OpenRaiser/Intern-Atlas huggingface dataset:
Hybrid Reinforcement Learning-based Sustainable Multi-User Computation Offloading for Mobile Edge-Quantum Computing
Venue: arXiv cs.NI 2025
Year: 2025

Exploiting quantum computing at the mobile edge holds immense potential for facilitating large-scale network design, processing multimodal data, optimizing resource management, and enhancing network security. In this paper, we propose a pioneering paradigm of mobile edge quantum computing (MEQC) that integrates quantum computing capabilities into classical edge computing servers that are proximate to mobile devices. To conceptualize the MEQC, we first design an MEQC system, where mobile devices can offload classical and quantum computation tasks to edge servers equipped with classical and quantum computers. We then formulate the hybrid classical-quantum computation offloading problem whose goal is to minimize system cost in terms of latency and energy consumption. To solve the offloading problem efficiently, we propose a hybrid discrete-continuous multi-agent reinforcement learning algorithm to learn long-term sustainable offloading and partitioning strategies. Finally, numerical results demonstrate that the proposed algorithm can reduce the MEQC system cost by up to 30% compared to existing baselines.
LoRAX: LoRA eXpandable Networks for Continual Synthetic Image Attribution
Venue: arXiv cs.CV 2025
Year: 2025

As generative AI image technologies become more widespread and advanced, there is a growing need for strong attribution models. These models are crucial for verifying the authenticity of images and identifying the architecture of their originating generative models-key to maintaining media integrity. However, attribution models struggle to generalize to unseen models, and traditional fine-tuning methods for updating these models have shown to be impractical in real-world settings. To address these challenges, we propose LoRA eXpandable Networks (LoRAX), a parameter-efficient class incremental algorithm that adapts to novel generative image models without the need for full retraining. Our approach trains an extremely parameter-efficient feature extractor per continual learning task via Low Rank Adaptation. Each task-specific feature extractor learns distinct features while only requiring a small fraction of the parameters present in the underlying feature extractor's backbone model. Our extensive experimentation shows LoRAX outperforms or remains competitive with state-of-the-art class incremental learning algorithms on the Continual Deepfake Detection benchmark across all training scenarios and memory settings, while requiring less than 3% of the number of trainable parameters per feature extractor compared to the full-rank implementation. LoRAX code is available at: https://github.com/mit-ll/lorax_cil.
Comparative Analysis of Different Methods for Classifying Polychromatic Sketches
Venue: arXiv cs.CV 2025
Year: 2025

Image classification is a significant challenge in computer vision, particularly in domains humans are not accustomed to. As machine learning and artificial intelligence become more prominent, it is crucial these algorithms develop a sense of sight that is on par with or exceeds human ability. For this reason, we have collected, cleaned, and parsed a large dataset of hand-drawn doodles and compared multiple machine learning solutions to classify these images into 170 distinct categories. The best model we found achieved a Top-1 accuracy of 47.5%, significantly surpassing human performance on the dataset, which stands at 41%.
Graph Based Deep Reinforcement Learning Aided by Transformers for Multi-Agent Cooperation
Venue: arXiv cs.MA 2025
Year: 2025

Mission planning for a fleet of cooperative autonomous drones in applications that involve serving distributed target points, such as disaster response, environmental monitoring, and surveillance, is challenging, especially under partial observability, limited communication range, and uncertain environments. Traditional path-planning algorithms struggle in these scenarios, particularly when prior information is not available. To address these challenges, we propose a novel framework that integrates Graph Neural Networks (GNNs), Deep Reinforcement Learning (DRL), and transformer-based mechanisms for enhanced multi-agent coordination and collective task execution. Our approach leverages GNNs to model agent-agent and agent-goal interactions through adaptive graph construction, enabling efficient information aggregation and decision-making under constrained communication. A transformer-based message-passing mechanism, augmented with edge-feature-enhanced attention, captures complex interaction patterns, while a Double Deep Q-Network (Double DQN) with prioritized experience replay optimizes agent policies in partially observable environments. This integration is carefully designed to address specific requirements of multi-agent navigation, such as scalability, adaptability, and efficient task execution. Experimental results demonstrate superior performance, with 90% service provisioning and 100% grid coverage (node discovery), while reducing the average steps per episode to 200, compared to 600 for benchmark methods such as particle swarm optimization (PSO), greedy algorithms and DQN.
A Hybrid Cloud Management Plane for Data Processing Pipelines
Venue: arXiv cs.DC 2025
Year: 2025

