OpenRaiser/Intern-Atlas huggingface dataset:
Honeyquest: Rapidly Measuring the Enticingness of Cyber Deception Techniques with Code-based Questionnaires
Venue: arXiv cs.CR 2024
Year: 2024

Fooling adversaries with traps such as honeytokens can slow down cyber attacks and create strong indicators of compromise. Unfortunately, cyber deception techniques are often poorly specified. Also, realistically measuring their effectiveness requires a well-exposed software system together with a production-ready implementation of these techniques. This makes rapid prototyping challenging. Our work translates 13 previously researched and 12 self-defined techniques into a high-level, machine-readable specification. Our open-source tool, Honeyquest, allows researchers to quickly evaluate the enticingness of deception techniques without implementing them. We test the enticingness of 25 cyber deception techniques and 19 true security risks in an experiment with 47 humans. We successfully replicate the goals of previous work with many consistent findings, but without a time-consuming implementation of these techniques on real computer systems. We provide valuable insights for the design of enticing deception and also show that the presence of cyber deception can significantly reduce the risk that adversaries will find a true security risk by about 22% on average.
DVRP-MHSI: Dynamic Visualization Research Platform for Multimodal Human-Swarm Interaction
Venue: arXiv cs.RO 2024
Year: 2024

In recent years, there has been a significant amount of research on algorithms and control methods for distributed collaborative robots. However, the emergence of collective behavior in a swarm is still difficult to predict and control. Nevertheless, human interaction with the swarm helps render the swarm more predictable and controllable, as human operators can utilize intuition or knowledge that is not always available to the swarm. Therefore, this paper designs the Dynamic Visualization Research Platform for Multimodal Human-Swarm Interaction (DVRP-MHSI), which is an innovative open system that can perform real-time dynamic visualization and is specifically designed to accommodate a multitude of interaction modalities (such as brain-computer, eye-tracking, electromyographic, and touch-based interfaces), thereby expediting progress in human-swarm interaction research. Specifically, the platform consists of custom-made low-cost omnidirectional wheeled mobile robots, multitouch screens and two workstations. In particular, the mutitouch screens can recognize human gestures and the shapes of objects placed on them, and they can also dynamically render diverse scenes. One of the workstations processes communication information within robots and the other one implements human-robot interaction methods. The development of DVRP-MHSI frees researchers from hardware or software details and allows them to focus on versatile swarm algorithms and human-swarm interaction methods without being limited to fixed scenarios, tasks, and interfaces. The effectiveness and potential of the platform for human-swarm interaction studies are validated by several demonstrative experiments.
Rage Music Classification and Analysis using K-Nearest Neighbour, Random Forest, Support Vector Machine, Convolutional Neural Networks, and Gradient Boosting
Venue: arXiv cs.SD 2024
Year: 2024

We classify rage music (a subgenre of rap well-known for disagreements on whether a particular song is part of the genre) with an extensive feature set through algorithms including Random Forest, Support Vector Machine, K-nearest Neighbour, Gradient Boosting, and Convolutional Neural Networks. We compare methods of classification in the application of audio analysis with machine learning and identify optimal models. We then analyze the significant audio features present in and most effective in categorizing rage music, while also identifying key audio features as well as broader separating sonic variations and trends.
A Mini-Review on Mobile Manipulators with Variable Autonomy
Venue: arXiv cs.RO 2024
Year: 2024

This paper presents a mini-review of the current state of research in mobile manipulators with variable levels of autonomy, emphasizing their associated challenges and application environments. The need for mobile manipulators in different environments is evident due to the unique challenges and risks each presents. Many systems deployed in these environments are not fully autonomous, requiring human-robot teaming to ensure safe and reliable operations under uncertainties. Through this analysis, we identify gaps and challenges in the literature on Variable Autonomy, including cognitive workload and communication delays, and propose future directions, including whole-body Variable Autonomy for mobile manipulators, virtual reality frameworks, and large language models to reduce operators' complexity and cognitive load in some challenging and uncertain scenarios.
Analytical and Empirical Study of Herding Effects in Recommendation Systems
Venue: arXiv cs.AI 2024
Year: 2024

