OpenRaiser/Intern-Atlas huggingface dataset:
Dynamic Traffic Assignment for Public Transport with Vehicle Capacities
Venue: arXiv cs.DS 2024
Year: 2024

Traffic assignment is a core component of many urban transport planning tools. It is used to determine how traffic is distributed over a transportation network. We study the task of computing traffic assignments for public transport: Given a public transit network, a timetable, vehicle capacities and a demand (i.e. a list of passengers, each with an associated origin, destination, and departure time), the goal is to predict the resulting passenger flow and the corresponding load of each vehicle. Microscopic stochastic simulation of individual passengers is a standard, but computationally expensive approach. Briem et al. (2017) have shown that a clever adaptation of the Connection Scan Algorithm (CSA) can lead to highly efficient traffic assignment algorithms, but ignores vehicle capacities, resulting in overcrowded vehicles. Taking their work as a starting point, we here propose a new and extended model that guarantees capacity-feasible assignments and incorporates dynamic network congestion effects such as crowded vehicles, denied boarding, and dwell time delays. Moreover, we also incorporate learning and adaptation of individual passengers based on their experience with the network. Applications include studying the evolution of perceived travel times as a result of adaptation, the impact of an increase in capacity, or network effects due to changes in the timetable such as the addition or the removal of a service or a whole line. The proposed framework has been experimentally evaluated with public transport networks of Göttingen and Stuttgart (Germany). The simulation proves to be highly efficient. On a standard PC the computation of a traffic assignment takes just a few seconds per simulation day.
Can We Rely on LLM Agents to Draft Long-Horizon Plans? Let's Take TravelPlanner as an Example
Venue: arXiv cs.AI 2024
Year: 2024

Large language models (LLMs) have brought autonomous agents closer to artificial general intelligence (AGI) due to their promising generalization and emergent capabilities. There is, however, a lack of studies on how LLM-based agents behave, why they could potentially fail, and how to improve them, particularly in demanding real-world planning tasks. In this paper, as an effort to fill the gap, we present our study using a realistic benchmark, TravelPlanner, where an agent must meet multiple constraints to generate accurate plans. We leverage this benchmark to address four key research questions: (1) are LLM agents robust enough to lengthy and noisy contexts when it comes to reasoning and planning? (2) can few-shot prompting adversely impact the performance of LLM agents in scenarios with long context? (3) can we rely on refinement to improve plans, and (4) can fine-tuning LLMs with both positive and negative feedback lead to further improvement? Our comprehensive experiments indicate that, firstly, LLMs often fail to attend to crucial parts of a long context, despite their ability to handle extensive reference information and few-shot examples; secondly, they still struggle with analyzing the long plans and cannot provide accurate feedback for refinement; thirdly, we propose Feedback-Aware Fine-Tuning (FAFT), which leverages both positive and negative feedback, resulting in substantial gains over Supervised Fine-Tuning (SFT). Our findings offer in-depth insights to the community on various aspects related to real-world planning applications.
Moo-ving Beyond Tradition: Revolutionizing Cattle Behavioural Phenotyping with Pose Estimation Techniques
Venue: arXiv cs.CV 2024
Year: 2024

The cattle industry has been a major contributor to the economy of many countries, including the US and Canada. The integration of Artificial Intelligence (AI) has revolutionized this sector, mirroring its transformative impact across all industries by enabling scalable and automated monitoring and intervention practices. AI has also introduced tools and methods that automate many tasks previously performed by human labor with the help of computer vision, including health inspections. Among these methods, pose estimation has a special place; pose estimation is the process of finding the position of joints in an image of animals. Analyzing the pose of animal subjects enables precise identification and tracking of the animal's movement and the movements of its body parts. By summarizing the video and imagery data into movement and joint location using pose estimation and then analyzing this information, we can address the scalability challenge in cattle management, focusing on health monitoring, behavioural phenotyping and welfare concerns. Our study reviews recent advancements in pose estimation methodologies, their applicability in improving the cattle industry, existing challenges, and gaps in this field. Furthermore, we propose an initiative to enhance open science frameworks within this field of study by launching a platform designed to connect industry and academia.
Using Large Language Models to Compare Explainable Models for Smart Home Human Activity Recognition
Venue: arXiv cs.HC 2024
Year: 2024

