OpenRaiser/Intern-Atlas huggingface dataset:
synthocr-gen: A synthetic ocr dataset generator for low-resource languages- breaking the data barrier
Venue: arXiv cs.CL 2026
Year: 2026

Optical Character Recognition (OCR) for low-resource languages remains a significant challenge due to the scarcity of large-scale annotated training datasets. Languages such as Kashmiri, with approximately 7 million speakers and a complex Perso-Arabic script featuring unique diacritical marks, currently lack support in major OCR systems including Tesseract, TrOCR, and PaddleOCR. Manual dataset creation for such languages is prohibitively expensive, time-consuming, and error-prone, often requiring word by word transcription of printed or handwritten text. We present SynthOCR-Gen, an open-source synthetic OCR dataset generator specifically designed for low-resource languages. Our tool addresses the fundamental bottleneck in OCR development by transforming digital Unicode text corpora into ready-to-use training datasets. The system implements a comprehensive pipeline encompassing text segmentation (character, word, n-gram, sentence, and line levels), Unicode normalization with script purity enforcement, multi-font rendering with configurable distribution, and 25+ data augmentation techniques simulating real-world document degradations including rotation, blur, noise, and scanner artifacts. We demonstrate the efficacy of our approach by generating a 600,000-sample word-segmented Kashmiri OCR dataset, which we release publicly on HuggingFace. This work provides a practical pathway for bringing low-resource languages into the era of vision-language AI models, and the tool is openly available for researchers and practitioners working with underserved writing systems worldwide.
Beat-ssl: Capturing Local ECG Morphology through Heartbeat-level Contrastive Learning with Soft Targets
Venue: arXiv cs.LG 2026
Year: 2026

Obtaining labelled ECG data for developing supervised models is challenging. Contrastive learning (CL) has emerged as a promising pretraining approach that enables effective transfer learning with limited labelled data. However, existing CL frameworks either focus solely on global context or fail to exploit ECG-specific characteristics. Furthermore, these methods rely on hard contrastive targets, which may not adequately capture the continuous nature of feature similarity in ECG signals. In this paper, we propose Beat-SSL, a contrastive learning framework that performs dual-context learning through both rhythm-level and heartbeat-level contrasting with soft targets. We evaluated our pretrained model on two downstream tasks: 1) multilabel classification for global rhythm assessment, and 2) ECG segmentation to assess its capacity to learn representations across both contexts. We conducted an ablation study and compared the best configuration with three other methods, including one ECG foundation model. Despite the foundation model's broader pretraining, Beat-SSL reached 93% of its performance in multilabel classification task and surpassed all other methods in the segmentation task by 4%.
ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion
Venue: arXiv cs.CV 2026
Year: 2026

Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh, a generative model that predicts production-ready 3D meshes "in action" in a feed-forward manner. Drawing inspiration from early video models, our key insight is to modify existing 3D diffusion models to include a temporal axis, resulting in a framework we dubbed "temporal 3D diffusion". Specifically, we first adapt the 3D diffusion stage to generate a sequence of synchronized latents representing time-varying and independent 3D shapes. Second, we design a temporal 3D autoencoder that translates a sequence of independent shapes into the corresponding deformations of a pre-defined reference shape, allowing us to build an animation. Combining these two components, ActionMesh generates animated 3D meshes from different inputs like a monocular video, a text description, or even a 3D mesh with a text prompt describing its animation. Besides, compared to previous approaches, our method is fast and produces results that are rig-free and topology consistent, hence enabling rapid iteration and seamless applications like texturing and retargeting. We evaluate our model on standard video-to-4D benchmarks (Consistent4D, Objaverse) and report state-of-the-art performances on both geometric accuracy and temporal consistency, demonstrating that our model can deliver animated 3D meshes with unprecedented speed and quality.
Point Bridge: 3D Representations for Cross Domain Policy Learning
Venue: arXiv cs.RO 2026
Year: 2026

