OpenRaiser/Intern-Atlas huggingface dataset:
GlobalBuildingAtlas: An Open Global and Complete Dataset of Building Polygons, Heights and LoD1 3D Models
Venue: arXiv cs.CV 2025
Year: 2025

We introduce GlobalBuildingAtlas, a publicly available dataset providing global and complete coverage of building polygons, heights and Level of Detail 1 (LoD1) 3D building models. This is the first open dataset to offer high quality, consistent, and complete building data in 2D and 3D form at the individual building level on a global scale. Towards this dataset, we developed machine learning-based pipelines to derive building polygons and heights (called GBA.Height) from global PlanetScope satellite data, respectively. Also a quality-based fusion strategy was employed to generate higher-quality polygons (called GBA.Polygon) based on existing open building polygons, including our own derived one. With more than 2.75 billion buildings worldwide, GBA.Polygon surpasses the most comprehensive database to date by more than 1 billion buildings. GBA.Height offers the most detailed and accurate global 3D building height maps to date, achieving a spatial resolution of 3x3 meters-30 times finer than previous global products (90 m), enabling a high-resolution and reliable analysis of building volumes at both local and global scales. Finally, we generated a global LoD1 building model (called GBA.LoD1) from the resulting GBA.Polygon and GBA.Height. GBA.LoD1 represents the first complete global LoD1 building models, including 2.68 billion building instances with predicted heights, i.e., with a height completeness of more than 97%, achieving RMSEs ranging from 1.5 m to 8.9 m across different continents. With its height accuracy, comprehensive global coverage and rich spatial details, GlobalBuildingAltas offers novel insights on the status quo of global buildings, which unlocks unprecedented geospatial analysis possibilities, as showcased by a better illustration of where people live and a more comprehensive monitoring of the progress on the 11th Sustainable Development Goal of the United Nations.
Contour Errors: An Ego-Centric Metric for Reliable 3D Multi-Object Tracking
Venue: arXiv cs.CV 2025
Year: 2025

Finding reliable matches is essential in multi-object tracking to ensure the accuracy and reliability of perception systems in safety-critical applications such as autonomous vehicles. Effective matching mitigates perception errors, enhancing object identification and tracking for improved performance and safety. However, traditional metrics such as Intersection over Union (IoU) and Center Point Distances (CPDs), which are effective in 2D image planes, often fail to find critical matches in complex 3D scenes. To address this limitation, we introduce Contour Errors (CEs), an ego or object-centric metric for identifying matches of interest in tracking scenarios from a functional perspective. By comparing bounding boxes in the ego vehicle's frame, contour errors provide a more functionally relevant assessment of object matches. Extensive experiments on the nuScenes dataset demonstrate that contour errors improve the reliability of matches over the state-of-the-art 2D IoU and CPD metrics in tracking-by-detection methods. In 3D car tracking, our results show that Contour Errors reduce functional failures (FPs/FNs) by 80% at close ranges and 60% at far ranges compared to IoU in the evaluation stage.
Are Lexicon-Based Tools Still the Gold Standard for Valence Analysis in Low-Resource Flemish?
Venue: arXiv cs.CL 2025
Year: 2025

