user: Explain Actions in complete detail according to the official Blender documentation.

assistant: [[image reference removed]](../../../_images/addons_rigging_rigify_metarigs_actions-list-panel.png)

The [Action](../../../animation/constraints/relationship/action.html) constraint allows applying poses defined
by an action to bones based on the transformation of another bone. This requires adding the constraint to every
bone affected by the action, which is very tedious. For this reason, Rigify includes a system to do this
automatically through the Actions panel.

The panel defines a list of actions to be applied to the generated rig bones. Each action must be listed only once.

The list entries show the name of the action, the trigger (a bone or a corrective action driven by two others), and
a checkbox that can be used to temporarily disable applying this action to the rig. The icon at the start of the entry
is changed from an action icon to a link icon to highlight corrective actions that depend on the active normal one,
or normal actions used by the active corrective action.

### Normal Actions

[[image reference removed]](../../../_images/addons_rigging_rigify_metarigs_actions-normal-panel.png)

Normal actions are applied based on the transformation of a specific control bone from the generated rig.
They have the following properties:

Control Bone
:   Specifies the bone that drives the action.

Symmetrical
:   If the control bone has a suffix that specifies that it belongs to the left or right side, this option can
    be enabled to automatically apply symmetry.

    When enabled, left-side bones keyframed in the action will be controlled by the left-side control, and right-side
    bones by the right side control. Bones that don’t have a side suffix are assumed to belong to the center of the
    character. They are rigged with two Action constraints with influence 0.5 that are controlled by each of the
    control bones.

Frame Start & End
:   Specifies the frame range of the action that will be used by the created constraints.

Target Space, Transform Channel
:   Specifies the coordinate space and transformation channel of the target bone that should be used.

Min, Max
:   Specifies the range of the transformation channel values that is mapped to the specified action frame range.

Default Frame
:   Shows the frame within the action that maps to the neutral value (1 for scale and 0 otherwise)
    of the transformation channel, as computed from the specified range values.

### Corrective Actions

[[image reference removed]](../../../_images/addons_rigging_rigify_metarigs_actions-corrective-panel.png)

Corrective actions are applied based on the progress of two other actions from the list, and are used to improve
the pose when they are used together.

Frame Start & End
:   Specifies the frame range of the action that will be used by the created constraints.

Trigger A & B
:   Specifies the two actions that control the correction. The interface rows contain buttons to show the settings
    for that action, or jump to it in the list.

The progress of the corrective action from the start to the end frame is calculated as the product of the progress
values of the two trigger actions. Thus, the start frame is applied when either of the triggers is at the start frame,
and the end frame is used when both are at their end frame.

Corrective actions must be below their triggers in the list, which is enforced via an implicit reorder even if
violated.