OpenRaiser/Intern-Atlas huggingface dataset:
A Latent Fingerprint in the Wild Database
Venue: arXiv cs.CV 2023
Year: 2023

Latent fingerprints are among the most important and widely used evidence in crime scenes, digital forensics and law enforcement worldwide. Despite the number of advancements reported in recent works, we note that significant open issues such as independent benchmarking and lack of large-scale evaluation databases for improving the algorithms are inadequately addressed. The available databases are mostly of semi-public nature, lack of acquisition in the wild environment, and post-processing pipelines. Moreover, they do not represent a realistic capture scenario similar to real crime scenes, to benchmark the robustness of the algorithms. Further, existing databases for latent fingerprint recognition do not have a large number of unique subjects/fingerprint instances or do not provide ground truth/reference fingerprint images to conduct a cross-comparison against the latent. In this paper, we introduce a new wild large-scale latent fingerprint database that includes five different acquisition scenarios: reference fingerprints from (1) optical and (2) capacitive sensors, (3) smartphone fingerprints, latent fingerprints captured from (4) wall surface, (5) Ipad surface, and (6) aluminium foil surface. The new database consists of 1,318 unique fingerprint instances captured in all above mentioned settings. A total of 2,636 reference fingerprints from optical and capacitive sensors, 1,318 fingerphotos from smartphones, and 9,224 latent fingerprints from each of the 132 subjects were provided in this work. The dataset is constructed considering various age groups, equal representations of genders and backgrounds. In addition, we provide an extensive set of analysis of various subset evaluations to highlight open challenges for future directions in latent fingerprint recognition research.
The Music Annotation Pattern
Venue: arXiv cs.AI 2023
Year: 2023

The annotation of music content is a complex process to represent due to its inherent multifaceted, subjectivity, and interdisciplinary nature. Numerous systems and conventions for annotating music have been developed as independent standards over the past decades. Little has been done to make them interoperable, which jeopardises cross-corpora studies as it requires users to familiarise with a multitude of conventions. Most of these systems lack the semantic expressiveness needed to represent the complexity of the musical language and cannot model multi-modal annotations originating from audio and symbolic sources. In this article, we introduce the Music Annotation Pattern, an Ontology Design Pattern (ODP) to homogenise different annotation systems and to represent several types of musical objects (e.g. chords, patterns, structures). This ODP preserves the semantics of the object's content at different levels and temporal granularity. Moreover, our ODP accounts for multi-modality upfront, to describe annotations derived from different sources, and it is the first to enable the integration of music datasets at a large scale.
Efficient human-in-loop deep learning model training with iterative refinement and statistical result validation
Venue: arXiv cs.CV 2023
Year: 2023

Annotation and labeling of images are some of the biggest challenges in applying deep learning to medical data. Current processes are time and cost-intensive and, therefore, a limiting factor for the wide adoption of the technology. Additionally validating that measured performance improvements are significant is important to select the best model. In this paper, we demonstrate a method for creating segmentations, a necessary part of a data cleaning for ultrasound imaging machine learning pipelines. We propose a four-step method to leverage automatically generated training data and fast human visual checks to improve model accuracy while keeping the time/effort and cost low. We also showcase running experiments multiple times to allow the usage of statistical analysis. Poor quality automated ground truth data and quick visual inspections efficiently train an initial base model, which is refined using a small set of more expensive human-generated ground truth data. The method is demonstrated on a cardiac ultrasound segmentation task, removing background data, including static PHI. Significance is shown by running the experiments multiple times and using the student's t-test on the performance distributions. The initial segmentation accuracy of a simple thresholding algorithm of 92% was improved to 98%. The performance of models trained on complicated algorithms can be matched or beaten by pre-training with the poorer performing algorithms and a small quantity of high-quality data. The introduction of statistic significance analysis for deep learning models helps to validate the performance improvements measured. The method offers a cost-effective and fast approach to achieving high-accuracy models while minimizing the cost and effort of acquiring high-quality training data.
Federated Kalman Filter for Secure IoT-based Device Monitoring Services
Venue: arXiv cs.CR 2023
Year: 2023

Device monitoring services have increased in popularity with the evolution of recent technology and the continuously increased number of Internet of Things (IoT) devices. Among the popular services are the ones that use device location information. However, these services run into privacy issues due to the nature of data collection and transmission. In this work, we introduce a platform incorporating Federated Kalman Filter (FKF) with a federated learning approach and private blockchain technology for privacy preservation. We analyze the accuracy of the proposed design against a standard Kalman Filter (KF) implementation of localization based on the Received Signal Strength Indicator (RSSI). The experimental results reveal significant potential for improved data estimation for RSSI-based localization in device monitoring.
QUADRo: Dataset and Models for QUestion-Answer Database Retrieval
Venue: arXiv cs.CL 2023
Year: 2023

