user: Give a detailed overview of Bpy.Types.Nodetreeinterfacesocket: syntax, arguments, return values, common patterns.

assistant: TextureNode) TextureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items 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Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation 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Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data 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Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar NodeTreeInterfaceSocket(NodeTreeInterfaceItem) ¶ base classes — bpy_struct , NodeTreeInterfaceItem subclasses — NodeTreeInterfaceSocketBool , NodeTreeInterfaceSocketBundle , NodeTreeInterfaceSocketClosure , NodeTreeInterfaceSocketCollection , NodeTreeInterfaceSocketColor , NodeTreeInterfaceSocketFloat , NodeTreeInterfaceSocketFloatAngle , NodeTreeInterfaceSocketFloatColorTemperature , NodeTreeInterfaceSocketFloatDistance , NodeTreeInterfaceSocketFloatFactor , NodeTreeInterfaceSocketFloatFrequency , NodeTreeInterfaceSocketFloatPercentage , NodeTreeInterfaceSocketFloatTime , NodeTreeInterfaceSocketFloatTimeAbsolute , NodeTreeInterfaceSocketFloatUnsigned , NodeTreeInterfaceSocketFloatWavelength , NodeTreeInterfaceSocketGeometry , NodeTreeInterfaceSocketImage , NodeTreeInterfaceSocketInt , NodeTreeInterfaceSocketIntFactor , NodeTreeInterfaceSocketIntPercentage , NodeTreeInterfaceSocketIntUnsigned , NodeTreeInterfaceSocketMaterial , NodeTreeInterfaceSocketMatrix , NodeTreeInterfaceSocketMenu , NodeTreeInterfaceSocketObject , NodeTreeInterfaceSocketRotation , NodeTreeInterfaceSocketShader , NodeTreeInterfaceSocketString , NodeTreeInterfaceSocketStringFilePath , NodeTreeInterfaceSocketTexture , NodeTreeInterfaceSocketVector , NodeTreeInterfaceSocketVector2D , NodeTreeInterfaceSocketVector4D , NodeTreeInterfaceSocketVectorAcceleration , NodeTreeInterfaceSocketVectorAcceleration2D , NodeTreeInterfaceSocketVectorAcceleration4D , NodeTreeInterfaceSocketVectorDirection , NodeTreeInterfaceSocketVectorDirection2D , NodeTreeInterfaceSocketVectorDirection4D , NodeTreeInterfaceSocketVectorEuler , NodeTreeInterfaceSocketVectorEuler2D , NodeTreeInterfaceSocketVectorEuler4D , NodeTreeInterfaceSocketVectorFactor , NodeTreeInterfaceSocketVectorFactor2D , NodeTreeInterfaceSocketVectorFactor4D , NodeTreeInterfaceSocketVectorPercentage , NodeTreeInterfaceSocketVectorPercentage2D , NodeTreeInterfaceSocketVectorPercentage4D , NodeTreeInterfaceSocketVectorTranslation , NodeTreeInterfaceSocketVectorTranslation2D , NodeTreeInterfaceSocketVectorTranslation4D , NodeTreeInterfaceSocketVectorVelocity , NodeTreeInterfaceSocketVectorVelocity2D , NodeTreeInterfaceSocketVectorVelocity4D , NodeTreeInterfaceSocketVectorXYZ , NodeTreeInterfaceSocketVectorXYZ2D , NodeTreeInterfaceSocketVectorXYZ4D class bpy.types. NodeTreeInterfaceSocket ( NodeTreeInterfaceItem ) ¶ Declaration of a node socket attribute_domain ¶ Attribute domain used by the geometry nodes modifier to create an attribute output Type : enum in Attribute Domain Items , default 'POINT' bl_socket_idname ¶ Name of the socket type Type : string, default “”, (never None) default_attribute_name ¶ The attribute name used by default when the node group is used by a geometry nodes modifier Type : string, default “”, (never None) default_input ¶ Input to use when the socket is unconnected. Requires “Hide Value”. VALUE Default Value – The node socket’s default value. INDEX Index – The index from the context. ID_OR_INDEX ID or Index – The “id” attribute if available, otherwise the index. NORMAL Normal – The geometry’s normal direction. POSITION Position – The position from the context. INSTANCE_TRANSFORM Instance Transform – Transformation of each instance from the geometry context. HANDLE_LEFT Left Handle – The left Bézier control point handle from the context. HANDLE_RIGHT Right Handle – The right Bézier control point handle from the context. Type : enum in [ 'VALUE' , 'INDEX' , 'ID_OR_INDEX' , 'NORMAL' , 'POSITION' , 'INSTANCE_TRANSFORM' , 'HANDLE_LEFT' , 'HANDLE_RIGHT' ], default 'VALUE' description ¶ Socket description Type : string, default “”, (never None) force_non_field ¶ Only allow single value inputs rather than field. Deprecated. Will be remove in 5.0. Type : boolean, default False hide_in_modifier ¶ Don’t show the input value in the geometry nodes modifier interface Type : boolean, default False hide_value ¶ Hide the socket input value even when the socket is not connected Type : boolean, default False identifier ¶ Unique identifier for mapping sockets Type : string, default “”, (readonly, never None) in_out ¶ Input or output socket type INPUT Input – Generate a input node socket. OUTPUT Output – Generate a output node socket. Type : enum in [ 'INPUT' , 'OUTPUT' ], default 'INPUT' , (readonly) is_inspect_output ¶ Take link out of node group to connect to root tree output node Type : boolean, default False is_panel_toggle ¶ This socket is meant to be