OpenRaiser/Intern-Atlas huggingface dataset:
Exosense: A Vision-Based Scene Understanding System For Exoskeletons
Venue: arXiv cs.RO 2025
Year: 2025

Self-balancing exoskeletons are a key enabling technology for individuals with mobility impairments. While the current challenges focus on human-compliant hardware and control, unlocking their use for daily activities requires a scene perception system. In this work, we present Exosense, a vision-centric scene understanding system for self-balancing exoskeletons. We introduce a multi-sensor visual-inertial mapping device as well as a navigation stack for state estimation, terrain mapping and long-term operation. We tested Exosense attached to both a human leg and Wandercraft's Personal Exoskeleton in real-world indoor scenarios. This enabled us to test the system during typical periodic walking gaits, as well as future uses in multi-story environments. We demonstrate that Exosense can achieve an odometry drift of about 4 cm per meter traveled, and construct terrain maps under 1 cm average reconstruction error. It can also work in a visual localization mode in a previously mapped environment, providing a step towards long-term operation of exoskeletons.
Self-Regulated Neurogenesis for Online Data-Incremental Learning
Venue: arXiv cs.CV 2025
Year: 2025

Neural networks often struggle with catastrophic forgetting when learning sequences of tasks or data streams, unlike humans who can continuously learn and consolidate new concepts even in the absence of explicit cues. Online data-incremental learning seeks to emulate this capability by processing each sample only once, without having access to task or stream cues at any point in time since this is more realistic compared to offline setups, where all data from novel class(es) is assumed to be readily available. However, existing methods typically rely on storing the subsets of data in memory or expanding the initial model architecture, resulting in significant computational overhead. Drawing inspiration from 'self-regulated neurogenesis'-brain's mechanism for creating specialized regions or circuits for distinct functions-we propose a novel approach SERENA which encodes each concept in a specialized network path called 'concept cell', integrated into a single over-parameterized network. Once a concept is learned, its corresponding concept cell is frozen, effectively preventing the forgetting of previously acquired information. Furthermore, we introduce two new continual learning scenarios that more closely reflect real-world conditions, characterized by gradually changing sample sizes. Experimental results show that our method not only establishes new state-of-the-art results across ten benchmarks but also remarkably surpasses offline supervised batch learning performance. The code is available at https://github.com/muratonuryildirim/serena.
A minimal coalition logic
Venue: arXiv cs.LO 2025
Year: 2025

Coalition Logic is an important logic in logical studies of strategic reasoning, whose models are concurrent game models. In this paper, first, we systematically discuss three assumptions of concurrent game models and argue that they are too strong. The first is seriality; that is, every coalition always has an available joint action. The second is the independence of agents; that is, the merge of two available joint actions of two disjoint coalitions is always an available joint action of the union of the two coalitions. The third is determinism; that is, all available joint actions of the grand coalition always have a unique outcome. Second, we present a coalition logic based on general concurrent game models which do not have the three assumptions and show its completeness. This logic seems minimal for reasoning about coalitional powers.
Information Fusion in Multimodal IoT Systems for physical activity level monitoring
Venue: arXiv cs.CY 2025
Year: 2025

This study exploits information fusion in IoT systems and uses a clustering method to identify similarities in behaviours and key characteristics within each cluster. This approach facilitates early detection of behaviour changes and provides a more in-depth understanding of behaviour routines for continuous health monitoring.
Broadening the Scope of Neural Network Potentials through Direct Inclusion of Additional Molecular Attributes
Venue: arXiv cs.LG 2025
Year: 2025

