OpenRaiser/Intern-Atlas huggingface dataset:
Do I look like a `cat.n.01` to you? A Taxonomy Image Generation Benchmark
Venue: arXiv cs.CL 2025
Year: 2025

This paper explores the feasibility of using text-to-image models in a zero-shot setup to generate images for taxonomy concepts. While text-based methods for taxonomy enrichment are well-established, the potential of the visual dimension remains unexplored. To address this, we propose a comprehensive benchmark for Taxonomy Image Generation that assesses models' abilities to understand taxonomy concepts and generate relevant, high-quality images. The benchmark includes common-sense and randomly sampled WordNet concepts, alongside the LLM generated predictions. The 12 models are evaluated using 9 novel taxonomy-related text-to-image metrics and human feedback. Moreover, we pioneer the use of pairwise evaluation with GPT-4 feedback for image generation. Experimental results show that the ranking of models differs significantly from standard T2I tasks. Playground-v2 and FLUX consistently outperform across metrics and subsets and the retrieval-based approach performs poorly. These findings highlight the potential for automating the curation of structured data resources.
Out-of-Context Reasoning in Large Language Models
Venue: arXiv cs.LG 2025
Year: 2025

We study how large language models (LLMs) reason about memorized knowledge through simple binary relations such as equality ($=$), inequality ($<$), and inclusion ($\subset$). Unlike in-context reasoning, the axioms (e.g., $a < b, b < c$) are only seen during training and not provided in the task prompt (e.g., evaluating $a < c$). The tasks require one or more reasoning steps, and data aggregation from one or more sources, showing performance change with task complexity. We introduce a lightweight technique, out-of-context representation learning, which trains only new token embeddings on axioms and evaluates them on unseen tasks. Across reflexivity, symmetry, and transitivity tests, LLMs mostly perform statistically significant better than chance, making the correct answer extractable when testing multiple phrasing variations, but still fall short of consistent reasoning on every single query. Analysis shows that the learned embeddings are organized in structured ways, suggesting real relational understanding. Surprisingly, it also indicates that the core reasoning happens during the training, not inference.
Towards Constraint-Based Adaptive Hypergraph Learning for Solving Vehicle Routing: An End-to-End Solution
Venue: arXiv cs.LG 2025
Year: 2025

The application of learning based methods to vehicle routing problems has emerged as a pivotal area of research in combinatorial optimization. These problems are characterized by vast solution spaces and intricate constraints, making traditional approaches such as exact mathematical models or heuristic methods prone to high computational overhead or reliant on the design of complex heuristic operators to achieve optimal or near optimal solutions. Meanwhile, although some recent learning-based methods can produce good performance for VRP with straightforward constraint scenarios, they often fail to effectively handle hard constraints that are common in practice. This study introduces a novel end-to-end framework that combines constraint-oriented hypergraphs with reinforcement learning to address vehicle routing problems. A central innovation of this work is the development of a constraint-oriented dynamic hyperedge reconstruction strategy within an encoder, which significantly enhances hypergraph representation learning. Additionally, the decoder leverages a double-pointer attention mechanism to iteratively generate solutions. The proposed model is trained by incorporating asynchronous parameter updates informed by hypergraph constraints and optimizing a dual loss function comprising constraint loss and policy gradient loss. The experiment results on benchmark datasets demonstrate that the proposed approach not only eliminates the need for sophisticated heuristic operators but also achieves substantial improvements in solution quality.
More Than Just Warnings:Exploring the Ways of Communicating Credibility Assessment on Social Media
Venue: arXiv cs.HC 2025
Year: 2025

Reducing the spread of misinformation is challenging. AI-based fact verification systems offer a promising solution by addressing the high costs and slow pace of traditional fact-checking. However, the problem of how to effectively communicate the results to users remains unsolved. Warning labels may seem an easy solution, but they fail to account for fuzzy misinformation that is not entirely fake. Additionally, users' limited attention spans and social media information should be taken into account while designing the presentation. The online experiment (n = 537) investigates the impact of sources and granularity on users' perception of information veracity and the system's usefulness and trustworthiness. Findings show that fine-grained indicators enhance nuanced opinions, information awareness, and the intention to use fact-checking systems. Source differences had minimal impact on opinions and perceptions, except for informativeness. Qualitative findings suggest the proposed indicators promote critical thinking. We discuss implications for designing concise, user-friendly AI fact-checking feedback.
Concurrent Scheduling of High-Level Parallel Programs on Multi-GPU Systems
Venue: arXiv cs.DC 2025
Year: 2025

