OpenRaiser/Intern-Atlas huggingface dataset:
Ask, Reason, Assist: Robot Collaboration via Natural Language and Temporal Logic
Venue: arXiv cs.RO 2026
Year: 2026

Increased robot deployment, such as in warehousing, has revealed a need for collaboration among heterogeneous robot teams to resolve unforeseen conflicts. To this end, we propose a peer-to-peer coordination protocol that enables robots to request and provide help without a central task allocator. The process begins when a robot detects a conflict and uses a Large Language Model (LLM) to decide whether external assistance is required. If so, it crafts and broadcasts a natural language (NL) help request. Potential helper robots reason over the request and respond with offers of assistance, including information about the effect on their ongoing tasks. Helper reasoning is implemented via an LLM grounded in Signal Temporal Logic (STL) using a Backus-Naur Form (BNF) grammar, ensuring syntactically valid NL-to-STL translations, which are then solved as a Mixed Integer Linear Program (MILP). Finally, the requester robot selects a helper by reasoning over the expected increase in system-level total task completion time. We evaluated our framework through experiments comparing different helper-selection strategies and found that considering multiple offers allows the requester to minimize added makespan. Our approach significantly outperforms heuristics such as selecting the nearest available candidate helper robot, and achieves performance comparable to a centralized "Oracle" baseline but without heavy information demands.
ReliabilityRAG: Effective and Provably Robust Defense for RAG-based Web-Search
Venue: arXiv cs.CR 2026
Year: 2026

Retrieval-Augmented Generation (RAG) enhances Large Language Models by grounding their outputs in external documents. These systems, however, remain vulnerable to attacks on the retrieval corpus, such as prompt injection. RAG-based search systems (e.g., Google's Search AI Overview) present an interesting setting for studying and protecting against such threats, as defense algorithms can benefit from built-in reliability signals -- like document ranking -- and represent a non-LLM challenge for the adversary due to decades of work to thwart SEO. Motivated by, but not limited to, this scenario, this work introduces ReliabilityRAG, a framework for adversarial robustness that explicitly leverages reliability information of retrieved documents. Our first contribution adopts a graph-theoretic perspective to identify a "consistent majority" among retrieved documents to filter out malicious ones. We introduce a novel algorithm based on finding a Maximum Independent Set (MIS) on a document graph where edges encode contradiction. Our MIS variant explicitly prioritizes higher-reliability documents and provides provable robustness guarantees against bounded adversarial corruption under natural assumptions. Recognizing the computational cost of exact MIS for large retrieval sets, our second contribution is a scalable weighted sample and aggregate framework. It explicitly utilizes reliability information, preserving some robustness guarantees while efficiently handling many documents. We present empirical results showing ReliabilityRAG provides superior robustness against adversarial attacks compared to prior methods, maintains high benign accuracy, and excels in long-form generation tasks where prior robustness-focused methods struggled. Our work is a significant step towards more effective, provably robust defenses against retrieved corpus corruption in RAG.
Toward a Holistic Approach to Continual Model Merging
Venue: arXiv cs.LG 2026
Year: 2026

We present a holistic framework for Continual Model Merging (CMM) that intervenes at three critical stages: pre-merging, during merging, and post-merging-to address two fundamental challenges in continual learning. In particular, conventional approaches either maintain a growing list of per-domain task vectors, leading to scalability issues or rely solely on weight-space merging when old data is inaccessible, thereby losing crucial functional information. Our method overcomes these limitations by first fine-tuning the main model within its tangent space on domain-specific data; this linearization amplifies per-task weight disentanglement, effectively mitigating across-task interference. During merging, we leverage functional information from available optimizer states beyond mere parameter averages to avoid the need to revisit old data. Finally, a post-merging correction aligns the representation discrepancy between pre- and post-merged models, reducing bias and enhancing overall performance-all while operating under constant memory constraints without accessing historical data. Extensive experiments on standard class-incremental and domain-incremental benchmarks demonstrate that our approach not only achieves competitive performance but also provides a scalable and efficient solution to the catastrophic forgetting problem.
ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing
Venue: arXiv cs.GR 2026
Year: 2026

