OpenRaiser/Intern-Atlas huggingface dataset:
Artificial Organisations
Venue: arXiv cs.AI 2026
Year: 2026

Alignment research focuses on making individual AI systems reliable. Human institutions achieve reliable collective behaviour differently: they mitigate the risk posed by misaligned individuals through organisational structure. Multi-agent AI systems should follow this institutional model using compartmentalisation and adversarial review to achieve reliable outcomes through architectural design rather than assuming individual alignment. We demonstrate this approach through the Perseverance Composition Engine, a multi-agent system for document composition. The Composer drafts text, the Corroborator verifies factual substantiation with full source access, and the Critic evaluates argumentative quality without access to sources: information asymmetry enforced by system architecture. This creates layered verification: the Corroborator detects unsupported claims, whilst the Critic independently assesses coherence and completeness. Observations from 474 composition tasks (discrete cycles of drafting, verification, and evaluation) exhibit patterns consistent with the institutional hypothesis. When assigned impossible tasks requiring fabricated content, this iteration enabled progression from attempted fabrication toward honest refusal with alternative proposals--behaviour neither instructed nor individually incentivised. These findings motivate controlled investigation of whether architectural enforcement produces reliable outcomes from unreliable components. This positions organisational theory as a productive framework for multi-agent AI safety. By implementing verification and evaluation as structural properties enforced through information compartmentalisation, institutional design offers a route to reliable collective behaviour from unreliable individual components.
Accuracy Standards for AI at Work vs. Personal Life: Evidence from an Online Survey
Venue: arXiv cs.AI 2026
Year: 2026

We study how people trade off accuracy when using AI-powered tools in professional versus personal contexts for adoption purposes, the determinants of those trade-offs, and how users cope when AI/apps are unavailable. Because modern AI systems (especially generative models) can produce acceptable but non-identical outputs, we define "accuracy" as context-specific reliability: the degree to which an output aligns with the user's intent within a tolerance threshold that depends on stakes and the cost of correction. In an online survey (N=300), among respondents with both accuracy items (N=170), the share requiring high accuracy (top-box) is 24.1% at work vs. 8.8% in personal life (+15.3 pp; z=6.29, p<0.001). The gap remains large under a broader top-two-box definition (67.0% vs. 32.9%) and on the full 1-5 ordinal scale (mean 3.86 vs. 3.08). Heavy app use and experience patterns correlate with stricter work standards (H2). When tools are unavailable (H3), respondents report more disruption in personal routines than at work (34.1% vs. 15.3%, p<0.01). We keep the main text focused on these substantive results and place test taxonomy and power derivations in a technical appendix.
Agent Mars: Multi-Agent Simulation for Multi-Planetary Life Exploration and Settlement
Venue: arXiv cs.MA 2026
Year: 2026

Artificial Intelligence (AI) has transformed robotics, healthcare, industry, and scientific discovery, yet a major frontier may lie beyond Earth. Space exploration and settlement offer vast environments and resources, but impose constraints unmatched on Earth: delayed/intermittent communications, extreme resource scarcity, heterogeneous expertise, and strict safety, accountability, and command authority. The key challenge is auditable coordination among specialised humans, robots, and digital services in a safety-critical system-of-systems. We introduce Agent Mars, an open, end-to-end multi-agent simulation framework for Mars base operations. Agent Mars formalises a realistic organisation with a 93-agent roster across seven layers of command and execution (human roles and physical assets), enabling base-scale studies beyond toy settings. It implements hierarchical and cross-layer coordination that preserves chain-of-command while allowing vetted cross-layer exchanges with audit trails; supports dynamic role handover with automatic failover under outages; and enables phase-dependent leadership for routine operations, emergencies, and science campaigns. Agent Mars further models mission-critical mechanisms-scenario-aware short/long-horizon memory, configurable propose-vote consensus, and translator-mediated heterogeneous protocols-to capture how teams align under stress. To quantify behaviour, we propose the Agent Mars Performance Index (AMPI), an interpretable composite score with diagnostic sub-metrics. Across 13 reproducible Mars-relevant operational scripts, Agent Mars reveals coordination trade-offs and identifies regimes where curated cross-layer collaboration and functional leadership reduce overhead without sacrificing reliability. Agent Mars provides a benchmarkable, auditable foundation for Space AI.
WildfireVLM: AI-powered Analysis for Early Wildfire Detection and Risk Assessment Using Satellite Imagery
Venue: arXiv cs.CV 2026
Year: 2026

