OpenRaiser/Intern-Atlas huggingface dataset:
Ecological mapping with geospatial foundation models
Venue: arXiv cs.CV 2026
Year: 2026

The value of Earth observation foundation models for high-impact ecological applications remains insufficiently characterized. This study is one of the first to systematically evaluate the performance, limitations and practical considerations across three common ecological use cases: forest functional trait estimation, land use and land cover mapping and peatland detection. We fine-tune two pretrained models (Prithvi-EO-2.0 and TerraMind) and benchmark them against a ResNet-101 baseline using datasets collected from open sources. Across all tasks, Prithvi-EO-2.0 and TerraMind consistently outperform the ResNet baseline, demonstrating improved generalization and transfer across ecological domains. TerraMind marginally exceeds Prithvi-EO-2.0 in unimodal settings and shows substantial gains when additional modalities are incorporated. However, performance is sensitive to divergence between downstream inputs and pretraining modalities, underscoring the need for careful dataset alignment. Results also indicate that higher-resolution inputs and more accurate pixel-level labels remain critical for capturing fine-scale ecological dynamics.
OccFace: Unified Occlusion-Aware Facial Landmark Detection with Per-Point Visibility
Venue: arXiv cs.CV 2026
Year: 2026

Accurate facial landmark detection under occlusion remains challenging, especially for human-like faces with large appearance variation and rotation-driven self-occlusion. Existing detectors typically localize landmarks while handling occlusion implicitly, without predicting per-point visibility that downstream applications can benefits. We present OccFace, an occlusion-aware framework for universal human-like faces, including humans, stylized characters, and other non-human designs. OccFace adopts a unified dense 100-point layout and a heatmap-based backbone, and adds an occlusion module that jointly predicts landmark coordinates and per-point visibility by combining local evidence with cross-landmark context. Visibility supervision mixes manual labels with landmark-aware masking that derives pseudo visibility from mask-heatmap overlap. We also create an occlusion-aware evaluation suite reporting NME on visible vs. occluded landmarks and benchmarking visibility with Occ AP, F1@0.5, and ROC-AUC, together with a dataset annotated with 100-point landmarks and per-point visibility. Experiments show improved robustness under external occlusion and large head rotations, especially on occluded regions, while preserving accuracy on visible landmarks.
Calliope: A TTS-based Narrated E-book Creator Ensuring Exact Synchronization, Privacy, and Layout Fidelity
Venue: arXiv cs.SD 2026
Year: 2026

A narrated e-book combines synchronized audio with digital text, highlighting the currently spoken word or sentence during playback. This format supports early literacy and assists individuals with reading challenges, while also allowing general readers to seamlessly switch between reading and listening. With the emergence of natural-sounding neural Text-to-Speech (TTS) technology, several commercial services have been developed to leverage these technology for converting standard text e-books into high-quality narrated e-books. However, no open-source solutions currently exist to perform this task. In this paper, we present Calliope, an open-source framework designed to fill this gap. Our method leverages state-of-the-art open-source TTS to convert a text e-book into a narrated e-book in the EPUB 3 Media Overlay format. The method offers several innovative steps: audio timestamps are captured directly during TTS, ensuring exact synchronization between narration and text highlighting; the publisher's original typography, styling, and embedded media are strictly preserved; and the entire pipeline operates offline. This offline capability eliminates recurring API costs, mitigates privacy concerns, and avoids copyright compliance issues associated with cloud-based services. The framework currently supports the state-of-the-art open-source TTS systems XTTS-v2 and Chatterbox. A potential alternative approach involves first generating narration via TTS and subsequently synchronizing it with the text using forced alignment. However, while our method ensures exact synchronization, our experiments show that forced alignment introduces drift between the audio and text highlighting significant enough to degrade the reading experience. Source code and usage instructions are available at https://github.com/hugohammer/TTS-Narrated-Ebook-Creator.git.
SecureScan: An AI-Driven Multi-Layer Framework for Malware and Phishing Detection Using Logistic Regression and Threat Intelligence Integration
Venue: arXiv cs.CR 2026
Year: 2026

