OpenRaiser/Intern-Atlas huggingface dataset:
HyperArm Bandit Optimization: A Novel approach to Hyperparameter Optimization and an Analysis of Bandit Algorithms in Stochastic and Adversarial Settings
Venue: arXiv cs.LG 2025
Year: 2025

This paper explores the application of bandit algorithms in both stochastic and adversarial settings, with a focus on theoretical analysis and practical applications. The study begins by introducing bandit problems, distinguishing between stochastic and adversarial variants, and examining key algorithms such as Explore-Then-Commit (ETC), Upper Confidence Bound (UCB), and Exponential-Weight Algorithm for Exploration and Exploitation (EXP3). Theoretical regret bounds are analyzed to compare the performance of these algorithms. The paper then introduces a novel framework, HyperArm Bandit Optimization (HABO), which applies EXP3 to hyperparameter tuning in machine learning models. Unlike traditional methods that treat entire configurations as arms, HABO treats individual hyperparameters as super-arms, and its potential configurations as sub-arms, enabling dynamic resource allocation and efficient exploration. Experimental results demonstrate HABO's effectiveness in classification and regression tasks, outperforming Bayesian Optimization in terms of computational efficiency and accuracy. The paper concludes with insights into the convergence guarantees of HABO and its potential for scalable and robust hyperparameter optimization.
Enhance Exploration in Safe Reinforcement Learning with Contrastive Representation Learning
Venue: arXiv cs.LG 2025
Year: 2025

In safe reinforcement learning, agent needs to balance between exploration actions and safety constraints. Following this paradigm, domain transfer approaches learn a prior Q-function from the related environments to prevent unsafe actions. However, because of the large number of false positives, some safe actions are never executed, leading to inadequate exploration in sparse-reward environments. In this work, we aim to learn an efficient state representation to balance the exploration and safety-prefer action in a sparse-reward environment. Firstly, the image input is mapped to latent representation by an auto-encoder. A further contrastive learning objective is employed to distinguish safe and unsafe states. In the learning phase, the latent distance is used to construct an additional safety check, which allows the agent to bias the exploration if it visits an unsafe state. To verify the effectiveness of our method, the experiment is carried out in three navigation-based MiniGrid environments. The result highlights that our method can explore the environment better while maintaining a good balance between safety and efficiency.
Collaborative Speculative Inference for Efficient LLM Inference Serving
Venue: arXiv cs.DC 2025
Year: 2025

Speculative inference is a promising paradigm employing small speculative models (SSMs) as drafters to generate draft tokens, which are subsequently verified in parallel by the target large language model (LLM). This approach enhances the efficiency of inference serving by reducing LLM inference latency and costs while preserving generation quality. However, existing speculative methods face critical challenges, including inefficient resource utilization and limited draft acceptance, which constrain their scalability and overall effectiveness. To overcome these obstacles, we present CoSine, a novel speculative inference system that decouples sequential speculative decoding from parallel verification, enabling efficient collaboration among multiple nodes. Specifically, CoSine routes inference requests to specialized drafters based on their expertise and incorporates a confidence-based token fusion mechanism to synthesize outputs from cooperating drafters, ensuring high-quality draft generation. Additionally, CoSine dynamically orchestrates the execution of speculative decoding and verification in a pipelined manner, employing batch scheduling to selectively group requests and adaptive speculation control to minimize idle periods. By optimizing parallel workflows through heterogeneous node collaboration, CoSine balances draft generation and verification throughput in real-time, thereby maximizing resource utilization. Experimental results demonstrate that CoSine achieves superior performance compared to state-of-the-art speculative approaches. Notably, with equivalent resource costs, CoSine achieves up to a 23.2% decrease in latency and a 32.5% increase in throughput compared to baseline methods.
Generative Binary Memory: Pseudo-Replay Class-Incremental Learning on Binarized Embeddings
Venue: arXiv cs.LG 2025
Year: 2025

