OpenRaiser/Intern-Atlas huggingface dataset:
ChatAnyone: Stylized Real-time Portrait Video Generation with Hierarchical Motion Diffusion Model
Venue: arXiv cs.CV 2025
Year: 2025

Real-time interactive video-chat portraits have been increasingly recognized as the future trend, particularly due to the remarkable progress made in text and voice chat technologies. However, existing methods primarily focus on real-time generation of head movements, but struggle to produce synchronized body motions that match these head actions. Additionally, achieving fine-grained control over the speaking style and nuances of facial expressions remains a challenge. To address these limitations, we introduce a novel framework for stylized real-time portrait video generation, enabling expressive and flexible video chat that extends from talking head to upper-body interaction. Our approach consists of the following two stages. The first stage involves efficient hierarchical motion diffusion models, that take both explicit and implicit motion representations into account based on audio inputs, which can generate a diverse range of facial expressions with stylistic control and synchronization between head and body movements. The second stage aims to generate portrait video featuring upper-body movements, including hand gestures. We inject explicit hand control signals into the generator to produce more detailed hand movements, and further perform face refinement to enhance the overall realism and expressiveness of the portrait video. Additionally, our approach supports efficient and continuous generation of upper-body portrait video in maximum 512 * 768 resolution at up to 30fps on 4090 GPU, supporting interactive video-chat in real-time. Experimental results demonstrate the capability of our approach to produce portrait videos with rich expressiveness and natural upper-body movements.
Real-Time Evaluation Models for RAG: Who Detects Hallucinations Best?
Venue: arXiv cs.LG 2025
Year: 2025

This article surveys Evaluation models to automatically detect hallucinations in Retrieval-Augmented Generation (RAG), and presents a comprehensive benchmark of their performance across six RAG applications. Methods included in our study include: LLM-as-a-Judge, Prometheus, Lynx, the Hughes Hallucination Evaluation Model (HHEM), and the Trustworthy Language Model (TLM). These approaches are all reference-free, requiring no ground-truth answers/labels to catch incorrect LLM responses. Our study reveals that, across diverse RAG applications, some of these approaches consistently detect incorrect RAG responses with high precision/recall.
Integrating Travel Behavior Forecasting and Generative Modeling for Predicting Future Urban Mobility and Spatial Transformations
Venue: arXiv cs.CV 2025
Year: 2025

Transportation planning plays a critical role in shaping urban development, economic mobility, and infrastructure sustainability. However, traditional planning methods often struggle to accurately predict long-term urban growth and transportation demands. This may sometimes result in infrastructure demolition to make room for current transportation planning demands. This study integrates a Temporal Fusion Transformer to predict travel patterns from demographic data with a Generative Adversarial Network to predict future urban settings through satellite imagery. The framework achieved a 0.76 R-square score in travel behavior prediction and generated high-fidelity satellite images with a Structural Similarity Index of 0.81. The results demonstrate that integrating predictive analytics and spatial visualization can significantly improve the decision-making process, fostering more sustainable and efficient urban development. This research highlights the importance of data-driven methodologies in modern transportation planning and presents a step toward optimizing infrastructure placement, capacity, and long-term viability.
TAGA: A Tangent-Based Reactive Approach for Socially Compliant Robot Navigation Around Human Groups
Venue: arXiv cs.RO 2025
Year: 2025