The growing sophistication of modern malware and phishing campaigns has diminished the effectiveness of traditional signature-based intrusion detection systems. This work presents SecureScan, an AI-driven, triple-layer detection framework that integrates logistic regression-based classification, heuristic analysis, and external threat intelligence via the VirusTotal API for comprehensive triage of URLs, file hashes, and binaries. The proposed architecture prioritizes efficiency by filtering known threats through heuristics, classifying uncertain samples using machine learning, and validating borderline cases with third-party intelligence. On benchmark datasets, SecureScan achieves 93.1 percent accuracy with balanced precision (0.87) and recall (0.92), demonstrating strong generalization and reduced overfitting through threshold-based decision calibration. A calibrated threshold and gray-zone logic (0.45-0.55) were introduced to minimize false positives and enhance real-world stability. Experimental results indicate that a lightweight statistical model, when augmented with calibrated verification and external intelligence, can achieve reliability and performance comparable to more complex deep learning systems.
VulReaD: Knowledge-Graph-guided Software Vulnerability Reasoning and Detection
Venue: arXiv cs.SE 2026
Year: 2026

Software vulnerability detection (SVD) is a critical challenge in modern systems. Large language models (LLMs) offer natural-language explanations alongside predictions, but most work focuses on binary evaluation, and explanations often lack semantic consistency with Common Weakness Enumeration (CWE) categories. We propose VulReaD, a knowledge-graph-guided approach for vulnerability reasoning and detection that moves beyond binary classification toward CWE-level reasoning. VulReaD leverages a security knowledge graph (KG) as a semantic backbone and uses a strong teacher LLM to generate CWE-consistent contrastive reasoning supervision, enabling student model training without manual annotations. Students are fine-tuned with Odds Ratio Preference Optimization (ORPO) to encourage taxonomy-aligned reasoning while suppressing unsupported explanations. Across three real-world datasets, VulReaD improves binary F1 by 8-10% and multi-class classification by 30% Macro-F1 and 18% Micro-F1 compared to state-of-the-art baselines. Results show that LLMs outperform deep learning baselines in binary detection and that KG-guided reasoning enhances CWE coverage and interpretability.
Dynamic Interference Management for TN-NTN Coexistence in the Upper Mid-Band
Venue: arXiv cs.IT 2026
Year: 2026

The coexistence of terrestrial networks (TN) and non-terrestrial networks (NTN) in the frequency range 3 (FR3) upper mid-band presents considerable interference concerns, as dense TN deployments can severely degrade NTN downlink performance. Existing studies rely on interference-nulling beamforming, precoding, or exclusion zones that require accurate channel state information (CSI) and static coordination, making them unsuitable for dynamic NTN scenarios. To overcome these limitations, we develop an optimization framework that jointly controls TN downlink power, uplink power, and antenna downtilt to protect NTN links while preserving terrestrial performance. The resultant non-convex coupling between TN and NTN parameters is addressed by a Proximal Policy Optimization (PPO)-based reinforcement learning method that develops adaptive power and tilt control strategies. Simulation results demonstrate a reduction up to 8 dB in the median interference-to-noise ratio (INR) while maintaining over 87% TN basestation activity, outperforming conventional baseline methods and validating the feasibility of the proposed strategy for FR3 coexistence.
See, Plan, Snap: Evaluating Multimodal GUI Agents in Scratch
Venue: arXiv cs.AI 2026
Year: 2026

