OpenRaiser/Intern-Atlas huggingface dataset:
Aggregating Crowdsourced and Automatic Judgments to Scale Up a Corpus of Anaphoric Reference for Fiction and Wikipedia Texts
Venue: arXiv cs.CL 2022
Year: 2022

Although several datasets annotated for anaphoric reference/coreference exist, even the largest such datasets have limitations in terms of size, range of domains, coverage of anaphoric phenomena, and size of documents included. Yet, the approaches proposed to scale up anaphoric annotation haven't so far resulted in datasets overcoming these limitations. In this paper, we introduce a new release of a corpus for anaphoric reference labelled via a game-with-a-purpose. This new release is comparable in size to the largest existing corpora for anaphoric reference due in part to substantial activity by the players, in part thanks to the use of a new resolve-and-aggregate paradigm to 'complete' markable annotations through the combination of an anaphoric resolver and an aggregation method for anaphoric reference. The proposed method could be adopted to greatly speed up annotation time in other projects involving games-with-a-purpose. In addition, the corpus covers genres for which no comparable size datasets exist (Fiction and Wikipedia); it covers singletons and non-referring expressions; and it includes a substantial number of long documents (> 2K in length).
Navigating Ensemble Configurations for Algorithmic Fairness
Venue: arXiv cs.LG 2022
Year: 2022

Bias mitigators can improve algorithmic fairness in machine learning models, but their effect on fairness is often not stable across data splits. A popular approach to train more stable models is ensemble learning, but unfortunately, it is unclear how to combine ensembles with mitigators to best navigate trade-offs between fairness and predictive performance. To that end, we built an open-source library enabling the modular composition of 8 mitigators, 4 ensembles, and their corresponding hyperparameters, and we empirically explored the space of configurations on 13 datasets. We distilled our insights from this exploration in the form of a guidance diagram for practitioners that we demonstrate is robust and reproducible.
HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performances
Venue: arXiv cs.CV 2022
Year: 2022

Monocular 3D human performance capture is indispensable for many applications in computer graphics and vision for enabling immersive experiences. However, detailed capture of humans requires tracking of multiple aspects, including the skeletal pose, the dynamic surface, which includes clothing, hand gestures as well as facial expressions. No existing monocular method allows joint tracking of all these components. To this end, we propose HiFECap, a new neural human performance capture approach, which simultaneously captures human pose, clothing, facial expression, and hands just from a single RGB video. We demonstrate that our proposed network architecture, the carefully designed training strategy, and the tight integration of parametric face and hand models to a template mesh enable the capture of all these individual aspects. Importantly, our method also captures high-frequency details, such as deforming wrinkles on the clothes, better than the previous works. Furthermore, we show that HiFECap outperforms the state-of-the-art human performance capture approaches qualitatively and quantitatively while for the first time capturing all aspects of the human.
Scaling Up Deliberation for Multilingual ASR
Venue: arXiv cs.CL 2022
Year: 2022

Multilingual end-to-end automatic speech recognition models are attractive due to its simplicity in training and deployment. Recent work on large-scale training of such models has shown promising results compared to monolingual models. However, the work often focuses on multilingual models themselves in a single-pass setup. In this work, we investigate second-pass deliberation for multilingual speech recognition. Our proposed deliberation is multilingual, i.e., the text encoder encodes hypothesis text from multiple languages, and the decoder attends to multilingual text and audio. We investigate scaling the deliberation text encoder and decoder, and compare scaling the deliberation decoder and the first-pass cascaded encoder. We show that deliberation improves the average WER on 9 languages by 4% relative compared to the single-pass model. By increasing the size of the deliberation up to 1B parameters, the average WER improvement increases to 9%, with up to 14% for certain languages. Our deliberation rescorer is based on transformer layers and can be parallelized during rescoring.
Controllable Radiance Fields for Dynamic Face Synthesis
Venue: arXiv cs.CV 2022
Year: 2022

