OpenRaiser/Intern-Atlas huggingface dataset:
Revisiting Multi-Agent Asynchronous Online Optimization with Delays: the Strongly Convex Case
Venue: arXiv cs.LG 2026
Year: 2026

We revisit multi-agent asynchronous online optimization with delays, where only one of the agents becomes active for making the decision at each round, and the corresponding feedback is received by all the agents after unknown delays. Although previous studies have established an $O(\sqrt{dT})$ regret bound for this problem, they assume that the maximum delay $d$ is knowable or the arrival order of feedback satisfies a special property, which may not hold in practice. In this paper, we surprisingly find that when the loss functions are strongly convex, these assumptions can be eliminated, and the existing regret bound can be significantly improved to $O(d\log T)$ meanwhile. Specifically, to exploit the strong convexity of functions, we first propose a delayed variant of the classical follow-the-leader algorithm, namely FTDL, which is very simple but requires the full information of functions as feedback. Moreover, to handle the more general case with only the gradient feedback, we develop an approximate variant of FTDL by combining it with surrogate loss functions. Experimental results show that the approximate FTDL outperforms the existing algorithm in the strongly convex case.
Sample Compression for Self Certified Continual Learning
Venue: arXiv cs.LG 2026
Year: 2026

Continual learning algorithms aim to learn from a sequence of tasks. In order to avoid catastrophic forgetting, most existing approaches rely on heuristics and do not provide computable learning guarantees. In this paper, we introduce Continual Pick-to-Learn (CoP2L), a method grounded in sample compression theory that retains representative samples for each task in a principled and efficient way. This allows us to derive non-vacuous, numerically computable upper bounds on the generalization loss of the learned predictors after each task. We evaluate CoP2L on standard continual learning benchmarks under Class-Incremental and Task-Incremental settings, showing that it effectively mitigates catastrophic forgetting. It turns out that CoP2L is empirically competitive with baseline methods while certifying predictor reliability in continual learning with a non-vacuous bound.
Towards Safe Path Tracking Using the Simplex Architecture
Venue: arXiv cs.RO 2026
Year: 2026

Robot navigation in complex environments necessitates controllers that prioritize safety while remaining performant and adaptable. Traditional controllers like Regulated Pure Pursuit, Dynamic Window Approach, and Model-Predictive Path Integral, while reliable, struggle to adapt to dynamic conditions. Reinforcement Learning offers adaptability but state-wise safety guarantees remain challenging and often absent in practice. To address this, we propose a path tracking controller leveraging the Simplex architecture. It combines a Reinforcement Learning controller for adaptiveness and performance with a high-assurance controller providing safety and stability. Our main goal is to provide a safe testbed for the design and evaluation of path-planning algorithms, including machine-learning-based planners. Our contribution is twofold. We firstly discuss general stability and safety considerations for designing controllers using the Simplex architecture. Secondly, we present a Simplex-based path tracking controller. Our simulation results, supported by preliminary in-field tests, demonstrate the controller's effectiveness in maintaining safety while achieving comparable performance to state-of-the-art methods.
ASIDE: Architectural Separation of Instructions and Data in Language Models
Venue: arXiv cs.LG 2026
Year: 2026

Despite their remarkable performance, large language models lack elementary safety features, making them susceptible to numerous malicious attacks. In particular, previous work has identified the absence of an intrinsic separation between instructions and data as the root cause of the success of prompt injection attacks. In this work, we propose a new architectural element, ASIDE, that allows language models to clearly separate instructions and data at the level of token embeddings. ASIDE applies an orthogonal rotation to the embeddings of data tokens, thus creating clearly distinct representations of instructions and data tokens without introducing any additional parameters. As we demonstrate experimentally across a range of models, instruction-tuning LLMs with ASIDE (1) achieves substantially higher instruction-data separation without performance loss and (2) makes the models more robust to prompt injection benchmarks, even without dedicated safety training. Additionally, we provide insights into the mechanism underlying our method through an analysis of the model representations. The source code and training scripts are openly accessible at https://github.com/egozverev/aside.
Evaluation of the Automated Labeling Method for Taxonomic Nomenclature Through Prompt-Optimized Large Language Model
Venue: arXiv cs.CL 2026
Year: 2026

