OpenRaiser/Intern-Atlas huggingface dataset:
NeutronStream: A Dynamic GNN Training Framework with Sliding Window for Graph Streams
Venue: arXiv cs.LG 2023
Year: 2023

Existing Graph Neural Network (GNN) training frameworks have been designed to help developers easily create performant GNN implementations. However, most existing GNN frameworks assume that the input graphs are static, but ignore that most real-world graphs are constantly evolving. Though many dynamic GNN models have emerged to learn from evolving graphs, the training process of these dynamic GNNs is dramatically different from traditional GNNs in that it captures both the spatial and temporal dependencies of graph updates. This poses new challenges for designing dynamic GNN training frameworks. First, the traditional batched training method fails to capture real-time structural evolution information. Second, the time-dependent nature makes parallel training hard to design. Third, it lacks system supports for users to efficiently implement dynamic GNNs. In this paper, we present NeutronStream, a framework for training dynamic GNN models. NeutronStream abstracts the input dynamic graph into a chronologically updated stream of events and processes the stream with an optimized sliding window to incrementally capture the spatial-temporal dependencies of events. Furthermore, NeutronStream provides a parallel execution engine to tackle the sequential event processing challenge to achieve high performance. NeutronStream also integrates a built-in graph storage structure that supports dynamic updates and provides a set of easy-to-use APIs that allow users to express their dynamic GNNs. Our experimental results demonstrate that, compared to state-of-the-art dynamic GNN implementations, NeutronStream achieves speedups ranging from 1.48X to 5.87X and an average accuracy improvement of 3.97%.
Robust UAV Position and Attitude Estimation using Multiple GNSS Receivers for Laser-based 3D Mapping
Venue: arXiv cs.RO 2023
Year: 2023

Small-sized unmanned aerial vehicles (UAVs) have been widely investigated for use in a variety of applications such as remote sensing and aerial surveying. Direct three-dimensional (3D) mapping using a small-sized UAV equipped with a laser scanner is required for numerous remote sensing applications. In direct 3D mapping, the precise information about the position and attitude of the UAV is necessary for constructing 3D maps. In this study, we propose a novel and robust technique for estimating the position and attitude of small-sized UAVs by employing multiple low-cost and light-weight global navigation satellite system (GNSS) antennas/receivers. Using the "redundancy" of multiple GNSS receivers, we enhance the performance of real-time kinematic (RTK)-GNSS by employing single-frequency GNSS receivers. This method consists of two approaches: hybrid GNSS fix solutions and consistency examination of the GNSS signal strength. The fix rate of RTK-GNSS using single-frequency GNSS receivers can be highly enhanced to combine multiple RTK-GNSS to fix solutions in the multiple antennas. In addition, positioning accuracy and fix rate can be further enhanced to detect multipath signals by using multiple GNSS antennas. In this study, we developed a prototype UAV that is equipped with six GNSS antennas/receivers. From the static test results, we conclude that the proposed technique can enhance the accuracy of the position and attitude estimation in multipath environments. From the flight test, the proposed system could generate a 3D map with an accuracy of 5 cm.
DRAFT: Dense Retrieval Augmented Few-shot Topic classifier Framework
Venue: arXiv cs.IR 2023
Year: 2023

With the growing volume of diverse information, the demand for classifying arbitrary topics has become increasingly critical. To address this challenge, we introduce DRAFT, a simple framework designed to train a classifier for few-shot topic classification. DRAFT uses a few examples of a specific topic as queries to construct Customized dataset with a dense retriever model. Multi-query retrieval (MQR) algorithm, which effectively handles multiple queries related to a specific topic, is applied to construct the Customized dataset. Subsequently, we fine-tune a classifier using the Customized dataset to identify the topic. To demonstrate the efficacy of our proposed approach, we conduct evaluations on both widely used classification benchmark datasets and manually constructed datasets with 291 diverse topics, which simulate diverse contents encountered in real-world applications. DRAFT shows competitive or superior performance compared to baselines that use in-context learning, such as GPT-3 175B and InstructGPT 175B, on few-shot topic classification tasks despite having 177 times fewer parameters, demonstrating its effectiveness.
Towards Open-set Gesture Recognition via Feature Activation Enhancement and Orthogonal Prototype Learning
Venue: arXiv cs.CV 2023
Year: 2023

