OpenRaiser/Intern-Atlas huggingface dataset:
HumanCoser: Layered 3D Human Generation via Semantic-Aware Diffusion Model
Venue: arXiv cs.CV 2024
Year: 2024

This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing generation, which limits their applications to virtual try-on and part-level editing. To achieve physically-layered 3D human generation with reusable and complex clothing, we propose a novel layer-wise dressed human representation based on a physically-decoupled diffusion model. Specifically, to achieve layer-wise clothing generation, we propose a dual-representation decoupling framework for generating clothing decoupled from the human body, in conjunction with an innovative multi-layer fusion volume rendering method. To match the clothing with different body shapes, we propose an SMPL-driven implicit field deformation network that enables the free transfer and reuse of clothing. Extensive experiments demonstrate that our approach not only achieves state-of-the-art layered 3D human generation with complex clothing but also supports virtual try-on and layered human animation.
Gender Bias Evaluation in Text-to-image Generation: A Survey
Venue: arXiv cs.CY 2024
Year: 2024

The rapid development of text-to-image generation has brought rising ethical considerations, especially regarding gender bias. Given a text prompt as input, text-to-image models generate images according to the prompt. Pioneering models such as Stable Diffusion and DALL-E 2 have demonstrated remarkable capabilities in producing high-fidelity images from natural language prompts. However, these models often exhibit gender bias, as studied by the tendency of generating man from prompts such as "a photo of a software developer". Given the widespread application and increasing accessibility of these models, bias evaluation is crucial for regulating the development of text-to-image generation. Unlike well-established metrics for evaluating image quality or fidelity, the evaluation of bias presents challenges and lacks standard approaches. Although biases related to other factors, such as skin tone, have been explored, gender bias remains the most extensively studied. In this paper, we review recent work on gender bias evaluation in text-to-image generation, involving bias evaluation setup, bias evaluation metrics, and findings and trends. We primarily focus on the evaluation of recent popular models such as Stable Diffusion, a diffusion model operating in the latent space and using CLIP text embedding, and DALL-E 2, a diffusion model leveraging Seq2Seq architectures like BART. By analyzing recent work and discussing trends, we aim to provide insights for future work.
Hypergraph Learning based Recommender System for Anomaly Detection, Control and Optimization
Venue: arXiv cs.LG 2024
Year: 2024

Anomaly detection is fundamental yet, challenging problem with practical applications in industry. The current approaches neglect the higher-order dependencies within the networks of interconnected sensors in the high-dimensional time series(multisensor data) for anomaly detection. To this end, we present a self-adapting anomaly detection framework for joint learning of (a) discrete hypergraph structure and (b) modeling the temporal trends and spatial relations among the interdependent sensors using the hierarchical encoder-decoder architecture to overcome the challenges. The hypergraph representation learning-based framework exploits the relational inductive biases in the hypergraph-structured data to learn the pointwise single-step-ahead forecasts through the self-supervised autoregressive task and predicts the anomalies based on the forecast error. Furthermore, our framework incentivizes learning the anomaly-diagnosis ontology through a differentiable approach. It derives the anomaly information propagation-based computational hypergraphs for root cause analysis and provides recommendations through an offline, optimal predictive control policy to remedy an anomaly. We conduct extensive experiments to evaluate the proposed method on the benchmark datasets for fair and rigorous comparison with the popular baselines. The proposed method outperforms the baseline models and achieves SOTA performance. We report the ablation studies to support the efficacy of the framework.
Solving Decision Theory Problems with Probabilistic Answer Set Programming
Venue: arXiv cs.AI 2024
Year: 2024

