OpenRaiser/Intern-Atlas huggingface dataset:
Learning Dynamics from Input-Output Data with Hamiltonian Gaussian Processes
Venue: arXiv cs.LG 2025
Year: 2025

Embedding non-restrictive prior knowledge, such as energy conservation laws, in learning-based approaches is a key motive to construct physically consistent models from limited data, relevant for, e.g., model-based control. Recent work incorporates Hamiltonian dynamics into Gaussian Process (GP) regression to obtain uncertainty-quantifying models that adhere to the underlying physical principles. However, these works rely on velocity or momentum data, which is rarely available in practice. In this paper, we consider dynamics learning with non-conservative Hamiltonian GPs, and address the more realistic problem setting of learning from input-output data. We provide a fully Bayesian scheme for estimating probability densities of unknown hidden states, of GP hyperparameters, as well as of structural hyperparameters, such as damping coefficients. Considering the computational complexity of GPs, we take advantage of a reduced-rank GP approximation and leverage its properties for computationally efficient prediction and training. The proposed method is evaluated in a nonlinear simulation case study and compared to a state-of-the-art approach that relies on momentum measurements.
Semantic Interactivity: leveraging NLP to enable a shared interaction approach for joint activities
Venue: arXiv cs.HC 2025
Year: 2025

Collocated collaboration, where individuals work together in the same physical space and time, remains a cornerstone of effective teamwork. However, most collaborative systems are designed to support individual tasks rather than joint activities; they enable interactions for users to complete tasks rather than interactivity to engage in shared experiences. In this work, we introduce an NLP-driven mechanism that enables semantic interactivity through a shared interaction mechanism. This mechanism was developed as part of CollEagle, an interactive tabletop system that supports shared externalisation practices by offering a low-effort way for users to create, curate, organise, and structure information to capture the essence of collaborative discussions. Our preliminary study highlights the potential for semantic interactivity to mediate group interactions, suggesting that the interaction approach paves the way for designing novel collaborative interfaces. We contribute our implementation and offer insights for future research to enable semantic interactivity in systems that support joint activities.
Neural Image Abstraction Using Long Smoothing B-Splines
Venue: arXiv cs.GR 2025
Year: 2025

We integrate smoothing B-splines into a standard differentiable vector graphics (DiffVG) pipeline through linear mapping, and show how this can be used to generate smooth and arbitrarily long paths within image-based deep learning systems. We take advantage of derivative-based smoothing costs for parametric control of fidelity vs. simplicity tradeoffs, while also enabling stylization control in geometric and image spaces. The proposed pipeline is compatible with recent vector graphics generation and vectorization methods. We demonstrate the versatility of our approach with four applications aimed at the generation of stylized vector graphics: stylized space-filling path generation, stroke-based image abstraction, closed-area image abstraction, and stylized text generation.
Dense Motion Captioning
Venue: arXiv cs.CV 2025
Year: 2025

Recent advances in 3D human motion and language integration have primarily focused on text-to-motion generation, leaving the task of motion understanding relatively unexplored. We introduce Dense Motion Captioning, a novel task that aims to temporally localize and caption actions within 3D human motion sequences. Current datasets fall short in providing detailed temporal annotations and predominantly consist of short sequences featuring few actions. To overcome these limitations, we present the Complex Motion Dataset (CompMo), the first large-scale dataset featuring richly annotated, complex motion sequences with precise temporal boundaries. Built through a carefully designed data generation pipeline, CompMo includes 60,000 motion sequences, each composed of multiple actions ranging from at least two to ten, accurately annotated with their temporal extents. We further present DEMO, a model that integrates a large language model with a simple motion adapter, trained to generate dense, temporally grounded captions. Our experiments show that DEMO substantially outperforms existing methods on CompMo as well as on adapted benchmarks, establishing a robust baseline for future research in 3D motion understanding and captioning.
EveryDayVLA: A Vision-Language-Action Model for Affordable Robotic Manipulation
Venue: arXiv cs.RO 2025
Year: 2025

