OpenRaiser/Intern-Atlas huggingface dataset:
S2O: Early Stopping for Sparse Attention via Online Permutation
Venue: arXiv cs.LG 2026
Year: 2026

Attention scales quadratically with sequence length, fundamentally limiting long-context inference. Existing block-granularity sparsification can reduce latency, but coarse blocks impose an intrinsic sparsity ceiling, making further improvements difficult even with carefully engineered designs. We present S2O, which performs early stopping for sparse attention via online permutation. Inspired by virtual-to-physical address mapping in memory systems, S2O revisits and factorizes FlashAttention execution, enabling inference to load non-contiguous tokens rather than a contiguous span in the original order. Motivated by fine-grained structures in attention heatmaps, we transform explicit permutation into an online, index-guided, discrete loading policy; with extremely lightweight preprocessing and index-remapping overhead, it concentrates importance on a small set of high-priority blocks. Building on this importance-guided online permutation for loading, S2O further introduces an early-stopping rule: computation proceeds from high to low importance; once the current block score falls below a threshold, S2O terminates early and skips the remaining low-contribution blocks, thereby increasing effective sparsity and reducing computation under a controlled error budget. As a result, S2O substantially raises the practical sparsity ceiling. On Llama-3.1-8B under a 128K context, S2O reduces single-operator MSE by 3.82$\times$ at matched sparsity, and reduces prefill compute density by 3.31$\times$ at matched MSE; meanwhile, it preserves end-to-end accuracy and achieves 7.51$\times$ attention and 3.81$\times$ end-to-end speedups.
FLYING SERVING: On-the-Fly Parallelism Switching for Large Language Model Serving
Venue: arXiv cs.DC 2026
Year: 2026

Production LLM serving must simultaneously deliver high throughput, low latency, and sufficient context capacity under non-stationary traffic and mixed request requirements. Data parallelism (DP) maximizes throughput by running independent replicas, while tensor parallelism (TP) reduces per-request latency and pools memory for long-context inference. However, existing serving stacks typically commit to a static parallelism configuration at deployment; adapting to bursts, priorities, or long-context requests is often disruptive and slow. We present Flying Serving, a vLLM-based system that enables online DP-TP switching without restarting engine workers. Flying Serving makes reconfiguration practical by virtualizing the state that would otherwise force data movement: (i) a zero-copy Model Weights Manager that exposes TP shard views on demand, (ii) a KV Cache Adaptor that preserves request KV state across DP/TP layouts, (iii) an eagerly initialized Communicator Pool to amortize collective setup, and (iv) a deadlock-free scheduler that coordinates safe transitions under execution skew. Across three popular LLMs and realistic serving scenarios, Flying Serving improves performance by up to $4.79\times$ under high load and $3.47\times$ under low load while supporting latency- and memory-driven requests.
Causal Motion Diffusion Models for Autoregressive Motion Generation
Venue: arXiv cs.CV 2026
Year: 2026

Recent advances in motion diffusion models have substantially improved the realism of human motion synthesis. However, existing approaches either rely on full-sequence diffusion models with bidirectional generation, which limits temporal causality and real-time applicability, or autoregressive models that suffer from instability and cumulative errors. In this work, we present Causal Motion Diffusion Models (CMDM), a unified framework for autoregressive motion generation based on a causal diffusion transformer that operates in a semantically aligned latent space. CMDM builds upon a Motion-Language-Aligned Causal VAE (MAC-VAE), which encodes motion sequences into temporally causal latent representations. On top of this latent representation, an autoregressive diffusion transformer is trained using causal diffusion forcing to perform temporally ordered denoising across motion frames. To achieve fast inference, we introduce a frame-wise sampling schedule with causal uncertainty, where each subsequent frame is predicted from partially denoised previous frames. The resulting framework supports high-quality text-to-motion generation, streaming synthesis, and long-horizon motion generation at interactive rates. Experiments on HumanML3D and SnapMoGen demonstrate that CMDM outperforms existing diffusion and autoregressive models in both semantic fidelity and temporal smoothness, while substantially reducing inference latency.
Spectrally Distilled Representations Aligned with Instruction-Augmented LLMs for Satellite Imagery
Venue: arXiv cs.CV 2026
Year: 2026