As organizations increasingly rely on data-driven insights, the ability to run data intensive applications seamlessly across multiple cloud environments becomes critical for tapping into cloud innovations while complying with various security and regulatory requirements. However, big data application development and deployment remain challenging to accomplish in such environments. With the increasing containerization and modernization of big data applications, we argue that a unified control/management plane now makes sense for running these applications in hybrid cloud environments. To this end, we study the problem of building a generic hybrid-cloud management plane to radically simplify managing big data applications. A generic architecture for hybrid-cloud management, called Titchener, is proposed in this paper. Titchener comprises of independent and loosely coupled local control planes interacting with a highly available public cloud hosted global management plane. We describe a possible instantiation of Titchener based on Kubernetes and address issues related to global service discovery, network connectivity and access control enforcement. We also validate our proposed designs with a real management plane implementation based on a popular big data workflow orchestration in hybrid-cloud environments.
CATCH-FORM-ACTer: Compliance-Aware Tactile Control and Hybrid Deformation Regulation-Based Action Transformer for Viscoelastic Object Manipulation
Venue: arXiv cs.RO 2025
Year: 2025

Automating contact-rich manipulation of viscoelastic objects with rigid robots faces challenges including dynamic parameter mismatches, unstable contact oscillations, and spatiotemporal force-deformation coupling. In our prior work, a Compliance-Aware Tactile Control and Hybrid Deformation Regulation (CATCH-FORM-3D) strategy fulfills robust and effective manipulations of 3D viscoelastic objects, which combines a contact force-driven admittance outer loop and a PDE-stabilized inner loop, achieving sub-millimeter surface deformation accuracy. However, this strategy requires fine-tuning of object-specific parameters and task-specific calibrations, to bridge this gap, a CATCH-FORM-ACTer is proposed, by enhancing CATCH-FORM-3D with a framework of Action Chunking with Transformer (ACT). An intuitive teleoperation system performs Learning from Demonstration (LfD) to build up a long-horizon sensing, decision-making and execution sequences. Unlike conventional ACT methods focused solely on trajectory planning, our approach dynamically adjusts stiffness, damping, and diffusion parameters in real time during multi-phase manipulations, effectively imitating human-like force-deformation modulation. Experiments on single arm/bimanual robots in three tasks show better force fields patterns and thus 10%-20% higher success rates versus conventional methods, enabling precise, safe interactions for industrial, medical or household scenarios.
Evaluating the Bias in LLMs for Surveying Opinion and Decision Making in Healthcare
Venue: arXiv cs.CL 2025
Year: 2025

Generative agents have been increasingly used to simulate human behaviour in silico, driven by large language models (LLMs). These simulacra serve as sandboxes for studying human behaviour without compromising privacy or safety. However, it remains unclear whether such agents can truly represent real individuals. This work compares survey data from the Understanding America Study (UAS) on healthcare decision-making with simulated responses from generative agents. Using demographic-based prompt engineering, we create digital twins of survey respondents and analyse how well different LLMs reproduce real-world behaviours. Our findings show that some LLMs fail to reflect realistic decision-making, such as predicting universal vaccine acceptance. However, Llama 3 captures variations across race and Income more accurately but also introduces biases not present in the UAS data. This study highlights the potential of generative agents for behavioural research while underscoring the risks of bias from both LLMs and prompting strategies.
Generative AI for Film Creation: A Survey of Recent Advances
Venue: arXiv cs.CV 2025
Year: 2025

Generative AI (GenAI) is transforming filmmaking, equipping artists with tools like text-to-image and image-to-video diffusion, neural radiance fields, avatar generation, and 3D synthesis. This paper examines the adoption of these technologies in filmmaking, analyzing workflows from recent AI-driven films to understand how GenAI contributes to character creation, aesthetic styling, and narration. We explore key strategies for maintaining character consistency, achieving stylistic coherence, and ensuring motion continuity. Additionally, we highlight emerging trends such as the growing use of 3D generation and the integration of real footage with AI-generated elements. Beyond technical advancements, we examine how GenAI is enabling new artistic expressions, from generating hard-to-shoot footage to dreamlike diffusion-based morphing effects, abstract visuals, and unworldly objects. We also gather artists' feedback on challenges and desired improvements, including consistency, controllability, fine-grained editing, and motion refinement. Our study provides insights into the evolving intersection of AI and filmmaking, offering a roadmap for researchers and artists navigating this rapidly expanding field.
Large Language Models Could Be Rote Learners
Venue: arXiv cs.CL 2025
Year: 2025

Multiple-choice question (MCQ) benchmarks are widely used for evaluating Large Language Models (LLMs), yet their reliability is undermined by benchmark contamination. In this study, we reframe contamination as an inherent aspect of learning and seek to disentangle genuine capability acquisition from superficial memorization in LLM evaluation. First, by analyzing model performance under different memorization conditions, we uncover a counterintuitive trend: LLMs perform worse on memorized MCQs than on non-memorized ones, indicating the coexistence of two distinct learning phenomena, i.e., rote memorization and genuine capability learning. To disentangle them, we propose TrinEval, a novel evaluation framework reformulating MCQs into an alternative trinity format, reducing memorization while preserving knowledge assessment. Experiments validate TrinEval's effectiveness in reformulation, and its evaluation reveals that common LLMs may memorize by rote 20.5% of knowledge points (in MMLU on average).
Evaluating Pedestrian Risks in Shared Spaces Through Autonomous Vehicle Experiments on a Fixed Track
Venue: arXiv cs.RO 2025
Year: 2025

