OpenRaiser/Intern-Atlas huggingface dataset:
Experimentation Accelerator: Interpretable Insights and Creative Recommendations for A/B Testing with Content-Aware ranking
Venue: arXiv cs.AI 2026
Year: 2026

Modern online experimentation faces two bottlenecks: scarce traffic forces tough choices on which variants to test, and post-hoc insight extraction is manual, inconsistent, and often content-agnostic. Meanwhile, organizations underuse historical A/B results and rich content embeddings that could guide prioritization and creative iteration. We present a unified framework to (i) prioritize which variants to test, (ii) explain why winners win, and (iii) surface targeted opportunities for new, higher-potential variants. Leveraging treatment embeddings and historical outcomes, we train a CTR ranking model with fixed effects for contextual shifts that scores candidates while balancing value and content diversity. For better interpretability and understanding, we project treatments onto curated semantic marketing attributes and re-express the ranker in this space via a sign-consistent, sparse constrained Lasso, yielding per-attribute coefficients and signed contributions for visual explanations, top-k drivers, and natural-language insights. We then compute an opportunity index combining attribute importance (from the ranker) with under-expression in the current experiment to flag missing, high-impact attributes. Finally, LLMs translate ranked opportunities into concrete creative suggestions and estimate both learning and conversion potential, enabling faster, more informative, and more efficient test cycles. These components have been built into a real Adobe product, called \textit{Experimentation Accelerator}, to provide AI-based insights and opportunities to scale experimentation for customers. We provide an evaluation of the performance of the proposed framework on some real-world experiments by Adobe business customers that validate the high quality of the generation pipeline.
A Comparative Analysis of Social Network Topology in Reddit and Moltbook
Venue: arXiv cs.SI 2026
Year: 2026

Recent advances in agent-mediated systems have enabled a new paradigm of social network simulation, where AI agents interact with human-like autonomy. This evolution has fostered the emergence of agent-driven social networks such as Moltbook, a Reddit-like platform populated entirely by AI agents. Despite these developments, empirical comparisons between agent-driven and human-driven social networks remain scarce, limiting our understanding of how their network topologies might diverge. This paper presents the first comparative analysis of network topology on Moltbook, utilizing a comment network comprising 33,577 nodes and 697,688 edges. To provide a benchmark, we curated a parallel dataset from Reddit consisting of 7.8 million nodes and 51.8 million edges. We examine key structural differences between agent-drive and human-drive networks, specifically focusing on topological patterns and the edge formation efficacy of their respective posts. Our findings provide a foundational profile of AI-driven social structures, serving as a preliminary step toward developing more robust and authentic agent-mediated social systems.
HyMem: Hybrid Memory Architecture with Dynamic Retrieval Scheduling
Venue: arXiv cs.AI 2026
Year: 2026

Large language model (LLM) agents demonstrate strong performance in short-text contexts but often underperform in extended dialogues due to inefficient memory management. Existing approaches face a fundamental trade-off between efficiency and effectiveness: memory compression risks losing critical details required for complex reasoning, while retaining raw text introduces unnecessary computational overhead for simple queries. The crux lies in the limitations of monolithic memory representations and static retrieval mechanisms, which fail to emulate the flexible and proactive memory scheduling capabilities observed in humans, thus struggling to adapt to diverse problem scenarios. Inspired by the principle of cognitive economy, we propose HyMem, a hybrid memory architecture that enables dynamic on-demand scheduling through multi-granular memory representations. HyMem adopts a dual-granular storage scheme paired with a dynamic two-tier retrieval system: a lightweight module constructs summary-level context for efficient response generation, while an LLM-based deep module is selectively activated only for complex queries, augmented by a reflection mechanism for iterative reasoning refinement. Experiments show that HyMem achieves strong performance on both the LOCOMO and LongMemEval benchmarks, outperforming full-context while reducing computational cost by 92.6\%, establishing a state-of-the-art balance between efficiency and performance in long-term memory management.
WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL
Venue: arXiv cs.RO 2026
Year: 2026

