Orionnnn/hub-stats huggingface dataset:
GroundingME: Exposing the Visual Grounding Gap in MLLMs through Multi-Dimensional Evaluation
Authors: name: Rang Li, name: Lei Li, name: Shuhuai Ren, name: Hao Tian, name: Shuhao Gu, name: Shicheng Li, name: Zihao Yue, name: Yudong Wang, name: Wenhan Ma, name: Zhe Yang, name: Jingyuan Ma, name: Zhifang Sui, name: Fuli Luo
Published: 2025-12-19 12:06:25

Visual grounding, localizing objects from natural language descriptions, represents a critical bridge between language and vision understanding. While multimodal large language models (MLLMs) achieve impressive scores on existing benchmarks, a fundamental question remains: can MLLMs truly ground language in vision with human-like sophistication, or are they merely pattern-matching on simplified datasets? Current benchmarks fail to capture real-world complexity where humans effortlessly navigate ambiguous references and recognize when grounding is impossible. To rigorously assess MLLMs' true capabilities, we introduce GroundingME, a benchmark that systematically challenges models across four critical dimensions: (1) Discriminative, distinguishing highly similar objects, (2) Spatial, understanding complex relational descriptions, (3) Limited, handling occlusions or tiny objects, and (4) Rejection, recognizing ungroundable queries. Through careful curation combining automated generation with human verification, we create 1,005 challenging examples mirroring real-world complexity. Evaluating 25 state-of-the-art MLLMs reveals a profound capability gap: the best model achieves only 45.1% accuracy, while most score 0% on rejection tasks, reflexively hallucinating objects rather than acknowledging their absence, raising critical safety concerns for deployment. We explore two strategies for improvements: (1) test-time scaling selects optimal response by thinking trajectory to improve complex grounding by up to 2.9%, and (2) data-mixture training teaches models to recognize ungroundable queries, boosting rejection accuracy from 0% to 27.9%. GroundingME thus serves as both a diagnostic tool revealing current limitations in MLLMs and a roadmap toward human-level visual grounding.
Both Semantics and Reconstruction Matter: Making Representation Encoders Ready for Text-to-Image Generation and Editing
Authors: name: Shilong Zhang, name: He Zhang, name: Zhifei Zhang, name: Chongjian Ge, name: Shuchen Xue, name: Shaoteng Liu, name: Mengwei Ren, name: Soo Ye Kim, name: Yuqian Zhou, name: Qing Liu, name: Daniil Pakhomov, name: Kai Zhang, name: Zhe Lin, name: Ping Luo
Published: 2025-12-19 18:59:57

Modern Latent Diffusion Models (LDMs) typically operate in low-level Variational Autoencoder (VAE) latent spaces that are primarily optimized for pixel-level reconstruction. To unify vision generation and understanding, a burgeoning trend is to adopt high-dimensional features from representation encoders as generative latents. However, we empirically identify two fundamental obstacles in this paradigm: (1) the discriminative feature space lacks compact regularization, making diffusion models prone to off-manifold latents that lead to inaccurate object structures; and (2) the encoder's inherently weak pixel-level reconstruction hinders the generator from learning accurate fine-grained geometry and texture. In this paper, we propose a systematic framework to adapt understanding-oriented encoder features for generative tasks. We introduce a semantic-pixel reconstruction objective to regularize the latent space, enabling the compression of both semantic information and fine-grained details into a highly compact representation (96 channels with 16x16 spatial downsampling). This design ensures that the latent space remains semantically rich and achieves state-of-the-art image reconstruction, while remaining compact enough for accurate generation. Leveraging this representation, we design a unified Text-to-Image (T2I) and image editing model. Benchmarking against various feature spaces, we demonstrate that our approach achieves state-of-the-art reconstruction, faster convergence, and substantial performance gains in both T2I and editing tasks, validating that representation encoders can be effectively adapted into robust generative components.
HERBench: A Benchmark for Multi-Evidence Integration in Video Question Answering
Authors: name: Dan Ben-Ami, name: Gabriele Serussi, name: Kobi Cohen, name: Chaim Baskin
Published: 2025-12-16 19:34:47

