user: Show practical ways to work with Bpy.Types.Rigidbodyconstraint in a Blender add-on or script – include code.

assistant: xtureNodeChecker(TextureNode) TextureNodeCombineColor(TextureNode) TextureNodeCompose(TextureNode) TextureNodeCoordinates(TextureNode) TextureNodeCurveRGB(TextureNode) TextureNodeCurveTime(TextureNode) TextureNodeDecompose(TextureNode) TextureNodeDistance(TextureNode) TextureNodeGroup(TextureNode) TextureNodeHueSaturation(TextureNode) TextureNodeImage(TextureNode) TextureNodeInvert(TextureNode) TextureNodeMath(TextureNode) TextureNodeMixRGB(TextureNode) TextureNodeOutput(TextureNode) TextureNodeRGBToBW(TextureNode) TextureNodeRotate(TextureNode) TextureNodeScale(TextureNode) TextureNodeSeparateColor(TextureNode) TextureNodeTexBlend(TextureNode) TextureNodeTexClouds(TextureNode) TextureNodeTexDistNoise(TextureNode) TextureNodeTexMagic(TextureNode) TextureNodeTexMarble(TextureNode) TextureNodeTexMusgrave(TextureNode) TextureNodeTexNoise(TextureNode) TextureNodeTexStucci(TextureNode) TextureNodeTexVoronoi(TextureNode) TextureNodeTexWood(TextureNode) TextureNodeTexture(TextureNode) TextureNodeTranslate(TextureNode) TextureNodeTree(NodeTree) TextureNodeValToNor(TextureNode) TextureNodeValToRGB(TextureNode) TextureNodeViewer(TextureNode) TextureSlot(bpy_struct) Theme(bpy_struct) ThemeBoneColorSet(bpy_struct) ThemeClipEditor(bpy_struct) ThemeCollectionColor(bpy_struct) ThemeCommon(bpy_struct) ThemeCommonAnim(bpy_struct) ThemeCommonCurves(bpy_struct) ThemeConsole(bpy_struct) ThemeDopeSheet(bpy_struct) ThemeFileBrowser(bpy_struct) ThemeFontStyle(bpy_struct) ThemeGradientColors(bpy_struct) ThemeGraphEditor(bpy_struct) ThemeImageEditor(bpy_struct) ThemeInfo(bpy_struct) ThemeNLAEditor(bpy_struct) ThemeNodeEditor(bpy_struct) ThemeOutliner(bpy_struct) ThemePreferences(bpy_struct) ThemeProperties(bpy_struct) ThemeRegions(bpy_struct) ThemeRegionsAssetShelf(bpy_struct) ThemeRegionsChannels(bpy_struct) ThemeRegionsScrubbing(bpy_struct) ThemeRegionsSidebars(bpy_struct) ThemeSequenceEditor(bpy_struct) ThemeSpaceGeneric(bpy_struct) ThemeSpaceGradient(bpy_struct) ThemeSpreadsheet(bpy_struct) ThemeStatusBar(bpy_struct) ThemeStripColor(bpy_struct) ThemeStyle(bpy_struct) ThemeTextEditor(bpy_struct) ThemeTopBar(bpy_struct) ThemeUserInterface(bpy_struct) ThemeView3D(bpy_struct) ThemeWidgetColors(bpy_struct) ThemeWidgetStateColors(bpy_struct) TimelineMarker(bpy_struct) TimelineMarkers(bpy_struct) Timer(bpy_struct) ToolSettings(bpy_struct) TrackToConstraint(Constraint) TransformCacheConstraint(Constraint) TransformConstraint(Constraint) TransformOrientation(bpy_struct) TransformOrientationSlot(bpy_struct) TriangulateModifier(Modifier) UDIMTile(bpy_struct) UDIMTiles(bpy_struct) UILayout(bpy_struct) UIList(bpy_struct) UIPieMenu(bpy_struct) UIPopover(bpy_struct) UIPopupMenu(bpy_struct) UI_UL_list(UIList) USDHook(bpy_struct) USERPREF_UL_asset_libraries(UIList) USERPREF_UL_extension_repos(UIList) UVLoopLayers(bpy_struct) UVProjectModifier(Modifier) UVProjector(bpy_struct) UVWarpModifier(Modifier) UnifiedPaintSettings(bpy_struct) UnitSettings(bpy_struct) UnknownType(bpy_struct) UserAssetLibrary(bpy_struct) UserExtensionRepo(bpy_struct) UserExtensionRepoCollection(bpy_struct) UserSolidLight(bpy_struct) UvSculpt(bpy_struct) VIEW3D_AST_brush_gpencil_paint(AssetShelf) VIEW3D_AST_brush_gpencil_sculpt(AssetShelf) VIEW3D_AST_brush_gpencil_vertex(AssetShelf) VIEW3D_AST_brush_gpencil_weight(AssetShelf) VIEW3D_AST_brush_sculpt(AssetShelf) VIEW3D_AST_brush_sculpt_curves(AssetShelf) VIEW3D_AST_brush_texture_paint(AssetShelf) VIEW3D_AST_brush_vertex_paint(AssetShelf) VIEW3D_AST_brush_weight_paint(AssetShelf) VIEW3D_AST_pose_library(AssetShelf) VIEW3D_FH_camera_background_image(FileHandler) VIEW3D_FH_empty_image(FileHandler) VIEW3D_FH_vdb_volume(FileHandler) VIEWLAYER_UL_aov(UIList) VIEWLAYER_UL_linesets(UIList) VOLUME_UL_grids(UIList) VectorFont(ID) VertexGroup(bpy_struct) VertexGroupElement(bpy_struct) VertexGroups(bpy_struct) VertexPaint(Paint) VertexWeightEditModifier(Modifier) VertexWeightMixModifier(Modifier) VertexWeightProximityModifier(Modifier) View2D(bpy_struct) View3DCursor(bpy_struct) View3DOverlay(bpy_struct) View3DShading(bpy_struct) ViewLayer(bpy_struct) ViewLayerEEVEE(bpy_struct) ViewLayers(bpy_struct) ViewerNodeViewerPathElem(ViewerPathElem) ViewerPath(bpy_struct) ViewerPathElem(bpy_struct) Volume(ID) VolumeDisplaceModifier(Modifier) VolumeDisplay(bpy_struct) VolumeGrid(bpy_struct) VolumeGrids(bpy_struct) VolumeRender(bpy_struct) VolumeToMeshModifier(Modifier) VoronoiTexture(Texture) WORKSPACE_UL_addons_items(UIList) WalkNavigation(bpy_struct) WarpModifier(Modifier) WaveModifier(Modifier) WeightedNormalModifier(Modifier) WeldModifier(Modifier) WhiteBalanceModifier(StripModifier) Window(bpy_struct) WindowManager(ID) WipeStrip(EffectStrip) WireframeModifier(Modifier) WoodTexture(Texture) WorkSpace(ID) WorkSpaceTool(bpy_struct) World(ID) WorldLighting(bpy_struct) WorldMistSettings(bpy_struct) XrActionMap(bpy_struct) XrActionMapBinding(bpy_struct) XrActionMapBindings(bpy_struct) XrActionMapItem(bpy_struct) XrActionMapItems(bpy_struct) XrActionMaps(bpy_struct) XrComponentPath(bpy_struct) XrComponentPaths(bpy_struct) XrEventData(bpy_struct) XrNavigation(bpy_struct) XrSessionSettings(bpy_struct) XrSessionState(bpy_struct) XrUserPath(bpy_struct) XrUserPaths(bpy_struct) bpy_prop_collection bpy_prop_collection_idprop bpy_struct wmOwnerID(bpy_struct) wmOwnerIDs(bpy_struct) wmTools(bpy_struct) Shared Enum Types Toggle navigation of Shared Enum Types Id Type Items Object Mode Items Workspace Object Mode Items Object Empty Drawtype Items Object Gpencil Type Items Metaelem Type Items Color Space Convert Default Items Proportional Falloff Items Proportional Falloff Curve Only Items Snap Source Items Snap Element Items Snap Animation Element Items Curve Fit Method Items Mesh Select Mode Items Mesh Select Mode Uv Items Mesh Delimit Mode Items Space Graph Mode Items Space File Browse Mode Items Space Sequencer View Type Items Space Type Items 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Rotation Mode Items Object Type Curve Items Rigidbody Object Type Items Rigidbody Object Shape Items Rigidbody Constraint Type Items Object Axis Items Bake Pass Type Items Bake Pass Filter Type Items Keymap Propvalue Items Operator Context Items Wm Report Items Wm Job Type Items Property Type Items Property Subtype Items Property Subtype String Items Property Subtype Number Items Property Subtype Number Array Items Property Unit Items Property Flag Items Property Flag Enum Items Property Override Flag Items Property Override Flag Collection Items Property String Search Flag Items Shading Type Items Navigation Mode Items Node Socket In Out Items Node Socket Type Items Node Tree Interface Item Type Items Node Socket Structure Type Items