OpenRaiser/Intern-Atlas huggingface dataset:
Monte Carlo Tree Search with Reasoning Path Refinement for Small Language Models in Conversational Text-to-NoSQL
Venue: arXiv cs.DB 2026
Year: 2026

NoSQL databases have been widely adopted in big data analytics, geospatial applications, and healthcare services, due to their flexibility and scalability. However, querying NoSQL databases requires specialized technical expertise, creating a high barrier for users. While recent studies have explored text-to-NoSQL problem, they primarily focus on single-turn interactions, ignoring the conversational nature of real-world queries. To bridge this gap, we introduce the Conversational Text-to-NoSQL task, which generates NoSQL queries given a natural language question, a NoSQL database, and the dialogue history. To address this task, we propose Stage-MCTS, a framework that endows small language models (SLMs) with NoSQL-specific reasoning capabilities by formulating query generation as a search problem. The framework employs Monte Carlo Tree Search (MCTS) guided by a rule-based reward to produce stepwise reasoning data, followed by progressive supervised fine-tuning (SFT) and self-training strategies. We further construct CoNoSQL, a cross-domain dataset with over 2,000 dialogues and 150 databases, to support evaluation. Experiments demonstrate that our approach outperforms state-of-the-art large reasoning models, improving execution value match (EVM) accuracy by up to 7.93%.
RQ-GMM: Residual Quantized Gaussian Mixture Model for Multimodal Semantic Discretization in CTR Prediction
Venue: arXiv cs.IR 2026
Year: 2026

Multimodal content is crucial for click-through rate (CTR) prediction. However, directly incorporating continuous embeddings from pre-trained models into CTR models yields suboptimal results due to misaligned optimization objectives and convergence speed inconsistency during joint training. Discretizing embeddings into semantic IDs before feeding them into CTR models offers a more effective solution, yet existing methods suffer from limited codebook utilization, reconstruction accuracy, and semantic discriminability. We propose RQ-GMM (Residual Quantized Gaussian Mixture Model), which introduces probabilistic modeling to better capture the statistical structure of multimodal embedding spaces. Through Gaussian Mixture Models combined with residual quantization, RQ-GMM achieves superior codebook utilization and reconstruction accuracy. Experiments on public datasets and online A/B tests on a large-scale short-video platform serving hundreds of millions of users demonstrate substantial improvements: RQ-GMM yields a 1.502% gain in Advertiser Value over strong baselines. The method has been fully deployed, serving daily recommendations for hundreds of millions of users.
PISHYAR: A Socially Intelligent Smart Cane for Indoor Social Navigation and Multimodal Human-Robot Interaction for Visually Impaired People
Venue: arXiv cs.RO 2026
Year: 2026

This paper presents PISHYAR, a socially intelligent smart cane designed by our group to combine socially aware navigation with multimodal human-AI interaction to support both physical mobility and interactive assistance. The system consists of two components: (1) a social navigation framework implemented on a Raspberry Pi 5 that integrates real-time RGB-D perception using an OAK-D Lite camera, YOLOv8-based object detection, COMPOSER-based collective activity recognition, D* Lite dynamic path planning, and haptic feedback via vibration motors for tasks such as locating a vacant seat; and (2) an agentic multimodal LLM-VLM interaction framework that integrates speech recognition, vision language models, large language models, and text-to-speech, with dynamic routing between voice-only and vision-only modes to enable natural voice-based communication, scene description, and object localization from visual input. The system is evaluated through a combination of simulation-based tests, real-world field experiments, and user-centered studies. Results from simulated and real indoor environments demonstrate reliable obstacle avoidance and socially compliant navigation, achieving an overall system accuracy of approximately 80% under different social conditions. Group activity recognition further shows robust performance across diverse crowd scenarios. In addition, a preliminary exploratory user study with eight visually impaired and low-vision participants evaluates the agentic interaction framework through structured tasks and a UTAUT-based questionnaire reveals high acceptance and positive perceptions of usability, trust, and perceived sociability during our experiments. The results highlight the potential of PISHYAR as a multimodal assistive mobility aid that extends beyond navigation to provide socially interactive support for such users.
Block-Sample MAC-Bayes Generalization Bounds
Venue: arXiv cs.LG 2026
Year: 2026

