OpenRaiser/Intern-Atlas huggingface dataset:
A Survey of Large Language Models in Finance (FinLLMs)
Venue: arXiv cs.CL 2024
Year: 2024

Large Language Models (LLMs) have shown remarkable capabilities across a wide variety of Natural Language Processing (NLP) tasks and have attracted attention from multiple domains, including financial services. Despite the extensive research into general-domain LLMs, and their immense potential in finance, Financial LLM (FinLLM) research remains limited. This survey provides a comprehensive overview of FinLLMs, including their history, techniques, performance, and opportunities and challenges. Firstly, we present a chronological overview of general-domain Pre-trained Language Models (PLMs) through to current FinLLMs, including the GPT-series, selected open-source LLMs, and financial LMs. Secondly, we compare five techniques used across financial PLMs and FinLLMs, including training methods, training data, and fine-tuning methods. Thirdly, we summarize the performance evaluations of six benchmark tasks and datasets. In addition, we provide eight advanced financial NLP tasks and datasets for developing more sophisticated FinLLMs. Finally, we discuss the opportunities and the challenges facing FinLLMs, such as hallucination, privacy, and efficiency. To support AI research in finance, we compile a collection of accessible datasets and evaluation benchmarks on GitHub.
On Secure mmWave RSMA Systems
Venue: arXiv cs.IT 2024
Year: 2024

This work considers a multiple-input-single-output mmWave RSMA system wherein a base station serves two users in the presence of a passive eavesdropper. Different eavesdropping scenarios are considered corresponding to the overlapped resolvable paths between the main and the wiretap channels under the considered transmission schemes. The analytical expressions for the secrecy outage probability are derived respectively through the Gaussian Chebyshev quadrature method. Monte Carlo simulation results are presented to validate the correctness of the derived analytical expressions and demonstrate the effects of system parameters on the SOP of the considered mmWave RSMA systems.
Interference-Aware Emergent Random Access Protocol for Downlink LEO Satellite Networks
Venue: arXiv cs.NI 2024
Year: 2024

In this article, we propose a multi-agent deep reinforcement learning (MADRL) framework to train a multiple access protocol for downlink low earth orbit (LEO) satellite networks. By improving the existing learned protocol, emergent random access channel (eRACH), our proposed method, coined centralized and compressed emergent signaling for eRACH (Ce2RACH), can mitigate inter-satellite interference by exchanging additional signaling messages jointly learned through the MADRL training process. Simulations demonstrate that Ce2RACH achieves up to 36.65% higher network throughput compared to eRACH, while the cost of signaling messages increase linearly with the number of users.
Multi-modal Causal Structure Learning and Root Cause Analysis
Venue: arXiv cs.LG 2024
Year: 2024

Effective root cause analysis (RCA) is vital for swiftly restoring services, minimizing losses, and ensuring the smooth operation and management of complex systems. Previous data-driven RCA methods, particularly those employing causal discovery techniques, have primarily focused on constructing dependency or causal graphs for backtracking the root causes. However, these methods often fall short as they rely solely on data from a single modality, thereby resulting in suboptimal solutions. In this work, we propose Mulan, a unified multi-modal causal structure learning method for root cause localization. We leverage a log-tailored language model to facilitate log representation learning, converting log sequences into time-series data. To explore intricate relationships across different modalities, we propose a contrastive learning-based approach to extract modality-invariant and modality-specific representations within a shared latent space. Additionally, we introduce a novel key performance indicator-aware attention mechanism for assessing modality reliability and co-learning a final causal graph. Finally, we employ random walk with restart to simulate system fault propagation and identify potential root causes. Extensive experiments on three real-world datasets validate the effectiveness of our proposed framework.
AI-Generated Content Enhanced Computer-Aided Diagnosis Model for Thyroid Nodules: A ChatGPT-Style Assistant
Venue: arXiv cs.CV 2024
Year: 2024