Wildfires are a growing threat to ecosystems, human lives, and infrastructure, with their frequency and intensity rising due to climate change and human activities. Early detection is critical, yet satellite-based monitoring remains challenging due to faint smoke signals, dynamic weather conditions, and the need for real-time analysis over large areas. We introduce WildfireVLM, an AI framework that combines satellite imagery wildfire detection with language-driven risk assessment. We construct a labeled wildfire and smoke dataset using imagery from Landsat-8/9, GOES-16, and other publicly available Earth observation sources, including harmonized products with aligned spectral bands. WildfireVLM employs YOLOv12 to detect fire zones and smoke plumes, leveraging its ability to detect small, complex patterns in satellite imagery. We integrate Multimodal Large Language Models (MLLMs) that convert detection outputs into contextualized risk assessments and prioritized response recommendations for disaster management. We validate the quality of risk reasoning using an LLM-as-judge evaluation with a shared rubric. The system is deployed using a service-oriented architecture that supports real-time processing, visual risk dashboards, and long-term wildfire tracking, demonstrating the value of combining computer vision with language-based reasoning for scalable wildfire monitoring.
PeroMAS: A Multi-agent System of Perovskite Material Discovery
Venue: arXiv cs.MA 2026
Year: 2026

As a pioneer of the third-generation photovoltaic revolution, Perovskite Solar Cells (PSCs) are renowned for their superior optoelectronic performance and cost potential. The development process of PSCs is precise and complex, involving a series of closed-loop workflows such as literature retrieval, data integration, experimental design, and synthesis. However, existing AI perovskite approaches focus predominantly on discrete models, including material design, process optimization,and property prediction. These models fail to propagate physical constraints across the workflow, hindering end-to-end optimization. In this paper, we propose a multi-agent system for perovskite material discovery, named PeroMAS. We first encapsulated a series of perovskite-specific tools into Model Context Protocols (MCPs). By planning and invoking these tools, PeroMAS can design perovskite materials under multi-objective constraints, covering the entire process from literature retrieval and data extraction to property prediction and mechanism analysis. Furthermore, we construct an evaluation benchmark by perovskite human experts to assess this multi-agent system. Results demonstrate that, compared to single Large Language Model (LLM) or traditional search strategies, our system significantly enhances discovery efficiency. It successfully identified candidate materials satisfying multi-objective constraints. Notably, we verify PeroMAS's effectiveness in the physical world through real synthesis experiments.
Synthesizing the Kill Chain: A Zero-Shot Framework for Target Verification and Tactical Reasoning on the Edge
Venue: arXiv cs.CV 2026
Year: 2026

Deploying autonomous edge robotics in dynamic military environments is constrained by both scarce domain-specific training data and the computational limits of edge hardware. This paper introduces a hierarchical, zero-shot framework that cascades lightweight object detection with compact Vision-Language Models (VLMs) from the Qwen and Gemma families (4B-12B parameters). Grounding DINO serves as a high-recall, text-promptable region proposer, and frames with high detection confidence are passed to edge-class VLMs for semantic verification. We evaluate this pipeline on 55 high-fidelity synthetic videos from Battlefield 6 across three tasks: false-positive filtering (up to 100% accuracy), damage assessment (up to 97.5%), and fine-grained vehicle classification (55-90%). We further extend the pipeline into an agentic Scout-Commander workflow, achieving 100% correct asset deployment and a 9.8/10 reasoning score (graded by GPT-4o) with sub-75-second latency. A novel "Controlled Input" methodology decouples perception from reasoning, revealing distinct failure phenotypes: Gemma3-12B excels at tactical logic but fails in visual perception, while Gemma3-4B exhibits reasoning collapse even with accurate inputs. These findings validate hierarchical zero-shot architectures for edge autonomy and provide a diagnostic framework for certifying VLM suitability in safety-critical applications.
MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animation
Venue: arXiv cs.CV 2026
Year: 2026

