OpenRaiser/Intern-Atlas huggingface dataset:
PGAHum: Prior-Guided Geometry and Appearance Learning for High-Fidelity Animatable Human Reconstruction
Venue: arXiv cs.CV 2024
Year: 2024

Recent techniques on implicit geometry representation learning and neural rendering have shown promising results for 3D clothed human reconstruction from sparse video inputs. However, it is still challenging to reconstruct detailed surface geometry and even more difficult to synthesize photorealistic novel views with animated human poses. In this work, we introduce PGAHum, a prior-guided geometry and appearance learning framework for high-fidelity animatable human reconstruction. We thoroughly exploit 3D human priors in three key modules of PGAHum to achieve high-quality geometry reconstruction with intricate details and photorealistic view synthesis on unseen poses. First, a prior-based implicit geometry representation of 3D human, which contains a delta SDF predicted by a tri-plane network and a base SDF derived from the prior SMPL model, is proposed to model the surface details and the body shape in a disentangled manner. Second, we introduce a novel prior-guided sampling strategy that fully leverages the prior information of the human pose and body to sample the query points within or near the body surface. By avoiding unnecessary learning in the empty 3D space, the neural rendering can recover more appearance details. Last, we propose a novel iterative backward deformation strategy to progressively find the correspondence for the query point in observation space. A skinning weights prediction model is learned based on the prior provided by the SMPL model to achieve the iterative backward LBS deformation. Extensive quantitative and qualitative comparisons on various datasets are conducted and the results demonstrate the superiority of our framework. Ablation studies also verify the effectiveness of each scheme for geometry and appearance learning.
Regional Style and Color Transfer
Venue: arXiv cs.CV 2024
Year: 2024

This paper presents a novel contribution to the field of regional style transfer. Existing methods often suffer from the drawback of applying style homogeneously across the entire image, leading to stylistic inconsistencies or foreground object twisted when applied to image with foreground elements such as person figures. To address this limitation, we propose a new approach that leverages a segmentation network to precisely isolate foreground objects within the input image. Subsequently, style transfer is applied exclusively to the background region. The isolated foreground objects are then carefully reintegrated into the style-transferred background. To enhance the visual coherence between foreground and background, a color transfer step is employed on the foreground elements prior to their rein-corporation. Finally, we utilize feathering techniques to achieve a seamless amalgamation of foreground and background, resulting in a visually unified and aesthetically pleasing final composition. Extensive evaluations demonstrate that our proposed approach yields significantly more natural stylistic transformations compared to conventional methods.
MARIO Eval: Evaluate Your Math LLM with your Math LLM--A mathematical dataset evaluation toolkit
Venue: arXiv cs.CL 2024
Year: 2024

Large language models (LLMs) have been explored in a variety of reasoning tasks including solving of mathematical problems. Each math dataset typically includes its own specially designed evaluation script, which, while suitable for its intended use, lacks generalizability across different datasets. Consequently, updates and adaptations to these evaluation tools tend to occur without being systematically reported, leading to inconsistencies and obstacles to fair comparison across studies. To bridge this gap, we introduce a comprehensive mathematical evaluation toolkit that not only utilizes a python computer algebra system (CAS) for its numerical accuracy, but also integrates an optional LLM, known for its considerable natural language processing capabilities. To validate the effectiveness of our toolkit, we manually annotated two distinct datasets. Our experiments demonstrate that the toolkit yields more robust evaluation results compared to prior works, even without an LLM. Furthermore, when an LLM is incorporated, there is a notable enhancement. The code for our method will be made available at \url{https://github.com/MARIO-Math-Reasoning/math_evaluation}.
SPLATE: Sparse Late Interaction Retrieval
Venue: arXiv cs.IR 2024
Year: 2024