Solving a decision theory problem usually involves finding the actions, among a set of possible ones, which optimize the expected reward, possibly accounting for the uncertainty of the environment. In this paper, we introduce the possibility to encode decision theory problems with Probabilistic Answer Set Programming under the credal semantics via decision atoms and utility attributes. To solve the task we propose an algorithm based on three layers of Algebraic Model Counting, that we test on several synthetic datasets against an algorithm that adopts answer set enumeration. Empirical results show that our algorithm can manage non trivial instances of programs in a reasonable amount of time. Under consideration in Theory and Practice of Logic Programming (TPLP).
Denoising Pre-Training and Customized Prompt Learning for Efficient Multi-Behavior Sequential Recommendation
Venue: arXiv cs.IR 2024
Year: 2024

In the realm of recommendation systems, users exhibit a diverse array of behaviors when interacting with items. This phenomenon has spurred research into learning the implicit semantic relationships between these behaviors to enhance recommendation performance. However, these methods often entail high computational complexity. To address concerns regarding efficiency, pre-training presents a viable solution. Its objective is to extract knowledge from extensive pre-training data and fine-tune the model for downstream tasks. Nevertheless, previous pre-training methods have primarily focused on single-behavior data, while multi-behavior data contains significant noise. Additionally, the fully fine-tuning strategy adopted by these methods still imposes a considerable computational burden. In response to this challenge, we propose DPCPL, the first pre-training and prompt-tuning paradigm tailored for Multi-Behavior Sequential Recommendation. Specifically, in the pre-training stage, we commence by proposing a novel Efficient Behavior Miner (EBM) to filter out the noise at multiple time scales, thereby facilitating the comprehension of the contextual semantics of multi-behavior sequences. Subsequently, we propose to tune the pre-trained model in a highly efficient manner with the proposed Customized Prompt Learning (CPL) module, which generates personalized, progressive, and diverse prompts to fully exploit the potential of the pre-trained model effectively. Extensive experiments on three real-world datasets have unequivocally demonstrated that DPCPL not only exhibits high efficiency and effectiveness, requiring minimal parameter adjustments but also surpasses the state-of-the-art performance across a diverse range of downstream tasks.
DDSP Guitar Amp: Interpretable Guitar Amplifier Modeling
Venue: arXiv cs.SD 2024
Year: 2024

Neural network models for guitar amplifier emulation, while being effective, often demand high computational cost and lack interpretability. Drawing ideas from physical amplifier design, this paper aims to address these issues with a new differentiable digital signal processing (DDSP)-based model, called ``DDSP guitar amp,'' that models the four components of a guitar amp (i.e., preamp, tone stack, power amp, and output transformer) using specific DSP-inspired designs. With a set of time- and frequency-domain metrics, we demonstrate that DDSP guitar amp achieves performance comparable with that of black-box baselines while requiring less than 10\% of the computational operations per audio sample, thereby holding greater potential for usages in real-time applications.
SelfDRSC++: Self-Supervised Learning for Dual Reversed Rolling Shutter Correction
Venue: arXiv cs.CV 2024
Year: 2024

Modern consumer cameras commonly employ the rolling shutter (RS) imaging mechanism, via which images are captured by scanning scenes row-by-row, resulting in RS distortion for dynamic scenes. To correct RS distortion, existing methods adopt a fully supervised learning manner that requires high framerate global shutter (GS) images as ground-truth for supervision. In this paper, we propose an enhanced Self-supervised learning framework for Dual reversed RS distortion Correction (SelfDRSC++). Firstly, we introduce a lightweight DRSC network that incorporates a bidirectional correlation matching block to refine the joint optimization of optical flows and corrected RS features, thereby improving correction performance while reducing network parameters. Subsequently, to effectively train the DRSC network, we propose a self-supervised learning strategy that ensures cycle consistency between input and reconstructed dual reversed RS images. The RS reconstruction in SelfDRSC++ can be interestingly formulated as a specialized instance of video frame interpolation, where each row in reconstructed RS images is interpolated from predicted GS images by utilizing RS distortion time maps. By achieving superior performance while simplifying the training process, SelfDRSC++ enables feasible one-stage self-supervised training. Additionally, besides start and end RS scanning time, SelfDRSC++ allows supervision of GS images at arbitrary intermediate scanning times, thus enabling the learned DRSC network to generate high framerate GS videos. The code and trained models are available at \url{https://github.com/shangwei5/SelfDRSC_plusplus}.
Long-Range Vision-Based UAV-assisted Localization for Unmanned Surface Vehicles
Venue: arXiv cs.RO 2024
Year: 2024