Recent work on 3D-aware image synthesis has achieved compelling results using advances in neural rendering. However, 3D-aware synthesis of face dynamics hasn't received much attention. Here, we study how to explicitly control generative model synthesis of face dynamics exhibiting non-rigid motion (e.g., facial expression change), while simultaneously ensuring 3D-awareness. For this we propose a Controllable Radiance Field (CoRF): 1) Motion control is achieved by embedding motion features within the layered latent motion space of a style-based generator; 2) To ensure consistency of background, motion features and subject-specific attributes such as lighting, texture, shapes, albedo, and identity, a face parsing net, a head regressor and an identity encoder are incorporated. On head image/video data we show that CoRFs are 3D-aware while enabling editing of identity, viewing directions, and motion.
Effectiveness of the Recent Advances in Capsule Networks
Venue: arXiv cs.CV 2022
Year: 2022

Convolutional neural networks (CNNs) have revolutionized the field of deep neural networks. However, recent research has shown that CNNs fail to generalize under various conditions and hence the idea of capsules was introduced in 2011, though the real surge of research started from 2017. In this paper, we present an overview of the recent advances in capsule architecture and routing mechanisms. In addition, we find that the relative focus in recent literature is on modifying routing procedure or architecture as a whole but the study of other finer components, specifically, squash function is wanting. Thus, we also present some new insights regarding the effect of squash functions in performance of the capsule networks. Finally, we conclude by discussing and proposing possible opportunities in the field of capsule networks.
FlowDrone: Wind Estimation and Gust Rejection on UAVs Using Fast-Response Hot-Wire Flow Sensors
Venue: arXiv cs.RO 2022
Year: 2022

Unmanned aerial vehicles (UAVs) are finding use in applications that place increasing emphasis on robustness to external disturbances including extreme wind. However, traditional multirotor UAV platforms do not directly sense wind; conventional flow sensors are too slow, insensitive, or bulky for widespread integration on UAVs. Instead, drones typically observe the effects of wind indirectly through accumulated errors in position or trajectory tracking. In this work, we integrate a novel flow sensor based on micro-electro-mechanical systems (MEMS) hot-wire technology developed in our prior work onto a multirotor UAV for wind estimation. These sensors are omnidirectional, lightweight, fast, and accurate. In order to achieve superior tracking performance in windy conditions, we train a `wind-aware' residual-based controller via reinforcement learning using simulated wind gusts and their aerodynamic effects on the drone. In extensive hardware experiments, we demonstrate the wind-aware controller outperforming two strong `wind-unaware' baseline controllers in challenging windy conditions. See: https://youtu.be/KWqkH9Z-338.
Deep Learning for Iris Recognition: A Survey
Venue: arXiv cs.CV 2022
Year: 2022

In this survey, we provide a comprehensive review of more than 200 papers, technical reports, and GitHub repositories published over the last 10 years on the recent developments of deep learning techniques for iris recognition, covering broad topics on algorithm designs, open-source tools, open challenges, and emerging research. First, we conduct a comprehensive analysis of deep learning techniques developed for two main sub-tasks in iris biometrics: segmentation and recognition. Second, we focus on deep learning techniques for the robustness of iris recognition systems against presentation attacks and via human-machine pairing. Third, we delve deep into deep learning techniques for forensic application, especially in post-mortem iris recognition. Fourth, we review open-source resources and tools in deep learning techniques for iris recognition. Finally, we highlight the technical challenges, emerging research trends, and outlook for the future of deep learning in iris recognition.
MedJEx: A Medical Jargon Extraction Model with Wiki's Hyperlink Span and Contextualized Masked Language Model Score
Venue: arXiv cs.CL 2022
Year: 2022

