OpenRaiser/Intern-Atlas huggingface dataset:
PART: Progressive Alignment Representation Training for Multilingual Speech-To-Text with LLMs
Venue: arXiv cs.CL 2025
Year: 2025

Large language models (LLMs) have expanded from text to speech, giving rise to Speech Large Models (SLMs) that support recognition, translation, and synthesis. A key challenge is aligning speech and text representations, which becomes harder in multilingual settings. Existing methods often freeze LLM parameters and train encoders on multilingual data, but this forces cross-language convergence and limits performance. We introduce Progressive Alignment Representation Training (PART), a multi-stage and multi-task framework that separates within-language from cross-language alignment. During cross-language training, LLM parameters are dynamically activated, and text-based tasks are later introduced to enhance multilingual understanding. Experiments on CommonVoice 15, Fleurs, Wenetspeech, and CoVoST2 show that PART surpasses conventional approaches, with analysis confirming its ability to balance language-specific distinctions and cross-language generalization. These results demonstrate PART's effectiveness and generality for multilingual speech modality alignment.
ExpFace: Exponential Angular Margin Loss for Deep Face Recognition
Venue: arXiv cs.CV 2025
Year: 2025

Face recognition is an open-set problem requiring high discriminative power to ensure that intra-class distances remain smaller than inter-class distances. Margin-based softmax losses, such as SphereFace, CosFace, and ArcFace, have been widely adopted to enhance intra-class compactness and inter-class separability, yet they overlook the impact of noisy samples. By examining the distribution of samples in the angular space, we observe that clean samples predominantly cluster in the center region, whereas noisy samples tend to shift toward the peripheral region. Motivated by this observation, we propose the Exponential Angular Margin Loss (ExpFace), which introduces an angular exponential term as the margin. This design applies a larger penalty in the center region and a smaller penalty in the peripheral region within the angular space, thereby emphasizing clean samples while suppressing noisy samples. We present a unified analysis of ExpFace and classical margin-based softmax losses in terms of margin embedding forms, similarity curves, and gradient curves, showing that ExpFace not only avoids the training instability of SphereFace and the non-monotonicity of ArcFace, but also exhibits a similarity curve that applies penalties in the same manner as the decision boundary in the angular space. Extensive experiments demonstrate that ExpFace achieves state-of-the-art performance. To facilitate future research, we have released the source code at: https://github.com/dfr-code/ExpFace.
Can Audio Large Language Models Verify Speaker Identity?
Venue: arXiv cs.SD 2025
Year: 2025

This paper investigates adapting Audio Large Language Models (ALLMs) for speaker verification (SV). We reformulate SV as an audio question-answering task and conduct comprehensive zero-shot evaluations on public benchmarks, showing that current ALLMs have limited zero-shot SV capability and often struggle in diverse acoustic conditions. To address this challenge, we perform supervised fine-tuning on speaker verification data. A rule-based hard pair sampling strategy is proposed to construct more challenging training pairs. Lightweight fine-tuning substantially improves the performance, though there is still a gap between ALLMs and conventional models. Then, we extend to text-dependent SV by jointly querying ALLMs to verify speaker identity and spoken content, yielding results competitive with cascaded ASR-SV systems. Our findings demonstrate that with proper adaptation, ALLMs hold substantial potential as a unified model for robust speaker verification systems, while maintaining the general audio understanding capabilities.
Agentic AI for Low-Altitude Semantic Wireless Networks: An Energy Efficient Design
Venue: arXiv cs.IT 2025
Year: 2025

This letter addresses the energy efficiency issue in unmanned aerial vehicle (UAV)-assisted autonomous systems. We propose a framework for an agentic artificial intelligence (AI)-powered low-altitude semantic wireless network, that intelligently orchestrates a sense-communicate-decide-control workflow. A system-wide energy consumption minimization problem is formulated to enhance mission endurance. This problem holistically optimizes key operational variables, including UAV's location, semantic compression ratio, transmit power of the UAV and a mobile base station, and binary decision for AI inference task offloading, under stringent latency and quality-of-service constraints. To tackle the formulated mixed-integer non-convex problem, we develop a low-complexity algorithm which can obtain the globally optimal solution with two-dimensional search. Simulation results validate the effectiveness of our proposed design, demonstrating significant reductions in total energy consumption compared to conventional baseline approaches.
BiTAA: A Bi-Task Adversarial Attack for Object Detection and Depth Estimation via 3D Gaussian Splatting
Venue: arXiv cs.CV 2025
Year: 2025

Camera-based perception is critical to autonomous driving yet remains vulnerable to task-specific adversarial manipulations in object detection and monocular depth estimation. Most existing 2D/3D attacks are developed in task silos, lack mechanisms to induce controllable depth bias, and offer no standardized protocol to quantify cross-task transfer, leaving the interaction between detection and depth underexplored. We present BiTAA, a bi-task adversarial attack built on 3D Gaussian Splatting that yields a single perturbation capable of simultaneously degrading detection and biasing monocular depth. Specifically, we introduce a dual-model attack framework that supports both full-image and patch settings and is compatible with common detectors and depth estimators, with optional expectation-over-transformation (EOT) for physical reality. In addition, we design a composite loss that couples detection suppression with a signed, magnitude-controlled log-depth bias within regions of interest (ROIs) enabling controllable near or far misperception while maintaining stable optimization across tasks. We also propose a unified evaluation protocol with cross-task transfer metrics and real-world evaluations, showing consistent cross-task degradation and a clear asymmetry between Det to Depth and from Depth to Det transfer. The results highlight practical risks for multi-task camera-only perception and motivate cross-task-aware defenses in autonomous driving scenarios.
TianHui: A Domain-Specific Large Language Model for Diverse Traditional Chinese Medicine Scenarios
Venue: arXiv cs.CL 2025
Year: 2025

Domain-specific LLMs in TCM face limitations in research settings due to constrained adaptability, insufficient evaluation datasets, and limited computational resources. This study presents TianHui, a specialized TCM LLM built through contextual data integration and domain knowledge fusion. We constructed a large-scale TCM corpus (0.97GB unsupervised data + 611,312 QA pairs) and employed a two-stage training strategy with QLoRA, DeepSpeed Stage 2, and Flash Attention 2. Evaluation on 12 benchmarks showed TianHui ranked top-three in all metrics for six datasets (APQ, TCMCD, HFR, HCCA, DHPE, TLAW) and achieved top results in the other six (TCMEE, APR, GCPMI, TCMKQA, TCMRC, ADTG). Optimal configuration was identified as LoRA rank=128, alpha=256, epoch=4, dropout=0.2, max length=2048. TianHui enables systematic preservation and scalable application of TCM knowledge. All resources are open-sourced.
Adaptive User Interest Modeling via Conditioned Denoising Diffusion For Click-Through Rate Prediction
Venue: arXiv cs.IR 2025
Year: 2025

User behavior sequences in search systems resemble "interest fossils", capturing genuine intent yet eroded by exposure bias, category drift, and contextual noise. Current methods predominantly follow an "identify-aggregate" paradigm, assuming sequences immutably reflect user preferences while overlooking the organic entanglement of noise and genuine interest. Moreover, they output static, context-agnostic representations, failing to adapt to dynamic intent shifts under varying Query-User-Item-Context conditions. To resolve this dual challenge, we propose the Contextual Diffusion Purifier (CDP). By treating category-filtered behaviors as "contaminated observations", CDP employs a forward noising and conditional reverse denoising process guided by cross-interaction features (Query x User x Item x Context), controllably generating pure, context-aware interest representations that dynamically evolve with scenarios. Extensive offline/online experiments demonstrate the superiority of CDP over state-of-the-art methods.
Pure Exploration via Frank-Wolfe Self-Play
Venue: arXiv cs.LG 2025
Year: 2025

