OpenRaiser/Intern-Atlas huggingface dataset:
Vector Field Augmented Differentiable Policy Learning for Vision-Based Drone Racing
Venue: arXiv cs.RO 2026
Year: 2026

Autonomous drone racing in complex environments requires agile, high-speed flight while maintaining reliable obstacle avoidance. Differentiable-physics-based policy learning has recently demonstrated high sample efficiency and remarkable performance across various tasks, including agile drone flight and quadruped locomotion. However, applying such methods to drone racing remains difficult, as key objective like gate traversal are inherently hard to express as smooth, differentiable losses. To address these challenges, we propose DiffRacing, a novel vector field-augmented differentiable policy learning framework. DiffRacing integrates differentiable losses and vector fields into the training process to provide continuous and stable gradient signals, balancing obstacle avoidance and high-speed gate traversal. In addition, a differentiable Delta Action Model compensates for dynamics mismatch, enabling efficient sim-to-real transfer without explicit system identification. Extensive simulation and real-world experiments demonstrate that DiffRacing achieves superior sample efficiency, faster convergence, and robust flight performance, thereby demonstrating that vector fields can augment traditional gradient-based policy learning with a task-specific geometric prior.
Not Like Transformers: Drop the Beat Representation for Dance Generation with Mamba-Based Diffusion Model
Venue: arXiv cs.CV 2026
Year: 2026

Dance is a form of human motion characterized by emotional expression and communication, playing a role in various fields such as music, virtual reality, and content creation. Existing methods for dance generation often fail to adequately capture the inherently sequential, rhythmical, and music-synchronized characteristics of dance. In this paper, we propose \emph{MambaDance}, a new dance generation approach that leverages a Mamba-based diffusion model. Mamba, well-suited to handling long and autoregressive sequences, is integrated into our two-stage diffusion architecture, substituting off-the-shelf Transformer. Additionally, considering the critical role of musical beats in dance choreography, we propose a Gaussian-based beat representation to explicitly guide the decoding of dance sequences. Experiments on AIST++ and FineDance datasets for each sequence length show that our proposed method effectively generates plausible dance movements while reflecting essential characteristics, consistently from short to long dances, compared to the previous methods. Additional qualitative results and demo videos are available at \small{https://vision3d-lab.github.io/mambadance}.
Controllable Complex Human Motion Video Generation via Text-to-Skeleton Cascades
Venue: arXiv cs.CV 2026
Year: 2026

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit pose-based controls, though effective, require users to provide complete skeleton sequences that are costly to produce for long and dynamic actions. We propose a two-stage cascaded framework that addresses both limitations. First, an autoregressive text-to-skeleton model generates 2D pose sequences from natural language descriptions by predicting each joint conditioned on previously generated poses. This design captures long-range temporal dependencies and inter-joint coordination required for complex motions. Second, a pose-conditioned video diffusion model synthesizes videos from a reference image and the generated skeleton sequence. It employs DINO-ALF (Adaptive Layer Fusion), a multi-level reference encoder that preserves appearance and clothing details under large pose changes and self-occlusions. To address the lack of publicly available datasets for complex human motion video generation, we introduce a Blender-based synthetic dataset containing 2,000 videos with diverse characters performing acrobatic and stunt-like motions. The dataset provides full control over appearance, motion, and environment. It fills an important gap because existing benchmarks significantly under-represent acrobatic motions while web-collected datasets raise copyright and privacy concerns. Experiments on our synthetic dataset and the Motion-X Fitness benchmark show that our text-to-skeleton model outperforms prior methods on FID, R-precision, and motion diversity. Our pose-to-video model also achieves the best results among all compared methods on VBench metrics for temporal consistency, motion smoothness, and subject preservation.
S2S-FDD: Bridging Industrial Time Series and Natural Language for Explainable Zero-shot Fault Diagnosis
Venue: arXiv cs.AI 2026
Year: 2026