This paper proposes a new natural language processing (NLP) application for identifying medical jargon terms potentially difficult for patients to comprehend from electronic health record (EHR) notes. We first present a novel and publicly available dataset with expert-annotated medical jargon terms from 18K+ EHR note sentences ($MedJ$). Then, we introduce a novel medical jargon extraction ($MedJEx$) model which has been shown to outperform existing state-of-the-art NLP models. First, MedJEx improved the overall performance when it was trained on an auxiliary Wikipedia hyperlink span dataset, where hyperlink spans provide additional Wikipedia articles to explain the spans (or terms), and then fine-tuned on the annotated MedJ data. Secondly, we found that a contextualized masked language model score was beneficial for detecting domain-specific unfamiliar jargon terms. Moreover, our results show that training on the auxiliary Wikipedia hyperlink span datasets improved six out of eight biomedical named entity recognition benchmark datasets. Both MedJ and MedJEx are publicly available.
Step out of KG: Knowledge Graph Completion via Knowledgeable Retrieval and Reading Comprehension
Venue: arXiv cs.CL 2022
Year: 2022

Knowledge graphs, as the cornerstone of many AI applications, usually face serious incompleteness problems. In recent years, there have been many efforts to study automatic knowledge graph completion (KGC), most of which use existing knowledge to infer new knowledge. However, in our experiments, we find that not all relations can be obtained by inference, which constrains the performance of existing models. To alleviate this problem, we propose a new model based on information retrieval and reading comprehension, namely IR4KGC. Specifically, we pre-train a knowledge-based information retrieval module that can retrieve documents related to the triples to be completed. Then, the retrieved documents are handed over to the reading comprehension module to generate the predicted answers. In experiments, we find that our model can well solve relations that cannot be inferred from existing knowledge, and achieve good results on KGC datasets.
Few-shot Backdoor Attacks via Neural Tangent Kernels
Venue: arXiv cs.LG 2022
Year: 2022

In a backdoor attack, an attacker injects corrupted examples into the training set. The goal of the attacker is to cause the final trained model to predict the attacker's desired target label when a predefined trigger is added to test inputs. Central to these attacks is the trade-off between the success rate of the attack and the number of corrupted training examples injected. We pose this attack as a novel bilevel optimization problem: construct strong poison examples that maximize the attack success rate of the trained model. We use neural tangent kernels to approximate the training dynamics of the model being attacked and automatically learn strong poison examples. We experiment on subclasses of CIFAR-10 and ImageNet with WideResNet-34 and ConvNeXt architectures on periodic and patch trigger attacks and show that NTBA-designed poisoned examples achieve, for example, an attack success rate of 90% with ten times smaller number of poison examples injected compared to the baseline. We provided an interpretation of the NTBA-designed attacks using the analysis of kernel linear regression. We further demonstrate a vulnerability in overparametrized deep neural networks, which is revealed by the shape of the neural tangent kernel.
Optimizing Evaluation Metrics for Multi-Task Learning via the Alternating Direction Method of Multipliers
Venue: arXiv cs.LG 2022
Year: 2022

Multi-task learning (MTL) aims to improve the generalization performance of multiple tasks by exploiting the shared factors among them. Various metrics (e.g., F-score, Area Under the ROC Curve) are used to evaluate the performances of MTL methods. Most existing MTL methods try to minimize either the misclassified errors for classification or the mean squared errors for regression. In this paper, we propose a method to directly optimize the evaluation metrics for a large family of MTL problems. The formulation of MTL that directly optimizes evaluation metrics is the combination of two parts: (1) a regularizer defined on the weight matrix over all tasks, in order to capture the relatedness of these tasks; (2) a sum of multiple structured hinge losses, each corresponding to a surrogate of some evaluation metric on one task. This formulation is challenging in optimization because both of its parts are non-smooth. To tackle this issue, we propose a novel optimization procedure based on the alternating direction scheme of multipliers, where we decompose the whole optimization problem into a sub-problem corresponding to the regularizer and another sub-problem corresponding to the structured hinge losses. For a large family of MTL problems, the first sub-problem has closed-form solutions. To solve the second sub-problem, we propose an efficient primal-dual algorithm via coordinate ascent. Extensive evaluation results demonstrate that, in a large family of MTL problems, the proposed MTL method of directly optimization evaluation metrics has superior performance gains against the corresponding baseline methods.
Adaptive Dual Channel Convolution Hypergraph Representation Learning for Technological Intellectual Property
Venue: arXiv cs.IR 2022
Year: 2022

