OpenRaiser/Intern-Atlas huggingface dataset:
Quantization without Tears
Venue: arXiv cs.CV 2025
Year: 2025

Deep neural networks, while achieving remarkable success across diverse tasks, demand significant resources, including computation, GPU memory, bandwidth, storage, and energy. Network quantization, as a standard compression and acceleration technique, reduces storage costs and enables potential inference acceleration by discretizing network weights and activations into a finite set of integer values. However, current quantization methods are often complex and sensitive, requiring extensive task-specific hyperparameters, where even a single misconfiguration can impair model performance, limiting generality across different models and tasks. In this paper, we propose Quantization without Tears (QwT), a method that simultaneously achieves quantization speed, accuracy, simplicity, and generality. The key insight of QwT is to incorporate a lightweight additional structure into the quantized network to mitigate information loss during quantization. This structure consists solely of a small set of linear layers, keeping the method simple and efficient. More importantly, it provides a closed-form solution, allowing us to improve accuracy effortlessly under 2 minutes. Extensive experiments across various vision, language, and multimodal tasks demonstrate that QwT is both highly effective and versatile. In fact, our approach offers a robust solution for network quantization that combines simplicity, accuracy, and adaptability, which provides new insights for the design of novel quantization paradigms. The code is publicly available at https://github.com/wujx2001/QwT
Multimodal 3D Reasoning Segmentation with Complex Scenes
Venue: arXiv cs.CV 2025
Year: 2025

The recent development in multimodal learning has greatly advanced the research in 3D scene understanding in various real-world tasks such as embodied AI. However, most existing studies are facing two common challenges: 1) they are short of reasoning ability for interaction and interpretation of human intentions and 2) they focus on scenarios with single-category objects and over-simplified textual descriptions and neglect multi-object scenarios with complicated spatial relations among objects. We address the above challenges by proposing a 3D reasoning segmentation task for reasoning segmentation with multiple objects in scenes. The task allows producing 3D segmentation masks and detailed textual explanations as enriched by 3D spatial relations among objects. To this end, we create ReasonSeg3D, a large-scale and high-quality benchmark that integrates 3D segmentation masks and 3D spatial relations with generated question-answer pairs. In addition, we design MORE3D, a novel 3D reasoning network that works with queries of multiple objects and is tailored for 3D scene understanding. MORE3D learns detailed explanations on 3D relations and employs them to capture spatial information of objects and reason textual outputs. Extensive experiments show that MORE3D excels in reasoning and segmenting complex multi-object 3D scenes. In addition, the created ReasonSeg3D offers a valuable platform for future exploration of 3D reasoning segmentation. The data and code will be released.
Learning thin deformable object manipulation with a multi-sensory integrated soft hand
Venue: arXiv cs.RO 2025
Year: 2025

Robotic manipulation has made significant advancements, with systems demonstrating high precision and repeatability. However, this remarkable precision often fails to translate into efficient manipulation of thin deformable objects. Current robotic systems lack imprecise dexterity, the ability to perform dexterous manipulation through robust and adaptive behaviors that do not rely on precise control. This paper explores the singulation and grasping of thin, deformable objects. Here, we propose a novel solution that incorporates passive compliance, touch, and proprioception into thin, deformable object manipulation. Our system employs a soft, underactuated hand that provides passive compliance, facilitating adaptive and gentle interactions to dexterously manipulate deformable objects without requiring precise control. The tactile and force/torque sensors equipped on the hand, along with a depth camera, gather sensory data required for manipulation via the proposed slip module. The manipulation policies are learned directly from raw sensory data via model-free reinforcement learning, bypassing explicit environmental and object modeling. We implement a hierarchical double-loop learning process to enhance learning efficiency by decoupling the action space. Our method was deployed on real-world robots and trained in a self-supervised manner. The resulting policy was tested on a variety of challenging tasks that were beyond the capabilities of prior studies, ranging from displaying suit fabric like a salesperson to turning pages of sheet music for violinists.
On the Fairness, Diversity and Reliability of Text-to-Image Generative Models
Venue: arXiv cs.CV 2025
Year: 2025

