OpenRaiser/Intern-Atlas huggingface dataset:
EDDA-Coordinata: An Annotated Dataset of Historical Geographic Coordinates
Venue: arXiv cs.CL 2026
Year: 2026

This paper introduces a dataset of enriched geographic coordinates retrieved from Diderot and d'Alembert's eighteenth-century Encyclopedie. Automatically recovering geographic coordinates from historical texts is a complex task, as they are expressed in a variety of ways and with varying levels of precision. To improve retrieval of coordinates from similar digitized early modern texts, we have created a gold standard dataset, trained models, published the resulting inferred and normalized coordinate data, and experimented applying these models to new texts. From 74,000 total articles in each of the digitized versions of the Encyclopedie from ARTFL and ENCCRE, we examined 15,278 geographical entries, manually identifying 4,798 containing coordinates, and 10,480 with descriptive but non-numerical references. Leveraging our gold standard annotations, we trained transformer-based models to retrieve and normalize coordinates. The pipeline presented here combines a classifier to identify coordinate-bearing entries and a second model for retrieval, tested across encoder-decoder and decoder architectures. Cross-validation yielded an 86% EM score. On an out-of-domain eighteenth-century Trevoux dictionary (also in French), our fine-tuned model had a 61% EM score, while for the nineteenth-century, 7th edition of the Encyclopaedia Britannica in English, the EM was 77%. These findings highlight the gold standard dataset's usefulness as training data, and our two-step method's cross-lingual, cross-domain generalizability.
Hierarchical Concept-based Interpretable Models
Venue: arXiv cs.LG 2026
Year: 2026

Modern deep neural networks remain challenging to interpret due to the opacity of their latent representations, impeding model understanding, debugging, and debiasing. Concept Embedding Models (CEMs) address this by mapping inputs to human-interpretable concept representations from which tasks can be predicted. Yet, CEMs fail to represent inter-concept relationships and require concept annotations at different granularities during training, limiting their applicability. In this paper, we introduce Hierarchical Concept Embedding Models (HiCEMs), a new family of CEMs that explicitly model concept relationships through hierarchical structures. To enable HiCEMs in real-world settings, we propose Concept Splitting, a method for automatically discovering finer-grained sub-concepts from a pretrained CEM's embedding space without requiring additional annotations. This allows HiCEMs to generate fine-grained explanations from limited concept labels, reducing annotation burdens. Our evaluation across multiple datasets, including a user study and experiments on PseudoKitchens, a newly proposed concept-based dataset of 3D kitchen renders, demonstrates that (1) Concept Splitting discovers human-interpretable sub-concepts absent during training that can be used to train highly accurate HiCEMs, and (2) HiCEMs enable powerful test-time concept interventions at different granularities, leading to improved task accuracy.
Thinking with Images as Continuous Actions: Numerical Visual Chain-of-Thought
Venue: arXiv cs.CV 2026
Year: 2026

Recent multimodal large language models (MLLMs) increasingly rely on visual chain-of-thought to perform region-grounded reasoning over images. However, existing approaches ground regions via either textified coordinates-causing modality mismatch and semantic fragmentation or fixed-granularity patches that both limit precise region selection and often require non-trivial architectural changes. In this paper, we propose Numerical Visual Chain-of-Thought (NV-CoT), a framework that enables MLLMs to reason over images using continuous numerical coordinates. NV-CoT expands the MLLM action space from discrete vocabulary tokens to a continuous Euclidean space, allowing models to directly generate bounding-box coordinates as actions with only minimal architectural modification. The framework supports both supervised fine-tuning and reinforcement learning. In particular, we replace categorical token policies with a Gaussian (or Laplace) policy over coordinates and introduce stochasticity via reparameterized sampling, making NV-CoT fully compatible with GRPO-style policy optimization. Extensive experiments on three benchmarks against eight representative visual reasoning baselines demonstrate that NV-CoT significantly improves localization precision and final answer accuracy, while also accelerating training convergence, validating the effectiveness of continuous-action visual reasoning in MLLMs. The code is available in https://github.com/kesenzhao/NV-CoT.
SHINE: Sequential Hierarchical Integration Network for EEG and MEG
Venue: arXiv cs.SD 2026
Year: 2026

