OpenRaiser/Intern-Atlas huggingface dataset:
MeanFlowSE: One-Step Generative Speech Enhancement via MeanFlow
Venue: arXiv cs.SD 2025
Year: 2025

Speech enhancement (SE) recovers clean speech from noisy signals and is vital for applications such as telecommunications and automatic speech recognition (ASR). While generative approaches achieve strong perceptual quality, they often rely on multi-step sampling (diffusion/flow-matching) or large language models, limiting real-time deployment. To mitigate these constraints, we present MeanFlowSE, a one-step generative SE framework. It adopts MeanFlow to predict an average-velocity field for one-step latent refinement and conditions the model on self-supervised learning (SSL) representations rather than VAE latents. This design accelerates inference and provides robust acoustic-semantic guidance during training. In the Interspeech 2020 DNS Challenge blind test set and simulated test set, MeanFlowSE attains state-of-the-art (SOTA) level perceptual quality and competitive intelligibility while significantly lowering both real-time factor (RTF) and model size compared with recent generative competitors, making it suitable for practical use. The code will be released upon publication at https://github.com/Hello3orld/MeanFlowSE.
ICS-SimLab: A Containerized Approach for Simulating Industrial Control Systems for Cyber Security Research
Venue: arXiv cs.CR 2025
Year: 2025

Industrial Control Systems (ICSs) are complex interconnected systems used to manage process control within industrial environments, such as chemical processing plants and water treatment facilities. As the modern industrial environment moves towards Internet-facing services, ICSs face an increased risk of attacks that necessitates ICS-specific Intrusion Detection Systems (IDS). The development of such IDS relies significantly on a simulated testbed as it is unrealistic and sometimes hazardous to utilize an operational control system. Whilst some testbeds have been proposed, they often use a limited selection of virtual ICS simulations to test and verify cyber security solutions. There is a lack of investigation done on developing systems that can efficiently simulate multiple ICS architectures. Currently, the trend within research involves developing security solutions on just one ICS simulation, which can result in bias to its specific architecture. We present ICS-SimLab, an end-to-end software suite that utilizes Docker containerization technology to create a highly configurable ICS simulation environment. This software framework enables researchers to rapidly build and customize different ICS environments, facilitating the development of security solutions across different systems that adhere to the Purdue Enterprise Reference Architecture. To demonstrate its capability, we present three virtual ICS simulations: a solar panel smart grid, a water bottle filling facility, and a system of intelligent electronic devices. Furthermore, we run cyber-attacks on these simulations and construct a dataset of recorded malicious and benign network traffic to be used for IDS development.
Seeing Symbols, Missing Cultures: Probing Vision-Language Models' Reasoning on Fire Imagery and Cultural Meaning
Venue: arXiv cs.CV 2025
Year: 2025

Vision-Language Models (VLMs) often appear culturally competent but rely on superficial pattern matching rather than genuine cultural understanding. We introduce a diagnostic framework to probe VLM reasoning on fire-themed cultural imagery through both classification and explanation analysis. Testing multiple models on Western festivals, non-Western traditions, and emergency scenes reveals systematic biases: models correctly identify prominent Western festivals but struggle with underrepresented cultural events, frequently offering vague labels or dangerously misclassifying emergencies as celebrations. These failures expose the risks of symbolic shortcuts and highlight the need for cultural evaluation beyond accuracy metrics to ensure interpretable and fair multimodal systems.
Scaling LLM Test-Time Compute with Mobile NPU on Smartphones
Venue: arXiv cs.DC 2025
Year: 2025