Fault diagnosis is critical for the safe operation of industrial systems. Conventional diagnosis models typically produce abstract outputs such as anomaly scores or fault categories, failing to answer critical operational questions like "Why" or "How to repair". While large language models (LLMs) offer strong generalization and reasoning abilities, their training on discrete textual corpora creates a semantic gap when processing high-dimensional, temporal industrial signals. To address this challenge, we propose a Signals-to-Semantics fault diagnosis (S2S-FDD) framework that bridges high-dimensional sensor signals with natural language semantics through two key innovations: We first design a Signal-to-Semantic operator to convert abstract time-series signals into natural language summaries, capturing trends, periodicity, and deviations. Based on the descriptions, we design a multi-turn tree-structured diagnosis method to perform fault diagnosis by referencing historical maintenance documents and dynamically querying additional signals. The framework further supports human-in-the-loop feedback for continuous refinement. Experiments on the multiphase flow process show the feasibility and effectiveness of the proposed method for explainable zero-shot fault diagnosis.
Hybrid Quantum Neural Network for Multivariate Clinical Time Series Forecasting
Venue: arXiv cs.LG 2026
Year: 2026

Forecasting physiological signals can support proactive monitoring and timely clinical intervention by anticipating critical changes in patient status. In this work, we address multivariate multi-horizon forecasting of physiological time series by jointly predicting heart rate, oxygen saturation, pulse rate, and respiratory rate at forecasting horizons of 15, 30, and 60 seconds. We propose a hybrid quantum-classical architecture that integrates a Variational Quantum Circuit (VQC) within a recurrent neural backbone. A GRU encoder summarizes the historical observation window into a latent representation, which is then projected into quantum angles used to parameterize the VQC. The quantum layer acts as a learnable non-linear feature mixer, modeling cross-variable interactions before the final prediction stage. We evaluate the proposed approach on the BIDMC PPG and Respiration dataset under a Leave-One-Patient-Out protocol. The results show competitive accuracy compared with classical and deep learning baselines, together with greater robustness to noise and missing inputs. These findings suggest that hybrid quantum layers can provide useful inductive biases for physiological time series forecasting in small-cohort clinical settings.
Geometric Give and Take
Venue: arXiv cs.CG 2026
Year: 2026

We consider a special, geometric case of a balancing game introduced by Spencer in 1977. Consider any arrangement $\mathcal{L}$ of $n$ lines in the plane, and assume that each cell of the arrangement contains a box. Alice initially places pebbles in each box. In each subsequent step, Bob picks a line, and Alice must choose a side of that line, remove one pebble from each box on that side, and add one pebble to each box on the other side. Bob wins if any box ever becomes empty. We determine the minimum number $f(\mathcal L)$ of pebbles, computable in polynomial time, for which Alice can prevent Bob from ever winning, and we show that $f(\mathcal L)=Θ(n^3)$ for any arrangement $\mathcal{L}$ of $n$ lines in general position.
Why Large Language Models can Secretly Outperform Embedding Similarity in Information Retrieval
Venue: arXiv cs.IR 2026
Year: 2026

With the emergence of Large Language Models (LLMs), new methods in Information Retrieval are available in which relevance is estimated directly through language understanding and reasoning, instead of embedding similarity. We argue that similarity is a short-sighted interpretation of relevance, and that LLM-Based Relevance Judgment Systems (LLM-RJS) (with reasoning) have potential to outperform Neural Embedding Retrieval Systems (NERS) by overcoming this limitation. Using the TREC-DL 2019 passage retrieval dataset, we compare various LLM-RJS with NERS, but observe no noticeable improvement. Subsequently, we analyze the impact of reasoning by comparing LLM-RJS with and without reasoning. We find that human annotations also suffer from short-sightedness, and that false-positives in the reasoning LLM-RJS are primarily mistakes in annotations due to short-sightedness. We conclude that LLM-RJS do have the ability to address the short-sightedness limitation in NERS, but that this cannot be evaluated with standard annotated relevance datasets.
TrianguLang: Geometry-Aware Semantic Consensus for Pose-Free 3D Localization
Venue: arXiv cs.CV 2026
Year: 2026

