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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Constraint Operators ¶ bpy.ops.constraint. add_target ( ) ¶ Add a target to the constraint File : startup/bl_operators/constraint.py:26 bpy.ops.constraint. apply ( * , constraint = '' , owner = 'OBJECT' , report = False ) ¶ Apply constraint and remove from the stack Parameters : constraint ( string , ( optional , never None ) ) – Constraint, Name of the constraint to edit owner (enum in [ 'OBJECT' , 'BONE' ], (optional)) – Owner, The owner of this constraint OBJECT Object – Edit a constraint on the active object. BONE Bone – Edit a constraint on the active bone. report ( boolean , ( optional ) ) – Report, Create a notification after the operation bpy.ops.constraint. childof_clear_inverse ( * , constraint = '' , owner = 'OBJECT' ) ¶ Clear inverse correction for Child Of constraint Parameters : constraint ( string , ( optional , never None ) ) – Constraint, Name of the constraint to edit owner (enum in [ 'OBJECT' , 'BONE' ], (optional)) – Owner, The owner of this constraint OBJECT Object – Edit a constraint on the active object. BONE Bone – Edit a constraint on the active bone. bpy.ops.constraint. childof_set_inverse ( * , constraint = '' , owner = 'OBJECT' ) ¶ Set inverse correction for Child Of constraint Parameters : constraint ( string , ( optional , never None ) ) – Constraint, Name of the constraint to edit owner (enum in [ 'OBJECT' , 'BONE' ], (optional)) – Owner, The owner of this constraint OBJECT Object – Edit a constraint on the active object. BONE Bone – Edit a constraint on the active bone. bpy.ops.constraint. copy ( * , constraint = '' , owner = 'OBJECT' , report = False ) ¶ Duplicate constraint at the same position in the stack Parameters : constraint ( string , ( optional , never None ) ) – Constraint, Name of the constraint to edit owner (enum in [ 'OBJECT' , 'BONE' ], (optional)) – Owner, The owner of this constraint OBJECT Object – Edit a constraint on the active object. BONE Bone – Edit a constraint on the active bone. report ( boolean , ( optional ) ) – Report, Create a notification after the operation bpy.ops.constraint. copy_to_selected ( * , constraint = '' , owner = 'OBJECT' ) ¶ Copy constraint to other selected objects/bones Parameters : constraint ( string , ( optional , never None ) ) – Constraint, Name of the constraint to edit owner (enum in [ 'OBJECT' , 'BONE' ], (optional)) – Owner, The owner of this constraint OBJECT Object – Edit a constraint on the active object. BONE Bone – Edit a constraint on the active bone. bpy.ops.constraint. delete ( * , constraint = '' , owner = 'OBJECT' , report = False ) ¶ Remove constraint from constraint stack Parameters : constraint ( string , ( optional , never None ) ) – Constraint, Name of the constraint to edit owner (enum in [ 'OBJECT' , 'BONE' ], (optional)) – Owner, The owner of this constraint OBJECT Object – Edit a constraint on the active object. BONE Bone – Edit a constraint on the active bone. report ( boolean , ( optional ) ) – Report, Create a notification after the operation bpy.ops.constraint. disable_keep_transform ( ) ¶ Set the influence of this constraint to zero while trying to maintain the object’s transformation. Other active constraints can still influence the final transformation File : startup/bl_operators/constraint.py:86 bpy.ops.constraint. followpath_path_animate ( * , constraint = '' , owner = 'OBJECT' , frame_start = 1 , length = 100 ) ¶ Add default animation for path used by constraint if it isn’t animated already Parameters : constraint ( string , ( optional , never None ) ) – Constraint, Name of the constraint to edit owner (enum in [ 'OBJECT' , 'BONE' ], (optional)) – Owner, The owner of this constraint OBJECT Object – Edit a constraint on the active object. BONE Bone – Edit a constraint on the active bone. frame_start ( int in [ -1048574 , 1048574 ] , ( optional ) ) – Start Frame, First frame of path animation length ( int in [ 0 , 1048574 ] , ( optional ) ) – Length, Number of frames that path animation should take bpy.ops.constraint. limitdistance_reset ( * , constraint = '' , owner = 'OBJECT' ) ¶ Reset limiting distance for Limit Distance Constraint Parameters : constraint ( string , ( optional , never None ) ) – Constraint, Name of the constraint to edit owner (enum in [ 'OBJECT' , 'BONE' ], (optional)) – Owner, The owner of this constraint OBJECT Object – Edit a constraint on the active object. BONE Bone – Edit a constraint on the active bone. bpy.ops.constraint. move_down ( * , constraint = '' , o