Deploying Large Language Models (LLMs) on mobile devices faces the challenge of insufficient performance in smaller models and excessive resource consumption in larger ones. This paper highlights that mobile Neural Processing Units (NPUs) have underutilized computational resources, particularly their matrix multiplication units, during typical LLM inference. To leverage this wasted compute capacity, we propose applying parallel test-time scaling techniques on mobile NPUs to enhance the performance of smaller LLMs. However, this approach confronts inherent NPU challenges, including inadequate hardware support for fine-grained quantization and low efficiency in general-purpose computations. To overcome these, we introduce two key techniques: a hardware-aware tile quantization scheme that aligns group quantization with NPU memory access patterns, and efficient LUT-based replacements for complex operations such as Softmax and dequantization. We design and implement an end-to-end inference system that leverages the NPU's compute capability to support test-time scaling on Qualcomm Snapdragon platforms. Experiments show our approach brings significant speedups: up to 19.0 for mixed-precision GEMM and 2.2 for Softmax. More importantly, we demonstrate that smaller models using test-time scaling can match or exceed the accuracy of larger models, achieving a new performance-cost Pareto frontier.
Learning to Reason in Structured In-context Environments with Reinforcement Learning
Venue: arXiv cs.CL 2025
Year: 2025

Large language models (LLMs) have achieved significant advancements in reasoning capabilities through reinforcement learning (RL) via environmental exploration. As the intrinsic properties of the environment determine the abilities that LLMs can learn, the environment plays a important role in the RL finetuning process. An ideal LLM reasoning environment should possess three core characteristics: scalability, generalizable reasoning, and verifiability. However, existing mathematical and coding environments are difficult to scale due to heavy reliance on expert annotation, while the skills learned in game-based environments are too specialized to generalize. To bridge this gap, we introduce the \textbf{S}tructured \textbf{I}n-context \textbf{E}nvironment (SIE) framework. SIE achieves scalability by automatically constructing reasoning environments from large-scale structured data, where the rich compositional patterns naturally support generalizable reasoning. Moreover, the explicit schemas and reasoning chains in structured data provide a foundation for rule-based verifiability. Experimental results show that SIE framework not only achieves substantial improvements in in-domain structured reasoning, but also enables the learned compositional reasoning skills to generalize effectively to out-of-domain mathematical and logical reasoning tasks. We further explored learning in information-limited partial SIEs and found that LLMs can infer the missing information through exploring the environment, leading to robust reasoning improvements and generalization performance.
CrediBench: Building Web-Scale Network Datasets for Information Integrity
Venue: arXiv cs.SI 2025
Year: 2025

Online misinformation poses an escalating threat, amplified by the Internet's open nature and increasingly capable LLMs that generate persuasive yet deceptive content. Existing misinformation detection methods typically focus on either textual content or network structure in isolation, failing to leverage the rich, dynamic interplay between website content and hyperlink relationships that characterizes real-world misinformation ecosystems. We introduce CrediBench: a large-scale data processing pipeline for constructing temporal web graphs that jointly model textual content and hyperlink structure for misinformation detection. Unlike prior work, our approach captures the dynamic evolution of general misinformation domains, including changes in both content and inter-site references over time. Our processed one-month snapshot extracted from the Common Crawl archive in December 2024 contains 45 million nodes and 1 billion edges, representing the largest web graph dataset made publicly available for misinformation research to date. From our experiments on this graph snapshot, we demonstrate the strength of both structural and webpage content signals for learning credibility scores, which measure source reliability. The pipeline and experimentation code are all available here, and the dataset is in this folder.
Dynamic-TreeRPO: Breaking the Independent Trajectory Bottleneck with Structured Sampling
Venue: arXiv cs.CV 2025
Year: 2025

