OpenRaiser/Intern-Atlas huggingface dataset:
Large Language Model Prompt Datasets: An In-depth Analysis and Insights
Venue: arXiv cs.LG 2025
Year: 2025

A prompt is a natural language instruction that defines a specific task for a large language model (LLM) and serves as the primary interface for human-LLM interaction. With the growing deployment of LLMs, diverse prompt datasets are emerging from platforms such as GitHub and social media. These datasets span a wide array of applications and content types, facilitating both broader LLM utilization and improved prompt engineering. In this work, we--for the first time--have compiled an extensive list of prompt datasets sourced from various channels, representing a spectrum of downstream tasks, languages, engineering techniques, attributes, and modalities. We select key representative datasets for systematic analysis, revealing commonalities and differences in prompt construction across categories, distinguishing them from other text corpora like literature and web. We further propose a prompt optimization approach that leverages syntactic embeddings of part-of-speech and dependency structures. By identifying a centroid representation of prompts and guiding LLMs to rewrite prompts toward this centroid, our method improves the meaningfulness of model outputs. We have made our datasets and code available.
Instance-Aware Robust Consistency Regularization for Semi-Supervised Nuclei Instance Segmentation
Venue: arXiv cs.CV 2025
Year: 2025

Nuclei instance segmentation in pathological images is crucial for downstream tasks such as tumor microenvironment analysis. However, the high cost and scarcity of annotated data limit the applicability of fully supervised methods, while existing semi-supervised methods fail to adequately regularize consistency at the instance level, lack leverage of the inherent prior knowledge of pathological structures, and are prone to introducing noisy pseudo-labels during training. In this paper, we propose an Instance-Aware Robust Consistency Regularization Network (IRCR-Net) for accurate instance-level nuclei segmentation. Specifically, we introduce the Matching-Driven Instance-Aware Consistency (MIAC) and Prior-Driven Instance-Aware Consistency (PIAC) mechanisms to refine the nuclei instance segmentation result of the teacher and student subnetwork, particularly for densely distributed and overlapping nuclei. We incorporate morphological prior knowledge of nuclei in pathological images and utilize these priors to assess the quality of pseudo-labels generated from unlabeled data. Low-quality pseudo-labels are discarded, while high-quality predictions are enhanced to reduce pseudo-label noise and benefit the network's robust training. Experimental results demonstrate that the proposed method significantly enhances semi-supervised nuclei instance segmentation performance across multiple public datasets compared to existing approaches, even surpassing fully supervised methods in some scenarios.
Understanding the Effects of Domain Finetuning on LLMs
Venue: arXiv cs.CL 2025
Year: 2025

Large Language Models (LLMs) fine-tuned for specific domains exhibit strong performance; however, the underlying mechanisms by which this fine-tuning reshapes their parametric space are not well understood. Prior works primarily focus on auto-regressive or general-purpose instruct models, leaving domain-specialised LLMs under-explored. We present the first systematic study of domain-specific fine-tuning in large medical language models. Our analysis reveals that fine-tuning modifies only a small subset of the representational subspace, essentially preserving the pre-trained model's representation. To interpret these changes in subspaces, we propose tuning vectors, a novel framework inspired by task vectors, which explicitly capture the directional parameter shifts induced by fine-tuning. We demonstrate that these vectors are critical for enhancing both instruction-following and generation quality. Furthermore, combining tuning vectors across different domains yields improved generalisation. Upon closer inspection of directional alignment, we find these vectors primarily write new directional information into the MLP layers of the model, while amplifying existing directions in attention heads. Our findings offer new insights into LLM adaptation and provide a general, interpretable framework for analysing specialisation in large language models.
BLINK-Twice: You see, but do you observe? A Reasoning Benchmark on Visual Perception
Venue: arXiv cs.CV 2025
Year: 2025