The rapid proliferation of multimodal generative models has sparked critical discussions on their reliability, fairness and potential for misuse. While text-to-image models excel at producing high-fidelity, user-guided content, they often exhibit unpredictable behaviors and vulnerabilities that can be exploited to manipulate class or concept representations. To address this, we propose an evaluation framework to assess model reliability by analyzing responses to global and local perturbations in the embedding space, enabling the identification of inputs that trigger unreliable or biased behavior. Beyond social implications, fairness and diversity are fundamental to defining robust and trustworthy model behavior. Our approach offers deeper insights into these essential aspects by evaluating: (i) generative diversity, measuring the breadth of visual representations for learned concepts, and (ii) generative fairness, which examines the impact that removing concepts from input prompts has on control, under a low guidance setup. Beyond these evaluations, our method lays the groundwork for detecting unreliable, bias-injected models and tracing the provenance of embedded biases. Our code is publicly available at https://github.com/JJ-Vice/T2I_Fairness_Diversity_Reliability. Keywords: Fairness, Reliability, AI Ethics, Bias, Text-to-Image Models
From Intents to Conversations: Generating Intent-Driven Dialogues with Contrastive Learning for Multi-Turn Classification
Venue: arXiv cs.CL 2025
Year: 2025

In conversational AI systems, a critical challenge in training effective multi-turn intent classification models lies in the generation of large-scale, domain-specific, multilingual dialogue datasets. In this paper, we introduce Chain-of-Intent, a novel framework that integrates Hidden Markov Models (HMMs) with Large Language Models (LLMs) to generate intent-driven, context-aware dialogues through self-play. Our method first extracts domain-specific intent transition patterns from real-world e-commerce chat logs, which guide the modeling of turn-level dynamics and intent sequences. LLMs are then employed to parameterize the emission probabilities of HMMs, enabling the generation of natural, coherent utterances aligned with predicted intents and dialogue context. We also propose MINT-CL, a multi-task contrastive learning framework for multi-turn intent classification, which improves performance while reducing dependence on large-scale annotated datasets. Empirical results demonstrate that our approach outperforms competitive baselines in dialogue generation quality and classification accuracy, particularly in multilingual settings. To facilitate future research, we release MINT-E, a comprehensive, multilingual, intent-aware multi-turn dialogue corpus derived from the e-commerce domain\footnote{The reproduced source code and dataset are available at https://github.com/junhua/chain-of-intent.
A $k^{\frac{q}{q-2}}$ Lower Bound for Odd Query Locally Decodable Codes from Bipartite Kikuchi Graphs
Venue: arXiv cs.CC 2025
Year: 2025

A code $C \colon \{0,1\}^k \to \{0,1\}^n$ is a $q$-query locally decodable code ($q$-LDC) if one can recover any chosen bit $b_i$ of the message $b \in \{0,1\}^k$ with good confidence by querying a corrupted string $\tilde{x}$ of the codeword $x = C(b)$ in at most $q$ coordinates. For $2$ queries, the Hadamard code is a $2$-LDC of length $n = 2^k$, and this code is in fact essentially optimal. For $q \geq 3$, there is a large gap in our understanding: the best constructions achieve $n = \exp(k^{o(1)})$, while prior to the recent work of [AGKM23], the best lower bounds were $n \geq \tildeΩ(k^{\frac{q}{q-2}})$ for $q$ even and $n \geq \tildeΩ(k^{\frac{q+1}{q-1}})$ for $q$ odd. The recent work of [AGKM23] used techniques from semirandom XOR refutation to prove a lower bound of $n \geq \tildeΩ(k^3)$ for $q = 3$, thus achieving the "$k^{\frac{q}{q-2}}$ bound" for an odd value of $q$. However, their proof does not extend to any odd $q \geq 5$. In this paper, we prove a $q$-LDC lower bound of $n \geq \tildeΩ(k^{\frac{q}{q-2}})$ for any odd $q$. Our key technical idea is the use of an imbalanced bipartite Kikuchi graph, which gives a simpler method to analyze spectral refutations of odd arity XOR without using the standard "Cauchy-Schwarz trick", a trick that typically produces random matrices with nontrivially correlated entries and makes the analysis for odd arity XOR significantly more complicated than even arity XOR.
Datalog with First-Class Facts
Venue: arXiv cs.DB 2025
Year: 2025