Understanding the nuances in everyday language is pivotal for advancements in computational linguistics & emotions research. Traditional lexicon-based tools such as LIWC and Pattern have long served as foundational instruments in this domain. LIWC is the most extensively validated word count based text analysis tool in the social sciences and Pattern is an open source Python library offering functionalities for NLP. However, everyday language is inherently spontaneous, richly expressive, & deeply context dependent. To explore the capabilities of LLMs in capturing the valences of daily narratives in Flemish, we first conducted a study involving approximately 25,000 textual responses from 102 Dutch-speaking participants. Each participant provided narratives prompted by the question, "What is happening right now and how do you feel about it?", accompanied by self-assessed valence ratings on a continuous scale from -50 to +50. We then assessed the performance of three Dutch-specific LLMs in predicting these valence scores, and compared their outputs to those generated by LIWC and Pattern. Our findings indicate that, despite advancements in LLM architectures, these Dutch tuned models currently fall short in accurately capturing the emotional valence present in spontaneous, real-world narratives. This study underscores the imperative for developing culturally and linguistically tailored models/tools that can adeptly handle the complexities of natural language use. Enhancing automated valence analysis is not only pivotal for advancing computational methodologies but also holds significant promise for psychological research with ecologically valid insights into human daily experiences. We advocate for increased efforts in creating comprehensive datasets & finetuning LLMs for low-resource languages like Flemish, aiming to bridge the gap between computational linguistics & emotion research.
Quantifying Query Fairness Under Unawareness
Venue: arXiv cs.IR 2025
Year: 2025

Traditional ranking algorithms are designed to retrieve the most relevant items for a user's query, but they often inherit biases from data that can unfairly disadvantage vulnerable groups. Fairness in information access systems (IAS) is typically assessed by comparing the distribution of groups in a ranking to a target distribution, such as the overall group distribution in the dataset. These fairness metrics depend on knowing the true group labels for each item. However, when groups are defined by demographic or sensitive attributes, these labels are often unknown, leading to a setting known as "fairness under unawareness". To address this, group membership can be inferred using machine-learned classifiers, and group prevalence is estimated by counting the predicted labels. Unfortunately, such an estimation is known to be unreliable under dataset shift, compromising the accuracy of fairness evaluations. In this paper, we introduce a robust fairness estimator based on quantification that effectively handles multiple sensitive attributes beyond binary classifications. Our method outperforms existing baselines across various sensitive attributes and, to the best of our knowledge, is the first to establish a reliable protocol for measuring fairness under unawareness across multiple queries and groups.
MMR-V: What's Left Unsaid? A Benchmark for Multimodal Deep Reasoning in Videos
Venue: arXiv cs.CV 2025
Year: 2025

The sequential structure of videos poses a challenge to the ability of multimodal large language models (MLLMs) to locate multi-frame evidence and conduct multimodal reasoning. However, existing video benchmarks mainly focus on understanding tasks, which only require models to match frames mentioned in the question (hereafter referred to as "question frame") and perceive a few adjacent frames. To address this gap, we propose MMR-V: A Benchmark for Multimodal Deep Reasoning in Videos. The benchmark is characterized by the following features. (1) Long-range, multi-frame reasoning: Models are required to infer and analyze evidence frames that may be far from the question frame. (2) Beyond perception: Questions cannot be answered through direct perception alone but require reasoning over hidden information. (3) Reliability: All tasks are manually annotated, referencing extensive real-world user understanding to align with common perceptions. (4) Confusability: Carefully designed distractor annotation strategies to reduce model shortcuts. MMR-V consists of 317 videos and 1,257 tasks. Our experiments reveal that current models still struggle with multi-modal reasoning; even the best-performing model, o4-mini, achieves only 52.5% accuracy. Additionally, current reasoning enhancement strategies (Chain-of-Thought and scaling test-time compute) bring limited gains. Further analysis indicates that the CoT demanded for multi-modal reasoning differs from it in textual reasoning, which partly explains the limited performance gains. We hope that MMR-V can inspire further research into enhancing multi-modal reasoning capabilities.
Person Re-Identification System at Semantic Level based on Pedestrian Attributes Ontology
Venue: arXiv cs.CV 2025
Year: 2025