In the age of big data, the demand for hidden information mining in technological intellectual property is increasing in discrete countries. Definitely, a considerable number of graph learning algorithms for technological intellectual property have been proposed. The goal is to model the technological intellectual property entities and their relationships through the graph structure and use the neural network algorithm to extract the hidden structure information in the graph. However, most of the existing graph learning algorithms merely focus on the information mining of binary relations in technological intellectual property, ignoring the higherorder information hidden in non-binary relations. Therefore, a hypergraph neural network model based on dual channel convolution is proposed. For the hypergraph constructed from technological intellectual property data, the hypergraph channel and the line expanded graph channel of the hypergraph are used to learn the hypergraph, and the attention mechanism is introduced to adaptively fuse the output representations of the two channels. The proposed model outperforms the existing approaches on a variety of datasets.
A Complementary Framework for Human-Robot Collaboration with a Mixed AR-Haptic Interface
Venue: arXiv cs.RO 2022
Year: 2022

There is invariably a trade-off between safety and efficiency for collaborative robots (cobots) in human-robot collaborations. Robots that interact minimally with humans can work with high speed and accuracy but cannot adapt to new tasks or respond to unforeseen changes, whereas robots that work closely with humans can but only by becoming passive to humans, meaning that their main tasks suspended and efficiency compromised. Accordingly, this paper proposes a new complementary framework for human-robot collaboration that balances the safety of humans and the efficiency of robots. In this framework, the robot carries out given tasks using a vision-based adaptive controller, and the human expert collaborates with the robot in the null space. Such a decoupling drives the robot to deal with existing issues in task space (e.g., uncalibrated camera, limited field of view) and in null space (e.g., joint limits) by itself while allowing the expert to adjust the configuration of the robot body to respond to unforeseen changes (e.g., sudden invasion, change of environment) without affecting the robot's main task. Additionally, the robot can simultaneously learn the expert's demonstration in task space and null space beforehand with dynamic movement primitives (DMP). Therefore, an expert's knowledge and a robot's capability are both explored and complementary. Human demonstration and involvement are enabled via a mixed interaction interface, i.e., augmented reality (AR) and haptic devices. The stability of the closed-loop system is rigorously proved with Lyapunov methods. Experimental results in various scenarios are presented to illustrate the performance of the proposed method.
Local Planner Bench: Benchmarking for Local Motion Planning
Venue: arXiv cs.RO 2022
Year: 2022

Local motion planning is a heavily researched topic in the field of robotics with many promising algorithms being published every year. However, it is difficult and time-consuming to compare different methods in the field. In this paper, we present localPlannerBench, a new benchmarking suite that allows quick and seamless comparison between local motion planning algorithms. The key focus of the project lies in the extensibility of the environment and the simulation cases. Out-of-the-box, localPlannerBench already supports many simulation cases ranging from a simple 2D point mass to full-fledged 3D 7DoF manipulators, and it is straightforward to add your own custom robot using a URDF file. A post-processor is built-in that can be extended with custom metrics and plots. To integrate your own motion planner, simply create a wrapper that derives from the provided base class. Ultimately we aim to improve the reproducibility of local motion planning algorithms and encourage standardized open-source comparison.
Question Answering Over Biological Knowledge Graph via Amazon Alexa
Venue: arXiv cs.AI 2022
Year: 2022