Recognizing daily activities with unobtrusive sensors in smart environments enables various healthcare applications. Monitoring how subjects perform activities at home and their changes over time can reveal early symptoms of health issues, such as cognitive decline. Most approaches in this field use deep learning models, which are often seen as black boxes mapping sensor data to activities. However, non-expert users like clinicians need to trust and understand these models' outputs. Thus, eXplainable AI (XAI) methods for Human Activity Recognition have emerged to provide intuitive natural language explanations from these models. Different XAI methods generate different explanations, and their effectiveness is typically evaluated through user surveys, that are often challenging in terms of costs and fairness. This paper proposes an automatic evaluation method using Large Language Models (LLMs) to identify, in a pool of candidates, the best XAI approach for non-expert users. Our preliminary results suggest that LLM evaluation aligns with user surveys.
Interrupted time series analysis of clickbait on worldwide news websites, 2016-2023
Venue: arXiv cs.SI 2024
Year: 2024

Clickbait is deceptive text that can manipulate web browsing, creating an information gap between a link and target page that literally baits a user into clicking. Clickbait detection continues to be well studied, but analyses of clickbait overall on the web are limited. A dataset was built consisting of 451,033,388 clickbait scores produced by a clickbait detector which analyzed links and headings on primarily English news pages from the Common Crawl. On this data, 5 segmented regression models were fit on 5 major news events and averaged clickbait scores. COVID and the 2020 US Election appeared to influence clickbait levels.
Distributed Stackelberg Strategies in State-based Potential Games for Autonomous Decentralized Learning Manufacturing Systems
Venue: arXiv cs.GT 2024
Year: 2024

This article describes a novel game structure for autonomously optimizing decentralized manufacturing systems with multi-objective optimization challenges, namely Distributed Stackelberg Strategies in State-Based Potential Games (DS2-SbPG). DS2-SbPG integrates potential games and Stackelberg games, which improves the cooperative trade-off capabilities of potential games and the multi-objective optimization handling by Stackelberg games. Notably, all training procedures remain conducted in a fully distributed manner. DS2-SbPG offers a promising solution to finding optimal trade-offs between objectives by eliminating the complexities of setting up combined objective optimization functions for individual players in self-learning domains, particularly in real-world industrial settings with diverse and numerous objectives between the sub-systems. We further prove that DS2-SbPG constitutes a dynamic potential game that results in corresponding converge guarantees. Experimental validation conducted on a laboratory-scale testbed highlights the efficacy of DS2-SbPG and its two variants, such as DS2-SbPG for single-leader-follower and Stack DS2-SbPG for multi-leader-follower. The results show significant reductions in power consumption and improvements in overall performance, which signals the potential of DS2-SbPG in real-world applications.
Tactile Melodies: A Desk-Mounted Haptics for Perceiving Musical Experiences
Venue: arXiv cs.HC 2024
Year: 2024

This paper introduces a novel interface for experiencing music through haptic impulses to the palm of the hand. It presents a practical implementation of the system exploring the realm of musical haptics through the translation of MIDI data from a Digital Audio Workstation (DAW) into haptic sensations, from a set of haptic actuators, in real-time. It also includes a suitable music-to-haptic mapping strategy to translate notes from musical instruments to haptic feedback. The haptic actuators, placed strategically on the palmar surface of the hand allowed users to perceive music and were able to identify melody and rhythm of different musical compositions. A pilot user study conducted intended to assess the accuracy of the interface by testing the participants to select the correct audio presentation from the haptic presentation of the same musical composition. It presents a comparative study, differentiating between those with prior musical background and those without, in identifying the correct audio counterpart solely through haptic inputs. This pilot study delves into how users perceive and interpret haptic feedback within the context of musical compositions. The study showed promising results in enriching our understanding of user responses to haptic feedback in musical scenarios and exploring the intricacies of user experience with the system and its impact on musical interpretation.
Evaluating Language Models for Efficient Code Generation
Venue: arXiv cs.SE 2024
Year: 2024

