OpenRaiser/Intern-Atlas huggingface dataset:
Correlation structure in the elasticity tensor for short fiber-reinforced composites
Venue: arXiv cs.CE 2020
Year: 2020

The present work provides a profound analytical and numerical analysis of the material properties of SFRC on the mesoscale as well as the resulting correlation structure taking into account the probabilistic characteristics of the fiber geometry. This is done by calculating the engineering constants using the analytical framework given by Tandon and Weng as well as Halpin and Tsai. The input parameters like fiber length, diameter and orientation are chosen with respect to their probability density function. It is shown, that they are significantly influenced by the fiber length, the fiber orientation and the fiber volume fraction. The verification of the analytically obtained values is done on a numerical basis. Therefore, a two-dimensional microstructure is generated and transferred to a numerical model. The advantage of this procedure is, that there are several fibers with different geometrical properties placed in a preset area. The results of the numerical analysis meet the analytically obtained conclusions. Furthermore, the results of the numerical simulations are independent of the assumption of a plane strain and plane stress state, respectively. Finally, the correlation structure of the elasticity tensor is investigated. Not only the symmetry properties of the elasticity tensor characterize the correlation structure, but also the overall transversely-isotropic material behavior is confirmed. In contrast to the influencing parameters, the correlation functions vary for a plane strain and a plane stress state.
Optimal Procurement Auction for Cooperative Production of Virtual Products: Vickrey-Clarke-Groves Meet Cremer-McLean
Venue: arXiv cs.GT 2020
Year: 2020

We set up a supply-side game-theoretic model for the cooperative production of virtual products. In our model, a group of producers collaboratively produce a virtual product by contributing costly input resources to a production coalition. Producers are capacitated, i.e., they cannot contribute more resources than their capacity limits. Our model is an abstraction of emerging internet-based business models such as federated learning and crowd computing. To maintain an efficient and stable production coalition, the coordinator should share with producers the income brought by the virtual product. Besides the demand-side information asymmetry, another two sources of supply-side information asymmetry intertwined in this problem: 1) the capacity limit of each producer and 2) the cost incurred to each producer. In this paper, we rigorously prove that a supply-side mechanism from the VCG family, PVCG, can overcome such multiple information asymmetry and guarantee truthfulness. Furthermore, with some reasonable assumptions, PVCG simultaneously attains truthfulness, ex-post allocative efficiency, ex-post individual rationality, and ex-post weak budget balancedness on the supply side, easing the well-known tension between these four objectives in the mechanism design literature.
Scalable Estimation of Epidemic Thresholds via Node Sampling
Venue: arXiv cs.SI 2020
Year: 2020

Infectious or contagious diseases can be transmitted from one person to another through social contact networks. In today's interconnected global society, such contagion processes can cause global public health hazards, as exemplified by the ongoing Covid-19 pandemic. It is therefore of great practical relevance to investigate the network trans-mission of contagious diseases from the perspective of statistical inference. An important and widely studied boundary condition for contagion processes over networks is the so-called epidemic threshold. The epidemic threshold plays a key role in determining whether a pathogen introduced into a social contact network will cause an epidemic or die out. In this paper, we investigate epidemic thresholds from the perspective of statistical network inference. We identify two major challenges that are caused by high computational and sampling complexity of the epidemic threshold. We develop two statistically accurate and computationally efficient approximation techniques to address these issues under the Chung-Lu modeling framework. The second approximation, which is based on random walk sampling, further enjoys the advantage of requiring data on a vanishingly small fraction of nodes. We establish theoretical guarantees for both methods and demonstrate their empirical superiority.
A Survey of Robotics and Emotion: Classifications and Models of Emotional Interaction
Venue: arXiv cs.RO 2020
Year: 2020

As emotion plays a growing role in robotic research it is crucial to develop methods to analyze and compare among the wide range of approaches. To this end we present a survey of 1427 IEEE and ACM publications that include robotics and emotion. This includes broad categorizations of trends in emotion input analysis, robot emotional expression, studies of emotional interaction and models for internal processing. We then focus on 232 papers that present internal processing of emotion, such as using a human's emotion for better interaction or turning environmental stimuli into an emotional drive for robotic path planning. We conducted constant comparison analysis of the 232 papers and arrived at three broad categorization metrics; emotional intelligence, emotional model and implementation, each including two or three subcategories. The subcategories address the algorithm used, emotional mapping, history, the emotional model, emotional categories, the role of emotion, the purpose of emotion and the platform. Our results show a diverse field of study, largely divided by the role of emotion in the system, either for improved interaction, or improved robotic performance. We also present multiple future opportunities for research and describe intrinsic challenges common in all publications.
Transaction-level Model Simulator for Communication-Limited Accelerators
Venue: arXiv cs.AR 2020
Year: 2020

