OpenRaiser/Intern-Atlas huggingface dataset:
DefenSee: Dissecting Threat from Sight and Text -- A Multi-View Defensive Pipeline for Multi-modal Jailbreaks
Venue: arXiv cs.CR 2025
Year: 2025

Multi-modal large language models (MLLMs), capable of processing text, images, and audio, have been widely adopted in various AI applications. However, recent MLLMs integrating images and text remain highly vulnerable to coordinated jailbreaks. Existing defenses primarily focus on the text, lacking robust multi-modal protection. As a result, studies indicate that MLLMs are more susceptible to malicious or unsafe instructions, unlike their text-only counterparts. In this paper, we proposed DefenSee, a robust and lightweight multi-modal black-box defense technique that leverages image variants transcription and cross-modal consistency checks, mimicking human judgment. Experiments on popular multi-modal jailbreak and benign datasets show that DefenSee consistently enhances MLLM robustness while better preserving performance on benign tasks compared to SOTA defenses. It reduces the ASR of jailbreak attacks to below 1.70% on MiniGPT4 using the MM-SafetyBench benchmark, significantly outperforming prior methods under the same conditions.
Leveraging Recurrent Patterns in Graph Accelerators
Venue: arXiv cs.AR 2025
Year: 2025

Graph accelerators have emerged as a promising solution for processing large-scale sparse graphs, leveraging the in-situ compu-tation of ReRAM-based crossbars to maximize computational efficiency. However, existing designs suffer from memristor access overhead due to the large number of graph partitions. This leads to increased execution time, higher energy consumption, and re-duced circuit lifetime. This paper proposes a graph processing method that minimizes memristor write operations by identifying frequent subgraph patterns and assigning them to graph engines, referred to as static, allowing most subgraphs to be processed without a need for crossbar reconfiguration. Experimental results show speed up to 2.38x speedup and 7.23x energy savings com-pared to state-of-the-art accelerators. Furthermore, our method extends the circuit lifetime by 2x compared to state-of-the-art ReRAM graph accelerators.
RoboLoc: A Benchmark Dataset for Point Place Recognition and Localization in Indoor-Outdoor Integrated Environments
Venue: arXiv cs.RO 2025
Year: 2025

Robust place recognition is essential for reliable localization in robotics, particularly in complex environments with frequent indoor-outdoor transitions. However, existing LiDAR-based datasets often focus on outdoor scenarios and lack seamless domain shifts. In this paper, we propose RoboLoc, a benchmark dataset designed for GPS-free place recognition in indoor-outdoor environments with floor transitions. RoboLoc features real-world robot trajectories, diverse elevation profiles, and transitions between structured indoor and unstructured outdoor domains. We benchmark a variety of state-of-the-art models, point-based, voxel-based, and BEV-based architectures, highlighting their generalizability domain shifts. RoboLoc provides a realistic testbed for developing multi-domain localization systems in robotics and autonomous navigation
The Evolution of Learning Algorithms for Artificial Neural Networks
Venue: arXiv cs.NE 2025
Year: 2025

In this paper we investigate a neural network model in which weights between computational nodes are modified according to a local learning rule. To determine whether local learning rules are sufficient for learning, we encode the network architectures and learning dynamics genetically and then apply selection pressure to evolve networks capable of learning the four boolean functions of one variable. The successful networks are analysed and we show how learning behaviour emerges as a distributed property of the entire network. Finally the utility of genetic algorithms as a tool of discovery is discussed.
TabletopGen: Instance-Level Interactive 3D Tabletop Scene Generation from Text or Single Image
Venue: arXiv cs.CV 2025
Year: 2025