Node Math Items Mapping Type Items Node Vec Math Items Node Boolean Math Items Node Compare Operation Items Node Integer Math Items Node Float To Int Items Node Map Range Items Node Clamp Items Node Compositor Extension Items Node Compositor Interpolation Items Ramp Blend Items Prop Dynamicpaint Type Items Clip Editor Mode Items Icon Items Uilist Layout Type Items Linestyle Color Modifier Type Items Linestyle Alpha Modifier Type Items Linestyle Thickness Modifier Type Items Linestyle Geometry Modifier Type Items Window Cursor Items Dt Method Vertex Items Dt Method Edge Items Dt Method Loop Items Dt Method Poly Items Dt Mix Mode Items Dt Layers Select Src Items Dt Layers Select Dst Items Context Mode Items Preference Section Items Attribute Type Items Color Attribute Type Items Attribute Type With Auto Items Attribute Domain Items Attribute Domain Edge Face Items Attribute Domain Only Mesh Items Attribute Domain Only Mesh No Edge Items Attribute Domain Only Mesh No Corner Items Attribute Domain Point Face Curve Items Attribute Domain Point Edge Face Curve Items Attribute Curves Domain Items Color Attribute Domain Items Attribute Domain Without Corner Items Attribute Domain With Auto Items Geometry Component Type Items Node Combsep Color Items Node Socket Data Type Items Node Geometry Curve Handle Side Items Node Geometry Mesh Circle Fill Type Items Volume Grid Data Type Items Collection Color Items Strip Color Items Subdivision Uv Smooth Items Subdivision Boundary Smooth Items Transform Orientation Items Velocity Unit Items Curves Type Items Curves Handle Type Items Curve Normal Mode Items Geometry Nodes Gizmo Color Items Geometry Nodes Linear Gizmo Draw Style Items Particle Edit Hair Brush Items Particle Edit Disconnected Hair Brush Items Keyframe Paste Offset Items Keyframe Paste Offset Value Items Keyframe Paste Merge Items Transform Pivot Full Items Transform Mode Type Items Nla Mode Extend Items Nla Mode Blend Items Keyblock Type Items Asset Library Type Items File Path Foreach Flag Items Types with Custom Property Support Utilities (bpy.utils) Toggle navigation of Utilities (bpy.utils) bpy.utils submodule (bpy.utils.previews) bpy.utils submodule (bpy.utils.units) Path Utilities (bpy.path) Application Data 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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar RigidBodyConstraint(bpy_struct) ¶ base class — bpy_struct class bpy.types. RigidBodyConstraint ( bpy_struct ) ¶ Constraint influencing Objects inside Rigid Body Simulation breaking_threshold ¶ Impulse threshold that must be reached for the constraint to break Type : float in [0, inf], default 10.0 disable_collisions ¶ Disable collisions between constrained rigid bodies Type : boolean, default False enabled ¶ Enable this constraint Type : boolean, default False limit_ang_x_lower ¶ Lower limit of X axis rotation Type : float in [-6.28319, 6.28319], default -0.785398 limit_ang_x_upper ¶ Upper limit of X axis rotation Type : float in [-6.28319, 6.28319], default 0.785398 limit_ang_y_lower ¶ Lower limit of Y axis rotation Type : float in [-6.28319, 6.28319], default -0.785398 limit_ang_y_upper ¶ Upper limit of Y axis rotation Type : float in [-6.28319, 6.28319], default 0.785398 limit_ang_z_lower ¶ Lower limit of Z axis rotation Type : float in [-6.28319, 6.28319], default -0.785398 limit_ang_z_upper ¶ Upper limit of Z axis rotation Type : float