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid scenarios, which involve diverse humanoid forms, complex interactions, and frequent occlusions. We address this gap with two key innovations. First, we introduce unified motion representations that extract identity-agnostic motions and explicitly bind them to corresponding characters, enabling generalization across diverse humanoid forms and seamless extension to multi-humanoid scenarios. Second, we propose a holistic 4D-anchored paradigm that constructs a shared 4D space to fuse motion representations with video latents, and further reinforces this process with hierarchical 4D-level supervision to better handle interactions and occlusions. We instantiate these ideas in MotionWeaver, an end-to-end framework for multi-humanoid image animation. To support this setting, we curate a 46-hour dataset of multi-human videos with rich interactions, and construct a 300-video benchmark featuring paired humanoid characters. Quantitative and qualitative experiments demonstrate that MotionWeaver not only achieves state-of-the-art results on our benchmark but also generalizes effectively across diverse humanoid forms, complex interactions, and challenging multi-humanoid scenarios.
An Integrated Causal Inference Framework for Traffic Safety Modeling with Semantic Street-View Visual Features
Venue: arXiv cs.CV 2026
Year: 2026

Macroscopic traffic safety modeling aims to identify critical risk factors for regional crashes, thereby informing targeted policy interventions for safety improvement. However, current approaches rely heavily on static sociodemographic and infrastructure metrics, frequently overlooking the impacts from drivers' visual perception of driving environment. Although visual environment features have been found to impact driving and traffic crashes, existing evidence remains largely observational, failing to establish the robust causality for traffic policy evaluation under complex spatial environment. To fill these gaps, we applied semantic segmentation on Google Street View imageries to extract visual environmental features and proposed a Double Machine Learning framework to quantify their causal effects on regional crashes. Meanwhile, we utilized SHAP values to characterize the nonlinear influence mechanisms of confounding variables in the models and applied causal forests to estimate conditional average treatment effects. Leveraging crash records from the Miami metropolitan area, Florida, and 220,000 street view images, evidence shows that greenery proportion exerts a significant and robust negative causal effect on traffic crashes (Average Treatment Effect = -6.38, p = 0.005). This protective effect exhibits spatial heterogeneity, being most pronounced in densely populated and socially vulnerable urban cores. While greenery significantly mitigates angle and rear-end crashes, its protective benefit for vulnerable road users (VRUs) remains limited. Our findings provide causal evidence for greening as a potential safety intervention, prioritizing hazardous visual environments while highlighting the need for distinct design optimizations to protect VRUs.
3D Wi-Fi Signal Measurement in Realistic Digital Twin Testbed Environments Using Ray Tracing
Venue: arXiv cs.NI 2026
Year: 2026

Accurate and efficient modeling of indoor wireless signal propagation is crucial for the deployment of next-generation Wi-Fi. This paper presents a digital twin-based measurement system that integrates real-world 3D environment reconstruction with deterministic ray tracing for physically grounded electromagnetic modeling. Building geometry is obtained through LiDAR scanning, followed by object segmentation and assignment of ITU-R standard material parameters. The propagation process is simulated with a GPU-accelerated ray-tracing engine that generates path-level channel attributes, including delay, power, angular dispersion, and Ricean K-factor. Under identical runtime constraints, the proposed system is evaluated against a commercial measurement simulator, demonstrating up to 21 dB higher path gain and consistently improved signal-to-interference-plus-noise ratio in line-of-sight conditions. Additionally, experiments against onsite RSSI measurements confirm a high spatial correlation of 0.98 after calibration, proving the system's fidelity in real-world settings. Furthermore, coverage analysis across 2.4 GHz, 5 GHz, and 6 GHz bands demonstrates the capability of system to model frequency-dependent material attenuation for Wi-Fi 6E/7 networks. Finally, the system offers interactive 3D visualization and on-demand data extraction, highlighting its potential for digital twin-driven wireless system design and optimization.
BLUEPRINT Rebuilding a Legacy: Multimodal Retrieval for Complex Engineering Drawings and Documents
Venue: arXiv cs.LG 2026
Year: 2026