Video Large Language Models (Video-LLMs) are rapidly improving, yet current Video Question Answering (VideoQA) benchmarks often allow questions to be answered from a single salient cue, under-testing reasoning that must aggregate multiple, temporally separated visual evidence. We present HERBench, a VideoQA benchmark purpose-built to assess multi-evidence integration across time. Each question requires aggregating at least three non-overlapping evidential cues across distinct video segments, so neither language priors nor a single snapshot can suffice. HERBench comprises 26K five-way multiple-choice questions organized into twelve compositional tasks that probe identity binding, cross-entity relations, temporal ordering, co-occurrence verification, and counting. To make evidential demand measurable, we introduce the Minimum Required Frame-Set (MRFS), the smallest number of frames a model must fuse to answer correctly, and show that HERBench imposes substantially higher demand than prior datasets (mean MRFS 5.5 vs. 2.6-4.2). Evaluating 13 state-of-the-art Video-LLMs on HERBench reveals pervasive failures: accuracies of 31-42% are only slightly above the 20% random-guess baseline. We disentangle this failure into two critical bottlenecks: (1) a retrieval deficit, where frame selectors overlook key evidence, and (2) a fusion deficit, where models fail to integrate information even when all necessary evidence is provided. By making cross-time evidence both unavoidable and quantifiable, HERBench establishes a principled target for advancing robust, compositional video understanding.
StageVAR: Stage-Aware Acceleration for Visual Autoregressive Models
Authors: name: Senmao Li, name: Kai Wang, name: Salman Khan, name: Fahad Shahbaz Khan, name: Jian Yang, name: Yaxing Wang
Published: 2025-12-18 12:51:19

Visual Autoregressive (VAR) modeling departs from the next-token prediction paradigm of traditional Autoregressive (AR) models through next-scale prediction, enabling high-quality image generation. However, the VAR paradigm suffers from sharply increased computational complexity and running time at large-scale steps. Although existing acceleration methods reduce runtime for large-scale steps, but rely on manual step selection and overlook the varying importance of different stages in the generation process. To address this challenge, we present StageVAR, a systematic study and stage-aware acceleration framework for VAR models. Our analysis shows that early steps are critical for preserving semantic and structural consistency and should remain intact, while later steps mainly refine details and can be pruned or approximated for acceleration. Building on these insights, StageVAR introduces a plug-and-play acceleration strategy that exploits semantic irrelevance and low-rank properties in late-stage computations, without requiring additional training. Our proposed StageVAR achieves up to 3.4x speedup with only a 0.01 drop on GenEval and a 0.26 decrease on DPG, consistently outperforming existing acceleration baselines. These results highlight stage-aware design as a powerful principle for efficient visual autoregressive image generation.
Turn-PPO: Turn-Level Advantage Estimation with PPO for Improved Multi-Turn RL in Agentic LLMs
Authors: name: Junbo Li, name: Peng Zhou, name: Rui Meng, name: Meet P. Vadera, name: Lihong Li, name: Yang Li
Published: 2025-12-18 19:07:25

Reinforcement learning (RL) has re-emerged as a natural approach for training interactive LLM agents in real-world environments. However, directly applying the widely used Group Relative Policy Optimization (GRPO) algorithm to multi-turn tasks exposes notable limitations, particularly in scenarios requiring long-horizon reasoning. To address these challenges, we investigate more stable and effective advantage estimation strategies, especially for multi-turn settings. We first explore Proximal Policy Optimization (PPO) as an alternative and find it to be more robust than GRPO. To further enhance PPO in multi-turn scenarios, we introduce turn-PPO, a variant that operates on a turn-level MDP formulation, as opposed to the commonly used token-level MDP. Our results on the WebShop and Sokoban datasets demonstrate the effectiveness of turn-PPO, both with and without long reasoning components.
Are We on the Right Way to Assessing LLM-as-a-Judge?
Authors: name: Yuanning Feng, name: Sinan Wang, name: Zhengxiang Cheng, name: Yao Wan, name: Dongping Chen
Published: 2025-12-17 23:49:55