Gesture recognition is a foundational task in human-machine interaction (HMI). While there has been significant progress in gesture recognition based on surface electromyography (sEMG), accurate recognition of predefined gestures only within a closed set is still inadequate in practice. It is essential to effectively discern and reject unknown gestures of disinterest in a robust system. Numerous methods based on prototype learning (PL) have been proposed to tackle this open set recognition (OSR) problem. However, they do not fully explore the inherent distinctions between known and unknown classes. In this paper, we propose a more effective PL method leveraging two novel and inherent distinctions, feature activation level and projection inconsistency. Specifically, the Feature Activation Enhancement Mechanism (FAEM) widens the gap in feature activation values between known and unknown classes. Furthermore, we introduce Orthogonal Prototype Learning (OPL) to construct multiple perspectives. OPL acts to project a sample from orthogonal directions to maximize the distinction between its two projections, where unknown samples will be projected near the clusters of different known classes while known samples still maintain intra-class similarity. Our proposed method simultaneously achieves accurate closed-set classification for predefined gestures and effective rejection for unknown gestures. Extensive experiments demonstrate its efficacy and superiority in open-set gesture recognition based on sEMG.
Enhancing Vehicle Entrance and Parking Management: Deep Learning Solutions for Efficiency and Security
Venue: arXiv cs.CV 2023
Year: 2023

The auto-management of vehicle entrance and parking in any organization is a complex challenge encompassing record-keeping, efficiency, and security concerns. Manual methods for tracking vehicles and finding parking spaces are slow and a waste of time. To solve the problem of auto management of vehicle entrance and parking, we have utilized state-of-the-art deep learning models and automated the process of vehicle entrance and parking into any organization. To ensure security, our system integrated vehicle detection, license number plate verification, and face detection and recognition models to ensure that the person and vehicle are registered with the organization. We have trained multiple deep-learning models for vehicle detection, license number plate detection, face detection, and recognition, however, the YOLOv8n model outperformed all the other models. Furthermore, License plate recognition is facilitated by Google's Tesseract-OCR Engine. By integrating these technologies, the system offers efficient vehicle detection, precise identification, streamlined record keeping, and optimized parking slot allocation in buildings, thereby enhancing convenience, accuracy, and security. Future research opportunities lie in fine-tuning system performance for a wide range of real-world applications.
A Conditional Denoising Diffusion Probabilistic Model for Point Cloud Upsampling
Venue: arXiv cs.CV 2023
Year: 2023

Point cloud upsampling (PCU) enriches the representation of raw point clouds, significantly improving the performance in downstream tasks such as classification and reconstruction. Most of the existing point cloud upsampling methods focus on sparse point cloud feature extraction and upsampling module design. In a different way, we dive deeper into directly modelling the gradient of data distribution from dense point clouds. In this paper, we proposed a conditional denoising diffusion probability model (DDPM) for point cloud upsampling, called PUDM. Specifically, PUDM treats the sparse point cloud as a condition, and iteratively learns the transformation relationship between the dense point cloud and the noise. Simultaneously, PUDM aligns with a dual mapping paradigm to further improve the discernment of point features. In this context, PUDM enables learning complex geometry details in the ground truth through the dominant features, while avoiding an additional upsampling module design. Furthermore, to generate high-quality arbitrary-scale point clouds during inference, PUDM exploits the prior knowledge of the scale between sparse point clouds and dense point clouds during training by parameterizing a rate factor. Moreover, PUDM exhibits strong noise robustness in experimental results. In the quantitative and qualitative evaluations on PU1K and PUGAN, PUDM significantly outperformed existing methods in terms of Chamfer Distance (CD) and Hausdorff Distance (HD), achieving state of the art (SOTA) performance.
Blockchain Participation Games
Venue: arXiv cs.GT 2023
Year: 2023