An artificial intelligence-generated content-enhanced computer-aided diagnosis (AIGC-CAD) model, designated as ThyGPT, has been developed. This model, inspired by the architecture of ChatGPT, could assist radiologists in assessing the risk of thyroid nodules through semantic-level human-machine interaction. A dataset comprising 19,165 thyroid nodule ultrasound cases from Zhejiang Cancer Hospital was assembled to facilitate the training and validation of the model. After training, ThyGPT could automatically evaluate thyroid nodule and engage in effective communication with physicians through human-computer interaction. The performance of ThyGPT was rigorously quantified using established metrics such as the receiver operating characteristic (ROC) curve, area under the curve (AUC), sensitivity, and specificity. The empirical findings revealed that radiologists, when supplemented with ThyGPT, markedly surpassed the diagnostic acumen of their peers utilizing traditional methods as well as the performance of the model in isolation. These findings suggest that AIGC-CAD systems, exemplified by ThyGPT, hold the promise to fundamentally transform the diagnostic workflows of radiologists in forthcoming years.
Defining Neural Network Architecture through Polytope Structures of Dataset
Venue: arXiv cs.LG 2024
Year: 2024

Current theoretical and empirical research in neural networks suggests that complex datasets require large network architectures for thorough classification, yet the precise nature of this relationship remains unclear. This paper tackles this issue by defining upper and lower bounds for neural network widths, which are informed by the polytope structure of the dataset in question. We also delve into the application of these principles to simplicial complexes and specific manifold shapes, explaining how the requirement for network width varies in accordance with the geometric complexity of the dataset. Moreover, we develop an algorithm to investigate a converse situation where the polytope structure of a dataset can be inferred from its corresponding trained neural networks. Through our algorithm, it is established that popular datasets such as MNIST, Fashion-MNIST, and CIFAR10 can be efficiently encapsulated using no more than two polytopes with a small number of faces.
Exploiting Low-level Representations for Ultra-Fast Road Segmentation
Venue: arXiv cs.CV 2024
Year: 2024

Achieving real-time and accuracy on embedded platforms has always been the pursuit of road segmentation methods. To this end, they have proposed many lightweight networks. However, they ignore the fact that roads are "stuff" (background or environmental elements) rather than "things" (specific identifiable objects), which inspires us to explore the feasibility of representing roads with low-level instead of high-level features. Surprisingly, we find that the primary stage of mainstream network models is sufficient to represent most pixels of the road for segmentation. Motivated by this, we propose a Low-level Feature Dominated Road Segmentation network (LFD-RoadSeg). Specifically, LFD-RoadSeg employs a bilateral structure. The spatial detail branch is firstly designed to extract low-level feature representation for the road by the first stage of ResNet-18. To suppress texture-less regions mistaken as the road in the low-level feature, the context semantic branch is then designed to extract the context feature in a fast manner. To this end, in the second branch, we asymmetrically downsample the input image and design an aggregation module to achieve comparable receptive fields to the third stage of ResNet-18 but with less time consumption. Finally, to segment the road from the low-level feature, a selective fusion module is proposed to calculate pixel-wise attention between the low-level representation and context feature, and suppress the non-road low-level response by this attention. On KITTI-Road, LFD-RoadSeg achieves a maximum F1-measure (MaxF) of 95.21% and an average precision of 93.71%, while reaching 238 FPS on a single TITAN Xp and 54 FPS on a Jetson TX2, all with a compact model size of just 936k parameters. The source code is available at https://github.com/zhouhuan-hust/LFD-RoadSeg.
Learning Mutual Excitation for Hand-to-Hand and Human-to-Human Interaction Recognition
Venue: arXiv cs.CV 2024
Year: 2024