In dynamic environments where new concepts continuously emerge, Deep Neural Networks (DNNs) must adapt by learning new classes while retaining previously acquired ones. This challenge is addressed by Class-Incremental Learning (CIL). This paper introduces Generative Binary Memory (GBM), a novel CIL pseudo-replay approach which generates synthetic binary pseudo-exemplars. Relying on Bernoulli Mixture Models (BMMs), GBM effectively models the multi-modal characteristics of class distributions, in a latent, binary space. With a specifically-designed feature binarizer, our approach applies to any conventional DNN. GBM also natively supports Binary Neural Networks (BNNs) for highly-constrained model sizes in embedded systems. The experimental results demonstrate that GBM achieves higher than state-of-the-art average accuracy on CIFAR100 (+2.9%) and TinyImageNet (+1.5%) for a ResNet-18 equipped with our binarizer. GBM also outperforms emerging CIL methods for BNNs, with +3.1% in final accuracy and x4.7 memory reduction, on CORE50.
Autonomous Robotic Radio Source Localization via a Novel Gaussian Mixture Filtering Approach
Venue: arXiv cs.RO 2025
Year: 2025

This study proposes a new Gaussian Mixture Filter (GMF) to improve the estimation performance for the autonomous robotic radio signal source search and localization problem in unknown environments. The proposed filter is first tested with a benchmark numerical problem to validate the performance with other state-of-the-practice approaches such as Particle Filter (PF) and Particle Gaussian Mixture (PGM) filters. Then the proposed approach is tested and compared against PF and PGM filters in real-world robotic field experiments to validate its impact for real-world applications. The considered real-world scenarios have partial observability with the range-only measurement and uncertainty with the measurement model. The results show that the proposed filter can handle this partial observability effectively whilst showing improved performance compared to PF, reducing the computation requirements while demonstrating improved robustness over compared techniques.
Piece it Together: Part-Based Concepting with IP-Priors
Venue: arXiv cs.CV 2025
Year: 2025

Advanced generative models excel at synthesizing images but often rely on text-based conditioning. Visual designers, however, often work beyond language, directly drawing inspiration from existing visual elements. In many cases, these elements represent only fragments of a potential concept-such as an uniquely structured wing, or a specific hairstyle-serving as inspiration for the artist to explore how they can come together creatively into a coherent whole. Recognizing this need, we introduce a generative framework that seamlessly integrates a partial set of user-provided visual components into a coherent composition while simultaneously sampling the missing parts needed to generate a plausible and complete concept. Our approach builds on a strong and underexplored representation space, extracted from IP-Adapter+, on which we train IP-Prior, a lightweight flow-matching model that synthesizes coherent compositions based on domain-specific priors, enabling diverse and context-aware generations. Additionally, we present a LoRA-based fine-tuning strategy that significantly improves prompt adherence in IP-Adapter+ for a given task, addressing its common trade-off between reconstruction quality and prompt adherence.
CINEMA: Coherent Multi-Subject Video Generation via MLLM-Based Guidance
Venue: arXiv cs.CV 2025
Year: 2025

Video generation has witnessed remarkable progress with the advent of deep generative models, particularly diffusion models. While existing methods excel in generating high-quality videos from text prompts or single images, personalized multi-subject video generation remains a largely unexplored challenge. This task involves synthesizing videos that incorporate multiple distinct subjects, each defined by separate reference images, while ensuring temporal and spatial consistency. Current approaches primarily rely on mapping subject images to keywords in text prompts, which introduces ambiguity and limits their ability to model subject relationships effectively. In this paper, we propose CINEMA, a novel framework for coherent multi-subject video generation by leveraging Multimodal Large Language Model (MLLM). Our approach eliminates the need for explicit correspondences between subject images and text entities, mitigating ambiguity and reducing annotation effort. By leveraging MLLM to interpret subject relationships, our method facilitates scalability, enabling the use of large and diverse datasets for training. Furthermore, our framework can be conditioned on varying numbers of subjects, offering greater flexibility in personalized content creation. Through extensive evaluations, we demonstrate that our approach significantly improves subject consistency, and overall video coherence, paving the way for advanced applications in storytelling, interactive media, and personalized video generation.
Improving Medical Waste Classification with Hybrid Capsule Networks
Venue: arXiv cs.CV 2025
Year: 2025