Robot foundation models are beginning to deliver on the promise of generalist robotic agents, yet progress remains constrained by the scarcity of large-scale real-world manipulation datasets. Simulation and synthetic data generation offer a scalable alternative, but their usefulness is limited by the visual domain gap between simulation and reality. In this work, we present Point Bridge, a framework that leverages unified, domain-agnostic point-based representations to unlock synthetic datasets for zero-shot sim-to-real policy transfer, without explicit visual or object-level alignment. Point Bridge combines automated point-based representation extraction via Vision-Language Models (VLMs), transformer-based policy learning, and efficient inference-time pipelines to train capable real-world manipulation agents using only synthetic data. With additional co-training on small sets of real demonstrations, Point Bridge further improves performance, substantially outperforming prior vision-based sim-and-real co-training methods. It achieves up to 44% gains in zero-shot sim-to-real transfer and up to 66% with limited real data across both single-task and multitask settings. Videos of the robot are best viewed at: https://pointbridge3d.github.io/
Better as Generators Than Classifiers: Leveraging LLMs and Synthetic Data for Low-Resource Multilingual Classification
Venue: arXiv cs.CL 2026
Year: 2026

Large Language Models (LLMs) have demonstrated remarkable multilingual capabilities, making them promising tools in both high- and low-resource languages. One particularly valuable use case is generating synthetic samples that can be used to train smaller models in low-resource scenarios where human-labelled data is scarce. In this work, we investigate whether these synthetic data generation capabilities can serve as a form of distillation, producing smaller models that perform on par with or even better than massive LLMs across languages and tasks. To this end, we use a state-of-the-art multilingual LLM to generate synthetic datasets covering 11 languages and 4 classification tasks. These datasets are then used to train smaller models via fine-tuning or instruction tuning, or as synthetic in-context examples for compact LLMs. Our experiments show that even small amounts of synthetic data enable smaller models to outperform the large generator itself, particularly in low-resource languages. Overall, the results suggest that LLMs are best utilised as generators (teachers) rather than classifiers, producing data that empowers smaller and more efficient multilingual models.
Space Filling Curves is All You Need: Communication-Avoiding Matrix Multiplication Made Simple
Venue: arXiv cs.DC 2026
Year: 2026

General Matrix Multiplication (GEMM) is the cornerstone of Deep Learning and HPC workloads; accordingly, academia and industry have heavily optimized this kernel. Modern platforms with matrix multiplication accelerators exhibit high FLOP/Byte machine balance, which makes implementing optimal matrix multiplication challenging. On modern CPU platforms with matrix engines, state-of-the-art vendor libraries tune input tensor layouts, parallelization schemes, and cache blocking to minimize data movement across the memory hierarchy and maximize throughput. However, the best settings for these parameters depend strongly on the target platform (number of cores, memory hierarchy, cache sizes) and on the shapes of the matrices, making exhaustive tuning infeasible; in practice this leads to performance "glass jaws". In this work we revisit space filling curves (SFC) to alleviate the problem of this cumbersome tuning. SFC convert multi-dimensional coordinates (e.g. 2D) into a single dimension (1D), keeping nearby points in the high-dimensional space close in the 1D order. We partition the Matrix Multiplication computation space using recent advancements in generalized SFC (Generalized Hilbert Curves), and we obtain platform-oblivious and shape-oblivious matrix-multiplication schemes that exhibit inherently high degree of data locality. Furthermore, we extend the SFC-based work partitioning to implement Communication-Avoiding (CA) algorithms that replicate the input tensors and provably minimize communication/data-movement on the critical path. The integration of CA-algorithms is seamless and yields compact code (~30 LOC), yet it achieves state-of-the-art results on multiple CPU platforms, outperforming vendor libraries by up to 2x(geometric-mean speedup) for a range of GEMM shapes.
Multi-User Content Diversity in Wireless Networks
Venue: arXiv cs.NI 2026
Year: 2026

