OpenRaiser/Intern-Atlas huggingface dataset:
Effects of Collaboration on the Performance of Interactive Theme Discovery Systems
Venue: arXiv cs.CL 2026
Year: 2026

NLP-assisted solutions have gained considerable traction to support qualitative data analysis. However, no unified evaluation framework exists which can account for the many different settings in which qualitative researchers may employ them. In this paper, we propose an evaluation framework to study the way collaboration settings may produce different outcomes across a variety of interactive systems. Specifically, we study the impact of synchronous vs. asynchronous collaboration using three different NLP-assisted qualitative research tools and present a comprehensive analysis of significant differences in the consistency, cohesiveness, and correctness of their outputs.
Reinforcement Learning Compensated Model Predictive Control for Off-road Driving on Unknown Deformable Terrain
Venue: arXiv cs.RO 2026
Year: 2026

This study presents an Actor-Critic reinforcement learning Compensated Model Predictive Controller (AC2MPC) designed for high-speed, off-road autonomous driving on deformable terrains. Addressing the difficulty of modeling unknown tire-terrain interaction and ensuring real-time control feasibility and performance, this framework integrates deep reinforcement learning with a model predictive controller to manage unmodeled nonlinear dynamics. We evaluate the controller framework over constant and varying velocity profiles using high-fidelity simulator Project Chrono. Our findings demonstrate that our controller statistically outperforms standalone model-based and learning-based controllers over three unknown terrains that represent sandy deformable track, sandy and rocky track and cohesive clay-like deformable soil track. Despite varied and previously unseen terrain characteristics, this framework generalized well enough to track longitudinal reference speeds with the least error. Furthermore, this framework required significantly less training data compared to purely learning based controller, converging in fewer steps while delivering better performance. Even when under-trained, this controller outperformed the standalone controllers, highlighting its potential for safer and more efficient real-world deployment.
Decision MetaMamba: Enhancing Selective SSM in Offline RL with Heterogeneous Sequence Mixing
Venue: arXiv cs.LG 2026
Year: 2026

Mamba-based models have drawn much attention in offline RL. However, their selective mechanism often detrimental when key steps in RL sequences are omitted. To address these issues, we propose a simple yet effective structure, called Decision MetaMamba (DMM), which replaces Mamba's token mixer with a dense layer-based sequence mixer and modifies positional structure to preserve local information. By performing sequence mixing that considers all channels simultaneously before Mamba, DMM prevents information loss due to selective scanning and residual gating. Extensive experiments demonstrate that our DMM delivers the state-of-the-art performance across diverse RL tasks. Furthermore, DMM achieves these results with a compact parameter footprint, demonstrating strong potential for real-world applications. Code is available at https://github.com/too-z/decision-metamamba
Invariant Representation Guided Multimodal Sentiment Decoding with Sequential Variation Regularization
Venue: arXiv cs.LG 2026
Year: 2026

Achieving consistent sentiment representation across diverse modalities remains a key challenge in multimodal sentiment analysis. However, rapid emotional fluctuations over time often introduce instability, leading to compromised prediction performance. To address this challenge, we propose a robust sentiment representation dual enhancement strategy that simultaneously enhances the temporal and modality dimensions, guided by targeted mechanisms in both forward and backward propagation. Specifically, in the modality dimension, we introduce a modality invariant fusion mechanism that fosters stable cross-modal representations, which aim to capture the common and stable representations shared across different modalities. In the temporal dimension, we impose a specialized sequential variation regularization term that regulates the model's learning trajectory during backward propagation, which is essentially total variation regularization degenerated into one-dimensional linear differences. Extensive experiments on three standard public datasets validate the effectiveness of our proposed approach.
Digital Homunculi and Institutional Design: Breaking Through the Experimentation Bottleneck
Venue: arXiv cs.CY 2026
Year: 2026

Democracy research faces a longstanding experimentation bottleneck. Potential institutional innovations remain untested because human-subject studies are slow, expensive, and ethically fraught. This paper argues that digital homunculi, that is, GenAI-powered agents role-playing humans in diverse institutional settings, could offer a way to break through the bottleneck. In contrast to the legacy agent-based modeling, building complexity from transparent simple rules, the digital homunculi methodology aims to extract latent human behavioral knowledge from opaque large language models. To this ends, it designs multi-agent interactions as elicitation devices to trigger in LLMs human-like behavior that can be recorded as synthetic data. However, the validity of synthetic data remains an open question. Success requires that accurate, coherent, transferable models of humans ('little humans' - homunculi) already lurk within GenAI's inscrutable matrices and can be lured out via the social simulation role-play exercise. At the same time, to the extent these attempts are successful, they promise to completely transform the political economy of institutional research from scarcity to abundance. To help mitigate the number of challenges along the way to such success, I propose concrete validation strategies including behavioral back-testing via knowledge cutoffs, and outline infrastructure requirements for rigorous evaluation. The stakes are high: legacy democratic institutions develop at much slower pace than the surrounding technological landscape. If they falter, we lack a repository of tested backup alternatives. Breaking through the experimentation bottleneck must be a priority and digital homunculi may be quickly maturing into a methodology capable of achieving this feat.
The NTU Partitioned Matching Game for International Kidney Exchange Programs
Venue: arXiv cs.GT 2026
Year: 2026

