OpenRaiser/Intern-Atlas huggingface dataset:
AI-Driven Diabetic Retinopathy Diagnosis Enhancement through Image Processing and Salp Swarm Algorithm-Optimized Ensemble Network
Venue: arXiv cs.CV 2025
Year: 2025

Diabetic retinopathy is a leading cause of blindness in diabetic patients and early detection plays a crucial role in preventing vision loss. Traditional diagnostic methods are often time-consuming and prone to errors. The emergence of deep learning techniques has provided innovative solutions to improve diagnostic efficiency. However, single deep learning models frequently face issues related to extracting key features from complex retinal images. To handle this problem, we present an effective ensemble method for DR diagnosis comprising four main phases: image pre-processing, selection of backbone pre-trained models, feature enhancement, and optimization. Our methodology initiates with the pre-processing phase, where we apply CLAHE to enhance image contrast and Gamma correction is then used to adjust the brightness for better feature recognition. We then apply Discrete Wavelet Transform (DWT) for image fusion by combining multi-resolution details to create a richer dataset. Then, we selected three pre-trained models with the best performance named DenseNet169, MobileNetV1, and Xception for diverse feature extraction. To further improve feature extraction, an improved residual block is integrated into each model. Finally, the predictions from these base models are then aggregated using weighted ensemble approach, with the weights optimized by using Salp Swarm Algorithm (SSA).SSA intelligently explores the weight space and finds the optimal configuration of base architectures to maximize the performance of the ensemble model. The proposed model is evaluated on the multiclass Kaggle APTOS 2019 dataset and obtained 88.52% accuracy.
Predicting Cardiopulmonary Exercise Testing Outcomes in Congenital Heart Disease Through Multi-modal Data Integration and Geometric Learning
Venue: arXiv cs.LG 2025
Year: 2025

Cardiopulmonary exercise testing (CPET) provides a comprehensive assessment of functional capacity by measuring key physiological variables including oxygen consumption ($VO_2$), carbon dioxide production ($VCO_2$), and pulmonary ventilation ($VE$) during exercise. Previous research has established that parameters such as peak $VO_2$ and $VE/VCO_2$ ratio serve as robust predictors of mortality risk in chronic heart failure patients. In this study, we leverage CPET variables as surrogate mortality endpoints for patients with Congenital Heart Disease (CHD). To our knowledge, this represents the first successful implementation of an advanced machine learning approach that predicts CPET outcomes by integrating electrocardiograms (ECGs) with information derived from clinical letters. Our methodology began with extracting unstructured patient information-including intervention history, diagnoses, and medication regimens-from clinical letters using natural language processing techniques, organizing this data into a structured database. We then digitized ECGs to obtain quantifiable waveforms and established comprehensive data linkages. The core innovation of our approach lies in exploiting the Riemannian geometric properties of covariance matrices derived from both 12-lead ECGs and clinical text data to develop robust regression and classification models. Through extensive ablation studies, we demonstrated that the integration of ECG signals with clinical documentation, enhanced by covariance augmentation techniques in Riemannian space, consistently produced superior predictive performance compared to conventional approaches.
Deep Unsupervised Segmentation of Log Point Clouds
Venue: arXiv cs.CV 2025
Year: 2025

In sawmills, it is essential to accurately measure the raw material, i.e. wooden logs, to optimise the sawing process. Earlier studies have shown that accurate predictions of the inner structure of the logs can be obtained using just surface point clouds produced by a laser scanner. This provides a cost-efficient and fast alternative to the X-ray CT-based measurement devices. The essential steps in analysing log point clouds is segmentation, as it forms the basis for finding the fine surface details that provide the cues about the inner structure of the log. We propose a novel Point Transformer-based point cloud segmentation technique that learns to find the points belonging to the log surface in unsupervised manner. This is obtained using a loss function that utilises the geometrical properties of a cylinder while taking into account the shape variation common in timber logs. We demonstrate the accuracy of the method on wooden logs, but the approach could be utilised also on other cylindrical objects.
Trading-off Accuracy and Communication Cost in Federated Learning
Venue: arXiv cs.LG 2025
Year: 2025