Person Re-Identification (Re-ID) is a very important task in video surveillance systems such as tracking people, finding people in public places, or analysing customer behavior in supermarkets. Although there have been many works to solve this problem, there are still remaining challenges such as large-scale datasets, imbalanced data, viewpoint, fine grained data (attributes), the Local Features are not employed at semantic level in online stage of Re-ID task, furthermore, the imbalanced data problem of attributes are not taken into consideration. This paper has proposed a Unified Re-ID system consisted of three main modules such as Pedestrian Attribute Ontology (PAO), Local Multi-task DCNN (Local MDCNN), Imbalance Data Solver (IDS). The new main point of our Re-ID system is the power of mutual support of PAO, Local MDCNN and IDS to exploit the inner-group correlations of attributes and pre-filter the mismatch candidates from Gallery set based on semantic information as Fashion Attributes and Facial Attributes, to solve the imbalanced data of attributes without adjusting network architecture and data augmentation. We experimented on the well-known Market1501 dataset. The experimental results have shown the effectiveness of our Re-ID system and it could achieve the higher performance on Market1501 dataset in comparison to some state-of-the-art Re-ID methods.
SLAC: Simulation-Pretrained Latent Action Space for Whole-Body Real-World RL
Venue: arXiv cs.RO 2025
Year: 2025

Building capable household and industrial robots requires mastering the control of versatile, high-degree-of-freedom (DoF) systems such as mobile manipulators. While reinforcement learning (RL) holds promise for autonomously acquiring robot control policies, scaling it to high-DoF embodiments remains challenging. Direct RL in the real world demands both safe exploration and high sample efficiency, which are difficult to achieve in practice. Sim-to-real RL, on the other hand, is often brittle due to the reality gap. This paper introduces SLAC, a method that renders real-world RL feasible for complex embodiments by leveraging a low-fidelity simulator to pretrain a task-agnostic latent action space. SLAC trains this latent action space via a customized unsupervised skill discovery method designed to promote temporal abstraction, disentanglement, and safety, thereby facilitating efficient downstream learning. Once a latent action space is learned, SLAC uses it as the action interface for a novel off-policy RL algorithm to autonomously learn downstream tasks through real-world interactions. We evaluate SLAC against existing methods on a suite of bimanual mobile manipulation tasks, where it achieves state-of-the-art performance. Notably, SLAC learns contact-rich whole-body tasks in under an hour of real-world interactions, without relying on any demonstrations or hand-crafted behavior priors. More information and robot videos at robo-rl.github.io
On the Synthetic Channels in Polar Codes over Binary-Input Discrete Memoryless Channels
Venue: arXiv cs.IT 2025
Year: 2025

Polar codes introduced by Arikan in 2009 are the first code family achieving the capacity of binary-input discrete memoryless channels (BIDMCs) with low-complexity encoding and decoding. Identifying unreliable synthetic channels in polar code construction is crucial. Currently, because of the large size of the output alphabets of synthetic channels, there is no effective approach to evaluate their reliability, except in the case that the underlying channels are binary erasure channels. This paper defines equivalence and symmetry based on the likelihood ratio profile of BIDMCs and characterizes symmetric BIDMCs as random switching channels (RSCs) of binary symmetric channels. By converting the generation of synthetic channels in polar code construction into algebraic operations on underlying channels, some compact representations of RSCs for these synthetic channels are derived. Moreover, a lower bound for the average number of elements that possess the same likelihood ratio within the output alphabet of any synthetic channel generated in polar codes is also derived.
SuperWriter: Reflection-Driven Long-Form Generation with Large Language Models
Venue: arXiv cs.CL 2025
Year: 2025

Long-form text generation remains a significant challenge for large language models (LLMs), particularly in maintaining coherence, ensuring logical consistency, and preserving text quality as sequence length increases. To address these limitations, we propose SuperWriter-Agent, an agent-based framework designed to enhance the quality and consistency of long-form text generation. SuperWriter-Agent introduces explicit structured thinking-through planning and refinement stages into the generation pipeline, guiding the model to follow a more deliberate and cognitively grounded process akin to that of a professional writer. Based on this framework, we construct a supervised fine-tuning dataset to train a 7B SuperWriter-LM. We further develop a hierarchical Direct Preference Optimization (DPO) procedure that uses Monte Carlo Tree Search (MCTS) to propagate final quality assessments and optimize each generation step accordingly. Empirical results across diverse benchmarks demonstrate that SuperWriter-LM achieves state-of-the-art performance, surpassing even larger-scale baseline models in both automatic evaluation and human evaluation. Furthermore, comprehensive ablation studies demonstrate the effectiveness of hierarchical DPO and underscore the value of incorporating structured thinking steps to improve the quality of long-form text generation.
R-Search: Empowering LLM Reasoning with Search via Multi-Reward Reinforcement Learning
Venue: arXiv cs.CL 2025
Year: 2025