The improper disposal and mismanagement of medical waste pose severe environmental and public health risks, contributing to greenhouse gas emissions and the spread of infectious diseases. Efficient and accurate medical waste classification is crucial for mitigating these risks. We explore the integration of capsule networks with a pretrained DenseNet model to improve medical waste classification. To the best of our knowledge, capsule networks have not yet been applied to this task, making this study the first to assess their effectiveness. A diverse dataset of medical waste images collected from multiple public sources, is used to evaluate three model configurations: (1) a pretrained DenseNet model as a baseline, (2) a pretrained DenseNet with frozen layers combined with a capsule network, and (3) a pretrained DenseNet with unfrozen layers combined with a capsule network. Experimental results demonstrate that incorporating capsule networks improves classification performance, with F1 scores increasing from 0.89 (baseline) to 0.92 (hybrid model with unfrozen layers). This highlights the potential of capsule networks to address the spatial limitations of traditional convolutional models and improve classification robustness. While the capsule-enhanced model demonstrated improved classification performance, direct comparisons with prior studies were challenging due to differences in dataset size and diversity. Previous studies relied on smaller, domain-specific datasets, which inherently yielded higher accuracy. In contrast, our study employs a significantly larger and more diverse dataset, leading to better generalization but introducing additional classification challenges. This highlights the trade-off between dataset complexity and model performance.
BeamLLM: Vision-Empowered mmWave Beam Prediction with Large Language Models
Venue: arXiv cs.LG 2025
Year: 2025

In this paper, we propose BeamLLM, a vision-aided millimeter-wave (mmWave) beam prediction framework leveraging large language models (LLMs) to address the challenges of high training overhead and latency in mmWave communication systems. By combining computer vision (CV) with LLMs' cross-modal reasoning capabilities, the framework extracts user equipment (UE) positional features from RGB images and aligns visual-temporal features with LLMs' semantic space through reprogramming techniques. Evaluated on a realistic vehicle-to-infrastructure (V2I) scenario, the proposed method achieves 61.01% top-1 accuracy and 97.39% top-3 accuracy in standard prediction tasks, significantly outperforming traditional deep learning models. In few-shot prediction scenarios, the performance degradation is limited to 12.56% (top-1) and 5.55% (top-3) from time sample 1 to 10, demonstrating superior prediction capability.
Learning Personalized Driving Styles via Reinforcement Learning from Human Feedback
Venue: arXiv cs.RO 2025
Year: 2025

Generating human-like and adaptive trajectories is essential for autonomous driving in dynamic environments. While generative models have shown promise in synthesizing feasible trajectories, they often fail to capture the nuanced variability of personalized driving styles due to dataset biases and distributional shifts. To address this, we introduce TrajHF, a human feedback-driven finetuning framework for generative trajectory models, designed to align motion planning with diverse driving styles. TrajHF incorporates multi-conditional denoiser and reinforcement learning with human feedback to refine multi-modal trajectory generation beyond conventional imitation learning. This enables better alignment with human driving preferences while maintaining safety and feasibility constraints. TrajHF achieves performance comparable to the state-of-the-art on NavSim benchmark. TrajHF sets a new paradigm for personalized and adaptable trajectory generation in autonomous driving.
EFC++: Elastic Feature Consolidation with Prototype Re-balancing for Cold Start Exemplar-free Incremental Learning
Venue: arXiv cs.CV 2025
Year: 2025