We present a family of novel block-sample MAC-Bayes bounds (mean approximately correct). While PAC-Bayes bounds (probably approximately correct) typically give bounds for the generalization error that hold with high probability, MAC-Bayes bounds have a similar form but bound the expected generalization error instead. The family of bounds we propose can be understood as a generalization of an expectation version of known PAC-Bayes bounds. Compared to standard PAC-Bayes bounds, the new bounds contain divergence terms that only depend on subsets (or \emph{blocks}) of the training data. The proposed MAC-Bayes bounds hold the promise of significantly improving upon the tightness of traditional PAC-Bayes and MAC-Bayes bounds. This is illustrated with a simple numerical example in which the original PAC-Bayes bound is vacuous regardless of the choice of prior, while the proposed family of bounds are finite for appropriate choices of the block size. We also explore the question whether high-probability versions of our MAC-Bayes bounds (i.e., PAC-Bayes bounds of a similar form) are possible. We answer this question in the negative with an example that shows that in general, it is not possible to establish a PAC-Bayes bound which (a) vanishes with a rate faster than $\mathcal{O}(1/\log n)$ whenever the proposed MAC-Bayes bound vanishes with rate $\mathcal{O}(n^{-1/2})$ and (b) exhibits a logarithmic dependence on the permitted error probability.
Vision Token Reduction via Attention-Driven Self-Compression for Efficient Multimodal Large Language Models
Venue: arXiv cs.CV 2026
Year: 2026

Multimodal Large Language Models (MLLMs) incur significant computational cost from processing numerous vision tokens through all LLM layers. Prior pruning methods operate either before the LLM, limiting generality due to diverse encoder-projector designs or within the LLM using heuristics that are incompatible with FlashAttention. We take a different approach: rather than identifying unimportant tokens, we treat the LLM itself as the optimal guide for compression. Observing that deeper layers naturally transmit vision-to-text information, we introduce Attention-Driven Self-Compression (ADSC), a simple, broadly applicable method that progressively reduces vision tokens using only the LLM's attention mechanism. Our method applies uniform token downsampling at selected layers, forming bottlenecks that encourage the model to reorganize and compress information into the remaining tokens. It requires no score computation, auxiliary modules, or attention modification, and remains fully compatible with FlashAttention. Applied to LLaVA-1.5, ADSC reduces FLOPs by 53.7% and peak KV-cache memory by 56.7%, while preserving 98.2% of the original model performance. Across multiple benchmarks, it outperforms prior pruning approaches in both efficiency and accuracy. Crucially, under high compression ratios, our method remains robust while heuristic-based techniques degrade sharply.
Formalizing the Sampling Design Space of Diffusion-Based Generative Models via Adaptive Solvers and Wasserstein-Bounded Timesteps
Venue: arXiv cs.LG 2026
Year: 2026

Diffusion-based generative models have achieved remarkable performance across various domains, yet their practical deployment is often limited by high sampling costs. While prior work focuses on training objectives or individual solvers, the holistic design of sampling, specifically solver selection and scheduling, remains dominated by static heuristics. In this work, we revisit this challenge through a geometric lens, proposing SDM, a principled framework that aligns the numerical solver with the intrinsic properties of the diffusion trajectory. By analyzing the ODE dynamics, we show that efficient low-order solvers suffice in early high-noise stages while higher-order solvers can be progressively deployed to handle the increasing non-linearity of later stages. Furthermore, we formalize the scheduling by introducing a Wasserstein-bounded optimization framework. This method systematically derives adaptive timesteps that explicitly bound the local discretization error, ensuring the sampling process remains faithful to the underlying continuous dynamics. Without requiring additional training or architectural modifications, SDM achieves state-of-the-art performance across standard benchmarks, including an FID of 1.93 on CIFAR-10, 2.41 on FFHQ, and 1.98 on AFHQv2, with a reduced number of function evaluations compared to existing samplers. Our code is available at https://github.com/aiimaginglab/sdm.
AI Agents for Inventory Control: Human-LLM-OR Complementarity
Venue: arXiv cs.AI 2026
Year: 2026