We study game-theoretic models for capturing participation in blockchain systems. Permissionless blockchains can be naturally viewed as games, where a set of potentially interested users is faced with the dilemma of whether to engage with the protocol or not. Engagement here implies that the user will be asked to complete certain tasks, whenever they are selected to contribute (typically according to some stochastic process) and be rewarded if they choose to do so. Apart from the basic dilemma of engaging or not, even more strategic considerations arise in settings where users may be able to declare participation and then retract before completing their tasks (but are still able to receive rewards) or are rewarded independently of whether they contribute. Such variations occur naturally in the blockchain setting due to the complexity of tracking ``on-chain'' the behavior of the participants. We capture these participation considerations offering a series of models that enable us to reason about the basic dilemma, the case where retraction effects influence the outcome and the case when payments are given universally irrespective of the stochastic process. In all cases we provide characterization results or necessary conditions on the structure of Nash equilibria. Our findings reveal that appropriate reward mechanisms can be used to stimulate participation and avoid negative effects of free riding, results that are in line but also can inform real world blockchain system deployments.
Learning "Look-Ahead" Nonlocal Traffic Dynamics in a Ring Road
Venue: arXiv cs.LG 2023
Year: 2023

The macroscopic traffic flow model is widely used for traffic control and management. To incorporate drivers' anticipative behaviors and to remove impractical speed discontinuity inherent in the classic Lighthill-Whitham-Richards (LWR) traffic model, nonlocal partial differential equation (PDE) models with ``look-ahead" dynamics have been proposed, which assume that the speed is a function of weighted downstream traffic density. However, it lacks data validation on two important questions: whether there exist nonlocal dynamics, and how the length and weight of the ``look-ahead" window affect the spatial temporal propagation of traffic densities. In this paper, we adopt traffic trajectory data from a ring-road experiment and design a physics-informed neural network to learn the fundamental diagram and look-ahead kernel that best fit the data, and reinvent a data-enhanced nonlocal LWR model via minimizing the loss function combining the data discrepancy and the nonlocal model discrepancy. Results show that the learned nonlocal LWR yields a more accurate prediction of traffic wave propagation in three different scenarios: stop-and-go oscillations, congested, and free traffic. We first demonstrate the existence of ``look-ahead" effect with real traffic data. The optimal nonlocal kernel is found out to take a length of around 35 to 50 meters, and the kernel weight within 5 meters accounts for the majority of the nonlocal effect. Our results also underscore the importance of choosing a priori physics in machine learning models.
Simulating Vision Impairment in Virtual Reality -- A Comparison of Visual Task Performance with Real and Simulated Tunnel Vision
Venue: arXiv cs.HC 2023
Year: 2023

Purpose: In this work, we explore the potential and limitations of simulating gaze-contingent tunnel vision conditions using Virtual Reality (VR) with built-in eye tracking technology. This approach promises an easy and accessible way of expanding study populations and test groups for visual training, visual aids, or accessibility evaluations. However, it is crucial to assess the validity and reliability of simulating these types of visual impairments and evaluate the extend to which participants with simulated tunnel vision can represent real patients. Methods: Two age-matched participant groups were acquired: The first group (n=8 aged 20-60, average 49.1, sd 13.2) consisted of patients diagnosed with Retinitis pigmentosa (RP). The second group (n=8, aged 27-59, average 46.5, sd 10.8) consisted of visually healthy participants with simulated tunnel vision. Both groups carried out different visual tasks in a virtual environment for 30 minutes per day over the course of four weeks. Task performances as well as gaze characteristics were evaluated in both groups over the course of the study. Results: Using the "two one-sided tests for equivalence" method, the two groups were found to perform similar in all three visual tasks. Significant differences between groups were found in different aspects of their gaze behavior, though most of these aspects seem to converge over time. Conclusion: Our study evaluates the potential and limitations of using Virtual Reality technology to simulate the effects of tunnel vision within controlled virtual environments. We find that the simulation accurately represents performance of RP patients in the context of group averages, but fails to fully replicate effects on gaze behavior.
Exploring Error Bits for Memory Failure Prediction: An In-Depth Correlative Study
Venue: arXiv cs.AR 2023
Year: 2023

