OpenRaiser/Intern-Atlas huggingface dataset:
Learning Paradigms and Modelling Methodologies for Digital Twins in Process Industry
Venue: arXiv cs.LG 2024
Year: 2024

Central to the digital transformation of the process industry are Digital Twins (DTs), virtual replicas of physical manufacturing systems that combine sensor data with sophisticated data-based or physics-based models, or a combination thereof, to tackle a variety of industrial-relevant tasks like process monitoring, predictive control or decision support. The backbone of a DT, i.e. the concrete modelling methodologies and architectural frameworks supporting these models, are complex, diverse and evolve fast, necessitating a thorough understanding of the latest state-of-the-art methods and trends to stay on top of a highly competitive market. From a research perspective, despite the high research interest in reviewing various aspects of DTs, structured literature reports specifically focusing on unravelling the utilized learning paradigms (e.g. self-supervised learning) for DT-creation in the process industry are a novel contribution in this field. This study aims to address these gaps by (1) systematically analyzing the modelling methodologies (e.g. Convolutional Neural Network, Encoder-Decoder, Hidden Markov Model) and paradigms (e.g. data-driven, physics-based, hybrid) used for DT-creation; (2) assessing the utilized learning strategies (e.g. supervised, unsupervised, self-supervised); (3) analyzing the type of modelling task (e.g. regression, classification, clustering); and (4) identifying the challenges and research gaps, as well as, discuss potential resolutions provided.
MelodyT5: A Unified Score-to-Score Transformer for Symbolic Music Processing
Venue: arXiv cs.SD 2024
Year: 2024

In the domain of symbolic music research, the progress of developing scalable systems has been notably hindered by the scarcity of available training data and the demand for models tailored to specific tasks. To address these issues, we propose MelodyT5, a novel unified framework that leverages an encoder-decoder architecture tailored for symbolic music processing in ABC notation. This framework challenges the conventional task-specific approach, considering various symbolic music tasks as score-to-score transformations. Consequently, it integrates seven melody-centric tasks, from generation to harmonization and segmentation, within a single model. Pre-trained on MelodyHub, a newly curated collection featuring over 261K unique melodies encoded in ABC notation and encompassing more than one million task instances, MelodyT5 demonstrates superior performance in symbolic music processing via multi-task transfer learning. Our findings highlight the efficacy of multi-task transfer learning in symbolic music processing, particularly for data-scarce tasks, challenging the prevailing task-specific paradigms and offering a comprehensive dataset and framework for future explorations in this domain.
Renard: A Modular Pipeline for Extracting Character Networks from Narrative Texts
Venue: arXiv cs.CL 2024
Year: 2024

Renard (Relationships Extraction from NARrative Documents) is a Python library that allows users to define custom natural language processing (NLP) pipelines to extract character networks from narrative texts. Contrary to the few existing tools, Renard can extract dynamic networks, as well as the more common static networks. Renard pipelines are modular: users can choose the implementation of each NLP subtask needed to extract a character network. This allows users to specialize pipelines to particular types of texts and to study the impact of each subtask on the extracted network.
Evaluating the Ability of LLMs to Solve Semantics-Aware Process Mining Tasks
Venue: arXiv cs.CL 2024
Year: 2024

The process mining community has recently recognized the potential of large language models (LLMs) for tackling various process mining tasks. Initial studies report the capability of LLMs to support process analysis and even, to some extent, that they are able to reason about how processes work. This latter property suggests that LLMs could also be used to tackle process mining tasks that benefit from an understanding of process behavior. Examples of such tasks include (semantic) anomaly detection and next activity prediction, which both involve considerations of the meaning of activities and their inter-relations. In this paper, we investigate the capabilities of LLMs to tackle such semantics-aware process mining tasks. Furthermore, whereas most works on the intersection of LLMs and process mining only focus on testing these models out of the box, we provide a more principled investigation of the utility of LLMs for process mining, including their ability to obtain process mining knowledge post-hoc by means of in-context learning and supervised fine-tuning. Concretely, we define three process mining tasks that benefit from an understanding of process semantics and provide extensive benchmarking datasets for each of them. Our evaluation experiments reveal that (1) LLMs fail to solve challenging process mining tasks out of the box and when provided only a handful of in-context examples, (2) but they yield strong performance when fine-tuned for these tasks, consistently surpassing smaller, encoder-based language models.
Two-Step Q-Learning
Venue: arXiv cs.LG 2024
Year: 2024