Scientific names of organisms consist of a genus name and a species epithet, with the latter often reflecting aspects such as morphology, ecology, distribution, and cultural background. Traditionally, researchers have manually labeled species names by carefully examining taxonomic descriptions, a process that demands substantial time and effort when dealing with large datasets. This study evaluates the feasibility of automatic species name labeling using large language model (LLM) by leveraging their text classification and semantic extraction capabilities. Using the spider name dataset compiled by Mammola et al., we compared LLM-based labeling results-enhanced through prompt engineering-with human annotations. The results indicate that LLM-based classification achieved high accuracy in Morphology, Geography, and People categories. However, classification accuracy was lower in Ecology & Behavior and Modern & Past Culture, revealing challenges in interpreting animal behavior and cultural contexts. Future research will focus on improving accuracy through optimized few-shot learning and retrieval-augmented generation techniques, while also expanding the applicability of LLM-based labeling to diverse biological taxa.
Transferring Kinesthetic Demonstrations across Diverse Objects for Manipulation Planning
Venue: arXiv cs.RO 2026
Year: 2026

Given a demonstration of a complex manipulation task, such as pouring liquid from one container to another, we seek to generate a motion plan for a new task instance involving objects with different geometries. This is nontrivial since we need to simultaneously ensure that the implicit motion constraints are satisfied (glass held upright while moving), that the motion is collision-free, and that the task is successful (e.g., liquid is poured into the target container). We solve this problem by identifying the positions of critical locations and associating a reference frame (called "motion transfer frames") on the manipulated object and the target, selected based on their geometries and the task at hand. By tracking and transferring the path of the motion transfer frames, we generate motion plans for arbitrary task instances with objects of different geometries and poses. We show results from simulation as well as robot experiments on physical objects to evaluate the effectiveness of our solution. A video supplement is available on YouTube: https://youtu.be/RuG9zMXnfR8
MUSS: Multilevel Subset Selection for Relevance and Diversity
Venue: arXiv cs.LG 2026
Year: 2026

The problem of relevant and diverse subset selection has a wide range of applications, including recommender systems and retrieval-augmented generation (RAG). For example, in recommender systems, one is interested in selecting relevant items, while providing a diversified recommendation. Constrained subset selection problem is NP-hard, and popular approaches such as Maximum Marginal Relevance (MMR) are based on greedy selection. Many real-world applications involve large data, but the original MMR work did not consider distributed selection. This limitation was later addressed by a method called DGDS which allows for a distributed setting using random data partitioning. Here, we exploit structure in the data to further improve both scalability and performance on the target application. We propose MUSS, a novel method that uses a multilevel approach to relevant and diverse selection. In a recommender system application, our method can not only improve the performance up to $4$ percent points in precision, but is also $20$ to $80$ times faster. Our method is also capable of outperforming baselines on RAG-based question answering accuracy. We present a novel theoretical approach for analyzing this type of problems, and show that our method achieves a constant factor approximation of the optimal objective. Moreover, our analysis also resulted in a $\times 2$ tighter bound for DGDS compared to previously known bound.
Explainable Sentiment Analysis with DeepSeek-R1: Performance, Efficiency, and Few-Shot Learning
Venue: arXiv cs.CL 2026
Year: 2026

Large language models (LLMs) have transformed sentiment analysis, yet balancing accuracy, efficiency, and explainability remains a critical challenge. This study presents the first comprehensive evaluation of DeepSeek-R1--an open-source reasoning model--against OpenAI's GPT-4o and GPT-4o-mini. We test the full 671B model and its distilled variants, systematically documenting few-shot learning curves. Our experiments show DeepSeek-R1 achieves a 91.39\% F1 score on 5-class sentiment and 99.31\% accuracy on binary tasks with just 5 shots, an eightfold improvement in few-shot efficiency over GPT-4o. Architecture-specific distillation effects emerge, where a 32B Qwen2.5-based model outperforms the 70B Llama-based variant by 6.69 percentage points. While its reasoning process reduces throughput, DeepSeek-R1 offers superior explainability via transparent, step-by-step traces, establishing it as a powerful, interpretable open-source alternative.
RPO: Fine-Tuning Visual Generative Models via Rich Vision-Language Preferences
Venue: arXiv cs.LG 2026
Year: 2026

