OpenRaiser/Intern-Atlas huggingface dataset:
SWE2: SubWord Enriched and Significant Word Emphasized Framework for Hate Speech Detection
Venue: arXiv cs.CL 2024
Year: 2024

Hate speech detection on online social networks has become one of the emerging hot topics in recent years. With the broad spread and fast propagation speed across online social networks, hate speech makes significant impacts on society by increasing prejudice and hurting people. Therefore, there are aroused attention and concern from both industry and academia. In this paper, we address the hate speech problem and propose a novel hate speech detection framework called SWE2, which only relies on the content of messages and automatically identifies hate speech. In particular, our framework exploits both word-level semantic information and sub-word knowledge. It is intuitively persuasive and also practically performs well under a situation with/without character-level adversarial attack. Experimental results show that our proposed model achieves 0.975 accuracy and 0.953 macro F1, outperforming 7 state-of-the-art baselines under no adversarial attack. Our model robustly and significantly performed well under extreme adversarial attack (manipulation of 50% messages), achieving 0.967 accuracy and 0.934 macro F1.
A Prompting-Based Representation Learning Method for Recommendation with Large Language Models
Venue: arXiv cs.IR 2024
Year: 2024

In recent years, Recommender Systems (RS) have witnessed a transformative shift with the advent of Large Language Models (LLMs) in the field of Natural Language Processing (NLP). Models such as GPT-3.5/4, Llama, have demonstrated unprecedented capabilities in understanding and generating human-like text. The extensive information pre-trained by these LLMs allows for the potential to capture a more profound semantic representation from different contextual information of users and items. While the great potential lies behind the thriving of LLMs, the challenge of leveraging user-item preferences from contextual information and its alignment with the improvement of Recommender Systems needs to be addressed. Believing that a better understanding of the user or item itself can be the key factor in improving recommendation performance, we conduct research on generating informative profiles using state-of-the-art LLMs. To boost the linguistic abilities of LLMs in Recommender Systems, we introduce the Prompting-Based Representation Learning Method for Recommendation (P4R). In our P4R framework, we utilize the LLM prompting strategy to create personalized item profiles. These profiles are then transformed into semantic representation spaces using a pre-trained BERT model for text embedding. Furthermore, we incorporate a Graph Convolution Network (GCN) for collaborative filtering representation. The P4R framework aligns these two embedding spaces in order to address the general recommendation tasks. In our evaluation, we compare P4R with state-of-the-art Recommender models and assess the quality of prompt-based profile generation.
Erase then Rectify: A Training-Free Parameter Editing Approach for Cost-Effective Graph Unlearning
Venue: arXiv cs.LG 2024
Year: 2024

Graph unlearning, which aims to eliminate the influence of specific nodes, edges, or attributes from a trained Graph Neural Network (GNN), is essential in applications where privacy, bias, or data obsolescence is a concern. However, existing graph unlearning techniques often necessitate additional training on the remaining data, leading to significant computational costs, particularly with large-scale graphs. To address these challenges, we propose a two-stage training-free approach, Erase then Rectify (ETR), designed for efficient and scalable graph unlearning while preserving the model utility. Specifically, we first build a theoretical foundation showing that masking parameters critical for unlearned samples enables effective unlearning. Building on this insight, the Erase stage strategically edits model parameters to eliminate the impact of unlearned samples and their propagated influence on intercorrelated nodes. To further ensure the GNN's utility, the Rectify stage devises a gradient approximation method to estimate the model's gradient on the remaining dataset, which is then used to enhance model performance. Overall, ETR achieves graph unlearning without additional training or full training data access, significantly reducing computational overhead and preserving data privacy. Extensive experiments on seven public datasets demonstrate the consistent superiority of ETR in model utility, unlearning efficiency, and unlearning effectiveness, establishing it as a promising solution for real-world graph unlearning challenges.
pyGANDALF -- An open-source, Geometric, ANimation, Directed, Algorithmic, Learning Framework for Computer Graphics
Venue: arXiv cs.GR 2024
Year: 2024

In computer graphics (CG) education, the challenge of finding modern, versatile tools is significant, particularly when integrating both legacy and advanced technologies. Traditional frameworks, often reliant on solid, yet outdated APIs like OpenGL, limit the exploration of cutting-edge graphics techniques. To address this, we introduce pyGANDALF, a unique, lightweight, open-source CG framework built on three pillars: Entity-Component-System (ECS) architecture, Python programming, and WebGPU integration. This combination sets pyGANDALF apart by providing a streamlined ECS design with an editor layer, compatibility with WebGPU for state-of-the-art features like compute and ray tracing pipelines, and a programmer-friendly Python environment. The framework supports modern features, such as Physically Based Rendering (PBR) capabilities and integration with Universal Scene Description (USD) formats, making it suitable for both educational demonstrations and real-world applications. Evaluations by expert users confirmed that pyGANDALF effectively balances ease of use with advanced functionality, preparing students for contemporary CG development challenges.
GB-RVFL: Fusion of Randomized Neural Network and Granular Ball Computing
Venue: arXiv cs.LG 2024
Year: 2024