Motivated by the real-world problem of international kidney exchange (IKEP), recent literature introduced a generalized transferable utility matching game featuring a partition of the vertex set of a graph into players, and analyzed its complexity. We explore the non-transferable utility (NTU) variant of the game, where the utility of players is given by the number of their matched vertices. Our motivation for studying this problem is twofold. First, the NTU version is arguably a more natural model of the international kidney exchange program, as the utility of a participating country mostly depends on how many of its patients receive a kidney, which is non-transferable by nature. Second, the special case where each player has two vertices, which we call the NTU matching game with couples, is interesting in its own right and has intriguing structural properties. We study the core of the NTU game, which suitably captures the notion of stability of an IKEP, as it precludes incentives to deviate from the proposed solution for any possible coalition of the players. We prove computational complexity results about the weak and strong cores under various assumptions on the players. In particular, we show that if every player has two vertices, then the weak core is always nonempty, and the existence of a strong core solution can be decided in polynomial time. Moreover, one can efficiently optimize on the strong core. In contrast, it is NP-hard to decide whether the strong core is empty when each player has three vertices. We also show that if the number of players is constant, then the non-emptiness of the weak and strong cores is polynomial-time decidable, and we can find a minimum-cost core solution in polynomial time.
Stock Price Responses to Firm-Level News in Supply Chain Networks
Venue: arXiv cs.SI 2026
Year: 2026

This study examines how positive and negative news about firms is associated with stock prices and whether these associations extend to firms' suppliers and clients connected through supply chain relationships, using large samples of publicly listed firms worldwide and in Japan. News sentiment is measured using FinBERT, a natural language processing model fine-tuned for financial texts, and supply chain links are identified from financial statements for global firms and from large-scale firm-level surveys for Japanese firms. We find that stock prices exhibit systematic associations with positive and negative news even before public disclosure. These associations are also observed for suppliers and clients before and after disclosure. In general, relative to the pre-disclosure period, post-disclosure associations are larger, with the difference concentrated around the time of public news disclosure. However, for Japanese firms, the post-disclosure associations for suppliers and clients are smaller than the pre-disclosure associations, in contrast to the pattern observed for firms outside Japan.
xTED: Cross-Domain Adaptation via Diffusion-Based Trajectory Editing
Venue: arXiv cs.RO 2026
Year: 2026

Reusing pre-collected data from different domains is an appealing solution for decision-making tasks, especially when data in the target domain are limited. Existing cross-domain policy transfer methods mostly aim at learning domain correspondences or corrections to facilitate policy learning, such as learning task/domain-specific discriminators, representations, or policies. This design philosophy often results in heavy model architectures or task/domain-specific modeling, lacking flexibility. This reality makes us wonder: can we directly bridge the domain gaps universally at the data level, instead of relying on complex downstream cross-domain policy transfer procedures? In this study, we propose the Cross-Domain Trajectory EDiting (xTED) framework that employs a specially designed diffusion model for cross-domain trajectory adaptation. Our proposed model architecture effectively captures the intricate dependencies among states, actions, and rewards, as well as the dynamics patterns within target data. Edited by adding noises and denoising with the pre-trained diffusion model, source domain trajectories can be transformed to align with target domain properties while preserving original semantic information. This process effectively corrects underlying domain gaps, enhancing state realism and dynamics reliability in source data, and allowing flexible integration with various single-domain and cross-domain downstream policy learning methods. Despite its simplicity, xTED demonstrates superior performance in extensive simulation and real-robot experiments.
Unveiling and Mitigating Bias in Large Language Model Recommendations: A Path to Fairness
Venue: arXiv cs.IR 2026
Year: 2026

Large Language Model (LLM)-based recommendation systems excel in delivering comprehensive suggestions by deeply analyzing content and user behavior. However, they often inherit biases from skewed training data, favoring mainstream content while underrepresenting diverse or non-traditional options. This study explores the interplay between bias and LLM-based recommendation systems, focusing on music, song, and book recommendations across diverse demographic and cultural groups. This paper analyzes bias in LLM-based recommendation systems across multiple models (GPT, LLaMA, and Gemini), revealing its deep and pervasive impact on outcomes. Intersecting identities and contextual factors, like socioeconomic status, further amplify biases, complicating fair recommendations across diverse groups. Our findings reveal that bias in these systems is deeply ingrained, yet even simple interventions like prompt engineering can significantly reduce it. We further propose a retrieval-augmented generation strategy to mitigate bias more effectively. Numerical experiments validate these strategies, demonstrating both the pervasive nature of bias and the impact of the proposed solutions.
Machine Learning and Theory Ladenness -- A Phenomenological Account
Venue: arXiv cs.AI 2026
Year: 2026