Most state-of-the-art neural network potentials do not account for molecular attributes other than atomic numbers and positions, which limits its range of applicability by design. In this work, we demonstrate the importance of including additional electronic attributes in neural network potential representations with a minimal architectural change to TensorNet, a state-of-the-art equivariant model based on Cartesian rank-2 tensor representations. By performing experiments on both custom-made and public benchmarking datasets, we show that this modification resolves the input degeneracy issues stemming from the use of atomic numbers and positions alone, while enhancing the model's predictive accuracy across diverse chemical systems with different charge or spin states. This is accomplished without tailored strategies or the inclusion of physics-based energy terms, while maintaining efficiency and accuracy. These findings should furthermore encourage researchers to train and use models incorporating these additional representations.
Channel Orthogonalization with Reconfigurable Surfaces: General Models, Theoretical Limits, and Effective Configuration
Venue: arXiv cs.IT 2025
Year: 2025

We envision a future in which multi-antenna technology effectively exploits the spatial domain as a set of non-interfering orthogonal resources, allowing for flexible resource allocation and efficient modulation/demodulation. We may refer to this paradigm as orthogonal space-division multiplexing (OSDM). On the other hand, reconfigurable intelligent surface (RIS) has emerged as a promising technology which allows shaping the propagation environment for improved performance. This paper studies the ability of three extended types of reconfigurable surface (RS), including the recently proposed beyond diagonal RIS (BD-RIS), to achieve perfectly orthogonal channels in a general multi-user multiple-input multiple-output (MU-MIMO) scenario. We consider practical implementations for the three types of RS consisting of passive components, and obtain the corresponding restrictions on their reconfigurability. We then use these restrictions to derive closed-form conditions and explicit expressions for achieving arbitrary (orthogonal) channels. We also study the problem of exploiting the degrees of freedom (DoFs) from the channel orthogonality constraint to maximize the channel gain while maintaining the passive RS constraints, and we propose some initial methods with satisfying performance. Finally, we provide some channel estimation and RS configuration techniques within this framework, where the computations are assumed to be performed at the BS, and we derive some limits on the amount of overhead required to achieve channel orthogonalization with RSs. The numerical results confirm the theoretical findings, showing that channel orthogonality with passive RSs can be effectively achieved in practical environments as long as the direct channel is not significant with respect to the RS cascaded channel. We thus take some important steps towards realizing OSDM.
Reasoning-Enhanced Object-Centric Learning for Videos
Venue: arXiv cs.CV 2025
Year: 2025

Object-centric learning aims to break down complex visual scenes into more manageable object representations, enhancing the understanding and reasoning abilities of machine learning systems toward the physical world. Recently, slot-based video models have demonstrated remarkable proficiency in segmenting and tracking objects, but they overlook the importance of the effective reasoning module. In the real world, reasoning and predictive abilities play a crucial role in human perception and object tracking; in particular, these abilities are closely related to human intuitive physics. Inspired by this, we designed a novel reasoning module called the Slot-based Time-Space Transformer with Memory buffer (STATM) to enhance the model's perception ability in complex scenes. The memory buffer primarily serves as storage for slot information from upstream modules, the Slot-based Time-Space Transformer makes predictions through slot-based spatiotemporal attention computations and fusion. Our experimental results on various datasets indicate that the STATM module can significantly enhance the capabilities of multiple state-of-the-art object-centric learning models for video. Moreover, as a predictive model, the STATM module also performs well in downstream prediction and Visual Question Answering (VQA) tasks. We will release our codes and data at https://github.com/intell-sci-comput/STATM.
Gesture-Controlled Aerial Robot Formation for Human-Swarm Interaction in Safety Monitoring Applications
Venue: arXiv cs.RO 2025
Year: 2025