Immersive applications such as eXtended Reality (XR), cloud gaming, and real-time video streaming are central to the vision of 6G networks. These applications require not only low latency and high data rates, but also consistent and high-quality User Experience (UX). Traditional rate allocation and congestion control mechanisms in wireless networks treat users uniformly based on channel conditions, rely only on network-centric Key Performance Indicators (KPIs), and ignore the content diversity, which can lead to inefficient resource utilization and degraded UX. In this paper, we introduce the concept of Multi-User Content Diversity, which recognizes that different users concurrently consume media with varying complexity, and therefore have different bitrate requirements to achieve satisfactory UX. We propose multiple different frameworks that exploit multi-user content diversity and lead to overall network-wide gains in terms of UX. For each framework, we demonstrate the required information exchange between Application Servers (ASs), Application Clients (ACs), and the network, and the algorithms that run in each of these components to optimize a network-wide UXbased objective. Simulation results demonstrate that exploiting multi-user content diversity leads to significant gains in UX capacity, UX fairness, and network utilization, when compared to conventional rate control methods. These findings highlight the potential of content-aware networking as a key enabler for emerging wireless systems.
Identifying Concurrency Bug Reports via Linguistic Patterns
Venue: arXiv cs.SE 2026
Year: 2026

With the growing ubiquity of multi-core architectures, concurrent systems have become essential but increasingly prone to complex issues such as data races and deadlocks. While modern issue-tracking systems facilitate the reporting of such problems, labeling concurrency-related bug reports remains a labor-intensive and error-prone task. This paper presents a linguistic-pattern-based framework for automatically identifying concurrency bug reports. We derive 58 distinct linguistic patterns from 730 manually labeled concurrency bug reports, organized across four levels: word-level (keywords), phrase-level (n-grams), sentence-level (semantic), and bug report-level (contextual). To assess their effectiveness, we evaluate four complementary approaches-matching, learning, prompt-based, and fine-tuning-spanning traditional machine learning, large language models (LLMs), and pre-trained language models (PLMs). Our comprehensive evaluation on 12 large-scale open-source projects (10,920 issue reports from GitHub and Jira) demonstrates that fine-tuning PLMs with linguistic-pattern-enriched inputs achieves the best performance, reaching a precision of 91% on GitHub and 93% on Jira, and maintaining strong precision on post cut-off data (91%). The contributions of this work include: (1) a comprehensive taxonomy of linguistic patterns for concurrency bugs, (2) a novel fine-tuning strategy that integrates domain-specific linguistic knowledge into PLMs, and (3) a curated, labeled dataset to support reproducible research. Together, these advances provide a foundation for improving the automation, precision, and interpretability of concurrency bug classification.
SE Research is a Complex Ecosystem: Isolated Fixes Keep Failing -- and Systems Thinking Shows Why
Venue: arXiv cs.SE 2026
Year: 2026

The software engineering research community is productive, yet it faces a constellation of challenges: swamped review processes, metric-driven incentives, distorted publication practices, and increasing pressures from AI, scale, and outright scams. These issues are often treated in isolation, yet they arise from deep structural dynamics within the research ecosystem itself and distract us from the larger role of research in society. Meaningful progress requires a holistic system-level view. We sketch such a framework drawing on ideas from complex systems, ecosystems, and theory of change. Reframing SE's challenges through this lens reveals non-linear feedback loops that sustain current dysfunctions, and it helps to identify leverage points for reform. These are less a matter of isolated fixes and more a matter of exploring coordinated sets of fixes that operate across the SE ecosystem
Study of Switched Step-size Based Filtered-x NLMS Algorithm for Active Noise Cancellation
Venue: arXiv cs.IT 2026
Year: 2026