Large language models (LLMs) have notably progressed in multi-step and long-chain reasoning. However, extending their reasoning capabilities to encompass deep interactions with search remains a non-trivial challenge, as models often fail to identify optimal reasoning-search interaction trajectories, resulting in suboptimal responses. We propose R-Search, a novel reinforcement learning framework for Reasoning-Search integration, designed to enable LLMs to autonomously execute multi-step reasoning with deep search interaction, and learn optimal reasoning search interaction trajectories via multi-reward signals, improving response quality in complex logic- and knowledge-intensive tasks. R-Search guides the LLM to dynamically decide when to retrieve or reason, while globally integrating key evidence to enhance deep knowledge interaction between reasoning and search. During RL training, R-Search provides multi-stage, multi-type rewards to jointly optimize the reasoning-search trajectory. Experiments on seven datasets show that R-Search outperforms advanced RAG baselines by up to 32.2% (in-domain) and 25.1% (out-of-domain). The code and data are available at https://github.com/QingFei1/R-Search.
Thinking Beyond Visibility: A Near-Optimal Policy Framework for Locally Interdependent Multi-Agent MDPs
Venue: arXiv cs.MA 2025
Year: 2025

Decentralized Partially Observable Markov Decision Processes (Dec-POMDPs) are known to be NEXP-Complete and intractable to solve. However, for problems such as cooperative navigation, obstacle avoidance, and formation control, basic assumptions can be made about local visibility and local dependencies. The work DeWeese and Qu 2024 formalized these assumptions in the construction of the Locally Interdependent Multi-Agent MDP. In this setting, it establishes three closed-form policies that are tractable to compute in various situations and are exponentially close to optimal with respect to visibility. However, it is also shown that these solutions can have poor performance when the visibility is small and fixed, often getting stuck during simulations due to the so called "Penalty Jittering" phenomenon. In this work, we establish the Extended Cutoff Policy Class which is, to the best of our knowledge, the first non-trivial class of near optimal closed-form partially observable policies that are exponentially close to optimal with respect to the visibility for any Locally Interdependent Multi-Agent MDP. These policies are able to remember agents beyond their visibilities which allows them to perform significantly better in many small and fixed visibility settings, resolve Penalty Jittering occurrences, and under certain circumstances guarantee fully observable joint optimal behavior despite the partial observability. We also propose a generalized form of the Locally Interdependent Multi-Agent MDP that allows for transition dependence and extended reward dependence, then replicate our theoretical results in this setting.
UNIC: Unified In-Context Video Editing
Venue: arXiv cs.CV 2025
Year: 2025