Generating high-fidelity, physically interactive 3D simulated tabletop scenes is essential for embodied AI -- especially for robotic manipulation policy learning and data synthesis. However, current text- or image-driven 3D scene generation methods mainly focus on large-scale scenes, struggling to capture the high-density layouts and complex spatial relations that characterize tabletop scenes. To address these challenges, we propose TabletopGen, a training-free, fully automatic framework that generates diverse, instance-level interactive 3D tabletop scenes. TabletopGen accepts a reference image as input, which can be synthesized by a text-to-image model to enhance scene diversity. We then perform instance segmentation and completion on the reference to obtain per-instance images. Each instance is reconstructed into a 3D model followed by canonical coordinate alignment. The aligned 3D models then undergo pose and scale estimation before being assembled into a collision-free, simulation-ready tabletop scene. A key component of our framework is a novel pose and scale alignment approach that decouples the complex spatial reasoning into two stages: a Differentiable Rotation Optimizer for precise rotation recovery and a Top-view Spatial Alignment mechanism for robust translation and scale estimation, enabling accurate 3D reconstruction from 2D reference. Extensive experiments and user studies show that TabletopGen achieves state-of-the-art performance, markedly surpassing existing methods in visual fidelity, layout accuracy, and physical plausibility, capable of generating realistic tabletop scenes with rich stylistic and spatial diversity. Our code will be publicly available.
A Comparative Study of Machine Learning Algorithms for Electricity Price Forecasting with LIME-Based Interpretability
Venue: arXiv cs.LG 2025
Year: 2025

With the rapid development of electricity markets, price volatility has significantly increased, making accurate forecasting crucial for power system operations and market decisions. Traditional linear models cannot capture the complex nonlinear characteristics of electricity pricing, necessitating advanced machine learning approaches. This study compares eight machine learning models using Spanish electricity market data, integrating consumption, generation, and meteorological variables. The models evaluated include linear regression, ridge regression, decision tree, KNN, random forest, gradient boosting, SVR, and XGBoost. Results show that KNN achieves the best performance with R^2 of 0.865, MAE of 3.556, and RMSE of 5.240. To enhance interpretability, LIME analysis reveals that meteorological factors and supply-demand indicators significantly influence price fluctuations through nonlinear relationships. This work demonstrates the effectiveness of machine learning models in electricity price forecasting while improving decision transparency through interpretability analysis.
Closing the Approximation Gap of Partial AUC Optimization: A Tale of Two Formulations
Venue: arXiv cs.CV 2025
Year: 2025

As a variant of the Area Under the ROC Curve (AUC), the partial AUC (PAUC) focuses on a specific range of false positive rate (FPR) and/or true positive rate (TPR) in the ROC curve. It is a pivotal evaluation metric in real-world scenarios with both class imbalance and decision constraints. However, selecting instances within these constrained intervals during its calculation is NP-hard, and thus typically requires approximation techniques for practical resolution. Despite the progress made in PAUC optimization over the last few years, most existing methods still suffer from uncontrollable approximation errors or a limited scalability when optimizing the approximate PAUC objectives. In this paper, we close the approximation gap of PAUC optimization by presenting two simple instance-wise minimax reformulations: one with an asymptotically vanishing gap, the other with the unbiasedness at the cost of more variables. Our key idea is to first establish an equivalent instance-wise problem to lower the time complexity, simplify the complicated sample selection procedure by threshold learning, and then apply different smoothing techniques. Equipped with an efficient solver, the resulting algorithms enjoy a linear per-iteration computational complexity w.r.t. the sample size and a convergence rate of $O(ε^{-1/3})$ for typical one-way and two-way PAUCs. Moreover, we provide a tight generalization bound of our minimax reformulations. The result explicitly demonstrates the impact of the TPR/FPR constraints $α$/$β$ on the generalization and exhibits a sharp order of $\tilde{O}(α^{-1}\n_+^{-1} + β^{-1}\n_-^{-1})$. Finally, extensive experiments on several benchmark datasets validate the strength of our proposed methods.
M4-BLIP: Advancing Multi-Modal Media Manipulation Detection through Face-Enhanced Local Analysis
Venue: arXiv cs.CV 2025
Year: 2025