Block-based programming environments such as Scratch play a central role in low-code education, yet evaluating the capabilities of AI agents to construct programs through Graphical User Interfaces (GUIs) remains underexplored. We introduce ScratchWorld, a benchmark for evaluating multimodal GUI agents on program-by-construction tasks in Scratch. Grounded in the Use-Modify-Create pedagogical framework, ScratchWorld comprises 83 curated tasks spanning four distinct problem categories: Create, Debug, Extend, and Compute. To rigorously diagnose the source of agent failures, the benchmark employs two complementary interaction modes: primitive mode requires fine-grained drag-and-drop manipulation to directly assess visuomotor control, while composite mode uses high-level semantic APIs to disentangle program reasoning from GUI execution. To ensure reliable assessment, we propose an execution-based evaluation protocol that validates the functional correctness of the constructed Scratch programs through runtime tests within the browser environment. Extensive experiments across state-of-the-art multimodal language models and GUI agents reveal a substantial reasoning--acting gap, highlighting persistent challenges in fine-grained GUI manipulation despite strong planning capabilities.
Training-Induced Bias Toward LLM-Generated Content in Dense Retrieval
Venue: arXiv cs.IR 2026
Year: 2026

Dense retrieval is a promising approach for acquiring relevant context or world knowledge in open-domain natural language processing tasks and is now widely used in information retrieval applications. However, recent reports claim a broad preference for text generated by large language models (LLMs). This bias is called "source bias", and it has been hypothesized that lower perplexity contributes to this effect. In this study, we revisit this claim by conducting a controlled evaluation to trace the emergence of such preferences across training stages and data sources. Using parallel human- and LLM-generated counterparts of the SciFact and Natural Questions (NQ320K) datasets, we compare unsupervised checkpoints with models fine-tuned using in-domain human text, in-domain LLM-generated text, and MS MARCO. Our results show the following: 1) Unsupervised retrievers do not exhibit a uniform pro-LLM preference. The direction and magnitude depend on the dataset. 2) Across the settings tested, supervised fine-tuning on MS MARCO consistently shifts the rankings toward LLM-generated text. 3) In-domain fine-tuning produces dataset-specific and inconsistent shifts in preference. 4) Fine-tuning on LLM-generated corpora induces a pronounced pro-LLM bias. Finally, a retriever-centric perplexity probe involving the reattachment of a language modeling head to the fine-tuned dense retriever encoder indicates agreement with relevance near chance, thereby weakening the explanatory power of perplexity. Our study demonstrates that source bias is a training-induced phenomenon rather than an inherent property of dense retrievers.
Personalized PageRank Estimation in Undirected Graphs
Venue: arXiv cs.DS 2026
Year: 2026

Given an undirected graph $G=(V, E)$, the Personalized PageRank (PPR) of $t\in V$ with respect to $s\in V$, denoted $π(s,t)$, is the probability that an $α$-discounted random walk starting at $s$ terminates at $t$. We study the time complexity of estimating $π(s,t)$ with constant relative error and constant failure probability, whenever $π(s,t)$ is above a given threshold parameter $δ\in(0,1)$. We consider common graph-access models and furthermore study the single source, single target, and single node (PageRank centrality) variants of the problem. We provide a complete characterization of PPR estimation in undirected graphs by giving tight bounds (up to logarithmic factors) for all problems and model variants in both the worst-case and average-case setting. This includes both new upper and lower bounds. Tight bounds were recently obtained by Bertram, Jensen, Thorup, Wang, and Yan for directed graphs. However, their lower bound constructions rely on asymmetry and therefore do not carry over to undirected graphs. At the same time, undirected graphs exhibit additional structure that can be exploited algorithmically. Our results resolve the undirected case by developing new techniques that capture both aspects, yielding tight bounds.
The Sample Complexity of Uniform Approximation for Multi-Dimensional CDFs and Fixed-Price Mechanisms
Venue: arXiv cs.LG 2026
Year: 2026

We study the sample complexity of learning a uniform approximation of an $n$-dimensional cumulative distribution function (CDF) within an error $ε> 0$, when observations are restricted to a minimal one-bit feedback. This serves as a counterpart to the multivariate DKW inequality under ''full feedback'', extending it to the setting of ''bandit feedback''. Our main result shows a near-dimensional-invariance in the sample complexity: we get a uniform $ε$-approximation with a sample complexity $\frac{1}{ε^3}{\log\left(\frac 1 ε\right)^{\mathcal{O}(n)}}$ over a arbitrary fine grid, where the dimensionality $n$ only affects logarithmic terms. As direct corollaries, we provide tight sample complexity bounds and novel regret guarantees for learning fixed-price mechanisms in small markets, such as bilateral trade settings.
FedPS: Federated data Preprocessing via aggregated Statistics
Venue: arXiv cs.LG 2026
Year: 2026

