OpenRaiser/Intern-Atlas huggingface dataset:
HanDyVQA: A Video QA Benchmark for Fine-Grained Hand-Object Interaction Dynamics
Venue: arXiv cs.CV 2025
Year: 2025

Hand-object interaction (HOI) inherently involves dynamics where human manipulations produce distinct spatio-temporal effects on objects. However, existing semantic HOI benchmarks focused either on manipulation or on the resulting effects at a coarse level, lacking fine-grained spatio-temporal reasoning to capture the underlying dynamics in HOI. We introduce HanDyVQA, a fine-grained video question-answering benchmark that comprehensively covers both the manipulation and effect aspects of HOI. HanDyVQA comprises six complementary question types (Action, Process, Objects, Location, State Change, and Object Parts), totalling 11.1K multiple-choice QA pairs. Collected QA pairs recognizing manipulation styles, hand/object motions, and part-level state changes. HanDyVQA also includes 10.3K segmentation masks for Objects and Object Parts questions, enabling the evaluation of object/part-level reasoning in video object segmentation. We evaluated recent video foundation models on our benchmark and found that even the best-performing model, Gemini-2.5-Pro, reached only 73% average accuracy, which is far from human performance (97%). Further analysis shows the remaining challenges in spatial relationship, motion, and part-level geometric understanding. We also found that integrating explicit HOI-related cues into visual features improves performance, offering insights for developing future models with a deeper understanding of HOI dynamics.
Multilingual Training-Free Remote Sensing Image Captioning
Venue: arXiv cs.CV 2025
Year: 2025

Remote sensing image captioning has advanced rapidly through encoder--decoder models, although the reliance on large annotated datasets and the focus on English restricts global applicability. To address these limitations, we propose the first training-free multilingual approach, based on retrieval-augmented prompting. For a given aerial image, we employ a domain-adapted SigLIP2 encoder to retrieve related captions and few-shot examples from a datastore, which are then provided to a language model. We explore two variants: an image-blind setup, where a multilingual Large Language Model (LLM) generates the caption from textual prompts alone, and an image-aware setup, where a Vision--Language Model (VLM) jointly processes the prompt and the input image. To improve the coherence of the retrieved content, we introduce a graph-based re-ranking strategy using PageRank on a graph of images and captions. Experiments on four benchmark datasets across ten languages demonstrate that our approach is competitive with fully supervised English-only systems and generalizes to other languages. Results also highlight the importance of re-ranking with PageRank, yielding up to 35% improvements in performance metrics. Additionally, it was observed that while VLMs tend to generate visually grounded but lexically diverse captions, LLMs can achieve stronger BLEU and CIDEr scores. Lastly, directly generating captions in the target language consistently outperforms other translation-based strategies. Overall, our work delivers one of the first systematic evaluations of multilingual, training-free captioning for remote sensing imagery, advancing toward more inclusive and scalable multimodal Earth observation systems.
Minimal neuron ablation triggers catastrophic collapse in the language core of Large Vision-Language Models
Venue: arXiv cs.AI 2025
Year: 2025

Large Vision-Language Models (LVLMs) have shown impressive multimodal understanding capabilities, yet their robustness is poorly understood. In this paper, we investigate the structural vulnerabilities of LVLMs to identify any critical neurons whose removal triggers catastrophic collapse. In this context, we propose CAN, a method to detect Consistently Activated Neurons and to locate critical neurons by progressive masking. Experiments on LLaVA-1.5-7b-hf and InstructBLIP-Vicuna-7b reveal that masking only a tiny portion of the language model's feed-forward networks (just as few as four neurons in extreme cases) suffices to trigger catastrophic collapse. Notably, critical neurons are predominantly localized in the language model rather than in the vision components, and the down-projection layer is a particularly vulnerable structure. We also observe a consistent two-stage collapse pattern: initial expressive degradation followed by sudden, complete collapse. Our findings provide important insights for safety research in LVLMs.
SceneProp: Combining Neural Network and Markov Random Field for Scene-Graph Grounding
Venue: arXiv cs.CV 2025
Year: 2025