In the contemporary digital landscape, multi-modal media manipulation has emerged as a significant societal threat, impacting the reliability and integrity of information dissemination. Current detection methodologies in this domain often overlook the crucial aspect of localized information, despite the fact that manipulations frequently occur in specific areas, particularly in facial regions. In response to this critical observation, we propose the M4-BLIP framework. This innovative framework utilizes the BLIP-2 model, renowned for its ability to extract local features, as the cornerstone for feature extraction. Complementing this, we incorporate local facial information as prior knowledge. A specially designed alignment and fusion module within M4-BLIP meticulously integrates these local and global features, creating a harmonious blend that enhances detection accuracy. Furthermore, our approach seamlessly integrates with Large Language Models (LLM), significantly improving the interpretability of the detection outcomes. Extensive quantitative and visualization experiments validate the effectiveness of our framework against the state-of-the-art competitors.
Unsupervised decoding of encoded reasoning using language model interpretability
Venue: arXiv cs.AI 2025
Year: 2025

As large language models become increasingly capable, there is growing concern that they may develop reasoning processes that are encoded or hidden from human oversight. To investigate whether current interpretability techniques can penetrate such encoded reasoning, we construct a controlled testbed by fine-tuning a reasoning model (DeepSeek-R1-Distill-Llama-70B) to perform chain-of-thought reasoning in ROT-13 encryption while maintaining intelligible English outputs. We evaluate mechanistic interpretability methods--in particular, logit lens analysis--on their ability to decode the model's hidden reasoning process using only internal activations. We show that logit lens can effectively translate encoded reasoning, with accuracy peaking in intermediate-to-late layers. Finally, we develop a fully unsupervised decoding pipeline that combines logit lens with automated paraphrasing, achieving substantial accuracy in reconstructing complete reasoning transcripts from internal model representations. These findings suggest that current mechanistic interpretability techniques may be more robust to simple forms of encoded reasoning than previously understood. Our work provides an initial framework for evaluating interpretability methods against models that reason in non-human-readable formats, contributing to the broader challenge of maintaining oversight over increasingly capable AI systems.
S$^2$-MLLM: Boosting Spatial Reasoning Capability of MLLMs for 3D Visual Grounding with Structural Guidance
Venue: arXiv cs.CV 2025
Year: 2025

3D Visual Grounding (3DVG) focuses on locating objects in 3D scenes based on natural language descriptions, serving as a fundamental task for embodied AI and robotics. Recent advances in Multi-modal Large Language Models (MLLMs) have motivated research into extending them to 3DVG. However, MLLMs primarily process 2D visual inputs and struggle with understanding 3D spatial structure of scenes solely from these limited perspectives. Existing methods mainly utilize viewpoint-dependent rendering of reconstructed point clouds to provide explicit structural guidance for MLLMs in 3DVG tasks, leading to inefficiency and limited spatial reasoning. To address this issue, we propose S$^2$-MLLM, an efficient framework that enhances spatial reasoning in MLLMs through implicit spatial reasoning. We introduce a spatial guidance strategy that leverages the structure awareness of feed-forward 3D reconstruction. By acquiring 3D structural understanding during training, our model can implicitly reason about 3D scenes without relying on inefficient point cloud reconstruction. Moreover, we propose a structure-enhanced module (SE), which first employs intra-view and inter-view attention mechanisms to capture dependencies within views and correspondences across views. The module further integrates multi-level position encoding to associate visual representations with spatial positions and viewpoint information, enabling more accurate structural understanding. Extensive experiments demonstrate that S$^2$-MLLM unifies superior performance, generalization, and efficiency, achieving significant performance over existing methods across the ScanRefer, Nr3D, and Sr3D datasets. Code will be available upon acceptance.
Benchmarking and Understanding Safety Risks in AI Character Platforms
Venue: arXiv cs.CR 2025
Year: 2025