Leveraging the training-by-pruning paradigm introduced by Zhou et al. and Isik et al. introduced a federated learning protocol that achieves a 34-fold reduction in communication cost. We achieve a compression improvements of orders of orders of magnitude over the state-of-the-art. The central idea of our framework is to encode the network weights $\vec w$ by a the vector of trainable parameters $\vec p$, such that $\vec w = Q\cdot \vec p$ where $Q$ is a carefully-generate sparse random matrix (that remains fixed throughout training). In such framework, the previous work of Zhou et al. [NeurIPS'19] is retrieved when $Q$ is diagonal and $\vec p$ has the same dimension of $\vec w$. We instead show that $\vec p$ can effectively be chosen much smaller than $\vec w$, while retaining the same accuracy at the price of a decrease of the sparsity of $Q$. Since server and clients only need to share $\vec p$, such a trade-off leads to a substantial improvement in communication cost. Moreover, we provide theoretical insight into our framework and establish a novel link between training-by-sampling and random convex geometry.
A Parallel Hybrid Action Space Reinforcement Learning Model for Real-world Adaptive Traffic Signal Control
Venue: arXiv cs.AI 2025
Year: 2025

Adaptive traffic signal control (ATSC) can effectively reduce vehicle travel times by dynamically adjusting signal timings but poses a critical challenge in real-world scenarios due to the complexity of real-time decision-making in dynamic and uncertain traffic conditions. The burgeoning field of intelligent transportation systems, bolstered by artificial intelligence techniques and extensive data availability, offers new prospects for the implementation of ATSC. In this study, we introduce a parallel hybrid action space reinforcement learning model (PH-DDPG) that optimizes traffic signal phase and duration of traffic signals simultaneously, eliminating the need for sequential decision-making seen in traditional two-stage models. Our model features a task-specific parallel hybrid action space tailored for adaptive traffic control, which directly outputs discrete phase selections and their associated continuous duration parameters concurrently, thereby inherently addressing dynamic traffic adaptation through unified parametric optimization. %Our model features a unique parallel hybrid action space that allows for the simultaneous output of each action and its optimal parameters, streamlining the decision-making process. Furthermore, to ascertain the robustness and effectiveness of this approach, we executed ablation studies focusing on the utilization of a random action parameter mask within the critic network, which decouples the parameter space for individual actions, facilitating the use of preferable parameters for each action. The results from these studies confirm the efficacy of this method, distinctly enhancing real-world applicability
Towards a Barrier-free GeoQA Portal: Natural Language Interaction with Geospatial Data Using Multi-Agent LLMs and Semantic Search
Venue: arXiv cs.IR 2025
Year: 2025

A Barrier-Free GeoQA Portal: Enhancing Geospatial Data Accessibility with a Multi-Agent LLM Framework Geoportals are vital for accessing and analyzing geospatial data, promoting open spatial data sharing and online geo-information management. Designed with GIS-like interaction and layered visualization, they often challenge non-expert users with complex functionalities and overlapping layers that obscure spatial relationships. We propose a GeoQA Portal using a multi-agent Large Language Model framework for seamless natural language interaction with geospatial data. Complex queries are broken into subtasks handled by specialized agents, retrieving relevant geographic data efficiently. Task plans are shown to users, boosting transparency. The portal supports default and custom data inputs for flexibility. Semantic search via word vector similarity aids data retrieval despite imperfect terms. Case studies, evaluations, and user tests confirm its effectiveness for non-experts, bridging GIS complexity and public access, and offering an intuitive solution for future geoportals.
InnerSelf: Designing Self-Deepfaked Voice for Emotional Well-being
Venue: arXiv cs.HC 2025
Year: 2025