Recognizing interactive actions, including hand-to-hand interaction and human-to-human interaction, has attracted increasing attention for various applications in the field of video analysis and human-robot interaction. Considering the success of graph convolution in modeling topology-aware features from skeleton data, recent methods commonly operate graph convolution on separate entities and use late fusion for interactive action recognition, which can barely model the mutual semantic relationships between pairwise entities. To this end, we propose a mutual excitation graph convolutional network (me-GCN) by stacking mutual excitation graph convolution (me-GC) layers. Specifically, me-GC uses a mutual topology excitation module to firstly extract adjacency matrices from individual entities and then adaptively model the mutual constraints between them. Moreover, me-GC extends the above idea and further uses a mutual feature excitation module to extract and merge deep features from pairwise entities. Compared with graph convolution, our proposed me-GC gradually learns mutual information in each layer and each stage of graph convolution operations. Extensive experiments on a challenging hand-to-hand interaction dataset, i.e., the Assembely101 dataset, and two large-scale human-to-human interaction datasets, i.e., NTU60-Interaction and NTU120-Interaction consistently verify the superiority of our proposed method, which outperforms the state-of-the-art GCN-based and Transformer-based methods.
Uncertainty-Aware Perceiver
Venue: arXiv cs.CV 2024
Year: 2024

The Perceiver makes few architectural assumptions about the relationship among its inputs with quadratic scalability on its memory and computation time. Indeed, the Perceiver model outpaces or is competitive with ResNet-50 and ViT in terms of accuracy to some degree. However, the Perceiver does not take predictive uncertainty and calibration into account. The Perceiver also generalizes its performance on three datasets, three models, one evaluation metric, and one hyper-parameter setting. Worst of all, the Perceiver's relative performance improvement against other models is marginal. Furthermore, its reduction of architectural prior is not substantial; is not equivalent to its quality. Thereby, I invented five mutations of the Perceiver, the Uncertainty-Aware Perceivers, that obtain uncertainty estimates and measured their performance on three metrics. Experimented with CIFAR-10 and CIFAR-100, the Uncertainty-Aware Perceivers make considerable performance enhancement compared to the Perceiver.
Conditional cooperation with longer memory
Venue: arXiv cs.GT 2024
Year: 2024

Direct reciprocity is a wide-spread mechanism for evolution of cooperation. In repeated interactions, players can condition their behavior on previous outcomes. A well known approach is given by reactive strategies, which respond to the co-player's previous move. Here we extend reactive strategies to longer memories. A reactive-$n$ strategy takes into account the sequence of the last $n$ moves of the co-player. A reactive-$n$ counting strategy records how often the co-player has cooperated during the last $n$ rounds. We derive an algorithm to identify all partner strategies among reactive-$n$ strategies. We give explicit conditions for all partner strategies among reactive-2, reactive-3 strategies, and reactive-$n$ counting strategies. Partner strategies are those that ensure mutual cooperation without exploitation. We perform evolutionary simulations and find that longer memory increases the average cooperation rate for reactive-$n$ strategies but not for reactive counting strategies. Paying attention to the sequence of moves is necessary for reaping the advantages of longer memory.
Breaking MLPerf Training: A Case Study on Optimizing BERT
Venue: arXiv cs.LG 2024
Year: 2024

Speeding up the large-scale distributed training is challenging in that it requires improving various components of training including load balancing, communication, optimizers, etc. We present novel approaches for fast large-scale training of BERT model which individually ameliorates each component thereby leading to a new level of BERT training performance. Load balancing is imperative in distributed BERT training since its training datasets are characterized by samples with various lengths. Communication cost, which is proportional to the scale of distributed training, needs to be hidden by useful computation. In addition, the optimizers, e.g., ADAM, LAMB, etc., need to be carefully re-evaluated in the context of large-scale distributed training. We propose two new ideas, (1) local presorting based on dataset stratification for load balancing and (2) bucket-wise gradient clipping before allreduce which allows us to benefit from the overlap of gradient computation and synchronization as well as the fast training of gradient clipping before allreduce. We also re-evaluate existing optimizers via hyperparameter optimization and utilize ADAM, which also contributes to fast training via larger batches than existing methods. Our proposed methods, all combined, give the fastest MLPerf BERT training of 25.1 (22.3) seconds on 1,024 NVIDIA A100 GPUs, which is 1.33x (1.13x) and 1.57x faster than the other top two (one) submissions to MLPerf v1.1 (v2.0). Our implementation and evaluation results are available at MLPerf v1.1~v2.1.
Surfing the modeling of PoS taggers in low-resource scenarios
Venue: arXiv cs.CL 2024
Year: 2024

