user: How do I use Bpy.Types.Texmapping in Blender? Include parameters, examples, warnings and best practices.

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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar TexMapping(bpy_struct) ¶ base class — bpy_struct class bpy.types. TexMapping ( bpy_struct ) ¶ Texture coordinate mapping settings mapping ¶ FLAT Flat – Map X and Y coordinates directly. CUBE Cube – Map using the normal vector. TUBE Tube – Map with Z as central axis. SPHERE Sphere – Map with Z as central axis. Type : enum in [ 'FLAT' , 'CUBE' , 'TUBE' , 'SPHERE' ], default 'FLAT' mapping_x ¶ Type : enum in [ 'NONE' , 'X' , 'Y' , 'Z' ], default 'NONE' mapping_y ¶ Type : enum in [ 'NONE' , 'X' , 'Y' , 'Z' ], default 'NONE' mapping_z ¶ Type : enum in [ 'NONE' , 'X' , 'Y' , 'Z' ], default 'NONE' max ¶ Maximum value for clipping Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) min ¶ Minimum value for clipping Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) rotation ¶ Type : mathutils.Euler rotation of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) scale ¶ Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) translation ¶ Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) use_max ¶ Whether to use maximum clipping value Type : boolean, default False use_min ¶ Whether to use minimum clipping value Type : boolean, default False vector_type ¶ Type of vector that the mapping transforms Type : enum in Mapping Type Items , default 'POINT' classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ ShaderNodeTexBrick.texture_mapping ShaderNodeTexChecker.texture_mapping ShaderNodeTexEnvironment.texture_mapping ShaderNodeTexGabor.texture_mapping ShaderNodeTexGradient.texture_mapping ShaderNodeTexImage.texture_mapping ShaderNodeTexMagic.texture_mapping ShaderNodeTexNoise.texture_mapping ShaderNodeTexSky.texture_mapping ShaderNodeTexVoronoi.texture_mapping ShaderNodeTexWave.texture_mapping Next TexPaintSlot(bpy_struct) Previous TEXTURE_UL_texslots(UIList) Copyright &#169; Blender Authors Made with Furo Report issue on this page On this page TexMapping(bpy_struct) TexMapping TexMapping.mapping TexMapping.mapping_x TexMapping.mapping_y TexMapping.mapping_z TexMapping.max TexMapping.min TexMapping.rotation TexMapping.scale TexMapping.translation TexMapping.use_max TexMapping.use_min TexMapping.vector_type TexMapping.bl_rna_get_subclass() TexMapping.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References