Recent advances in text-to-video generation have sparked interest in generative video editing tasks. Previous methods often rely on task-specific architectures (e.g., additional adapter modules) or dedicated customizations (e.g., DDIM inversion), which limit the integration of versatile editing conditions and the unification of various editing tasks. In this paper, we introduce UNified In-Context Video Editing (UNIC), a simple yet effective framework that unifies diverse video editing tasks within a single model in an in-context manner. To achieve this unification, we represent the inputs of various video editing tasks as three types of tokens: the source video tokens, the noisy video latent, and the multi-modal conditioning tokens that vary according to the specific editing task. Based on this formulation, our key insight is to integrate these three types into a single consecutive token sequence and jointly model them using the native attention operations of DiT, thereby eliminating the need for task-specific adapter designs. Nevertheless, direct task unification under this framework is challenging, leading to severe token collisions and task confusion due to the varying video lengths and diverse condition modalities across tasks. To address these, we introduce task-aware RoPE to facilitate consistent temporal positional encoding, and condition bias that enables the model to clearly differentiate different editing tasks. This allows our approach to adaptively perform different video editing tasks by referring the source video and varying condition tokens "in context", and support flexible task composition. To validate our method, we construct a unified video editing benchmark containing six representative video editing tasks. Results demonstrate that our unified approach achieves superior performance on each task and exhibits emergent task composition abilities.
LayerFlow: A Unified Model for Layer-aware Video Generation
Venue: arXiv cs.CV 2025
Year: 2025

We present LayerFlow, a unified solution for layer-aware video generation. Given per-layer prompts, LayerFlow generates videos for the transparent foreground, clean background, and blended scene. It also supports versatile variants like decomposing a blended video or generating the background for the given foreground and vice versa. Starting from a text-to-video diffusion transformer, we organize the videos for different layers as sub-clips, and leverage layer embeddings to distinguish each clip and the corresponding layer-wise prompts. In this way, we seamlessly support the aforementioned variants in one unified framework. For the lack of high-quality layer-wise training videos, we design a multi-stage training strategy to accommodate static images with high-quality layer annotations. Specifically, we first train the model with low-quality video data. Then, we tune a motion LoRA to make the model compatible with static frames. Afterward, we train the content LoRA on the mixture of image data with high-quality layered images along with copy-pasted video data. During inference, we remove the motion LoRA thus generating smooth videos with desired layers.
Language-Driven Coordination and Learning in Multi-Agent Simulation Environments
Venue: arXiv cs.AI 2025
Year: 2025

This paper introduces LLM-MARL, a unified framework that incorporates large language models (LLMs) into multi-agent reinforcement learning (MARL) to enhance coordination, communication, and generalization in simulated game environments. The framework features three modular components of Coordinator, Communicator, and Memory, which dynamically generate subgoals, facilitate symbolic inter-agent messaging, and support episodic recall. Training combines PPO with a language-conditioned loss and LLM query gating. LLM-MARL is evaluated in Google Research Football, MAgent Battle, and StarCraft II. Results show consistent improvements over MAPPO and QMIX in win rate, coordination score, and zero-shot generalization. Ablation studies demonstrate that subgoal generation and language-based messaging each contribute significantly to performance gains. Qualitative analysis reveals emergent behaviors such as role specialization and communication-driven tactics. By bridging language modeling and policy learning, this work contributes to the design of intelligent, cooperative agents in interactive simulations. It offers a path forward for leveraging LLMs in multi-agent systems used for training, games, and human-AI collaboration.
A Graph-Retrieval-Augmented Generation Framework Enhances Decision-Making in the Circular Economy
Venue: arXiv cs.AI 2025
Year: 2025

Large language models (LLMs) hold promise for sustainable manufacturing, but often hallucinate industrial codes and emission factors, undermining regulatory and investment decisions. We introduce CircuGraphRAG, a retrieval-augmented generation (RAG) framework that grounds LLMs outputs in a domain-specific knowledge graph for the circular economy. This graph connects 117,380 industrial and waste entities with classification codes and GWP100 emission data, enabling structured multi-hop reasoning. Natural language queries are translated into SPARQL and verified subgraphs are retrieved to ensure accuracy and traceability. Compared with Standalone LLMs and Naive RAG, CircuGraphRAG achieves superior performance in single-hop and multi-hop question answering, with ROUGE-L F1 scores up to 1.0, while baseline scores below 0.08. It also improves efficiency, halving the response time and reducing token usage by 16% in representative tasks. CircuGraphRAG provides fact-checked, regulatory-ready support for circular economy planning, advancing reliable, low-carbon resource decision making.