OpenRaiser/Intern-Atlas huggingface dataset:
An Efficient 3D Latent Diffusion Model for T1-contrast Enhanced MRI Generation
Venue: arXiv cs.CV 2025
Year: 2025

Objective: Gadolinium-based contrast agents (GBCAs) are commonly employed with T1w MRI to enhance lesion visualization but are restricted in patients at risk of nephrogenic systemic fibrosis and variations in GBCA administration can introduce imaging inconsistencies. This study develops an efficient 3D deep-learning framework to generate T1-contrast enhanced images (T1C) from pre-contrast multiparametric MRI. Approach: We propose the 3D latent rectified flow (T1C-RFlow) model for generating high-quality T1C images. First, T1w and T2-FLAIR images are input into a pretrained autoencoder to acquire an efficient latent space representation. A rectified flow diffusion model is then trained in this latent space representation. The T1C-RFlow model was trained on a curated dataset comprised of the BraTS 2024 glioma (GLI; 1480 patients), meningioma (MEN; 1141 patients), and metastases (MET; 1475 patients) datasets. Selected patients were split into train (N=2860), validation (N=612), and test (N=614) sets. Results: Both qualitative and quantitative results demonstrate that the T1C-RFlow model outperforms benchmark 3D models (pix2pix, DDPM, Diffusion Transformers (DiT-3D)) trained in the same latent space. T1C-RFlow achieved the following metrics - GLI: NMSE 0.044 +/- 0.047, SSIM 0.935 +/- 0.025; MEN: NMSE 0.046 +/- 0.029, SSIM 0.937 +/- 0.021; MET: NMSE 0.098 +/- 0.088, SSIM 0.905 +/- 0.082. T1C-RFlow had the best tumor reconstruction performance and significantly faster denoising times (6.9 s/volume, 200 steps) than conventional DDPM models in both latent space (37.7s, 1000 steps) and patch-based in image space (4.3 hr/volume). Significance: Our proposed method generates synthetic T1C images that closely resemble ground truth T1C in much less time than previous diffusion models. Further development may permit a practical method for contrast-agent-free MRI for brain tumors.
ScenarioBench: Trace-Grounded Compliance Evaluation for Text-to-SQL and RAG
Venue: arXiv cs.CL 2025
Year: 2025

ScenarioBench is a policy-grounded, trace-aware benchmark for evaluating Text-to-SQL and retrieval-augmented generation in compliance contexts. Each YAML scenario includes a no-peek gold-standard package with the expected decision, a minimal witness trace, the governing clause set, and the canonical SQL, enabling end-to-end scoring of both what a system decides and why. Systems must justify outputs using clause IDs from the same policy canon, making explanations falsifiable and audit-ready. The evaluator reports decision accuracy, trace quality (completeness, correctness, order), retrieval effectiveness, SQL correctness via result-set equivalence, policy coverage, latency, and an explanation-hallucination rate. A normalized Scenario Difficulty Index (SDI) and a budgeted variant (SDI-R) aggregate results while accounting for retrieval difficulty and time. Compared with prior Text-to-SQL or KILT/RAG benchmarks, ScenarioBench ties each decision to clause-level evidence under strict grounding and no-peek rules, shifting gains toward justification quality under explicit time budgets.
Metamorphic Testing for Audio Content Moderation Software
Venue: arXiv cs.SE 2025
Year: 2025

The rapid growth of audio-centric platforms and applications such as WhatsApp and Twitter has transformed the way people communicate and share audio content in modern society. However, these platforms are increasingly misused to disseminate harmful audio content, such as hate speech, deceptive advertisements, and explicit material, which can have significant negative consequences (e.g., detrimental effects on mental health). In response, researchers and practitioners have been actively developing and deploying audio content moderation tools to tackle this issue. Despite these efforts, malicious actors can bypass moderation systems by making subtle alterations to audio content, such as modifying pitch or inserting noise. Moreover, the effectiveness of modern audio moderation tools against such adversarial inputs remains insufficiently studied. To address these challenges, we propose MTAM, a Metamorphic Testing framework for Audio content Moderation software. Specifically, we conduct a pilot study on 2000 audio clips and define 14 metamorphic relations across two perturbation categories: Audio Features-Based and Heuristic perturbations. MTAM applies these metamorphic relations to toxic audio content to generate test cases that remain harmful while being more likely to evade detection. In our evaluation, we employ MTAM to test five commercial textual content moderation software and an academic model against three kinds of toxic content. The results show that MTAM achieves up to 38.6%, 18.3%, 35.1%, 16.7%, and 51.1% error finding rates (EFR) when testing commercial moderation software provided by Gladia, Assembly AI, Baidu, Nextdata, and Tencent, respectively, and it obtains up to 45.7% EFR when testing the state-of-the-art algorithms from the academy.
ViReSkill: Vision-Grounded Replanning with Skill Memory for LLM-Based Planning in Lifelong Robot Learning
Venue: arXiv cs.RO 2025
Year: 2025