The global positioning system (GPS) has become an indispensable navigation method for field operations with unmanned surface vehicles (USVs) in marine environments. However, GPS may not always be available outdoors because it is vulnerable to natural interference and malicious jamming attacks. Thus, an alternative navigation system is required when the use of GPS is restricted or prohibited. To this end, we present a novel method that utilizes an Unmanned Aerial Vehicle (UAV) to assist in localizing USVs in GNSS-restricted marine environments. In our approach, the UAV flies along the shoreline at a consistent altitude, continuously tracking and detecting the USV using a deep learning-based approach on camera images. Subsequently, triangulation techniques are applied to estimate the USV's position relative to the UAV, utilizing geometric information and datalink range from the UAV. We propose adjusting the UAV's camera angle based on the pixel error between the USV and the image center throughout the localization process to enhance accuracy. Additionally, visual measurements are integrated into an Extended Kalman Filter (EKF) for robust state estimation. To validate our proposed method, we utilize a USV equipped with onboard sensors and a UAV equipped with a camera. A heterogeneous robotic interface is established to facilitate communication between the USV and UAV. We demonstrate the efficacy of our approach through a series of experiments conducted during the ``Muhammad Bin Zayed International Robotic Challenge (MBZIRC-2024)'' in real marine environments, incorporating noisy measurements and ocean disturbances. The successful outcomes indicate the potential of our method to complement GPS for USV navigation.
Diagnosing and Remedying Knowledge Deficiencies in LLMs via Label-free Curricular Meaningful Learning
Venue: arXiv cs.CL 2024
Year: 2024

Large Language Models (LLMs) are versatile and demonstrate impressive generalization ability by mining and learning information from extensive unlabeled text. However, they still exhibit reasoning mistakes, often stemming from knowledge deficiencies, which can affect their trustworthiness and reliability. Although users can provide diverse and comprehensive queries, obtaining sufficient and effective feedback is demanding. Furthermore, evaluating LLMs comprehensively with limited labeled samples is difficult. This makes it a challenge to diagnose and remedy the deficiencies of LLMs through rich label-free user queries. To tackle this challenge, we propose a label-free curricular meaningful learning framework (LaMer). LaMer first employs relative entropy to automatically diagnose and quantify the knowledge deficiencies of LLMs in a label-free setting. Next, to remedy the diagnosed knowledge deficiencies, we apply curricular meaningful learning: first, we adopt meaningful learning to adaptively synthesize augmentation data according to the severity of the deficiencies, and then design a curricular deficiency remedy strategy to remedy the knowledge deficiencies of LLMs progressively. Experiments show that LaMer efficiently and effectively diagnoses and remedies knowledge deficiencies in LLMs, improving various LLMs across seven out-of-distribution (OOD) reasoning and language understanding benchmarks, achieving comparable results to baselines with just 40\% training data. LaMer even surpasses methods that rely on labeled datasets for deficiency diagnosis. In application, our label-free method can offer an effective knowledge deficiency diagnostic tool for efficient LLM development.
MambaOcc: Visual State Space Model for BEV-based Occupancy Prediction with Local Adaptive Reordering
Venue: arXiv cs.CV 2024
Year: 2024