In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the overall scene in complex environments, while texture editing techniques often fail to maintain both local continuity and multi-view consistency. In this paper, we propose a novel system ZeroScene, which leverages the prior knowledge of large vision models to accomplish both single image-to-3D scene reconstruction and texture editing in a zero-shot manner. ZeroScene extracts object-level 2D segmentation and depth information from input images to infer spatial relationships within the scene. It then jointly optimizes 3D and 2D projection losses of the point cloud to update object poses for precise scene alignment, ultimately constructing a coherent and complete 3D scene that encompasses both foreground and background. Moreover, ZeroScene supports texture editing of objects in the scene. By imposing constraints on the diffusion model and introducing a mask-guided progressive image generation strategy, we effectively maintain texture consistency across multiple viewpoints and further enhance the realism of rendered results through Physically Based Rendering (PBR) material estimation. Experimental results demonstrate that our framework not only ensures the geometric and appearance accuracy of generated assets, but also faithfully reconstructs scene layouts and produces highly detailed textures that closely align with text prompts.
Efficient Audio-Visual Speech Separation with Discrete Lip Semantics and Multi-Scale Global-Local Attention
Venue: arXiv cs.SD 2026
Year: 2026

Audio-visual speech separation (AVSS) methods leverage visual cues to extract target speech and have demonstrated strong separation quality in noisy acoustic environments. However, these methods usually involve a large number of parameters and require high computational cost, which is unacceptable in many applications where speech separation serves as only a preprocessing step for further speech processing. To address this issue, we propose an efficient AVSS method, named Dolphin. For visual feature extraction, we develop DP-LipCoder, a dual-path lightweight video encoder that transforms lip-motion into discrete audio-aligned semantic tokens. For audio separation, we construct a lightweight encoder-decoder separator, in which each layer incorporates a global-local attention (GLA) block to efficiently capture multi-scale dependencies. Experiments on three benchmark datasets showed that Dolphin not only surpassed the current state-of-the-art (SOTA) model in separation quality but also achieved remarkable improvements in efficiency: over 50% fewer parameters, more than 2.4x reduction in MACs, and over 6x faster GPU inference speed. These results indicate that Dolphin offers a practical and deployable solution for high-performance AVSS in real-world scenarios. Our code and demo page are publicly available at http://cslikai.cn/Dolphin/.
SafeSearch: Automated Red-Teaming of LLM-Based Search Agents
Venue: arXiv cs.AI 2026
Year: 2026

Search agents connect LLMs to the Internet, enabling them to access broader and more up-to-date information. However, this also introduces a new threat surface: unreliable search results can mislead agents into producing unsafe outputs. Real-world incidents and our two in-the-wild observations show that such failures can occur in practice. To study this threat systematically, we propose SafeSearch, an automated red-teaming framework that is scalable, cost-efficient, and lightweight, enabling harmless safety evaluation of search agents. Using this, we generate 300 test cases spanning five risk categories (e.g., misinformation and prompt injection) and evaluate three search agent scaffolds across 17 representative LLMs. Our results reveal substantial vulnerabilities in LLM-based search agents, with the highest ASR reaching 90.5% for GPT-4.1-mini in a search-workflow setting. Moreover, we find that common defenses, such as reminder prompting, offer limited protection. Overall, SafeSearch provides a practical way to measure and improve the safety of LLM-based search agents. Our codebase and test cases are publicly available: https://github.com/jianshuod/SafeSearch.
Anchored Supervised Fine-Tuning
Venue: arXiv cs.LG 2026
Year: 2026

