OpenRaiser/Intern-Atlas huggingface dataset:
Advanced Feature Manipulation for Enhanced Change Detection Leveraging Natural Language Models
Venue: arXiv cs.CV 2024
Year: 2024

Change detection is a fundamental task in computer vision that processes a bi-temporal image pair to differentiate between semantically altered and unaltered regions. Large language models (LLMs) have been utilized in various domains for their exceptional feature extraction capabilities and have shown promise in numerous downstream applications. In this study, we harness the power of a pre-trained LLM, extracting feature maps from extensive datasets, and employ an auxiliary network to detect changes. Unlike existing LLM-based change detection methods that solely focus on deriving high-quality feature maps, our approach emphasizes the manipulation of these feature maps to enhance semantic relevance.
IllusionVQA: A Challenging Optical Illusion Dataset for Vision Language Models
Venue: arXiv cs.CV 2024
Year: 2024

The advent of Vision Language Models (VLM) has allowed researchers to investigate the visual understanding of a neural network using natural language. Beyond object classification and detection, VLMs are capable of visual comprehension and common-sense reasoning. This naturally led to the question: How do VLMs respond when the image itself is inherently unreasonable? To this end, we present IllusionVQA: a diverse dataset of challenging optical illusions and hard-to-interpret scenes to test the capability of VLMs in two distinct multiple-choice VQA tasks - comprehension and soft localization. GPT4V, the best performing VLM, achieves 62.99% accuracy (4-shot) on the comprehension task and 49.7% on the localization task (4-shot and Chain-of-Thought). Human evaluation reveals that humans achieve 91.03% and 100% accuracy in comprehension and localization. We discover that In-Context Learning (ICL) and Chain-of-Thought reasoning substantially degrade the performance of Gemini-Pro in the localization task. Tangentially, we discover a potential weakness in the ICL capabilities of VLMs: they fail to locate optical illusions even when the correct answer is in the context window as a few-shot example.
Multi-Scale Spatio-Temporal Graph Convolutional Network for Facial Expression Spotting
Venue: arXiv cs.CV 2024
Year: 2024

Facial expression spotting is a significant but challenging task in facial expression analysis. The accuracy of expression spotting is affected not only by irrelevant facial movements but also by the difficulty of perceiving subtle motions in micro-expressions. In this paper, we propose a Multi-Scale Spatio-Temporal Graph Convolutional Network (SpoT-GCN) for facial expression spotting. To extract more robust motion features, we track both short- and long-term motion of facial muscles in compact sliding windows whose window length adapts to the temporal receptive field of the network. This strategy, termed the receptive field adaptive sliding window strategy, effectively magnifies the motion features while alleviating the problem of severe head movement. The subtle motion features are then converted to a facial graph representation, whose spatio-temporal graph patterns are learned by a graph convolutional network. This network learns both local and global features from multiple scales of facial graph structures using our proposed facial local graph pooling (FLGP). Furthermore, we introduce supervised contrastive learning to enhance the discriminative capability of our model for difficult-to-classify frames. The experimental results on the SAMM-LV and CAS(ME)^2 datasets demonstrate that our method achieves state-of-the-art performance, particularly in micro-expression spotting. Ablation studies further verify the effectiveness of our proposed modules.
SM2C: Boost the Semi-supervised Segmentation for Medical Image by using Meta Pseudo Labels and Mixed Images
Venue: arXiv cs.CV 2024
Year: 2024

Recently, machine learning-based semantic segmentation algorithms have demonstrated their potential to accurately segment regions and contours in medical images, allowing the precise location of anatomical structures and abnormalities. Although medical images are difficult to acquire and annotate, semi-supervised learning methods are efficient in dealing with the scarcity of labeled data. However, overfitting is almost inevitable due to the limited images for training. Furthermore, the intricate shapes of organs and lesions in medical images introduce additional complexity in different cases, preventing networks from acquiring a strong ability to generalize. To this end, we introduce a novel method called Scaling-up Mix with Multi-Class (SM2C). This method uses three strategies - scaling-up image size, multi-class mixing, and object shape jittering - to improve the ability to learn semantic features within medical images. By diversifying the shape of the segmentation objects and enriching the semantic information within each sample, the SM2C demonstrates its potential, especially in the training of unlabelled data. Extensive experiments demonstrate the effectiveness of the SM2C on three benchmark medical image segmentation datasets. The proposed framework shows significant improvements over state-of-the-art counterparts.
Fill in the ____ (a Diffusion-based Image Inpainting Pipeline)
Venue: arXiv cs.CV 2024
Year: 2024

