OpenRaiser/Intern-Atlas huggingface dataset:
STRinGS: Selective Text Refinement in Gaussian Splatting
Venue: arXiv cs.CV 2025
Year: 2025

Text as signs, labels, or instructions is a critical element of real-world scenes as they can convey important contextual information. 3D representations such as 3D Gaussian Splatting (3DGS) struggle to preserve fine-grained text details, while achieving high visual fidelity. Small errors in textual element reconstruction can lead to significant semantic loss. We propose STRinGS, a text-aware, selective refinement framework to address this issue for 3DGS reconstruction. Our method treats text and non-text regions separately, refining text regions first and merging them with non-text regions later for full-scene optimization. STRinGS produces sharp, readable text even in challenging configurations. We introduce a text readability measure OCR Character Error Rate (CER) to evaluate the efficacy on text regions. STRinGS results in a 63.6% relative improvement over 3DGS at just 7K iterations. We also introduce a curated dataset STRinGS-360 with diverse text scenarios to evaluate text readability in 3D reconstruction. Our method and dataset together push the boundaries of 3D scene understanding in text-rich environments, paving the way for more robust text-aware reconstruction methods.
ContinuumConductor : Decentralized Process Mining on the Edge-Cloud Continuum
Venue: arXiv cs.DC 2025
Year: 2025

Process mining traditionally assumes centralized event data collection and analysis. However, modern Industrial Internet of Things systems increasingly operate over distributed, resource-constrained edge-cloud infrastructures. This paper proposes a structured approach for decentralizing process mining by enabling event data to be mined directly within the IoT systems edge-cloud continuum. We introduce ContinuumConductor a layered decision framework that guides when to perform process mining tasks such as preprocessing, correlation, and discovery centrally or decentrally. Thus, enabling privacy, responsive and resource-efficient process mining. For each step in the process mining pipeline, we analyze the trade-offs of decentralization versus centralization across these layers and propose decision criteria. We demonstrate ContinuumConductor at a real-world use-case of process optimazition in inland ports. Our contributions lay the foundation for computing-aware process mining in cyber-physical and IIoT systems.
M-STAR: Multi-Scale Spatiotemporal Autoregression for Human Mobility Modeling
Venue: arXiv cs.AI 2025
Year: 2025

Modeling human mobility is vital for extensive applications such as transportation planning and epidemic modeling. With the rise of the Artificial Intelligence Generated Content (AIGC) paradigm, recent works explore synthetic trajectory generation using autoregressive and diffusion models. While these methods show promise for generating single-day trajectories, they remain limited by inefficiencies in long-term generation (e.g., weekly trajectories) and a lack of explicit spatiotemporal multi-scale modeling. This study proposes Multi-Scale Spatio-Temporal AutoRegression (M-STAR), a new framework that generates long-term trajectories through a coarse-to-fine spatiotemporal prediction process. M-STAR combines a Multi-scale Spatiotemporal Tokenizer that encodes hierarchical mobility patterns with a Transformer-based decoder for next-scale autoregressive prediction. Experiments on two real-world datasets show that M-STAR outperforms existing methods in fidelity and significantly improves generation speed. The data and codes are available at https://github.com/YuxiaoLuo0013/M-STAR.
IyaCare: An Integrated AI-IoT-Blockchain Platform for Maternal Health in Resource-Constrained Settings
Venue: arXiv cs.CY 2025
Year: 2025