Reinforcement learning (RL) promises to unlock capabilities beyond imitation learning for Vision-Language-Action (VLA) models, but its requirement for massive real-world interaction prevents direct deployment on physical robots. Recent work attempts to use learned world models as simulators for policy optimization, yet closed-loop imagined rollouts inevitably suffer from hallucination and long-horizon error accumulation. Such errors do not merely degrade visual fidelity; they corrupt the optimization signal, encouraging policies to exploit model inaccuracies rather than genuine task progress. We propose WoVR, a reliable world-model-based reinforcement learning framework for post-training VLA policies. Instead of assuming a faithful world model, WoVR explicitly regulates how RL interacts with imperfect imagined dynamics. It improves rollout stability through a controllable action-conditioned video world model, reshapes imagined interaction to reduce effective error depth via Keyframe-Initialized Rollouts, and maintains policy-simulator alignment through World Model-Policy co-evolution. Extensive experiments on LIBERO benchmarks and real-world robotic manipulation demonstrate that WoVR enables stable long-horizon imagined rollouts and effective policy optimization, improving average LIBERO success from 39.95% to 69.2% (+29.3 points) and real-robot success from 61.7% to 91.7% (+30.0 points). These results show that learned world models can serve as practical simulators for reinforcement learning when hallucination is explicitly controlled.
Faster Parameterized Vertex Multicut
Venue: arXiv cs.DS 2026
Year: 2026

In the {\sc Vertex Multicut} problem the input consists of a graph $G$, integer $k$, and a set $\mathbf{T} = \{(s_1, t_1), \ldots, (s_p, t_p)\}$ of pairs of vertices of $G$. The task is to find a set $X$ of at most $k$ vertices such that, for every $(s_i, t_i) \in \mathbf{T}$, there is no path from $s_i$ to $t_i$ in $G - X$. Marx and Razgon [STOC 2011 and SICOMP 2014] and Bousquet, Daligault, and Thomassé [STOC 2011 and SICOMP 2018] independently and simultaneously gave the first algorithms for {\sc Vertex Multicut} with running time $f(k)n^{O(1)}$. The running time of their algorithms is $2^{O(k^3)}n^{O(1)}$ and $2^{O(k^{O(1)})}n^{O(1)}$, respectively. As part of their result, Marx and Razgon introduce the {\em shadow removal} technique, which was subsequently applied in algorithms for several parameterized cut and separation problems. The shadow removal step is the only step of the algorithm of Marx and Razgon which requires $2^{O(k^3)}n^{O(1)}$ time. Chitnis et al. [TALG 2015] gave an improved version of the shadow removal step, which, among other results, led to a $k^{O(k^2)}n^{O(1)}$ time algorithm for {\sc Vertex Multicut}. We give a faster algorithm for the {\sc Vertex Multicut} problem with running time $k^{O(k)}n^{O(1)}$. Our main technical contribution is a refined shadow removal step for vertex separation problems that only introduces an overhead of $k^{O(k)}\log n$ time. The new shadow removal step implies a $k^{O(k^2)}n^{O(1)}$ time algorithm for {\sc Directed Subset Feedback Vertex Set} and a $k^{O(k)}n^{O(1)}$ time algorithm for {\sc Directed Multiway Cut}, improving over the previously best known algorithms of Chitnis et al. [TALG 2015].
BRAIN: Bayesian Reasoning via Active Inference for Agentic and Embodied Intelligence in Mobile Networks
Venue: arXiv cs.IT 2026
Year: 2026