Recently, Multimodal Large Language Models (MLLMs) have made rapid progress, particularly in enhancing their reasoning capabilities. However, existing reasoning benchmarks still primarily assess language-based reasoning, often treating visual input as replaceable context. To address this gap, we introduce BLINK-Twice, a vision-centric reasoning benchmark grounded in challenging perceptual tasks. Instead of relying on external knowledge, our tasks require models to reason from visual content alone, shifting the focus from language-based to image-grounded reasoning. Compared to prior perception benchmarks, it moves beyond shallow perception ("see") and requires fine-grained observation and analytical reasoning ("observe"). BLINK-Twice integrates three core components: seven types of visual challenges for testing visual reasoning, natural adversarial image pairs that enforce reliance on visual content, and annotated reasoning chains for fine-grained evaluation of the reasoning process rather than final answers alone. We evaluate 20 leading MLLMs, including 12 foundation models and 8 reasoning-enhanced models. BLINK-Twice poses a significant challenge to current models. While existing reasoning strategies in the language space-such as chain-of-thought or self-criticism can improve performance, they often result in unstable and redundant reasoning. We observe that repeated image observation improves performance across models, and active visual interaction, as demonstrated by models like o3, highlights the need for a new paradigm for vision reasoning. The dataset is publicly available at https://github.com/PicoTrex/BLINK-Twice
The Potential of Second-Order Optimization for LLMs: A Study with Full Gauss-Newton
Venue: arXiv cs.LG 2025
Year: 2025

Recent efforts to accelerate LLM pretraining have focused on computationally-efficient approximations that exploit second-order structure. This raises a key question for large-scale training: how much performance is forfeited by these approximations? To probe this question, we establish a practical upper bound on iteration complexity by applying full Gauss-Newton (GN) preconditioning to transformer models of up to 150M parameters. Our experiments show that full GN updates yield substantial gains over existing optimizers, achieving a 5.4x reduction in training iterations compared to strong baselines like SOAP and Muon. Furthermore, we find that a precise layerwise GN preconditioner, which ignores cross-layer information, nearly matches the performance of the full GN method. Collectively, our results suggest: (1) the GN approximation is highly effective for preconditioning, implying higher-order loss terms may not be critical for convergence speed; (2) the layerwise Hessian structure contains sufficient information to achieve most of these potential gains; and (3) a significant performance gap exists between current approximate methods and an idealized layerwise oracle.
Utilizing dynamic sparsity on pretrained DETR
Venue: arXiv cs.CV 2025
Year: 2025

Efficient inference with transformer-based models remains a challenge, especially in vision tasks like object detection. We analyze the inherent sparsity in the MLP layers of DETR and introduce two methods to exploit it without retraining. First, we propose Static Indicator-Based Sparsification (SIBS), a heuristic method that predicts neuron inactivity based on fixed activation patterns. While simple, SIBS offers limited gains due to the input-dependent nature of sparsity. To address this, we introduce Micro-Gated Sparsification (MGS), a lightweight gating mechanism trained on top of a pretrained DETR. MGS predicts dynamic sparsity using a small linear layer and achieves up to 85 to 95% activation sparsity. Experiments on the COCO dataset show that MGS maintains or even improves performance while significantly reducing computation. Our method offers a practical, input-adaptive approach to sparsification, enabling efficient deployment of pretrained vision transformers without full model retraining.
Design Principles for Sequence Models via Coefficient Dynamics
Venue: arXiv cs.LG 2025
Year: 2025