While the filtered-x normalized least mean square (FxNLMS) algorithm is widely applied due to its simple structure and easy implementation for active noise control system, it faces two critical limitations: the fixed step-size causes a trade-off between convergence rate and steady-state residual error, and its performance deteriorates significantly in impulsive noise environments. To address the step-size constraint issue, we propose the switched \mbox{step-size} FxNLMS (SSS-FxNLMS) algorithm. Specifically, we derive the \mbox{mean-square} deviation (MSD) trend of the FxNLMS algorithm, and then by comparing the MSD trends corresponding to different \mbox{step-sizes}, the optimal step-size for each iteration is selected. Furthermore, to enhance the algorithm's robustness in impulsive noise scenarios, we integrate a robust strategy into the SSS-FxNLMS algorithm, resulting in a robust variant of it. The effectiveness and superiority of the proposed algorithms has been confirmed through computer simulations in different noise scenarios.
Toward Agentic Software Project Management: A Vision and Roadmap
Venue: arXiv cs.SE 2026
Year: 2026

With the advent of agentic AI, Software Engineering is transforming to a new era dubbed Software Engineering 3.0. Software project management (SPM) must also evolve with such transformations to boost successful project completion, while keeping humans at the heart of it. Building on our preliminary ideas of "agentic SPM", and supporting literature, we present our vision of an "Agentic Project Manager (PM)" as a multi-agent system for SPM 3.0. They will work like a "junior project manager", or an "intern project manager" collaboratively with software teams. We introduce four working modes, with varying autonomy levels to choose from, based on the SPM task. This addresses concerns with ethics, accountability, and trust related to agentic PMs. We also share insights on human PM role evolution and new skill requirements as a "strategic leader" and a "coach" for humans and agents. While creating the foundation for agentic SPM research, we present a research agenda for the wider research community.
Endless Terminals: Scaling RL Environments for Terminal Agents
Venue: arXiv cs.LG 2026
Year: 2026

Environments are the bottleneck for self-improving agents. Current terminal benchmarks were built for evaluation, not training; reinforcement learning requires a scalable pipeline, not just a dataset. We introduce Endless Terminals, a fully autonomous pipeline that procedurally generates terminal-use tasks without human annotation. The pipeline has four stages: generating diverse task descriptions, building and validating containerized environments, producing completion tests, and filtering for solvability. From this pipeline we obtain 3255 tasks spanning file operations, log management, data processing, scripting, and database operations. We train agents using vanilla PPO with binary episode level rewards and a minimal interaction loop: no retrieval, multi-agent coordination, or specialized tools. Despite this simplicity, models trained on Endless Terminals show substantial gains: on our held-out dev set, Llama-3.2-3B improves from 4.0% to 18.2%, Qwen2.5-7B from 10.7% to 53.3%, and Qwen3-8B-openthinker-sft from 42.6% to 59.0%. These improvements transfer to human-curated benchmarks: models trained on Endless Terminals show substantial gains on held out human curated benchmarks: on TerminalBench 2.0, Llama-3.2-3B improves from 0.0% to 2.2%, Qwen2.5-7B from 2.2% to 3.4%, and Qwen3-8B-openthinker-sft from 1.1% to 6.7%, in each case outperforming alternative approaches including models with more complex agentic scaffolds. These results demonstrate that simple RL succeeds when environments scale.
Exploring the Effects of Alignment on Numerical Bias in Large Language Models
Venue: arXiv cs.CL 2026
Year: 2026

"LLM-as-a-judge," which utilizes large language models (LLMs) as evaluators, has proven effective in many evaluation tasks. However, evaluator LLMs exhibit numerical bias, a phenomenon where certain evaluation scores are generated disproportionately often, leading reduced evaluation performance. This study investigates the cause of this bias. Given that most evaluator LLMs are aligned through instruction tuning and preference tuning, and that prior research suggests alignment reduces output diversity, we hypothesize that numerical bias arises from alignment. To test this, we compare outputs from pre- and post-alignment LLMs, and observe that alignment indeed increases numerical bias. We also explore mitigation strategies for post-alignment LLMs, including temperature scaling, distribution calibration, and score range adjustment. Among these, score range adjustment is most effective in reducing bias and improving performance, though still heuristic. Our findings highlight the need for further work on optimal score range selection and more robust mitigation strategies.
Consensus In Asynchrony
Venue: arXiv cs.DC 2026
Year: 2026

