user: Give a detailed overview of Bpy.Types.Meshskinvertex: syntax, arguments, return values, common patterns.

assistant: NodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar MeshSkinVertex(bpy_struct) ¶ base class — bpy_struct class bpy.types. MeshSkinVertex ( bpy_struct ) ¶ Per-vertex skin data for use with the Skin modifier radius ¶ Radius of the skin Type : float array of 2 items in [0, inf], default (0.0, 0.0) use_loose ¶ If vertex has multiple adjacent edges, it is hulled to them directly Type : boolean, default False use_root ¶ Vertex is a root for rotation calculations and armature generation, setting this flag does not clear other roots in the same mesh island Type : boolean, default False classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ MeshSkinVertexLayer.data Next MeshSkinVertexLayer(bpy_struct) Previous MeshSequenceCacheModifier(Modifier) Copyright &#169; Blender Authors Made with Furo Report issue on this page On this page MeshSkinVertex(bpy_struct) MeshSkinVertex MeshSkinVertex.radius MeshSkinVertex.use_loose MeshSkinVertex.use_root MeshSkinVertex.bl_rna_get_subclass() MeshSkinVertex.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References