user: Give a detailed overview of Bpy.Ops.Mask: syntax, arguments, return values, common patterns.

assistant: TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) 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Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing 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Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of 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Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Mask Operators ¶ bpy.ops.mask. add_feather_vertex ( * , location = (0.0, 0.0) ) ¶ Add vertex to feather Parameters : location ( mathutils.Vector of 2 items in [-inf, inf], (optional)) – Location, Location of vertex in normalized space bpy.ops.mask. add_feather_vertex_slide ( * , MASK_OT_add_feather_vertex = None , MASK_OT_slide_point = None ) ¶ Add new vertex to feather and slide it Parameters : MASK_OT_add_feather_vertex ( MASK_OT_add_feather_vertex , (optional)) – Add Feather Vertex, Add vertex to feather MASK_OT_slide_point ( MASK_OT_slide_point , (optional)) – Slide Point, Slide control points bpy.ops.mask. add_vertex ( * , location = (0.0, 0.0) ) ¶ Add vertex to active spline Parameters : location ( mathutils.Vector of 2 items in [-inf, inf], (optional)) – Location, Location of vertex in normalized space bpy.ops.mask. add_vertex_slide ( * , MASK_OT_add_vertex = None , MASK_OT_slide_point = None ) ¶ Add new vertex and slide it Parameters : MASK_OT_add_vertex ( MASK_OT_add_vertex , (optional)) – Add Vertex, Add vertex to active spline MASK_OT_slide_point ( MASK_OT_slide_point , (optional)) – Slide Point, Slide control points bpy.ops.mask. copy_splines ( ) ¶ Copy the selected splines to the internal clipboard bpy.ops.mask. cyclic_toggle ( ) ¶ Toggle cyclic for selected splines bpy.ops.mask. delete ( * , confirm = True ) ¶ Delete selected control points or splines Parameters : confirm ( boolean , ( optional ) ) – Confirm, Prompt for confirmation bpy.ops.mask. duplicate ( ) ¶ Duplicate selected control points and segments between them bpy.ops.mask. duplicate_move ( * , MASK_OT_duplicate = None , TRANSFORM_OT_translate = None ) ¶ Duplicate mask and move Parameters : MASK_OT_duplicate ( MASK_OT_duplicate , (optional)) – Duplicate Mask, Duplicate selected control points and segments between them TRANSFORM_OT_translate ( TRANSFORM_OT_translate , (optional)) – Move, Move selected items bpy.ops.mask. feather_weight_clear ( ) ¶ Reset the feather weight to zero bpy.ops.mask. handle_type_set ( * , type = 'AUTO' ) ¶ Set type of handles for selected control points Parameters : type (enum in [ 'AUTO' , 'VECTOR' , 'ALIGNED' , 'ALIGNED_DOUBLESIDE' , 'FREE' ], (optional)) – Type, Spline type bpy.ops.mask. hide_view_clear ( * , select = True ) ¶ Reveal temporarily hidden mask layers Parameters : select ( boolean , ( optional ) ) – Select bpy.ops.mask. hide_view_set ( * , unselected = False ) ¶ Temporarily hide mask layers Parameters : unselected ( boolean , ( optional ) ) – Unselected, Hide unselected rather than selected layers bpy.ops.mask. layer_move ( * , direction = 'UP' ) ¶ Move the active layer up/down in the list Parameters : direction (enum in [ 'UP' , 'DOWN' ], (optional)) – Direction, Direction to move the active layer bpy.ops.mask. layer_new ( * , name = '' ) ¶ Add new mask layer for masking Parameters : name ( string , ( optional , never None ) ) – Name, Name of new mask layer bpy.ops.mask. layer_remove ( ) ¶ Remove mask layer bpy.ops.mask. new ( * , name = '' ) ¶ Create new mask Parameters : name ( string , ( optional , never None ) ) – Name, Name of new mask bpy.ops.mask. normals_make_consistent ( ) ¶ Recalculate the direction of selected handles bpy.ops.mask. parent_clear ( ) ¶ Clear the mask’s parenting bpy.ops.mask. parent_set ( ) ¶ Set the mask’s parenting bpy.ops.mask. paste_splines ( ) ¶ Paste splines from the internal clipboard bpy.ops.mask. primitive_circle_add ( * , size = 100.0 , location = (0.0, 0.0) ) ¶ Add new circle-shaped spline Parameters : size ( float in [ -inf , inf ] , ( optional ) ) – Size, Size of new circle location ( mathutils.Vector of 2 items in [-inf, inf], (optional)) – Location, Location of new circle bpy.ops.mask. primitive_square_add ( * , size = 100.0 , location = (0.0, 0.0) ) ¶ Add new square-shaped spline Parameters : size ( float in [ -inf , inf ] , ( optional ) ) – Size, Size of new circle location ( mathutils.Vector of 2 items in [-inf, inf], (optional)) – Location, Location of new circle bpy.ops.mask. select ( * , extend = False , deselect = False , toggle = False , deselect_all = False , select_passthrough = False , location = (0.0, 0.0) ) ¶ Select spline points Parameters : extend ( boolean , ( optional ) ) – Extend, Extend selection instead of deselecting everything first deselect ( boolean , ( optional ) ) – Deselect, Remove from selection toggle ( boolean , ( optional ) ) – Toggle Selection, Toggle the selection deselect_all ( boolean , ( optional ) ) – Deselect O