OpenRaiser/Intern-Atlas huggingface dataset:
HARMONIC: A Framework for Explanatory Cognitive Robots
Venue: arXiv cs.RO 2024
Year: 2024

We present HARMONIC, a framework for implementing cognitive robots that transforms general-purpose robots into trusted teammates capable of complex decision-making, natural communication and human-level explanation. The framework supports interoperability between a strategic (cognitive) layer for high-level decision-making and a tactical (robot) layer for low-level control and execution. We describe the core features of the framework and our initial implementation, in which HARMONIC was deployed on a simulated UGV and drone involved in a multi-robot search and retrieval task.
DualAD: Dual-Layer Planning for Reasoning in Autonomous Driving
Venue: arXiv cs.RO 2024
Year: 2024

We present a novel autonomous driving framework, DualAD, designed to imitate human reasoning during driving. DualAD comprises two layers: a rule-based motion planner at the bottom layer that handles routine driving tasks requiring minimal reasoning, and an upper layer featuring a rule-based text encoder that converts driving scenarios from absolute states into text description. This text is then processed by a large language model (LLM) to make driving decisions. The upper layer intervenes in the bottom layer's decisions when potential danger is detected, mimicking human reasoning in critical situations. Closed-loop experiments demonstrate that DualAD, using a zero-shot pre-trained model, significantly outperforms rule-based motion planners that lack reasoning abilities. Our experiments also highlight the effectiveness of the text encoder, which considerably enhances the model's scenario understanding. Additionally, the integrated DualAD model improves with stronger LLMs, indicating the framework's potential for further enhancement. Code and benchmarks are available at github.com/TUM-AVS/DualAD.
Inferring Alt-text For UI Icons With Large Language Models During App Development
Venue: arXiv cs.HC 2024
Year: 2024

Ensuring accessibility in mobile applications remains a significant challenge, particularly for visually impaired users who rely on screen readers. User interface icons are essential for navigation and interaction and often lack meaningful alt-text, creating barriers to effective use. Traditional deep learning approaches for generating alt-text require extensive datasets and struggle with the diversity and imbalance of icon types. More recent Vision Language Models (VLMs) require complete UI screens, which can be impractical during the iterative phases of app development. To address these issues, we introduce a novel method using Large Language Models (LLMs) to autonomously generate informative alt-text for mobile UI icons with partial UI data. By incorporating icon context, that include class, resource ID, bounds, OCR-detected text, and contextual information from parent and sibling nodes, we fine-tune an off-the-shelf LLM on a small dataset of approximately 1.4k icons, yielding IconDesc. In an empirical evaluation and a user study IconDesc demonstrates significant improvements in generating relevant alt-text. This ability makes IconDesc an invaluable tool for developers, aiding in the rapid iteration and enhancement of UI accessibility.
A Sim-to-Real Vision-based Lane Keeping System for a 1:10-scale Autonomous Vehicle
Venue: arXiv cs.RO 2024
Year: 2024

In recent years, several competitions have highlighted the need to investigate vision-based solutions to address scenarios with functional insufficiencies in perception, world modeling and localization. This article presents the Vision-based Lane Keeping System (VbLKS) developed by the DEI-Unipd Team within the context of the Bosch Future Mobility Challenge 2022. The main contribution lies in a Simulation-to-Reality (Sim2Real) GPS-denied VbLKS for a 1:10-scale autonomous vehicle. In this VbLKS, the input to a tailored Pure Pursuit (PP) based control strategy, namely the Lookahead Heading Error (LHE), is estimated at a constant lookahead distance employing a Convolutional Neural Network (CNN). A training strategy for a compact CNN is proposed, emphasizing data generation and augmentation on simulated camera images from a 3D Gazebo simulator, and enabling real-time operation on low-level hardware. A tailored PP-based lateral controller equipped with a derivative action and a PP-based velocity reference generation are implemented. Tuning ranges are established through a systematic time-delay stability analysis. Validation in a representative controlled laboratory setting is provided.
Self-supervised Pretraining for Cardiovascular Magnetic Resonance Cine Segmentation
Venue: arXiv cs.CV 2024
Year: 2024

