user: What is Bpy.Ops.Action and how is it used in Blender Python scripting?

assistant: r(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) 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Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop 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Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data (bpy.app) Toggle navigation of Application Data (bpy.app) Application Handlers (bpy.app.handlers) Application Translations (bpy.app.translations) Application Icons (bpy.app.icons) Application Timers (bpy.app.timers) Property Definitions (bpy.props) Standalone Modules Audio System (aud) Additional Math Functions (bl_math) Font Drawing (blf) BMesh Module (bmesh) Toggle navigation of BMesh Module (bmesh) BMesh Operators (bmesh.ops) BMesh Types (bmesh.types) BMesh Utilities (bmesh.utils) BMesh Geometry Utilities (bmesh.geometry) Extra Utilities (bpy_extras) Toggle navigation of Extra Utilities (bpy_extras) bpy_extras submodule (bpy_extras.anim_utils) bpy_extras submodule (bpy_extras.asset_utils) bpy_extras submodule (bpy_extras.object_utils) bpy_extras submodule (bpy_extras.io_utils) bpy_extras submodule (bpy_extras.image_utils) bpy_extras submodule (bpy_extras.keyconfig_utils) bpy_extras submodule (bpy_extras.mesh_utils) bpy_extras submodule (bpy_extras.node_utils) bpy_extras submodule (bpy_extras.view3d_utils) bpy_extras submodule (bpy_extras.id_map_utils) Freestyle Module (freestyle) Toggle navigation of Freestyle Module (freestyle) Freestyle Types (freestyle.types) Freestyle Predicates (freestyle.predicates) Freestyle Functions (freestyle.functions) Freestyle Chaining Iterators (freestyle.chainingiterators) Freestyle Shaders (freestyle.shaders) Freestyle Utilities (freestyle.utils) Toggle navigation of Freestyle Utilities (freestyle.utils) freestyle.utils submodule (freestyle.utils.ContextFunctions) GPU Module (gpu) Toggle navigation of GPU Module (gpu) GPU Types (gpu.types) GPU Matrix Utilities (gpu.matrix) GPU Select Utilities (gpu.select) GPU Shader Utilities (gpu.shader) GPU State Utilities (gpu.state) GPU Texture Utilities (gpu.texture) GPU Platform Utilities (gpu.platform) GPU Capabilities Utilities (gpu.capabilities) GPU Utilities (gpu_extras) Toggle navigation of GPU Utilities (gpu_extras) gpu_extras submodule (gpu_extras.batch) gpu_extras submodule (gpu_extras.presets) ID Property Access (idprop.types) Image Buffer (imbuf) Toggle navigation of Image Buffer (imbuf) Image Buffer Types (imbuf.types) Math Types & Utilities (mathutils) Toggle navigation of Math Types & Utilities (mathutils) Geometry Utilities (mathutils.geometry) BVHTree Utilities (mathutils.bvhtree) KDTree Utilities (mathutils.kdtree) Interpolation Utilities (mathutils.interpolate) Noise Utilities (mathutils.noise) 5.0 Versions Loading... 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Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Action Operators ¶ bpy.ops.action. bake_keys ( ) ¶ Add keyframes on every frame between the selected keyframes bpy.ops.action. clean ( * , threshold = 0.001 , channels = False ) ¶ Simplify F-Curves by removing closely spaced keyframes Parameters : threshold ( float in [ 0 , inf ] , ( optional ) ) – Threshold channels ( boolean , ( optional ) ) – Channels bpy.ops.action. clickselect ( * , wait_to_deselect_others = False , use_select_on_click = False , mouse_x = 0 , mouse_y = 0 , extend = False , deselect_all = False , column = False , channel = False ) ¶ Select keyframes by clicking on them Parameters : wait_to_deselect_others ( boolean , ( optional ) ) – Wait to Deselect Others use_select_on_click ( boolean , ( optional ) ) – Act on Click, Instead of selecting on mouse