Traditional preference tuning methods for LLMs/Visual Generative Models often rely solely on reward model labeling, which can be opaque, offer limited insights into the rationale behind preferences, and are prone to issues such as reward hacking or overfitting. We introduce Rich Preference Optimization (RPO), a novel pipeline that leverages rich feedback signals from Vision Language Models (VLMs) to improve the curation of preference pairs for fine-tuning visual generative models like text-to-image diffusion models. Our approach begins with prompting VLMs to generate detailed critiques of synthesized images, from which we further prompt VLMs to extract reliable and actionable image editing instructions. By implementing these instructions, we create refined images, resulting in synthetic, informative preference pairs that serve as enhanced tuning datasets. We demonstrate the effectiveness of our pipeline and the resulting datasets in fine-tuning state-of-the-art diffusion models.
nvBench 2.0: Resolving Ambiguity in Text-to-Visualization through Stepwise Reasoning
Venue: arXiv cs.CL 2026
Year: 2026

Text-to-Visualization (Text2VIS) enables users to create visualizations from natural language queries, making data insights more accessible. However, Text2VIS faces challenges in interpreting ambiguous queries, as users often express their visualization needs in imprecise language. To address this challenge, we introduce nBench 2.0, a new benchmark designed to evaluate Text2VIS systems in scenarios involving ambiguous queries. nvBench 2.0 includes 7,878 natural language queries and 24,076 corresponding visualizations, derived from 780 tables across 153 domains. It is built using a controlled ambiguity-injection pipeline that generates ambiguous queries through a reverse-generation workflow. By starting with unambiguous seed visualizations and selectively injecting ambiguities, the pipeline yields multiple valid interpretations for each query, with each ambiguous query traceable to its corresponding visualization through step-wise reasoning paths. We evaluate various Large Language Models (LLMs) on their ability to perform ambiguous Text2VIS tasks using nBench 2.0. We also propose Step-Text2Vis, an LLM-based model trained on nvBench 2.0, which enhances performance in ambiguous scenarios through step-wise preference optimization. Our results show that Step-Text2Vis outperforms all baselines, setting a new state-of-the-art for ambiguous Text2VIS tasks. Our source code and data are available at https://nvbench2.github.io/
ThinkPatterns-21k: A Systematic Study on the Impact of Thinking Patterns in LLMs
Venue: arXiv cs.CL 2026
Year: 2026

Large language models (LLMs) have demonstrated enhanced performance through the \textit{Thinking then Responding} paradigm, where models generate internal thoughts before final responses (aka, System 2 thinking). However, existing research lacks a systematic understanding of the mechanisms underlying how thinking patterns affect performance across model sizes. In this work, we conduct a comprehensive analysis of the impact of various thinking types on model performance and introduce ThinkPatterns-21k, a curated dataset comprising 21k instruction-response pairs (QA) collected from existing instruction-following datasets with five thinking types. For each pair, we augment it with five distinct internal thinking patterns: one unstructured thinking (monologue) and four structured variants (decomposition, self-ask, self-debate and self-critic), while maintaining the same instruction and response. Through extensive evaluation across different model sizes (3B-32B parameters), we have two key findings: (1) smaller models (<30B parameters) can benefit from most of structured thinking patterns, while larger models (32B) with structured thinking like decomposition would degrade performance and (2) unstructured monologue demonstrates broad effectiveness across different model sizes. Finally, we released all of our datasets, checkpoints, training logs of diverse thinking patterns to reproducibility, aiming to facilitate further research in this direction.
One-Step Residual Shifting Diffusion for Image Super-Resolution via Distillation
Venue: arXiv cs.CV 2026
Year: 2026