Q-learning is a stochastic approximation version of the classic value iteration. The literature has established that Q-learning suffers from both maximization bias and slower convergence. Recently, multi-step algorithms have shown practical advantages over existing methods. This paper proposes a novel off-policy two-step Q-learning algorithms, without importance sampling. With suitable assumption it was shown that, iterates in the proposed two-step Q-learning is bounded and converges almost surely to the optimal Q-values. This study also address the convergence analysis of the smooth version of two-step Q-learning, i.e., by replacing max function with the log-sum-exp function. The proposed algorithms are robust and easy to implement. Finally, we test the proposed algorithms on benchmark problems such as the roulette problem, maximization bias problem, and randomly generated Markov decision processes and compare it with the existing methods available in literature. Numerical experiments demonstrate the superior performance of both the two-step Q-learning and its smooth variants.
A Thesis on Loco-Manipulation with Non-impulsive Contact-Implicit Planning in a Slithering Robot
Venue: arXiv cs.RO 2024
Year: 2024

Object manipulation has been extensively studied in the context of fixed base and mobile manipulators. However, the overactuated locomotion modality employed by snake robots allows for a unique blend of object manipulation through locomotion, referred to as loco-manipulation. The following work presents an optimization approach to solving the loco-manipulation problem based on non-impulsive implicit contact path planning for our snake robot COBRA. This thesis presents the mathematical framework and show high-fidelity simulation results and experiments to demonstrate the effectiveness of our approach.
On the Robustness of Graph Reduction Against GNN Backdoor
Venue: arXiv cs.LG 2024
Year: 2024

Graph Neural Networks (GNNs) are gaining popularity across various domains due to their effectiveness in learning graph-structured data. Nevertheless, they have been shown to be susceptible to backdoor poisoning attacks, which pose serious threats to real-world applications. Meanwhile, graph reduction techniques, including coarsening and sparsification, which have long been employed to improve the scalability of large graph computational tasks, have recently emerged as effective methods for accelerating GNN training on large-scale graphs. However, the current development and deployment of graph reduction techniques for large graphs overlook the potential risks of data poisoning attacks against GNNs. It is not yet clear how graph reduction interacts with existing backdoor attacks. This paper conducts a thorough examination of the robustness of graph reduction methods in scalable GNN training in the presence of state-of-the-art backdoor attacks. We performed a comprehensive robustness analysis across six coarsening methods and six sparsification methods for graph reduction, under three GNN backdoor attacks against three GNN architectures. Our findings indicate that the effectiveness of graph reduction methods in mitigating attack success rates varies significantly, with some methods even exacerbating the attacks. Through detailed analyses of triggers and poisoned nodes, we interpret our findings and enhance our understanding of how graph reduction influences robustness against backdoor attacks. These results highlight the critical need for incorporating robustness considerations in graph reduction for GNN training, ensuring that enhancements in computational efficiency do not compromise the security of GNN systems.
Predicting Visual Attention in Graphic Design Documents
Venue: arXiv cs.CV 2024
Year: 2024

We present a model for predicting visual attention during the free viewing of graphic design documents. While existing works on this topic have aimed at predicting static saliency of graphic designs, our work is the first attempt to predict both spatial attention and dynamic temporal order in which the document regions are fixated by gaze using a deep learning based model. We propose a two-stage model for predicting dynamic attention on such documents, with webpages being our primary choice of document design for demonstration. In the first stage, we predict the saliency maps for each of the document components (e.g. logos, banners, texts, etc. for webpages) conditioned on the type of document layout. These component saliency maps are then jointly used to predict the overall document saliency. In the second stage, we use these layout-specific component saliency maps as the state representation for an inverse reinforcement learning model of fixation scanpath prediction during document viewing. To test our model, we collected a new dataset consisting of eye movements from 41 people freely viewing 450 webpages (the largest dataset of its kind). Experimental results show that our model outperforms existing models in both saliency and scanpath prediction for webpages, and also generalizes very well to other graphic design documents such as comics, posters, mobile UIs, etc. and natural images.
Predicting vs. Acting: A Trade-off Between World Modeling & Agent Modeling
Venue: arXiv cs.CL 2024
Year: 2024

RLHF-aligned LMs have shown unprecedented ability on both benchmarks and long-form text generation, yet they struggle with one foundational task: next-token prediction. As RLHF models become agent models aimed at interacting with humans, they seem to lose their world modeling -- the ability to predict what comes next in arbitrary documents, which is the foundational training objective of the Base LMs that RLHF adapts. Besides empirically demonstrating this trade-off, we propose a potential explanation: to perform coherent long-form generation, RLHF models restrict randomness via implicit blueprints. In particular, RLHF models concentrate probability on sets of anchor spans that co-occur across multiple generations for the same prompt, serving as textual scaffolding but also limiting a model's ability to generate documents that do not include these spans. We study this trade-off on the most effective current agent models, those aligned with RLHF, while exploring why this may remain a fundamental trade-off between models that act and those that predict, even as alignment techniques improve.
ValueScope: Unveiling Implicit Norms and Values via Return Potential Model of Social Interactions
Venue: arXiv cs.CL 2024
Year: 2024