Exemplar-free Class Incremental Learning (EFCIL) aims to learn from a sequence of tasks without having access to previous task data. In this paper, we consider the challenging Cold Start scenario in which insufficient data is available in the first task to learn a high-quality backbone. This is especially challenging for EFCIL since it requires high plasticity, resulting in feature drift which is difficult to compensate for in the exemplar-free setting. To address this problem, we propose an effective approach to consolidate feature representations by regularizing drift in directions highly relevant to previous tasks while employing prototypes to reduce task-recency bias. Our approach, which we call Elastic Feature Consolidation++ (EFC++) exploits a tractable second-order approximation of feature drift based on a proposed Empirical Feature Matrix (EFM). The EFM induces a pseudo-metric in feature space which we use to regularize feature drift in important directions and to update Gaussian prototypes. In addition, we introduce a post-training prototype re-balancing phase that updates classifiers to compensate for feature drift. Experimental results on CIFAR-100, Tiny-ImageNet, ImageNet-Subset, ImageNet-1K and DomainNet demonstrate that EFC++ is better able to learn new tasks by maintaining model plasticity and significantly outperforms the state-of-the-art.
An Almost Quadratic Vertex Kernel for Subset Feedback Arc Set in Tournaments
Venue: arXiv cs.DS 2025
Year: 2025

In the Feedback Arc Set in Tournaments (Subset-FAST) problem, we are given a tournament $D$ and a positive integer $k$, and the objective is to determine whether there exists an arc set $S \subseteq A(D)$ of size at most $k$ whose removal makes the graph acyclic. This problem is well-known to be equivalent to a natural tournament ranking problem, whose task is to rank players in a tournament such that the number of pairs in which the lower-ranked player defeats the higher-ranked player is no more than $k$. Using the PTAS for Subset-FAST [STOC 2007], Bessy et al. [JCSS 2011] present a $(2 + \varepsilon)k$-vertex kernel for this problem, given any fixed $\varepsilon > 0$. A generalization of Subset-FAST, called Subset-FAST, further includes an additional terminal subset $T \subseteq V(D)$ in the input. The goal of Subset-FAST is to determine whether there is an arc set $S \subseteq A(D)$ of size at most $k$ whose removal ensures that no directed cycle passes through any terminal in $T$. Prior to our work, no polynomial kernel for Subset-FAST was known. In our work, we show that Subset-FAST admits an $\mathcal{O}((αk)^{2})$-vertex kernel, provided that Subset-FAST has an approximation algorithm with an approximation ratio $α$. Consequently, based on the known $\mathcal{O}(\log k \log \log k)$-approximation algorithm, we obtain an almost quadratic kernel for Subset-FAST.
The Willing Kingdon Clifford Algebra Library
Venue: arXiv cs.MS 2025
Year: 2025

Kingdon is an open-source Python package designed to seamlessly integrate Geometric Algebra (GA) into existing workflows. Unlike previous GA libraries, kingdon is input-type-agnostic, and hence supports GA's over e.g. PyTorch tensors, NumPy arrays, or SymPy symbolic expressions, to name but a few. Despite this refusal to specialize, it delivers high performance by symbolically optimizing operators and leveraging input sparsity for Just-In-Time compiled expressions. Additionally, its visualization capabilities in Jupyter notebooks using ganja align with the rapid prototyping workflow common to scientific research.
SortingEnv: An Extendable RL-Environment for an Industrial Sorting Process
Venue: arXiv cs.LG 2025
Year: 2025

We present a novel reinforcement learning (RL) environment designed to both optimize industrial sorting systems and study agent behavior in evolving spaces. In simulating material flow within a sorting process our environment follows the idea of a digital twin, with operational parameters like belt speed and occupancy level. To reflect real-world challenges, we integrate common upgrades to industrial setups, like new sensors or advanced machinery. It thus includes two variants: a basic version focusing on discrete belt speed adjustments and an advanced version introducing multiple sorting modes and enhanced material composition observations. We detail the observation spaces, state update mechanisms, and reward functions for both environments. We further evaluate the efficiency of common RL algorithms like Proximal Policy Optimization (PPO), Deep-Q-Networks (DQN), and Advantage Actor Critic (A2C) in comparison to a classical rule-based agent (RBA). This framework not only aids in optimizing industrial processes but also provides a foundation for studying agent behavior and transferability in evolving environments, offering insights into model performance and practical implications for real-world RL applications.
OmniSTVG: Toward Spatio-Temporal Omni-Object Video Grounding
Venue: arXiv cs.CV 2025
Year: 2025