Datalog is a popular logic programming language for deductive reasoning tasks in a wide array of applications, including business analytics, program analysis, and ontological reasoning. However, Datalog's restriction to flat facts over atomic constants leads to challenges in working with tree-structured data, such as derivation trees or abstract syntax trees. To ameliorate Datalog's restrictions, popular extensions of Datalog support features such as existential quantification in rule heads (Datalog$^\pm$, Datalog$^\exists$) or algebraic data types (Soufflé). Unfortunately, these are imperfect solutions for reasoning over structured and recursive data types, with general existentials leading to complex implementations requiring unification, and ADTs unable to trigger rule evaluation and failing to support efficient indexing. We present DL$^{\exists!}$, a Datalog with first-class facts, wherein every fact is identified with a Skolem term unique to the fact. We show that this restriction offers an attractive price point for Datalog-based reasoning over tree-shaped data, demonstrating its application to databases, artificial intelligence, and programming languages. We implemented DL$^{\exists!}$ as a system \slog{}, which leverages the uniqueness restriction of DL$^{\exists!}$ to enable a communication-avoiding, massively-parallel implementation built on MPI. We show that Slog outperforms leading systems (Nemo, Vlog, RDFox, and Soufflé) on a variety of benchmarks, with the potential to scale to thousands of threads.
Aggregating Funnels for Faster Fetch&Add and Queues
Venue: arXiv cs.DC 2025
Year: 2025

Many concurrent algorithms require processes to perform fetch-and-add operations on a single memory location, which can be a hot spot of contention. We present a novel algorithm called Aggregating Funnels that reduces this contention by spreading the fetch-and-add operations across multiple memory locations. It aggregates fetch-and-add operations into batches so that the batch can be performed by a single hardware fetch-and-add instruction on one location and all operations in the batch can efficiently compute their results by performing a fetch-and-add instruction on a different location. We show experimentally that this approach achieves higher throughput than previous combining techniques, such as Combining Funnels, and is substantially more scalable than applying hardware fetch-and-add instructions on a single memory location. We show that replacing the fetch-and-add instructions in the fastest state-of-the-art concurrent queue by our Aggregating Funnels eliminates a bottleneck and greatly improves the queue's overall throughput.
Reasoning over User Preferences: Knowledge Graph-Augmented LLMs for Explainable Conversational Recommendations
Venue: arXiv cs.CL 2025
Year: 2025

Conversational Recommender Systems (CRSs) aim to provide personalized recommendations by capturing user preferences through interactive dialogues. Explainability in CRSs is crucial as it enables users to understand the reasoning behind recommendations, increasing system transparency and trustworthiness. However, current CRSs often leverage knowledge graphs (KGs) or language models to extract and represent user preferences as latent vectors, which limits their explainability. Large language models (LLMs) offer powerful reasoning capabilities that can bridge this gap by generating human-understandable preference summaries. However, effectively reasoning over user preferences in CRSs remains challenging as LLMs pre-trained on large-scale corpora may not be well-suited for analyzing user preferences. While KGs provide rich domain knowledge, integrating them with LLMs encounters a significant modality gap between structured KG information and unstructured conversations. In this paper, we propose COMPASS, a plug-and-play framework that synergizes LLMs and KGs to reason over user preferences, enhancing the performance and explainability of existing CRSs. COMPASS employs a two-stage training approach: first, it bridges the gap between the structured KG and natural language through novel graph entity captioning pre-training. Next, COMPASS optimizes user preference reasoning via knowledge-aware instruction fine-tuning, where the LLM learns to reason and summarize user preferences from dialogue histories and KG-augmented context. This enables COMPASS to perform knowledge-aware reasoning and generate interpretable user preferences that can seamlessly integrate with existing CRS models for improving recommendation performance and explainability. Our experiments on benchmark datasets demonstrate the effectiveness of COMPASS in improving various CRS models.
Large Language Model for Qualitative Research -- A Systematic Mapping Study
Venue: arXiv cs.CL 2025
Year: 2025