How natural speech is represented in the brain constitutes a major challenge for cognitive neuroscience, with cortical envelope-following responses playing a central role in speech decoding. This paper presents our approach to the Speech Detection task in the LibriBrain Competition 2025, utilizing over 50 hours of magnetoencephalography (MEG) signals from a single participant listening to LibriVox audiobooks. We introduce the proposed Sequential Hierarchical Integration Network for EEG and MEG (SHINE) to reconstruct the binary speech-silence sequences from MEG signals. In the Extended Track, we further incorporated auxiliary reconstructions of speech envelopes and Mel spectrograms to enhance training. Ensemble methods combining SHINE with baselines (BrainMagic, AWavNet, ConvConcatNet) achieved F1-macro scores of 0.9155 (Standard Track) and 0.9184 (Extended Track) on the leaderboard test set.
Venus: Benchmarking and Empowering Multimodal Large Language Models for Aesthetic Guidance and Cropping
Venue: arXiv cs.CV 2026
Year: 2026

The widespread use of smartphones has made photography ubiquitous, yet a clear gap remains between ordinary users and professional photographers, who can identify aesthetic issues and provide actionable shooting guidance during capture. We define this capability as aesthetic guidance (AG) -- an essential but largely underexplored domain in computational aesthetics. Existing multimodal large language models (MLLMs) primarily offer overly positive feedback, failing to identify issues or provide actionable guidance. Without AG capability, they cannot effectively identify distracting regions or optimize compositional balance, thus also struggling in aesthetic cropping, which aims to refine photo composition through reframing after capture. To address this, we introduce AesGuide, the first large-scale AG dataset and benchmark with 10,748 photos annotated with aesthetic scores, analyses, and guidance. Building upon it, we propose Venus, a two-stage framework that first empowers MLLMs with AG capability through progressively complex aesthetic questions and then activates their aesthetic cropping power via CoT-based rationales. Extensive experiments show that Venus substantially improves AG capability and achieves state-of-the-art (SOTA) performance in aesthetic cropping, enabling interpretable and interactive aesthetic refinement across both stages of photo creation. Code is available at https://github.com/PKU-ICST-MIPL/Venus_CVPR2026.
GPU-Native Approximate Nearest Neighbor Search with IVF-RaBitQ: Fast Index Build and Search
Venue: arXiv cs.DB 2026
Year: 2026

Approximate nearest neighbor search (ANNS) on GPUs is gaining increasing popularity for modern retrieval and recommendation workloads that operate over massive high-dimensional vectors. Graph-based indexes deliver high recall and throughput but incur heavy build-time and storage costs. In contrast, cluster-based methods build and scale efficiently yet often need many probes for high recall, straining memory bandwidth and compute. Aiming to simultaneously achieve fast index build, high-throughput search, high recall, and low storage requirement for GPUs, we present IVF-RaBitQ (GPU), a GPU-native ANNS solution that integrates the cluster-based method IVF with RaBitQ quantization into an efficient GPU index build/search pipeline. Specifically, for index build, we develop a scalable GPU-native RaBitQ quantization method that enables fast and accurate low-bit encoding at scale. For search, we develop GPU-native distance computation schemes for RaBitQ codes and a fused search kernel to achieve high throughput with high recall. With IVF-RaBitQ implemented and integrated into the NVIDIA cuVS Library, experiments on cuVS Bench across multiple datasets show that IVF-RaBitQ offers a strong performance frontier in recall, throughput, index build time, and storage footprint. For Recall approximately equal to 0.95, IVF-RaBitQ achieves 2.2x higher QPS than the state-of-the-art graph-based method CAGRA, while also constructing indices 7.7x faster on average. Compared to the cluster-based method IVF-PQ, IVF-RaBitQ delivers on average over 2.7x higher throughput while avoiding accessing the raw vectors for reranking.
Dialect and Gender Bias in YouTube's Spanish Captioning System
Venue: arXiv cs.CL 2026
Year: 2026

