OpenRaiser/Intern-Atlas huggingface dataset:
GNSS Spoofing Detection Based on Opportunistic Position Information
Venue: arXiv cs.CR 2025
Year: 2025

The limited or no protection for civilian Global Navigation Satellite System (GNSS) signals makes spoofing attacks relatively easy. With modern mobile devices often featuring network interfaces, state-of-the-art signals of opportunity (SOP) schemes can provide accurate network positions in replacement of GNSS. The use of onboard inertial sensors can also assist in the absence of GNSS, possibly in the presence of jammers. The combination of SOP and inertial sensors has received limited attention, yet it shows strong results on fully custom-built platforms. We do not seek to improve such special-purpose schemes. Rather, we focus on countering GNSS attacks, notably detecting them, with emphasis on deployment with consumer-grade platforms, notably smartphones, that provide off-the-shelf opportunistic information (i.e., network position and inertial sensor data). Our Position-based Attack Detection Scheme (PADS) is a probabilistic framework that uses regression and uncertainty analysis for positions. The regression optimization problem is a weighted mean square error of polynomial fitting, with constraints that the fitted positions satisfy the device velocity and acceleration. Then, uncertainty is modeled by a Gaussian process, which provides more flexibility to analyze how sure or unsure we are about position estimations. In the detection process, we combine all uncertainty information with the position estimations into a fused test statistic, which is the input utilized by an anomaly detector based on outlier ensembles. The evaluation shows that the PADS outperforms a set of baseline methods that rely on SOP or inertial sensor-based or statistical tests, achieving up to 3 times the true positive rate at a low false positive rate.
Leakage-Resilient Extractors against Number-on-Forehead Protocols
Venue: arXiv cs.CC 2025
Year: 2025

Given a sequence of $N$ independent sources $\mathbf{X}_1,\mathbf{X}_2,\dots,\mathbf{X}_N\sim\{0,1\}^n$, how many of them must be good (i.e., contain some min-entropy) in order to extract a uniformly random string? This question was first raised by Chattopadhyay, Goodman, Goyal and Li (STOC '20), motivated by applications in cryptography, distributed computing, and the unreliable nature of real-world sources of randomness. In their paper, they showed how to construct explicit low-error extractors for just $K \geq N^{1/2}$ good sources of polylogarithmic min-entropy. In a follow-up, Chattopadhyay and Goodman improved the number of good sources required to just $K \geq N^{0.01}$ (FOCS '21). In this paper, we finally achieve $K=3$. Our key ingredient is a near-optimal explicit construction of a new pseudorandom primitive, called a leakage-resilient extractor (LRE) against number-on-forehead (NOF) protocols. Our LRE can be viewed as a significantly more robust version of Li's low-error three-source extractor (FOCS '15), and resolves an open question put forth by Kumar, Meka, and Sahai (FOCS '19) and Chattopadhyay, Goodman, Goyal, Kumar, Li, Meka, and Zuckerman (FOCS '20). Our LRE construction is based on a simple new connection we discover between multiparty communication complexity and non-malleable extractors, which shows that such extractors exhibit strong average-case lower bounds against NOF protocols.
Existence of Adversarial Examples for Random Convolutional Networks via Isoperimetric Inequalities on $\mathbb{so}(d)$
Venue: arXiv cs.LG 2025
Year: 2025

We show that adversarial examples exist for various random convolutional networks, and furthermore, that this is a relatively simple consequence of the isoperimetric inequality on the special orthogonal group $\mathbb{so}(d)$. This extends and simplifies a recent line of work which shows similar results for random fully connected networks.
MS4UI: A Dataset for Multi-modal Summarization of User Interface Instructional Videos
Venue: arXiv cs.CV 2025
Year: 2025

We study multi-modal summarization for instructional videos, whose goal is to provide users an efficient way to learn skills in the form of text instructions and key video frames. We observe that existing benchmarks focus on generic semantic-level video summarization, and are not suitable for providing step-by-step executable instructions and illustrations, both of which are crucial for instructional videos. We propose a novel benchmark for user interface (UI) instructional video summarization to fill the gap. We collect a dataset of 2,413 UI instructional videos, which spans over 167 hours. These videos are manually annotated for video segmentation, text summarization, and video summarization, which enable the comprehensive evaluations for concise and executable video summarization. We conduct extensive experiments on our collected MS4UI dataset, which suggest that state-of-the-art multi-modal summarization methods struggle on UI video summarization, and highlight the importance of new methods for UI instructional video summarization.
INTERPOS: Interaction Rhythm Guided Positional Morphing for Mobile App Recommender Systems
Venue: arXiv cs.IR 2025
Year: 2025