Online rating systems are often used in numerous web or mobile applications, e.g., Amazon and TripAdvisor, to assess the ground-truth quality of products. Due to herding effects, the aggregation of historical ratings (or historical collective opinion) can significantly influence subsequent ratings, leading to misleading and erroneous assessments. We study how to manage product ratings via rating aggregation rules and shortlisted representative reviews, for the purpose of correcting the assessment error. We first develop a mathematical model to characterize important factors of herding effects in product ratings. We then identify sufficient conditions (via the stochastic approximation theory), under which the historical collective opinion converges to the ground-truth collective opinion of the whole user population. These conditions identify a class of rating aggregation rules and review selection mechanisms that can reveal the ground-truth product quality. We also quantify the speed of convergence (via the martingale theory), which reflects the efficiency of rating aggregation rules and review selection mechanisms. We prove that the herding effects slow down the speed of convergence while an accurate review selection mechanism can speed it up. We also study the speed of convergence numerically and reveal trade-offs in selecting rating aggregation rules and review selection mechanisms. To show the utility of our framework, we design a maximum likelihood algorithm to infer model parameters from ratings, and conduct experiments on rating datasets from Amazon and TripAdvisor. We show that proper recency aware rating aggregation rules can improve the speed of convergence in Amazon and TripAdvisor by 41% and 62% respectively.
An Achievable Rate-Distortion Region of Joint Identification and Sensing for Multiple Access Channels
Venue: arXiv cs.IT 2024
Year: 2024

In contrast to Shannon transmission codes, the size of identification (ID) codes for discrete memoryless channels (DMCs) experiences doubly exponential growth with the block length when randomized encoding is used. Additional enhancements within the ID paradigm can be realized through supplementary resources such as quantum entanglement, common randomness (CR), and feedback. Joint transmission and sensing demonstrate significant benefits over separation-based methods. Inspired by the significant impact of feedback on the ID capacity, our work delves into the realm of joint ID and sensing (JIDAS) for state-dependent multiple access channels (SD-MACs) with noiseless strictly casual feedback. Here, the senders aim to convey ID messages to the receiver while simultaneously sensing the channel states. We establish a lower bound on the capacity-distortion region of the SD-MACs. An example shows that JIDAS outperforms the separation-based approach.
GAIM: Attacking Graph Neural Networks via Adversarial Influence Maximization
Venue: arXiv cs.LG 2024
Year: 2024

Recent studies show that well-devised perturbations on graph structures or node features can mislead trained Graph Neural Network (GNN) models. However, these methods often overlook practical assumptions, over-rely on heuristics, or separate vital attack components. In response, we present GAIM, an integrated adversarial attack method conducted on a node feature basis while considering the strict black-box setting. Specifically, we define an adversarial influence function to theoretically assess the adversarial impact of node perturbations, thereby reframing the GNN attack problem into the adversarial influence maximization problem. In our approach, we unify the selection of the target node and the construction of feature perturbations into a single optimization problem, ensuring a unique and consistent feature perturbation for each target node. We leverage a surrogate model to transform this problem into a solvable linear programming task, streamlining the optimization process. Moreover, we extend our method to accommodate label-oriented attacks, broadening its applicability. Thorough evaluations on five benchmark datasets across three popular models underscore the effectiveness of our method in both untargeted and label-oriented targeted attacks. Through comprehensive analysis and ablation studies, we demonstrate the practical value and efficacy inherent to our design choices.
NLP for The Greek Language: A Longer Survey
Venue: arXiv cs.CL 2024
Year: 2024

English language is in the spotlight of the Natural Language Processing (NLP) community with other languages, like Greek, lagging behind in terms of offered methods, tools and resources. Due to the increasing interest in NLP, in this paper we try to condense research efforts for the automatic processing of Greek language covering the last three decades. In particular, we list and briefly discuss related works, resources and tools, categorized according to various processing layers and contexts. We are not restricted to the modern form of Greek language but also cover Ancient Greek and various Greek dialects. This survey can be useful for researchers and students interested in NLP tasks, Information Retrieval and Knowledge Management for the Greek language.
Deep Reinforcement Learning for Network Energy Saving in 6G and Beyond Networks
Venue: arXiv cs.NI 2024
Year: 2024

Network energy saving has received great attention from operators and vendors to reduce energy consumption and CO2 emissions to the environment as well as significantly reduce costs for mobile network operators. However, the design of energy-saving networks also needs to ensure the mobile users' (MUs) QoS requirements such as throughput requirements (TR). This work considers a mobile cellular network including many ground base stations (GBSs), and some GBSs are intentionally turned off due to network energy saving (NES) or crash, so the MUs located in these outage GBSs are not served in time. Based on this observation, we propose the problem of maximizing the total achievable throughput in the network by optimizing the GBSs' antenna tilt and adaptive transmission power with a given number of served MUs satisfied. Notice that, the MU is considered successfully served if its Reference Signal Received Power (RSRP) and throughput requirement are satisfied. The formulated optimization problem becomes difficult to solve with multiple binary variables and non-convex constraints along with random throughput requirements and random placement of MUs. We propose a Deep Q-learning-based algorithm to help the network learn the uncertainty and dynamics of the transmission environment. Extensive simulation results show that our proposed algorithm achieves much better performance than the benchmark schemes.
The fusion of phonography and ideographic characters into virtual Chinese characters -- Based on Chinese and English
Venue: arXiv cs.OH 2024
Year: 2024