Inventory control is a fundamental operations problem in which ordering decisions are traditionally guided by theoretically grounded operations research (OR) algorithms. However, such algorithms often rely on rigid modeling assumptions and can perform poorly when demand distributions shift or relevant contextual information is unavailable. Recent advances in large language models (LLMs) have generated interest in AI agents that can reason flexibly and incorporate rich contextual signals, but it remains unclear how best to incorporate LLM-based methods into traditional decision-making pipelines. We study how OR algorithms, LLMs, and humans can interact and complement each other in a multi-period inventory control setting. We construct InventoryBench, a benchmark of over 1,000 inventory instances spanning both synthetic and real-world demand data, designed to stress-test decision rules under demand shifts, seasonality, and uncertain lead times. Through this benchmark, we find that OR-augmented LLM methods outperform either method in isolation, suggesting that these methods are complementary rather than substitutes. We further investigate the role of humans through a controlled classroom experiment that embeds LLM recommendations into a human-in-the-loop decision pipeline. Contrary to prior findings that human-AI collaboration can degrade performance, we show that, on average, human-AI teams achieve higher profits than either humans or AI agents operating alone. Beyond this population-level finding, we formalize an individual-level complementarity effect and derive a distribution-free lower bound on the fraction of individuals who benefit from AI collaboration; empirically, we find this fraction to be substantial.
Uncovering spatial tissue domains and cell types in spatial omics through cross-scale profiling of cellular and genomic interactions
Venue: arXiv cs.LG 2026
Year: 2026

Cellular identity and function are linked to both their intrinsic genomic makeup and extrinsic spatial context within the tissue microenvironment. Spatial transcriptomics (ST) offers an unprecedented opportunity to study this, providing in situ gene expression profiles at single-cell resolution and illuminating the spatial and functional organization of cells within tissues. However, a significant hurdle remains: ST data is inherently noisy, large, and structurally complex. This complexity makes it intractable for existing computational methods to effectively capture the interplay between spatial interactions and intrinsic genomic relationships, thus limiting our ability to discern critical biological patterns. Here, we present CellScape, a deep learning framework designed to overcome these limitations for high-performance ST data analysis and pattern discovery. CellScape jointly models cellular interactions in tissue space and genomic relationships among cells, producing comprehensive representations that seamlessly integrate spatial signals with underlying gene regulatory mechanisms. This technique uncovers biologically informative patterns that improve spatial domain segmentation and supports comprehensive spatial cellular analyses across diverse transcriptomics datasets, offering an accurate and versatile framework for deep analysis and interpretation of ST data.w
PMG: Parameterized Motion Generator for Human-like Locomotion Control
Venue: arXiv cs.RO 2026
Year: 2026

Recent advances in data-driven reinforcement learning and motion tracking have substantially improved humanoid locomotion, yet critical practical challenges remain. In particular, while low-level motion tracking and trajectory-following controllers are mature, whole-body reference-guided methods are difficult to adapt to higher-level command interfaces and diverse task contexts: they require large, high-quality datasets, are brittle across speed and pose regimes, and are sensitive to robot-specific calibration. To address these limitations, we propose the Parameterized Motion Generator (PMG), a real-time motion generator grounded in an analysis of human motion structure that synthesizes reference trajectories using only a compact set of parameterized motion data together with high-dimensional control commands. Combined with an imitation-learning pipeline and an optimization-based sim-to-real motor parameter identification module, we validate the complete approach on our humanoid prototype ZERITH Z1 and show that, within a single integrated system, PMG produces natural, human-like locomotion, responds precisely to high-dimensional control inputs-including VR-based teleoperation-and enables efficient, verifiable sim-to-real transfer. Together, these results establish a practical, experimentally validated pathway toward natural and deployable humanoid control. Website: https://pmg-icra26.github.io/
Characterize LSM-tree Compaction Performance via On-Device LLM Inference
Venue: arXiv cs.PF 2026
Year: 2026