The mobile app market has expanded exponentially, offering millions of apps with diverse functionalities, yet research in mobile app recommendation remains limited. Traditional sequential recommender systems utilize the order of items in users' historical interactions to predict the next item for the users. Position embeddings, well-established in transformer-based architectures for natural language processing tasks, effectively distinguish token positions in sequences. In sequential recommendation systems, position embeddings can capture the order of items in a user's historical interaction sequence. Nevertheless, this ordering does not consider the time elapsed between two interactions of the same user (e.g., 1 day, 1 week, 1 month), referred to as "user rhythm". In mobile app recommendation datasets, the time between consecutive user interactions is notably longer compared to other domains like movies, posing significant challenges for sequential recommender systems. To address this phenomenon in the mobile app domain, we introduce INTERPOS, an Interaction Rhythm Guided Positional Morphing strategy for autoregressive mobile app recommender systems. INTERPOS incorporates rhythm-guided position embeddings, providing a more comprehensive representation that considers both the sequential order of interactions and the temporal gaps between them. This approach enables a deep understanding of users' rhythms at a fine-grained level, capturing the intricacies of their interaction patterns over time. We propose three strategies to incorporate the morphed positional embeddings in two transformer-based sequential recommendation system architectures. Our extensive evaluations show that INTERPOS outperforms state-of-the-art models using 7 mobile app recommendation datasets on NDCG@K and HIT@K metrics. The source code of INTERPOS is available at https://github.com/dlgrad/INTERPOS.
LIFELONG SOTOPIA: Evaluating Social Intelligence of Language Agents Over Lifelong Social Interactions
Venue: arXiv cs.AI 2025
Year: 2025

Humans engage in lifelong social interactions through interacting with different people under different scenarios for different social goals. This requires social intelligence to gather information through a long time span and use it to navigate various social contexts effectively. Whether AI systems are also capable of this is understudied in the existing research. In this paper, we present a novel benchmark, LIFELONG-SOTOPIA, to perform a comprehensive evaluation of language agents by simulating multi-episode interactions. In each episode, the language agents role-play characters to achieve their respective social goals in randomly sampled social tasks. With LIFELONG-SOTOPIA, we find that goal achievement and believability of all of the language models that we test decline through the whole interaction. Although using an advanced memory method improves the agents' performance, the best agents still achieve a significantly lower goal completion rate than humans on scenarios requiring an explicit understanding of interaction history. These findings show that we can use LIFELONG-SOTOPIA to evaluate the social intelligence of language agents over lifelong social interactions.
SciSage: A Multi-Agent Framework for High-Quality Scientific Survey Generation
Venue: arXiv cs.AI 2025
Year: 2025

The rapid growth of scientific literature demands robust tools for automated survey-generation. However, current large language model (LLM)-based methods often lack in-depth analysis, structural coherence, and reliable citations. To address these limitations, we introduce SciSage, a multi-agent framework employing a reflect-when-you-write paradigm. SciSage features a hierarchical Reflector agent that critically evaluates drafts at outline, section, and document levels, collaborating with specialized agents for query interpretation, content retrieval, and refinement. We also release SurveyScope, a rigorously curated benchmark of 46 high-impact papers (2020-2025) across 11 computer science domains, with strict recency and citation-based quality controls. Evaluations demonstrate that SciSage outperforms state-of-the-art baselines (LLM x MapReduce-V2, AutoSurvey), achieving +1.73 points in document coherence and +32% in citation F1 scores. Human evaluations reveal mixed outcomes (3 wins vs. 7 losses against human-written surveys), but highlight SciSage's strengths in topical breadth and retrieval efficiency. Overall, SciSage offers a promising foundation for research-assistive writing tools.
Combining Self-attention and Dilation Convolutional for Semantic Segmentation of Coal Maceral Groups
Venue: arXiv cs.CV 2025
Year: 2025

The segmentation of coal maceral groups can be described as a semantic segmentation process of coal maceral group images, which is of great significance for studying the chemical properties of coal. Generally, existing semantic segmentation models of coal maceral groups use the method of stacking parameters to achieve higher accuracy. It leads to increased computational requirements and impacts model training efficiency. At the same time, due to the professionalism and diversity of coal maceral group images sampling, obtaining the number of samples for model training requires a long time and professional personnel operation. To address these issues, We have innovatively developed an IoT-based DA-VIT parallel network model. By utilizing this model, we can continuously broaden the dataset through IoT and achieving sustained improvement in the accuracy of coal maceral groups segmentation. Besides, we decouple the parallel network from the backbone network to ensure the normal using of the backbone network during model data updates. Secondly, DCSA mechanism of DA-VIT is introduced to enhance the local feature information of coal microscopic images. This DCSA can decompose the large kernels of convolutional attention into multiple scales and reduce 81.18% of parameters.Finally, we performed the contrast experiment and ablation experiment between DA-VIT and state-of-the-art methods at lots of evaluation metrics. Experimental results show that DA-VIT-Base achieves 92.14% pixel accuracy and 63.18% mIoU. Params and FLOPs of DA-VIT-Tiny are 4.95M and 8.99G, respectively. All of the evaluation metrics of the proposed DA-VIT are better than other state-of-the-art methods.
Dynamic Modality Scheduling for Multimodal Large Models via Confidence, Uncertainty, and Semantic Consistency
Venue: arXiv cs.CV 2025
Year: 2025