Localizing objects and parts from natural language in 3D space is essential for robotics, AR, and embodied AI, yet existing methods face a trade-off between the accuracy and geometric consistency of per-scene optimization and the efficiency of feed-forward inference. We present TrianguLang, a feed-forward framework for 3D localization that requires no camera calibration at inference. Unlike prior methods that treat views independently, we introduce Geometry-Aware Semantic Attention (GASA), which utilizes predicted geometry to gate cross-view feature correspondence, suppressing semantically plausible but geometrically inconsistent matches without requiring ground-truth poses. Validated on five benchmarks including ScanNet++ and uCO3D, TrianguLang achieves state-of-the-art feed-forward text-guided segmentation and localization, reducing user effort from $O(N)$ clicks to a single text query. The model processes each frame at 1008x1008 resolution in $\sim$57ms ($\sim$18 FPS) without optimization, enabling practical deployment for interactive robotics and AR applications. Code and checkpoints are available at https://cwru-aism.github.io/triangulang/.
Model-based Offline RL via Robust Value-Aware Model Learning with Implicitly Differentiable Adaptive Weighting
Venue: arXiv cs.LG 2026
Year: 2026

Model-based offline reinforcement learning (RL) aims to enhance offline RL with a dynamics model that facilitates policy exploration. However, \textit{model exploitation} could occur due to inevitable model errors, degrading algorithm performance. Adversarial model learning offers a theoretical framework to mitigate model exploitation by solving a maximin formulation. Within such a paradigm, RAMBO~\citep{rigter2022rambo} has emerged as a representative and most popular method that provides a practical implementation with model gradient. However, we empirically reveal that severe Q-value underestimation and gradient explosion can occur in RAMBO with only slight hyperparameter tuning, suggesting that it tends to be overly conservative and suffers from unstable model updates. To address these issues, we propose \textbf{RO}bust value-aware \textbf{M}odel learning with \textbf{I}mplicitly differentiable adaptive weighting (ROMI). Instead of updating the dynamics model with model gradient, ROMI introduces a novel robust value-aware model learning approach. This approach requires the dynamics model to predict future states with values close to the minimum Q-value within a scale-adjustable state uncertainty set, enabling controllable conservatism and stable model updates. To further improve out-of-distribution (OOD) generalization during multi-step rollouts, we propose implicitly differentiable adaptive weighting, a bi-level optimization scheme that adaptively achieves dynamics- and value-aware model learning. Empirical results on D4RL and NeoRL datasets show that ROMI significantly outperforms RAMBO and achieves competitive or superior performance compared to other state-of-the-art methods on datasets where RAMBO typically underperforms. Code is available at https://github.com/zq2r/ROMI.git.
UniGround: Universal 3D Visual Grounding via Training-Free Scene Parsing
Venue: arXiv cs.RO 2026
Year: 2026

Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality, and human-machine interaction. Large-scale pre-trained foundation models have driven significant progress on this front, enabling open-vocabulary 3DVG that allows systems to locate arbitrary objects in a given scene. However, their reliance on pre-trained models constrains 3D perception and reasoning within the inherited knowledge boundaries, resulting in limited generalization to unseen spatial relationships and poor robustness to out-of-distribution scenes. In this paper, we replace this constrained perception with training-free visual and geometric reasoning, thereby unlocking open-world 3DVG that enables the localization of any object in any scene beyond the training data. Specifically, the proposed UniGround operates in two stages: a Global Candidate Filtering stage that constructs scene candidates through training-free 3D topology and multi-view semantic encoding, and a Local Precision Grounding stage that leverages multi-scale visual prompting and structured reasoning to precisely identify the target object. Experiments on ScanRefer and EmbodiedScan show that UniGround achieves 46.1\%/34.1\% Acc@0.25/0.5 on ScanRefer and 28.7\% Acc@0.25 on EmbodiedScan, establishing a new state-of-the-art among zero-shot methods on EmbodiedScan without any 3D supervision. We further evaluate UniGround in real-world environments under uncontrolled reconstruction conditions and substantial domain shift, showing training-free reasoning generalizes robustly beyond curated benchmarks.
VesselFusion: Diffusion Models for Vessel Centerline Extraction from 3D CT Images
Venue: arXiv cs.CV 2026
Year: 2026

