OpenRaiser/Intern-Atlas huggingface dataset:
Lightweight CNNs for Embedded SAR Ship Target Detection and Classification
Venue: arXiv cs.CV 2025
Year: 2025

Synthetic Aperture Radar (SAR) data enables large-scale surveillance of maritime vessels. However, near-real-time monitoring is currently constrained by the need to downlink all raw data, perform image focusing, and subsequently analyze it on the ground. On-board processing to generate higher-level products could reduce the data volume that needs to be downlinked, alleviating bandwidth constraints and minimizing latency. However, traditional image focusing and processing algorithms face challenges due to the satellite's limited memory, processing power, and computational resources. This work proposes and evaluates neural networks designed for real-time inference on unfocused SAR data acquired in Stripmap and Interferometric Wide (IW) modes captured with Sentinel-1. Our results demonstrate the feasibility of using one of our models for on-board processing and deployment on an FPGA. Additionally, by investigating a binary classification task between ships and windmills, we demonstrate that target classification is possible.
Traffic Intersection Simulation Using Turning Movement Count Data in SUMO: A Case Study of Toronto Intersections
Venue: arXiv cs.CY 2025
Year: 2025

Urban traffic simulation is vital in planning, modeling, and analyzing road networks. However, the realism of a simulation depends extensively on the quality of input data. This paper presents an intersection traffic simulation tool that leverages real-world vehicle turning movement count (TMC) data from the City of Toronto to model traffic in an urban environment at an individual or multiple intersections using Simulation of Urban MObility (SUMO). The simulation performed in this research focuses specifically on intersection-level traffic generation without creating full vehicle routes through the network. This also helps keep the network's complexity to a minimum. The simulated traffic is evaluated against actual data to show that the simulation closely reproduces real intersection flows. This validates that the real data can drive practical simulations, and these scenarios can replace synthetic or random generated data, which is prominently used in developing new traffic-related methodologies. This is the first tool to integrate TMC data from Toronto into SUMO via an easy-to-use Graphical User Interface. This work contributes to the research and traffic planning community on data-driven traffic simulation. It provides transportation engineers with a framework to evaluate intersection design and traffic signal optimization strategies using readily available aggregate traffic data.
Competitively Consistent Clustering
Venue: arXiv cs.DS 2025
Year: 2025

In fully-dynamic consistent clustering, we are given a finite metric space $(M,d)$, and a set $F\subseteq M$ of possible locations for opening centers. Data points arrive and depart, and the goal is to maintain an approximately optimal clustering solution at all times while minimizing the recourse, the total number of additions/deletions of centers over time. Specifically, we study fully dynamic versions of the classical $k$-center, facility location, and $k$-median problems. We design algorithms that, given a parameter $β\geq 1$, maintain an $O(β)$-approximate solution at all times, and whose total recourse is bounded by $O(\log |F| \log Δ) \cdot \text{OPT}_\text{rec}^β$. Here $\text{OPT}_\text{rec}^β$ is the minimal recourse of an offline algorithm that maintains a $β$-approximate solution at all times, and $Δ$ is the metric aspect ratio. Finally, while we compare the performance of our algorithms to an optimal solution that maintains $k$ centers, our algorithms are allowed to use slightly more than $k$ centers. We obtain our results via a reduction to the recently proposed Positive Body Chasing framework of [Bhattacharya, Buchbinder, Levin, Saranurak, FOCS 2023], which we show gives fractional solutions to our clustering problems online. Our contribution is to round these fractional solutions while preserving the approximation and recourse guarantees. We complement our positive results with logarithmic lower bounds which show that our bounds are nearly tight.
Who Benefits from AI Explanations? Towards Accessible and Interpretable Systems
Venue: arXiv cs.AI 2025
Year: 2025