Spanish is the official language of twenty-one countries and is spoken by over 441 million people. Naturally, there are many variations in how Spanish is spoken across these countries. Media platforms such as YouTube rely on automatic speech recognition systems to make their content accessible to different groups of users. However, YouTube offers only one option for automatically generating captions in Spanish. This raises the question: could this captioning system be biased against certain Spanish dialects? This study examines the potential biases in YouTube's automatic captioning system by analyzing its performance across various Spanish dialects. By comparing the quality of captions for female and male speakers from different regions, we identify systematic disparities which can be attributed to specific dialects. Our study provides further evidence that algorithmic technologies deployed on digital platforms need to be calibrated to the diverse needs and experiences of their user populations.
Portfolio Reinforcement Learning with Scenario-Context Rollout
Venue: arXiv cs.AI 2026
Year: 2026

Market regime shifts induce distribution shifts that can degrade the performance of portfolio rebalancing policies. We propose macro-conditioned scenario-context rollout (SCR) that generates plausible next-day multivariate return scenarios under stress events. However, doing so faces new challenges, as history will never tell what would have happened differently. As a result, incorporating scenario-based rewards from rollouts introduces a reward--transition mismatch in temporal-difference learning, destabilizing RL critic training. We analyze this inconsistency and show it leads to a mixed evaluation target. Guided by this analysis, we construct a counterfactual next state using the rollout-implied continuations and augment the critic agent's bootstrap target. Doing so stabilizes the learning and provides a viable bias-variance tradeoff. In out-of-sample evaluations across 31 distinct universes of U.S. equity and ETF portfolios, our method improves Sharpe ratio by up to 76% and reduces maximum drawdown by up to 53% compared with classic and RL-based portfolio rebalancing baselines.
Speak Now: Safe Actor Programming with Multiparty Session Types (Extended Version)
Venue: arXiv cs.PL 2026
Year: 2026

Actor languages such as Erlang and Elixir are widely used for implementing scalable and reliable distributed applications, but the informally-specified nature of actor communication patterns leaves systems vulnerable to costly errors such as communication mismatches and deadlocks. Multiparty session types (MPSTs) rule out communication errors early in the development process, but until now, the many-sender, single-receiver nature of actor communication has made it difficult for actor languages to benefit from session types. This paper introduces Maty, the first actor language design supporting both static multiparty session typing and the full power of actors taking part in multiple sessions. Maty therefore combines the error prevention mechanism of session types with the scalability and fault tolerance of actor languages. Our main insight is to enforce session typing through a flow-sensitive effect system, combined with an event-driven programming style and first-class message handlers. Using MPSTs allows us to guarantee communication safety: a process will never send or receive an unexpected message, nor will a session get stuck because an actor is waiting for a message that will never be sent. We extend Maty to support Erlang-style supervision and cascading failure, and show that this preserves Maty's strong metatheory. We implement Maty in Scala using an API generation approach, and demonstrate the expressiveness of our model by implementing a representative sample of the widely-used Savina actor benchmark suite; an industry-supplied factory scenario; and a chat server.
EvalMVX: A Unified Benchmarking for Neural 3D Reconstruction under Diverse Multiview Setups
Venue: arXiv cs.CV 2026
Year: 2026

Recent advancements in neural surface reconstruction have significantly enhanced 3D reconstruction. However, current real world datasets mainly focus on benchmarking multiview stereo (MVS) based on RGB inputs. Multiview photometric stereo (MVPS) and multiview shape from polarization (MVSfP), though indispensable on high-fidelity surface reconstruction and sparse inputs, have not been quantitatively assessed together with MVS. To determine the working range of different MVX (MVS, MVSfP, and MVPS) techniques, we propose EvalMVX, a real-world dataset containing $25$ objects, each captured with a polarized camera under $20$ varying views and $17$ light conditions including OLAT and natural illumination, leading to $8,500$ images. Each object includes aligned ground-truth 3D mesh, facilitating quantitative benchmarking of MVX methods simultaneously. Based on our EvalMVX, we evaluate $13$ MVX methods published in recent years, record the best-performing methods, and identify open problems under diverse geometric details and reflectance types. We hope EvalMVX and the benchmarking results can inspire future research on multiview 3D reconstruction.
Colour Contrast on the Web: A WCAG 2.1 Level AA Compliance Audit of Common Crawl's Top 500 Domains
Venue: arXiv cs.IR 2026
Year: 2026