Image inpainting is the process of taking an image and generating lost or intentionally occluded portions. Inpainting has countless applications including restoring previously damaged pictures, restoring the quality of images that have been degraded due to compression, and removing unwanted objects/text. Modern inpainting techniques have shown remarkable ability in generating sensible completions for images with mask occlusions. In our paper, an overview of the progress of inpainting techniques will be provided, along with identifying current leading approaches, focusing on their strengths and weaknesses. A critical gap in these existing models will be addressed, focusing on the ability to prompt and control what exactly is generated. We will additionally justify why we think this is the natural next progressive step that inpainting models must take, and provide multiple approaches to implementing this functionality. Finally, we will evaluate the results of our approaches by qualitatively checking whether they generate high-quality images that correctly inpaint regions with the objects that they are instructed to produce.
Understanding the Impact of Referent Design on Scale Perception in Immersive Data Visualization
Venue: arXiv cs.HC 2024
Year: 2024

Referents are often used to enhance scale perception in immersive visualizations. Common referent designs include the considerations of referent layout (side-by-side vs. in-situ) and referent size (small vs. medium vs. large). This paper introduces a controlled user study to assess how different referent designs affect the efficiency and accuracy of scale perception across different data scales, on the performance of the size-matching task in the virtual environment. Our results reveal that in-situ layouts significantly enhance accuracy and confidence across various data scales, particularly with large referents. Linear regression analyses further confirm that in-situ layouts exhibit greater resilience to changes in data scale. For tasks requiring efficiency, medium-sized referents emerge as the preferred choice. Based on these findings, we offer design guidelines for selecting referent layouts and sizes in immersive visualizations.
Node Classification via Semantic-Structural Attention-Enhanced Graph Convolutional Networks
Venue: arXiv cs.LG 2024
Year: 2024

Graph data, also known as complex network data, is omnipresent across various domains and applications. Prior graph neural network models primarily focused on extracting task-specific structural features through supervised learning objectives, but they fell short in capturing the inherent semantic and structural features of the entire graph. In this paper, we introduce the semantic-structural attention-enhanced graph convolutional network (SSA-GCN), which not only models the graph structure but also extracts generalized unsupervised features to enhance vertex classification performance. The SSA-GCN's key contributions lie in three aspects: firstly, it derives semantic information through unsupervised feature extraction from a knowledge graph perspective; secondly, it obtains structural information through unsupervised feature extraction from a complex network perspective; and finally, it integrates these features through a cross-attention mechanism. By leveraging these features, we augment the graph convolutional network, thereby enhancing the model's generalization capabilities. Our experiments on the Cora and CiteSeer datasets demonstrate the performance improvements achieved by our proposed method. Furthermore, our approach also exhibits excellent accuracy under privacy settings, making it a robust and effective solution for graph data analysis.
V2X-Real: a Large-Scale Dataset for Vehicle-to-Everything Cooperative Perception
Venue: arXiv cs.CV 2024
Year: 2024