Robots trained via Reinforcement Learning (RL) or Imitation Learning (IL) often adapt slowly to new tasks, whereas recent Large Language Models (LLMs) and Vision-Language Models (VLMs) promise knowledge-rich planning from minimal data. Deploying LLMs/VLMs for motion planning, however, faces two key obstacles: (i) symbolic plans are rarely grounded in scene geometry and object physics, and (ii) model outputs can vary for identical prompts, undermining execution reliability. We propose ViReSkill, a framework that pairs vision-grounded replanning with a skill memory for accumulation and reuse. When a failure occurs, the replanner generates a new action sequence conditioned on the current scene, tailored to the observed state. On success, the executed plan is stored as a reusable skill and replayed in future encounters without additional calls to LLMs/VLMs. This feedback loop enables autonomous continual learning: each attempt immediately expands the skill set and stabilizes subsequent executions. We evaluate ViReSkill on simulators such as LIBERO and RLBench as well as on a physical robot. Across all settings, it consistently outperforms conventional baselines in task success rate, demonstrating robust sim-to-real generalization.
Model Fusion with Multi-LoRA Inference for Tool-Enhanced Game Dialogue Agents
Venue: arXiv cs.CL 2025
Year: 2025

This paper presents the opdainlp team's solution for the GPU track of the CPDC 2025 challenge. The challenge consists of three tasks, aiming to build an in-game conversational AI that adheres to character personas, aligns with the game's worldview, and supports function calling. Considering both effectiveness and resource/time constraints during inference, we synthesized data for some of the tasks based on the datasets provided by the competition organizers. We employed Qwen3-14B with LoRA fine-tuning and model fusion, and utilized a base model integrated with multiple LoRA adapters during inference. Specifically, in the competition, we used three distinct LoRA adapters to handle tool calling, response generation with tool call results, and response generation without tool call results, respectively. MultiLoRA inference was implemented using vLLM. Our solution achieved the first place in Task 1 and Task 3, and the second place in Task 2 of the GPU track.
EVLF-FM: Explainable Vision Language Foundation Model for Medicine
Venue: arXiv cs.CV 2025
Year: 2025

Despite the promise of foundation models in medical AI, current systems remain limited - they are modality-specific and lack transparent reasoning processes, hindering clinical adoption. To address this gap, we present EVLF-FM, a multimodal vision-language foundation model (VLM) designed to unify broad diagnostic capability with fine-grain explainability. The development and testing of EVLF-FM encompassed over 1.3 million total samples from 23 global datasets across eleven imaging modalities related to six clinical specialties: dermatology, hepatology, ophthalmology, pathology, pulmonology, and radiology. External validation employed 8,884 independent test samples from 10 additional datasets across five imaging modalities. Technically, EVLF-FM is developed to assist with multiple disease diagnosis and visual question answering with pixel-level visual grounding and reasoning capabilities. In internal validation for disease diagnostics, EVLF-FM achieved the highest average accuracy (0.858) and F1-score (0.797), outperforming leading generalist and specialist models. In medical visual grounding, EVLF-FM also achieved stellar performance across nine modalities with average mIOU of 0.743 and Acc@0.5 of 0.837. External validations further confirmed strong zero-shot and few-shot performance, with competitive F1-scores despite a smaller model size. Through a hybrid training strategy combining supervised and visual reinforcement fine-tuning, EVLF-FM not only achieves state-of-the-art accuracy but also exhibits step-by-step reasoning, aligning outputs with visual evidence. EVLF-FM is an early multi-disease VLM model with explainability and reasoning capabilities that could advance adoption of and trust in foundation models for real-world clinical deployment.
Sequence Reconstruction Problem for Ternary Deletion Channels
Venue: arXiv cs.IT 2025
Year: 2025