LLM-as-a-Judge has been widely adopted as an evaluation method and served as supervised rewards in model training. However, existing benchmarks for LLM-as-a-Judge are mainly relying on human-annotated ground truth, which introduces human bias that undermines the assessment of reliability and imposes scalability constraints. To overcome these limitations, we introduce Sage, a novel evaluation suite that assesses the quality of LLM judges without necessitating any human annotation. Inspired by axioms of rational choice theory, Sage introduces two new lenses for measuring LLM-as-a-Judge: local self-consistency (pair-wise preference stability) and global logical consistency (transitivity across a full set of preferences). We curate a dataset of 650 questions by combining structured benchmark problems with real-world user queries. Our experiments demonstrate both the stability of our metrics and their high correlation with supervised benchmarks like LLMBar and RewardBench2, confirming Sage's reliability as an evaluation suite for the robustness and accuracy of LLM-as-a-Judge. Based on Sage, we reveal that current state-of-the-art LLMs exhibit significant reliability problems when acting as judges in both scoring and pairwise settings; even the top-performing models, Gemini-2.5-Pro and GPT-5, fail to maintain consistent preferences in nearly a quarter of difficult cases. We attribute this to a new phenomenon called situational preference, which explains why explicit rubrics or criteria can help the model judge consistently across answer pairs. Our further analysis shows that finetuned LLM-as-a-Judge is a feasible method to boost performance, and the panel-based judge as well as deep reasoning can enhance the judging consistency. We also find substantial inconsistency in human judgments, which indicates that human annotation may not be a reliable gold standard.
Physics of Language Models: Part 4.1, Architecture Design and the Magic of Canon Layers
Authors: name: Zeyuan Allen-Zhu
Published: 2025-12-19 08:47:28

Understanding architectural differences in language models is challenging, especially at academic-scale pretraining (e.g., 1.3B parameters, 100B tokens), where results are often dominated by noise and randomness. To overcome this, we introduce controlled synthetic pretraining tasks that isolate and evaluate core model capabilities. Within this framework, we discover CANON LAYERS: lightweight architectural components -- named after the musical term "canon" -- that promote horizontal information flow across neighboring tokens. Canon layers compute weighted sums of nearby token representations and integrate seamlessly into Transformers, linear attention, state-space models, or any sequence architecture.
  We present 12 key results. This includes how Canon layers enhance reasoning depth (e.g., by 2times), reasoning breadth, knowledge manipulation, etc. They lift weak architectures like NoPE to match RoPE, and linear attention to rival SOTA linear models like Mamba2/GDN -- validated both through synthetic tasks and real-world academic-scale pretraining. This synthetic playground offers an economical, principled path to isolate core model capabilities often obscured at academic scales. Equipped with infinite high-quality data, it may even PREDICT how future architectures will behave as training pipelines improve -- e.g., through better data curation or RL-based post-training -- unlocking deeper reasoning and hierarchical inference.
PhysBrain: Human Egocentric Data as a Bridge from Vision Language Models to Physical Intelligence
Authors: name: Xiaopeng Lin, name: Shijie Lian, name: Bin Yu, name: Ruoqi Yang, name: Changti Wu, name: Yuzhuo Miao, name: Yurun Jin, name: Yukun Shi, name: Cong Huang, name: Bojun Cheng, name: Kai Chen
Published: 2025-12-18 17:27:03

Robotic generalization relies on physical intelligence: the ability to reason about state changes, contact-rich interactions, and long-horizon planning under egocentric perception and action. However, most VLMs are trained primarily on third-person data, creating a fundamental viewpoint mismatch for humanoid robots. Scaling robot egocentric data collection remains impractical due to high cost and limited diversity, whereas large-scale human egocentric videos offer a scalable alternative that naturally capture rich interaction context and causal structure. The key challenge is to convert raw egocentric videos into structured and reliable embodiment training supervision. Accordingly, we propose an Egocentric2Embodiment translation pipeline that transforms first-person videos into multi-level, schema-driven VQA supervision with enforced evidence grounding and temporal consistency, enabling the construction of the Egocentric2Embodiment dataset (E2E-3M) at scale. An egocentric-aware embodied brain, termed PhysBrain, is obtained by training on the E2E-3M dataset. PhysBrain exhibits substantially improved egocentric understanding, particularly for planning on EgoThink. It provides an egocentric-aware initialization that enables more sample-efficient VLA fine-tuning and higher SimplerEnv success rates (53.9\%), demonstrating effective transfer from human egocentric supervision to downstream robot control.
Robust-R1: Degradation-Aware Reasoning for Robust Visual Understanding
Authors: name: Jiaqi Tang, name: Jianmin Chen, name: Wei Wei, name: Xiaogang Xu, name: Runtao Liu, name: Xiangyu Wu, name: Qipeng Xie, name: Jiafei Wu, name: Lei Zhang, name: Qifeng Chen
Published: 2025-12-19 12:56:17

