user: How do I use FFmpeg Video Codecs in Blender? Include parameters, examples, warnings and best practices.

assistant: These options are not available with all [Containers](#files-video-containers).

No Video:
:   For audio-only encoding.

[AV1](https://en.wikipedia.org/wiki/AV1):
:   A free open-standard lossy video compression format, designed as a successor to *VP9*.
    AV1 offers great compression rates and visual quality,
    *AV1* produces video files that are about 30% more space efficient than *VP9*

[H.264](https://en.wikipedia.org/wiki/Advanced_Video_Coding):
:   A modern variation of the MPEG-4 family, this lossy codec is very commonly used.
    It offers a very good compression/quality ratio.

[H.265 / HEVC](https://en.wikipedia.org/wiki/High_Efficiency_Video_Coding):
:   An improved format of H.264 with improved compression efficiency, advanced motion compensation,
    larger coding blocks, and enhanced prediction models for high-resolution content.

[WEBM / VP9](https://en.wikipedia.org/wiki/VP9):
:   A free open-standard lossy video compression format.
    One of the most recent codecs, it is widely used for internet streaming.

---

[DNxHD](https://en.wikipedia.org/wiki/Avid_DNxHD):
:   Intended to be usable as both an intermediate format suitable for use while editing,
    and as a presentation format. It can be either lossless or lossy.

[DV](https://en.wikipedia.org/wiki/DV):
:   See [Containers](#files-video-containers).

[FFmpeg video codec #1](https://en.wikipedia.org/wiki/FFV1):
:   FFV1 is a lossless intra-frame video codec.
    It can use either variable length coding or arithmetic coding for entropy coding.
    The encoder and decoder are part of the free, open-source library libavcodec in FFmpeg.
    Supports an alpha channel.

[Flash Video](https://en.wikipedia.org/wiki/Flash_Video):
:   See [Containers](#files-video-containers).

[HuffYUV](https://en.wikipedia.org/wiki/Huffyuv):
:   Lossless video codec created by Ben Rudiak-Gould which is
    meant to replace uncompressed YCbCr as a video capture format.

[MPEG-1](https://en.wikipedia.org/wiki/MPEG-1):
:   See [Containers](#files-video-containers).

[MPEG-2](https://en.wikipedia.org/wiki/MPEG-2):
:   See [Containers](#files-video-containers).

[MPEG-4(DivX)](https://en.wikipedia.org/wiki/MPEG-4):
:   Inherits many of the features of MPEG-1, MPEG-2 and other related standards, but also adds new features.

[ProRes](https://en.wikipedia.org/wiki/Apple_ProRes):
:   A high-quality, visually lossless video codec developed by Apple Inc.
    It is commonly used in professional post-production workflows.

    ProRes output supports a configurable [Profile](../../render/output/properties/output.xhtml#bpy-types-ffmpegsettings-ffmpeg-prores-profile)
    to control the quality, compression level, and data rate of the encoded video.

[PNG](https://en.wikipedia.org/wiki/Portable_Network_Graphics):
:   Lossless, this stores each frame as an independent image in the video stream.
    Compression will be poor, but as every frame is fully self-contained, scrubbing and editing can be simpler.
    Supports an alpha channel.

[QuickTime Animation](https://en.wikipedia.org/wiki/QuickTime_Animation):
:   Original format of QuickTime videos. Supports an alpha channel.

[Theora](https://en.wikipedia.org/wiki/Theora):
:   A free open-standard lossy codec designed together with the [Ogg container](#files-video-containers).