This study introduces ValueScope, a framework leveraging language models to quantify social norms and values within online communities, grounded in social science perspectives on normative structures. We employ ValueScope to dissect and analyze linguistic and stylistic expressions across 13 Reddit communities categorized under gender, politics, science, and finance. Our analysis provides a quantitative foundation showing that even closely related communities exhibit remarkably diverse norms. This diversity supports existing theories and adds a new dimension--community preference--to understanding community interactions. ValueScope not only delineates differing social norms among communities but also effectively traces their evolution and the influence of significant external events like the U.S. presidential elections and the emergence of new sub-communities. The framework thus highlights the pivotal role of social norms in shaping online interactions, presenting a substantial advance in both the theory and application of social norm studies in digital spaces.
Magic Insert: Style-Aware Drag-and-Drop
Venue: arXiv cs.CV 2024
Year: 2024

We present Magic Insert, a method for dragging-and-dropping subjects from a user-provided image into a target image of a different style in a physically plausible manner while matching the style of the target image. This work formalizes the problem of style-aware drag-and-drop and presents a method for tackling it by addressing two sub-problems: style-aware personalization and realistic object insertion in stylized images. For style-aware personalization, our method first fine-tunes a pretrained text-to-image diffusion model using LoRA and learned text tokens on the subject image, and then infuses it with a CLIP representation of the target style. For object insertion, we use Bootstrapped Domain Adaption to adapt a domain-specific photorealistic object insertion model to the domain of diverse artistic styles. Overall, the method significantly outperforms traditional approaches such as inpainting. Finally, we present a dataset, SubjectPlop, to facilitate evaluation and future progress in this area. Project page: https://magicinsert.github.io/
Enhancing Automotive User Experience with Dynamic Service Orchestration for Software Defined Vehicles
Venue: arXiv cs.MA 2024
Year: 2024

With the increasing demand for dynamic behaviors in automotive use cases, Software Defined Vehicles (SDVs) have emerged as a promising solution by bringing dynamic onboard service management capabilities. While users may request a wide range of services during vehicle operation, background tasks such as cooperative Vehicle-to-Everything (V2X) services can activate on-the-fly in response to real-time road conditions. In this dynamic environment, the efficient allocation of onboard resources becomes a complex challenge, in order to meet mixed-criticality onboard Quality-of-Service (QoS) network requirements while ensuring an optimal user experience. Additionally, the ever-evolving real-time network connectivity and computational availability conditions further complicate the process. In this context, we present a dynamic resource-based onboard service orchestration algorithm that considers real-time in-vehicle and V2X network health, along with onboard resource constraints, to select degraded modes for onboard applications and maximize user experience. To enable dynamic orchestration, we introduce the concept of Automotive eXperience Integrity Level (AXIL) which expresses a runtime priority for non-safety-critical applications. This algorithm produces near-optimal solutions while significantly reducing execution time compared to straightforward methods as demonstrated by simulation results. With this approach, we aim to enable efficient onboard execution for a user experience-focused service orchestration.
Time transient Simulations via Finite Element Network Analysis: Theoretical Formulation and Numerical Validation
Venue: arXiv cs.CE 2024
Year: 2024

This paper extends the finite element network analysis (FENA) to include a dynamic time-transient formulation. FENA was initially formulated in the context of the linear static analysis of 1D and 2D elastic structures. By introducing the concept of super finite network element, this paper provides the necessary foundation to extend FENA to linear time-transient simulations for both homogeneous and inhomogeneous domains. The concept of neural network concatenation, originally formulated to combine networks representative of different structural components in space, is extended to the time domain. Network concatenation in time enables training neural network models based on data available in a limited time frame and then using the trained networks to simulate the system evolution beyond the initial time window characteristic of the training data set. The proposed methodology is validated by applying FENA to the transient simulation of one-dimensional structural elements (such as rods and beams) and by comparing the results with either analytical or finite element solutions. Results confirm that FENA accurately predicts the dynamic response of the physical system and, while introducing an error on the order of 1% (compared to analytical or computational solutions of the governing differential equations), it is capable of delivering extreme computational efficiency.
Impact of an Autonomous Shuttle Service on Urban Road Capacity: Experiments by Microscopic Traffic Simulation
Venue: arXiv cs.RO 2024
Year: 2024