An effective paradigm for building Automated Question Answering systems is the re-use of previously answered questions, e.g., for FAQs or forum applications. Given a database (DB) of question/answer (q/a) pairs, it is possible to answer a target question by scanning the DB for similar questions. In this paper, we scale this approach to open domain, making it competitive with other standard methods, e.g., unstructured document or graph based. For this purpose, we (i) build a large scale DB of 6.3M q/a pairs, using public questions, (ii) design a new system based on neural IR and a q/a pair reranker, and (iii) construct training and test data to perform comparative experiments with our models. We demonstrate that Transformer-based models using (q,a) pairs outperform models only based on question representation, for both neural search and reranking. Additionally, we show that our DB-based approach is competitive with Web-based methods, i.e., a QA system built on top the BING search engine, demonstrating the challenge of finding relevant information. Finally, we make our data and models available for future research.
Federated Learning Based Multilingual Emoji Prediction In Clean and Attack Scenarios
Venue: arXiv cs.CL 2023
Year: 2023

Federated learning is a growing field in the machine learning community due to its decentralized and private design. Model training in federated learning is distributed over multiple clients giving access to lots of client data while maintaining privacy. Then, a server aggregates the training done on these multiple clients without access to their data, which could be emojis widely used in any social media service and instant messaging platforms to express users' sentiments. This paper proposes federated learning-based multilingual emoji prediction in both clean and attack scenarios. Emoji prediction data have been crawled from both Twitter and SemEval emoji datasets. This data is used to train and evaluate different transformer model sizes including a sparsely activated transformer with either the assumption of clean data in all clients or poisoned data via label flipping attack in some clients. Experimental results on these models show that federated learning in either clean or attacked scenarios performs similarly to centralized training in multilingual emoji prediction on seen and unseen languages under different data sources and distributions. Our trained transformers perform better than other techniques on the SemEval emoji dataset in addition to the privacy as well as distributed benefits of federated learning.
Is This Computing Accelerator Evaluation Full of Hot Air?
Venue: arXiv cs.AR 2023
Year: 2023

Computing accelerators must significantly improve at least one metric such as: cost, speed, or efficiency for customers to find them useful. They must do this for at least one application that large numbers of users care about to become a commercial success. Furthermore, accelerators must improve the metric that customers care most about for a given application. We show that it is trivial to build an embedded sensor system that improves temperature sampling speed by 38,142 times and energy efficiency by 2 times compared to the state of the art in an application where these metrics do not matter. We then explain that this computing accelerator is not likely to displace the bimetallic kettle switch in the market because consumers are optimizing for cost, not temperature measurement sampling speed and efficiency when they buy a kettle.
Adaptive structure evolution and biologically plausible synaptic plasticity for recurrent spiking neural networks
Venue: arXiv cs.NE 2023
Year: 2023

The architecture design and multi-scale learning principles of the human brain that evolved over hundreds of millions of years are crucial to realizing human-like intelligence. Spiking Neural Network (SNN) based Liquid State Machine (LSM) serves as a suitable architecture to study brain-inspired intelligence because of its brain-inspired structure and the potential for integrating multiple biological principles. Existing researches on LSM focus on different certain perspectives, including high-dimensional encoding or optimization of the liquid layer, network architecture search, and application to hardware devices. There is still a lack of in-depth inspiration from the learning and structural evolution mechanism of the brain. Considering these limitations, this paper presents a novel LSM learning model that integrates adaptive structural evolution and multi-scale biological learning rules. For structural evolution, an adaptive evolvable LSM model is developed to optimize the neural architecture design of liquid layer with separation property. For brain-inspired learning of LSM, we propose a dopamine-modulated Bienenstock-Cooper-Munros (DA-BCM) method that incorporates global long-term dopamine regulation and local trace-based BCM synaptic plasticity. Comparative experimental results on different decision-making tasks show that introducing structural evolution of the liquid layer, and the DA-BCM regulation of the liquid layer and the readout layer could improve the decision-making ability of LSM and flexibly adapt to rule reversal. This work is committed to exploring how evolution can help to design more appropriate network architectures and how multi-scale neuroplasticity principles coordinated to enable the optimization and learning of LSMs for relatively complex decision-making tasks.
Simple Yet Effective Neural Ranking and Reranking Baselines for Cross-Lingual Information Retrieval
Venue: arXiv cs.IR 2023
Year: 2023