The sequence reconstruction problem was proposed by Levenshtein in 2001. In this model, a sequence from a code is transmitted over several channels, and the decoder receives the distinct outputs from each channel. The main problem is to determine the minimum number of channels required to reconstruct the transmitted sequence. In the combinatorial context, the sequence reconstruction problem is equivalent to finding the value of $N_q(n,d,t)$, defined as the size of the largest intersection of two metric balls of radius $t$, where the distance between their centers is at least $d$ and the sequences are $q$-ary sequences of the length $n$. Levenshtein first discussed this problem in the uncoded sequence setting and determined the value of $N_q(n,1,t)$ for any $n\geqslant t$. Moreover, Gabrys and Yaakobi studied this problem in the context of binary one-deletion-correcting codes and determined the value of $N_2(n,2,t)$ for $t\geqslant 2$. In this paper we study this problem for $3$-ary sequences of length $n$ over the deletion channel, where the transmitted sequence belongs to a one-deletion-correcting code and there are $t$ deletions in every channel. Specifically, we determine $N_3(n,2,t)$ for $t\geqslant 2$.
Learning to Ponder: Adaptive Reasoning in Latent Space
Venue: arXiv cs.AI 2025
Year: 2025

Test-time compute has emerged as a key paradigm for enhancing LLM reasoning, yet prevailing approaches like Best-of-N and majority voting apply uniform depth across inputs, wasting computation on simple queries while potentially under-thinking complex ones. We present FR-Ponder, a single-graph, backbone-training-free framework that allocates instance-adaptive reasoning compute via latent steering. A less than 1M-param controller observes hidden states and decides to halt or apply a small ponder step by adding a pre-computed steering vector to frozen representations. Our method extracts the latent steering vector associated with deeper reasoning outputs and direct IO from LLM and re-applies it through a tunable scaling factor, allowing the model to adapt its reasoning depth to the complexity of each input. To balance performance and computational cost, we employ Group Relative Policy Optimization (GRPO) as a reward signal to adaptively regulate reasoning depth, achieving task accuracy while mitigating overreasoning. Through curriculum learning and careful reward engineering, FR-Ponder learns calibrated compute allocation correlated with problem difficulty. On GSM8K and MATH500, FR-Ponder improves the compute-accuracy frontier, delivering lower FLOPs with better matched accuracy and comparing favorably to early-exit baselines, without modifying backbone weights. Analyses visualize interpretable steering directions and show learned compute allocation correlates with problem difficulty.
Takedown: How It's Done in Modern Coding Agent Exploits
Venue: arXiv cs.CR 2025
Year: 2025

Coding agents, which are LLM-driven agents specialized in software development, have become increasingly prevalent in modern programming environments. Unlike traditional AI coding assistants, which offer simple code completion and suggestions, modern coding agents tackle more complex tasks with greater autonomy, such as generating entire programs from natural language instructions. To enable such capabilities, modern coding agents incorporate extensive functionalities, which in turn raise significant concerns over their security and privacy. Despite their growing adoption, systematic and in-depth security analysis of these agents has largely been overlooked. In this paper, we present a comprehensive security analysis of eight real-world coding agents. Our analysis addresses the limitations of prior approaches, which were often fragmented and ad hoc, by systematically examining the internal workflows of coding agents and identifying security threats across their components. Through the analysis, we identify 15 security issues, including previously overlooked or missed issues, that can be abused to compromise the confidentiality and integrity of user systems. Furthermore, we show that these security issues are not merely individual vulnerabilities, but can collectively lead to end-to-end exploitations. By leveraging these security issues, we successfully achieved arbitrary command execution in five agents and global data exfiltration in four agents, all without any user interaction or approval. Our findings highlight the need for a comprehensive security analysis in modern LLM-driven agents and demonstrate how insufficient security considerations can lead to severe vulnerabilities.
Graph Foundation Models: Bridging Language Model Paradigms and Graph Optimization
Venue: arXiv cs.LG 2025
Year: 2025