We study pure exploration in structured stochastic multi-armed bandits, aiming to efficiently identify the correct hypothesis from a finite set of alternatives. For a broad class of tasks, asymptotic analyses reduce to a maximin optimization that admits a two-player zero-sum game interpretation between an experimenter and a skeptic: the experimenter allocates measurements to rule out alternatives while the skeptic proposes alternatives. We reformulate the game by allowing the skeptic to adopt a mixed strategy, yielding a concave-convex saddle-point problem. This viewpoint leads to Frank-Wolfe Self-Play (FWSP): a projection-free, regularization-free, tuning-free method whose one-hot updates on both sides match the bandit sampling paradigm. However, structural constraints introduce sharp pathologies that complicate algorithm design and analysis: our linear-bandit case study exhibits nonunique optima, optimal designs with zero mass on the best arm, bilinear objectives, and nonsmoothness at the boundary. We address these challenges via a differential-inclusion argument, proving convergence of the game value for best-arm identification in linear bandits. Our analysis proceeds through a continuous-time limit: a differential inclusion with a Lyapunov function that decays exponentially, implying a vanishing duality gap and convergence to the optimal value. Although Lyapunov analysis requires differentiability of the objective, which is not guaranteed on the boundary, we show that along continuous trajectories the algorithm steers away from pathological nonsmooth points and achieves uniform global convergence to the optimal game value. We then embed the discrete-time updates into a perturbed flow and show that the discrete game value also converges. Building on FWSP, we further propose a learning algorithm based on posterior sampling. Numerical experiments demonstrate a vanishing duality gap.
GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenes
Venue: arXiv cs.CV 2025
Year: 2025

This paper presents GS-RoadPatching, an inpainting method for driving scene completion by referring to completely reconstructed regions, which are represented by 3D Gaussian Splatting (3DGS). Unlike existing 3DGS inpainting methods that perform generative completion relying on 2D perspective-view-based diffusion or GAN models to predict limited appearance or depth cues for missing regions, our approach enables substitutional scene inpainting and editing directly through the 3DGS modality, extricating it from requiring spatial-temporal consistency of 2D cross-modals and eliminating the need for time-intensive retraining of Gaussians. Our key insight is that the highly repetitive patterns in driving scenes often share multi-modal similarities within the implicit 3DGS feature space and are particularly suitable for structural matching to enable effective 3DGS-based substitutional inpainting. Practically, we construct feature-embedded 3DGS scenes to incorporate a patch measurement method for abstracting local context at different scales and, subsequently, propose a structural search method to find candidate patches in 3D space effectively. Finally, we propose a simple yet effective substitution-and-fusion optimization for better visual harmony. We conduct extensive experiments on multiple publicly available datasets to demonstrate the effectiveness and efficiency of our proposed method in driving scenes, and the results validate that our method achieves state-of-the-art performance compared to the baseline methods in terms of both quality and interoperability. Additional experiments in general scenes also demonstrate the applicability of the proposed 3D inpainting strategy. The project page and code are available at: https://shanzhaguoo.github.io/GS-RoadPatching/
Improving Generalizability and Undetectability for Targeted Adversarial Attacks on Multimodal Pre-trained Models
Venue: arXiv cs.CV 2025
Year: 2025

Multimodal pre-trained models (e.g., ImageBind), which align distinct data modalities into a shared embedding space, have shown remarkable success across downstream tasks. However, their increasing adoption raises serious security concerns, especially regarding targeted adversarial attacks. In this paper, we show that existing targeted adversarial attacks on multimodal pre-trained models still have limitations in two aspects: generalizability and undetectability. Specifically, the crafted targeted adversarial examples (AEs) exhibit limited generalization to partially known or semantically similar targets in cross-modal alignment tasks (i.e., limited generalizability) and can be easily detected by simple anomaly detection methods (i.e., limited undetectability). To address these limitations, we propose a novel method called Proxy Targeted Attack (PTA), which leverages multiple source-modal and target-modal proxies to optimize targeted AEs, ensuring they remain evasive to defenses while aligning with multiple potential targets. We also provide theoretical analyses to highlight the relationship between generalizability and undetectability and to ensure optimal generalizability while meeting the specified requirements for undetectability. Furthermore, experimental results demonstrate that our PTA can achieve a high success rate across various related targets and remain undetectable against multiple anomaly detection methods.
Embodied AI: From LLMs to World Models
Venue: arXiv cs.AI 2025
Year: 2025

