user: What is Bpy.Types.Meshnormalvalue and how is it used in Blender Python scripting?

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Note You are not using the most up to date version of the documentation. is the newest version. Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar MeshNormalValue(bpy_struct) ¶ base class — bpy_struct class bpy.types. MeshNormalValue ( bpy_struct ) ¶ Vector in a mesh normal array vector ¶ 3D vector Type : mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0), (readonly) classmethod bl_rna_get_subclass ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The RNA type or default when not found. Return type : bpy.types.Struct subclass classmethod bl_rna_get_subclass_py ( id , default = None , / ) ¶ Parameters : id ( str ) – The RNA type identifier. Returns : The class or default when not found. Return type : type Inherited Properties ¶ bpy_struct.id_data Inherited Functions ¶ bpy_struct.as_pointer bpy_struct.driver_add bpy_struct.driver_remove bpy_struct.get bpy_struct.id_properties_clear bpy_struct.id_properties_ensure bpy_struct.id_properties_ui bpy_struct.is_property_hidden bpy_struct.is_property_overridable_library bpy_struct.is_property_readonly bpy_struct.is_property_set bpy_struct.items bpy_struct.keyframe_delete bpy_struct.keyframe_insert bpy_struct.keys bpy_struct.path_from_id bpy_struct.path_from_module bpy_struct.path_resolve bpy_struct.pop bpy_struct.property_overridable_library_set bpy_struct.property_unset bpy_struct.rna_ancestors bpy_struct.type_recast bpy_struct.values References ¶ Mesh.corner_normals Mesh.polygon_normals Mesh.vertex_normals Next MeshPolygon(bpy_struct) Previous MeshLoops(bpy_struct) Copyright &#169; Blender Authors Made with Furo Report issue on this page On this page MeshNormalValue(bpy_struct) MeshNormalValue MeshNormalValue.vector MeshNormalValue.bl_rna_get_subclass() MeshNormalValue.bl_rna_get_subclass_py() Inherited Properties Inherited Functions References