Grounding complex, compositional visual queries with multiple objects and relationships is a fundamental challenge for vision-language models. While standard phrase grounding methods excel at localizing single objects, they lack the structural inductive bias to parse intricate relational descriptions, often failing as queries become more descriptive. To address this structural deficit, we focus on scene-graph grounding, a powerful but less-explored formulation where the query is an explicit graph of objects and their relationships. However, existing methods for this task also struggle, paradoxically showing decreased performance as the query graph grows -- failing to leverage the very information that should make grounding easier. We introduce SceneProp, a novel method that resolves this issue by reformulating scene-graph grounding as a Maximum a Posteriori (MAP) inference problem in a Markov Random Field (MRF). By performing global inference over the entire query graph, SceneProp finds the optimal assignment of image regions to nodes that jointly satisfies all constraints. This is achieved within an end-to-end framework via a differentiable implementation of the Belief Propagation algorithm. Experiments on four benchmarks show that our dedicated focus on the scene-graph grounding formulation allows SceneProp to significantly outperform prior work. Critically, its accuracy consistently improves with the size and complexity of the query graph, demonstrating for the first time that more relational context can, and should, lead to better grounding. Codes are available at https://github.com/keitaotani/SceneProp.
Binary-Gaussian: Compact and Progressive Representation for 3D Gaussian Segmentation
Venue: arXiv cs.CV 2025
Year: 2025

3D Gaussian Splatting (3D-GS) has emerged as an efficient 3D representation and a promising foundation for semantic tasks like segmentation. However, existing 3D-GS-based segmentation methods typically rely on high-dimensional category features, which introduce substantial memory overhead. Moreover, fine-grained segmentation remains challenging due to label space congestion and the lack of stable multi-granularity control mechanisms. To address these limitations, we propose a coarse-to-fine binary encoding scheme for per-Gaussian category representation, which compresses each feature into a single integer via the binary-to-decimal mapping, drastically reducing memory usage. We further design a progressive training strategy that decomposes panoptic segmentation into a series of independent sub-tasks, reducing inter-class conflicts and thereby enhancing fine-grained segmentation capability. Additionally, we fine-tune opacity during segmentation training to address the incompatibility between photometric rendering and semantic segmentation, which often leads to foreground-background confusion. Extensive experiments on multiple benchmarks demonstrate that our method achieves state-of-the-art segmentation performance while significantly reducing memory consumption and accelerating inference.
Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction
Venue: arXiv cs.CV 2025
Year: 2025

Generalized robots must learn from diverse, large-scale human-object interactions (HOI) to operate robustly in the real world. Monocular internet videos offer a nearly limitless and readily available source of data, capturing an unparalleled diversity of human activities, objects, and environments. However, accurately and scalably extracting 4D interaction data from these in-the-wild videos remains a significant and unsolved challenge. Thus, in this work, we introduce 4DHOISolver, a novel and efficient optimization framework that constrains the ill-posed 4D HOI reconstruction problem by leveraging sparse, human-in-the-loop contact point annotations, while maintaining high spatio-temporal coherence and physical plausibility. Leveraging this framework, we introduce Open4DHOI, a new large-scale 4D HOI dataset featuring a diverse catalog of 144 object types and 103 actions. Furthermore, we demonstrate the effectiveness of our reconstructions by enabling an RL-based agent to imitate the recovered motions. However, a comprehensive benchmark of existing 3D foundation models indicates that automatically predicting precise human-object contact correspondences remains an unsolved problem, underscoring the immediate necessity of our human-in-the-loop strategy while posing an open challenge to the community. Data and code will be publicly available at https://wenboran2002.github.io/open4dhoi/
Subgroup Validity in Machine Learning for Echocardiogram Data
Venue: arXiv cs.LG 2025
Year: 2025