AI character platforms, which allow users to engage in conversations with AI personas, are a rapidly growing application domain. However, their immersive and personalized nature, combined with technical vulnerabilities, raises significant safety concerns. Despite their popularity, a systematic evaluation of their safety has been notably absent. To address this gap, we conduct the first large-scale safety study of AI character platforms, evaluating 16 popular platforms using a benchmark set of 5,000 questions across 16 safety categories. Our findings reveal a critical safety deficit: AI character platforms exhibit an average unsafe response rate of 65.1%, substantially higher than the 17.7% average rate of the baselines. We further discover that safety performance varies significantly across different characters and is strongly correlated with character features such as demographics and personality. Leveraging these insights, we demonstrate that our machine learning model is able identify less safe characters with an F1-score of 0.81. This predictive capability can be beneficial for platforms, enabling improved mechanisms for safer interactions, character search/recommendations, and character creation. Overall, the results and findings offer valuable insights for enhancing platform governance and content moderation for safer AI character platforms.
ViscNet: Vision-Based In-line Viscometry for Fluid Mixing Process
Venue: arXiv cs.CV 2025
Year: 2025

Viscosity measurement is essential for process monitoring and autonomous laboratory operation, yet conventional viscometers remain invasive and require controlled laboratory environments that differ substantially from real process conditions. We present a computer-vision-based viscometer that infers viscosity by exploiting how a fixed background pattern becomes optically distorted as light refracts through the mixing-driven, continuously deforming free surface. Under diverse lighting conditions, the system achieves a mean absolute error of 0.113 in log m2 s^-1 units for regression and reaches up to 81% accuracy in viscosity-class prediction. Although performance declines for classes with closely clustered viscosity values, a multi-pattern strategy improves robustness by providing enriched visual cues. To ensure sensor reliability, we incorporate uncertainty quantification, enabling viscosity predictions with confidence estimates. This stand-off viscometer offers a practical, automation-ready alternative to existing viscometry methods.
Generative Modeling with Continuous Flows: Sample Complexity of Flow Matching
Venue: arXiv cs.LG 2025
Year: 2025

Flow matching has recently emerged as a promising alternative to diffusion-based generative models, offering faster sampling and simpler training by learning continuous flows governed by ordinary differential equations. Despite growing empirical success, the theoretical understanding of flow matching remains limited, particularly in terms of sample complexity results. In this work, we provide the first analysis of the sample complexity for flow-matching based generative models without assuming access to the empirical risk minimizer (ERM) of the loss function for estimating the velocity field. Under standard assumptions on the loss function for velocity field estimation and boundedness of the data distribution, we show that a sufficiently expressive neural network can learn a velocity field such that with $\mathcal{O}(ε^{-4})$ samples, such that the Wasserstein-2 distance between the learned and the true distribution is less than $\mathcal{O}(ε)$. The key technical idea is to decompose the velocity field estimation error into neural-network approximation error, statistical error due to the finite sample size, and optimization error due to the finite number of optimization steps for estimating the velocity field. Each of these terms are then handled via techniques that may be of independent interest.
Supervised Contrastive Machine Unlearning of Background Bias in Sonar Image Classification with Fine-Grained Explainable AI
Venue: arXiv cs.CV 2025
Year: 2025

Acoustic sonar image analysis plays a critical role in object detection and classification, with applications in both civilian and defense domains. Despite the availability of real and synthetic datasets, existing AI models that achieve high accuracy often over-rely on seafloor features, leading to poor generalization. To mitigate this issue, we propose a novel framework that integrates two key modules: (i) a Targeted Contrastive Unlearning (TCU) module, which extends the traditional triplet loss to reduce seafloor-induced background bias and improve generalization, and (ii) the Unlearn to Explain Sonar Framework (UESF), which provides visual insights into what the model has deliberately forgotten while adapting the LIME explainer to generate more faithful and localized attributions for unlearning evaluation. Extensive experiments across both real and synthetic sonar datasets validate our approach, demonstrating significant improvements in unlearning effectiveness, model robustness, and interpretability.
Gaussian Swaying: Surface-Based Framework for Aerodynamic Simulation with 3D Gaussians
Venue: arXiv cs.CV 2025
Year: 2025