Vision-language foundation models (VLFMs) promise zero-shot and retrieval understanding for Earth observation. While operational satellite systems often lack full multi-spectral coverage, making RGB-only inference highly desirable for scalable deployment, the adoption of VLFMs for satellite imagery remains hindered by two factors: (1) multi-spectral inputs are informative but difficult to exploit consistently due to band redundancy and misalignment; and (2) CLIP-style text encoders limit semantic expressiveness and weaken fine-grained alignment. We present SATtxt, a spectrum-aware VLFM that operates with RGB inputs only at inference while retaining spectral cues learned during training. Our framework comprises two stages. First, Spectral Representation Distillation transfers spectral priors from a frozen multi-spectral teacher to an RGB student via a lightweight projector. Second, Spectrally Grounded Alignment with Instruction-Augmented LLMs bridges the distilled visual space and an expressive LLM embedding space. Across EuroSAT, BigEarthNet, and ForestNet, SATtxt improves zero-shot classification on average by 4.2%, retrieval by 5.9%, and linear probing by 2.7% over baselines, showing an efficient path toward spectrum-aware vision-language learning for Earth observation. Project page: https://ikhado.github.io/sattxt/
CRAG: Can 3D Generative Models Help 3D Assembly?
Venue: arXiv cs.CV 2026
Year: 2026

Most existing 3D assembly methods treat the problem as pure pose estimation, rearranging observed parts via rigid transformations. In contrast, human assembly naturally couples structural reasoning with holistic shape inference. Inspired by this intuition, we reformulate 3D assembly as a joint problem of assembly and generation. We show that these two processes are mutually reinforcing: assembly provides part-level structural priors for generation, while generation injects holistic shape context that resolves ambiguities in assembly. Unlike prior methods that cannot synthesize missing geometry, we propose CRAG, which simultaneously generates plausible complete shapes and predicts poses for input parts. Extensive experiments demonstrate state-of-the-art performance across in-the-wild objects with diverse geometries, varying part counts, and missing pieces. Our code and models will be released.
Compress the Easy, Explore the Hard: Difficulty-Aware Entropy Regularization for Efficient LLM Reasoning
Venue: arXiv cs.LG 2026
Year: 2026

Chain-of-Thought (CoT) has substantially empowered Large Language Models (LLMs) to tackle complex reasoning tasks, yet the verbose nature of explicit reasoning steps incurs prohibitive inference latency and computational costs, limiting real-world deployment. While existing compression methods - ranging from self-training to Reinforcement Learning (RL) with length constraints - attempt to mitigate this, they often sacrifice reasoning capability for brevity. We identify a critical failure mode in these approaches: explicitly optimizing for shorter trajectories triggers rapid entropy collapse, which prematurely shrinks the exploration space and stifles the discovery of valid reasoning paths, particularly for challenging questions requiring extensive deduction. To address this issue, we propose Compress responses for Easy questions and Explore Hard ones (CEEH), a difficulty-aware approach to RL-based efficient reasoning. CEEH dynamically assesses instance difficulty to apply selective entropy regularization: it preserves a diverse search space for currently hard questions to ensure robustness, while permitting aggressive compression on easier instances where the reasoning path is well-established. In addition, we introduce a dynamic optimal-length penalty anchored to the historically shortest correct response, which effectively counteracts entropy-induced length inflation and stabilizes the reward signal. Across six reasoning benchmarks, CEEH consistently reduces response length while maintaining accuracy comparable to the base model, and improves Pass@k relative to length-only optimization.
MUG: Meta-path-aware Universal Heterogeneous Graph Pre-Training
Venue: arXiv cs.LG 2026
Year: 2026