Recent advancements in Vehicle-to-Everything (V2X) technologies have enabled autonomous vehicles to share sensing information to see through occlusions, greatly boosting the perception capability. However, there are no real-world datasets to facilitate the real V2X cooperative perception research -- existing datasets either only support Vehicle-to-Infrastructure cooperation or Vehicle-to-Vehicle cooperation. In this paper, we present V2X-Real, a large-scale dataset that includes a mixture of multiple vehicles and smart infrastructure to facilitate the V2X cooperative perception development with multi-modality sensing data. Our V2X-Real is collected using two connected automated vehicles and two smart infrastructure, which are all equipped with multi-modal sensors including LiDAR sensors and multi-view cameras. The whole dataset contains 33K LiDAR frames and 171K camera data with over 1.2M annotated bounding boxes of 10 categories in very challenging urban scenarios. According to the collaboration mode and ego perspective, we derive four types of datasets for Vehicle-Centric, Infrastructure-Centric, Vehicle-to-Vehicle, and Infrastructure-to-Infrastructure cooperative perception. Comprehensive multi-class multi-agent benchmarks of SOTA cooperative perception methods are provided. The V2X-Real dataset and codebase are available at https://mobility-lab.seas.ucla.edu/v2x-real.
MIMO with Analogue 1-bit Phase Shifters: A Quantum Annealing Perspective
Venue: arXiv cs.IT 2024
Year: 2024

In this letter, we study the analogue pre/post-coding vector design for a point-to-point multiple-input multiple-output (MIMO) system with 1-bit phase shifters. Specifically, we focus on the signal-to-noise ratio (SNR) maximization problem which corresponds to a combinatorial NP-hard due to the binary phase resolution. Two classical computation heuristics are proposed i.e., i) an 1-bit real-valued approximation of the optimal digital designs, and ii) an alternating optimization where a Rayleigh quotient problem is solved at each iteration. An iterative quantum annealing (QA)-based heuristic is also investigated, which outperforms classical counterparts and achieves near-optimal performance while ensuring polynomial time complexity. Experimental results in a real-world D-WAVE QA device validate the efficiency of the proposed QA approach.
Heterogeneous Federated Learning with Splited Language Model
Venue: arXiv cs.CV 2024
Year: 2024

Federated Split Learning (FSL) is a promising distributed learning paradigm in practice, which gathers the strengths of both Federated Learning (FL) and Split Learning (SL) paradigms, to ensure model privacy while diminishing the resource overhead of each client, especially on large transformer models in a resource-constrained environment, e.g., Internet of Things (IoT). However, almost all works merely investigate the performance with simple neural network models in FSL. Despite the minor efforts focusing on incorporating Vision Transformers (ViT) as model architectures, they train ViT from scratch, thereby leading to enormous training overhead in each device with limited resources. Therefore, in this paper, we harness Pre-trained Image Transformers (PITs) as the initial model, coined FedV, to accelerate the training process and improve model robustness. Furthermore, we propose FedVZ to hinder the gradient inversion attack, especially having the capability compatible with black-box scenarios, where the gradient information is unavailable. Concretely, FedVZ approximates the server gradient by utilizing a zeroth-order (ZO) optimization, which replaces the backward propagation with just one forward process. Empirically, we are the first to provide a systematic evaluation of FSL methods with PITs in real-world datasets, different partial device participations, and heterogeneous data splits. Our experiments verify the effectiveness of our algorithms.
A Temporal Graph Network Framework for Dynamic Recommendation
Venue: arXiv cs.AI 2024
Year: 2024

Recommender systems, crucial for user engagement on platforms like e-commerce and streaming services, often lag behind users' evolving preferences due to static data reliance. After Temporal Graph Networks (TGNs) were proposed, various studies have shown that TGN can significantly improve situations where the features of nodes and edges dynamically change over time. However, despite its promising capabilities, it has not been directly applied in recommender systems to date. Our study bridges this gap by directly implementing Temporal Graph Networks (TGN) in recommender systems, a first in this field. Using real-world datasets and a range of graph and history embedding methods, we show TGN's adaptability, confirming its effectiveness in dynamic recommendation scenarios.
Specifying Agent Ethics (Blue Sky Ideas)
Venue: arXiv cs.AI 2024
Year: 2024