Parallel programming models can encourage performance portability by moving the responsibility for work assignment and data distribution from the programmer to a runtime system. However, analyzing the resulting implicit memory allocations, coherence operations and their interdependencies can quickly introduce delays into the latency-sensitive execution pipeline of a distributed-memory application. In this paper, we show how graph-based intermediate representations help moving such scheduling work out of the critical path. In the context of SYCL programs distributed onto accelerator clusters, we introduce the instruction graph, a low-level representation that preserves full concurrency between memory management, data transfers, MPI peer-to-peer communication and kernel invocation. Through integration within the Celerity runtime, we demonstrate how instruction-graph scheduling enables a system architecture that performs this analysis concurrently with execution. Using a scheduler lookahead mechanism, we further detect changing access patterns to optimize memory allocation in the presence of virtualized buffers. We show the effectiveness of our method through strong-scaling benchmarks with multiple Celerity applications on up to 128 GPUs in a production cluster.
LHM: Large Animatable Human Reconstruction Model from a Single Image in Seconds
Venue: arXiv cs.CV 2025
Year: 2025

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and the reliance of using synthetic 3D scans for training limits their generalization ability. Conversely, optimization-based video methods achieve higher fidelity but demand controlled capture conditions and computationally intensive refinement processes. Motivated by the emergence of large reconstruction models for efficient static reconstruction, we propose LHM (Large Animatable Human Reconstruction Model) to infer high-fidelity avatars represented as 3D Gaussian splatting in a feed-forward pass. Our model leverages a multimodal transformer architecture to effectively encode the human body positional features and image features with attention mechanism, enabling detailed preservation of clothing geometry and texture. To further boost the face identity preservation and fine detail recovery, we propose a head feature pyramid encoding scheme to aggregate multi-scale features of the head regions. Extensive experiments demonstrate that our LHM generates plausible animatable human in seconds without post-processing for face and hands, outperforming existing methods in both reconstruction accuracy and generalization ability.
GoT: Unleashing Reasoning Capability of Multimodal Large Language Model for Visual Generation and Editing
Venue: arXiv cs.CV 2025
Year: 2025

Current image generation and editing methods primarily process textual prompts as direct inputs without reasoning about visual composition and explicit operations. We present Generation Chain-of-Thought (GoT), a novel paradigm that enables generation and editing through an explicit language reasoning process before outputting images. This approach transforms conventional text-to-image generation and editing into a reasoning-guided framework that analyzes semantic relationships and spatial arrangements. We define the formulation of GoT and construct large-scale GoT datasets containing over 9M samples with detailed reasoning chains capturing semantic-spatial relationships. To leverage the advantages of GoT, we implement a unified framework that integrates Qwen2.5-VL for reasoning chain generation with an end-to-end diffusion model enhanced by our novel Semantic-Spatial Guidance Module. Experiments show our GoT framework achieves excellent performance on both generation and editing tasks, with significant improvements over baselines. Additionally, our approach enables interactive visual generation, allowing users to explicitly modify reasoning steps for precise image adjustments. GoT pioneers a new direction for reasoning-driven visual generation and editing, producing images that better align with human intent. To facilitate future research, we make our datasets, code, and pretrained models publicly available at https://github.com/rongyaofang/GoT.
Fine-Tuning LLMs for Report Summarization: Analysis on Supervised and Unsupervised Data
Venue: arXiv cs.CL 2025
Year: 2025

We study the efficacy of fine-tuning Large Language Models (LLMs) for the specific task of report (government archives, news, intelligence reports) summarization. While this topic is being very actively researched - our specific application set-up faces two challenges: (i) ground-truth summaries maybe unavailable (e.g., for government archives), and (ii) availability of limited compute power - the sensitive nature of the application requires that computation is performed on-premise and for most of our experiments we use one or two A100 GPU cards. Under this set-up we conduct experiments to answer the following questions. First, given that fine-tuning the LLMs can be resource intensive, is it feasible to fine-tune them for improved report summarization capabilities on-premise? Second, what are the metrics we could leverage to assess the quality of these summaries? We conduct experiments on two different fine-tuning approaches in parallel and our findings reveal interesting trends regarding the utility of fine-tuning LLMs. Specifically, we find that in many cases, fine-tuning helps improve summary quality and in other cases it helps by reducing the number of invalid or garbage summaries.
Open-World Skill Discovery from Unsegmented Demonstrations
Venue: arXiv cs.CV 2025
Year: 2025

