OpenRaiser/Intern-Atlas huggingface dataset:
Devil's Hand: Data Poisoning Attacks to Locally Private Graph Learning Protocols
Venue: arXiv cs.LG 2025
Year: 2025

Graph neural networks (GNNs) have achieved significant success in graph representation learning and have been applied to various domains. However, many real-world graphs contain sensitive personal information, such as user profiles in social networks, raising serious privacy concerns when graph learning is performed using GNNs. To address this issue, locally private graph learning protocols have gained considerable attention. These protocols leverage the privacy advantages of local differential privacy (LDP) and the effectiveness of GNN's message-passing in calibrating noisy data, offering strict privacy guarantees for users' local data while maintaining high utility (e.g., node classification accuracy) for graph learning. Despite these advantages, such protocols may be vulnerable to data poisoning attacks, a threat that has not been considered in previous research. Identifying and addressing these threats is crucial for ensuring the robustness and security of privacy-preserving graph learning frameworks. This work introduces the first data poisoning attack targeting locally private graph learning protocols. The attacker injects fake users into the protocol, manipulates these fake users to establish links with genuine users, and sends carefully crafted data to the server, ultimately compromising the utility of private graph learning. The effectiveness of the attack is demonstrated both theoretically and empirically. In addition, several defense strategies have also been explored, but their limited effectiveness highlights the need for more robust defenses.
DreamCS: Geometry-Aware Text-to-3D Generation with Unpaired 3D Reward Supervision
Venue: arXiv cs.CV 2025
Year: 2025

While text-to-3D generation has attracted growing interest, existing methods often struggle to produce 3D assets that align well with human preferences. Current preference alignment techniques for 3D content typically rely on hardly-collected preference-paired multi-view 2D images to train 2D reward models, when then guide 3D generation -- leading to geometric artifacts due to their inherent 2D bias. To address these limitations, we construct 3D-MeshPref, the first large-scale unpaired 3D preference dataset, featuring diverse 3D meshes annotated by a large language model and refined by human evaluators. We then develop RewardCS, the first reward model trained directly on unpaired 3D-MeshPref data using a novel Cauchy-Schwarz divergence objective, enabling effective learning of human-aligned 3D geometric preferences without requiring paired comparisons. Building on this, we propose DreamCS, a unified framework that integrates RewardCS into text-to-3D pipelines -- enhancing both implicit and explicit 3D generation with human preference feedback. Extensive experiments show DreamCS outperforms prior methods, producing 3D assets that are both geometrically faithful and human-preferred. Code and models will be released publicly.
Identifiability Challenges in Sparse Linear Ordinary Differential Equations
Venue: arXiv cs.LG 2025
Year: 2025

Dynamical systems modeling is a core pillar of scientific inquiry across natural and life sciences. Increasingly, dynamical system models are learned from data, rendering identifiability a paramount concept. For systems that are not identifiable from data, no guarantees can be given about their behavior under new conditions and inputs, or about possible control mechanisms to steer the system. It is known in the community that "linear ordinary differential equations (ODE) are almost surely identifiable from a single trajectory." However, this only holds for dense matrices. The sparse regime remains underexplored, despite its practical relevance with sparsity arising naturally in many biological, social, and physical systems. In this work, we address this gap by characterizing the identifiability of sparse linear ODEs. Contrary to the dense case, we show that sparse systems are unidentifiable with a positive probability in practically relevant sparsity regimes and provide lower bounds for this probability. We further study empirically how this theoretical unidentifiability manifests in state-of-the-art methods to estimate linear ODEs from data. Our results corroborate that sparse systems are also practically unidentifiable. Theoretical limitations are not resolved through inductive biases or optimization dynamics. Our findings call for rethinking what can be expected from data-driven dynamical system modeling and allows for quantitative assessments of how much to trust a learned linear ODE.
Error-Guided Pose Augmentation: Enhancing Rehabilitation Exercise Assessment through Targeted Data Generation
Venue: arXiv cs.CL 2025
Year: 2025