The late interaction paradigm introduced with ColBERT stands out in the neural Information Retrieval space, offering a compelling effectiveness-efficiency trade-off across many benchmarks. Efficient late interaction retrieval is based on an optimized multi-step strategy, where an approximate search first identifies a set of candidate documents to re-rank exactly. In this work, we introduce SPLATE, a simple and lightweight adaptation of the ColBERTv2 model which learns an ``MLM adapter'', mapping its frozen token embeddings to a sparse vocabulary space with a partially learned SPLADE module. This allows us to perform the candidate generation step in late interaction pipelines with traditional sparse retrieval techniques, making it particularly appealing for running ColBERT in CPU environments. Our SPLATE ColBERTv2 pipeline achieves the same effectiveness as the PLAID ColBERTv2 engine by re-ranking 50 documents that can be retrieved under 10ms.
Zero-Shot Character Identification and Speaker Prediction in Comics via Iterative Multimodal Fusion
Venue: arXiv cs.MM 2024
Year: 2024

Recognizing characters and predicting speakers of dialogue are critical for comic processing tasks, such as voice generation or translation. However, because characters vary by comic title, supervised learning approaches like training character classifiers which require specific annotations for each comic title are infeasible. This motivates us to propose a novel zero-shot approach, allowing machines to identify characters and predict speaker names based solely on unannotated comic images. In spite of their importance in real-world applications, these task have largely remained unexplored due to challenges in story comprehension and multimodal integration. Recent large language models (LLMs) have shown great capability for text understanding and reasoning, while their application to multimodal content analysis is still an open problem. To address this problem, we propose an iterative multimodal framework, the first to employ multimodal information for both character identification and speaker prediction tasks. Our experiments demonstrate the effectiveness of the proposed framework, establishing a robust baseline for these tasks. Furthermore, since our method requires no training data or annotations, it can be used as-is on any comic series.
DHRNet: A Dual-Path Hierarchical Relation Network for Multi-Person Pose Estimation
Venue: arXiv cs.CV 2024
Year: 2024

Multi-person pose estimation (MPPE) presents a formidable yet crucial challenge in computer vision. Most existing methods predominantly concentrate on isolated interaction either between instances or joints, which is inadequate for scenarios demanding concurrent localization of both instances and joints. This paper introduces a novel CNN-based single-stage method, named Dual-path Hierarchical Relation Network (DHRNet), to extract instance-to-joint and joint-to-instance interactions concurrently. Specifically, we design a dual-path interaction modeling module (DIM) that strategically organizes cross-instance and cross-joint interaction modeling modules in two complementary orders, enriching interaction information by integrating merits from different correlation modeling branches. Notably, DHRNet excels in joint localization by leveraging information from other instances and joints. Extensive evaluations on challenging datasets, including COCO, CrowdPose, and OCHuman datasets, showcase DHRNet's state-of-the-art performance. The code will be released at https://github.com/YHDang/dhrnet-multi-pose-estimation.
GaussianTalker: Speaker-specific Talking Head Synthesis via 3D Gaussian Splatting
Venue: arXiv cs.CV 2024
Year: 2024

Recent works on audio-driven talking head synthesis using Neural Radiance Fields (NeRF) have achieved impressive results. However, due to inadequate pose and expression control caused by NeRF implicit representation, these methods still have some limitations, such as unsynchronized or unnatural lip movements, and visual jitter and artifacts. In this paper, we propose GaussianTalker, a novel method for audio-driven talking head synthesis based on 3D Gaussian Splatting. With the explicit representation property of 3D Gaussians, intuitive control of the facial motion is achieved by binding Gaussians to 3D facial models. GaussianTalker consists of two modules, Speaker-specific Motion Translator and Dynamic Gaussian Renderer. Speaker-specific Motion Translator achieves accurate lip movements specific to the target speaker through universalized audio feature extraction and customized lip motion generation. Dynamic Gaussian Renderer introduces Speaker-specific BlendShapes to enhance facial detail representation via a latent pose, delivering stable and realistic rendered videos. Extensive experimental results suggest that GaussianTalker outperforms existing state-of-the-art methods in talking head synthesis, delivering precise lip synchronization and exceptional visual quality. Our method achieves rendering speeds of 130 FPS on NVIDIA RTX4090 GPU, significantly exceeding the threshold for real-time rendering performance, and can potentially be deployed on other hardware platforms.
Multi-view Disentanglement for Reinforcement Learning with Multiple Cameras
Venue: arXiv cs.LG 2024
Year: 2024