We present a large-scale automated audit of WCAG 2.1/2.2 Level AA colour contrast compliance across the 500 most frequently crawled registered domains in Common Crawl's CC-MAIN-2026-08 February 2026 crawl archive. Rather than conducting a live crawl, all page content was sourced from Common Crawl's open WARC archives, ensuring reproducibility and eliminating any load on target web servers. Our static CSS analysis of 240 homepages identified 4,327 unique foreground/background colour pairings, of which 1,771 (40.9%) failed to meet the 4.5:1 contrast ratio threshold for normal text. The median per-site pass rate was 62.7%, with 20.4% of sites achieving full compliance across all detected colour pairings. These findings suggest that colour contrast remains a widespread accessibility barrier on the most prominent websites, with significant variation across domain categories.
Beyond Explainable AI (XAI): An Overdue Paradigm Shift and Post-XAI Research Directions
Venue: arXiv cs.CY 2026
Year: 2026

This study provides a cross-disciplinary examination of Explainable Artificial Intelligence (XAI) approaches-focusing on deep neural networks (DNNs) and large language models (LLMs)-and identifies empirical and conceptual limitations in current XAI. We discuss critical symptoms that stem from deeper root causes (i.e., two paradoxes, two conceptual confusions, and five false assumptions). These fundamental problems within the current XAI research field reveal three insights: experimentally, XAI exhibits significant flaws; conceptually, it is paradoxical; and pragmatically, further attempts to reform the paradoxical XAI might exacerbate its confusion-demanding fundamental shifts and new research directions. To move beyond XAI's limitations, we propose a four-pronged synthesized paradigm shift toward reliable and certified AI development. These four components include: verification-focused Interactive AI (IAI) to establish scientific community protocols for certifying AI system performance rather than attempting post-hoc explanations, AI Epistemology for rigorous scientific foundations, User-Sensible AI to create context-aware systems tailored to specific user communities, and Model-Centered Interpretability for faithful technical analysis-together offering comprehensive post-XAI research directions.
Multi-Objective Reinforcement Learning for Large-Scale Tote Allocation in Human-Robot Collaborative Fulfillment Centers
Venue: arXiv cs.LG 2026
Year: 2026

Optimizing the consolidation process in container-based fulfillment centers requires trading off competing objectives such as processing speed, resource usage, and space utilization while adhering to a range of real-world operational constraints. This process involves moving items between containers via a combination of human and robotic workstations to free up space for inbound inventory and increase container utilization. We formulate this problem as a large-scale Multi-Objective Reinforcement Learning (MORL) task with high-dimensional state spaces and dynamic system behavior. Our method builds on recent theoretical advances in solving constrained RL problems via best-response and no-regret dynamics in zero-sum games, enabling principled minimax policy learning. Policy evaluation on realistic warehouse simulations shows that our approach effectively trades off objectives, and we empirically observe that it learns a single policy that simultaneously satisfies all constraints, even if this is not theoretically guaranteed. We further introduce a theoretical framework to handle the problem of error cancellation, where time-averaged solutions display oscillatory behavior. This method returns a single iterate whose Lagrangian value is close to the minimax value of the game. These results demonstrate the promise of MORL in solving complex, high-impact decision-making problems in large-scale industrial systems.
How IMU Drift Influences Multi-Radar Inertial Odometry for Ground Robots in Subterranean Terrains
Venue: arXiv cs.RO 2026
Year: 2026

