user: What is Bpy.Types.Meshuvlooplayer and how is it used in Blender Python scripting?

assistant: eNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) 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Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar MeshUVLoopLayer(bpy_struct) ¶ base class — bpy_struct class bpy.types. MeshUVLoopLayer ( bpy_struct ) ¶ active ¶ Set the map as active for display and editing Type : boolean, default False active_clone ¶ Set the map as active for cloning Type : boolean, default False active_render ¶ Set the UV map as active for rendering Type : boolean, default False data ¶ Deprecated, use ‘uv’, ‘vertex_select’, ‘edge_select’ or ‘pin’ properties instead Type : bpy_prop_collection of MeshUVLoop , (readonly) name ¶ Name of UV map Type : string, default “”, (never None) pin ¶ UV pinned state in the UV editor Type : bpy_prop_collection of BoolAttributeValue , (readonly) uv ¶ UV coordinates on face corners Type : bpy_prop_collection of Float2AttributeValue , (readonly) pin_ensure ( ) ¶ pin_ensure Returns : The boolean attribute Return type : BoolAttribute classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Mesh.uv_layer_clone Mesh.uv_layer_stencil Mesh.uv_layers UVLoopLayers.active UVLoopLayers.new UVLoopLayers.remove Next MeshVertex(bpy_struct) Previous MeshUVLoop(bpy_struct) Copyright &#169; Blender Authors Made with Furo Report issue on this page On this page MeshUVLoopLayer(bpy_struct) MeshUVLoopLayer MeshUVLoopLayer.active MeshUVLoopLayer.active_clone MeshUVLoopLayer.active_render MeshUVLoopLayer.data MeshUVLoopLayer.name MeshUVLoopLayer.pin MeshUVLoopLayer.uv MeshUVLoopLayer.pin_ensure() MeshUVLoopLayer.bl_rna_get_subclass() MeshUVLoopLayer.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References