Self-supervised pretraining (SSP) has shown promising results in learning from large unlabeled datasets and, thus, could be useful for automated cardiovascular magnetic resonance (CMR) short-axis cine segmentation. However, inconsistent reports of the benefits of SSP for segmentation have made it difficult to apply SSP to CMR. Therefore, this study aimed to evaluate SSP methods for CMR cine segmentation. To this end, short-axis cine stacks of 296 subjects (90618 2D slices) were used for unlabeled pretraining with four SSP methods; SimCLR, positional contrastive learning, DINO, and masked image modeling (MIM). Subsets of varying numbers of subjects were used for supervised fine-tuning of 2D models for each SSP method, as well as to train a 2D baseline model from scratch. The fine-tuned models were compared to the baseline using the 3D Dice similarity coefficient (DSC) in a test dataset of 140 subjects. The SSP methods showed no performance gains with the largest supervised fine-tuning subset compared to the baseline (DSC = 0.89). When only 10 subjects (231 2D slices) are available for supervised training, SSP using MIM (DSC = 0.86) improves over training from scratch (DSC = 0.82). This study found that SSP is valuable for CMR cine segmentation when labeled training data is scarce, but does not aid state-of-the-art deep learning methods when ample labeled data is available. Moreover, the choice of SSP method is important. The code is publicly available at: https://github.com/q-cardIA/ssp-cmr-cine-segmentation
AI-Powered Augmented Reality for Satellite Assembly, Integration and Test
Venue: arXiv cs.CV 2024
Year: 2024

The integration of Artificial Intelligence (AI) and Augmented Reality (AR) is set to transform satellite Assembly, Integration, and Testing (AIT) processes by enhancing precision, minimizing human error, and improving operational efficiency in cleanroom environments. This paper presents a technical description of the European Space Agency's (ESA) project "AI for AR in Satellite AIT," which combines real-time computer vision and AR systems to assist technicians during satellite assembly. Leveraging Microsoft HoloLens 2 as the AR interface, the system delivers context-aware instructions and real-time feedback, tackling the complexities of object recognition and 6D pose estimation in AIT workflows. All AI models demonstrated over 70% accuracy, with the detection model exceeding 95% accuracy, indicating a high level of performance and reliability. A key contribution of this work lies in the effective use of synthetic data for training AI models in AR applications, addressing the significant challenges of obtaining real-world datasets in highly dynamic satellite environments, as well as the creation of the Segmented Anything Model for Automatic Labelling (SAMAL), which facilitates the automatic annotation of real data, achieving speeds up to 20 times faster than manual human annotation. The findings demonstrate the efficacy of AI-driven AR systems in automating critical satellite assembly tasks, setting a foundation for future innovations in the space industry.
EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation
Venue: arXiv cs.CV 2024
Year: 2024

Current auto-regressive mesh generation methods suffer from issues such as incompleteness, insufficient detail, and poor generalization. In this paper, we propose an Auto-regressive Auto-encoder (ArAE) model capable of generating high-quality 3D meshes with up to 4,000 faces at a spatial resolution of $512^3$. We introduce a novel mesh tokenization algorithm that efficiently compresses triangular meshes into 1D token sequences, significantly enhancing training efficiency. Furthermore, our model compresses variable-length triangular meshes into a fixed-length latent space, enabling training latent diffusion models for better generalization. Extensive experiments demonstrate the superior quality, diversity, and generalization capabilities of our model in both point cloud and image-conditioned mesh generation tasks.
Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstruction
Venue: arXiv cs.RO 2024
Year: 2024