The characters used in modern countries are mainly divided into ideographic characters and phonetic characters, both of which have their advantages and disadvantages. Chinese is difficult to learn and easy to master, while English is easy to learn but has a large vocabulary. There is still no language that combines the advantages of both languages and has less memory capacity, can form words, and is easy to learn. Therefore, inventing new characters that can be combined and the popularization of deep knowledge, and reduce disputes through communication. Firstly, observe the advantages and disadvantages of Chinese and English, such as their vocabulary, information content, and ease of learning in deep scientific knowledge, and create a new writing system. Then, use comparative analysis to observe the total score of the new language. Through this article, it can be concluded that the new text combines the advantages of both pictographic and alphabetical writing: new characters that can be combined into words reduces the vocabulary that needs to be learned; Special prefixes allow beginners to quickly guess the approximate category and meaning of unseen words; New characters can enable humans to quickly learn more advanced knowledge.
Facial Demorphing via Identity Preserving Image Decomposition
Venue: arXiv cs.CV 2024
Year: 2024

A face morph is created by combining the face images usually pertaining to two distinct identities. The goal is to generate an image that can be matched with two identities thereby undermining the security of a face recognition system. To deal with this problem, several morph attack detection techniques have been developed. But these methods do not extract any information about the underlying bonafides used to create them. Demorphing addresses this limitation. However, current demorphing techniques are mostly reference-based, i.e, they need an image of one of the identities to recover the other. In this work, we treat demorphing as an ill-posed decomposition problem. We propose a novel method that is reference-free and recovers the bonafides with high accuracy. Our method decomposes the morph into several identity-preserving feature components. A merger network then weighs and combines these components to recover the bonafides. Our method is observed to reconstruct high-quality bonafides in terms of definition and fidelity. Experiments on the CASIA-WebFace, SMDD and AMSL datasets demonstrate the effectiveness of our method.
MegaFusion: Extend Diffusion Models towards Higher-resolution Image Generation without Further Tuning
Venue: arXiv cs.CV 2024
Year: 2024

Diffusion models have emerged as frontrunners in text-to-image generation, but their fixed image resolution during training often leads to challenges in high-resolution image generation, such as semantic deviations and object replication. This paper introduces MegaFusion, a novel approach that extends existing diffusion-based text-to-image models towards efficient higher-resolution generation without additional fine-tuning or adaptation. Specifically, we employ an innovative truncate and relay strategy to bridge the denoising processes across different resolutions, allowing for high-resolution image generation in a coarse-to-fine manner. Moreover, by integrating dilated convolutions and noise re-scheduling, we further adapt the model's priors for higher resolution. The versatility and efficacy of MegaFusion make it universally applicable to both latent-space and pixel-space diffusion models, along with other derivative models. Extensive experiments confirm that MegaFusion significantly boosts the capability of existing models to produce images of megapixels and various aspect ratios, while only requiring about 40% of the original computational cost.
Hyperproperty-Preserving Register Specifications (Extended Version)
Venue: arXiv cs.DC 2024
Year: 2024

Reasoning about hyperproperties of concurrent implementations, such as the guarantees these implementations provide to randomized client programs, has been a long-standing challenge. Standard linearizability enables the use of atomic specifications for reasoning about standard properties, but not about hyperproperties. A stronger correctness criterion, called strong linearizability, enables such reasoning, but is rarely achievable, leaving various useful implementations with no means for reasoning about their hyperproperties. In this paper, we focus on registers and devise non-atomic specifications that capture a wide-range of well-studied register implementations and enable reasoning about their hyperproperties. First, we consider the class of write strong-linearizable implementations, a recently proposed useful weakening of strong linearizability, which allows more intricate implementations, such as the well-studied single-writer ABD distributed implementation. We introduce a simple shared-memory register specification that can be used for reasoning about hyperproperties of programs that use write strongly-linearizable implementations. Second, we introduce a new linearizability class, which we call decisive linearizability, that is weaker than write strong-linearizability and includes multi-writer ABD, and develop a second shared-memory register specification for reasoning about hyperproperties of programs that use register implementations of this class. These results shed light on the hyperproperties guaranteed when simulating shared memory in a crash-resilient message-passing system.
Dynamic Code Orchestration: Harnessing the Power of Large Language Models for Adaptive Script Execution
Venue: arXiv cs.SE 2024
Year: 2024