The pretrain-transfer paradigm, which underpins the success of large language models (LLMs), has demonstrated the immense power of creating foundation models that learn generalizable representations from vast datasets. However, extending this paradigm to Operations Research (OR) problems on graph structures remains challenging due to the fundamental conflict between the statistical flexibility of language and the strict combinatorial constraints of graphs. To bridge this gap, we introduce the Graph Foundation Model (GFM), the first framework capable of solving all distance-based optimization problems on graph structures. By introducing the LLM-like self-supervised pre-training paradigm on the paths generated from random walks in the graph, GFM is compelled to internalize the graph's complex topological and combinatorial rules, where the connectivity of the structure itself can be treated as the supervisory signal. Unlike existing neural methods that learn complex and task-specific solving policies, our approach leverages the pre-trained GFM as a foundational model of the graph's intrinsic structure, which in turn enables a simple generative heuristic to tackle a diverse range of optimization challenges effectively. Comprehensive experiments on networks ranging from 20 to 893 nodes demonstrate that GFM achieves competitive performance against specialized solvers across a variety of distinct optimization task classes, while maintaining significantly faster inference times. Our work establishes a new paradigm of adapting the pretrain-transfer framework to graph optimization, opening the door for applying foundation model innovations to OR.
Risk-Sensitive RL for Alleviating Exploration Dilemmas in Large Language Models
Venue: arXiv cs.AI 2025
Year: 2025

Reinforcement Learning with Verifiable Rewards (RLVR) has proven effective for enhancing Large Language Models (LLMs) on complex reasoning tasks. However, existing methods suffer from an exploration dilemma: the sharply peaked initial policies of pre-trained LLMs confine standard RL algorithms to a narrow set of solutions, boosting single-solution accuracy (pass@1) but suppressing solution diversity and multi-solution performance (pass@k). As a result, RLVR often distills existing capabilities rather than discovering new reasoning strategies. To overcome this, we introduce a Risk-Sensitive Reinforcement Learning framework. Our approach employs a risk-seeking objective that interpolates between mean and maximum rewards, leading to a novel algorithm, Risk-Sensitive GRPO (RS-GRPO), which drives deeper exploration by amplifying learning from challenging prompts. Remarkably, RS-GRPO is simple to implement, requiring only minor code modifications. On six mathematical reasoning benchmarks and with five different LLMs, RS-GRPO consistently improves pass@k performance while maintaining or enhancing pass@1 accuracy.
Robust Partial 3D Point Cloud Registration via Confidence Estimation under Global Context
Venue: arXiv cs.CV 2025
Year: 2025

Partial point cloud registration is essential for autonomous perception and 3D scene understanding, yet it remains challenging owing to structural ambiguity, partial visibility, and noise. We address these issues by proposing Confidence Estimation under Global Context (CEGC), a unified, confidence-driven framework for robust partial 3D registration. CEGC enables accurate alignment in complex scenes by jointly modeling overlap confidence and correspondence reliability within a shared global context. Specifically, the hybrid overlap confidence estimation module integrates semantic descriptors and geometric similarity to detect overlapping regions and suppress outliers early. The context-aware matching strategy smitigates ambiguity by employing global attention to assign soft confidence scores to correspondences, improving robustness. These scores guide a differentiable weighted singular value decomposition solver to compute precise transformations. This tightly coupled pipeline adaptively down-weights uncertain regions and emphasizes contextually reliable matches. Experiments on ModelNet40, ScanObjectNN, and 7Scenes 3D vision datasets demonstrate that CEGC outperforms state-of-the-art methods in accuracy, robustness, and generalization. Overall, CEGC offers an interpretable and scalable solution to partial point cloud registration under challenging conditions.
Asynchronous Policy Gradient Aggregation for Efficient Distributed Reinforcement Learning
Venue: arXiv cs.LG 2025
Year: 2025