As AI systems are increasingly deployed to support decision-making in critical domains, explainability has become a means to enhance the understandability of these outputs and enable users to make more informed and conscious choices. However, despite growing interest in the usability of eXplainable AI (XAI), the accessibility of these methods, particularly for users with vision impairments, remains underexplored. This paper investigates accessibility gaps in XAI through a two-pronged approach. First, a literature review of 79 studies reveals that evaluations of XAI techniques rarely include disabled users, with most explanations relying on inherently visual formats. Second, we present a four-part methodological proof of concept that operationalizes inclusive XAI design: (1) categorization of AI systems, (2) persona definition and contextualization, (3) prototype design and implementation, and (4) expert and user assessment of XAI techniques for accessibility. Preliminary findings suggest that simplified explanations are more comprehensible for non-visual users than detailed ones, and that multimodal presentation is required for more equitable interpretability.
From Black Box to Transparency: Enhancing Automated Interpreting Assessment with Explainable AI in College Classrooms
Venue: arXiv cs.CL 2025
Year: 2025

Recent advancements in machine learning have spurred growing interests in automated interpreting quality assessment. Nevertheless, existing research suffers from insufficient examination of language use quality, unsatisfactory modeling effectiveness due to data scarcity and imbalance, and a lack of efforts to explain model predictions. To address these gaps, we propose a multi-dimensional modeling framework that integrates feature engineering, data augmentation, and explainable machine learning. This approach prioritizes explainability over ``black box'' predictions by utilizing only construct-relevant, transparent features and conducting Shapley Value (SHAP) analysis. Our results demonstrate strong predictive performance on a novel English-Chinese consecutive interpreting dataset, identifying BLEURT and CometKiwi scores to be the strongest predictive features for fidelity, pause-related features for fluency, and Chinese-specific phraseological diversity metrics for language use. Overall, by placing particular emphasis on explainability, we present a scalable, reliable, and transparent alternative to traditional human evaluation, facilitating the provision of detailed diagnostic feedback for learners and supporting self-regulated learning advantages not afforded by automated scores in isolation.
Performance of GPT-5 in Brain Tumor MRI Reasoning
Venue: arXiv cs.CV 2025
Year: 2025

Accurate differentiation of brain tumor types on magnetic resonance imaging (MRI) is critical for guiding treatment planning in neuro-oncology. Recent advances in large language models (LLMs) have enabled visual question answering (VQA) approaches that integrate image interpretation with natural language reasoning. In this study, we evaluated GPT-4o, GPT-5-nano, GPT-5-mini, and GPT-5 on a curated brain tumor VQA benchmark derived from 3 Brain Tumor Segmentation (BraTS) datasets - glioblastoma (GLI), meningioma (MEN), and brain metastases (MET). Each case included multi-sequence MRI triplanar mosaics and structured clinical features transformed into standardized VQA items. Models were assessed in a zero-shot chain-of-thought setting for accuracy on both visual and reasoning tasks. Results showed that GPT-5-mini achieved the highest macro-average accuracy (44.19%), followed by GPT-5 (43.71%), GPT-4o (41.49%), and GPT-5-nano (35.85%). Performance varied by tumor subtype, with no single model dominating across all cohorts. These findings suggest that GPT-5 family models can achieve moderate accuracy in structured neuro-oncological VQA tasks, but not at a level acceptable for clinical use.
STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer
Venue: arXiv cs.CV 2025
Year: 2025

We present STream3R, a novel approach to 3D reconstruction that reformulates pointmap prediction as a decoder-only Transformer problem. Existing state-of-the-art methods for multi-view reconstruction either depend on expensive global optimization or rely on simplistic memory mechanisms that scale poorly with sequence length. In contrast, STream3R introduces an streaming framework that processes image sequences efficiently using causal attention, inspired by advances in modern language modeling. By learning geometric priors from large-scale 3D datasets, STream3R generalizes well to diverse and challenging scenarios, including dynamic scenes where traditional methods often fail. Extensive experiments show that our method consistently outperforms prior work across both static and dynamic scene benchmarks. Moreover, STream3R is inherently compatible with LLM-style training infrastructure, enabling efficient large-scale pretraining and fine-tuning for various downstream 3D tasks. Our results underscore the potential of causal Transformer models for online 3D perception, paving the way for real-time 3D understanding in streaming environments. More details can be found in our project page: https://nirvanalan.github.io/projects/stream3r.
Human-in-Context: Unified Cross-Domain 3D Human Motion Modeling via In-Context Learning
Venue: arXiv cs.CV 2025
Year: 2025