We consider the question of what properties a Machine Ethics system should have. This question is complicated by the existence of ethical dilemmas with no agreed upon solution. We provide an example to motivate why we do not believe falling back on the elicitation of values from stakeholders is sufficient to guarantee correctness of such systems. We go on to define two broad categories of ethical property that have arisen in our own work and present a challenge to the community to approach this question in a more systematic way.
AKBR: Learning Adaptive Kernel-based Representations for Graph Classification
Venue: arXiv cs.LG 2024
Year: 2024

In this paper, we propose a new model to learn Adaptive Kernel-based Representations (AKBR) for graph classification. Unlike state-of-the-art R-convolution graph kernels that are defined by merely counting any pair of isomorphic substructures between graphs and cannot provide an end-to-end learning mechanism for the classifier, the proposed AKBR approach aims to define an end-to-end representation learning model to construct an adaptive kernel matrix for graphs. To this end, we commence by leveraging a novel feature-channel attention mechanism to capture the interdependencies between different substructure invariants of original graphs. The proposed AKBR model can thus effectively identify the structural importance of different substructures, and compute the R-convolution kernel between pairwise graphs associated with the more significant substructures specified by their structural attentions. Since each row of the resulting kernel matrix can be theoretically seen as the embedding vector of a sample graph, the proposed AKBR model is able to directly employ the resulting kernel matrix as the graph feature matrix and input it into the classifier for classification (i.e., the SoftMax layer), naturally providing an end-to-end learning architecture between the kernel computation as well as the classifier. Experimental results show that the proposed AKBR model outperforms existing state-of-the-art graph kernels and deep learning methods on standard graph benchmarks.
A Little Leak Will Sink a Great Ship: Survey of Transparency for Large Language Models from Start to Finish
Venue: arXiv cs.CL 2024
Year: 2024

Large Language Models (LLMs) are trained on massive web-crawled corpora. This poses risks of leakage, including personal information, copyrighted texts, and benchmark datasets. Such leakage leads to undermining human trust in AI due to potential unauthorized generation of content or overestimation of performance. We establish the following three criteria concerning the leakage issues: (1) leakage rate: the proportion of leaked data in training data, (2) output rate: the ease of generating leaked data, and (3) detection rate: the detection performance of leaked versus non-leaked data. Despite the leakage rate being the origin of data leakage issues, it is not understood how it affects the output rate and detection rate. In this paper, we conduct an experimental survey to elucidate the relationship between the leakage rate and both the output rate and detection rate for personal information, copyrighted texts, and benchmark data. Additionally, we propose a self-detection approach that uses few-shot learning in which LLMs detect whether instances are present or absent in their training data, in contrast to previous methods that do not employ explicit learning. To explore the ease of generating leaked information, we create a dataset of prompts designed to elicit personal information, copyrighted text, and benchmarks from LLMs. Our experiments reveal that LLMs produce leaked information in most cases despite less such data in their training set. This indicates even small amounts of leaked data can greatly affect outputs. Our self-detection method showed superior performance compared to existing detection methods.
pyKCN: A Python Tool for Bridging Scientific Knowledge
Venue: arXiv cs.DL 2024
Year: 2024

The study of research trends is pivotal for understanding scientific development on specific topics. Traditionally, this involves keyword analysis within scholarly literature, yet comprehensive tools for such analysis are scarce, especially those capable of parsing large datasets with precision. pyKCN, a Python toolkit, addresses this gap by automating keyword cleaning, extraction and trend analysis from extensive academic corpora. It is equipped with modules for text processing, deduplication, extraction, and advanced keyword co-occurrence and analysis, providing a granular view of research trends. This toolkit stands out by enabling researchers to visualize keyword relationships, thereby identifying seminal works and emerging trends. Its application spans diverse domains, enhancing scholars' capacity to understand developments within their fields. The implications of using pyKCN are significant. It offers an empirical basis for predicting research trends, which can inform funding directions, policy-making, and academic curricula. The code source and details can be found on: https://github.com/zhenyuanlu/pyKCN
Towards Online Real-Time Memory-based Video Inpainting Transformers
Venue: arXiv cs.CV 2024
Year: 2024