Maternal mortality in Sub-Saharan Africa remains critically high, accounting for 70% of global deaths despite representing only 17% of the world population. Current digital health interventions typically deploy artificial intelligence (AI), Internet of Things (IoT), and blockchain technologies in isolation, missing synergistic opportunities for transformative healthcare delivery. This paper presents IyaCare, a proof-of-concept integrated platform that combines predictive risk assessment, continuous vital sign monitoring, and secure health records management specifically designed for resource-constrained settings. We developed a web-based system with Next.js frontend, Firebase backend, Ethereum blockchain architecture, and XGBoost AI models trained on maternal health datasets. Our feasibility study demonstrates 85.2% accuracy in high-risk pregnancy prediction and validates blockchain data integrity, with key innovations including offline-first functionality and SMS-based communication for community health workers. While limitations include reliance on synthetic validation data and simulated healthcare environments, results confirm the technical feasibility and potential impact of converged digital health solutions. This work contributes a replicable architectural model for integrated maternal health platforms in low-resource settings, advancing progress toward SDG 3.1 targets.
Generalized Referring Expression Segmentation on Aerial Photos
Venue: arXiv cs.CV 2025
Year: 2025

Referring expression segmentation is a fundamental task in computer vision that integrates natural language understanding with precise visual localization of target regions. Considering aerial imagery (e.g., modern aerial photos collected through drones, historical photos from aerial archives, high-resolution satellite imagery, etc.) presents unique challenges because spatial resolution varies widely across datasets, the use of color is not consistent, targets often shrink to only a few pixels, and scenes contain very high object densities and objects with partial occlusions. This work presents Aerial-D, a new large-scale referring expression segmentation dataset for aerial imagery, comprising 37,288 images with 1,522,523 referring expressions that cover 259,709 annotated targets, spanning across individual object instances, groups of instances, and semantic regions covering 21 distinct classes that range from vehicles and infrastructure to land coverage types. The dataset was constructed through a fully automatic pipeline that combines systematic rule-based expression generation with a Large Language Model (LLM) enhancement procedure that enriched both the linguistic variety and the focus on visual details within the referring expressions. Filters were additionally used to simulate historic imaging conditions for each scene. We adopted the RSRefSeg architecture, and trained models on Aerial-D together with prior aerial datasets, yielding unified instance and semantic segmentation from text for both modern and historical images. Results show that the combined training achieves competitive performance on contemporary benchmarks, while maintaining strong accuracy under monochrome, sepia, and grainy degradations that appear in archival aerial photography. The dataset, trained models, and complete software pipeline are publicly available at https://luispl77.github.io/aerial-d .
Debiasing Diffusion Priors via 3D Attention for Consistent Gaussian Splatting
Venue: arXiv cs.CV 2025
Year: 2025

Versatile 3D tasks (e.g., generation or editing) that distill from Text-to-Image (T2I) diffusion models have attracted significant research interest for not relying on extensive 3D training data. However, T2I models exhibit limitations resulting from prior view bias, which produces conflicting appearances between different views of an object. This bias causes subject-words to preferentially activate prior view features during cross-attention (CA) computation, regardless of the target view condition. To overcome this limitation, we conduct a comprehensive mathematical analysis to reveal the root cause of the prior view bias in T2I models. Moreover, we find different UNet layers show different effects of prior view in CA. Therefore, we propose a novel framework, TD-Attn, which addresses multi-view inconsistency via two key components: (1) the 3D-Aware Attention Guidance Module (3D-AAG) constructs a view-consistent 3D attention Gaussian for subject-words to enforce spatial consistency across attention-focused regions, thereby compensating for the limited spatial information in 2D individual view CA maps; (2) the Hierarchical Attention Modulation Module (HAM) utilizes a Semantic Guidance Tree (SGT) to direct the Semantic Response Profiler (SRP) in localizing and modulating CA layers that are highly responsive to view conditions, where the enhanced CA maps further support the construction of more consistent 3D attention Gaussians. Notably, HAM facilitates semantic-specific interventions, enabling controllable and precise 3D editing. Extensive experiments firmly establish that TD-Attn has the potential to serve as a universal plugin, significantly enhancing multi-view consistency across 3D tasks.
Communication-Efficient Serving for Video Diffusion Models with Latent Parallelism
Venue: arXiv cs.DC 2025
Year: 2025

