user: Show practical ways to work with L in a Blender add-on or script – include code.

assistant: .BlendDataFonts method)](bpy.types.BlendDataFonts.html#bpy.types.BlendDataFonts.load)   - [(bpy.types.BlendDataImages method)](bpy.types.BlendDataImages.html#bpy.types.BlendDataImages.load)   - [(bpy.types.BlendDataLibraries method)](bpy.types.BlendDataLibraries.html#bpy.types.BlendDataLibraries.load)   - [(bpy.types.BlendDataMovieClips method)](bpy.types.BlendDataMovieClips.html#bpy.types.BlendDataMovieClips.load)   - [(bpy.types.BlendDataSounds method)](bpy.types.BlendDataSounds.html#bpy.types.BlendDataSounds.load)   - [(bpy.types.BlendDataTexts method)](bpy.types.BlendDataTexts.html#bpy.types.BlendDataTexts.load)   - [(bpy.types.StudioLights method)](bpy.types.StudioLights.html#bpy.types.StudioLights.load)   - [(bpy.types.VolumeGrid method)](bpy.types.VolumeGrid.html#bpy.types.VolumeGrid.load)   - [(bpy.types.VolumeGrids method)](bpy.types.VolumeGrids.html#bpy.types.VolumeGrids.load)   - [(bpy.utils.previews.bpy.utils.previews.ImagePreviewCollection method)](bpy.utils.previews.html#bpy.utils.previews.bpy.utils.previews.ImagePreviewCollection.load)   - [(in module blf)](blf.html#blf.load)   - [(in module imbuf)](imbuf.html#imbuf.load) - [load_factory_preferences_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.load_factory_preferences_post) - [load_factory_startup_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.load_factory_startup_post) - [load_from_buffer() (in module imbuf)](imbuf.html#imbuf.load_from_buffer) - [load_from_file() (bpy.types.RenderLayer method)](bpy.types.RenderLayer.html#bpy.types.RenderLayer.load_from_file)   - [(bpy.types.RenderResult method)](bpy.types.RenderResult.html#bpy.types.RenderResult.load_from_file) - [load_id() (in module gpu.select)](gpu.select.html#gpu.select.load_id) - [load_identity() (in module gpu.matrix)](gpu.matrix.html#gpu.matrix.load_identity) - [load_image() (in module bpy_extras.image_utils)](bpy_extras.image_utils.html#bpy_extras.image_utils.load_image) - [load_map() (in module freestyle.utils.ContextFunctions)](freestyle.utils.ContextFunctions.html#freestyle.utils.ContextFunctions.load_map) - [load_matrix() (in module gpu.matrix)](gpu.matrix.html#gpu.matrix.load_matrix) - [load_post (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.load_post) - [load_post_fail (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.load_post_fail) - [load_pre (in module bpy.app.handlers)](bpy.app.handlers.html#bpy.app.handlers.load_pre) - [load_projection_matrix() (in module gpu.matrix)](gpu.matrix.html#gpu.matrix.load_projection_matrix) - [load_scripts() (in module bpy.utils)](bpy.utils.html#bpy.utils.load_scripts) - [loadLeftHrtfSet() (aud.aud.HRTF method)](aud.html#aud.aud.HRTF.loadLeftHrtfSet) - [loadRightHrtfSet() (aud.aud.HRTF method)](aud.html#aud.aud.HRTF.loadRightHrtfSet) - [loc (bpy.types.OperatorMousePath attribute)](bpy.types.OperatorMousePath.html#bpy.types.OperatorMousePath.loc) - [loc_clear() (in module bpy.ops.pose)](bpy.ops.pose.html#bpy.ops.pose.loc_clear) - [local_group_size() (gpu.types.GPUShaderCreateInfo method)](gpu.types.html#gpu.types.GPUShaderCreateInfo.local_group_size) - [local_view_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.local_view_get) - [local_view_set() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.local_view_set) - [locale (in module bpy.app.translations)](bpy.app.translations.html#bpy.app.translations.locale) - [locale_explode() (in module