Deep sequence models, ranging from Transformers and State Space Models (SSMs) to more recent approaches such as gated linear RNNs, fundamentally compute outputs as linear combinations of past value vectors. To draw insights and systematically compare such architectures, we develop a unified framework that makes this output operation explicit, by casting the linear combination coefficients as the outputs of autonomous linear dynamical systems driven by impulse inputs. This viewpoint, in spirit substantially different from approaches focusing on connecting linear RNNs with linear attention, reveals a common mathematical theme across diverse architectures and crucially captures softmax attention, on top of RNNs, SSMs, and related models. In contrast to new model proposals that are commonly evaluated on benchmarks, we derive design principles linking architectural choices to model properties. Thereby identifying tradeoffs between expressivity and efficient implementation, geometric constraints on input selectivity, and stability conditions for numerically stable training and information retention. By connecting several insights and observations from recent literature, the framework both explains empirical successes of recent designs and provides guiding principles for systematically designing new sequence model architectures.
Bridging Research and Practice in Simulation-based Testing of Industrial Robot Navigation Systems
Venue: arXiv cs.RO 2025
Year: 2025

Ensuring robust robotic navigation in dynamic environments is a key challenge, as traditional testing methods often struggle to cover the full spectrum of operational requirements. This paper presents the industrial adoption of Surrealist, a simulation-based test generation framework originally for UAVs, now applied to the ANYmal quadrupedal robot for industrial inspection. Our method uses a search-based algorithm to automatically generate challenging obstacle avoidance scenarios, uncovering failures often missed by manual testing. In a pilot phase, generated test suites revealed critical weaknesses in one experimental algorithm (40.3% success rate) and served as an effective benchmark to prove the superior robustness of another (71.2% success rate). The framework was then integrated into the ANYbotics workflow for a six-month industrial evaluation, where it was used to test five proprietary algorithms. A formal survey confirmed its value, showing it enhances the development process, uncovers critical failures, provides objective benchmarks, and strengthens the overall verification pipeline.
Dynamic Weight-based Temporal Aggregation for Low-light Video Enhancement
Venue: arXiv cs.CV 2025
Year: 2025

Low-light video enhancement (LLVE) is challenging due to noise, low contrast, and color degradations. Learning-based approaches offer fast inference but still struggle with heavy noise in real low-light scenes, primarily due to limitations in effectively leveraging temporal information. In this paper, we address this issue with DWTA-Net, a novel two-stage framework that jointly exploits short- and long-term temporal cues. Stage I employs Visual State-Space blocks for multi-frame alignment, recovering brightness, color, and structure with local consistency. Stage II introduces a recurrent refinement module with dynamic weight-based temporal aggregation guided by optical flow, adaptively balancing static and dynamic regions. A texture-adaptive loss further preserves fine details while promoting smoothness in flat areas. Experiments on real-world low-light videos show that DWTA-Net effectively suppresses noise and artifacts, delivering superior visual quality compared with state-of-the-art methods.
SilvaScenes: Tree Segmentation and Species Classification from Under-Canopy Images in Natural Forests
Venue: arXiv cs.CV 2025
Year: 2025

Interest in robotics for forest management is growing, but perception in complex, natural environments remains a significant hurdle. Conditions such as heavy occlusion, variable lighting, and dense vegetation pose challenges to automated systems, which are essential for precision forestry, biodiversity monitoring, and the automation of forestry equipment. These tasks rely on advanced perceptual capabilities, such as detection and fine-grained species classification of individual trees. Yet, existing datasets are inadequate to develop such perception systems, as they often focus on urban settings or a limited number of species. To address this, we present SilvaScenes, a new dataset for instance segmentation of tree species from under-canopy images. Collected across five bioclimatic domains in Quebec, Canada, SilvaScenes features 1476 trees from 24 species with annotations from forestry experts. We demonstrate the relevance and challenging nature of our dataset by benchmarking modern deep learning approaches for instance segmentation. Our results show that, while tree segmentation is easy, with a top mean average precision (mAP) of 67.65%, species classification remains a significant challenge with an mAP of only 35.69%. Our dataset and source code will be available at https://github.com/norlab-ulaval/SilvaScenes.
Few-shot multi-token DreamBooth with LoRa for style-consistent character generation
Venue: arXiv cs.CV 2025
Year: 2025