The recent trend towards the application of deep structured techniques has revealed the limits of huge models in natural language processing. This has reawakened the interest in traditional machine learning algorithms, which have proved still to be competitive in certain contexts, in particular low-resource settings. In parallel, model selection has become an essential task to boost performance at reasonable cost, even more so when we talk about processes involving domains where the training and/or computational resources are scarce. Against this backdrop, we evaluate the early estimation of learning curves as a practical mechanism for selecting the most appropriate model in scenarios characterized by the use of non-deep learners in resource-lean settings. On the basis of a formal approximation model previously evaluated under conditions of wide availability of training and validation resources, we study the reliability of such an approach in a different and much more demanding operationalenvironment. Using as case study the generation of PoS taggers for Galician, a language belonging to the Western Ibero-Romance group, the experimental results are consistent with our expectations.
A Risk-aware Planning Framework of UGVs in Off-Road Environment
Venue: arXiv cs.RO 2024
Year: 2024

Planning module is an essential component of intelligent vehicle study. In this paper, we address the risk-aware planning problem of UGVs through a global-local planning framework which seamlessly integrates risk assessment methods. In particular, a global planning algorithm named Coarse2fine A* is proposed, which incorporates a potential field approach to enhance the safety of the planning results while ensuring the efficiency of the algorithm. A deterministic sampling method for local planning is leveraged and modified to suit off-road environment. It also integrates a risk assessment model to emphasize the avoidance of local risks. The performance of the algorithm is demonstrated through simulation experiments by comparing it with baseline algorithms, where the results of Coarse2fine A* are shown to be approximately 30% safer than those of the baseline algorithms. The practicality and effectiveness of the proposed planning framework are validated by deploying it on a real-world system consisting of a control center and a practical UGV platform.
A Survey on Blockchain in E-Government Services: Status and Challenges
Venue: arXiv cs.CE 2024
Year: 2024

Blockchain technology is referred to as a very secure decentralized, distributed ledger that records the history of any digital asset. It is being used in numerous governmental and private sector organizations across numerous nations. Surveying the current state of blockchain applications and difficulties in e-government services is the goal of this review. Held to the account are use cases for current facilities that use blockchain. Finally, it examines the research gap in blockchain deployment and makes suggestions for future work for additional research.
Joint Data and Semantics Lossy Compression: Nonasymptotic Converse Bounds and Second-Order Asymptotics
Venue: arXiv cs.IT 2024
Year: 2024

This paper studies the joint data and semantics lossy compression problem, i.e., an extension of the hidden lossy source coding problem that entails recovering both the hidden and observable sources. We aim to study the nonasymptotic and second-order properties of this problem, especially the converse aspect. Specifically, we begin by deriving general nonasymptotic converse bounds valid for general sources and distortion measures, utilizing properties of distortion-tilted information. Subsequently, a second-order converse bound is derived under the standard block coding setting through asymptotic analysis of the nonasymptotic bounds. This bound is tight since it coincides with a known second-order achievability bound. We then examine the case of erased fair coin flips (EFCF), providing its specific nonasymptotic achievability and converse bounds. Numerical results under the EFCF case demonstrate that our second-order asymptotic approximation effectively approximates the optimum rate at given blocklengths.
Knowledge Generation for Zero-shot Knowledge-based VQA
Venue: arXiv cs.CL 2024
Year: 2024

