OpenRaiser/Intern-Atlas huggingface dataset:
Lugha-Llama: Adapting Large Language Models for African Languages
Venue: arXiv cs.CL 2025
Year: 2025

Large language models (LLMs) have achieved impressive results in a wide range of natural language applications. However, they often struggle to recognize low-resource languages, in particular African languages, which are not well represented in large training corpora. In this paper, we consider how to adapt LLMs to low-resource African languages. We find that combining curated data from African languages with high-quality English educational texts results in a training mix that substantially improves the model's performance on these languages. On the challenging IrokoBench dataset, our models consistently achieve the best performance amongst similarly sized baselines, particularly on knowledge-intensive multiple-choice questions (AfriMMLU). Additionally, on the cross-lingual question answering benchmark AfriQA, our models outperform the base model by over 10%. To better understand the role of English data during training, we translate a subset of 200M tokens into Swahili language and perform an analysis which reveals that the content of these data is primarily responsible for the strong performance. We release our models and data to encourage future research on African languages.
Exploring Ordinal Bias in Action Recognition for Instructional Videos
Venue: arXiv cs.CV 2025
Year: 2025

Action recognition models have achieved promising results in understanding instructional videos. However, they often rely on dominant, dataset-specific action sequences rather than true video comprehension, a problem that we define as ordinal bias. To address this issue, we propose two effective video manipulation methods: Action Masking, which masks frames of frequently co-occurring actions, and Sequence Shuffling, which randomizes the order of action segments. Through comprehensive experiments, we demonstrate that current models exhibit significant performance drops when confronted with nonstandard action sequences, underscoring their vulnerability to ordinal bias. Our findings emphasize the importance of rethinking evaluation strategies and developing models capable of generalizing beyond fixed action patterns in diverse instructional videos.
SigChord: Sniffing Wide Non-sparse Multiband Signals for Terrestrial and Non-terrestrial Wireless Networks
Venue: arXiv cs.NI 2025
Year: 2025

While unencrypted information inspection in physical layer (e.g., open headers) can provide deep insights for optimizing wireless networks, the state-of-the-art (SOTA) methods heavily depend on full sampling rate (a.k.a Nyquist rate), and high-cost radios, due to terrestrial and non-terrestrial networks densely occupying multiple bands across large bandwidth (e.g., from 4G/5G at 0.4-7 GHz to LEO satellite at 4-40 GHz). To this end, we present SigChord, an efficient physical layer inspection system built on low-cost and sub-Nyquist sampling radios. We first design a deep and rule-based interleaving algorithm based on Transformer network to perform spectrum sensing and signal recovery under sub-Nyquist sampling rate, and second, cascade protocol identifier and decoder based on Transformer neural networks to help physical layer packets analysis. We implement SigChord using software-defined radio platforms, and extensively evaluate it on over-the-air terrestrial and non-terrestrial wireless signals. The experiments demonstrate that SigChord delivers over 99% accuracy in detecting and decoding, while still decreasing 34% sampling rate, compared with the SOTA approaches.
A Multi-Modal Interaction Framework for Efficient Human-Robot Collaborative Shelf Picking
Venue: arXiv cs.RO 2025
Year: 2025

The growing presence of service robots in human-centric environments, such as warehouses, demands seamless and intuitive human-robot collaboration. In this paper, we propose a collaborative shelf-picking framework that combines multimodal interaction, physics-based reasoning, and task division for enhanced human-robot teamwork. The framework enables the robot to recognize human pointing gestures, interpret verbal cues and voice commands, and communicate through visual and auditory feedback. Moreover, it is powered by a Large Language Model (LLM) which utilizes Chain of Thought (CoT) and a physics-based simulation engine for safely retrieving cluttered stacks of boxes on shelves, relationship graph for sub-task generation, extraction sequence planning and decision making. Furthermore, we validate the framework through real-world shelf picking experiments such as 1) Gesture-Guided Box Extraction, 2) Collaborative Shelf Clearing and 3) Collaborative Stability Assistance.
Automated Business Process Analysis: An LLM-Based Approach to Value Assessment
Venue: arXiv cs.CL 2025
Year: 2025