Branches swaying in the breeze, flags rippling in the wind, and boats rocking on the water all show how aerodynamics shape natural motion -- an effect crucial for realism in vision and graphics. In this paper, we present Gaussian Swaying, a surface-based framework for aerodynamic simulation using 3D Gaussians. Unlike mesh-based methods that require costly meshing, or particle-based approaches that rely on discrete positional data, Gaussian Swaying models surfaces continuously with 3D Gaussians, enabling efficient and fine-grained aerodynamic interaction. Our framework unifies simulation and rendering on the same representation: Gaussian patches, which support force computation for dynamics while simultaneously providing normals for lightweight shading. Comprehensive experiments on both synthetic and real-world datasets across multiple metrics demonstrate that Gaussian Swaying achieves state-of-the-art performance and efficiency, offering a scalable approach for realistic aerodynamic scene simulation.
Lost in Distortion: Uncovering the Domain Gap Between Computer Vision and Brain Imaging -- A Study on Pretraining for Age Prediction
Venue: arXiv cs.CV 2025
Year: 2025

Large-scale brain imaging datasets provide unprecedented opportunities for developing domain foundation models through pretraining. However, unlike natural image datasets in computer vision, these neuroimaging data often exhibit high heterogeneity in quality, ranging from well-structured scans to severely distorted or incomplete brain volumes. This raises a fundamental question: can noise or low-quality scans contribute meaningfully to pretraining, or do they instead hinder model learning? In this study, we systematically explore the role of data quality level in pretraining and its impact on downstream tasks. Specifically, we perform pretraining on datasets with different quality levels and perform fine-tuning for brain age prediction on external cohorts. Our results show significant performance differences across quality levels, revealing both opportunities and limitations. We further discuss the gap between computer vision practices and clinical neuroimaging standards, emphasizing the necessity of domain-aware curation to ensure trusted and generalizable domain-specific foundation models.
TokenPure: Watermark Removal through Tokenized Appearance and Structural Guidance
Venue: arXiv cs.CV 2025
Year: 2025

In the digital economy era, digital watermarking serves as a critical basis for ownership proof of massive replicable content, including AI-generated and other virtual assets. Designing robust watermarks capable of withstanding various attacks and processing operations is even more paramount. We introduce TokenPure, a novel Diffusion Transformer-based framework designed for effective and consistent watermark removal. TokenPure solves the trade-off between thorough watermark destruction and content consistency by leveraging token-based conditional reconstruction. It reframes the task as conditional generation, entirely bypassing the initial watermark-carrying noise. We achieve this by decomposing the watermarked image into two complementary token sets: visual tokens for texture and structural tokens for geometry. These tokens jointly condition the diffusion process, enabling the framework to synthesize watermark-free images with fine-grained consistency and structural integrity. Comprehensive experiments show that TokenPure achieves state-of-the-art watermark removal and reconstruction fidelity, substantially outperforming existing baselines in both perceptual quality and consistency.
Extending NGU to Multi-Agent RL: A Preliminary Study
Venue: arXiv cs.AI 2025
Year: 2025

The Never Give Up (NGU) algorithm has proven effective in reinforcement learning tasks with sparse rewards by combining episodic novelty and intrinsic motivation. In this work, we extend NGU to multi-agent environments and evaluate its performance in the simple_tag environment from the PettingZoo suite. Compared to a multi-agent DQN baseline, NGU achieves moderately higher returns and more stable learning dynamics. We investigate three design choices: (1) shared replay buffer versus individual replay buffers, (2) sharing episodic novelty among agents using different k thresholds, and (3) using heterogeneous values of the beta parameter. Our results show that NGU with a shared replay buffer yields the best performance and stability, highlighting that the gains come from combining NGU intrinsic exploration with experience sharing. Novelty sharing performs comparably when k = 1 but degrades learning for larger values. Finally, heterogeneous beta values do not improve over a small common value. These findings suggest that NGU can be effectively applied in multi-agent settings when experiences are shared and intrinsic exploration signals are carefully tuned.