The integration of Reinforcement Learning (RL) into flow matching models for text-to-image (T2I) generation has driven substantial advances in generation quality. However, these gains often come at the cost of exhaustive exploration and inefficient sampling strategies due to slight variation in the sampling group. Building on this insight, we propose Dynamic-TreeRPO, which implements the sliding-window sampling strategy as a tree-structured search with dynamic noise intensities along depth. We perform GRPO-guided optimization and constrained Stochastic Differential Equation (SDE) sampling within this tree structure. By sharing prefix paths of the tree, our design effectively amortizes the computational overhead of trajectory search. With well-designed noise intensities for each tree layer, Dynamic-TreeRPO can enhance the variation of exploration without any extra computational cost. Furthermore, we seamlessly integrate Supervised Fine-Tuning (SFT) and RL paradigm within Dynamic-TreeRPO to construct our proposed LayerTuning-RL, reformulating the loss function of SFT as a dynamically weighted Progress Reward Model (PRM) rather than a separate pretraining method. By associating this weighted PRM with dynamic-adaptive clipping bounds, the disruption of exploration process in Dynamic-TreeRPO is avoided. Benefiting from the tree-structured sampling and the LayerTuning-RL paradigm, our model dynamically explores a diverse search space along effective directions. Compared to existing baselines, our approach demonstrates significant superiority in terms of semantic consistency, visual fidelity, and human preference alignment on established benchmarks, including HPS-v2.1, PickScore, and ImageReward. In particular, our model outperforms SoTA by $4.9\%$, $5.91\%$, and $8.66\%$ on those benchmarks, respectively, while improving the training efficiency by nearly $50\%$.
New Synthetic Goldmine: Hand Joint Angle-Driven EMG Data Generation Framework for Micro-Gesture Recognition
Venue: arXiv cs.HC 2025
Year: 2025

Electromyography (EMG)-based gesture recognition has emerged as a promising approach for human-computer interaction. However, its performance is often limited by the scarcity of labeled EMG data, significant cross-user variability, and poor generalization to unseen gestures. To address these challenges, we propose SeqEMG-GAN, a conditional, sequence-driven generative framework that synthesizes high-fidelity EMG signals from hand joint angle sequences. Our method introduces a context-aware architecture composed of an angle encoder, a dual-layer context encoder featuring the novel Ang2Gist unit, a deep convolutional EMG generator, and a discriminator, all jointly optimized via adversarial learning. By conditioning on joint kinematic trajectories, SeqEMG-GAN is capable of generating semantically consistent EMG sequences, even for previously unseen gestures, thereby enhancing data diversity and physiological plausibility. Experimental results show that classifiers trained solely on synthetic data experience only a slight accuracy drop (from 57.77\% to 55.71\%). In contrast, training with a combination of real and synthetic data significantly improves accuracy to 60.53\%, outperforming real-only training by 2.76\%. These findings demonstrate the effectiveness of our framework,also achieves the state-of-art performance in augmenting EMG datasets and enhancing gesture recognition performance for applications such as neural robotic hand control, AI/AR glasses, and gesture-based virtual gaming systems.
GRAPE: Let GPRO Supervise Query Rewriting by Ranking for Retrieval
Venue: arXiv cs.CV 2025
Year: 2025

The CLIP model has become a cornerstone of large-scale retrieval systems by aligning text and image data in a unified embedding space. Despite its simplicity and efficiency, CLIP struggles when applied to tasks whose input distributions diverge from its training corpus, such as queries with multilingual, long-form, or multimodal differences. To avoid costly retraining, existing methods mainly adopt query-rewriting strategies with large language models (LLMs), aiming to mitigate distribution gaps at the query level. However, due to the lack of supervision signals, LLMs fail to generate the optimal one that fits the training distribution. We address this challenge with GRAPE (Grouped Ranking-Aware Policy Optimization Enhancement), a plug-and-play enhancement approach that incorporates ranking signals into retrieval-guided query rewriting with LLMs. Intuitively, GRAPE proposes to leverage GRPO to bridge distributional differences -- including length, multilingual, and modality shifts -- by transforming queries into forms better aligned with the retriever's training distribution. However, our preliminary experiment finds that naively finetuning LLM with similarity scores can lead to score inflation, where nearly all candidates are assigned unexpectedly high scores regardless of their true relevance. To address score inflation, we propose a corpus-relative ranking-based reward, which explicitly aligns optimization with ranking metrics while suppressing spurious score inflation. Extensive experiments demonstrate that GRAPE consistently improves retrieval performance under distributional shifts -- including multilingual differences (Flickr30k-CN, CVLUE, XM3600), length differences (Wikipedia), and multimodal differences (CIRR) -- achieving an average improvement of 4.9\% in Recall\@10. The code is available at https://github.com/Chinese0123456/GRAPE.git
UniPose: Unified Cross-modality Pose Prior Propagation towards RGB-D data for Weakly Supervised 3D Human Pose Estimation
Venue: arXiv cs.CV 2025
Year: 2025

