional creature each combat. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Wars are not fought on a single front. | nan | nan<|endoftext|> <|endoftext|>Zagoth Mamba | {B} | Creature — Nightmare Snake | uncommon | Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. | "It's just a snake. A many-eyed snake with venom that turns your blood to smoke, but still, just a snake." —Kinnan, bonder prodigy | 1 | 1<|endoftext|> <|endoftext|>Aether Web | {1}{G} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) | nan | nan | nan<|endoftext|> <|endoftext|>Dihada, Binder of Wills | {1}{R}{W}{B} | Legendary Planeswalker — Dihada | mythic | +2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. −3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. −11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. can be your commander. | nan | nan | nan<|endoftext|> <|endoftext|>Marauding Knight | {2}{B}{B} | Creature — Phyrexian Zombie Knight | rare | Protection from white gets +1/+1 for each Plains your opponents control. | "They ride our trails as if they were designed to," said the guard. "They were," replied Gerrard. | 2 | 2<|endoftext|> <|endoftext|>A-Lapis Orb of Dragonkind | {2}{U} | Artifact | uncommon | {T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2. | nan | nan | nan<|endoftext|> <|endoftext|>Byode, Inverse Sun | {2}{U}{B} | Legendary Universewalker — Byode | mythic | +2: Mill three cards, then return any number of cards from different Universes milled this way from your graveyard to your hand. -X: Choose a Universe you haven't chosen this way this game. You may cast a spell from that Universe with mana value X or less from your hand without paying its mana cost. can be your commander. Your deck can include Universes Beyond cards of any color identity. | nan | nan | nan<|endoftext|> <|endoftext|>Warmth | {1}{W} | Enchantment | uncommon | Whenever an opponent casts a red spell, you gain 2 life. | "Flame grows gentle with but a little distance." —Orim, Samite healer | nan | nan<|endoftext|> <|endoftext|>Abzan Kin-Guard | {3}{G} | Creature — Human Warrior | uncommon | has lifelink as long as you control a white or black permanent. | "The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it." | 3 | 3<|endoftext|> <|endoftext|>Beasts of Bogardan | {4}{R} | Creature — Beast | uncommon | Protection from red gets +1/+1 as long as an opponent controls a nontoken white permanent. | Bogardan is a land as volatile as the creatures who live there. | 3 | 3<|endoftext|> <|endoftext|>Overgrown Armasaur | {3}{G}{G} | Creature — Dinosaur | common | Enrage — Whenever is dealt damage, create a 1/1 green Saproling creature token. | It embodies the riotous growth of the jungle, where creatures crowd upon creatures, where roots sprawl and vines swarm. | 4 | 4<|endoftext|> <|endoftext|>Bellowing Elk | {3}{G} | Creature — Elk | common | As long as you had another creature enter the battlefield under your control this turn, has trample and indestructible. | "Their two-tone vocalization contains a whistle and a roar. Both mean get away." —Vivien Reid | 4 | 2<|endoftext|> <|endoftext|>Cackling Witch | {1}{B} | Creature — Human Spellshaper | uncommon | {X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. | The touch of his madness can drive anyone into a killing frenzy. | 1 | 1<|endoftext|> <|endoftext|>Goliath Spider | {6}{G}{G} | Creature — Spider | uncommon | Reach (This creature can block creatures with flying.) | The glittering strands of its complex web catch everything from a buzzing gnat to a passing bloatdrake. | 7 | 6<|endoftext|> <|endoftext|>Pentarch Paladin | {2}{W}{W}{W} | Creature — Human Knight | rare | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As enters the battlefield, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. | nan | 3 | 3<|endoftext|> <|endoftext|>Kolaghan Skirmisher | {1}{B} | Creature — Human Warrior | common | Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Kolaghan's army rushes from kill to kill, desperate to avoid the dragon's wrath. | 2 | 2<|endoftext|> <|endoftext|>Ondu Cleric | {1}{W} | Creature — Kor Cleric Ally | common | Whenever or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control. | A cleric's true balm is the confidence he inspires in his compatriots. | 1 | 1<|endoftext|> <|endoftext|>Shrine of Loyal Legions | {2} | Artifact | uncommon | At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on . {3}, {T}, Sacrifice : Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Vhal, Scholar of Tactics | {2}{W}{U} | Legendary Creature — Human Wizard | uncommon | When this creature specializes, remove all study counters from it. When you do, distribute that many +1/+1 counters among any number of target creatures. {T}: Draw a card, then discard a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Rosemane Centaur | {3}{G}{W} | Creature — Centaur Soldier | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance | "I long for peaceful times, when I may tend to my garden instead of our borders." | 4 | 4<|endoftext|> <|endoftext|>Shah of Naar Isle | {3}{R} | Creature — Efreet | rare | Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When 's echo cost is paid, each opponent may draw up to three cards. | nan | 6 | 6<|endoftext|> <|endoftext|>Brand of Ill Omen | {3}{R} | Enchantment — Aura | rare | Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't cast creature spells. | "Let those who bear the brand receive no shelter, no kindness, and no comfort from our people." —Lovisa Coldeyes, Balduvian Chieftain | nan | nan<|endoftext|> <|endoftext|>Teamwork | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Illuminate | {X}{R} | Sorcery | uncommon | Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) deals X damage to target creature. If this spell was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If this spell was kicked with its {3}{U} kicker, you draw X cards. | nan | nan | nan<|endoftext|> <|endoftext|>Walls | | Card | mythic | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Purifying Dragon | {3}{R}{R} | Creature — Dragon | uncommon | Flying Whenever attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, deals 2 damage to it instead. | nan | 4 | 3<|endoftext|> <|endoftext|>Grudge Keeper | {1}{B} | Creature — Zombie Wizard | common | Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. | "Your defiance is noted." | 2 | 1<|endoftext|> <|endoftext|>Horrible Hordes | {3} | Artifact Creature — Spirit | uncommon | Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) | Few are able to underestimate the hordes. | 2 | 2<|endoftext|> <|endoftext|>Undertow | {2}{U} | Enchantment | uncommon | Creatures with islandwalk can be blocked as though they didn't have islandwalk. | nan | nan | nan<|endoftext|> <|endoftext|>Deathbellow War Cry | {5}{R}{R}{R} | Sorcery | rare | Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle. | Deathbellow Canyon echoes with the roars of minotaurs calling each other to battle. | nan | nan<|endoftext|> <|endoftext|>Flesh Carver | {2}{B} | Creature — Human Wizard | rare | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {1}{B}, Sacrifice another creature: Put two +1/+1 counters on . When dies, create an X/X black Horror creature token, where X is 's power. | "Just a taste?" | 2 | 2<|endoftext|> <|endoftext|>Repel the Abominable | {1}{W} | Instant | uncommon | Prevent all damage that would be dealt this turn by non-Human sources. | "Fight for a better future, even if you may not live to see it." —Grete, Order of Saint Traft | nan | nan<|endoftext|> <|endoftext|>Blood Tithe | {3}{B} | Sorcery | common | Each opponent loses 3 life. You gain life equal to the life lost this way. | The Crimson Throne may be empty, but its coffers are full. | nan | nan<|endoftext|> <|endoftext|>Fungal Bloom | {G}{G} | Enchantment | rare | {G}{G}: Put a spore counter on target Fungus. | "Thallids could absorb energy from the forest itself. Even Elves were at a disadvantage in fighting them." —*Sarpadian Empires, vol. III* | nan | nan<|endoftext|> <|endoftext|>Muck Rats | {B} | Creature — Rat | common | | "Just as some fool said it couldn't get worse, the rats began to show up." —Foot soldier | 1 | 1<|endoftext|> <|endoftext|>Scattershot | {2}{R} | Instant | common | deals 1 damage to target creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Ichneumon Druid | {1}{G}{G} | Creature — Human Druid | uncommon | Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, deals 4 damage to that player. | nan | 1 | 1<|endoftext|> <|endoftext|>Dermoplasm | {2}{U} | Creature — Shapeshifter | rare | Flying Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return to its owner's hand. | nan | 1 | 1<|endoftext|> <|endoftext|>Bitterheart Witch | {4}{B} | Creature — Human Shaman | uncommon | Deathtouch When dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle. | nan | 1 | 2<|endoftext|> <|endoftext|>Call to the Feast | {2}{W}{B} | Sorcery | common | Create three 1/1 white Vampire creature tokens with lifelink. | By the law of church and crown, vampires feed only on the blood of the guilty—those declared heretics, rebels, or enemies of war. | nan | nan<|endoftext|> <|endoftext|>Cold-Water Snapper | {5}{U} | Creature — Turtle | common | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | For generations, the inhabitants of Orvada have hungered for turtle soup. For generations, the turtles have frustrated their ambitions. | 4 | 5<|endoftext|> <|endoftext|>Spirit of Malevolence | {1}{B} | Creature — Spirit | common | When dies, each opponent loses 1 life and you gain 1 life. | Great evil weighs on the soul. | 2 | 1<|endoftext|> <|endoftext|>Kabuto Moth | {2}{W} | Creature — Spirit | common | Flying {T}: Target creature gets +1/+2 until end of turn. | "Many great warriors died in the first days of the war, as the spirits of their weaponry turned against them with terrifying rage." —*Observations of the Kami War* | 1 | 2<|endoftext|> <|endoftext|>Mobilizer Mech | {1}{U} | Artifact — Vehicle | uncommon | Flying Whenever becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 4<|endoftext|> <|endoftext|>Bonfire of the Damned | {X}{X}{R} | Sorcery | mythic | deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Nesting Grounds | | Land | rare | {T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery. | Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival. | nan | nan<|endoftext|> <|endoftext|>Reckoner Shakedown | {2}{B} | Sorcery | common | Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control. | "That's a start. What else do you have for us?" —Takumi, Reckoner enforcer | nan | nan<|endoftext|> <|endoftext|>Success! | {W} | Instant | common | Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. | "Those who witness my work often question its necessity. I've never understood that." —Dr. Julius Jumblemorph | nan | nan<|endoftext|> <|endoftext|>Brood Monitor | {4}{G}{G} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) When enters the battlefield, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | The tenderness of a mother. The pity of a mantis. | 3 | 3<|endoftext|> <|endoftext|>A-Incriminate | {B} | Sorcery | common | Choose two target creatures controlled by the same player. That player sacrifices one of them. | nan | nan | nan<|endoftext|> <|endoftext|>Piston Sledge | {3} | Artifact — Equipment | uncommon | When enters the battlefield, attach it to target creature you control. Equipped creature gets +3/+1. Equip—Sacrifice an artifact. | Only the goblins could make a simple machine so complex. | nan | nan<|endoftext|> <|endoftext|>Rise to Glory | {3}{W}{B} | Sorcery | uncommon | Choose one or both — • Return target creature card from your graveyard to the battlefield. • Return target Aura card from your graveyard to the battlefield. | A hero dies, and a legend arises. | nan | nan<|endoftext|> <|endoftext|>Eldrazi Obligator | {2}{R} | Creature — Eldrazi | rare | Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) Haste | nan | 3 | 1<|endoftext|> <|endoftext|>Mesa Unicorn | {1}{W} | Creature — Unicorn | common | Lifelink | The unicorns of Sursi are a manifestation of Serra's joy and compassion. They frolic and dance like children, offering blessings to anyone they encounter. | 2 | 2<|endoftext|> <|endoftext|>Staff of the Mind Magus | {3} | Artifact | uncommon | Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. | A symbol of sagacity in bewildering times. | nan | nan<|endoftext|> <|endoftext|>Wipe Clean | {1}{W} | Instant | common | Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.) | "The light of the Ancestor will scour the taint of darkness from the land." | nan | nan<|endoftext|> <|endoftext|>Teferi | | Card | mythic | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Fracturing Gust | {2}{G/W}{G/W}{G/W} | Instant | mythic | Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. | Elvish dawnhands test a relic's worthiness before collecting it for the safehold. If it can't stand up to a stiff breeze, it's left behind. | nan | nan<|endoftext|> <|endoftext|>Ambush Paratrooper | {1}{W} | Creature — Human Soldier | common | Flash Flying {5}: Creatures you control get +1/+1 until end of turn. | "It would be folly to fight a dragon engine head-on. Let's hit it from above." | 1 | 2<|endoftext|> <|endoftext|>Bind | {1}{G} | Instant | rare | Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. | "The battlefield is cluttered enough. Be still." —Multani, maro-sorcerer | nan | nan<|endoftext|> <|endoftext|>Supersize | {1}{G} | Instant | common | Target creature gets +3½/+3½ until end of turn. | You want "mise" with that? | nan | nan<|endoftext|> <|endoftext|>Unforgiving One | {2}{B} | Creature — Spirit | uncommon | Menace (This creature can't be blocked except by two or more creatures.) Whenever attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.) | nan | 2 | 3<|endoftext|> <|endoftext|>Alley Grifters | {1}{B}{B} | Creature — Human Mercenary | common | Whenever becomes blocked, defending player discards a card. | One distracts the victim, the other extracts the valuables. | 2 | 2<|endoftext|> <|endoftext|>Cytoplast Manipulator | {2}{U}{U} | Creature — Human Wizard Mutant | rare | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as remains on the battlefield. | nan | 0 | 0<|endoftext|> <|endoftext|>Geistcatcher's Rig | {6} | Artifact Creature — Construct | uncommon | When enters the battlefield, you may have it deal 4 damage to target creature with flying. | The rigs were outlawed except in Nephalia, where malign spirits are as plentiful as crazed inventors. | 4 | 5<|endoftext|> <|endoftext|>Incendiary Dissent | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have "{R}: This creature gets +1/+0 until end of turn." | nan | nan | nan<|endoftext|> <|endoftext|>Spinebiter | {4}{G}{G} | Creature — Phyrexian Beast | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) You may have assign its combat damage as though it weren't blocked. | nan | 3 | 4<|endoftext|> <|endoftext|>Surestrike Trident | {2} | Artifact — Equipment | uncommon | Equipped creature has first strike and "{T}, Unattach : This creature deals damage equal to its power to target player or planeswalker." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Sharpshooter Elf | {2}{G} | Creature — Elf Ranger | uncommon | Reach 's power is equal to the number of creatures you control. When enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. | nan | * | 2<|endoftext|> <|endoftext|>Looming Altisaur | {3}{W} | Creature — Dinosaur | common | | Nature can't be tamed, but the Sun Empire believes that humans are made stronger when they test themselves against the wild strength of the dinosaurs. | 1 | 7<|endoftext|> <|endoftext|>Mesa Chicken | {W}{W} | Creature — Bird | common | Stand up, Flap your arms, Cluck like a chicken: gains flying until end of turn. | "Lo lord of layers proudly comb-crested Hero to hens father to feathers Crowing sun-caller weaver of wattle Elder to eggs." —*Rooster Saga* | 2 | 2<|endoftext|> <|endoftext|>Kadena's Silencer | {1}{U} | Creature — Naga Wizard | rare | When is turned face up, counter all abilities your opponents control. Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | nan | 2 | 1<|endoftext|> <|endoftext|>Hunted Troll | {2}{G}{G} | Creature — Troll Warrior | rare | When enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying. {G}: Regenerate . | nan | 8 | 4<|endoftext|> <|endoftext|>Rod of Spanking | {1} | Artifact | uncommon | {2}, {T}: deals 1 damage to target player. Then untap unless that player says "Thank you, sir. May I have another?" | Minutes before the campus watch busted pledge week at the Alpha Beta Unlimited house . . . | nan | nan<|endoftext|> <|endoftext|>Siren Song Lyre | {2} | Artifact — Equipment | uncommon | Equipped creature has "{2}, {T}: Tap target creature." Equip {2} | A siren once tried to steal it out of jealousy but was caught by the song of its strings. | nan | nan<|endoftext|> <|endoftext|>Spark Mage | {R} | Creature — Dwarf Wizard | uncommon | Whenever deals combat damage to a player, you may have deal 1 damage to target creature that player controls. | The Pardic Mountains are known for their spicy cuisine. | 1 | 1<|endoftext|> <|endoftext|>Boot Nipper | {1}{B} | Creature — Beast | common | enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. | "I have a number of hyper-specific phobias and this somehow hits all of them." —Aaru, Zagoth lumberjack | 2 | 1<|endoftext|> <|endoftext|>Fodder Launch | {3}{B} | Tribal Sorcery — Goblin | uncommon | As an additional cost to cast this spell, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. deals 5 damage to that creature's controller. | Leave it to a boggart to come up with a projectile as disgusting as it is deadly. | nan | nan<|endoftext|> <|endoftext|>Ambitious Assault | {2}{R} | Instant | common | Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.) | In the clangor and chaos of the akki attack, few even noticed the frogs on their heads. | nan | nan<|endoftext|> <|endoftext|>Followed Footsteps | {3}{U}{U} | Enchantment — Aura | rare | Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature. | Æther can turn a footprint into a blueprint. | nan | nan<|endoftext|> <|endoftext|>Psychic Drain | {X}{U}{B} | Sorcery | uncommon | Target player mills X cards and you gain X life. | "Gold can be reearned, goods restored. The moroii steal youth, more precious than either, and once gone, it's gone forever." —Berta Suszat, civic healer | nan | nan<|endoftext|> <|endoftext|>Cone of Cold | {3}{U} | Sorcery | uncommon | Roll a d20. 1—9 | Tap all creatures your opponents control. 10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>The Cheese Stands Alone | {4}{W}{W} | Enchantment | rare | When you control no permanents other than and have no cards in hand, you win the game. | The meat, on the other hand, has frequent visitors. | nan | nan<|endoftext|> <|endoftext|>Spare from Evil | {1}{W} | Instant | common | Creatures you control gain protection from non-Human creatures until end of turn. | "As long as we can utter a prayer or lift a weapon, we have the power to fight back." —Thalia, Knight-Cathar | nan | nan<|endoftext|> <|endoftext|>Learned Learner | {U} | Creature — Cephalid Wizard | rare | As long as you have a maximum hand size other than 7, has "{T}: Draw a card." | nan | 0 | 3<|endoftext|> <|endoftext|>Sidisi's Faithful | {U} | Creature — Naga Wizard | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When exploits a creature, return target creature to its owner's hand. | "I tire of your prattle, and your face." | 0 | 4<|endoftext|> <|endoftext|>Unearthly Blizzard | {2}{R} | Sorcery — Arcane | common | Up to three target creatures can't block this turn. | "We are trapped. The mountains and blinding kami storms have made us hopelessly lost. We are starving. In the name of all things sacred, please, send help . . . ." —Lost Battalion, final message to General Takeno | nan | nan<|endoftext|> <|endoftext|>Takeno, Samurai General | {5}{W} | Legendary Creature — Human Samurai | rare | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. | nan | 3 | 3<|endoftext|> <|endoftext|>Rallying Roar | {2}{W} | Instant | uncommon | Creatures you control get +1/+1 until end of turn. Untap them. | "The sun's strength sings in our hearts! I have never been more proud of my home and my people." —Huatli | nan | nan<|endoftext|> <|endoftext|>Vengeful Vampire | {4}{B}{B} | Creature — Vampire | uncommon | Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | He wields the full power of wrath unfettered by the sympathies of a soul. | 3 | 2<|endoftext|> <|endoftext|>Vicious Shadows | {6}{R} | Enchantment | rare | Whenever a creature dies, you may have deal damage to target player equal to the number of cards in that player's hand. | "Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls." —Rakka Mar | nan | nan<|endoftext|> <|endoftext|>Chilling Shade | {2}{B} | Snow Creature — Shade | common | Flying {S}: gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) | Rimewind necromancers caught travelers in mystical blizzards then trapped their spirits in the mist of their final frozen breaths. | 1 | 1<|endoftext|> <|endoftext|>Indoctrination Attendant | {3}{W} | Creature — Phyrexian Cleric | common | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When enters the battlefield, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." | nan | 3 | 4<|endoftext|> <|endoftext|>Woeleecher | {5}{W} | Creature — Elemental | common | {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. | One head senses the curse. The second loosens it from the soul. The third drinks it as an invigorating mist. | 3 | 5<|endoftext|> <|endoftext|>Defensive Stance | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -1/+1. | "It isn't for fighting. It's for when the fighting's gone bad." —Kara Vrist, Mirran resistance | nan | nan<|endoftext|> <|endoftext|>Stirring Bard | {3}{R} | Creature — Dragon Bard | common | Defender When enters the battlefield, you take the initiative. Mantle of Inspiration — {T}: Target creature gains menace and haste until end of turn. | At the first sign of danger, she breaks out the power chords. | 0 | 4<|endoftext|> <|endoftext|>Rally to Battle | {3}{W} | Instant | uncommon | Creatures you control get +1/+3 until end of turn. Untap them. | The guildmasters loom large in the political sphere, but in the end, the rulers of Ravnica are its people. | nan | nan<|endoftext|> <|endoftext|>Sighted-Caste Sorcerer | {1}{W} | Creature — Human Wizard | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: gains shroud until end of turn. (It can't be the target of spells or abilities.) | nan | 1 | 1<|endoftext|> <|endoftext|>Machine Over Matter | {1}{U} | Instant | common | This spell costs {1} less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand. | The Warlord decreed that only someone who could move the statue would be strong enough to marry the princess. So Urza moved it. | nan | nan<|endoftext|> <|endoftext|>Boiling Seas | {3}{R} | Sorcery | uncommon | Destroy all Islands. | What burns the land, boils the seas. | nan | nan<|endoftext|> <|endoftext|>Illusionary Armor | {4}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +4/+4. When enchanted creature becomes the target of a spell or ability, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Warden of the Beyond | {2}{W} | Creature — Human Wizard | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) gets +2/+2 as long as an opponent owns a card in exile. | He draws strength from a vast source few mortals can fathom. Designed by Isaiah Cartwright | 2 | 2<|endoftext|> <|endoftext|>Make a Wish | {3}{G} | Sorcery | uncommon | Return two cards at random from your graveyard to your hand. | In Gavony wishing is taken as a sign of weakness, yet the wells usually brim with silver. | nan | nan<|endoftext|> <|endoftext|>Gruesome Discovery | {2}{B}{B} | Sorcery | common | Target player discards two cards. Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards. | nan | nan | nan<|endoftext|> <|endoftext|>Ravenous Skirge | {2}{B} | Creature — Phyrexian Imp | common | Flying Whenever attacks, it gets +2/+0 until end of turn. | Hunger is a kind of madness—and here, all madness flourishes. | 1 | 1<|endoftext|> <|endoftext|>Sacrifice Play | {2}{W} | Instant | common | A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. | In recursive chess, one piece can capture another only after beating it in a game of recursive chess. | nan | nan<|endoftext|> <|endoftext|>Turntimber Grove | | Land | common | enters the battlefield tapped. When enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Bitterblade Warrior | {1}{G} | Creature — Jackal Warrior | common | You may exert as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) | "The vizier of poisons teaches an unconventional kind of strength." | 2 | 2<|endoftext|> <|endoftext|>Skittering Monstrosity | {3}{B}{B} | Creature — Horror | uncommon | When you cast a creature spell, sacrifice . | Most living things were weakened and stunted in the ruinous aftermath of the Phyrexian invasion, but a few grew more horrid than ever. | 5 | 5<|endoftext|> <|endoftext|>Strandwalker | {5} | Artifact — Equipment | uncommon | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Ugin's Insight | {3}{U}{U} | Sorcery | rare | Scry X, where X is the highest mana value among permanents you control, then draw three cards. | "You speak to me of the threat of Ulamog. But do not forget: they came as three." —Ugin, to Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Shorecomber Crab | {U} | Creature — Crab | common | | nan | 0 | 4<|endoftext|> <|endoftext|>Soulsurge Elemental | {3}{R} | Creature — Elemental | uncommon | First strike 's power is equal to the number of creatures you control. | It draws its strength from those around it, but the pleasure of destruction is all its own. | * | 1<|endoftext|> <|endoftext|>Archon of Falling Stars | {4}{W}{W} | Creature — Archon | uncommon | Flying When dies, you may return target enchantment card from your graveyard to the battlefield. | "The archon fell like a star from the sky, meeting the rising sun at the horizon's edge." —*The Cosmogony* | 4 | 4<|endoftext|> <|endoftext|>Mirror Wall | {3}{U} | Creature — Wall | common | Defender (This creature can't attack.) {W}: can attack this turn as though it didn't have defender. | "Breaking it would be about four hundred years bad luck." —Nomad sentry | 3 | 4<|endoftext|> <|endoftext|>War Chariot | {3} | Artifact | uncommon | {3}, {T}: Target creature gains trample until end of turn. | "I wouldn't advise using it with a Woolly Mammoth, but it's quite appropriate for many other beasts." —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Distinguished Conjurer | {1}{W} | Creature — Human Wizard | uncommon | Whenever another creature enters the battlefield under your control, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control. | nan | 1 | 2<|endoftext|> <|endoftext|>Kodama's Might | {G} | Instant — Arcane | common | Target creature gets +2/+2 until end of turn. Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Into Thin Air | {5}{U} | Instant | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Return target artifact to its owner's hand. | "Perhaps I should take Mirrodin apart and begin again." —Memnarch | nan | nan<|endoftext|> <|endoftext|>Merfolk Raiders | {1}{U} | Creature — Merfolk Soldier | common | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) | "Turn your back for a second and they just vanish! As if they weren't shifty enough before." —Rhirhok, goblin archer | 2 | 3<|endoftext|> <|endoftext|>Inordinate Rage | {1}{R} | Instant | common | Target creature gets +3/+2 until end of turn. Scry 1. | "In my years wandering this land I've seen a veritable menagerie of fantastic creatures, but one that has eluded me thus far is the fabled 'easygoing minotaur.'" —Ko, expedition wizard | nan | nan<|endoftext|> <|endoftext|>Tainted Strike | {B} | Instant | common | Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "Welcome to perfection." —Sheoldred, Whispering One | nan | nan<|endoftext|> <|endoftext|>The Avenger | | Hero | common | {3}, {T}: Target creature you control gains deathtouch until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Sphinx Sovereign | {4}{W}{U}{U}{B} | Artifact Creature — Sphinx | mythic | Flying At the beginning of your end step, you gain 3 life if is untapped. Otherwise, each opponent loses 3 life. | "What rises without legs, whispers without a voice, bites without teeth, and dies without having life?" | 6 | 6<|endoftext|> <|endoftext|>Sapphire Drake | {5}{U} | Creature — Drake | uncommon | Flying Each creature you control with a +1/+1 counter on it has flying. | Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls. | 4 | 4<|endoftext|> <|endoftext|>Glass of the Guildpact | {2} | Artifact | rare | Multicolored creatures you control get +1/+1. | "Counterbalanced forces sustain this city. No faction above others. A beautiful idea." —Emmara | nan | nan<|endoftext|> <|endoftext|>Generous Visitor | {G} | Creature — Spirit | uncommon | Whenever you cast an enchantment spell, put a +1/+1 counter on target creature. | It is said that one must modestly refuse a gift three times before accepting it to show humility before the kami. | 1 | 1<|endoftext|> <|endoftext|>Goldenhide Ox | {5}{G} | Enchantment Creature — Ox | uncommon | Constellation — Whenever or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. | The temptation to take the ox's golden hide is as irresistible as it is fatal. | 5 | 4<|endoftext|> <|endoftext|>Kukemssa Pirates | {3}{U} | Creature — Human Pirate | rare | Whenever attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, assigns no combat damage this turn. | ". . . pirates gambled with a djinn and lost the thing more dear than gold." —"Love Song of Night and Day" | 2 | 2<|endoftext|> <|endoftext|>Arcane Spyglass | {4} | Artifact | common | {2}, {T}, Sacrifice a land: Draw a card and put a charge counter on . Remove three charge counters from : Draw a card. | It breaches not physical distances but temporal ones. | nan | nan<|endoftext|> <|endoftext|>Structural Collapse | {5}{R} | Sorcery | common | Target player sacrifices an artifact and a land. deals 2 damage to that player. | The Gruul holiday of Rauck-Chauv always ends the same way. | nan | nan<|endoftext|> <|endoftext|>Hardened Berserker | {2}{R} | Creature — Human Berserker | common | Whenever attacks, the next spell you cast this turn costs {1} less to cast. | "Just let him loose and follow the charge." —Yikaro, Atarka warrior | 3 | 2<|endoftext|> <|endoftext|>Prismatic Lace | {U} | Instant | rare | Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Adder-Staff Boggart | {1}{R} | Creature — Goblin Warrior | common | When enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on . (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 2 | 1<|endoftext|> <|endoftext|>Fledgling Imp | {2}{B} | Creature — Imp | common | {B}, Discard a card: gains flying until end of turn. | Imps aren't born knowing how to fly—just how to annoy. | 2 | 2<|endoftext|> <|endoftext|>Scent of Brine | {1}{U} | Instant | common | Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Malachite Golem | {6} | Artifact Creature — Golem | common | {1}{G}: gains trample until end of turn. | Centuries before the first branches of the Tangle gave shelter from the suns' cold light, the shadows of golems were Mirrodin's only shade. | 5 | 3<|endoftext|> <|endoftext|>Nim Replica | {3} | Artifact Creature — Zombie | common | {2}{B}, Sacrifice : Target creature gets -1/-1 until end of turn. | It kills with unfeeling malice. | 3 | 1<|endoftext|> <|endoftext|>Keeper of Kookus | {R} | Creature — Goblin | common | {R}: gains protection from red until end of turn. | Wanted: Thick-skinned goblin for guarding mean ol' Kookus. Must like fires. Must heal quickly. | 1 | 1<|endoftext|> <|endoftext|>Riven Turnbull | {5}{U}{B} | Legendary Creature — Human Advisor | uncommon | {T}: Add {B}. | "Political violence is a perfectly legitimate answer to the persecution handed down by dignitaries of the state." | 5 | 7<|endoftext|> <|endoftext|>Ojutai Exemplars | {2}{W}{W} | Creature — Human Monk | mythic | Whenever you cast a noncreature spell, choose one — • Tap target creature. • gains first strike and lifelink until end of turn. • Exile , then return it to the battlefield tapped under its owner's control. | nan | 4 | 4<|endoftext|> <|endoftext|>Verdant Field | {2}{G} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn." | Jolrael tends the land so that the land will tend the beasts. | nan | nan<|endoftext|> <|endoftext|>Ghost Hounds | {1}{B} | Creature — Dog Spirit | uncommon | Vigilance Whenever blocks or becomes blocked by a white creature, gains first strike until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Kashi-Tribe Elite | {1}{G}{G} | Creature — Snake Warrior | uncommon | Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | nan | 2 | 3<|endoftext|> <|endoftext|>Corrosive Ooze | {1}{G} | Creature — Ooze | common | Whenever blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. | Nothing tastes finer to an ooze than a priceless family heirloom. | 2 | 2<|endoftext|> <|endoftext|>Floral Spuzzem | {3}{G} | Creature — Elemental | uncommon | Whenever attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, assigns no combat damage this turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Pet Project | | Artifact — Contraption | mythic | Whenever you crank , put target creature card from an opponent's graveyard onto the battlefield under your control. | nan | nan | nan<|endoftext|> <|endoftext|>Sanctum of Stone Fangs | {1}{B} | Legendary Enchantment — Shrine | uncommon | At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. | Renounce all limits, False chains binding potential. Power knows no bounds. | nan | nan<|endoftext|> <|endoftext|>Halimar Excavator | {1}{U} | Creature — Human Wizard Ally | common | Whenever or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control. | nan | 1 | 3<|endoftext|> <|endoftext|>Haunting Figment | {1}{U} | Creature — Illusion | common | Vigilance can't be blocked as long as you've cast an instant or sorcery spell this turn. | Some bad dreams stay with you forever. | 2 | 1<|endoftext|> <|endoftext|>Festival of the Guildpact | {X}{W} | Instant | uncommon | Prevent the next X damage that would be dealt to you this turn. Draw a card. | Everyone knows that violence at the Festival brings the worst of luck, so for at least one day a year arms are laid down in favor of brimming goblets. | nan | nan<|endoftext|> <|endoftext|>Skyblinder Staff | {1} | Artifact — Equipment | common | Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief." | nan | nan<|endoftext|> <|endoftext|>A-You Come to a River | {2}{U} | Sorcery | common | Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Specter's Wail | {1}{B} | Sorcery | common | Target player discards a card at random. | As he gritted his teeth to focus through the pain, Tahngarth glanced at Takara. She seemed completely unaffected. | nan | nan<|endoftext|> <|endoftext|>Blessings of Nature | {4}{G} | Sorcery | uncommon | Distribute four +1/+1 counters among any number of target creatures. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Pop Quiz | {2}{U} | Instant | common | Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | "Today is hydromancy? I thought it was amplimancy! I studied for amplimancy!" | nan | nan<|endoftext|> <|endoftext|>Mystic Meditation | {3}{U} | Sorcery | common | Draw three cards. Then discard two cards unless you discard a creature card. | "Still the mind and quiet the heart. Only then will you hear the Multiverse's great truths." —Narset | nan | nan<|endoftext|> <|endoftext|>Tempest Owl | {1}{U} | Creature — Bird | common | Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When enters the battlefield, if it was kicked, tap up to three target permanents. | nan | 1 | 2<|endoftext|> <|endoftext|>Sailors' Bane | {7}{U}{U} | Creature — Dragon Turtle | uncommon | This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure. Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) | nan | 7 | 7<|endoftext|> <|endoftext|>Stone-Cold Basilisk | {4}{G} | Creature — Basilisk | uncommon | Whenever blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads , that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. | nan | 2.5 | 5<|endoftext|> <|endoftext|>Mind Knives | {1}{B} | Sorcery | common | Target opponent discards a card at random. | To dodge the unerring knife, one must be free of thought. | nan | nan<|endoftext|> <|endoftext|>Proposal | {W}{W}{W}{W} | Sorcery | rare | Allows Richard to propose marriage to Lily. If the proposal is accepted both players win; mix the cards in play, both libraries, and both graveyards as a shared deck. | nan | nan | nan<|endoftext|> <|endoftext|>Forsaken Crossroads | | Land | rare | enters the battlefield tapped. As enters the battlefield, choose a color. When enters the battlefield, scry 1. If you weren't the starting player, you may untap instead. {T}: Add one mana of the chosen color. | nan | nan | nan<|endoftext|> <|endoftext|>Debt of Loyalty | {1}{W}{W} | Instant | rare | Regenerate target creature. You gain control of that creature if it regenerates this way. | "I killed him because I had to," Starke lied to Gerrard. "But now I pledge my loyalty to you." | nan | nan<|endoftext|> <|endoftext|>Xenagos's Scorn | | Sorcery | common | Xenagos Ascended gains trample until end of turn and attacks this turn if able. | nan | nan | nan<|endoftext|> <|endoftext|>Proteus Machine | {3} | Artifact Creature — Shapeshifter | uncommon | Morph {0} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) | nan | 2 | 2<|endoftext|> <|endoftext|>Burst of Strength | {G} | Instant | common | Put a +1/+1 counter on target creature and untap it. | "Our fight is not about territory or revenge. It is about freedom, plain and simple." —Ruric Thar, Ghor-Clan chieftain | nan | nan<|endoftext|> <|endoftext|>Feast on the Fallen | {2}{B} | Enchantment | uncommon | At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. | He only paused to catch his breath, not knowing that it would be his last. | nan | nan<|endoftext|> <|endoftext|>Maze Glider | {5}{U} | Creature — Elemental | common | Flying Multicolored creatures you control have flying. | The pattern of the Implicit Maze extends in more than two dimensions. | 3 | 5<|endoftext|> <|endoftext|>Silverskin Armor | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 and is an artifact in addition to its other types. Equip {2} | Partisan spies warned that no armor would protect the body from Phyrexian infection. Neurok strategists took that as a challenge. | nan | nan<|endoftext|> <|endoftext|>Zzzyxas's Abyss | {1}{B}{B} | Enchantment | rare | At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents. | Tired of always being picked last, the wizard Zzzyxas created the ultimate revenge. | nan | nan<|endoftext|> <|endoftext|>Woodwraith Corrupter | {3}{B}{B}{G} | Creature — Elemental Horror | rare | {1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. | "Its darkened sap penetrates natural fibers and spreads its own genes. Emulation experiments are underway." —Simic research notes | 3 | 6<|endoftext|> <|endoftext|>Contract Killing | {3}{B}{B} | Sorcery | common | Destroy target creature. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | For a price, the floating city of High and Dry offers all the amenities a pirate could want: rest, recreation, and revenge. | nan | nan<|endoftext|> <|endoftext|>Barbarian Horde | {3}{R} | Creature — Human Barbarian Soldier | common | | Only twenty years after the Sima clan united the empire, invading barbarians divided it again. | 3 | 3<|endoftext|> <|endoftext|>Dedicated Martyr | {W} | Creature — Human Cleric | common | {W}, Sacrifice : You gain 3 life. | "If he's so willing to suffer for his cause, then by all means, let us oblige him." —Cabal Patriarch | 1 | 1<|endoftext|> <|endoftext|>Deserted Temple | | Land | rare | {T}: Add {C}. {1}, {T}: Untap target land. | A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways. | nan | nan<|endoftext|> <|endoftext|>Academy Wall | {2}{U} | Creature — Wall | common | Defender Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn. | Once the Society of Mishra took control, the Tolarian Academy at Lat-Nam became a haven for dark research. | 0 | 5<|endoftext|> <|endoftext|>Staff of the Wild Magus | {3} | Artifact | uncommon | Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. | A symbol of ferocity in oppressive times. | nan | nan<|endoftext|> <|endoftext|>Razing Snidd | {4}{B}{R} | Creature — Beast | uncommon | When enters the battlefield, return a black or red creature you control to its owner's hand. When enters the battlefield, each player sacrifices a land. | nan | 3 | 3<|endoftext|> <|endoftext|>Frilled Deathspitter | {2}{R} | Creature — Dinosaur | common | Enrage — Whenever is dealt damage, it deals 2 damage to target opponent or planeswalker. | Nothing says trouble like a reedy hiss with a hint of liquid gurgle. | 3 | 2<|endoftext|> <|endoftext|>Hold the Line | {1}{W}{W} | Instant | rare | Blocking creatures get +7/+7 until end of turn. | "Forgive me, Master Kami, but in the interest of my people I must halt your advance." | nan | nan<|endoftext|> <|endoftext|>Homing Lightning | {2}{R}{R} | Instant | uncommon | deals 4 damage to target creature and each other creature with the same name as that creature. | "I see countless worlds. What makes them think I can't find them in just one?" —Ral Zarek | nan | nan<|endoftext|> <|endoftext|>Cabal Evangel | {1}{B} | Creature — Human Cleric | common | | "All hail the Demonlord Belzenlok, Evincar of the Stronghold, Scion of Darkness, Doom of Fools, Lord of the Wastes, Master of the Ebon Hand, Eternal Patriarch of the Cabal . . ." | 2 | 2<|endoftext|> <|endoftext|>Roilmage's Trick | {3}{U} | Instant | common | Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. Draw a card. | Weather on Zendikar is unpredictable—unless you're the one telling it what to do. | nan | nan<|endoftext|> <|endoftext|>Paragon of the Amesha | {2}{W} | Creature — Human Knight | uncommon | First strike {W}{U}{B}{R}{G}: Until end of turn, becomes an Angel, gets +3/+3, and gains flying and lifelink. | "Let my lance sing with the voices of angels and the heathen cower before my shield, for I will teach this land the meaning of honor." | 2 | 2<|endoftext|> <|endoftext|>Plunge into Darkness | {1}{B} | Instant | rare | Choose one — • Sacrifice any number of creatures. You gain 3 life for each sacrificed creature. • Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest. Entwine {B} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Shield Mare | {1}{W}{W} | Creature — Horse | uncommon | can't be blocked by red creatures. When enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. | When it passes, order defeats chaos. | 2 | 3<|endoftext|> <|endoftext|>Suffocation | {1}{U} | Instant | uncommon | Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Vine Snare | {2}{G} | Instant | common | Prevent all combat damage that would be dealt this turn by creatures with power 4 or less. | Nissa found that the vines of the marsh could ensnare just as well as forest vines could—maybe even better. | nan | nan<|endoftext|> <|endoftext|>Chromescale Drake | {6}{U}{U}{U} | Creature — Drake | rare | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. | nan | 3 | 4<|endoftext|> <|endoftext|>Hero's Demise | {1}{B} | Instant | rare | Destroy target legendary creature. | "What will it say on our graves, Lord Konda? Will it say we led our world to conquer immortal forces or that we were crushed by our own arrogance? At each defeat, I wonder." —Sensei Hisoka, letter to Lord Konda | nan | nan<|endoftext|> <|endoftext|>Dragon Arch | {5} | Artifact | uncommon | {2}, {T}: You may put a multicolored creature card from your hand onto the battlefield. | In their hunger for the arch's power, mages often forget that it only makes dragons easier to summon. It doesn't make them easier to control. | nan | nan<|endoftext|> <|endoftext|>Basilica Screecher | {1}{B} | Creature — Bat | common | Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses. | 1 | 2<|endoftext|> <|endoftext|>Zephyr Scribe | {2}{U} | Creature — Human Monk | common | {U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap . | "Ojutai's rule has allowed Tarkir's monks to learn from the truly enlightened." —Sarkhan Vol | 2 | 1<|endoftext|> <|endoftext|>Sunbeam Spellbomb | {1} | Artifact | common | {W}, Sacrifice : You gain 5 life. {1}, Sacrifice : Draw a card. | "Cure that which was never ill." —Spellbomb inscription | nan | nan<|endoftext|> <|endoftext|>Mandate of Peace | {1}{W} | Instant | rare | Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.) | nan | nan | nan<|endoftext|> <|endoftext|>Awakened Amalgam | {4} | Artifact Creature — Golem | rare | 's power and toughness are each equal to the number of differently named lands you control. | "The fools have done it." —Tishana | * | *<|endoftext|> <|endoftext|>Voiceless Spirit | {2}{W} | Creature — Spirit | common | Flying, first strike | "I'd rather take on a neckbiter or moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night." —Saint Trogen, the Slayer | 2 | 1<|endoftext|> <|endoftext|>Vigilance | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.) | "Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior." —Sensei Golden-Tail | nan | nan<|endoftext|> <|endoftext|>Insubordination | {B}{B} | Enchantment — Aura | common | Enchant creature At the beginning of the end step of enchanted creature's controller, deals 2 damage to that player unless that creature attacked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Warriors of Tiamat | {4}{R} | Creature — Dragon Warrior | common | Haste Double team | nan | 4 | 2<|endoftext|> <|endoftext|>Vampire Charmseeker | {6}{U}{B} | Creature — Vampire Wizard | uncommon | Assist (Another player can pay up to {6} of this spell's cost.) Flying When enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. | nan | 3 | 4<|endoftext|> <|endoftext|>Blossom Prancer | {3}{G}{G} | Creature — Spirit | uncommon | Reach When enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Chorus of the Conclave | {4}{G}{G}{W}{W} | Legendary Creature — Dryad | rare | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. | "We are many, yet one. We are separate in body, yet speak with a single voice. Join us in our chorus." | 3 | 8<|endoftext|> <|endoftext|>Pigment Storm | {3}{R}{R} | Sorcery | common | deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead. | When art projects collapse, Prismari students revel in the beauty of destruction. Everyone else runs for cover. | nan | nan<|endoftext|> <|endoftext|>Eidolon of Philosophy | {U} | Enchantment Creature — Spirit | common | {6}{U}, Sacrifice : Draw three cards. | "And what did Erekastos teach us is the nature of the soul?" | 1 | 2<|endoftext|> <|endoftext|>Curse of Predation | {2}{G} | Enchantment — Aura Curse | uncommon | Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it. | "Hunters feed on the fear of their prey." —Garruk Wildspeaker | nan | nan<|endoftext|> <|endoftext|>Ink-Treader Nephilim | {R}{G}{W}{U} | Creature — Nephilim | rare | Whenever a player casts an instant or sorcery spell, if that spell targets only , copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. | When it awoke, the mirrors of the world reflected only darkness. | 3 | 3<|endoftext|> <|endoftext|>Mizzium Transreliquat | {3} | Artifact | rare | {3}: becomes a copy of target artifact until end of turn. {1}{U}{R}: becomes a copy of target artifact, except it has this ability. | "What is it? Um . . . what do you *want* it to be?" —Juzba, Izzet tinker | nan | nan<|endoftext|> <|endoftext|>Deepwood Elder | {G}{G} | Creature — Dryad Spellshaper | rare | {X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn. | They'd guarded the Henge so long that they were as attuned to the powerstones as they were to the trees. | 2 | 2<|endoftext|> <|endoftext|>Rupture | {2}{R} | Sorcery | rare | Sacrifice a creature. deals damage equal to that creature's power to each creature without flying and each player. | All creatures have an inner fire. Releasing it can be dangerous. | nan | nan<|endoftext|> <|endoftext|>Blistercoil Weird | {U/R} | Creature — Weird | uncommon | Whenever you cast an instant or sorcery spell, gets +1/+1 until end of turn. Untap it. | Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on how to classify them. | 1 | 1<|endoftext|> <|endoftext|>Wall of Distortion | {2}{B}{B} | Creature — Wall | common | Defender (This creature can't attack.) {2}{B}, {T}: Target player discards a card. Activate only as a sorcery. | It reflects only nightmares. | 1 | 3<|endoftext|> <|endoftext|>Neural Network | | Artifact — Contraption | uncommon | Whenever you crank , gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Priest of Possibility | {1}{W} | Creature — Kor Cleric | rare | When enters the battlefield, look at the top seven cards of your library. If a card among them has flying, perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>Igneous Cur | {1}{R} | Creature — Elemental Dog | common | {1}{R}: gets +2/+0 until end of turn. | Some dogs just aren't meant to be indoor pets. | 1 | 2<|endoftext|> <|endoftext|>Ruthless Instincts | {2}{G} | Instant | uncommon | Choose one — • Target nonattacking creature gains reach and deathtouch until end of turn. Untap it. • Target attacking creature gets +2/+2 and gains trample until end of turn. | A single battle affects countless others. | nan | nan<|endoftext|> <|endoftext|>Heretic's Punishment | {4}{R} | Enchantment | rare | {3}{R}: Choose any target, then mill three cards. deals damage to that permanent or player equal to the highest mana value among the milled cards. | nan | nan | nan<|endoftext|> <|endoftext|>Charging Slateback | {4}{R} | Creature — Beast | common | can't block. Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Goblins prize its hide for building rock sled runners. | 4 | 3<|endoftext|> <|endoftext|>Goblin War Buggy | {1}{R} | Creature — Goblin | common | Haste Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 2 | 2<|endoftext|> <|endoftext|>Shinka, the Bloodsoaked Keep | | Legendary Land | rare | {T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn. | The glow from within looks inviting, but woe awaits whomever finds out who stokes the fire or what simmers in the pot. | nan | nan<|endoftext|> <|endoftext|>Top-Secret Tunnel | | Artifact — Contraption | common | Whenever you crank , target creature can't be blocked this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Words of Waste | {2}{B} | Enchantment | rare | {1}: The next time you would draw a card this turn, each opponent discards a card instead. | "Terror corrupts order and paralyzes instinct." —*Volume III, The Book of Decay* | nan | nan<|endoftext|> <|endoftext|>Molten Rebuke | {4}{R} | Sorcery | common | Choose one or both — • deals 5 damage to target creature or planeswalker. • Destroy target Equipment. | "Perhaps this will show the Orthodoxy what we think of their attempts at indoctrination." | nan | nan<|endoftext|> <|endoftext|>Gale Swooper | {3}{W} | Creature — Griffin | common | Flying When enters the battlefield, target creature gains flying until end of turn. | "Be glad the griffin set you back on your feet when it was done with you. My goat wasn't so lucky." —Arram, goatherd | 3 | 2<|endoftext|> <|endoftext|>Elite Guardmage | {2}{W}{U} | Creature — Human Wizard | uncommon | Flying When enters the battlefield, you gain 3 life and draw a card. | "Be careful. You'll have more than Dovin to contend with if you hope to breach New Prahv." —Lavinia, to Chandra Nalaar | 2 | 3<|endoftext|> <|endoftext|>Critical Hit | {1}{R} | Instant | uncommon | Target creature gains double strike until end of turn. When you roll a natural 20, return from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.) | "How do you kill what's already dead? *That's* how." | nan | nan<|endoftext|> <|endoftext|>Pyramids | {6} | Artifact | rare | {2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Dirigible | {6} | Artifact Creature — Construct | uncommon | Flying doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap . | nan | 4 | 4<|endoftext|> <|endoftext|>Searing Barrage | {4}{R} | Instant | common | deals 5 damage to target creature. Adamant — If at least three red mana was spent to cast this spell, deals 3 damage to that creature's controller. | It emerged from the coldest depths of Lochmere only to face the fires of Irencrag. | nan | nan<|endoftext|> <|endoftext|>Chainwhip Cyclops | {4}{R} | Creature — Cyclops Warrior | common | {3}{R}: Target creature can't block this turn. | "You say this Tenth District, not Rubblebelt. But where smash happen, that Rubblebelt. Rubblebelt state of mind." —Urgdar, cyclops philosopher | 4 | 4<|endoftext|> <|endoftext|>Immard, the Stormcleaver | {1}{U}{R}{W} | Legendary Creature — Human Soldier | rare | Whenever enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Lavabrink Floodgates | {3}{R} | Artifact | rare | {T}: Add {R}{R}. At the beginning of each player's upkeep, that player may put a doom counter on or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice . When you do, it deals 6 damage to each creature. | nan | nan | nan<|endoftext|> <|endoftext|>Leading Performance | {1}{W} | Sorcery | common | Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters. | "If people are always on the edge of their seats, we can save money on chair backs." —Myra the Magnificent | nan | nan<|endoftext|> <|endoftext|>Adamaro, First to Desire | {1}{R}{R} | Legendary Creature — Spirit | rare | 's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. | "Beware Adamaro! In him all pain and anger is perfected." —Isao, Enlightened Bushi | * | *<|endoftext|> <|endoftext|>War Screecher | {1}{W} | Creature — Bird | common | Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. | Soaring over Vitu-Ghazi, New Prahv, and Orzhova, the Conclave's trained falcons provided critical intelligence. | 1 | 3<|endoftext|> <|endoftext|>A-Skemfar Elderhall | | Land | uncommon | Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Sagittars' Volley | {2}{G} | Instant | common | Destroy target creature with flying. deals 1 damage to each creature with flying your opponents control. | "My bowstring hums in tune with the song of the Worldsoul." —Alcarus, Selesnya sagittar | nan | nan<|endoftext|> <|endoftext|>Marrow Chomper | {3}{B}{G} | Creature — Zombie Lizard | uncommon | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When enters the battlefield, you gain 2 life for each creature it devoured. | nan | 3 | 3<|endoftext|> <|endoftext|>Primaris Eliminator | {4}{B} | Creature — Astartes Warrior | rare | When enters the battlefield, choose one — • Executioner Round — Destroy target creature. • Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Greater Morphling | {6}{U}{U} | Creature — Shapeshifter | rare | {2}: gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn. {2}: becomes the colors of your choice until end of turn. {2}: becomes the creature type of your choice until end of turn. {2}: 's expansion symbol becomes the symbol of your choice until end of turn. {2}: 's art becomes by the artist of your choice until end of turn. {2}: gets +2/-2 or -2/+2 until end of turn. {2}: Untap . | nan | 5 | 5<|endoftext|> <|endoftext|>Earthen Arms | {1}{G} | Sorcery | common | Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Serum Snare | {1}{U} | Instant | uncommon | Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "I bring a message from the Autonomous Furn—argh!" | nan | nan<|endoftext|> <|endoftext|>Pulsating Illusion | {4}{U} | Creature — Illusion | uncommon | Flying Discard a card: gets +4/+4 until end of turn. Activate only once each turn. | nan | 0 | 1<|endoftext|> <|endoftext|>Owlin Shieldmage | {3}{W}{B} | Creature — Bird Warlock | common | Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) | "Aim higher next time." | 3 | 3<|endoftext|> <|endoftext|>Cabal Trainee | {B} | Creature — Human Minion | common | Sacrifice : Target creature gets -2/-0 until end of turn. | "Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck!" —Cabal instructor | 1 | 1<|endoftext|> <|endoftext|>Dusk Feaster | {5}{B}{B} | Creature — Vampire | uncommon | Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Flying | The Voldaren lands remained well protected when Olivia's army marched from Lurenbraum Fortress. | 4 | 5<|endoftext|> <|endoftext|>Steel-Plume Marshal | {3}{W}{W} | Creature — Bird Soldier | rare | Flying Whenever attacks, other attacking creatures you control with flying get +2/+2 until end of turn. | The defenders watched in terror as the flying V split apart into a bristling battle formation. | 3 | 3<|endoftext|> <|endoftext|>Lorehold Campus | | Land | common | enters the battlefield tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1. | Mage-students obsessed with the secrets of the past choose Lorehold, the college of archaeomancy. | nan | nan<|endoftext|> <|endoftext|>Stronghold Machinist | {2}{U} | Creature — Human Spellshaper | uncommon | {U}{U}, {T}, Discard a card: Counter target noncreature spell. | She stretches the laws of physics until they snap. | 1 | 1<|endoftext|> <|endoftext|>Wormwood Dryad | {2}{G} | Creature — Dryad | common | {G}: gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) | nan | 3 | 1<|endoftext|> <|endoftext|>Thunderous Might | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) | nan | nan | nan<|endoftext|> <|endoftext|>Baton of Courage | {3} | Artifact | common | Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from : Target creature gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Devoted Crop-Mate | {2}{W} | Creature — Human Warrior | uncommon | You may exert as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.) | nan | 3 | 2<|endoftext|> <|endoftext|>Unforge | {2}{R} | Instant | common | Destroy target Equipment. If that Equipment was attached to a creature, deals 2 damage to that creature. | Compared to the fire of the forge, the strength of steel is nothing. | nan | nan<|endoftext|> <|endoftext|>Gelid Shackles | {W} | Snow Enchantment — Aura | common | Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.) | nan | nan | nan<|endoftext|> <|endoftext|>Burden of Greed | {3}{B} | Instant | common | Target player loses 1 life for each tapped artifact they control. | "The one who dies with the most toys is still dead." —Geth, keeper of the Vault | nan | nan<|endoftext|> <|endoftext|>Kaervek's Spite | {B}{B}{B} | Instant | rare | As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand. Target player loses 5 life. | "The end justifies the means. What do I care if I rule over the dead rather than over the living? The dead ask fewer questions." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Ajani's Influence | {2}{W}{W} | Sorcery | rare | Put two +1/+1 counters on target creature. Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Evanescent Intellect | {U} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{1}{U}, {T}: Target player mills three cards." | The mind is a vessel that may be emptied like any other. | nan | nan<|endoftext|> <|endoftext|>Carnivorous Death-Parrot | {1}{U} | Creature — Bird | common | Flying At the beginning of your upkeep, sacrifice unless you say its flavor text. | Save a kill spell to deal with this guy. | 2 | 2<|endoftext|> <|endoftext|>Hired Heist | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Steam Vines | {1}{R}{R} | Enchantment — Aura | uncommon | Enchant land When enchanted land becomes tapped, destroy it and deals 1 damage to that land's controller. That player attaches to a land of their choice. | nan | nan | nan<|endoftext|> <|endoftext|>Stormcaller of Keranos | {2}{R} | Creature — Human Shaman | uncommon | Haste {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | A prayer answered by Keranos is clear for all to witness. | 2 | 2<|endoftext|> <|endoftext|>Tidepool Turtle | {3}{U} | Creature — Turtle | common | {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Prized by wizards as a mobile scrying pool, it bears visions drawn from the depths of the sea. | 2 | 5<|endoftext|> <|endoftext|>Broodwarden | {3}{G}{G} | Creature — Eldrazi Drone | uncommon | Eldrazi Spawn creatures you control get +2/+1. | "The least of gods shall tower over the mightiest of mortals, and death shall reign over all." —Crypt of Agadeem inscription | 4 | 4<|endoftext|> <|endoftext|>Skanos, Green Dragon Vassal | {4}{G}{G} | Legendary Creature — Dragon Ranger | uncommon | Vigilance Whenever attacks, untap another target attacking creature. It gets +X/+0 until end of turn, where X is Skanos's power. | nan | 6 | 6<|endoftext|> <|endoftext|>Tuktuk Scrapper | {3}{R} | Creature — Goblin Artificer Ally | uncommon | Whenever or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, deals damage to that artifact's controller equal to the number of Allies you control. | nan | 2 | 2<|endoftext|> <|endoftext|>Avalanche | {X}{2}{R}{R} | Sorcery | uncommon | Destroy X target snow lands. | "The pass was completely blocked by the avalanche; we're forced to turn back. Nevertheless, we've gone farther and seen more than any before us." —Disa the Restless, journal entry | nan | nan<|endoftext|> <|endoftext|>Parch | {1}{R} | Instant | common | Choose one — • deals 2 damage to any target. • deals 4 damage to target blue creature. | "Your porous flesh betrays you." —Fire Eye, viashino bey | nan | nan<|endoftext|> <|endoftext|>Hagi Mob | {4}{R} | Creature — Troll Berserker | common | Boast — {1}{R}: deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.) | "Graarg!" | 5 | 4<|endoftext|> <|endoftext|>Outrider of Jhess | {3}{U} | Creature — Human Knight | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | The island nation of Jhess is under constant siege from Valeron on the mainland. Riders traverse the coastline, always on the lookout for sails or aven. | 2 | 2<|endoftext|> <|endoftext|>Enthralling Hold | {3}{U}{U} | Enchantment — Aura | uncommon | Enchant creature You can't choose an untapped creature as this spell's target as you cast it. You control enchanted creature. | "I offered to pay him to do the job, but he refused. So I took matters into my own hands." —Tahim, the Puppetmaster | nan | nan<|endoftext|> <|endoftext|>Riot Gear | {2} | Artifact — Equipment | common | Equipped creature gets +1/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Any meeting between guilds requires proper equipment. | nan | nan<|endoftext|> <|endoftext|>Wandering Troubadour | {3}{G} | Creature — Dragon Bard | uncommon | At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | "There's a new ballad waiting to be born around every corner." | 4 | 2<|endoftext|> <|endoftext|>Ghitu Chronicler | {1}{R} | Creature — Human Wizard | common | Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) When enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. | "What fire forged, fire remembers." | 1 | 3<|endoftext|> <|endoftext|>Kami of Industry | {4}{R} | Creature — Spirit | common | When enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. | It takes many arms to arm an army. | 3 | 6<|endoftext|> <|endoftext|>Shrouded Serpent | {4}{U}{U}{U} | Creature — Serpent | rare | Whenever attacks, defending player may pay {4}. If that player doesn't, can't be blocked this turn. | Many travelers have wandered into a fog only to find that it had teeth, claws, and an appetite. | 4 | 4<|endoftext|> <|endoftext|>Arc-Slogger | {3}{R}{R} | Creature — Beast | rare | {R}, Exile the top ten cards of your library: deals 2 damage to any target. | A shuffling sound and the smell of ozone follow the slogger as surely as its electric tail. | 4 | 5<|endoftext|> <|endoftext|>Deny the Witch | {1}{W}{U}{B} | Instant | uncommon | Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control. | "This heresy cannot stand!" | nan | nan<|endoftext|> <|endoftext|>Counterlash | {4}{U}{U} | Instant | rare | Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost. | "Pathetic. Let me show you how it's done." | nan | nan<|endoftext|> <|endoftext|>1996 World Champion | {W}{U}{B}{R}{G} | Summon — Legend | rare | Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent. {0}: Discard your hand to search your library for and reveal it to all players. Shuffle your library and put on top of it. Use this ability only at the beginning of your upkeep, and only if is in your library. | It takes great sacrifice to make it to the top. | * | *<|endoftext|> <|endoftext|>Veilborn Ghoul | {4}{B} | Creature — Zombie | uncommon | can't block. Whenever a Swamp enters the battlefield under your control, you may return from your graveyard to your hand. | Liliana's voice carries far, reaching beyond the cold pall of death. | 4 | 1<|endoftext|> <|endoftext|>Giant Ox | {1}{W} | Creature — Ox | common | crews Vehicles using its toughness rather than its power. | "How strong is he? Well, I once lost control of the plow, and he carved a furrow right through my house! Didn't even slow down." —Guldir, Beskir farmer | 0 | 6<|endoftext|> <|endoftext|>Needle Drop | {R} | Instant | common | deals 1 damage to any target that was dealt damage this turn. Draw a card. | "First it was plovers and mulldrifters. Now it's knitting needles the size of javelins." —Calydd, kithkin farmer | nan | nan<|endoftext|> <|endoftext|>Keldon Firebombers | {3}{R}{R} | Creature — Human Soldier | rare | When enters the battlefield, each player sacrifices all lands they control except for three. | "If there isn't enough of Jamuraa left to stand on, I will still claim it for Keld." —Latulla, Keldon overseer | 3 | 3<|endoftext|> <|endoftext|>Fruitcake Elemental | {1}{G}{G} | Creature — Elemental | rare | is indestructible. At the end of your turn, deals 7 damage to you. {3}: Target player gains control of . | Experiments intended to create the perfect holiday emissary resulted in a substance harder than darksteel and a fraction as merry. | 7 | 7<|endoftext|> <|endoftext|>Vengeful Warchief | {4}{B} | Creature — Orc Warrior | uncommon | Whenever you lose life for the first time each turn, put a +1/+1 counter on . (Damage causes loss of life.) | "Try to steal from me and I'll add your skull to my collection." | 4 | 4<|endoftext|> <|endoftext|>Tunneling Geopede | {2}{R} | Creature — Insect | uncommon | Landfall — Whenever a land enters the battlefield under your control, deals 1 damage to each opponent. | As Ulamog's brood reduces the earth to dust, geopedes burst from their tunnels in search of solid ground. | 3 | 2<|endoftext|> <|endoftext|>Wave of Terror | {2}{B} | Enchantment | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on . They can't be regenerated. | The sea of fear has endless depths. | nan | nan<|endoftext|> <|endoftext|>Warzone Duplicator | {6} | Artifact Creature — Construct | rare | Prototype {3}{U} — 3/3 When enters the battlefield, return target creature an opponent controls with power less than 's power to its owner's hand. If that creature wasn't a token, conjure a duplicate of it into your hand. It perpetually gains "You may spend this mana as though it were mana of any color to cast this spell." | nan | 6 | 6<|endoftext|> <|endoftext|>Leyline of Singularity | {2}{U}{U} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary. | Where renown and solitude converge. | nan | nan<|endoftext|> <|endoftext|>Unstable Footing | {R} | Instant | uncommon | Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker. | A long way down is shorter than you think. | nan | nan<|endoftext|> <|endoftext|>Leovold's Operative | {2}{G} | Creature — Elf Rogue | common | Draft face up. As you draft a card, you may draft an additional card from that booster pack. If you do, turn face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.) | nan | 3 | 2<|endoftext|> <|endoftext|>Fallowsage | {3}{U} | Creature — Merfolk Wizard | uncommon | Whenever becomes tapped, you may draw a card. | Memories of ages past are said to swim the minds of lounging fallowsages. | 2 | 2<|endoftext|> <|endoftext|>Arcbound Wanderer | {6} | Artifact Creature — Golem | uncommon | Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|> <|endoftext|>Wardscale Dragon | {4}{W}{W} | Creature — Dragon | uncommon | Flying As long as is attacking, defending player can't cast spells. | Dromoka's brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic. | 4 | 4<|endoftext|> <|endoftext|>Urza's Guilt | {2}{U}{B} | Sorcery | rare | Each player draws two cards, then discards three cards, then loses 4 life. | Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?" | nan | nan<|endoftext|> <|endoftext|>Shimmerdrift Vale | | Snow Land | common | enters the battlefield tapped. As enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | Reflections from the wind-sculpted snow gleam with every color of the rainbow. | nan | nan<|endoftext|> <|endoftext|>Thopter Shop | {3} | Artifact | rare | Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn. {2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Curse of the Cabal | {9}{B} | Sorcery | rare | Target player sacrifices half the permanents they control, rounded down. Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) At the beginning of each player's upkeep, if is suspended, that player may sacrifice a permanent. If the player does, put two time counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Tolaria | | Legendary Land | uncommon | {T}: Add {U}. {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step. | "Fairest Isle, all isles excelling,/ Seat of Pleasures, and of loves . . ." —John Dryden | nan | nan<|endoftext|> <|endoftext|>Golgari Longlegs | {3}{B/G}{B/G} | Creature — Insect | common | | Despite its enormous stature, it can fold itself into a tunnel with startling quickness, vanishing back into the undercity. | 5 | 4<|endoftext|> <|endoftext|>Merfolk | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Inquisitorial Rosette | {2} | Artifact — Equipment | rare | Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Weed-Pruner Poplar | {4}{B} | Creature — Treefolk Assassin | common | At the beginning of your upkeep, target creature other than gets -1/-1 until end of turn. | "When Byoog reached down to pull up a bit of root for the stew, he didn't expect the root to pull back." —A tale of Auntie Wort | 3 | 3<|endoftext|> <|endoftext|>Amulet of Safekeeping | {2} | Artifact | rare | Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Creature tokens get -1/-0. | Whether it is magical, lucky, or merely old, it is cherished, and that gives it power. | nan | nan<|endoftext|> <|endoftext|>Tomakul Scrapsmith | {2}{R} | Creature — Human Artificer | common | When enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on . (To mill a card, put the top card of your library into your graveyard.) | nan | 2 | 1<|endoftext|> <|endoftext|>Savai Sabertooth | {1}{W} | Creature — Cat | common | | The giant tigers of Savai prefer to hunt at daybreak, when the crystals' warning glow is masked by the light of dawn. | 3 | 1<|endoftext|> <|endoftext|>Burn at the Stake | {2}{R}{R}{R} | Sorcery | rare | As an additional cost to cast this spell, tap any number of untapped creatures you control. deals damage to any target equal to three times the number of creatures tapped this way. | nan | nan | nan<|endoftext|> <|endoftext|>Satyr Grovedancer | {1}{G} | Creature — Satyr Shaman | common | When enters the battlefield, put a +1/+1 counter on target creature. | "Some of my kin dance for themselves, without greater purpose. Nylea gives me purpose, and with it strength." | 1 | 1<|endoftext|> <|endoftext|>Ghastbark Twins | {5}{G}{G} | Creature — Treefolk | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) can block an additional creature each combat. | They grow closer with every passing season. | 7 | 7<|endoftext|> <|endoftext|>Perimeter Patrol | {2}{G} | Creature — Human Soldier | common | Whenever an artifact enters the battlefield under your control, gets +1/+0 until end of turn. | The Fallaji quickly learned that the Kher Ridges held too many caves and valleys to be surveyed from the air alone. | 3 | 3<|endoftext|> <|endoftext|>Prison Realm | {2}{W} | Enchantment | uncommon | When enters the battlefield, exile target creature or planeswalker an opponent controls until leaves the battlefield. When enters the battlefield, scry 1. | After millennia to craft victory, Bolas had eternity to contemplate defeat. | nan | nan<|endoftext|> <|endoftext|>Magistrate's Scepter | {3} | Artifact | rare | {4}, {T}: Put a charge counter on . {T}, Remove three charge counters from : Take an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Hornbash Mentor | {2}{G} | Creature — Human Warrior | uncommon | When enters the battlefield, put a trample counter on target non-Human creature you control. {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. | "We share the same nuanced opinion of hunters and military goons: smash them." | 3 | 3<|endoftext|> <|endoftext|>Wingsteed Trainer | {3}{W} | Creature — Human | uncommon | When enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand. | nan | 2 | 3<|endoftext|> <|endoftext|>Gibbering Descent | {4}{B}{B} | Enchantment | rare | At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|> <|endoftext|>Eternal Skylord | {4}{U} | Creature — Zombie Wizard | uncommon | When enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Discordant Dirge | {3}{B}{B} | Enchantment | rare | At the beginning of your upkeep, you may put a verse counter on . {B}, Sacrifice : Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on . That player discards those cards. | nan | nan | nan<|endoftext|> <|endoftext|>Bag of Tricks | {1}{G} | Artifact | rare | {4}{G}, {T}: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Vivien's Jaguar | {2}{G} | Creature — Cat Spirit | uncommon | Reach (This creature can block creatures with flying.) {2}{G}: Return from your graveyard to your hand. Activate only if you control a Vivien planeswalker. | Each of Vivien's arrows is an invocation of a species. | 3 | 2<|endoftext|> <|endoftext|>Traveling Plague | {3}{B}{B} | Enchantment — Aura | rare | Enchant creature At the beginning of each upkeep, put a plague counter on . Enchanted creature gets -1/-1 for each plague counter on . When enchanted creature leaves the battlefield, that creature's controller returns from its owner's graveyard to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Lay Bare the Heart | {1}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card. | "True intentions lie not in the head but in the heart." —Bontu, god of ambition | nan | nan<|endoftext|> <|endoftext|>Last Laugh | {2}{B}{B} | Enchantment | rare | Whenever a permanent other than is put into a graveyard from the battlefield, deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice . | nan | nan | nan<|endoftext|> <|endoftext|>Fire Snake | {4}{R} | Creature — Snake | common | When dies, destroy target land. | The snake's final thrashings only spread the fire within it. | 3 | 1<|endoftext|> <|endoftext|>Culling Mark | {2}{G} | Sorcery | common | Target creature blocks this turn if able. | Hunt without Nylea's leave and you may find yourself the next quarry. | nan | nan<|endoftext|> <|endoftext|>Craven Knight | {1}{B} | Creature — Human Knight | common | can't block. | "I say victory is better than honor." | 2 | 2<|endoftext|> <|endoftext|>Geyserfield Stalker | {4}{B} | Creature — Elemental | common | Menace (This creature can't be blocked except by two or more creatures.) Landfall — Whenever a land enters the battlefield under your control, gets +2/+2 until end of turn. | nan | 3 | 2<|endoftext|> <|endoftext|>Flickering Ward | {W} | Enchantment — Aura | uncommon | Enchant creature As enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove . {W}: Return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Magmatic Chasm | {1}{R} | Sorcery | common | Creatures without flying can't block this turn. | The Needle's Eye, a seldom-used passage that winds through Stensia's mountains, carries travelers close to Ashmouth—too close, some would argue. | nan | nan<|endoftext|> <|endoftext|>Zombie Ogre | {3}{B}{B} | Creature — Zombie Ogre | common | At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | "On the plus side, Throg no longer thinks he's clever." —Xanathar | 3 | 5<|endoftext|> <|endoftext|>Dromoka Monument | {3} | Artifact | uncommon | {T}: Add {G} or {W}. {4}{G}{W}: becomes a 4/4 green and white Dragon artifact creature with flying until end of turn. | Dromoka rules her clan from the Great Aerie atop Arashin, the central city of the Shifting Wastes. | nan | nan<|endoftext|> <|endoftext|>Firecat Blitz | {X}{R}{R} | Sorcery | uncommon | Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step. Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>A-Tenured Inkcaster | {3}{B} | Creature — Vampire Warlock | uncommon | When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. | nan | 3 | 3<|endoftext|> <|endoftext|>Thassa's Devourer | {4}{U} | Enchantment Creature — Elemental | common | Constellation — Whenever or another enchantment enters the battlefield under your control, target player mills two cards. | When mortals claim there are places Thassa cannot reach, the sea god laughs. | 2 | 6<|endoftext|> <|endoftext|>Font of Vigor | {1}{W} | Enchantment | common | {2}{W}, Sacrifice : You gain 7 life. | Drink deep, and be restored. | nan | nan<|endoftext|> <|endoftext|>Rockslide Elemental | {2}{R} | Creature — Elemental | uncommon | First strike Whenever another creature dies, you may put a +1/+1 counter on . | On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living. | 1 | 1<|endoftext|> <|endoftext|>Cultural Exchange | {4}{U}{U} | Sorcery | rare | Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Midvast Protector | {3}{W} | Creature — Human Wizard | common | When enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. | "I cultivated my faith in Avacyn despite meager returns. Now my faith is repaid." | 2 | 3<|endoftext|> <|endoftext|>Involuntary Cooldown | {3}{U} | Sorcery | uncommon | Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) | "Back to the ivory towers! This won't hold for long!" —Vayor, Third Path cryomancer | nan | nan<|endoftext|> <|endoftext|>Wistful Thinking | {2}{U} | Sorcery | common | Target player draws two cards, then discards four cards. | "To probe the wonders of the multiverse, to gaze upon worlds unspoiled by blade or spell . . . it's enough to make one weep for the possibilities denied." | nan | nan<|endoftext|> <|endoftext|>Inundate | {3}{U}{U}{U} | Sorcery | rare | Return all nonblue creatures to their owners' hands. | "For years, the landfolk have emptied their refuse into the waters. It's time to return the favor." | nan | nan<|endoftext|> <|endoftext|>Fearsome Whelp | {1}{R} | Creature — Dragon | uncommon | Flying At the beginning of your upkeep, each Dragon card in your hand perpetually gains "This spell costs {1} less to cast." | nan | 1 | 1<|endoftext|> <|endoftext|>Dictate of Karametra | {3}{G}{G} | Enchantment | rare | Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | "I refuse to let the folly of mortals endanger the home I made for them." | nan | nan<|endoftext|> <|endoftext|>Navigation Orb | {3} | Artifact | common | {2}, {T}, Sacrifice : Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | Travel the world without ever leaving the comfort of home. | nan | nan<|endoftext|> <|endoftext|>Chimeric Egg | {3} | Artifact | uncommon | Whenever an opponent casts a nonartifact spell, put a charge counter on . Remove three charge counters from : becomes a 6/6 Construct artifact creature with trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Dark Suspicions | {2}{B}{B} | Enchantment | rare | At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand. | "After four thousand years, you learn to plan for betrayal." —Urza | nan | nan<|endoftext|> <|endoftext|>Frenzied Saddlebrute | {4}{R} | Creature — Orc Warrior | uncommon | Haste All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste. | The drumbeats of the horde echo in every heart. | 5 | 4<|endoftext|> <|endoftext|>Skyshroud Troopers | {3}{G} | Creature — Elf Druid Warrior | common | {T}: Add {G}. | "We were not made for war. Like flowstone, Volrath shaped us to it." —Eladamri, Lord of Leaves | 3 | 3<|endoftext|> <|endoftext|>Fire and Brimstone | {3}{W}{W} | Instant | uncommon | deals 4 damage to target player who attacked this turn and 4 damage to you. | nan | nan | nan<|endoftext|> <|endoftext|>Master of the Feast | {1}{B}{B} | Enchantment Creature — Demon | rare | Flying At the beginning of your upkeep, each opponent draws a card. | Any pleasure, when taken to excess, becomes torment. It's a formula that demons have perfected. | 5 | 5<|endoftext|> <|endoftext|>Duplicity | {3}{U}{U} | Enchantment | rare | When enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with into your hand. At the beginning of your end step, discard a card. When you lose control of , put all cards exiled with into their owner's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Consuming Fervor | {R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature." | Headlong is the only way to pass through the gate to the afterlife. | nan | nan<|endoftext|> <|endoftext|>Streetbreaker Wurm | {3}{R}{G} | Creature — Wurm | common | | The Orzhov run a construction unit whose only business is rebuilding the wreckage left in the wake of wurms. When business is slow, they pay Golgari carnomancers to lure the wurms to the surface. | 6 | 4<|endoftext|> <|endoftext|>Nightscape Battlemage | {2}{B} | Creature — Zombie Wizard | uncommon | Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. | nan | 2 | 2<|endoftext|> <|endoftext|>Okaun, Eye of Chaos | {4}{R} | Legendary Creature — Cyclops Berserker | rare | Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Foreshadow | {1}{U} | Instant | uncommon | Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Fortitude | {1}{G} | Enchantment — Aura | common | Enchant creature Sacrifice a Forest: Regenerate enchanted creature. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Needlebug | {4} | Artifact Creature — Insect | uncommon | Flash Protection from artifacts | Near Tel-Jilad, the Tangle is almost silent, save for the trolls' chants and the skittering of needlebugs. | 2 | 2<|endoftext|> <|endoftext|>Toil to Renown | {1}{G} | Sorcery | common | You gain 1 life for each tapped artifact, creature, and land you control. | The last survivor of her patrol, the warrior returned expecting disappointment and scorn. Instead she found gratitude. "You are alive. That is reason to celebrate." | nan | nan<|endoftext|> <|endoftext|>Reflecting Mirror | {4} | Artifact | uncommon | {X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Akroan Skyguard | {1}{W} | Creature — Human Soldier | common | Flying Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on . | "Trust me. When you have earned a god's favor, you'll know." | 1 | 1<|endoftext|> <|endoftext|>Atarka Pummeler | {4}{R} | Creature — Ogre Warrior | uncommon | Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) | nan | 4 | 5<|endoftext|> <|endoftext|>Search Warrant | {W}{U} | Sorcery | common | Target player reveals their hand. You gain life equal to the number of cards in that player's hand. | "And would you care to explain why your satchel is radiating an aura of unstable energy?" | nan | nan<|endoftext|> <|endoftext|>Roar of Reclamation | {5}{W}{W} | Sorcery | rare | Each player returns all artifact cards from their graveyard to the battlefield. | "Yesterday's relics will determine the outcome of tomorrow's war." —Ushanti, leonin seer | nan | nan<|endoftext|> <|endoftext|>Vebulid | {B} | Creature — Phyrexian Horror | rare | enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on . When attacks or blocks, destroy it at end of combat. | nan | 0 | 0<|endoftext|> <|endoftext|>Skinshifter | {1}{G} | Creature — Human Shaman | rare | {G}: Choose one. Activate only once each turn. • Until end of turn, becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, becomes a Plant with base power and toughness 0/8. | nan | 1 | 1<|endoftext|> <|endoftext|>Clock of DOOOOOOOOOOOOM! | {4} | Artifact | uncommon | {4}, {T}: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions. | "Perhaps you believe, even in these final moments, that you will be saved. But doom has no snooze button, you fools!" —Baron Von Count | nan | nan<|endoftext|> <|endoftext|>Stet, Draconic Proofreader | {4}{R}{R} | Legendary Creature — Dragon Bureaucrat | rare | Flying Whenever attacks, you may exile a card from your graveyard. When you do, deals 4 damage to any target whose name begins with the same letter as the exiled card. {W}: Delete the first letter of target permanent or player's name until end of turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Thistledown Duo | {2}{W/U} | Creature — Kithkin Soldier Wizard | common | Whenever you cast a white spell, gets +1/+1 until end of turn. Whenever you cast a blue spell, gains flying until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Ravenous Rotbelly | {4}{B} | Creature — Zombie Horror | rare | When enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. | The patrol found the graf empty save for a few well-chewed bones. | 4 | 5<|endoftext|> <|endoftext|>Contraband Livestock | {1}{W} | Instant | uncommon | Exile target creature, then roll a d20. 1—9 | Its controller creates a 4/4 green Ox creature token. 10—19 | Its controller creates a 2/2 green Boar creature token. 20 | Its controller creates a 0/1 white Goat creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Vexing Beetle | {4}{G} | Creature — Insect | rare | This spell can't be countered. gets +3/+3 as long as no opponent controls a creature. | As the Mirari's mutating effects grew out of control, centaurs and druids fled—but insects swarmed closer. | 3 | 3<|endoftext|> <|endoftext|>Ashes of the Fallen | {2} | Artifact | rare | As enters the battlefield, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types. | The ashes of the dead mingle with the soil, and both become as one. | nan | nan<|endoftext|> <|endoftext|>Telekinesis | {U}{U} | Instant | rare | Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps. | nan | nan | nan<|endoftext|> <|endoftext|>Swiftgear Drake | {5} | Artifact Creature — Drake | common | Flying, haste When enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library. | Inspired by fishing raptors, Tawnos designed the drake's talons to seize prey with overwhelming speed and precision. | 2 | 4<|endoftext|> <|endoftext|>Spectacular Showdown | {1}{R} | Sorcery | rare | Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Overload {4}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Sphere of Grace | {3}{W} | Enchantment | uncommon | If a black source would deal damage to you, prevent 2 of that damage. | Grace repels darkness. | nan | nan<|endoftext|> <|endoftext|>Merrow Witsniper | {U} | Creature — Merfolk Rogue | common | When enters the battlefield, target player mills a card. | "The world above the waterline must be monitored—and, when necessary, adjusted." | 1 | 1<|endoftext|> <|endoftext|>Kjeldoran Knight | {W}{W} | Creature — Human Knight | rare | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: gets +1/+0 until end of turn. {W}{W}: gets +0/+2 until end of turn. | "Those who do not ride the wind on Aesthir still command loyalty and respect." —Arna Kennerüd, Skyknight | 1 | 1<|endoftext|> <|endoftext|>Rune of Flight | {1}{U} | Enchantment — Aura Rune | uncommon | Enchant permanent When enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." | nan | nan | nan<|endoftext|> <|endoftext|>Underdome | | Land | common | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to pay Un-costs. | In that battleground of a ring, the rules aren't nearly so black and white. | nan | nan<|endoftext|> <|endoftext|>Shallow Grave | {1}{B} | Instant | rare | Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. | Good help is hard to dig up. | nan | nan<|endoftext|> <|endoftext|>Dual Doomsuits | | Artifact — Contraption | rare | Whenever you crank , each time a source you control would deal damage this turn, it deals double that damage instead. | nan | nan | nan<|endoftext|> <|endoftext|>Vastwood Animist | {2}{G} | Creature — Elf Shaman Ally | uncommon | {T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. | He calls on the forests for counsel and summons the earth to his cause. | 1 | 1<|endoftext|> <|endoftext|>Pandora's Box | {5} | Artifact | common | {3}, {T}: Choose a random summon card from all players' decks. For each player, flip a coin. If the flip ends up heads, put a token creature into play and treat it as though an exact copy of the chosen summon card were just played. | nan | nan | nan<|endoftext|> <|endoftext|>Pinpoint Avalanche | {3}{R}{R} | Instant | common | deals 4 damage to target creature. The damage can't be prevented. | "Some solve problems by thinking and talking. Others use rocks." —Toggo, goblin weaponsmith | nan | nan<|endoftext|> <|endoftext|>Null Brooch | {4} | Artifact | rare | {2}, {T}, Discard your hand: Counter target noncreature spell. | Give away everything so others have nothing. —Brooch inscription | nan | nan<|endoftext|> <|endoftext|>Eon Hub | {5} | Artifact | rare | Players skip their upkeep steps. | Its power source is time itself. It absorbs unused minutes and hours, bringing the end of existence always closer. | nan | nan<|endoftext|> <|endoftext|>Scarab of the Unseen | {2} | Artifact | uncommon | {T}, Sacrifice : Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Fight the _____ Fight | {1}{G} | Enchantment — Aura | uncommon | Enchant creature you control When this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control. Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters. | nan | nan | nan<|endoftext|> <|endoftext|>Mishra, Artificer Prodigy | {1}{U}{B}{R} | Legendary Creature — Human Artificer | rare | Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle. | A sojourn through time gave dark inspiration to one gifted young mind. | 4 | 4<|endoftext|> <|endoftext|>Horn of Plenty | {6} | Artifact | rare | Whenever a player casts a spell, they may pay {1}. If the player does, they draw a card at the beginning of the next end step. | "This horn is an exact replica of the fabled Horn of Ramos, except mine is more lavish." —Mercadian magistrate | nan | nan<|endoftext|> <|endoftext|>Copper Gnomes | {2} | Artifact Creature — Gnome | rare | {4}, Sacrifice : You may put an artifact card from your hand onto the battlefield. | Start with eleven gnomes and a room of parts, and come morning you'll have ten and a monster the likes of which you've never seen. | 1 | 1<|endoftext|> <|endoftext|>Convulsing Licid | {2}{R} | Creature — Licid | uncommon | {R}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block. | nan | 2 | 2<|endoftext|> <|endoftext|>Psychic Trance | {2}{U}{U} | Instant | rare | Until end of turn, Wizards you control gain "{T}: Counter target spell." | The Riptide Project was perhaps the only school devoted to preventing the spread of knowledge. | nan | nan<|endoftext|> <|endoftext|>Spectral Force | {3}{G}{G} | Creature — Elemental Spirit | rare | Trample Whenever attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. | "The spirits of old have not left us unguarded." —Uros, Pendelhaven elder | 8 | 8<|endoftext|> <|endoftext|>Cazur, Ruthless Stalker | {3}{G} | Legendary Creature — Human Warrior | mythic | Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.) Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. | nan | 3 | 3<|endoftext|> <|endoftext|>Potion of Healing | {1}{W} | Artifact | common | When enters the battlefield, draw a card. {W}, {T}, Sacrifice : You gain 3 life. | Magic can knit the body back together, but the courage to fight on comes only from within. | nan | nan<|endoftext|> <|endoftext|>Nylea's Presence | {1}{G} | Enchantment — Aura | common | Enchant land When enters the battlefield, draw a card. Enchanted land is every basic land type in addition to its other types. | nan | nan | nan<|endoftext|> <|endoftext|>Weight of Spires | {R} | Instant | uncommon | deals damage to target creature equal to the number of nonbasic lands that creature's controller controls. | "Finally, a good use for an Azorius courthouse." —Ghut Rak, Gruul guildmage | nan | nan<|endoftext|> <|endoftext|>Light of Promise | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." | The light washed over him, and in the wind he heard the roars of all the pridemates who had come before. | nan | nan<|endoftext|> <|endoftext|>Postmortem Lunge | {X}{B/P} | Sorcery | uncommon | ({B/P} can be paid with either {B} or 2 life.) Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Rin and Seri, Inseparable | {1}{R}{G}{W} | Legendary Creature — Dog Cat | mythic | Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. {R}{G}{W}, {T}: deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control. | nan | 4 | 4<|endoftext|> <|endoftext|>Etherium Astrolabe | {2}{U} | Artifact | uncommon | Flash {B}, {T}, Sacrifice an artifact: Draw a card. | "Speculation is foolish when the tools of certainty are available." —Cinna, vedalken consul | nan | nan<|endoftext|> <|endoftext|>Aesi, Tyrant of Gyre Strait | {4}{G}{U} | Legendary Creature — Serpent | mythic | You may play an additional land on each of your turns. Landfall — Whenever a land enters the battlefield under your control, you may draw a card. | "To sail through those waters is to offer oneself as tribute." —Captain Hoyrik | 5 | 5<|endoftext|> <|endoftext|>Garruk's Warsteed | {3}{G}{G} | Creature — Rhino | rare | Vigilance When enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | 3 | 5<|endoftext|> <|endoftext|>Fervent Charge | {1}{R}{W}{B} | Enchantment | rare | Whenever a creature you control attacks, it gets +2/+2 until end of turn. | Crovax was nearly buried beneath the weight of his opponents. | nan | nan<|endoftext|> <|endoftext|>Oath of Scholars | {3}{U} | Enchantment | rare | At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Winnow | {1}{W} | Instant | rare | Destroy target nonland permanent if another permanent with the same name is on the battlefield. Draw a card. | "Strength in numbers? I think not." —Gerrard | nan | nan<|endoftext|> <|endoftext|>Masked Blackguard | {1}{B} | Creature — Human Rogue | common | Flash (You may cast this spell any time you could cast an instant.) {2}{B}: gets +1/+1 until end of turn. | Her footsteps are whispers, her passage a last breath. | 2 | 1<|endoftext|> <|endoftext|>Network Terminal | {3} | Artifact | common | {T}: Add one mana of any color. {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card. | Public access terminals around Towashi provide residents with up-to-date information on everything from traffic delays to hostile kami sightings. | nan | nan<|endoftext|> <|endoftext|>Lush Growth | {G} | Enchantment — Aura | common | Enchant land Enchanted land is a Mountain, Forest, and Plains. | Naya's bounty spills over upon itself. Each leaf and flower struggles against the next with thrashing thorns, acidic pollen, and strangling roots. | nan | nan<|endoftext|> <|endoftext|>Guma | {2}{R} | Creature — Cat | uncommon | Protection from blue | When the giant returned for the night, he found a dead merfolk on his pillow. Although he praised the little guma, he inwardly wondered where she had hid the head. | 2 | 2<|endoftext|> <|endoftext|>Sire of Stagnation | {4}{U}{B} | Creature — Eldrazi | mythic | Devoid (This card has no color.) Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards. | As the great scourge passed by, Zendikar shivered, then lay silent. | 5 | 7<|endoftext|> <|endoftext|>Chronosavant | {5}{W} | Creature — Giant | rare | {1}{W}: Return from your graveyard to the battlefield tapped. You skip your next turn. | "In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace." | 5 | 5<|endoftext|> <|endoftext|>Golden-Tail Disciple | {2}{W} | Enchantment Creature — Fox Monk | common | Lifelink | Students of the kitsune-led Golden-Tail Academy in Eiganjo are unparalleled in both martial skill and dedication to the Imperial cause. | 2 | 3<|endoftext|> <|endoftext|>Jodah's Codex | {5} | Artifact | uncommon | Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control. | "If you remember nothing else of our world's history, remember this: Phyrexians can be defeated." —Jodah | nan | nan<|endoftext|> <|endoftext|>Quick-Draw Dagger | {3} | Artifact — Equipment | common | Flash When enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Mortus Strider | {1}{U}{B} | Creature — Skeleton | common | When dies, return it to its owner's hand. | Dimir's best agents hide from death itself. | 1 | 1<|endoftext|> <|endoftext|>Secure the Scene | {4}{W} | Sorcery | common | Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token. | "You know it's a great show when the Azorius arrest the props, too!" —Judith, the Scourge Diva | nan | nan<|endoftext|> <|endoftext|>Eternal Flame | {2}{R}{R} | Sorcery | rare | deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control. | nan | nan | nan<|endoftext|> <|endoftext|>Key to the Archive | {4} | Artifact | rare | enters the battlefield tapped. When enters the battlefield, draft a card from 's spellbook, then discard a card. {T}: Add two mana in any combination of colors. | nan | nan | nan<|endoftext|> <|endoftext|>Serpentine Curve | {3}{U} | Sorcery | common | Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard. | "Math bites." —Bim, Lorehold mage-student | nan | nan<|endoftext|> <|endoftext|>Warthog | {1}{G}{G} | Creature — Boar | uncommon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | "Too much work—it takes a long time to break them in, and more than a few recruits." —Grebog, goblin swine-rider | 3 | 2<|endoftext|> <|endoftext|>Vikya, Scorching Stalwart | {2}{W} | Legendary Creature — Human Warrior | rare | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {4}{R}, {Q}, Discard a card: deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card. ({Q} is the untap symbol.) | nan | 2 | 4<|endoftext|> <|endoftext|>Gideon's Triumph | {1}{W} | Instant | uncommon | Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead. | His triumph came not from victory over his enemies, but from the salvation of those who survived. | nan | nan<|endoftext|> <|endoftext|>Without Weakness | {1}{B} | Instant | common | Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Voracious Vampire | {2}{B} | Creature — Vampire Knight | common | Menace When enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. | The purest devotion isn't the Blood Fast itself, but the craving that follows. | 2 | 2<|endoftext|> <|endoftext|>Invulnerability | {1}{W} | Instant | uncommon | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Phantasmal Form | {2}{U} | Instant | common | Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Stronghold Zeppelin | {2}{U}{U} | Creature — Human | uncommon | Flying can block only creatures with flying. | As long as the stronghold controlled the sky, the rebels were doomed. | 3 | 3<|endoftext|> <|endoftext|>Goham Djinn | {5}{B} | Creature — Djinn | uncommon | {1}{B}: Regenerate . gets -2/-2 as long as black is the most common color among all permanents or is tied for most common. | nan | 5 | 5<|endoftext|> <|endoftext|>Chandra, Novice Pyromancer | {3}{R} | Legendary Planeswalker — Chandra | uncommon | +1: Elementals you control get +2/+0 until end of turn. −1: Add {R}{R}. −2: deals 2 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Teferi's Wavecaster | {3}{U}{U} | Creature — Merfolk Wizard | rare | Flash When enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | 3 | 3<|endoftext|> <|endoftext|>Land Grant | {1}{G} | Sorcery | common | If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Spell Snip | {2}{U} | Instant | common | Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.) | "Magic cast through a hand of flesh is just as weak as the flesh itself." —Lodus of the Ethersworn | nan | nan<|endoftext|> <|endoftext|>Chicken Troupe | {1}{G} | Creature — Bird Performer | common | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. | Why did the chicken cross the park? To get to the other ride. | 2 | 2<|endoftext|> <|endoftext|>Towering Thunderfist | {4}{R} | Creature — Giant Soldier | common | {W}: gains vigilance until end of turn. | "Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free." —Ruba, Rakdos cultist | 4 | 4<|endoftext|> <|endoftext|>Telekinetic Bonds | {2}{U}{U}{U} | Enchantment | rare | Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent. | "Nature's been fired. The oceans are under new management." —Ambassador Laquatus | nan | nan<|endoftext|> <|endoftext|>Timbermaw Larva | {3}{G} | Creature — Beast | common | Whenever attacks, it gets +1/+1 until end of turn for each Forest you control. | "You can't trust your eyes. A tree might look healthy, but its insides tell a different tale." —Zahr Gada, Halimar expedition leader | 2 | 2<|endoftext|> <|endoftext|>Hint of Insanity | {2}{B} | Sorcery | rare | Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand. | "Practice makes perfect, but obsession makes better." | nan | nan<|endoftext|> <|endoftext|>Masako the Humorless | {2}{W} | Legendary Creature — Human Advisor | rare | Flash Tapped creatures you control can block as though they were untapped. | Konda's servants dared not neglect their duties for a moment under Masako's icy gaze, knowing that what she saw, Lord Konda would hear. | 2 | 1<|endoftext|> <|endoftext|>Wings of the Cosmos | {W} | Instant | common | Target creature gets +1/+3 and gains flying until end of turn. Untap it. | The wolf's startled yelp changed quickly to a howl of elation as she soared over her envious packmates. | nan | nan<|endoftext|> <|endoftext|>Lavacore Elemental | {2}{R} | Creature — Elemental | uncommon | Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on . | nan | 5 | 3<|endoftext|> <|endoftext|>Divine Purge | {1}{W}{W} | Sorcery | rare | Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it. | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Tome | {2} | Artifact | uncommon | {3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) | "Truly understanding even one volume can be a life's work." —Naru Meha, master wizard | nan | nan<|endoftext|> <|endoftext|>Blazing Crescendo | {1}{R} | Instant | common | Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card. | "They call themselves the Quiet Furnace? Ironic." —Tyvar | nan | nan<|endoftext|> <|endoftext|>A-Imperial Subduer | {1}{W} | Creature — Human Samurai | common | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. | nan | 3 | 1<|endoftext|> <|endoftext|>Rising Waters | {3}{U} | Enchantment | rare | Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. | Rising waters, sinking hope. | nan | nan<|endoftext|> <|endoftext|>Dapper Shieldmate | {3}{W} | Creature — Human Soldier | common | enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) As long as it's your turn, gets +2/+0. | Descended from Old Capenna's paladins, the Brokers are masters of defensive combat. | 2 | 2<|endoftext|> <|endoftext|>Invert the Skies | {3}{G/U} | Instant | uncommon | Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.) | nan | nan | nan<|endoftext|> <|endoftext|>Silence the Believers | {2}{B}{B} | Instant | rare | Strive — This spell costs {2}{B} more to cast for each target beyond the first. Exile any number of target creatures and all Auras attached to them. | nan | nan | nan<|endoftext|> <|endoftext|>Mundungu | {1}{U}{B} | Creature — Human Wizard | uncommon | {T}: Counter target spell unless its controller pays {1} and 1 life. | "Our buried kings silently await the revolt of dead peasants." —Tuwile, mundungu of Aku | 1 | 1<|endoftext|> <|endoftext|>First Volley | {1}{R} | Instant — Arcane | common | deals 1 damage to target creature and 1 damage to that creature's controller. | "We searched their bodies for signs of the blades that had killed them, but found nothing more than scorched flesh." —Tender-Hand, kitsune healer | nan | nan<|endoftext|> <|endoftext|>Breakneck Berserker | {2}{R} | Creature — Dwarf Berserker | common | Haste | "Go for the knees! The last giant who tried to get past us got rolled back down the mountain in a dozen pieces." | 3 | 2<|endoftext|> <|endoftext|>Healing Leaves | {G} | Instant | common | Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn. | The elves of Llanowar don't trust in alchemy. They rely instead on pure herbs harvested from the forest's sacred heart. | nan | nan<|endoftext|> <|endoftext|>Worldpurge | {4}{W/U}{W/U}{W/U}{W/U} | Sorcery | rare | Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana. | The Aurora is not the only magic capable of remaking a world. | nan | nan<|endoftext|> <|endoftext|>Guiding Voice | {W} | Sorcery | common | Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | When honormancers work together, their compliments are complementary. | nan | nan<|endoftext|> <|endoftext|>Nemesis Mask | {3} | Artifact — Equipment | uncommon | All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | nan | nan | nan<|endoftext|> <|endoftext|>Unmake the Graves | {4}{B} | Instant | common | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Return up to two target creature cards from your graveyard to your hand. | "I'm raising an army. Any volunteers?" | nan | nan<|endoftext|> <|endoftext|>Sphinx Mindbreaker | {5}{U}{U} | Creature — Sphinx | rare | Flying When enters the battlefield, each opponent mills ten cards. | Riddles draw you in, paradoxes hold you fast, and answers shatter your perceptions. | 6 | 6<|endoftext|> <|endoftext|>Rib Cage Spider | {2}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | Everything it sees it considers food—and with that many eyes, it's not liable to miss much. | 1 | 4<|endoftext|> <|endoftext|>Sphinx's Insight | {2}{W}{U} | Instant | common | Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life. | "Do not think me blind to your true mission...or your true master, Grand Arbiter." | nan | nan<|endoftext|> <|endoftext|>Metrognome | {4} | Artifact | rare | When a spell or ability an opponent controls causes you to discard , create four 1/1 colorless Gnome artifact creature tokens. {4}, {T}: Create a 1/1 colorless Gnome artifact creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Thalakos Dreamsower | {2}{U} | Creature — Thalakos Wizard | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) You may choose not to untap during your untap step. Whenever deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as remains tapped. | nan | 1 | 1<|endoftext|> <|endoftext|>Carnelian Orb of Dragonkind | {2}{R} | Artifact | uncommon | {T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>In Bolas's Clutches | {4}{U}{U} | Legendary Enchantment — Aura | uncommon | Enchant permanent You control enchanted permanent. Enchanted permanent is legendary. | "Your contract is in default. You belong to me now. Serve, or die." —Nicol Bolas | nan | nan<|endoftext|> <|endoftext|>Silburlind Snapper | {5}{U} | Creature — Turtle | common | can't attack unless you've cast a noncreature spell this turn. | Nephalia is home to many hard-shelled creatures of unusual size, the largest of which are either avoided or worshipped. | 6 | 6<|endoftext|> <|endoftext|>Hearth Kami | {1}{R} | Creature — Spirit | common | {X}, Sacrifice : Destroy target artifact with mana value X. | "Every treachery, great or small, begets a spirit that rages at the injustice. Given the opportunity, each will return that treachery to its owner tenfold." —Sensei Hisoka | 2 | 1<|endoftext|> <|endoftext|>Burden of Guilt | {W} | Enchantment — Aura | common | Enchant creature {1}: Tap enchanted creature. | "Grab an axe and defend the gate! Your despair is an extravagance we can ill afford." —Thalia, Knight-Cathar | nan | nan<|endoftext|> <|endoftext|>Gorgon's Head | {1} | Artifact — Equipment | uncommon | Equipped creature has deathtouch. Equip {2} | "You slew the gorgon? Show me." —King Igalus, last words | nan | nan<|endoftext|> <|endoftext|>Jackhammer | {1}{R} | Artifact — Equipment | common | Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | "Subtlety is overrated." —Mr. Orfeo, the Boulder | nan | nan<|endoftext|> <|endoftext|>Scattershot Archer | {G} | Creature — Elf Archer | common | {T}: deals 1 damage to each creature with flying. | To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below. | 1 | 2<|endoftext|> <|endoftext|>Crash of Rhinos | {6}{G}{G} | Creature — Rhino | common | Trample | Love is like a rhino, short-sighted and hasty; if it cannot find a way, it will make a way. —Femeref adage | 8 | 4<|endoftext|> <|endoftext|>Biblioplex Assistant | {4} | Artifact Creature — Gargoyle | common | Flying When enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. | "I appreciate the help, and honestly, it's very entertaining." —Isabough of the Biblioplex | 2 | 1<|endoftext|> <|endoftext|>Walking Dead | {1}{B} | Creature — Zombie | common | {B}: Regenerate . | The Walking Dead are the remains of freakish experiments by the Necromantic Lords. | 1 | 1<|endoftext|> <|endoftext|>Aurochs Herd | {5}{G} | Creature — Aurochs | common | Trample When enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle. Whenever attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. | nan | 4 | 4<|endoftext|> <|endoftext|>Mana Bloom | {X}{G} | Enchantment | rare | enters the battlefield with X charge counters on it. Remove a charge counter from : Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if has no charge counters on it, return it to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Vedalken Outlander | {W}{U} | Artifact Creature — Vedalken Scout | common | Protection from red | The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection. | 2 | 2<|endoftext|> <|endoftext|>Coerced Confession | {4}{U/B} | Sorcery | uncommon | Target player mills four cards. You draw a card for each creature card put into their graveyard this way. | "Ask the right questions in the right way and truth is inevitable." —Lazav | nan | nan<|endoftext|> <|endoftext|>Averna, the Chaos Bloom | {G}{U}{R} | Legendary Creature — Elemental Shaman | rare | As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.) | nan | 4 | 2<|endoftext|> <|endoftext|>Unchecked Growth | {2}{G} | Instant — Arcane | uncommon | Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn. | "That energy was once granted to growing things. Now the kami keep it for themselves, releasing it in sudden floods that overwhelm flesh and foliage alike." —Sakiko, Mother of Summer | nan | nan<|endoftext|> <|endoftext|>Simic Guildmage | {G/U}{G/U} | Creature — Elf Wizard | uncommon | ({G/U} can be paid with either {G} or {U}.) {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. {1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller. | nan | 2 | 2<|endoftext|> <|endoftext|>Reject | {1}{U} | Instant | common | Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | "Grux, for the last time, you have to do more than simply shout 'Apply!' at the administrators." —Pavil, admissions officer | nan | nan<|endoftext|> <|endoftext|>Tourach's Gate | {1}{B}{B} | Enchantment — Aura | rare | Enchant land you control Sacrifice a Thrull: Put three time counters on . At the beginning of your upkeep, remove a time counter from . If there are no time counters on , sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped. | nan | nan | nan<|endoftext|> <|endoftext|>Lonely End | {1}{B} | Instant | uncommon | Choose one — • Target creature get -3/-3 until end of turn. • Remove three loyalty counters from target planeswalker. If you weren't the starting player, you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Riot Control | {2}{W} | Instant | common | You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. | "Ravnicans need order. If they don't have it, we shall bring it to them." —Isperia | nan | nan<|endoftext|> <|endoftext|>Skyscythe Engulfer | {5}{G} | Creature — Phyrexian Beast | common | Reach, trample can't be blocked by creatures with flying. | "I bet even Skithiryx would take the long way around this one." —Kara Vrist, resistance spymaster | 6 | 5<|endoftext|> <|endoftext|>Frightcrawler | {1}{B} | Creature — Horror | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Threshold — As long as seven or more cards are in your graveyard, gets +2/+2 and can't block. | nan | 1 | 1<|endoftext|> <|endoftext|>Wildfire Cerberus | {4}{R} | Creature — Dog | uncommon | {5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When becomes monstrous, it deals 2 damage to each opponent and each creature they control. | nan | 4 | 3<|endoftext|> <|endoftext|>Explosive Revelation | {3}{R}{R} | Sorcery | uncommon | Choose any target. Reveal cards from the top of your library until you reveal a nonland card. deals damage equal to that card's mana value to that permanent or player. Put the nonland card into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Rooftop Nuisance | {2}{U} | Sorcery | common | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Lightning Spear | {1}{R} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has trample. {2}{R}, Sacrifice : It deals 3 damage to any target. Equip {1} | nan | nan | nan<|endoftext|> <|endoftext|>Goblin Wizardry | {3}{R} | Instant | common | Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.) | "Quiet in the library" soon gave way to larger concerns. | nan | nan<|endoftext|> <|endoftext|>Herald of the Dreadhorde | {3}{B} | Creature — Zombie Warrior | common | When dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | Amonkhet's dead flowed into a new world in service to their God-Pharaoh. | 3 | 2<|endoftext|> <|endoftext|>Havoc | {1}{R} | Enchantment | uncommon | Whenever an opponent casts a white spell, they lose 2 life. | As Orim put the lightning rod into place on the bow, she cast a spell of protection to shield herself from the heat. That's when the Furnace got personal. | nan | nan<|endoftext|> <|endoftext|>Gift of Granite | {W} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2. | The blessing adds both protection to the recipient and weightlessness to the stone. | nan | nan<|endoftext|> <|endoftext|>Ben-Ben, Akki Hermit | {2}{R}{R} | Legendary Creature — Goblin Shaman | rare | {T}: deals damage to target attacking creature equal to the number of untapped Mountains you control. | Some akki thought of Ben-Ben as a kami of trickery in disguise. They hunted for him in the maze of warrens, often falling prey to his traps. | 1 | 1<|endoftext|> <|endoftext|>Tezzeret, Master of Metal | {4}{U}{B} | Legendary Planeswalker — Tezzeret | mythic | +1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. −3: Target opponent loses life equal to the number of artifacts you control. −8: Gain control of all artifacts and creatures target opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Damping Matrix | {3} | Artifact | rare | Activated abilities of artifacts and creatures can't be activated unless they're mana abilities. | The priests tried cursing it. The mages tried dispelling it. In the end, they all obeyed it. | nan | nan<|endoftext|> <|endoftext|>Iron Tusk Elephant | {4}{W} | Creature — Elephant | uncommon | Trample | "The fury in the lion's eye; the patience in the hippo's yawn; the pride within the griffin's cry are one within the iron tusk's stride." —"Iron Tusk," Femeref song | 3 | 3<|endoftext|> <|endoftext|>Icatian Store | | Land | rare | enters the battlefield tapped. You may choose not to untap during your untap step. At the beginning of your upkeep, if is tapped, put a storage counter on it. {T}, Remove any number of storage counters from : Add {W} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Master of the Veil | {2}{U}{U} | Creature — Human Wizard | uncommon | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, you may turn target creature with a morph ability face down. | nan | 2 | 3<|endoftext|> <|endoftext|>Squandered Resources | {B}{G} | Enchantment | rare | Sacrifice a land: Add one mana of any type the sacrificed land could produce. | "He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand." —Afari, *Tales* | nan | nan<|endoftext|> <|endoftext|>Slagstone Refinery | {4} | Artifact | uncommon | Whenever or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | nan | nan<|endoftext|> <|endoftext|>Golden Bear | {3}{G} | Creature — Bear | common | | The elvish scout was scrupulous about the truth. She told the traders that gold lay nearby. | 4 | 3<|endoftext|> <|endoftext|>Echo Inspector | {3}{U} | Creature — Bird Rogue | common | Flying When enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | The rendezvous took place hours ago, but the Obscura agent read the residue with ease. | 2 | 3<|endoftext|> <|endoftext|>Myntasha, Honored One | {2}{G}{G} | Legendary Snow Creature — Elk | mythic | As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.) | nan | 3 | 3<|endoftext|> <|endoftext|>Cao Cao, Lord of Wei | {3}{B}{B} | Legendary Creature — Human Soldier | rare | {T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared. | nan | 3 | 3<|endoftext|> <|endoftext|>Chandra, Gremlin Wrangler | {2}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Create a 2/2 red Gremlin creature token. −2: deals X damage to target creature or player, where X is the number of Gremlins you control. | "Sure, I could set things on fire by myself. But teamwork can be fun, too." | nan | nan<|endoftext|> <|endoftext|>Juvenile Gloomwidow | {G}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) | Gloomwidow venom is particularly virulent during the spider's first years, when it does most of its hunting near the forest floor. | 1 | 3<|endoftext|> <|endoftext|>Insolence | {2}{R} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature becomes tapped, deals 2 damage to that creature's controller. | "Sacrificing mortal dragons to satisfy your immortal hunger ends here." —Darigaaz, to Rith | nan | nan<|endoftext|> <|endoftext|>Dockside Chef | {B} | Enchantment Creature — Human Citizen | uncommon | {1}{B}, Sacrifice an artifact or creature: Draw a card. | The squirming is how you know it's fresh. | 1 | 2<|endoftext|> <|endoftext|>Kozilek's Translator | {4}{B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Pay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.) | From nothingness, sustenance. | 3 | 5<|endoftext|> <|endoftext|>That Which Was Taken | {5} | Legendary Artifact | rare | {4}, {T}: Put a divinity counter on target permanent other than . Each permanent with a divinity counter on it has indestructible. | "This god held prisoner in human hands has put all humanity in the hands of angry gods." —Masako the Humorless | nan | nan<|endoftext|> <|endoftext|>Famished Paladin | {1}{W} | Creature — Vampire Knight | uncommon | doesn't untap during your untap step. Whenever you gain life, untap . | Loyal to his queen, slave to his thirst. | 3 | 3<|endoftext|> <|endoftext|>Taoist Hermit | {2}{G} | Creature — Human Mystic | uncommon | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Taoists chose to be hermits for many reasons, but all shared one unchanging goal: to follow the Tao. | 2 | 2<|endoftext|> <|endoftext|>Leering Emblem | {2} | Artifact — Equipment | rare | Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2} | The banner was not a symbol of victory, but a herald of the carnage to come. | nan | nan<|endoftext|> <|endoftext|>Nearheath Pilgrim | {1}{W} | Creature — Human Cleric | uncommon | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have lifelink. | nan | 2 | 1<|endoftext|> <|endoftext|>Darba | {3}{G} | Creature — Bird Beast | uncommon | At the beginning of your upkeep, sacrifice unless you pay {G}{G}. | Legend has it the darba gave up its wings in return for an extra stomach. | 5 | 4<|endoftext|> <|endoftext|>Sparring Golem | {3} | Artifact Creature — Golem | uncommon | Whenever becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. | "Part drill sergeant, part training dummy," thought Gerrard. "I hope it can stand up to a real war." | 2 | 2<|endoftext|> <|endoftext|>Buccaneer's Bravado | {1}{R} | Instant | common | Choose one — • Target creature gets +1/+1 and gains first strike until end of turn. • Target Pirate gets +1/+1 and gains double strike until end of turn. | Never underestimate the power of panache. | nan | nan<|endoftext|> <|endoftext|>Agent of Shauku | {1}{B} | Creature — Human Mercenary | common | {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. | "Go ahead. Take it. You'll be so very powerful . . . and what harm can it do?" | 1 | 1<|endoftext|> <|endoftext|>Searing Flesh | {6}{R} | Sorcery | uncommon | deals 7 damage to target opponent or planeswalker. | Zemoo found out the hard way that "inflammable" and "flammable" mean the same thing. | nan | nan<|endoftext|> <|endoftext|>Proven Combatant | {U} | Creature — Human Warrior | common | Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.) | "It's not wise to keep glory waiting." | 1 | 1<|endoftext|> <|endoftext|>Mirrodin Besieged | {2}{U} | Enchantment | rare | As enters the battlefield, choose Mirran or Phyrexian. • Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. • Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game. | nan | nan | nan<|endoftext|> <|endoftext|>Wolfhunter's Quiver | {1} | Artifact — Equipment | uncommon | Equipped creature has "{T}: This creature deals 1 damage to any target" and "{T}: This creature deals 3 damage to target Werewolf creature." Equip {5} | "Steel in the heart, silver in the bow." —Wolfhunter's creed | nan | nan<|endoftext|> <|endoftext|>Plover Knights | {3}{W}{W} | Creature — Kithkin Knight | common | Flying, first strike | The knights are a major attraction at every Lammastide festival. Teams of riders perform daring feats of flight to the delight of all below. | 3 | 3<|endoftext|> <|endoftext|>Ashling's Prerogative | {1}{R} | Enchantment | rare | As enters the battlefield, choose odd or even. (Zero is even.) Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen quality enters the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Eladamri's Vineyard | {G} | Enchantment | rare | At the beginning of each player's precombat main phase, that player adds {G}{G}. | The mushroom wine made Gerrard's head spin, and his stomach soon followed suit. | nan | nan<|endoftext|> <|endoftext|>Kaho, Minamo Historian | {2}{U}{U} | Legendary Creature — Human Wizard | rare | When enters the battlefield, search your library for up to three instant cards, exile them, then shuffle. {X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost. | nan | 2 | 2<|endoftext|> <|endoftext|>Nightscape Master | {2}{B}{B} | Creature — Zombie Wizard | rare | {U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: deals 2 damage to target creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Woodlurker Mimic | {1}{B/G} | Creature — Shapeshifter | common | Whenever you cast a spell that's both black and green, has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) | A mimic's disguise fools its victims just long enough to draw them within range of its venomous tentacles. | 2 | 1<|endoftext|> <|endoftext|>Part the Veil | {3}{U} | Instant — Arcane | rare | Return all creatures you control to their owner's hand. | At the waterfall, the border between the humanoid and the spirit worlds was weakest. The kami moved across it with ease and at will. | nan | nan<|endoftext|> <|endoftext|>Advice from the Fae | {2/U}{2/U}{2/U} | Sorcery | uncommon | ({2/U} can be paid with any two mana or with {U}. This card's mana value is 6.) Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Plundering Barbarian | {2}{R} | Creature — Dwarf Barbarian | common | When enters the battlefield, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 2 | 2<|endoftext|> <|endoftext|>Turbulent Dreams | {U}{U} | Sorcery | rare | As an additional cost to cast this spell, discard X cards. Return X target nonland permanents to their owners' hands. | Laquatus dreams of seizing control. | nan | nan<|endoftext|> <|endoftext|>Synchronized Spellcraft | {4}{R} | Instant | common | deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Ready? One... two..." | nan | nan<|endoftext|> <|endoftext|>Spirit Away | {5}{U}{U} | Enchantment — Aura | rare | Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying. | The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight. | nan | nan<|endoftext|> <|endoftext|>Begin Anew | {G}{G}{W}{W} | Sorcery | rare | Destroy all creatures. Creature cards in your hand perpetually get +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Scuttlegator | {4}{G/U}{G/U} | Creature — Crab Turtle Crocodile | common | Defender {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) As long as has a +1/+1 counter on it, it can attack as though it didn't have defender. | nan | 6 | 6<|endoftext|> <|endoftext|>Shoreline Raider | {2}{U} | Creature — Merfolk | common | Protection from Kavu | "This strange new beast makes for an excellent meal. Get me more." —Empress Galina | 2 | 2<|endoftext|> <|endoftext|>Viral Drake | {3}{U} | Creature — Phyrexian Drake | uncommon | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 1 | 4<|endoftext|> <|endoftext|>Adaptive Shimmerer | {5} | Creature — Insect | common | Flash enters the battlefield with three +1/+1 counters on it. | "You sure you want to see what emerges? You might not like it. It definitely won't like you." —Kinnan, bonder prodigy | 0 | 0<|endoftext|> <|endoftext|>Minotaur Illusionist | {3}{U}{R} | Creature — Minotaur Wizard | uncommon | {1}{U}: gains shroud until end of turn. (It can't be the target of spells or abilities.) {R}, Sacrifice : It deals damage equal to its power to target creature. | nan | 3 | 4<|endoftext|> <|endoftext|>Warmind Infantry | {2}{R} | Creature — Elemental Soldier | common | Battalion — Whenever and at least two other creatures attack, gets +2/+0 until end of turn. | Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier. | 2 | 3<|endoftext|> <|endoftext|>Blade of the Sixth Pride | {1}{W} | Creature — Cat Rebel | common | | "My pride may be gone, but our hunt is not over." | 3 | 1<|endoftext|> <|endoftext|>Feral Incarnation | {8}{G} | Sorcery | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens. | Nature is itself wild—in all its forms. | nan | nan<|endoftext|> <|endoftext|>Underworld Sentinel | {3}{B}{B} | Creature — Skeleton Soldier | rare | Whenever attacks, exile target creature card from your graveyard. When dies, put all cards exiled with it onto the battlefield. | Deathless soldiers called phylaskia guard the borders of the Underworld. | 4 | 5<|endoftext|> <|endoftext|>Rope Line Attendant | {G}{W} | Creature — Cat Citizen | rare | When enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token." | nan | 2 | 2<|endoftext|> <|endoftext|>Rage Extractor | {4}{R/P} | Artifact | uncommon | ({R/P} can be paid with either {R} or 2 life.) Whenever you cast a spell with {P} in its mana cost, deals damage equal to that spell's mana value to any target. | New Phyrexia is an engine that both consumes and creates malice. | nan | nan<|endoftext|> <|endoftext|>Steel Dromedary | {3} | Artifact Creature — Camel | uncommon | enters the battlefield tapped with two +1/+1 counters on it. doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from onto target creature. | nan | 2 | 2<|endoftext|> <|endoftext|>Chosen by Heliod | {1}{W} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature gets +0/+2. | "Training and studies aid a soldier in meager amounts. The gods do the rest." —Brigone, soldier of Meletis | nan | nan<|endoftext|> <|endoftext|>Zhalfirin Crusader | {1}{W}{W} | Creature — Human Knight | rare | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to this turn is dealt to any target instead. | "War is the crucible of leadership." —Rashida Scalebane | 2 | 2<|endoftext|> <|endoftext|>Oakheart Dryads | {2}{G} | Enchantment Creature — Nymph Dryad | common | Constellation — Whenever or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. | "I do not know if the forest was different after they passed. But I know I was." —Ianthe, Setessan hunter | 2 | 3<|endoftext|> <|endoftext|>Twisted Justice | {4}{U}{B} | Sorcery | uncommon | Target player sacrifices a creature. You draw cards equal to that creature's power. | In Otiev's mind, he ruled in favor of the accused. But in his courtroom he was only a spectator, watching his hand deliver the sign of death. | nan | nan<|endoftext|> <|endoftext|>Triton Shorethief | {U} | Creature — Merfolk Rogue | common | | At sunrise, the Champion and her companions awoke to find their supplies gone and Brygus, their sentry, dead. Carefully arranged piles of ornamental shells gave a clear warning: go no further. —*The Theriad* | 1 | 2<|endoftext|> <|endoftext|>Voice of Many | {2}{G}{G} | Creature — Elf Druid | uncommon | When enters the battlefield, draw a card for each opponent who controls fewer creatures than you. | His words echo every roar, screech, and howl of the wilds. | 3 | 3<|endoftext|> <|endoftext|>Veteran Dungeoneer | {3}{W} | Creature — Human Warrior | common | When enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) | Her tales of glory light a fire in the souls of the next generation of adventurers. | 3 | 4<|endoftext|> <|endoftext|>Spotter Thopter | {8} | Artifact Creature — Thopter | uncommon | Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying When enters the battlefield, scry X, where X is its power. | nan | 4 | 5<|endoftext|> <|endoftext|>Thoughtflare | {3}{U}{R} | Instant | uncommon | Draw four cards, then discard two cards. | "If this is thinking, I don't know what I was doing before." | nan | nan<|endoftext|> <|endoftext|>Empyrial Plate | {2} | Artifact — Equipment | rare | Equipped creature gets +1/+1 for each card in your hand. Equip {2} | A body clad in steel reflects a warrior's resolve. | nan | nan<|endoftext|> <|endoftext|>Nefarious Lich | {B}{B}{B}{B} | Enchantment | rare | If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When leaves the battlefield, you lose the game. | nan | nan | nan<|endoftext|> <|endoftext|>Parallel Thoughts | {3}{U}{U} | Enchantment | rare | When enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Colossal Growth | {1}{G} | Instant | common | Kicker {R} (You may pay an additional {R} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Quarry Colossus | {5}{W}{W} | Creature — Giant | uncommon | When enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. | nan | 5 | 6<|endoftext|> <|endoftext|>Lucille | {1}{B} | Legendary Artifact — Equipment | mythic | Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Sickening Shoal | {X}{B}{B} | Instant — Arcane | rare | You may exile a black card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets -X/-X until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Raging Redcap | {2}{R} | Creature — Goblin Knight | common | Double strike | Many tales of redcap terror begin with two simple things: bloodlust and stolen steel. | 1 | 2<|endoftext|> <|endoftext|>Slitherhead | {B/G} | Creature — Plant Zombie | uncommon | Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | "It makes better use of Uncle Dragi's head than he ever did." —Pesha, retired blacksmith | 1 | 1<|endoftext|> <|endoftext|>Ambergris, Agent of Destruction | {2}{R}{R} | Legendary Creature — Dwarf Cleric | uncommon | Haste Whenever attacks, you may discard your hand and draw two cards. If you do, Ambergris deals X damage to each opponent, where X is the number of cards you've discarded this turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Magnigoth Sentry | {3}{G} | Creature — Treefolk | common | Reach | When one of Yavimaya's enormous magnigoth trees awakens into a treefolk, it is a towering presence of physical strength and ancient wisdom. | 4 | 4<|endoftext|> <|endoftext|>Nectar Faerie | {1}{B} | Creature — Faerie Wizard | uncommon | Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | "The unpredictable fae are just as likely to provide a blight as a boon." —Desmera, perfect of Wren's Run | 1 | 1<|endoftext|> <|endoftext|>Mirror Golem | {6} | Artifact Creature — Golem | uncommon | Imprint — When enters the battlefield, you may exile target card from a graveyard. has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | nan | 3 | 4<|endoftext|> <|endoftext|>Guild Summit | {2}{U} | Enchantment | uncommon | When enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card. | In a climate of suspicion, Isperia gathered the guilds to propose a radical idea: cooperation. | nan | nan<|endoftext|> <|endoftext|>Bishop's Soldier | {1}{W} | Creature — Vampire Soldier | common | Lifelink | Vampires, the noble class of old Torrezon, are guided by their dual loyalties to church and crown. | 2 | 2<|endoftext|> <|endoftext|>Hurloon Wrangler | {2}{R} | Creature — Minotaur | common | Denimwalk (This creature can't be blocked as long as defending player is wearing denim.) | "Nothing comes between me and my Didgeridoos™." | 2 | 2<|endoftext|> <|endoftext|>Belbe's Percher | {2}{B} | Creature — Bird | common | Flying can block only creatures with flying. | Long and powerful, these birds were used to carry messages to and from the evincar. | 2 | 2<|endoftext|> <|endoftext|>Mistral Singer | {2}{U} | Creature — Siren | common | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "I sang of storms, there came a squall. I sang of waves, the seas grew tall. I sang of love, but no voice called." | 2 | 2<|endoftext|> <|endoftext|>Iron Mastiff | {4} | Artifact Creature — Dog | uncommon | Whenever attacks, roll a d20 for each player being attacked and ignore all but the highest roll. 1—9 | deals damage equal to its power to you. 10—19 | deals damage equal to its power to defending player. 