Rapid design space exploration in early design stage is critical to algorithm-architecture co-design for accelerators. In this work, a pre-RTL cycle-accurate accelerator simulator based on SystemC transaction-level modeling (TLM), AccTLMSim, is proposed for convolutional neural network (CNN) accelerators. The accelerator simulator keeps track of each bus transaction between accelerator and DRAM, taking into account the communication bandwidth. The simulation results are validated against the implementation results on the Xilinx Zynq. Using the proposed simulator, it is shown that the communication bandwidth is severely affected by DRAM latency and bus protocol overhead. In addition, the loop tiling is optimized to maximize the performance under the constraint of on-chip SRAM size. Furthermore, a new performance estimation model is proposed to speed up the design space exploration. Thanks to the proposed simulator and performance estimation model, it is possible to explore a design space of millions of architectural options within a few tens of minutes.
A Survey on Disaster: Understanding the After-effects of Super-cyclone Amphan and Helping Hand of Social Media
Venue: arXiv cs.CY 2020
Year: 2020

The super-cyclonic storm "Amphan" hit Eastern India, specifically the state of West Bengal, Odisha and parts of Bangladesh in May 2020, and caused severe damage to the regions. In this study, we aim to understand the self-reported effects of this natural disaster on residents of the state of West Bengal. To that end, we conducted an online survey to understand the effects of the cyclone. In total, 201 participants (spanning five districts) from the worst-affected state of West Bengal participated in the survey. This report describes our findings from the survey, with respect to the damages caused by the cyclone, how it affected the population in various districts of West Bengal, and how prepared the authorities were in responding to the disaster. We found that the participants were most adversely affected in this disaster due to disruption of services like electricity, phone and internet (as opposed to uprooting of trees and water-logging). Furthermore, we found that receiving responses to Amphan-related queries is highly positively correlated with the favorable perception of people about preparedness of authorities. Additionally, we study the usage of online social media by the affected population in the days immediately after the disaster. Our results strongly suggest how social media platforms can help authorities to better prepare for future disasters. In summary, our study analyzes self-reported data collected from grassroots, and brings out several key insights that can help authorities deal better with disaster events in future.
Fibonacci and k-Subsecting Recursive Feature Elimination
Venue: arXiv cs.LG 2020
Year: 2020

Feature selection is a data mining task with the potential of speeding up classification algorithms, enhancing model comprehensibility, and improving learning accuracy. However, finding a subset of features that is optimal in terms of predictive accuracy is usually computationally intractable. Out of several heuristic approaches to dealing with this problem, the Recursive Feature Elimination (RFE) algorithm has received considerable interest from data mining practitioners. In this paper, we propose two novel algorithms inspired by RFE, called Fibonacci- and k-Subsecting Recursive Feature Elimination, which remove features in logarithmic steps, probing the wrapped classifier more densely for the more promising feature subsets. The proposed algorithms are experimentally compared against RFE on 28 highly multidimensional datasets and evaluated in a practical case study involving 3D electron density maps from the Protein Data Bank. The results show that Fibonacci and k-Subsecting Recursive Feature Elimination are capable of selecting a smaller subset of features much faster than standard RFE, while achieving comparable predictive performance.
#Brexit: Leave or Remain? The Role of User's Community and Diachronic Evolution on Stance Detection
Venue: arXiv cs.CL 2020
Year: 2020

Interest has grown around the classification of stance that users assume within online debates in recent years. Stance has been usually addressed by considering users posts in isolation, while social studies highlight that social communities may contribute to influence users' opinion. Furthermore, stance should be studied in a diachronic perspective, since it could help to shed light on users' opinion shift dynamics that can be recorded during the debate. We analyzed the political discussion in UK about the BREXIT referendum on Twitter, proposing a novel approach and annotation schema for stance detection, with the main aim of investigating the role of features related to social network community and diachronic stance evolution. Classification experiments show that such features provide very useful clues for detecting stance.
Simultaneously Learning Corrections and Error Models for Geometry-based Visual Odometry Methods
Venue: arXiv cs.CV 2020
Year: 2020