The random vector functional link (RVFL) network is a prominent classification model with strong generalization ability. However, RVFL treats all samples uniformly, ignoring whether they are pure or noisy, and its scalability is limited due to the need for inverting the entire training matrix. To address these issues, we propose granular ball RVFL (GB-RVFL) model, which uses granular balls (GBs) as inputs instead of training samples. This approach enhances scalability by requiring only the inverse of the GB center matrix and improves robustness against noise and outliers through the coarse granularity of GBs. Furthermore, RVFL overlooks the dataset's geometric structure. To address this, we propose graph embedding GB-RVFL (GE-GB-RVFL) model, which fuses granular computing and graph embedding (GE) to preserve the topological structure of GBs. The proposed GB-RVFL and GE-GB-RVFL models are evaluated on KEEL, UCI, NDC and biomedical datasets, demonstrating superior performance compared to baseline models.
Rapid Prototyping of 3D Microstructures: A Simplified Grayscale Lithography Encoding Method Using Blender
Venue: arXiv cs.GR 2024
Year: 2024

The democratization of fabrication equipment has spurred recent interest in maskless grayscale lithography for both 2D and 3D microfabrication. However, the design of suitable template images remains a challenge. This work presents a simplified method for encoding 3D objects into grayscale image files optimized for grayscale lithography. Leveraging the widely used, open-source 3D modeling software Blender, we developed a robust approach to convert geometric heights into grayscale levels and generate image files through top-view rendering. Our method accurately reproduced the overall shape of simple structures like stairs and ramps compared to the original designs. We extended this approach to complex 3D sinusoidal surfaces, achieving similar results. Given the increasing accessibility and user-friendliness of digital rendering tools, this study offers a promising strategy for rapid prototyping of initial designs with minimal effort.
Enhancing Automatic Keyphrase Labelling with Text-to-Text Transfer Transformer (T5) Architecture: A Framework for Keyphrase Generation and Filtering
Venue: arXiv cs.IR 2024
Year: 2024

Automatic keyphrase labelling stands for the ability of models to retrieve words or short phrases that adequately describe documents' content. Previous work has put much effort into exploring extractive techniques to address this task; however, these methods cannot produce keyphrases not found in the text. Given this limitation, keyphrase generation approaches have arisen lately. This paper presents a keyphrase generation model based on the Text-to-Text Transfer Transformer (T5) architecture. Having a document's title and abstract as input, we learn a T5 model to generate keyphrases which adequately define its content. We name this model docT5keywords. We not only perform the classic inference approach, where the output sequence is directly selected as the predicted values, but we also report results from a majority voting approach. In this approach, multiple sequences are generated, and the keyphrases are ranked based on their frequency of occurrence across these sequences. Along with this model, we present a novel keyphrase filtering technique based on the T5 architecture. We train a T5 model to learn whether a given keyphrase is relevant to a document. We devise two evaluation methodologies to prove our model's capability to filter inadequate keyphrases. First, we perform a binary evaluation where our model has to predict if a keyphrase is relevant for a given document. Second, we filter the predicted keyphrases by several AKG models and check if the evaluation scores are improved. Experimental results demonstrate that our keyphrase generation model significantly outperforms all the baselines, with gains exceeding 100\% in some cases. The proposed filtering technique also achieves near-perfect accuracy in eliminating false positives across all datasets.
Large Language Model Predicts Above Normal All India Summer Monsoon Rainfall in 2024
Venue: arXiv cs.AI 2024
Year: 2024

Reliable prediction of the All India Summer Monsoon Rainfall (AISMR) is pivotal for informed policymaking for the country, impacting the lives of billions of people. However, accurate simulation of AISMR has been a persistent challenge due to the complex interplay of various muti-scale factors and the inherent variability of the monsoon system. This research focuses on adapting and fine-tuning the latest LLM model, PatchTST, to accurately predict AISMR with a lead time of three months. The fine-tuned PatchTST model, trained with historical AISMR data, the Niño3.4 index, and categorical Indian Ocean Dipole values, outperforms several popular neural network models and statistical models. This fine-tuned LLM model exhibits an exceptionally low RMSE percentage of 0.07% and a Spearman correlation of 0.976. This is particularly impressive, since it is nearly 80% more accurate than the best-performing NN models. The model predicts an above-normal monsoon for the year 2024, with an accumulated rainfall of 921.6 mm in the month of June-September for the entire country.
A Few Hypocrites: Few-Shot Learning and Subtype Definitions for Detecting Hypocrisy Accusations in Online Climate Change Debates
Venue: arXiv cs.CL 2024
Year: 2024