Decades of engineering drawings and technical records remain locked in legacy archives with inconsistent or missing metadata, making retrieval difficult and often manual. We present Blueprint, a layout-aware multimodal retrieval system designed for large-scale engineering repositories. Blueprint detects canonical drawing regions, applies region-restricted VLM-based OCR, normalizes identifiers (e.g., DWG, part, facility), and fuses lexical and dense retrieval with a lightweight region-level reranker. Deployed on ~770k unlabeled files, it automatically produces structured metadata suitable for cross-facility search. We evaluate Blueprint on a 5k-file benchmark with 350 expert-curated queries using pooled, graded (0/1/2) relevance judgments. Blueprint delivers a 10.1% absolute gain in Success@3 and an 18.9% relative improvement in nDCG@3 over the strongest vision-language baseline}, consistently outperforming across vision, text, and multimodal intents. Oracle ablations reveal substantial headroom under perfect region detection and OCR. We release all queries, runs, annotations, and code to facilitate reproducible evaluation on legacy engineering archives.
A Formal Framework for the Explanation of Finite Automata Decisions
Venue: arXiv cs.FL 2026
Year: 2026

Finite automata (FA) are a fundamental computational abstraction that is widely used in practice for various tasks in computer science, linguistics, biology, electrical engineering, and artificial intelligence. Given an input word, an FA maps the word to a result, in the simple case "accept" or "reject", but in general to one of a finite set of results. A question that then arises is: why? Another question is: how can we modify the input word so that it is no longer accepted? One may think that the automaton itself is an adequate explanation of its behaviour, but automata can be very complex and difficult to make sense of directly. In this work, we investigate how to explain the behaviour of an FA on an input word in terms of the word's characters. In particular, we are interested in minimal explanations: what is the minimal set of input characters that explains the result, and what are the minimal changes needed to alter the result? In this paper, we propose an efficient method to determine all minimal explanations for the behaviour of an FA on a particular word. This allows us to give unbiased explanations about which input features are responsible for the result. Experiments show that our approach scales well, even when the underlying problem is challenging.
Robust Mean-Field Games with Risk Aversion and Bounded Rationality
Venue: arXiv cs.MA 2026
Year: 2026

Recent advances in mean-field game literature enable the reduction of large-scale multi-agent problems to tractable interactions between a representative agent and a population distribution. However, existing approaches typically assume a fixed initial population distribution and fully rational agents, limiting robustness under distributional uncertainty and cognitive constraints. We address these limitations by introducing risk aversion with respect to the initial population distribution and by incorporating bounded rationality to model deviations from fully rational decision-making agents. The combination of these two elements yields a new and more general equilibrium concept, which we term the mean-field risk-averse quantal response equilibrium (MF-RQE). We establish existence results and prove convergence of fixed-point iteration and fictitious play to MF-RQE. Building on these insights, we develop a scalable reinforcement learning algorithm for scenarios with large state-action spaces. Numerical experiments demonstrate that MF-RQE policies achieve improved robustness relative to classical mean-field approaches that optimize expected cumulative rewards under a fixed initial distribution and are restricted to entropy-based regularizers.
LAF-YOLOv10 with Partial Convolution Backbone, Attention-Guided Feature Pyramid, Auxiliary P2 Head, and Wise-IoU Loss for Small Object Detection in Drone Aerial Imagery
Venue: arXiv cs.CV 2026
Year: 2026