Robot navigation in densely populated environments presents significant challenges, particularly regarding the interplay between individual and group dynamics. Current navigation models predominantly address interactions with individual pedestrians while failing to account for human groups that naturally form in real-world settings. Conversely, the limited models implementing group-aware navigation typically prioritize group dynamics at the expense of individual interactions, both of which are essential for socially appropriate navigation. This research extends an existing simulation framework to incorporate both individual pedestrians and human groups. We present Tangent Action for Group Avoidance (TAGA), a modular reactive mechanism that can be integrated with existing navigation frameworks to enhance their group-awareness capabilities. TAGA dynamically modifies robot trajectories using tangent action-based avoidance strategies while preserving the underlying model's capacity to navigate around individuals. Additionally, we introduce Group Collision Rate (GCR), a novel metric to quantitatively assess how effectively robots maintain group integrity during navigation. Through comprehensive simulation-based benchmarking, we demonstrate that integrating TAGA with state-of-the-art navigation models (ORCA, Social Force, DS-RNN, and AG-RL) reduces group intrusions by 45.7-78.6% while maintaining comparable success rates and navigation efficiency. Future work will focus on real-world implementation and validation of this approach.
Integrating Large Language Models For Monte Carlo Simulation of Chemical Reaction Networks
Venue: arXiv cs.AI 2025
Year: 2025

Chemical reaction network is an important method for modeling and exploring complex biological processes, bio-chemical interactions and the behavior of different dynamics in system biology. But, formulating such reaction kinetics takes considerable time. In this paper, we leverage the efficiency of modern large language models to automate the stochastic monte carlo simulation of chemical reaction networks and enable the simulation through the reaction description provided in the form of natural languages. We also integrate this process into widely used simulation tool Copasi to further give the edge and ease to the modelers and researchers. In this work, we show the efficacy and limitations of the modern large language models to parse and create reaction kinetics for modelling complex chemical reaction processes.
An NLP-Driven Approach Using Twitter Data for Tailored K-pop Artist Recommendations
Venue: arXiv cs.HC 2025
Year: 2025

The global rise of K-pop and the digital revolution have paved the way for new dimensions in artist recommendations. With platforms like Twitter serving as a hub for fans to interact, share and discuss K-pop, a vast amount of data is generated that can be analyzed to understand listener preferences. However, current recommendation systems often overlook K- pop's inherent diversity, treating it as a singular entity. This paper presents an innovative method that utilizes Natural Language Processing to analyze tweet content and discern individual listening habits and preferences. The mass of Twitter data is methodically categorized using fan clusters, facilitating granular and personalized artist recommendations. Our approach marries the advanced GPT-4 model with large-scale social media data, offering potential enhancements in accuracy for K-pop recommendation systems and promising an elevated, personalized fan experience. In conclusion, acknowledging the heterogeneity within fanbases and capitalizing on readily available social media data marks a significant stride towards advancing personalized music recommendation systems.
Leveraging LLMs with Iterative Loop Structure for Enhanced Social Intelligence in Video Question Answering
Venue: arXiv cs.CV 2025
Year: 2025

Social intelligence, the ability to interpret emotions, intentions, and behaviors, is essential for effective communication and adaptive responses. As robots and AI systems become more prevalent in caregiving, healthcare, and education, the demand for AI that can interact naturally with humans grows. However, creating AI that seamlessly integrates multiple modalities, such as vision and speech, remains a challenge. Current video-based methods for social intelligence rely on general video recognition or emotion recognition techniques, often overlook the unique elements inherent in human interactions. To address this, we propose the Looped Video Debating (LVD) framework, which integrates Large Language Models (LLMs) with visual information, such as facial expressions and body movements, to enhance the transparency and reliability of question-answering tasks involving human interaction videos. Our results on the Social-IQ 2.0 benchmark show that LVD achieves state-of-the-art performance without fine-tuning. Furthermore, supplementary human annotations on existing datasets provide insights into the model's accuracy, guiding future improvements in AI-driven social intelligence.
VoxRep: Enhancing 3D Spatial Understanding in 2D Vision-Language Models via Voxel Representation
Venue: arXiv cs.CV 2025
Year: 2025