The majority of research on safety in autonomous vehicles has been conducted in structured and controlled environments. However, there is a scarcity of research on safety in unregulated pedestrian areas, especially when interacting with public transport vehicles like trams. This study investigates pedestrian responses to an alert system in this context by replicating this real-world scenario in an environment using an autonomous vehicle. The results show that safety measures from other contexts can be adapted to shared spaces with trams, where fixed tracks heighten risks in unregulated crossings.
Practical Secure Aggregation by Combining Cryptography and Trusted Execution Environments
Venue: arXiv cs.CR 2025
Year: 2025

Secure aggregation enables a group of mutually distrustful parties, each holding private inputs, to collaboratively compute an aggregate value while preserving the privacy of their individual inputs. However, a major challenge in adopting secure aggregation approaches for practical applications is the significant computational overhead of the underlying cryptographic protocols, e.g. fully homomorphic encryption. This overhead makes secure aggregation protocols impractical, especially for large datasets. In contrast, hardware-based security techniques such as trusted execution environments (TEEs) enable computation at near-native speeds, making them a promising alternative for reducing the computational burden typically associated with purely cryptographic techniques. Yet, in many scenarios, parties may opt for either cryptographic or hardware-based security mechanisms, highlighting the need for hybrid approaches. In this work, we introduce several secure aggregation architectures that integrate both cryptographic and TEE-based techniques, analyzing the trade-offs between security and performance.
Efficient Architecture for RISC-V Vector Memory Access
Venue: arXiv cs.AR 2025
Year: 2025

Vector processors frequently suffer from inefficient memory accesses, particularly for strided and segment patterns. While coalescing strided accesses is a natural solution, effectively gathering or scattering elements at fixed strides remains challenging. Naive approaches rely on high-overhead crossbars that remap any byte between memory and registers, leading to physical design issues. Segment operations require row-column transpositions, typically handled using either element-level in-place transposition (degrading performance) or large buffer-based bulk transposition (incurring high area overhead). In this paper, we present EARTH, a novel vector memory access architecture designed to overcome these challenges through shifting-based optimizations. For strided accesses, EARTH integrates specialized shift networks for gathering and scattering elements. After coalescing multiple accesses within the same cache line, data is routed between memory and registers through the shifting network with minimal overhead. For segment operations, EARTH employs a shifted register bank enabling direct column-wise access, eliminating dedicated segment buffers while providing high-performance, in-place bulk transposition. Implemented on FPGA with Chisel HDL based on an open-source RISC-V vector unit, EARTH enhances performance for strided memory accesses, achieving 4x-8x speedups in benchmarks dominated by strided operations. Compared to conventional designs, EARTH reduces hardware area by 9% and power consumption by 41%, significantly advancing both performance and efficiency of vector processors.
Research as Resistance: Recognizing and Reconsidering HCI's Role in Technology Hype Cycles
Venue: arXiv cs.HC 2025
Year: 2025

The history of information technology development has been characterized by consecutive waves of boom and bust, as new technologies come to market, fuel surges of investment, and then stabilize towards maturity. However, in recent decades, the acceleration of such technology hype cycles has resulted in the prioritization of massive capital generation at the expense of longterm sustainability, resulting in a cascade of negative social, political, and environmental consequences. Despite the negative impacts of this pattern, academic research, and in particular HCI research, is not immune from such hype cycles, often contributing substantial amounts of literature to the discourse surrounding a wave of hype. In this paper, we discuss the relationship between technology and capital, offer a critique of the technology hype cycle using generative AI as an example, and finally suggest an approach and a set of strategies for how we can counteract such cycles through research as resistance.
All-in-Memory Stochastic Computing using ReRAM
Venue: arXiv cs.ET 2025
Year: 2025