Echocardiogram datasets enable training deep learning models to automate interpretation of cardiac ultrasound, thereby expanding access to accurate readings of diagnostically-useful images. However, the gender, sex, race, and ethnicity of the patients in these datasets are underreported and subgroup-specific predictive performance is unevaluated. These reporting deficiencies raise concerns about subgroup validity that must be studied and addressed before model deployment. In this paper, we show that current open echocardiogram datasets are unable to assuage subgroup validity concerns. We improve sociodemographic reporting for two datasets: TMED-2 and MIMIC-IV-ECHO. Analysis of six open datasets reveals no consideration of gender-diverse patients and insufficient patient counts for many racial and ethnic groups. We further perform an exploratory subgroup analysis of two published aortic stenosis detection models on TMED-2. We find insufficient evidence for subgroup validity for sex, racial, and ethnic subgroups. Our findings highlight that more data for underrepresented subgroups, improved demographic reporting, and subgroup-focused analyses are needed to prove subgroup validity in future work.
Evaluating Legal Reasoning Traces with Legal Issue Tree Rubrics
Venue: arXiv cs.AI 2025
Year: 2025

Evaluating the quality of LLM-generated reasoning traces in expert domains (e.g., law) is essential for ensuring credibility and explainability, yet remains challenging due to the inherent complexity of such reasoning tasks. We introduce LEGIT (LEGal Issue Trees), a novel large-scale (24K instances) expert-level legal reasoning dataset with an emphasis on reasoning trace evaluation. We convert court judgments into hierarchical trees of opposing parties' arguments and the court's conclusions, which serve as rubrics for evaluating the issue coverage and correctness of the reasoning traces. We verify the reliability of these rubrics via human expert annotations and comparison with coarse, less informative rubrics. Using the LEGIT dataset, we show that (1) LLMs' legal reasoning ability is seriously affected by both legal issue coverage and correctness, and that (2) retrieval-augmented generation (RAG) and RL with rubrics bring complementary benefits for legal reasoning abilities, where RAG improves overall reasoning capability, whereas RL improves correctness albeit with reduced coverage.
CycleManip: Enabling Cyclic Task Manipulation via Effective Historical Perception and Understanding
Venue: arXiv cs.RO 2025
Year: 2025

In this paper, we explore an important yet underexplored task in robot manipulation: cycle-based manipulation, where robots need to perform cyclic or repetitive actions with an expected terminal time. These tasks are crucial in daily life, such as shaking a bottle or knocking a nail. However, few prior works have explored this task, leading to two main challenges: 1) the imitation methods often fail to complete these tasks within the expected terminal time due to the ineffective utilization of history; 2) the absence of a benchmark with sufficient data and automatic evaluation tools hinders development of effective solutions in this area. To address these challenges, we first propose the CycleManip framework to achieve cycle-based task manipulation in an end-to-end imitation manner without requiring any extra models, hierarchical structure or significant computational overhead. The core insight is to enhance effective history perception by a cost-aware sampling strategy and to improve historical understanding by multi-task learning. Second, we introduce a cycle-based task manipulation benchmark, which provides diverse cycle-based tasks, and an automatic evaluation method. Extensive experiments conducted in both simulation and real-world settings demonstrate that our method achieves high success rates in cycle-based task manipulation. The results further show strong adaptability performance in general manipulation, and the plug-and-play ability on imitation policies such as Vision-Language-Action (VLA) models. Moreover, the results show that our approach can be applied across diverse robotic platforms, including bi-arm grippers, dexterous hands, and humanoid robots.
Associative Syntax and Maximal Repetitions reveal context-dependent complexity in fruit bat communication
Venue: arXiv cs.LG 2025
Year: 2025

