OpenRaiser/Intern-Atlas huggingface dataset:
Wikipedia in the Era of LLMs: Evolution and Risks
Venue: arXiv cs.CL 2026
Year: 2026

In this paper, we present a comprehensive analysis and monitoring framework for the impact of Large Language Models (LLMs) on Wikipedia, examining the evolution of Wikipedia through existing data and using simulations to explore potential risks. We begin by analyzing article content and page views to study the recent changes in Wikipedia and assess the impact of LLMs. Subsequently, we evaluate how LLMs affect various Natural Language Processing (NLP) tasks related to Wikipedia, including machine translation and retrieval-augmented generation (RAG). Our findings and simulation results reveal that Wikipedia articles have been affected by LLMs, with an impact of approximately 1% in certain categories. If the machine translation benchmark based on Wikipedia is influenced by LLMs, the scores of the models may become inflated, and the comparative results among models could shift. Moreover, the effectiveness of RAG might decrease if the knowledge has been contaminated by LLMs. While LLMs have not yet fully changed Wikipedia's language and knowledge structures, we believe that our empirical findings signal the need for careful consideration of potential future risks in NLP research. We release all the experimental dataset and source code at: https://github.com/HSM316/LLM_Wikipedia
PromCopilot: Simplifying Prometheus Metric Querying in Cloud Native Online Service Systems via Large Language Models
Venue: arXiv cs.SE 2026
Year: 2026

With the increasing complexity of modern online service systems, understanding the state and behavior of the systems is essential for ensuring their reliability and stability. Therefore, metric monitoring systems are widely used and become an important infrastructure in online service systems. Engineers usually interact with metrics data by manually writing domain-specific language (DSL) queries to achieve various analysis objectives. However, writing these queries can be challenging and time-consuming, as it requires engineers to have high programming skills and understand the context of the system. In this paper, we focus on PromQL, which is the metric query DSL provided by the widely used metric monitoring system Prometheus. We aim to simplify metrics querying by enabling engineers to interact with metrics data in Prometheus through natural language, and we call this task text-to-PromQL. Building upon the insight, this paper proposes PromCopilot, a Large Language Model-based text-to-PromQL framework. PromCopilot first uses a knowledge graph to describe the complex context of a cloud native online service system. Then, through the synergistic reasoning of LLMs and the knowledge graph, PromCopilot transforms engineers' natural language questions into PromQL queries. To evaluate PromCopilot, we manually construct the first text-to-PromQL benchmark dataset which contains 280 metric query questions. The experiment results show that PromCopilot is effective in text-to-PromQL. When using GPT-4 as the backbone LLM, PromCopilot achieves an accuracy of 69.1\% in translating natural language questions to PromQL queries when using. To the best of our knowledge, this paper is the first study of text-to-PromQL, and PromCopilot pioneered the DSL generation framework for metric querying and analysis.
Parallelized Planning-Acting for Efficient LLM-based Multi-Agent Systems in Minecraft
Venue: arXiv cs.AI 2026
Year: 2026

Recent advancements in Large Language Model~(LLM)-based Multi-Agent Systems (MAS) have demonstrated remarkable potential for tackling complex decision-making tasks. However, existing frameworks inevitably rely on serialized execution paradigms, where agents must complete sequential LLM planning before taking action. This fundamental constraint severely limits real-time responsiveness and adaptation, which is crucial in dynamic environments with ever-changing scenarios like Minecraft. In this paper, we propose a novel parallelized planning-acting framework for LLM-based MAS, featuring a dual-thread architecture with interruptible execution to enable concurrent planning and acting. Specifically, our framework comprises two core threads: (1) a planning thread driven by a centralized memory system, maintaining synchronization of environmental states and agent communication to support dynamic decision-making; and (2) an acting thread equipped with a comprehensive skill library, enabling automated task execution through recursive decomposition. Extensive experiments on Minecraft demonstrate the effectiveness of the proposed framework.
Semantic Parallelism: Redefining Efficient MoE Inference via Model-Data Co-Scheduling
Venue: arXiv cs.LG 2026
Year: 2026