In this paper, we propose spatio-temporal omni-object video grounding, dubbed OmniSTVG, a new STVG task that aims at localizing spatially and temporally all targets mentioned in the textual query from videos. Compared to classic STVG locating only a single target, OmniSTVG enables localization of not only an arbitrary number of text-referred targets but also their interacting counterparts in the query from the video, making it more flexible and practical in real scenarios for comprehensive understanding. In order to facilitate exploration of OmniSTVG, we introduce BOSTVG, a large-scale benchmark dedicated to OmniSTVG. Specifically, our BOSTVG consists of 10,018 videos with 10.2M frames and covers a wide selection of 287 classes from diverse scenarios. Each sequence in BOSTVG, paired with a free-form textual query, encompasses a varying number of targets ranging from 1 to 10. To ensure high quality, each video is manually annotated with meticulous inspection and refinement. To our best knowledge, BOSTVG is to date the first and the largest benchmark for OmniSTVG. To encourage future research, we introduce a simple yet effective approach, named OmniTube, which, drawing inspiration from Transformer-based STVG methods, is specially designed for OmniSTVG and demonstrates promising results. By releasing BOSTVG, we hope to go beyond classic STVG by locating every object appearing in the query for more comprehensive understanding, opening up a new direction for STVG. Our benchmark, model, and results will be released at https://github.com/JellyYao3000/OmniSTVG.
CountPath: Automating Fragment Counting in Digital Pathology
Venue: arXiv cs.CV 2025
Year: 2025

Quality control of medical images is a critical component of digital pathology, ensuring that diagnostic images meet required standards. A pre-analytical task within this process is the verification of the number of specimen fragments, a process that ensures that the number of fragments on a slide matches the number documented in the macroscopic report. This step is important to ensure that the slides contain the appropriate diagnostic material from the grossing process, thereby guaranteeing the accuracy of subsequent microscopic examination and diagnosis. Traditionally, this assessment is performed manually, requiring significant time and effort while being subject to significant variability due to its subjective nature. To address these challenges, this study explores an automated approach to fragment counting using the YOLOv9 and Vision Transformer models. Our results demonstrate that the automated system achieves a level of performance comparable to expert assessments, offering a reliable and efficient alternative to manual counting. Additionally, we present findings on interobserver variability, showing that the automated approach achieves an accuracy of 86%, which falls within the range of variation observed among experts (82-88%), further supporting its potential for integration into routine pathology workflows.
Interactive Multimodal Fusion with Temporal Modeling
Venue: arXiv cs.CV 2025
Year: 2025

This paper presents our method for the estimation of valence-arousal (VA) in the 8th Affective Behavior Analysis in-the-Wild (ABAW) competition. Our approach integrates visual and audio information through a multimodal framework. The visual branch uses a pre-trained ResNet model to extract spatial features from facial images. The audio branches employ pre-trained VGG models to extract VGGish and LogMel features from speech signals. These features undergo temporal modeling using Temporal Convolutional Networks (TCNs). We then apply cross-modal attention mechanisms, where visual features interact with audio features through query-key-value attention structures. Finally, the features are concatenated and passed through a regression layer to predict valence and arousal. Our method achieves competitive performance on the Aff-Wild2 dataset, demonstrating effective multimodal fusion for VA estimation in-the-wild.
From Linear to Spline-Based Classification:Developing and Enhancing SMPA for Noisy Non-Linear Datasets
Venue: arXiv cs.LG 2025
Year: 2025

Building upon the concepts and mechanisms used for the development in Moving Points Algorithm, we will now explore how non linear decision boundaries can be developed for classification tasks. First we will look at the classification performance of MPA and some minor developments in the original algorithm. We then discuss the concepts behind using cubic splines for classification with a similar learning mechanism and finally analyze training results on synthetic datasets with known properties.