Future sixth-generation (6G) mobile networks will demand artificial intelligence (AI) agents that are not only autonomous and efficient, but also capable of real-time adaptation in dynamic environments and transparent in their decisionmaking. However, prevailing agentic AI approaches in networking, exhibit significant shortcomings in this regard. Conventional deep reinforcement learning (DRL)-based agents lack explainability and often suffer from brittle adaptation, including catastrophic forgetting of past knowledge under non-stationary conditions. In this paper, we propose an alternative solution for these challenges: Bayesian reasoning via Active Inference (BRAIN) agent. BRAIN harnesses a deep generative model of the network environment and minimizes variational free energy to unify perception and action in a single closed-loop paradigm. We implement BRAIN as O-RAN eXtended application (xApp) on GPU-accelerated testbed and demonstrate its advantages over standard DRL baselines. In our experiments, BRAIN exhibits (i) robust causal reasoning for dynamic radio resource allocation, maintaining slice-specific quality of service (QoS) targets (throughput, latency, reliability) under varying traffic loads, (ii) superior adaptability with up to 28.3% higher robustness to sudden traffic shifts versus benchmarks (achieved without any retraining), and (iii) real-time interpretability of its decisions through human-interpretable belief state diagnostics.
Audience in the Loop: Viewer Feedback-Driven Content Creation in Micro-drama Production on Social Media
Venue: arXiv cs.HC 2026
Year: 2026

The popularization of social media has led to increasing consumption of narrative content in byte-sized formats. Such micro-dramas contain fast-pace action and emotional cliffs, particularly attractive to emerging Chinese markets in platforms like Douyin and Kuaishou. Content writers for micro-dramas must adapt to fast-pace, audience-directed workflows, but previous research has focused instead on examining writers'experiences of platform affordances or their perceptions of platform bias, rather than the step-by-step processes through which they actually write and iterative content. In 28 semi-structured interviews with scriptwriters and writers specialized in micro-dramas, we found that the short-turn-around workflow leads to writers taking on multiple roles simultaneously, iteratively adapting to storylines in response to real-time audience feedback in the form of comments, reposts, and memes. We identified unique narrative styles such as AI-generated micro-dramas and audience-responsive micro-dramas. This work reveals audience interaction as a new paradigm for collaborative creative processes on social media.
Annotation-Efficient Vision-Language Model Adaptation to the Polish Language Using the LLaVA Framework
Venue: arXiv cs.CL 2026
Year: 2026

Most vision-language models (VLMs) are trained on English-centric data, limiting their performance in other languages and cultural contexts. This restricts their usability for non-English-speaking users and hinders the development of multimodal systems that reflect diverse linguistic and cultural realities. In this work, we reproduce and adapt the LLaVA-Next methodology to create a set of Polish VLMs. We rely on a fully automated pipeline for translating and filtering existing multimodal datasets, and complement this with synthetic Polish data for OCR and culturally specific tasks. Despite relying almost entirely on automatic translation and minimal manual intervention to the training data, our approach yields strong results: we observe a +9.5% improvement over LLaVA-1.6-Vicuna-13B on a Polish-adapted MMBench, along with higher-quality captions in generative evaluations, as measured by human annotators in terms of linguistic correctness. These findings highlight that large-scale automated translation, combined with lightweight filtering, can effectively bootstrap high-quality multimodal models for low-resource languages. Some challenges remain, particularly in cultural coverage and evaluation. To facilitate further research, we make our models and evaluation dataset publicly available.
GTS: Inference-Time Scaling of Latent Reasoning with a Learnable Gaussian Thought Sampler
Venue: arXiv cs.CL 2026
Year: 2026

Inference-time scaling (ITS) in latent reasoning models typically introduces stochasticity through heuristic perturbations, such as dropout or fixed Gaussian noise. While these methods increase trajectory diversity, their exploration behavior is not explicitly modeled and can be inefficient under finite sampling budgets. We observe that stronger perturbations do not necessarily translate into more effective candidate trajectories, as unguided noise may disrupt internal decision structure rather than steer it. To provide a more structured alternative, we model latent thought exploration as conditional sampling from learnable densities and instantiate this idea as a Gaussian Thought Sampler (GTS). GTS predicts context-dependent perturbation distributions over continuous reasoning states and is trained with GRPO-style policy optimization while keeping the backbone frozen. Experiments on GSM8K with two latent reasoning architectures show that GTS achieves more reliable inference-time scaling than heuristic baselines. These findings indicate that improving latent ITS requires structured and optimizable exploration mechanisms rather than simply amplifying stochasticity.
Policy Gradient with Adaptive Entropy Annealing for Continual Fine-Tuning
Venue: arXiv cs.LG 2026
Year: 2026