Business processes are fundamental to organizational operations, yet their optimization remains challenging due to the timeconsuming nature of manual process analysis. Our paper harnesses Large Language Models (LLMs) to automate value-added analysis, a qualitative process analysis technique that aims to identify steps in the process that do not deliver value. To date, this technique is predominantly manual, time-consuming, and subjective. Our method offers a more principled approach which operates in two phases: first, decomposing high-level activities into detailed steps to enable granular analysis, and second, performing a value-added analysis to classify each step according to Lean principles. This approach enables systematic identification of waste while maintaining the semantic understanding necessary for qualitative analysis. We develop our approach using 50 business process models, for which we collect and publish manual ground-truth labels. Our evaluation, comparing zero-shot baselines with more structured prompts reveals (a) a consistent benefit of structured prompting and (b) promising performance for both tasks. We discuss the potential for LLMs to augment human expertise in qualitative process analysis while reducing the time and subjectivity inherent in manual approaches.
AgentFM: Role-Aware Failure Management for Distributed Databases with LLM-Driven Multi-Agents
Venue: arXiv cs.SE 2025
Year: 2025

Distributed databases are critical infrastructures for today's large-scale software systems, making effective failure management essential to ensure software availability. However, existing approaches often overlook the role distinctions within distributed databases and rely on small-scale models with limited generalization capabilities. In this paper, we conduct a preliminary empirical study to emphasize the unique significance of different roles. Building on this insight, we propose AgentFM, a role-aware failure management framework for distributed databases powered by LLM-driven multi-agents. AgentFM addresses failure management by considering system roles, data roles, and task roles, with a meta-agent orchestrating these components. Preliminary evaluations using Apache IoTDB demonstrate the effectiveness of AgentFM and open new directions for further research.
FACT: Multinomial Misalignment Classification for Point Cloud Registration
Venue: arXiv cs.CV 2025
Year: 2025

We present FACT, a method for predicting alignment quality (i.e., registration error) of registered lidar point cloud pairs. This is useful e.g. for quality assurance of large, automatically registered 3D models. FACT extracts local features from a registered pair and processes them with a point transformer-based network to predict a misalignment class. We generalize prior work that study binary alignment classification of registration errors, by recasting it as multinomial misalignment classification. To achieve this, we introduce a custom regression-by-classification loss function that combines the cross-entropy and Wasserstein losses, and demonstrate that it outperforms both direct regression and prior binary classification. FACT successfully classifies point-cloud pairs registered with both the classical ICP and GeoTransformer, while other choices, such as standard point-cloud-quality metrics and registration residuals are shown to be poor choices for predicting misalignment. On a synthetically perturbed point-cloud task introduced by the CorAl method, we show that FACT achieves substantially better performance than CorAl. Finally, we demonstrate how FACT can assist experts in correcting misaligned point-cloud maps. Our code is available at https://github.com/LudvigDillen/FACT_for_PCMC.
A Serendipitous Recommendation System Considering User Curiosity
Venue: arXiv cs.IR 2025
Year: 2025

To address the problem of narrow recommendation ranges caused by an emphasis on prediction accuracy, serendipitous recommendations, which consider both usefulness and unexpectedness, have attracted attention. However, realizing serendipitous recommendations is challenging due to the varying proportions of usefulness and unexpectedness preferred by different users, which is influenced by their differing desires for knowledge. In this paper, we propose a method to estimate the proportion of usefulness and unexpectedness that each user desires based on their curiosity, and make recommendations that match this preference. The proposed method estimates a user's curiosity by considering both their long-term and short-term interests. Offline experiments were conducted using the MovieLens-1M dataset to evaluate the effectiveness of the proposed method. The experimental results demonstrate that our method achieves the same level of performance as state-of-the-art method while successfully providing serendipitous recommendations.
NLP Security and Ethics, in the Wild
Venue: arXiv cs.CL 2025
Year: 2025

As NLP models are used by a growing number of end-users, an area of increasing importance is NLP Security (NLPSec): assessing the vulnerability of models to malicious attacks and developing comprehensive countermeasures against them. While work at the intersection of NLP and cybersecurity has the potential to create safer NLP for all, accidental oversights can result in tangible harm (e.g., breaches of privacy or proliferation of malicious models). In this emerging field, however, the research ethics of NLP have not yet faced many of the long-standing conundrums pertinent to cybersecurity, until now. We thus examine contemporary works across NLPSec, and explore their engagement with cybersecurity's ethical norms. We identify trends across the literature, ultimately finding alarming gaps on topics like harm minimization and responsible disclosure. To alleviate these concerns, we provide concrete recommendations to help NLP researchers navigate this space more ethically, bridging the gap between traditional cybersecurity and NLP ethics, which we frame as ``white hat NLP''. The goal of this work is to help cultivate an intentional culture of ethical research for those working in NLP Security.
GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction
Venue: arXiv cs.CV 2025
Year: 2025