This paper presents a formation control approach for contactless gesture-based Human-Swarm Interaction (HSI) between a team of multi-rotor Unmanned Aerial Vehicles (UAVs) and a human worker. The approach is designed to monitor the safety of human workers, particularly those operating at heights. In the proposed dynamic formation scheme, one UAV acts as the formation leader, equipped with sensors for detecting human workers and recognizing gestures. The follower UAVs maintain a predetermined formation relative to the worker's position, providing additional perspectives of the monitored scene. Hand gestures enable the human worker to specify movement and action commands for the UAV team and to initiate other mission-related tasks without requiring additional communication channels or specific markers. Combined with a novel unified human detection and tracking algorithm, a human position estimation method, and a gesture detection pipeline, the proposed approach represents the first instance of an HSI system incorporating all these modules onboard real-world UAVs. Simulations and field experiments involving three UAVs and a human worker in a mock-up scenario demonstrate the effectiveness and responsiveness of the proposed approach.
Fully automated workflow for designing patient-specific orthopaedic implants: application to total knee arthroplasty
Venue: arXiv cs.CV 2025
Year: 2025

Background. Osteoarthritis affects about 528 million people worldwide, causing pain and stiffness in the joints. Arthroplasty is commonly performed to treat joint osteoarthritis, reducing pain and improving mobility. Nevertheless, a significant share of patients remain unsatisfied with their surgery. Personalised arthroplasty was introduced to improve surgical outcomes however current solutions require delays, making it difficult to integrate in clinical routine. We propose a fully automated workflow to design patient-specific implants for total knee arthroplasty. Methods. The proposed pipeline first uses artificial neural networks to segment the femur and tibia proximal and distal extremities. Then the full bones are reconstructed using augmented statistical shape models, combining shape and landmarks information. Finally, 77 morphological parameters are computed to design patient-specific implants. The developed workflow has been trained on 91 CT scans and evaluated on 41 CT scans, in terms of accuracy and execution time. Results. The workflow accuracy was $0.4\pm0.2mm$ for segmentation, $1.0\pm0.3mm$ for full bone reconstruction, and $2.2\pm1.5mm$ for anatomical landmarks determination. The custom implants fitted the patients' anatomy with $0.9\pm0.5mm$ accuracy. The whole process from segmentation to implants' design lasted about 15 minutes. Conclusion. The proposed workflow performs a fast and reliable personalisation of knee implants, directly from a CT image without requiring any manual intervention. It allows the establishment of a patient-specific pre-operative planning in a very short time, making it easily available for all patients. Combined with efficient implant manufacturing techniques, this solution could help answer the growing number of arthroplasties while reducing complications and improving patients' satisfaction.
Multiple-Input Auto-Encoder Guided Feature Selection for IoT Intrusion Detection Systems
Venue: arXiv cs.LG 2025
Year: 2025

While intrusion detection systems (IDSs) benefit from the diversity and generalization of IoT data features, the data diversity (e.g., the heterogeneity and high dimensions of data) also makes it difficult to train effective machine learning models in IoT IDSs. This also leads to potentially redundant/noisy features that may decrease the accuracy of the detection engine in IDSs. This paper first introduces a novel neural network architecture called Multiple-Input Auto-Encoder (MIAE). MIAE consists of multiple sub-encoders that can process inputs from different sources with different characteristics. The MIAE model is trained in an unsupervised learning mode to transform the heterogeneous inputs into lower-dimensional representation, which helps classifiers distinguish between normal behaviour and different types of attacks. To distil and retain more relevant features but remove less important/redundant ones during the training process, we further design and embed a feature selection layer right after the representation layer of MIAE resulting in a new model called MIAEFS. This layer learns the importance of features in the representation vector, facilitating the selection of informative features from the representation vector. The results on three IDS datasets, i.e., NSLKDD, UNSW-NB15, and IDS2017, show the superior performance of MIAE and MIAEFS compared to other methods, e.g., conventional classifiers, dimensionality reduction models, unsupervised representation learning methods with different input dimensions, and unsupervised feature selection models. Moreover, MIAE and MIAEFS combined with the Random Forest (RF) classifier achieve accuracy of 96.5% in detecting sophisticated attacks, e.g., Slowloris. The average running time for detecting an attack sample using RF with the representation of MIAE and MIAEFS is approximate 1.7E-6 seconds, whilst the model size is lower than 1 MB.
Improving Forward Compatibility in Class Incremental Learning by Increasing Representation Rank and Feature Richness
Venue: arXiv cs.LG 2025
Year: 2025