Comprehending 3D environments is vital for intelligent systems in domains like robotics and autonomous navigation. Voxel grids offer a structured representation of 3D space, but extracting high-level semantic meaning remains challenging. This paper proposes a novel approach utilizing a Vision-Language Model (VLM) to extract "voxel semantics"-object identity, color, and location-from voxel data. Critically, instead of employing complex 3D networks, our method processes the voxel space by systematically slicing it along a primary axis (e.g., the Z-axis, analogous to CT scan slices). These 2D slices are then formatted and sequentially fed into the image encoder of a standard VLM. The model learns to aggregate information across slices and correlate spatial patterns with semantic concepts provided by the language component. This slice-based strategy aims to leverage the power of pre-trained 2D VLMs for efficient 3D semantic understanding directly from voxel representations.
SEAGET: Seasonal and Active hours guided Graph Enhanced Transformer for the next POI recommendation
Venue: arXiv cs.SI 2025
Year: 2025

One of the most important challenges for improving personalized services in industries like tourism is predicting users' near-future movements based on prior behavior and current circumstances. Next POI (Point of Interest) recommendation is essential for helping users and service providers by providing personalized recommendations. The intricacy of this work, however, stems from the requirement to take into consideration several variables at once, such as user preferences, time contexts, and geographic locations. POI selection is also greatly influenced by elements like a POI's operational status during desired visit times, desirability for visiting during particular seasons, and its dynamic popularity over time. POI popularity is mostly determined by check-in frequency in recent studies, ignoring visitor volumes, operational constraints, and temporal dynamics. These restrictions result in recommendations that are less than ideal and do not take into account actual circumstances. We propose the Seasonal and Active hours-guided Graph-Enhanced Transformer (SEAGET) model as a solution to these problems. By integrating variations in the seasons, operational status, and temporal dynamics into a graph-enhanced transformer framework, SEAGET capitalizes on redefined POI popularity. This invention gives more accurate and context-aware next POI predictions, with potential applications for optimizing tourist experiences and enhancing location-based services in the tourism industry.
MLDSE: Scaling Design Space Exploration Infrastructure for Multi-Level Hardware
Venue: arXiv cs.AR 2025
Year: 2025

To efficiently support large-scale NNs, multi-level hardware, leveraging advanced integration and interconnection technologies, has emerged as a promising solution to counter the slowdown of Moore's law. However, the vast design space of such hardware, coupled with the complexity of their spatial hierarchies and organizations, introduces significant challenges for design space exploration (DSE). Existing DSE tools, which rely on predefined hardware templates to explore parameters for specific architectures, fall short in exploring diverse organizations, spatial hierarchies, and architectural polymorphisms inherent in multi-level hardware. To address these limitations, we present Multi-Level Design Space Exploror (MLDSE), a novel infrastructure for domain-specific DSE of multi-level hardware. MLDSE introduces three key innovations from three basic perspectives of DSE: 1) Modeling: MLDSE introduces a hardware intermediate representation (IR) that can recursively model diverse multi-level hardware with composable elements at various granularities. 2) Mapping: MLDSE provides a comprehensive spatiotemporal mapping IR and mapping primitives, facilitating the mapping strategy exploration on multi-level hardware, especially synchronization and cross-level communication; 3) Simulation: MLDSE supports universal simulator generation based on task-level event-driven simulation mechanism. It features a hardware-consistent scheduling algorithm that can handle general task-level resource contention. Through experiments on LLM workloads, we demonstrate MLDSE's unique capability to perform three-tier DSE spanning architecture, hardware parameter, and mapping.
ReFeed: Multi-dimensional Summarization Refinement with Reflective Reasoning on Feedback
Venue: arXiv cs.CL 2025
Year: 2025

Summarization refinement faces challenges when extending to multi-dimension. In this paper, we introduce ReFeed, a powerful summarization refinement pipeline that enhances multiple dimensions through reflective reasoning on feedback. To achieve this, we release SumFeed-CoT, a large-scale Long-CoT-based dataset optimized for training a lightweight model with reflective reasoning. Our experiments reveal how the number of dimensions, feedback exposure, and reasoning policy influence refinement performance, highlighting reflective reasoning and simultaneously addressing multiple feedback is crucial to mitigate trade-off between dimensions. Furthermore, ReFeed is robust to noisy feedback and feedback order. Lastly, our finding emphasizes that creating data with a proper goal and guideline constitutes a fundamental pillar of effective reasoning. The dataset and model will be released.
Fine-Tuning LLMs on Small Medical Datasets: Text Classification and Normalization Effectiveness on Cardiology reports and Discharge records
Venue: arXiv cs.CL 2025
Year: 2025