As the demand for efficient, low-power computing in embedded and edge devices grows, traditional computing methods are becoming less effective for handling complex tasks. Stochastic computing (SC) offers a promising alternative by approximating complex arithmetic operations, such as addition and multiplication, using simple bitwise operations, like majority or AND, on random bit-streams. While SC operations are inherently fault-tolerant, their accuracy largely depends on the length and quality of the stochastic bit-streams (SBS). These bit-streams are typically generated by CMOS-based stochastic bit-stream generators that consume over 80% of the SC system's power and area. Current SC solutions focus on optimizing the logic gates but often neglect the high cost of moving the bit-streams between memory and processor. This work leverages the physics of emerging ReRAM devices to implement the entire SC flow in place: (1) generating low-cost true random numbers and SBSs, (2) conducting SC operations, and (3) converting SBSs back to binary. Considering the low reliability of ReRAM cells, we demonstrate how SC's robustness to errors copes with ReRAM's variability. Our evaluation shows significant improvements in throughput (1.39x, 2.16x) and energy consumption (1.15x, 2.8x) over state-of-the-art (CMOS- and ReRAM-based) solutions, respectively, with an average image quality drop of 5% across multiple SBS lengths and image processing tasks.
EasyGenNet: An Efficient Framework for Audio-Driven Gesture Video Generation Based on Diffusion Model
Venue: arXiv cs.CV 2025
Year: 2025

Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains challenging in gesture-to-video systems. In order to improve the generation effect, previous works adopted complex input and training strategies and required a large amount of data sets for pre-training, which brought inconvenience to practical applications. We propose a simple one-stage training method and a temporal inference method based on a diffusion model to synthesize realistic and continuous gesture videos without the need for additional training of temporal modules.The entire model makes use of existing pre-trained weights, and only a few thousand frames of data are needed for each character at a time to complete fine-tuning. Built upon the video generator, we introduce a new audio-to-video pipeline to synthesize co-speech videos, using 2D human skeleton as the intermediate motion representation. Our experiments show that our method outperforms existing GAN-based and diffusion-based methods.
Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates
Venue: arXiv cs.GR 2025
Year: 2025

Reconstructing 3D clothed humans from images is fundamental to applications like virtual try-on, avatar creation, and mixed reality. While recent advances have enhanced human body recovery, accurate reconstruction of garment geometry -- especially for loose-fitting clothing -- remains an open challenge. We present a novel method for high-fidelity 3D garment reconstruction from single images that bridges 2D and 3D representations. Our approach combines Implicit Sewing Patterns (ISP) with a generative diffusion model to learn rich garment shape priors in a 2D UV space. A key innovation is our mapping model that establishes correspondences between 2D image pixels, UV pattern coordinates, and 3D geometry, enabling joint optimization of both 3D garment meshes and the corresponding 2D patterns by aligning learned priors with image observations. Despite training exclusively on synthetically simulated cloth data, our method generalizes effectively to real-world images, outperforming existing approaches on both tight- and loose-fitting garments. The reconstructed garments maintain physical plausibility while capturing fine geometric details, enabling downstream applications including garment retargeting and texture manipulation.
An Adaptive Clustering Scheme for Client Selections in Communication-Efficient Federated Learning
Venue: arXiv cs.LG 2025
Year: 2025

Federated learning is a novel decentralized learning architecture. During the training process, the client and server must continuously upload and receive model parameters, which consumes a lot of network transmission resources. Some methods use clustering to find more representative customers, select only a part of them for training, and at the same time ensure the accuracy of training. However, in federated learning, it is not trivial to know what the number of clusters can bring the best training result. Therefore, we propose to dynamically adjust the number of clusters to find the most ideal grouping results. It may reduce the number of users participating in the training to achieve the effect of reducing communication costs without affecting the model performance. We verify its experimental results on the non-IID handwritten digit recognition dataset and reduce the cost of communication and transmission by almost 50% compared with traditional federated learning without affecting the accuracy of the model.
Target Tracking With ISAC Using EMLSR in Next-Generation IEEE 802.11 WLANs: Non-Cooperative and Cooperative Approaches
Venue: arXiv cs.NI 2025
Year: 2025

New amendments support Wi-Fi access points (APs) and stations (STAs) in next-generation IEEE 802.11 wireless local area networks (WLANs). IEEE 802.11be (Wi-Fi 7) features multi-link operation (MLO) with multi-link device (MLD) hosting multiple interfaces, highlighting enhanced multi-link single-radio (EMLSR) operation. IEEE 802.11bf features Wi-Fi sensing, enabling integrated sensing and communications (ISAC) in Wi-Fi. In this paper, we pioneer an innovative combination of EMLSR operation and ISAC functionality, considering target tracking with ISAC using EMLSR in IEEE 802.11 WLANs. We establish a unique scenario where AP MLD needs to make ISAC decision and STA MLD selection when its interface gains a transmit opportunity (TXOP). Then, we present key design principles: ISAC decision involves the Kalman filter for target state and a developed time-based strategy for sensing/communications determination, while STA MLD selection involves a Cramér-Rao lower bound (CRLB)-based trilateration performance metric along with a developed candidate strategy for UL sensing and involves a developed weighted proportional fairness-aware heuristic strategy for DL communications. We propose novel non-cooperative and cooperative approaches, where each interface leverages its own information and aggregate information across all interfaces, respectively. For proposed non-cooperative and cooperative approaches, simulation results exhibit their tradeoff and superiority about sensing and communications.