The audiovisual industry is undergoing a profound transformation as it is integrating AI developments not only to automate routine tasks but also to inspire new forms of art. This paper addresses the problem of producing a virtually unlimited number of novel characters that preserve the artistic style and shared visual traits of a small set of human-designed reference characters, thus broadening creative possibilities in animation, gaming, and related domains. Our solution builds upon DreamBooth, a well-established fine-tuning technique for text-to-image diffusion models, and adapts it to tackle two core challenges: capturing intricate character details beyond textual prompts and the few-shot nature of the training data. To achieve this, we propose a multi-token strategy, using clustering to assign separate tokens to individual characters and their collective style, combined with LoRA-based parameter-efficient fine-tuning. By removing the class-specific regularization set and introducing random tokens and embeddings during generation, our approach allows for unlimited character creation while preserving the learned style. We evaluate our method on five small specialized datasets, comparing it to relevant baselines using both quantitative metrics and a human evaluation study. Our results demonstrate that our approach produces high-quality, diverse characters while preserving the distinctive aesthetic features of the reference characters, with human evaluation further reinforcing its effectiveness and highlighting the potential of our method.
Two-Stage Gaussian Splatting Optimization for Outdoor Scene Reconstruction
Venue: arXiv cs.GR 2025
Year: 2025

Outdoor scene reconstruction remains challenging due to the stark contrast between well-textured, nearby regions and distant backgrounds dominated by low detail, uneven illumination, and sky effects. We introduce a two-stage Gaussian Splatting framework that explicitly separates and optimizes these regions, yielding higher-fidelity novel view synthesis. In stage one, background primitives are initialized within a spherical shell and optimized using a loss that combines a background-only photometric term with two geometric regularizers: one constraining Gaussians to remain inside the shell, and another aligning them with local tangential planes. In stage two, foreground Gaussians are initialized from a Structure-from-Motion reconstruction, added and refined using the standard rendering loss, while the background set remains fixed but contributes to the final image formation. Experiments on diverse outdoor datasets show that our method reduces background artifacts and improves perceptual quality compared to state-of-the-art baselines. Moreover, the explicit background separation enables automatic, object-free environment map estimation, opening new possibilities for photorealistic outdoor rendering and mixed-reality applications.
Autonomous Soft Robotic Guidewire Navigation via Imitation Learning
Venue: arXiv cs.RO 2025
Year: 2025

In endovascular surgery, endovascular interventionists push a thin tube called a catheter, guided by a thin wire to a treatment site inside the patient's blood vessels to treat various conditions such as blood clots, aneurysms, and malformations. Guidewires with robotic tips can enhance maneuverability, but they present challenges in modeling and control. Automation of soft robotic guidewire navigation has the potential to overcome these challenges, increasing the precision and safety of endovascular navigation. In other surgical domains, end-to-end imitation learning has shown promising results. Thus, we develop a transformer-based imitation learning framework with goal conditioning, relative action outputs, and automatic contrast dye injections to enable generalizable soft robotic guidewire navigation in an aneurysm targeting task. We train the model on 36 different modular bifurcated geometries, generating 647 total demonstrations under simulated fluoroscopy, and evaluate it on three previously unseen vascular geometries. The model can autonomously drive the tip of the robot to the aneurysm location with a success rate of 83% on the unseen geometries, outperforming several baselines. In addition, we present ablation and baseline studies to evaluate the effectiveness of each design and data collection choice. Project website: https://softrobotnavigation.github.io/
PhysToolBench: Benchmarking Physical Tool Understanding for MLLMs
Venue: arXiv cs.CV 2025
Year: 2025