The advent of multilingual language models has generated a resurgence of interest in cross-lingual information retrieval (CLIR), which is the task of searching documents in one language with queries from another. However, the rapid pace of progress has led to a confusing panoply of methods and reproducibility has lagged behind the state of the art. In this context, our work makes two important contributions: First, we provide a conceptual framework for organizing different approaches to cross-lingual retrieval using multi-stage architectures for mono-lingual retrieval as a scaffold. Second, we implement simple yet effective reproducible baselines in the Anserini and Pyserini IR toolkits for test collections from the TREC 2022 NeuCLIR Track, in Persian, Russian, and Chinese. Our efforts are built on a collaboration of the two teams that submitted the most effective runs to the TREC evaluation. These contributions provide a firm foundation for future advances.
Can the Inference Logic of Large Language Models be Disentangled into Symbolic Concepts?
Venue: arXiv cs.CL 2023
Year: 2023

In this paper, we explain the inference logic of large language models (LLMs) as a set of symbolic concepts. Many recent studies have discovered that traditional DNNs usually encode sparse symbolic concepts. However, because an LLM has much more parameters than traditional DNNs, whether the LLM also encodes sparse symbolic concepts is still an open problem. Therefore, in this paper, we propose to disentangle the inference score of LLMs for dialogue tasks into a small number of symbolic concepts. We verify that we can use those sparse concepts to well estimate all inference scores of the LLM on all arbitrarily masking states of the input sentence. We also evaluate the transferability of concepts encoded by an LLM and verify that symbolic concepts usually exhibit high transferability across similar input sentences. More crucially, those symbolic concepts can be used to explain the exact reasons accountable for the LLM's prediction errors.
Evolving Artificial Neural Networks To Imitate Human Behaviour In Shinobi III : Return of the Ninja Master
Venue: arXiv cs.NE 2023
Year: 2023

Our society is increasingly fond of computational tools. This phenomenon has greatly increased over the past decade following, among other factors, the emergence of a new Artificial Intelligence paradigm. Specifically, the coupling of two algorithmic techniques, Deep Neural Networks and Stochastic Gradient Descent, thrusted by an exponentially increasing computing capacity, has and is continuing to become a major asset in many modern technologies. However, as progress takes its course, some still wonder whether other methods could similarly or even more greatly benefit from these various hardware advances. In order to further this study, we delve in this thesis into Evolutionary Algorithms and their application to Dynamic Neural Networks, two techniques which despite enjoying many advantageous properties have yet to find their niche in contemporary Artificial Intelligence. We find that by elaborating new methods while exploiting strong computational resources, it becomes possible to develop strongly performing agents on a variety of benchmarks but also some other agents behaving very similarly to human subjects on the video game Shinobi III : Return of The Ninja Master, typical complex tasks previously out of reach for non-gradient-based optimization.
An FFT-based crystal plasticity phase-field model for micromechanical fatigue cracking based on the stored energy density
Venue: arXiv cs.CE 2023
Year: 2023

A novel FFT-based phase-field fracture framework for modelling fatigue crack initiation and propagation at the microscale is presented. A damage driving force is defined based on the stored energy and dislocation density, relating phase-field fracture with microstructural fatigue damage. The formulation is numerically implemented using FFT methods to enable modelling of sufficiently large, representative 3D microstructural regions. The early stages of fatigue cracking are simulated, predicting crack paths, growth rates and sensitivity to relevant microstructural features. Crack propagation through crystallographic planes is shown in single crystals, while the analysis of polycrystalline solids reveals transgranular crack initiation and crystallographic crack growth.
Learning About Simulated Adversaries from Human Defenders using Interactive Cyber-Defense Games
Venue: arXiv cs.CR 2023
Year: 2023

Given the increase in cybercrime, cybersecurity analysts (i.e. Defenders) are in high demand. Defenders must monitor an organization's network to evaluate threats and potential breaches into the network. Adversary simulation is commonly used to test defenders' performance against known threats to organizations. However, it is unclear how effective this training process is in preparing defenders for this highly demanding job. In this paper, we demonstrate how to use adversarial algorithms to investigate defenders' learning of defense strategies, using interactive cyber defense games. Our Interactive Defense Game (IDG) represents a cyber defense scenario that requires constant monitoring of incoming network alerts and allows a defender to analyze, remove, and restore services based on the events observed in a network. The participants in our study faced one of two types of simulated adversaries. A Beeline adversary is a fast, targeted, and informed attacker; and a Meander adversary is a slow attacker that wanders the network until it finds the right target to exploit. Our results suggest that although human defenders have more difficulty to stop the Beeline adversary initially, they were able to learn to stop this adversary by taking advantage of their attack strategy. Participants who played against the Beeline adversary learned to anticipate the adversary and take more proactive actions, while decreasing their reactive actions. These findings have implications for understanding how to help cybersecurity analysts speed up their training.
Promoting Bright Patterns
Venue: arXiv cs.HC 2023
Year: 2023