Universal graph pre-training has emerged as a key paradigm in graph representation learning, offering a promising way to train encoders to learn transferable representations from unlabeled graphs and to effectively generalize across a wide range of downstream tasks. However, recent explorations in universal graph pre-training primarily focus on homogeneous graphs and it remains unexplored for heterogeneous graphs, which exhibit greater structural and semantic complexity. This heterogeneity makes it highly challenging to train a universal encoder for diverse heterogeneous graphs: (i) the diverse types with dataset-specific semantics hinder the construction of a unified representation space; (ii) the number and semantics of meta-paths vary across datasets, making encoding and aggregation patterns learned from one dataset difficult to apply to others. To address these challenges, we propose a novel Meta-path-aware Universal heterogeneous Graph pre-training (MUG) approach. Specifically, for challenge (i), MUG introduces a input unification module that integrates information from multiple node and relation types within each heterogeneous graph into a unified representation.This representation is then projected into a shared space by a dimension-aware encoder, enabling alignment across graphs with diverse schemas.Furthermore, for challenge (ii), MUG trains a shared encoder to capture consistent structural patterns across diverse meta-path views rather than relying on dataset-specific aggregation strategies, while a global objective encourages discriminability and reduces dataset-specific biases. Extensive experiments demonstrate the effectiveness of MUG on some real datasets.
Interactive Medical-SAM2 GUI: A Napari-based semi-automatic annotation tool for medical images
Venue: arXiv cs.CV 2026
Year: 2026

Interactive Medical-SAM2 GUI is an open-source desktop application for semi-automatic annotation of 2D and 3D medical images. Built on the Napari multi-dimensional viewer, box/point prompting is integrated with SAM2-style propagation by treating a 3D volume as a slice sequence, enabling mask propagation from sparse prompts using Medical-SAM2 on top of SAM2. Voxel-level annotation remains essential for developing and validating medical imaging algorithms, yet manual labeling is slow and expensive for 3D scans, and existing integrations frequently emphasize per-slice interaction without providing a unified, cohort-oriented workflow for navigation, propagation, interactive correction, and quantitative export in a single local pipeline. To address this practical limitation, a local-first Napari workflow is provided for efficient 3D annotation across multiple studies using standard DICOM series and/or NIfTI volumes. Users can annotate cases sequentially under a single root folder with explicit proceed/skip actions, initialize objects via box-first prompting (including first/last-slice initialization for single-object propagation), refine predictions with point prompts, and finalize labels through prompt-first correction prior to saving. During export, per-object volumetry and 3D volume rendering are supported, and image geometry is preserved via SimpleITK. The GUI is implemented in Python using Napari and PyTorch, with optional N4 bias-field correction, and is intended exclusively for research annotation workflows. The code is released on the project page: https://github.com/SKKU-IBE/Medical-SAM2GUI/.
Denoising as Path Planning: Training-Free Acceleration of Diffusion Models with DPCache
Venue: arXiv cs.CV 2026
Year: 2026

Diffusion models have demonstrated remarkable success in image and video generation, yet their practical deployment remains hindered by the substantial computational overhead of multi-step iterative sampling. Among acceleration strategies, caching-based methods offer a training-free and effective solution by reusing or predicting features across timesteps. However, existing approaches rely on fixed or locally adaptive schedules without considering the global structure of the denoising trajectory, often leading to error accumulation and visual artifacts. To overcome this limitation, we propose DPCache, a novel training-free acceleration framework that formulates diffusion sampling acceleration as a global path planning problem. DPCache constructs a Path-Aware Cost Tensor from a small calibration set to quantify the path-dependent error of skipping timesteps conditioned on the preceding key timestep. Leveraging this tensor, DPCache employs dynamic programming to select an optimal sequence of key timesteps that minimizes the total path cost while preserving trajectory fidelity. During inference, the model performs full computations only at these key timesteps, while intermediate outputs are efficiently predicted using cached features. Extensive experiments on DiT, FLUX, and HunyuanVideo demonstrate that DPCache achieves strong acceleration with minimal quality loss, outperforming prior acceleration methods by $+$0.031 ImageReward at 4.87$\times$ speedup and even surpassing the full-step baseline by $+$0.028 ImageReward at 3.54$\times$ speedup on FLUX, validating the effectiveness of our path-aware global scheduling framework. Code is available at https://github.com/argsss/DPCache.
Monocular Open Vocabulary Occupancy Prediction for Indoor Scenes
Venue: arXiv cs.CV 2026
Year: 2026