Class Incremental Learning (CIL) constitutes a pivotal subfield within continual learning, aimed at enabling models to progressively learn new classification tasks while retaining knowledge obtained from prior tasks. Although previous studies have predominantly focused on backward compatible approaches to mitigate catastrophic forgetting, recent investigations have introduced forward compatible methods to enhance performance on novel tasks and complement existing backward compatible methods. In this study, we introduce an effective-Rank based Feature Richness enhancement (RFR) method, designed for improving forward compatibility. Specifically, this method increases the effective rank of representations during the base session, thereby facilitating the incorporation of more informative features pertinent to unseen novel tasks. Consequently, RFR achieves dual objectives in backward and forward compatibility: minimizing feature extractor modifications and enhancing novel task performance, respectively. To validate the efficacy of our approach, we establish a theoretical connection between effective rank and the Shannon entropy of representations. Subsequently, we conduct comprehensive experiments by integrating RFR into eleven well-known CIL methods. Our results demonstrate the effectiveness of our approach in enhancing novel-task performance while mitigating catastrophic forgetting. Furthermore, our method notably improves the average incremental accuracy across all eleven cases examined.
Group Fairness and Multi-criteria Optimization in School Assignment
Venue: arXiv cs.DS 2025
Year: 2025

We consider the problem of assigning students to schools, when students have different utilities for schools and schools have capacity. There are additional group fairness considerations over students that can be captured either by concave objectives, or additional constraints on the groups. We present approximation algorithms for this problem via convex program rounding that achieve various trade-offs between utility violation, capacity violation, and running time. We also show that our techniques easily extend to the setting where there are arbitrary covering constraints on the feasible assignment, capturing multi-criteria and ranking optimization.
Public Perceptions of Fairness Metrics Across Borders
Venue: arXiv cs.AI 2025
Year: 2025

Which fairness metrics are appropriately applicable in your contexts? There may be instances of discordance regarding the perception of fairness, even when the outcomes comply with established fairness metrics. Several questionnaire-based surveys have been conducted to evaluate fairness metrics with human perceptions of fairness. However, these surveys were limited in scope, including only a few hundred participants within a single country. In this study, we conduct an international survey to evaluate public perceptions of various fairness metrics in decision-making scenarios. We collected responses from 1,000 participants in each of China, France, Japan, and the United States, amassing a total of 4,000 participants, to analyze the preferences of fairness metrics. Our survey consists of three distinct scenarios paired with four fairness metrics. This investigation explores the relationship between personal attributes and the choice of fairness metrics, uncovering a significant influence of national context on these preferences.
Gaze-guided Hand-Object Interaction Synthesis: Dataset and Method
Venue: arXiv cs.CV 2025
Year: 2025

Gaze plays a crucial role in revealing human attention and intention, particularly in hand-object interaction scenarios, where it guides and synchronizes complex tasks that require precise coordination between the brain, hand, and object. Motivated by this, we introduce a novel task: Gaze-Guided Hand-Object Interaction Synthesis, with potential applications in augmented reality, virtual reality, and assistive technologies. To support this task, we present GazeHOI, the first dataset to capture simultaneous 3D modeling of gaze, hand, and object interactions. This task poses significant challenges due to the inherent sparsity and noise in gaze data, as well as the need for high consistency and physical plausibility in generating hand and object motions. To tackle these issues, we propose a stacked gaze-guided hand-object interaction diffusion model, named GHO-Diffusion. The stacked design effectively reduces the complexity of motion generation. We also introduce HOI-Manifold Guidance during the sampling stage of GHO-Diffusion, enabling fine-grained control over generated motions while maintaining the data manifold. Additionally, we propose a spatial-temporal gaze feature encoding for the diffusion condition and select diffusion results based on consistency scores between gaze-contact maps and gaze-interaction trajectories. Extensive experiments highlight the effectiveness of our method and the unique contributions of our dataset. More details in https://takiee.github.io/gaze-hoi/.
Predicate Debiasing in Vision-Language Models Integration for Scene Graph Generation Enhancement
Venue: arXiv cs.CV 2025
Year: 2025