Prevailing LLM serving engines employ expert parallelism (EP) to implement multi-device inference of massive MoE models. However, the efficiency of expert parallel inference is largely bounded by inter-device communication, as EP embraces expensive all-to-all collectives to route tokens to the remote experts if not collocating on the same GPU/NPU device. Nevertheless, state-of-the-art schemes treat expert device-placement and request (or token) device-scheduling as separate concerns, triggering excessive communication between them and compromising inference efficiency This paper proposes Semantic Parallelism, a novel parallelism paradigm that minimizes the steep communication costs in EP-centric MoE serving via model-data collaborative scheduling. We implement Semantic Parallelism in a framework called Sem-MoE. Sem-MoE maximally collocates experts and their activating tokens onto the same device using proactively modeled activation likelihood between them and introduces three key techniques: (1) Offline model scheduling, which preliminarily clusters and collocates experts onto devices based on their co-activation tendencies for certain classes of input. (2) Online inter-request data scheduling for Attention-DP setups, which proactively rebatches incoming requests onto the device that hosts experts most likely and frequently activated by the corresponding requests. (3) Online intra-request data scheduling for Attention-TP setups, which seamlessly fuses a token reshuffling procedure into the original inference pipeline and proactively reschedules tokens to devices to reduce dispersed remote routing. We build Sem-MoE into a prevailing LLM serving engine SGLANG. Experiments show our collaborative scheduling approach can effectively reduce the all-to-all communication volume in EP and achieve superior inference throughput compared to existing solutions.
E$^2$AT: Multimodal Jailbreak Defense via Dynamic Joint Optimization for Multimodal Large Language Models
Venue: arXiv cs.CV 2026
Year: 2026

Research endeavors have been made in learning robust Multimodal Large Language Models (MLLMs) against jailbreak attacks. However, existing methods for improving MLLMs' robustness still face critical challenges: \ding{172} how to efficiently tune massive weight parameters and \ding{173} how to ensure robustness against attacks across both visual and textual modalities. To this end, we propose an \textbf{E}fficient \textbf{E}nd-to-end \textbf{A}dversarial \textbf{T}raining (E$^2$AT) framework for both visual and textual adversarial attacks. Specifically, for the visual aspect, E$^2$AT incorporates an efficient projector-based AT module that aligns the attack samples at the feature level. For training objectives, we propose a Dynamic Joint Multimodal Optimization (DJMO) strategy to enhance generalization ability against jailbreak attacks by dynamically adjusting weights between normal and adversarial objectives. Extensive experiments are conducted with five major jailbreak attack methods across three mainstream MLLMs. Results demonstrate that our E$^2$AT achieves the state-of-the-art performance, outperforming existing baselines by an average margin of 34\% across text and image modalities, while maintaining clean task performance. Furthermore, evaluations of real-world embodied intelligent systems highlight the practical applicability of E$^2$AT, paving the way for the development of more secure and reliable multimodal systems. Our code is available on \href{https://anonymous.4open.science/r/E2AT_568}{\textcolor{red}{https://anonymous.4open.science/r/E2AT\_568}}.
VQEL: Enabling Self-Play in Emergent Language Games via Agent-Internal Vector Quantization
Venue: arXiv cs.CL 2026
Year: 2026

Emergent Language (EL) focuses on the emergence of communication among artificial agents. Although symbolic communication channels more closely mirror the discrete nature of human language, learning such protocols remains fundamentally difficult due to the non-differentiability of symbol sampling. Existing approaches typically rely on high-variance gradient estimators such as REINFORCE or on continuous relaxations such as Gumbel-Softmax, both of which suffer from limitations in training stability and scalability. Motivated by cognitive theories that emphasize intrapersonal processes preceding communication, we explore self-play as a substrate for language emergence prior to mutual interaction. We introduce Vector Quantized Emergent Language (VQEL), a novel architecture that incorporates vector quantization into the message generation process. VQEL enables agents to perform self-play using discrete internal representations derived from a learned codebook while preserving end-to-end differentiability. Moreover, the resulting vector-quantized codebook naturally induces a symbolic vocabulary that can be directly transferred and aligned during subsequent mutual play with other agents. Empirical results show that agents pretrained via VQEL self-play achieve more consistent symbol alignment and higher task success when later engaged in mutual interaction. These findings position self-play as a principled and effective mechanism for learning discrete communication protocols, addressing key optimization and representational challenges in emergent language systems.
Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutions
Venue: arXiv cs.CV 2026
Year: 2026