Learning skills in open-world environments is essential for developing agents capable of handling a variety of tasks by combining basic skills. Online demonstration videos are typically long but unsegmented, making them difficult to segment and label with skill identifiers. Unlike existing methods that rely on sequence sampling or human labeling, we have developed a self-supervised learning-based approach to segment these long videos into a series of semantic-aware and skill-consistent segments. Drawing inspiration from human cognitive event segmentation theory, we introduce Skill Boundary Detection (SBD), an annotation-free temporal video segmentation algorithm. SBD detects skill boundaries in a video by leveraging prediction errors from a pretrained unconditional action-prediction model. This approach is based on the assumption that a significant increase in prediction error indicates a shift in the skill being executed. We evaluated our method in Minecraft, a rich open-world simulator with extensive gameplay videos available online. Our SBD-generated segments improved the average performance of conditioned policies by 63.7% and 52.1% on short-term atomic skill tasks, and their corresponding hierarchical agents by 11.3% and 20.8% on long-horizon tasks. Our method can leverage the diverse YouTube videos to train instruction-following agents. The project page can be found in https://craftjarvis.github.io/SkillDiscovery.
Battling Misinformation: An Empirical Study on Adversarial Factuality in Open-Source Large Language Models
Venue: arXiv cs.CL 2025
Year: 2025

Adversarial factuality refers to the deliberate insertion of misinformation into input prompts by an adversary, characterized by varying levels of expressed confidence. In this study, we systematically evaluate the performance of several open-source large language models (LLMs) when exposed to such adversarial inputs. Three tiers of adversarial confidence are considered: strongly confident, moderately confident, and limited confidence. Our analysis encompasses eight LLMs: LLaMA 3.1 (8B), Phi 3 (3.8B), Qwen 2.5 (7B), Deepseek-v2 (16B), Gemma2 (9B), Falcon (7B), Mistrallite (7B), and LLaVA (7B). Empirical results indicate that LLaMA 3.1 (8B) exhibits a robust capability in detecting adversarial inputs, whereas Falcon (7B) shows comparatively lower performance. Notably, for the majority of the models, detection success improves as the adversary's confidence decreases; however, this trend is reversed for LLaMA 3.1 (8B) and Phi 3 (3.8B), where a reduction in adversarial confidence corresponds with diminished detection performance. Further analysis of the queries that elicited the highest and lowest rates of successful attacks reveals that adversarial attacks are more effective when targeting less commonly referenced or obscure information.
Ordered Semantically Diverse Sampling for Textual Data
Venue: arXiv cs.CL 2025
Year: 2025

The goal of diversity sampling is to select a representative subset of data in a way that maximizes information contained in the subset while keeping its cardinality small. We introduce the ordered diverse sampling problem based on a new metric that measures the diversity in an ordered list of samples. We present a novel approach for generating ordered diverse samples for textual data that uses principal components on the embedding vectors. The proposed approach is simple and compared with existing approaches using the new metric. We transform standard text classification benchmarks into benchmarks for ordered diverse sampling. Our empirical evaluation shows that prevailing approaches perform 6% to 61% worse than our method while also being more time inefficient. Ablation studies show how the parts of the new approach contribute to the overall metrics.
SciFi-Benchmark: Leveraging Science Fiction To Improve Robot Behavior
Venue: arXiv cs.CL 2025
Year: 2025

Given the recent rate of progress in artificial intelligence (AI) and robotics, a tantalizing question is emerging: would robots controlled by emerging AI systems be strongly aligned with human values? In this work, we propose a scalable way to probe this question by generating a benchmark spanning the key moments in 824 major pieces of science fiction literature (movies, tv, novels and scientific books) where an agent (AI or robot) made critical decisions (good or bad). We use a state-of-the-art LLM's recollection of each key moment to generate questions in similar situations, the decisions made by the agent, and alternative decisions it could have made (good or bad). We then measure an approximation of how well models align with human values on a set of human-voted answers. We also generate rules that can be automatically improved via an amendment process in order to generate the first Sci-Fi inspired constitutions for promoting ethical behavior in AIs and robots in the real world. Our first finding is that modern LLMs paired with constitutions turn out to be well-aligned with human values (95.8%), contrary to unsettling decisions typically made in Sci-Fi (only 21.2% alignment). Secondly, we find that generated constitutions substantially increase alignment compared to the base model (79.4% to 95.8%), and show resilience to an adversarial prompt setting (23.3% to 92.3%). Additionally, we find that those constitutions are among the top performers on the ASIMOV Benchmark which is derived from real-world images and hospital injury reports. Sci-Fi-inspired constitutions are thus highly aligned and applicable in real-world situations. We release SciFi-Benchmark: a large-scale dataset to advance robot ethics and safety research. It comprises 9,056 questions and 53,384 answers generated through a novel LLM-introspection process, in addition to a smaller human-labeled evaluation set.
Word-level Annotation of GDPR Transparency Compliance in Privacy Policies using Large Language Models
Venue: arXiv cs.CL 2025
Year: 2025