One's own voice is one of the most frequently heard voices. Studies found that hearing and talking to oneself have positive psychological effects. However, the design and implementation of self-voice for emotional regulation in HCI have yet to be explored. In this paper, we introduce InnerSelf, an innovative voice system based on speech synthesis technologies and the Large Language Model. It allows users to engage in supportive and empathic dialogue with their deepfake voice. By manipulating positive self-talk, our system aims to promote self-disclosure and regulation, reshaping negative thoughts and improving emotional well-being.
Conversational Agents as Catalysts for Critical Thinking: Challenging Social Influence in Group Decision-making
Venue: arXiv cs.HC 2025
Year: 2025

Group decision-making processes frequently suffer when social influence and power dynamics suppress minority viewpoints, leading to compliance and groupthink. Conversational agents can counteract these harmful dynamics by encouraging critical thinking. This study investigates how LLM-powered devil's advocate systems affect psychological safety, opinion expression, and satisfaction in power-imbalanced group dynamics. We conducted an experiment with 48 participants in 12 four-person groups, each containing three high-power (senior) and one low-power (junior) member. Each group completed decision tasks in both baseline and AI intervention conditions. Results show AI counterarguments fostered a more flexible atmosphere and significantly enhanced both process and outcome satisfaction for all participants, with particularly notable improvements for minority members. Cognitive workload increased slightly, though not significantly. This research contributes empirical evidence on how AI systems can effectively navigate power hierarchies to foster more inclusive decision-making environments, highlighting the importance of balancing intervention frequency, maintaining conversational flow, and preserving group cohesion.
Pushing Everything Everywhere All At Once: Probabilistic Prehensile Pushing
Venue: arXiv cs.RO 2025
Year: 2025

We address prehensile pushing, the problem of manipulating a grasped object by pushing against the environment. Our solution is an efficient nonlinear trajectory optimization problem relaxed from an exact mixed integer non-linear trajectory optimization formulation. The critical insight is recasting the external pushers (environment) as a discrete probability distribution instead of binary variables and minimizing the entropy of the distribution. The probabilistic reformulation allows all pushers to be used simultaneously, but at the optimum, the probability mass concentrates onto one due to the entropy minimization. We numerically compare our method against a state-of-the-art sampling-based baseline on a prehensile pushing task. The results demonstrate that our method finds trajectories 8 times faster and at a 20 times lower cost than the baseline. Finally, we demonstrate that a simulated and real Franka Panda robot can successfully manipulate different objects following the trajectories proposed by our method. Supplementary materials are available at https://probabilistic-prehensile-pushing.github.io/.
Improving Adaptive Density Control for 3D Gaussian Splatting
Venue: arXiv cs.CV 2025
Year: 2025

3D Gaussian Splatting (3DGS) has become one of the most influential works in the past year. Due to its efficient and high-quality novel view synthesis capabilities, it has been widely adopted in many research fields and applications. Nevertheless, 3DGS still faces challenges to properly manage the number of Gaussian primitives that are used during scene reconstruction. Following the adaptive density control (ADC) mechanism of 3D Gaussian Splatting, new Gaussians in under-reconstructed regions are created, while Gaussians that do not contribute to the rendering quality are pruned. We observe that those criteria for densifying and pruning Gaussians can sometimes lead to worse rendering by introducing artifacts. We especially observe under-reconstructed background or overfitted foreground regions. To encounter both problems, we propose three new improvements to the adaptive density control mechanism. Those include a correction for the scene extent calculation that does not only rely on camera positions, an exponentially ascending gradient threshold to improve training convergence, and significance-aware pruning strategy to avoid background artifacts. With these adaptions, we show that the rendering quality improves while using the same number of Gaussians primitives. Furthermore, with our improvements, the training converges considerably faster, allowing for more than twice as fast training times while yielding better quality than 3DGS. Finally, our contributions are easily compatible with most existing derivative works of 3DGS making them relevant for future works.
Revealing higher-order neural representations of uncertainty with the Noise Estimation through Reinforcement-based Diffusion (NERD) model
Venue: arXiv cs.LG 2025
Year: 2025

