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Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Export Anim Operators ¶ bpy.ops.export_anim. bvh ( * , filepath = '' , check_existing = True , filter_glob = '*.bvh' , global_scale = 1.0 , frame_start = 0 , frame_end = 0 , rotate_mode = 'NATIVE' , root_transform_only = False ) ¶ Save a BVH motion capture file from an armature Parameters : filepath ( string , ( optional , never None ) ) – File Path, Filepath used for exporting the file check_existing ( boolean , ( optional ) ) – Check Existing, Check and warn on overwriting existing files filter_glob ( string , ( optional , never None ) ) – filter_glob global_scale ( float in [ 0.0001 , 1e+06 ] , ( optional ) ) – Scale, Scale the BVH by this value frame_start ( int in [ -inf , inf ] , ( optional ) ) – Start Frame, Starting frame to export frame_end ( int in [ -inf , inf ] , ( optional ) ) – End Frame, End frame to export rotate_mode (enum in [ 'NATIVE' , 'XYZ' , 'XZY' , 'YXZ' , 'YZX' , 'ZXY' , 'ZYX' ], (optional)) – Rotation, Rotation conversion NATIVE Euler (Native) – Use the rotation order defined in the BVH file. XYZ Euler (XYZ) – Convert rotations to euler XYZ. XZY Euler (XZY) – Convert rotations to euler XZY. YXZ Euler (YXZ) – Convert rotations to euler YXZ. YZX Euler (YZX) – Convert rotations to euler YZX. ZXY Euler (ZXY) – Convert rotations to euler ZXY. ZYX Euler (ZYX) – Convert rotations to euler ZYX. root_transform_only ( boolean , ( optional ) ) – Root Translation Only, Only write out translation channels for the root bone File : addons_core/io_anim_bvh/__init__.py:281 Next Export Scene Operators Previous Ed Operators Copyright &#169; Blender Authors Made with Furo Report issue on this page On this page Export Anim Operators bvh()