Video diffusion models (VDMs) perform attention computation over the 3D spatio-temporal domain. Compared to large language models (LLMs) processing 1D sequences, their memory consumption scales cubically, necessitating parallel serving across multiple GPUs. Traditional parallelism strategies partition the computational graph, requiring frequent high-dimensional activation transfers that create severe communication bottlenecks. To tackle this issue, we exploit the local spatio-temporal dependencies inherent in the diffusion denoising process and propose Latent Parallelism (LP), the first parallelism strategy tailored for VDM serving. \textcolor{black}{LP decomposes the global denoising problem into parallelizable sub-problems by dynamically rotating the partitioning dimensions (temporal, height, and width) within the compact latent space across diffusion timesteps, substantially reducing the communication overhead compared to prevailing parallelism strategies.} To ensure generation quality, we design a patch-aligned overlapping partition strategy that matches partition boundaries with visual patches and a position-aware latent reconstruction mechanism for smooth stitching. Experiments on three benchmarks demonstrate that LP reduces communication overhead by up to 97\% over baseline methods while maintaining comparable generation quality. As a non-intrusive plug-in paradigm, LP can be seamlessly integrated with existing parallelism strategies, enabling efficient and scalable video generation services.
The Impact of Spatial Misalignment and Time Delay on Collaborative Presence in Augmented Reality
Venue: arXiv cs.HC 2025
Year: 2025

Precise temporal and spatial alignment is critical in collaborative Augmented Reality (AR) where users rely on shared visual information to coordinate actions. System latency and object misalignment can disrupt communication, reduce task efficiency, and negatively impact the overall user experience. While previous research has primarily focused on individual AR interactions, the impact of these inconsistencies on collaboration remains underexplored. This article investigates how user experience and task load are affected by object misalignment and time delay in a shared AR space. To examine these factors, we conducted an experiment with 32 participants, organized into 16 pairs, who collaboratively completed a spatial placement task. Within each condition, both participants alternated roles, taking turns as the leader-providing verbal placement instructions-and the builder-executing the placement. Six conditions were tested, manipulating object alignment (perfectly aligned vs. randomly misaligned) and time delay (0s, 0.1s, 0.4s). The misalignment was applied randomly to each virtual object with a shift of +-20 cm on every axis to create a clear distinction in spatial perception. User experience and task load were assessed to evaluate how these factors influence collaboration and interaction in AR environments. Results showed that spatial misalignment significantly increased perceived workload (NASA-TLX) and lowered user ratings in Pragmatic quality and Attractiveness (UEQ), while time delay had a more limited effect. These findings highlight the critical role of spatial accuracy in maintaining collaboration quality in AR.
Enhancing Small Object Detection with YOLO: A Novel Framework for Improved Accuracy and Efficiency
Venue: arXiv cs.CV 2025
Year: 2025

This paper investigates and develops methods for detecting small objects in large-scale aerial images. Current approaches for detecting small objects in aerial images often involve image cropping and modifications to detector network architectures. Techniques such as sliding window cropping and architectural enhancements, including higher-resolution feature maps and attention mechanisms, are commonly employed. Given the growing importance of aerial imagery in various critical and industrial applications, the need for robust frameworks for small object detection becomes imperative. To address this need, we adopted the base SW-YOLO approach to enhance speed and accuracy in small object detection by refining cropping dimensions and overlap in sliding window usage and subsequently enhanced it through architectural modifications. we propose a novel model by modifying the base model architecture, including advanced feature extraction modules in the neck for feature map enhancement, integrating CBAM in the backbone to preserve spatial and channel information, and introducing a new head to boost small object detection accuracy. Finally, we compared our method with SAHI, one of the most powerful frameworks for processing large-scale images, and CZDet, which is also based on image cropping, achieving significant improvements in accuracy. The proposed model achieves significant accuracy gains on the VisDrone2019 dataset, outperforming baseline YOLOv5L detection by a substantial margin. Specifically, the final proposed model elevates the mAP .5.5 accuracy on the VisDrone2019 dataset from the base accuracy of 35.5 achieved by the YOLOv5L detector to 61.2. Notably, the accuracy of CZDet, which is another classic method applied to this dataset, is 58.36. This research demonstrates a significant improvement, achieving an increase in accuracy from 35.5 to 61.2.
LogicCBMs: Logic-Enhanced Concept-Based Learning
Venue: arXiv cs.CV 2025
Year: 2025

Concept Bottleneck Models (CBMs) provide a basis for semantic abstractions within a neural network architecture. Such models have primarily been seen through the lens of interpretability so far, wherein they offer transparency by inferring predictions as a linear combination of semantic concepts. However, a linear combination is inherently limiting. So we propose the enhancement of concept-based learning models through propositional logic. We introduce a logic module that is carefully designed to connect the learned concepts from CBMs through differentiable logic operations, such that our proposed LogicCBM can go beyond simple weighted combinations of concepts to leverage various logical operations to yield the final predictions, while maintaining end-to-end learnability. Composing concepts using a set of logic operators enables the model to capture inter-concept relations, while simultaneously improving the expressivity of the model in terms of logic operations. Our empirical studies on well-known benchmarks and synthetic datasets demonstrate that these models have better accuracy, perform effective interventions and are highly interpretable.
How Far are Modern Trackers from UAV-Anti-UAV? A Million-Scale Benchmark and New Baseline
Venue: arXiv cs.CV 2025
Year: 2025

Unmanned Aerial Vehicles (UAVs) offer wide-ranging applications but also pose significant safety and privacy violation risks in areas like airport and infrastructure inspection, spurring the rapid development of Anti-UAV technologies in recent years. However, current Anti-UAV research primarily focuses on RGB, infrared (IR), or RGB-IR videos captured by fixed ground cameras, with little attention to tracking target UAVs from another moving UAV platform. To fill this gap, we propose a new multi-modal visual tracking task termed UAV-Anti-UAV, which involves a pursuer UAV tracking a target adversarial UAV in the video stream. Compared to existing Anti-UAV tasks, UAV-Anti-UAV is more challenging due to severe dual-dynamic disturbances caused by the rapid motion of both the capturing platform and the target. To advance research in this domain, we construct a million-scale dataset consisting of 1,810 videos, each manually annotated with bounding boxes, a language prompt, and 15 tracking attributes. Furthermore, we propose MambaSTS, a Mamba-based baseline method for UAV-Anti-UAV tracking, which enables integrated spatial-temporal-semantic learning. Specifically, we employ Mamba and Transformer models to learn global semantic and spatial features, respectively, and leverage the state space model's strength in long-sequence modeling to establish video-level long-term context via a temporal token propagation mechanism. We conduct experiments on the UAV-Anti-UAV dataset to validate the effectiveness of our method. A thorough experimental evaluation of 50 modern deep tracking algorithms demonstrates that there is still significant room for improvement in the UAV-Anti-UAV domain. The dataset and codes will be available at {\color{magenta}https://github.com/983632847/Awesome-Multimodal-Object-Tracking}.
Breaking Players' expectations: the Role of Non-player Characters' coherence and Consistency
Venue: arXiv cs.HC 2025
Year: 2025

In video games, non-player characters (NPCs) play a pivotal role in shaping players' experiences. The design of these characters, encompassing their appearance and behaviors, can be manipulated in terms of coherence and consistency to maintain players' expectations or, on the contrary, to surprise them. The extent to which NPCs' coherence and consistency influence players' evaluation of them remains to be unveiled. To address this knowledge gap, two experiments were conducted in the context of a military shooter game. Players' evaluations of NPCs' perceived intelligence and believability were measured, as these two dimensions are fundamental to players' adoption of NPCs and subsequent commitment to them. The first experiment investigated the impact of disrupting players' initial expectations on their evaluations of NPCs. The second experiment focused on the influence of NPCs' coherence and consistency on both players' expectations and evaluation of NPCs, using a combination of questionnaires and behavioral and physiological measures. The results of our study show that disrupting players' initial expectations influences their assessment of NPCs, with coherent and consistent design reinforcing expectations and incoherent design challenging them.
Towards Reliable Test-Time Adaptation: Style Invariance as a Correctness Likelihood
Venue: arXiv cs.LG 2025
Year: 2025