Effective rehabilitation assessment is essential for monitoring patient progress, particularly in home-based settings. Existing systems often face challenges such as data imbalance and difficulty detecting subtle movement errors. This paper introduces Error-Guided Pose Augmentation (EGPA), a method that generates synthetic skeleton data by simulating clinically relevant movement mistakes. Unlike standard augmentation techniques, EGPA targets biomechanical errors observed in rehabilitation. Combined with an attention-based graph convolutional network, EGPA improves performance across multiple evaluation metrics. Experiments demonstrate reductions in mean absolute error of up to 27.6 percent and gains in error classification accuracy of 45.8 percent. Attention visualizations show that the model learns to focus on clinically significant joints and movement phases, enhancing both accuracy and interpretability. EGPA offers a promising approach for improving automated movement quality assessment in both clinical and home-based rehabilitation contexts.
Learning to Align: Addressing Character Frequency Distribution Shifts in Handwritten Text Recognition
Venue: arXiv cs.CV 2025
Year: 2025

Handwritten text recognition aims to convert visual input into machine-readable text, and it remains challenging due to the evolving and context-dependent nature of handwriting. Character sets change over time, and character frequency distributions shift across historical periods or regions, often causing models trained on broad, heterogeneous corpora to underperform on specific subsets. To tackle this, we propose a novel loss function that incorporates the Wasserstein distance between the character frequency distribution of the predicted text and a target distribution empirically derived from training data. By penalizing divergence from expected distributions, our approach enhances both accuracy and robustness under temporal and contextual intra-dataset shifts. Furthermore, we demonstrate that character distribution alignment can also improve existing models at inference time without requiring retraining by integrating it as a scoring function in a guided decoding scheme. Experimental results across multiple datasets and architectures confirm the effectiveness of our method in boosting generalization and performance. We open source our code at https://github.com/pkaliosis/fada.
UmbraTTS: Adapting Text-to-Speech to Environmental Contexts with Flow Matching
Venue: arXiv cs.SD 2025
Year: 2025

Recent advances in Text-to-Speech (TTS) have enabled highly natural speech synthesis, yet integrating speech with complex background environments remains challenging. We introduce UmbraTTS, a flow-matching based TTS model that jointly generates both speech and environmental audio, conditioned on text and acoustic context. Our model allows fine-grained control over background volume and produces diverse, coherent, and context-aware audio scenes. A key challenge is the lack of data with speech and background audio aligned in natural context. To overcome the lack of paired training data, we propose a self-supervised framework that extracts speech, background audio, and transcripts from unannotated recordings. Extensive evaluations demonstrate that UmbraTTS significantly outperformed existing baselines, producing natural, high-quality, environmentally aware audios.
PersonaLens: A Benchmark for Personalization Evaluation in Conversational AI Assistants
Venue: arXiv cs.CL 2025
Year: 2025

Large language models (LLMs) have advanced conversational AI assistants. However, systematically evaluating how well these assistants apply personalization--adapting to individual user preferences while completing tasks--remains challenging. Existing personalization benchmarks focus on chit-chat, non-conversational tasks, or narrow domains, failing to capture the complexities of personalized task-oriented assistance. To address this, we introduce PersonaLens, a comprehensive benchmark for evaluating personalization in task-oriented AI assistants. Our benchmark features diverse user profiles equipped with rich preferences and interaction histories, along with two specialized LLM-based agents: a user agent that engages in realistic task-oriented dialogues with AI assistants, and a judge agent that employs the LLM-as-a-Judge paradigm to assess personalization, response quality, and task success. Through extensive experiments with current LLM assistants across diverse tasks, we reveal significant variability in their personalization capabilities, providing crucial insights for advancing conversational AI systems.
Vision Generalist Model: A Survey
Venue: arXiv cs.CV 2025
Year: 2025