Unmanned aerial vehicles serve as primary sensing platforms for surveillance, traffic monitoring, and disaster response, making aerial object detection a central problem in applied computer vision. Current detectors struggle with UAV-specific challenges: targets spanning only a few pixels, cluttered backgrounds, heavy occlusion, and strict onboard computational budgets. This study introduces LAF-YOLOv10, built on YOLOv10n, integrating four complementary techniques to improve small-object detection in drone imagery. A Partial Convolution C2f (PC-C2f) module restricts spatial convolution to one quarter of backbone channels, reducing redundant computation while preserving discriminative capacity. An Attention-Guided Feature Pyramid Network (AG-FPN) inserts Squeeze-and-Excitation channel gates before multi-scale fusion and replaces nearest-neighbor upsampling with DySample for content-aware interpolation. An auxiliary P2 detection head at 160$\times$160 resolution extends localization to objects below 8$\times$8 pixels, while the P5 head is removed to redistribute parameters. Wise-IoU v3 replaces CIoU for bounding box regression, attenuating gradients from noisy annotations in crowded aerial scenes. The four modules address non-overlapping bottlenecks: PC-C2f compresses backbone computation, AG-FPN refines cross-scale fusion, the P2 head recovers spatial resolution, and Wise-IoU stabilizes regression under label noise. No individual component is novel; the contribution is the joint integration within a single YOLOv10 framework. Across three training runs (seeds 42, 123, 256), LAF-YOLOv10 achieves 35.1$\pm$0.3\% mAP@0.5 on VisDrone-DET2019 with 2.3\,M parameters, exceeding YOLOv10n by 3.3 points. Cross-dataset evaluation on UAVDT yields 35.8$\pm$0.4\% mAP@0.5. Benchmarks on NVIDIA Jetson Orin Nano confirm 24.3 FPS at FP16, demonstrating viability for embedded UAV deployment.
Why is Normalization Preferred? A Worst-Case Complexity Theory for Stochastically Preconditioned SGD under Heavy-Tailed Noise
Venue: arXiv cs.LG 2026
Year: 2026

We develop a worst-case complexity theory for stochastically preconditioned stochastic gradient descent (SPSGD) and its accelerated variants under heavy-tailed noise, a setting that encompasses widely used adaptive methods such as Adam, RMSProp, and Shampoo. We assume the stochastic gradient noise has a finite $p$-th moment for some $p \in (1,2]$, and measure convergence after $T$ iterations. While clipping and normalization are parallel tools for stabilizing training of SGD under heavy-tailed noise, there is a fundamental separation in their worst-case properties in stochastically preconditioned settings. We demonstrate that normalization guarantees convergence to a first-order stationary point at rate $\mathcal{O}(T^{-\frac{p-1}{3p-2}})$ when problem parameters are known, and $\mathcal{O}(T^{-\frac{p-1}{2p}})$ when problem parameters are unknown, matching the optimal rates for normalized SGD, respectively. In contrast, we prove that clipping may fail to converge in the worst case due to the statistical dependence between the stochastic preconditioner and the gradient estimates. To enable the analysis, we develop a novel vector-valued Burkholder-type inequality that may be of independent interest. These results provide a theoretical explanation for the empirical preference for normalization over clipping in large-scale model training.
Text Has Curvature
Venue: arXiv cs.LG 2026
Year: 2026

Does text have an intrinsic curvature? Language is increasingly modeled in curved geometries - hyperbolic spaces for hierarchy, mixed-curvature manifolds for compositional structure - yet a basic scientific question remains unresolved: what does curvature mean for text itself, in a way that is native to language rather than an artifact of the embedding space we choose? We argue that text does indeed have curvature, and show how to detect it, define it, and use it. To this end, we propose Texture, a text-native, word-level discrete curvature signal, and make three contributions. (a) Existence: We provide empirical and theoretical certificates that semantic inference in natural corpora is non-flat, i.e. language has inherent curvature. (b) Definition: We define Texture by reconciling left- and right-context beliefs around a masked word through a Schrodinger bridge, yielding a curvature field that is positive where context focuses meaning and negative where it fans out into competing continuations. (c) Utility: Texture is actionable: it serves as a general-purpose measurement and control primitive enabling geometry without geometric training; we instantiate it on two representative tasks, improving long-context inference through curvature-guided compression and retrieval-augmented generation through curvature-guided routing. Together, our results establish a text-native curvature paradigm, making curvature measurable and practically useful.