Implicit neural representations (INRs) enable fast video compression and effective video processing, but a single model rarely offers scalable decoding across rates and resolutions. In practice, multi-resolution typically relies on retraining or multi-branch designs, and structured pruning failed to provide a permutation-invariant progressive transmission order. Motivated by the explicit structure and efficiency of Gaussian splatting, we propose D2GV-AR, a deformable 2D Gaussian video representation that enables \emph{arbitrary-scale} rendering and \emph{any-ratio} progressive coding within a single model. We partition each video into fixed-length Groups of Pictures and represent each group with a canonical set of 2D Gaussian primitives, whose temporal evolution is modeled by a neural ordinary differential equation. During training and rendering, we apply scale-aware grouping according to Nyquist sampling theorem to form a nested hierarchy across resolutions. Once trained, primitives can be pruned via a D-optimal subset objective to enable any-ratio progressive coding. Extensive experiments show that D2GV-AR renders at over 250 FPS while matching or surpassing recent INR baselines, enabling multiscale continuous rate--quality adaptation.
MedSimAI: Simulation and Formative Feedback Generation to Enhance Deliberate Practice in Medical Education
Venue: arXiv cs.CY 2026
Year: 2026

Medical education faces challenges in providing scalable, consistent clinical skills training. Simulation with standardized patients (SPs) develops communication and diagnostic skills but remains resource-intensive and variable in feedback quality. Existing AI-based tools show promise yet often lack comprehensive assessment frameworks, evidence of clinical impact, and integration of self-regulated learning (SRL) principles. Through a multi-phase co-design process with medical education experts, we developed MedSimAI, an AI-powered simulation platform that enables deliberate practice through interactive patient encounters with immediate, structured feedback. Leveraging large language models, MedSimAI generates realistic clinical interactions and provides automated assessments aligned with validated evaluation frameworks. In a multi-institutional deployment (410 students; 1,024 encounters across three medical schools), 59.5 percent engaged in repeated practice. At one site, mean Objective Structured Clinical Examination (OSCE) history-taking scores rose from 82.8 to 88.8 (p < 0.001, Cohen's d = 0.75), while a second site's pilot showed no significant change. Automated scoring achieved 87 percent accuracy in identifying proficiency thresholds on the Master Interview Rating Scale (MIRS). Mixed-effects analyses revealed institution and case effects. Thematic analysis of 840 learner reflections highlighted challenges in missed items, organization, review of systems, and empathy. These findings position MedSimAI as a scalable formative platform for history-taking and communication, motivating staged curriculum integration and realism enhancements for advanced learners.
From Dataset to Real-world: General 3D Object Detection via Generalized Cross-domain Few-shot Learning
Venue: arXiv cs.CV 2026
Year: 2026

LiDAR-based 3D object detection models often struggle to generalize to real-world environments due to limited object diversity in existing datasets. To tackle it, we introduce the first generalized cross-domain few-shot (GCFS) task in 3D object detection, aiming to adapt a source-pretrained model to both common and novel classes in a new domain with only few-shot annotations. We propose a unified framework that learns stable target semantics under limited supervision by bridging 2D open-set semantics with 3D spatial reasoning. Specifically, an image-guided multi-modal fusion injects transferable 2D semantic cues into the 3D pipeline via vision-language models, while a physically-aware box search enhances 2D-to-3D alignment via LiDAR priors. To capture class-specific semantics from sparse data, we further introduce contrastive-enhanced prototype learning, which encodes few-shot instances into discriminative semantic anchors and stabilizes representation learning. Extensive experiments on GCFS benchmarks demonstrate the effectiveness and generality of our approach in realistic deployment settings.
Advancing AI Negotiations: A Large-Scale Autonomous Negotiation Competition
Venue: arXiv cs.AI 2026
Year: 2026