Multimodal Large Language Models struggle to maintain reliable performance under extreme real-world visual degradations, which impede their practical robustness. Existing robust MLLMs predominantly rely on implicit training/adaptation that focuses solely on visual encoder generalization, suffering from limited interpretability and isolated optimization. To overcome these limitations, we propose Robust-R1, a novel framework that explicitly models visual degradations through structured reasoning chains. Our approach integrates: (i) supervised fine-tuning for degradation-aware reasoning foundations, (ii) reward-driven alignment for accurately perceiving degradation parameters, and (iii) dynamic reasoning depth scaling adapted to degradation intensity. To facilitate this approach, we introduce a specialized 11K dataset featuring realistic degradations synthesized across four critical real-world visual processing stages, each annotated with structured chains connecting degradation parameters, perceptual influence, pristine semantic reasoning chain, and conclusion. Comprehensive evaluations demonstrate state-of-the-art robustness: Robust-R1 outperforms all general and robust baselines on the real-world degradation benchmark R-Bench, while maintaining superior anti-degradation performance under multi-intensity adversarial degradations on MMMB, MMStar, and RealWorldQA.
Animate Any Character in Any World
Authors: name: Yitong Wang, name: Fangyun Wei, name: Hongyang Zhang, name: Bo Dai, name: Yan Lu
Published: 2025-12-18 18:59:18

Recent advances in world models have greatly enhanced interactive environment simulation. Existing methods mainly fall into two categories: (1) static world generation models, which construct 3D environments without active agents, and (2) controllable-entity models, which allow a single entity to perform limited actions in an otherwise uncontrollable environment. In this work, we introduce AniX, leveraging the realism and structural grounding of static world generation while extending controllable-entity models to support user-specified characters capable of performing open-ended actions. Users can provide a 3DGS scene and a character, then direct the character through natural language to perform diverse behaviors from basic locomotion to object-centric interactions while freely exploring the environment. AniX synthesizes temporally coherent video clips that preserve visual fidelity with the provided scene and character, formulated as a conditional autoregressive video generation problem. Built upon a pre-trained video generator, our training strategy significantly enhances motion dynamics while maintaining generalization across actions and characters. Our evaluation covers a broad range of aspects, including visual quality, character consistency, action controllability, and long-horizon coherence.
SWE-Bench++: A Framework for the Scalable Generation of Software Engineering Benchmarks from Open-Source Repositories
Authors: name: Lilin Wang, name: Lucas Ramalho, name: Alan Celestino, name: Phuc Anthony Pham, name: Yu Liu, name: Umang Kumar Sinha, name: Andres Portillo, name: Onassis Osunwa, name: Gabriel Maduekwe
Published: 2025-12-19 10:16:51

Benchmarks like SWE-bench have standardized the evaluation of Large Language Models (LLMs) on repository-level software engineering tasks. However, these efforts remain limited by manual curation, static datasets, and a focus on Python-based bug fixes. We introduce SWE-Bench++, an automated framework that generates repository-level coding tasks from open-source GitHub projects. Unlike synthetic approaches, our pipeline harvests live pull requests to cover both bug fixes and feature requests across 11 languages. SWE-Bench++ turns GitHub pull requests (PRs) into reproducible, execution-based tasks via four stages: programmatic sourcing, environment synthesis, test oracle extraction, and quality assurance. A final hint-guided trajectory synthesis step converts instances that strong models fail on into training trajectories. Our initial benchmark consists of 11,133 instances from 3,971 repositories across 11 languages. On a subset of 1,782 instances of this benchmark, today's strongest models perform as follows: claude-sonnet-4.5 achieves 36.20% pass@10, gpt-5-2025-08-07 34.57%, gemini/gemini-2.5-pro 24.92%, and gpt-4o 16.89%. We further demonstrate the utility of our dataset by showing that fine-tuning on SWE-Bench++ instances yields measurable improvements on the SWE-bench Multilingual benchmark. SWE-Bench++ provides a scalable, multilingual benchmark for evaluating and improving repository-level code generation.
Seed-Prover 1.5: Mastering Undergraduate-Level Theorem Proving via Learning from Experience
Authors: name: Jiangjie Chen, name: Wenxiang Chen, name: Jiacheng Du, name: Jinyi Hu, name: Zhicheng Jiang, name: Allan Jie, name: Xiaoran Jin, name: Xing Jin, name: Chenggang Li, name: Wenlei Shi, name: Zhihong Wang, name: Mingxuan Wang, name: Chenrui Wei, name: Shufa Wei, name: Huajian Xin, name: Fan Yang, name: Weihao Gao, name: Zheng Yuan, name: Tianyang Zhan, name: Zeyu Zheng, name: Tianxi Zhou, name: Thomas Hanwen Zhu
Published: 2025-12-19 06:19:55