Occupancy prediction has attracted intensive attention and shown great superiority in the development of autonomous driving systems. The fine-grained environmental representation brought by occupancy prediction in terms of both geometry and semantic information has facilitated the general perception and safe planning under open scenarios. However, it also brings high computation costs and heavy parameters in existing works that utilize voxel-based 3d dense representation and Transformer-based quadratic attention. To address these challenges, in this paper, we propose a Mamba-based occupancy prediction method (MambaOcc) adopting BEV features to ease the burden of 3D scenario representation, and linear Mamba-style attention to achieve efficient long-range perception. Besides, to address the sensitivity of Mamba to sequence order, we propose a local adaptive reordering (LAR) mechanism with deformable convolution and design a hybrid BEV encoder comprised of convolution layers and Mamba. Extensive experiments on the Occ3D-nuScenes dataset demonstrate that MambaOcc achieves state-of-the-art performance in terms of both accuracy and computational efficiency. For example, compared to FlashOcc, MambaOcc delivers superior results while reducing the number of parameters by 42\% and computational costs by 39\%. Code will be available at https://github.com/Hub-Tian/MambaOcc.
Minimizing Rosenthal's Potential in Monotone Congestion Games
Venue: arXiv cs.GT 2024
Year: 2024

Congestion games are attractive because they can model many concrete situations where some competing entities interact through the use of some shared resources, and also because they always admit pure Nash equilibria which correspond to the local minima of a potential function. We explore the problem of computing a state of minimum potential in this setting. Using the maximum number of resources that a player can use at a time, and the possible symmetry in the players' strategy spaces, we settle the complexity of the problem for instances having monotone (i.e., either non-decreasing or non-increasing) latency functions on their resources. The picture, delineating polynomial and NP-hard cases, is complemented with tight approximation algorithms.
Empowering Volunteer Crowdsourcing Services: A Serverless-assisted, Skill and Willingness Aware Task Assignment Approach for Amicable Volunteer Involvement
Venue: arXiv cs.ET 2024
Year: 2024

Volunteer crowdsourcing (VCS) leverages citizen interaction to address challenges by utilizing individuals' knowledge and skills. Complex social tasks often require collaboration among volunteers with diverse skill sets, and their willingness to engage is crucial. Matching tasks with the most suitable volunteers remains a significant challenge. VCS platforms face unpredictable demands in terms of tasks and volunteer requests, complicating the prediction of resource requirements for the volunteer-to-task assignment process. To address these challenges, we introduce the Skill and Willingness-Aware Volunteer Matching (SWAM) algorithm, which allocates volunteers to tasks based on skills, willingness, and task requirements. We also developed a serverless framework to deploy SWAM. Our method outperforms conventional solutions, achieving a 71% improvement in end-to-end latency efficiency. We achieved a 92% task completion ratio and reduced task waiting time by 56%, with an overall utility gain 30% higher than state-of-the-art baseline methods. This framework contributes to generating effective volunteer and task matches, supporting grassroots community coordination and fostering citizen involvement, ultimately contributing to social good.
Last-Iterate Convergence of General Parameterized Policies in Constrained MDPs
Venue: arXiv cs.LG 2024
Year: 2024

We consider the problem of learning a Constrained Markov Decision Process (CMDP) via general parameterization. Our proposed Primal-Dual based Regularized Accelerated Natural Policy Gradient (PDR-ANPG) algorithm uses entropy and quadratic regularizers to reach this goal. For a parameterized policy class with transferred compatibility approximation error, $ε_{\mathrm{bias}}$, PDR-ANPG achieves a last-iterate $ε$ optimality gap and $ε$ constraint violation (up to some additive factor of $ε_{\mathrm{bias}}$) with a sample complexity of $\tilde{\mathcal{O}}(ε^{-2}\min\{ε^{-2},ε_{\mathrm{bias}}^{-\frac{1}{3}}\})$. If the class is incomplete ($ε_{\mathrm{bias}}>0$), then the sample complexity reduces to $\tilde{\mathcal{O}}(ε^{-2})$ for $ε<(ε_{\mathrm{bias}})^{\frac{1}{6}}$. Moreover, for complete policies with $ε_{\mathrm{bias}}=0$, our algorithm achieves a last-iterate $ε$ optimality gap and $ε$ constraint violation with $\tilde{\mathcal{O}}(ε^{-4})$ sample complexity. It is a significant improvement of the state-of-the-art last-iterate guarantees of general parameterized CMDPs.
Drama Engine: A Framework for Narrative Agents
Venue: arXiv cs.AI 2024
Year: 2024