While Vision-Language-Action (VLA) models map visual inputs and language instructions directly to robot actions, they often rely on costly hardware and struggle in novel or cluttered scenes. We introduce EverydayVLA, a 6-DOF manipulator that can be assembled for under $300, capable of modest payloads and workspace. A single unified model jointly outputs discrete and continuous actions, and our adaptive-horizon ensemble monitors motion uncertainty to trigger on-the-fly re-planning for safe, reliable operation. On LIBERO, EverydayVLA matches state-of-the-art success rates, and in real-world tests it outperforms prior methods by 49% in-distribution and 34.9% out-of-distribution. By combining a state-of-the-art VLA with cost-effective hardware, EverydayVLA democratizes access to a robotic foundation model and paves the way for economical use in homes and research labs alike. Experiment videos and details: https://everydayvla.github.io/
Stable and Robust SLIP Model Control via Energy Conservation-Based Feedback Cancellation for Quadrupedal Applications
Venue: arXiv cs.RO 2025
Year: 2025

In this paper, we present an energy-conservation based control architecture for stable dynamic motion in quadruped robots. We model the robot as a Spring-loaded Inverted Pendulum (SLIP), a model well-suited to represent the bouncing motion characteristic of running gaits observed in various biological quadrupeds and bio-inspired robotic systems. The model permits leg-orientation control during flight and leg-length control during stance, a design choice inspired by natural quadruped behaviors and prevalent in robotic quadruped systems. Our control algorithm uses the reduced-order SLIP dynamics of the quadruped to track a stable parabolic spline during stance, which is calculated using the principle of energy conservation. Through simulations based on the design specifications of an actual quadruped robot, Ghost Robotics Minitaur, we demonstrate that our control algorithm generates stable bouncing gaits. Additionally, we illustrate the robustness of our controller by showcasing its ability to maintain stable bouncing even when faced with up to a 10% error in sensor measurements.
Story Arena: A Multi-Agent Environment for Envisioning the Future of Software Engineering
Venue: arXiv cs.HC 2025
Year: 2025

What better way to understand the impact of AI on software engineering than to ask AI itself? We constructed Story Arena, a multi-agent "writer's room" in which multiple AI agents, independently imbued with a position statement on the future of software engineering, converse with each other to develop a shared vision. They then use this shared vision to collaboratively construct a design fiction that depicts this vision in narrative form. We present "The Code of Trust," a short fiction that investigates themes of human comprehension, trust, content ownership, augmentation vs. replacement, and uncertain futures in human-AI co-creation.
Adversarially Robust Multitask Adaptive Control
Venue: arXiv cs.LG 2025
Year: 2025

We study adversarially robust multitask adaptive linear quadratic control; a setting where multiple systems collaboratively learn control policies under model uncertainty and adversarial corruption. We propose a clustered multitask approach that integrates clustering and system identification with resilient aggregation to mitigate corrupted model updates. Our analysis characterizes how clustering accuracy, intra-cluster heterogeneity, and adversarial behavior affect the expected regret of certainty-equivalent (CE) control across LQR tasks. We establish non-asymptotic bounds demonstrating that the regret decreases inversely with the number of honest systems per cluster and that this reduction is preserved under a bounded fraction of adversarial systems within each cluster.
Parameter-Efficient Conditioning for Material Generalization in Graph-Based Simulators
Venue: arXiv cs.LG 2025
Year: 2025