In this paper, we present UniPose, a unified cross-modality pose prior propagation method for weakly supervised 3D human pose estimation (HPE) using unannotated single-view RGB-D sequences (RGB, depth, and point cloud data). UniPose transfers 2D HPE annotations from large-scale RGB datasets (e.g., MS COCO) to the 3D domain via self-supervised learning on easily acquired RGB-D sequences, eliminating the need for labor-intensive 3D keypoint annotations. This approach bridges the gap between 2D and 3D domains without suffering from issues related to multi-view camera calibration or synthetic-to-real data shifts. During training, UniPose leverages off-the-shelf 2D pose estimations as weak supervision for point cloud networks, incorporating spatial-temporal constraints like body symmetry and joint motion. The 2D-to-3D back-projection loss and cross-modality interaction further enhance this process. By treating the point cloud network's 3D HPE results as pseudo ground truth, our anchor-to-joint prediction method performs 3D lifting on RGB and depth networks, making it more robust against inaccuracies in 2D HPE results compared to state-of-the-art methods. Experiments on CMU Panoptic and ITOP datasets show that UniPose achieves comparable performance to fully supervised methods. Incorporating large-scale unlabeled data (e.g., NTU RGB+D 60) enhances its performance under challenging conditions, demonstrating its potential for practical applications. Our proposed 3D lifting method also achieves state-of-the-art results.
CCD: Mitigating Hallucinations in Radiology MLLMs via Clinical Contrastive Decoding
Venue: arXiv cs.CL 2025
Year: 2025

Multimodal large language models (MLLMs) have recently achieved remarkable progress in radiology by integrating visual perception with natural language understanding. However, they often generate clinically unsupported descriptions, known as medical hallucinations, which pose serious risks in medical applications that demand accuracy and image-grounded outputs. Through empirical analysis, we find that prompt-induced hallucinations remain prevalent in radiology MLLMs, largely due to over-sensitivity to clinical sections. To address this, we introduce Clinical Contrastive Decoding (CCD), a training-free and retrieval-free inference framework that integrates structured clinical signals from task-specific radiology expert models. CCD introduces a dual-stage contrastive mechanism to refine token-level logits during generation, thereby enhancing clinical fidelity without modifying the base MLLM. Experiments on three datasets and multiple models demonstrate that CCD consistently improves overall performance on radiology report generation (RRG). On the MIMIC-CXR dataset, it yields up to a 17% improvement in RadGraph-F1 when applied to state-of-the-art RRG models. Our approach provides a lightweight and generalisable solution for mitigating medical hallucinations, effectively bridging expert models and MLLMs in radiology.
WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving
Venue: arXiv cs.CV 2025
Year: 2025

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllable training data. Existing generation methods primarily focus on synthesizing diverse and high-fidelity driving videos; however, due to limited 3D consistency and sparse viewpoint coverage, they struggle to support convenient and high-quality novel-view synthesis (NVS). Conversely, recent 3D/4D reconstruction approaches have significantly improved NVS for real-world driving scenes, yet inherently lack generative capabilities. To overcome this dilemma between scene generation and reconstruction, we propose WorldSplat, a novel feed-forward framework for 4D driving-scene generation. Our approach effectively generates consistent multi-track videos through two key steps: (i) We introduce a 4D-aware latent diffusion model integrating multi-modal information to produce pixel-aligned 4D Gaussians in a feed-forward manner. (ii) Subsequently, we refine the novel view videos rendered from these Gaussians using a enhanced video diffusion model. Extensive experiments conducted on benchmark datasets demonstrate that WorldSplat effectively generates high-fidelity, temporally and spatially consistent multi-track novel view driving videos. Project: https://wm-research.github.io/worldsplat/
Mind the Links: Cross-Layer Attention for Link Prediction in Multiplex Networks
Venue: arXiv cs.LG 2025
Year: 2025