We demonstrate sufficiency of events-based synchronisation for solving deterministic fault-tolerant consensus in asynchrony. Main result is an algorithm that terminates with valid vector agreement, hence operates with safety, liveness, and tolerance to one crash. Reconciling with the FLP impossibility result, we identified: i) existence of two types of agreements: data-independent and data-dependent; and ii) dependence of FLP theorem correctness on three implicit assumptions. Consensus impossibility with data-dependent agreement is contingent on two of them. The theorem-stated impossibility with every agreement type hinges entirely on the third. We provide experimental results showing that the third assumption has no evidence in support.
Log-Likelihood Loss for Semantic Compression
Venue: arXiv cs.IT 2026
Year: 2026

We study lossy source coding under a distortion measure defined by the negative log-likelihood induced by a prescribed conditional distribution $P_{X|U}$. This \emph{log-likelihood distortion} models compression settings in which the reconstruction is a semantic representation from which the source can be probabilistically generated, rather than a pointwise approximation. We formulate the corresponding rate-distortion problem and characterize fundamental properties of the resulting rate-distortion function, including its connections to lossy compression under log-loss, classical rate-distortion problems with arbitrary distortion measures, and rate-distortion with perfect perception.
On the Effects of Adversarial Perturbations on Distribution Robustness
Venue: arXiv cs.LG 2026
Year: 2026

Adversarial robustness refers to a model's ability to resist perturbation of inputs, while distribution robustness evaluates the performance of the model under data shifts. Although both aim to ensure reliable performance, prior work has revealed a tradeoff in distribution and adversarial robustness. Specifically, adversarial training might increase reliance on spurious features, which can harm distribution robustness, especially the performance on some underrepresented subgroups. We present a theoretical analysis of adversarial and distribution robustness that provides a tractable surrogate for per-step adversarial training by studying models trained on perturbed data. In addition to the tradeoff, our work further identified a nuanced phenomenon that $\ell_\infty$ perturbations on data with moderate bias can yield an increase in distribution robustness. Moreover, the gain in distribution robustness remains on highly skewed data when simplicity bias induces reliance on the core feature, characterized as greater feature separability. Our theoretical analysis extends the understanding of the tradeoff by highlighting the interplay of the tradeoff and the feature separability. Despite the tradeoff that persists in many cases, overlooking the role of feature separability may lead to misleading conclusions about robustness.
Persona Jailbreaking in Large Language Models
Venue: arXiv cs.CL 2026
Year: 2026

Large Language Models (LLMs) are increasingly deployed in domains such as education, mental health and customer support, where stable and consistent personas are critical for reliability. Yet, existing studies focus on narrative or role-playing tasks and overlook how adversarial conversational history alone can reshape induced personas. Black-box persona manipulation remains unexplored, raising concerns for robustness in realistic interactions. In response, we introduce the task of persona editing, which adversarially steers LLM traits through user-side inputs under a black-box, inference-only setting. To this end, we propose PHISH (Persona Hijacking via Implicit Steering in History), the first framework to expose a new vulnerability in LLM safety that embeds semantically loaded cues into user queries to gradually induce reverse personas. We also define a metric to quantify attack success. Across 3 benchmarks and 8 LLMs, PHISH predictably shifts personas, triggers collateral changes in correlated traits, and exhibits stronger effects in multi-turn settings. In high-risk domains mental health, tutoring, and customer support, PHISH reliably manipulates personas, validated by both human and LLM-as-Judge evaluations. Importantly, PHISH causes only a small reduction in reasoning benchmark performance, leaving overall utility largely intact while still enabling significant persona manipulation. While current guardrails offer partial protection, they remain brittle under sustained attack. Our findings expose new vulnerabilities in personas and highlight the need for context-resilient persona in LLMs. Our codebase and dataset is available at: https://github.com/Jivnesh/PHISH