The performance of image-based Reinforcement Learning (RL) agents can vary depending on the position of the camera used to capture the images. Training on multiple cameras simultaneously, including a first-person egocentric camera, can leverage information from different camera perspectives to improve the performance of RL. However, hardware constraints may limit the availability of multiple cameras in real-world deployment. Additionally, cameras may become damaged in the real-world preventing access to all cameras that were used during training. To overcome these hardware constraints, we propose Multi-View Disentanglement (MVD), which uses multiple cameras to learn a policy that is robust to a reduction in the number of cameras to generalise to any single camera from the training set. Our approach is a self-supervised auxiliary task for RL that learns a disentangled representation from multiple cameras, with a shared representation that is aligned across all cameras to allow generalisation to a single camera, and a private representation that is camera-specific. We show experimentally that an RL agent trained on a single third-person camera is unable to learn an optimal policy in many control tasks; but, our approach, benefiting from multiple cameras during training, is able to solve the task using only the same single third-person camera.
No General Code of Ethics for All: Ethical Considerations in Human-bot Psycho-counseling
Venue: arXiv cs.HC 2024
Year: 2024

The pervasive use of AI applications is increasingly influencing our everyday decisions. However, the ethical challenges associated with AI transcend conventional ethics and single-discipline approaches. In this paper, we propose aspirational ethical principles specifically tailored for human-bot psycho-counseling during an era when AI-powered mental health services are continually emerging. We examined the responses generated by EVA2.0, GPT-3.5, and GPT-4.0 in the context of psycho-counseling and mental health inquiries. Our analysis focused on standard psycho-counseling ethical codes (respect for autonomy, non-maleficence, beneficence, justice, and responsibility) as well as crisis intervention strategies (risk assessment, involvement of emergency services, and referral to human professionals). The results indicate that although there has been progress in adhering to regular ethical codes as large language models (LLMs) evolve, the models' capabilities in handling crisis situations need further improvement. Additionally, we assessed the linguistic quality of the generated responses and found that misleading responses are still produced by the models. Furthermore, the ability of LLMs to encourage individuals to introspect in the psycho-counseling setting remains underdeveloped.
Towards noise contrastive estimation with soft targets for conditional models
Venue: arXiv cs.LG 2024
Year: 2024

Soft targets combined with the cross-entropy loss have shown to improve generalization performance of deep neural networks on supervised classification tasks. The standard cross-entropy loss however assumes data to be categorically distributed, which may often not be the case in practice. In contrast, InfoNCE does not rely on such an explicit assumption but instead implicitly estimates the true conditional through negative sampling. Unfortunately, it cannot be combined with soft targets in its standard formulation, hindering its use in combination with sophisticated training strategies. In this paper, we address this limitation by proposing a loss function that is compatible with probabilistic targets. Our new soft target InfoNCE loss is conceptually simple, efficient to compute, and can be motivated through the framework of noise contrastive estimation. Using a toy example, we demonstrate shortcomings of the categorical distribution assumption of cross-entropy, and discuss implications of sampling from soft distributions. We observe that soft target InfoNCE performs on par with strong soft target cross-entropy baselines and outperforms hard target NLL and InfoNCE losses on popular benchmarks, including ImageNet. Finally, we provide a simple implementation of our loss, geared towards supervised classification and fully compatible with deep classification models trained with cross-entropy.
DPTraj-PM: Differentially Private Trajectory Synthesis Using Prefix Tree and Markov Process
Venue: arXiv cs.CR 2024
Year: 2024