Gaussian Splatting (GS) is a popular approach for 3D reconstruction, mostly due to its ability to converge reasonably fast, faithfully represent the scene and render (novel) views in a fast fashion. However, it suffers from large storage and memory requirements, and its training speed still lags behind the hash-grid based radiance field approaches (e.g. Instant-NGP), which makes it especially difficult to deploy them in robotics scenarios, where 3D reconstruction is crucial for accurate operation. In this paper, we propose GSta that dynamically identifies Gaussians that have converged well during training, based on their positional and color gradient norms. By forcing such Gaussians into a siesta and stopping their updates (freezing) during training, we improve training speed with competitive accuracy compared to state of the art. We also propose an early stopping mechanism based on the PSNR values computed on a subset of training images. Combined with other improvements, such as integrating a learning rate scheduler, GSta achieves an improved Pareto front in convergence speed, memory and storage requirements, while preserving quality. We also show that GSta can improve other methods and complement orthogonal approaches in efficiency improvement; once combined with Trick-GS, GSta achieves up to 5x faster training, 16x smaller disk size compared to vanilla GS, while having comparable accuracy and consuming only half the peak memory. More visualisations are available at https://anilarmagan.github.io/SRUK-GSta.
Learning global control of underactuated systems with Model-Based Reinforcement Learning
Venue: arXiv cs.RO 2025
Year: 2025

This short paper describes our proposed solution for the third edition of the "AI Olympics with RealAIGym" competition, held at ICRA 2025. We employed Monte-Carlo Probabilistic Inference for Learning Control (MC-PILCO), an MBRL algorithm recognized for its exceptional data efficiency across various low-dimensional robotic tasks, including cart-pole, ball \& plate, and Furuta pendulum systems. MC-PILCO optimizes a system dynamics model using interaction data, enabling policy refinement through simulation rather than direct system data optimization. This approach has proven highly effective in physical systems, offering greater data efficiency than Model-Free (MF) alternatives. Notably, MC-PILCO has previously won the first two editions of this competition, demonstrating its robustness in both simulated and real-world environments. Besides briefly reviewing the algorithm, we discuss the most critical aspects of the MC-PILCO implementation in the tasks at hand: learning a global policy for the pendubot and acrobot systems.
A Meaningful Perturbation Metric for Evaluating Explainability Methods
Venue: arXiv cs.CV 2025
Year: 2025

Deep neural networks (DNNs) have demonstrated remarkable success, yet their wide adoption is often hindered by their opaque decision-making. To address this, attribution methods have been proposed to assign relevance values to each part of the input. However, different methods often produce entirely different relevance maps, necessitating the development of standardized metrics to evaluate them. Typically, such evaluation is performed through perturbation, wherein high- or low-relevance regions of the input image are manipulated to examine the change in prediction. In this work, we introduce a novel approach, which harnesses image generation models to perform targeted perturbation. Specifically, we focus on inpainting only the high-relevance pixels of an input image to modify the model's predictions while preserving image fidelity. This is in contrast to existing approaches, which often produce out-of-distribution modifications, leading to unreliable results. Through extensive experiments, we demonstrate the effectiveness of our approach in generating meaningful rankings across a wide range of models and attribution methods. Crucially, we establish that the ranking produced by our metric exhibits significantly higher correlation with human preferences compared to existing approaches, underscoring its potential for enhancing interpretability in DNNs.
How do Copilot Suggestions Impact Developers' Frustration and Productivity?
Venue: arXiv cs.SE 2025
Year: 2025

Context. AI-based development tools, such as GitHub Copilot, are transforming the software development process by offering real-time code suggestions. These tools promise to improve the productivity by reducing cognitive load and speeding up task completion. Previous exploratory studies, however, show that developers sometimes perceive the automatic suggestions as intrusive. As a result, they feel like their productivity decreased. Theory. We propose two theories on the impact of automatic suggestions on frustration and productivity. First, we hypothesize that experienced developers are frustrated from automatic suggestions (mostly from irrelevant ones), and this also negatively impacts their productivity. Second, we conjecture that novice developers benefit from automatic suggestions, which reduce the frustration caused from being stuck on a technical problem and thus increase their productivity. Objective. We plan to conduct a quasi-experimental study to test our theories. The empirical evidence we will collect will allow us to either corroborate or reject our theories. Method. We will involve at least 32 developers, both experts and novices. We will ask each of them to complete two software development tasks, one with automatic suggestions enabled and one with them disabled, allowing for within-subject comparisons. We will measure independent and dependent variables by monitoring developers' actions through an IDE plugin and screen recording. Besides, we will collect physiological data through a wearable device. We will use statistical hypothesis tests to study the effects of the treatments (i.e., automatic suggestions enabled/disabled) on the outcomes (frustration and productivity).
Introducing the Arm-membench Throughput Benchmark
Venue: arXiv cs.AR 2025
Year: 2025