Open-vocabulary 3D occupancy is vital for embodied agents, which need to understand complex indoor environments where semantic categories are abundant and evolve beyond fixed taxonomies. While recent work has explored open-vocabulary occupancy in outdoor driving scenarios, such methods transfer poorly indoors, where geometry is denser, layouts are more intricate, and semantics are far more fine-grained. To address these challenges, we adopt a geometry-only supervision paradigm that uses only binary occupancy labels (occupied vs free). Our framework builds upon 3D Language-Embedded Gaussians, which serve as a unified intermediate representation coupling fine-grained 3D geometry with a language-aligned semantic embedding. On the geometry side, we find that existing Gaussian-to-Occupancy operators fail to converge under such weak supervision, and we introduce an opacity-aware, Poisson-based approach that stabilizes volumetric aggregation. On the semantic side, direct alignment between rendered features and open-vocabulary segmentation features suffers from feature mixing; we therefore propose a Progressive Temperature Decay schedule that gradually sharpens opacities during splatting, strengthening Gaussian-language alignment. On Occ-ScanNet, our framework achieves 59.50 IoU and 21.05 mIoU in the open-vocabulary setting, surpassing all existing occupancy methods in IoU and outperforming prior open-vocabulary approaches by a large margin in mIoU. Code will be released at https://github.com/JuIvyy/LegoOcc.
Search More, Think Less: Rethinking Long-Horizon Agentic Search for Efficiency and Generalization
Venue: arXiv cs.CL 2026
Year: 2026

Recent deep research agents primarily improve performance by scaling reasoning depth, but this leads to high inference cost and latency in search-intensive scenarios. Moreover, generalization across heterogeneous research settings remains challenging. In this work, we propose \emph{Search More, Think Less} (SMTL), a framework for long-horizon agentic search that targets both efficiency and generalization. SMTL replaces sequential reasoning with parallel evidence acquisition, enabling efficient context management under constrained context budgets. To support generalization across task types, we further introduce a unified data synthesis pipeline that constructs search tasks spanning both deterministic question answering and open-ended research scenarios with task appropriate evaluation metrics. We train an end-to-end agent using supervised fine-tuning and reinforcement learning, achieving strong and often state of the art performance across benchmarks including BrowseComp (48.6\%), GAIA (75.7\%), Xbench (82.0\%), and DeepResearch Bench (45.9\%). Compared to Mirothinker-v1.0, SMTL with maximum 100 interaction steps reduces the average number of reasoning steps on BrowseComp by 70.7\%, while improving accuracy.
BRepMAE: Self-Supervised Masked BRep Autoencoders for Machining Feature Recognition
Venue: arXiv cs.GR 2026
Year: 2026

We propose a masked self-supervised learning framework, called BRepMAE, for automatically extracting a valuable representation of the input computer-aided design (CAD) model to recognize its machining features. Representation learning is conducted on a large-scale, unlabeled CAD model dataset using the geometric Attributed Adjacency Graph (gAAG) representation, derived from the boundary representation (BRep). The self-supervised network is a masked graph autoencoder (MAE) that focuses on reconstructing geometries and attributes of BRep facets, rather than graph structures. After pre-training, we fine-tune a network that contains both the encoder and a task-specific classification network for machining feature recognition (MFR). In the experiments, our fine-tuned network achieves high recognition rates with only a small amount of data (e.g., 0.1% of the training data), significantly enhancing its practicality in real-world (or private) scenarios where only limited data is available. Compared with other MFR methods, our fine-tuned network achieves a significant improvement in recognition rate with the same amount of training data, especially when the number of training samples is limited.
RLHFless: Serverless Computing for Efficient RLHF
Venue: arXiv cs.AI 2026
Year: 2026