Despite their success, large pretrained vision models remain vulnerable to catastrophic forgetting when adapted to new tasks in class-incremental settings. Parameter-efficient fine-tuning (PEFT) alleviates this by restricting trainable parameters, yet most approaches still rely on cross-entropy (CE) loss, a surrogate for the 0-1 loss, to learn from new data. We revisit this choice and revive the true objective (0-1 loss) through a reinforcement learning perspective. By formulating classification as a one-step Markov Decision Process, we derive an Expected Policy Gradient (EPG) method that directly minimizes misclassification error with a low-variance gradient estimation. Our analysis shows that CE can be interpreted as EPG with an additional sample-weighting mechanism: CE encourages exploration by emphasizing low-confidence samples, while EPG prioritizes high-confidence ones. Building on this insight, we propose adaptive entropy annealing (aEPG), a training strategy that transitions from exploratory (CE-like) to exploitative (EPG-like) learning. aEPG-based methods outperform CE-based methods across diverse benchmarks and with various PEFT modules. More broadly, we evaluate various entropy regularization methods and demonstrate that lower entropy of the output prediction distribution enhances adaptation in pretrained vision models.
Plan-MCTS: Plan Exploration for Action Exploitation in Web Navigation
Venue: arXiv cs.AI 2026
Year: 2026

Large Language Models (LLMs) have empowered autonomous agents to handle complex web navigation tasks. While recent studies integrate tree search to enhance long-horizon reasoning, applying these algorithms in web navigation faces two critical challenges: sparse valid paths that lead to inefficient exploration, and a noisy context that dilutes accurate state perception. To address this, we introduce Plan-MCTS, a framework that reformulates web navigation by shifting exploration to a semantic Plan Space. By decoupling strategic planning from execution grounding, it transforms sparse action space into a Dense Plan Tree for efficient exploration, and distills noisy contexts into an Abstracted Semantic History for precise state awareness. To ensure efficiency and robustness, Plan-MCTS incorporates a Dual-Gating Reward to strictly validate both physical executability and strategic alignment and Structural Refinement for on-policy repair of failed subplans. Extensive experiments on WebArena demonstrate that Plan-MCTS achieves state-of-the-art performance, surpassing current approaches with higher task effectiveness and search efficiency.
TabTracer: Monte Carlo Tree Search for Complex Table Reasoning with Large Language Models
Venue: arXiv cs.DB 2026
Year: 2026

Large language models (LLMs) have emerged as powerful tools for natural language table reasoning, where there are two main categories of methods. Prompt-based approaches rely on language-only inference or one-pass program generation without step-level verification. Agent-based approaches use tools in a closed loop, but verification is often local and backtracking is limited, allowing errors to propagate and increasing cost. Moreover, they rely on chain- or beam-style trajectories that are typically combinatorially redundant, leading to high token costs. In this paper, we propose TabTracer, an agentic framework that coordinates multi-step tool calls over intermediate table states, with explicit state tracking for verification and rollback. First, it enforces step-level verification with typed operations and lightweight numeric and format checks to provide reliable rewards and suppress hallucinations. Second, execution-feedback Monte Carlo Tree Search maintains a search tree of candidate table states and uses backpropagated reflection scores to guide UCB1 selection and rollback via versioned snapshots. Third, it reduces redundancy with budget-aware pruning, deduplication, and state hashing with a monotonicity gate to cut token cost. Comprehensive evaluation on TabFact, WikiTQ, and CRT datasets shows that TabTracer outperforms state-of-the-art baselines by up to 6.7% in accuracy while reducing token consumption by 59--84%.
DALL: Data Labeling via Data Programming and Active Learning Enhanced by Large Language Models
Venue: arXiv cs.HC 2026
Year: 2026