The exponential growth of text-based data in domains such as healthcare, education, and social sciences has outpaced the capacity of traditional qualitative analysis methods, which are time-intensive and prone to subjectivity. Large Language Models (LLMs), powered by advanced generative AI, have emerged as transformative tools capable of automating and enhancing qualitative analysis. This study systematically maps the literature on the use of LLMs for qualitative research, exploring their application contexts, configurations, methodologies, and evaluation metrics. Findings reveal that LLMs are utilized across diverse fields, demonstrating the potential to automate processes traditionally requiring extensive human input. However, challenges such as reliance on prompt engineering, occasional inaccuracies, and contextual limitations remain significant barriers. This research highlights opportunities for integrating LLMs with human expertise, improving model robustness, and refining evaluation methodologies. By synthesizing trends and identifying research gaps, this study aims to guide future innovations in the application of LLMs for qualitative analysis.
From Pruning to Grafting: Dynamic Knowledge Redistribution via Learnable Layer Fusion
Venue: arXiv cs.LG 2025
Year: 2025

Structured pruning of Generative Pre-trained Transformers (GPTs) offers a promising path to efficiency but often suffers from irreversible performance degradation due to the discarding of transformer blocks. In this paper, we introduce FuseGPT, a compression paradigm that reframes structured pruning as iterative knowledge grafting rather than simple removal. Motivated by the observation that linear block merging fails to capture non-linear feature disparities and that block importance fluctuates dynamically during pruning, FuseGPT employs a dual-strategy pipeline. First, we propose Macro Influence (MI), a dynamic fusion-aware metric that continuously re-evaluates block redundancy as the network topology evolves. Second, instead of rigid parameter averaging, we introduce a learnable low-rank fusion mechanism that adaptively grafts the knowledge of pruned blocks onto surviving layers via lightweight local distillation. Extensive experiments on LLaMA, Mistral, Qwen, and Phi families demonstrate that FuseGPT establishes a new state-of-the-art on the compression-accuracy Pareto frontier: at 25\% sparsity, FuseGPT achieves lower perplexity than prior methods at 20\% sparsity, improves zero-shot reasoning by up to 4.5 points, and delivers 1.33$\times$ inference speedup with 25\% memory reduction. Furthermore, FuseGPT is orthogonal to quantization, achieving 52.1\% total compression with negligible quality loss when combined with 4-bit GPTQ. We make our code publicly available at https://github.com/JarvisPei/FuseGPT.
NexusSplats: Efficient 3D Gaussian Splatting in the Wild
Venue: arXiv cs.CV 2025
Year: 2025

Photorealistic 3D reconstruction of unstructured real-world scenes remains challenging due to complex illumination variations and transient occlusions. Existing methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) struggle with inefficient light decoupling and structure-agnostic occlusion handling. To address these limitations, we propose NexusSplats, an approach tailored for efficient and high-fidelity 3D scene reconstruction under complex lighting and occlusion conditions. In particular, NexusSplats leverages a hierarchical light decoupling strategy that performs centralized appearance learning, efficiently and effectively decoupling varying lighting conditions. Furthermore, a structure-aware occlusion handling mechanism is developed, establishing a nexus between 3D and 2D structures for fine-grained occlusion handling. Experimental results demonstrate that NexusSplats achieves state-of-the-art rendering quality and reduces the number of total parameters by 65.4\%, leading to 2.7$\times$ faster reconstruction.
GMAI-VL & GMAI-VL-5.5M: A Large Vision-Language Model and A Comprehensive Multimodal Dataset Towards General Medical AI
Venue: arXiv cs.CV 2025
Year: 2025