Vessel centerline extraction from 3D CT images is an important task because it reduces annotation effort to build a model that estimates a vessel structure. It is challenging to estimate natural vessel structures since conventional approaches are deterministic models, which cannot capture a complex human structure. In this study, we propose VesselFusion, which is a diffusion model to extract the vessel centerline from 3D CT image. The proposed method uses a coarse-to-fine representation of the centerline and a voting-based aggregation for a natural and stable extraction. VesselFusion was evaluated on a publicly available CT image dataset and achieved higher extraction accuracy and a more natural result than conventional approaches.
Training event-based neural networks with exact gradients via Differentiable ODE Solving in JAX
Venue: arXiv cs.LG 2026
Year: 2026

Existing frameworks for gradient-based training of spiking neural networks face a trade-off: discrete-time methods using surrogate gradients support arbitrary neuron models but introduce gradient bias and constrain spike-time resolution, while continuous-time methods that compute exact gradients require analytical expressions for spike times and state evolution, restricting them to simple neuron types such as Leaky Integrate and Fire (LIF). We introduce the Eventax framework, which resolves this trade-off by combining differentiable numerical ODE solvers with event-based spike handling. Built in JAX, our frame-work uses Diffrax ODE-solvers to compute gradients that are exact with respect to the forward simulation for any neuron model defined by ODEs . It also provides a simple API where users can specify just the neuron dynamics, spike conditions, and reset rules. Eventax prioritises modelling flexibility, supporting a wide range of neuron models, loss functions, and network architectures, which can be easily extended. We demonstrate Eventax on multiple benchmarks, including Yin-Yang and MNIST, using diverse neuron models such as Leaky Integrate-and-fire (LIF), Quadratic Integrate-and-fire (QIF), Exponential integrate-and-fire (EIF), Izhikevich and Event-based Gated Recurrent Unit (EGRU) with both time-to-first-spike and state-based loss functions, demonstrating its utility for prototyping and testing event-based architectures trained with exact gradients. We also demonstrate the application of this framework for more complex neuron types by implementing a multi-compartment neuron that uses a model of dendritic spikes in human layer 2/3 cortical Pyramidal neurons for computation. Code available at https://github.com/efficient-scalable-machine-learning/eventax.
Edged USLAM: Edge-Aware Event-Based SLAM with Learning-Based Depth Priors
Venue: arXiv cs.CV 2026
Year: 2026

Conventional visual simultaneous localization and mapping (SLAM) algorithms often fail under rapid motion, low illumination, or abrupt lighting transitions due to motion blur and limited dynamic range. Event cameras mitigate these issues with high temporal resolution and high dynamic range (HDR), but their sparse, asynchronous outputs complicate feature extraction and integration with other sensors; e.g. inertial measurement units (IMUs) and standard cameras. We present Edged USLAM, a hybrid visual-inertial system that extends Ultimate SLAM (USLAM) with an edge-aware front-end and a lightweight depth module. The frontend enhances event frames for robust feature tracking and nonlinear motion compensation, while the depth module provides coarse, region-of-interest (ROI)-based scene depth to improve motion compensation and scale consistency. Evaluations across public benchmarks and real-world unmanned air vehicle (UAV) flights demonstrate that performance varies significantly by scenario. For instance, event-only methods like point-line event-based visual-inertial odometry (PL-EVIO) or learning-based pipelines such as deep event-based visual odometry (DEVO) excel in highly aggressive or extreme HDR conditions. In contrast, Edged USLAM provides superior stability and minimal drift in slow or structured trajectories, ensuring consistently accurate localization on real flights under challenging illumination. These findings highlight the complementary strengths of event-only, learning-based, and hybrid approaches, while positioning Edged USLAM as a robust solution for diverse aerial navigation tasks.
Gender Bias in MT for a Genderless Language: New Benchmarks for Basque
Venue: arXiv cs.CL 2026
Year: 2026