Graph network-based simulators (GNS) have demonstrated strong potential for learning particle-based physics (such as fluids, deformable solids, and granular flows) while generalizing to unseen geometries due to their inherent inductive biases. However, existing models are typically trained for a single material type and fail to generalize across distinct constitutive behaviors, limiting their applicability in real-world engineering settings. Using granular flows as a running example, we propose a parameter-efficient conditioning mechanism that makes the GNS model adaptive to material parameters. We identify that sensitivity to material properties is concentrated in the early message-passing (MP) layers, a finding we link to the local nature of constitutive models (e.g., Mohr-Coulomb) and their effects on information propagation. We empirically validate this by showing that fine-tuning only the first few (1-5) of 10 MP layers of a pretrained model achieves comparable test performance as compared to fine-tuning the entire network. Building on this insight, we propose a parameter-efficient Feature-wise Linear Modulation (FiLM) conditioning mechanism designed to specifically target these early layers. This approach produces accurate long-term rollouts on unseen, interpolated, or moderately extrapolated values (e.g., up to 2.5 degrees for friction angle and 0.25 kPa for cohesion) when trained exclusively on as few as 12 short simulation trajectories from new materials, representing a 5-fold data reduction compared to a baseline multi-task learning method. Finally, we validate the model's utility by applying it to an inverse problem, successfully identifying unknown cohesion parameters from trajectory data. This approach enables the use of GNS in inverse design and closed-loop control tasks where material properties are treated as design variables.
Photo Dating by Facial Age Aggregation
Venue: arXiv cs.CV 2025
Year: 2025

We introduce a novel method for Photo Dating which estimates the year a photograph was taken by leveraging information from the faces of people present in the image. To facilitate this research, we publicly release CSFD-1.6M, a new dataset containing over 1.6 million annotated faces, primarily from movie stills, with identity and birth year annotations. Uniquely, our dataset provides annotations for multiple individuals within a single image, enabling the study of multi-face information aggregation. We propose a probabilistic framework that formally combines visual evidence from modern face recognition and age estimation models, and career-based temporal priors to infer the photo capture year. Our experiments demonstrate that aggregating evidence from multiple faces consistently improves the performance and the approach significantly outperforms strong, scene-based baselines, particularly for images containing several identifiable individuals.
Customized Retrieval-Augmented Generation with LLM for Debiasing Recommendation Unlearning
Venue: arXiv cs.IR 2025
Year: 2025

Modern recommender systems face a critical challenge in complying with privacy regulations like the 'right to be forgotten': removing a user's data without disrupting recommendations for others. Traditional unlearning methods address this by partial model updates, but introduce propagation bias--where unlearning one user's data distorts recommendations for behaviorally similar users, degrading system accuracy. While retraining eliminates bias, it is computationally prohibitive for large-scale systems. To address this challenge, we propose CRAGRU, a novel framework leveraging Retrieval-Augmented Generation (RAG) for efficient, user-specific unlearning that mitigates bias while preserving recommendation quality. CRAGRU decouples unlearning into distinct retrieval and generation stages. In retrieval, we employ three tailored strategies designed to precisely isolate the target user's data influence, minimizing collateral impact on unrelated users and enhancing unlearning efficiency. Subsequently, the generation stage utilizes an LLM, augmented with user profiles integrated into prompts, to reconstruct accurate and personalized recommendations without needing to retrain the entire base model. Experiments on three public datasets demonstrate that CRAGRU effectively unlearns targeted user data, significantly mitigating unlearning bias by preventing adverse impacts on non-target users, while maintaining recommendation performance comparable to fully trained original models. Our work highlights the promise of RAG-based architectures for building robust and privacy-preserving recommender systems. The source code is available at: https://github.com/zhanghaichao520/LLM_rec_unlearning.
IMDMR: An Intelligent Multi-Dimensional Memory Retrieval System for Enhanced Conversational AI
Venue: arXiv cs.IR 2025
Year: 2025

Conversational AI systems often struggle with maintaining coherent, contextual memory across extended interactions, limiting their ability to provide personalized and contextually relevant responses. This paper presents IMDMR (Intelligent Multi-Dimensional Memory Retrieval), a novel system that addresses these limitations through a multi-dimensional search architecture. Unlike existing memory systems that rely on single-dimensional approaches, IMDMR leverages six distinct memory dimensions-semantic, entity, category, intent, context, and temporal-to provide comprehensive memory retrieval capabilities. Our system incorporates intelligent query processing with dynamic strategy selection, cross-memory entity resolution, and advanced memory integration techniques. Through comprehensive evaluation against five baseline systems including LangChain RAG, LlamaIndex, MemGPT, and spaCy + RAG, IMDMR achieves a 3.8x improvement in overall performance (0.792 vs 0.207 for the best baseline). We present both simulated (0.314) and production (0.792) implementations, demonstrating the importance of real technology integration while maintaining superiority over all baseline systems. Ablation studies demonstrate the effectiveness of multi-dimensional search, with the full system outperforming individual dimension approaches by 23.3%. Query-type analysis reveals superior performance across all categories, particularly for preferences/interests (0.630) and goals/aspirations (0.630) queries. Comprehensive visualizations and statistical analysis confirm the significance of these improvements with p < 0.001 across all metrics. The results establish IMDMR as a significant advancement in conversational AI memory systems, providing a robust foundation for enhanced user interactions and personalized experiences.
DOCUEVAL: An LLM-based AI Engineering Tool for Building Customisable Document Evaluation Workflows
Venue: arXiv cs.IR 2025
Year: 2025