This paper aims to model 3D human motion across domains, where a single model is expected to handle multiple modalities, tasks, and datasets. Existing cross-domain models often rely on domain-specific components and multi-stage training, which limits their practicality and scalability. To overcome these challenges, we propose a new setting to train a unified cross-domain model through a single process, eliminating the need for domain-specific components and multi-stage training. We first introduce Pose-in-Context (PiC), which leverages in-context learning to create a pose-centric cross-domain model. While PiC generalizes across multiple pose-based tasks and datasets, it encounters difficulties with modality diversity, prompting strategy, and contextual dependency handling. We thus propose Human-in-Context (HiC), an extension of PiC that broadens generalization across modalities, tasks, and datasets. HiC combines pose and mesh representations within a unified framework, expands task coverage, and incorporates larger-scale datasets. Additionally, HiC introduces a max-min similarity prompt sampling strategy to enhance generalization across diverse domains and a network architecture with dual-branch context injection for improved handling of contextual dependencies. Extensive experimental results show that HiC performs better than PiC in terms of generalization, data scale, and performance across a wide range of domains. These results demonstrate the potential of HiC for building a unified cross-domain 3D human motion model with improved flexibility and scalability. The source codes and models are available at https://github.com/BradleyWang0416/Human-in-Context.
Designing for Engaging Communication Between Parents and Young Adult Children Through Shared Music Experiences
Venue: arXiv cs.HC 2025
Year: 2025

This paper aims to foster social interaction between parents and young adult children living apart via music. Our approach transforms their music-listening moment into an opportunity to listen to the other's favorite songs and enrich interaction in their daily lives. To this end, we explore the current practice and needs of parent-child communication and the experience and perception of music-mediated interaction. Based on the findings, we developed DJ-Fam, a mobile application that enables parents and children to listen to their favorite songs and use them as conversation starters to foster parent-child interaction. From our deployment study with seven families over four weeks in South Korea, we show the potential of DJ-Fam to influence parent-child interaction and their mutual understanding and relationship positively. Specifically, DJ-Fam considerably increases the frequency of communication and diversifies the communication channels and topics, all of which are satisfactory to the participants.
Generation and Evaluation in the Human Invention Process through the Lens of Game Design
Venue: arXiv cs.HC 2025
Year: 2025

The human ability to learn rules and solve problems has been a central concern of cognitive science research since the field's earliest days. But we do not just follow rules and solve problems given to us by others: we modify those rules, create new problems, and set new goals and tasks for ourselves and others. Arguably, even more than rule following and problem solving, human intelligence is about creatively breaking and stretching the rules, changing the game, and inventing new problems worth thinking about. Creating a good rule or a good problem depends not just on the ideas one can think up but on how one evaluates such proposals. Here, we study invention through the lens of game design. We focus particularly on the early stages of novice, "everyday" game creation, where the stakes are low. We draw on a dataset of over 450 human created games, created by participants who saw an initial seed set of two-player grid-based strategy games. We consider two different cognitive mechanisms that may be at work during the early processes of intuitive game invention: an associative proposal based on previous games one has seen and compute-bounded model-based evaluation that an everyday game creator may use to refine their initial draft proposals. In our preliminary work, we conduct a model-based analysis of how people invented new games based on prior experience and find that generated games are best described by a model which incorporates model-based estimates of game quality at a population level. Our work points to how human invention is based not only on what people propose, but how they evaluate and offers a computational toolkit to scale empirical studies of model-based simulation in open-ended human innovation.
A Survey on Video Temporal Grounding with Multimodal Large Language Model
Venue: arXiv cs.CV 2025
Year: 2025