The climate crisis is a salient issue in online discussions, and hypocrisy accusations are a central rhetorical element in these debates. However, for large-scale text analysis, hypocrisy accusation detection is an understudied tool, most often defined as a smaller subtask of fallacious argument detection. In this paper, we define hypocrisy accusation detection as an independent task in NLP, and identify different relevant subtypes of hypocrisy accusations. Our Climate Hypocrisy Accusation Corpus (CHAC) consists of 420 Reddit climate debate comments, expert-annotated into two different types of hypocrisy accusations: personal versus political hypocrisy. We evaluate few-shot in-context learning with 6 shots and 3 instruction-tuned Large Language Models (LLMs) for detecting hypocrisy accusations in this dataset. Results indicate that the GPT-4o and Llama-3 models in particular show promise in detecting hypocrisy accusations (F1 reaching 0.68, while previous work shows F1 of 0.44). However, context matters for a complex semantic concept such as hypocrisy accusations, and we find models struggle especially at identifying political hypocrisy accusations compared to personal moral hypocrisy. Our study contributes new insights in hypocrisy detection and climate change discourse, and is a stepping stone for large-scale analysis of hypocrisy accusation in online climate debates.
Communication Backbone Reconfiguration with Connectivity Maintenance
Venue: arXiv cs.RO 2024
Year: 2024

The exchange of information is key in applications that involve multiple agents, such as search and rescue, military operations, and disaster response. In this work, we propose a simple and effective trajectory planning framework that tackles the design, deployment, and reconfiguration of a communication backbone by reframing the problem of networked multi-agent motion planning as a manipulator motion planning problem. Our approach works for backbones of variable configurations both in terms of the number of robots utilized and the distance limit between each robot. While research has been conducted on connection-restricted navigation for multi-robot systems in the last years, the field of manipulators is arguably more developed both in theory and practice. Hence, our methodology facilitates practical applications built on top of widely available motion planning algorithms and frameworks for manipulators.
Quantifying Visual Properties of GAM Shape Plots: Impact on Perceived Cognitive Load and Interpretability
Venue: arXiv cs.HC 2024
Year: 2024

Generalized Additive Models (GAMs) offer a balance between performance and interpretability in machine learning. The interpretability aspect of GAMs is expressed through shape plots, representing the model's decision-making process. However, the visual properties of these plots, e.g. number of kinks (number of local maxima and minima), can impact their complexity and the cognitive load imposed on the viewer, compromising interpretability. Our study, including 57 participants, investigates the relationship between the visual properties of GAM shape plots and cognitive load they induce. We quantify various visual properties of shape plots and evaluate their alignment with participants' perceived cognitive load, based on 144 plots. Our results indicate that the number of kinks metric is the most effective, explaining 86.4% of the variance in users' ratings. We develop a simple model based on number of kinks that provides a practical tool for predicting cognitive load, enabling the assessment of one aspect of GAM interpretability without direct user involvement.
A Roadmap for Embodied and Social Grounding in LLMs
Venue: arXiv cs.RO 2024
Year: 2024

The fusion of Large Language Models (LLMs) and robotic systems has led to a transformative paradigm in the robotic field, offering unparalleled capabilities not only in the communication domain but also in skills like multimodal input handling, high-level reasoning, and plan generation. The grounding of LLMs knowledge into the empirical world has been considered a crucial pathway to exploit the efficiency of LLMs in robotics. Nevertheless, connecting LLMs' representations to the external world with multimodal approaches or with robots' bodies is not enough to let them understand the meaning of the language they are manipulating. Taking inspiration from humans, this work draws attention to three necessary elements for an agent to grasp and experience the world. The roadmap for LLMs grounding is envisaged in an active bodily system as the reference point for experiencing the environment, a temporally structured experience for a coherent, self-related interaction with the external world, and social skills to acquire a common-grounded shared experience.
Informed deep hierarchical classification: a non-standard analysis inspired approach
Venue: arXiv cs.AI 2024
Year: 2024