Previous solutions to knowledge-based visual question answering~(K-VQA) retrieve knowledge from external knowledge bases and use supervised learning to train the K-VQA model. Recently pre-trained LLMs have been used as both a knowledge source and a zero-shot QA model for K-VQA and demonstrated promising results. However, these recent methods do not explicitly show the knowledge needed to answer the questions and thus lack interpretability. Inspired by recent work on knowledge generation from LLMs for text-based QA, in this work we propose and test a similar knowledge-generation-based K-VQA method, which first generates knowledge from an LLM and then incorporates the generated knowledge for K-VQA in a zero-shot manner. We evaluate our method on two K-VQA benchmarks and found that our method performs better than previous zero-shot K-VQA methods and our generated knowledge is generally relevant and helpful.
Generalizable Entity Grounding via Assistance of Large Language Model
Venue: arXiv cs.CV 2024
Year: 2024

In this work, we propose a novel approach to densely ground visual entities from a long caption. We leverage a large multimodal model (LMM) to extract semantic nouns, a class-agnostic segmentation model to generate entity-level segmentation, and the proposed multi-modal feature fusion module to associate each semantic noun with its corresponding segmentation mask. Additionally, we introduce a strategy of encoding entity segmentation masks into a colormap, enabling the preservation of fine-grained predictions from features of high-resolution masks. This approach allows us to extract visual features from low-resolution images using the CLIP vision encoder in the LMM, which is more computationally efficient than existing approaches that use an additional encoder for high-resolution images. Our comprehensive experiments demonstrate the superiority of our method, outperforming state-of-the-art techniques on three tasks, including panoptic narrative grounding, referring expression segmentation, and panoptic segmentation.
Simple Stochastic Stopping Games: A Generator and Benchmark Library
Venue: arXiv cs.CC 2024
Year: 2024

Simple Stochastic Games (SSGs) were introduced by Anne Condon in 1990, as the simplest version of Stochastic Games for which there is no known polynomial-time algorithm. Condon showed that Stochastic Games are polynomial-time reducible to SSGs, which in turn are polynomial-time reducible to Stopping Games. SSGs are games where all decisions are binary and every move has a random outcome with a known probability distribution. Stopping Games are SSGs that are guaranteed to terminate. There are many algorithms for SSGs, most of which are fast in practice, but they all lack theoretical guarantees for polynomial-time convergence. The pursuit of a polynomial-time algorithm for SSGs is an active area of research. This paper is intended to support such research by making it easier to study the graphical structure of SSGs. Our contributions are: (1) a generating algorithm for Stopping Games, (2) a proof that the algorithm can generate any game, (3) a list of additional polynomial-time reductions that can be made to Stopping Games, (4) an open source generator for generating fully reduced instances of Stopping Games that comes with instructions and is fully documented, (5) a benchmark set of such instances, (6) and an analysis of how two main algorithm types perform on our benchmark set.
A Review of Full-Sized Autonomous Racing Vehicle Sensor Architecture
Venue: arXiv cs.RO 2024
Year: 2024

In the landscape of technological innovation, autonomous racing is a dynamic and challenging domain that not only pushes the limits of technology, but also plays a crucial role in advancing and fostering a greater acceptance of autonomous systems. This paper thoroughly explores challenges and advances in autonomous racing vehicle design and performance, focusing on Roborace and the Indy Autonomous Challenge (IAC). This review provides a detailed analysis of sensor setups, architectural nuances, and test metrics on these cutting-edge platforms. In Roborace, the evolution from Devbot 1.0 to Robocar and Devbot 2.0 is detailed, revealing insights into sensor configurations and performance outcomes. The examination extends to the IAC, which is dedicated to high-speed self-driving vehicles, emphasizing developmental trajectories and sensor adaptations. By reviewing these platforms, the analysis provides valuable insight into autonomous driving racing, contributing to a broader understanding of sensor architectures and the challenges faced. This review supports future advances in full-scale autonomous racing technology.