Humans can learn to manipulate new objects by simply watching others; providing robots with the ability to learn from such demonstrations would enable a natural interface specifying new behaviors. This work develops Robot See Robot Do (RSRD), a method for imitating articulated object manipulation from a single monocular RGB human demonstration given a single static multi-view object scan. We first propose 4D Differentiable Part Models (4D-DPM), a method for recovering 3D part motion from a monocular video with differentiable rendering. This analysis-by-synthesis approach uses part-centric feature fields in an iterative optimization which enables the use of geometric regularizers to recover 3D motions from only a single video. Given this 4D reconstruction, the robot replicates object trajectories by planning bimanual arm motions that induce the demonstrated object part motion. By representing demonstrations as part-centric trajectories, RSRD focuses on replicating the demonstration's intended behavior while considering the robot's own morphological limits, rather than attempting to reproduce the hand's motion. We evaluate 4D-DPM's 3D tracking accuracy on ground truth annotated 3D part trajectories and RSRD's physical execution performance on 9 objects across 10 trials each on a bimanual YuMi robot. Each phase of RSRD achieves an average of 87% success rate, for a total end-to-end success rate of 60% across 90 trials. Notably, this is accomplished using only feature fields distilled from large pretrained vision models -- without any task-specific training, fine-tuning, dataset collection, or annotation. Project page: https://robot-see-robot-do.github.io
Robust optimization and uncertainty quantification in the nonlinear mechanics of an elevator brake system
Venue: arXiv cs.CE 2024
Year: 2024

This paper deals with nonlinear mechanics of an elevator brake system subjected to uncertainties. A deterministic model that relates the braking force with uncertain parameters is deduced from mechanical equilibrium conditions. In order to take into account parameters variabilities, a parametric probabilistic approach is employed. In this stochastic formalism, the uncertain parameters are modeled as random variables, with distributions specified by the maximum entropy principle. The uncertainties are propagated by the Monte Carlo method, which provides a detailed statistical characterization of the response. This work still considers the optimum design of the brake system, formulating and solving nonlinear optimization problems, with and without the uncertainties effects.
A Survey on Multimodal Benchmarks: In the Era of Large AI Models
Venue: arXiv cs.AI 2024
Year: 2024

The rapid evolution of Multimodal Large Language Models (MLLMs) has brought substantial advancements in artificial intelligence, significantly enhancing the capability to understand and generate multimodal content. While prior studies have largely concentrated on model architectures and training methodologies, a thorough analysis of the benchmarks used for evaluating these models remains underexplored. This survey addresses this gap by systematically reviewing 211 benchmarks that assess MLLMs across four core domains: understanding, reasoning, generation, and application. We provide a detailed analysis of task designs, evaluation metrics, and dataset constructions, across diverse modalities. We hope that this survey will contribute to the ongoing advancement of MLLM research by offering a comprehensive overview of benchmarking practices and identifying promising directions for future work. An associated GitHub repository collecting the latest papers is available.
Non-cooperative rational synthesis problem for probabilistic strategies
Venue: arXiv cs.GT 2024
Year: 2024

We study the decidability and complexity of non-cooperative rational synthesis problem (abbreviated as NCRSP) for some classes of probabilistic strategies. We show that NCRSP for stationary strategies and Muller objectives is in 3-EXPTIME, and if we restrict the strategies of environment players to be positional, NCRSP becomes NEXPSPACE solvable. On the other hand, NCRSP_>, which is a variant of NCRSP, is shown to be undecidable even for pure finite-state strategies and terminal reachability objectives. Finally, we show that NCRSP becomes EXPTIME solvable if we restrict the memory of a strategy to be the most recently visited t vertices where t is linear in the size of the game.
A Survey on Neural Architecture Search Based on Reinforcement Learning
Venue: arXiv cs.LG 2024
Year: 2024

The automation of feature extraction of machine learning has been successfully realized by the explosive development of deep learning. However, the structures and hyperparameters of deep neural network architectures also make huge difference on the performance in different tasks. The process of exploring optimal structures and hyperparameters often involves a lot of tedious human intervene. As a result, a legitimate question is to ask for the automation of searching for optimal network structures and hyperparameters. The work of automation of exploring optimal hyperparameters is done by Hyperparameter Optimization. Neural Architecture Search is aimed to automatically find the best network structure given specific tasks. In this paper, we firstly introduced the overall development of Neural Architecture Search and then focus mainly on providing an overall and understandable survey about Neural Architecture Search works that are relevant with reinforcement learning, including improvements and variants based on the hope of satisfying more complex structures and resource-insufficient environment.
Data-Prep-Kit: getting your data ready for LLM application development
Venue: arXiv cs.AI 2024
Year: 2024