Large language models (LLMs) and machine translation (MT) systems are increasingly used in our daily lives, but their outputs can reproduce gender bias present in the training data. Most resources for evaluating such biases are designed for English and reflect its sociocultural context, which limits their applicability to other languages. This work addresses this gap by introducing two new datasets to evaluate gender bias in translations involving Basque, a low-resource and genderless language. WinoMTeus adapts the WinoMT benchmark to examine how gender-neutral Basque occupations are translated into gendered languages such as Spanish and French. FLORES+Gender, in turn, extends the FLORES+ benchmark to assess whether translation quality varies when translating from gendered languages (Spanish and English) into Basque depending on the gender of the referent. We evaluate several general-purpose LLMs and open and proprietary MT systems. The results reveal a systematic preference for masculine forms and, in some models, a slightly higher quality for masculine referents. Overall, these findings show that gender bias is still deeply rooted in these models, and highlight the need to develop evaluation methods that consider both linguistic features and cultural context.
TildeOpen LLM: Leveraging Curriculum Learning to Achieve Equitable Language Representation
Venue: arXiv cs.CL 2026
Year: 2026

Large language models often underperform in many European languages due to the dominance of English and a few high-resource languages in training data. This paper presents TildeOpen LLM, a 30-billion-parameter open-weight foundational model trained for 34 European languages to promote linguistic equity and improve performance for low-resource languages. To address the data imbalance, we combine dataset upsampling with a curriculum-based training schedule that alternates between uniform and natural language distributions. The resulting model performs favorably compared to other multilingual LLMs despite being trained with significantly fewer computing resources. Evaluation across multiple multilingual benchmarks shows that TildeOpen surpasses existing open-weight models in text generation and comprehension, particularly for Baltic, Finno-Ugric, and Slavic languages. Human evaluations confirm an up to tenfold reduction in linguistic errors relative to leading baselines. The model and associated resources are fully open-weight and publicly available at huggingface.co/TildeAI/TildeOpen-30b. These outcomes demonstrate that careful data curation and balanced training strategies can substantially enhance multilingual model quality without increasing model size or training volume.
SERQ: Saliency-Aware Low-Rank Error Reconstruction for LLM Quantization
Venue: arXiv cs.LG 2026
Year: 2026

Post-training quantization (PTQ) has emerged as a prevailing technique for deploying large language models (LLMs) efficiently in terms of both memory and computation, across edge devices and server platforms. Existing PTQ methods primarily aim to reduce precision in weights and activations by mitigating quantization errors caused by channel-wise outlier activations (e.g., pre-quantization scaling, online transformations, or low-rank error reconstruction). Among these approaches, error reconstruction with low-rank adaptation (LoRA) has proven particularly effective, as it introduces a lightweight auxiliary computation path without requiring heavy optimization or additional online layers. However, prior studies reveal severe accuracy degradation under W4A4 settings, and conventional low-rank adaptations rely on two sequential factors, necessitating intermediate quantization during inference and thereby limiting low-precision efficiency. In this work, we propose SERQ, a saliency-aware error reconstruction method for low-bit LLM inference that employs a single low-rank compensation matrix. SERQ preserves efficient 4-bit matrix multiplication in linear layers by jointly mitigating quantization errors arising from both activation and weight saliency through three stages: (1) static activation flattening, (2) saliency-aware error reconstruction, and (3) offline weight permutation. The method incurs additional computation only for low-rank error reconstruction via a single decomposition, while all other operations are performed offline, thereby keeping latency overhead minimal. Empirically, SERQ outperforms prior error reconstruction methods under both W4A8 and W4A4 settings, and achieves higher accuracy than state-of-the-art rotation-based W4A4 approaches, while substantially reducing calibration complexity.