Video inpainting tasks have seen significant improvements in recent years with the rise of deep neural networks and, in particular, vision transformers. Although these models show promising reconstruction quality and temporal consistency, they are still unsuitable for live videos, one of the last steps to make them completely convincing and usable. The main limitations are that these state-of-the-art models inpaint using the whole video (offline processing) and show an insufficient frame rate. In our approach, we propose a framework to adapt existing inpainting transformers to these constraints by memorizing and refining redundant computations while maintaining a decent inpainting quality. Using this framework with some of the most recent inpainting models, we show great online results with a consistent throughput above 20 frames per second. The code and pretrained models will be made available upon acceptance.
ESREAL: Exploiting Semantic Reconstruction to Mitigate Hallucinations in Vision-Language Models
Venue: arXiv cs.CV 2024
Year: 2024

Hallucinations in vision-language models pose a significant challenge to their reliability, particularly in the generation of long captions. Current methods fall short of accurately identifying and mitigating these hallucinations. To address this issue, we introduce ESREAL, a novel unsupervised learning framework designed to suppress the generation of hallucinations through accurate localization and penalization of hallucinated tokens. Initially, ESREAL creates a reconstructed image based on the generated caption and aligns its corresponding regions with those of the original image. This semantic reconstruction aids in identifying both the presence and type of token-level hallucinations within the generated caption. Subsequently, ESREAL computes token-level hallucination scores by assessing the semantic similarity of aligned regions based on the type of hallucination. Finally, ESREAL employs a proximal policy optimization algorithm, where it selectively penalizes hallucinated tokens according to their token-level hallucination scores. Our framework notably reduces hallucinations in LLaVA, InstructBLIP, and mPLUG-Owl2 by 32.81%, 27.08%, and 7.46% on the CHAIR metric. This improvement is achieved solely through signals derived from the image itself, without the need for any image-text pairs.
Mixed-Initiative Human-Robot Teaming under Suboptimality with Online Bayesian Adaptation
Venue: arXiv cs.RO 2024
Year: 2024

For effective human-agent teaming, robots and other artificial intelligence (AI) agents must infer their human partner's abilities and behavioral response patterns and adapt accordingly. Most prior works make the unrealistic assumption that one or more teammates can act near-optimally. In real-world collaboration, humans and autonomous agents can be suboptimal, especially when each only has partial domain knowledge. In this work, we develop computational modeling and optimization techniques for enhancing the performance of suboptimal human-agent teams, where the human and the agent have asymmetric capabilities and act suboptimally due to incomplete environmental knowledge. We adopt an online Bayesian approach that enables a robot to infer people's willingness to comply with its assistance in a sequential decision-making game. Our user studies show that user preferences and team performance indeed vary with robot intervention styles, and our approach for mixed-initiative collaborations enhances objective team performance ($p<.001$) and subjective measures, such as user's trust ($p<.001$) and perceived likeability of the robot ($p<.001$).
Skull-to-Face: Anatomy-Guided 3D Facial Reconstruction and Editing
Venue: arXiv cs.CV 2024
Year: 2024

Deducing the 3D face from a skull is a challenging task in forensic science and archaeology. This paper proposes an end-to-end 3D face reconstruction pipeline and an exploration method that can conveniently create textured, realistic faces that match the given skull. To this end, we propose a tissue-guided face creation and adaptation scheme. With the help of the state-of-the-art text-to-image diffusion model and parametric face model, we first generate an initial reference 3D face, whose biological profile aligns with the given skull. Then, with the help of tissue thickness distribution, we modify these initial faces to match the skull through a latent optimization process. The joint distribution of tissue thickness is learned on a set of skull landmarks using a collection of scanned skull-face pairs. We also develop an efficient face adaptation tool to allow users to interactively adjust tissue thickness either globally or at local regions to explore different plausible faces. Experiments conducted on a real skull-face dataset demonstrated the effectiveness of our proposed pipeline in terms of reconstruction accuracy, diversity, and stability. Our project page is https://xmlyqing00.github.io/skull-to-face-page.