Foundation models, such as large language models (LLMs), have the potential to streamline evaluation workflows and improve their performance. However, practical adoption faces challenges, such as customisability, accuracy, and scalability. In this paper, we present DOCUEVAL, an AI engineering tool for building customisable DOCUment EVALuation workflows. DOCUEVAL supports advanced document processing and customisable workflow design which allow users to define theory-grounded reviewer roles, specify evaluation criteria, experiment with different reasoning strategies and choose the assessment style. To ensure traceability, DOCUEVAL provides comprehensive logging of every run, along with source attribution and configuration management, allowing systematic comparison of results across alternative setups. By integrating these capabilities, DOCUEVAL directly addresses core software engineering challenges, including how to determine whether evaluators are "good enough" for deployment and how to empirically compare different evaluation strategies. We demonstrate the usefulness of DOCUEVAL through a real-world academic peer review case, showing how DOCUEVAL enables both the engineering of evaluators and scalable, reliable document evaluation.
Socially Aware Music Recommendation: A Multi-Modal Graph Neural Networks for Collaborative Music Consumption and Community-Based Engagement
Venue: arXiv cs.IR 2025
Year: 2025

This study presents a novel Multi-Modal Graph Neural Network (MM-GNN) framework for socially aware music recommendation, designed to enhance personalization and foster community-based engagement. The proposed model introduces a fusion-free deep mutual learning strategy that aligns modality-specific representations from lyrics, audio, and visual data while maintaining robustness against missing modalities. A heterogeneous graph structure is constructed to capture both user-song interactions and user-user social relationships, enabling the integration of individual preferences with social influence. Furthermore, emotion-aware embeddings derived from acoustic and textual signals contribute to emotionally aligned recommendations. Experimental evaluations on benchmark datasets demonstrate that MM-GNN significantly outperforms existing state-of-the-art methods across various performance metrics. Ablation studies further validate the critical impact of each model component, confirming the effectiveness of the framework in delivering accurate and socially contextualized music recommendations.
Predicting Oscar-Nominated Screenplays with Sentence Embeddings
Venue: arXiv cs.IR 2025
Year: 2025

Oscar nominations are an important factor in the movie industry because they can boost both the visibility and the commercial success. This work explores whether it is possible to predict Oscar nominations for screenplays using modern language models. Since no suitable dataset was available, a new one called Movie-O-Label was created by combining the MovieSum collection of movie scripts with curated Oscar records. Each screenplay was represented by its title, Wikipedia summary, and full script. Long scripts were split into overlapping text chunks and encoded with the E5 sentence em bedding model. Then, the screenplay embed dings were classified using a logistic regression model. The best results were achieved when three feature inputs related to screenplays (script, summary, and title) were combined. The best-performing model reached a macro F1 score of 0.66, a precision recall AP of 0.445 with baseline 0.19 and a ROC-AUC of 0.79. The results suggest that even simple models based on modern text embeddings demonstrate good prediction performance and might be a starting point for future research.
Production-Grade Local LLM Inference on Apple Silicon: A Comparative Study of MLX, MLC-LLM, Ollama, llama.cpp, and PyTorch MPS
Venue: arXiv cs.AR 2025
Year: 2025