in [-6.28319, 6.28319], default 0.785398 limit_lin_x_lower ¶ Lower limit of X axis translation Type : float in [-inf, inf], default -1.0 limit_lin_x_upper ¶ Upper limit of X axis translation Type : float in [-inf, inf], default 1.0 limit_lin_y_lower ¶ Lower limit of Y axis translation Type : float in [-inf, inf], default -1.0 limit_lin_y_upper ¶ Upper limit of Y axis translation Type : float in [-inf, inf], default 1.0 limit_lin_z_lower ¶ Lower limit of Z axis translation Type : float in [-inf, inf], default -1.0 limit_lin_z_upper ¶ Upper limit of Z axis translation Type : float in [-inf, inf], default 1.0 motor_ang_max_impulse ¶ Maximum angular motor impulse Type : float in [0, inf], default 1.0 motor_ang_target_velocity ¶ Target angular motor velocity Type : float in [-inf, inf], default 1.0 motor_lin_max_impulse ¶ Maximum linear motor impulse Type : float in [0, inf], default 1.0 motor_lin_target_velocity ¶ Target linear motor velocity Type : float in [-inf, inf], default 1.0 object1 ¶ First Rigid Body Object to be constrained Type : Object object2 ¶ Second Rigid Body Object to be constrained Type : Object solver_iterations ¶ Number of constraint solver iterations made per simulation step (higher values are more accurate but slower) Type : int in [1, 1000], default 10 spring_damping_ang_x ¶ Damping on the X rotational axis Type : float in [0, inf], default 0.5 spring_damping_ang_y ¶ Damping on the Y rotational axis Type : float in [0, inf], default 0.5 spring_damping_ang_z ¶ Damping on the Z rotational axis Type : float in [0, inf], default 0.5 spring_damping_x ¶ Damping on the X axis Type : float in [0, inf], default 0.5 spring_damping_y ¶ Damping on the Y axis Type : float in [0, inf], default 0.5 spring_damping_z ¶ Damping on the Z axis Type : float in [0, inf], default 0.5 spring_stiffness_ang_x ¶ Stiffness on the X rotational axis Type : float in [0, inf], default 10.0 spring_stiffness_ang_y ¶ Stiffness on the Y rotational axis Type : float in [0, inf], default 10.0 spring_stiffness_ang_z ¶ Stiffness on the Z rotational axis Type : float in [0, inf], default 10.0 spring_stiffness_x ¶ Stiffness on the X axis Type : float in [0, inf], default 10.0 spring_stiffness_y ¶ Stiffness on the Y axis Type : float in [0, inf], default 10.0 spring_stiffness_z ¶ Stiffness on the Z axis Type : float in [0, inf], default 10.0 spring_type ¶ Which implementation of spring to use SPRING1 Blender 2.7 – Spring implementation used in Blender 2.7. Damping is capped at 1.0. SPRING2 Blender 2.8 – New implementation available since 2.8. Type : enum in [ 'SPRING1' , 'SPRING2' ], default 'SPRING1' type ¶ Type of Rigid Body Constraint Type : enum in Rigidbody Constraint Type Items , default 'POINT' use_breaking ¶ Constraint can be broken if it receives an impulse above the threshold Type : boolean, default False use_limit_ang_x ¶ Limit rotation around X axis Type : boolean, default False use_limit_ang_y ¶ Limit rotation around Y axis Type : boolean, default False use_limit_ang_z ¶ Limit rotation around Z axis Type : boolean, default False use_limit_lin_x ¶ Limit translation on X axis Type : boolean, default False use_limit_lin_y ¶ Limit translation on Y axis Type : boolean, default False use_limit_lin_z ¶ Limit translation on Z axis Type : boolean, default False use_motor_ang ¶ Enable angular motor Type : boolean, default False use_motor_lin ¶ Enable linear motor Type : bo