Scene Graph Generation (SGG) provides basic language representation of visual scenes, requiring models to grasp complex and diverse semantics between objects. This complexity and diversity in SGG leads to underrepresentation, where parts of triplet labels are rare or even unseen during training, resulting in imprecise predictions. To tackle this, we propose integrating the pretrained Vision-language Models to enhance representation. However, due to the gap between pretraining and SGG, direct inference of pretrained VLMs on SGG leads to severe bias, which stems from the imbalanced predicates distribution in the pretraining language set. To alleviate the bias, we introduce a novel LM Estimation to approximate the unattainable predicates distribution. Finally, we ensemble the debiased VLMs with SGG models to enhance the representation, where we design a certainty-aware indicator to score each sample and dynamically adjust the ensemble weights. Our training-free method effectively addresses the predicates bias in pretrained VLMs, enhances SGG's representation, and significantly improve the performance.
Cross-domain Multi-modal Few-shot Object Detection via Rich Text
Venue: arXiv cs.CV 2025
Year: 2025

Cross-modal feature extraction and integration have led to steady performance improvements in few-shot learning tasks due to generating richer features. However, existing multi-modal object detection (MM-OD) methods degrade when facing significant domain-shift and are sample insufficient. We hypothesize that rich text information could more effectively help the model to build a knowledge relationship between the vision instance and its language description and can help mitigate domain shift. Specifically, we study the Cross-Domain few-shot generalization of MM-OD (CDMM-FSOD) and propose a meta-learning based multi-modal few-shot object detection method that utilizes rich text semantic information as an auxiliary modality to achieve domain adaptation in the context of FSOD. Our proposed network contains (i) a multi-modal feature aggregation module that aligns the vision and language support feature embeddings and (ii) a rich text semantic rectify module that utilizes bidirectional text feature generation to reinforce multi-modal feature alignment and thus to enhance the model's language understanding capability. We evaluate our model on common standard cross-domain object detection datasets and demonstrate that our approach considerably outperforms existing FSOD methods.
AgentFL: Scaling LLM-based Fault Localization to Project-Level Context
Venue: arXiv cs.SE 2025
Year: 2025

Fault Localization (FL) is an essential step during the debugging process. With the strong capabilities of code comprehension, the recent Large Language Models (LLMs) have demonstrated promising performance in diagnosing bugs in the code. Nevertheless, due to LLMs' limited performance in handling long contexts, existing LLM-based fault localization remains on localizing bugs within a small code scope (i.e., a method or a class), which struggles to diagnose bugs for a large code scope (i.e., an entire software system). To address the limitation, this paper presents AgentFL, a multi-agent system based on ChatGPT for automated fault localization. By simulating the behavior of a human developer, AgentFL models the FL task as a three-step process, which involves comprehension, navigation, and confirmation. Within each step, AgentFL hires agents with diversified expertise, each of which utilizes different tools to handle specific tasks. Particularly, we adopt a series of auxiliary strategies such as Test Behavior Tracking, Document-Guided Search, and Multi-Round Dialogue to overcome the challenges in each step. The evaluation on the widely used Defects4J-V1.2.0 benchmark shows that AgentFL can localize 157 out of 395 bugs within Top-1, which outperforms the other LLM-based approaches and exhibits complementarity to the state-of-the-art learning-based techniques. Additionally, we confirm the indispensability of the components in AgentFL with the ablation study and demonstrate the usability of AgentFL through a user study. Finally, the cost analysis shows that AgentFL spends an average of only 0.074 dollars and 97 seconds for a single bug.