We investigate the effectiveness of fine-tuning large language models (LLMs) on small medical datasets for text classification and named entity recognition tasks. Using a German cardiology report dataset and the i2b2 Smoking Challenge dataset, we demonstrate that fine-tuning small LLMs locally on limited training data can improve performance achieving comparable results to larger models. Our experiments show that fine-tuning improves performance on both tasks, with notable gains observed with as few as 200-300 training examples. Overall, the study highlights the potential of task-specific fine-tuning of LLMs for automating clinical workflows and efficiently extracting structured data from unstructured medical text.
A Data-Driven Method for INS/DVL Alignment
Venue: arXiv cs.RO 2025
Year: 2025

Autonomous underwater vehicles (AUVs) are sophisticated robotic platforms crucial for a wide range of applications. The accuracy of AUV navigation systems is critical to their success. Inertial sensors and Doppler velocity logs (DVL) fusion is a promising solution for long-range underwater navigation. However, the effectiveness of this fusion depends heavily on an accurate alignment between the inertial sensors and the DVL. While current alignment methods show promise, there remains significant room for improvement in terms of accuracy, convergence time, and alignment trajectory efficiency. In this research we propose an end-to-end deep learning framework for the alignment process. By leveraging deep-learning capabilities, such as noise reduction and capture of nonlinearities in the data, we show using simulative data, that our proposed approach enhances both alignment accuracy and reduces convergence time beyond current model-based methods.
Unsupervised Real-World Denoising: Sparsity is All You Need
Venue: arXiv cs.CV 2025
Year: 2025

Supervised training for real-world denoising presents challenges due to the difficulty of collecting large datasets of paired noisy and clean images. Recent methods have attempted to address this by utilizing unpaired datasets of clean and noisy images. Some approaches leverage such unpaired data to train denoisers in a supervised manner by generating synthetic clean-noisy pairs. However, these methods often fall short due to the distribution gap between synthetic and real noisy images. To mitigate this issue, we propose a solution based on input sparsification, specifically using random input masking. Our method, which we refer to as Mask, Inpaint and Denoise (MID), trains a denoiser to simultaneously denoise and inpaint synthetic clean-noisy pairs. On one hand, input sparsification reduces the gap between synthetic and real noisy images. On the other hand, an inpainter trained in a supervised manner can still accurately reconstruct sparse inputs by predicting missing clean pixels using the remaining unmasked pixels. Our approach begins with a synthetic Gaussian noise sampler and iteratively refines it using a noise dataset derived from the denoiser's predictions. The noise dataset is created by subtracting predicted pseudo-clean images from real noisy images at each iteration. The core intuition is that improving the denoiser results in a more accurate noise dataset and, consequently, a better noise sampler. We validate our method through extensive experiments on real-world noisy image datasets, demonstrating competitive performance compared to existing unsupervised denoising methods.
Composable Prompting Workspaces for Creative Writing: Exploration and Iteration Using Dynamic Widgets
Venue: arXiv cs.HC 2025
Year: 2025