Recently, we have witnessed the great success of the generalist model in natural language processing. The generalist model is a general framework trained with massive data and is able to process various downstream tasks simultaneously. Encouraged by their impressive performance, an increasing number of researchers are venturing into the realm of applying these models to computer vision tasks. However, the inputs and outputs of vision tasks are more diverse, and it is difficult to summarize them as a unified representation. In this paper, we provide a comprehensive overview of the vision generalist models, delving into their characteristics and capabilities within the field. First, we review the background, including the datasets, tasks, and benchmarks. Then, we dig into the design of frameworks that have been proposed in existing research, while also introducing the techniques employed to enhance their performance. To better help the researchers comprehend the area, we take a brief excursion into related domains, shedding light on their interconnections and potential synergies. To conclude, we provide some real-world application scenarios, undertake a thorough examination of the persistent challenges, and offer insights into possible directions for future research endeavors.
SRLAgent: Enhancing Self-Regulated Learning Skills through Gamification and LLM Assistance
Venue: arXiv cs.HC 2025
Year: 2025

Self-regulated learning (SRL) is crucial for college students navigating increased academic demands and independence. Insufficient SRL skills can lead to disorganized study habits, low motivation, and poor time management, undermining learners ability to thrive in challenging environments. Through a formative study involving 59 college students, we identified key challenges students face in developing SRL skills, including difficulties with goal-setting, time management, and reflective learning. To address these challenges, we introduce SRLAgent, an LLM-assisted system that fosters SRL skills through gamification and adaptive support from large language models (LLMs). Grounded in Zimmermans three-phase SRL framework, SRLAgent enables students to engage in goal-setting, strategy execution, and self-reflection within an interactive game-based environment. The system offers real-time feedback and scaffolding powered by LLMs to support students independent study efforts. We evaluated SRLAgent using a between-subjects design, comparing it to a baseline system (SRL without Agent features) and a traditional multimedia learning condition. Results showed significant improvements in SRL skills within the SRLAgent group (p < .001, Cohens d = 0.234) and higher engagement compared to the baselines. This work highlights the value of embedding SRL scaffolding and real-time AI support within gamified environments, offering design implications for educational technologies that aim to promote deeper learning and metacognitive skill development.
Locomotion on Constrained Footholds via Layered Architectures and Model Predictive Control
Venue: arXiv cs.RO 2025
Year: 2025

Computing stabilizing and optimal control actions for legged locomotion in real time is difficult due to the nonlinear, hybrid, and high dimensional nature of these robots. The hybrid nature of the system introduces a combination of discrete and continuous variables which causes issues for numerical optimal control. To address these challenges, we propose a layered architecture that separates the choice of discrete variables and a smooth Model Predictive Controller (MPC). The layered formulation allows for online flexibility and optimality without sacrificing real-time performance through a combination of gradient-free and gradient-based methods. The architecture leverages a sampling-based method for determining discrete variables, and a classical smooth MPC formulation using these fixed discrete variables. We demonstrate the results on a quadrupedal robot stepping over gaps and onto terrain with varying heights. In simulation, we demonstrate the controller on a humanoid robot for gap traversal. The layered approach is shown to be more optimal and reliable than common heuristic-based approaches and faster to compute than pure sampling methods.
eFlesh: Highly customizable Magnetic Touch Sensing using Cut-Cell Microstructures
Venue: arXiv cs.RO 2025
Year: 2025

If human experience is any guide, operating effectively in unstructured environments -- like homes and offices -- requires robots to sense the forces during physical interaction. Yet, the lack of a versatile, accessible, and easily customizable tactile sensor has led to fragmented, sensor-specific solutions in robotic manipulation -- and in many cases, to force-unaware, sensorless approaches. With eFlesh, we bridge this gap by introducing a magnetic tactile sensor that is low-cost, easy to fabricate, and highly customizable. Building an eFlesh sensor requires only four components: a hobbyist 3D printer, off-the-shelf magnets (<$5), a CAD model of the desired shape, and a magnetometer circuit board. The sensor is constructed from tiled, parameterized microstructures, which allow for tuning the sensor's geometry and its mechanical response. We provide an open-source design tool that converts convex OBJ/STL files into 3D-printable STLs for fabrication. This modular design framework enables users to create application-specific sensors, and to adjust sensitivity depending on the task. Our sensor characterization experiments demonstrate the capabilities of eFlesh: contact localization RMSE of 0.5 mm, and force prediction RMSE of 0.27 N for normal force and 0.12 N for shear force. We also present a learned slip detection model that generalizes to unseen objects with 95% accuracy, and visuotactile control policies that improve manipulation performance by 40% over vision-only baselines -- achieving 91% average success rate for four precise tasks that require sub-mm accuracy for successful completion. All design files, code and the CAD-to-eFlesh STL conversion tool are open-sourced and available on https://e-flesh.com.
Semantic Communication-Enabled Cloud-Edge-End-collaborative Metaverse Services Architecure
Venue: arXiv cs.MM 2025
Year: 2025