Data preparation is the first and a very important step towards any Large Language Model (LLM) development. This paper introduces an easy-to-use, extensible, and scale-flexible open-source data preparation toolkit called Data Prep Kit (DPK). DPK is architected and designed to enable users to scale their data preparation to their needs. With DPK they can prepare data on a local machine or effortlessly scale to run on a cluster with thousands of CPU Cores. DPK comes with a highly scalable, yet extensible set of modules that transform natural language and code data. If the user needs additional transforms, they can be easily developed using extensive DPK support for transform creation. These modules can be used independently or pipelined to perform a series of operations. In this paper, we describe DPK architecture and show its performance from a small scale to a very large number of CPUs. The modules from DPK have been used for the preparation of Granite Models [1] [2]. We believe DPK is a valuable contribution to the AI community to easily prepare data to enhance the performance of their LLM models or to fine-tune models with Retrieval-Augmented Generation (RAG).
Autonomous Network Defence using Reinforcement Learning
Venue: arXiv cs.AI 2024
Year: 2024

In the network security arms race, the defender is significantly disadvantaged as they need to successfully detect and counter every malicious attack. In contrast, the attacker needs to succeed only once. To level the playing field, we investigate the effectiveness of autonomous agents in a realistic network defence scenario. We first outline the problem, provide the background on reinforcement learning and detail our proposed agent design. Using a network environment simulation, with 13 hosts spanning 3 subnets, we train a novel reinforcement learning agent and show that it can reliably defend continual attacks by two advanced persistent threat (APT) red agents: one with complete knowledge of the network layout and another which must discover resources through exploration but is more general.
Evaluation of Security of ML-based Watermarking: Copy and Removal Attacks
Venue: arXiv cs.CV 2024
Year: 2024

The vast amounts of digital content captured from the real world or AI-generated media necessitate methods for copyright protection, traceability, or data provenance verification. Digital watermarking serves as a crucial approach to address these challenges. Its evolution spans three generations: handcrafted, autoencoder-based, and foundation model based methods. While the robustness of these systems is well-documented, the security against adversarial attacks remains underexplored. This paper evaluates the security of foundation models' latent space digital watermarking systems that utilize adversarial embedding techniques. A series of experiments investigate the security dimensions under copy and removal attacks, providing empirical insights into these systems' vulnerabilities. All experimental codes and results are available at https://github.com/vkinakh/ssl-watermarking-attacks .
Learning Beamforming in Cell-Free Massive MIMO ISAC Systems
Venue: arXiv cs.IT 2024
Year: 2024

Beamforming design is critical for the efficient operation of integrated sensing and communication (ISAC) MIMO systems. ISAC beamforming design in cell-free massive MIMO systems, compared to colocated MIMO systems, is more challenging due to the additional complexity of the distributed large number of access points (APs). To address this problem, this paper first shows that graph neural networks (GNNs) are a suitable machine learning framework. Then, it develops a novel heterogeneous GNN model inspired by the specific characteristics of the cell-free ISAC MIMO systems. This model enables the low-complexity scaling of the cell-free ISAC system and does not require full retraining when additional APs are added or removed. Our results show that the proposed architecture can achieve near-optimal performance, and applies well to various network structures.
Leader Selection and Follower Association for UE-centric Distributed Learning in Future Wireless Networks
Venue: arXiv cs.NI 2024
Year: 2024