Diffusion models for super-resolution (SR) produce high-quality visual results but require expensive computational costs. Despite the development of several methods to accelerate diffusion-based SR models, some (e.g., SinSR) fail to produce realistic perceptual details, while others (e.g., OSEDiff) may hallucinate non-existent structures. To overcome these issues, we present RSD, a new distillation method for ResShift. Our method is based on training the student network to produce images such that a new fake ResShift model trained on them will coincide with the teacher model. RSD achieves single-step restoration and outperforms the teacher by a noticeable margin in various perceptual metrics (LPIPS, CLIPIQA, MUSIQ). We show that our distillation method can surpass SinSR, the other distillation-based method for ResShift, making it on par with state-of-the-art diffusion SR distillation methods with limited computational costs in terms of perceptual quality. Compared to SR methods based on pre-trained text-to-image models, RSD produces competitive perceptual quality and requires fewer parameters, GPU memory, and training cost. We provide experimental results on various real-world and synthetic datasets, including RealSR, RealSet65, DRealSR, ImageNet, and DIV2K.
Programming Language Confusion: When Code LLMs Can't Keep their Languages Straight
Venue: arXiv cs.SE 2026
Year: 2026

Large Language Models (LLMs) have achieved state-of-the-art performance across software engineering tasks, from code generation to translation. However, we identify and systematically evaluate a critical failure mode: Programming Language Confusion (PLC) -- the generation of code in unintended languages despite explicit instructions. Through evaluation of 10 popular LLMs across six multilingual datasets (LiveCodeBench, BabelCode variants, HumanEval-XL, and McEval), we demonstrate that PLC is pervasive, with some specialized models exhibiting the highest confusion rates. Our analysis reveals that PLC is not random noise but reflects systematic patterns: models consistently generate syntactically valid code even when it deviates from language specifications. This behavior produces distinct language migration patterns, most notably a strong default to Python and systematic shifts between syntactically similar language pairs (e.g., C#/Java). These migrations reflect statistical preferences learned from training data rather than goal-directed reasoning. We demonstrate that explicit language keywords provide the most effective mitigation, while natural language instructions have limited influence on model behavior. Furthermore, model quantization -- though essential for practical deployment -- significantly amplifies PLC and degrades syntactic stability in complex tasks. Our findings underscore that language fidelity should be treated as a core evaluation dimension for code LLMs. We advocate for standardized benchmarks and prompt formats with explicit language constraints to enable more reliable assessment and foster the development of robust, multilingual code generation systems.
Advancing Mobile GUI Agents: A Verifier-Driven Approach to Practical Deployment
Venue: arXiv cs.AI 2026
Year: 2026

We propose V-Droid, a mobile GUI task automation agent. Unlike previous mobile agents that utilize Large Language Models (LLMs) as generators to directly generate actions at each step, V-Droid employs LLMs as verifiers to evaluate candidate actions before making final decisions. To realize this novel paradigm, we introduce a comprehensive framework for constructing verifier-driven mobile agents: the discretized action space construction coupled with the prefilling-only workflow to accelerate the verification process, the pair-wise progress preference training to significantly enhance the verifier's decision-making capabilities, and the scalable human-agent joint annotation scheme to efficiently collect the necessary data at scale. V-Droid obtains a substantial task success rate across several public mobile task automation benchmarks: 59.5% on AndroidWorld, 38.3% on AndroidLab, and 49% on MobileAgentBench, surpassing existing agents by 5.2%, 2.1%, and 9%, respectively. Furthermore, V-Droid achieves a remarkably low latency of 4.3s per step, which is 6.1x faster compared with existing mobile agents. The source code is available at https://github.com/V-Droid-Agent/V-Droid.
Reinforcement Learning for Reasoning in Small LLMs: What Works and What Doesn't
Venue: arXiv cs.LG 2026
Year: 2026