With technology advancing and the pursuit of new audiovisual experiences strengthening, the metaverse has gained surging enthusiasm. However, it faces practical hurdles as substantial data like high-resolution virtual scenes must be transmitted between cloud platforms and VR devices. Specifically, the VR device's wireless transmission hampered by insufficient bandwidth, causes speed and delay problems. Meanwhile, poor channel quality leads to data errors and worsens user experience. To solve this, we've proposed the Semantic Communication-Enabled Cloud-Edge-End Collaborative Immersive Metaverse Service (SC-CEE-Meta) Architecture, which includes three modules: VR video semantic transmission, video synthesis, and 3D virtual scene reconstruction. By deploying semantic modules on VR devices and edge servers and sending key semantic info instead of focusing on bit-level reconstruction, it can cut latency, resolve the resource-bandwidth conflict, and better withstand channel interference. Also, the cloud deploys video synthesis and 3D scene reconstruction preprocessing, while edge devices host 3D reconstruction rendering modules, all for immersive services. Verified on Meta Quest Pro, the SC-CEE-Meta can reduce wireless transmission delay by 96.05\% and boost image quality by 43.99\% under poor channel condition.
HER2 Expression Prediction with Flexible Multi-Modal Inputs via Dynamic Bidirectional Reconstruction
Venue: arXiv cs.MM 2025
Year: 2025

In breast cancer HER2 assessment, clinical evaluation relies on combined H&E and IHC images, yet acquiring both modalities is often hindered by clinical constraints and cost. We propose an adaptive bimodal prediction framework that flexibly supports single- or dual-modality inputs through two core innovations: a dynamic branch selector activating modality completion or joint inference based on input availability, and a cross-modal GAN (CM-GAN) enabling feature-space reconstruction of missing modalities. This design dramatically improves H&E-only accuracy from 71.44% to 94.25%, achieves 95.09% with full dual-modality inputs, and maintains 90.28% reliability under single-modality conditions. The "dual-modality preferred, single-modality compatible" architecture delivers near-dual-modality accuracy without mandatory synchronized acquisition, offering a cost-effective solution for resource-limited regions and significantly improving HER2 assessment accessibility.
From Threat to Tool: Leveraging Refusal-Aware Injection Attacks for Safety Alignment
Venue: arXiv cs.CR 2025
Year: 2025

Safely aligning large language models (LLMs) often demands extensive human-labeled preference data, a process that's both costly and time-consuming. While synthetic data offers a promising alternative, current methods frequently rely on complex iterative prompting or auxiliary models. To address this, we introduce Refusal-Aware Adaptive Injection (RAAI), a straightforward, training-free, and model-agnostic framework that repurposes LLM attack techniques. RAAI works by detecting internal refusal signals and adaptively injecting predefined phrases to elicit harmful, yet fluent, completions. Our experiments show RAAI effectively jailbreaks LLMs, increasing the harmful response rate from a baseline of 2.15% to up to 61.04% on average across four benchmarks. Crucially, fine-tuning LLMs with the synthetic data generated by RAAI improves model robustness against harmful prompts while preserving general capabilities on standard tasks like MMLU and ARC. This work highlights how LLM attack methodologies can be reframed as practical tools for scalable and controllable safety alignment.
Mind the Gap: Revealing Security Barriers through Situational Awareness of Small and Medium Business Key Decision-Makers
Venue: arXiv cs.CR 2025
Year: 2025