Generative AI models offer many possibilities for text creation and transformation. Current graphical user interfaces (GUIs) for prompting them lack support for iterative exploration, as they do not represent prompts as actionable interface objects. We propose the concept of a composable prompting canvas for text exploration and iteration using dynamic widgets. Users generate widgets through system suggestions, prompting, or manually to capture task-relevant facets that affect the generated text. In a comparative study with a baseline (conversational UI), 18 participants worked on two writing tasks, creating diverse prompting environments with custom widgets and spatial layouts. They reported having more control over the generated text and preferred our system over the baseline. Our design significantly outperformed the baseline on the Creativity Support Index, and participants felt the results were worth the effort. This work highlights the need for GUIs that support user-driven customization and (re-)structuring to increase both the flexibility and efficiency of prompting.
AdvSGM: Differentially Private Graph Learning via Adversarial Skip-gram Model
Venue: arXiv cs.LG 2025
Year: 2025

The skip-gram model (SGM), which employs a neural network to generate node vectors, serves as the basis for numerous popular graph embedding techniques. However, since the training datasets contain sensitive linkage information, the parameters of a released SGM may encode private information and pose significant privacy risks. Differential privacy (DP) is a rigorous standard for protecting individual privacy in data analysis. Nevertheless, when applying differential privacy to skip-gram in graphs, it becomes highly challenging due to the complex link relationships, which potentially result in high sensitivity and necessitate substantial noise injection. To tackle this challenge, we present AdvSGM, a differentially private skip-gram for graphs via adversarial training. Our core idea is to leverage adversarial training to privatize skip-gram while improving its utility. Towards this end, we develop a novel adversarial training module by devising two optimizable noise terms that correspond to the parameters of a skip-gram. By fine-tuning the weights between modules within AdvSGM, we can achieve differentially private gradient updates without additional noise injection. Extensive experimental results on six real-world graph datasets show that AdvSGM preserves high data utility across different downstream tasks.
Improved Runtime Analysis of a Multi-Valued Compact Genetic Algorithm on Two Generalized OneMax Problems
Venue: arXiv cs.NE 2025
Year: 2025

Recent research in the runtime analysis of estimation of distribution algorithms (EDAs) has focused on univariate EDAs for multi-valued decision variables. In particular, the runtime of the multi-valued cGA (r-cGA) and UMDA on multi-valued functions has been a significant area of study. Adak and Witt (PPSN 2024) and Hamano et al. (ECJ 2024) independently performed a first runtime analysis of the r-cGA on the r-valued OneMax function (r-OneMax). Adak and Witt also introduced a different r-valued OneMax function called G-OneMax. However, for that function, only empirical results were provided so far due to the increased complexity of its runtime analysis, since r-OneMax involves categorical values of two types only, while G-OneMax encompasses all possible values. In this paper, we present the first theoretical runtime analysis of the r-cGA on the G-OneMax function. We demonstrate that the runtime is O(nr^3 log^2 n log r) with high probability. Additionally, we refine the previously established runtime analysis of the r-cGA on r-OneMax, improving the previous bound to O(nr log n log r), which improves the state of the art by an asymptotic factor of log n and is tight for the binary case. Moreover, we for the first time include the case of frequency borders.
Fine-Grained Behavior and Lane Constraints Guided Trajectory Prediction Method
Venue: arXiv cs.CV 2025
Year: 2025

Trajectory prediction, as a critical component of autonomous driving systems, has attracted the attention of many researchers. Existing prediction algorithms focus on extracting more detailed scene features or selecting more reasonable trajectory destinations. However, in the face of dynamic and evolving future movements of the target vehicle, these algorithms cannot provide a fine-grained and continuous description of future behaviors and lane constraints, which degrades the prediction accuracy. To address this challenge, we present BLNet, a novel dualstream architecture that synergistically integrates behavioral intention recognition and lane constraint modeling through parallel attention mechanisms. The framework generates fine-grained behavior state queries (capturing spatial-temporal movement patterns) and lane queries (encoding lane topology constraints), supervised by two auxiliary losses, respectively. Subsequently, a two-stage decoder first produces trajectory proposals, then performs point-level refinement by jointly incorporating both the continuity of passed lanes and future motion features. Extensive experiments on two large datasets, nuScenes and Argoverse, show that our network exhibits significant performance gains over existing direct regression and goal-based algorithms.