Modern key-value storage engines built on Log-Structured Merge-trees (LSM-trees), such as RocksDB and LevelDB, rely heavily on the performance of their compaction operations, which are impacted by a complex set of interdependent configuration parameters. Manually tuning these parameters for optimal performance demands considerable expertise, while traditional auto-tuning approaches struggle with the enormous search space and low sample efficiency inherent to this domain. In recent years, Large Language Models (LLMs) have demonstrated strong capabilities in code generation and logical reasoning, offering new possibilities for system optimization. However, applying LLMs to real-time compaction tuning in such latency-sensitive environments is a double-edged sword. While large-scale LLMs can offer superior reasoning for strategy generation, their high inference latency and computational cost make them impractical for interactive, low-latency tuning. In contrast, small-scale LLMs achieve low latency but often at the expense of reasoning accuracy and tuning effectiveness. In this paper, we first evaluate this trade-off by analyzing the compaction-tuning performance and inference latency of LLMs at different scales in an LSM-tree-based tuning case. We then characterize the performance of LSM-tree on RocksDB v8.8.1, with a focus on adjusting the key compaction-related parameters under db_bench workloads. Our experimental results show a clear positive correlation between model capability and tuning effectiveness.
SkillsBench: Benchmarking How Well Agent Skills Work Across Diverse Tasks
Venue: arXiv cs.AI 2026
Year: 2026

Agent Skills are structured packages of procedural knowledge that augment LLM agents at inference time. Despite rapid adoption, there is no standard way to measure whether they actually help. We present SkillsBench, a benchmark of 86 tasks across 11 domains paired with curated Skills and deterministic verifiers. Each task is evaluated under three conditions: no Skills, curated Skills, and self-generated Skills. We test 7 agent-model configurations over 7,308 trajectories. Curated Skills raise average pass rate by 16.2 percentage points(pp), but effects vary widely by domain (+4.5pp for Software Engineering to +51.9pp for Healthcare) and 16 of 84 tasks show negative deltas. Self-generated Skills provide no benefit on average, showing that models cannot reliably author the procedural knowledge they benefit from consuming. Focused Skills with 2--3 modules outperform comprehensive documentation, and smaller models with Skills can match larger models without them.
SLA2: Sparse-Linear Attention with Learnable Routing and QAT
Venue: arXiv cs.LG 2026
Year: 2026

Sparse-Linear Attention (SLA) combines sparse and linear attention to accelerate diffusion models and has shown strong performance in video generation. However, (i) SLA relies on a heuristic split that assigns computations to the sparse or linear branch based on attention-weight magnitude, which can be suboptimal. Additionally, (ii) after formally analyzing the attention error in SLA, we identify a mismatch between SLA and a direct decomposition into sparse and linear attention. We propose SLA2, which introduces (I) a learnable router that dynamically selects whether each attention computation should use sparse or linear attention, (II) a more faithful and direct sparse-linear attention formulation that uses a learnable ratio to combine the sparse and linear attention branches, and (III) a sparse + low-bit attention design, where low-bit attention is introduced via quantization-aware fine-tuning to reduce quantization error. Experiments show that on video diffusion models, SLA2 can achieve 97% attention sparsity and deliver an 18.6x attention speedup while preserving generation quality.
SignScene: Visual Sign Grounding for Mapless Navigation
Venue: arXiv cs.RO 2026
Year: 2026

Navigational signs enable humans to navigate unfamiliar environments without maps. This work studies how robots can similarly exploit signs for mapless navigation in the open world. A central challenge lies in interpreting signs: real-world signs are diverse and complex, and their abstract semantic contents need to be grounded in the local 3D scene. We formalize this as sign grounding, the problem of mapping semantic instructions on signs to corresponding scene elements and navigational actions. Recent Vision-Language Models (VLMs) offer the semantic common-sense and reasoning capabilities required for this task, but are sensitive to how spatial information is represented. We propose SignScene, a sign-centric spatial-semantic representation that captures navigation-relevant scene elements and sign information, and presents them to VLMs in a form conducive to effective reasoning. We evaluate our grounding approach on a dataset of 114 queries collected across nine diverse environment types, achieving 88% grounding accuracy and significantly outperforming baselines. Finally, we demonstrate that it enables real-world mapless navigation on a Spot robot using only signs.
Constrained PSO Six-Parameter Fuzzy PID Tuning Method for Balanced Optimization of Depth Tracking Performance in Underwater Vehicles
Venue: arXiv cs.RO 2026
Year: 2026