We provide an analysis of theory ladenness in machine learning in science, where "theory", that we call "domain theory", refers to the domain knowledge of the scientific discipline where ML is used. By constructing an account of ML models based on a comparison with phenomenological models, we show, against recent trends in philosophy of science, that ML model-building is mostly indifferent to domain theory, even if the model remains theory laden in a weak sense, which we call theory infection. These claims, we argue, have far-reaching consequences for the transferability of ML across scientific disciplines, and shift the priorities of the debate on theory ladenness in ML from descriptive to normative.
Sorbet: A Neuromorphic Hardware-Compatible Transformer-Based Spiking Language Model
Venue: arXiv cs.NE 2026
Year: 2026

For reasons such as privacy, there are use cases for language models at the edge. This has given rise to small language models targeted for deployment in resource-constrained devices where energy efficiency is critical. Spiking neural networks (SNNs) offer a promising solution due to their energy efficiency, and there are already works on realizing transformer-based models on SNNs. However, key operations like softmax and layer normalization (LN) are difficult to implement on neuromorphic hardware, and many of these early works sidestepped them. To address these challenges, we introduce Sorbet, a transformer-based spiking language model that is more neuromorphic hardware-compatible. Sorbet incorporates a novel shifting-based softmax called PTsoftmax and a Bit Shifting PowerNorm (BSPN), both designed to replace the respective energy-intensive operations. By leveraging knowledge distillation and model quantization, Sorbet achieved a highly compressed binary weight model that maintains competitive performance while achieving $27.16\times$ energy savings compared to BERT. We validate Sorbet through extensive testing on the GLUE benchmark and a series of ablation studies, demonstrating its potential as an energy-efficient solution for language model inference. Our code is publicly available at \href{https://github.com/Kaiwen-Tang/Sorbet}{https://github.com/Kaiwen-Tang/Sorbet}
Building Multilingual Datasets for Predicting Mental Health Severity through LLMs: Prospects and Challenges
Venue: arXiv cs.CL 2026
Year: 2026

Large Language Models (LLMs) are increasingly being integrated into various medical fields, including mental health support systems. However, there is a gap in research regarding the effectiveness of LLMs in non-English mental health support applications. To address this problem, we present a novel multilingual adaptation of widely-used mental health datasets, translated from English into six languages (e.g., Greek, Turkish, French, Portuguese, German, and Finnish). This dataset enables a comprehensive evaluation of LLM performance in detecting mental health conditions and assessing their severity across multiple languages. By experimenting with GPT and Llama, we observe considerable variability in performance across languages, despite being evaluated on the same translated dataset. This inconsistency underscores the complexities inherent in multilingual mental health support, where language-specific nuances and mental health data coverage can affect the accuracy of the models. Through comprehensive error analysis, we emphasize the risks of relying exclusively on LLMs in medical settings (e.g., their potential to contribute to misdiagnoses). Moreover, our proposed approach offers significant cost savings for multilingual tasks, presenting a major advantage for broad-scale implementation.
Privacy for Quantum Annealing. Attack on Spin Reversal Transformations in the case of cryptanalysis
Venue: arXiv cs.CR 2026
Year: 2026

This paper demonstrates that applying spin reversal transformations (SRT), commonly known as a sufficient method for privacy enhancement in problems solved using quantum annealing, does not guarantee privacy for all possible cases. We show how to recover the original problem from the Ising problem obtained using SRT when the resulting problem in Ising form represents the algebraic attack on the $E_0$ stream cipher. A small example illustrates how to retrieve the original problem from that transformed by SRT. Moreover, we show that our method is efficient also for full-scale problems.
Towards Accessible Robot Control: Comparing Kinesthetic Teaching, SpaceMouse Teleoperation, and a Mixed Reality Interface
Venue: arXiv cs.RO 2026
Year: 2026