The recent advancement in video temporal grounding (VTG) has significantly enhanced fine-grained video understanding, primarily driven by multimodal large language models (MLLMs). With superior multimodal comprehension and reasoning abilities, VTG approaches based on MLLMs (VTG-MLLMs) are gradually surpassing traditional fine-tuned methods. They not only achieve competitive performance but also excel in generalization across zero-shot, multi-task, and multi-domain settings. Despite extensive surveys on general video-language understanding, comprehensive reviews specifically addressing VTG-MLLMs remain scarce. To fill this gap, this survey systematically examines current research on VTG-MLLMs through a three-dimensional taxonomy: 1) the functional roles of MLLMs, highlighting their architectural significance; 2) training paradigms, analyzing strategies for temporal reasoning and task adaptation; and 3) video feature processing techniques, which determine spatiotemporal representation effectiveness. We further discuss benchmark datasets, evaluation protocols, and summarize empirical findings. Finally, we identify existing limitations and propose promising research directions. For additional resources and details, readers are encouraged to visit our repository at https://github.com/ki-lw/Awesome-MLLMs-for-Video-Temporal-Grounding.
Modeling and Detecting Company Risks from News: A Case Study in Bloomberg News
Venue: arXiv cs.CL 2025
Year: 2025

Identifying risks associated with a company is important to investors and the well-being of the overall financial market. In this study, we build a computational framework to automatically extract company risk factors from news articles. Our newly proposed schema comprises seven distinct aspects, such as supply chain, regulations, and competitions. We sample and annotate 744 news articles and benchmark various machine learning models. While large language models have achieved huge progress in various types of NLP tasks, our experiment shows that zero-shot and few-shot prompting state-of-the-art LLMs (e.g. LLaMA-2) can only achieve moderate to low performances in identifying risk factors. And fine-tuned pre-trained language models are performing better on most of the risk factors. Using this model, we analyze over 277K Bloomberg news articles and demonstrate that identifying risk factors from news could provide extensive insight into the operations of companies and industries.
ViPE: Video Pose Engine for 3D Geometric Perception
Venue: arXiv cs.CV 2025
Year: 2025

Accurate 3D geometric perception is an important prerequisite for a wide range of spatial AI systems. While state-of-the-art methods depend on large-scale training data, acquiring consistent and precise 3D annotations from in-the-wild videos remains a key challenge. In this work, we introduce ViPE, a handy and versatile video processing engine designed to bridge this gap. ViPE efficiently estimates camera intrinsics, camera motion, and dense, near-metric depth maps from unconstrained raw videos. It is robust to diverse scenarios, including dynamic selfie videos, cinematic shots, or dashcams, and supports various camera models such as pinhole, wide-angle, and 360° panoramas. We have benchmarked ViPE on multiple benchmarks. Notably, it outperforms existing uncalibrated pose estimation baselines by 18%/50% on TUM/KITTI sequences, and runs at 3-5FPS on a single GPU for standard input resolutions. We use ViPE to annotate a large-scale collection of videos. This collection includes around 100K real-world internet videos, 1M high-quality AI-generated videos, and 2K panoramic videos, totaling approximately 96M frames -- all annotated with accurate camera poses and dense depth maps. We open-source ViPE and the annotated dataset with the hope of accelerating the development of spatial AI systems.
EVCtrl: Efficient Control Adapter for Visual Generation
Venue: arXiv cs.CV 2025
Year: 2025

Visual generation includes both image and video generation, training probabilistic models to create coherent, diverse, and semantically faithful content from scratch. While early research focused on unconditional sampling, practitioners now demand controllable generation that allows precise specification of layout, pose, motion, or style. While ControlNet grants precise spatial-temporal control, its auxiliary branch markedly increases latency and introduces redundant computation in both uncontrolled regions and denoising steps, especially for video. To address this problem, we introduce EVCtrl, a lightweight, plug-and-play control adapter that slashes overhead without retraining the model. Specifically, we propose a spatio-temporal dual caching strategy for sparse control information. For spatial redundancy, we first profile how each layer of DiT-ControlNet responds to fine-grained control, then partition the network into global and local functional zones. A locality-aware cache focuses computation on the local zones that truly need the control signal, skipping the bulk of redundant computation in global regions. For temporal redundancy, we selectively omit unnecessary denoising steps to improve efficiency. Extensive experiments on CogVideo-Controlnet, Wan2.1-Controlnet, and Flux demonstrate that our method is effective in image and video control generation without the need for training. For example, it achieves 2.16 and 2.05 times speedups on CogVideo-Controlnet and Wan2.1-Controlnet, respectively, with almost no degradation in generation quality.Codes are available in the supplementary materials.
Grounding Rule-Based Argumentation Using Datalog
Venue: arXiv cs.AI 2025
Year: 2025