We introduce Differential Performance Evaluation (DPE), a framework designed to reliably evaluate Large Language Models (LLMs) for efficient code generation. Traditional coding benchmarks often fail to provide reliable insights into code efficiency, due to their reliance on simplistic test inputs and the absence of effective compound metrics. DPE addresses these issues by focusing on efficiency-demanding programming tasks and establishing an insightful compound metric for performance evaluation. DPE operates in two phases: To curate efficiency datasets, it selects efficiency-demanding tasks from existing coding benchmarks and generates computationally expensive inputs to stress the efficiency of LLM solutions. To assess the code efficiency, DPE profiles the new solution and compares it globally against a set of reference solutions that exhibit distinct efficiency levels, where the matched level defines its efficiency score. As a proof of concept, we use DPE to create EvalPerf, a benchmark with 121 performance-challenging coding tasks. Our comprehensive evaluation draws interesting findings on the efficiency impact of model sizes, instruction tuning, and prompting. For example, while the scaling law fails to account for code efficiency, general instruction tuning benefits both code correctness and efficiency. We also evaluate the evaluation by examining the effectiveness of DPE, showing that EvalPerf is reliable and convenient to use even across platforms.
TOGGL: Transcribing Overlapping Speech with Staggered Labeling
Venue: arXiv cs.CL 2024
Year: 2024

Transcribing the speech of multiple overlapping speakers typically requires separating the audio into multiple streams and recognizing each one independently. More recent work jointly separates and transcribes, but requires a separate decoding component for each speaker. We propose the TOGGL model to simultaneously transcribe the speech of multiple speakers. The TOGGL model uses special output tokens to attribute the speech to each speaker with only a single decoder. Our approach generalizes beyond two speakers, even when trained only on two-speaker data. We demonstrate superior performance compared to competing approaches on a conversational speech dataset. Our approach also improves performance on single-speaker audio.
Implicit Neural Representation For Accurate CFD Flow Field Prediction
Venue: arXiv cs.LG 2024
Year: 2024

Despite the plethora of deep learning frameworks for flow field prediction, most of them deal with flow fields on regular domains, and although the best ones can cope with irregular domains, they mostly rely on graph networks, so that real industrial applications remain currently elusive. We present a deep learning framework for 3D flow field prediction applied to blades of aircraft engine turbines and compressors. Crucially, we view any 3D field as a function from coordinates that is modeled by a neural network we call the backbone-net. It inherits the property of coordinate-based MLPs, namely the discretization-agnostic representation of flow fields in domains of arbitrary topology at infinite resolution. First, we demonstrate the performance of the backbone-net solo in regressing 3D steady simulations of single blade rows in various flow regimes: it can accurately render important flow characteristics such as boundary layers, wakes and shock waves. Second, we introduce a hyper-net that maps the surface mesh of a blade to the parameters of the backbone-net. By doing so, the flow solution can be directly predicted from the blade geometry, irrespective of its parameterization. Together, backbone-net and hyper-net form a highly-accurate memory-efficient data-driven proxy to CFD solvers with good generalization on unseen geometries.
Multilingual Crowd-Based Requirements Engineering Using Large Language Models
Venue: arXiv cs.SE 2024
Year: 2024