Ensuring transparency of data practices related to personal information is a core requirement of the General Data Protection Regulation (GDPR). However, large-scale compliance assessment remains challenging due to the complexity and diversity of privacy policy language. Manual audits are labour-intensive and inconsistent, while current automated methods often lack the granularity required to capture nuanced transparency disclosures. In this paper, we present a modular large language model (LLM)-based pipeline for fine-grained word-level annotation of privacy policies with respect to GDPR transparency requirements. Our approach integrates LLM-driven annotation with passage-level classification, retrieval-augmented generation, and a self-correction mechanism to deliver scalable, context-aware annotations across 21 GDPR-derived transparency requirements. To support empirical evaluation, we compile a corpus of 703,791 English-language privacy policies and generate a ground-truth sample of 200 manually annotated policies based on a comprehensive, GDPR-aligned annotation scheme. We propose a two-tiered evaluation methodology capturing both passage-level classification and span-level annotation quality and conduct a comparative analysis of seven state-of-the-art LLMs on two annotation schemes, including the widely used OPP-115 dataset. The results of our evaluation show that decomposing the annotation task and integrating targeted retrieval and classification components significantly improve annotation accuracy, particularly for well-structured requirements. Our work provides new empirical resources and methodological foundations for advancing automated transparency compliance assessment at scale.
3D Extended Object Tracking based on Extruded B-Spline Side View Profiles
Venue: arXiv cs.CV 2025
Year: 2025

Object tracking is an essential task for autonomous systems. With the advancement of 3D sensors, these systems can better perceive their surroundings using effective 3D Extended Object Tracking (EOT) methods. Based on the observation that common road users are symmetrical on the right and left sides in the traveling direction, we focus on the side view profile of the object. In order to leverage of the development in 2D EOT and balance the number of parameters of a shape model in the tracking algorithms, we propose a method for 3D extended object tracking (EOT) by describing the side view profile of the object with B-spline curves and forming an extrusion to obtain a 3D extent. The use of B-spline curves exploits their flexible representation power by allowing the control points to move freely. The algorithm is developed into an Extended Kalman Filter (EKF). For a through evaluation of this method, we use simulated traffic scenario of different vehicle models and realworld open dataset containing both radar and lidar data.
Matrix Scaling: a New Heuristic for the Feedback Vertex Set Problem
Venue: arXiv cs.DS 2025
Year: 2025

For a digraph $G$, a set $F\subseteq V(G)$ is said to be a feedback vertex set (FVS) if $G-F$ is acyclic. The problem of finding a smallest FVS is NP-hard. We present a matrix scaling technique for finding feedback vertex sets in un-weighted directed graphs that runs in $O(|F|\log(|V|)|V|^{2})$ time. Our technique is empirically shown to produce smaller feedback vertex sets than other known heuristics and in a shorter amount of time.
Byzantine-Resilient Federated Learning via Distributed Optimization
Venue: arXiv cs.LG 2025
Year: 2025

Byzantine attacks present a critical challenge to Federated Learning (FL), where malicious participants can disrupt the training process, degrade model accuracy, and compromise system reliability. Traditional FL frameworks typically rely on aggregation-based protocols for model updates, leaving them vulnerable to sophisticated adversarial strategies. In this paper, we demonstrate that distributed optimization offers a principled and robust alternative to aggregation-centric methods. Specifically, we show that the Primal-Dual Method of Multipliers (PDMM) inherently mitigates Byzantine impacts by leveraging its fault-tolerant consensus mechanism. Through extensive experiments on three datasets (MNIST, FashionMNIST, and Olivetti), under various attack scenarios including bit-flipping and Gaussian noise injection, we validate the superior resilience of distributed optimization protocols. Compared to traditional aggregation-centric approaches, PDMM achieves higher model utility, faster convergence, and improved stability. Our results highlight the effectiveness of distributed optimization in defending against Byzantine threats, paving the way for more secure and resilient federated learning systems.
Thinking Machines: A Survey of LLM based Reasoning Strategies
Venue: arXiv cs.CL 2025
Year: 2025

Large Language Models (LLMs) are highly proficient in language-based tasks. Their language capabilities have positioned them at the forefront of the future AGI (Artificial General Intelligence) race. However, on closer inspection, Valmeekam et al. (2024); Zecevic et al. (2023); Wu et al. (2024) highlight a significant gap between their language proficiency and reasoning abilities. Reasoning in LLMs and Vision Language Models (VLMs) aims to bridge this gap by enabling these models to think and re-evaluate their actions and responses. Reasoning is an essential capability for complex problem-solving and a necessary step toward establishing trust in Artificial Intelligence (AI). This will make AI suitable for deployment in sensitive domains, such as healthcare, banking, law, defense, security etc. In recent times, with the advent of powerful reasoning models like OpenAI O1 and DeepSeek R1, reasoning endowment has become a critical research topic in LLMs. In this paper, we provide a detailed overview and comparison of existing reasoning techniques and present a systematic survey of reasoning-imbued language models. We also study current challenges and present our findings.