Key decision-makers in small and medium businesses (SMBs) often lack the awareness and knowledge to implement cybersecurity measures effectively. To gain a deeper understanding of how SMB executives navigate cybersecurity decision-making, we deployed a mixed-method approach, conducting semi-structured interviews (n=21) and online surveys (n=322) with SMB key decision-makers. Using thematic analysis, we revealed SMB decision-makers' perceived risks in terms of the digital assets they valued, and found reasons for their choice of defense measures and factors impacting security perception. We employed the situational awareness model to characterize decision-makers based on cybersecurity awareness, identifying those who have comparatively low awareness in the fight against adversaries. We further explored the relationship between awareness and business attributes, and constructed a holistic structural equation model to understand how awareness can be improved. Finally, we proposed interventions to help SMBs overcome potential challenges.
Growing a Modular Framework for Modal Systems- HOLMS: a HOL Light Library
Venue: arXiv cs.LO 2025
Year: 2025

The present dissertation introduces the research project on HOLMS (\textbf{HOL} Light Library for \textbf{M}odal \textbf{S}ystems), a growing modular framework for modal reasoning within the HOL Light proof assistant. To provide an accessible introduction to the library, the fundamentals of modal logic are outlined first, followed by a concise manual for the proof assistant itself. The core contribution of this work on HOLMS is the development of a unified and modular strategy for proving adequacy theorems with respect to relational semantics directly within HOL Light for several normal modal systems, currently including K, T, K4, and GL. Adequacy theorems establish a formal connection between syntactic proof systems and their intended relational models, ensuring that derivable statements align with valid ones. This approach extends previous research on Gödel-Löb logic (GL) by two HOLMS developers. It also assesses the generality and compositionality of the completeness proofs in George Boolos' monograph \textit{The logic of provability}. Beyond theoretical contributions, HOLMS incorporates automated decision procedures and a countermodel constructor for K, T, K4, and GL, illustrating how general-purpose proof assistants can be effectively combined with research on labelled sequent calculi and key insights from correspondence and bisimulation theories. The implementation in HOL Light demonstrates the feasibility of mechanising modal reasoning in a flexible and robust manner, paving the way for further developments of the HOLMS framework.
GPU Acceleration of SQL Analytics on Compressed Data
Venue: arXiv cs.DB 2025
Year: 2025

GPUs are uniquely suited to accelerate (SQL) analytics workloads thanks to their massive compute parallelism and High Bandwidth Memory (HBM) -- when datasets fit in the GPU HBM, performance is unparalleled. Unfortunately, GPU HBMs remain typically small when compared with lower-bandwidth CPU main memory. Besides brute-force scaling across many GPUs, current solutions to accelerate queries on large datasets include leveraging data partitioning and loading smaller data batches in GPU HBM, and hybrid execution with a connected device (e.g., CPUs). Unfortunately, these approaches are exposed to the limitations of lower main memory and host-to-device interconnect bandwidths, introduce additional I/O overheads, or incur higher costs. This is a substantial problem when trying to scale adoption of GPUs on larger datasets. Data compression can alleviate this bottleneck, but to avoid paying for costly decompression/decoding, an ideal solution must include computation primitives to operate directly on data in compressed form. This is the focus of our paper: a set of new methods for running queries directly on light-weight compressed data using schemes such as Run-Length Encoding (RLE), index encoding, bit-width reductions, and dictionary encoding. Our novelty includes operating on multiple RLE columns without decompression, handling heterogeneous column encodings, and leveraging PyTorch tensor operations for portability across devices. Experimental evaluations show speedups of an order of magnitude compared to state-of-the-art commercial CPU-only analytics systems, for real-world queries on a production dataset that would not fit into GPU memory uncompressed. This work paves the road for GPU adoption in a much broader set of use cases, and it is complementary to most other scale-out or fallback mechanisms.