User equipment (UE) devices with high compute performance acting on data with dynamic and stochastic nature to train Artificial Intelligence/Machine Learning (AI/ML) models call for real-time, agile distributed machine learning (DL) algorithms. Consequently, we focus on UE-centric DL algorithms where UEs initiate requests to adapt AI/ML models for better performance, e.g., locally refined AI/ML models among a set of headsets or smartphones. This new setup requires selecting a set of UEs as aggregators (here called leaders) and another set as followers, where all UEs update their models based on their local data, and followers share theirs with leaders for aggregation. From a networking perspective, the first question is how to select leaders and associate followers efficiently. This results in a high dimensional mixed integer programming problem and involves internal UE state information and state information among UEs, called external state information in this paper. To address this challenge, we introduce two new indices: a Leader Internal Index (LII), which is a function of the internal states of each device, demonstrating the willingness to be a leader such as battery life and AI/hardware accelerators, and a Leader eXternal Index (LXI), which is a function of external state information among UEs, such as trust, channel condition, and any aspect relevant for associating a follower with a leader. These two indices transform the highly complex leader selection and follower association problem into a better tractable formulation. More importantly, LIIs and LXIs allow to keep the internal and external state information of this problem inside of each device without compromising users' privacy.
Autonomous Excavation of Challenging Terrain using Oscillatory Primitives and Adaptive Impedance Control
Venue: arXiv cs.RO 2024
Year: 2024

This paper addresses the challenge of autonomous excavation of challenging terrains, in particular those that are prone to jamming and inter-particle adhesion when tackled by a standard penetrate-drag-scoop motion pattern. Inspired by human excavation strategies, our approach incorporates oscillatory rotation elements -- including swivel, twist, and dive motions -- to break up compacted, tangled grains and reduce jamming. We also present an adaptive impedance control method, the Reactive Attractor Impedance Controller (RAIC), that adapts a motion trajectory to unexpected forces during loading in a manner that tracks a trajectory closely when loads are low, but avoids excessive loads when significant resistance is met. Our method is evaluated on four terrains using a robotic arm, demonstrating improved excavation performance across multiple metrics, including volume scooped, protective stop rate, and trajectory completion percentage.
Transitioning Together: Collaborative Work in Adolescent Chronic Illness Management
Venue: arXiv cs.HC 2024
Year: 2024

Adolescents with chronic illnesses need to learn self-management skills in preparation for the transition from pediatric to adult healthcare, which is associated with negative health outcomes for youth. However, few studies have explored how adolescents in a pre-transition stage practice self-management and collaborative management with their parents. Through interviews with 15 adolescents (aged 15-17), we found that adolescents managed mundane self-care tasks and experimented with lifestyle changes to be more independent, which sometimes conflicted with their parents' efforts to ensure their safety. Adolescents and their parents also performed shared activities that provided adolescents with the opportunity to learn and practice self-management skills. Based on our findings, we discuss considerations for technology design to facilitate transition and promote parent-adolescent collaboration in light of these tensions.
Retrospective Comparative Analysis of Prostate Cancer In-Basket Messages: Responses from Closed-Domain LLM vs. Clinical Teams
Venue: arXiv cs.AI 2024
Year: 2024

In-basket message interactions play a crucial role in physician-patient communication, occurring during all phases (pre-, during, and post) of a patient's care journey. However, responding to these patients' inquiries has become a significant burden on healthcare workflows, consuming considerable time for clinical care teams. To address this, we introduce RadOnc-GPT, a specialized Large Language Model (LLM) powered by GPT-4 that has been designed with a focus on radiotherapeutic treatment of prostate cancer with advanced prompt engineering, and specifically designed to assist in generating responses. We integrated RadOnc-GPT with patient electronic health records (EHR) from both the hospital-wide EHR database and an internal, radiation-oncology-specific database. RadOnc-GPT was evaluated on 158 previously recorded in-basket message interactions. Quantitative natural language processing (NLP) analysis and two grading studies with clinicians and nurses were used to assess RadOnc-GPT's responses. Our findings indicate that RadOnc-GPT slightly outperformed the clinical care team in "Clarity" and "Empathy," while achieving comparable scores in "Completeness" and "Correctness." RadOnc-GPT is estimated to save 5.2 minutes per message for nurses and 2.4 minutes for clinicians, from reading the inquiry to sending the response. Employing RadOnc-GPT for in-basket message draft generation has the potential to alleviate the workload of clinical care teams and reduce healthcare costs by producing high-quality, timely responses.