In large-scale datacenters, memory failure is a common cause of server crashes, with Uncorrectable Errors (UEs) being a major indicator of Dual Inline Memory Module (DIMM) defects. Existing approaches primarily focus on predicting UEs using Correctable Errors (CEs), without fully considering the information provided by error bits. However, error bit patterns have a strong correlation with the occurrence of UEs. In this paper, we present a comprehensive study on the correlation between CEs and UEs, specifically emphasizing the importance of spatio-temporal error bit information. Our analysis reveals a strong correlation between spatio-temporal error bits and UE occurrence. Through evaluations using real-world datasets, we demonstrate that our approach significantly improves prediction performance by 15% in F1-score compared to the state-of-the-art algorithms. Overall, our approach effectively reduces the number of virtual machine interruptions caused by UEs by approximately 59%.
Toward autocorrection of chemical process flowsheets using large language models
Venue: arXiv cs.LG 2023
Year: 2023

The process engineering domain widely uses Process Flow Diagrams (PFDs) and Process and Instrumentation Diagrams (P&IDs) to represent process flows and equipment configurations. However, the P&IDs and PFDs, hereafter called flowsheets, can contain errors causing safety hazards, inefficient operation, and unnecessary expenses. Correcting and verifying flowsheets is a tedious, manual process. We propose a novel generative AI methodology for automatically identifying errors in flowsheets and suggesting corrections to the user, i.e., autocorrecting flowsheets. Inspired by the breakthrough of Large Language Models (LLMs) for grammatical autocorrection of human language, we investigate LLMs for the autocorrection of flowsheets. The input to the model is a potentially erroneous flowsheet and the output of the model are suggestions for a corrected flowsheet. We train our autocorrection model on a synthetic dataset in a supervised manner. The model achieves a top-1 accuracy of 80% and a top-5 accuracy of 84% on an independent test dataset of synthetically generated flowsheets. The results suggest that the model can learn to autocorrect the synthetic flowsheets. We envision that flowsheet autocorrection will become a useful tool for chemical engineers.
Perspectives from Naive Participants and Experienced Social Science Researchers on Addressing Embodiment in a Virtual Cyberball Task
Venue: arXiv cs.HC 2023
Year: 2023

We describe the design of an immersive virtual Cyberball task that included avatar customization, and user feedback on this design. We first created a prototype of an avatar customization template and added it to a Cyberball prototype built in the Unity3D game engine. Then, we conducted in-depth user testing and feedback sessions with 15 Cyberball stakeholders: five naive participants with no prior knowledge of Cyberball and ten experienced researchers with extensive experience using the Cyberball paradigm. We report the divergent perspectives of the two groups on the following design insights; designing for intuitive use, inclusivity, and realistic experiences versus minimalism. Participant responses shed light on how system design problems may contribute to or perpetuate negative experiences when customizing avatars. They also demonstrate the value of considering multiple stakeholders' feedback in the design process for virtual reality, presenting a more comprehensive view in designing future Cyberball prototypes and interactive systems for social science research.
Realistic Scatterer Based Adversarial Attacks on SAR Image Classifiers
Venue: arXiv cs.CV 2023
Year: 2023