Application performance of modern day processors is often limited by the memory subsystem rather than actual compute capabilities. Therefore, data throughput specifications play a key role in modeling application performance and determining possible bottlenecks. However, while peak instruction throughputs and bandwidths for local caches are often documented, the achievable throughput can also depend on the relation between memory access and compute instructions. In this paper, we present an Arm version of the well established x86-membench throughput benchmark, which we have adapted to support all current SIMD extensions of the Armv8 instruction set architecture. We describe aspects of the Armv8 ISA that need to be considered in the portable design of this benchmark. We use the benchmark to analyze the memory subsystem at a fine spatial granularity and to unveil microarchitectural details of three processors: Fujitsu A64FX, Ampere Altra and Cavium ThunderX2. Based on the resulting performance information, we show that instruction fetch and decoder widths become a potential bottleneck for cache-bandwidth-sensitive workloads due to the load-store concept of the Arm ISA.
A Graph Diffusion Algorithm for Lexical Similarity Evaluation
Venue: arXiv cs.CL 2025
Year: 2025

In this paper, we present an algorithm for evaluating lexical similarity between a given language and several reference language clusters. As an input, we have a list of concepts and the corresponding translations in all considered languages. Moreover, each reference language is assigned to one of $c$ language clusters. For each of the concepts, the algorithm computes the distance between each pair of translations. Based on these distances, it constructs a weighted directed graph, where every vertex represents a language. After, it solves a graph diffusion equation with a Dirichlet boundary condition, where the unknown is a map from the vertex set to $\mathbb{R}^c$. The resulting coordinates are values from the interval $[0,1]$ and they can be interpreted as probabilities of belonging to each of the clusters or as a lexical similarity distribution with respect to the reference clusters. The distances between translations are calculated using phonetic transcriptions and a modification of the Damerau-Levenshtein distance. The algorithm can be useful in analyzing relationships between languages spoken in multilingual territories with a lot of mutual influences. We demonstrate this by presenting a case study regarding various European languages.
Persona Dynamics: Unveiling the Impact of Personality Traits on Agents in Text-Based Games
Venue: arXiv cs.CL 2025
Year: 2025

Artificial agents are increasingly central to complex interactions and decision-making tasks, yet aligning their behaviors with desired human values remains an open challenge. In this work, we investigate how human-like personality traits influence agent behavior and performance within text-based interactive environments. We introduce PANDA: Personality Adapted Neural Decision Agents, a novel method for projecting human personality traits onto agents to guide their behavior. To induce personality in a text-based game agent, (i) we train a personality classifier to identify what personality type the agent's actions exhibit, and (ii) we integrate the personality profiles directly into the agent's policy-learning pipeline. By deploying agents embodying 16 distinct personality types across 25 text-based games and analyzing their trajectories, we demonstrate that an agent's action decisions can be guided toward specific personality profiles. Moreover, certain personality types, such as those characterized by higher levels of Openness, display marked advantages in performance. These findings underscore the promise of personality-adapted agents for fostering more aligned, effective, and human-centric decision-making in interactive environments.
ColorizeDiffusion v2: Enhancing Reference-based Sketch Colorization Through Separating Utilities
Venue: arXiv cs.CV 2025
Year: 2025

Reference-based sketch colorization methods have garnered significant attention due to their potential applications in the animation production industry. However, most existing methods are trained with image triplets of sketch, reference, and ground truth that are semantically and spatially well-aligned, while real-world references and sketches often exhibit substantial misalignment. This mismatch in data distribution between training and inference leads to overfitting, consequently resulting in spatial artifacts and significant degradation in overall colorization quality, limiting potential applications of current methods for general purposes. To address this limitation, we conduct an in-depth analysis of the \textbf{carrier}, defined as the latent representation facilitating information transfer from reference to sketch. Based on this analysis, we propose a novel workflow that dynamically adapts the carrier to optimize distinct aspects of colorization. Specifically, for spatially misaligned artifacts, we introduce a split cross-attention mechanism with spatial masks, enabling region-specific reference injection within the diffusion process. To mitigate semantic neglect of sketches, we employ dedicated background and style encoders to transfer detailed reference information in the latent feature space, achieving enhanced spatial control and richer detail synthesis. Furthermore, we propose character-mask merging and background bleaching as preprocessing steps to improve foreground-background integration and background generation. Extensive qualitative and quantitative evaluations, including a user study, demonstrate the superior performance of our proposed method compared to existing approaches. An ablation study further validates the efficacy of each proposed component.