This work proposes a novel approach to the deep hierarchical classification task, i.e., the problem of classifying data according to multiple labels organized in a rigid parent-child structure. It consists in a multi-output deep neural network equipped with specific projection operators placed before each output layer. The design of such an architecture, called lexicographic hybrid deep neural network (LH-DNN), has been possible by combining tools from different and quite distant research fields: lexicographic multi-objective optimization, non-standard analysis, and deep learning. To assess the efficacy of the approach, the resulting network is compared against the B-CNN, a convolutional neural network tailored for hierarchical classification tasks, on the CIFAR10, CIFAR100 (where it has been originally and recently proposed before being adopted and tuned for multiple real-world applications) and Fashion-MNIST benchmarks. Evidence states that an LH-DNN can achieve comparable if not superior performance, especially in the learning of the hierarchical relations, in the face of a drastic reduction of the learning parameters, training epochs, and computational time, without the need for ad-hoc loss functions weighting values.
Hydraulic Volumetric Soft Everting Vine Robot Steering Mechanism for Underwater Exploration
Venue: arXiv cs.RO 2024
Year: 2024

Despite a significant proportion of the Earth being covered in water, exploration of what lies below has been limited due to the challenges and difficulties inherent in the process. Current state of the art robots such as Remotely Operated Vehicles (ROVs) and Autonomous Underwater Vehicles (AUVs) are bulky, rigid and unable to conform to their environment. Soft robotics offers solutions to this issue. Fluid-actuated eversion or growing robots, in particular, are a good example. While current eversion robots have found many applications on land, their inherent properties make them particularly well suited to underwater environments. An important factor when considering underwater eversion robots is the establishment of a suitable steering mechanism that can enable the robot to change direction as required. This project proposes a design for an eversion robot that is capable of steering while underwater, through the use of bending pouches, a design commonly seen in the literature on land-based eversion robots. These bending pouches contract to enable directional change. Similar to their land-based counterparts, the underwater eversion robot uses the same fluid in the medium it operates in to achieve extension and bending but also to additionally aid in neutral buoyancy. The actuation method of bending pouches meant that robots needed to fully extend before steering was possible. Three robots, with the same design and dimensions were constructed from polyethylene tubes and tested. Our research shows that although the soft eversion robot design in this paper was not capable of consistently generating the same amounts of bending for the inflation volume, it still achieved suitable bending at a range of inflation volumes and was observed to bend to a maximum angle of 68 degrees at 2000 ml, which is in line with the bending angles reported for land-based eversion robots in the literature.
CombU: A Combined Unit Activation for Fitting Mathematical Expressions with Neural Networks
Venue: arXiv cs.LG 2024
Year: 2024

The activation functions are fundamental to neural networks as they introduce non-linearity into data relationships, thereby enabling deep networks to approximate complex data relations. Existing efforts to enhance neural network performance have predominantly focused on developing new mathematical functions. However, we find that a well-designed combination of existing activation functions within a neural network can also achieve this objective. In this paper, we introduce the Combined Units activation (CombU), which employs different activation functions at various dimensions across different layers. This approach can be theoretically proven to fit most mathematical expressions accurately. The experiments conducted on four mathematical expression datasets, compared against six State-Of-The-Art (SOTA) activation function algorithms, demonstrate that CombU outperforms all SOTA algorithms in 10 out of 16 metrics and ranks in the top three for the remaining six metrics.
Efficient Feature Interactions with Transformers: Improving User Spending Propensity Predictions in Gaming
Venue: arXiv cs.LG 2024
Year: 2024

Dream11 is a fantasy sports platform that allows users to create their own virtual teams for real-life sports events. We host multiple sports and matches for our 200M+ user base. In this RMG (real money gaming) setting, users pay an entry amount to participate in various contest products that we provide to users. In our current work, we discuss the problem of predicting the user's propensity to spend in a gaming round, so it can be utilized for various downstream applications. e.g. Upselling users by incentivizing them marginally as per their spending propensity, or personalizing the product listing based on the user's propensity to spend. We aim to model the spending propensity of each user based on past transaction data. In this paper, we benchmark tree-based and deep-learning models that show good results on structured data, and we propose a new architecture change that is specifically designed to capture the rich interactions among the input features. We show that our proposed architecture outperforms the existing models on the task of predicting the user's propensity to spend in a gaming round. Our new transformer model surpasses the state-of-the-art FT-Transformer, improving MAE by 2.5\% and MSE by 21.8\%.
Can Vision Language Models Learn from Visual Demonstrations of Ambiguous Spatial Reasoning?
Venue: arXiv cs.CV 2024
Year: 2024

Large vision-language models (VLMs) have become state-of-the-art for many computer vision tasks, with in-context learning (ICL) as a popular adaptation strategy for new ones. But can VLMs learn novel concepts purely from visual demonstrations, or are they limited to adapting to the output format of ICL examples? We propose a new benchmark we call Spatial Visual Ambiguity Tasks (SVAT) that challenges state-of-the-art VLMs to learn new visuospatial tasks in-context. We find that VLMs fail to do this zero-shot, and sometimes continue to fail after finetuning. However, adding simpler data to the training by curriculum learning leads to improved ICL performance.