We present a systematic, empirical evaluation of five local large language model (LLM) runtimes on Apple Silicon: MLX, MLC-LLM, llama.cpp, Ollama, and PyTorch MPS. Experiments were conducted on a Mac Studio equipped with an M2 Ultra processor and 192 GB of unified memory. Using the Qwen-2.5 model family across prompts ranging from a few hundred to 100,000 tokens, we measure time-to-first-token (TTFT), steady-state throughput, latency percentiles, long-context behavior (key-value and prompt caching), quantization support, streaming performance, batching and concurrency behavior, and deployment complexity. Under our settings, MLX achieves the highest sustained generation throughput, while MLC-LLM delivers consistently lower TTFT for moderate prompt sizes and offers stronger out-of-the-box inference features. llama.cpp is highly efficient for lightweight single-stream use, Ollama emphasizes developer ergonomics but lags in throughput and TTFT, and PyTorch MPS remains limited by memory constraints on large models and long contexts. All frameworks execute fully on-device with no telemetry, ensuring strong privacy guarantees. We release scripts, logs, and plots to reproduce all results. Our analysis clarifies the design trade-offs in Apple-centric LLM deployments and provides evidence-based recommendations for interactive and long-context processing. Although Apple Silicon inference frameworks still trail NVIDIA GPU-based systems such as vLLM in absolute performance, they are rapidly maturing into viable, production-grade solutions for private, on-device LLM inference.
Ming-UniAudio: Speech LLM for Joint Understanding, Generation and Editing with Unified Representation
Venue: arXiv cs.CL 2025
Year: 2025

Existing speech models suffer from competing requirements on token representations by understanding and generation tasks. This discrepancy in representation prevents speech language models from performing instruction-based free-form editing. To solve this challenge, we introduce a novel framework that unifies speech understanding, generation, and editing. The core of our unified model is a unified continuous speech tokenizer MingTok-Audio, the first continuous tokenizer to effectively integrate semantic and acoustic features, which makes it suitable for both understanding and generation tasks. Based on this unified continuous audio tokenizer, we developed the speech language model Ming-UniAudio, which achieved a balance between generation and understanding capabilities. Ming-UniAudio sets new state-of-the-art (SOTA) records on 8 out of 12 metrics on the ContextASR benchmark. Notably, for Chinese voice cloning, it achieves a highly competitive Seed-TTS-WER of 0.95. Leveraging this foundational model, we further trained a dedicated speech editing model Ming-UniAudio-Edit, the first speech language model that enables universal, free-form speech editing guided solely by natural language instructions, handling both semantic and acoustic modifications without timestamp condition. To rigorously assess the editing capability and establish a foundation for future research, we introduce Ming-Freeform-Audio-Edit, the first comprehensive benchmark tailored for instruction-based free-form speech editing, featuring diverse scenarios and evaluation dimensions spanning semantic correctness, acoustic quality, and instruction alignment. We open-sourced the continuous audio tokenizer, the unified foundational model, and the free-form instruction-based editing model to facilitate the development of unified audio understanding, generation, and manipulation.
SMAGDi: Socratic Multi Agent Interaction Graph Distillation for Efficient High Accuracy Reasoning
Venue: arXiv cs.AI 2025
Year: 2025

Multi-agent systems (MAS) often achieve higher reasoning accuracy than single models, but their reliance on repeated debates across agents makes them computationally expensive. We introduce SMAGDi, a distillation framework that transfers the debate dynamics of a five-agent Llama-based MAS into a compact Socratic decomposer-solver student. SMAGDi represents debate traces as directed interaction graphs, where nodes encode intermediate reasoning steps with correctness labels and edges capture continuity and cross-agent influence. The student is trained with a composite objective combining language modeling, graph-based supervision, contrastive reasoning, and embedding alignment to preserve both fluency and structured reasoning. On StrategyQA and MMLU, SMAGDi compresses a 40B multi-agent system into a 6B student while retaining 88% of its accuracy, substantially outperforming prior distillation methods such as MAGDi, standard KD, and fine-tuned baselines. These results highlight that explicitly modeling interaction graphs and Socratic decomposition enable small models to inherit the accuracy benefits of multi-agent debate while remaining efficient enough for real-world deployment.