Computer programming initially required humans to directly translate their goals into machine code. These goals could have easily been expressed as a written (or human) language directive. Computers, however, had no capacity to satisfactorily interpret written language. Large language model's provide exactly this capability; automatic generation of computer programs or even assembly code from written language directives. This research examines dynamic code execution of written language directives within the context of a running application. It implements a text editor whose business logic is purely backed by large language model prompts. That is, the program's execution uses prompts and written language directives to dynamically generate application logic at the point in time it is needed. The research clearly shows how written language directives, backed by a large language model, offer radically new programming and operating system paradigms. For example, empowerment of users to directly implement requirements via written language directives, thus supplanting the need for a team ofprogrammers, a release schedule and the like. Or, new security mechanisms where static executables, always a target for reverse engineering or fuzzing, no longer exist. They are replaced by ephemeral executables that may continually change, be completely removed, and are easily updated.
ARAP: Demystifying Anti Runtime Analysis Code in Android Apps
Venue: arXiv cs.CR 2024
Year: 2024

With the continuous growth in the usage of Android apps, ensuring their security has become critically important. An increasing number of malicious apps adopt anti-analysis techniques to evade security measures. Although some research has started to consider anti-runtime analysis (ARA), it is unfortunate that they have not systematically examined ARA techniques. Furthermore, the rapid evolution of ARA technology exacerbates the issue, leading to increasingly inaccurate analysis results. To effectively analyze Android apps, understanding their adopted ARA techniques is necessary. However, no systematic investigation has been conducted thus far. In this paper, we conduct the first systematic study of the ARA implementations in a wide range of 117,171 Android apps (including both malicious and benign ones) collected between 2016 and 2023. Additionally, we propose a specific investigation tool named ARAP to assist this study by leveraging both static and dynamic analysis. According to the evaluation results, ARAP not only effectively identifies the ARA implementations in Android apps but also reveals many important findings. For instance, almost all apps have implemented at least one category of ARA technology (99.6% for benign apps and 97.0% for malicious apps).
Mistral-SPLADE: LLMs for better Learned Sparse Retrieval
Venue: arXiv cs.IR 2024
Year: 2024

Learned Sparse Retrievers (LSR) have evolved into an effective retrieval strategy that can bridge the gap between traditional keyword-based sparse retrievers and embedding-based dense retrievers. At its core, learned sparse retrievers try to learn the most important semantic keyword expansions from a query and/or document which can facilitate better retrieval with overlapping keyword expansions. LSR like SPLADE has typically been using encoder only models with MLM (masked language modeling) style objective in conjunction with known ways of retrieval performance improvement such as hard negative mining, distillation, etc. In this work, we propose to use decoder-only model for learning semantic keyword expansion. We posit, decoder only models that have seen much higher magnitudes of data are better equipped to learn keyword expansions needed for improved retrieval. We use Mistral as the backbone to develop our Learned Sparse Retriever similar to SPLADE and train it on a subset of sentence-transformer data which is often used for training text embedding models. Our experiments support the hypothesis that a sparse retrieval model based on decoder only large language model (LLM) surpasses the performance of existing LSR systems, including SPLADE and all its variants. The LLM based model (Echo-Mistral-SPLADE) now stands as a state-of-the-art learned sparse retrieval model on the BEIR text retrieval benchmark.
Exploring the use of Generative AI to Support Automated Just-in-Time Programming for Visual Scene Displays
Venue: arXiv cs.HC 2024
Year: 2024

Millions of people worldwide rely on alternative and augmentative communication devices to communicate. Visual scene displays (VSDs) can enhance communication for these individuals by embedding communication options within contextualized images. However, existing VSDs often present default images that may lack relevance or require manual configuration, placing a significant burden on communication partners. In this study, we assess the feasibility of leveraging large multimodal models (LMM), such as GPT-4V, to automatically create communication options for VSDs. Communication options were sourced from a LMM and speech-language pathologists (SLPs) and AAC researchers (N=13) for evaluation through an expert assessment conducted by the SLPs and AAC researchers. We present the study's findings, supplemented by insights from semi-structured interviews (N=5) about SLP's and AAC researchers' opinions on the use of generative AI in augmentative and alternative communication devices. Our results indicate that the communication options generated by the LMM were contextually relevant and often resembled those created by humans. However, vital questions remain that must be addressed before LMMs can be confidently implemented in AAC devices.