This study presents an unsupervised method to infer discreteness, syntax and temporal structures of fruit-bats vocalizations, as a case study of graded vocal systems, and evaluates the complexity of communication patterns in relation with behavioral context. The method improved the baseline for unsupervised labeling of vocal units (i.e. syllables) through manifold learning, by investigating how dimensionality reduction on mel-spectrograms affects labeling, and comparing it with unsupervised labels based on acoustic similarity. We then encoded vocalizations as syllabic sequences to analyze the type of syntax, and extracted the Maximal Repetitions (MRs) to evaluate syntactical structures. We found evidence for: i) associative syntax, rather than combinatorial (context classification is unaffected by permutation of sequences, F 1 > 0.9); ii) context-dependent use of syllables (Wilcoxon rank-sum tests, p-value < 0.05); iii) heavy-tail distribution of MRs (truncated power-law, exponent α < 2), indicative of mechanism encoding combinatorial complexity. Analysis of MRs and syllabic transition networks revealed that mother-pupil interactions were characterized by repetitions, while communication in conflict-contexts exhibited higher complexity (longer MRs and more interconnected vocal sequences) than non-agonistic contexts. We propose that communicative complexity is higher in scenarios of disagreement, reflecting lower compressibility of information.
Goal-Oriented Multi-Agent Semantic Networking: Unifying Intents, Semantics, and Intelligence
Venue: arXiv cs.NI 2025
Year: 2025

6G services are evolving toward goal-oriented and AI-native communication, which are expected to deliver transformative societal benefits across various industries and promote energy sustainability. Yet today's networking architectures, built on complete decoupling of the applications and the network, cannot expose or exploit high-level goals, limiting their ability to adapt intelligently to service needs. This work introduces Goal-Oriented Multi-Agent Semantic Networking (GoAgentNet), a new architecture that elevates communication from data exchange to goal fulfilment. GoAgentNet enables applications and the network to collaborate by abstracting their functions into multiple collaborative agents, and jointly orchestrates multi-agent sensing, networking, computation, and control through semantic computation and cross-layer semantic networking, allowing the entire architecture to pursue unified application goals. We first outline the limitations of legacy network designs in supporting 6G services, based on which we highlight key enablers of our GoAgentNet design. Then, through three representative 6G usage scenarios, we demonstrate how GoAgentNet can unlock more efficient and intelligent services. We further identify unique challenges faced by GoAgentNet deployment and corresponding potential solutions. A case study on robotic fault detection and recovery shows that our GoAgentNet architecture improves energy efficiency by up to 99% and increases the task success rate by up to 72%, compared with the existing networking architectures without GoAgentNet, which underscores its potential to support scalable and sustainable 6G systems.
Joint Partitioning and Placement of Foundation Models for Real-Time Edge AI
Venue: arXiv cs.DC 2025
Year: 2025

Inference over large-scale foundation models within heterogeneous edge environments necessitates a fundamentally reconfigurable orchestration substrate. Static partitioning of model layers presumes temporal stability across compute and network resources, which is misaligned with the volatility of real-world deployments. We introduce a framework in which both the spatial placement and internal segmentation of foundation models are elevated to runtime-resolved constructs. The orchestration problem is formalized as a constrained optimization over layer-wise assignments, subject to evolving latency, utilization, and privacy gradients. The framework implements reactive inference composition responsive to infrastructural fluctuations by integrating model-aware capacity profiling with dynamic graph re-partitioning and reallocation. We introduce architectural and algorithmic components, along with a representative use case in 6G multi-access edge computing.
Bayesian dynamic scheduling of multipurpose batch processes under incomplete look-ahead information
Venue: arXiv cs.LG 2025
Year: 2025

