user: What is H and how is it used in Blender Python scripting?

assistant: ide_keymap) - [hide_layer (bpy.types.CacheFileLayer attribute)](bpy.types.CacheFileLayer.html#bpy.types.CacheFileLayer.hide_layer) - [hide_metaelems() (in module bpy.ops.mball)](bpy.ops.mball.html#bpy.ops.mball.hide_metaelems) - [hide_probe_plane (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_probe_plane) - [hide_probe_sphere (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_probe_sphere) - [hide_probe_volume (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_probe_volume) - [hide_render (bpy.types.Collection attribute)](bpy.types.Collection.html#bpy.types.Collection.hide_render)   - [(bpy.types.MaskLayer attribute)](bpy.types.MaskLayer.html#bpy.types.MaskLayer.hide_render)   - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_render) - [hide_render_clear_all() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hide_render_clear_all) - [hide_select (bpy.types.Bone attribute)](bpy.types.Bone.html#bpy.types.Bone.hide_select)   - [(bpy.types.Collection attribute)](bpy.types.Collection.html#bpy.types.Collection.hide_select)   - [(bpy.types.EditBone attribute)](bpy.types.EditBone.html#bpy.types.EditBone.hide_select)   - [(bpy.types.Gizmo attribute)](bpy.types.Gizmo.html#bpy.types.Gizmo.hide_select)   - [(bpy.types.MaskLayer attribute)](bpy.types.MaskLayer.html#bpy.types.MaskLayer.hide_select)   - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_select) - [hide_set() (bmesh.types.bmesh.types.BMEdge method)](bmesh.types.html#bmesh.types.bmesh.types.BMEdge.hide_set)   - [(bmesh.types.bmesh.types.BMFace method)](bmesh.types.html#bmesh.types.bmesh.types.BMFace.hide_set)   - [(bmesh.types.bmesh.types.BMVert method)](bmesh.types.html#bmesh.types.bmesh.types.BMVert.hide_set)   - [(bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.hide_set) - [hide_show() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show) - [hide_show_all() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_all) - [hide_show_lasso_gesture() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_lasso_gesture) - [hide_show_line_gesture() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_line_gesture) - [hide_show_masked() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_masked) - [hide_show_polyline_gesture() (in module bpy.ops.paint)](bpy.ops.paint.html#bpy.ops.paint.hide_show_polyline_gesture) - [hide_socket_toggle() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.hide_socket_toggle) - [hide_surface_pick (bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_surface_pick) - [hide_toggle() (in module bpy.ops.node)](bpy.ops.node.html#bpy.ops.node.hide_toggle) - [hide_tracks() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.hide_tracks) - [hide_tracks_clear() (in module bpy.ops.clip)](bpy.ops.clip.html#bpy.ops.clip.hide_tracks_clear) - [hide_value (bpy.types.NodeSocket attribute)](bpy.types.NodeSocket.html#bpy.types.NodeSocket.hide_value)   - [(bpy.types.NodeTreeInterfaceSocket attribute)](bpy.types.NodeTreeInterfaceSocket.html#bpy.types.NodeTreeInterfaceSocket.hide_value) - [hide_view_clear() (in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.hide_view_clear)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hide_view_clear) - [hide_view_set() (in module bpy.ops.mask)](bpy.ops.mask.html#bpy.ops.mask.hide_view_set)   - [(in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hide_view_set) - [hide_viewport (bpy.types.Collection attribute)](bpy.types.Collection.html#bpy.types.Collection.hide_viewport)   - [(bpy.types.LayerCollection attribute)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.hide_viewport)   - [(bpy.types.Object attribute)](bpy.types.Object.html#bpy.types.Object.hide_viewport)   - [(bpy.types.ObjectBase attribute)](bpy.types.ObjectBase.html#bpy.types.ObjectBase.hide_viewport) - [hidedot() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.hidedot) - [high_color (bpy.types.ShaderFxColorize attribute)](bpy.types.ShaderFxColorize.html#bpy.types.ShaderFxColorize.high_color) - [high_gradient (bpy.types.ThemeGradientColors attribute)](bpy.types.ThemeGradientColors.html#bpy.types.ThemeGradientColors.high_gradient) - [highlight() (in module bpy.ops.file)](bpy.ops.file.html#bpy.ops.file.highlight) - [highlight_update() (in module bpy.ops.outliner)](bpy.ops.outliner.html#bpy.ops.outliner.highlight_update) - [highpass() (aud.aud.Sound method)](aud.html#aud.aud.Sound.highpass) - [highres_sampling (bpy.types.FluidDomainSettings attribute)](bpy.types.FluidDomainSettings.html#bpy.types.FluidDomainSettings.highres_sampling) - [Histogram (class in bpy.types)](bpy.types.Histogram.html#bpy.types.Histogram) - [history_append() (in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.history_append) - [history_cycle() (in module bpy.ops.console)](bpy.ops.console.html#bpy.ops.console.history_cycle) - [holdout (bpy.types.LayerCollection attribute)](bpy.types.LayerCollection.html#bpy.types.LayerCollection.holdout) - [holdout_get() (bpy.types.Object method)](bpy.types.Object.html#bpy.types.Object.holdout_get) - [holes_fill() (in module bmesh.ops)](bmesh.ops.html#bmesh.ops.holes_fill) - [hook_add_newob() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_add_newob) - [hook_add_selob() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_add_selob) - [hook_assign() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_assign) - [hook_recenter() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_recenter) - [hook_remove() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_remove) - [hook_reset() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_reset) - [hook_select() (in module bpy.ops.object)](bpy.ops.object.html#bpy.ops.object.hook_select) - [HookModifier (class in bpy.types)](bpy.types.HookModifier.html#bpy.types.HookModifier) - [HookModifier.falloff_curve (in module bpy.types)](bpy.types.HookModifier.html#bpy.types.HookModifier.falloff_curve) - [HookModifier.vertex_indices (in module bpy.types)](bpy.types.HookModifier.html#bpy.types.HookModifier.vertex_indices) - [hsv (mathutils.Color attribute)](mathutils.html#mathutils.Color.hsv) - [hue (bpy.types.GreasePencilColorModifier attribute)](bpy.types.GreasePencilColorModifier.html#bpy.types.GreasePencilColorModifier.hue) - [hue_interpolation (bpy.types.ColorRamp attribute)](bpy.types.ColorRamp.html#bpy.types.ColorRamp.hue_interpolation) - [hue_jitter (bpy.types.Brush attribute)](bpy.types.Brush.html#bpy.types.Brush.hue_jitter)   - [(bpy.types.UnifiedPaintSettings attribute)](bpy.types.UnifiedPaintSettings.html#bpy.types.UnifiedPaintSettings.hue_jitter) - [HueCorrectModifier (class in bpy.types)](bpy.types.HueCorrectModifier.html#bpy.types.HueCorrectModifier) - [HueCorrectModifier.curve_mapping (in module bpy.types)](bpy.types.HueCorrectModifier.html#bpy.types.HueCorrectModifier.curve_mapping) - [hybrid_multi_fractal() (in module mathutils.noise)](mathutils.noise.html#mathutils.noise.hybrid_multi_fractal) - [HydraRenderEngine (class in bpy.types)](bpy.types.HydraRenderEngine.html#bpy.types.HydraRenderEngine) - [hyper (bpy.types.KeyMapItem attribute)](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem.hyper) - [hyper_ui (bpy.types.KeyMapItem attribute)](bpy.types.KeyMapItem.html#bpy.types.KeyMapItem.hyper_ui) |