Deep learning models for natural language processing rely heavily on high-quality labeled datasets. However, existing labeling approaches often struggle to balance label quality with labeling cost. To address this challenge, we propose DALL, a text labeling framework that integrates data programming, active learning, and large language models. DALL introduces a structured specification that allows users and large language models to define labeling functions via configuration, rather than code. Active learning identifies informative instances for review, and the large language model analyzes these instances to help users correct labels and to refine or suggest labeling functions. We implement DALL as an interactive labeling system for text labeling tasks. Comparative, ablation, and usability studies demonstrate DALL's efficiency, the effectiveness of its modules, and its usability.
Toward Autonomous O-RAN: A Multi-Scale Agentic AI Framework for Real-Time Network Control and Management
Venue: arXiv cs.NI 2026
Year: 2026

Open Radio Access Networks (O-RAN) promise flexible 6G network access through disaggregated, software-driven components and open interfaces, but this programmability also increases operational complexity. Multiple control loops coexist across the service management layer and RAN Intelligent Controller (RIC), while independently developed control applications can interact in unintended ways. In parallel, recent advances in generative Artificial Intelligence (AI) are enabling a shift from isolated AI models toward agentic AI systems that can interpret goals, coordinate multiple models and control functions, and adapt their behavior over time. This article proposes a multi-scale agentic AI framework for O-RAN that organizes RAN intelligence as a coordinated hierarchy across the Non-Real-Time (Non-RT), Near-Real-Time (Near-RT), and Real-Time (RT) control loops: (i) A Large Language Model (LLM) agent in the Non-RT RIC translates operator intent into policies and governs model lifecycles. (ii) Small Language Model (SLM) agents in the Near-RT RIC execute low-latency optimization and can activate, tune, or disable existing control applications; and (iii) Wireless Physical-layer Foundation Model (WPFM) agents near the distributed unit provide fast inference close to the air interface. We describe how these agents cooperate through standardized O-RAN interfaces and telemetry. Using a proof-of-concept implementation built on open-source models, software, and datasets, we demonstrate the proposed agentic approach in two representative scenarios: robust operation under non-stationary conditions and intent-driven slice resource control.
ROAST: Rollout-based On-distribution Activation Steering Technique
Venue: arXiv cs.LG 2026
Year: 2026

Activation steering provides parameter-efficient control over large language models (LLMs) at inference time, but many methods rely on off-distribution supervision and discrete masking, leading to brittle interventions. We propose ROAST (Rollout-based On-distribution Activation Steering Technique), which estimates steering directions from the model's own on-distribution rollouts via ROC and avoids hard sparsification via Continuous Soft Scaling (CSS) and Grouped Mean Normalization. Our empirical analysis reveals that while activation magnitude correlates moderately with directional consistency, the variance in magnitude is significant and often disproportionate to semantic quality. This suggests that high-magnitude activations risk dominating the global steering direction if not properly normalized. To address this, ROAST employs grouped normalization to balance contributions across samples, ensuring a more robust estimation of the consensus steering direction. Across models (0.6B to 32B), ROAST consistently improves performance on diverse tasks (e.g., +9.7% on GSM8K for Qwen3-0.6B and +12.1% on TruthfulQA for GLM4-32B), and analyses show that CSS better preserves activation energy.
When Test-Time Guidance Is Enough: Fast Image and Video Editing with Diffusion Guidance
Venue: arXiv cs.CV 2026
Year: 2026

Text-driven image and video editing can be naturally cast as inpainting problems, where masked regions are reconstructed to remain consistent with both the observed content and the editing prompt. Recent advances in test-time guidance for diffusion and flow models provide a principled framework for this task; however, existing methods rely on costly vector--Jacobian product (VJP) computations to approximate the intractable guidance term, limiting their practical applicability. Building upon the recent work of Moufad et al. (2025), we provide theoretical insights into their VJP-free approximation and substantially extend their empirical evaluation to large-scale image and video editing benchmarks. Our results demonstrate that test-time guidance alone can achieve performance comparable to, and in some cases surpass, training-based methods.