Autonomous vehicles are expected to transform transportation systems with rapid technological advancement. Human mobility would become more accessible and safer with the emergence of driverless vehicles. To this end, autonomous shuttle services are currently introduced in different urban conditions throughout the world. As a result, studies are needed to assess the safety and mobility performance of such autonomous shuttle services. However, calibrating the movement of autonomous shuttles in a simulation environment has been a difficult task due to the absence of any real-world data. This study aims to calibrate autonomous shuttles in a microscopic traffic simulation model and consequently assess the impact of the shuttle service on urban road capacity through simulation experiments. For this analysis, a prototype of an operational shuttle system at Lake Nona, Orlando, Florida is emulated in a microscopic traffic simulator during different times of the day. The movements of autonomous vehicles are calibrated using real-world trajectory data which help replicate the driving behavior of the shuttle in the simulation. The analysis reveals that with increasing frequency of the shuttle service the delay time percentage of the shared road sections increases and traveling speed decreases. It is also found that increasing the speed of shuttles up to 5 mph during off-peak hours and 10 mph during peak hours will improve traffic conditions. The findings from this study will assist policymakers and transportation agencies to revise policies for deploying autonomous shuttles and for planning road infrastructures for shared road-use of autonomous shuttles and human driven vehicles.
Optimizing Deep Reinforcement Learning for Adaptive Robotic Arm Control
Venue: arXiv cs.RO 2024
Year: 2024

In this paper, we explore the optimization of hyperparameters for the Soft Actor-Critic (SAC) and Proximal Policy Optimization (PPO) algorithms using the Tree-structured Parzen Estimator (TPE) in the context of robotic arm control with seven Degrees of Freedom (DOF). Our results demonstrate a significant enhancement in algorithm performance, TPE improves the success rate of SAC by 10.48 percentage points and PPO by 34.28 percentage points, where models trained for 50K episodes. Furthermore, TPE enables PPO to converge to a reward within 95% of the maximum reward 76% faster than without TPE, which translates to about 40K fewer episodes of training required for optimal performance. Also, this improvement for SAC is 80% faster than without TPE. This study underscores the impact of advanced hyperparameter optimization on the efficiency and success of deep reinforcement learning algorithms in complex robotic tasks.
Domain-Driven Design Representation of Monolith Candidate Decompositions Based on Entity Accesses
Venue: arXiv cs.SE 2024
Year: 2024

Microservice architectures have gained popularity as one of the preferred architectural approaches to develop large-scale systems, replacing the monolith architecture approach. Similarly, strategic Domain-Driven Design (DDD) gained traction as the preferred architectural design approach for the development of microservices. However, DDD and its strategic patterns are open-ended by design, leading to a gap between the concepts of DDD and the design of microservices. This gap is especially evident in migration tools that identify microservices from monoliths, where candidate decompositions into microservices provide little in terms of DDD refactoring and visualization. This paper proposes a solution to this problem by extending the operational pipeline of a multi-strategy microservice identification tool, called Mono2Micro, with a DDD modeling tool that provides a language, called Context Mapper DSL (CML), for formalizing the most relevant DDD concepts. The extension maps the content of the candidate decompositions, which include clusters, entities, and functionalities, to CML constructs that represent DDD concepts such as Bounded Context, Aggregate, Entity, and Service, among others. The results are validated with a case study by comparing the candidate decompositions resulting from a real-world monolith application with and without CML translation.
RaCIL: Ray Tracing based Multi-UAV Obstacle Avoidance through Composite Imitation Learning
Venue: arXiv cs.RO 2024
Year: 2024

In this study, we address the challenge of obstacle avoidance for Unmanned Aerial Vehicles (UAVs) through an innovative composite imitation learning approach that combines Proximal Policy Optimization (PPO) with Behavior Cloning (BC) and Generative Adversarial Imitation Learning (GAIL), enriched by the integration of ray-tracing techniques. Our research underscores the significant role of ray-tracing in enhancing obstacle detection and avoidance capabilities. Moreover, we demonstrate the effectiveness of incorporating GAIL in coordinating the flight paths of two UAVs, showcasing improved collision avoidance capabilities. Extending our methodology, we apply our combined PPO, BC, GAIL, and ray-tracing framework to scenarios involving four UAVs, illustrating its scalability and adaptability to more complex scenarios. The findings indicate that our approach not only improves the reliability of basic PPO based obstacle avoidance but also paves the way for advanced autonomous UAV operations in crowded or dynamic environments.
Meta 3D Gen
Venue: arXiv cs.CV 2024
Year: 2024

We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation. 3DGen offers 3D asset creation with high prompt fidelity and high-quality 3D shapes and textures in under a minute. It supports physically-based rendering (PBR), necessary for 3D asset relighting in real-world applications. Additionally, 3DGen supports generative retexturing of previously generated (or artist-created) 3D shapes using additional textual inputs provided by the user. 3DGen integrates key technical components, Meta 3D AssetGen and Meta 3D TextureGen, that we developed for text-to-3D and text-to-texture generation, respectively. By combining their strengths, 3DGen represents 3D objects simultaneously in three ways: in view space, in volumetric space, and in UV (or texture) space. The integration of these two techniques achieves a win rate of 68% with respect to the single-stage model. We compare 3DGen to numerous industry baselines, and show that it outperforms them in terms of prompt fidelity and visual quality for complex textual prompts, while being significantly faster.