This paper fosters the idea that deep learning methods can be used to complement classical visual odometry pipelines to improve their accuracy and to associate uncertainty models to their estimations. We show that the biases inherent to the visual odometry process can be faithfully learned and compensated for, and that a learning architecture associated with a probabilistic loss function can jointly estimate a full covariance matrix of the residual errors, defining an error model capturing the heteroscedasticity of the process. Experiments on autonomous driving image sequences assess the possibility to concurrently improve visual odometry and estimate an error associated with its outputs.
Advancing Visual Specification of Code Requirements for Graphs
Venue: arXiv cs.SE 2020
Year: 2020

Researchers in the humanities are among the many who are now exploring the world of big data. They have begun to use programming languages like Python or R and their corresponding libraries to manipulate large data sets and discover brand new insights. One of the major hurdles that still exists is incorporating visualizations of this data into their projects. Visualization libraries can be difficult to learn how to use, even for those with formal training. Yet these visualizations are crucial for recognizing themes and communicating results to not only other researchers, but also the general public. This paper focuses on producing meaningful visualizations of data using machine learning. We allow the user to visually specify their code requirements in order to lower the barrier for humanities researchers to learn how to program visualizations. We use a hybrid model, combining a neural network and optical character recognition to generate the code to create the visualization.
A Flexible and Modular Body-Machine Interface for Individuals Living with Severe Disabilities
Venue: arXiv cs.HC 2020
Year: 2020

This paper presents a control interface to translate the residual body motions of individuals living with severe disabilities, into control commands for body-machine interaction. A custom, wireless, wearable multi-sensor network is used to collect motion data from multiple points on the body in real-time. The solution proposed successfully leverage electromyography gesture recognition techniques for the recognition of inertial measurement units-based commands (IMU), without the need for cumbersome and noisy surface electrodes. Motion pattern recognition is performed using a computationally inexpensive classifier (Linear Discriminant Analysis) so that the solution can be deployed onto lightweight embedded platforms. Five participants (three able-bodied and two living with upper-body disabilities) presenting different motion limitations (e.g. spasms, reduced motion range) were recruited. They were asked to perform up to 9 different motion classes, including head, shoulder, finger, and foot motions, with respect to their residual functional capacities. The measured prediction performances show an average accuracy of 99.96% for able-bodied individuals and 91.66% for participants with upper-body disabilities. The recorded dataset has also been made available online to the research community. Proof of concept for the real-time use of the system is given through an assembly task replicating activities of daily living using the JACO arm from Kinova Robotics.
Generative Classifiers as a Basis for Trustworthy Image Classification
Venue: arXiv cs.CV 2020
Year: 2020

With the maturing of deep learning systems, trustworthiness is becoming increasingly important for model assessment. We understand trustworthiness as the combination of explainability and robustness. Generative classifiers (GCs) are a promising class of models that are said to naturally accomplish these qualities. However, this has mostly been demonstrated on simple datasets such as MNIST and CIFAR in the past. In this work, we firstly develop an architecture and training scheme that allows GCs to operate on a more relevant level of complexity for practical computer vision, namely the ImageNet challenge. Secondly, we demonstrate the immense potential of GCs for trustworthy image classification. Explainability and some aspects of robustness are vastly improved compared to feed-forward models, even when the GCs are just applied naively. While not all trustworthiness problems are solved completely, we observe that GCs are a highly promising basis for further algorithms and modifications. We release our trained model for download in the hope that it serves as a starting point for other generative classification tasks, in much the same way as pretrained ResNet architectures do for discriminative classification.
SimuLearn: Fast and Accurate Simulator to Support Morphing Materials Design and Workflows
Venue: arXiv cs.HC 2020
Year: 2020

Morphing materials allow us to create new modalities of interaction and fabrication by leveraging dynamic behaviors of materials. Yet, despite the ongoing rapid growth of computational tools within this realm, current developments are bottlenecked by the lack of an effective simulation method. As a result, existing design tools must trade-off between speed and accuracy to support a real-time interactive design scenario. In response, we introduce SimuLearn, a data-driven method that combines finite element analysis and machine learning to create real-time (0.61 seconds) and truthful (97% accuracy) morphing material simulators. We use mesh-like 4D printed structures to contextualize this method and prototype design tools to exemplify the design workflows and spaces enabled by a fast and accurate simulation method. Situating this work among existing literature, we believe SimuLearn is a timely addition to the HCI CAD toolbox that can enable the proliferation of morphing materials.
Book Embeddings of Graph Products
Venue: arXiv cs.DM 2020
Year: 2020