Post-training of large language models involves a fundamental trade-off between supervised fine-tuning (SFT), which efficiently mimics demonstrations but tends to memorize, and reinforcement learning (RL), which achieves better generalization at higher computational cost. Dynamic Fine-Tuning (DFT) recently emerged as a promising middle ground, reweighting SFT objectives with token probabilities and achieving improvements in certain reasoning domains, though it exhibits instability in other tasks. We provide a analysis of DFT through the reward-weighted regression (RWR) framework, revealing that it corresponds to a specific auxiliary distribution choice that yields provably tighter RL bounds than standard SFT. However, our analysis also uncovers a critical limitation: this construction lacks distributional anchoring, leading to progressive drift that undermines training stability. To address this, we propose Anchored Supervised Fine-Tuning (ASFT), which augments DFT's reweighting with lightweight KL regularization to preserve tightness while ensuring stability. Empirically, ASFT consistently outperforms both SFT and DFT across mathematical reasoning, medical knowledge grounding, and code generation, achieving substantial improvements with minimal computational overhead. Our RWR framework provides a systematic lens for understanding post-training methods and demonstrates that principled theoretical analysis leads to both stronger guarantees and practical gains. The code is available at https://github.com/zhuchichi56/ASFT.
VioPTT: Violin Technique-Aware Transcription from Synthetic Data Augmentation
Venue: arXiv cs.SD 2026
Year: 2026

While automatic music transcription is well-established in music information retrieval, most models are limited to transcribing pitch and timing information from audio, and thus omit crucial expressive and instrument-specific nuances. One example is playing technique on the violin, which affords its distinct palette of timbres for maximal emotional impact. Here, we propose VioPTT (Violin Playing Technique-aware Transcription), a lightweight cascade model that directly transcribes violin playing technique in addition to pitch onset and offset. Furthermore, we release MOSA-VPT, a novel, high-quality synthetic violin playing technique dataset to circumvent the need for manually labeled annotations. Leveraging this dataset, our model demonstrated strong generalization to real-world note-level violin technique recordings in addition to achieving state-of-the-art transcription performance. To our knowledge, VioPTT is the first to jointly combine violin transcription and playing technique prediction within a unified framework.
Knowledge Homophily in Large Language Models
Venue: arXiv cs.LG 2026
Year: 2026

Large Language Models (LLMs) have been increasingly studied as neural knowledge bases for supporting knowledge-intensive applications such as question answering and fact checking. However, the structural organization of their knowledge remains unexplored. Inspired by cognitive neuroscience findings, such as semantic clustering and priming, where knowing one fact increases the likelihood of recalling related facts, we investigate an analogous knowledge homophily pattern in LLMs. To this end, we map LLM knowledge into a graph representation through knowledge checking at both the triplet and entity levels. After that, we analyze the knowledgeability relationship between an entity and its neighbors, discovering that LLMs tend to possess a similar level of knowledge about entities positioned closer in the graph. Motivated by this homophily principle, we propose a Graph Neural Network (GNN) regression model to estimate entity-level knowledgeability scores for triplets by leveraging their neighborhood scores. The predicted knowledgeability enables us to prioritize checking less well-known triplets, thereby maximizing knowledge coverage under the same labeling budget. This not only improves the efficiency of active labeling for fine-tuning to inject knowledge into LLMs but also enhances multi-hop path retrieval in reasoning-intensive question answering.
SPELL: Self-Play Reinforcement Learning for Evolving Long-Context Language Models
Venue: arXiv cs.CL 2026
Year: 2026

Progress in long-context reasoning for large language models (LLMs) has lagged behind other recent advances. This gap arises not only from the intrinsic difficulty of processing long texts, but also from the scarcity of reliable human annotations and programmatically verifiable reward signals. In this paper, we propose SPELL, a multi-role self-play reinforcement learning framework that enables scalable, label-free optimization for long-context reasoning. SPELL integrates three cyclical roles-questioner, responder, and verifier-within a single model to enable continual self-improvement. The questioner generates questions from raw documents paired with reference answers; the responder learns to solve these questions based on the documents; and the verifier evaluates semantic equivalence between the responder's output and the questioner's reference answer, producing reward signals to guide continual training. To stabilize training, we introduce an automated curriculum that gradually increases document length and a reward function that adapts question difficulty to the model's evolving capabilities. Extensive experiments on six long-context benchmarks show that SPELL consistently improves performance across diverse LLMs and outperforms equally sized models fine-tuned on large-scale annotated data. Notably, SPELL achieves an average 7.6-point gain in pass@8 on the strong reasoning model Qwen3-30B-A3B-Thinking, raising its performance ceiling and showing promise for scaling to even more capable models. Our code is available at https://github.com/Tongyi-Zhiwen/Qwen-Doc.
Gradient Coupling: The Hidden Barrier to Generalization in Agentic Reinforcement Learning
Venue: arXiv cs.AI 2026
Year: 2026