Reliable radar inertial odometry (RIO) requires mitigating IMU bias drift, a challenge that intensifies in subterranean environments due to extreme temperatures and gravity-induced accelerations. Cost-effective IMUs such as the Pixhawk, when paired with FMCW TI IWR6843AOP EVM radars, suffer from drift-induced degradation compounded by sparse, noisy, and flickering radar returns, making fusion less stable than LiDAR-based odometry. Yet, LiDAR fails under smoke, dust, and aerosols, whereas FMCW radars remain compact, lightweight, cost-effective, and robust in these situations. To address these challenges, we propose a two-stage MRIO framework that combines an IMU bias estimator for resilient localization and mapping in GPS-denied subterranean environments affected by smoke. Radar-based ego-velocity estimation is formulated through a least-squares approach and incorporated into an EKF for online IMU bias correction; the corrected IMU accelerations are fused with heterogeneous measurements from multiple radars and an IMU to refine odometry. The proposed framework further supports radar-only mapping by exploiting the robot's estimated translational and rotational displacements. In subterranean field trials, MRIO delivers robust localization and mapping, outperforming EKF-RIO. It maintains accuracy across cost-efficient FMCW radar setups and different IMUs, showing resilience with Pixhawk and higher-grade units such as VectorNav. The implementation will be provided as an open-source resource to the community (code available at https://github.com/LTU-RAI/MRIO
Evaluating Accuracy of Vine Robot Shape Sensing with Distributed Inertial Measurement Units
Venue: arXiv cs.RO 2026
Year: 2026

Soft, tip-extending vine robots are well suited for navigating tight, debris-filled environments, making them ideal for urban search and rescue. Sensing the full shape of a vine robot's body is helpful both for localizing information from other sensors placed along the robot body and for determining the robot's configuration within the space being explored. Prior approaches have localized vine robot tips using a single inertial measurement unit (IMU) combined with force sensing or length estimation, while one method demonstrated full-body shape sensing using distributed IMUs on a passively steered robot in controlled maze environments. However, the accuracy of distributed IMU-based shape sensing under active steering, varying robot lengths, and different sensor spacings has not been systematically quantified. In this work, we experimentally evaluate the accuracy of vine robot shape sensing using distributed IMUs along the robot body. We quantify IMU drift, measuring an average orientation drift rate of 1.33 degrees/min across 15 sensors. For passive steering, mean tip position error was 11% of robot length. For active steering, mean tip position error increased to 16%. During growth experiments across lengths from 30-175 cm, mean tip error was 8%, with a positive trend with increasing length. We also analyze the influence of sensor spacing and observe that intermediate spacings can minimize error for single-curvature shapes. These results demonstrate the feasibility of distributed IMU-based shape sensing for vine robots while highlighting key limitations and opportunities for improved modeling and algorithmic integration for field deployment.
MuViT: Multi-Resolution Vision Transformers for Learning Across Scales in Microscopy
Venue: arXiv cs.CV 2026
Year: 2026

Modern microscopy routinely produces gigapixel images that contain structures across multiple spatial scales, from fine cellular morphology to broader tissue organization. Many analysis tasks require combining these scales, yet most vision models operate at a single resolution or derive multi-scale features from one view, limiting their ability to exploit the inherently multi-resolution nature of microscopy data. We introduce MuViT, a transformer architecture built to fuse true multi-resolution observations from the same underlying image. MuViT embeds all patches into a shared world-coordinate system and extends rotary positional embeddings to these coordinates, enabling attention to integrate wide-field context with high-resolution detail within a single encoder. Across synthetic benchmarks, kidney histopathology, and high-resolution mouse-brain microscopy, MuViT delivers consistent improvements over strong ViT and CNN baselines. Multi-resolution MAE pretraining further produces scale-consistent representations that enhance downstream tasks. These results demonstrate that explicit world-coordinate modelling provides a simple yet powerful mechanism for leveraging multi-resolution information in large-scale microscopy analysis.
Random-Forest-Induced Graph Neural Networks for Tabular Learning
Venue: arXiv cs.GR 2026
Year: 2026

Graphs are essential for modeling complex relationships and capturing structured interactions in data. Graph Neural Networks (GNNs) are particularly effective when such relational structure is explicitly available, but many real-world datasets, most notably tabular data, lack an inherent graph representation. To address this limitation, we propose RF-GNN, a framework that constructs instance-level graphs from tabular data using proximity measures induced by random forests. These proximities capture nonlinear feature interactions and data-adaptive similarity without imposing restrictive assumptions on feature geometry. The resulting graphs enable the direct application of GNNs to tabular learning problems. Extensive experiments on 36 benchmark datasets demonstrate that RF-GNN consistently outperforms strong classical baselines and recent graph-construction methods in terms of weighted F1-score. Additional ablation studies highlight the impact of proximity design choices and graph construction settings.