ASPIC+ is one of the main general frameworks for rule-based argumentation for AI. Although first-order rules are commonly used in ASPIC+ examples, most existing approaches to reason over rule-based argumentation only support propositional rules. To enable reasoning over first-order instances, a preliminary grounding step is required. As groundings can lead to an exponential increase in the size of the input theories, intelligent procedures are needed. However, there is a lack of dedicated solutions for ASPIC+. Therefore, we propose an intelligent grounding procedure that keeps the size of the grounding manageable while preserving the correctness of the reasoning process. To this end, we translate the first-order ASPIC+ instance into a Datalog program and query a Datalog engine to obtain ground substitutions to perform the grounding of rules and contraries. Additionally, we propose simplifications specific to the ASPIC+ formalism to avoid grounding of rules that have no influence on the reasoning process. Finally, we performed an empirical evaluation of a prototypical implementation to show scalability.
Match & Choose: Model Selection Framework for Fine-tuning Text-to-Image Diffusion Models
Venue: arXiv cs.LG 2025
Year: 2025

Text-to-image (T2I) models based on diffusion and transformer architectures advance rapidly. They are often pretrained on large corpora, and openly shared on a model platform, such as HuggingFace. Users can then build up AI applications, e.g., generating media contents, by adopting pretrained T2I models and fine-tuning them on the target dataset. While public pretrained T2I models facilitate the democratization of the models, users face a new challenge: which model can be best fine-tuned based on the target data domain? Model selection is well addressed in classification tasks, but little is known in (pretrained) T2I models and their performance indication on the target domain. In this paper, we propose the first model selection framework, M&C, which enables users to efficiently choose a pretrained T2I model from a model platform without exhaustively fine-tuning them all on the target dataset. The core of M&C is a matching graph, which consists of: (i) nodes of available models and profiled datasets, and (ii) edges of model-data and data-data pairs capturing the fine-tuning performance and data similarity, respectively. We then build a model that, based on the inputs of model/data feature, and, critically, the graph embedding feature, extracted from the matching graph, predicts the model achieving the best quality after fine-tuning for the target domain. We evaluate M&C on choosing across ten T2I models for 32 datasets against three baselines. Our results show that M&C successfully predicts the best model for fine-tuning in 61.3% of the cases and a closely performing model for the rest.
SproutBench: A Benchmark for Safe and Ethical Large Language Models for Youth
Venue: arXiv cs.CL 2025
Year: 2025

The rapid proliferation of large language models (LLMs) in applications targeting children and adolescents necessitates a fundamental reassessment of prevailing AI safety frameworks, which are largely tailored to adult users and neglect the distinct developmental vulnerabilities of minors. This paper highlights key deficiencies in existing LLM safety benchmarks, including their inadequate coverage of age-specific cognitive, emotional, and social risks spanning early childhood (ages 0--6), middle childhood (7--12), and adolescence (13--18). To bridge these gaps, we introduce SproutBench, an innovative evaluation suite comprising 1,283 developmentally grounded adversarial prompts designed to probe risks such as emotional dependency, privacy violations, and imitation of hazardous behaviors. Through rigorous empirical evaluation of 47 diverse LLMs, we uncover substantial safety vulnerabilities, corroborated by robust inter-dimensional correlations (e.g., between Safety and Risk Prevention) and a notable inverse relationship between Interactivity and Age Appropriateness. These insights yield practical guidelines for advancing child-centric AI design and deployment.