The ability to use, understand, and create tools is a hallmark of human intelligence, enabling sophisticated interaction with the physical world. For any general-purpose intelligent agent to achieve true versatility, it must also master these fundamental skills. While modern Multimodal Large Language Models (MLLMs) leverage their extensive common knowledge for high-level planning in embodied AI and in downstream Vision-Language-Action (VLA) models, the extent of their true understanding of physical tools remains unquantified. To bridge this gap, we present PhysToolBench, the first benchmark dedicated to evaluating the comprehension of physical tools by MLLMs. Our benchmark is structured as a Visual Question Answering (VQA) dataset comprising over 1,000 image-text pairs. It assesses capabilities across three distinct difficulty levels: (1) Tool Recognition: Requiring the recognition of a tool's primary function. (2) Tool Understanding: Testing the ability to grasp the underlying principles of a tool's operation. (3) Tool Creation: Challenging the model to fashion a new tool from surrounding objects when conventional options are unavailable. Our comprehensive evaluation of 32 MLLMs-spanning proprietary, open-source, specialized embodied, and backbones in VLAs-reveals a significant deficiency in tool understanding. Furthermore, we provide an in-depth analysis and propose preliminary solutions. Code and dataset are publicly available.
StatEval: A Comprehensive Benchmark for Large Language Models in Statistics
Venue: arXiv cs.CL 2025
Year: 2025

Large language models (LLMs) have demonstrated remarkable advances in mathematical and logical reasoning, yet statistics, as a distinct and integrative discipline, remains underexplored in benchmarking efforts. To address this gap, we introduce \textbf{StatEval}, the first comprehensive benchmark dedicated to statistics, spanning both breadth and depth across difficulty levels. StatEval consists of 13,817 foundational problems covering undergraduate and graduate curricula, together with 2374 research-level proof tasks extracted from leading journals. To construct the benchmark, we design a scalable multi-agent pipeline with human-in-the-loop validation that automates large-scale problem extraction, rewriting, and quality control, while ensuring academic rigor. We further propose a robust evaluation framework tailored to both computational and proof-based tasks, enabling fine-grained assessment of reasoning ability. Experimental results reveal that while closed-source models such as GPT5-mini achieve below 57\% on research-level problems, with open-source models performing significantly lower. These findings highlight the unique challenges of statistical reasoning and the limitations of current LLMs. We expect StatEval to serve as a rigorous benchmark for advancing statistical intelligence in large language models. All data and code are available on our web platform: https://stateval.github.io/.
Guiding Energy-Efficient Locomotion through Impact Mitigation Rewards
Venue: arXiv cs.RO 2025
Year: 2025

Animals achieve energy-efficient locomotion by their implicit passive dynamics, a marvel that has captivated roboticists for decades.Recently, methods incorporated Adversarial Motion Prior (AMP) and Reinforcement learning (RL) shows promising progress to replicate Animals' naturalistic motion. However, such imitation learning approaches predominantly capture explicit kinematic patterns, so-called gaits, while overlooking the implicit passive dynamics. This work bridges this gap by incorporating a reward term guided by Impact Mitigation Factor (IMF), a physics-informed metric that quantifies a robot's ability to passively mitigate impacts. By integrating IMF with AMP, our approach enables RL policies to learn both explicit motion trajectories from animal reference motion and the implicit passive dynamic. We demonstrate energy efficiency improvements of up to 32%, as measured by the Cost of Transport (CoT), across both AMP and handcrafted reward structure.
Titans Revisited: A Lightweight Reimplementation and Critical Analysis of a Test-Time Memory Model
Venue: arXiv cs.LG 2025
Year: 2025

By the end of 2024, Google researchers introduced Titans: Learning at Test Time, a neural memory model achieving strong empirical results across multiple tasks. However, the lack of publicly available code and ambiguities in the original description hinder reproducibility. In this work, we present a lightweight reimplementation of Titans and conduct a comprehensive evaluation on Masked Language Modeling, Time Series Forecasting, and Recommendation tasks. Our results reveal that Titans does not always outperform established baselines due to chunking. However, its Neural Memory component consistently improves performance compared to attention-only models. These findings confirm the model's innovative potential while highlighting its practical limitations and raising questions for future research.