20 | deals damage equal to its power to each opponent. | nan | 4 | 4<|endoftext|> <|endoftext|>Sarinth Steelseeker | {1}{G} | Creature — Human Artificer Scout | uncommon | Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. | "This metal junk is ugly, but it's got its uses." | 1 | 2<|endoftext|> <|endoftext|>The Lady of Otaria | {3}{R}{G} | Legendary Creature — Avatar | mythic | You may tap three untapped Dwarves you control rather than pay this spell's mana cost. At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order. | nan | 5 | 5<|endoftext|> <|endoftext|>Cinder Seer | {3}{R} | Creature — Human Wizard | uncommon | {2}{R}, {T}: Reveal any number of red cards in your hand. deals X damage to any target, where X is the number of cards revealed this way. | nan | 1 | 1<|endoftext|> <|endoftext|>All That Glitters | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. | A faerie's glee at her trove quickly fades to contentment, then to boredom, then to an urge to steal more. | nan | nan<|endoftext|> <|endoftext|>Magma Burst | {3}{R} | Instant | common | Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target. | nan | nan | nan<|endoftext|> <|endoftext|>Seraph of the Sword | {3}{W} | Creature — Angel | rare | Flying Prevent all combat damage that would be dealt to . | "Only when my sword lies idle shall I rejoice." | 3 | 3<|endoftext|> <|endoftext|>Sphinx of Lost Truths | {3}{U}{U} | Creature — Sphinx | rare | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. | nan | 3 | 5<|endoftext|> <|endoftext|>Unstable Frontier | | Land | uncommon | {T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn. | The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again. | nan | nan<|endoftext|> <|endoftext|>Sea Gate | | Land — Gate | common | enters the battlefield tapped. As enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | An efficient route from a smuggler's ship to a patriar's manor. | nan | nan<|endoftext|> <|endoftext|>Mark of Asylum | {1}{W} | Enchantment | rare | Prevent all noncombat damage that would be dealt to creatures you control. | A paragon of honor, Galo Aher fell to a blast of fire. The Order of the White Orchid was so saddened that they forged a new sigil in his likeness. | nan | nan<|endoftext|> <|endoftext|>Pugnacious Pugilist | {3}{R}{R} | Creature — Ogre Warrior | uncommon | Whenever attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 4 | 4<|endoftext|> <|endoftext|>Destructive Digger | {2}{R} | Creature — Goblin | common | {3}, {T}, Sacrifice an artifact or land: Draw a card. | "I love digging. It gives me lots of time to think about how much I love digging." | 3 | 2<|endoftext|> <|endoftext|>Stoic Rebuttal | {1}{U}{U} | Instant | common | Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell. | Obsessed with the pursuit of knowledge above all else, vedalken can appear to be cold and emotionless. | nan | nan<|endoftext|> <|endoftext|>Snakeskin Veil | {G} | Instant | uncommon | Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. | "Never reject the kindness of a serpent. It will not be offered twice." —Druidic manuscript fragment | nan | nan<|endoftext|> <|endoftext|>Mizzium Skin | {U} | Instant | common | Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Ruin Processor | {7} | Creature — Eldrazi Processor | common | When you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. | The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute. | 7 | 8<|endoftext|> <|endoftext|>The Provider | | Hero | common | Exile : Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness. | nan | nan | nan<|endoftext|> <|endoftext|>Molten Vortex | {R} | Enchantment | rare | {R}, Discard a land card: deals 2 damage to any target. | If you can't take the heat . . . well, that's going to be a problem. | nan | nan<|endoftext|> <|endoftext|>Elvish Lookout | {G} | Creature — Elf | common | Shroud (This creature can't be the target of spells or abilities.) | Like a masterful quilter, Yavimaya stitches together patches of color to warn its denizens of threats. | 1 | 1<|endoftext|> <|endoftext|>Sphinx of New Prahv | {W}{W}{U}{U} | Creature — Sphinx | uncommon | Flying, vigilance Spells your opponents cast that target cost {2} more to cast. | Azorius sphinxes are loyal to the precepts of the law, not to any particular guildmaster—even one of their own kind. | 4 | 3<|endoftext|> <|endoftext|>Rodolf Duskbringer | {5}{B} | Legendary Creature — Vampire Angel | rare | Flying, deathtouch, lifelink Whenever you gain life, gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. | nan | 4 | 4<|endoftext|> <|endoftext|>Gus | {2}{G} | Creature — Gus | common | enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them. | "Now I lay me down to sleep— What are *you* starin' at?" | 2 | 2<|endoftext|> <|endoftext|>Radiant Essence | {1}{G}{W} | Creature — Spirit | uncommon | gets +1/+2 as long as an opponent controls a black permanent. | "Her beauty was the beauty of the Sun at midday, deadly to those who underestimated her strength." —Azeworai, "Kenechi's Dream" | 2 | 3<|endoftext|> <|endoftext|>Ancestral Katana | {1}{W} | Artifact — Equipment | common | Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach to it. Equipped creature gets +2/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Aberrant Mind Sorcerer | {4}{U} | Creature — Human Elf Shaman | uncommon | Psionic Spells — When enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. 1—9 | You may put that card on top of your library. 10—20 | Return that card to your hand. | nan | 3 | 4<|endoftext|> <|endoftext|>Demolition Field | | Land | uncommon | {T}: Add {C}. {2}, {T}, Sacrifice : Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Water Weird | {3}{U} | Creature — Elemental Weird | common | Whenever deals combat damage to a player, put a +1/+1 counter on if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: gets +1/-1 until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Spoils of Blood | {B} | Instant | rare | Create an X/X black Horror creature token, where X is the number of creatures that died this turn. | "There are always leftovers." —Derecht, flesh carver | nan | nan<|endoftext|> <|endoftext|>Widespread Panic | {2}{R} | Enchantment | rare | Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library. | "How thin is the veneer of civilization! A modest measure of panic will wash it off completely." —Guard Erdrud of An Karras | nan | nan<|endoftext|> <|endoftext|>Mutant's Prey | {G} | Instant | common | Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | Every street corner is a hunting ground, every citizen potential prey. | nan | nan<|endoftext|> <|endoftext|>Okiba Salvage | {4}{B} | Sorcery | uncommon | Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment. | "Some fool would rather throw a whole mech away than repair one hydraulic actuator? It must be my lucky day." | nan | nan<|endoftext|> <|endoftext|>Uncontrolled Infestation | {1}{R} | Enchantment — Aura | common | Enchant nonbasic land When enchanted land becomes tapped, destroy it. | The grounds of the Riptide Project are now populated only by slivers, broken beakers, and the lonely screeching of gulls. | nan | nan<|endoftext|> <|endoftext|>Minion of the Wastes | {3}{B}{B}{B} | Creature — Minion | rare | Trample As enters the battlefield, pay any amount of life. 's power and toughness are each equal to the life paid as it entered the battlefield. | nan | * | *<|endoftext|> <|endoftext|>Frilled Oculus | {1}{U} | Creature — Homunculus | common | {1}{G}: gets +2/+2 until end of turn. Activate only once each turn. | "Understand the Simic? That's about as easy as winning a staring contest with a homunculus." —Dars Gostok, Firefist captain | 1 | 3<|endoftext|> <|endoftext|>Torch Breath | {X}{R} | Instant | uncommon | This spell costs {2} less to cast if it targets a blue permanent. This spell can't be countered. deals X damage to target creature or planeswalker. | "Fried squid, comin' up!" | nan | nan<|endoftext|> <|endoftext|>Niambi, Beloved Protector | {W}{U} | Legendary Creature — Human Cleric | rare | Flash When enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn." | nan | 2 | 2<|endoftext|> <|endoftext|>Brawler's Plate | {3} | Artifact — Equipment | uncommon | Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Gauntlets of Light | {2}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Favor of the Woods | {2}{G} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature blocks, you gain 3 life. | Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors. | nan | nan<|endoftext|> <|endoftext|>Godhunter Octopus | {5}{U} | Creature — Octopus | common | can't attack unless defending player controls an enchantment or an enchanted permanent. | "I will match Thassa drop for drop and show a god what true power is." —Kiora | 5 | 5<|endoftext|> <|endoftext|>Voracious Wurm | {1}{G} | Creature — Wurm | uncommon | enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. | Shepherds in Kalonia know it's better to let sheep roam than have them be trapped when the wurms are feeding. | 2 | 2<|endoftext|> <|endoftext|>Council of the Absolute | {2}{W}{U} | Creature — Human Advisor | mythic | As enters the battlefield, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost {2} less to cast. | nan | 2 | 4<|endoftext|> <|endoftext|>Sorin, Solemn Visitor | {2}{W}{B} | Legendary Planeswalker — Sorin | mythic | +1: Until your next turn, creatures you control get +1/+0 and gain lifelink. −2: Create a 2/2 black Vampire creature token with flying. −6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature." | nan | nan | nan<|endoftext|> <|endoftext|>Ethereal Escort | {2}{W} | Creature — Spirit | mythic | Lifelink Whenever enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink. | nan | 3 | 3<|endoftext|> <|endoftext|>Rimewood Falls | | Snow Land — Forest Island | common | ({T}: Add {G} or {U}.) enters the battlefield tapped. | "For a fortnight, our warband lay still beneath the icy waters, breathing through reeds as we waited for the great bear to appear." —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Aven Brigadier | {3}{W}{W}{W} | Creature — Bird Soldier | rare | Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1. | He represents what little pride the Order has left. | 3 | 5<|endoftext|> <|endoftext|>Shape Stealer | {U}{U} | Creature — Shapeshifter Spirit | uncommon | Whenever blocks or becomes blocked by a creature, change 's base power and toughness to that creature's power and toughness until end of turn. | "Stand back. I know just what to do." —Kiki-Jiki, Mirror Breaker | 1 | 1<|endoftext|> <|endoftext|>Explosion of Riches | {5}{R} | Sorcery | uncommon | Draw a card, then each other player may draw a card. Whenever a card is drawn this way, deals 5 damage to target opponent chosen at random from among your opponents. | "You've got how much gold there?" | nan | nan<|endoftext|> <|endoftext|>Seizures | {1}{B} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature becomes tapped, deals 3 damage to that creature's controller unless that player pays {3}. | "Sheathe your sword, warrior, lest ye fall on it when stricken." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Intrepid Provisioner | {3}{G} | Creature — Human Scout | common | Trample When enters the battlefield, another target Human you control gets +2/+2 until end of turn. | "How do I know where aid is needed? Look around you." | 3 | 3<|endoftext|> <|endoftext|>Realm Razer | {3}{R}{G}{W} | Creature — Beast | rare | When enters the battlefield, exile all lands. When leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. | The behemoth roared, and the world was blasted free of empires and tyrants. | 4 | 2<|endoftext|> <|endoftext|>Kazuul Warlord | {4}{R} | Creature — Minotaur Warrior Ally | rare | Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. | On expeditions, minotaurs are worth their weight in gold. Fortunately for their paymasters, most minotaurs don't know how much they weigh. | 3 | 3<|endoftext|> <|endoftext|>Towashi Guide-Bot | {4} | Artifact Creature — Construct | uncommon | When enters the battlefield, put a +1/+1 counter on target creature you control. {4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) | nan | 2 | 1<|endoftext|> <|endoftext|>Enslaved Dwarf | {R} | Creature — Dwarf | common | {R}, Sacrifice : Target black creature gets +1/+0 and gains first strike until end of turn. | Captive dwarves always regain their freedom, either through escape or through a desperate, fiery death. | 1 | 1<|endoftext|> <|endoftext|>Diviner's Lockbox | {4} | Artifact | uncommon | {1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice and draw three cards. Activate only as a sorcery. | "I see it taunting me whenever I close my eyes." —Nayrex Slipfinger, master thief | nan | nan<|endoftext|> <|endoftext|>Delraich | {6}{B} | Creature — Horror | rare | You may sacrifice three black creatures rather than pay this spell's mana cost. Trample | It wears the souls of its victims like jewels on a chain. | 6 | 6<|endoftext|> <|endoftext|>Locthwain Paladin | {3}{B} | Creature — Human Knight | common | Menace (This creature can't be blocked except by two or more creatures.) Adamant — If at least three black mana was spent to cast this spell, enters the battlefield with a +1/+1 counter on it. | "I will find the king if I have to ride from summer to winter and back again." | 3 | 2<|endoftext|> <|endoftext|>Brigid, Hero of Kinsbaile | {2}{W}{W} | Legendary Creature — Kithkin Archer | rare | First strike {T}: deals 2 damage to each attacking or blocking creature target player controls. | Thanks to one champion archer, the true borders of Kinsbaile extend an arrow's flight beyond the buildings. | 2 | 3<|endoftext|> <|endoftext|>Zephyr Charge | {1}{U} | Enchantment | common | {1}{U}: Target creature gains flying until end of turn. | "The knights charged forward on wings of wind, and the necromancer's horde roared in helpless rage." —Krinnea, *Siege of the Bone Spire* | nan | nan<|endoftext|> <|endoftext|>Nearby Planet | | Land | common | Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.) enters the battlefield tapped. When enters the battlefield, sacrifice it unless you pay {1}. | "Here's a nice place we haven't hit yet." —Captain Rex Nebula | nan | nan<|endoftext|> <|endoftext|>Tempting Licid | {2}{G} | Creature — Licid | uncommon | {G}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. | nan | 2 | 2<|endoftext|> <|endoftext|>Thrashing Mudspawn | {3}{B}{B} | Creature — Beast | uncommon | Whenever is dealt damage, you lose that much life. Morph {1}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | It just obeys you. It doesn't *like* you. | 4 | 4<|endoftext|> <|endoftext|>Senate Courier | {2}{U} | Creature — Bird | common | Flying {1}{W}: gains vigilance until end of turn. | "This Dovin Baan came from nowhere. Watch him. Read his letters. He is more than he appears." —Lazav | 1 | 4<|endoftext|> <|endoftext|>Pestilent Wolf | {1}{G} | Creature — Wolf | common | {2}{G}: gains deathtouch until end of turn. | Wolves that feast on zombie flesh and survive carry the foul diseases of the dead wherever they roam. | 2 | 2<|endoftext|> <|endoftext|>Rustrazor Butcher | {1}{R} | Creature — Goblin Warrior | common | First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) | A Bloodwort's blade is salted with blood and peppered with rust, seasoning and slaughtering in a single swipe. | 1 | 2<|endoftext|> <|endoftext|>Tamiyo's Immobilizer | {3}{U} | Artifact | uncommon | enters the battlefield with four oil counters on it. {T}, Remove an oil counter from : Tap target artifact or creature. | Visitors to the Surgical Bay often become permanent residents. | nan | nan<|endoftext|> <|endoftext|>Keldon Berserker | {3}{R} | Creature — Human Soldier Berserker | common | Whenever attacks, if you control no untapped lands, it gets +3/+0 until end of turn. | They fight beyond thought, beyond fear, and beyond mercy. | 2 | 3<|endoftext|> <|endoftext|>North Star | {4} | Artifact | rare | {4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.) | nan | nan | nan<|endoftext|> <|endoftext|>Shizuko, Caller of Autumn | {1}{G}{G} | Legendary Creature — Snake Shaman | rare | At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. | nan | 2 | 3<|endoftext|> <|endoftext|>Kalonian Twingrove | {5}{G} | Creature — Treefolk Warrior | rare | 's power and toughness are each equal to the number of Forests you control. When enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control." | nan | * | *<|endoftext|> <|endoftext|>Mesmerizing Dose | {1}{U}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Weaver of Currents | {1}{G}{U} | Creature — Naga Druid | uncommon | {T}: Add {C}{C}. | "Your waters sustain the living and carry the dead. Mighty Luxa, let your power flow through me!" | 2 | 2<|endoftext|> <|endoftext|>Fangs | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Shellephant | {1}{G}{G} | Creature — Turtle and/or Elephant | uncommon | {0}: Choose one. You may activate this ability while is in any zone. • has base power and toughness 1/4. • has base power and toughness 3/3. | nan | ? | ?<|endoftext|> <|endoftext|>Backlash | {1}{B}{R} | Instant | uncommon | Tap target untapped creature. That creature deals damage equal to its power to its controller. | Darigaaz decided his foe would be more useful as a weapon. | nan | nan<|endoftext|> <|endoftext|>Noble Vestige | {2}{W} | Creature — Spirit | common | Flying {T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn. | Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days. | 1 | 2<|endoftext|> <|endoftext|>Indentured Djinn | {1}{U}{U} | Creature — Djinn | uncommon | Flying When enters the battlefield, each other player may draw up to three cards. | It's not always clear who's the master and who's the servant. | 4 | 4<|endoftext|> <|endoftext|>Domineering Will | {3}{U} | Instant | rare | Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. | nan | nan | nan<|endoftext|> <|endoftext|>Voice of Law | {3}{W} | Creature — Angel | uncommon | Flying, protection from red | "Life's balance is as a star: on one point is Law, and Law must be upheld. If the knots of order are loosened, chaos will spill through." —*Song of All*, canto 167 | 2 | 2<|endoftext|> <|endoftext|>Temporal Cascade | {5}{U}{U} | Sorcery | rare | Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Sparkcaster | {2}{R}{G} | Creature — Kavu | uncommon | When enters the battlefield, return a red or green creature you control to its owner's hand. When enters the battlefield, it deals 1 damage to target player or planeswalker. | nan | 5 | 3<|endoftext|> <|endoftext|>Breach the Multiverse | {5}{B}{B} | Sorcery | rare | Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. | "All worlds will know perfection." —Elesh Norn | nan | nan<|endoftext|> <|endoftext|>Kiri-Onna | {4}{U} | Creature — Spirit | uncommon | When enters the battlefield, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Ana Battlemage | {2}{G} | Creature — Human Wizard | uncommon | Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. When enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. | nan | 2 | 2<|endoftext|> <|endoftext|>Light of Sanction | {1}{W}{W} | Enchantment | rare | Prevent all damage that would be dealt to creatures you control by sources you control. | The Legion looks after its own. | nan | nan<|endoftext|> <|endoftext|>Pulse of Llanowar | {3}{G} | Enchantment | uncommon | If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. | "Gaea's memory is eternal, and she exists in all things." —Molimo, maro-sorcerer | nan | nan<|endoftext|> <|endoftext|>Traveling Minister | {W} | Creature — Human Cleric | common | {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. | Priests of the Sigardian Sect travel to the farthest reaches to spread hope and healing, even in the darkest times. | 1 | 1<|endoftext|> <|endoftext|>Venomous Vines | {2}{G}{G} | Sorcery | common | Destroy target enchanted permanent. | "True strength comes from within. The false promise of unnatural power only incurs Krosa's wrath." —Seton, centaur druid | nan | nan<|endoftext|> <|endoftext|>Root Cage | {1}{G} | Enchantment | uncommon | Mercenaries don't untap during their controllers' untap steps. | The Vintara Forest welcomes its enemies with a crushing embrace. | nan | nan<|endoftext|> <|endoftext|>Staunch Shieldmate | {W} | Creature — Dwarf Soldier | common | | "Gilded with gold from a dragon's trove, it is! And etched with the image of the dragon I slew to take it." | 1 | 3<|endoftext|> <|endoftext|>A-Mr. Orfeo, the Boulder | {1}{B}{R}{G} | Legendary Creature — Rhino Warrior | uncommon | Whenever you attack, double target creature's power until end of turn. | nan | 3 | 4<|endoftext|> <|endoftext|>Clergy of the Holy Nimbus | {W} | Creature — Human Cleric | common | If would be destroyed, regenerate it. {1}: can't be regenerated this turn. Only your opponents may activate this ability. | nan | 1 | 1<|endoftext|> <|endoftext|>Arms of Hadar | {3}{B} | Sorcery | common | Creatures target player controls get -2/-2 until end of turn. | Burning slowly into annihilation, the elder evil Hadar grants fearsome powers to warlocks willing to help satiate its dark hunger. | nan | nan<|endoftext|> <|endoftext|>Sinister Starfish | {1}{B} | Creature — Starfish | common | {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | "Throw that one back. I don't like how it's looking at me." —Netos, Meletian fisherman | 0 | 3<|endoftext|> <|endoftext|>Bounty of Might | {4}{G}{G} | Instant | rare | Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. | "I am the very soul of battle, but even I would never advise open war with the Conclave." —Aurelia | nan | nan<|endoftext|> <|endoftext|>Healing Grace | {W} | Instant | common | Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life. | "Whatever faith you have in Serra, she has more in you." —Lyra Dawnbringer | nan | nan<|endoftext|> <|endoftext|>Deadeye Rig-Hauler | {3}{U} | Creature — Human Pirate | common | Raid — When enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand. | "Up you go, you soggy rat." | 3 | 2<|endoftext|> <|endoftext|>Fiddlehead Kami | {4}{G} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, regenerate . | "Like a riddle, it unwinds. Like a green wind, it reaches out. Like a sudden guilt, it seizes." —Snow Fur, kitsune poet | 3 | 3<|endoftext|> <|endoftext|>Sharktocrab | {2}{G}{U} | Creature — Shark Octopus Crab | uncommon | {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on , tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | nan | 4 | 4<|endoftext|> <|endoftext|>Temple Elder | {2}{W} | Creature — Human Cleric | uncommon | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. | "Give us breath. Give us life. Prepare us for the day we make." —The Alaborn "Rite of Battle" | 1 | 2<|endoftext|> <|endoftext|>Skyswimmer Koi | {3}{U} | Creature — Fish | common | Flying Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. | Once they swam alone among the clouds, but now the people of Kamigawa have built high enough to reach them. | 3 | 3<|endoftext|> <|endoftext|>Adventure Awaits | {1}{G} | Sorcery | common | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. | "Good, we're all here. Let's get started!" | nan | nan<|endoftext|> <|endoftext|>Sell-Sword Brute | {1}{R} | Creature — Human Mercenary | common | When dies, it deals 2 damage to you. | "Killing is easy. Just wrap your hand around the haft, and wrap your enemy around the blade." | 2 | 2<|endoftext|> <|endoftext|>Unchained Berserker | {1}{R} | Creature — Human Berserker | uncommon | Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) gets +2/+0 as long as it's attacking. | Sathros turned his restraints to revenge. | 1 | 1<|endoftext|> <|endoftext|>Tooth of Chiss-Goria | {3} | Artifact | common | Flash Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Boots of Speed | {R} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Click your heels and become the wind. | nan | nan<|endoftext|> <|endoftext|>Predatory Hunger | {G} | Enchantment — Aura | common | Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature. | Hunger growls, never purrs. | nan | nan<|endoftext|> <|endoftext|>Shackles of Treachery | {2}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it." | In that instant, Toralf felt only the power of the storm and the need to destroy. | nan | nan<|endoftext|> <|endoftext|>Defiling Tears | {2}{B} | Instant | uncommon | Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature." | Serra's living warriors looked on in horror. "Where is our Lady now?" they cried. | nan | nan<|endoftext|> <|endoftext|>Command the Chaff | {4}{U}{U} | Instant | rare | Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Tears of Valakut | {1}{R} | Instant | uncommon | This spell can't be countered. deals 5 damage to target creature with flying. | When Kozilek destroyed Sea Gate, distant Valakut could not contain its grief. | nan | nan<|endoftext|> <|endoftext|>Faithful Disciple | {1}{W} | Creature — Human Cleric | uncommon | Vigilance When dies, draft a card from 's spellbook. | nan | 2 | 2<|endoftext|> <|endoftext|>Recurring Insight | {4}{U}{U} | Sorcery | rare | Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Maestros Initiate | {2}{B} | Creature — Human Citizen | common | {4}{U/R}, Exile from your graveyard: Draw two cards, then discard a card. | "How far are you willing to go for your family, cleanblade?" —Lord Xander | 3 | 1<|endoftext|> <|endoftext|>Hindering Touch | {3}{U} | Instant | common | Counter target spell unless its controller pays {2}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | nan | nan | nan<|endoftext|> <|endoftext|>Anticognition | {1}{U} | Instant | common | Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2. | "I think not." —Flekon the Mindcensor | nan | nan<|endoftext|> <|endoftext|>Culling Scales | {3} | Artifact | rare | At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied for lowest, target any one of them.) | nan | nan | nan<|endoftext|> <|endoftext|>Deepwood Wolverine | {G} | Creature — Wolverine | common | Whenever becomes blocked, it gets +2/+0 until end of turn. | The jhovalls are depleting its food sources, the Mercadians are eroding its home, and you're wondering why it's angry? | 1 | 1<|endoftext|> <|endoftext|>Saprazzan Legate | {3}{U} | Creature — Merfolk Soldier | uncommon | If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost. Flying | nan | 1 | 3<|endoftext|> <|endoftext|>Rhizome Lurcher | {2}{B}{G} | Creature — Fungus Zombie | common | Undergrowth — enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. | "The dead gain new purpose here. What is strange in the eyes of other guilds is harmonious in ours." —Devesh, Golgari shaman | 2 | 2<|endoftext|> <|endoftext|>Pestilent Kathari | {2}{B} | Creature — Bird Warrior | common | Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{R}: gains first strike until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Ajani, Inspiring Leader | {4}{W}{W} | Legendary Planeswalker — Ajani | mythic | +2: You gain 2 life. Put two +1/+1 counters on up to one target creature. −3: Exile target creature. Its controller gains 2 life. −10: Creatures you control gain flying and double strike until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Saheeli's Silverwing | {4} | Artifact Creature — Drake | common | Flying When enters the battlefield, look at the top card of target opponent's library. | "Track the source of those thopters," Saheeli told her creation. "And feel free to snack on as many as you want." | 2 | 3<|endoftext|> <|endoftext|>Predators' Hour | {1}{B} | Sorcery | rare | Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell." | nan | nan | nan<|endoftext|> <|endoftext|>Flurry of Wings | {G}{W}{U} | Instant | uncommon | Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures. | "We are born soldiers. The call to battle is a homecoming." | nan | nan<|endoftext|> <|endoftext|>Aven Surveyor | {3}{U}{U} | Creature — Bird Scout | common | Flying When enters the battlefield, choose one — • Put a +1/+1 counter on . • Return target creature to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Three Wishes | {1}{U}{U} | Instant | rare | Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Pyxis of Pandemonium | {1} | Artifact | rare | {T}: Each player exiles the top card of their library face down. {7}, {T}, Sacrifice : Each player turns face up all cards they own exiled with , then puts all permanent cards among them onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Escape Routes | {2}{U} | Enchantment | common | {2}{U}: Return target white or black creature you control to its owner's hand. | "I'll get you to safety—or whatever passes for safety these days." —Urborg ferry pilot | nan | nan<|endoftext|> <|endoftext|>Earthshaker Giant | {4}{G}{G} | Creature — Giant Druid | mythic | Trample When enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. | "Come, my wild children. Let's give the interlopers a woodland welcome." | 6 | 6<|endoftext|> <|endoftext|>Spirit of the Spires | {3}{W} | Creature — Spirit | uncommon | Flying Other creatures you control with flying get +0/+1. | She breathes fair winds to tired griffins and lifts songbirds beyond the reach of stalking cats. | 2 | 4<|endoftext|> <|endoftext|>Covert Operative | {4}{U} | Creature — Human Wizard | common | can't be blocked. | Some spies seek clarity. Others seek transparency. | 3 | 2<|endoftext|> <|endoftext|>Better Offer | {X}{U} | Sorcery | rare | Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward {1}. | nan | nan | nan<|endoftext|> <|endoftext|>Spear Spewer | {R} | Creature — Goblin Warrior | common | Defender {T}: deals 1 damage to each player. | "Don't waste time aiming, you lazy gob-slug! Fire!" —Krenko, mob boss | 0 | 2<|endoftext|> <|endoftext|>Sewn-Eye Drake | {2}{U/R}{B} | Creature — Zombie Drake | common | Flying, haste | "Too wary to charge, too prudent to serve. Not anymore." —Sedris, the Traitor King | 3 | 1<|endoftext|> <|endoftext|>Chemister's Trick | {U}{R} | Instant | common | Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Sewer Plague | {2}{B} | Instant | common | Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1." | nan | nan | nan<|endoftext|> <|endoftext|>Archmage Ascension | {2}{U} | Enchantment | rare | At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on . As long as has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Beckoning Will-o'-Wisp | {2}{W} | Creature — Spirit | uncommon | Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. | Follow the light at your own risk. | 1 | 3<|endoftext|> <|endoftext|>Kyoki, Sanity's Eclipse | {4}{B}{B} | Legendary Creature — Demon Spirit | rare | Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand. | "Kyoki, Eater of Minds, Corrupter of Thoughts, Bringer of Madness, Lord of Fear. Return, by our blood, and walk again." —Ogre chant | 6 | 4<|endoftext|> <|endoftext|>Spring Cleaning | {1}{G} | Instant | common | Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Court Cleric | {W} | Creature — Human Cleric | uncommon | Lifelink (Damage dealt by this creature also causes you to gain that much life.) gets +1/+1 as long as you control an Ajani planeswalker. | "The healers of Bant are second to none. I owe then a great deal for their tutelage." —Ajani Goldmane | 1 | 1<|endoftext|> <|endoftext|>Hired Giant | {3}{R} | Creature — Giant | uncommon | When enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles. | nan | 4 | 4<|endoftext|> <|endoftext|>Humiliate | {W}{B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control. | "Aw, what's that? No comeback?" | nan | nan<|endoftext|> <|endoftext|>Halimar Tidecaller | {2}{U} | Creature — Human Wizard Ally | uncommon | When enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying. | "Quiet the waves? Why would I want to do that?" | 2 | 3<|endoftext|> <|endoftext|>Golden Wish | {3}{W}{W} | Sorcery | rare | You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile . | She wished for nobility, but not for a nation to honor it. | nan | nan<|endoftext|> <|endoftext|>Arcane Investigator | {1}{U} | Creature — Elf Wizard | common | Search the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | 2 | 1<|endoftext|> <|endoftext|>Mischievous Quanar | {4}{U} | Creature — Beast | rare | {3}{U}{U}: Turn face down. Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy. | nan | 3 | 3<|endoftext|> <|endoftext|>Grounded | {1}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature loses flying. | "We've tracked Ludevic's monster across four provinces. When it lands, make sure it stays put." —Alena, trapper of Kessig, to Halana of Ulvenwald | nan | nan<|endoftext|> <|endoftext|>Kinetic Augur | {3}{R} | Creature — Human Shaman | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 's power is equal to the number of instant and sorcery cards in your graveyard. When enters the battlefield, discard up to two cards, then draw that many cards. | nan | * | 4<|endoftext|> <|endoftext|>Infinite Authority | {W}{W}{W} | Enchantment — Aura | rare | Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. | nan | nan | nan<|endoftext|> <|endoftext|>Whetwheel | {4} | Artifact | rare | {X}{X}, {T}: Target player mills X cards. Morph {3} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Thundering Rebuke | {1}{R} | Sorcery | uncommon | deals 4 damage to target creature or planeswalker. | "Fire is too imprecise for my tastes. I'd rather rely on a single, well-placed bolt of lightning." —Lyrus, Sea Gate wizard | nan | nan<|endoftext|> <|endoftext|>Roar of the Kha | {1}{W} | Instant | uncommon | Choose one — • Creatures you control get +1/+1 until end of turn. • Untap all creatures you control. Entwine {1}{W} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Galvanic Bombardment | {R} | Instant | common | deals X damage to target creature, where X is 2 plus the number of cards named in your graveyard. | Geist-powered devices have no shortage of fuel. | nan | nan<|endoftext|> <|endoftext|>Naiad of Hidden Coves | {2}{U} | Enchantment Creature — Nymph | common | As long as it's not your turn, spells you cast cost {1} less to cast. | "Wave-borne, he watches over secrets of the shore." —Psemilla, Meletian poet | 2 | 3<|endoftext|> <|endoftext|>Kami of Tattered Shoji | {4}{W} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, gains flying until end of turn. | It remembered all the shadows lantern-cast upon its paper wings, and sometimes those silhouettes played across its shape again, acting out silent tragedies. | 2 | 5<|endoftext|> <|endoftext|>Bola Warrior | {1}{R} | Creature — Human Spellshaper Warrior | common | {R}, {T}, Discard a card: Target creature can't block this turn. | The ingredients for panic include equal parts danger, uncertainty, and helplessness. | 1 | 1<|endoftext|> <|endoftext|>Snow | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Great Desert Prospector | {4}{W} | Creature — Human Artificer | uncommon | When enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | "Hello, beautiful." | 3 | 2<|endoftext|> <|endoftext|>Base Camp | | Land | uncommon | enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard. | A new dawn, a new adventure. | nan | nan<|endoftext|> <|endoftext|>Goblin Bookie | {R} | Creature — Goblin | common | {R}, {T}: Reflip any coin or reroll any die. (Activate only any time it makes sense.) | "Glok loved bets! He'd sit in the bar all night an' laugh an' laugh. Hey—he still owes me." —Squee, goblin casino hand | 1 | 1<|endoftext|> <|endoftext|>Synod Artificer | {2}{U} | Creature — Vedalken Artificer | rare | {X}, {T}: Tap X target noncreature artifacts. {X}, {T}: Untap X target noncreature artifacts. | Memnarch shared a touch of his power with the vedalken in return for their service. It is a debt he intends to collect. | 1 | 2<|endoftext|> <|endoftext|>Icefeather Aven | {G}{U} | Creature — Bird Shaman | uncommon | Flying Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, you may return another target creature to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Burst of Speed | {R} | Sorcery | common | Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) | Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks. | nan | nan<|endoftext|> <|endoftext|>Cerulean Sphinx | {4}{U}{U} | Creature — Sphinx | rare | Flying {U}: 's owner shuffles it into their library. | "About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate." —Szadek | 5 | 5<|endoftext|> <|endoftext|>Glimpse the Cosmos | {1}{U} | Sorcery | uncommon | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. As long as you control a Giant, you may cast from your graveyard by paying {U} rather than paying its mana cost. If you cast this way and it would be put into your graveyard, exile it instead. | nan | nan | nan<|endoftext|> <|endoftext|>Benefaction of Rhonas | {2}{G} | Sorcery | common | Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. | It falls to the gods to help all become worthy of the afterlife. | nan | nan<|endoftext|> <|endoftext|>Amped Up | {5}{R} | Sorcery | common | This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat. Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. | Space can be a lawless place—far from the prying eyes of electrical inspectors. | nan | nan<|endoftext|> <|endoftext|>Bloodscent | {3}{G} | Instant | uncommon | All creatures able to block target creature this turn do so. | To study the predators of the Tangle, two people are required: one to watch from above, and one to run like hell. | nan | nan<|endoftext|> <|endoftext|>Prismari Apprentice | {U}{R} | Creature — Human Shaman | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on . | "No one ever created great art by playing it safe!" | 2 | 2<|endoftext|> <|endoftext|>Gilded Pinions | {2} | Artifact — Equipment | common | When enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Bloodcurdling Scream | {X}{B} | Sorcery | uncommon | Target creature gets +X/+0 until end of turn. | "I have all the weapons my enemies have—and far deeper rage." —Tojira, swamp queen | nan | nan<|endoftext|> <|endoftext|>Timely Hordemate | {3}{W} | Creature — Human Warrior | uncommon | Raid — When enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. | nan | 3 | 2<|endoftext|> <|endoftext|>Inner Demon | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Juvenile Mist Dragon | {3}{U}{U} | Creature — Dragon | uncommon | Flying Confounding Clouds — When enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step. | nan | 4 | 3<|endoftext|> <|endoftext|>Scampering Scorcher | {3}{R} | Creature — Elemental | uncommon | When enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) | "Keep your flammables out of reach." —Kerin, watch sergeant | 1 | 1<|endoftext|> <|endoftext|>Sentinels of Glen Elendra | {3}{U} | Creature — Faerie Soldier | common | Flash Flying | Some say the valley of Glen Elendra is mythical, and that rumors of its existence are nothing but a faerie prank. Others say it is the fae's most fiercely guarded secret. | 2 | 3<|endoftext|> <|endoftext|>Mox Tantalite | | Artifact | mythic | Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Laquatus's Creativity | {4}{U} | Sorcery | uncommon | Target player draws cards equal to the number of cards in their hand, then discards that many cards. | One never knows when inspiration will bubble up. | nan | nan<|endoftext|> <|endoftext|>Segmented Krotiq | {5}{G} | Creature — Insect | common | Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | The list of things a krotiq eats is as long as the krotiq itself. | 6 | 5<|endoftext|> <|endoftext|>Bramblesnap | {1}{G} | Creature — Elemental | uncommon | Trample Tap an untapped creature you control: gets +1/+1 until end of turn. | A bramblesnap is formed by grafting together thirteen different plants that already hunger for meat. | 1 | 1<|endoftext|> <|endoftext|>Silent Artisan | {3}{W}{W} | Creature — Giant | common | | On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace. —*The Theriad* | 3 | 5<|endoftext|> <|endoftext|>Kessig Malcontents | {2}{R} | Creature — Human Warrior | uncommon | When enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control. | Discontent is a powerful weapon in the hands of a mob. | 3 | 1<|endoftext|> <|endoftext|>Cephalid Illusionist | {1}{U} | Creature — Cephalid Wizard | uncommon | Whenever becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Wormfang Crab | {3}{U} | Creature — Nightmare Crab | uncommon | can't be blocked. When enters the battlefield, an opponent chooses a permanent you control other than and exiles it. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 3 | 6<|endoftext|> <|endoftext|>Altar's Light | {2}{W}{W} | Instant | uncommon | Exile target artifact or enchantment. | "The altar does nothing; the device is crushed under the weight of its own impurity." —Ushanti, leonin seer | nan | nan<|endoftext|> <|endoftext|>Pang Tong, "Young Phoenix" | {1}{W}{W} | Legendary Creature — Human Advisor | rare | {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. | "...It was Pang Ton's boat-connecting scheme That let Zhou Yu accomplish his great deed." | 1 | 2<|endoftext|> <|endoftext|>Wild Aesthir | {2}{W} | Creature — Bird | common | Flying, first strike {W}{W}: gets +2/+0 until end of turn. Activate only once each turn. | "High in the Karplusans, death is swift and razor-clawed." —Arna Kennerüd, Skycaptain | 1 | 1<|endoftext|> <|endoftext|>Bloodcurdler | {1}{B} | Creature — Horror | rare | Flying At the beginning of your upkeep, mill a card. Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." | nan | 1 | 1<|endoftext|> <|endoftext|>Reckless Ringleader | {R} | Creature — Goblin Rogue | common | Haste When enters the battlefield, choose a creature card in your hand. It perpetually gains haste. | nan | 1 | 1<|endoftext|> <|endoftext|>Ow | {B} | Enchantment | rare | Whenever a creature deals damage to a player, that player may say "" once for each permanent named . If the player doesn't, deals 1 damage to them. | Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on? | nan | nan<|endoftext|> <|endoftext|>Timberland Ruins | | Land | common | enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice : Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Chancellor of the Forge | {4}{R}{R}{R} | Creature — Phyrexian Giant | rare | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. When enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. | nan | 5 | 5<|endoftext|> <|endoftext|>Razaketh's Rite | {3}{B}{B} | Sorcery | uncommon | Search your library for a card, put that card into your hand, then shuffle. Cycling {B} ({B}, Discard this card: Draw a card.) | "The blood ritual is complete. The end approaches." | nan | nan<|endoftext|> <|endoftext|>Cabal Shrine | {1}{B}{B} | Enchantment | rare | Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Epiphany Storm | {R} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{R}, {T}, Discard a card: Draw a card." | In Meletis, certain oracles are trained to be divine lightning rods, receiving countless visions in an instant. | nan | nan<|endoftext|> <|endoftext|>Mardu Skullhunter | {1}{B} | Creature — Human Warrior | common | enters the battlefield tapped. Raid — When enters the battlefield, if you attacked this turn, target opponent discards a card. | nan | 2 | 1<|endoftext|> <|endoftext|>Fiery | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Magus of the Tabernacle | {3}{W} | Creature — Human Wizard | rare | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." | The Tabernacle's disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone. | 2 | 6<|endoftext|> <|endoftext|>Lithomancer's Focus | {W} | Instant | common | Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. | "Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi." —Ugin | nan | nan<|endoftext|> <|endoftext|>The Warrior | | Hero | common | {T}: Target creature you control gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Nettlevine Blight | {4}{B}{B} | Enchantment — Aura | rare | Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach to a creature or land you control." | nan | nan | nan<|endoftext|> <|endoftext|>Kaito's Pursuit | {2}{B} | Sorcery | common | Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) | Kaito knew every rooftop in the city, and closed in quickly on his quarry—but he knew nothing of the Planar Bridge until it was already too late. | nan | nan<|endoftext|> <|endoftext|>A-Moss-Pit Skeleton | {B}{G} | Creature — Plant Skeleton | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.) If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, return from your graveyard to your hand at the beginning of the next end step. | nan | 2 | 2<|endoftext|> <|endoftext|>Hussar Patrol | {2}{W}{U} | Creature — Human Knight | common | Flash (You may cast this spell any time you could cast an instant.) Vigilance | "You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares." —Arrester Lavinia, Tenth Precinct | 2 | 4<|endoftext|> <|endoftext|>Endure | {3}{W}{W} | Instant | uncommon | Prevent all damage that would be dealt to you and permanents you control this turn. | The Aurora had lessened the kithkins' kindness, deepened their paranoia, and dulled their sense of pain. | nan | nan<|endoftext|> <|endoftext|>Comparative Analysis | {3}{U} | Instant | common | Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards. | "Our time grows short. If we wish to vanquish the Eldrazi, we must unlock the hedrons' secrets." —Jace Beleren | nan | nan<|endoftext|> <|endoftext|>Hag of Dark Duress | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent discards a card. | nan | 2 | 2<|endoftext|> <|endoftext|>Maze Abomination | {5}{B} | Creature — Elemental | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. | nan | 4 | 5<|endoftext|> <|endoftext|>Arcum Dagsson | {3}{U} | Legendary Creature — Human Artificer | rare | {T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle. | "Artifice sundered the world. It shall not again wreak such sorrow." | 2 | 2<|endoftext|> <|endoftext|>Venomous Brutalizer | {2}{G}{G} | Creature — Phyrexian Knight | uncommon | Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) When enters the battlefield, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 4 | 4<|endoftext|> <|endoftext|>Deathcap Cultivator | {1}{G} | Creature — Human Druid | rare | {T}: Add {B} or {G}. Delirium — has deathtouch as long as there are four or more card types among cards in your graveyard. | The old hermit would never say what he fed his mushrooms, and people learned not to ask. | 2 | 1<|endoftext|> <|endoftext|>Weatherseed Treefolk | {2}{G}{G}{G} | Creature — Treefolk | rare | Trample When dies, return it to its owner's hand. | nan | 5 | 3<|endoftext|> <|endoftext|>Maddening Imp | {2}{B} | Creature — Imp | rare | Flying {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat. | nan | 1 | 1<|endoftext|> <|endoftext|>Force Away | {1}{U} | Instant | common | Return target creature to its owner's hand. Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card. | Where an enemy once rode, not even a whisper remains. | nan | nan<|endoftext|> <|endoftext|>Omega Myr | {2} | Artifact Creature — Myr | common | | Last to charge, last to fall. | 1 | 2<|endoftext|> <|endoftext|>Oracle of Bones | {2}{R}{R} | Creature — Minotaur Shaman | rare | Haste Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost. | nan | 3 | 1<|endoftext|> <|endoftext|>Kentaro, the Smiling Cat | {1}{W} | Legendary Creature — Human Samurai | rare | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value. | "The bonds of bushido will draw the dishonored back someday, and I will be there waiting." | 2 | 1<|endoftext|> <|endoftext|>Mogg Maniac | {1}{R} | Creature — Goblin | uncommon | Whenever is dealt damage, it deals that much damage to target opponent or planeswalker. | Stand clear if he gets an itch. | 1 | 1<|endoftext|> <|endoftext|>Temur Runemark | {2}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has trample as long as you control a blue or red permanent. | nan | nan | nan<|endoftext|> <|endoftext|>Molten Firebird | {4}{R} | Creature — Phoenix | rare | Flying When dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{R}: Exile . | nan | 2 | 2<|endoftext|> <|endoftext|>Imoen, Wily Trickster | {1}{U}{U} | Legendary Creature — Human Rogue Wizard | rare | can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | nan | 3 | 2<|endoftext|> <|endoftext|>Wall of Corpses | {1}{B} | Creature — Wall | common | Defender (This creature can't attack.) {B}, Sacrifice : Destroy target creature is blocking. | "I shall make walls of their flesh, and their blood will be my mortar." —Kaervek | 0 | 2<|endoftext|> <|endoftext|>Hand of Honor | {W}{W} | Creature — Human Samurai | uncommon | Protection from black Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | "The sword is just a tool. It is the samurai's hand that brings it to life." | 2 | 2<|endoftext|> <|endoftext|>Rumbling Crescendo | {3}{R}{R} | Enchantment | rare | At the beginning of your upkeep, you may put a verse counter on . {R}, Sacrifice : Destroy up to X target lands, where X is the number of verse counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Rashka the Slayer | {3}{W}{W} | Legendary Creature — Human Archer | uncommon | Reach (This creature can block creatures with flying.) Whenever blocks one or more black creatures, Rashka gets +1/+2 until end of turn. | "Rarely be the prey so haughty as to hunt the hunter." —Baron Sengir | 3 | 3<|endoftext|> <|endoftext|>Indomitable Ancients | {2}{W}{W} | Creature — Treefolk Warrior | rare | | "Odum and Broadbark were the only beings mighty enough to challenge the giant Moran the Destroyer. Their battle lasted a hundred dawns, until Moran became so exhausted that he fell into namesleep. He awoke as Moran the Gardener." —*The Tale of Odum and Broadbark* | 2 | 10<|endoftext|> <|endoftext|>Lotus Guardian | {7} | Artifact Creature — Dragon | rare | Flying {T}: Add one mana of any color. | Lotus fields are too valuable to leave undefended. | 4 | 4<|endoftext|> <|endoftext|>Molting Harpy | {B} | Creature — Harpy Mercenary | uncommon | Flying At the beginning of your upkeep, sacrifice unless you pay {2}. | Shed harpy feathers leave painful wounds—which explains the harpies' mood. | 2 | 1<|endoftext|> <|endoftext|>Feast of Dreams | {1}{B} | Instant | common | Destroy target enchanted creature or enchantment creature. | "We gave the gods the power to war against us. It is time we took that power back." | nan | nan<|endoftext|> <|endoftext|>Blessing of Leeches | {2}{B} | Enchantment — Aura | common | Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Magnetic Theft | {R} | Instant | uncommon | Attach target Equipment to target creature. (Control of the Equipment doesn't change.) | Among the Vulshok, the most prized blades are those that killed their original owners. | nan | nan<|endoftext|> <|endoftext|>Wyll of the Fiend Pact | {3}{B}{R}{R} | Legendary Creature — Human Warlock | mythic | When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life. | nan | 5 | 5<|endoftext|> <|endoftext|>Daru Mender | {W} | Creature — Human Cleric | uncommon | Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, regenerate target creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Keen-Eared Sentry | {1}{W} | Creature — Human Soldier | uncommon | You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. | "You're not the first to underestimate me." | 2 | 1<|endoftext|> <|endoftext|>Barbed Batterfist | {1}{R} | Artifact — Equipment | common | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/-1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "Finally, a safe way to punch the rotters in the face." | nan | nan<|endoftext|> <|endoftext|>Starlight Spectacular | {2}{W}{W} | Enchantment | rare | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) | nan | nan | nan<|endoftext|> <|endoftext|>Heartwood Treefolk | {2}{G}{G} | Creature — Treefolk | uncommon | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | "In all my years in Llanowar I never understood where trees fit in. They are revered by elves and watered on by dogs." —Mirri of the *Weatherlight* | 3 | 4<|endoftext|> <|endoftext|>Abnormal Endurance | {1}{B} | Instant | common | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | Tenacity prevails when hopes die. | nan | nan<|endoftext|> <|endoftext|>Ashen Monstrosity | {5}{R}{R} | Creature — Spirit | uncommon | Haste attacks each combat if able. | There was a dull thunder at the vanguard, then shocked cries in the midst of the column. Moments later, Takada, last of the rearguard, faced the kami alone. | 7 | 4<|endoftext|> <|endoftext|>Druid of the Anima | {1}{G} | Creature — Elf Druid | common | {T}: Add {R}, {G}, or {W}. | Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world. | 1 | 1<|endoftext|> <|endoftext|>Clip Wings | {1}{G} | Instant | common | Each opponent sacrifices a creature with flying. | It is a grim duty to save the world from those created to protect it. | nan | nan<|endoftext|> <|endoftext|>Talas Warrior | {1}{U}{U} | Creature — Human Pirate Warrior | rare | can't be blocked. | The sea is in their blood. Literally. | 2 | 2<|endoftext|> <|endoftext|>Veiled Sentry | {U} | Enchantment | uncommon | When an opponent casts a spell, if is an enchantment, becomes an Illusion creature with power and toughness each equal to that spell's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Commune with Dinosaurs | {G} | Sorcery | common | Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Menagerie Curator | {1}{G} | Creature — Human Citizen | uncommon | {T}: Add one mana of any color. Spend this mana only to cast a creature spell. Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Vampiric Fury | {1}{R} | Instant | common | Vampire creatures you control get +2/+0 and gain first strike until end of turn. | Many peasants secretly admire vampires' glamour and elegance—until they witness a moment of pure bloodlust. | nan | nan<|endoftext|> <|endoftext|>Mystic Compass | {2} | Artifact | uncommon | {1}, {T}: Target land becomes the basic land type of your choice until end of turn. | "And *I* say north is where I *want* it to be!" —Jaya Ballard, Task Mage | nan | nan<|endoftext|> <|endoftext|>Karona, False God | {1}{W}{U}{B}{R}{G} | Legendary Creature — Avatar | rare | Haste At the beginning of each player's upkeep, that player untaps and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Skyshroud Vampire | {3}{B}{B} | Creature — Vampire | uncommon | Flying Discard a creature card: gets +2/+2 until end of turn. | "If it tastes one drop of elvish blood I will cast it from the shroud to see it burn." —Eladamri, Lord of Leaves | 3 | 3<|endoftext|> <|endoftext|>Mogis's Favor | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | Rage-crowned Mogis swiftly rewards the virtue of brutality. | nan | nan<|endoftext|> <|endoftext|>Artful Dodge | {U} | Sorcery | common | Target creature can't be blocked this turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Those who know the alleys and sewers of the Erdwal can disappear like smoke. | nan | nan<|endoftext|> <|endoftext|>Command the Dreadhorde | {4}{B}{B} | Sorcery | rare | Choose any number of target creature and/or planeswalker cards in graveyards. deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control. | Liliana seized the reins of Bolas's vast army, gritting her teeth behind the Chain Veil. | nan | nan<|endoftext|> <|endoftext|>Goblin Sappers | {1}{R} | Creature — Goblin | common | {R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it and at end of combat. {R}{R}{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it at end of combat. | nan | 1 | 1<|endoftext|> <|endoftext|>Ghostly Sentinel | {4}{W} | Creature — Kor Spirit | common | Flying, vigilance | Mystics of the Stone Havens call upon the spirits of fallen heroes to defend the refuges. | 3 | 3<|endoftext|> <|endoftext|>Final Parting | {3}{B}{B} | Sorcery | uncommon | Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle. | "Sleep now, brother. That is the one gift I can give you." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Flooded Woodlands | {2}{U}{B} | Enchantment | rare | Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.) | Freyalise's tears bring life and renewal, though they also bring trouble. | nan | nan<|endoftext|> <|endoftext|>Aura Fracture | {2}{W} | Enchantment | common | Sacrifice a land: Destroy target enchantment. | Jamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds. | nan | nan<|endoftext|> <|endoftext|>Deal Damage | {2}{R}{R} | Instant | uncommon | deals 4 damage to any target. Gotcha — If an opponent says "deal" or "damage," you may say "Gotcha!" When you do, return from your graveyard to your hand. | Until he got singed . . . | nan | nan<|endoftext|> <|endoftext|>Mishra's Toy Workshop | | Land | mythic | {T}: Add {C}{C}{C}. Spend this mana only on spells and abilities that put tokens onto the battlefield. Use toys to represent the tokens. | Even though Urza tried to apologize, Mishra continued to bear a grudge. | nan | nan<|endoftext|> <|endoftext|>Cinder Giant | {3}{R} | Creature — Giant | uncommon | At the beginning of your upkeep, deals 2 damage to each other creature you control. | "The giant wept tears of embers for the deaths of his allies." —Azeworai, "The Lonely Giant" | 5 | 3<|endoftext|> <|endoftext|>Outrider en-Kor | {2}{W} | Creature — Kor Rebel Knight | uncommon | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to this turn is dealt to target creature you control instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Cosmic Larva | {1}{R}{R} | Creature — Beast | rare | Trample At the beginning of your upkeep, sacrifice unless you sacrifice two lands. | For millennia they wandered from plane to plane, devouring all metal. Finally, their wanderings are over. | 7 | 6<|endoftext|> <|endoftext|>D'Avenant Healer | {1}{W}{W} | Creature — Human Cleric Archer | common | {T}: deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn. | "One arrow keenly fired might prevent more battlefield wounds than I could treat." | 1 | 2<|endoftext|> <|endoftext|>Spellchain Scatter | {R} | Instant | uncommon | Kicker {U} When you cast your next instant or sorcery spell this turn, conjure a duplicate of that spell into your hand. If this spell wasn't kicked, discard the duplicate at the beginning of your next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Ramosian Lieutenant | {1}{W} | Creature — Human Rebel | common | {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | "Give me your hand and I will give you victory." | 1 | 2<|endoftext|> <|endoftext|>Hag of Noxious Nightmares | {2}{B} | Creature — Hag Warlock | rare | Warlocks you control have menace. | nan | 2 | 2<|endoftext|> <|endoftext|>Essence of the Wild | {3}{G}{G}{G} | Creature — Avatar | mythic | Creatures you control enter the battlefield as a copy of . | Wander too far into the wild and it may take you for its own. | 6 | 6<|endoftext|> <|endoftext|>Akroan Conscriptor | {4}{R} | Creature — Human Shaman | uncommon | Heroic — Whenever you cast a spell that targets , gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. | "The time to serve is now." | 3 | 2<|endoftext|> <|endoftext|>Vanishment | {4}{U} | Instant | uncommon | Put target nonland permanent on top of its owner's library. Miracle {U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Beloved Chaplain | {1}{W} | Creature — Human Cleric | uncommon | Protection from creatures | Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity. | 1 | 1<|endoftext|> <|endoftext|>Doomed Artisan | {2}{W} | Creature — Human Artificer | rare | Sculptures you control can't attack or block. At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control." | "Remember me not as I am, but as I should have been." | 1 | 1<|endoftext|> <|endoftext|>Bifurcate | {3}{G} | Sorcery | rare | Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Burning Fields | {4}{R} | Sorcery | common | deals 5 damage to target opponent or planeswalker. | "In raiding and plundering, be like fire, in immovability like a mountain." —Sun Tzu, *Art of War* (trans. Giles) | nan | nan<|endoftext|> <|endoftext|>Inspirational Antelope | {1}{G} | Creature — Antelope | rare | Legacy — Before the game starts, choose a keyword or ability word and write it below. Spells with __________ you cast cost {1} less to cast. | nan | 1 | 3<|endoftext|> <|endoftext|>Frostveil Ambush | {3}{U}{U} | Instant | common | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Cycling {1} ({1}, Discard this card: Draw a card.) | Hunters' methods vary from simple and brutal to elaborate and brutal. | nan | nan<|endoftext|> <|endoftext|>Sight Beyond Sight | {3}{U} | Sorcery | uncommon | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Firestorm Hellkite | {4}{U}{R} | Creature — Dragon | rare | Flying, trample Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "If it can scar the sky with fire, do not share its destination." —Mwani, Mtenda herder | 6 | 6<|endoftext|> <|endoftext|>Viashino Weaponsmith | {3}{R} | Creature — Viashino | common | Whenever becomes blocked by a creature, gets +2/+2 until end of turn. | Within the rig settlement, those who have mastered the making of weapons earn highest honor. | 2 | 2<|endoftext|> <|endoftext|>Slingbow Trap | {3}{G} | Instant — Trap | uncommon | If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost. Destroy target attacking creature with flying. | The Tajuru elves devised ways to let the forest defend itself. | nan | nan<|endoftext|> <|endoftext|>Faerie Trickery | {1}{U}{U} | Tribal Instant — Faerie | common | Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | The fae are so quick and their life spans so short that it's difficult to get retribution for their pranks. | nan | nan<|endoftext|> <|endoftext|>Grip of Chaos | {4}{R}{R} | Enchantment | rare | Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.) | When the world is consumed by chaos, the skilled and the foolish are on equal footing. | nan | nan<|endoftext|> <|endoftext|>Auriok Survivors | {5}{W} | Creature — Human Soldier | uncommon | When enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to . | "We are Mirrodin's children. We will reclaim her—one scrap at a time, if we have to." | 4 | 6<|endoftext|> <|endoftext|>Accorder Paladin | {1}{W} | Creature — Human Knight | uncommon | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) | "I fight for the suns, the surface, and everything in between." | 3 | 1<|endoftext|> <|endoftext|>Essence Fracture | {3}{U}{U} | Sorcery | uncommon | Return two target creatures to their owners' hands. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) | "Shaping reality is simply a matter of knowing where to apply pressure." —Ixidor, reality sculptor | nan | nan<|endoftext|> <|endoftext|>Grinding Station | {2} | Artifact | uncommon | {T}, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters the battlefield, you may untap . | nan | nan | nan<|endoftext|> <|endoftext|>Lukamina, Crocodile Form | {2}{G}{U} | Legendary Creature — Crocodile Druid | mythic | When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control . When dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. | nan | 4 | 4<|endoftext|> <|endoftext|>Barbary Apes | {1}{G} | Creature — Ape | common | | Unpredictable in the extreme, these carnivorous apes will prey even upon their own kind. | 2 | 2<|endoftext|> <|endoftext|>Loxodon Punisher | {3}{W} | Creature — Elephant Soldier | rare | gets +2/+2 for each Equipment attached to it. | The loxodons believe punishment comes in two steps: pain and atonement. They carry a weapon for each. | 2 | 2<|endoftext|> <|endoftext|>A-Alrund's Epiphany | {5}{U}{U} | Sorcery | mythic | Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile Alrund's Epiphany. Foretell {5}{U}{U} | nan | nan | nan<|endoftext|> <|endoftext|>Arbalest Engineers | {1}{R}{G} | Creature — Human Artificer | uncommon | When enters the battlefield, choose one — • deals 1 damage to any target. • Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. • Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | 2 | 2<|endoftext|> <|endoftext|>Bay Falcon | {1}{U} | Creature — Bird | common | Flying, vigilance | "Wear the falcon's feathers in your hair— be fast as the falcon, bright as the Sun." —"Rise on Wings," Zhalfirin song | 1 | 1<|endoftext|> <|endoftext|>Pierce the Sky | {1}{G} | Instant | common | deals 7 damage to target creature with flying. | Llanowar elves conceal their ballistae in the upper canopy of the forest, ready to clear the skies of any intruder. | nan | nan<|endoftext|> <|endoftext|>Addle | {1}{B} | Sorcery | uncommon | Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card. | "I'll wring out your tiny mind like a sponge." —Urborg witch | nan | nan<|endoftext|> <|endoftext|>Raking Canopy | {1}{G}{G} | Enchantment | uncommon | Whenever a creature with flying attacks you, deals 4 damage to it. | "Raven's Run has awoken, and ravens will no longer cry in its branches." —Roon Ghastbark | nan | nan<|endoftext|> <|endoftext|>Innocence Kami | {3}{W}{W} | Creature — Spirit | uncommon | {W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap . | Her voice was light, her substance music. | 2 | 3<|endoftext|> <|endoftext|>Myojin of Infinite Rage | {7}{R}{R}{R} | Legendary Creature — Spirit | rare | enters the battlefield with a divinity counter on it if you cast it from your hand. has indestructible as long as it has a divinity counter on it. Remove a divinity counter from : Destroy all lands. | nan | 7 | 4<|endoftext|> <|endoftext|>Obelisk of Naya | {3} | Artifact | common | {T}: Add {R}, {G}, or {W}. | Centuries have passed since the plane shattered, yet the obelisks of each shard faithfully serve their long-forgotten purpose. | nan | nan<|endoftext|> <|endoftext|>Milling | | Card | mythic | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Vhal, Scholar of Elements | {2}{U}{R} | Legendary Creature — Human Wizard | uncommon | When this creature specializes, remove all study counters from it. When you do, deals that much damage to target creature or planeswalker an opponent controls. {T}: Draw a card, then discard a card. | nan | 4 | 4<|endoftext|> <|endoftext|>Reward the Faithful | {W} | Instant | uncommon | Any number of target players each gain life equal to the highest mana value among permanents you control. | "When you have drunk your fill, pass the cup to others who thirst." | nan | nan<|endoftext|> <|endoftext|>Wormfang Newt | {1}{U} | Creature — Nightmare Salamander Beast | common | When enters the battlefield, exile a land you control. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Spawned by mages emulating the insane. | 2 | 2<|endoftext|> <|endoftext|>Urza's Armor | {6} | Artifact | uncommon | If a source would deal damage to you, prevent 1 of that damage. | "Tawnos's blueprints were critical to the creation of my armor. As he once sealed himself in steel, I sealed myself in a walking crypt." —Urza | nan | nan<|endoftext|> <|endoftext|>Bond of Flourishing | {1}{G} | Sorcery | uncommon | Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. | "We agree that life should flourish. We disagree on the optimal number of limbs." | nan | nan<|endoftext|> <|endoftext|>Persistent Specimen | {B} | Creature — Skeleton | common | {2}{B}: Return from your graveyard to the battlefield tapped. | "The jaw bone's connected to the skull bone. The skull bone's connected to the . . . uh . . . hook thingy." —Garl, sticher's assistant | 1 | 1<|endoftext|> <|endoftext|>Impale | {2}{B}{B} | Sorcery | common | Destroy target creature. | Never let the glitter of gold distract you from the gleam of steel in the shadows. | nan | nan<|endoftext|> <|endoftext|>Skullknocker Ogre | {3}{R} | Creature — Ogre | uncommon | Whenever deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. | The ogre crashed through the massive door. The winged folios scattered like frightened birds. | 4 | 3<|endoftext|> <|endoftext|>Tatterkite | {3} | Artifact Creature — Scarecrow | uncommon | Flying can't have counters put on it. | "I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect." —Braenna, cobblesmith | 2 | 1<|endoftext|> <|endoftext|>Servant of Tymaret | {2}{B} | Creature — Zombie | common | Inspired — Whenever becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way. {2}{B}: Regenerate . | Life is most precious to those who have already lost it. | 1 | 3<|endoftext|> <|endoftext|>Bilious Skulldweller | {B} | Creature — Phyrexian Insect | uncommon | Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) | "Watch your footing around here. Anything you might step on probably has teeth." —Kara Vrist, resistance spymaster | 1 | 1<|endoftext|> <|endoftext|>Legion | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Imoen, Honorable Trickster | {1}{W}{U} | Legendary Creature — Human Rogue Wizard | rare | can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control. | nan | 3 | 2<|endoftext|> <|endoftext|>Beskir Shieldmate | {1}{W} | Creature — Human Warrior | common | When dies, create a 1/1 white Human Warrior creature token. | "If we fall today, let us fall with honor, defending our realm from the horrors that would defile it. Forward, shieldmates! To Starnheim!" | 2 | 1<|endoftext|> <|endoftext|>Shaman's Trance | {2}{R} | Instant | rare | Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Vassal Soul | {1}{W/U}{W/U} | Creature — Spirit | common | Flying | For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt. | 2 | 2<|endoftext|> <|endoftext|>Torch Gauntlet | {2} | Artifact — Equipment | common | Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | "Good morning, children. Please open your aether valves and ignite your gauntlets." —Rakib, Ghirapur schoolteacher | nan | nan<|endoftext|> <|endoftext|>Encrust | {1}{U}{U} | Enchantment — Aura | common | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. | "Barnacles are the sea's final defense." —Garild, merfolk mage | nan | nan<|endoftext|> <|endoftext|>Shrieking Affliction | {B} | Enchantment | uncommon | At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life. | A gargoyle's voice reaches pitches that will shatter glass and warp bone. | nan | nan<|endoftext|> <|endoftext|>Aphetto Alchemist | {1}{U} | Creature — Human Wizard | uncommon | {T}: Untap target artifact or creature. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | He brews trouble. | 1 | 2<|endoftext|> <|endoftext|>Ivory Crane Netsuke | {2} | Artifact | uncommon | At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. | It is said that the feathers of a crane are clouds, plucked and sewn together by the hands of the kami. | nan | nan<|endoftext|> <|endoftext|>Heroes of the Revel | {4}{R} | Creature — Satyr Soldier | uncommon | When enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets , creatures you control get +1/+0 until end of turn. | Brashness is close enough to bravery. | 4 | 4<|endoftext|> <|endoftext|>Mass Appeal | {2}{U} | Sorcery | uncommon | Draw a card for each Human you control. | "We have emerged triumphant from the darkness. Let our hard-won wisdom guide us to prosperity." | nan | nan<|endoftext|> <|endoftext|>Lulu, Helpful Hollyphant | {2}{W}{W} | Legendary Creature — Elephant Angel | uncommon | Flying Whenever you attack with one or more other creatures with flying, you gain twice that much life. | nan | 2 | 4<|endoftext|> <|endoftext|>Tyranid Harridan | {4}{G}{U} | Creature — Tyranid | rare | Flying, ward {4} Shrieking Gargoyles — Whenever or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. | nan | 4 | 4<|endoftext|> <|endoftext|>Liege of the Hollows | {2}{G}{G} | Creature — Spirit | rare | When dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way. | nan | 3 | 4<|endoftext|> <|endoftext|>Enslaved Horror | {3}{B} | Creature — Horror | uncommon | When enters the battlefield, each other player may return a creature card from their graveyard to the battlefield. | nan | 4 | 4<|endoftext|> <|endoftext|>Enraged Revolutionary | {2}{R} | Creature — Human Warrior | common | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) | When every right is voted away, only rage remains. | 2 | 1<|endoftext|> <|endoftext|>Teyo's Lightshield | {2}{W} | Creature — Illusion | common | When enters the battlefield, put a +1/+1 counter on target creature you control. | Teyo gifted his shields to as many allies as possible, knowing he could not always be there to protect them himself. | 0 | 3<|endoftext|> <|endoftext|>Camel | {W} | Creature — Camel | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) As long as is attacking, prevent all damage Deserts would deal to and to creatures banded with . | Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels. | 0 | 1<|endoftext|> <|endoftext|>Species Gorger | {3}{G}{U} | Creature — Frog Beast | uncommon | At the beginning of your upkeep, return a creature you control to its owner's hand. | "We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?" —Gulistan, Simic biomancer | 6 | 6<|endoftext|> <|endoftext|>Servant of Nefarox | {2}{B} | Creature — Human Cleric | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "My cause is power, and at the altar of power I will gladly forfeit my soul." | 3 | 1<|endoftext|> <|endoftext|>Twinning Glass | {4} | Artifact | rare | {1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. | It takes two to craft a mirror: a practiced metalsmith to silver one side and her own hazy reflection to polish the other. | nan | nan<|endoftext|> <|endoftext|>Speakeasy Server | {4}{W} | Creature — Bird Citizen | common | Flying When enters the battlefield, you gain 1 life for each other creature you control. | "Whatever ails you, friends, this will cure it for tonight! And leave you with a little inspiration for tomorrow." | 3 | 3<|endoftext|> <|endoftext|>Clinging Mists | {2}{G} | Instant | common | Prevent all combat damage that would be dealt this turn. Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Escaped Shapeshifter | {3}{U}{U} | Creature — Shapeshifter | rare | As long as an opponent controls a creature with flying not named , has flying. The same is true for first strike, trample, and protection from any color. | nan | 3 | 4<|endoftext|> <|endoftext|>Sigiled Behemoth | {4}{G}{W} | Creature — Beast | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | "Do not mistake a behemoth's assistance for subservience." —Mayael the Anima | 5 | 4<|endoftext|> <|endoftext|>Alora, Cheerful Thief | {3}{U}{U} | Legendary Creature — Halfling Rogue | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0. | nan | 4 | 4<|endoftext|> <|endoftext|>Gisa's Bidding | {2}{B}{B} | Sorcery | uncommon | Create two 2/2 black Zombie creature tokens. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "Soft dirt makes for light work." | nan | nan<|endoftext|> <|endoftext|>Wicked Reward | {1}{B} | Instant | rare | As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn. | "The blood on my hands is merely proof of my ambition." —Kaervek | nan | nan<|endoftext|> <|endoftext|>Rhystic Tutor | {2}{B} | Sorcery | rare | Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle. | Any lock can be undone, any secret revealed. | nan | nan<|endoftext|> <|endoftext|>Breaching Leviathan | {7}{U}{U} | Creature — Leviathan | rare | When enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. | These waters remain uncharted, but not for lack of trying. | 9 | 9<|endoftext|> <|endoftext|>Zephid | {4}{U}{U} | Creature — Illusion | rare | Flying Shroud (This creature can't be the target of spells or abilities.) | Once you've seen one, you'll understand why spells won't go near them. | 3 | 4<|endoftext|> <|endoftext|>Warpath | {3}{R} | Instant | uncommon | deals 3 damage to each blocking creature and each blocked creature. | Cho-Manno had never seen Mercadia City's forces fight so well. The magistrate must have hired a new hero. | nan | nan<|endoftext|> <|endoftext|>Chittering Skitterling | {2}{B} | Creature — Phyrexian Rat | uncommon | Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn. | What cannot be remade will be unmade, one scrap at a time. | 1 | 4<|endoftext|> <|endoftext|>Tidebinder Mage | {U}{U} | Creature — Merfolk Wizard | rare | When enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control . | nan | 2 | 2<|endoftext|> <|endoftext|>Convergence of Dominion | {3} | Artifact | rare | Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost {2} less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana. Translocation Protocols — {3}, {T}: Mill three cards. | nan | nan | nan<|endoftext|> <|endoftext|>Heart Wolf | {3}{R} | Creature — Wolf | rare | First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice . Activate only during combat. | nan | 2 | 2<|endoftext|> <|endoftext|>Tome Raider | {2}{U} | Creature — Faerie | common | Flying When enters the battlefield, draw a card. | "Humans are so forgetful. Every page I steal becomes a secret they can't remember." | 1 | 1<|endoftext|> <|endoftext|>Tolarian Drake | {2}{U} | Creature — Drake | common | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) | Many have been lost just in staring at its wings. What's seen differs from account to account, but madness is always part of the story. | 2 | 4<|endoftext|> <|endoftext|>Lurking Automaton | {5} | Artifact Creature — Construct | common | Reveal as you draft it and note how many cards you've drafted this draft round, including . enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named . | nan | 0 | 0<|endoftext|> <|endoftext|>Gnarlroot Trapper | {B} | Creature — Elf Druid | uncommon | {T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell. {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | nan | 1 | 1<|endoftext|> <|endoftext|>Discarding | | Card | rare | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Glimmerdust Nap | {2}{U} | Enchantment — Aura | common | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. | The dreams of giants are as long as time and as deep as the earth. Thus they are prized by the dream-harvesting fae. | nan | nan<|endoftext|> <|endoftext|>Fresh Volunteers | {1}{W} | Creature — Human Rebel | common | | Every Cho-Arrim villager is a potential warrior; when they are called, they abandon their peaceful way of life and take up arms to defend it. | 2 | 2<|endoftext|> <|endoftext|>Keldon Twilight | {1}{B}{R} | Enchantment | rare | At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn. | nan | nan | nan<|endoftext|> <|endoftext|>Stronghold Overseer | {3}{B}{B}{B} | Creature — Demon | rare | Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Ephara's Radiance | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{1}{W}, {T}: You gain 3 life." | "Civilization is the sum of Ephara's gifts." —Olexa of the Twelve | nan | nan<|endoftext|> <|endoftext|>Goblin Clearcutter | {3}{R} | Creature — Goblin | uncommon | {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. | "Did you know that wood burns even better than rocks?" —Toggo, goblin weaponsmith | 3 | 3<|endoftext|> <|endoftext|>Smoke Shroud | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja enters the battlefield under your control, you may return from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Blinding Flare | {R} | Sorcery | uncommon | Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Incubator Drone | {3}{U} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) When enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | The touch of an Eldrazi brings life and death in turn. | 2 | 3<|endoftext|> <|endoftext|>Indestructibility | {3}{W} | Enchantment — Aura | rare | Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.) | "By all means, keep trying." | nan | nan<|endoftext|> <|endoftext|>Opal-Eye, Konda's Yojimbo | {1}{W}{W} | Legendary Creature — Fox Samurai | rare | Defender (This creature can't attack.) Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to instead. {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. | nan | 1 | 4<|endoftext|> <|endoftext|>Arena Trickster | {3}{R} | Creature — Human Shaman | common | Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on . | "It's not enough to surprise your opponent. You have to delight the crowd as well." | 3 | 3<|endoftext|> <|endoftext|>Aether Inspector | {3}{W} | Creature — Dwarf Artificer | common | Vigilance When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. | nan | 2 | 3<|endoftext|> <|endoftext|>Surge of Thoughtweft | {1}{W} | Tribal Instant — Kithkin | common | Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. | Kithkin weave together their very thoughts, creating a depth of cooperation unknown to other races. | nan | nan<|endoftext|> <|endoftext|>Squash | {4}{R} | Instant | common | This spell costs {3} less to cast if you control a Giant. deals 6 damage to target creature or planeswalker. | The troll had recently crushed a human in much the same way. Sadly, he expired too quickly to appreciate the irony. | nan | nan<|endoftext|> <|endoftext|>Scourge of Geier Reach | {3}{R}{R} | Creature — Elemental | uncommon | gets +1/+1 for each creature your opponents control. | Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood. | 3 | 3<|endoftext|> <|endoftext|>A-Phylath, World Sculptor | {4}{R}{G} | Legendary Creature — Elemental | rare | Trample When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Genju of the Fields | {W} | Enchantment — Aura | uncommon | Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Blistering Firecat | {1}{R}{R}{R} | Creature — Elemental Cat | rare | Trample, haste At the beginning of the end step, sacrifice . Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 7 | 1<|endoftext|> <|endoftext|>Dire Tactics | {W}{B} | Instant | uncommon | Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. | "I will preserve human life at all costs. I will stand alone against behemoths before I let them touch my city. I will hold the wall." —Oath of the Coppercoats | nan | nan<|endoftext|> <|endoftext|>Standard Bearer | {1}{W} | Creature — Human Flagbearer | common | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | The standard was a rallying point for the army and a target for the enemy. | 1 | 1<|endoftext|> <|endoftext|>Radiant Grove | | Land — Forest Plains | common | ({T}: Add {G} or {W}.) enters the battlefield tapped. | Yavimaya's inhabitants are dedicated to protecting its unspoiled jungle from the scourge of artifice. | nan | nan<|endoftext|> <|endoftext|>Moonglove Winnower | {3}{B} | Creature — Elf Rogue | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Winnowers live to eliminate eyeblights, creatures the elves deem too ugly to exist. | 2 | 3<|endoftext|> <|endoftext|>Rockslide Sorcerer | {3}{R} | Creature — Human Wizard | uncommon | Whenever you cast an instant, sorcery, or Wizard spell, deals 1 damage to any target. | "You can cower from the crushing shards or embrace the danger of Akoum. I've made my choice." | 3 | 3<|endoftext|> <|endoftext|>Act of Authority | {1}{W}{W} | Enchantment | rare | When enters the battlefield, you may exile target artifact or enchantment. At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of . | nan | nan | nan<|endoftext|> <|endoftext|>Alchor's Tomb | {4} | Artifact | rare | {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Rogues | | Card | rare | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>A-Carnelian Orb of Dragonkind | {2}{R} | Artifact | uncommon | {T}: Add one mana of any color. If that mana is spent on a Dragon creature spell, it gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Exoskeletal Armor | {1}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. | "We use only what we need—but in times of strife, our need becomes great." —Centaur warrior | nan | nan<|endoftext|> <|endoftext|>Inhumaniac | {1}{B} | Creature — Brainiac | uncommon | At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on . On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from . | For the mind-minded mastermind. | 1 | 1<|endoftext|> <|endoftext|>Farrelite Priest | {1}{W}{W} | Creature — Human Cleric | uncommon | {1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice at the beginning of the next end step. | Although their methods were often brutal, Farrel's followers believed in the preservation of justice and virtue. | 1 | 3<|endoftext|> <|endoftext|>Sulfuric Vapors | {3}{R} | Enchantment | rare | If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. | It was the dragons who first learned to chase their prey into the vapors before igniting them. | nan | nan<|endoftext|> <|endoftext|>Granulate | {2}{R}{R} | Sorcery | rare | Destroy each nonland artifact with mana value 4 or less. | There aren't *that* many ways to destroy a solid steel weapon, but somehow the goblins keep finding new ones. | nan | nan<|endoftext|> <|endoftext|>Observant Alseid | {2}{W} | Enchantment Creature — Nymph | common | Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Vigilance Enchanted creature gets +2/+2 and has vigilance. | nan | 2 | 2<|endoftext|> <|endoftext|>Shapesharer | {1}{U} | Creature — Shapeshifter | rare | Changeling (This card is every creature type.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. | One good mimic deserves another. | 1 | 1<|endoftext|> <|endoftext|>Deviant Glee | {B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn." | "You just need the right incentive to fulfill my dreams." | nan | nan<|endoftext|> <|endoftext|>Aggressive Mining | {3}{R} | Enchantment | rare | You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn. | Designed by Markus Persson | nan | nan<|endoftext|> <|endoftext|>Wojek Embermage | {3}{R} | Creature — Human Wizard | uncommon | Radiance — {T}: deals 1 damage to target creature and each other creature that shares a color with it. | "Your brother's crimes are your crimes. You stood by and lent support, so you too must face judgment." | 1 | 2<|endoftext|> <|endoftext|>Ominous Parcel | {1} | Artifact | common | {2}, {T}, Sacrifice : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {5}, {T}, Sacrifice : It deals 4 damage to target creature. | The rest of Anhelo's assistant arrived over the following week. | nan | nan<|endoftext|> <|endoftext|>Hard Cover | {U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card." | A good book is a refuge, but a great book is a fortress. | nan | nan<|endoftext|> <|endoftext|>Treetop Ambusher | {1}{G} | Creature — Elf Berserker | common | Dash {1}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Whenever attacks, target creature you control gets +1/+1 until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Hostile Realm | {2}{R} | Enchantment — Aura | common | Enchant land Enchanted land has "{T}: Target creature can't block this turn." | Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory. | nan | nan<|endoftext|> <|endoftext|>Omnispell Adept | {4}{U} | Creature — Human Wizard | rare | {2}{U}, {T}: You may cast an instant or sorcery spell from your hand without paying its mana cost. | She memorized every arcane text in the Ismeri Library by the time she was sixteen. Now she quizzes sphinxes in her spare time. | 3 | 4<|endoftext|> <|endoftext|>Season's Beatings | {R}{R}{R}{R} | Sorcery | rare | Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls. | Arriving home, he suddenly longed for the bloodsoaked battlefields behind him. | nan | nan<|endoftext|> <|endoftext|>Bring Down | {3}{W} | Sorcery | uncommon | Assist (Another player can pay up to {3} of this spell's cost.) Destroy target creature with power 4 or greater. | "Big, wicked, and not too smart. Poor thing never stood a chance against us, dear." —Regna, to Krav | nan | nan<|endoftext|> <|endoftext|>Rime Transfusion | {1}{B} | Snow Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow source.) | The unfortunates so transformed hungered not for flesh, but for warmth. | nan | nan<|endoftext|> <|endoftext|>Krosan Archer | {3}{G} | Creature — Centaur Archer | common | Reach (This creature can block creatures with flying.) {G}, Discard a card: gets +0/+2 until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Tajuru Snarecaster | {2}{G} | Creature — Elf Rogue | common | Reach | Elves of the Tajuru Nation spend their lives in the ancient jaddi trees' expansive canopy, some living and dying without ever touching the ground. | 1 | 4<|endoftext|> <|endoftext|>Rune of Protection: Artifacts | {1}{W} | Enchantment | uncommon | {W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Glaive of the Guildpact | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Granite Shard | {3} | Artifact | uncommon | {3}, {T} or {R}, {T}: deals 1 damage to any target. | It's a piece of a world the goblins have never seen but would dearly like to blow up. | nan | nan<|endoftext|> <|endoftext|>Vitality Charm | {G} | Instant | common | Choose one — • Create a 1/1 green Insect creature token. • Target creature gets +1/+1 and gains trample until end of turn. • Regenerate target Beast. | nan | nan | nan<|endoftext|> <|endoftext|>Leonin of the Lost Pride | {1}{W} | Creature — Cat Warrior | common | When dies, exile target card from an opponent's graveyard. | Leonin band together in the Underworld, taking solace in their strength until, at last, both pride and self are forgotten. | 3 | 1<|endoftext|> <|endoftext|>Spellcasting | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|> <|endoftext|>Seraph Sanctuary | | Land | common | When enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. | nan | nan | nan<|endoftext|> <|endoftext|>Revel of the Fallen God | {3}{R}{R}{G}{G} | Sorcery | rare | Create four 2/2 red and green Satyr creature tokens with haste. | "Xenagos has fallen, and the world grows dark without him. What can ever fill that darkness but our rage?" —Guruthes, disciple of Xenagos | nan | nan<|endoftext|> <|endoftext|>Rally | {W}{W} | Instant | common | Blocking creatures get +1/+1 until end of turn. | "Stand your ground, troops! This shall be our finest hour!" —General Jarkeld, the Arctic Fox, last words | nan | nan<|endoftext|> <|endoftext|>Cosi's Trickster | {U} | Creature — Merfolk Wizard | rare | Whenever an opponent shuffles their library, you may put a +1/+1 counter on . | She watches the chaos created by the Roil, seeking strength in the patterns of anarchy. | 1 | 1<|endoftext|> <|endoftext|>Altar of the Pantheon | {3} | Artifact | common | Your devotion to each color and each combination of colors is increased by one. {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Crashing Centaur | {4}{G}{G} | Creature — Centaur | uncommon | {G}, Discard a card: gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) | nan | 3 | 4<|endoftext|> <|endoftext|>Nevermaker | {3}{U} | Creature — Elemental | uncommon | Flying When leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 2 | 3<|endoftext|> <|endoftext|>Swarm Saboteur | {1}{B} | Creature — Human Ninja | rare | Ninjutsu {1}{B} Deathtouch Whenever deals combat damage to a player, conjure a card named Virus Beetle into your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Brightwood Tracker | {3}{G} | Creature — Elf Scout | common | {5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | "Many have walked here, but there is only one trail I seek." | 2 | 4<|endoftext|> <|endoftext|>A-Demilich | {U}{U}{U}{U} | Creature — Skeleton Wizard | mythic | This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. | nan | 4 | 4<|endoftext|> <|endoftext|>Patrol Hound | {1}{W} | Creature — Dog | common | Discard a card: gains first strike until end of turn. | To the camp, it was a fierce and loyal protector. To the sentry's youngest daughter, it would always be her "Wuv Muffin." | 2 | 2<|endoftext|> <|endoftext|>Trait Doctoring | {U} | Sorcery | rare | Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Bonus Round | {1}{R}{R} | Sorcery | rare | Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy. | When the twin-spell bonus round begins, the crowd rises to its feet in anticipation of incredible combinations. | nan | nan<|endoftext|> <|endoftext|>Beguiler of Wills | {3}{U}{U} | Creature — Human Wizard | mythic | {T}: Gain control of target creature with power less than or equal to the number of creatures you control. | "Come, let me free you of the tyranny of thought." | 1 | 1<|endoftext|> <|endoftext|>Nightshade Seer | {3}{B} | Creature — Human Wizard | uncommon | {2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. | nan | 1 | 1<|endoftext|> <|endoftext|>Soldiers of the Watch | {1}{W} | Creature — Human Soldier | common | Double team | nan | 2 | 1<|endoftext|> <|endoftext|>Minotaur Aggressor | {6}{R} | Creature — Minotaur Berserker | uncommon | First strike, haste | The smelting district is home to many who see the guilds as not for them. | 6 | 2<|endoftext|> <|endoftext|>Sweep the Skies | {X}{U}{U} | Sorcery | uncommon | Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell. | A gleam of refracted light is often the only warning. | nan | nan<|endoftext|> <|endoftext|>Grappler Spider | {1}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | Creatures of the air wisely avoid the darkest regions of Guul Draz—which is why grappler spiders inhabit the few places touched by the sun's rays. | 2 | 1<|endoftext|> <|endoftext|>Quest for the Goblin Lord | {R} | Enchantment | uncommon | Whenever a Goblin enters the battlefield under your control, you may put a quest counter on . As long as has five or more quest counters on it, creatures you control get +2/+0. | A shrine to unchecked desire. | nan | nan<|endoftext|> <|endoftext|>Balshan Collaborator | {3}{U} | Creature — Bird Soldier | uncommon | Flying {B}: gets +1/+1 until end of turn. | "Power, gold, crackers—every bird has its price." —Chainer, dementia master | 2 | 2<|endoftext|> <|endoftext|>Satyr Piper | {2}{G} | Creature — Satyr Rogue | uncommon | {3}{G}: Target creature must be blocked this turn if able. | "When I asked my commander the reward for killing that prancing nuisance, he told me, 'None! I want to kill him myself!'" —Phrogas, soldier of Akros | 2 | 1<|endoftext|> <|endoftext|>Chaos Wrap | {2}{R} | Instant | mythic | The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.) | nan | nan | nan<|endoftext|> <|endoftext|>Coastal Bulwark | {2} | Artifact Creature — Wall | common | Defender gets +2/+0 as long as you control an Island. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | nan | 1 | 3<|endoftext|> <|endoftext|>Censorship | {U} | Enchantment | uncommon | As enters the battlefield, choose a word. Whenever a player says the chosen word, deals 2 damage to that player. | Editor's note: There were no suitable flavor text submissions for this card. | nan | nan<|endoftext|> <|endoftext|>Grown from the Stump | | Sorcery | common | Place exactly two cards named Hydra Head onto the battlefield from the Hydra's graveyard. If you can't, reveal cards from the top of the Hydra's library until you reveal a Head card. Put that card onto the battlefield and the rest into the Hydra's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Stop That | {B} | Instant | common | Target player discards a card. Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return from your graveyard to your hand. | Now for a squirt of lemon juice. | nan | nan<|endoftext|> <|endoftext|>Whim of Volrath | {U} | Instant | rare | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") | nan | nan | nan<|endoftext|> <|endoftext|>Disciple of Kangee | {2}{W} | Creature — Human Wizard | common | {U}, {T}: Target creature gains flying and becomes blue until end of turn. | When no birds are available, Kangee's disciples fill the sky with anything that's willing to fight. | 2 | 2<|endoftext|> <|endoftext|>Mirror Sheen | {1}{U/R}{U/R} | Enchantment | rare | {1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. | Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas. | nan | nan<|endoftext|> <|endoftext|>Rasaad, Sylvan Monk | {2}{G}{W} | Legendary Creature — Human Monk | uncommon | When dies, create two 2/2 green Boar creature tokens. | nan | 4 | 4<|endoftext|> <|endoftext|>Rapid Fire | {3}{W} | Instant | rare | Cast this spell only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) | nan | nan | nan<|endoftext|> <|endoftext|>Auriok Sunchaser | {1}{W} | Creature — Human Soldier | common | Metalcraft — As long as you control three or more artifacts, gets +2/+2 and has flying. | "Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold." —Prayer to the Whitesun | 1 | 1<|endoftext|> <|endoftext|>Berg Strider | {4}{U} | Snow Creature — Giant Wizard | common | When enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.) | nan | 4 | 4<|endoftext|> <|endoftext|>Join the Ranks | {3}{W} | Instant | common | Create two 1/1 white Soldier Ally creature tokens. | Expeditionary houses are notorious for their rivalries. But when adventurers meet in the wilderness, the instinct for mutual survival outweighs petty grudges. | nan | nan<|endoftext|> <|endoftext|>Psychotrope Thallid | {2}{G} | Creature — Fungus | uncommon | At the beginning of your upkeep, put a spore counter on . Remove three spore counters from : Create a 1/1 green Saproling creature token. {1}, Sacrifice a Saproling: Draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Vex | {2}{U} | Instant | common | Counter target spell. That spell's controller may draw a card. | "The druids would be better off if they spent more time in the lab and less time watching trees grow." —Pontifex, elder researcher | nan | nan<|endoftext|> <|endoftext|>Scrapwork Rager | {4} | Artifact Creature — Phyrexian Horror | common | When enters the battlefield, you draw a card and you lose 1 life. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Witch of the Moors | {3}{B}{B} | Creature — Human Warlock | rare | Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand. | Many hands for many evils. | 4 | 4<|endoftext|> <|endoftext|>Custodi Soulcaller | {1}{W}{W} | Creature — Human Cleric | uncommon | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat. | nan | 1 | 2<|endoftext|> <|endoftext|>Moriok Reaver | {2}{B} | Creature — Human Warrior | common | | "The Moriok are fools. They try so hard to gain my favor. All I want is for them to die quickly, to join the ranks of the nim." —Geth, Lord of the Vault | 3 | 2<|endoftext|> <|endoftext|>Soul Reap | {1}{B} | Sorcery | common | Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn. | Their thoughtweft carried Darial's last thoughts back to his doun. They sorely wished it had not. | nan | nan<|endoftext|> <|endoftext|>A-Eiganjo Exemplar | {W} | Enchantment Creature — Human Samurai | common | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Amphin Pathmage | {3}{U} | Creature — Salamander Wizard | common | {2}{U}: Target creature can't be blocked this turn. | "There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design." —Gor Muldrak, *Cryptohistories* | 3 | 2<|endoftext|> <|endoftext|>Merrow Levitator | {3}{U} | Creature — Merfolk Wizard | common | {T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap . | He fancies himself a master thief, claiming to "steal the ground" from his victims. | 2 | 3<|endoftext|> <|endoftext|>Deranged Outcast | {1}{G} | Creature — Human Rogue | rare | {1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature. | Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest. | 2 | 1<|endoftext|> <|endoftext|>Burning Cloak | {R} | Sorcery | common | Target creature gets +2/+0 until end of turn. deals 2 damage to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Heartwood Dryad | {1}{G} | Creature — Dryad | common | can block creatures with shadow as though had shadow. | To snare what lies between worlds takes the patient reach of trees. | 2 | 1<|endoftext|> <|endoftext|>Liberated Dwarf | {R} | Creature — Dwarf | common | {R}, Sacrifice : Target green creature gets +1/+0 and gains first strike until end of turn. | Freed from their chains, these dwarves are bound only by honor. | 1 | 1<|endoftext|> <|endoftext|>Runeflare Trap | {4}{R}{R} | Instant — Trap | uncommon | If an opponent drew three or more cards this turn, you may pay {R} rather than pay this spell's mana cost. deals damage to target player equal to the number of cards in that player's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Llanowar Stalker | {G} | Creature — Elf Warrior | common | Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. | If you spot one elf in Llanowar, it's likely there's another with a knife at your back. | 1 | 1<|endoftext|> <|endoftext|>Huatli's Snubhorn | {1}{W} | Creature — Dinosaur | common | Vigilance (Attacking doesn't cause this creature to tap.) | Don't make the mistake of thinking blunt horns can't kill. | 2 | 2<|endoftext|> <|endoftext|>Earth Rift | {3}{R} | Sorcery | common | Destroy target land. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Dire Fleet Interloper | {3}{B} | Creature — Human Pirate | common | Menace When enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 2 | 2<|endoftext|> <|endoftext|>Riveteers Initiate | {1}{R} | Creature — Viashino Citizen | common | {1}{B/G}: gains deathtouch until end of turn. | Young viashino flock to the Riveteers for Ziatora's leadership, eager to unleash their own inner dragons. | 2 | 2<|endoftext|> <|endoftext|>Laquatus's Disdain | {1}{U} | Instant | uncommon | Counter target spell cast from a graveyard. Draw a card. | "The first time was amusing, but now you're getting tiresome." | nan | nan<|endoftext|> <|endoftext|>Alpha Brawl | {6}{R}{R} | Sorcery | rare | Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. | Being an alpha means proving it every full moon. | nan | nan<|endoftext|> <|endoftext|>Pack Attack | {2}{R} | Instant | common | Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card. | Kobold tactics rarely account for little things like diplomacy, mercy, or surrender. | nan | nan<|endoftext|> <|endoftext|>Forgefire Automaton | {7} | Artifact Creature — Construct | mythic | Prototype {2}{B} — 3/2 At the beginning of your upkeep, return target creature card with power less than 's power from your graveyard to the battlefield. Its base power perpetually becomes equal to 's power. | nan | 8 | 5<|endoftext|> <|endoftext|>Thundering Tanadon | {4}{G/P}{G/P} | Artifact Creature — Phyrexian Beast | common | ({G/P} can be paid with either {G} or 2 life.) Trample | "We do not need beakers and vials to test our predators." —Vorinclex, Voice of Hunger | 5 | 4<|endoftext|> <|endoftext|>A-Guildsworn Prowler | {1}{B} | Creature — Tiefling Rogue Assassin | common | Deathtouch When Guildsworn Prowler dies, if it wasn't blocking, draw a card. | nan | 1 | 1<|endoftext|> <|endoftext|>Ancient Runes | {2}{R} | Enchantment | uncommon | At the beginning of each player's upkeep, deals damage to that player equal to the number of artifacts they control. | Ertai volunteered to open the portal. He figured he owed it one. | nan | nan<|endoftext|> <|endoftext|>Soldier Replica | {3} | Artifact Creature — Soldier | common | {1}{W}, Sacrifice : It deals 3 damage to target attacking or blocking creature. | It fights with inhuman vigor. | 1 | 3<|endoftext|> <|endoftext|>Foul Renewal | {3}{B} | Instant | rare | Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way. | The cycle of life and death is rarely pretty. | nan | nan<|endoftext|> <|endoftext|>Dark Temper | {2}{R} | Instant | common | deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. | When you've got the temperament of a dragon, every argument is one you'll win. | nan | nan<|endoftext|> <|endoftext|>Baki's Curse | {2}{U}{U} | Sorcery | rare | deals 2 damage to each creature for each Aura attached to that creature. | "Those who fling spells too quickly should have reason to regret it." —Baki, Wizard Attendant | nan | nan<|endoftext|> <|endoftext|>Slumbering Tora | {3} | Artifact | rare | {2}, Discard a Spirit or Arcane card: becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value. | nan | nan | nan<|endoftext|> <|endoftext|>Animal Boneyard | {2}{W} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness." | "The animal spirits are the Ancestor's grandchildren. Remember them." —Mystic elder | nan | nan<|endoftext|> <|endoftext|>Cavern Lampad | {3}{B} | Enchantment Creature — Nymph | common | Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate. | nan | 2 | 2<|endoftext|> <|endoftext|>Lullmage Mentor | {1}{U}{U} | Creature — Merfolk Wizard | rare | Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell. | "Many voices are needed to quiet this land." | 2 | 2<|endoftext|> <|endoftext|>Soul Strings | {X}{B} | Sorcery | common | Return two target creature cards from your graveyard to your hand unless any player pays {X}. | Everyone is manipulated. It's just more obvious with the dead. | nan | nan<|endoftext|> <|endoftext|>A-Rockslide Sorcerer | {2}{R} | Creature — Human Wizard | uncommon | Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target. | nan | 2 | 2<|endoftext|> <|endoftext|>Tel-Jilad Exile | {3}{G} | Creature — Troll Warrior | common | {1}{G}: Regenerate . | For his crimes, he was made to forget all the trolls' secrets. Now he knows only that he is outcast, but not why. | 2 | 3<|endoftext|> <|endoftext|>River Heralds' Boon | {1}{G} | Instant | common | Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. | "We are kin to the trees, and their strength is our own." | nan | nan<|endoftext|> <|endoftext|>Double Play | {3}{G}{G} | Sorcery | common | Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle. | The wizard exclaimed, "I'm no chicken . . . ." | nan | nan<|endoftext|> <|endoftext|>Mystic Might | {U} | Enchantment — Aura | rare | Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn." | nan | nan | nan<|endoftext|> <|endoftext|>Whispergear Sneak | {1} | Artifact Creature — Construct | common | Draft face up. During the draft, you may turn face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player. | Spy for today. Plan for tomorrow. | 1 | 1<|endoftext|> <|endoftext|>Gut, Furious Fanatic | {4}{R}{R}{R} | Legendary Creature — Goblin Shaman | uncommon | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step. | nan | 5 | 4<|endoftext|> <|endoftext|>Harnessed Lightning | {1}{R} | Instant | uncommon | Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. deals that much damage to that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Laccolith Titan | {5}{R}{R} | Creature — Beast | rare | Whenever becomes blocked, you may have it deal damage equal to its power to target creature. If you do, assigns no combat damage this turn. | Proximity guarantees injury or death. | 6 | 6<|endoftext|> <|endoftext|>Pit Raptor | {2}{B}{B} | Creature — Bird Mercenary | uncommon | Flying, first strike At the beginning of your upkeep, sacrifice unless you pay {2}{B}{B}. | nan | 4 | 3<|endoftext|> <|endoftext|>Shred Memory | {1}{B} | Instant | common | Exile up to four target cards from a single graveyard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Barbarian Bully | {2}{R} | Creature — Human Barbarian | common | Discard a card at random: gets +2/+2 until end of turn unless a player has deal 4 damage to them. Activate only once each turn. | "Out of my way!" | 2 | 2<|endoftext|> <|endoftext|>Mistform Skyreaver | {5}{U}{U} | Creature — Illusion | rare | Flying {1}: becomes the creature type of your choice until end of turn. | Conviction, the third myth of reality: Only those who seek the truth can be deceived. | 6 | 6<|endoftext|> <|endoftext|>Arisen Gorgon | {1}{B}{B} | Creature — Zombie Gorgon | uncommon | has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.) | "I'm not picky about what comes up, but the less decay, the better." —Liliana Vess | 3 | 3<|endoftext|> <|endoftext|>Spawning Bed | | Land | uncommon | {T}: Add {C}. {6}, {T}, Sacrifice : Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | Young Eldrazi crawl forth from the dust, compelled by a greater will. | nan | nan<|endoftext|> <|endoftext|>Jace, Ingenious Mind-Mage | {4}{U}{U} | Legendary Planeswalker — Jace | mythic | +1: Draw a card. +1: Untap all creatures you control. −9: Gain control of up to three target creatures. | nan | nan | nan<|endoftext|> <|endoftext|>Battlefront Krushok | {4}{G} | Creature — Beast | uncommon | can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature. | Krushoks clear debris from fertile fields, fallow fields, and battlefields. | 3 | 4<|endoftext|> <|endoftext|>Animist's Awakening | {X}{G} | Sorcery | rare | Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands. | nan | nan | nan<|endoftext|> <|endoftext|>Highland Berserker | {1}{R} | Creature — Human Berserker Ally | common | Whenever or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. | He gets paid by the axe. | 2 | 1<|endoftext|> <|endoftext|>Simic Cluestone | {3} | Artifact | common | {T}: Add {G} or {U}. {G}{U}, {T}, Sacrifice : Draw a card. | Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. | nan | nan<|endoftext|> <|endoftext|>Ogre Leadfoot | {4}{R} | Creature — Ogre | common | Whenever becomes blocked by an artifact creature, destroy that creature. | When the goblins need more scrap for the Great Furnace, they simply let the ogres loose and follow in their wake. | 3 | 3<|endoftext|> <|endoftext|>Quandrix Cultivator | {1}{G}{G/U}{U} | Creature — Turtle Druid | uncommon | When enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. | In the gardens spread across the Quandrix campus, fern turns to forest before class is even over. | 3 | 4<|endoftext|> <|endoftext|>Claim the Firstborn | {R} | Sorcery | uncommon | Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn. | "Will! They have a copy of *Tales of the Fae* here! Want me to read you a bedtime story?" —Rowan Kenrith | nan | nan<|endoftext|> <|endoftext|>Skitterskin | {3}{B} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) can't block. {1}{B}: Regenerate . Activate only if you control another colorless creature. | nan | 4 | 3<|endoftext|> <|endoftext|>Dread Slag | {3}{B}{R} | Creature — Horror | rare | Trample gets -4/-4 for each card in your hand. | A thousand phobias sopped from the city and wrung from Rix Maadi as one. | 9 | 9<|endoftext|> <|endoftext|>Hesitation | {1}{U} | Enchantment | uncommon | When a player casts a spell, sacrifice and counter that spell. | Gerrard hesitated, looking up at the enemy ship. The future hesitated with him, changed forever by the pause. | nan | nan<|endoftext|> <|endoftext|>Noxious Vapors | {1}{B}{B} | Sorcery | uncommon | Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards. | Urborg would just as soon steal your memories as your life. | nan | nan<|endoftext|> <|endoftext|>Spell Counter | {2}{U}{U} | Instant | uncommon | Counter target spell. Gotcha — If an opponent says "spell" or "counter," you may say "Gotcha!" When you do, return from your graveyard to your hand. | Playing *Unhinged*, . . . | nan | nan<|endoftext|> <|endoftext|>Brutal Deceiver | {2}{R} | Creature — Spirit | common | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, gets +1/+0 and gains first strike until end of turn. Activate only once each turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Water Wurm | {U} | Creature — Wurm | common | gets +0/+1 as long as an opponent controls an Island. | nan | 1 | 1<|endoftext|> <|endoftext|>Story Seeker | {1}{W} | Creature — Dwarf Cleric | common | Lifelink | Dwarven skalds are the most renowned storytellers in all of Kaldheim. They travel across the realms, seeking out heroic deeds and chronicling them in epic sagas. | 2 | 2<|endoftext|> <|endoftext|>Simic Manipulator | {1}{U}{U} | Creature — Mutant Wizard | rare | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}, Remove one or more +1/+1 counters from : Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. | nan | 0 | 1<|endoftext|> <|endoftext|>Dominating Licid | {1}{U}{U} | Creature — Licid | rare | {1}{U}{U}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Metamorphic Alteration | {1}{U} | Enchantment — Aura | rare | Enchant creature As enters the battlefield, choose a creature. Enchanted creature is a copy of the chosen creature. | nan | nan | nan<|endoftext|> <|endoftext|>Furious Reprisal | {3}{R} | Sorcery | uncommon | deals 2 damage to each of two targets. | "Now that's the Chandra I've been waiting to see." —Liliana Vess | nan | nan<|endoftext|> <|endoftext|>Wings of Hubris | {2} | Artifact — Equipment | common | Equipped creature has flying. Sacrifice : Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Dalakos's invention worked . . . until it didn't. | nan | nan<|endoftext|> <|endoftext|>Cruel Grimnarch | {5}{B} | Creature — Phyrexian Cleric | common | Deathtouch When enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life. | The gospel of lies sounds sweetest when whispered by many mouths. | 5 | 5<|endoftext|> <|endoftext|>Night Revelers | {4}{R} | Creature — Vampire | common | has haste as long as an opponent controls a Human. | Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong. | 4 | 4<|endoftext|> <|endoftext|>Harmony of Nature | {2}{G} | Sorcery | uncommon | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. | nan | nan | nan<|endoftext|> <|endoftext|>Revel Ruiner | {3}{B} | Creature — Cephalid Rogue | common | Menace (This creature can't be blocked except by two or more creatures.) When enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | nan | 3 | 1<|endoftext|> <|endoftext|>Eureka Moment | {2}{G}{U} | Instant | common | Draw two cards. You may put a land card from your hand onto the battlefield. | "At first, the equations were simply numbers. But in those numbers, I saw a story, and in that story I saw a pattern, and suddenly it all fit together!" | nan | nan<|endoftext|> <|endoftext|>Flailing Ogre | {2}{R} | Creature — Ogre | uncommon | {1}: gets +1/+1 until end of turn. Any player may activate this ability. {1}: gets -1/-1 until end of turn. Any player may activate this ability. | nan | 3 | 3<|endoftext|> <|endoftext|>River Kaijin | {2}{U} | Creature — Spirit | common | | "Since the war began, fishermen don't sing to the kaijin to ask for full nets. They guard the shore with thrice-blessed spears, saving the nets for their wives to pack their belongings and leave." —Hayato, master sailor | 1 | 4<|endoftext|> <|endoftext|>Rocket-Powered Turbo Slug | {3}{R} | Creature — Slug | uncommon | Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.)) | Did you go through all the trouble to unscramble this? | 3 | 1<|endoftext|> <|endoftext|>Breath of Dreams | {2}{U}{U} | Enchantment | uncommon | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}." | "Get up, blast you! They're attacking! Why are you all so slow?" —General Jarkeld, the Arctic Fox | nan | nan<|endoftext|> <|endoftext|>Awaken the Ancient | {1}{R}{R}{R} | Enchantment — Aura | rare | Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land. | Some days you stand to greet the horizon. Other days the horizon stands to greet you. | nan | nan<|endoftext|> <|endoftext|>Sturdy Hatchling | {3}{G/U} | Creature — Elemental | uncommon | enters the battlefield with four -1/-1 counters on it. {G/U}: gains shroud until end of turn. (It can't be the target of spells or abilities.) Whenever you cast a green spell, remove a -1/-1 counter from . Whenever you cast a blue spell, remove a -1/-1 counter from . | nan | 6 | 6<|endoftext|> <|endoftext|>Famished Ghoul | {3}{B} | Creature — Zombie | uncommon | {1}{B}, Sacrifice : Exile up to two target cards from a single graveyard. | Memories have distinct tastes. Its favorites are the sickly sweetness of lost love and the bitter smokiness of cruel murder. | 3 | 2<|endoftext|> <|endoftext|>Freyalise, Skyshroud Partisan | {1}{G}{G} | Legendary Planeswalker — Freyalise | mythic | +1: Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1. −1: Seek an Elf card. −6: Conjure a Regal Force card onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Empty the Catacombs | {3}{B} | Sorcery | rare | Each player returns all creature cards from their graveyard to their hand. | When the dead are laid to rest in Ravnica, it's usually just a nap. | nan | nan<|endoftext|> <|endoftext|>Seedling Charm | {G} | Instant | common | Choose one — • Return target Aura attached to a creature to its owner's hand. • Regenerate target green creature. • Target creature gains trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Mob Mentality | {R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. | "Why is loud stupidity so infectious?" —Rana, Suq'Ata market fool | nan | nan<|endoftext|> <|endoftext|>Ghitu Journeymage | {2}{R} | Creature — Human Wizard | common | When enters the battlefield, if you control another Wizard, deals 2 damage to each opponent. | The Ghitu of Shiv are as fierce and uncompromising as their volcanic home. | 3 | 2<|endoftext|> <|endoftext|>Armored Wolf-Rider | {3}{G}{W} | Creature — Elf Knight | common | | Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse. | 4 | 6<|endoftext|> <|endoftext|>Urza, Academy Headmaster | {W}{U}{B}{R}{G} | Legendary Planeswalker — Urza | mythic | +1: Head to AskUrza.com and click +1. −1: Head to AskUrza.com and click -1. −6: Head to AskUrza.com and click -6. | nan | nan | nan<|endoftext|> <|endoftext|>Desert Nomads | {2}{R} | Creature — Human Nomad | common | Desertwalk Prevent all damage that would be dealt to by Deserts. | nan | 2 | 2<|endoftext|> <|endoftext|>Ichthyomorphosis | {2}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1. | Tycthis's military career was a flop. | nan | nan<|endoftext|> <|endoftext|>Squirming Mass | {1}{B} | Creature — Horror | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | Only the coldest hearts and the strongest stomachs can stand against it. | 1 | 1<|endoftext|> <|endoftext|>Cinderheart Giant | {5}{R}{R} | Creature — Giant Berserker | common | Trample When dies, it deals 7 damage to a creature an opponent controls chosen at random. | What fire giants lack in arcane prowess, they make up for with reckless, explosive rage. | 7 | 6<|endoftext|> <|endoftext|>Shockmaw Dragon | {4}{R}{R} | Creature — Dragon | uncommon | Flying Whenever deals combat damage to a player, it deals 1 damage to each creature that player controls. | Dragons of the Kolaghan brood are always on the move. They are the driving force behind the Mardu's nomadic way of life. | 4 | 4<|endoftext|> <|endoftext|>Acornelia, Fashionable Filcher | {3}{B} | Legendary Creature — Squirrel | rare | Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter). Whenever a Squirrel you control enters the battlefield or dies, you get {A}. {2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn. {G}, Pay X {A}: Target creature gets +X/+X until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Cunning Strike | {3}{U}{R} | Instant | common | deals 2 damage to target creature and 2 damage to target player or planeswalker. Draw a card. | "The opponent who blocks the path, becomes the path." —Shu Yun, the Silent Tempest | nan | nan<|endoftext|> <|endoftext|>A-Ochre Jelly | {X}{G} | Creature — Ooze | rare | Trample Ward {2} Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. | nan | 0 | 0<|endoftext|> <|endoftext|>Tocasia's Onulet | {5} | Artifact Creature — Construct | common | When leaves the battlefield, you gain 2 life. Unearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 4<|endoftext|> <|endoftext|>Roar of the Crowd | {3}{R} | Sorcery | common | Choose a creature type. deals damage to any target equal to the number of permanents you control of the chosen type. | One voice is but a pebble to the rest of the world. A thousand voices at once is an avalanche. | nan | nan<|endoftext|> <|endoftext|>Banishing Slash | {W}{W} | Sorcery | uncommon | Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. | "In the name of Kyodai, begone!" | nan | nan<|endoftext|> <|endoftext|>Temper | {X}{1}{W} | Instant | uncommon | Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. | "I don't need a plan, just a goal. The rest will follow on its own." —Gerrard | nan | nan<|endoftext|> <|endoftext|>Pillar of War | {3} | Artifact Creature — Golem | uncommon | Defender As long as is enchanted, it can attack as though it didn't have defender. | Just because a temple has no guards doesn't mean it's undefended. | 3 | 3<|endoftext|> <|endoftext|>Blinkmoth Well | | Land | uncommon | {T}: Add {C}. {2}, {T}: Tap target noncreature artifact. | When dictated by blinkmoth migratory patterns, clouds of tiny lights well up from Mirrodin's core. | nan | nan<|endoftext|> <|endoftext|>Twisted Embrace | {2}{B}{B} | Enchantment — Aura | common | Enchant artifact or creature you control When enters the battlefield, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1. | Evil kami are drawn to mortals who share their grim fascinations. | nan | nan<|endoftext|> <|endoftext|>Enforcer Griffin | {4}{W} | Creature — Griffin | common | Flying | "A company of infantry is trapped behind the lines. We need to strike hard and fast to free them, or the casualties will be horrific. Send the griffins." —Tajic | 3 | 4<|endoftext|> <|endoftext|>Join Forces | {2}{W} | Instant | uncommon | Untap up to two target creatures. They each get +2/+2 until end of turn. | "Okay—you take the sixteen ragers and the hulk on the right. I'll take the ten defilers and the plaguelord on the left. Ready?" —Danitha, to Radha | nan | nan<|endoftext|> <|endoftext|>Blitz Automaton | {7} | Artifact Creature — Construct | common | Prototype {2}{R} - 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Haste | While Urza's machines favored defense, Mishra built his to end the war quickly. | 6 | 4<|endoftext|> <|endoftext|>Rothga, Bonded Engulfer | {2}{G}{G} | Legendary Creature — Phyrexian Beast | mythic | Trample When enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +X/+X, where X is its power." | nan | 4 | 4<|endoftext|> <|endoftext|>Flaring Pain | {1}{R} | Instant | common | Damage can't be prevented this turn. Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "I don't rub salt in wounds. I use sulfur." —Matoc, lavamancer | nan | nan<|endoftext|> <|endoftext|>Phyrexian | | Card | mythic | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Veteran Adventurer | {5}{G} | Creature — Human | uncommon | is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance | "How can I be of assistance?" | 5 | 5<|endoftext|> <|endoftext|>Tideshaper Mystic | {U} | Creature — Merfolk Wizard | common | {T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. | He paints with drop and shimmer a world that exists only in the wistful heart. | 1 | 1<|endoftext|> <|endoftext|>Branchblight Stalker | {1}{G} | Creature — Phyrexian Elf Scout | common | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) | Some Vicious Swarm aspirants hang motionless in the canopy for weeks, allowing poisonous flowers to root in their flesh and weave tendrils through their hair. | 3 | 1<|endoftext|> <|endoftext|>Monastery Flock | {2}{U} | Creature — Bird | common | Defender, flying Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "The arrow strikes one bird down, but the flock remains." —Jeskai teaching | 0 | 5<|endoftext|> <|endoftext|>Alpine Guide | {2}{R} | Snow Creature — Human Scout | uncommon | When enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. attacks each combat if able. When leaves the battlefield, sacrifice a Mountain. | nan | 3 | 3<|endoftext|> <|endoftext|>Craterize | {3}{R} | Sorcery | common | Destroy target land. | "'Utterly' is my favorite way to destroy something." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Songstitcher | {W} | Creature — Human Cleric | uncommon | {1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying. | The true names of birds are songs woven into their souls. | 1 | 1<|endoftext|> <|endoftext|>Neutralizing Blast | {1}{U} | Instant | uncommon | Counter target multicolored spell. | "To defeat your enemies, you must remove their ability to make war against you." | nan | nan<|endoftext|> <|endoftext|>Ichorplate Golem | {3} | Artifact Creature — Phyrexian Golem | uncommon | Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it. Creatures you control with oil counters on them get +1/+1. | nan | 2 | 3<|endoftext|> <|endoftext|>Setessan Oathsworn | {1}{G}{G} | Creature — Satyr Warrior | common | Heroic — Whenever you cast a spell that targets , put two +1/+1 counters on . | "Setessa is not the city of my birth, but it is the place I fight for, and the place I'm willing to die for. Does that not make it my home?" | 1 | 1<|endoftext|> <|endoftext|>Seismic Wave | {2}{R} | Instant | uncommon | deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls. | "Step carefully, Imperial. Even the earth rises against you." | nan | nan<|endoftext|> <|endoftext|>Myr Galvanizer | {3} | Artifact Creature — Myr | uncommon | Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control. | "We can't quite determine what they're doing, but they seem to be doing it quite well." —Vedalken research notes | 2 | 2<|endoftext|> <|endoftext|>Whippoorwill | {G} | Creature — Bird | uncommon | {G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature. | If the Whippoorwill remains silent, the soul has not reached its reward. | 1 | 1<|endoftext|> <|endoftext|>Renewing Dawn | {1}{W} | Sorcery | uncommon | You gain 2 life for each Mountain target opponent controls. | Dawn brings a new day, and a new day brings hope. | nan | nan<|endoftext|> <|endoftext|>Separatist Voidmage | {3}{U} | Creature — Human Wizard | common | When enters the battlefield, you may return target creature to its owner's hand. | "As long as each side thinks it can win, the balance holds, and the mage-rings stand." —Alhammarret | 2 | 2<|endoftext|> <|endoftext|>Favorable Destiny | {1}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) | nan | nan | nan<|endoftext|> <|endoftext|>Snorting Gahr | {2}{G}{G} | Creature — Rhino Beast | common | Whenever becomes blocked, it gets +2/+2 until end of turn. | There's little advantage to surprising the gahr. | 3 | 3<|endoftext|> <|endoftext|>Soramaro, First to Dream | {4}{U}{U} | Legendary Creature — Spirit | rare | Flying 's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. | nan | * | *<|endoftext|> <|endoftext|>Gluttonous Cyclops | {5}{R} | Creature — Cyclops | common | {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) | The cyclops had learned to never eat a shepherd. Instead he gently flung the "pit" aside to grow a new flock. | 5 | 4<|endoftext|> <|endoftext|>Skycloud Egg | {1} | Artifact | uncommon | {2}, {T}, Sacrifice : Add {W}{U}. Draw a card. | "Have your dreams of a better society become an obsession?" —Watnik, master glassblower | nan | nan<|endoftext|> <|endoftext|>Death Charmer | {2}{B} | Creature — Worm Mercenary | common | Whenever deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}. | It vents the chill of the grave. | 2 | 2<|endoftext|> <|endoftext|>Nim Shambler | {2}{B}{B} | Creature — Zombie | uncommon | gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate . | Called "the Dross" by its inhabitants, Mephidross is home to the nim, Mirrodin's mindless, ravenous undead. | 2 | 1<|endoftext|> <|endoftext|>Wild Wurm | {3}{R} | Creature — Wurm | uncommon | When enters the battlefield, flip a coin. If you lose the flip, return to its owner's hand. | Wurm heads appear Wild wurm near Wurm tails you see Wild wurm flee | 5 | 4<|endoftext|> <|endoftext|>Wizard Replica | {3} | Artifact Creature — Wizard | common | Flying {U}, Sacrifice : Counter target spell unless its controller pays {2}. | It responds with unnatural precision. | 1 | 3<|endoftext|> <|endoftext|>Cyclone | {2}{G}{G} | Enchantment | rare | At the beginning of your upkeep, put a wind counter on , then sacrifice unless you pay {G} for each wind counter on it. If you pay, deals damage equal to the number of wind counters on it to each creature and each player. | nan | nan | nan<|endoftext|> <|endoftext|>Ronom Hulk | {4}{G} | Creature — Beast | common | Protection from snow Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | nan | 5 | 6<|endoftext|> <|endoftext|>Ixalli's Keeper | {1}{G} | Creature — Human Shaman | common | {7}{G}, {T}, Sacrifice : Target creature gets +5/+5 and gains trample until end of turn. | The people of the Sun Empire worship the sun in three aspects. Ixalli is the Verdant Sun, who fosters growth in all things. | 2 | 2<|endoftext|> <|endoftext|>Ordeal of Nylea | {1}{G} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice . When you sacrifice , search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Fertile Imagination | {2}{G}{G} | Sorcery | uncommon | Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | nan | nan | nan<|endoftext|> <|endoftext|>Vengeful Firebrand | {3}{R} | Creature — Elemental Warrior | rare | has haste as long as a Warrior card is in your graveyard. {R}: gets +1/+0 until end of turn. | The flame of a warrior is never extinguished. | 5 | 2<|endoftext|> <|endoftext|>Creeping Bloodsucker | {1}{B} | Creature — Vampire | common | At the beginning of your upkeep, deals 1 damage to each opponent. You gain life equal to the damage dealt this way. | "If a vampire were feeding on you every night, wouldn't you have bite marks? Stop wasting my time." —Donya, village healer | 1 | 2<|endoftext|> <|endoftext|>Sheoldred's Assimilator | {1}{B} | Creature — Phyrexian Horror | rare | Menace Whenever enters the battlefield or attacks, exile up to one target card from a graveyard. If a card is exiled this way, you may conjure a duplicate of that card into the top five cards of your library at random. | nan | 3 | 1<|endoftext|> <|endoftext|>Animus of Predation | {4}{G} | Creature — Avatar | uncommon | Draft face up. As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) If you removed a creature card with flying from the draft with cards named , has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance. | nan | 4 | 4<|endoftext|> <|endoftext|>Town Sentry | {2}{W} | Creature — Human Soldier | common | Whenever blocks, it gets +0/+2 until end of turn. | "So he gots a sword. Big deal." "Yeah, it's a big deal—it's a big sword!" —Two goblins outside the gates of Trokin | 2 | 2<|endoftext|> <|endoftext|>Spiritual Asylum | {2}{W}{W} | Enchantment | rare | Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice . | Trapped in safety is still trapped. | nan | nan<|endoftext|> <|endoftext|>Gleam of Battle | {4}{R}{W} | Enchantment | uncommon | Whenever a creature you control attacks, put a +1/+1 counter on it. | Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory. | nan | nan<|endoftext|> <|endoftext|>Aegis Automaton | {2} | Artifact Creature — Construct | common | {4}{W}: Return another target creature you control to its owner's hand. | The streets of Ghirapur have become dangerous. It's good to have a dependable companion. | 0 | 3<|endoftext|> <|endoftext|>Neurok Transmuter | {2}{U} | Creature — Human Wizard | uncommon | {U}: Target creature becomes an artifact in addition to its other types until end of turn. {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. | nan | 2 | 2<|endoftext|> <|endoftext|>Plane-Merge Elf | {4}{G} | Creature — Elf Warrior | rare | Landship — At the beginning of your upkeep, you may look at the top card of your library. If it's a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token. Kinfall — Whenever a creature enters the battlefield under your control, if it shares a creature type with , creatures you control get +1/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Ghirapur Gearcrafter | {2}{R} | Creature — Human Artificer | common | When enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.) | The metal must be pure. The hand must be steady. The product must be perfect. | 2 | 1<|endoftext|> <|endoftext|>Atrocious Experiment | {2}{B} | Sorcery | common | Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) | There is no line Jon Irenicus would not cross to regain his lost immortality. | nan | nan<|endoftext|> <|endoftext|>Esper Stormblade | {W/B}{U} | Artifact Creature — Vedalken Wizard | common | As long as you control another multicolored permanent, gets +1/+1 and has flying. | Stormcallers came to appreciate the novelty of Jund's volcanic updrafts. | 2 | 1<|endoftext|> <|endoftext|>Ursine Champion | {1}{G} | Creature — Human Berserker | common | {5}{G}: gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn. | "Would you rather feel the edge of blade or the sharpness of my fangs?" | 2 | 2<|endoftext|> <|endoftext|>Trade Caravan | {W} | Creature — Human Nomad | common | At the beginning of your upkeep, put a currency counter on . Remove two currency counters from : Untap target basic land. Activate only during an opponent's upkeep. | nan | 1 | 1<|endoftext|> <|endoftext|>A-Security Rhox | {2}{R}{G} | Creature — Rhino Warrior | uncommon | You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way. | nan | 5 | 5<|endoftext|> <|endoftext|>Command of Unsummoning | {2}{U} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. Return one or two target attacking creatures to their owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Lands | | Card | rare | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Security Blockade | {2}{W} | Enchantment — Aura | uncommon | Enchant land When enters the battlefield, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." | nan | nan | nan<|endoftext|> <|endoftext|>Crown of Skemfar | {2}{G}{G} | Enchantment — Aura | rare | Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. {2}{G}: Return from your graveyard to your hand. | Lathril, queen of the ancient Eimir, left a powerful legacy for her mortal descendants. | nan | nan<|endoftext|> <|endoftext|>Despondent Killbot | {2} | Artifact Creature — Killbot | common | | "click . . . click . . . beep . . . whirrrr . . ." | 2 | 1<|endoftext|> <|endoftext|>Nettle Drone | {2}{R} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) {T}: deals 1 damage to each opponent. Whenever you cast a colorless spell, untap . | nan | 3 | 1<|endoftext|> <|endoftext|>Bankrupt in Blood | {1}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice two creatures. Draw three cards. | "Your spirits can rest in peace, for your debts are paid." | nan | nan<|endoftext|> <|endoftext|>Infiltrator's Magemark | {2}{U} | Enchantment — Aura | common | Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. | "In secrecy is strength. None can oppose one who cannot be found." —Szadek | nan | nan<|endoftext|> <|endoftext|>By Gnome Means | {2}{W} | Enchantment | rare | {1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token. {1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent. | There's no race like gnome. | nan | nan<|endoftext|> <|endoftext|>Decree of Savagery | {7}{G}{G} | Instant | rare | Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle , you may put four +1/+1 counters on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Paradigm Shift | {1}{U} | Sorcery | rare | Exile all cards from your library. Then shuffle your graveyard into your library. | "Barrin always said that reality is relative. 'The world,' he cautioned, 'is but pieces of one's perception.'" —Ertai, wizard adept | nan | nan<|endoftext|> <|endoftext|>Cathedral of Serra | | Land | uncommon | White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> <|endoftext|>Jukai Preserver | {3}{G} | Enchantment Creature — Human Druid | common | When enters the battlefield, put a +1/+1 counter on target creature you control. Channel — {2}{G}, Discard : Put a +1/+1 counter on each of up to two target creatures you control. | "The kami grant you this boon, not I." | 3 | 3<|endoftext|> <|endoftext|>Scout's Warning | {W} | Instant | rare | The next creature card you play this turn can be played as though it had flash. Draw a card. | "There is no tactic I enjoy more than ambushing the ambushers." | nan | nan<|endoftext|> <|endoftext|>Wandering Tombshell | {3}{B} | Creature — Zombie Turtle | common | | The crumbling temples on the tortoise's back are monuments to the decadence of the ancient Sultai. Though it harkens back to the era of the khans, Silumgar allows it to walk his territory as a warning to those who would oppose him. | 1 | 6<|endoftext|> <|endoftext|>Sapphire Leech | {1}{U} | Creature — Leech | rare | Flying Blue spells you cast cost {U} more to cast. | "The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft." —Tolarian research notes | 2 | 2<|endoftext|> <|endoftext|>Squee's Embrace | {R}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Urborg Emissary | {2}{B} | Creature — Human Wizard | uncommon | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When enters the battlefield, if it was kicked, return target permanent to its owner's hand. | nan | 3 | 1<|endoftext|> <|endoftext|>Valeron Wardens | {2}{G} | Creature — Human Monk | uncommon | Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card. | nan | 1 | 3<|endoftext|> <|endoftext|>Misunderstood Trapeze Elf | | Stickers | common | {TK}{TK} — Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost. {TK}{TK}{TK} — Hexproof {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 6/6 | nan | nan | nan<|endoftext|> <|endoftext|>Lae'zel, Githyanki Warrior | {3}{W} | Legendary Creature — Gith Warrior | rare | Double strike Specialize {1} When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control." | nan | 2 | 4<|endoftext|> <|endoftext|>Scorched Earth | {X}{R} | Sorcery | rare | As an additional cost to cast this spell, discard X land cards. Destroy X target lands. | "Fire cleanses as well as destroys; that is the nature of change." —Oracle *en*-Vec | nan | nan<|endoftext|> <|endoftext|>Mandatory Friendship Shackles | | Artifact — Contraption | common | Whenever you crank , target creature gets -1/-1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Gnarled Effigy | {4} | Artifact | uncommon | {4}, {T}: Put a -1/-1 counter on target creature. | "Bits of fallen scarecrow, laces of elfskin leather, teeth of an axeshark merrow . . . An industrious soul can find new uses for the most mundane items." —Mowagh the Gwyllion | nan | nan<|endoftext|> <|endoftext|>Axe of the Warmonger | | Hero Artifact — Equipment | common | Equipped creature gets +2/+1 and has haste. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Rolling Spoil | {2}{G}{G} | Sorcery | uncommon | Destroy target land. If {B} was spent to cast this spell, all creatures get -1/-1 until end of turn. | The shadow that fell over the grove was silent yet horribly alive, roiling with millions of tiny minions dedicated to the process of rot. | nan | nan<|endoftext|> <|endoftext|>Llanowar Knight | {G}{W} | Creature — Elf Knight | common | Protection from black | Her armor and steed were borrowed, but her courage was hers alone. | 2 | 2<|endoftext|> <|endoftext|>Gut, Brutal Fanatic | {4}{B}{R}{R} | Legendary Creature — Goblin Shaman | uncommon | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step. | nan | 5 | 4<|endoftext|> <|endoftext|>Primoc Escapee | {6}{U} | Creature — Bird Beast | uncommon | Flying Cycling {2} ({2}, Discard this card: Draw a card.) | Though a completely artificial species, primocs are a natural fit for the skies of Otaria. | 4 | 4<|endoftext|> <|endoftext|>Zephyr Spirit | {5}{U} | Creature — Spirit | common | When blocks, return it to its owner's hand. | A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it. | 0 | 6<|endoftext|> <|endoftext|>Angelic Observer | {5}{W} | Creature — Angel Advisor | uncommon | This spell costs {1} less to cast for each Citizen you control. Flying | Still and solemn as the statues of her kind that decorated the Park Heights rooftops, she gazed in sorrow on the city below. | 3 | 3<|endoftext|> <|endoftext|>Impetuous Sunchaser | {1}{R} | Creature — Human Soldier | common | Flying, haste attacks each combat if able. | "I will soar higher than the walls of Akros! Higher than the clouds! Higher than Heliod himself!" | 1 | 1<|endoftext|> <|endoftext|>Silhouette | {1}{U} | Instant | uncommon | Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Maraleaf Pixie | {G}{U} | Creature — Faerie | uncommon | Flying {T}: Add {G} or {U}. | Neither hostile nor friendly, pixies flit through the forest seeking the treasures of the wilds. | 2 | 2<|endoftext|> <|endoftext|>Gleemox | {0} | Artifact | rare | {T}: Add one mana of any color. This card is banned. | MOCTODSDR AZIWTAXAM EELG | nan | nan<|endoftext|> <|endoftext|>Sidisi's Pet | {3}{B} | Creature — Zombie Ape | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The Sultai distinguish between pet and slave by the material of the chain. | 1 | 4<|endoftext|> <|endoftext|>Primordial Mist | {4}{U} | Enchantment | rare | At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.) | nan | nan | nan<|endoftext|> <|endoftext|>Quickening Licid | {1}{W} | Creature — Licid | uncommon | {1}{W}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. | nan | 1 | 1<|endoftext|> <|endoftext|>Tuktuk Grunts | {4}{R} | Creature — Goblin Warrior Ally | common | Haste Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | Goblins are more aggressive with a crowd to cheer them on. | 2 | 2<|endoftext|> <|endoftext|>Sentinel's Mark | {1}{W} | Enchantment — Aura | uncommon | Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Take Up Arms | {4}{W} | Instant | uncommon | Create three 1/1 white Warrior creature tokens. | "Many scales make the skin of a dragon." —Abzan wisdom | nan | nan<|endoftext|> <|endoftext|>Fall from Favor | {2}{U} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature and you become the monarch. Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. | nan | nan | nan<|endoftext|> <|endoftext|>Murasa Rootgrazer | {G}{W} | Creature — Beast | uncommon | Vigilance {T}: You may put a basic land card from your hand onto the battlefield. {T}: Return target basic land you control to its owner's hand. | Few other creatures so closely embody Murasa's rapid cycles of growth. | 2 | 3<|endoftext|> <|endoftext|>Road of Return | {G}{G} | Sorcery | rare | Choose one — • Return target permanent card from your graveyard to your hand. • Put your commander into your hand from the command zone. Entwine {2} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Grime Gorger | {2}{B}{G} | Creature — Horror | rare | Menace Whenever attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on for each card exiled this way. | nan | 3 | 3<|endoftext|> <|endoftext|>Hammer Jammer | {3}{R} | Creature — Goblin Warrior | uncommon | As enters the battlefield, roll a six-sided die. enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from , then put a number of +1/+1 counters on it equal to the result. | nan | 0 | 0<|endoftext|> <|endoftext|>Nimana Skydancer | {2}{B} | Creature — Human Rogue | common | Flash Flying When enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) | The Free City of Nimana is a great place to recruit adventurers with shady skill sets. | 2 | 1<|endoftext|> <|endoftext|>Bloodfire Enforcers | {3}{R} | Creature — Human Monk | uncommon | has first strike and trample as long as an instant card and a sorcery card are in your graveyard. | Bloodfire practitioners train to focus their rage, building it deep inside themselves until they are ready to release it as a devastating attack. | 5 | 2<|endoftext|> <|endoftext|>Basilica Bell-Haunt | {W}{W}{B}{B} | Creature — Spirit | uncommon | When enters the battlefield, each opponent discards a card and you gain 3 life. | You can hear their tolling only when your debt is due. | 3 | 4<|endoftext|> <|endoftext|>Arrogant Vampire | {3}{B}{B} | Creature — Vampire | uncommon | Flying | Charm and grace may hide a foul heart. | 4 | 3<|endoftext|> <|endoftext|>Grasping Current | {4}{U} | Sorcery | rare | Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Howlpack Wolf | {2}{R} | Creature — Wolf | common | can't block unless you control another Wolf or Werewolf. | Wolves and werewolves join together for the common cause of the hunt. | 3 | 3<|endoftext|> <|endoftext|>Webspinner Cuff | {2}{G} | Artifact Creature — Equipment Spider | uncommon | Reach Equipped creature gets +1/+4 and has reach. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 1 | 4<|endoftext|> <|endoftext|>Hammers of Moradin | {2}{W} | Creature — Dwarf Cleric | uncommon | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever attacks, for each opponent, tap up to one target creature that player controls. | nan | 3 | 3<|endoftext|> <|endoftext|>Geothermal Crevice | | Land | common | enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice : Add {B}{G}. | nan | nan | nan<|endoftext|> <|endoftext|>Marneus Calgar | {2}{W}{U}{B} | Legendary Creature — Astartes Warrior | mythic | Double strike Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card. Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance. | nan | 3 | 5<|endoftext|> <|endoftext|>Dripping-Tongue Zubera | {1}{G} | Creature — Zubera Spirit | common | When dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn. | When the Honden of Life's Web was destroyed, its attendants swarmed Kamigawa to ensure mortal defeat. | 1 | 2<|endoftext|> <|endoftext|>Waveskimmer Aven | {2}{G}{W}{U} | Creature — Bird Soldier | common | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | The greatest gift you can give a sea aven is solitude. | 2 | 4<|endoftext|> <|endoftext|>Mirror Shield | {2} | Artifact — Equipment | uncommon | Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Isleback Spawn | {5}{U}{U} | Creature — Kraken | rare | Shroud (This creature can't be the target of spells or abilities.) gets +4/+8 as long as a library has twenty or fewer cards in it. | The more deadly the lake monster, the shorter the tale. | 4 | 8<|endoftext|> <|endoftext|>Makindi Shieldmate | {2}{W} | Creature — Kor Soldier Ally | common | Defender Whenever or another Ally enters the battlefield under your control, you may put a +1/+1 counter on . | The more who rely on him, the more resolute he becomes. | 0 | 3<|endoftext|> <|endoftext|>Dreg Reaver | {4}{B} | Creature — Zombie Beast | common | | "On our thirty-fourth day of digging, we unearthed a chamber that contained the intact remains of several species long extinct from Grixis. One in particular should make a fine siege engine . . . ." —Last notes of Shungus Nod, fleshcrafter | 4 | 3<|endoftext|> <|endoftext|>Ajani's Presence | {W} | Instant | common | Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | nan | nan | nan<|endoftext|> <|endoftext|>A-Speakeasy Server | {4}{W} | Creature — Bird Citizen | common | Flying When Speakeasy Server enters the battlefield, you gain 1 life for each creature you control. | "Whatever ails you, friends, this will cure it for tonight! And leave you with a little inspiration for tomorrow." | 3 | 3<|endoftext|> <|endoftext|>Alpha Guard | {1}{G} | Creature — Elf Employee | common | When enters the battlefield, choose a letter. {T}: Untap another target permanent whose name starts with the chosen letter. | "Whimsy overflow in sector G! The gremlins are rampaging and the beebles are on fire!" | 1 | 2<|endoftext|> <|endoftext|>Hymn of the Wilds | | Conspiracy | mythic | (Start the game with this conspiracy face up in the command zone.) The first creature spell you cast each turn costs {1} less to cast. You can't cast instant or sorcery spells. | Many attempt to speak with nature. Selvala speaks less, and nature answers more. | nan | nan<|endoftext|> <|endoftext|>Grafted Growth | {2}{G} | Enchantment — Aura | common | Enchant land When enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color." | nan | nan | nan<|endoftext|> <|endoftext|>Ribbons of the Reikai | {4}{U} | Sorcery — Arcane | common | Draw a card for each Spirit you control. | "If wisdom is a river, then we cup our hands, reach in, and drink from it in sips. The kami, however, are like fish, swimming, breathing, surrounded in its presence." —Dosan the Falling Leaf | nan | nan<|endoftext|> <|endoftext|>Defender en-Vec | {3}{W} | Creature — Human Cleric | common | Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from : Prevent the next 2 damage that would be dealt to any target this turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Menagerie Liberator | {3}{G} | Creature — Human Warrior | common | Trample Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) | "The wild are neither your thralls nor your amusement." | 3 | 2<|endoftext|> <|endoftext|>Manor Skeleton | {1}{B} | Creature — Skeleton | common | Haste {1}{B}: Regenerate . | Lungs dried to parchment wheeze blasphemies within a cage of bleached bone. | 1 | 1<|endoftext|> <|endoftext|>War Tax | {2}{U} | Enchantment | uncommon | {X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control. | The worst thing about being a depraved pirate is having to work with a bunch of depraved pirates. | nan | nan<|endoftext|> <|endoftext|>Clandestine Chameleon | {3}{G} | Creature — Lizard Guest | uncommon | When enters the battlefield, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. has all abilities of ability stickers on other permanents you own and cards in your graveyard. | nan | 4 | 3<|endoftext|> <|endoftext|>Lancers en-Kor | {3}{W}{W} | Creature — Kor Soldier | uncommon | Trample {0}: The next 1 damage that would be dealt to this turn is dealt to target creature you control instead. | Nearly all sets of Kor twins are trained as lancers. | 3 | 3<|endoftext|> <|endoftext|>Elgaud Shieldmate | {3}{U} | Creature — Human Soldier | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) | nan | 2 | 3<|endoftext|> <|endoftext|>Vampires | | Card | common | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Crown of Vigor | {1}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. Sacrifice : Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn. | "Life, be my shield." | nan | nan<|endoftext|> <|endoftext|>Guardians' Pledge | {1}{W}{W} | Instant | common | White creatures you control get +2/+2 until end of turn. | A dozen fighting for each other are worth a thousand fighting for themselves. | nan | nan<|endoftext|> <|endoftext|>Vaporous Djinn | {2}{U}{U} | Creature — Djinn | uncommon | Flying At the beginning of your upkeep, phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) | "What is taking them so long to fill the waterskins?" —Mwani, Mtenda goatherd | 3 | 4<|endoftext|> <|endoftext|>Envelop | {U} | Instant | common | Counter target sorcery spell. | "What you made will be unmade. What you learned will be unlearned. And when you're done, you will be undone." —Ambassador Laquatus | nan | nan<|endoftext|> <|endoftext|>Cloudskate | {1}{U} | Creature — Illusion | common | Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) | nan | 2 | 2<|endoftext|> <|endoftext|>Garrison Cat | {W} | Creature — Cat | common | When dies, create a 1/1 white Human Soldier creature token. | After much arguing, the soldiers decided to keep it, on the grounds that it killed enough mice to count as an honorary monster slayer. | 1 | 1<|endoftext|> <|endoftext|>Ruinous Minotaur | {1}{R}{R} | Creature — Minotaur Warrior | common | Whenever deals damage to an opponent, sacrifice a land. | Not every intelligent being is interested in treasure and lost knowledge . . . or even the basics of speech. | 5 | 2<|endoftext|> <|endoftext|>Meticulous Excavation | {W} | Enchantment | uncommon | {2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. | "Remember, students, if it's glowing, humming, or whirring, don't touch it!" | nan | nan<|endoftext|> <|endoftext|>Knight of the Stampede | {3}{G} | Creature — Human Knight | common | Dinosaur spells you cast cost {2} less to cast. | "My whisper becomes a thousand roars." | 2 | 4<|endoftext|> <|endoftext|>Balthor the Stout | {1}{R}{R} | Legendary Creature — Dwarf Barbarian | rare | Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn. | "I like to think of him as concentrated barbarian." —Kamahl, pit fighter | 2 | 2<|endoftext|> <|endoftext|>Flamestick Courier | {2}{R} | Creature — Goblin | uncommon | You may choose not to untap during your untap step. {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as remains tapped. | nan | 2 | 1<|endoftext|> <|endoftext|>Greenside Watcher | {1}{G} | Creature — Elf Druid | common | {T}: Untap target Gate. | "The Izzet may incite war, but my duty is here. I will not abandon the wild." | 2 | 1<|endoftext|> <|endoftext|>Discover the Formula | {4}{U}{U} | Instant | rare | Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs {1} less to cast." | nan | nan | nan<|endoftext|> <|endoftext|>Syndicate Guildmage | {W}{B} | Creature — Human Cleric | uncommon | {1}{W}, {T}: Tap target creature with power 4 or greater. {4}{B}, {T}: deals 2 damage to target opponent or planeswalker. | nan | 2 | 2<|endoftext|> <|endoftext|>Stamp of Approval | {3} | Artifact | uncommon | As enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1. | A truly symbolic advantage. | nan | nan<|endoftext|> <|endoftext|>Psychic Possession | {2}{U}{U} | Enchantment — Aura | rare | Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card. | "You will do the thinking for the both of us!" | nan | nan<|endoftext|> <|endoftext|>Melira, Sylvok Outcast | {1}{G} | Legendary Creature — Human Scout | rare | You can't get poison counters. Creatures you control can't have -1/-1 counters put on them. Creatures your opponents control lose infect. | Once a pariah, now Mirrodin's greatest hope. | 2 | 2<|endoftext|> <|endoftext|>Foundry Assembler | {5} | Artifact Creature — Assembly-Worker | common | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) | "They never tire, they never complain, and they never ask questions. Build more." —Ivash, Consulate inventor | 3 | 3<|endoftext|> <|endoftext|>Contagious Nim | {2}{B} | Creature — Phyrexian Zombie | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "This species has grown to be my preferred receptacle for our divine message." —Sheoldred, Whispering One | 2 | 2<|endoftext|> <|endoftext|>Psychogenic Probe | {2} | Artifact | rare | Whenever a spell or ability causes a player to shuffle their library, deals 2 damage to that player. | The same devices sold as surgeons' tools in Lumengrid are sold as implements of torture in Mephidross. | nan | nan<|endoftext|> <|endoftext|>Intercessor's Arrest | {2}{W} | Enchantment — Aura | common | Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. | nan | nan | nan<|endoftext|> <|endoftext|>Downsize | {U} | Instant | common | Target creature you don't control gets -4/-0 until end of turn. Overload {2}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> <|endoftext|>Greataxe | {1} | Artifact — Equipment | common | Equipped creature gets +4/+0. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | "If you're so mighty, scaled one, then why are you dead?" | nan | nan<|endoftext|> <|endoftext|>Benalish Infantry | {2}{W} | Creature — Human Soldier | common | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "My favorite part of getting into the infantry was getting out again." —Gerrard of the *Weatherlight* | 1 | 3<|endoftext|> <|endoftext|>Return of the Nightstalkers | {5}{B}{B} | Sorcery | rare | Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. | nan | nan | nan<|endoftext|> <|endoftext|>Ardent Electromancer | {2}{R} | Creature — Human Wizard | common | When enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Trust me, we won't need torches." | 3 | 2<|endoftext|> <|endoftext|>Big Spender | {1}{R} | Creature — Devil Citizen | uncommon | Haste Whenever one or more creatures you control become blocked, create a Treasure token. Sacrifice two artifacts: Draft a card from 's spellbook. | nan | 2 | 1<|endoftext|> <|endoftext|>Waxmane Baku | {2}{W} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on . {1}, Remove X ki counters from : Tap X target creatures. | nan | 2 | 2<|endoftext|> <|endoftext|>Aether Herder | {3}{G} | Creature — Elf Artificer Druid | common | When enters the battlefield, you get {E}{E} (two energy counters). Whenever attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. | nan | 3 | 3<|endoftext|> <|endoftext|>Varchild's War-Riders | {1}{R} | Creature — Human Warrior | rare | Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) | "What tries to crush our spirit only strengthens our resolve." —Lovisa Coldeyes, Balduvian chieftain | 3 | 4<|endoftext|> <|endoftext|>+2 Mace | {1}{W} | Artifact — Equipment | common | Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | The weight of this magic weapon falls heavy on the wicked. | nan | nan<|endoftext|> <|endoftext|>Shorecrasher Elemental | {U}{U}{U} | Creature — Elemental | mythic | {U}: Exile , then return it to the battlefield face down under its owner's control. {1}: gets +1/-1 or -1/+1 until end of turn. Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Thoughtbound Primoc | {2}{R} | Creature — Bird Beast | uncommon | Flying At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of . | Efforts to use them as spies failed when they kept reporting to the enemy. | 2 | 3<|endoftext|> <|endoftext|>Dream Chisel | {2} | Artifact | rare | Face-down creature spells you cast cost {1} less to cast. | Itself a product of Ixidor's tortured psyche, the chisel brings his darkest dreams to life. | nan | nan<|endoftext|> <|endoftext|>Cateran Overlord | {4}{B}{B}{B} | Creature — Horror Mercenary | rare | Sacrifice a creature: Regenerate . {6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle. | nan | 7 | 5<|endoftext|> <|endoftext|>Insidious Dreams | {3}{B} | Instant | rare | As an additional cost to cast this spell, discard X cards. Search your library for X cards, then shuffle and put those cards on top in any order. | Chainer dreams of ultimate knowledge. | nan | nan<|endoftext|> <|endoftext|>Stone Retrieval Unit | {4} | Artifact Creature — Construct | common | When enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | Automatons could be rebuilt. Powerstones could not. | 2 | 3<|endoftext|> <|endoftext|>Desperate Stand | {R}{W} | Sorcery | uncommon | Strive — This spell costs {R}{W} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn. | At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars. | nan | nan<|endoftext|> <|endoftext|>Deepchannel Mentor | {5}{U} | Creature — Merfolk Rogue | uncommon | Blue creatures you control can't be blocked. | The rivers can no longer provide safe passage for travelers and commerce. They serve only as highways for raiders and channels for blood and woe. | 2 | 2<|endoftext|> <|endoftext|>Kheru Dreadmaw | {4}{B} | Creature — Zombie Crocodile | common | Defender {1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. | Its hunting instincts have long since rotted away. Its hunger, however, remains. | 4 | 4<|endoftext|> <|endoftext|>Mummy Paramount | {1}{W} | Creature — Zombie | common | Whenever another Zombie enters the battlefield under your control, gets +1/+1 until end of turn. | "It appears some mummies have begun to observe a hierarchy all their own." —Elekh, vizier of embalming | 2 | 2<|endoftext|> <|endoftext|>Evangel of Synthesis | {U}{B} | Creature — Phyrexian Human Cleric | uncommon | When enters the battlefield, draw a card, then discard a card. As long as you've drawn two or more cards this turn, gets +1/+0 and has menace. | "Forge the future in metal and oil!" | 2 | 3<|endoftext|> <|endoftext|>Bloodhall Ooze | {R} | Creature — Ooze | rare | At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on . At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on . | A drop of blood spilled from the first dragon. | 1 | 1<|endoftext|> <|endoftext|>Caprichrome | {3}{W} | Artifact Creature — Goat | uncommon | Flash Vigilance Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.) | It is what it eats. | 2 | 2<|endoftext|> <|endoftext|>Lampad of Death's Vigil | {1}{B} | Enchantment Creature — Nymph | common | {1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. | "Grief-struck, she weeps for each mortal's final death." —Psemilla, Meletian poet | 1 | 3<|endoftext|> <|endoftext|>Accessories to Murder | | Artifact — Contraption | uncommon | Whenever you crank , target creature gets +X/+0 until end of turn, where X is the number of creatures you control. | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Ascension | {1}{W} | Instant | uncommon | Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. | Within her battalion she was known as the Angel of Arkvale. Until now, that was only a metaphor. | nan | nan<|endoftext|> <|endoftext|>Orochi Ranger | {1}{G} | Creature — Snake Warrior Ranger | common | Whenever deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | "The young come to me, confused. They have been taught to respect the kami, and now they must fight them? I do not know what to say." —Sachi, to her father | 2 | 1<|endoftext|> <|endoftext|>Wooded Ridgeline | | Land — Mountain Forest | common | ({T}: Add {R} or {G}.) enters the battlefield tapped. | The power of long-forgotten empires still pulses in the earth of Dominaria, giving rise to strange, mana-rich pockets of growth. | nan | nan<|endoftext|> <|endoftext|>Celestial Convergence | {2}{W}{W} | Enchantment | rare | enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from . If there are no omen counters on , the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. | nan | nan | nan<|endoftext|> <|endoftext|>Gods' Hall Guardian | {5}{W} | Creature — Cat | common | Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Not a single rat has been seen in Istfell since the gods moved in. | 3 | 6<|endoftext|> <|endoftext|>Blood-Chin Rager | {1}{B} | Creature — Human Warrior | uncommon | Whenever attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) | Kolaghan blades rarely stay clean for long. | 2 | 2<|endoftext|> <|endoftext|>Tyrant of Discord | {4}{R}{R}{R} | Creature — Elemental | rare | When enters the battlefield, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. | nan | 7 | 7<|endoftext|> <|endoftext|>Double Cross | {3}{B}{B} | Sorcery | common | Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card. | "You're in for a nasty butt-kickin'." | nan | nan<|endoftext|> <|endoftext|>Acorn Stash | | Card | common | (Place your acorn counters in this area.) | nan | nan | nan<|endoftext|> <|endoftext|>Heliod, God of the Sun | {3}{W} | Legendary Enchantment Creature — God | mythic | Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token. | nan | 5 | 6<|endoftext|> <|endoftext|>Primal Druid | {1}{G} | Creature — Human Druid | common | When dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | "The power of the woods is only ever borrowed." | 0 | 3<|endoftext|> <|endoftext|>Krosan Drover | {3}{G} | Creature — Elf | common | Creature spells you cast with mana value 6 or greater cost {2} less to cast. | "Sit." | 2 | 2<|endoftext|> <|endoftext|>Frost Marsh | | Snow Land | uncommon | enters the battlefield tapped. {T}: Add {U} or {B}. | "Now caged in Winter's bitter chill, Our people cry, their voices shrill— Eternal cold breaks down their will." —*The Dynasty of Winter Kings* | nan | nan<|endoftext|> <|endoftext|>Festival | {W} | Instant | common | Cast this spell only during an opponent's upkeep. Creatures can't attack this turn. | Only after the townsfolk had drawn us into their merry celebration did we discover that their holiday rituals held a deeper purpose. | nan | nan<|endoftext|> <|endoftext|>Endless Scream | {X}{B} | Enchantment — Aura | common | Enchant creature enters the battlefield with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on . | "I have made Crovax weep; now I will make him scream. The pain will not end, but will bind him to me." —Volrath | nan | nan<|endoftext|> <|endoftext|>Empty the Pits | {X}{X}{B}{B}{B}{B} | Instant | mythic | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Create X tapped 2/2 black Zombie creature tokens. | The Sultai would rebuild the empire on the backs of the dead. | nan | nan<|endoftext|> <|endoftext|>Mirror-Sigil Sergeant | {5}{W} | Creature — Rhino Soldier | mythic | Trample At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of . | "If I had many lives, I would give them all for Bant." | 4 | 4<|endoftext|> <|endoftext|>Thunderwave | {2}{R}{R} | Sorcery | uncommon | Roll a d20. 1—9 | deals 3 damage to each creature. 10—19 | You may choose a creature. deals 3 damage to each creature not chosen this way. 20 | deals 6 damage to each creature your opponents control. | nan | nan | nan<|endoftext|> <|endoftext|>Ooze Flux | {3}{G} | Enchantment | rare | {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Liliana's Spoils | {3}{B} | Sorcery | rare | Target opponent discards a card. Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Sacred Prey | {G} | Creature — Horse | common | Whenever becomes blocked, you gain 1 life. | To see one is a good omen to the Cho-Arrim. | 1 | 1<|endoftext|> <|endoftext|>Zodiac Rat | {B} | Creature — Rat | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | " . . . Cao Pi, Cao Rui, Fang, Mao, and briefly, Huan- / The Sima took the empire in their turn. . . ." | 1 | 1<|endoftext|> <|endoftext|>Arcum's Sleigh | {1} | Artifact | uncommon | {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land. | "With the proper equipment and caution, one can travel anywhere." —Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|> <|endoftext|>Krazy Kow | {3}{R} | Creature — Cow | common | At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice and it deals 3 damage to each creature and each player. | "I got your milk right here!" | 3 | 3<|endoftext|> <|endoftext|>Duergar Mine-Captain | {2}{R/W} | Creature — Dwarf Soldier | uncommon | {1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.) | Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before. | 2 | 1<|endoftext|> <|endoftext|>Valkyrie Harbinger | {4}{W}{W} | Creature — Angel Cleric | rare | Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. | Where she flies, the Light of Starnheim shines. | 4 | 5<|endoftext|> <|endoftext|>Tangle Golem | {7} | Artifact Creature — Golem | common | Affinity for Forests (This spell costs {1} less to cast for each Forest you control.) | The longer it weaves through the twisted vines of the Tangle, the more it adopts their hidden strength. | 5 | 4<|endoftext|> <|endoftext|>Gossamer Chains | {W}{W} | Enchantment | common | Return to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. | "Harah swung his sword mightily, but still the air held him fast." —Azeworai, "Kenechi's Dream" | nan | nan<|endoftext|> <|endoftext|>Druid Lyrist | {G} | Creature — Human Druid | common | {G}, {T}, Sacrifice : Destroy target enchantment. | The druids and the forest are in perfect harmony. They sing the same songs. | 1 | 1<|endoftext|> <|endoftext|>Carapace Forger | {1}{G} | Creature — Elf Artificer | common | Metalcraft — gets +2/+2 as long as you control three or more artifacts. | "Bows and whips cannot save us from these new horrors of the Mephidross." | 2 | 2<|endoftext|> <|endoftext|>Sassy Gremlin Blood | | Stickers | common | {TK}{TK} — Whenever this creature attacks, create a Treasure token. {TK}{TK}{TK}{TK}{TK} — {3}: Target creature gains flying until end of turn. {TK}{TK} — 3/2 {TK}{TK}{TK}{TK}{TK}{TK} — 10/10 | nan | nan | nan<|endoftext|> <|endoftext|>Armorer Guildmage | {R} | Creature — Human Wizard | common | {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. | Zhalfir's destiny rings in tempered steel. —Armorer Guild maxim | 1 | 1<|endoftext|> <|endoftext|>Undertaker | {1}{B} | Creature — Human Spellshaper | special | {B}, {T}, Discard a card: Return target creature card from your graveyard to your hand. | The weight of death is heavy but not immovable. | 1 | 1<|endoftext|> <|endoftext|>Lukamina, Hawk Form | {2}{G}{W} | Legendary Creature — Bird Druid | mythic | Flying, lifelink When dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. | nan | 4 | 4<|endoftext|> <|endoftext|>Needletooth Raptor | {3}{R} | Creature — Dinosaur | uncommon | Enrage — Whenever is dealt damage, it deals 5 damage to target creature an opponent controls. | It hatches with its ferocity fully grown. | 2 | 2<|endoftext|> <|endoftext|>Under the Sea | | Card | rare | (Theme color: {U}) | nan | nan | nan<|endoftext|> <|endoftext|>Benalish Missionary | {W} | Creature — Human Cleric | common | {1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. | "These horn-haters say no gods but theirs exist. I say let him find out for himself—right now!" —Tahngarth of the *Weatherlight* | 1 | 1<|endoftext|> <|endoftext|>Marchesa's Infiltrator | {2}{U} | Creature — Human Rogue | uncommon | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever deals combat damage to a player, draw a card. | "Secrets, like coins, are easy to steal." | 1 | 1<|endoftext|> <|endoftext|>Krovikan Whispers | {3}{U} | Enchantment — Aura | uncommon | Enchant creature Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. When is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Winter Eladrin | {2}{U} | Creature — Faerie Elf Wizard | common | Gust of Wind — When enters the battlefield, return up to one other target creature to its owner's hand. | "If you want a warm welcome, you'll have to seek it elsewhere." | 2 | 2<|endoftext|> <|endoftext|>Leonin Elder | {W} | Creature — Cat Cleric | common | Whenever an artifact enters the battlefield, you may gain 1 life. | "The wisdom of the elders is just as much a weapon as a sword or spear. We must learn to wield it." —Ushanti, leonin seer | 1 | 1<|endoftext|> <|endoftext|>Rimewind Taskmage | {1}{U} | Creature — Human Wizard | common | {1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents. | "Find solace in the sun? Burning, blinding, laying secrets bare? No, solace is found under the blanket of cold." | 1 | 2<|endoftext|> <|endoftext|>Greel, Mind Raker | {3}{B}{B} | Legendary Creature — Horror Spellshaper | rare | {X}{B}, {T}, Discard two cards: Target player discards X cards at random. | "You're Latulla's gift to me, and I always play with my presents." | 3 | 3<|endoftext|> <|endoftext|>Elegant Entourage | {3}{G} | Creature — Elf Druid | uncommon | Alliance — Whenever another creature enters the battlefield under your control, target creature other than gets +1/+1 and gains trample until end of turn. | "Terribly sorry, but this is a private party, and your name isn't on the list." | 4 | 4<|endoftext|> <|endoftext|>Lunge | {2}{R} | Instant | common | deals 2 damage to target creature and 2 damage to target player or planeswalker. | Cho-Arrim righteousness was no match for Benalish combat training. | nan | nan<|endoftext|> <|endoftext|>Genju of the Realm | {W}{U}{B}{R}{G} | Legendary Enchantment — Aura | rare | Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Riptide Chimera | {2}{U} | Enchantment Creature — Chimera | uncommon | Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand. | "I want one." —Kiora | 3 | 4<|endoftext|> <|endoftext|>Retromancer | {2}{R}{R} | Creature — Viashino Shaman | common | Whenever becomes the target of a spell or ability, deals 3 damage to that spell or ability's controller. | "If one harm us, strike them in return. So sayeth the bey." | 3 | 3<|endoftext|> <|endoftext|>Oaken Brawler | {3}{W} | Creature — Treefolk Warrior | common | When enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on . (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 2 | 4<|endoftext|> <|endoftext|>Anthem of Rakdos | {2}{B}{R}{R} | Enchantment | rare | Whenever a creature you control attacks, it gets +2/+0 until end of turn and deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | nan | nan | nan<|endoftext|> <|endoftext|>Nimana Skitter-Sneak | {3}{B} | Creature — Human Rogue | common | As long as an opponent has eight or more cards in their graveyard, gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) | "When navigating dangerous terrain, one hundred legs are better than two." | 3 | 4<|endoftext|> <|endoftext|>Spiteful Shadows | {1}{B} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller. | "Let us remind these human cattle why they fear the shadows of this world." —Aldreg, Skirsdag cultist | nan | nan<|endoftext|> <|endoftext|>Selesnya Locket | {3} | Artifact | common | {T}: Add {G} or {W}. {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice : Draw two cards. | "Think of the locket as a seed you bear, spreading life from Vitu-Ghazi across all of Ravnica." —Heruj, Selesnya hierophant | nan | nan<|endoftext|> <|endoftext|>Quest for the Gemblades | {1}{G} | Enchantment | uncommon | Whenever a creature you control deals combat damage to a creature, you may put a quest counter on . Remove a quest counter from and sacrifice it: Put four +1/+1 counters on target creature. | nan | nan | nan<|endoftext|> <|endoftext|>A-Asari Captain | {1}{R}{W} | Creature — Human Samurai | uncommon | Trample, haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. | nan | 2 | 1<|endoftext|> <|endoftext|>Thatcher Revolt | {2}{R} | Sorcery | common | Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step. | The dark times left the peasantry ready to fight with whatever weapons were at hand. | nan | nan<|endoftext|> <|endoftext|>Full Flowering | {X}{X}{G} | Sorcery | rare | Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.) | A swirl of light, a whisper through the leaves, and all at once the forest came to life. | nan | nan<|endoftext|> <|endoftext|>River Delta | | Land | rare | doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from . {T}: Add {U} or {B}. Put a depletion counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Pulse of the Forge | {1}{R}{R} | Instant | rare | deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return to its owner's hand. | Before wars or weapons, there was anger. | nan | nan<|endoftext|> <|endoftext|>Lash of Thorns | {B} | Instant | common | Target creature gets +2/+1 and gains deathtouch until end of turn. | "Another angry mob? When will they learn to leave me be?" —Terryn, Edgewall outcast | nan | nan<|endoftext|> <|endoftext|>Aeon Engine | {5} | Artifact | rare | enters the battlefield tapped. {T}, Exile : Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) | "Paradox? Eh, we'll worry about that yesterday." —Edorin, the Timesmith | nan | nan<|endoftext|> <|endoftext|>Elemental Summoning | {3}{U/R}{U/R} | Sorcery — Lesson | common | Create a 4/4 blue and red Elemental creature token. | "You've made a splash. Now show me a torrent." —Uvilda, Prismari dean | nan | nan<|endoftext|> <|endoftext|>Agrus Kos, Eternal Soldier | {3}{W} | Legendary Creature — Spirit Soldier | rare | Vigilance Whenever becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.) | nan | 3 | 4<|endoftext|> <|endoftext|>Wirewood Hivemaster | {1}{G} | Creature — Elf | uncommon | Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token. | "Most insects have been drawn to the Mirari. But all that remain in Wirewood are under my care." | 1 | 1<|endoftext|> <|endoftext|>Wandering Graybeard | {3}{W}{W} | Creature — Giant Wizard | uncommon | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with , you may reveal it. If you do, you gain 4 life. | His tales are as tall as he is, and only a giant's life is long enough to listen to them all. | 4 | 4<|endoftext|> <|endoftext|>Volshe Tideturner | {1}{U} | Creature — Merfolk Wizard | common | {T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell. | Ships suspected of carrying Sheoldred's agents have a tendency to drift far off course as they sail through the Voda Sea. | 1 | 3<|endoftext|> <|endoftext|>Kavu Monarch | {2}{R}{R} | Creature — Kavu | rare | Kavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on . | Kavu emerged all across Dominaria, but the first and the strongest came from Yavimaya. | 3 | 3<|endoftext|> <|endoftext|>Qal Sisma Behemoth | {2}{R} | Creature — Ogre Warrior | uncommon | can't attack or block unless you pay {2}. | "It hunts grand game for Atarka, and when the time comes, it will become a mighty feast." —Surrak, the Hunt Caller | 5 | 5<|endoftext|> <|endoftext|>Spark Fiend | {4}{R} | Creature — Beast | rare | When enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice . If you rolled 7 or 11, don't roll dice for during any of your following upkeeps. If you rolled any other total, note that total. At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice . If you roll the noted total, don't roll dice for during any of your following upkeeps. Otherwise, do nothing. | nan | 5 | 6<|endoftext|> <|endoftext|>Verdant Crescendo | {3}{G} | Sorcery | rare | Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Hoof Skulkin | {3} | Artifact Creature — Scarecrow | common | {3}: Target green creature gets +1/+1 until end of turn. | It hunts with the memory of a long lost herd. | 2 | 2<|endoftext|> <|endoftext|>Ricochet | {R} | Enchantment | uncommon | Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary. | nan | nan | nan<|endoftext|> <|endoftext|>Dwarven Lieutenant | {R}{R} | Creature — Dwarf Soldier | uncommon | {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. | "Dwarven officers were tireless in battle, moving up and down the lines to rally their troops and boost morale." —*Sarpadian Empires, vol. IV* | 1 | 2<|endoftext|> <|endoftext|>Cabal Therapist | {B} | Creature — Horror | rare | Menace At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name. | nan | 1 | 1<|endoftext|> <|endoftext|>Veteran Ghoulcaller | {1}{B} | Creature — Human Rogue | rare | Menace Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Jeweled Torque | {2} | Artifact | uncommon | As enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. | nan | nan | nan<|endoftext|> <|endoftext|>Creative Outburst | {3}{U}{U}{R}{R} | Instant | uncommon | deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. {U/R}{U/R}, Discard : Create a Treasure token. | nan | nan | nan<|endoftext|> <|endoftext|>Explosive Growth | {G} | Instant | common | Kicker {5} (You may pay an additional {5} as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Onyx Mage | {1}{B} | Creature — Human Wizard | uncommon | {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | "We wield death and darkness, powers that make lesser mages tremble in fear." —Onyx creed | 2 | 1<|endoftext|> <|endoftext|>Really Epic Punch | {1}{G} | Sorcery | common | Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. | It smarts more than the average bear. | nan | nan<|endoftext|> <|endoftext|>Optimus Prime, Inspiring Leader | {3}{R}{W} | Legendary Artifact Creature — Autobot | mythic | {1}: Turn target permanent you control to its other face. {1}: Until end of turn, becomes a Construct with base power and toughness 6/6 and creatures you control gain trample. | "Roll out!" | 4 | 5<|endoftext|> <|endoftext|>Goblin Racketeer | {3}{R} | Creature — Goblin Rogue | common | Whenever attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | "It, uh, fell off a cart?" | 4 | 2<|endoftext|> <|endoftext|>Paliano, the High City | | Legendary Land | rare | Reveal as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. {T}: Add one mana of any color chosen as you drafted cards named . | nan | nan | nan<|endoftext|> <|endoftext|>Elemental Time Flamingo | | Stickers | common | {TK}{TK} — Exile this permanent: You may cast target nonland card from your graveyard this turn. {TK}{TK}{TK}{TK} — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {TK}{TK} — 1/5 {TK}{TK}{TK} — 5/4 | nan | nan | nan<|endoftext|> <|endoftext|>Samurai of the Pale Curtain | {W}{W} | Creature — Fox Samurai | uncommon | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, exile it instead. | nan | 2 | 2<|endoftext|> <|endoftext|>Necro-Impotence | {B}{B}{B} | Enchantment | rare | Skip your untap step. At the beginning of your upkeep, you may pay X life. If you do, untap X permanents. Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>Call In a Professional | {2}{R} | Instant | uncommon | Players can't gain life this turn. Damage can't be prevented this turn. deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.) | For the next week, Park Heights smelled of burnt oil paint and brimstone. | nan | nan<|endoftext|> <|endoftext|>Breach | {2}{B} | Instant | common | Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | nan | nan | nan<|endoftext|> <|endoftext|>Thornado | {2}{G} | Instant | common | Destroy target creature with flying. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) | Every bough, branch, and bramble lashed out in defense of the forest. | nan | nan<|endoftext|> <|endoftext|>Primitive Etchings | {2}{G}{G} | Enchantment | rare | Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. | Ancient carvings in the trees of Krosa glow with power once again. | nan | nan<|endoftext|> <|endoftext|>Common Cause | {2}{W} | Enchantment | rare | Nonartifact creatures get +2/+2 as long as they all share a color. | Mercadia City's troops are at their best when they have no enemy to fight. | nan | nan<|endoftext|> <|endoftext|>Unsettled Mariner | {W}{U} | Creature — Shapeshifter | rare | Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. | The call of the sea shapes many souls. | 2 | 2<|endoftext|> <|endoftext|>Piercing Rays | {1}{W} | Sorcery | common | Exile target tapped creature. Forecast — {2}{W}, Reveal from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.) | The forecast calls for pain. | nan | nan<|endoftext|> <|endoftext|>Urborg Shambler | {2}{B}{B} | Creature — Horror | uncommon | Other black creatures get -1/-1. | A writhing mass of rot, with sharp claws and a vicious spirit. | 4 | 3<|endoftext|> <|endoftext|>Sword of Hours | {2} | Artifact — Equipment | uncommon | Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Somnomancer | {1}{W/U} | Creature — Kithkin Wizard | common | When enters the battlefield, you may tap target creature. | "Are you tired? You look tired." | 2 | 1<|endoftext|> <|endoftext|>Counterintelligence | {2}{U}{U} | Sorcery | uncommon | Return one or two target creatures to their owners' hands. | Before the battle of Red Cliffs, a supposedly sleeping Zhou Yu allowed his old friend, a Wei advisor, to steal a planted letter forged as if from Wei's two best admirals. | nan | nan<|endoftext|> <|endoftext|>Scrapyard Mongrel | {3}{R} | Creature — Dog | common | As long as you control an artifact, gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) | Trespassers are welcome to try. | 3 | 3<|endoftext|> <|endoftext|>Sky Scourer | {1}{B} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Flying Whenever you cast a colorless spell, gets +1/+0 until end of turn. | "The Eldrazi are nothing if not thorough." —Jace Beleren | 1 | 2<|endoftext|> <|endoftext|>Navigator's Ruin | {2}{U} | Enchantment | uncommon | Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards. | "You won't be needing this. Or this. Or these . . ." | nan | nan<|endoftext|> <|endoftext|>Custodian of the Trove | {3} | Artifact Creature — Golem | common | Defender enters the battlefield tapped. | Silumgar delights in repurposing the treasures of other clans to serve his own ravenous greed. | 2 | 5<|endoftext|> <|endoftext|>Scout the Borders | {2}{G} | Sorcery | common | Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. | "I am in my element: the element of surprise." —Mogai, Sultai scout | nan | nan<|endoftext|> <|endoftext|>Gustcloak Runner | {W} | Creature — Human Soldier | common | Whenever becomes blocked, you may untap it and remove it from combat. | Cabal spies trying to follow the Order's movements are constantly frustrated by tracks that stop dead. | 1 | 1<|endoftext|> <|endoftext|>Illumination | {W}{W} | Instant | uncommon | Counter target artifact or enchantment spell. Its controller gains life equal to its mana value. | "A brilliant light can either illuminate or blind. How will you know which until you open your eyes?" —Asmira, Holy Avenger | nan | nan<|endoftext|> <|endoftext|>Teferi, Timebender | {4}{W}{U} | Legendary Planeswalker — Teferi | mythic | +2: Untap up to one target artifact or creature. −3: You gain 2 life and draw two cards. −9: Take an extra turn after this one. | nan | nan | nan<|endoftext|> <|endoftext|>Daru Cavalier | {3}{W} | Creature — Human Soldier | common | First strike When enters the battlefield, you may search your library for a card named , reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> <|endoftext|>A-Acererak the Archlich | {2}{B} | Legendary Creature — Zombie Wizard | mythic | When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have. | nan | 5 | 5<|endoftext|> <|endoftext|>Firewild Borderpost | {1}{R}{G} | Artifact | common | You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. enters the battlefield tapped. {T}: Add {R} or {G}. | nan | nan | nan<|endoftext|> <|endoftext|>Constellation | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Unexpected Conversion | {2}{U} | Sorcery | rare | Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way. | nan | nan | nan<|endoftext|> <|endoftext|>Ribbon Snake | {1}{U}{U} | Creature — Snake | common | Flying {2}: loses flying until end of turn. Any player may activate this ability. | All snakes slither. Only this one soars. | 2 | 3<|endoftext|> <|endoftext|>Liege of the Axe | {3}{W} | Creature — Human Soldier | uncommon | Vigilance Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, untap it. | nan | 2 | 3<|endoftext|> <|endoftext|>Zhalfirin Knight | {2}{W} | Creature — Human Knight | common | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: gains first strike until end of turn. | "You returned a warrior. . . . Your hair was cut, your eye tattooed with the red triangle of war." —"Love Song of Night and Day" | 2 | 2<|endoftext|> <|endoftext|>Dark Supplicant | {B} | Creature — Human Cleric | uncommon | {T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle. | Cabal clerics serve two masters: their patriarch and their god. | 1 | 1<|endoftext|> <|endoftext|>Incendiary Oracle | {1}{R} | Creature — Human Shaman | common | {1}{R}: gets +1/+0 until end of turn. If a creature dealt damage by this turn would die, exile it instead. | The flamespeakers of Akros live passionately, devoted to Purphoros and the cycle of destructive creation. | 2 | 2<|endoftext|> <|endoftext|>Tomb of the Spirit Dragon | | Land | uncommon | {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control. | "The voice calls me here, yet I see only bones. Is this more dragon trickery?" —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Rix Maadi Guildmage | {B}{R} | Creature — Human Shaman | uncommon | {B}{R}: Target blocking creature gets -1/-1 until end of turn. {B}{R}: Target player who lost life this turn loses 1 life. | Insatiable, irresistible, and insane. | 2 | 2<|endoftext|> <|endoftext|>Wild Onslaught | {3}{G} | Instant | uncommon | Kicker {4} (You may pay an additional {4} as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. | nan | nan | nan<|endoftext|> <|endoftext|>Wilson, Bear Comrade | {1}{G} | Legendary Creature — Bear Warrior | rare | Reach, trample Ward {2} Specialize {4} | nan | 2 | 2<|endoftext|> <|endoftext|>Cabal Conditioning | {6}{B} | Sorcery | rare | Any number of target players each discard a number of cards equal to the highest mana value among permanents you control. | "Hear only the Cabal's voice. See only the Cabal's way. Speak only the Cabal's word." —Cabal mantra | nan | nan<|endoftext|> <|endoftext|>Howling Giant | {5}{G}{G} | Creature — Giant Druid | uncommon | Reach (This creature can block creatures with flying.) When enters the battlefield, create two 2/2 green Wolf creature tokens. | He and his pack sing the same mournful song to the moon. | 5 | 5<|endoftext|> <|endoftext|>Thermal Navigator | {3} | Artifact Creature — Construct | common | Sacrifice an artifact: gains flying until end of turn. | It takes off with a roar of superheated wind, startling wild pterons as they survey the ground below. | 2 | 2<|endoftext|> <|endoftext|>Soothsayer Adept | {1}{U} | Creature — Merfolk Wizard | common | {1}{U}, {T}: Draw a card, then discard a card. | One of the first lessons divination students learn is how to recognize the difference between a portent and a simple surface ripple. | 1 | 3<|endoftext|> <|endoftext|>Heed the Mists | {3}{U}{U} | Sorcery — Arcane | uncommon | Mill a card, then draw cards equal to the milled card's mana value. | "Once, I looked to the mists for wisdom. Now I wish only for understanding." | nan | nan<|endoftext|> <|endoftext|>Kitsune Palliator | {2}{W} | Creature — Fox Cleric | uncommon | {T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn. | "Who am I to judge who is deserving and who is not? That is a question for lords, not healers." | 0 | 2<|endoftext|> <|endoftext|>Thought Dissector | {4} | Artifact | rare | {X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice . Put the rest of the revealed cards into that player's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Trap Runner | {2}{W}{W} | Creature — Human Soldier | uncommon | {T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.) | "How could I catch her when the trees conspired to stop me?" | 2 | 3<|endoftext|> <|endoftext|>Mistform Wall | {2}{U} | Creature — Illusion Wall | common | has defender as long as it's a Wall. {1}: becomes the creature type of your choice until end of turn. | Fellowship, the fourth myth of reality: As the tides of war shift, so do loyalties. | 1 | 4<|endoftext|> <|endoftext|>Merfolk Traders | {1}{U} | Creature — Merfolk | common | When enters the battlefield, draw a card, then discard a card. | "As much as I hate water, I *do* love fish . . . ." —Mirri of the *Weatherlight* | 1 | 2<|endoftext|> <|endoftext|>Ashen Firebeast | {6}{R}{R} | Creature — Elemental Beast | rare | {1}{R}: deals 1 damage to each creature without flying. | "I'm not sure which impresses me most, its thoroughness or its intensity." —Matoc, lavamancer | 6 | 6<|endoftext|> <|endoftext|>Tempt with Reflections | {3}{U} | Sorcery | rare | Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature. | nan | nan | nan<|endoftext|> <|endoftext|>Hook Horror | {4}{B} | Creature — Horror | common | Molting Exoskeleton — When dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. | nan | 3 | 3<|endoftext|> <|endoftext|>Screaming Shield | {1} | Artifact — Equipment | uncommon | Equipped creature gets +0/+3 and has "{2}, {T}: Target player mills three cards." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Shhh . . . | nan | nan<|endoftext|> <|endoftext|>Rashida Scalebane | {3}{W}{W} | Legendary Creature — Human Soldier | rare | {T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. | It is not by the blood of dragons that Rashida measures victories, but by the sum of children who no longer wake from nightmares of scales and fire. | 3 | 4<|endoftext|> <|endoftext|>Sunscape Master | {2}{W}{W} | Creature — Human Wizard | rare | {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. | nan | 2 | 2<|endoftext|> <|endoftext|>Maximize Velocity | {R} | Sorcery | common | Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | nan | nan | nan<|endoftext|> <|endoftext|>Double Dip | {4}{W} | Instant | common | Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life. | In a duel and taking a lickin' . . . | nan | nan<|endoftext|> <|endoftext|>Altar of Shadows | {7} | Artifact | rare | At the beginning of your precombat main phase, add {B} for each charge counter on . {7}, {T}: Destroy target creature. Then put a charge counter on . | nan | nan | nan<|endoftext|> <|endoftext|>Swimmer in Nightmares | {2}{U} | Creature — Nightmare Merfolk | uncommon | gets +3/+0 as long as there are ten or more cards in a single graveyard. can't be blocked as long as you control an Ashiok planeswalker. | Ashiok's minions plumb the depths of the ocean and the psyche. | 1 | 4<|endoftext|> <|endoftext|>Skeletal Crocodile | {3}{B} | Creature — Crocodile Skeleton | common | | The less flesh there is, the more teeth there seem to be. | 5 | 1<|endoftext|> <|endoftext|>Cabal Torturer | {1}{B}{B} | Creature — Human Minion | common | {B}, {T}: Target creature gets -1/-1 until end of turn. Threshold — {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Koilos Roc | {4}{U} | Creature — Bird | common | Flash Flying When enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | nan | 3 | 3<|endoftext|> <|endoftext|>Gixian Skullflayer | {2}{B} | Creature — Phyrexian Human Assassin | common | At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on . | "With every culling, we bring this world closer to *compleation*." | 2 | 3<|endoftext|> <|endoftext|>Ashenmoor Cohort | {5}{B} | Creature — Elemental Warrior | common | gets +1/+1 as long as you control another black creature. | "None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes." —Illulia of Nighthearth | 4 | 3<|endoftext|> <|endoftext|>Keeper of the Nine Gales | {2}{U} | Creature — Bird Wizard | rare | Flying {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. | "You cannot fight the storm." | 1 | 2<|endoftext|> <|endoftext|>Wu Infantry | {1}{U} | Creature — Human Soldier | common | | The first battle of Hefei was Sun Quan's last as a field general. From then on he let his generals command in the field while he directed battle from behind the front lines. | 2 | 1<|endoftext|> <|endoftext|>Mindwarper | {2}{B}{B} | Creature — Spirit | rare | enters the battlefield with three +1/+1 counters on it. {2}{B}, Remove a +1/+1 counter from : Target player discards a card. Activate only as a sorcery. | nan | 0 | 0<|endoftext|> <|endoftext|>Chaos Charm | {R} | Instant | common | Choose one — • Destroy target Wall. • deals 1 damage to target creature. • Target creature gains haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Moonblade Shinobi | {3}{U} | Creature — Human Ninja | common | Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever deals combat damage to a player, create a 1/1 blue Illusion creature token with flying. | nan | 3 | 2<|endoftext|> <|endoftext|>Divine Deflection | {X}{W} | Instant | rare | Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, deals that much damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Shared Discovery | {U} | Sorcery | common | As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards. | Riches must be divided, but real wealth can be shared. | nan | nan<|endoftext|> <|endoftext|>Spirit en-Dal | {2}{W} | Creature — Spirit | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast — {1}{W}, Reveal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.) | nan | 2 | 1<|endoftext|> <|endoftext|>Raging Bull | {2}{R} | Creature — Ox | common | | "Sometimes the bulls win, and sometimes the bears win. But the bulls have more fun." —Anonymous | 2 | 2<|endoftext|> <|endoftext|>Seed the Land | {2}{G}{G} | Enchantment | rare | Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token. | With a sadness and a sense of hope, Senka left the colony of her birth and, with her attendants, set out to serve as broodmistress, founder of a new colony. | nan | nan<|endoftext|> <|endoftext|>Ogre's Cleaver | {2} | Artifact — Equipment | uncommon | Equipped creature gets +5/+0. Equip {5} | She adopted the weapon of the slave-lord Kazuul, and with it, all his cruelty. | nan | nan<|endoftext|> <|endoftext|>Steam Frigate | {2}{U} | Creature — Human Pirate | common | can't attack unless defending player controls an Island. | "Is it merchants or is it pirates?" "It's Talas—there's no difference." | 3 | 3<|endoftext|> <|endoftext|>Canyon Lurkers | {4}{R} | Creature — Human Rogue | common | Morph {3}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes. | 5 | 2<|endoftext|> <|endoftext|>Calming Verse | {3}{G} | Sorcery | common | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. | The chattering forest fell silent as the otherworldly song began. | nan | nan<|endoftext|> <|endoftext|>Capashen Unicorn | {1}{W} | Creature — Unicorn | common | {1}{W}, {T}, Sacrifice : Destroy target artifact or enchantment. | Capashen riders were stern and humorless even before their ancestral home was reduced to rubble. | 1 | 2<|endoftext|> <|endoftext|>A-Hullbreaker Horror | {5}{U}{U} | Creature — Kraken Horror | rare | Flash Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand. | nan | 7 | 8<|endoftext|> <|endoftext|>Erithizon | {2}{G}{G} | Creature — Beast | rare | Whenever attacks, put a +1/+1 counter on target creature of defending player's choice. | Unlike scorpions, the erithizon isn't immune to its own weaponry. | 4 | 4<|endoftext|> <|endoftext|>Shoal Kraken | {4}{U} | Creature — Kraken | uncommon | Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. | It eats the things that eat the things that are drawn to the light. | 3 | 5<|endoftext|> <|endoftext|>Avarice Amulet | {4} | Artifact — Equipment | rare | Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of . Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Designed by Penny Arcade | nan | nan<|endoftext|> <|endoftext|>Cobalt Golem | {4} | Artifact Creature — Golem | common | {1}{U}: gains flying until end of turn. | Centuries before the first tides of the Quicksilver Sea rose to meet each new sun, Mirrodin's light shone on the golems alone. | 2 | 3<|endoftext|> <|endoftext|>Unlucky Witness | {R} | Creature — Human Citizen | uncommon | When dies, exile the top two cards of your library. Until your next end step, you may play one of those cards. | The guard took a midnight shift to earn a promotion. Unfortunately, so did the assassin. | 1 | 1<|endoftext|> <|endoftext|>Awe for the Guilds | {2}{R} | Sorcery | common | Monocolored creatures can't block this turn. | When the guilds cooperate, the guildless celebrate their peaceful society. When the guilds clash, the guildless just try to keep out of the way. | nan | nan<|endoftext|> <|endoftext|>Jaya's Greeting | {1}{R} | Instant | common | deals 3 damage to target creature. Scry 1. | "We have visitors? Well, it'd be rude not to give them a traditional Keral Keep welcome." | nan | nan<|endoftext|> <|endoftext|>Daring Piracy | {2}{R} | Enchantment | uncommon | At the beginning of your combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step. | Sky pirates often leap randomly into the fray and assume there will be something to land on. | nan | nan<|endoftext|> <|endoftext|>Invigorating Falls | {2}{G}{G} | Sorcery | common | You gain life equal to the number of creature cards in all graveyards. | Krosan druids do not fear death, for they know that nature will only prosper from their passing. | nan | nan<|endoftext|> <|endoftext|>Barrin, Master Wizard | {1}{U}{U} | Legendary Creature — Human Wizard | rare | {2}, Sacrifice a permanent: Return target creature to its owner's hand. | "Knowledge is no more expensive than ignorance, and at least as satisfying." —Barrin, master wizard | 1 | 1<|endoftext|> <|endoftext|>Golden Urn | {1} | Artifact | common | At the beginning of your upkeep, you may put a charge counter on . {T}, Sacrifice : You gain life equal to the number of charge counters on . | nan | nan | nan<|endoftext|> <|endoftext|>Chaos Harlequin | {2}{R}{R} | Creature — Human | rare | {R}: Exile the top card of your library. If that card is a land card, gets -4/-0 until end of turn. Otherwise, gets +2/+0 until end of turn. | nan | 2 | 4<|endoftext|> <|endoftext|>Fatal Grudge | {B}{R} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a nonland permanent. Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it. Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Reality Spasm | {X}{U}{U} | Instant | uncommon | Choose one — • Tap X target permanents. • Untap X target permanents. | From the moment the first Eldrazi spawn squirmed free, everything on Zendikar took on an adjusted meaning, a new slant toward or away from the waking giants. | nan | nan<|endoftext|> <|endoftext|>Strafe | {R} | Sorcery | uncommon | deals 3 damage to target nonred creature. | "All right, let's light 'em up!" —Gerrard | nan | nan<|endoftext|> <|endoftext|>Emergency Weld | {1}{B} | Sorcery | common | Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. | Scurrying repair bots quietly turned the tide of many battles, patching damaged automatons back into fighting form. | nan | nan<|endoftext|> <|endoftext|>Airdrop Condor | {4}{R} | Creature — Bird | uncommon | Flying {1}{R}, Sacrifice a Goblin creature: deals damage equal to the sacrificed creature's power to any target. | It has two kinds of droppings, neither of which is particularly pleasant. | 2 | 2<|endoftext|> <|endoftext|>Visions of Brutality | {1}{B} | Enchantment — Aura | uncommon | Devoid (This card has no color.) Enchant creature Enchanted creature can't block. Whenever enchanted creature deals damage, its controller loses that much life. | nan | nan | nan<|endoftext|> <|endoftext|>Mercenary Knight | {2}{B} | Creature — Human Mercenary Knight | rare | When enters the battlefield, sacrifice it unless you discard a creature card. | nan | 4 | 4<|endoftext|> <|endoftext|>Seedguide Ash | {4}{G} | Creature — Treefolk Druid | uncommon | When dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle. | "May you shade three generations of seedlings." | 4 | 4<|endoftext|> <|endoftext|>Spooky Clown Mox | | Stickers | common | {TK}{TK} — Vigilance {TK}{TK}{TK}{TK} — {1}, {T}: Tap target creature. {TK}{TK} — 1/5 {TK}{TK}{TK} — 5/4 | nan | nan | nan<|endoftext|> <|endoftext|>Urborg Repossession | {B} | Sorcery | common | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Stimulus Package | {2}{R}{G} | Enchantment | uncommon | When enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. | nan | nan | nan<|endoftext|> <|endoftext|>Highcliff Felidar | {5}{W}{W} | Creature — Cat Beast | mythic | Vigilance When enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. | Once the felidar has marked you as prey, there's no point in running. | 5 | 5<|endoftext|> <|endoftext|>Entangler | {2}{W}{W} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature can block any number of creatures. | "Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon." | nan | nan<|endoftext|> <|endoftext|>Ore Gorger | {3}{R}{R} | Creature — Spirit | uncommon | Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. | "We've stumbled upon a network of caves not on our maps. We can only hope it is safe to spend the night." —Lost Battalion, message to General Takeno | 3 | 1<|endoftext|> <|endoftext|>Quiet Purity | {W} | Instant — Arcane | common | Destroy target enchantment. | "When the Kami of Utter Silence passes, walls lose their secrets. Scrolls lose their lessons. Tapestries lose their beauty. Where there was meaning, there is only stillness." —Sensei Hisoka | nan | nan<|endoftext|> <|endoftext|>Agent of the Fates | {1}{B}{B} | Creature — Human Assassin | rare | Deathtouch Heroic — Whenever you cast a spell that targets , each opponent sacrifices a creature. | "You are breathing borrowed air." | 3 | 2<|endoftext|> <|endoftext|>Horned Kavu | {R}{G} | Creature — Kavu | common | When enters the battlefield, return a red or green creature you control to its owner's hand. | "That didn't happen naturally," said Multani. "Rath's overlay is interfering with the Æther itself." | 3 | 4<|endoftext|> <|endoftext|>Final Strike | {2}{B}{B} | Sorcery | rare | As an additional cost to cast this spell, sacrifice a creature. deals damage to target opponent or planeswalker equal to the sacrificed creature's power. | nan | nan | nan<|endoftext|> <|endoftext|>Dispatch Dispensary | | Artifact — Contraption | uncommon | Whenever you crank , create a 2/2 black Rogue creature token with menace. | nan | nan | nan<|endoftext|> <|endoftext|>Resupply | {5}{W} | Instant | common | You gain 6 life. Draw a card. | "If the scalelords are the brains of Dromoka's army, the supply caravans are its beating heart." —Baihir, Dromoka mage | nan | nan<|endoftext|> <|endoftext|>Dark Prophecy | {B}{B}{B} | Enchantment | rare | Whenever a creature you control dies, you draw a card and you lose 1 life. | When the bog ran short on small animals, Ekri turned to the surrounding farmlands. | nan | nan<|endoftext|> <|endoftext|>Unerring Sling | {3} | Artifact | uncommon | {3}, {T}, Tap an untapped creature you control: deals damage equal to the tapped creature's power to target attacking or blocking creature with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Into the Wilds | {3}{G} | Enchantment | rare | At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. | "Wonders hide where the trees grow thickest." —Mul Daya proverb | nan | nan<|endoftext|> <|endoftext|>Sorcerous Sight | {U} | Sorcery | common | Look at target opponent's hand. Draw a card. | Do not react; anticipate. | nan | nan<|endoftext|> <|endoftext|>Peak Eruption | {2}{R} | Sorcery | uncommon | Destroy target Mountain. deals 3 damage to that land's controller. | "Early olive buds? A good omen. Flock of crows? Not so good. Mountain exploding? Bad. Very, very bad." —Hira, street oracle | nan | nan<|endoftext|> <|endoftext|>Dread Charge | {3}{B} | Sorcery | rare | Black creatures you control can't be blocked this turn except by black creatures. | "As equal were their souls, so equal was their fate." —John Dryden, "Ode to Mrs. Anne Killigrew" | nan | nan<|endoftext|> <|endoftext|>Charge Through | {G} | Instant | common | Target creature gains trample until end of turn. Draw a card. | "What a move! Lorehold gets caught flat-footed, and Witherbloom barrels ahead." —Cremik, Mage Tower commentator | nan | nan<|endoftext|> <|endoftext|>Stormsurge Kraken | {3}{U}{U} | Creature — Kraken | rare | Hexproof Lieutenant — As long as you control your commander, gets +2/+2 and has "Whenever becomes blocked, you may draw two cards." | Most see krakens as wantonly violent, failing to notice their meticulous attention to detail when dismantling a vessel. | 5 | 5<|endoftext|> <|endoftext|>Sinuous Striker | {2}{U} | Creature — Naga Warrior | uncommon | {U}: gets +1/-1 until end of turn. Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.) | nan | 2 | 2<|endoftext|> <|endoftext|>Richlau, Headmaster | {1}{W}{U} | Legendary Creature — Human Advisor | mythic | At the beginning of your end step, you may pay {1}. When you do, target artifact card in your graveyard perpetually gains "This spell costs {1} less to cast." If it's a creature or Vehicle card, it perpetually gets +2/+2. Put it into your library second from the top. | nan | 2 | 4<|endoftext|> <|endoftext|>Scourgemark | {1}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, draw a card. Enchanted creature gets +1/+0. | To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death. | nan | nan<|endoftext|> <|endoftext|>Voice of Reason | {3}{W} | Creature — Angel | uncommon | Flying, protection from blue | "Next to Grace is Reason, and Reason must be retained. If the web of Reason comes unwoven, madness will escape." —*Song of All*, canto 167 | 2 | 2<|endoftext|> <|endoftext|>Warbringer | {3}{R} | Creature — Orc Berserker | uncommon | Dash costs you pay cost {2} less (as long as this creature is on the battlefield). Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 3 | 3<|endoftext|> <|endoftext|>Scarwood Treefolk | {3}{G} | Creature — Treefolk | common | enters the battlefield tapped. | To treefolk's sense of time, ages pass as hours. They stood as witnesses to the apocalypse, the years of which they saw as one cacophonous, ultra-destructive moment. | 3 | 5<|endoftext|> <|endoftext|>Sheoldred's Restoration | {3}{B} | Sorcery | uncommon | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. Exile . | nan | nan | nan<|endoftext|> <|endoftext|>Winding Wurm | {4}{G} | Creature — Wurm | common | Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | Entire trees were stripped of their bark and branches by the wurm's writhing path. | 6 | 6<|endoftext|> <|endoftext|>Mephidross Slime | {1}{B}{G} | Creature — Phyrexian Ooze | uncommon | Trample When dies, conjure a card named into your graveyard. Perpetually double the power and toughness of and that card, then shuffle them into their owner's library. | nan | 3 | 3<|endoftext|> <|endoftext|>Mage Hunters' Onslaught | {2}{B}{B} | Sorcery | common | Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life. | Extus stood before his alma mater for a moment, remembering first his studies, then his vengeance. At his command, the mage hunters unfolded. | nan | nan<|endoftext|> <|endoftext|>Oath of Mages | {1}{R} | Enchantment | rare | At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have deal 1 damage to the second player. | nan | nan | nan<|endoftext|> <|endoftext|>Stamina | {2}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has vigilance. Sacrifice : Regenerate enchanted creature. | nan | nan | nan<|endoftext|> <|endoftext|>Double Deal | {4}{R} | Sorcery | common | Choose another player. deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, deals 3 damage to the player. | "I'm facing defeat, . . ." | nan | nan<|endoftext|> <|endoftext|>Rabid Rats | {1}{B} | Creature — Rat | common | {T}: Target blocking creature gets -1/-1 until end of turn. | Every sentence in Volrath's prisons ends the same way. | 1 | 1<|endoftext|> <|endoftext|>Razorfin Abolisher | {2}{U} | Creature — Merfolk Wizard | uncommon | {1}{U}, {T}: Return target creature with a counter on it to its owner's hand. | Once you have been marked by the merrow, you are not long for their waters. | 2 | 2<|endoftext|> <|endoftext|>Shifting Loyalties | {5}{U} | Sorcery | uncommon | Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) | "Show the enemy the true path, and the spirit will yearn to follow it." —Houn, Jeskai elder | nan | nan<|endoftext|> <|endoftext|>Touch of Darkness | {B} | Instant | uncommon | One or more target creatures become black until end of turn. | "Black spirits and white, red spirits and gray,/ Mingle, mingle, mingle, you that mingle may." —Thomas Middleton, The Witch | nan | nan<|endoftext|> <|endoftext|>Mishra's Onslaught | {3}{R} | Instant | common | Choose one — • Create two 1/1 colorless Soldier artifact creature tokens. • Creatures you control get +2/+0 until end of turn. | "Hah. Urza has underestimated my strength yet again." —Mishra | nan | nan<|endoftext|> <|endoftext|>Traveling Philosopher | {1}{W} | Creature — Human Advisor | common | | The Champion and the philosopher Olexa returned from the opposing camp at dusk. Behind them, the enemy raised sail and departed, breaking the siege. When asked what the two had done, the Champion replied, "We spoke to them." —*The Theriad* | 2 | 2<|endoftext|> <|endoftext|>Specter's Shriek | {B} | Sorcery | uncommon | Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand. | "Imagine having your skeleton extracted through your ear, one bone at a time." —Corliss the Wanderer | nan | nan<|endoftext|> <|endoftext|>Jhoira's Toolbox | {2} | Artifact Creature — Insect | uncommon | {2}: Regenerate target artifact creature. | It entertained Jhoira to craft a kit that could bring her the tools. | 1 | 1<|endoftext|> <|endoftext|>Mirran Mettle | {G} | Instant | common | Target creature gets +2/+2 until end of turn. Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts. | "Our land will not yield to Phyrexian corruption!" | nan | nan<|endoftext|> <|endoftext|>Gateway Sneak | {2}{U} | Creature — Vedalken Rogue | uncommon | Whenever a Gate enters the battlefield under your control, can't be blocked this turn. Whenever deals combat damage to a player, draw a card. | "I've been through every guildgate in this city, and no one sees me come or go." | 1 | 3<|endoftext|> <|endoftext|>Subterranean Hangar | | Land | uncommon | enters the battlefield tapped. {T}: Put a storage counter on . {T}, Remove any number of storage counters from : Add {B} for each storage counter removed this way. | nan | nan | nan<|endoftext|> <|endoftext|>Rising Populace | {2}{W} | Creature — Human | common | Whenever another creature or planeswalker you control dies, put a +1/+1 counter on . | Grief is a crucible where resolve is tempered. | 2 | 2<|endoftext|> <|endoftext|>Siegebreaker Giant | {3}{R}{R} | Creature — Giant Warrior | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {3}{R}: Target creature can't block this turn. | No rampart can withstand the fury of a giant. | 6 | 3<|endoftext|> <|endoftext|>Access Tunnel | | Land | uncommon | {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn. | Oriq agents stick to the dark corners of Arcavios, unseen yet ever-present. | nan | nan<|endoftext|> <|endoftext|>Tower of the Magistrate | | Land | rare | {T}: Add {C}. {1}, {T}: Target creature gains protection from artifacts until end of turn. | Like the city, weakest at its foundation. | nan | nan<|endoftext|> <|endoftext|>Firebrand Ranger | {1}{R} | Creature — Human Soldier Ranger | uncommon | {G}, {T}: You may put a basic land card from your hand onto the battlefield. | A skilled ranger can glance at the mud on your boots and tell where you last camped. | 2 | 1<|endoftext|> <|endoftext|>Nessian Demolok | {3}{G}{G} | Creature — Beast | uncommon | Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent. | nan | 3 | 3<|endoftext|> <|endoftext|>Quench | {1}{U} | Instant | common | Counter target spell unless its controller pays {2}. | "When properly invoked, the plasma globule encloses the offensive spell with a satisfying slurp." | nan | nan<|endoftext|> <|endoftext|>Skeleton Shard | {3} | Artifact | uncommon | {3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. | Metal permeates the marrow of every bone in Mephidross—except one. | nan | nan<|endoftext|> <|endoftext|>Dreamstalker Manticore | {2}{R} | Enchantment Creature — Manticore | uncommon | Whenever you cast your first spell during each opponent's turn, deals 1 damage to any target. | Purphoros forged the manticore's tail from bronze, its teeth from silver, and its heart from hate. | 4 | 2<|endoftext|> <|endoftext|>Hand of Cruelty | {B}{B} | Creature — Human Samurai | uncommon | Protection from white Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | "The sword is just a tool. It is the samurai's hand that delivers death." | 2 | 2<|endoftext|> <|endoftext|>Battle Strain | {1}{R} | Enchantment | uncommon | Whenever a creature blocks, deals 1 damage to that creature's controller. | The pits swallow the weak as predators swallow prey. | nan | nan<|endoftext|> <|endoftext|>Quenchable Fire | {3}{R} | Sorcery | common | deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays {U} before that step. | You'd better know how to pray for rain. | nan | nan<|endoftext|> <|endoftext|>Chaos Lord | {4}{R}{R}{R} | Creature — Human | rare | First strike At the beginning of your upkeep, target opponent gains control of if the number of permanents is even. can attack as though it had haste unless it entered the battlefield this turn. | nan | 7 | 7<|endoftext|> <|endoftext|>Gift of the Deity | {4}{B/G} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. | nan | nan | nan<|endoftext|> <|endoftext|>Incite War | {2}{R} | Instant | common | Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Penumbra Kavu | {4}{G} | Creature — Kavu | uncommon | When dies, create a 3/3 black Kavu creature token. | "These kavu are so stubborn they even refuse to die." —Tahngarth | 3 | 3<|endoftext|> <|endoftext|>Call to the Kindred | {3}{U} | Enchantment — Aura | rare | Enchant creature At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order. | nan | nan | nan<|endoftext|> <|endoftext|>Glade Gnarr | {5}{G} | Creature — Beast | common | Whenever a player casts a blue spell, gets +2/+2 until end of turn. | Long thought merely a legend, the appearance of the gnarr was seen by the defenders as a sign of good luck. | 4 | 4<|endoftext|> <|endoftext|>Glyph of Delusion | {U} | Instant | common | Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Stensia Innkeeper | {3}{R} | Creature — Vampire | common | When enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. | "The perils of the road, you say? Don't worry. You won't have to face those again." | 3 | 3<|endoftext|> <|endoftext|>Infectious Bloodlust | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1, has haste, and attacks each combat if able. When enchanted creature dies, you may search your library for a card named , reveal it, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Veteran Brawlers | {1}{R} | Creature — Human Soldier | rare | can't attack if defending player controls an untapped land. can't block if you control an untapped land. | Death awaits them on both fronts. | 4 | 4<|endoftext|> <|endoftext|>Magma Rift | {2}{R} | Sorcery | common | As an additional cost to cast this spell, sacrifice a land. deals 5 damage to target creature. | "Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat." —Chandra Nalaar | nan | nan<|endoftext|> <|endoftext|>Berserkers' Onslaught | {3}{R}{R} | Enchantment | rare | Attacking creatures you control have double strike. | "Atarka's people starve while she feasts upon the bounty of their hunts. They must conquer ever more lands just for the sake of their own subsistence." —Arel, Unseen Whisperer | nan | nan<|endoftext|> <|endoftext|>Shu Defender | {2}{W} | Creature — Human Soldier | common | Whenever blocks, it gets +0/+2 until end of turn. | Confronting Cao Cao's army at Steepslope Bridge, Zhang Fei bellowed, "I am Zhang Fei of Yan! Who dares fight me to the death?" Cao Cao's army cowered and fled. | 2 | 2<|endoftext|> <|endoftext|>Tel-Jilad Lifebreather | {4}{G} | Creature — Troll Shaman | common | {G}, {T}, Sacrifice a Forest: Regenerate target creature. | "The Tangle loans you life. Spend it well." | 3 | 2<|endoftext|> <|endoftext|>Knighted Myr | {2}{W} | Artifact Creature — Myr Knight | common | {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on , it gains double strike until end of turn. | "This one fights like a leonin!" —Jor Kadeen | 2 | 2<|endoftext|> <|endoftext|>Trusted Advisor | {U} | Creature — Human Advisor | uncommon | Your maximum hand size is increased by two. At the beginning of your upkeep, return a blue creature you control to its owner's hand. | Some of Minamo's students claimed he was as old as the knowledge he dispensed. | 1 | 2<|endoftext|> <|endoftext|>Immobilizing Ink | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Discard a card: Untap this creature." | nan | nan | nan<|endoftext|> <|endoftext|>Angelic Exaltation | {3}{W} | Enchantment | uncommon | Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. | "If we cannot have peace, we will have justice." —Aurelia | nan | nan<|endoftext|> <|endoftext|>Plus One | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|> <|endoftext|>Caterwauling Boggart | {3}{R} | Creature — Goblin Shaman | common | Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.) | "As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever." —Gaddock Teeg | 2 | 2<|endoftext|> <|endoftext|>Hivis of the Scale | {3}{R}{R} | Legendary Creature — Viashino Shaman | rare | You may choose not to untap during your untap step. {T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped. | nan | 3 | 4<|endoftext|> <|endoftext|>Embersmith | {1}{R} | Creature — Human Artificer | uncommon | Whenever you cast an artifact spell, you may pay {1}. If you do, deals 1 damage to any target. | The Vulshok see the artificer as a catalyst, bringing the spark of creation that ignites change. | 2 | 1<|endoftext|> <|endoftext|>Candles of Leng | {2} | Artifact | rare | {4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. | "A tome stored in its light is as crisp as the day it was written." —Ettovard, Tolarian archivist | nan | nan<|endoftext|> <|endoftext|>Jund Battlemage | {2}{R} | Creature — Human Shaman | uncommon | {B}, {T}: Target player loses 1 life. {G}, {T}: Create a 1/1 green Saproling creature token. | "Of your blood I will make my mead, an offering to the thirsty jungle." | 2 | 2<|endoftext|> <|endoftext|>Okina, Temple to the Grandfathers | | Legendary Land | rare | {T}: Add {G}. {G}, {T}: Target legendary creature gets +1/+1 until end of turn. | If a land can be said to have a heart, Okina is the heart of Kamigawa. | nan | nan<|endoftext|> <|endoftext|>Mogg Toady | {1}{R} | Creature — Goblin | common | can't attack unless you control more creatures than defending player. can't block unless you control more creatures than attacking player. | nan | 2 | 2<|endoftext|> <|endoftext|>Lae'zel, Wrathful Warrior | {3}{R}{W} | Legendary Creature — Gith Warrior | rare | Double strike When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens. | nan | 3 | 6<|endoftext|> <|endoftext|>Roil Spout | {1}{W}{U} | Sorcery | uncommon | Put target creature on top of its owner's library. Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>Narcissism | {2}{G} | Enchantment | uncommon | {G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice : Target creature gets +2/+2 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Diamond Knight | {3} | Artifact Creature — Knight | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) As enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on . | nan | 1 | 1<|endoftext|> <|endoftext|>Alliance of Arms | {W} | Sorcery | rare | Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way. | nan | nan | nan<|endoftext|> <|endoftext|>Cliffhaven Kitesail | {1} | Artifact — Equipment | common | When enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Made from canvas, wood, and hope. | nan | nan<|endoftext|> <|endoftext|>Cemetery Puca | {1}{U/B}{U/B} | Creature — Shapeshifter | rare | Whenever a creature dies, you may pay {1}. If you do, becomes a copy of that creature, except it has this ability. | "'Tis a strange creature indeed that chooses the vanquished over the victor." —Awylla, elvish safewright | 1 | 2<|endoftext|> <|endoftext|>Grizzly Ghoul | {2}{B}{G} | Creature — Zombie Bear | uncommon | Trample enters the battlefield with a +1/+1 counter on it for each creature that died this turn. | The hunters spent the evening celebrating their kill and the rest of the night running from it. | 4 | 3<|endoftext|> <|endoftext|>Chancellor of the Dross | {4}{B}{B}{B} | Creature — Phyrexian Vampire | rare | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. Flying, lifelink | nan | 6 | 6<|endoftext|> <|endoftext|>Treacherous Pit-Dweller | {B}{B} | Creature — Demon | rare | When enters the battlefield from a graveyard, target opponent gains control of it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 4 | 3<|endoftext|> <|endoftext|>Summit Prowler | {2}{R}{R} | Creature — Yeti | common | | "Do you not hunt the yetis of the high peaks, stripling? Their meat is as tender as a bear's and their blood as warming as fire. They are prey that will please Atarka." —Surrak, the Hunt Caller | 4 | 3<|endoftext|> <|endoftext|>Cinderslash Ravager | {4}{R}{G} | Creature — Phyrexian Warrior | uncommon | This spell costs {1} less to cast for each permanent you control with oil counters on it. Vigilance When enters the battlefield, it deals 1 damage to each creature your opponents control. | nan | 5 | 5<|endoftext|> <|endoftext|>Mine Excavation | {1}{W} | Sorcery | common | Return target artifact or enchantment card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> <|endoftext|>Parhelion Patrol | {3}{W} | Creature — Human Knight | common | Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) | "Too many have disappeared in these dark days. I am the light that will lead them home." | 2 | 3<|endoftext|> <|endoftext|>Greater Forgeling | {3}{R}{R} | Creature — Elemental | uncommon | {1}{R}: gets +3/-3 until end of turn. | Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames. | 3 | 4<|endoftext|> <|endoftext|>Gorgon Flail | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Nakaya Shade | {1}{B} | Creature — Shade | uncommon | {B}: gets +1/+1 until end of turn unless any player pays {2}. | Made strong by reckless magic. Made horrid by reckless strife. | 1 | 1<|endoftext|> <|endoftext|>Astral Confrontation | {4}{W} | Instant | common | This spell costs {1} less to cast for each opponent you're attacking. Exile target creature. | "After voyaging all the way through the Astral Sea with my life hanging by a silver thread, fighting the mind flayer was the easy part." | nan | nan<|endoftext|> <|endoftext|>Tel-Jilad Chosen | {1}{G} | Creature — Elf Warrior | common | Protection from artifacts | "It is my honor to keep safe Tel-Jilad's secrets, not to know them." | 2 | 1<|endoftext|> <|endoftext|>Tel-Jilad Defiance | {1}{G} | Instant | common | Target creature gains protection from artifacts until end of turn. Draw a card. | The Viridian elves had purged their culture of the trolls' traitorous influence. In times of strife, however, the ancestral memories returned. | nan | nan<|endoftext|> <|endoftext|>Silverglade Elemental | {4}{G} | Creature — Elemental | common | When enters the battlefield, you may search your library for a Forest card, put that card onto the battlefield, then shuffle. | nan | 4 | 4<|endoftext|> <|endoftext|>Port Inspector | {1}{U} | Creature — Human | common | Whenever becomes blocked, you may look at defending player's hand. | "There may be a few minor additional fees, levies, duties, surtaxes, tariffs, imposts, tolls . . . ." | 1 | 2<|endoftext|> <|endoftext|>Ramosian Sergeant | {W} | Creature — Human Rebel | common | {3}, {T}: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. | Her commands are part rallying cry, part sermon, and wholly undeniable. | 1 | 1<|endoftext|> <|endoftext|>Elfhame Wurm | {4}{G} | Creature — Wurm | common | Vigilance, trample | The wurms consume everything in their path, so the elves make sure that their path goes through as many Phyrexians as possible. | 5 | 4<|endoftext|> <|endoftext|>Hatching Plans | {1}{U} | Enchantment | rare | When is put into a graveyard from the battlefield, draw three cards. | So wondrous to behold, so delicate and finely crafted—and yet, such a pleasure to smash. | nan | nan<|endoftext|> <|endoftext|>Saruli Caretaker | {G} | Creature — Dryad | common | Defender {T}, Tap an untapped creature you control: Add one mana of any color. | "I hold the seed of our new beginning." | 0 | 3<|endoftext|> <|endoftext|>False Cure | {B}{B} | Instant | rare | Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained. | "I do unto others as others have done unto me." —Phage the Untouchable | nan | nan<|endoftext|> <|endoftext|>Thunderous Orator | {1}{W} | Creature — Kor Wizard | uncommon | Vigilance Whenever attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. | nan | 2 | 2<|endoftext|> <|endoftext|>Wizened Githzerai | {1}{U} | Creature — Gith Monk | common | Psionic Adept — Whenever becomes blocked by a creature, that creature perpetually gets -2/-0. | nan | 2 | 1<|endoftext|> <|endoftext|>Despondency | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -2/-0. When is put into a graveyard from the battlefield, return to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Moaning Wall | {2}{B} | Creature — Zombie Wall | common | Defender Cycling {2} ({2}, Discard this card: Draw a card.) | Before the monuments, before the first trials, before Naktamun itself, Bolas culled the plane of its adults in order to rebuild it for his own designs. | 0 | 5<|endoftext|> <|endoftext|>Skatewing Spy | {3}{U} | Creature — Vedalken Rogue Mutant | uncommon | {5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has flying. | "A better Ravnica begins with a better Simic." —Vannifar | 2 | 3<|endoftext|> <|endoftext|>Tenth District Veteran | {2}{W} | Creature — Human Soldier | common | Vigilance Whenever attacks, untap another target creature you control. | "I keep reminding myself we do this because others can't, because we love this city. If we don't save it, no one will." | 2 | 3<|endoftext|> <|endoftext|>Prismatic Dragon | {2}{W}{W} | Summon Dragon | common | Flying During your upkeep, becomes a random color permanently. {2}: becomes a random color permanently. | nan | 2 | 3<|endoftext|> <|endoftext|>Rot Farm Skeleton | {2}{B}{G} | Creature — Plant Skeleton | uncommon | can't block. {2}{B}{G}, Mill four cards: Return from your graveyard to the battlefield. Activate only as a sorcery. | nan | 4 | 1<|endoftext|> <|endoftext|>Protective Sphere | {2}{W} | Enchantment | common | {1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.) | nan | nan | nan<|endoftext|> <|endoftext|>Wojek Apothecary | {2}{W}{W} | Creature — Human Cleric | uncommon | Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. | "A few arrows aren't enough to pierce your faith, soldier. You'll be back on the battlefield by sun's dawn." | 1 | 1<|endoftext|> <|endoftext|>Energy Arc | {W}{U} | Instant | uncommon | Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. | "Relent, and you may transcend your situation." —Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> <|endoftext|>Study Break | {1}{W} | Instant | common | Tap up to two target creatures. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | "You've been cramming all night. You're taking a nap whether you like it or not." | nan | nan<|endoftext|> <|endoftext|>Weakstone's Subjugation | {U} | Enchantment — Aura | common | Enchant artifact or creature When enters the battlefield, you may pay {3}. If you do, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> <|endoftext|>Magma Hellion | {6}{R} | Creature — Hellion | common | Assist (Another player can pay up to {6} of this spell's cost.) Trample, haste | The stadium is well-stocked with hazards to force the action if combatants show too much caution. | 5 | 4<|endoftext|> <|endoftext|>Circle of Despair | {1}{W}{B} | Enchantment | rare | {1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage. | "Life is a resource that should belong only to the strong." —Shauku, Endbringer | nan | nan<|endoftext|> <|endoftext|>Spell Shrivel | {2}{U} | Instant | common | Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Voracious Typhon | {2}{G}{G} | Creature — Snake Beast | common | Escape—{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with three +1/+1 counters on it. | A typhon's escape from the Underworld makes armies flee and kingdoms fall. | 4 | 4<|endoftext|> <|endoftext|>Shieldmage Elder | {5}{W} | Creature — Human Cleric Wizard | uncommon | Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. | "You may fight if I deem your cause worthy." | 2 | 3<|endoftext|> <|endoftext|>Merfolk Thaumaturgist | {2}{U} | Creature — Merfolk Wizard | common | {T}: Switch target creature's power and toughness until end of turn. | "Blasted fishtails! It's not enough that they meddle with my head, but they twist my body as well." —Tahngarth of the *Weatherlight* | 1 | 2<|endoftext|> <|endoftext|>Spell Snuff | {1}{U}{U} | Instant | common | Counter target spell. Fateful hour — If you have 5 or less life, draw a card. | "Good night." | nan | nan<|endoftext|> <|endoftext|>You Find a Cursed Idol | {1}{G} | Sorcery | common | Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) | nan | nan | nan<|endoftext|> <|endoftext|>Ghalma's Warden | {3}{W} | Creature — Elephant Soldier | common | Metalcraft — gets +2/+2 as long as you control three or more artifacts. | A special unit guards the loxodon artificer known as Ghalma the Shaper. They are armed and armored in her finest works of silver and steel. | 2 | 4<|endoftext|> <|endoftext|>The Philosopher | | Hero | common | {2}, {T}: Tap target creature. | nan | nan | nan<|endoftext|> <|endoftext|>Leyline of the Meek | {2}{W}{W} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. | Where strength and humility converge. | nan | nan<|endoftext|> <|endoftext|>Spirit Flare | {3}{W} | Instant | common | Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Akki Underminer | {3}{R} | Creature — Goblin Rogue Shaman | uncommon | Whenever deals combat damage to a player, that player sacrifices a permanent. | "Deep inside the Sokenzan Mountains, a band of akki discovered a cache of ancient items of power. Their ensuing spree of destruction became known as 'The Three Days of Fun.'" —*Observations of the Kami War* | 1 | 1<|endoftext|> <|endoftext|>Vernadi Shieldmate | {1}{G/W} | Creature — Human Soldier | common | Vigilance | "Selesnya's soil is sacred, and you're about to meet it with your face." | 2 | 2<|endoftext|> <|endoftext|>Murasa Brute | {2}{G} | Creature — Troll Warrior | common | | Some adventuring parties are made up of old friends, their common bonds bolstering them in the face of peril. Other parties simply hire the biggest, meanest muscle they can find. | 3 | 3<|endoftext|> <|endoftext|>Spitfire Handler | {1}{R} | Creature — Goblin | uncommon | can't block creatures with power greater than 's power. {R}: gets +1/+0 until end of turn. | "Wait 'til Toggo sees this!" | 1 | 1<|endoftext|> <|endoftext|>Dauntless River Marshal | {1}{W} | Creature — Human Soldier | uncommon | gets +1/+1 as long as you control an Island. {3}{U}: Tap target creature. | "Thieves and squid squirm the same way when you capture them." | 2 | 1<|endoftext|> <|endoftext|>Phyrexian Driver | {2}{B} | Creature — Phyrexian Zombie Mercenary | common | When enters the battlefield, other Mercenary creatures get +1/+1 until end of turn. | Although the abuse was initially effective, the troops soon became numb to it. | 1 | 1<|endoftext|> <|endoftext|>Bant Sojourners | {1}{G}{W}{U} | Creature — Human Soldier | common | When you cycle or it dies, you may create a 1/1 white Soldier creature token. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) | "We must spread Bant's light before we are shadowed over." | 2 | 4<|endoftext|> <|endoftext|>Johnny, Combo Player | {2}{U}{U} | Legendary Creature — Human Gamer | rare | {4}: Search your library for a card, put that card into your hand, then shuffle. | "Just wait till I get my Krark-Clan Ironworks, Genesis Chamber, and Grinding Station. Oh yeah, and a second Myr Retriever." | 1 | 1<|endoftext|> <|endoftext|>An-Havva Inn | {1}{G}{G} | Sorcery | uncommon | You gain X plus 1 life, where X is the number of green creatures on the battlefield. | "The Inn was ever a steady source of good cheer and kindness. Greatly do I miss it, now that I am gone." —Ihsan's Shade | nan | nan<|endoftext|> <|endoftext|>Ominous Traveler | {2} | Creature — Human | rare | When enters the battlefield, draft a card from 's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named you control to its owner's hand." | nan | 1 | 1<|endoftext|> <|endoftext|>Myr Welder | {3} | Artifact Creature — Myr | rare | Imprint — {T}: Exile target artifact card from a graveyard. has all activated abilities of all cards exiled with it. | Memnarch designed some myr to follow the levelers and reaffix lost parts. Mirran partisans put that instinct to good use. | 1 | 4<|endoftext|> <|endoftext|>Toy Boat | {3} | Artifact Creature — Ship | uncommon | Cumulative upkeep—Say "" quickly. (At the beginning of your upkeep, put an age counter on , then sacrifice it unless you say "" once for each age counter on it—without pausing between or fumbling it.) | nan | 3 | 3<|endoftext|> <|endoftext|>Magmatic Insight | {R} | Sorcery | uncommon | As an additional cost to cast this spell, discard a land card. Draw two cards. | Chief among the tenets of Purphoros is that one must destroy in order to create. | nan | nan<|endoftext|> <|endoftext|>Phyrexian Vatmother | {2}{B}{B} | Creature — Phyrexian Horror | rare | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, you get a poison counter. | nan | 4 | 5<|endoftext|> <|endoftext|>Rubble Slinger | {2}{R/G} | Creature — Human Warrior | common | Reach | "Tear down the city, lie by lie. Then throw it back at the liars, stone by stone." —Domri Rade | 2 | 3<|endoftext|> <|endoftext|>Wyrm's Crossing Patrol | {W} | Creature — Human Soldier | common | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | nan | 1 | 1<|endoftext|> <|endoftext|>Geistpack Alpha | {3}{G} | Creature — Wolf | rare | Trample When dies, seek a permanent card with mana value equal to the number of lands you control. | nan | 5 | 4<|endoftext|> <|endoftext|>Bull-Rush Bruiser | {3}{R} | Creature — Minotaur Warrior | common | Whenever attacks, if your team controls another Warrior, gains first strike until end of turn. | There will always be a spot at Valor's Reach for headlong violence. | 4 | 3<|endoftext|> <|endoftext|>Coursers' Accord | {4}{G}{W} | Sorcery | common | Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.) | Bleak rumors reached Trostani's ears. She decreed that no one should travel alone. | nan | nan<|endoftext|> <|endoftext|>The Warmonger | | Hero | common | Exile : Creatures you control get +2/+0 and gain haste until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Plumes of Peace | {1}{W}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast — {W}{U}, Reveal from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.) | nan | nan | nan<|endoftext|> <|endoftext|>Salvaging Station | {6} | Artifact | rare | {T}: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield. Whenever a creature dies, you may untap . | nan | nan | nan<|endoftext|> <|endoftext|>Ayumi, the Last Visitor | {3}{G}{G} | Legendary Creature — Spirit | rare | Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.) | Before Shinka's walls were built, before the torii at Okina stood, she was there, tall and proud against the sky, and she will be there long after they have fallen into dust. | 7 | 3<|endoftext|> <|endoftext|>Cinder Cloud | {3}{R}{R} | Instant | uncommon | Destroy target creature. If a white creature dies this way, deals damage to that creature's controller equal to the creature's power. | nan | nan | nan<|endoftext|> <|endoftext|>Relic Ward | {1}{W} | Enchantment — Aura | uncommon | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.) | Asmira's prayers alone should have freed Mangara from the amber prison . . . | nan | nan<|endoftext|> <|endoftext|>Fire Juggler | {2}{R} | Creature — Goblin Shaman | common | Whenever becomes blocked, clash with an opponent. If you win, deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 2 | 2<|endoftext|> <|endoftext|>Vulshok Splitter | {3}{R} | Artifact — Equipment | common | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) | "Not my style, but it'll get the job done." —Nahiri | nan | nan<|endoftext|> <|endoftext|>Sunlit Marsh | | Land — Plains Swamp | common | ({T}: Add {W} or {B}.) enters the battlefield tapped. | Even the poisoned land around the Stronghold blossomed with new life in the wake of the Great Mending. | nan | nan<|endoftext|> <|endoftext|>Queen's Commission | {2}{W} | Sorcery | common | Create two 1/1 white Vampire creature tokens with lifelink. | "Let the blood of the impure flow through you. Only the blessings of the golden city will purge its acrid taste from your mouth." —High Marshal Arguel | nan | nan<|endoftext|> <|endoftext|>Vesuvan Mist | {1}{U} | Instant | uncommon | Kicker {1}{B} Return target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." | nan | nan | nan<|endoftext|> <|endoftext|>Wintermoon Mesa | | Land | rare | enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice : Tap two target lands. | Dark is light and day is night When the winter moon shines. | nan | nan<|endoftext|> <|endoftext|>Skull of Ramos | {3} | Artifact | rare | {T}: Add {B}. Sacrifice : Add {B}. | Ramos fell, and there was night. | nan | nan<|endoftext|> <|endoftext|>Molting Skin | {2}{G} | Enchantment | uncommon | Return to its owner's hand: Regenerate target creature. | "We have learned much from the orochi." | nan | nan<|endoftext|> <|endoftext|>March of Souls | {4}{W} | Sorcery | rare | Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying. | nan | nan | nan<|endoftext|> <|endoftext|>Footfall Crater | {R} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Ogre Marauder | {1}{B}{B} | Creature — Ogre Warrior | uncommon | Whenever attacks, it gains " can't be blocked" until end of turn unless defending player sacrifices a creature. | Once freed, the oni demanded more and more sacrifices to appease them. The ogres happily obliged. | 3 | 1<|endoftext|> <|endoftext|>Messenger Falcons | {2}{G/U}{W} | Creature — Bird | uncommon | Flying When enters the battlefield, draw a card. | So many aven had died scouting the distant fronts that the knight-captains recruited Nayan falcons as couriers. | 2 | 2<|endoftext|> <|endoftext|>Blinding Powder | {1} | Artifact — Equipment | uncommon | Equipped creature has "Unattach : Prevent all combat damage that would be dealt to this creature this turn." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Deathbringer Thoctar | {4}{B}{R} | Creature — Zombie Beast | rare | Whenever another creature dies, you may put a +1/+1 counter on . Remove a +1/+1 counter from : It deals 1 damage to any target. | nan | 3 | 3<|endoftext|> <|endoftext|>Master of Predicaments | {3}{U}{U} | Creature — Sphinx | rare | Flying Whenever deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. | Designed by David Sirlin | 4 | 4<|endoftext|> <|endoftext|>Pharika's Disciple | {3}{G} | Creature — Centaur Warrior | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) | nan | 2 | 3<|endoftext|> <|endoftext|>Ruin Ghost | {1}{W} | Creature — Spirit | uncommon | {W}, {T}: Exile target land you control, then return it to the battlefield under your control. | The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot. | 1 | 1<|endoftext|> <|endoftext|>Darkblade Agent | {1}{U}{B} | Creature — Human Assassin | common | As long as you've surveilled this turn, has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card." | "I've seen your house, and you've been a lovely, if unwitting, host. But at last it's time for farewells." | 2 | 3<|endoftext|> <|endoftext|>Cyclops Tyrant | {5}{R} | Creature — Cyclops | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) can't block creatures with power 2 or less. | A single eye, blinded by rage. | 3 | 4<|endoftext|> <|endoftext|>Creeping Trailblazer | {R}{G} | Creature — Elemental | uncommon | Other Elementals you control get +1/+0. {2}{R}{G}: gets +1/+1 until end of turn for each Elemental you control. | The destruction of a wildfire with the tenacity of a jungle vine. | 2 | 2<|endoftext|> <|endoftext|>Ruination Guide | {2}{U} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0. | nan | 3 | 2<|endoftext|> <|endoftext|>Aven Reedstalker | {3}{U} | Creature — Bird Warrior | common | Flash Flying | "Our best chance against the Eternals will be tactics they've never seen and styles they've never trained in." | 2 | 3<|endoftext|> <|endoftext|>Woebringer Demon | {3}{B}{B} | Creature — Demon | rare | Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice . | Each soul he devours adds its hunger to his own. | 4 | 4<|endoftext|> <|endoftext|>Final Flare | {2}{R} | Instant | common | As an additional cost to cast this spell, sacrifice a creature or enchantment. deals 5 damage to target creature. | Those who fought without honor in life are taken to Agonas and doomed to fight forever in its arenas. | nan | nan<|endoftext|> <|endoftext|>Hag of Mage's Doom | {2}{B} | Creature — Hag Warlock | rare | Warlocks you control have "Ward—Pay 2 life." | nan | 2 | 2<|endoftext|> <|endoftext|>Meldweb Curator | {3}{U} | Creature — Phyrexian Wizard | common | When enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. | "Imagine a giant room, like a library . . . except instead of books, it's filled with body parts." —Kara Vrist, resistance spymaster | 3 | 4<|endoftext|> <|endoftext|>Spike Rogue | {1}{G}{G} | Creature — Spike | uncommon | enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from : Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Liege of the Tangle | {6}{G}{G} | Creature — Elemental | rare | Trample Whenever deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. | nan | 8 | 8<|endoftext|> <|endoftext|>Naya Soulbeast | {6}{G}{G} | Creature — Beast | rare | When you cast this spell, each player reveals the top card of their library. enters the battlefield with X +1/+1 counters on it, where X is the total mana value of all cards revealed this way. Trample | nan | 0 | 0<|endoftext|> <|endoftext|>Tilonalli's Crown | {1}{R} | Enchantment — Aura | common | Enchant creature When enters the battlefield, it deals 1 damage to enchanted creature. Enchanted creature gets +3/+0 and has trample. | nan | nan | nan<|endoftext|> <|endoftext|>Perilous Predicament | {4}{B} | Instant | uncommon | Each opponent sacrifices an artifact creature and a nonartifact creature. | Comrades in life. Comrades in death. | nan | nan<|endoftext|> <|endoftext|>Ogre Geargrabber | {4}{R}{R} | Creature — Ogre Warrior | uncommon | Whenever attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to . When you lose control of that Equipment, unattach it. | Long reach, short attention span. | 4 | 4<|endoftext|> <|endoftext|>Half-Elf Monk | {3}{W} | Creature — Human Elf Monk | common | Vigilance Stunning Strike — {1}{W}, {T}: Tap target creature. | This fight was over the moment you picked up that clumsy cleaver of a sword. | 1 | 4<|endoftext|> <|endoftext|>Akki War Paint | {R} | Enchantment — Aura | common | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1. | Akki paint bright, bold designs on their salvaged Imperial mechs, leaving no doubt as to who they belong to now. | nan | nan<|endoftext|> <|endoftext|>Glissa's Scorn | {1}{G} | Instant | common | Destroy target artifact. Its controller loses 1 life. | "If it were fit to survive, it wouldn't have been so easily put down." —Glissa | nan | nan<|endoftext|> <|endoftext|>Gix's Caress | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | "Show me all the delicious misery you've sown." | nan | nan<|endoftext|> <|endoftext|>Humbler of Mortals | {4}{G}{G} | Enchantment Creature — Elemental | common | Constellation — Whenever or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. | The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage. | 5 | 5<|endoftext|> <|endoftext|>Zektar Shrine Expedition | {1}{R} | Enchantment | common | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on . Remove three quest counters from and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|> <|endoftext|>High Seas | {2}{U} | Enchantment | uncommon | Red creature spells and green creature spells cost {1} more to cast. | Bend as the wave breaks or it will break you as well. —Saprazzan saying | nan | nan<|endoftext|> <|endoftext|>Nightmare's Thirst | {B} | Instant | uncommon | You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. | That feeling of something on your chest is usually sleep paralysis. Occasionally, it's something else. | nan | nan<|endoftext|> <|endoftext|>Defang | {1}{W} | Enchantment — Aura | common | Enchant creature Prevent all damage that would be dealt by enchanted creature. | Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists. | nan | nan<|endoftext|> <|endoftext|>Salvage | {G} | Sorcery | common | Put target card from your graveyard on top of your library. | "What was taken shall be restored." —Arathel, elvish queen | nan | nan<|endoftext|> <|endoftext|>Rotcrown Ghoul | {4}{U} | Creature — Zombie | common | When dies, target player mills five cards. | "Don't look into its eyes. It's thinking things no dead thing should think." —Captain Eberhart | 3 | 3<|endoftext|> <|endoftext|>Brink of Madness | {2}{B}{B} | Enchantment | rare | At the beginning of your upkeep, if you have no cards in hand, sacrifice and target opponent discards their hand. | "The fools thought me dead. But I built an empire inside my tomb." —Kerrick, sleeper agent | nan | nan<|endoftext|> <|endoftext|>Arming Gala | {3}{G}{W} | Enchantment | rare | At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1. | nan | nan | nan<|endoftext|> <|endoftext|>Carrion Thrash | {2}{B}{R}{G} | Creature — Viashino Warrior | common | When dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. | Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game. | 4 | 4<|endoftext|> <|endoftext|>Chain Stasis | {U} | Instant | rare | You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy. | "Here we go again." —Kakra, Sea Troll | nan | nan<|endoftext|> <|endoftext|>Wurmskin Forger | {5}{G}{G} | Creature — Elf Warrior | common | When enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures. | It takes three weeks for a patrol of hunters to down a slagwurm. It takes just as long to make a single cut in its hide. | 2 | 2<|endoftext|> <|endoftext|>Glimmering Angel | {3}{W} | Creature — Angel | common | Flying {U}: gains shroud until end of turn. (It can't be the target of spells or abilities.) | "We turned to see where the blow came from and saw only a distant light." —Capashen lord | 2 | 2<|endoftext|> <|endoftext|>Serum Raker | {2}{U}{U} | Creature — Phyrexian Drake | common | Flying When dies, each player discards a card. | The serum from the blinkmoths they gather greases the joints of witch engines. | 3 | 2<|endoftext|> <|endoftext|>Nexus of Fate | {5}{U}{U} | Instant | mythic | Take an extra turn after this one. If would be put into a graveyard from anywhere, reveal and shuffle it into its owner's library instead. | Sarkhan wandered into a tomb and back in time. | nan | nan<|endoftext|> <|endoftext|>Rage Thrower | {5}{R} | Creature — Human Shaman | uncommon | Whenever another creature dies, deals 2 damage to target player or planeswalker. | "Some lament these haunted times, but I'm a geistflame-tank-half-full kind of person." | 4 | 2<|endoftext|> <|endoftext|>Oath of Lim-Dûl | {3}{B} | Enchantment | rare | Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Angrath, Minotaur Pirate | {4}{B}{R} | Legendary Planeswalker — Angrath | mythic | +2: deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. −3: Return target Pirate card from your graveyard to the battlefield. −11: Destroy all creatures target opponent controls. deals damage to that player equal to their total power. | nan | nan | nan<|endoftext|> <|endoftext|>Skysnare Spider | {4}{G}{G} | Creature — Spider | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) Reach (This creature can block creatures with flying.) | The only thing more ill-tempered than a griffin in a web is the spider that must subdue it. | 6 | 6<|endoftext|> <|endoftext|>Lingering Death | {1}{B} | Enchantment — Aura | common | Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. | "Looks bad. I don't know if he'll make it through the night." —Cabal cleric | nan | nan<|endoftext|> <|endoftext|>Necropolis of Azar | {2}{B}{B} | Enchantment | common | Whenever a non-black creature is put into any graveyard from play, put a husk counter on . {5}, Remove a husk counter from : Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk. | nan | nan | nan<|endoftext|> <|endoftext|>Jungle Wurm | {3}{G}{G} | Creature — Wurm | common | Whenever becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. | Broad as a baobab—and about as smart. | 5 | 5<|endoftext|> <|endoftext|>Crosswinds | {1}{G} | Enchantment | uncommon | Creatures with flying get -2/-0. | Harbin's ornithopter had been trapped for two days within the currents of the storm. When the skies cleared, all he could see was a horizon of trees. | nan | nan<|endoftext|> <|endoftext|>Talon Sliver | {1}{W} | Creature — Sliver | common | All Sliver creatures have first strike. | "Keep them at sword's length!" Gerrard's order fell flat as each sliver's talon suddenly grew longer. "Hold on—break out the polearms!" | 1 | 1<|endoftext|> <|endoftext|>Trophy Hunter | {2}{G} | Creature — Human Archer | uncommon | {1}{G}: deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by this turn dies, put a +1/+1 counter on . | nan | 2 | 3<|endoftext|> <|endoftext|>Dimensional Breach | {5}{W}{W} | Sorcery | rare | Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Engulfing Eruption | {2}{R}{R} | Sorcery | common | deals 5 damage to target creature. | "Compared to the hunger of the fires within the earth, the appetite of a mere wurm is nothing." —Phelgis Ojin, Keral Keep acolyte | nan | nan<|endoftext|> <|endoftext|>Third Path Iconoclast | {U}{R} | Creature — Human Monk | uncommon | Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. | "When all you have is a hammer, everything looks like a nail. I merely propose expanding our toolbox." | 2 | 1<|endoftext|> <|endoftext|>Withdraw | {U}{U} | Instant | common | Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}. | "We outnumber them! Charge! Charge! Hey, where'd you guys go? Retreat! Retreat!" | nan | nan<|endoftext|> <|endoftext|>Demonic Collusion | {3}{B}{B} | Sorcery | rare | Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Search your library for a card, put that card into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Fly | {U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.) | nan | nan | nan<|endoftext|> <|endoftext|>Matsu-Tribe Birdstalker | {2}{G}{G} | Creature — Snake Warrior Archer | common | Whenever deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {G}: gains reach until end of turn. (It can block creatures with flying.) | nan | 2 | 2<|endoftext|> <|endoftext|>Spreading Insurrection | {4}{R} | Sorcery | uncommon | Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | Everyone wants to be on the winning side. | nan | nan<|endoftext|> <|endoftext|>Heartlash Cinder | {1}{R} | Creature — Elemental Warrior | common | Haste Chroma — When enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. | nan | 1 | 1<|endoftext|> <|endoftext|>Gnat Miser | {B} | Creature — Rat Shaman | common | Each opponent's maximum hand size is reduced by one. | Nezumi insect-shamans enjoyed solitary lives, which was fortunate since no other nezumi could stand to live within half a mile of their foul stench. | 1 | 1<|endoftext|> <|endoftext|>Mardu Hateblade | {W} | Creature — Human Warrior | common | {B}: gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | "There may be little honor in my tactics, but there is no honor in losing." | 1 | 1<|endoftext|> <|endoftext|>Twisted Reflection | {1}{U} | Instant | uncommon | Choose one — • Target creature gets -6/-0 until end of turn. • Switch target creature's power and toughness until end of turn. Entwine {B} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Gristle Grinner | {4}{B} | Creature — Zombie | uncommon | Whenever a creature dies, gets +2/+2 until end of turn. | "There it was, clawing the ice as it chittered and clicked its teeth. We fled in horror before it unearthed its grisly meal." —Aevar Borg, northern guide, journal entry | 3 | 3<|endoftext|> <|endoftext|>Warden of the Woods | {4}{G}{G} | Creature — Treefolk | uncommon | Vigilance (Attacking doesn't cause this creature to tap.) Whenever becomes the target of a spell or ability an opponent controls, you may draw two cards. | Weak and strong alike seek shelter beneath its branches. | 5 | 7<|endoftext|> <|endoftext|>Silvanus's Invoker | {2}{G} | Creature — Dragon Druid | common | Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. | "Arise, friend, and seize the horizon in the name of the Oak Father." | 3 | 2<|endoftext|> <|endoftext|>Malicious Intent | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature has "{T}: Target creature can't block this turn." | As peace returned to Thraben, some cathars made the mistake of letting down their guard. | nan | nan<|endoftext|> <|endoftext|>Chandra's Outburst | {3}{R}{R} | Sorcery | rare | deals 4 damage to target player or planeswalker. Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>A-Druidic Ritual | {2}{G} | Sorcery | common | You may mill three cards. Then return up to two creature and/or land cards from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Battlefield Percher | {3}{B}{B} | Creature — Bird | uncommon | Flying can block only creatures with flying. {1}{B}: gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> <|endoftext|>Serra Inquisitors | {4}{W} | Creature — Human Cleric | uncommon | Whenever blocks or becomes blocked by one or more black creatures, gets +2/+0 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Gaea's Balance | {3}{G} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice five lands. Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Urza's Dark Cannonball | | Stickers | common | {TK}{TK} — Exalted, exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) {TK}{TK}{TK} — Shadow (This creature can block or be blocked only by creatures with shadow.) {TK}{TK} — 1/5 {TK}{TK}{TK}{TK} — 7/4 | nan | nan | nan<|endoftext|> <|endoftext|>Allay | {1}{W} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment. | nan | nan | nan<|endoftext|> <|endoftext|>Impromptu Raid | {3}{R/G} | Enchantment | rare | {2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step. | For the Scuzzback gang, it's always "raid o'clock." | nan | nan<|endoftext|> <|endoftext|>Blood Speaker | {3}{B} | Creature — Ogre Shaman | uncommon | At the beginning of your upkeep, you may sacrifice . If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle. Whenever a Demon enters the battlefield under your control, return from your graveyard to your hand. | nan | 3 | 2<|endoftext|> <|endoftext|>Chandra's Defeat | {R} | Instant | uncommon | deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Yotian Medic | {2}{W} | Creature — Human Cleric Soldier | common | Lifelink | "Go, save as many as you can! The city walls may be rubble, but Kroog will live on in its people." —Queen Kayla bin-Kroog | 1 | 4<|endoftext|> <|endoftext|>Downpour | {1}{U} | Instant | common | Tap up to three target creatures. | "The sky holds vast oceans. They are at your fingertips if you know how to call them." —Talrand, sky summoner | nan | nan<|endoftext|> <|endoftext|>Hexgold Halberd | {1}{R} | Artifact — Equipment | uncommon | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) As long as it's your turn, equipped creature has first strike and trample. Equip {2}{R} | nan | nan | nan<|endoftext|> <|endoftext|>Rusted Slasher | {4} | Artifact Creature — Phyrexian Horror | common | Sacrifice an artifact: Regenerate . | "It's a beautiful vision. Discarded debris is reborn as a singular entity." —Urabrask the Hidden | 4 | 1<|endoftext|> <|endoftext|>Warded Battlements | {2}{W} | Creature — Wall | common | Defender (This creature can't attack.) Attacking creatures you control get +1/+0. | In dire times, even a place of refuge can become a weapon of war. | 0 | 3<|endoftext|> <|endoftext|>Field Trip | {2}{G} | Sorcery | common | Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Volatile Fjord | | Snow Land — Island Mountain | common | ({T}: Add {U} or {R}.) enters the battlefield tapped. | "I watched with my own eyes as Jari Eagle-Caller fell from these cliffs, only to be snatched from the air by a giant bird!" —Iskene, Kannah storyteller | nan | nan<|endoftext|> <|endoftext|>Tideforce Elemental | {2}{U} | Creature — Elemental | uncommon | {U}, {T}: You may tap or untap another target creature. Landfall — Whenever a land enters the battlefield under your control, you may untap . | Ebb and flow, high tide and low, quick as sand and just as slow. | 2 | 1<|endoftext|> <|endoftext|>Benthicore | {6}{U} | Creature — Elemental | uncommon | When enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens. Tap two untapped Merfolk you control: Untap . It gains shroud until end of turn. (It can't be the target of spells or abilities.) | nan | 5 | 5<|endoftext|> <|endoftext|>Glimpse the Sun God | {X}{W} | Instant | uncommon | Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Better to be beneath Heliod's notice than beneath his heel. | nan | nan<|endoftext|> <|endoftext|>Bog Hoodlums | {5}{B} | Creature — Goblin Warrior | common | can't block. When enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on . (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 4 | 1<|endoftext|> <|endoftext|>Mogg Alarm | {1}{R}{R} | Sorcery | uncommon | You may sacrifice two Mountains rather than pay this spell's mana cost. Create two 1/1 red Goblin creature tokens. | They make mountains into mogg holes. | nan | nan<|endoftext|> <|endoftext|>Exploding Borders | {2}{R}{G} | Sorcery | common | Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control. | Reuniting a world is not a gentle process. | nan | nan<|endoftext|> <|endoftext|>Krosan Constrictor | {3}{G} | Creature — Snake | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Target black creature gets -2/-0 until end of turn. | "It's a slithering, coldblooded menace. I've gotta respect that." —Braids, dementia summoner | 2 | 2<|endoftext|> <|endoftext|>Barishi | {2}{G}{G} | Creature — Elemental | uncommon | When dies, exile , then shuffle all creature cards from your graveyard into your library. | nan | 4 | 3<|endoftext|> <|endoftext|>Winding Canyons | | Land | rare | {T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash. | nan | nan | nan<|endoftext|> <|endoftext|>Deadeye Navigator | {4}{U}{U} | Creature — Spirit | rare | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." | nan | 5 | 5<|endoftext|> <|endoftext|>Llanowar Dead | {B}{G} | Creature — Zombie Elf | common | {T}: Add {B}. | Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame. | 2 | 2<|endoftext|> <|endoftext|>Fleshpulper Giant | {5}{R}{R} | Creature — Giant | uncommon | When enters the battlefield, you may destroy target creature with toughness 2 or less. | He doesn't hate small folk. He just likes the squishing sound they make. | 4 | 4<|endoftext|> <|endoftext|>Ghastly Gloomhunter | {1}{B} | Creature — Zombie Bat | common | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If was kicked, it enters the battlefield with two +1/+1 counters on it. | Stinking, silent death. | 1 | 1<|endoftext|> <|endoftext|>Uthgardt Fury | {1}{R}{R} | Enchantment | rare | When enters the battlefield, it deals 4 damage to any target. Damage isn't removed from creatures your opponents control during cleanup steps. | nan | nan | nan<|endoftext|> <|endoftext|>Zombie Outlander | {U}{B} | Creature — Zombie Scout | common | Protection from green | The ripe smell of life drifted into Grixis. The dead caught the scent and with reckless hunger followed it back into Jund. | 2 | 2<|endoftext|> <|endoftext|>Laccolith Grunt | {2}{R} | Creature — Beast | common | Whenever becomes blocked, you may have it deal damage equal to its power to target creature. If you do, assigns no combat damage this turn. | They leave a trail of ash and sorrow. | 2 | 2<|endoftext|> <|endoftext|>Kaya's Onslaught | {2}{W} | Instant | uncommon | Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "Your trail ends here." | nan | nan<|endoftext|> <|endoftext|>Visage of Bolas | {4} | Artifact | rare | When enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle. {T}: Add {U}, {B}, or {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Curate | {1}{U} | Instant | common | Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card. | "*Kathorran War Chants, Vol. III*? That doesn't even belong in this wing!" | nan | nan<|endoftext|> <|endoftext|>Nath's Elite | {4}{G} | Creature — Elf Warrior | common | All creatures able to block do so. When enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on . (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | 4 | 2<|endoftext|> <|endoftext|>Turn into a Pumpkin | {3}{U} | Instant | uncommon | Return target nonland permanent to its owner's hand. Draw a card. Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | nan | nan | nan<|endoftext|> <|endoftext|>Bloodcrazed Hoplite | {1}{B} | Creature — Human Soldier | common | Heroic — Whenever you cast a spell that targets , put a +1/+1 counter on it. Whenever a +1/+1 counter is put on , remove a +1/+1 counter from target creature an opponent controls. | nan | 2 | 1<|endoftext|> <|endoftext|>A-Master of Winds | {2}{U}{U} | Creature — Sphinx Wizard | rare | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn. | nan | 1 | 5<|endoftext|> <|endoftext|>Aegis of the Gods | {1}{W} | Enchantment Creature — Human Soldier | rare | You have hexproof. (You can't be the target of spells or abilities your opponents control.) | Athreos cares little for the other gods' conflict with mortals. He is concerned only with safe passage for the dead. | 2 | 1<|endoftext|> <|endoftext|>Cyclical Evolution | {3}{G}{G} | Sorcery | uncommon | Target creature gets +3/+3 until end of turn. Exile with three time counters on it. Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Selhoff Entomber | {1}{U} | Creature — Zombie | common | {T}, Discard a creature card: Draw a card. | It knows one fundamental truth: bodies belong in graves. | 1 | 3<|endoftext|> <|endoftext|>Visions of Duplicity | {2}{U} | Sorcery | rare | Exchange control of two target creatures you don't control. Flashback {8}{U}{U}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Falling Star | {2}{R} | Sorcery | rare | Flip onto the playing area from a height of at least one foot. deals 3 damage to each creature it lands on. Tap all creatures dealt damage by . If doesn't turn completely over at least once during the flip, it has no effect. | nan | nan | nan<|endoftext|> <|endoftext|>Decaying Soil | {1}{B}{B} | Enchantment | rare | At the beginning of your upkeep, exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand." | nan | nan | nan<|endoftext|> <|endoftext|>Colossodon Yearling | {2}{G} | Creature — Beast | common | | The colossodon's hard outer shell stops many predators, but with a gentle flip from a dragon, it quickly becomes a meal in a bowl. | 2 | 4<|endoftext|> <|endoftext|>Standardize | {U}{U} | Instant | rare | Choose a creature type other than Wall. Each creature becomes that type until end of turn. | At that point, the wizards' argument got a lot uglier. | nan | nan<|endoftext|> <|endoftext|>Profane Memento | {1} | Artifact | uncommon | Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. | "An angel's skull is left too plain by death. I made a few aesthetic modifications." —Dommique, blood artist | nan | nan<|endoftext|> <|endoftext|>Deep-Sea Serpent | {4}{U}{U} | Creature — Serpent | uncommon | can't attack unless defending player controls an Island. | Sailors fear the deep-sea serpent; others thank the gods it has no legs. | 5 | 5<|endoftext|> <|endoftext|>Underworld Charger | {2}{B} | Creature — Nightmare Horse | common | can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) escapes with two +1/+1 counters on it. | nan | 3 | 3<|endoftext|> <|endoftext|>Trickbind | {1}{U} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.) | nan | nan | nan<|endoftext|> <|endoftext|>Mogis's Warhound | {1}{R} | Enchantment Creature — Dog | uncommon | Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) attacks each combat if able. Enchanted creature gets +2/+2 and attacks each combat if able. | nan | 2 | 2<|endoftext|> <|endoftext|>Warping Wail | {1}{C} | Instant | uncommon | ({C} represents colorless mana.) Choose one — • Exile target creature with power or toughness 1 or less. • Counter target sorcery spell. • Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | nan | nan | nan<|endoftext|> <|endoftext|>Decree of Silence | {6}{U}{U} | Enchantment | rare | Whenever an opponent casts a spell, counter that spell and put a depletion counter on . If there are three or more depletion counters on , sacrifice it. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle , you may counter target spell. | nan | nan | nan<|endoftext|> <|endoftext|>Gravelgill Duo | {2}{U/B} | Creature — Merfolk Rogue Warrior | common | Whenever you cast a blue spell, gets +1/+1 until end of turn. Whenever you cast a black spell, gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | nan | 2 | 1<|endoftext|> <|endoftext|>Blood Age General | {1}{R} | Creature — Spirit Warrior | common | {T}: Attacking Spirits get +1/+0 until end of turn. | His troops took the Fortress of Caerdoon centuries ago, yet he fights on. | 2 | 2<|endoftext|> <|endoftext|>Vodalian Zombie | {U}{B} | Creature — Merfolk Zombie | common | Protection from green | "Every last one of you will become my servant. It's a shame you won't live to see the irony." —Tsabo Tavoc, Phyrexian general | 2 | 2<|endoftext|> <|endoftext|>Humble Budoka | {1}{G} | Creature — Human Monk | common | Shroud (This creature can't be the target of spells or abilities.) | Each time wanderers entered the forest seeking enlightenment, Dosan was there, waiting for them to arrive. | 2 | 2<|endoftext|> <|endoftext|>Tower Worker | {3} | Artifact Creature — Assembly-Worker | common | Reach {T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead. | Even Urza's most mundane creations shared his obsession with perfection. | 1 | 3<|endoftext|> <|endoftext|>Expendable Troops | {1}{W} | Creature — Human Soldier | common | {T}, Sacrifice : It deals 2 damage to target attacking or blocking creature. | No doubt in their minds, no fear in their hearts. | 2 | 1<|endoftext|> <|endoftext|>Skalla Wolf | {3}{G}{G} | Creature — Wolf Spirit | rare | When enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | "This imprint was the familiar of a friend." —Vivien Reid | 3 | 3<|endoftext|> <|endoftext|>Sylvan Paradise | {G} | Instant | uncommon | One or more target creatures become green until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Avian Oddity | {3}{U} | Creature — Bird | uncommon | Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle , put a flying counter on target creature you control. | nan | 2 | 4<|endoftext|> <|endoftext|>Archetype of Finality | {4}{B}{B} | Enchantment Creature — Gorgon | uncommon | Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch. | She sees mortals not as they wish to be, but as what they will become. | 2 | 3<|endoftext|> <|endoftext|>Retrieval Agent | {3}{U} | Creature — Human Soldier | common | {2}: gets +1/-1 until end of turn. | The humming tome burned his leather glove, nearly taking his hand along with it. Then a strange power coursed through him. | 2 | 5<|endoftext|> <|endoftext|>Silt Crawler | {2}{G} | Creature — Beast | common | When enters the battlefield, tap all lands you control. | If they could replenish the land instead of draining it, Jamuraa would be teeming with them. | 3 | 3<|endoftext|> <|endoftext|>Bond Beetle | {G} | Creature — Insect | common | When enters the battlefield, put a +1/+1 counter on target creature. | A beetle on your shoulder —Elvish expression meaning "a blessing of luck" | 0 | 1<|endoftext|> <|endoftext|>Sphere of Law | {3}{W} | Enchantment | uncommon | If a red source would deal damage to you, prevent 2 of that damage. | Law smothers anarchy. | nan | nan<|endoftext|> <|endoftext|>Stall for Time | {2}{W} | Instant | common | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Coral Barrier | {2}{U} | Creature — Wall | common | Defender (This creature can't attack.) When enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) | nan | 1 | 3<|endoftext|> <|endoftext|>Tivadar of Thorn | {1}{W}{W} | Legendary Creature — Human Knight | rare | First strike, protection from red When enters the battlefield, destroy target Goblin. | His blade came down upon the neck of a goblin—but not the one he had charged. When Tivadar looked up, the world he had known was gone. | 2 | 2<|endoftext|> <|endoftext|>Hour of Glory | {3}{B} | Instant | rare | Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature. | The gods of the trials also faced the opportunity to prove themselves worthy. | nan | nan<|endoftext|> <|endoftext|>Sootwalkers | {2}{B/R}{B/R} | Creature — Elemental Rogue | common | can't be blocked by white creatures. | "Why allow the fires of others to burn, when ours do not? Why leave them content, while we suffer? If there is to be misery, let it be borne by all." | 3 | 3<|endoftext|> <|endoftext|>Raffine's Guidance | {W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +1/+1. You may cast from your graveyard by paying {2}{W} rather than paying its mana cost. | nan | nan | nan<|endoftext|> <|endoftext|>Furtive Homunculus | {1}{U} | Creature — Homunculus | common | Skulk (This creature can't be blocked by creatures with greater power.) | "In terms of intelligence, homunculi are somewhere between humans and skaabs—clever enough to follow more complex orders, but dim enough to not question them." —Stitcher Geralf | 2 | 1<|endoftext|> <|endoftext|>Urza's Contact Lenses | {0} | Artifact | uncommon | enters the battlefield tapped. doesn't untap during your untap step. As long as is untapped, all players play with their hands revealed. Clap your hands twice: You may tap or untap . | nan | nan | nan<|endoftext|> <|endoftext|>Molten Impact | {1}{R} | Sorcery | rare | deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, when you cast your next instant or sorcery spell, deals damage equal to the excess to target creature or planeswalker an opponent controls. | nan | nan | nan<|endoftext|> <|endoftext|>Liliana | | Card | mythic | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Hissing Miasma | {1}{B}{B} | Enchantment | uncommon | Whenever a creature attacks you, its controller loses 1 life. | All that remains when the fog finishes are neat piles of polished bones, like acid-etched glass. Orzhov servants collect them to make altar chimes. | nan | nan<|endoftext|> <|endoftext|>Flowstone Embrace | {1}{R} | Enchantment — Aura | common | Enchant creature {T}: Enchanted creature gets +2/-2 until end of turn. | "The seventh symbol, the Mark of Stone, stores the power of ancient Rath." —*Tome of Elemental Mastery* | nan | nan<|endoftext|> <|endoftext|>Testament of Faith | {W} | Enchantment | uncommon | {X}: becomes an X/X Wall creature with defender in addition to its other types until end of turn. | "Belief in the Ancestor is admirable, but our enemies often demand something more . . . tangible." —Pianna, nomad captain | nan | nan<|endoftext|> <|endoftext|>Eland Umbra | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +0/+4. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|> <|endoftext|>Lita, Mechanical Engineer | {2}{W} | Legendary Artifact Creature — Artificer | mythic | Vigilance At the beginning of your end step, untap each other artifact creature you control. {3}{W}, {T}: Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.") | nan | 3 | 3<|endoftext|> <|endoftext|>Ark of Blight | {2} | Artifact | uncommon | {3}, {T}, Sacrifice : Destroy target land. | When opened, it erases entire landscapes from minds and maps. | nan | nan<|endoftext|> <|endoftext|>Covetous Urge | {U/B}{U/B}{U/B}{U/B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. | nan | nan | nan<|endoftext|> <|endoftext|>Shimmerwing Chimera | {3}{U} | Enchantment Creature — Chimera | uncommon | Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. | It swims upon the winds and soars through the waves. | 3 | 2<|endoftext|> <|endoftext|>Guul Draz Vampire | {B} | Creature — Vampire Rogue | common | As long as an opponent has 10 or less life, gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | "A creature's bloodscent is a beacon that cannot be disguised." | 1 | 1<|endoftext|> <|endoftext|>Sadistic Sacrament | {B}{B}{B} | Sorcery | rare | Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Manacles of Decay | {1}{W} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Resounding Wave | {2}{U} | Instant | common | Return target permanent to its owner's hand. Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.) When you cycle , return two target permanents to their owners' hands. | nan | nan | nan<|endoftext|> <|endoftext|>Aggression | {2}{R} | Enchantment — Aura | uncommon | Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. | The star that burns twice as bright burns half as long. | nan | nan<|endoftext|> <|endoftext|>Erase (Not the Urza's Legacy One) | {2}{W} | Instant | common | If you control two or more white permanents that share an artist, you may cast this spell without paying its mana cost. Exile target enchantment. | Synonyms for "erase" we haven't used: ablate, a̶b̶r̶a̶d̶e̶, chafe, fray, f̶r̶a̶z̶z̶l̶e̶, scuff, and scrub. | nan | nan<|endoftext|> <|endoftext|>Alpha Myr | {2} | Artifact Creature — Myr | common | | First to charge, first to fight. | 2 | 1<|endoftext|> <|endoftext|>Vessel of Ephemera | {1}{W} | Enchantment | common | {2}{W}, Sacrifice : Create two 1/1 white Spirit creature tokens with flying. | Geists seeking redemption must first be given the opportunity. | nan | nan<|endoftext|> <|endoftext|>Goldwarden's Helm | {2}{W} | Artifact — Equipment | common | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.) | "My mother wore this into battle against the first Phyrexians. Now I wear it in her honor." | nan | nan<|endoftext|> <|endoftext|>Avenging Hunter | {4}{G} | Creature — Dragon Ranger | common | Trample When enters the battlefield, you take the initiative. | "I will remember my friends. But you? You won't be remembered at all." | 5 | 4<|endoftext|> <|endoftext|>Colossal Skyturtle | {4}{G}{G}{U} | Enchantment Creature — Turtle | uncommon | Flying, ward {2} Channel — {2}{G}, Discard : Return target card from your graveyard to your hand. Channel — {1}{U}, Discard : Return target creature to its owner's hand. | nan | 6 | 5<|endoftext|> <|endoftext|>Heated Debate | {2}{R} | Instant | common | This spell can't be countered. (This includes by the ward ability.) deals 4 damage to target creature or planeswalker. | "While you were wasting time with abstract equations, I mastered ancient Oggyar fire magic. Your move." | nan | nan<|endoftext|> <|endoftext|>Mindbender Spores | {2}{G} | Creature — Fungus Wall | rare | Defender (This creature can't attack.) Flying Whenever blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature." | nan | 0 | 1<|endoftext|> <|endoftext|>Mowu, Loyal Companion | {3}{G} | Legendary Creature — Dog | uncommon | Vigilance, trample If one or more +1/+1 counters would be put on , that many plus one +1/+1 counters are put on it instead. | Wherever Yanggu goes, Mowu follows—sometimes at his side, sometimes obscuring him from view entirely. | 3 | 3<|endoftext|> <|endoftext|>Phyrexian Warhorse | {3}{B} | Creature — Phyrexian Horse | common | Kicker {W} (You may pay an additional {W} as you cast this spell.) When enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. {1}, Sacrifice another creature: gets +2/+1 until end of turn. | nan | 3 | 3<|endoftext|> <|endoftext|>Desperate Gambit | {R} | Instant | uncommon | Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage. | nan | nan | nan<|endoftext|> <|endoftext|>Professor of Symbology | {1}{W} | Creature — Kor Cleric | uncommon | When enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | "A language isn't dead until we stop learning from it." | 2 | 1<|endoftext|> <|endoftext|>Toxic Abomination | {1}{B} | Creature — Phyrexian Zombie | common | When enters the battlefield, you lose 2 life. | Deep in the forgotten reaches of Urborg, ancient Phyrexian monstrosities shamble endlessly, putrid ichor leaking from their rusted forms. | 3 | 2<|endoftext|> <|endoftext|>Outbreak | {3}{B} | Sorcery | uncommon | You may discard a Swamp card rather than pay this spell's mana cost. Choose a creature type. All creatures of that type get -1/-1 until end of turn. | This plague chooses its victims. | nan | nan<|endoftext|> <|endoftext|>Blighted Steppe | | Land | uncommon | {T}: Add {C}. {3}{W}, {T}, Sacrifice : You gain 2 life for each creature you control. | "When a limb is gangrenous, you cut it off. This is no different." —Greenweaver Mina | nan | nan<|endoftext|> <|endoftext|>Body of Jukai | {7}{G}{G} | Creature — Spirit | uncommon | Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.) | nan | 8 | 5<|endoftext|> <|endoftext|>Trawler Drake | {2}{U} | Creature — Phyrexian Drake | uncommon | Flying enters the battlefield with an oil counter on it. gets +1/+1 for each oil counter on it. Whenever you cast a noncreature spell, put an oil counter on . | nan | 0 | 0<|endoftext|> <|endoftext|>Fathom Fleet Boarder | {2}{B} | Creature — Orc Pirate | common | When enters the battlefield, you lose 2 life unless you control another Pirate. | Without frequent raids, orcs sometimes get bored and plunder their own ships. | 3 | 3<|endoftext|> <|endoftext|>Briarbridge Patrol | {3}{G} | Creature — Human Warrior | uncommon | Whenever deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. | nan | 3 | 3<|endoftext|> <|endoftext|>Igneous Golem | {5} | Artifact Creature — Golem | uncommon | {2}: gains trample until end of turn. | "The creature rose from the mountain, its body weeping fire." —Afari, *Tales* | 3 | 4<|endoftext|> <|endoftext|>Lumengrid Drake | {3}{U} | Creature — Drake | common | Flying Metalcraft — When enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand. | Properly outfitted, drakes made perfect sentries for vedalken strongholds. | 2 | 2<|endoftext|> <|endoftext|>The Fall of Kroog | {4}{R}{R} | Sorcery | uncommon | Choose target opponent. Destroy target land that player controls. deals 3 damage to that player and 1 damage to each creature they control. | As retaliation for the Warlord's ambush at the peace summit, Mishra leveled Yotia's capital city. | nan | nan<|endoftext|> <|endoftext|>Follow the Tracks | {2}{G} | Sorcery | common | Conjure a card of your choice from 's spellbook onto the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Kavu Lair | {2}{G} | Enchantment | rare | Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. | As a dark rain of Phyrexians fell from the sky, fountains of kavu erupted from the ground. | nan | nan<|endoftext|> <|endoftext|>Dakmor Bat | {1}{B} | Creature — Bat | common | Flying | The bat thrives on what underestimates it. | 1 | 1<|endoftext|> <|endoftext|>Lunk Errant | {5}{R} | Creature — Giant Warrior | common | Whenever attacks alone, it gets +1/+1 and gains trample until end of turn. | "One's plenty," observed the merrow. "Way too plenty," agreed the boggart. | 4 | 4<|endoftext|> <|endoftext|>Soul Shepherd | {1}{W} | Creature — Human Cleric | common | {W}, Exile a creature card from your graveyard: You gain 1 life. | "The sidar who raised me had a saying: 'The first step into death is the hardest.'" —Gerrard of the *Weatherlight* | 2 | 1<|endoftext|> <|endoftext|>Landscaper Colos | {5}{W} | Creature — Goat Beast | common | When enters the battlefield, put target card from an opponent's graveyard on the bottom of their library. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | nan | 4 | 6<|endoftext|> <|endoftext|>Angelic Cub | {1}{W} | Creature — Cat Angel | uncommon | Whenever becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as has three or more +1/+1 counters on it, it has flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Artificial Evolution | {U} | Instant | rare | Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) | nan | nan | nan<|endoftext|> <|endoftext|>Ethereal Guidance | {2}{W} | Sorcery | common | Creatures you control get +2/+1 until end of turn. | "The call of the Blessed Sleep is not so strong as the call to protect those in need." —Saint Traft | nan | nan<|endoftext|> <|endoftext|>Metamorphic Wurm | {3}{G}{G} | Creature — Elephant Wurm | uncommon | Threshold — gets +4/+4 as long as seven or more cards are in your graveyard. | Only a handful have seen it transform. Or, from the wurm's perspective, only a mouthful. | 3 | 3<|endoftext|> <|endoftext|>Thirsting Axe | {3} | Artifact — Equipment | uncommon | Equipped creature gets +4/+0. At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. Equip {2} | Sometimes the weapon wields the bearer. | nan | nan<|endoftext|> <|endoftext|>Dead of Winter | {2}{B} | Sorcery | rare | All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control. | "At last, silence." —Tevesh Szat | nan | nan<|endoftext|> <|endoftext|>Proud Wildbonder | {2}{R/G}{R/G} | Creature — Human Warrior | uncommon | Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." | "You're little now, yes, but one day your footsteps will make mountains tremble." —Gustin, wildbonder | 4 | 3<|endoftext|> <|endoftext|>Pardic Lancer | {4}{R} | Creature — Human Barbarian | common | Discard a card at random: gets +1/+0 and gains first strike until end of turn. | He gets to the point right away. | 3 | 2<|endoftext|> <|endoftext|>Plundering Predator | {4}{R} | Creature — Dragon | common | Flying When enters the battlefield, you may discard a card. If you do, draw a card. | You can gather a tidy fortune if you can avoid getting clobbered by falling treasure. | 3 | 3<|endoftext|> <|endoftext|>Duergar Cave-Guard | {3}{R} | Creature — Dwarf Warrior | uncommon | Wither (This deals damage to creatures in the form of -1/-1 counters.) {R/W}: gets +1/+0 until end of turn. | Duergars who grow too large to live in the tunnels are sent topside to defend the entrances from intruders. | 1 | 3<|endoftext|> <|endoftext|>Spellpyre Phoenix | {3}{R}{R} | Creature — Phoenix | rare | Flying When enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. At the beginning of each end step, if you cycled two or more cards this turn, return from your graveyard to your hand. | nan | 4 | 2<|endoftext|> <|endoftext|>Moonbow Illusionist | {2}{U} | Creature — Moonfolk Wizard | common | Flying {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Thought Distortion | {4}{B}{B} | Sorcery | uncommon | This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard. | "The skull is rigid, but the mind is so deliciously supple." —Eromena the Mind Render | nan | nan<|endoftext|> <|endoftext|>Mimeofacture | {3}{U} | Sorcery | rare | Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Steeple Creeper | {2}{G} | Creature — Frog Snake | common | {3}{U}: gains flying until end of turn. | "If the Fin Clade cannot produce a reliable venomous krasis, mobile in both air and water, then the Guardian Project will absorb its resources." —Vannifar | 4 | 2<|endoftext|> <|endoftext|>Prescient Chimera | {3}{U}{U} | Creature — Chimera | common | Flying Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | 3 | 4<|endoftext|> <|endoftext|>Ghost-Lit Nourisher | {2}{G} | Creature — Spirit | uncommon | {2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel — {3}{G}, Discard : Target creature gets +4/+4 until end of turn. | nan | 2 | 1<|endoftext|> <|endoftext|>Misers' Cage | {3} | Artifact | rare | At the beginning of each opponent's upkeep, if that player has five or more cards in hand, deals 2 damage to that player. | "Let him be imprisoned while his possessions wander free." —Suq'Ata legal decree | nan | nan<|endoftext|> <|endoftext|>Elephant Grass | {G} | Enchantment | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. | "How have I angered nature that she would imprison me in a labyrinth of grass?" —Kasib ibn Naji, Letters | nan | nan<|endoftext|> <|endoftext|>Emissary of Hope | {1}{W}{W} | Creature — Spirit | uncommon | Flying Whenever deals combat damage to a player, you gain 1 life for each artifact that player controls. | nan | 2 | 1<|endoftext|> <|endoftext|>Shivan Zombie | {B}{R} | Creature — Phyrexian Barbarian Zombie | common | Protection from white | Barbarians long for a glorious death in battle. Phyrexia was eager to grant that wish. | 2 | 2<|endoftext|> <|endoftext|>Illusory Demon | {1}{U}{B} | Creature — Demon Illusion | uncommon | Flying When you cast a spell, sacrifice . | In the Maelstrom, a trick of the light can feast on human flesh. | 4 | 3<|endoftext|> <|endoftext|>Taunt | {U} | Sorcery | rare | During target player's next turn, creatures that player controls attack you if able. | nan | nan | nan<|endoftext|> <|endoftext|>Glimpse the Future | {2}{U} | Sorcery | uncommon | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | "No simple coin toss can solve this riddle. You must think and choose wisely." —Shai Fusan, archmage | nan | nan<|endoftext|> <|endoftext|>Notion Rain | {1}{U}{B} | Sorcery | common | Surveil 2, then draw two cards. deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | City air is a constant drizzle of private thoughts. | nan | nan<|endoftext|> <|endoftext|>Kor Castigator | {1}{W} | Creature — Kor Wizard Ally | common | can't be blocked by Eldrazi Scions. | "He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake." —Akiri, kor line-slinger | 3 | 1<|endoftext|> <|endoftext|>Stone-Seeder Hierophant | {2}{G}{G} | Creature — Human Druid | common | Landfall — Whenever a land enters the battlefield under your control, untap . {T}: Untap target land. | Her touch brings to bare stone what water and sun bring to rich soil. | 1 | 1<|endoftext|> <|endoftext|>Gurzigost | {3}{G}{G} | Creature — Beast | rare | At the beginning of your upkeep, sacrifice unless you put two cards from your graveyard on the bottom of your library. {G}{G}, Discard a card: You may have assign its combat damage this turn as though it weren't blocked. | nan | 6 | 8<|endoftext|> <|endoftext|>Bloodcrazed Goblin | {R} | Creature — Goblin Berserker | common | can't attack unless an opponent has been dealt damage this turn. | "A single drop of blood draws their attention, then they strip your bones clean before you have time to die." —Jamias, hermit of Telfer Peak | 2 | 2<|endoftext|> <|endoftext|>Runadi, Behemoth Caller | {2}{G} | Legendary Creature — Cat Shaman | rare | Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4. Creatures you control with three or more +1/+1 counters on them have haste. {T}: Add {G}. | nan | 1 | 3<|endoftext|> <|endoftext|>Conscripted Infantry | {2}{R} | Creature — Human Soldier | common | When dies, create a 1/1 colorless Soldier artifact creature token. | "Funny," remarked Laga to his squad. "Mishra's lackeys wear luxurious silks in their gilded palaces, while we toil in the trenches eating stale bread." | 3 | 1<|endoftext|> <|endoftext|>Prophecy | {W} | Sorcery | common | Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> <|endoftext|>Lingering Tormentor | {3}{B} | Creature — Spirit | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | The bogeyman doesn't disappear when you close your eyes. | 2 | 2<|endoftext|> <|endoftext|>Hundroog | {6}{G} | Creature — Beast | common | Cycling {3} ({3}, Discard this card: Draw a card.) | "New links are being added to the food chain on a daily basis." —Riptide Project researcher | 4 | 7<|endoftext|> <|endoftext|>Serpent of the Endless Sea | {4}{U} | Creature — Serpent | common | 's power and toughness are each equal to the number of Islands you control. can't attack unless defending player controls an Island. | nan | * | *<|endoftext|> <|endoftext|>Treespring Lorian | {5}{G} | Creature — Beast | common | Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | No matter your strength, the Krosan Forest is stronger. No matter your speed, the Wirewood Forest is faster. | 5 | 4<|endoftext|> <|endoftext|>Tower of Champions | {4} | Artifact | rare | {8}, {T}: Target creature gets +6/+6 until end of turn. | The ur-golem runes tell of the transformation of Mirrodin's warden from silent guardian to merciless god. | nan | nan<|endoftext|> <|endoftext|>Thassa's Emissary | {3}{U} | Enchantment Creature — Crab | uncommon | Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3. | nan | 3 | 3<|endoftext|> <|endoftext|>Xenograft | {4}{U} | Enchantment | rare | As enters the battlefield, choose a creature type. Each creature you control is the chosen type in addition to its other types. | "I despise Vorinclex and his slobberings about 'evolution.' Only I know true progress." —Jin-Gitaxias, Core Augur | nan | nan<|endoftext|> <|endoftext|>Leyline of Vitality | {2}{G}{G} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Forbidden Ritual | {2}{B}{B} | Sorcery | rare | Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times. | nan | nan | nan<|endoftext|> <|endoftext|>Murasa Sproutling | {2}{G} | Creature — Plant Elemental | uncommon | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand. | The seeds of memory grow eternal. | 3 | 3<|endoftext|> <|endoftext|>A-Maelstrom Muse | {U}{U/R}{R} | Creature — Djinn Wizard | uncommon | Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. | nan | 2 | 4<|endoftext|> <|endoftext|>Stoic Farmer | {3}{W} | Creature — Dwarf Peasant | rare | When enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 3 | 3<|endoftext|> <|endoftext|>Runic Shot | {W} | Sorcery | uncommon | Kicker {U} (You may pay an additional {U} as you cast this spell.) Destroy target tapped creature. If this spell was kicked, scry 2. | "Target acquired." | nan | nan<|endoftext|> <|endoftext|>Creeping Chill | {3}{B} | Sorcery | uncommon | deals 3 damage to each opponent and you gain 3 life. When is put into your graveyard from your library, you may exile it. If you do, deals 3 damage to each opponent and you gain 3 life. | nan | nan | nan<|endoftext|> <|endoftext|>Kitsune Riftwalker | {1}{W}{W} | Creature — Fox Wizard | common | Protection from Spirits and from Arcane | The wake of his passage shoved aside the influence of the kami. | 2 | 1<|endoftext|> <|endoftext|>Shields of Velis Vel | {W} | Tribal Instant — Shapeshifter | common | Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. | Changelings can alter shape based on what the beings around them desire most. | nan | nan<|endoftext|> <|endoftext|>Djinn of the Fountain | {4}{U}{U} | Creature — Djinn | uncommon | Flying Whenever you cast an instant or sorcery spell, choose one — • gets +1/+1 until end of turn. • Exile . Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1. | nan | 4 | 4<|endoftext|> <|endoftext|>Jhessian Lookout | {1}{U} | Creature — Human Scout | common | | She stands ready, always watchful, knowing that weeks of peace and serenity can be overturned by a single distant sail. | 2 | 1<|endoftext|> <|endoftext|>Flicker | {1}{W} | Sorcery | rare | Exile target nontoken permanent, then return it to the battlefield under its owner's control. | Who is truer: you who are, or you who are to be? | nan | nan<|endoftext|> <|endoftext|>A-Spara's Adjudicators | {2}{G}{W}{U} | Creature — Cat Citizen | common | When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn. {1}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. | nan | 4 | 4<|endoftext|> <|endoftext|>Rakdos Keyrune | {3} | Artifact | uncommon | {T}: Add {B} or {R}. {B}{R}: becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. | The Rakdos use it for everything you can think of and plenty more than that. | nan | nan<|endoftext|> <|endoftext|>Skyshooter | {1}{G} | Creature — Centaur Archer | uncommon | Reach (This creature can block creatures with flying.) {T}, Sacrifice : Destroy target attacking or blocking creature with flying. | nan | 1 | 2<|endoftext|> <|endoftext|>Resuscitate | {1}{G} | Instant | uncommon | Until end of turn, creatures you control gain "{1}: Regenerate this creature." | "It is the art of convincing someone to live." —Orim, Samite healer | nan | nan<|endoftext|> <|endoftext|>Transgress the Mind | {1}{B} | Sorcery | uncommon | Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card. | "Fear of the unknown can be a wonderfully innocent thing, relatively speaking." —Anowon, the Ruin Sage | nan | nan<|endoftext|> <|endoftext|>Ego Erasure | {2}{U} | Tribal Instant — Shapeshifter | uncommon | Changeling (This card is every creature type.) Creatures target player controls get -2/-0 and lose all creature types until end of turn. | When all is taken away, all are equal. | nan | nan<|endoftext|> <|endoftext|>Semblance Scanner | {2}{U} | Artifact Creature — Equipment Shapeshifter | rare | Whenever or equipped creature deals combat damage to a player, if it's not a token, conjure a duplicate of it into your hand. Reconfigure {1} | nan | 3 | 2<|endoftext|> <|endoftext|>Wingmantle Chaplain | {3}{W} | Creature — Human Cleric | uncommon | Defender When enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. | nan | 0 | 3<|endoftext|> <|endoftext|>Shieldmate's Blessing | {W} | Instant | common | Prevent the next 3 damage that would be dealt to any target this turn. | "Even land dwellers may call for Emeria's grace in times of need." —Emeria's Creed | nan | nan<|endoftext|> <|endoftext|>Civic Gardener | {1}{G} | Creature — Human Citizen | common | Whenever attacks, untap target creature or land. | "I've told you knuckleheads a hundred times: You can kill 'em here, but bury the bodies somewhere else. If you disturb my prized azaleas again, you'd better dig a second hole for yourself!" | 2 | 2<|endoftext|> <|endoftext|>Hammerfest Boomtacular | {3}{R}{R} | Enchantment | uncommon | Whenever you cast a spell with a Goblin Explosioneers watermark, deals 2 damage to any target. | It's less "music" and more "straightforward hearing damage." | nan | nan<|endoftext|> <|endoftext|>Erebos's Titan | {1}{B}{B}{B} | Creature — Giant | mythic | As long as your opponents control no creatures, has indestructible. (Damage and effects that say "destroy" don't destroy it.) Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return from your graveyard to your hand. | nan | 5 | 5<|endoftext|> <|endoftext|>Angrath's Rampage | {B}{R} | Sorcery | uncommon | Choose one — • Target player sacrifices an artifact. • Target player sacrifices a creature. • Target player sacrifices a planeswalker. | "Grand city? No. This is nothing but another squalid cage." | nan | nan<|endoftext|> <|endoftext|>Battlefield Scrounger | {3}{G}{G} | Creature — Centaur | common | Threshold — Put three cards from your graveyard on the bottom of your library: gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard. | nan | 3 | 3<|endoftext|> <|endoftext|>Demon's Herald | {B} | Creature — Human Wizard | uncommon | {2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle. | "May these deaths be the first of many." | 1 | 1<|endoftext|> <|endoftext|>Venomous Fangs | {2}{G} | Enchantment — Aura | common | Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature. | All the pain of the shattered forest contained in a single drop. | nan | nan<|endoftext|> <|endoftext|>Springmane Cervin | {2}{G} | Creature — Elk | common | When enters the battlefield, you gain 2 life. | Cervins feed on the mana-rich plants around the star arches, imbuing their bodies with extraordinary grace and vitality. | 3 | 2<|endoftext|> <|endoftext|>Jarl of the Forsaken | {3}{B} | Creature — Zombie Cleric | common | Flash When enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | 3 | 2<|endoftext|> <|endoftext|>Dead Revels | {3}{B} | Sorcery | common | Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Return up to two target creature cards from your graveyard to your hand. | You're only as dead as you feel. | nan | nan<|endoftext|> <|endoftext|>Ubul Sar Gatekeepers | {3}{B} | Creature — Zombie Soldier | common | When enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. | There are many gates into the undercity, but few ways out. | 2 | 4<|endoftext|> <|endoftext|>Sylvan Echoes | {G} | Enchantment | uncommon | Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) | It takes a huntmaster's eye to discern the contours of mythical prey. | nan | nan<|endoftext|> <|endoftext|>Festival of Trokin | {W} | Sorcery | common | You gain 2 life for each creature you control. | Everyone loves a good sale. | nan | nan<|endoftext|> <|endoftext|>Wilson, Urbane Bear | {1}{G}{W} | Legendary Creature — Bear Warrior | rare | Reach, trample, lifelink Ward {2} {1}{G}{W}, Exile from your graveyard: Target creature you control perpetually gains lifelink. Activate only as a sorcery. | nan | 3 | 4<|endoftext|> <|endoftext|>Spellshift | {3}{U} | Instant | rare | Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles. | nan | nan | nan<|endoftext|> <|endoftext|>Fangren Marauder | {5}{G} | Creature — Beast | common | Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life. | "The fangren fight without comfort of any kind. We can ask no less of ourselves." —Tilien, Sylvok partisan | 5 | 5<|endoftext|> <|endoftext|>Mishra, Excavation Prodigy | {2}{R} | Legendary Creature — Human Artificer | uncommon | Haste {1}, {T}, Discard a card: Draw a card. Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn. | While Urza read books, Mishra learned to read the desert itself. | 2 | 1<|endoftext|> <|endoftext|>Horror of the Dim | {4}{B} | Creature — Horror | common | {U}: gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | "Lesser minds can scarcely imagine such a marriage of necromancy and mind magic." —Strava, Dimir mage | 3 | 4<|endoftext|> <|endoftext|>Snowhorn Rider | {3}{G}{U}{R} | Creature — Human Warrior | common | Trample Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Sure-footed, strong-willed, and ill-tempered—and so is the ram. | 5 | 5<|endoftext|> <|endoftext|>Altac Bloodseeker | {1}{R} | Creature — Human Berserker | uncommon | Whenever a creature an opponent controls dies, gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and {T} as soon as it comes under your control.) | nan | 2 | 1<|endoftext|> <|endoftext|>Viashino Shanktail | {3}{R} | Creature — Viashino Warrior | uncommon | First strike Bloodrush — {2}{R}, Discard : Target attacking creature gets +3/+1 and gains first strike until end of turn. | The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit. | 3 | 1<|endoftext|> <|endoftext|>Crow Storm | {2}{U} | Sorcery | uncommon | Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.) | Storm crow lonely, boon for a birder. Storm crows together, likely a murder. | nan | nan<|endoftext|> <|endoftext|>Treetop Defense | {1}{G} | Instant | rare | Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control gain reach until end of turn. (They can block creatures with flying.) | nan | nan | nan<|endoftext|> <|endoftext|>Primal Frenzy | {G} | Enchantment — Aura | common | Enchant creature Enchanted creature has trample. | "Don't dismiss its anger as mindless fury. I assure you, it has purpose." —Seton, centaur druid | nan | nan<|endoftext|> <|endoftext|>Lost in Thought | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Infused Arrows | {4} | Artifact | uncommon | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {T}, Remove X charge counters from : Target creature gets -X/-X until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Nihilistic Glee | {2}{B}{B} | Enchantment | rare | {2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. Hellbent — {1}, Pay 2 life: Draw a card. Activate only if you have no cards in hand. | "All ends in obliteration—love in hatred, life in death, and light in empty darkness." | nan | nan<|endoftext|> <|endoftext|>Yomiji, Who Bars the Way | {5}{W}{W} | Legendary Creature — Spirit | rare | Whenever a legendary permanent other than is put into a graveyard from the battlefield, return that card to its owner's hand. | "As I died, I rejoiced. I would see my family again. But then I woke up back on the battlefield. Back in Kamigawa. Back in hell." —Kenzo the Hardhearted | 4 | 4<|endoftext|> <|endoftext|>Glacial Revelation | {2}{G} | Sorcery | uncommon | Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard. | The harshest environments offer the greatest opportunities for exploration. | nan | nan<|endoftext|> <|endoftext|>Instill Furor | {1}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." | "The Rakdos know little of technology, but they definitely know how to push buttons." —Trivaz, Izzet mage | nan | nan<|endoftext|> <|endoftext|>Mask of Intolerance | {2} | Artifact | rare | At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, deals 3 damage to that player. | nan | nan | nan<|endoftext|> <|endoftext|>Rite of Consumption | {1}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way. | nan | nan | nan<|endoftext|> <|endoftext|>Swift Warkite | {4}{B}{R} | Creature — Dragon | uncommon | Flying When enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. | nan | 4 | 4<|endoftext|> <|endoftext|>Splendid Genesis | {G}{G}{G}{G} | Sorcery | rare | Shuffle all cards in the game together and deal them into three decks. The game continues with a new player. | She discovered with great delight that one does not love one's children because they are one's children but because of the friendship formed while raising them. Gabriel Garciá Márquez | nan | nan<|endoftext|> <|endoftext|>Elvish House Party | {4}{G}{G} | Creature — Elf Rogue | uncommon | 's power and toughness are each equal to the current hour, using the twelve-hour system. | The party was going strong for nearly an hour past midnight—then all of a sudden it just petered out. | * | *<|endoftext|> <|endoftext|>Spell Suck | {2}{U}{U} | Instant | common | Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | S-U-C-K | nan | nan<|endoftext|> <|endoftext|>Knotvine Mystic | {R}{G}{W} | Creature — Elf Druid | uncommon | {1}, {T}: Add {R}{G}{W}. | The elves of Naya were the last to acknowledge the massive shift of mana in their world. | 2 | 2<|endoftext|> <|endoftext|>Ogre Gatecrasher | {3}{R} | Creature — Ogre Rogue | common | When enters the battlefield, destroy target creature with defender. | A popular game among ogres is to see how many revolutions a head can make before it pops off. | 3 | 3<|endoftext|> <|endoftext|>Renegade Doppelganger | {1}{U} | Creature — Shapeshifter | rare | Whenever another creature enters the battlefield under your control, you may have become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) | To truly know a creature, slither a mile in its tentacles. | 0 | 1<|endoftext|> <|endoftext|>Risen Riptide | {2}{U} | Creature — Elemental | common | Whenever you cast a kicked spell, has base power and toughness 5/5 until end of turn. | "Most days the sea is my friend. But only most days." —Jori En, expedition leader | 0 | 5<|endoftext|> <|endoftext|>Moonwing Moth | {1}{W}{W} | Creature — Insect | common | Flying {W}: gets +0/+1 until end of turn. | "Night wings sprinkled with dust Of a thousand soldiers dead And a thousand cities fallen." —Snow-Fur, kitsune poet | 2 | 1<|endoftext|> <|endoftext|>Endless Swarm | {5}{G}{G}{G} | Sorcery | rare | Create a 1/1 green Snake creature token for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) | nan | nan | nan<|endoftext|> <|endoftext|>Rushblade Commander | {B}{R} | Creature — Azra Warrior | uncommon | Warriors your team controls have haste. | "I like a quick victory. More time to celebrate." | 2 | 2<|endoftext|> <|endoftext|>Mothrider Patrol | {W} | Creature — Fox Warrior | common | Flying {3}{W}, {T}: Tap target creature. | "Be proud, young pup! You've earned your wings. Rise and become the western wind." —Swift-Arm, Golden-Tail headmaster | 1 | 1<|endoftext|> <|endoftext|>Goblin Brawler | {2}{R} | Creature — Goblin Warrior | common | First strike can't be equipped. | Perhaps he shuns technology. Perhaps he appreciates nature. Perhaps he doesn't know the difference. | 2 | 2<|endoftext|> <|endoftext|>Pyroceratops | {3}{R} | Creature — Elemental Dinosaur | common | Trample Whenever you cast a noncreature spell, put a +1/+1 counter on . | "I always thought wizards were supposed to have owls or one-eyed cats for familiars, but flaming dinosaurs work, too." | 2 | 3<|endoftext|> <|endoftext|>Pyromantic Pilgrim | {2}{R} | Creature — Human Wizard | common | Haste (This creature can attack and {T} as soon as it comes under your control.) | "From the volcanoes of Shiv to the Balduvian steppes, I have sought a worthy teacher. At last, I have found one." | 3 | 1<|endoftext|> <|endoftext|>Spiritualize | {2}{W} | Instant | uncommon | Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. | "There is purity in all things. Even hatred." —Lieutenant Kirtar | nan | nan<|endoftext|> <|endoftext|>Aspect of Manticore | {2}{R} | Enchantment — Aura | common | Flash Enchant creature When enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0. | nan | nan | nan<|endoftext|> <|endoftext|>Spring of Eternal Peace | {3}{G}{G} | Sorcery | common | You gain 8 life. | Bathing in this spring could cure ailments of body and mind alike. | nan | nan<|endoftext|> <|endoftext|>Altar of Mogis | | Artifact | common | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When is put into a graveyard from anywhere, the Horde sacrifices two Minotaurs. | nan | nan | nan<|endoftext|> <|endoftext|>Elturgard Ranger | {4}{G} | Creature — Human Elf Ranger | common | Reach When enters the battlefield, create a 2/2 green Wolf creature token. | Since the fall of Elturel, they've walked the Sword Coast from Tethyr to Icewind Dale, eyes always on their prey. | 4 | 1<|endoftext|> <|endoftext|>Tidal Bore | {1}{U} | Instant | common | You may return an Island you control to its owner's hand rather than pay this spell's mana cost. You may tap or untap target creature. | The dry riverbed became a raging torrent, and the Cho-Arrim claimed their prize. | nan | nan<|endoftext|> <|endoftext|>Shamble Back | {B} | Sorcery | common | Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life. | Lost loved ones are never truly gone. | nan | nan<|endoftext|> <|endoftext|>Battered Golem | {3} | Artifact Creature — Golem | common | doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap . | A dent marks every year of service, and it has as much rust as glory. | 3 | 2<|endoftext|> <|endoftext|>Self-Inflicted Wound | {1}{B} | Sorcery | uncommon | Target opponent sacrifices a green or white creature. If that player does, they lose 2 life. | "Worse than watching the cruelest deed is watching it done by your own hand." —Baihir, Dromoka mage | nan | nan<|endoftext|> <|endoftext|>General's Enforcer | {W}{B} | Creature — Human Soldier | uncommon | Legendary Humans you control have indestructible. {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token. | More stubborn than Drannith's walls. | 2 | 3<|endoftext|> <|endoftext|>Boneyard Mycodrax | {2}{B} | Creature — Fungus | rare | 's power and toughness are each equal to the number of other creature cards in your graveyard. Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | * | *<|endoftext|> <|endoftext|>Presence of the Wise | {2}{W}{W} | Sorcery | uncommon | You gain 2 life for each card in your hand. | "Humbly I bow. Silently I wait. Deeply I listen." | nan | nan<|endoftext|> <|endoftext|>New Blood | {2}{B}{B} | Sorcery | rare | As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire. | "Now isn't that better?" —Olivia Voldaren | nan | nan<|endoftext|> <|endoftext|>Restrain | {2}{W} | Instant | common | Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. | "Hanna would give up her own life before she'd abandon the *Weatherlight*." —Sisay | nan | nan<|endoftext|> <|endoftext|>Cultbrand Cinder | {4}{B/R} | Creature — Elemental Shaman | common | When enters the battlefield, put a -1/-1 counter on target creature. | "Your seared flesh will be the first step in your journey to dark enlightenment." | 3 | 3<|endoftext|> <|endoftext|>Hindervines | {2}{G} | Instant | uncommon | Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. | "Woodlands and laws. Both grow faster than the Azorius's ability to manage them." —Suniel the Woodwise | nan | nan<|endoftext|> <|endoftext|>Choice of Fortunes | {2}{U} | Sorcery | uncommon | Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game. | nan | nan | nan<|endoftext|> <|endoftext|>Etched Monstrosity | {5} | Artifact Creature — Phyrexian Golem | rare | enters the battlefield with five -1/-1 counters on it. {W}{U}{B}{R}{G}, Remove five -1/-1 counters from : Target player draws three cards. | Now etched only with the scars of phyresis. | 10 | 10<|endoftext|> <|endoftext|>Orochi Leafcaller | {G} | Creature — Snake Shaman | common | {G}: Add one mana of any color. | "Only orochi hatched from eggs 'touched by the kami' may become shamans. These days, there are fewer and fewer new shamans being born." | 1 | 1<|endoftext|> <|endoftext|>Whisper Agent | {1}{U/B}{U/B} | Creature — Human Rogue | common | Flash When enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | He has a job to finish, and it's you. | 3 | 2<|endoftext|> <|endoftext|>Volatile Chimera | {2}{R} | Creature — Elemental Chimera | rare | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck. {1}{R}: Choose a card at random you exiled with cards named . becomes a copy of that card, except it has this ability. | nan | 3 | 2<|endoftext|> <|endoftext|>Shinechaser | {1}{W}{U} | Creature — Faerie | uncommon | Flying, vigilance gets +1/+1 as long as you control an artifact. gets +1/+1 as long as you control an enchantment. | nan | 1 | 1<|endoftext|> <|endoftext|>Guild Thief | {1}{U} | Creature — Orc Rogue | uncommon | Whenever deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — {3}{U}: can't be blocked this turn. | nan | 1 | 1<|endoftext|> <|endoftext|>Araba Mothrider | {1}{W} | Creature — Human Samurai | common | Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | "My finest creations are fashioned after the moths of Eiganjo. They fly higher, faster, and more gracefully than any of my own designs." —Noboru, master kitemaker | 1 | 1<|endoftext|> <|endoftext|>Archway Commons | | Land | common | enters the battlefield tapped. When enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color. | nan | nan | nan<|endoftext|> <|endoftext|>Squirrel-Powered Scheme | {2}{B} | Enchantment | uncommon | Increase the result of each die you roll by 2. | Lucinda didn't know which she enjoyed most: the science, the squirrels, or the maniacal laughter. | nan | nan<|endoftext|> <|endoftext|>Psychic Theft | {1}{U} | Sorcery | rare | Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Even the Odds | {2}{W} | Instant | uncommon | Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens. | "They who fall singing the battle hymn of Benalia go not unavenged." —Adom Capashen, Benalish commander | nan | nan<|endoftext|> <|endoftext|>Barrow Ghoul | {1}{B} | Creature — Zombie | common | At the beginning of your upkeep, sacrifice unless you exile the top creature card of your graveyard. | "They killed my family to deny me a future. They fed on my ancestors to deny me a past." —Crovax | 4 | 4<|endoftext|> <|endoftext|>Alora, Cheerful Scout | {3}{G}{U} | Legendary Creature — Halfling Rogue Scout | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1. | nan | 4 | 4<|endoftext|> <|endoftext|>Chaplain's Blessing | {W} | Sorcery | common | You gain 5 life. | "There was a time when the purpose of the church was to heal and protect. I would see that time return." | nan | nan<|endoftext|> <|endoftext|>Spectral Flight | {1}{U} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+2 and has flying. | "The church looks down on binding spirits into armor, but now I can look down on them." —Dierk, geistmage | nan | nan<|endoftext|> <|endoftext|>Kuldotha Cackler | {2}{R} | Creature — Phyrexian Hyena | common | Trample Whenever attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them. | You would laugh too if you just burned through a tyrranax's stomach. | 2 | 3<|endoftext|> <|endoftext|>Entangling Vines | {3}{G} | Enchantment — Aura | common | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. | Every living thing has roots in nature. Sometimes nature gets its roots into you. | nan | nan<|endoftext|> <|endoftext|>Wetland Sambar | {1}{U} | Creature — Elk | common | | As a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training. | 2 | 1<|endoftext|> <|endoftext|>Doubling Chant | {5}{G} | Sorcery | rare | For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle. | What's scarier than one of every beast in the forest? | nan | nan<|endoftext|> <|endoftext|>Morkrut Necropod | {5}{B} | Creature — Slug Horror | uncommon | Menace (This creature can't be blocked except by two or more creatures.) Whenever attacks or blocks, sacrifice another creature or land. | "There's not enough salt in all of Nephalia to wither that thing." —Ghoulcaller Enslow | 7 | 7<|endoftext|> <|endoftext|>Heavyweight Demolisher | {7} | Artifact Creature — Construct | uncommon | Menace At the beginning of your upkeep, tap unless you pay {3}. Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 8 | 6<|endoftext|> <|endoftext|>Kami of Mourning | {2}{B} | Creature — Spirit | rare | Whenever enters the battlefield, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped." | nan | 3 | 2<|endoftext|> <|endoftext|>Boa Constrictor | {4}{G} | Creature — Snake | uncommon | {T}: gets +3/+3 until end of turn. | Its eyes are bigger than its stomach, but its mouth is larger still. | 3 | 3<|endoftext|> <|endoftext|>Spectacle Mage | {1}{U}{R} | Creature — Bird Shaman | common | Flying Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast. | "It would be a crime to withhold my light from the world." | 2 | 2<|endoftext|> <|endoftext|>Lattice-Blade Mantis | {3}{G} | Creature — Phyrexian Insect | common | enters the battlefield with two oil counters on it. Whenever attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. | "Urabrask doesn't think big enough." —Glissa Sunslayer | 4 | 3<|endoftext|> <|endoftext|>Devouring Tendrils | {1}{G} | Sorcery | uncommon | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life. | Witherbloom spells often take on the appearance—and personality—of their components. | nan | nan<|endoftext|> <|endoftext|>Grappling Sundew | {1}{G} | Creature — Plant | uncommon | Defender, reach {4}{G}: gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) | Some rooftop gardens attract bees; others capture dragons. | 0 | 4<|endoftext|> <|endoftext|>A-Death-Priest of Myrkul | {2}{B}{B} | Creature — Tiefling Cleric | uncommon | Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token. | "The Reaper bids you rise!" | 3 | 3<|endoftext|> <|endoftext|>Parallax Inhibitor | {2} | Artifact | rare | {1}, {T}, Sacrifice : Put a fade counter on each permanent with fading you control. | "The best I can offer is a temporary reprieve." —Belbe | nan | nan<|endoftext|> <|endoftext|>Goblin Striker | {1}{R} | Creature — Goblin Berserker | common | First strike, haste | There's no word in the goblin language for "strategy." Then again, there's no word in the goblin language for "word." | 1 | 1<|endoftext|> <|endoftext|>Temur Charger | {1}{G} | Creature — Horse | uncommon | Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, target creature gains trample until end of turn. | nan | 3 | 1<|endoftext|> <|endoftext|>Fallaji Dragon Engine | {8} | Artifact Creature — Dragon | uncommon | Prototype {2}{R} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying {2}: gets +1/+0 until end of turn. | nan | 5 | 5<|endoftext|> <|endoftext|>Dazzling Reflection | {1}{W} | Instant | common | You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. | "The light of a felidar's horns can give even an Eldrazi pause." —Zarra, lullmage | nan | nan<|endoftext|> <|endoftext|>S.N.O.T. | {G} | Creature — Ooze | common | You may have enter the battlefield stuck to another creature named If you do, all those creatures form a single creature. 's power and toughness are each equal to the square of the number of cards named stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 s stuck together, it's a 1/1.) | nan | *² | *²<|endoftext|> <|endoftext|>Wu Spy | {1}{U} | Creature — Human Soldier Rogue | uncommon | When enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard. | nan | 1 | 1<|endoftext|> <|endoftext|>Tribute to Hunger | {2}{B} | Instant | uncommon | Target opponent sacrifices a creature. You gain life equal to that creature's toughness. | Marella was delighted. The ball had attracted so many suitors for her daughter, including that handsome stranger. She wondered where the two were now . . . . | nan | nan<|endoftext|> <|endoftext|>Souvenir Snatcher | {4}{U} | Creature — Bird | rare | Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, gain control of target noncreature artifact. | nan | 4 | 4<|endoftext|> <|endoftext|>Quandrix Campus | | Land | common | enters the battlefield tapped. {T}: Add {G} or {U}. {4}, {T}: Scry 1. | Mage-students who see beauty in patterns and equations choose Quandrix, the college of numeromancy. | nan | nan<|endoftext|> <|endoftext|>Kjeldoran Skyknight | {2}{W} | Creature — Human Knight | common | Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "My Aesthir is my most trusted ally. We fight as one and live as one, and we will die as one." —Arna Kennerüd, Skyknight | 1 | 1<|endoftext|> <|endoftext|>Turn the Tables | {3}{W}{W} | Instant | rare | All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. | "Your arrogance is my best weapon." | nan | nan<|endoftext|> <|endoftext|>Serra's Sanctum | | Legendary Land | rare | {T}: Add {W} for each enchantment you control. | A fragile cocoon of dreaming will. | nan | nan<|endoftext|> <|endoftext|>Killing Glare | {X}{B} | Instant | uncommon | Destroy target creature with power X or less. | A casual glance into a dark corner may be your last. | nan | nan<|endoftext|> <|endoftext|>Godo's Irregulars | {R} | Creature — Human Warrior | uncommon | {R}: deals 1 damage to target creature blocking it. | Godo trained their muscles and honed their skills, but he left their hearts wild and empty. | 1 | 1<|endoftext|> <|endoftext|>Retreat to Valakut | {2}{R} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +2/+0 until end of turn. • Target creature can't block this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Cavalry Master | {2}{W}{W} | Creature — Human Knight | uncommon | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) | nan | 3 | 3<|endoftext|> <|endoftext|>Alora, Cheerful Assassin | {3}{U}{B} | Legendary Creature — Halfling Rogue Assassin | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life. | nan | 4 | 4<|endoftext|> <|endoftext|>Just Desserts | {1}{R} | Instant | common | deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.)) | "It's time to put the 'die' in 'diameter!'" —Flaky the Irrational | nan | nan<|endoftext|> <|endoftext|>Buzz Buggy | | Artifact — Contraption | common | Whenever you crank , target creature gets +2/+0 and gains trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Eyes of the Watcher | {2}{U} | Enchantment | uncommon | Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|> <|endoftext|>A-Hagra Constrictor | {1}{B} | Creature — Snake | common | Hagra Constrictor enters the battlefield with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) | nan | 0 | 0<|endoftext|> <|endoftext|>Storm Fleet Spy | {2}{U} | Creature — Human Pirate | uncommon | Raid — When enters the battlefield, if you attacked this turn, draw a card. | "They're searching in the same direction we are. And for the same thing, I'll wager." | 2 | 2<|endoftext|> <|endoftext|>Leyline of Lifeforce | {2}{G}{G} | Enchantment | rare | If is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered. | Where sovereignty and flesh converge. | nan | nan<|endoftext|> <|endoftext|>Viashino Sandsprinter | {1}{R}{R} | Creature — Viashino Warrior | common | Trample, haste At the beginning of the end step, return to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.) | nan | 4 | 1<|endoftext|> <|endoftext|>Anoint with Affliction | {1}{B} | Instant | common | Exile target creature if it has mana value 3 or less. Corrupted — Exile that creature instead if its controller has three or more poison counters. | Many vatkeepers use necrogen etchings to judge the value of their aspirants. If the wounds rot and fester, the recipient is not worth further effort. | nan | nan<|endoftext|> <|endoftext|>Dawn Evangel | {2}{W} | Enchantment Creature — Human Cleric | uncommon | Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand. | Is there a greater promise than the glory of the sunrise? | 2 | 3<|endoftext|> <|endoftext|>Skanos, Black Dragon Vassal | {4}{B}{G} | Legendary Creature — Dragon Ranger | uncommon | Menace Whenever attacks, another target attacking creature gains menace and gets +X/+0 until end of turn, where X is Skanos's power. | nan | 5 | 5<|endoftext|> <|endoftext|>Vivien, Nature's Avenger | {4}{G}{G} | Legendary Planeswalker — Vivien | mythic | +1: Put three +1/+1 counters on up to one target creature. −1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. −6: Target creature gets +10/+10 and gains trample until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>A-Cosmos Elixir | {4} | Artifact | rare | At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1. | nan | nan | nan<|endoftext|> <|endoftext|>Gruul Scrapper | {3}{G} | Creature — Human Berserker | common | When enters the battlefield, if {R} was spent to cast it, it gains haste until end of turn. | The Gruul aren't satisfied with just smashing things. They continue smashing other things with the things they just smashed. | 3 | 2<|endoftext|> <|endoftext|>Fistful of Force | {1}{G} | Instant | common | Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> <|endoftext|>Towashi Songshaper | {1}{R} | Artifact Creature — Human Artificer | common | Whenever another artifact enters the battlefield under your control, gets +1/+0 until end of turn. | Most Uprisers augment their bodies for speed, strength, or protection, but a few just want to be one with the music. | 2 | 2<|endoftext|> <|endoftext|>Caged Zombie | {2}{B} | Creature — Zombie | common | {1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn. | "Six consecutive life sentences" takes on a new meaning when necromancy is involved. | 2 | 3<|endoftext|> <|endoftext|>Narstad Scrapper | {5} | Artifact Creature — Construct | common | {2}: gets +1/+0 until end of turn. | "Finally, the principles of corpse animation applied to bloodless materials!" —Ludevic, necro-alchemist | 3 | 3<|endoftext|> <|endoftext|>Jinx | {1}{U} | Instant | common | Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. | "What wizards upset, the land soon rights." —Gemma, Willow Priestess | nan | nan<|endoftext|> <|endoftext|>Blanchwood Treefolk | {4}{G} | Creature — Treefolk | common | | The massive Argivian attack on their rooted kindred was a declaration of war to the treefolk. | 4 | 5<|endoftext|> <|endoftext|>Roiling Horror | {3}{B}{B} | Creature — Horror | rare | 's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from while it's exiled, target player loses 1 life and you gain 1 life. | nan | * | *<|endoftext|> <|endoftext|>Mirror Mockery | {1}{U} | Enchantment — Aura | rare | Enchant creature Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat. | Who you are constantly runs toward who you will be. | nan | nan<|endoftext|> <|endoftext|>Goliath Beetle | {2}{G} | Creature — Insect | common | Trample | The balance of nature dictates that one day humans will be stepped on by bugs. | 3 | 1<|endoftext|> <|endoftext|>Titanic Pelagosaur | {3}{U}{U} | Creature — Dinosaur | uncommon | | nan | 4 | 6<|endoftext|> <|endoftext|>Flunk | {1}{B} | Instant | uncommon | Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. | "I assure you, no one fails my course more than once." —Embrose, Silverquill dean | nan | nan<|endoftext|> <|endoftext|>Smelt-Ward Minotaur | {2}{R} | Creature — Minotaur Warrior | uncommon | Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. | "Don't arrest him—enlist him!" —Commander Yaszen | 2 | 3<|endoftext|> <|endoftext|>Pale Wayfarer | {5}{W}{W} | Creature — Spirit Giant | uncommon | {2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) | As it wandered Shadowmoor, it did not remember its crime—only its shame. | 4 | 4<|endoftext|> <|endoftext|>Gate to Tumbledown | | Land — Mountain Gate | uncommon | enters the battlefield tapped. {3}{R}, {T}: Seek a nonland card. Activate only once. {T}: Add {R}. | nan | nan | nan<|endoftext|> <|endoftext|>Havoc Sower | {3}{B} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.) {1}{C}: gets +2/+1 until end of turn. ({C} represents colorless mana.) | It grew with a terrible swiftness. | 3 | 3<|endoftext|> <|endoftext|>Soul Nova | {3}{W}{W} | Instant | uncommon | Exile target attacking creature and all Equipment attached to it. | Within seconds, the nim was consumed in blinding sunfire. Afterwards, only a puddle of molten iron remained. | nan | nan<|endoftext|> <|endoftext|>Sliptide Serpent | {4}{U}{U} | Creature — Serpent | rare | {3}{U}: Return to its owner's hand. | It's futile to fight something you can see only in the corner of your eye. | 4 | 4<|endoftext|> <|endoftext|>Crash Landing | {2}{G} | Instant | uncommon | Target creature with flying loses flying until end of turn. deals damage to that creature equal to the number of Forests you control. | "The other guilds think they're untouchable. It's time we brought them back down to earth." —Ghut Rak, Gruul guildmage | nan | nan<|endoftext|> <|endoftext|>Hazy Homunculus | {1}{U} | Creature — Homunculus Illusion | common | can't be blocked as long as defending player controls an untapped land. | They hide in dreams and whispers and faraway thoughts. | 1 | 1<|endoftext|> <|endoftext|>Coastal Drake | {2}{U} | Creature — Drake | common | Flying {1}{U}, {T}: Return target Kavu to its owner's hand. | When the kavu emerged from their ancient nests, food chains long dormant became vibrant again. | 2 | 1<|endoftext|> <|endoftext|>Breathstealer's Crypt | {2}{U}{B} | Enchantment | rare | If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life. | "Far too many soldiers have died in their beds." —Telim'Tor | nan | nan<|endoftext|> <|endoftext|>Sibsig Muckdraggers | {8}{B} | Creature — Zombie | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) When enters the battlefield, return target creature card from your graveyard to your hand. | nan | 3 | 6<|endoftext|> <|endoftext|>Copper Longlegs | {1}{G} | Creature — Phyrexian Spider | common | Reach {1}{G}, Sacrifice : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | Its webs are not true silk, but woven from thousands of delicate mycosynth strands. | 1 | 3<|endoftext|> <|endoftext|>Pillar of Origins | {2} | Artifact | uncommon | As enters the battlefield, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. | nan | nan | nan<|endoftext|> <|endoftext|>Dawnfluke | {3}{W} | Creature — Elemental | common | Flash When enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 0 | 3<|endoftext|> <|endoftext|>Ley Line | {3}{G} | Enchantment | uncommon | At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice. | "I can feel the strength of the entire forest." —Gerrard | nan | nan<|endoftext|> <|endoftext|>Mischievous Chimera | {U}{R} | Enchantment Creature — Chimera | uncommon | Flying Whenever you cast your first spell during each opponent's turn, deals 1 damage to each opponent. Scry 1. | Some curiosities are best left alone. | 2 | 2<|endoftext|> <|endoftext|>Death Bomb | {3}{B} | Instant | common | As an additional cost to cast this spell, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life. | There's no higher honor in Phyrexia than dying for Yawgmoth's glorious vision. | nan | nan<|endoftext|> <|endoftext|>Vivify | {2}{G} | Instant | uncommon | Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card. | Near the Krosan border, farmers keep watch over their fields lest the sod get up and wander away. | nan | nan<|endoftext|> <|endoftext|>Silver-Inlaid Dagger | {1} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} | Magical etchings turned a whittler's tool into a wolfhunter's weapon. | nan | nan<|endoftext|> <|endoftext|>Academy Drake | {2}{U} | Creature — Drake | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying If was kicked, it enters the battlefield with two +1/+1 counters on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Seasoned Tactician | {2}{W} | Creature — Human Advisor | uncommon | {3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. | "The benefits of peace far outweigh the pride of Generals." —King Darien of Kjeldor | 1 | 3<|endoftext|> <|endoftext|>Supply Runners | {4}{W} | Creature — Dog | uncommon | When enters the battlefield, put a +1/+1 counter on each other creature you control. | Good dogs stay by your side until the end. Great dogs leave to bring back aid. | 2 | 2<|endoftext|> <|endoftext|>Mist Intruder | {1}{U} | Creature — Eldrazi Drone | common | Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) | The wastes spread as quickly as the wind. | 1 | 2<|endoftext|> <|endoftext|>Advantageous Proclamation | | Conspiracy | uncommon | (Start the game with this conspiracy face up in the command zone.) Your minimum deck size is reduced by five. | "The beneficent council deems you worthy of favor. They hope this doesn't provoke envy from your peers." | nan | nan<|endoftext|> <|endoftext|>Mindlash Sliver | {B} | Creature — Sliver | common | All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." | Though Dominaria's queenless slivers lack a single purpose, in some the instinct for self-sacrifice remains extremely strong. | 1 | 1<|endoftext|> <|endoftext|>Undercellar Sweep | {4}{W} | Enchantment | uncommon | When enters the battlefield, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking. | nan | nan | nan<|endoftext|> <|endoftext|>Armored Transport | {3} | Artifact Creature — Construct | common | Prevent all combat damage that would be dealt to by creatures blocking it. | "If only our jails were as secure." —Arrester Lavinia, Tenth Precinct | 2 | 1<|endoftext|> <|endoftext|>Colfenor's Plans | {2}{B}{B} | Enchantment | rare | When enters the battlefield, exile the top seven cards of your library face down. You may look at the cards exiled with , and you may play lands and cast spells from among those cards. Skip your draw step. You can't cast more than one spell each turn. | nan | nan | nan<|endoftext|> <|endoftext|>Two-Headed Cerberus | {1}{R}{R} | Creature — Dog | common | Double strike (This creature deals both first-strike and regular combat damage.) | The left head keeps the right head starved as motivation to track new prey. | 1 | 2<|endoftext|> <|endoftext|>Trigon of Thought | {5} | Artifact | uncommon | enters the battlefield with three charge counters on it. {U}{U}, {T}: Put a charge counter on . {2}, {T}, Remove a charge counter from : Draw a card. | nan | nan | nan<|endoftext|> <|endoftext|>Talons of Falkenrath | {1}{R} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "{1}{R}: This creature gets +2/+0 until end of turn." | nan | nan | nan<|endoftext|> <|endoftext|>Sigardian Priest | {1}{W} | Creature — Human Cleric | common | {1}, {T}: Tap target non-Human creature. | Many whose faith was destroyed by Avacyn turned to the only angel who remained true to humanity. | 1 | 2<|endoftext|> <|endoftext|>Lowland Tracker | {4}{W} | Creature — Human Soldier | common | First strike Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) | "I feed my hatred to the righteous and they join my crusade." —Akroma, angelic avenger | 2 | 2<|endoftext|> <|endoftext|>Grave Defiler | {3}{B} | Creature — Zombie | uncommon | When enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. {1}{B}: Regenerate . | nan | 2 | 1<|endoftext|> <|endoftext|>Tombstone Stairwell | {2}{B}{B} | World Enchantment | rare | Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each upkeep, if is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard. At the beginning of each end step or when leaves the battlefield, destroy all tokens created with . They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Ishkanah, Broodmother | {3}{G} | Legendary Creature — Spider | mythic | Reach Other Spiders you control get +1/+2. {1}{B/G}, Exile two cards from your graveyard: Draft a card from 's spellbook. | nan | 3 | 5<|endoftext|> <|endoftext|>Lord of Change | {6}{U} | Creature — Demon | rare | Flying, ward {3} Architect of Deception — When enters the battlefield, draw three cards. | The Lords of Change are Tzeentch's greatest servants. The most powerful of them wield fragments of his power over destiny. | 6 | 6<|endoftext|> <|endoftext|>Phyrexian Digester | {3} | Artifact Creature — Phyrexian Construct | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "Our cause will ripen in the fertile flesh of the unworthy." —Sheoldred, Whispering One | 2 | 1<|endoftext|> <|endoftext|>Transplant Theorist | {3}{U} | Artifact Creature — Phyrexian Artificer | uncommon | Whenever or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. {2}: Put target card from your graveyard on the bottom of your library. | nan | 2 | 4<|endoftext|> <|endoftext|>Modify Memory | {4}{U} | Sorcery | uncommon | Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards. | Percival's clothes itched and his dinner was unpleasantly wriggly, but the kobold looked like he was having the time of his life. | nan | nan<|endoftext|> <|endoftext|>Tajuru Stalwart | {2}{G} | Creature — Elf Scout Ally | common | Converge — enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | "In its time of hardship, all of Zendikar cries out in pain. Are you listening?" | 0 | 1<|endoftext|> <|endoftext|>Applied Biomancy | {G}{U} | Instant | common | Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Distorted Curiosity | {2}{U} | Sorcery | uncommon | Corrupted — This spell costs {2} less to cast if an opponent has three or more poison counters. Draw two cards. | "Free will was an illusion so perfect it fooled even me. I know better now." | nan | nan<|endoftext|> <|endoftext|>Opal Avenger | {2}{W} | Enchantment | rare | When you have 10 or less life, if is an enchantment, becomes a 3/5 Soldier creature. | As the sun grew cold in the realm, the statue grew warm. | nan | nan<|endoftext|> <|endoftext|>Zephyr Sentinel | {1}{U} | Creature — Human Soldier | uncommon | Flash Flying When enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on . | nan | 2 | 1<|endoftext|> <|endoftext|>Kumano, Master Yamabushi | {3}{R}{R} | Legendary Creature — Human Shaman | rare | {1}{R}: deals 1 damage to any target. If a creature dealt damage by Kumano this turn would die, exile it instead. | nan | 4 | 4<|endoftext|> <|endoftext|>Subterranean Shambler | {3}{R} | Creature — Elemental | common | Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When enters or leaves the battlefield, it deals 1 damage to each creature without flying. | nan | 2 | 3<|endoftext|> <|endoftext|>Chain of Plasma | {1}{R} | Instant | uncommon | deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy. | nan | nan | nan<|endoftext|> <|endoftext|>Arc Spitter | {1} | Artifact — Equipment | uncommon | Equipped creature has "{1}: This creature deals 1 damage to target creature that's blocking it." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | "I'm fresh out of mercy today. Why don't you ask Sparky here for forgiveness?" | nan | nan<|endoftext|> <|endoftext|>Ornitharch | {3}{W}{W} | Creature — Archon | uncommon | Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When enters the battlefield, if tribute wasn't paid, create two 1/1 white Bird creature tokens with flying. | nan | 3 | 3<|endoftext|> <|endoftext|>Benalish Sleeper | {1}{W} | Creature — Phyrexian Human Soldier | common | Kicker {B} (You may pay an additional {B} as you cast this spell.) When enters the battlefield, if it was kicked, each player sacrifices a creature. | Even he didn't know what he was until he felt his skin shifting and splitting, his mind overtaken by a chaos of whispers. | 3 | 1<|endoftext|> <|endoftext|>Lethal Vapors | {2}{B}{B} | Enchantment | rare | Whenever a creature enters the battlefield, destroy it. {0}: Destroy . You skip your next turn. Any player may activate this ability. | The vapors infiltrate every crevice, poison every lung, and snuff out every life. | nan | nan<|endoftext|> <|endoftext|>Bosom Buddy | {3}{W} | Creature — Elephant Townsfolk | uncommon | Whenever you cast a spell, you may gain ½ life for each word in that spell's name. | "Step 1: I believe in a power and toughness greater than myself . . . ." | 1 | 4<|endoftext|> <|endoftext|>Hagra Constrictor | {2}{B} | Creature — Snake | common | enters the battlefield with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) | nan | 0 | 0<|endoftext|> <|endoftext|>Sages of the Anima | {3}{G}{U} | Creature — Elf Wizard | rare | If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. | Godtrackers found new pantheons of beast-gods beyond Naya's borders. | 3 | 4<|endoftext|> <|endoftext|>Myr Mindservant | {1} | Artifact Creature — Myr | uncommon | {2}, {T}: Shuffle your library. | It knows what you are planning, and does not approve. | 1 | 1<|endoftext|> <|endoftext|>Archangel's Light | {7}{W} | Sorcery | mythic | You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. | "This is the light of Avacyn. Even in her absence she offers us hope." —Radulf, priest of Avacyn | nan | nan<|endoftext|> <|endoftext|>Archweaver | {5}{G}{G} | Creature — Spider | uncommon | Reach, trample | The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites. | 5 | 5<|endoftext|> <|endoftext|>Vintara Elephant | {4}{G} | Creature — Elephant | common | Trample {3}: loses trample until end of turn. Any player may activate this ability. | Trained with the aid of rhystic magic, they become uneasy in its absence. | 4 | 3<|endoftext|> <|endoftext|>Sarkhan's Triumph | {2}{R} | Instant | uncommon | Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle. | Sarkhan gazed on the world around him, the dragons sweeping through its skies, and joy kindled like a fire in his soul. | nan | nan<|endoftext|> <|endoftext|>Infinite Hourglass | {4} | Artifact | rare | At the beginning of your upkeep, put a time counter on . All creatures get +1/+0 for each time counter on . {3}: Remove a time counter from . Any player may activate this ability but only during any upkeep step. | nan | nan | nan<|endoftext|> <|endoftext|>Revered Dead | {1}{W} | Creature — Spirit Soldier | common | {W}: Regenerate . | "The mists coalesced into silent warriors. We charged them and broke through their lines, only to see them swirl and re-form behind us." —Golas Mahr, black knight | 1 | 1<|endoftext|> <|endoftext|>Rush of Ice | {U} | Sorcery | common | Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|> <|endoftext|>You Happen On a Glade | {2}{G} | Instant | uncommon | Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Equestrian Skill | {3}{G} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample. | From the jagged peaks of Stensia, to the tangled woods of Kessig, to the bogs of Nephalia, the Gavony Riders prepare for all terrain. | nan | nan<|endoftext|> <|endoftext|>Needleshot Gourna | {4}{G}{G} | Creature — Beast | common | Reach (This creature can block creatures with flying.) | The first aven scout squad returned from Krosa with disturbing stories. The second returned with disturbing casualties. | 3 | 6<|endoftext|> <|endoftext|>Thought Gorger | {2}{B}{B} | Creature — Horror | rare | Trample When enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. When leaves the battlefield, draw a card for each +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Fragment Reality | {W} | Instant | rare | Exile target nontoken artifact, creature, or enchantment. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped. | nan | nan | nan<|endoftext|> <|endoftext|>Faerie Harbinger | {3}{U} | Creature — Faerie Wizard | uncommon | Flash Flying When enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top. | nan | 2 | 2<|endoftext|> <|endoftext|>Daybreak Chimera | {3}{W}{W} | Creature — Chimera | common | This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Flying | nan | 3 | 3<|endoftext|> <|endoftext|>Axgard Armory | | Land | uncommon | enters the battlefield tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice : Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|> <|endoftext|>Seeds of Innocence | {1}{G}{G} | Sorcery | rare | Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value. | "I have hidden from the machinations of Zhalfir for centuries. Why should I join *your* campaign?" —Jolrael | nan | nan<|endoftext|> <|endoftext|>Frenzied Rage | {1}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) | "The heat in our hearts sometimes rises to the surface." —Valduk, keeper of the Flame | nan | nan<|endoftext|> <|endoftext|>Dwarven Hammer | {2}{R} | Artifact — Equipment | uncommon | When enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach to it. Equipped creature gets +3/+0 and has trample. Equip {3} | nan | nan | nan<|endoftext|> <|endoftext|>Perplexing Chimera | {4}{U} | Enchantment Creature — Chimera | rare | Whenever an opponent casts a spell, you may exchange control of and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.) | nan | 3 | 3<|endoftext|> <|endoftext|>Stroke of Luck | {1}{B} | Sorcery | rare | Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodstone Cameo | {3} | Artifact | uncommon | {T}: Add {B} or {R}. | "The stone whispers to me of dragon's fire and darkness. I wish I'd never pried it from the figurehead of that sunken Keldon longship." —Isel, master carver | nan | nan<|endoftext|> <|endoftext|>Ronin Cliffrider | {3}{R}{R} | Creature — Human Samurai | uncommon | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever attacks, you may have it deal 1 damage to each creature defending player controls. | nan | 2 | 2<|endoftext|> <|endoftext|>Deathknell Berserker | {1}{B} | Creature — Elf Berserker | common | When dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token. | "Sven felled the elf with an arrow through the chest, but moments later, the corpse rose with a sneer to fight again." —*Longbeard Saga* | 2 | 2<|endoftext|> <|endoftext|>Infested Roothold | {4}{G} | Creature — Wall | uncommon | Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token. | nan | 0 | 3<|endoftext|> <|endoftext|>Master Apothecary | {W}{W}{W} | Creature — Human Cleric | rare | Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn. | It takes a remarkable cleric to turn a group of healers into a hospital. | 2 | 2<|endoftext|> <|endoftext|>Descent into Madness | {3}{B}{B} | Enchantment | mythic | At the beginning of your upkeep, put a despair counter on , then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on . | The stairs lead down in both directions. | nan | nan<|endoftext|> <|endoftext|>Wild Ogre Bupkis | | Stickers | common | {TK}{TK} — Whenever this creature attacks, put a +1/+1 counter on it. {TK}{TK}{TK} — Metalcraft — This permanent has protection from noncreature permanents as long as you control three or more artifacts. {TK}{TK} — 5/1 {TK}{TK}{TK}{TK} — 7/4 | nan | nan | nan<|endoftext|> <|endoftext|>Chain to Memory | {U} | Instant | common | Target creature gets -4/-0 until end of turn. Scry 2. | Those who do not learn from their mistakes are bound to relive them. | nan | nan<|endoftext|> <|endoftext|>Quilled Wolf | {1}{G} | Creature — Wolf | common | {5}{G}: gets +4/+4 until end of turn. | "I know a ranger that thought to make a cloak of its hide. He ended up losing an eye for his trouble." —Raf Gyel of the Quiver of Kessig | 2 | 2<|endoftext|> <|endoftext|>Tar Fiend | {5}{B} | Creature — Elemental | rare | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When enters the battlefield, target player discards a card for each creature it devoured. | nan | 4 | 4<|endoftext|> <|endoftext|>Simic Ragworm | {3}{G} | Creature — Worm | common | {U}: Untap . | "Infused with autochthon blood for size and hellion cells for speed, the ragworm is perfect for clearing the undergardens of both rats and vagrants." —Yolov, Simic bioengineer | 3 | 3<|endoftext|> <|endoftext|>Decimator Web | {4} | Artifact | rare | {4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards. | Mycosynth grew unfettered beneath the black lacuna, metastasizing into a matrix of noxious energy. | nan | nan<|endoftext|> <|endoftext|>Imoen, Chaotic Trickster | {1}{U}{R} | Legendary Creature — Human Rogue Wizard | rare | can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent. | nan | 3 | 2<|endoftext|> <|endoftext|>Yawning Fissure | {4}{R} | Sorcery | common | Each opponent sacrifices a land. | The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked. | nan | nan<|endoftext|> <|endoftext|>Uba Mask | {4} | Artifact | rare | If a player would draw a card, that player exiles that card face up instead. Each player may play lands and cast spells from among cards they exiled with this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Whispering Snitch | {1}{B} | Creature — Vampire Rogue | uncommon | Whenever you surveil for the first time each turn, deals 1 damage to each opponent and you gain 1 life. | "Sure, I hear things. I hear plenty. But how am I to talk with this parched throat?" | 1 | 3<|endoftext|> <|endoftext|>Gnarlwood Dryad | {G} | Creature — Dryad Horror | uncommon | Deathtouch Delirium — gets +2/+2 as long as there are four or more card types among cards in your graveyard. | As Emrakul's influence radiated across Innistrad, evacuation from Kessig's remote villages became increasingly difficult. | 1 | 1<|endoftext|> <|endoftext|>Vine Kami | {6}{G} | Creature — Spirit | common | Menace (This creature can't be blocked except by two or more creatures.) Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) | nan | 4 | 4<|endoftext|> <|endoftext|>Sangrite Backlash | {B/G}{R} | Enchantment — Aura | common | Enchant creature Enchanted creature gets +3/-3. | "Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it." —Sarkhan Vol | nan | nan<|endoftext|> <|endoftext|>Ring of Ma'rûf | {5} | Artifact | rare | {5}, {T}, Exile : The next time you would draw a card this turn, instead put a card you own from outside the game into your hand. | nan | nan | nan<|endoftext|> <|endoftext|>Ordeal of Thassa | {1}{U} | Enchantment — Aura | uncommon | Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice . When you sacrifice , draw two cards. | nan | nan | nan<|endoftext|> <|endoftext|>Heron of Hope | {3}{W} | Creature — Bird | common | Flying If you would gain life, you gain that much life plus 1 instead. {1}{W}: gains lifelink until end of turn. | nan | 2 | 3<|endoftext|> <|endoftext|>Eye of Singularity | {3}{W} | World Enchantment | rare | When enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. | nan | nan | nan<|endoftext|> <|endoftext|>Rites of Refusal | {1}{U} | Instant | common | Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way. | nan | nan | nan<|endoftext|> <|endoftext|>Spawning Pod | {2}{G} | Artifact | rare | {1}, {T}, Sacrifice a creature: Seek a creature card with mana value equal to 1 plus the sacrificed creature's mana value and put that card onto the battlefield. That creature is a Phyrexian in addition to its other types. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Mindwhip Sliver | {2}{B} | Creature — Sliver | uncommon | All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery." | "They share more than their thoughts. We must shatter their link quickly!" —Hanna, to Orim | 2 | 2<|endoftext|> <|endoftext|>Storm-Kiln Artist | {3}{R} | Creature — Dwarf Shaman | uncommon | gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. | A captured elemental makes for a potent, albeit unstable, power source. | 2 | 2<|endoftext|> <|endoftext|>Silhana Starfletcher | {2}{G} | Creature — Elf Druid Archer | common | Reach (This creature can block creatures with flying.) As enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | In light he finds both gift and weapon. | 1 | 3<|endoftext|> <|endoftext|>Managorger Phoenix | {R}{R} | Creature — Phoenix | rare | Flying can't block. Whenever you cast a spell, if is in your graveyard, put a flame counter on for each {R} in that spell's mana cost. If has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1. | nan | 2 | 2<|endoftext|> <|endoftext|>Melancholy | {2}{B} | Enchantment — Aura | common | Enchant creature When enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice unless you pay {B}. | nan | nan | nan<|endoftext|> <|endoftext|>Gust of Wind | {3}{U} | Sorcery | common | This spell costs {2} less to cast if you control a creature with flying. Return target nonland permanent you don't control to its owner's hand. Draw a card. | Skysail's strength was also its vulnerability. | nan | nan<|endoftext|> <|endoftext|>Loafing Giant | {4}{R} | Creature — Giant | rare | Whenever attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage would deal this turn. | "Forget it. I'm not getting up today." | 4 | 6<|endoftext|> <|endoftext|>Cyclopean Giant | {2}{B}{B} | Creature — Zombie Giant | common | When dies, target land becomes a Swamp. Exile . | A tomb-eye may remain shut for centuries. It opens when it sees a world as twisted and hollow as the wretch beneath its lid. | 4 | 2<|endoftext|> <|endoftext|>Satyr Rambler | {1}{R} | Creature — Satyr | common | Trample | A satyr is bound by nothing—not home, not family, not loyalty. | 2 | 1<|endoftext|> <|endoftext|>Skyclave Sentinel | {3} | Artifact Creature — Gargoyle | common | Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If was kicked, it enters the battlefield with two +1/+1 counters on it. As long as has a +1/+1 counter on it, it can attack as though it didn't have defender. | nan | 2 | 3<|endoftext|> <|endoftext|>Merchant Raiders | {3}{U} | Creature — Human Pirate | uncommon | Whenever or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control . | "Tell you what, you keep the rope." | 2 | 4<|endoftext|> <|endoftext|>Frostwalla | {2}{G} | Snow Creature — Lizard | common | {S}: gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) | Glare from the snows in the boreal expanse hides its true size. | 2 | 2<|endoftext|> <|endoftext|>Lockjaw Snapper | {4} | Artifact Creature — Scarecrow | uncommon | Wither (This deals damage to creatures in the form of -1/-1 counters.) When dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Binding Mummy | {1}{W} | Creature — Zombie | common | Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. | What the gods decree, the mummies enforce. | 2 | 2<|endoftext|> <|endoftext|>Pyrrhic Revival | {3}{W/B}{W/B}{W/B} | Sorcery | rare | Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it. | They found themselves alive again, still bearing their mortal wounds. | nan | nan<|endoftext|> <|endoftext|>Forest Bear | {1}{G} | Creature — Bear | common | | Fish and bear paws—one can't have both. —Chinese idiom meaning "you can't have it both ways" | 2 | 2<|endoftext|> <|endoftext|>Hunted Phantasm | {1}{U}{U} | Creature — Spirit | rare | can't be blocked. When enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens. | nan | 4 | 6<|endoftext|> <|endoftext|>Voices from the Void | {4}{B} | Sorcery | uncommon | Domain — Target player discards a card for each basic land type among lands you control. | As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead. | nan | nan<|endoftext|> <|endoftext|>Oblivion's Hunger | {1}{B} | Instant | common | Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.) | "Indulge the void. Become the void. Consume all you touch." —Drana, the last bloodchief | nan | nan<|endoftext|> <|endoftext|>Trove of Temptation | {3}{R} | Enchantment | uncommon | Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|> <|endoftext|>Spiteful Blow | {4}{B}{B} | Sorcery | uncommon | Destroy target creature and target land. | "Only a fool takes Phenax at his word. What do you expect from a god born of lies and betrayal?" —Verenes, priest of Iroas | nan | nan<|endoftext|> <|endoftext|>Debtor's Pulpit | {4}{W} | Enchantment — Aura | uncommon | Enchant land Enchanted land has "{T}: Tap target creature." | "You may not be able to pay. But you can still kneel." —Milana, Orzhov prelate | nan | nan<|endoftext|> <|endoftext|>Halcyon Glaze | {1}{U}{U} | Enchantment | uncommon | Whenever you cast a creature spell, becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn. | "Earth to æther, window to wonder, stillness to the sky." —Glazing incantation | nan | nan<|endoftext|> <|endoftext|>Skyclaw Thrash | {3}{U}{R} | Artifact Creature — Viashino Warrior | uncommon | Whenever attacks, flip a coin. If you win the flip, gets +1/+1 and gains flying until end of turn. | Their newfound wings shined elegantly and functioned partially. | 4 | 4<|endoftext|> <|endoftext|>Recruit the Worthy | {W} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Soldier creature token. | For peace of mind, they mustered for war. | nan | nan<|endoftext|> <|endoftext|>Foretell | | Card | common | (After you foretell a card, you can place the exiled card here. You may cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Hearthcage Giant | {6}{R}{R} | Creature — Giant Warrior | uncommon | When enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. | The flamekin are mere kindling for his warmth. | 5 | 5<|endoftext|> <|endoftext|>Sanguimancy | {4}{B} | Sorcery | uncommon | You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) | nan | nan | nan<|endoftext|> <|endoftext|>Neurok Prodigy | {2}{U} | Creature — Human Wizard | common | Flying Discard an artifact card: Return to its owner's hand. | "Why should I be bound by rules when I can see so far beyond them?" | 2 | 1<|endoftext|> <|endoftext|>Sygg, River Guide | {W}{U} | Legendary Creature — Merfolk Wizard | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. | "If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has." | 2 | 2<|endoftext|> <|endoftext|>Diplomatic Immunity | {1}{U} | Enchantment — Aura | common | Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud. | nan | nan | nan<|endoftext|> <|endoftext|>Quicksilver Geyser | {4}{U} | Instant | common | Return up to two target nonland permanents to their owners' hands. | "Phyrexians are tenacious. That's not the same thing as clever." —Tezzeret | nan | nan<|endoftext|> <|endoftext|>Final-Sting Faerie | {3}{B} | Creature — Faerie Assassin | common | Flying When enters the battlefield, destroy target creature that was dealt damage this turn. | Many heroes' last sight is a grin at the other end of a rapier. | 2 | 2<|endoftext|> <|endoftext|>Zephid's Embrace | {2}{U}{U} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) | Spells will shun you, as will everyone else. | nan | nan<|endoftext|> <|endoftext|>Mystic Penitent | {W} | Creature — Human Nomad Mystic | uncommon | Vigilance Threshold — As long as seven or more cards are in your graveyard, gets +1/+1 and has flying. | nan | 1 | 1<|endoftext|> <|endoftext|>Builder's Bane | {X}{X}{R} | Sorcery | common | Destroy X target artifacts. deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way. | There is only so much a person may be buried with. | nan | nan<|endoftext|> <|endoftext|>Flailing Soldier | {R} | Creature — Human Soldier | common | {1}: gets +1/+1 until end of turn. Any player may activate this ability. {1}: gets -1/-1 until end of turn. Any player may activate this ability. | nan | 2 | 2<|endoftext|> <|endoftext|>Blood Cultist | {1}{B}{R} | Creature — Human Wizard | uncommon | {T}: deals 1 damage to target creature. Whenever a creature dealt damage by this turn dies, put a +1/+1 counter on . | "To immortality." | 1 | 1<|endoftext|> <|endoftext|>Falconer Adept | {3}{W} | Creature — Human Soldier | uncommon | Whenever attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. | "My falcons are family, as much as any other member of my clan." | 2 | 3<|endoftext|> <|endoftext|>Five-Alarm Fire | {1}{R}{R} | Enchantment | rare | Whenever a creature you control deals combat damage, put a blaze counter on . Remove five blaze counters from : It deals 5 damage to any target. | nan | nan | nan<|endoftext|> <|endoftext|>Lae'zel, Blessed Warrior | {3}{W}{W} | Legendary Creature — Gith Warrior | rare | Double strike When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less. | nan | 3 | 6<|endoftext|> <|endoftext|>Demonic Taskmaster | {2}{B} | Creature — Demon | uncommon | Flying At the beginning of your upkeep, sacrifice a creature other than . | Subservience to greater power is the only law in the pit. | 4 | 3<|endoftext|> <|endoftext|>Convincing Mirage | {1}{U} | Enchantment — Aura | common | Enchant land As enters the battlefield, choose a basic land type. Enchanted land is the chosen type. | "Where are we? You must learn to ask more useful questions than that." | nan | nan<|endoftext|> <|endoftext|>Prismatic Boon | {X}{W}{U} | Instant | uncommon | Choose a color. X target creatures gain protection from the chosen color until end of turn. | "How ironic that the greatest forge of civilization is battle." —Mangara | nan | nan<|endoftext|> <|endoftext|>Battershield Warrior | {2}{W} | Creature — Human Warrior | uncommon | Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | "I need no axe to best these weaklings." | 2 | 2<|endoftext|> <|endoftext|>Enraging Licid | {1}{R} | Creature — Licid | uncommon | {R}, {T}: loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste. | nan | 1 | 1<|endoftext|> <|endoftext|>Flaming Gambit | {X}{R} | Instant | uncommon | deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have deal that damage to it instead. Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> <|endoftext|>Demonic Dread | {1}{B}{R} | Sorcery | common | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn. | nan | nan | nan<|endoftext|> <|endoftext|>Teferi's Curse | {1}{U} | Enchantment — Aura | common | Enchant artifact or creature Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) | "Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant." —Teferi | nan | nan<|endoftext|> <|endoftext|>Watcher in the Mist | {3}{U}{U} | Creature — Spirit | common | Flying When enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | 3 | 4<|endoftext|> <|endoftext|>Bloodbond March | {2}{B}{G} | Enchantment | rare | Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield. | The Golgari support a vast army because death never ends its soldiers' service. | nan | nan<|endoftext|> <|endoftext|>Umara Mystic | {1}{U}{R} | Creature — Merfolk Wizard | uncommon | Flying Whenever you cast an instant, sorcery, or Wizard spell, gets +2/+0 until end of turn. | "We tolerate the North Hada thieves' den, but cutthroats who wander downriver earn a skymanta ride out to sea." | 1 | 3<|endoftext|> <|endoftext|>Darkwater Egg | {1} | Artifact | uncommon | {2}, {T}, Sacrifice : Add {U}{B}. Draw a card. | "Do you thirst for knowledge no matter the cost?" —Watnik, master glassblower | nan | nan<|endoftext|> <|endoftext|>General's Regalia | {3} | Artifact | rare | {3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead. | A uniform fit for a goblin. | nan | nan<|endoftext|> <|endoftext|>Dega Disciple | {W} | Creature — Human Wizard | common | {B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn. | "There is no true equity of power. There is only more and less." | 1 | 1<|endoftext|> <|endoftext|>Kitsune Blademaster | {2}{W} | Creature — Fox Samurai | common | First strike Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | Those kitsune trained in the blade preferred to fight with a blade-catching jitte in the off hand, buying them just enough time to deliver the first deadly cut. | 2 | 2<|endoftext|> <|endoftext|>A-Demon's Due | {3}{B} | Instant | common | Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. | Ob Nixilis extends his hand not in partnership, but to affirm your subservience. | nan | nan<|endoftext|> <|endoftext|>Compound Fracture | {B} | Instant | common | Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named in your graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Abjure | {U} | Instant | common | As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell. | Mirri's hackles rose as Ertai continued expounding his virtues. "If that arrogant brat doesn't shut up soon," she growled to herself, "I'm going to have to kill him." | nan | nan<|endoftext|> <|endoftext|>Primeval Herald | {3}{G} | Creature — Elf Scout | uncommon | Trample Whenever enters the battlefield or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | When they call, nature answers. | 3 | 1<|endoftext|> <|endoftext|>Boggart Forager | {R} | Creature — Goblin Rogue | common | {R}, Sacrifice : Target player shuffles their library. | "Reach in this hole, lose a hand. Reach in that hole, find a sparkly." —Auntie wisdom | 1 | 1<|endoftext|> <|endoftext|>Alpha Authority | {1}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature. | Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule. | nan | nan<|endoftext|> <|endoftext|>Chasm Guide | {3}{R} | Creature — Goblin Scout Ally | uncommon | Rally — Whenever or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. | With a single act of bravery, she went from expendable to indispensable. | 3 | 2<|endoftext|> <|endoftext|>Encroach | {B} | Sorcery | uncommon | Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card. | "The rate of spread in this region is unacceptable. Start again." —Davvol, Evincar of Rath | nan | nan<|endoftext|> <|endoftext|>Grave Servitude | {1}{B} | Enchantment — Aura | common | You may cast as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +3/-1 and is black. | "I no longer believe in a final resting place." —Shauku, Endbringer | nan | nan<|endoftext|> <|endoftext|>Highborn Ghoul | {B}{B} | Creature — Zombie | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | "All the dead sleep lightly here, no matter how refined their beds may be." —Grafdigger Wulmer | 2 | 1<|endoftext|> <|endoftext|>Venser's Diffusion | {2}{U} | Instant | common | Return target nonland permanent or suspended card to its owner's hand. | "Each reality is but the dream of another, and each sleeper a god unknowing." | nan | nan<|endoftext|> <|endoftext|>Pearl Lake Ancient | {5}{U}{U} | Creature — Leviathan | mythic | Flash This spell can't be countered. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Return three lands you control to their owner's hand: Return to its owner's hand. | nan | 6 | 7<|endoftext|> <|endoftext|>Crusher Zendikon | {2}{R} | Enchantment — Aura | common | Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Disciple of Deceit | {U}{B} | Creature — Human Rogue | uncommon | Inspired — Whenever becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle. | nan | 1 | 3<|endoftext|> <|endoftext|>Palace Familiar | {1}{U} | Creature — Bird | common | Flying When dies, draw a card. | "The most profound secrets lie in the darkest places of the world. It can be prudent to make use of another set of eyes." —Sidisi, Silumgar vizier | 1 | 1<|endoftext|> <|endoftext|>Flamewright | {R}{W} | Creature — Human Artificer | uncommon | {1}, {T}: Create a 1/1 colorless Construct artifact creature token with defender. {T}, Sacrifice a creature with defender: deals 1 damage to any target. | Those who can't conspire, create. | 1 | 1<|endoftext|> <|endoftext|>Evil Eye of Urborg | {4}{B} | Creature — Eye | uncommon | Non-Eye creatures you control can't attack. Whenever becomes blocked by a creature, destroy that creature. | "Edahlis, what *is* that thing? We should have stayed in Yavimaya . . . ." —Aznaph, greenseeker | 6 | 3<|endoftext|> <|endoftext|>Cleansing | {W}{W}{W} | Sorcery | rare | For each land, destroy that land unless any player pays 1 life. | nan | nan | nan<|endoftext|> <|endoftext|>Clay Revenant | {1} | Artifact Creature — Golem | common | enters the battlefield tapped. {2}{B}: Return from your graveyard to your hand. | Tawnos built his clay statues for durability, not knowing they'd keep fighting long after the war. | 1 | 2<|endoftext|> <|endoftext|>Shaleskin Bruiser | {6}{R} | Creature — Beast | uncommon | Trample Whenever attacks, it gets +3/+0 until end of turn for each other attacking Beast. | Its only predators are the elements. | 4 | 4<|endoftext|> <|endoftext|>Neck Snap | {3}{W} | Instant | common | Destroy target attacking or blocking creature. | "We merrows need not be disadvantaged when fighting on land. We lack the vulnerability of those who breathe only through their throats." —Minnarin, merrow reejerey | nan | nan<|endoftext|> <|endoftext|>Assert Authority | {5}{U}{U} | Instant | uncommon | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | nan | nan | nan<|endoftext|> <|endoftext|>Tundra Kavu | {2}{R} | Creature — Kavu | common | {T}: Target land becomes a Plains or an Island until end of turn. | A cross between a jaguar and an armadillo. | 2 | 2<|endoftext|> <|endoftext|>Curtain of Light | {1}{W} | Instant | common | Cast this spell only during combat after blockers are declared. Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.) Draw a card. | "Paint gold upon the wind, Shape the wind into a shield, And vanish behind the brightness." —Snow-Fur, kitsune poet | nan | nan<|endoftext|> <|endoftext|>Duskfang Mentor | {2}{B} | Creature — Human Cleric | uncommon | When enters the battlefield, put a lifelink counter on target non-Human creature you control. {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. | "What she sees, I see. What she tastes, I taste." | 1 | 3<|endoftext|> <|endoftext|>Sarevok, Deceitful Usurper | {3}{U}{B} | Legendary Creature — Human Knight | uncommon | At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. | nan | 4 | 4<|endoftext|> <|endoftext|>Devoted Retainer | {W} | Creature — Human Samurai | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | Deep within Eiganjo Castle lay the Palace of Infinite Halls, a seemingly endless network of corridors once guarded by a seemingly endless legion of samurai. | 1 | 1<|endoftext|> <|endoftext|>Temple Thief | {1}{B} | Creature — Human Rogue | common | can't be blocked by enchanted creatures or enchantment creatures. | "I don't know if the gods watch over their temples, but I figure it's best to be stealthy just in case." | 2 | 2<|endoftext|> <|endoftext|>Thraxodemon | {1}{B} | Creature — Demon | common | {3}, {T}, Sacrifice another creature or artifact: Draw a card. | Urza and Mishra weren't the only denizens of Terisiare to covet the powerstones' energy. | 2 | 2<|endoftext|> <|endoftext|>Kor Blademaster | {1}{W} | Creature — Kor Warrior | uncommon | Double strike Equipped Warriors you control have double strike. | Every kor blade is imbued with the skill of a thousand generations. | 1 | 1<|endoftext|> <|endoftext|>Shu Farmer | {1}{W} | Creature — Human | common | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. | "The common folk are ceaselessly active. The fields are fertile and the soil productive, and neither flood nor drought plagues us." —A Shu diplomat | 1 | 1<|endoftext|> <|endoftext|>Spin Engine | {3} | Artifact Creature — Construct | common | {R}: Target creature can't block this turn. | "It will be battle-ready before our strike at Oxid Ridge, and it will guarantee our victory." —Ketuc of the Helm | 3 | 1<|endoftext|> <|endoftext|>Bramblefort Fink | {1}{G} | Creature — Ouphe | uncommon | {8}: has base power and toughness 10/10 until end of turn. Activate only if you control an Oko planeswalker. | No matter the cruelty of Oko's jokes, he's always guaranteed the sycophant's laughter. | 2 | 2<|endoftext|> <|endoftext|>Warbreak Trumpeter | {R} | Creature — Goblin | uncommon | Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When is turned face up, create X 1/1 red Goblin creature tokens. | nan | 1 | 1<|endoftext|> <|endoftext|>Snapsail Glider | {3} | Artifact Creature — Construct | common | Metalcraft — has flying as long as you control three or more artifacts. | Built from a reconfigured thresher, it charges with light reflected off the golden plain, ready to take to the air in case of danger. | 2 | 2<|endoftext|> <|endoftext|>Dromoka Dunecaster | {W} | Creature — Human Wizard | common | {1}{W}, {T}: Tap target creature without flying. | "The dragonlords rule the tempests of the skies. Here in the wastes, the storms are mine to command." | 0 | 2<|endoftext|> <|endoftext|>Vine Dryad | {3}{G} | Creature — Dryad | rare | You may exile a green card from your hand rather than pay this spell's mana cost. Flash Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | nan | 1 | 3<|endoftext|> <|endoftext|>Silvar, Devourer of the Free | {3}{B}{R} | Legendary Creature — Cat Nightmare | mythic | Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.) Menace Sacrifice a Human: Put a +1/+1 counter on . It gains indestructible until end of turn. | nan | 4 | 2<|endoftext|> <|endoftext|>A-Graveyard Shift | {4}{B} | Sorcery | uncommon | This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. | nan | nan | nan<|endoftext|> <|endoftext|>Avenging Druid | {2}{G} | Creature — Human Druid | common | Whenever deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. | nan | 1 | 3<|endoftext|> <|endoftext|>Caldera Kavu | {2}{R} | Creature — Kavu | common | {1}{B}: gets +1/+1 until end of turn. {G}: becomes the color of your choice until end of turn. | As powerful and malleable as the molten rock it calls home. | 2 | 2<|endoftext|> <|endoftext|>Captured Sunlight | {2}{G}{W} | Sorcery | common | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You gain 4 life. | nan | nan | nan<|endoftext|> <|endoftext|>Clergy en-Vec | {1}{W} | Creature — Human Cleric | common | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | "Faith's shield is hammered out by the blows of unbelievers." —Oracle *en*-Vec | 1 | 1<|endoftext|> <|endoftext|>Dirtwater Wraith | {3}{B} | Creature — Wraith | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: gets +1/+0 until end of turn. | "The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir." —Hakim, Loreweaver | 1 | 3<|endoftext|> <|endoftext|>Aeronaut's Wings | {2} | Artifact — Equipment | common | Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Volunteers rarely questioned why the airborne battalion always seemed to be recruiting. | nan | nan<|endoftext|> <|endoftext|>Kitesail Skirmisher | {3}{U} | Creature — Human Pirate | common | Flying Whenever attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 3 | 1<|endoftext|> <|endoftext|>Smoldering Tar | {2}{B}{R} | Enchantment | uncommon | At the beginning of your upkeep, target player loses 1 life. Sacrifice : It deals 4 damage to target creature. Activate only as a sorcery. | nan | nan | nan<|endoftext|> <|endoftext|>Bloodrage Alpha | {3}{R} | Creature — Wolf | rare | When enters the battlefield, choose one — • Another target Wolf or Werewolf you control fights target creature you don't control. • When you cast your next Wolf or Werewolf spell, it gains "When this creature enters the battlefield, it fights up to one target creature you don't control." | nan | 4 | 4<|endoftext|> <|endoftext|>Aerial Formation | {U} | Instant | common | Strive — This spell costs {2}{U} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Reaver Ambush | {2}{B} | Instant | uncommon | Exile target creature with power 3 or less. | Onora knew with sudden, grim certainty he would never see the Great River again. | nan | nan<|endoftext|> <|endoftext|>Witchcraft | | Card | rare | (Theme color: {B}) | nan | nan | nan<|endoftext|> <|endoftext|>Avenger en-Dal | {1}{W} | Creature — Human Spellshaper | rare | {2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness. | nan | 1 | 1<|endoftext|> <|endoftext|>Turn to Dust | {G} | Instant | common | Destroy target Equipment. Add {G}. | Mirrodin's inhabitants must be prepared for anything—including suddenly being unprepared. | nan | nan<|endoftext|> <|endoftext|>Shieldhide Dragon | {5}{W} | Creature — Dragon | uncommon | Flying, lifelink Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When is turned face up, put a +1/+1 counter on each other Dragon creature you control. | nan | 3 | 3<|endoftext|> <|endoftext|>Deranged Whelp | {1}{R} | Creature — Wolf | uncommon | Menace (This creature can't be blocked except by two or more creatures.) | "When you confront a wolf scorned by its pack, extra caution is the order of the day." —Raf Gyel of the Quiver of Kessig | 2 | 1<|endoftext|> <|endoftext|>Amphin Cutthroat | {3}{U} | Creature — Salamander Rogue | common | | "The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war." —Gor Muldrak, *Cryptohistories* | 2 | 4<|endoftext|> <|endoftext|>Warden of the Wall | {3} | Artifact | uncommon | enters the battlefield tapped. {T}: Add {C}. As long as it's not your turn, is a 2/3 Gargoyle artifact creature with flying. | nan | nan | nan<|endoftext|> <|endoftext|>World-Bottling Kit | {5} | Artifact | rare | {5}, Sacrifice : Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands. | YOUR AD HERE | nan | nan<|endoftext|> <|endoftext|>Skirk Alarmist | {1}{R} | Creature — Human Wizard | rare | Haste {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. | "I treat each day as your last." | 1 | 2<|endoftext|> <|endoftext|>Bloom Hulk | {3}{G} | Creature — Plant Elemental | common | When enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Tread upon these flower beds at your own peril." —Emmara | 4 | 4<|endoftext|> <|endoftext|>New Frontiers | {X}{G} | Sorcery | rare | Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles. | Spreading a blanket of growth to warm a weary world. | nan | nan<|endoftext|> <|endoftext|>Alpha Status | {2}{G} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. | The best leaders are made by their followers. | nan | nan<|endoftext|> <|endoftext|>Flayed Nim | {3}{B} | Creature — Skeleton | uncommon | Whenever deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate . | nan | 2 | 2<|endoftext|> <|endoftext|>Wall of Resistance | {1}{W} | Creature — Wall | common | Defender (This creature can't attack.) Flying At the beginning of each end step, if was dealt damage this turn, put a +0/+1 counter on it. | Telim'Tor could no longer recall the exact number of assaults—but his troops could. | 0 | 3<|endoftext|> <|endoftext|>Imperious Oligarch | {W}{B} | Creature — Human Cleric | common | Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) | The rights of ghosts are strictly protected under Orzhov bylaws, and those who enforce them can count on the ghosts' assistance. | 2 | 1<|endoftext|> <|endoftext|>Nyxborn Marauder | {2}{B}{B} | Enchantment Creature — Minotaur | common | | "Callaphe guided them into the darkness of Hetos, the bleak mire; Blood-horned minotaurs circled them, axes aglimmer in shadow." —*The Callapheia* | 4 | 3<|endoftext|> <|endoftext|>Profound Journey | {5}{W}{W} | Sorcery | rare | Return target permanent card from your graveyard to the battlefield. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Ambush Krotiq | {5}{G} | Creature — Insect | common | Trample When enters the battlefield, return another creature you control to its owner's hand. | The Abzan merchants soon discovered why this route was clear of dragons. | 5 | 5<|endoftext|> <|endoftext|>Brass Knuckles | {4} | Artifact — Equipment | uncommon | When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> <|endoftext|>Spoils of Evil | {2}{B} | Instant | rare | For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life. | "Virtue has its rewards, as does its opposite." —Lim-Dûl, the Necromancer | nan | nan<|endoftext|> <|endoftext|>Nissa's Zendikon | {3}{G} | Enchantment — Aura | common | Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand. | nan | nan | nan<|endoftext|> <|endoftext|>Latulla, Keldon Overseer | {3}{R}{R} | Legendary Creature — Human Spellshaper | rare | {X}{R}, {T}, Discard two cards: deals X damage to any target. | "Everything around her suffers." —Haddad, Kipamu soldier | 3 | 3<|endoftext|> <|endoftext|>Fodder Tosser | {3} | Artifact | common | {T}, Discard a card: deals 2 damage to target player or planeswalker. | "In event of siege, load copiously with: hot oil, cannonballs, caltrops, rubble, old swords, mess-hall leftovers, chamber pots, broken chairs, salt, cousin Furt . . ." —Trebuchet instructions | nan | nan<|endoftext|> <|endoftext|>Draugr's Helm | {1}{B} | Artifact — Equipment | uncommon | When enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach to it. Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {4} | nan | nan | nan<|endoftext|> <|endoftext|>Tamiyo's Safekeeping | {G} | Instant | common | Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | To keep the Reality Chip out of Jin-Gitaxias's hands, the Wanderer entrusted it to Tamiyo. | nan | nan<|endoftext|> <|endoftext|>Orzhov Keyrune | {3} | Artifact | uncommon | {T}: Add {W} or {B}. {W}{B}: becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn. | You only need to wield it once to appreciate the power of control. | nan | nan<|endoftext|> <|endoftext|>Cleansing Meditation | {1}{W}{W} | Sorcery | uncommon | Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. | nan | nan | nan<|endoftext|> <|endoftext|>Price of Betrayal | {B} | Sorcery | uncommon | Remove up to five counters from target artifact, creature, planeswalker, or opponent. | The moment Liliana defied Nicol Bolas, her contract was broken, and her life was forfeit. But she was free to choose her fate, and she decided it was worth the price. | nan | nan<|endoftext|> <|endoftext|>Timecrafting | {X}{R} | Instant | uncommon | Choose one — • Remove X time counters from target permanent or suspended card. • Put X time counters on target permanent with a time counter on it or suspended card. | Oddly, an unstable time stream makes wizards want to tinker with it even more. | nan | nan<|endoftext|> <|endoftext|>Lashknife | {1}{W} | Enchantment — Aura | common | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Enchant creature Enchanted creature has first strike. | Those it won't scare, it scars. | nan | nan<|endoftext|> <|endoftext|>Frost Trickster | {2}{U} | Creature — Bird Wizard | common | Flying When enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | The most important skill in a Mage Tower match is keeping one's cool. | 2 | 2<|endoftext|> <|endoftext|>Allied Reinforcements | {3}{W} | Sorcery | uncommon | Create two 2/2 white Knight Ally creature tokens. | "Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits." | nan | nan<|endoftext|> <|endoftext|>Raiders' Wake | {3}{B} | Enchantment | uncommon | Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card. | One was spared to tell the gruesome tale. | nan | nan<|endoftext|> <|endoftext|>Lava Zombie | {1}{B}{R} | Creature — Zombie | common | When enters the battlefield, return a black or red creature you control to its owner's hand. {2}: gets +1/+0 until end of turn. | nan | 4 | 3<|endoftext|> <|endoftext|>Tattered Haunter | {1}{U} | Creature — Spirit | common | Flying can block only creatures with flying. | When the Nebelgast recedes, there are often stragglers. | 2 | 1<|endoftext|> <|endoftext|>Sap Sucker | | Artifact — Contraption | common | Whenever you crank , add {G}. Until end of turn, you don't lose this mana as steps and phases end. | nan | nan | nan<|endoftext|> <|endoftext|>Thermal Glider | {2}{W} | Creature — Human Rebel | common | Flying, protection from red | "The Mercadians are too busy looking down on us to see us coming." —Cho-Arrim rebel | 2 | 1<|endoftext|> <|endoftext|>Dawn Elemental | {W}{W}{W}{W} | Creature — Elemental | rare | Flying Prevent all damage that would be dealt to . | It was midnight on the Daru Plains, yet it seemed the sun was rising. | 3 | 3<|endoftext|> <|endoftext|>Mind Unbound | {4}{U}{U} | Enchantment | rare | At the beginning of your upkeep, put a lore counter on , then draw a card for each lore counter on . | The creations of the hand are confined by reality. The creations of the mind know no such limits. | nan | nan<|endoftext|> <|endoftext|>Curse of Chaos | {2}{R} | Enchantment — Aura Curse | uncommon | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card. | "Let them cry for mercy. The only one who can hear them is me." —Siglind the Conqueror | nan | nan<|endoftext|> <|endoftext|>Psychic Miasma | {1}{B} | Sorcery | common | Target player discards a card. If a land card is discarded this way, return to its owner's hand. | "A mind may be steeled against madness, but all battlements fall in time." —Jin-Gitaxias, Core Augur | nan | nan<|endoftext|> <|endoftext|>Raging Cougar | {2}{R} | Creature — Cat | common | Haste | Mountaineers quickly learn to travel with their spears always pointed up. | 2 | 2<|endoftext|> <|endoftext|>Hypervolt Grasp | {2}{R} | Enchantment — Aura | uncommon | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." {1}{U}: Return to its owner's hand. | Zap on. Zap off. | nan | nan<|endoftext|> <|endoftext|>Words of Wilding | {2}{G} | Enchantment | rare | {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead. | "Instinct is undaunted by terror, unchained by logic. It is the path from which all other paths diverge." —*Volume V, The Book of Life* | nan | nan<|endoftext|> <|endoftext|>Amulet of Unmaking | {5} | Artifact | rare | {5}, {T}, Exile : Exile target artifact, creature, or land. Activate only as a sorcery. | Trade to trade, not to keep. —Suq'Ata motto | nan | nan<|endoftext|> <|endoftext|>Natural State | {G} | Instant | common | Destroy target artifact or enchantment with mana value 3 or less. | "Killing the Eldrazi is not enough. We must erase all memory of them from this world." —Greenweaver Mina | nan | nan<|endoftext|> <|endoftext|>Defensive Formation | {W} | Enchantment | uncommon | Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. | "Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life." —*Song of All*, canto 873 | nan | nan<|endoftext|> <|endoftext|>Olivia's Bloodsworn | {1}{B} | Creature — Vampire Soldier | uncommon | Flying can't block. {R}: Target Vampire gains haste until end of turn. | "As we muster for war, I have little patience for lethargy or recalcitrance." | 2 | 1<|endoftext|> <|endoftext|>Shelkin Brownie | {1}{G} | Creature — Ouphe | common | {T}: Target creature loses all "bands with other" abilities until end of turn. | Leave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief. | 1 | 1<|endoftext|> <|endoftext|>Giant Fire Beetles | {2}{R} | Creature — Insect | common | Menace Double team | nan | 2 | 2<|endoftext|> <|endoftext|>Palisade Giant | {4}{W}{W} | Creature — Giant Soldier | rare | All damage that would be dealt to you and other permanents you control is dealt to instead. | Refusing guild allegiances, she fights for those who can't protect themselves. | 2 | 7<|endoftext|> <|endoftext|>Blanket of Night | {1}{B}{B} | Enchantment | uncommon | Each land is a Swamp in addition to its other land types. | "Kaervek imprisoned Mangara out of jealousy, but he taints Jamuraa simply out of spite." —Asmira, Holy Avenger | nan | nan<|endoftext|> <|endoftext|>Essence Vortex | {1}{U}{B} | Instant | uncommon | Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. | Masters who sacrifice for servants will receive the gift of loyalty. | nan | nan<|endoftext|> <|endoftext|>Abyssal Nocturnus | {1}{B}{B} | Creature — Horror | rare | Whenever an opponent discards a card, gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | "I fear to keep an open mind, for there are those who would use it as a door to my soul." —Voka Schlak, Mauzam Asylum inmate, diary | 2 | 2<|endoftext|> <|endoftext|>Mardu Outrider | {1}{B}{B} | Creature — Orc Warrior | rare | As an additional cost to cast this spell, discard a card. | nan | 5 | 5<|endoftext|> <|endoftext|>Veldrane of Sengir | {5}{B}{B} | Legendary Creature — Human Rogue | rare | {1}{B}{B}: gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) | "Poor, foolish Veldrane. He goes wherever the Baron wills him. One day, he'll go to die." —Halina, Dwarven Trader | 5 | 5<|endoftext|> <|endoftext|>Mardu Banner | {3} | Artifact | common | {T}: Add {R}, {W}, or {B}. {R}{W}{B}, {T}, Sacrifice : Draw a card. | Speed to strike, fury to smash. | nan | nan<|endoftext|> <|endoftext|>Weirding Shaman | {1}{B} | Creature — Goblin Shaman | rare | {3}{B}, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens. | All boggarts have an auntie, but they don't all have a mum. | 2 | 1<|endoftext|> <|endoftext|>Akroan Phalanx | {3}{W} | Creature — Human Soldier | uncommon | Vigilance {2}{R}: Creatures you control get +1/+0 until end of turn. | Shields up, spears out, heels set, hearts firm. | 3 | 3<|endoftext|> <|endoftext|>Soulstealer Axe | {1} | Artifact — Equipment | uncommon | Equipped creature has trample. Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. Equip {2} | nan | nan | nan<|endoftext|> <|endoftext|>Rejuvenate | {3}{G} | Sorcery | common | You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> <|endoftext|>Unraveling Mummy | {1}{W}{B} | Creature — Zombie | uncommon | {1}{W}: Target attacking Zombie gains lifelink until end of turn. {1}{B}: Target attacking Zombie gains deathtouch until end of turn. | "We are no longer in control." —Elekh, vizier of embalming | 2 | 3<|endoftext|> <|endoftext|>Rabid Elephant | {4}{G} | Creature — Elephant | common | Whenever becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. | When in doubt, stomp. | 3 | 4<|endoftext|> <|endoftext|>Sabertooth Mauler | {3}{G} | Creature — Cat | common | At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on and untap it. | "I hope the idiot who introduced these creatures to the jungle was their first meal." —Opar, veteran guide | 3 | 3<|endoftext|> <|endoftext|>Charge Across the Araba | {4}{W} | Instant — Arcane | uncommon | Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. | nan | nan | nan<|endoftext|> <|endoftext|>Aven Eternal | {2}{U} | Creature — Zombie Bird Warrior | common | Flying When enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "I've never seen the firemane angels so anxious." —Tajic | 2 | 2<|endoftext|> <|endoftext|>Eiganjo Free-Riders | {3}{W} | Creature — Human Soldier | uncommon | Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. | "The air filled with dust and the sound of wingbeats. The mothriders had joined the fray." —*Great Battles of Kamigawa* | 3 | 4<|endoftext|> <|endoftext|>Zombie Cutthroat | {3}{B}{B} | Creature — Zombie | common | Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The single-mindedness of a zombie, the cunning of an assassin. | 3 | 4<|endoftext|> <|endoftext|>Arcbound Javelineer | {W} | Artifact Creature — Soldier | uncommon | {T}, Remove X +1/+1 counters from : It deals X damage to target attacking or blocking creature. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 1<|endoftext|> <|endoftext|>Barbarian Guides | {2}{R} | Creature — Human Barbarian | common | {2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.) | nan | 1 | 2<|endoftext|> <|endoftext|>Pathbreaker Wurm | {4}{G}{G} | Creature — Wurm | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, both creatures have trample. | nan | 6 | 4<|endoftext|> <|endoftext|>Harsh Scrutiny | {B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1. | "If you've done nothing wrong, you have nothing to fear." —Enforcer-Chief Ranaj | nan | nan<|endoftext|> <|endoftext|>Soul Sculptor | {2}{W} | Creature — Human | rare | {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. | Does the stone mimic life, or did it once live? | 1 | 1<|endoftext|> <|endoftext|>Torment | {1}{B} | Enchantment — Aura | common | Enchant creature Enchanted creature gets -3/-0. | "Volrath has killed me. All that remains of me is the scar!" —Tahngarth | nan | nan<|endoftext|> <|endoftext|>Absolute Grace | {1}{W} | Enchantment | uncommon | All creatures have protection from black. | In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil. | nan | nan<|endoftext|> <|endoftext|>Changeling Sentinel | {3}{W} | Creature — Shapeshifter | common | Changeling (This card is every creature type.) Vigilance | There's nothing more unsettling than locking blades with something that looks just like you. | 3 | 2<|endoftext|> <|endoftext|>Atzocan Seer | {1}{G}{W} | Creature — Human Druid | uncommon | {T}: Add one mana of any color. Sacrifice : Return target Dinosaur card from your graveyard to your hand. | Streams of gold and bright feathers flash in the orb, visions of past and future. | 2 | 3<|endoftext|> <|endoftext|>Quillmane Baku | {4}{U} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on . {1}, {T}, Remove X ki counters from : Return target creature with mana value X or less to its owner's hand. | nan | 3 | 3<|endoftext|> <|endoftext|>Jamming Device | | Artifact — Contraption | uncommon | Whenever you crank , creatures target player controls get -1/-1 until end of turn. | nan | nan | nan<|endoftext|> <|endoftext|>Wickerwing Effigy | {3} | Artifact Creature — Scarecrow | rare | Defender You may look at the top card of your library any time. You may cast creature spells from the top of your library. Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1. | nan | 1 | 4<|endoftext|> <|endoftext|>Smokespew Invoker | {2}{B} | Creature — Zombie Mutant | common | {7}{B}: Target creature gets -3/-3 until end of turn. | The Mirari festers in its flesh. | 3 | 1<|endoftext|> <|endoftext|>Seasoned Hallowblade | {1}{W} | Creature — Human Warrior | uncommon | Discard a card: Tap . It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "I don't know that I'll win every fight. But I have faith, and that's carried me this far." | 3 | 1<|endoftext|> <|endoftext|>Keep Safe | {1}{U} | Instant | common | Counter target spell that targets a permanent you control. Draw a card. | "Coppercoats think they understand duty and loyalty, but they can't begin to fathom the depths of my bond." | nan | nan<|endoftext|> <|endoftext|>Psychic Allergy | {3}{U}{U} | Enchantment | rare | As enters the battlefield, choose a color. At the beginning of each opponent's upkeep, deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy unless you sacrifice two Islands. | nan | nan | nan<|endoftext|> <|endoftext|>Darkthicket Wolf | {1}{G} | Creature — Wolf | common | {2}{G}: gets +2/+2 until end of turn. Activate only once each turn. | Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe. | 2 | 2<|endoftext|> <|endoftext|>Scornful Egotist | {7}{U} | Creature — Human Wizard | common | Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "Once I was human. Now I am far more." | 1 | 1<|endoftext|> <|endoftext|>Vedalken Certarch | {U} | Creature — Vedalken Wizard | common | Metalcraft — {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts. | "An appropriately detailed model is indistinguishable from reality, and much easier to control." | 1 | 1<|endoftext|> <|endoftext|>Excavated Wall | {1} | Artifact Creature — Wall | common | Defender {1}, {T}: Mill a card. (Put the top card of your library into your graveyard.) | "Don't be fooled by the quiet. These old stones are trying to talk to you." —Augusta, Lorehold dean | 0 | 4<|endoftext|> <|endoftext|>Cult Conscript | {B} | Creature — Skeleton Warrior | uncommon | enters the battlefield tapped. {1}{B}: Return from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. | His eternal rest turned out to be more of a quick nap. | 2 | 1<|endoftext|> <|endoftext|>Altar Golem | {7} | Artifact Creature — Golem | rare | Trample 's power and toughness are each equal to the number of creatures on the battlefield. doesn't untap during your untap step. Tap five untapped creatures you control: Untap . | nan | * | *<|endoftext|> <|endoftext|>Mesa Cavalier | {2}{W} | Creature — Human Knight | common | Flying When enters the battlefield, you gain 2 life. | In the fight to defeat Phyrexia, the courage of Benalish knights is matched only by that of their pegasus steeds. | 2 | 1<|endoftext|> <|endoftext|>Torrent of Fire | {3}{R}{R} | Sorcery | common | deals damage to any target equal to the highest mana value among permanents you control. | Dragon fire melts any instrument designed to measure it. | nan | nan<|endoftext|> <|endoftext|>Weight Advantage | | Conspiracy | rare | (Start the game with this conspiracy face up in the command zone.) Each creature you control assigns combat damage equal to its toughness rather than its power. | When immovable object turns to unstoppable force, it's best to just get out of the way. | nan | nan<|endoftext|> <|endoftext|>Banewasp Affliction | {1}{B} | Enchantment — Aura | common | Enchant creature When enchanted creature dies, that creature's controller loses life equal to its toughness. | The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome. | nan | nan<|endoftext|> <|endoftext|>Pyrophobia | {1}{R} | Sorcery | common | deals 3 damage to target creature. Cowards can't block this turn. | "I hate this! I hate fire! I hate you for taking me on this route!" —Norin the Wary | nan | nan<|endoftext|> <|endoftext|>Pride of Conquerors | {1}{W} | Instant | uncommon | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. | nan | nan | nan<|endoftext|> <|endoftext|>Reckless Assault | {2}{B}{R} | Enchantment | rare | {1}, Pay 2 life: deals 1 damage to any target. | "How will you fight an enemy that cares nothing for itself?" —The Blind Seer | nan | nan<|endoftext|> <|endoftext|>Cryptic Cruiser | {3}{U} | Creature — Eldrazi Processor | uncommon | Devoid (This card has no color.) {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. | "The seas are no less imperiled than the dry lands. This fight is mine as much as it is yours." —Kiora, to Gideon Jura | 3 | 3<|endoftext|> <|endoftext|>Hurloon Battle Hymn | {2}{R} | Instant | uncommon | Kicker {W} (You may pay an additional {W} as you cast this spell.) deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life. | The magical echoes of the Hurloon mountain range greatly increase the potency of spells based on song or speech. | nan | nan<|endoftext|> <|endoftext|>Whimsy | {X}{U}{U} | Sorcery | common | Play X random fast effects. | nan | nan | nan<|endoftext|> <|endoftext|>Dead Drop | {9}{B} | Sorcery | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target player sacrifices two creatures. | Got a diving lesson —Sultai expression meaning "was fed to the crocodiles" | nan | nan<|endoftext|> <|endoftext|>Join the Maestros | {4}{B} | Sorcery | common | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token. | "We're family now, big guy." | nan | nan<|endoftext|> <|endoftext|>Bullwhip | {4} | Artifact | uncommon | {2}, {T}: deals 1 damage to target creature. That creature attacks this turn if able. | "Pain is a crude way to enforce obedience, but it is cheap and plentiful." —Volrath | nan | nan<|endoftext|> <|endoftext|>Open the Gates | {G} | Sorcery | common | Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. | "If you don't have a destination in mind, the route is all that matters." —Tamina, district guide | nan | nan<|endoftext|> <|endoftext|>Mistform Dreamer | {2}{U} | Creature — Illusion | common | Flying {1}: becomes the creature type of your choice until end of turn. | Devotion, the second myth of reality: The faithful are most hurt by the objects of their faith. | 2 | 1<|endoftext|> <|endoftext|>Suspicious Shambler | {3}{B} | Creature — Zombie | common | {4}{B}{B}, Exile from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery. | It was the perfect disguise—at least until its stomach started moaning. | 4 | 2<|endoftext|> <|endoftext|>Marchesa's Smuggler | {U}{R} | Creature — Human Rogue | uncommon | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) {1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn. | "Watch your head . . . and your back." | 1 | 1<|endoftext|> <|endoftext|>Warden of the Chained | {1}{R}{G} | Creature — Minotaur Warrior | uncommon | Trample can't attack unless you control another creature with power 4 or greater. | "Strength, skill, rage—all have their limits, but patience can be infinite." | 4 | 4<|endoftext|> <|endoftext|>Bonds of Mortality | {1}{G} | Enchantment | uncommon | When enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. | Jace discovered the leyline pattern needed to anchor Ulamog and Kozilek to reality, but it was Nissa who could trace it on her world. | nan | nan<|endoftext|> <|endoftext|>Daru Stinger | {3}{W} | Creature — Soldier | common | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.) {T}: deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. | nan | 1 | 1<|endoftext|> <|endoftext|>King Macar, the Gold-Cursed | {2}{B}{B} | Legendary Creature — Human Noble | rare | Inspired — Whenever becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") | nan | 2 | 3<|endoftext|> <|endoftext|>Demonspine Whip | {B}{R} | Artifact — Equipment | uncommon | {X}: Equipped creature gets +X/+0 until end of turn. Equip {1} | Using a spine to break a slave's back appeals to the Grixis sense of irony. | nan | nan<|endoftext|> <|endoftext|>Drannith Healer | {1}{W} | Creature — Human Cleric | common | Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) | "The glowstones shine and dinosaurs roar to the south. Business will be brisk tonight." | 2 | 2<|endoftext|> <|endoftext|>Ray of Enfeeblement | {B} | Instant | uncommon | Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead. | Erigan cried out in pain as a hideous weakness settled into his bones. | nan | nan<|endoftext|> <|endoftext|>Fang Skulkin | {2} | Artifact Creature — Scarecrow | common | {2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) | "Everything falls apart. But living things fall apart in the most fascinating ways." —Mowagh the Gwyllion | 2 | 1<|endoftext|> <|endoftext|>Sway of Illusion | {1}{U} | Instant | uncommon | Any number of target creatures become the color of your choice until end of turn. Draw a card. | "I suggest you take a closer look." —Tidal visionary | nan | nan<|endoftext|> <|endoftext|>Natural Obsolescence | {1}{G} | Instant | common | Put target artifact on the bottom of its owner's library. | "It is folly to believe your precious inventions will endure. All things return to the soil." —Nirav, Tirahar elder | nan | nan<|endoftext|> <|endoftext|>Reap and Sow | {3}{G} | Sorcery | common | Choose one — • Destroy target land. • Search your library for a land card, put that card onto the battlefield, then shuffle. Entwine {1}{G} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Golgari Cluestone | {3} | Artifact | common | {T}: Add {B} or {G}. {B}{G}, {T}, Sacrifice : Draw a card. | Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors. | nan | nan<|endoftext|> <|endoftext|>Independent Troops | {1}{R} | Creature — Human Soldier | common | | "The empire, long united, must divide, and long divided, must unite." | 2 | 1<|endoftext|> <|endoftext|>Heirs of Stromkirk | {2}{R}{R} | Creature — Vampire | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever deals combat damage to a player, put a +1/+1 counter on it. | nan | 2 | 2<|endoftext|> <|endoftext|>Stalking Assassin | {1}{U}{B} | Creature — Human Assassin | rare | {3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. | nan | 1 | 1<|endoftext|> <|endoftext|>Blink | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|> <|endoftext|>Flash of Insight | {X}{1}{U} | Instant | uncommon | Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile to pay for its own flashback cost.) | nan | nan | nan<|endoftext|> <|endoftext|>Llanowar Druid | {1}{G} | Creature — Elf Druid | common | {T}, Sacrifice : Untap all Forests. | "This forest means more to the druids than their own kin. The loss of a tree is like the loss of a child." —Mirri of the *Weatherlight* | 1 | 2<|endoftext|> <|endoftext|>Dosan the Falling Leaf | {1}{G}{G} | Legendary Creature — Human Monk | rare | Players can cast spells only during their own turns. | "Each night as Master Dosan prays to the kami, the hate he receives in return withers his body a little more. Though the kami are slowly killing him, still he continues his prayers." —Meditation journal of a young budoka | 2 | 2<|endoftext|> <|endoftext|>Mystic Barrier | {4}{W} | Enchantment | rare | When enters the battlefield or at the beginning of your upkeep, choose left or right. Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. | nan | nan | nan<|endoftext|> <|endoftext|>Oboro, Palace in the Clouds | | Legendary Land | rare | {T}: Add {U}. {1}: Return to its owner's hand. | Here the soratami wove their endless plots—graceful, artful, and deceitful, while the unwitting world moved below. | nan | nan<|endoftext|> <|endoftext|>Petravark | {3}{R} | Creature — Nightmare Beast | common | When enters the battlefield, exile target land. When leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 2 | 2<|endoftext|> <|endoftext|>Edge of the Divinity | {W/B} | Enchantment — Aura | common | Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1. | The divinity's patronage confers both wicked grace and graceful wickedness. | nan | nan<|endoftext|> <|endoftext|>Thrashing Mossdog | {3}{G} | Creature — Plant Dog | common | Reach (This creature can block creatures with flying.) Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | nan | 3 | 3<|endoftext|> <|endoftext|>Life's Finale | {4}{B}{B} | Sorcery | rare | Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles. | The feeble resistance of the flesh is over. Phyrexia spreads its shadow over all. | nan | nan<|endoftext|> <|endoftext|>Krark-Clan Grunt | {2}{R} | Creature — Goblin Warrior | common | Sacrifice an artifact: gets +1/+0 and gains first strike until end of turn. | The more weapons a goblin breaks in battle, the more respected he becomes. | 2 | 2<|endoftext|> <|endoftext|>Caravan Hurda | {4}{W} | Creature — Giant | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "Not too bright, but good enough for the job required—carrying and walking in a straight line." —Bruse Tarl, Goma Fada nomad | 1 | 5<|endoftext|> <|endoftext|>Born to Drive | {2}{W} | Enchantment — Aura | uncommon | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard : Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater." | nan | nan | nan<|endoftext|> <|endoftext|>Stern Mentor | {3}{U} | Creature — Human Wizard | uncommon | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as is paired with another creature, each of those creatures has "{T}: Target player mills two cards." | nan | 2 | 2<|endoftext|> <|endoftext|>Youthful Valkyrie | {1}{W} | Creature — Angel | uncommon | Flying Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on . | Before she is admitted to the host of Starnheim, a young valkyrie must learn a thousand tales of her ancestors. | 1 | 3<|endoftext|> <|endoftext|>Fallaji Vanguard | {2}{R}{W} | Creature — Human Soldier | uncommon | First strike Whenever or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. | "The Burnished Banner will show the Warlord that the Suwwardi Marches belong to the Fallaji!" | 2 | 3<|endoftext|> <|endoftext|>Hold at Bay | {1}{W} | Instant | common | Prevent the next 7 damage that would be dealt to any target this turn. | It was Daeron's bravery that brought him to Odunos. But it was the magic of Meletis that brought him home. | nan | nan<|endoftext|>