Embodied Artificial Intelligence (AI) is an intelligent system paradigm for achieving Artificial General Intelligence (AGI), serving as the cornerstone for various applications and driving the evolution from cyberspace to physical systems. Recent breakthroughs in Large Language Models (LLMs) and World Models (WMs) have drawn significant attention for embodied AI. On the one hand, LLMs empower embodied AI via semantic reasoning and task decomposition, bringing high-level natural language instructions and low-level natural language actions into embodied cognition. On the other hand, WMs empower embodied AI by building internal representations and future predictions of the external world, facilitating physical law-compliant embodied interactions. As such, this paper comprehensively explores the literature in embodied AI from basics to advances, covering both LLM driven and WM driven works. In particular, we first present the history, key technologies, key components, and hardware systems of embodied AI, as well as discuss its development via looking from unimodal to multimodal angle. We then scrutinize the two burgeoning fields of embodied AI, i.e., embodied AI with LLMs/multimodal LLMs (MLLMs) and embodied AI with WMs, meticulously delineating their indispensable roles in end-to-end embodied cognition and physical laws-driven embodied interactions. Building upon the above advances, we further share our insights on the necessity of the joint MLLM-WM driven embodied AI architecture, shedding light on its profound significance in enabling complex tasks within physical worlds. In addition, we examine representative applications of embodied AI, demonstrating its wide applicability in real-world scenarios. Last but not least, we point out future research directions of embodied AI that deserve further investigation.
Generative Adversarial Networks Applied for Privacy Preservation in Biometric-Based Authentication and Identification
Venue: arXiv cs.CV 2025
Year: 2025

Biometric-based authentication systems are getting broadly adopted in many areas. However, these systems do not allow participating users to influence the way their data is used. Furthermore, the data may leak and can be misused without the users' knowledge. In this paper, we propose a new authentication method that preserves the privacy of individuals and is based on a generative adversarial network (GAN). Concretely, we suggest using the GAN for translating images of faces to a visually private domain (e.g., flowers or shoes). Classifiers, which are used for authentication purposes, are then trained on the images from the visually private domain. Based on our experiments, the method is robust against attacks and still provides meaningful utility.
C-3TO: Continuous 3D Trajectory Optimization on Neural Euclidean Signed Distance Fields
Venue: arXiv cs.RO 2025
Year: 2025

This paper introduces a novel framework for continuous 3D trajectory optimization in cluttered environments, leveraging online neural Euclidean Signed Distance Fields (ESDFs). Unlike prior approaches that rely on discretized ESDF grids with interpolation, our method directly optimizes smooth trajectories represented by fifth-order polynomials over a continuous neural ESDF, ensuring precise gradient information throughout the entire trajectory. The framework integrates a two-stage nonlinear optimization pipeline that balances efficiency, safety and smoothness. Experimental results demonstrate that C-3TO produces collision-aware and dynamically feasible trajectories. Moreover, its flexibility in defining local window sizes and optimization parameters enables straightforward adaptation to diverse user's needs without compromising performance. By combining continuous trajectory parameterization with a continuously updated neural ESDF, C-3TO establishes a robust and generalizable foundation for safe and efficient local replanning in aerial robotics.
Enabling Multi-Species Bird Classification on Low-Power Bioacoustic Loggers
Venue: arXiv cs.SD 2025
Year: 2025