Enhancing the reasoning capabilities of large language models (LLMs) typically relies on massive computational resources and extensive datasets, limiting accessibility for resource-constrained settings. Our study investigates the potential of reinforcement learning (RL) to improve reasoning in small LLMs, focusing on a 1.5-billion-parameter model, DeepSeek-R1-Distill-Qwen-1.5B, under strict constraints: training on 4 NVIDIA A40 GPUs (48 GB VRAM each) within 24 hours. Adapting the Group Relative Policy Optimization (GRPO) algorithm and curating a compact, high-quality mathematical reasoning dataset, we conducted three experiments to explore model behavior and performance. Our results demonstrate rapid reasoning gains - e.g., AMC23 accuracy rising from 63% to 80% and AIME24 reaching 46.7%, surpassing o1-preview - using only 7,000 samples and a $42 training cost, compared to thousands of dollars for baseline models. However, challenges such as optimization instability and length constraints emerged with prolonged training. These findings highlight the efficacy of RL-based fine-tuning for small LLMs, offering a cost-effective alternative to large-scale approaches. We release our code and datasets as open-source resources, providing insights into trade-offs and laying a foundation for scalable, reasoning-capable LLMs in resource-limited environments. All are available at https://github.com/knoveleng/open-rs.
Cause-effect perception in an object place task
Venue: arXiv cs.HC 2026
Year: 2026

We conducted an exploratory study in virtual reality to examine if people can discover causal relations in a realistic sensorimotor context and how such learning is represented at different processing levels (conscious-cognitive vs. sensorimotor). Additionally, we explored the relation between human causal learning and state-of-the-art causal discovery algorithms. The task consisted of placing a glass on a surface, that breaks if the contact force exeeded its breakability threshold, determined by weight and color. Ecological validity was enhanced by haptic rendering simulating weight and contact forces. Participants were asked to repeatedly transport and place glasses of varying weights and colors on a surface without breaking them. For success, participants had to discover the underlying causal structure. The trials were conducted over three sessions, reflecting naive, exploratory, consolidated and causally aware behavior, with questionnaires assessing conscious causal understanding of the task's causal structure. Sensorimotor representations were inferred by applying causal-discovery algorithms (PC, FCI, FGES) to the recorded trial-by-trial variables, and conditional mutual information was used to quantify the strength of causal influence on the sensorimotor level. Results show that (i) participants identified the weight-breakability link (76% correct after experiment) and the color-breakability link (43%) but struggle to infer causal direction. (ii) Sensorimotor analysis revealed a robust weight-force coupling increasing across sessions, whereas for color-force it was weak and noisy, yet mutual information indicated an attempted learning. (iii) Discovery algorithms recovered the causal structure across sessions. Together, these findings indicate that humans can, partially, perceive the causal structure of the task, with partially dissociated conscious and sensorimotor representations.
From Belief Entrenchment to Robust Reasoning in LLM Agents
Venue: arXiv cs.LG 2026
Year: 2026

Multi-Agent Debate (MAD) has emerged as a promising inference scaling method for Large Language Model (LLM) reasoning. However, it frequently suffers from belief entrenchment, where agents reinforce shared errors rather than correcting them. Going beyond merely identifying this failure, we decompose it into two distinct root causes: (1) the model's biased $\textit{static initial belief}$ and (2) $\textit{homogenized debate dynamics}$ that amplify the majority view regardless of correctness. To address these sequentially, we propose $\textbf{DReaMAD}$ $($$\textbf{D}$iverse $\textbf{Rea}$soning via $\textbf{M}$ulti-$\textbf{A}$gent $\textbf{D}$ebate with Refined Prompt$)$. Our framework first rectifies the static belief via strategic prior knowledge elicitation, then reshapes the debate dynamics by enforcing perspective diversity. Validated on our new $\textit{MetaNIM Arena}$ benchmark, $\textbf{DReaMAD}$ significantly mitigates entrenchment, achieving a +9.5\% accuracy gain over ReAct prompting and a +19.0\% higher win rate than standard MAD.