The increasing use of GPS-enabled devices has generated a large amount of trajectory data. These data offer us vital insights to understand the movements of individuals and populations, benefiting a broad range of applications from transportation planning to epidemic modeling. However, improper release of trajectory data is increasing concerns on individual privacy. Previous attempts either lack strong privacy guarantees, or fail to preserve sufficient basic characteristics of the original data. In this paper, we propose DPTraj-PM, a method to synthesize trajectory dataset under the differential privacy (DP) framework while ensures high data utility. Based on the assumption that an individual's trajectory could be mainly determined by the initial trajectory segment (which depicts the starting point and the initial direction) and the next location point, DPTraj-PM discretizes the raw trajectories into neighboring cells, and models them by combining a prefix tree structure and an m-order Markov process. After adding noise to the model under differential privacy, DPTraj-PM generates a synthetic dataset from the noisy model to enable a wider spectrum of data mining and modeling tasks. The output traces crafted by DPTraj-PM not only preserves the patterns and variability in individuals' mobility behaviors, but also protects individual privacy. Experiments on two real-world datasets demonstrate that DPTraj-PM substantially outperforms the state-of-the-art techniques in terms of data utility. Our code is available at https://github.com/wnn5/DP-PrefixTreeMarkov.
Autonomous Forest Inventory with Legged Robots: System Design and Field Deployment
Venue: arXiv cs.RO 2024
Year: 2024

We present a solution for autonomous forest inventory with a legged robotic platform. Compared to their wheeled and aerial counterparts, legged platforms offer an attractive balance of endurance and low soil impact for forest applications. In this paper, we present the complete system architecture of our forest inventory solution which includes state estimation, navigation, mission planning, and real-time tree segmentation and trait estimation. We present preliminary results for three campaigns in forests in Finland and the UK and summarize the main outcomes, lessons, and challenges. Our UK experiment at the Forest of Dean with the ANYmal D legged platform, achieved an autonomous survey of a 0.96 hectare plot in 20 min, identifying over 100 trees with typical DBH accuracy of 2 cm.
New Solutions Based on the Generalized Eigenvalue Problem for the Data Collaboration Analysis
Venue: arXiv cs.LG 2024
Year: 2024

In recent years, the accumulation of data across various institutions has garnered attention for the technology of confidential data analysis, which improves analytical accuracy by sharing data between multiple institutions while protecting sensitive information. Among these methods, Data Collaboration Analysis (DCA) is noted for its efficiency in terms of computational cost and communication load, facilitating data sharing and analysis across different institutions while safeguarding confidential information. However, existing optimization problems for determining the necessary collaborative functions have faced challenges, such as the optimal solution for the collaborative representation often being a zero matrix and the difficulty in understanding the process of deriving solutions. This research addresses these issues by formulating the optimization problem through the segmentation of matrices into column vectors and proposing a solution method based on the generalized eigenvalue problem. Additionally, we demonstrate methods for constructing collaborative functions more effectively through weighting and the selection of efficient algorithms suited to specific situations. Experiments using real-world datasets have shown that our proposed formulation and solution for the collaborative function optimization problem achieve superior predictive accuracy compared to existing methods.
EnzChemRED, a rich enzyme chemistry relation extraction dataset
Venue: arXiv cs.CL 2024
Year: 2024

Expert curation is essential to capture knowledge of enzyme functions from the scientific literature in FAIR open knowledgebases but cannot keep pace with the rate of new discoveries and new publications. In this work we present EnzChemRED, for Enzyme Chemistry Relation Extraction Dataset, a new training and benchmarking dataset to support the development of Natural Language Processing (NLP) methods such as (large) language models that can assist enzyme curation. EnzChemRED consists of 1,210 expert curated PubMed abstracts in which enzymes and the chemical reactions they catalyze are annotated using identifiers from the UniProt Knowledgebase (UniProtKB) and the ontology of Chemical Entities of Biological Interest (ChEBI). We show that fine-tuning pre-trained language models with EnzChemRED can significantly boost their ability to identify mentions of proteins and chemicals in text (Named Entity Recognition, or NER) and to extract the chemical conversions in which they participate (Relation Extraction, or RE), with average F1 score of 86.30% for NER, 86.66% for RE for chemical conversion pairs, and 83.79% for RE for chemical conversion pairs and linked enzymes. We combine the best performing methods after fine-tuning using EnzChemRED to create an end-to-end pipeline for knowledge extraction from text and apply this to abstracts at PubMed scale to create a draft map of enzyme functions in literature to guide curation efforts in UniProtKB and the reaction knowledgebase Rhea. The EnzChemRED corpus is freely available at https://ftp.expasy.org/databases/rhea/nlp/.
Error Credits: Resourceful Reasoning about Error Bounds for Higher-Order Probabilistic Programs
Venue: arXiv cs.LO 2024
Year: 2024