We conducted an International AI Negotiation Competition in which participants designed and refined prompts for AI negotiation agents. We then facilitated over 180,000 negotiations between these agents across multiple scenarios with diverse characteristics and objectives. Our findings revealed that principles from human negotiation theory remain crucial even in AI-AI contexts. Surprisingly, warmth -- a traditionally human relationship-building trait -- was consistently associated with superior outcomes across all key performance metrics. Dominant agents, meanwhile, were especially effective at claiming value. Our analysis also revealed unique dynamics in AI-AI negotiations not fully explained by existing theory, including AI-specific technical strategies like chain-of-thought reasoning and prompt injection. When we applied natural language processing (NLP) methods to the full transcripts of all negotiations, we found positivity, gratitude, and question-asking (associated with warmth) were strongly associated with reaching deals as well as objective and subjective value, whereas conversation lengths (associated with dominance) were strongly associated with impasses. The results suggest the need to establish a new theory of AI negotiation, which integrates classic negotiation theory with AI-specific negotiation theories to better understand autonomous negotiations and optimize agent performance.
Generative modelling with jump-diffusions
Venue: arXiv cs.LG 2026
Year: 2026

Score-based diffusion models generate samples from an unknown target distribution using a time-reversed diffusion process. While such models represent state-of-the-art approaches in industrial applications such as artificial image generation, it has recently been noted that their performance can be further improved by considering injection noise with heavy tailed characteristics. Here, I present a generalization of generative diffusion processes to a wide class of non-Gaussian noise processes. I consider forward processes driven by standard Gaussian noise with super-imposed Poisson jumps representing a finite activity Levy process. The generative process is shown to be governed by a generalized score function that depends on the jump amplitude distribution and can be estimated by minimizing a simple MSE loss as in conventional Gaussian models. Both probability flow ODE and SDE formulations are derived using basic technical effort. A detailed implementation for a pure jump process with Laplace distributed amplitudes yields a generalized score function in closed analytical form and is shown to outperform the equivalent Gaussian model in specific parameter regimes.
InftyThink: Breaking the Length Limits of Long-Context Reasoning in Large Language Models
Venue: arXiv cs.CL 2026
Year: 2026

Advanced reasoning in large language models has achieved remarkable performance on challenging tasks, but the prevailing long-context reasoning paradigm faces critical limitations: quadratic computational scaling with sequence length, reasoning constrained by maximum context boundaries, and performance degradation beyond pre-training context windows. Existing approaches primarily compress reasoning chains without addressing the fundamental scaling problem. To overcome these challenges, we introduce InftyThink, a paradigm that transforms monolithic reasoning into an iterative process with intermediate summarization. By interleaving short reasoning segments with concise progress summaries, our approach enables unbounded reasoning depth while maintaining bounded computational costs. This creates a characteristic sawtooth memory pattern that significantly reduces computational complexity compared to traditional approaches. Furthermore, we develop a methodology for reconstructing long-context reasoning datasets into our iterative format, transforming OpenR1-Math into 333K training instances. Experiments across multiple model architectures demonstrate that our approach reduces computational costs while improving performance, with Qwen2.5-Math-7B showing 3-11% improvements across MATH500, AIME24, and GPQA_diamond benchmarks. Our work challenges the assumed trade-off between reasoning depth and computational efficiency, providing a more scalable approach to complex reasoning without architectural modifications.
CtrlRAG: Black-box Document Poisoning Attacks for Retrieval-Augmented Generation of Large Language Models
Venue: arXiv cs.CL 2026
Year: 2026