press, wait to see if there’s drag event. Otherwise select on mouse release mouse_x ( int in [ -inf , inf ] , ( optional ) ) – Mouse X mouse_y ( int in [ -inf , inf ] , ( optional ) ) – Mouse Y extend ( boolean , ( optional ) ) – Extend Select, Toggle keyframe selection instead of leaving newly selected keyframes only deselect_all ( boolean , ( optional ) ) – Deselect On Nothing, Deselect all when nothing under the cursor column ( boolean , ( optional ) ) – Column Select, Select all keyframes that occur on the same frame as the one under the mouse channel ( boolean , ( optional ) ) – Only Channel, Select all the keyframes in the channel under the mouse bpy.ops.action. copy ( ) ¶ Copy selected keyframes to the internal clipboard bpy.ops.action. delete ( * , confirm = True ) ¶ Remove all selected keyframes Parameters : confirm ( boolean , ( optional ) ) – Confirm, Prompt for confirmation bpy.ops.action. duplicate ( ) ¶ Make a copy of all selected keyframes bpy.ops.action. duplicate_move ( * , ACTION_OT_duplicate = None , TRANSFORM_OT_transform = None ) ¶ Make a copy of all selected keyframes and move them Parameters : ACTION_OT_duplicate ( ACTION_OT_duplicate , (optional)) – Duplicate Keyframes, Make a copy of all selected keyframes TRANSFORM_OT_transform ( TRANSFORM_OT_transform , (optional)) – Transform, Transform selected items by mode type bpy.ops.action. easing_type ( * , type = 'AUTO' ) ¶ Set easing type for the F-Curve segments starting from the selected keyframes Parameters : type (enum in Beztriple Interpolation Easing Items , (optional)) – Type bpy.ops.action. extrapolation_type ( * , type = 'CONSTANT' ) ¶ Set extrapolation mode for selected F-Curves Parameters : type (enum in [ 'CONSTANT' , 'LINEAR' , 'MAKE_CYCLIC' , 'CLEAR_CYCLIC' ], (optional)) – Type CONSTANT Constant Extrapolation – Values on endpoint keyframes are held. LINEAR Linear Extrapolation – Straight-line slope of end segments are extended past the endpoint keyframes. MAKE_CYCLIC Make Cyclic (F-Modifier) – Add Cycles F-Modifier if one does not exist already. CLEAR_CYCLIC Clear Cyclic (F-Modifier) – Remove Cycles F-Modifier if not needed anymore. bpy.ops.action. frame_jump ( ) ¶ Set the current frame to the average frame value of selected keyframes bpy.ops.action. handle_type ( * , type = 'FREE' ) ¶ Set type of handle for selected keyframes Parameters : type (enum in Keyframe Handle Type Items , (optional)) – Type bpy.ops.action. interpolation_type ( * , type = 'CONSTANT' ) ¶ Set interpolation mode for the F-Curve segments starting from the selected keyframes Parameters : type (enum in Beztriple Interpolation Mode Items , (optional)) – Type bpy.ops.action. keyframe_insert ( * , type = 'ALL' ) ¶ Insert keyframes for the specified channels Parameters : type (enum in [ 'ALL' , 'SEL' , 'GROUP' ], (optional)) – Type bpy.ops.action. keyframe_type ( * , type = 'KEYFRAME' ) ¶ Set type of keyframe for the selected keyframes Parameters : type (enum in Beztriple Keyframe Type Items , (optional)) – Type bpy.ops.action. markers_make_local ( ) ¶ Move selected scene markers to the active Action as local ‘pose’ markers bpy.ops.action. mirror ( * , type = 'CFRA' ) ¶ Flip selected keyframes over the selected mirror line Parameters : type (enum in [ 'CFRA' , 'XAXIS' , 'MARKER' ], (optional)) – Type CFRA By Times Over Current Frame – Flip times of selected keyframes using the current frame as the mirror line. XAXIS By Values Over Zero Value – Flip values of selected keyframes (i.e. negative values become positive, and vice versa). MARKER By Times Over First Selected Marker – Flip times of selected keyframes using the first selected marker as the reference point. bpy.ops.action. new ( ) ¶