We study distributed reinforcement learning (RL) with policy gradient methods under asynchronous and parallel computations and communications. While non-distributed methods are well understood theoretically and have achieved remarkable empirical success, their distributed counterparts remain less explored, particularly in the presence of heterogeneous asynchronous computations and communication bottlenecks. We introduce two new algorithms, Rennala NIGT and Malenia NIGT, which implement asynchronous policy gradient aggregation and achieve state-of-the-art efficiency. In the homogeneous setting, Rennala NIGT provably improves the total computational and communication complexity while supporting the AllReduce operation. In the heterogeneous setting, Malenia NIGT simultaneously handles asynchronous computations and heterogeneous environments with strictly better theoretical guarantees. Our results are further corroborated by experiments, showing that our methods significantly outperform prior approaches.
OMeGa: Joint Optimization of Explicit Meshes and Gaussian Splats for Robust Scene-Level Surface Reconstruction
Venue: arXiv cs.CV 2025
Year: 2025

Neural rendering with Gaussian splatting has advanced novel view synthesis, and most methods reconstruct surfaces via post-hoc mesh extraction. However, existing methods suffer from two limitations: (i) inaccurate geometry in texture-less indoor regions, and (ii) the decoupling of mesh extraction from optimization, thereby missing the opportunity to leverage mesh geometry to guide splat optimization. In this paper, we present OMeGa, an end-to-end framework that jointly optimizes an explicit triangle mesh and 2D Gaussian splats via a flexible binding strategy, where spatial attributes of Gaussian Splats are expressed in the mesh frame and texture attributes are retained on splats. To further improve reconstruction accuracy, we integrate mesh constraints and monocular normal supervision into the optimization, thereby regularizing geometry learning. In addition, we propose a heuristic, iterative mesh-refinement strategy that splits high-error faces and prunes unreliable ones to further improve the detail and accuracy of the reconstructed mesh. OMeGa achieves state-of-the-art performance on challenging indoor reconstruction benchmarks, reducing Chamfer-$L_1$ by 47.3\% over the 2DGS baseline while maintaining competitive novel-view rendering quality. The experimental results demonstrate that OMeGa effectively addresses prior limitations in indoor texture-less reconstruction.
Forcing a unique minimum spanning tree and a unique shortest path
Venue: arXiv cs.DS 2025
Year: 2025

A forcing set $S$ in a combinatorial problem is a set of elements such that there is a unique solution that contains all the elements in $S$. An anti-forcing set is the symmetric concept: a set $S$ of elements is called an anti-forcing set if there is a unique solution disjoint from $S$. There are extensive studies on the computational complexity of finding a minimum forcing set in various combinatorial problems, and the known results indicate that many problems would be harder than their classical counterparts: the decision version of finding a minimum forcing set for perfect matchings is NP-complete [Adams et al., Discret. Math. 2004] and that of finding a minimum forcing set for satisfying assignments for 3CNF formulas is $Σ_2^{\mathrm{P}}$-complete [Hatami-Maserrat, DAM 2005]. In this paper, we investigate the complexity of the problems of finding minimum forcing and anti-forcing sets for the shortest $s$-$t$ path problem and the minimum weight spanning tree problem. We show that, unlike the aforementioned results, these problems are tractable, with the exception of the decision version of finding a minimum anti-forcing set for shortest $s$-$t$ paths, which is NP-complete.
Learning to Sample: Reinforcement Learning-Guided Sampling for Autonomous Vehicle Motion Planning
Venue: arXiv cs.RO 2025
Year: 2025

Sampling-based motion planning is a well-established approach in autonomous driving, valued for its modularity and analytical tractability. In complex urban scenarios, however, uniform or heuristic sampling often produces many infeasible or irrelevant trajectories. We address this limitation with a hybrid framework that learns where to sample while keeping trajectory generation and evaluation fully analytical and verifiable. A reinforcement learning (RL) agent guides the sampling process toward regions of the action space likely to yield feasible trajectories, while evaluation and final selection remains governed by deterministic feasibility checks and cost functions. We couple the RL sampler with a world model (WM) based on a decodable deep set encoder, enabling both variable numbers of traffic participants and reconstructable latent representations. The approach is evaluated in the CommonRoad simulation environment, showing up to 99% fewer required samples and a runtime reduction of up to 84% while maintaining planning quality in terms of success and collision-free rates. These improvements lead to faster, more reliable decision-making for autonomous vehicles in urban environments, achieving safer and more responsive navigation under real-world constraints. Code and trained artifacts are publicly available at: https://github.com/TUM-AVS/Learning-to-Sample