A central challenge for ensuring the success of software projects is to assure the convergence of developers' and users' views. While the availability of large amounts of user data from social media, app store reviews, and support channels bears many benefits, it still remains unclear how software development teams can effectively use this data. We present an LLM-powered approach called DeeperMatcher that helps agile teams use crowd-based requirements engineering (CrowdRE) in their issue and task management. We are currently implementing a command-line tool that enables developers to match issues with relevant user reviews. We validated our approach on an existing English dataset from a well-known open-source project. Additionally, to check how well DeeperMatcher works for other languages, we conducted a single-case mechanism experiment alongside developers of a local project that has issues and user feedback in Brazilian Portuguese. Our preliminary analysis indicates that the accuracy of our approach is highly dependent on the text embedding method used. We discuss further refinements needed for reliable crowd-based requirements engineering with multilingual support.
Interactive Coding with Small Memory and Improved Rate
Venue: arXiv cs.IT 2024
Year: 2024

In this work, we study two-party interactive coding for adversarial noise, when both parties have limited memory. We show how to convert any adaptive protocol $Π$ into a protocol $Π'$ that is robust to an $ε$-fraction of adversarial corruptions, not too much longer than $Π$, and which uses small space. More precisely, if $Π$ requires space $\log(s)$ and has $|Π|$ rounds of communication, then $Π'$ requires $O_ε(\log s \log |Π|)$ memory, and has $$|Π'| = |Π|\cdot\left( 1 + O\left( \sqrt{ ε\log \log 1/ε} \right)\right)$$ rounds of communication. The above matches the best known communication rate, even for protocols with no space restrictions.
MV-DETR: Multi-modality indoor object detection by Multi-View DEtecton TRansformers
Venue: arXiv cs.CV 2024
Year: 2024

We introduce a novel MV-DETR pipeline which is effective while efficient transformer based detection method. Given input RGBD data, we notice that there are super strong pretraining weights for RGB data while less effective works for depth related data. First and foremost , we argue that geometry and texture cues are both of vital importance while could be encoded separately. Secondly, we find that visual texture feature is relatively hard to extract compared with geometry feature in 3d space. Unfortunately, single RGBD dataset with thousands of data is not enough for training an discriminating filter for visual texture feature extraction. Last but certainly not the least, we designed a lightweight VG module consists of a visual textual encoder, a geometry encoder and a VG connector. Compared with previous state of the art works like V-DETR, gains from pretrained visual encoder could be seen. Extensive experiments on ScanNetV2 dataset shows the effectiveness of our method. It is worth mentioned that our method achieve 78\% AP which create new state of the art on ScanNetv2 benchmark.
Unified-IoU: For High-Quality Object Detection
Venue: arXiv cs.CV 2024
Year: 2024

Object detection is an important part in the field of computer vision, and the effect of object detection is directly determined by the regression accuracy of the prediction box. As the key to model training, IoU (Intersection over Union) greatly shows the difference between the current prediction box and the Ground Truth box. Subsequent researchers have continuously added more considerations to IoU, such as center distance, aspect ratio, and so on. However, there is an upper limit to just refining the geometric differences; And there is a potential connection between the new consideration index and the IoU itself, and the direct addition or subtraction between the two may lead to the problem of "over-consideration". Based on this, we propose a new IoU loss function, called Unified-IoU (UIoU), which is more concerned with the weight assignment between different quality prediction boxes. Specifically, the loss function dynamically shifts the model's attention from low-quality prediction boxes to high-quality prediction boxes in a novel way to enhance the model's detection performance on high-precision or intensive datasets and achieve a balance in training speed. Our proposed method achieves better performance on multiple datasets, especially at a high IoU threshold, UIoU has a more significant improvement effect compared with other improved IoU losses. Our code is publicly available at: https://github.com/lxj-drifter/UIOU_files.
Towards Cross-Domain Single Blood Cell Image Classification via Large-Scale LoRA-based Segment Anything Model
Venue: arXiv cs.CV 2024
Year: 2024