User experience designers are facing increasing scrutiny and criticism for creating harmful technologies, leading to a pushback against unethical design practices. While clear-cut harmful practices such as dark patterns have received attention, trends towards automation, personalization, and recommendation present more ambiguous ethical challenges. To address potential harm in these "gray" instances, we propose the concept of "bright patterns" - persuasive design solutions that prioritize user goals and well-being over their desires and business objectives. The ambition of this paper is threefold: to define the term "bright patterns", to provide examples of such patterns, and to advocate for the adoption of bright patterns through policymaking.
WeakTr: Exploring Plain Vision Transformer for Weakly-supervised Semantic Segmentation
Venue: arXiv cs.CV 2023
Year: 2023

This paper explores the properties of the plain Vision Transformer (ViT) for Weakly-supervised Semantic Segmentation (WSSS). The class activation map (CAM) is of critical importance for understanding a classification network and launching WSSS. We observe that different attention heads of ViT focus on different image areas. Thus a novel weight-based method is proposed to end-to-end estimate the importance of attention heads, while the self-attention maps are adaptively fused for high-quality CAM results that tend to have more complete objects. Besides, we propose a ViT-based gradient clipping decoder for online retraining with the CAM results to complete the WSSS task. We name this plain Transformer-based Weakly-supervised learning framework WeakTr. It achieves the state-of-the-art WSSS performance on standard benchmarks, i.e., 78.4% mIoU on the val set of PASCAL VOC 2012 and 50.3% mIoU on the val set of COCO 2014. Code is available at https://github.com/hustvl/WeakTr.
Bringing Telepresence to Every Desk
Venue: arXiv cs.CV 2023
Year: 2023

In this paper, we work to bring telepresence to every desktop. Unlike commercial systems, personal 3D video conferencing systems must render high-quality videos while remaining financially and computationally viable for the average consumer. To this end, we introduce a capturing and rendering system that only requires 4 consumer-grade RGBD cameras and synthesizes high-quality free-viewpoint videos of users as well as their environments. Experimental results show that our system renders high-quality free-viewpoint videos without using object templates or heavy pre-processing. While not real-time, our system is fast and does not require per-video optimizations. Moreover, our system is robust to complex hand gestures and clothing, and it can generalize to new users. This work provides a strong basis for further optimization, and it will help bring telepresence to every desk in the near future. The code and dataset will be made available on our website https://mcmvmc.github.io/PersonalTelepresence/.
Distributed Multi-Agent Deep Q-Learning for Fast Roaming in IEEE 802.11ax Wi-Fi Systems
Venue: arXiv cs.NI 2023
Year: 2023

The innovation of Wi-Fi 6, IEEE 802.11ax, was be approved as the next sixth-generation (6G) technology of wireless local area networks (WLANs) by improving the fundamental performance of latency, throughput, and so on. The main technical feature of orthogonal frequency division multiple access (OFDMA) supports multi-users to transmit respective data concurrently via the corresponding access points (APs). However, the conventional IEEE 802.11 protocol for Wi-Fi roaming selects the target AP only depending on received signal strength indication (RSSI) which is obtained by the received Response frame from the APs. In the long term, it may lead to congestion in a single channel under the scenarios of dense users further increasing the association delay and packet drop rate, even reducing the quality of service (QoS) of the overall system. In this paper, we propose a multi-agent deep Q-learning for fast roaming (MADAR) algorithm to effectively minimize the latency during the station roaming for Smart Warehouse in Wi-Fi 6 system. The MADAR algorithm considers not only RSSI but also channel state information (CSI), and through online neural network learning and weighting adjustments to maximize the reward of the action selected from Epsilon-Greedy. Compared to existing benchmark methods, the MADAR algorithm has been demonstrated for improved roaming latency by analyzing the simulation result and realistic dataset.
Better Language Models of Code through Self-Improvement
Venue: arXiv cs.CL 2023
Year: 2023

Pre-trained language models for code (PLMCs) have gained attention in recent research. These models are pre-trained on large-scale datasets using multi-modal objectives. However, fine-tuning them requires extensive supervision and is limited by the size of the dataset provided. We aim to improve this issue by proposing a simple data augmentation framework. Our framework utilizes knowledge gained during the pre-training and fine-tuning stage to generate pseudo data, which is then used as training data for the next step. We incorporate this framework into the state-of-the-art language models, such as CodeT5, CodeBERT, and UnixCoder. The results show that our framework significantly improves PLMCs' performance in code-related sequence generation tasks, such as code summarization and code generation in the CodeXGLUE benchmark.