Large language models have recently made significant progress to generate rigorous mathematical proofs. In contrast, utilizing LLMs for theorem proving in formal languages (such as Lean) remains challenging and computationally expensive, particularly when addressing problems at the undergraduate level and beyond. In this work, we present Seed-Prover 1.5, a formal theorem-proving model trained via large-scale agentic reinforcement learning, alongside an efficient test-time scaling (TTS) workflow. Through extensive interactions with Lean and other tools, the model continuously accumulates experience during the RL process, substantially enhancing the capability and efficiency of formal theorem proving. Furthermore, leveraging recent advancements in natural language proving, our TTS workflow efficiently bridges the gap between natural and formal languages. Compared to state-of-the-art methods, Seed-Prover 1.5 achieves superior performance with a smaller compute budget. It solves 88\% of PutnamBench (undergraduate-level), 80\% of Fate-H (graduate-level), and 33\% of Fate-X (PhD-level) problems. Notably, using our system, we solved 11 out of 12 problems from Putnam 2025 within 9 hours. Our findings suggest that scaling learning from experience, driven by high-quality formal feedback, holds immense potential for the future of formal mathematical reasoning.
When Reasoning Meets Its Laws
Authors: name: Junyu Zhang, name: Yifan Sun, name: Tianang Leng, name: Jingyan Shen, name: Liu Ziyin, name: Paul Pu Liang, name: Huan Zhang
Published: 2025-12-19 18:59:11

Despite the superior performance of Large Reasoning Models (LRMs), their reasoning behaviors are often counterintuitive, leading to suboptimal reasoning capabilities. To theoretically formalize the desired reasoning behaviors, this paper presents the Laws of Reasoning (LoRe), a unified framework that characterizes intrinsic reasoning patterns in LRMs. We first propose compute law with the hypothesis that the reasoning compute should scale linearly with question complexity. Beyond compute, we extend LoRe with a supplementary accuracy law. Since the question complexity is difficult to quantify in practice, we examine these hypotheses by two properties of the laws, monotonicity and compositionality. We therefore introduce LoRe-Bench, a benchmark that systematically measures these two tractable properties for large reasoning models. Evaluation shows that most reasoning models exhibit reasonable monotonicity but lack compositionality. In response, we develop an effective finetuning approach that enforces compute-law compositionality. Extensive empirical studies demonstrate that better compliance with compute laws yields consistently improved reasoning performance on multiple benchmarks, and uncovers synergistic effects across properties and laws. Project page: https://lore-project.github.io/
4D-RGPT: Toward Region-level 4D Understanding via Perceptual Distillation
Authors: name: Chiao-An Yang, name: Ryo Hachiuma, name: Sifei Liu, name: Subhashree Radhakrishnan, name: Raymond A. Yeh, name: Yu-Chiang Frank Wang, name: Min-Hung Chen
Published: 2025-12-18 19:13:44

Despite advances in Multimodal LLMs (MLLMs), their ability to reason over 3D structures and temporal dynamics remains limited, constrained by weak 4D perception and temporal understanding. Existing 3D and 4D Video Question Answering (VQA) benchmarks also emphasize static scenes and lack region-level prompting. We tackle these issues by introducing: (a) 4D-RGPT, a specialized MLLM designed to capture 4D representations from video inputs with enhanced temporal perception; (b) Perceptual 4D Distillation (P4D), a training framework that transfers 4D representations from a frozen expert model into 4D-RGPT for comprehensive 4D perception; and (c) R4D-Bench, a benchmark for depth-aware dynamic scenes with region-level prompting, built via a hybrid automated and human-verified pipeline. Our 4D-RGPT achieves notable improvements on both existing 4D VQA benchmarks and the proposed R4D-Bench benchmark.