A $k$-stack layout (also called a $k$-page book embedding) of a graph consists of a total order of the vertices, and a partition of the edges into $k$ sets of non-crossing edges with respect to the vertex order. The stack number (book thickness, page number) of a graph is the minimum $k$ such that it admits a $k$-stack layout. A $k$-queue layout is defined similarly, except that no two edges in a single set may be nested. It was recently proved that graphs of various non-minor-closed classes are subgraphs of the strong product of a path and a graph with bounded treewidth. Motivated by this decomposition result, we explore stack layouts of graph products. We show that the stack number is bounded for the strong product of a path and (i) a graph of bounded pathwidth or (ii) a bipartite graph of bounded treewidth and bounded degree. The results are obtained via a novel concept of simultaneous stack-queue layouts, which may be of independent interest.
Foveation for Segmentation of Ultra-High Resolution Images
Venue: arXiv cs.CV 2020
Year: 2020

Segmentation of ultra-high resolution images is challenging because of their enormous size, consisting of millions or even billions of pixels. Typical solutions include dividing input images into patches of fixed size and/or down-sampling to meet memory constraints. Such operations incur information loss in the field-of-view (FoV) i.e., spatial coverage and the image resolution. The impact on segmentation performance is, however, as yet understudied. In this work, we start with a motivational experiment which demonstrates that the trade-off between FoV and resolution affects the segmentation performance on ultra-high resolution images---and furthermore, its influence also varies spatially according to the local patterns in different areas. We then introduce foveation module, a learnable "dataloader" which, for a given ultra-high resolution image, adaptively chooses the appropriate configuration (FoV/resolution trade-off) of the input patch to feed to the downstream segmentation model at each spatial location of the image. The foveation module is jointly trained with the segmentation network to maximise the task performance. We demonstrate on three publicly available high-resolution image datasets that the foveation module consistently improves segmentation performance over the cases trained with patches of fixed FoV/resolution trade-off. Our approach achieves the SoTA performance on the DeepGlobe aerial image dataset. On the Gleason2019 histopathology dataset, our model achieves better segmentation accuracy for the two most clinically important and ambiguous classes (Gleason Grade 3 and 4) than the top performers in the challenge by 13.1% and 7.5%, and improves on the average performance of 6 human experts by 6.5% and 7.5%. Our code and trained models are available at $\text{https://github.com/lxasqjc/Foveation-Segmentation}$.
DroneLight: Drone Draws in the Air using Long Exposure Light Painting and ML
Venue: arXiv cs.RO 2020
Year: 2020

We propose a novel human-drone interaction paradigm where a user directly interacts with a drone to light-paint predefined patterns or letters through hand gestures. The user wears a glove which is equipped with an IMU sensor to draw letters or patterns in the midair. The developed ML algorithm detects the drawn pattern and the drone light-paints each pattern in midair in the real time. The proposed classification model correctly predicts all of the input gestures. The DroneLight system can be applied in drone shows, advertisements, distant communication through text or pattern, rescue, and etc. To our knowledge, it would be the world's first human-centric robotic system that people can use to send messages based on light-painting over distant locations (drone-based instant messaging). Another unique application of the system would be the development of vision-driven rescue system that reads light-painting by person who is in distress and triggers rescue alarm.
Depressive, Drug Abusive, or Informative: Knowledge-aware Study of News Exposure during COVID-19 Outbreak
Venue: arXiv cs.SI 2020
Year: 2020

The COVID-19 pandemic is having a serious adverse impact on the lives of people across the world. COVID-19 has exacerbated community-wide depression, and has led to increased drug abuse brought about by isolation of individuals as a result of lockdown. Further, apart from providing informative content to the public, the incessant media coverage of COVID-19 crisis in terms of news broadcasts, published articles and sharing of information on social media have had the undesired snowballing effect on stress levels (further elevating depression and drug use) due to uncertain future. In this position paper, we propose a novel framework for assessing the spatio-temporal-thematic progression of depression, drug abuse, and informativeness of the underlying news content across the different states in the United States. Our framework employs an attention-based transfer learning technique to apply knowledge learned on a social media domain to a target domain of media exposure. To extract news articles that are related to COVID-19 communications from the streaming news content on the web, we use neural semantic parsing, and background knowledge bases in a sequence of steps called semantic filtering. We achieve promising preliminary results on three variations of Bidirectional Encoder Representations from Transformers (BERT) model. We compare our findings against a report from Mental Health America and the results show that our fine-tuned BERT models perform better than vanilla BERT. Our study can benefit epidemiologists by offering actionable insights on COVID-19 and its regional impact. Further, our solution can be integrated into end-user applications to tailor news for users based on their emotional tone measured on the scale of depressiveness, drug abusiveness, and informativeness.