Studies often aim to reveal ``first-order" representations (FORs), which encode aspects of an observer's environment, such as contents or structure. A less-common target is ``higher-order" representations (HORs), which are ``about" FORs -- e.g., their strength or uncertainty -- and which may contribute to learning. HORs about uncertainty are unlikely to be direct ``read-outs" of FOR characteristics, instead reflecting noisy estimation processes incorporating prior expectations about uncertainty, but how the brain represents such expected uncertainty distributions remains largely unexplored. Here, we study ``noise expectation" HORs using neural data from a task which may require the brain to learn about its own noise: decoded neurofeedback, wherein human subjects learn to volitionally produce target neural patterns. We develop and apply a Noise Estimation through Reinforcement-based Diffusion (NERD) model to characterize how brains may undertake this process, and show that NERD offers high explanatory power for human behavior.
On the clustering behavior of sliding windows
Venue: arXiv cs.LG 2025
Year: 2025

Things can go spectacularly wrong when clustering timeseries data that has been preprocessed with a sliding window. We highlight three surprising failures that emerge depending on how the window size compares with the timeseries length. In addition to computational examples, we present theoretical explanations for each of these failure modes.
Large Language Models for Virtual Human Gesture Selection
Venue: arXiv cs.HC 2025
Year: 2025

Co-speech gestures convey a wide variety of meanings and play an important role in face-to-face human interactions. These gestures significantly influence the addressee's engagement, recall, comprehension, and attitudes toward the speaker. Similarly, they impact interactions between humans and embodied virtual agents. The process of selecting and animating meaningful gestures has thus become a key focus in the design of these agents. However, automating this gesture selection process poses a significant challenge. Prior gesture generation techniques have varied from fully automated, data-driven methods, which often struggle to produce contextually meaningful gestures, to more manual approaches that require crafting specific gesture expertise and are time-consuming and lack generalizability. In this paper, we leverage the semantic capabilities of Large Language Models to develop a gesture selection approach that suggests meaningful, appropriate co-speech gestures. We first describe how information on gestures is encoded into GPT-4. Then, we conduct a study to evaluate alternative prompting approaches for their ability to select meaningful, contextually relevant gestures and to align them appropriately with the co-speech utterance. Finally, we detail and demonstrate how this approach has been implemented within a virtual agent system, automating the selection and subsequent animation of the selected gestures for enhanced human-agent interactions.
Comp-Attn: Present-and-Align Attention for Compositional Video Generation
Venue: arXiv cs.CV 2025
Year: 2025

In the domain of text-to-video (T2V) generation, reliably synthesizing compositional content involving multiple subjects with intricate relations is still underexplored. The main challenges are twofold: 1) Subject presence, where not all subjects can be presented in the video; 2) Inter-subject relations, where the interaction and spatial relationship between subjects are misaligned. Existing methods adopt techniques, such as inference-time latent optimization or layout control, which fail to address both issues simultaneously. To tackle these problems, we propose Comp-Attn, a composition-aware cross-attention variant that follows a Present-and-Align paradigm: it decouples the two challenges by enforcing subject presence at the condition level and achieving relational alignment at the attention-distribution level. Specifically, 1) We introduce Subject-aware Condition Interpolation (SCI) to reinforce subject-specific conditions and ensure each subject's presence; 2) We propose Layout-forcing Attention Modulation (LAM), which dynamically enforces the attention distribution to align with the relational layout of multiple subjects. Comp-Attn can be seamlessly integrated into various T2V baselines in a training-free manner, boosting T2V-CompBench scores by 15.7\% and 11.7\% on Wan2.1-T2V-14B and Wan2.2-T2V-A14B with only a 5\% increase in inference time. Meanwhile, it also achieves strong performance on VBench and T2I-CompBench, demonstrating its scalability in general video generation and compositional text-to-image (T2I) tasks.
Advances in 4D Generation: A Survey
Venue: arXiv cs.CV 2025
Year: 2025