bpy.app.translations)](bpy.app.translations.html#bpy.app.translations.locale_explode) - [locales (in module bpy.app.translations)](bpy.app.translations.html#bpy.app.translations.locales) - [localview() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.localview) - [localview_remove_from() (in module bpy.ops.view3d)](bpy.ops.view3d.html#bpy.ops.view3d.localview_remove_from) - [location (aud.aud.Handle attribute)](aud.html#aud.aud.Handle.location)   - [(bpy.types.CurveMapPoint attribute)](bpy.types.CurveMapPoint.html#bpy.types.CurveMapPoint.location)   - [(bpy.types.CurveProfilePoint attribute)](bpy.types.CurveProfilePoint.html#bpy.types.CurveProfilePoint.location)   - [(bpy.types.GPencilSculptGuide attribute)](bpy.types.GPencilSculptGuide.html#bpy.types.GPencilSculptGuide.location)   - [(bpy.types.GreasePencilOffsetModifier attribute)](bpy.types.GreasePencilOffsetModifier.html#bpy.types.GreasePencilOffsetModifier.location)   - [(bpy.types.Node attribute)](bpy.types.Node.html#bpy.types.Node.location)   - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.location)   - [(bpy.types.OperatorStrokeElement attribute)](bpy.types.OperatorStrokeElement.html#bpy.types.OperatorStrokeElement.location)   - [(bpy.types.Particle attribute)](bpy.types.Particle.html#bpy.types.Particle.location)   - [(bpy.types.ParticleKey attribute)](bpy.types.ParticleKey.html#bpy.types.ParticleKey.location)   - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.location)   - [(bpy.types.TextStrip attribute)](bpy.types.TextStrip.html#bpy.types.TextStrip.location)   - [(bpy.types.View3DCursor attribute)](bpy.types.View3DCursor.html#bpy.types.View3DCursor.location) - [location_3d_to_region_2d() (in module bpy_extras.view3d_utils)](bpy_extras.view3d_utils.html#bpy_extras.view3d_utils.location_3d_to_region_2d) - [location_absolute (bpy.types.Node attribute)](bpy.types.Node.html#bpy.types.Node.location_absolute) - [location_clear() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.location_clear) - [location_mass_center (bpy.types.SoftBodySettings attribute)](bpy.types.SoftBodySettings.html#bpy.types.SoftBodySettings.location_mass_center) - [lock (bpy.types.ActionGroup attribute)](bpy.types.ActionGroup.html#bpy.types.ActionGroup.lock)   - [(bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.lock)   - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.lock)   - [(bpy.types.FCurve attribute)](bpy.types.FCurve.html#bpy.types.FCurve.lock)   - [(bpy.types.GreasePencilTreeNode attribute)](bpy.types.GreasePencilTreeNode.html#bpy.types.GreasePencilTreeNode.lock)   - [(bpy.types.MaterialGPencilStyle attribute)](bpy.types.MaterialGPencilStyle.html#bpy.types.MaterialGPencilStyle.lock)   - [(bpy.types.MovieTrackingTrack attribute)](bpy.types.MovieTrackingTrack.html#bpy.types.MovieTrackingTrack.lock)   - [(bpy.types.NlaTrack attribute)](bpy.types.NlaTrack.html#bpy.types.NlaTrack.lock)   - [(bpy.types.SequenceTimelineChannel attribute)](bpy.types.SequenceTimelineChannel.html#bpy.types.SequenceTimelineChannel.lock)   - [(bpy.types.Strip attribute)](bpy.types.Strip.html#bpy.types.Strip.lock) - [lock() (aud.aud.Device method)](aud.html#aud.aud.Device.lock)   - [(in module bpy.ops.sequencer)](bpy.ops.sequencer.html#bpy.ops.sequencer.lock) - [lock_axis (bpy.types.GPencilSculptSettings attribute)](bpy.types.GPencilSculptSettings.html#bpy.types.GPencilSculptSettings.lock_axis)   - [(bpy.types.LockedTrackConstraint attribute)](bpy.types.LockedTrackConstraint.html#bpy.types.LockedTrackConstraint.lock_axis) - [lock_boids_to_surface (bpy.types.ParticleSettings