Federated Learning (FL) enables multiple parties to collaboratively train machine learning models without sharing raw data. However, before training, data must be preprocessed to address missing values, inconsistent formats, and heterogeneous feature scales. This preprocessing stage is critical for model performance but is largely overlooked in FL research. In practical FL systems, privacy constraints prohibit centralizing raw data, while communication efficiency introduces further challenges for distributed preprocessing. We introduce FedPS, a unified framework for federated data preprocessing based on aggregated statistics. FedPS leverages data-sketching techniques to efficiently summarize local datasets while preserving essential statistical information. Building on these summaries, we design federated algorithms for feature scaling, encoding, discretization, and missing-value imputation, and extend preprocessing-related models such as k-Means, k-Nearest Neighbors, and Bayesian Linear Regression to both horizontal and vertical FL settings. FedPS provides flexible, communication-efficient, and consistent preprocessing pipelines for practical FL deployments.
C-MOP: Integrating Momentum and Boundary-Aware Clustering for Enhanced Prompt Evolution
Venue: arXiv cs.CL 2026
Year: 2026

Automatic prompt optimization is a promising direction to boost the performance of Large Language Models (LLMs). However, existing methods often suffer from noisy and conflicting update signals. In this research, we propose C-MOP (Cluster-based Momentum Optimized Prompting), a framework that stabilizes optimization via Boundary-Aware Contrastive Sampling (BACS) and Momentum-Guided Semantic Clustering (MGSC). Specifically, BACS utilizes batch-level information to mine tripartite features--Hard Negatives, Anchors, and Boundary Pairs--to precisely characterize the typical representation and decision boundaries of positive and negative prompt samples. To resolve semantic conflicts, MGSC introduces a textual momentum mechanism with temporal decay that distills persistent consensus from fluctuating gradients across iterations. Extensive experiments demonstrate that C-MOP consistently outperforms SOTA baselines like PromptWizard and ProTeGi, yielding average gains of 1.58% and 3.35%. Notably, C-MOP enables a general LLM with 3B activated parameters to surpass a 70B domain-specific dense LLM, highlighting its effectiveness in driving precise prompt evolution. The code is available at https://github.com/huawei-noah/noah-research/tree/master/C-MOP.
Beyond Permissions: An Empirical Static Analysis of Privacy and Security Risks in Children-Oriented and General-Audience Mobile Apps for Gaming
Venue: arXiv cs.CR 2026
Year: 2026

Mobile gaming applications (apps) have become increasingly pervasive, including a growing number of games designed for children. Despite their popularity, these apps often integrate complex analytics, advertising, and attribution infrastructures that may introduce privacy and security risks. Existing research has primarily focused on tracking behaviors or monetization models, leaving configuration-level privacy exposure and children-oriented apps underexplored. In this study, we conducted a comparative static analysis of Android mobile games to investigate privacy and security risks beyond permission usage. The analysis follows a three-phase methodology comprising (i) designing study protocol, (ii) Android Package Kit (APK) collection and static inspection, and (iii) data analysis. We examined permissions, manifest-level configuration properties (e.g., backup settings, cleartext network traffic, and exported components), and embedded third-party Software Development Kit (SDK) ecosystems across children-oriented and general-audience mobile games. The extracted indicators are synthesized into qualitative privacy-risk categories to support comparative reporting. The results showed that while children-oriented games often request fewer permissions, they frequently exhibit configuration-level risks and embed third-party tracking SDKs similar to general-audience games. Architectural and configuration decisions play a critical role in shaping privacy risks, particularly for apps targeting children. This study contributes a holistic static assessment of privacy exposure in mobile games and provides actionable insights for developers, platform providers, and researchers seeking to improve privacy-by-design practices in mobile applications.
Resource-Efficient Model-Free Reinforcement Learning for Board Games
Venue: arXiv cs.LG 2026
Year: 2026