This paper introduces WrenNet, an efficient neural network enabling real-time multi-species bird audio classification on low-power microcontrollers for scalable biodiversity monitoring. We propose a semi-learnable spectral feature extractor that adapts to avian vocalizations, outperforming standard mel-scale and fully-learnable alternatives. On an expert-curated 70-species dataset, WrenNet achieves up to 90.8\% accuracy on acoustically distinctive species and 70.1\% on the full task. When deployed on an AudioMoth device ($\leq$1MB RAM), it consumes only 77mJ per inference. Moreover, the proposed model is over 16x more energy-efficient compared to Birdnet when running on a Raspberry Pi 3B+. This work demonstrates the first practical framework for continuous, multi-species acoustic monitoring on low-power edge devices.
Investigating the Effect of Prior Exposure and Fidelity on Quality and Realism Perception of VR Digital Twins
Venue: arXiv cs.HC 2025
Year: 2025

This study explores how prior exposure to physical objects influences the quality and realism perception of Digital Twins (DT) with varying levels of fidelity in Virtual Reality (VR). In a mixed experimental design, 24 participants were divided into two equal groups: an exposure group, in which members were shown physical objects before inspecting and rating their replicas in VR, and a control group without prior knowledge. Three objects were presented, each under four fidelity conditions with varying texture resolution and geometric detail. Participants rated perceived quality and realism through in-VR self-reports. Statistical analysis revealed that texture resolution significantly affected realism and quality perception, whereas geometric detail only influenced quality ratings. Investigating the between-factor, no significant effect of exposure on quality and realism perception was found. These findings raise important questions about the cognitive relationship between physical objects and their digital counterparts and how fidelity influences the perception of DTs in VR.
Hyperspectral Adapter for Semantic Segmentation with Vision Foundation Models
Venue: arXiv cs.CV 2025
Year: 2025

Hyperspectral imaging (HSI) captures spatial information along with dense spectral measurements across numerous narrow wavelength bands. This rich spectral content has the potential to facilitate robust robotic perception, particularly in environments with complex material compositions, varying illumination, or other visually challenging conditions. However, current HSI semantic segmentation methods underperform due to their reliance on architectures and learning frameworks optimized for RGB inputs. In this work, we propose a novel hyperspectral adapter that leverages pretrained vision foundation models to effectively learn from hyperspectral data. Our architecture incorporates a spectral transformer and a spectrum-aware spatial prior module to extract rich spatial-spectral features. Additionally, we introduce a modality-aware interaction block that facilitates effective integration of hyperspectral representations and frozen vision Transformer features through dedicated extraction and injection mechanisms. Extensive evaluations on three benchmark autonomous driving datasets demonstrate that our architecture achieves state-of-the-art semantic segmentation performance while directly using HSI inputs, outperforming both vision-based and hyperspectral segmentation methods. We make the code available at https://hsi-adapter.cs.uni-freiburg.de.
Discrete Diffusion for Reflective Vision-Language-Action Models in Autonomous Driving
Venue: arXiv cs.RO 2025
Year: 2025

End-to-End (E2E) solutions have emerged as a mainstream approach for autonomous driving systems, with Vision-Language-Action (VLA) models representing a new paradigm that leverages pre-trained multimodal knowledge from Vision-Language Models (VLMs) to interpret and interact with complex real-world environments. However, these methods remain constrained by the limitations of imitation learning, which struggles to inherently encode physical rules during training. Existing approaches often rely on complex rule-based post-refinement, employ reinforcement learning that remains largely limited to simulation, or utilize diffusion guidance that requires computationally expensive gradient calculations. To address these challenges, we introduce ReflectDrive, a novel learning-based framework that integrates a reflection mechanism for safe trajectory generation via discrete diffusion. We first discretize the two-dimensional driving space to construct an action codebook, enabling the use of pre-trained Diffusion Language Models for planning tasks through fine-tuning. Central to our approach is a safety-aware reflection mechanism that performs iterative self-correction without gradient computation. Our method begins with goal-conditioned trajectory generation to model multi-modal driving behaviors. Based on this, we apply local search methods to identify unsafe tokens and determine feasible solutions, which then serve as safe anchors for inpainting-based regeneration. Evaluated on the NAVSIM benchmark, ReflectDrive demonstrates significant advantages in safety-critical trajectory generation, offering a scalable and reliable solution for autonomous driving systems.