Retrieval-Augmented Generation (RAG) systems enhance response credibility and traceability by displaying reference contexts, but this transparency simultaneously introduces a novel black-box attack vector. Existing document poisoning attacks, where adversaries inject malicious documents into the knowledge base to manipulate RAG outputs, rely primarily on unrealistic white-box or gray-box assumptions, limiting their practical applicability. To address this gap, we propose CtrlRAG, a two-stage black-box attack that (1) constructs malicious documents containing misinformation or emotion-inducing content and injects them into the knowledge base, and (2) iteratively optimizes them using a localization algorithm and Masked Language Model (MLM) guided on reference context feedback, ensuring their retrieval priority while preserving linguistic naturalness. With only five malicious documents per target question injected into the million-document MS MARCO dataset, CtrlRAG achieves up to 90% attack success rates on commercial LLMs (e.g., GPT-4o), a 30% improvement over optimal baselines, in both *Emotion Manipulation* and *Hallucination Amplification* tasks. Furthermore, we show that existing defenses fail to balance security and performance. To mitigate this challenge, we introduce a dynamic *Knowledge Expansion* defense strategy based on *Parametric/Non-parametric Memory Confrontation*, blocking 78% of attacks while maintaining 95.5% system accuracy. Our findings reveal critical vulnerabilities in RAG systems and provide effective defense strategies.
Are We Truly Forgetting? A Critical Re-examination of Machine Unlearning Evaluation Protocols
Venue: arXiv cs.LG 2026
Year: 2026

Machine unlearning is a process to remove specific data points from a trained model while maintaining the performance on the retain data, addressing privacy or legal requirements. Despite its importance, existing unlearning evaluations tend to focus on logit-based metrics under small-scale scenarios. We observe that this could lead to a false sense of security in unlearning approaches under real-world scenarios. In this paper, we conduct a comprehensive evaluation that employs representation-based evaluations of the unlearned model under large-scale scenarios to verify whether the unlearning approaches truly eliminate the targeted data from the model's representation perspective. Our analysis reveals that current state-of-the-art unlearning approaches either completely degrade the representational quality of the unlearned model or merely modify the classifier, thereby achieving superior logit-based performance while maintaining representational similarity to the original model. Furthermore, we introduce a novel unlearning evaluation scenario in which the forgetting classes exhibit semantic similarity to downstream task classes, necessitating that feature representations diverge significantly from those of the original model, thus enabling a more thorough evaluation from a representation perspective. We hope our benchmark will serve as a standardized protocol for evaluating unlearning algorithms under realistic conditions.
A Comprehensive Survey of Mixture-of-Experts: Algorithms, Theory, and Applications
Venue: arXiv cs.LG 2026
Year: 2026

Artificial intelligence (AI) has achieved astonishing successes in many domains, especially with the recent breakthroughs in the development of foundational large models. These large models, leveraging their extensive training data, provide versatile solutions for a wide range of downstream tasks. However, as modern datasets become increasingly diverse and complex, the development of large AI models faces two major challenges: (1) the enormous consumption of computational resources and deployment difficulties, and (2) the difficulty in fitting heterogeneous and complex data, which limits the usability of the models. Mixture of Experts (MoE) models has recently attracted much attention in addressing these challenges, by dynamically selecting and activating the most relevant sub-models to process input data. It has been shown that MoEs can significantly improve model performance and efficiency with fewer resources, particularly excelling in handling large-scale, multimodal data. Given the tremendous potential MoE has demonstrated across various domains, it is urgent to provide a comprehensive summary of recent advancements of MoEs in many important fields. Existing surveys on MoE have their limitations, e.g., being outdated or lacking discussion on certain key areas, and we aim to address these gaps. In this paper, we first introduce the basic design of MoE, including gating functions, expert networks, routing mechanisms, training strategies, and system design. We then explore the algorithm design of MoE in important machine learning paradigms such as continual learning, meta-learning, multi-task learning, and reinforcement learning. Additionally, we summarize theoretical studies aimed at understanding MoE and review its applications in computer vision and natural language processing. Finally, we discuss promising future research directions.