Board games have long served as complex decision-making benchmarks in artificial intelligence. In this field, search-based reinforcement learning methods such as AlphaZero have achieved remarkable success. However, their significant computational demands have been pointed out as barriers to their reproducibility. In this study, we propose a model-free reinforcement learning algorithm designed for board games to achieve more efficient learning. To validate the efficiency of the proposed method, we conducted comprehensive experiments on five board games: Animal Shogi, Gardner Chess, Go, Hex, and Othello. The results demonstrate that the proposed method achieves more efficient learning than existing methods across these environments. In addition, our extensive ablation study shows the importance of core techniques used in the proposed method. We believe that our efficient algorithm shows the potential of model-free reinforcement learning in domains traditionally dominated by search-based methods.
Blind Gods and Broken Screens: Architecting a Secure, Intent-Centric Mobile Agent Operating System
Venue: arXiv cs.CR 2026
Year: 2026

The evolution of Large Language Models (LLMs) has shifted mobile computing from App-centric interactions to system-level autonomous agents. Current implementations predominantly rely on a "Screen-as-Interface" paradigm, which inherits structural vulnerabilities and conflicts with the mobile ecosystem's economic foundations. In this paper, we conduct a systematic security analysis of state-of-the-art mobile agents using Doubao Mobile Assistant as a representative case. We decompose the threat landscape into four dimensions - Agent Identity, External Interface, Internal Reasoning, and Action Execution - revealing critical flaws such as fake App identity, visual spoofing, indirect prompt injection, and unauthorized privilege escalation stemming from a reliance on unstructured visual data. To address these challenges, we propose Aura, an Agent Universal Runtime Architecture for a clean-slate secure agent OS. Aura replaces brittle GUI scraping with a structured, agent-native interaction model. It adopts a Hub-and-Spoke topology where a privileged System Agent orchestrates intent, sandboxed App Agents execute domain-specific tasks, and the Agent Kernel mediates all communication. The Agent Kernel enforces four defense pillars: (i) cryptographic identity binding via a Global Agent Registry; (ii) semantic input sanitization through a multilayer Semantic Firewall; (iii) cognitive integrity via taint-aware memory and plan-trajectory alignment; and (iv) granular access control with non-deniable auditing. Evaluation on MobileSafetyBench shows that, compared to Doubao, Aura improves low-risk Task Success Rate from roughly 75% to 94.3%, reduces high-risk Attack Success Rate from roughly 40% to 4.4%, and achieves near-order-of-magnitude latency gains. These results demonstrate Aura as a viable, secure alternative to the "Screen-as-Interface" paradigm.
MacWilliams identities for the generalized rank weights
Venue: arXiv cs.IT 2026
Year: 2026

We study the generalized rank weight distribution of a linear code. First, we provide a MacWilliams-type identity which relates the distributions of a code and its dual. Then, we give a formula for the enumerator polynomial. Finally, we explicitly compute the distribution of an MRD code.
The State's Politics of "Fake Data"
Venue: arXiv cs.CY 2026
Year: 2026

Data have power. As such, most discussions of data presume that records should mirror some idealized ground truth. Deviations are viewed as failure. Drawing on two ethnographic studies of state data-making in a Chinese street-level bureaucrat agency and at the US Census Bureau we show how seemingly "fake" state data perform institutional work. We map four moments in which actors negotiate between representational accuracy and organizational imperatives: creation, correction, collusion, and augmentation. Bureaucrats routinely privilege what data do over what they represent, creating fictions that serve civil servants' self-interest and enable constrained administrations. We argue that "fakeness" of state data is relational (context dependent), processual (emerging through workflows), and performative (brought into being through labeling and practice). We urge practitioners to center fitness-for-purpose in assessments of data and contextual governance. Rather than chasing impossible representational accuracy, sociotechnical systems should render the politics of useful fictions visible, contestable, and accountable.