attribute)](bpy.types.ParticleSettings.html#bpy.types.ParticleSettings.lock_boids_to_surface) - [lock_bone (bpy.types.SpaceView3D attribute)](bpy.types.SpaceView3D.html#bpy.types.SpaceView3D.lock_bone) - [lock_bounds (bpy.types.SpaceUVEditor attribute)](bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.lock_bounds) - [lock_camera (bpy.types.SpaceView3D attribute)](bpy.types.SpaceView3D.html#bpy.types.SpaceView3D.lock_camera) - [lock_cursor (bpy.types.SpaceView3D attribute)](bpy.types.SpaceView3D.html#bpy.types.SpaceView3D.lock_cursor) - [lock_frame (bpy.types.AnnotationLayer attribute)](bpy.types.AnnotationLayer.html#bpy.types.AnnotationLayer.lock_frame)   - [(bpy.types.GreasePencilLayer attribute)](bpy.types.GreasePencilLayer.html#bpy.types.GreasePencilLayer.lock_frame) - [lock_frame_selection_to_range (bpy.types.Scene attribute)](bpy.types.Scene.html#bpy.types.Scene.lock_frame_selection_to_range) - [lock_ik_x (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.lock_ik_x) - [lock_ik_y (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.lock_ik_y) - [lock_ik_z (bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.lock_ik_z) - [lock_location (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.lock_location)   - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.lock_location) - [lock_location_x (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.lock_location_x) - [lock_location_y (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.lock_location_y) - [lock_location_z (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.lock_location_z) - [lock_markers (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.lock_markers) - [lock_object (bpy.types.SpaceView3D attribute)](bpy.types.SpaceView3D.html#bpy.types.SpaceView3D.lock_object) - [lock_object_mode (bpy.types.ToolSettings attribute)](bpy.types.ToolSettings.html#bpy.types.ToolSettings.lock_object_mode) - [lock_rotation (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.lock_rotation)   - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.lock_rotation)   - [(bpy.types.RegionView3D attribute)](bpy.types.RegionView3D.html#bpy.types.RegionView3D.lock_rotation) - [lock_rotation_w (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.lock_rotation_w)   - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.lock_rotation_w) - [lock_rotation_x (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.lock_rotation_x) - [lock_rotation_y (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.lock_rotation_y) - [lock_rotation_z (bpy.types.KinematicConstraint attribute)](bpy.types.KinematicConstraint.html#bpy.types.KinematicConstraint.lock_rotation_z) - [lock_rotations_4d (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.lock_rotations_4d)   - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.lock_rotations_4d) - [lock_scale (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.lock_scale)   - [(bpy.types.PoseBone attribute)](bpy.types.PoseBone.html#bpy.types.PoseBone.lock_scale) - [lock_selection (bpy.types.SpaceClipEditor attribute)](bpy.types.SpaceClipEditor.html#bpy.types.SpaceClipEditor.lock_selection) - [lock_selection_toggle() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.lock_selection_toggle) - [lock_shape (bpy.types.ShapeKey attribute)](bpy.types.ShapeKey.html#bpy.types.ShapeKey.lock_shape) - [lock_time_cursor (bpy.types.SpaceClipEditor attribute)](bpy.types.SpaceClipEditor.html#bpy.types.SpaceClipEditor.lock_time_cursor) - [lock_tracks() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.lock_tracks) - [lock_weight (bpy.types.VertexGroup attribute)](bpy.types.VertexGroup.html#bpy.types.VertexGroup.lock_weight) - [lock_x (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.lock_x)   - [(bpy.types.SimpleDeformModifier attribute)](bpy.types.SimpleDeformModifier.html#bpy.types.SimpleDeformModifier.lock_x) - [lock_y (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.lock_y)   - [(bpy.types.SimpleDeformModifier attribute)](bpy.types.SimpleDeformModifier.html#bpy.types.SimpleDeformModifier.lock_y) - [lock_z (bpy.types.Sculpt attribute)](bpy.types.Sculpt.html#bpy.types.Sculpt.lock_z)   - [(bpy.types.SimpleDeformModifier attribute)](bpy.types.SimpleDeformModifier.html#bpy.types.SimpleDeformModifier.lock_z) - [locked_marker (bpy.types.ThemeClipEditor attribute)](bpy.types.ThemeClipEditor.html#bpy.types.ThemeClipEditor.locked_marker) - [LockedTrackConstraint (class in bpy.types)](bpy.types.LockedTrackConstraint.html#bpy.types.LockedTrackConstraint) - [LocRotScale() (mathutils.Matrix class method)](mathutils.html#mathutils.Matrix.LocRotScale) - [long_key (bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.long_key) - [long_key_selected (bpy.types.ThemeCommonAnim attribute)](bpy.types.ThemeCommonAnim.html#bpy.types.ThemeCommonAnim.long_key_selected) - [longitude_max (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.longitude_max) - [longitude_min (bpy.types.Camera attribute)](bpy.types.Camera.html#bpy.types.Camera.longitude_min) - [look (bpy.types.ColorManagedViewSettings attribute)](bpy.types.ColorManagedViewSettings.html#bpy.types.ColorManagedViewSettings.look) - [look_ahead (bpy.types.BoidRuleAvoidCollision attribute)](bpy.types.BoidRuleAvoidCollision.html#bpy.types.BoidRuleAvoidCollision.look_ahead) - [lookdev_sphere_size (bpy.types.PreferencesView attribute)](bpy.types.PreferencesView.html#bpy.types.PreferencesView.lookdev_sphere_size) - [loop() (aud.aud.Sound method)](aud.html#aud.aud.Sound.loop) - [loop_count (aud.aud.Handle attribute)](aud.html#aud.aud.Handle.loop_count) - [loop_mapping (bpy.types.DataTransferModifier attribute)](bpy.types.DataTransferModifier.html#bpy.types.DataTransferModifier.loop_mapping) - [loop_multi_select() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.loop_multi_select) - [loop_select() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.loop_select) - [loop_separate() (in module bmesh.utils)](bmesh.utils.html#bmesh.utils.loop_separate) - [loop_slide (bpy.types.BevelModifier attribute)](bpy.types.BevelModifier.html#bpy.types.BevelModifier.loop_slide) - [loop_start (bpy.types.MeshPolygon attribute)](bpy.types.MeshPolygon.html#bpy.types.MeshPolygon.loop_start) - [loop_to_region() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.loop_to_region) - [LoopColors (class in bpy.types)](bpy.types.LoopColors.html#bpy.types.LoopColors) - [loopcut() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.loopcut) - [loopcut_slide() (in module bpy.ops.mesh)](bpy.ops.mesh.html#bpy.ops.mesh.loopcut_slide) - [loops (bmesh.types.bmesh.types.BMesh attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMesh.loops)   - [(bmesh.types.bmesh.types.BMFace attribute)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.loops) - [loose_edges (bpy.types.WeldModifier attribute)](bpy.types.WeldModifier.html#bpy.types.WeldModifier.loose_edges) - [low_color (bpy.types.ShaderFxColorize attribute)](bpy.types.ShaderFxColorize.html#bpy.types.ShaderFxColorize.low_color) - [lowpass() (aud.aud.Sound method)](aud.html#aud.aud.Sound.lowpass) |