user: What is Bpy.Types.Gizmo and how is it used in Blender Python scripting?

assistant: er(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) 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Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing Items Keyframe Handle Type Items Driver Target Rotation Mode Items Keyingset Path Grouping Items Keying Flag Items Keying Flag Api Items Fmodifier Type Items Motionpath Bake Location Items Motionpath Display Type Items Motionpath Range Items Event Value Items Event Direction Items Event Type Items Event Type Mask Items Operator Type Flag Items Operator Return Items Operator Property Tag Items Brush Automasking Flag Items Brush Sculpt Brush Type Items Brush Vertex Brush Type Items Brush Weight Brush Type Items Brush Gpencil Types Items Brush Gpencil Vertex Types Items Brush Gpencil Sculpt Types Items Brush Gpencil Weight Types Items Brush Curves Sculpt Brush Type Items Brush Image Brush Type Items Brush Curve Preset Items Grease Pencil Selectmode Items Stroke Depth Order Items Axis Xy Items Axis Xyz Items Axis Flag Xyz Items Symmetrize Direction Items Texture Type Items Light Type Items Lightprobes Type Items Unpack Method Items Object Type Items Object Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Gizmo(bpy_struct) ¶ base class — bpy_struct class bpy.types. Gizmo ( bpy_struct ) ¶ Collection of gizmos alpha ¶ Type : float in [0, 1], default 0.0 alpha_highlight ¶ Type : float in [0, 1], default 0.0 bl_idname ¶ Type : string, default “”, (never None) color ¶ Type : mathutils.Color of 3 items in [0, inf], default (0.0, 0.0, 0.0) color_highlight ¶ Type : mathutils.Color of 3 items in [0, inf], default (0.0, 0.0, 0.0) group ¶ Gizmo group this gizmo is a member of Type : GizmoGroup , (readonly) hide ¶ Type : boolean, default False hide_keymap ¶ Ignore the key-map for this gizmo Type : boolean, default False hide_select ¶ Type : boolean, default False is_highlight ¶ Type : boolean, default False, (readonly) is_modal ¶ Type : boolean, default False, (readonly) line_width ¶ Type : float in [0, inf], default 0.0 matrix_basis ¶ Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) matrix_offset ¶ Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) matrix_space ¶ Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)) matrix_world ¶ Type : mathutils.Matrix of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)), (readonly) properties ¶ Type : GizmoProperties , (readonly, never None) scale_basis ¶ Type : float in [0, inf], default 0.0 select ¶ Type : boolean, default False select_bias ¶ Depth bias used for selection Type : float in [-inf, inf], default 0.0 use_draw_hover ¶ Type : boolean, default False use_draw_modal ¶ Show while dragging Type : boolean, default False use_draw_offset_scale ¶ Scale the offset matrix (use to apply screen-space offset) Type : boolean, default False use_draw_scale ¶ Use scale when calculating the matrix Type : boolean, default True use_draw_value ¶ Show an indicator for the current value while dragging Type : boolean, default False use_event_handle_all ¶ When highlighted, do not pass events through to be handled by other keymaps Type : boolean, default False use_grab_cursor ¶ Type : boolean, default False use_operator_tool_properties ¶ Merge active tool properties on activation (does not overwrite existing) Type : boolean, default False use_select_background ¶ Don’t write into the depth buffer Type : boolean, default False use_tooltip ¶ Use tooltips when hovering over this gizmo Type : boolean, default True draw ( context ) ¶ draw_select ( context , * , select_id = 0 ) ¶ test_select ( context , location ) ¶ Parameters : location ( int array of 2 items in [ -inf , inf ] , ( never None ) ) – Location, Region coordinates Returns : Use -1 to skip this gizmo Return type : int in [-1, inf] modal ( context , event , tweak ) ¶ Parameters : tweak (enum set in { 'PRECISE' , 'SNAP' }) – Tweak Returns : result Return type : enum set in Operator Return Items setup ( ) ¶ invoke ( context , event ) ¶ Returns : result Return type : enum set in Operator Return Items exit ( context , cancel ) ¶ Parameters : cancel ( boolean ) – Cancel, otherwise confirm select_refresh ( ) ¶ draw_preset_box ( matrix , * , select_id = -1 ) ¶ Draw a box Parameters : matrix ( mathutils.Matrix of 4 * 4 items in [-inf, inf]) – The matrix to transform select_id ( int in [ -1 , inf ] , ( optional ) ) – ID to use when gizmo is selectable. Use -1 when not selecting. draw_preset_arrow ( matrix , * , axis = 'POS_Z' , select_id = -1 ) ¶ Draw a box Parameters : matrix ( mathutils.Matrix of 4 * 4 items in [-inf, inf]) – The matrix to transform axis (enum in Object Axis Items , (optional)) – Arrow Orientation select_id ( int in [ -1 , inf ] , ( optional ) ) – ID to use when gizmo is selectable. Use -1 when not selecting. draw_preset_circle ( matrix , * , axis = 'POS_Z' , select_id = -1 ) ¶ Draw a box Parameters : matrix ( mathutils.Matrix of 4 * 4 items in [-inf, inf]) – The matrix to transform axis (enum in Object Axis Items , (optional)) – Arrow Orientation select_id ( int in [ -1 , inf ] , ( optional ) ) – ID to use when gizmo is selectable. Use -1 when not selecting. target_set_prop ( target , data , property , * , index = -1 ) ¶ Parameters : target ( string , ( never None ) ) – Target property data ( AnyType , (never None)) – Data from which to take property propert