Multimodal Large Models (MLLMs) have achieved remarkable progress in vision-language understanding and generation tasks. However, existing MLLMs typically rely on static modality fusion strategies, which treat all modalities equally regardless of their instance-level reliability or semantic contribution. This often leads to suboptimal performance, especially in scenarios with noisy, missing, or misaligned modalities. In this paper, we propose Dynamic Modality Scheduling (DMS), a novel framework that adaptively adjusts the contribution of each modality at a per-sample level. DMS evaluates each modality based on three key factors: (1) \textit{confidence}, estimated from predictive entropy; (2) \textit{uncertainty}, obtained via Monte Carlo dropout; and (3) \textit{semantic consistency}, computed through inter-modal similarity. These signals are combined through a learnable or rule-based scheduler to generate soft modality weights used in downstream fusion.To ensure stable training, we further introduce a \textit{Modality Weight Consistency Loss}, which regularizes the fused representation to stay close to unimodal embeddings proportionally to their assigned weights. Our method is model-agnostic and can be integrated into existing MLLMs such as BLIP-2 and LLaVA. Experimental results on VQA, image-text retrieval, and captioning tasks show that DMS significantly improves both clean and robust performance, especially under modality corruption or dropout conditions. This work provides a general and effective mechanism to enable instance-aware and robustness-enhanced multimodal modeling.
Revealing the Challenges of Sim-to-Real Transfer in Model-Based Reinforcement Learning via Latent Space Modeling
Venue: arXiv cs.LG 2025
Year: 2025

Reinforcement learning (RL) is playing an increasingly important role in fields such as robotic control and autonomous driving. However, the gap between simulation and the real environment remains a major obstacle to the practical deployment of RL. Agents trained in simulators often struggle to maintain performance when transferred to real-world physical environments. In this paper, we propose a latent space based approach to analyze the impact of simulation on real-world policy improvement in model-based settings. As a natural extension of model-based methods, our approach enables an intuitive observation of the challenges faced by model-based methods in sim-to-real transfer. Experiments conducted in the MuJoCo environment evaluate the performance of our method in both measuring and mitigating the sim-to-real gap. The experiments also highlight the various challenges that remain in overcoming the sim-to-real gap, especially for model-based methods.
Unleashing Diffusion and State Space Models for Medical Image Segmentation
Venue: arXiv cs.CV 2025
Year: 2025

Existing segmentation models trained on a single medical imaging dataset often lack robustness when encountering unseen organs or tumors. Developing a robust model capable of identifying rare or novel tumor categories not present during training is crucial for advancing medical imaging applications. We propose DSM, a novel framework that leverages diffusion and state space models to segment unseen tumor categories beyond the training data. DSM utilizes two sets of object queries trained within modified attention decoders to enhance classification accuracy. Initially, the model learns organ queries using an object-aware feature grouping strategy to capture organ-level visual features. It then refines tumor queries by focusing on diffusion-based visual prompts, enabling precise segmentation of previously unseen tumors. Furthermore, we incorporate diffusion-guided feature fusion to improve semantic segmentation performance. By integrating CLIP text embeddings, DSM captures category-sensitive classes to improve linguistic transfer knowledge, thereby enhancing the model's robustness across diverse scenarios and multi-label tasks. Extensive experiments demonstrate the superior performance of DSM in various tumor segmentation tasks. Code is available at https://github.com/Rows21/k-Means_Mask_Mamba.
Prosocial Design in Trust and Safety
Venue: arXiv cs.HC 2025
Year: 2025

This chapter presents an overview of Prosocial Design, an approach to platform design and governance that recognizes design choices influence behavior and that those choices can or should be made toward supporting healthy interactions and other prosocial outcomes. The authors discuss several core principles of Prosocial Design and its relationship to Trust and Safety and other related fields. As a primary contribution, the chapter reviews relevant research to demonstrate how Prosocial Design can be an effective approach to reducing rule-breaking and other harmful behavior and how it can help to stem the spread of harmful misinformation. Prosocial Design is a nascent and evolving field and research is still limited. The authors hope this chapter will not only inspire more research and the adoption of a prosocial design approach, but that it will also provoke discussion about the principles of Prosocial Design and its potential to support Trust and Safety.
SMPL Normal Map Is All You Need for Single-view Textured Human Reconstruction
Venue: arXiv cs.CV 2025
Year: 2025