Reinforcement Learning from Human Feedback (RLHF) has been widely applied to Large Language Model (LLM) post-training to align model outputs with human preferences. Recent models, such as DeepSeek-R1, have also shown RLHF's potential to improve LLM reasoning on complex tasks. In RL, inference and training co-exist, creating dynamic resource demands throughout the workflow. Compared to traditional RL, RLHF further challenges training efficiency due to expanding model sizes and resource consumption. Several RLHF frameworks aim to balance flexible abstraction and efficient execution. However, they rely on serverful infrastructures, which struggle with fine-grained resource variability. As a result, during synchronous RLHF training, idle time between or within RL components often causes overhead and resource wastage. To address these issues, we present RLHFless, the first scalable training framework for synchronous RLHF, built on serverless computing environments. RLHFless adapts to dynamic resource demands throughout the RLHF pipeline, pre-computes shared prefixes to avoid repeated computation, and uses a cost-aware actor scaling strategy that accounts for response length variation to find sweet spots with lower cost and higher speed. In addition, RLHFless assigns workloads efficiently to reduce intra-function imbalance and idle time. Experiments on both physical testbeds and a large-scale simulated cluster show that RLHFless achieves up to 1.35x speedup and 44.8% cost reduction compared to the state-of-the-art baseline.
Replacing Multi-Step Assembly of Data Preparation Pipelines with One-Step LLM Pipeline Generation for Table QA
Venue: arXiv cs.DB 2026
Year: 2026

Table Question Answering (TQA) aims to answer natural language questions over structured tables. Large Language Models (LLMs) enable promising solutions to this problem, with operator-centric solutions that generate table manipulation pipelines in a multi-step manner offering state-of-the-art performance. However, these solutions rely on multiple LLM calls, resulting in prohibitive latencies and computational costs. We propose Operation-R1, the first framework that trains lightweight LLMs (e.g., Qwen-4B/1.7B) via a novel variant of reinforcement learning with verifiable rewards to produce high-quality data-preparation pipelines for TQA in a single inference step. To train such an LLM, we first introduce a self-supervised rewarding mechanism to automatically obtain fine-grained pipeline-wise supervision signals for LLM training. We also propose variance-aware group resampling to mitigate training instability. To further enhance robustness of pipeline generation, we develop two complementary mechanisms: operation merge, which filters spurious operations through multi-candidate consensus, and adaptive rollback, which offers runtime protection against information loss in data transformation. Experiments on two benchmark datasets show that, with the same LLM backbone, Operation-R1 achieves average absolute accuracy gains of 9.55 and 6.08 percentage points over multi-step preparation baselines, with 79\% table compression and a 2.2$\times$ reduction in monetary cost.
Extending Czech Aspect-Based Sentiment Analysis with Opinion Terms: Dataset and LLM Benchmarks
Venue: arXiv cs.CL 2026
Year: 2026

This paper introduces a novel Czech dataset in the restaurant domain for aspect-based sentiment analysis (ABSA), enriched with annotations of opinion terms. The dataset supports three distinct ABSA tasks involving opinion terms, accommodating varying levels of complexity. Leveraging this dataset, we conduct extensive experiments using modern Transformer-based models, including large language models (LLMs), in monolingual, cross-lingual, and multilingual settings. To address cross-lingual challenges, we propose a translation and label alignment methodology leveraging LLMs, which yields consistent improvements. Our results highlight the strengths and limitations of state-of-the-art models, especially when handling the linguistic intricacies of low-resource languages like Czech. A detailed error analysis reveals key challenges, including the detection of subtle opinion terms and nuanced sentiment expressions. The dataset establishes a new benchmark for Czech ABSA, and our proposed translation-alignment approach offers a scalable solution for adapting ABSA resources to other low-resource languages.