user: What is Bpy.Types.Animdata and how is it used in Blender Python scripting?

assistant: ecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) 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Image Mode All Items Space Action Mode Items Fileselect Params Sort Items Region Type Items Object Modifier Type Items Constraint Type Items Boidrule Type Items Strip Modifier Type Items Strip Video Modifier Type Items Strip Sound Modifier Type Items Strip Scale Method Items Object Shaderfx Type Items Modifier Triangulate Quad Method Items Modifier Triangulate Ngon Method Items Modifier Shrinkwrap Mode Items Shrinkwrap Type Items Shrinkwrap Face Cull Items Node Warning Type Items Image Type All Items Image Color Mode Items Image Color Depth Items Image Generated Type Items Normal Space Items Normal Swizzle Items Bake Save Mode Items Bake Margin Type Items Bake Target Items Views Format Items Views Format Multilayer Items Views Format Multiview Items Stereo3D Display Items Stereo3D Anaglyph Type Items Stereo3D Interlace Type Items Exr Codec Items Color Sets Items Beztriple Keyframe Type Items Beztriple Interpolation Mode Items Beztriple Interpolation Easing Items Fcurve Auto Smoothing 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Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar AnimData(bpy_struct) ¶ base class — bpy_struct class bpy.types. AnimData ( bpy_struct ) ¶ Animation data for data-block action ¶ Active Action for this data-block Type : Action action_blend_type ¶ Method used for combining Active Action’s result with result of NLA stack REPLACE Replace – The strip values replace the accumulated results by amount specified by influence. COMBINE Combine – The strip values are combined with accumulated results by appropriately using addition, multiplication, or quaternion math, based on channel type. ADD Add – Weighted result of strip is added to the accumulated results. SUBTRACT Subtract – Weighted result of strip is removed from the accumulated results. MULTIPLY Multiply – Weighted result of strip is multiplied with the accumulated results. Type : enum in [ 'REPLACE' , 'COMBINE' , 'ADD' , 'SUBTRACT' , 'MULTIPLY' ], default 'REPLACE' action_extrapolation ¶ Action to take for gaps past the Active Action’s range (when evaluating with NLA) NOTHING Nothing – Strip has no influence past its extents. HOLD Hold – Hold the first frame if no previous strips in track, and always hold last frame. HOLD_FORWARD Hold Forward – Only hold last frame. Type : enum in [ 'NOTHING' , 'HOLD' , 'HOLD_FORWARD' ], default 'HOLD' action_influence ¶ Amount the Active Action contributes to the result of the NLA stack Type : float in [0, 1], default 1.0 action_slot ¶ The slot identifies which sub-set of the Action is considered to be for this data-block, and its name is used to find the right slot when assigning an Action Type : ActionSlot action_slot_handle ¶ A number that identifies which sub-set of the Action is considered to be for this data-block Type : int in [-inf, inf], default 0 action_slot_handle_tweak_storage ¶ Storage to temporarily hold the main action slot while in tweak mode Type : int in [-inf, inf], default 0 action_suitable_slots ¶ The list of slots in this animation data-block Type : bpy_prop_collection of ActionSlot , (readonly) action_tweak_storage ¶ Storage to temporarily hold the main action while in tweak mode Type : Action drivers ¶ The Drivers/Expressions for this data-block Type : AnimDataDrivers bpy_prop_collection of FCurve , (readonly) last_slot_identifier ¶ The identifier of the most recently assigned action slot. The slot identifies which sub-set of the Action is considered to be for this data-block, and its identifier is used to find the right slot when assigning an Action. Type : string, default “”, (never None) nla_tracks ¶ NLA Tracks (i.e. Animation Layers) Type : NlaTracks bpy_prop_collection of NlaTrack , (readonly) use_nla ¶ NLA stack is evaluated when evaluating this block Type : boolean, default False use_pin ¶ Type : boolean, default False use_tweak_mode ¶ Whether to enable or disable tweak mode in NLA Type : boolean, default False nla_tweak_strip_time_to_scene ( frame , * , invert = False ) ¶ Convert a time value from the local time of the tweaked strip to scene time, exactly as done by built-in key editing tools. Returns the input time unchanged if not tweaking. Parameters : frame ( float in [ -1.04857e+06 , 1.04857e+06 ] ) – Input time invert ( boolean , ( optional ) ) – Invert, Convert scene time to action time Returns : Converted time Return type : float in [-1.04857e+06, 1.04857e+06] fix_paths_rename_all ( * , prefix = '' , old_name = '' , new_name = '' ) ¶ Rename the property paths in the animation system, since properties are animated via string paths, it’s needed to keep them valid after properties has been renamed Parameters : prefix ( string , ( optional , never None ) ) – Prefix, Name prefix old_name ( string , ( optional , never None ) ) – Old Name, Old name new_name ( string , ( optional , never None ) ) – New Name, New name classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly b