OpenRaiser/Intern-Atlas huggingface dataset:
SimD3: A Synthetic drone Dataset with Payload and Bird Distractor Modeling for Robust Detection
Venue: arXiv cs.CV 2026
Year: 2026

Reliable drone detection is challenging due to limited annotated real-world data, large appearance variability, and the presence of visually similar distractors such as birds. To address these challenges, this paper introduces SimD3, a large-scale high-fidelity synthetic dataset designed for robust drone detection in complex aerial environments. Unlike existing synthetic drone datasets, SimD3 explicitly models drones with heterogeneous payloads, incorporates multiple bird species as realistic distractors, and leverages diverse Unreal Engine 5 environments with controlled weather, lighting, and flight trajectories captured using a 360 six-camera rig. Using SimD3, we conduct an extensive experimental evaluation within the YOLOv5 detection framework, including an attention-enhanced variant termed Yolov5m+C3b, where standard bottleneck-based C3 blocks are replaced with C3b modules. Models are evaluated on synthetic data, combined synthetic and real data, and multiple unseen real-world benchmarks to assess robustness and generalization. Experimental results show that SimD3 provides effective supervision for small-object drone detection and that Yolov5m+C3b consistently outperforms the baseline across in-domain and cross-dataset evaluations. These findings highlight the utility of SimD3 for training and benchmarking robust drone detection models under diverse and challenging conditions.
Many-to-many. Usability challenges of entity reconciliation in art history and photographic studies
Venue: arXiv cs.DL 2026
Year: 2026

This article investigates challenges in reconciling heterogeneous records across cultural institutions, focusing on art historical photo archives within the PHAROS consortium. Through case studies, the study analyses reconciliation workflows and cataloguing traditions, with attention to institutional contexts, data granularities, and modelling strategies. Reconciliation is seldom a one-to-one operation. Ambiguities, incomplete data, shifting attributions, and varying practices shape outcomes. Strategies observed include the creation of anonymous or collective entities, the use of umbrella terms, the addition of uncertainty qualifiers, and reticence when ambiguity cannot be resolved. The article highlights the need to model uncertainty explicitly, offering a framework that connects technical reconciliation methods with institutional practices. Insights from PHAROS provide guidance for designing more robust, interoperable, and sustainable cultural heritage infrastructures.
Anytime Optimal Decision Tree Learning with Continuous Features
Venue: arXiv cs.LG 2026
Year: 2026

In recent years, significant progress has been made on algorithms for learning optimal decision trees, primarily in the context of binary features. Extending these methods to continuous features remains substantially more challenging due to the large number of potential splits for each feature. Recently, an elegant exact algorithm was proposed for learning optimal decision trees with continuous features; however, the rapidly increasing computational time limits its practical applicability to shallow depths (typically 3 or 4). It relies on a depth-first search optimization strategy that fully optimizes the left subtree of each split before exploring the corresponding right subtree. While effective in finding optimal solutions given sufficient time, this strategy can lead to poor anytime behavior: when interrupted early, the best-found tree is often highly unbalanced and suboptimal. In such cases, purely greedy methods such as C4.5 may, paradoxically, yield better solutions. To address this limitation, we propose an anytime, yet complete approach leveraging limited discrepancy search, distributing the computational effort more evenly across the entire tree structure, and thus ensuring that a high-quality decision tree is available at any interruption point. Experimental results show that our approach outperforms the existing one in terms of anytime performance.
Training-Efficient Text-to-Music Generation with State-Space Modeling
Venue: arXiv cs.SD 2026
Year: 2026

Recent advances in text-to-music generation (TTM) have yielded high-quality results, but often at the cost of extensive compute and the use of large proprietary internal data. To improve the affordability and openness of TTM training, an open-source generative model backbone that is more training- and data-efficient is needed. In this paper, we constrain the number of trainable parameters in the generative model to match that of the MusicGen-small benchmark (with about 300M parameters), and replace its Transformer backbone with the emerging class of state-space models (SSMs). Specifically, we explore different SSM variants for sequence modeling, and compare a single-stage SSM-based design with a decomposable two-stage SSM/diffusion hybrid design. All proposed models are trained from scratch on a purely public dataset comprising 457 hours of CC-licensed music, ensuring full openness. Our experimental findings are three-fold. First, we show that SSMs exhibit superior training efficiency compared to the Transformer counterpart. Second, despite using only 9% of the FLOPs and 2% of the training data size compared to the MusicGen-small benchmark, our model achieves competitive performance in both objective metrics and subjective listening tests based on MusicCaps captions. Finally, our scaling-down experiment demonstrates that SSMs can maintain competitive performance relative to the Transformer baseline even at the same training budget (measured in iterations), when the model size is reduced to four times smaller. To facilitate the democratization of TTM research, the processed captions, model checkpoints, and source code are available on GitHub via the project page: https://lonian6.github.io/ssmttm/.
CI4A: Semantic Component Interfaces for Agents Empowering Web Automation
Venue: arXiv cs.AI 2026
Year: 2026

While Large Language Models demonstrate remarkable proficiency in high-level semantic planning, they remain limited in handling fine-grained, low-level web component manipulations. To address this limitation, extensive research has focused on enhancing model grounding capabilities through techniques such as Reinforcement Learning. However, rather than compelling agents to adapt to human-centric interfaces, we propose constructing interaction interfaces specifically optimized for agents. This paper introduces Component Interface for Agent (CI4A), a semantic encapsulation mechanism that abstracts the complex interaction logic of UI components into a set of unified tool primitives accessible to agents. We implemented CI4A within Ant Design, an industrial-grade front-end framework, covering 23 categories of commonly used UI components. Furthermore, we developed a hybrid agent featuring an action space that dynamically updates according to the page state, enabling flexible invocation of available CI4A tools. Leveraging the CI4A-integrated Ant Design, we refactored and upgraded the WebArena benchmark to evaluate existing SoTA methods. Experimental results demonstrate that the CI4A-based agent significantly outperforms existing approaches, achieving a new SoTA task success rate of 86.3%, alongside substantial improvements in execution efficiency.
Validating Behavioral Proxies for Disease Risk Monitoring via Large-Scale E-commerce Data
Venue: arXiv cs.SI 2026
Year: 2026

Digital traces of daily activities, such as e-commerce (EC) purchase histories, provide scalable signals for public health surveillance, yet their epidemiological validity remains unclear. This study validates a behavioral proxy for disease onset, defined as transitions from regular to therapeutic diets, by comparing large-scale EC data (N=55,645) against independent insurance-derived clinical records. Using feline lower urinary tract disease (FLUTD) as a case study, the proxy showed strong agreement with clinical data for ingredient-level risk patterns (r=0.74) and seasonal dynamics (r=0.82). Furthermore, analysis using EC data alone reproduced the established protective association of wet food consumption. These results demonstrate that validated behavioral signals from EC data can serve as cost-effective complements to traditional surveillance, with potential applicability to monitoring lifestyle-related diseases in human populations.
POTR: Post-Training 3DGS Compression
Venue: arXiv cs.CV 2026
Year: 2026

3D Gaussian Splatting (3DGS) has recently emerged as a promising contender to Neural Radiance Fields (NeRF) in 3D scene reconstruction and real-time novel view synthesis. 3DGS outperforms NeRF in training and inference speed but has substantially higher storage requirements. To remedy this downside, we propose POTR, a post-training 3DGS codec built on two novel techniques. First, POTR introduces a novel pruning approach that uses a modified 3DGS rasterizer to efficiently calculate every splat's individual removal effect simultaneously. This technique results in 2-4x fewer splats than other post-training pruning techniques and as a result also significantly accelerates inference with experiments demonstrating 1.5-2x faster inference than other compressed models. Second, we propose a novel method to recompute lighting coefficients, significantly reducing their entropy without using any form of training. Our fast and highly parallel approach especially increases AC lighting coefficient sparsity, with experiments demonstrating increases from 70% to 97%, with minimal loss in quality. Finally, we extend POTR with a simple fine-tuning scheme to further enhance pruning, inference, and rate-distortion performance. Experiments demonstrate that POTR, even without fine-tuning, consistently outperforms all other post-training compression techniques in both rate-distortion performance and inference speed.
What Makes Low-Bit Quantization-Aware Training Work for Reasoning LLMs? A Systematic Study
Venue: arXiv cs.LG 2026
Year: 2026

Reasoning models excel at complex tasks such as coding and mathematics, yet their inference is often slow and token-inefficient. To improve the inference efficiency, post-training quantization (PTQ) usually comes with the cost of large accuracy drops, especially for reasoning tasks under low-bit settings. In this study, we present a systematic empirical study of quantization-aware training (QAT) for reasoning models. Our key findings include: (1) Knowledge distillation is a robust objective for reasoning models trained via either supervised fine-tuning or reinforcement learning; (2) PTQ provides a strong initialization for QAT, improving accuracy while reducing training cost; (3) Reinforcement learning remains feasible for quantized models given a viable cold start and yields additional gains; and (4) Aligning the PTQ calibration domain with the QAT training domain accelerates convergence and often improves the final accuracy. Finally, we consolidate these findings into an optimized workflow (Reasoning-QAT), and show that it consistently outperforms state-of-the-art PTQ methods across multiple LLM backbones and reasoning datasets. For instance, on Qwen3-0.6B, it surpasses GPTQ by 44.53% on MATH-500 and consistently recovers performance in the 2-bit regime.
SynPerf: A Hybrid Analytical-ML Framework for GPU Performance Prediction
Venue: arXiv cs.PF 2026
Year: 2026

The rapid expansion of Transformer-based large language models has dramatically increased the need for high-performance GPUs. As a result, there is growing demand for fast, accurate, and widely generalizable GPU performance models to support next-generation hardware selection and system-level exploration. However, current data-driven methods are limited, exhibiting poor generalization across hardware and inadequate modeling of complex production-level kernels common in modern inference stacks. To address these issues, we present SyncPerf, a unified GPU modeling framework. This approach first employs an analytical model to quantify a given kernel's demands on the GPU's heterogeneous instruction pipelines. These analytical features are then fed into a machine learning (ML) model to capture complex cross-pipeline interactions and resource dependencies, enabling high-fidelity performance prediction. Our evaluation across 11 GPU types from four generations of major architectures on two widely-used serving systems demonstrates that SyncPerf delivers high fidelity and strong generalizability. It achieves accurate predictions, with only 6.1% average error at the kernel level and 8.5% for end-to-end inference -- reducing the error of state-of-the-art methods by 6.7x and 4.4x, respectively. We also demonstrate SynPerf's value "beyond simulation" by utilizing its performance ceiling to diagnose implementation shortcomings and guide the optimization of a production fused MoE Triton kernel, achieving up to 1.7x speedup.
Tailoring Adverse Event Prediction in Type 1 Diabetes with Patient-Specific Deep Learning Models
Venue: arXiv cs.LG 2026
Year: 2026

Effective management of Type 1 Diabetes requires continuous glucose monitoring and precise insulin adjustments to prevent hyperglycemia and hypoglycemia. With the growing adoption of wearable glucose monitors and mobile health applications, accurate blood glucose prediction is essential for enhancing automated insulin delivery and decision-support systems. This paper presents a deep learning-based approach for personalized blood glucose prediction, leveraging patient-specific data to improve prediction accuracy and responsiveness in real-world scenarios. Unlike traditional generalized models, our method accounts for individual variability, enabling more effective subject-specific predictions. We compare Leave-One-Subject-Out Cross-Validation with a fine-tuning strategy to evaluate their ability to model patient-specific dynamics. Results show that personalized models significantly improve the prediction of adverse events, enabling more precise and timely interventions in real-world scenarios. To assess the impact of patient-specific data, we conduct experiments comparing a multimodal, patient-specific approach against traditional CGM-only methods. Additionally, we perform an ablation study to investigate model performance with progressively smaller training sets, identifying the minimum data required for effective personalization-an essential consideration for real-world applications where extensive data collection is often challenging. Our findings underscore the potential of adaptive, personalized glucose prediction models for advancing next-generation diabetes management, particularly in wearable and mobile health platforms, enhancing consumer-oriented diabetes care solutions.
Improving Regret Approximation for Unsupervised Dynamic Environment Generation
Venue: arXiv cs.LG 2026
Year: 2026

Unsupervised Environment Design (UED) seeks to automatically generate training curricula for reinforcement learning (RL) agents, with the goal of improving generalisation and zero-shot performance. However, designing effective curricula remains a difficult problem, particularly in settings where small subsets of environment parameterisations result in significant increases in the complexity of the required policy. Current methods struggle with a difficult credit assignment problem and rely on regret approximations that fail to identify challenging levels, both of which are compounded as the size of the environment grows. We propose Dynamic Environment Generation for UED (DEGen) to enable a denser level generator reward signal, reducing the difficulty of credit assignment and allowing for UED to scale to larger environment sizes. We also introduce a new regret approximation, Maximised Negative Advantage (MNA), as a significantly improved metric to optimise for, that better identifies more challenging levels. We show empirically that MNA outperforms current regret approximations and when combined with DEGen, consistently outperforms existing methods, especially as the size of the environment grows. We have made all our code available here: https://github.com/HarryMJMead/Dynamic-Environment-Generation-for-UED.
Towards Holistic Modeling for Video Frame Interpolation with Auto-regressive Diffusion Transformers
Venue: arXiv cs.CV 2026
Year: 2026

Existing video frame interpolation (VFI) methods often adopt a frame-centric approach, processing videos as independent short segments (e.g., triplets), which leads to temporal inconsistencies and motion artifacts. To overcome this, we propose a holistic, video-centric paradigm named \textbf{L}ocal \textbf{D}iffusion \textbf{F}orcing for \textbf{V}ideo \textbf{F}rame \textbf{I}nterpolation (LDF-VFI). Our framework is built upon an auto-regressive diffusion transformer that models the entire video sequence to ensure long-range temporal coherence. To mitigate error accumulation inherent in auto-regressive generation, we introduce a novel skip-concatenate sampling strategy that effectively maintains temporal stability. Furthermore, LDF-VFI incorporates sparse, local attention and tiled VAE encoding, a combination that not only enables efficient processing of long sequences but also allows generalization to arbitrary spatial resolutions (e.g., 4K) at inference without retraining. An enhanced conditional VAE decoder, which leverages multi-scale features from the input video, further improves reconstruction fidelity. Empirically, LDF-VFI achieves state-of-the-art performance on challenging long-sequence benchmarks, demonstrating superior per-frame quality and temporal consistency, especially in scenes with large motion. The source code is available at https://github.com/xypeng9903/LDF-VFI.
Random Gilbert-Varshamov Codes for Joint Source-Channel Coding
Venue: arXiv cs.IT 2026
Year: 2026

We propose a random coding technique for joint source-channel coding of discrete memoryless sources and channels. The approach builds on the random Gilbert-Varshamov code construction of Somekh-Baruch et al. and extends it to the joint source-channel setting. We show that the resulting ensemble attains the maximum of the random-coding and expurgated error exponents.
Graph-Based Adaptive Planning for Coordinated Dual-Arm Robotic Disassembly of Electronic Devices (eGRAP)
Venue: arXiv cs.RO 2026
Year: 2026

E-waste is growing rapidly while recycling rates remain low. We propose an electronic-device Graph-based Adaptive Planning (eGRAP) that integrates vision, dynamic planning, and dual-arm execution for autonomous disassembly. A camera-equipped arm identifies parts and estimates their poses, and a directed graph encodes which parts must be removed first. A scheduler uses topological ordering of this graph to select valid next steps and assign them to two robot arms, allowing independent tasks to run in parallel. One arm carries a screwdriver (with an eye-in-hand depth camera) and the other holds or handles components. We demonstrate eGRAP on 3.5in hard drives: as parts are unscrewed and removed, the system updates its graph and plan online. Experiments show consistent full disassembly of each HDD, with high success rates and efficient cycle times, illustrating the method's ability to adaptively coordinate dual-arm tasks in real time.
LiViBench: An Omnimodal Benchmark for Interactive Livestream Video Understanding
Venue: arXiv cs.CV 2026
Year: 2026

The development of multimodal large language models (MLLMs) has advanced general video understanding. However, existing video evaluation benchmarks primarily focus on non-interactive videos, such as movies and recordings. To fill this gap, this paper proposes the first omnimodal benchmark for interactive livestream videos, LiViBench. It features a diverse set of 24 tasks, highlighting the perceptual, reasoning, and livestream-specific challenges. To efficiently construct the dataset, we design a standardized semi-automatic annotation workflow that incorporates the human-in-the-loop at multiple stages. The workflow leverages multiple MLLMs to form a multi-agent system for comprehensive video description and uses a seed-question-driven method to construct high-quality annotations. All interactive videos in the benchmark include audio, speech, and real-time comments modalities. To enhance models' understanding of interactive videos, we design tailored two-stage instruction-tuning and propose a Video-to-Comment Retrieval (VCR) module to improve the model's ability to utilize real-time comments. Based on these advancements, we develop LiVi-LLM-7B, an MLLM with enhanced knowledge of interactive livestreams. Experiments show that our model outperforms larger open-source models with up to 72B parameters, narrows the gap with leading proprietary models on LiViBench, and achieves enhanced performance on general video benchmarks, including VideoMME, LongVideoBench, MLVU, and VideoEval-Pro.
Knowledge Restoration-driven Prompt Optimization: Unlocking LLM Potential for Open-Domain Relational Triplet Extraction
Venue: arXiv cs.CL 2026
Year: 2026

Open-domain Relational Triplet Extraction (ORTE) is the foundation for mining structured knowledge without predefined schemas. Despite the impressive in-context learning capabilities of Large Language Models (LLMs), existing methods are hindered by their reliance on static, heuristic-driven prompting strategies. Due to the lack of reflection mechanisms required to internalize erroneous signals, these methods exhibit vulnerability in semantic ambiguity, often making erroneous extraction patterns permanent. To address this bottleneck, we propose a Knowledge Reconstruction-driven Prompt Optimization (KRPO) framework to assist LLMs in continuously improving their extraction capabilities for complex ORTE task flows. Specifically, we design a self-evaluation mechanism based on knowledge restoration, which provides intrinsic feedback signals by projecting structured triplets into semantic consistency scores. Subsequently, we propose a prompt optimizer based on a textual gradient that can internalize historical experiences to iteratively optimize prompts, which can better guide LLMs to handle subsequent extraction tasks. Furthermore, to alleviate relation redundancy, we design a relation canonicalization memory that collects representative relations and provides semantically distinct schemas for the triplets. Extensive experiments across three datasets show that KRPO significantly outperforms strong baselines in the extraction F1 score.
HyperNet-Adaptation for Diffusion-Based Test Case Generation
Venue: arXiv cs.LG 2026
Year: 2026

The increasing deployment of deep learning systems requires systematic evaluation of their reliability in real-world scenarios. Traditional gradient-based adversarial attacks introduce small perturbations that rarely correspond to realistic failures and mainly assess robustness rather than functional behavior. Generative test generation methods offer an alternative but are often limited to simple datasets or constrained input domains. Although diffusion models enable high-fidelity image synthesis, their computational cost and limited controllability restrict their applicability to large-scale testing. We present HyNeA, a generative testing method that enables direct and efficient control over diffusion-based generation. HyNeA provides dataset-free controllability through hypernetworks, allowing targeted manipulation of the generative process without relying on architecture-specific conditioning mechanisms or dataset-driven adaptations such as fine-tuning. HyNeA employs a distinct training strategy that supports instance-level tuning to identify failure-inducing test cases without requiring datasets that explicitly contain examples of similar failures. This approach enables the targeted generation of realistic failure cases at substantially lower computational cost than search-based methods. Experimental results show that HyNeA improves controllability and test diversity compared to existing generative test generators and generalizes to domains where failure-labeled training data is unavailable.