Multipurpose batch processes become increasingly popular in manufacturing industries since they adapt to low-volume, high-value products and shifting demands. These processes often operate in a dynamic environment, which faces disturbances such as processing delays and demand changes. To minimise long-term cost and system nervousness (i.e., disruptive changes to schedules), schedulers must design rescheduling strategies to address such disturbances effectively. Existing methods often assume complete look-ahead information over the scheduling horizon. This assumption contrasts with realistic situations where schedulers can only access incomplete look-ahead information. Sticking with existing methods may lead to suboptimal long-term costs and high-level system nervousness. In this work we propose a Bayesian dynamic scheduling method. Our method relies on learning a Bayesian Network from the probability distribution of disturbances. Specifically, the Bayesian Network represents how likely each operation will be impacted by disturbances. During the online execution, when new disturbances become observed, this method updates the posterior distribution and therefore guides the rescheduling strategy. We compare our method with the existing periodic rescheduling strategy (which generates new schedules from scratch at fixed intervals) on four benchmark problems. Computational results show that our method achieves statistically better long-term costs and system nervousness. In the theoretical aspect, we prove that if disturbances are mutually independent, the impact-quantifying variables inherently satisfy the independence assumptions required by Bayesian Networks. As an implication, practitioners can extend the method to other scheduling problems (such as job shop scheduling and continuous processes), given that they define the problem-specific dependencies between operations.
Efficiently Learning Branching Networks for Multitask Algorithmic Reasoning
Venue: arXiv cs.LG 2025
Year: 2025

Algorithmic reasoning -- the ability to perform step-by-step logical inference -- has become a core benchmark for evaluating reasoning in graph neural networks (GNNs) and large language models (LLMs). Ideally, one would like to design a single model capable of performing well on multiple algorithmic reasoning tasks simultaneously. However, this is challenging when the execution steps of algorithms differ from one another, causing negative interference when they are trained together. We propose branching neural networks, a principled architecture for multitask algorithmic reasoning. Searching for the optimal $k$-ary tree with $L$ layers over $n$ algorithmic tasks is combinatorial, requiring exploration of up to $k^{nL}$ possible structures. We develop AutoBRANE, an efficient algorithm that reduces this search to $O(nL)$ time by solving a convex relaxation at each layer to approximate an optimal task partition. The method clusters tasks using gradient-based affinity scores and can be used on top of any base model, including GNNs and LLMs. We validate AutoBRANE on a broad suite of graph-algorithmic and text-based reasoning benchmarks. We show that gradient features estimate true task performance within 5% error across four GNNs and four LLMs (up to 34B parameters). On the CLRS benchmark, it outperforms the strongest single multitask GNN by 3.7% and the best baseline by 1.2%, while reducing runtime by 48% and memory usage by 26%. The learned branching structures reveal an intuitively reasonable hierarchical clustering of related algorithms. On three text-based graph reasoning benchmarks, AutoBRANE improves over the best non-branching multitask baseline by 3.2%. Finally, on a large graph dataset with 21M edges and 500 tasks, AutoBRANE achieves a 28% accuracy gain over existing multitask and branching architectures, along with a 4.5$\times$ reduction in runtime.
Projection-Free CNN Pruning via Frank-Wolfe with Momentum: Sparser Models with Less Pretraining
Venue: arXiv cs.LG 2025
Year: 2025

We investigate algorithmic variants of the Frank-Wolfe (FW) optimization method for pruning convolutional neural networks. This is motivated by the "Lottery Ticket Hypothesis", which suggests the existence of smaller sub-networks within larger pre-trained networks that perform comparatively well (if not better). Whilst most literature in this area focuses on Deep Neural Networks more generally, we specifically consider Convolutional Neural Networks for image classification tasks. Building on the hypothesis, we compare simple magnitude-based pruning, a Frank-Wolfe style pruning scheme, and an FW method with momentum on a CNN trained on MNIST. Our experiments track test accuracy, loss, sparsity, and inference time as we vary the dense pre-training budget from 1 to 10 epochs. We find that FW with momentum yields pruned networks that are both sparser and more accurate than the original dense model and the simple pruning baselines, while incurring minimal inference-time overhead in our implementation. Moreover, FW with momentum reaches these accuracies after only a few epochs of pre-training, indicating that full pre-training of the dense model is not required in this setting.