Single-view textured human reconstruction aims to reconstruct a clothed 3D digital human by inputting a monocular 2D image. Existing approaches include feed-forward methods, limited by scarce 3D human data, and diffusion-based methods, prone to erroneous 2D hallucinations. To address these issues, we propose a novel SMPL normal map Equipped 3D Human Reconstruction (SEHR) framework, integrating a pretrained large 3D reconstruction model with human geometry prior. SEHR performs single-view human reconstruction without using a preset diffusion model in one forward propagation. Concretely, SEHR consists of two key components: SMPL Normal Map Guidance (SNMG) and SMPL Normal Map Constraint (SNMC). SNMG incorporates SMPL normal maps into an auxiliary network to provide improved body shape guidance. SNMC enhances invisible body parts by constraining the model to predict an extra SMPL normal Gaussians. Extensive experiments on two benchmark datasets demonstrate that SEHR outperforms existing state-of-the-art methods.
Lyapunov Learning at the Onset of Chaos
Venue: arXiv cs.LG 2025
Year: 2025

Handling regime shifts and non-stationary time series in deep learning systems presents a significant challenge. In the case of online learning, when new information is introduced, it can disrupt previously stored data and alter the model's overall paradigm, especially with non-stationary data sources. Therefore, it is crucial for neural systems to quickly adapt to new paradigms while preserving essential past knowledge relevant to the overall problem. In this paper, we propose a novel training algorithm for neural networks called \textit{Lyapunov Learning}. This approach leverages the properties of nonlinear chaotic dynamical systems to prepare the model for potential regime shifts. Drawing inspiration from Stuart Kauffman's Adjacent Possible theory, we leverage local unexplored regions of the solution space to enable flexible adaptation. The neural network is designed to operate at the edge of chaos, where the maximum Lyapunov exponent, indicative of a system's sensitivity to small perturbations, evolves around zero over time. Our approach demonstrates effective and significant improvements in experiments involving regime shifts in non-stationary systems. In particular, we train a neural network to deal with an abrupt change in Lorenz's chaotic system parameters. The neural network equipped with Lyapunov learning significantly outperforms the regular training, increasing the loss ratio by about $96\%$.
TrojanTO: Action-Level Backdoor Attacks against Trajectory Optimization Models
Venue: arXiv cs.LG 2025
Year: 2025

Recent advances in Trajectory Optimization (TO) models have achieved remarkable success in offline reinforcement learning. However, their vulnerabilities against backdoor attacks are poorly understood. We find that existing backdoor attacks in reinforcement learning are based on reward manipulation, which are largely ineffective against the TO model due to its inherent sequence modeling nature. Moreover, the complexities introduced by high-dimensional action spaces further compound the challenge of action manipulation. To address these gaps, we propose TrojanTO, the first action-level backdoor attack against TO models. TrojanTO employs alternating training to enhance the connection between triggers and target actions for attack effectiveness. To improve attack stealth, it utilizes precise poisoning via trajectory filtering for normal performance and batch poisoning for trigger consistency. Extensive evaluations demonstrate that TrojanTO effectively implants backdoor attacks across diverse tasks and attack objectives with a low attack budget (0.3\% of trajectories). Furthermore, TrojanTO exhibits broad applicability to DT, GDT, and DC, underscoring its scalability across diverse TO model architectures.
Learning Unpaired Image Dehazing with Physics-based Rehazy Generation
Venue: arXiv cs.CV 2025
Year: 2025

Overfitting to synthetic training pairs remains a critical challenge in image dehazing, leading to poor generalization capability to real-world scenarios. To address this issue, existing approaches utilize unpaired realistic data for training, employing CycleGAN or contrastive learning frameworks. Despite their progress, these methods often suffer from training instability, resulting in limited dehazing performance. In this paper, we propose a novel training strategy for unpaired image dehazing, termed Rehazy, to improve both dehazing performance and training stability. This strategy explores the consistency of the underlying clean images across hazy images and utilizes hazy-rehazy pairs for effective learning of real haze characteristics. To favorably construct hazy-rehazy pairs, we develop a physics-based rehazy generation pipeline, which is theoretically validated to reliably produce high-quality rehazy images. Additionally, leveraging the rehazy strategy, we introduce a dual-branch framework for dehazing network training, where a clean branch provides a basic dehazing capability in a synthetic manner, and a hazy branch enhances the generalization ability with hazy-rehazy pairs. Moreover, we design a new dehazing network within these branches to improve the efficiency, which progressively restores clean scenes from coarse to fine. Extensive experiments on four benchmarks demonstrate the superior performance of our approach, exceeding the previous state-of-the-art methods by 3.58 dB on the SOTS-Indoor dataset and by 1.85 dB on the SOTS-Outdoor dataset in PSNR. Our code will be publicly available.