Adversarial attacks have highlighted the vulnerability of classifiers based on machine learning for Synthetic Aperture Radar (SAR) Automatic Target Recognition (ATR) tasks. An adversarial attack perturbs SAR images of on-ground targets such that the classifiers are misled into making incorrect predictions. However, many existing attacking techniques rely on arbitrary manipulation of SAR images while overlooking the feasibility of executing the attacks on real-world SAR imagery. Instead, adversarial attacks should be able to be implemented by physical actions, for example, placing additional false objects as scatterers around the on-ground target to perturb the SAR image and fool the SAR ATR. In this paper, we propose the On-Target Scatterer Attack (OTSA), a scatterer-based physical adversarial attack. To ensure the feasibility of its physical execution, we enforce a constraint on the positioning of the scatterers. Specifically, we restrict the scatterers to be placed only on the target instead of in the shadow regions or the background. To achieve this, we introduce a positioning score based on Gaussian kernels and formulate an optimization problem for our OTSA attack. Using a gradient ascent method to solve the optimization problem, the OTSA can generate a vector of parameters describing the positions, shapes, sizes and amplitudes of the scatterers to guide the physical execution of the attack that will mislead SAR image classifiers. The experimental results show that our attack obtains significantly higher success rates under the positioning constraint compared with the existing method.
Let the LLMs Talk: Simulating Human-to-Human Conversational QA via Zero-Shot LLM-to-LLM Interactions
Venue: arXiv cs.CL 2023
Year: 2023

Conversational question-answering (CQA) systems aim to create interactive search systems that effectively retrieve information by interacting with users. To replicate human-to-human conversations, existing work uses human annotators to play the roles of the questioner (student) and the answerer (teacher). Despite its effectiveness, challenges exist as human annotation is time-consuming, inconsistent, and not scalable. To address this issue and investigate the applicability of large language models (LLMs) in CQA simulation, we propose a simulation framework that employs zero-shot learner LLMs for simulating teacher-student interactions. Our framework involves two LLMs interacting on a specific topic, with the first LLM acting as a student, generating questions to explore a given search topic. The second LLM plays the role of a teacher by answering questions and is equipped with additional information, including a text on the given topic. We implement both the student and teacher by zero-shot prompting the GPT-4 model. To assess the effectiveness of LLMs in simulating CQA interactions and understand the disparities between LLM- and human-generated conversations, we evaluate the simulated data from various perspectives. We begin by evaluating the teacher's performance through both automatic and human assessment. Next, we evaluate the performance of the student, analyzing and comparing the disparities between questions generated by the LLM and those generated by humans. Furthermore, we conduct extensive analyses to thoroughly examine the LLM performance by benchmarking state-of-the-art reading comprehension models on both datasets. Our results reveal that the teacher LLM generates lengthier answers that tend to be more accurate and complete. The student LLM generates more diverse questions, covering more aspects of a given topic.
MIND: Multi-Task Incremental Network Distillation
Venue: arXiv cs.CV 2023
Year: 2023

The recent surge of pervasive devices that generate dynamic data streams has underscored the necessity for learning systems to adapt continually to data distributional shifts. To tackle this challenge, the research community has put forth a spectrum of methodologies, including the demanding pursuit of class-incremental learning without replay data. In this study, we present MIND, a parameter isolation method that aims to significantly enhance the performance of replay-free solutions and achieve state-of-the-art results on several widely studied datasets. Our approach introduces two main contributions: two alternative distillation procedures that significantly improve the efficiency of MIND increasing the accumulated knowledge of each sub-network, and the optimization of the BachNorm layers across tasks inside the sub-networks. Overall, MIND outperforms all the state-of-the-art methods for rehearsal-free Class-Incremental learning (with an increment in classification accuracy of approx. +6% on CIFAR-100/10 and +10% on TinyImageNet/10) reaching up to approx. +40% accuracy in Domain-Incremental scenarios. Moreover, we ablated each contribution to demonstrate its impact on performance improvement. Our results showcase the superior performance of MIND indicating its potential for addressing the challenges posed by Class-incremental and Domain-Incremental learning in resource-constrained environments.