Teleoperation interfaces are essential tools for enabling human control of robotic systems. Although a wide range of interfaces has been developed, a persistent gap remains between the level of performance humans can achieve through these interfaces and the capabilities afforded by direct human-guided robot control. This gap is further exacerbated when users are inexperienced or unfamiliar with the robotic platform or control interface. In this work, we aim to better characterize this performance gap for non-expert users by comparing two teleoperation approaches, SpaceMouse teleoperation and a Mixed Reality (MR) interface, against kinesthetic teaching as a non-teleoperation baseline. All three approaches were evaluated in a comprehensive user study involving two robotic platforms and six complex manipulation tasks. Quantitative results show that the SpaceMouse and MR interfaces performed comparably, with significant differences in task completion observed for only two tasks, and success rates declining as task complexity increased. Qualitative analysis reflected these trends, highlighting differences in Physical Demand and identifying interface attributes that influence users' ability to perform, learn, and understand. This study quantifies the limitations of current teleoperation methods and incorporates subjective feedback from 25 participants. The results highlight the critical need to design and rigorously evaluate teleoperation systems for non-expert users, particularly in contexts where autonomous robots are deployed in personal or everyday environments, to ensure usability, efficiency, and accessibility.
PACE: Procedural Abstractions for Communicating Efficiently
Venue: arXiv cs.CL 2026
Year: 2026

A central but unresolved aspect of problem-solving in AI is the capability to introduce and use abstractions, something humans excel at. Work in cognitive science has demonstrated that humans tend towards higher levels of abstraction when engaged in collaborative task-oriented communication, enabling gradually shorter and more information-efficient utterances. Several computational methods have attempted to replicate this phenomenon, but all make unrealistic simplifying assumptions about how abstractions are introduced and learned. Our method, Procedural Abstractions for Communicating Efficiently (PACE), overcomes these limitations through a neuro-symbolic approach. On the symbolic side, we draw on work from library learning for proposing abstractions. We combine this with neural methods for communication and reinforcement learning, via a novel use of bandit algorithms for controlling the exploration and exploitation trade-off in introducing new abstractions. PACE exhibits similar tendencies to humans on a collaborative construction task from the cognitive science literature, where one agent (the architect) instructs the other (the builder) to reconstruct a scene of block-buildings. PACE results in the emergence of an efficient language as a by-product of collaborative communication. Beyond providing mechanistic insights into human communication, our work serves as a first step to providing conversational agents with the ability for human-like communicative abstractions.
On the Structure of Information
Venue: arXiv cs.IT 2026
Year: 2026

We characterize information as risk reduction between knowledge states represented by partitions of the underlying probability space. Entropy corresponds to risk reduction from no (or partial) knowledge to full knowledge about a random variable, while information corresponds to risk reduction from no (or partial) knowledge to partial knowledge. This applies to any information measure that is based on expected loss minimization, such as Bregman information, with Shannon information and variance as prominent examples. In each case, fundamental properties like the chain rule, non-negativity, and the relationship between information and divergence are preserved. Because partitions form a lattice under refinement, our general treatment reveals how information can be decomposed into redundant, unique, and synergistic contributions, a question important in applications from neuroscience to machine learning, yet one for which existing formulations lack consensus on foundational definitions and can violate basic properties such as the chain rule or non-negativity. Redundancy corresponds to Aumann's common knowledge, synergy to the gap between separately and jointly observed sources, and unique information is necessarily path-dependent, taking different values depending on what is already known. The resulting partial information decomposition is grounded directly in probability theory, avoids treating scalar information quantities as primitive compositional objects, yields non-negative terms by construction, and offers a more fine-grained credit assignment.
End-to-End Conformal Calibration for Optimization Under Uncertainty
Venue: arXiv cs.LG 2026
Year: 2026

Machine learning can significantly improve performance for decision-making under uncertainty across a wide range of domains. However, ensuring robustness guarantees requires well-calibrated uncertainty estimates, which can be difficult to achieve with neural networks. Moreover, in high-dimensional settings, there may be many valid uncertainty estimates, each with its own performance profile - i.e., not all uncertainty is equally valuable for downstream decision-making. To address this problem, this paper develops an end-to-end framework to learn uncertainty sets for conditional robust optimization in a way that is informed by the downstream decision-making loss, with robustness and calibration guarantees provided by conformal prediction. In addition, we propose to represent general convex uncertainty sets with partially input-convex neural networks, which are learned as part of our framework. Our approach consistently improves upon two-stage estimate-then-optimize baselines on concrete applications in energy storage arbitrage and portfolio optimization.
Saliency-Guided DETR for Moment Retrieval and Highlight Detection
Venue: arXiv cs.CV 2026
Year: 2026

Existing approaches for video moment retrieval and highlight detection are not able to align text and video features efficiently, resulting in unsatisfying performance and limited production usage. To address this, we propose a novel architecture that utilizes recent foundational video models designed for such alignment. Combined with the introduced Saliency-Guided Cross Attention mechanism and a hybrid DETR architecture, our approach significantly enhances performance in both moment retrieval and highlight detection tasks. For even better improvement, we developed InterVid-MR, a large-scale and high-quality dataset for pretraining. Using it, our architecture achieves state-of-the-art results on the QVHighlights, Charades-STA and TACoS benchmarks. The proposed approach provides an efficient and scalable solution for both zero-shot and fine-tuning scenarios in video-language tasks.