Despite significant advancements in general AI, its effectiveness in the medical domain is limited by the lack of specialized medical knowledge. To address this, we formulate GMAI-VL-5.5M, a multimodal medical dataset created by converting hundreds of specialized medical datasets with various annotations into high-quality image-text pairs. This dataset offers comprehensive task coverage, diverse modalities, and rich image-text data. Building upon this dataset, we develop GMAI-VL, a general medical vision-language model, with a three-stage training strategy that enhances the integration of visual and textual information. This approach significantly improves the model's ability to process multimodal data, supporting accurate diagnoses and clinical decision-making. Experiments show that GMAI-VL achieves state-of-the-art performance across various multimodal medical tasks, including visual question answering and medical image diagnosis.
EdgeFlowNet: 100FPS@1W Dense Optical Flow For Tiny Mobile Robots
Venue: arXiv cs.RO 2025
Year: 2025

Optical flow estimation is a critical task for tiny mobile robotics to enable safe and accurate navigation, obstacle avoidance, and other functionalities. However, optical flow estimation on tiny robots is challenging due to limited onboard sensing and computation capabilities. In this paper, we propose EdgeFlowNet , a high-speed, low-latency dense optical flow approach for tiny autonomous mobile robots by harnessing the power of edge computing. We demonstrate the efficacy of our approach by deploying EdgeFlowNet on a tiny quadrotor to perform static obstacle avoidance, flight through unknown gaps and dynamic obstacle dodging. EdgeFlowNet is about 20 faster than the previous state-of-the-art approaches while improving accuracy by over 20% and using only 1.08W of power enabling advanced autonomy on palm-sized tiny mobile robots.
Solving Zero-Shot 3D Visual Grounding as Constraint Satisfaction Problems
Venue: arXiv cs.CV 2025
Year: 2025

3D visual grounding (3DVG) aims to locate objects in a 3D scene with natural language descriptions. Supervised methods have achieved decent accuracy, but have a closed vocabulary and limited language understanding ability. Zero-shot methods utilize large language models (LLMs) to handle natural language descriptions, where the LLM either produces grounding results directly or generates programs that compute results (symbolically). In this work, we propose a zero-shot method that reformulates the 3DVG task as a Constraint Satisfaction Problem (CSP), where the variables and constraints represent objects and their spatial relations, respectively. This allows a global symbolic reasoning of all relevant objects, producing grounding results of both the target and anchor objects. Moreover, we demonstrate the flexibility of our framework by handling negation- and counting-based queries with only minor extra coding efforts. Our system, Constraint Satisfaction Visual Grounding (CSVG), has been extensively evaluated on the public datasets ScanRefer and Nr3D datasets using only open-source LLMs. Results show the effectiveness of CSVG and superior grounding accuracy over current state-of-the-art zero-shot 3DVG methods with improvements of $+7.0\%$ (Acc@0.5 score) and $+11.2\%$ on the ScanRefer and Nr3D datasets, respectively. The code of our system is available at https://asig-x.github.io/csvg_web.
TrojanEdit: Multimodal Backdoor Attack Against Image Editing Model
Venue: arXiv cs.CR 2025
Year: 2025

Multimodal diffusion models for image editing generate outputs conditioned on both textual instructions and visual inputs, aiming to modify target regions while preserving the rest of the image. Although diffusion models have been shown to be vulnerable to backdoor attacks, existing efforts mainly focus on unimodal generative models and fail to address the unique challenges in multimodal image editing. In this paper, we present the first study of backdoor attacks on multimodal diffusion-based image editing models. We investigate the use of both textual and visual triggers to embed a backdoor that achieves high attack success rates while maintaining the model's normal functionality. However, we identify a critical modality bias. Simply combining triggers from different modalities leads the model to primarily rely on the stronger one, often the visual modality, which results in a loss of multimodal behavior and degrades editing quality. To overcome this issue, we propose TrojanEdit, a backdoor injection framework that dynamically adjusts the gradient contributions of each modality during training. This allows the model to learn a truly multimodal backdoor that activates only when both triggers are present. Extensive experiments on multiple image editing models show that TrojanEdit successfully integrates triggers from different modalities, achieving balanced multimodal backdoor learning while preserving clean editing performance and ensuring high attack effectiveness.