Generative artificial intelligence has recently progressed from static image and video synthesis to 3D content generation, culminating in the emergence of 4D generation-the task of synthesizing temporally coherent dynamic 3D assets guided by user input. As a burgeoning research frontier, 4D generation enables richer interactive and immersive experiences, with applications ranging from digital humans to autonomous driving. Despite rapid progress, the field lacks a unified understanding of 4D representations, generative frameworks, basic paradigms, and the core technical challenges it faces. This survey provides a systematic and in-depth review of the 4D generation landscape. To comprehensively characterize 4D generation, we first categorize fundamental 4D representations and outline associated techniques for 4D generation. We then present an in-depth analysis of representative generative pipelines based on conditions and representation methods. Subsequently, we discuss how motion and geometry priors are integrated into 4D outputs to ensure spatio-temporal consistency under various control schemes. From an application perspective, this paper summarizes 4D generation tasks in areas such as dynamic object/scene generation, digital human synthesis, editable 4D content, and embodied AI. Furthermore, we summarize and multi-dimensionally compare four basic paradigms for 4D generation: End-to-End, Generated-Data-Based, Implicit-Distillation-Based, and Explicit-Supervision-Based. Concluding our analysis, we highlight five key challenges-consistency, controllability, diversity, efficiency, and fidelity-and contextualize these with current approaches.By distilling recent advances and outlining open problems, this work offers a comprehensive and forward-looking perspective to guide future research in 4D generation.
MusicInfuser: Making Video Diffusion Listen and Dance
Venue: arXiv cs.CV 2025
Year: 2025

We introduce MusicInfuser, an approach that aligns pre-trained text-to-video diffusion models to generate high-quality dance videos synchronized with specified music tracks. Rather than training a multimodal audio-video or audio-motion model from scratch, our method demonstrates how existing video diffusion models can be efficiently adapted to align with musical inputs. We propose a novel layer-wise adaptability criterion based on a guidance-inspired constructive influence function to select adaptable layers, significantly reducing training costs while preserving rich prior knowledge, even with limited, specialized datasets. Experiments show that MusicInfuser effectively bridges the gap between music and video, generating novel and diverse dance movements that respond dynamically to music. Furthermore, our framework generalizes well to unseen music tracks, longer video sequences, and unconventional subjects, outperforming baseline models in consistency and synchronization. All of this is achieved without requiring motion data, with training completed on a single GPU within a day.
AI Work Quantization Model: Closed-System AI Computational Effort Metric
Venue: arXiv cs.PF 2025
Year: 2025

The rapid adoption of AI-driven automation in IoT environments, particularly in smart cities and industrial systems, necessitates a standardized approach to quantify AIs computational workload. Existing methodologies lack a consistent framework for measuring AI computational effort across diverse architectures, posing challenges in fair taxation models and energy-aware workload assessments. This study introduces the Closed-System AI Computational Effort Metric, a theoretical framework that quantifies real-time computational effort by incorporating input/output complexity, execution dynamics, and hardware-specific performance factors. The model ensures comparability between AI workloads across traditional CPUs and modern GPU/TPU accelerators, facilitating standardized performance evaluations. Additionally, we propose an energy-aware extension to assess AIs environmental impact, enabling sustainability-focused AI optimizations and equitable taxation models. Our findings establish a direct correlation between AI workload and human productivity, where 5 AI Workload Units equate to approximately 60 to 72 hours of human labor, exceeding a full-time workweek. By systematically linking AI computational effort to human labor, this framework enhances the understanding of AIs role in workforce automation, industrial efficiency, and sustainable computing. Future work will focus on refining the model through dynamic workload adaptation, complexity normalization, and energy-aware AI cost estimation, further broadening its applicability in diverse AI-driven ecosystems.