Reinforcement learning (RL) is a dominant paradigm for training autonomous agents, yet these agents often exhibit poor generalization, failing to adapt to scenarios not seen during training. In this work, we identify a fundamental cause of this brittleness, a phenomenon which we term "gradient coupling." We hypothesize that in complex agentic tasks, the high similarity between distinct states leads to destructive interference between gradients. Specifically, a gradient update that reinforces an optimal action in one state can inadvertently increase the likelihood of a suboptimal action in a similar, yet different, state. To solve this, we propose a novel objective where the actor is trained to simultaneously function as a classifier that separates good and bad actions. This auxiliary pressure compels the model to learn disentangled embeddings for positive and negative actions, which mitigates negative gradient interference and improve the generalization performance. Extensive experiments demonstrate the effectiveness of our method.
Monotonic Transformation Invariant Multi-task Learning
Venue: arXiv cs.LG 2026
Year: 2026

Multi-task learning (MTL) algorithms typically rely on schemes that combine different task losses or their gradients through weighted averaging. These methods aim to find Pareto stationary points by using heuristics that require access to task loss values, gradients, or both. In doing so, a central challenge arises because task losses can be arbitrarily scaled relative to one another, causing certain tasks to dominate training and degrade overall performance. A recent advance in cooperative bargaining theory, the Direction-based Bargaining Solution (DiBS), yields Pareto stationary solutions immune to task domination because of its invariance to monotonic nonaffine task loss transformations. However, the convergence behavior of DiBS in nonconvex MTL settings is currently not understood. To this end, we prove that under standard assumptions, a subsequence of DiBS iterates converges to a Pareto stationary point when task losses are nonconvex, and propose DiBS-MTL, an adaptation of DiBS to the MTL setting which is more computationally efficient that prior bargaining-inspired MTL approaches. Finally, we empirically show that DiBS-MTL is competitive with leading MTL methods on standard benchmarks, and it drastically outperforms state-of-the-art baselines in multiple examples with poorly-scaled task losses, highlighting the importance of invariance to nonaffine monotonic transformations of the loss landscape. Code available at https://github.com/suryakmurthy/dibs-mtl
HunyuanImage 3.0 Technical Report
Venue: arXiv cs.CV 2026
Year: 2026

We present HunyuanImage 3.0, a native multimodal model that unifies multimodal understanding and generation within an autoregressive framework, with its image generation module publicly available. The achievement of HunyuanImage 3.0 relies on several key components, including meticulous data curation, advanced architecture design, a native Chain-of-Thoughts schema, progressive model pre-training, aggressive model post-training, and an efficient infrastructure that enables large-scale training and inference. With these advancements, we successfully trained a Mixture-of-Experts (MoE) model comprising over 80 billion parameters in total, with 13 billion parameters activated per token during inference, making it the largest and most powerful open-source image generative model to date. We conducted extensive experiments and the results of automatic and human evaluation of text-image alignment and visual quality demonstrate that HunyuanImage 3.0 rivals previous state-of-the-art models. By releasing the code and weights of HunyuanImage 3.0, we aim to enable the community to explore new ideas with a state-of-the-art foundation model, fostering a dynamic and vibrant multimodal ecosystem. All open source assets are publicly available at https://github.com/Tencent-Hunyuan/HunyuanImage-3.0
"Having Lunch Now": Understanding How Users Engage with a Proactive Agent for Daily Planning and Self-Reflection
Venue: arXiv cs.HC 2026
Year: 2026