Accurate classification of blood cells plays a vital role in hematological analysis as it aids physicians in diagnosing various medical conditions. In this study, we present a novel approach for classifying blood cell images known as BC-SAM. BC-SAM leverages the large-scale foundation model of Segment Anything Model (SAM) and incorporates a fine-tuning technique using LoRA, allowing it to extract general image embeddings from blood cell images. To enhance the applicability of BC-SAM across different blood cell image datasets, we introduce an unsupervised cross-domain autoencoder that focuses on learning intrinsic features while suppressing artifacts in the images. To assess the performance of BC-SAM, we employ four widely used machine learning classifiers (Random Forest, Support Vector Machine, Artificial Neural Network, and XGBoost) to construct blood cell classification models and compare them against existing state-of-the-art methods. Experimental results conducted on two publicly available blood cell datasets (Matek-19 and Acevedo-20) demonstrate that our proposed BC-SAM achieves a new state-of-the-art result, surpassing the baseline methods with a significant improvement. The source code of this paper is available at https://github.com/AnoK3111/BC-SAM.
Multimodal Analysis of White Blood Cell Differentiation in Acute Myeloid Leukemia Patients using a β-Variational Autoencoder
Venue: arXiv cs.CV 2024
Year: 2024

Biomedical imaging and RNA sequencing with single-cell resolution improves our understanding of white blood cell diseases like leukemia. By combining morphological and transcriptomic data, we can gain insights into cellular functions and trajectoriess involved in blood cell differentiation. However, existing methodologies struggle with integrating morphological and transcriptomic data, leaving a significant research gap in comprehensively understanding the dynamics of cell differentiation. Here, we introduce an unsupervised method that explores and reconstructs these two modalities and uncovers the relationship between different subtypes of white blood cells from human peripheral blood smears in terms of morphology and their corresponding transcriptome. Our method is based on a beta-variational autoencoder (ß-VAE) with a customized loss function, incorporating a R-CNN architecture to distinguish single-cell from background and to minimize any interference from artifacts. This implementation of ß-VAE shows good reconstruction capability along with continuous latent embeddings, while maintaining clear differentiation between single-cell classes. Our novel approach is especially helpful to uncover the correlation of two latent features in complex biological processes such as formation of granules in the cell (granulopoiesis) with gene expression patterns. It thus provides a unique tool to improve the understanding of white blood cell maturation for biomedicine and diagnostics.
Cross-View Geolocalization and Disaster Mapping with Street-View and VHR Satellite Imagery: A Case Study of Hurricane IAN
Venue: arXiv cs.CV 2024
Year: 2024

Nature disasters play a key role in shaping human-urban infrastructure interactions. Effective and efficient response to natural disasters is essential for building resilience and a sustainable urban environment. Two types of information are usually the most necessary and difficult to gather in disaster response. The first information is about disaster damage perception, which shows how badly people think that urban infrastructure has been damaged. The second information is geolocation awareness, which means how people whereabouts are made available. In this paper, we proposed a novel disaster mapping framework, namely CVDisaster, aiming at simultaneously addressing geolocalization and damage perception estimation using cross-view Street-View Imagery (SVI) and Very High-Resolution satellite imagery. CVDisaster consists of two cross-view models, where CVDisaster-Geoloc refers to a cross-view geolocalization model based on a contrastive learning objective with a Siamese ConvNeXt image encoder, and CVDisaster-Est is a cross-view classification model based on a Couple Global Context Vision Transformer (CGCViT). Taking Hurricane IAN as a case study, we evaluate the CVDisaster framework by creating a novel cross-view dataset (CVIAN) and conducting extensive experiments. As a result, we show that CVDisaster can achieve highly competitive performance (over 80% for geolocalization and 75% for damage perception estimation) with even limited fine-tuning efforts, which largely motivates future cross-view models and applications within a broader GeoAI research community. The data and code are publicly available at: https://github.com/tum-bgd/CVDisaster.