This technical report presents the Drama Engine, a novel framework for agentic interaction with large language models designed for narrative purposes. The framework adapts multi-agent system principles to create dynamic, context-aware companions that can develop over time and interact with users and each other. Key features include multi-agent workflows with delegation, dynamic prompt assembly, and model-agnostic design. The Drama Engine introduces unique elements such as companion development, mood systems, and automatic context summarising. It is implemented in TypeScript. The framework's applications include multi-agent chats and virtual co-workers for creative writing. The paper discusses the system's architecture, prompt assembly process, delegation mechanisms, and moderation techniques, as well as potential ethical considerations and future extensions.
Characterizing the Evolution of Psychological Tactics and Techniques Exploited by Malicious Emails
Venue: arXiv cs.CR 2024
Year: 2024

The landscape of malicious emails and cyber social engineering attacks in general are constantly evolving. In order to design effective defenses against these attacks, we must deeply understand the Psychological Tactics, PTacs, and Psychological Techniques, PTechs, that are exploited by these attacks. In this paper we present a methodology for characterizing the evolution of PTacs and PTechs exploited by malicious emails. As a case study, we apply the methodology to a real-world dataset. This leads to a number insights, such as which PTacs or PTechs are more often exploited than others. These insights shed light on directions for future research towards designing psychologically-principled solutions to effectively counter malicious emails.
Xinyu: An Efficient LLM-based System for Commentary Generation
Venue: arXiv cs.CL 2024
Year: 2024

Commentary provides readers with a deep understanding of events by presenting diverse arguments and evidence. However, creating commentary is a time-consuming task, even for skilled commentators. Large language models (LLMs) have simplified the process of natural language generation, but their direct application in commentary creation still faces challenges due to unique task requirements. These requirements can be categorized into two levels: 1) fundamental requirements, which include creating well-structured and logically consistent narratives, and 2) advanced requirements, which involve generating quality arguments and providing convincing evidence. In this paper, we introduce Xinyu, an efficient LLM-based system designed to assist commentators in generating Chinese commentaries. To meet the fundamental requirements, we deconstruct the generation process into sequential steps, proposing targeted strategies and supervised fine-tuning (SFT) for each step. To address the advanced requirements, we present an argument ranking model for arguments and establish a comprehensive evidence database that includes up-to-date events and classic books, thereby strengthening the substantiation of the evidence with retrieval augmented generation (RAG) technology. To evaluate the generated commentaries more fairly, corresponding to the two-level requirements, we introduce a comprehensive evaluation metric that considers five distinct perspectives in commentary generation. Our experiments confirm the effectiveness of our proposed system. We also observe a significant increase in the efficiency of commentators in real-world scenarios, with the average time spent on creating a commentary dropping from 4 hours to 20 minutes. Importantly, such an increase in efficiency does not compromise the quality of the commentaries.
Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors
Venue: arXiv cs.CV 2024
Year: 2024

3D Gaussian Splatting has shown impressive novel view synthesis results; nonetheless, it is vulnerable to dynamic objects polluting the input data of an otherwise static scene, so called distractors. Distractors have severe impact on the rendering quality as they get represented as view-dependent effects or result in floating artifacts. Our goal is to identify and ignore such distractors during the 3D Gaussian optimization to obtain a clean reconstruction. To this end, we take a self-supervised approach that looks at the image residuals during the optimization to determine areas that have likely been falsified by a distractor. In addition, we leverage a pretrained segmentation network to provide object awareness, enabling more accurate exclusion of distractors. This way, we obtain segmentation masks of distractors to effectively ignore them in the loss formulation. We demonstrate that our approach is robust to various distractors and strongly improves rendering quality on distractor-polluted scenes, improving PSNR by 1.86dB compared to 3D Gaussian Splatting.