Conversational agents have been studied as tools to scaffold planning and self-reflection for productivity and well-being. While prior work has demonstrated positive outcomes, we still lack a clear understanding of what drives these results and how users behave and communicate with agents that act as coaches rather than assistants. Such understanding is critical for designing interactions in which agents foster meaningful behavioral change. We conducted a 14-day longitudinal study with 12 participants using a proactive agent that initiated regular check-ins to support daily planning and reflection. Our findings reveal diverse interaction patterns: participants accepted or negotiated suggestions, developed shared mental models, reported progress, and at times resisted or disengaged. We also identified problematic aspects of the agent's behavior, including rigidity, premature turn-taking, and overpromising. Our work contributes to understanding how people interact with a proactive, coach-like agent and offers design considerations for facilitating effective behavioral change.
BeyondBench: Contamination-Resistant Evaluation of Reasoning in Language Models
Venue: arXiv cs.CL 2026
Year: 2026

Evaluating language models fairly is increasingly difficult as static benchmarks risk contamination by training data, obscuring whether models truly reason or recall. We introduce BeyondBench, an evaluation framework using algorithmic problem generation to create mathematically grounded problems on the fly, ensuring each test remains uncontaminated. Our framework covers 44 algorithmic tasks with 117 variations across three difficulty levels: the Easy Suite (29 tasks) for arithmetic and statistics, the Medium Suite (5 tasks, 49 variations) for sequence patterns and reasoning, and the Hard Suite (10 tasks, 68 variations) for NP-complete and constraint satisfaction problems. Each task draws from a space exceeding 10^15 unique instances, with deterministically verified solutions. We evaluated 101 language models (85 open-source, 16 closed-source), spanning 0.5B to 141B parameters and multiple quantization schemes, using three-fold evaluation for robustness. Results reveal consistent reasoning deficiencies, with performance degrading sharply as complexity increases. In Hard Suite evaluations, Gemini-2.5-pro, Llama-3.3-70B, and Qwen2.5-72B achieved accuracies of 56.21%, 27.16%, and 33.37% respectively. Performance drops significantly without tool usage, with GPT-5, GPT-5-mini, and GPT-5-nano showing declines of 16.81%, 15.86%, and 43.95% in overall accuracy. Contamination resistance rests on three guarantees: (i) the problem space vastly exceeds any static dataset, (ii) every instance has a deterministically verifiable solution, and (iii) isomorphic transformations yield semantically equivalent but syntactically novel problems. BeyondBench redefines reasoning evaluation via genuine algorithmic problem-solving. Our leaderboard is at https://ctrl-gaurav.github.io/BeyondBench/, Python package at https://pypi.org/project/beyondbench/, and codebase at https://github.com/ctrl-gaurav/BeyondBench.
VeriLLM: A Lightweight Framework for Publicly Verifiable Decentralized Inference
Venue: arXiv cs.CR 2026
Year: 2026

Decentralized inference provides a scalable and resilient paradigm for serving large language models (LLMs), enabling fragmented global resource utilization and reducing reliance on centralized providers. However, in a permissionless environment without trusted nodes, ensuring the correctness of model outputs remains a core challenge. We introduce VeriLLM, a publicly verifiable protocol for decentralized LLM inference that achieves security with incentive guarantees while maintaining practical efficiency. VeriLLM combines lightweight empirical rerunning with minimal on-chain checks to preclude free-riding, allowing verifiers to validate results at approximately 1% of the underlying inference cost by exploiting the structural separation between prefill and autoregressive decoding. To prevent verification bottlenecks, we design an isomorphic inference--verification architecture that multiplexes both inference and verification roles across the same GPU workers. This design (i) improves GPU utilization and overall throughput, (ii) enlarges the effective validator set, enhancing robustness and liveness, and (iii) enforces task indistinguishability to prevent node-specific optimizations or selective behavior. Through theoretical analysis and system-level evaluation, we show that VeriLLM achieves reliable public verifiability with minimal overhead, offering a practical foundation for trustworthy and scalable decentralized LLM inference.