Depth control of underwater vehicles in engineering applications must simultaneously satisfy requirements for rapid tracking, low overshoot, and actuator constraints. Traditional fuzzy PID tuning often relies on empirical methods, making it difficult to achieve a stable and reproducible equilibrium solution between performance enhancement and control cost. This paper proposes a constrained particle swarm optimization (PSO) method for tuning six-parameter fuzzy PID controllers. By adjusting the benchmark PID parameters alongside the fuzzy controller's input quantization factor and output proportional gain, it achieves synergistic optimization of the overall tuning strength and dynamic response characteristics of the fuzzy PID system. To ensure engineering feasibility of the optimization results, a time-weighted absolute error integral, adjustment time, relative overshoot control energy, and saturation occupancy rate are introduced. Control energy constraints are applied to construct a constraint-driven comprehensive evaluation system, suppressing pseudo-improvements achieved solely by increasing control inputs. Simulation results demonstrate that, while maintaining consistent control energy and saturation levels, the proposed method significantly enhances deep tracking performance: the time-weighted absolute error integral decreases from 0.2631 to 0.1473, the settling time shortens from 2.301 s to 1.613 s, and the relative overshoot reduces from 0.1494 to 0.01839. Control energy varied from 7980 to 7935, satisfying the energy constraint, while saturation occupancy decreased from 0.004 to 0.003. These results validate the effectiveness and engineering significance of the proposed constrained six-parameter joint tuning strategy for depth control in underwater vehicle navigation scenarios.
QTabGAN: A Hybrid Quantum-Classical GAN for Tabular Data Synthesis
Venue: arXiv cs.LG 2026
Year: 2026

Synthesizing realistic tabular data is challenging due to heterogeneous feature types and high dimensionality. We introduce QTabGAN, a hybrid quantum-classical generative adversarial framework for tabular data synthesis. QTabGAN is especially designed for settings where real data are scarce or restricted by privacy constraints. The model exploits the expressive power of quantum circuits to learn complex data distributions, which are then mapped to tabular features using classical neural networks. We evaluate QTabGAN on multiple classification and regression datasets and benchmark it against leading state-of-the-art generative models. Experiments show that QTabGAN achieves up to 54.07% improvement across various classification datasets and evaluation metrics, thus establishing a scalable quantum approach to tabular data synthesis and highlighting its potential for quantum-assisted generative modelling.
Mixture of Predefined Experts: Maximizing Data Usage on Vertical Federated Learning
Venue: arXiv cs.LG 2026
Year: 2026

Vertical Federated Learning (VFL) has emerged as a critical paradigm for collaborative model training in privacy-sensitive domains such as finance and healthcare. However, most existing VFL frameworks rely on the idealized assumption of full sample alignment across participants, a premise that rarely holds in real-world scenarios. To bridge this gap, this work introduces Split-MoPE, a novel framework that integrates Split Learning with a specialized Mixture of Predefined Experts (MoPE) architecture. Unlike standard Mixture of Experts (MoE), where routing is learned dynamically, MoPE uses predefined experts to process specific data alignments, effectively maximizing data usage during both training and inference without requiring full sample overlap. By leveraging pretrained encoders for target data domains, Split-MoPE achieves state-of-the-art performance in a single communication round, significantly reducing the communication footprint compared to multi-round end-to-end training. Furthermore, unlike existing proposals that address sample misalignment, this novel architecture provides inherent robustness against malicious or noisy participants and offers per-sample interpretability by quantifying each collaborator's contribution to each prediction. Extensive evaluations on vision (CIFAR-10/100) and tabular (Breast Cancer Wisconsin) datasets demonstrate that Split-MoPE consistently outperforms state-of-the-art systems such as LASER and Vertical SplitNN, particularly in challenging scenarios with high data missingness.