Structured and unstructured data and facts about drugs, genes, protein, viruses, and their mechanism are spread across a huge number of scientific articles. These articles are a large-scale knowledge source and can have a huge impact on disseminating knowledge about the mechanisms of certain biological processes. A knowledge graph (KG) can be constructed by integrating such facts and data and be used for data integration, exploration, and federated queries. However, exploration and querying large-scale KGs is tedious for certain groups of users due to a lack of knowledge about underlying data assets or semantic technologies. A question-answering (QA) system allows the answer of natural language questions over KGs automatically using triples contained in a KG. Recently, the use and adaption of digital assistants are getting wider owing to their capability at enabling users to voice commands to control smart systems or devices. This paper is about using Amazon Alexa's voice-enabled interface for QA over KGs. As a proof-of-concept, we use the well-known DisgeNET KG, which contains knowledge covering 1.13 million gene-disease associations between 21,671 genes and 30,170 diseases, disorders, and clinical or abnormal human phenotypes. Our study shows how Alex could be of help to find facts about certain biological entities from large-scale knowledge bases.
ControlVAE: Model-Based Learning of Generative Controllers for Physics-Based Characters
Venue: arXiv cs.GR 2022
Year: 2022

In this paper, we introduce ControlVAE, a novel model-based framework for learning generative motion control policies based on variational autoencoders (VAE). Our framework can learn a rich and flexible latent representation of skills and a skill-conditioned generative control policy from a diverse set of unorganized motion sequences, which enables the generation of realistic human behaviors by sampling in the latent space and allows high-level control policies to reuse the learned skills to accomplish a variety of downstream tasks. In the training of ControlVAE, we employ a learnable world model to realize direct supervision of the latent space and the control policy. This world model effectively captures the unknown dynamics of the simulation system, enabling efficient model-based learning of high-level downstream tasks. We also learn a state-conditional prior distribution in the VAE-based generative control policy, which generates a skill embedding that outperforms the non-conditional priors in downstream tasks. We demonstrate the effectiveness of ControlVAE using a diverse set of tasks, which allows realistic and interactive control of the simulated characters.
THUEE system description for NIST 2020 SRE CTS challenge
Venue: arXiv cs.SD 2022
Year: 2022

This paper presents the system description of the THUEE team for the NIST 2020 Speaker Recognition Evaluation (SRE) conversational telephone speech (CTS) challenge. The subsystems including ResNet74, ResNet152, and RepVGG-B2 are developed as speaker embedding extractors in this evaluation. We used combined AM-Softmax and AAM-Softmax based loss functions, namely CM-Softmax. We adopted a two-staged training strategy to further improve system performance. We fused all individual systems as our final submission. Our approach leads to excellent performance and ranks 1st in the challenge.
Towards Mining Creative Thinking Patterns from Educational Data
Venue: arXiv cs.IR 2022
Year: 2022

Creativity, i.e., the process of generating and developing fresh and original ideas or products that are useful or effective, is a valuable skill in a variety of domains. Creativity is called an essential 21st-century skill that should be taught in schools. The use of educational technology to promote creativity is an active study field, as evidenced by several studies linking creativity in the classroom to beneficial learning outcomes. Despite the burgeoning body of research on adaptive technology for education, mining creative thinking patterns from educational data remains a challenging task. In this paper, to address this challenge, we put the first step towards formalizing educational knowledge by constructing a domain-specific Knowledge Base to identify essential concepts, facts, and assumptions in identifying creative patterns. We then introduce a pipeline to contextualize the raw educational data, such as assessments and class activities. Finally, we present a rule-based approach to learning from the Knowledge Base, and facilitate mining creative thinking patterns from contextualized data and knowledge. We evaluate our approach with real-world datasets and highlight how the proposed pipeline can help instructors understand creative thinking patterns from students' activities and assessment tasks.
Annotating Norwegian Language Varieties on Twitter for Part-of-Speech
Venue: arXiv cs.CL 2022
Year: 2022

Norwegian Twitter data poses an interesting challenge for Natural Language Processing (NLP) tasks. These texts are difficult for models trained on standardized text in one of the two Norwegian written forms (Bokmål and Nynorsk), as they contain both the typical variation of social media text, as well as a large amount of dialectal variety. In this paper we present a novel Norwegian Twitter dataset annotated with POS-tags. We show that models trained on Universal Dependency (UD) data perform worse when evaluated against this dataset, and that models trained on Bokmål generally perform better than those trained on Nynorsk. We also see that performance on dialectal tweets is comparable to the written standards for some models. Finally we perform a detailed analysis of the errors that models commonly make on this data.