Multiplex graphs capture diverse relations among shared nodes. Most predictors either collapse layers or treat them independently. This loses crucial inter-layer dependencies and struggles with scalability. To overcome this, we frame multiplex link prediction as multi-view edge classification. For each node pair, we construct a sequence of per-layer edge views and apply cross-layer self-attention to fuse evidence for the target layer. We present two models as instances of this framework: Trans-SLE, a lightweight transformer over static embeddings, and Trans-GAT, which combines layer-specific GAT encoders with transformer fusion. To ensure scalability and fairness, we introduce a Union--Set candidate pool and two leakage-free protocols: cross-layer and inductive subgraph generalization. Experiments on six public multiplex datasets show consistent macro-F_1 gains over strong baselines (MELL, HOPLP-MUL, RMNE). Our approach is simple, scalable, and compatible with both precomputed embeddings and GNN encoders.
StarveSpam: Mitigating Spam with Local Reputation in Permissionless Blockchains
Venue: arXiv cs.CR 2025
Year: 2025

Spam poses a growing threat to blockchain networks. Adversaries can easily create multiple accounts to flood transaction pools, inflating fees and degrading service quality. Existing defenses against spam, such as fee markets and staking requirements, primarily rely on economic deterrence, which fails to distinguish between malicious and legitimate users and often exclude low-value but honest activity. To address these shortcomings, we present StarveSpam, a decentralized reputation-based protocol that mitigates spam by operating at the transaction relay layer. StarveSpam combines local behavior tracking, peer scoring, and adaptive rate-limiting to suppress abusive actors, without requiring global consensus, protocol changes, or trusted infrastructure. We evaluate StarveSpam using real Ethereum data from a major NFT spam event and show that it outperforms existing fee-based and rule-based defenses, allowing each node to block over 95% of spam while dropping just 3% of honest traffic, and reducing the fraction of the network exposed to spam by 85% compared to existing rule-based methods. StarveSpam offers a scalable and deployable alternative to traditional spam defenses, paving the way toward more resilient and equitable blockchain infrastructure.
NeuroBridge: Using Generative AI to Bridge Cross-neurotype Communication Differences through Neurotypical Perspective-taking
Venue: arXiv cs.HC 2025
Year: 2025

Communication challenges between autistic and neurotypical individuals stem from a mutual lack of understanding of each other's distinct, and often contrasting, communication styles. Yet, autistic individuals are expected to adapt to neurotypical norms, making interactions inauthentic and mentally exhausting for them. To help redress this imbalance, we build NeuroBridge, an online platform that utilizes large language models (LLMs) to simulate: (a) an AI character that is direct and literal, a style common among many autistic individuals, and (b) four cross-neurotype communication scenarios in a feedback-driven conversation between this character and a neurotypical user. Through NeuroBridge, neurotypical individuals gain a firsthand look at autistic communication, and reflect on their role in shaping cross-neurotype interactions. In a user study with 12 neurotypical participants, we find that NeuroBridge improved their understanding of how autistic people may interpret language differently, with all describing autism as a social difference that "needs understanding by others" after completing the simulation. Participants valued its personalized, interactive format and described AI-generated feedback as "constructive", "logical" and "non-judgmental". Most perceived the portrayal of autism in the simulation as accurate, suggesting that users may readily accept AI-generated (mis)representations of disabilities. To conclude, we discuss design implications for disability representation in AI, the need for making NeuroBridge more personalized, and LLMs' limitations in modeling complex social scenarios.