Test-time adaptation (TTA) enables efficient adaptation of deployed models, yet it often leads to poorly calibrated predictive uncertainty - a critical issue in high-stakes domains such as autonomous driving, finance, and healthcare. Existing calibration methods typically assume fixed models or static distributions, resulting in degraded performance under real-world, dynamic test conditions. To address these challenges, we introduce Style Invariance as a Correctness Likelihood (SICL), a framework that leverages style-invariance for robust uncertainty estimation. SICL estimates instance-wise correctness likelihood by measuring prediction consistency across style-altered variants, requiring only the model's forward pass. This makes it a plug-and-play, backpropagation-free calibration module compatible with any TTA method. Comprehensive evaluations across four baselines, five TTA methods, and two realistic scenarios with three model architecture demonstrate that SICL reduces calibration error by an average of 13 percentage points compared to conventional calibration approaches.
Reconstructing Objects along Hand Interaction Timelines in Egocentric Video
Venue: arXiv cs.CV 2025
Year: 2025

We introduce the task of Reconstructing Objects along Hand Interaction Timelines (ROHIT). We first define the Hand Interaction Timeline (HIT) from a rigid object's perspective. In a HIT, an object is first static relative to the scene, then is held in hand following contact, where its pose changes. This is usually followed by a firm grip during use, before it is released to be static again w.r.t. to the scene. We model these pose constraints over the HIT, and propose to propagate the object's pose along the HIT enabling superior reconstruction using our proposed Constrained Optimisation and Propagation (COP) framework. Importantly, we focus on timelines with stable grasps - i.e. where the hand is stably holding an object, effectively maintaining constant contact during use. This allows us to efficiently annotate, study, and evaluate object reconstruction in videos without 3D ground truth. We evaluate our proposed task, ROHIT, over two egocentric datasets, HOT3D and in-the-wild EPIC-Kitchens. In HOT3D, we curate 1.2K clips of stable grasps. In EPIC-Kitchens, we annotate 2.4K clips of stable grasps including 390 object instances across 9 categories from videos of daily interactions in 141 environments. Without 3D ground truth, we utilise 2D projection error to assess the reconstruction. Quantitatively, COP improves stable grasp reconstruction by 6.2-11.3% and HIT reconstruction by up to 24.5% with constrained pose propagation.
InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs
Venue: arXiv cs.CV 2025
Year: 2025

Humanoid agents are expected to emulate the complex coordination inherent in human social behaviors. However, existing methods are largely confined to single-agent scenarios, overlooking the physically plausible interplay essential for multi-agent interactions. To bridge this gap, we propose InterAgent, the first end-to-end framework for text-driven physics-based multi-agent humanoid control. At its core, we introduce an autoregressive diffusion transformer equipped with multi-stream blocks, which decouples proprioception, exteroception, and action to mitigate cross-modal interference while enabling synergistic coordination. We further propose a novel interaction graph exteroception representation that explicitly captures fine-grained joint-to-joint spatial dependencies to facilitate network learning. Additionally, within it we devise a sparse edge-based attention mechanism that dynamically prunes redundant connections and emphasizes critical inter-agent spatial relations, thereby enhancing the robustness of interaction modeling. Extensive experiments demonstrate that InterAgent consistently outperforms multiple strong baselines, achieving state-of-the-art performance. It enables producing coherent, physically plausible, and semantically faithful multi-agent behaviors from only text prompts. Our code and data will be released to facilitate future research.