Probabilistic programs often trade accuracy for efficiency, and thus may, with a small probability, return an incorrect result. It is important to obtain precise bounds for the probability of these errors, but existing verification approaches have limitations that lead to error probability bounds that are excessively coarse, or only apply to first-order programs. In this paper we present Eris, a higher-order separation logic for proving error probability bounds for probabilistic programs written in an expressive higher-order language. Our key novelty is the introduction of error credits, a separation logic resource that tracks an upper bound on the probability that a program returns an erroneous result. By representing error bounds as a resource, we recover the benefits of separation logic, including compositionality, modularity, and dependency between errors and program terms, allowing for more precise specifications. Moreover, we enable novel reasoning principles such as expectation-preserving error composition, amortized error reasoning, and error induction. We illustrate the advantages of our approach by proving amortized error bounds on a range of examples, including collision probabilities in hash functions, which allow us to write more modular specifications for data structures that use them as clients. We also use our logic to prove correctness and almost-sure termination of rejection sampling algorithms. All of our results have been mechanized in the Coq proof assistant using the Iris separation logic framework and the Coquelicot real analysis library.
Resistance Against Manipulative AI: key factors and possible actions
Venue: arXiv cs.HC 2024
Year: 2024

If AI is the new electricity, what should we do to keep ourselves from getting electrocuted? In this work, we explore factors related to the potential of large language models (LLMs) to manipulate human decisions. We describe the results of two experiments designed to determine what characteristics of humans are associated with their susceptibility to LLM manipulation, and what characteristics of LLMs are associated with their manipulativeness potential. We explore human factors by conducting user studies in which participants answer general knowledge questions using LLM-generated hints, whereas LLM factors by provoking language models to create manipulative statements. Then, we analyze their obedience, the persuasion strategies used, and the choice of vocabulary. Based on these experiments, we discuss two actions that can protect us from LLM manipulation. In the long term, we put AI literacy at the forefront, arguing that educating society would minimize the risk of manipulation and its consequences. We also propose an ad hoc solution, a classifier that detects manipulation of LLMs - a Manipulation Fuse.
Beyond the Edge: An Advanced Exploration of Reinforcement Learning for Mobile Edge Computing, its Applications, and Future Research Trajectories
Venue: arXiv cs.NI 2024
Year: 2024

Mobile Edge Computing (MEC) broadens the scope of computation and storage beyond the central network, incorporating edge nodes close to end devices. This expansion facilitates the implementation of large-scale "connected things" within edge networks. The advent of applications necessitating real-time, high-quality service presents several challenges, such as low latency, high data rate, reliability, efficiency, and security, all of which demand resolution. The incorporation of reinforcement learning (RL) methodologies within MEC networks promotes a deeper understanding of mobile user behaviors and network dynamics, thereby optimizing resource use in computing and communication processes. This paper offers an exhaustive survey of RL applications in MEC networks, initially presenting an overview of RL from its fundamental principles to the latest advanced frameworks. Furthermore, it outlines various RL strategies employed in offloading, caching, and communication within MEC networks. Finally, it explores open issues linked with software and hardware platforms, representation, RL robustness, safe RL, large-scale scheduling, generalization, security, and privacy. The paper proposes specific RL techniques to mitigate these issues and provides insights into their practical applications.